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![]() | This is the info page for Flash #28273 |
PIXELVILLE PENSIONERS (c)2004 ZX Spectrum sprite adventure ================================== |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="12" COLOR="#000000">gavD</FONT></P> |
(c) 1982 Sinclair Research Ltd |
LOAD |
LOAD " |
LOAD "8 |
LOAD "8B |
LOAD "8BA" |
LOADING % |
0 |
RUN |
inv |
INSTRUCTIONS ------------ The sprites of Pixelville are retired videogame characters. As Sabreman, you must build them a retirement home where they can safely chill out, free from the tyranny of 16/ 32 bit characters! To walk around, select "walk to" and click where you want your feet to go! You can interact with items on screen - roll your mouse around to find out what's there! SHORTCUTS --------- W - Walk To G - Get M - Menu T - Talk To U - Use H - Help L - Look at S - Next song |
close |
about |
ABOUT PIXELVILLE PENSIONERS --------------------------- Since I played Monkey Island in the early 1990s, I've always wanted to write a true point & click adventure. I was born in 1980 and grew up with 8-bit computers. I always loved the Speccy but I've never had one (I had a BBC instead), so I decided to base the game upon the classic characters of that format. I realise some will be put off by the clunky visuals, but I hope that some will appreciate the unique charm of ZX graphics. I have been as faithful as I could to the Speccy's colour pallete and resolution, whilst using a more contemporary control style. The engine for this game is available to anyone who wants it (with one small yet charitable catch!) - see "Engine" from the menu! |
engine |
RAGE ENGINE ----------- RAGE (RAGE Adventure Game Engine) is infinitely extensible. I have a basic game demo FLA I can mail to you if you would like to base a game on this engine. My email is in my profile on Newgrounds and on my website: It's easy to use and extend; you can change the graphics/text/sound/objects/ screens/anything you like - create your own world! All I ask for in return is that you make a donation to Christian Aid, I don't care how much: Thanks for your interest! |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">www.christian-aid.org.uk/give/</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">gavd.co.uk</FONT></P> |
New game |
> |
Instructions/storyline |
About this game |
Want the engine? |
Main menu --------- |
Credits |
Options |
credits |
PIXELVILLE PENSIONERS CREDITS (c) 2004 ----------------------------- CONCEPT/CODE/GRAPHICS/SFX/MUSIC: MUSIC: TESTING CREW: I3UnGEE Joe Howden Mezz Guesty JayAyGay Brassey Statto Dangerous Graphics produced using TommyGun, the ZX Spectrum graphics editor. Sound effects made using Spectaculator, the Spectrum emulator. End game music tracked on Sadotrack for C64. Character sprites taken from ZX games: JetPac, Transformers, Sabrewulf, SkoolDaze, Chuckie Egg, Dizzy, New Zealand Story |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">Samba Lucas</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P> |
options |
OPTIONS --------------------------- Quality settings if you find the text hard to read default setting if you want it to look more like a ZX Spectrum game, or if the game runs too slowly Don't forget that you can cycle through the game's 5 music tracks by pressing "s" or clicking the button in the lower right! |
High quality |
Low quality |
Med quality |
ROOM0 - woods |
ROOM1 - woods |
ROOM2 - woods |
ROOM3 - woods |
ROOM4 - pixel |
WELCOME TO PIXELVILLE |
ROOM5 - outth |
TOWN HALL |
ROOM6 - th |
ROOM7 - st1 |
PERFECT PIXEL 2004 |
ROOM10- p1 |
ROOM8 - gents |
TOWN LIBRARY |
ROOM9 - strt2 |
ROOM12 -lib |
B |
ROOM13 - prof |
ROOM14- wast |
home |
home |
Use |
Walk to |
Talk to |
Get |
Look at |
£ |
HELP |
MENU |
Script text |
x |
Bye! |
Conversation option 2 |
Conversation option 1 |
woods |
wasteland |
street |
park |
library |
town hall |
toilets |
? |
X |
Info text Info text |
NEXT |
Location location location! |
Welcome to Pixelvilla Pensioners! Your task is to build a retirement home for these 8-bit sprites. |
Press for more help |
This bar tells you where you are. |
This area here is where the game gives you messages and where characters speak. Look out for clues here - looking at objects and talking to characters will help you! |
Click the buttons down here to select an action. You can then click on things on screen. Roll your mouse around to see what you can interact with. |
This bar shows what your current action is and what your mouse is over. |
Your inventory gets stored down here as you collect stuff. You can click "use", then an object in your inventory, then something else to use an object. To give items to characters, click "use", then the item, then the character. |
Press this button to cycle through the music. Guitar songs by ! Spectrum music by gavD! |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="10" COLOR="#000000">www.scrumbledeggs.co.uk</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="10" COLOR="#000000">Samba Lucas</FONT></P> |
outro |
CONGRATULATIONS! YOU WIN!|time | =========================| | =========================|--------| |
Optimus Prime Appeared in Transformers, the game, published by Ocean in 1986. A true 80's icon, I felt it fitting that Optimus should be included in this game, even though the Transformers game was perhaps little known. |
JetMan Appeared in the classic "JetPac". He's a real stand-out character. He just looks so cool, even in ZX mono! |
PREV |
Chuckie Egg Appeared in Chuckie Egg A&F Software I found Chuckie Egg infuriatingly addictive, so here he is - I hope you found my game less infuriating but equally challenging and enjoyable! |
Dizzy Appeared in many, many great titles, a real ZX icon. He was the first real "star", I reckon, preceeding Sonic, Mario and the like. Created by the Oliver Twins. |
Eric and the Professor Appeared in Skool Daze. SD was a highly innovative game, as it had great freedom. Characters in the game went about their business. The game has a unique charm and I recommend you experience it The professor was coloured in by gavD for the sake of the gag and puzzle in the game. |
Sabreman The intrepid hero of Sabrewulf. I reckoned he was the hardest sprite, so I took his sword off him (I didn't want any violence in this game) and made him the hero! |
Miner Willy Matthew Smith's creation made his debut in the nigh-on-impossible Manic Miner. I have played Manic Miner many times in the last 20 years and never got past the second screen. I suck. Willy, however, is great, and also starred in the Jet Set Will games |
Twiki the Kiwi The New Zealand Story is a great platform game with cutesy music and graphics. It had a whole host of imitators but none were quite so charming as the tale of the avian hero. I just love this little guy! |
SAMBA LUCAS =============> Game music tracks 1-4 |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">lscrumbledeggs.co.uk</FONT></P> |
gavD ====================> Code Graphics Sound effects Storyline Game music track 5 and outro music |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">lhomepage.ntlworld.com/gavin.davies2</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">www.christian-aid.org.uk/give/</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">Thanks for playing, and</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">congratulations on beating the</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">game!</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">If you enjoyed this game, please</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">consider making a donation to</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">those less fortunate than you:</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">If you've got any comments about</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">the game, or would like a copy of</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">the engine, feel free to contact me</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">on:</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000"> </FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000"> Peace!</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">gavindavies@hotmail.com</FONT></P> |
10:00 |
MENU |
Continue game |
ActionScript [AS1/AS2]
Frame 1Stage.showMenu = false; _root.quality = "MEDIUM"; var loadedbytes; var totalbytes; var percentage; var webLink0 = "<a target=\"_NEW\" href=\"http://homepage.ntlworld.com/gavin.davies2/\"><u>http://homepage.ntlworld.com/gavin.davies2/</u></a>"; var webLink1 = "<a target=\"_NEW\" href=\"http://www.christian-aid.org.uk/give/\"><u>www.christian-aid.org.uk/give</u><\\>"; var mySite = "<a target=\"_NEW\" href=\"http://homepage.ntlworld.com/gavin.davies2/\"><u>homepage.ntlworld.com/gavin.davies2</u></a>"; var myName = "<a target=\"_NEW\" href=\"http://homepage.ntlworld.com/gavin.davies2/\"><u>gavD</u></a>"; var sambaLink = "<a target=\"_NEW\" href=\"http://www.scrumbledeggs.co.uk/\"><u>Samba Lucas</u></a>"; var scrumbledLink = "<a target=\"_NEW\" href=\"http://www.scrumbledeggs.co.uk/\"><u>scrumbledeggs.co.uk</u></a>";Frame 50loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); if (loadedbytes == totalbytes) { gotoAndPlay (52); } percentage = Math.ceil((loadedbytes / totalbytes) * 100);Frame 51gotoAndPlay (50);Frame 61stop();Frame 62function converse(options) { _root.controlPanel._visible = false; _root.conversationPanel._visible = true; conversationTree = options; updateConversation(); } function updateConversation() { _root.conversation1 = conversationTree[0][0]; _root.conversation2 = conversationTree[1][0]; } function continueConversation(c) { _root.tellUser(conversationTree[c][2]); converse(conversationTree[c][1]); } function refreshInventory() { if (gotSack) { controlPanel.invSack._visible = true; } else { controlPanel.invSack._visible = false; } if (gotForm) { controlPanel.invForm._visible = true; } else { controlPanel.invForm._visible = false; } if (gotStick) { controlPanel.invStick._visible = true; } else { controlPanel.invStick._visible = false; } if (gotKey) { controlPanel.invKey._visible = true; } else { controlPanel.invKey._visible = false; } if (gotTP) { controlPanel.invTP._visible = true; } else { controlPanel.invTP._visible = false; } if (gotDrill) { controlPanel.invDrill._visible = true; } else { controlPanel.invDrill._visible = false; } if (gotPrizeMoney) { controlPanel.prizeMoney._visible = true; } else { controlPanel.prizeMoney._visible = false; } if (gotJar) { controlPanel.jar._visible = true; } else { controlPanel.jar._visible = false; } if (gotOil) { controlPanel.jarOfOil._visible = true; } else { controlPanel.jarOfOil._visible = false; } } function setRoom(r) { trace("_root.targetX=" + _root.targetX); trace("_root.targetY=" + _root.targetY); _root.hero._x = heroStartX; _root.hero._y = heroStartY; if (targetX < 35) { _root.hero._x = 380; } else if (365 < targetX) { _root.hero._x = 20; } else { _root.hero._x = _root.targetX; } _root.room0._visible = false; _root.room1._visible = false; _root.room2._visible = false; _root.room3._visible = false; _root.room4._visible = false; _root.room5._visible = false; _root.room6._visible = false; _root.room7._visible = false; _root.room8._visible = false; _root.room9._visible = false; _root.room10._visible = false; _root.room11._visible = false; _root.room12._visible = false; _root.room13._visible = false; _root.room14._visible = false; if (r != -1) { eval ("_root.room" + r)._visible = true; } _root.locationText = _root.locationToDo; _root.infoText = ""; _root.currentRoom = r; } function setAction(a) { _root.action = a; _root.scriptText = _root.getCurrentActionText(); } function getCurrentActionText() { if (_root.action == _root.WALK_TO) { return("Walk to "); } if (_root.action == _root.TAKE) { return("Get "); } if (_root.action == _root.LOOK_AT) { return("Look at "); } if (_root.action == _root.TALK_TO) { return("Talk to "); } if (_root.action == _root.USE_WITH) { return(("Use " + _root.currentItem) + " with "); } return("Use "); } function setNoun(n) { _root.noun = n; _root.scriptText = getCurrentActionText() + n; } function tellUser(msg) { infoText = msg; setAction(action); if (msg != null) { if (msg.indexOf("Take the damn form!") != -1) { _root.playSound("success"); _root.gotForm = true; _root.refreshInventory(); } else if (msg.indexOf("Prepare to be transformed!") != -1) { _root.conversationPanel._x = 5000; _root.walkToPoint(250, 166); _root.room13.booth.gotoAndPlay(1); _root.playSound("success"); } else if (msg.indexOf("Yes! Let's go!") != -1) { _root.room2.chuckie.gotoAndPlay(2); _root.room14.chuckie2._visible = true; _root.recruitedChuckie = true; _root.playSound("success"); } else if (msg.indexOf("Yeah, let's get building!") != -1) { _root.outro.play(); _root.playSound("success"); } } tellUserHl.gotoAndPlay(2); } function tellUserMany(theMsgAr) { tellUserHl.gotoAndPlay(2); msgAr = theMsgAr; infoText = msgAr[0]; msgArI = 0; _root.btnNextMessage._visible = true; setAction(action); } function showNextMessage() { msgArI++; if (msgArI == (msgAr.length - 1)) { _root.btnNextMessage._visible = false; } infoText = msgAr[msgArI]; if (infoText.indexOf("I got the key!") != -1) { _root.gotKey = true; _root.refreshInventory(); _root.playSound("success"); } else if (infoText.indexOf("The prize money is yours!") != -1) { _root.gotPrizeMoney = true; _root.refreshInventory(); _root.playSound("success"); } } function walkToRoom(r) { trace("walkToRoom"); _root.targetRoom = r; _root.locationToDo = _root.noun; walk(); } function walkToPoint(theX, theY) { trace("walkToPoint"); _root.targetRoom = ""; _root.targetX = theX; _root.targetY = theY; faceToPoint(_root.targetX); startWalk(); } function faceToPoint(pt) { trace("faceToPoint"); if (pt < _root.hero._x) { _root.hero._xscale = 100; } else { _root.hero._xscale = -100; } } function walk() { if (!_root.responding) { return(undefined); } trace("walk"); _root.targetX = _xmouse; _root.targetY = _ymouse; faceHero(); startWalk(); } function startWalk() { trace("startWalk"); heroBody.gotoAndPlay(2); _root.walking = true; } function faceHero() { trace("faceHero"); if (_xmouse < _root.hero._x) { _root.hero._xscale = 100; } else { _root.hero._xscale = -100; } } function resetPanels() { trace("resetPanels"); _root.controlPanel._visible = true; _root.conversationPanel._x = startCP; _root.conversationPanel._visible = false; } function upgradeHero() { trace("upgradeHero"); heroBody = _root.hero.bodyUpgraded; _root.hero.bodyStandard._visible = false; _root.hero.bodyUpgraded._visible = true; } function nextTune() { if (tune == 2) { tune = 4; _root.tuneText = "2"; _root.tellUser("NOW PLAYING:\nSamba Lucas: Yer Blues Yer Own"); } else if (tune == 4) { tune = 6; _root.tuneText = "3"; _root.tellUser("NOW PLAYING:\nSamba Lucas: Medieval Blues"); } else if (tune == 6) { tune = 8; _root.tuneText = "4"; _root.tellUser("NOW PLAYING:\nSamba Lucas: Bleed on Me"); } else if (tune == 8) { tune = 10; _root.tuneText = "5"; _root.tellUser("NOW PLAYING:\ngavD: Equilibrium Shock ZX"); } else if (tune == 10) { tune = 12; _root.tuneText = "X"; _root.tellUser("Music stopped"); } else { tune = 2; _root.tuneText = "1"; _root.tellUser("NOW PLAYING:\nSamba Lucas: Half a Song"); } _root.soundControl.gotoAndPlay(tune); } function playSound(s) { if (s == "success") { _root.sfx.gotoAndPlay(2); } else if (s == "throw") { _root.sfx.gotoAndPlay(4); } } _root.clickStopper._visible = false; var tune = 2; var tuneText = 1; var timeTaken = 0; var startTime = getTimer(); var responding = true; var pixelsUpgraded = false; var startCP = _root.conversationPanel._x; var heroBody = _root.hero.bodyStandard; _root.hero.bodyUpgraded._visible = false; _root.hero.bodyStandard._visible = true; var scriptText = "Walk to"; var infoText = "Welcome to the game!"; var roomName; var noun = "Pixelville"; var WALK_TO = 0; var TAKE = 1; var LOOK_AT = 2; var TALK_TO = 3; var USE = 4; var USE_WITH = 5; var action = WALK_TO; var currentItem = "nowt"; var gotSack = false; var gotForm = false; var gotStick = false; var gotKey = false; var gotTP = false; var gotDrill = false; var gotPrizeMoney = false; var gotJar = false; var gotOil = false; var gotLand = false; var recuitedOptimus = false; var recruitedChuckie = false; var heroStartX = _root.hero._x; var heroStartY = _root.hero._y; var targetX = _root.hero._x; var targetY = _root.hero._y; var walking = false; var targetRoom = ""; var walkDistance = 4; var msgAr; var msgArI; var conversation1; var conversation2; _root.conversationPanel._visible = false; _root.btnNextMessage._visible = false; var conversationTree; _root.locationToDo = "Pixelville"; var currentRoom; setRoom(4); refreshInventory(); stop();Instance of Symbol 404 MovieClip in Frame 62onClipEvent (load) { _root.tellUser("Welcome to the game!\nClick 'HELP' at the bottom!"); } onClipEvent (enterFrame) { if (_root.walking) { var xRem = (_root.targetX - _root.hero._x); var yRem = (_root.targetY - _root.hero._Y); var xTravel; var yTravel; xTravel = _root.walkDistance * (Math.abs(xRem) / (Math.abs(xRem) + Math.abs(yRem))); yTravel = _root.walkDistance - xTravel; if (((_root.hero._y < 160) && (_root.targetRoom != "")) || ((Math.abs(xRem) < (_root.walkDistance + 2)) && (Math.abs(yRem) < (_root.walkDistance + 2)))) { _root.walking = false; _root.heroBody.gotoAndStop(1); if (_root.targetRoom != "") { _root.setRoom(_root.targetRoom); } } else { if (_root.walkDistance < Math.abs(xRem)) { if (_root.targetX < _root.hero._x) { _root.hero._x = _root.hero._x - xTravel; } else { _root.hero._x = _root.hero._x + xTravel; } } if (_root.walkDistance < Math.abs(yRem)) { if (_root.targetY < _root.hero._y) { if (160 < _root.hero._y) { _root.hero._y = _root.hero._y - yTravel; } } else { _root.hero._y = _root.hero._y + yTravel; } } } } }Symbol 22 MovieClip Frame 1stop();Symbol 22 MovieClip Frame 5gotoAndPlay (2);Symbol 25 Buttonon (release) { this.gotoAndStop(1); _parent.menuMenu._visible = true; _parent._parent.extraBit._visible = true; }Symbol 26 MovieClip Frame 1stop();Symbol 29 MovieClip Frame 1stop();Symbol 34 MovieClip Frame 1stop();Symbol 38 Buttonon (release) { _root.play(); }Symbol 40 Buttonon (release) { this._visible = false; _parent.instructions.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 42 Buttonon (release) { this._visible = false; _parent.about.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 44 Buttonon (release) { this._visible = false; _parent.engine.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 47 Buttonon (release) { this._visible = false; _parent.credits.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 49 Buttonon (release) { this._visible = false; _parent.options.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 56 MovieClip Frame 1stop();Symbol 61 Buttonon (release) { _quality = "HIGH"; }Symbol 63 Buttonon (release) { _quality = "LOW"; }Symbol 65 Buttonon (release) { _quality = "MEDIUM"; }Symbol 66 MovieClip Frame 1stop();Symbol 75 MovieClip Frame 2stopAllSounds();Symbol 75 MovieClip Frame 3stop();Symbol 75 MovieClip Frame 4stopAllSounds();Symbol 75 MovieClip Frame 5stop();Symbol 75 MovieClip Frame 6stopAllSounds();Symbol 75 MovieClip Frame 7stop();Symbol 75 MovieClip Frame 8stopAllSounds();Symbol 75 MovieClip Frame 9stop();Symbol 75 MovieClip Frame 10stopAllSounds();Symbol 75 MovieClip Frame 11stop();Symbol 75 MovieClip Frame 12stopAllSounds(); stop();Symbol 79 MovieClip Frame 1stop();Symbol 79 MovieClip Frame 3stop();Symbol 79 MovieClip Frame 5stop();Symbol 80 Buttonon (release) { _root.targetRoom = ""; _root.walk(); }Symbol 84 Buttonon (rollOver) { _root.setNoun("Northern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading north,\ndeeper into the woods"); } else { _root.walkToRoom(1); } }Symbol 85 Buttonon (rollOver) { _root.setNoun("Eastern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\nthrough the woods"); } else { _root.walkToRoom(2); } }Symbol 89 Buttonon (rollOver) { _root.setNoun("Foliage"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello flowers!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's very dense..."); } else if (_root.action == _root.USE) { _root.tellUser("It's too dense.."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'll never get through that foliage!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(50, 200); _root.tellUser("It's impassible"); } }Symbol 92 Buttonon (rollOver) { _root.setNoun("clouds"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Oi! Clouds!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Very pretty"); } else if (_root.action == _root.USE) { _root.tellUser("I'm not close enough"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'm not close enough"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't take that!"); } else if (_root.action == _root.WALK_TO) { _root.tellUser("I can't fly!"); } }Symbol 95 Buttonon (rollOver) { _root.setNoun("sack of donkeys"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello...\nEeeh-orr! Eeh-oorrr!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a sack of minature donkeys!"); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't reach it!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "stick") { _root.clickStopper._visible = true; _root.controlPanel._visible = false; _root.walkToPoint(150, 167); this.play(); } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.WALK_TO) { _root.tellUser("It's up that tree\nI can't get to it!"); } }Symbol 99 Buttonon (rollOver) { _root.setNoun("sack of donkeys"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello...\nEeeh-orr! Eeh-oorrr!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a sack of minature donkeys!"); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it."); } else if (_root.action == _root.TAKE) { this._visible = false; _root.tellUser("Got it!"); _root.sfx.gotoAndStop(2); this.taken = true; _root.gotSack = true; _root.refreshInventory(); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } }Symbol 100 MovieClip Frame 1var knocked = false; stop();Symbol 100 MovieClip Frame 64_root.gotStick = false; _root.faceToPoint(300); _root.refreshInventory();Symbol 100 MovieClip Frame 65_root.playSound("throw");Symbol 100 MovieClip Frame 90_root.controlPanel._visible = true; _root.clickStopper._visible = false; knocked = true; stop();Symbol 102 Buttonon (rollOver) { _root.setNoun("unique tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I don't think I've EVER seen\na tree like that before!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't move it..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(250, 195); } }Symbol 103 Buttonon (rollOver) { _root.setNoun("tall tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That's a very tall tree!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "stick") { if (!sack.knocked) { sack.gotoAndPlay(1); } else { _root.tellUser("That doesn't work"); } } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(210, 200); } }Symbol 104 Buttonon (rollOver) { _root.setNoun("smelly tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Looks OK, smells odd..."); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(280, 205); } }Symbol 105 Buttonon (rollOver) { _root.setNoun("scabby tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree looks ill"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(150, 205); } }Symbol 106 Buttonon (rollOver) { _root.setNoun("Wasteland"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south"); } else { _root.walkToRoom(14); } }Symbol 107 MovieClip Frame 1stop();Symbol 109 Buttonon (rollOver) { _root.setNoun("Southern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south,\nthrough the woods"); } else { _root.walkToRoom(0); } }Symbol 110 Buttonon (rollOver) { _root.setNoun("Eastern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east"); } else { _root.walkToRoom(3); } }Symbol 114 Buttonon (rollOver) { _root.setNoun("Bird"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Tweet tweet!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Really pretty"); } else if (_root.action == _root.USE) { _root.tellUser("I can't reach it"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't reach it"); } }Symbol 116 Buttonon (rollOver) { _root.setNoun("familiar tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I've seen that tree somewhere before..."); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(100, 200); } }Symbol 117 Buttonon (rollOver) { _root.setNoun("dark tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A particularly dark tree"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(270, 200); } }Symbol 118 Buttonon (rollOver) { _root.setNoun("squat tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That's an especially small tree"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 120 Buttonon (rollOver) { _root.setNoun("stick"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Stick!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A stout looking stick"); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it!"); } else if (_root.action == _root.TAKE) { this._visible = false; _root.tellUser("I got the stick!"); _root.playSound("success"); _root.gotStick = true; _root.refreshInventory(); } }Symbol 123 MovieClip Frame 1stop();Symbol 125 Buttonon (rollOver) { _root.setNoun("Northern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading north,\ndeeper into the woods"); } else { _root.walkToRoom(3); } }Symbol 126 Buttonon (rollOver) { _root.setNoun("Pixelville"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\nout of the woods"); } else { _root.walkToRoom(4); } }Symbol 127 Buttonon (rollOver) { _root.setNoun("Western woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\ndeeper into the woods"); } else { _root.walkToRoom(0); } }Symbol 129 Buttonon (rollOver) { _root.setNoun("weird tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree is spooky..."); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(120, 200); } }Symbol 130 Buttonon (rollOver) { _root.setNoun("lovely tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("What a cheery tree!\nIt looks very healthy"); } else if (_root.action == _root.USE) { _root.tellUser("I can't move it..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 131 Buttonon (rollOver) { _root.setNoun("wispy tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Like a sprout on a pencil"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(290, 180); } }Symbol 132 Buttonon (rollOver) { _root.setNoun("green tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("This tree is flourishing!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(66, 200); } }Symbol 134 Buttonon (rollOver) { _root.setNoun("Chuckie Egg"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (_root.recuitedOptimus) { _root.converse(tree10); } else { _root.converse(tree0); } } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's Chuckie..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong"); } else if (_root.action == _root.TAKE) { _root.tellUser("Erm, this is a family game"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("He doesn't want that"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(110, 210); } }Symbol 135 MovieClip Frame 1stop();Symbol 135 MovieClip Frame 55stop();Symbol 136 MovieClip Frame 1stop();Instance of Symbol 135 MovieClip "chuckie" in Symbol 136 MovieClip Frame 1onClipEvent (load) { var tree0; var tree1; var tree2; var tree10; tree10 = new Array(new Array("Can you help Optimus and I?", null, "Yes! Let's go!"), new Array("", null, "")); tree3 = new Array(new Array("That's weak man", null, "I don't wanna wait around\nfor the others to turn up!"), new Array("OK then", null, "")); tree2 = new Array(new Array("Not yet", tree3, "Well, I don't wanna be first...\nRecruit someone else first!"), new Array("", null, "")); tree1 = new Array(new Array("Can you help build the new home?", tree2, "I don't know... Have you got\nany other help?"), new Array("", null, "")); tree0 = new Array(new Array("Hi Chuckie!", tree1, "Hi Sabreman!"), new Array("What are you doing?", tree1, "I'm just hangin around in the\nwoods, looking at the birds...")); }Symbol 137 Buttonon (rollOver) { _root.setNoun("Western woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\ndeeper into the woods"); } else { _root.walkToRoom(1); } }Symbol 138 Buttonon (rollOver) { _root.setNoun("Southern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south"); } else { _root.walkToRoom(2); } }Symbol 141 Buttonon (rollOver) { _root.setNoun("grand tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree looks very grand...\nQuite imposing!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(110, 180); } }Symbol 142 Buttonon (rollOver) { _root.setNoun("young tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It looks very healthy"); } else if (_root.action == _root.USE) { _root.tellUser("I can't move it..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(240, 200); } }Symbol 143 Buttonon (rollOver) { _root.setNoun("old tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree looks ancient!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(300, 200); } }Symbol 144 Buttonon (rollOver) { _root.setNoun("rubbish tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree sucks."); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(90, 200); } }Symbol 145 MovieClip Frame 1stop();Symbol 146 Buttonon (rollOver) { _root.setNoun("Woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\ninto the woods"); } else { _root.walkToRoom(2); } }Symbol 147 Buttonon (rollOver) { _root.setNoun("Town hall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\nto the town hall"); } else { _root.walkToRoom(5); } }Symbol 151 Buttonon (rollOver) { _root.setNoun("Floral border"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello flowers!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("They're really nice!"); } else if (_root.action == _root.USE) { _root.tellUser("What for?"); } else if (_root.action == _root.TAKE) { _root.tellUser("No, they look pretty as they are"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("What for?"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 200); } }Symbol 154 Buttonon (rollOver) { _root.setNoun("sign"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Sign!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("What a nice, warm welcome!"); } else if (_root.action == _root.USE) { if (this.hitTest(_root.hero)) { _root.tellUser("I can't see any obvious\nusage for that sign..."); } else { _root.tellUser("I'm not close enough"); } } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.walkToPoint(350, 180); } }Symbol 157 Buttonon (rollOver) { _root.setNoun("Miner Willy"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (_root.gotDrill) { _root.converse(this.tree6); } else { _root.converse(this.tree0); } } else if (_root.action == _root.LOOK_AT) { if (_root.gotDrill) { _root.tellUser("It's the mining legend himself!\nHis helmet lamp is lit"); } else { _root.tellUser("It's the mining legend himself!\nHis helmet lamp is filthy!"); } } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong..."); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "TP") { if (_root.gotDrill) { _root.tellUser("One sheet was enough!"); } else { this.light._visible = true; _root.tellUser("Thanks, Sabreman! Here, take\nthis drill"); _root.gotDrill = true; _root.gotTP = false; _root.refreshInventory(); } } else { _root.tellUser("I don't think he wants that..."); } } else if (_root.action == _root.TAKE) { _root.tellUser("No thanks"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(245, 200); } }Symbol 161 MovieClip Frame 1stop();Instance of Symbol 155 MovieClip in Symbol 161 MovieClip Frame 1/* no clip actions */Instance of Symbol 160 MovieClip in Symbol 161 MovieClip Frame 1onClipEvent (load) { var tree8 = new Array(new Array("Can you give me any hints?", null, "You need a more learned sprite\nthan myself!"), new Array("", null, "")); var tree7 = new Array(new Array("Can you help build the home?", null, "Sorry, I'm not much of a builder"), new Array("This game is hard!", tree8, "It's not so hard! You're\ndoing very well.")); var tree6 = new Array(new Array("How's the lamp now?", tree7, "Bang on, cheers"), new Array("", null, "")); var tree5 = new Array(new Array("That's a shame!", null, "Well, it's not all bad.\nMining is more rewarding!"), new Array("Do you still have your mining gear?", null, "Of course! My lamp is dirty\nthough, needs a wipe")); var tree4 = new Array(new Array("Can you give me any stuff?", null, "Get me something to clean\nmy helmet lamp & I'll help"), new Array("Know any good builders?", null, "Well, Optimus is very strong")); var tree3 = new Array(new Array("Can you help build the home?", tree4, "I'm not much of a builder, but\nI'll help in any other way I can"), new Array("What are you doing these days?", tree5, "I lost all my money and now I'm\nback down the pit!")); var tree2 = new Array(new Array("Can you give me any hints?", tree3, "Talk to everyone, try to get\nsprites to help you out"), new Array("", null, "")); var tree1 = new Array(new Array("What am I doing here?", tree2, "Your task is to build a home for\nall us sprites!"), new Array("", null, "")); var tree0 = new Array(new Array("Hi!", tree1, "Hi! Welcome to Pixelville!"), new Array("", null, "")); this.light._visible = false; }Symbol 162 Buttonon (rollOver) { _root.setNoun("Town"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\nto the town entrance"); } else { _root.walkToRoom(4); } }Symbol 163 Buttonon (rollOver) { _root.setNoun("Town"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\nthrough town"); } else { _root.walkToRoom(7); } }Symbol 165 Buttonon (rollOver) { _root.setNoun("Floral border"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello flowers!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("They're really nice!"); } else if (_root.action == _root.USE) { _root.tellUser("What for?"); } else if (_root.action == _root.TAKE) { _root.tellUser("No, they look pretty as they are"); } }Symbol 167 Buttonon (rollOver) { _root.setNoun("Town Hall interior"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Door!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's open..."); } else if (_root.action == _root.USE) { _root.tellUser("It's open.."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.walkToRoom(6); } }Symbol 170 Buttonon (rollOver) { _root.setNoun("Town Hall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Town Hall!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I guess this is the town hall"); } else if (_root.action == _root.USE) { _root.tellUser("What use is politics?\n;-) kidding"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("What use is politics?\n;-) kidding"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.tellUser("I should really use the door..."); } }Symbol 176 Buttonon (rollOver) { _root.setNoun("Optimus"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I thought he'd be taller..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "jar of oil") { _root.gotOil = false; _root.refreshInventory(); _root.tellUser("Thanks! That's sorted the problem!\nI'll go get started"); _root.room14.optimus2._visible = true; _root.recuitedOptimus = true; this.gotoAndPlay(1); } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.TAKE) { _root.tellUser("He must weigh a ton!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(140, 200); } }Symbol 177 Buttonon (rollOver) { _root.setNoun("Optimus"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I thought he'd be taller..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "jar of oil") { _root.gotOil = false; _root.refreshInventory(); _root.tellUser("Thanks! That's sorted the problem!"); this.gotoAndPlay(1); } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.TAKE) { _root.tellUser("He must weigh a ton!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(140, 200); } }Symbol 178 MovieClip Frame 1stop();Symbol 178 MovieClip Frame 55stop();Symbol 179 MovieClip Frame 1stop();Instance of Symbol 178 MovieClip in Symbol 179 MovieClip Frame 1onClipEvent (load) { var tree0; var tree1; tree1 = new Array(new Array("Can you help me with the building?", tree2, "My elbow is rusted up. If you\ncan fix it, then sure I'll help"), new Array("", null, "")); tree0 = new Array(new Array("I'm building a home for you all", tree1, "Great! It's about time someone\ndid something for us."), new Array("How are you doing?", tree1, "I'm great! I'm a bit rusty in\nplaces though")); }Symbol 180 Buttonon (rollOver) { _root.setNoun("Town"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south,\nback outside"); } else { _root.walkToRoom(5); } }Symbol 182 Buttonon (rollOver) { _root.setNoun("Wall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Institutional green, they call it...\nIt's utterly horrible."); } else if (_root.action == _root.USE) { _root.tellUser("It's just for looking at"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't want it."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } }Symbol 184 Buttonon (rollOver) { _root.setNoun("Table"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Some lovely flowers on here,\n& some paper forms."); } else if (_root.action == _root.USE) { _root.tellUser("JETMAN: Oi! Get off!"); } else if (_root.action == _root.TAKE) { _root.tellUser("JETMAN: Oi! Get off!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(265, 190); } }Symbol 187 Buttonon (rollOver) { _root.setNoun("Noticeboard"); } on (rollOut) { _root.setNoun(""); } on (release) { _root.targetRoom = ""; if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUserMany(new Array("PERFECT PIXEL BEAUTY CONTEST\nToday in the park! Prize £1mil!", "Get an entry form from the desk\nin the Town Hall!")); } else if (_root.action == _root.USE) { _root.tellUser("It's just for looking at"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't want it."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(80, 190); } }Symbol 190 Buttonon (rollOver) { _root.setNoun("Jetman"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (_root.gotLand) { _root.converse(this.tree10); } else { _root.converse(this.tree0); } } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's Jetman... must be hot..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong"); } else if (_root.action == _root.TAKE) { _root.tellUser("I couldn't carry him!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "prize money") { _root.gotPrizeMoney = false; _root.refreshInventory(); _root.tellUser("Congratulations!\nThe land is yours!"); _root.playSound("success"); _root.room14.objSign.gotoAndStop(2); _root.gotLand = true; } else { _root.tellUser("That doesn't work."); } } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(265, 190); } }Symbol 193 Buttonon (rollOver) { _root.setNoun("Painting"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("It ain't talking"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Some ancient hero... Signature\nreads 'hum hah Elvis'"); } else if (_root.action == _root.USE) { _root.tellUser("I can't use it"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't use it"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't want it...\nIt's creepy..."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(265, 190); } }Symbol 195 MovieClip Frame 1stop();Instance of Symbol 191 MovieClip in Symbol 195 MovieClip Frame 1onClipEvent (load) { var tree0; var tree1; var tree2; var tree3; var tree4; var tree5; var tree6; var tree10; var tree11; tree11 = new Array(new Array("Will you help?", null, "I'm far too busy!"), new Array("Who will help me?", null, "Ask around town. Some sprites have\nskills that can help you.")); tree10 = new Array(new Array("What do I do now?", tree11, "Well, you'll have to get building!"), new Array("Thanks for your help", null, "Don't mention it")); tree6 = new Array(new Array("Do you enjoy your job?", tree0, "Let's say I take a certain...\n'satisfaction' in my work..."), new Array("How long have you worked here?", tree0, "Since those damn extra 8 bits\nturned up around '89...")); tree5 = new Array(new Array("Ah, go on!", tree0, "AGH! Take the damn form!\nJust quit bothering me!"), new Array("Fine! Keep your form!", tree0, "Good.")); tree4 = new Array(new Array("Ah, go on!", tree5, "NO! NO!"), new Array("Fine!", tree0, "Good.")); tree3 = new Array(new Array("Ah, go on!", tree4, "No!"), new Array("Yeah, whatever.", tree0, "Good.")); tree2 = new Array(new Array("Ah, go on!", tree3, "No you can't."), new Array("OK, OK", tree0, "Good.")); tree1 = new Array(new Array("Sounds dull...", tree0, "It is. Very."), new Array("Can I have an entry form?", tree2, "No, they're for residents only.")); tree0 = new Array(new Array("What goes on here?", tree1, "This is the Town Hall.\nAll critical papers are here."), new Array("Who are you?", tree6, "I'm JetMan.\nI work here as secretary")); }Symbol 196 Buttonon (rollOver) { _root.setNoun("Town Hall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\nto the Town Hall"); } else { _root.walkToRoom(5); } }Symbol 197 Buttonon (rollOver) { _root.setNoun("East street"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\nto another street"); } else { _root.walkToRoom(9); } }Symbol 198 Buttonon (rollOver) { _root.setNoun("Gents toilet"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello? Mr Michael?\nYou in there?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The door to the bogs"); } else if (_root.action == _root.USE) { _root.tellUser("It's open.."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.walkToRoom(8); } }Symbol 199 Buttonon (rollOver) { _root.setNoun("Ladies toilet"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Yoo-hoo!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The door to the ladies toilets.\nBizarrely, there is no queue..."); } else if (_root.action == _root.USE) { _root.tellUser("It's open.."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.tellUser("I ain't going in there.\nYou hear stories..."); } }Symbol 200 Buttonon (rollOver) { _root.setNoun("Lamp post"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Wicked - ah Wicked - ah\nJunglist massive!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a lampost"); } else if (_root.action == _root.USE) { _root.tellUser("It's already switched on, despite\nit being broad daylight"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(250, 180); } }Symbol 201 Buttonon (rollOver) { _root.setNoun("Professor's house"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("HELLO? Professor? Are you in?\nNo answer..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The Professor lives here..."); } else if (_root.action == _root.USE) { if (doorUnlocked) { _root.walkToRoom(13); } else { _root.tellUser("A voice from behind the door:\n'Only the learned may enter!'"); } } else if (_root.action == _root.USE_WITH) { trace("ci=" + _root.currentItem); if (_root.currentItem == "key") { _root.tellUser("It's unlocked!"); doorUnlocked = true; } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (doorUnlocked) { _root.walkToRoom(13); } else { _root.tellUser("A voice from behind the door:\n'Only the learned may enter!'"); } }Symbol 202 Buttonon (rollOver) { _root.setNoun("Well"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("ECHO! Echo e c h o oh oh"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's just decorative.\nSprites don't need water!"); } else if (_root.action == _root.USE) { _root.tellUser("It's just decorative.\nSprites don't need water!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(210, 180); } }Symbol 205 MovieClip Frame 1var doorUnlocked = false; stop();Symbol 206 Buttonon (rollOver) { _root.setNoun("Street"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\ntowards the Town Hall"); } else { _root.walkToRoom(9); } }Symbol 209 Buttonon (rollOver) { _root.setNoun("Podium"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("It's not particularly talkative"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The judge of the competition\nis stood on this platform"); } else if (_root.action == _root.USE) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(190, 180); } }Symbol 211 Buttonon (rollOver) { _root.setNoun("Twiki"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(this.tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Twiki the Kiwi\nHe's entering the contest"); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't think he'd like that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(190, 180); } }Symbol 214 Buttonon (rollOver) { _root.setNoun("Dizzy"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(this.tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's the legend himself!"); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong..."); } else if (_root.action == _root.TAKE) { _root.tellUser("You must be yolking!\nERROR: out of humour at line 402"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "form") { if (_root.pixelsUpgraded) { _root.tellUserMany(new array("OK, you're in!", "Well, here are the results", "Sabreman, I don't know how you\ndid it, but I've never seen a", "sprite like you in my life!", "It's incredible!", "The prize money is yours!")); } else { _root.tellUserMany(new array("OK, you're in!", "Well, here are the results", "I just can't decide!", "You're both looking so good...", "Twiki is a lovely shade...", "...but Sabreman has that rugged\nthing goin' on...", "...", "Agh, I can't decide.\nIt's a draw for now.", "You can both try again later.", "Maybe you can get nicely dressed\nup later to tip the scales")); } } else { _root.tellUser("He doesn't want that"); } } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(190, 180); } }Symbol 217 MovieClip Frame 1stop();Instance of Symbol 212 MovieClip in Symbol 217 MovieClip Frame 1onClipEvent (load) { var tree4 = new Array(new Array("So there's no cash in Pixelville?", null, "It's all stored as variables."), new Array("", null, "")); var tree3 = new Array(new Array("You know, cash?", tree4, "What's cash?"), new Array("You mean you do it for free?!", tree4, "One pixel looks much like another\nI store cash as a variable")); var tree2 = new Array(new Array("What's the money like?", tree3, "Money?"), new Array("", null, "After retiring from games, I make\na living doing appearances.")); var tree1 = new Array(new Array("Can you help with building?", null, "Sorry, I can't be arsed"), new Array("What's up?", tree2, "After retiring from games, I make\na living doing appearances.")); var tree0 = new Array(new Array("Hi Twiki!", tree1, "Hi Sabreman!\nI hope I win!"), new Array("How do I enter?", null, "Give your form to the judge.")); }Instance of Symbol 215 MovieClip in Symbol 217 MovieClip Frame 1onClipEvent (load) { var tree3 = new Array(new Array("Help with the retirement home?", null, "I can't. It's my back.\nI don't really have one. Sorry."), new Array("What's the deal with Pixelville?", null, "Well, we all moved here recently\nand we need our retirment home!")); var tree2 = new Array(new Array("Where do I get the form?", null, "Ask Jetman at the town hall.\nHe's cranky sometimes."), new Array("This is really, erm, gay", null, "Don't be daft!\nWe sprites don't have sexuality!")); var tree1 = new Array(new Array("Can I enter?", tree2, "Sure! Just give me an entry form"), new Array("Who is in the contest?", null, "Just Twiki the Kiwi so far.\nHe's a magnificent sprite...")); var tree0 = new Array(new Array("What's going on here?", tree1, "It's a beauty contest!\nCash prize!"), new Array("How are you?", tree3, "I'm great!")); }Symbol 218 Buttonon (rollOver) { _root.setNoun("Street"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south,\nback outside"); } else { _root.walkToRoom(7); } }Symbol 219 Buttonon (rollOver) { _root.setNoun("Basin"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("It's a wash basin"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a wash basin"); } else if (_root.action == _root.USE) { _root.tellUser("I don't need to"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(150, 180); } }Symbol 220 Buttonon (rollOver) { _root.setNoun("Bum wad"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("I'd rather not. Someone might\nhear me!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A roll of toilet paper."); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.playSound("success"); _root.tellUser("OK, I got a sheet of TP!"); _root.gotTP = true; _root.refreshInventory(); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(120, 180); } }Symbol 222 Buttonon (rollOver) { _root.setNoun("Chod Bin"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Talking to toilets?\nDo you need a clue?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUserMany(new array("It's a toilet. I think Willy had\nit installed out of sentiment", "Sprites don't need such, erm,\n'facilities'", "Hence it's pristince condition")); } else if (_root.action == _root.USE) { _root.tellUser("Sprites don't use toilets."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(100, 180); } }Symbol 224 MovieClip Frame 1stop();Symbol 226 Buttonon (rollOver) { _root.setNoun("Town hall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("I don't think so"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The Town's library"); } else { _root.tellUser("I should use the door"); _root.walkToPoint(170, 190); } }Symbol 228 Buttonon (rollOver) { _root.setNoun("Street"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\ntowards the Town Hall"); } else { _root.walkToRoom(7); } }Symbol 229 Buttonon (rollOver) { _root.setNoun("Park gate"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\ninto the park"); } else { _root.walkToRoom(10); } }Symbol 230 Buttonon (rollOver) { _root.setNoun("Library"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Ah, the gateway to knowledge!"); } else { _root.walkToRoom(12); } }Symbol 233 Buttonon (rollOver) { _root.setNoun("Eric"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(this.tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's the legend himself!"); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong..."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I don't think he wants that..."); } else if (_root.action == _root.TAKE) { _root.tellUser("That's not possible"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(250, 210); } }Symbol 236 MovieClip Frame 1stop();Instance of Symbol 234 MovieClip in Symbol 236 MovieClip Frame 1onClipEvent (load) { var tree1 = new Array(new Array("Can you help build?", null, "Naff off."), new Array("What are you doing?", null, "I've been thrown out of the\nlibrary for playing about")); var tree0 = new Array(new Array("Hi Eric!", tree1, "Hi Sabreman!"), new Array("", null, "")); }Symbol 237 Buttonon (rollOver) { _root.setNoun("Outside"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south,\nback outside"); } else { _root.walkToRoom(9); } }Symbol 241 Buttonon (rollOver) { _root.setNoun("The Joy of slippers"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if ((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) { _root.tellUserMany(new array("A book about slippers...\nNo, really!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 243 Buttonon (rollOver) { _root.setNoun("The History of Pixelville"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about the town\nIt says Pixelville was founded", "in 1988 after the great Bit War\nThe 16-bit machines beat down", "the already beleagured ZX sprites,\nso they took refuge here.", "Pixelville's somewhere graphics\ndon't matter...", "if that's true, then what's up\nwith these beauty contests?!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 244 Buttonon (rollOver) { _root.setNoun("The Wumpus Diaries"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("Ah, the Wumpus.\nFeared and hated, he lurks", "in the shadow of the past.\nThe sprites ran him out of town", "long, long ago.\nHe still casts a shadow today.", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 246 Buttonon (rollOver) { _root.setNoun("Twiki's Bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about Twiki's life", "Twiki is a Kiwi, a bird from\nNew Zealand.", "New Zealand story was published\nby Taito.", "Twiki rescused all his friends from\na Walrus in NZS", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 247 Buttonon (rollOver) { _root.setNoun("Troll tales"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if ((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) { _root.tellUserMany(new array("The Lager Troll's Greatest\nBath Gurgles", "Considered a classic by many", "considered frankly terrifying\nby me", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 248 Buttonon (rollOver) { _root.setNoun("Guide to Sleeping"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("This book teaches you to sleep", "It describes a world devoid\nof monkeys and kittens", "I don't like the sound of that!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 250 Buttonon (rollOver) { _root.setNoun("8 Bit Sprite Guide"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about sprites!", "Apparently, the ZX spectrum\nonly supports 2 colours per", "8x8 area. ZX artists have\nto be so careful...", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 251 Buttonon (rollOver) { _root.setNoun("Dizzy's bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about Dizzy!", "Dizzy was created by the Oliver\ntwins. He's been in loads of", "games. He's an egg with\nboxing gloves", "He likes coins and dislikes\ndragons", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 252 Buttonon (rollOver) { _root.setNoun("Eric's bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about Eric!", "Eric first appeared in Skool\nDaze, an innovative game.", "This game gave the player a non-\nlinear game", "Eric is mischievous.\nHe likes cakes and hates writing", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 253 Buttonon (rollOver) { _root.setNoun("Samba Lucas bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about Samba Lucas", "Samba supplied tunes 1-4 for\nthis game. You can cycle through", "the tunes using the button in the\nbottom right.", "Samba is a musician based in\nCardiff. He has 2 albums out.", "You can find out more at:\n www.scrumbledeggs.co.uk")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 254 Buttonon (rollOver) { _root.setNoun("Fun with Fireworks"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("KIDS! Fireworks are not toys", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 255 Buttonon (rollOver) { _root.setNoun("The Joy of Decks"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about turntablism- I'll\npeep some Ninja Tunes stuff!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 256 Buttonon (rollOver) { _root.setNoun("How to do science"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("It's by a resident of\nPixelville- the Professor", "Hey! There's something in here!\nLooks like a key...", "I got the key!")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 257 Buttonon (rollOver) { _root.setNoun("Miner Willy's Memoirs"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book by Willy about his life", "He started mining in the early 80's\nat the urging of one M.Smith", "and went on to strike it rich and\njoin the jetset.", "His search for the 'mega tree'\ncame to nothing, though,", "and now he's here in Pixelville", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 258 Buttonon (rollOver) { _root.setNoun("gavD bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("gavD is the author of this\ngame.", "Born in Manchester in 1980,\ngavD grew up in Stourbridge", "gavD has written video games all\nhis life. His best-known game", "is Inverse Shooter, a collab-\noration with Weebl", "gavD is a musician, beatboxer and\nkickboxer", "gavD is a Christian but not a\nvery good one!", "gavD did all the code and\ngraphics for this game.", "He also wrote music track 5. You\ncan cycle tracks using the button", "in the bottom right.\nEnjoy the game!")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 259 Buttonon (rollOver) { _root.setNoun("Humorous Cat Stories"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book of kitty tales!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 260 Buttonon (rollOver) { _root.setNoun("Sprite Wars"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("The terrible history of the\nSprite Wars", "Basically, 16 bit characters\nsteamrollered over these guys", "Pixelville is a refuge.", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 261 Buttonon (rollOver) { _root.setNoun("Guinness Book Of Records"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("Apparently, the record holder\nfor 'stupidest bottom burp'", "Is Rick from London", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 264 Buttonon (rollOver) { _root.setNoun("Legendary artwork"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUserMany(new array("OMFGoodness! It's an original!", "This is the work of a master!", "w00t! lollz00rs5!\nbbbbbbbbbbbb!", "B B B B B B B B B B B")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.USE) { _root.tellUser("It's useless."); } else if (_root.action == _root.TAKE) { _root.tellUser("I couldn't possibly deprive\nPixelville of such treasure!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(300, 180); } }Symbol 267 MovieClip Frame 1stop();Symbol 268 Buttonon (rollOver) { _root.setNoun("Town"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Back to the street"); } else { _root.walkToRoom(7); } }Symbol 270 Buttonon (rollOver) { _root.setNoun("weird booth-like thing"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("I don't know what this is!"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't carry that!"); } else if (_root.action == _root.USE) { _root.tellUser("I'd better not...\nI don't know how it works"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'd better not...\nI don't know how it works"); } }Symbol 271 Buttonon (rollOver) { _root.setNoun("shelf of tools"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Strange looking tools and jars\nI haven't a clue what it's for"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Tools are not known for their\nchatty nature"); } else if (_root.action == _root.TAKE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(70, 170); } }Symbol 272 Buttonon (rollOver) { _root.setNoun("shelf of tools"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Strange looking tools and jars\nI haven't a clue what it's for"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Tools are not known for their\nchatty nature"); } else if (_root.action == _root.TAKE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(170, 170); } }Symbol 273 Buttonon (rollOver) { _root.setNoun("shelf of tools"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Strange looking tools and jars\nI haven't a clue what it's for"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Tools are not known for their\nchatty nature"); } else if (_root.action == _root.TAKE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(340, 180); } }Symbol 279 MovieClip Frame 1stop();Symbol 279 MovieClip Frame 2_root.clickStopper._visible = true;Symbol 279 MovieClip Frame 65_root.tellUser("It's started!");Symbol 279 MovieClip Frame 160_root.tellUser("YES! IT'S WORKING!");Symbol 279 MovieClip Frame 339_root.clickStopper._visible = false; _root.tellUser("Welcome to the new you!"); _root.pixelsUpgraded = true; _root.resetPanels(); _root.upgradeHero(); stop();Symbol 281 Buttonon (rollOver) { _root.setNoun("jar"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("This jar looks pretty normal"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Jars are not known for their\nchatty nature"); } else if (_root.action == _root.TAKE) { _root.tellUser("Got it!"); _root.playSound("success"); _root.gotJar = true; _root.refreshInventory(); this._visible = false; } else if (_root.action == _root.USE) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(170, 200); } }Symbol 285 Buttonon (rollOver) { _root.setNoun("The Professor"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (givenSack) { if (_root.pixelsUpgraded) { _root.converse(this.treeN); } else { _root.converse(this.tree0); } } else { _root.tellUserMany(new Array("Ah, so you found my key!\nI am searching for a scientist", "to help me with my great\nexperiment...", "You don't look like a scientist,\nthough...")); _root.converse(this.tree20); } } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I.. can't believe it! He has\nmore than 2 colours per 8x8 grid!"); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't do that!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "sack") { givenSack = true; _root.gotSack = false; _root.refreshInventory(); _root.tellUserMany(new Array("Ah, you are a true sprite of\nscience!", "These miniture donkeys are a true\nrarity, and I will study them", "In a humane manner, of course")); _root.converse(this.tree0); } else { _root.tellUser("He doesn't want that"); } } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(275, 180); } }Symbol 287 MovieClip Frame 1stop();Instance of Symbol 286 MovieClip "prof" in Symbol 287 MovieClip Frame 1onClipEvent (load) { var givenSack = false; var tree20 = new Array(new Array("I really am a scientist!", null, "Really? If you are a scientist,\nbring me a scientific curio!"), new Array("No, I suppose not...", null, "Aha! Good day!")); var treeN = new Array(new Array("Wow! Good job Prof!", null, "No problem. Good luck building\nthe home!"), new Array("That's incredible!", null, "Sure is!")); var tree9 = new Array(new Array("Yes, OK", tree10, "Prepare to be transformed!"), new Array("No.", null, "Suit yourself!")); var tree8 = new Array(new Array("Yes, OK", null, "Prepare to be transformed!"), new Array("What will it do to me?", tree9, "It will give you COLOUR!\nCOLOUR BEYOND YOUR DREAMS!")); var tree7 = new Array(new Array("Yes I am", tree8, "Would you like to use the machine?"), new Array("Just let me use the machine", null, "Badgering won't work with me!")); var tree6 = new Array(new Array("Ah, go on", null, "Badgering won't work with me!"), new Array("How does it work?", tree7, "Ah, I can see you are a scholar!")); var tree5 = new Array(new Array("How does it work?", tree7, "Ah, I can see you are a scholar!"), new Array("That sounds wrong", null, "You luddite! This machine can\nsolve our problems!")); var tree4 = new Array(new Array("What is this machine?", tree5, "It is my miracle! Behold -\nfreedom from 8bit stigma!"), new Array("Can I use it?", tree6, "No!")); var tree3 = new Array(new Array("How did you do it?", tree4, "With my machine!"), new Array("What?", tree4, "I used my machine to allow me to\nhave fuller colour!")); var tree2 = new Array(new Array("How did you do it?", tree4, "With my machine!"), new Array("What on earth do you mean?", tree3, "ZX sprites are limited to 2\ncolours per 8x8 grid.")); var tree1 = new Array(new Array("Why haven't you seen people?", tree2, "I found a way to manipulate\nour very PIXELS!"), new Array("How's it going?", tree2, "I have made a BREAKTHROUGH!")); var tree0 = new Array(new Array("Hello Professor!", tree1, "You are the first person I've\nseen in years!"), new Array("My gosh! You're... multicoloured!", tree2, "They said I was crazy! I did\nit! The 8x8 grid is no more!")); }Symbol 289 Buttonon (rollOver) { _root.setNoun("ground"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Lo soil"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Hey! This would be perfect for\nthe new home!"); } else if (_root.action == _root.USE) { _root.tellUser("I'll need some help..."); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "prize money") { _root.tellUser("That's not how you buy land!\nI'll need the property deeds"); } else if (_root.currentItem == "drill") { if (_root.gotLand) { if (_root.gotOil || (_root.recruitedOptimus)) { _root.tellUser("That's enough drilling!"); } else { _root.walkToPoint(340, 200); geyser.gotoAndPlay(2); } } else { _root.tellUser("I can't drill in land I don't\nown!"); } } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.TAKE) { _root.tellUser("I don't own this land."); } else { _root.targetRoom = ""; _root.walk(); } }Symbol 290 Buttonon (rollOver) { _root.setNoun("Woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading north,\nback into the woods"); } else { _root.walkToRoom(0); } }Symbol 293 Buttonon (rollOver) { _root.setNoun("sign"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hi sign"); } else if (_root.action == _root.LOOK_AT) { if (_root.gotLand) { _root.tellUser("It reads 'HOME'. This is our land\nnow!"); } else { _root.tellUser("It reads 'council property by\norder' Its quite shoddy."); } } else if (_root.action == _root.USE) { _root.tellUser("I think its just for information"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't want it"); } else { _root.walkToPoint(100, 200); } }Symbol 296 MovieClip Frame 1stop();Symbol 298 Buttonon (rollOver) { _root.setNoun("oil geyser"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A stream of oil is gushing from\nthe ground!"); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "jar") { _root.tellUserMany(new Array("My jar is now full of oil!\nThe geyser's dried up though.", "I guess we were lucky to get in\nthere while it was still pumping!")); this._visible = false; _root.gotOil = true; _root.gotJar = false; _root.refreshInventory(); } else { _root.tellUser("I can't collect oil using that"); } } else if (_root.action == _root.TAKE) { _root.tellUser("I need some sort of container..."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(350, 200); } }Symbol 301 MovieClip Frame 1stop();Symbol 301 MovieClip Frame 99_root.playSound("success"); _root.tellUser("Blimey! Oil!");Symbol 301 MovieClip Frame 109gotoAndPlay (100);Symbol 302 Buttonon (rollOver) { _root.setNoun("Optimus"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (_root.recruitedChuckie) { _root.converse(tree10); } else { _root.converse(tree0); } } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I thought he'd be taller..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("He must weigh a ton!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(140, 200); } }Symbol 304 MovieClip Frame 1stop();Symbol 304 MovieClip Frame 81stop();Symbol 305 Buttonon (rollOver) { _root.setNoun("Chuckie"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I thought he'd be taller..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("Erm, no."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(140, 200); } }Symbol 307 MovieClip Frame 1stop();Symbol 307 MovieClip Frame 76stop();Symbol 313 Buttonon (release) { _root.outro.play(); }Symbol 315 MovieClip Frame 1var pauseFrames = 100; stop();Symbol 315 MovieClip Frame 2_root.clickStopper._visible = true; _root.soundControl.gotoAndPlay(10);Symbol 315 MovieClip Frame 3if (pauseFrames == 0) { gotoAndPlay (5); }Symbol 315 MovieClip Frame 4pauseFrames--; gotoAndPlay (3);Symbol 315 MovieClip Frame 190_root.tellUser("Hooray! We did it!\nClick on the door to enter!"); _root.clickStopper._visible = false; stop();Symbol 316 MovieClip Frame 1stop();Instance of Symbol 304 MovieClip "optimus2" in Symbol 316 MovieClip Frame 1onClipEvent (load) { this._visible = false; var tree0; var tree1; var tree10; tree10 = new Array(new Array("Ready now?", null, "Yeah, let's get building!"), new Array("", null, "")); tree1 = new Array(new Array("How many sprites do we need?", null, "I reckon 2 should do it"), new Array("Who else do you think will help?", null, "Ask around - I'm sure somebody else\nwill help out!")); tree0 = new Array(new Array("Are you ready to start?", tree1, "I think we need more labour.\nJust 2 of us isn't enough!"), new Array("Let's get going!", tree1, "I think we need more labour.\nJust 2 of us isn't enough!")); }Instance of Symbol 307 MovieClip "chuckie2" in Symbol 316 MovieClip Frame 1onClipEvent (load) { this._visible = false; var tree0; tree0 = new Array(new Array("Ready now?", null, "Yeah, let's get building!"), new Array("", null, "")); }Symbol 318 MovieClip Frame 1stop();Symbol 320 Buttonon (release) { _root.setAction(_root.USE); } on (keyPress "u") { _root.setAction(_root.USE); } on (keyPress "U") { _root.setAction(_root.USE); }Symbol 322 Buttonon (release) { _root.setAction(_root.WALK_TO); } on (keyPress "w") { _root.setAction(_root.WALK_TO); } on (keyPress "W") { _root.setAction(_root.WALK_TO); }Symbol 324 Buttonon (release) { _root.setAction(_root.TALK_TO); } on (keyPress "t") { _root.setAction(_root.TALK_TO); } on (keyPress "T") { _root.setAction(_root.TALK_TO); }Symbol 326 Buttonon (release) { _root.setAction(_root.TAKE); } on (keyPress "g") { _root.setAction(_root.TAKE); } on (keyPress "G") { _root.setAction(_root.TAKE); }Symbol 328 Buttonon (release) { _root.setAction(_root.LOOK_AT); } on (keyPress "l") { _root.setAction(_root.LOOK_AT); } on (keyPress "L") { _root.setAction(_root.LOOK_AT); }Symbol 329 Buttonon (rollOver) { _root.setNoun("sack of donkeys"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello...\nEeeh-orr! Eeh-oorrr!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a sack of minature donkeys!"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "sack"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 332 Buttonon (rollOver) { _root.setNoun("form"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hi"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("An entry form to the Perfect\nPixel event in the park"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "form"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 334 Buttonon (rollOver) { _root.setNoun("stick"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("'sup stick"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A sturdy stick"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "stick"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 337 Buttonon (rollOver) { _root.setNoun("key"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("'lo key"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A clean, shiny key with the\nwords 'learn for life'"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "key"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 340 Buttonon (rollOver) { _root.setNoun("TP"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Er, hi"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A piece of toilet roll"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "TP"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 343 Buttonon (rollOver) { _root.setNoun("drill"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Er, hi drill..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A large drill"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "drill"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 346 Buttonon (rollOver) { _root.setNoun("prize money"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Money money money, it's a rich\nsprite's world..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A variable containing £1 million!"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "prize money"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 348 Buttonon (rollOver) { _root.setNoun("jar"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("lo jar"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A glass jar"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "jar"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 351 Buttonon (rollOver) { _root.setNoun("jar of oil"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("lo jar"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A glass jar filled with oil"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "jar of oil"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); trace("TODO!"); } }Symbol 354 Buttonon (release) { _root.helper.gotoAndPlay(2); } on (keyPress "h") { _root.helper.gotoAndPlay(2); } on (keyPress "H") { _root.helper.gotoAndPlay(2); }Symbol 356 Buttonon (release) { _root.menu.gotoAndStop(2); } on (keyPress "m") { _root.menu.gotoAndStop(2); } on (keyPress "M") { _root.menu.gotoAndStop(2); }Symbol 358 Buttonon (release) { _root.room14.chuckie2._visible = true; _root.room14.optimus2._visible = true; _root.outro.play(); }Symbol 360 Buttonon (rollOver) { _root.setNoun("town map"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Mappy mappy in my hand,\nTell me secrets of this land"); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else { _root.map.gotoAndStop(2); } }Symbol 362 Buttonon (release) { _root.nextTune(); } on (keyPress "s") { _root.nextTune(); } on (keyPress "S") { _root.nextTune(); }Symbol 366 Buttonon (release) { _root.continueConversation(0); }Symbol 367 Buttonon (release) { _root.continueConversation(1); }Symbol 369 Buttonon (release) { _root.conversationPanel._visible = false; _root.controlPanel._visible = true; }Symbol 374 Buttonon (rollOver) { _root.setNoun("Me"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hi, I'll be your hero for the\nduration of this game!"); } else if (_root.action == _root.LOOK_AT) { if (_root.pixelsUpgraded) { _root.tellUser("Blimey! Check me out!\nAll brightly coloured!"); } else { _root.tellUser("It's me, Sabreman!"); } } else if (_root.action == _root.USE) { _root.tellUser("Not now..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have me!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else { _root.tellUser("I'm already here!"); } }Symbol 379 MovieClip Frame 1stop();Symbol 379 MovieClip Frame 5gotoAndPlay (2);Symbol 382 Buttonon (release) { this.gotoAndStop(1); }Symbol 394 Buttonon (release) { this.gotoAndStop(1); }Symbol 395 MovieClip Frame 1stop();Symbol 401 Buttonon (release) { _root.showNextMessage(); }Symbol 411 Buttonon (release) { play(); }Symbol 422 MovieClip Frame 1stop();Symbol 422 MovieClip Frame 2stop();Symbol 422 MovieClip Frame 3stop();Symbol 422 MovieClip Frame 4stop();Symbol 422 MovieClip Frame 5stop();Symbol 422 MovieClip Frame 6stop();Symbol 422 MovieClip Frame 7stop();Symbol 422 MovieClip Frame 8stop();Symbol 423 MovieClip Frame 65stop();Symbol 428 Buttonon (release) { nextFrame(); }Symbol 432 Buttonon (release) { prevFrame(); }Symbol 456 MovieClip Frame 1stop();Symbol 456 MovieClip Frame 4stop();Symbol 456 MovieClip Frame 5stop();Symbol 456 MovieClip Frame 6stop();Symbol 456 MovieClip Frame 7stop();Symbol 456 MovieClip Frame 8stop();Symbol 456 MovieClip Frame 9stop(); stop();Symbol 459 MovieClip Frame 1stop();Symbol 459 MovieClip Frame 2stopAllSounds(); var secsTaken = ((getTimer() - _root.startTime) / 1000); trace(" Seconds = " + secsTaken); var minsTaken = int(secsTaken / 60); trace(" Minutes = " + minsTaken); trace((((" Result = " + minsTaken) + "m ") + int(secsTaken % 60)) + "s"); _root.timeTaken = ((minsTaken + "m ") + int(secsTaken % 60)) + "s"; _root.tellUser("Let's get cracking!"); _root.playSound("success"); _root.controlPanel._visible = false; _root.conversationPanel._visible = false; _root.room14.objSign._visible = false; _root.room14.chuckie2.gotoAndPlay(2); _root.room14.optimus2.play(); _root.room14.newHome.gotoAndPlay(2); _root.walkToPoint(200, 500); _root.responding = false; stop();Symbol 459 MovieClip Frame 3stopAllSounds(); _root.setRoom(-1);Symbol 459 MovieClip Frame 4stop();Symbol 463 Buttonon (release) { _parent.gotoAndStop(1); }Symbol 465 MovieClip Frame 1stop();Symbol 465 MovieClip Frame 2stop();
Library Items
Symbol 1 Graphic | Used by:Timeline | ||
Symbol 2 Graphic | Used by:Timeline | ||
Symbol 3 Font | Used by:4 5 6 8 9 10 11 12 13 14 15 16 17 24 27 28 30 31 32 33 36 37 39 41 43 45 46 48 51 52 53 54 55 57 58 60 62 64 87 108 128 139 149 153 164 169 181 204 208 216 223 231 235 239 263 283 291 295 314 319 321 323 325 327 345 353 355 361 364 368 370 371 384 385 386 387 388 389 390 391 393 396 400 405 407 410 412 413 414 415 416 417 418 419 420 421 424 426 427 430 431 433 435 438 439 441 443 446 447 448 449 452 453 454 455 457 460 462 | ||
Symbol 4 Text | Uses:3 | Used by:Timeline | |
Symbol 5 EditableText | Uses:3 | Used by:Timeline | |
Symbol 6 Text | Uses:3 | Used by:Timeline | |
Symbol 7 Graphic | Used by:Timeline | ||
Symbol 8 Text | Uses:3 | Used by:Timeline | |
Symbol 9 Text | Uses:3 | Used by:Timeline | |
Symbol 10 Text | Uses:3 | Used by:Timeline | |
Symbol 11 Text | Uses:3 | Used by:Timeline | |
Symbol 12 Text | Uses:3 | Used by:Timeline | |
Symbol 13 Text | Uses:3 | Used by:Timeline | |
Symbol 14 EditableText | Uses:3 | Used by:Timeline | |
Symbol 15 Text | Uses:3 | Used by:Timeline | |
Symbol 16 Text | Uses:3 | Used by:26 | |
Symbol 17 Text | Uses:3 | Used by:26 | |
Symbol 18 Graphic | Used by:22 315 | ||
Symbol 19 Graphic | Used by:22 | ||
Symbol 20 Graphic | Used by:22 | ||
Symbol 21 Graphic | Used by:22 | ||
Symbol 22 MovieClip | Uses:18 19 20 21 | Used by:26 380 456 | |
Symbol 23 Graphic | Used by:25 80 248 256 365 | ||
Symbol 24 Text | Uses:3 | Used by:25 | |
Symbol 25 Button | Uses:23 24 | Used by:26 29 34 56 66 422 | |
Symbol 26 MovieClip | Uses:16 17 22 25 | Used by:67 | |
Symbol 27 Text | Uses:3 | Used by:29 | |
Symbol 28 Text | Uses:3 | Used by:29 | |
Symbol 29 MovieClip | Uses:27 28 25 | Used by:67 | |
Symbol 30 Text | Uses:3 | Used by:34 | |
Symbol 31 Text | Uses:3 | Used by:34 | |
Symbol 32 EditableText | Uses:3 | Used by:34 | |
Symbol 33 EditableText | Uses:3 | Used by:34 | |
Symbol 34 MovieClip | Uses:30 31 25 32 33 | Used by:67 | |
Symbol 35 Graphic | Used by:38 40 42 44 47 49 466 | ||
Symbol 36 Text | Uses:3 | Used by:38 | |
Symbol 37 Text | Uses:3 | Used by:38 40 42 44 47 49 463 | |
Symbol 38 Button | Uses:35 36 37 | Used by:50 | |
Symbol 39 Text | Uses:3 | Used by:40 | |
Symbol 40 Button | Uses:35 39 37 | Used by:50 | |
Symbol 41 Text | Uses:3 | Used by:42 | |
Symbol 42 Button | Uses:35 41 37 | Used by:50 | |
Symbol 43 Text | Uses:3 | Used by:44 | |
Symbol 44 Button | Uses:35 43 37 | Used by:50 | |
Symbol 45 Text | Uses:3 | Used by:50 | |
Symbol 46 Text | Uses:3 | Used by:47 | |
Symbol 47 Button | Uses:35 46 37 | Used by:50 | |
Symbol 48 Text | Uses:3 | Used by:49 | |
Symbol 49 Button | Uses:35 48 37 | Used by:50 | |
Symbol 50 MovieClip | Uses:38 40 42 44 45 47 49 | Used by:67 | |
Symbol 51 Text | Uses:3 | Used by:56 | |
Symbol 52 Text | Uses:3 | Used by:56 | |
Symbol 53 EditableText | Uses:3 | Used by:56 | |
Symbol 54 EditableText | Uses:3 | Used by:56 | |
Symbol 55 EditableText | Uses:3 | Used by:56 | |
Symbol 56 MovieClip | Uses:51 52 25 53 54 55 | Used by:67 | |
Symbol 57 Text | Uses:3 | Used by:66 | |
Symbol 58 Text | Uses:3 | Used by:66 | |
Symbol 59 Graphic | Used by:61 63 65 313 320 322 324 326 328 354 356 362 366 367 369 394 399 401 411 428 432 | ||
Symbol 60 Text | Uses:3 | Used by:61 | |
Symbol 61 Button | Uses:59 60 | Used by:66 | |
Symbol 62 Text | Uses:3 | Used by:63 | |
Symbol 63 Button | Uses:59 62 | Used by:66 | |
Symbol 64 Text | Uses:3 | Used by:65 | |
Symbol 65 Button | Uses:59 64 | Used by:66 | |
Symbol 66 MovieClip | Uses:57 58 25 61 63 65 | Used by:67 | |
Symbol 67 MovieClip | Uses:26 29 34 50 56 66 | Used by:465 Timeline | |
Symbol 68 Graphic | Used by:Timeline | ||
Symbol 69 Graphic | Used by:75 | ||
Symbol 70 Sound | Used by:75 | ||
Symbol 71 Sound | Used by:75 | ||
Symbol 72 Sound | Used by:75 | ||
Symbol 73 Sound | Used by:75 | ||
Symbol 74 Sound | Used by:75 | ||
Symbol 75 MovieClip | Uses:69 70 71 72 73 74 | Used by:Timeline | |
Symbol 76 Graphic | Used by:79 | ||
Symbol 77 Sound | Used by:79 | ||
Symbol 78 Sound | Used by:79 | ||
Symbol 79 MovieClip | Uses:76 77 78 | Used by:Timeline | |
Symbol 80 Button | Uses:23 | Used by:Timeline | |
Symbol 81 Graphic | Used by:182 241 251 258 Timeline | ||
Symbol 82 Graphic | Used by:107 | ||
Symbol 83 Graphic | Used by:84 85 106 109 110 125 126 127 137 138 146 147 162 163 180 196 197 206 218 228 229 230 237 268 270 271 272 273 290 | ||
Symbol 84 Button | Uses:83 | Used by:107 | |
Symbol 85 Button | Uses:83 | Used by:107 | |
Symbol 86 Graphic | Used by:107 123 136 145 217 315 | ||
Symbol 87 Text | Uses:3 | Used by:107 | |
Symbol 88 Graphic | Used by:89 | ||
Symbol 89 Button | Uses:88 | Used by:90 140 | |
Symbol 90 MovieClip | Uses:89 | Used by:107 123 145 | |
Symbol 91 Graphic | Used by:92 | ||
Symbol 92 Button | Uses:91 | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:107 123 136 145 161 179 205 217 236 316 | |
Symbol 94 Graphic | Used by:95 98 99 329 | ||
Symbol 95 Button | Uses:94 | Used by:100 | |
Symbol 96 Graphic | Used by:97 120 334 | ||
Symbol 97 MovieClip | Uses:96 | Used by:100 120 334 | |
Symbol 98 Button | Uses:94 | Used by:100 | |
Symbol 99 Button | Uses:94 | Used by:100 | |
Symbol 100 MovieClip | Uses:95 97 98 99 | Used by:107 | |
Symbol 101 Graphic | Used by:102 103 104 105 116 117 118 129 130 131 132 141 142 143 144 | ||
Symbol 102 Button | Uses:101 | Used by:107 | |
Symbol 103 Button | Uses:101 | Used by:107 | |
Symbol 104 Button | Uses:101 | Used by:107 | |
Symbol 105 Button | Uses:101 | Used by:107 | |
Symbol 106 Button | Uses:83 | Used by:107 | |
Symbol 107 MovieClip | Uses:82 84 85 86 87 90 93 100 102 103 104 105 106 | Used by:Timeline | |
Symbol 108 Text | Uses:3 | Used by:123 | |
Symbol 109 Button | Uses:83 | Used by:123 | |
Symbol 110 Button | Uses:83 | Used by:123 | |
Symbol 111 Graphic | Used by:113 114 | ||
Symbol 112 Graphic | Used by:113 | ||
Symbol 113 MovieClip | Uses:111 112 | Used by:114 | |
Symbol 114 Button | Uses:113 111 | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:123 136 145 161 217 236 316 | |
Symbol 116 Button | Uses:101 | Used by:123 | |
Symbol 117 Button | Uses:101 | Used by:123 | |
Symbol 118 Button | Uses:101 | Used by:123 | |
Symbol 119 Graphic | Used by:120 334 | ||
Symbol 120 Button | Uses:119 97 96 | Used by:121 | |
Symbol 121 MovieClip | Uses:120 | Used by:123 | |
Symbol 122 Graphic | Used by:123 | ||
Symbol 123 MovieClip | Uses:108 109 110 86 93 90 115 116 117 118 121 122 | Used by:Timeline | |
Symbol 124 Graphic | Used by:136 145 161 179 195 205 217 224 236 244 253 260 267 287 316 | ||
Symbol 125 Button | Uses:83 | Used by:136 | |
Symbol 126 Button | Uses:83 | Used by:136 | |
Symbol 127 Button | Uses:83 | Used by:136 | |
Symbol 128 Text | Uses:3 | Used by:136 | |
Symbol 129 Button | Uses:101 | Used by:136 | |
Symbol 130 Button | Uses:101 | Used by:136 | |
Symbol 131 Button | Uses:101 | Used by:136 | |
Symbol 132 Button | Uses:101 | Used by:136 | |
Symbol 133 Graphic | Used by:134 305 306 | ||
Symbol 134 Button | Uses:133 | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:136 | |
Symbol 136 MovieClip | Uses:124 125 126 127 86 93 128 129 130 131 132 135 115 | Used by:Timeline | |
Symbol 137 Button | Uses:83 | Used by:145 | |
Symbol 138 Button | Uses:83 | Used by:145 | |
Symbol 139 Text | Uses:3 | Used by:145 | |
Symbol 140 MovieClip | Uses:89 | Used by:145 | |
Symbol 141 Button | Uses:101 | Used by:145 | |
Symbol 142 Button | Uses:101 | Used by:145 | |
Symbol 143 Button | Uses:101 | Used by:145 | |
Symbol 144 Button | Uses:101 | Used by:145 | |
Symbol 145 MovieClip | Uses:124 137 138 86 139 140 90 93 141 142 143 144 115 | Used by:Timeline | |
Symbol 146 Button | Uses:83 | Used by:161 | |
Symbol 147 Button | Uses:83 | Used by:161 | |
Symbol 148 Graphic | Used by:161 179 195 205 236 | ||
Symbol 149 Text | Uses:3 | Used by:161 | |
Symbol 150 Graphic | Used by:151 165 308 | ||
Symbol 151 Button | Uses:150 | Used by:161 | |
Symbol 152 Graphic | Used by:154 | ||
Symbol 153 Text | Uses:3 | Used by:154 | |
Symbol 154 Button | Uses:152 153 | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:161 | |
Symbol 156 Graphic | Used by:157 440 | ||
Symbol 157 Button | Uses:156 | Used by:160 | |
Symbol 158 Graphic | Used by:159 318 | ||
Symbol 159 MovieClip | Uses:158 | Used by:160 | |
Symbol 160 MovieClip | Uses:157 159 | Used by:161 | |
Symbol 161 MovieClip | Uses:124 146 147 148 149 151 93 115 155 160 | Used by:Timeline | |
Symbol 162 Button | Uses:83 | Used by:179 | |
Symbol 163 Button | Uses:83 | Used by:179 | |
Symbol 164 Text | Uses:3 | Used by:179 | |
Symbol 165 Button | Uses:150 | Used by:179 205 236 | |
Symbol 166 Graphic | Used by:167 198 199 200 201 202 219 220 222 298 | ||
Symbol 167 Button | Uses:166 | Used by:172 | |
Symbol 168 Graphic | Used by:170 | ||
Symbol 169 Text | Uses:3 | Used by:170 | |
Symbol 170 Button | Uses:168 169 | Used by:172 | |
Symbol 171 Graphic | Used by:172 | ||
Symbol 172 MovieClip | Uses:167 170 171 | Used by:179 | |
Symbol 173 Graphic | Used by:176 177 302 303 | ||
Symbol 174 Graphic | Used by:175 176 177 302 303 | ||
Symbol 175 MovieClip | Uses:174 | Used by:176 177 302 303 315 | |
Symbol 176 Button | Uses:173 175 174 | Used by:178 | |
Symbol 177 Button | Uses:173 175 174 | Used by:178 | |
Symbol 178 MovieClip | Uses:176 177 | Used by:179 | |
Symbol 179 MovieClip | Uses:124 162 163 148 164 165 93 172 178 | Used by:Timeline | |
Symbol 180 Button | Uses:83 | Used by:195 | |
Symbol 181 Text | Uses:3 | Used by:195 | |
Symbol 182 Button | Uses:81 | Used by:195 | |
Symbol 183 Graphic | Used by:184 | ||
Symbol 184 Button | Uses:183 | Used by:185 | |
Symbol 185 MovieClip | Uses:184 | Used by:195 | |
Symbol 186 Graphic | Used by:187 | ||
Symbol 187 Button | Uses:186 | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:195 | |
Symbol 189 Graphic | Used by:190 429 | ||
Symbol 190 Button | Uses:189 | Used by:191 | |
Symbol 191 MovieClip | Uses:190 | Used by:195 | |
Symbol 192 Graphic | Used by:193 | ||
Symbol 193 Button | Uses:192 | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:195 | |
Symbol 195 MovieClip | Uses:124 180 148 181 182 185 188 191 194 | Used by:Timeline | |
Symbol 196 Button | Uses:83 | Used by:205 | |
Symbol 197 Button | Uses:83 | Used by:205 | |
Symbol 198 Button | Uses:166 | Used by:205 | |
Symbol 199 Button | Uses:166 | Used by:205 | |
Symbol 200 Button | Uses:166 | Used by:205 | |
Symbol 201 Button | Uses:166 | Used by:205 | |
Symbol 202 Button | Uses:166 | Used by:205 | |
Symbol 203 Graphic | Used by:205 | ||
Symbol 204 Text | Uses:3 | Used by:205 | |
Symbol 205 MovieClip | Uses:124 196 197 165 198 199 200 201 202 93 203 148 204 | Used by:Timeline | |
Symbol 206 Button | Uses:83 | Used by:217 | |
Symbol 207 Graphic | Used by:209 | ||
Symbol 208 Text | Uses:3 | Used by:209 | |
Symbol 209 Button | Uses:207 208 | Used by:217 | |
Symbol 210 Graphic | Used by:211 442 | ||
Symbol 211 Button | Uses:210 | Used by:212 | |
Symbol 212 MovieClip | Uses:211 | Used by:217 | |
Symbol 213 Graphic | Used by:214 434 | ||
Symbol 214 Button | Uses:213 | Used by:215 | |
Symbol 215 MovieClip | Uses:214 | Used by:217 | |
Symbol 216 Text | Uses:3 | Used by:217 | |
Symbol 217 MovieClip | Uses:124 206 93 86 209 212 215 216 115 | Used by:Timeline | |
Symbol 218 Button | Uses:83 | Used by:224 | |
Symbol 219 Button | Uses:166 | Used by:224 | |
Symbol 220 Button | Uses:166 | Used by:224 | |
Symbol 221 Graphic | Used by:224 | ||
Symbol 222 Button | Uses:166 | Used by:224 | |
Symbol 223 Text | Uses:3 | Used by:224 | |
Symbol 224 MovieClip | Uses:124 218 219 220 221 222 223 | Used by:Timeline | |
Symbol 225 Graphic | Used by:226 | ||
Symbol 226 Button | Uses:225 | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:236 | |
Symbol 228 Button | Uses:83 | Used by:236 | |
Symbol 229 Button | Uses:83 | Used by:236 | |
Symbol 230 Button | Uses:83 | Used by:236 | |
Symbol 231 Text | Uses:3 | Used by:236 | |
Symbol 232 Graphic | Used by:233 436 | ||
Symbol 233 Button | Uses:232 | Used by:234 | |
Symbol 234 MovieClip | Uses:233 | Used by:236 | |
Symbol 235 Text | Uses:3 | Used by:236 | |
Symbol 236 MovieClip | Uses:124 165 93 115 148 227 228 229 230 231 234 235 | Used by:Timeline | |
Symbol 237 Button | Uses:83 | Used by:267 | |
Symbol 238 Graphic | Used by:247 255 267 318 382 | ||
Symbol 239 Text | Uses:3 | Used by:267 | |
Symbol 240 Graphic | Used by:267 | ||
Symbol 241 Button | Uses:81 | Used by:267 | |
Symbol 242 Graphic | Used by:243 | ||
Symbol 243 Button | Uses:242 | Used by:267 | |
Symbol 244 Button | Uses:124 | Used by:267 | |
Symbol 245 Graphic | Used by:246 252 254 259 261 | ||
Symbol 246 Button | Uses:245 | Used by:267 | |
Symbol 247 Button | Uses:238 | Used by:267 | |
Symbol 248 Button | Uses:23 | Used by:267 | |
Symbol 249 Graphic | Used by:250 257 | ||
Symbol 250 Button | Uses:249 | Used by:267 | |
Symbol 251 Button | Uses:81 | Used by:267 | |
Symbol 252 Button | Uses:245 | Used by:267 | |
Symbol 253 Button | Uses:124 | Used by:267 | |
Symbol 254 Button | Uses:245 | Used by:267 | |
Symbol 255 Button | Uses:238 | Used by:267 | |
Symbol 256 Button | Uses:23 | Used by:267 | |
Symbol 257 Button | Uses:249 | Used by:267 | |
Symbol 258 Button | Uses:81 | Used by:267 | |
Symbol 259 Button | Uses:245 | Used by:267 | |
Symbol 260 Button | Uses:124 | Used by:267 | |
Symbol 261 Button | Uses:245 | Used by:267 | |
Symbol 262 Graphic | Used by:264 | ||
Symbol 263 Text | Uses:3 | Used by:264 | |
Symbol 264 Button | Uses:262 263 | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:267 | |
Symbol 266 Graphic | Used by:267 | ||
Symbol 267 MovieClip | Uses:124 237 238 239 240 241 243 244 246 247 248 250 251 252 253 254 255 256 257 258 259 260 261 265 266 | Used by:Timeline | |
Symbol 268 Button | Uses:83 | Used by:287 | |
Symbol 269 Graphic | Used by:287 | ||
Symbol 270 Button | Uses:83 | Used by:287 | |
Symbol 271 Button | Uses:83 | Used by:287 | |
Symbol 272 Button | Uses:83 | Used by:287 | |
Symbol 273 Button | Uses:83 | Used by:287 | |
Symbol 274 Graphic | Used by:287 | ||
Symbol 275 Graphic | Used by:279 | ||
Symbol 276 Graphic | Used by:279 | ||
Symbol 277 Graphic | Used by:279 | ||
Symbol 278 Graphic | Used by:279 | ||
Symbol 279 MovieClip | Uses:275 276 277 278 | Used by:287 | |
Symbol 280 Graphic | Used by:281 348 | ||
Symbol 281 Button | Uses:280 | Used by:282 | |
Symbol 282 MovieClip | Uses:281 | Used by:287 | |
Symbol 283 Text | Uses:3 | Used by:287 | |
Symbol 284 Graphic | Used by:285 437 | ||
Symbol 285 Button | Uses:284 | Used by:286 | |
Symbol 286 MovieClip | Uses:285 | Used by:287 | |
Symbol 287 MovieClip | Uses:124 268 269 270 271 272 273 274 279 282 283 286 | Used by:Timeline | |
Symbol 288 Graphic | Used by:289 | ||
Symbol 289 Button | Uses:288 | Used by:316 | |
Symbol 290 Button | Uses:83 | Used by:316 | |
Symbol 291 Text | Uses:3 | Used by:316 | |
Symbol 292 Graphic | Used by:293 | ||
Symbol 293 Button | Uses:292 | Used by:296 | |
Symbol 294 Graphic | Used by:296 | ||
Symbol 295 Text | Uses:3 | Used by:296 | |
Symbol 296 MovieClip | Uses:293 294 295 | Used by:316 | |
Symbol 297 Graphic | Used by:301 343 | ||
Symbol 298 Button | Uses:166 | Used by:301 | |
Symbol 299 Graphic | Used by:301 | ||
Symbol 300 Graphic | Used by:301 | ||
Symbol 301 MovieClip | Uses:297 298 299 300 | Used by:316 | |
Symbol 302 Button | Uses:173 175 174 | Used by:304 | |
Symbol 303 Button | Uses:173 175 174 | Used by:304 456 | |
Symbol 304 MovieClip | Uses:302 303 | Used by:316 | |
Symbol 305 Button | Uses:133 | Used by:307 | |
Symbol 306 Button | Uses:133 | Used by:307 456 | |
Symbol 307 MovieClip | Uses:305 306 | Used by:316 | |
Symbol 308 Button | Uses:150 | Used by:315 | |
Symbol 309 Graphic | Used by:315 | ||
Symbol 310 Graphic | Used by:315 | ||
Symbol 311 Graphic | Used by:315 | ||
Symbol 312 Graphic | Used by:315 | ||
Symbol 313 Button | Uses:59 | Used by:315 | |
Symbol 314 Text | Uses:3 | Used by:315 | |
Symbol 315 MovieClip | Uses:86 308 175 309 310 311 18 312 313 314 | Used by:316 | |
Symbol 316 MovieClip | Uses:124 93 289 290 291 115 296 301 304 307 315 | Used by:Timeline | |
Symbol 317 Graphic | Used by:Timeline | ||
Symbol 318 MovieClip | Uses:238 158 | Used by:Timeline | |
Symbol 319 Text | Uses:3 | Used by:320 | |
Symbol 320 Button | Uses:59 319 | Used by:365 | |
Symbol 321 Text | Uses:3 | Used by:322 | |
Symbol 322 Button | Uses:59 321 | Used by:365 | |
Symbol 323 Text | Uses:3 | Used by:324 | |
Symbol 324 Button | Uses:59 323 | Used by:365 | |
Symbol 325 Text | Uses:3 | Used by:326 | |
Symbol 326 Button | Uses:59 325 | Used by:365 | |
Symbol 327 Text | Uses:3 | Used by:328 | |
Symbol 328 Button | Uses:59 327 | Used by:365 | |
Symbol 329 Button | Uses:94 | Used by:330 | |
Symbol 330 MovieClip | Uses:329 | Used by:365 | |
Symbol 331 Graphic | Used by:332 | ||
Symbol 332 Button | Uses:331 | Used by:333 | |
Symbol 333 MovieClip | Uses:332 | Used by:365 | |
Symbol 334 Button | Uses:119 97 96 | Used by:335 | |
Symbol 335 MovieClip | Uses:334 | Used by:365 | |
Symbol 336 Graphic | Used by:337 | ||
Symbol 337 Button | Uses:336 | Used by:338 | |
Symbol 338 MovieClip | Uses:337 | Used by:365 | |
Symbol 339 Graphic | Used by:340 | ||
Symbol 340 Button | Uses:339 | Used by:341 | |
Symbol 341 MovieClip | Uses:340 | Used by:365 | |
Symbol 342 Graphic | Used by:343 346 | ||
Symbol 343 Button | Uses:342 297 | Used by:344 | |
Symbol 344 MovieClip | Uses:343 | Used by:365 | |
Symbol 345 Text | Uses:3 | Used by:346 | |
Symbol 346 Button | Uses:342 345 | Used by:347 | |
Symbol 347 MovieClip | Uses:346 | Used by:365 | |
Symbol 348 Button | Uses:280 | Used by:349 | |
Symbol 349 MovieClip | Uses:348 | Used by:365 | |
Symbol 350 Graphic | Used by:351 | ||
Symbol 351 Button | Uses:350 | Used by:352 | |
Symbol 352 MovieClip | Uses:351 | Used by:365 | |
Symbol 353 Text | Uses:3 | Used by:354 | |
Symbol 354 Button | Uses:59 353 | Used by:365 | |
Symbol 355 Text | Uses:3 | Used by:356 | |
Symbol 356 Button | Uses:59 355 | Used by:365 | |
Symbol 357 Graphic | Used by:358 | ||
Symbol 358 Button | Uses:357 | Used by:365 | |
Symbol 359 Graphic | Used by:360 | ||
Symbol 360 Button | Uses:359 | Used by:365 | |
Symbol 361 EditableText | Uses:3 | Used by:365 | |
Symbol 362 Button | Uses:59 | Used by:365 | |
Symbol 363 Graphic | Used by:365 | ||
Symbol 364 EditableText | Uses:3 | Used by:365 | |
Symbol 365 MovieClip | Uses:23 320 322 324 326 328 330 333 335 338 341 344 347 349 352 354 356 358 360 361 362 363 364 | Used by:Timeline | |
Symbol 366 Button | Uses:59 | Used by:372 | |
Symbol 367 Button | Uses:59 | Used by:372 | |
Symbol 368 Text | Uses:3 | Used by:369 | |
Symbol 369 Button | Uses:59 368 | Used by:372 | |
Symbol 370 EditableText | Uses:3 | Used by:372 | |
Symbol 371 EditableText | Uses:3 | Used by:372 | |
Symbol 372 MovieClip | Uses:366 367 369 370 371 | Used by:Timeline | |
Symbol 373 Graphic | Used by:374 | ||
Symbol 374 Button | Uses:373 | Used by:380 | |
Symbol 375 Graphic | Used by:379 | ||
Symbol 376 Graphic | Used by:379 | ||
Symbol 377 Graphic | Used by:379 | ||
Symbol 378 Graphic | Used by:379 | ||
Symbol 379 MovieClip | Uses:375 376 377 378 | Used by:380 | |
Symbol 380 MovieClip | Uses:374 22 379 | Used by:Timeline | |
Symbol 381 Graphic | Used by:395 | ||
Symbol 382 Button | Uses:238 | Used by:395 | |
Symbol 383 Graphic | Used by:395 | ||
Symbol 384 Text | Uses:3 | Used by:395 | |
Symbol 385 Text | Uses:3 | Used by:395 | |
Symbol 386 Text | Uses:3 | Used by:395 | |
Symbol 387 Text | Uses:3 | Used by:395 | |
Symbol 388 Text | Uses:3 | Used by:395 | |
Symbol 389 Text | Uses:3 | Used by:395 | |
Symbol 390 Text | Uses:3 | Used by:395 | |
Symbol 391 Text | Uses:3 | Used by:395 | |
Symbol 392 Graphic | Used by:395 | ||
Symbol 393 Text | Uses:3 | Used by:394 | |
Symbol 394 Button | Uses:59 393 | Used by:395 422 | |
Symbol 395 MovieClip | Uses:381 382 383 384 385 386 387 388 389 390 391 392 394 | Used by:Timeline | |
Symbol 396 EditableText | Uses:3 | Used by:Timeline | |
Symbol 397 Graphic | Used by:399 | ||
Symbol 398 Graphic | Used by:399 | ||
Symbol 399 MovieClip | Uses:59 397 398 | Used by:401 411 428 432 | |
Symbol 400 Text | Uses:3 | Used by:401 411 428 | |
Symbol 401 Button | Uses:399 400 59 | Used by:402 | |
Symbol 402 MovieClip | Uses:401 | Used by:Timeline | |
Symbol 403 Graphic | Used by:404 | ||
Symbol 404 MovieClip | Uses:403 | Used by:Timeline | |
Symbol 405 EditableText | Uses:3 | Used by:Timeline | |
Symbol 406 Graphic | Used by:422 | ||
Symbol 407 Text | Uses:3 | Used by:422 | |
Symbol 408 Graphic | Used by:409 | ||
Symbol 409 MovieClip | Uses:408 | Used by:422 423 | |
Symbol 410 Text | Uses:3 | Used by:422 | |
Symbol 411 Button | Uses:399 400 59 | Used by:422 | |
Symbol 412 Text | Uses:3 | Used by:422 | |
Symbol 413 Text | Uses:3 | Used by:422 | |
Symbol 414 Text | Uses:3 | Used by:422 | |
Symbol 415 Text | Uses:3 | Used by:422 | |
Symbol 416 Text | Uses:3 | Used by:422 | |
Symbol 417 Text | Uses:3 | Used by:422 | |
Symbol 418 EditableText | Uses:3 | Used by:422 | |
Symbol 419 EditableText | Uses:3 | Used by:422 | |
Symbol 420 EditableText | Uses:3 | Used by:422 | |
Symbol 421 EditableText | Uses:3 | Used by:422 | |
Symbol 422 MovieClip | Uses:406 394 407 409 410 411 412 413 414 415 416 417 25 418 419 420 421 | Used by:Timeline | |
Symbol 423 MovieClip | Uses:409 | Used by:Timeline | |
Symbol 424 EditableText | Uses:3 | Used by:459 | |
Symbol 425 Graphic | Used by:459 463 | ||
Symbol 426 Text | Uses:3 | Used by:459 | |
Symbol 427 Text | Uses:3 | Used by:456 | |
Symbol 428 Button | Uses:399 400 59 | Used by:456 | |
Symbol 429 Button | Uses:189 | Used by:456 | |
Symbol 430 Text | Uses:3 | Used by:456 | |
Symbol 431 Text | Uses:3 | Used by:432 | |
Symbol 432 Button | Uses:399 431 59 | Used by:456 | |
Symbol 433 Text | Uses:3 | Used by:456 | |
Symbol 434 Button | Uses:213 | Used by:456 | |
Symbol 435 Text | Uses:3 | Used by:456 | |
Symbol 436 Button | Uses:232 | Used by:456 | |
Symbol 437 Button | Uses:284 | Used by:456 | |
Symbol 438 Text | Uses:3 | Used by:456 | |
Symbol 439 Text | Uses:3 | Used by:456 | |
Symbol 440 Button | Uses:156 | Used by:456 | |
Symbol 441 Text | Uses:3 | Used by:456 | |
Symbol 442 Button | Uses:210 | Used by:456 | |
Symbol 443 Text | Uses:3 | Used by:456 | |
Symbol 444 Bitmap | Used by:445 | ||
Symbol 445 Graphic | Uses:444 | Used by:456 | |
Symbol 446 Text | Uses:3 | Used by:456 | |
Symbol 447 EditableText | Uses:3 | Used by:456 | |
Symbol 448 Text | Uses:3 | Used by:456 | |
Symbol 449 EditableText | Uses:3 | Used by:456 | |
Symbol 450 Bitmap | Used by:451 | ||
Symbol 451 Graphic | Uses:450 | Used by:456 | |
Symbol 452 EditableText | Uses:3 | Used by:456 | |
Symbol 453 EditableText | Uses:3 | Used by:456 | |
Symbol 454 EditableText | Uses:3 | Used by:456 | |
Symbol 455 EditableText | Uses:3 | Used by:456 | |
Symbol 456 MovieClip | Uses:303 427 428 429 430 432 306 433 434 435 436 437 438 22 439 440 441 442 443 445 446 447 448 449 451 452 453 454 455 | Used by:459 | |
Symbol 457 EditableText | Uses:3 | Used by:459 | |
Symbol 458 Sound | Used by:459 | ||
Symbol 459 MovieClip | Uses:424 425 426 456 457 458 | Used by:Timeline | |
Symbol 460 Text | Uses:3 | Used by:465 | |
Symbol 461 Graphic | Used by:465 | ||
Symbol 462 Text | Uses:3 | Used by:463 | |
Symbol 463 Button | Uses:425 462 37 | Used by:464 | |
Symbol 464 MovieClip | Uses:463 | Used by:465 | |
Symbol 465 MovieClip | Uses:460 461 67 464 | Used by:Timeline | |
Symbol 466 Button | Uses:35 | Used by:467 | |
Symbol 467 MovieClip | Uses:466 | Used by:Timeline |
Instance Names
"menu" | Frame 61 | Symbol 67 MovieClip |
"soundControl" | Frame 62 | Symbol 75 MovieClip |
"sfx" | Frame 62 | Symbol 79 MovieClip |
"room0" | Frame 62 | Symbol 107 MovieClip |
"room1" | Frame 62 | Symbol 123 MovieClip |
"room2" | Frame 62 | Symbol 136 MovieClip |
"room3" | Frame 62 | Symbol 145 MovieClip |
"room4" | Frame 62 | Symbol 161 MovieClip |
"room5" | Frame 62 | Symbol 179 MovieClip |
"room6" | Frame 62 | Symbol 195 MovieClip |
"room7" | Frame 62 | Symbol 205 MovieClip |
"room10" | Frame 62 | Symbol 217 MovieClip |
"room8" | Frame 62 | Symbol 224 MovieClip |
"room9" | Frame 62 | Symbol 236 MovieClip |
"room12" | Frame 62 | Symbol 267 MovieClip |
"room13" | Frame 62 | Symbol 287 MovieClip |
"room14" | Frame 62 | Symbol 316 MovieClip |
"tellUserHL" | Frame 62 | Symbol 318 MovieClip |
"controlPanel" | Frame 62 | Symbol 365 MovieClip |
"conversationPanel" | Frame 62 | Symbol 372 MovieClip |
"hero" | Frame 62 | Symbol 380 MovieClip |
"map" | Frame 62 | Symbol 395 MovieClip |
"btnNextMessage" | Frame 62 | Symbol 402 MovieClip |
"helper" | Frame 62 | Symbol 422 MovieClip |
"outro" | Frame 62 | Symbol 459 MovieClip |
"menu" | Frame 62 | Symbol 465 MovieClip |
"clickStopper" | Frame 62 | Symbol 467 MovieClip |
"instructions" | Symbol 67 MovieClip Frame 1 | Symbol 26 MovieClip |
"about" | Symbol 67 MovieClip Frame 1 | Symbol 29 MovieClip |
"engine" | Symbol 67 MovieClip Frame 1 | Symbol 34 MovieClip |
"menuMenu" | Symbol 67 MovieClip Frame 1 | Symbol 50 MovieClip |
"credits" | Symbol 67 MovieClip Frame 1 | Symbol 56 MovieClip |
"options" | Symbol 67 MovieClip Frame 1 | Symbol 66 MovieClip |
"sack" | Symbol 107 MovieClip Frame 1 | Symbol 100 MovieClip |
"chuckie" | Symbol 136 MovieClip Frame 1 | Symbol 135 MovieClip |
"light" | Symbol 160 MovieClip Frame 1 | Symbol 159 MovieClip |
"booth" | Symbol 287 MovieClip Frame 1 | Symbol 279 MovieClip |
"jar" | Symbol 287 MovieClip Frame 1 | Symbol 282 MovieClip |
"prof" | Symbol 287 MovieClip Frame 1 | Symbol 286 MovieClip |
"objSign" | Symbol 316 MovieClip Frame 1 | Symbol 296 MovieClip |
"geyser" | Symbol 316 MovieClip Frame 1 | Symbol 301 MovieClip |
"optimus2" | Symbol 316 MovieClip Frame 1 | Symbol 304 MovieClip |
"chuckie2" | Symbol 316 MovieClip Frame 1 | Symbol 307 MovieClip |
"newHome" | Symbol 316 MovieClip Frame 1 | Symbol 315 MovieClip |
"invSack" | Symbol 365 MovieClip Frame 1 | Symbol 330 MovieClip |
"invForm" | Symbol 365 MovieClip Frame 1 | Symbol 333 MovieClip |
"invStick" | Symbol 365 MovieClip Frame 1 | Symbol 335 MovieClip |
"invKey" | Symbol 365 MovieClip Frame 1 | Symbol 338 MovieClip |
"invTP" | Symbol 365 MovieClip Frame 1 | Symbol 341 MovieClip |
"invDrill" | Symbol 365 MovieClip Frame 1 | Symbol 344 MovieClip |
"prizeMoney" | Symbol 365 MovieClip Frame 1 | Symbol 347 MovieClip |
"jar" | Symbol 365 MovieClip Frame 1 | Symbol 349 MovieClip |
"jarOfOil" | Symbol 365 MovieClip Frame 1 | Symbol 352 MovieClip |
"bodyStandard" | Symbol 380 MovieClip Frame 1 | Symbol 22 MovieClip |
"bodyUpgraded" | Symbol 380 MovieClip Frame 1 | Symbol 379 MovieClip |
"extraBit" | Symbol 465 MovieClip Frame 2 | Symbol 464 MovieClip |
Labels
"walk" | Symbol 22 MovieClip Frame 1 |
"sl" | Symbol 301 MovieClip Frame 100 |
"walk" | Symbol 379 MovieClip Frame 1 |
Dynamic Text Variables
_root.myName | Symbol 5 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="12" COLOR="#000000">gavD</FONT></P>" |
_root.percentage | Symbol 14 EditableText | "0" |
_root.webLink1 | Symbol 32 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">www.christian-aid.org.uk/give/</FONT></P>" |
_root.mySite | Symbol 33 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">gavd.co.uk</FONT></P>" |
_root.myName | Symbol 53 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P>" |
_root.sambaLink | Symbol 54 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">Samba Lucas</FONT></P>" |
_root.myName | Symbol 55 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P>" |
_root.scriptText | Symbol 361 EditableText | "Script text" |
_root.tuneText | Symbol 364 EditableText | "x" |
_root.conversation2 | Symbol 370 EditableText | "Conversation option 2" |
_root.conversation1 | Symbol 371 EditableText | "Conversation option 1" |
_root.infoText | Symbol 396 EditableText | "Info text Info text" |
_root.locationText | Symbol 405 EditableText | "Location location location!" |
_root.myName | Symbol 418 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P>" |
_root.myName | Symbol 419 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P>" |
_root.scrumbledLink | Symbol 420 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="10" COLOR="#000000">www.scrumbledeggs.co.uk</FONT></P>" |
_root.sambaLink | Symbol 421 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="10" COLOR="#000000">Samba Lucas</FONT></P>" |
TextField11 | Symbol 424 EditableText | "outro" |
_root.scrumbledLink | Symbol 447 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">lscrumbledeggs.co.uk</FONT></P>" |
_root.mySite | Symbol 449 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">lhomepage.ntlworld.com/gavin.davies2</FONT></P>" |
_root.webLink1 | Symbol 452 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">www.christian-aid.org.uk/give/</FONT></P>" |
TextField15 | Symbol 453 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">Thanks for playing, and</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">congratulations on beating the</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">game!</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">If you enjoyed this game, please</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">consider making a donation to</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">those less fortunate than you:</FONT></P>" |
TextField16 | Symbol 454 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">If you've got any comments about</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">the game, or would like a copy of</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">the engine, feel free to contact me</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">on:</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000"> </FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000"> Peace!</FONT></P>" |
_root.timeTaken | Symbol 457 EditableText | "10:00" |
|