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DemoMan.swf

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Flash #28427

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Text
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Developed by

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<p align="center"><font face="Arial Black" size="25" color="#35adfd" letterSpacing="0.000000" kerning="1">Bonus</font></p>

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<p align="center"><font face="Arial Black" size="42" color="#ffcc00" letterSpacing="0.000000" kerning="1">Level Succesful!</font></p>

<p align="center"><font face="Arial Black" size="25" color="#35adfd" letterSpacing="0.000000" kerning="1">Total</font></p>

<p align="center"><font face="Arial Black" size="25" color="#fe81b4" letterSpacing="0.000000" kerning="1">0</font></p>

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ActionScript [AS1/AS2]

Frame 1
Agame = 1; Gamecn = 2; zapjuegos = 3; Spel = 4; Jeu = 5; Spielen = 6; Clickjogos = 7; Gioco = 8; Spelse = 9; Ourgames = 10; Gry = 11; Gamecoid = 12; Gamecoin = 13; CurrentBrand = 1; TextArr = new Array(); MenuTextArr = new Array(); BrandArr = new Array(); BrandArr[1] = new Array(); BrandArr[1][1] = "http://moregames.agame.com/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[1][2] = "http://freegames.agame.com/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[1][3] = 1; BrandArr[3] = new Array(); BrandArr[3][1] = "http://www.zapjuegos.com/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[3][2] = "http://www.zapjuegos.com/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[3][3] = 9; BrandArr[4] = new Array(); BrandArr[4][1] = "http://www.spel.nl/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[4][2] = "http://www.spel.nl/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[4][3] = 3; BrandArr[5] = new Array(); BrandArr[5][1] = "http://www.jeu.fr/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[5][2] = "http://www.jeu.fr/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[5][3] = 4; BrandArr[6] = new Array(); BrandArr[6][1] = "http://www.spielen.com/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[6][2] = "http://www.spielen.com/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[6][3] = 5; BrandArr[7] = new Array(); BrandArr[7][1] = "http://www.clickjogos.com/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[7][2] = "http://www.clickjogos.com/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[7][3] = 10; BrandArr[8] = new Array(); BrandArr[8][1] = "http://www.gioco.it/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[8][2] = "http://www.gioco.it/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[8][3] = 8; BrandArr[9] = new Array(); BrandArr[9][1] = "http://www.spela.se/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[9][2] = "http://www.spela.se/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[9][3] = 7; BrandArr[10] = new Array(); BrandArr[10][1] = "http://www.ourgames.ru/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[10][2] = "http://www.ourgames.ru/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[10][3] = 12; BrandArr[11] = new Array(); BrandArr[11][1] = "http://www.gry.pl/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[11][2] = "http://www.gry.pl/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[11][3] = 6; BrandArr[12] = new Array(); BrandArr[12][1] = "http://www.games.co.id/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[12][2] = "http://www.games.co.id/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[12][3] = 13; BrandArr[13] = new Array(); BrandArr[13][1] = "http://www.game.co.in/moregames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[13][2] = "http://www.game.co.in/freegames/?utm_source=brandedgames&utm_medium=demoman"; BrandArr[13][3] = 1; MenuTextArr[1] = new Array(); MenuTextArr[1][0] = "More free online games at"; MenuTextArr[1][1] = "Start Game"; MenuTextArr[1][2] = "How to play"; MenuTextArr[1][3] = "Highscores"; MenuTextArr[1][4] = "More Games"; MenuTextArr[1][5] = "3000+ GAMES"; MenuTextArr[1][6] = "Free Games for your site"; TextArr[1] = new Array(); TextArr[1][0] = "New Game"; TextArr[1][1] = "Controls"; TextArr[1][2] = "Continue"; TextArr[1][3] = "Settings"; TextArr[1][4] = "Hit"; TextArr[1][5] = "Pull"; TextArr[1][6] = "Score"; TextArr[1][7] = "Target"; TextArr[1][8] = "Level Succesful!"; TextArr[1][9] = "Bonus"; TextArr[1][10] = "Total"; TextArr[1][11] = "Graphics quality"; TextArr[1][12] = "Go!"; TextArr[1][13] = "Score+ "; TextArr[1][14] = "Game Over"; TextArr[1][15] = "Click"; TextArr[1][16] = "Upgrade"; TextArr[1][17] = "Fill in your name"; MenuTextArr[3] = new Array(); MenuTextArr[3][0] = "Meer gratis spellen op"; MenuTextArr[3][1] = "Start spel"; MenuTextArr[3][2] = "Spel uitleg"; MenuTextArr[3][3] = "Highscores"; MenuTextArr[3][4] = "Meer Spellen"; MenuTextArr[3][5] = "3000+ Spellen"; MenuTextArr[3][6] = "Gratis spellen voor jouw website"; TextArr[3] = new Array(); TextArr[3][0] = "Nieuw Spel"; TextArr[3][1] = "Bediening"; TextArr[3][2] = "Doorgaan"; TextArr[3][3] = "Instellingen"; TextArr[3][4] = "Raak"; TextArr[3][5] = "Trek"; TextArr[3][6] = "Score"; TextArr[3][7] = "Doel "; TextArr[3][8] = "Level Behaald!"; TextArr[3][9] = "Bonus"; TextArr[3][10] = "Totaal"; TextArr[3][11] = "Weergave kwaliteit"; TextArr[3][12] = "Af!"; TextArr[3][13] = "Score+ "; TextArr[3][14] = "Spel Over"; TextArr[3][15] = "Klik"; TextArr[3][16] = "Upwaarderen"; TextArr[3][17] = "Vul je naam in"; MenuTextArr[4] = new Array(); MenuTextArr[4][0] = "Plus de jeux gratuits en ligne sur"; MenuTextArr[4][1] = "JOUER"; MenuTextArr[4][2] = "INSTRUCTIONS"; MenuTextArr[4][3] = "MEILLEURS SCORES"; MenuTextArr[4][4] = "PLUS DE JEUX"; MenuTextArr[4][5] = "+ DE 3000 JEUX"; MenuTextArr[4][6] = "JEUX GRATUITS EN LIGNE POUR TON SITE"; TextArr[4] = new Array(); TextArr[4][0] = "Nouveau jeu"; TextArr[4][1] = "Commandes"; TextArr[4][2] = "Continuer"; TextArr[4][3] = "Param\u00E8tres"; TextArr[4][4] = "D\u00E9truire"; TextArr[4][5] = "Tirer"; TextArr[4][6] = "Score"; TextArr[4][7] = "Objectif"; TextArr[4][8] = "Niveau complet!"; TextArr[4][9] = "Bonus"; TextArr[4][10] = "Total"; TextArr[4][11] = "Qualit\u00E9 graphique"; TextArr[4][12] = "Go!"; TextArr[4][13] = "Score+ "; TextArr[4][14] = "Perdu"; TextArr[4][15] = "Cliquer"; TextArr[4][16] = "Am\u00E9lioration"; TextArr[4][17] = "Entre ton nom"; MenuTextArr[5] = new Array(); MenuTextArr[5][0] = "Mehr kostenlose Spiele auf"; MenuTextArr[5][1] = "SPIEL STARTEN"; MenuTextArr[5][2] = "ANLEITUNG"; MenuTextArr[5][3] = "HIGHSCORES"; MenuTextArr[5][4] = "MEHR SPIELE"; MenuTextArr[5][5] = "\u00DCBER 3000 SPIELE"; MenuTextArr[5][6] = "KOSTENLOSE SPIELE F\u00DCR DEINE WEBSITE"; TextArr[5] = new Array(); TextArr[5][0] = "Neues Spiel"; TextArr[5][1] = "Steuerung"; TextArr[5][2] = "Weiter"; TextArr[5][3] = "Einstellungen"; TextArr[5][4] = "Zerschlagen"; TextArr[5][5] = "Ziehen"; TextArr[5][6] = "Punkte"; TextArr[5][7] = "Ziel"; TextArr[5][8] = "Level beendet!"; TextArr[5][9] = "Bonus"; TextArr[5][10] = "Total"; TextArr[5][11] = "Grafikqualit\u00E4t"; TextArr[5][12] = "Los!"; TextArr[5][13] = "Punkte+ "; TextArr[5][14] = "Game Over"; TextArr[5][15] = "Klicken"; TextArr[5][16] = "Upgrade"; TextArr[5][17] = "Gib deinen Namen ein"; MenuTextArr[6] = new Array(); MenuTextArr[6][0] = "Wi\u0119cej darmowych gier online na"; MenuTextArr[6][1] = "START"; MenuTextArr[6][2] = "JAK GRA\u0106"; MenuTextArr[6][3] = "RANKING"; MenuTextArr[6][4] = "WI\u0118CEJ GIER"; MenuTextArr[6][5] = "3000+ GIER"; MenuTextArr[6][6] = "DARMOWE GRY NA STRON\u0118"; TextArr[6] = new Array(); TextArr[6][0] = "Nowa gra"; TextArr[6][1] = "Sterowanie"; TextArr[6][2] = "Dalej"; TextArr[6][3] = "Ustawienia"; TextArr[6][4] = "Uderz"; TextArr[6][5] = "Poci\u0105gnij"; TextArr[6][6] = "Ranking"; TextArr[6][7] = "Cel"; TextArr[6][8] = "Poziom uko\u0144czony!"; TextArr[6][9] = "Bonus"; TextArr[6][10] = "W sumie"; TextArr[6][11] = "Jako\u015B\u0107 grafiki"; TextArr[6][12] = "Naprz\u00F3d!"; TextArr[6][13] = "Wynik+"; TextArr[6][14] = "Koniec gry"; TextArr[6][15] = "Kliknij"; TextArr[6][16] = "Ulepsz"; TextArr[6][17] = "Wpisz swoje imi\u0119"; MenuTextArr[7] = new Array(); MenuTextArr[7][0] = "Fler gratis onlinespel hos"; MenuTextArr[7][1] = "STARTA SPEL"; MenuTextArr[7][2] = "SPELR\u00C5D"; MenuTextArr[7][3] = "TOPPO\u00C4NG"; MenuTextArr[7][4] = "FLER SPEL"; MenuTextArr[7][5] = "3 000+ SPEL"; MenuTextArr[7][6] = "FLER SPEL TILL DIN HEMSIDA"; TextArr[7] = new Array(); TextArr[7][0] = "Nytt spel"; TextArr[7][1] = "Kontroller"; TextArr[7][2] = "Forts\u00E4tt"; TextArr[7][3] = "Inst\u00E4llningar"; TextArr[7][4] = "Krossa"; TextArr[7][5] = "Dra"; TextArr[7][6] = "Po\u00E4ng"; TextArr[7][7] = "M\u00E5l"; TextArr[7][8] = "Niv\u00E5 klarad!"; TextArr[7][9] = "Bonus"; TextArr[7][10] = "Totalt"; TextArr[7][11] = "Grafikkvalitet"; TextArr[7][12] = "K\u00F6r!"; TextArr[7][13] = "Po\u00E4ng+"; TextArr[7][14] = "Game Over "; TextArr[7][15] = "Klicka"; TextArr[7][16] = "Uppgradera"; TextArr[7][17] = "Ange ditt namn"; MenuTextArr[8] = new Array(); MenuTextArr[8][0] = "Altri giochi online gratis su:"; MenuTextArr[8][1] = "AVVIA PARTITA"; MenuTextArr[8][2] = "REGOLE"; MenuTextArr[8][3] = "RECORD"; MenuTextArr[8][4] = "ALTRI GIOCHI"; MenuTextArr[8][5] = "OLTRE 3000 GIOCHI"; MenuTextArr[8][6] = "GIOCHI GRATUITI PER IL TUO SITO"; TextArr[8] = new Array(); TextArr[8][0] = "Nuova partita"; TextArr[8][1] = "Comandi"; TextArr[8][2] = "Continua"; TextArr[8][3] = "Impostazioni"; TextArr[8][4] = "Colpisci"; TextArr[8][5] = "Tira"; TextArr[8][6] = "Punteggio"; TextArr[8][7] = "Obiettivo"; TextArr[8][8] = "Livello completato!"; TextArr[8][9] = "Bonus"; TextArr[8][10] = "Totale"; TextArr[8][11] = "Qualit\u00E0 grafica"; TextArr[8][12] = "Via!"; TextArr[8][13] = "+"; TextArr[8][14] = "Game Over"; TextArr[8][15] = "Fai clic"; TextArr[8][16] = "Potenzia"; TextArr[8][17] = "Digita il tuo nome"; MenuTextArr[9] = new Array(); MenuTextArr[9][0] = "M\u00E1s juegos en l\u00EDnea gratuitos en"; MenuTextArr[9][1] = "INICIAR PARTIDA"; MenuTextArr[9][2] = "C\u00D3MO JUGAR"; MenuTextArr[9][3] = "PUNTUACIONES M\u00C1XIMAS"; MenuTextArr[9][4] = "M\u00C1S JUEGOS"; MenuTextArr[9][5] = "3000+ JUEGOS"; MenuTextArr[9][6] = "JUEGOS GRATIS PARA TU WEB"; TextArr[9] = new Array(); TextArr[9][0] = "Nueva partida"; TextArr[9][1] = "Controles"; TextArr[9][2] = "Continuar"; TextArr[9][3] = "Ajustes"; TextArr[9][4] = "Golpear"; TextArr[9][5] = "Tirar"; TextArr[9][6] = "Puntuaci\u00F3n"; TextArr[9][7] = "Objetivo"; TextArr[9][8] = "Nivel superado"; TextArr[9][9] = "Bonificaci\u00F3n"; TextArr[9][10] = "Total"; TextArr[9][11] = "Calidad de gr\u00E1ficos"; TextArr[9][12] = "\u00A1Ya!"; TextArr[9][13] = "Puntuaci\u00F3n+"; TextArr[9][14] = "Fin de partida"; TextArr[9][15] = "Hacer clic"; TextArr[9][16] = "Mejora"; TextArr[9][17] = "Escribe tu nombre"; MenuTextArr[10] = new Array(); MenuTextArr[10][0] = "Mais jogos gr\u00E1tis em"; MenuTextArr[10][1] = "COME\u00C7AR"; MenuTextArr[10][2] = "COMO JOGAR"; MenuTextArr[10][3] = "RECORDES"; MenuTextArr[10][4] = "MAIS JOGOS"; MenuTextArr[10][5] = "MAIS DE 3000 JOGOS"; MenuTextArr[10][6] = "JOGOS GR\u00C1TIS PARA O SEU S\u00CDTIO"; TextArr[10] = new Array(); TextArr[10][0] = "Nova Partida"; TextArr[10][1] = "Controles"; TextArr[10][2] = "Continuar"; TextArr[10][3] = "Configura\u00E7\u00F5es"; TextArr[10][4] = "Bater"; TextArr[10][5] = "Puxar"; TextArr[10][6] = "Pontua\u00E7\u00E3o"; TextArr[10][7] = "Meta"; TextArr[10][8] = "N\u00EDvel conclu\u00EDdo!"; TextArr[10][9] = "Pr\u00EAmio"; TextArr[10][10] = "Total"; TextArr[10][11] = "Qualidade gr\u00E1fica"; TextArr[10][12] = "J\u00E1!"; TextArr[10][13] = "Pontos+"; TextArr[10][14] = "Acabou!"; TextArr[10][15] = "Clique"; TextArr[10][16] = "Melhoramento"; TextArr[10][17] = "Escreva seu nome aqui"; MenuTextArr[11] = new Array(); MenuTextArr[11][0] = "Mais jogos online gratuitos em"; MenuTextArr[11][1] = "INICIAR JOGO"; MenuTextArr[11][2] = "COMO JOGAR"; MenuTextArr[11][3] = "PONTUA\u00C7\u00D5ES MAIS ALTAS"; MenuTextArr[11][4] = "MAIS JOGOS"; MenuTextArr[11][5] = "+ DE 3000 JOGOs"; MenuTextArr[11][6] = "JOGOS GRATUITOS PARA O SEU SITE"; TextArr[11] = new Array(); TextArr[11][0] = "Novo jogo"; TextArr[11][1] = "Controlos"; TextArr[11][2] = "Continuar"; TextArr[11][3] = "Defini\u00E7\u00F5es"; TextArr[11][4] = "Atacar"; TextArr[11][5] = "Puxar"; TextArr[11][6] = "Pontua\u00E7\u00E3o"; TextArr[11][7] = "Objectivo"; TextArr[11][8] = "N\u00EDvel terminado!"; TextArr[11][9] = "B\u00F3nus"; TextArr[11][10] = "Total"; TextArr[11][11] = "Qualidade gr\u00E1fica"; TextArr[11][12] = "Partida!"; TextArr[11][13] = "Pontua\u00E7\u00E3o+"; TextArr[11][14] = "Fim do jogo"; TextArr[11][15] = "Clicar"; TextArr[11][16] = "Actualizar"; TextArr[11][17] = "Introduza o seu nome"; MenuTextArr[12] = new Array(); MenuTextArr[12][0] = "\u0411\u043E\u043B\u044C\u0448\u0435 \u0431\u0435\u0441\u043F\u043B\u0430\u0442\u043D\u044B\u0445 \u0438\u0433\u0440 \u043D\u0430"; MenuTextArr[12][1] = "\u0421\u0422\u0410\u0420\u0422"; MenuTextArr[12][2] = "\u0418\u041D\u0421\u0422\u0420\u0423\u041A\u0426\u0418\u042F"; MenuTextArr[12][3] = "\u0420\u0410\u041D\u041A\u0418\u041D\u0413"; MenuTextArr[12][4] = "\u0411\u041E\u041B\u042C\u0428\u0415 \u0418\u0413\u0420"; MenuTextArr[12][5] = "3000+ \u0418\u0413\u0420"; MenuTextArr[12][6] = "\u0411\u0415\u0421\u041F\u041B\u0410\u0422\u041D\u042B\u0415 \u0418\u0413\u0420\u042B \u0414\u041B\u042F \u0421\u0410\u0419\u0422\u0410"; TextArr[12] = new Array(); TextArr[12][0] = "\u041D\u043E\u0432\u0430\u044F \u0438\u0433\u0440\u0430"; TextArr[12][1] = "\u0423\u043F\u0440\u0430\u0432\u043B\u0435\u043D\u0438\u0435"; TextArr[12][2] = "\u0414\u0430\u043B\u044C\u0448\u0435"; TextArr[12][3] = "\u041D\u0430\u0441\u0442\u0440\u043E\u0439\u043A\u0438"; TextArr[12][4] = "\u0423\u0434\u0430\u0440\u0438\u0442\u044C"; TextArr[12][5] = "\u0422\u044F\u043D\u0443\u0442\u044C"; TextArr[12][6] = "\u0420\u0430\u043D\u043A\u0438\u043D\u0433"; TextArr[12][7] = "\u0426\u0435\u043B\u044C"; TextArr[12][8] = "\u0423\u0440\u043E\u0432\u0435\u043D\u044C \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043D!"; TextArr[12][9] = "\u0411\u043E\u043D\u0443\u0441"; TextArr[12][10] = "\u0412\u0441\u0435\u0433\u043E"; TextArr[12][11] = "\u041A\u0430\u0447\u0435\u0441\u0442\u0432\u043E \u0433\u0440\u0430\u0444\u0438\u043A\u0438"; TextArr[12][12] = "\u0412\u043F\u0435\u0440\u0435\u0434!"; TextArr[12][13] = "\u0420\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442+"; TextArr[12][14] = "\u0418\u0433\u0440\u0430 \u043A\u043E\u043D\u0447\u0435\u043D\u0430"; TextArr[12][15] = "\u0429\u0435\u043B\u043A\u043D\u0438\u0442\u0435"; TextArr[12][16] = "\u0423\u043B\u0443\u0447\u0448\u0438\u0442\u044C"; TextArr[12][17] = "\u0412\u043F\u0438\u0448\u0438\u0442\u0435 \u0432\u0430\u0448\u0435 \u0438\u043C\u044F"; MenuTextArr[13] = new Array(); MenuTextArr[13][0] = "Lebih banyak lagi permainan online gratis di:"; MenuTextArr[13][1] = "MEMULAI PERMAINAN"; MenuTextArr[13][2] = "CARA BERMAIN"; MenuTextArr[13][3] = "SKOR TERTINGGI"; MenuTextArr[13][4] = "LEBIH BANYAK PERMAINAN LAGI"; MenuTextArr[13][5] = "3000+ PERMAINAN"; MenuTextArr[13][6] = "PERMAINAN GRATIS LAINNYA"; TextArr[13] = new Array(); TextArr[13][0] = "Permainan baru"; TextArr[13][1] = "Kontrol"; TextArr[13][2] = "Lanjut"; TextArr[13][3] = "Pengaturan"; TextArr[13][4] = "Memukul"; TextArr[13][5] = "Menarik"; TextArr[13][6] = "Skor"; TextArr[13][7] = "Sasaran"; TextArr[13][8] = "Level sukses!"; TextArr[13][9] = "Bonus"; TextArr[13][10] = "Total"; TextArr[13][11] = "Kualitas grafik"; TextArr[13][12] = "Maju!"; TextArr[13][13] = "Skor+"; TextArr[13][14] = "Berakhir"; TextArr[13][15] = "Klik"; TextArr[13][16] = "Upgrade"; TextArr[13][17] = "Masukkan nama anda"; CurrentLanguage = BrandArr[CurrentBrand][3]; for (var i in MenuTextArr[CurrentLanguage]) { this["MenuTekst" + i] = MenuTextArr[CurrentLanguage][i]; } for (var i in TextArr[CurrentLanguage]) { this["Tekst" + i] = TextArr[CurrentLanguage][i]; } Brand.gotoAndStop(CurrentBrand); _root.localization_url1 = BrandArr[CurrentBrand][1]; _root.localization_url2 = BrandArr[CurrentBrand][2]; MovieClip.prototype._tint = function (r, g, b, amount) { trans = new Object(); trans.ra = (trans.ga = (trans.ba = 100 - amount)); ratio = amount / 100; trans.rb = r * ratio; trans.gb = g * ratio; trans.bb = b * ratio; myColor = new Color(this); myColor.setTransform(trans); }; this.onEnterFrame = function () { this.Percentage = Math.round((this.getBytesLoaded() / this.getBytesTotal()) * 100); this.PreLoad.LoadingTekst = ("Loading... " + Percentage) + " % "; this.PreLoad.Bar._xscale = this.Percentage; if (Percentage > 99) { this.PreLoad.gotoAndPlay(this.PreLoad._currentframe + 1); trace(this.PreLoad._currentframe); this.onEnterFrame = function () { }; } }; stop();
Frame 2
Brand.gotoAndStop(CurrentBrand); stop(); var i = 1; while (i < 5) { this["Type" + i] = 1; i++; } StartDifficulty = 0; DifficultyIncrease = 1; StartTarget = 2; TargetIncrease = 3; HookIntro = 2; BombIntro = 4; BeginFrame = 2; Colors = new Array(); Colors[0] = new Array(); Colors[0][1] = 37; Colors[0][2] = 168; Colors[0][3] = 224; Colors[1] = new Array(); Colors[1][1] = 1; Colors[1][2] = 107; Colors[1][3] = 155; Colors[2] = new Array(); Colors[2][1] = 251; Colors[2][2] = 201; Colors[2][3] = 4; Colors[3] = new Array(); Colors[3][1] = 255; Colors[3][2] = 163; Colors[3][3] = 199; Colors[4] = new Array(); Colors[4][1] = 253; Colors[4][2] = 237; Colors[4][3] = 171; Colors[5] = new Array(); Colors[5][1] = 255; Colors[5][2] = 51; Colors[5][3] = 102; Transy = TransitionHelper._y; TransitionHelper._visible = false; TransitionState = "Done"; Bonus = 0; StartTransition = function (Type, Num, Func) { if (TransitionState == "Ready") { TransitionState = "Starting"; TransitionType = Type; TransitionNum = Num; TransitionHelper.gotoAndStop(TransitionNum); TransitionFunc = Func; } }; SettingsShow = function () { TransitionHelper._visible = true; }; PausedShow = function () { TransitionHelper._visible = true; }; UpgradeType = function (Num) { if (this["Type" + Num] < 5) { this["Type" + Num]++; StartTransition("VerticalOut", 7, Game.FinishLevel); } }; UpgradeScreen = function () { StartTransition("VerticalIn", 7, UpgradeMain); }; UpgradeMain = function () { TransitionHelper._visible = true; }; TransitionHandling = function () { if (TransitionState == "Starting") { TransitionHelper.gotoAndStop(TransitionNum); TransitionHelper._visible = true; switch (TransitionType) { case "AlphaIn" : this.TransTween = new mx.transitions.Tween(TransitionHelper, "_alpha", mx.transitions.easing.Regular.easeOut, 0, 100, 1, true); break; case "AlphaOut" : this.TransTween = new mx.transitions.Tween(TransitionHelper, "_alpha", mx.transitions.easing.Regular.easeOut, 100, 0, 1, true); break; case "VerticalIn" : this.TransTween = new mx.transitions.Tween(TransitionHelper, "_y", mx.transitions.easing.Bounce.easeOut, TransitionHelper._y - 900, TransitionHelper._y, 1, true); break; case "VerticalOut" : this.TransTween = new mx.transitions.Tween(TransitionHelper, "_y", mx.transitions.easing.Bounce.easeOut, TransitionHelper._y, TransitionHelper._y - 900, 1, true); break; case "Wait" : TransitionWait = 150; } this.TransTween.onMotionFinished = function () { TransitionState = "Done"; }; TransitionState = "Handling"; } else if (TransitionState == "Done") { TransitionHelper._visible = false; TransitionHelper._y = Transy; TransitionHelper._alpha = 100; TransitionWait = 0; TransitionState = "Ready"; TransitionFunc(); } else if (TransitionWait > 0) { TransitionWait--; if (TransitionWait == 1) { TransitionState = "Done"; } } }; GameOver = function () { if (GameOver != true) { GameOver = true; CheckHighScore(); } }; EndGameStart = function () { TransitionHelper._visible = true; StartTransition("Wait", 12, EndGameMiddle); }; EndGameMiddle = function () { TransitionHelper._visible = true; StartTransition("AlphaOut", 12, CheckHighScore); }; MapToGameTrans = function () { Level++; gotoAndStop(BeginFrame + 2); Game.Pauze = true; TransitionHelper._visible = true; StartTransition("AlphaOut", 1, Tutorial); }; Tutorial = function () { switch (Level) { case 1 : TutNum = 3; StartTransition("VerticalIn", TutNum, TutorialWait); PlaySound(Beep); return; case HookIntro : TutNum = 4; StartTransition("VerticalIn", TutNum, TutorialWait); PlaySound(Beep); return; case HookIntro + 1 : TutNum = 5; StartTransition("VerticalIn", TutNum, TutorialWait); PlaySound(Beep); return; case BombIntro : TutNum = 6; StartTransition("VerticalIn", TutNum, TutorialWait); PlaySound(Beep); return; default : Game.Pauze = false; } }; InitASound = function (Name) { this[Name] = new Sound(); this[Name].attachSound(Name); }; SoundInit = function () { if (SoundInited != true) { InitASound("Music"); InitASound("Beep"); InitASound("Beep_out"); InitASound("cheer"); InitASound("MotorStart"); InitASound("bounce"); InitASound("whoosh"); InitASound("fireworks"); var _local1 = 1; while (_local1 < 4) { InitASound("Expl" + _local1); _local1++; } _local1 = 1; while (_local1 < 4) { InitASound("laugh" + _local1); _local1++; } SoundInited = true; } if (local_settings.data.Music == true) { if (MusicStarted != true) { Music.start(0, 99); MusicStarted = true; } } else { Music.stop(); MusicStarted = false; } }; PlaySound = function (Snd) { if (local_settings.data.Sounds == true) { Snd.start(); } }; SetQuality = function (Value) { _root._quality = Value; switch (Value) { case "high" : Particles = 6; break; case "medium" : Particles = 3; break; case "low" : Particles = 2; } local_settings.data.Quality = Value; local_settings.flush(); }; SettingsInit = function () { local_settings = SharedObject.getLocal("Ronimo_Demoman_settings"); if (local_settings.data.SettingsSaved == true) { } else { local_settings.data.Quality = "medium"; local_settings.data.Music = false; local_settings.data.Sounds = true; local_settings.data.SettingsSaved = true; SetQuality("medium"); } local_settings.flush(); SetQuality(local_settings.data.Quality); }; HighScoreInit = function () { local_high = SharedObject.getLocal("Ronimo_Demoman_scores"); Scores = new Array(); if (local_high.data.ScoreSaved == true) { var _local1 = 1; while (_local1 < 6) { Scores[_local1] = new Array(); Scores[_local1][0] = local_high.data["Name" + _local1]; Scores[_local1][1] = local_high.data["Score" + _local1]; _local1++; } } if ((Scores[5][0] == "Martijn") or (Scores[5][0] == undefined)) { var _local1 = 1; while (_local1 < 6) { Scores[_local1] = new Array(); Scores[_local1][1] = ((7 - _local1) * (7 - _local1)) * Math.pow(10, Math.round((7 - _local1) / 1.2)); _local1++; } Scores[1][0] = "Fabian"; Scores[2][0] = "Gijs"; Scores[3][0] = "Joost"; Scores[4][0] = "Jasper"; Scores[5][0] = "Martijn"; } FillHighScore(); }; FillHighScore = function () { HighScore.Names = ""; HighScore.Scores = ""; var _local2 = 1; while (_local2 < 6) { this["HighName" + _local2] = Scores[_local2][0]; this["HighScore" + _local2] = Scores[_local2][1]; _local2++; } _local2 = 1; while (_local2 < 6) { local_high.data["Name" + _local2] = Scores[_local2][0]; local_high.data["Score" + _local2] = Scores[_local2][1]; _local2++; } local_high.data.ScoreSaved = true; local_high.flush(); }; CheckHighScore = function () { Score = TotalScore; Scoreplaats = undefined; var _local2 = false; var _local1 = 5; while (_local1 > 0) { if (Scores[_local1][1] < Score) { _local2 = true; } else if (_local2 == true) { Scoreplaats = _local1 + 1; break; } _local1--; } if (_local2 == true) { if (Scoreplaats == undefined) { Scoreplaats = 1; } } if (Scoreplaats != undefined) { _local1 = 5; while (_local1 > Scoreplaats) { Scores[_local1][0] = Scores[_local1 - 1][0]; Scores[_local1][1] = Scores[_local1 - 1][1]; _local1--; } Scores[Scoreplaats][1] = Score; ScoreFillName(); StartTransition("VerticalIn", 9, FillInHigh); } else { StartTransition("VerticalIn", 8, GameOverWait); } }; GameOverWait = function () { TransitionHelper._visible = true; StartTransition("Wait", 8, GameOverDone); onMouseDown = function () { TransitionState = "Done"; }; }; GameOverDone = function () { onMouseDown = function () { }; StartTransition("VerticalOut", 8, GameToStartInit); }; FillInHigh = function () { TransitionHelper._visible = true; }; HighScoreName = function () { Scores[Scoreplaats][0] = TransitionHelper.Name.text; FillHighScore(); StartTransition("VerticalOut", 9, HighScoreShow); }; HighScoreShow = function () { StartTransition("VerticalIn", 8, GameOverWait); }; GameToStartInit = function () { if (this._currentframe != BeginFrame) { StartTransition("AlphaIn", 1, GameRestart); } else { GameRestart(); } }; GameRestart = function () { gotoAndStop(BeginFrame); }; TutorialWait = function () { TransitionHelper._visible = true; StartTransition("Wait", TutNum, TutorialDone); }; TutorialDone = function () { TransitionHelper._visible = true; StartTransition("VerticalOut", TutNum, " "); PlaySound(Beep_out); Game.Pauze = false; }; Init = function () { HighScoreInit(); SettingsInit(); SoundInit(); }; Init(); this.onEnterFrame = function () { TransitionHandling(); };
Symbol 29 MovieClip Frame 11
if (_parent.Percentage < 100) { stop(); }
Symbol 29 MovieClip Frame 21
_parent.nextFrame();
Symbol 29 MovieClip Frame 29
this._visible = false; stop();
Symbol 66 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Instance of Symbol 35 MovieClip in Symbol 66 MovieClip Frame 1
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 39 MovieClip in Symbol 66 MovieClip Frame 2
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 41 MovieClip in Symbol 66 MovieClip Frame 3
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 43 MovieClip in Symbol 66 MovieClip Frame 4
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 45 MovieClip in Symbol 66 MovieClip Frame 5
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 47 MovieClip in Symbol 66 MovieClip Frame 6
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 49 MovieClip in Symbol 66 MovieClip Frame 7
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 52 MovieClip in Symbol 66 MovieClip Frame 8
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 55 MovieClip in Symbol 66 MovieClip Frame 9
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 58 MovieClip in Symbol 66 MovieClip Frame 10
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 61 MovieClip in Symbol 66 MovieClip Frame 11
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 63 MovieClip in Symbol 66 MovieClip Frame 12
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 65 MovieClip in Symbol 66 MovieClip Frame 13
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 571 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 572 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 573 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 574 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }
Symbol 575 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 86 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 1
onEnterFrame = function () { if (this._currentframe == 1) { if (random(100) > 95) { this.gotoAndPlay(2); } } }; stop();
Symbol 105 MovieClip Frame 17
gotoAndPlay (1);
Symbol 105 MovieClip Frame 19
Base.gotoAndPlay(1);
Symbol 105 MovieClip Frame 36
gotoAndPlay (20);
Symbol 134 Button
on (release) { if (_parent.TransitionHelper._visible != true) { this._parent.PlaySound(this._parent.Beep); _parent.gotoAndStop(_parent.BeginFrame + 1); } }
Symbol 135 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.StartTransition("VerticalIn", 10, this._parent.SettingsShow); }
Symbol 136 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.StartTransition("VerticalIn", 8, _parent.GameOverWait); }
Symbol 137 Button
on (release) { this.getURL(_root.localization_url1, "_blank"); }
Symbol 138 Button
on (release) { this.getURL(_root.localization_url2, "_blank"); }
Symbol 139 MovieClip Frame 1
stop();
Symbol 143 Button
on (release) { getURL ("http://www.ronimo-games.com/", _blank); }
Symbol 181 MovieClip Frame 148
stop();
Symbol 182 MovieClip Frame 25
gotoAndPlay (1);
Symbol 235 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.UpgradeType(2); }
Symbol 236 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.UpgradeType(3); }
Symbol 245 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.UpgradeType(4); }
Symbol 265 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.HighScoreName(); }
Symbol 273 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.SetQuality("low"); InitSwitches(); }
Symbol 274 Button
on (release) { this._parent.PlaySound(this._parent.Beep); if (_parent.local_settings.data.Music == false) { _parent.local_settings.data.Music = true; } else { _parent.local_settings.data.Music = false; } _parent.SoundInit(); InitSwitches(); }
Symbol 275 Button
on (release) { this._parent.PlaySound(this._parent.Beep); if (_parent.local_settings.data.Sounds == true) { _parent.local_settings.data.Sounds = false; } else { _parent.local_settings.data.Sounds = true; } _parent.SoundInit(); InitSwitches(); }
Symbol 276 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.SetQuality("medium"); InitSwitches(); }
Symbol 277 Button
on (release) { this._parent.PlaySound(this._parent.Beep); _parent.SetQuality("high"); InitSwitches(); }
Symbol 278 Button
on (release) { this._parent.PlaySound(this._parent.Beep_out); if (_parent._currentframe > (_parent.BeginFrame + 1)) { gotoAndStop (11); } else { _parent.StartTransition("VerticalOut", 10, ""); } }
Symbol 283 Button
on (release) { _parent.Game.PauseSwitch(); }
Symbol 284 Button
on (release) { gotoAndStop (10); }
Symbol 290 MovieClip Frame 29
this.removeMovieClip();
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 8
if (_parent._currentframe != _parent.BeginFrame) { threethousand._visible = true; } else { threethousand._visible = false; }
Symbol 291 MovieClip Frame 10
InitSwitches = function () { var _local4 = 2; switch (_parent.local_settings.data.Quality) { case "low" : _local4 = 1; break; case "medium" : _local4 = 2; break; case "high" : _local4 = 3; } var _local3 = 1; while (_local3 < 4) { this["setting1_" + _local3].gotoAndStop(1); _local3++; } this["setting1_" + _local4].gotoAndStop(2); if (_parent.local_settings.data.Music == true) { setting2.gotoAndStop(2); } else { setting2.gotoAndStop(1); } if (_parent.local_settings.data.Sounds == true) { setting3.gotoAndStop(2); } else { setting3.gotoAndStop(1); } }; InitSwitches();
Symbol 291 MovieClip Frame 12
Explosion = function (Ex, Ey, Col) { var _local4 = 0; while (_local4 < 15) { var _local3 = "Expl" + ExplNum; ExplNum++; Expl_s.duplicateMovieClip(_local3, this.getNextHighestDepth()); _local3 = this[_local3]; _local3._tint(_parent.Colors[Col][1], _parent.Colors[Col][2], _parent.Colors[Col][3], 100); var _local6 = Math.round(random(100)) + 40; _local3._xscale = (_local3._yscale = _local6); _local3._rotation = Math.round(random(360)); _local3._x = Ex; _local3._y = Ey; _local4++; } }; Expl = function () { var _local3 = Math.round(random(500) - 250); var _local2 = Math.round(random(900) - 450); var _local4 = Math.round(random(_parent.Colors.length)); Explosion(_local3, _local2, _local4); }; ExplInterval = setInterval(Expl, 150); ExplNum = 0; if (_parent.local_settings.data.Sounds == true) { _parent.fireworks.start(0, 3); } stop();
Symbol 299 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 309 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 319 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 329 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 339 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 349 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 356 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 363 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 370 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 377 Button
on (release) { _parent.MaakKeuze(Num); }
Symbol 401 MovieClip Frame 18
this.removeMovieClip();
Symbol 402 MovieClip Frame 1
SpawnWolk = function (Wolk) { var _local3 = "Wolk" + NumWolk; Wolk.duplicateMovieClip(_local3, this.getNextHighestDepth()); _local3 = this[_local3]; _local3._visible = true; Richting = (Math.floor(random(2)) * 2) - 1; _local3._x = random(20) * (Richting * -1); if (_parent._parent == _parent._parent._parent.Map) { _local3._y = random(240) - 120; if (NumWolk > 30) { NumWolk = 0; _parent._x = -200; _parent._y = 800; } } Schaal = Math.round((random(100) + 50) * Richting); _local3._xscale = Schaal; _local3._yscale = Schaal * Richting; _local3.Wl.Wl._rotation = random(360); NumWolk++; }; SpawnWolken = function () { SpawnWolk(WolkS2); SpawnWolk(WolkS1); }; NumWolk = 0; WolkS1._visible = false; WolkS2._visible = false; if (_parent.Wolk_s != this) { Counter = 5; onEnterFrame = function () { if (Counter > 0) { Counter--; if (Counter == 1) { SpawnWolken(); Counter = 5; } } }; }
Symbol 423 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 17
gotoAndPlay (1);
Symbol 426 MovieClip Frame 37
Base.gotoAndPlay(8); gotoAndPlay (20);
Symbol 438 MovieClip Frame 1
stop();
Symbol 440 MovieClip Frame 1
ArrayInit = function () { EnableArray = new Array(); EnableArray[1] = [2, 4, 5]; EnableArray[2] = [1, 4, 3, 6]; EnableArray[3] = [2, 6, 9]; EnableArray[4] = [1, 2, 6, 7, 5]; EnableArray[5] = [1, 4, 7]; EnableArray[6] = [2, 4, 7, 3, 9, 10]; EnableArray[7] = [4, 5, 6, 10]; EnableArray[8] = [9, 10]; EnableArray[9] = [3, 6, 10, 8]; EnableArray[10] = [6, 7, 9, 8]; }; EnableKnop = function (Num) { this["Pauper" + Num].gotoAndStop(2); }; DisableKnop = function (Num) { this["Pauper" + Num].gotoAndStop(1); }; CheckEnabled = function () { BlijNum = 0; var _local3 = 1; while (_local3 < 11) { if (this["Blij" + _local3]._visible == true) { for (var _local4 in EnableArray[_local3]) { if (this["Blij" + EnableArray[_local3][_local4]]._visible == false) { EnableKnop(EnableArray[_local3][_local4]); } else { DisableKnop(EnableArray[_local3][_local4]); } } BlijNum++; } _local3++; } if (BlijNum > 9) { _parent.StartTransition("AlphaIn", 12, _parent.EndGameStart); } }; MoveBadGuy = function () { NewTile = EnableArray[BadGuyTile][Math.round(random(EnableArray[BadGuyTile].length))]; Tile = this["Pauper" + NewTile]; BadGuyTile = NewTile; MoveCharToTile(BadGuy, NewTile); }; MoveCharToTile = function (Char, GoalTile) { _parent.PlaySound(_parent.MotorStart); var _local3 = this["Pauper" + GoalTile]; var _local5 = _local3._x + (_local3._width / 2); var _local4 = _local3._y + (_local3._height / 2); CharTweenX = new mx.transitions.Tween(Char, "_x", mx.transitions.easing.Regular.easeIn, Char._x, _local5, 3, true); CharTweenY = new mx.transitions.Tween(Char, "_y", mx.transitions.easing.Regular.easeIn, Char._y, _local4, 3, true); Char.Tile = GoalTile; CharTweenX.Home = this; CharTweenX.Char = Char; CharTweenX.onMotionFinished = function () { if (this.Char == this.Home.BadGuy) { this.Home.GayToGrey(this.Char.Tile); } }; }; GreyToGay = function (Num) { var _local4 = this["Pauper" + Num]; var _local5 = this["Blij" + Num]; DisableKnop(Num); MoveCharToTile(Dude, Num); BouwTrans(_local4, _local5); if (_parent.Level > 3) { MoveBadGuy(); } }; GayToGray = function (Num) { var _local2 = this["Pauper" + Num]; var _local3 = this["Blij" + Num]; _local2._visible = true; _local3._visible = false; BouwTrans(_local3, _local2); }; BouwTrans = function (Oud, Nieuw) { Wolk_Spawn.Wolken.NumWolk = 0; Wolk_Spawn._x = Oud._x + (Oud._width / 2); Wolk_Spawn._y = Oud._y + (Oud._height / 2); Oud._visible = true; Nieuw._visible = false; BouwTween = new mx.transitions.Tween(Oud, "_alpha", mx.transitions.easing.Regular.easeIn, 100, 0, 1, true); BouwTween.Home = this; BouwTween.Oud = Oud; BouwTween.Nieuw = Nieuw; BouwTween.onMotionFinished = function () { this.Oud._visible = false; this.Nieuw._visible = true; this.Home.BouwTween = new mx.transitions.Tween(this.Nieuw, "_alpha", mx.transitions.easing.Regular.easeOut, 0, 100, 2, true); this.Home.BouwTween.onMotionFinished = function () { CheckEnabled(); }; }; }; MaakKeuze = function (Num) { LevelNum = Num; _parent.PlaySound(_parent.Beep_out); if (Num == BadGuyTile) { _parent.BossFight = true; } else { _parent.BossFight = false; } _parent.StartTransition("AlphaIn", 1, _parent.MapToGameTrans); }; Init = function () { ArrayInit(); _parent.TotalScore = 0; _parent.Level = _parent.StartDifficulty; BadGuyTile = 8; var _local3 = 1; while (_local3 < 11) { this["Blij" + _local3]._visible = false; this["Pauper" + _local3].Num = _local3; if (_local3 == 1) { EnableKnop(1); } else { DisableKnop(_local3); } _local3++; } }; Init();
Symbol 467 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 1
NewGebouwtje = function () { LastGebouwtje++; nm = "Gebouw" + LastGebouwtje; Gebouw_s.duplicateMovieClip(nm, this.getNextHighestDepth()); nm = this[nm]; nm.Num = LastGebouwtje; var _local3 = (_parent.Gesloopt * 10) / _parent.Target; if (_local3 > random(10)) { Start = 5; } else { Start = 1; } nm.gotoAndStop(Math.floor(random(4)) + Start); nm._x = ScrollPos - (LastGebouwtje * 350); Gebouwtjes.push(nm); }; InitParallax = function () { LastGebouwtje = -1; Gebouwtjes = new Array(); ScrollPos = (Number(Stage.width) / (_xscale / 100)) / (_parent._xscale / 100); NewGebouwtje(); while (((ScrollPos - (LastGebouwtje * 350)) * (_xscale / 100)) > 0) { NewGebouwtje(); } onEnterFrame = function () { var _local4 = this._parent.ScrollSpd; if (_local4 != undefined) { this.ScrollPos = this.ScrollPos + (_local4 / 2); if (((ScrollPos - (LastGebouwtje * 350)) * (_xscale / 100)) > 0) { NewGebouwtje(); } for (var _local3 in Gebouwtjes) { Gebouwtjes[_local3]._x = this.ScrollPos - (Gebouwtjes[_local3].Num * 350); if (Gebouwtjes[_local3]._x > (((Stage.width + (Gebouwtjes[_local3]._width / 2)) / (_xscale / 100)) / (_parent._xscale / 100))) { Gebouwtjes[_local3].removeMovieClip(); Gebouwtjes.splice(_local3, 1); } } } }; }; InitParallax();
Symbol 470 MovieClip Frame 1
this.gotoAndStop(_parent.LevelColor);
Symbol 473 MovieClip Frame 1
stop();
Symbol 479 MovieClip Frame 1
Symbol 483 MovieClip Frame 1
this.gotoAndStop(Math.floor(random(3)) + 1);
Symbol 484 MovieClip Frame 1
gotoAndStop(_parent.Kleur);
Symbol 486 MovieClip Frame 1
Time = 10 - Math.round(_parent._parent._parent.Level / 5); ClockUpdate = function () { if (_parent.Gas._visible == true) { if (_parent.Gas.hitTest(_parent._parent._parent.StageCollision)) { Time--; if (Time < 1) { _parent._parent._parent.HitGebouw(_parent, 5, -5); Time = ""; } } } }; Clock = setInterval(ClockUpdate, 1500);
Symbol 492 MovieClip Frame 1
Symbol 496 MovieClip Frame 1
this.gotoAndStop(Math.floor(random(5)));
Symbol 497 MovieClip Frame 1
gotoAndStop(_parent.Kleur);
Symbol 502 MovieClip Frame 1
Symbol 506 MovieClip Frame 1
this.gotoAndStop(Math.floor(random(5)));
Symbol 507 MovieClip Frame 1
gotoAndStop(_parent.Kleur);
Symbol 508 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 10
this.removeMovieClip();
Symbol 520 MovieClip Frame 1
MakeBlok = function (xt, yt, nm, kleur) { GebouwDeel_S.duplicateMovieClip(nm, this.getNextHighestDepth()); nm = this[nm]; nm.Kleur = kleur; nm._x = xt; nm._y = yt; return(nm); }; Explosion = function (Ex, Ey, Col) { var _local3 = 0; while (_local3 < 5) { var _local2 = "Expl" + ExplNum; ExplNum++; Expl_s.duplicateMovieClip(_local2, this.getNextHighestDepth()); _local2 = this[_local2]; var _local4 = Math.round(random(100)) + 50; _local2._xscale = (_local2._yscale = _local4); _local2._rotation = Math.round(random(360)); _local2._x = Ex; _local2._y = Ey; _local3++; } }; GebouwExpl = function (Parts, AvgSize, px, py, sx, sy) { var _local3 = 0; while (_local3 < Parts) { Size = random(AvgSize) + (AvgSize / 2); nm = "Rubble" + NumRubble; NumRubble++; GebouwBrok_S.duplicateMovieClip(nm, this.getNextHighestDepth()); nm = this[nm]; var _local4 = Math.round(random(nm._totalframes)) + 1; nm.gotoAndStop(_local4); if (_local4 == 2) { var _local5 = Math.floor(random(3)) + 1; _parent._parent.PlaySound(_parent._parent["laugh" + _local3]); } nm._xscale = Size * 2; nm._yscale = Size * 2; nm._rotation = random(360); nm._x = (px + random(Size)) - (Size / 2); nm._y = (py + random(Size)) - (Size / 2); nm.spx = random(sx) + (sx / 2); nm.spy = random(40) * -5; nm.rot = random(41) - 20; Explosion(px, py); nm.onEnterFrame = function () { this._x = this._x + (this.spx / 12); this._y = this._y + (this.spy / 6); this.spy = this.spy + 10; if (this.hitTest(this._parent._parent.Kogel)) { this.spx = this._parent._parent.spx * -2; this.spy = this._parent._parent.spy * 2; } if (this._y > 0) { this.spy = this.spy * -0.5; this.spx = this.spx / 2; this.rot = this.rot / 2; if (Math.abs(this.spy) < 12) { this.removeMovieClip(); } } }; _local3++; } }; MakeBreakAble = function (Obj) { if (_parent.PullAbility == "Switch") { Obj.HitType = Math.floor(random(2)) + 1; } else if (_parent.PullAbility == "None") { Obj.HitType = 1; } else { Obj.HitType = 2; } if (Obj.HitType > 1) { Obj.Balk._visible = true; } Obj.Toestand.gotoAndStop(1 + Obj.HitType); Obj.CurHit = true; }; MakeGebouw = function (xt, Hoogte, Gebroken, Type, Gebouwnum, Toev) { Midden = this["Midden" + Type]; Bodem = this["Bodem" + Type]; ColArray = _parent["Generate" + Type](); var _local4 = 0; while (_local4 < Hoogte) { var _local6 = ((("GebouwDeel" + Gebouwnum) + "") + _local4) + Toev; this[_local6].removeMovieClip(); var _local3 = MakeBlok(xt, (_local4 * -1) * Midden, _local6, ColArray); _local3.Toestand._height = Bodem; fr = 1; if (_local4 > 0) { fr = 2; _local3._y = _local3._y + (Midden - Bodem); _local3.Toestand._height = Midden; if (_local4 == (GebouwHoogte - 1)) { fr = 3; } } else { LastGebouw = xt; if (_local4 == (Hoogte - 1)) { } } _local3.Gas._visible = false; _local3.gotoAndStop(fr); DeelType = Math.floor(random(_local3["Kleur" + fr].Deel._totalframes)) + 1; _local3["Kleur" + fr].Kleur.gotoAndStop(DeelType); if (ColArray < 41) { _local3["Kleur_Achter" + fr].Kleur.gotoAndStop(DeelType); } else { _local3["Kleur_Achter" + fr]._visible = false; } _local3.Gebouw = Gebouwnum; _local3.Hoogte = _local4; _local3.Target = _local3._y; _local3.Pos = _local3._x; _local3.Top = GebouwHoogte; _local3.Num = Blokken.length; _local3.Balk._visible = false; _local3.Gebouwx = _local3._x; if (Gebroken != _local4) { _local3.CurHit = false; } else { MakeBreakAble(_local3); if (_local3.HitType == 1) { if (random(10) > 6) { if (_parent.Level >= _parent._parent.BombIntro) { _local3.Gas._visible = true; } } } } if (GebouwenArray[Gebouwnum][_local4][0] == undefined) { if (this == this._parent.Landschap1) { Blokken.push(_local3); } GebouwenArray[Gebouwnum][_local4] = new Array(); GebouwenArray[Gebouwnum][_local4][0] = _local3._currentframe; GebouwenArray[Gebouwnum][_local4][1] = _local4; GebouwenArray[Gebouwnum][_local4][2] = _local3._x; GebouwenArray[Gebouwnum][_local4][3] = _local3._y; _local3.Breekbaar = true; } else { _local3.gotoAndStop(GebouwenArray[Gebouwnum][_local4][0]); _local3.Hoogte = GebouwenArray[Gebouwnum][_local4][1]; _local3._y = 50; this[(("Build" + _local3.Gebouw) + "") + _local4] = new mx.transitions.Tween(_local3, "_y", mx.transitions.easing.Regular.easeOut, _local3.Target + 1000, _local3.Target, 7, true); if (_local4 == (Hoogte - 1)) { _local6 = "Wolk" + WolkNum; WolkNum++; Wolk_s.duplicateMovieClip(_local6, this.getNextHighestDepth()); this[_local6]._x = _local3._x; this[_local6]._y = -20; this[(("Build" + _local3.Gebouw) + "") + _local4].Wolk = this[_local6]; } this[(("Build" + _local3.Gebouw) + "") + _local4].onMotionFinished = function () { this.Wolk.removeMovieClip(); }; _local3.Toestand._height = 250; _local3.Target = _local3._y; _local3.Breekbaar = false; } _local4++; } }; NewGebouw = function () { LevelH = _parent.Level / 4; var _local3 = (Math.round(random(4 - LevelH)) + 1) * GebouwDeel_S._width; if (_local3 < GebouwDeel_S._width) { _local3 = GebouwDeel_S._width; } Afst = Afst - _local3; GebouwHoogte = Math.round(random(1 + (LevelH * 4))) + 3; if (this == this._parent.Landschap1) { GebrokenStuk = Math.floor(random(GebouwHoogte - 2)) + 1; if (GebrokenStuk > 6) { GebrokenStuk = 6; } } var _local4 = new Array(); Gebouwen++; GebouwenArray[Gebouwen] = new Array(); MakeGebouw(Afst, GebouwHoogte, GebrokenStuk, "Oud", Gebouwen, ""); LastGebouwDeel = this[((("GebouwDeel" + Gebouwen) + "") + 0) + ""]; }; Init = function () { ExplNum = 0; WolkNum = 0; GebouwenArray = new Array(); var _local3 = 0; while (_local3 < _parent.Target) { NewGebouw(); _local3++; } this.onEnterFrame = function () { if (LastGebouwDeel.hitTest(this._parent.StageCollision)) { NewGebouw(); } }; }; Afst = GebouwDeel_S._width * -1; LastGebouw = Afst; Blokken = new Array(); BodemOud = 67.6; MiddenOud = 97; BodemNieuw = 129.5; MiddenNieuw = 129.6; NumRubble = 0; Gebouwen = 0; Init();
Symbol 528 MovieClip Frame 1
stop();
Symbol 532 MovieClip Frame 1
stop();
Symbol 546 MovieClip Frame 14
_parent.removeMovieClip();
Symbol 547 MovieClip Frame 1
stop();
Symbol 553 MovieClip Frame 1
NewLantaarntje = function () { LastLantaarntje++; nm = "Lantaarn" + LastLantaarntje; Lantaarn_s.duplicateMovieClip(nm, this.getNextHighestDepth()); nm = this[nm]; nm.Num = LastLantaarntje; nm._x = ScrollPos - (LastLantaarntje * 350); Lantaarns.push(nm); }; InitParallax = function () { LastLantaarntje = -1; Lantaarns = new Array(); ScrollPos = (Number(Stage.width) / (_xscale / 100)) / (_parent._xscale / 100); NewLantaarntje(); while (((ScrollPos - (LastLantaarntje * 350)) * (_xscale / 100)) > 0) { NewLantaarntje(); } onEnterFrame = function () { var _local4 = this._parent.ScrollSpd; if (_local4 != undefined) { this.ScrollPos = this.ScrollPos + (_local4 * 1.4); if (((ScrollPos - (LastLantaarntje * 350)) * (_xscale / 100)) > 0) { NewLantaarntje(); } for (var _local3 in Lantaarns) { Lantaarns[_local3]._x = this.ScrollPos - (Lantaarns[_local3].Num * 350); if (Lantaarns[_local3]._x > (((Stage.width + (Lantaarns[_local3]._width / 2)) / (_xscale / 100)) / (_parent._xscale / 100))) { Lantaarns[_local3].removeMovieClip(); Lantaarns.splice(_local3, 1); } } } }; }; InitParallax();
Symbol 569 Button
on (release) { PauseSwitch(); }
Symbol 570 MovieClip Frame 1
GenerateOud = function () { return(Math.floor(random(40)) + 1); }; GenerateNieuw = function () { return(Math.floor(random(40)) + 41); }; onMouseDown = function () { if (PullAbility == "Switch") { if (Kogel._currentframe == 1) { KogelChange(2); } else { KogelChange(1); } } else if (PullAbility == "None") { KogelChange(1); } else { KogelChange(2); } if ((Kogel._parent._parent.TransitionNum > 1) and (Kogel._parent._parent.TransitionNum < 9)) { if (Kogel._parent._parent.TransitionWait > 1) { Kogel._parent._parent.TransitionState = "Done"; } } }; CheckHit = function () { Verst++; if (Pauze != true) { for (var _local12 in Landschap1.Blokken) { var _local11 = false; Bl = Landschap1.Blokken[_local12]; Bly = Bl._y + Landschap1._y; Blx = Bl._x + Landschap1._x; if (Bl.Breekbaar == true) { if (Bl.Gebouw < Verst) { Verst = Bl.Gebouw; } if (Bl.Gebouw == Verst) { if (Bl.CurHit == true) { VerstDeel = Bl; Verx = Bl._x * 0.777; Very = Bl._y * 0.777; } } if ((Bly > -50) and (Bly < (Stage.width + 50))) { if (Kogel.hitTest(Bl)) { if (Kogel._currentframe == Bl.HitType) { Kogel._x = Kogel._x - (((spx / 5) * Tempo) - (ScrollSpd * 1.2)); Kogel._y = Kogel._y - ((spy / 5) * Tempo); var _local3 = 1; while (_local3 < 4) { this["msx" + _local3] = this["msx" + _local3] * (_local3 / 20); this["msy" + _local3] = this["msy" + _local3] * (_local3 / 20); _local3++; } spx = spx * 0.2; spy = spy * 0.2; Strength = Math.abs((spx + msx) + (spy + msy)) / 30; if (Strength > (0.3 / Math.pow(Kogel._currentframe, 4))) { if (Kogel._currentframe == 1) { var _local10 = Math.floor(random(3)) + 1; this._parent.PlaySound(this._parent["Expl" + _local10]); Landschap1.GebouwExpl(_parent.Particles, 60, Bl._x + (Bl._width / 2), Bl._y, Math.abs(spx + mspx), -20); HitGebouw(Bl, Math.abs(spx + mspx), -20); if (10 < (_parent.Type2 * random(10))) { HitGebouw(Landschap1[(("GebouwDeel" + Bl.Gebouw) + "") + (Bl.Hoogte + 1)], Math.abs(spx + mspx), -20); if (10 < (_parent.Type2 * random(10))) { HitGebouw(Landschap1[(("GebouwDeel" + Bl.Gebouw) + "") + (Bl.Hoogte - 1)], Math.abs(spx + mspx), -20); } } else if (10 < (_parent.Type2 * random(10))) { HitGebouw(Landschap1[(("GebouwDeel" + Bl.Gebouw) + "") + (Bl.Hoogte - 1)], Math.abs(spx + mspx), -20); } var _local8 = 1; if (Bl.Gas._visible == true) { var _local5 = 0; while (_local5 < Bl.Top) { var _local6 = Landschap1[(("GebouwDeel" + Bl.Gebouw) + "") + _local5]; HitGebouw(_local6, Math.abs(spx + mspx), -20); _local5++; } _local8 = Bl.Top; } var _local9 = ((Math.round((Math.abs(spx * spy) / 1000) * Strength) * 10) + 10) * _local8; ScoreSpawn(Kogel._x, Kogel._y, _local9); LocalLevel = LocalLevel + (Strength / 60); Kogel.PlakDeel = undefined; _parent.TotalScore = Number(_parent.TotalScore) + _local9; } else { Bl.Getrokken = true; Kogel.PlakDeel = Bl; } break; } } } else if (Bl.hitTest(Shovel)) { if (Bl != Kogel.PlakDeel) { var _local4 = Bl.Hoogte + 1; while (_local4 < (Bl.Top + 1)) { var _local6 = Landschap1[(("GebouwDeel" + Bl.Gebouw) + "") + _local4]; var _local7 = _local4 - Bl.Hoogte; if (_local6.spx == undefined) { GebouwVlieg(_local6, -20, -30 + (_local7 * -5)); _local6.Stortend = true; } _local4++; } Landschap1.GebouwExpl(_parent.Particles, 25, Bl._x, Bl._y, -5, -5); if (_parent.Type4 == 1) { if (Bl.Hoogte == 0) { Bl.removeMovieClip(); } } else { Bl.removeMovieClip(); } } } } } } if (BadGuy.hitTest(Kogel)) { if (BadGuy._currentframe == 1) { Kogel._x = Kogel._x - ((spx / 5) * Tempo); Kogel._y = Kogel._y - ((spy / 5) * Tempo); BadGuy.gotoAndStop(2); BadTween = new mx.transitions.Tween(BadGuy, "_x", mx.transitions.easing.Regular.easeOut, BadGuy._x, BadGuy._x + 50, 10, true); BadTween.Home = this; BadTween.onMotionFinished = function () { this.Home.BadTween = new mx.transitions.Tween(BadGuy, "_x", mx.transitions.easing.Regular.easeIn, BadGuy._x, BadGuy._x - 300, 10, true); }; } } } Hit._x = (Verx + Landschap1._x) + 50; Hit._y = Very + Landschap1._y; Hit.Pijl.gotoAndStop(VerstDeel.HitType); Hit.Tekst.gotoAndStop(VerstDeel.HitType); }; HitGebouw = function (Deel, dspx, dspy) { Deel.Gesloopt = true; NumGesloopt = 0; var _local6 = new Array(); var _local5 = 0; while (_local5 < Deel.Top) { var _local4 = Landschap1[(("GebouwDeel" + Deel.Gebouw) + "") + _local5]; if (_local4 != Deel) { if (_local4.Gesloopt or (_local4 == undefined)) { NumGesloopt++; } else { _local6.push(_local4); } } _local5++; } var _local8 = Math.floor(random(_local6.length)); var _local9 = _local6[_local8]; var _local10 = 0; while ((_local9._y < -250) and (_local10 < 5)) { _local10++; _local8 = Math.floor(random(_local6.length)); _local9 = _local6[_local8]; } Landschap1.MakeBreakAble(_local9); if (NumGesloopt == (Deel.Top - 1)) { Landschap1.MakeGebouw(Deel.Pos, Deel.Top, -2, "Nieuw", Deel.Gebouw, "Br"); _parent.PlaySound(_parent.cheer); if (Gesloopt < Target) { Gesloopt++; } UpdateGesloopt(); var _local7 = Landschap1[((("GebouwDeel" + Deel.Gebouw) + "") + 0) + "Br"]; _local7.onEnterFrame = function () { if (!this.hitTest(this._parent._parent.Parallax_vak)) { var _local2 = this.Top; while (_local2 > -1) { var _local3 = this._parent[((("GebouwDeel" + this.Gebouw) + "") + _local2) + "Br"]; _local3.removeMovieClip(); _local2--; } } }; Verst++; } else { _local5 = 0; while (_local5 < Deel.Top) { var _local4 = Landschap1[(("GebouwDeel" + Deel.Gebouw) + "") + _local5]; if (_local4 != Deel) { if (_local5 > Deel.Hoogte) { _local4.Target = _local4.Target + Deel._height; if (_local4.Target > 0) { _local4.Target = 0; } this[(("Fall" + Deel.Gebouw) + "") + _local5] = new mx.transitions.Tween(_local4, "_y", mx.transitions.easing.Bounce.easeOut, _local4._y, _local4.Target, 3, true); this[(("Fall" + Deel.Gebouw) + "") + _local5].onMotionFinished = function () { }; } } _local5++; } } Bak.Char.Gezicht.gotoAndPlay(2); Hud.Char.Gezicht.gotoAndPlay(2); for (var _local11 in Landschap1.Blokken) { if (Landschap1.Blokken[_local11] == Deel) { Landschap1.Blokken.splice(_local11, 1); } } Landschap1.GebouwExpl(_parent.Particles * 2, 35, Deel._x, Deel._y, dspx, dpsy); GebouwVlieg(Deel, dspx, dspy * 2); }; DrawingRope = function () { Rope._x = Handle._x; Rope._y = Handle._y; var _local2 = Kogel._x - Handle._x; var _local1 = Kogel._y - Handle._y; dist = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); ax = _local2 / 2; ay = _local1 / 2; Rope.clear(); Rope.lineStyle(2, "0x000000", 100); Rope.moveTo(0, 0); Rope.curveTo(ax, ay + (Kabellengte - dist), _local2, _local1); }; GebouwVlieg = function (Deel, dspx, dspy) { Deel.spx = dspx; Deel.spy = dspy; Deel.onEnterFrame = function () { this._x = this._x - this.spx; this._y = this._y + this.spy; this.spy = this.spy + 5; if (this.spx < 0) { if (this.hitTest(this._parent._parent.Bak)) { if (this.Stortend == true) { if (this.Getrokken != true) { if (this._parent._parent.Bak.Char._currentframe < 18) { this._parent._parent.Bak.Char.gotoAndPlay(18); this._parent._parent.Hud.Char.gotoAndPlay(18); this._parent.GebouwExpl(_parent.Particles, 60, this._x, this._y, -5, -5); } else { this._parent._parent.Pauze = true; this._parent._parent._parent.GameOver(); } this.removeMovieClip(); } } } } if (this._y > Stage.height) { RemoveBlok(this); } else { Gb = this._parent[(("GebouwDeel" + (this.Gebouw + 1)) + "") + 1]; var _local3 = 0; while (_local3 < Gb.Hoogte) { Gbh = this._parent[(("GebouwDeel" + (this.Gebouw + 1)) + "") + _local3]; if (this.hitTest(Gbh)) { if (Gbh.Toestand._currentframe > 2) { this._parent.GebouwVlieg(Gbh, dspx, dspy - 1); } } _local3++; } } }; }; RemoveBlok = function (Deel) { if (Gesloopt > (Target - 1)) { if (_parent.TransitionHelper._visible != true) { ScrollSpd = 0; Hit._visible = false; Cog1.stop(); Cog2.stop(); Rupsband.stop(); _parent.StartTransition("VerticalIn", 2, GameGehaald); _parent.Bonus = (Math.floor((Target * (5 * (_parent.Level * _parent.Level))) / 10) * 100) + 100; for (var _local3 in Landschap1.Blokken) { HitGebouw(Landschap1.Blokken[_local3], 0, -15); } Landschap1.Blokken = new Array(); } } if (Deel.Getrokken == true) { var _local4 = Math.floor(random(3)) + 1; this._parent.PlaySound(this._parent["Expl" + _local4]); } Deel.removeMovieClip(); }; ScoreSpawn = function (px, py, sc) { var _local3 = "Combo" + ScoreNum; Combo_s.duplicateMovieClip(_local3, this.getNextHighestDepth()); _local3 = this[_local3]; _local3.ComboTekst = _parent.Tekst13 + sc; _local3._x = px; if (_local3._x < -660) { _local3._x = -660; } _local3._y = py; this["ComboTween" + ScoreNum] = new mx.transitions.Tween(_local3, "_y", mx.transitions.easing.Bounce.easeOut, py, py - 120, 3, true); this["ComboTween" + ScoreNum].Obj = _local3; this["ComboTween" + ScoreNum].onMotionFinished = function () { this.Obj.removeMovieClip(); }; ScoreNum++; }; GameGehaald = function () { _parent.TransitionHelper._visible = true; Pauze = true; }; KogelChange = function (Num) { Kogel.gotoAndStop(Num); if (Num == 1) { Kogel._xscale = (Kogel._yscale = 50 + (_parent.Type2 * 30)); } else { Kogel._xscale = (Kogel._yscale = 50 + (_parent.Type3 * 30)); } }; BonusCount = function () { if (BonusCounter == 0) { if (_parent.Bonus > 0) { BonusCounter = _parent.Bonus / 50; } } else if (_parent.Bonus > 0) { var _local2 = Number(Math.round(_parent.Bonus / 3)) + 1; _parent.Bonus = Number(_parent.Bonus) - Number(BonusCounter); _parent.TotalScore = Number(_parent.TotalScore) + Number(BonusCounter); } else { BonusCounter = 0; _parent.StartTransition("VerticalOut", 2, _parent.UpgradeScreen); } }; FadeToMapMiddle = function () { _parent.StartTransition("AlphaIn", 1, FinishLevel); }; FinishLevel = function () { _parent.TransitionHelper._visible = true; Pauze = false; _parent.Map._visible = true; _parent.Map.GreyToGay(LevelNum); _parent.StartTransition("AlphaOut", 1, ""); _parent.gotoAndStop(_parent.BeginFrame + 1); }; KogelMove = function () { lx = Kogel._x; ly = Kogel._y; hlx = Handle._x; hly = Handle._y; Kogel._x = Kogel._x + (spx * Tempo); Kogel._y = Kogel._y + (spy * Tempo); spy = spy + Gravity; Handle._x = _xmouse; Handle._y = _ymouse - 100; distx = Handle._x - Arm._x; disty = Handle._y - Arm._y; hoek = Math.atan2(disty, distx); Arm._rotation = (hoek / Math.PI) * 180; dist = Math.sqrt((distx * distx) + (disty * disty)); Verh = 1; if (dist > ArmGrootte) { Verh = ArmGrootte / dist; dist = ArmGrootte; } else if (dist < 200) { Verh = 200 / dist; dist = 200; } Handle._x = Arm._x + (distx * Verh); Handle._y = Arm._y + (disty * Verh); Arm.Kraan.Ext._y = dist * -1; msx8 = hlx - Handle._x; msy8 = hly - Handle._y; var _local2 = 7; while (_local2 > 0) { this["msx" + _local2] = this["msx" + (_local2 + 1)]; this["msy" + _local2] = this["msy" + (_local2 + 1)]; _local2--; } msx = msx1; msy = msy1; Kogel._x = Kogel._x - msx; Kogel._y = Kogel._y - msy; distx = Kogel._x - Handle._x; disty = Kogel._y - Handle._y; dist = Math.sqrt((distx * distx) + (disty * disty)); Verh = dist / Kabellengte; if (dist > Kabellengte) { Kogel._x = Handle._x + (distx / Verh); Kogel._y = Handle._y + (disty / Verh); Touw.gotoAndStop(1); } else { msx1 = msx1 / 1.3; msy1 = msy1 / 1.3; if (Verh < 1) { var _local3 = Math.round(20 - ((Verh * Verh) * 18)); if (spx < 0) { Touw.gotoAndStop(20 + _local3); } else { Touw.gotoAndStop(_local3); } } } dx = Kogel._x - lx; dy = Kogel._y - ly; spx = (spx + dx) / 2; spy = (spy + dy) / 2; }; PauseSwitch = function () { if (Gesloopt < Target) { if (Pauze != true) { if (this._parent.TransitionHelper._visible == false) { _parent.StartTransition("VerticalIn", 11, this._parent.PausedShow); this.Pauze = true; _parent.PlaySound(_parent.Beep); } } else if (this._parent.TransitionState == "Ready") { _parent.StartTransition("VerticalOut", 11, ""); this.Pauze = false; _parent.PlaySound(_parent.Beep_out); } } }; MainLoop = function () { this.onEnterFrame = function () { KogelMove(); CheckHit(); if (Kogel._currentframe == 2) { if (Kogel.PlakDeel._x != undefined) { Lx = Landschap1._x * 0.777; Ly = Landschap1._y * 0.777; Vrh = 100 / Landschap1._xscale; var _local4 = Kogel.DeelLastx - Kogel._x; Kogel.DeelLastx = Kogel._x; Kogel.DeelLasty = Kogel._y - 20; Kogel._y = ((Kogel.PlakDeel._y * 0.777) + Landschap1._y) - 60; Kogel.PlakDeel._x = ((Kogel.PlakDeel._x * 14) + (((Kogel._x - 40) - Landschap1._x) * Vrh)) / 15; Kogel._x = ((Kogel.PlakDeel._x * 0.777) + Landschap1._x) + 40; Handle._x = (Handle._x + (Kogel._x - (distx / Verh))) / 2; Handle._y = (Handle._y + (Kogel._y - (disty / Verh))) / 2; spx = spx / 5; spy = spy / 5; msx2 = 0; msy2 = 0; if (Kogel.PlakDeel._x > (Kogel.PlakDeel.Gebouwx + (Kogel.PlakDeel._width / 2))) { this._parent.PlaySound(this._parent.whoosh); HitGebouw(Kogel.PlakDeel, (Kogel.DeelLastx - Kogel._x) / -5, -10); if (10 < (_parent.Type3 * random(10))) { HitGebouw(Landschap1[(("GebouwDeel" + Kogel.PlakDeel.Gebouw) + "") + (Kogel.PlakDeel.Hoogte + 1)], (Kogel.DeelLastx - Kogel._x) / -5, -10); Landschap1[(("GebouwDeel" + Kogel.PlakDeel.Gebouw) + "") + (Kogel.PlakDeel.Hoogte + 1)].Getrokken = true; if (10 < (_parent.Type3 * random(10))) { HitGebouw(Landschap1[(("GebouwDeel" + Kogel.PlakDeel.Gebouw) + "") + (Kogel.PlakDeel.Hoogte - 1)], (Kogel.DeelLastx - Kogel._x) / -5, -10); Landschap1[(("GebouwDeel" + Kogel.PlakDeel.Gebouw) + "") + (Kogel.PlakDeel.Hoogte + 1)].Getrokken = true; } } else if (10 < (_parent.Type3 * random(10))) { HitGebouw(Landschap1[(("GebouwDeel" + Kogel.PlakDeel.Gebouw) + "") + (Kogel.PlakDeel.Hoogte - 1)], (Kogel.DeelLastx - Kogel._x) / -5, -10); Landschap1[(("GebouwDeel" + Kogel.PlakDeel.Gebouw) + "") + (Kogel.PlakDeel.Hoogte + 1)].Getrokken = true; } var _local3 = Math.round(Math.abs(((Kogel.DeelLastx - Kogel._x) / 600) * (_local4 * 3)) + 1) * 10; ScoreSpawn(Kogel._x, Kogel._y, _local3); _parent.TotalScore = _parent.TotalScore + _local3; Kogel.PlakDeel = undefined; } } } spd = Math.sqrt((spx * spx) + (spy * spy)); hoek = Math.atan2(disty, distx); if (hoek < 0) { hoek = hoek + (Math.PI*2); } Txsc = Math.sqrt((spx * spx) + (spy * spy)) * 2; if (Kogel.spx > 0) { Txsc = Txsc - 1; } PN = "Part" + PartNum; PartNum++; Part.duplicateMovieClip(PN, this.getNextHighestDepth()); this[PN].gotoAndStop(Kogel._currentframe); this[PN]._x = Kogel._x + (random(9) - 4); this[PN]._y = Kogel._y + (random(9) - 4); this[PN]._xscale = 120 + (random(31) - 15); this[PN]._yscale = 120 + (random(31) - 15); Trail._xscale = Txsc; Touw._x = Handle._x; Touw._y = Handle._y; Touw._xscale = Kogel._x - Handle._x; Touw._yscale = Kogel._y - Handle._y; ScrollAfst = ArmLengte / 2; if (Pauze != true) { ScrollSpd = ((0.3 + ((Bak._x - (Verx + Landschap1._x)) / 150)) + (Level / 120)) * Tempo; } else { ScrollSpd = 0; BonusCount(); } Landschap1._x = Landschap1._x + ScrollSpd; Landschap2._x = Landschap2._x + (ScrollSpd / 2); if (Grond._y < (Kogel._y + (Kogel._height / 2))) { if (Bounced != true) { _parent.PlaySound(_parent.bounce); Bounced = true; } Kogel._y = Grond._y - (Kogel._height / 2); } else { Bounced = false; } DrawingRope(); }; }; UpdateGesloopt = function () { TargetDisplay = (Gesloopt + " / ") + Target; }; Init = function () { _parent.Map._visible = false; Background.gotoAndStop(Math.floor(Background._totalframes) + 1); ExplNum = 0; PartNum = 0; slomo = 1; Shovel._xscale = 60 + (40 * _parent.Type4); Shovel._yscale = 10 + (50 * _parent.Type4); Kabellengte = 280; ArmGrootte = 480; Gravity = 35; Level = _parent.Level; if (LocalLevel == undefined) { LocalLevel = 0; } else { LocalLevel = _parent.LocalLevel; } if (_parent.BossFight == true) { BadGuy._visible = true; BadTween = new mx.transitions.Tween(BadGuy, "_x", mx.transitions.easing.Regular.easeIn, BadGuy._x, BadGuy._x - 300, 10, true); } else { BadGuy._visible = false; } if (_parent.Level > _parent.HookIntro) { this.PullAbility = "Switch"; KogelChange(1); } else if (_parent.Level == _parent.HookIntro) { this.PullAbility = "Exclusive"; KogelChange(2); } else { this.PullAbility = "None"; KogelChange(1); } Col = Math.floor(random(5)) + 1; var _local3 = 1; while (_local3 < 5) { _local3++; } Combo = 0; Level = Level + LocalLevel; Tempo = 1 - ((7 - Level) / 20); LevelNum = _parent.Map.LevelNum; Score = Number(_parent.TotalScore); Target = _parent.StartTarget + (Level * _parent.TargetIncrease); ScoreNum = 0; spx = 0; spy = 0; lx = Handle._x; VolgVertraging = 12; ArmLengte = Arm._width; LevelDone._visible = false; Afst = 0; mspx = 0; mspy = 0; Gesloopt = 0; UpdateGesloopt(); Verst = 1; NumRubble = 0; Landschap1.Init(); MainLoop(); }; Init(); if (Combo > 1) { Tekst = _parent.Tekst13 + Combo; } else { Tekst = ""; }

Library Items

Symbol 1 Sound [whoosh]
Symbol 2 Sound [MotorStart]
Symbol 3 Sound [Music]
Symbol 4 Sound [laugh3]
Symbol 5 Sound [laugh2]
Symbol 6 Sound [laugh1]
Symbol 7 Sound [fireworks]
Symbol 8 Sound [cheer]
Symbol 9 Sound [bounce]
Symbol 10 Sound [Expl3]
Symbol 11 Sound [Expl2]
Symbol 12 Sound [Expl1]
Symbol 13 Sound [Beep_out]
Symbol 14 Sound [Beep]
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 GraphicUsed by:29
Symbol 18 FontUsed by:19 22 67 145 146 147 148 149 184 202 206 212 214 218 219 220 221 223 230 246 247 248 249 250 251 252 253 254 255 256 257 258 259 263 264 271 272 281 282
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Symbol 20 GraphicUsed by:21
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Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:38
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Symbol 39 MovieClipUses:36 38 34Used by:66
Symbol 40 GraphicUsed by:41
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Symbol 42 GraphicUsed by:43
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Symbol 46 GraphicUsed by:47
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Symbol 48 GraphicUsed by:49
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Symbol 50 BitmapUsed by:51
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Symbol 571 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 572 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 573 MovieClip [__Packages.mx.transitions.Tween]
Symbol 574 MovieClip [__Packages.mx.transitions.easing.Bounce]
Symbol 575 MovieClip [__Packages.mx.transitions.easing.Regular]
Symbol 68 GraphicUsed by:440  Timeline
Symbol 69 GraphicUsed by:76 524
Symbol 70 GraphicUsed by:71
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Symbol 72 GraphicUsed by:73
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Symbol 87 MovieClipUsed by:121 570
Symbol 88 ShapeTweeningUsed by:93
Symbol 89 ShapeTweeningUsed by:93
Symbol 90 ShapeTweeningUsed by:93
Symbol 91 ShapeTweeningUsed by:93
Symbol 92 GraphicUsed by:93
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Symbol 94 GraphicUsed by:101
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Symbol 108 GraphicUsed by:112
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Symbol 118 GraphicUsed by:119
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Symbol 120 GraphicUsed by:121
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Symbol 122 MovieClipUses:121Used by:Timeline
Symbol 123 GraphicUsed by:Timeline
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Symbol 125 GraphicUsed by:126
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Symbol 127 FontUsed by:128 129 130 131 132 260 485 548 549 550 554 557 558 559 560 561 562 563 564 565 566 567
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Symbol 232 GraphicUsed by:235 236 245 265
Symbol 233 GraphicUsed by:235 236 245 265
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Symbol 266 GraphicUsed by:291
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Symbol 292 GraphicUsed by:440
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Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:296 300
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Instance Names

"PreLoad"Frame 1Symbol 29 MovieClip
"Brand"Frame 1Symbol 66 MovieClip
"Brand"Frame 2Symbol 66 MovieClip
"TransitionHelper"Frame 2Symbol 291 MovieClip
"Map"Frame 3Symbol 440 MovieClip
"Game"Frame 4Symbol 570 MovieClip
"Bar"Symbol 29 MovieClip Frame 1Symbol 21 MovieClip
"Ext"Symbol 76 MovieClip Frame 1Symbol 71 MovieClip
"Arm"Symbol 76 MovieClip Frame 1Symbol 73 MovieClip
"Kraan"Symbol 77 MovieClip Frame 1Symbol 76 MovieClip
"Bal"Symbol 86 MovieClip Frame 1Symbol 83 MovieClip
"Haak"Symbol 86 MovieClip Frame 2Symbol 85 MovieClip
"Gezicht"Symbol 105 MovieClip Frame 1Symbol 101 MovieClip
"Gezicht"Symbol 105 MovieClip Frame 20Symbol 101 MovieClip
"Char"Symbol 107 MovieClip Frame 1Symbol 105 MovieClip
"Arm"Symbol 121 MovieClip Frame 1Symbol 77 MovieClip
"Kogel"Symbol 121 MovieClip Frame 1Symbol 86 MovieClip
"Volger"Symbol 121 MovieClip Frame 1Symbol 87 MovieClip
"Bak"Symbol 121 MovieClip Frame 1Symbol 107 MovieClip
"Shovel"Symbol 121 MovieClip Frame 1Symbol 114 MovieClip
"Gezicht"Symbol 182 MovieClip Frame 1Symbol 181 MovieClip
"Char"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"Bal"Symbol 222 MovieClip Frame 1Symbol 83 MovieClip
"threethousand"Symbol 291 MovieClip Frame 8Symbol 261 MovieClip
"Name"Symbol 291 MovieClip Frame 9Symbol 264 EditableText
"setting3"Symbol 291 MovieClip Frame 10Symbol 270 MovieClip
"setting2"Symbol 291 MovieClip Frame 10Symbol 270 MovieClip
"setting1_1"Symbol 291 MovieClip Frame 10Symbol 270 MovieClip
"setting1_2"Symbol 291 MovieClip Frame 10Symbol 270 MovieClip
"setting1_3"Symbol 291 MovieClip Frame 10Symbol 270 MovieClip
"Expl_s"Symbol 291 MovieClip Frame 12Symbol 290 MovieClip
"Wl"Symbol 400 MovieClip Frame 1Symbol 399 MovieClip
"Wl"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"WolkS1"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"WolkS2"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"Wolken"Symbol 403 MovieClip Frame 1Symbol 402 MovieClip
"Gezicht"Symbol 426 MovieClip Frame 1Symbol 423 MovieClip
"Base"Symbol 426 MovieClip Frame 20Symbol 415 MovieClip
"Gezicht"Symbol 426 MovieClip Frame 20Symbol 423 MovieClip
"Char"Symbol 429 MovieClip Frame 1Symbol 426 MovieClip
"Bak"Symbol 439 MovieClip Frame 1Symbol 429 MovieClip
"Ext"Symbol 439 MovieClip Frame 1Symbol 431 MovieClip
"Arm"Symbol 439 MovieClip Frame 1Symbol 433 MovieClip
"Shovel"Symbol 439 MovieClip Frame 1Symbol 114 MovieClip
"Cog2"Symbol 439 MovieClip Frame 1Symbol 117 MovieClip
"Cog1"Symbol 439 MovieClip Frame 1Symbol 117 MovieClip
"Rupsband"Symbol 439 MovieClip Frame 1Symbol 112 MovieClip
"Cog2"Symbol 439 MovieClip Frame 1Symbol 117 MovieClip
"Kogel"Symbol 439 MovieClip Frame 1Symbol 86 MovieClip
"Touw"Symbol 439 MovieClip Frame 1Symbol 438 MovieClip
"Pauper7"Symbol 440 MovieClip Frame 1Symbol 300 MovieClip
"Blij7"Symbol 440 MovieClip Frame 1Symbol 303 MovieClip
"Pauper5"Symbol 440 MovieClip Frame 1Symbol 310 MovieClip
"Blij5"Symbol 440 MovieClip Frame 1Symbol 313 MovieClip
"Pauper4"Symbol 440 MovieClip Frame 1Symbol 320 MovieClip
"Blij4"Symbol 440 MovieClip Frame 1Symbol 323 MovieClip
"Pauper10"Symbol 440 MovieClip Frame 1Symbol 330 MovieClip
"Blij10"Symbol 440 MovieClip Frame 1Symbol 333 MovieClip
"Pauper6"Symbol 440 MovieClip Frame 1Symbol 340 MovieClip
"Blij6"Symbol 440 MovieClip Frame 1Symbol 343 MovieClip
"Pauper8"Symbol 440 MovieClip Frame 1Symbol 350 MovieClip
"Pauper2"Symbol 440 MovieClip Frame 1Symbol 357 MovieClip
"Pauper1"Symbol 440 MovieClip Frame 1Symbol 364 MovieClip
"Pauper9"Symbol 440 MovieClip Frame 1Symbol 371 MovieClip
"Pauper3"Symbol 440 MovieClip Frame 1Symbol 378 MovieClip
"Blij8"Symbol 440 MovieClip Frame 1Symbol 381 MovieClip
"Blij2"Symbol 440 MovieClip Frame 1Symbol 384 MovieClip
"Blij1"Symbol 440 MovieClip Frame 1Symbol 387 MovieClip
"Blij9"Symbol 440 MovieClip Frame 1Symbol 390 MovieClip
"Blij3"Symbol 440 MovieClip Frame 1Symbol 393 MovieClip
"Wolk_Spawn"Symbol 440 MovieClip Frame 1Symbol 403 MovieClip
"Dude"Symbol 440 MovieClip Frame 1Symbol 439 MovieClip
"Gebouw_s"Symbol 468 MovieClip Frame 1Symbol 467 MovieClip
"Kleur"Symbol 484 MovieClip Frame 1Symbol 479 MovieClip
"Kleur"Symbol 484 MovieClip Frame 41Symbol 483 MovieClip
"Kleur"Symbol 497 MovieClip Frame 1Symbol 492 MovieClip
"Kleur"Symbol 497 MovieClip Frame 41Symbol 496 MovieClip
"Kleur"Symbol 507 MovieClip Frame 1Symbol 502 MovieClip
"Kleur"Symbol 507 MovieClip Frame 41Symbol 506 MovieClip
"Balk"Symbol 508 MovieClip Frame 1Symbol 186 MovieClip
"Toestand"Symbol 508 MovieClip Frame 1Symbol 473 MovieClip
"Kleur1"Symbol 508 MovieClip Frame 1Symbol 484 MovieClip
"Gas"Symbol 508 MovieClip Frame 1Symbol 486 MovieClip
"Kleur2"Symbol 508 MovieClip Frame 2Symbol 497 MovieClip
"Kleur3"Symbol 508 MovieClip Frame 3Symbol 507 MovieClip
"GebouwDeel_S"Symbol 520 MovieClip Frame 1Symbol 508 MovieClip
"GebouwBrok_S"Symbol 520 MovieClip Frame 1Symbol 516 MovieClip
"Wolk_s"Symbol 520 MovieClip Frame 1Symbol 403 MovieClip
"Expl_s"Symbol 520 MovieClip Frame 1Symbol 519 MovieClip
"Char"Symbol 523 MovieClip Frame 1Symbol 426 MovieClip
"Ext"Symbol 524 MovieClip Frame 1Symbol 431 MovieClip
"Arm"Symbol 524 MovieClip Frame 1Symbol 433 MovieClip
"Kraan"Symbol 525 MovieClip Frame 1Symbol 524 MovieClip
"Pijl"Symbol 533 MovieClip Frame 1Symbol 528 MovieClip
"Tekst"Symbol 533 MovieClip Frame 1Symbol 532 MovieClip
"Lantaarn_s"Symbol 553 MovieClip Frame 1Symbol 552 MovieClip
"Combo_s"Symbol 568 MovieClip Frame 1Symbol 567 EditableText
"BackGd_gfx"Symbol 570 MovieClip Frame 1Symbol 442 MovieClip
"swirl4 "Symbol 570 MovieClip Frame 1Symbol 445 MovieClip
"swirl2"Symbol 570 MovieClip Frame 1Symbol 448 MovieClip
"swirl3"Symbol 570 MovieClip Frame 1Symbol 451 MovieClip
"swirl1"Symbol 570 MovieClip Frame 1Symbol 448 MovieClip
"StageCollision"Symbol 570 MovieClip Frame 1Symbol 454 MovieClip
"Parallax_vak"Symbol 570 MovieClip Frame 1Symbol 470 MovieClip
"Landschap1"Symbol 570 MovieClip Frame 1Symbol 520 MovieClip
"Hud"Symbol 570 MovieClip Frame 1Symbol 523 MovieClip
"Handle"Symbol 570 MovieClip Frame 1Symbol 87 MovieClip
"Volger"Symbol 570 MovieClip Frame 1Symbol 87 MovieClip
"Bak"Symbol 570 MovieClip Frame 1Symbol 429 MovieClip
"Arm"Symbol 570 MovieClip Frame 1Symbol 525 MovieClip
"Houder"Symbol 570 MovieClip Frame 1Symbol 114 MovieClip
"Cog2"Symbol 570 MovieClip Frame 1Symbol 117 MovieClip
"Cog1"Symbol 570 MovieClip Frame 1Symbol 117 MovieClip
"Hit"Symbol 570 MovieClip Frame 1Symbol 533 MovieClip
"Part"Symbol 570 MovieClip Frame 1Symbol 547 MovieClip
"Rupsband"Symbol 570 MovieClip Frame 1Symbol 112 MovieClip
"Touw"Symbol 570 MovieClip Frame 1Symbol 438 MovieClip
"Grond"Symbol 570 MovieClip Frame 1Symbol 556 MovieClip
"Combo_s"Symbol 570 MovieClip Frame 1Symbol 568 MovieClip
"Shovel"Symbol 570 MovieClip Frame 1Symbol 119 MovieClip
"Kogel"Symbol 570 MovieClip Frame 1Symbol 86 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "whoosh"
ExportAssets (56)Timeline Frame 1Symbol 2 as "MotorStart"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Music"
ExportAssets (56)Timeline Frame 1Symbol 4 as "laugh3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "laugh2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "laugh1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "fireworks"
ExportAssets (56)Timeline Frame 1Symbol 8 as "cheer"
ExportAssets (56)Timeline Frame 1Symbol 9 as "bounce"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Expl3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Expl2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Expl1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Beep_out"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Beep"
ExportAssets (56)Timeline Frame 1Symbol 571 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 572 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 573 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 574 as "__Packages.mx.transitions.easing.Bounce"
ExportAssets (56)Timeline Frame 1Symbol 575 as "__Packages.mx.transitions.easing.Regular"

Dynamic Text Variables

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MenuTekst0Symbol 67 EditableText"<p align="center"><font face="Arial Black" size="18" color="#ffffff" letterSpacing="2.000000" kerning="1">LoadingTekst</font></p>"
_parent.MenuTekst1Symbol 128 EditableText"<p align="center"><font face="Impact" size="26" color="#35adfd" letterSpacing="0.000000" kerning="1">MenuTekst1</font></p>"
_parent.Tekst3Symbol 129 EditableText"<p align="left"><font face="Impact" size="22" color="#ff8cb7" letterSpacing="0.000000" kerning="1">Tekst3</font></p>"
_parent.MenuTekst3Symbol 130 EditableText"<p align="center"><font face="Impact" size="22" color="#35adfd" letterSpacing="0.000000" kerning="1">MenuTekst3</font></p>"
_parent.MenuTekst4Symbol 131 EditableText"<p align="center"><font face="Impact" size="22" color="#35adfd" letterSpacing="0.000000" kerning="1">MenuTekst3</font></p>"
_parent.MenuTekst6Symbol 132 EditableText"<p align="center"><font face="Impact" size="22" color="#35adfd" letterSpacing="0.000000" kerning="1">MenuTekst6</font></p><p align="center"></p>"
_parent.Tekst9Symbol 145 EditableText"<p align="center"><font face="Arial Black" size="25" color="#35adfd" letterSpacing="0.000000" kerning="1">Bonus</font></p>"
_parent.BonusSymbol 146 EditableText"<p align="center"><font face="Arial Black" size="25" color="#fe81b4" letterSpacing="0.000000" kerning="1">0</font></p>"
_parent.Tekst8Symbol 147 EditableText"<p align="center"><font face="Arial Black" size="42" color="#ffcc00" letterSpacing="0.000000" kerning="1">Level Succesful!</font></p>"
_parent.Tekst10Symbol 148 EditableText"<p align="center"><font face="Arial Black" size="25" color="#35adfd" letterSpacing="0.000000" kerning="1">Total</font></p>"
_parent.TotalScoreSymbol 149 EditableText"<p align="center"><font face="Arial Black" size="25" color="#fe81b4" letterSpacing="0.000000" kerning="1">0</font></p>"
_parent.MenuTekst2Symbol 184 EditableText"<p align="center"><font face="Arial Black" size="42" color="#ffcc00" letterSpacing="0.000000" kerning="1">MenuTekst12</font></p>"
_parent.MenuTekst2Symbol 202 EditableText"<p align="center"><font face="Arial Black" size="42" color="#ffcc00" letterSpacing="0.000000" kerning="1">MenuTekst12</font></p>"
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_parent.MenuTekst2Symbol 214 EditableText"<p align="center"><font face="Arial Black" size="42" color="#ffcc00" letterSpacing="0.000000" kerning="1">MenuTekst12</font></p>"
_parent.MenuTekst2Symbol 223 EditableText"<p align="center"><font face="Arial Black" size="42" color="#ffcc00" letterSpacing="0.000000" kerning="1">MenuTekst12</font></p>"
_parent._parent.Tekst16Symbol 230 EditableText"<p align="center"><font face="Arial Black" size="35" color="#ffcc00" letterSpacing="0.000000" kerning="1">Tekst16</font></p>"
_parent.Type2Symbol 246 EditableText"<p align="left"><font face="Arial Black" size="22" color="#fe81b4" letterSpacing="0.000000" kerning="1">T2</font></p>"
_parent.Type3Symbol 247 EditableText"<p align="left"><font face="Arial Black" size="22" color="#fe81b4" letterSpacing="0.000000" kerning="1">T3</font></p>"
_parent.Type4Symbol 248 EditableText"<p align="left"><font face="Arial Black" size="22" color="#fe81b4" letterSpacing="0.000000" kerning="1">T4</font></p>"
_parent._parent.MenuTekst3Symbol 249 EditableText"<p align="center"><font face="Arial Black" size="35" color="#ffcc00" letterSpacing="0.000000" kerning="1">MenuTekst3</font></p>"
_parent._parent.HighName1Symbol 250 EditableText"<p align="right"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighName1</font></p>"
_parent._parent.HighName2Symbol 251 EditableText"<p align="right"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighName2</font></p>"
_parent._parent.HighName3Symbol 252 EditableText"<p align="right"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighName3</font></p>"
_parent._parent.HighName4Symbol 253 EditableText"<p align="right"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighName4</font></p>"
_parent._parent.HighName5Symbol 254 EditableText"<p align="right"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighName5</font></p>"
_parent._parent.HighScore1Symbol 255 EditableText"<p align="left"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighScore1</font></p>"
_parent._parent.HighScore2Symbol 256 EditableText"<p align="left"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighScore2</font></p>"
_parent._parent.HighScore3Symbol 257 EditableText"<p align="left"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighScore3</font></p>"
_parent._parent.HighScore4Symbol 258 EditableText"<p align="left"><font face="Arial Black" size="24" color="#fe81b4" letterSpacing="0.000000" kerning="1">HighScore4</font></p>"
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_parent._parent.MenuTekst5Symbol 260 EditableText"<p align="center"><font face="Impact" size="22" color="#35adfd" letterSpacing="0.000000" kerning="1">MenuTekst5</font></p>"
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_parent.PlayerNameSymbol 264 EditableText"<p align="center"></p>"
_parent.Tekst3Symbol 271 EditableText"<p align="center"><font face="Arial Black" size="42" color="#ffcc00" letterSpacing="0.000000" kerning="1">Tekst3</font></p>"
_parent.Tekst11Symbol 272 EditableText"<p align="center"><font face="Arial Black" size="20" color="#fe81b4" letterSpacing="0.000000" kerning="1">Tekst17</font></p>"
_parent.Tekst2Symbol 281 EditableText"<p align="center"><font face="Arial Black" size="35" color="#ffcc00" letterSpacing="0.000000" kerning="1">Tekst2</font></p>"
_parent.Tekst3Symbol 282 EditableText"<p align="center"><font face="Arial Black" size="35" color="#ffcc00" letterSpacing="0.000000" kerning="1">Tekst3</font></p>"
TimeSymbol 485 EditableText"<p align="left"><font face="Impact" size="48" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
_parent._parent._parent.Tekst4Symbol 530 EditableText"<p align="left"><font face="Arial Black" size="52" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>Tekst4</b></font></p>"
_parent._parent._parent.Tekst5Symbol 531 EditableText"<p align="left"><font face="Arial Black" size="52" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>Tekst5</b></font></p>"
_parent.TotalScoreSymbol 548 EditableText"<p align="left"><font face="Impact" size="28" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
TargetDisplaySymbol 549 EditableText"<p align="left"><font face="Impact" size="28" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
_parent.Tekst7Symbol 550 EditableText"<p align="right"><font face="Impact" size="28" color="#ff3366" letterSpacing="0.000000" kerning="1">Tekst7</font></p>"
_parent.Tekst6Symbol 554 EditableText"<p align="right"><font face="Impact" size="28" color="#ff3366" letterSpacing="0.000000" kerning="1">Tekst6</font></p>"
spxSymbol 557 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
spySymbol 558 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
msx1Symbol 559 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
msy1Symbol 560 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
msx2Symbol 561 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
msy2Symbol 562 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
msx3Symbol 563 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
msy3Symbol 564 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
msxSymbol 565 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
msySymbol 566 EditableText"<p align="left"><font face="Impact" size="22" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"
ComboTekstSymbol 567 EditableText"<p align="center"><font face="Impact" size="32" color="#ff3366" letterSpacing="0.000000" kerning="1">0</font></p>"




http://swfchan.com/6/28427/info.shtml
Created: 20/5 -2019 10:23:18 Last modified: 20/5 -2019 10:23:18 Server time: 22/12 -2024 08:29:51