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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Wakeboarding XS.swf

This is the info page for
Flash #28516

(Click the ID number above for more basic data on this flash file.)


Text
MINICLIP.COM INTRO COMPONENT v1.3

Place this component on the second
frame, leaving frame 1 completely
empty. The silhouette helps you position
the preloader correctly on your page.

The game is loading (0%)

The game is loading (0%)

Free Games AND ShowS

PLAY

INSTRUCTIONS

Welcome to Wakeboarding XS!!

Choose your player, strap on your board and score as
many points as you can by combining a perfect line,
maximum power and the biggest air combo tricks over
the wake and obstacles in your way...

Move left/right
Click to power up, release
to jump
Tricks
Hold to Rail Grind

Mouse movement:
Left mouse button:
Z, X, C, V:
Space Bar:

Make sure you complete your trick before you hit the
water, and stop grinding at the end of the rail, otherwise
you'll wipe out!

Choose your player

0000

0000

000000

finish

PLAY MORE GAMES

BACK

LOADING HIGHSCORES...

MINICLIP.COM HIGHSCORE COMPONENT v1.24

Place this component on a frame where the
highscores should be displayed. The silhouette
helps you position it correctly on your page.

scoreLocation
gamename
saveScore
scoreIsTime
scoreReversed

The absolute path to the
score variable.
Game identifier.
Set to false to only show
the scores and not save score.
Score is based on time -
'00m23s45ms' should be
sent as '2345' (number mustn't
start with a zero).
Score is sorted descending,
time is sorted ascending.

DAILY

WEEKLY

MONTHLY

THE HIGHSCORES ARE EXCLUSIVELY
AVAILABLE ON MINICLIP.COM

PLAY THIS GAME WITH HIGHSCORES!

PLAY THIS GAME WITH HIGHSCORES!

HIGHSCORES

Well played!

Well played!

PLAY AGAIN

DOWNLOAD THIS GAME

FREE GAMES BY EMAIL

ActionScript [AS1/AS2]

Frame 2
mute = false; stop();
Frame 3
play();
Instance of Symbol 55 MovieClip in Frame 3
onClipEvent (enterFrame) { percentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.gotoAndStop(percentLoaded); }
Instance of Symbol 78 MovieClip "muteMC" in Frame 5
onClipEvent (load) { if (_parent.mute) { this.gotoAndStop("mute"); } }
Frame 6
if (!mute) { sfx.gotoAndPlay("bgloop"); } stop();
Frame 9
stop();
Frame 11
stopAllSounds();
Frame 12
_quality = "BEST"; score = 0; lives = 3; if (!mute) { sfx.gotoAndPlay("bgloop"); } if (playerNum == 2) { nextFrame(); } else { stop(); }
Instance of Symbol 99 MovieClip in Frame 12
onClipEvent (enterFrame) { if (_parent.finishing) { _y = (_y + 5); scale = 100 - ((400 - _y) / 8); _xscale = scale; _yscale = scale; } }
Instance of Symbol 124 MovieClip "obstacle" in Frame 12
onClipEvent (load) { active = false; } onClipEvent (enterFrame) { if (!active) { if (random(4) == 0) { if (random(2) == 0) { oFrame = 1; _x = 230; dx = -2; } else { oFrame = 2; _x = 320; dx = 2; } } else if (random(2) == 0) { oFrame = 3; _x = 240; dx = -2; } else { oFrame = 4; _x = 310; dx = 2; } _y = -60; this.gotoAndStop(oFrame); active = true; } else if (_y < 500) { _y = (_y + 5); _x = (_x + dx); if (((oFrame > 2) && (_y > 300)) && (_y < 350)) { _parent.rampLevel = true; } else { _parent.rampLevel = false; } if (((oFrame < 3) && (_y > 180)) && (_y < 220)) { _parent.railLevel = true; } else { _parent.railLevel = false; } if (((oFrame < 3) && (_y >= 220)) && (_y < 400)) { _parent.railPast = true; } else { _parent.railPast = false; } } else { active = false; } scale = 100 - ((400 - _y) / 8); _xscale = scale; _yscale = scale; }
Instance of Symbol 129 MovieClip "hazard" in Frame 12
onClipEvent (load) { active = false; } onClipEvent (enterFrame) { chance = Math.floor((50000 - _parent.score) / 500); if (chance < 0) { chance = 0; } if (((!active) && (_parent.obstacle._y > 200)) && (random(chance) == 0)) { if (random(2) == 0) { oFrame = 1; _x = 250; dx = -2; } else { oFrame = 2; _x = 300; dx = 2; } _y = -60; this.gotoAndStop(oFrame); active = true; } else if (_y < 500) { _y = (_y + 5); _x = (_x + dx); if ((_y > 290) && (_y < 340)) { _parent.hazardLevel = true; } else { _parent.hazardLevel = false; } } else { active = false; } scale = 100 - ((400 - _y) / 8); _xscale = scale; _yscale = scale; }
Instance of Symbol 132 MovieClip in Frame 12
onClipEvent (enterFrame) { mx = (_parent.player._x + _parent.player.marker._x) - this._x; my = ((_parent.player._y + _parent.player.marker._y) + _parent.player.markerDY) - this._y; _xscale = mx; _yscale = (-my); }
Instance of Symbol 439 MovieClip "player" in Frame 12
onClipEvent (load) { active = false; a = 12; b = 1.4; trickActive = 0; anim = "ambient"; dx = 0; xMin = 50; xMax = 500; jumpLengthFactor = 0.8; jumpY = 0.3; jumpin = false; grindin = false; power = 0; powerUp = false; trickLength = new Array(0, 26, 28, 38, 24); mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!jumpin) { power = 0; powerUp = true; } }; mouseListener.onMouseUp = function () { if (!jumpin) { powerUp = false; if (onRamp) { trickScore = 0; trickNum = 1; jumpLength = Math.ceil(power * jumpLengthFactor) * 2; trace("jumpLength = " + jumpLength); jumpin = true; trickCount = 1; nextAnim = "jump"; this.gotoAndPlay("jump"); } power = 0; } }; Mouse.addListener(mouseListener); } onClipEvent (enterFrame) { if (active) { if (grindin) { if (Key.isDown(32)) { railKeyOn = true; } else { railKeyOn = false; } oy = _parent.obstacle._y; if (((oy < 350) && (trickComplete)) || ((oy > 450) && (!trickComplete))) { this.gotoAndPlay("crash"); grindin = false; railKeyOn = false; nextAnim = "ambient"; active = false; } else if ((trickComplete && (oy >= 350)) && (oy <= 450)) { grindin = false; railKeyOn = false; nextAnim = "ambient"; scoreAnim.gotoAndPlay(2); _parent.score = _parent.score + trickScore; } } else if (jumpin) { if ((trickCount == 1) && (nextAnim == "jump")) { this.gotoAndPlay("jump"); } if (trickActive == 0) { if (Key.isDown(90)) { trickActive = 1; } else if (Key.isDown(88)) { trickActive = 2; } else if (Key.isDown(67)) { trickActive = 3; } else if (Key.isDown(86)) { trickActive = 4; } if (trickActive > 0) { nextAnim = "trick" + trickActive; this.gotoAndPlay(nextAnim); } } nextAnim = "ambient"; if (trickCount <= (jumpLength / 2)) { bY = ((jumpLength / 2) - trickCount) * (-jumpY); } else if (trickCount < jumpLength) { bY = (trickCount - (jumpLength / 2)) * jumpY; } else { splash.play(); if (trickComplete) { scoreAnim.gotoAndPlay(2); _parent.score = _parent.score + trickScore; this.gotoAndPlay("ambient"); trickActive = 0; } else { this.gotoAndPlay("crash"); active = false; } jumpin = false; bY = 0; } boarder._y = boarder._y + bY; markerDY = markerDY + bY; trickCount++; } else { markerDY = 0; if (powerUp) { if (power < 49) { power++; } else { power = 0; } } hitHazard = false; if (_parent.hazardLevel) { trace("hazardLevel"); rX = _x - _parent.hazard._x; obs = _parent.hazard.oFrame; if (((obs == 1) && (rX > -50)) && (rX < 60)) { hitHazard = true; } else if (((obs == 2) && (rX > -30)) && (rX < 40)) { hitHazard = true; } } if (_parent.railPast) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 1) && (rX > -40)) && (rX < 30)) { hitHazard = true; } else if (((obs == 2) && (rX > -10)) && (rX < 60)) { hitHazard = true; } } if (!hitHazard) { onRamp = false; if (_parent.rampLevel) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 3) && (rX > -40)) && (rX < 70)) { onRamp = true; } else if (((obs == 4) && (rX > -60)) && (rX < 50)) { onRamp = true; } } onRail = false; if (_parent.railLevel) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 1) && (rX > -40)) && (rX < 30)) { onRail = true; } else if (((obs == 2) && (rX > -10)) && (rX < 60)) { onRail = true; } } if (onRail && (Key.isDown(32))) { trickScore = 0; railKeyOn = true; grindin = true; nextAnim = "grind"; this.gotoAndPlay("grind"); } if ((!jumpin) && (!grindin)) { if (dx < -5) { if (anim == "ambient") { this.gotoAndPlay("left"); } else if (anim != "left") { nextAnim = "left"; this.play(); } } else if (dx > 5) { if (anim == "ambient") { this.gotoAndPlay("right"); } else if (anim != "right") { nextAnim = "right"; this.play(); } } else if (anim != "ambient") { nextAnim = "ambient"; this.play(); } } } else { this.gotoAndPlay("crash"); active = false; } mx = _parent._xmouse; if (mx < xMin) { mx = xMin; } else if (mx > xMax) { mx = xMax; } dx = (dx + (((mx - _x) * 1) / a)) / b; _x = (_x + dx); } } }
Instance of Symbol 450 MovieClip in Frame 12
onClipEvent (enterFrame) { gotoAndStop(_parent.player.power + 1 +11); }
Instance of Symbol 455 MovieClip in Frame 12
onClipEvent (load) { _parent.finishing = false; pos = 130; boat._y = pos; } onClipEvent (enterFrame) { pos = pos - 0.1; boat._y = pos; if ((pos < -120) && (!_parent.finishing)) { _parent.finishing = true; } if (pos < -130) { _parent.gotoAndStop("gameover"); } }
Instance of Symbol 78 MovieClip "muteMC" in Frame 12
onClipEvent (load) { if (_parent.mute) { this.gotoAndStop("mute"); } }
Instance of Symbol 746 MovieClip "player" in Frame 13
onClipEvent (load) { active = false; a = 12; b = 1.4; trickActive = 0; anim = "ambient"; dx = 0; xMin = 50; xMax = 500; jumpLengthFactor = 0.8; jumpY = 0.3; jumpin = false; grindin = false; power = 0; powerUp = false; trickLength = new Array(0, 26, 28, 38, 24); mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!jumpin) { power = 0; powerUp = true; } }; mouseListener.onMouseUp = function () { if (!jumpin) { powerUp = false; if (onRamp) { trickScore = 0; trickNum = 1; jumpLength = Math.ceil(power * jumpLengthFactor) * 2; trace("jumpLength = " + jumpLength); jumpin = true; trickCount = 1; nextAnim = "jump"; this.gotoAndPlay("jump"); } power = 0; } }; Mouse.addListener(mouseListener); } onClipEvent (enterFrame) { if (active) { if (grindin) { if (Key.isDown(32)) { railKeyOn = true; } else { railKeyOn = false; } oy = _parent.obstacle._y; if (((oy < 350) && (trickComplete)) || ((oy > 450) && (!trickComplete))) { this.gotoAndPlay("crash"); grindin = false; railKeyOn = false; nextAnim = "ambient"; active = false; } else if ((trickComplete && (oy >= 350)) && (oy <= 450)) { grindin = false; railKeyOn = false; nextAnim = "ambient"; scoreAnim.gotoAndPlay(2); _parent.score = _parent.score + trickScore; } } else if (jumpin) { if ((trickCount == 1) && (nextAnim == "jump")) { this.gotoAndPlay("jump"); } if (trickActive == 0) { if (Key.isDown(90)) { trickActive = 1; } else if (Key.isDown(88)) { trickActive = 2; } else if (Key.isDown(67)) { trickActive = 3; } else if (Key.isDown(86)) { trickActive = 4; } if (trickActive > 0) { nextAnim = "trick" + trickActive; this.gotoAndPlay(nextAnim); } } nextAnim = "ambient"; if (trickCount <= (jumpLength / 2)) { bY = ((jumpLength / 2) - trickCount) * (-jumpY); } else if (trickCount < jumpLength) { bY = (trickCount - (jumpLength / 2)) * jumpY; } else { splash.play(); if (trickComplete) { scoreAnim.gotoAndPlay(2); _parent.score = _parent.score + trickScore; this.gotoAndPlay("ambient"); trickActive = 0; } else { this.gotoAndPlay("crash"); active = false; } jumpin = false; bY = 0; } boarder._y = boarder._y + bY; markerDY = markerDY + bY; trickCount++; } else { markerDY = 0; if (powerUp) { if (power < 49) { power++; } else { power = 0; } } hitHazard = false; if (_parent.hazardLevel) { trace("hazardLevel"); rX = _x - _parent.hazard._x; obs = _parent.hazard.oFrame; if (((obs == 1) && (rX > -50)) && (rX < 60)) { hitHazard = true; } else if (((obs == 2) && (rX > -30)) && (rX < 40)) { hitHazard = true; } } if (_parent.railPast) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 1) && (rX > -40)) && (rX < 30)) { hitHazard = true; } else if (((obs == 2) && (rX > -10)) && (rX < 60)) { hitHazard = true; } } if (!hitHazard) { onRamp = false; if (_parent.rampLevel) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 3) && (rX > -40)) && (rX < 70)) { onRamp = true; } else if (((obs == 4) && (rX > -60)) && (rX < 50)) { onRamp = true; } } onRail = false; if (_parent.railLevel) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 1) && (rX > -40)) && (rX < 30)) { onRail = true; } else if (((obs == 2) && (rX > -10)) && (rX < 60)) { onRail = true; } } if (onRail && (Key.isDown(32))) { trickScore = 0; railKeyOn = true; grindin = true; nextAnim = "grind"; this.gotoAndPlay("grind"); } if ((!jumpin) && (!grindin)) { if (dx < -5) { if (anim == "ambient") { this.gotoAndPlay("left"); } else if (anim != "left") { nextAnim = "left"; this.play(); } } else if (dx > 5) { if (anim == "ambient") { this.gotoAndPlay("right"); } else if (anim != "right") { nextAnim = "right"; this.play(); } } else if (anim != "ambient") { nextAnim = "ambient"; this.play(); } } } else { this.gotoAndPlay("crash"); active = false; } mx = _parent._xmouse; if (mx < xMin) { mx = xMin; } else if (mx > xMax) { mx = xMax; } dx = (dx + (((mx - _x) * 1) / a)) / b; _x = (_x + dx); } } }
Frame 21
stopAllSounds(); stop();
Instance of Symbol 776 MovieClip in Frame 21
//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "wakeboarding"; saveScore = true; scoreIsTime = false; scoreReversed = false; }
Symbol 8 MovieClip Frame 1
this._visible = false;
Symbol 15 MovieClip Frame 1
pushSWF1 = "http://www.miniclip.com/swfcontent/push/didyouknow.swf"; totalAds = 1; gotoAndPlay ("ReadCookie");
Symbol 15 MovieClip Frame 9
so = SharedObject.getLocal("MiniclipLoaderAd"); showThisAd = so.data.showThisAd + 1; if (showThisAd > totalAds) { showThisAd = 1; } so.data.showThisAd = showThisAd; gotoAndPlay ("prepareAd");
Symbol 15 MovieClip Frame 20
doReadCookie(); showAd = ((this["pushSWF" + showThisAd] + "?cacheBuster=") + getTimer()) + random(999999); gotoAndPlay ("loadAd");
Symbol 15 MovieClip Frame 31
if (_url.indexOf(http) > 0) { mcAd.loadMovie(showAd); } mcCookie.doWriteCookie(showThisAd);
Symbol 15 MovieClip Frame 33
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { lastAdShown = showThisAd; doWriteCookie(); gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 15 MovieClip Frame 41
stop();
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 100
stop();
Symbol 27 MovieClip Frame 1
stop();
Symbol 27 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 30 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 30 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 60
Symbol 44 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 45 MovieClip Frame 1
_root.stop(); play();
Instance of Symbol 8 MovieClip "mcIntro" in Symbol 45 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 45 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 27 MovieClip "mcLoadingAnimated" in Symbol 45 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 45 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { mcLoadingAnimated._visible = true; }
Symbol 45 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 54 Button
on (release) { _parent.play(); }
Symbol 55 MovieClip Frame 1
stop();
Symbol 57 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 61 Button
on (release) { nextFrame(); }
Symbol 66 Button
on (release) { gotoAndStop (1); }
Symbol 71 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 5
gotoAndStop (1);
Symbol 75 Button
on (release) { stopAllSounds(); _parent.mute = true; gotoAndStop ("mute"); }
Symbol 77 Button
on (release) { _parent.mute = false; _parent.sfx.gotoAndPlay("bgloop"); gotoAndStop (1); }
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 5
stop();
Symbol 84 Button
on (release) { _parent.playerNum = 1; _parent.play(); }
Symbol 87 Button
on (release) { _parent.playerNum = 2; _parent.play(); }
Symbol 124 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 2
if (!_parent._parent.mute) { _parent._parent.sfx.gotoAndPlay("splash"); } play();
Symbol 158 MovieClip Frame 12
gotoAndStop (1);
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 30
gotoAndStop (1);
Symbol 439 MovieClip Frame 1
play();
Symbol 439 MovieClip Frame 16
active = true;
Symbol 439 MovieClip Frame 17
anim = "ambient";
Symbol 439 MovieClip Frame 28
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 439 MovieClip Frame 35
if (!_parent.mute) { _parent.sfx.gotoAndPlay("right"); } anim = "right";
Symbol 439 MovieClip Frame 41
if (((!jumpin) && (!grindin)) && (active)) { stop(); }
Symbol 439 MovieClip Frame 47
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 439 MovieClip Frame 52
if (!_parent.mute) { _parent.sfx.gotoAndPlay("left"); } anim = "left";
Symbol 439 MovieClip Frame 58
if (((!jumpin) && (!grindin)) && (active)) { stop(); }
Symbol 439 MovieClip Frame 64
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 439 MovieClip Frame 70
if (!_parent.mute) { _parent.sfx.gotoAndPlay("crashM"); } count = 50;
Symbol 439 MovieClip Frame 76
play();
Symbol 439 MovieClip Frame 77
count--; if (count > 0) { prevFrame(); } else { _parent.lives--; _parent.livesMC.nextFrame(); if (_parent.lives == 0) { _parent.gotoAndStop("gameover"); } gotoAndPlay ("start"); }
Symbol 439 MovieClip Frame 80
trickActive = 0; trickComplete = true; boarder.gotoAndPlay("ambient");
Symbol 439 MovieClip Frame 89
gotoAndPlay ("jump");
Symbol 439 MovieClip Frame 100
trickComplete = false; boarder.gotoAndPlay("trick1");
Symbol 439 MovieClip Frame 124
trickComplete = true; trickScore = trickScore + (1000 * trickNum); trickNum++;
Symbol 439 MovieClip Frame 127
gotoAndPlay ("jump");
Symbol 439 MovieClip Frame 130
trickComplete = false; boarder.gotoAndPlay("trick2");
Symbol 439 MovieClip Frame 156
trickComplete = true; trickScore = trickScore + (1500 * trickNum); trickNum++;
Symbol 439 MovieClip Frame 159
gotoAndPlay ("jump");
Symbol 439 MovieClip Frame 170
trickComplete = false; boarder.gotoAndPlay("trick3");
Symbol 439 MovieClip Frame 205
trickComplete = true; trickScore = trickScore + (2000 * trickNum); trickNum++;
Symbol 439 MovieClip Frame 210
gotoAndPlay ("jump");
Symbol 439 MovieClip Frame 215
trickComplete = false; boarder.gotoAndPlay("trick4");
Symbol 439 MovieClip Frame 237
trickComplete = true; trickScore = trickScore + (1000 * trickNum); trickNum++;
Symbol 439 MovieClip Frame 240
gotoAndPlay ("jump");
Symbol 439 MovieClip Frame 250
trickComplete = false; boarder.gotoAndPlay("grind");
Symbol 439 MovieClip Frame 259
if (railKeyOn) { gotoAndPlay ("grindAmbient"); } else { play(); }
Symbol 439 MovieClip Frame 265
trickComplete = true; trickScore = 2000;
Symbol 439 MovieClip Frame 267
gotoAndPlay ("ambient");
Symbol 441 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 1
stop();
Symbol 460 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 465 Button
on (release) { stopAllSounds(); gotoAndStop ("ready"); }
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 5
gotoAndStop (1);
Symbol 471 MovieClip Frame 10
gotoAndStop (1);
Symbol 471 MovieClip Frame 15
gotoAndStop (1);
Symbol 471 MovieClip Frame 20
gotoAndStop (1);
Symbol 471 MovieClip Frame 25
gotoAndStop (1);
Symbol 471 MovieClip Frame 30
gotoAndStop (1);
Symbol 746 MovieClip Frame 1
play();
Symbol 746 MovieClip Frame 16
active = true;
Symbol 746 MovieClip Frame 17
anim = "ambient";
Symbol 746 MovieClip Frame 28
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 746 MovieClip Frame 35
if (!_parent.mute) { _parent.sfx.gotoAndPlay("right"); } anim = "right";
Symbol 746 MovieClip Frame 41
if (((!jumpin) && (!grindin)) && (active)) { stop(); }
Symbol 746 MovieClip Frame 47
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 746 MovieClip Frame 52
if (!_parent.mute) { _parent.sfx.gotoAndPlay("left"); } anim = "left";
Symbol 746 MovieClip Frame 58
if (((!jumpin) && (!grindin)) && (active)) { stop(); }
Symbol 746 MovieClip Frame 64
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 746 MovieClip Frame 70
if (!_parent.mute) { _parent.sfx.gotoAndPlay("crashF"); } count = 50;
Symbol 746 MovieClip Frame 76
play();
Symbol 746 MovieClip Frame 77
count--; if (count > 0) { prevFrame(); } else { _parent.lives--; _parent.livesMC.nextFrame(); if (_parent.lives == 0) { _parent.gotoAndStop("gameover"); } gotoAndPlay ("start"); }
Symbol 746 MovieClip Frame 80
trickActive = 0; trickComplete = true; boarder.gotoAndPlay("ambient");
Symbol 746 MovieClip Frame 89
gotoAndPlay ("jump");
Symbol 746 MovieClip Frame 100
trickComplete = false; boarder.gotoAndPlay("trick1");
Symbol 746 MovieClip Frame 126
trickComplete = true; trickScore = trickScore + (1500 * trickNum); trickNum++;
Symbol 746 MovieClip Frame 129
gotoAndPlay ("jump");
Symbol 746 MovieClip Frame 135
trickComplete = false; boarder.gotoAndPlay("trick2");
Symbol 746 MovieClip Frame 161
trickComplete = true; trickScore = trickScore + (1500 * trickNum); trickNum++;
Symbol 746 MovieClip Frame 164
gotoAndPlay ("jump");
Symbol 746 MovieClip Frame 170
trickComplete = false; boarder.gotoAndPlay("trick3");
Symbol 746 MovieClip Frame 205
trickComplete = true; trickScore = trickScore + (2000 * trickNum); trickNum++;
Symbol 746 MovieClip Frame 210
gotoAndPlay ("jump");
Symbol 746 MovieClip Frame 215
trickComplete = false; boarder.gotoAndPlay("trick4");
Symbol 746 MovieClip Frame 237
trickComplete = true; trickScore = trickScore + (1000 * trickNum); trickNum++;
Symbol 746 MovieClip Frame 240
gotoAndPlay ("jump");
Symbol 746 MovieClip Frame 250
trickComplete = false; boarder.gotoAndPlay("grind");
Symbol 746 MovieClip Frame 259
if (railKeyOn) { gotoAndPlay ("grindAmbient"); } else { play(); }
Symbol 746 MovieClip Frame 265
trickComplete = true; trickScore = 2000;
Symbol 746 MovieClip Frame 267
gotoAndPlay ("ambient");
Symbol 755 MovieClip Frame 1
this._visible = false;
Symbol 770 Button
on (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }
Instance of Symbol 755 MovieClip "mcHighscores" in Symbol 776 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 776 MovieClip Frame 2
if (((_url.slice(0, 23) != "http://www.miniclip.com") and (_url.slice(0, 19) != "http://miniclip.com")) and (_url.slice(0, 20) != "http://66.132.254.49")) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?" + noCache); stop(); }
Symbol 776 MovieClip Frame 3
stop();
Symbol 781 Button
on (release) { gotoAndPlay ("ready"); }
Symbol 785 Button
on (release) { getURL ("http://www.miniclip.com/download_wakeboarding.htm", "_blank"); }
Symbol 788 Button
on (release) { getURL ("http://www.miniclip.com/signup2.htm", "_blank"); }

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Instance Names

"sfx"Frame 5Symbol 73 MovieClip
"muteMC"Frame 5Symbol 78 MovieClip
"obstacle"Frame 12Symbol 124 MovieClip
"hazard"Frame 12Symbol 129 MovieClip
"player"Frame 12Symbol 439 MovieClip
"livesMC"Frame 12Symbol 441 MovieClip
"sfx"Frame 12Symbol 471 MovieClip
"muteMC"Frame 12Symbol 78 MovieClip
"player"Frame 13Symbol 746 MovieClip
"mcAd"Symbol 15 MovieClip Frame 1Symbol 13 MovieClip
"mcLoading"Symbol 27 MovieClip Frame 1Symbol 25 MovieClip
"mcLoading"Symbol 27 MovieClip Frame 11Symbol 25 MovieClip
"mcIntro"Symbol 45 MovieClip Frame 1Symbol 8 MovieClip
"mcLoadingAnimated"Symbol 45 MovieClip Frame 2Symbol 27 MovieClip
"mcBackground"Symbol 45 MovieClip Frame 2Symbol 30 MovieClip
"mcAnimation"Symbol 45 MovieClip Frame 2Symbol 44 MovieClip
"rope"Symbol 132 MovieClip Frame 1Symbol 131 MovieClip
"splash"Symbol 439 MovieClip Frame 1Symbol 158 MovieClip
"marker"Symbol 439 MovieClip Frame 1Symbol 159 MovieClip
"scoreAnim"Symbol 439 MovieClip Frame 1Symbol 163 MovieClip
"boarder"Symbol 439 MovieClip Frame 80Symbol 438 MovieClip
"boat"Symbol 455 MovieClip Frame 1Symbol 454 MovieClip
"splash"Symbol 746 MovieClip Frame 1Symbol 158 MovieClip
"marker"Symbol 746 MovieClip Frame 1Symbol 159 MovieClip
"scoreAnim"Symbol 746 MovieClip Frame 1Symbol 163 MovieClip
"boarder"Symbol 746 MovieClip Frame 80Symbol 745 MovieClip
"mcLoading"Symbol 776 MovieClip Frame 1Symbol 749 MovieClip
"mcHighscores"Symbol 776 MovieClip Frame 1Symbol 755 MovieClip
"mcTarget"Symbol 776 MovieClip Frame 2Symbol 749 MovieClip
"mcHighScoreData"Symbol 776 MovieClip Frame 3Symbol 774 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"ready"Frame 6
"chooser"Frame 9
"gameover"Frame 21
"content"Symbol 15 MovieClip Frame 1
"ReadCookie"Symbol 15 MovieClip Frame 9
"prepareAd"Symbol 15 MovieClip Frame 20
"loadAd"Symbol 15 MovieClip Frame 31
"showAd"Symbol 15 MovieClip Frame 41
"preload"Symbol 45 MovieClip Frame 3
"bgloop"Symbol 73 MovieClip Frame 5
"mute"Symbol 78 MovieClip Frame 5
"start"Symbol 438 MovieClip Frame 1
"ambient"Symbol 438 MovieClip Frame 17
"right"Symbol 438 MovieClip Frame 27
"left"Symbol 438 MovieClip Frame 41
"trick1"Symbol 438 MovieClip Frame 55
"trick2"Symbol 438 MovieClip Frame 83
"trick3"Symbol 438 MovieClip Frame 113
"trick4"Symbol 438 MovieClip Frame 154
"grind"Symbol 438 MovieClip Frame 180
"grindOut"Symbol 438 MovieClip Frame 190
"start"Symbol 439 MovieClip Frame 1
"ambient"Symbol 439 MovieClip Frame 17
"right"Symbol 439 MovieClip Frame 35
"left"Symbol 439 MovieClip Frame 52
"crash"Symbol 439 MovieClip Frame 70
"jump"Symbol 439 MovieClip Frame 80
"trick1"Symbol 439 MovieClip Frame 100
"trick2"Symbol 439 MovieClip Frame 130
"trick3"Symbol 439 MovieClip Frame 170
"trick4"Symbol 439 MovieClip Frame 215
"grind"Symbol 439 MovieClip Frame 250
"grindAmbient"Symbol 439 MovieClip Frame 258
"bgloop"Symbol 471 MovieClip Frame 5
"splash"Symbol 471 MovieClip Frame 10
"right"Symbol 471 MovieClip Frame 15
"left"Symbol 471 MovieClip Frame 20
"crashM"Symbol 471 MovieClip Frame 25
"crashF"Symbol 471 MovieClip Frame 30
"start"Symbol 745 MovieClip Frame 1
"ambient"Symbol 745 MovieClip Frame 17
"right"Symbol 745 MovieClip Frame 27
"left"Symbol 745 MovieClip Frame 41
"trick1"Symbol 745 MovieClip Frame 55
"trick2"Symbol 745 MovieClip Frame 85
"trick3"Symbol 745 MovieClip Frame 115
"trick4"Symbol 745 MovieClip Frame 156
"grind"Symbol 745 MovieClip Frame 182
"grindOut"Symbol 745 MovieClip Frame 190
"start"Symbol 746 MovieClip Frame 1
"ambient"Symbol 746 MovieClip Frame 17
"right"Symbol 746 MovieClip Frame 35
"left"Symbol 746 MovieClip Frame 52
"crash"Symbol 746 MovieClip Frame 70
"jump"Symbol 746 MovieClip Frame 80
"trick1"Symbol 746 MovieClip Frame 100
"trick2"Symbol 746 MovieClip Frame 135
"trick3"Symbol 746 MovieClip Frame 170
"trick4"Symbol 746 MovieClip Frame 215
"grind"Symbol 746 MovieClip Frame 250
"grindAmbient"Symbol 746 MovieClip Frame 258

Dynamic Text Variables

txtPercentLoaded2Symbol 17 EditableText"The game is loading (0%)"
txtPercentLoaded2Symbol 20 EditableText"The game is loading (0%)"
_parent._parent.trickScoreSymbol 160 EditableText"0000"
_parent._parent.trickScoreSymbol 161 EditableText"0000"
_parent.scoreSymbol 443 EditableText"000000"




http://swfchan.com/6/28516/info.shtml
Created: 20/5 -2019 09:00:16 Last modified: 20/5 -2019 09:00:16 Server time: 22/12 -2024 08:44:03