STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #28526 |
A comic book world come to Life!!! |
Loading Game |
www.urbaniacs.com |
www.urbaniacs.com |
www.urbaniacs.com |
Play More Games at |
1. Press to lock in your angle |
Launch |
2. Press again to lock in power, then watch Johnny fly!! |
In Flight |
During flight press to flap Johnny's arms |
Good Luck! |
Grab Johnny Law by the Shorts and Pull !!! |
- choose angle |
- choose power |
- flap arms |
<p align="left"><font face="Crackhouse" size="37" color="#8652ff" letterSpacing="1.000000" kerning="0">200</font></p> |
<p align="left"><font face="Crackhouse" size="34" color="#8652ff" letterSpacing="1.000000" kerning="0">10</font></p> |
FLAPS: |
10 FEET |
or press space to restart |
9999 |
ActionScript [AS1/AS2]
Frame 1function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("f98bd5fb", this, 10301, true);Frame 2function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("f98bd5fb", this, 10301, true); function btnRollOver() { this._width = this._width + 12; this._height = this._height + 12; this._rotation = this._rotation - 8; } function btnRollOut() { this._width = this._width - 12; this._height = this._height - 12; this._rotation = this._rotation + 8; } backgroundMusic = new Sound(_root); backgroundMusic.attachSound("music"); backgroundMusic.start(0, 9999); playGame.onRelease = function () { backgroundMusic.stop(); gotoAndPlay (8); }; playGame.onRollOver = btnRollOver; playGame.onRollOut = btnRollOut; playGame.onDragOut = btnRollOut; instructions.onRelease = function () { gotoAndStop (7); }; instructions.onRollOver = btnRollOver; instructions.onRollOut = btnRollOut; instructions.onDragOut = btnRollOut; playMore.onRollOver = btnRollOver; playMore.onRollOut = btnRollOut; playMore.onDragOut = btnRollOut; playMore.onRelease = function () { getURL ("http://www.urbaniacs.com", "_blank"); }; stop();Frame 6gotoAndPlay (8);Frame 7playGame.onRelease = function () { backgroundMusic.stop(); gotoAndPlay (8); }; playGame.onRollOut = btnRollOut; playGame.onRollOver = btnRollOver; playGame.onDragOut = btnRollOut;Frame 8function stopStretch() { stretch.stop(); delete stretch; removeMovieClip(stretchHolder); } function playStretch() { createEmptyMovieClip("stretchHolder", 2); stretch = new Sound(stretchHolder); stretch.attachSound("pullBack"); stretch.setVolume(75); stretchHolder.waitFrame = 70; stretchHolder.counter = stretchHolder.waitFrame; stretchHolder.onEnterFrame = function () { if (this.counter < this.waitFrame) { this.counter++; } else { stretch.start(0, 0); this.counter = 0; } }; } function listenForAngle() { meters.angleMeter.meter.play(); angleListener = new Object(); angleListener.onKeyDown = function () { if (Key.getCode() == 32) { meters.angleMeter.meter.stop(); setAngle(); meters.play(); } }; Key.addListener(angleListener); } function listenForPower() { powerListener = new Object(); powerListener.onKeyDown = function () { if (Key.getCode() == 32) { meters.powerMeter.meter.stop(); meters.powerMeter.meter.arrow.gotoAndPlay(2); setPower(); } }; Key.addListener(powerListener); } function setPower() { Key.removeListener(powerListener); stopStretch(); delete meters.powerMeter.pickPowerBtn.onPress; var _local1 = meters.powerMeter.meter._currentframe - 1; launchPower = minPower + ((_local1 / 17) * (maxPower - minPower)); launchJohnny(); } function setAngle() { Key.removeListener(angleListener); delete meters.angleMeter.pickAngleBtn.onPress; var _local1 = meters.angleMeter.meter._currentframe; if (_local1 <= 12) { _local1 = _local1 - 2; launchDegrees = minAngle + ((_local1 / 10) * (maxAngle - minAngle)); } else { _local1 = _local1 - 13; launchDegrees = (maxAngle * 0.9) - ((_local1 / 9) * (maxAngle - minAngle)); } launchRadians = (launchDegrees * Math.PI) / 180; } function playFling() { johnnyFlingHolder = createEmptyMovieClip("johnnyFlingHolder", 3); johnnyFling = new Sound(johnnyFlingHolder); johnnyFling.attachSound(String("fling" + (random(4) + 1))); johnnyFling.start(0, 0); } function launchJohnny() { if (launchPower < (minPower + ((maxPower - minPower) / 3))) { johnny.gotoAndPlay("low"); } else if (launchDegrees <= highAngle) { johnny.gotoAndPlay("high"); } else if (launchDegrees <= mediumAngle) { johnny.gotoAndPlay("medium"); } else { johnny.gotoAndPlay("low"); } } Key.removeListener(keyListener_obj); var launchDegrees = 0; var launchRadians = 0; var launchPower = 0; var maxAngle = -58; var minAngle = -10; var maxPower = 130; var minPower = 50; var mediumAngle = (minAngle + ((maxAngle - minAngle) * 0.333333333333333)); var highAngle = (minAngle + ((maxAngle - minAngle) * 0.666666666666667)); var mouseListener = new Object(); var step = ""; mouseListener.onMouseDown = function () { switch (step) { case "angle" : step = ""; meters.angleMeter.meter.stop(); setAngle(); meters.play(); return; case "power" : step = ""; stopStretch(); meters.powerMeter.meter.stop(); meters.powerMeter.meter.arrow.gotoAndPlay(2); setPower(); Mouse.removeListener(mouseListener); } }; Mouse.addListener(mouseListener);Frame 15playStretch(); stop();Frame 19gotoAndStop (20);Frame 20var fireSuit = new Object(); fireSuit.pieces = new Array(johnny.fire_suit, johnny.fire_sleeve, johnny.fire_hat); var bondageSuit = new Object(); bondageSuit.pieces = new Array(johnny.bondage_strap, johnny.bondage_suit); var jacketSuit = new Object(); jacketSuit.pieces = new Array(johnny.suit_sleeve, johnny.suit_suit); var muscleShirt = new Object(); muscleShirt.pieces = new Array(johnny.muscleshirt); var pedora = new Object(); pedora.pieces = new Array(johnny.pedora); var parachute = new Object(); parachute.pieces = new Array(johnny.parachute); var hammerPants = new Object(); hammerPants.pieces = new Array(johnny.hammerpants); var flintstone = new Object(); flintstone.pieces = new Array(johnny.flintstone); var ballarina = new Object(); ballarina.pieces = new Array(johnny.ballarina); var madonnaBra = new Object(); madonnaBra.pieces = new Array(johnny.bra); var bopeep = new Object(); bopeep.pieces = new Array(johnny.bopeep_shoulder, johnny.bopeep_hat, johnny.bopeep_suit); var redJacket = new Object(); redJacket.pieces = new Array(johnny.red_jacket, johnny.red_sleeve); var moomoo = new Object(); moomoo.pieces = new Array(johnny.moomoo); var allClothes = new Array(); allClothes.push(fireSuit); allClothes.push(jacketSuit); allClothes.push(muscleShirt); allClothes.push(pedora); allClothes.push(parachute); allClothes.push(hammerPants); allClothes.push(flintstone); allClothes.push(ballarina); allClothes.push(madonnaBra); allClothes.push(bopeep); allClothes.push(redJacket); allClothes.push(moomoo); allClothes.push(bondageSuit); johnny.swapDepths(100); meter.swapDepths(105); meterBackground.swapDepths(104); crackDepth = 20; obstacleDepth = 30; hitSounds = new Array("hammer", "punch"); johnnyClothes = new Array(); otherObjects = new Array(); shakeObjects = new Array(johnny, wall.graphic, city.graphic, buildings.graphic); minObstacleSpace = 700; maxObstacleSpace = 850; nextDistance = 1000; obstacles = new Array("hydrant", "manhole", "trampoline", "glass", "lowrider", "lowrider2", "seesaw"); var obstacleIndex = 0; var paces = 10; var vx = 0; var vy = 0; var gravity = 1.8; var ground = 270; var bounce = -0.6; var friction = 0.5; var height = 0; var distance = 0; var score = 0; var peakHeight = -1400; var flapsLeft = 10; var lock = false; var hitGlass; var skidding = false; var waitTime = 24; stop(); function gameOver() { mc = _root.createEmptyMovieClip("gameOverWait", 80); mc.onEnterFrame = function () { if (waitTime > 0) { waitTime--; } else { Key.removeListener(flapListener); removeMovieClip(johnny); removeMovieClip(placer); removeMovieClip(collider); removeMovieClip(shaker); removeMovieClip(meter); removeMovieClip(meterBackground); for (x in otherObjects) { removeMovieClip(otherObjects[x]); } removeMovieClip(this); gotoAndPlay (21); } }; } function playJohnnyClothes(gag) { if (gag) { johnnyClothesSound.attachSound("outfitSound8"); } else { johnnyClothesSound.attachSound(String("outfitSound" + (random(7) + 1))); } johnnyClothesSound.start(0, 0); } function playGroundHit() { var _local1 = hitSounds[random(hitSounds.length)]; groundHit.attachSound(_local1); groundHit.start(0, 0); playJohnnySound(); } function playJohnnySound() { johnnySound.attachSound(String("hit" + (random(20) + 1))); johnnySound.start(0, 0); } function playCarHit() { carHit.start(0, 0); } function playGlassHit() { glassHit.start(0, 0); } function johnnyFly() { height = height + vy; distance = distance + vx; skidding = false; if (height < -3200) { if (johnny._y < -62) { showUpMeter(); } johnny._y = johnny._y + (vy / 3); moveEnvironment(-vx, 0); } else { johnny._y = johnny._y + (vy / 20); moveEnvironment(-vx, -vy); } if ((vy > 0) && (height > 0)) { if (playingWind) { if (vx < 70) { playingWind = false; wind.stop("wind"); } } playGroundHit(); setStartHeights(); height = 0; magnitude = Math.sqrt((vx * vx) + (vy * vy)); if (magnitude > 25) { vy = vy * bounce; vx = vx * (-bounce); locked = false; johnny.gotoAndStop("bounce"); johnny.body.play(); clearJohnny(); crackCement(); shake(7, magnitude / 8); } else { shake(7, 5); lock = true; skidding = true; johnny.gotoAndStop("skid"); onEnterFrame = johnnySkid; } } if (vx < 30) { johnny.arm.armShake.gotoAndStop(1); johnny.body.armShake.gotoAndStop(1); } vy = vy + gravity; johnny._rotation = (Math.atan2(vy, vx) * 57.2957795130823) / 4; } function checkHits() { for (var _local4 in otherObjects) { if (johnny.hit.hitTest(otherObjects[_local4].hit)) { itemName = otherObjects[_local4].itemName; if (itemName) { item = otherObjects[_local4]; switch (itemName) { case "clothesLine" : if (!item.touched) { _root.clhits++; floop.start(0, 0); hideClothes(); johnny.gotoAndStop("bounce"); johnny.body.gotoAndPlay("spin"); flapsLeft = flapsLeft + 2; updateFlaps(); var _local3 = giveClothes(); if (random(2)) { var _local2 = giveClothes(); } else { var _local2 = 0; } if ((_local3 == 12) || (_local2 == 12)) { playJohnnyClothes(true); } else { playJohnnyClothes(false); } } break; case "hydrant" : if (!item.touched) { if (!skidding) { boingHit.start(0, 0); } else { vx = 0; } flapsLeft = flapsLeft + 2; updateFlaps(); clearJohnny(); item.onEnterFrame = waterAction; } break; case "glass" : wind.stop("wind"); playGlassHit(); clearJohnny(); johnny.gotoAndStop("smash"); shake(7, 5); johnny._x = item._x - 52; johnny._rotation = 0; hitGlass = item; onEnterFrame = johnnyGlass; lock = true; vy = 0; gravity = 0; vx = 0; break; case "lowrider" : if (((!skidding) && (!locked)) && (!item.touched)) { playCarHit(); clearJohnny(); if (vy > 0) { vy = vy * -1; } vy = vy - 26; vx = vx + 12; flapsLeft = flapsLeft + 2; updateFlaps(); johnny.gotoAndStop("bounce"); } break; case "lowrider2" : wind.stop("wind"); if (johnny.hit.hitTest(item.hit2)) { if (!item.touched) { playCarHit(); clearJohnny(); item.touched = true; shake(5, 4); item.car.carTop.play(); johnny._x = item._x + 88; johnny._y = item._y - 127; johnny.gotoAndStop("smash2"); vy = -6; vx = 27; } } else if (skidding) { if (!item.touched) { playCarHit(); } vx = 0; } else if (!item.touched) { playCarHit(); johnny.gotoAndStop("bounce"); if (item._currentframe == 1) { item.gotoAndPlay(2); } clearJohnny(); vy = -18; vx = 18; } break; case "manhole" : wind.stop("wind"); if ((!item.touched) && (vy > 0)) { johnny._visible = false; vx = 0; vy = 0; gravitiy = 0; lock = true; waitTime = 40; gameOver(); } break; case "seesaw" : if (!item.touched) { if (skidding) { vx = 0; } else { boingHit.start(0, 0); flapsLeft = flapsLeft + 2; updateFlaps(); johnny.gotoAndStop("bounce"); clearJohnny(); if (vy > 0) { vy = vy * -1; } vy = vy - 20; vx = vx + 20; locked = false; } } break; case "trampoline" : if (item.touched) { break; } locked = false; boingHit.start(0, 0); if (skidding) { skidding = false; onEnterFrame = johnnyFly; } flapsLeft = flapsLeft + 2; updateFlaps(); clearJohnny(); if (vy > 0) { vy = vy * -1; } johnny.gotoAndStop("bounce"); vy = vy - 13; vx = vx + 6; } item.touched = true; } } } } function showUpMeter() { if (upMeter._currentframe == 1) { upMeter.gotoAndPlay(2); upMeter.onEnterFrame = function () { if (johnny._y > -62) { this.gotoAndPlay("hide"); delete this.onEnterFrame; } else { this.meter.distance.text = (Math.floor((62 - johnny._y) / 40) - 2) + " FEET"; } }; } } function checkForRecovery() { if (johnny._currentframe == 10) { if (johnny.body._currentframe == this.lastFrame) { this.count++; if (this.count > 0) { johnny.body.play(); this.count = 0; } } this.lastFrame = johnny.body._currentframe; } } function giveClothes() { var _local1 = random(allClothes.length); johnnyClothes.push(allClothes[_local1]); return(_local1); } function keepScore() { score = Math.floor(distance / 100); this.displayScore.text = score + " FEET"; } function showClothes() { for (var _local2 in johnnyClothes) { for (var _local1 in johnnyClothes[_local2].pieces) { johnnyClothes[_local2].pieces[_local1]._visible = true; } } } function hideClothes() { for (var _local2 in johnnyClothes) { for (var _local1 in johnnyClothes[_local2].pieces) { johnnyClothes[_local2].pieces[_local1]._visible = false; } } } function setStartHeights() { wall.graphic._y = wall.startY; city.graphic._y = city.startY; buildings.graphic._y = buildings.startY; sky.graphic._y = sky.startY; clouds.graphic._y = clouds.startY; johnny._y = johnny.startY; for (var _local1 in otherObjects) { otherObjects[_local1]._y = otherObjects[_local1].startY; } } function johnnySkid() { if (vx > 0) { moveEnvironment(-vx, 0); distance = distance + vx; johnny._x = johnny._x - (vx / 3); vx = vx - friction; } else { delete onEnterFrame; gameOver(); } } function updateFlaps() { meter.displayFlaps.text = flapsLeft; } function johnnyGlass() { if ((johnny._y - hitGlass._y) < 60) { vy = vy - 0.2; moveEnvironment(0, vy); } else { johnny.body.play(); johnny._y = hitGlass._y + 60; vy = 0; gameOver(); delete onEnterFrame; } } function waterAction() { if (johnny.hit.hitTest(this.hit)) { var _local2 = this._y - johnny._y; if (_local2 < 53) { if (vy > 0) { vy = vy * -1; } vy = vy - 27; vx = vx + 12; this.waterY = 172; this.waterX = 42; } else if (_local2 > 313) { this.waterY = 0; this.waterX = 0; } else { var _local3 = 1 - ((_local2 - 53) / 260); this.waterY = 172 * _local3; this.waterX = 42 * _local3; } } else { this.waterY = 0; this.waterX = 0; } ease(this.water, this.waterX, this.waterY, 0.5); } function flapArms() { swoosh.start(0, 0); for (var _local2 in johnnyClothes) { for (var _local1 in johnnyClothes[_local2].pieces) { johnnyClothes[_local2].pieces[_local1].gotoAndPlay(2); } } johnny.body.gotoAndPlay(2); johnny.arm.gotoAndPlay(2); vy = vy + -7.6; } function placeObstacles() { if (distance >= nextDistance) { nextDistance = nextDistance + randRange(minObstacleSpace, maxObstacleSpace); if ((height > -1000) && (vy > 0)) { var _local3 = false; itemName = obstacles[random(7)]; item = attachMovie(itemName, "item" + obstacleIndex, obstacleDepth); obstacleDepth++; if (obstacleDepth > 45) { obstacleDepth = 30; } obstacleIndex++; var _local2 = 0; var _local1 = 0; item.itemName = itemName; switch (itemName) { case "hydrant" : _local2 = 901; _local1 = 264; item._xscale = (item._yscale = 32); _local3 = true; break; case "glass" : _local2 = 914; _local1 = 183; break; case "lowrider" : _local2 = 1189; _local1 = 231; _local3 = true; break; case "lowrider2" : _local2 = 1166; _local1 = 217; break; case "manhole" : _local2 = 891; _local1 = 295; item._xscale = (item._yscale = 63); break; case "seesaw" : _local2 = 931; _local1 = 228; item._xscale = (item._yscale = 46); _local3 = true; break; case "trampoline" : _local2 = 944; _local1 = 272; _local3 = true; } item._x = _local2; item._y = _local1 - height; item.startY = _local1; addToObjects(item, -item._width); if (_local3) { if (random(3) > 0) { line = attachMovie("clothesLine", "clothes" + obstacleIndex, obstacleDepth); obstacleDepth++; obstacleIndex++; line._x = item._x + 400; line._y = (-172 - random(200)) - height; line.itemName = "clothesLine"; addToObjects(line, -line._width); } } } } } function clearJohnny() { for (var _local2 in allClothes) { for (var _local1 in allClothes[_local2].pieces) { allClothes[_local2].pieces[_local1]._visible = false; } } johnnyClothes = new Array(); } function moveEnvironment(x, y) { wall.graphic._x = wall.graphic._x + x; wall.graphic._y = wall.graphic._y + y; buildings.graphic._x = buildings.graphic._x + x; buildings.graphic._y = buildings.graphic._y + y; sky.graphic._x = sky.graphic._x + (x / 6); sky.graphic._y = sky.graphic._y + (y / 6); clouds.graphic._x = clouds.graphic._x + (x / 9); clouds.graphic._y = clouds.graphic._y + (y / 6); city.graphic._x = city.graphic._x + (x / 2); city.graphic._y = city.graphic._y + (y / 2); for (var _local4 in otherObjects) { otherObjects[_local4]._x = otherObjects[_local4]._x + x; otherObjects[_local4]._y = otherObjects[_local4]._y + y; if (otherObjects[_local4]._x < otherObjects[_local4].removeX) { otherObjects[_local4].del = true; } } var _local3 = new Array(); for (var _local4 in otherObjects) { if (!otherObjects[_local4].del) { _local3.push(otherObjects[_local4]); } else { removeMovieClip(otherObjects[_local4]); } } otherObjects = _local3; } function crackCement() { var _local1 = attachMovie("crack", "crack" + crackDepth, crackDepth); _local1._x = johnny._x + 10; _local1._y = johnny._y + 50; if (crackDepth == 25) { crackDepth = 20; } else { crackDepth++; } addToObjects(_local1, -100); } function addToObjects(mc, removeX) { shakeObjects.push(mc); otherObjects.push(mc); mc.shakeIndex = shakeObjects.length - 1; mc.objectsIndex = otherObjects.length - 1; mc.removeX = removeX; } function wrapGraphic() { if (this.graphic._x < this.wrapLine) { this.graphic._x = this.startX + (this.graphic._x - this.wrapLine); } } function shake(numOfShakes, dist) { var shakeX = 0; var shakeY = 0; var shakes = numOfShakes; var setBack = false; shaker.onEnterFrame = function () { if (shakes == 0) { delete this.onEnterFrame; } else { shakes--; } if (setBack) { shakeX = shakeX * -1; shakeY = shakeY * -1; setBack = false; } else { shakeX = randRange(-dist, dist); shakeY = randRange(-dist, dist); setBack = true; } johnny._x = johnny._x + shakeX; johnny._y = johnny._y + shakeY; wall.graphic._x = wall.graphic._x + shakeX; wall.graphic._y = wall.graphic._y + shakeY; city.graphic._x = city.graphic._x + shakeX; city.graphic._y = city.graphic._y + shakeY; buildings.graphic._x = buildings.graphic._x + shakeX; buildings.graphic._y = buildings.graphic._y + shakeY; for (var _local2 in otherObjects) { otherObjects[_local2]._x = otherObjects[_local2]._x + shakeX; otherObjects[_local2]._y = otherObjects[_local2]._y + shakeY; } }; } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function ease(mc, x, y, easer) { mc._x = mc._x + ((x - mc._x) * easer); mc._y = mc._y + ((y - mc._y) * easer); } _root.onMouseUp = function () { if (((!lock) && (flapsLeft > 0)) && (johnny._currentframe == 1)) { flapArms(); flapsLeft--; updateFlaps(); } trace("hello"); }; function init() { clearJohnny(); _root.clhits = 0; vx = launchPower * Math.cos(launchRadians); vy = launchPower * Math.sin(launchRadians); tempvy = vy; johnny.body.stop(); johnny.arm.stop(); buildings.startX = buildings.graphic._x; buildings.startY = buildings.graphic._y; city.startX = city.graphic._x; city.startY = city.graphic._y; sky.startX = sky.graphic._x; sky.startY = sky.graphic._y; clouds.startX = clouds.graphic._x; clouds.startY = clouds.graphic._y; wall.startX = wall.graphic._x; wall.startY = wall.graphic._y; johnny.startY = johnny._y; johnny.startX = johnny._x; groundHit = new Sound(_root); johnnySound = new Sound(_root); johnnyClothesSound = new Sound(_root); carHit = new Sound(_root); carHit.attachSound("metalHit"); glassHit = new Sound(_root); glassHit.attachSound("glassBreak"); boingHit = new Sound(_root); boingHit.attachSound("boingHit1"); swoosh = new Sound(_root); swoosh.attachSound("swoosh"); floop = new Sound(_root); floop.attachSound("floop"); wind = new Sound(_root); wind.attachSound("wind"); wind.start(0, 99); playingWind = true; buildings.wrapLine = buildings.startX - 4153; wall.wrapLine = wall.startX - 2180; city.wrapLine = city.startX - 3103; sky.wrapLine = sky.startX - 3100; clouds.wrapLine = clouds.startX - 3094; height = 0; updateFlaps(); createEmptyMovieClip("shaker", 5); createEmptyMovieClip("placer", 6); createEmptyMovieClip("collider", 7); createEmptyMovieClip("recover", 8); onEnterFrame = johnnyFly; buildings.onEnterFrame = wrapGraphic; wall.onEnterFrame = wrapGraphic; city.onEnterFrame = wrapGraphic; sky.onEnterFrame = wrapGraphic; clouds.onEnterFrame = wrapGraphic; placer.onEnterFrame = placeObstacles; collider.onEnterFrame = checkHits; meter.onEnterFrame = keepScore; recover.onEnterFrame = checkForRecovery; recover.lastFrame = 0; recover.count = 0; var _local4 = 0; var _local2 = 0; var _local3 = 0; while (paces > 0) { height = height + vy; distance = distance + vx; _local2 = _local2 + vy; _local4 = _local4 + vx; vy = vy + gravity; _local3 = _local3 + gravity; paces--; } moveEnvironment(0, -_local2); flapListener = new Object(); flapListener.onKeyDown = function () { if (((!lock) && (flapsLeft > 0)) && (johnny._currentframe == 1)) { if (Key.getCode() == 32) { flapArms(); flapsLeft--; updateFlaps(); } } }; Key.addListener(flapListener); } init();Frame 21playAgain.onRollOver = btnRollOver; playAgain.onRollOut = btnRollOut; playAgain.onDragOut = btnRollOut; playAgain.onRelease = function () { Key.removeListener(keyListener_obj); gotoAndPlay ("playPOV"); }; _root.onMouseUp = null; var keyListener_obj = new Object(); keyListener_obj.onKeyDown = function () { if (!(Key.getCode() === 32)) { } else { trace("space pressed"); gotoAndPlay ("playPOV"); Key.removeListener(keyListener_obj); } }; Key.addListener(keyListener_obj);Instance of Symbol 508 MovieClip "scoreText" in Frame 21onClipEvent (load) { displayScore.text = _root.score; }Frame 49playMore.onRollOver = btnRollOver; playMore.onRollOut = btnRollOut; playMore.onDragOut = btnRollOut; playMore.onRelease = function () { getURL ("http://www.urbaniacs.com", "_blank"); };Frame 111stop();Symbol 53 MovieClip [glass] Frame 1crack._visible = false;Symbol 75 MovieClip Frame 1stop();Symbol 75 MovieClip Frame 10stop();Symbol 82 MovieClip Frame 1stop();Symbol 84 MovieClip [lowrider2] Frame 1stop();Symbol 84 MovieClip [lowrider2] Frame 18stop();Symbol 103 MovieClip [lowrider] Frame 77gotoAndPlay ("bounce");Symbol 170 MovieClip Frame 2stop();Symbol 170 MovieClip Frame 70gotoUrb_btn.onRelease = function () { getURL ("http://www.urbaniacs.com", "_blank"); };Symbol 170 MovieClip Frame 165_root.play(); stop();Symbol 180 MovieClip Frame 1if (_root.getBytesLoaded() != _root.getBytesTotal()) { _root.stop(); progress_bar._xscale = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); } else { _root.bumper.play(); this._y = 5000; } visitUrb_btn.onRelease = function () { getURL ("http://www.urbaniacs.com", "_blank"); };Instance of Symbol 140 MovieClip in Symbol 201 MovieClip Frame 1onClipEvent (load) { stop(); }Symbol 281 MovieClip Frame 15stop();Symbol 281 MovieClip Frame 18_root.playFling();Symbol 281 MovieClip Frame 32stop(); undefined / _root.play();Symbol 281 MovieClip Frame 41_root.playFling();Symbol 281 MovieClip Frame 53stop(); _root.play();Symbol 281 MovieClip Frame 62_root.playFling();Symbol 281 MovieClip Frame 75stop(); _root.play();Symbol 299 MovieClip Frame 1stop();Symbol 299 MovieClip Frame 22gotoAndPlay (2);Symbol 311 MovieClip Frame 1stop();Symbol 311 MovieClip Frame 6stop();Symbol 316 MovieClip Frame 13_root.listenForAngle(); _root.step = "angle"; stop();Symbol 316 MovieClip Frame 22_root.listenForPower(); _root.step = "power"; stop();Symbol 357 MovieClip Frame 1stop();Instance of Symbol 346 MovieClip "armShake" in Symbol 357 MovieClip Frame 1onClipEvent (load) { gotoAndPlay (3); }Symbol 361 MovieClip Frame 1stop();Symbol 364 MovieClip Frame 1stop();Symbol 367 MovieClip Frame 1stop();Symbol 370 MovieClip Frame 1stop();Symbol 374 MovieClip Frame 1stop();Symbol 378 MovieClip Frame 1stop();Symbol 382 MovieClip Frame 1stop();Symbol 386 MovieClip Frame 1stop();Symbol 390 MovieClip Frame 1stop();Symbol 393 MovieClip Frame 1stop();Symbol 396 MovieClip Frame 1stop();Symbol 400 MovieClip Frame 1stop();Symbol 404 MovieClip Frame 1stop();Symbol 408 MovieClip Frame 1stop();Symbol 411 MovieClip Frame 1stop();Symbol 415 MovieClip Frame 1stop();Symbol 419 MovieClip Frame 1stop();Symbol 423 MovieClip Frame 1stop();Symbol 427 MovieClip Frame 1stop();Symbol 431 MovieClip Frame 1stop();Symbol 435 MovieClip Frame 1stop();Symbol 442 MovieClip Frame 9_root.johnny.gotoAndStop(1);Symbol 458 MovieClip Frame 4stop();Symbol 466 MovieClip Frame 2stop();Symbol 466 MovieClip Frame 13stop();Symbol 473 MovieClip Frame 10_root.johnny.gotoAndStop(1); stop();Symbol 474 MovieClip Frame 1arm.stop(); body.stop(); _root.showClothes(); stop();Symbol 474 MovieClip Frame 10stop();Symbol 474 MovieClip Frame 20stop();Symbol 487 MovieClip Frame 1stop();Symbol 487 MovieClip Frame 5stop();Instance of Symbol 502 MovieClip in Symbol 503 MovieClip Frame 1onClipEvent (enterFrame) { play(); }
Library Items
Symbol 1 Sound [outfitSound3] | ||
Symbol 2 Sound [glassBreak] | ||
Symbol 3 Sound [wind] | ||
Symbol 4 Sound [outfitSound7] | ||
Symbol 5 Sound [outfitSound6] | ||
Symbol 6 Sound [swoosh] | ||
Symbol 7 Sound [pullBack] | ||
Symbol 8 Sound [outfitSound5] | ||
Symbol 9 Sound [metalHit] | ||
Symbol 10 Sound [outfitSound4] | ||
Symbol 11 Sound [hit11] | ||
Symbol 12 Sound [hit10] | ||
Symbol 13 Sound [hit9] | ||
Symbol 14 Sound [hit8] | ||
Symbol 15 Sound [hit7] | ||
Symbol 16 Sound [hit6] | ||
Symbol 17 Sound [hit20] | ||
Symbol 18 Sound [hit19] | ||
Symbol 19 Sound [hit18] | ||
Symbol 20 Sound [hit17] | ||
Symbol 21 Sound [hit16] | ||
Symbol 22 Sound [hit15] | ||
Symbol 23 Sound [hit14] | ||
Symbol 24 Sound [hit13] | ||
Symbol 25 Sound [hit12] | ||
Symbol 26 Sound [hit5] | ||
Symbol 27 Sound [hit4] | ||
Symbol 28 Sound [hit3] | ||
Symbol 29 Sound [hit2] | ||
Symbol 30 Sound [hit1] | ||
Symbol 31 Sound [outfitSound8] | ||
Symbol 32 Sound [floop] | ||
Symbol 33 Sound [fling4] | ||
Symbol 34 Sound [fling3] | ||
Symbol 35 Sound [fling2] | ||
Symbol 36 Sound [fling1] | ||
Symbol 37 Sound [outfitSound2] | ||
Symbol 38 Sound [hammer] | ||
Symbol 39 Sound [outfitSound1] | ||
Symbol 40 Sound [boingHit2] | ||
Symbol 41 Sound [boingHit1] | ||
Symbol 42 Sound [boing] | ||
Symbol 43 Sound [music] | ||
Symbol 44 Sound [punch] | Used by:466 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip [playAgain] | Uses:45 | Used by:Timeline |
Symbol 47 Graphic | Used by:53 | |
Symbol 48 Graphic | Used by:53 | |
Symbol 49 Graphic | Used by:53 | |
Symbol 50 Graphic | Used by:53 | |
Symbol 51 Graphic | Used by:52 170 | |
Symbol 52 MovieClip | Uses:51 | Used by:53 55 57 64 84 103 106 108 474 |
Symbol 53 MovieClip [glass] | Uses:47 48 49 50 52 | |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip [seesaw] | Uses:54 52 | |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip [manhole] | Uses:56 52 | |
Symbol 58 Graphic | Used by:64 | |
Symbol 59 Graphic | Used by:62 | |
Symbol 60 Graphic | Used by:62 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:59 60 61 | Used by:64 |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip [hydrant] | Uses:58 62 63 52 | |
Symbol 65 Graphic | Used by:84 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:84 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:82 103 |
Symbol 70 Graphic | Used by:75 | |
Symbol 71 Graphic | Used by:75 | |
Symbol 72 Graphic | Used by:75 | |
Symbol 73 Graphic | Used by:75 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:70 71 72 73 74 | Used by:82 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:82 |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:82 |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:82 |
Symbol 82 MovieClip | Uses:69 75 77 79 81 | Used by:84 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip [lowrider2] | Uses:65 67 82 83 52 | |
Symbol 85 Graphic | Used by:103 | |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:103 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:103 |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:98 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:98 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:98 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:98 |
Symbol 98 MovieClip | Uses:91 93 95 97 | Used by:103 |
Symbol 99 Graphic | Used by:103 | |
Symbol 100 Graphic | Used by:103 | |
Symbol 101 Graphic | Used by:103 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip [lowrider] | Uses:85 69 87 89 98 52 99 100 101 102 | |
Symbol 104 Graphic | Used by:106 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip [trampoline] | Uses:104 52 105 | |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip [clothesLine] | Uses:107 52 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip [crack] | Uses:109 | |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:111 | Used by:170 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:170 |
Symbol 115 Graphic | Used by:128 | |
Symbol 116 Graphic | Used by:128 | |
Symbol 117 Graphic | Used by:128 | |
Symbol 118 Graphic | Used by:128 | |
Symbol 119 Graphic | Used by:128 | |
Symbol 120 Graphic | Used by:128 | |
Symbol 121 Graphic | Used by:128 | |
Symbol 122 Graphic | Used by:128 | |
Symbol 123 Graphic | Used by:128 | |
Symbol 124 Graphic | Used by:128 | |
Symbol 125 Graphic | Used by:128 | |
Symbol 126 Graphic | Used by:128 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:115 116 117 118 119 120 121 122 123 124 125 126 127 | Used by:170 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:170 |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:131 | Used by:170 |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:170 |
Symbol 135 Graphic | Used by:140 477 Timeline | |
Symbol 136 Graphic | Used by:140 477 Timeline | |
Symbol 137 Graphic | Used by:140 477 Timeline | |
Symbol 138 Graphic | Used by:140 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:135 136 137 138 139 | Used by:170 201 |
Symbol 141 Graphic | Used by:145 | |
Symbol 142 Font | Used by:144 | |
Symbol 143 Font | Used by:144 | |
Symbol 144 Text | Uses:142 143 | Used by:145 |
Symbol 145 MovieClip | Uses:141 144 | Used by:170 |
Symbol 146 Graphic | Used by:170 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 Button | Uses:147 | Used by:170 |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:149 | Used by:170 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:170 |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:170 |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:170 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:170 |
Symbol 159 Graphic | Used by:170 | |
Symbol 160 Graphic | Used by:170 | |
Symbol 161 Graphic | Used by:170 | |
Symbol 162 Graphic | Used by:170 | |
Symbol 163 Graphic | Used by:170 | |
Symbol 164 Graphic | Used by:170 | |
Symbol 165 Graphic | Used by:170 | |
Symbol 166 Graphic | Used by:170 | |
Symbol 167 Graphic | Used by:170 | |
Symbol 168 Graphic | Used by:170 | |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:51 112 114 128 130 132 134 140 145 146 148 150 152 154 156 158 159 160 161 162 163 164 165 166 167 168 169 SS2 | Used by:Timeline |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:180 |
Symbol 173 Font | Used by:174 175 176 177 | |
Symbol 174 Text | Uses:173 | Used by:180 |
Symbol 175 Text | Uses:173 | Used by:179 |
Symbol 176 Text | Uses:173 | Used by:179 |
Symbol 177 Text | Uses:173 | Used by:179 |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 Button | Uses:175 176 177 178 | Used by:180 |
Symbol 180 MovieClip | Uses:172 174 179 | Used by:Timeline |
Symbol 181 Graphic | Used by:187 | |
Symbol 182 Graphic | Used by:187 | |
Symbol 183 Graphic | Used by:185 | |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:183 184 | Used by:187 |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:181 182 185 186 | Used by:Timeline |
Symbol 188 Graphic | Used by:191 235 | |
Symbol 189 Graphic | Used by:191 235 | |
Symbol 190 Graphic | Used by:191 235 | |
Symbol 191 MovieClip | Uses:188 189 190 | Used by:192 235 |
Symbol 192 MovieClip | Uses:191 | Used by:Timeline |
Symbol 193 Graphic | Used by:196 | |
Symbol 194 Graphic | Used by:196 | |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:193 194 195 | Used by:197 Timeline |
Symbol 197 MovieClip | Uses:196 | Used by:Timeline |
Symbol 198 Graphic | Used by:201 | |
Symbol 199 Font | Used by:200 228 229 230 231 232 233 234 479 480 482 485 507 | |
Symbol 200 Text | Uses:199 | Used by:201 |
Symbol 201 MovieClip | Uses:198 200 140 | Used by:Timeline |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Graphic | Used by:Timeline | |
Symbol 204 Graphic | Used by:206 | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:204 205 | Used by:Timeline |
Symbol 207 Graphic | Used by:209 | |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:207 208 | Used by:Timeline |
Symbol 210 Graphic | Used by:212 | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:210 211 | Used by:Timeline |
Symbol 213 Graphic | Used by:215 | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip | Uses:213 214 | Used by:Timeline |
Symbol 216 Graphic | Used by:Timeline | |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:217 | Used by:Timeline |
Symbol 219 Graphic | Used by:Timeline | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:Timeline |
Symbol 222 Graphic | Used by:Timeline | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:223 | Used by:Timeline |
Symbol 225 Graphic | Used by:Timeline | |
Symbol 226 Graphic | Used by:Timeline | |
Symbol 227 Graphic | Used by:Timeline | |
Symbol 228 Text | Uses:199 | Used by:Timeline |
Symbol 229 Text | Uses:199 | Used by:Timeline |
Symbol 230 Text | Uses:199 | Used by:Timeline |
Symbol 231 Text | Uses:199 | Used by:Timeline |
Symbol 232 Text | Uses:199 | Used by:Timeline |
Symbol 233 Text | Uses:199 | Used by:Timeline |
Symbol 234 Text | Uses:199 | Used by:Timeline |
Symbol 235 Button | Uses:191 188 189 190 | Used by:Timeline |
Symbol 236 Graphic | Used by:281 | |
Symbol 237 Graphic | Used by:281 | |
Symbol 238 Graphic | Used by:281 | |
Symbol 239 Graphic | Used by:281 | |
Symbol 240 Graphic | Used by:281 | |
Symbol 241 Graphic | Used by:243 | |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:241 242 | Used by:281 |
Symbol 244 Graphic | Used by:281 | |
Symbol 245 Graphic | Used by:281 | |
Symbol 246 Sound | Used by:281 | |
Symbol 247 Graphic | Used by:281 | |
Symbol 248 Graphic | Used by:281 | |
Symbol 249 Graphic | Used by:281 | |
Symbol 250 Graphic | Used by:281 | |
Symbol 251 Graphic | Used by:281 | |
Symbol 252 Graphic | Used by:281 | |
Symbol 253 Graphic | Used by:281 | |
Symbol 254 Graphic | Used by:281 | |
Symbol 255 Graphic | Used by:281 | |
Symbol 256 Graphic | Used by:281 | |
Symbol 257 Graphic | Used by:281 | |
Symbol 258 Graphic | Used by:281 | |
Symbol 259 Graphic | Used by:281 | |
Symbol 260 Graphic | Used by:281 | |
Symbol 261 Graphic | Used by:281 | |
Symbol 262 Graphic | Used by:281 | |
Symbol 263 Graphic | Used by:281 | |
Symbol 264 Graphic | Used by:281 | |
Symbol 265 Graphic | Used by:281 | |
Symbol 266 Graphic | Used by:281 | |
Symbol 267 Graphic | Used by:281 | |
Symbol 268 Graphic | Used by:281 | |
Symbol 269 Graphic | Used by:281 | |
Symbol 270 Graphic | Used by:281 | |
Symbol 271 Graphic | Used by:281 | |
Symbol 272 Graphic | Used by:281 | |
Symbol 273 Graphic | Used by:281 | |
Symbol 274 Graphic | Used by:281 | |
Symbol 275 Graphic | Used by:281 | |
Symbol 276 Graphic | Used by:281 | |
Symbol 277 Graphic | Used by:281 | |
Symbol 278 Graphic | Used by:281 | |
Symbol 279 Graphic | Used by:281 | |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:236 237 238 239 240 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 | Used by:Timeline |
Symbol 282 Graphic | Used by:299 | |
Symbol 283 Graphic | Used by:299 | |
Symbol 284 Graphic | Used by:299 | |
Symbol 285 Graphic | Used by:299 | |
Symbol 286 Graphic | Used by:299 | |
Symbol 287 Graphic | Used by:299 | |
Symbol 288 Graphic | Used by:299 | |
Symbol 289 Graphic | Used by:299 | |
Symbol 290 Graphic | Used by:299 | |
Symbol 291 Graphic | Used by:299 | |
Symbol 292 Graphic | Used by:299 | |
Symbol 293 Graphic | Used by:299 | |
Symbol 294 Graphic | Used by:299 | |
Symbol 295 Graphic | Used by:299 | |
Symbol 296 Graphic | Used by:299 | |
Symbol 297 Graphic | Used by:299 | |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip | Uses:282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 | Used by:301 |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:299 300 | Used by:316 |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 Button | Uses:302 | Used by:315 |
Symbol 304 Graphic | Used by:314 | |
Symbol 305 Graphic | Used by:314 | |
Symbol 306 Graphic | Used by:311 | |
Symbol 307 Graphic | Used by:311 | |
Symbol 308 Graphic | Used by:311 | |
Symbol 309 Graphic | Used by:311 | |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip | Uses:306 307 308 309 310 | Used by:314 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 | Used by:314 |
Symbol 314 MovieClip | Uses:304 305 311 313 | Used by:315 |
Symbol 315 MovieClip | Uses:303 314 | Used by:316 |
Symbol 316 MovieClip | Uses:301 315 | Used by:Timeline |
Symbol 317 Font | Used by:318 319 320 | |
Symbol 318 Text | Uses:317 | Used by:Timeline |
Symbol 319 Text | Uses:317 | Used by:Timeline |
Symbol 320 Text | Uses:317 | Used by:Timeline |
Symbol 321 Graphic | Used by:324 327 | |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip | Uses:322 | Used by:324 |
Symbol 324 MovieClip | Uses:321 323 | Used by:Timeline |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:325 | Used by:327 |
Symbol 327 MovieClip | Uses:321 326 | Used by:Timeline |
Symbol 328 Graphic | Used by:331 339 342 | |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 MovieClip | Uses:329 | Used by:331 |
Symbol 331 MovieClip | Uses:328 330 | Used by:Timeline |
Symbol 332 Graphic | Used by:337 338 | |
Symbol 333 Graphic | Used by:338 | |
Symbol 334 Graphic | Used by:338 | |
Symbol 335 Graphic | Used by:338 | |
Symbol 336 Graphic | Used by:338 | |
Symbol 337 MovieClip | Uses:332 | Used by:338 |
Symbol 338 MovieClip | Uses:332 333 334 335 336 337 | Used by:339 |
Symbol 339 MovieClip | Uses:328 338 | Used by:Timeline |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip | Uses:340 | Used by:342 |
Symbol 342 MovieClip | Uses:328 341 | Used by:Timeline |
Symbol 343 Graphic | Used by:346 | |
Symbol 344 Graphic | Used by:346 | |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 MovieClip | Uses:343 344 345 | Used by:357 415 |
Symbol 347 Graphic | Used by:357 | |
Symbol 348 Graphic | Used by:352 | |
Symbol 349 Graphic | Used by:352 | |
Symbol 350 Graphic | Used by:352 | |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip | Uses:348 349 350 351 | Used by:357 |
Symbol 353 Graphic | Used by:357 | |
Symbol 354 Graphic | Used by:357 | |
Symbol 355 Graphic | Used by:357 | |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip | Uses:346 347 352 353 354 355 356 | Used by:474 |
Symbol 358 Graphic | Used by:361 | |
Symbol 359 Graphic | Used by:361 | |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip | Uses:358 359 360 | Used by:474 |
Symbol 362 Graphic | Used by:363 364 | |
Symbol 363 MovieClip | Uses:362 | Used by:364 |
Symbol 364 MovieClip | Uses:362 363 | Used by:474 |
Symbol 365 Graphic | Used by:367 | |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip | Uses:365 366 | Used by:474 |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip | Uses:368 | Used by:370 |
Symbol 370 MovieClip | Uses:369 | Used by:474 |
Symbol 371 Graphic | Used by:374 | |
Symbol 372 Graphic | Used by:374 | |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:371 372 373 | Used by:474 |
Symbol 375 Graphic | Used by:378 | |
Symbol 376 Graphic | Used by:378 | |
Symbol 377 Graphic | Used by:378 | |
Symbol 378 MovieClip | Uses:375 376 377 | Used by:474 |
Symbol 379 Graphic | Used by:382 | |
Symbol 380 Graphic | Used by:382 | |
Symbol 381 Graphic | Used by:382 | |
Symbol 382 MovieClip | Uses:379 380 381 | Used by:474 |
Symbol 383 Graphic | Used by:386 | |
Symbol 384 Graphic | Used by:386 | |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:383 384 385 | Used by:474 |
Symbol 387 Graphic | Used by:390 | |
Symbol 388 Graphic | Used by:390 | |
Symbol 389 Graphic | Used by:390 | |
Symbol 390 MovieClip | Uses:387 388 389 | Used by:474 |
Symbol 391 Graphic | Used by:393 | |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 MovieClip | Uses:391 392 | Used by:474 |
Symbol 394 Graphic | Used by:395 | |
Symbol 395 MovieClip | Uses:394 | Used by:396 |
Symbol 396 MovieClip | Uses:395 | Used by:474 |
Symbol 397 Graphic | Used by:400 | |
Symbol 398 Graphic | Used by:400 | |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:397 398 399 | Used by:474 |
Symbol 401 Graphic | Used by:404 | |
Symbol 402 Graphic | Used by:404 | |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:401 402 403 | Used by:474 |
Symbol 405 Graphic | Used by:408 | |
Symbol 406 Graphic | Used by:408 | |
Symbol 407 Graphic | Used by:408 | |
Symbol 408 MovieClip | Uses:405 406 407 | Used by:474 |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip | Uses:409 | Used by:411 |
Symbol 411 MovieClip | Uses:410 | Used by:474 |
Symbol 412 Graphic | Used by:415 | |
Symbol 413 Graphic | Used by:415 | |
Symbol 414 Graphic | Used by:415 | |
Symbol 415 MovieClip | Uses:346 412 413 414 | Used by:474 |
Symbol 416 Graphic | Used by:419 | |
Symbol 417 Graphic | Used by:419 | |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:416 417 418 | Used by:474 |
Symbol 420 Graphic | Used by:423 | |
Symbol 421 Graphic | Used by:423 | |
Symbol 422 Graphic | Used by:423 | |
Symbol 423 MovieClip | Uses:420 421 422 | Used by:474 |
Symbol 424 Graphic | Used by:427 | |
Symbol 425 Graphic | Used by:427 | |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:424 425 426 | Used by:474 |
Symbol 428 Graphic | Used by:431 | |
Symbol 429 Graphic | Used by:431 | |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:428 429 430 | Used by:474 |
Symbol 432 Graphic | Used by:435 | |
Symbol 433 Graphic | Used by:435 | |
Symbol 434 Graphic | Used by:435 | |
Symbol 435 MovieClip | Uses:432 433 434 | Used by:474 |
Symbol 436 Graphic | Used by:442 | |
Symbol 437 Graphic | Used by:442 | |
Symbol 438 Graphic | Used by:442 | |
Symbol 439 Graphic | Used by:442 | |
Symbol 440 Graphic | Used by:442 | |
Symbol 441 Graphic | Used by:442 | |
Symbol 442 MovieClip | Uses:436 437 438 439 440 441 | Used by:474 |
Symbol 443 Graphic | Used by:444 | |
Symbol 444 MovieClip | Uses:443 | Used by:458 |
Symbol 445 Graphic | Used by:446 | |
Symbol 446 MovieClip | Uses:445 | Used by:458 |
Symbol 447 Graphic | Used by:448 | |
Symbol 448 MovieClip | Uses:447 | Used by:458 |
Symbol 449 Graphic | Used by:450 | |
Symbol 450 MovieClip | Uses:449 | Used by:458 |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip | Uses:451 | Used by:458 |
Symbol 453 Graphic | Used by:457 | |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:454 | Used by:457 |
Symbol 456 Graphic | Used by:457 | |
Symbol 457 MovieClip | Uses:453 455 456 | Used by:458 |
Symbol 458 MovieClip | Uses:444 446 448 450 452 457 | Used by:474 |
Symbol 459 Graphic | Used by:466 | |
Symbol 460 Graphic | Used by:466 | |
Symbol 461 Graphic | Used by:466 | |
Symbol 462 Graphic | Used by:466 | |
Symbol 463 Graphic | Used by:466 | |
Symbol 464 Graphic | Used by:466 | |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 MovieClip | Uses:459 460 461 462 463 464 465 44 | Used by:474 |
Symbol 467 Graphic | Used by:473 | |
Symbol 468 Graphic | Used by:473 | |
Symbol 469 Graphic | Used by:473 | |
Symbol 470 Graphic | Used by:473 | |
Symbol 471 Graphic | Used by:473 | |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:467 468 469 470 471 472 | Used by:474 |
Symbol 474 MovieClip | Uses:357 52 361 364 367 370 374 378 382 386 390 393 396 400 404 408 411 415 419 423 427 431 435 442 458 466 473 | Used by:Timeline |
Symbol 475 Graphic | Used by:477 | |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:475 135 136 137 476 | Used by:Timeline |
Symbol 478 Graphic | Used by:483 | |
Symbol 479 EditableText | Uses:199 | Used by:483 |
Symbol 480 EditableText | Uses:199 | Used by:483 |
Symbol 481 Graphic | Used by:483 | |
Symbol 482 Text | Uses:199 | Used by:483 |
Symbol 483 MovieClip | Uses:478 479 480 481 482 | Used by:Timeline |
Symbol 484 Graphic | Used by:486 | |
Symbol 485 EditableText | Uses:199 | Used by:486 |
Symbol 486 MovieClip | Uses:484 485 | Used by:487 |
Symbol 487 MovieClip | Uses:486 | Used by:Timeline |
Symbol 488 Graphic | Used by:504 | |
Symbol 489 Graphic | Used by:504 | |
Symbol 490 Graphic | Used by:503 | |
Symbol 491 Graphic | Used by:502 | |
Symbol 492 Graphic | Used by:502 | |
Symbol 493 Graphic | Used by:502 | |
Symbol 494 Graphic | Used by:502 | |
Symbol 495 Graphic | Used by:502 | |
Symbol 496 Graphic | Used by:502 | |
Symbol 497 Graphic | Used by:502 | |
Symbol 498 Graphic | Used by:502 | |
Symbol 499 Graphic | Used by:502 | |
Symbol 500 Graphic | Used by:502 | |
Symbol 501 Graphic | Used by:502 | |
Symbol 502 MovieClip | Uses:491 492 493 494 495 496 497 498 499 500 501 | Used by:503 |
Symbol 503 MovieClip | Uses:490 502 | Used by:504 |
Symbol 504 MovieClip | Uses:488 489 503 | Used by:Timeline |
Symbol 505 Font | Used by:506 | |
Symbol 506 Text | Uses:505 | Used by:Timeline |
Symbol 507 EditableText | Uses:199 | Used by:508 |
Symbol 508 MovieClip | Uses:507 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 170 MovieClip |
Instance Names
"bumper" | Frame 1 | Symbol 170 MovieClip |
"loaderBar" | Frame 1 | Symbol 180 MovieClip |
"playGame" | Frame 2 | Symbol 192 MovieClip |
"instructions" | Frame 2 | Symbol 197 MovieClip |
"playMore" | Frame 2 | Symbol 201 MovieClip |
"playGame" | Frame 7 | Symbol 235 Button |
"johnny" | Frame 8 | Symbol 281 MovieClip |
"meters" | Frame 8 | Symbol 316 MovieClip |
"sky" | Frame 20 | Symbol 324 MovieClip |
"clouds" | Frame 20 | Symbol 327 MovieClip |
"city" | Frame 20 | Symbol 331 MovieClip |
"buildings" | Frame 20 | Symbol 339 MovieClip |
"wall" | Frame 20 | Symbol 342 MovieClip |
"johnny" | Frame 20 | Symbol 474 MovieClip |
"meterBackground" | Frame 20 | Symbol 477 MovieClip |
"meter" | Frame 20 | Symbol 483 MovieClip |
"upMeter" | Frame 20 | Symbol 487 MovieClip |
"playAgain" | Frame 21 | Symbol 46 MovieClip [playAgain] |
"scoreText" | Frame 21 | Symbol 508 MovieClip |
"playMore" | Frame 49 | Symbol 201 MovieClip |
"hit" | Symbol 53 MovieClip [glass] Frame 1 | Symbol 52 MovieClip |
"hit" | Symbol 55 MovieClip [seesaw] Frame 1 | Symbol 52 MovieClip |
"hit" | Symbol 57 MovieClip [manhole] Frame 1 | Symbol 52 MovieClip |
"water" | Symbol 64 MovieClip [hydrant] Frame 1 | Symbol 62 MovieClip |
"hit" | Symbol 64 MovieClip [hydrant] Frame 1 | Symbol 52 MovieClip |
"carTop" | Symbol 82 MovieClip Frame 1 | Symbol 75 MovieClip |
"car" | Symbol 84 MovieClip [lowrider2] Frame 1 | Symbol 82 MovieClip |
"hit2" | Symbol 84 MovieClip [lowrider2] Frame 1 | Symbol 52 MovieClip |
"hit" | Symbol 84 MovieClip [lowrider2] Frame 1 | Symbol 52 MovieClip |
"hit" | Symbol 103 MovieClip [lowrider] Frame 1 | Symbol 52 MovieClip |
"hit" | Symbol 106 MovieClip [trampoline] Frame 1 | Symbol 52 MovieClip |
"hit" | Symbol 108 MovieClip [clothesLine] Frame 1 | Symbol 52 MovieClip |
"gotoUrb_btn" | Symbol 170 MovieClip Frame 69 | Symbol 148 Button |
"progress_bar" | Symbol 180 MovieClip Frame 1 | Symbol 172 MovieClip |
"visitUrb_btn" | Symbol 180 MovieClip Frame 1 | Symbol 179 Button |
"meter" | Symbol 301 MovieClip Frame 1 | Symbol 299 MovieClip |
"arrow" | Symbol 314 MovieClip Frame 1 | Symbol 311 MovieClip |
"pickPowerBtn" | Symbol 315 MovieClip Frame 1 | Symbol 303 Button |
"meter" | Symbol 315 MovieClip Frame 1 | Symbol 314 MovieClip |
"angleMeter" | Symbol 316 MovieClip Frame 1 | Symbol 301 MovieClip |
"powerMeter" | Symbol 316 MovieClip Frame 14 | Symbol 315 MovieClip |
"graphic" | Symbol 324 MovieClip Frame 1 | Symbol 323 MovieClip |
"graphic" | Symbol 327 MovieClip Frame 1 | Symbol 326 MovieClip |
"graphic" | Symbol 331 MovieClip Frame 1 | Symbol 330 MovieClip |
"graphic" | Symbol 339 MovieClip Frame 1 | Symbol 338 MovieClip |
"graphic" | Symbol 342 MovieClip Frame 1 | Symbol 341 MovieClip |
"armShake" | Symbol 357 MovieClip Frame 1 | Symbol 346 MovieClip |
"armShake" | Symbol 415 MovieClip Frame 1 | Symbol 346 MovieClip |
"body" | Symbol 474 MovieClip Frame 1 | Symbol 357 MovieClip |
"hit" | Symbol 474 MovieClip Frame 1 | Symbol 52 MovieClip |
"parachute" | Symbol 474 MovieClip Frame 1 | Symbol 361 MovieClip |
"pedora" | Symbol 474 MovieClip Frame 1 | Symbol 364 MovieClip |
"moomoo" | Symbol 474 MovieClip Frame 1 | Symbol 367 MovieClip |
"ballarina" | Symbol 474 MovieClip Frame 1 | Symbol 370 MovieClip |
"red_jacket" | Symbol 474 MovieClip Frame 1 | Symbol 374 MovieClip |
"suit_suit" | Symbol 474 MovieClip Frame 1 | Symbol 378 MovieClip |
"hammerpants" | Symbol 474 MovieClip Frame 1 | Symbol 382 MovieClip |
"flintstone" | Symbol 474 MovieClip Frame 1 | Symbol 386 MovieClip |
"bra" | Symbol 474 MovieClip Frame 1 | Symbol 390 MovieClip |
"fire_suit" | Symbol 474 MovieClip Frame 1 | Symbol 393 MovieClip |
"fire_hat" | Symbol 474 MovieClip Frame 1 | Symbol 396 MovieClip |
"bondage_suit" | Symbol 474 MovieClip Frame 1 | Symbol 400 MovieClip |
"muscleshirt" | Symbol 474 MovieClip Frame 1 | Symbol 404 MovieClip |
"bopeep_suit" | Symbol 474 MovieClip Frame 1 | Symbol 408 MovieClip |
"bopeep_hat" | Symbol 474 MovieClip Frame 1 | Symbol 411 MovieClip |
"arm" | Symbol 474 MovieClip Frame 1 | Symbol 415 MovieClip |
"bopeep_shoulder" | Symbol 474 MovieClip Frame 1 | Symbol 419 MovieClip |
"bondage_strap" | Symbol 474 MovieClip Frame 1 | Symbol 423 MovieClip |
"suit_sleeve" | Symbol 474 MovieClip Frame 1 | Symbol 427 MovieClip |
"red_sleeve" | Symbol 474 MovieClip Frame 1 | Symbol 431 MovieClip |
"fire_sleeve" | Symbol 474 MovieClip Frame 1 | Symbol 435 MovieClip |
"body" | Symbol 474 MovieClip Frame 10 | Symbol 442 MovieClip |
"hit" | Symbol 474 MovieClip Frame 10 | Symbol 52 MovieClip |
"body" | Symbol 474 MovieClip Frame 20 | Symbol 458 MovieClip |
"hit" | Symbol 474 MovieClip Frame 20 | Symbol 52 MovieClip |
"body" | Symbol 474 MovieClip Frame 30 | Symbol 466 MovieClip |
"body" | Symbol 474 MovieClip Frame 40 | Symbol 473 MovieClip |
"displayScore" | Symbol 483 MovieClip Frame 1 | Symbol 479 EditableText |
"displayFlaps" | Symbol 483 MovieClip Frame 1 | Symbol 480 EditableText |
"distance" | Symbol 486 MovieClip Frame 1 | Symbol 485 EditableText |
"meter" | Symbol 487 MovieClip Frame 1 | Symbol 486 MovieClip |
"displayScore" | Symbol 508 MovieClip Frame 1 | Symbol 507 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "outfitSound3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "glassBreak" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "wind" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "outfitSound7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "outfitSound6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "swoosh" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "pullBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "outfitSound5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "metalHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "outfitSound4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "hit11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "hit10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "hit9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "hit8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "hit7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "hit6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "hit20" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "hit19" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "hit18" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "hit17" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "hit16" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "hit15" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "hit14" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "hit13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "hit12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "hit5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "hit4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "hit3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "hit2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "hit1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "outfitSound8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "floop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "fling4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "fling3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "fling2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "fling1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "outfitSound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "hammer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "outfitSound1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "boingHit2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "boingHit1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "boing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "music" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "punch" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "playAgain" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "glass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "seesaw" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "manhole" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "hydrant" |
ExportAssets (56) | Timeline Frame 1 | Symbol 84 as "lowrider2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "lowrider" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "trampoline" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "clothesLine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "crack" |
Labels
"playPOV" | Frame 6 |
"bounce" | Symbol 103 MovieClip [lowrider] Frame 32 |
"high" | Symbol 281 MovieClip Frame 15 |
"medium" | Symbol 281 MovieClip Frame 38 |
"low" | Symbol 281 MovieClip Frame 59 |
"spin" | Symbol 442 MovieClip Frame 5 |
"flying" | Symbol 474 MovieClip Frame 1 |
"bounce" | Symbol 474 MovieClip Frame 10 |
"skid" | Symbol 474 MovieClip Frame 20 |
"smash" | Symbol 474 MovieClip Frame 30 |
"smash2" | Symbol 474 MovieClip Frame 40 |
"hide" | Symbol 487 MovieClip Frame 5 |
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