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228071
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/91530581?noj=FRM91530581-29DC" width="1" height="1"></div>

Bricks Game.swf

This is the info page for
Flash #28649

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="04b_03b" size="14" color="#cc0000" letterSpacing="0.000000" kerning="1">7</font></p>

<p align="center"></p>

BONUS

BONUS

-75

<p align="center"></p>

Offline Protection

This version of Bricks can only be played if it
hosted on a website.
Follow this link to play the game:

www.mygame.com

www.mygame.com

Start

Start

Highscores

Highscores

Add this game
to your site

Add this game
to your site

Play more games

Play more games

Instructions

Click on a brick to change its colour. The colour it
changes to depends on which way the brick's arrow
is pointing. Create row or column of at least three
bricks of the same colour to collect them.
Combination of at least four bricks creates a Bonus
Star brick, combination of at least five ones
produces a Super Bonus brick. Use these for extra
points. When a Super Bonus Brick is triggered it will
collect all bricks of the particular colour. The icon
on the left indicates how many bricks of each
colour you need to complete the level. When the
timer in the bottom of the screen reaches its
bottom, the game will be over.

SCORE:

LEVEL:

<p align="left"></p>

<p align="left"></p>

restart

restart

menu

menu

<p align="left"><font face="AvantGarde Bk BT" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">3D logic 2</font></p>

<p align="left"><font face="AvantGarde Bk BT" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">The Domino</font></p><p align="left"><font face="AvantGarde Bk BT" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">Knight</font></p>

<p align="left"><font face="AvantGarde Bk BT" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">Picnic Basket</font></p><p align="left"><font face="AvantGarde Bk BT" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">Defense</font></p>

<p align="center"></p>

play again

play again

submit score

submit score

Please enter your nickname to submit your
score to Official Highscore Table
and check your current frame

<p align="left"><font face="Arial CE" size="12" color="#cccccc" letterSpacing="1.000000" kerning="1">Also try these games</font></p>

<p align="center"></p>

<p align="center"></p>

GAME OVER

GAME OVER

START

START

LEVEL UP

LEVEL UP

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); var result_lv = new LoadVars(); result_lv.onLoad = function (success) { if (success) { } else { trace("Error connecting to server."); } }; var my_lv = new LoadVars(); my_lv.game = "Bricks"; my_lv.from = _root._url; my_lv.sendAndLoad("http://mygame.com/loadcount.jsp", result_lv, "GET"); this.onEnterFrame = function () { loaderBar_mc.progressBar._width = Math.floor(((getBytesLoaded() / getBytesTotal()) * 100) * 1.2); if (getBytesLoaded() == getBytesTotal()) { this.onEnterFrame = undefined; gotoAndStop (2); } }; loaderBar_mc.onRelease = function () { var _local2 = _root._url; getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + _local2) + "&typ=loader_progress", "_blank"); }; __com_mochibot__("24da665b", this, 10301, true);
Frame 2
stop();
Frame 3
stop(); var game = new GameMain(this);
Symbol 24 MovieClip Frame 1
stop();
Symbol 35 MovieClip [block] Frame 1
stop();
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 9
stop();
Symbol 47 MovieClip Frame 18
stop();
Symbol 53 MovieClip [arrow] Frame 1
stop();
Symbol 73 MovieClip [bonusScore] Frame 20
stop();
Symbol 76 MovieClip [negativePoints] Frame 8
stop();
Symbol 79 MovieClip [score] Frame 12
stop();
Symbol 101 MovieClip Frame 31
stop();
Symbol 108 Button
on (release) { getURL ("http://www.mygame.com", "_blank"); }
Symbol 113 Button
on (release) { getURL ("http://www.remivision.com", "_blank"); }
Symbol 114 MovieClip [theOfflineProtection] Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 8
stop();
Symbol 150 MovieClip Frame 7
stop();
Symbol 157 MovieClip [anim] Frame 19
stop();
Symbol 161 Button
on (release) { getURL ("http://www.remivision.com", "_blank"); }
Symbol 162 MovieClip [theInstructions] Frame 1
stop();
Instance of Symbol 120 MovieClip "startBtn" in Symbol 162 MovieClip [theInstructions] Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 124 MovieClip "highscoresBtn" in Symbol 162 MovieClip [theInstructions] Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 127 MovieClip "addBtn" in Symbol 162 MovieClip [theInstructions] Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 130 MovieClip "moreBtn" in Symbol 162 MovieClip [theInstructions] Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Symbol 171 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop(); glosnik = true;
Symbol 198 MovieClip Frame 3
glosnik = false;
Symbol 202 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
stop();
Instance of Symbol 198 MovieClip "soundBtn" in Symbol 207 MovieClip [theGame] Frame 1
on (rollOver) { if (glosnik == true) { this.gotoAndStop(2); } } on (rollOut) { if (glosnik == true) { this.gotoAndStop(1); } } on (release) { if (glosnik == true) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } }
Instance of Symbol 202 MovieClip "restartBtn" in Symbol 207 MovieClip [theGame] Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 206 MovieClip "endBtn" in Symbol 207 MovieClip [theGame] Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Symbol 227 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 1
stop();
Instance of Symbol 227 MovieClip "playAgainBtn" in Symbol 240 MovieClip [gameOver] Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Instance of Symbol 230 MovieClip "submitBtn" in Symbol 240 MovieClip [gameOver] Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }
Symbol 240 MovieClip [gameOver] Frame 14
stop();
Symbol 240 MovieClip [gameOver] Frame 22
stop();
Symbol 243 MovieClip [start] Frame 14
stop();
Symbol 246 MovieClip [levelUp] Frame 14
stop();
Symbol 249 MovieClip [anim2] Frame 5
stop();
Symbol 308 MovieClip [__Packages.GameMain] Frame 0
class GameMain { var parent, url, sounds, endComb, theGame, instructions, restartIn, restart, gameIn, counter, combo, enabled, board, start, aroundBricks, countBricks, multiplier, drawIn, time, subtractIn, myNick, gameOver, m, levelUp, endIn; function GameMain (target) { parent = target; url = parent._url; buildMenu(); sounds = new Sounds(target); endComb = true; var _local2 = url; if (_local2.indexOf("file") == 0) { offlineProtection(); } else { showInstructions(); } } function offlineProtection() { parent.attachMovie("theOfflineProtection", "theOfflineProtection", parent.getNextHighestDepth(), {_x:0, _y:0}); } function showInstructions() { if (!theGame) { instructions = parent.attachMovie("theInstructions", "theInstructions", parent.getNextHighestDepth(), {_x:0, _y:0}); instructions.startBtn.onRelease = mx.utils.Delegate.create(this, onStartBtnReleased); instructions.highscoresBtn.onRelease = mx.utils.Delegate.create(this, onHighscoresBtn); instructions.addBtn.onRelease = mx.utils.Delegate.create(this, onAddBtn); instructions.moreBtn.onRelease = mx.utils.Delegate.create(this, onMoreBtn); instructions.mygameBtn.onRelease = mx.utils.Delegate.create(this, onMygameBtn); instructions.startBtn.onRollOver = mx.utils.Delegate.create(this, playSoundRollover); if (sounds.quiet) { sounds.turnUp(); } } } function onHighscoresBtn() { getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + url) + "&typ=highscores&redirect=/game/bricks/highscores", "_blank"); } function onAddBtn() { getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + url) + "&typ=add_game&redirect=/freecontent.jsp", "_blank"); } function onMoreBtn() { getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + url) + "&typ=other_games", "_blank"); } function onMygameBtn() { getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + url) + "&typ=sign", "_blank"); } function playSoundRollover() { sounds.playSound(12); } function onStartBtnReleased() { removeMovieClip(instructions); instructions = undefined; GameStart(); } function GameStart() { if (!theGame) { theGame = parent.attachMovie("theGame", "theGame", parent.getNextHighestDepth()); theGame.time.setMask(theGame.maskTime); setMainVariables(); theGame.restartBtn.onRelease = mx.utils.Delegate.create(this, onRestartBtnReleased); theGame.restartBtn.onRollOver = mx.utils.Delegate.create(this, playSoundRollover); theGame.mygameBtn.onRelease = mx.utils.Delegate.create(this, onMygameBtn); theGame.endBtn.onRelease = mx.utils.Delegate.create(this, onEndBtnReleased); theGame.endBtn.onRollOver = mx.utils.Delegate.create(this, playSoundRollover); theGame.endBtn.enabled = false; theGame.soundBtn.onRelease = mx.utils.Delegate.create(this, setVolume); } restartIn = setInterval(this, "prepareGame", 500, parent); } function setVolume() { if (!sounds.quiet) { sounds.turnDown(); } else { sounds.turnUp(); } } function prepareGame(target) { if (theGame.level == 1) { sounds.playSound(11); } restart = false; if (gameIn) { clearInterval(gameIn); } if (restartIn) { clearInterval(restartIn); } counter = 0; combo = 1; enabled = false; var _local2 = 0; var _local3 = 0; var _local6; var _local4; board = target.createEmptyMovieClip("board", target.getNextHighestDepth()); board._visible = false; start = target.attachMovie("start", "start", target.getNextHighestDepth(), {_x:384, _y:186}); start.onEnterFrame = mx.utils.Delegate.create(this, checkFinishStart); var _local5 = 0; while (_local5 < 100) { var _local7 = new Array(1, 2, 3, 4, 5, 6); var _local8 = new Array(1, 2, 3, 4); _local6 = new Block(board, _local5, _local2, _local3); if (map[0].length >= 2) { if (map[_local3 - 1][_local2].color == map[_local3 - 2][_local2].color) { splice(map[_local3 - 1][_local2].color, _local7); } if (map[_local3][_local2 - 1].color == map[_local3][_local2 - 2].color) { splice(map[_local3][_local2 - 1].color, _local7); } } var _local9 = Math.floor(Math.random() * _local7.length); _local9 = _local7[_local9]; _local6.brick.gotoAndStop(_local9); _local6.color = _local9; if (map[_local3][_local2 - 1].direction == 2) { splice(4, _local8); } if (map[_local3 - 1][_local2].direction == 1) { splice(3, _local8); } _local9 = Math.floor(Math.random() * _local8.length); _local9 = _local8[_local9]; _local6.arrow.gotoAndStop(_local9); _local6.direction = _local9; map[_local3][_local2] = _local6; _local6.addEventListener("click", mx.utils.Delegate.create(this, onBlockReleased)); _local6.addEventListener("end", mx.utils.Delegate.create(this, addReadyBlocks)); _local2++; if ((_local2 == 10) && (_local3 < 9)) { _local3++; _local2 = 0; map.push([]); } _local5++; } _local2 = 0; _local3 = 0; aroundBricks = target.createEmptyMovieClip("aroundBricks", target.getNextHighestDepth()); aroundBricks._visible = false; _local5 = 0; while (_local5 < 40) { _local4 = aroundBricks.attachMovie("AroundBrick", "AroundBrick" + _local5, aroundBricks.getNextHighestDepth()); var _local9 = Math.floor(Math.random() * 5) + 1; _local4.gotoAndStop(_local9); around[_local5] = _local9; if (_local5 < 10) { _local4._rotation = 270; _local4._x = 306 + (_local2 * 34); _local4._y = 400; _local2++; } else if (_local5 < 20) { _local4._rotation = 180; _local4._x = 668; _local4._y = 378 - (_local3 * 34); _local3++; } else if (_local5 < 30) { _local4._rotation = 90; _local4._x = 306 + (_local2 * 34); _local4._y = 16; _local2--; } else { _local4._x = 284; _local4._y = 4 + (_local3 * 34); _local3--; } _local5++; } board._visible = true; var _local11 = new mx.transitions.Tween(board, "_alpha", mx.transitions.easing.Regular.easeInOut, 0, 100, 15, false); _local11.onMotionFinished = mx.utils.Delegate.create(this, onBoardTweenFinished); } function onBoardTweenFinished() { aroundBricks._visible = true; var _local2 = new mx.transitions.Tween(aroundBricks, "_alpha", mx.transitions.easing.Strong.easeIn, 0, 100, 10, false); _local2.onMotionFinished = mx.utils.Delegate.create(this, onArBricksTweenFinished); } function onArBricksTweenFinished() { enabled = true; restart = true; theGame.endBtn.enabled = true; } function onBlockReleased(obj) { if (enabled) { var _local3; obj = obj.target; if (obj.direction == 1) { _local3 = setColor(obj, obj.position_y + 1, obj.position_x, 29 - obj.position_x); if (_local3) { map[obj.position_y][obj.position_x].color = obj.brick._currentframe; } } else if (obj.direction == 2) { _local3 = setColor(obj, obj.position_y, obj.position_x + 1, 10 + obj.position_y); if (_local3) { map[obj.position_y][obj.position_x].color = obj.brick._currentframe; } } else if (obj.direction == 3) { _local3 = setColor(obj, obj.position_y - 1, obj.position_x, obj.position_x); if (_local3) { map[obj.position_y][obj.position_x].color = obj.brick._currentframe; } } else if (obj.direction == 4) { _local3 = setColor(obj, obj.position_y, obj.position_x - 1, 30 + obj.position_y); if (_local3) { map[obj.position_y][obj.position_x].color = obj.brick._currentframe; } } if (_local3) { sounds.playSound(5); checkAllBoard(); } else { if ((!obj.bonus) && (!obj.star)) { new MC(parent, "negPoints", obj.brick._x + 17, obj.brick._y + 17); if (theGame.score <= 75) { theGame.score = 0; } else { theGame.score = theGame.score - 75; } } sounds.playSound(4); } } } function setColor(obj, posY, posX, index) { var _local2; if (map[posY][posX] == undefined) { if (obj.color == around[index]) { _local2 = false; return(_local2); } obj.brick.gotoAndStop(around[index]); _local2 = true; return(_local2); } if (map[posY][posX].color == obj.color) { _local2 = false; return(_local2); } obj.brick.gotoAndStop(map[posY][posX].color); _local2 = true; return(_local2); } function checkAllBoard() { enabled = false; countBricks = 0; var _local4 = 0; var _local2 = new Array([], []); var _local8 = 0; while (_local8 < 10) { var _local7 = 0; while (_local7 < 10) { targets[_local8][_local7][0] = map[_local8][_local7].color; targets[_local8][_local7][1] = 1; if (map[_local8][_local7].color == map[_local8][_local7 + 1].color) { _local4++; } else { if (_local4 == 0) { targets[_local8][_local7][0] = 0; targets[_local8][_local7][1] = undefined; } else if (_local4 == 1) { targets[_local8][_local7][0] = 0; targets[_local8][_local7 - 1][0] = 0; targets[_local8][_local7][1] = undefined; targets[_local8][_local7 - 1][1] = undefined; } _local4 = 0; } _local7++; } _local8++; } _local4 = 0; _local8 = 0; while (_local8 < 10) { var _local7 = 0; while (_local7 < 10) { targets[_local7][_local8][0] = map[_local7][_local8].color; targets[_local7][_local8][2] = 1; if (map[_local7][_local8].color == map[_local7 + 1][_local8].color) { _local4++; } else { if (_local4 == 0) { if (!targets[_local7][_local8][1]) { targets[_local7][_local8][0] = 0; } targets[_local7][_local8][2] = undefined; } else if (_local4 == 1) { if (!targets[_local7][_local8][1]) { targets[_local7][_local8][0] = 0; } targets[_local7][_local8][2] = undefined; if (!targets[_local7 - 1][_local8][1]) { targets[_local7 - 1][_local8][0] = 0; } targets[_local7 - 1][_local8][2] = undefined; } _local4 = 0; } _local7++; } _local8++; } _local4 = 0; var _local3 = 0; var _local6 = 0; var _local5 = 0; _local8 = 0; while (_local8 < 10) { var _local7 = 0; while (_local7 < 10) { if (targets[_local8][_local7][1]) { countBricks++; _local2[_local3][_local6] = map[_local8][_local7]; _local6++; _local4++; if (map[_local8][_local7].star) { _local5++; } if (targets[_local8][_local7][0] != targets[_local8][_local7 + 1][0]) { _local2.push([], []); _local2[_local3 + 1][0] = (map[_local8][_local7].brick._x - ((34 * _local4) / 2)) + 34; _local2[_local3 + 1][1] = map[_local8][_local7].brick._y + 17; _local2[_local3 + 1][2] = ((Math.pow(_local4, 2) * multiplier) * 10) * combo; if (_local5) { _local2[_local3 + 1][2] = _local2[_local3 + 1][2] + (_local5 * 500); _local2[_local3 + 1][5] = 16776960 /* 0xFFFF00 */; } else { _local2[_local3 + 1][5] = 16777215 /* 0xFFFFFF */; } _local3 = _local3 + 2; _local4 = 0; _local5 = 0; _local6 = 0; } } _local7++; } _local8++; } _local8 = 0; while (_local8 < 10) { var _local7 = 0; while (_local7 < 10) { if (targets[_local7][_local8][2]) { if (!targets[_local7][_local8][1]) { countBricks++; _local2[_local3][_local6] = map[_local7][_local8]; _local6++; } else { var _local9 = true; } _local4++; if (map[_local7][_local8].star) { _local5++; } if (targets[_local7][_local8][0] != targets[_local7 + 1][_local8][0]) { _local2.push([], []); _local2[_local3 + 1][0] = map[_local7][_local8].brick._x + 17; _local2[_local3 + 1][1] = map[_local7][_local8].brick._y + ((34 * _local4) / 2); _local2[_local3 + 1][2] = ((Math.pow(_local4, 2) * multiplier) * 10) * combo; if (_local5) { _local2[_local3 + 1][2] = _local2[_local3 + 1][2] + (_local5 * 500); _local2[_local3 + 1][5] = 16776960 /* 0xFFFF00 */; } else { _local2[_local3 + 1][5] = 16777215 /* 0xFFFFFF */; } if (_local9) { _local2[_local3 + 1][4] = 1; } _local3 = _local3 + 2; _local4 = 0; _local5 = 0; _local6 = 0; } } _local7++; } _local8++; } _local2.splice(_local2.length - 2, 2); _local8 = 0; while (_local8 < 10) { var _local7 = 0; while (_local7 < 10) { targets[_local8][_local7][0] = 0; targets[_local8][_local7][1] = undefined; _local7++; } _local8++; } if (_local2[0][0]) { drawIn = setInterval(this, "changeBricks", 300, _local2); endComb = false; combo++; } else { endComb = true; checkBricksCounter(); enabled = true; combo = 1; } } function changeBricks(combination) { clearInterval(drawIn); if (!restart) { return(undefined); } sounds.playSound(1); var _local12 = 0; var _local6 = new Array(); var _local7 = false; var _local2 = 0; while (_local2 < 10) { var _local4 = 0; while (_local4 < 10) { _local6.push(_local2, _local4); _local4++; } _local2++; } _local2 = 0; while (combination[_local2][0]) { var _local4 = 0; increaseBricksCounter(combination[_local2][_local4].color, combination[_local2].length); if (combination[_local2 + 1][4] == 1) { var _local11 = combination[_local2].length + 1; } else { var _local11 = combination[_local2].length; } if (_local11 > 3) { var _local8 = Math.floor(Math.random() * combination[_local2].length) + 1; } if (_local11 > 4) { _local12++; } while (combination[_local2][_local4]) { _local6 = removeElements(_local6, combination[_local2][_local4].position_y, combination[_local2][_local4].position_x); if (combination[_local2][_local4].bonus) { bonusArr.push(combination[_local2][_local4].color); } if ((_local8 - 1) != _local4) { combination[_local2][_local4].drawProperties(); } else { combination[_local2][_local4].createStar(); } _local4++; } var _local13 = combination[_local2 + 1][2]; theGame.score = theGame.score + _local13; var _local5 = _local2 - 1; while (_local5 >= 1) { if ((combination[_local2 + 1][0] == combination[_local5][0]) && (combination[_local2 + 1][1] == combination[_local5][1])) { combination[_local5][3].displayPointsIn = setInterval(this, "checkScoreMc", 50, combination[_local5][3], combination[_local2 + 1][0], combination[_local2 + 1][1], combination[_local2 + 1][2], combination[_local2 + 1][5]); _local7 = true; break; } _local5 = _local5 - 2; } if (!_local7) { combination[_local2 + 1][3] = new MC(parent, "points", combination[_local2 + 1][0], combination[_local2 + 1][1], combination[_local2 + 1][2], combination[_local2 + 1][5]); } else { _local7 = false; } _local2 = _local2 + 2; } _local2 = 0; while (_local12) { var _local8 = Math.floor(Math.random() * (_local6.length / 2)); var _local9 = _local6[_local8 * 2]; var _local10 = _local6[(_local8 * 2) + 1]; map[_local9][_local10].createBonus(); _local6 = removeElements(_local6, _local9, _local10); countBricks++; _local12--; } } function checkScoreMc(points, x, y, value, color) { if (!points.mc._currentframe) { new MC(parent, "points", x, y, value, color); clearInterval(points.displayPointsIn); } } function addReadyBlocks() { counter++; if ((counter == countBricks) && (!bonusArr.length)) { counter = 0; checkAllBoard(); } else if ((counter == countBricks) && (bonusArr.length)) { counter = 0; countBricks = 0; drawIn = setInterval(this, "changeOneColorBricks", 300, bonusArr[0]); bonusArr.pop(); } } function subtractTime() { time = time - 0.8; theGame.time._width = time; if ((time <= 0) && (endComb)) { endGame(); clearInterval(subtractIn); } } function endGame() { myNick = SharedObject.getLocal("myNick"); if (myNick.data.nickname == undefined) { myNick.data.nickname = "Enter your nickname"; } if (gameIn) { clearInterval(gameIn); } sounds.playSound(9); removeMovieClip(board); board = undefined; removeMovieClip(aroundBricks); aroundBricks = undefined; gameOver = parent.attachMovie("gameOver", "gameOver", parent.getNextHighestDepth(), {_x:384, _y:40}); gameOver.nameText.text = myNick.data.nickname; gameOver.playAgainBtn.onRelease = mx.utils.Delegate.create(this, afterEndIn); gameOver.submitBtn.onRelease = mx.utils.Delegate.create(this, onSubmitBtn); gameOver.logic2Btn.onRelease = mx.utils.Delegate.create(this, onLogic2Btn); gameOver.dominoBtn.onRelease = mx.utils.Delegate.create(this, onDominoBtn); gameOver.picnicBtn.onRelease = mx.utils.Delegate.create(this, onPicnicBtn); gameOver.gameScore.score = theGame.score; } function onSubmitBtn() { myNick.data.nickname = gameOver.nameText.text; myNick.data.flush(); if (gameOver.nameText.text == "Enter your nickname") { var _local2 = "Player"; } else { var _local2 = gameOver.nameText.text; } loadVariablesNum ((("http://www.mygame.com/servlet/WebGameServlet?action=gameover&url=bricks&points=" + theGame.score) + "&username=") + _local2, 0); getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + url) + "&typ=highscores&redirect=/game/bricks/highscores", "_blank"); afterEndIn(); } function onLogic2Btn() { getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + url) + "&typ=play_3dlogic2&redirect=/game/3dlogic2", "_blank"); } function onDominoBtn() { getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + url) + "&typ=play_domino&redirect=/game/thedominoknight", "_blank"); } function onPicnicBtn() { getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + url) + "&typ=play_picnic&redirect=/game/picnicbasketdefense", "_blank"); } function checkBricksCounter() { if ((((((theGame.green._currentframe == 21) && (theGame.red._currentframe == 21)) && (theGame.blue._currentframe == 21)) && (theGame.yellow._currentframe == 21)) && (theGame.purple._currentframe == 21)) && (theGame.gray._currentframe == 21)) { nextLevel(); } } function increaseBricksCounter(color, amount) { switch (color) { case 1 : theGame.blue.gotoAndStop(theGame.blue._currentframe + (amount * m)); break; case 2 : theGame.red.gotoAndStop(theGame.red._currentframe + (amount * m)); break; case 3 : theGame.green.gotoAndStop(theGame.green._currentframe + (amount * m)); break; case 4 : theGame.yellow.gotoAndStop(theGame.yellow._currentframe + (amount * m)); break; case 5 : theGame.purple.gotoAndStop(theGame.purple._currentframe + (amount * m)); break; case 6 : theGame.gray.gotoAndStop(theGame.gray._currentframe + (amount * m)); } } function nextLevel() { sounds.playSound(9); removeMovieClip(board); board = undefined; removeMovieClip(aroundBricks); aroundBricks = undefined; theGame.level++; multiplier = multiplier + 0.5; if (m > 1) { m--; } resetBricksCounter(); levelUp = parent.attachMovie("levelUp", "levelUp", parent.getNextHighestDepth(), {_x:384, _y:186}); levelUp.onEnterFrame = mx.utils.Delegate.create(this, checkFinishLevelUp); gameIn = setInterval(this, "prepareGame", 500, parent); } function checkFinishStart() { if (start._currentframe == 14) { removeMovieClip(start); start = undefined; } } function checkFinishLevelUp() { if (levelUp._currentframe == 14) { removeMovieClip(levelUp); levelUp = undefined; } } function checkFinishGameOver() { if (gameOver._currentframe == 22) { removeMovieClip(gameOver); gameOver = undefined; } } function changeOneColorBricks(color) { sounds.playSound(8); clearInterval(drawIn); var _local5 = new Array(); var _local4 = 0; var _local3 = 0; while (_local3 < 10) { var _local2 = 0; while (_local2 < 10) { if (map[_local3][_local2].color == color) { _local5.push(map[_local3][_local2]); countBricks++; if (map[_local3][_local2].star) { _local4 = _local4 + 500; theGame.score = theGame.score + 500; } else { _local4 = _local4 + 200; theGame.score = theGame.score + 200; } } _local2++; } _local3++; } increaseBricksCounter(color, countBricks); var _local6 = 0; while (_local5[_local6]) { _local5[_local6].drawProperties(); _local6++; } new MC(parent, "bonusPoints", 484, 218, _local4); if (bonusArr.length > 0) { addReadyBlocks(); } } function splice(n, arr) { var _local3; for (_local3 in arr) { if (arr[_local3] == n) { arr.splice(_local3, 1); break; } } } function removeElements(arr, posY, posX) { var _local3 = 0; while (_local3 < arr.length) { if (posY == arr[_local3]) { var _local1 = _local3 + 1; while (_local1 < arr.length) { if (posX == arr[_local1]) { arr.splice(_local1 - 1, 2); return(arr); } _local1 = _local1 + 2; } } _local3 = _local3 + 2; } } function onRestartBtnReleased() { if (!restart) { return(undefined); } theGame.endBtn.enabled = false; restart = false; setMainVariables(); clearInterval(drawIn); if (gameOver) { gameOver.gotoAndPlay(15); gameOver.onEnterFrame = mx.utils.Delegate.create(this, checkFinishGameOver); } if (gameIn) { clearInterval(gameIn); } if (board) { removeBricks(); } else { GameStart(); } } function onEndBtnReleased() { theGame.endBtn.enabled = false; theGame.restartBtn.enabled = false; clearInterval(subtractIn); if (gameIn) { clearInterval(gameIn); } clearInterval(drawIn); afterEndIn(); } function afterEndIn() { clearInterval(endIn); removeMovieClip(board); board = undefined; removeMovieClip(aroundBricks); aroundBricks = undefined; removeMovieClip(theGame); theGame = undefined; if (gameOver) { removeMovieClip(gameOver); gameOver = undefined; } showInstructions(); } function setMainVariables() { multiplier = 1; m = 3; theGame.score = 0; theGame.level = 1; time = 376; theGame.time._width = 376; if (subtractIn) { clearInterval(subtractIn); } subtractIn = setInterval(this, "subtractTime", 500); resetBricksCounter(); } function resetBricksCounter() { theGame.gray.gotoAndStop(1); theGame.blue.gotoAndStop(1); theGame.red.gotoAndStop(1); theGame.green.gotoAndStop(1); theGame.yellow.gotoAndStop(1); theGame.purple.gotoAndStop(1); } function removeBricks() { var _local2 = new mx.transitions.Tween(board, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, 10, false); var _local3 = new mx.transitions.Tween(aroundBricks, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, 10, false); _local2.onMotionFinished = mx.utils.Delegate.create(this, removeBoard); _local3.onMotionFinished = mx.utils.Delegate.create(this, removeArBricks); } function removeBoard() { removeMovieClip(board); board = undefined; GameStart(); } function removeArBricks() { removeMovieClip(aroundBricks); aroundBricks = undefined; } function buildMenu() { var _local2 = new ContextMenu(); _local2.builtInItems.quality = false; _local2.builtInItems.print = false; _local2.builtInItems.zoom = false; _local2.builtInItems.loop = false; _local2.builtInItems.play = false; _local2.builtInItems.rewind = false; _local2.builtInItems.forward_back = false; _local2.customItems.push(new ContextMenuItem("www.RemiVision.com", openWebPage)); parent.menu = _local2; } function openWebPage() { getURL ("http://www.remivision.com", "_blank"); } var bonusArr = new Array(); var targets = new Array([[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]], [[0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]); var map = new Array([]); var around = new Array(); }
Symbol 309 MovieClip [__Packages.Sounds] Frame 0
class Sounds { var quiet, sound1, sound2, sound3, sound4, sound5, sound6, sound7, sound8, sound9, sound10, sound11, sound12; function Sounds (target) { quiet = false; sound1 = new Sound(target); sound1.attachSound("combination"); sound2 = new Sound(target); sound2.attachSound("star1"); sound3 = new Sound(target); sound3.attachSound("star2"); sound4 = new Sound(target); sound4.attachSound("click"); sound5 = new Sound(target); sound5.attachSound("click2"); sound6 = new Sound(target); sound6.attachSound("bonus"); sound7 = new Sound(target); sound7.attachSound("clock"); sound8 = new Sound(target); sound8.attachSound("bonus2"); sound9 = new Sound(target); sound9.attachSound("endGame"); sound10 = new Sound(target); sound10.attachSound("endBonus"); sound11 = new Sound(target); sound11.attachSound("startSound"); sound12 = new Sound(target); sound12.attachSound("rollOver"); } function playSound(num) { this["sound" + num].start(); } function turnDown() { var _local2 = 1; while (_local2 <= 12) { this["sound" + _local2].setVolume(0); _local2++; } quiet = true; } function turnUp() { var _local2 = 1; while (_local2 <= 12) { this["sound" + _local2].setVolume(100); _local2++; } quiet = false; } }
Symbol 310 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 311 MovieClip [__Packages.Block] Frame 0
class Block { var subtractIn, sounds, parent, brick, position_x, position_y, arrow, dispatchEvent, star, bonus, color, direction; function Block (target, i, counter_x, counter_y) { clearInterval(subtractIn); mx.events.EventDispatcher.initialize(this); sounds = new Sounds(target); parent = target; brick = target.attachMovie("block", "block" + i, target.getNextHighestDepth()); brick._x = 306 + (counter_x * 34); brick._y = 344 - (counter_y * 34); position_x = counter_x; position_y = counter_y; arrow = brick.attachMovie("arrow", "arrow", brick.getNextHighestDepth(), {_x:4.5, _y:3}); brick.onRelease = mx.utils.Delegate.create(this, onBrickReleased); brick.onRollOver = mx.utils.Delegate.create(this, onBrickRollOver); brick.onRollOut = mx.utils.Delegate.create(this, onBrickRollOut); brick.onReleaseOutside = mx.utils.Delegate.create(this, onBrickRollOut); } function onBrickReleased() { dispatchEvent({type:"click", target:this}); } function onBrickRollOver() { arrow.over.gotoAndPlay(2); } function onBrickRollOut() { arrow.over.gotoAndStop(1); } function drawProperties() { if (subtractIn) { clearInterval(subtractIn); subtractIn = undefined; } if (star) { sounds.playSound(3); new MC(parent, "animStars", brick._x + 5.4, brick._y + 5.6); } star = false; bonus = false; arrow._visible = false; var _local2 = Math.floor(Math.random() * 6) + 1; brick.gotoAndStop(_local2); color = _local2; _local2 = Math.floor(Math.random() * 4) + 1; arrow.gotoAndStop(_local2); direction = _local2; animate(); } function animate() { brick.appear.gotoAndPlay(2); brick.onEnterFrame = mx.utils.Delegate.create(this, checkFinishAnim); } function checkFinishAnim() { if (brick.appear._currentframe == 1) { delete brick.onEnterFrame; arrow._visible = true; dispatchEvent({type:"end", target:this}); } } function createStar() { if (subtractIn) { clearInterval(subtractIn); subtractIn = undefined; } sounds.playSound(2); star = true; bonus = false; arrow.gotoAndStop(5); direction = undefined; var _local2 = Math.floor(Math.random() * 6) + 1; brick.gotoAndStop(_local2); color = _local2; if (arrow.starAnim._currentframe == 18) { new MC(parent, "animStars", brick._x + 5.4, brick._y + 5.6); arrow.starAnim.gotoAndPlay(1); } animate(); } function createBonus() { sounds.playSound(6); star = false; bonus = true; arrow.gotoAndStop(6); direction = undefined; arrow.bonus.bonusCounter.counter = 7; clearInterval(subtractIn); subtractIn = setInterval(this, "subtract", 1000); animate(); } function subtract() { arrow.bonus.bonusCounter.counter--; sounds.playSound(7); if (arrow.bonus.bonusCounter.counter == 0) { clearInterval(subtractIn); sounds.playSound(10); new MC(parent, "animBonus", brick._x + 8.1, brick._y + 6); var _local2 = Math.floor(Math.random() * 4) + 1; arrow.gotoAndStop(_local2); direction = _local2; bonus = false; } if (arrow.bonus.bonusCounter.counter == undefined) { clearInterval(subtractIn); } } }
Symbol 312 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 313 MovieClip [__Packages.MC] Frame 0
class MC { var mc; function MC (target, mcType, x, y, value, color) { var _local2 = target.getNextHighestDepth(); if (mcType == "points") { mc = target.attachMovie("score", "score" + _local2, _local2, {_x:x, _y:y}); mc.score2.value = value; mc.score2.text.textColor = color; mc.onEnterFrame = mx.utils.Delegate.create(this, checkEndAnim1); } else if (mcType == "negPoints") { mc = target.attachMovie("negativePoints", "negativePoints" + _local2, _local2, {_x:x, _y:y}); mc.onEnterFrame = mx.utils.Delegate.create(this, checkEndAnim5); } else if (mcType == "bonusPoints") { mc = target.attachMovie("bonusScore", "bonusScore" + _local2, _local2, {_x:x, _y:y}); mc.onEnterFrame = mx.utils.Delegate.create(this, checkEndAnim2); mc.bonusScore2.value = value; } else if (mcType == "animStars") { mc = target.attachMovie("anim", "anim" + _local2, _local2, {_x:x, _y:y}); mc.onEnterFrame = mx.utils.Delegate.create(this, checkEndAnim3); } else if (mcType == "animBonus") { mc = target.attachMovie("anim2", "anim2" + _local2, _local2, {_x:x, _y:y}); mc.onEnterFrame = mx.utils.Delegate.create(this, checkEndAnim4); } } function checkEndAnim1() { if (mc._currentframe == 12) { mc.removeMovieClip(); } } function checkEndAnim2() { if (mc._currentframe == 20) { mc.removeMovieClip(); } } function checkEndAnim3() { if (mc._currentframe == 19) { mc.removeMovieClip(); } } function checkEndAnim4() { if (mc._currentframe == 5) { mc.removeMovieClip(); } } function checkEndAnim5() { if (mc._currentframe == 8) { mc.removeMovieClip(); } } }
Symbol 314 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 315 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 316 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 317 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 318 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 304 Button
on (release) { this._parent.gotoAndStop(3); }
Symbol 305 MovieClip Frame 1
stonesHitarea_mc.onRelease = function () { var _local2 = _root._url; getURL (("http://www.mygame.com/bounce.jsp?game=Bricks&from=" + _local2) + "&typ=loader_movie", "_blank"); };
Symbol 305 MovieClip Frame 79
stop();

Library Items

Symbol 1 Sound [startSound]
Symbol 2 Sound [star2]
Symbol 3 Sound [star1]
Symbol 4 Sound [rollover]
Symbol 5 Sound [endGame]
Symbol 6 Sound [endBonus]
Symbol 7 Sound [combination]
Symbol 8 Sound [clock]
Symbol 9 Sound [click2]
Symbol 10 Sound [click]
Symbol 11 Sound [bonus2]
Symbol 12 Sound [bonus]
Symbol 13 FontUsed by:14 15 103 104 105 106 135 136 225 226 228 229 231
Symbol 14 EditableTextUses:13Used by:16
Symbol 15 EditableTextUses:13Used by:16
Symbol 16 MovieClip [highscoreRow]Uses:14 15
Symbol 17 BitmapUsed by:18 102 132 145 146 151 152 154 155 158
Symbol 18 GraphicUses:17Used by:35
Symbol 19 GraphicUsed by:35
Symbol 20 ShapeTweeningUsed by:24
Symbol 21 GraphicUsed by:24 150
Symbol 22 ShapeTweeningUsed by:24
Symbol 23 GraphicUsed by:24 150
Symbol 24 MovieClipUses:20 21 22 23Used by:35
Symbol 25 BitmapUsed by:26 102 132 145 146 151 152 154 155 158 159
Symbol 26 GraphicUses:25Used by:35
Symbol 27 BitmapUsed by:28 102 132 145 146 151 152 154 155 158 159
Symbol 28 GraphicUses:27Used by:35
Symbol 29 BitmapUsed by:30 102 132 145 146 151 152 154 155 158 159
Symbol 30 GraphicUses:29Used by:35
Symbol 31 BitmapUsed by:32 102 132 145 146 151 152 154 155 158 159
Symbol 32 GraphicUses:31Used by:35
Symbol 33 BitmapUsed by:34 102 132 145 146 151 152 154 155 158 159
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [block]Uses:18 19 24 26 28 30 32 34
Symbol 36 GraphicUsed by:53
Symbol 37 GraphicUsed by:41 140
Symbol 38 ShapeTweeningUsed by:41
Symbol 39 GraphicUsed by:41 140
Symbol 40 GraphicUsed by:41 140
Symbol 41 MovieClipUses:37 38 39 40Used by:53
Symbol 42 GraphicUsed by:53
Symbol 43 GraphicUsed by:53
Symbol 44 GraphicUsed by:53
Symbol 45 GraphicUsed by:47 157
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:45 46Used by:53 160
Symbol 48 GraphicUsed by:51
Symbol 49 FontUsed by:50 69 71 72 74 77 185 186 187 188
Symbol 50 EditableTextUses:49 233Used by:51
Symbol 51 MovieClipUses:48 50Used by:52
Symbol 52 MovieClipUses:51Used by:53 160
Symbol 53 MovieClip [arrow]Uses:36 41 42 43 44 47 52
Symbol 54 BitmapUsed by:55 102 132 145 146 151 152 154 155 158 159
Symbol 55 GraphicUses:54Used by:67
Symbol 56 GraphicUsed by:67
Symbol 57 BitmapUsed by:58 102 132 145 146 151 152 154 155 158 159
Symbol 58 GraphicUses:57Used by:67
Symbol 59 BitmapUsed by:60 102 132 145 146 151 152 154 155 158 159
Symbol 60 GraphicUses:59Used by:67
Symbol 61 BitmapUsed by:62 102 132 145 146 151 152 154 155 158 159
Symbol 62 GraphicUses:61Used by:67
Symbol 63 BitmapUsed by:64 102 132 145 146 151 152 154 155 158 159
Symbol 64 GraphicUses:63Used by:67
Symbol 65 BitmapUsed by:66 102 132 145 146 151 152 154 155 158 159
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClip [AroundBrick]Uses:55 56 58 60 62 64 66
Symbol 68 GraphicUsed by:70 75 78
Symbol 69 EditableTextUses:49Used by:70
Symbol 70 MovieClipUses:68 69Used by:73
Symbol 71 TextUses:49Used by:73
Symbol 72 TextUses:49Used by:73
Symbol 73 MovieClip [bonusScore]Uses:70 71 72
Symbol 74 TextUses:49Used by:75
Symbol 75 MovieClipUses:68 74Used by:76
Symbol 76 MovieClip [negativePoints]Uses:75
Symbol 77 EditableTextUses:49Used by:78
Symbol 78 MovieClipUses:68 77Used by:79
Symbol 79 MovieClip [score]Uses:78
Symbol 80 GraphicUsed by:114 162 207
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:85
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 ButtonUses:82 84Used by:114 162 207
Symbol 86 BitmapUsed by:87 115 169
Symbol 87 GraphicUses:86Used by:114
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:101
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:101
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:101
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:101
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:101
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:89 91 93 95 97 99 100Used by:114 162 207
Symbol 102 GraphicUses:27 31 29 17 25 33 65 59 63 61 57 54Used by:114
Symbol 103 TextUses:13Used by:114
Symbol 104 TextUses:13Used by:114
Symbol 105 TextUses:13Used by:108
Symbol 106 TextUses:13Used by:108
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:105 106 107Used by:114
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:113 161
Symbol 111 GraphicUsed by:113 161
Symbol 112 GraphicUsed by:113 161
Symbol 113 ButtonUses:110 111 112Used by:114
Symbol 114 MovieClip [theOfflineProtection]Uses:80 85 87 101 102 103 104 108 113
Symbol 115 GraphicUses:86Used by:162
Symbol 116 GraphicUsed by:120
Symbol 117 FontUsed by:118 119 122 123 125 126 128 129 200 201 204 205 211 215 219
Symbol 118 TextUses:117Used by:120
Symbol 119 TextUses:117Used by:120
Symbol 120 MovieClipUses:116 118 119Used by:162
Symbol 121 GraphicUsed by:124 127 130
Symbol 122 TextUses:117Used by:124
Symbol 123 TextUses:117Used by:124
Symbol 124 MovieClipUses:121 122 123Used by:162
Symbol 125 TextUses:117Used by:127
Symbol 126 TextUses:117Used by:127
Symbol 127 MovieClipUses:121 125 126Used by:162
Symbol 128 TextUses:117Used by:130
Symbol 129 TextUses:117Used by:130
Symbol 130 MovieClipUses:121 128 129Used by:162
Symbol 131 GraphicUsed by:162 207
Symbol 132 GraphicUses:27 31 29 17 25 33 65 59 63 61 57 54Used by:160
Symbol 133 GraphicUsed by:160
Symbol 134 GraphicUsed by:160
Symbol 135 TextUses:13Used by:160
Symbol 136 TextUses:13Used by:160
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:160
Symbol 139 ShapeTweeningUsed by:140
Symbol 140 MovieClipUses:37 139 39 40Used by:160
Symbol 141 ShapeTweeningUsed by:144
Symbol 142 ShapeTweeningUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:141 142 143Used by:160
Symbol 145 GraphicUses:29 27 31 17 25 33 65 59 63 61 57 54Used by:160
Symbol 146 GraphicUses:27 29 31 17 25 33 65 59 63 61 57 54Used by:160
Symbol 147 GraphicUsed by:160
Symbol 148 ShapeTweeningUsed by:150
Symbol 149 ShapeTweeningUsed by:150
Symbol 150 MovieClipUses:148 21 149 23Used by:160
Symbol 151 GraphicUses:27 29 25 31 33 17 65 59 63 61 57 54Used by:160
Symbol 152 GraphicUses:31 27 29 33 25 17 65 59 63 61 57 54Used by:160
Symbol 153 GraphicUsed by:160
Symbol 154 GraphicUses:31 27 29 33 25 17 65 59 63 61 57 54Used by:160
Symbol 155 GraphicUses:27 33 25 29 31 17 65 59 63 61 57 54Used by:160
Symbol 156 GraphicUsed by:160
Symbol 157 MovieClip [anim]Uses:45Used by:160
Symbol 158 GraphicUses:17 27 33 25 29 31 65 59 63 61 57 54Used by:160
Symbol 159 GraphicUses:29 27 31 33 25 65 59 63 61 57 54Used by:160
Symbol 160 MovieClipUses:132 133 134 135 136 138 140 144 145 146 147 150 151 152 153 47 154 155 156 52 157 158 159Used by:162
Symbol 161 ButtonUses:110 111 112Used by:162
Symbol 162 MovieClip [theInstructions]Uses:80 85 115 120 124 127 130 131 101 160 161
Symbol 163 GraphicUsed by:207
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:207
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:207
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168 86Used by:207
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:207
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:207
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:207
Symbol 176 GraphicUsed by:207
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:207
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:207
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:207
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:207
Symbol 185 TextUses:49Used by:207
Symbol 186 TextUses:49Used by:207
Symbol 187 EditableTextUses:49Used by:207
Symbol 188 EditableTextUses:49Used by:207
Symbol 189 GraphicUsed by:207
Symbol 190 GraphicUsed by:198
Symbol 191 GraphicUsed by:198
Symbol 192 GraphicUsed by:198
Symbol 193 GraphicUsed by:196
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:193 194 195Used by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:190 191 192 196 197Used by:207
Symbol 199 GraphicUsed by:202
Symbol 200 TextUses:117Used by:202
Symbol 201 TextUses:117Used by:202
Symbol 202 MovieClipUses:199 200 201Used by:207
Symbol 203 GraphicUsed by:206
Symbol 204 TextUses:117Used by:206
Symbol 205 TextUses:117Used by:206
Symbol 206 MovieClipUses:203 204 205Used by:207
Symbol 207 MovieClip [theGame]Uses:80 85 163 165 167 169 171 173 175 176 178 180 182 184 185 186 187 188 189 198 202 206 131 101
Symbol 208 GraphicUsed by:240
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:212
Symbol 211 EditableTextUses:117Used by:212
Symbol 212 MovieClipUses:210 211Used by:240
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:216
Symbol 215 EditableTextUses:117Used by:216
Symbol 216 MovieClipUses:214 215Used by:240
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:220
Symbol 219 EditableTextUses:117Used by:220
Symbol 220 MovieClipUses:218 219Used by:240
Symbol 221 GraphicUsed by:240
Symbol 222 FontUsed by:223 232
Symbol 223 EditableTextUses:222Used by:240
Symbol 224 GraphicUsed by:227 230
Symbol 225 TextUses:13Used by:227
Symbol 226 TextUses:13Used by:227
Symbol 227 MovieClipUses:224 225 226Used by:240
Symbol 228 TextUses:13Used by:230
Symbol 229 TextUses:13Used by:230
Symbol 230 MovieClipUses:224 228 229Used by:240
Symbol 231 TextUses:13Used by:240
Symbol 232 EditableTextUses:222Used by:240
Symbol 233 FontUsed by:50 234 235 237 238 241 242 244 245
Symbol 234 EditableTextUses:233Used by:236
Symbol 235 EditableTextUses:233Used by:236
Symbol 236 MovieClipUses:234 235Used by:240
Symbol 237 TextUses:233Used by:240
Symbol 238 TextUses:233Used by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClip [gameOver]Uses:208 212 216 220 221 223 227 230 231 232 236 237 238 239
Symbol 241 TextUses:233Used by:243
Symbol 242 TextUses:233Used by:243
Symbol 243 MovieClip [start]Uses:241 242
Symbol 244 TextUses:233Used by:246
Symbol 245 TextUses:233Used by:246
Symbol 246 MovieClip [levelUp]Uses:244 245
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClip [anim2]Uses:248
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:Timeline
Symbol 252 GraphicUsed by:256 257
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:256
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:252 254 255Used by:Timeline
Symbol 308 MovieClip [__Packages.GameMain]
Symbol 309 MovieClip [__Packages.Sounds]
Symbol 310 MovieClip [__Packages.mx.utils.Delegate]
Symbol 311 MovieClip [__Packages.Block]
Symbol 312 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 313 MovieClip [__Packages.MC]
Symbol 314 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 315 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 316 MovieClip [__Packages.mx.transitions.Tween]
Symbol 317 MovieClip [__Packages.mx.transitions.easing.Regular]
Symbol 318 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 257 MovieClipUses:252Used by:305
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:305
Symbol 260 SoundUsed by:305
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:305
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:305
Symbol 265 GraphicUsed by:268
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:265 266 267Used by:305
Symbol 269 SoundUsed by:305
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:305
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:305
Symbol 274 SoundUsed by:305
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:305
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:305
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:305
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:305
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:305
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:305
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:305
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:305
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:305
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:305
Symbol 295 SoundUsed by:305
Symbol 296 SoundUsed by:305
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:305
Symbol 299 SoundUsed by:305
Symbol 300 GraphicUsed by:303 304
Symbol 301 GraphicUsed by:303 304
Symbol 302 GraphicUsed by:303 304
Symbol 303 ButtonUses:300 301 302Used by:305
Symbol 304 ButtonUses:300 301 302Used by:305
Symbol 305 MovieClipUses:257 259 260 262 264 268 269 271 273 274 276 278 280 282 284 286 288 290 292 294 295 296 298 299 303 304Used by:Timeline
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:Timeline

Instance Names

"loaderBar_mc"Frame 1Symbol 256 MovieClip
"stones_mc"Frame 2Symbol 305 MovieClip
"txtUser"Symbol 16 MovieClip [highscoreRow] Frame 1Symbol 14 EditableText
"txtScore"Symbol 16 MovieClip [highscoreRow] Frame 1Symbol 15 EditableText
"appear"Symbol 35 MovieClip [block] Frame 1Symbol 24 MovieClip
"bonusCounter"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"over"Symbol 53 MovieClip [arrow] Frame 1Symbol 41 MovieClip
"starAnim"Symbol 53 MovieClip [arrow] Frame 5Symbol 47 MovieClip
"bonus"Symbol 53 MovieClip [arrow] Frame 6Symbol 52 MovieClip
"bonusScore2"Symbol 73 MovieClip [bonusScore] Frame 1Symbol 70 MovieClip
"text"Symbol 78 MovieClip Frame 1Symbol 77 EditableText
"score2"Symbol 79 MovieClip [score] Frame 1Symbol 78 MovieClip
"mygameBtn"Symbol 114 MovieClip [theOfflineProtection] Frame 1Symbol 85 Button
"bonus"Symbol 160 MovieClip Frame 152Symbol 52 MovieClip
"mygameBtn"Symbol 162 MovieClip [theInstructions] Frame 1Symbol 85 Button
"startBtn"Symbol 162 MovieClip [theInstructions] Frame 1Symbol 120 MovieClip
"highscoresBtn"Symbol 162 MovieClip [theInstructions] Frame 1Symbol 124 MovieClip
"addBtn"Symbol 162 MovieClip [theInstructions] Frame 1Symbol 127 MovieClip
"moreBtn"Symbol 162 MovieClip [theInstructions] Frame 1Symbol 130 MovieClip
"mygameBtn"Symbol 207 MovieClip [theGame] Frame 1Symbol 85 Button
"time"Symbol 207 MovieClip [theGame] Frame 1Symbol 165 MovieClip
"maskTime"Symbol 207 MovieClip [theGame] Frame 1Symbol 167 MovieClip
"blue"Symbol 207 MovieClip [theGame] Frame 1Symbol 171 MovieClip
"red"Symbol 207 MovieClip [theGame] Frame 1Symbol 173 MovieClip
"green"Symbol 207 MovieClip [theGame] Frame 1Symbol 175 MovieClip
"yellow"Symbol 207 MovieClip [theGame] Frame 1Symbol 178 MovieClip
"purple"Symbol 207 MovieClip [theGame] Frame 1Symbol 180 MovieClip
"gray"Symbol 207 MovieClip [theGame] Frame 1Symbol 182 MovieClip
"soundBtn"Symbol 207 MovieClip [theGame] Frame 1Symbol 198 MovieClip
"restartBtn"Symbol 207 MovieClip [theGame] Frame 1Symbol 202 MovieClip
"endBtn"Symbol 207 MovieClip [theGame] Frame 1Symbol 206 MovieClip
"logic2Btn"Symbol 240 MovieClip [gameOver] Frame 1Symbol 212 MovieClip
"dominoBtn"Symbol 240 MovieClip [gameOver] Frame 1Symbol 216 MovieClip
"picnicBtn"Symbol 240 MovieClip [gameOver] Frame 1Symbol 220 MovieClip
"nameText"Symbol 240 MovieClip [gameOver] Frame 1Symbol 223 EditableText
"playAgainBtn"Symbol 240 MovieClip [gameOver] Frame 1Symbol 227 MovieClip
"submitBtn"Symbol 240 MovieClip [gameOver] Frame 1Symbol 230 MovieClip
"gameScore"Symbol 240 MovieClip [gameOver] Frame 1Symbol 236 MovieClip
"progressBar"Symbol 256 MovieClip Frame 1Symbol 254 MovieClip
"stonesHitarea_mc"Symbol 305 MovieClip Frame 1Symbol 257 MovieClip
"playBtn"Symbol 305 MovieClip Frame 79Symbol 304 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "startSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "star2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "star1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "rollover"
ExportAssets (56)Timeline Frame 1Symbol 5 as "endGame"
ExportAssets (56)Timeline Frame 1Symbol 6 as "endBonus"
ExportAssets (56)Timeline Frame 1Symbol 7 as "combination"
ExportAssets (56)Timeline Frame 1Symbol 8 as "clock"
ExportAssets (56)Timeline Frame 1Symbol 9 as "click2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "click"
ExportAssets (56)Timeline Frame 1Symbol 11 as "bonus2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 16 as "highscoreRow"
ExportAssets (56)Timeline Frame 1Symbol 35 as "block"
ExportAssets (56)Timeline Frame 1Symbol 53 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 67 as "AroundBrick"
ExportAssets (56)Timeline Frame 1Symbol 73 as "bonusScore"
ExportAssets (56)Timeline Frame 1Symbol 76 as "negativePoints"
ExportAssets (56)Timeline Frame 1Symbol 79 as "score"
ExportAssets (56)Timeline Frame 1Symbol 114 as "theOfflineProtection"
ExportAssets (56)Timeline Frame 1Symbol 157 as "anim"
ExportAssets (56)Timeline Frame 1Symbol 162 as "theInstructions"
ExportAssets (56)Timeline Frame 1Symbol 207 as "theGame"
ExportAssets (56)Timeline Frame 1Symbol 240 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 243 as "start"
ExportAssets (56)Timeline Frame 1Symbol 246 as "levelUp"
ExportAssets (56)Timeline Frame 1Symbol 249 as "anim2"
ExportAssets (56)Timeline Frame 1Symbol 308 as "__Packages.GameMain"
ExportAssets (56)Timeline Frame 1Symbol 309 as "__Packages.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 310 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 311 as "__Packages.Block"
ExportAssets (56)Timeline Frame 1Symbol 312 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 313 as "__Packages.MC"
ExportAssets (56)Timeline Frame 1Symbol 314 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 315 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 316 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 317 as "__Packages.mx.transitions.easing.Regular"
ExportAssets (56)Timeline Frame 1Symbol 318 as "__Packages.mx.transitions.easing.Strong"

Dynamic Text Variables

counterSymbol 50 EditableText"<p align="center"><font face="04b_03b" size="14" color="#cc0000" letterSpacing="0.000000" kerning="1">7</font></p>"
valueSymbol 69 EditableText"<p align="center"></p>"
valueSymbol 77 EditableText"<p align="center"></p>"
scoreSymbol 187 EditableText"<p align="left"></p>"
levelSymbol 188 EditableText"<p align="left"></p>"
scoreSymbol 234 EditableText"<p align="center"></p>"
scoreSymbol 235 EditableText"<p align="center"></p>"




http://swfchan.com/6/28649/info.shtml
Created: 20/5 -2019 07:53:32 Last modified: 20/5 -2019 07:53:32 Server time: 29/04 -2024 03:06:17