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Lagoon Quest.swf

This is the info page for
Flash #28710

(Click the ID number above for more basic data on this flash file.)


Text
100

%

present

fx

ms

Instructions

Use the arrows to move around

Get points by jumping
through hoops

Mog has to find his friends
Help the dolphin get across
the dangerous lagoon safely

vs

START

START

END

END

pw

vs2

AM

12000

Congratulations

You ve made it across the lagoon

12

12

12

Time Bonus

Final

Score

Game Over

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 12 MovieClip in Frame 1
onClipEvent (load) { totalbytes = _parent.getBytesTotal(); } onClipEvent (enterFrame) { var bytesloaded = _parent.getBytesLoaded(); var percentage = (bytesloaded / totalbytes); _parent.percentComp = Math.round(percentage * 100); if (_parent.percentComp >= 100) { _parent.gotoAndStop("logo"); } }
Frame 12
stop();
Instance of Symbol 134 MovieClip "fx" in Frame 12
onClipEvent (load) { if (dolphinGame.soundWasMute) { soundVol = new Sound(this); soundVol.setVolume(0); } else { soundVol = new Sound(this); soundVol.setVolume(100); } }
Instance of Symbol 138 MovieClip "music" in Frame 12
onClipEvent (load) { if (dolphinGame.soundWasMute) { soundVol = new Sound(this); soundVol.setVolume(0); } else { soundVol = new Sound(this); soundVol.setVolume(100); } }
Frame 21
function updateAction() { keyLeft = Key.isDown(37); keyRight = Key.isDown(39); keyup = Key.isDown(38); keydown = Key.isDown(40); if (dolphinchar.state != "splash") { if (keyRight) { speed = speed + trust; if (((!keyup) && (!keydown)) && (dolphinchar.state != "hit")) { dolphinchar.gotoAndStop("swim"); } } if (keyLeft) { speed = speed - trust2; } speed = speed * decay; dolphinchar._x = Math.round(initX + (speed * 9)); if (keyup) { if (dolphinchar.state != "hit") { dolphinchar.gotoAndStop("monte"); } if (hspeed > 0) { hspeed = hspeed * hdecay; } hspeed = hspeed - htrust; } if (keydown) { if (dolphinchar.state != "hit") { dolphinchar.gotoAndStop("plonge"); } if (hspeed < 0) { hspeed = hspeed * hdecay; } hspeed = hspeed + htrust; } if ((!keyup) && (!keydown)) { hspeed = hspeed * hdecay2; if (((!keyRight) && (!keyLeft)) && (dolphinchar.state != "hit")) { if (speed >= 3) { (dolphinchar.gotoAndStop("slow"));// not popped } else { (dolphinchar.gotoAndStop("idle"));// not popped } } } if (y < 75) { if (!((hspeed < -2.5) && (animJumpAvlbl))) { ((hspeed = 3));// not popped } else { (dolphinchar.gotoAndStop("splash"));// not popped } } y = y + hspeed; dolphinchar._y = y; } if (pearlActivated) { pearlTimer--; if (pearlTimer <= 0) { pearlActivated = false; pearlTimer = 180; trust = 0.7; } } drawFront(); drawBack(); checkUpcomingEvents(); } function checkHitOnHitzone(newHitzone) { if (newHitzone.hitTest(dolphinchar.hitzone) && (dolphinchar.state != "hit")) { dolphinchar.gotoAndStop("hit"); lifeMeter.meter.nextFrame(); } } function sendPearl() { pearlType = (++pearlType) % 2; pearl.gotoAndStop(pearlType + 2); pearl.pearl.gotoAndPlay(1); pearl._x = 525; pearl._y = 85 + random(50); } function checkPearl() { adjustElementSpeed(pearl); if (pearl.hitTest(dolphinchar.hitzone) && (pearl.pearl._currentframe < 24)) { if (pearlType == 0) { fx.gotoAndPlay("pearl"); trust = 1.1; lifeMeter.score = lifeMeter.score + 500; } else { fx.gotoAndPlay("pearlBad"); trust = 0.3; lifeMeter.score = lifeMeter.score - 500; } pearlActivated = true; pearl.pearl.gotoAndPlay("die"); } } function checkMeduseAI() { adjustElementSpeed(enemyContainOvr); var i = 1; while (i < 4) { var eTarget = eval ("enemyContainOvr.meduse.md" + i); var toMoveX = (eTarget.xToMove - eTarget._x); if ((toMoveX < -5) || (toMoveX > 5)) { eTarget._x = eTarget._x + (toMoveX / 5); } else { eTarget.xToMove = Math.round((eTarget._x + random(50)) - 30); } var toMoveY = (eTarget.yToMove - eTarget._y); if ((toMoveY < -5) || (toMoveY > 5)) { ((eTarget._y > -25) ? ((eTarget._y = eTarget._y + (toMoveY / 10))) : ((eTarget.yToMove = eTarget.yToMove + 25))); } else { eTarget.yToMove = Math.round((eTarget._y + random(30)) - 15); } checkHitOnHitzone(eTarget); i++; } } function checkPufferAI() { adjustElementSpeed(enemyContainOvr); var i = 1; while (i < 9) { var eTarget = eval ("enemyContainOvr.puffer.puffer" + i); checkHitOnHitzone(eTarget); i++; } } function checkOil() { adjustElementSpeed(enemyContainOvr); if (enemyContainOvr.oil.hitzone.hitTest(dolphinchar._x, dolphinchar._y, true)) { oilTimer--; speed = speed * 0.6; hspeed = hspeed * 0.6; if ((oilTimer <= 0) && (dolphinchar.state != "hit")) { oilTimer = 45; dolphinchar.gotoAndStop("hit"); lifeMeter.meter.nextFrame(); } } } function checkFishingBoat() { adjustElementSpeed(enemyContain); var i = 1; while (i < 4) { var eTarget = eval ("enemyContain.fishing.fishman" + i); checkHitOnHitzone(eTarget.lure); checkHitOnHitzone(eTarget.line); i++; } } function checkGiantBoat() { adjustElementSpeed(enemyContainOvr); var _local1 = enemyContainOvr.giantBoat; if (_local1.helix.hitzone.hitTest(dolphinchar.hitzone) || (_local1.hitzone1.hitTest(dolphinchar.hitzone))) { if (dolphinchar.state != "hit") { dolphinchar.gotoAndStop("hit"); lifeMeter.health.nextFrame(); } speed = speed - 0.8; } if (_local1.hitzone2.hitTest(dolphinchar.hitzone)) { dolphinchar.gotoAndStop("hit"); lifeMeter.health.nextFrame(); hspeed = 3; } } function checkBuoysJump() { var _local1 = new Object(); _local1.x = spawnPntFgnd.spawnPoint._x; _local1.y = spawnPntFgnd.spawnPoint._y; spawnPntFgnd.localToGlobal(_local1); enemyContain._x = _local1.x; enemyContain._y = _local1.y; buoysOver1._x = enemyContain._x + enemyContain.buoysJump.front._x; buoysOver1._y = enemyContain._y + enemyContain.buoysJump.front._y; if (enemyContain.buoysJump.hitzone.hitTest(dolphinchar)) { if (enemyContain.buoysJump.sparkle._currentframe == 1) { lifeMeter.score = lifeMeter.score + 5685; enemyContain.buoysJump.sparkle.gotoAndPlay(2); } } } function checkBuoys() { adjustElementSpeed(enemyContain); var j = 0; for (var i in enemyContain.buoys) { j++; var buoyVar = eval ("enemyContain.buoys.buoys" + j); var buoyOverVar = eval ("buoysOver" + j); buoyOverVar._x = (enemyContain._x + buoyVar._x) + buoyVar.front._x; buoyOverVar._y = (enemyContain._y + buoyVar._y) + buoyVar.front._y; if (dolphinchar.hitzone.hitTest(buoyVar.hitzone1) || (dolphinchar.hitTest(buoyVar.hitzone2))) { speed = speed - 0.8; } if (dolphinchar.hitzone.hitTest(buoyVar.hitzone3)) { if (buoyVar.sparkle._currentframe == 1) { lifeMeter.score = lifeMeter.score + 4859; buoyVar.sparkle.gotoAndPlay(2); } } if (bossShark.hitzone.hitTest(buoyVar.hitzone3)) { buoyOverVar._visible = (buoyVar._visible = false); bossShark.gotoAndStop("jammed"); } } } function resetBuoys() { var j = 0; for (var i in enemyContain.buoys) { j++; var buoyVar = eval ("enemyContain.buoys.buoys" + j); var buoyOverVar = eval ("buoysOver" + j); buoyOverVar._visible = (buoyVar._visible = true); } } function checkBossSharkAI() { if (bossShark.state != "jammed") { var _local1 = Math.round((dolphinchar._y - bossShark._y) / 15); bossShark._y = bossShark._y + _local1; bossShark._x = bossShark._x + bossSharkSpeed; if (bossShark._x > 120) { bossSharkSpeed = -1.6; } else if (bossShark._x < 40) { bossSharkSpeed = 1.6; } if (bossAtckFreq < 120) { bossAtckFreq++; } else if ((bossShark.state != "attack") && (bossSharkActive)) { bossAtckFreq = 0; bossShark.gotoAndPlay("attack"); } checkHitOnHitzone(bossShark); } else { adjustElementSpeed(bossShark); } } function checkOursins() { adjustElementSpeed(oursins); if (oursins._x > -400) { var i = 1; while (i < 5) { var eTarget = eval ("oursins.oursin" + i); checkHitOnHitzone(eTarget.oursin); checkHitOnHitzone(eTarget.oursin.spike1); checkHitOnHitzone(eTarget.oursin.spike2); checkHitOnHitzone(eTarget.oursin.spike3); i++; } } else { muteOursins(); } } function sendOursins() { oursins._x = 600; var i = 1; while (i < 5) { var eTarget = eval ("oursins.oursin" + i); var frameRandom = (random(15) + 2); eTarget.gotoAndPlay(frameRandom); i++; } } function muteOursins() { var i = 1; while (i < 5) { var eTarget = eval ("oursins.oursin" + i); eTarget.gotoAndStop(1); i++; } } function sendEnemyContain(container, enemyToSend, height) { var newContainer = eval (container); newContainer._x = 600; newContainer._y = height; newContainer.gotoAndStop(enemyToSend); } function adjustElementSpeed(element) { if (speed >= 0) { element._x = element._x - speed; } } function drawBack() { if (speed >= 0) { back.back._x = back.back._x - (speed / 5); } for (var i in backArray) { var targetBack = eval (backArray[i]); var xDist = ((back.back._x + targetBack._x) - dolphinchar._x); if (xDist < -950) { var targetBack2 = ((i == 1) ? (eval (back.back.bg1)) : (eval (back.back.bg2))); targetBack._x = (targetBack2._width + targetBack2._x) - 20; } } } function drawFront() { adjustElementSpeed(front); for (var i in fgndArray) { var targetFgnd = eval (fgndArray[i]); if ((targetFgnd.fgnd.hitTest(dolphinchar._x, dolphinchar._y, true) && (dolphinchar.state != "splash")) && (dolphinchar.state != "hit")) { dolphinchar.gotoAndStop("hit"); lifeMeter.meter.nextFrame(); speed = speed - 0.8; hspeed = -3; } var xDist = ((front._x + targetFgnd._x) - dolphinchar._x); if (xDist < -750) { var targetFgnd2 = ((i == 1) ? (eval (front.fgnd_1)) : (eval (front.fgnd_2))); targetFgnd._x = (targetFgnd2._width + targetFgnd2._x) - 10; if (changeInFgnd) { if (spawnPntFgnd == undefined) { spawnPntFgnd = targetFgnd; targetFgnd.gotoAndStop(fgndToShow); changeInFgnd = false; } else if (targetFgnd == spawnPntFgnd) { spawnPntFgnd.gotoAndStop(1); delete spawnPntFgnd; delete fgndToShow; changeInFgnd = false; } } } } } function checkUpcomingEvents() { var _local1 = levelArray[0]; switch (_local1) { case "start" : sendEnemyContain("enemyContain", "borneStart", 50); levelArray.shift(); return; case "borneStart" : adjustElementSpeed(enemyContain); if (enemyContain._x < -300) { bossShark.gotoAndPlay("intro"); sendEnemyContain("enemyContainOvr", "meduse", 150); levelArray.shift(); } return; case "meduse" : checkBossSharkAI(); checkMeduseAI(); if (enemyContainOvr._x < -600) { sendPearl(); sendEnemyContain("enemyContainOvr", "puffer", 120); levelArray.shift(); } return; case "puffer" : checkPearl(); checkBossSharkAI(); checkPufferAI(); if (enemyContainOvr._x < -600) { bossSharkActive = false; sendEnemyContain("enemyContain", "buoys", 175); levelArray.shift(); } return; case "buoys" : checkPearl(); checkBossSharkAI(); checkBuoys(); if (enemyContain._x < -300) { bossShark.state = "jammed"; sendOursins(); changeInFgnd = true; fgndToShow = 2; resetBuoys(); levelArray.shift(); } return; case "waitForChange" : checkBossSharkAI(); checkOursins(); if (!changeInFgnd) { bossShark._visible = false; sendEnemyContain("enemyContain", "buoysJump", 50); levelArray.shift(); } return; case "buoysJump" : checkBossSharkAI(); checkBuoysJump(); checkOursins(); changeInFgnd = true; if (spawnPntFgnd == undefined) { changeInFgnd = false; sendEnemyContain("enemyContain", "fishingBoat", 80); levelArray.shift(); } return; case "fishingBoat" : checkFishingBoat(); if (enemyContain._x < -500) { animJumpAvlbl = false; sendEnemyContain("enemyContainOvr", "giantBoat", 100); levelArray.shift(); } return; case "giantBoat" : checkGiantBoat(); if (enemyContainOvr._x < -700) { bossShark._visible = (animJumpAvlbl = true); sendEnemyContain("enemyContainOvr", "oil", 110); levelArray.shift(); } return; case "oil" : checkOil(); if (enemyContainOvr._x < -600) { sendPearl(); bossSharkActive = true; bossShark._x = 100; bossAtckFreq = 0; bossShark.gotoAndPlay("intro"); sendEnemyContain("enemyContain", "fishingBoat", 80); levelArray.shift(); } return; case "fishingBoat2" : checkPearl(); checkBossSharkAI(); checkFishingBoat(); if (enemyContain._x < -500) { sendEnemyContain("enemyContainOvr", "puffer", 150); levelArray.shift(); } return; case "puffer2" : checkPearl(); checkBossSharkAI(); checkPufferAI(); if (enemyContainOvr._x < -600) { sendOursins(); sendEnemyContain("enemyContainOvr", "meduse", 150); levelArray.shift(); } return; case "meduse2" : checkBossSharkAI(); checkMeduseAI(); checkOursins(); if (enemyContainOvr._x < -500) { bossSharkActive = false; sendEnemyContain("enemyContain", "buoys", 150); levelArray.shift(); } return; case "buoys2" : checkBossSharkAI(); checkBuoys(); checkOursins(); if (enemyContain._x < -300) { resetBuoys(); bossShark.state = "jammed"; changeInFgnd = true; fgndToShow = 3; levelArray.shift(); } return; case "waitForChange2" : checkOursins(); if (!changeInFgnd) { sendEnemyContain("enemyContain", "buoysJump", 50); levelArray.shift(); } return; case "buoysJump2" : checkBuoysJump(); changeInFgnd = true; if (spawnPntFgnd == undefined) { changeInFgnd = false; sendEnemyContain("enemyContainOvr", "puffer", 150); levelArray.shift(); } return; case "puffer3" : checkPufferAI(); if (enemyContainOvr._x < -600) { animJumpAvlbl = false; sendEnemyContain("enemyContainOvr", "giantBoat", 100); levelArray.shift(); } return; case "giantBoat2" : checkGiantBoat(); if (enemyContainOvr._x < -700) { animJumpAvlbl = true; sendEnemyContain("enemyContain", "fishingBoat", 80); sendEnemyContain("enemyContainOvr", "oil", 110); levelArray.shift(); } return; case "oil2" : checkOil(); checkFishingBoat(); if (enemyContainOvr._x < -600) { sendEnemyContain("enemyContainOvr", "meduse", 150); levelArray.shift(); } return; case "meduse3" : checkMeduseAI(); if (enemyContainOvr._x < -600) { sendOursins(); changeInFgnd = true; fgndToShow = 2; levelArray.shift(); } return; case "waitForChange3" : checkOursins(); if (!changeInFgnd) { sendEnemyContain("enemyContain", "buoysJump", 50); levelArray.shift(); } return; case "buoysJump3" : checkOursins(); checkBuoysJump(); changeInFgnd = true; if (spawnPntFgnd == undefined) { changeInFgnd = false; sendEnemyContain("enemyContain", "fishingBoat", 80); sendEnemyContain("enemyContainOvr", "puffer", 150); levelArray.shift(); } return; case "puffer4" : checkFishingBoat(); checkPufferAI(); if (enemyContainOvr._x < -600) { sendOursins(); changeInFgnd = true; fgndToShow = 3; levelArray.shift(); } return; case "waitForChange4" : checkOursins(); if (!changeInFgnd) { sendEnemyContain("enemyContain", "buoysJump", 50); levelArray.shift(); } return; case "buoysJump4" : checkOursins(); checkBuoysJump(); changeInFgnd = true; if (spawnPntFgnd == undefined) { sendPearl(); changeInFgnd = false; bossShark.gotoAndPlay("intro"); sendEnemyContain("enemyContainOvr", "meduse", 150); levelArray.shift(); } return; case "meduse5" : checkPearl(); checkBossSharkAI(); checkMeduseAI(); if (enemyContainOvr._x < -600) { sendEnemyContain("enemyContain", "fishingBoat", 80); sendEnemyContain("enemyContainOvr", "puffer", 120); levelArray.shift(); } return; case "puffer5" : checkPearl(); checkBossSharkAI(); checkFishingBoat(); checkPufferAI(); if (enemyContainOvr._x < -600) { sendEnemyContain("enemyContain", "buoys2", 175); levelArray.shift(); } return; case "buoys3" : checkBossSharkAI(); checkBuoys(); if (enemyContain._x < -300) { sendOursins(); resetBuoys(); bossShark.state = "jammed"; changeInFgnd = true; fgndToShow = 2; levelArray.shift(); } return; case "waitForChange5" : checkBossSharkAI(); checkOursins(); if (!changeInFgnd) { sendEnemyContain("enemyContain", "buoysJump", 50); levelArray.shift(); } return; case "buoysJump5" : checkBossSharkAI(); checkBuoysJump(); checkOursins(); changeInFgnd = true; if (spawnPntFgnd == undefined) { changeInFgnd = false; sendEnemyContain("enemyContain", "borneEnd", 50); levelArray.shift(); } return; case "borneEnd" : adjustElementSpeed(enemyContain); if (enemyContain._x >= -300) { break; } finalScore = lifeMeter.score; dolphinchar.gotoAndStop("victory"); } } _global.dolphinGame = this; _quality = "MEDIUM"; _focusrect = false;
Frame 22
stop(); timerAtStart = getTimer(); decay = 0.92; hdecay = 0.7; hdecay2 = 0.8; trust = 0.7; trust2 = 0.6; htrust = 0.3; hspeed = 0; speed = 0; pearlTimer = 180; pearlType = random(2) + 1; pearlActivated = false; oilTimer = 45; animJumpAvlbl = (bossSharkActive = true); y = dolphinchar._y; initX = dolphinchar._x; bossSharkSpeed = 1.6; fgndToShow = (lifeMeter.score = 0); changeInFgnd = false; fgndArray = new Array("front.fgnd_1", "front.fgnd_2"); backArray = new Array("back.back.bg1", "back.back.bg2"); levelArray = new Array("start", "borneStart", "meduse", "puffer", "buoys", "waitForChange", "buoysJump", "fishingBoat", "giantBoat", "oil", "fishingBoat2", "puffer2", "meduse2", "buoys2", "waitForChange2", "buoysJump2", "puffer3", "giantBoat2", "oil2", "meduse3", "waitForChange3", "buoysJump3", "puffer4", "waitForChange4", "buoysJump4", "meduse5", "puffer5", "buoys3", "waitForChange5", "buoysJump5", "borneEnd");
Instance of Symbol 248 MovieClip "pearl" in Frame 22
onClipEvent (load) { stop(); }
Instance of Symbol 312 MovieClip "dolphinchar" in Frame 22
onClipEvent (enterFrame) { if (state != "death") { dolphinGame.updateAction(); } }
Instance of Symbol 380 MovieClip "bossShark" in Frame 22
onClipEvent (load) { stop(); }
Instance of Symbol 134 MovieClip "fx" in Frame 22
onClipEvent (load) { if (dolphinGame.soundWasMute) { soundVol = new Sound(this); soundVol.setVolume(0); } else { soundVol = new Sound(this); soundVol.setVolume(100); } }
Instance of Symbol 445 MovieClip "music" in Frame 22
onClipEvent (load) { if (dolphinGame.soundWasMute) { soundVol = new Sound(this); soundVol.setVolume(0); } else { soundVol = new Sound(this); soundVol.setVolume(50); } }
Instance of Symbol 450 MovieClip "ambient" in Frame 22
onClipEvent (load) { if (dolphinGame.soundWasMute) { soundVol = new Sound(this); soundVol.setVolume(0); } else { soundVol = new Sound(this); soundVol.setVolume(100); } }
Frame 27
timerAtEnd = getTimer(); bonusTime = Math.round(timerAtEnd - timerAtStart); bonusScore = finalScore + bonusTime;
Instance of Symbol 134 MovieClip "fx" in Frame 27
onClipEvent (load) { if (dolphinGame.soundWasMute) { soundVol = new Sound(this); soundVol.setVolume(0); } else { soundVol = new Sound(this); soundVol.setVolume(100); } }
Instance of Symbol 138 MovieClip "music" in Frame 27
onClipEvent (load) { if (dolphinGame.soundWasMute) { soundVol = new Sound(this); soundVol.setVolume(0); } else { soundVol = new Sound(this); soundVol.setVolume(100); } }
Symbol 27 MovieClip Frame 5
stop();
Symbol 40 MovieClip Frame 12
stop();
Symbol 49 MovieClip Frame 70
_parent.gotoAndStop("title");
Symbol 55 MovieClip Frame 15
stop();
Symbol 65 MovieClip Frame 25
stop();
Symbol 87 MovieClip Frame 15
stop();
Symbol 91 MovieClip Frame 10
stop();
Symbol 93 Button
on (release) { gotoAndPlay ("ready"); }
Symbol 109 MovieClip Frame 2
dolphinGame.fx.gotoAndPlay(1);
Symbol 109 MovieClip Frame 31
dolphinGame.speed = dolphinGame.speed + 10; dolphinGame.y = 70; dolphinGame.hspeed = 3; dolphinGame.dolphinchar._x = dolphinGame.dolphinchar._x + 110; _parent.gotoAndStop("idle");
Symbol 110 MovieClip Frame 73
stop();
Symbol 113 MovieClip Frame 10
stop();
Symbol 114 Button
on (release) { gotoAndStop ("inst"); }
Symbol 115 Button
on (release) { stopAllSounds(); _parent.fx.gotoAndPlay("btn"); _parent.gotoAndPlay("ready"); }
Symbol 116 Button
on (release) { _parent.fx.gotoAndPlay("btn"); _parent.gotoAndStop("inst"); }
Symbol 117 MovieClip Frame 9
stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 47
gotoAndStop (1);
Symbol 134 MovieClip Frame 65
gotoAndStop (1);
Symbol 134 MovieClip Frame 103
gotoAndStop (1);
Symbol 134 MovieClip Frame 118
gotoAndStop (1);
Symbol 134 MovieClip Frame 137
gotoAndStop (1);
Symbol 134 MovieClip Frame 162
gotoAndStop (1);
Symbol 134 MovieClip Frame 235
gotoAndStop (1);
Symbol 134 MovieClip Frame 260
gotoAndStop (1);
Symbol 134 MovieClip Frame 276
gotoAndStop (1);
Symbol 134 MovieClip Frame 295
gotoAndStop (1);
Symbol 134 MovieClip Frame 324
gotoAndStop (1);
Symbol 134 MovieClip Frame 353
gotoAndStop (1);
Symbol 134 MovieClip Frame 382
gotoAndStop (1);
Symbol 160 MovieClip Frame 10
stop();
Symbol 161 Button
on (release) { _parent.fx.gotoAndPlay("btn"); nextFrame(); }
Symbol 166 MovieClip Frame 22
stop();
Symbol 166 MovieClip Frame 23
play();
Symbol 166 MovieClip Frame 35
stop();
Symbol 204 MovieClip Frame 1
_visible = false;
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 3
dolphinGame.fx.gotoAndPlay("magic");
Symbol 210 MovieClip Frame 26
stop();
Instance of Symbol 202 MovieClip "front" in Symbol 211 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 215 MovieClip Frame 1
stop();
Instance of Symbol 202 MovieClip "front" in Symbol 215 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 244 MovieClip Frame 1
stop();
Instance of Symbol 198 MovieClip in Symbol 244 MovieClip Frame 2
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 215 MovieClip "buoysJump" in Symbol 244 MovieClip Frame 4
onClipEvent (load) { sparkle.gotoAndStop(1); }
Instance of Symbol 198 MovieClip in Symbol 244 MovieClip Frame 6
onClipEvent (load) { gotoAndStop (2); }
Symbol 247 MovieClip Frame 23
gotoAndPlay (1);
Symbol 247 MovieClip Frame 31
stop();
Symbol 267 MovieClip Frame 13
stop();
Symbol 272 MovieClip Frame 8
stop();
Symbol 273 MovieClip Frame 13
_parent.gotoAndStop("idle");
Symbol 277 MovieClip Frame 8
dolphinGame.fx.gotoAndPlay("magic");
Symbol 277 MovieClip Frame 73
stopAllSounds(); dolphinGame.gotoAndStop("defeat");
Symbol 279 MovieClip Frame 49
stop();
Instance of Symbol 308 MovieClip "md2" in Symbol 311 MovieClip Frame 10
onClipEvent (load) { xToMove = _x + 10; yToMove = _y - 10; }
Symbol 311 MovieClip Frame 24
dolphinGame.fx.gotoAndPlay("magic");
Symbol 311 MovieClip Frame 72
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 81
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 90
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 99
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 108
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 117
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 126
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 135
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 141
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 147
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 153
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 159
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 165
dolphinGame.fx.gotoAndPlay("helix");
Symbol 311 MovieClip Frame 171
dolphinGame.fx.gotoAndPlay("burst");
Symbol 311 MovieClip Frame 202
stopAllSounds(); dolphinGame.gotoAndStop("victory");
Symbol 312 MovieClip Frame 1
var state = "idle"; stop();
Symbol 312 MovieClip Frame 8
state = "slow";
Symbol 312 MovieClip Frame 15
state = "swim";
Symbol 312 MovieClip Frame 22
state = "monte";
Symbol 312 MovieClip Frame 28
state = "plonge";
Symbol 312 MovieClip Frame 35
dolphinGame.fx.gotoAndPlay("hurt"); state = "hit";
Symbol 312 MovieClip Frame 40
state = "splash";
Symbol 312 MovieClip Frame 46
dolphinGame.fx.gotoAndPlay("hurt"); state = "death";
Symbol 312 MovieClip Frame 53
state = "death";
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stop();
Symbol 380 MovieClip Frame 1
var state = "intro";
Symbol 380 MovieClip Frame 18
state = "idle"; stop();
Symbol 380 MovieClip Frame 22
state = "attack";
Symbol 380 MovieClip Frame 33
dolphinGame.fx.gotoAndPlay("bite");
Symbol 380 MovieClip Frame 56
gotoAndStop ("idle");
Symbol 380 MovieClip Frame 57
dolphinGame.fx.gotoAndPlay("jammed"); dolphinGame.lifeMeter.score = dolphinGame.lifeMeter.score + 2589; state = "jammed";
Symbol 389 MovieClip Frame 44
dolphinGame.fx.gotoAndPlay("pop");
Symbol 389 MovieClip Frame 63
gotoAndPlay ("swim");
Instance of Symbol 308 MovieClip "md2" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { xToMove = _x + 10; yToMove = _y - 10; }
Instance of Symbol 308 MovieClip "md3" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { xToMove = _x - 15; yToMove = _y + 5; }
Instance of Symbol 308 MovieClip "md1" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { xToMove = _x - 5; yToMove = _y - 10; }
Symbol 395 MovieClip Frame 1
_visible = false;
Symbol 409 MovieClip Frame 2
dolphinGame.fx.gotoAndPlay("helix");
Symbol 409 MovieClip Frame 6
dolphinGame.fx.gotoAndPlay("helix");
Symbol 411 MovieClip Frame 1
stop();
Instance of Symbol 390 MovieClip "puffer" in Symbol 411 MovieClip Frame 2
onClipEvent (load) { var i = 1; while (i < 9) { var eTarget = eval ("puffer" + i); var frameRandom = (random(30) + 1); eTarget._x = (eTarget._y = 0); var xDist = random(300); var yDist = (random(175) - 35); eTarget._x = eTarget._x + xDist; eTarget._y = eTarget._y + yDist; eTarget.gotoAndPlay(frameRandom); i++; } }
Symbol 419 MovieClip Frame 12
dolphinGame.fx.gotoAndPlay("spike");
Symbol 420 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 79
gotoAndPlay ("attack");
Symbol 431 MovieClip Frame 1
stop();
Symbol 439 MovieClip Frame 31
stop();
Symbol 442 MovieClip Frame 54
stop();
Symbol 475 MovieClip Frame 1
stop();
Symbol 475 MovieClip Frame 2
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 3
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 5
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 7
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 9
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 11
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 13
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 15
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 17
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 19
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 21
_parent.heart.nextFrame();
Symbol 475 MovieClip Frame 22
_parent.heart.nextFrame();
Symbol 491 MovieClip Frame 12
dolphinGame.fx.gotoAndPlay("heart");
Symbol 492 MovieClip Frame 7
dolphinGame.fx.gotoAndPlay("heart");
Symbol 493 MovieClip Frame 7
dolphinGame.fx.gotoAndPlay("heart");
Symbol 494 MovieClip Frame 2
dolphinGame.fx.gotoAndPlay("heart");
Symbol 494 MovieClip Frame 8
dolphinGame.fx.gotoAndPlay("heart");
Symbol 494 MovieClip Frame 15
_parent.nextFrame();
Symbol 495 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 14
dolphinGame.finalScore = _parent.score; dolphinGame.dolphinchar.state = "death"; dolphinGame.dolphinchar.gotoAndStop("death"); stop();
Symbol 503 Button
on (release) { dolphinGame.soundWasMute = true; dolphinGame.ambient.soundVol.setVolume(0); dolphinGame.music.soundVol.setVolume(0); dolphinGame.fx.soundVol.setVolume(0); nextFrame(); }
Symbol 506 Button
on (release) { dolphinGame.soundWasMute = false; dolphinGame.ambient.soundVol.setVolume(100); dolphinGame.music.soundVol.setVolume(50); dolphinGame.fx.soundVol.setVolume(100); prevFrame(); }
Symbol 507 MovieClip Frame 1
stop();
Instance of Symbol 507 MovieClip in Symbol 508 MovieClip Frame 1
onClipEvent (load) { if (dolphinGame.soundWasMute) { gotoAndStop (2); } }
Symbol 525 MovieClip Frame 30
stop();
Symbol 528 MovieClip Frame 10
stop();
Symbol 529 Button
on (release) { stopAllSounds(); fx.gotoAndPlay("btn"); gotoAndStop ("title"); }
Instance of Symbol 308 MovieClip "md2" in Symbol 560 MovieClip Frame 15
onClipEvent (load) { xToMove = _x + 10; yToMove = _y - 10; }
Symbol 560 MovieClip Frame 22
stop();

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Symbol 507 MovieClipUses:503 506Used by:508
Symbol 508 MovieClipUses:452 475 477 495 497 507Used by:Timeline
Symbol 509 TextUses:50Used by:511
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClipUses:509 510Used by:525
Symbol 512 GraphicUsed by:516
Symbol 513 TextUses:50Used by:516
Symbol 514 FontUsed by:515
Symbol 515 TextUses:514Used by:516
Symbol 516 MovieClipUses:512 513 515Used by:525
Symbol 517 MovieClipUses:89 69 71 72 74 76 77 78 79 80 81 82 83 84 85 101 103 104 105 106 107 108Used by:525
Symbol 518 EditableTextUses:496Used by:525
Symbol 519 EditableTextUses:496Used by:525
Symbol 520 EditableTextUses:496Used by:525
Symbol 521 FontUsed by:522 523 524
Symbol 522 TextUses:521Used by:525
Symbol 523 TextUses:521Used by:525
Symbol 524 TextUses:521Used by:525
Symbol 525 MovieClipUses:310 140 3 511 144 516 517 518 519 520 522 523 524Used by:Timeline
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:526Used by:528 529
Symbol 528 MovieClipUses:527Used by:529
Symbol 529 ButtonUses:527 87 90 528 92Used by:Timeline
Symbol 530 TextUses:50Used by:531
Symbol 531 MovieClipUses:530Used by:560
Symbol 532 GraphicUsed by:559
Symbol 533 GraphicUsed by:559
Symbol 534 GraphicUsed by:559
Symbol 535 GraphicUsed by:559
Symbol 536 GraphicUsed by:559
Symbol 537 GraphicUsed by:559
Symbol 538 GraphicUsed by:559
Symbol 539 GraphicUsed by:559
Symbol 540 GraphicUsed by:559
Symbol 541 ShapeTweeningUsed by:559
Symbol 542 ShapeTweeningUsed by:559
Symbol 543 ShapeTweeningUsed by:559
Symbol 544 ShapeTweeningUsed by:559
Symbol 545 ShapeTweeningUsed by:559
Symbol 546 GraphicUsed by:559
Symbol 547 ShapeTweeningUsed by:559
Symbol 548 ShapeTweeningUsed by:559
Symbol 549 ShapeTweeningUsed by:559
Symbol 550 ShapeTweeningUsed by:559
Symbol 551 ShapeTweeningUsed by:559
Symbol 552 ShapeTweeningUsed by:559
Symbol 553 ShapeTweeningUsed by:559
Symbol 554 ShapeTweeningUsed by:559
Symbol 555 ShapeTweeningUsed by:559
Symbol 556 ShapeTweeningUsed by:559
Symbol 557 ShapeTweeningUsed by:559
Symbol 558 GraphicUsed by:559
Symbol 559 MovieClipUses:314 315 317 319 321 323 532 533 534 327 328 329 330 331 332 333 334 335 535 337 338 339 340 341 342 343 344 345 346 536 325 326 336 537 538 539 540 349 351 353 355 541 360 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558Used by:560
Symbol 560 MovieClipUses:140 3 439 531 144 559 308Used by:Timeline

Instance Names

"fx"Frame 12Symbol 134 MovieClip
"music"Frame 12Symbol 138 MovieClip
"back"Frame 21Symbol 176 MovieClip
"bubbles"Frame 22Symbol 64 MovieClip
"enemyContain"Frame 22Symbol 244 MovieClip
"pearl"Frame 22Symbol 248 MovieClip
"dolphinchar"Frame 22Symbol 312 MovieClip
"bossShark"Frame 22Symbol 380 MovieClip
"enemyContainOvr"Frame 22Symbol 411 MovieClip
"oursins"Frame 22Symbol 421 MovieClip
"front"Frame 22Symbol 432 MovieClip
"buoysOver1"Frame 22Symbol 202 MovieClip
"buoysOver4"Frame 22Symbol 202 MovieClip
"buoysOver3"Frame 22Symbol 202 MovieClip
"buoysOver2"Frame 22Symbol 202 MovieClip
"fx"Frame 22Symbol 134 MovieClip
"music"Frame 22Symbol 445 MovieClip
"ambient"Frame 22Symbol 450 MovieClip
"lifeMeter"Frame 22Symbol 508 MovieClip
"fx"Frame 27Symbol 134 MovieClip
"music"Frame 27Symbol 138 MovieClip
"bubbles"Symbol 65 MovieClip Frame 24Symbol 64 MovieClip
"bubbles"Symbol 144 MovieClip Frame 1Symbol 64 MovieClip
"bg2"Symbol 175 MovieClip Frame 1Symbol 171 MovieClip
"bg1"Symbol 175 MovieClip Frame 1Symbol 174 MovieClip
"back"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"front"Symbol 211 MovieClip Frame 1Symbol 202 MovieClip
"hitzone2"Symbol 211 MovieClip Frame 1Symbol 204 MovieClip
"hitzone2"Symbol 211 MovieClip Frame 1Symbol 204 MovieClip
"hitzone3"Symbol 211 MovieClip Frame 1Symbol 204 MovieClip
"sparkle"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"buoys1"Symbol 212 MovieClip Frame 1Symbol 211 MovieClip
"buoys3"Symbol 212 MovieClip Frame 1Symbol 211 MovieClip
"buoys4"Symbol 212 MovieClip Frame 1Symbol 211 MovieClip
"buoys2"Symbol 212 MovieClip Frame 1Symbol 211 MovieClip
"hitzone"Symbol 215 MovieClip Frame 1Symbol 204 MovieClip
"front"Symbol 215 MovieClip Frame 1Symbol 202 MovieClip
"sparkle"Symbol 215 MovieClip Frame 1Symbol 210 MovieClip
"line"Symbol 241 MovieClip Frame 1Symbol 238 MovieClip
"lure"Symbol 241 MovieClip Frame 1Symbol 240 MovieClip
"fishman1"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"fishman3"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"fishman2"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"buoys1"Symbol 243 MovieClip Frame 1Symbol 211 MovieClip
"buoys3"Symbol 243 MovieClip Frame 1Symbol 211 MovieClip
"buoys4"Symbol 243 MovieClip Frame 1Symbol 211 MovieClip
"buoys2"Symbol 243 MovieClip Frame 1Symbol 211 MovieClip
"buoys"Symbol 244 MovieClip Frame 3Symbol 212 MovieClip
"buoysJump"Symbol 244 MovieClip Frame 4Symbol 215 MovieClip
"fishing"Symbol 244 MovieClip Frame 5Symbol 242 MovieClip
"buoys"Symbol 244 MovieClip Frame 7Symbol 243 MovieClip
"pearl"Symbol 248 MovieClip Frame 2Symbol 247 MovieClip
"md2"Symbol 311 MovieClip Frame 10Symbol 308 MovieClip
"hitzone"Symbol 312 MovieClip Frame 1Symbol 204 MovieClip
"hitzone"Symbol 380 MovieClip Frame 18Symbol 204 MovieClip
"puffer1"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"puffer2"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"puffer3"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"puffer4"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"puffer5"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"puffer6"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"puffer7"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"puffer8"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"md2"Symbol 391 MovieClip Frame 1Symbol 308 MovieClip
"md3"Symbol 391 MovieClip Frame 1Symbol 308 MovieClip
"md1"Symbol 391 MovieClip Frame 1Symbol 308 MovieClip
"hitzone"Symbol 396 MovieClip Frame 1Symbol 395 MovieClip
"hitzone"Symbol 409 MovieClip Frame 1Symbol 204 MovieClip
"hitzone"Symbol 409 MovieClip Frame 5Symbol 204 MovieClip
"hitzone"Symbol 409 MovieClip Frame 12Symbol 204 MovieClip
"helix"Symbol 410 MovieClip Frame 1Symbol 409 MovieClip
"hitzone1"Symbol 410 MovieClip Frame 1Symbol 204 MovieClip
"hitzone2"Symbol 410 MovieClip Frame 1Symbol 204 MovieClip
"puffer"Symbol 411 MovieClip Frame 2Symbol 390 MovieClip
"meduse"Symbol 411 MovieClip Frame 3Symbol 391 MovieClip
"oil"Symbol 411 MovieClip Frame 4Symbol 396 MovieClip
"giantBoat"Symbol 411 MovieClip Frame 5Symbol 410 MovieClip
"spike1"Symbol 419 MovieClip Frame 12Symbol 413 MovieClip
"spike2"Symbol 419 MovieClip Frame 12Symbol 413 MovieClip
"spike3"Symbol 419 MovieClip Frame 12Symbol 413 MovieClip
"oursin"Symbol 420 MovieClip Frame 1Symbol 418 MovieClip
"oursin"Symbol 420 MovieClip Frame 23Symbol 419 MovieClip
"oursin1"Symbol 421 MovieClip Frame 1Symbol 420 MovieClip
"oursin2"Symbol 421 MovieClip Frame 1Symbol 420 MovieClip
"oursin3"Symbol 421 MovieClip Frame 1Symbol 420 MovieClip
"oursin4"Symbol 421 MovieClip Frame 1Symbol 420 MovieClip
"fgnd"Symbol 431 MovieClip Frame 1Symbol 423 MovieClip
"fgnd"Symbol 431 MovieClip Frame 2Symbol 426 MovieClip
"spawnPoint"Symbol 431 MovieClip Frame 2Symbol 204 MovieClip
"fgnd"Symbol 431 MovieClip Frame 3Symbol 429 MovieClip
"fgnd_1"Symbol 432 MovieClip Frame 1Symbol 431 MovieClip
"fgnd_2"Symbol 432 MovieClip Frame 1Symbol 431 MovieClip
"meter"Symbol 508 MovieClip Frame 1Symbol 475 MovieClip
"heart"Symbol 508 MovieClip Frame 1Symbol 495 MovieClip
"md2"Symbol 560 MovieClip Frame 15Symbol 308 MovieClip

Labels

"loading"Frame 1
"logo"Frame 7
"title"Frame 12
"inst"Frame 17
"ready"Frame 21
"part1"Frame 22
"victory"Frame 27
"defeat"Frame 33
"splash"Symbol 134 MovieClip Frame 2
"spike"Symbol 134 MovieClip Frame 48
"magic"Symbol 134 MovieClip Frame 66
"bite"Symbol 134 MovieClip Frame 104
"helix"Symbol 134 MovieClip Frame 119
"hurt"Symbol 134 MovieClip Frame 138
"burst"Symbol 134 MovieClip Frame 163
"btn"Symbol 134 MovieClip Frame 236
"pop"Symbol 134 MovieClip Frame 261
"jammed"Symbol 134 MovieClip Frame 277
"pearl"Symbol 134 MovieClip Frame 296
"heart"Symbol 134 MovieClip Frame 325
"pearlBad"Symbol 134 MovieClip Frame 354
"idle"Symbol 215 MovieClip Frame 1
"neutral"Symbol 244 MovieClip Frame 1
"borneStart"Symbol 244 MovieClip Frame 2
"buoys"Symbol 244 MovieClip Frame 3
"buoysJump"Symbol 244 MovieClip Frame 4
"fishingBoat"Symbol 244 MovieClip Frame 5
"borneEnd"Symbol 244 MovieClip Frame 6
"buoys2"Symbol 244 MovieClip Frame 7
"die"Symbol 247 MovieClip Frame 24
"idle"Symbol 312 MovieClip Frame 1
"slow"Symbol 312 MovieClip Frame 8
"swim"Symbol 312 MovieClip Frame 15
"monte"Symbol 312 MovieClip Frame 22
"plonge"Symbol 312 MovieClip Frame 28
"hit"Symbol 312 MovieClip Frame 35
"splash"Symbol 312 MovieClip Frame 40
"death"Symbol 312 MovieClip Frame 46
"victory"Symbol 312 MovieClip Frame 53
"intro"Symbol 380 MovieClip Frame 1
"idle"Symbol 380 MovieClip Frame 18
"attack"Symbol 380 MovieClip Frame 22
"jammed"Symbol 380 MovieClip Frame 57
"swim"Symbol 389 MovieClip Frame 51
"neutral"Symbol 411 MovieClip Frame 1
"puffer"Symbol 411 MovieClip Frame 2
"meduse"Symbol 411 MovieClip Frame 3
"oil"Symbol 411 MovieClip Frame 4
"giantBoat"Symbol 411 MovieClip Frame 5
"attack"Symbol 420 MovieClip Frame 23

Dynamic Text Variables

percentCompSymbol 14 EditableText"100"
scoreSymbol 497 EditableText"12000"
_parent.finalScoreSymbol 518 EditableText"12"
_parent.bonusTimeSymbol 519 EditableText"12"
_parent.bonusScoreSymbol 520 EditableText"12"




http://swfchan.com/6/28710/info.shtml
Created: 20/5 -2019 07:04:47 Last modified: 20/5 -2019 07:04:47 Server time: 22/12 -2024 12:30:55