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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Attack of the Zombies.swf

This is the info page for
Flash #28720

(Click the ID number above for more basic data on this flash file.)


Text
100%

INSTRUCTIONS
WALK: Arrow keys
SHOOT: Space
Pumpgun: Ctrl
MP: Shift

CLICK

ScORE: 0

Bodycount: 0

Level X: XXX

AMMO: 20000

XXX

Enter your name!

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ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false;
Frame 16
a = enemyactive - 15; while (a < (enemyactive + 1)) { _root["enemy" + a].removeMovieClip(); a++; } a = ammoactive - 15; while (a < (ammoactive + 1)) { _root["ammo" + a].removeMovieClip(); a++; } stopAllSounds();
Frame 74
stop();
Instance of Symbol 138 MovieClip "hsbutton" in Frame 74
on (press) { _root.geladen = 0; stopAllSounds(); _root.gotoAndPlay("loadscore"); } on (rollOver) { this._alpha = 100; } on (releaseOutside) { this._alpha = 40; } on (rollOut) { this._alpha = 40; }
Instance of Symbol 140 MovieClip in Frame 74
on (press) { _root.play(); } on (rollOver) { this._alpha = 100; } on (releaseOutside) { this._alpha = 40; } on (rollOut) { this._alpha = 40; }
Frame 89
gotoAndPlay (90);
Frame 90
Stage.showMenu = false; levelname = "Level 1: The tunnels"; shot.fly = false; gotomenuok = false; shot._visible = false; shotactive = 500000 /* 0x07A120 */; shotspeed = 200; smokenum = 400000 /* 0x061A80 */; playeralive = true; speed = 4; enemy.alive = "false"; enemyactive = 1000000 /* 0x0F4240 */; ammoactive = 600000 /* 0x0927C0 */; score = 0; bodycount = 0; comespeedstart = 70; comespeed = comespeedstart; actives = 0; speedausgleich = 0; munishotgun = 30; aktammo = munishotgun; munimp = 40; durchschlagshotgun = 2; durchschlagMP = 0.5; durchschlag = durchschlagshotgun; tempoH = 0; tempoV = 0; scoreshow.text = "SCORE: 0"; bodyshow.text = "BODYCOUNT: 0"; tikka = 0; i = 100000 /* 0x0186A0 */; while (i < 100050) { tikka = tikka + 1; duplicateMovieClip (_root.backg.backpack, "back" + i, i); _root.backg["back" + i]._x = _root.backg["back" + i]._x + ((_root.backg["back" + i]._width * tikka) - 1); i++; }
Instance of Symbol 177 MovieClip "klikka" in Frame 90
onClipEvent (enterFrame) { if (_root.playeralive == false) { this.play(); } } onClipEvent (mouseDown) { if (_root.playeralive == false) { if (_root.gotomenuok == true) { stopAllSounds(); _root.gotoAndPlay("menustart"); } } } onClipEvent (keyDown) { if (_root.playeralive == false) { if (_root.gotomenuok == true) { stopAllSounds(); _root.gotoAndPlay("menustart"); } } }
Frame 91
scoreshow.text = "SCORE: " + score; bodyshow.text = "BODYCOUNT: " + bodycount; if (aktweapon == "shotgun") { ammoshow.text = "AMMO: " + munishotgun; aktammo = munishotgun; } else if (aktweapon == "mp") { ammoshow.text = "AMMO: " + munimp; aktammo = munimp; } if (Key.isDown(17)) { durchschlag = durchschlagshotgun; player.gunflipper.gotoAndStop(2); } else if (Key.isDown(16)) { durchschlag = durchschlagMP; player.gunflipper.gotoAndStop(4); } if (Key.isDown(39)) { tempoH = 2; } if (Key.isDown(37)) { tempoH = -2; } if (Key.isDown(38)) { tempoV = -2; } if (Key.isDown(40)) { tempoV = 2; } if (tempoH > 0) { tempoH = tempoH - 1; } if (tempoH > 0) { player.walkright = true; player.walkleft = false; } if (tempoH < 0) { tempoH = tempoH + 1; } if (tempoH < 0) { player.walkleft = true; player.walkright = false; _root.speedausgleich = 0; } if (tempoV < 0) { tempoV = tempoV + 1; } if (tempoV < 0) { player.walkup = true; player.walkdown = false; } if (tempoV > 0) { tempoV = tempoV - 1; } if (tempoV > 0) { player.walkdown = true; player.walkup = false; } if (Key.isDown(32)) { if (_root.playeralive == true) { if (_root.aktammo > 0) { if (_root.gunfires != true) { var obj1 = {}; obj1.y = player.shotposser._y; obj1.x = player.shotposser._x; player.shotposser.localToGlobal(obj1); shot._x = obj1.x; shot._y = obj1.y; var obj1 = {}; obj1.y = player.smokeposser._y; obj1.x = player.smokeposser._x; player.smokeposser.localToGlobal(obj1); smoke._x = obj1.x; smoke._y = obj1.y; _root.gunfires = true; player.gunflipper.gun.gotoAndPlay("shot"); shotactive = shotactive + 1; duplicateMovieClip (shot, "shot" + shotactive, shotactive); _root["shot" + shotactive]._visible = false; _root["shot" + shotactive].fly = true; _root["shot" + shotactive].shotspeed = shotspeed; } } } } if ((tempoV == 0) && (tempoH == 0)) { _root.player.schuh1.gotoAndStop(1); _root.player.schuh2.gotoAndStop(1); } if (tempoH == 0) { player.walkleft = false; player.walkright = false; _root.speedausgleich = 0; } if (tempoV == 0) { player.walkup = false; player.walkdown = false; } if (player.walkleft == true) { if (player._x > 50) { player._xscale = -50; shot._xscale = -13; player._x = player._x - speed; shader._x = shader._x - speed; smoke._x = smoke._x - speed; huntpos._x = huntpos._x - speed; _root.player.schuh1.play(); _root.player.schuh2.play(); } } if (player.walkright == true) { if (player._x < 190) { speedausgleich = 0; player._xscale = 50; shot._xscale = 13; player._x = player._x + speed; shader._x = shader._x + speed; smoke._x = smoke._x + speed; huntpos._x = huntpos._x + speed; _root.player.schuh1.play(); _root.player.schuh2.play(); } else if (player._x >= 190) { player._xscale = 50; speedausgleich = speed; _root.player.schuh1.play(); _root.player.schuh2.play(); backg._x = backg._x - speedausgleich; } } if (player.walkup == true) { if (player._y > 215) { player._y = player._y - speed; shader._y = shader._y - speed; smoke._y = smoke._y - speed; huntpos._y = huntpos._y - speed; _root.player.schuh1.play(); _root.player.schuh2.play(); } } if (player.walkdown == true) { if (player._y < 350) { player._y = player._y + speed; shader._y = shader._y + speed; smoke._y = smoke._y + speed; huntpos._y = huntpos._y + speed; _root.player.schuh1.play(); _root.player.schuh2.play(); } } if (random(50) == 0) { _root.player.head.auge1.play(); _root.player.head.auge2.play(); } if (actives < 4) { if (random(comespeed) == 0) { enemyerzeuger.gotoAndPlay(2); } } if ((munimp + munishotgun) < 50) { zufallammo = 100; } else { zufallammo = 400; } if (random(zufallammo) == 0) { ammoerzeuger.gotoAndPlay(2); }
Frame 92
if (comespeed > 20) { comespeed = comespeedstart - (bodycount / 2); } if (_root.playeralive == true) { gotoAndPlay (91); } else { _root.player.schuh1.gotoAndStop(1); _root.player.schuh2.gotoAndStop(1); player.walkup = false; player.walkdown = false; player.walkleft = false; player.walkright = false; _root.speedausgleich = 0; stop(); }
Frame 93
a = enemyactive - 15; while (a < (enemyactive + 1)) { _root["enemy" + a].removeMovieClip(); a++; } a = ammoactive - 15; while (a < (ammoactive + 1)) { _root["ammo" + a].removeMovieClip(); a++; } Mouse.show(); geladen = 0; stop();
Instance of Symbol 218 MovieClip "klikker" in Frame 93
on (press) { if (_root.namenfeld.text != "") { System.useCodepage = true; loadVariables ((("http://www.bitchcraft.org/zombie/score.php?name=" + _root.playername) + "&hits=") + _root.score, this, "GET"); _root.play(); } }
Frame 95
Frame 97
if (_root.geladen == 1) { stopAllSounds(); _root.geladen = 0; gotoAndPlay (98); } else { loadVariables ("http://www.bitchcraft.org/zombie/laden.php?", _root, "GET"); gotoAndPlay (96); }
Frame 102
stop();
Instance of Symbol 218 MovieClip "klikker" in Frame 102
onClipEvent (mouseDown) { _root.play(); }
Frame 103
_root.hits = ""; _root.namen = "";
Frame 115
stopAllSounds(); gotoAndPlay (16);
Symbol 53 MovieClip Frame 1
if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.gotoAndPlay("end"); } else { _root.stop(); }
Symbol 53 MovieClip Frame 3
_root.stop(); _root.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.PercentLoaded != 100) { prozent = Math.ceil(_root.PercentLoaded) + "%"; } else { prozent = ""; _root.play(); stop(); }
Symbol 53 MovieClip Frame 4
_root.PercentLoadednew = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (Math.ceil(_root.PercentLoaded) == _root.PercentLoadednew) { gotoAndPlay (3); } else { gotoAndPlay (2); }
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 19
gotoAndPlay (2);
Symbol 75 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
if (random(50) == 0) { this.head.auge1.play(); this.head.auge2.play(); }
Symbol 83 MovieClip Frame 2
gotoAndPlay (1);
Symbol 89 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 19
gotoAndPlay (2);
Symbol 94 MovieClip Frame 1
if (this._parent._parent.alive == "true") { play(); } else { stop(); }
Symbol 101 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 21
gotoAndStop (1);
Symbol 125 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
if (random(50) == 0) { this.head.auge1.play(); } if (random(50) == 0) { this.head.auge2.play(); }
Symbol 132 MovieClip Frame 2
gotoAndPlay (1);
Symbol 153 MovieClip Frame 1
_parent.ammotype = "mp"; stop();
Symbol 153 MovieClip Frame 2
_parent.ammotype = "shotgun"; stop();
Symbol 155 MovieClip Frame 1
if (isok == "yo") { ammo.gotoAndStop(random(2) + 1); gotoAndPlay (3); }
Symbol 155 MovieClip Frame 2
gotoAndPlay (1);
Symbol 155 MovieClip Frame 3
this._x = this._x - _root.speedausgleich; if (_root.player.hitbox.hitTest(this.ammo) == true) { if (this.ammotype == "shotgun") { _root.munishotgun = _root.munishotgun + 20; } else if (this.ammotype == "mp") { _root.munimp = _root.munimp + 30; } gotoAndPlay ("collected"); }
Symbol 155 MovieClip Frame 4
gotoAndPlay (3);
Symbol 155 MovieClip Frame 12
this.removeMovieClip();
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 19
gotoAndPlay (2);
Symbol 161 MovieClip Frame 1
stop(); _root.gunfires = false;
Symbol 161 MovieClip Frame 11
gotoAndStop (1);
Symbol 161 MovieClip Frame 12
_root.munishotgun = _root.munishotgun - 1;
Symbol 161 MovieClip Frame 17
_root.smokenum = _root.smokenum + 1; duplicateMovieClip (_root.smoke, "smoke" + _root.smokenum, _root.smokenum); _root["smoke" + _root.smokenum].gotoAndPlay(2); gotoAndPlay ("cock");
Symbol 166 MovieClip Frame 1
stop(); _root.gunfires = false;
Symbol 166 MovieClip Frame 2
_root.munimp = _root.munimp - 1;
Symbol 166 MovieClip Frame 8
_root.smokenum = _root.smokenum + 1; duplicateMovieClip (_root.smoke, "smoke" + _root.smokenum, _root.smokenum); _root["smoke" + _root.smokenum].gotoAndPlay(2); gotoAndStop (1);
Symbol 168 MovieClip Frame 2
_root.aktweapon = "shotgun";
Symbol 168 MovieClip Frame 3
stop();
Symbol 168 MovieClip Frame 4
_root.aktweapon = "mp";
Symbol 168 MovieClip Frame 5
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 15
this.head.auge1.gotoAndStop(5); this.head.auge2.gotoAndStop(5); _root.gotomenuok = true; stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 2
play();
Symbol 175 MovieClip Frame 12
play();
Symbol 175 MovieClip Frame 18
this.removeMovieClip();
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 2
play();
Symbol 177 MovieClip Frame 12
gotoAndPlay (2);
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 2
_root.ammoactive = _root.ammoactive + 1; duplicateMovieClip (_root.ammo, "ammo" + _root.ammoactive, _root.ammoactive); _root["ammo" + _root.ammoactive].isok = "yo"; _root["ammo" + _root.ammoactive]._y = 240 + random(135);
Symbol 178 MovieClip Frame 3
gotoAndStop (1);
Symbol 180 MovieClip Frame 2
if (fly == false) { gotoAndPlay (1); }
Symbol 180 MovieClip Frame 3
shot._x = shot._x + shotspeed;
Symbol 180 MovieClip Frame 4
if (shot._x > 4000) { this.removeMovieClip(); } gotoAndPlay (3);
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 19
gotoAndPlay (2);
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 10
_parent.fadeit = true; stop();
Symbol 198 MovieClip Frame 19
_parent.fadeit = true; stop();
Symbol 198 MovieClip Frame 24
gotoAndStop (1);
Symbol 198 MovieClip Frame 36
gotoAndStop (1);
Symbol 198 MovieClip Frame 45
_parent.fadeit = true; stop();
Symbol 198 MovieClip Frame 50
gotoAndStop (1);
Symbol 200 MovieClip Frame 1
if (this.alive == "true") { gotoAndPlay (2); } else { stop(); }
Symbol 200 MovieClip Frame 2
xwalkspeed = 1 + random(4); ywalkspeed = 1; fadewaiter = 0; energy = 1 + random(5);
Symbol 200 MovieClip Frame 3
anzeige.text = this.energy; xwalkspeedakt = xwalkspeed + _root.speedausgleich; diffx = Math.round(this._x - _root.huntpos._x); diffy = Math.round(this._y - _root.huntpos._y); if (this.fadeit == true) { if ((this._alpha > 0) && (this.fadewaiter > 30)) { this._alpha = this._alpha - 10; } else if (this._alpha < 0) { stop(); this.removeMovieClip(); } else { fadewaiter = fadewaiter + 1; } } if (this.alive == "true") { if (_root.playeralive == true) { if (random(50) < 3) { this.walkallowed = true; } else if (random(50) == 4) { this.walkallowed = false; } if (this.walkallowed == true) { if (diffx > 2) { this._xscale = 43; this._x = this._x - xwalkspeedakt; } else if (diffx < 0) { this._xscale = -43; this._x = this._x + xwalkspeedakt; } if (diffy > 8) { this._y = this._y - ywalkspeed; } else if (diffy < 5) { this._y = this._y + ywalkspeed; } this.enemy.schuh1.play(); this.enemy.schuh2.play(); } else { this._x = this._x - _root.speedausgleich; this.enemy.schuh1.gotoAndStop(1); this.enemy.schuh2.gotoAndStop(1); } } if (random(50) == 0) { this.enemy.head.auge1.play(); } if (random(50) == 0) { this.enemy.head.auge2.play(); } if (random(200) == 0) { this.enemy.head.mund.gotoAndPlay("moan"); } } else { this._x = this._x - _root.speedausgleich; } this.getroffen = false; a = _root.shotactive - 20; while (a < (_root.shotactive + 1)) { if (_root["shot" + a].hitTest(this.enemy.hitbox) == true) { _root["shot" + a].removeMovieClip(); this.getroffen = true; } a++; } if (this.alive != "deathsceneplayed") { if (_root.player.hitbox.hitTest(this.enemy.hitbox) == true) { _root.playeralive = false; _root.player.gotoAndPlay("die"); this.enemy.gotoAndPlay("attack"); } if (this.getroffen == true) { this.energy = this.energy - _root.durchschlag; if (this.energy < 0.5) { _root.actives = _root.actives - 1; this.enemy.shotin._alpha = 0; this.alive = "false"; _root.bodycount = _root.bodycount + 1; _root.score = _root.score + 200; this.enemy.gotoAndPlay("tot" + (random(3) + 1)); this.enemy.head.mund.gotoAndStop(2); this.enemy.schuh1.gotoAndStop(1); this.enemy.schuh2.gotoAndStop(1); this.enemy.head.auge1.gotoAndStop(random(10)); this.enemy.head.auge2.gotoAndStop(random(10)); this.alive = "deathsceneplayed"; } else { if (xwalkspeed > 2) { xwalkspeed = xwalkspeed - 1; } _root.score = _root.score + 50; this.enemy.head.mund.gotoAndStop(2); this.enemy.gotoAndPlay("hurt" + (random(2) + 1)); this.enemy.shotin._alpha = 100; if (diffx > 0) { this._x = this._x + 20; } else if (diffx < 0) { this._x = this._x - 20; } } } }
Symbol 200 MovieClip Frame 4
if (_root.playeralive == true) { gotoAndPlay (3); } else { this.enemy.schuh1.gotoAndStop(1); this.enemy.schuh2.gotoAndStop(1); gotoAndPlay (3); }
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
_root.enemyactive = _root.enemyactive + 1; duplicateMovieClip (_root.enemy, "enemy" + _root.enemyactive, _root.enemyactive); _root["enemy" + _root.enemyactive].alive = "true"; _root["enemy" + _root.enemyactive]._y = 215 + random(135); _root.actives = _root.actives + 1; _root["enemy" + _root.enemyactive].enemy.head.auge1.auge.gotoAndStop(random(6) + 1); _root["enemy" + _root.enemyactive].enemy.head.auge2.auge.gotoAndStop(random(6) + 1); _root["enemy" + _root.enemyactive].enemy.head.hair.gotoAndStop(random(6) + 1); _root["enemy" + _root.enemyactive].enemy.head.nase.gotoAndStop(random(3) + 1); _root["enemy" + _root.enemyactive].enemy.head.schedl.gotoAndStop(random(3) + 1); schuhwert = random(5) + 1; _root["enemy" + _root.enemyactive].enemy.schuh1.schuh.gotoAndStop(schuhwert); _root["enemy" + _root.enemyactive].enemy.schuh2.schuh.gotoAndStop(schuhwert); _root["enemy" + _root.enemyactive].enemy.body.body.gotoAndStop(random(6) + 1);
Symbol 201 MovieClip Frame 3
gotoAndStop (1);
Symbol 207 MovieClip Frame 201
stop();
Symbol 213 MovieClip Frame 15
this.back._rotation = this.back._rotation + 0.08;
Symbol 213 MovieClip Frame 16
gotoAndPlay (15);

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Symbol 159 MovieClipUses:158Used by:161 166
Symbol 160 SoundUsed by:161
Symbol 161 MovieClipUses:79 80 82 152 143 159 160Used by:168
Symbol 162 SoundUsed by:168
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:166
Symbol 165 SoundUsed by:166
Symbol 166 MovieClipUses:164 80 152 165 159Used by:168
Symbol 167 SoundUsed by:168
Symbol 168 MovieClipUses:161 162 166 167Used by:172
Symbol 169 MovieClipUsed by:172  Timeline
Symbol 170 GraphicUsed by:172 198
Symbol 171 SoundUsed by:172
Symbol 172 MovieClipUses:156 70 67 157 77 168 169 170 171Used by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 TextUses:133Used by:177
Symbol 177 MovieClipUses:176Used by:Timeline
Symbol 178 MovieClipUsed by:Timeline
Symbol 179 MovieClipUses:150Used by:180
Symbol 180 MovieClipUses:179Used by:Timeline
Symbol 181 MovieClipUses:89 90Used by:198
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:198
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:198
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:198
Symbol 188 SoundUsed by:198
Symbol 189 SoundUsed by:198
Symbol 190 SoundUsed by:198
Symbol 191 SoundUsed by:198
Symbol 192 SoundUsed by:198
Symbol 193 SoundUsed by:198
Symbol 194 SoundUsed by:198
Symbol 195 SoundUsed by:198
Symbol 196 SoundUsed by:198
Symbol 197 SoundUsed by:198
Symbol 198 MovieClipUses:149 181 94 102 183 157 91 131 93 185 170 187 188 189 190 191 192 193 194 195 196 197Used by:200
Symbol 199 SoundUsed by:200
Symbol 200 MovieClipUses:198 199Used by:Timeline
Symbol 201 MovieClipUsed by:Timeline
Symbol 202 FontUsed by:203 204 208
Symbol 203 EditableTextUses:202Used by:Timeline
Symbol 204 EditableTextUses:202Used by:Timeline
Symbol 205 EditableTextUses:133Used by:206
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:Timeline
Symbol 208 EditableTextUses:202Used by:Timeline
Symbol 209 SoundUsed by:Timeline
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:212
Symbol 212 MovieClipUses:211Used by:213
Symbol 213 MovieClipUses:212Used by:Timeline
Symbol 214 GraphicUsed by:Timeline
Symbol 215 EditableTextUses:1Used by:Timeline
Symbol 216 EditableTextUses:1Used by:Timeline
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217 137Used by:Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:Timeline
Symbol 221 EditableTextUses:133Used by:Timeline
Symbol 222 SoundUsed by:Timeline
Symbol 223 GraphicUsed by:Timeline
Symbol 224 GraphicUsed by:Timeline
Symbol 225 GraphicUsed by:Timeline
Symbol 226 SoundUsed by:Timeline
Symbol 227 FontUsed by:228 229
Symbol 228 EditableTextUses:227Used by:Timeline
Symbol 229 EditableTextUses:227Used by:Timeline
Symbol 230 SoundUsed by:Timeline
Symbol 231 SoundUsed by:Timeline

Instance Names

"loader"Frame 2Symbol 53 MovieClip
"hsbutton"Frame 74Symbol 138 MovieClip
"backg"Frame 90Symbol 147 MovieClip
"shader"Frame 90Symbol 149 MovieClip
"ammo"Frame 90Symbol 155 MovieClip
"player"Frame 90Symbol 172 MovieClip
"smoke"Frame 90Symbol 175 MovieClip
"huntpos"Frame 90Symbol 169 MovieClip
"klikka"Frame 90Symbol 177 MovieClip
"ammoerzeuger"Frame 90Symbol 178 MovieClip
"shot"Frame 90Symbol 180 MovieClip
"enemy"Frame 90Symbol 200 MovieClip
"enemyerzeuger"Frame 90Symbol 201 MovieClip
"scoreshow"Frame 90Symbol 203 EditableText
"bodyshow"Frame 90Symbol 204 EditableText
"titler"Frame 90Symbol 207 MovieClip
"ammoshow"Frame 90Symbol 208 EditableText
"namenfeld"Frame 93Symbol 215 EditableText
"score"Frame 93Symbol 216 EditableText
"klikker"Frame 93Symbol 218 MovieClip
"klikker"Frame 102Symbol 218 MovieClip
"auge2"Symbol 77 MovieClip Frame 1Symbol 75 MovieClip
"auge1"Symbol 77 MovieClip Frame 1Symbol 75 MovieClip
"head"Symbol 83 MovieClip Frame 1Symbol 77 MovieClip
"schuh"Symbol 91 MovieClip Frame 1Symbol 89 MovieClip
"hand"Symbol 94 MovieClip Frame 1Symbol 93 MovieClip
"body"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"auge"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"schedl"Symbol 131 MovieClip Frame 1Symbol 106 MovieClip
"hair"Symbol 131 MovieClip Frame 1Symbol 113 MovieClip
"mund"Symbol 131 MovieClip Frame 1Symbol 118 MovieClip
"auge2"Symbol 131 MovieClip Frame 1Symbol 126 MovieClip
"nase"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"auge1"Symbol 131 MovieClip Frame 1Symbol 126 MovieClip
"head"Symbol 132 MovieClip Frame 1Symbol 131 MovieClip
"backpack"Symbol 147 MovieClip Frame 1Symbol 146 MovieClip
"ammo"Symbol 155 MovieClip Frame 1Symbol 153 MovieClip
"gun"Symbol 168 MovieClip Frame 2Symbol 161 MovieClip
"gun"Symbol 168 MovieClip Frame 4Symbol 166 MovieClip
"schuh2"Symbol 172 MovieClip Frame 1Symbol 156 MovieClip
"schuh1"Symbol 172 MovieClip Frame 1Symbol 67 MovieClip
"hitbox"Symbol 172 MovieClip Frame 1Symbol 157 MovieClip
"head"Symbol 172 MovieClip Frame 1Symbol 77 MovieClip
"gunflipper"Symbol 172 MovieClip Frame 1Symbol 168 MovieClip
"smokeposser"Symbol 172 MovieClip Frame 1Symbol 169 MovieClip
"shotposser"Symbol 172 MovieClip Frame 1Symbol 169 MovieClip
"shot"Symbol 180 MovieClip Frame 1Symbol 179 MovieClip
"schuh"Symbol 181 MovieClip Frame 1Symbol 89 MovieClip
"schuh2"Symbol 198 MovieClip Frame 1Symbol 181 MovieClip
"hand2"Symbol 198 MovieClip Frame 1Symbol 94 MovieClip
"body"Symbol 198 MovieClip Frame 1Symbol 102 MovieClip
"shotin"Symbol 198 MovieClip Frame 1Symbol 183 MovieClip
"hitbox"Symbol 198 MovieClip Frame 1Symbol 157 MovieClip
"hand1"Symbol 198 MovieClip Frame 1Symbol 94 MovieClip
"schuh1"Symbol 198 MovieClip Frame 1Symbol 91 MovieClip
"head"Symbol 198 MovieClip Frame 1Symbol 131 MovieClip
"hand"Symbol 198 MovieClip Frame 2Symbol 93 MovieClip
"hand"Symbol 198 MovieClip Frame 2Symbol 93 MovieClip
"enemy"Symbol 200 MovieClip Frame 1Symbol 198 MovieClip
"back"Symbol 213 MovieClip Frame 1Symbol 212 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$mN$2ElEKOz3Y9X9eKLshvoET.."

Labels

"ready"Frame 3
"end"Frame 15
"menustart"Frame 16
"writescore"Frame 93
"loadscore"Frame 96
"moan"Symbol 118 MovieClip Frame 3
"collected"Symbol 155 MovieClip Frame 5
"cock"Symbol 161 MovieClip Frame 2
"shot"Symbol 161 MovieClip Frame 12
"shot"Symbol 166 MovieClip Frame 2
"die"Symbol 172 MovieClip Frame 2
"tot1"Symbol 198 MovieClip Frame 2
"tot2"Symbol 198 MovieClip Frame 11
"hurt1"Symbol 198 MovieClip Frame 20
"attack"Symbol 198 MovieClip Frame 25
"tot3"Symbol 198 MovieClip Frame 37
"hurt2"Symbol 198 MovieClip Frame 46

Dynamic Text Variables

loader.prozentSymbol 2 EditableText"100%"
_root.levelnameSymbol 205 EditableText"Level X: XXX"
_root.playernameSymbol 215 EditableText""
_root.scoreSymbol 216 EditableText"XXX"
_root.namenSymbol 228 EditableText"XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX"
_root.hitsSymbol 229 EditableText"XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX"




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Created: 20/5 -2019 07:01:06 Last modified: 20/5 -2019 07:01:06 Server time: 22/12 -2024 12:48:12