STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #28720 |
100% |
INSTRUCTIONS WALK: Arrow keys SHOOT: Space Pumpgun: Ctrl MP: Shift |
CLICK |
ScORE: 0 |
Bodycount: 0 |
Level X: XXX |
AMMO: 20000 |
XXX |
Enter your name! |
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ActionScript [AS1/AS2]
Frame 1Stage.showMenu = false;Frame 16a = enemyactive - 15; while (a < (enemyactive + 1)) { _root["enemy" + a].removeMovieClip(); a++; } a = ammoactive - 15; while (a < (ammoactive + 1)) { _root["ammo" + a].removeMovieClip(); a++; } stopAllSounds();Frame 74stop();Instance of Symbol 138 MovieClip "hsbutton" in Frame 74on (press) { _root.geladen = 0; stopAllSounds(); _root.gotoAndPlay("loadscore"); } on (rollOver) { this._alpha = 100; } on (releaseOutside) { this._alpha = 40; } on (rollOut) { this._alpha = 40; }Instance of Symbol 140 MovieClip in Frame 74on (press) { _root.play(); } on (rollOver) { this._alpha = 100; } on (releaseOutside) { this._alpha = 40; } on (rollOut) { this._alpha = 40; }Frame 89gotoAndPlay (90);Frame 90Stage.showMenu = false; levelname = "Level 1: The tunnels"; shot.fly = false; gotomenuok = false; shot._visible = false; shotactive = 500000 /* 0x07A120 */; shotspeed = 200; smokenum = 400000 /* 0x061A80 */; playeralive = true; speed = 4; enemy.alive = "false"; enemyactive = 1000000 /* 0x0F4240 */; ammoactive = 600000 /* 0x0927C0 */; score = 0; bodycount = 0; comespeedstart = 70; comespeed = comespeedstart; actives = 0; speedausgleich = 0; munishotgun = 30; aktammo = munishotgun; munimp = 40; durchschlagshotgun = 2; durchschlagMP = 0.5; durchschlag = durchschlagshotgun; tempoH = 0; tempoV = 0; scoreshow.text = "SCORE: 0"; bodyshow.text = "BODYCOUNT: 0"; tikka = 0; i = 100000 /* 0x0186A0 */; while (i < 100050) { tikka = tikka + 1; duplicateMovieClip (_root.backg.backpack, "back" + i, i); _root.backg["back" + i]._x = _root.backg["back" + i]._x + ((_root.backg["back" + i]._width * tikka) - 1); i++; }Instance of Symbol 177 MovieClip "klikka" in Frame 90onClipEvent (enterFrame) { if (_root.playeralive == false) { this.play(); } } onClipEvent (mouseDown) { if (_root.playeralive == false) { if (_root.gotomenuok == true) { stopAllSounds(); _root.gotoAndPlay("menustart"); } } } onClipEvent (keyDown) { if (_root.playeralive == false) { if (_root.gotomenuok == true) { stopAllSounds(); _root.gotoAndPlay("menustart"); } } }Frame 91scoreshow.text = "SCORE: " + score; bodyshow.text = "BODYCOUNT: " + bodycount; if (aktweapon == "shotgun") { ammoshow.text = "AMMO: " + munishotgun; aktammo = munishotgun; } else if (aktweapon == "mp") { ammoshow.text = "AMMO: " + munimp; aktammo = munimp; } if (Key.isDown(17)) { durchschlag = durchschlagshotgun; player.gunflipper.gotoAndStop(2); } else if (Key.isDown(16)) { durchschlag = durchschlagMP; player.gunflipper.gotoAndStop(4); } if (Key.isDown(39)) { tempoH = 2; } if (Key.isDown(37)) { tempoH = -2; } if (Key.isDown(38)) { tempoV = -2; } if (Key.isDown(40)) { tempoV = 2; } if (tempoH > 0) { tempoH = tempoH - 1; } if (tempoH > 0) { player.walkright = true; player.walkleft = false; } if (tempoH < 0) { tempoH = tempoH + 1; } if (tempoH < 0) { player.walkleft = true; player.walkright = false; _root.speedausgleich = 0; } if (tempoV < 0) { tempoV = tempoV + 1; } if (tempoV < 0) { player.walkup = true; player.walkdown = false; } if (tempoV > 0) { tempoV = tempoV - 1; } if (tempoV > 0) { player.walkdown = true; player.walkup = false; } if (Key.isDown(32)) { if (_root.playeralive == true) { if (_root.aktammo > 0) { if (_root.gunfires != true) { var obj1 = {}; obj1.y = player.shotposser._y; obj1.x = player.shotposser._x; player.shotposser.localToGlobal(obj1); shot._x = obj1.x; shot._y = obj1.y; var obj1 = {}; obj1.y = player.smokeposser._y; obj1.x = player.smokeposser._x; player.smokeposser.localToGlobal(obj1); smoke._x = obj1.x; smoke._y = obj1.y; _root.gunfires = true; player.gunflipper.gun.gotoAndPlay("shot"); shotactive = shotactive + 1; duplicateMovieClip (shot, "shot" + shotactive, shotactive); _root["shot" + shotactive]._visible = false; _root["shot" + shotactive].fly = true; _root["shot" + shotactive].shotspeed = shotspeed; } } } } if ((tempoV == 0) && (tempoH == 0)) { _root.player.schuh1.gotoAndStop(1); _root.player.schuh2.gotoAndStop(1); } if (tempoH == 0) { player.walkleft = false; player.walkright = false; _root.speedausgleich = 0; } if (tempoV == 0) { player.walkup = false; player.walkdown = false; } if (player.walkleft == true) { if (player._x > 50) { player._xscale = -50; shot._xscale = -13; player._x = player._x - speed; shader._x = shader._x - speed; smoke._x = smoke._x - speed; huntpos._x = huntpos._x - speed; _root.player.schuh1.play(); _root.player.schuh2.play(); } } if (player.walkright == true) { if (player._x < 190) { speedausgleich = 0; player._xscale = 50; shot._xscale = 13; player._x = player._x + speed; shader._x = shader._x + speed; smoke._x = smoke._x + speed; huntpos._x = huntpos._x + speed; _root.player.schuh1.play(); _root.player.schuh2.play(); } else if (player._x >= 190) { player._xscale = 50; speedausgleich = speed; _root.player.schuh1.play(); _root.player.schuh2.play(); backg._x = backg._x - speedausgleich; } } if (player.walkup == true) { if (player._y > 215) { player._y = player._y - speed; shader._y = shader._y - speed; smoke._y = smoke._y - speed; huntpos._y = huntpos._y - speed; _root.player.schuh1.play(); _root.player.schuh2.play(); } } if (player.walkdown == true) { if (player._y < 350) { player._y = player._y + speed; shader._y = shader._y + speed; smoke._y = smoke._y + speed; huntpos._y = huntpos._y + speed; _root.player.schuh1.play(); _root.player.schuh2.play(); } } if (random(50) == 0) { _root.player.head.auge1.play(); _root.player.head.auge2.play(); } if (actives < 4) { if (random(comespeed) == 0) { enemyerzeuger.gotoAndPlay(2); } } if ((munimp + munishotgun) < 50) { zufallammo = 100; } else { zufallammo = 400; } if (random(zufallammo) == 0) { ammoerzeuger.gotoAndPlay(2); }Frame 92if (comespeed > 20) { comespeed = comespeedstart - (bodycount / 2); } if (_root.playeralive == true) { gotoAndPlay (91); } else { _root.player.schuh1.gotoAndStop(1); _root.player.schuh2.gotoAndStop(1); player.walkup = false; player.walkdown = false; player.walkleft = false; player.walkright = false; _root.speedausgleich = 0; stop(); }Frame 93a = enemyactive - 15; while (a < (enemyactive + 1)) { _root["enemy" + a].removeMovieClip(); a++; } a = ammoactive - 15; while (a < (ammoactive + 1)) { _root["ammo" + a].removeMovieClip(); a++; } Mouse.show(); geladen = 0; stop();Instance of Symbol 218 MovieClip "klikker" in Frame 93on (press) { if (_root.namenfeld.text != "") { System.useCodepage = true; loadVariables ((("http://www.bitchcraft.org/zombie/score.php?name=" + _root.playername) + "&hits=") + _root.score, this, "GET"); _root.play(); } }Frame 95Frame 97if (_root.geladen == 1) { stopAllSounds(); _root.geladen = 0; gotoAndPlay (98); } else { loadVariables ("http://www.bitchcraft.org/zombie/laden.php?", _root, "GET"); gotoAndPlay (96); }Frame 102stop();Instance of Symbol 218 MovieClip "klikker" in Frame 102onClipEvent (mouseDown) { _root.play(); }Frame 103_root.hits = ""; _root.namen = "";Frame 115stopAllSounds(); gotoAndPlay (16);Symbol 53 MovieClip Frame 1if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.gotoAndPlay("end"); } else { _root.stop(); }Symbol 53 MovieClip Frame 3_root.stop(); _root.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.PercentLoaded != 100) { prozent = Math.ceil(_root.PercentLoaded) + "%"; } else { prozent = ""; _root.play(); stop(); }Symbol 53 MovieClip Frame 4_root.PercentLoadednew = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (Math.ceil(_root.PercentLoaded) == _root.PercentLoadednew) { gotoAndPlay (3); } else { gotoAndPlay (2); }Symbol 67 MovieClip Frame 1stop();Symbol 67 MovieClip Frame 19gotoAndPlay (2);Symbol 75 MovieClip Frame 1stop();Symbol 83 MovieClip Frame 1if (random(50) == 0) { this.head.auge1.play(); this.head.auge2.play(); }Symbol 83 MovieClip Frame 2gotoAndPlay (1);Symbol 89 MovieClip Frame 1stop();Symbol 91 MovieClip Frame 1stop();Symbol 91 MovieClip Frame 19gotoAndPlay (2);Symbol 94 MovieClip Frame 1if (this._parent._parent.alive == "true") { play(); } else { stop(); }Symbol 101 MovieClip Frame 1stop();Symbol 106 MovieClip Frame 1stop();Symbol 113 MovieClip Frame 1stop();Symbol 118 MovieClip Frame 1stop();Symbol 118 MovieClip Frame 21gotoAndStop (1);Symbol 125 MovieClip Frame 1stop();Symbol 126 MovieClip Frame 1stop();Symbol 130 MovieClip Frame 1stop();Symbol 132 MovieClip Frame 1if (random(50) == 0) { this.head.auge1.play(); } if (random(50) == 0) { this.head.auge2.play(); }Symbol 132 MovieClip Frame 2gotoAndPlay (1);Symbol 153 MovieClip Frame 1_parent.ammotype = "mp"; stop();Symbol 153 MovieClip Frame 2_parent.ammotype = "shotgun"; stop();Symbol 155 MovieClip Frame 1if (isok == "yo") { ammo.gotoAndStop(random(2) + 1); gotoAndPlay (3); }Symbol 155 MovieClip Frame 2gotoAndPlay (1);Symbol 155 MovieClip Frame 3this._x = this._x - _root.speedausgleich; if (_root.player.hitbox.hitTest(this.ammo) == true) { if (this.ammotype == "shotgun") { _root.munishotgun = _root.munishotgun + 20; } else if (this.ammotype == "mp") { _root.munimp = _root.munimp + 30; } gotoAndPlay ("collected"); }Symbol 155 MovieClip Frame 4gotoAndPlay (3);Symbol 155 MovieClip Frame 12this.removeMovieClip();Symbol 156 MovieClip Frame 1stop();Symbol 156 MovieClip Frame 19gotoAndPlay (2);Symbol 161 MovieClip Frame 1stop(); _root.gunfires = false;Symbol 161 MovieClip Frame 11gotoAndStop (1);Symbol 161 MovieClip Frame 12_root.munishotgun = _root.munishotgun - 1;Symbol 161 MovieClip Frame 17_root.smokenum = _root.smokenum + 1; duplicateMovieClip (_root.smoke, "smoke" + _root.smokenum, _root.smokenum); _root["smoke" + _root.smokenum].gotoAndPlay(2); gotoAndPlay ("cock");Symbol 166 MovieClip Frame 1stop(); _root.gunfires = false;Symbol 166 MovieClip Frame 2_root.munimp = _root.munimp - 1;Symbol 166 MovieClip Frame 8_root.smokenum = _root.smokenum + 1; duplicateMovieClip (_root.smoke, "smoke" + _root.smokenum, _root.smokenum); _root["smoke" + _root.smokenum].gotoAndPlay(2); gotoAndStop (1);Symbol 168 MovieClip Frame 2_root.aktweapon = "shotgun";Symbol 168 MovieClip Frame 3stop();Symbol 168 MovieClip Frame 4_root.aktweapon = "mp";Symbol 168 MovieClip Frame 5stop();Symbol 172 MovieClip Frame 1stop();Symbol 172 MovieClip Frame 15this.head.auge1.gotoAndStop(5); this.head.auge2.gotoAndStop(5); _root.gotomenuok = true; stop();Symbol 175 MovieClip Frame 1stop();Symbol 175 MovieClip Frame 2play();Symbol 175 MovieClip Frame 12play();Symbol 175 MovieClip Frame 18this.removeMovieClip();Symbol 177 MovieClip Frame 1stop();Symbol 177 MovieClip Frame 2play();Symbol 177 MovieClip Frame 12gotoAndPlay (2);Symbol 178 MovieClip Frame 1stop();Symbol 178 MovieClip Frame 2_root.ammoactive = _root.ammoactive + 1; duplicateMovieClip (_root.ammo, "ammo" + _root.ammoactive, _root.ammoactive); _root["ammo" + _root.ammoactive].isok = "yo"; _root["ammo" + _root.ammoactive]._y = 240 + random(135);Symbol 178 MovieClip Frame 3gotoAndStop (1);Symbol 180 MovieClip Frame 2if (fly == false) { gotoAndPlay (1); }Symbol 180 MovieClip Frame 3shot._x = shot._x + shotspeed;Symbol 180 MovieClip Frame 4if (shot._x > 4000) { this.removeMovieClip(); } gotoAndPlay (3);Symbol 181 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 19gotoAndPlay (2);Symbol 198 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 10_parent.fadeit = true; stop();Symbol 198 MovieClip Frame 19_parent.fadeit = true; stop();Symbol 198 MovieClip Frame 24gotoAndStop (1);Symbol 198 MovieClip Frame 36gotoAndStop (1);Symbol 198 MovieClip Frame 45_parent.fadeit = true; stop();Symbol 198 MovieClip Frame 50gotoAndStop (1);Symbol 200 MovieClip Frame 1if (this.alive == "true") { gotoAndPlay (2); } else { stop(); }Symbol 200 MovieClip Frame 2xwalkspeed = 1 + random(4); ywalkspeed = 1; fadewaiter = 0; energy = 1 + random(5);Symbol 200 MovieClip Frame 3anzeige.text = this.energy; xwalkspeedakt = xwalkspeed + _root.speedausgleich; diffx = Math.round(this._x - _root.huntpos._x); diffy = Math.round(this._y - _root.huntpos._y); if (this.fadeit == true) { if ((this._alpha > 0) && (this.fadewaiter > 30)) { this._alpha = this._alpha - 10; } else if (this._alpha < 0) { stop(); this.removeMovieClip(); } else { fadewaiter = fadewaiter + 1; } } if (this.alive == "true") { if (_root.playeralive == true) { if (random(50) < 3) { this.walkallowed = true; } else if (random(50) == 4) { this.walkallowed = false; } if (this.walkallowed == true) { if (diffx > 2) { this._xscale = 43; this._x = this._x - xwalkspeedakt; } else if (diffx < 0) { this._xscale = -43; this._x = this._x + xwalkspeedakt; } if (diffy > 8) { this._y = this._y - ywalkspeed; } else if (diffy < 5) { this._y = this._y + ywalkspeed; } this.enemy.schuh1.play(); this.enemy.schuh2.play(); } else { this._x = this._x - _root.speedausgleich; this.enemy.schuh1.gotoAndStop(1); this.enemy.schuh2.gotoAndStop(1); } } if (random(50) == 0) { this.enemy.head.auge1.play(); } if (random(50) == 0) { this.enemy.head.auge2.play(); } if (random(200) == 0) { this.enemy.head.mund.gotoAndPlay("moan"); } } else { this._x = this._x - _root.speedausgleich; } this.getroffen = false; a = _root.shotactive - 20; while (a < (_root.shotactive + 1)) { if (_root["shot" + a].hitTest(this.enemy.hitbox) == true) { _root["shot" + a].removeMovieClip(); this.getroffen = true; } a++; } if (this.alive != "deathsceneplayed") { if (_root.player.hitbox.hitTest(this.enemy.hitbox) == true) { _root.playeralive = false; _root.player.gotoAndPlay("die"); this.enemy.gotoAndPlay("attack"); } if (this.getroffen == true) { this.energy = this.energy - _root.durchschlag; if (this.energy < 0.5) { _root.actives = _root.actives - 1; this.enemy.shotin._alpha = 0; this.alive = "false"; _root.bodycount = _root.bodycount + 1; _root.score = _root.score + 200; this.enemy.gotoAndPlay("tot" + (random(3) + 1)); this.enemy.head.mund.gotoAndStop(2); this.enemy.schuh1.gotoAndStop(1); this.enemy.schuh2.gotoAndStop(1); this.enemy.head.auge1.gotoAndStop(random(10)); this.enemy.head.auge2.gotoAndStop(random(10)); this.alive = "deathsceneplayed"; } else { if (xwalkspeed > 2) { xwalkspeed = xwalkspeed - 1; } _root.score = _root.score + 50; this.enemy.head.mund.gotoAndStop(2); this.enemy.gotoAndPlay("hurt" + (random(2) + 1)); this.enemy.shotin._alpha = 100; if (diffx > 0) { this._x = this._x + 20; } else if (diffx < 0) { this._x = this._x - 20; } } } }Symbol 200 MovieClip Frame 4if (_root.playeralive == true) { gotoAndPlay (3); } else { this.enemy.schuh1.gotoAndStop(1); this.enemy.schuh2.gotoAndStop(1); gotoAndPlay (3); }Symbol 201 MovieClip Frame 1stop();Symbol 201 MovieClip Frame 2_root.enemyactive = _root.enemyactive + 1; duplicateMovieClip (_root.enemy, "enemy" + _root.enemyactive, _root.enemyactive); _root["enemy" + _root.enemyactive].alive = "true"; _root["enemy" + _root.enemyactive]._y = 215 + random(135); _root.actives = _root.actives + 1; _root["enemy" + _root.enemyactive].enemy.head.auge1.auge.gotoAndStop(random(6) + 1); _root["enemy" + _root.enemyactive].enemy.head.auge2.auge.gotoAndStop(random(6) + 1); _root["enemy" + _root.enemyactive].enemy.head.hair.gotoAndStop(random(6) + 1); _root["enemy" + _root.enemyactive].enemy.head.nase.gotoAndStop(random(3) + 1); _root["enemy" + _root.enemyactive].enemy.head.schedl.gotoAndStop(random(3) + 1); schuhwert = random(5) + 1; _root["enemy" + _root.enemyactive].enemy.schuh1.schuh.gotoAndStop(schuhwert); _root["enemy" + _root.enemyactive].enemy.schuh2.schuh.gotoAndStop(schuhwert); _root["enemy" + _root.enemyactive].enemy.body.body.gotoAndStop(random(6) + 1);Symbol 201 MovieClip Frame 3gotoAndStop (1);Symbol 207 MovieClip Frame 201stop();Symbol 213 MovieClip Frame 15this.back._rotation = this.back._rotation + 0.08;Symbol 213 MovieClip Frame 16gotoAndPlay (15);
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Symbol 160 Sound | Used by:161 | |
Symbol 161 MovieClip | Uses:79 80 82 152 143 159 160 | Used by:168 |
Symbol 162 Sound | Used by:168 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:166 |
Symbol 165 Sound | Used by:166 | |
Symbol 166 MovieClip | Uses:164 80 152 165 159 | Used by:168 |
Symbol 167 Sound | Used by:168 | |
Symbol 168 MovieClip | Uses:161 162 166 167 | Used by:172 |
Symbol 169 MovieClip | Used by:172 Timeline | |
Symbol 170 Graphic | Used by:172 198 | |
Symbol 171 Sound | Used by:172 | |
Symbol 172 MovieClip | Uses:156 70 67 157 77 168 169 170 171 | Used by:Timeline |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:175 |
Symbol 175 MovieClip | Uses:174 | Used by:Timeline |
Symbol 176 Text | Uses:133 | Used by:177 |
Symbol 177 MovieClip | Uses:176 | Used by:Timeline |
Symbol 178 MovieClip | Used by:Timeline | |
Symbol 179 MovieClip | Uses:150 | Used by:180 |
Symbol 180 MovieClip | Uses:179 | Used by:Timeline |
Symbol 181 MovieClip | Uses:89 90 | Used by:198 |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:182 | Used by:198 |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:184 | Used by:198 |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:198 |
Symbol 188 Sound | Used by:198 | |
Symbol 189 Sound | Used by:198 | |
Symbol 190 Sound | Used by:198 | |
Symbol 191 Sound | Used by:198 | |
Symbol 192 Sound | Used by:198 | |
Symbol 193 Sound | Used by:198 | |
Symbol 194 Sound | Used by:198 | |
Symbol 195 Sound | Used by:198 | |
Symbol 196 Sound | Used by:198 | |
Symbol 197 Sound | Used by:198 | |
Symbol 198 MovieClip | Uses:149 181 94 102 183 157 91 131 93 185 170 187 188 189 190 191 192 193 194 195 196 197 | Used by:200 |
Symbol 199 Sound | Used by:200 | |
Symbol 200 MovieClip | Uses:198 199 | Used by:Timeline |
Symbol 201 MovieClip | Used by:Timeline | |
Symbol 202 Font | Used by:203 204 208 | |
Symbol 203 EditableText | Uses:202 | Used by:Timeline |
Symbol 204 EditableText | Uses:202 | Used by:Timeline |
Symbol 205 EditableText | Uses:133 | Used by:206 |
Symbol 206 MovieClip | Uses:205 | Used by:207 |
Symbol 207 MovieClip | Uses:206 | Used by:Timeline |
Symbol 208 EditableText | Uses:202 | Used by:Timeline |
Symbol 209 Sound | Used by:Timeline | |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:212 |
Symbol 212 MovieClip | Uses:211 | Used by:213 |
Symbol 213 MovieClip | Uses:212 | Used by:Timeline |
Symbol 214 Graphic | Used by:Timeline | |
Symbol 215 EditableText | Uses:1 | Used by:Timeline |
Symbol 216 EditableText | Uses:1 | Used by:Timeline |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:217 137 | Used by:Timeline |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:Timeline |
Symbol 221 EditableText | Uses:133 | Used by:Timeline |
Symbol 222 Sound | Used by:Timeline | |
Symbol 223 Graphic | Used by:Timeline | |
Symbol 224 Graphic | Used by:Timeline | |
Symbol 225 Graphic | Used by:Timeline | |
Symbol 226 Sound | Used by:Timeline | |
Symbol 227 Font | Used by:228 229 | |
Symbol 228 EditableText | Uses:227 | Used by:Timeline |
Symbol 229 EditableText | Uses:227 | Used by:Timeline |
Symbol 230 Sound | Used by:Timeline | |
Symbol 231 Sound | Used by:Timeline |
Instance Names
"loader" | Frame 2 | Symbol 53 MovieClip |
"hsbutton" | Frame 74 | Symbol 138 MovieClip |
"backg" | Frame 90 | Symbol 147 MovieClip |
"shader" | Frame 90 | Symbol 149 MovieClip |
"ammo" | Frame 90 | Symbol 155 MovieClip |
"player" | Frame 90 | Symbol 172 MovieClip |
"smoke" | Frame 90 | Symbol 175 MovieClip |
"huntpos" | Frame 90 | Symbol 169 MovieClip |
"klikka" | Frame 90 | Symbol 177 MovieClip |
"ammoerzeuger" | Frame 90 | Symbol 178 MovieClip |
"shot" | Frame 90 | Symbol 180 MovieClip |
"enemy" | Frame 90 | Symbol 200 MovieClip |
"enemyerzeuger" | Frame 90 | Symbol 201 MovieClip |
"scoreshow" | Frame 90 | Symbol 203 EditableText |
"bodyshow" | Frame 90 | Symbol 204 EditableText |
"titler" | Frame 90 | Symbol 207 MovieClip |
"ammoshow" | Frame 90 | Symbol 208 EditableText |
"namenfeld" | Frame 93 | Symbol 215 EditableText |
"score" | Frame 93 | Symbol 216 EditableText |
"klikker" | Frame 93 | Symbol 218 MovieClip |
"klikker" | Frame 102 | Symbol 218 MovieClip |
"auge2" | Symbol 77 MovieClip Frame 1 | Symbol 75 MovieClip |
"auge1" | Symbol 77 MovieClip Frame 1 | Symbol 75 MovieClip |
"head" | Symbol 83 MovieClip Frame 1 | Symbol 77 MovieClip |
"schuh" | Symbol 91 MovieClip Frame 1 | Symbol 89 MovieClip |
"hand" | Symbol 94 MovieClip Frame 1 | Symbol 93 MovieClip |
"body" | Symbol 102 MovieClip Frame 1 | Symbol 101 MovieClip |
"auge" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"schedl" | Symbol 131 MovieClip Frame 1 | Symbol 106 MovieClip |
"hair" | Symbol 131 MovieClip Frame 1 | Symbol 113 MovieClip |
"mund" | Symbol 131 MovieClip Frame 1 | Symbol 118 MovieClip |
"auge2" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"nase" | Symbol 131 MovieClip Frame 1 | Symbol 130 MovieClip |
"auge1" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"head" | Symbol 132 MovieClip Frame 1 | Symbol 131 MovieClip |
"backpack" | Symbol 147 MovieClip Frame 1 | Symbol 146 MovieClip |
"ammo" | Symbol 155 MovieClip Frame 1 | Symbol 153 MovieClip |
"gun" | Symbol 168 MovieClip Frame 2 | Symbol 161 MovieClip |
"gun" | Symbol 168 MovieClip Frame 4 | Symbol 166 MovieClip |
"schuh2" | Symbol 172 MovieClip Frame 1 | Symbol 156 MovieClip |
"schuh1" | Symbol 172 MovieClip Frame 1 | Symbol 67 MovieClip |
"hitbox" | Symbol 172 MovieClip Frame 1 | Symbol 157 MovieClip |
"head" | Symbol 172 MovieClip Frame 1 | Symbol 77 MovieClip |
"gunflipper" | Symbol 172 MovieClip Frame 1 | Symbol 168 MovieClip |
"smokeposser" | Symbol 172 MovieClip Frame 1 | Symbol 169 MovieClip |
"shotposser" | Symbol 172 MovieClip Frame 1 | Symbol 169 MovieClip |
"shot" | Symbol 180 MovieClip Frame 1 | Symbol 179 MovieClip |
"schuh" | Symbol 181 MovieClip Frame 1 | Symbol 89 MovieClip |
"schuh2" | Symbol 198 MovieClip Frame 1 | Symbol 181 MovieClip |
"hand2" | Symbol 198 MovieClip Frame 1 | Symbol 94 MovieClip |
"body" | Symbol 198 MovieClip Frame 1 | Symbol 102 MovieClip |
"shotin" | Symbol 198 MovieClip Frame 1 | Symbol 183 MovieClip |
"hitbox" | Symbol 198 MovieClip Frame 1 | Symbol 157 MovieClip |
"hand1" | Symbol 198 MovieClip Frame 1 | Symbol 94 MovieClip |
"schuh1" | Symbol 198 MovieClip Frame 1 | Symbol 91 MovieClip |
"head" | Symbol 198 MovieClip Frame 1 | Symbol 131 MovieClip |
"hand" | Symbol 198 MovieClip Frame 2 | Symbol 93 MovieClip |
"hand" | Symbol 198 MovieClip Frame 2 | Symbol 93 MovieClip |
"enemy" | Symbol 200 MovieClip Frame 1 | Symbol 198 MovieClip |
"back" | Symbol 213 MovieClip Frame 1 | Symbol 212 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$mN$2ElEKOz3Y9X9eKLshvoET.." |
Labels
"ready" | Frame 3 |
"end" | Frame 15 |
"menustart" | Frame 16 |
"writescore" | Frame 93 |
"loadscore" | Frame 96 |
"moan" | Symbol 118 MovieClip Frame 3 |
"collected" | Symbol 155 MovieClip Frame 5 |
"cock" | Symbol 161 MovieClip Frame 2 |
"shot" | Symbol 161 MovieClip Frame 12 |
"shot" | Symbol 166 MovieClip Frame 2 |
"die" | Symbol 172 MovieClip Frame 2 |
"tot1" | Symbol 198 MovieClip Frame 2 |
"tot2" | Symbol 198 MovieClip Frame 11 |
"hurt1" | Symbol 198 MovieClip Frame 20 |
"attack" | Symbol 198 MovieClip Frame 25 |
"tot3" | Symbol 198 MovieClip Frame 37 |
"hurt2" | Symbol 198 MovieClip Frame 46 |
Dynamic Text Variables
loader.prozent | Symbol 2 EditableText | "100%" |
_root.levelname | Symbol 205 EditableText | "Level X: XXX" |
_root.playername | Symbol 215 EditableText | "" |
_root.score | Symbol 216 EditableText | "XXX" |
_root.namen | Symbol 228 EditableText | "XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX" |
_root.hits | Symbol 229 EditableText | "XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX" |
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