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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59604988?noj=FRM59604988-22DC" width="1" height="1"></div>

Angel Cake.swf

This is the info page for
Flash #28813

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Century Gothic" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>What to unlock</b></font></p>

<p align="center"><font face="Century Gothic" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>for 99 tokens?</b></font></p>

No

Yes

Done :)

Well you
can't afford it
Hahahaha!

Background

Music

Quality

Quality

I used to be a
tooth fairy, but the
management thought
I'd make a better
barman! Bah!

The super charge
in the fridge is
expensive, but it's
worth it!

The panels on the
front of the bar offer
a quick topup if
you need it!

It's funny the kinds of
people that come
through this bar...
what's yor poison?

Tip - It's a good idea
to clear the ground
about every 5-10
seconds.

Tip - careful of the
pyramids with
eyes - they's
nasty!

Tip - don't forget
to use the Faith
Filter (s) - it's good
in a tight spot!!!

v1.2

F

U

N

Y

L

I

S

H

PLAY!!!

OK>>>

You are the Angel of Death.
God has lost his cakes!
Kill all in your path and pick up these...
...for these are his cakes!

Good luck!

Instructions/Readme

Settings

Play More Games

High Scores

Pimp Ma Angel

Play God

Play Insanity

Play Survival

Play Level

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">unlock</font></p>

Keys

Click Here for up to 21 KEYS, full players guide, tips,
tricks, or to download this game for your website...
(You can even check for Part 2!!!!)

Angelcakes is copyright 2007 Armegalo.com and Funnylishus.com

Scoreboard
music is Cows
by GothOpera

Moohahahaha!

Nice
Moosic :)

Don't have
a cow man

If game is slow
try quality settings,
close other windows
or use different
browser

Commandments

Keyboard 1

Keyboard 2

Mouse

Move
Fire
Shield

Arrows
A
S

WASD
K
L

Mouse
Left Button
S

Toggle Music - M
Set Quality - Q
Pause - P
Background Settings - B

Someone stole Gods cakes!
"What has this got to do with me?" you say...
Well, as the Angel of Death you've been in Gods
bad books for over a week now ever since he
caught you torturing puppies.
So as your punishment, you gotta go
find the cakes and get them back!

Mostly - Armegalo
Main playtester & extra ideas - DJ Nutzdog
Music
All other music by

Cows by GothOpera

DJ Nutzdog

Armegalo

and

Perry, Darek, Natalia, Chloe, Chris, Hannah,
Krusty, Knarf, Tom, Malcom, Patricia, Mo,
Darren, Marley and anyone who playtested!
Special thanks to Nigel the Ninja Toilet without
whom, the streets of Totnes City would not be
safe... hold on... have I got that right?
Oh yeah, thanks also to Pico for his cameo role
as one of the Angel bodies!

The Human Speech competition was won by...
Riley
Cole
Briano
Morgan
Thanks to everyone who entered :))

Although I was toying with the idea, I've
decided that this isn't meant to be Wrath III, just
a spin-off. I might get around to doing Wrath III
one day, but not right now!
Enjoy ;)
~Armegalo~
btw, if Angelcakes runs too slowly in Firefox, switch to
Internet Explorer...

Quality

Controls - Keyboard 1

Settings

Halo

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

/

Unlock

Full

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

Eyes

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

Features

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

Head

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

Body

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

Wings

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

Pimp Ma Angel

Would you like to customise
your Angel first?

No thanks, I'd like to...

Play Easy

Play Medium

Play Hard

Yes Please

Go back to the menu

Greater
Wrath
Key "2"

Lance
Of Pain
Key "3"

Brimstone
Attack
Key "4"

Wave of
Vengance
Key "5"

Rightous
Spree
Key "6"

Heathen
Annihilator
Key "7"

Ultra Powerup
All Weapons 1-8
Shield Max
Speed Max

Maximum
Health
Upgraded

Movement
Upgraded

Guardian
Helper
Upgrade

Faith Filter
Charge
Key "s"

Faith Filter
Upgrade &
Charge
Key "s"

Greater
Holy Heal

+1 Key

Lesser
Holy Heal

NICELY PAUSED

LEVEL
CONTROL

constant level
controller

slowcontroller

Prepare
Yourself!

BY YOUR
COMMAND...

Controls

Arrows to move
A to fire
S for shield
(when charged)

WASD to move
K to fire
L for shield
(when charged)

Mouse to move
Left Button to fire
S for shield
(when charged)

ships

Frank made
me do it!

Up yours
Matey!

Wot U
Lookin at?

Wots it all
about?

Armegalo
Roxorz

Armegalo
Rules

HELP!!!

Don't hurt
me!

I like
PUDDING!

Blibbleblob

What did I
do wrong?

Bob's my
uncle!

Come on
PUNK!

Where are our
Cow Masters?

Deliver us
to weebl

We already went
through this twice!

Give money to
rich@armegalo.com

I was an angel
once ya know

Newgrounds

FreeWorldGroup
yay!

Quick
Keys

<p align="center"><font face="Century Gothic" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>88</b></font></p>

<p align="center"><font face="Century Gothic" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>88</b></font></p>

Menu

SCORE

Frame Rate :

fr

keys

Difficulty - Medium

Difficulty - Medium

Keys :

Weapons 1-7  Arrows=Move
A=Fire   S=Shield

Weapons 1-7  WASD=Move
K=Fire   L=Shield

Weapons 1-7  Mouse=Move
Left Button=Fire   S=Shield

Q=Quality  B=Background
P=Pause M=Music

LEVEL COMPLETE

GAME OVER

Play Again

Submit my Score!

OK

THE SPACE BAR

Click here for players guide,
hints, tips and up to 21 KEYS

+1 Key

Well, thanks for that
AOD, at least I've got
a snack for later...
Make sure you pick up
your bonus keys!

Name:

Name Here

[submit]

Score:

999,999,999

1.
2.
3.
4.
5.
6.
7.
8.
9.
10.

Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Player 7
Player 8
Player 9
Player 10

999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999

Status Text Here

9999-99-99
0000-00-00
1111-11-11
2222-22-22
3333-33-33
4444-44-44
5555-55-55
6666-66-66
7777-77-77
8888-88-88

High Scores

<p align="center"><font face="Century Gothic" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">Game Type</font></p>

(Click to view others scoreboards)

Scoreboard music by
GothOpera

ActionScript [AS1/AS2]

Frame 1
function doSomething() { getURL ("http://www.funnylishus.com/index.php?custom=angelcakes&subcust=start", _blank); } function doSomething2() { getURL ("http://www.funnylishus.com", _blank); } MENU.customItems.push(Functioned2); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Angelcakes Players Guide", doSomething); Functioned2 = new ContextMenuItem("Visit Funnylishus.com", doSomething2); MENU.customItems.push(Functioned); MENU.customItems.push(Functioned2); _root.menu = MENU; stop(); MochiAd.showPreloaderAd({id:"3412aef60ad18637", res:"640x460"}); funnyrange = 1; Key.removeListener(_root.keyListener);
Frame 3
shep1 = new Sound(); shep1.attachSound("shep1.wav"); shep2 = new Sound(); shep2.attachSound("shep2.wav"); shep3 = new Sound(); shep3.attachSound("shep3.wav"); shep4 = new Sound(); shep4.attachSound("shep4.wav"); cows = new Sound(); cows.attachSound("cows.wav"); cow1 = new Sound(); cow1.attachSound("cow1.wav"); cow2 = new Sound(); cow2.attachSound("cow2.wav"); cow3 = new Sound(); cow3.attachSound("cow3.wav"); cow4 = new Sound(); cow4.attachSound("cow4.wav"); evilpig = new Sound(); evilpig.attachSound("evilpig.wav"); bitznpieces = new Sound(); bitznpieces.attachSound("bitznpieces"); crunchyboss = new Sound(); crunchyboss.attachSound("crunchyboss"); bs1 = new Sound(); bs1.attachSound("bs1.wav"); bs2 = new Sound(); bs2.attachSound("bs2.wav"); bs3 = new Sound(); bs3.attachSound("bs3.wav"); bs4 = new Sound(); bs4.attachSound("bs4.wav"); bs5 = new Sound(); bs5.attachSound("bs5.wav"); burnow3 = new Sound(); burnow3.attachSound("burnow3.wav"); burnow4 = new Sound(); burnow4.attachSound("burnow4.wav"); supaman = new Sound(); supaman.attachSound("supaman.wav"); supaman2 = new Sound(); supaman2.attachSound("supaman2.wav"); wormsh1 = new Sound(); wormsh1.attachSound("wormsh1.wav"); wormsh2 = new Sound(); wormsh2.attachSound("wormsh2.wav"); wormsh3 = new Sound(); wormsh3.attachSound("wormsh3.wav"); el1 = new Sound(); el1.attachSound("el1.wav"); el2 = new Sound(); el2.attachSound("el2.wav"); el3 = new Sound(); el3.attachSound("el3.wav"); el4 = new Sound(); el4.attachSound("el4.wav"); p1 = new Sound(); p1.attachSound("p1.wav"); p2 = new Sound(); p2.attachSound("p2.wav"); p3 = new Sound(); p3.attachSound("p3.wav"); p4 = new Sound(); p4.attachSound("p4.wav"); p5 = new Sound(); p5.attachSound("p5.wav"); v4 = new Sound(); v4.attachSound("v4.wav"); wep7 = new Sound(); wep7.attachSound("wep7.wav"); weapon2 = new Sound(); weapon2.attachSound("weapon 2.wav"); weapon3 = new Sound(); weapon3.attachSound("weapon 3.wav"); weapon32 = new Sound(); weapon32.attachSound("weapon 32.wav"); weapon33 = new Sound(); weapon33.attachSound("weapon 33.wav"); weapon4 = new Sound(); weapon4.attachSound("weapon 4.wav"); weapon5 = new Sound(); weapon5.attachSound("weapon 5.wav"); weapon6 = new Sound(); weapon6.attachSound("weapon 6.wav"); shieldhit = new Sound(); shieldhit.attachSound("shieldhit.wav"); explosion1 = new Sound(); explosion1.attachSound("explosion1.wav"); explosion2 = new Sound(); explosion2.attachSound("explosion2.wav"); explosion3 = new Sound(); explosion3.attachSound("explosion3.wav"); weapon7 = new Sound(); weapon7.attachSound("weapon 7.wav"); alienweapon3 = new Sound(); alienweapon3.attachSound("alien weapon 3.wav"); click = new Sound(); click.attachSound("click.wav"); bad_buy = new Sound(); bad_buy.attachSound("no.wav"); pickup = new Sound(); pickup.attachSound("supsuperpckup.wav"); missile = new Sound(); missile.attachSound("missile.wav"); enemy_weapon_hit = new Sound(); enemy_weapon_hit.attachSound("enemy weapon hit.wav"); enemy_weapon_hit = new Sound(); enemy_weapon_hit.attachSound("enemy weapon hit.wav"); ac1 = new Sound(); ac1.attachSound("ac1"); ac2 = new Sound(); ac2.attachSound("ac2"); ac3 = new Sound(); ac3.attachSound("ac3"); ac4 = new Sound(); ac4.attachSound("ac4"); ac5 = new Sound(); ac5.attachSound("ac5"); ac6 = new Sound(); ac6.attachSound("ac6"); ac7 = new Sound(); ac7.attachSound("ac7"); ac8 = new Sound(); ac8.attachSound("ac8"); ac9 = new Sound(); ac9.attachSound("ac9"); ac10 = new Sound(); ac10.attachSound("ac10"); ac11 = new Sound(); ac11.attachSound("ac11"); ac12 = new Sound(); ac12.attachSound("ac12"); ac13 = new Sound(); ac13.attachSound("ac13"); ac14 = new Sound(); ac14.attachSound("ac14"); ac15 = new Sound(); ac15.attachSound("ac15"); ac16 = new Sound(); ac16.attachSound("ac16"); bigexplo = new Sound(); bigexplo.attachSound("ourexplo.wav"); SeCure.doit(); maxhalos = graphics.halo._totalframes; maxeyes = graphics.eyes._totalframes; maxfeatures = graphics.features._totalframes; maxheads = graphics.head._totalframes; maxbodys = graphics._totalframes; maxwings = graphics.wings._totalframes; gametypes = new Array("level_easy", "level_medium", "level_hard", "survival_easy", "survival_medium", "survival_hard", "insanity_easy", "insanity_medium", "insanity_hard"); maxgametypes = 9; gametypepos = 0; var ScoreInput = function (mc, name, callback) { this.mc = mc; this.callback = callback; mc.addEventListener("unload", this); this.setup(name); }; ScoreInput.prototype.setup = function (name) { var _local2 = this.mc.name_tf; _local2.text = name; var self = this; _local2.onSetFocus = function () { Key.addListener(self); }; _local2.onKillFocus = function () { Key.removeListener(self); }; this.mc.btn_submit.onRelease = function () { self.submit(); }; Selection.setFocus(_local2); }; ScoreInput.prototype.onKeyDown = function () { if (Key.getCode() === 13) { this.submit(); } }; ScoreInput.prototype.submit = function () { Key.removeListener(this); this.callback(this.mc.name_tf.text); }; ScoreInput.prototype.unload = function (evt) { Key.removeListener(this); }; var TextScoreTable = function (mc, max_scores) { this.mc = mc; this.max_scores = max_scores || 10; this.reset(""); }; TextScoreTable.prototype.reset = function (statusText) { this.mc.ranks_text = ""; this.mc.names_text = ""; this.mc.scores_text = ""; this.mc.dates_text = ""; this.mc.status_text = statusText; }; TextScoreTable.prototype.gotScores = function (scores, playerIndex) { this.reset(""); if (playerIndex === undefined) { playerIndex = -1; } var _local8 = Math.min(this.max_scores, scores.length); if (_local8 == 0) { this.mc.status_text = "No high scores yet!"; } var _local2 = 0; while (_local2 < _local8) { var _local4 = scores[_local2]; var _local3 = (_local2 + 1) + "."; if (_local2 === playerIndex) { _local3 = "*" + _local3; } var _local5 = _local4[0]; var _local7 = commafy(_local4[1]); var _local6 = msecToDateString(_local4[2]); this.mc.ranks_text = this.mc.ranks_text + (_local3 + newline); this.mc.names_text = this.mc.names_text + (_local5 + newline); this.mc.scores_text = this.mc.scores_text + (_local7 + newline); this.mc.dates_text = this.mc.dates_text + (_local6 + newline); _local2++; } }; var commafy = function (n) { var _local1 = parseInt(n, 10) + ""; var _local2 = []; while (_local1.length > 3) { _local2.unshift(_local1.slice(_local1.length - 3, _local1.length)); _local1 = _local1.slice(0, _local1.length - 3); } _local2.unshift(_local1); return(_local2.join(",")); }; var msecToDateString = function (msec) { var _local1 = new Date(msec); return([_local1.getFullYear(), 1 + _local1.getMonth(), _local1.getDate()].join("-")); };
Frame 99
stop();
Frame 119
stopAllSounds();
Frame 232
if (_root.sting_finished != 1) { prevFrame(); play(); }
Frame 233
function set_music(selector) { if (_root.report_music == 1) { _root.report_music = 0; _root.music_report.removeMovieClip(); _root.attachMovie("music_report", "music_report", _root.getNextHighestDepth()); _root.music_report._x = 320; _root.music_report._y = 250; } _root.current_music_selection = selector; if (_root.current_music != "Music - Off") { _root.music_controller.tobequeueup = _root.current_music_selection; _root.music_controller.queueup = _root.current_music_selection; } else { _root.music_controller.tobequeueup = -2; _root.music_controller.queueup = -2; } } function set_quality() { _root.quality_report.removeMovieClip(); _root.attachMovie("quality_report", "quality_report", _root.getNextHighestDepth()); _root.quality_report._x = 320; _root.quality_report._y = 230; if (_root.memory.data.quality_pos == 1) { _quality = "HIGH"; } if (_root.memory.data.quality_pos == 2) { _quality = "MEDIUM"; } if (_root.memory.data.quality_pos == 3) { _quality = "LOW"; } if (_root.memory.data.quality_pos == 4) { _quality = "LOW"; } } function set_background() { _root.background_report.removeMovieClip(); _root.attachMovie("background_report", "background_report", _root.getNextHighestDepth()); _root.background_report._x = 320; _root.background_report._y = 270; if (_root.memory.data.bgsettings_pos == 1) { _root.bg.bgcontainer.frontbg._visible = true; _root.bg.bgcontainer.backbg._visible = true; _root.fg._visible = true; _root.bg.bgcontainer.backbg.play(); } else if (_root.memory.data.bgsettings_pos == 2) { _root.bg.bgcontainer.frontbg._visible = false; _root.fg._visible = false; _root.bg.bgcontainer.backbg._visible = true; _root.bg.bgcontainer.backbg.play(); } else if (_root.memory.data.bgsettings_pos == 3) { _root.bg.bgcontainer.frontbg._visible = false; _root.fg._visible = false; _root.bg.bgcontainer.backbg._visible = true; _root.bg.bgcontainer.backbg.stop(); } else if (_root.memory.data.bgsettings_pos == 4) { _root.bg.bgcontainer.frontbg._visible = false; _root.bg.bgcontainer.backbg._visible = false; _root.fg._visible = false; } } function boss_come_report(string) { _root.attachMovie("boss_report", "boss_report", _root.getNextHighestDepth()); _root.boss_report.string = string; _root.boss_report._x = 320; _root.boss_report._y = 270; } Key.removeListener(_root.keyListener); _root.funnyrange = 1; _root.section = 0; _root.alien_anim = 10; _root.shield_weapon_useage = 0.3; _root.shield_weapon_damage = 3; _quality = "HIGH"; set_music(_root.section);
Frame 235
_root.playmode = "menu";
Frame 238
prevFrame(); play();
Frame 239
stop();
Frame 240
if (_root.controls == "keyboard") { _root.control_phrase = "Controls - Keyboard 1"; } else if (_root.controls == "keyboard2") { _root.control_phrase = "Controls - Keyboard 2"; } else { _root.control_phrase = "Controls - Mouse"; } Key.removeListener(keyListener);
Frame 241
ship.graphics.halo.gotoAndStop(_root.memory.data.current_halo); current_halo = _root.memory.data.current_halo; ship.graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); current_eyes = _root.memory.data.current_eyes; ship.graphics.features.gotoAndStop(_root.memory.data.current_features); current_features = _root.memory.data.current_features; ship.graphics.head.gotoAndStop(_root.memory.data.current_head); current_head = _root.memory.data.current_head; ship.graphics.gotoAndStop(_root.memory.data.current_body); current_body = _root.memory.data.current_body; ship.graphics.wings.gotoAndStop(_root.memory.data.current_wings); current_wings = _root.memory.data.current_wings;
Frame 243
set_music(-2);
Frame 245
if (((_root.sting_finished == 0) or (_root.music_controller.deck2.getVolume() > 0)) or (_root.music_controller.deck1.getVolume() > 0)) { prevFrame(); play(); } else { _root.music_controller.deck1.stop(); _root.music_controller.deck2.stop(); if (targ == "game") { gotoAndPlay (247); } else { gotoAndPlay (1079); } }
Frame 248
_quality = "MEDIUM"; _root.total_rocks = 0; _root.max_x = 640; _root.max_y = 410; _root.level = 0; _root.level_counter = 0; _root.left = 0; _root.right = 0; _root.up = 0; _root.down = 0; _root.space = 0; _root.fire = 0; _root.special_fire = 0; _root.score = 0; _root.cash = 0; _root.ship_type = 1; _root.pure_level_path_percentage = 70; _root.section = 0; _root.level = 1; _root.level_counter = 0; _root.boss_initiated = 0; _root.land_ship = 0; _root.space = 0; _root.left = 0; _root.right = 0; _root.up = 0; _root.down = 0; if ((_root.playmode == "level") or (_root.playmode == "god")) { _root.section = 1; } else { _root.section = random(2) + 1; } _root.max_sections = 3; _root.section_backdrop = new Array(); _root.section_backdrop[1] = 1; _root.section_backdrop[2] = 2; _root.section_backdrop[3] = 3; music_controller.music = 0; music_controller.fadeing = 5; starttime = getTimer(); set_quality(); set_background(); _root.report_music = 1; set_music(_root.section); _root.clear_screen = 0; _root.nuking = 0;
Frame 250
if (ship.shield <= 0) { gotoAndPlay ("ded"); } thistime = getTimer(); difference = thistime - starttime; starttime = thistime; difference = 1000 / difference; d8 = d7; d7 = d6; d6 = d5; d5 = d4; d4 = d3; d3 = d2; d2 = d1; d1 = difference; framerate = int((((((((d1 + d2) + d3) + d4) + d5) + d6) + d7) + d8) / 8);
Frame 251
prevFrame(); play();
Frame 253
_root.land_ship = 1;
Frame 300
stop();
Frame 398
gotoAndPlay (1058);
Frame 399
_root.music_controller.queueup = -2;
Frame 527
if ((_root.chingwar == 1) or (_root.playmode == "god")) { prevFrame(); play(); }
Frame 528
stop();
Frame 529
prevFrame(); play();
Frame 530
_root.set_music(-2);
Frame 537
_root.set_music(-2);
Frame 578
gotoAndPlay (688);
Frame 579
if (_root.ship.shield <= 0) { gotoAndPlay ("ded"); } _root.set_music(6);
Frame 594
if (playmode == "god") { pimpmenu._visible = false; } _root.section = _root.section + 1; if (_root.section > _root.max_sections) { section = 1; } _root.fg._visible = false; _root.bg._visible = false;
Frame 633
_quality = "MEDIUM"; _root.bg.bgcontainer.frontbg._visible = false; _root.bg.bgcontainer.backbg._visible = false; _root.fg._visible = false; pimpmenu.play(); stop();
Frame 634
prevFrame();
Frame 635
if (_root.playmode != "god") { _root.density = _root.density - 2; }
Frame 636
Key.removeListener(_root.keyListener); setting_controls_root.oldbg = -9000; set_quality(); set_background(); set_music(); _root.fg._visible = true; _root.bg._visible = true; _root.lighton = 0; _root.boss_initiated = 0; _root.boss_up = 0; _root.type_cowboss = 0; _root.type_boss = 0; _root.type_worm = 0;
Frame 653
_root.level_counter = 0; _root.finish_section = 0; _root.chilling = 0; setting_controls_root.oldbg = -9000; if ((_root.playmode == "god") and (_root.godpanel._currentframe != 9)) { _root.godpanel.play(); } _root.set_music(_root.section); gotoAndPlay ("midgame");
Frame 654
_root.music_controller.tobequeueup = -2; _root.music_controller.queueup = -2;
Frame 687
if (_root.sting_finished == 1) { gotoAndPlay (233); } else { prevFrame(); play(); }
Frame 688
ship.shield = 10; _root.set_music(7);
Frame 746
stop();
Frame 1007
_root.set_music(-2);
Frame 1057
if (targ == "menu") { gotoAndPlay (233); } else { gotoAndPlay (1078); }
Frame 1078
stop(); gametype = _root.gametypes[gametypepos]; score_commafy = commafy(score); score_input._visible = true; score_table._visible = false; var table = new TextScoreTable(score_table); var mc = this; var callback = function (name) { var _local2 = "3412aef60ad18637_" + _root.gametypes[gametypepos]; mc.score_input._visible = false; mc.score_table._visible = true; MochiAd.sendHighScore({id:_local2, name:name, score:mc.score}, table, "gotScores"); }; var input = new ScoreInput(score_input, "Your Name", callback); _root.set_music(4); _quality = "HIGH";
Frame 1079
gametype = gametypes[gametypepos]; var table = new TextScoreTable(score_table); var boardid = ("3412aef60ad18637_" + _root.gametypes[gametypepos]); table.reset("Fetching high scores..."); var hasNetwork = MochiAd.fetchHighScores({id:boardid}, table, "gotScores"); if (!hasNetwork) { table.reset("Local sandbox does not allow network, try playing online."); } _root.set_music(4); _quality = "HIGH";
Frame 1080
stop();
Frame 1081
_root.music_controller.queueup = -2; play();
Frame 1097
if ((_root.music_controller.deck2.getVolume() > 0) or (_root.music_controller.deck1.getVolume() > 0)) { prevFrame(); play(); } else { _root.music_controller.deck1.stop(); _root.music_controller.deck2.stop(); gotoAndPlay (233); }
Frame 1098
gametype = _root.gametypes[gametypepos];
Frame 1101
prevFrame(); play();
Symbol 6 MovieClip [zzzanim] Frame 40
this.removeMovieClip();
Symbol 10 MovieClip [mb_spot] Frame 1
this._x = this._x + basic_xs; yish = Math.sin((this._x + 210) / 330) * curve; this._y = spot_height + yish; if (this._x < -200) { this.removeMovieClip(); }
Symbol 10 MovieClip [mb_spot] Frame 2
prevFrame(); play();
Symbol 15 MovieClip [Symbol 275] Frame 1
this._x = _root.twinklex; this._y = _root.twinkley; scale = random(80) + 20; this._xscale = scale; this._yscale = scale; gotoAndPlay(random(5) + 1);
Symbol 15 MovieClip [Symbol 275] Frame 12
this.removeMovieClip();
Symbol 24 Button
on (release, keyPress "n") { if (exception == 1) { _root.bar.fridge.gotoAndPlay(7); } this.removeMovieClip(); }
Symbol 27 Button
on (release, keyPress "y") { if (_root.memory.data.unlock_tokens >= unlock_cost) { _root.memory.data.unlock_tokens = _root.memory.data.unlock_tokens - unlock_cost; _root.memory.flush(); gotoAndPlay ("ok"); } else { if (exception == 1) { _root.fridge.gotoAndPlay(7); } gotoAndPlay ("skinflint"); } }
Symbol 30 MovieClip [Unlock menu] Frame 1
cost_string = ("for " + unlock_cost) + " keys?"; stop();
Symbol 30 MovieClip [Unlock menu] Frame 2
if (unlock_item == 1) { _root.fridge.health.gotoAndStop(2); _root.ship.shield = _root.ship.shield + 100; if (_root.ship.shield > _root.ship.max_shield) { _root.ship.shield = _root.ship.max_shield; } _root.shield_weapon_charge = _root.shield_weapon_charge + 100; if (_root.shield_weapon_charge > _root.shield_weapon_charge_max) { _root.shield_weapon_charge = _root.shield_weapon_charge_max; } } if (unlock_item == 2) { unlock_no = 0; n = _root.maxhalos; while (n > 1) { if (_root.memory.data["halolocked" + n] == 1) { unlock_no = n; } n--; } _root.memory.data["halolocked" + unlock_no] = 0; _root.memory.data.current_halo = unlock_no; _root.current_halo = _root.memory.data.current_halo; _root.memory.data.flush(); _root.ship.graphics.halo.gotoAndStop(_root.memory.data.current_halo); _root.freehalos = _root.freehalos + 1; } if (unlock_item == 3) { unlock_no = 0; n = _root.maxeyes; while (n > 1) { if (_root.memory.data["eyeslocked" + n] == 1) { unlock_no = n; } n--; } _root.memory.data["eyeslocked" + unlock_no] = 0; _root.memory.data.current_eyes = unlock_no; _root.current_eyes = _root.memory.data.current_eyes; _root.memory.data.flush(); _root.ship.graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); _root.freeeyes = _root.freeeyes + 1; } if (unlock_item == 4) { unlock_no = 0; n = _root.maxfeatures; while (n > 1) { if (_root.memory.data["featureslocked" + n] == 1) { unlock_no = n; } n--; } _root.memory.data["featureslocked" + unlock_no] = 0; _root.memory.data.current_features = unlock_no; _root.current_features = _root.memory.data.current_features; _root.memory.data.flush(); _root.ship.graphics.features.gotoAndStop(_root.memory.data.current_features); _root.freefeatures = _root.freefeatures + 1; } if (unlock_item == 5) { unlock_no = 0; n = _root.maxheads; while (n > 1) { if (_root.memory.data["headlocked" + n] == 1) { unlock_no = n; } n--; } _root.memory.data["headlocked" + unlock_no] = 0; _root.memory.data.current_head = unlock_no; _root.current_head = _root.memory.data.current_head; _root.memory.data.flush(); _root.ship.graphics.head.gotoAndStop(_root.memory.data.current_head); _root.freeheads = _root.freeheads + 1; } if (unlock_item == 6) { unlock_no = 0; n = _root.maxbodys; while (n > 1) { if (_root.memory.data["bodylocked" + n] == 1) { unlock_no = n; } n--; } _root.memory.data["bodylocked" + unlock_no] = 0; _root.memory.data.current_body = unlock_no; _root.current_body = _root.memory.data.current_body; _root.memory.data.flush(); _root.ship.graphics.gotoAndStop(_root.memory.data.current_body); _root.ship.graphics.halo.gotoAndStop(_root.memory.data.current_halo); _root.ship.graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); _root.ship.graphics.features.gotoAndStop(_root.memory.data.current_features); _root.ship.graphics.head.gotoAndStop(_root.memory.data.current_head); _root.ship.graphics.wings.gotoAndStop(_root.memory.data.current_wings); _root.current_body = _root.memory.data.current_body; _root.freebodys = _root.freebodys + 1; } if (unlock_item == 7) { unlock_no = 0; n = _root.maxwings; while (n > 1) { if (_root.memory.data["wingslocked" + n] == 1) { unlock_no = n; } n--; } _root.memory.data["wingslocked" + unlock_no] = 0; _root.memory.data.current_wings = unlock_no; _root.current_wings = _root.memory.data.current_wings; _root.memory.data.flush(); _root.ship.graphics.wings.gotoAndStop(_root.memory.data.current_wings); _root.freewings = _root.freewings + 1; } if (unlock_item == 8) { _root.memory.data.survivallocked = 0; _root.memory.data.flush(); } if (unlock_item == 9) { _root.memory.data.insanitylocked = 0; _root.memory.data.flush(); } if (unlock_item == 10) { _root.memory.data.godlocked = 0; _root.memory.data.flush(); } if (unlock_item == 11) { } if (unlock_item == 12) { _root.memory.data.levellocked = 0; _root.memory.data.flush(); } if (unlock_item == 13) { _root.shield_weapon_charge = _root.shield_weapon_charge + 10; if (_root.shield_weapon_charge > _root.shield_weapon_charge_max) { _root.shield_weapon_charge = _root.shield_weapon_charge_max; } } if (unlock_item == 14) { _root.shield_weapon_charge = _root.shield_weapon_charge + 25; if (_root.shield_weapon_charge > _root.shield_weapon_charge_max) { _root.shield_weapon_charge = _root.shield_weapon_charge_max; } } if (unlock_item == 15) { _root.ship.shield = _root.ship.shield + 10; if (_root.ship.shield > _root.ship.max_shield) { _root.ship.shield = _root.ship.max_shield; } } if (unlock_item == 16) { _root.ship.shield = _root.ship.shield + 25; if (_root.ship.shield > _root.ship.max_shield) { _root.ship.shield = _root.ship.max_shield; } } if (exception == 1) { _root.bar.fridge.gotoAndPlay(10); }
Symbol 30 MovieClip [Unlock menu] Frame 49
this.removeMovieClip();
Symbol 30 MovieClip [Unlock menu] Frame 50
if (exception == 1) { _root.bar.fridge.gotoAndPlay(10); }
Symbol 30 MovieClip [Unlock menu] Frame 100
this.removeMovieClip();
Symbol 34 MovieClip [background_report] Frame 25
this.removeMovieClip();
Symbol 37 MovieClip [music_report] Frame 25
this.removeMovieClip();
Symbol 41 MovieClip [boss_report] Frame 91
this.removeMovieClip();
Symbol 44 MovieClip [quality_report] Frame 25
this.removeMovieClip();
Symbol 53 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 54 MovieClip [goodangelspeech] Frame 2
if (random(150) != 1) { prevFrame(); play(); }
Symbol 54 MovieClip [goodangelspeech] Frame 147
this.removeMovieClip();
Symbol 84 MovieClip Frame 1
oax = new Array(); oay = new Array(); n = 1; while (n < 12) { oax[n] = this["a" + n]._x; oay[n] = this["a" + n]._y; n++; }
Symbol 84 MovieClip Frame 2
n = 1; while (n < 12) { this["a" + n]._x = (oax[n] + random((_root.funnyrange * 2) + 1)) - _root.funnyrange; this["a" + n]._y = (oay[n] + random((_root.funnyrange * 2) + 1)) - _root.funnyrange; n++; }
Symbol 84 MovieClip Frame 3
prevFrame(); play();
Symbol 89 Button
on (release) { getURL ("http://www.funnylishus.com", "_blank"); } on (rollOver) { _root.funnyrange = 3; } on (rollOut) { _root.funnyrange = 1; }
Symbol 101 Button
on (release) { _root.play(); }
Symbol 102 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _root.PercentLoaded = PercentLoaded; if (PercentLoaded != 100) { gob.gotoAndStop(int(PercentLoaded)); } else { _root.gotoAndStop(2); gotoAndStop (3); }
Symbol 102 MovieClip Frame 2
prevFrame(); play();
Symbol 106 MovieClip Frame 2
rotspeed = griffin.peter.PercentLoaded; if (rotspeed != 100) { rotspeed = rotspeed * rotspeed; rotspeed = rotspeed / 100; this._rotation = this._rotation + rotspeed; griffin.bobjee._rotation = -(rotspeed / 10); griffin.bobjee2._rotation = -(rotspeed / 5); } else { this.rotation = 0; }
Symbol 106 MovieClip Frame 3
prevFrame(); play();
Symbol 1754 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function showPreloaderAd(options) { var _local29 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812}; options = _parseOptions(options, _local29); var _local15 = options.clip; var _local25 = 11000; var _local28 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(undefined); } _local15.stop(); var mc = _local15._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local16 = _getRes(options); var _local5 = _local16[0]; var _local14 = _local16[1]; mc._x = _local5 * 0.5; mc._y = _local14 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local5 * -0.5; chk._y = _local14 * -0.5; var _local8 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local8._x = 10; _local8._y = _local14 - 20; var _local24 = options.color; delete options.color; var _local21 = options.background; delete options.background; var _local26 = options.outline; delete options.outline; var _local6 = _local8.createEmptyMovieClip("_outline", 1); _local6.beginFill(_local21); _local6.moveTo(0, 0); _local6.lineTo(_local5 - 20, 0); _local6.lineTo(_local5 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); _local6.endFill(); var _local4 = _local8.createEmptyMovieClip("_inside", 2); _local4.beginFill(_local24); _local4.moveTo(0, 0); _local4.lineTo(_local5 - 20, 0); _local4.lineTo(_local5 - 20, 10); _local4.lineTo(0, 10); _local4.lineTo(0, 0); _local4.endFill(); _local4._xscale = 0; var _local7 = _local8.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local26, 100); _local7.moveTo(0, 0); _local7.lineTo(_local5 - 20, 0); _local7.lineTo(_local5 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local25; chk.ad_timeout = _local28; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local15 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"}; options = _parseOptions(options, _local15); var _local6 = options.clip; var _local12 = 11000; var _local14 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(undefined); } _local6.stop(); var mc = _local6._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local7 = _getRes(options); var _local16 = _local7[0]; var _local13 = _local7[1]; mc._x = _local16 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local12; chk.ad_timeout = _local14; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 1755 MovieClip [__Packages.SeCure] Frame 0
class SeCure { function SeCure () { } static function doit(options) { var _local2 = new Array(); var _local5 = 0; var _local4 = ""; _local2.push("http://www.armegalo.com"); _local2.push("http://armegalo.com"); _local2.push("http://www.funnylishus.com"); _local2.push("http://funnylishus.com"); _local2.push("file:///C|/MAIN/Flash/Angelcakes/"); _local2.push("file:///C:/MAIN/Flash/Angelcakes/"); _local2.push("C:\\AIN\\lash\\ngelcakes"); _local2.push("file://C:\\AIN\\lash\\ngelcakes"); var _local3 = true; _root.memory = SharedObject.getLocal("angelcakes46"); if (_root.memory.data.written != true) { _root.memory.data.written = true; _root.memory.data.hadbonuskeys = false; _root.memory.data.hadbonuskeys2 = false; _root.memory.data.hadbonuskeys3 = false; _root.memory.data.levellocked = 0; _root.memory.data.levelcost = 1; _root.memory.data.survivallocked = 1; _root.memory.data.survivalcost = 1; _root.memory.data.insanitylocked = 1; _root.memory.data.insanitycost = 5; _root.memory.data.godlocked = 1; _root.memory.data.godcost = 30; _root.memory.data.unlock_tokens = 3; _root.memory.data.current_halo = 1; _root.memory.data.current_eyes = 1; _root.memory.data.current_features = 1; _root.memory.data.current_head = 1; _root.memory.data.current_body = 1; _root.memory.data.current_wings = 1; _root.memory.data.halolocked6 = 1; _root.memory.data.halolocked7 = 1; _root.memory.data.halolocked8 = 1; _root.memory.data.halolocked9 = 1; _root.memory.data.halolocked10 = 1; _root.memory.data.halolocked11 = 1; _root.memory.data.halolocked12 = 1; _root.memory.data.halolocked13 = 1; _root.memory.data.halolocked14 = 1; _root.memory.data.halolocked15 = 1; _root.memory.data.halolocked16 = 1; _root.memory.data.halolocked17 = 1; _root.memory.data.eyeslocked9 = 1; _root.memory.data.eyeslocked10 = 1; _root.memory.data.eyeslocked11 = 1; _root.memory.data.eyeslocked12 = 1; _root.memory.data.eyeslocked13 = 1; _root.memory.data.eyeslocked14 = 1; _root.memory.data.eyeslocked15 = 1; _root.memory.data.eyeslocked16 = 1; _root.memory.data.eyeslocked17 = 0; _root.memory.data.wingslocked3 = 1; _root.memory.data.wingslocked4 = 1; _root.memory.data.featureslocked9 = 1; _root.memory.data.featureslocked10 = 1; _root.memory.data.featureslocked11 = 1; _root.memory.data.featureslocked14 = 1; _root.memory.data.featureslocked15 = 1; _root.memory.data.featureslocked16 = 1; _root.memory.data.headlocked7 = 1; _root.memory.data.headlocked8 = 1; _root.memory.data.headlocked9 = 1; _root.memory.data.headlocked10 = 1; _root.memory.data.headlocked11 = 1; _root.memory.data.headlocked12 = 1; _root.memory.data.headlocked13 = 1; _root.memory.data.bodylocked5 = 1; _root.memory.data.bodylocked6 = 1; _root.memory.data.bodylocked7 = 1; _root.memory.data.music_pos = 2; _root.memory.data.quality_pos = 3; _root.memory.data.bgsettings_pos = 1; _root.memory.data.difficulty_pos = 2; _root.memory.data.controls = "keyboard"; _root.memory.data.glitterball = "on"; _root.memory.flush(); } _root.difficultys = new Array(); _root.max_difficultys = 3; _root.difficultys[1] = "Difficulty - Easy"; _root.difficultys[2] = "Difficulty - Medium"; _root.difficultys[3] = "Difficulty - Hard"; _root.current_difficulty = _root.difficultys[_root.memory.data.difficulty_pos]; _root.musics = new Array(); _root.max_musics = 3; _root.musics[1] = "Music - Off"; _root.musics[2] = "Music - Heavy"; _root.musics[3] = "Music - Lite"; _root.current_music = _root.musics[_root.memory.data.music_pos]; _root.qualitys = new Array(); _root.max_qualitys = 4; _root.qualitys[1] = "Quality - High"; _root.qualitys[2] = "Quality - Medium"; _root.qualitys[3] = "Quality - Low"; _root.qualitys[4] = "Quality - Uber Low"; _root.current_quality = _root.qualitys[_root.memory.data.quality_pos]; _root.bgsettings = new Array(); _root.max_bgsettings = 3; _root.bgsettings[1] = "Background - Parallax"; _root.bgsettings[2] = "Background - Single"; _root.bgsettings[3] = "Background - Static"; _root.bgsettings[4] = "Background - None"; _root.current_bgsettings = _root.bgsettings[_root.memory.data.bgsettings_pos]; _root.music_playing = 0; _root.music_mode = "menu"; _root.oldmusic_mode = "menu"; _root.controls = _root.memory.data.controls; if (_local3 == true) { _root.permission = true; } else { _root.permission = false; _root.memory.data.levellocked = 1; _root.memory.data.levelcost = 9999999 /* 0x98967F */; _root.memory.data.survivallocked = 1; _root.memory.data.survivalcost = 9999999 /* 0x98967F */; _root.memory.data.insanitylocked = 1; _root.memory.data.insanitycost = 9999999 /* 0x98967F */; _root.memory.data.godlocked = 1; _root.memory.data.godcost = 9999999 /* 0x98967F */; _root.memory.data.unlock_tokens = 0; } } }
Symbol 193 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 1
this._rotation = random(360);
Symbol 200 MovieClip Frame 3
if (random(200) != 1) { prevFrame(); play(); }
Symbol 230 MovieClip Frame 1
_parent._parent.floatx = -4; _parent._parent.floaty = -6; _parent._parent.floatxs = 0; _parent._parent.floatys = 2; _parent._parent.floataccel = 0.3;
Symbol 230 MovieClip Frame 2
_parent._parent.floatx = -5; _parent._parent.floaty = -5; _parent._parent.floatxs = 2.5; _parent._parent.floatys = 0; _parent._parent.floataccel = 0.5;
Symbol 230 MovieClip Frame 3
_parent._parent.floatx = 2; _parent._parent.floaty = -10; _parent._parent.floatxs = 0; _parent._parent.floatys = 0; _parent._parent.floataccel = 0.8;
Symbol 230 MovieClip Frame 4
_parent._parent.floatx = -5; _parent._parent.floaty = -5; _parent._parent.floatxs = 3; _parent._parent.floatys = 0; _parent._parent.floataccel = 0.3;
Symbol 230 MovieClip Frame 5
_parent._parent.floatx = 0; _parent._parent.floaty = 0; _parent._parent.floatxs = 0; _parent._parent.floatys = 0; _parent._parent.floataccel = 0;
Symbol 267 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 1
_root.detect_type = 1; stop(); _root.halo_available = true; _root.eyes_available = true; _root.features_available = true; _root.head_available = true; _root.body_available = true; _root.wings_available = true;
Symbol 326 MovieClip Frame 2
_root.detect_type = 1; stop(); _root.halo_available = true; _root.eyes_available = true; _root.features_available = true; _root.head_available = true; _root.body_available = true; _root.wings_available = true;
Symbol 326 MovieClip Frame 3
_root.detect_type = 1; stop(); _root.halo_available = true; _root.eyes_available = true; _root.features_available = true; _root.head_available = true; _root.body_available = true; _root.wings_available = true;
Symbol 326 MovieClip Frame 4
_root.detect_type = 1; stop(); _root.halo_available = true; _root.eyes_available = true; _root.features_available = true; _root.head_available = true; _root.body_available = true; _root.wings_available = true;
Symbol 326 MovieClip Frame 5
_root.detect_type = 8; stop(); _root.halo_available = true; _root.eyes_available = true; _root.features_available = true; _root.head_available = true; _root.body_available = true; _root.wings_available = true;
Symbol 326 MovieClip Frame 6
_root.detect_type = 7; _parent.floatx = -3; _parent.floaty = -3; _parent.floatxs = 1.5; _parent.floatys = 0; _parent.floataccel = 0.3; stop(); _root.halo_available = true; _root.eyes_available = true; _root.features_available = true; _root.head_available = false; _root.body_available = true; _root.wings_available = false;
Symbol 326 MovieClip Frame 7
_root.detect_type = 10; _root.halo_available = false; _root.eyes_available = false; _root.features_available = false; _root.head_available = false; _root.body_available = true; _root.wings_available = true;
Symbol 330 Button
on (release) { stopAllSounds(); gotoAndPlay ("sting"); }
Symbol 332 MovieClip Frame 1
xs = -(random(5) + 2); xx = random(640); _y = random(460); _x = 640; scale = random(100) + 50; _xscale = scale; _yscale = scale;
Symbol 332 MovieClip Frame 2
_x = (_x + ((xx - _x) / 2));
Symbol 332 MovieClip Frame 3
if ((_x < (xx - 4)) or (_x > (xx + 4))) { prevFrame(); play(); } else { nextFrame(); play(); }
Symbol 332 MovieClip Frame 4
_x = (_x + xs); if (_x < (-this._width)) { _x = 640; xs = -(random(5) + 2); _y = random(460); }
Symbol 332 MovieClip Frame 5
prevFrame(); play();
Symbol 371 MovieClip Frame 1
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 2
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 3
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 4
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 5
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 6
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 7
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 8
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 9
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 10
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 11
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 12
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 13
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 14
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 15
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 16
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 17
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 18
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 19
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 20
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 21
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 22
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 23
gotoAndPlay(random(20) + 1);
Symbol 371 MovieClip Frame 24
gotoAndPlay(random(20) + 1);
Symbol 375 MovieClip Frame 1
x = this._x; y = this._y;
Symbol 375 MovieClip Frame 2
this._x = (x + random(10)) - 5; this._y = (y + random(10)) - 5; if (_parent.mose == 1) { this._xscale = random(5) + 97.5; this._yscale = random(5) + 97.5; } else { this._xscale = random(20) + 90; this._yscale = random(20) + 90; } a = random(4); if (a == 0) { gotoAndPlay (4); } else if (a == 1) { gotoAndPlay (6); } else if (a == 2) { gotoAndPlay (8); }
Symbol 375 MovieClip Frame 3
this._xscale = this._xscale - (this._xscale / 100); this._yscale = this._yscale - (this._yscale / 100); if (random(_parent.qwik) == 1) { gotoAndPlay (2); }
Symbol 375 MovieClip Frame 4
prevFrame(); play();
Symbol 375 MovieClip Frame 5
this._xscale = this._xscale - (this._xscale / 100); this._yscale = this._yscale + (this._yscale / 100); if (random(_parent.qwik) == 1) { gotoAndPlay (2); }
Symbol 375 MovieClip Frame 6
prevFrame(); play();
Symbol 375 MovieClip Frame 7
this._xscale = this._xscale + (this._xscale / 100); this._yscale = this._yscale + (this._yscale / 100); if (random(_parent.qwik) == 1) { gotoAndPlay (2); }
Symbol 375 MovieClip Frame 8
prevFrame(); play();
Symbol 375 MovieClip Frame 9
this._xscale = this._xscale + (this._xscale / 100); this._yscale = this._yscale - (this._yscale / 100); if (random(_parent.qwik) == 1) { gotoAndPlay (2); }
Symbol 375 MovieClip Frame 10
prevFrame(); play();
Symbol 378 Button
on (release) { getURL ("http://www.armegalo.com", "_blank"); }
Symbol 379 MovieClip Frame 2
if (random(5) == 1) { mose = 0; qwik = 2; } else { mose = 1; qwik = 10; }
Symbol 379 MovieClip Frame 3
prevFrame(); play();
Symbol 414 MovieClip Frame 1
oax = new Array(); oay = new Array(); n = 1; while (n < 12) { oax[n] = this["a" + n]._x; oay[n] = this["a" + n]._y; n++; } fr = _root.funnyrange * 100;
Symbol 414 MovieClip Frame 2
n = 1; while (n < 12) { if ((random(_root.funnyness) == 1) or (trig == n)) { this["a" + n]._x = oax[n] + ((random((fr * 2) + 1) - fr) / 100); this["a" + n]._y = oay[n] + ((random((fr * 2) + 1) - fr) / 100); if (random(4) == 1) { trig = n - 1; } if (random(4) == 1) { trig = n + 1; } } else { this["a" + n]._x = oax[n] + ((oax[n] - this["a" + n]._x) / 2); this["a" + n]._y = oay[n] + ((oay[n] - this["a" + n]._y) / 2); } n++; }
Symbol 414 MovieClip Frame 3
prevFrame(); play();
Symbol 419 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 428 MovieClip Frame 10
stop();
Symbol 430 MovieClip Frame 1
_root.funnyrange = 2; _root.funnyness = 2; _root.sting_finished = 0; _quality = "MEDIUM";
Symbol 430 MovieClip Frame 41
stop(); _root.sting_finished = 1;
Symbol 431 MovieClip Frame 1
musics = new Array("chill", "manic2loop", "manic2loop", "manic2loop", "cows", "crunchyboss", "party", "bless"); musics2 = new Array("chill", "bitznpieces", "bitznpieces", "bitznpieces", "cows", "boss", "party", "bless"); using = "none"; fadespeed1 = 0; fadespeed2 = 0; if (tobequeueup > -1) { queueup = tobequeueup; } else { queueup = -1; }
Symbol 431 MovieClip Frame 2
if (queueup != -1) { if (queueup == -2) { if (deck1.getVolume() > 0) { fadespeed1 = -5; } if (deck2.getVolume() > 0) { fadespeed2 = -5; } } else if ((using == "none") or (using == "deck2")) { if (using != "none") { fadespeed2 = -5; } deck1.stop(); using = "deck1"; deck1 = new Sound(d1); if (_root.current_music == "Music - Heavy") { deck1.attachSound(musics[queueup]); } else { deck1.attachSound(musics2[queueup]); } deck1.start(0, 99999999999); deck1.setVolume(0); fadespeed1 = 5; } else if (using == "deck1") { deck2.stop(); using = "deck2"; deck2 = new Sound(d2); if (_root.current_music == "Music - Heavy") { deck2.attachSound(musics[queueup]); } else { deck2.attachSound(musics2[queueup]); } deck2.start(0, 99999999999); deck2.setVolume(0); fadespeed2 = 5; fadespeed1 = -5; } queueup = -1; } if (fadespeed1 != 0) { if (fadespeed1 < -99) { deck1.stop(); _root.deck1stopped = 1; fadespeed1 = 0; } vol = deck1.getVolume(); vol = vol + fadespeed1; if (vol > 99) { vol = 100; fadespeed1 = 0; } if (vol < 0) { vol = 0; fadespeed1 = 0; deck1.stop(); _root.deck1stopped = 1; } deck1.setVolume(vol); } if (fadespeed2 != 0) { if (fadespeed2 < -99) { deck2.stop(); _root.deck2stopped = 1; fadespeed2 = 0; } vol = deck2.getVolume(); vol = vol + fadespeed2; if (vol > 99) { vol = 100; fadespeed2 = 0; } if (vol < 0) { vol = 0; fadespeed2 = 0; deck2.stop(); _root.deck2stopped = 1; } deck2.setVolume(vol); }
Symbol 431 MovieClip Frame 3
prevFrame(); play();
Symbol 436 MovieClip Frame 1
Key.removeListener(_root.keyListener); _root.phrasepos = 0; _root.phrase = "armegalorocks"; _root.keyListener = new Object(); _root.keyListener.onKeyDown = function () { letter = _root.phrase.substr(_root.phrasepos, 1); compareme = ord(letter); typed = Key.getAscii(); if (typed == compareme) { _root.phrasepos = _root.phrasepos + 1; if (_root.phrasepos >= _root.phrase.length) { if (_root.memory.data.hadbonuskeys2 != true) { _root.memory.data.hadbonuskeys2 = true; _root.memory.data.unlock_tokens = _root.memory.data.unlock_tokens + 7; _root.memory.flush(); } } } else { _root.phrasepos = 0; } }; Key.addListener(_root.keyListener);
Symbol 442 Button
on (release) { _root.unlocker.removeMovieClip(); gotoAndStop ("instructions"); }
Symbol 445 Button
on (release) { _root.unlocker.removeMovieClip(); gotoAndStop ("settings"); }
Symbol 449 Button
on (release) { _root.unlocker.removeMovieClip(); getURL ("http://www.funnylishus.com", "_blank"); }
Symbol 452 Button
on (release) { _root.unlocker.removeMovieClip(); targ = "high"; gotoAndPlay ("leaving"); music_controller.queueup = -2; }
Symbol 455 Button
on (release) { _root.unlocker.removeMovieClip(); gotoAndStop ("dressup"); _root.comefrom = "mainmenu"; }
Symbol 458 Button
on (release) { if (_root.memory.data.godlocked != 1) { _root.playmode = "god"; _root.current_difficulty = "Difficulty - Hard"; _root.unlocker.removeMovieClip(); targ = "game"; gotoAndPlay ("leaving"); } else { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock GOD mode"; _root.unlocker.unlock_cost = _root.memory.data.godcost; _root.unlocker.unlock_item = 10; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 461 Button
on (release) { if (_root.memory.data.insanitylocked != 1) { _root.playmode = "insanity"; _root.unlocker.removeMovieClip(); targ = "game"; gotoAndStop ("leavingmenu"); } else { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Insanity"; _root.unlocker.unlock_cost = _root.memory.data.insanitycost; _root.unlocker.unlock_item = 9; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 464 Button
on (release) { if (_root.memory.data.survivallocked != 1) { _root.playmode = "survival"; _root.unlocker.removeMovieClip(); targ = "game"; gotoAndStop ("leavingmenu"); } else { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Survival"; _root.unlocker.unlock_cost = _root.memory.data.survivalcost; _root.unlocker.unlock_item = 8; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 467 Button
on (release) { if (_root.memory.data.levellocked != 1) { _root.playmode = "level"; _root.unlocker.removeMovieClip(); targ = "game"; gotoAndStop ("leavingmenu"); } else { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Level"; _root.unlocker.unlock_cost = _root.memory.data.levelcost; _root.unlocker.unlock_item = 12; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 472 MovieClip Frame 1
if (_root.memory.data.levellocked == 0) { this._visible = false; } else { this._visible = true; }
Symbol 472 MovieClip Frame 2
prevFrame(); play();
Symbol 473 MovieClip Frame 1
if (_root.memory.data.survivallocked == 0) { this._visible = false; } else { this._visible = true; }
Symbol 473 MovieClip Frame 2
prevFrame(); play();
Symbol 474 MovieClip Frame 1
if (_root.memory.data.insanitylocked == 0) { this._visible = false; } else { this._visible = true; }
Symbol 474 MovieClip Frame 2
prevFrame(); play();
Symbol 475 MovieClip Frame 1
if (_root.memory.data.godlocked == 0) { this._visible = false; } else { this._visible = true; }
Symbol 475 MovieClip Frame 2
prevFrame(); play();
Symbol 478 MovieClip Frame 1
_root.unlock_tokens = _root.memory.data.unlock_tokens;
Symbol 478 MovieClip Frame 2
prevFrame(); play();
Symbol 485 Button
on (release) { getURL ("http://www.funnylishus.com/index.php?custom=angelcakes&subcust=start", "_blank"); }
Symbol 495 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 496 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 67
_parent.mespeek = 0;
Symbol 502 MovieClip Frame 2
a = _parent._parent._parent._parent._parent.xs; _rotation = (-(a * 3)); prevFrame(); play();
Symbol 507 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 1
if (_root.memory.data.quality_pos == 4) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 516 MovieClip Frame 1
stop();
Symbol 529 MovieClip Frame 1
this._rotation = random(360); this._xscale = random(40) + 160; this._yscale = random(40) + 160;
Symbol 529 MovieClip Frame 14
stop();
Symbol 530 MovieClip Frame 1
_parent.gotoAndPlay(1); stop();
Symbol 532 Button
on (release) { bubble.gotoAndStop(1); flum.gotoAndPlay(2); }
Symbol 533 MovieClip Frame 1
xs = 0; ys = 0; _x = random(560); _y = random(380); xt = _x - 1; yt = _y + 1; mespeek = 0;
Symbol 533 MovieClip Frame 2
count = count + 1; ship_speed = (random(100) / 100) + 1; if ((random(50) == 1) and (mespeek == 0)) { if (_root._currentframe != 10) { a = random(3); if (a == 0) { xt = random(590); yt = random(153); } else if (a == 1) { xt = random(50) + 500; yt = random(265) + 136; } else if (a == 2) { xt = random(132); yt = random(162) + 262; } } else { a = random(2); if (a == 0) { xt = random(198); yt = random(400); } else if (a == 1) { xt = random(150) + 440; yt = random(400); } } } if ((((_x > (xt - 4)) and (_x < (xt + 4))) and (_y > (yt - 4))) and (_y < (yt + 4))) { if (_x > xt) { xs = xs - (ship_speed / 3); } else { xs = xs + (ship_speed / 3); } if (_y > yt) { ys = ys - (ship_speed / 3); } else { ys = ys + (ship_speed / 3); } xs = xs * 0.8; ys = ys * 0.8; } else { if (_x > xt) { xs = xs - ship_speed; } else { xs = xs + ship_speed; } if (_y > yt) { ys = ys - ship_speed; } else { ys = ys + ship_speed; } } xs = xs * 0.89; ys = ys * 0.89; _x = (_x + xs); _y = (_y + ys); if (xs < -9) { flum.dude.qual.cow.gotoAndStop(1); } else if ((xs > -9) and (xs < -4.5)) { flum.dude.qual.cow.gotoAndStop(2); } else if ((xs > -4.5) and (xs < 4.5)) { flum.dude.qual.cow.gotoAndStop(3); if (((((random(50) == 1) and (_x < 400)) and (xt < 400)) and (_y > 100)) and (yt > 100)) { mespeek = 1; bubble.play(); } } else if ((xs > 4.5) and (xs < 9)) { flum.dude.qual.cow.gotoAndStop(4); } else if (xs > 9) { flum.dude.qual.cow.gotoAndStop(5); } flum.dude._rotation = xs;
Symbol 533 MovieClip Frame 3
prevFrame(); play();
Symbol 549 MovieClip Frame 1
Key.removeListener(_root.keyListener); _root.phrasepos = 0; _root.phrase = "djnutzdog"; _root.keyListener = new Object(); _root.keyListener.onKeyDown = function () { letter = _root.phrase.substr(_root.phrasepos, 1); compareme = ord(letter); typed = Key.getAscii(); if (typed == compareme) { _root.phrasepos = _root.phrasepos + 1; if (_root.phrasepos >= _root.phrase.length) { if (_root.memory.data.hadbonuskeys != true) { trace("bonus"); _root.memory.data.hadbonuskeys = true; _root.memory.data.unlock_tokens = _root.memory.data.unlock_tokens + 21; _root.memory.flush(); } } } else { _root.phrasepos = 0; } }; Key.addListener(_root.keyListener);
Symbol 555 Button
on (release) { getURL ("http://www.myspace.com/gothopera", "_blank"); }
Symbol 558 Button
on (release) { getURL ("http://www.myspace.com/djnutzdog", "_blank"); }
Symbol 561 Button
on (release) { getURL ("http://www.myspace.com/armegalo", "_blank"); }
Symbol 571 MovieClip Frame 1
stop();
Symbol 574 Button
on (release) { if (com._currentframe == com._totalframes) { gotoAndStop ("mainmenu"); } else { com.nextFrame(); } Key.removeListener(_root.keyListener); }
Symbol 575 Button
on (release) { if (com._currentframe == 1) { gotoAndStop ("mainmenu"); } else { com.prevFrame(); } Key.removeListener(_root.keyListener); }
Symbol 576 MovieClip Frame 1
Key.removeListener(_root.keyListener); _root.phrasepos = 0; _root.phrase = "ultracheat"; _root.keyListener = new Object(); _root.keyListener.onKeyDown = function () { letter = _root.phrase.substr(_root.phrasepos, 1); compareme = ord(letter); typed = Key.getAscii(); if (typed == compareme) { _root.phrasepos = _root.phrasepos + 1; if (_root.phrasepos >= _root.phrase.length) { _root.memory.data.unlock_tokens = _root.memory.data.unlock_tokens + 1000; _root.memory.flush(); if (_root.chingwar != 1) { _root.chingwar = 1; _root.boss_come_report("ULTRACHEAT ACTIVE!!!"); } else { _root.chingwar = 0; _root.boss_come_report("ULTRACHEAT DEACTIVEATED!!!"); } } } else { _root.phrasepos = 0; } }; Key.addListener(_root.keyListener);
Symbol 577 Button
on (release) { gotoAndStop ("mainmenu"); }
Symbol 582 Button
on (release, keyPress "q") { _root.memory.data.quality_pos = _root.memory.data.quality_pos + 1; if (_root.memory.data.quality_pos > _root.max_qualitys) { _root.memory.data.quality_pos = 1; } _root.current_quality = _root.qualitys[_root.memory.data.quality_pos]; _root.memory.flush(); _root.set_quality(); }
Symbol 584 Button
on (release, keyPress "m") { _root.report_music = 1; _root.memory.data.music_pos = _root.memory.data.music_pos + 1; if (_root.memory.data.music_pos > _root.max_musics) { _root.memory.data.music_pos = 1; } _root.current_music = _root.musics[_root.memory.data.music_pos]; if (_root.current_music != "Music - Off") { if (_root.boss_up != 1) { _root.set_music(_root.section); } else { _root.set_music(5); } } else { _root.set_music(-2); } _root.memory.flush(); }
Symbol 586 Button
on (release, keyPress "b") { _root.memory.data.bgsettings_pos = _root.memory.data.bgsettings_pos + 1; if (_root.memory.data.bgsettings_pos > _root.max_bgsettings) { _root.memory.data.bgsettings_pos = 1; } _root.current_bgsettings = _root.bgsettings[_root.memory.data.bgsettings_pos]; _root.memory.flush(); _root.set_background(); }
Symbol 590 Button
on (release) { if (_root.controls == "keyboard") { _root.memory.data.controls = "keyboard2"; _root.memory.flush(); _root.controls = _root.memory.data.controls; _root.control_phrase = "Controls - Keyboard 2"; } else if (_root.controls == "keyboard2") { _root.memory.data.controls = "mouse"; _root.memory.flush(); _root.controls = _root.memory.data.controls; _root.control_phrase = "Controls - Mouse"; } else { _root.memory.data.controls = "keyboard"; _root.memory.flush(); _root.controls = _root.memory.data.controls; _root.control_phrase = "Controls - Keyboard 1"; } }
Symbol 593 MovieClip Frame 1
graphics.halo.gotoAndStop(_root.memory.data.current_halo); current_halo = _root.memory.data.current_halo; graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); current_eyes = _root.memory.data.current_eyes; graphics.features.gotoAndStop(_root.memory.data.current_features); current_features = _root.memory.data.current_features; graphics.head.gotoAndStop(_root.memory.data.current_head); current_head = _root.memory.data.current_head; graphics.gotoAndStop(_root.memory.data.current_body); current_body = _root.memory.data.current_body; graphics.wings.gotoAndStop(_root.memory.data.current_wings); current_wings = _root.memory.data.current_wings;
Symbol 593 MovieClip Frame 2
if ((((((_root.memory.data.current_halo != 1) or (_root.memory.data.current_eyes != 1)) or (_root.memory.data.current_features != 1)) or (_root.memory.data.current_head != 1)) or (_root.memory.data.current_body != 1)) or (_root.memory.data.current_wings != 1)) { prevFrame(); play(); }
Symbol 594 Button
on (release) { if (_root.comefrom == "mainmenu") { _root.unlocker.removeMovieClip(); gotoAndStop ("mainmenu"); } else { _root.unlocker.removeMovieClip(); gotoAndStop ("leavingmenu"); } }
Symbol 598 Button
on (release) { do { _root.memory.data.current_halo = _root.memory.data.current_halo + 1; if (_root.memory.data.current_halo > _root.maxhalos) { _root.memory.data.current_halo = 1; } } while (_root.memory.data["halolocked" + _root.memory.data.current_halo] == 1); _root.memory.flush(); _root.ship.graphics.halo.gotoAndStop(_root.memory.data.current_halo); _root.current_halo = _root.memory.data.current_halo; }
Symbol 599 Button
on (release) { do { _root.memory.data.current_halo = _root.memory.data.current_halo - 1; if (_root.memory.data.current_halo < 1) { _root.memory.data.current_halo = _root.maxhalos; } } while (_root.memory.data["halolocked" + _root.memory.data.current_halo] == 1); _root.memory.flush(); _root.ship.graphics.halo.gotoAndStop(_root.memory.data.current_halo); _root.current_halo = _root.memory.data.current_halo; }
Symbol 605 Button
on (release) { if (_root.freehalos < _root.maxhalos) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Next Halo"; _root.unlocker.unlock_cost = 1; _root.unlocker.unlock_item = 2; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 608 MovieClip Frame 1
if (_root.freehalos >= _root.maxhalos) { gotoAndStop (3); }
Symbol 608 MovieClip Frame 2
prevFrame(); play();
Symbol 612 MovieClip Frame 2
if (_root.halo_available == true) { prevFrame(); play(); }
Symbol 612 MovieClip Frame 4
if (_root.halo_available == false) { prevFrame(); play(); }
Symbol 614 Button
on (release) { do { _root.memory.data.current_eyes = _root.memory.data.current_eyes + 1; if (_root.memory.data.current_eyes > _root.maxeyes) { _root.memory.data.current_eyes = 1; } } while (_root.memory.data["eyeslocked" + _root.memory.data.current_eyes] == 1); _root.memory.flush(); _root.ship.graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); _root.current_eyes = _root.memory.data.current_eyes; }
Symbol 615 Button
on (release) { do { _root.memory.data.current_eyes = _root.memory.data.current_eyes - 1; if (_root.memory.data.current_eyes < 1) { _root.memory.data.current_eyes = _root.maxeyes; } } while (_root.memory.data["eyeslocked" + _root.memory.data.current_eyes] == 1); _root.memory.flush(); _root.ship.graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); _root.current_eyes = _root.memory.data.current_eyes; }
Symbol 618 Button
on (release) { if (_root.freeeyes < _root.maxeyes) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Next Eyes"; _root.unlocker.unlock_cost = 1; _root.unlocker.unlock_item = 3; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 619 MovieClip Frame 1
if (_root.freeeyes >= _root.maxeyes) { gotoAndStop (3); }
Symbol 619 MovieClip Frame 2
prevFrame(); play();
Symbol 623 MovieClip Frame 2
if (_root.eyes_available == true) { prevFrame(); play(); }
Symbol 623 MovieClip Frame 4
if (_root.eyes_available == false) { prevFrame(); play(); }
Symbol 625 Button
on (release) { do { _root.memory.data.current_features = _root.memory.data.current_features + 1; if (_root.memory.data.current_features > _root.maxfeatures) { _root.memory.data.current_features = 1; } } while (_root.memory.data["featureslocked" + _root.memory.data.current_features] == 1); _root.memory.flush(); _root.ship.graphics.features.gotoAndStop(_root.memory.data.current_features); _root.current_features = _root.memory.data.current_features; }
Symbol 626 Button
on (release) { do { _root.memory.data.current_features = _root.memory.data.current_features - 1; if (_root.memory.data.current_features < 1) { _root.memory.data.current_features = _root.maxfeatures; } } while (_root.memory.data["featureslocked" + _root.memory.data.current_features] == 1); _root.memory.flush(); _root.ship.graphics.features.gotoAndStop(_root.memory.data.current_features); _root.current_features = _root.memory.data.current_features; }
Symbol 629 Button
on (release) { if (_root.freefeatures < _root.maxfeatures) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Next Features"; _root.unlocker.unlock_cost = 1; _root.unlocker.unlock_item = 4; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 630 MovieClip Frame 1
if (_root.freefeatures >= _root.maxfeatures) { gotoAndStop (3); }
Symbol 630 MovieClip Frame 2
prevFrame(); play();
Symbol 634 MovieClip Frame 2
if (_root.features_available == true) { prevFrame(); play(); }
Symbol 634 MovieClip Frame 4
if (_root.features_available == false) { prevFrame(); play(); }
Symbol 636 Button
on (release) { do { _root.memory.data.current_head = _root.memory.data.current_head + 1; if (_root.memory.data.current_head > _root.maxheads) { _root.memory.data.current_head = 1; } } while (_root.memory.data["headlocked" + _root.memory.data.current_head] == 1); _root.memory.flush(); _root.ship.graphics.head.gotoAndStop(_root.memory.data.current_head); _root.current_head = _root.memory.data.current_head; }
Symbol 637 Button
on (release) { do { _root.memory.data.current_head = _root.memory.data.current_head - 1; if (_root.memory.data.current_head < 1) { _root.memory.data.current_head = _root.maxheads; } } while (_root.memory.data["headlocked" + _root.memory.data.current_head] == 1); _root.memory.flush(); _root.ship.graphics.head.gotoAndStop(_root.memory.data.current_head); _root.current_head = _root.memory.data.current_head; }
Symbol 640 Button
on (release) { if (_root.freeheads < _root.maxheads) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Next Head"; _root.unlocker.unlock_cost = 1; _root.unlocker.unlock_item = 5; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 641 MovieClip Frame 1
if (_root.freeheads >= _root.maxheads) { gotoAndStop (3); }
Symbol 641 MovieClip Frame 2
prevFrame(); play();
Symbol 645 MovieClip Frame 2
if (_root.head_available == true) { prevFrame(); play(); }
Symbol 645 MovieClip Frame 4
if (_root.head_available == false) { prevFrame(); play(); }
Symbol 647 Button
on (release) { do { _root.memory.data.current_body = _root.memory.data.current_body + 1; if (_root.memory.data.current_body > _root.maxbodys) { _root.memory.data.current_body = 1; } } while (_root.memory.data["bodylocked" + _root.memory.data.current_body] == 1); _root.ship.graphics.gotoAndStop(_root.memory.data.current_body); _root.ship.graphics.halo.gotoAndStop(_root.memory.data.current_halo); _root.ship.graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); _root.ship.graphics.features.gotoAndStop(_root.memory.data.current_features); _root.ship.graphics.head.gotoAndStop(_root.memory.data.current_head); _root.ship.graphics.wings.gotoAndStop(_root.memory.data.current_wings); _root.current_body = _root.memory.data.current_body; _root.memory.flush(); }
Symbol 648 Button
on (release) { do { _root.memory.data.current_body = _root.memory.data.current_body - 1; if (_root.memory.data.current_body < 1) { _root.memory.data.current_body = _root.maxbodys; } } while (_root.memory.data["bodylocked" + _root.memory.data.current_body] == 1); _root.ship.graphics.gotoAndStop(_root.memory.data.current_body); _root.ship.graphics.halo.gotoAndStop(_root.memory.data.current_halo); _root.ship.graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); _root.ship.graphics.features.gotoAndStop(_root.memory.data.current_features); _root.ship.graphics.head.gotoAndStop(_root.memory.data.current_head); _root.ship.graphics.wings.gotoAndStop(_root.memory.data.current_wings); _root.current_body = _root.memory.data.current_body; _root.current_halo = _root.memory.data.current_halo; _root.memory.flush(); }
Symbol 651 Button
on (release) { if (_root.freebodys < _root.maxbodys) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Next Body"; _root.unlocker.unlock_cost = 1; _root.unlocker.unlock_item = 6; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 652 MovieClip Frame 1
if (_root.freebodys >= _root.maxbodys) { gotoAndStop (3); }
Symbol 652 MovieClip Frame 2
prevFrame(); play();
Symbol 656 MovieClip Frame 2
if (_root.body_available == true) { prevFrame(); play(); }
Symbol 656 MovieClip Frame 4
if (_root.body_available == false) { prevFrame(); play(); }
Symbol 658 Button
on (release) { do { _root.memory.data.current_wings = _root.memory.data.current_wings + 1; if (_root.memory.data.current_wings > _root.maxwings) { _root.memory.data.current_wings = 1; } } while (_root.memory.data["wingslocked" + _root.memory.data.current_wings] == 1); _root.memory.flush(); _root.ship.graphics.wings.gotoAndStop(_root.memory.data.current_wings); _root.current_wings = _root.memory.data.current_wings; }
Symbol 659 Button
on (release) { do { _root.memory.data.current_wings = _root.memory.data.current_wings - 1; if (_root.memory.data.current_wings < 1) { _root.memory.data.current_wings = _root.maxwings; } } while (_root.memory.data["wingslocked" + _root.memory.data.current_wings] == 1); _root.memory.flush(); _root.ship.graphics.wings.gotoAndStop(_root.memory.data.current_wings); _root.current_wings = _root.memory.data.current_wings; }
Symbol 662 Button
on (release) { if (_root.freewings < _root.maxwings) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock Next Wings"; _root.unlocker.unlock_cost = 1; _root.unlocker.unlock_item = 7; _root.unlocker._x = 320; _root.unlocker._y = 230; } }
Symbol 663 MovieClip Frame 1
if (_root.freewings >= _root.maxwings) { gotoAndStop (3); }
Symbol 663 MovieClip Frame 2
prevFrame(); play();
Symbol 667 MovieClip Frame 2
if (_root.wings_available == true) { prevFrame(); play(); }
Symbol 667 MovieClip Frame 4
if (_root.wings_available == false) { prevFrame(); play(); }
Symbol 668 MovieClip Frame 1
Key.removeListener(_root.keyListener); _root.phrasepos = 0; _root.phrase = "funnylishus"; _root.phrasepos2 = 0; _root.phrase2 = "superpimp"; _root.keyListener = new Object(); _root.keyListener.onKeyDown = function () { letter = _root.phrase.substr(_root.phrasepos, 1); compareme = ord(letter); typed = Key.getAscii(); if (typed == compareme) { _root.phrasepos = _root.phrasepos + 1; if (_root.phrasepos >= _root.phrase.length) { if (_root.memory.data.hadbonuskeys3 != true) { _root.memory.data.hadbonuskeys3 = true; _root.memory.data.unlock_tokens = _root.memory.data.unlock_tokens + 7; _root.memory.flush(); } } } else { _root.phrasepos = 0; } letter = _root.phrase2.substr(_root.phrasepos2, 1); compareme = ord(letter); if (typed == compareme) { _root.phrasepos2 = _root.phrasepos2 + 1; if (_root.phrasepos2 >= _root.phrase2.length) { _root.memory.data.unlock_tokens = _root.memory.data.unlock_tokens + 30; _root.memory.flush(); } } else { _root.phrasepos2 = 0; } }; Key.addListener(_root.keyListener);
Symbol 669 MovieClip Frame 1
_root.current_halo = _root.memory.data.current_halo; _root.current_eyes = _root.memory.data.current_eyes; _root.current_features = _root.memory.data.current_features; _root.current_head = _root.memory.data.current_head; _root.current_body = _root.memory.data.current_body; _root.current_wings = _root.memory.data.current_wings; _root.freehalos = _root.maxhalos; n = 1; while (n <= _root.maxhalos) { if (_root.memory.data["halolocked" + n] == 1) { _root.freehalos = _root.freehalos - 1; } n++; } _root.freeeyes = _root.maxeyes; n = 1; while (n <= _root.maxeyes) { if (_root.memory.data["eyeslocked" + n] == 1) { _root.freeeyes = _root.freeeyes - 1; } n++; } _root.freefeatures = _root.maxfeatures; n = 1; while (n <= _root.maxfeatures) { if (_root.memory.data["featureslocked" + n] == 1) { _root.freefeatures = _root.freefeatures - 1; } n++; } _root.freeheads = _root.maxheads; n = 1; while (n <= _root.maxheads) { if (_root.memory.data["headlocked" + n] == 1) { _root.freeheads = _root.freeheads - 1; } n++; } _root.freebodys = _root.maxbodys; n = 1; while (n <= _root.maxbodys) { if (_root.memory.data["bodylocked" + n] == 1) { _root.freebodys = _root.freebodys - 1; } n++; } _root.freewings = _root.maxwings; n = 1; while (n <= _root.maxwings) { if (_root.memory.data["wingslocked" + n] == 1) { _root.freewings = _root.freewings - 1; } n++; }
Symbol 677 Button
on (release) { _root.current_difficulty = "Difficulty - Easy"; _root.targ = "game"; _root.music_controller.queueup = -2; _root.gotoAndPlay("Leaving"); }
Symbol 680 Button
on (release) { _root.current_difficulty = "Difficulty - Medium"; _targ = "game"; music_controller.queueup = -2; gotoAndPlay ("Leaving"); }
Symbol 683 Button
on (release) { _root.current_difficulty = "Difficulty - Hard"; targ = "game"; music_controller.queueup = -2; gotoAndPlay ("Leaving"); }
Symbol 686 Button
on (release) { _root.unlocker.removeMovieClip(); gotoAndStop ("dressup"); _root.comefrom = "leavingmenu"; }
Symbol 689 Button
on (release) { gotoAndStop ("mainmenu"); }
Symbol 695 MovieClip Frame 1
_parent.gotoAndStop(_root.section_backdrop[_root.section]);
Symbol 719 MovieClip Frame 1
stop();
Symbol 719 MovieClip Frame 2
if (random(2) == 1) { _root.supaman.start(); } else { _root.supaman2.start(); }
Symbol 719 MovieClip Frame 8
gotoAndStop (1);
Symbol 719 MovieClip Frame 11
gotoAndStop (1);
Symbol 719 MovieClip Frame 29
_parent.hit_points = _parent.ohp; _parent._x = _parent.ox + _root.callboxlikely; _parent.gotoAndPlay(2); gotoAndStop (1);
Symbol 719 MovieClip Frame 30
stop();
Symbol 720 MovieClip Frame 1
ox = 810; hit_points = 10; ohp = hit_points; score_worth = 500;
Symbol 720 MovieClip Frame 3
if ((_root.saucer_fodder > 1) and (_root.clear_screen < 1)) { } else { prevFrame(); play(); }
Symbol 720 MovieClip Frame 4
_x = (_x + _root.level_scroll_speed); if (_x < -10) { gotoAndPlay (2); _x = (ox + random(_root.callboxlikely)); } if (hit_points > 0.99) { hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } if (this.hitTest(_root.trailer.guardian)) { hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { hit_points = hit_points - (hit / 5); box.gotoAndPlay(9); } if ((hit_points < 1) or (_root.nuking == 1)) { hit_points = 0; hit = 0; _root.score = _root.score + score_worth; box.gotoAndPlay(12); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } gotoAndPlay (6); } else if (_root.clear_screen != 0) { gotoAndPlay (2); _x = (ox + random(_root.callboxlikely)); } }
Symbol 720 MovieClip Frame 5
prevFrame(); play();
Symbol 802 MovieClip Frame 1
gotoAndPlay(random(_totalframes) + 2);
Symbol 802 MovieClip Frame 21
gotoAndPlay (2);
Symbol 803 MovieClip Frame 1
_root.maxcakes = 12; stop();
Symbol 824 MovieClip Frame 1
gotoAndStop(_parent._parent.item);
Symbol 824 MovieClip Frame 2
_root.weapon_got_2 = 1; _root.weapon_type = 2;
Symbol 824 MovieClip Frame 3
_root.weapon_got_3 = 1; _root.weapon_type = 3;
Symbol 824 MovieClip Frame 4
_root.weapon_got_4 = 1; _root.weapon_type = 4;
Symbol 824 MovieClip Frame 5
_root.weapon_got_5 = 1; _root.weapon_type = 5;
Symbol 824 MovieClip Frame 6
_root.weapon_got_6 = 1; _root.weapon_type = 6;
Symbol 824 MovieClip Frame 7
_root.weapon_got_7 = 1; _root.weapon_type = 7;
Symbol 824 MovieClip Frame 8
_root.weapon_got_8 = 1; _root.weapon_type = 8;
Symbol 824 MovieClip Frame 9
_root.weapon_got_2 = 1; _root.weapon_got_3 = 1; _root.weapon_got_4 = 1; _root.weapon_got_5 = 1; _root.weapon_got_6 = 1; _root.weapon_got_7 = 1; _root.weapon_got_8 = 1; _root.ship.max_shield = 100; _root.ship.shield = ship.max_shield; _root.ship.accel = 6; _root.ship.friction = 0.85;
Symbol 824 MovieClip Frame 10
_root.ship.max_shield = _root.ship.max_shield + 5;
Symbol 824 MovieClip Frame 11
if (_root.ship.accel == 3) { _root.ship.accel = 3.5; _root.ship.friction = 0.77; } else if (_root.ship.accel == 3.5) { _root.ship.accel = 4; _root.ship.friction = 0.79; } else if (_root.ship.accel == 4) { _root.ship.accel = 4.5; _root.ship.friction = 0.81; } else if (_root.ship.accel == 4.5) { _root.ship.accel = 5; _root.ship.friction = 0.83; } else if (_root.ship.accel == 5) { _root.ship.accel = 5.5; _root.ship.friction = 0.84; } else { _root.ship.accel = 6.01; _root.ship.friction = 0.85; }
Symbol 824 MovieClip Frame 12
_root.trailer_type = _root.trailer_type + 1; if (_root.trailer_type == 1) { _root.trailer.guardian.gotoAndStop(1); } if (_root.trailer_type == 2) { _root.trailer.guardian.gotoAndStop(2); } if (_root.trailer_type == 3) { _root.trailer.guardian.gotoAndStop(3); } if (_root.trailer_type == 4) { _root.trailer.guardian.gotoAndStop(4); }
Symbol 824 MovieClip Frame 13
_root.shield_weapon_charge = _root.shield_weapon_charge + _root.shield_weapon_charge_inc; if (_root.shield_weapon_charge > _root.shield_weapon_charge_max) { _root.shield_weapon_charge = _root.shield_weapon_charge_max; }
Symbol 824 MovieClip Frame 14
_root.shield_weapon_charge_max = _root.shield_weapon_charge_max + 10; _root.shield_weapon_charge = _root.shield_weapon_charge + _root.shield_weapon_charge_inc; if (_root.shield_weapon_charge > _root.shield_weapon_charge_max) { _root.shield_weapon_charge = _root.shield_weapon_charge_max; }
Symbol 824 MovieClip Frame 15
_root.ship.shield = _root.ship.shield + 20; if (_root.ship.shield > _root.ship.max_shield) { _root.ship.shield = _root.ship.max_shield; }
Symbol 824 MovieClip Frame 16
_root.memory.data.unlock_tokens = _root.memory.data.unlock_tokens + 1; _root.memory.flush(); _root.unlock_tokens = _root.memory.data.unlock_tokens;
Symbol 825 MovieClip Frame 1
stop();
Symbol 825 MovieClip Frame 46
_parent.gotoAndPlay(1);
Symbol 826 MovieClip Frame 1
x = _root.max_x + 600; y = 0; this._x = x; this._y = y; xs = -1.5; _root.rock_on = 0;
Symbol 826 MovieClip Frame 3
if (_root.upgrade_start == 1) { x = _root.upgrade_start_x; y = _root.upgrade_start_y; _root.upgrade_start = 0; _root.rock_on = 1; upgrade.cake.gotoAndStop(random(_root.maxcakes) + 1); if (random(6) == 1) { if (random(3) == 1) { item = 13; upgrade.cake.gotoAndStop(6); } else if (random(_root.unlock_likely) == 1) { item = 16; upgrade.cake.gotoAndStop(14); } else { item = 15; upgrade.cake.gotoAndStop(13); } } else if (_root.upgrade_queue_pos >= _root.upgrade_queue_max) { item = 13; upgrade.cake.gotoAndStop(6); } else { _root.upgrade_queue_pos = _root.upgrade_queue_pos + 1; if ((_root.upgrade_queue[_root.upgrade_queue_pos] > 1) and (_root.upgrade_queue[_root.upgrade_queue_pos] < 8)) { _root.weapupinterval = _root.weapupinterval + _root.wepupup; _root.weapuptimer = 0; if (_root.weapon_got_2 == 0) { item = 2; upgrade.cake.gotoAndStop(1); } else if (_root.weapon_got_3 == 0) { upgrade.cake.gotoAndStop(2); item = 3; } else if (_root.weapon_got_4 == 0) { upgrade.cake.gotoAndStop(3); item = 4; } else if (_root.weapon_got_5 == 0) { upgrade.cake.gotoAndStop(4); item = 5; } else if (_root.weapon_got_6 == 0) { upgrade.cake.gotoAndStop(5); item = 6; } else if (_root.weapon_got_7 == 0) { upgrade.cake.gotoAndStop(11); item = 7; } else { item = 13; upgrade.cake.gotoAndStop(6); } } else if (_root.upgrade_queue[_root.upgrade_queue_pos] == 10) { if (_root.ship.max_shield < _root.top_shield) { item = 10; upgrade.cake.gotoAndStop(7); } else { item = 13; upgrade.cake.gotoAndStop(6); } } else if (_root.upgrade_queue[_root.upgrade_queue_pos] == 14) { if (_root.shield_weapon_charge_max < _root.shield_weapon_charge_top) { item = 14; upgrade.cake.gotoAndStop(8); } else { item = 13; upgrade.cake.gotoAndStop(6); } } else if (_root.upgrade_queue[_root.upgrade_queue_pos] == 11) { if (_root.ship.accel <= _root.top_accel) { item = 11; upgrade.cake.gotoAndStop(9); } else { item = 13; upgrade.cake.gotoAndStop(6); } } else if (_root.upgrade_queue[_root.upgrade_queue_pos] == 12) { if (_root.trailer_type < _root.max_trailer_types) { item = 12; upgrade.cake.gotoAndStop(10); } else { item = 13; upgrade.cake.gotoAndStop(6); } } else if (_root.upgrade_queue[_root.upgrade_queue_pos] == 16) { item = 16; upgrade.cake.gotoAndStop(14); } if (item == 13) { if (random(2) == 1) { item = 15; upgrade.cake.gotoAndStop(13); } } } } else { prevFrame(); play(); }
Symbol 826 MovieClip Frame 4
if (_root.upgrade_freq <= _root.upgrade_freq_max) { _root.upgrade_freq = _root.upgrade_freq + _root.upgrade_freq_inc; }
Symbol 826 MovieClip Frame 5
x = x + xs; if (x < -40) { gotoAndPlay (1); } if (this.hitTest(_root.ship.detect)) { _root.pickup.start(); upgrade.gotoAndPlay("reportndo"); gotoAndPlay (7); } this._x = x; this._y = y;
Symbol 826 MovieClip Frame 6
prevFrame(); play();
Symbol 826 MovieClip Frame 7
stop();
Symbol 826 MovieClip Frame 9
gotoAndPlay (1);
Symbol 827 MovieClip Frame 1
stop();
Symbol 830 MovieClip Frame 1
x = _root.max_x + 40; y = random(_root.max_y - 80) + 40; graphic.gotoAndStop(powerup_type); this._x = x; this._y = y; powerup_on = 0; xs = -8;
Symbol 830 MovieClip Frame 2
if (powerup_on == 0) { if ((_root.chilling == 0) and (random(_root.powerup_frequency) == 1)) { powerup_on = 1; } } else { x = x + xs; if (x < -40) { gotoAndPlay (44); } if (this.hitTest(_root.ship.detect)) { _root.pickup.start(); _root.ship.shield = _root.ship.shield + 5; if (_root.ship.shield > _root.ship.max_shield) { _root.ship.shield = _root.ship.max_shield; } gotoAndPlay (4); } } this._x = x; this._y = y;
Symbol 830 MovieClip Frame 3
prevFrame(); play();
Symbol 835 MovieClip Frame 2
if ((_root.controls == "keyboard") or (_root.controls == "keyboard2")) { prevFrame(); play(); }
Symbol 835 MovieClip Frame 4
if (_root.controls == "mouse") { prevFrame(); play(); }
Symbol 836 Button
on (release) { if (_root.controls == "mouse") { _root.fire = 0; } } on (press) { if ((_root.controls == "mouse") and (_root.game_paused != 1)) { _root.fire = 1; } }
Symbol 837 MovieClip Frame 1
startDrag (this, true);
Symbol 837 MovieClip Frame 3
prevFrame(); play();
Symbol 846 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 846 MovieClip Frame 11
if (random(5) < 3) { gotoAndPlay (10); } else { _parent.gotoAndPlay(1); gotoAndPlay (2); }
Symbol 847 MovieClip Frame 1
rot = random(360); scal = 100; rotsp = random(10) - 5; setProperty("l1", _xscale , scal); setProperty("l1", _yscale , scal); setProperty("l1", _rotation , rot);
Symbol 847 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("l1", _xscale , scal); setProperty("l1", _yscale , scal); setProperty("l1", _rotation , rot);
Symbol 847 MovieClip Frame 3
gotoAndPlay (2);
Symbol 854 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 854 MovieClip Frame 10
if (random(6) < 4) { gotoAndPlay (9); } else { gotoAndPlay (2); _parent.gotoAndPlay(1); }
Symbol 855 MovieClip Frame 1
rot = random(360); scal = 100; rotsp = random(10) - 5; setProperty("l2", _xscale , scal); setProperty("l2", _yscale , scal); setProperty("l2", _rotation , rot);
Symbol 855 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("l2", _xscale , scal); setProperty("l2", _yscale , scal); setProperty("l2", _rotation , rot);
Symbol 855 MovieClip Frame 3
gotoAndPlay (2);
Symbol 865 MovieClip Frame 1
gotoAndPlay(random(40));
Symbol 865 MovieClip Frame 40
gotoAndPlay (2);
Symbol 867 MovieClip Frame 1
rot = random(360); scal = Number(random(100)) + 50; rotsp = random(10) - 5; setProperty("sparkie", _xscale , scal); setProperty("sparkie", _yscale , scal); setProperty("sparkie", _rotation , rot);
Symbol 867 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("sparkie", _xscale , scal); setProperty("sparkie", _yscale , scal); setProperty("sparkie", _rotation , rot);
Symbol 867 MovieClip Frame 3
gotoAndPlay (2);
Symbol 872 MovieClip Frame 1
_root.current_kill_zone = _root.detect_type; _root.ship.detect.gotoAndStop(_root.current_kill_zone); _root.shield_weapon = 0;
Symbol 872 MovieClip Frame 2
if (_root.shield_weapon == 0) { prevFrame(); play(); }
Symbol 872 MovieClip Frame 3
_root.current_kill_zone = 2;
Symbol 872 MovieClip Frame 4
_root.current_kill_zone = 3;
Symbol 872 MovieClip Frame 5
_root.current_kill_zone = 4;
Symbol 872 MovieClip Frame 6
_root.current_kill_zone = 5; _root.angelkill = 3;
Symbol 872 MovieClip Frame 7
_root.current_kill_zone = 6;
Symbol 872 MovieClip Frame 9
if (_parent.just_bin_shieldin > 11) { prevFrame(); play(); }
Symbol 872 MovieClip Frame 10
_root.current_kill_zone = 5;
Symbol 872 MovieClip Frame 11
_root.current_kill_zone = 4;
Symbol 872 MovieClip Frame 12
_root.current_kill_zone = 3;
Symbol 872 MovieClip Frame 13
_root.current_kill_zone = 2;
Symbol 882 MovieClip Frame 1
stop();
Symbol 886 MovieClip Frame 1
accel2 = 3; friction = 0.85; _root.game_paused = 0; friction2 = 0.1; xx = this._x; yy = this._y; xs = 0; ys = 0; xt = xx; yt = yy; tolerance_radius = 20; graphics.halo.gotoAndStop(_root.memory.data.current_halo); graphics.eyes.gotoAndStop(_root.memory.data.current_eyes); graphics.features.gotoAndStop(_root.memory.data.current_features); graphics.head.gotoAndStop(_root.memory.data.current_head); graphics.gotoAndStop(_root.memory.data.current_body); graphics.wings.gotoAndStop(_root.memory.data.current_wings); meimmune = 0;
Symbol 886 MovieClip Frame 2
if (_root.controls == "mouse") { xt = _root._xmouse; yt = _root._ymouse; if (_root.chilling == 1) { xt = 70; yt = 70; } if (xx < xt) { xs = xs + accel2; } if (xx > xt) { xs = xs - accel2; } if (yy < yt) { ys = ys + accel2; } if (yy > yt) { ys = ys - accel2; } a = xx - xt; b = yy - yt; h = Math.sqrt((a * a) + (b * b)); if (h < tolerance_radius) { xs = xs * friction2; ys = ys * friction2; } else { xs = xs * friction; ys = ys * friction; } shieldkey = 83; } else if (_root.controls == "keyboard") { mestopped = 1; if (Key.isDown(37) == 1) { xs = xs - accel2; mestopped = 0; } if (Key.isDown(39) == 1) { xs = xs + accel2; mestopped = 0; } if (Key.isDown(38) == 1) { ys = ys - accel2; mestopped = 0; } if (Key.isDown(40) == 1) { ys = ys + accel2; mestopped = 0; } if (mestopped == 1) { xs = xs * 0.3; ys = ys * 0.3; } xs = xs * friction; ys = ys * friction; if (Key.isDown(65)) { _root.fire = 1; } else { _root.fire = 0; } shieldkey = 83; } else { mestopped = 1; if (Key.isDown(65) == 1) { xs = xs - accel2; mestopped = 0; } if (Key.isDown(68) == 1) { xs = xs + accel2; mestopped = 0; } if (Key.isDown(87) == 1) { ys = ys - accel2; mestopped = 0; } if (Key.isDown(83) == 1) { ys = ys + accel2; mestopped = 0; } if (mestopped == 1) { xs = xs * 0.3; ys = ys * 0.3; } xs = xs * friction; ys = ys * friction; if (Key.isDown(75)) { _root.fire = 1; } else { _root.fire = 0; } shieldkey = 76; } if (Key.isDown(80) == 1) { _root.fire = 0; gotoAndPlay (7); } xx = xx + xs; yy = yy + ys; if (xx < 40) { xx = 40; xs = -(xs / 2); } if (xx > (_root.max_x - 20)) { xx = _root.max_x - 20; xs = -(xs / 2); } if (yy > (_root.max_y - 20)) { yy = _root.max_y - 20; ys = -(ys / 2); } if (yy < 20) { yy = 20; ys = -(ys / 2); } if (floatx > 0) { floatxs = floatxs - floataccel; } if (floatx < 0) { floatxs = floatxs + floataccel; } if (floaty > 0) { floatys = floatys - floataccel; } if (floaty < 0) { floatys = floatys + floataccel; } floatx = floatx + floatxs; floaty = floaty + floatys; this._x = xx + floatx; this._y = yy + floaty; hit = 0; hit = hit + alien_hit; alien_hit = 0; if (Key.isDown(shieldkey) and (_root.shield_weapon_charge > 0)) { _root.shield_weapon = 1; just_bin_shieldin = 12; _root.shield_weapon_charge = _root.shield_weapon_charge - _root.shield_weapon_charge_dec; } else if (just_bin_shieldin > 0) { just_bin_shieldin = just_bin_shieldin - 1; } else { _root.shield_weapon = 0; } if (hit > 0) { if (hit > _root.maxalienhit) { hit = _root._root.maxalienhit; } if (_root.drunk > 0) { hit = hit / (1 + (_root.drunk / 4000)); } shield = shield - hit; _root.bgoffset = _root.bgoffset + hit; gotoAndPlay (4); } detect.gotoAndStop(_root.current_kill_zone); if (shield <= 0) { _root.shield_weapon = 0; _root.fire = 0; gotoAndPlay (20); } graphics._rotation = (xs + floatxs) + dxs;
Symbol 886 MovieClip Frame 3
prevFrame(); play();
Symbol 886 MovieClip Frame 4
_root.shieldhit.start();
Symbol 886 MovieClip Frame 6
gotoAndPlay (2);
Symbol 886 MovieClip Frame 7
_root.game_paused = 1;
Symbol 886 MovieClip Frame 13
if (floatx > 0) { floatxs = floatxs - floataccel; } if (floatx < 0) { floatxs = floatxs + floataccel; } if (floaty > 0) { floatys = floatys - floataccel; } if (floaty < 0) { floatys = floatys + floataccel; } floatx = floatx + floatxs; floaty = floaty + floatys; this._x = xx + floatx; this._y = yy + floaty; if (Key.isDown(80) == 1) { gotoAndPlay (15); }
Symbol 886 MovieClip Frame 14
prevFrame(); play();
Symbol 886 MovieClip Frame 19
_root.game_paused = 0; gotoAndPlay (2);
Symbol 886 MovieClip Frame 33
stop();
Symbol 903 MovieClip Frame 5
stop();
Symbol 904 MovieClip Frame 2
x = this._x; y = this._y;
Symbol 904 MovieClip Frame 3
this._x = _root.ship._x; this._y = _root.ship._y; if (_root.ship.shield <= 0) { gotoAndPlay (5); } if ((_root.game_paused == 1) or (_root.trailer_type == 0)) { guardian.gotoAndStop(5); } else { guardian.gotoAndStop(_root.trailer_type); }
Symbol 904 MovieClip Frame 4
prevFrame(); play();
Symbol 904 MovieClip Frame 15
stop();
Symbol 909 MovieClip Frame 1
_root.ntimer = getTimer(); _root.frtotal = _root.frtotal + (_root.ntimer - _root.otimer); _root.otimer = _root.ntimer; _root.frcount = _root.frcount + 1; _root.fr = 1000 / (_root.frtotal / _root.frcount); _root.intfr = int(_root.fr); if (_root.clear_screen > 0) { _root.clear_screen = _root.clear_screen + 1; if (_root.clear_screen == 3) { _root.clear_screen = 0; } } if ((_root.bgoffset > 0.01) and (_root.memory.data.bgsettings_pos != 3)) { if (_root.bgoffset > 30) { _root.bgoffset = 30; } blibbleblobx = int((random(_root.bgoffset * 40) - (_root.bgoffset * 20)) / 10); blibblebloby = int(random(_root.bgoffset * 10) / 10); _root.bg.bgcontainer.backbg._y = _root.obacky + blibblebloby; _root.bg.bgcontainer.frontbg._y = _root.ofronty + (blibblebloby * 2); _root.bg.bgcontainer.backbg._x = _root.obackx + blibbleblobx; _root.bg.bgcontainer.frontbg._x = _root.ofrontx + (blibbleblobx * 2); _root.fg._x = _root.ofgx + (blibbleblobx * 4); _root.fg._y = _root.ofgy + (blibblebloby * 4); _root.bgoffset = _root.bgoffset * 0.8; } else { _root.bgoffset = 0; } if (_root.drunk > 0) { _root.drunk = _root.drunk - 1; } if ((_root.chilling != 1) and (_root.game_paused != 1)) { _root.level_counter = _root.level_counter + 1; _root.dens_inccount = _root.dens_inccount + 1; if (_root.dens_inccount > _root.dens_inctime) { _root.density = _root.density + 1; _root.dens_inccount = 0; _root.dens_inctime = _root.dens_inctime + _root.dens_incinc; } _root.weapuptimer = _root.weapuptimer + 1; _root.pathtimer = _root.pathtimer + 1; if (_root.pathtimer > _root.pathupinterval) { _root.pathmax = _root.pathmax + 1; _root.pathtimer = 0; if (_root.pathmax > _root.pathtop) { _root.pathmax = _root.pathtop; } } if ((_root.level_counter % _root.keyinterval) == 0) { _root.upgrade_queue_max = _root.upgrade_queue_max + 1; _root.upgrade_queue[_root.upgrade_queue_max] = 16; } if ((_root.level_counter % _root.oltf_dec_timer) == 0) { if (_root.overall_likely_to_fire > _root.overall_likely_to_fire_min) { _root.overall_likely_to_fire = _root.overall_likely_to_fire - 1; } } if (((_root.finish_section == 1) and (_root.ship.shield > 0)) and (_root.game_complete != 1)) { if (_root.stored_formover >= _root.formations) { _root.gotoAndPlay("waiting_room"); _root.level_counter = 0; _root.chilling = 1; } } if (((_root.level_counter >= _root.section_end) and (_root.playmode == "level")) and (_root.boss_initiated != 1)) { if (_root.section == 1) { _root.type_cowboss = 1; _root.prob_cowboss = 10; _root.boss_initiated = 1; _root.boss_come_report("BOSS IMMINENT - COW MUMMA"); } else if (_root.section == 2) { _root.type_worm = 1; _root.prob_worm = 10; _root.boss_initiated = 1; _root.boss_come_report("BOSS IMMINENT - GREATER ARMORED PHLUNGH"); } else if (_root.section == 3) { _root.type_boss = 1; _root.prob_boss = 10; _root.boss_initiated = 1; _root.boss_come_report("BOSS IMMINENT - SUPER CYBORG PHLUNGHBUBBLA"); } } if ((_root.weapuptimer % _root.weapupinterval) == 0) { _root.upgrade_queue_max = _root.upgrade_queue_max + 1; _root.upgrade_queue[_root.upgrade_queue_max] = 2; } if ((_root.level_counter % _root.shieldcapupinterval) == 0) { _root.upgrade_queue_max = _root.upgrade_queue_max + 1; _root.upgrade_queue[_root.upgrade_queue_max] = 10; } if ((_root.level_counter % _root.shieldweapcapupinterval) == 0) { _root.upgrade_queue_max = _root.upgrade_queue_max + 1; _root.upgrade_queue[_root.upgrade_queue_max] = 14; } if ((_root.level_counter % _root.sentinalupinterval) == 0) { _root.upgrade_queue_max = _root.upgrade_queue_max + 1; _root.upgrade_queue[_root.upgrade_queue_max] = 12; } if ((_root.level_counter % _root.accelupinterval) == 0) { _root.upgrade_queue_max = _root.upgrade_queue_max + 1; _root.upgrade_queue[_root.upgrade_queue_max] = 11; } } _root.stored_formover = _root.formations_over; _root.formations_over = 0; percy = int((_root.ship.shield / _root.top_shield) * 100); if (percy < 1) { percy = 1; } if (percy < 10) { } _root.panel.shield_display.gotoAndStop(percy); percy = int((_root.ship.max_shield / _root.top_shield) * 100); if (percy < 1) { percy = 1; } _root.panel.shield_display2.gotoAndStop(percy); percy = int((_root.shield_weapon_charge / _root.shield_weapon_charge_top) * 100); if (percy < 1) { percy = 1; } _root.panel.shield_weapon_display.gotoAndStop(percy); percy = int((_root.shield_weapon_charge_max / _root.shield_weapon_charge_top) * 100); if (percy < 1) { percy = 1; } _root.panel.shield_weapon_display2.gotoAndStop(percy);
Symbol 909 MovieClip Frame 2
prevFrame(); play();
Symbol 911 MovieClip Frame 1
if (_root.drunk == 0) { _root.howdrunk = "You are perfectly sober"; } else if ((_root.drunk > 0) and (_root.drunk < 1000)) { _root.howdrunk = "You are slightly tipsy"; } else if (_root.drunk < 2000) { _root.howdrunk = "You are a little drunk"; } else if (_root.drunk < 3000) { _root.howdrunk = "You are drunk"; } else if (_root.drunk < 4000) { _root.howdrunk = "You are very drunk"; } else if (_root.drunk > 3999) { _root.howdrunk = "You are too drunk!!!"; } else { _root.howdrunk = "You're wierd"; }
Symbol 914 MovieClip Frame 1
_root.game_complete = 0; _root.frcount = 0; _root.frtotal = 0; _root.fr = 20; _root.otimer = getTimer(); _root.clear_screen = 0; _root.boss_up = 0; _root.cowboss_up = 0; _root.wormboss_up = 0; _root.mainboss_up = 0; _root.callboxon = 0; _root.finish_section = 0; _root.chilling = 0; _root.bgoffset = 0; _root.obacky = _root.bg.bgcontainer.backbg._y; _root.ofronty = _root.bg.bgcontainer.frontbg._y; _root.obackx = _root.bg.bgcontainer.backbg._x; _root.ofrontx = _root.bg.bgcontainer.frontbg._x; _root.ofgx = _root.fg._x; _root.ofgy = _root.fg._y; _root.left = 0; _root.right = 0; _root.up = 0; _root.down = 0; _root.space = 0; _root.fire = 0; _root.saucer_collecting = 0; _root.saucer_fodder = 0; _root.upgrade_queue = new Array(); _root.upgrade_queue_pos = 0; _root.upgrade_queue_max = 0; _root.trailer_damage = new Array(); _root.max_trailer_types = 4; _root.trailer_damage[1] = 1; _root.trailer_damage[2] = 2; _root.trailer_damage[3] = 2.5; _root.trailer_damage[4] = 3; if (_root.playmode == "level") { if (_root.current_difficulty == "Difficulty - Easy") { _root.callboxlikely = 1000; _root.gametypepos = 0; _root.maxalienhit = 18; _root.formations = 3; _root.density = 2; _root.form_inctime = 1300; _root.dens_inctime = 600; _root.dens_incinc = 90; _root.form_incinc = 259; _root.fire_accuracy = 500; _root.alien_weapon_speed = 12; _root.jet_speed = 9; _root.jet_missile_speed = 0.8; _root.max_jet_missile_timer = 30; _root.overall_likely_to_fire = 100; _root.pyramid_percentage_follow = 5; _root.cow_percentage_follow = 5; _root.cowboss_percentage_follow = 30; _root.pathupinterval = 700; _root.unlock_likely = 5; _root.keyinterval = 3000; _root.ship.max_shield = 35; _root.cow_speed = 0.5; _root.cow_friction = 0.83; _root.weapon_got_1 = 1; _root.weapon_got_2 = 1; _root.weapon_got_3 = 0; _root.weapon_got_4 = 0; _root.weapon_got_5 = 0; _root.weapon_got_6 = 0; _root.weapon_got_7 = 0; _root.weapon_got_8 = 0; _root.weapon_type = 2; _root.weapuptimer = -400; _root.weapupinterval = 600; _root.wepupup = 600; _root.saucergomad = 35; _root.saucerfastfriction = 0.8; } else if (_root.current_difficulty == "Difficulty - Medium") { _root.callboxlikely = 700; _root.gametypepos = 1; _root.maxalienhit = 35; _root.formations = 3; _root.density = 3; _root.form_inctime = 1250; _root.dens_inctime = 600; _root.dens_incinc = 80; _root.form_incinc = 200; _root.fire_accuracy = 300; _root.alien_weapon_speed = 11; _root.jet_speed = 11; _root.jet_missile_speed = 0.9; _root.max_jet_missile_timer = 40; _root.overall_likely_to_fire = 85; _root.pyramid_percentage_follow = 10; _root.cow_percentage_follow = 10; _root.cowboss_percentage_follow = 50; _root.pathupinterval = 600; _root.unlock_likely = 4; _root.keyinterval = 2001; _root.ship.max_shield = 30; _root.cow_speed = 0.65; _root.cow_friction = 0.89; _root.weapon_got_1 = 1; _root.weapon_got_2 = 0; _root.weapon_got_3 = 0; _root.weapon_got_4 = 0; _root.weapon_got_5 = 0; _root.weapon_got_6 = 0; _root.weapon_got_7 = 0; _root.weapon_got_8 = 0; _root.weapon_type = 1; _root.weapuptimer = 200; _root.weapupinterval = 500; _root.wepupup = 325; _root.saucergomad = 42; _root.saucerfastfriction = 0.85; } else if (_root.current_difficulty == "Difficulty - Hard") { _root.callboxlikely = 200; _root.gametypepos = 2; _root.maxalienhit = 75; _root.formations = 4; _root.density = 4; _root.form_inctime = 1200; _root.dens_inctime = 550; _root.dens_incinc = 75; _root.form_incinc = 180; _root.fire_accuracy = 250; _root.alien_weapon_speed = 11; _root.jet_speed = 11; _root.jet_missile_speed = 0.9; _root.max_jet_missile_timer = 50; _root.overall_likely_to_fire = 77; _root.pyramid_percentage_follow = 20; _root.cow_percentage_follow = 20; _root.cowboss_percentage_follow = 70; _root.pathupinterval = 500; _root.unlock_likely = 3; _root.keyinterval = 1700; _root.ship.max_shield = 30; _root.cow_speed = 0.7; _root.cow_friction = 0.89; _root.weapon_got_1 = 1; _root.weapon_got_2 = 0; _root.weapon_got_3 = 0; _root.weapon_got_4 = 0; _root.weapon_got_5 = 0; _root.weapon_got_6 = 0; _root.weapon_got_7 = 0; _root.weapon_got_8 = 0; _root.weapon_type = 1; _root.weapuptimer = 200; _root.weapupinterval = 500; _root.wepupup = 350; _root.saucergomad = 55; _root.saucerfastfriction = 0.85; } _root.section_end = 4000; _root.bosscomein = 3000; _root.worm_up = 0; _root.pathtimer = 0; _root.pathmax = 3; _root.pathtop = 17; _root.shieldcapupinterval = 800; _root.shieldweapcapupinterval = 1700; _root.sentinalupinterval = 1500; _root.accelupinterval = 1200; _root.ship_type = 6; _root.top_shield = 70; _root.ship.accel = 3; _root.top_accel = 6; _root.ship.shield = _root.ship.max_shield; _root.ship.friction = 0.75; _root.trailer_type = 0; _root.shield_weapon_charge = 0; _root.shield_weapon_charge_inc = 20; _root.shield_weapon_charge_dec = 1; _root.shield_weapon_charge_max = 40; _root.shield_weapon_charge_top = 100; _root.form_inccount = 0; _root.dens_inccount = 0; _root.break_count = 0; _root.break_maxtime = 20; _root.break_every = 1000; _root.break_from = 10; _root.break_on = 0; _root.level_ground = 400; _root.level_scroll_speed = -2.5; _root.powerup_frequency = 300; _root.rock_frequency = 100; _root.upgrade_freq = 2; _root.upgrade_freq_max = 25; _root.upgrade_freq_inc = 0.25; _root.type_human = 0; _root.type_turret = 0; _root.type_cow = 1; _root.type_sheep = 1; _root.type_jet = 0; _root.type_saucer = 0; _root.type_pyramid = 0; _root.type_worm = 0; _root.type_boss = 0; _root.type_cowboss = 0; _root.prob_human = 150; _root.prob_turret = 200; _root.prob_cow = 70; _root.prob_sheep = 130; _root.prob_helicopter = 200; _root.prob_jet = 200; _root.prob_saucer = 200; _root.prob_worm = 0; _root.prob_pyramid = 600; _root.prob_boss = 700; _root.prob_cowboss = 2; _root.linear_speed = 5; _root.jet_missile_friction = 0.93; _root.overall_likely_to_fire_min = 20; _root.oltf_dec_timer = 1000; _root.pyramid_speed = 0.7; _root.pyramid_change = 200; _root.pyramid_friction = 0.5; _root.pyramid_length = 300; _root.pyramid_start = 3; _root.pyramid_boundry = _root.max_x / 2; _root.cow_change = 50; _root.cow_length = 300; _root.cow_start = 0; _root.cow_boundry = _root.max_x / 2; _root.saucer_start = 0; _root.saucer_length = 450; gotoAndPlay ("level"); } else if (_root.playmode == "survival") { if (_root.current_difficulty == "Difficulty - Easy") { _root.callboxlikely = 1000; _root.gametypepos = 3; _root.maxalienhit = 25; _root.formations = 3; _root.density = 2; _root.form_inctime = 1300; _root.dens_inctime = 600; _root.dens_incinc = 120; _root.form_incinc = 259; _root.fire_accuracy = 450; _root.alien_weapon_speed = 13; _root.jet_speed = 8; _root.jet_missile_speed = 0.8; _root.max_jet_missile_timer = 30; _root.overall_likely_to_fire = 100; _root.pyramid_percentage_follow = 5; _root.cow_percentage_follow = 5; _root.cowboss_percentage_follow = 50; _root.pathupinterval = 700; _root.unlock_likely = 5; _root.keyinterval = 3000; _root.ship.max_shield = 35; _root.cow_speed = 0; _root.cow_friction = 0.89; _root.weapon_got_1 = 1; _root.weapon_got_2 = 1; _root.weapon_got_3 = 0; _root.weapon_got_4 = 0; _root.weapon_got_5 = 0; _root.weapon_got_6 = 0; _root.weapon_got_7 = 0; _root.weapon_got_8 = 0; _root.weapon_type = 2; _root.saucergomad = 35; _root.saucerfastfriction = 0.8; } else if (_root.current_difficulty == "Difficulty - Medium") { _root.callboxlikely = 600; _root.gametypepos = 4; _root.maxalienhit = 35; _root.formations = 3; _root.density = 3; _root.form_inctime = 1250; _root.dens_inctime = 600; _root.dens_incinc = 100; _root.form_incinc = 220; _root.fire_accuracy = 350; _root.alien_weapon_speed = 12; _root.jet_speed = 9; _root.jet_missile_speed = 0.85; _root.max_jet_missile_timer = 40; _root.overall_likely_to_fire = 80; _root.pyramid_percentage_follow = 10; _root.cow_percentage_follow = 10; _root.cowboss_percentage_follow = 50; _root.pathupinterval = 600; _root.unlock_likely = 4; _root.keyinterval = 2501; _root.ship.max_shield = 30; _root.cow_speed = 0.3; _root.cow_friction = 0.89; _root.weapon_got_1 = 1; _root.weapon_got_2 = 0; _root.weapon_got_3 = 0; _root.weapon_got_4 = 0; _root.weapon_got_5 = 0; _root.weapon_got_6 = 0; _root.weapon_got_7 = 0; _root.weapon_got_8 = 0; _root.weapon_type = 1; _root.saucergomad = 42; _root.saucerfastfriction = 0.85; } else if (_root.current_difficulty == "Difficulty - Hard") { _root.callboxlikely = 200; _root.gametypepos = 5; _root.maxalienhit = 60; _root.formations = 4; _root.density = 3; _root.form_inctime = 1200; _root.dens_inctime = 550; _root.dens_incinc = 90; _root.form_incinc = 190; _root.fire_accuracy = 300; _root.alien_weapon_speed = 11; _root.jet_speed = 10; _root.jet_missile_speed = 0.9; _root.max_jet_missile_timer = 60; _root.overall_likely_to_fire = 75; _root.pyramid_percentage_follow = 20; _root.cow_percentage_follow = 20; _root.cowboss_percentage_follow = 50; _root.pathupinterval = 500; _root.unlock_likely = 3; _root.keyinterval = 2000; _root.ship.max_shield = 30; _root.cow_speed = 0.5; _root.cow_friction = 0.9; _root.weapon_got_1 = 1; _root.weapon_got_2 = 0; _root.weapon_got_3 = 0; _root.weapon_got_4 = 0; _root.weapon_got_5 = 0; _root.weapon_got_6 = 0; _root.weapon_got_7 = 0; _root.weapon_got_8 = 0; _root.weapon_type = 1; _root.saucergomad = 55; _root.saucerfastfriction = 0.85; } _root.section_end = 5000; _root.worm_up = 0; _root.pathtimer = 0; _root.pathmax = 3; _root.pathtop = 17; _root.weapuptimer = 100; _root.weapupinterval = 500; _root.wepupup = 400; _root.shieldcapupinterval = 800; _root.shieldweapcapupinterval = 1700; _root.sentinalupinterval = 1500; _root.accelupinterval = 1200; _root.ship_type = 6; _root.top_shield = 70; _root.ship.accel = 3; _root.top_accel = 6; _root.ship.shield = _root.ship.max_shield; _root.ship.friction = 0.75; _root.trailer_type = 0; _root.shield_weapon_charge = 0; _root.shield_weapon_charge_inc = 20; _root.shield_weapon_charge_dec = 1; _root.shield_weapon_charge_max = 40; _root.shield_weapon_charge_top = 100; _root.form_inccount = 0; _root.dens_inccount = 0; _root.break_count = 0; _root.break_maxtime = 20; _root.break_every = 1000; _root.break_from = 10; _root.break_on = 0; _root.level_ground = 400; _root.level_scroll_speed = -2.5; _root.powerup_frequency = 300; _root.rock_frequency = 100; _root.upgrade_freq = 2; _root.upgrade_freq_max = 25; _root.upgrade_freq_inc = 0.25; _root.type_human = 0; _root.type_turret = 0; _root.type_cow = 1; _root.type_sheep = 1; _root.type_jet = 0; _root.type_saucer = 0; _root.type_pyramid = 0; _root.type_worm = 0; _root.type_boss = 0; _root.type_cowboss = 0; _root.prob_human = 150; _root.prob_turret = 200; _root.prob_cow = 70; _root.prob_sheep = 130; _root.prob_helicopter = 200; _root.prob_jet = 200; _root.prob_saucer = 200; _root.prob_worm = 1600; _root.prob_pyramid = 600; _root.prob_boss = 2100; _root.prob_cowboss = 1400; _root.linear_speed = 5; _root.jet_missile_friction = 0.93; _root.overall_likely_to_fire_min = 20; _root.oltf_dec_timer = 1000; _root.pyramid_speed = 0.7; _root.pyramid_change = 200; _root.pyramid_friction = 0.5; _root.pyramid_length = 300; _root.pyramid_start = 3; _root.pyramid_boundry = _root.max_x / 2; _root.cow_change = 50; _root.cow_length = 300; _root.cow_start = 0; _root.cow_boundry = _root.max_x / 2; _root.saucer_start = 0; _root.saucer_length = 450; gotoAndPlay ("survival"); } else if (_root.playmode == "insanity") { if (_root.current_difficulty == "Difficulty - Easy") { _root.callboxlikely = 200; _root.gametypepos = 6; _root.maxalienhit = 25; _root.formations = 8; _root.density = 8; _root.form_inctime = 1300; _root.dens_inctime = 600; _root.dens_incinc = 90; _root.form_incinc = 229; _root.fire_accuracy = 600; _root.alien_weapon_speed = 16; _root.jet_speed = 9; _root.jet_missile_speed = 0.8; _root.max_jet_missile_timer = 30; _root.overall_likely_to_fire = 100; _root.pyramid_percentage_follow = 2; _root.cow_percentage_follow = 2; _root.cowboss_percentage_follow = 70; _root.pathupinterval = 600; _root.unlock_likely = 3; _root.keyinterval = 1500; _root.cow_speed = 0.5; _root.cow_friction = 0.83; } else if (_root.current_difficulty == "Difficulty - Medium") { _root.callboxlikely = 100; _root.gametypepos = 7; _root.maxalienhit = 35; _root.formations = 8; _root.density = 9; _root.form_inctime = 1250; _root.dens_inctime = 600; _root.dens_incinc = 80; _root.form_incinc = 200; _root.fire_accuracy = 500; _root.alien_weapon_speed = 14; _root.jet_speed = 10; _root.jet_missile_speed = 0.9; _root.max_jet_missile_timer = 40; _root.overall_likely_to_fire = 85; _root.pyramid_percentage_follow = 5; _root.cow_percentage_follow = 5; _root.cowboss_percentage_follow = 80; _root.pathupinterval = 500; _root.unlock_likely = 2; _root.keyinterval = 1000; _root.cow_speed = 0.7; _root.cow_friction = 0.86; } else if (_root.current_difficulty == "Difficulty - Hard") { _root.callboxlikely = 50; _root.gametypepos = 8; _root.maxalienhit = 60; _root.formations = 9; _root.density = 9; _root.form_inctime = 1100; _root.dens_inctime = 500; _root.dens_incinc = 60; _root.form_incinc = 150; _root.fire_accuracy = 400; _root.alien_weapon_speed = 12; _root.jet_speed = 11; _root.jet_missile_speed = 0.9; _root.max_jet_missile_timer = 60; _root.overall_likely_to_fire = 70; _root.pyramid_percentage_follow = 10; _root.cow_percentage_follow = 10; _root.cowboss_percentage_follow = 70; _root.pathupinterval = 300; _root.unlock_likely = 2; _root.keyinterval = 500; _root.cow_speed = 0.8; _root.cow_friction = 0.89; } _root.saucergomad = 70; _root.saucerfastfriction = 0.85; _root.section_end = 6000000000; _root.worm_up = 0; _root.pathtimer = 0; _root.pathmax = 17; _root.pathtop = 17; _root.weapuptimer = 100; _root.weapupinterval = 500; _root.wepupup = 400; _root.shieldcapupinterval = 900; _root.shieldweapcapupinterval = 1700; _root.sentinalupinterval = 1500; _root.accelupinterval = 1200; _root.weapon_got_2 = 1; _root.weapon_got_3 = 1; _root.weapon_got_4 = 1; _root.weapon_got_5 = 1; _root.weapon_got_6 = 1; _root.weapon_got_7 = 0; _root.weapon_type = 6; _root.ship_type = 6; _root.top_shield = 70; _root.ship.accel = 3; _root.top_accel = 6; _root.ship.max_shield = 25; _root.ship.shield = _root.ship.max_shield; _root.ship.friction = 0.75; _root.trailer_type = 4; _root.shield_weapon_charge = 0; _root.shield_weapon_charge_inc = 20; _root.shield_weapon_charge_dec = 1; _root.shield_weapon_charge_max = 40; _root.shield_weapon_charge_top = 150; _root.form_inccount = 0; _root.dens_inccount = 0; _root.break_count = 0; _root.break_maxtime = 2; _root.break_every = 1000; _root.break_from = 10; _root.break_on = 0; _root.level_ground = 400; _root.level_scroll_speed = -2.5; _root.powerup_frequency = 300; _root.rock_frequency = 100; _root.upgrade_freq = 2; _root.upgrade_freq_max = 25; _root.upgrade_freq_inc = 0.25; _root.type_human = 0; _root.type_turret = 0; _root.type_cow = 0; _root.type_sheep = 0; _root.type_jet = 0; _root.type_saucer = 0; _root.type_pyramid = 0; _root.type_worm = 0; _root.type_boss = 0; _root.type_cowboss = 0; _root.prob_human = 15; _root.prob_turret = 20; _root.prob_cow = 7; _root.prob_sheep = 13; _root.prob_helicopter = 20; _root.prob_jet = 20; _root.prob_saucer = 20; _root.prob_worm = 1600; _root.prob_pyramid = 60; _root.prob_boss = 2100; _root.prob_cowboss = 1400; _root.linear_speed = 5; _root.jet_missile_friction = 0.93; _root.overall_likely_to_fire_min = 20; _root.oltf_dec_timer = 1000; _root.pyramid_speed = 0.7; _root.pyramid_change = 200; _root.pyramid_friction = 0.5; _root.pyramid_length = 300; _root.pyramid_start = 3; _root.pyramid_boundry = _root.max_x / 2; _root.cow_change = 50; _root.cow_length = 300; _root.cow_start = 3; _root.cow_boundry = _root.max_x / 2; _root.saucer_start = 3; _root.saucer_length = 450; _root.top_shield = 120; _root.ship.max_shield = _root.top_shield; _root.ship.shield = _root.ship.max_shield; _root.ship.accel = _root.top_accel; _root.shield_weapon_charge_max = _root.shield_weapon_charge_top; _root.shield_weapon_charge = _root.shield_weapon_charge_top; gotoAndPlay ("insanity"); } else if (_root.playmode == "god") { _root.saucergomad = 50; _root.saucerfastfriction = 0.9; _root.callboxlikely = 200; _root.gametypepos = 0; _root.maxalienhit = 75; _root.formations = 6; _root.density = 6; _root.form_inctime = 200000000000; _root.dens_inctime = 200000000000; _root.dens_incinc = 90000000000; _root.form_incinc = 90000000000; _root.fire_accuracy = 10; _root.alien_weapon_speed = 11; _root.jet_speed = 10; _root.jet_missile_speed = 0.8; _root.max_jet_missile_timer = 50; _root.overall_likely_to_fire = 40; _root.pyramid_percentage_follow = 35; _root.cow_percentage_follow = 35; _root.unlock_likely = 2; _root.keyinterval = 500; _root.section_end = 4000; _root.bosscomein = 3000; _root.pathupinterval = 200; _root.worm_up = 0; _root.pathtimer = 0; _root.pathmax = 3; _root.pathtop = 17; _root.weapuptimer = 100; _root.weapupinterval = 500; _root.wepupup = 400; _root.shieldcapupinterval = 900; _root.shieldweapcapupinterval = 1700; _root.sentinalupinterval = 1500; _root.accelupinterval = 1200; _root.weapon_got_2 = 1; _root.weapon_got_3 = 1; _root.weapon_got_4 = 1; _root.weapon_got_5 = 1; _root.weapon_got_6 = 1; _root.weapon_got_7 = 1; _root.ship_type = 6; _root.weapon_type = 6; _root.top_shield = 70; _root.ship.accel = 3; _root.top_accel = 6; _root.ship.max_shield = 25; _root.ship.shield = _root.ship.max_shield; _root.ship.friction = 0.75; _root.trailer_type = 0; _root.shield_weapon_charge = 0; _root.shield_weapon_charge_inc = 20; _root.shield_weapon_charge_dec = 1; _root.shield_weapon_charge_max = 40; _root.shield_weapon_charge_top = 100; _root.form_inccount = 0; _root.dens_inccount = 0; _root.break_count = 0; _root.break_maxtime = 20; _root.break_every = 1000; _root.break_from = 10; _root.break_on = 0; _root.level_ground = 400; _root.level_scroll_speed = -2.5; _root.powerup_frequency = 300; _root.rock_frequency = 100; _root.upgrade_freq = 2; _root.upgrade_freq_max = 25; _root.upgrade_freq_inc = 0.25; _root.type_human = 1; _root.type_turret = 0; _root.type_cow = 0; _root.type_sheep = 0; _root.type_jet = 0; _root.type_saucer = 0; _root.type_pyramid = 0; _root.type_worm = 0; _root.type_boss = 0; _root.type_cowboss = 0; _root.prob_human = 150; _root.prob_turret = 200; _root.prob_cow = 70; _root.prob_sheep = 130; _root.prob_helicopter = 200; _root.prob_jet = 200; _root.prob_saucer = 200; _root.prob_worm = 1000; _root.prob_pyramid = 400; _root.prob_boss = 1000; _root.prob_cowboss = 1000; _root.linear_speed = 5; _root.jet_missile_friction = 0.93; _root.overall_likely_to_fire_min = 20; _root.oltf_dec_timer = 1000; _root.pyramid_speed = 0.7; _root.pyramid_change = 200; _root.pyramid_friction = 0.5; _root.pyramid_length = 300; _root.pyramid_start = 3; _root.pyramid_boundry = _root.max_x / 2; _root.cow_speed = 0.8; _root.cow_change = 50; _root.cow_friction = 0.89; _root.cow_length = 300; _root.cow_start = 4; _root.cow_boundry = _root.max_x / 2; _root.saucer_start = 4; _root.saucer_length = 300; _root.shield_weapon_charge_top = 2000000000000; _root.top_shield = 2000000000000; _root.ship.max_shield = _root.top_shield; _root.ship.shield = _root.ship.max_shield; _root.ship.accel = _root.top_accel; _root.shield_weapon_charge_max = _root.shield_weapon_charge_top; _root.shield_weapon_charge = _root.shield_weapon_charge_top; gotoAndPlay ("god"); } _root.section_end = 4500; if (_root.chingwar == 1) { _root.weapon_type = 6; _root.trailer_type = 4; _root.weapon_got_1 = 1; _root.weapon_got_2 = 1; _root.weapon_got_3 = 1; _root.weapon_got_4 = 1; _root.weapon_got_5 = 1; _root.weapon_got_6 = 1; _root.weapon_got_7 = 1; _root.top_shield = 70000000000000; _root.shield_weapon_charge_top = 70000000000000; _root.ship.max_shield = _root.top_shield; _root.ship.shield = _root.ship.max_shield; _root.ship.accel = _root.top_accel; _root.shield_weapon_charge_max = _root.shield_weapon_charge_top; _root.shield_weapon_charge = _root.shield_weapon_charge_top; }
Symbol 914 MovieClip Frame 4
prevFrame(); play();
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if (_root.level_counter > 700) { _root.type_turret = 1; } else { prevFrame(); play(); }
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if (_root.formations > 3) { _root.type_human = 1; } else { prevFrame(); play(); }
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if ((_root.weapon_got_2 == 1) and (_root.level_counter > 2000)) { _root.type_jet = 1; } else { prevFrame(); play(); }
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if (((_root.weapon_got_3 == 1) and (_root.section == 2)) and (_root.level_counter > 1500)) { _root.type_pyramid = 1; _root.cow_start = 2; } else { prevFrame(); play(); }
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if (((_root.weapon_got_4 == 1) and (_root.section == 2)) and (_root.level_counter > 500)) { _root.type_saucer = 1; _root.cow_start = 3; } else { prevFrame(); play(); }
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if (((_root.weapon_got_6 == 1) and (_root.trailer_type > 1)) and (_root.ship.max_shield > 60)) { _root.cow_start = 4; _root.saucer_start = 3; if (_root.current_difficulty == "Difficulty - Easy") { _root.cow_speed = 0.7; _root.cow_friction = 0.87; } } else { prevFrame(); play(); }
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if (_root.section == 3) { if (_root.current_difficulty == "Difficulty - Easy") { _root.cow_percentage_follow = 20; } else if (_root.current_difficulty == "Difficulty - Medium") { _root.cow_percentage_follow = 30; } else { _root.cow_percentage_follow = 35; } } else { prevFrame(); play(); }
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if ((_root.level_counter > _root.bosscomein) and (_root.section > 2)) { _root.type_boss = 1; } else { prevFrame(); play(); }
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prevFrame(); play();
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if (_root.level_counter > 700) { _root.type_turret = 1; } else { prevFrame(); play(); }
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if (_root.formations > 3) { _root.type_human = 1; } else { prevFrame(); play(); }
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if ((_root.weapon_got_2 == 1) and (_root.level_counter > 2000)) { _root.type_jet = 1; } else { prevFrame(); play(); }
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if ((_root.weapon_got_3 == 1) and (_root.level_counter > 3000)) { _root.type_pyramid = 1; _root.cow_start = 2; if (_root.trailer_type > 0) { _root.cow_start = 3; } } else { prevFrame(); play(); }
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if ((_root.weapon_got_4 == 1) and (_root.level_counter > 4000)) { _root.type_saucer = 1; _root.type_cowboss = 1; } else { prevFrame(); play(); }
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if ((_root.weapon_got_5 == 1) and (_root.level_counter > 5000)) { _root.type_worm = 1; _root.cow_start = 4; } else { prevFrame(); play(); }
Symbol 914 MovieClip Frame 54
if ((_root.weapon_got_6 == 1) and (_root.level_counter > 7000)) { _root.type_boss = 1; } else { prevFrame(); play(); }
Symbol 914 MovieClip Frame 56
prevFrame(); play();
Symbol 914 MovieClip Frame 139
_root.type_human = 1; _root.type_turret = 1; _root.type_cow = 1; _root.type_sheep = 1; _root.type_jet = 1; _root.type_saucer = 1; _root.type_pyramid = 1; _root.type_worm = 1; _root.type_boss = 1; _root.type_cowboss = 1; stop();
Symbol 914 MovieClip Frame 204
stop();
Symbol 921 MovieClip Frame 1
if (_root.controls == "keyboard") { stop(); } else if (_root.controls == "mouse") { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 930 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 930 MovieClip Frame 11
if (Number(random(5)) < 3) { gotoAndPlay (10); } else { tellTarget ("../") { gotoAndPlay (1); }; gotoAndPlay (2); }
Symbol 931 MovieClip Frame 1
rot = random(360); scal = 100; rotsp = random(10) - 5; setProperty("l1", _xscale , scal); setProperty("l1", _yscale , scal); setProperty("l1", _rotation , rot);
Symbol 931 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("l1", _xscale , scal); setProperty("l1", _yscale , scal); setProperty("l1", _rotation , rot);
Symbol 931 MovieClip Frame 3
gotoAndPlay (2);
Symbol 932 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 932 MovieClip Frame 10
if (Number(random(6)) < 4) { gotoAndPlay (9); } else { gotoAndPlay (2); tellTarget ("../") { gotoAndPlay (1); }; }
Symbol 933 MovieClip Frame 1
rot = random(360); scal = 100; rotsp = random(10) - 5; setProperty("l2", _xscale , scal); setProperty("l2", _yscale , scal); setProperty("l2", _rotation , rot);
Symbol 933 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("l2", _xscale , scal); setProperty("l2", _yscale , scal); setProperty("l2", _rotation , rot);
Symbol 933 MovieClip Frame 3
gotoAndPlay (2);
Symbol 935 MovieClip Frame 10
stop();
Symbol 937 MovieClip Frame 1
stop();
Symbol 937 MovieClip Frame 22
stop();
Symbol 938 MovieClip Frame 1
xs = random(5) - 2; ys = 0; xt = this._x; yt = this._y - (random(9) - 4); accel = 1;
Symbol 938 MovieClip Frame 2
if (this._x > xt) { xs = xs - accel; } if (this._x < xt) { xs = xs + accel; } if (this._y > yt) { ys = ys - accel; } if (this._y < yt) { ys = ys + accel; } this._x = this._x + xs; this._y = this._y + ys; hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.ship.detect)) { hit = hit + _root.shield_weapon_damage; } if (this.hitTest(_root.trailer.guardian)) { hit = hit + _root.trailer_damage[_root.trailer_type]; } if (((hit > 0) or (_root.nuking == 1)) or (_root.clear_screen != 0)) { dude.gotoAndPlay(2); _parent.angelsdead = _parent.angelsdead + 1; stop(); }
Symbol 938 MovieClip Frame 3
prevFrame(); play();
Symbol 939 MovieClip Frame 1
if ((((_root.current_difficulty != "Difficulty - Easy") and (_root.current_difficulty != "Difficulty - Medium")) or (_root.playmode != "level")) or (_root.section != 1)) { stop(); }
Symbol 939 MovieClip Frame 2
angelsdead = 0;
Symbol 939 MovieClip Frame 3
if (angelsdead > 1) { gotoAndPlay (5); }
Symbol 939 MovieClip Frame 4
prevFrame(); play();
Symbol 939 MovieClip Frame 17
stop();
Symbol 950 MovieClip Frame 1
_parent._parent.headcolour = random(5) + 1; gotoAndStop(_parent._parent.headcolour);
Symbol 966 MovieClip Frame 1
gotoAndPlay(random(8) + 2);
Symbol 966 MovieClip Frame 9
gotoAndPlay (2);
Symbol 967 MovieClip Frame 1
gotoAndPlay(random(17) + 1);
Symbol 967 MovieClip Frame 20
_parent.gotoAndPlay(1);
Symbol 968 MovieClip Frame 1
this._xscale = random(40) + 20; this._yscale = random(70) + 30; ys = -(0.5 + (random(10) / 10)); xs = (random(30) - 15) / 10; this._x = (random(50) - 25) / 10; this._y = -4; ox = _parent._parent._parent._parent._x;
Symbol 968 MovieClip Frame 2
this._y = this._y + ys; ys = ys * 1.1; this._x = this._x + ((ox - (_parent._parent._parent._parent._x + 2)) / 2); ox = _parent._parent._parent._parent._x;
Symbol 968 MovieClip Frame 3
prevFrame(); play();
Symbol 969 MovieClip Frame 1
stop();
Symbol 969 MovieClip Frame 2
gotoAndPlay(random(90) + 3); _parent._parent._parent.burning = 1;
Symbol 969 MovieClip Frame 114
_parent._parent._parent.burning = 2; _parent._parent._parent.stop();
Symbol 969 MovieClip Frame 115
_parent._parent._parent.walking = 0; _parent.gotoAndPlay(43);
Symbol 998 MovieClip Frame 1
gotoAndStop(random(this._totalframes) + 1);
Symbol 999 MovieClip Frame 5
if (random(80) != 1) { gotoAndPlay (1); }
Symbol 1020 MovieClip Frame 9
stop();
Symbol 1026 MovieClip Frame 1
stop();
Symbol 1027 MovieClip Frame 1
_parent._parent.walking = 0;
Symbol 1027 MovieClip Frame 28
_parent._parent.walking = 1; _parent._parent.walking_direction = random(3) - 1;
Symbol 1027 MovieClip Frame 32
if (_parent._parent.burning == 2) { gotoAndPlay (43); } else if ((_parent._parent.walking_direction == 1) or (_parent._parent.walking_direction == -1)) { } else { gotoAndPlay (30); }
Symbol 1027 MovieClip Frame 37
if (_parent._parent.burning == 2) { gotoAndPlay (43); } else if ((_parent._parent.walking_direction == 1) or (_parent._parent.walking_direction == -1)) { gotoAndPlay (30); } else { gotoAndPlay (33); }
Symbol 1027 MovieClip Frame 42
_parent._parent._parent.ships_finished = _parent._parent._parent.ships_finished + 1; _parent._parent.stop(); _root.saucer_fodder = _root.saucer_fodder - 1; stop();
Symbol 1027 MovieClip Frame 43
_parent._parent.walking_direction = 0; _parent._parent.walking = 0;
Symbol 1027 MovieClip Frame 52
_parent._parent._parent.ships_finished = _parent._parent._parent.ships_finished + 1; _root.saucer_fodder = _root.saucer_fodder - 1; stop();
Symbol 1027 MovieClip Frame 57
stop();
Symbol 1058 MovieClip Frame 1
gotoAndPlay(random(9) + 1);
Symbol 1058 MovieClip Frame 11
gotoAndPlay (2);
Symbol 1059 MovieClip Frame 1
stop();
Symbol 1071 MovieClip Frame 1
gotoAndPlay(random(4) + 2);
Symbol 1071 MovieClip Frame 6
gotoAndPlay (2);
Symbol 1072 MovieClip Frame 1
if (_root.memory.data.quality_pos == 4) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1073 MovieClip Frame 1
stop();
Symbol 1082 MovieClip Frame 1
stop();
Symbol 1087 MovieClip Frame 1
if (_root.memory.data.quality_pos == 4) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1091 MovieClip Frame 1
stop();
Symbol 1091 MovieClip Frame 10
stop();
Symbol 1092 MovieClip Frame 1
stop();
Symbol 1099 MovieClip Frame 1
stop();
Symbol 1099 MovieClip Frame 3
gotoAndStop (1);
Symbol 1102 MovieClip Frame 1
if (_root.current_difficulty == "Difficulty - Easy") { hp = 170; } else if (_root.current_difficulty == "Difficulty - Medium") { hp = 250; } else { hp = 320; }
Symbol 1102 MovieClip Frame 2
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (dt.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (dt.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } if (dt.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < hit) { me.gotoAndStop(4); _root.wormsh3.start(); _parent._parent.headfuked = 1; _parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent.bitzdead + 1; stop(); }
Symbol 1102 MovieClip Frame 3
prevFrame(); play();
Symbol 1111 MovieClip Frame 19
if (random(10) == 1) { gotoAndPlay (2); }
Symbol 1116 MovieClip Frame 1
stop();
Symbol 1116 MovieClip Frame 3
gotoAndStop (1);
Symbol 1117 MovieClip Frame 1
if (_root.current_difficulty == "Difficulty - Easy") { hp = 70; } else if (_root.current_difficulty == "Difficulty - Medium") { hp = 90; } else { hp = 120; }
Symbol 1117 MovieClip Frame 2
hit = 0; if (_parent._parent._parent._parent.bitzdead == 5) { i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } } if (this.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < hit) { me.gotoAndStop(4); _root.wormsh3.start(); this._name = "fuked"; _parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent.bitzdead + 1; stop(); }
Symbol 1117 MovieClip Frame 3
prevFrame(); play();
Symbol 1128 MovieClip Frame 1
stop();
Symbol 1128 MovieClip Frame 3
gotoAndStop (1);
Symbol 1129 MovieClip Frame 1
if (_root.current_difficulty == "Difficulty - Easy") { hp = 150; } else if (_root.current_difficulty == "Difficulty - Medium") { hp = 200; } else { hp = 250; }
Symbol 1129 MovieClip Frame 2
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } if (this.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < hit) { _root.wormsh3.start(); me.gotoAndStop(4); _parent._parent.afuked = 1; _parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent.bitzdead + 1; stop(); }
Symbol 1129 MovieClip Frame 3
prevFrame(); play();
Symbol 1136 MovieClip Frame 1
stop();
Symbol 1136 MovieClip Frame 3
gotoAndStop (1);
Symbol 1137 MovieClip Frame 1
if (_root.current_difficulty == "Difficulty - Easy") { hp = 120; } else if (_root.current_difficulty == "Difficulty - Medium") { hp = 170; } else { hp = 210; }
Symbol 1137 MovieClip Frame 2
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } if (this.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < hit) { _root.wormsh3.start(); me.gotoAndStop(4); _parent._parent._parent.bfuked = 1; _parent._parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent._parent.bitzdead + 1; stop(); }
Symbol 1137 MovieClip Frame 3
prevFrame(); play();
Symbol 1144 MovieClip Frame 1
stop();
Symbol 1144 MovieClip Frame 3
gotoAndStop (1);
Symbol 1145 MovieClip Frame 1
if (_root.current_difficulty == "Difficulty - Easy") { hp = 110; } else if (_root.current_difficulty == "Difficulty - Medium") { hp = 160; } else { hp = 190; }
Symbol 1145 MovieClip Frame 2
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } if (this.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < hit) { _root.wormsh3.start(); me.gotoAndStop(4); _parent._parent._parent._parent.cfuked = 1; _parent._parent._parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent._parent._parent.bitzdead + 1; stop(); }
Symbol 1145 MovieClip Frame 3
prevFrame(); play();
Symbol 1152 MovieClip Frame 1
stop();
Symbol 1152 MovieClip Frame 3
gotoAndStop (1);
Symbol 1153 MovieClip Frame 1
if (_root.current_difficulty == "Difficulty - Easy") { hp = 80; } else if (_root.current_difficulty == "Difficulty - Medium") { hp = 130; } else { hp = 170; }
Symbol 1153 MovieClip Frame 2
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (me.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (me.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } if (me.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < hit) { _root.wormsh3.start(); me.gotoAndStop(4); _parent._parent._parent._parent.dfuked = 1; _parent._parent._parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent._parent._parent.bitzdead + 1; stop(); }
Symbol 1153 MovieClip Frame 3
prevFrame(); play();
Symbol 1157 MovieClip Frame 1
rotsp = 0; rot = 0; accel = 0.6; centre = 0; friction = 0.99; centre = 0; actual_centre = -20; fukrot = -10; fukrottarget = random(80) - 50;
Symbol 1157 MovieClip Frame 2
centre = _parent._parent.xs + actual_centre; ys = _parent._parent.ys; if (random(7) == 1) { if (random(4) == 1) { fukrottarget = 20 + random(10); edd.i.me.gotoAndPlay(5); if (random(2) == 1) { _root.wormsh1.start(); } else { _root.wormsh2.start(); } _parent._parent.xs = _parent._parent.xs - 20; } else { fukrottarget = -(50 + random(20)); } } if (fukrottarget < 0) { fukrot = fukrot - ((fukrot - fukrottarget) / 10); } else { fukrot = fukrot - ((fukrot - fukrottarget) / 2); } if (rot > centre) { rotsp = rotsp - accel; } if (rot < centre) { rotsp = rotsp + accel; } rotsp = rotsp * friction; rot = rot + rotsp; if (((((headfuked == 1) and (afuked == 1)) and (bfuked == 1)) and (cfuked == 1)) and (dfuked == 1)) { _parent._parent.likely_to_fire = 10; } if (headfuked != 1) { this._rotation = fukrot; } else { this._rotation = rot; } if (afuked != 1) { a._rotation = fukrot; } else { a._rotation = rot; } if (bfuked != 1) { a.b._rotation = fukrot; } else { a.b._rotation = rot; } if (cfuked != 1) { a.b.c._rotation = fukrot; } else { a.b.c._rotation = rot; } if (dfuked != 1) { a.b.c.d._rotation = fukrot; } else { a.b.c.d._rotation = rot; }
Symbol 1157 MovieClip Frame 3
prevFrame(); play();
Symbol 1164 MovieClip Frame 15
stop();
Symbol 1164 MovieClip Frame 23
gotoAndStop (15);
Symbol 1165 MovieClip Frame 1
stop();
Symbol 1179 MovieClip Frame 1
stop();
Symbol 1180 MovieClip Frame 1
if (_root.memory.data.quality_pos == 4) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1183 MovieClip Frame 1
if (_root.current_difficulty == "Difficulty - Easy") { hp = 50; } else if (_root.current_difficulty == "Difficulty - Medium") { hp = 100; } else if (_root.current_difficulty == "Difficulty - Hard") { hp = 200; }
Symbol 1183 MovieClip Frame 2
if (_parent._parent._parent._parent.bitzdead < 4) { i = 1; while (i <= _root.armoury.max_bullets) { if (detect.hitTest(_root.armoury["bullet" + i])) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } i++; } } else { hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (detect.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.blob.gotoAndPlay(2); _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } i++; } if (detect.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.blob.gotoAndPlay(2); } if (detect.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.blob.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < 0) { _root.wormsh3.start(); _parent._parent._parent._parent.piece4dead = 1; _parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent.bitzdead + 1; stop(); } }
Symbol 1183 MovieClip Frame 3
prevFrame(); play();
Symbol 1194 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 3
gotoAndStop (1);
Symbol 1195 MovieClip Frame 1
hp = 150;
Symbol 1195 MovieClip Frame 2
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (me.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } if (me.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } if (laser.hitTest(_root.ship._x, _root.ship._y, true)) { if (_root.shield_weapon != 1) { _root.ship.alien_hit = _root.ship.alien_hit + 4; } } hp = hp - hit; if (hp < hit) { me.gotoAndStop(4); _root.wormsh3.start(); _parent._parent._parent._parent.piece1dead = 1; _parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent.bitzdead + 1; laser.gotoAndStop(2); stop(); }
Symbol 1195 MovieClip Frame 3
prevFrame(); play();
Symbol 1201 MovieClip Frame 1
stop();
Symbol 1201 MovieClip Frame 3
gotoAndStop (1);
Symbol 1202 MovieClip Frame 1
hp = 100;
Symbol 1202 MovieClip Frame 2
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } if (this.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < hit) { me.gotoAndStop(4); _root.wormsh3.start(); _parent._parent._parent._parent.piece2dead = 1; _parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent.bitzdead + 1; stop(); }
Symbol 1202 MovieClip Frame 3
prevFrame(); play();
Symbol 1208 MovieClip Frame 1
stop();
Symbol 1208 MovieClip Frame 3
gotoAndStop (1);
Symbol 1209 MovieClip Frame 1
hp = 150;
Symbol 1209 MovieClip Frame 2
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; me.gotoAndPlay(2); if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.trailer.guardian.ball)) { hit = hit + _root.trailer_damage[_root.trailer_type]; me.gotoAndPlay(2); } if (this.hitTest(_root.ship.detect)) { if (_root.shield_weapon == 1) { hit = hit + _root.shield_weapon_damage; me.gotoAndPlay(2); } else if (hp >= _root.ship.shield) { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.shield; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = hp; } } hp = hp - hit; if (hp < hit) { me.gotoAndStop(4); _root.wormsh3.start(); _parent._parent._parent._parent.piece3dead = 1; _parent._parent._parent._parent.bitzdead = _parent._parent._parent._parent.bitzdead + 1; stop(); }
Symbol 1209 MovieClip Frame 3
prevFrame(); play();
Symbol 1229 MovieClip Frame 1
rotextra = 0; rotextraaccel = 1; rotextrat = random(50) - 25; rotextraspeed = 0; rotextrafriction = 0.95;
Symbol 1229 MovieClip Frame 2
xd = _parent._parent._parent._parent._x - _root.ship._x; yd = _parent._parent._parent._parent._y - _root.ship._y; radius = Math.sqrt((xd * xd) + (yd * yd)); angle = Math.asin(yd / radius); degree = 57.2957795130823 * angle; if (xd < 0) { degrees = 180 - degree; } else { degrees = degree; } if (_root.ship.shield > 0) { ed._rotation = degrees + rotextra; } else { ed._rotation = rotextra; } if (rotextra < rotextrat) { rotextraspeed = rotextraspeed + rotextraaccel; } if (rotextra > rotextrat) { rotextraspeed = rotextraspeed - rotextraaccel; } rotextraspeed = rotextraspeed * rotextrafriction; rotextra = rotextra + rotextraspeed; if (random(40) == 1) { rotextrat = random(50) - 25; }
Symbol 1229 MovieClip Frame 3
prevFrame(); play();
Symbol 1233 MovieClip Frame 1
stop();
Symbol 1235 MovieClip Frame 1
xs = random(51) - 25; ys = random(41) - 25; grav = 1; maxbits = 4; xbit = new Array(); ybit = new Array(); oriscale = random(50) + 50; n = maxbits; while (n > -1) { xbit[n] = 0; ybit[n] = 0; temp_scale = oriscale - (n * (oriscale / (maxbits * 2))); this["bit" + n]._xscale = temp_scale; this["bit" + n]._yscale = temp_scale; n--; } this._rotation = -_parent._parent._parent._rotation;
Symbol 1235 MovieClip Frame 2
ys = ys + grav; xbit[0] = xbit[0] + xs; ybit[0] = ybit[0] + ys; bit0._x = xbit[0]; bit0._y = ybit[0]; n = maxbits; while (n > 0) { xbit[n] = (xbit[n - 1] + random(5)) - 2; ybit[n] = (ybit[n - 1] + random(5)) - 2; this["bit" + n]._x = xbit[n]; this["bit" + n]._y = ybit[n]; n--; }
Symbol 1235 MovieClip Frame 3
prevFrame(); play();
Symbol 1259 MovieClip Frame 1
this._rotation = random(360); if (random(3) == 1) { nextFrame(); nextFrame(); play(); }
Symbol 1259 MovieClip Frame 2
if (random(3) == 1) { nextFrame(); nextFrame(); play(); }
Symbol 1259 MovieClip Frame 3
if (random(3) == 1) { nextFrame(); nextFrame(); play(); }
Symbol 1259 MovieClip Frame 4
if (random(3) == 1) { nextFrame(); nextFrame(); play(); }
Symbol 1259 MovieClip Frame 5
if (random(3) == 1) { nextFrame(); nextFrame(); play(); }
Symbol 1259 MovieClip Frame 6
if (random(3) == 1) { nextFrame(); nextFrame(); play(); }
Symbol 1259 MovieClip Frame 7
if (random(3) == 1) { nextFrame(); nextFrame(); play(); }
Symbol 1259 MovieClip Frame 22
stop();
Symbol 1261 MovieClip Frame 1
_root.bgoffset = 30;
Symbol 1261 MovieClip Frame 5
_root.bgoffset = 25;
Symbol 1261 MovieClip Frame 10
_root.bgoffset = 20;
Symbol 1261 MovieClip Frame 30
_parent._parent._parent.ships_finished = _parent._parent._parent.ships_finished + 1; stop();
Symbol 1279 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 1280 MovieClip Frame 1
xs = random(51) - 25; ys = random(41) - 25; grav = 1; _rotation = random(360); rotsp = random(50) - 25; scale = random(50) + 50; _xscale = scale; _yscale = scale;
Symbol 1280 MovieClip Frame 2
_x = (_x + xs); _y = (_y + ys); ys = ys + grav; _rotation = (_rotation + rotsp); scale = scale - 3; _xscale = scale; _yscale = scale;
Symbol 1280 MovieClip Frame 3
prevFrame(); play();
Symbol 1282 MovieClip Frame 1
xs = random(41) - 20; ys = random(41) - 20; _rotation = random(360); scale = random(100) + 50; _x = (_x + xs); _y = (_y + ys); _xscale = scale; _yscale = scale;
Symbol 1282 MovieClip Frame 2
scale = scale * 0.9; xs = xs * 0.95; ys = ys * 0.95; _x = (_x + xs); _y = (_y + ys); _xscale = scale; _yscale = scale;
Symbol 1282 MovieClip Frame 3
prevFrame(); play();
Symbol 1283 MovieClip Frame 1
this._rotation = random(360);
Symbol 1283 MovieClip Frame 8
_parent._parent._parent._parent._parent.ships_finished = _parent._parent._parent._parent._parent.ships_finished + 1; stop();
Symbol 1284 MovieClip Frame 1
if (_root.memory.data.quality_pos == 4) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1285 MovieClip Frame 1
ys = _parent._parent.wpy + 10; xs = _parent._parent.wpx; rotsp = random(11) - 10; ys = ys + 0.4; _x = (_x + xs); _y = (_y + ys); _rotation = (_rotation + rotsp);
Symbol 1285 MovieClip Frame 2
ys = ys + 0.4; _x = (_x + xs); _y = (_y + ys); _rotation = (_rotation + rotsp); rotsp = rotsp * 0.95; xs = xs * 0.95; ys = ys * 0.95;
Symbol 1285 MovieClip Frame 3
prevFrame(); play();
Symbol 1293 MovieClip Frame 1
this._rotation = random(360);
Symbol 1294 MovieClip Frame 1
if (((((_root.rock_on != 1) and (random(int(_root.upgrade_freq)) == 1)) and (_parent._parent._x > 100)) and (_parent._parent._y > 50)) and (_parent._parent._y < 410)) { _root.upgrade_start = 1; _root.upgrade_start_x = _parent._parent._x; _root.upgrade_start_y = _parent._parent._y; } if (random(2) == 1) { gotoAndPlay (13); }
Symbol 1294 MovieClip Frame 12
_parent._parent._parent.ships_finished = _parent._parent._parent.ships_finished + 1; stop();
Symbol 1294 MovieClip Frame 19
stop(); _parent._parent._parent.ships_finished = _parent._parent._parent.ships_finished + 1;
Symbol 1298 MovieClip Frame 1
gotoAndStop(random(3)); this._xscale = random(100) + 70; this._yscale = random(50) + 75;
Symbol 1299 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 1299 MovieClip Frame 30
stop();
Symbol 1300 MovieClip Frame 1
this._x = this._x - 1.6; if (_parent._parent.meflying == 1) { gotoAndStop (3); }
Symbol 1300 MovieClip Frame 2
prevFrame(); play();
Symbol 1304 MovieClip Frame 1
rotsp = random(50) - 25;
Symbol 1304 MovieClip Frame 2
this._rotation = this._rotation + rotsp;
Symbol 1304 MovieClip Frame 3
prevFrame(); play();
Symbol 1307 MovieClip Frame 1
rotsp = random(50) - 25; scale = random(60) + 70; this._xscale = scale; this._yscale = scale;
Symbol 1307 MovieClip Frame 2
this._rotation = this._rotation + rotsp;
Symbol 1307 MovieClip Frame 3
prevFrame(); play();
Symbol 1308 MovieClip Frame 1
this.gotoAndStop(random(8) + 1);
Symbol 1308 MovieClip Frame 6
_parent._xscale = 100; _parent._yscale = 100; _parent.scale = 100;
Symbol 1308 MovieClip Frame 7
_parent._xscale = 100; _parent._yscale = 100; _parent.scale = 100;
Symbol 1308 MovieClip Frame 8
_parent._xscale = 100; _parent._yscale = 100; _parent.scale = 100;
Symbol 1309 MovieClip Frame 1
xs = random(20) - 10; ys = random(20) - 10; gravity = (random(10) / 10) + 0.5; friction = 0.98; scale = random(200) + 200; this._xscale = scale; this._yscale = scale;
Symbol 1309 MovieClip Frame 2
this._x = this._x + xs; this._y = this._y + ys; xs = xs * friction; ys = ys * friction; ys = ys + gravity; scale = scale * 0.95; this._xscale = scale; this._yscale = scale;
Symbol 1309 MovieClip Frame 3
prevFrame(); play();
Symbol 1310 MovieClip Frame 1
xs = random(20) - 10; ys = random(30) - 20; gravity = (random(10) / 10) + 0.5; friction = 0.98;
Symbol 1310 MovieClip Frame 2
this._x = this._x + xs; this._y = this._y + ys; xs = xs * friction; ys = ys * friction; ys = ys + gravity;
Symbol 1310 MovieClip Frame 3
prevFrame(); play();
Symbol 1311 MovieClip Frame 21
stop(); _parent._parent._parent.ships_finished = _parent._parent._parent.ships_finished + 1; if (_parent._parent.meflying != 1) { _root.saucer_fodder = _root.saucer_fodder - 1; }
Symbol 1312 MovieClip Frame 1
gotoAndStop(_parent.ship_type + 1);
Symbol 1312 MovieClip Frame 2
_parent.hit_points = 1; _parent.likely_to_fire = 0; _parent.weapon_type = 2; _parent.score_worth = 100 + random(10); _parent.hit_shrink = 0.99; _parent.weapon_push_scale = 0.1; scale = 100 + random(30); this._xscale = scale; this._yscale = scale;
Symbol 1312 MovieClip Frame 3
_parent.hit_points = 30; _parent.likely_to_fire = 20; _parent.weapon_type = 5; _parent.score_worth = 1000 + random(100); _parent.weapon_push_scale = 0.006; scale = 50 + random(30); this._xscale = scale; this._yscale = scale;
Symbol 1312 MovieClip Frame 4
_parent.likely_to_fire = 30; _parent.weapon_type = 4; _parent.score_worth = 500 + random(50); _parent.weapon_push_scale = 3; scale = 40 + random(40); _parent.hit_points = int(scale / 10) + 2; this._xscale = scale; this._yscale = scale;
Symbol 1312 MovieClip Frame 5
_parent.hit_points = 5; _parent.likely_to_fire = 60; _parent.weapon_type = 3; _parent.score_worth = 300 + random(30);
Symbol 1312 MovieClip Frame 6
_parent.hit_points = 5; _parent.likely_to_fire = 100; _parent.weapon_type = 1; _parent.score_worth = 300 + random(30);
Symbol 1312 MovieClip Frame 7
_parent.hit_points = 20; _parent.likely_to_fire = 2; _parent.weapon_type = 2; _parent.score_worth = 600 + random(60); _parent.weapon_push_scale = 3;
Symbol 1312 MovieClip Frame 8
_parent.hit_points = 400; _parent.likely_to_fire = 20; _parent.weapon_type = 8; _parent.score_worth = 5000 + random(1000); _parent.weapon_push_scale = 0.01;
Symbol 1312 MovieClip Frame 9
_parent.hit_points = 5; _parent.likely_to_fire = 20; _parent.weapon_type = 2; _parent.score_worth = 200 + random(20);
Symbol 1312 MovieClip Frame 10
_parent.hit_points = 500; _parent.likely_to_fire = 10; _parent.weapon_type = 4; _parent.weapon_type_secondary = 6; _parent.score_worth = 10000 + random(1000);
Symbol 1312 MovieClip Frame 11
if (_root.current_difficulty == "Difficulty - Easy") { _parent.likely_to_fire = 30; _parent.hit_points = 200; } else if (_root.current_difficulty == "Difficulty - Medium") { _parent.likely_to_fire = 25; _parent.hit_points = 225; } else { _parent.likely_to_fire = 20; _parent.hit_points = 250; } _parent.weapon_type = 9; _parent.score_worth = 3000 + random(1000); _parent.weapon_type_secondary = 8;
Symbol 1312 MovieClip Frame 12
Symbol 1313 MovieClip Frame 1
_parent.ships = _parent.ships + 1; this_is = _parent.ships; count = 0; weapon_push_x = 0; weapon_push_y = 0; weapon_push_scale = 0; hit_shrink = 1;
Symbol 1313 MovieClip Frame 2
shield._width = ship_graphics._width; shield._height = ship_graphics._height; shield._x = ship_graphics._x; shield._y = ship_graphics._y; mynom = this._name; mynom2 = _parent._parent._name; if (hit_points > 0) { if (_parent.formation_type == 1) { gotoAndPlay ("1"); } else if (_parent.formation_type == 2) { gotoAndPlay ("2"); } else if (_parent.formation_type == 3) { justhit = 0; gotoAndPlay ("3"); } else if (_parent.formation_type == 4) { gotoAndPlay ("4"); } else if (_parent.formation_type == 5) { bitzdead = 0; gotoAndPlay ("5"); } else if (_parent.formation_type == 6) { current_friction = 0.9; me_collecting = 0; gotoAndPlay ("6"); } else if (_parent.formation_type == 7) { bitzdead = 0; gotoAndPlay ("7"); } else if (_parent.formation_type == 8) { _root.saucer_fodder = _root.saucer_fodder + 1; burning = 0; gotoAndPlay ("8"); } else if (_parent.formation_type == 9) { gotoAndPlay ("9"); } else if (_parent.formation_type == 10) { fire_count = 0; gotoAndPlay ("10"); } } control.play();
Symbol 1313 MovieClip Frame 3
prevFrame(); play();
Symbol 1313 MovieClip Frame 7
if (random(250) == 1) { smee = random(4) + 1; _root["shep" + smee].start(); } count = count + 1; hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } if (this.hitTest(_root.trailer.guardian)) { hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { hit_points = hit_points - hit; ship_graphics.dude.gotoAndPlay(2); } if ((hit_points < 1) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(50); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } stop(); } else if (_root.clear_screen != 0) { _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); stop(); } if (likely_to_fire != 0) { if (random(likely_to_fire + _root.overall_likely_to_fire) == 1) { if ((((this._x < _root.max_x) and (this._x > 0)) and (this._y < _root.max_y)) and (this._y > 0)) { _root.alien_weapon_type = weapon_type; _root.alien_fire = 1; _root.alien_ship_x = this._x; _root.alien_ship_y = this._y; } } } marker = (this_is * _parent.spacing) + _parent.offset; this._x = _parent.queue_x[marker]; this._y = _parent.queue_y[marker]; this._rotation = _parent.queue_rot[marker - 4]; if ((this._x == _parent.finish_x) and (this._y == _parent.finish_y)) { _parent.ships_finished = _parent.ships_finished + 1; gotoAndStop (200); }
Symbol 1313 MovieClip Frame 8
prevFrame(); play();
Symbol 1313 MovieClip Frame 9
count = count + 1; hit = 0; if (random(40) == 1) { smee = random(4); if (smee == 0) { _root.el1.start(); } else if (smee == 1) { _root.el2.start(); } else if (smee == 2) { _root.el3.start(); } else if (smee == 3) { _root.el4.start(); } } i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; wpx = _root.armoury["bullet" + i].xs; wpy = _root.armoury["bullet" + i].ys; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } if (this.hitTest(_root.trailer.guardian)) { hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { hit_points = hit_points - hit; ship_graphics.dude.gotoAndPlay(2); } if ((hit_points < 1) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(49); smee = random(5); if (smee == 0) { _root.bs1.start(); } else if (smee == 1) { _root.bs2.start(); } else if (smee == 2) { _root.bs3.start(); } else if (smee == 3) { _root.bs4.start(); } else if (smee == 4) { _root.bs5.start(); } stop(); } else if (_root.clear_screen != 0) { _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); stop(); } if (likely_to_fire != 0) { if (random(likely_to_fire + _root.overall_likely_to_fire) == 1) { _root.alien_weapon_type = weapon_type; _root.alien_fire = 1; _root.alien_ship_x = _x; _root.alien_ship_y = _y; } } _x = (_x + xs); _y = (_y + ys); if (_x < -120) { _parent.ships_finished = _parent.ships_finished + 1; gotoAndStop (200); }
Symbol 1313 MovieClip Frame 10
prevFrame(); play();
Symbol 1313 MovieClip Frame 11
count = count + 1; hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (ship_graphics.detect.hitTest(_root.armoury["bullet" + i])) { xs = xs + (_root.armoury["bullet" + i].xs / 8); ys = ys + (_root.armoury["bullet" + i].ys / 8); dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (ship_graphics.detect.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } if (ship_graphics.detect.hitTest(_root.trailer.guardian)) { hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { hit_points = hit_points - hit; ship_graphics.dude.gotoAndPlay(2); if (justhit == 0) { smee = random(5); if (smee == 0) { _root.p1.start(); } else if (smee == 1) { _root.p2.start(); } else if (smee == 2) { _root.p3.start(); } else if (smee == 3) { _root.p4.start(); } else if (smee == 4) { _root.p5.start(); } } justhit = justhit + 1; if (justhit > 3) { justhit = 0; } } if ((hit_points < 1) or (_root.nuking == 1)) { smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(50); stop(); } else if (_root.clear_screen != 0) { _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); stop(); } if (likely_to_fire != 0) { if (((random(likely_to_fire + _root.overall_likely_to_fire) == 1) and (_y > 70)) and (_y < (_root.max_y - 70))) { _root.alien_weapon_type = weapon_type; _root.alien_fire = 1; _root.alien_ship_x = this._x; _root.alien_ship_y = this._y; } } ship_speed = (random(_root.pyramid_speed * 100) / 100) + 1; count = count + 1; if (count > _root.pyramid_length) { xt = -1000; if (_x < -100) { _parent.ships_finished = _parent.ships_finished + 1; gotoAndStop (200); } } if (random(_root.pyramid_change) == 1) { if (random(100) > _root.pyramid_percentage_follow) { xt = (random((_root.max_x - 40) - _root.pyramid_boundry) + 20) + _root.pyramid_boundry; yt = random(_root.max_y - 120) + 60; } else { xt = _root.ship.x; yt = _root.ship.y; } } if (_x > xt) { xs = xs - ship_speed; } else { xs = xs + ship_speed; } if (_y > yt) { ys = ys - ship_speed; } else { ys = ys + ship_speed; } xs = xs * _root.pyramid_friction; ys = ys * _root.pyramid_friction; _x = (_x + xs); _y = (_y + ys);
Symbol 1313 MovieClip Frame 12
prevFrame(); play();
Symbol 1313 MovieClip Frame 13
count = count + 1; hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } if (this.hitTest(_root.trailer.guardian)) { wep_strength = 2; hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { hit_points = hit_points - hit; ship_graphics.dude.gotoAndPlay(2); } if ((hit_points < 1) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(50); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } stop(); } else if (_root.clear_screen != 0) { _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); stop(); } if (random(likely_to_fire + _root.overall_likely_to_fire) == 1) { ship_graphics.dude.tanky.gotoAndPlay(16); _root.alien_weapon_type = weapon_type; _root.alien_fire = 1; _root.alien_ship_x = _x; _root.alien_ship_y = _y - 20; } _x = (_x + xs); _y = (_y + ys); if (_x < -40) { _parent.ships_finished = _parent.ships_finished + 1; gotoAndStop (200); }
Symbol 1313 MovieClip Frame 14
prevFrame(); play();
Symbol 1313 MovieClip Frame 15
count = count + 1; if (random(5) == 1) { smee = random(4); if (smee == 0) { _root.el1.start(); } else if (smee == 1) { _root.el2.start(); } else if (smee == 2) { _root.el3.start(); } else if (smee == 3) { _root.el4.start(); } } if ((bitzdead == 3) and (_root.nuking != 1)) { _root.type_humano = _root.type_human; _root.type_turreto = _root.type_turret; _root.type_cowo = _root.type_cow; _root.type_sheepo = _root.type_sheep; _root.type_jeto = _root.type_jet; _root.type_saucero = _root.type_saucer; _root.type_pyramido = _root.type_pyramid; _root.type_wormo = _root.type_worm; _root.type_bosso = _root.type_boss; _root.type_cowbosso = _root.type_cowboss; _root.prob_jeto = _root.prob_jet; _root.formationso = _root.formations; _root.densityo = _root.density; _root.boss_up = 0; _root.type_human = 0; _root.type_turret = 0; _root.type_cow = 0; _root.type_sheep = 0; _root.type_jet = 1; _root.type_saucer = 0; _root.type_pyramid = 0; _root.type_worm = 0; _root.type_boss = 0; _root.type_cowboss = 0; _root.prob_jet = 10; if (_root.current_difficulty == "Difficulty - Hard") { _root.density = 6; } else if (_root.current_difficulty == "Difficulty - Medium") { _root.density = 4; } else { _root.density = 2; } bitzdead = 4; } if ((bitzdead == 5) or (_root.nuking == 1)) { blib.stop(); _root.evilpig.start(); _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(48); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } _root.mainboss_up = 0; _root.boss_up = 0; if ((_root.playmode == "level") and (_root.ship.shield > 0)) { _root.clear_screen = 1; _root.finish_section = 1; _root.game_complete = 1; _root.gotoAndPlay("gamecomplete"); } else if (((_root.wormboss_up != 1) and (_root.mainboss_up != 1)) and (_root.cowboss_up != 1)) { _root.set_music(_root.section); } if (_root.nuking != 1) { _root.type_human = _root.type_humano; _root.type_turret = _root.type_turreto; _root.type_cow = _root.type_cowo; _root.type_sheep = _root.type_sheepo; _root.type_jet = _root.type_jeto; _root.type_saucer = _root.type_saucero; _root.type_pyramid = _root.type_pyramido; _root.type_worm = _root.type_wormo; _root.type_boss = _root.type_bosso; _root.type_cowboss = _root.type_cowbosso; _root.prob_jet = _root.prob_jeto; _root.formations = _root.formationso; _root.density = _root.densityo; } stop(); } else if (_root.clear_screen != 0) { blib.stop(); _root.mainboss_up = 0; _root.boss_up = 0; _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); stop(); } if (random(likely_to_fire) == 1) { _root.fire_accuracy = random(100); if (random(3) == 1) { _root.alien_weapon_type = 7; } else { _root.alien_weapon_type = 6; } _root.alien_fire = 1; _root.alien_ship_x = _x; _root.alien_ship_y = _y; } count = count + 1; if (random(40) == 1) { xt = 350; yt = 240; } if (random(20) == 1) { xt = xt + (random(61) - 30); yt = yt + (random(61) - 30); } if (_x > xt) { xs = xs - ship_speed; } else { xs = xs + ship_speed; } if (_y > yt) { ys = ys - ship_speed; } else { ys = ys + ship_speed; } xs = xs * 0.9; ys = ys * 0.9; distx = xt - _x; if ((distx > -5) and (distx < 5)) { xs = xs * 0.3; } disty = _y - yt; if ((disty > -5) and (disty < 5)) { ys = ys * 0.3; } _x = (_x + xs); _y = (_y + ys);
Symbol 1313 MovieClip Frame 16
hit = 0; prevFrame(); play();
Symbol 1313 MovieClip Frame 17
if (((_root.saucer_collecting != 1) and (_root.saucer_fodder > 0)) and (random(70) == 1)) { _root.saucer_collecting = 1; _root.saucer_collectingform = mynom2; _root.saucer_collectingship = mynom; me_collecting = 1; ship_graphics.dude.saucer.gotoAndPlay(2); } count = count + 1; if (count > _root.saucer_length) { xt = -1000; if (_x < -100) { _parent.ships_finished = _parent.ships_finished + 1; _root.saucer_collecting = 0; me_collecting = 0; gotoAndStop (200); } } hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { xs = xs + (_root.armoury["bullet" + i].xs / 6); ys = ys + (_root.armoury["bullet" + i].ys / 6); dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } if (this.hitTest(_root.trailer.guardian)) { hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { hit_points = hit_points - hit; ship_graphics.dude.gotoAndPlay(2); } if ((hit_points < 1) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(50); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } stop(); } else if (_root.clear_screen != 0) { _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); _root.saucer_collecting = 0; me_collecting = 0; stop(); } ship_speed = (random(400) / 100) + 1; if (random(5) == 1) { if (random(100) > _root.saucergomad) { xt = random(_root.max_x - 40) + 20; yt = random(_root.max_y - 40) + 20; current_friction = 0.3; } else { if (random(10) > 6) { xt = _root.ship.x; yt = _root.ship.y; } else { xt = random(_root.max_x - 40) + 20; yt = random(_root.max_y - 40) + 20; } current_friction = _root.saucerfastfriction; } } if (me_collecting == 1) { xt = _root.saucer_target_x; yt = 300; current_friction = 0.85; if ((random(70) == 1) or (_root.saucer_fodder < 1)) { me_collecting = 0; xt = random(_root.max_x - 40) + 20; yt = random(_root.max_y - 40) + 20; current_friction = 0.9; _root.saucer_collecting = 0; ship_graphics.dude.saucer.gotoAndStop(1); } } if (_x > xt) { xs = xs - ship_speed; } else { xs = xs + ship_speed; } if (_y > yt) { ys = ys - ship_speed; } else { ys = ys + ship_speed; } xs = xs * current_friction; ys = ys * current_friction; _x = (_x + xs); _y = (_y + ys);
Symbol 1313 MovieClip Frame 18
prevFrame(); play();
Symbol 1313 MovieClip Frame 19
count = count + 1; if ((bitzdead == 6) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(52); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } _root.wormboss_up = 0; _root.boss_up = 0; if ((_root.playmode == "level") and (_root.ship.shield > 0)) { _root.clear_screen = 1; _root.finish_section = 1; } else if (((_root.wormboss_up != 1) and (_root.mainboss_up != 1)) and (_root.cowboss_up != 1)) { _root.set_music(_root.section); } stop(); } else if (_root.clear_screen != 0) { _root.wormboss_up = 0; _root.boss_up = 0; _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); stop(); } if (likely_to_fire != 0) { if (random(likely_to_fire) == 1) { _root.alien_weapon_type = weapon_type; _root.alien_fire = 1; _root.alien_ship_x = _x; _root.alien_ship_y = _y; } } ship_speed = 3; count = count + 1; if (random(40) == 1) { xt = random(_root.max_x - 300) + 300; yt = random(_root.max_y - 250) + 40; } if (random(40) == 1) { xt = random(_root.max_x - 300) + 300; } if (random(20) == 1) { yt = random(_root.max_y - 250) + 40; } if (_x > xt) { xs = xs - ship_speed; } else { xs = xs + ship_speed; } if (_y > yt) { ys = ys - ship_speed; } else { ys = ys + ship_speed; } xs = xs * 0.8; ys = ys * 0.8; distx = xt - _x; if ((distx > -5) and (distx < 5)) { xs = xs * 0.7; } disty = _y - yt; if ((disty > -5) and (disty < 5)) { ys = ys * 0.7; } _x = (_x + xs); _y = (_y + ys);
Symbol 1313 MovieClip Frame 20
hit = 0; prevFrame(); play();
Symbol 1313 MovieClip Frame 21
count = count + 1; hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (ship_graphics.dude.detect.hitTest(_root.armoury["bullet" + i])) { dib = _root.armoury["bullet" + i].bulltype; if (((((dib > 2) and (dib < 6)) and (random(5) > 1)) or (random(5) > 1)) and (meflying != 1)) { ship_graphics.dude.fire.play(); burning = 1; } else { zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if ((zim == 0) and (burning != 1)) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } } i++; } if (ship_graphics.dude.detect.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; if ((burning != 1) and (burning != 2)) { _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } } if (ship_graphics.dude.detect.hitTest(_root.trailer.guardian)) { wep_strength = 2; hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { if (burning > 0) { hit_points = 0; } else { hit_points = hit_points - hit; ship_graphics.dude.hurt.gotoAndPlay(2); if (meflying == 1) { ys = 1; } } } if ((hit_points < 1) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(51); smee = random(16) + 1; _root["ac" + smee].start(); stop(); } else if (_root.clear_screen != 0) { _parent.ships_finished = _parent.ships_finished + 1; if (meflying != 1) { _root.saucer_fodder = _root.saucer_fodder - 1; } ship_graphics.gotoAndStop(53); stop(); } if (meflying != 1) { _root.saucer_target_x = _x; if ((_root.saucer_collecting == 1) and this.hitTest(_root.enemies[_root.saucer_collectingform].form[_root.saucer_collectingship].ship_graphics.dude.saucer.sucker)) { ship_graphics.dude.gotoAndPlay(38); stop(); } else { if (walking == 1) { _x = (_x + walking_direction); if ((random(100) == 1) or (walking_direction == 0)) { walking_direction = random(7) - 3; } } if (burning == 1) { if (random(30) == 1) { smee = random(16) + 1; _root["ac" + smee].start(); } if (random(3) == 1) { walking_direction = (random(7) - 3) * 2; } } if ((((ship_graphics.dude.detect.hitTest(_root.callbox) and (_root.callbox.hit_points > 0.99)) and (meflying != 1)) and (burning != 1)) and (burning != 2)) { if (meflying != 1) { _root.saucer_fodder = _root.saucer_fodder - 1; } ship_graphics.dude.gotoAndPlay(53); meflying = 1; ys = -3; hit_points = 10; score_worth = 500; _root.callbox.box.gotoAndPlay("change"); } } } else { xs = xs + ((random(100) / 50) - 1); ys = ys - (random(12) / 10); ys = ys + 0.5; _rotation = (xs * 6); } _x = (_x + xs); _y = (_y + ys); if ((_x < -40) or (_y < -10)) { _parent.ships_finished = _parent.ships_finished + 1; if (meflying != 1) { _root.saucer_fodder = _root.saucer_fodder - 1; } gotoAndStop (200); }
Symbol 1313 MovieClip Frame 22
prevFrame(); play();
Symbol 1313 MovieClip Frame 23
if (random(250) == 1) { smee = random(4) + 1; _root["cow" + smee].start(); } count = count + 1; hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (this.hitTest(_root.armoury["bullet" + i])) { xs = xs + (_root.armoury["bullet" + i].xs / 8); ys = ys + (_root.armoury["bullet" + i].ys / 8); dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (this.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } if (this.hitTest(_root.trailer.guardian)) { wep_strength = 2; hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { hit_points = hit_points - hit; ship_graphics.dude.gotoAndPlay(2); } if ((hit_points < 1) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(50); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } stop(); } else if (_root.clear_screen != 0) { _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); stop(); } if (likely_to_fire != 0) { if (random(likely_to_fire + _root.overall_likely_to_fire) == 1) { _root.alien_weapon_type = weapon_type; _root.alien_fire = 1; _root.alien_ship_x = _x; _root.alien_ship_y = _y; } } ship_speed = (random(_root.cow_speed * 100) / 100) + 1; count = count + 1; if (count > _root.cow_length) { xt = -1000; if (_x < -100) { _parent.ships_finished = _parent.ships_finished + 1; gotoAndStop (200); } } if (random(_root.cow_change) == 1) { if (random(100) > _root.cow_percentage_follow) { xt = (random((_root.max_x - 40) - _root.cow_boundry) + 20) + _root.cow_boundry; yt = random(_root.max_y - 120) + 60; } else { xt = _root.ship._x; yt = _root.ship._y; } } if ((((_x > (xt - 4)) and (_x < (xt + 4))) and (_y > (yt - 4))) and (_y < (yt + 4))) { if (_x > xt) { xs = xs - (ship_speed / 3); } else { xs = xs + (ship_speed / 3); } if (_y > yt) { ys = ys - (ship_speed / 3); } else { ys = ys + (ship_speed / 3); } xs = xs * 0.8; ys = ys * 0.8; } else { if (_x > xt) { xs = xs - ship_speed; } else { xs = xs + ship_speed; } if (_y > yt) { ys = ys - ship_speed; } else { ys = ys + ship_speed; } } xs = xs * _root.cow_friction; ys = ys * _root.cow_friction; _x = (_x + xs); _y = (_y + ys); if (xs < -9) { ship_graphics.dude.qual.cow.gotoAndStop(1); } else if ((xs > -9) and (xs < -4.5)) { ship_graphics.dude.qual.cow.gotoAndStop(2); } else if ((xs > -4.5) and (xs < 4.5)) { ship_graphics.dude.qual.cow.gotoAndStop(3); } else if ((xs > 4.5) and (xs < 9)) { ship_graphics.dude.qual.cow.gotoAndStop(4); } else if (xs > 9) { ship_graphics.dude.qual.cow.gotoAndStop(5); } ship_graphics._rotation = xs;
Symbol 1313 MovieClip Frame 24
prevFrame(); play();
Symbol 1313 MovieClip Frame 25
hit = 0; i = 1; while (i <= _root.armoury.max_bullets) { if (ship_graphics.dude.detect.hitTest(_root.armoury["bullet" + i])) { xs = xs + (_root.armoury["bullet" + i].xs / 20); ys = ys + (_root.armoury["bullet" + i].ys / 15); if (_y > 300) { yt = _y - random(300); ys = -10; } else if (_y < 90) { yt = _y + random(300); ys = 10; } else if ((_root.armoury["bullet" + i].ys > 0) and (random(2) == 1)) { yt = _y + (random(100) + 100); ys = ys + 5; if (ys > 10) { ys = 10; } } else if ((_root.armoury["bullet" + i].ys < 0) and (random(2) == 1)) { yt = _y - (random(100) + 100); ys = ys - 5; if (ys < -10) { ys = -10; } } else { if (ys > 0) { yt = _y + (random(100) + 100); ys = ys + 5; if (ys > 10) { ys = 10; } } if (ys < 0) { yt = _y - (random(100) + 100); ys = ys - 5; if (ys < -10) { ys = -10; } } } if (yt > (_root.max_y - 60)) { yt = _root.max_y - 60; } if (yt < 100) { yt = _root.max_y - 60; } dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; wep_strength = _root.armoury.weapon_strength[dib]; hit = hit + wep_strength; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } } i++; } if (ship_graphics.dude.detect.hitTest(_root.ship.detect)) { wep_strength = 2; if (_root.shield_weapon > 0) { hit = hit + _root.shield_weapon_damage; } else { hit = hit + _root.ship.shield; _root.ship.alien_hit = _root.ship.alien_hit + hit_points; } } if (ship_graphics.dude.detect.hitTest(_root.trailer.guardian)) { wep_strength = 2; hit = hit + _root.trailer_damage[_root.trailer_type]; } if (hit > 0) { hit_points = hit_points - hit; ship_graphics.dude.gotoAndPlay(2); } if ((hit_points < 1) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(52); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } _root.cowboss_up = 0; _root.boss_up = 0; if ((_root.playmode == "level") and (_root.ship.shield > 0)) { _root.clear_screen = 1; _root.finish_section = 1; } else if (((_root.wormboss_up != 1) and (_root.mainboss_up != 1)) and (_root.cowboss_up != 1)) { _root.set_music(_root.section); } stop(); } else if (_root.clear_screen != 0) { _root.cowboss_up = 0; _root.boss_up = 0; _parent.ships_finished = _parent.ships_finished + 1; ship_graphics.gotoAndStop(53); stop(); } if (likely_to_fire != 0) { if (random(likely_to_fire) == 1) { _root.alien_weapon_type = weapon_type_secondary; _root.alien_fire = 1; _root.alien_ship_x = _x; _root.alien_ship_y = _y + 45; if (fire_count > 38) { fire_count = 0; } } fire_count = fire_count + 1; if (fire_count > 30) { _root.alien_weapon_type = weapon_type; _root.alien_fire = 1; _root.alien_ship_x = _x; _root.alien_ship_y = _y + 45; if (fire_count > 38) { fire_count = 0; } } } ship_speed = (random(_root.cow_speed * 100) / 100) + 1; if (random(10) == 1) { if (random(100) > _root.cowboss_percentage_follow) { xt = random(580); yt = random(_root.max_y - 120) + 60; } else { xt = _root.ship._x; if (_root.current_difficulty != "Difficulty - Hard") { if (xt < 250) { xt = 250; } } yt = _root.ship._y; } } if (_x > xt) { xs = xs - ship_speed; } else { xs = xs + ship_speed; } if (_y > yt) { ys = ys - ship_speed; } else { ys = ys + ship_speed; } xs = xs * 0.8; ys = ys * 0.8; _x = (_x + xs); _y = (_y + ys); if (_y > (_root.max_y - 60)) { _y = (_root.max_y - 60); } if (_y < 60) { _y = 60; } ship_graphics._rotation = xs;
Symbol 1313 MovieClip Frame 26
prevFrame(); play();
Symbol 1313 MovieClip Frame 200
stop();
Symbol 1314 MovieClip Frame 2
stop();
Symbol 1315 MovieClip Frame 110
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1316 MovieClip Frame 200
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1317 MovieClip Frame 300
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1318 MovieClip Frame 140
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1319 MovieClip Frame 200
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1320 MovieClip Frame 140
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1321 MovieClip Frame 140
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1322 MovieClip Frame 105
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1323 MovieClip Frame 112
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1324 MovieClip Frame 121
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1325 MovieClip Frame 100
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1326 MovieClip Frame 100
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1327 MovieClip Frame 140
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1328 MovieClip Frame 140
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1329 MovieClip Frame 140
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1330 MovieClip Frame 80
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1331 MovieClip Frame 101
stop(); _parent._parent.finish_x = leader._x; _parent._parent.finish_y = leader._y;
Symbol 1332 MovieClip Frame 1
if (_parent.formation_type == 1) { bob = random(_root.pathmax) + 1; } else { bob = 18; } gotoAndStop(bob);
Instance of Symbol 1315 MovieClip "path" in Symbol 1332 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 1316 MovieClip "path" in Symbol 1332 MovieClip Frame 2
/* no clip actions */
Instance of Symbol 1317 MovieClip "path" in Symbol 1332 MovieClip Frame 3
/* no clip actions */
Instance of Symbol 1318 MovieClip "path" in Symbol 1332 MovieClip Frame 4
/* no clip actions */
Instance of Symbol 1319 MovieClip "path" in Symbol 1332 MovieClip Frame 5
/* no clip actions */
Instance of Symbol 1320 MovieClip "path" in Symbol 1332 MovieClip Frame 6
/* no clip actions */
Instance of Symbol 1321 MovieClip "path" in Symbol 1332 MovieClip Frame 7
/* no clip actions */
Instance of Symbol 1322 MovieClip "path" in Symbol 1332 MovieClip Frame 8
/* no clip actions */
Instance of Symbol 1323 MovieClip "path" in Symbol 1332 MovieClip Frame 9
/* no clip actions */
Instance of Symbol 1324 MovieClip "path" in Symbol 1332 MovieClip Frame 10
/* no clip actions */
Instance of Symbol 1325 MovieClip "path" in Symbol 1332 MovieClip Frame 11
/* no clip actions */
Instance of Symbol 1326 MovieClip "path" in Symbol 1332 MovieClip Frame 12
/* no clip actions */
Instance of Symbol 1327 MovieClip "path" in Symbol 1332 MovieClip Frame 13
/* no clip actions */
Instance of Symbol 1328 MovieClip "path" in Symbol 1332 MovieClip Frame 14
/* no clip actions */
Instance of Symbol 1329 MovieClip "path" in Symbol 1332 MovieClip Frame 15
/* no clip actions */
Instance of Symbol 1330 MovieClip "path" in Symbol 1332 MovieClip Frame 16
/* no clip actions */
Instance of Symbol 1331 MovieClip "path" in Symbol 1332 MovieClip Frame 17
/* no clip actions */
Symbol 1333 MovieClip Frame 1
ships = 0; if (((_root.boss_up == 1) and (_root.playmode != "god")) and (_root.playmode != "insanity")) { _parent.gotoAndPlay(2); } else { queue_x = new Array(Number); queue_y = new Array(Number); queue_rot = new Array(Number); no_of_ships = random(_root.density) + 2; ships_type = 0; if ((_root.type_human == 1) and (random(_root.prob_human) == 1)) { ships_type = 1; } if ((_root.type_pyramid == 1) and (random(_root.prob_pyramid) == 1)) { ships_type = 2; } if ((_root.type_jet == 1) and (random(_root.prob_jet) == 1)) { ships_type = 3; } if ((_root.type_cow == 1) and (random(_root.prob_cow) == 1)) { ships_type = 4; } if ((_root.type_sheep == 1) and (random(_root.prob_sheep) == 1)) { ships_type = 5; } if ((_root.type_saucer == 1) and (random(_root.prob_saucer) == 1)) { ships_type = 6; } if (((_root.type_worm == 1) and (random(_root.prob_worm) == 1)) and (_root.wormboss_up != 1)) { ships_type = 7; } if ((_root.type_turret == 1) and (random(_root.prob_turret) == 1)) { ships_type = 8; } if (((_root.type_boss == 1) and (random(_root.prob_boss) == 1)) and (_root.mainboss_up != 1)) { ships_type = 9; } if (((_root.type_cowboss == 1) and (random(_root.prob_cowboss) == 1)) and (_root.cowboss_up != 1)) { ships_type = 10; } if (ships_type == 0) { _parent.gotoAndPlay(2); } ships_finished = 0; if (ships_type == 1) { formation_type = 8; } if (ships_type == 2) { formation_type = 3; } if (ships_type == 3) { formation_type = 2; } if (ships_type == 4) { formation_type = 9; } if (ships_type == 5) { formation_type = 1; } if (ships_type == 6) { formation_type = 6; } if (ships_type == 7) { formation_type = 7; } if (ships_type == 8) { formation_type = 4; } if (ships_type == 9) { formation_type = 5; } if (ships_type == 10) { formation_type = 10; } if (formation_type == 8) { spacing = random(30) + 30; x_speed = -(random(_root.linear_speed) + 5); i = 2; while (i <= no_of_ships) { duplicateMovieClip ("ship1", "ship" + i, i); i++; } i = 1; while (i <= no_of_ships) { if (random(2) == 1) { this["ship" + i]._x = random(_root.max_x); } else { this["ship" + i]._x = _root.max_x + random(100); } this["ship" + i]._y = _root.level_ground; this["ship" + i].xs = _root.level_scroll_speed; this["ship" + i].ys = 0; this["ship" + i].ship_type = ships_type; i++; } } if (formation_type == 4) { no_of_ships = int(no_of_ships / 2) + 1; i = 2; while (i <= no_of_ships) { duplicateMovieClip ("ship1", "ship" + i, i); i++; } i = 1; while (i <= no_of_ships) { if (random(2) == 1) { this["ship" + i]._x = random(_root.max_x); } else { this["ship" + i]._x = _root.max_x + random(100); } this["ship" + i]._y = _root.level_ground; this["ship" + i].xs = _root.level_scroll_speed; this["ship" + i].ys = 0; this["ship" + i].ship_type = ships_type; i++; } } else if (formation_type == 1) { if (no_of_ships > 20) { no_of_ships = 20; } spacing = int(12 - (no_of_ships / 2)); if (spacing < 2) { spacing = 2; } i = 2; while (i <= no_of_ships) { duplicateMovieClip ("ship1", "ship" + i, i); i++; } i = 1; while (i <= no_of_ships) { this["ship" + i].ship_type = ships_type; i++; } offset = 6; i = (spacing * no_of_ships) + offset; while (i > 0) { queue_x[i] = paths.path.leader._x; queue_y[i] = paths.path.leader._y; queue_rot[i] = paths.path.leader._rotation; i--; } finish_x = -2000; finish_y = -2000; } else if (formation_type == 2) { if (no_of_ships > 10) { no_of_ships = 10; } spacing = random(100) + 40; x_speed = (-_root.jet_speed) + random(5); i = 2; while (i <= no_of_ships) { duplicateMovieClip ("ship1", "ship" + i, i); i++; } i = 1; while (i <= no_of_ships) { this["ship" + i]._x = (_root.max_x + 40) + (i * spacing); this["ship" + i]._y = random(_root.max_y - 150) + 40; this["ship" + i].xs = x_speed; this["ship" + i].ys = 0; this["ship" + i].ship_type = ships_type; i++; } } else if (formation_type == 3) { no_of_ships = random(2) + 1; i = 2; while (i <= no_of_ships) { duplicateMovieClip ("ship1", "ship" + i, i); i++; } i = 1; while (i <= no_of_ships) { this["ship" + i].ship_type = ships_type; a = random(2); if (a == 0) { this["ship" + i]._x = random(_root.max_x - 150) + 150; this["ship" + i]._y = _root.max_y + 70; } else if (a == 1) { this["ship" + i]._x = random(_root.max_x - 150) + 150; this["ship" + i]._y = -50; } this["ship" + i].xs = 0; this["ship" + i].ys = 0; this["ship" + i].xt = (random((_root.max_x - 40) - _root.pyramid_boundry) + 20) + _root.pyramid_boundry; this["ship" + i].yt = random(_root.max_y - 120) + 60; this["ship" + i].ship_speed = _root.pyramid_speed; i++; } } else if (formation_type == 9) { i = 2; while (i <= no_of_ships) { duplicateMovieClip ("ship1", "ship" + i, i); i++; } i = 1; while (i <= no_of_ships) { this["ship" + i].ship_type = ships_type; cowrange = 200; a = random(_root.cow_start); if (a == 0) { this["ship" + i]._x = (_root.max_x + 40) + random(cowrange); this["ship" + i]._y = random(_root.max_y - 40) + 20; } else if (a == 1) { this["ship" + i]._x = random(_root.max_x - 40) + 20; this["ship" + i]._y = -(40 + random(cowrange)); } else if (a == 2) { this["ship" + i]._x = random(_root.max_x - 40) + 20; this["ship" + i]._y = (_root.max_y + 40) + random(cowrange); } else if (a == 3) { this["ship" + i]._x = -(40 + random(cowrange)); this["ship" + i]._y = random(_root.max_y - 40) + 20; } this["ship" + i].xs = 0; this["ship" + i].ys = 0; this["ship" + i].xt = (random((_root.max_x - 40) - _root.cow_boundry) + 20) + _root.cow_boundry; this["ship" + i].yt = random(_root.max_y - 120) + 60; this["ship" + i].ship_speed = _root.cow_speed; i++; } } else if (formation_type == 6) { i = 2; while (i <= no_of_ships) { duplicateMovieClip ("ship1", "ship" + i, i); i++; } i = 1; while (i <= no_of_ships) { this["ship" + i].ship_type = ships_type; cowrange = 200; a = random(_root.saucer_start); if (a == 0) { this["ship" + i]._x = (_root.max_x + 40) + random(cowrange); this["ship" + i]._y = random(_root.max_y - 40) + 20; } else if (a == 1) { this["ship" + i]._x = random(_root.max_x - 40) + 20; this["ship" + i]._y = -(40 + random(cowrange)); } else if (a == 2) { this["ship" + i]._x = -(40 + random(cowrange)); this["ship" + i]._y = random(_root.max_y - 40) + 20; } else if (a == 3) { this["ship" + i]._x = random(_root.max_x - 40) + 20; sthis["ship" + i]._y = (_root.max_y + 40) + random(cowrange); } this["ship" + i].xs = 0; this["ship" + i].ys = 0; this["ship" + i].xt = (random((_root.max_x - 40) - _root.cow_boundry) + 20) + _root.cow_boundry; this["ship" + i].yt = random(_root.max_y - 120) + 60; this["ship" + i].ship_speed = _root.cow_speed; i++; } } else if (formation_type == 7) { if (_root.ship.shield > 0) { _root.set_music(5); } _root.boss_up = 1; _root.wormboss_up = 1; no_of_ships = 1; i = 1; this["ship" + i].ship_type = ships_type; this["ship" + i]._x = _root.max_x + 150; this["ship" + i]._y = random(_root.max_y - 40) + 20; this["ship" + i].xs = 0; this["ship" + i].ys = 0; this["ship" + i].xt = random(_root.max_x - 400) + 300; this["ship" + i].yt = random(_root.max_y - 200) + 100; this["ship" + i].ship_speed = 2; } else if (formation_type == 5) { if (_root.ship.shield > 0) { _root.set_music(5); } _root.boss_up = 1; _root.mainboss_up = 1; no_of_ships = 1; i = 1; this["ship" + i].ship_type = ships_type; this["ship" + i]._x = _root.max_x + 120; this["ship" + i]._y = 200; this["ship" + i].xs = 0; this["ship" + i].ys = 0; this["ship" + i].xt = 600; this["ship" + i].yt = random(_root.max_y - 200) + 100; this["ship" + i].ship_speed = 1; } else if (formation_type == 10) { if (_root.ship.shield > 0) { _root.set_music(5); } _root.boss_up = 1; _root.cowboss_up = 1; no_of_ships = 1; i = 1; this["ship" + i].ship_type = ships_type; this["ship" + i]._x = _root.max_x + 40; this["ship" + i]._y = random(_root.max_y - 40) + 20; this["ship" + i].xs = 0; this["ship" + i].ys = 0; this["ship" + i].xt = (random((_root.max_x - 40) - _root.cow_boundry) + 20) + _root.cow_boundry; this["ship" + i].yt = random(_root.max_y - 120) + 60; this["ship" + i].ship_speed = _root.cow_speed; } }
Symbol 1333 MovieClip Frame 2
if (formation_type == 1) { i = (spacing * no_of_ships) + offset; while (i > 1) { j = i - 1; queue_x[i] = queue_x[j]; queue_y[i] = queue_y[j]; queue_rot[i] = queue_rot[j]; i--; } queue_x[1] = paths.path.leader._x; queue_y[1] = paths.path.leader._y; queue_rot[1] = paths.path.leader._rotation; } if (ships_finished >= no_of_ships) { _parent.gotoAndPlay(2); }
Symbol 1333 MovieClip Frame 3
prevFrame(); play();
Symbol 1334 MovieClip Frame 1
_parent.formations = _parent.formations + 1; this_is = _parent.formations;
Symbol 1334 MovieClip Frame 3
_root.formations_over = _root.formations_over + 1; if (((((_root.boss_up != 1) or (_root.playmode == "god")) or (_root.playmode == "insanity")) and (_root.break_on != 1)) and (_root.finish_section != 1)) { gotoAndPlay (5); }
Symbol 1334 MovieClip Frame 4
prevFrame(); play();
Symbol 1334 MovieClip Frame 6
prevFrame(); play();
Symbol 1335 MovieClip Frame 1
formations = 0; i = 2; while (i <= _root.formations) { duplicateMovieClip ("form1", "form" + i, i); i++; } _root.formup = 0; _root.formdown = 0;
Symbol 1335 MovieClip Frame 2
if ((_root.chilling != 1) and (_root.finish_section != 1)) { _root.form_inccount = _root.form_inccount + 1; if (_root.form_inccount > _root.form_inctime) { _root.formations = _root.formations + 1; _root.density = _root.density - 1; i = i + 1; duplicateMovieClip ("form1", "form" + i, i); _root.form_inccount = 0; _root.form_inctime = _root.form_inctime + _root.form_incinc; } } if (_root.formup == 1) { _root.formup = 0; _root.formations = _root.formations + 1; i = i + 1; duplicateMovieClip ("form1", "form" + i, i); } if (_root.formdown == 1) { _root.formdown = 0; _root.formations = _root.formations - 1; i = i - 1; this["form" + i].removeMovieClip(); }
Symbol 1335 MovieClip Frame 3
prevFrame(); play();
Symbol 1345 MovieClip Frame 1
gotoAndPlay(random(4) + 2);
Symbol 1345 MovieClip Frame 6
gotoAndPlay (2);
Symbol 1346 MovieClip Frame 1
if (_root.memory.data.quality_pos == 4) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1354 MovieClip Frame 1
_parent.weapon_strength = 8; stop();
Symbol 1354 MovieClip Frame 2
_parent.weapon_strength = 2;
Symbol 1354 MovieClip Frame 3
_parent.weapon_strength = 5;
Symbol 1354 MovieClip Frame 4
_parent.weapon_strength = 7;
Symbol 1354 MovieClip Frame 5
_parent.weapon_strength = 11;
Symbol 1354 MovieClip Frame 6
_parent.weapon_strength = 20;
Symbol 1354 MovieClip Frame 7
_parent.weapon_strength = 30;
Symbol 1354 MovieClip Frame 8
_parent.weapon_strength = 15;
Symbol 1354 MovieClip Frame 9
_parent.weapon_strength = 4;
Symbol 1355 MovieClip Frame 1
_parent.bullets = _parent.bullets + 1; this_is = _parent.bullets; jet_missile_timer = 0; missile_end_rot_speed_changer = (random(10) / 10) + 0.5;
Symbol 1355 MovieClip Frame 2
if (_parent.bullet_on[this_is] == 1) { if (_parent.bullet_type[this_is] == 6) { _parent.bullet_xs[this_is] = _parent.bullet_xs[this_is] * 0.9; } if (_parent.bullet_type[this_is] == 2) { _parent.bullet_ys[this_is] = _parent.bullet_ys[this_is] + 1; } if (_parent.bullet_type[this_is] == 9) { xd = (_x - _x) + _parent.bullet_xs[this_is]; yd = (_y - _y) + _parent.bullet_ys[this_is]; radius = Math.sqrt((xd * xd) + (yd * yd)); angle = Math.asin(yd / radius); degree = 57.2957795130823 * angle; if (xd < 0) { degrees = 180 - degree; } else { degrees = degree; } this._rotation = degrees; _parent.bullet_ys[this_is] = _parent.bullet_ys[this_is] + 0.5; } if ((_parent.bullet_type[this_is] == 4) or (_parent.bullet_type[this_is] == 6)) { if (_parent.bullet_type[this_is] == 4) { jet_missile_timer = jet_missile_timer + 1; } else { jet_missile_timer = jet_missile_timer + 0.5; } _parent.bullet_ys[this_is] = _parent.bullet_ys[this_is] + 0.1; if (jet_missile_timer > _root.max_jet_missile_timer) { _parent.bullet_ys[this_is] = _parent.bullet_ys[this_is] + 1; this._rotation = this._rotation + missile_end_rot_speed; missile_end_rot_speed = missile_end_rot_speed * missile_end_rot_speed_changer; } else { target_x = (_root.ship._x + random(30)) - 15; target_y = (_root.ship._y + random(30)) - 15; xd = _x - target_x; yd = _y - target_y; radius = Math.sqrt((xd * xd) + (yd * yd)); angle = Math.asin(yd / radius); degree = 57.2957795130823 * angle; if (xd < 0) { degrees = 180 - degree; } else { degrees = degree; } oldrot = this._rotation; this._rotation = degrees; missile_end_rot_speed = oldrot - this._rotation; if (_parent.bullet_x[this_is] > target_x) { _parent.bullet_xs[this_is] = _parent.bullet_xs[this_is] - _root.jet_missile_speed; } if (_parent.bullet_x[this_is] < target_x) { _parent.bullet_xs[this_is] = _parent.bullet_xs[this_is] + _root.jet_missile_speed; } if (_parent.bullet_y[this_is] > target_y) { _parent.bullet_ys[this_is] = _parent.bullet_ys[this_is] - _root.jet_missile_speed; } if (_parent.bullet_y[this_is] < target_y) { _parent.bullet_ys[this_is] = _parent.bullet_ys[this_is] + _root.jet_missile_speed; } } _parent.bullet_xs[this_is] = _parent.bullet_xs[this_is] * _root.jet_missile_friction; _parent.bullet_ys[this_is] = _parent.bullet_ys[this_is] * _root.jet_missile_friction; i = 1; while (i < _root.armoury.max_bullets) { if (this.hitTest(eval (_root.armoury["bullet" + i]))) { dib = _root.armoury["bullet" + i].bulltype; zim = _root.armoury.weapon_liveon[dib]; if (zim == 0) { _root.armoury["bullet" + i].ison = 0; _root.armoury["bullet" + i]._x = -1000; _root.armoury["bullet" + i]._y = -1000; } gotoAndPlay (6); } i++; } } _parent.bullet_x[this_is] = _parent.bullet_x[this_is] + _parent.bullet_xs[this_is]; _parent.bullet_y[this_is] = _parent.bullet_y[this_is] + _parent.bullet_ys[this_is]; } if ((_parent.bullet_x[this_is] > (_root.max_x + 20)) or (_parent.bullet_x[this_is] < -20)) { _parent.bullet_on[this_is] = 0; _parent.bullet_x[this_is] = -1000; gotoAndPlay (4); } if ((_parent.bullet_y[this_is] > (_root.max_y + 20)) or (_parent.bullet_y[this_is] < -20)) { _parent.bullet_on[this_is] = 0; _parent.bullet_x[this_is] = -1000; gotoAndPlay (4); } this._x = _parent.bullet_x[this_is]; this._y = _parent.bullet_y[this_is]; bull.gotoAndStop(_parent.bullet_type[this_is]); if (this.hitTest(_root.ship.detect)) { if (_root.shield_weapon != 1) { _root.ship.alien_hit = _root.ship.alien_hit + weapon_strength; } _root.enemy_weapon_hit.start(); gotoAndPlay (6); } else if (this.hitTest(_root.trailer.guardian) or (_root.nuking == 1)) { _root.enemy_weapon_hit.start(); gotoAndPlay (6); } else if (_root.clear_screen != 0) { _parent.bullet_on[this_is] = 0; _parent.bullet_x[this_is] = -1000; } if ((hit_points < 1) or (_root.nuking == 1)) { _root.score = _root.score + score_worth; ship_graphics.gotoAndStop(50); smee = random(3); if (smee == 0) { _root.explosion1.start(); } else if (smee == 1) { _root.explosion2.start(); } else if (smee == 2) { _root.explosion3.start(); } stop(); } else if (_root.clear_screen != 0) { _parent.bullet_on[this_is] = 0; _parent.bullet_x[this_is] = -1000; }
Symbol 1355 MovieClip Frame 3
prevFrame(); play();
Symbol 1355 MovieClip Frame 5
jet_missile_timer = 0; gotoAndPlay (2);
Symbol 1355 MovieClip Frame 17
_parent.bullet_on[this_is] = 0; _parent.bullet_x[this_is] = -1000; gotoAndPlay (2);
Symbol 1356 MovieClip Frame 1
bullet_on = new Array(number); bullet_x = new Array(number); bullet_y = new Array(number); bullet_xs = new Array(number); bullet_ys = new Array(number); bullet_xt = new Array(number); bullet_yt = new Array(number); bullet_type = new Array(number); max_bullets = 9; bullets = 0; i = 1; while (i <= max_bullets) { bullet_on[i] = 0; bullet_x[i] = -1000; bullet_y[i] = -1000; bullet_xs[i] = 0; bullet_ys[i] = 0; bullet_type[i] = 0; i++; }
Symbol 1356 MovieClip Frame 2
a = 0; if (_root.alien_fire == 1) { _root.alien_fire = 0; i = 1; while (i <= max_bullets) { if (a == 0) { if (bullet_on[i] == 0) { a = i; bullet_x[a] = _root.alien_ship_x; bullet_y[a] = _root.alien_ship_y; if ((_root.alien_weapon_type == 4) or (_root.alien_weapon_type == 6)) { _root.alienweapon4.start(); target_x = _root.ship.xx + (random(_root.fire_accuracy) - (_root.fire_accuracy / 2)); target_y = _root.ship.yy + (random(_root.fire_accuracy) - (_root.fire_accuracy / 2)); bullet_xt[a] = target_x; bullet_yt[a] = target_y; bullet_y[a] = bullet_y[a] + 10; if (_root.alien_weapon_type == 4) { xs = -20; ys = 5; } else { xs = random(61) - 30; ys = random(61) - 30; } } else if (_root.alien_weapon_type == 9) { _root.alienweapon3.start(); target_x = _root.ship.xx + (random(_root.fire_accuracy) - (_root.fire_accuracy / 2)); target_y = _root.ship.yy + (random(_root.fire_accuracy) - (_root.fire_accuracy / 2)); aq = _root.alien_ship_x - target_x; bq = _root.alien_ship_y - target_y; hq = Math.sqrt((aq * aq) + (bq * bq)) / 100; xs = (target_x - _root.alien_ship_x) / (_root.alien_weapon_speed * hq); ys = 1; } else if (_root.alien_weapon_type == 2) { target_x = _root.ship.xx + (random(_root.fire_accuracy) - (_root.fire_accuracy / 2)); target_y = _root.ship.yy + (random(_root.fire_accuracy) - (_root.fire_accuracy / 2)); aq = _root.alien_ship_x - target_x; bq = _root.alien_ship_y - target_y; hq = Math.sqrt((aq * aq) + (bq * bq)) / 100; xs = (target_x - _root.alien_ship_x) / (_root.alien_weapon_speed * hq); ys = ((target_y - _root.alien_ship_y) / (_root.alien_weapon_speed * hq)) * 2.5; } else { _root.alienweapon3.start(); target_x = _root.ship.xx + (random(_root.fire_accuracy) - (_root.fire_accuracy / 2)); target_y = _root.ship.yy + (random(_root.fire_accuracy) - (_root.fire_accuracy / 2)); aq = _root.alien_ship_x - target_x; bq = _root.alien_ship_y - target_y; hq = Math.sqrt((aq * aq) + (bq * bq)) / 100; xs = (target_x - _root.alien_ship_x) / (_root.alien_weapon_speed * hq); ys = (target_y - _root.alien_ship_y) / (_root.alien_weapon_speed * hq); } bullet_xs[a] = xs; bullet_ys[a] = ys; bullet_on[a] = 1; bullet_type[a] = _root.alien_weapon_type; if (_root.alien_weapon_type != 5) { gotoAndPlay (4); } } } i++; } }
Symbol 1356 MovieClip Frame 3
prevFrame(); play();
Symbol 1356 MovieClip Frame 7
gotoAndPlay (2);
Symbol 1356 MovieClip Frame 35
gotoAndPlay (2);
Symbol 1365 MovieClip Frame 5
stop();
Symbol 1382 MovieClip Frame 40
stop();
Symbol 1387 MovieClip Frame 5
stop();
Symbol 1397 MovieClip Frame 40
stop();
Symbol 1398 MovieClip Frame 1
stop();
Symbol 1398 MovieClip Frame 21
stop();
Symbol 1399 MovieClip Frame 1
_parent.bullets = _parent.bullets + 1; this_is = _parent.bullets;
Symbol 1399 MovieClip Frame 2
if (ison == 1) { if (bulltype == 7) { xs = xs * 1.18; } _x = (_x + xs); _y = (_y + ys); if (xs < 0) { _xscale = -100; } else { _xscale = 100; } } if ((_x > (_root.max_x + 20)) or (_x < -20)) { ison = 0; _x = -1000; gotoAndPlay (4); } if ((_y > (_root.max_y + 20)) or (_y < -20)) { ison = 0; _x = -1000; gotoAndPlay (4); } bull.gotoAndStop(bulldisp);
Symbol 1399 MovieClip Frame 3
prevFrame(); play();
Symbol 1399 MovieClip Frame 5
gotoAndPlay (2);
Symbol 1400 MovieClip Frame 1
_root.fire = 0; _root.shield_weapon = 0; altcounter = 0; bullets = 0; max_bullets = 9; weapon_strength = new Array(Number); weapon_xs = new Array(Number); weapon_ys = new Array(Number); weapon_altx = new Array(Number); weapon_alty = new Array(Number); weapon_xsrand = new Array(Number); weapon_ysrand = new Array(Number); weapon_repeat = new Array(Number); weapon_liveon = new Array(Number); weapon_strength[1] = 1.5; weapon_xs[1] = 20; weapon_ys[1] = 0; weapon_altx[1] = 0; weapon_alty[1] = 0; weapon_xsrand[1] = 0; weapon_ysrand[1] = 2; weapon_repeat[1] = 17; weapon_liveon[1] = 0; weapon_strength[2] = 3; weapon_xs[2] = 20; weapon_ys[2] = 0; weapon_altx[2] = 0; weapon_alty[2] = 0; weapon_xsrand[2] = 0; weapon_ysrand[2] = 5; weapon_repeat[2] = 17; weapon_liveon[2] = 0; weapon_strength[3] = 1.5; weapon_xs[3] = 60; weapon_ys[3] = 0; weapon_altx[3] = 0; weapon_alty[3] = 0; weapon_xsrand[3] = 0; weapon_ysrand[3] = 0; weapon_repeat[3] = 14; weapon_liveon[3] = 1; weapon_strength[4] = 3.9; weapon_xs[4] = 20; weapon_ys[4] = 2; weapon_altx[4] = 0; weapon_alty[4] = 1; weapon_xsrand[4] = 0; weapon_ysrand[4] = 0; weapon_repeat[4] = 17; weapon_liveon[4] = 0; weapon_strength[5] = 0.8; weapon_xs[5] = 20; weapon_ys[5] = 0; weapon_altx[5] = 1; weapon_alty[5] = 0; weapon_xsrand[5] = 0; weapon_ysrand[5] = 0; weapon_repeat[5] = 17; weapon_liveon[5] = 1; weapon_strength[6] = 1.2; weapon_xs[6] = 17; weapon_ys[6] = 12; weapon_altx[6] = 1; weapon_alty[6] = 1; weapon_xsrand[6] = 2; weapon_ysrand[6] = 2; weapon_repeat[6] = 18; weapon_liveon[6] = 1; weapon_strength[7] = 4; weapon_xs[7] = 2; weapon_ys[7] = 0; weapon_altx[7] = 0; weapon_alty[7] = 0; weapon_xsrand[7] = 0; weapon_ysrand[7] = 0; weapon_repeat[7] = 16; weapon_liveon[7] = 1;
Symbol 1400 MovieClip Frame 2
a = 0; if (((_root.fire == 1) and (_root.ship.shield > 0)) and (_root.chilling != 1)) { a = 0; i = 1; while (i <= max_bullets) { if (a == 0) { if (this["bullet" + i].ison != 1) { a = i; this["bullet" + i]._x = _root.ship._x; this["bullet" + i]._y = _root.ship._y; this["bullet" + a].xs = weapon_xs[_root.weapon_type]; if (weapon_xsrand[_root.weapon_type] > 0) { this["bullet" + a].xs = this["bullet" + a].xs + (random(weapon_xsrand[_root.weapon_type] * 2) - weapon_xsrand[_root.weapon_type]); } this["bullet" + a].ys = weapon_ys[_root.weapon_type]; if (weapon_ysrand[_root.weapon_type] > 0) { this["bullet" + a].ys = this["bullet" + a].ys + (random(weapon_ysrand[_root.weapon_type] * 2) - weapon_ysrand[_root.weapon_type]); } this["bullet" + a].ison = 1; if (_root.weapon_type == 1) { _root.weapon6.start(); } else if (_root.weapon_type == 2) { _root.weapon5.start(); } else if (_root.weapon_type == 3) { _root.weapon4.start(); } else if (_root.weapon_type == 4) { choosey = random(3); if (choosey == 0) { _root.weapon3.start(); } else if (choosey == 1) { _root.weapon32.start(); } else if (choosey == 2) { _root.weapon33.start(); } } else if (_root.weapon_type == 5) { _root.weapon2.start(); } else if (_root.weapon_type == 6) { _root.v4.start(); } else if (_root.weapon_type == 7) { _root.wep7.start(); } this["bullet" + a].bulltype = _root.weapon_type; if (_root.memory.data.quality_pos == 4) { this["bullet" + a].bulldisp = _root.weapon_type + 20; } else { this["bullet" + a].bulldisp = _root.weapon_type; } gotoAndPlay(weapon_repeat[_root.weapon_type]); } } i++; } } if ((weapon_altx[_root.weapon_type] == 1) and (weapon_alty[_root.weapon_type] == 1)) { altcounter = altcounter + 1; if (altcounter > 1) { altcounter = 0; } if (altcounter == 0) { weapon_xs[_root.weapon_type] = -weapon_xs[_root.weapon_type]; } if (altcounter == 1) { weapon_ys[_root.weapon_type] = -weapon_ys[_root.weapon_type]; } } else { if (weapon_altx[_root.weapon_type] == 1) { weapon_xs[_root.weapon_type] = -weapon_xs[_root.weapon_type]; } if (weapon_alty[_root.weapon_type] == 1) { weapon_ys[_root.weapon_type] = -weapon_ys[_root.weapon_type]; } }
Symbol 1400 MovieClip Frame 3
prevFrame(); play();
Symbol 1400 MovieClip Frame 20
gotoAndPlay (2);
Symbol 1402 Button
on (keyPress "1") { if (_root.weapon_got_1 == 1) { _root.weapon_type = 1; _root.shield_weapon = 0; _root.click.start(); if (_root.shield_weapon > 0) { _root.armoury.shield_sound.gotoAndPlay(5); } } else { _root.bad_buy.start(); } } on (keyPress "2") { if (_root.weapon_got_2 == 1) { _root.weapon_type = 2; _root.shield_weapon = 0; _root.click.start(); if (_root.shield_weapon > 0) { _root.armoury.shield_sound.gotoAndPlay(5); } } else { _root.bad_buy.start(); } } on (keyPress "3") { if (_root.weapon_got_3 == 1) { _root.weapon_type = 3; _root.shield_weapon = 0; _root.click.start(); if (_root.shield_weapon > 0) { _root.armoury.shield_sound.gotoAndPlay(5); } } else { _root.bad_buy.start(); } } on (keyPress "4") { if (_root.weapon_got_4 == 1) { _root.weapon_type = 4; _root.shield_weapon = 0; _root.click.start(); if (_root.shield_weapon > 0) { _root.armoury.shield_sound.gotoAndPlay(5); } } else { _root.bad_buy.start(); } } on (keyPress "5") { if (_root.weapon_got_5 == 1) { _root.weapon_type = 5; _root.shield_weapon = 0; _root.click.start(); if (_root.shield_weapon > 0) { _root.armoury.shield_sound.gotoAndPlay(5); } } else { _root.bad_buy.start(); } } on (keyPress "6") { if (_root.weapon_got_6 == 1) { _root.weapon_type = 6; _root.shield_weapon = 0; _root.click.start(); if (_root.shield_weapon > 0) { _root.armoury.shield_sound.gotoAndPlay(5); } } else { _root.bad_buy.start(); } } on (keyPress "7") { if (_root.weapon_got_7 == 1) { _root.weapon_type = 7; _root.shield_weapon = 0; _root.click.start(); if (_root.shield_weapon > 0) { _root.armoury.shield_sound.gotoAndPlay(5); } } else { _root.bad_buy.start(); } }
Symbol 1425 Button
on (release) { _parent.play(); }
Symbol 1427 Button
on (press) { pressupd = 1; } on (release, releaseOutside) { pressupd = 0; }
Symbol 1428 Button
on (press) { pressdownd = 1; } on (release, releaseOutside) { pressdownd = 0; }
Symbol 1429 Button
on (press) { pressupf = 1; } on (release, releaseOutside) { pressupf = 0; }
Symbol 1430 Button
on (press) { pressdownf = 1; } on (release, releaseOutside) { pressdownf = 0; }
Symbol 1434 Button
on (release) { _root.type_worm = 1; gotoAndStop (2); }
Symbol 1438 Button
on (release) { _root.type_worm = 0; gotoAndStop (1); }
Symbol 1439 MovieClip Frame 1
if (_root.type_worm == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1443 Button
on (release) { _root.type_cowboss = 1; gotoAndStop (2); }
Symbol 1444 Button
on (release) { _root.type_cowboss = 0; gotoAndStop (1); }
Symbol 1445 MovieClip Frame 1
if (_root.type_cowboss == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1449 Button
on (release) { _root.bgoffset = 30; _root.nuking = 1; _root.nuke.play(); }
Symbol 1453 Button
on (release) { _root.type_human = 1; gotoAndStop (2); }
Symbol 1454 Button
on (release) { _root.type_human = 0; gotoAndStop (1); }
Symbol 1455 MovieClip Frame 1
if (_root.type_human == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1459 Button
on (release) { _root.type_turret = 1; gotoAndStop (2); }
Symbol 1460 Button
on (release) { _root.type_turret = 0; gotoAndStop (1); }
Symbol 1461 MovieClip Frame 1
if (_root.type_turret == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1465 Button
on (release) { _root.type_cow = 1; gotoAndStop (2); }
Symbol 1466 Button
on (release) { _root.type_cow = 0; gotoAndStop (1); }
Symbol 1467 MovieClip Frame 1
if (_root.type_cow == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1471 Button
on (release) { _root.type_sheep = 1; gotoAndStop (2); }
Symbol 1472 Button
on (release) { _root.type_sheep = 0; gotoAndStop (1); }
Symbol 1473 MovieClip Frame 1
if (_root.type_sheep == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1477 Button
on (release) { _root.type_jet = 1; gotoAndStop (2); }
Symbol 1478 Button
on (release) { _root.type_jet = 0; gotoAndStop (1); }
Symbol 1479 MovieClip Frame 1
if (_root.type_jet == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1483 Button
on (release) { _root.type_saucer = 1; gotoAndStop (2); }
Symbol 1484 Button
on (release) { _root.type_saucer = 0; gotoAndStop (1); }
Symbol 1485 MovieClip Frame 1
if (_root.type_saucer == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1489 Button
on (release) { _root.type_pyramid = 1; gotoAndStop (2); }
Symbol 1490 Button
on (release) { _root.type_pyramid = 0; gotoAndStop (1); }
Symbol 1491 MovieClip Frame 1
if (_root.type_pyramid == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1495 Button
on (release) { _root.type_boss = 1; gotoAndStop (2); }
Symbol 1496 Button
on (release) { _root.type_boss = 0; gotoAndStop (1); }
Symbol 1497 MovieClip Frame 1
if (_root.type_boss == 1) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1501 Button
on (release) { _root.top_shield = 75; _root.ship.max_shield = _root.top_shield; _root.ship.shield = _root.ship.max_shield; _root.shield_weapon_charge_top = 100; _root.shield_weapon_charge_max = _root.shield_weapon_charge_top; _root.shield_weapon_charge = _root.shield_weapon_charge_top; gotoAndStop (2); }
Symbol 1502 Button
on (release) { _root.top_shield = 7000000000; _root.ship.max_shield = _root.top_shield; _root.ship.shield = _root.ship.max_shield; _root.shield_weapon_charge_top = 7000000000; _root.shield_weapon_charge_max = _root.shield_weapon_charge_top; _root.shield_weapon_charge = _root.shield_weapon_charge_top; gotoAndStop (1); }
Symbol 1503 MovieClip Frame 1
stop();
Symbol 1507 Button
on (release) { _root.section = _root.section + 1; if (_root.section > _root.max_sections) { _root.section = 1; } _root.setting_controls_root.oldbg = -9000; }
Symbol 1508 MovieClip Frame 1
pressdownd = 0; pressupd = 0; pressdownf = 0; pressupf = 0;
Symbol 1508 MovieClip Frame 2
fp = _root.formations + 1; dp = _root.density + 1; if (pressupd == 1) { if (_root.density < 98) { _root.density = _root.density + 1; } } if (pressdownd == 1) { if (_root.density > 2) { _root.density = _root.density - 1; } } if (pressupf == 1) { if (_root.formations < 98) { _root.formup = 1; } } if (pressdownf == 1) { if (_root.formations > 1) { _root.formdown = 1; } }
Symbol 1508 MovieClip Frame 3
prevFrame(); play();
Symbol 1511 Button
on (release) { _root.gotoAndPlay("backtomenu"); _root.music_controller.tobequeueup = -2; _root.music_controller.queueup = -2; }
Symbol 1514 Button
on (release) { play(); }
Symbol 1517 MovieClip Frame 1
stop();
Symbol 1517 MovieClip Frame 9
stop();
Symbol 1518 MovieClip Frame 1
if (_root.playmode != "god") { gotoAndStop (18); }
Symbol 1518 MovieClip Frame 9
stop();
Symbol 1518 MovieClip Frame 16
stop();
Symbol 1518 MovieClip Frame 17
if (_root.playmode == "god") { gotoAndPlay (2); }
Symbol 1518 MovieClip Frame 18
stop();
Symbol 1533 MovieClip Frame 1
if (_root.controls == "keyboard") { stop(); } else if (_root.controls == "mouse") { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 1549 MovieClip Frame 1
_x = random(640); _y = random(460);
Symbol 1551 MovieClip Frame 1
stop();
Symbol 1551 MovieClip Frame 2
_root.nuking = 1;
Symbol 1551 MovieClip Frame 3
_root.nuking = 1;
Symbol 1551 MovieClip Frame 34
_root.nuking = 0;
Symbol 1556 Button
on (release) { _root.gotoAndPlay("backtomenu"); _root.set_music(-2); }
Symbol 1559 Button
on (release) { gotoAndPlay (247); }
Symbol 1560 Button
on (release) { gotoAndPlay ("backtomenu"); _root.set_music(-2); }
Symbol 1563 Button
on (release) { gotoAndPlay (1078); }
Symbol 1577 Button
on (release) { gotoAndPlay (3); }
Symbol 1584 MovieClip Frame 1
stop();
Symbol 1591 MovieClip Frame 2
prevFrame(); play();
Symbol 1591 MovieClip Frame 4
_root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Unlock SupaCharge"; _root.unlocker.unlock_cost = 4; _root.unlocker.unlock_item = 1; _root.unlocker._x = 320; _root.unlocker._y = 230; _root.unlocker.exception = 1;
Symbol 1591 MovieClip Frame 6
prevFrame(); play();
Symbol 1591 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1591 MovieClip Frame 17
gotoAndPlay (1);
Symbol 1601 Button
on (release) { nextFrame(); _root.memory.data.glitterball = "off"; _root.memory.flush(); _root.glitterball.g.gotoAndPlay(22); }
Symbol 1602 Button
on (release) { _root.memory.data.glitterball = "on"; _root.memory.flush(); _root.glitterball.g.gotoAndPlay(2); prevFrame(); }
Symbol 1603 MovieClip Frame 1
if (_root.memory.data.glitterball == "off") { gotoAndStop (2); } else { stop(); }
Symbol 1618 MovieClip Frame 1
gotoAndStop(random(13) + 1);
Symbol 1619 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 1623 MovieClip Frame 1
gotoAndStop(random(4) + 1);
Symbol 1632 MovieClip Frame 1
gotoAndStop(random(6) + 1);
Symbol 1641 MovieClip Frame 9
if (random(10) != 1) { gotoAndPlay (1); }
Symbol 1642 MovieClip Frame 1
ox = _x; oy = _y;
Symbol 1642 MovieClip Frame 2
if (random(100) == 1) { _x = ((ox + random(11)) - 5); _y = ((oy + random(11)) - 5); }
Symbol 1642 MovieClip Frame 3
prevFrame(); play();
Symbol 1649 Button
on (release) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Drink Lesser Heal"; _root.unlocker.unlock_cost = 1; _root.unlocker.unlock_item = 15; _root.unlocker._x = 320; _root.unlocker._y = 230; _root.unlocker.exception = 2; }
Symbol 1652 Button
on (release) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Drink Greater Heal"; _root.unlocker.unlock_cost = 2; _root.unlocker.unlock_item = 16; _root.unlocker._x = 320; _root.unlocker._y = 230; _root.unlocker.exception = 2; }
Symbol 1655 Button
on (release) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Drink Lesser Faith"; _root.unlocker.unlock_cost = 1; _root.unlocker.unlock_item = 13; _root.unlocker._x = 320; _root.unlocker._y = 230; _root.unlocker.exception = 2; }
Symbol 1658 Button
on (release) { _root.unlocker.removeMovieClip(); _root.attachMovie("Unlock menu", "unlocker", _root.getNextHighestDepth()); _root.unlocker.unlock_name = "Drink Greater Faith"; _root.unlocker.unlock_cost = 2; _root.unlocker.unlock_item = 14; _root.unlocker._x = 320; _root.unlocker._y = 230; _root.unlocker.exception = 2; }
Symbol 1669 MovieClip Frame 1
count = 0; a = 0; sh = new Array(230, 75, 385, -30, 490, -140, 600); c = new Array(0, 100, -100, 150, -150, 200, -200); n = 0; while (n < 30) { a = a + 1; if (a > 6) { a = 0; } count = count + 1; this.attachMovie("mb_spot", "spot" + count, this.getNextHighestDepth()); this["spot" + count].spot_height = sh[a]; this["spot" + count].curve = c[a]; this["spot" + count]._x = 840 - (n * 30); this["spot" + count]._y = 1; this["spot" + count].basic_xs = -10; n++; }
Symbol 1669 MovieClip Frame 2
sh = new Array(230, 75, 385, -30, 490, -140, 600); c = new Array(0, 100, -100, 150, -150, 200, -200); a = a + 1; if (a > 6) { a = 0; } count = count + 1; this.attachMovie("mb_spot", "spot" + count, this.getNextHighestDepth()); this["spot" + count].spot_height = sh[a]; this["spot" + count].curve = c[a]; this["spot" + count]._x = 840; this["spot" + count]._y = 1; this["spot" + count].basic_xs = -10;
Symbol 1669 MovieClip Frame 4
gotoAndPlay (2);
Symbol 1673 MovieClip Frame 1
if (_root.lighton == 1) { gotoAndStop (30); }
Symbol 1673 MovieClip Frame 30
stop();
Symbol 1674 MovieClip Frame 1
if (_root.memory.data.glitterball == "on") { play(); } else { gotoAndStop (51); }
Symbol 1674 MovieClip Frame 21
stop();
Symbol 1674 MovieClip Frame 38
stop();
Symbol 1678 Button
on (release) { _root.unlocker.removeMovieClip(); _root.angelspeek.removeMovieClip(); gotoAndPlay ("nextsection"); }
Symbol 1683 MovieClip Frame 30
_root.lighton = 1; stop();
Symbol 1687 MovieClip Frame 27
stop();
Symbol 1690 Button
on (release) { getURL ("http://www.funnylishus.com/index.php?custom=angelcakes&subcust=start", "_blank"); }
Symbol 1700 MovieClip Frame 1
xs = random(7) - 3; ys = 0; xt = this._x; yt = this._y - (random(13) - 6); accel = 1;
Symbol 1700 MovieClip Frame 2
if (this._x > xt) { xs = xs - accel; } if (this._x < xt) { xs = xs + accel; } if (this._y > yt) { ys = ys - accel; } if (this._y < yt) { ys = ys + accel; } this._x = this._x + xs; this._y = this._y + ys;
Symbol 1700 MovieClip Frame 3
prevFrame(); play();
Symbol 1703 MovieClip Frame 2
if (det.hitTest(_root.ship.detect)) { if (_root.current_difficulty == "Difficulty - Easy") { ug = 7; ugt = "+7 Keys"; } else if (_root.current_difficulty == "Difficulty - Medium") { ug = 14; ugt = "+14 Keys"; } else { ug = 21; ugt = "+21 Keys"; } _root.memory.data.unlock_tokens = _root.memory.data.unlock_tokens + ug; _root.memory.flush(); _root.pickup.start(); gotoAndPlay (4); }
Symbol 1703 MovieClip Frame 3
prevFrame(); play();
Symbol 1703 MovieClip Frame 40
stop();
Symbol 1704 MovieClip Frame 1
gotoAndStop(random(_totalframes) + 1);
Symbol 1707 MovieClip Frame 1
_x = random(640); _y = (random(560) - 100); scale = random(100) + 1; if (random(2) == 1) { scale = random(50) + 1; } ys = scale / 20; xs = (random(11) - 5) / (((-scale) + 100) * 3); _xscale = scale; _yscale = scale; rotsp = (random(100) - 50) / 20; cake.gotoAndStop(scale);
Symbol 1707 MovieClip Frame 2
_y = (_y + ys); _x = (_x + xs); _rotation = (_rotation + rotsp); if (_y > 560) { _x = random(640); _y = -100; scale = random(100) + 1; if (random(2) == 1) { scale = random(50) + 1; } ys = scale / 20; xs = (random(11) - 5) / (((-scale) + 100) * 3); _xscale = scale; _yscale = scale; rotsp = (random(100) - 50) / 20; cake.gotoAndStop(scale); }
Symbol 1707 MovieClip Frame 3
prevFrame(); play();
Symbol 1715 MovieClip Frame 1
xs = 1.5; ys = 0.1; xt = this._x; yt = this._y - 3; accel = 0.5;
Symbol 1715 MovieClip Frame 2
if (this._x > xt) { xs = xs - accel; } if (this._x < xt) { xs = xs + accel; } if (this._y > yt) { ys = ys - accel; } if (this._y < yt) { ys = ys + accel; } this._x = this._x + xs; this._y = this._y + ys;
Symbol 1715 MovieClip Frame 3
prevFrame(); play();
Symbol 1717 Button
on (release) { gotoAndPlay ("goingnow"); targ = "menu"; _root.set_music(-2); }
Symbol 1718 Button
on (release) { gotoAndPlay ("goingnow"); targ = "high"; _root.set_music(-2); }
Symbol 1727 MovieClip Frame 2
if (_root.memory.data.music_pos != 1) { if (random(40) == 1) { a = random(6); gotoAndPlay((a * 2) + 4); } } else { stop(); }
Symbol 1727 MovieClip Frame 3
prevFrame(); play();
Symbol 1727 MovieClip Frame 5
gotoAndPlay (2);
Symbol 1727 MovieClip Frame 7
gotoAndPlay (2);
Symbol 1727 MovieClip Frame 9
gotoAndPlay (2);
Symbol 1727 MovieClip Frame 11
gotoAndPlay (2);
Symbol 1727 MovieClip Frame 13
gotoAndPlay (2);
Symbol 1727 MovieClip Frame 15
gotoAndPlay (2);
Symbol 1743 Button
on (release) { gotoAndPlay (1081); }
Symbol 1748 Button
on (release) { gotoAndStop (1080); gametypepos = gametypepos + 1; if (gametypepos >= maxgametypes) { gametypepos = 0; } gametype = gametypes[gametypepos]; var table = new TextScoreTable(score_table); var boardid = ("3412aef60ad18637_" + _root.gametypes[gametypepos]); table.reset("Fetching high scores..."); var hasNetwork = MochiAd.fetchHighScores({id:boardid}, table, "gotScores"); if (!hasNetwork) { table.reset("Local sandbox does not allow network, try playing online."); } }
Symbol 1751 Button
on (release) { getURL ("http://www.gothopera.co.uk", "_blank"); }
Symbol 1752 Button
on (release) { gotoAndPlay (233); }
Symbol 1753 Button
on (release) { gametypepos = gametypepos + 1; if (gametypepos >= maxgametypes) { gametypepos = 0; } gametype = gametypes[gametypepos]; var table = new TextScoreTable(score_table); var boardid = ("3412aef60ad18637_" + _root.gametypes[gametypepos]); table.reset("Fetching high scores..."); var hasNetwork = MochiAd.fetchHighScores({id:boardid}, table, "gotScores"); if (!hasNetwork) { table.reset("Local sandbox does not allow network, try playing online."); } }

Library Items

Symbol 1 Sound [bless]
Symbol 2 Sound [weapon 6.wav]Used by:193
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClip [zzzanim]Uses:5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClip [mb_spot]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClip [Symbol 275]Uses:14
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:30
Symbol 19 FontUsed by:20 21 22 25 28 29 38 46 47 48 49 50 51 52 98 327 335 350 446 456 459 462 465 476 482 490 491 492 493 538 539 540 541 548 552 553 556 559 562 566 567 570 595 600 601 602 603 606 609 610 613 616 617 620 621 624 627 628 631 632 635 638 639 642 643 646 649 650 653 654 657 660 661 664 665 674 678 681 684 687 884 912 913 917 972 973 974 975 976 977 978 979 980 981 982 983 984 986 987 989 993 996 997 1421 1422 1509 1557 1561 1679 1719 1745 1749
Symbol 20 EditableTextUses:19 31 535Used by:30
Symbol 21 EditableTextUses:19 31 535Used by:30
Symbol 22 TextUses:19Used by:23 24
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 ButtonUses:23 22Used by:30
Symbol 25 TextUses:19Used by:26 27
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 ButtonUses:26 25Used by:30
Symbol 28 TextUses:19Used by:30
Symbol 29 TextUses:19Used by:30
Symbol 30 MovieClip [Unlock menu]Uses:18 20 21 24 27 28 29
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Instance Names

"graphics"Frame 3Symbol 326 MovieClip
"music_controller"Frame 233Symbol 431 MovieClip
"com"Frame 239Symbol 571 MovieClip
"bg"Frame 248Symbol 709 MovieClip
"callbox"Frame 248Symbol 720 MovieClip
"setting_controls"Frame 248Symbol 831 MovieClip
"target"Frame 248Symbol 837 MovieClip
"ship"Frame 248Symbol 886 MovieClip
"trailer"Frame 248Symbol 904 MovieClip
"music_controller"Frame 248Symbol 431 MovieClip
"enemies"Frame 248Symbol 1335 MovieClip
"armoury"Frame 248Symbol 1400 MovieClip
"fg"Frame 248Symbol 1418 MovieClip
"godpanel"Frame 248Symbol 1518 MovieClip
"panel"Frame 248Symbol 1548 MovieClip
"nuke"Frame 248Symbol 1551 MovieClip
"bar"Frame 594Symbol 1660 MovieClip
"glitterball"Frame 594Symbol 1675 MovieClip
"pimpmenu"Frame 594Symbol 1517 MovieClip
"setting_controls"Frame 636Symbol 831 MovieClip
"ship"Frame 688Symbol 886 MovieClip
"music_controller"Frame 688Symbol 431 MovieClip
"score_input"Frame 1078Symbol 1734 MovieClip
"music_controller"Frame 1078Symbol 431 MovieClip
"score_table"Frame 1078Symbol 1742 MovieClip
"score_table"Frame 1098Symbol 1742 MovieClip
"speek"Symbol 54 MovieClip [goodangelspeech] Frame 3Symbol 53 MovieClip
"a1"Symbol 84 MovieClip Frame 1Symbol 66 MovieClip
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"a11"Symbol 84 MovieClip Frame 1Symbol 83 MovieClip
"gob"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"peter"Symbol 103 MovieClip Frame 1Symbol 102 MovieClip
"bobjee"Symbol 103 MovieClip Frame 1Symbol 102 MovieClip
"bobjee2"Symbol 103 MovieClip Frame 1Symbol 102 MovieClip
"griffin"Symbol 106 MovieClip Frame 1Symbol 103 MovieClip
"w1"Symbol 230 MovieClip Frame 2Symbol 209 MovieClip
"w2"Symbol 230 MovieClip Frame 2Symbol 209 MovieClip
"wings"Symbol 326 MovieClip Frame 1Symbol 230 MovieClip
"head"Symbol 326 MovieClip Frame 1Symbol 247 MovieClip
"features"Symbol 326 MovieClip Frame 1Symbol 267 MovieClip
"eyes"Symbol 326 MovieClip Frame 1Symbol 288 MovieClip
"halo"Symbol 326 MovieClip Frame 1Symbol 311 MovieClip
"wings"Symbol 326 MovieClip Frame 7Symbol 230 MovieClip
"a1"Symbol 414 MovieClip Frame 1Symbol 395 MovieClip
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"a9"Symbol 414 MovieClip Frame 1Symbol 410 MovieClip
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"a11"Symbol 414 MovieClip Frame 1Symbol 413 MovieClip
"d1"Symbol 431 MovieClip Frame 1Symbol 56 MovieClip [bob]
"d2"Symbol 431 MovieClip Frame 1Symbol 56 MovieClip [bob]
"me"Symbol 507 MovieClip Frame 1Symbol 502 MovieClip
"me"Symbol 514 MovieClip Frame 1Symbol 502 MovieClip
"cow"Symbol 515 MovieClip Frame 1Symbol 507 MovieClip
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"cake"Symbol 825 MovieClip Frame 1Symbol 803 MovieClip
"upgrade"Symbol 826 MovieClip Frame 1Symbol 825 MovieClip
"graphic"Symbol 830 MovieClip Frame 1Symbol 827 MovieClip
"setting_controls"Symbol 831 MovieClip Frame 1Symbol 587 MovieClip
"l1"Symbol 847 MovieClip Frame 1Symbol 846 MovieClip
"l2"Symbol 855 MovieClip Frame 1Symbol 854 MovieClip
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"glow"Symbol 886 MovieClip Frame 1Symbol 872 MovieClip
"detect"Symbol 886 MovieClip Frame 1Symbol 882 MovieClip
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"edd"Symbol 1157 MovieClip Frame 1Symbol 1118 MovieClip
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"tanky"Symbol 1165 MovieClip Frame 1Symbol 1164 MovieClip
"blob"Symbol 1180 MovieClip Frame 1Symbol 1179 MovieClip
"me"Symbol 1183 MovieClip Frame 1Symbol 1180 MovieClip
"detect"Symbol 1183 MovieClip Frame 1Symbol 1182 MovieClip
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"me"Symbol 1202 MovieClip Frame 1Symbol 1201 MovieClip
"me"Symbol 1209 MovieClip Frame 1Symbol 1208 MovieClip
"ed"Symbol 1229 MovieClip Frame 1Symbol 1228 MovieClip
"udder"Symbol 1230 MovieClip Frame 1Symbol 1223 MovieClip
"cow"Symbol 1233 MovieClip Frame 1Symbol 1230 MovieClip
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"dude"Symbol 1312 MovieClip Frame 5Symbol 516 MovieClip
"dude"Symbol 1312 MovieClip Frame 6Symbol 1082 MovieClip
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"path"Symbol 1332 MovieClip Frame 11Symbol 1325 MovieClip
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"path"Symbol 1332 MovieClip Frame 13Symbol 1327 MovieClip
"path"Symbol 1332 MovieClip Frame 14Symbol 1328 MovieClip
"path"Symbol 1332 MovieClip Frame 15Symbol 1329 MovieClip
"path"Symbol 1332 MovieClip Frame 16Symbol 1330 MovieClip
"path"Symbol 1332 MovieClip Frame 17Symbol 1331 MovieClip
"ship1"Symbol 1333 MovieClip Frame 1Symbol 1313 MovieClip
"paths"Symbol 1333 MovieClip Frame 1Symbol 1332 MovieClip
"form"Symbol 1334 MovieClip Frame 5Symbol 1333 MovieClip
"form1"Symbol 1335 MovieClip Frame 1Symbol 1334 MovieClip
"bull"Symbol 1355 MovieClip Frame 1Symbol 1354 MovieClip
"bullet1"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"bullet2"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"bullet3"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"bullet4"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"bullet5"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"bullet6"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"bullet7"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"bullet8"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"bullet9"Symbol 1356 MovieClip Frame 1Symbol 1355 MovieClip
"anim"Symbol 1398 MovieClip Frame 7Symbol 1382 MovieClip
"bull"Symbol 1399 MovieClip Frame 1Symbol 1398 MovieClip
"bullet1"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"bullet2"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"bullet3"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"bullet4"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"bullet5"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"bullet6"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"bullet7"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"bullet8"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"bullet9"Symbol 1400 MovieClip Frame 1Symbol 1399 MovieClip
"shield_display"Symbol 1548 MovieClip Frame 1Symbol 1538 MovieClip
"shield_display2"Symbol 1548 MovieClip Frame 1Symbol 1541 MovieClip
"shield_weapon_display"Symbol 1548 MovieClip Frame 1Symbol 1544 MovieClip
"shield_weapon_display2"Symbol 1548 MovieClip Frame 1Symbol 1547 MovieClip
"health"Symbol 1591 MovieClip Frame 3Symbol 1584 MovieClip
"health"Symbol 1591 MovieClip Frame 4Symbol 1584 MovieClip
"health"Symbol 1591 MovieClip Frame 8Symbol 1584 MovieClip
"fridge"Symbol 1660 MovieClip Frame 1Symbol 1591 MovieClip
"bar"Symbol 1660 MovieClip Frame 1Symbol 1659 MovieClip
"g"Symbol 1675 MovieClip Frame 1Symbol 1674 MovieClip
"det"Symbol 1703 MovieClip Frame 1Symbol 1699 MovieClip
"cake"Symbol 1707 MovieClip Frame 1Symbol 1706 MovieClip
"sound"Symbol 1728 MovieClip Frame 1Symbol 1727 MovieClip
"name_tf"Symbol 1734 MovieClip Frame 1Symbol 1730 EditableText
"btn_submit"Symbol 1734 MovieClip Frame 1Symbol 1733 Button
"ranks_tf"Symbol 1742 MovieClip Frame 1Symbol 1737 EditableText
"ranks_tf"Symbol 1742 MovieClip Frame 1Symbol 1738 EditableText
"ranks_tf"Symbol 1742 MovieClip Frame 1Symbol 1739 EditableText
"ranks_tf"Symbol 1742 MovieClip Frame 1Symbol 1741 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "bless"
ExportAssets (56)Timeline Frame 1Symbol 2 as "weapon 6.wav"
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ExportAssets (56)Timeline Frame 1Symbol 10 as "mb_spot"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Symbol 275"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Unlock menu"
ExportAssets (56)Timeline Frame 1Symbol 34 as "background_report"
ExportAssets (56)Timeline Frame 1Symbol 37 as "music_report"
ExportAssets (56)Timeline Frame 1Symbol 41 as "boss_report"
ExportAssets (56)Timeline Frame 1Symbol 44 as "quality_report"
ExportAssets (56)Timeline Frame 1Symbol 54 as "goodangelspeech"
ExportAssets (56)Timeline Frame 1Symbol 56 as "bob"
ExportAssets (56)Timeline Frame 1Symbol 1754 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 1755 as "__Packages.SeCure"
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ExportAssets (56)Timeline Frame 2Symbol 192 as "boss"

Labels

"sting"Frame 100
"mainmenu"Frame 235
"instructions"Frame 239
"settings"Frame 240
"dressup"Frame 241
"leavingmenu"Frame 242
"leaving"Frame 243
"midgame"Frame 250
"stationin"Frame 252
"ded"Frame 399
"gamecomplete"Frame 530
"waiting_room"Frame 579
"wr2"Frame 580
"nextsection"Frame 635
"backtomenu"Frame 654
"goingnow"Frame 1007
"ok"Symbol 30 MovieClip [Unlock menu] Frame 2
"skinflint"Symbol 30 MovieClip [Unlock menu] Frame 50
"loaded"Symbol 102 MovieClip Frame 3
"change"Symbol 719 MovieClip Frame 2
"upgrade"Symbol 825 MovieClip Frame 1
"reportndo"Symbol 825 MovieClip Frame 6
"level"Symbol 914 MovieClip Frame 5
"survival"Symbol 914 MovieClip Frame 41
"insanity"Symbol 914 MovieClip Frame 80
"god"Symbol 914 MovieClip Frame 140
"bit1"Symbol 1235 MovieClip Frame 2
"SHEEP"Symbol 1313 MovieClip Frame 7
"1"Symbol 1313 MovieClip Frame 7
"blobber or jet"Symbol 1313 MovieClip Frame 9
"2"Symbol 1313 MovieClip Frame 9
"pyramids"Symbol 1313 MovieClip Frame 11
"3"Symbol 1313 MovieClip Frame 11
"turret"Symbol 1313 MovieClip Frame 13
"4"Symbol 1313 MovieClip Frame 13
"boss1"Symbol 1313 MovieClip Frame 15
"5"Symbol 1313 MovieClip Frame 15
"saucer"Symbol 1313 MovieClip Frame 17
"6"Symbol 1313 MovieClip Frame 17
"worm"Symbol 1313 MovieClip Frame 19
"7"Symbol 1313 MovieClip Frame 19
"Man"Symbol 1313 MovieClip Frame 21
"8"Symbol 1313 MovieClip Frame 21
"cow?"Symbol 1313 MovieClip Frame 23
"9"Symbol 1313 MovieClip Frame 23
"cowboss"Symbol 1313 MovieClip Frame 25
"10"Symbol 1313 MovieClip Frame 25

Dynamic Text Variables

unlock_nameSymbol 20 EditableText"<p align="center"><font face="Century Gothic" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>What to unlock</b></font></p>"
cost_stringSymbol 21 EditableText"<p align="center"><font face="Century Gothic" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>for 99 tokens?</b></font></p>"
_root.current_bgsettingsSymbol 32 EditableText"Background"
_root.current_musicSymbol 35 EditableText"Music"
_parent._parent.stringSymbol 38 EditableText"Quality"
_root.current_qualitySymbol 42 EditableText"Quality"
_root.unlock_tokensSymbol 476 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">unlock</font></p>"
_root.current_qualitySymbol 578 EditableText"Quality"
_root.control_phraseSymbol 588 EditableText"Controls - Keyboard 1"
_root.freehalosSymbol 600 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxhalosSymbol 601 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freehalosSymbol 609 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxhalosSymbol 610 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freeeyesSymbol 616 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxeyesSymbol 617 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freeeyesSymbol 620 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxeyesSymbol 621 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freefeaturesSymbol 627 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxfeaturesSymbol 628 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freefeaturesSymbol 631 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxfeaturesSymbol 632 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freeheadsSymbol 638 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxheadsSymbol 639 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freeheadsSymbol 642 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxheadsSymbol 643 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freebodysSymbol 649 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxbodysSymbol 650 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freebodysSymbol 653 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxbodysSymbol 654 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freewingsSymbol 660 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxwingsSymbol 661 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.freewingsSymbol 664 EditableText"<p align="right"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
_root.maxwingsSymbol 665 EditableText"<p align="left"><font face="Century Gothic" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
dpSymbol 1421 EditableText"<p align="center"><font face="Century Gothic" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>88</b></font></p>"
fpSymbol 1422 EditableText"<p align="center"><font face="Century Gothic" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>88</b></font></p>"
/:scoreSymbol 1522 EditableText"SCORE"
_root.intfrSymbol 1524 EditableText"fr "
_root.unlock_tokensSymbol 1525 EditableText"keys"
_root.current_difficultySymbol 1526 EditableText"Difficulty - Medium"
_root.current_qualitySymbol 1527 EditableText"Difficulty - Medium"
_parent.ugtSymbol 1701 EditableText"+1 Key"
score_commafySymbol 1736 EditableText"999,999,999"
ranks_textSymbol 1737 EditableText"1. 2. 3. 4. 5. 6. 7. 8. 9. 10."
names_textSymbol 1738 EditableText"Player 1 Player 2 Player 3 Player 4 Player 5 Player 6 Player 7 Player 8 Player 9 Player 10"
scores_textSymbol 1739 EditableText"999,999,999 999,999,999 999,999,999 999,999,999 999,999,999 999,999,999 999,999,999 999,999,999 999,999,999 999,999,999"
status_textSymbol 1740 EditableText"Status Text Here"
dates_textSymbol 1741 EditableText"9999-99-99 0000-00-00 1111-11-11 2222-22-22 3333-33-33 4444-44-44 5555-55-55 6666-66-66 7777-77-77 8888-88-88"
_root.gametypeSymbol 1745 EditableText"<p align="center"><font face="Century Gothic" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">Game Type</font></p>"




http://swfchan.com/6/28813/info.shtml
Created: 11/8 -2019 18:12:30 Last modified: 11/8 -2019 18:12:30 Server time: 22/12 -2024 12:11:34