STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #28917 |
500 |
THE UNDERGROUND |
THE GLACIAL VALLEY |
SCORE |
1 |
LIVE |
1 |
BOMB |
1 |
AMMO |
1 |
1 |
LEVEL |
Pause |
press `Space` to continue |
Rick Dangerous |
New Game |
Absolutist.com |
More Games |
? |
Pause |
Demo |
OK |
Control: LEFT - move left RIGHT - move right UP - jump DOWN - squat |
Z - fire gun X - knife C - bomb P - pause |
You should find Exit and get out of this mysterious labyrinth. Beware of the traps - you can die of poisonous bushes, stakes; your enemies are also on the alert. So, be armed and go ahead! But use your weapons reasonably. |
Help |
NO |
Do you want to finish game? |
You Win !!! |
score - |
0 |
Game Over |
ActionScript [AS1/AS2]
Frame 1function MoreGames() { _root.AbsLink(); } function StGame() { startgame = true; pause = false; if (demo) { count_level = null; } demo = false; frm = START_MAN_FRM; manspdx = 0; del_bonus = false; _root.game.cont._visible = false; _root.game.fin._visible = false; if (man.die) { del_bonus = true; cntlife--; cntammo = 5; bombcnt = 5; } else { cntlife = 5; cntammo = 5; bombcnt = 5; count_level = null; scr = 0; } if ((cntlife < 1) || (cntlife > 20)) { del_bonus = false; cntlife = 5; count_level = null; cntammo = 5; bombcnt = 5; scr = 0; } if (cntlife == null) { cntlife = 5; } if (cntammo == null) { cntammo = 5; } if (bombcnt == null) { bombcnt = 5; } if (scr == null) { scr = 0; } if (count_level == null) { count_level = START_MAN_LEVEL; } tmjumpman = -TIME_JUMP; man_down = true; tm_mangun = -TIME_GUN; tm_manbomb = -TIME_BOMB; man_hit = false; _root.game.vAmmo = cntammo; _root.game.vBomb = bombcnt; _root.game.vLive = cntLife; _root.game.vScore = scr; _root.game.gmspause._visible = false; _root.game.menudemo._visible = false; _root.game.vLevel = count_level; _root.game.canvas.attachMovie("Level1", "level", 50); level = _root.game.canvas.level; level.gotoAndStop("lev" + String(count_level)); _root.game.canvas.attachMovie("levelPer", "per", 31); _root.game.canvas.per.gotoAndStop("Lev" + String(count_level)); LoadLevelElem(); LoadMan(); LoadAmmo(); } function LoadLevelElem() { if (enemy != null) { var a = 1; while (a <= enemy.count) { if (enemy.en[a].ammo != null) { enemy.en[a].ammo.removemovieclip(); } enemy.en[a].removeMovieClip(); a++; } enemy = null; } var a = "0"; if ((count_level >= 10) || (count_level == "demo")) { a = ""; } if (eval ((("LEV_" + a) + String(count_level)) + "_ENEMY")) { enemy = new Object(); enemy.count = eval ((("LEV_" + a) + String(count_level)) + "_CNTENEMY"); enemy.en = new Array(); var c = "0"; var b = 1; while (b <= enemy.count) { if (b >= 10) { c = ""; } _root.game.canvas.attachMovie("enemy1", "enemy" + String(b), 100 + b); enemy.en[b] = eval ("_root.game.canvas.enemy" + String(b)); enemy.en[b].xmax = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_XMAX"); enemy.en[b].xmin = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_XMIN"); enemy.en[b].x = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_X"); enemy.en[b].y = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_Y"); enemy.en[b].down = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_DOWN"); enemy.en[b].rifle = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_RIFLE"); enemy.en[b].rl = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_RL"); with (enemy.en[b]) { _x = x; _y = y; _xscale = 54; _yscale = 54; } enemy.en[b].die = false; if (enemy.en[b].rifle) { _root.game.canvas.attachMovie("ammo", "amen" + String(b), 180 + b); enemy.en[b].ammo = eval ("_root.game.canvas.amen" + String(b)); enemy.en[b].ammo._x = enemy.en[b]._x; enemy.en[b].ammo._y = enemy.en[b]._y - 1.4; enemy.en[b].ammo._width = 10; enemy.en[b].ammo._height = 2; if (enemy.en[b].rl == "RIGHT") { enemy.en[b].gotoAndStop("standrgun"); enemy.en[b].ammo.gotoAndStop(1); } else { enemy.en[b].gotoAndStop("standlgun"); enemy.en[b].ammo.gotoAndStop(2); } } else { enemy.en[b].move = "right"; enemy.en[b].enstop = false; enemy.en[b].gotoAndPlay(eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_POSSTART")); } b++; } } if (bird != null) { var a = 1; while (a <= bird.count) { bird.br[a].removeMovieClip(); a++; } bird = null; } var a = "0"; if (count_level >= 10) { a = ""; } if (eval ((("LEV_" + a) + String(count_level)) + "_BIRD")) { bird = new Object(); bird.count = eval ((("LEV_" + a) + String(count_level)) + "_CNTBIRD"); bird.br = new Array(); var b = 1; while (b <= bird.count) { _root.game.canvas.attachMovie("bird", "birdn" + String(b), 200 + b); bird.br[b] = eval ("_root.game.canvas.birdn" + String(b)); bird.br[b].xp = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_XPOS"); bird.br[b].yp = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_YPOS"); bird.br[b].direct = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_DIRECT"); bird.br[b].value = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_VALUE"); bird.br[b].tmstop = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_TIMESTOP"); with (bird.br[b]) { _x = xp; _y = yp; _width = _width * 0.5; _height = _height * 0.5; } bird.br[b].flied = false; bird.br[b].tmgone = 0; bird.br[b].dpos = 0; bird.br[b].back = false; b++; } } if (eval ((("LEV_" + a) + String(count_level)) + "_LADDER")) { ladder = _root.game.canvas.per.l; } if (eval ((("LEV_" + a) + String(count_level)) + "_STUDS")) { stud_el = new Array(); stud_el.count = eval ((("LEV_" + a) + String(count_level)) + "_STUDS_COUNT"); var l = 1; while (l <= stud_el.count) { stud_el[l] = eval ("_root.game.canvas.per.stud.stud" + String(l)); stud_el[l].fls = eval ((((("LEV_" + a) + String(count_level)) + "_ST") + String(l)) + "_FALSE"); stud_el[l].fall = false; l++; } } else { stud_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_STUDS_PLACE")) { studPl_el = new Array(); studPl_el.count = eval ((("LEV_" + a) + String(count_level)) + "_STUDS_PLACE_COUNT"); var l = 1; while (l <= studPl_el.count) { studPl_el[l] = eval ("_root.game.canvas.per.studplace.stpl" + String(l)); studPl_el[l].sptype = eval ((((("LEV_" + a) + String(count_level)) + "_SP_") + String(l)) + "_TYPE"); studPl_el[l].die = false; l++; } } else { studPl_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_CNTSTONE") > 0) { stone = new Object(); stone.el = new Array(); stone.count = eval ((("LEV_" + a) + String(count_level)) + "_CNTSTONE"); var c = 1; while (c <= stone.count) { var b = "0"; if (c >= 10) { b = ""; } stone.el[c] = eval ("_root.game.canvas.per.stone.st" + String(c)); stone.el[c].speed = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_SPEED"); stone.el[c].go = "no"; stone.el[c].nowdir = 1; stone.el[c].lastX = stone.el[c]._x; stone.el[c].lastY = stone.el[c]._y; c++; } } else { stone = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_GRID_KILL")) { gridk_el = new Array(); gridk_el.count = eval ((("LEV_" + a) + String(count_level)) + "_GRID_KILL_COUNT"); var l = 1; while (l <= gridk_el.count) { gridk_el[l] = new Object(); gridk_el[l] = eval ("_root.game.canvas.per.gridkill.gridk" + String(l)); gridk_el[l].frmgo = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_FRM"); gridk_el[l].manx = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_MAN_X"); gridk_el[l].many = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_MAN_Y"); gridk_el[l].falldepth = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_CNTOFDEPTH"); gridk_el[l].speedfall = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_SPEED"); gridk_el[l].ptimer = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_PTIME"); gridk_el[l].mandown = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_MANDOWN"); if (gridk_el[l].ptimer == null) { gridk_el[l].ptimer = 500; } gridk_el[l].iton = false; gridk_el[l].cntfall = 0; gridk_el[l].pause = -500; gridk_el[l].timestop = -TIME_GRIDKILL_STOP; gridk_el[l].direct = "down"; l++; } } else { gridk_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_STUDVBL")) { studvbl_el = new Array(); studvbl_el.count = eval ((("LEV_" + a) + String(count_level)) + "_STUDVBL_COUNT"); var l = 1; while (l <= studvbl_el.count) { studvbl_el[l] = new Object(); studvbl_el[l] = eval ("_root.game.canvas.per.studvbl.stvbl" + String(l)); studvbl_el[l].frm = eval ((((("LEV_" + a) + String(count_level)) + "_STVBL_") + String(l)) + "_FRM"); studvbl_el[l].manx = eval ((((("LEV_" + a) + String(count_level)) + "_STVBL_") + String(l)) + "_MAN_X"); studvbl_el[l].many = eval ((((("LEV_" + a) + String(count_level)) + "_STVBL_") + String(l)) + "_MAN_Y"); studvbl_el[l].set = false; l++; } } else { studvbl_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_BRICK")) { brick_el = new Array(); brick_el.count = eval ((("LEV_" + a) + String(count_level)) + "_BRICK_COUNT"); var l = 1; while (l <= brick_el.count) { brick_el[l] = eval ("_root.game.canvas.per.bricks.br" + String(l)); brick_el[l].fall = false; l++; } } else { brick_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_GUNS")) { gun_el = new Array(); gun_el.count = eval ((("LEV_" + a) + String(count_level)) + "_GUNS_COUNT"); var l = 1; while (l <= gun_el.count) { gun_el[l] = new Object(); gun_el[l] = eval ("_root.game.canvas.per.guns.gn" + String(l)); gun_el[l].frm = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_FRM"); gun_el[l].direct = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_DIRECT"); gun_el[l].perfire = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_TIME_FIRE"); gun_el[l].mxmin = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_MX_MIN"); gun_el[l].mxmax = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_MX_MAX"); gun_el[l].mymin = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_MY_MIN"); gun_el[l].mymax = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_MY_MAX"); gun_el[l].xammo = gun_el[l].ammo._x; gun_el[l].yammo = gun_el[l].ammo._y; gun_el[l].fired = false; gun_el[l].istmfire = 0; gun_el[l].tmpause = -500; gun_el[l].ammo.gotoAndStop(1); l++; } } else { gun_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_BONUS")) { bonus_el = new Array(); bonus_el.count = eval ((("LEV_" + a) + String(count_level)) + "_BONUS_COUNT"); var l = 1; while (l <= bonus_el.count) { bonus_el[l] = eval ("_root.game.canvas.per.bonus.bn" + String(l)); bonus_el[l].bntype = eval ((((("LEV_" + a) + String(count_level)) + "_BN_") + String(l)) + "_TYPE"); bonus_el[l].isget = false; l++; } } else { bonus_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_CIRCLE")) { circle = new Object(); circle.count = eval ((("LEV_" + a) + String(count_level)) + "_CIRCLE_COUNT"); circle.el = new Array(); var l = 1; while (l <= circle.count) { circle.el[l] = eval ("_root.game.canvas.per.circle.cr" + String(l)); circle.el[l].crlength = eval ((((("LEV_" + a) + String(count_level)) + "_CR_") + String(l)) + "_LENGHT"); circle.el[l].spd = eval ((((("LEV_" + a) + String(count_level)) + "_CR_") + String(l)) + "_SPEED"); circle.el[l].dir = eval ((((("LEV_" + a) + String(count_level)) + "_CR_") + String(l)) + "_DIR"); circle.el[l].startpos = circle.el[l]._y; circle.el[l].startposx = circle.el[l]._x; circle.el[l].direction = "down"; l++; } } else { circle = null; } } function gamepause() { if (!demo) { if (pause) { _root.game.gmspause._visible = false; _root.game.canvas.play(); if (enemy != null) { var b = 1; while (b <= enemy.count) { enemy.en[b].tmstop = enemy.en[b].tmstop + (getTimer() - gmpaused); if (((!enemy.en[b].endmove) && (enemy.en[b].rifle != true)) && ((getTimer() - enemy.en[b].tmstop) >= 2000)) { enemy.en[b].Play(); } b++; } } tm_manbomb = tm_manbomb + (getTimer() - gmpaused); tmjumpman = tmjumpman + (getTimer() - gmpaused); tm_mangun = tm_mangun + (getTimer() - gmpaused); tm_man_ammofire = tm_man_ammofire + (getTimer() - gmpaused); if (bird != null) { var b = 1; while (b <= bird.count) { bird.br[b].tmgone = bird.br[b].tmgone + (getTimer() - gmpaused); bird.br[b].play(); b++; } } var l = 1; while (l <= gridk_el.count) { gridk_el[l].pause = gridk_el[l].pause + (getTimer() - gmpaused); gridk_el[l].timestop = gridk_el[l].timestop + (getTimer() - gmpaused); l++; } var l = 1; while (l <= gun_el.count) { gun_el[l].tmpause = gun_el[l].tmpause + (getTimer() - gmpaused); l++; } if (bomb._visible) { bomb.play(); bomb.fr.play(); } if (circle != null) { var l = 1; while (l <= circle.count) { circle.el[l].play(); l++; } } if (!level.levtxt.endmove) { level.levtxt.play(); } if (!level.levtxt2.endmove) { level.levtxt2.play(); } if (!man.endmove) { man.play(); } } else { gmpaused = getTimer(); _root.game.gmspause._visible = true; _root.game.canvas.stop(); if (enemy != null) { var b = 1; while (b <= enemy.count) { if ((!enemy.en[b].endmove) && (enemy.en[b].rifle != true)) { enemy.en[b].stop(); } b++; } } if (bomb._visible) { bomb.stop(); bomb.fr.stop(); } if (circle != null) { var l = 1; while (l <= circle.count) { circle.el[l].stop(); l++; } } if (bird != null) { var b = 1; while (b <= bird.count) { bird.br[b].stop(); b++; } } if (!level.levtxt.endmove) { level.levtxt.stop(); } if (!level.levtxt2.endmove) { level.levtxt2.stop(); } if (!man.endmove) { man.stop(); } } pause = !pause; } } function DemoGame() { demo = true; pause = false; _root.game.gmspause._visible = false; _root.game.menudemo._visible = true; _root.game.cont._visible = false; _root.game.fin._visible = false; _root.game.vLevel = "Demo"; LoadDemo(); startgame = true; frm = 1; count_level = "demo"; tmjumpman = -TIME_JUMP; man_down = true; tm_mangun = -TIME_GUN; tm_manbomb = -TIME_BOMB; man_hit = false; cntlife = 5; cntammo = 5; bombcnt = 5; scr = 0; _root.game.vAmmo = cntammo; _root.game.vBomb = bombcnt; _root.game.vLive = cntLife; _root.game.vScore = scr; _root.game.canvas.attachMovie("Level1", "level", 50); level = _root.game.canvas.level; level.gotoAndStop("lev" + String(count_level)); _root.game.canvas.attachMovie("levelPer", "per", 31); _root.game.canvas.per.gotoAndStop("Lev" + String(count_level)); LoadLevelElem(); LoadMan(); LoadAmmo(); } function LoadDemo() { dm = new Object(); dm.count = DEMO_COUNT; dm.move = new Array(); dm.idx = 1; var i = 1; while (i <= dm.count) { dm.move[i] = new Object(); dm.move[i].count = eval (("DEMO_" + String(i)) + "_COUNT"); dm.move[i].tmv = eval (("DEMO_" + String(i)) + "_TYPEMOVE"); dm.move[i].twp = eval (("DEMO_" + String(i)) + "_TYPEWEAPON"); dm.move[i].now = 1; i++; } } function LoadMan() { var c = "0"; if (count_level >= 10) { c = ""; } man.removeMovieClip(); _root.game.canvas.attachMovie("man", "man", 51); with (_root.game.canvas.man) { _width = MAN_WIDTH; _height = MAN_HEIGHT; _x = eval ((("LEV_" + c) + String(count_level)) + "_MAN_XSTART"); _y = eval ((("LEV_" + c) + String(count_level)) + "_MAN_YSTART"); } man = _root.game.canvas.man; man.move = "standright"; man.mtype = "man"; man.die = false; man.lastpos = "right"; man.lastload = false; } function LoadAmmo() { tm_mangun = -TIME_GUN; tm_manbomb = -TIME_BOMB; ammo = new Object(); ammo.count = COUNT_AMMO; ammo.item = new Array(); var a = 1; while (a <= ammo.count) { _root.game.canvas.attachMovie("ammo", "am" + String(a), 80 + a); ammo.item[a] = eval ("_root.game.canvas.am" + String(a)); with (ammo.item[a]) { _visible = false; _x = -400; _y = -400; _width = 10; _height = 2; gotoAndStop(1); } ammo.item[a].fired = false; ammo.item[a].direct = "right"; a++; } _root.game.canvas.attachMovie("bomb", "bomb1", 150); with (_root.game.canvas.bomb1) { _visible = false; _x = -400; _y = -400; _width = 20; _height = 20; gotoAndStop(1); } bomb = _root.game.canvas.bomb1; bomb.flash = false; } function OnTime() { if (((((key.isDown(80) && ((getTimer() - keytmpause) > 250)) && (_root.game.menu.wHelp._visible != true)) && (_root.game.menu.wDialog._visible != true)) && (!_root.game.fin._visible)) && (!_root.game.cont._visible)) { keytmpause = getTimer(); gamepause(); } if (startgame && (!pause)) { if (man.lastload) { man.lastload = false; } if ((level.nextlevel == true) && (man._x >= 200)) { if (count_level != "demo") { count_level++; if (count_level <= 20) { level.nextframe(); _root.game.canvas.per.nextFrame(); LoadLevelElem(); LoadMan(); LoadAmmo(); frm = 1; _root.game.vLevel = count_level; manspdx = 0; scr = scr + 1000; } else { _root.game.fin.gotoandstop(1); _root.game.fin._visible = true; _root.game.fin.fscore = scr; } } else { LoadLevelElem(); LoadMan(); LoadAmmo(); level.gotoAndStop("levDemo"); _root.game.canvas.per.gotoAndStop("levDemo"); frm = 1; _root.game.vLevel = count_level; manspdx = 0; cntlife = 5; cntammo = 5; bombcnt = 5; scr = 0; _root.game.vAmmo = cntammo; _root.game.vBomb = bombcnt; _root.game.vLive = cntLife; _root.game.vScore = scr; } } else { var c = "0"; if ((count_level >= 10) || (count_level == "demo")) { c = ""; } if ((man._y > 60) && (!level.nextlevel)) { level.nextFrame(); _root.game.canvas.per.nextFrame(); man._y = man._y - (85 - lastdy); var a = 1; while (a <= 10) { if (ammo.item[a]._visible) { ammo.item[a]._y = ammo.item[a]._y - 85; } a++; } if (bird != null) { var b = 1; while (b <= bird.count) { bird.br[b]._y = bird.br[b]._y - 85; b++; } } if ((getTimer() - tm_manbomb) <= TIME_BOMB) { bomb._y = bomb._y - 88; } if (enemy != null) { var b = 1; while (b <= enemy.count) { enemy.en[b]._y = enemy.en[b]._y - 85; enemy.en[b].ammo._y = enemy.en[b].ammo._y - 85; b++; } } frm++; } else if ((man._y < -100) && (frm != 1)) { level.prevFrame(); _root.game.canvas.per.prevFrame(); man._y = man._y + 85; var a = 1; while (a <= 10) { if (ammo.item[a]._visible) { ammo.item[a]._y = ammo.item[a]._y + 85; } a++; } if (bird != null) { var b = 1; while (b <= bird.count) { bird.br[b]._y = bird.br[b]._y + 85; b++; } } if ((getTimer() - tm_manbomb) <= TIME_BOMB) { bomb._y = bomb._y + 88; } if (enemy != null) { var b = 1; while (b <= enemy.count) { enemy.en[b]._y = enemy.en[b]._y + 85; enemy.en[b].ammo._y = enemy.en[b].ammo._y + 85; b++; } } frm--; level.nextlevel = "false"; } else { if ((!pause) && (!demo)) { KeyPress(); } if (demo) { KeyDemo(); } if (((getTimer() - tmjumpman) <= (TIME_JUMP / 2)) && (!man.die)) { if (ManHitTestOnLadder() == "yes") { tmjumpman = -TIME_JUMP; manspdx = 0; if (man.move != "upping") { man.gotoAndPlay("upping"); } } else if (((!ManHitTest(0, ((-INC_JUMP) * man_in) - (MAN_HEIGHT / 2))) && (!ManHitTest((MAN_WIDTH / 2) - 3, ((-INC_JUMP) * man_in) - (MAN_HEIGHT / 2)))) && (!ManHitTest(((-MAN_WIDTH) / 2) + 3, ((-INC_JUMP) * man_in) - (MAN_HEIGHT / 2)))) { man._y = man._y - (INC_JUMP * man_in); lastdy = (-INC_JUMP) * man_in; man_in--; } else { tmjumpman = getTimer() - (TIME_JUMP / 2); } if (key.isDown(37)) { man.gotoAndStop("jumpleft"); } if (key.isDown(39)) { man.gotoAndStop("jumpright"); } if (man.die && (!man.endmove)) { if (man.lastpos == "right") { man.gotoandStop("pausedieright"); } else { man.gotoandStop("pausedieleft"); } } if ((!key.isDown(37)) && (!key.isDown(39))) { ManSl(); } } else if (ManHitTestOnLadder() == "no") { var incdown = 7; if (((!ManHitTest(0, (incdown + (MAN_HEIGHT * 0.5)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (incdown + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (incdown + (MAN_HEIGHT / 2)) - 3))) { if (!man_down) { man_in = 0; } if (man_in <= 16) { man._y = man._y + (INC_JUMP * man_in); lastdy = (-INC_JUMP) * man_in; man_in++; } else { man._y = man._y + incdown; lastdy = -incdown; } if (!man.die) { if ((!key.isDown(37)) && (ManHitTestOnLadder() == "no")) { while ((ManHitTest((MAN_WIDTH / 2) - 3, 0) || ManHitTest((MAN_WIDTH / 2) - 3, (MAN_HEIGHT / 2) - 3)) || ManHitTest((MAN_WIDTH / 2) - 3, ((-MAN_HEIGHT) / 2) + 3)) { man._x = man._x - 0.5; } } if ((!key.isDown(39)) && (ManHitTestOnLadder() == "no")) { while ((ManHitTest(((-MAN_WIDTH) / 2) + 3, 0) || ManHitTest(((-MAN_WIDTH) / 2) + 3, (MAN_HEIGHT / 2) - 3)) || ManHitTest(((-MAN_WIDTH) / 2) + 3, ((-MAN_HEIGHT) / 2) + 3)) { man._x = man._x + 0.5; } } ManMove("down"); } man_down = true; if (brick_el != null) { var l = 1; while (l <= brick_el.count) { if (!brick_el[l].fall) { if (man.hitTest(brick_el[l])) { brick_el[l].fall = true; brick_el[l].gotoAndPlay(2); if (soundflag) { _root.game.soundlib.gotoandplay("sndstud"); } } } l++; } } if (man.die && (!man.endmove)) { if (man.lastpos == "right") { man.gotoandStop("pausedieright"); } else { man.gotoandStop("pausedieleft"); } } } else { var lockaldy = 0; var a = incdown; while (a > 0) { if (((!ManHitTest(0, (a + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (a + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (a + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + a; lockaldy = lockaldy + a; } a = a - 1; } lastdy = -lockaldy; man_down = false; tmjumpman = tmjumpman - TIME_JUMP; } if ((man_down && (!key.isDown(37))) && (!key.isDown(39))) { ManSl(); } } else if (man_down) { man_down = false; tmjumpman = tmjumpman - TIME_JUMP; } if (((getTimer() - tm_manbomb) > TIME_BOMB) && (bomb._visible)) { bomb.flash = true; if (soundflag) { _root.game.soundlib.gotoandplay("sndbomb"); } } if (enemy != null) { var b = 1; while (b <= enemy.count) { if (enemy.en[b].ammo.anim == "no") { if (enemy.en[b].rl == "RIGHT") { if (!AmmoHitTest(enemy.en[b].ammo._x + 8, enemy.en[b].ammo._y)) { enemy.en[b].ammo._x = enemy.en[b].ammo._x + 8; } else { enemy.en[b].ammo.gotoandplay("missright"); if ((enemy.en[b]._y > -200) && (enemy.en[b]._y < 200)) { if (soundflag) { _root.game.soundlib.gotoandplay("sndmiss"); } } } } else if (!AmmoHitTest(enemy.en[b].ammo._x - 8, enemy.en[b].ammo._y)) { enemy.en[b].ammo._x = enemy.en[b].ammo._x - 8; } else { enemy.en[b].ammo.gotoandplay("missleft"); if ((enemy.en[b]._y > -200) && (enemy.en[b]._y < 200)) { if (soundflag) { _root.game.soundlib.gotoandplay("sndmiss"); } } } if (enemy.en[b].ammo.hittest(man) && (!man.die)) { ManDie(); } } if (!enemy.en[b].die) { if (enemy.en[b].rifle != true) { if (enemy.en[b].enstop) { if ((getTimer() - enemy.en[b].tmstop) >= 2000) { if (enemy.en[b].lastpos == "right") { enemy.en[b].gotoAndPlay("walkr"); } else { enemy.en[b].gotoAndPlay("walkl"); } enemy.en[b].enstop = false; } } if ((((!enemy.en[b].enstop) && (enemy.en[b]._y > -210)) && (enemy.en[b]._y < 210)) && enemy.en[b]._visible) { enemy.en[b].play(); var edx = 2; if ((enemy.en[b].move == "standright") || (enemy.en[b].move == "right")) { if ((enemy.en[b]._x + edx) <= enemy.en[b].xmax) { enemy.en[b]._x = enemy.en[b]._x + edx; } else { enemy.en[b].gotoAndPlay("walkl"); } } else if ((enemy.en[b]._x - edx) >= enemy.en[b].xmin) { enemy.en[b]._x = enemy.en[b]._x - edx; } else { enemy.en[b].gotoAndPlay("walkr"); } } } else if ((enemy.en[b]._y > -200) && (enemy.en[b]._y < 200)) { if (enemy.en[b].ammo.anim) { var dxammo = 30; if (enemy.en[b].rl != "RIGHT") { dxammo = -dxammo; } enemy.en[b].ammo._x = enemy.en[b]._x + dxammo; enemy.en[b].ammo._y = enemy.en[b]._y - 1.4; if (enemy.en[b].rl == "RIGHT") { enemy.en[b].ammo.gotoAndStop(1); } else { enemy.en[b].ammo.gotoAndStop(2); } if (soundflag) { _root.game.soundlib.gotoandplay("sndenfire"); } } } if (((enemy.en[b]._y > -210) && (enemy.en[b]._y < 210)) && (!man.die)) { var mdx = 17; var mdy = 40; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 34; mdy = 25; } if (((((enemy.en[b]._y + mdy) > man._y) && ((enemy.en[b]._y - mdy) < man._y)) && ((enemy.en[b]._x + mdx) > man._x)) && ((enemy.en[b]._x - mdx) < man._x)) { ManDie(); } } } b++; } } if (enemy != null) { var a = 1; while (a <= enemy.count) { if (((enemy.en[a]._y > -190) && (enemy.en[a]._y < 190)) && (!enemy.en[a].die)) { var b = 1; while (b <= ammo.count) { if (ammo.item[b].fired) { if ((enemy.en[a].hitTest(ammo.item[b]._x + 210, ammo.item[b]._y + 187.5, true) || ((ammo.item[b].direct == "right") && enemy.en[a].hitTest(ammo.item[b]._x + 206, ammo.item[b]._y + 187.5, true))) || ((ammo.item[b].direct == "left") && enemy.en[a].hitTest(ammo.item[b]._x + 214, ammo.item[b]._y + 187.5, true))) { EnemyDie(enemy.en[a]); ammo.item[b].fired = false; ammo.item[b]._visible = false; ammo.item[b]._x = -300; if (soundflag) { _root.game.soundlib.gotoandplay("sndendie"); } scr = scr + 150; } } b++; } } if (bomb.flash) { if (!enemy.en[a].die) { var gx = Math.abs(bomb._x - enemy.en[a]._x); var gy = Math.abs(bomb._y - enemy.en[a]._y); var rs = math.sqrt((gx * gx) + (gy * gy)); if (rs < 65) { EnemyDie(enemy.en[a]); if (soundflag) { _root.game.soundlib.gotoandplay("sndendie"); } scr = scr + 250; } } } if ((man_hit && (!enemy.en[a].die)) && (enemy.en[a].rifle != true)) { var dgx = (man._x + man.dagger._x); var dgy = (man._y + man.dagger._y); var enx = enemy.en[a]._x; var eny = enemy.en[a]._y; var daggx1 = 15; var daggx2 = 19; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { daggx1 = 22; daggx2 = 29; } if ((((dgx > (enx - daggx1)) && (dgx < (enx + daggx2))) && (dgy > (eny - 23))) && (dgy < (eny + 23))) { if (enemy.en[a].lastpos == "right") { enemy.en[a].gotoAndStop("standr"); } else { enemy.en[a].gotoAndStop("standl"); } enemy.en[a].enstop = true; enemy.en[a].tmstop = getTimer(); } } if ((stone != null) && (!enemy.en[a].die)) { var c = 1; while (c <= stone.count) { if (stone.el[c].go == "yes") { var stx = (_root.game.canvas.per.stone._x + stone.el[c]._x); var sty = (_root.game.canvas.per.stone._y + stone.el[c]._y); if (((((stx + 33) > enemy.en[a]._x) && ((stx - 33) < enemy.en[a]._x)) && ((sty + 35) > enemy.en[a]._y)) && ((sty - 35) < enemy.en[a]._y)) { EnemyDie(enemy.en[a]); if (soundflag) { _root.game.soundlib.gotoandplay("sndendie"); } scr = scr + 300; } } c++; } } a++; } } if (bonus_el != null) { var l = 1; while (l <= bonus_el.count) { if (del_bonus) { if ((bonus_el[l].bntype == "LIFE") || (bonus_el[l].bntype == "SCORE")) { bonus_el[l].isget = true; bonus_el[l]._visible = false; } } if ((!bonus_el[l].isget) && (bonus_el[l].hittest(man))) { if (soundflag) { _root.game.soundlib.gotoandplay("sndbonus"); } bonus_el[l].isget = true; bonus_el[l]._visible = false; if (bonus_el[l].bntype == "BOMB") { bombcnt = bombcnt + 5; _root.game.vBomb = bombcnt; } else if (bonus_el[l].bntype == "AMMO") { cntammo = cntammo + 5; _root.game.vAmmo = cntammo; } else if (bonus_el[l].bntype == "LIFE") { cntlife = cntlife + 5; _root.game.vLive = cntlife; } else if (bonus_el[l].bntype == "SCORE") { scr = scr + 500; _root.game.vScore = scr; } } l++; } del_bonus = false; } if (bomb.flash) { if (!man.die) { var gx = Math.abs(bomb._x - man._x); var gy = Math.abs(bomb._y - man._y); var rs = math.sqrt((gx * gx) + (gy * gy)); if (rs < 65) { ManDie(); } } if (studPl_el != null) { var l = 1; while (l <= studPl_el.count) { if (!studPl_el[l].die) { var gx = Math.abs(bomb._x - (studPl_el[l]._x + _root.game.canvas.per.studplace._x)); var gy = Math.abs(bomb._y - (studPl_el[l]._y + _root.game.canvas.per.studplace._y)); var rs = math.sqrt((gx * gx) + (gy * gy)); if (rs < 60) { studPl_el[l]._visible = false; studPl_el[l].die = true; scr = scr + 30; } } l++; } } } if (bird != null) { var b = 1; while (b <= bird.count) { if (bird.br[b].fleid) { if ((getTimer() - bird.br[b].tmgone) > bird.br[b].tmstop) { var goback = 1; if (bird.br[b].back) { goback = -goback; } if ((math.abs(bird.br[b].dpos) > 0) || ((math.abs(bird.br[b].dpos) == 0) && (!bird.br[b].back))) { var brdx = 2; if (bird.br[b].value < 0) { brdx = -brdx; } bird.br[b].dpos = bird.br[b].dpos + (brdx * goback); if (bird.br[b].direct == "X") { bird.br[b]._x = bird.br[b]._x + (brdx * goback); } else { bird.br[b]._y = bird.br[b]._y + (brdx * goback); } } if ((math.abs(bird.br[b].dpos) == 0) && bird.br[b].back) { bird.br[b].back = false; bird.br[b].fleid = false; } if (math.abs(bird.br[b].value) == math.abs(bird.br[b].dpos)) { bird.br[b].back = true; bird.br[b].tmgone = getTimer(); } } } if ((bird.br[b]._y > -230) && (bird.br[b]._y < 230)) { if (!man.die) { var brmany = 37; var brmanx = 35; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { brmany = 19; brmanx = 50; } if ((((man._x > (bird.br[b]._x - brmanx)) && (man._x < (bird.br[b]._x + brmanx))) && (man._y > (bird.br[b]._y - brmany))) && (man._y < (bird.br[b]._y + brmany))) { ManDie(); } } if (bomb.flash) { var gx = Math.abs(bomb._x - bird.br[b]._x); var gy = Math.abs(bomb._y - bird.br[b]._y); var rs = math.sqrt((gx * gx) + (gy * gy)); if (rs < 70) { bird.br[b].fleid = true; scr = scr + 100; } } if (man_hit && (!bird.br[b].fleid)) { if (bird.br[b].hitTest(eval (man.dagger))) { bird.br[b].fleid = true; } } } b++; } } if (stud_el != null) { var l = 1; while (l <= stud_el.count) { var stx = (_root.game.canvas.per.stud._x + stud_el[l]._x); var sty = (_root.game.canvas.per.stud._y + stud_el[l]._y); var dw = 0; var dh = 0; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { dw = 11; dh = -11; } var stw = (((stud_el[l]._width / 2) + 6) + dw); var sth = (((stud_el[l]._height / 2) + 17) + dh); var mnx = man._x; var mny = man._y; if (((((mnx > (stx - stw)) && (mnx < (stx + stw))) && (mny > (sty - sth))) && (mny < (sty + sth))) && (!man.die)) { if (stud_el[l].fls == true) { if (stud_el[l].fall == false) { stud_el[l].play(2); stud_el[l].fall = true; if (soundflag) { _root.game.soundlib.gotoandplay("sndstud"); } scr = scr + 15; } } else { Mandie(); } } l++; } } if (studvbl_el != null) { var l = 1; while (l <= studvbl_el.count) { if (!studvbl_el[l].set) { if (studvbl_el[l].frm == frm) { if ((((man._x > (studvbl_el[l].manx - 35)) && (man._x < (studvbl_el[l].manx + 35))) && (man._y > (studvbl_el[l].many - 10))) && (man._y < (studvbl_el[l].many + 10))) { studvbl_el[l].set = true; studvbl_el[l].gotoAndPlay(2); } } } else if (studvbl_el[l].hittest(man) && (!man.die)) { ManDie(); } if ((enemy != null) && (studvbl_el[l].set)) { var b = 1; while (b <= enemy.count) { if (!enemy.en[b].die) { if (studvbl_el[l].hittest(enemy.en[b])) { EnemyDie(enemy.en[b]); } } b++; } } l++; } } if ((studPl_el != null) && (!man.die)) { var l = 1; while (l <= studPl_el.count) { if (!studPl_el[l].die) { var stx = (_root.game.canvas.per.studplace._x + studPl_el[l]._x); var sty = (_root.game.canvas.per.studplace._y + studPl_el[l]._y); var mnx = man._x; var mny = man._y; var mandx = 21; var mandy = 30; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mandx = 30; mandy = 21; } if (((((mnx > (stx - mandx)) && (mnx < (stx + mandx))) && (mny > (sty - mandy))) && (mny < (sty + mandy))) && (!man.die)) { if (studPl_el[l].sptype == "FLS") { studPl_el[l].gotoAndPlay(2); studPl_el[l].die = true; if (soundflag) { _root.game.soundlib.gotoandplay("sndstud"); } scr = scr + 45; } else { ManDie(); } } } l++; } } var a = 1; while (a <= ammo.count) { if (ammo.item[a].fired == true) { var inc = 0; with (ammo.item[a]) { if (direct == "right") { inc = 8; } else { inc = -8; } if (!AmmoHitTest(_x + inc, _y)) { _x = _x + inc; } else { fired = false; if (inc > 0) { gotoAndPlay("missright"); } else { gotoAndPlay("missleft"); } if (soundflag) { _root.game.soundlib.gotoandplay("sndmanmiss"); } } } if (bird != null) { var b = 1; while (b <= bird.count) { if ((((bird.br[b]._x > (ammo.item[a]._x - 33)) && (bird.br[b]._x < (ammo.item[a]._x + 33))) && (bird.br[b]._y > (ammo.item[a]._y - 13))) && (bird.br[b]._y < (ammo.item[a]._y + 13))) { bird.br[b].fleid = true; scr = scr + 50; } b++; } } } else if (ammo.item[a].amin) { ammo.item[a]._visible = false; ammo.item[a]._x = -300; } a++; } if (stone != null) { var c = 1; while (c <= stone.count) { if (stone.el[c].go == "no") { var b = "0"; if (c >= 10) { b = ""; } var a = "0"; if (count_level >= 10) { a = ""; } var pf = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_START_FRM"); var pmx = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_START_MAN_X"); var pmy = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_START_MAN_Y"); if (!pmx) { pmx = man._x; } if (!pmy) { pmy = man._y; } if (((((pf == frm) && ((pmx - 15) < man._x)) && ((pmx + 15) > man._x)) && ((pmy - 70) < man._y)) && ((pmy + 70) > man._y)) { stone.el[c].go = "yes"; } } if (stone.el[c].go == "yes") { var b = "0"; if (c >= 10) { b = ""; } var a = "0"; if (count_level >= 10) { a = ""; } var pd = eval (((((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_D") + stone.el[c].nowdir) + "_DIR"); var pb = eval (((((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_D") + stone.el[c].nowdir) + "_BORDER"); var pi = stone.el[c].speed; if (pd == "down") { pi = 7; } if (pd == "right") { if (stone.el[c]._x < (pb + stone.el[c].lastX)) { stone.el[c]._x = stone.el[c]._x + pi; stone.el[c]._rotation = stone.el[c]._rotation + 5; } else { stone.el[c].lastX = stone.el[c]._x; stone.el[c].lastY = stone.el[c]._y; stone.el[c].nowdir++; } } if (pd == "left") { if (stone.el[c]._x > (stone.el[c].lastX - pb)) { stone.el[c]._x = stone.el[c]._x - pi; stone.el[c]._rotation = stone.el[c]._rotation - 5; } else { stone.el[c].nowdir++; stone.el[c].lastX = stone.el[c]._x; stone.el[c].lastY = stone.el[c]._y; } } if (pd == "down") { if (stone.el[c]._y < (pb + stone.el[c].lastY)) { stone.el[c]._y = stone.el[c]._y + pi; } else { stone.el[c].nowdir++; stone.el[c].lastX = stone.el[c]._x; stone.el[c].lastY = stone.el[c]._y; } } var fulldir = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_CNTDIR"); if (stone.el[c].nowdir > fulldir) { stone.el[c].go = "stop"; } if (!man.die) { var stx = (_root.game.canvas.per.stone._x + stone.el[c]._x); var sty = (_root.game.canvas.per.stone._y + stone.el[c]._y); if (((((stx + 33) > man._x) && ((stx - 33) < man._x)) && ((sty + 35) > man._y)) && ((sty - 40) < man._y)) { ManDie(); } } var a = 1; while (a <= ammo.count) { if (ammo.item[a].fired == true) { if (ammo.item[a].hittest(stone.el[c])) { ammo.item[a]._visible = false; ammo.item[a]._x = -300; ammo.item[a].fired = false; } } a++; } } c++; } } if (gridk_el != null) { var l = 1; while (l <= gridk_el.count) { if (!gridk_el[l].iton) { if ((gridk_el[l].frmgo == frm) && ((getTimer() - gridk_el[l].pause) > gridk_el[l].ptimer)) { var mdx = 32; var mdy = 40; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 40; mdy = 32; } if (gridk_el[l].mandown) { if (mdx != 40) { if (((((man._x - 15) > (gridk_el[l].manx - mdx)) && ((man._x + 15) < (gridk_el[l].manx + mdx))) && (man._y > (gridk_el[l].many - mdy))) && (man._y < (gridk_el[l].many + mdy))) { gridk_el[l].iton = true; gridk_el[l].cntfall = 0; gridk_el[l].direct = "down"; } } } else if ((((man._x > (gridk_el[l].manx - mdx)) && (man._x < (gridk_el[l].manx + mdx))) && (man._y > (gridk_el[l].many - mdy))) && (man._y < (gridk_el[l].many + mdy))) { gridk_el[l].iton = true; gridk_el[l].cntfall = 0; gridk_el[l].direct = "down"; } } } else if (!man.die) { var stx = (_root.game.canvas.per.gridkill._x + gridk_el[l]._x); var sty = (_root.game.canvas.per.gridkill._y + gridk_el[l]._y); var mnx = man._x; var mny = man._y; var mdx = 27; var mdy = 36; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 36; mdy = 27; } if ((((mnx > (stx - mdx)) && (mnx < (stx + mdx))) && (mny > (sty - mdy))) && (mny < (sty + mdy))) { ManDie(); } } if (gridk_el[l].iton && ((getTimer() - gridk_el[l].timestop) > TIME_GRIDKILL_STOP)) { if ((gridk_el[l].cntfall < gridk_el[l].falldepth) && (gridk_el[l].direct == "down")) { gridk_el[l]._y = gridk_el[l]._y + gridk_el[l].speedfall; gridk_el[l].cntfall = gridk_el[l].cntfall + gridk_el[l].speedfall; } if ((gridk_el[l].cntfall == gridk_el[l].falldepth) && (gridk_el[l].direct == "down")) { gridk_el[l].timestop = getTimer(); gridk_el[l].direct = "stop"; if (soundflag) { _root.game.soundlib.gotoandplay("sndgridkill"); } } if (gridk_el[l].direct == "stop") { gridk_el[l].direct = "up"; } if ((gridk_el[l].cntfall <= gridk_el[l].falldepth) && (gridk_el[l].direct == "up")) { gridk_el[l]._y = gridk_el[l]._y - 1; gridk_el[l].cntfall = gridk_el[l].cntfall - 1; if (gridk_el[l].cntfall == 0) { gridk_el[l].iton = false; gridk_el[l].pause = getTimer(); } } } l++; } } if (gun_el != null) { var l = 1; while (l <= gun_el.count) { if (gun_el[l].frm == frm) { if ((((man._x > gun_el[l].mxmin) && (man._x < gun_el[l].mxmax)) && (man._y > gun_el[l].mymin)) && (man._y < gun_el[l].mymax)) { if ((gun_el[l].istmfire == 0) && ((getTimer() - gun_el[l].tmpause) > 500)) { gun_el[l].ammo._x = gun_el[l].xammo; gun_el[l].ammo._y = gun_el[l].yammo; gun_el[l].fired = true; gun_el[l].ammo.gotoAndStop(1); gun_el[l].ammo._visible = true; if (soundflag) { _root.game.soundlib.gotoandplay("sndgun"); } } } } if (gun_el[l].fired) { var dxammo = 15; if ((gun_el[l].istmfire + 1) == gun_el[l].perfire) { dxammo = 7; } if (gun_el[l].direct == "right") { gun_el[l].ammo._x = gun_el[l].ammo._x + dxammo; } else { gun_el[l].ammo._x = gun_el[l].ammo._x - dxammo; } gun_el[l].istmfire++; if (gun_el[l].istmfire == gun_el[l].perfire) { if (gun_el[l].direct == "right") { gun_el[l].ammo.gotoAndPlay("missright"); } else { gun_el[l].ammo.gotoAndPlay("missleft"); } if (soundflag) { _root.game.soundlib.gotoandplay("sndmiss"); } gun_el[l].fired = false; gun_el[l].istmfire = 0; gun_el[l].tmpause = getTimer(); } } if (gun_el[l].fired && (!man.die)) { var stx = ((_root.game.canvas.per.guns._x + gun_el[l]._x) + gun_el[l].ammo._x); var sty = ((_root.game.canvas.per.guns._y + gun_el[l]._y) + gun_el[l].ammo._y); var mdx = 10; var mdy2 = 27; var mdy1 = 23; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 23; mdy1 = 10; mdy2 = 10; } if (((((sty + mdy2) > man._y) && ((sty - mdy1) < man._y)) && ((stx + mdx) > man._x)) && ((stx - mdx) < man._x)) { ManDie(); } } l++; } } if (circle != null) { var l = 1; while (l <= circle.count) { var stx = (_root.game.canvas.per.circle._x + circle.el[l]._x); var sty = (_root.game.canvas.per.circle._y + circle.el[l]._y); if (circle.el[l].dir == "VERT") { if (((circle.el[l].startpos + circle.el[l].crlength) >= circle.el[l]._y) && (circle.el[l].startpos <= circle.el[l]._y)) { if (circle.el[l].direction == "down") { circle.el[l]._y = circle.el[l]._y + circle.el[l].spd; } else { circle.el[l]._y = circle.el[l]._y - circle.el[l].spd; } } if (((circle.el[l].startpos + circle.el[l].crlength) == circle.el[l]._y) || (circle.el[l].startpos == circle.el[l]._y)) { if (circle.el[l].direction == "down") { circle.el[l].direction = "up"; } else { circle.el[l].direction = "down"; } } } else { if (((circle.el[l].startposx + circle.el[l].crlength) >= circle.el[l]._x) && (circle.el[l].startposx <= circle.el[l]._x)) { if (circle.el[l].direction == "down") { circle.el[l]._x = circle.el[l]._x + circle.el[l].spd; } else { circle.el[l]._x = circle.el[l]._x - circle.el[l].spd; } } if (((circle.el[l].startposx + circle.el[l].crlength) == circle.el[l]._x) || (circle.el[l].startposx == circle.el[l]._x)) { if (circle.el[l].direction == "down") { circle.el[l].direction = "up"; } else { circle.el[l].direction = "down"; } } } if (!man.die) { var mdx = 5; var mdy = 18; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 18; mdy = 5; } if ((((((stx + 25) + mdx) > man._x) && (((stx - 25) - mdx) < man._x)) && (((sty + 25) + mdy) > man._y)) && (((sty - 25) - mdy) < man._y)) { ManDie(); } } l++; } } if ((man.mtype == "Manfire") && (!man.die)) { var inc = (((-MAN_WIDTH) / 2) - 4); if (man.lastpos == "right") { inc = -inc; } var incy = -7; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { incy = 0; } if (ManHitTest(inc, incy, true)) { tm_mangun = -TIME_GUN; } if (((getTimer() - tm_mangun) >= TIME_GUN) && (man.mtype == "Manfire")) { ResetMan("Man", true); } } _root.game.vScore = scr; if (bomb.flash) { bomb._visible = false; bomb.flash = false; } if ((getTimer() - tm_manbomb) <= TIME_BOMB) { if (!AmmoHitTest(bomb._x, (bomb._y + 2) + 5)) { bomb._y = bomb._y + 3; } } if ((man.die || (ManHitTestOnLadder() == "yes")) && (man.endmove == false)) { man.play(); } } } } } function ManDie() { man.die = true; manspdx = 0; if (soundflag) { _root.game.soundlib.gotoandplay("sndendie"); } if (man.lastpos == "right") { if ((man.move != "standcrright") && (man.move != "crright")) { man.gotoandplay("diefrontright"); } else { man.gotoandplay("dieFrRightCr"); } } else if ((man.move != "standcrleft") && (man.move != "crleft")) { man.gotoandplay("diefrontleft"); } else { man.gotoandplay("dieFrLeftCr"); } if (cntlife > 1) { _root.game.cont._visible = true; } else { gamepause(); _root.game.fin.gotoandstop(2); _root.game.fin._visible = true; _root.game.fin.fscore = scr; } } function EnemyDie(nameofenemy) { var addstr = ""; if (nameofenemy.rifle == true) { addstr = "gun"; } nameofenemy.die = true; if (nameofenemy.lastpos == "right") { nameofenemy.gotoandplay("diefrontright" + addstr); } else { nameofenemy.gotoandplay("diefrontleft" + addstr); } } function ManSpeed(stype, el_spd) { if (count_level > 10) { if ((stype == "right") && (el_spd < 3)) { el_spd = el_spd + 0.2; if ((el_spd > -0.2) && (el_spd < 0)) { el_spd = 0; } } if ((stype == "left") && (el_spd > -3)) { el_spd = el_spd - 0.2; if ((el_spd > 0) && (el_spd < 0.2)) { el_spd = 0; } } } return(el_spd); } function ManMove(mv) { if (!man.die) { if (mv == "right") { if (ManHitTestOnLadder() == "yes") { if (man.move != "upping") { man.gotoAndPlay("upping"); } man.lastpos = "right"; if (ManOnLadRL("right")) { man._x = man._x + 2; } else { mv = "stop"; } manspdx = 0; } else { if (man.move == "standcrright") { if (ManHitTest((1 + (MAN_HEIGHT / 2)) - 5, 0)) { man._x = man._x + 10; } } if (man.move != "right") { man.gotoAndPlay("walkr"); man.move = "right"; } man.play(); man.lastpos = "right"; if (((ManHitTest((-MAN_WIDTH) / 2, 0) || (ManHitTest((-MAN_WIDTH) / 2, (MAN_HEIGHT / 2) - 3))) || (ManHitTest((-MAN_WIDTH) / 2, ((-MAN_HEIGHT) / 2) + 3))) && (manspdx < 0)) { manspdx = 0; } var x = 2; manspdx = ManSpeed("right", manspdx); if (count_level > 10) { if (((!ManHitTest((manspdx + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((manspdx + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((manspdx + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { x = manspdx; } else { manspdx = 0; } } if (((!ManHitTest((x + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((x + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((x + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x + x; } else { var a = 1.5; while (a > 0) { if (((!ManHitTest((a + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x + a; } a = a - 0.5; } mv = "stop"; } } } if (mv == "left") { if (ManHitTestOnLadder() == "yes") { if (man.move != "upping") { man.gotoAndPlay("upping"); } man.lastpos = "left"; if (ManOnLadRL("left")) { man._x = man._x - 2; } else { mv = "stop"; } manspdx = 0; } else { if (man.move == "standcrleft") { if (ManHitTest((-1 - (MAN_HEIGHT / 2)) + 5, 0)) { man._x = man._x - 10; } } if (man.move != "left") { man.gotoAndPlay("walkl"); man.move = "left"; } man.play(); man.lastpos = "left"; if (((ManHitTest(MAN_WIDTH / 2, 0) || (ManHitTest(MAN_WIDTH / 2, (MAN_HEIGHT / 2) - 3))) || (ManHitTest(MAN_WIDTH / 2, ((-MAN_HEIGHT) / 2) + 3))) && (manspdx > 0)) { manspdx = 0; } var x = 2; manspdx = ManSpeed("left", manspdx); if (count_level > 10) { if (((!ManHitTest(((-manspdx) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-manspdx) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-manspdx) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { x = -manspdx; } else { manspdx = 0; } } if (((!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x - x; } else { var a = 1.5; while (a > 0) { if (((!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x - a; } a = a - 0.5; } mv = "stop"; } } } if (mv == "stop") { if (ManHitTestOnLadder() == "yes") { if (man.move != "standup") { man.gotoAndPlay("standup"); } manspdx = 0; } else if (man.lastpos == "right") { if (man.move == "standcrright") { if (ManHitTest((1 + (MAN_HEIGHT / 2)) - 5, 0)) { man._x = man._x + 10; } } if (man_down) { mv = "down"; } else { man.gotoAndStop("standr"); } } else { if (man.move == "standcrleft") { if (ManHitTest((-1 - (MAN_HEIGHT / 2)) + 5, 0)) { man._x = man._x - 10; } } if (man_down) { mv = "down"; } else { man.gotoAndStop("standl"); } } ManSl(); } if (mv == "crleft") { if ((((!man_down) && (ManHitTestOnLadder() == "no")) || (ManHitTestOnLadder() == "downlad")) || (ManHitTestOnLadder() == "uplad")) { if (!ManHitTest((-1 - (MAN_HEIGHT / 2)) + 5, 5)) { if (man.move != "crleft") { man.gotoAndPlay("crleft"); while (ManHitTest(MAN_HEIGHT / 2, 0)) { man._x = man._x - 1; } } man.play(); man._x = man._x - 1; } else { man.gotoAndStop("standcrleft"); while (ManHitTest(((-MAN_HEIGHT) / 2) + 5, 0)) { man._x = man._x + 1; } } } else if (ManHitTestOnLadder() == "yes") { if (((!ManHitTest(0, (2 + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (2 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (2 + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + 2; lastdy = 2; } else if (((!ManHitTest(0, (1 + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (1 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (1 + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + 1; lastdy = 1; } if (man.move != "upping") { man.gotoAndPlay("upping"); } man.lastpos = "left"; if (ManOnLadRL("left")) { man._x = man._x - 2; } manspdx = 0; } else { ManMove("left"); } ManSl(); } if (mv == "crright") { if ((((!man_down) && (ManHitTestOnLadder() == "no")) || (ManHitTestOnLadder() == "downlad")) || (ManHitTestOnLadder() == "uplad")) { if (!ManHitTest((1 + (MAN_HEIGHT / 2)) - 5, 5)) { if (man.move != "crright") { man.gotoAndPlay("crright"); while (ManHitTest((-MAN_HEIGHT) / 2, 0)) { man._x = man._x + 1; } } man.play(); man._x = man._x + 1; } else { man.gotoAndStop("standcrright"); while (ManHitTest((MAN_HEIGHT / 2) - 5, 0)) { man._x = man._x - 1; } } } else if (ManHitTestOnLadder() == "yes") { if (((!ManHitTest(0, (2 + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (2 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (2 + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + 2; lastdy = 2; } else if (((!ManHitTest(0, (1 + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (1 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (1 + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + 1; lastdy = 1; } if (man.move != "upping") { man.gotoAndPlay("upping"); } man.lastpos = "right"; if (ManOnLadRL("right")) { man._x = man._x + 2; } manspdx = 0; } else { ManMove("right"); } ManSl(); } if (mv == "standcr") { if ((ManHitTestOnLadder() == "yes") || (ManHitTestOnLadder() == "uplad")) { if (ManHitTestOnLadder() == "yes") { manspdx = 0; } if ((ManHitTestOnLadder() == "uplad") || (((!ManHitTest(0, (2 + (MAN_HEIGHT * 0.5)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (2 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (2 + (MAN_HEIGHT / 2)) - 3)))) { if (man.move != "upping") { man.gotoAndPlay("upping"); if (ManHitTestOnLadder() == "uplad") { man._y = man._y + 10; lastdy = 10; while (!ManOnLadRL("right")) { man._x = man._x - 2; } while (!ManOnLadRL("left")) { man._x = man._x + 2; } } } else { man._y = man._y + 2; lastdy = 2; } } else { var a = 2; while (a > 0) { if (((!ManHitTest(0, (a + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (a + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (a + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + a; lastdy = a; } a = a - 0.5; } } } else if (!man_down) { if (man.lastpos == "right") { man.gotoAndStop("standcrright"); while (ManHitTest((MAN_HEIGHT / 2) - 5, 0)) { man._x = man._x - 1; } } else { man.gotoAndStop("standcrleft"); while (ManHitTest(((-MAN_HEIGHT) / 2) + 5, 0)) { man._x = man._x + 1; } } } else { ManMove("stop"); } ManSl(); } if (mv == "jump") { if ((ManHitTestOnLadder() == "yes") || (ManHitTestOnLadder() == "downlad")) { tmjumpman = -TIME_JUMP; manspdx = 0; if (man.move != "upping") { man.gotoAndPlay("upping"); } if ((!ManHitTest((MAN_WIDTH / 2) - 2, -2 - (MAN_HEIGHT / 2))) && (!ManHitTest(((-MAN_WIDTH) / 2) + 2, -2 - (MAN_HEIGHT / 2)))) { man._y = man._y - 2; lastdy = -2; } else if (ManHitTest(0, -2 - (MAN_HEIGHT / 2))) { man._y = man._y - 2; lastdy = -2; } else if (ManHitTest((MAN_WIDTH / 2) - 2, -2 - (MAN_HEIGHT / 2)) && (ManHitTestOnLadder() == "downlad")) { man._x = man._x - 2; } else if (ManHitTest(((-MAN_WIDTH) / 2) + 2, -2 - (MAN_HEIGHT / 2)) && (ManHitTestOnLadder() == "downlad")) { man._x = man._x + 2; } else { ManMove("stop"); } if ((ManHitTestOnLadder() == "uplad") || (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3))) { while (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3)) { man._y = man._y - 0.25; lastdy = -0.25; } ManMove("stop"); } } else if (!man_down) { with (man) { if (lastpos == "right") { gotoAndStop("jumpright"); } else { gotoAndStop("jumpleft"); } } if ((getTimer() - tmjumpman) > TIME_JUMP) { tmjumpman = getTimer(); man_in = 16; } } } if (mv == "jumpright") { if (((!man_down) && (ManHitTestOnLadder() != "yes")) && (ManHitTestOnLadder() != "downlad")) { if (man.move != "jumpright") { ManMove("jump"); } if (((!ManHitTest(MAN_WIDTH / 2, 0)) && (!ManHitTest(MAN_WIDTH / 2, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(MAN_WIDTH / 2, (-MAN_HEIGHT) / 2))) { man.gotoAndStop("jumpright"); man._x = man._x + 3; manspdx = 1; if ((getTimer() - tmjumpman) > TIME_JUMP) { tmjumpman = getTimer(); man_in = 16; } } else { var a = 2.5; while (a > 0) { if (((!ManHitTest((a + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, (-MAN_HEIGHT) / 2))) { man._x = man._x + a; } a = a - 0.5; } ManMove("jump"); } } else if (ManHitTestOnLadder() == "yes") { man._y = man._y - 2; lastdy = -2; if (man.move != "upping") { man.gotoAndPlay("upping"); tmjumpman = -TIME_JUMP; } man.lastpos = "right"; if (ManOnLadRL("right")) { man._x = man._x + 2; } if ((ManHitTestOnLadder() == "uplad") || (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3))) { while (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3)) { man._y = man._y - 0.25; lastdy = -0.25; } } } else { if (manspdx < 2) { manspdx = 2; } ManMove("right"); } } if (mv == "jumpleft") { if (((!man_down) && (ManHitTestOnLadder() != "yes")) && (ManHitTestOnLadder() != "downlad")) { if (man.move != "jumpleft") { ManMove("jump"); } if (((!ManHitTest((-MAN_WIDTH) / 2, 0)) && (!ManHitTest((-MAN_WIDTH) / 2, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((-MAN_WIDTH) / 2, (-MAN_HEIGHT) / 2))) { man.gotoAndStop("jumpleft"); man._x = man._x - 3; manspdx = -1; if ((getTimer() - tmjumpman) > TIME_JUMP) { tmjumpman = getTimer(); man_in = 16; } } else { var a = 2.5; while (a > 0) { if (((!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, (-MAN_HEIGHT) / 2))) { man._x = man._x - a; } a = a - 0.5; } ManMove("jump"); } } else if (ManHitTestOnLadder() == "yes") { man._y = man._y - 2; lastdy = -2; if (man.move != "upping") { man.gotoAndPlay("upping"); tmjumpman = -TIME_JUMP; } man.lastpos = "left"; if (ManOnLadRL("left")) { man._x = man._x - 2; } if ((ManHitTestOnLadder() == "uplad") || (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3))) { while (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3)) { man._y = man._y - 0.25; lastdy = -0.25; } } } else { if (manspdx > -2) { manspdx = -2; } ManMove("left"); } } if (mv == "down") { if (man.lastpos == "right") { man.gotoAndStop("jumpright"); } else { man.gotoAndStop("jumpleft"); } } } } function ManSl() { if ((manspdx != 0) && (count_level > 10)) { if (manspdx > 0) { var x = manspdx; if (((!ManHitTest((x + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((x + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((x + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x + x; } else { var a = 1.5; while (a > 0) { if (((!ManHitTest((a + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x + a; } a = a - 0.5; } manspdx = 0; } manspdx = ManSpeed("left", manspdx); } if (manspdx < 0) { var x = (-manspdx); if (((!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x - x; } else { var a = 1.5; while (a > 0) { if (((!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x - a; } a = a - 0.5; } manspdx = 0; } manspdx = ManSpeed("right", manspdx); } } } function KeyPress() { if (startgame) { var st = ""; if (key.isDown(40) && ((getTimer() - tmjumpman) > TIME_JUMP)) { if (key.isDown(37)) { st = "crleft"; } else if (key.isDown(39)) { st = "crright"; } else { st = "standcr"; } } else if ((ManHitTestOnLadder() == "yes") || (((!ManHitTest(0, (-MAN_HEIGHT) / 2)) && (!ManHitTest((MAN_WIDTH / 2) - 3, (-MAN_HEIGHT) / 2))) && (!ManHitTest(((-MAN_WIDTH) / 2) + 3, (-MAN_HEIGHT) / 2)))) { if (key.isDown(38)) { if (key.isDown(37)) { st = "jumpleft"; } else if (key.isDown(39)) { st = "jumpright"; } else { st = "jump"; } } else if ((getTimer() - tmjumpman) > TIME_JUMP) { if (key.isDown(39)) { st = "right"; } else if (key.isDown(37)) { st = "left"; } else { st = "stop"; } } else if (key.isDown(37)) { st = "jumpleft"; } else if (key.isDown(39)) { st = "jumpright"; } } else if (key.isDown(37)) { st = "crleft"; } else if (key.isDown(39)) { st = "crright"; } else { st = "standcr"; } var inc = (((-MAN_WIDTH) / 2) - 4); var incy = -7; if ((man.move == "standcrright") || (man.move == "standcrleft")) { incy = 0; } if (man.lastpos == "right") { inc = -inc; } if ((((((key.isDown(90) && (st != "crleft")) && (st != "crright")) && (!ManHitTest(inc, incy, true))) && (ManHitTestOnLadder() != "yes")) && (cntammo > 0)) && (!man.die)) { if ((getTimer() - tm_mangun) >= TIME_GUN) { ResetMan("Manfire", true); } tm_mangun = getTimer(); Manmove(st); ManFire("ammo"); } else if (((((((key.isDown(88) && (st != "jump")) && (st != "jumpright")) && (st != "jumpleft")) && ((getTimer() - tmjumpman) > TIME_JUMP)) && (!ManHitTest(inc, 0, true))) && (ManHitTestOnLadder() != "yes")) && (!man.die)) { if (!man_hit) { ResetMan("Manhit", true); man_hit = true; if (soundflag) { _root.game.soundlib.gotoandplay("snddagger"); } } if (((st == "right") || (st == "left")) || (st == "stop")) { st = "stop"; } else { st = "standcr"; } ManMove(st); tm_mangun = -TIME_GUN; } else { if (man_hit) { ResetMan("Man", true); } man_hit = false; ManMove(st); } if (((((key.isDown(67) && (st != "crleft")) && (st != "crright")) && (ManHitTestOnLadder() != "yes")) && (bombcnt > 0)) && (!man.die)) { if ((getTimer() - tm_manbomb) > (TIME_BOMB + 1000)) { tm_manbomb = getTimer(); bomb._x = man._x; bomb._y = man._y; bomb._visible = true; bomb.gotoAndPlay(1); bombcnt--; _root.game.vBomb = bombcnt; } } if ((_root.game.cont._visible == true) && (key.isdown(32))) { _root.StGame(); } } } function KeyDemo() { if (startgame) { var st = ""; var weapon = ""; if (dm.idx <= dm.count) { if (dm.move[dm.idx].now < dm.move[dm.idx].count) { st = dm.move[dm.idx].tmv; weapon = dm.move[dm.idx].twp; dm.move[dm.idx].now++; } else { dm.idx++; } } else { DemoGame(); } var inc = (((-MAN_WIDTH) / 2) - 4); var incy = -7; if ((man.move == "standcrright") || (man.move == "standcrleft")) { incy = 0; } if (man.lastpos == "right") { inc = -inc; } if (((((weapon == "gun") && (st != "crleft")) && (st != "crright")) && (!ManHitTest(inc, incy, true))) && (ManHitTestOnLadder() != "yes")) { if ((getTimer() - tm_mangun) >= TIME_GUN) { ResetMan("Manfire", true); } tm_mangun = getTimer(); Manmove(st); ManFire("ammo"); } else if (((((((weapon == "dagger") && (st != "jump")) && (st != "jumpright")) && (st != "jumpleft")) && ((getTimer() - tmjumpman) > TIME_JUMP)) && (!ManHitTest(inc, 0, true))) && (ManHitTestOnLadder() != "yes")) { if (!man_hit) { ResetMan("Manhit", true); man_hit = true; if (soundflag) { _root.game.soundlib.gotoandplay("snddagger"); } } if (((st == "right") || (st == "left")) || (st == "stop")) { st = "stop"; } else { st = "standcr"; } ManMove(st); tm_mangun = -TIME_GUN; } else { if (man_hit) { ResetMan("Man", true); } man_hit = false; ManMove(st); } if ((((weapon == "bomb") && (st != "crleft")) && (st != "crright")) && (ManHitTestOnLadder() != "yes")) { if ((getTimer() - tm_manbomb) > TIME_BOMB) { tm_manbomb = getTimer(); bomb._x = man._x; bomb._y = man._y; bomb._visible = true; bomb.gotoAndPlay(1); bombcnt--; _root.game.vBomb = bombcnt; } } } } function ManFire(ftype) { if ((getTimer() - tm_man_ammofire) > TIME_MAN_AMMO_NEWFIRE) { tm_man_ammofire = getTimer(); if (ftype == "ammo") { if (ammo.count > 0) { var a = 1; while (ammo.item[a].fired) { a++; } var point = new Object(); point.x = man.gun._x; point.y = man.gun._y; _root.game.canvas.man.localToGlobal(point); with (ammo.item[a]) { fired = true; _visible = true; _x = point.x - 208; _y = (point.y - 187.5) - 2; if (man.lastpos == "right") { direct = "right"; gotoAndStop(1); } else { direct = "left"; gotoAndStop(2); } } if (soundflag) { _root.game.soundlib.gotoandplay("sndmanshot"); } cntammo--; _root.game.vAmmo = cntammo; } } } } function ManHitTest(dx, dy) { if (level.hitTest((man._x + dx) + 210, (man._y + dy) + 187.5, true)) { return(true); } return(false); } function ManHitTestOnLadder() { var answer = "no"; if (ladder != null) { mx_max = man._x + (man._width / 2); mx_min = man._x - (man._width / 2); my_max = (man._y + (man._height / 2)) - 4; my_min = (man._y - (man._height / 2)) - 4; mx = man._x; my = man._y - 4; var a = "0"; if (count_level >= 10) { a = ""; } var q = 1; var nxtladder = true; while ((q <= eval ((("LEV_" + a) + String(count_level)) + "_LADDER_COUNT")) && (nxtladder)) { ladder.mp = new Object(); ladder.mp.x = eval ("ladder.lad" + String(q))._x; ladder.mp.y = eval ("ladder.lad" + String(q))._y; ladder.localtoglobal(ladder.mp); ladder.mp.x = ladder.mp.x - 210; ladder.mp.y = ladder.mp.y - 187.5; var lx_max = (ladder.mp.x + (eval ("ladder.lad" + String(q))._width / 2)); var lx_min = (ladder.mp.x - (eval ("ladder.lad" + String(q))._width / 2)); var ly_max = (ladder.mp.y + (eval ("ladder.lad" + String(q))._height / 2)); var ly_min = (ladder.mp.y - (eval ("ladder.lad" + String(q))._height / 2)); if ((ly_max > -190) && (ly_min < 190)) { if ((mx >= lx_min) && (mx <= lx_max)) { if ((my >= ly_min) && (my <= ly_max)) { nxtladder = false; answer = "yes"; if ((ManHitTest(0, (1 + (MAN_HEIGHT * 0.5)) - 3) && (ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (1 + (MAN_HEIGHT * 0.5)) - 3))) && (ManHitTest((MAN_WIDTH * 0.5) - 8.5, (1 + (MAN_HEIGHT / 2)) - 3))) { answer = "downlad"; } } else { answer = "no"; if ((my_max > ly_min) && (my_max < ly_max)) { answer = "yes"; nxtladder = false; } if (((my_max + 4) >= ly_min) && (my_max < ly_min)) { answer = "uplad"; nxtladder = false; } } } } q++; } } return(answer); } function ManOnLadRL(dir) { var mr = true; if (dir == "right") { var onepointleft = false; if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, (MAN_HEIGHT / 2) - 3)) { if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, ((MAN_HEIGHT / 2) - 3) + 7.1)) { mr = false; } onepointleft = true; } if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, 0) && (mr)) { if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, 10.1)) { mr = false; } onepointleft = true; } if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, ((-MAN_HEIGHT) / 2) + 3) && (mr)) { if (ManHitTest(0, ((-MAN_HEIGHT) / 2) + 3)) { if (onepointleft) { mr = false; } } else if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, ((-MAN_HEIGHT) / 2) + 2.1)) { mr = false; } } } else { var onepointleft = false; if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, (MAN_HEIGHT / 2) - 3)) { if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, ((MAN_HEIGHT / 2) - 3) + 7.1)) { mr = false; } onepointleft = true; } if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, 0) && (mr)) { if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, 10.1)) { mr = false; } onepointleft = true; } if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, ((-MAN_HEIGHT) / 2) + 3) && (mr)) { if (ManHitTest(0, ((-MAN_HEIGHT) / 2) + 3)) { if (onepointleft) { mr = false; } } else if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, ((-MAN_HEIGHT) / 2) + 2.1)) { mr = false; } } } return(mr); } function EnemyHitTest(dx, dy) { if (level.hitTest(dx + 210, dy + 187.5, true)) { return(true); } return(false); } function AmmoHitTest(dx, dy) { if (level.hitTest(dx + 210, dy + 187.5, true)) { return(true); } return(false); } function ResetMan(setman, delold) { var old_x = man._x; var old_y = man._y; var old_sheight = man._yscale; var old_swidth = man._xscale; var old_move = man.move; var old_frm = man._currentframe; var old_lastpos = man.lastpos; var old_endmove = man.endmove; if (delold) { man.removeMovieClip(); } _root.game.canvas.attachMovie(setman, "man", 51); with (_root.game.canvas.man) { _x = old_x; _y = old_y; } man = _root.game.canvas.man; man._yscale = old_sheight; man._xscale = old_swidth; man.gotoAndPlay(old_frm); man.move = old_move; man.endmove = old_endmove; man.lastpos = old_lastpos; man.mtype = setman; man.lastload = true; } function AbsLink() { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + (("/?r=" + GetPrefix()) + "rdg"); getURL (sd, "blank"); } function SendResult() { var stSend = ((((((((_root.score + "\t") + 0) + "\t") + stName) + "\t") + "rdg") + "\t") + "web"); getURL ("http://absolutist.com/cgi-bin/gameres.pl?g=rdg&e=" + _root.Crypto(stSend), "blank"); _root.gotoAndPlay(4); } function LinkPC() { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + (("/boa/?r=" + GetPrefix()) + "rdg"); getURL (sd, "blank"); } function GetPrefix() { return(_root._url.charAt(_root._url.length - 3)); } TIME_JUMP = 1300; INC_JUMP = 0.33; MAN_WIDTH = 20; MAN_HEIGHT = 45; COUNT_AMMO = 10; TIME_MAN_AMMO_NEWFIRE = 300; TIME_GUN = 3000; TIME_BOMB = 2200; TIME_GRIDKILL_STOP = 3000; DEMO_COUNT = 85; DEMO_1_COUNT = 14; DEMO_1_TYPEMOVE = "stop"; DEMO_2_COUNT = 70; DEMO_2_TYPEMOVE = "right"; DEMO_3_COUNT = 20; DEMO_3_TYPEMOVE = "jumpright"; DEMO_4_COUNT = 3; DEMO_4_TYPEMOVE = "right"; DEMO_5_COUNT = 19; DEMO_5_TYPEMOVE = "jumpright"; DEMO_6_COUNT = 19; DEMO_6_TYPEMOVE = "stop"; DEMO_7_COUNT = 46; DEMO_7_TYPEMOVE = "right"; DEMO_8_COUNT = 2; DEMO_8_TYPEMOVE = "stop"; DEMO_9_COUNT = 83; DEMO_9_TYPEMOVE = "left"; DEMO_10_COUNT = 6; DEMO_10_TYPEMOVE = "stop"; DEMO_11_COUNT = 4; DEMO_11_TYPEMOVE = "jump"; DEMO_12_COUNT = 17; DEMO_12_TYPEMOVE = "jumpleft"; DEMO_13_COUNT = 47; DEMO_13_TYPEMOVE = "left"; DEMO_14_COUNT = 9; DEMO_14_TYPEMOVE = "stop"; DEMO_15_COUNT = 58; DEMO_15_TYPEMOVE = "standcr"; DEMO_16_COUNT = 1; DEMO_16_TYPEMOVE = "crright"; DEMO_17_COUNT = 9; DEMO_17_TYPEMOVE = "right"; DEMO_18_COUNT = 7; DEMO_18_TYPEMOVE = "stop"; DEMO_19_COUNT = 3; DEMO_19_TYPEMOVE = "standcr"; DEMO_20_COUNT = 109; DEMO_20_TYPEMOVE = "crright"; DEMO_21_COUNT = 16; DEMO_21_TYPEMOVE = "standcr"; DEMO_22_COUNT = 3; DEMO_22_TYPEMOVE = "standcr"; DEMO_22_TYPEWEAPON = "dagger"; DEMO_23_COUNT = 13; DEMO_23_TYPEMOVE = "standcr"; DEMO_24_COUNT = 3; DEMO_24_TYPEMOVE = "standcr"; DEMO_24_TYPEWEAPON = "dagger"; DEMO_25_COUNT = 5; DEMO_25_TYPEMOVE = "standcr"; DEMO_26_COUNT = 3; DEMO_26_TYPEMOVE = "standcr"; DEMO_26_TYPEWEAPON = "dagger"; DEMO_27_COUNT = 3; DEMO_27_TYPEMOVE = "standcr"; DEMO_28_COUNT = 3; DEMO_28_TYPEMOVE = "standcr"; DEMO_28_TYPEWEAPON = "dagger"; DEMO_29_COUNT = 4; DEMO_29_TYPEMOVE = "standcr"; DEMO_30_COUNT = 2; DEMO_30_TYPEMOVE = "crleft"; DEMO_31_COUNT = 3; DEMO_31_TYPEMOVE = "standcr"; DEMO_32_COUNT = 4; DEMO_32_TYPEMOVE = "standcr"; DEMO_32_TYPEWEAPON = "dagger"; DEMO_33_COUNT = 5; DEMO_33_TYPEMOVE = "standcr"; DEMO_34_COUNT = 3; DEMO_34_TYPEMOVE = "standcr"; DEMO_34_TYPEWEAPON = "dagger"; DEMO_35_COUNT = 4; DEMO_35_TYPEMOVE = "standcr"; DEMO_36_COUNT = 3; DEMO_36_TYPEMOVE = "standcr"; DEMO_36_TYPEWEAPON = "dagger"; DEMO_37_COUNT = 5; DEMO_37_TYPEMOVE = "standcr"; DEMO_38_COUNT = 4; DEMO_38_TYPEMOVE = "standcr"; DEMO_38_TYPEWEAPON = "dagger"; DEMO_39_COUNT = 4; DEMO_39_TYPEMOVE = "standcr"; DEMO_40_COUNT = 15; DEMO_40_TYPEMOVE = "crright"; DEMO_41_COUNT = 2; DEMO_41_TYPEMOVE = "standcr"; DEMO_42_COUNT = 4; DEMO_42_TYPEMOVE = "standcr"; DEMO_42_TYPEWEAPON = "gun"; DEMO_43_COUNT = 7; DEMO_43_TYPEMOVE = "standcr"; DEMO_44_COUNT = 6; DEMO_44_TYPEMOVE = "crleft"; DEMO_45_COUNT = 7; DEMO_45_TYPEMOVE = "standcr"; DEMO_46_COUNT = 4; DEMO_46_TYPEMOVE = "crright"; DEMO_47_COUNT = 2; DEMO_47_TYPEMOVE = "standcr"; DEMO_48_COUNT = 3; DEMO_48_TYPEMOVE = "crleft"; DEMO_49_COUNT = 6; DEMO_49_TYPEMOVE = "standcr"; DEMO_50_COUNT = 4; DEMO_50_TYPEMOVE = "standcr"; DEMO_50_TYPEWEAPON = "gun"; DEMO_51_COUNT = 1; DEMO_51_TYPEMOVE = "standcr"; DEMO_52_COUNT = 68; DEMO_52_TYPEMOVE = "crright"; DEMO_53_COUNT = 6; DEMO_53_TYPEMOVE = "right"; DEMO_54_COUNT = 25; DEMO_54_TYPEMOVE = "stop"; DEMO_55_COUNT = 40; DEMO_55_TYPEMOVE = "left"; DEMO_56_COUNT = 10; DEMO_56_TYPEMOVE = "stop"; DEMO_57_COUNT = 8; DEMO_57_TYPEMOVE = "left"; DEMO_58_COUNT = 3; DEMO_58_TYPEMOVE = "stop"; DEMO_58_TYPEWEAPON = "bomb"; DEMO_59_COUNT = 2; DEMO_59_TYPEMOVE = "stop"; DEMO_60_COUNT = 20; DEMO_60_TYPEMOVE = "left"; DEMO_61_COUNT = 3; DEMO_61_TYPEMOVE = "right"; DEMO_62_COUNT = 4; DEMO_62_TYPEMOVE = "stop"; DEMO_63_COUNT = 9; DEMO_63_TYPEMOVE = "left"; DEMO_64_COUNT = 11; DEMO_64_TYPEMOVE = "jumpleft"; DEMO_65_COUNT = 7; DEMO_65_TYPEMOVE = "left"; DEMO_66_COUNT = 12; DEMO_66_TYPEMOVE = "stop"; DEMO_67_COUNT = 4; DEMO_67_TYPEMOVE = "left"; DEMO_68_COUNT = 1; DEMO_68_TYPEMOVE = "stop"; DEMO_69_COUNT = 4; DEMO_69_TYPEMOVE = "left"; DEMO_70_COUNT = 10; DEMO_70_TYPEMOVE = "stop"; DEMO_71_COUNT = 1; DEMO_71_TYPEMOVE = "right"; DEMO_72_COUNT = 6; DEMO_72_TYPEMOVE = "stop"; DEMO_73_COUNT = 3; DEMO_73_TYPEMOVE = "stop"; DEMO_73_TYPEWEAPON = "dagger"; DEMO_74_COUNT = 11; DEMO_74_TYPEMOVE = "stop"; DEMO_75_COUNT = 3; DEMO_75_TYPEMOVE = "stop"; DEMO_75_TYPEWEAPON = "gun"; DEMO_76_COUNT = 10; DEMO_76_TYPEMOVE = "stop"; DEMO_77_COUNT = 1; DEMO_77_TYPEMOVE = "left"; DEMO_78_COUNT = 27; DEMO_78_TYPEMOVE = "stop"; DEMO_79_COUNT = 1; DEMO_79_TYPEMOVE = "right"; DEMO_80_COUNT = 17; DEMO_80_TYPEMOVE = "stop"; DEMO_81_COUNT = 9; DEMO_81_TYPEMOVE = "standcr"; DEMO_82_COUNT = 70; DEMO_82_TYPEMOVE = "crright"; DEMO_83_COUNT = 46; DEMO_83_TYPEMOVE = "right"; DEMO_84_COUNT = 28; DEMO_84_TYPEMOVE = "jumpright"; DEMO_85_COUNT = 43; DEMO_85_TYPEMOVE = "right"; START_MAN_LEVEL = 1; START_MAN_FRM = 1; LEV_DEMO_MAN_XSTART = -180; LEV_DEMO_MAN_YSTART = -113; LEV_DEMO_LADDER = true; LEV_DEMO_LADDER_COUNT = 1; LEV_DEMO_STUDS = false; LEV_DEMO_STUDS_PLACE = false; LEV_DEMO_STUDVBL = false; LEV_DEMO_GRID_KILL = false; LEV_DEMO_BRICK = false; LEV_DEMO_BONUS = false; LEV_DEMO_GUNS = false; LEV_DEMO_ENEMY = false; LEV_DEMO_CIRCLE = false; LEV_DEMO_CNTSTONE = 0; LEV_DEMO_BIRD = false; LEV_01_MAN_XSTART = -180; LEV_01_MAN_YSTART = -108; LEV_01_LADDER = false; LEV_01_STUDS = true; LEV_01_STUDS_COUNT = 1; LEV_01_STUDS_PLACE = false; LEV_01_STUDVBL = false; LEV_01_GRID_KILL = false; LEV_01_BRICK = false; LEV_01_BONUS = false; LEV_01_GUNS = false; LEV_01_ENEMY = true; LEV_01_CNTENEMY = 1; LEV_01_EN_01_POSSTART = "walkr"; LEV_01_EN_01_XMAX = -115; LEV_01_EN_01_XMIN = -190.5; LEV_01_EN_01_X = -140; LEV_01_EN_01_Y = 478; LEV_01_EN_01_WIDTH = 54; LEV_01_EN_01_HEIGHT = 54; LEV_01_EN_01_DOWN = false; LEV_01_CIRCLE = false; LEV_01_CNTSTONE = 1; LEV_01_ST_01_START_FRM = 1; LEV_01_ST_01_START_MAN_X = -152; LEV_01_ST_01_START_MAN_Y = -99.75; LEV_01_ST_01_SPEED = 2; LEV_01_ST_01_CNTDIR = 7; LEV_01_ST_01_D1_DIR = "right"; LEV_01_ST_01_D1_BORDER = 348; LEV_01_ST_01_D2_DIR = "down"; LEV_01_ST_01_D2_BORDER = 287; LEV_01_ST_01_D3_DIR = "left"; LEV_01_ST_01_D3_BORDER = 120; LEV_01_ST_01_D4_DIR = "down"; LEV_01_ST_01_D4_BORDER = 101; LEV_01_ST_01_D5_DIR = "left"; LEV_01_ST_01_D5_BORDER = 135; LEV_01_ST_01_D6_DIR = "down"; LEV_01_ST_01_D6_BORDER = 272; LEV_01_ST_01_D7_DIR = "left"; LEV_01_ST_01_D7_BORDER = 115; LEV_01_BIRD = false; LEV_02_MAN_XSTART = -193; LEV_02_MAN_YSTART = -112; LEV_02_LADDER = true; LEV_02_LADDER_COUNT = 3; LEV_02_STUDS = true; LEV_02_STUDS_COUNT = 2; LEV_02_STUDS_PLACE = true; LEV_02_STUDS_PLACE_COUNT = 3; LEV_02_STUDVBL = true; LEV_02_STUDVBL_COUNT = 2; LEV_02_STVBL_1_FRM = 3; LEV_02_STVBL_1_MAN_X = -60; LEV_02_STVBL_1_MAN_Y = -8; LEV_02_STVBL_2_FRM = 10; LEV_02_STVBL_2_MAN_X = -150; LEV_02_STVBL_2_MAN_Y = 57; LEV_02_GRID_KILL = false; LEV_02_CIRCLE = false; LEV_02_CNTSTONE = 0; LEV_02_BRICK = false; LEV_02_BONUS = true; LEV_02_BONUS_COUNT = 2; LEV_02_BN_1_TYPE = "SCORE"; LEV_02_BN_2_TYPE = "AMMO"; LEV_02_GUNS = true; LEV_02_GUNS_COUNT = 1; LEV_02_GN_1_FRM = 1; LEV_02_GN_1_DIRECT = "left"; LEV_02_GN_1_TIME_FIRE = 23; LEV_02_GN_1_MX_MIN = 140; LEV_02_GN_1_MX_MAX = 170; LEV_02_GN_1_MY_MIN = -90; LEV_02_GN_1_MY_MAX = -70; LEV_02_ENEMY = true; LEV_02_CNTENEMY = 3; LEV_02_EN_01_POSSTART = "walkr"; LEV_02_EN_01_XMAX = 87; LEV_02_EN_01_XMIN = -80.5; LEV_02_EN_01_X = -78.5; LEV_02_EN_01_Y = -43.4; LEV_02_EN_01_DOWN = false; LEV_02_EN_02_POSSTART = "walkr"; LEV_02_EN_02_XMAX = 111; LEV_02_EN_02_XMIN = 61; LEV_02_EN_02_X = 111; LEV_02_EN_02_Y = 558.5; LEV_02_EN_02_DOWN = false; LEV_02_EN_03_POSSTART = "walkr"; LEV_02_EN_03_XMAX = 1.5; LEV_02_EN_03_XMIN = -109.5; LEV_02_EN_03_X = 1.5; LEV_02_EN_03_Y = 762.5; LEV_02_EN_03_DOWN = false; LEV_02_BIRD = false; LEV_03_MAN_XSTART = -190; LEV_03_MAN_YSTART = -114; LEV_03_LADDER = true; LEV_03_LADDER_COUNT = 1; LEV_03_STUDS = true; LEV_03_STUDS_COUNT = 5; LEV_03_STUDS_PLACE = true; LEV_03_STUDS_PLACE_COUNT = 2; LEV_03_STUDVBL = false; LEV_03_CIRCLE = false; LEV_03_CNTSTONE = 1; LEV_03_ST_01_START_FRM = 1; LEV_03_ST_01_START_MAN_X = 127; LEV_03_ST_01_START_MAN_Y = -18; LEV_03_ST_01_SPEED = 2.3; LEV_03_ST_01_CNTDIR = 6; LEV_03_ST_01_D1_DIR = "down"; LEV_03_ST_01_D1_BORDER = 333; LEV_03_ST_01_D2_DIR = "left"; LEV_03_ST_01_D2_BORDER = 73; LEV_03_ST_01_D3_DIR = "down"; LEV_03_ST_01_D3_BORDER = 81; LEV_03_ST_01_D4_DIR = "left"; LEV_03_ST_01_D4_BORDER = 134; LEV_03_ST_01_D5_DIR = "down"; LEV_03_ST_01_D5_BORDER = 195; LEV_03_ST_01_D6_DIR = "left"; LEV_03_ST_01_D6_BORDER = 165; LEV_03_GRID_KILL = true; LEV_03_GRID_KILL_COUNT = 2; LEV_03_GK_1_FRM = 10; LEV_03_GK_1_MAN_X = -56; LEV_03_GK_1_MAN_Y = -12; LEV_03_GK_1_CNTOFDEPTH = 70; LEV_03_GK_1_SPEED = 10; LEV_03_GK_2_FRM = 1; LEV_03_GK_2_MAN_X = 35; LEV_03_GK_2_MAN_Y = -18; LEV_03_GK_2_CNTOFDEPTH = 110; LEV_03_GK_2_SPEED = 11; LEV_03_BRICK = true; LEV_03_BRICK_COUNT = 6; LEV_03_BONUS = true; LEV_03_BONUS_COUNT = 3; LEV_03_BN_1_TYPE = "LIFE"; LEV_03_BN_2_TYPE = "BOMB"; LEV_03_BN_3_TYPE = "SCORE"; LEV_03_GUNS = true; LEV_03_GUNS_COUNT = 3; LEV_03_GN_1_FRM = 6; LEV_03_GN_1_DIRECT = "left"; LEV_03_GN_1_TIME_FIRE = 20; LEV_03_GN_1_MX_MIN = -35; LEV_03_GN_1_MX_MAX = 125; LEV_03_GN_1_MY_MIN = -40; LEV_03_GN_1_MY_MAX = -10; LEV_03_GN_2_FRM = 7; LEV_03_GN_2_DIRECT = "left"; LEV_03_GN_2_TIME_FIRE = 5; LEV_03_GN_2_MX_MIN = 141; LEV_03_GN_2_MX_MAX = 160; LEV_03_GN_2_MY_MIN = 9; LEV_03_GN_2_MY_MAX = 49; LEV_03_GN_3_FRM = 8; LEV_03_GN_3_DIRECT = "left"; LEV_03_GN_3_TIME_FIRE = 5; LEV_03_GN_3_MX_MIN = 141; LEV_03_GN_3_MX_MAX = 160; LEV_03_GN_3_MY_MIN = -76; LEV_03_GN_3_MY_MAX = -38; LEV_03_ENEMY = true; LEV_03_CNTENEMY = 1; LEV_03_EN_01_POSSTART = "walkr"; LEV_03_EN_01_XMAX = -55.5; LEV_03_EN_01_XMIN = -143.5; LEV_03_EN_01_X = -143.5; LEV_03_EN_01_Y = -20.8; LEV_03_BIRD = false; LEV_04_MAN_XSTART = -191; LEV_04_MAN_YSTART = -66; LEV_04_LADDER = true; LEV_04_LADDER_COUNT = 1; LEV_04_STUDS = true; LEV_04_STUDS_COUNT = 11; LEV_04_STUDS_PLACE = false; LEV_04_STUDVBL = false; LEV_04_GRID_KILL = true; LEV_04_GRID_KILL_COUNT = 3; LEV_04_GK_1_FRM = 3; LEV_04_GK_1_MAN_X = 58; LEV_04_GK_1_MAN_Y = -8.5; LEV_04_GK_1_CNTOFDEPTH = 100; LEV_04_GK_1_SPEED = 10; LEV_04_GK_1_PTIME = 1000; LEV_04_GK_2_FRM = 8; LEV_04_GK_2_MAN_X = -134; LEV_04_GK_2_MAN_Y = -20; LEV_04_GK_2_CNTOFDEPTH = 105; LEV_04_GK_2_SPEED = 15; LEV_04_GK_3_FRM = 13; LEV_04_GK_3_MAN_X = 180; LEV_04_GK_3_MAN_Y = 74; LEV_04_GK_3_CNTOFDEPTH = 72; LEV_04_GK_3_SPEED = 12; LEV_04_CIRCLE = false; LEV_04_CNTSTONE = 0; LEV_04_BRICK = true; LEV_04_BRICK_COUNT = 4; LEV_04_BONUS = true; LEV_04_BONUS_COUNT = 2; LEV_04_BN_1_TYPE = "SCORE"; LEV_04_BN_2_TYPE = "SCORE"; LEV_04_GUNS = true; LEV_04_GUNS_COUNT = 3; LEV_04_GN_1_FRM = 3; LEV_04_GN_1_DIRECT = "right"; LEV_04_GN_1_TIME_FIRE = 12; LEV_04_GN_1_MX_MIN = -123; LEV_04_GN_1_MX_MAX = -41; LEV_04_GN_1_MY_MIN = -30; LEV_04_GN_1_MY_MAX = 40; LEV_04_GN_2_FRM = 5; LEV_04_GN_2_DIRECT = "right"; LEV_04_GN_2_TIME_FIRE = 13; LEV_04_GN_2_MX_MIN = -7; LEV_04_GN_2_MX_MAX = 28; LEV_04_GN_2_MY_MIN = 30; LEV_04_GN_2_MY_MAX = 55; LEV_04_GN_3_FRM = 6; LEV_04_GN_3_DIRECT = "right"; LEV_04_GN_3_TIME_FIRE = 13; LEV_04_GN_3_MX_MIN = 60; LEV_04_GN_3_MX_MAX = 175; LEV_04_GN_3_MY_MIN = -40; LEV_04_GN_3_MY_MAX = -10; LEV_04_ENEMY = true; LEV_04_CNTENEMY = 3; LEV_04_EN_01_POSSTART = "walkr"; LEV_04_EN_01_XMAX = -57.5; LEV_04_EN_01_XMIN = -85.5; LEV_04_EN_01_X = -85.5; LEV_04_EN_01_Y = 346.6; LEV_04_EN_02_POSSTART = "walkr"; LEV_04_EN_02_XMAX = -110.5; LEV_04_EN_02_XMIN = -178.5; LEV_04_EN_02_X = -178.5; LEV_04_EN_02_Y = 1059.8; LEV_04_EN_03_POSSTART = "walkr"; LEV_04_EN_03_XMAX = 3.5; LEV_04_EN_03_XMIN = -80.5; LEV_04_EN_03_X = -80.5; LEV_04_EN_03_Y = 1059.8; LEV_04_BIRD = false; LEV_05_MAN_XSTART = -188; LEV_05_MAN_YSTART = -119; LEV_05_LADDER = true; LEV_05_LADDER_COUNT = 2; LEV_05_STUDS = true; LEV_05_STUDS_COUNT = 9; LEV_05_STUDS_PLACE = false; LEV_05_STUDVBL = false; LEV_05_GRID_KILL = false; LEV_05_CIRCLE = false; LEV_05_CNTSTONE = 1; LEV_05_ST_01_START_FRM = 11; LEV_05_ST_01_START_MAN_X = false; LEV_05_ST_01_START_MAN_Y = -16; LEV_05_ST_01_SPEED = 4; LEV_05_ST_01_CNTDIR = 1; LEV_05_ST_01_D1_DIR = "left"; LEV_05_ST_01_D1_BORDER = 300; LEV_05_BRICK = false; LEV_05_BONUS = true; LEV_05_BONUS_COUNT = 2; LEV_05_BN_1_TYPE = "SCORE"; LEV_05_BN_2_TYPE = "AMMO"; LEV_05_GUNS = true; LEV_05_GUNS_COUNT = 2; LEV_05_GN_1_FRM = 1; LEV_05_GN_1_DIRECT = "left"; LEV_05_GN_1_TIME_FIRE = 27; LEV_05_GN_1_MX_MIN = 119; LEV_05_GN_1_MX_MAX = 147; LEV_05_GN_1_MY_MIN = -114; LEV_05_GN_1_MY_MAX = -105; LEV_05_ENEMY = true; LEV_05_CNTENEMY = 4; LEV_05_EN_01_POSSTART = "walkr"; LEV_05_EN_01_XMAX = -60.5; LEV_05_EN_01_XMIN = -114.5; LEV_05_EN_01_X = -110.5; LEV_05_EN_01_Y = -55.3; LEV_05_EN_02_POSSTART = "walkl"; LEV_05_EN_02_XMAX = 75; LEV_05_EN_02_XMIN = -8.5; LEV_05_EN_02_X = 70; LEV_05_EN_02_Y = -55.3; LEV_05_EN_03_POSSTART = "walkl"; LEV_05_EN_03_XMAX = 88.5; LEV_05_EN_03_XMIN = -5.5; LEV_05_EN_03_X = 80; LEV_05_EN_03_Y = 382.7; LEV_05_EN_04_POSSTART = "walkl"; LEV_05_EN_04_XMAX = 194; LEV_05_EN_04_XMIN = 114; LEV_05_EN_04_X = 126; LEV_05_EN_04_Y = 962; LEV_05_BIRD = false; LEV_06_MAN_XSTART = -190; LEV_06_MAN_YSTART = -129; LEV_06_LADDER = true; LEV_06_LADDER_COUNT = 3; LEV_06_STUDS = true; LEV_06_STUDS_COUNT = 5; LEV_06_STUDS_PLACE = true; LEV_06_STUDS_PLACE_COUNT = 1; LEV_06_STUDVBL = true; LEV_06_STUDVBL_COUNT = 1; LEV_06_STVBL_1_FRM = 7; LEV_06_STVBL_1_MAN_X = -147; LEV_06_STVBL_1_MAN_Y = -6; LEV_06_CIRCLE = false; LEV_06_CNTSTONE = 1; LEV_06_ST_01_START_FRM = 2; LEV_06_ST_01_START_MAN_X = -20; LEV_06_ST_01_START_MAN_Y = -8; LEV_06_ST_01_SPEED = 3.5; LEV_06_ST_01_CNTDIR = 1; LEV_06_ST_01_D1_DIR = "right"; LEV_06_ST_01_D1_BORDER = 320; LEV_06_GRID_KILL = true; LEV_06_GRID_KILL_COUNT = 2; LEV_06_GK_1_FRM = 5; LEV_06_GK_1_MAN_X = -85; LEV_06_GK_1_MAN_Y = 20; LEV_06_GK_1_CNTOFDEPTH = 72; LEV_06_GK_1_SPEED = 12; LEV_06_GK_2_FRM = 7; LEV_06_GK_2_MAN_X = -67; LEV_06_GK_2_MAN_Y = 23; LEV_06_GK_2_CNTOFDEPTH = 72; LEV_06_GK_2_SPEED = 12; LEV_06_BRICK = false; LEV_06_BONUS = true; LEV_06_BONUS_COUNT = 3; LEV_06_BN_1_TYPE = "SCORE"; LEV_06_BN_2_TYPE = "BOMB"; LEV_06_BN_3_TYPE = "AMMO"; LEV_06_GUNS = true; LEV_06_GUNS_COUNT = 4; LEV_06_GN_1_FRM = 1; LEV_06_GN_1_DIRECT = "right"; LEV_06_GN_1_TIME_FIRE = 5; LEV_06_GN_1_MX_MIN = -135; LEV_06_GN_1_MX_MAX = -98; LEV_06_GN_1_MY_MIN = -118; LEV_06_GN_1_MY_MAX = -80; LEV_06_GN_2_FRM = 5; LEV_06_GN_2_DIRECT = "left"; LEV_06_GN_2_TIME_FIRE = 22; LEV_06_GN_2_MX_MIN = -10; LEV_06_GN_2_MX_MAX = 130; LEV_06_GN_2_MY_MIN = -40; LEV_06_GN_2_MY_MAX = 25; LEV_06_GN_3_FRM = 8; LEV_06_GN_3_DIRECT = "left"; LEV_06_GN_3_TIME_FIRE = 19; LEV_06_GN_3_MX_MIN = -83; LEV_06_GN_3_MX_MAX = -57; LEV_06_GN_3_MY_MIN = 20; LEV_06_GN_3_MY_MAX = 45; LEV_06_GN_4_FRM = 9; LEV_06_GN_4_DIRECT = "left"; LEV_06_GN_4_TIME_FIRE = 19; LEV_06_GN_4_MX_MIN = 112; LEV_06_GN_4_MX_MAX = 140; LEV_06_GN_4_MY_MIN = -38; LEV_06_GN_4_MY_MAX = -20; LEV_06_ENEMY = true; LEV_06_CNTENEMY = 5; LEV_06_EN_01_POSSTART = "walkl"; LEV_06_EN_01_XMAX = 140; LEV_06_EN_01_XMIN = -140; LEV_06_EN_01_X = 100; LEV_06_EN_01_Y = -30.5; LEV_06_EN_02_POSSTART = "walkr"; LEV_06_EN_02_XMAX = 98; LEV_06_EN_02_XMIN = -82; LEV_06_EN_02_X = -80; LEV_06_EN_02_Y = 75.1; LEV_06_EN_03_POSSTART = "walkr"; LEV_06_EN_03_XMAX = 138; LEV_06_EN_03_XMIN = 92; LEV_06_EN_03_X = 92; LEV_06_EN_03_Y = 224.5; LEV_06_EN_04_POSSTART = "walkr"; LEV_06_EN_04_XMAX = 39.5; LEV_06_EN_04_XMIN = -42.5; LEV_06_EN_04_X = -42.5; LEV_06_EN_04_Y = 670.5; LEV_06_EN_05_POSSTART = "walkr"; LEV_06_EN_05_XMAX = 101.5; LEV_06_EN_05_XMIN = 23.5; LEV_06_EN_05_X = 23.5; LEV_06_EN_05_Y = 670.5; LEV_06_BIRD = false; LEV_07_MAN_XSTART = -190; LEV_07_MAN_YSTART = -122; LEV_07_LADDER = true; LEV_07_LADDER_COUNT = 5; LEV_07_STUDS = true; LEV_07_STUDS_COUNT = 9; LEV_07_STUDS_PLACE = true; LEV_07_STUDS_PLACE_COUNT = 3; LEV_07_SP_3_TYPE = "FLS"; LEV_07_STUDVBL = false; LEV_07_GRID_KILL = true; LEV_07_GRID_KILL_COUNT = 3; LEV_07_GK_1_FRM = 8; LEV_07_GK_1_MAN_X = 54; LEV_07_GK_1_MAN_Y = 36; LEV_07_GK_1_CNTOFDEPTH = 60; LEV_07_GK_1_SPEED = 10; LEV_07_GK_1_PTIME = 1000; LEV_07_GK_2_FRM = 8; LEV_07_GK_2_MAN_X = -17; LEV_07_GK_2_MAN_Y = 36; LEV_07_GK_2_CNTOFDEPTH = 60; LEV_07_GK_2_SPEED = 10; LEV_07_GK_2_PTIME = 1000; LEV_07_GK_3_FRM = 11; LEV_07_GK_3_MAN_X = -40; LEV_07_GK_3_MAN_Y = 28; LEV_07_GK_3_CNTOFDEPTH = 60; LEV_07_GK_3_SPEED = 10; LEV_07_GK_3_PTIME = 1200; LEV_07_CIRCLE = false; LEV_07_CNTSTONE = 1; LEV_07_ST_01_START_FRM = 1; LEV_07_ST_01_START_MAN_X = 27; LEV_07_ST_01_START_MAN_Y = -96; LEV_07_ST_01_SPEED = 3.2; LEV_07_ST_01_CNTDIR = 3; LEV_07_ST_01_D1_DIR = "left"; LEV_07_ST_01_D1_BORDER = 335; LEV_07_ST_01_D2_DIR = "down"; LEV_07_ST_01_D2_BORDER = 105; LEV_07_ST_01_D3_DIR = "right"; LEV_07_ST_01_D3_BORDER = 300; LEV_07_BRICK = false; LEV_07_BONUS = true; LEV_07_BONUS_COUNT = 3; LEV_07_BN_1_TYPE = "AMMO"; LEV_07_BN_2_TYPE = "SCORE"; LEV_07_BN_3_TYPE = "BOMB"; LEV_07_GUNS = true; LEV_07_GUNS_COUNT = 3; LEV_07_GN_1_FRM = 3; LEV_07_GN_1_DIRECT = "right"; LEV_07_GN_1_TIME_FIRE = 15; LEV_07_GN_1_MX_MIN = -150; LEV_07_GN_1_MX_MAX = -90; LEV_07_GN_1_MY_MIN = -40; LEV_07_GN_1_MY_MAX = 0; LEV_07_GN_2_FRM = 3; LEV_07_GN_2_DIRECT = "right"; LEV_07_GN_2_TIME_FIRE = 13; LEV_07_GN_2_MX_MIN = -72; LEV_07_GN_2_MX_MAX = 25; LEV_07_GN_2_MY_MIN = 0; LEV_07_GN_2_MY_MAX = 20; LEV_07_GN_3_FRM = 12; LEV_07_GN_3_DIRECT = "right"; LEV_07_GN_3_TIME_FIRE = 22; LEV_07_GN_3_MX_MIN = -60; LEV_07_GN_3_MX_MAX = 45; LEV_07_GN_3_MY_MIN = 17; LEV_07_GN_3_MY_MAX = 65; LEV_07_ENEMY = true; LEV_07_CNTENEMY = 6; LEV_07_EN_01_POSSTART = "walkr"; LEV_07_EN_01_XMAX = 79.5; LEV_07_EN_01_XMIN = -52.5; LEV_07_EN_01_X = -52.5; LEV_07_EN_01_Y = 269.3; LEV_07_EN_02_POSSTART = "walkr"; LEV_07_EN_02_XMAX = -21.5; LEV_07_EN_02_XMIN = -135.5; LEV_07_EN_02_X = -135.5; LEV_07_EN_02_Y = 745.3; LEV_07_EN_03_POSSTART = "walkr"; LEV_07_EN_03_XMAX = 81.5; LEV_07_EN_03_XMIN = 35.5; LEV_07_EN_03_X = 35.5; LEV_07_EN_03_Y = 1473.7; LEV_07_EN_04_POSSTART = "walkr"; LEV_07_EN_04_XMAX = 107.5; LEV_07_EN_04_XMIN = 61.5; LEV_07_EN_04_X = 61.5; LEV_07_EN_04_Y = 1473.7; LEV_07_EN_05_POSSTART = "walkr"; LEV_07_EN_05_XMAX = 107.5; LEV_07_EN_05_XMIN = -152; LEV_07_EN_05_X = 61.5; LEV_07_EN_05_Y = 10; LEV_07_EN_06_POSSTART = "walkr"; LEV_07_EN_06_XMAX = 107.5; LEV_07_EN_06_XMIN = -152; LEV_07_EN_06_X = -130; LEV_07_EN_06_Y = 10; LEV_07_BIRD = false; LEV_08_MAN_XSTART = -188; LEV_08_MAN_YSTART = -120; LEV_08_LADDER = true; LEV_08_LADDER_COUNT = 2; LEV_08_STUDS = true; LEV_08_STUDS_COUNT = 9; LEV_08_STUDS_PLACE = true; LEV_08_STUDS_PLACE_COUNT = 3; LEV_08_SP_3_TYPE = "FLS"; LEV_08_STUDVBL = true; LEV_08_STUDVBL_COUNT = 1; LEV_08_STVBL_1_FRM = 10; LEV_08_STVBL_1_MAN_X = 43; LEV_08_STVBL_1_MAN_Y = 42; LEV_08_GRID_KILL = true; LEV_08_GRID_KILL_COUNT = 1; LEV_08_GK_1_FRM = 11; LEV_08_GK_1_MAN_X = 172; LEV_08_GK_1_MAN_Y = 118; LEV_08_GK_1_CNTOFDEPTH = 70; LEV_08_GK_1_SPEED = 10; LEV_08_GK_1_PTIME = 1000; LEV_08_CIRCLE = false; LEV_08_CNTSTONE = 0; LEV_08_BRICK = true; LEV_08_BRICK_COUNT = 3; LEV_08_BONUS = true; LEV_08_BONUS_COUNT = 3; LEV_08_BN_1_TYPE = "AMMO"; LEV_08_BN_2_TYPE = "SCORE"; LEV_08_BN_3_TYPE = "BOMB"; LEV_08_GUNS = true; LEV_08_GUNS_COUNT = 3; LEV_08_GN_1_FRM = 1; LEV_08_GN_1_DIRECT = "left"; LEV_08_GN_1_TIME_FIRE = 12; LEV_08_GN_1_MX_MIN = -28; LEV_08_GN_1_MX_MAX = 4; LEV_08_GN_1_MY_MIN = -50; LEV_08_GN_1_MY_MAX = 0; LEV_08_GN_2_FRM = 2; LEV_08_GN_2_DIRECT = "left"; LEV_08_GN_2_TIME_FIRE = 10; LEV_08_GN_2_MX_MIN = 50; LEV_08_GN_2_MX_MAX = 110; LEV_08_GN_2_MY_MIN = -30; LEV_08_GN_2_MY_MAX = 0; LEV_08_GN_3_FRM = 5; LEV_08_GN_3_DIRECT = "left"; LEV_08_GN_3_TIME_FIRE = 25; LEV_08_GN_3_MX_MIN = -116; LEV_08_GN_3_MX_MAX = 57; LEV_08_GN_3_MY_MIN = -30; LEV_08_GN_3_MY_MAX = 10; LEV_08_ENEMY = true; LEV_08_CNTENEMY = 3; LEV_08_EN_01_POSSTART = "walkl"; LEV_08_EN_01_XMAX = 177; LEV_08_EN_01_XMIN = 94; LEV_08_EN_01_X = 150; LEV_08_EN_01_Y = 482; LEV_08_EN_02_POSSTART = "walkl"; LEV_08_EN_02_XMAX = -113; LEV_08_EN_02_XMIN = -175; LEV_08_EN_02_X = -150; LEV_08_EN_02_Y = 693; LEV_08_EN_03_POSSTART = "walkr"; LEV_08_EN_03_XMAX = -55; LEV_08_EN_03_XMIN = -133; LEV_08_EN_03_X = -100; LEV_08_EN_03_Y = 693; LEV_08_BIRD = false; LEV_09_MAN_XSTART = -191.5; LEV_09_MAN_YSTART = -138; LEV_09_LADDER = true; LEV_09_LADDER_COUNT = 5; LEV_09_STUDS = true; LEV_09_STUDS_COUNT = 11; LEV_09_STUDS_PLACE = true; LEV_09_STUDS_PLACE_COUNT = 3; LEV_09_SP_3_TYPE = "FLS"; LEV_09_STUDVBL = true; LEV_09_STUDVBL_COUNT = 1; LEV_09_STVBL_1_FRM = 3; LEV_09_STVBL_1_MAN_X = -181; LEV_09_STVBL_1_MAN_Y = 41; LEV_09_GRID_KILL = true; LEV_09_GRID_KILL_COUNT = 3; LEV_09_GK_1_FRM = 2; LEV_09_GK_1_MAN_X = -121; LEV_09_GK_1_MAN_Y = 0; LEV_09_GK_1_CNTOFDEPTH = 55; LEV_09_GK_1_SPEED = 11; LEV_09_GK_1_PTIME = 1200; LEV_09_GK_2_FRM = 7; LEV_09_GK_2_MAN_X = 55; LEV_09_GK_2_MAN_Y = 28; LEV_09_GK_2_CNTOFDEPTH = 24; LEV_09_GK_2_SPEED = 8; LEV_09_GK_2_PTIME = 4000; LEV_09_GK_3_FRM = 11; LEV_09_GK_3_MAN_X = 51; LEV_09_GK_3_MAN_Y = 45; LEV_09_GK_3_CNTOFDEPTH = 55; LEV_09_GK_3_SPEED = 11; LEV_09_GK_3_PTIME = 1000; LEV_09_CIRCLE = true; LEV_09_CIRCLE_COUNT = 2; LEV_09_CR_1_DIR = "VERT"; LEV_09_CR_1_LENGHT = 142; LEV_09_CR_1_SPEED = 2; LEV_09_CR_2_DIR = "VERT"; LEV_09_CR_2_LENGHT = 142.5; LEV_09_CR_2_SPEED = 1.5; LEV_09_CNTSTONE = 0; LEV_09_BRICK = true; LEV_09_BRICK_COUNT = 2; LEV_09_BONUS = true; LEV_09_BONUS_COUNT = 3; LEV_09_BN_2_TYPE = "SCORE"; LEV_09_BN_1_TYPE = "AMMO"; LEV_09_BN_3_TYPE = "LIFE"; LEV_09_GUNS = true; LEV_09_GUNS_COUNT = 5; LEV_09_GN_1_FRM = 1; LEV_09_GN_1_DIRECT = "left"; LEV_09_GN_1_TIME_FIRE = 26; LEV_09_GN_1_MX_MIN = -200; LEV_09_GN_1_MX_MAX = 98; LEV_09_GN_1_MY_MIN = -160; LEV_09_GN_1_MY_MAX = -100; LEV_09_GN_2_FRM = 2; LEV_09_GN_2_DIRECT = "left"; LEV_09_GN_2_TIME_FIRE = 10; LEV_09_GN_2_MX_MIN = -91; LEV_09_GN_2_MX_MAX = 83; LEV_09_GN_2_MY_MIN = -51; LEV_09_GN_2_MY_MAX = 60; LEV_09_GN_3_FRM = 6; LEV_09_GN_3_DIRECT = "left"; LEV_09_GN_3_TIME_FIRE = 4; LEV_09_GN_3_MX_MIN = 140; LEV_09_GN_3_MX_MAX = 178; LEV_09_GN_3_MY_MIN = 23; LEV_09_GN_3_MY_MAX = 27; LEV_09_GN_4_FRM = 6; LEV_09_GN_4_DIRECT = "right"; LEV_09_GN_4_TIME_FIRE = 12; LEV_09_GN_4_MX_MIN = -116; LEV_09_GN_4_MX_MAX = 1; LEV_09_GN_4_MY_MIN = -120; LEV_09_GN_4_MY_MAX = -86; LEV_09_GN_5_FRM = 9; LEV_09_GN_5_DIRECT = "right"; LEV_09_GN_5_TIME_FIRE = 24; LEV_09_GN_5_MX_MIN = -130; LEV_09_GN_5_MX_MAX = 158; LEV_09_GN_5_MY_MIN = -50; LEV_09_GN_5_MY_MAX = 15; LEV_09_ENEMY = true; LEV_09_CNTENEMY = 5; LEV_09_EN_01_POSSTART = "walkr"; LEV_09_EN_01_XMAX = -61; LEV_09_EN_01_XMIN = -109; LEV_09_EN_01_X = -100; LEV_09_EN_01_Y = 240; LEV_09_EN_02_POSSTART = "walkr"; LEV_09_EN_02_XMAX = 114; LEV_09_EN_02_XMIN = -11; LEV_09_EN_02_X = 50; LEV_09_EN_02_Y = 426; LEV_09_EN_03_POSSTART = "walkr"; LEV_09_EN_03_XMAX = 6; LEV_09_EN_03_XMIN = -64; LEV_09_EN_03_X = -50; LEV_09_EN_03_Y = 538; LEV_09_EN_04_POSSTART = "walkl"; LEV_09_EN_04_XMAX = 12; LEV_09_EN_04_XMIN = -89; LEV_09_EN_04_X = -30; LEV_09_EN_04_Y = 850; LEV_09_EN_05_POSSTART = "walkr"; LEV_09_EN_05_XMAX = 12; LEV_09_EN_05_XMIN = -89; LEV_09_EN_05_X = -30; LEV_09_EN_05_Y = 850; LEV_09_BIRD = false; LEV_10_MAN_XSTART = -191; LEV_10_MAN_YSTART = -38; LEV_10_LADDER = true; LEV_10_LADDER_COUNT = 3; LEV_10_STUDS = true; LEV_10_STUDS_COUNT = 12; LEV_10_STUDS_PLACE = true; LEV_10_STUDS_PLACE_COUNT = 3; LEV_10_STUDVBL = true; LEV_10_STUDVBL_COUNT = 1; LEV_10_STVBL_1_FRM = 8; LEV_10_STVBL_1_MAN_X = -110; LEV_10_STVBL_1_MAN_Y = 15; LEV_10_GRID_KILL = true; LEV_10_GRID_KILL_COUNT = 1; LEV_10_GK_1_FRM = 11; LEV_10_GK_1_MAN_X = -67; LEV_10_GK_1_MAN_Y = 0; LEV_10_GK_1_CNTOFDEPTH = 70; LEV_10_GK_1_SPEED = 10; LEV_10_GK_1_PTIME = 1700; LEV_10_CIRCLE = true; LEV_10_CIRCLE_COUNT = 1; LEV_10_CR_1_LENGHT = 180; LEV_10_CR_1_SPEED = 3; LEV_10_CNTSTONE = 1; LEV_10_ST_01_START_FRM = 1; LEV_10_ST_01_START_MAN_X = -70; LEV_10_ST_01_START_MAN_Y = -30; LEV_10_ST_01_SPEED = 3.5; LEV_10_ST_01_CNTDIR = 7; LEV_10_ST_01_D1_DIR = "left"; LEV_10_ST_01_D1_BORDER = 200; LEV_10_ST_01_D2_DIR = "down"; LEV_10_ST_01_D2_BORDER = 92; LEV_10_ST_01_D3_DIR = "right"; LEV_10_ST_01_D3_BORDER = 148; LEV_10_ST_01_D4_DIR = "down"; LEV_10_ST_01_D4_BORDER = 148; LEV_10_ST_01_D5_DIR = "left"; LEV_10_ST_01_D5_BORDER = 200; LEV_10_ST_01_D6_DIR = "right"; LEV_10_ST_01_D6_BORDER = 350; LEV_10_ST_01_D7_DIR = "left"; LEV_10_ST_01_D7_BORDER = 350; LEV_10_BRICK = true; LEV_10_BRICK_COUNT = 8; LEV_10_BONUS = true; LEV_10_BONUS_COUNT = 3; LEV_10_BN_1_TYPE = "AMMO"; LEV_10_BN_2_TYPE = "SCORE"; LEV_10_BN_3_TYPE = "BOMB"; LEV_10_GUNS = true; LEV_10_GUNS_COUNT = 4; LEV_10_GN_1_FRM = 5; LEV_10_GN_1_DIRECT = "left"; LEV_10_GN_1_TIME_FIRE = 3; LEV_10_GN_1_MX_MIN = -160; LEV_10_GN_1_MX_MAX = -143; LEV_10_GN_1_MY_MIN = -8; LEV_10_GN_1_MY_MAX = 10; LEV_10_GN_2_FRM = 6; LEV_10_GN_2_DIRECT = "right"; LEV_10_GN_2_TIME_FIRE = 5; LEV_10_GN_2_MX_MIN = 29; LEV_10_GN_2_MX_MAX = 90; LEV_10_GN_2_MY_MIN = 4; LEV_10_GN_2_MY_MAX = 15; LEV_10_GN_3_FRM = 1; LEV_10_GN_3_DIRECT = "left"; LEV_10_GN_3_TIME_FIRE = 12; LEV_10_GN_3_MX_MIN = 0; LEV_10_GN_3_MX_MAX = 0; LEV_10_GN_3_MY_MIN = 0; LEV_10_GN_3_MY_MAX = 0; LEV_10_GN_4_FRM = 6; LEV_10_GN_4_DIRECT = "left"; LEV_10_GN_4_TIME_FIRE = 22; LEV_10_GN_4_MX_MIN = -47; LEV_10_GN_4_MX_MAX = 150; LEV_10_GN_4_MY_MIN = -60; LEV_10_GN_4_MY_MAX = 0; LEV_10_ENEMY = true; LEV_10_CNTENEMY = 3; LEV_10_EN_01_POSSTART = "walkr"; LEV_10_EN_01_XMAX = 185; LEV_10_EN_01_XMIN = 117; LEV_10_EN_01_X = 150; LEV_10_EN_01_Y = 123; LEV_10_EN_02_POSSTART = "walkr"; LEV_10_EN_02_XMAX = 141; LEV_10_EN_02_XMIN = 59; LEV_10_EN_02_X = 100; LEV_10_EN_02_Y = 226; LEV_10_EN_03_POSSTART = "walkr"; LEV_10_EN_03_XMAX = -123; LEV_10_EN_03_XMIN = -164; LEV_10_EN_03_X = -150; LEV_10_EN_03_Y = 281; LEV_10_BIRD = false; LEV_11_MAN_XSTART = -191.2; LEV_11_MAN_YSTART = -105; LEV_11_LADDER = true; LEV_11_LADDER_COUNT = 2; LEV_11_STUDS = true; LEV_11_STUDS_COUNT = 6; LEV_11_STUDS_PLACE = false; LEV_11_STUDVBL = false; LEV_11_GRID_KILL = false; LEV_11_CIRCLE = false; LEV_11_CNTSTONE = 1; LEV_11_ST_01_START_FRM = 3; LEV_11_ST_01_START_MAN_X = -110; LEV_11_ST_01_START_MAN_Y = -20; LEV_11_ST_01_SPEED = 2.5; LEV_11_ST_01_CNTDIR = 3; LEV_11_ST_01_D1_DIR = "right"; LEV_11_ST_01_D1_BORDER = 200; LEV_11_ST_01_D2_DIR = "down"; LEV_11_ST_01_D2_BORDER = 22; LEV_11_ST_01_D3_DIR = "right"; LEV_11_ST_01_D3_BORDER = 230; LEV_11_BRICK = false; LEV_11_BONUS = true; LEV_11_BONUS_COUNT = 2; LEV_11_BN_1_TYPE = "AMMO"; LEV_11_BN_2_TYPE = "SCORE"; LEV_11_GUNS = false; LEV_11_ENEMY = true; LEV_11_CNTENEMY = 3; LEV_11_EN_01_POSSTART = "walkl"; LEV_11_EN_01_XMAX = 23; LEV_11_EN_01_XMIN = -96; LEV_11_EN_01_X = -25; LEV_11_EN_01_Y = -41; LEV_11_EN_02_POSSTART = "walkl"; LEV_11_EN_02_XMAX = 72; LEV_11_EN_02_XMIN = -63; LEV_11_EN_02_X = -25; LEV_11_EN_02_Y = 320; LEV_11_EN_03_POSSTART = "walkl"; LEV_11_EN_03_XMAX = -9; LEV_11_EN_03_XMIN = -63; LEV_11_EN_03_X = -50; LEV_11_EN_03_Y = 320; LEV_11_BIRD = false; LEV_12_MAN_XSTART = -191.2; LEV_12_MAN_YSTART = -73; LEV_12_LADDER = true; LEV_12_LADDER_COUNT = 3; LEV_12_STUDS = true; LEV_12_STUDS_COUNT = 12; LEV_12_STUDS_PLACE = true; LEV_12_STUDS_PLACE_COUNT = 2; LEV_12_SP_1_TYPE = "FLS"; LEV_12_STUDVBL = true; LEV_12_STUDVBL_COUNT = 2; LEV_12_STVBL_1_FRM = 5; LEV_12_STVBL_1_MAN_X = -39; LEV_12_STVBL_1_MAN_Y = -15; LEV_12_STVBL_2_FRM = 11; LEV_12_STVBL_2_MAN_X = 52; LEV_12_STVBL_2_MAN_Y = 20; LEV_12_GRID_KILL = true; LEV_12_GRID_KILL_COUNT = 1; LEV_12_GK_1_FRM = 1; LEV_12_GK_1_MAN_X = -30; LEV_12_GK_1_MAN_Y = -115; LEV_12_GK_1_CNTOFDEPTH = 60; LEV_12_GK_1_SPEED = 10; LEV_12_GK_1_PTIME = 1200; LEV_12_CIRCLE = true; LEV_12_CIRCLE_COUNT = 1; LEV_12_CR_1_LENGHT = 237; LEV_12_CR_1_SPEED = 3; LEV_12_CNTSTONE = 1; LEV_12_ST_01_START_FRM = 9; LEV_12_ST_01_START_MAN_X = -148; LEV_12_ST_01_START_MAN_Y = 0; LEV_12_ST_01_SPEED = 3.5; LEV_12_ST_01_CNTDIR = 1; LEV_12_ST_01_D1_DIR = "right"; LEV_12_ST_01_D1_BORDER = 440; LEV_12_BRICK = true; LEV_12_BRICK_COUNT = 8; LEV_12_BONUS = true; LEV_12_BONUS_COUNT = 3; LEV_12_BN_1_TYPE = "BOMB"; LEV_12_BN_2_TYPE = "AMMO"; LEV_12_BN_3_TYPE = "SCORE"; LEV_12_GUNS = true; LEV_12_GUNS_COUNT = 3; LEV_12_GN_1_FRM = 1; LEV_12_GN_1_DIRECT = "left"; LEV_12_GN_1_TIME_FIRE = 8; LEV_12_GN_1_MX_MIN = 21; LEV_12_GN_1_MX_MAX = 53; LEV_12_GN_1_MY_MIN = -100; LEV_12_GN_1_MY_MAX = -70; LEV_12_GN_2_FRM = 1; LEV_12_GN_2_DIRECT = "right"; LEV_12_GN_2_TIME_FIRE = 8; LEV_12_GN_2_MX_MIN = 100; LEV_12_GN_2_MX_MAX = 140; LEV_12_GN_2_MY_MIN = -50; LEV_12_GN_2_MY_MAX = -30; LEV_12_GN_3_FRM = 11; LEV_12_GN_3_DIRECT = "right"; LEV_12_GN_3_TIME_FIRE = 26; LEV_12_GN_3_MX_MIN = -200; LEV_12_GN_3_MX_MAX = 200; LEV_12_GN_3_MY_MIN = -200; LEV_12_GN_3_MY_MAX = 40; LEV_12_ENEMY = true; LEV_12_CNTENEMY = 3; LEV_12_EN_01_POSSTART = "walkl"; LEV_12_EN_01_XMAX = 13; LEV_12_EN_01_XMIN = -159; LEV_12_EN_01_X = -50; LEV_12_EN_01_Y = 580; LEV_12_EN_02_POSSTART = "walkr"; LEV_12_EN_02_XMAX = 13; LEV_12_EN_02_XMIN = -67; LEV_12_EN_02_X = -30; LEV_12_EN_02_Y = 580; LEV_12_EN_03_POSSTART = "walkr"; LEV_12_EN_03_XMAX = -60; LEV_12_EN_03_XMIN = -104; LEV_12_EN_03_X = -90; LEV_12_EN_03_Y = 981; LEV_12_BIRD = false; LEV_13_MAN_XSTART = -191; LEV_13_MAN_YSTART = -92; LEV_13_LADDER = true; LEV_13_LADDER_COUNT = 5; LEV_13_STUDS = true; LEV_13_STUDS_COUNT = 3; LEV_13_STUDS_PLACE = true; LEV_13_STUDS_PLACE_COUNT = 3; LEV_13_SP_1_TYPE = "FLS"; LEV_13_SP_3_TYPE = "FLS"; LEV_13_STUDVBL = false; LEV_13_GRID_KILL = true; LEV_13_GRID_KILL_COUNT = 1; LEV_13_GK_1_FRM = 10; LEV_13_GK_1_MAN_X = 18; LEV_13_GK_1_MAN_Y = 5; LEV_13_GK_1_CNTOFDEPTH = 50; LEV_13_GK_1_SPEED = 10; LEV_13_GK_1_PTIME = 1000; LEV_13_CIRCLE = true; LEV_13_CIRCLE_COUNT = 2; LEV_13_CR_1_LENGHT = 192; LEV_13_CR_1_SPEED = 4; LEV_13_CR_1_DIR = "VERT"; LEV_13_CR_2_LENGHT = 240; LEV_13_CR_2_SPEED = 4; LEV_13_CNTSTONE = 1; LEV_13_ST_01_START_FRM = 6; LEV_13_ST_01_START_MAN_X = -5; LEV_13_ST_01_START_MAN_Y = 50; LEV_13_ST_01_SPEED = 3.8; LEV_13_ST_01_CNTDIR = 5; LEV_13_ST_01_D1_DIR = "right"; LEV_13_ST_01_D1_BORDER = 255; LEV_13_ST_01_D2_DIR = "down"; LEV_13_ST_01_D2_BORDER = 80; LEV_13_ST_01_D3_DIR = "right"; LEV_13_ST_01_D3_BORDER = 115; LEV_13_ST_01_D4_DIR = "down"; LEV_13_ST_01_D4_BORDER = 100; LEV_13_ST_01_D5_DIR = "left"; LEV_13_ST_01_D5_BORDER = 374; LEV_13_BRICK = false; LEV_13_BONUS = true; LEV_13_BONUS_COUNT = 2; LEV_13_BN_1_TYPE = "AMMO"; LEV_13_BN_2_TYPE = "SCORE"; LEV_13_GUNS = true; LEV_13_GUNS_COUNT = 3; LEV_13_GN_1_FRM = 4; LEV_13_GN_1_DIRECT = "right"; LEV_13_GN_1_TIME_FIRE = 18; LEV_13_GN_1_MX_MIN = -45; LEV_13_GN_1_MX_MAX = 150; LEV_13_GN_1_MY_MIN = -30; LEV_13_GN_1_MY_MAX = -10; LEV_13_GN_2_FRM = 9; LEV_13_GN_2_DIRECT = "right"; LEV_13_GN_2_TIME_FIRE = 25; LEV_13_GN_2_MX_MIN = -45; LEV_13_GN_2_MX_MAX = 180; LEV_13_GN_2_MY_MIN = -50; LEV_13_GN_2_MY_MAX = -5; LEV_13_GN_3_FRM = 11; LEV_13_GN_3_DIRECT = "right"; LEV_13_GN_3_TIME_FIRE = 24; LEV_13_GN_3_MX_MIN = -87; LEV_13_GN_3_MX_MAX = 150; LEV_13_GN_3_MY_MIN = -50; LEV_13_GN_3_MY_MAX = 5; LEV_13_ENEMY = true; LEV_13_CNTENEMY = 4; LEV_13_EN_01_POSSTART = "walkl"; LEV_13_EN_01_XMAX = 34; LEV_13_EN_01_XMIN = -64; LEV_13_EN_01_X = -25; LEV_13_EN_01_Y = -13; LEV_13_EN_02_POSSTART = "walkl"; LEV_13_EN_02_XMAX = -97; LEV_13_EN_02_XMIN = -160; LEV_13_EN_02_X = -100; LEV_13_EN_02_Y = 476; LEV_13_EN_03_POSSTART = "walkl"; LEV_13_EN_03_XMAX = -31; LEV_13_EN_03_XMIN = -77; LEV_13_EN_03_X = -40; LEV_13_EN_03_Y = 949; LEV_13_EN_04_POSSTART = "walkl"; LEV_13_EN_04_XMAX = 67; LEV_13_EN_04_XMIN = -37; LEV_13_EN_04_X = 0; LEV_13_EN_04_Y = 1028; LEV_13_BIRD = false; LEV_14_MAN_XSTART = -191; LEV_14_MAN_YSTART = -105; LEV_14_LADDER = true; LEV_14_LADDER_COUNT = 5; LEV_14_STUDS = true; LEV_14_STUDS_COUNT = 18; LEV_14_STUDS_PLACE = true; LEV_14_STUDS_PLACE_COUNT = 2; LEV_14_SP_2_TYPE = "FLS"; LEV_14_STUDVBL = false; LEV_14_GRID_KILL = true; LEV_14_GRID_KILL_COUNT = 1; LEV_14_GK_1_FRM = 4; LEV_14_GK_1_MAN_X = -102; LEV_14_GK_1_MAN_Y = -10; LEV_14_GK_1_CNTOFDEPTH = 55; LEV_14_GK_1_SPEED = 11; LEV_14_GK_1_PTIME = 1700; LEV_14_GK_1_MANDOWN = true; LEV_14_CIRCLE = false; LEV_14_CNTSTONE = 1; LEV_14_ST_01_START_FRM = 6; LEV_14_ST_01_START_MAN_X = 122; LEV_14_ST_01_START_MAN_Y = -12; LEV_14_ST_01_SPEED = 3; LEV_14_ST_01_CNTDIR = 3; LEV_14_ST_01_D1_DIR = "left"; LEV_14_ST_01_D1_BORDER = 167; LEV_14_ST_01_D2_DIR = "down"; LEV_14_ST_01_D2_BORDER = 50; LEV_14_ST_01_D3_DIR = "left"; LEV_14_ST_01_D3_BORDER = 155; LEV_14_BRICK = true; LEV_14_BRICK_COUNT = 14; LEV_14_BONUS = true; LEV_14_BONUS_COUNT = 3; LEV_14_BN_1_TYPE = "LIFE"; LEV_14_BN_2_TYPE = "AMMO"; LEV_14_BN_3_TYPE = "SCORE"; LEV_14_GUNS = true; LEV_14_GUNS_COUNT = 1; LEV_14_GN_1_FRM = 2; LEV_14_GN_1_DIRECT = "right"; LEV_14_GN_1_TIME_FIRE = 16; LEV_14_GN_1_MX_MIN = -105; LEV_14_GN_1_MX_MAX = -53; LEV_14_GN_1_MY_MIN = -45; LEV_14_GN_1_MY_MAX = -20; LEV_14_ENEMY = true; LEV_14_CNTENEMY = 4; LEV_14_EN_01_POSSTART = "walkr"; LEV_14_EN_01_XMAX = 76; LEV_14_EN_01_XMIN = 16; LEV_14_EN_01_X = 50; LEV_14_EN_01_Y = 139; LEV_14_EN_02_POSSTART = "walkl"; LEV_14_EN_02_XMAX = 76; LEV_14_EN_02_XMIN = -57; LEV_14_EN_02_X = 0; LEV_14_EN_02_Y = 139; LEV_14_EN_03_POSSTART = "walkl"; LEV_14_EN_03_XMAX = 36; LEV_14_EN_03_XMIN = -55; LEV_14_EN_03_X = 0; LEV_14_EN_03_Y = 482; LEV_14_EN_04_POSSTART = "walkl"; LEV_14_EN_04_XMAX = 161; LEV_14_EN_04_XMIN = 113; LEV_14_EN_04_X = 140; LEV_14_EN_04_Y = 1073; LEV_14_BIRD = false; LEV_15_MAN_XSTART = -191; LEV_15_MAN_YSTART = -51; LEV_15_LADDER = true; LEV_15_LADDER_COUNT = 4; LEV_15_STUDS = true; LEV_15_STUDS_COUNT = 9; LEV_15_ST1_FALSE = true; LEV_15_ST9_FALSE = true; LEV_15_STUDS_PLACE = true; LEV_15_STUDS_PLACE_COUNT = 2; LEV_15_STUDVBL = false; LEV_15_GRID_KILL = true; LEV_15_GRID_KILL_COUNT = 3; LEV_15_GK_1_FRM = 1; LEV_15_GK_1_MAN_X = -107; LEV_15_GK_1_MAN_Y = -160; LEV_15_GK_1_CNTOFDEPTH = 55; LEV_15_GK_1_SPEED = 11; LEV_15_GK_1_PTIME = 1000; LEV_15_GK_2_FRM = 4; LEV_15_GK_2_MAN_X = 113; LEV_15_GK_2_MAN_Y = 47; LEV_15_GK_2_CNTOFDEPTH = 55; LEV_15_GK_2_SPEED = 11; LEV_15_GK_2_PTIME = 500; LEV_15_GK_3_FRM = 8; LEV_15_GK_3_MAN_X = 103; LEV_15_GK_3_MAN_Y = 25; LEV_15_GK_3_CNTOFDEPTH = 70; LEV_15_GK_3_SPEED = 10; LEV_15_GK_3_PTIME = 500; LEV_15_GK_3_MANDOWN = true; LEV_15_CIRCLE = true; LEV_15_CIRCLE_COUNT = 1; LEV_15_CR_1_LENGHT = 320; LEV_15_CR_1_SPEED = 5; LEV_15_CNTSTONE = 1; LEV_15_ST_01_START_FRM = 7; LEV_15_ST_01_START_MAN_X = -170; LEV_15_ST_01_START_MAN_Y = 23; LEV_15_ST_01_SPEED = 4; LEV_15_ST_01_CNTDIR = 1; LEV_15_ST_01_D1_DIR = "left"; LEV_15_ST_01_D1_BORDER = 700; LEV_15_BRICK = false; LEV_15_BONUS = true; LEV_15_BONUS_COUNT = 4; LEV_15_BN_1_TYPE = "AMMO"; LEV_15_BN_2_TYPE = "BOMB"; LEV_15_BN_3_TYPE = "SCORE"; LEV_15_BN_4_TYPE = "SCORE"; LEV_15_GUNS = true; LEV_15_GUNS_COUNT = 3; LEV_15_GN_1_FRM = 1; LEV_15_GN_1_DIRECT = "left"; LEV_15_GN_1_TIME_FIRE = 22; LEV_15_GN_1_MX_MIN = -75; LEV_15_GN_1_MX_MAX = 175; LEV_15_GN_1_MY_MIN = -170; LEV_15_GN_1_MY_MAX = -110; LEV_15_GN_2_FRM = 3; LEV_15_GN_2_DIRECT = "left"; LEV_15_GN_2_TIME_FIRE = 3; LEV_15_GN_2_MX_MIN = -175; LEV_15_GN_2_MX_MAX = -163; LEV_15_GN_2_MY_MIN = 30; LEV_15_GN_2_MY_MAX = 80; LEV_15_GN_3_FRM = 6; LEV_15_GN_3_DIRECT = "right"; LEV_15_GN_3_TIME_FIRE = 22; LEV_15_GN_3_MX_MIN = 25; LEV_15_GN_3_MX_MAX = 180; LEV_15_GN_3_MY_MIN = -40; LEV_15_GN_3_MY_MAX = 30; LEV_15_ENEMY = true; LEV_15_CNTENEMY = 3; LEV_15_EN_01_POSSTART = "walkl"; LEV_15_EN_01_XMAX = 102; LEV_15_EN_01_XMIN = -30; LEV_15_EN_01_X = 0; LEV_15_EN_01_Y = -44; LEV_15_EN_02_X = 140; LEV_15_EN_02_Y = 834; LEV_15_EN_02_RIFLE = true; LEV_15_EN_03_POSSTART = "walkl"; LEV_15_EN_03_XMAX = -70; LEV_15_EN_03_XMIN = -118; LEV_15_EN_03_X = -80; LEV_15_EN_03_Y = 993; LEV_15_BIRD = false; LEV_16_MAN_XSTART = -191.4; LEV_16_MAN_YSTART = -83; LEV_16_LADDER = true; LEV_16_LADDER_COUNT = 4; LEV_16_STUDS = true; LEV_16_STUDS_COUNT = 6; LEV_16_STUDS_PLACE = true; LEV_16_STUDS_PLACE_COUNT = 2; LEV_16_STUDVBL = true; LEV_16_STUDVBL_COUNT = 1; LEV_16_STVBL_1_FRM = 9; LEV_16_STVBL_1_MAN_X = 125; LEV_16_STVBL_1_MAN_Y = 22; LEV_16_GRID_KILL = true; LEV_16_GRID_KILL_COUNT = 3; LEV_16_GK_1_FRM = 3; LEV_16_GK_1_MAN_X = 31; LEV_16_GK_1_MAN_Y = 5; LEV_16_GK_1_CNTOFDEPTH = 55; LEV_16_GK_1_SPEED = 11; LEV_16_GK_1_PTIME = 1000; LEV_16_GK_1_MANDOWN = true; LEV_16_GK_2_FRM = 6; LEV_16_GK_2_MAN_X = -66; LEV_16_GK_2_MAN_Y = -35; LEV_16_GK_2_CNTOFDEPTH = 55; LEV_16_GK_2_SPEED = 11; LEV_16_GK_2_PTIME = 2500; LEV_16_GK_3_FRM = 12; LEV_16_GK_3_MAN_X = 95; LEV_16_GK_3_MAN_Y = 131; LEV_16_GK_3_CNTOFDEPTH = 33; LEV_16_GK_3_SPEED = 11; LEV_16_GK_3_PTIME = 3500; LEV_16_CIRCLE = true; LEV_16_CIRCLE_COUNT = 1; LEV_16_CR_1_LENGHT = 237; LEV_16_CR_1_SPEED = 3; LEV_16_CR_1_DIR = "VERT"; LEV_16_CNTSTONE = 0; LEV_16_BRICK = true; LEV_16_BRICK_COUNT = 6; LEV_16_BONUS = true; LEV_16_BONUS_COUNT = 3; LEV_16_BN_1_TYPE = "AMMO"; LEV_16_BN_2_TYPE = "SCORE"; LEV_16_BN_3_TYPE = "SCORE"; LEV_16_GUNS = true; LEV_16_GUNS_COUNT = 1; LEV_16_GN_1_FRM = 8; LEV_16_GN_1_DIRECT = "left"; LEV_16_GN_1_TIME_FIRE = 26; LEV_16_GN_1_MX_MIN = -80; LEV_16_GN_1_MX_MAX = 50; LEV_16_GN_1_MY_MIN = -80; LEV_16_GN_1_MY_MAX = 30; LEV_16_ENEMY = true; LEV_16_CNTENEMY = 5; LEV_16_EN_01_POSSTART = "walkl"; LEV_16_EN_01_XMAX = -117; LEV_16_EN_01_XMIN = -197; LEV_16_EN_01_X = -117; LEV_16_EN_01_Y = -76; LEV_16_EN_02_X = 167; LEV_16_EN_02_Y = -37; LEV_16_EN_02_RIFLE = true; LEV_16_EN_03_X = -32; LEV_16_EN_03_Y = 253; LEV_16_EN_03_RIFLE = true; LEV_16_EN_04_POSSTART = "walkl"; LEV_16_EN_04_XMAX = -105; LEV_16_EN_04_XMIN = -181; LEV_16_EN_04_X = -145; LEV_16_EN_04_Y = 572; LEV_16_EN_05_X = 51; LEV_16_EN_05_Y = 996; LEV_16_EN_05_RIFLE = true; LEV_16_BIRD = true; LEV_16_CNTBIRD = 3; LEV_16_BR1_XPOS = -65; LEV_16_BR1_YPOS = 35; LEV_16_BR1_DIRECT = "X"; LEV_16_BR1_VALUE = -106; LEV_16_BR1_TIMESTOP = 4000; LEV_16_BR2_XPOS = -50; LEV_16_BR2_YPOS = 544; LEV_16_BR2_DIRECT = "Y"; LEV_16_BR2_VALUE = -58; LEV_16_BR2_TIMESTOP = 4000; LEV_16_BR3_XPOS = 62; LEV_16_BR3_YPOS = 544; LEV_16_BR3_DIRECT = "Y"; LEV_16_BR3_VALUE = -58; LEV_16_BR3_TIMESTOP = 4000; LEV_17_MAN_XSTART = -187; LEV_17_MAN_YSTART = -131; LEV_17_LADDER = true; LEV_17_LADDER_COUNT = 4; LEV_17_STUDS = true; LEV_17_STUDS_COUNT = 15; LEV_17_ST3_FALSE = true; LEV_17_ST4_FALSE = true; LEV_17_ST6_FALSE = true; LEV_17_ST7_FALSE = true; LEV_17_ST14_FALSE = true; LEV_17_ST15_FALSE = true; LEV_17_STUDS_PLACE = true; LEV_17_STUDS_PLACE_COUNT = 3; LEV_17_SP_3_TYPE = "FLS"; LEV_17_STUDVBL = false; LEV_17_GRID_KILL = true; LEV_17_GRID_KILL_COUNT = 2; LEV_17_GK_1_FRM = 5; LEV_17_GK_1_MAN_X = -103; LEV_17_GK_1_MAN_Y = -17; LEV_17_GK_1_CNTOFDEPTH = 55; LEV_17_GK_1_SPEED = 11; LEV_17_GK_1_PTIME = 1700; LEV_17_GK_2_FRM = 13; LEV_17_GK_2_MAN_X = -35; LEV_17_GK_2_MAN_Y = 124; LEV_17_GK_2_CNTOFDEPTH = 30; LEV_17_GK_2_SPEED = 10; LEV_17_GK_2_PTIME = 3600; LEV_17_CIRCLE = true; LEV_17_CIRCLE_COUNT = 3; LEV_17_CR_1_LENGHT = 252; LEV_17_CR_1_SPEED = 3; LEV_17_CR_2_LENGHT = 252; LEV_17_CR_2_SPEED = 4; LEV_17_CR_3_LENGHT = 368; LEV_17_CR_3_SPEED = 4; LEV_17_CR_3_DIR = "VERT"; LEV_17_CNTSTONE = 0; LEV_17_BRICK = false; LEV_17_BONUS = true; LEV_17_BONUS_COUNT = 3; LEV_17_BN_1_TYPE = "BOMB"; LEV_17_BN_2_TYPE = "AMMO"; LEV_17_BN_3_TYPE = "SCORE"; LEV_17_GUNS = true; LEV_17_GUNS_COUNT = 3; LEV_17_GN_1_FRM = 4; LEV_17_GN_1_DIRECT = "left"; LEV_17_GN_1_TIME_FIRE = 10; LEV_17_GN_1_MX_MIN = -80; LEV_17_GN_1_MX_MAX = 150; LEV_17_GN_1_MY_MIN = -20; LEV_17_GN_1_MY_MAX = 60; LEV_17_GN_2_FRM = 8; LEV_17_GN_2_DIRECT = "left"; LEV_17_GN_2_TIME_FIRE = 3; LEV_17_GN_2_MX_MIN = 135; LEV_17_GN_2_MX_MAX = 155; LEV_17_GN_2_MY_MIN = 0; LEV_17_GN_2_MY_MAX = 40; LEV_17_GN_3_FRM = 9; LEV_17_GN_3_DIRECT = "right"; LEV_17_GN_3_TIME_FIRE = 12; LEV_17_GN_3_MX_MIN = -90; LEV_17_GN_3_MX_MAX = -15; LEV_17_GN_3_MY_MIN = -60; LEV_17_GN_3_MY_MAX = 0; LEV_17_ENEMY = true; LEV_17_CNTENEMY = 4; LEV_17_EN_01_POSSTART = "walkl"; LEV_17_EN_01_XMAX = 32; LEV_17_EN_01_XMIN = -66; LEV_17_EN_01_X = -25; LEV_17_EN_01_Y = 321; LEV_17_EN_02_POSSTART = "walkl"; LEV_17_EN_02_XMAX = 92; LEV_17_EN_02_XMIN = 44; LEV_17_EN_02_X = 20; LEV_17_EN_02_Y = 630; LEV_17_EN_03_X = 43; LEV_17_EN_03_Y = 771; LEV_17_EN_03_RIFLE = true; LEV_17_EN_04_X = 182; LEV_17_EN_04_Y = 1147; LEV_17_EN_04_RIFLE = true; LEV_17_BIRD = true; LEV_17_CNTBIRD = 1; LEV_17_BR1_XPOS = 90; LEV_17_BR1_YPOS = 450; LEV_17_BR1_DIRECT = "Y"; LEV_17_BR1_VALUE = -32; LEV_17_BR1_TIMESTOP = 4500; LEV_18_MAN_XSTART = -190; LEV_18_MAN_YSTART = -134; LEV_18_LADDER = true; LEV_18_LADDER_COUNT = 7; LEV_18_STUDS = true; LEV_18_STUDS_COUNT = 15; LEV_18_ST5_FALSE = true; LEV_18_ST10_FALSE = true; LEV_18_ST11_FALSE = true; LEV_18_ST12_FALSE = true; LEV_18_ST13_FALSE = true; LEV_18_STUDS_PLACE = true; LEV_18_STUDS_PLACE_COUNT = 1; LEV_18_STUDVBL = false; LEV_18_GRID_KILL = true; LEV_18_GRID_KILL_COUNT = 2; LEV_18_GK_1_FRM = 1; LEV_18_GK_1_MAN_X = 12; LEV_18_GK_1_MAN_Y = -74; LEV_18_GK_1_CNTOFDEPTH = 55; LEV_18_GK_1_SPEED = 11; LEV_18_GK_1_PTIME = 1800; LEV_18_GK_2_FRM = 1; LEV_18_GK_2_MAN_X = 83; LEV_18_GK_2_MAN_Y = -74; LEV_18_GK_2_CNTOFDEPTH = 55; LEV_18_GK_2_SPEED = 11; LEV_18_GK_2_PTIME = 1800; LEV_18_CIRCLE = false; LEV_18_CNTSTONE = 1; LEV_18_ST_01_START_FRM = 11; LEV_18_ST_01_START_MAN_X = -10; LEV_18_ST_01_START_MAN_Y = -11; LEV_18_ST_01_SPEED = 4.2; LEV_18_ST_01_CNTDIR = 5; LEV_18_ST_01_D1_DIR = "right"; LEV_18_ST_01_D1_BORDER = 360; LEV_18_ST_01_D2_DIR = "down"; LEV_18_ST_01_D2_BORDER = 97; LEV_18_ST_01_D3_DIR = "left"; LEV_18_ST_01_D3_BORDER = 55; LEV_18_ST_01_D4_DIR = "down"; LEV_18_ST_01_D4_BORDER = 35; LEV_18_ST_01_D5_DIR = "left"; LEV_18_ST_01_D5_BORDER = 360; LEV_18_BRICK = true; LEV_18_BRICK_COUNT = 10; LEV_18_BONUS = true; LEV_18_BONUS_COUNT = 2; LEV_18_BN_1_TYPE = "SCORE"; LEV_18_BN_2_TYPE = "LIFE"; LEV_18_GUNS = true; LEV_18_GUNS_COUNT = 2; LEV_18_GN_1_FRM = 3; LEV_18_GN_1_DIRECT = "right"; LEV_18_GN_1_TIME_FIRE = 16; LEV_18_GN_1_MX_MIN = -50; LEV_18_GN_1_MX_MAX = 177; LEV_18_GN_1_MY_MIN = 30; LEV_18_GN_1_MY_MAX = 60; LEV_18_GN_2_FRM = 4; LEV_18_GN_2_DIRECT = "right"; LEV_18_GN_2_TIME_FIRE = 18; LEV_18_GN_2_MX_MIN = -159; LEV_18_GN_2_MX_MAX = -40; LEV_18_GN_2_MY_MIN = 7; LEV_18_GN_2_MY_MAX = 70; LEV_18_ENEMY = true; LEV_18_CNTENEMY = 4; LEV_18_EN_01_X = 29; LEV_18_EN_01_Y = 91; LEV_18_EN_01_RIFLE = true; LEV_18_EN_01_RL = "RIGHT"; LEV_18_EN_02_POSSTART = "walkl"; LEV_18_EN_02_XMAX = -56; LEV_18_EN_02_XMIN = -100; LEV_18_EN_02_X = -70; LEV_18_EN_02_Y = 425; LEV_18_EN_03_X = 45; LEV_18_EN_03_Y = 455; LEV_18_EN_03_RIFLE = true; LEV_18_EN_04_X = 69; LEV_18_EN_04_Y = 1107; LEV_18_EN_04_RIFLE = true; LEV_18_BIRD = true; LEV_18_CNTBIRD = 1; LEV_18_BR1_XPOS = -87; LEV_18_BR1_YPOS = 110; LEV_18_BR1_DIRECT = "Y"; LEV_18_BR1_VALUE = -64; LEV_18_BR1_TIMESTOP = 250; LEV_18_BR2_XPOS = 74; LEV_18_BR2_YPOS = 592; LEV_18_BR2_DIRECT = "Y"; LEV_18_BR2_VALUE = 46; LEV_18_BR2_TIMESTOP = 2000; LEV_18_BR3_XPOS = -96; LEV_18_BR3_YPOS = 592; LEV_18_BR3_DIRECT = "Y"; LEV_18_BR3_VALUE = 46; LEV_18_BR3_TIMESTOP = 2000; LEV_19_MAN_XSTART = -187; LEV_19_MAN_YSTART = -52; LEV_19_LADDER = true; LEV_19_LADDER_COUNT = 5; LEV_19_STUDS = true; LEV_19_STUDS_COUNT = 11; LEV_19_ST3_FALSE = true; LEV_19_ST4_FALSE = true; LEV_19_STUDS_PLACE = true; LEV_19_STUDS_PLACE_COUNT = 1; LEV_19_STUDVBL = false; LEV_19_GRID_KILL = false; LEV_19_CIRCLE = true; LEV_19_CIRCLE_COUNT = 1; LEV_19_CR_1_LENGHT = 166; LEV_19_CR_1_SPEED = 2; LEV_19_CR_1_DIR = "VERT"; LEV_19_CNTSTONE = 1; LEV_19_ST_01_START_FRM = 9; LEV_19_ST_01_START_MAN_X = 90; LEV_19_ST_01_START_MAN_Y = -17; LEV_19_ST_01_SPEED = 4; LEV_19_ST_01_CNTDIR = 3; LEV_19_ST_01_D1_DIR = "left"; LEV_19_ST_01_D1_BORDER = 260; LEV_19_ST_01_D2_DIR = "down"; LEV_19_ST_01_D2_BORDER = 28; LEV_19_ST_01_D3_DIR = "left"; LEV_19_ST_01_D3_BORDER = 206; LEV_19_BRICK = true; LEV_19_BRICK_COUNT = 11; LEV_19_BONUS = true; LEV_19_BONUS_COUNT = 4; LEV_19_BN_1_TYPE = "AMMO"; LEV_19_BN_2_TYPE = "BOMB"; LEV_19_BN_3_TYPE = "AMMO"; LEV_19_BN_4_TYPE = "SCORE"; LEV_19_GUNS = true; LEV_19_GUNS_COUNT = 1; LEV_19_GN_1_FRM = 5; LEV_19_GN_1_DIRECT = "left"; LEV_19_GN_1_TIME_FIRE = 22; LEV_19_GN_1_MX_MIN = 30; LEV_19_GN_1_MX_MAX = 50; LEV_19_GN_1_MY_MIN = 10; LEV_19_GN_1_MY_MAX = 32; LEV_19_ENEMY = true; LEV_19_CNTENEMY = 5; LEV_19_EN_01_POSSTART = "walkl"; LEV_19_EN_01_XMAX = 170; LEV_19_EN_01_XMIN = 91; LEV_19_EN_01_X = 100; LEV_19_EN_01_Y = 58; LEV_19_EN_02_X = 72; LEV_19_EN_02_Y = 296; LEV_19_EN_02_RIFLE = true; LEV_19_EN_03_POSSTART = "walkl"; LEV_19_EN_03_XMAX = 150; LEV_19_EN_03_XMIN = 14; LEV_19_EN_03_X = 50; LEV_19_EN_03_Y = 400; LEV_19_EN_04_POSSTART = "walkl"; LEV_19_EN_04_XMAX = -32; LEV_19_EN_04_XMIN = -90; LEV_19_EN_04_X = -40; LEV_19_EN_04_Y = 966; LEV_19_EN_05_X = 155; LEV_19_EN_05_Y = 860; LEV_19_EN_05_RIFLE = true; LEV_19_BIRD = true; LEV_19_CNTBIRD = 2; LEV_19_BR1_XPOS = 133; LEV_19_BR1_YPOS = 305; LEV_19_BR1_DIRECT = "Y"; LEV_19_BR1_VALUE = -46; LEV_19_BR1_TIMESTOP = 2000; LEV_19_BR2_XPOS = 110; LEV_19_BR2_YPOS = 560; LEV_19_BR2_DIRECT = "Y"; LEV_19_BR2_VALUE = -46; LEV_19_BR2_TIMESTOP = 800; LEV_20_MAN_XSTART = -185; LEV_20_MAN_YSTART = -110; LEV_20_LADDER = true; LEV_20_LADDER_COUNT = 6; LEV_20_STUDS = true; LEV_20_STUDS_COUNT = 19; LEV_20_ST6_FALSE = true; LEV_20_ST8_FALSE = true; LEV_20_ST10_FALSE = true; LEV_20_ST11_FALSE = true; LEV_20_ST19_FALSE = true; LEV_20_STUDS_PLACE = true; LEV_20_STUDS_PLACE_COUNT = 2; LEV_20_STUDVBL = false; LEV_20_GRID_KILL = true; LEV_20_GRID_KILL_COUNT = 5; LEV_20_GK_1_FRM = 4; LEV_20_GK_1_MAN_X = 36; LEV_20_GK_1_MAN_Y = 54; LEV_20_GK_1_CNTOFDEPTH = 55; LEV_20_GK_1_SPEED = 11; LEV_20_GK_1_PTIME = 1700; LEV_20_GK_2_FRM = 8; LEV_20_GK_2_MAN_X = -43; LEV_20_GK_2_MAN_Y = 42; LEV_20_GK_2_CNTOFDEPTH = 27; LEV_20_GK_2_SPEED = 9; LEV_20_GK_2_PTIME = 4200; LEV_20_GK_3_FRM = 12; LEV_20_GK_3_MAN_X = -117; LEV_20_GK_3_MAN_Y = 37; LEV_20_GK_3_CNTOFDEPTH = 55; LEV_20_GK_3_SPEED = 11; LEV_20_GK_3_PTIME = 2000; LEV_20_GK_4_FRM = 13; LEV_20_GK_4_MAN_X = 25; LEV_20_GK_4_MAN_Y = 84; LEV_20_GK_4_CNTOFDEPTH = 55; LEV_20_GK_4_SPEED = 11; LEV_20_GK_4_PTIME = 3000; LEV_20_GK_5_FRM = 13; LEV_20_GK_5_MAN_X = 77; LEV_20_GK_5_MAN_Y = 84; LEV_20_GK_5_CNTOFDEPTH = 55; LEV_20_GK_5_SPEED = 11; LEV_20_GK_5_PTIME = 4500; LEV_20_CIRCLE = true; LEV_20_CIRCLE_COUNT = 1; LEV_20_CR_1_LENGHT = 316; LEV_20_CR_1_SPEED = 4; LEV_20_CR_3_LENGHT = 368; LEV_20_CR_3_SPEED = 4; LEV_20_CR_3_DIR = "VERT"; LEV_20_CNTSTONE = 1; LEV_20_ST_01_START_FRM = 1; LEV_20_ST_01_START_MAN_X = -180; LEV_20_ST_01_START_MAN_Y = -120; LEV_20_ST_01_SPEED = 2.5; LEV_20_ST_01_CNTDIR = 1; LEV_20_ST_01_D1_DIR = "left"; LEV_20_ST_01_D1_BORDER = 500; LEV_20_BRICK = false; LEV_20_BONUS = true; LEV_20_BONUS_COUNT = 2; LEV_20_BN_1_TYPE = "AMMO"; LEV_20_BN_2_TYPE = "SCORE"; LEV_20_GUNS = true; LEV_20_GUNS_COUNT = 2; LEV_20_GN_1_FRM = 3; LEV_20_GN_1_DIRECT = "left"; LEV_20_GN_1_TIME_FIRE = 13; LEV_20_GN_1_MX_MIN = -175; LEV_20_GN_1_MX_MAX = -42; LEV_20_GN_1_MY_MIN = 7; LEV_20_GN_1_MY_MAX = 40; LEV_20_GN_2_FRM = 13; LEV_20_GN_2_DIRECT = "right"; LEV_20_GN_2_TIME_FIRE = 11; LEV_20_GN_2_MX_MIN = -183; LEV_20_GN_2_MX_MAX = -34; LEV_20_GN_2_MY_MIN = 0; LEV_20_GN_2_MY_MAX = 150; LEV_20_ENEMY = true; LEV_20_CNTENEMY = 6; LEV_20_EN_01_POSSTART = "walkl"; LEV_20_EN_01_XMAX = 82; LEV_20_EN_01_XMIN = 56; LEV_20_EN_01_X = 70; LEV_20_EN_01_Y = 99; LEV_20_EN_02_X = 53; LEV_20_EN_02_Y = 204; LEV_20_EN_02_RIFLE = true; LEV_20_EN_02_RL = "RIGHT"; LEV_20_EN_03_X = -177; LEV_20_EN_03_Y = 734; LEV_20_EN_03_RIFLE = true; LEV_20_EN_03_RL = "RIGHT"; LEV_20_EN_04_POSSTART = "walkl"; LEV_20_EN_04_XMAX = -120; LEV_20_EN_04_XMIN = -181; LEV_20_EN_04_X = -140; LEV_20_EN_04_Y = 837; LEV_20_EN_05_X = -10; LEV_20_EN_05_Y = 971; LEV_20_EN_05_RIFLE = true; LEV_20_EN_05_RL = "RIGHT"; LEV_20_EN_06_X = 163; LEV_20_EN_06_Y = 1153; LEV_20_EN_06_RIFLE = true; LEV_20_BIRD = true; LEV_20_CNTBIRD = 1; LEV_20_BR1_XPOS = 125; LEV_20_BR1_YPOS = 534; LEV_20_BR1_DIRECT = "X"; LEV_20_BR1_VALUE = -150; LEV_20_BR1_TIMESTOP = 2000; soundflag = true; pause = false; startgame = false; demo = true; keytmpause = -250; _root.game.fin._visible = false; _root.game.cont._visible = false; _root.game.menu.wHelp._visible = false; _root.game.menu.wOptions._visible = false; _root.game.menu.wDialog._visible = false; _root.game.gmspause._visible = false; _root.game.menudemo._visible = false; DemoGame();Frame 2OnTime();Frame 3gotoAndPlay (2);Symbol 21 MovieClip [enemy1] Frame 1move = "standright"; lastpos = "right"; stop();Symbol 21 MovieClip [enemy1] Frame 2move = "standleft"; lastpos = "left"; stop();Symbol 21 MovieClip [enemy1] Frame 3move = "right"; lastpos = "right";Symbol 21 MovieClip [enemy1] Frame 19gotoAndPlay (3);Symbol 21 MovieClip [enemy1] Frame 20move = "left"; lastpos = "left";Symbol 21 MovieClip [enemy1] Frame 36gotoAndPlay (20);Symbol 21 MovieClip [enemy1] Frame 37move = "diefrontright"; lastpos = "right"; endmove = false;Symbol 21 MovieClip [enemy1] Frame 60stop(); endmove = true;Symbol 21 MovieClip [enemy1] Frame 61move = "diefrontleft"; lastpos = "left"; endmove = false;Symbol 21 MovieClip [enemy1] Frame 84stop(); endmove = true;Symbol 21 MovieClip [enemy1] Frame 85move = "standrightgun"; lastpos = "right"; stop();Symbol 21 MovieClip [enemy1] Frame 86move = "standleftgun"; lastpos = "left"; stop();Symbol 21 MovieClip [enemy1] Frame 87move = "diefrontright"; lastpos = "right"; endmove = false;Symbol 21 MovieClip [enemy1] Frame 110stop(); endmove = true;Symbol 21 MovieClip [enemy1] Frame 111move = "diefrontleft"; lastpos = "left"; endmove = false;Symbol 21 MovieClip [enemy1] Frame 134stop(); endmove = true;Symbol 65 MovieClip [Manfire] Frame 1move = "standright"; lastpos = "right"; endmove = true; stop();Symbol 65 MovieClip [Manfire] Frame 2move = "standleft"; lastpos = "left"; endmove = true; stop();Symbol 65 MovieClip [Manfire] Frame 3move = "right"; lastpos = "right"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 19gotoAndPlay (3);Symbol 65 MovieClip [Manfire] Frame 20move = "left"; lastpos = "left"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 36gotoAndPlay (20);Symbol 65 MovieClip [Manfire] Frame 37move = "crleft"; lastpos = "left"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 57gotoAndPlay (37);Symbol 65 MovieClip [Manfire] Frame 58move = "crright"; lastpos = "right"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 78gotoAndPlay (58);Symbol 65 MovieClip [Manfire] Frame 79move = "standcrright"; lastpos = "right"; endmove = true; stop();Symbol 65 MovieClip [Manfire] Frame 80move = "standcrleft"; lastpos = "left"; endmove = true; stop();Symbol 65 MovieClip [Manfire] Frame 81move = "jumpleft"; lastpos = "left"; endmove = true; stop();Symbol 65 MovieClip [Manfire] Frame 82move = "jumpright"; lastpos = "right"; endmove = true; stop();Symbol 65 MovieClip [Manfire] Frame 83move = "standup"; endmove = true; stop();Symbol 65 MovieClip [Manfire] Frame 84move = "upping"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 96gotoAndPlay (84);Symbol 65 MovieClip [Manfire] Frame 97move = "diefrontright"; lastpos = "right"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 120stop(); endmove = true;Symbol 65 MovieClip [Manfire] Frame 121move = "diefrontleft"; lastpos = "left"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 144stop(); endmove = true;Symbol 65 MovieClip [Manfire] Frame 145move = "dieFrRightCR"; lastpos = "right"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 164endmove = true; stop();Symbol 65 MovieClip [Manfire] Frame 165move = "dieFrLeftCR"; lastpos = "left"; endmove = false;Symbol 65 MovieClip [Manfire] Frame 184endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 1move = "standright"; lastpos = "right"; endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 2move = "standleft"; lastpos = "left"; endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 3move = "right"; lastpos = "right"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 19gotoAndPlay (3);Symbol 88 MovieClip [ManHit] Frame 20move = "left"; lastpos = "left"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 36gotoAndPlay (20);Symbol 88 MovieClip [ManHit] Frame 37move = "crleft"; lastpos = "left"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 57gotoAndPlay (37);Symbol 88 MovieClip [ManHit] Frame 58move = "crright"; lastpos = "right"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 78gotoAndPlay (58);Symbol 88 MovieClip [ManHit] Frame 79move = "standcrright"; lastpos = "right"; endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 80move = "standcrleft"; lastpos = "left"; endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 81move = "jumpleft"; lastpos = "left"; endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 82move = "jumpright"; lastpos = "right"; endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 83move = "standup"; endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 84move = "upping"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 96gotoAndPlay (84);Symbol 88 MovieClip [ManHit] Frame 97move = "diefrontright"; lastpos = "right"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 120stop(); endmove = true;Symbol 88 MovieClip [ManHit] Frame 121move = "diefrontleft"; lastpos = "left"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 144stop(); endmove = true;Symbol 88 MovieClip [ManHit] Frame 145move = "dieFrRightCR"; lastpos = "right"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 164endmove = true; stop();Symbol 88 MovieClip [ManHit] Frame 165move = "dieFrLeftCR"; lastpos = "left"; endmove = false;Symbol 88 MovieClip [ManHit] Frame 184endmove = true; stop();Symbol 109 MovieClip [man] Frame 1if (!lastload) { move = "standright"; lastpos = "right"; endmove = true; } stop();Symbol 109 MovieClip [man] Frame 2move = "standleft"; lastpos = "left"; endmove = true; stop();Symbol 109 MovieClip [man] Frame 3move = "right"; lastpos = "right"; endmove = false;Symbol 109 MovieClip [man] Frame 19gotoAndPlay (3);Symbol 109 MovieClip [man] Frame 20move = "left"; lastpos = "left"; endmove = false;Symbol 109 MovieClip [man] Frame 36gotoAndPlay (20);Symbol 109 MovieClip [man] Frame 37move = "crleft"; lastpos = "left"; endmove = false;Symbol 109 MovieClip [man] Frame 57gotoAndPlay (37);Symbol 109 MovieClip [man] Frame 58move = "crright"; lastpos = "right"; endmove = false;Symbol 109 MovieClip [man] Frame 78gotoAndPlay (58);Symbol 109 MovieClip [man] Frame 79move = "standcrright"; lastpos = "right"; endmove = true; stop();Symbol 109 MovieClip [man] Frame 80move = "standcrleft"; lastpos = "left"; endmove = true; stop();Symbol 109 MovieClip [man] Frame 81move = "jumpleft"; lastpos = "left"; endmove = true; stop();Symbol 109 MovieClip [man] Frame 82move = "jumpright"; lastpos = "right"; endmove = true; stop();Symbol 109 MovieClip [man] Frame 83move = "standup"; endmove = true; stop();Symbol 109 MovieClip [man] Frame 84move = "upping"; endmove = false;Symbol 109 MovieClip [man] Frame 96gotoAndPlay (84);Symbol 109 MovieClip [man] Frame 97move = "diefrontright"; lastpos = "right"; endmove = false;Symbol 109 MovieClip [man] Frame 120stop(); endmove = true;Symbol 109 MovieClip [man] Frame 121move = "diefrontleft"; lastpos = "left"; endmove = false;Symbol 109 MovieClip [man] Frame 144stop(); endmove = true;Symbol 109 MovieClip [man] Frame 145move = "dieFrRightCR"; lastpos = "right"; endmove = false;Symbol 109 MovieClip [man] Frame 164endmove = true; stop();Symbol 109 MovieClip [man] Frame 165move = "dieFrLeftCR"; lastpos = "left"; endmove = false;Symbol 109 MovieClip [man] Frame 184endmove = true; stop();Symbol 134 MovieClip Frame 1stop();Symbol 134 MovieClip Frame 6stop();Symbol 137 MovieClip Frame 1stop();Symbol 137 MovieClip Frame 6stop();Symbol 149 MovieClip Frame 1stop();Symbol 149 MovieClip Frame 11this._visible = false; stop();Symbol 149 MovieClip Frame 21this._visible = false; stop();Symbol 165 MovieClip Frame 1stop();Symbol 165 MovieClip Frame 5stop();Symbol 199 MovieClip Frame 1stop();Symbol 199 MovieClip Frame 9stop();Symbol 220 MovieClip Frame 15gotoAndPlay (1);Symbol 249 MovieClip Frame 1stop();Symbol 249 MovieClip Frame 5stop();Symbol 255 MovieClip Frame 1stop();Symbol 255 MovieClip Frame 9stop();Symbol 297 MovieClip Frame 1stop();Symbol 297 MovieClip Frame 7stop();Symbol 347 MovieClip Frame 1endmove = false;Symbol 347 MovieClip Frame 85endmove = true; stop();Symbol 375 MovieClip Frame 85stop();Symbol 402 MovieClip [Level1] Frame 1nextlevel = false; stop();Symbol 402 MovieClip [Level1] Frame 5nextlevel = true;Symbol 402 MovieClip [Level1] Frame 6nextlevel = false;Symbol 402 MovieClip [Level1] Frame 16nextlevel = true;Symbol 402 MovieClip [Level1] Frame 17nextlevel = false;Symbol 402 MovieClip [Level1] Frame 27nextlevel = true;Symbol 402 MovieClip [Level1] Frame 28nextlevel = false;Symbol 402 MovieClip [Level1] Frame 40nextlevel = true;Symbol 402 MovieClip [Level1] Frame 41nextlevel = false;Symbol 402 MovieClip [Level1] Frame 51nextlevel = true;Symbol 402 MovieClip [Level1] Frame 52nextlevel = false;Symbol 402 MovieClip [Level1] Frame 63nextlevel = true;Symbol 402 MovieClip [Level1] Frame 64nextlevel = false;Symbol 402 MovieClip [Level1] Frame 82nextlevel = true;Symbol 402 MovieClip [Level1] Frame 83nextlevel = false;Symbol 402 MovieClip [Level1] Frame 93nextlevel = true;Symbol 402 MovieClip [Level1] Frame 94nextlevel = false;Symbol 402 MovieClip [Level1] Frame 107nextlevel = true;Symbol 402 MovieClip [Level1] Frame 108nextlevel = false;Symbol 402 MovieClip [Level1] Frame 120nextlevel = true;Symbol 402 MovieClip [Level1] Frame 121nextlevel = false;Symbol 402 MovieClip [Level1] Frame 126nextlevel = true;Symbol 402 MovieClip [Level1] Frame 127nextlevel = false;Symbol 402 MovieClip [Level1] Frame 137nextlevel = true;Symbol 402 MovieClip [Level1] Frame 138nextlevel = false;Symbol 402 MovieClip [Level1] Frame 149nextlevel = true;Symbol 402 MovieClip [Level1] Frame 150nextlevel = false;Symbol 402 MovieClip [Level1] Frame 161nextlevel = true;Symbol 402 MovieClip [Level1] Frame 162nextlevel = false;Symbol 402 MovieClip [Level1] Frame 173nextlevel = true;Symbol 402 MovieClip [Level1] Frame 174nextlevel = false;Symbol 402 MovieClip [Level1] Frame 185nextlevel = true;Symbol 402 MovieClip [Level1] Frame 186nextlevel = false;Symbol 402 MovieClip [Level1] Frame 198nextlevel = true;Symbol 402 MovieClip [Level1] Frame 199nextlevel = false;Symbol 402 MovieClip [Level1] Frame 211nextlevel = true;Symbol 402 MovieClip [Level1] Frame 212nextlevel = false;Symbol 402 MovieClip [Level1] Frame 222nextlevel = true;Symbol 402 MovieClip [Level1] Frame 223nextlevel = false;Symbol 402 MovieClip [Level1] Frame 235nextlevel = true;Symbol 402 MovieClip [Level1] Frame 236nextlevel = false;Symbol 402 MovieClip [Level1] Frame 241nextlevel = true;Symbol 409 MovieClip [ammo] Frame 1anim = "no";Symbol 409 MovieClip [ammo] Frame 2anim = "no";Symbol 409 MovieClip [ammo] Frame 3anim = false;Symbol 409 MovieClip [ammo] Frame 12anim = true; stop();Symbol 409 MovieClip [ammo] Frame 13anim = false;Symbol 409 MovieClip [ammo] Frame 22anim = true; stop();Symbol 435 MovieClip [Bomb] Frame 51this.blast._rotation = Math.floor(Math.random() * 180);Symbol 435 MovieClip [Bomb] Frame 55stop();Symbol 440 MovieClip [Bird] Frame 9gotoAndPlay (1);Symbol 456 MovieClip Frame 1stop();Symbol 456 MovieClip Frame 10stop();Symbol 456 MovieClip Frame 21stop();Symbol 456 MovieClip Frame 37stop();Symbol 456 MovieClip Frame 53stop();Symbol 456 MovieClip Frame 65stop();Symbol 456 MovieClip Frame 79stop();Symbol 456 MovieClip Frame 95stop();Symbol 456 MovieClip Frame 107stop();Symbol 456 MovieClip Frame 116stop();Symbol 456 MovieClip Frame 137stop();Symbol 456 MovieClip Frame 152stop();Symbol 456 MovieClip Frame 168stop();Symbol 491 MovieClip Frame 1stop();Symbol 491 MovieClip Frame 2stop();Symbol 502 MovieClip Frame 1stop();Symbol 502 MovieClip Frame 5stop();Symbol 502 MovieClip Frame 8gotoAndStop (1);Symbol 502 MovieClip Frame 12gotoAndStop (1);Symbol 503 Buttonon (rollOver) { knop1.gotoAndPlay(2); } on (rollOut) { knop1.gotoAndPlay(6); } on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if (((!wHelp._visible) && (!wOptions._visible)) && (!wDialog._visible)) { if (_root.game.fin._visible == true) { _root.StGame(); } else if ((!_root.demo) && (_root.startgame)) { if (!_root.pause) { _root.gamepause(); waspause = false; } else { waspause = true; } btndemo = false; wDialog._visible = true; } else { _root.StGame(); } } }Symbol 510 Buttonon (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if ((((!_root.game.cont._visible) && (!_root.game.fin._visible)) && (!wHelp._visible)) && (!wOptions._visible)) { if (!_root.pause) { _root.gamepause(); } _root.MoreGames(); } }Symbol 515 MovieClip Frame 1stop();Symbol 515 MovieClip Frame 5stop();Symbol 516 Buttonon (rollOver) { knop2.gotoAndPlay(2); } on (rollOut) { knop2.gotoAndPlay(6); } on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if ((((!_root.game.cont._visible) && (!_root.game.fin._visible)) && (!wHelp._visible)) && (!wOptions._visible)) { if (!_root.pause) { _root.gamepause(); } _root.MoreGames(); } }Symbol 518 Buttonon (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if (((!wDialog._visible) && (!wOptions._visible)) && (!_root.game.fin._visible)) { if (_root.soundflag) { _root.waspause = true; _root.soundflag = false; } else { _root.waspause = false; } wHelp._visible = true; } }Symbol 521 Buttonon (release) { if (_root.game.fin._visible == false) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if ((((!_root.game.cont._visible) && (!wHelp._visible)) && (!wDialog._visible)) && (!_root.game.fin._visible)) { _root.gamepause(); } } }Symbol 524 Buttonon (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if (_root.game.fin._visible) { _root.startgame = false; } if ((((!_root.game.cont._visible) && (!wDialog._visible)) && (!wOptions._visible)) && (!wHelp._visible)) { if ((!_root.demo) && (_root.startgame)) { if (!_root.pause) { _root.gamepause(); waspause = false; } else { waspause = true; } btndemo = true; wDialog._visible = true; } else if (!_root.demo) { _root.DemoGame(); } } }Symbol 530 Buttonon (release) { if (_root.waspause) { _root.soundflag = true; } if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnClick"); } _parent.wHelp._visible = false; _root.game.menu.btnhp = false; }Symbol 537 Buttonon (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnClick"); } _root.game.menu.WDialog._visible = false; if (!_parent.btndemo) { _root.StGame(); } else { _root.DemoGame(); _parent.btndemo = false; } if (_root.game.menu.btnopt) { _root.StGame(); _root.ChangeDif(_root.game.menu.wOptions.newset); _root.game.menu.btnopt = false; } }Symbol 540 Buttonon (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnClick"); } _root.game.menu.wDialog._visible = false; _root.game.menu.btnopt = false; if (!_parent.waspause) { _root.gamepause(); } }Instance of Symbol 491 MovieClip "snd" in Symbol 544 MovieClip Frame 1onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true) == true) { if (_root.soundflag) { gotoAndStop (2); _root.soundflag = false; } else { gotoAndStop (1); _root.soundflag = true; } } }Symbol 551 MovieClip Frame 1stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:18 21 |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:18 21 |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:18 21 |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:18 21 |
Symbol 9 Graphic | Used by:21 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:18 21 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:21 65 88 109 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:21 65 88 109 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:21 65 88 109 |
Symbol 18 MovieClip | Uses:2 4 6 8 11 | Used by:21 |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:21 |
Symbol 21 MovieClip [enemy1] | Uses:2 4 6 8 9 11 13 15 17 18 20 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:65 88 109 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:64 65 88 109 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:64 65 88 109 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:65 |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:64 65 88 109 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:64 65 88 109 |
Symbol 34 ShapeTweening | Used by:65 | |
Symbol 35 ShapeTweening | Used by:65 | |
Symbol 36 ShapeTweening | Used by:65 | |
Symbol 37 ShapeTweening | Used by:65 | |
Symbol 38 ShapeTweening | Used by:65 | |
Symbol 39 ShapeTweening | Used by:65 | |
Symbol 40 ShapeTweening | Used by:65 | |
Symbol 41 ShapeTweening | Used by:65 | |
Symbol 42 Graphic | Used by:65 88 109 | |
Symbol 43 ShapeTweening | Used by:65 | |
Symbol 44 ShapeTweening | Used by:65 | |
Symbol 45 ShapeTweening | Used by:65 | |
Symbol 46 ShapeTweening | Used by:65 | |
Symbol 47 ShapeTweening | Used by:65 | |
Symbol 48 ShapeTweening | Used by:65 | |
Symbol 49 ShapeTweening | Used by:65 | |
Symbol 50 ShapeTweening | Used by:65 | |
Symbol 51 Graphic | Used by:64 65 88 109 | |
Symbol 52 Graphic | Used by:65 | |
Symbol 53 Graphic | Used by:65 | |
Symbol 54 Graphic | Used by:65 | |
Symbol 55 Graphic | Used by:65 | |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:56 | Used by:65 88 109 |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:65 88 109 |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:65 88 109 |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:65 88 109 |
Symbol 64 MovieClip | Uses:51 33 25 27 31 | Used by:65 88 109 |
Symbol 65 MovieClip [Manfire] | Uses:23 25 27 29 31 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 57 59 61 63 13 15 17 64 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:88 |
Symbol 68 ShapeTweening | Used by:88 | |
Symbol 69 ShapeTweening | Used by:88 | |
Symbol 70 ShapeTweening | Used by:88 | |
Symbol 71 ShapeTweening | Used by:88 | |
Symbol 72 ShapeTweening | Used by:88 | |
Symbol 73 ShapeTweening | Used by:88 | |
Symbol 74 ShapeTweening | Used by:88 | |
Symbol 75 ShapeTweening | Used by:88 | |
Symbol 76 ShapeTweening | Used by:88 | |
Symbol 77 ShapeTweening | Used by:88 | |
Symbol 78 ShapeTweening | Used by:88 | |
Symbol 79 ShapeTweening | Used by:88 | |
Symbol 80 ShapeTweening | Used by:88 | |
Symbol 81 ShapeTweening | Used by:88 | |
Symbol 82 ShapeTweening | Used by:88 | |
Symbol 83 ShapeTweening | Used by:88 | |
Symbol 84 Graphic | Used by:88 | |
Symbol 85 Graphic | Used by:88 | |
Symbol 86 Graphic | Used by:88 | |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip [ManHit] | Uses:23 67 25 27 31 33 68 69 70 71 72 73 74 75 42 76 77 78 79 80 81 82 83 51 84 85 86 87 57 59 61 63 13 15 17 64 | |
Symbol 89 ShapeTweening | Used by:109 | |
Symbol 90 ShapeTweening | Used by:109 | |
Symbol 91 ShapeTweening | Used by:109 | |
Symbol 92 ShapeTweening | Used by:109 | |
Symbol 93 ShapeTweening | Used by:109 | |
Symbol 94 ShapeTweening | Used by:109 | |
Symbol 95 ShapeTweening | Used by:109 | |
Symbol 96 ShapeTweening | Used by:109 | |
Symbol 97 ShapeTweening | Used by:109 | |
Symbol 98 ShapeTweening | Used by:109 | |
Symbol 99 ShapeTweening | Used by:109 | |
Symbol 100 ShapeTweening | Used by:109 | |
Symbol 101 ShapeTweening | Used by:109 | |
Symbol 102 ShapeTweening | Used by:109 | |
Symbol 103 ShapeTweening | Used by:109 | |
Symbol 104 ShapeTweening | Used by:109 | |
Symbol 105 Graphic | Used by:109 | |
Symbol 106 Graphic | Used by:109 | |
Symbol 107 Graphic | Used by:109 | |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip [man] | Uses:23 25 27 31 33 89 90 91 92 93 94 95 96 42 97 98 99 100 101 102 103 104 51 105 106 107 108 57 59 61 63 13 15 17 64 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:112 171 183 191 201 230 |
Symbol 112 MovieClip | Uses:111 | Used by:342 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:115 141 172 177 192 202 210 222 232 341 |
Symbol 115 MovieClip | Uses:114 | Used by:342 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:120 153 181 194 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:120 181 186 194 204 212 224 340 |
Symbol 120 MovieClip [Lev_2_ladder] | Uses:117 119 | Used by:342 |
Symbol 121 Graphic | Used by:124 | |
Symbol 122 Font | Used by:123 346 374 | |
Symbol 123 Text | Uses:122 | Used by:124 |
Symbol 124 MovieClip | Uses:121 123 | Used by:128 161 174 182 187 195 205 213 225 237 245 271 281 289 301 310 317 325 333 |
Symbol 125 Graphic | Used by:127 160 | |
Symbol 126 Graphic | Used by:127 409 | |
Symbol 127 MovieClip | Uses:125 126 | Used by:128 182 187 195 205 213 225 237 245 271 281 289 301 310 325 333 |
Symbol 128 MovieClip | Uses:124 127 | Used by:342 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:131 170 189 200 208 216 228 |
Symbol 131 MovieClip | Uses:130 | Used by:342 |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:132 133 | Used by:138 259 305 |
Symbol 135 Graphic | Used by:137 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:135 136 | Used by:138 190 209 217 229 259 |
Symbol 138 MovieClip | Uses:134 137 | Used by:342 |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:141 172 177 184 192 202 210 222 232 341 |
Symbol 141 MovieClip | Uses:140 114 | Used by:342 |
Symbol 142 Graphic | Used by:149 | |
Symbol 143 ShapeTweening | Used by:149 | |
Symbol 144 ShapeTweening | Used by:149 | |
Symbol 145 Graphic | Used by:149 | |
Symbol 146 ShapeTweening | Used by:149 | |
Symbol 147 ShapeTweening | Used by:149 | |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:142 143 144 145 146 147 148 | Used by:151 179 266 268 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:149 150 | Used by:152 173 185 193 211 223 233 |
Symbol 152 MovieClip | Uses:151 | Used by:342 |
Symbol 153 MovieClip | Uses:117 | Used by:342 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:161 213 281 317 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:156 | Used by:160 435 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:158 | Used by:160 435 |
Symbol 160 MovieClip | Uses:125 157 159 | Used by:161 187 195 205 225 245 289 310 325 |
Symbol 161 MovieClip | Uses:155 160 124 | Used by:342 |
Symbol 162 Bitmap | Used by:163 247 344 348 350 352 354 356 358 360 361 365 368 372 376 381 383 385 387 389 391 397 400 | |
Symbol 163 Graphic | Uses:162 | Used by:164 |
Symbol 164 MovieClip | Uses:163 | Used by:165 249 |
Symbol 165 MovieClip | Uses:164 | Used by:166 175 206 214 226 |
Symbol 166 MovieClip | Uses:165 | Used by:342 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:169 176 188 196 207 215 227 251 272 283 290 303 311 319 334 |
Symbol 169 MovieClip | Uses:168 | Used by:342 |
Symbol 170 MovieClip | Uses:130 | Used by:342 |
Symbol 171 MovieClip | Uses:111 | Used by:342 |
Symbol 172 MovieClip | Uses:140 114 | Used by:342 |
Symbol 173 MovieClip | Uses:151 | Used by:342 |
Symbol 174 MovieClip | Uses:124 | Used by:342 |
Symbol 175 MovieClip | Uses:165 | Used by:342 |
Symbol 176 MovieClip | Uses:168 | Used by:342 |
Symbol 177 MovieClip | Uses:114 140 | Used by:342 |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:149 178 | Used by:180 185 193 203 223 233 |
Symbol 180 MovieClip | Uses:179 | Used by:342 |
Symbol 181 MovieClip | Uses:117 119 | Used by:342 |
Symbol 182 MovieClip | Uses:124 127 | Used by:342 |
Symbol 183 MovieClip | Uses:111 | Used by:342 |
Symbol 184 MovieClip | Uses:140 | Used by:342 |
Symbol 185 MovieClip | Uses:151 179 | Used by:342 |
Symbol 186 MovieClip | Uses:119 | Used by:342 |
Symbol 187 MovieClip | Uses:160 124 127 | Used by:342 |
Symbol 188 MovieClip | Uses:168 | Used by:342 |
Symbol 189 MovieClip | Uses:130 | Used by:342 |
Symbol 190 MovieClip | Uses:137 | Used by:342 |
Symbol 191 MovieClip | Uses:111 | Used by:342 |
Symbol 192 MovieClip | Uses:114 140 | Used by:342 |
Symbol 193 MovieClip | Uses:151 179 | Used by:342 |
Symbol 194 MovieClip | Uses:119 117 | Used by:342 |
Symbol 195 MovieClip | Uses:127 124 160 | Used by:342 |
Symbol 196 MovieClip | Uses:168 | Used by:342 |
Symbol 197 Graphic | Used by:199 | |
Symbol 198 ShapeTweening | Used by:199 | |
Symbol 199 MovieClip | Uses:197 198 | Used by:200 208 216 |
Symbol 200 MovieClip | Uses:130 199 | Used by:342 |
Symbol 201 MovieClip | Uses:111 | Used by:342 |
Symbol 202 MovieClip | Uses:140 114 | Used by:342 |
Symbol 203 MovieClip | Uses:179 | Used by:342 |
Symbol 204 MovieClip | Uses:119 | Used by:342 |
Symbol 205 MovieClip | Uses:127 124 160 | Used by:342 |
Symbol 206 MovieClip | Uses:165 | Used by:342 |
Symbol 207 MovieClip | Uses:168 | Used by:342 |
Symbol 208 MovieClip | Uses:130 199 | Used by:342 |
Symbol 209 MovieClip | Uses:137 | Used by:342 |
Symbol 210 MovieClip | Uses:140 114 | Used by:342 |
Symbol 211 MovieClip | Uses:151 | Used by:342 |
Symbol 212 MovieClip | Uses:119 | Used by:342 |
Symbol 213 MovieClip | Uses:127 124 155 | Used by:342 |
Symbol 214 MovieClip | Uses:165 | Used by:342 |
Symbol 215 MovieClip | Uses:168 | Used by:342 |
Symbol 216 MovieClip | Uses:130 199 | Used by:342 |
Symbol 217 MovieClip | Uses:137 | Used by:342 |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:220 |
Symbol 220 MovieClip | Uses:219 | Used by:221 231 261 275 293 306 313 329 337 |
Symbol 221 MovieClip | Uses:220 | Used by:342 |
Symbol 222 MovieClip | Uses:140 114 | Used by:342 |
Symbol 223 MovieClip | Uses:151 179 | Used by:342 |
Symbol 224 MovieClip | Uses:119 | Used by:342 |
Symbol 225 MovieClip | Uses:127 124 160 | Used by:342 |
Symbol 226 MovieClip | Uses:165 | Used by:342 |
Symbol 227 MovieClip | Uses:168 | Used by:342 |
Symbol 228 MovieClip | Uses:130 | Used by:342 |
Symbol 229 MovieClip | Uses:137 | Used by:342 |
Symbol 230 MovieClip | Uses:111 | Used by:342 |
Symbol 231 MovieClip | Uses:220 | Used by:342 |
Symbol 232 MovieClip | Uses:114 140 | Used by:342 |
Symbol 233 MovieClip | Uses:151 179 | Used by:342 |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:234 | Used by:236 244 270 280 288 300 309 316 324 332 |
Symbol 236 MovieClip | Uses:235 | Used by:342 |
Symbol 237 MovieClip | Uses:127 124 | Used by:342 |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:240 260 274 285 292 321 328 336 |
Symbol 240 MovieClip | Uses:239 | Used by:342 |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip | Uses:241 | Used by:243 264 276 286 298 307 314 322 330 338 |
Symbol 243 MovieClip | Uses:242 | Used by:342 |
Symbol 244 MovieClip | Uses:235 | Used by:342 |
Symbol 245 MovieClip | Uses:160 127 124 | Used by:342 |
Symbol 246 Bitmap | Used by:247 372 376 377 381 383 385 387 389 391 394 397 | |
Symbol 247 Graphic | Uses:162 246 | Used by:248 |
Symbol 248 MovieClip | Uses:247 | Used by:249 |
Symbol 249 MovieClip | Uses:248 164 | Used by:250 282 302 318 326 |
Symbol 250 MovieClip | Uses:249 | Used by:342 |
Symbol 251 MovieClip | Uses:168 | Used by:342 |
Symbol 252 Graphic | Used by:255 | |
Symbol 253 ShapeTweening | Used by:255 | |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip | Uses:252 253 254 | Used by:258 273 284 312 |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:256 | Used by:258 273 284 291 304 312 320 327 335 |
Symbol 258 MovieClip | Uses:255 257 | Used by:342 |
Symbol 259 MovieClip | Uses:137 134 | Used by:342 |
Symbol 260 MovieClip | Uses:239 | Used by:342 |
Symbol 261 MovieClip | Uses:220 | Used by:342 |
Symbol 262 Graphic | Used by:263 | |
Symbol 263 MovieClip | Uses:262 | Used by:264 276 286 298 307 322 330 338 |
Symbol 264 MovieClip | Uses:242 263 | Used by:342 |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip | Uses:149 265 | Used by:269 299 308 315 331 339 |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:149 267 | Used by:269 277 287 299 315 323 339 |
Symbol 269 MovieClip | Uses:266 268 | Used by:342 |
Symbol 270 MovieClip | Uses:235 | Used by:342 |
Symbol 271 MovieClip | Uses:127 124 | Used by:342 |
Symbol 272 MovieClip | Uses:168 | Used by:342 |
Symbol 273 MovieClip | Uses:257 255 | Used by:342 |
Symbol 274 MovieClip | Uses:239 | Used by:342 |
Symbol 275 MovieClip | Uses:220 | Used by:342 |
Symbol 276 MovieClip | Uses:242 263 | Used by:342 |
Symbol 277 MovieClip | Uses:268 | Used by:342 |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:280 300 309 316 332 |
Symbol 280 MovieClip | Uses:279 235 | Used by:342 |
Symbol 281 MovieClip | Uses:124 155 127 | Used by:342 |
Symbol 282 MovieClip | Uses:249 | Used by:342 |
Symbol 283 MovieClip | Uses:168 | Used by:342 |
Symbol 284 MovieClip | Uses:257 255 | Used by:342 |
Symbol 285 MovieClip | Uses:239 | Used by:342 |
Symbol 286 MovieClip | Uses:263 242 | Used by:342 |
Symbol 287 MovieClip | Uses:268 | Used by:342 |
Symbol 288 MovieClip | Uses:235 | Used by:342 |
Symbol 289 MovieClip | Uses:160 127 124 | Used by:342 |
Symbol 290 MovieClip | Uses:168 | Used by:342 |
Symbol 291 MovieClip | Uses:257 | Used by:342 |
Symbol 292 MovieClip | Uses:239 | Used by:342 |
Symbol 293 MovieClip | Uses:220 | Used by:342 |
Symbol 294 Graphic | Used by:297 | |
Symbol 295 ShapeTweening | Used by:297 | |
Symbol 296 Graphic | Used by:297 | |
Symbol 297 MovieClip | Uses:294 295 296 | Used by:298 314 322 330 338 |
Symbol 298 MovieClip | Uses:297 242 263 | Used by:342 |
Symbol 299 MovieClip | Uses:266 268 | Used by:342 |
Symbol 300 MovieClip | Uses:235 279 | Used by:342 |
Symbol 301 MovieClip | Uses:124 127 | Used by:342 |
Symbol 302 MovieClip | Uses:249 | Used by:342 |
Symbol 303 MovieClip | Uses:168 | Used by:342 |
Symbol 304 MovieClip | Uses:257 | Used by:342 |
Symbol 305 MovieClip | Uses:134 | Used by:342 |
Symbol 306 MovieClip | Uses:220 | Used by:342 |
Symbol 307 MovieClip | Uses:263 242 | Used by:342 |
Symbol 308 MovieClip | Uses:266 | Used by:342 |
Symbol 309 MovieClip | Uses:235 279 | Used by:342 |
Symbol 310 MovieClip | Uses:160 127 124 | Used by:342 |
Symbol 311 MovieClip | Uses:168 | Used by:342 |
Symbol 312 MovieClip | Uses:257 255 | Used by:342 |
Symbol 313 MovieClip | Uses:220 | Used by:342 |
Symbol 314 MovieClip | Uses:242 297 | Used by:342 |
Symbol 315 MovieClip | Uses:266 268 | Used by:342 |
Symbol 316 MovieClip | Uses:235 279 | Used by:342 |
Symbol 317 MovieClip | Uses:155 124 | Used by:342 |
Symbol 318 MovieClip | Uses:249 | Used by:342 |
Symbol 319 MovieClip | Uses:168 | Used by:342 |
Symbol 320 MovieClip | Uses:257 | Used by:342 |
Symbol 321 MovieClip | Uses:239 | Used by:342 |
Symbol 322 MovieClip | Uses:242 297 263 | Used by:342 |
Symbol 323 MovieClip | Uses:268 | Used by:342 |
Symbol 324 MovieClip | Uses:235 | Used by:342 |
Symbol 325 MovieClip | Uses:160 127 124 | Used by:342 |
Symbol 326 MovieClip | Uses:249 | Used by:342 |
Symbol 327 MovieClip | Uses:257 | Used by:342 |
Symbol 328 MovieClip | Uses:239 | Used by:342 |
Symbol 329 MovieClip | Uses:220 | Used by:342 |
Symbol 330 MovieClip | Uses:263 297 242 | Used by:342 |
Symbol 331 MovieClip | Uses:266 | Used by:342 |
Symbol 332 MovieClip | Uses:279 235 | Used by:342 |
Symbol 333 MovieClip | Uses:127 124 | Used by:342 |
Symbol 334 MovieClip | Uses:168 | Used by:342 |
Symbol 335 MovieClip | Uses:257 | Used by:342 |
Symbol 336 MovieClip | Uses:239 | Used by:342 |
Symbol 337 MovieClip | Uses:220 | Used by:342 |
Symbol 338 MovieClip | Uses:263 242 297 | Used by:342 |
Symbol 339 MovieClip | Uses:266 268 | Used by:342 |
Symbol 340 MovieClip | Uses:119 | Used by:342 |
Symbol 341 MovieClip | Uses:114 140 | Used by:342 |
Symbol 342 MovieClip [LevelPer] | Uses:112 115 120 128 131 138 141 152 153 161 166 169 170 171 172 173 174 175 176 177 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 221 222 223 224 225 226 227 228 229 230 231 232 233 236 237 240 243 244 245 250 251 258 259 260 261 264 269 270 271 272 273 274 275 276 277 280 281 282 283 284 285 286 287 288 289 290 291 292 293 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 | |
Symbol 343 Bitmap | Used by:344 348 350 352 354 356 358 360 365 368 400 | |
Symbol 344 Graphic | Uses:162 343 | Used by:345 |
Symbol 345 MovieClip [Lev_1_part_1] | Uses:344 | Used by:402 |
Symbol 346 Text | Uses:122 | Used by:347 |
Symbol 347 MovieClip | Uses:346 | Used by:402 |
Symbol 348 Graphic | Uses:162 343 | Used by:349 |
Symbol 349 MovieClip | Uses:348 | Used by:402 |
Symbol 350 Graphic | Uses:162 343 | Used by:351 |
Symbol 351 MovieClip | Uses:350 | Used by:402 |
Symbol 352 Graphic | Uses:343 162 | Used by:353 |
Symbol 353 MovieClip | Uses:352 | Used by:402 |
Symbol 354 Graphic | Uses:162 343 | Used by:355 |
Symbol 355 MovieClip | Uses:354 | Used by:402 |
Symbol 356 Graphic | Uses:162 343 | Used by:357 |
Symbol 357 MovieClip | Uses:356 | Used by:402 |
Symbol 358 Graphic | Uses:343 162 | Used by:359 |
Symbol 359 MovieClip | Uses:358 | Used by:402 |
Symbol 360 Graphic | Uses:162 343 | Used by:364 |
Symbol 361 Graphic | Uses:162 | Used by:362 |
Symbol 362 MovieClip | Uses:361 | Used by:364 367 370 |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:360 362 363 | Used by:402 |
Symbol 365 Graphic | Uses:162 343 | Used by:367 |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip | Uses:365 362 366 | Used by:402 |
Symbol 368 Graphic | Uses:343 162 | Used by:370 |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip | Uses:368 362 369 | Used by:402 |
Symbol 371 Bitmap | Used by:372 376 381 383 385 387 389 391 394 397 | |
Symbol 372 Graphic | Uses:162 371 246 | Used by:373 |
Symbol 373 MovieClip | Uses:372 | Used by:402 |
Symbol 374 Text | Uses:122 | Used by:375 |
Symbol 375 MovieClip | Uses:374 | Used by:402 |
Symbol 376 Graphic | Uses:162 246 371 | Used by:380 |
Symbol 377 Graphic | Uses:246 | Used by:378 |
Symbol 378 MovieClip | Uses:377 | Used by:380 384 386 388 390 393 396 399 |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:376 378 379 | Used by:402 |
Symbol 381 Graphic | Uses:162 246 371 | Used by:382 |
Symbol 382 MovieClip | Uses:381 | Used by:402 |
Symbol 383 Graphic | Uses:162 371 246 | Used by:384 |
Symbol 384 MovieClip | Uses:383 378 | Used by:402 |
Symbol 385 Graphic | Uses:162 371 246 | Used by:386 |
Symbol 386 MovieClip | Uses:385 378 | Used by:402 |
Symbol 387 Graphic | Uses:162 371 246 | Used by:388 |
Symbol 388 MovieClip | Uses:387 378 | Used by:402 |
Symbol 389 Graphic | Uses:162 371 246 | Used by:390 |
Symbol 390 MovieClip | Uses:389 378 | Used by:402 |
Symbol 391 Graphic | Uses:162 371 246 | Used by:393 |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 MovieClip | Uses:391 378 392 | Used by:402 |
Symbol 394 Graphic | Uses:371 246 | Used by:396 |
Symbol 395 Graphic | Used by:396 | |
Symbol 396 MovieClip | Uses:394 378 395 | Used by:402 |
Symbol 397 Graphic | Uses:162 371 246 | Used by:399 |
Symbol 398 Graphic | Used by:399 | |
Symbol 399 MovieClip | Uses:397 378 398 | Used by:402 |
Symbol 400 Graphic | Uses:162 343 | Used by:401 |
Symbol 401 MovieClip | Uses:400 | Used by:402 |
Symbol 402 MovieClip [Level1] | Uses:345 347 349 351 353 355 357 359 364 367 370 373 375 380 382 384 386 388 390 393 396 399 401 | |
Symbol 403 ShapeTweening | Used by:409 | |
Symbol 404 ShapeTweening | Used by:409 | |
Symbol 405 Graphic | Used by:409 | |
Symbol 406 ShapeTweening | Used by:409 | |
Symbol 407 ShapeTweening | Used by:409 | |
Symbol 408 Graphic | Used by:409 | |
Symbol 409 MovieClip [ammo] | Uses:126 403 404 405 406 407 408 | |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:410 | Used by:435 |
Symbol 412 ShapeTweening | Used by:426 | |
Symbol 413 Graphic | Used by:426 | |
Symbol 414 Graphic | Used by:426 | |
Symbol 415 Graphic | Used by:426 | |
Symbol 416 Graphic | Used by:426 | |
Symbol 417 ShapeTweening | Used by:426 | |
Symbol 418 ShapeTweening | Used by:426 | |
Symbol 419 Graphic | Used by:426 | |
Symbol 420 Graphic | Used by:426 | |
Symbol 421 Graphic | Used by:426 | |
Symbol 422 Graphic | Used by:426 | |
Symbol 423 ShapeTweening | Used by:426 | |
Symbol 424 ShapeTweening | Used by:426 | |
Symbol 425 Graphic | Used by:426 | |
Symbol 426 MovieClip | Uses:412 413 414 415 416 417 418 419 420 421 422 423 424 425 | Used by:435 |
Symbol 427 ShapeTweening | Used by:434 | |
Symbol 428 ShapeTweening | Used by:434 | |
Symbol 429 ShapeTweening | Used by:434 | |
Symbol 430 ShapeTweening | Used by:434 | |
Symbol 431 ShapeTweening | Used by:434 | |
Symbol 432 ShapeTweening | Used by:434 | |
Symbol 433 Graphic | Used by:434 | |
Symbol 434 MovieClip | Uses:427 428 429 430 431 432 433 | Used by:435 |
Symbol 435 MovieClip [Bomb] | Uses:157 411 159 426 434 | |
Symbol 436 Graphic | Used by:437 | |
Symbol 437 MovieClip | Uses:436 | Used by:440 |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 MovieClip | Uses:438 | Used by:440 |
Symbol 440 MovieClip [Bird] | Uses:437 439 | |
Symbol 441 Bitmap | Used by:442 | |
Symbol 442 Graphic | Uses:441 | Used by:443 |
Symbol 443 MovieClip | Uses:442 | Used by:552 |
Symbol 444 Sound | Used by:456 | |
Symbol 445 Sound | Used by:456 | |
Symbol 446 Sound | Used by:456 | |
Symbol 447 Sound | Used by:456 | |
Symbol 448 Sound | Used by:456 | |
Symbol 449 Sound | Used by:456 | |
Symbol 450 Sound | Used by:456 | |
Symbol 451 Sound | Used by:456 | |
Symbol 452 Sound | Used by:456 | |
Symbol 453 Sound | Used by:456 | |
Symbol 454 Sound | Used by:456 | |
Symbol 455 Sound | Used by:456 | |
Symbol 456 MovieClip | Uses:444 445 446 447 448 449 450 451 452 453 454 455 | Used by:552 |
Symbol 457 Graphic | Used by:518 521 524 552 | |
Symbol 458 MovieClip | Used by:552 | |
Symbol 459 Graphic | Used by:552 | |
Symbol 460 Font | Used by:461 464 466 468 471 532 533 534 542 547 548 | |
Symbol 461 Text | Uses:460 | Used by:552 |
Symbol 462 Font | Used by:463 465 467 469 470 523 525 | |
Symbol 463 EditableText | Uses:462 | Used by:552 |
Symbol 464 Text | Uses:460 | Used by:552 |
Symbol 465 EditableText | Uses:462 | Used by:552 |
Symbol 466 Text | Uses:460 | Used by:552 |
Symbol 467 EditableText | Uses:462 | Used by:552 |
Symbol 468 Text | Uses:460 | Used by:552 |
Symbol 469 EditableText | Uses:462 | Used by:552 |
Symbol 470 EditableText | Uses:462 | Used by:552 |
Symbol 471 Text | Uses:460 | Used by:552 |
Symbol 472 Graphic | Used by:475 | |
Symbol 473 ShapeTweening | Used by:475 | |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:472 473 474 | Used by:552 |
Symbol 476 Graphic | Used by:479 | |
Symbol 477 Font | Used by:478 492 511 531 535 541 546 550 | |
Symbol 478 Text | Uses:477 | Used by:479 |
Symbol 479 MovieClip | Uses:476 478 | Used by:552 |
Symbol 480 Font | Used by:481 493 | |
Symbol 481 Text | Uses:480 | Used by:482 |
Symbol 482 MovieClip | Uses:481 | Used by:552 |
Symbol 483 Graphic | Used by:544 | |
Symbol 484 Graphic | Used by:485 | |
Symbol 485 MovieClip | Uses:484 | Used by:544 |
Symbol 486 Graphic | Used by:487 530 537 | |
Symbol 487 MovieClip | Uses:486 | Used by:491 497 518 521 524 530 537 540 |
Symbol 488 Graphic | Used by:489 503 516 | |
Symbol 489 Button | Uses:488 | Used by:491 |
Symbol 490 Graphic | Used by:491 | |
Symbol 491 MovieClip | Uses:487 489 490 | Used by:544 |
Symbol 492 Text | Uses:477 | Used by:544 |
Symbol 493 Text | Uses:480 | Used by:494 |
Symbol 494 MovieClip | Uses:493 | Used by:502 |
Symbol 495 Graphic | Used by:502 515 | |
Symbol 496 Graphic | Used by:497 | |
Symbol 497 MovieClip | Uses:496 487 | Used by:502 515 |
Symbol 498 ShapeTweening | Used by:502 | |
Symbol 499 Graphic | Used by:502 515 | |
Symbol 500 ShapeTweening | Used by:502 | |
Symbol 501 Graphic | Used by:502 515 | |
Symbol 502 MovieClip | Uses:494 495 497 498 499 500 501 | Used by:544 |
Symbol 503 Button | Uses:488 | Used by:544 |
Symbol 504 Graphic | Used by:544 | |
Symbol 505 Font | Used by:506 | |
Symbol 506 Text | Uses:505 | Used by:544 |
Symbol 507 Graphic | Used by:510 | |
Symbol 508 Graphic | Used by:510 | |
Symbol 509 Graphic | Used by:510 | |
Symbol 510 Button | Uses:507 508 509 | Used by:544 |
Symbol 511 Text | Uses:477 | Used by:512 |
Symbol 512 MovieClip | Uses:511 | Used by:515 |
Symbol 513 ShapeTweening | Used by:515 | |
Symbol 514 ShapeTweening | Used by:515 | |
Symbol 515 MovieClip | Uses:512 495 497 513 499 514 501 | Used by:544 |
Symbol 516 Button | Uses:488 | Used by:544 |
Symbol 517 Graphic | Used by:518 521 524 | |
Symbol 518 Button | Uses:487 517 457 | Used by:544 |
Symbol 519 Font | Used by:520 | |
Symbol 520 Text | Uses:519 | Used by:544 |
Symbol 521 Button | Uses:487 517 457 | Used by:544 |
Symbol 522 Graphic | Used by:544 | |
Symbol 523 Text | Uses:462 | Used by:544 |
Symbol 524 Button | Uses:487 517 457 | Used by:544 |
Symbol 525 Text | Uses:462 | Used by:544 |
Symbol 526 Graphic | Used by:544 | |
Symbol 527 Graphic | Used by:536 543 | |
Symbol 528 Graphic | Used by:530 537 540 | |
Symbol 529 Graphic | Used by:530 537 | |
Symbol 530 Button | Uses:487 528 529 486 | Used by:536 |
Symbol 531 Text | Uses:477 | Used by:536 543 |
Symbol 532 Text | Uses:460 | Used by:536 |
Symbol 533 Text | Uses:460 | Used by:536 |
Symbol 534 Text | Uses:460 | Used by:536 |
Symbol 535 Text | Uses:477 | Used by:536 |
Symbol 536 MovieClip | Uses:527 530 531 532 533 534 535 | Used by:544 |
Symbol 537 Button | Uses:487 528 529 486 | Used by:543 |
Symbol 538 Graphic | Used by:540 | |
Symbol 539 Graphic | Used by:540 | |
Symbol 540 Button | Uses:487 528 538 539 | Used by:543 |
Symbol 541 Text | Uses:477 | Used by:543 |
Symbol 542 Text | Uses:460 | Used by:543 |
Symbol 543 MovieClip | Uses:527 537 531 540 541 542 | Used by:544 |
Symbol 544 MovieClip | Uses:483 485 491 492 502 503 504 506 510 515 516 518 520 521 522 523 524 525 526 536 543 | Used by:552 |
Symbol 545 Graphic | Used by:551 | |
Symbol 546 Text | Uses:477 | Used by:551 |
Symbol 547 Text | Uses:460 | Used by:551 |
Symbol 548 EditableText | Uses:460 | Used by:551 |
Symbol 549 Graphic | Used by:551 | |
Symbol 550 Text | Uses:477 | Used by:551 |
Symbol 551 MovieClip | Uses:545 546 547 548 549 550 | Used by:552 |
Symbol 552 MovieClip | Uses:443 456 457 458 459 461 463 464 465 466 467 468 469 470 471 475 479 482 544 551 | Used by:Timeline |
Instance Names
"game" | Frame 1 | Symbol 552 MovieClip |
"gun" | Symbol 65 MovieClip [Manfire] Frame 1 | Symbol 29 MovieClip |
"gun" | Symbol 65 MovieClip [Manfire] Frame 79 | Symbol 29 MovieClip |
"dagger" | Symbol 88 MovieClip [ManHit] Frame 1 | Symbol 67 MovieClip |
"dagger" | Symbol 88 MovieClip [ManHit] Frame 79 | Symbol 67 MovieClip |
"st1" | Symbol 112 MovieClip Frame 1 | Symbol 111 MovieClip |
"stud1" | Symbol 115 MovieClip Frame 1 | Symbol 114 MovieClip |
"lad1" | Symbol 120 MovieClip [Lev_2_ladder] Frame 1 | Symbol 117 MovieClip |
"lad2" | Symbol 120 MovieClip [Lev_2_ladder] Frame 1 | Symbol 117 MovieClip |
"lad3" | Symbol 120 MovieClip [Lev_2_ladder] Frame 1 | Symbol 119 MovieClip |
"bn1" | Symbol 128 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn2" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"stpl1" | Symbol 131 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl3" | Symbol 131 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl2" | Symbol 131 MovieClip Frame 1 | Symbol 130 MovieClip |
"stvbl1" | Symbol 138 MovieClip Frame 1 | Symbol 134 MovieClip |
"stvbl2" | Symbol 138 MovieClip Frame 1 | Symbol 137 MovieClip |
"stud2" | Symbol 141 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud1" | Symbol 141 MovieClip Frame 1 | Symbol 114 MovieClip |
"ammo" | Symbol 151 MovieClip Frame 1 | Symbol 149 MovieClip |
"gn1" | Symbol 152 MovieClip Frame 1 | Symbol 151 MovieClip |
"lad1" | Symbol 153 MovieClip Frame 1 | Symbol 117 MovieClip |
"bn1" | Symbol 161 MovieClip Frame 1 | Symbol 155 MovieClip |
"bn2" | Symbol 161 MovieClip Frame 1 | Symbol 160 MovieClip |
"bn3" | Symbol 161 MovieClip Frame 1 | Symbol 124 MovieClip |
"br1" | Symbol 166 MovieClip Frame 1 | Symbol 165 MovieClip |
"br2" | Symbol 166 MovieClip Frame 1 | Symbol 165 MovieClip |
"br3" | Symbol 166 MovieClip Frame 1 | Symbol 165 MovieClip |
"br4" | Symbol 166 MovieClip Frame 1 | Symbol 165 MovieClip |
"br6" | Symbol 166 MovieClip Frame 1 | Symbol 165 MovieClip |
"br5" | Symbol 166 MovieClip Frame 1 | Symbol 165 MovieClip |
"gridk1" | Symbol 169 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 169 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 170 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl2" | Symbol 170 MovieClip Frame 1 | Symbol 130 MovieClip |
"st1" | Symbol 171 MovieClip Frame 1 | Symbol 111 MovieClip |
"stud1" | Symbol 172 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud2" | Symbol 172 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud3" | Symbol 172 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud4" | Symbol 172 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud5" | Symbol 172 MovieClip Frame 1 | Symbol 114 MovieClip |
"gn1" | Symbol 173 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn2" | Symbol 173 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn3" | Symbol 173 MovieClip Frame 1 | Symbol 151 MovieClip |
"bn1" | Symbol 174 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn2" | Symbol 174 MovieClip Frame 1 | Symbol 124 MovieClip |
"br1" | Symbol 175 MovieClip Frame 1 | Symbol 165 MovieClip |
"br2" | Symbol 175 MovieClip Frame 1 | Symbol 165 MovieClip |
"br3" | Symbol 175 MovieClip Frame 1 | Symbol 165 MovieClip |
"br4" | Symbol 175 MovieClip Frame 1 | Symbol 165 MovieClip |
"gridk1" | Symbol 176 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 176 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk3" | Symbol 176 MovieClip Frame 1 | Symbol 168 MovieClip |
"stud1" | Symbol 177 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud2" | Symbol 177 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud3" | Symbol 177 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud4" | Symbol 177 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud5" | Symbol 177 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud6" | Symbol 177 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud7" | Symbol 177 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud8" | Symbol 177 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud9" | Symbol 177 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud10" | Symbol 177 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud11" | Symbol 177 MovieClip Frame 1 | Symbol 140 MovieClip |
"ammo" | Symbol 179 MovieClip Frame 1 | Symbol 149 MovieClip |
"gn1" | Symbol 180 MovieClip Frame 1 | Symbol 179 MovieClip |
"gn2" | Symbol 180 MovieClip Frame 1 | Symbol 179 MovieClip |
"gn3" | Symbol 180 MovieClip Frame 1 | Symbol 179 MovieClip |
"lad1" | Symbol 181 MovieClip Frame 1 | Symbol 117 MovieClip |
"lad2" | Symbol 181 MovieClip Frame 1 | Symbol 119 MovieClip |
"bn1" | Symbol 182 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn2" | Symbol 182 MovieClip Frame 1 | Symbol 127 MovieClip |
"st1" | Symbol 183 MovieClip Frame 1 | Symbol 111 MovieClip |
"stud4" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud1" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud3" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud5" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud6" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud7" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud8" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud9" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud2" | Symbol 184 MovieClip Frame 1 | Symbol 140 MovieClip |
"gn1" | Symbol 185 MovieClip Frame 1 | Symbol 151 MovieClip |
"lad1" | Symbol 186 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad2" | Symbol 186 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad3" | Symbol 186 MovieClip Frame 1 | Symbol 119 MovieClip |
"bn2" | Symbol 187 MovieClip Frame 1 | Symbol 160 MovieClip |
"bn1" | Symbol 187 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn3" | Symbol 187 MovieClip Frame 1 | Symbol 127 MovieClip |
"gridk1" | Symbol 188 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 188 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 189 MovieClip Frame 1 | Symbol 130 MovieClip |
"stvbl1" | Symbol 190 MovieClip Frame 1 | Symbol 137 MovieClip |
"st1" | Symbol 191 MovieClip Frame 1 | Symbol 111 MovieClip |
"stud5" | Symbol 192 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud4" | Symbol 192 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud2" | Symbol 192 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud3" | Symbol 192 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud1" | Symbol 192 MovieClip Frame 1 | Symbol 140 MovieClip |
"gn3" | Symbol 193 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn1" | Symbol 193 MovieClip Frame 1 | Symbol 179 MovieClip |
"gn4" | Symbol 193 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn2" | Symbol 193 MovieClip Frame 1 | Symbol 151 MovieClip |
"lad1" | Symbol 194 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad2" | Symbol 194 MovieClip Frame 1 | Symbol 117 MovieClip |
"lad3" | Symbol 194 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad4" | Symbol 194 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad5" | Symbol 194 MovieClip Frame 1 | Symbol 119 MovieClip |
"bn1" | Symbol 195 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn2" | Symbol 195 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn3" | Symbol 195 MovieClip Frame 1 | Symbol 160 MovieClip |
"gridk2" | Symbol 196 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk1" | Symbol 196 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk3" | Symbol 196 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 200 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl2" | Symbol 200 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl3" | Symbol 200 MovieClip Frame 1 | Symbol 199 MovieClip |
"st1" | Symbol 201 MovieClip Frame 1 | Symbol 111 MovieClip |
"stud1" | Symbol 202 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud4" | Symbol 202 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud2" | Symbol 202 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud3" | Symbol 202 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud5" | Symbol 202 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud6" | Symbol 202 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud8" | Symbol 202 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud7" | Symbol 202 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud9" | Symbol 202 MovieClip Frame 1 | Symbol 140 MovieClip |
"gn1" | Symbol 203 MovieClip Frame 1 | Symbol 179 MovieClip |
"gn2" | Symbol 203 MovieClip Frame 1 | Symbol 179 MovieClip |
"gn3" | Symbol 203 MovieClip Frame 1 | Symbol 179 MovieClip |
"lad1" | Symbol 204 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad2" | Symbol 204 MovieClip Frame 1 | Symbol 119 MovieClip |
"bn1" | Symbol 205 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn2" | Symbol 205 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn3" | Symbol 205 MovieClip Frame 1 | Symbol 160 MovieClip |
"br3" | Symbol 206 MovieClip Frame 1 | Symbol 165 MovieClip |
"br2" | Symbol 206 MovieClip Frame 1 | Symbol 165 MovieClip |
"br1" | Symbol 206 MovieClip Frame 1 | Symbol 165 MovieClip |
"gridk1" | Symbol 207 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 208 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl2" | Symbol 208 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl3" | Symbol 208 MovieClip Frame 1 | Symbol 199 MovieClip |
"stvbl1" | Symbol 209 MovieClip Frame 1 | Symbol 137 MovieClip |
"stud1" | Symbol 210 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud2" | Symbol 210 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud3" | Symbol 210 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud4" | Symbol 210 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud5" | Symbol 210 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud6" | Symbol 210 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud8" | Symbol 210 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud7" | Symbol 210 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud9" | Symbol 210 MovieClip Frame 1 | Symbol 114 MovieClip |
"gn1" | Symbol 211 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn2" | Symbol 211 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn3" | Symbol 211 MovieClip Frame 1 | Symbol 151 MovieClip |
"lad1" | Symbol 212 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad2" | Symbol 212 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad3" | Symbol 212 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad4" | Symbol 212 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad5" | Symbol 212 MovieClip Frame 1 | Symbol 119 MovieClip |
"bn1" | Symbol 213 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn2" | Symbol 213 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn3" | Symbol 213 MovieClip Frame 1 | Symbol 155 MovieClip |
"br1" | Symbol 214 MovieClip Frame 1 | Symbol 165 MovieClip |
"br2" | Symbol 214 MovieClip Frame 1 | Symbol 165 MovieClip |
"gridk1" | Symbol 215 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 215 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk3" | Symbol 215 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 216 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl2" | Symbol 216 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl3" | Symbol 216 MovieClip Frame 1 | Symbol 199 MovieClip |
"stvbl1" | Symbol 217 MovieClip Frame 1 | Symbol 137 MovieClip |
"cr2" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
"cr1" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 222 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud2" | Symbol 222 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud3" | Symbol 222 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud4" | Symbol 222 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud6" | Symbol 222 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud5" | Symbol 222 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud7" | Symbol 222 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud8" | Symbol 222 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud9" | Symbol 222 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud10" | Symbol 222 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud11" | Symbol 222 MovieClip Frame 1 | Symbol 140 MovieClip |
"gn1" | Symbol 223 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn2" | Symbol 223 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn3" | Symbol 223 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn4" | Symbol 223 MovieClip Frame 1 | Symbol 179 MovieClip |
"gn5" | Symbol 223 MovieClip Frame 1 | Symbol 179 MovieClip |
"lad1" | Symbol 224 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad3" | Symbol 224 MovieClip Frame 1 | Symbol 119 MovieClip |
"lad2" | Symbol 224 MovieClip Frame 1 | Symbol 119 MovieClip |
"bn1" | Symbol 225 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn2" | Symbol 225 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn3" | Symbol 225 MovieClip Frame 1 | Symbol 160 MovieClip |
"br4" | Symbol 226 MovieClip Frame 1 | Symbol 165 MovieClip |
"br3" | Symbol 226 MovieClip Frame 1 | Symbol 165 MovieClip |
"br2" | Symbol 226 MovieClip Frame 1 | Symbol 165 MovieClip |
"br1" | Symbol 226 MovieClip Frame 1 | Symbol 165 MovieClip |
"br5" | Symbol 226 MovieClip Frame 1 | Symbol 165 MovieClip |
"br6" | Symbol 226 MovieClip Frame 1 | Symbol 165 MovieClip |
"br7" | Symbol 226 MovieClip Frame 1 | Symbol 165 MovieClip |
"br8" | Symbol 226 MovieClip Frame 1 | Symbol 165 MovieClip |
"gridk1" | Symbol 227 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 228 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl2" | Symbol 228 MovieClip Frame 1 | Symbol 130 MovieClip |
"stpl3" | Symbol 228 MovieClip Frame 1 | Symbol 130 MovieClip |
"stvbl1" | Symbol 229 MovieClip Frame 1 | Symbol 137 MovieClip |
"st1" | Symbol 230 MovieClip Frame 1 | Symbol 111 MovieClip |
"cr1" | Symbol 231 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 232 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud2" | Symbol 232 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud3" | Symbol 232 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud4" | Symbol 232 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud5" | Symbol 232 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud6" | Symbol 232 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud7" | Symbol 232 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud8" | Symbol 232 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud9" | Symbol 232 MovieClip Frame 1 | Symbol 114 MovieClip |
"stud11" | Symbol 232 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud10" | Symbol 232 MovieClip Frame 1 | Symbol 140 MovieClip |
"stud12" | Symbol 232 MovieClip Frame 1 | Symbol 140 MovieClip |
"gn1" | Symbol 233 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn2" | Symbol 233 MovieClip Frame 1 | Symbol 179 MovieClip |
"gn3" | Symbol 233 MovieClip Frame 1 | Symbol 151 MovieClip |
"gn4" | Symbol 233 MovieClip Frame 1 | Symbol 151 MovieClip |
"lad1" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad2" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn1" | Symbol 237 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn2" | Symbol 237 MovieClip Frame 1 | Symbol 124 MovieClip |
"st1" | Symbol 240 MovieClip Frame 1 | Symbol 239 MovieClip |
"stud1" | Symbol 243 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud2" | Symbol 243 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud3" | Symbol 243 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud4" | Symbol 243 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud5" | Symbol 243 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud6" | Symbol 243 MovieClip Frame 1 | Symbol 242 MovieClip |
"lad1" | Symbol 244 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad2" | Symbol 244 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad3" | Symbol 244 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn1" | Symbol 245 MovieClip Frame 1 | Symbol 160 MovieClip |
"bn2" | Symbol 245 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn3" | Symbol 245 MovieClip Frame 1 | Symbol 124 MovieClip |
"br1" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"br2" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"br3" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"br4" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"br5" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"br6" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"br7" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"br8" | Symbol 250 MovieClip Frame 1 | Symbol 249 MovieClip |
"gridk1" | Symbol 251 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 258 MovieClip Frame 1 | Symbol 255 MovieClip |
"stpl2" | Symbol 258 MovieClip Frame 1 | Symbol 257 MovieClip |
"stvbl1" | Symbol 259 MovieClip Frame 1 | Symbol 137 MovieClip |
"stvbl2" | Symbol 259 MovieClip Frame 1 | Symbol 134 MovieClip |
"st1" | Symbol 260 MovieClip Frame 1 | Symbol 239 MovieClip |
"cr1" | Symbol 261 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud2" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud3" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud4" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud5" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud7" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud6" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud8" | Symbol 264 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud9" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud10" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud11" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud12" | Symbol 264 MovieClip Frame 1 | Symbol 242 MovieClip |
"ammo" | Symbol 266 MovieClip Frame 1 | Symbol 149 MovieClip |
"ammo" | Symbol 268 MovieClip Frame 1 | Symbol 149 MovieClip |
"gn1" | Symbol 269 MovieClip Frame 1 | Symbol 266 MovieClip |
"gn2" | Symbol 269 MovieClip Frame 1 | Symbol 268 MovieClip |
"gn3" | Symbol 269 MovieClip Frame 1 | Symbol 268 MovieClip |
"lad1" | Symbol 270 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad2" | Symbol 270 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn1" | Symbol 271 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn2" | Symbol 271 MovieClip Frame 1 | Symbol 124 MovieClip |
"gridk1" | Symbol 272 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl2" | Symbol 273 MovieClip Frame 1 | Symbol 257 MovieClip |
"stpl1" | Symbol 273 MovieClip Frame 1 | Symbol 255 MovieClip |
"stpl3" | Symbol 273 MovieClip Frame 1 | Symbol 255 MovieClip |
"st1" | Symbol 274 MovieClip Frame 1 | Symbol 239 MovieClip |
"cr1" | Symbol 275 MovieClip Frame 1 | Symbol 220 MovieClip |
"cr2" | Symbol 275 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 276 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud2" | Symbol 276 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud3" | Symbol 276 MovieClip Frame 1 | Symbol 263 MovieClip |
"gn1" | Symbol 277 MovieClip Frame 1 | Symbol 268 MovieClip |
"gn2" | Symbol 277 MovieClip Frame 1 | Symbol 268 MovieClip |
"gn3" | Symbol 277 MovieClip Frame 1 | Symbol 268 MovieClip |
"lad1" | Symbol 280 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad2" | Symbol 280 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad3" | Symbol 280 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad4" | Symbol 280 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad5" | Symbol 280 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn3" | Symbol 281 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn1" | Symbol 281 MovieClip Frame 1 | Symbol 155 MovieClip |
"bn2" | Symbol 281 MovieClip Frame 1 | Symbol 127 MovieClip |
"br1" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br2" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br3" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br4" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br5" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br6" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br9" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br8" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br7" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br10" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br11" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br12" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br13" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"br14" | Symbol 282 MovieClip Frame 1 | Symbol 249 MovieClip |
"gridk1" | Symbol 283 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 284 MovieClip Frame 1 | Symbol 257 MovieClip |
"stpl2" | Symbol 284 MovieClip Frame 1 | Symbol 255 MovieClip |
"st1" | Symbol 285 MovieClip Frame 1 | Symbol 239 MovieClip |
"stud1" | Symbol 286 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud2" | Symbol 286 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud3" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud4" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud5" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud6" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud7" | Symbol 286 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud8" | Symbol 286 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud9" | Symbol 286 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud10" | Symbol 286 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud11" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud11" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud12" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud13" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud14" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud15" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud16" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud17" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud18" | Symbol 286 MovieClip Frame 1 | Symbol 242 MovieClip |
"gn1" | Symbol 287 MovieClip Frame 1 | Symbol 268 MovieClip |
"lad1" | Symbol 288 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad2" | Symbol 288 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad3" | Symbol 288 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad4" | Symbol 288 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn2" | Symbol 289 MovieClip Frame 1 | Symbol 160 MovieClip |
"bn1" | Symbol 289 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn3" | Symbol 289 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn4" | Symbol 289 MovieClip Frame 1 | Symbol 124 MovieClip |
"gridk1" | Symbol 290 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 290 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk3" | Symbol 290 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 291 MovieClip Frame 1 | Symbol 257 MovieClip |
"stpl2" | Symbol 291 MovieClip Frame 1 | Symbol 257 MovieClip |
"st1" | Symbol 292 MovieClip Frame 1 | Symbol 239 MovieClip |
"cr1" | Symbol 293 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 298 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud2" | Symbol 298 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud3" | Symbol 298 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud4" | Symbol 298 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud5" | Symbol 298 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud6" | Symbol 298 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud7" | Symbol 298 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud8" | Symbol 298 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud9" | Symbol 298 MovieClip Frame 1 | Symbol 297 MovieClip |
"gn1" | Symbol 299 MovieClip Frame 1 | Symbol 266 MovieClip |
"gn2" | Symbol 299 MovieClip Frame 1 | Symbol 266 MovieClip |
"gn3" | Symbol 299 MovieClip Frame 1 | Symbol 268 MovieClip |
"lad1" | Symbol 300 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad2" | Symbol 300 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad3" | Symbol 300 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad4" | Symbol 300 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn2" | Symbol 301 MovieClip Frame 1 | Symbol 124 MovieClip |
"bn1" | Symbol 301 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn3" | Symbol 301 MovieClip Frame 1 | Symbol 124 MovieClip |
"br1" | Symbol 302 MovieClip Frame 1 | Symbol 249 MovieClip |
"br2" | Symbol 302 MovieClip Frame 1 | Symbol 249 MovieClip |
"br3" | Symbol 302 MovieClip Frame 1 | Symbol 249 MovieClip |
"br4" | Symbol 302 MovieClip Frame 1 | Symbol 249 MovieClip |
"br5" | Symbol 302 MovieClip Frame 1 | Symbol 249 MovieClip |
"br6" | Symbol 302 MovieClip Frame 1 | Symbol 249 MovieClip |
"gridk1" | Symbol 303 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk3" | Symbol 303 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 303 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 304 MovieClip Frame 1 | Symbol 257 MovieClip |
"stpl2" | Symbol 304 MovieClip Frame 1 | Symbol 257 MovieClip |
"stvbl1" | Symbol 305 MovieClip Frame 1 | Symbol 134 MovieClip |
"cr1" | Symbol 306 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 307 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud2" | Symbol 307 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud3" | Symbol 307 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud4" | Symbol 307 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud6" | Symbol 307 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud5" | Symbol 307 MovieClip Frame 1 | Symbol 242 MovieClip |
"gn1" | Symbol 308 MovieClip Frame 1 | Symbol 266 MovieClip |
"lad1" | Symbol 309 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad3" | Symbol 309 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad4" | Symbol 309 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad2" | Symbol 309 MovieClip Frame 1 | Symbol 279 MovieClip |
"bn1" | Symbol 310 MovieClip Frame 1 | Symbol 160 MovieClip |
"bn2" | Symbol 310 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn3" | Symbol 310 MovieClip Frame 1 | Symbol 124 MovieClip |
"gridk1" | Symbol 311 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 311 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 312 MovieClip Frame 1 | Symbol 257 MovieClip |
"stpl2" | Symbol 312 MovieClip Frame 1 | Symbol 257 MovieClip |
"stpl3" | Symbol 312 MovieClip Frame 1 | Symbol 255 MovieClip |
"cr1" | Symbol 313 MovieClip Frame 1 | Symbol 220 MovieClip |
"cr2" | Symbol 313 MovieClip Frame 1 | Symbol 220 MovieClip |
"cr3" | Symbol 313 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud8" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud3" | Symbol 314 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud4" | Symbol 314 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud6" | Symbol 314 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud7" | Symbol 314 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud9" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud5" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud9" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud10" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud11" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud12" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud13" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud14" | Symbol 314 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud15" | Symbol 314 MovieClip Frame 1 | Symbol 297 MovieClip |
"gn1" | Symbol 315 MovieClip Frame 1 | Symbol 266 MovieClip |
"gn2" | Symbol 315 MovieClip Frame 1 | Symbol 266 MovieClip |
"gn3" | Symbol 315 MovieClip Frame 1 | Symbol 268 MovieClip |
"lad1" | Symbol 316 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad2" | Symbol 316 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad3" | Symbol 316 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad4" | Symbol 316 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad5" | Symbol 316 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad7" | Symbol 316 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad6" | Symbol 316 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn2" | Symbol 317 MovieClip Frame 1 | Symbol 155 MovieClip |
"bn1" | Symbol 317 MovieClip Frame 1 | Symbol 124 MovieClip |
"br3" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br2" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br1" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br8" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br7" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br6" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br5" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br4" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br10" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"br9" | Symbol 318 MovieClip Frame 1 | Symbol 249 MovieClip |
"gridk1" | Symbol 319 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 319 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 320 MovieClip Frame 1 | Symbol 257 MovieClip |
"st1" | Symbol 321 MovieClip Frame 1 | Symbol 239 MovieClip |
"stud1" | Symbol 322 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud2" | Symbol 322 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud3" | Symbol 322 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud4" | Symbol 322 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud5" | Symbol 322 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud8" | Symbol 322 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud7" | Symbol 322 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud9" | Symbol 322 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud6" | Symbol 322 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud10" | Symbol 322 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud11" | Symbol 322 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud12" | Symbol 322 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud13" | Symbol 322 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud14" | Symbol 322 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud15" | Symbol 322 MovieClip Frame 1 | Symbol 263 MovieClip |
"gn1" | Symbol 323 MovieClip Frame 1 | Symbol 268 MovieClip |
"gn2" | Symbol 323 MovieClip Frame 1 | Symbol 268 MovieClip |
"lad1" | Symbol 324 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad2" | Symbol 324 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad3" | Symbol 324 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad4" | Symbol 324 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad5" | Symbol 324 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn2" | Symbol 325 MovieClip Frame 1 | Symbol 160 MovieClip |
"bn1" | Symbol 325 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn3" | Symbol 325 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn4" | Symbol 325 MovieClip Frame 1 | Symbol 124 MovieClip |
"br1" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br2" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br3" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br4" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br6" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br5" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br7" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br8" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br9" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br10" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"br11" | Symbol 326 MovieClip Frame 1 | Symbol 249 MovieClip |
"stpl1" | Symbol 327 MovieClip Frame 1 | Symbol 257 MovieClip |
"st1" | Symbol 328 MovieClip Frame 1 | Symbol 239 MovieClip |
"cr1" | Symbol 329 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 330 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud2" | Symbol 330 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud3" | Symbol 330 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud4" | Symbol 330 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud5" | Symbol 330 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud6" | Symbol 330 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud8" | Symbol 330 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud9" | Symbol 330 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud10" | Symbol 330 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud11" | Symbol 330 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud7" | Symbol 330 MovieClip Frame 1 | Symbol 242 MovieClip |
"gn1" | Symbol 331 MovieClip Frame 1 | Symbol 266 MovieClip |
"lad2" | Symbol 332 MovieClip Frame 1 | Symbol 279 MovieClip |
"lad1" | Symbol 332 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad3" | Symbol 332 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad4" | Symbol 332 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad5" | Symbol 332 MovieClip Frame 1 | Symbol 235 MovieClip |
"lad6" | Symbol 332 MovieClip Frame 1 | Symbol 235 MovieClip |
"bn1" | Symbol 333 MovieClip Frame 1 | Symbol 127 MovieClip |
"bn2" | Symbol 333 MovieClip Frame 1 | Symbol 124 MovieClip |
"gridk1" | Symbol 334 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk2" | Symbol 334 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk3" | Symbol 334 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk4" | Symbol 334 MovieClip Frame 1 | Symbol 168 MovieClip |
"gridk5" | Symbol 334 MovieClip Frame 1 | Symbol 168 MovieClip |
"stpl1" | Symbol 335 MovieClip Frame 1 | Symbol 257 MovieClip |
"stpl2" | Symbol 335 MovieClip Frame 1 | Symbol 257 MovieClip |
"st1" | Symbol 336 MovieClip Frame 1 | Symbol 239 MovieClip |
"cr1" | Symbol 337 MovieClip Frame 1 | Symbol 220 MovieClip |
"stud1" | Symbol 338 MovieClip Frame 1 | Symbol 263 MovieClip |
"stud2" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud3" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud9" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud13" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud12" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud7" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud5" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud4" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud6" | Symbol 338 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud8" | Symbol 338 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud11" | Symbol 338 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud10" | Symbol 338 MovieClip Frame 1 | Symbol 297 MovieClip |
"stud14" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud15" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud18" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud17" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud16" | Symbol 338 MovieClip Frame 1 | Symbol 242 MovieClip |
"stud19" | Symbol 338 MovieClip Frame 1 | Symbol 297 MovieClip |
"gn1" | Symbol 339 MovieClip Frame 1 | Symbol 266 MovieClip |
"gn2" | Symbol 339 MovieClip Frame 1 | Symbol 268 MovieClip |
"lad1" | Symbol 340 MovieClip Frame 1 | Symbol 119 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 1 | Symbol 112 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 1 | Symbol 115 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 6 | Symbol 120 MovieClip [Lev_2_ladder] |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 6 | Symbol 128 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 6 | Symbol 131 MovieClip |
"studvbl" | Symbol 342 MovieClip [LevelPer] Frame 6 | Symbol 138 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 6 | Symbol 141 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 6 | Symbol 152 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 17 | Symbol 153 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 17 | Symbol 161 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 17 | Symbol 166 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 17 | Symbol 169 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 17 | Symbol 170 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 17 | Symbol 171 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 17 | Symbol 172 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 17 | Symbol 173 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 28 | Symbol 174 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 28 | Symbol 175 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 28 | Symbol 176 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 28 | Symbol 177 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 28 | Symbol 180 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 41 | Symbol 181 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 41 | Symbol 182 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 41 | Symbol 183 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 41 | Symbol 184 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 41 | Symbol 185 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 52 | Symbol 186 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 52 | Symbol 187 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 52 | Symbol 188 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 52 | Symbol 189 MovieClip |
"studvbl" | Symbol 342 MovieClip [LevelPer] Frame 52 | Symbol 190 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 52 | Symbol 191 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 52 | Symbol 192 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 52 | Symbol 193 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 64 | Symbol 194 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 64 | Symbol 195 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 64 | Symbol 196 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 64 | Symbol 200 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 64 | Symbol 201 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 64 | Symbol 202 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 64 | Symbol 203 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 83 | Symbol 204 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 83 | Symbol 205 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 83 | Symbol 206 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 83 | Symbol 207 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 83 | Symbol 208 MovieClip |
"studvbl" | Symbol 342 MovieClip [LevelPer] Frame 83 | Symbol 209 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 83 | Symbol 210 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 83 | Symbol 211 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 212 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 213 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 214 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 215 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 216 MovieClip |
"studvbl" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 217 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 221 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 222 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 94 | Symbol 223 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 224 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 225 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 226 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 227 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 228 MovieClip |
"studvbl" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 229 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 230 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 231 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 232 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 108 | Symbol 233 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 121 | Symbol 236 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 121 | Symbol 237 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 121 | Symbol 240 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 121 | Symbol 243 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 244 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 245 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 250 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 251 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 258 MovieClip |
"studvbl" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 259 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 260 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 261 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 264 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 127 | Symbol 269 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 138 | Symbol 270 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 138 | Symbol 271 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 138 | Symbol 272 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 138 | Symbol 273 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 138 | Symbol 274 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 138 | Symbol 275 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 138 | Symbol 276 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 138 | Symbol 277 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 150 | Symbol 280 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 150 | Symbol 281 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 150 | Symbol 282 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 150 | Symbol 283 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 150 | Symbol 284 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 150 | Symbol 285 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 150 | Symbol 286 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 150 | Symbol 287 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 162 | Symbol 288 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 162 | Symbol 289 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 162 | Symbol 290 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 162 | Symbol 291 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 162 | Symbol 292 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 162 | Symbol 293 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 162 | Symbol 298 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 162 | Symbol 299 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 300 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 301 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 302 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 303 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 304 MovieClip |
"studvbl" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 305 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 306 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 307 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 174 | Symbol 308 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 186 | Symbol 309 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 186 | Symbol 310 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 186 | Symbol 311 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 186 | Symbol 312 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 186 | Symbol 313 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 186 | Symbol 314 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 186 | Symbol 315 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 199 | Symbol 316 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 199 | Symbol 317 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 199 | Symbol 318 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 199 | Symbol 319 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 199 | Symbol 320 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 199 | Symbol 321 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 199 | Symbol 322 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 199 | Symbol 323 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 212 | Symbol 324 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 212 | Symbol 325 MovieClip |
"bricks" | Symbol 342 MovieClip [LevelPer] Frame 212 | Symbol 326 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 212 | Symbol 327 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 212 | Symbol 328 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 212 | Symbol 329 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 212 | Symbol 330 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 212 | Symbol 331 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 223 | Symbol 332 MovieClip |
"bonus" | Symbol 342 MovieClip [LevelPer] Frame 223 | Symbol 333 MovieClip |
"gridkill" | Symbol 342 MovieClip [LevelPer] Frame 223 | Symbol 334 MovieClip |
"studplace" | Symbol 342 MovieClip [LevelPer] Frame 223 | Symbol 335 MovieClip |
"stone" | Symbol 342 MovieClip [LevelPer] Frame 223 | Symbol 336 MovieClip |
"circle" | Symbol 342 MovieClip [LevelPer] Frame 223 | Symbol 337 MovieClip |
"stud" | Symbol 342 MovieClip [LevelPer] Frame 223 | Symbol 338 MovieClip |
"guns" | Symbol 342 MovieClip [LevelPer] Frame 223 | Symbol 339 MovieClip |
"l" | Symbol 342 MovieClip [LevelPer] Frame 236 | Symbol 340 MovieClip |
"levtxt" | Symbol 402 MovieClip [Level1] Frame 1 | Symbol 347 MovieClip |
"levtxt2" | Symbol 402 MovieClip [Level1] Frame 121 | Symbol 375 MovieClip |
"fr" | Symbol 435 MovieClip [Bomb] Frame 1 | Symbol 426 MovieClip |
"blast" | Symbol 435 MovieClip [Bomb] Frame 51 | Symbol 434 MovieClip |
"snd" | Symbol 544 MovieClip Frame 1 | Symbol 491 MovieClip |
"knop1" | Symbol 544 MovieClip Frame 1 | Symbol 502 MovieClip |
"knop2" | Symbol 544 MovieClip Frame 1 | Symbol 515 MovieClip |
"wHelp" | Symbol 544 MovieClip Frame 1 | Symbol 536 MovieClip |
"wDialog" | Symbol 544 MovieClip Frame 1 | Symbol 543 MovieClip |
"soundlib" | Symbol 552 MovieClip Frame 1 | Symbol 456 MovieClip |
"canvas" | Symbol 552 MovieClip Frame 1 | Symbol 458 MovieClip |
"menuDemo" | Symbol 552 MovieClip Frame 1 | Symbol 475 MovieClip |
"gmspause" | Symbol 552 MovieClip Frame 1 | Symbol 479 MovieClip |
"cont" | Symbol 552 MovieClip Frame 1 | Symbol 482 MovieClip |
"menu" | Symbol 552 MovieClip Frame 1 | Symbol 544 MovieClip |
"fin" | Symbol 552 MovieClip Frame 1 | Symbol 551 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$PT$BIdJKw6QAG3LUHf7gFQFw.." |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "enemy1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "Manfire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "ManHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "man" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 342 as "LevelPer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "Lev_1_part_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "Lev_1_part_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "Lev_1_part_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "Lev_1_part_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "Lev_1_part_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "Lev_1_part_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 402 as "Level1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 409 as "ammo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 435 as "Bomb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "Lev_2_ladder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "Bird" |
Labels
"standr" | Symbol 21 MovieClip [enemy1] Frame 1 |
"standl" | Symbol 21 MovieClip [enemy1] Frame 2 |
"walkr" | Symbol 21 MovieClip [enemy1] Frame 3 |
"walkl" | Symbol 21 MovieClip [enemy1] Frame 20 |
"diefrontright" | Symbol 21 MovieClip [enemy1] Frame 37 |
"diefrontleft" | Symbol 21 MovieClip [enemy1] Frame 61 |
"standrgun" | Symbol 21 MovieClip [enemy1] Frame 85 |
"standlgun" | Symbol 21 MovieClip [enemy1] Frame 86 |
"diefrontrightgun" | Symbol 21 MovieClip [enemy1] Frame 87 |
"diefrontleftgun" | Symbol 21 MovieClip [enemy1] Frame 111 |
"standr" | Symbol 65 MovieClip [Manfire] Frame 1 |
"standl" | Symbol 65 MovieClip [Manfire] Frame 2 |
"walkr" | Symbol 65 MovieClip [Manfire] Frame 3 |
"walkl" | Symbol 65 MovieClip [Manfire] Frame 20 |
"CrLeft" | Symbol 65 MovieClip [Manfire] Frame 37 |
"CrRight" | Symbol 65 MovieClip [Manfire] Frame 58 |
"standcrright" | Symbol 65 MovieClip [Manfire] Frame 79 |
"standcrleft" | Symbol 65 MovieClip [Manfire] Frame 80 |
"jumpleft" | Symbol 65 MovieClip [Manfire] Frame 81 |
"jumpright" | Symbol 65 MovieClip [Manfire] Frame 82 |
"standup" | Symbol 65 MovieClip [Manfire] Frame 83 |
"upping" | Symbol 65 MovieClip [Manfire] Frame 84 |
"diefrontright" | Symbol 65 MovieClip [Manfire] Frame 97 |
"pausedieright" | Symbol 65 MovieClip [Manfire] Frame 102 |
"diefrontleft" | Symbol 65 MovieClip [Manfire] Frame 121 |
"pausedieleft" | Symbol 65 MovieClip [Manfire] Frame 126 |
"dieFrRightCr" | Symbol 65 MovieClip [Manfire] Frame 145 |
"dieFrLeftCr" | Symbol 65 MovieClip [Manfire] Frame 165 |
"standr" | Symbol 88 MovieClip [ManHit] Frame 1 |
"standl" | Symbol 88 MovieClip [ManHit] Frame 2 |
"walkr" | Symbol 88 MovieClip [ManHit] Frame 3 |
"walkl" | Symbol 88 MovieClip [ManHit] Frame 20 |
"CrLeft" | Symbol 88 MovieClip [ManHit] Frame 37 |
"CrRight" | Symbol 88 MovieClip [ManHit] Frame 58 |
"standcrright" | Symbol 88 MovieClip [ManHit] Frame 79 |
"standcrleft" | Symbol 88 MovieClip [ManHit] Frame 80 |
"jumpleft" | Symbol 88 MovieClip [ManHit] Frame 81 |
"jumpright" | Symbol 88 MovieClip [ManHit] Frame 82 |
"standup" | Symbol 88 MovieClip [ManHit] Frame 83 |
"upping" | Symbol 88 MovieClip [ManHit] Frame 84 |
"diefrontright" | Symbol 88 MovieClip [ManHit] Frame 97 |
"pausedieright" | Symbol 88 MovieClip [ManHit] Frame 102 |
"diefrontleft" | Symbol 88 MovieClip [ManHit] Frame 121 |
"pausedieleft" | Symbol 88 MovieClip [ManHit] Frame 126 |
"dieFrRightCr" | Symbol 88 MovieClip [ManHit] Frame 145 |
"dieFrLeftCr" | Symbol 88 MovieClip [ManHit] Frame 165 |
"standr" | Symbol 109 MovieClip [man] Frame 1 |
"standl" | Symbol 109 MovieClip [man] Frame 2 |
"walkr" | Symbol 109 MovieClip [man] Frame 3 |
"walkl" | Symbol 109 MovieClip [man] Frame 20 |
"CrLeft" | Symbol 109 MovieClip [man] Frame 37 |
"CrRight" | Symbol 109 MovieClip [man] Frame 58 |
"standcrright" | Symbol 109 MovieClip [man] Frame 79 |
"standcrleft" | Symbol 109 MovieClip [man] Frame 80 |
"jumpleft" | Symbol 109 MovieClip [man] Frame 81 |
"jumpright" | Symbol 109 MovieClip [man] Frame 82 |
"standup" | Symbol 109 MovieClip [man] Frame 83 |
"upping" | Symbol 109 MovieClip [man] Frame 84 |
"diefrontright" | Symbol 109 MovieClip [man] Frame 97 |
"pausedieright" | Symbol 109 MovieClip [man] Frame 102 |
"diefrontleft" | Symbol 109 MovieClip [man] Frame 121 |
"pausedieleft" | Symbol 109 MovieClip [man] Frame 126 |
"dieFrRightCr" | Symbol 109 MovieClip [man] Frame 145 |
"dieFrLeftCr" | Symbol 109 MovieClip [man] Frame 165 |
"missleft" | Symbol 149 MovieClip Frame 2 |
"missright" | Symbol 149 MovieClip Frame 12 |
"lev1" | Symbol 342 MovieClip [LevelPer] Frame 1 |
"lev2" | Symbol 342 MovieClip [LevelPer] Frame 6 |
"lev3" | Symbol 342 MovieClip [LevelPer] Frame 17 |
"lev4" | Symbol 342 MovieClip [LevelPer] Frame 28 |
"lev5" | Symbol 342 MovieClip [LevelPer] Frame 41 |
"lev6" | Symbol 342 MovieClip [LevelPer] Frame 52 |
"lev7" | Symbol 342 MovieClip [LevelPer] Frame 64 |
"lev8" | Symbol 342 MovieClip [LevelPer] Frame 83 |
"lev9" | Symbol 342 MovieClip [LevelPer] Frame 94 |
"lev10" | Symbol 342 MovieClip [LevelPer] Frame 108 |
"lev11" | Symbol 342 MovieClip [LevelPer] Frame 121 |
"lev12" | Symbol 342 MovieClip [LevelPer] Frame 127 |
"lev13" | Symbol 342 MovieClip [LevelPer] Frame 138 |
"lev14" | Symbol 342 MovieClip [LevelPer] Frame 150 |
"lev15" | Symbol 342 MovieClip [LevelPer] Frame 162 |
"lev16" | Symbol 342 MovieClip [LevelPer] Frame 174 |
"lev17" | Symbol 342 MovieClip [LevelPer] Frame 186 |
"lev18" | Symbol 342 MovieClip [LevelPer] Frame 199 |
"lev19" | Symbol 342 MovieClip [LevelPer] Frame 212 |
"lev20" | Symbol 342 MovieClip [LevelPer] Frame 223 |
"levDemo" | Symbol 342 MovieClip [LevelPer] Frame 236 |
"lev1" | Symbol 402 MovieClip [Level1] Frame 1 |
"lev2" | Symbol 402 MovieClip [Level1] Frame 6 |
"lev3" | Symbol 402 MovieClip [Level1] Frame 17 |
"lev4" | Symbol 402 MovieClip [Level1] Frame 28 |
"lev5" | Symbol 402 MovieClip [Level1] Frame 41 |
"lev6" | Symbol 402 MovieClip [Level1] Frame 52 |
"lev7" | Symbol 402 MovieClip [Level1] Frame 64 |
"lev8" | Symbol 402 MovieClip [Level1] Frame 83 |
"lev9" | Symbol 402 MovieClip [Level1] Frame 94 |
"lev10" | Symbol 402 MovieClip [Level1] Frame 108 |
"lev11" | Symbol 402 MovieClip [Level1] Frame 121 |
"lev12" | Symbol 402 MovieClip [Level1] Frame 127 |
"lev13" | Symbol 402 MovieClip [Level1] Frame 138 |
"lev14" | Symbol 402 MovieClip [Level1] Frame 150 |
"lev15" | Symbol 402 MovieClip [Level1] Frame 162 |
"lev16" | Symbol 402 MovieClip [Level1] Frame 174 |
"lev17" | Symbol 402 MovieClip [Level1] Frame 186 |
"lev18" | Symbol 402 MovieClip [Level1] Frame 199 |
"lev19" | Symbol 402 MovieClip [Level1] Frame 212 |
"lev20" | Symbol 402 MovieClip [Level1] Frame 223 |
"levDemo" | Symbol 402 MovieClip [Level1] Frame 236 |
"missleft" | Symbol 409 MovieClip [ammo] Frame 3 |
"missright" | Symbol 409 MovieClip [ammo] Frame 13 |
"btnclick" | Symbol 456 MovieClip Frame 2 |
"snddagger" | Symbol 456 MovieClip Frame 11 |
"sndbomb" | Symbol 456 MovieClip Frame 22 |
"sndgun" | Symbol 456 MovieClip Frame 38 |
"sndmiss" | Symbol 456 MovieClip Frame 54 |
"sndmanmiss" | Symbol 456 MovieClip Frame 66 |
"sndenfire" | Symbol 456 MovieClip Frame 80 |
"sndmanshot" | Symbol 456 MovieClip Frame 96 |
"sndgridkill" | Symbol 456 MovieClip Frame 108 |
"sndbonus" | Symbol 456 MovieClip Frame 117 |
"sndstud" | Symbol 456 MovieClip Frame 138 |
"sndendie" | Symbol 456 MovieClip Frame 153 |
Dynamic Text Variables
vLevel | Symbol 463 EditableText | "1" |
vLive | Symbol 465 EditableText | "1" |
vBomb | Symbol 467 EditableText | "1" |
vAmmo | Symbol 469 EditableText | "1" |
vScore | Symbol 470 EditableText | "1" |
fscore | Symbol 548 EditableText | "0" |
|