STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228108
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old the day before yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12081447?noj=FRM12081447-7DC" width="1" height="1"></div>

Rick Dangerous.swf

This is the info page for
Flash #28917

(Click the ID number above for more basic data on this flash file.)


Text
500

THE UNDERGROUND

THE GLACIAL VALLEY

SCORE

1

LIVE

1

BOMB

1

AMMO

1

1

LEVEL

Pause

press `Space`
to  continue

Rick
Dangerous

New
Game

Absolutist.com

More
Games

?

Pause

Demo

OK

Control:
LEFT - move left
RIGHT - move right
UP - jump
DOWN - squat

Z - fire gun
X - knife
C - bomb
P - pause

You should find Exit and get out of this mysterious
labyrinth. Beware of the traps - you can die of
poisonous bushes, stakes; your enemies are also on
the alert. So, be armed and go ahead! But use your
weapons reasonably.

Help

NO

Do you want to finish game?

You Win !!!

score   -

0

Game Over

ActionScript [AS1/AS2]

Frame 1
function MoreGames() { _root.AbsLink(); } function StGame() { startgame = true; pause = false; if (demo) { count_level = null; } demo = false; frm = START_MAN_FRM; manspdx = 0; del_bonus = false; _root.game.cont._visible = false; _root.game.fin._visible = false; if (man.die) { del_bonus = true; cntlife--; cntammo = 5; bombcnt = 5; } else { cntlife = 5; cntammo = 5; bombcnt = 5; count_level = null; scr = 0; } if ((cntlife < 1) || (cntlife > 20)) { del_bonus = false; cntlife = 5; count_level = null; cntammo = 5; bombcnt = 5; scr = 0; } if (cntlife == null) { cntlife = 5; } if (cntammo == null) { cntammo = 5; } if (bombcnt == null) { bombcnt = 5; } if (scr == null) { scr = 0; } if (count_level == null) { count_level = START_MAN_LEVEL; } tmjumpman = -TIME_JUMP; man_down = true; tm_mangun = -TIME_GUN; tm_manbomb = -TIME_BOMB; man_hit = false; _root.game.vAmmo = cntammo; _root.game.vBomb = bombcnt; _root.game.vLive = cntLife; _root.game.vScore = scr; _root.game.gmspause._visible = false; _root.game.menudemo._visible = false; _root.game.vLevel = count_level; _root.game.canvas.attachMovie("Level1", "level", 50); level = _root.game.canvas.level; level.gotoAndStop("lev" + String(count_level)); _root.game.canvas.attachMovie("levelPer", "per", 31); _root.game.canvas.per.gotoAndStop("Lev" + String(count_level)); LoadLevelElem(); LoadMan(); LoadAmmo(); } function LoadLevelElem() { if (enemy != null) { var a = 1; while (a <= enemy.count) { if (enemy.en[a].ammo != null) { enemy.en[a].ammo.removemovieclip(); } enemy.en[a].removeMovieClip(); a++; } enemy = null; } var a = "0"; if ((count_level >= 10) || (count_level == "demo")) { a = ""; } if (eval ((("LEV_" + a) + String(count_level)) + "_ENEMY")) { enemy = new Object(); enemy.count = eval ((("LEV_" + a) + String(count_level)) + "_CNTENEMY"); enemy.en = new Array(); var c = "0"; var b = 1; while (b <= enemy.count) { if (b >= 10) { c = ""; } _root.game.canvas.attachMovie("enemy1", "enemy" + String(b), 100 + b); enemy.en[b] = eval ("_root.game.canvas.enemy" + String(b)); enemy.en[b].xmax = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_XMAX"); enemy.en[b].xmin = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_XMIN"); enemy.en[b].x = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_X"); enemy.en[b].y = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_Y"); enemy.en[b].down = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_DOWN"); enemy.en[b].rifle = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_RIFLE"); enemy.en[b].rl = eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_RL"); with (enemy.en[b]) { _x = x; _y = y; _xscale = 54; _yscale = 54; } enemy.en[b].die = false; if (enemy.en[b].rifle) { _root.game.canvas.attachMovie("ammo", "amen" + String(b), 180 + b); enemy.en[b].ammo = eval ("_root.game.canvas.amen" + String(b)); enemy.en[b].ammo._x = enemy.en[b]._x; enemy.en[b].ammo._y = enemy.en[b]._y - 1.4; enemy.en[b].ammo._width = 10; enemy.en[b].ammo._height = 2; if (enemy.en[b].rl == "RIGHT") { enemy.en[b].gotoAndStop("standrgun"); enemy.en[b].ammo.gotoAndStop(1); } else { enemy.en[b].gotoAndStop("standlgun"); enemy.en[b].ammo.gotoAndStop(2); } } else { enemy.en[b].move = "right"; enemy.en[b].enstop = false; enemy.en[b].gotoAndPlay(eval (((((("LEV_" + a) + String(count_level)) + "_EN_") + c) + String(b)) + "_POSSTART")); } b++; } } if (bird != null) { var a = 1; while (a <= bird.count) { bird.br[a].removeMovieClip(); a++; } bird = null; } var a = "0"; if (count_level >= 10) { a = ""; } if (eval ((("LEV_" + a) + String(count_level)) + "_BIRD")) { bird = new Object(); bird.count = eval ((("LEV_" + a) + String(count_level)) + "_CNTBIRD"); bird.br = new Array(); var b = 1; while (b <= bird.count) { _root.game.canvas.attachMovie("bird", "birdn" + String(b), 200 + b); bird.br[b] = eval ("_root.game.canvas.birdn" + String(b)); bird.br[b].xp = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_XPOS"); bird.br[b].yp = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_YPOS"); bird.br[b].direct = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_DIRECT"); bird.br[b].value = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_VALUE"); bird.br[b].tmstop = eval ((((("LEV_" + a) + String(count_level)) + "_BR") + String(b)) + "_TIMESTOP"); with (bird.br[b]) { _x = xp; _y = yp; _width = _width * 0.5; _height = _height * 0.5; } bird.br[b].flied = false; bird.br[b].tmgone = 0; bird.br[b].dpos = 0; bird.br[b].back = false; b++; } } if (eval ((("LEV_" + a) + String(count_level)) + "_LADDER")) { ladder = _root.game.canvas.per.l; } if (eval ((("LEV_" + a) + String(count_level)) + "_STUDS")) { stud_el = new Array(); stud_el.count = eval ((("LEV_" + a) + String(count_level)) + "_STUDS_COUNT"); var l = 1; while (l <= stud_el.count) { stud_el[l] = eval ("_root.game.canvas.per.stud.stud" + String(l)); stud_el[l].fls = eval ((((("LEV_" + a) + String(count_level)) + "_ST") + String(l)) + "_FALSE"); stud_el[l].fall = false; l++; } } else { stud_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_STUDS_PLACE")) { studPl_el = new Array(); studPl_el.count = eval ((("LEV_" + a) + String(count_level)) + "_STUDS_PLACE_COUNT"); var l = 1; while (l <= studPl_el.count) { studPl_el[l] = eval ("_root.game.canvas.per.studplace.stpl" + String(l)); studPl_el[l].sptype = eval ((((("LEV_" + a) + String(count_level)) + "_SP_") + String(l)) + "_TYPE"); studPl_el[l].die = false; l++; } } else { studPl_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_CNTSTONE") > 0) { stone = new Object(); stone.el = new Array(); stone.count = eval ((("LEV_" + a) + String(count_level)) + "_CNTSTONE"); var c = 1; while (c <= stone.count) { var b = "0"; if (c >= 10) { b = ""; } stone.el[c] = eval ("_root.game.canvas.per.stone.st" + String(c)); stone.el[c].speed = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_SPEED"); stone.el[c].go = "no"; stone.el[c].nowdir = 1; stone.el[c].lastX = stone.el[c]._x; stone.el[c].lastY = stone.el[c]._y; c++; } } else { stone = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_GRID_KILL")) { gridk_el = new Array(); gridk_el.count = eval ((("LEV_" + a) + String(count_level)) + "_GRID_KILL_COUNT"); var l = 1; while (l <= gridk_el.count) { gridk_el[l] = new Object(); gridk_el[l] = eval ("_root.game.canvas.per.gridkill.gridk" + String(l)); gridk_el[l].frmgo = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_FRM"); gridk_el[l].manx = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_MAN_X"); gridk_el[l].many = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_MAN_Y"); gridk_el[l].falldepth = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_CNTOFDEPTH"); gridk_el[l].speedfall = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_SPEED"); gridk_el[l].ptimer = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_PTIME"); gridk_el[l].mandown = eval ((((("LEV_" + a) + String(count_level)) + "_GK_") + String(l)) + "_MANDOWN"); if (gridk_el[l].ptimer == null) { gridk_el[l].ptimer = 500; } gridk_el[l].iton = false; gridk_el[l].cntfall = 0; gridk_el[l].pause = -500; gridk_el[l].timestop = -TIME_GRIDKILL_STOP; gridk_el[l].direct = "down"; l++; } } else { gridk_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_STUDVBL")) { studvbl_el = new Array(); studvbl_el.count = eval ((("LEV_" + a) + String(count_level)) + "_STUDVBL_COUNT"); var l = 1; while (l <= studvbl_el.count) { studvbl_el[l] = new Object(); studvbl_el[l] = eval ("_root.game.canvas.per.studvbl.stvbl" + String(l)); studvbl_el[l].frm = eval ((((("LEV_" + a) + String(count_level)) + "_STVBL_") + String(l)) + "_FRM"); studvbl_el[l].manx = eval ((((("LEV_" + a) + String(count_level)) + "_STVBL_") + String(l)) + "_MAN_X"); studvbl_el[l].many = eval ((((("LEV_" + a) + String(count_level)) + "_STVBL_") + String(l)) + "_MAN_Y"); studvbl_el[l].set = false; l++; } } else { studvbl_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_BRICK")) { brick_el = new Array(); brick_el.count = eval ((("LEV_" + a) + String(count_level)) + "_BRICK_COUNT"); var l = 1; while (l <= brick_el.count) { brick_el[l] = eval ("_root.game.canvas.per.bricks.br" + String(l)); brick_el[l].fall = false; l++; } } else { brick_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_GUNS")) { gun_el = new Array(); gun_el.count = eval ((("LEV_" + a) + String(count_level)) + "_GUNS_COUNT"); var l = 1; while (l <= gun_el.count) { gun_el[l] = new Object(); gun_el[l] = eval ("_root.game.canvas.per.guns.gn" + String(l)); gun_el[l].frm = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_FRM"); gun_el[l].direct = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_DIRECT"); gun_el[l].perfire = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_TIME_FIRE"); gun_el[l].mxmin = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_MX_MIN"); gun_el[l].mxmax = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_MX_MAX"); gun_el[l].mymin = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_MY_MIN"); gun_el[l].mymax = eval ((((("LEV_" + a) + String(count_level)) + "_GN_") + String(l)) + "_MY_MAX"); gun_el[l].xammo = gun_el[l].ammo._x; gun_el[l].yammo = gun_el[l].ammo._y; gun_el[l].fired = false; gun_el[l].istmfire = 0; gun_el[l].tmpause = -500; gun_el[l].ammo.gotoAndStop(1); l++; } } else { gun_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_BONUS")) { bonus_el = new Array(); bonus_el.count = eval ((("LEV_" + a) + String(count_level)) + "_BONUS_COUNT"); var l = 1; while (l <= bonus_el.count) { bonus_el[l] = eval ("_root.game.canvas.per.bonus.bn" + String(l)); bonus_el[l].bntype = eval ((((("LEV_" + a) + String(count_level)) + "_BN_") + String(l)) + "_TYPE"); bonus_el[l].isget = false; l++; } } else { bonus_el = null; } if (eval ((("LEV_" + a) + String(count_level)) + "_CIRCLE")) { circle = new Object(); circle.count = eval ((("LEV_" + a) + String(count_level)) + "_CIRCLE_COUNT"); circle.el = new Array(); var l = 1; while (l <= circle.count) { circle.el[l] = eval ("_root.game.canvas.per.circle.cr" + String(l)); circle.el[l].crlength = eval ((((("LEV_" + a) + String(count_level)) + "_CR_") + String(l)) + "_LENGHT"); circle.el[l].spd = eval ((((("LEV_" + a) + String(count_level)) + "_CR_") + String(l)) + "_SPEED"); circle.el[l].dir = eval ((((("LEV_" + a) + String(count_level)) + "_CR_") + String(l)) + "_DIR"); circle.el[l].startpos = circle.el[l]._y; circle.el[l].startposx = circle.el[l]._x; circle.el[l].direction = "down"; l++; } } else { circle = null; } } function gamepause() { if (!demo) { if (pause) { _root.game.gmspause._visible = false; _root.game.canvas.play(); if (enemy != null) { var b = 1; while (b <= enemy.count) { enemy.en[b].tmstop = enemy.en[b].tmstop + (getTimer() - gmpaused); if (((!enemy.en[b].endmove) && (enemy.en[b].rifle != true)) && ((getTimer() - enemy.en[b].tmstop) >= 2000)) { enemy.en[b].Play(); } b++; } } tm_manbomb = tm_manbomb + (getTimer() - gmpaused); tmjumpman = tmjumpman + (getTimer() - gmpaused); tm_mangun = tm_mangun + (getTimer() - gmpaused); tm_man_ammofire = tm_man_ammofire + (getTimer() - gmpaused); if (bird != null) { var b = 1; while (b <= bird.count) { bird.br[b].tmgone = bird.br[b].tmgone + (getTimer() - gmpaused); bird.br[b].play(); b++; } } var l = 1; while (l <= gridk_el.count) { gridk_el[l].pause = gridk_el[l].pause + (getTimer() - gmpaused); gridk_el[l].timestop = gridk_el[l].timestop + (getTimer() - gmpaused); l++; } var l = 1; while (l <= gun_el.count) { gun_el[l].tmpause = gun_el[l].tmpause + (getTimer() - gmpaused); l++; } if (bomb._visible) { bomb.play(); bomb.fr.play(); } if (circle != null) { var l = 1; while (l <= circle.count) { circle.el[l].play(); l++; } } if (!level.levtxt.endmove) { level.levtxt.play(); } if (!level.levtxt2.endmove) { level.levtxt2.play(); } if (!man.endmove) { man.play(); } } else { gmpaused = getTimer(); _root.game.gmspause._visible = true; _root.game.canvas.stop(); if (enemy != null) { var b = 1; while (b <= enemy.count) { if ((!enemy.en[b].endmove) && (enemy.en[b].rifle != true)) { enemy.en[b].stop(); } b++; } } if (bomb._visible) { bomb.stop(); bomb.fr.stop(); } if (circle != null) { var l = 1; while (l <= circle.count) { circle.el[l].stop(); l++; } } if (bird != null) { var b = 1; while (b <= bird.count) { bird.br[b].stop(); b++; } } if (!level.levtxt.endmove) { level.levtxt.stop(); } if (!level.levtxt2.endmove) { level.levtxt2.stop(); } if (!man.endmove) { man.stop(); } } pause = !pause; } } function DemoGame() { demo = true; pause = false; _root.game.gmspause._visible = false; _root.game.menudemo._visible = true; _root.game.cont._visible = false; _root.game.fin._visible = false; _root.game.vLevel = "Demo"; LoadDemo(); startgame = true; frm = 1; count_level = "demo"; tmjumpman = -TIME_JUMP; man_down = true; tm_mangun = -TIME_GUN; tm_manbomb = -TIME_BOMB; man_hit = false; cntlife = 5; cntammo = 5; bombcnt = 5; scr = 0; _root.game.vAmmo = cntammo; _root.game.vBomb = bombcnt; _root.game.vLive = cntLife; _root.game.vScore = scr; _root.game.canvas.attachMovie("Level1", "level", 50); level = _root.game.canvas.level; level.gotoAndStop("lev" + String(count_level)); _root.game.canvas.attachMovie("levelPer", "per", 31); _root.game.canvas.per.gotoAndStop("Lev" + String(count_level)); LoadLevelElem(); LoadMan(); LoadAmmo(); } function LoadDemo() { dm = new Object(); dm.count = DEMO_COUNT; dm.move = new Array(); dm.idx = 1; var i = 1; while (i <= dm.count) { dm.move[i] = new Object(); dm.move[i].count = eval (("DEMO_" + String(i)) + "_COUNT"); dm.move[i].tmv = eval (("DEMO_" + String(i)) + "_TYPEMOVE"); dm.move[i].twp = eval (("DEMO_" + String(i)) + "_TYPEWEAPON"); dm.move[i].now = 1; i++; } } function LoadMan() { var c = "0"; if (count_level >= 10) { c = ""; } man.removeMovieClip(); _root.game.canvas.attachMovie("man", "man", 51); with (_root.game.canvas.man) { _width = MAN_WIDTH; _height = MAN_HEIGHT; _x = eval ((("LEV_" + c) + String(count_level)) + "_MAN_XSTART"); _y = eval ((("LEV_" + c) + String(count_level)) + "_MAN_YSTART"); } man = _root.game.canvas.man; man.move = "standright"; man.mtype = "man"; man.die = false; man.lastpos = "right"; man.lastload = false; } function LoadAmmo() { tm_mangun = -TIME_GUN; tm_manbomb = -TIME_BOMB; ammo = new Object(); ammo.count = COUNT_AMMO; ammo.item = new Array(); var a = 1; while (a <= ammo.count) { _root.game.canvas.attachMovie("ammo", "am" + String(a), 80 + a); ammo.item[a] = eval ("_root.game.canvas.am" + String(a)); with (ammo.item[a]) { _visible = false; _x = -400; _y = -400; _width = 10; _height = 2; gotoAndStop(1); } ammo.item[a].fired = false; ammo.item[a].direct = "right"; a++; } _root.game.canvas.attachMovie("bomb", "bomb1", 150); with (_root.game.canvas.bomb1) { _visible = false; _x = -400; _y = -400; _width = 20; _height = 20; gotoAndStop(1); } bomb = _root.game.canvas.bomb1; bomb.flash = false; } function OnTime() { if (((((key.isDown(80) && ((getTimer() - keytmpause) > 250)) && (_root.game.menu.wHelp._visible != true)) && (_root.game.menu.wDialog._visible != true)) && (!_root.game.fin._visible)) && (!_root.game.cont._visible)) { keytmpause = getTimer(); gamepause(); } if (startgame && (!pause)) { if (man.lastload) { man.lastload = false; } if ((level.nextlevel == true) && (man._x >= 200)) { if (count_level != "demo") { count_level++; if (count_level <= 20) { level.nextframe(); _root.game.canvas.per.nextFrame(); LoadLevelElem(); LoadMan(); LoadAmmo(); frm = 1; _root.game.vLevel = count_level; manspdx = 0; scr = scr + 1000; } else { _root.game.fin.gotoandstop(1); _root.game.fin._visible = true; _root.game.fin.fscore = scr; } } else { LoadLevelElem(); LoadMan(); LoadAmmo(); level.gotoAndStop("levDemo"); _root.game.canvas.per.gotoAndStop("levDemo"); frm = 1; _root.game.vLevel = count_level; manspdx = 0; cntlife = 5; cntammo = 5; bombcnt = 5; scr = 0; _root.game.vAmmo = cntammo; _root.game.vBomb = bombcnt; _root.game.vLive = cntLife; _root.game.vScore = scr; } } else { var c = "0"; if ((count_level >= 10) || (count_level == "demo")) { c = ""; } if ((man._y > 60) && (!level.nextlevel)) { level.nextFrame(); _root.game.canvas.per.nextFrame(); man._y = man._y - (85 - lastdy); var a = 1; while (a <= 10) { if (ammo.item[a]._visible) { ammo.item[a]._y = ammo.item[a]._y - 85; } a++; } if (bird != null) { var b = 1; while (b <= bird.count) { bird.br[b]._y = bird.br[b]._y - 85; b++; } } if ((getTimer() - tm_manbomb) <= TIME_BOMB) { bomb._y = bomb._y - 88; } if (enemy != null) { var b = 1; while (b <= enemy.count) { enemy.en[b]._y = enemy.en[b]._y - 85; enemy.en[b].ammo._y = enemy.en[b].ammo._y - 85; b++; } } frm++; } else if ((man._y < -100) && (frm != 1)) { level.prevFrame(); _root.game.canvas.per.prevFrame(); man._y = man._y + 85; var a = 1; while (a <= 10) { if (ammo.item[a]._visible) { ammo.item[a]._y = ammo.item[a]._y + 85; } a++; } if (bird != null) { var b = 1; while (b <= bird.count) { bird.br[b]._y = bird.br[b]._y + 85; b++; } } if ((getTimer() - tm_manbomb) <= TIME_BOMB) { bomb._y = bomb._y + 88; } if (enemy != null) { var b = 1; while (b <= enemy.count) { enemy.en[b]._y = enemy.en[b]._y + 85; enemy.en[b].ammo._y = enemy.en[b].ammo._y + 85; b++; } } frm--; level.nextlevel = "false"; } else { if ((!pause) && (!demo)) { KeyPress(); } if (demo) { KeyDemo(); } if (((getTimer() - tmjumpman) <= (TIME_JUMP / 2)) && (!man.die)) { if (ManHitTestOnLadder() == "yes") { tmjumpman = -TIME_JUMP; manspdx = 0; if (man.move != "upping") { man.gotoAndPlay("upping"); } } else if (((!ManHitTest(0, ((-INC_JUMP) * man_in) - (MAN_HEIGHT / 2))) && (!ManHitTest((MAN_WIDTH / 2) - 3, ((-INC_JUMP) * man_in) - (MAN_HEIGHT / 2)))) && (!ManHitTest(((-MAN_WIDTH) / 2) + 3, ((-INC_JUMP) * man_in) - (MAN_HEIGHT / 2)))) { man._y = man._y - (INC_JUMP * man_in); lastdy = (-INC_JUMP) * man_in; man_in--; } else { tmjumpman = getTimer() - (TIME_JUMP / 2); } if (key.isDown(37)) { man.gotoAndStop("jumpleft"); } if (key.isDown(39)) { man.gotoAndStop("jumpright"); } if (man.die && (!man.endmove)) { if (man.lastpos == "right") { man.gotoandStop("pausedieright"); } else { man.gotoandStop("pausedieleft"); } } if ((!key.isDown(37)) && (!key.isDown(39))) { ManSl(); } } else if (ManHitTestOnLadder() == "no") { var incdown = 7; if (((!ManHitTest(0, (incdown + (MAN_HEIGHT * 0.5)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (incdown + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (incdown + (MAN_HEIGHT / 2)) - 3))) { if (!man_down) { man_in = 0; } if (man_in <= 16) { man._y = man._y + (INC_JUMP * man_in); lastdy = (-INC_JUMP) * man_in; man_in++; } else { man._y = man._y + incdown; lastdy = -incdown; } if (!man.die) { if ((!key.isDown(37)) && (ManHitTestOnLadder() == "no")) { while ((ManHitTest((MAN_WIDTH / 2) - 3, 0) || ManHitTest((MAN_WIDTH / 2) - 3, (MAN_HEIGHT / 2) - 3)) || ManHitTest((MAN_WIDTH / 2) - 3, ((-MAN_HEIGHT) / 2) + 3)) { man._x = man._x - 0.5; } } if ((!key.isDown(39)) && (ManHitTestOnLadder() == "no")) { while ((ManHitTest(((-MAN_WIDTH) / 2) + 3, 0) || ManHitTest(((-MAN_WIDTH) / 2) + 3, (MAN_HEIGHT / 2) - 3)) || ManHitTest(((-MAN_WIDTH) / 2) + 3, ((-MAN_HEIGHT) / 2) + 3)) { man._x = man._x + 0.5; } } ManMove("down"); } man_down = true; if (brick_el != null) { var l = 1; while (l <= brick_el.count) { if (!brick_el[l].fall) { if (man.hitTest(brick_el[l])) { brick_el[l].fall = true; brick_el[l].gotoAndPlay(2); if (soundflag) { _root.game.soundlib.gotoandplay("sndstud"); } } } l++; } } if (man.die && (!man.endmove)) { if (man.lastpos == "right") { man.gotoandStop("pausedieright"); } else { man.gotoandStop("pausedieleft"); } } } else { var lockaldy = 0; var a = incdown; while (a > 0) { if (((!ManHitTest(0, (a + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (a + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (a + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + a; lockaldy = lockaldy + a; } a = a - 1; } lastdy = -lockaldy; man_down = false; tmjumpman = tmjumpman - TIME_JUMP; } if ((man_down && (!key.isDown(37))) && (!key.isDown(39))) { ManSl(); } } else if (man_down) { man_down = false; tmjumpman = tmjumpman - TIME_JUMP; } if (((getTimer() - tm_manbomb) > TIME_BOMB) && (bomb._visible)) { bomb.flash = true; if (soundflag) { _root.game.soundlib.gotoandplay("sndbomb"); } } if (enemy != null) { var b = 1; while (b <= enemy.count) { if (enemy.en[b].ammo.anim == "no") { if (enemy.en[b].rl == "RIGHT") { if (!AmmoHitTest(enemy.en[b].ammo._x + 8, enemy.en[b].ammo._y)) { enemy.en[b].ammo._x = enemy.en[b].ammo._x + 8; } else { enemy.en[b].ammo.gotoandplay("missright"); if ((enemy.en[b]._y > -200) && (enemy.en[b]._y < 200)) { if (soundflag) { _root.game.soundlib.gotoandplay("sndmiss"); } } } } else if (!AmmoHitTest(enemy.en[b].ammo._x - 8, enemy.en[b].ammo._y)) { enemy.en[b].ammo._x = enemy.en[b].ammo._x - 8; } else { enemy.en[b].ammo.gotoandplay("missleft"); if ((enemy.en[b]._y > -200) && (enemy.en[b]._y < 200)) { if (soundflag) { _root.game.soundlib.gotoandplay("sndmiss"); } } } if (enemy.en[b].ammo.hittest(man) && (!man.die)) { ManDie(); } } if (!enemy.en[b].die) { if (enemy.en[b].rifle != true) { if (enemy.en[b].enstop) { if ((getTimer() - enemy.en[b].tmstop) >= 2000) { if (enemy.en[b].lastpos == "right") { enemy.en[b].gotoAndPlay("walkr"); } else { enemy.en[b].gotoAndPlay("walkl"); } enemy.en[b].enstop = false; } } if ((((!enemy.en[b].enstop) && (enemy.en[b]._y > -210)) && (enemy.en[b]._y < 210)) && enemy.en[b]._visible) { enemy.en[b].play(); var edx = 2; if ((enemy.en[b].move == "standright") || (enemy.en[b].move == "right")) { if ((enemy.en[b]._x + edx) <= enemy.en[b].xmax) { enemy.en[b]._x = enemy.en[b]._x + edx; } else { enemy.en[b].gotoAndPlay("walkl"); } } else if ((enemy.en[b]._x - edx) >= enemy.en[b].xmin) { enemy.en[b]._x = enemy.en[b]._x - edx; } else { enemy.en[b].gotoAndPlay("walkr"); } } } else if ((enemy.en[b]._y > -200) && (enemy.en[b]._y < 200)) { if (enemy.en[b].ammo.anim) { var dxammo = 30; if (enemy.en[b].rl != "RIGHT") { dxammo = -dxammo; } enemy.en[b].ammo._x = enemy.en[b]._x + dxammo; enemy.en[b].ammo._y = enemy.en[b]._y - 1.4; if (enemy.en[b].rl == "RIGHT") { enemy.en[b].ammo.gotoAndStop(1); } else { enemy.en[b].ammo.gotoAndStop(2); } if (soundflag) { _root.game.soundlib.gotoandplay("sndenfire"); } } } if (((enemy.en[b]._y > -210) && (enemy.en[b]._y < 210)) && (!man.die)) { var mdx = 17; var mdy = 40; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 34; mdy = 25; } if (((((enemy.en[b]._y + mdy) > man._y) && ((enemy.en[b]._y - mdy) < man._y)) && ((enemy.en[b]._x + mdx) > man._x)) && ((enemy.en[b]._x - mdx) < man._x)) { ManDie(); } } } b++; } } if (enemy != null) { var a = 1; while (a <= enemy.count) { if (((enemy.en[a]._y > -190) && (enemy.en[a]._y < 190)) && (!enemy.en[a].die)) { var b = 1; while (b <= ammo.count) { if (ammo.item[b].fired) { if ((enemy.en[a].hitTest(ammo.item[b]._x + 210, ammo.item[b]._y + 187.5, true) || ((ammo.item[b].direct == "right") && enemy.en[a].hitTest(ammo.item[b]._x + 206, ammo.item[b]._y + 187.5, true))) || ((ammo.item[b].direct == "left") && enemy.en[a].hitTest(ammo.item[b]._x + 214, ammo.item[b]._y + 187.5, true))) { EnemyDie(enemy.en[a]); ammo.item[b].fired = false; ammo.item[b]._visible = false; ammo.item[b]._x = -300; if (soundflag) { _root.game.soundlib.gotoandplay("sndendie"); } scr = scr + 150; } } b++; } } if (bomb.flash) { if (!enemy.en[a].die) { var gx = Math.abs(bomb._x - enemy.en[a]._x); var gy = Math.abs(bomb._y - enemy.en[a]._y); var rs = math.sqrt((gx * gx) + (gy * gy)); if (rs < 65) { EnemyDie(enemy.en[a]); if (soundflag) { _root.game.soundlib.gotoandplay("sndendie"); } scr = scr + 250; } } } if ((man_hit && (!enemy.en[a].die)) && (enemy.en[a].rifle != true)) { var dgx = (man._x + man.dagger._x); var dgy = (man._y + man.dagger._y); var enx = enemy.en[a]._x; var eny = enemy.en[a]._y; var daggx1 = 15; var daggx2 = 19; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { daggx1 = 22; daggx2 = 29; } if ((((dgx > (enx - daggx1)) && (dgx < (enx + daggx2))) && (dgy > (eny - 23))) && (dgy < (eny + 23))) { if (enemy.en[a].lastpos == "right") { enemy.en[a].gotoAndStop("standr"); } else { enemy.en[a].gotoAndStop("standl"); } enemy.en[a].enstop = true; enemy.en[a].tmstop = getTimer(); } } if ((stone != null) && (!enemy.en[a].die)) { var c = 1; while (c <= stone.count) { if (stone.el[c].go == "yes") { var stx = (_root.game.canvas.per.stone._x + stone.el[c]._x); var sty = (_root.game.canvas.per.stone._y + stone.el[c]._y); if (((((stx + 33) > enemy.en[a]._x) && ((stx - 33) < enemy.en[a]._x)) && ((sty + 35) > enemy.en[a]._y)) && ((sty - 35) < enemy.en[a]._y)) { EnemyDie(enemy.en[a]); if (soundflag) { _root.game.soundlib.gotoandplay("sndendie"); } scr = scr + 300; } } c++; } } a++; } } if (bonus_el != null) { var l = 1; while (l <= bonus_el.count) { if (del_bonus) { if ((bonus_el[l].bntype == "LIFE") || (bonus_el[l].bntype == "SCORE")) { bonus_el[l].isget = true; bonus_el[l]._visible = false; } } if ((!bonus_el[l].isget) && (bonus_el[l].hittest(man))) { if (soundflag) { _root.game.soundlib.gotoandplay("sndbonus"); } bonus_el[l].isget = true; bonus_el[l]._visible = false; if (bonus_el[l].bntype == "BOMB") { bombcnt = bombcnt + 5; _root.game.vBomb = bombcnt; } else if (bonus_el[l].bntype == "AMMO") { cntammo = cntammo + 5; _root.game.vAmmo = cntammo; } else if (bonus_el[l].bntype == "LIFE") { cntlife = cntlife + 5; _root.game.vLive = cntlife; } else if (bonus_el[l].bntype == "SCORE") { scr = scr + 500; _root.game.vScore = scr; } } l++; } del_bonus = false; } if (bomb.flash) { if (!man.die) { var gx = Math.abs(bomb._x - man._x); var gy = Math.abs(bomb._y - man._y); var rs = math.sqrt((gx * gx) + (gy * gy)); if (rs < 65) { ManDie(); } } if (studPl_el != null) { var l = 1; while (l <= studPl_el.count) { if (!studPl_el[l].die) { var gx = Math.abs(bomb._x - (studPl_el[l]._x + _root.game.canvas.per.studplace._x)); var gy = Math.abs(bomb._y - (studPl_el[l]._y + _root.game.canvas.per.studplace._y)); var rs = math.sqrt((gx * gx) + (gy * gy)); if (rs < 60) { studPl_el[l]._visible = false; studPl_el[l].die = true; scr = scr + 30; } } l++; } } } if (bird != null) { var b = 1; while (b <= bird.count) { if (bird.br[b].fleid) { if ((getTimer() - bird.br[b].tmgone) > bird.br[b].tmstop) { var goback = 1; if (bird.br[b].back) { goback = -goback; } if ((math.abs(bird.br[b].dpos) > 0) || ((math.abs(bird.br[b].dpos) == 0) && (!bird.br[b].back))) { var brdx = 2; if (bird.br[b].value < 0) { brdx = -brdx; } bird.br[b].dpos = bird.br[b].dpos + (brdx * goback); if (bird.br[b].direct == "X") { bird.br[b]._x = bird.br[b]._x + (brdx * goback); } else { bird.br[b]._y = bird.br[b]._y + (brdx * goback); } } if ((math.abs(bird.br[b].dpos) == 0) && bird.br[b].back) { bird.br[b].back = false; bird.br[b].fleid = false; } if (math.abs(bird.br[b].value) == math.abs(bird.br[b].dpos)) { bird.br[b].back = true; bird.br[b].tmgone = getTimer(); } } } if ((bird.br[b]._y > -230) && (bird.br[b]._y < 230)) { if (!man.die) { var brmany = 37; var brmanx = 35; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { brmany = 19; brmanx = 50; } if ((((man._x > (bird.br[b]._x - brmanx)) && (man._x < (bird.br[b]._x + brmanx))) && (man._y > (bird.br[b]._y - brmany))) && (man._y < (bird.br[b]._y + brmany))) { ManDie(); } } if (bomb.flash) { var gx = Math.abs(bomb._x - bird.br[b]._x); var gy = Math.abs(bomb._y - bird.br[b]._y); var rs = math.sqrt((gx * gx) + (gy * gy)); if (rs < 70) { bird.br[b].fleid = true; scr = scr + 100; } } if (man_hit && (!bird.br[b].fleid)) { if (bird.br[b].hitTest(eval (man.dagger))) { bird.br[b].fleid = true; } } } b++; } } if (stud_el != null) { var l = 1; while (l <= stud_el.count) { var stx = (_root.game.canvas.per.stud._x + stud_el[l]._x); var sty = (_root.game.canvas.per.stud._y + stud_el[l]._y); var dw = 0; var dh = 0; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { dw = 11; dh = -11; } var stw = (((stud_el[l]._width / 2) + 6) + dw); var sth = (((stud_el[l]._height / 2) + 17) + dh); var mnx = man._x; var mny = man._y; if (((((mnx > (stx - stw)) && (mnx < (stx + stw))) && (mny > (sty - sth))) && (mny < (sty + sth))) && (!man.die)) { if (stud_el[l].fls == true) { if (stud_el[l].fall == false) { stud_el[l].play(2); stud_el[l].fall = true; if (soundflag) { _root.game.soundlib.gotoandplay("sndstud"); } scr = scr + 15; } } else { Mandie(); } } l++; } } if (studvbl_el != null) { var l = 1; while (l <= studvbl_el.count) { if (!studvbl_el[l].set) { if (studvbl_el[l].frm == frm) { if ((((man._x > (studvbl_el[l].manx - 35)) && (man._x < (studvbl_el[l].manx + 35))) && (man._y > (studvbl_el[l].many - 10))) && (man._y < (studvbl_el[l].many + 10))) { studvbl_el[l].set = true; studvbl_el[l].gotoAndPlay(2); } } } else if (studvbl_el[l].hittest(man) && (!man.die)) { ManDie(); } if ((enemy != null) && (studvbl_el[l].set)) { var b = 1; while (b <= enemy.count) { if (!enemy.en[b].die) { if (studvbl_el[l].hittest(enemy.en[b])) { EnemyDie(enemy.en[b]); } } b++; } } l++; } } if ((studPl_el != null) && (!man.die)) { var l = 1; while (l <= studPl_el.count) { if (!studPl_el[l].die) { var stx = (_root.game.canvas.per.studplace._x + studPl_el[l]._x); var sty = (_root.game.canvas.per.studplace._y + studPl_el[l]._y); var mnx = man._x; var mny = man._y; var mandx = 21; var mandy = 30; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mandx = 30; mandy = 21; } if (((((mnx > (stx - mandx)) && (mnx < (stx + mandx))) && (mny > (sty - mandy))) && (mny < (sty + mandy))) && (!man.die)) { if (studPl_el[l].sptype == "FLS") { studPl_el[l].gotoAndPlay(2); studPl_el[l].die = true; if (soundflag) { _root.game.soundlib.gotoandplay("sndstud"); } scr = scr + 45; } else { ManDie(); } } } l++; } } var a = 1; while (a <= ammo.count) { if (ammo.item[a].fired == true) { var inc = 0; with (ammo.item[a]) { if (direct == "right") { inc = 8; } else { inc = -8; } if (!AmmoHitTest(_x + inc, _y)) { _x = _x + inc; } else { fired = false; if (inc > 0) { gotoAndPlay("missright"); } else { gotoAndPlay("missleft"); } if (soundflag) { _root.game.soundlib.gotoandplay("sndmanmiss"); } } } if (bird != null) { var b = 1; while (b <= bird.count) { if ((((bird.br[b]._x > (ammo.item[a]._x - 33)) && (bird.br[b]._x < (ammo.item[a]._x + 33))) && (bird.br[b]._y > (ammo.item[a]._y - 13))) && (bird.br[b]._y < (ammo.item[a]._y + 13))) { bird.br[b].fleid = true; scr = scr + 50; } b++; } } } else if (ammo.item[a].amin) { ammo.item[a]._visible = false; ammo.item[a]._x = -300; } a++; } if (stone != null) { var c = 1; while (c <= stone.count) { if (stone.el[c].go == "no") { var b = "0"; if (c >= 10) { b = ""; } var a = "0"; if (count_level >= 10) { a = ""; } var pf = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_START_FRM"); var pmx = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_START_MAN_X"); var pmy = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_START_MAN_Y"); if (!pmx) { pmx = man._x; } if (!pmy) { pmy = man._y; } if (((((pf == frm) && ((pmx - 15) < man._x)) && ((pmx + 15) > man._x)) && ((pmy - 70) < man._y)) && ((pmy + 70) > man._y)) { stone.el[c].go = "yes"; } } if (stone.el[c].go == "yes") { var b = "0"; if (c >= 10) { b = ""; } var a = "0"; if (count_level >= 10) { a = ""; } var pd = eval (((((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_D") + stone.el[c].nowdir) + "_DIR"); var pb = eval (((((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_D") + stone.el[c].nowdir) + "_BORDER"); var pi = stone.el[c].speed; if (pd == "down") { pi = 7; } if (pd == "right") { if (stone.el[c]._x < (pb + stone.el[c].lastX)) { stone.el[c]._x = stone.el[c]._x + pi; stone.el[c]._rotation = stone.el[c]._rotation + 5; } else { stone.el[c].lastX = stone.el[c]._x; stone.el[c].lastY = stone.el[c]._y; stone.el[c].nowdir++; } } if (pd == "left") { if (stone.el[c]._x > (stone.el[c].lastX - pb)) { stone.el[c]._x = stone.el[c]._x - pi; stone.el[c]._rotation = stone.el[c]._rotation - 5; } else { stone.el[c].nowdir++; stone.el[c].lastX = stone.el[c]._x; stone.el[c].lastY = stone.el[c]._y; } } if (pd == "down") { if (stone.el[c]._y < (pb + stone.el[c].lastY)) { stone.el[c]._y = stone.el[c]._y + pi; } else { stone.el[c].nowdir++; stone.el[c].lastX = stone.el[c]._x; stone.el[c].lastY = stone.el[c]._y; } } var fulldir = eval (((((("LEV_" + a) + String(count_level)) + "_ST_") + b) + String(c)) + "_CNTDIR"); if (stone.el[c].nowdir > fulldir) { stone.el[c].go = "stop"; } if (!man.die) { var stx = (_root.game.canvas.per.stone._x + stone.el[c]._x); var sty = (_root.game.canvas.per.stone._y + stone.el[c]._y); if (((((stx + 33) > man._x) && ((stx - 33) < man._x)) && ((sty + 35) > man._y)) && ((sty - 40) < man._y)) { ManDie(); } } var a = 1; while (a <= ammo.count) { if (ammo.item[a].fired == true) { if (ammo.item[a].hittest(stone.el[c])) { ammo.item[a]._visible = false; ammo.item[a]._x = -300; ammo.item[a].fired = false; } } a++; } } c++; } } if (gridk_el != null) { var l = 1; while (l <= gridk_el.count) { if (!gridk_el[l].iton) { if ((gridk_el[l].frmgo == frm) && ((getTimer() - gridk_el[l].pause) > gridk_el[l].ptimer)) { var mdx = 32; var mdy = 40; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 40; mdy = 32; } if (gridk_el[l].mandown) { if (mdx != 40) { if (((((man._x - 15) > (gridk_el[l].manx - mdx)) && ((man._x + 15) < (gridk_el[l].manx + mdx))) && (man._y > (gridk_el[l].many - mdy))) && (man._y < (gridk_el[l].many + mdy))) { gridk_el[l].iton = true; gridk_el[l].cntfall = 0; gridk_el[l].direct = "down"; } } } else if ((((man._x > (gridk_el[l].manx - mdx)) && (man._x < (gridk_el[l].manx + mdx))) && (man._y > (gridk_el[l].many - mdy))) && (man._y < (gridk_el[l].many + mdy))) { gridk_el[l].iton = true; gridk_el[l].cntfall = 0; gridk_el[l].direct = "down"; } } } else if (!man.die) { var stx = (_root.game.canvas.per.gridkill._x + gridk_el[l]._x); var sty = (_root.game.canvas.per.gridkill._y + gridk_el[l]._y); var mnx = man._x; var mny = man._y; var mdx = 27; var mdy = 36; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 36; mdy = 27; } if ((((mnx > (stx - mdx)) && (mnx < (stx + mdx))) && (mny > (sty - mdy))) && (mny < (sty + mdy))) { ManDie(); } } if (gridk_el[l].iton && ((getTimer() - gridk_el[l].timestop) > TIME_GRIDKILL_STOP)) { if ((gridk_el[l].cntfall < gridk_el[l].falldepth) && (gridk_el[l].direct == "down")) { gridk_el[l]._y = gridk_el[l]._y + gridk_el[l].speedfall; gridk_el[l].cntfall = gridk_el[l].cntfall + gridk_el[l].speedfall; } if ((gridk_el[l].cntfall == gridk_el[l].falldepth) && (gridk_el[l].direct == "down")) { gridk_el[l].timestop = getTimer(); gridk_el[l].direct = "stop"; if (soundflag) { _root.game.soundlib.gotoandplay("sndgridkill"); } } if (gridk_el[l].direct == "stop") { gridk_el[l].direct = "up"; } if ((gridk_el[l].cntfall <= gridk_el[l].falldepth) && (gridk_el[l].direct == "up")) { gridk_el[l]._y = gridk_el[l]._y - 1; gridk_el[l].cntfall = gridk_el[l].cntfall - 1; if (gridk_el[l].cntfall == 0) { gridk_el[l].iton = false; gridk_el[l].pause = getTimer(); } } } l++; } } if (gun_el != null) { var l = 1; while (l <= gun_el.count) { if (gun_el[l].frm == frm) { if ((((man._x > gun_el[l].mxmin) && (man._x < gun_el[l].mxmax)) && (man._y > gun_el[l].mymin)) && (man._y < gun_el[l].mymax)) { if ((gun_el[l].istmfire == 0) && ((getTimer() - gun_el[l].tmpause) > 500)) { gun_el[l].ammo._x = gun_el[l].xammo; gun_el[l].ammo._y = gun_el[l].yammo; gun_el[l].fired = true; gun_el[l].ammo.gotoAndStop(1); gun_el[l].ammo._visible = true; if (soundflag) { _root.game.soundlib.gotoandplay("sndgun"); } } } } if (gun_el[l].fired) { var dxammo = 15; if ((gun_el[l].istmfire + 1) == gun_el[l].perfire) { dxammo = 7; } if (gun_el[l].direct == "right") { gun_el[l].ammo._x = gun_el[l].ammo._x + dxammo; } else { gun_el[l].ammo._x = gun_el[l].ammo._x - dxammo; } gun_el[l].istmfire++; if (gun_el[l].istmfire == gun_el[l].perfire) { if (gun_el[l].direct == "right") { gun_el[l].ammo.gotoAndPlay("missright"); } else { gun_el[l].ammo.gotoAndPlay("missleft"); } if (soundflag) { _root.game.soundlib.gotoandplay("sndmiss"); } gun_el[l].fired = false; gun_el[l].istmfire = 0; gun_el[l].tmpause = getTimer(); } } if (gun_el[l].fired && (!man.die)) { var stx = ((_root.game.canvas.per.guns._x + gun_el[l]._x) + gun_el[l].ammo._x); var sty = ((_root.game.canvas.per.guns._y + gun_el[l]._y) + gun_el[l].ammo._y); var mdx = 10; var mdy2 = 27; var mdy1 = 23; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 23; mdy1 = 10; mdy2 = 10; } if (((((sty + mdy2) > man._y) && ((sty - mdy1) < man._y)) && ((stx + mdx) > man._x)) && ((stx - mdx) < man._x)) { ManDie(); } } l++; } } if (circle != null) { var l = 1; while (l <= circle.count) { var stx = (_root.game.canvas.per.circle._x + circle.el[l]._x); var sty = (_root.game.canvas.per.circle._y + circle.el[l]._y); if (circle.el[l].dir == "VERT") { if (((circle.el[l].startpos + circle.el[l].crlength) >= circle.el[l]._y) && (circle.el[l].startpos <= circle.el[l]._y)) { if (circle.el[l].direction == "down") { circle.el[l]._y = circle.el[l]._y + circle.el[l].spd; } else { circle.el[l]._y = circle.el[l]._y - circle.el[l].spd; } } if (((circle.el[l].startpos + circle.el[l].crlength) == circle.el[l]._y) || (circle.el[l].startpos == circle.el[l]._y)) { if (circle.el[l].direction == "down") { circle.el[l].direction = "up"; } else { circle.el[l].direction = "down"; } } } else { if (((circle.el[l].startposx + circle.el[l].crlength) >= circle.el[l]._x) && (circle.el[l].startposx <= circle.el[l]._x)) { if (circle.el[l].direction == "down") { circle.el[l]._x = circle.el[l]._x + circle.el[l].spd; } else { circle.el[l]._x = circle.el[l]._x - circle.el[l].spd; } } if (((circle.el[l].startposx + circle.el[l].crlength) == circle.el[l]._x) || (circle.el[l].startposx == circle.el[l]._x)) { if (circle.el[l].direction == "down") { circle.el[l].direction = "up"; } else { circle.el[l].direction = "down"; } } } if (!man.die) { var mdx = 5; var mdy = 18; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { mdx = 18; mdy = 5; } if ((((((stx + 25) + mdx) > man._x) && (((stx - 25) - mdx) < man._x)) && (((sty + 25) + mdy) > man._y)) && (((sty - 25) - mdy) < man._y)) { ManDie(); } } l++; } } if ((man.mtype == "Manfire") && (!man.die)) { var inc = (((-MAN_WIDTH) / 2) - 4); if (man.lastpos == "right") { inc = -inc; } var incy = -7; if ((((man.move == "standcrright") || (man.move == "standcrleft")) || (man.move == "crright")) || (man.move == "crleft")) { incy = 0; } if (ManHitTest(inc, incy, true)) { tm_mangun = -TIME_GUN; } if (((getTimer() - tm_mangun) >= TIME_GUN) && (man.mtype == "Manfire")) { ResetMan("Man", true); } } _root.game.vScore = scr; if (bomb.flash) { bomb._visible = false; bomb.flash = false; } if ((getTimer() - tm_manbomb) <= TIME_BOMB) { if (!AmmoHitTest(bomb._x, (bomb._y + 2) + 5)) { bomb._y = bomb._y + 3; } } if ((man.die || (ManHitTestOnLadder() == "yes")) && (man.endmove == false)) { man.play(); } } } } } function ManDie() { man.die = true; manspdx = 0; if (soundflag) { _root.game.soundlib.gotoandplay("sndendie"); } if (man.lastpos == "right") { if ((man.move != "standcrright") && (man.move != "crright")) { man.gotoandplay("diefrontright"); } else { man.gotoandplay("dieFrRightCr"); } } else if ((man.move != "standcrleft") && (man.move != "crleft")) { man.gotoandplay("diefrontleft"); } else { man.gotoandplay("dieFrLeftCr"); } if (cntlife > 1) { _root.game.cont._visible = true; } else { gamepause(); _root.game.fin.gotoandstop(2); _root.game.fin._visible = true; _root.game.fin.fscore = scr; } } function EnemyDie(nameofenemy) { var addstr = ""; if (nameofenemy.rifle == true) { addstr = "gun"; } nameofenemy.die = true; if (nameofenemy.lastpos == "right") { nameofenemy.gotoandplay("diefrontright" + addstr); } else { nameofenemy.gotoandplay("diefrontleft" + addstr); } } function ManSpeed(stype, el_spd) { if (count_level > 10) { if ((stype == "right") && (el_spd < 3)) { el_spd = el_spd + 0.2; if ((el_spd > -0.2) && (el_spd < 0)) { el_spd = 0; } } if ((stype == "left") && (el_spd > -3)) { el_spd = el_spd - 0.2; if ((el_spd > 0) && (el_spd < 0.2)) { el_spd = 0; } } } return(el_spd); } function ManMove(mv) { if (!man.die) { if (mv == "right") { if (ManHitTestOnLadder() == "yes") { if (man.move != "upping") { man.gotoAndPlay("upping"); } man.lastpos = "right"; if (ManOnLadRL("right")) { man._x = man._x + 2; } else { mv = "stop"; } manspdx = 0; } else { if (man.move == "standcrright") { if (ManHitTest((1 + (MAN_HEIGHT / 2)) - 5, 0)) { man._x = man._x + 10; } } if (man.move != "right") { man.gotoAndPlay("walkr"); man.move = "right"; } man.play(); man.lastpos = "right"; if (((ManHitTest((-MAN_WIDTH) / 2, 0) || (ManHitTest((-MAN_WIDTH) / 2, (MAN_HEIGHT / 2) - 3))) || (ManHitTest((-MAN_WIDTH) / 2, ((-MAN_HEIGHT) / 2) + 3))) && (manspdx < 0)) { manspdx = 0; } var x = 2; manspdx = ManSpeed("right", manspdx); if (count_level > 10) { if (((!ManHitTest((manspdx + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((manspdx + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((manspdx + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { x = manspdx; } else { manspdx = 0; } } if (((!ManHitTest((x + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((x + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((x + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x + x; } else { var a = 1.5; while (a > 0) { if (((!ManHitTest((a + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x + a; } a = a - 0.5; } mv = "stop"; } } } if (mv == "left") { if (ManHitTestOnLadder() == "yes") { if (man.move != "upping") { man.gotoAndPlay("upping"); } man.lastpos = "left"; if (ManOnLadRL("left")) { man._x = man._x - 2; } else { mv = "stop"; } manspdx = 0; } else { if (man.move == "standcrleft") { if (ManHitTest((-1 - (MAN_HEIGHT / 2)) + 5, 0)) { man._x = man._x - 10; } } if (man.move != "left") { man.gotoAndPlay("walkl"); man.move = "left"; } man.play(); man.lastpos = "left"; if (((ManHitTest(MAN_WIDTH / 2, 0) || (ManHitTest(MAN_WIDTH / 2, (MAN_HEIGHT / 2) - 3))) || (ManHitTest(MAN_WIDTH / 2, ((-MAN_HEIGHT) / 2) + 3))) && (manspdx > 0)) { manspdx = 0; } var x = 2; manspdx = ManSpeed("left", manspdx); if (count_level > 10) { if (((!ManHitTest(((-manspdx) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-manspdx) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-manspdx) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { x = -manspdx; } else { manspdx = 0; } } if (((!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x - x; } else { var a = 1.5; while (a > 0) { if (((!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x - a; } a = a - 0.5; } mv = "stop"; } } } if (mv == "stop") { if (ManHitTestOnLadder() == "yes") { if (man.move != "standup") { man.gotoAndPlay("standup"); } manspdx = 0; } else if (man.lastpos == "right") { if (man.move == "standcrright") { if (ManHitTest((1 + (MAN_HEIGHT / 2)) - 5, 0)) { man._x = man._x + 10; } } if (man_down) { mv = "down"; } else { man.gotoAndStop("standr"); } } else { if (man.move == "standcrleft") { if (ManHitTest((-1 - (MAN_HEIGHT / 2)) + 5, 0)) { man._x = man._x - 10; } } if (man_down) { mv = "down"; } else { man.gotoAndStop("standl"); } } ManSl(); } if (mv == "crleft") { if ((((!man_down) && (ManHitTestOnLadder() == "no")) || (ManHitTestOnLadder() == "downlad")) || (ManHitTestOnLadder() == "uplad")) { if (!ManHitTest((-1 - (MAN_HEIGHT / 2)) + 5, 5)) { if (man.move != "crleft") { man.gotoAndPlay("crleft"); while (ManHitTest(MAN_HEIGHT / 2, 0)) { man._x = man._x - 1; } } man.play(); man._x = man._x - 1; } else { man.gotoAndStop("standcrleft"); while (ManHitTest(((-MAN_HEIGHT) / 2) + 5, 0)) { man._x = man._x + 1; } } } else if (ManHitTestOnLadder() == "yes") { if (((!ManHitTest(0, (2 + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (2 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (2 + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + 2; lastdy = 2; } else if (((!ManHitTest(0, (1 + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (1 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (1 + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + 1; lastdy = 1; } if (man.move != "upping") { man.gotoAndPlay("upping"); } man.lastpos = "left"; if (ManOnLadRL("left")) { man._x = man._x - 2; } manspdx = 0; } else { ManMove("left"); } ManSl(); } if (mv == "crright") { if ((((!man_down) && (ManHitTestOnLadder() == "no")) || (ManHitTestOnLadder() == "downlad")) || (ManHitTestOnLadder() == "uplad")) { if (!ManHitTest((1 + (MAN_HEIGHT / 2)) - 5, 5)) { if (man.move != "crright") { man.gotoAndPlay("crright"); while (ManHitTest((-MAN_HEIGHT) / 2, 0)) { man._x = man._x + 1; } } man.play(); man._x = man._x + 1; } else { man.gotoAndStop("standcrright"); while (ManHitTest((MAN_HEIGHT / 2) - 5, 0)) { man._x = man._x - 1; } } } else if (ManHitTestOnLadder() == "yes") { if (((!ManHitTest(0, (2 + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (2 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (2 + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + 2; lastdy = 2; } else if (((!ManHitTest(0, (1 + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (1 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (1 + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + 1; lastdy = 1; } if (man.move != "upping") { man.gotoAndPlay("upping"); } man.lastpos = "right"; if (ManOnLadRL("right")) { man._x = man._x + 2; } manspdx = 0; } else { ManMove("right"); } ManSl(); } if (mv == "standcr") { if ((ManHitTestOnLadder() == "yes") || (ManHitTestOnLadder() == "uplad")) { if (ManHitTestOnLadder() == "yes") { manspdx = 0; } if ((ManHitTestOnLadder() == "uplad") || (((!ManHitTest(0, (2 + (MAN_HEIGHT * 0.5)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (2 + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (2 + (MAN_HEIGHT / 2)) - 3)))) { if (man.move != "upping") { man.gotoAndPlay("upping"); if (ManHitTestOnLadder() == "uplad") { man._y = man._y + 10; lastdy = 10; while (!ManOnLadRL("right")) { man._x = man._x - 2; } while (!ManOnLadRL("left")) { man._x = man._x + 2; } } } else { man._y = man._y + 2; lastdy = 2; } } else { var a = 2; while (a > 0) { if (((!ManHitTest(0, (a + (MAN_HEIGHT / 2)) - 3)) && (!ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (a + (MAN_HEIGHT * 0.5)) - 3))) && (!ManHitTest((MAN_WIDTH * 0.5) - 8.5, (a + (MAN_HEIGHT / 2)) - 3))) { man._y = man._y + a; lastdy = a; } a = a - 0.5; } } } else if (!man_down) { if (man.lastpos == "right") { man.gotoAndStop("standcrright"); while (ManHitTest((MAN_HEIGHT / 2) - 5, 0)) { man._x = man._x - 1; } } else { man.gotoAndStop("standcrleft"); while (ManHitTest(((-MAN_HEIGHT) / 2) + 5, 0)) { man._x = man._x + 1; } } } else { ManMove("stop"); } ManSl(); } if (mv == "jump") { if ((ManHitTestOnLadder() == "yes") || (ManHitTestOnLadder() == "downlad")) { tmjumpman = -TIME_JUMP; manspdx = 0; if (man.move != "upping") { man.gotoAndPlay("upping"); } if ((!ManHitTest((MAN_WIDTH / 2) - 2, -2 - (MAN_HEIGHT / 2))) && (!ManHitTest(((-MAN_WIDTH) / 2) + 2, -2 - (MAN_HEIGHT / 2)))) { man._y = man._y - 2; lastdy = -2; } else if (ManHitTest(0, -2 - (MAN_HEIGHT / 2))) { man._y = man._y - 2; lastdy = -2; } else if (ManHitTest((MAN_WIDTH / 2) - 2, -2 - (MAN_HEIGHT / 2)) && (ManHitTestOnLadder() == "downlad")) { man._x = man._x - 2; } else if (ManHitTest(((-MAN_WIDTH) / 2) + 2, -2 - (MAN_HEIGHT / 2)) && (ManHitTestOnLadder() == "downlad")) { man._x = man._x + 2; } else { ManMove("stop"); } if ((ManHitTestOnLadder() == "uplad") || (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3))) { while (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3)) { man._y = man._y - 0.25; lastdy = -0.25; } ManMove("stop"); } } else if (!man_down) { with (man) { if (lastpos == "right") { gotoAndStop("jumpright"); } else { gotoAndStop("jumpleft"); } } if ((getTimer() - tmjumpman) > TIME_JUMP) { tmjumpman = getTimer(); man_in = 16; } } } if (mv == "jumpright") { if (((!man_down) && (ManHitTestOnLadder() != "yes")) && (ManHitTestOnLadder() != "downlad")) { if (man.move != "jumpright") { ManMove("jump"); } if (((!ManHitTest(MAN_WIDTH / 2, 0)) && (!ManHitTest(MAN_WIDTH / 2, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(MAN_WIDTH / 2, (-MAN_HEIGHT) / 2))) { man.gotoAndStop("jumpright"); man._x = man._x + 3; manspdx = 1; if ((getTimer() - tmjumpman) > TIME_JUMP) { tmjumpman = getTimer(); man_in = 16; } } else { var a = 2.5; while (a > 0) { if (((!ManHitTest((a + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, (-MAN_HEIGHT) / 2))) { man._x = man._x + a; } a = a - 0.5; } ManMove("jump"); } } else if (ManHitTestOnLadder() == "yes") { man._y = man._y - 2; lastdy = -2; if (man.move != "upping") { man.gotoAndPlay("upping"); tmjumpman = -TIME_JUMP; } man.lastpos = "right"; if (ManOnLadRL("right")) { man._x = man._x + 2; } if ((ManHitTestOnLadder() == "uplad") || (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3))) { while (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3)) { man._y = man._y - 0.25; lastdy = -0.25; } } } else { if (manspdx < 2) { manspdx = 2; } ManMove("right"); } } if (mv == "jumpleft") { if (((!man_down) && (ManHitTestOnLadder() != "yes")) && (ManHitTestOnLadder() != "downlad")) { if (man.move != "jumpleft") { ManMove("jump"); } if (((!ManHitTest((-MAN_WIDTH) / 2, 0)) && (!ManHitTest((-MAN_WIDTH) / 2, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((-MAN_WIDTH) / 2, (-MAN_HEIGHT) / 2))) { man.gotoAndStop("jumpleft"); man._x = man._x - 3; manspdx = -1; if ((getTimer() - tmjumpman) > TIME_JUMP) { tmjumpman = getTimer(); man_in = 16; } } else { var a = 2.5; while (a > 0) { if (((!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, (-MAN_HEIGHT) / 2))) { man._x = man._x - a; } a = a - 0.5; } ManMove("jump"); } } else if (ManHitTestOnLadder() == "yes") { man._y = man._y - 2; lastdy = -2; if (man.move != "upping") { man.gotoAndPlay("upping"); tmjumpman = -TIME_JUMP; } man.lastpos = "left"; if (ManOnLadRL("left")) { man._x = man._x - 2; } if ((ManHitTestOnLadder() == "uplad") || (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3))) { while (ManHitTest(0, (MAN_HEIGHT * 0.5) - 3)) { man._y = man._y - 0.25; lastdy = -0.25; } } } else { if (manspdx > -2) { manspdx = -2; } ManMove("left"); } } if (mv == "down") { if (man.lastpos == "right") { man.gotoAndStop("jumpright"); } else { man.gotoAndStop("jumpleft"); } } } } function ManSl() { if ((manspdx != 0) && (count_level > 10)) { if (manspdx > 0) { var x = manspdx; if (((!ManHitTest((x + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((x + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((x + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x + x; } else { var a = 1.5; while (a > 0) { if (((!ManHitTest((a + (MAN_WIDTH / 2)) - 3, 0)) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest((a + (MAN_WIDTH / 2)) - 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x + a; } a = a - 0.5; } manspdx = 0; } manspdx = ManSpeed("left", manspdx); } if (manspdx < 0) { var x = (-manspdx); if (((!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-x) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x - x; } else { var a = 1.5; while (a > 0) { if (((!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, 0)) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, (MAN_HEIGHT / 2) - 3))) && (!ManHitTest(((-a) - (MAN_WIDTH / 2)) + 3, ((-MAN_HEIGHT) / 2) + 3))) { man._x = man._x - a; } a = a - 0.5; } manspdx = 0; } manspdx = ManSpeed("right", manspdx); } } } function KeyPress() { if (startgame) { var st = ""; if (key.isDown(40) && ((getTimer() - tmjumpman) > TIME_JUMP)) { if (key.isDown(37)) { st = "crleft"; } else if (key.isDown(39)) { st = "crright"; } else { st = "standcr"; } } else if ((ManHitTestOnLadder() == "yes") || (((!ManHitTest(0, (-MAN_HEIGHT) / 2)) && (!ManHitTest((MAN_WIDTH / 2) - 3, (-MAN_HEIGHT) / 2))) && (!ManHitTest(((-MAN_WIDTH) / 2) + 3, (-MAN_HEIGHT) / 2)))) { if (key.isDown(38)) { if (key.isDown(37)) { st = "jumpleft"; } else if (key.isDown(39)) { st = "jumpright"; } else { st = "jump"; } } else if ((getTimer() - tmjumpman) > TIME_JUMP) { if (key.isDown(39)) { st = "right"; } else if (key.isDown(37)) { st = "left"; } else { st = "stop"; } } else if (key.isDown(37)) { st = "jumpleft"; } else if (key.isDown(39)) { st = "jumpright"; } } else if (key.isDown(37)) { st = "crleft"; } else if (key.isDown(39)) { st = "crright"; } else { st = "standcr"; } var inc = (((-MAN_WIDTH) / 2) - 4); var incy = -7; if ((man.move == "standcrright") || (man.move == "standcrleft")) { incy = 0; } if (man.lastpos == "right") { inc = -inc; } if ((((((key.isDown(90) && (st != "crleft")) && (st != "crright")) && (!ManHitTest(inc, incy, true))) && (ManHitTestOnLadder() != "yes")) && (cntammo > 0)) && (!man.die)) { if ((getTimer() - tm_mangun) >= TIME_GUN) { ResetMan("Manfire", true); } tm_mangun = getTimer(); Manmove(st); ManFire("ammo"); } else if (((((((key.isDown(88) && (st != "jump")) && (st != "jumpright")) && (st != "jumpleft")) && ((getTimer() - tmjumpman) > TIME_JUMP)) && (!ManHitTest(inc, 0, true))) && (ManHitTestOnLadder() != "yes")) && (!man.die)) { if (!man_hit) { ResetMan("Manhit", true); man_hit = true; if (soundflag) { _root.game.soundlib.gotoandplay("snddagger"); } } if (((st == "right") || (st == "left")) || (st == "stop")) { st = "stop"; } else { st = "standcr"; } ManMove(st); tm_mangun = -TIME_GUN; } else { if (man_hit) { ResetMan("Man", true); } man_hit = false; ManMove(st); } if (((((key.isDown(67) && (st != "crleft")) && (st != "crright")) && (ManHitTestOnLadder() != "yes")) && (bombcnt > 0)) && (!man.die)) { if ((getTimer() - tm_manbomb) > (TIME_BOMB + 1000)) { tm_manbomb = getTimer(); bomb._x = man._x; bomb._y = man._y; bomb._visible = true; bomb.gotoAndPlay(1); bombcnt--; _root.game.vBomb = bombcnt; } } if ((_root.game.cont._visible == true) && (key.isdown(32))) { _root.StGame(); } } } function KeyDemo() { if (startgame) { var st = ""; var weapon = ""; if (dm.idx <= dm.count) { if (dm.move[dm.idx].now < dm.move[dm.idx].count) { st = dm.move[dm.idx].tmv; weapon = dm.move[dm.idx].twp; dm.move[dm.idx].now++; } else { dm.idx++; } } else { DemoGame(); } var inc = (((-MAN_WIDTH) / 2) - 4); var incy = -7; if ((man.move == "standcrright") || (man.move == "standcrleft")) { incy = 0; } if (man.lastpos == "right") { inc = -inc; } if (((((weapon == "gun") && (st != "crleft")) && (st != "crright")) && (!ManHitTest(inc, incy, true))) && (ManHitTestOnLadder() != "yes")) { if ((getTimer() - tm_mangun) >= TIME_GUN) { ResetMan("Manfire", true); } tm_mangun = getTimer(); Manmove(st); ManFire("ammo"); } else if (((((((weapon == "dagger") && (st != "jump")) && (st != "jumpright")) && (st != "jumpleft")) && ((getTimer() - tmjumpman) > TIME_JUMP)) && (!ManHitTest(inc, 0, true))) && (ManHitTestOnLadder() != "yes")) { if (!man_hit) { ResetMan("Manhit", true); man_hit = true; if (soundflag) { _root.game.soundlib.gotoandplay("snddagger"); } } if (((st == "right") || (st == "left")) || (st == "stop")) { st = "stop"; } else { st = "standcr"; } ManMove(st); tm_mangun = -TIME_GUN; } else { if (man_hit) { ResetMan("Man", true); } man_hit = false; ManMove(st); } if ((((weapon == "bomb") && (st != "crleft")) && (st != "crright")) && (ManHitTestOnLadder() != "yes")) { if ((getTimer() - tm_manbomb) > TIME_BOMB) { tm_manbomb = getTimer(); bomb._x = man._x; bomb._y = man._y; bomb._visible = true; bomb.gotoAndPlay(1); bombcnt--; _root.game.vBomb = bombcnt; } } } } function ManFire(ftype) { if ((getTimer() - tm_man_ammofire) > TIME_MAN_AMMO_NEWFIRE) { tm_man_ammofire = getTimer(); if (ftype == "ammo") { if (ammo.count > 0) { var a = 1; while (ammo.item[a].fired) { a++; } var point = new Object(); point.x = man.gun._x; point.y = man.gun._y; _root.game.canvas.man.localToGlobal(point); with (ammo.item[a]) { fired = true; _visible = true; _x = point.x - 208; _y = (point.y - 187.5) - 2; if (man.lastpos == "right") { direct = "right"; gotoAndStop(1); } else { direct = "left"; gotoAndStop(2); } } if (soundflag) { _root.game.soundlib.gotoandplay("sndmanshot"); } cntammo--; _root.game.vAmmo = cntammo; } } } } function ManHitTest(dx, dy) { if (level.hitTest((man._x + dx) + 210, (man._y + dy) + 187.5, true)) { return(true); } return(false); } function ManHitTestOnLadder() { var answer = "no"; if (ladder != null) { mx_max = man._x + (man._width / 2); mx_min = man._x - (man._width / 2); my_max = (man._y + (man._height / 2)) - 4; my_min = (man._y - (man._height / 2)) - 4; mx = man._x; my = man._y - 4; var a = "0"; if (count_level >= 10) { a = ""; } var q = 1; var nxtladder = true; while ((q <= eval ((("LEV_" + a) + String(count_level)) + "_LADDER_COUNT")) && (nxtladder)) { ladder.mp = new Object(); ladder.mp.x = eval ("ladder.lad" + String(q))._x; ladder.mp.y = eval ("ladder.lad" + String(q))._y; ladder.localtoglobal(ladder.mp); ladder.mp.x = ladder.mp.x - 210; ladder.mp.y = ladder.mp.y - 187.5; var lx_max = (ladder.mp.x + (eval ("ladder.lad" + String(q))._width / 2)); var lx_min = (ladder.mp.x - (eval ("ladder.lad" + String(q))._width / 2)); var ly_max = (ladder.mp.y + (eval ("ladder.lad" + String(q))._height / 2)); var ly_min = (ladder.mp.y - (eval ("ladder.lad" + String(q))._height / 2)); if ((ly_max > -190) && (ly_min < 190)) { if ((mx >= lx_min) && (mx <= lx_max)) { if ((my >= ly_min) && (my <= ly_max)) { nxtladder = false; answer = "yes"; if ((ManHitTest(0, (1 + (MAN_HEIGHT * 0.5)) - 3) && (ManHitTest(((-MAN_WIDTH) * 0.5) + 8.5, (1 + (MAN_HEIGHT * 0.5)) - 3))) && (ManHitTest((MAN_WIDTH * 0.5) - 8.5, (1 + (MAN_HEIGHT / 2)) - 3))) { answer = "downlad"; } } else { answer = "no"; if ((my_max > ly_min) && (my_max < ly_max)) { answer = "yes"; nxtladder = false; } if (((my_max + 4) >= ly_min) && (my_max < ly_min)) { answer = "uplad"; nxtladder = false; } } } } q++; } } return(answer); } function ManOnLadRL(dir) { var mr = true; if (dir == "right") { var onepointleft = false; if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, (MAN_HEIGHT / 2) - 3)) { if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, ((MAN_HEIGHT / 2) - 3) + 7.1)) { mr = false; } onepointleft = true; } if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, 0) && (mr)) { if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, 10.1)) { mr = false; } onepointleft = true; } if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, ((-MAN_HEIGHT) / 2) + 3) && (mr)) { if (ManHitTest(0, ((-MAN_HEIGHT) / 2) + 3)) { if (onepointleft) { mr = false; } } else if (ManHitTest((2 + (MAN_WIDTH / 2)) - 2, ((-MAN_HEIGHT) / 2) + 2.1)) { mr = false; } } } else { var onepointleft = false; if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, (MAN_HEIGHT / 2) - 3)) { if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, ((MAN_HEIGHT / 2) - 3) + 7.1)) { mr = false; } onepointleft = true; } if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, 0) && (mr)) { if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, 10.1)) { mr = false; } onepointleft = true; } if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, ((-MAN_HEIGHT) / 2) + 3) && (mr)) { if (ManHitTest(0, ((-MAN_HEIGHT) / 2) + 3)) { if (onepointleft) { mr = false; } } else if (ManHitTest((-2 - (MAN_WIDTH / 2)) + 2, ((-MAN_HEIGHT) / 2) + 2.1)) { mr = false; } } } return(mr); } function EnemyHitTest(dx, dy) { if (level.hitTest(dx + 210, dy + 187.5, true)) { return(true); } return(false); } function AmmoHitTest(dx, dy) { if (level.hitTest(dx + 210, dy + 187.5, true)) { return(true); } return(false); } function ResetMan(setman, delold) { var old_x = man._x; var old_y = man._y; var old_sheight = man._yscale; var old_swidth = man._xscale; var old_move = man.move; var old_frm = man._currentframe; var old_lastpos = man.lastpos; var old_endmove = man.endmove; if (delold) { man.removeMovieClip(); } _root.game.canvas.attachMovie(setman, "man", 51); with (_root.game.canvas.man) { _x = old_x; _y = old_y; } man = _root.game.canvas.man; man._yscale = old_sheight; man._xscale = old_swidth; man.gotoAndPlay(old_frm); man.move = old_move; man.endmove = old_endmove; man.lastpos = old_lastpos; man.mtype = setman; man.lastload = true; } function AbsLink() { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + (("/?r=" + GetPrefix()) + "rdg"); getURL (sd, "blank"); } function SendResult() { var stSend = ((((((((_root.score + "\t") + 0) + "\t") + stName) + "\t") + "rdg") + "\t") + "web"); getURL ("http://absolutist.com/cgi-bin/gameres.pl?g=rdg&e=" + _root.Crypto(stSend), "blank"); _root.gotoAndPlay(4); } function LinkPC() { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + (("/boa/?r=" + GetPrefix()) + "rdg"); getURL (sd, "blank"); } function GetPrefix() { return(_root._url.charAt(_root._url.length - 3)); } TIME_JUMP = 1300; INC_JUMP = 0.33; MAN_WIDTH = 20; MAN_HEIGHT = 45; COUNT_AMMO = 10; TIME_MAN_AMMO_NEWFIRE = 300; TIME_GUN = 3000; TIME_BOMB = 2200; TIME_GRIDKILL_STOP = 3000; DEMO_COUNT = 85; DEMO_1_COUNT = 14; DEMO_1_TYPEMOVE = "stop"; DEMO_2_COUNT = 70; DEMO_2_TYPEMOVE = "right"; DEMO_3_COUNT = 20; DEMO_3_TYPEMOVE = "jumpright"; DEMO_4_COUNT = 3; DEMO_4_TYPEMOVE = "right"; DEMO_5_COUNT = 19; DEMO_5_TYPEMOVE = "jumpright"; DEMO_6_COUNT = 19; DEMO_6_TYPEMOVE = "stop"; DEMO_7_COUNT = 46; DEMO_7_TYPEMOVE = "right"; DEMO_8_COUNT = 2; DEMO_8_TYPEMOVE = "stop"; DEMO_9_COUNT = 83; DEMO_9_TYPEMOVE = "left"; DEMO_10_COUNT = 6; DEMO_10_TYPEMOVE = "stop"; DEMO_11_COUNT = 4; DEMO_11_TYPEMOVE = "jump"; DEMO_12_COUNT = 17; DEMO_12_TYPEMOVE = "jumpleft"; DEMO_13_COUNT = 47; DEMO_13_TYPEMOVE = "left"; DEMO_14_COUNT = 9; DEMO_14_TYPEMOVE = "stop"; DEMO_15_COUNT = 58; DEMO_15_TYPEMOVE = "standcr"; DEMO_16_COUNT = 1; DEMO_16_TYPEMOVE = "crright"; DEMO_17_COUNT = 9; DEMO_17_TYPEMOVE = "right"; DEMO_18_COUNT = 7; DEMO_18_TYPEMOVE = "stop"; DEMO_19_COUNT = 3; DEMO_19_TYPEMOVE = "standcr"; DEMO_20_COUNT = 109; DEMO_20_TYPEMOVE = "crright"; DEMO_21_COUNT = 16; DEMO_21_TYPEMOVE = "standcr"; DEMO_22_COUNT = 3; DEMO_22_TYPEMOVE = "standcr"; DEMO_22_TYPEWEAPON = "dagger"; DEMO_23_COUNT = 13; DEMO_23_TYPEMOVE = "standcr"; DEMO_24_COUNT = 3; DEMO_24_TYPEMOVE = "standcr"; DEMO_24_TYPEWEAPON = "dagger"; DEMO_25_COUNT = 5; DEMO_25_TYPEMOVE = "standcr"; DEMO_26_COUNT = 3; DEMO_26_TYPEMOVE = "standcr"; DEMO_26_TYPEWEAPON = "dagger"; DEMO_27_COUNT = 3; DEMO_27_TYPEMOVE = "standcr"; DEMO_28_COUNT = 3; DEMO_28_TYPEMOVE = "standcr"; DEMO_28_TYPEWEAPON = "dagger"; DEMO_29_COUNT = 4; DEMO_29_TYPEMOVE = "standcr"; DEMO_30_COUNT = 2; DEMO_30_TYPEMOVE = "crleft"; DEMO_31_COUNT = 3; DEMO_31_TYPEMOVE = "standcr"; DEMO_32_COUNT = 4; DEMO_32_TYPEMOVE = "standcr"; DEMO_32_TYPEWEAPON = "dagger"; DEMO_33_COUNT = 5; DEMO_33_TYPEMOVE = "standcr"; DEMO_34_COUNT = 3; DEMO_34_TYPEMOVE = "standcr"; DEMO_34_TYPEWEAPON = "dagger"; DEMO_35_COUNT = 4; DEMO_35_TYPEMOVE = "standcr"; DEMO_36_COUNT = 3; DEMO_36_TYPEMOVE = "standcr"; DEMO_36_TYPEWEAPON = "dagger"; DEMO_37_COUNT = 5; DEMO_37_TYPEMOVE = "standcr"; DEMO_38_COUNT = 4; DEMO_38_TYPEMOVE = "standcr"; DEMO_38_TYPEWEAPON = "dagger"; DEMO_39_COUNT = 4; DEMO_39_TYPEMOVE = "standcr"; DEMO_40_COUNT = 15; DEMO_40_TYPEMOVE = "crright"; DEMO_41_COUNT = 2; DEMO_41_TYPEMOVE = "standcr"; DEMO_42_COUNT = 4; DEMO_42_TYPEMOVE = "standcr"; DEMO_42_TYPEWEAPON = "gun"; DEMO_43_COUNT = 7; DEMO_43_TYPEMOVE = "standcr"; DEMO_44_COUNT = 6; DEMO_44_TYPEMOVE = "crleft"; DEMO_45_COUNT = 7; DEMO_45_TYPEMOVE = "standcr"; DEMO_46_COUNT = 4; DEMO_46_TYPEMOVE = "crright"; DEMO_47_COUNT = 2; DEMO_47_TYPEMOVE = "standcr"; DEMO_48_COUNT = 3; DEMO_48_TYPEMOVE = "crleft"; DEMO_49_COUNT = 6; DEMO_49_TYPEMOVE = "standcr"; DEMO_50_COUNT = 4; DEMO_50_TYPEMOVE = "standcr"; DEMO_50_TYPEWEAPON = "gun"; DEMO_51_COUNT = 1; DEMO_51_TYPEMOVE = "standcr"; DEMO_52_COUNT = 68; DEMO_52_TYPEMOVE = "crright"; DEMO_53_COUNT = 6; DEMO_53_TYPEMOVE = "right"; DEMO_54_COUNT = 25; DEMO_54_TYPEMOVE = "stop"; DEMO_55_COUNT = 40; DEMO_55_TYPEMOVE = "left"; DEMO_56_COUNT = 10; DEMO_56_TYPEMOVE = "stop"; DEMO_57_COUNT = 8; DEMO_57_TYPEMOVE = "left"; DEMO_58_COUNT = 3; DEMO_58_TYPEMOVE = "stop"; DEMO_58_TYPEWEAPON = "bomb"; DEMO_59_COUNT = 2; DEMO_59_TYPEMOVE = "stop"; DEMO_60_COUNT = 20; DEMO_60_TYPEMOVE = "left"; DEMO_61_COUNT = 3; DEMO_61_TYPEMOVE = "right"; DEMO_62_COUNT = 4; DEMO_62_TYPEMOVE = "stop"; DEMO_63_COUNT = 9; DEMO_63_TYPEMOVE = "left"; DEMO_64_COUNT = 11; DEMO_64_TYPEMOVE = "jumpleft"; DEMO_65_COUNT = 7; DEMO_65_TYPEMOVE = "left"; DEMO_66_COUNT = 12; DEMO_66_TYPEMOVE = "stop"; DEMO_67_COUNT = 4; DEMO_67_TYPEMOVE = "left"; DEMO_68_COUNT = 1; DEMO_68_TYPEMOVE = "stop"; DEMO_69_COUNT = 4; DEMO_69_TYPEMOVE = "left"; DEMO_70_COUNT = 10; DEMO_70_TYPEMOVE = "stop"; DEMO_71_COUNT = 1; DEMO_71_TYPEMOVE = "right"; DEMO_72_COUNT = 6; DEMO_72_TYPEMOVE = "stop"; DEMO_73_COUNT = 3; DEMO_73_TYPEMOVE = "stop"; DEMO_73_TYPEWEAPON = "dagger"; DEMO_74_COUNT = 11; DEMO_74_TYPEMOVE = "stop"; DEMO_75_COUNT = 3; DEMO_75_TYPEMOVE = "stop"; DEMO_75_TYPEWEAPON = "gun"; DEMO_76_COUNT = 10; DEMO_76_TYPEMOVE = "stop"; DEMO_77_COUNT = 1; DEMO_77_TYPEMOVE = "left"; DEMO_78_COUNT = 27; DEMO_78_TYPEMOVE = "stop"; DEMO_79_COUNT = 1; DEMO_79_TYPEMOVE = "right"; DEMO_80_COUNT = 17; DEMO_80_TYPEMOVE = "stop"; DEMO_81_COUNT = 9; DEMO_81_TYPEMOVE = "standcr"; DEMO_82_COUNT = 70; DEMO_82_TYPEMOVE = "crright"; DEMO_83_COUNT = 46; DEMO_83_TYPEMOVE = "right"; DEMO_84_COUNT = 28; DEMO_84_TYPEMOVE = "jumpright"; DEMO_85_COUNT = 43; DEMO_85_TYPEMOVE = "right"; START_MAN_LEVEL = 1; START_MAN_FRM = 1; LEV_DEMO_MAN_XSTART = -180; LEV_DEMO_MAN_YSTART = -113; LEV_DEMO_LADDER = true; LEV_DEMO_LADDER_COUNT = 1; LEV_DEMO_STUDS = false; LEV_DEMO_STUDS_PLACE = false; LEV_DEMO_STUDVBL = false; LEV_DEMO_GRID_KILL = false; LEV_DEMO_BRICK = false; LEV_DEMO_BONUS = false; LEV_DEMO_GUNS = false; LEV_DEMO_ENEMY = false; LEV_DEMO_CIRCLE = false; LEV_DEMO_CNTSTONE = 0; LEV_DEMO_BIRD = false; LEV_01_MAN_XSTART = -180; LEV_01_MAN_YSTART = -108; LEV_01_LADDER = false; LEV_01_STUDS = true; LEV_01_STUDS_COUNT = 1; LEV_01_STUDS_PLACE = false; LEV_01_STUDVBL = false; LEV_01_GRID_KILL = false; LEV_01_BRICK = false; LEV_01_BONUS = false; LEV_01_GUNS = false; LEV_01_ENEMY = true; LEV_01_CNTENEMY = 1; LEV_01_EN_01_POSSTART = "walkr"; LEV_01_EN_01_XMAX = -115; LEV_01_EN_01_XMIN = -190.5; LEV_01_EN_01_X = -140; LEV_01_EN_01_Y = 478; LEV_01_EN_01_WIDTH = 54; LEV_01_EN_01_HEIGHT = 54; LEV_01_EN_01_DOWN = false; LEV_01_CIRCLE = false; LEV_01_CNTSTONE = 1; LEV_01_ST_01_START_FRM = 1; LEV_01_ST_01_START_MAN_X = -152; LEV_01_ST_01_START_MAN_Y = -99.75; LEV_01_ST_01_SPEED = 2; LEV_01_ST_01_CNTDIR = 7; LEV_01_ST_01_D1_DIR = "right"; LEV_01_ST_01_D1_BORDER = 348; LEV_01_ST_01_D2_DIR = "down"; LEV_01_ST_01_D2_BORDER = 287; LEV_01_ST_01_D3_DIR = "left"; LEV_01_ST_01_D3_BORDER = 120; LEV_01_ST_01_D4_DIR = "down"; LEV_01_ST_01_D4_BORDER = 101; LEV_01_ST_01_D5_DIR = "left"; LEV_01_ST_01_D5_BORDER = 135; LEV_01_ST_01_D6_DIR = "down"; LEV_01_ST_01_D6_BORDER = 272; LEV_01_ST_01_D7_DIR = "left"; LEV_01_ST_01_D7_BORDER = 115; LEV_01_BIRD = false; LEV_02_MAN_XSTART = -193; LEV_02_MAN_YSTART = -112; LEV_02_LADDER = true; LEV_02_LADDER_COUNT = 3; LEV_02_STUDS = true; LEV_02_STUDS_COUNT = 2; LEV_02_STUDS_PLACE = true; LEV_02_STUDS_PLACE_COUNT = 3; LEV_02_STUDVBL = true; LEV_02_STUDVBL_COUNT = 2; LEV_02_STVBL_1_FRM = 3; LEV_02_STVBL_1_MAN_X = -60; LEV_02_STVBL_1_MAN_Y = -8; LEV_02_STVBL_2_FRM = 10; LEV_02_STVBL_2_MAN_X = -150; LEV_02_STVBL_2_MAN_Y = 57; LEV_02_GRID_KILL = false; LEV_02_CIRCLE = false; LEV_02_CNTSTONE = 0; LEV_02_BRICK = false; LEV_02_BONUS = true; LEV_02_BONUS_COUNT = 2; LEV_02_BN_1_TYPE = "SCORE"; LEV_02_BN_2_TYPE = "AMMO"; LEV_02_GUNS = true; LEV_02_GUNS_COUNT = 1; LEV_02_GN_1_FRM = 1; LEV_02_GN_1_DIRECT = "left"; LEV_02_GN_1_TIME_FIRE = 23; LEV_02_GN_1_MX_MIN = 140; LEV_02_GN_1_MX_MAX = 170; LEV_02_GN_1_MY_MIN = -90; LEV_02_GN_1_MY_MAX = -70; LEV_02_ENEMY = true; LEV_02_CNTENEMY = 3; LEV_02_EN_01_POSSTART = "walkr"; LEV_02_EN_01_XMAX = 87; LEV_02_EN_01_XMIN = -80.5; LEV_02_EN_01_X = -78.5; LEV_02_EN_01_Y = -43.4; LEV_02_EN_01_DOWN = false; LEV_02_EN_02_POSSTART = "walkr"; LEV_02_EN_02_XMAX = 111; LEV_02_EN_02_XMIN = 61; LEV_02_EN_02_X = 111; LEV_02_EN_02_Y = 558.5; LEV_02_EN_02_DOWN = false; LEV_02_EN_03_POSSTART = "walkr"; LEV_02_EN_03_XMAX = 1.5; LEV_02_EN_03_XMIN = -109.5; LEV_02_EN_03_X = 1.5; LEV_02_EN_03_Y = 762.5; LEV_02_EN_03_DOWN = false; LEV_02_BIRD = false; LEV_03_MAN_XSTART = -190; LEV_03_MAN_YSTART = -114; LEV_03_LADDER = true; LEV_03_LADDER_COUNT = 1; LEV_03_STUDS = true; LEV_03_STUDS_COUNT = 5; LEV_03_STUDS_PLACE = true; LEV_03_STUDS_PLACE_COUNT = 2; LEV_03_STUDVBL = false; LEV_03_CIRCLE = false; LEV_03_CNTSTONE = 1; LEV_03_ST_01_START_FRM = 1; LEV_03_ST_01_START_MAN_X = 127; LEV_03_ST_01_START_MAN_Y = -18; LEV_03_ST_01_SPEED = 2.3; LEV_03_ST_01_CNTDIR = 6; LEV_03_ST_01_D1_DIR = "down"; LEV_03_ST_01_D1_BORDER = 333; LEV_03_ST_01_D2_DIR = "left"; LEV_03_ST_01_D2_BORDER = 73; LEV_03_ST_01_D3_DIR = "down"; LEV_03_ST_01_D3_BORDER = 81; LEV_03_ST_01_D4_DIR = "left"; LEV_03_ST_01_D4_BORDER = 134; LEV_03_ST_01_D5_DIR = "down"; LEV_03_ST_01_D5_BORDER = 195; LEV_03_ST_01_D6_DIR = "left"; LEV_03_ST_01_D6_BORDER = 165; LEV_03_GRID_KILL = true; LEV_03_GRID_KILL_COUNT = 2; LEV_03_GK_1_FRM = 10; LEV_03_GK_1_MAN_X = -56; LEV_03_GK_1_MAN_Y = -12; LEV_03_GK_1_CNTOFDEPTH = 70; LEV_03_GK_1_SPEED = 10; LEV_03_GK_2_FRM = 1; LEV_03_GK_2_MAN_X = 35; LEV_03_GK_2_MAN_Y = -18; LEV_03_GK_2_CNTOFDEPTH = 110; LEV_03_GK_2_SPEED = 11; LEV_03_BRICK = true; LEV_03_BRICK_COUNT = 6; LEV_03_BONUS = true; LEV_03_BONUS_COUNT = 3; LEV_03_BN_1_TYPE = "LIFE"; LEV_03_BN_2_TYPE = "BOMB"; LEV_03_BN_3_TYPE = "SCORE"; LEV_03_GUNS = true; LEV_03_GUNS_COUNT = 3; LEV_03_GN_1_FRM = 6; LEV_03_GN_1_DIRECT = "left"; LEV_03_GN_1_TIME_FIRE = 20; LEV_03_GN_1_MX_MIN = -35; LEV_03_GN_1_MX_MAX = 125; LEV_03_GN_1_MY_MIN = -40; LEV_03_GN_1_MY_MAX = -10; LEV_03_GN_2_FRM = 7; LEV_03_GN_2_DIRECT = "left"; LEV_03_GN_2_TIME_FIRE = 5; LEV_03_GN_2_MX_MIN = 141; LEV_03_GN_2_MX_MAX = 160; LEV_03_GN_2_MY_MIN = 9; LEV_03_GN_2_MY_MAX = 49; LEV_03_GN_3_FRM = 8; LEV_03_GN_3_DIRECT = "left"; LEV_03_GN_3_TIME_FIRE = 5; LEV_03_GN_3_MX_MIN = 141; LEV_03_GN_3_MX_MAX = 160; LEV_03_GN_3_MY_MIN = -76; LEV_03_GN_3_MY_MAX = -38; LEV_03_ENEMY = true; LEV_03_CNTENEMY = 1; LEV_03_EN_01_POSSTART = "walkr"; LEV_03_EN_01_XMAX = -55.5; LEV_03_EN_01_XMIN = -143.5; LEV_03_EN_01_X = -143.5; LEV_03_EN_01_Y = -20.8; LEV_03_BIRD = false; LEV_04_MAN_XSTART = -191; LEV_04_MAN_YSTART = -66; LEV_04_LADDER = true; LEV_04_LADDER_COUNT = 1; LEV_04_STUDS = true; LEV_04_STUDS_COUNT = 11; LEV_04_STUDS_PLACE = false; LEV_04_STUDVBL = false; LEV_04_GRID_KILL = true; LEV_04_GRID_KILL_COUNT = 3; LEV_04_GK_1_FRM = 3; LEV_04_GK_1_MAN_X = 58; LEV_04_GK_1_MAN_Y = -8.5; LEV_04_GK_1_CNTOFDEPTH = 100; LEV_04_GK_1_SPEED = 10; LEV_04_GK_1_PTIME = 1000; LEV_04_GK_2_FRM = 8; LEV_04_GK_2_MAN_X = -134; LEV_04_GK_2_MAN_Y = -20; LEV_04_GK_2_CNTOFDEPTH = 105; LEV_04_GK_2_SPEED = 15; LEV_04_GK_3_FRM = 13; LEV_04_GK_3_MAN_X = 180; LEV_04_GK_3_MAN_Y = 74; LEV_04_GK_3_CNTOFDEPTH = 72; LEV_04_GK_3_SPEED = 12; LEV_04_CIRCLE = false; LEV_04_CNTSTONE = 0; LEV_04_BRICK = true; LEV_04_BRICK_COUNT = 4; LEV_04_BONUS = true; LEV_04_BONUS_COUNT = 2; LEV_04_BN_1_TYPE = "SCORE"; LEV_04_BN_2_TYPE = "SCORE"; LEV_04_GUNS = true; LEV_04_GUNS_COUNT = 3; LEV_04_GN_1_FRM = 3; LEV_04_GN_1_DIRECT = "right"; LEV_04_GN_1_TIME_FIRE = 12; LEV_04_GN_1_MX_MIN = -123; LEV_04_GN_1_MX_MAX = -41; LEV_04_GN_1_MY_MIN = -30; LEV_04_GN_1_MY_MAX = 40; LEV_04_GN_2_FRM = 5; LEV_04_GN_2_DIRECT = "right"; LEV_04_GN_2_TIME_FIRE = 13; LEV_04_GN_2_MX_MIN = -7; LEV_04_GN_2_MX_MAX = 28; LEV_04_GN_2_MY_MIN = 30; LEV_04_GN_2_MY_MAX = 55; LEV_04_GN_3_FRM = 6; LEV_04_GN_3_DIRECT = "right"; LEV_04_GN_3_TIME_FIRE = 13; LEV_04_GN_3_MX_MIN = 60; LEV_04_GN_3_MX_MAX = 175; LEV_04_GN_3_MY_MIN = -40; LEV_04_GN_3_MY_MAX = -10; LEV_04_ENEMY = true; LEV_04_CNTENEMY = 3; LEV_04_EN_01_POSSTART = "walkr"; LEV_04_EN_01_XMAX = -57.5; LEV_04_EN_01_XMIN = -85.5; LEV_04_EN_01_X = -85.5; LEV_04_EN_01_Y = 346.6; LEV_04_EN_02_POSSTART = "walkr"; LEV_04_EN_02_XMAX = -110.5; LEV_04_EN_02_XMIN = -178.5; LEV_04_EN_02_X = -178.5; LEV_04_EN_02_Y = 1059.8; LEV_04_EN_03_POSSTART = "walkr"; LEV_04_EN_03_XMAX = 3.5; LEV_04_EN_03_XMIN = -80.5; LEV_04_EN_03_X = -80.5; LEV_04_EN_03_Y = 1059.8; LEV_04_BIRD = false; LEV_05_MAN_XSTART = -188; LEV_05_MAN_YSTART = -119; LEV_05_LADDER = true; LEV_05_LADDER_COUNT = 2; LEV_05_STUDS = true; LEV_05_STUDS_COUNT = 9; LEV_05_STUDS_PLACE = false; LEV_05_STUDVBL = false; LEV_05_GRID_KILL = false; LEV_05_CIRCLE = false; LEV_05_CNTSTONE = 1; LEV_05_ST_01_START_FRM = 11; LEV_05_ST_01_START_MAN_X = false; LEV_05_ST_01_START_MAN_Y = -16; LEV_05_ST_01_SPEED = 4; LEV_05_ST_01_CNTDIR = 1; LEV_05_ST_01_D1_DIR = "left"; LEV_05_ST_01_D1_BORDER = 300; LEV_05_BRICK = false; LEV_05_BONUS = true; LEV_05_BONUS_COUNT = 2; LEV_05_BN_1_TYPE = "SCORE"; LEV_05_BN_2_TYPE = "AMMO"; LEV_05_GUNS = true; LEV_05_GUNS_COUNT = 2; LEV_05_GN_1_FRM = 1; LEV_05_GN_1_DIRECT = "left"; LEV_05_GN_1_TIME_FIRE = 27; LEV_05_GN_1_MX_MIN = 119; LEV_05_GN_1_MX_MAX = 147; LEV_05_GN_1_MY_MIN = -114; LEV_05_GN_1_MY_MAX = -105; LEV_05_ENEMY = true; LEV_05_CNTENEMY = 4; LEV_05_EN_01_POSSTART = "walkr"; LEV_05_EN_01_XMAX = -60.5; LEV_05_EN_01_XMIN = -114.5; LEV_05_EN_01_X = -110.5; LEV_05_EN_01_Y = -55.3; LEV_05_EN_02_POSSTART = "walkl"; LEV_05_EN_02_XMAX = 75; LEV_05_EN_02_XMIN = -8.5; LEV_05_EN_02_X = 70; LEV_05_EN_02_Y = -55.3; LEV_05_EN_03_POSSTART = "walkl"; LEV_05_EN_03_XMAX = 88.5; LEV_05_EN_03_XMIN = -5.5; LEV_05_EN_03_X = 80; LEV_05_EN_03_Y = 382.7; LEV_05_EN_04_POSSTART = "walkl"; LEV_05_EN_04_XMAX = 194; LEV_05_EN_04_XMIN = 114; LEV_05_EN_04_X = 126; LEV_05_EN_04_Y = 962; LEV_05_BIRD = false; LEV_06_MAN_XSTART = -190; LEV_06_MAN_YSTART = -129; LEV_06_LADDER = true; LEV_06_LADDER_COUNT = 3; LEV_06_STUDS = true; LEV_06_STUDS_COUNT = 5; LEV_06_STUDS_PLACE = true; LEV_06_STUDS_PLACE_COUNT = 1; LEV_06_STUDVBL = true; LEV_06_STUDVBL_COUNT = 1; LEV_06_STVBL_1_FRM = 7; LEV_06_STVBL_1_MAN_X = -147; LEV_06_STVBL_1_MAN_Y = -6; LEV_06_CIRCLE = false; LEV_06_CNTSTONE = 1; LEV_06_ST_01_START_FRM = 2; LEV_06_ST_01_START_MAN_X = -20; LEV_06_ST_01_START_MAN_Y = -8; LEV_06_ST_01_SPEED = 3.5; LEV_06_ST_01_CNTDIR = 1; LEV_06_ST_01_D1_DIR = "right"; LEV_06_ST_01_D1_BORDER = 320; LEV_06_GRID_KILL = true; LEV_06_GRID_KILL_COUNT = 2; LEV_06_GK_1_FRM = 5; LEV_06_GK_1_MAN_X = -85; LEV_06_GK_1_MAN_Y = 20; LEV_06_GK_1_CNTOFDEPTH = 72; LEV_06_GK_1_SPEED = 12; LEV_06_GK_2_FRM = 7; LEV_06_GK_2_MAN_X = -67; LEV_06_GK_2_MAN_Y = 23; LEV_06_GK_2_CNTOFDEPTH = 72; LEV_06_GK_2_SPEED = 12; LEV_06_BRICK = false; LEV_06_BONUS = true; LEV_06_BONUS_COUNT = 3; LEV_06_BN_1_TYPE = "SCORE"; LEV_06_BN_2_TYPE = "BOMB"; LEV_06_BN_3_TYPE = "AMMO"; LEV_06_GUNS = true; LEV_06_GUNS_COUNT = 4; LEV_06_GN_1_FRM = 1; LEV_06_GN_1_DIRECT = "right"; LEV_06_GN_1_TIME_FIRE = 5; LEV_06_GN_1_MX_MIN = -135; LEV_06_GN_1_MX_MAX = -98; LEV_06_GN_1_MY_MIN = -118; LEV_06_GN_1_MY_MAX = -80; LEV_06_GN_2_FRM = 5; LEV_06_GN_2_DIRECT = "left"; LEV_06_GN_2_TIME_FIRE = 22; LEV_06_GN_2_MX_MIN = -10; LEV_06_GN_2_MX_MAX = 130; LEV_06_GN_2_MY_MIN = -40; LEV_06_GN_2_MY_MAX = 25; LEV_06_GN_3_FRM = 8; LEV_06_GN_3_DIRECT = "left"; LEV_06_GN_3_TIME_FIRE = 19; LEV_06_GN_3_MX_MIN = -83; LEV_06_GN_3_MX_MAX = -57; LEV_06_GN_3_MY_MIN = 20; LEV_06_GN_3_MY_MAX = 45; LEV_06_GN_4_FRM = 9; LEV_06_GN_4_DIRECT = "left"; LEV_06_GN_4_TIME_FIRE = 19; LEV_06_GN_4_MX_MIN = 112; LEV_06_GN_4_MX_MAX = 140; LEV_06_GN_4_MY_MIN = -38; LEV_06_GN_4_MY_MAX = -20; LEV_06_ENEMY = true; LEV_06_CNTENEMY = 5; LEV_06_EN_01_POSSTART = "walkl"; LEV_06_EN_01_XMAX = 140; LEV_06_EN_01_XMIN = -140; LEV_06_EN_01_X = 100; LEV_06_EN_01_Y = -30.5; LEV_06_EN_02_POSSTART = "walkr"; LEV_06_EN_02_XMAX = 98; LEV_06_EN_02_XMIN = -82; LEV_06_EN_02_X = -80; LEV_06_EN_02_Y = 75.1; LEV_06_EN_03_POSSTART = "walkr"; LEV_06_EN_03_XMAX = 138; LEV_06_EN_03_XMIN = 92; LEV_06_EN_03_X = 92; LEV_06_EN_03_Y = 224.5; LEV_06_EN_04_POSSTART = "walkr"; LEV_06_EN_04_XMAX = 39.5; LEV_06_EN_04_XMIN = -42.5; LEV_06_EN_04_X = -42.5; LEV_06_EN_04_Y = 670.5; LEV_06_EN_05_POSSTART = "walkr"; LEV_06_EN_05_XMAX = 101.5; LEV_06_EN_05_XMIN = 23.5; LEV_06_EN_05_X = 23.5; LEV_06_EN_05_Y = 670.5; LEV_06_BIRD = false; LEV_07_MAN_XSTART = -190; LEV_07_MAN_YSTART = -122; LEV_07_LADDER = true; LEV_07_LADDER_COUNT = 5; LEV_07_STUDS = true; LEV_07_STUDS_COUNT = 9; LEV_07_STUDS_PLACE = true; LEV_07_STUDS_PLACE_COUNT = 3; LEV_07_SP_3_TYPE = "FLS"; LEV_07_STUDVBL = false; LEV_07_GRID_KILL = true; LEV_07_GRID_KILL_COUNT = 3; LEV_07_GK_1_FRM = 8; LEV_07_GK_1_MAN_X = 54; LEV_07_GK_1_MAN_Y = 36; LEV_07_GK_1_CNTOFDEPTH = 60; LEV_07_GK_1_SPEED = 10; LEV_07_GK_1_PTIME = 1000; LEV_07_GK_2_FRM = 8; LEV_07_GK_2_MAN_X = -17; LEV_07_GK_2_MAN_Y = 36; LEV_07_GK_2_CNTOFDEPTH = 60; LEV_07_GK_2_SPEED = 10; LEV_07_GK_2_PTIME = 1000; LEV_07_GK_3_FRM = 11; LEV_07_GK_3_MAN_X = -40; LEV_07_GK_3_MAN_Y = 28; LEV_07_GK_3_CNTOFDEPTH = 60; LEV_07_GK_3_SPEED = 10; LEV_07_GK_3_PTIME = 1200; LEV_07_CIRCLE = false; LEV_07_CNTSTONE = 1; LEV_07_ST_01_START_FRM = 1; LEV_07_ST_01_START_MAN_X = 27; LEV_07_ST_01_START_MAN_Y = -96; LEV_07_ST_01_SPEED = 3.2; LEV_07_ST_01_CNTDIR = 3; LEV_07_ST_01_D1_DIR = "left"; LEV_07_ST_01_D1_BORDER = 335; LEV_07_ST_01_D2_DIR = "down"; LEV_07_ST_01_D2_BORDER = 105; LEV_07_ST_01_D3_DIR = "right"; LEV_07_ST_01_D3_BORDER = 300; LEV_07_BRICK = false; LEV_07_BONUS = true; LEV_07_BONUS_COUNT = 3; LEV_07_BN_1_TYPE = "AMMO"; LEV_07_BN_2_TYPE = "SCORE"; LEV_07_BN_3_TYPE = "BOMB"; LEV_07_GUNS = true; LEV_07_GUNS_COUNT = 3; LEV_07_GN_1_FRM = 3; LEV_07_GN_1_DIRECT = "right"; LEV_07_GN_1_TIME_FIRE = 15; LEV_07_GN_1_MX_MIN = -150; LEV_07_GN_1_MX_MAX = -90; LEV_07_GN_1_MY_MIN = -40; LEV_07_GN_1_MY_MAX = 0; LEV_07_GN_2_FRM = 3; LEV_07_GN_2_DIRECT = "right"; LEV_07_GN_2_TIME_FIRE = 13; LEV_07_GN_2_MX_MIN = -72; LEV_07_GN_2_MX_MAX = 25; LEV_07_GN_2_MY_MIN = 0; LEV_07_GN_2_MY_MAX = 20; LEV_07_GN_3_FRM = 12; LEV_07_GN_3_DIRECT = "right"; LEV_07_GN_3_TIME_FIRE = 22; LEV_07_GN_3_MX_MIN = -60; LEV_07_GN_3_MX_MAX = 45; LEV_07_GN_3_MY_MIN = 17; LEV_07_GN_3_MY_MAX = 65; LEV_07_ENEMY = true; LEV_07_CNTENEMY = 6; LEV_07_EN_01_POSSTART = "walkr"; LEV_07_EN_01_XMAX = 79.5; LEV_07_EN_01_XMIN = -52.5; LEV_07_EN_01_X = -52.5; LEV_07_EN_01_Y = 269.3; LEV_07_EN_02_POSSTART = "walkr"; LEV_07_EN_02_XMAX = -21.5; LEV_07_EN_02_XMIN = -135.5; LEV_07_EN_02_X = -135.5; LEV_07_EN_02_Y = 745.3; LEV_07_EN_03_POSSTART = "walkr"; LEV_07_EN_03_XMAX = 81.5; LEV_07_EN_03_XMIN = 35.5; LEV_07_EN_03_X = 35.5; LEV_07_EN_03_Y = 1473.7; LEV_07_EN_04_POSSTART = "walkr"; LEV_07_EN_04_XMAX = 107.5; LEV_07_EN_04_XMIN = 61.5; LEV_07_EN_04_X = 61.5; LEV_07_EN_04_Y = 1473.7; LEV_07_EN_05_POSSTART = "walkr"; LEV_07_EN_05_XMAX = 107.5; LEV_07_EN_05_XMIN = -152; LEV_07_EN_05_X = 61.5; LEV_07_EN_05_Y = 10; LEV_07_EN_06_POSSTART = "walkr"; LEV_07_EN_06_XMAX = 107.5; LEV_07_EN_06_XMIN = -152; LEV_07_EN_06_X = -130; LEV_07_EN_06_Y = 10; LEV_07_BIRD = false; LEV_08_MAN_XSTART = -188; LEV_08_MAN_YSTART = -120; LEV_08_LADDER = true; LEV_08_LADDER_COUNT = 2; LEV_08_STUDS = true; LEV_08_STUDS_COUNT = 9; LEV_08_STUDS_PLACE = true; LEV_08_STUDS_PLACE_COUNT = 3; LEV_08_SP_3_TYPE = "FLS"; LEV_08_STUDVBL = true; LEV_08_STUDVBL_COUNT = 1; LEV_08_STVBL_1_FRM = 10; LEV_08_STVBL_1_MAN_X = 43; LEV_08_STVBL_1_MAN_Y = 42; LEV_08_GRID_KILL = true; LEV_08_GRID_KILL_COUNT = 1; LEV_08_GK_1_FRM = 11; LEV_08_GK_1_MAN_X = 172; LEV_08_GK_1_MAN_Y = 118; LEV_08_GK_1_CNTOFDEPTH = 70; LEV_08_GK_1_SPEED = 10; LEV_08_GK_1_PTIME = 1000; LEV_08_CIRCLE = false; LEV_08_CNTSTONE = 0; LEV_08_BRICK = true; LEV_08_BRICK_COUNT = 3; LEV_08_BONUS = true; LEV_08_BONUS_COUNT = 3; LEV_08_BN_1_TYPE = "AMMO"; LEV_08_BN_2_TYPE = "SCORE"; LEV_08_BN_3_TYPE = "BOMB"; LEV_08_GUNS = true; LEV_08_GUNS_COUNT = 3; LEV_08_GN_1_FRM = 1; LEV_08_GN_1_DIRECT = "left"; LEV_08_GN_1_TIME_FIRE = 12; LEV_08_GN_1_MX_MIN = -28; LEV_08_GN_1_MX_MAX = 4; LEV_08_GN_1_MY_MIN = -50; LEV_08_GN_1_MY_MAX = 0; LEV_08_GN_2_FRM = 2; LEV_08_GN_2_DIRECT = "left"; LEV_08_GN_2_TIME_FIRE = 10; LEV_08_GN_2_MX_MIN = 50; LEV_08_GN_2_MX_MAX = 110; LEV_08_GN_2_MY_MIN = -30; LEV_08_GN_2_MY_MAX = 0; LEV_08_GN_3_FRM = 5; LEV_08_GN_3_DIRECT = "left"; LEV_08_GN_3_TIME_FIRE = 25; LEV_08_GN_3_MX_MIN = -116; LEV_08_GN_3_MX_MAX = 57; LEV_08_GN_3_MY_MIN = -30; LEV_08_GN_3_MY_MAX = 10; LEV_08_ENEMY = true; LEV_08_CNTENEMY = 3; LEV_08_EN_01_POSSTART = "walkl"; LEV_08_EN_01_XMAX = 177; LEV_08_EN_01_XMIN = 94; LEV_08_EN_01_X = 150; LEV_08_EN_01_Y = 482; LEV_08_EN_02_POSSTART = "walkl"; LEV_08_EN_02_XMAX = -113; LEV_08_EN_02_XMIN = -175; LEV_08_EN_02_X = -150; LEV_08_EN_02_Y = 693; LEV_08_EN_03_POSSTART = "walkr"; LEV_08_EN_03_XMAX = -55; LEV_08_EN_03_XMIN = -133; LEV_08_EN_03_X = -100; LEV_08_EN_03_Y = 693; LEV_08_BIRD = false; LEV_09_MAN_XSTART = -191.5; LEV_09_MAN_YSTART = -138; LEV_09_LADDER = true; LEV_09_LADDER_COUNT = 5; LEV_09_STUDS = true; LEV_09_STUDS_COUNT = 11; LEV_09_STUDS_PLACE = true; LEV_09_STUDS_PLACE_COUNT = 3; LEV_09_SP_3_TYPE = "FLS"; LEV_09_STUDVBL = true; LEV_09_STUDVBL_COUNT = 1; LEV_09_STVBL_1_FRM = 3; LEV_09_STVBL_1_MAN_X = -181; LEV_09_STVBL_1_MAN_Y = 41; LEV_09_GRID_KILL = true; LEV_09_GRID_KILL_COUNT = 3; LEV_09_GK_1_FRM = 2; LEV_09_GK_1_MAN_X = -121; LEV_09_GK_1_MAN_Y = 0; LEV_09_GK_1_CNTOFDEPTH = 55; LEV_09_GK_1_SPEED = 11; LEV_09_GK_1_PTIME = 1200; LEV_09_GK_2_FRM = 7; LEV_09_GK_2_MAN_X = 55; LEV_09_GK_2_MAN_Y = 28; LEV_09_GK_2_CNTOFDEPTH = 24; LEV_09_GK_2_SPEED = 8; LEV_09_GK_2_PTIME = 4000; LEV_09_GK_3_FRM = 11; LEV_09_GK_3_MAN_X = 51; LEV_09_GK_3_MAN_Y = 45; LEV_09_GK_3_CNTOFDEPTH = 55; LEV_09_GK_3_SPEED = 11; LEV_09_GK_3_PTIME = 1000; LEV_09_CIRCLE = true; LEV_09_CIRCLE_COUNT = 2; LEV_09_CR_1_DIR = "VERT"; LEV_09_CR_1_LENGHT = 142; LEV_09_CR_1_SPEED = 2; LEV_09_CR_2_DIR = "VERT"; LEV_09_CR_2_LENGHT = 142.5; LEV_09_CR_2_SPEED = 1.5; LEV_09_CNTSTONE = 0; LEV_09_BRICK = true; LEV_09_BRICK_COUNT = 2; LEV_09_BONUS = true; LEV_09_BONUS_COUNT = 3; LEV_09_BN_2_TYPE = "SCORE"; LEV_09_BN_1_TYPE = "AMMO"; LEV_09_BN_3_TYPE = "LIFE"; LEV_09_GUNS = true; LEV_09_GUNS_COUNT = 5; LEV_09_GN_1_FRM = 1; LEV_09_GN_1_DIRECT = "left"; LEV_09_GN_1_TIME_FIRE = 26; LEV_09_GN_1_MX_MIN = -200; LEV_09_GN_1_MX_MAX = 98; LEV_09_GN_1_MY_MIN = -160; LEV_09_GN_1_MY_MAX = -100; LEV_09_GN_2_FRM = 2; LEV_09_GN_2_DIRECT = "left"; LEV_09_GN_2_TIME_FIRE = 10; LEV_09_GN_2_MX_MIN = -91; LEV_09_GN_2_MX_MAX = 83; LEV_09_GN_2_MY_MIN = -51; LEV_09_GN_2_MY_MAX = 60; LEV_09_GN_3_FRM = 6; LEV_09_GN_3_DIRECT = "left"; LEV_09_GN_3_TIME_FIRE = 4; LEV_09_GN_3_MX_MIN = 140; LEV_09_GN_3_MX_MAX = 178; LEV_09_GN_3_MY_MIN = 23; LEV_09_GN_3_MY_MAX = 27; LEV_09_GN_4_FRM = 6; LEV_09_GN_4_DIRECT = "right"; LEV_09_GN_4_TIME_FIRE = 12; LEV_09_GN_4_MX_MIN = -116; LEV_09_GN_4_MX_MAX = 1; LEV_09_GN_4_MY_MIN = -120; LEV_09_GN_4_MY_MAX = -86; LEV_09_GN_5_FRM = 9; LEV_09_GN_5_DIRECT = "right"; LEV_09_GN_5_TIME_FIRE = 24; LEV_09_GN_5_MX_MIN = -130; LEV_09_GN_5_MX_MAX = 158; LEV_09_GN_5_MY_MIN = -50; LEV_09_GN_5_MY_MAX = 15; LEV_09_ENEMY = true; LEV_09_CNTENEMY = 5; LEV_09_EN_01_POSSTART = "walkr"; LEV_09_EN_01_XMAX = -61; LEV_09_EN_01_XMIN = -109; LEV_09_EN_01_X = -100; LEV_09_EN_01_Y = 240; LEV_09_EN_02_POSSTART = "walkr"; LEV_09_EN_02_XMAX = 114; LEV_09_EN_02_XMIN = -11; LEV_09_EN_02_X = 50; LEV_09_EN_02_Y = 426; LEV_09_EN_03_POSSTART = "walkr"; LEV_09_EN_03_XMAX = 6; LEV_09_EN_03_XMIN = -64; LEV_09_EN_03_X = -50; LEV_09_EN_03_Y = 538; LEV_09_EN_04_POSSTART = "walkl"; LEV_09_EN_04_XMAX = 12; LEV_09_EN_04_XMIN = -89; LEV_09_EN_04_X = -30; LEV_09_EN_04_Y = 850; LEV_09_EN_05_POSSTART = "walkr"; LEV_09_EN_05_XMAX = 12; LEV_09_EN_05_XMIN = -89; LEV_09_EN_05_X = -30; LEV_09_EN_05_Y = 850; LEV_09_BIRD = false; LEV_10_MAN_XSTART = -191; LEV_10_MAN_YSTART = -38; LEV_10_LADDER = true; LEV_10_LADDER_COUNT = 3; LEV_10_STUDS = true; LEV_10_STUDS_COUNT = 12; LEV_10_STUDS_PLACE = true; LEV_10_STUDS_PLACE_COUNT = 3; LEV_10_STUDVBL = true; LEV_10_STUDVBL_COUNT = 1; LEV_10_STVBL_1_FRM = 8; LEV_10_STVBL_1_MAN_X = -110; LEV_10_STVBL_1_MAN_Y = 15; LEV_10_GRID_KILL = true; LEV_10_GRID_KILL_COUNT = 1; LEV_10_GK_1_FRM = 11; LEV_10_GK_1_MAN_X = -67; LEV_10_GK_1_MAN_Y = 0; LEV_10_GK_1_CNTOFDEPTH = 70; LEV_10_GK_1_SPEED = 10; LEV_10_GK_1_PTIME = 1700; LEV_10_CIRCLE = true; LEV_10_CIRCLE_COUNT = 1; LEV_10_CR_1_LENGHT = 180; LEV_10_CR_1_SPEED = 3; LEV_10_CNTSTONE = 1; LEV_10_ST_01_START_FRM = 1; LEV_10_ST_01_START_MAN_X = -70; LEV_10_ST_01_START_MAN_Y = -30; LEV_10_ST_01_SPEED = 3.5; LEV_10_ST_01_CNTDIR = 7; LEV_10_ST_01_D1_DIR = "left"; LEV_10_ST_01_D1_BORDER = 200; LEV_10_ST_01_D2_DIR = "down"; LEV_10_ST_01_D2_BORDER = 92; LEV_10_ST_01_D3_DIR = "right"; LEV_10_ST_01_D3_BORDER = 148; LEV_10_ST_01_D4_DIR = "down"; LEV_10_ST_01_D4_BORDER = 148; LEV_10_ST_01_D5_DIR = "left"; LEV_10_ST_01_D5_BORDER = 200; LEV_10_ST_01_D6_DIR = "right"; LEV_10_ST_01_D6_BORDER = 350; LEV_10_ST_01_D7_DIR = "left"; LEV_10_ST_01_D7_BORDER = 350; LEV_10_BRICK = true; LEV_10_BRICK_COUNT = 8; LEV_10_BONUS = true; LEV_10_BONUS_COUNT = 3; LEV_10_BN_1_TYPE = "AMMO"; LEV_10_BN_2_TYPE = "SCORE"; LEV_10_BN_3_TYPE = "BOMB"; LEV_10_GUNS = true; LEV_10_GUNS_COUNT = 4; LEV_10_GN_1_FRM = 5; LEV_10_GN_1_DIRECT = "left"; LEV_10_GN_1_TIME_FIRE = 3; LEV_10_GN_1_MX_MIN = -160; LEV_10_GN_1_MX_MAX = -143; LEV_10_GN_1_MY_MIN = -8; LEV_10_GN_1_MY_MAX = 10; LEV_10_GN_2_FRM = 6; LEV_10_GN_2_DIRECT = "right"; LEV_10_GN_2_TIME_FIRE = 5; LEV_10_GN_2_MX_MIN = 29; LEV_10_GN_2_MX_MAX = 90; LEV_10_GN_2_MY_MIN = 4; LEV_10_GN_2_MY_MAX = 15; LEV_10_GN_3_FRM = 1; LEV_10_GN_3_DIRECT = "left"; LEV_10_GN_3_TIME_FIRE = 12; LEV_10_GN_3_MX_MIN = 0; LEV_10_GN_3_MX_MAX = 0; LEV_10_GN_3_MY_MIN = 0; LEV_10_GN_3_MY_MAX = 0; LEV_10_GN_4_FRM = 6; LEV_10_GN_4_DIRECT = "left"; LEV_10_GN_4_TIME_FIRE = 22; LEV_10_GN_4_MX_MIN = -47; LEV_10_GN_4_MX_MAX = 150; LEV_10_GN_4_MY_MIN = -60; LEV_10_GN_4_MY_MAX = 0; LEV_10_ENEMY = true; LEV_10_CNTENEMY = 3; LEV_10_EN_01_POSSTART = "walkr"; LEV_10_EN_01_XMAX = 185; LEV_10_EN_01_XMIN = 117; LEV_10_EN_01_X = 150; LEV_10_EN_01_Y = 123; LEV_10_EN_02_POSSTART = "walkr"; LEV_10_EN_02_XMAX = 141; LEV_10_EN_02_XMIN = 59; LEV_10_EN_02_X = 100; LEV_10_EN_02_Y = 226; LEV_10_EN_03_POSSTART = "walkr"; LEV_10_EN_03_XMAX = -123; LEV_10_EN_03_XMIN = -164; LEV_10_EN_03_X = -150; LEV_10_EN_03_Y = 281; LEV_10_BIRD = false; LEV_11_MAN_XSTART = -191.2; LEV_11_MAN_YSTART = -105; LEV_11_LADDER = true; LEV_11_LADDER_COUNT = 2; LEV_11_STUDS = true; LEV_11_STUDS_COUNT = 6; LEV_11_STUDS_PLACE = false; LEV_11_STUDVBL = false; LEV_11_GRID_KILL = false; LEV_11_CIRCLE = false; LEV_11_CNTSTONE = 1; LEV_11_ST_01_START_FRM = 3; LEV_11_ST_01_START_MAN_X = -110; LEV_11_ST_01_START_MAN_Y = -20; LEV_11_ST_01_SPEED = 2.5; LEV_11_ST_01_CNTDIR = 3; LEV_11_ST_01_D1_DIR = "right"; LEV_11_ST_01_D1_BORDER = 200; LEV_11_ST_01_D2_DIR = "down"; LEV_11_ST_01_D2_BORDER = 22; LEV_11_ST_01_D3_DIR = "right"; LEV_11_ST_01_D3_BORDER = 230; LEV_11_BRICK = false; LEV_11_BONUS = true; LEV_11_BONUS_COUNT = 2; LEV_11_BN_1_TYPE = "AMMO"; LEV_11_BN_2_TYPE = "SCORE"; LEV_11_GUNS = false; LEV_11_ENEMY = true; LEV_11_CNTENEMY = 3; LEV_11_EN_01_POSSTART = "walkl"; LEV_11_EN_01_XMAX = 23; LEV_11_EN_01_XMIN = -96; LEV_11_EN_01_X = -25; LEV_11_EN_01_Y = -41; LEV_11_EN_02_POSSTART = "walkl"; LEV_11_EN_02_XMAX = 72; LEV_11_EN_02_XMIN = -63; LEV_11_EN_02_X = -25; LEV_11_EN_02_Y = 320; LEV_11_EN_03_POSSTART = "walkl"; LEV_11_EN_03_XMAX = -9; LEV_11_EN_03_XMIN = -63; LEV_11_EN_03_X = -50; LEV_11_EN_03_Y = 320; LEV_11_BIRD = false; LEV_12_MAN_XSTART = -191.2; LEV_12_MAN_YSTART = -73; LEV_12_LADDER = true; LEV_12_LADDER_COUNT = 3; LEV_12_STUDS = true; LEV_12_STUDS_COUNT = 12; LEV_12_STUDS_PLACE = true; LEV_12_STUDS_PLACE_COUNT = 2; LEV_12_SP_1_TYPE = "FLS"; LEV_12_STUDVBL = true; LEV_12_STUDVBL_COUNT = 2; LEV_12_STVBL_1_FRM = 5; LEV_12_STVBL_1_MAN_X = -39; LEV_12_STVBL_1_MAN_Y = -15; LEV_12_STVBL_2_FRM = 11; LEV_12_STVBL_2_MAN_X = 52; LEV_12_STVBL_2_MAN_Y = 20; LEV_12_GRID_KILL = true; LEV_12_GRID_KILL_COUNT = 1; LEV_12_GK_1_FRM = 1; LEV_12_GK_1_MAN_X = -30; LEV_12_GK_1_MAN_Y = -115; LEV_12_GK_1_CNTOFDEPTH = 60; LEV_12_GK_1_SPEED = 10; LEV_12_GK_1_PTIME = 1200; LEV_12_CIRCLE = true; LEV_12_CIRCLE_COUNT = 1; LEV_12_CR_1_LENGHT = 237; LEV_12_CR_1_SPEED = 3; LEV_12_CNTSTONE = 1; LEV_12_ST_01_START_FRM = 9; LEV_12_ST_01_START_MAN_X = -148; LEV_12_ST_01_START_MAN_Y = 0; LEV_12_ST_01_SPEED = 3.5; LEV_12_ST_01_CNTDIR = 1; LEV_12_ST_01_D1_DIR = "right"; LEV_12_ST_01_D1_BORDER = 440; LEV_12_BRICK = true; LEV_12_BRICK_COUNT = 8; LEV_12_BONUS = true; LEV_12_BONUS_COUNT = 3; LEV_12_BN_1_TYPE = "BOMB"; LEV_12_BN_2_TYPE = "AMMO"; LEV_12_BN_3_TYPE = "SCORE"; LEV_12_GUNS = true; LEV_12_GUNS_COUNT = 3; LEV_12_GN_1_FRM = 1; LEV_12_GN_1_DIRECT = "left"; LEV_12_GN_1_TIME_FIRE = 8; LEV_12_GN_1_MX_MIN = 21; LEV_12_GN_1_MX_MAX = 53; LEV_12_GN_1_MY_MIN = -100; LEV_12_GN_1_MY_MAX = -70; LEV_12_GN_2_FRM = 1; LEV_12_GN_2_DIRECT = "right"; LEV_12_GN_2_TIME_FIRE = 8; LEV_12_GN_2_MX_MIN = 100; LEV_12_GN_2_MX_MAX = 140; LEV_12_GN_2_MY_MIN = -50; LEV_12_GN_2_MY_MAX = -30; LEV_12_GN_3_FRM = 11; LEV_12_GN_3_DIRECT = "right"; LEV_12_GN_3_TIME_FIRE = 26; LEV_12_GN_3_MX_MIN = -200; LEV_12_GN_3_MX_MAX = 200; LEV_12_GN_3_MY_MIN = -200; LEV_12_GN_3_MY_MAX = 40; LEV_12_ENEMY = true; LEV_12_CNTENEMY = 3; LEV_12_EN_01_POSSTART = "walkl"; LEV_12_EN_01_XMAX = 13; LEV_12_EN_01_XMIN = -159; LEV_12_EN_01_X = -50; LEV_12_EN_01_Y = 580; LEV_12_EN_02_POSSTART = "walkr"; LEV_12_EN_02_XMAX = 13; LEV_12_EN_02_XMIN = -67; LEV_12_EN_02_X = -30; LEV_12_EN_02_Y = 580; LEV_12_EN_03_POSSTART = "walkr"; LEV_12_EN_03_XMAX = -60; LEV_12_EN_03_XMIN = -104; LEV_12_EN_03_X = -90; LEV_12_EN_03_Y = 981; LEV_12_BIRD = false; LEV_13_MAN_XSTART = -191; LEV_13_MAN_YSTART = -92; LEV_13_LADDER = true; LEV_13_LADDER_COUNT = 5; LEV_13_STUDS = true; LEV_13_STUDS_COUNT = 3; LEV_13_STUDS_PLACE = true; LEV_13_STUDS_PLACE_COUNT = 3; LEV_13_SP_1_TYPE = "FLS"; LEV_13_SP_3_TYPE = "FLS"; LEV_13_STUDVBL = false; LEV_13_GRID_KILL = true; LEV_13_GRID_KILL_COUNT = 1; LEV_13_GK_1_FRM = 10; LEV_13_GK_1_MAN_X = 18; LEV_13_GK_1_MAN_Y = 5; LEV_13_GK_1_CNTOFDEPTH = 50; LEV_13_GK_1_SPEED = 10; LEV_13_GK_1_PTIME = 1000; LEV_13_CIRCLE = true; LEV_13_CIRCLE_COUNT = 2; LEV_13_CR_1_LENGHT = 192; LEV_13_CR_1_SPEED = 4; LEV_13_CR_1_DIR = "VERT"; LEV_13_CR_2_LENGHT = 240; LEV_13_CR_2_SPEED = 4; LEV_13_CNTSTONE = 1; LEV_13_ST_01_START_FRM = 6; LEV_13_ST_01_START_MAN_X = -5; LEV_13_ST_01_START_MAN_Y = 50; LEV_13_ST_01_SPEED = 3.8; LEV_13_ST_01_CNTDIR = 5; LEV_13_ST_01_D1_DIR = "right"; LEV_13_ST_01_D1_BORDER = 255; LEV_13_ST_01_D2_DIR = "down"; LEV_13_ST_01_D2_BORDER = 80; LEV_13_ST_01_D3_DIR = "right"; LEV_13_ST_01_D3_BORDER = 115; LEV_13_ST_01_D4_DIR = "down"; LEV_13_ST_01_D4_BORDER = 100; LEV_13_ST_01_D5_DIR = "left"; LEV_13_ST_01_D5_BORDER = 374; LEV_13_BRICK = false; LEV_13_BONUS = true; LEV_13_BONUS_COUNT = 2; LEV_13_BN_1_TYPE = "AMMO"; LEV_13_BN_2_TYPE = "SCORE"; LEV_13_GUNS = true; LEV_13_GUNS_COUNT = 3; LEV_13_GN_1_FRM = 4; LEV_13_GN_1_DIRECT = "right"; LEV_13_GN_1_TIME_FIRE = 18; LEV_13_GN_1_MX_MIN = -45; LEV_13_GN_1_MX_MAX = 150; LEV_13_GN_1_MY_MIN = -30; LEV_13_GN_1_MY_MAX = -10; LEV_13_GN_2_FRM = 9; LEV_13_GN_2_DIRECT = "right"; LEV_13_GN_2_TIME_FIRE = 25; LEV_13_GN_2_MX_MIN = -45; LEV_13_GN_2_MX_MAX = 180; LEV_13_GN_2_MY_MIN = -50; LEV_13_GN_2_MY_MAX = -5; LEV_13_GN_3_FRM = 11; LEV_13_GN_3_DIRECT = "right"; LEV_13_GN_3_TIME_FIRE = 24; LEV_13_GN_3_MX_MIN = -87; LEV_13_GN_3_MX_MAX = 150; LEV_13_GN_3_MY_MIN = -50; LEV_13_GN_3_MY_MAX = 5; LEV_13_ENEMY = true; LEV_13_CNTENEMY = 4; LEV_13_EN_01_POSSTART = "walkl"; LEV_13_EN_01_XMAX = 34; LEV_13_EN_01_XMIN = -64; LEV_13_EN_01_X = -25; LEV_13_EN_01_Y = -13; LEV_13_EN_02_POSSTART = "walkl"; LEV_13_EN_02_XMAX = -97; LEV_13_EN_02_XMIN = -160; LEV_13_EN_02_X = -100; LEV_13_EN_02_Y = 476; LEV_13_EN_03_POSSTART = "walkl"; LEV_13_EN_03_XMAX = -31; LEV_13_EN_03_XMIN = -77; LEV_13_EN_03_X = -40; LEV_13_EN_03_Y = 949; LEV_13_EN_04_POSSTART = "walkl"; LEV_13_EN_04_XMAX = 67; LEV_13_EN_04_XMIN = -37; LEV_13_EN_04_X = 0; LEV_13_EN_04_Y = 1028; LEV_13_BIRD = false; LEV_14_MAN_XSTART = -191; LEV_14_MAN_YSTART = -105; LEV_14_LADDER = true; LEV_14_LADDER_COUNT = 5; LEV_14_STUDS = true; LEV_14_STUDS_COUNT = 18; LEV_14_STUDS_PLACE = true; LEV_14_STUDS_PLACE_COUNT = 2; LEV_14_SP_2_TYPE = "FLS"; LEV_14_STUDVBL = false; LEV_14_GRID_KILL = true; LEV_14_GRID_KILL_COUNT = 1; LEV_14_GK_1_FRM = 4; LEV_14_GK_1_MAN_X = -102; LEV_14_GK_1_MAN_Y = -10; LEV_14_GK_1_CNTOFDEPTH = 55; LEV_14_GK_1_SPEED = 11; LEV_14_GK_1_PTIME = 1700; LEV_14_GK_1_MANDOWN = true; LEV_14_CIRCLE = false; LEV_14_CNTSTONE = 1; LEV_14_ST_01_START_FRM = 6; LEV_14_ST_01_START_MAN_X = 122; LEV_14_ST_01_START_MAN_Y = -12; LEV_14_ST_01_SPEED = 3; LEV_14_ST_01_CNTDIR = 3; LEV_14_ST_01_D1_DIR = "left"; LEV_14_ST_01_D1_BORDER = 167; LEV_14_ST_01_D2_DIR = "down"; LEV_14_ST_01_D2_BORDER = 50; LEV_14_ST_01_D3_DIR = "left"; LEV_14_ST_01_D3_BORDER = 155; LEV_14_BRICK = true; LEV_14_BRICK_COUNT = 14; LEV_14_BONUS = true; LEV_14_BONUS_COUNT = 3; LEV_14_BN_1_TYPE = "LIFE"; LEV_14_BN_2_TYPE = "AMMO"; LEV_14_BN_3_TYPE = "SCORE"; LEV_14_GUNS = true; LEV_14_GUNS_COUNT = 1; LEV_14_GN_1_FRM = 2; LEV_14_GN_1_DIRECT = "right"; LEV_14_GN_1_TIME_FIRE = 16; LEV_14_GN_1_MX_MIN = -105; LEV_14_GN_1_MX_MAX = -53; LEV_14_GN_1_MY_MIN = -45; LEV_14_GN_1_MY_MAX = -20; LEV_14_ENEMY = true; LEV_14_CNTENEMY = 4; LEV_14_EN_01_POSSTART = "walkr"; LEV_14_EN_01_XMAX = 76; LEV_14_EN_01_XMIN = 16; LEV_14_EN_01_X = 50; LEV_14_EN_01_Y = 139; LEV_14_EN_02_POSSTART = "walkl"; LEV_14_EN_02_XMAX = 76; LEV_14_EN_02_XMIN = -57; LEV_14_EN_02_X = 0; LEV_14_EN_02_Y = 139; LEV_14_EN_03_POSSTART = "walkl"; LEV_14_EN_03_XMAX = 36; LEV_14_EN_03_XMIN = -55; LEV_14_EN_03_X = 0; LEV_14_EN_03_Y = 482; LEV_14_EN_04_POSSTART = "walkl"; LEV_14_EN_04_XMAX = 161; LEV_14_EN_04_XMIN = 113; LEV_14_EN_04_X = 140; LEV_14_EN_04_Y = 1073; LEV_14_BIRD = false; LEV_15_MAN_XSTART = -191; LEV_15_MAN_YSTART = -51; LEV_15_LADDER = true; LEV_15_LADDER_COUNT = 4; LEV_15_STUDS = true; LEV_15_STUDS_COUNT = 9; LEV_15_ST1_FALSE = true; LEV_15_ST9_FALSE = true; LEV_15_STUDS_PLACE = true; LEV_15_STUDS_PLACE_COUNT = 2; LEV_15_STUDVBL = false; LEV_15_GRID_KILL = true; LEV_15_GRID_KILL_COUNT = 3; LEV_15_GK_1_FRM = 1; LEV_15_GK_1_MAN_X = -107; LEV_15_GK_1_MAN_Y = -160; LEV_15_GK_1_CNTOFDEPTH = 55; LEV_15_GK_1_SPEED = 11; LEV_15_GK_1_PTIME = 1000; LEV_15_GK_2_FRM = 4; LEV_15_GK_2_MAN_X = 113; LEV_15_GK_2_MAN_Y = 47; LEV_15_GK_2_CNTOFDEPTH = 55; LEV_15_GK_2_SPEED = 11; LEV_15_GK_2_PTIME = 500; LEV_15_GK_3_FRM = 8; LEV_15_GK_3_MAN_X = 103; LEV_15_GK_3_MAN_Y = 25; LEV_15_GK_3_CNTOFDEPTH = 70; LEV_15_GK_3_SPEED = 10; LEV_15_GK_3_PTIME = 500; LEV_15_GK_3_MANDOWN = true; LEV_15_CIRCLE = true; LEV_15_CIRCLE_COUNT = 1; LEV_15_CR_1_LENGHT = 320; LEV_15_CR_1_SPEED = 5; LEV_15_CNTSTONE = 1; LEV_15_ST_01_START_FRM = 7; LEV_15_ST_01_START_MAN_X = -170; LEV_15_ST_01_START_MAN_Y = 23; LEV_15_ST_01_SPEED = 4; LEV_15_ST_01_CNTDIR = 1; LEV_15_ST_01_D1_DIR = "left"; LEV_15_ST_01_D1_BORDER = 700; LEV_15_BRICK = false; LEV_15_BONUS = true; LEV_15_BONUS_COUNT = 4; LEV_15_BN_1_TYPE = "AMMO"; LEV_15_BN_2_TYPE = "BOMB"; LEV_15_BN_3_TYPE = "SCORE"; LEV_15_BN_4_TYPE = "SCORE"; LEV_15_GUNS = true; LEV_15_GUNS_COUNT = 3; LEV_15_GN_1_FRM = 1; LEV_15_GN_1_DIRECT = "left"; LEV_15_GN_1_TIME_FIRE = 22; LEV_15_GN_1_MX_MIN = -75; LEV_15_GN_1_MX_MAX = 175; LEV_15_GN_1_MY_MIN = -170; LEV_15_GN_1_MY_MAX = -110; LEV_15_GN_2_FRM = 3; LEV_15_GN_2_DIRECT = "left"; LEV_15_GN_2_TIME_FIRE = 3; LEV_15_GN_2_MX_MIN = -175; LEV_15_GN_2_MX_MAX = -163; LEV_15_GN_2_MY_MIN = 30; LEV_15_GN_2_MY_MAX = 80; LEV_15_GN_3_FRM = 6; LEV_15_GN_3_DIRECT = "right"; LEV_15_GN_3_TIME_FIRE = 22; LEV_15_GN_3_MX_MIN = 25; LEV_15_GN_3_MX_MAX = 180; LEV_15_GN_3_MY_MIN = -40; LEV_15_GN_3_MY_MAX = 30; LEV_15_ENEMY = true; LEV_15_CNTENEMY = 3; LEV_15_EN_01_POSSTART = "walkl"; LEV_15_EN_01_XMAX = 102; LEV_15_EN_01_XMIN = -30; LEV_15_EN_01_X = 0; LEV_15_EN_01_Y = -44; LEV_15_EN_02_X = 140; LEV_15_EN_02_Y = 834; LEV_15_EN_02_RIFLE = true; LEV_15_EN_03_POSSTART = "walkl"; LEV_15_EN_03_XMAX = -70; LEV_15_EN_03_XMIN = -118; LEV_15_EN_03_X = -80; LEV_15_EN_03_Y = 993; LEV_15_BIRD = false; LEV_16_MAN_XSTART = -191.4; LEV_16_MAN_YSTART = -83; LEV_16_LADDER = true; LEV_16_LADDER_COUNT = 4; LEV_16_STUDS = true; LEV_16_STUDS_COUNT = 6; LEV_16_STUDS_PLACE = true; LEV_16_STUDS_PLACE_COUNT = 2; LEV_16_STUDVBL = true; LEV_16_STUDVBL_COUNT = 1; LEV_16_STVBL_1_FRM = 9; LEV_16_STVBL_1_MAN_X = 125; LEV_16_STVBL_1_MAN_Y = 22; LEV_16_GRID_KILL = true; LEV_16_GRID_KILL_COUNT = 3; LEV_16_GK_1_FRM = 3; LEV_16_GK_1_MAN_X = 31; LEV_16_GK_1_MAN_Y = 5; LEV_16_GK_1_CNTOFDEPTH = 55; LEV_16_GK_1_SPEED = 11; LEV_16_GK_1_PTIME = 1000; LEV_16_GK_1_MANDOWN = true; LEV_16_GK_2_FRM = 6; LEV_16_GK_2_MAN_X = -66; LEV_16_GK_2_MAN_Y = -35; LEV_16_GK_2_CNTOFDEPTH = 55; LEV_16_GK_2_SPEED = 11; LEV_16_GK_2_PTIME = 2500; LEV_16_GK_3_FRM = 12; LEV_16_GK_3_MAN_X = 95; LEV_16_GK_3_MAN_Y = 131; LEV_16_GK_3_CNTOFDEPTH = 33; LEV_16_GK_3_SPEED = 11; LEV_16_GK_3_PTIME = 3500; LEV_16_CIRCLE = true; LEV_16_CIRCLE_COUNT = 1; LEV_16_CR_1_LENGHT = 237; LEV_16_CR_1_SPEED = 3; LEV_16_CR_1_DIR = "VERT"; LEV_16_CNTSTONE = 0; LEV_16_BRICK = true; LEV_16_BRICK_COUNT = 6; LEV_16_BONUS = true; LEV_16_BONUS_COUNT = 3; LEV_16_BN_1_TYPE = "AMMO"; LEV_16_BN_2_TYPE = "SCORE"; LEV_16_BN_3_TYPE = "SCORE"; LEV_16_GUNS = true; LEV_16_GUNS_COUNT = 1; LEV_16_GN_1_FRM = 8; LEV_16_GN_1_DIRECT = "left"; LEV_16_GN_1_TIME_FIRE = 26; LEV_16_GN_1_MX_MIN = -80; LEV_16_GN_1_MX_MAX = 50; LEV_16_GN_1_MY_MIN = -80; LEV_16_GN_1_MY_MAX = 30; LEV_16_ENEMY = true; LEV_16_CNTENEMY = 5; LEV_16_EN_01_POSSTART = "walkl"; LEV_16_EN_01_XMAX = -117; LEV_16_EN_01_XMIN = -197; LEV_16_EN_01_X = -117; LEV_16_EN_01_Y = -76; LEV_16_EN_02_X = 167; LEV_16_EN_02_Y = -37; LEV_16_EN_02_RIFLE = true; LEV_16_EN_03_X = -32; LEV_16_EN_03_Y = 253; LEV_16_EN_03_RIFLE = true; LEV_16_EN_04_POSSTART = "walkl"; LEV_16_EN_04_XMAX = -105; LEV_16_EN_04_XMIN = -181; LEV_16_EN_04_X = -145; LEV_16_EN_04_Y = 572; LEV_16_EN_05_X = 51; LEV_16_EN_05_Y = 996; LEV_16_EN_05_RIFLE = true; LEV_16_BIRD = true; LEV_16_CNTBIRD = 3; LEV_16_BR1_XPOS = -65; LEV_16_BR1_YPOS = 35; LEV_16_BR1_DIRECT = "X"; LEV_16_BR1_VALUE = -106; LEV_16_BR1_TIMESTOP = 4000; LEV_16_BR2_XPOS = -50; LEV_16_BR2_YPOS = 544; LEV_16_BR2_DIRECT = "Y"; LEV_16_BR2_VALUE = -58; LEV_16_BR2_TIMESTOP = 4000; LEV_16_BR3_XPOS = 62; LEV_16_BR3_YPOS = 544; LEV_16_BR3_DIRECT = "Y"; LEV_16_BR3_VALUE = -58; LEV_16_BR3_TIMESTOP = 4000; LEV_17_MAN_XSTART = -187; LEV_17_MAN_YSTART = -131; LEV_17_LADDER = true; LEV_17_LADDER_COUNT = 4; LEV_17_STUDS = true; LEV_17_STUDS_COUNT = 15; LEV_17_ST3_FALSE = true; LEV_17_ST4_FALSE = true; LEV_17_ST6_FALSE = true; LEV_17_ST7_FALSE = true; LEV_17_ST14_FALSE = true; LEV_17_ST15_FALSE = true; LEV_17_STUDS_PLACE = true; LEV_17_STUDS_PLACE_COUNT = 3; LEV_17_SP_3_TYPE = "FLS"; LEV_17_STUDVBL = false; LEV_17_GRID_KILL = true; LEV_17_GRID_KILL_COUNT = 2; LEV_17_GK_1_FRM = 5; LEV_17_GK_1_MAN_X = -103; LEV_17_GK_1_MAN_Y = -17; LEV_17_GK_1_CNTOFDEPTH = 55; LEV_17_GK_1_SPEED = 11; LEV_17_GK_1_PTIME = 1700; LEV_17_GK_2_FRM = 13; LEV_17_GK_2_MAN_X = -35; LEV_17_GK_2_MAN_Y = 124; LEV_17_GK_2_CNTOFDEPTH = 30; LEV_17_GK_2_SPEED = 10; LEV_17_GK_2_PTIME = 3600; LEV_17_CIRCLE = true; LEV_17_CIRCLE_COUNT = 3; LEV_17_CR_1_LENGHT = 252; LEV_17_CR_1_SPEED = 3; LEV_17_CR_2_LENGHT = 252; LEV_17_CR_2_SPEED = 4; LEV_17_CR_3_LENGHT = 368; LEV_17_CR_3_SPEED = 4; LEV_17_CR_3_DIR = "VERT"; LEV_17_CNTSTONE = 0; LEV_17_BRICK = false; LEV_17_BONUS = true; LEV_17_BONUS_COUNT = 3; LEV_17_BN_1_TYPE = "BOMB"; LEV_17_BN_2_TYPE = "AMMO"; LEV_17_BN_3_TYPE = "SCORE"; LEV_17_GUNS = true; LEV_17_GUNS_COUNT = 3; LEV_17_GN_1_FRM = 4; LEV_17_GN_1_DIRECT = "left"; LEV_17_GN_1_TIME_FIRE = 10; LEV_17_GN_1_MX_MIN = -80; LEV_17_GN_1_MX_MAX = 150; LEV_17_GN_1_MY_MIN = -20; LEV_17_GN_1_MY_MAX = 60; LEV_17_GN_2_FRM = 8; LEV_17_GN_2_DIRECT = "left"; LEV_17_GN_2_TIME_FIRE = 3; LEV_17_GN_2_MX_MIN = 135; LEV_17_GN_2_MX_MAX = 155; LEV_17_GN_2_MY_MIN = 0; LEV_17_GN_2_MY_MAX = 40; LEV_17_GN_3_FRM = 9; LEV_17_GN_3_DIRECT = "right"; LEV_17_GN_3_TIME_FIRE = 12; LEV_17_GN_3_MX_MIN = -90; LEV_17_GN_3_MX_MAX = -15; LEV_17_GN_3_MY_MIN = -60; LEV_17_GN_3_MY_MAX = 0; LEV_17_ENEMY = true; LEV_17_CNTENEMY = 4; LEV_17_EN_01_POSSTART = "walkl"; LEV_17_EN_01_XMAX = 32; LEV_17_EN_01_XMIN = -66; LEV_17_EN_01_X = -25; LEV_17_EN_01_Y = 321; LEV_17_EN_02_POSSTART = "walkl"; LEV_17_EN_02_XMAX = 92; LEV_17_EN_02_XMIN = 44; LEV_17_EN_02_X = 20; LEV_17_EN_02_Y = 630; LEV_17_EN_03_X = 43; LEV_17_EN_03_Y = 771; LEV_17_EN_03_RIFLE = true; LEV_17_EN_04_X = 182; LEV_17_EN_04_Y = 1147; LEV_17_EN_04_RIFLE = true; LEV_17_BIRD = true; LEV_17_CNTBIRD = 1; LEV_17_BR1_XPOS = 90; LEV_17_BR1_YPOS = 450; LEV_17_BR1_DIRECT = "Y"; LEV_17_BR1_VALUE = -32; LEV_17_BR1_TIMESTOP = 4500; LEV_18_MAN_XSTART = -190; LEV_18_MAN_YSTART = -134; LEV_18_LADDER = true; LEV_18_LADDER_COUNT = 7; LEV_18_STUDS = true; LEV_18_STUDS_COUNT = 15; LEV_18_ST5_FALSE = true; LEV_18_ST10_FALSE = true; LEV_18_ST11_FALSE = true; LEV_18_ST12_FALSE = true; LEV_18_ST13_FALSE = true; LEV_18_STUDS_PLACE = true; LEV_18_STUDS_PLACE_COUNT = 1; LEV_18_STUDVBL = false; LEV_18_GRID_KILL = true; LEV_18_GRID_KILL_COUNT = 2; LEV_18_GK_1_FRM = 1; LEV_18_GK_1_MAN_X = 12; LEV_18_GK_1_MAN_Y = -74; LEV_18_GK_1_CNTOFDEPTH = 55; LEV_18_GK_1_SPEED = 11; LEV_18_GK_1_PTIME = 1800; LEV_18_GK_2_FRM = 1; LEV_18_GK_2_MAN_X = 83; LEV_18_GK_2_MAN_Y = -74; LEV_18_GK_2_CNTOFDEPTH = 55; LEV_18_GK_2_SPEED = 11; LEV_18_GK_2_PTIME = 1800; LEV_18_CIRCLE = false; LEV_18_CNTSTONE = 1; LEV_18_ST_01_START_FRM = 11; LEV_18_ST_01_START_MAN_X = -10; LEV_18_ST_01_START_MAN_Y = -11; LEV_18_ST_01_SPEED = 4.2; LEV_18_ST_01_CNTDIR = 5; LEV_18_ST_01_D1_DIR = "right"; LEV_18_ST_01_D1_BORDER = 360; LEV_18_ST_01_D2_DIR = "down"; LEV_18_ST_01_D2_BORDER = 97; LEV_18_ST_01_D3_DIR = "left"; LEV_18_ST_01_D3_BORDER = 55; LEV_18_ST_01_D4_DIR = "down"; LEV_18_ST_01_D4_BORDER = 35; LEV_18_ST_01_D5_DIR = "left"; LEV_18_ST_01_D5_BORDER = 360; LEV_18_BRICK = true; LEV_18_BRICK_COUNT = 10; LEV_18_BONUS = true; LEV_18_BONUS_COUNT = 2; LEV_18_BN_1_TYPE = "SCORE"; LEV_18_BN_2_TYPE = "LIFE"; LEV_18_GUNS = true; LEV_18_GUNS_COUNT = 2; LEV_18_GN_1_FRM = 3; LEV_18_GN_1_DIRECT = "right"; LEV_18_GN_1_TIME_FIRE = 16; LEV_18_GN_1_MX_MIN = -50; LEV_18_GN_1_MX_MAX = 177; LEV_18_GN_1_MY_MIN = 30; LEV_18_GN_1_MY_MAX = 60; LEV_18_GN_2_FRM = 4; LEV_18_GN_2_DIRECT = "right"; LEV_18_GN_2_TIME_FIRE = 18; LEV_18_GN_2_MX_MIN = -159; LEV_18_GN_2_MX_MAX = -40; LEV_18_GN_2_MY_MIN = 7; LEV_18_GN_2_MY_MAX = 70; LEV_18_ENEMY = true; LEV_18_CNTENEMY = 4; LEV_18_EN_01_X = 29; LEV_18_EN_01_Y = 91; LEV_18_EN_01_RIFLE = true; LEV_18_EN_01_RL = "RIGHT"; LEV_18_EN_02_POSSTART = "walkl"; LEV_18_EN_02_XMAX = -56; LEV_18_EN_02_XMIN = -100; LEV_18_EN_02_X = -70; LEV_18_EN_02_Y = 425; LEV_18_EN_03_X = 45; LEV_18_EN_03_Y = 455; LEV_18_EN_03_RIFLE = true; LEV_18_EN_04_X = 69; LEV_18_EN_04_Y = 1107; LEV_18_EN_04_RIFLE = true; LEV_18_BIRD = true; LEV_18_CNTBIRD = 1; LEV_18_BR1_XPOS = -87; LEV_18_BR1_YPOS = 110; LEV_18_BR1_DIRECT = "Y"; LEV_18_BR1_VALUE = -64; LEV_18_BR1_TIMESTOP = 250; LEV_18_BR2_XPOS = 74; LEV_18_BR2_YPOS = 592; LEV_18_BR2_DIRECT = "Y"; LEV_18_BR2_VALUE = 46; LEV_18_BR2_TIMESTOP = 2000; LEV_18_BR3_XPOS = -96; LEV_18_BR3_YPOS = 592; LEV_18_BR3_DIRECT = "Y"; LEV_18_BR3_VALUE = 46; LEV_18_BR3_TIMESTOP = 2000; LEV_19_MAN_XSTART = -187; LEV_19_MAN_YSTART = -52; LEV_19_LADDER = true; LEV_19_LADDER_COUNT = 5; LEV_19_STUDS = true; LEV_19_STUDS_COUNT = 11; LEV_19_ST3_FALSE = true; LEV_19_ST4_FALSE = true; LEV_19_STUDS_PLACE = true; LEV_19_STUDS_PLACE_COUNT = 1; LEV_19_STUDVBL = false; LEV_19_GRID_KILL = false; LEV_19_CIRCLE = true; LEV_19_CIRCLE_COUNT = 1; LEV_19_CR_1_LENGHT = 166; LEV_19_CR_1_SPEED = 2; LEV_19_CR_1_DIR = "VERT"; LEV_19_CNTSTONE = 1; LEV_19_ST_01_START_FRM = 9; LEV_19_ST_01_START_MAN_X = 90; LEV_19_ST_01_START_MAN_Y = -17; LEV_19_ST_01_SPEED = 4; LEV_19_ST_01_CNTDIR = 3; LEV_19_ST_01_D1_DIR = "left"; LEV_19_ST_01_D1_BORDER = 260; LEV_19_ST_01_D2_DIR = "down"; LEV_19_ST_01_D2_BORDER = 28; LEV_19_ST_01_D3_DIR = "left"; LEV_19_ST_01_D3_BORDER = 206; LEV_19_BRICK = true; LEV_19_BRICK_COUNT = 11; LEV_19_BONUS = true; LEV_19_BONUS_COUNT = 4; LEV_19_BN_1_TYPE = "AMMO"; LEV_19_BN_2_TYPE = "BOMB"; LEV_19_BN_3_TYPE = "AMMO"; LEV_19_BN_4_TYPE = "SCORE"; LEV_19_GUNS = true; LEV_19_GUNS_COUNT = 1; LEV_19_GN_1_FRM = 5; LEV_19_GN_1_DIRECT = "left"; LEV_19_GN_1_TIME_FIRE = 22; LEV_19_GN_1_MX_MIN = 30; LEV_19_GN_1_MX_MAX = 50; LEV_19_GN_1_MY_MIN = 10; LEV_19_GN_1_MY_MAX = 32; LEV_19_ENEMY = true; LEV_19_CNTENEMY = 5; LEV_19_EN_01_POSSTART = "walkl"; LEV_19_EN_01_XMAX = 170; LEV_19_EN_01_XMIN = 91; LEV_19_EN_01_X = 100; LEV_19_EN_01_Y = 58; LEV_19_EN_02_X = 72; LEV_19_EN_02_Y = 296; LEV_19_EN_02_RIFLE = true; LEV_19_EN_03_POSSTART = "walkl"; LEV_19_EN_03_XMAX = 150; LEV_19_EN_03_XMIN = 14; LEV_19_EN_03_X = 50; LEV_19_EN_03_Y = 400; LEV_19_EN_04_POSSTART = "walkl"; LEV_19_EN_04_XMAX = -32; LEV_19_EN_04_XMIN = -90; LEV_19_EN_04_X = -40; LEV_19_EN_04_Y = 966; LEV_19_EN_05_X = 155; LEV_19_EN_05_Y = 860; LEV_19_EN_05_RIFLE = true; LEV_19_BIRD = true; LEV_19_CNTBIRD = 2; LEV_19_BR1_XPOS = 133; LEV_19_BR1_YPOS = 305; LEV_19_BR1_DIRECT = "Y"; LEV_19_BR1_VALUE = -46; LEV_19_BR1_TIMESTOP = 2000; LEV_19_BR2_XPOS = 110; LEV_19_BR2_YPOS = 560; LEV_19_BR2_DIRECT = "Y"; LEV_19_BR2_VALUE = -46; LEV_19_BR2_TIMESTOP = 800; LEV_20_MAN_XSTART = -185; LEV_20_MAN_YSTART = -110; LEV_20_LADDER = true; LEV_20_LADDER_COUNT = 6; LEV_20_STUDS = true; LEV_20_STUDS_COUNT = 19; LEV_20_ST6_FALSE = true; LEV_20_ST8_FALSE = true; LEV_20_ST10_FALSE = true; LEV_20_ST11_FALSE = true; LEV_20_ST19_FALSE = true; LEV_20_STUDS_PLACE = true; LEV_20_STUDS_PLACE_COUNT = 2; LEV_20_STUDVBL = false; LEV_20_GRID_KILL = true; LEV_20_GRID_KILL_COUNT = 5; LEV_20_GK_1_FRM = 4; LEV_20_GK_1_MAN_X = 36; LEV_20_GK_1_MAN_Y = 54; LEV_20_GK_1_CNTOFDEPTH = 55; LEV_20_GK_1_SPEED = 11; LEV_20_GK_1_PTIME = 1700; LEV_20_GK_2_FRM = 8; LEV_20_GK_2_MAN_X = -43; LEV_20_GK_2_MAN_Y = 42; LEV_20_GK_2_CNTOFDEPTH = 27; LEV_20_GK_2_SPEED = 9; LEV_20_GK_2_PTIME = 4200; LEV_20_GK_3_FRM = 12; LEV_20_GK_3_MAN_X = -117; LEV_20_GK_3_MAN_Y = 37; LEV_20_GK_3_CNTOFDEPTH = 55; LEV_20_GK_3_SPEED = 11; LEV_20_GK_3_PTIME = 2000; LEV_20_GK_4_FRM = 13; LEV_20_GK_4_MAN_X = 25; LEV_20_GK_4_MAN_Y = 84; LEV_20_GK_4_CNTOFDEPTH = 55; LEV_20_GK_4_SPEED = 11; LEV_20_GK_4_PTIME = 3000; LEV_20_GK_5_FRM = 13; LEV_20_GK_5_MAN_X = 77; LEV_20_GK_5_MAN_Y = 84; LEV_20_GK_5_CNTOFDEPTH = 55; LEV_20_GK_5_SPEED = 11; LEV_20_GK_5_PTIME = 4500; LEV_20_CIRCLE = true; LEV_20_CIRCLE_COUNT = 1; LEV_20_CR_1_LENGHT = 316; LEV_20_CR_1_SPEED = 4; LEV_20_CR_3_LENGHT = 368; LEV_20_CR_3_SPEED = 4; LEV_20_CR_3_DIR = "VERT"; LEV_20_CNTSTONE = 1; LEV_20_ST_01_START_FRM = 1; LEV_20_ST_01_START_MAN_X = -180; LEV_20_ST_01_START_MAN_Y = -120; LEV_20_ST_01_SPEED = 2.5; LEV_20_ST_01_CNTDIR = 1; LEV_20_ST_01_D1_DIR = "left"; LEV_20_ST_01_D1_BORDER = 500; LEV_20_BRICK = false; LEV_20_BONUS = true; LEV_20_BONUS_COUNT = 2; LEV_20_BN_1_TYPE = "AMMO"; LEV_20_BN_2_TYPE = "SCORE"; LEV_20_GUNS = true; LEV_20_GUNS_COUNT = 2; LEV_20_GN_1_FRM = 3; LEV_20_GN_1_DIRECT = "left"; LEV_20_GN_1_TIME_FIRE = 13; LEV_20_GN_1_MX_MIN = -175; LEV_20_GN_1_MX_MAX = -42; LEV_20_GN_1_MY_MIN = 7; LEV_20_GN_1_MY_MAX = 40; LEV_20_GN_2_FRM = 13; LEV_20_GN_2_DIRECT = "right"; LEV_20_GN_2_TIME_FIRE = 11; LEV_20_GN_2_MX_MIN = -183; LEV_20_GN_2_MX_MAX = -34; LEV_20_GN_2_MY_MIN = 0; LEV_20_GN_2_MY_MAX = 150; LEV_20_ENEMY = true; LEV_20_CNTENEMY = 6; LEV_20_EN_01_POSSTART = "walkl"; LEV_20_EN_01_XMAX = 82; LEV_20_EN_01_XMIN = 56; LEV_20_EN_01_X = 70; LEV_20_EN_01_Y = 99; LEV_20_EN_02_X = 53; LEV_20_EN_02_Y = 204; LEV_20_EN_02_RIFLE = true; LEV_20_EN_02_RL = "RIGHT"; LEV_20_EN_03_X = -177; LEV_20_EN_03_Y = 734; LEV_20_EN_03_RIFLE = true; LEV_20_EN_03_RL = "RIGHT"; LEV_20_EN_04_POSSTART = "walkl"; LEV_20_EN_04_XMAX = -120; LEV_20_EN_04_XMIN = -181; LEV_20_EN_04_X = -140; LEV_20_EN_04_Y = 837; LEV_20_EN_05_X = -10; LEV_20_EN_05_Y = 971; LEV_20_EN_05_RIFLE = true; LEV_20_EN_05_RL = "RIGHT"; LEV_20_EN_06_X = 163; LEV_20_EN_06_Y = 1153; LEV_20_EN_06_RIFLE = true; LEV_20_BIRD = true; LEV_20_CNTBIRD = 1; LEV_20_BR1_XPOS = 125; LEV_20_BR1_YPOS = 534; LEV_20_BR1_DIRECT = "X"; LEV_20_BR1_VALUE = -150; LEV_20_BR1_TIMESTOP = 2000; soundflag = true; pause = false; startgame = false; demo = true; keytmpause = -250; _root.game.fin._visible = false; _root.game.cont._visible = false; _root.game.menu.wHelp._visible = false; _root.game.menu.wOptions._visible = false; _root.game.menu.wDialog._visible = false; _root.game.gmspause._visible = false; _root.game.menudemo._visible = false; DemoGame();
Frame 2
OnTime();
Frame 3
gotoAndPlay (2);
Symbol 21 MovieClip [enemy1] Frame 1
move = "standright"; lastpos = "right"; stop();
Symbol 21 MovieClip [enemy1] Frame 2
move = "standleft"; lastpos = "left"; stop();
Symbol 21 MovieClip [enemy1] Frame 3
move = "right"; lastpos = "right";
Symbol 21 MovieClip [enemy1] Frame 19
gotoAndPlay (3);
Symbol 21 MovieClip [enemy1] Frame 20
move = "left"; lastpos = "left";
Symbol 21 MovieClip [enemy1] Frame 36
gotoAndPlay (20);
Symbol 21 MovieClip [enemy1] Frame 37
move = "diefrontright"; lastpos = "right"; endmove = false;
Symbol 21 MovieClip [enemy1] Frame 60
stop(); endmove = true;
Symbol 21 MovieClip [enemy1] Frame 61
move = "diefrontleft"; lastpos = "left"; endmove = false;
Symbol 21 MovieClip [enemy1] Frame 84
stop(); endmove = true;
Symbol 21 MovieClip [enemy1] Frame 85
move = "standrightgun"; lastpos = "right"; stop();
Symbol 21 MovieClip [enemy1] Frame 86
move = "standleftgun"; lastpos = "left"; stop();
Symbol 21 MovieClip [enemy1] Frame 87
move = "diefrontright"; lastpos = "right"; endmove = false;
Symbol 21 MovieClip [enemy1] Frame 110
stop(); endmove = true;
Symbol 21 MovieClip [enemy1] Frame 111
move = "diefrontleft"; lastpos = "left"; endmove = false;
Symbol 21 MovieClip [enemy1] Frame 134
stop(); endmove = true;
Symbol 65 MovieClip [Manfire] Frame 1
move = "standright"; lastpos = "right"; endmove = true; stop();
Symbol 65 MovieClip [Manfire] Frame 2
move = "standleft"; lastpos = "left"; endmove = true; stop();
Symbol 65 MovieClip [Manfire] Frame 3
move = "right"; lastpos = "right"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 19
gotoAndPlay (3);
Symbol 65 MovieClip [Manfire] Frame 20
move = "left"; lastpos = "left"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 36
gotoAndPlay (20);
Symbol 65 MovieClip [Manfire] Frame 37
move = "crleft"; lastpos = "left"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 57
gotoAndPlay (37);
Symbol 65 MovieClip [Manfire] Frame 58
move = "crright"; lastpos = "right"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 78
gotoAndPlay (58);
Symbol 65 MovieClip [Manfire] Frame 79
move = "standcrright"; lastpos = "right"; endmove = true; stop();
Symbol 65 MovieClip [Manfire] Frame 80
move = "standcrleft"; lastpos = "left"; endmove = true; stop();
Symbol 65 MovieClip [Manfire] Frame 81
move = "jumpleft"; lastpos = "left"; endmove = true; stop();
Symbol 65 MovieClip [Manfire] Frame 82
move = "jumpright"; lastpos = "right"; endmove = true; stop();
Symbol 65 MovieClip [Manfire] Frame 83
move = "standup"; endmove = true; stop();
Symbol 65 MovieClip [Manfire] Frame 84
move = "upping"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 96
gotoAndPlay (84);
Symbol 65 MovieClip [Manfire] Frame 97
move = "diefrontright"; lastpos = "right"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 120
stop(); endmove = true;
Symbol 65 MovieClip [Manfire] Frame 121
move = "diefrontleft"; lastpos = "left"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 144
stop(); endmove = true;
Symbol 65 MovieClip [Manfire] Frame 145
move = "dieFrRightCR"; lastpos = "right"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 164
endmove = true; stop();
Symbol 65 MovieClip [Manfire] Frame 165
move = "dieFrLeftCR"; lastpos = "left"; endmove = false;
Symbol 65 MovieClip [Manfire] Frame 184
endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 1
move = "standright"; lastpos = "right"; endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 2
move = "standleft"; lastpos = "left"; endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 3
move = "right"; lastpos = "right"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 19
gotoAndPlay (3);
Symbol 88 MovieClip [ManHit] Frame 20
move = "left"; lastpos = "left"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 36
gotoAndPlay (20);
Symbol 88 MovieClip [ManHit] Frame 37
move = "crleft"; lastpos = "left"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 57
gotoAndPlay (37);
Symbol 88 MovieClip [ManHit] Frame 58
move = "crright"; lastpos = "right"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 78
gotoAndPlay (58);
Symbol 88 MovieClip [ManHit] Frame 79
move = "standcrright"; lastpos = "right"; endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 80
move = "standcrleft"; lastpos = "left"; endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 81
move = "jumpleft"; lastpos = "left"; endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 82
move = "jumpright"; lastpos = "right"; endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 83
move = "standup"; endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 84
move = "upping"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 96
gotoAndPlay (84);
Symbol 88 MovieClip [ManHit] Frame 97
move = "diefrontright"; lastpos = "right"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 120
stop(); endmove = true;
Symbol 88 MovieClip [ManHit] Frame 121
move = "diefrontleft"; lastpos = "left"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 144
stop(); endmove = true;
Symbol 88 MovieClip [ManHit] Frame 145
move = "dieFrRightCR"; lastpos = "right"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 164
endmove = true; stop();
Symbol 88 MovieClip [ManHit] Frame 165
move = "dieFrLeftCR"; lastpos = "left"; endmove = false;
Symbol 88 MovieClip [ManHit] Frame 184
endmove = true; stop();
Symbol 109 MovieClip [man] Frame 1
if (!lastload) { move = "standright"; lastpos = "right"; endmove = true; } stop();
Symbol 109 MovieClip [man] Frame 2
move = "standleft"; lastpos = "left"; endmove = true; stop();
Symbol 109 MovieClip [man] Frame 3
move = "right"; lastpos = "right"; endmove = false;
Symbol 109 MovieClip [man] Frame 19
gotoAndPlay (3);
Symbol 109 MovieClip [man] Frame 20
move = "left"; lastpos = "left"; endmove = false;
Symbol 109 MovieClip [man] Frame 36
gotoAndPlay (20);
Symbol 109 MovieClip [man] Frame 37
move = "crleft"; lastpos = "left"; endmove = false;
Symbol 109 MovieClip [man] Frame 57
gotoAndPlay (37);
Symbol 109 MovieClip [man] Frame 58
move = "crright"; lastpos = "right"; endmove = false;
Symbol 109 MovieClip [man] Frame 78
gotoAndPlay (58);
Symbol 109 MovieClip [man] Frame 79
move = "standcrright"; lastpos = "right"; endmove = true; stop();
Symbol 109 MovieClip [man] Frame 80
move = "standcrleft"; lastpos = "left"; endmove = true; stop();
Symbol 109 MovieClip [man] Frame 81
move = "jumpleft"; lastpos = "left"; endmove = true; stop();
Symbol 109 MovieClip [man] Frame 82
move = "jumpright"; lastpos = "right"; endmove = true; stop();
Symbol 109 MovieClip [man] Frame 83
move = "standup"; endmove = true; stop();
Symbol 109 MovieClip [man] Frame 84
move = "upping"; endmove = false;
Symbol 109 MovieClip [man] Frame 96
gotoAndPlay (84);
Symbol 109 MovieClip [man] Frame 97
move = "diefrontright"; lastpos = "right"; endmove = false;
Symbol 109 MovieClip [man] Frame 120
stop(); endmove = true;
Symbol 109 MovieClip [man] Frame 121
move = "diefrontleft"; lastpos = "left"; endmove = false;
Symbol 109 MovieClip [man] Frame 144
stop(); endmove = true;
Symbol 109 MovieClip [man] Frame 145
move = "dieFrRightCR"; lastpos = "right"; endmove = false;
Symbol 109 MovieClip [man] Frame 164
endmove = true; stop();
Symbol 109 MovieClip [man] Frame 165
move = "dieFrLeftCR"; lastpos = "left"; endmove = false;
Symbol 109 MovieClip [man] Frame 184
endmove = true; stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 6
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 6
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 11
this._visible = false; stop();
Symbol 149 MovieClip Frame 21
this._visible = false; stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 5
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 9
stop();
Symbol 220 MovieClip Frame 15
gotoAndPlay (1);
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 5
stop();
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 9
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 7
stop();
Symbol 347 MovieClip Frame 1
endmove = false;
Symbol 347 MovieClip Frame 85
endmove = true; stop();
Symbol 375 MovieClip Frame 85
stop();
Symbol 402 MovieClip [Level1] Frame 1
nextlevel = false; stop();
Symbol 402 MovieClip [Level1] Frame 5
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 6
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 16
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 17
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 27
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 28
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 40
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 41
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 51
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 52
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 63
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 64
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 82
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 83
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 93
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 94
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 107
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 108
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 120
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 121
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 126
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 127
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 137
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 138
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 149
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 150
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 161
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 162
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 173
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 174
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 185
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 186
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 198
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 199
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 211
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 212
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 222
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 223
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 235
nextlevel = true;
Symbol 402 MovieClip [Level1] Frame 236
nextlevel = false;
Symbol 402 MovieClip [Level1] Frame 241
nextlevel = true;
Symbol 409 MovieClip [ammo] Frame 1
anim = "no";
Symbol 409 MovieClip [ammo] Frame 2
anim = "no";
Symbol 409 MovieClip [ammo] Frame 3
anim = false;
Symbol 409 MovieClip [ammo] Frame 12
anim = true; stop();
Symbol 409 MovieClip [ammo] Frame 13
anim = false;
Symbol 409 MovieClip [ammo] Frame 22
anim = true; stop();
Symbol 435 MovieClip [Bomb] Frame 51
this.blast._rotation = Math.floor(Math.random() * 180);
Symbol 435 MovieClip [Bomb] Frame 55
stop();
Symbol 440 MovieClip [Bird] Frame 9
gotoAndPlay (1);
Symbol 456 MovieClip Frame 1
stop();
Symbol 456 MovieClip Frame 10
stop();
Symbol 456 MovieClip Frame 21
stop();
Symbol 456 MovieClip Frame 37
stop();
Symbol 456 MovieClip Frame 53
stop();
Symbol 456 MovieClip Frame 65
stop();
Symbol 456 MovieClip Frame 79
stop();
Symbol 456 MovieClip Frame 95
stop();
Symbol 456 MovieClip Frame 107
stop();
Symbol 456 MovieClip Frame 116
stop();
Symbol 456 MovieClip Frame 137
stop();
Symbol 456 MovieClip Frame 152
stop();
Symbol 456 MovieClip Frame 168
stop();
Symbol 491 MovieClip Frame 1
stop();
Symbol 491 MovieClip Frame 2
stop();
Symbol 502 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 5
stop();
Symbol 502 MovieClip Frame 8
gotoAndStop (1);
Symbol 502 MovieClip Frame 12
gotoAndStop (1);
Symbol 503 Button
on (rollOver) { knop1.gotoAndPlay(2); } on (rollOut) { knop1.gotoAndPlay(6); } on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if (((!wHelp._visible) && (!wOptions._visible)) && (!wDialog._visible)) { if (_root.game.fin._visible == true) { _root.StGame(); } else if ((!_root.demo) && (_root.startgame)) { if (!_root.pause) { _root.gamepause(); waspause = false; } else { waspause = true; } btndemo = false; wDialog._visible = true; } else { _root.StGame(); } } }
Symbol 510 Button
on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if ((((!_root.game.cont._visible) && (!_root.game.fin._visible)) && (!wHelp._visible)) && (!wOptions._visible)) { if (!_root.pause) { _root.gamepause(); } _root.MoreGames(); } }
Symbol 515 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 5
stop();
Symbol 516 Button
on (rollOver) { knop2.gotoAndPlay(2); } on (rollOut) { knop2.gotoAndPlay(6); } on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if ((((!_root.game.cont._visible) && (!_root.game.fin._visible)) && (!wHelp._visible)) && (!wOptions._visible)) { if (!_root.pause) { _root.gamepause(); } _root.MoreGames(); } }
Symbol 518 Button
on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if (((!wDialog._visible) && (!wOptions._visible)) && (!_root.game.fin._visible)) { if (_root.soundflag) { _root.waspause = true; _root.soundflag = false; } else { _root.waspause = false; } wHelp._visible = true; } }
Symbol 521 Button
on (release) { if (_root.game.fin._visible == false) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if ((((!_root.game.cont._visible) && (!wHelp._visible)) && (!wDialog._visible)) && (!_root.game.fin._visible)) { _root.gamepause(); } } }
Symbol 524 Button
on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnclick"); } if (_root.game.fin._visible) { _root.startgame = false; } if ((((!_root.game.cont._visible) && (!wDialog._visible)) && (!wOptions._visible)) && (!wHelp._visible)) { if ((!_root.demo) && (_root.startgame)) { if (!_root.pause) { _root.gamepause(); waspause = false; } else { waspause = true; } btndemo = true; wDialog._visible = true; } else if (!_root.demo) { _root.DemoGame(); } } }
Symbol 530 Button
on (release) { if (_root.waspause) { _root.soundflag = true; } if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnClick"); } _parent.wHelp._visible = false; _root.game.menu.btnhp = false; }
Symbol 537 Button
on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnClick"); } _root.game.menu.WDialog._visible = false; if (!_parent.btndemo) { _root.StGame(); } else { _root.DemoGame(); _parent.btndemo = false; } if (_root.game.menu.btnopt) { _root.StGame(); _root.ChangeDif(_root.game.menu.wOptions.newset); _root.game.menu.btnopt = false; } }
Symbol 540 Button
on (release) { if (_root.soundflag) { _root.game.soundlib.gotoAndPlay("btnClick"); } _root.game.menu.wDialog._visible = false; _root.game.menu.btnopt = false; if (!_parent.waspause) { _root.gamepause(); } }
Instance of Symbol 491 MovieClip "snd" in Symbol 544 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true) == true) { if (_root.soundflag) { gotoAndStop (2); _root.soundflag = false; } else { gotoAndStop (1); _root.soundflag = true; } } }
Symbol 551 MovieClip Frame 1
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:18 21
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:18 21
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:18 21
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:18 21
Symbol 9 GraphicUsed by:21
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:18 21
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:21 65 88 109
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:21 65 88 109
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:21 65 88 109
Symbol 18 MovieClipUses:2 4 6 8 11Used by:21
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip [enemy1]Uses:2 4 6 8 9 11 13 15 17 18 20
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:65 88 109
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:64 65 88 109
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:64 65 88 109
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:65
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:64 65 88 109
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:64 65 88 109
Symbol 34 ShapeTweeningUsed by:65
Symbol 35 ShapeTweeningUsed by:65
Symbol 36 ShapeTweeningUsed by:65
Symbol 37 ShapeTweeningUsed by:65
Symbol 38 ShapeTweeningUsed by:65
Symbol 39 ShapeTweeningUsed by:65
Symbol 40 ShapeTweeningUsed by:65
Symbol 41 ShapeTweeningUsed by:65
Symbol 42 GraphicUsed by:65 88 109
Symbol 43 ShapeTweeningUsed by:65
Symbol 44 ShapeTweeningUsed by:65
Symbol 45 ShapeTweeningUsed by:65
Symbol 46 ShapeTweeningUsed by:65
Symbol 47 ShapeTweeningUsed by:65
Symbol 48 ShapeTweeningUsed by:65
Symbol 49 ShapeTweeningUsed by:65
Symbol 50 ShapeTweeningUsed by:65
Symbol 51 GraphicUsed by:64 65 88 109
Symbol 52 GraphicUsed by:65
Symbol 53 GraphicUsed by:65
Symbol 54 GraphicUsed by:65
Symbol 55 GraphicUsed by:65
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:65 88 109
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:65 88 109
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:65 88 109
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:65 88 109
Symbol 64 MovieClipUses:51 33 25 27 31Used by:65 88 109
Symbol 65 MovieClip [Manfire]Uses:23 25 27 29 31 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 57 59 61 63 13 15 17 64
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:88
Symbol 68 ShapeTweeningUsed by:88
Symbol 69 ShapeTweeningUsed by:88
Symbol 70 ShapeTweeningUsed by:88
Symbol 71 ShapeTweeningUsed by:88
Symbol 72 ShapeTweeningUsed by:88
Symbol 73 ShapeTweeningUsed by:88
Symbol 74 ShapeTweeningUsed by:88
Symbol 75 ShapeTweeningUsed by:88
Symbol 76 ShapeTweeningUsed by:88
Symbol 77 ShapeTweeningUsed by:88
Symbol 78 ShapeTweeningUsed by:88
Symbol 79 ShapeTweeningUsed by:88
Symbol 80 ShapeTweeningUsed by:88
Symbol 81 ShapeTweeningUsed by:88
Symbol 82 ShapeTweeningUsed by:88
Symbol 83 ShapeTweeningUsed by:88
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip [ManHit]Uses:23 67 25 27 31 33 68 69 70 71 72 73 74 75 42 76 77 78 79 80 81 82 83 51 84 85 86 87 57 59 61 63 13 15 17 64
Symbol 89 ShapeTweeningUsed by:109
Symbol 90 ShapeTweeningUsed by:109
Symbol 91 ShapeTweeningUsed by:109
Symbol 92 ShapeTweeningUsed by:109
Symbol 93 ShapeTweeningUsed by:109
Symbol 94 ShapeTweeningUsed by:109
Symbol 95 ShapeTweeningUsed by:109
Symbol 96 ShapeTweeningUsed by:109
Symbol 97 ShapeTweeningUsed by:109
Symbol 98 ShapeTweeningUsed by:109
Symbol 99 ShapeTweeningUsed by:109
Symbol 100 ShapeTweeningUsed by:109
Symbol 101 ShapeTweeningUsed by:109
Symbol 102 ShapeTweeningUsed by:109
Symbol 103 ShapeTweeningUsed by:109
Symbol 104 ShapeTweeningUsed by:109
Symbol 105 GraphicUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip [man]Uses:23 25 27 31 33 89 90 91 92 93 94 95 96 42 97 98 99 100 101 102 103 104 51 105 106 107 108 57 59 61 63 13 15 17 64
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112 171 183 191 201 230
Symbol 112 MovieClipUses:111Used by:342
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:115 141 172 177 192 202 210 222 232 341
Symbol 115 MovieClipUses:114Used by:342
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:120 153 181 194
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:120 181 186 194 204 212 224 340
Symbol 120 MovieClip [Lev_2_ladder]Uses:117 119Used by:342
Symbol 121 GraphicUsed by:124
Symbol 122 FontUsed by:123 346 374
Symbol 123 TextUses:122Used by:124
Symbol 124 MovieClipUses:121 123Used by:128 161 174 182 187 195 205 213 225 237 245 271 281 289 301 310 317 325 333
Symbol 125 GraphicUsed by:127 160
Symbol 126 GraphicUsed by:127 409
Symbol 127 MovieClipUses:125 126Used by:128 182 187 195 205 213 225 237 245 271 281 289 301 310 325 333
Symbol 128 MovieClipUses:124 127Used by:342
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:131 170 189 200 208 216 228
Symbol 131 MovieClipUses:130Used by:342
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:132 133Used by:138 259 305
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:135 136Used by:138 190 209 217 229 259
Symbol 138 MovieClipUses:134 137Used by:342
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:141 172 177 184 192 202 210 222 232 341
Symbol 141 MovieClipUses:140 114Used by:342
Symbol 142 GraphicUsed by:149
Symbol 143 ShapeTweeningUsed by:149
Symbol 144 ShapeTweeningUsed by:149
Symbol 145 GraphicUsed by:149
Symbol 146 ShapeTweeningUsed by:149
Symbol 147 ShapeTweeningUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:142 143 144 145 146 147 148Used by:151 179 266 268
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:149 150Used by:152 173 185 193 211 223 233
Symbol 152 MovieClipUses:151Used by:342
Symbol 153 MovieClipUses:117Used by:342
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:161 213 281 317
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:160 435
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160 435
Symbol 160 MovieClipUses:125 157 159Used by:161 187 195 205 225 245 289 310 325
Symbol 161 MovieClipUses:155 160 124Used by:342
Symbol 162 BitmapUsed by:163 247 344 348 350 352 354 356 358 360 361 365 368 372 376 381 383 385 387 389 391 397 400
Symbol 163 GraphicUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:165 249
Symbol 165 MovieClipUses:164Used by:166 175 206 214 226
Symbol 166 MovieClipUses:165Used by:342
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169 176 188 196 207 215 227 251 272 283 290 303 311 319 334
Symbol 169 MovieClipUses:168Used by:342
Symbol 170 MovieClipUses:130Used by:342
Symbol 171 MovieClipUses:111Used by:342
Symbol 172 MovieClipUses:140 114Used by:342
Symbol 173 MovieClipUses:151Used by:342
Symbol 174 MovieClipUses:124Used by:342
Symbol 175 MovieClipUses:165Used by:342
Symbol 176 MovieClipUses:168Used by:342
Symbol 177 MovieClipUses:114 140Used by:342
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:149 178Used by:180 185 193 203 223 233
Symbol 180 MovieClipUses:179Used by:342
Symbol 181 MovieClipUses:117 119Used by:342
Symbol 182 MovieClipUses:124 127Used by:342
Symbol 183 MovieClipUses:111Used by:342
Symbol 184 MovieClipUses:140Used by:342
Symbol 185 MovieClipUses:151 179Used by:342
Symbol 186 MovieClipUses:119Used by:342
Symbol 187 MovieClipUses:160 124 127Used by:342
Symbol 188 MovieClipUses:168Used by:342
Symbol 189 MovieClipUses:130Used by:342
Symbol 190 MovieClipUses:137Used by:342
Symbol 191 MovieClipUses:111Used by:342
Symbol 192 MovieClipUses:114 140Used by:342
Symbol 193 MovieClipUses:151 179Used by:342
Symbol 194 MovieClipUses:119 117Used by:342
Symbol 195 MovieClipUses:127 124 160Used by:342
Symbol 196 MovieClipUses:168Used by:342
Symbol 197 GraphicUsed by:199
Symbol 198 ShapeTweeningUsed by:199
Symbol 199 MovieClipUses:197 198Used by:200 208 216
Symbol 200 MovieClipUses:130 199Used by:342
Symbol 201 MovieClipUses:111Used by:342
Symbol 202 MovieClipUses:140 114Used by:342
Symbol 203 MovieClipUses:179Used by:342
Symbol 204 MovieClipUses:119Used by:342
Symbol 205 MovieClipUses:127 124 160Used by:342
Symbol 206 MovieClipUses:165Used by:342
Symbol 207 MovieClipUses:168Used by:342
Symbol 208 MovieClipUses:130 199Used by:342
Symbol 209 MovieClipUses:137Used by:342
Symbol 210 MovieClipUses:140 114Used by:342
Symbol 211 MovieClipUses:151Used by:342
Symbol 212 MovieClipUses:119Used by:342
Symbol 213 MovieClipUses:127 124 155Used by:342
Symbol 214 MovieClipUses:165Used by:342
Symbol 215 MovieClipUses:168Used by:342
Symbol 216 MovieClipUses:130 199Used by:342
Symbol 217 MovieClipUses:137Used by:342
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:220
Symbol 220 MovieClipUses:219Used by:221 231 261 275 293 306 313 329 337
Symbol 221 MovieClipUses:220Used by:342
Symbol 222 MovieClipUses:140 114Used by:342
Symbol 223 MovieClipUses:151 179Used by:342
Symbol 224 MovieClipUses:119Used by:342
Symbol 225 MovieClipUses:127 124 160Used by:342
Symbol 226 MovieClipUses:165Used by:342
Symbol 227 MovieClipUses:168Used by:342
Symbol 228 MovieClipUses:130Used by:342
Symbol 229 MovieClipUses:137Used by:342
Symbol 230 MovieClipUses:111Used by:342
Symbol 231 MovieClipUses:220Used by:342
Symbol 232 MovieClipUses:114 140Used by:342
Symbol 233 MovieClipUses:151 179Used by:342
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:236 244 270 280 288 300 309 316 324 332
Symbol 236 MovieClipUses:235Used by:342
Symbol 237 MovieClipUses:127 124Used by:342
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:240 260 274 285 292 321 328 336
Symbol 240 MovieClipUses:239Used by:342
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:243 264 276 286 298 307 314 322 330 338
Symbol 243 MovieClipUses:242Used by:342
Symbol 244 MovieClipUses:235Used by:342
Symbol 245 MovieClipUses:160 127 124Used by:342
Symbol 246 BitmapUsed by:247 372 376 377 381 383 385 387 389 391 394 397
Symbol 247 GraphicUses:162 246Used by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClipUses:248 164Used by:250 282 302 318 326
Symbol 250 MovieClipUses:249Used by:342
Symbol 251 MovieClipUses:168Used by:342
Symbol 252 GraphicUsed by:255
Symbol 253 ShapeTweeningUsed by:255
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:252 253 254Used by:258 273 284 312
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258 273 284 291 304 312 320 327 335
Symbol 258 MovieClipUses:255 257Used by:342
Symbol 259 MovieClipUses:137 134Used by:342
Symbol 260 MovieClipUses:239Used by:342
Symbol 261 MovieClipUses:220Used by:342
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:264 276 286 298 307 322 330 338
Symbol 264 MovieClipUses:242 263Used by:342
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:149 265Used by:269 299 308 315 331 339
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:149 267Used by:269 277 287 299 315 323 339
Symbol 269 MovieClipUses:266 268Used by:342
Symbol 270 MovieClipUses:235Used by:342
Symbol 271 MovieClipUses:127 124Used by:342
Symbol 272 MovieClipUses:168Used by:342
Symbol 273 MovieClipUses:257 255Used by:342
Symbol 274 MovieClipUses:239Used by:342
Symbol 275 MovieClipUses:220Used by:342
Symbol 276 MovieClipUses:242 263Used by:342
Symbol 277 MovieClipUses:268Used by:342
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:280 300 309 316 332
Symbol 280 MovieClipUses:279 235Used by:342
Symbol 281 MovieClipUses:124 155 127Used by:342
Symbol 282 MovieClipUses:249Used by:342
Symbol 283 MovieClipUses:168Used by:342
Symbol 284 MovieClipUses:257 255Used by:342
Symbol 285 MovieClipUses:239Used by:342
Symbol 286 MovieClipUses:263 242Used by:342
Symbol 287 MovieClipUses:268Used by:342
Symbol 288 MovieClipUses:235Used by:342
Symbol 289 MovieClipUses:160 127 124Used by:342
Symbol 290 MovieClipUses:168Used by:342
Symbol 291 MovieClipUses:257Used by:342
Symbol 292 MovieClipUses:239Used by:342
Symbol 293 MovieClipUses:220Used by:342
Symbol 294 GraphicUsed by:297
Symbol 295 ShapeTweeningUsed by:297
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:294 295 296Used by:298 314 322 330 338
Symbol 298 MovieClipUses:297 242 263Used by:342
Symbol 299 MovieClipUses:266 268Used by:342
Symbol 300 MovieClipUses:235 279Used by:342
Symbol 301 MovieClipUses:124 127Used by:342
Symbol 302 MovieClipUses:249Used by:342
Symbol 303 MovieClipUses:168Used by:342
Symbol 304 MovieClipUses:257Used by:342
Symbol 305 MovieClipUses:134Used by:342
Symbol 306 MovieClipUses:220Used by:342
Symbol 307 MovieClipUses:263 242Used by:342
Symbol 308 MovieClipUses:266Used by:342
Symbol 309 MovieClipUses:235 279Used by:342
Symbol 310 MovieClipUses:160 127 124Used by:342
Symbol 311 MovieClipUses:168Used by:342
Symbol 312 MovieClipUses:257 255Used by:342
Symbol 313 MovieClipUses:220Used by:342
Symbol 314 MovieClipUses:242 297Used by:342
Symbol 315 MovieClipUses:266 268Used by:342
Symbol 316 MovieClipUses:235 279Used by:342
Symbol 317 MovieClipUses:155 124Used by:342
Symbol 318 MovieClipUses:249Used by:342
Symbol 319 MovieClipUses:168Used by:342
Symbol 320 MovieClipUses:257Used by:342
Symbol 321 MovieClipUses:239Used by:342
Symbol 322 MovieClipUses:242 297 263Used by:342
Symbol 323 MovieClipUses:268Used by:342
Symbol 324 MovieClipUses:235Used by:342
Symbol 325 MovieClipUses:160 127 124Used by:342
Symbol 326 MovieClipUses:249Used by:342
Symbol 327 MovieClipUses:257Used by:342
Symbol 328 MovieClipUses:239Used by:342
Symbol 329 MovieClipUses:220Used by:342
Symbol 330 MovieClipUses:263 297 242Used by:342
Symbol 331 MovieClipUses:266Used by:342
Symbol 332 MovieClipUses:279 235Used by:342
Symbol 333 MovieClipUses:127 124Used by:342
Symbol 334 MovieClipUses:168Used by:342
Symbol 335 MovieClipUses:257Used by:342
Symbol 336 MovieClipUses:239Used by:342
Symbol 337 MovieClipUses:220Used by:342
Symbol 338 MovieClipUses:263 242 297Used by:342
Symbol 339 MovieClipUses:266 268Used by:342
Symbol 340 MovieClipUses:119Used by:342
Symbol 341 MovieClipUses:114 140Used by:342
Symbol 342 MovieClip [LevelPer]Uses:112 115 120 128 131 138 141 152 153 161 166 169 170 171 172 173 174 175 176 177 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 221 222 223 224 225 226 227 228 229 230 231 232 233 236 237 240 243 244 245 250 251 258 259 260 261 264 269 270 271 272 273 274 275 276 277 280 281 282 283 284 285 286 287 288 289 290 291 292 293 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341
Symbol 343 BitmapUsed by:344 348 350 352 354 356 358 360 365 368 400
Symbol 344 GraphicUses:162 343Used by:345
Symbol 345 MovieClip [Lev_1_part_1]Uses:344Used by:402
Symbol 346 TextUses:122Used by:347
Symbol 347 MovieClipUses:346Used by:402
Symbol 348 GraphicUses:162 343Used by:349
Symbol 349 MovieClipUses:348Used by:402
Symbol 350 GraphicUses:162 343Used by:351
Symbol 351 MovieClipUses:350Used by:402
Symbol 352 GraphicUses:343 162Used by:353
Symbol 353 MovieClipUses:352Used by:402
Symbol 354 GraphicUses:162 343Used by:355
Symbol 355 MovieClipUses:354Used by:402
Symbol 356 GraphicUses:162 343Used by:357
Symbol 357 MovieClipUses:356Used by:402
Symbol 358 GraphicUses:343 162Used by:359
Symbol 359 MovieClipUses:358Used by:402
Symbol 360 GraphicUses:162 343Used by:364
Symbol 361 GraphicUses:162Used by:362
Symbol 362 MovieClipUses:361Used by:364 367 370
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClipUses:360 362 363Used by:402
Symbol 365 GraphicUses:162 343Used by:367
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:365 362 366Used by:402
Symbol 368 GraphicUses:343 162Used by:370
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:368 362 369Used by:402
Symbol 371 BitmapUsed by:372 376 381 383 385 387 389 391 394 397
Symbol 372 GraphicUses:162 371 246Used by:373
Symbol 373 MovieClipUses:372Used by:402
Symbol 374 TextUses:122Used by:375
Symbol 375 MovieClipUses:374Used by:402
Symbol 376 GraphicUses:162 246 371Used by:380
Symbol 377 GraphicUses:246Used by:378
Symbol 378 MovieClipUses:377Used by:380 384 386 388 390 393 396 399
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:376 378 379Used by:402
Symbol 381 GraphicUses:162 246 371Used by:382
Symbol 382 MovieClipUses:381Used by:402
Symbol 383 GraphicUses:162 371 246Used by:384
Symbol 384 MovieClipUses:383 378Used by:402
Symbol 385 GraphicUses:162 371 246Used by:386
Symbol 386 MovieClipUses:385 378Used by:402
Symbol 387 GraphicUses:162 371 246Used by:388
Symbol 388 MovieClipUses:387 378Used by:402
Symbol 389 GraphicUses:162 371 246Used by:390
Symbol 390 MovieClipUses:389 378Used by:402
Symbol 391 GraphicUses:162 371 246Used by:393
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:391 378 392Used by:402
Symbol 394 GraphicUses:371 246Used by:396
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:394 378 395Used by:402
Symbol 397 GraphicUses:162 371 246Used by:399
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:397 378 398Used by:402
Symbol 400 GraphicUses:162 343Used by:401
Symbol 401 MovieClipUses:400Used by:402
Symbol 402 MovieClip [Level1]Uses:345 347 349 351 353 355 357 359 364 367 370 373 375 380 382 384 386 388 390 393 396 399 401
Symbol 403 ShapeTweeningUsed by:409
Symbol 404 ShapeTweeningUsed by:409
Symbol 405 GraphicUsed by:409
Symbol 406 ShapeTweeningUsed by:409
Symbol 407 ShapeTweeningUsed by:409
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClip [ammo]Uses:126 403 404 405 406 407 408
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:410Used by:435
Symbol 412 ShapeTweeningUsed by:426
Symbol 413 GraphicUsed by:426
Symbol 414 GraphicUsed by:426
Symbol 415 GraphicUsed by:426
Symbol 416 GraphicUsed by:426
Symbol 417 ShapeTweeningUsed by:426
Symbol 418 ShapeTweeningUsed by:426
Symbol 419 GraphicUsed by:426
Symbol 420 GraphicUsed by:426
Symbol 421 GraphicUsed by:426
Symbol 422 GraphicUsed by:426
Symbol 423 ShapeTweeningUsed by:426
Symbol 424 ShapeTweeningUsed by:426
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:412 413 414 415 416 417 418 419 420 421 422 423 424 425Used by:435
Symbol 427 ShapeTweeningUsed by:434
Symbol 428 ShapeTweeningUsed by:434
Symbol 429 ShapeTweeningUsed by:434
Symbol 430 ShapeTweeningUsed by:434
Symbol 431 ShapeTweeningUsed by:434
Symbol 432 ShapeTweeningUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:427 428 429 430 431 432 433Used by:435
Symbol 435 MovieClip [Bomb]Uses:157 411 159 426 434
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:440
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:440
Symbol 440 MovieClip [Bird]Uses:437 439
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:443
Symbol 443 MovieClipUses:442Used by:552
Symbol 444 SoundUsed by:456
Symbol 445 SoundUsed by:456
Symbol 446 SoundUsed by:456
Symbol 447 SoundUsed by:456
Symbol 448 SoundUsed by:456
Symbol 449 SoundUsed by:456
Symbol 450 SoundUsed by:456
Symbol 451 SoundUsed by:456
Symbol 452 SoundUsed by:456
Symbol 453 SoundUsed by:456
Symbol 454 SoundUsed by:456
Symbol 455 SoundUsed by:456
Symbol 456 MovieClipUses:444 445 446 447 448 449 450 451 452 453 454 455Used by:552
Symbol 457 GraphicUsed by:518 521 524 552
Symbol 458 MovieClipUsed by:552
Symbol 459 GraphicUsed by:552
Symbol 460 FontUsed by:461 464 466 468 471 532 533 534 542 547 548
Symbol 461 TextUses:460Used by:552
Symbol 462 FontUsed by:463 465 467 469 470 523 525
Symbol 463 EditableTextUses:462Used by:552
Symbol 464 TextUses:460Used by:552
Symbol 465 EditableTextUses:462Used by:552
Symbol 466 TextUses:460Used by:552
Symbol 467 EditableTextUses:462Used by:552
Symbol 468 TextUses:460Used by:552
Symbol 469 EditableTextUses:462Used by:552
Symbol 470 EditableTextUses:462Used by:552
Symbol 471 TextUses:460Used by:552
Symbol 472 GraphicUsed by:475
Symbol 473 ShapeTweeningUsed by:475
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:472 473 474Used by:552
Symbol 476 GraphicUsed by:479
Symbol 477 FontUsed by:478 492 511 531 535 541 546 550
Symbol 478 TextUses:477Used by:479
Symbol 479 MovieClipUses:476 478Used by:552
Symbol 480 FontUsed by:481 493
Symbol 481 TextUses:480Used by:482
Symbol 482 MovieClipUses:481Used by:552
Symbol 483 GraphicUsed by:544
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:484Used by:544
Symbol 486 GraphicUsed by:487 530 537
Symbol 487 MovieClipUses:486Used by:491 497 518 521 524 530 537 540
Symbol 488 GraphicUsed by:489 503 516
Symbol 489 ButtonUses:488Used by:491
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClipUses:487 489 490Used by:544
Symbol 492 TextUses:477Used by:544
Symbol 493 TextUses:480Used by:494
Symbol 494 MovieClipUses:493Used by:502
Symbol 495 GraphicUsed by:502 515
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:496 487Used by:502 515
Symbol 498 ShapeTweeningUsed by:502
Symbol 499 GraphicUsed by:502 515
Symbol 500 ShapeTweeningUsed by:502
Symbol 501 GraphicUsed by:502 515
Symbol 502 MovieClipUses:494 495 497 498 499 500 501Used by:544
Symbol 503 ButtonUses:488Used by:544
Symbol 504 GraphicUsed by:544
Symbol 505 FontUsed by:506
Symbol 506 TextUses:505Used by:544
Symbol 507 GraphicUsed by:510
Symbol 508 GraphicUsed by:510
Symbol 509 GraphicUsed by:510
Symbol 510 ButtonUses:507 508 509Used by:544
Symbol 511 TextUses:477Used by:512
Symbol 512 MovieClipUses:511Used by:515
Symbol 513 ShapeTweeningUsed by:515
Symbol 514 ShapeTweeningUsed by:515
Symbol 515 MovieClipUses:512 495 497 513 499 514 501Used by:544
Symbol 516 ButtonUses:488Used by:544
Symbol 517 GraphicUsed by:518 521 524
Symbol 518 ButtonUses:487 517 457Used by:544
Symbol 519 FontUsed by:520
Symbol 520 TextUses:519Used by:544
Symbol 521 ButtonUses:487 517 457Used by:544
Symbol 522 GraphicUsed by:544
Symbol 523 TextUses:462Used by:544
Symbol 524 ButtonUses:487 517 457Used by:544
Symbol 525 TextUses:462Used by:544
Symbol 526 GraphicUsed by:544
Symbol 527 GraphicUsed by:536 543
Symbol 528 GraphicUsed by:530 537 540
Symbol 529 GraphicUsed by:530 537
Symbol 530 ButtonUses:487 528 529 486Used by:536
Symbol 531 TextUses:477Used by:536 543
Symbol 532 TextUses:460Used by:536
Symbol 533 TextUses:460Used by:536
Symbol 534 TextUses:460Used by:536
Symbol 535 TextUses:477Used by:536
Symbol 536 MovieClipUses:527 530 531 532 533 534 535Used by:544
Symbol 537 ButtonUses:487 528 529 486Used by:543
Symbol 538 GraphicUsed by:540
Symbol 539 GraphicUsed by:540
Symbol 540 ButtonUses:487 528 538 539Used by:543
Symbol 541 TextUses:477Used by:543
Symbol 542 TextUses:460Used by:543
Symbol 543 MovieClipUses:527 537 531 540 541 542Used by:544
Symbol 544 MovieClipUses:483 485 491 492 502 503 504 506 510 515 516 518 520 521 522 523 524 525 526 536 543Used by:552
Symbol 545 GraphicUsed by:551
Symbol 546 TextUses:477Used by:551
Symbol 547 TextUses:460Used by:551
Symbol 548 EditableTextUses:460Used by:551
Symbol 549 GraphicUsed by:551
Symbol 550 TextUses:477Used by:551
Symbol 551 MovieClipUses:545 546 547 548 549 550Used by:552
Symbol 552 MovieClipUses:443 456 457 458 459 461 463 464 465 466 467 468 469 470 471 475 479 482 544 551Used by:Timeline

Instance Names

"game"Frame 1Symbol 552 MovieClip
"gun"Symbol 65 MovieClip [Manfire] Frame 1Symbol 29 MovieClip
"gun"Symbol 65 MovieClip [Manfire] Frame 79Symbol 29 MovieClip
"dagger"Symbol 88 MovieClip [ManHit] Frame 1Symbol 67 MovieClip
"dagger"Symbol 88 MovieClip [ManHit] Frame 79Symbol 67 MovieClip
"st1"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"stud1"Symbol 115 MovieClip Frame 1Symbol 114 MovieClip
"lad1"Symbol 120 MovieClip [Lev_2_ladder] Frame 1Symbol 117 MovieClip
"lad2"Symbol 120 MovieClip [Lev_2_ladder] Frame 1Symbol 117 MovieClip
"lad3"Symbol 120 MovieClip [Lev_2_ladder] Frame 1Symbol 119 MovieClip
"bn1"Symbol 128 MovieClip Frame 1Symbol 124 MovieClip
"bn2"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"stpl1"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"stpl3"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"stpl2"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"stvbl1"Symbol 138 MovieClip Frame 1Symbol 134 MovieClip
"stvbl2"Symbol 138 MovieClip Frame 1Symbol 137 MovieClip
"stud2"Symbol 141 MovieClip Frame 1Symbol 140 MovieClip
"stud1"Symbol 141 MovieClip Frame 1Symbol 114 MovieClip
"ammo"Symbol 151 MovieClip Frame 1Symbol 149 MovieClip
"gn1"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"lad1"Symbol 153 MovieClip Frame 1Symbol 117 MovieClip
"bn1"Symbol 161 MovieClip Frame 1Symbol 155 MovieClip
"bn2"Symbol 161 MovieClip Frame 1Symbol 160 MovieClip
"bn3"Symbol 161 MovieClip Frame 1Symbol 124 MovieClip
"br1"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"br2"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"br3"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"br4"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"br6"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"br5"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"gridk1"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 170 MovieClip Frame 1Symbol 130 MovieClip
"stpl2"Symbol 170 MovieClip Frame 1Symbol 130 MovieClip
"st1"Symbol 171 MovieClip Frame 1Symbol 111 MovieClip
"stud1"Symbol 172 MovieClip Frame 1Symbol 140 MovieClip
"stud2"Symbol 172 MovieClip Frame 1Symbol 114 MovieClip
"stud3"Symbol 172 MovieClip Frame 1Symbol 114 MovieClip
"stud4"Symbol 172 MovieClip Frame 1Symbol 114 MovieClip
"stud5"Symbol 172 MovieClip Frame 1Symbol 114 MovieClip
"gn1"Symbol 173 MovieClip Frame 1Symbol 151 MovieClip
"gn2"Symbol 173 MovieClip Frame 1Symbol 151 MovieClip
"gn3"Symbol 173 MovieClip Frame 1Symbol 151 MovieClip
"bn1"Symbol 174 MovieClip Frame 1Symbol 124 MovieClip
"bn2"Symbol 174 MovieClip Frame 1Symbol 124 MovieClip
"br1"Symbol 175 MovieClip Frame 1Symbol 165 MovieClip
"br2"Symbol 175 MovieClip Frame 1Symbol 165 MovieClip
"br3"Symbol 175 MovieClip Frame 1Symbol 165 MovieClip
"br4"Symbol 175 MovieClip Frame 1Symbol 165 MovieClip
"gridk1"Symbol 176 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 176 MovieClip Frame 1Symbol 168 MovieClip
"gridk3"Symbol 176 MovieClip Frame 1Symbol 168 MovieClip
"stud1"Symbol 177 MovieClip Frame 1Symbol 114 MovieClip
"stud2"Symbol 177 MovieClip Frame 1Symbol 114 MovieClip
"stud3"Symbol 177 MovieClip Frame 1Symbol 114 MovieClip
"stud4"Symbol 177 MovieClip Frame 1Symbol 140 MovieClip
"stud5"Symbol 177 MovieClip Frame 1Symbol 140 MovieClip
"stud6"Symbol 177 MovieClip Frame 1Symbol 140 MovieClip
"stud7"Symbol 177 MovieClip Frame 1Symbol 140 MovieClip
"stud8"Symbol 177 MovieClip Frame 1Symbol 140 MovieClip
"stud9"Symbol 177 MovieClip Frame 1Symbol 140 MovieClip
"stud10"Symbol 177 MovieClip Frame 1Symbol 140 MovieClip
"stud11"Symbol 177 MovieClip Frame 1Symbol 140 MovieClip
"ammo"Symbol 179 MovieClip Frame 1Symbol 149 MovieClip
"gn1"Symbol 180 MovieClip Frame 1Symbol 179 MovieClip
"gn2"Symbol 180 MovieClip Frame 1Symbol 179 MovieClip
"gn3"Symbol 180 MovieClip Frame 1Symbol 179 MovieClip
"lad1"Symbol 181 MovieClip Frame 1Symbol 117 MovieClip
"lad2"Symbol 181 MovieClip Frame 1Symbol 119 MovieClip
"bn1"Symbol 182 MovieClip Frame 1Symbol 124 MovieClip
"bn2"Symbol 182 MovieClip Frame 1Symbol 127 MovieClip
"st1"Symbol 183 MovieClip Frame 1Symbol 111 MovieClip
"stud4"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"stud1"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"stud3"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"stud5"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"stud6"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"stud7"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"stud8"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"stud9"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"stud2"Symbol 184 MovieClip Frame 1Symbol 140 MovieClip
"gn1"Symbol 185 MovieClip Frame 1Symbol 151 MovieClip
"lad1"Symbol 186 MovieClip Frame 1Symbol 119 MovieClip
"lad2"Symbol 186 MovieClip Frame 1Symbol 119 MovieClip
"lad3"Symbol 186 MovieClip Frame 1Symbol 119 MovieClip
"bn2"Symbol 187 MovieClip Frame 1Symbol 160 MovieClip
"bn1"Symbol 187 MovieClip Frame 1Symbol 124 MovieClip
"bn3"Symbol 187 MovieClip Frame 1Symbol 127 MovieClip
"gridk1"Symbol 188 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 188 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 189 MovieClip Frame 1Symbol 130 MovieClip
"stvbl1"Symbol 190 MovieClip Frame 1Symbol 137 MovieClip
"st1"Symbol 191 MovieClip Frame 1Symbol 111 MovieClip
"stud5"Symbol 192 MovieClip Frame 1Symbol 114 MovieClip
"stud4"Symbol 192 MovieClip Frame 1Symbol 140 MovieClip
"stud2"Symbol 192 MovieClip Frame 1Symbol 140 MovieClip
"stud3"Symbol 192 MovieClip Frame 1Symbol 140 MovieClip
"stud1"Symbol 192 MovieClip Frame 1Symbol 140 MovieClip
"gn3"Symbol 193 MovieClip Frame 1Symbol 151 MovieClip
"gn1"Symbol 193 MovieClip Frame 1Symbol 179 MovieClip
"gn4"Symbol 193 MovieClip Frame 1Symbol 151 MovieClip
"gn2"Symbol 193 MovieClip Frame 1Symbol 151 MovieClip
"lad1"Symbol 194 MovieClip Frame 1Symbol 119 MovieClip
"lad2"Symbol 194 MovieClip Frame 1Symbol 117 MovieClip
"lad3"Symbol 194 MovieClip Frame 1Symbol 119 MovieClip
"lad4"Symbol 194 MovieClip Frame 1Symbol 119 MovieClip
"lad5"Symbol 194 MovieClip Frame 1Symbol 119 MovieClip
"bn1"Symbol 195 MovieClip Frame 1Symbol 127 MovieClip
"bn2"Symbol 195 MovieClip Frame 1Symbol 124 MovieClip
"bn3"Symbol 195 MovieClip Frame 1Symbol 160 MovieClip
"gridk2"Symbol 196 MovieClip Frame 1Symbol 168 MovieClip
"gridk1"Symbol 196 MovieClip Frame 1Symbol 168 MovieClip
"gridk3"Symbol 196 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 200 MovieClip Frame 1Symbol 130 MovieClip
"stpl2"Symbol 200 MovieClip Frame 1Symbol 130 MovieClip
"stpl3"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip
"st1"Symbol 201 MovieClip Frame 1Symbol 111 MovieClip
"stud1"Symbol 202 MovieClip Frame 1Symbol 140 MovieClip
"stud4"Symbol 202 MovieClip Frame 1Symbol 114 MovieClip
"stud2"Symbol 202 MovieClip Frame 1Symbol 140 MovieClip
"stud3"Symbol 202 MovieClip Frame 1Symbol 140 MovieClip
"stud5"Symbol 202 MovieClip Frame 1Symbol 140 MovieClip
"stud6"Symbol 202 MovieClip Frame 1Symbol 140 MovieClip
"stud8"Symbol 202 MovieClip Frame 1Symbol 140 MovieClip
"stud7"Symbol 202 MovieClip Frame 1Symbol 140 MovieClip
"stud9"Symbol 202 MovieClip Frame 1Symbol 140 MovieClip
"gn1"Symbol 203 MovieClip Frame 1Symbol 179 MovieClip
"gn2"Symbol 203 MovieClip Frame 1Symbol 179 MovieClip
"gn3"Symbol 203 MovieClip Frame 1Symbol 179 MovieClip
"lad1"Symbol 204 MovieClip Frame 1Symbol 119 MovieClip
"lad2"Symbol 204 MovieClip Frame 1Symbol 119 MovieClip
"bn1"Symbol 205 MovieClip Frame 1Symbol 127 MovieClip
"bn2"Symbol 205 MovieClip Frame 1Symbol 124 MovieClip
"bn3"Symbol 205 MovieClip Frame 1Symbol 160 MovieClip
"br3"Symbol 206 MovieClip Frame 1Symbol 165 MovieClip
"br2"Symbol 206 MovieClip Frame 1Symbol 165 MovieClip
"br1"Symbol 206 MovieClip Frame 1Symbol 165 MovieClip
"gridk1"Symbol 207 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 208 MovieClip Frame 1Symbol 130 MovieClip
"stpl2"Symbol 208 MovieClip Frame 1Symbol 130 MovieClip
"stpl3"Symbol 208 MovieClip Frame 1Symbol 199 MovieClip
"stvbl1"Symbol 209 MovieClip Frame 1Symbol 137 MovieClip
"stud1"Symbol 210 MovieClip Frame 1Symbol 140 MovieClip
"stud2"Symbol 210 MovieClip Frame 1Symbol 114 MovieClip
"stud3"Symbol 210 MovieClip Frame 1Symbol 114 MovieClip
"stud4"Symbol 210 MovieClip Frame 1Symbol 140 MovieClip
"stud5"Symbol 210 MovieClip Frame 1Symbol 140 MovieClip
"stud6"Symbol 210 MovieClip Frame 1Symbol 140 MovieClip
"stud8"Symbol 210 MovieClip Frame 1Symbol 140 MovieClip
"stud7"Symbol 210 MovieClip Frame 1Symbol 140 MovieClip
"stud9"Symbol 210 MovieClip Frame 1Symbol 114 MovieClip
"gn1"Symbol 211 MovieClip Frame 1Symbol 151 MovieClip
"gn2"Symbol 211 MovieClip Frame 1Symbol 151 MovieClip
"gn3"Symbol 211 MovieClip Frame 1Symbol 151 MovieClip
"lad1"Symbol 212 MovieClip Frame 1Symbol 119 MovieClip
"lad2"Symbol 212 MovieClip Frame 1Symbol 119 MovieClip
"lad3"Symbol 212 MovieClip Frame 1Symbol 119 MovieClip
"lad4"Symbol 212 MovieClip Frame 1Symbol 119 MovieClip
"lad5"Symbol 212 MovieClip Frame 1Symbol 119 MovieClip
"bn1"Symbol 213 MovieClip Frame 1Symbol 127 MovieClip
"bn2"Symbol 213 MovieClip Frame 1Symbol 124 MovieClip
"bn3"Symbol 213 MovieClip Frame 1Symbol 155 MovieClip
"br1"Symbol 214 MovieClip Frame 1Symbol 165 MovieClip
"br2"Symbol 214 MovieClip Frame 1Symbol 165 MovieClip
"gridk1"Symbol 215 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 215 MovieClip Frame 1Symbol 168 MovieClip
"gridk3"Symbol 215 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 216 MovieClip Frame 1Symbol 130 MovieClip
"stpl2"Symbol 216 MovieClip Frame 1Symbol 130 MovieClip
"stpl3"Symbol 216 MovieClip Frame 1Symbol 199 MovieClip
"stvbl1"Symbol 217 MovieClip Frame 1Symbol 137 MovieClip
"cr2"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"cr1"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 222 MovieClip Frame 1Symbol 140 MovieClip
"stud2"Symbol 222 MovieClip Frame 1Symbol 114 MovieClip
"stud3"Symbol 222 MovieClip Frame 1Symbol 140 MovieClip
"stud4"Symbol 222 MovieClip Frame 1Symbol 114 MovieClip
"stud6"Symbol 222 MovieClip Frame 1Symbol 114 MovieClip
"stud5"Symbol 222 MovieClip Frame 1Symbol 140 MovieClip
"stud7"Symbol 222 MovieClip Frame 1Symbol 140 MovieClip
"stud8"Symbol 222 MovieClip Frame 1Symbol 140 MovieClip
"stud9"Symbol 222 MovieClip Frame 1Symbol 140 MovieClip
"stud10"Symbol 222 MovieClip Frame 1Symbol 140 MovieClip
"stud11"Symbol 222 MovieClip Frame 1Symbol 140 MovieClip
"gn1"Symbol 223 MovieClip Frame 1Symbol 151 MovieClip
"gn2"Symbol 223 MovieClip Frame 1Symbol 151 MovieClip
"gn3"Symbol 223 MovieClip Frame 1Symbol 151 MovieClip
"gn4"Symbol 223 MovieClip Frame 1Symbol 179 MovieClip
"gn5"Symbol 223 MovieClip Frame 1Symbol 179 MovieClip
"lad1"Symbol 224 MovieClip Frame 1Symbol 119 MovieClip
"lad3"Symbol 224 MovieClip Frame 1Symbol 119 MovieClip
"lad2"Symbol 224 MovieClip Frame 1Symbol 119 MovieClip
"bn1"Symbol 225 MovieClip Frame 1Symbol 127 MovieClip
"bn2"Symbol 225 MovieClip Frame 1Symbol 124 MovieClip
"bn3"Symbol 225 MovieClip Frame 1Symbol 160 MovieClip
"br4"Symbol 226 MovieClip Frame 1Symbol 165 MovieClip
"br3"Symbol 226 MovieClip Frame 1Symbol 165 MovieClip
"br2"Symbol 226 MovieClip Frame 1Symbol 165 MovieClip
"br1"Symbol 226 MovieClip Frame 1Symbol 165 MovieClip
"br5"Symbol 226 MovieClip Frame 1Symbol 165 MovieClip
"br6"Symbol 226 MovieClip Frame 1Symbol 165 MovieClip
"br7"Symbol 226 MovieClip Frame 1Symbol 165 MovieClip
"br8"Symbol 226 MovieClip Frame 1Symbol 165 MovieClip
"gridk1"Symbol 227 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 228 MovieClip Frame 1Symbol 130 MovieClip
"stpl2"Symbol 228 MovieClip Frame 1Symbol 130 MovieClip
"stpl3"Symbol 228 MovieClip Frame 1Symbol 130 MovieClip
"stvbl1"Symbol 229 MovieClip Frame 1Symbol 137 MovieClip
"st1"Symbol 230 MovieClip Frame 1Symbol 111 MovieClip
"cr1"Symbol 231 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 232 MovieClip Frame 1Symbol 114 MovieClip
"stud2"Symbol 232 MovieClip Frame 1Symbol 140 MovieClip
"stud3"Symbol 232 MovieClip Frame 1Symbol 114 MovieClip
"stud4"Symbol 232 MovieClip Frame 1Symbol 114 MovieClip
"stud5"Symbol 232 MovieClip Frame 1Symbol 114 MovieClip
"stud6"Symbol 232 MovieClip Frame 1Symbol 114 MovieClip
"stud7"Symbol 232 MovieClip Frame 1Symbol 140 MovieClip
"stud8"Symbol 232 MovieClip Frame 1Symbol 114 MovieClip
"stud9"Symbol 232 MovieClip Frame 1Symbol 114 MovieClip
"stud11"Symbol 232 MovieClip Frame 1Symbol 140 MovieClip
"stud10"Symbol 232 MovieClip Frame 1Symbol 140 MovieClip
"stud12"Symbol 232 MovieClip Frame 1Symbol 140 MovieClip
"gn1"Symbol 233 MovieClip Frame 1Symbol 151 MovieClip
"gn2"Symbol 233 MovieClip Frame 1Symbol 179 MovieClip
"gn3"Symbol 233 MovieClip Frame 1Symbol 151 MovieClip
"gn4"Symbol 233 MovieClip Frame 1Symbol 151 MovieClip
"lad1"Symbol 236 MovieClip Frame 1Symbol 235 MovieClip
"lad2"Symbol 236 MovieClip Frame 1Symbol 235 MovieClip
"bn1"Symbol 237 MovieClip Frame 1Symbol 127 MovieClip
"bn2"Symbol 237 MovieClip Frame 1Symbol 124 MovieClip
"st1"Symbol 240 MovieClip Frame 1Symbol 239 MovieClip
"stud1"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"stud2"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"stud3"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"stud4"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"stud5"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"stud6"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"lad1"Symbol 244 MovieClip Frame 1Symbol 235 MovieClip
"lad2"Symbol 244 MovieClip Frame 1Symbol 235 MovieClip
"lad3"Symbol 244 MovieClip Frame 1Symbol 235 MovieClip
"bn1"Symbol 245 MovieClip Frame 1Symbol 160 MovieClip
"bn2"Symbol 245 MovieClip Frame 1Symbol 127 MovieClip
"bn3"Symbol 245 MovieClip Frame 1Symbol 124 MovieClip
"br1"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"br2"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"br3"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"br4"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"br5"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"br6"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"br7"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"br8"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"gridk1"Symbol 251 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 258 MovieClip Frame 1Symbol 255 MovieClip
"stpl2"Symbol 258 MovieClip Frame 1Symbol 257 MovieClip
"stvbl1"Symbol 259 MovieClip Frame 1Symbol 137 MovieClip
"stvbl2"Symbol 259 MovieClip Frame 1Symbol 134 MovieClip
"st1"Symbol 260 MovieClip Frame 1Symbol 239 MovieClip
"cr1"Symbol 261 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud2"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud3"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud4"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud5"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud7"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud6"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud8"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"stud9"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud10"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud11"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"stud12"Symbol 264 MovieClip Frame 1Symbol 242 MovieClip
"ammo"Symbol 266 MovieClip Frame 1Symbol 149 MovieClip
"ammo"Symbol 268 MovieClip Frame 1Symbol 149 MovieClip
"gn1"Symbol 269 MovieClip Frame 1Symbol 266 MovieClip
"gn2"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"gn3"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"lad1"Symbol 270 MovieClip Frame 1Symbol 235 MovieClip
"lad2"Symbol 270 MovieClip Frame 1Symbol 235 MovieClip
"bn1"Symbol 271 MovieClip Frame 1Symbol 127 MovieClip
"bn2"Symbol 271 MovieClip Frame 1Symbol 124 MovieClip
"gridk1"Symbol 272 MovieClip Frame 1Symbol 168 MovieClip
"stpl2"Symbol 273 MovieClip Frame 1Symbol 257 MovieClip
"stpl1"Symbol 273 MovieClip Frame 1Symbol 255 MovieClip
"stpl3"Symbol 273 MovieClip Frame 1Symbol 255 MovieClip
"st1"Symbol 274 MovieClip Frame 1Symbol 239 MovieClip
"cr1"Symbol 275 MovieClip Frame 1Symbol 220 MovieClip
"cr2"Symbol 275 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 276 MovieClip Frame 1Symbol 242 MovieClip
"stud2"Symbol 276 MovieClip Frame 1Symbol 242 MovieClip
"stud3"Symbol 276 MovieClip Frame 1Symbol 263 MovieClip
"gn1"Symbol 277 MovieClip Frame 1Symbol 268 MovieClip
"gn2"Symbol 277 MovieClip Frame 1Symbol 268 MovieClip
"gn3"Symbol 277 MovieClip Frame 1Symbol 268 MovieClip
"lad1"Symbol 280 MovieClip Frame 1Symbol 279 MovieClip
"lad2"Symbol 280 MovieClip Frame 1Symbol 235 MovieClip
"lad3"Symbol 280 MovieClip Frame 1Symbol 235 MovieClip
"lad4"Symbol 280 MovieClip Frame 1Symbol 279 MovieClip
"lad5"Symbol 280 MovieClip Frame 1Symbol 235 MovieClip
"bn3"Symbol 281 MovieClip Frame 1Symbol 124 MovieClip
"bn1"Symbol 281 MovieClip Frame 1Symbol 155 MovieClip
"bn2"Symbol 281 MovieClip Frame 1Symbol 127 MovieClip
"br1"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br2"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br3"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br4"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br5"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br6"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br9"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br8"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br7"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br10"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br11"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br12"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br13"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"br14"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"gridk1"Symbol 283 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 284 MovieClip Frame 1Symbol 257 MovieClip
"stpl2"Symbol 284 MovieClip Frame 1Symbol 255 MovieClip
"st1"Symbol 285 MovieClip Frame 1Symbol 239 MovieClip
"stud1"Symbol 286 MovieClip Frame 1Symbol 263 MovieClip
"stud2"Symbol 286 MovieClip Frame 1Symbol 263 MovieClip
"stud3"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud4"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud5"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud6"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud7"Symbol 286 MovieClip Frame 1Symbol 263 MovieClip
"stud8"Symbol 286 MovieClip Frame 1Symbol 263 MovieClip
"stud9"Symbol 286 MovieClip Frame 1Symbol 263 MovieClip
"stud10"Symbol 286 MovieClip Frame 1Symbol 263 MovieClip
"stud11"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud11"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud12"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud13"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud14"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud15"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud16"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud17"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"stud18"Symbol 286 MovieClip Frame 1Symbol 242 MovieClip
"gn1"Symbol 287 MovieClip Frame 1Symbol 268 MovieClip
"lad1"Symbol 288 MovieClip Frame 1Symbol 235 MovieClip
"lad2"Symbol 288 MovieClip Frame 1Symbol 235 MovieClip
"lad3"Symbol 288 MovieClip Frame 1Symbol 235 MovieClip
"lad4"Symbol 288 MovieClip Frame 1Symbol 235 MovieClip
"bn2"Symbol 289 MovieClip Frame 1Symbol 160 MovieClip
"bn1"Symbol 289 MovieClip Frame 1Symbol 127 MovieClip
"bn3"Symbol 289 MovieClip Frame 1Symbol 124 MovieClip
"bn4"Symbol 289 MovieClip Frame 1Symbol 124 MovieClip
"gridk1"Symbol 290 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 290 MovieClip Frame 1Symbol 168 MovieClip
"gridk3"Symbol 290 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 291 MovieClip Frame 1Symbol 257 MovieClip
"stpl2"Symbol 291 MovieClip Frame 1Symbol 257 MovieClip
"st1"Symbol 292 MovieClip Frame 1Symbol 239 MovieClip
"cr1"Symbol 293 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 298 MovieClip Frame 1Symbol 297 MovieClip
"stud2"Symbol 298 MovieClip Frame 1Symbol 242 MovieClip
"stud3"Symbol 298 MovieClip Frame 1Symbol 242 MovieClip
"stud4"Symbol 298 MovieClip Frame 1Symbol 263 MovieClip
"stud5"Symbol 298 MovieClip Frame 1Symbol 242 MovieClip
"stud6"Symbol 298 MovieClip Frame 1Symbol 242 MovieClip
"stud7"Symbol 298 MovieClip Frame 1Symbol 242 MovieClip
"stud8"Symbol 298 MovieClip Frame 1Symbol 263 MovieClip
"stud9"Symbol 298 MovieClip Frame 1Symbol 297 MovieClip
"gn1"Symbol 299 MovieClip Frame 1Symbol 266 MovieClip
"gn2"Symbol 299 MovieClip Frame 1Symbol 266 MovieClip
"gn3"Symbol 299 MovieClip Frame 1Symbol 268 MovieClip
"lad1"Symbol 300 MovieClip Frame 1Symbol 235 MovieClip
"lad2"Symbol 300 MovieClip Frame 1Symbol 279 MovieClip
"lad3"Symbol 300 MovieClip Frame 1Symbol 279 MovieClip
"lad4"Symbol 300 MovieClip Frame 1Symbol 235 MovieClip
"bn2"Symbol 301 MovieClip Frame 1Symbol 124 MovieClip
"bn1"Symbol 301 MovieClip Frame 1Symbol 127 MovieClip
"bn3"Symbol 301 MovieClip Frame 1Symbol 124 MovieClip
"br1"Symbol 302 MovieClip Frame 1Symbol 249 MovieClip
"br2"Symbol 302 MovieClip Frame 1Symbol 249 MovieClip
"br3"Symbol 302 MovieClip Frame 1Symbol 249 MovieClip
"br4"Symbol 302 MovieClip Frame 1Symbol 249 MovieClip
"br5"Symbol 302 MovieClip Frame 1Symbol 249 MovieClip
"br6"Symbol 302 MovieClip Frame 1Symbol 249 MovieClip
"gridk1"Symbol 303 MovieClip Frame 1Symbol 168 MovieClip
"gridk3"Symbol 303 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 303 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 304 MovieClip Frame 1Symbol 257 MovieClip
"stpl2"Symbol 304 MovieClip Frame 1Symbol 257 MovieClip
"stvbl1"Symbol 305 MovieClip Frame 1Symbol 134 MovieClip
"cr1"Symbol 306 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 307 MovieClip Frame 1Symbol 263 MovieClip
"stud2"Symbol 307 MovieClip Frame 1Symbol 263 MovieClip
"stud3"Symbol 307 MovieClip Frame 1Symbol 263 MovieClip
"stud4"Symbol 307 MovieClip Frame 1Symbol 263 MovieClip
"stud6"Symbol 307 MovieClip Frame 1Symbol 242 MovieClip
"stud5"Symbol 307 MovieClip Frame 1Symbol 242 MovieClip
"gn1"Symbol 308 MovieClip Frame 1Symbol 266 MovieClip
"lad1"Symbol 309 MovieClip Frame 1Symbol 235 MovieClip
"lad3"Symbol 309 MovieClip Frame 1Symbol 235 MovieClip
"lad4"Symbol 309 MovieClip Frame 1Symbol 279 MovieClip
"lad2"Symbol 309 MovieClip Frame 1Symbol 279 MovieClip
"bn1"Symbol 310 MovieClip Frame 1Symbol 160 MovieClip
"bn2"Symbol 310 MovieClip Frame 1Symbol 127 MovieClip
"bn3"Symbol 310 MovieClip Frame 1Symbol 124 MovieClip
"gridk1"Symbol 311 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 311 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 312 MovieClip Frame 1Symbol 257 MovieClip
"stpl2"Symbol 312 MovieClip Frame 1Symbol 257 MovieClip
"stpl3"Symbol 312 MovieClip Frame 1Symbol 255 MovieClip
"cr1"Symbol 313 MovieClip Frame 1Symbol 220 MovieClip
"cr2"Symbol 313 MovieClip Frame 1Symbol 220 MovieClip
"cr3"Symbol 313 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud8"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud3"Symbol 314 MovieClip Frame 1Symbol 297 MovieClip
"stud4"Symbol 314 MovieClip Frame 1Symbol 297 MovieClip
"stud6"Symbol 314 MovieClip Frame 1Symbol 297 MovieClip
"stud7"Symbol 314 MovieClip Frame 1Symbol 297 MovieClip
"stud9"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud5"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud9"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud10"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud11"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud12"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud13"Symbol 314 MovieClip Frame 1Symbol 242 MovieClip
"stud14"Symbol 314 MovieClip Frame 1Symbol 297 MovieClip
"stud15"Symbol 314 MovieClip Frame 1Symbol 297 MovieClip
"gn1"Symbol 315 MovieClip Frame 1Symbol 266 MovieClip
"gn2"Symbol 315 MovieClip Frame 1Symbol 266 MovieClip
"gn3"Symbol 315 MovieClip Frame 1Symbol 268 MovieClip
"lad1"Symbol 316 MovieClip Frame 1Symbol 235 MovieClip
"lad2"Symbol 316 MovieClip Frame 1Symbol 279 MovieClip
"lad3"Symbol 316 MovieClip Frame 1Symbol 235 MovieClip
"lad4"Symbol 316 MovieClip Frame 1Symbol 279 MovieClip
"lad5"Symbol 316 MovieClip Frame 1Symbol 279 MovieClip
"lad7"Symbol 316 MovieClip Frame 1Symbol 235 MovieClip
"lad6"Symbol 316 MovieClip Frame 1Symbol 235 MovieClip
"bn2"Symbol 317 MovieClip Frame 1Symbol 155 MovieClip
"bn1"Symbol 317 MovieClip Frame 1Symbol 124 MovieClip
"br3"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br2"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br1"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br8"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br7"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br6"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br5"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br4"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br10"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"br9"Symbol 318 MovieClip Frame 1Symbol 249 MovieClip
"gridk1"Symbol 319 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 319 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 320 MovieClip Frame 1Symbol 257 MovieClip
"st1"Symbol 321 MovieClip Frame 1Symbol 239 MovieClip
"stud1"Symbol 322 MovieClip Frame 1Symbol 242 MovieClip
"stud2"Symbol 322 MovieClip Frame 1Symbol 242 MovieClip
"stud3"Symbol 322 MovieClip Frame 1Symbol 242 MovieClip
"stud4"Symbol 322 MovieClip Frame 1Symbol 242 MovieClip
"stud5"Symbol 322 MovieClip Frame 1Symbol 297 MovieClip
"stud8"Symbol 322 MovieClip Frame 1Symbol 242 MovieClip
"stud7"Symbol 322 MovieClip Frame 1Symbol 242 MovieClip
"stud9"Symbol 322 MovieClip Frame 1Symbol 263 MovieClip
"stud6"Symbol 322 MovieClip Frame 1Symbol 263 MovieClip
"stud10"Symbol 322 MovieClip Frame 1Symbol 297 MovieClip
"stud11"Symbol 322 MovieClip Frame 1Symbol 297 MovieClip
"stud12"Symbol 322 MovieClip Frame 1Symbol 297 MovieClip
"stud13"Symbol 322 MovieClip Frame 1Symbol 297 MovieClip
"stud14"Symbol 322 MovieClip Frame 1Symbol 263 MovieClip
"stud15"Symbol 322 MovieClip Frame 1Symbol 263 MovieClip
"gn1"Symbol 323 MovieClip Frame 1Symbol 268 MovieClip
"gn2"Symbol 323 MovieClip Frame 1Symbol 268 MovieClip
"lad1"Symbol 324 MovieClip Frame 1Symbol 235 MovieClip
"lad2"Symbol 324 MovieClip Frame 1Symbol 235 MovieClip
"lad3"Symbol 324 MovieClip Frame 1Symbol 235 MovieClip
"lad4"Symbol 324 MovieClip Frame 1Symbol 235 MovieClip
"lad5"Symbol 324 MovieClip Frame 1Symbol 235 MovieClip
"bn2"Symbol 325 MovieClip Frame 1Symbol 160 MovieClip
"bn1"Symbol 325 MovieClip Frame 1Symbol 127 MovieClip
"bn3"Symbol 325 MovieClip Frame 1Symbol 127 MovieClip
"bn4"Symbol 325 MovieClip Frame 1Symbol 124 MovieClip
"br1"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br2"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br3"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br4"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br6"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br5"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br7"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br8"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br9"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br10"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"br11"Symbol 326 MovieClip Frame 1Symbol 249 MovieClip
"stpl1"Symbol 327 MovieClip Frame 1Symbol 257 MovieClip
"st1"Symbol 328 MovieClip Frame 1Symbol 239 MovieClip
"cr1"Symbol 329 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 330 MovieClip Frame 1Symbol 263 MovieClip
"stud2"Symbol 330 MovieClip Frame 1Symbol 263 MovieClip
"stud3"Symbol 330 MovieClip Frame 1Symbol 297 MovieClip
"stud4"Symbol 330 MovieClip Frame 1Symbol 297 MovieClip
"stud5"Symbol 330 MovieClip Frame 1Symbol 263 MovieClip
"stud6"Symbol 330 MovieClip Frame 1Symbol 263 MovieClip
"stud8"Symbol 330 MovieClip Frame 1Symbol 263 MovieClip
"stud9"Symbol 330 MovieClip Frame 1Symbol 263 MovieClip
"stud10"Symbol 330 MovieClip Frame 1Symbol 242 MovieClip
"stud11"Symbol 330 MovieClip Frame 1Symbol 242 MovieClip
"stud7"Symbol 330 MovieClip Frame 1Symbol 242 MovieClip
"gn1"Symbol 331 MovieClip Frame 1Symbol 266 MovieClip
"lad2"Symbol 332 MovieClip Frame 1Symbol 279 MovieClip
"lad1"Symbol 332 MovieClip Frame 1Symbol 235 MovieClip
"lad3"Symbol 332 MovieClip Frame 1Symbol 235 MovieClip
"lad4"Symbol 332 MovieClip Frame 1Symbol 235 MovieClip
"lad5"Symbol 332 MovieClip Frame 1Symbol 235 MovieClip
"lad6"Symbol 332 MovieClip Frame 1Symbol 235 MovieClip
"bn1"Symbol 333 MovieClip Frame 1Symbol 127 MovieClip
"bn2"Symbol 333 MovieClip Frame 1Symbol 124 MovieClip
"gridk1"Symbol 334 MovieClip Frame 1Symbol 168 MovieClip
"gridk2"Symbol 334 MovieClip Frame 1Symbol 168 MovieClip
"gridk3"Symbol 334 MovieClip Frame 1Symbol 168 MovieClip
"gridk4"Symbol 334 MovieClip Frame 1Symbol 168 MovieClip
"gridk5"Symbol 334 MovieClip Frame 1Symbol 168 MovieClip
"stpl1"Symbol 335 MovieClip Frame 1Symbol 257 MovieClip
"stpl2"Symbol 335 MovieClip Frame 1Symbol 257 MovieClip
"st1"Symbol 336 MovieClip Frame 1Symbol 239 MovieClip
"cr1"Symbol 337 MovieClip Frame 1Symbol 220 MovieClip
"stud1"Symbol 338 MovieClip Frame 1Symbol 263 MovieClip
"stud2"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud3"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud9"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud13"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud12"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud7"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud5"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud4"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud6"Symbol 338 MovieClip Frame 1Symbol 297 MovieClip
"stud8"Symbol 338 MovieClip Frame 1Symbol 297 MovieClip
"stud11"Symbol 338 MovieClip Frame 1Symbol 297 MovieClip
"stud10"Symbol 338 MovieClip Frame 1Symbol 297 MovieClip
"stud14"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud15"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud18"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud17"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud16"Symbol 338 MovieClip Frame 1Symbol 242 MovieClip
"stud19"Symbol 338 MovieClip Frame 1Symbol 297 MovieClip
"gn1"Symbol 339 MovieClip Frame 1Symbol 266 MovieClip
"gn2"Symbol 339 MovieClip Frame 1Symbol 268 MovieClip
"lad1"Symbol 340 MovieClip Frame 1Symbol 119 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 1Symbol 112 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 1Symbol 115 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 6Symbol 120 MovieClip [Lev_2_ladder]
"bonus"Symbol 342 MovieClip [LevelPer] Frame 6Symbol 128 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 6Symbol 131 MovieClip
"studvbl"Symbol 342 MovieClip [LevelPer] Frame 6Symbol 138 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 6Symbol 141 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 6Symbol 152 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 17Symbol 153 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 17Symbol 161 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 17Symbol 166 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 17Symbol 169 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 17Symbol 170 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 17Symbol 171 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 17Symbol 172 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 17Symbol 173 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 28Symbol 174 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 28Symbol 175 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 28Symbol 176 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 28Symbol 177 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 28Symbol 180 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 41Symbol 181 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 41Symbol 182 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 41Symbol 183 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 41Symbol 184 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 41Symbol 185 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 52Symbol 186 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 52Symbol 187 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 52Symbol 188 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 52Symbol 189 MovieClip
"studvbl"Symbol 342 MovieClip [LevelPer] Frame 52Symbol 190 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 52Symbol 191 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 52Symbol 192 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 52Symbol 193 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 64Symbol 194 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 64Symbol 195 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 64Symbol 196 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 64Symbol 200 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 64Symbol 201 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 64Symbol 202 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 64Symbol 203 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 83Symbol 204 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 83Symbol 205 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 83Symbol 206 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 83Symbol 207 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 83Symbol 208 MovieClip
"studvbl"Symbol 342 MovieClip [LevelPer] Frame 83Symbol 209 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 83Symbol 210 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 83Symbol 211 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 212 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 213 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 214 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 215 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 216 MovieClip
"studvbl"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 217 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 221 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 222 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 94Symbol 223 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 224 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 225 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 226 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 227 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 228 MovieClip
"studvbl"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 229 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 230 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 231 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 232 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 108Symbol 233 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 121Symbol 236 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 121Symbol 237 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 121Symbol 240 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 121Symbol 243 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 244 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 245 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 250 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 251 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 258 MovieClip
"studvbl"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 259 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 260 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 261 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 264 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 127Symbol 269 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 138Symbol 270 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 138Symbol 271 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 138Symbol 272 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 138Symbol 273 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 138Symbol 274 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 138Symbol 275 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 138Symbol 276 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 138Symbol 277 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 150Symbol 280 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 150Symbol 281 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 150Symbol 282 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 150Symbol 283 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 150Symbol 284 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 150Symbol 285 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 150Symbol 286 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 150Symbol 287 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 162Symbol 288 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 162Symbol 289 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 162Symbol 290 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 162Symbol 291 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 162Symbol 292 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 162Symbol 293 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 162Symbol 298 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 162Symbol 299 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 300 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 301 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 302 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 303 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 304 MovieClip
"studvbl"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 305 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 306 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 307 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 174Symbol 308 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 186Symbol 309 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 186Symbol 310 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 186Symbol 311 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 186Symbol 312 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 186Symbol 313 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 186Symbol 314 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 186Symbol 315 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 199Symbol 316 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 199Symbol 317 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 199Symbol 318 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 199Symbol 319 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 199Symbol 320 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 199Symbol 321 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 199Symbol 322 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 199Symbol 323 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 212Symbol 324 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 212Symbol 325 MovieClip
"bricks"Symbol 342 MovieClip [LevelPer] Frame 212Symbol 326 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 212Symbol 327 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 212Symbol 328 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 212Symbol 329 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 212Symbol 330 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 212Symbol 331 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 223Symbol 332 MovieClip
"bonus"Symbol 342 MovieClip [LevelPer] Frame 223Symbol 333 MovieClip
"gridkill"Symbol 342 MovieClip [LevelPer] Frame 223Symbol 334 MovieClip
"studplace"Symbol 342 MovieClip [LevelPer] Frame 223Symbol 335 MovieClip
"stone"Symbol 342 MovieClip [LevelPer] Frame 223Symbol 336 MovieClip
"circle"Symbol 342 MovieClip [LevelPer] Frame 223Symbol 337 MovieClip
"stud"Symbol 342 MovieClip [LevelPer] Frame 223Symbol 338 MovieClip
"guns"Symbol 342 MovieClip [LevelPer] Frame 223Symbol 339 MovieClip
"l"Symbol 342 MovieClip [LevelPer] Frame 236Symbol 340 MovieClip
"levtxt"Symbol 402 MovieClip [Level1] Frame 1Symbol 347 MovieClip
"levtxt2"Symbol 402 MovieClip [Level1] Frame 121Symbol 375 MovieClip
"fr"Symbol 435 MovieClip [Bomb] Frame 1Symbol 426 MovieClip
"blast"Symbol 435 MovieClip [Bomb] Frame 51Symbol 434 MovieClip
"snd"Symbol 544 MovieClip Frame 1Symbol 491 MovieClip
"knop1"Symbol 544 MovieClip Frame 1Symbol 502 MovieClip
"knop2"Symbol 544 MovieClip Frame 1Symbol 515 MovieClip
"wHelp"Symbol 544 MovieClip Frame 1Symbol 536 MovieClip
"wDialog"Symbol 544 MovieClip Frame 1Symbol 543 MovieClip
"soundlib"Symbol 552 MovieClip Frame 1Symbol 456 MovieClip
"canvas"Symbol 552 MovieClip Frame 1Symbol 458 MovieClip
"menuDemo"Symbol 552 MovieClip Frame 1Symbol 475 MovieClip
"gmspause"Symbol 552 MovieClip Frame 1Symbol 479 MovieClip
"cont"Symbol 552 MovieClip Frame 1Symbol 482 MovieClip
"menu"Symbol 552 MovieClip Frame 1Symbol 544 MovieClip
"fin"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PT$BIdJKw6QAG3LUHf7gFQFw.."
ExportAssets (56)Timeline Frame 1Symbol 21 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 65 as "Manfire"
ExportAssets (56)Timeline Frame 1Symbol 88 as "ManHit"
ExportAssets (56)Timeline Frame 1Symbol 109 as "man"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 342 as "LevelPer"
ExportAssets (56)Timeline Frame 1Symbol 345 as "Lev_1_part_1"
ExportAssets (56)Timeline Frame 1Symbol 345 as "Lev_1_part_1"
ExportAssets (56)Timeline Frame 1Symbol 345 as "Lev_1_part_1"
ExportAssets (56)Timeline Frame 1Symbol 345 as "Lev_1_part_1"
ExportAssets (56)Timeline Frame 1Symbol 345 as "Lev_1_part_1"
ExportAssets (56)Timeline Frame 1Symbol 345 as "Lev_1_part_1"
ExportAssets (56)Timeline Frame 1Symbol 402 as "Level1"
ExportAssets (56)Timeline Frame 1Symbol 409 as "ammo"
ExportAssets (56)Timeline Frame 1Symbol 435 as "Bomb"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Lev_2_ladder"
ExportAssets (56)Timeline Frame 1Symbol 440 as "Bird"

Labels

"standr"Symbol 21 MovieClip [enemy1] Frame 1
"standl"Symbol 21 MovieClip [enemy1] Frame 2
"walkr"Symbol 21 MovieClip [enemy1] Frame 3
"walkl"Symbol 21 MovieClip [enemy1] Frame 20
"diefrontright"Symbol 21 MovieClip [enemy1] Frame 37
"diefrontleft"Symbol 21 MovieClip [enemy1] Frame 61
"standrgun"Symbol 21 MovieClip [enemy1] Frame 85
"standlgun"Symbol 21 MovieClip [enemy1] Frame 86
"diefrontrightgun"Symbol 21 MovieClip [enemy1] Frame 87
"diefrontleftgun"Symbol 21 MovieClip [enemy1] Frame 111
"standr"Symbol 65 MovieClip [Manfire] Frame 1
"standl"Symbol 65 MovieClip [Manfire] Frame 2
"walkr"Symbol 65 MovieClip [Manfire] Frame 3
"walkl"Symbol 65 MovieClip [Manfire] Frame 20
"CrLeft"Symbol 65 MovieClip [Manfire] Frame 37
"CrRight"Symbol 65 MovieClip [Manfire] Frame 58
"standcrright"Symbol 65 MovieClip [Manfire] Frame 79
"standcrleft"Symbol 65 MovieClip [Manfire] Frame 80
"jumpleft"Symbol 65 MovieClip [Manfire] Frame 81
"jumpright"Symbol 65 MovieClip [Manfire] Frame 82
"standup"Symbol 65 MovieClip [Manfire] Frame 83
"upping"Symbol 65 MovieClip [Manfire] Frame 84
"diefrontright"Symbol 65 MovieClip [Manfire] Frame 97
"pausedieright"Symbol 65 MovieClip [Manfire] Frame 102
"diefrontleft"Symbol 65 MovieClip [Manfire] Frame 121
"pausedieleft"Symbol 65 MovieClip [Manfire] Frame 126
"dieFrRightCr"Symbol 65 MovieClip [Manfire] Frame 145
"dieFrLeftCr"Symbol 65 MovieClip [Manfire] Frame 165
"standr"Symbol 88 MovieClip [ManHit] Frame 1
"standl"Symbol 88 MovieClip [ManHit] Frame 2
"walkr"Symbol 88 MovieClip [ManHit] Frame 3
"walkl"Symbol 88 MovieClip [ManHit] Frame 20
"CrLeft"Symbol 88 MovieClip [ManHit] Frame 37
"CrRight"Symbol 88 MovieClip [ManHit] Frame 58
"standcrright"Symbol 88 MovieClip [ManHit] Frame 79
"standcrleft"Symbol 88 MovieClip [ManHit] Frame 80
"jumpleft"Symbol 88 MovieClip [ManHit] Frame 81
"jumpright"Symbol 88 MovieClip [ManHit] Frame 82
"standup"Symbol 88 MovieClip [ManHit] Frame 83
"upping"Symbol 88 MovieClip [ManHit] Frame 84
"diefrontright"Symbol 88 MovieClip [ManHit] Frame 97
"pausedieright"Symbol 88 MovieClip [ManHit] Frame 102
"diefrontleft"Symbol 88 MovieClip [ManHit] Frame 121
"pausedieleft"Symbol 88 MovieClip [ManHit] Frame 126
"dieFrRightCr"Symbol 88 MovieClip [ManHit] Frame 145
"dieFrLeftCr"Symbol 88 MovieClip [ManHit] Frame 165
"standr"Symbol 109 MovieClip [man] Frame 1
"standl"Symbol 109 MovieClip [man] Frame 2
"walkr"Symbol 109 MovieClip [man] Frame 3
"walkl"Symbol 109 MovieClip [man] Frame 20
"CrLeft"Symbol 109 MovieClip [man] Frame 37
"CrRight"Symbol 109 MovieClip [man] Frame 58
"standcrright"Symbol 109 MovieClip [man] Frame 79
"standcrleft"Symbol 109 MovieClip [man] Frame 80
"jumpleft"Symbol 109 MovieClip [man] Frame 81
"jumpright"Symbol 109 MovieClip [man] Frame 82
"standup"Symbol 109 MovieClip [man] Frame 83
"upping"Symbol 109 MovieClip [man] Frame 84
"diefrontright"Symbol 109 MovieClip [man] Frame 97
"pausedieright"Symbol 109 MovieClip [man] Frame 102
"diefrontleft"Symbol 109 MovieClip [man] Frame 121
"pausedieleft"Symbol 109 MovieClip [man] Frame 126
"dieFrRightCr"Symbol 109 MovieClip [man] Frame 145
"dieFrLeftCr"Symbol 109 MovieClip [man] Frame 165
"missleft"Symbol 149 MovieClip Frame 2
"missright"Symbol 149 MovieClip Frame 12
"lev1"Symbol 342 MovieClip [LevelPer] Frame 1
"lev2"Symbol 342 MovieClip [LevelPer] Frame 6
"lev3"Symbol 342 MovieClip [LevelPer] Frame 17
"lev4"Symbol 342 MovieClip [LevelPer] Frame 28
"lev5"Symbol 342 MovieClip [LevelPer] Frame 41
"lev6"Symbol 342 MovieClip [LevelPer] Frame 52
"lev7"Symbol 342 MovieClip [LevelPer] Frame 64
"lev8"Symbol 342 MovieClip [LevelPer] Frame 83
"lev9"Symbol 342 MovieClip [LevelPer] Frame 94
"lev10"Symbol 342 MovieClip [LevelPer] Frame 108
"lev11"Symbol 342 MovieClip [LevelPer] Frame 121
"lev12"Symbol 342 MovieClip [LevelPer] Frame 127
"lev13"Symbol 342 MovieClip [LevelPer] Frame 138
"lev14"Symbol 342 MovieClip [LevelPer] Frame 150
"lev15"Symbol 342 MovieClip [LevelPer] Frame 162
"lev16"Symbol 342 MovieClip [LevelPer] Frame 174
"lev17"Symbol 342 MovieClip [LevelPer] Frame 186
"lev18"Symbol 342 MovieClip [LevelPer] Frame 199
"lev19"Symbol 342 MovieClip [LevelPer] Frame 212
"lev20"Symbol 342 MovieClip [LevelPer] Frame 223
"levDemo"Symbol 342 MovieClip [LevelPer] Frame 236
"lev1"Symbol 402 MovieClip [Level1] Frame 1
"lev2"Symbol 402 MovieClip [Level1] Frame 6
"lev3"Symbol 402 MovieClip [Level1] Frame 17
"lev4"Symbol 402 MovieClip [Level1] Frame 28
"lev5"Symbol 402 MovieClip [Level1] Frame 41
"lev6"Symbol 402 MovieClip [Level1] Frame 52
"lev7"Symbol 402 MovieClip [Level1] Frame 64
"lev8"Symbol 402 MovieClip [Level1] Frame 83
"lev9"Symbol 402 MovieClip [Level1] Frame 94
"lev10"Symbol 402 MovieClip [Level1] Frame 108
"lev11"Symbol 402 MovieClip [Level1] Frame 121
"lev12"Symbol 402 MovieClip [Level1] Frame 127
"lev13"Symbol 402 MovieClip [Level1] Frame 138
"lev14"Symbol 402 MovieClip [Level1] Frame 150
"lev15"Symbol 402 MovieClip [Level1] Frame 162
"lev16"Symbol 402 MovieClip [Level1] Frame 174
"lev17"Symbol 402 MovieClip [Level1] Frame 186
"lev18"Symbol 402 MovieClip [Level1] Frame 199
"lev19"Symbol 402 MovieClip [Level1] Frame 212
"lev20"Symbol 402 MovieClip [Level1] Frame 223
"levDemo"Symbol 402 MovieClip [Level1] Frame 236
"missleft"Symbol 409 MovieClip [ammo] Frame 3
"missright"Symbol 409 MovieClip [ammo] Frame 13
"btnclick"Symbol 456 MovieClip Frame 2
"snddagger"Symbol 456 MovieClip Frame 11
"sndbomb"Symbol 456 MovieClip Frame 22
"sndgun"Symbol 456 MovieClip Frame 38
"sndmiss"Symbol 456 MovieClip Frame 54
"sndmanmiss"Symbol 456 MovieClip Frame 66
"sndenfire"Symbol 456 MovieClip Frame 80
"sndmanshot"Symbol 456 MovieClip Frame 96
"sndgridkill"Symbol 456 MovieClip Frame 108
"sndbonus"Symbol 456 MovieClip Frame 117
"sndstud"Symbol 456 MovieClip Frame 138
"sndendie"Symbol 456 MovieClip Frame 153

Dynamic Text Variables

vLevelSymbol 463 EditableText"1"
vLiveSymbol 465 EditableText"1"
vBombSymbol 467 EditableText"1"
vAmmoSymbol 469 EditableText"1"
vScoreSymbol 470 EditableText"1"
fscoreSymbol 548 EditableText"0"




http://swfchan.com/6/28917/info.shtml
Created: 20/5 -2019 04:57:25 Last modified: 20/5 -2019 04:57:25 Server time: 07/05 -2024 15:01:39