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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66605816?noj=FRM66605816-14DC" width="1" height="1"></div>

The Legend Of RobinHood.swf

This is the info page for
Flash #28978

(Click the ID number above for more basic data on this flash file.)


Text
To comlete mission you have to get to blinking mark
'This Way'. To do it you probably should kill all the
enemies. You have 3 types of weapons - primary gun,
pistol and knife. You can drop ([G] key) primary gun
or pistol and pick up another gun, just walking over it.
Also you can shot through thin walls and barricades
when you stand near it. There are some friendly units
in all officer missions (and some another too) they'll
fight for you. Press [Q] key to order them to go to
mouse position, if they'll meet an enemy moving there
they'll attack him automatcally. See Controls for
another info.

Tutorial

00

FREEONLINEGAMES.COM

L    O    A    D    I    N    G

FREE

ONLINE

GAMES.COM

999

Battle Crossbow

Health 100

Armor 100

Arrows

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Pause (P)

Sound (S)

Main Menu

Download This Game

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Pause (P)

Sound (Z)

Main Menu

Download This Game

MENU

MENU

DJ

DS(6)

DS(5)

DS(4)

DS(3)

SS(6)

SS(5)

SS(4)

SS(3)

GAME PAUSED

press "P" to resume

You're dead!

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Game Instructions

Game Instructions

Game Instructions

Game Instructions

Game Instructions

Game Instructions

Main Menu

Main Menu

Play Again

Play Again

Submit Score

Submit Score

999

Congratulations!You Win!

Do not remove blood

Do not remove corpses

Blink screen when wounded

Graphics

D O N E

Controls:

Moving: WASD
Bow: 1
Sword: 2
Crossbow: 3
Attack: Left mouse button

Items:

Health +20
Health +40
Health +80
Armor +20
Armor +40
Arrows +20
Arrows +40

*Destroy barrels to collect items

50

score

Level 1 - Forest

King's men have found my hideout in the
forest, So I have to escape as fast as I can.
Fortunately, I'll meet only weak
Swordsmen and Bowmen here. They need
only two arrows or one sword hit to be
killed. So, I'll  brake barrels, get some
arrows from , and start my long journey.

Play!

Level 2 - Village

Finally escaped, and collected some armor
from my dead enemy, but now I have no
hideout! So, I'll try to free the next village
and establish new base there. Local
Swordsmen and Bowmen are regular King's
Army, so they're stronger and  have stronger
armors. I'll also meet a new warrior:
Pikeman, which is armed with a spear and
well protected . Fortunately, they are slow.

Level 3 - City

Few months have passed and winter came
suddenly. This is the best time for my next
attack. I decided to capture the nearest city
and kill the Mayor. The city is protected by
Elite Swordsmen, which have good armors,
Elite Guardians are armed with better
pikes but slow, and well-protected Black
Monks armed  with heavy crossbows. But
now I have a great crossbow too!

Level 4 - The castle

The winter passed and I prepare my final
battle. I'm going to attack  King's citadel.
I have Mayor's sword, so this mission
isn't impossible. But there're new
enemies: well protected Knights and fast
but weak Berserkers armed with  great
swords. They are really deadly in close
combat.

Level 5 - Iside the castle

At last, I'm in the castle! It's time to face
the King! But his guards are still trying
to stop me. I've got the Triple bow and no
heavy armour. Elite Knights and White
Monks can stop me. The King himself is a
very strong warrior, but he's nothing
without his army.

King punished. The End.

The evil King is dead. The whole country
is free now. Thounsants of poets will
forever sing and tell  great legends about
a great hero. His name is Robin Hood.

Level 1: The Forest

Level 2: The Village

Level 3: The City

Level 4: The Castle

Level 5: Inside The Castle

Choose a level:

Back to main menu

Submit Score

TOP 100

CANCEL

LOADING...

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Main Menu

YOUR SCORE

SUBMIT

0000000

Nickname

ENTER NICK

AGAIN

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You didn't make it in
the Top

Updating...

ActionScript [AS1/AS2]

Frame 1
b1 = _root.getBytesLoaded(); b2 = _root.getBytesTotal(); tgPrel = 1 + Math.round((b1 * 100) / b2); prel.gotoAndStop(tgPrel); if (b1 >= b2) { gotoAndPlay ("intro"); }
Frame 4
if (Math.round(b1 / 1024) <= 35) { gotoAndPlay ("loop1"); }
Frame 5
_root.b1 = _root.getBytesLoaded(); _root.b2 = _root.getBytesTotal(); _root.tgPrel = 1 + Math.round((b1 * 100) / b2); _root.tg = _root.tgPrel - 2; trace("_root.tg: " + _root.tg); if (_root.tg <= 9) { _root.procent = "0" + _root.tg; } else { _root.procent = _root.tg; } _root.prel.gotoAndStop(_root.tgPrel);
Frame 9
if (Math.round(b1 / 1024) <= 100) { gotoAndPlay ("loop2"); }
Frame 11
_root.b1 = _root.getBytesLoaded(); _root.b2 = _root.getBytesTotal(); _root.tgPrel = 1 + Math.round((b1 * 100) / b2); _root.tg = _root.tgPrel - 2; trace("_root.TG: " + tgPrel); if (_root.tgPrel <= 9) { _root.procent = "0" + tg; trace(_root.procent); } else { _root.procent = tg; } _root.prel.gotoAndStop(_root.tgPrel);
Frame 14
if (b1 < b2) { gotoAndPlay ("loop3"); }
Frame 15
_root.procent = "--"; prel.gotoAndStop(100);
Frame 166
_root.locatie = _url; if (_root.locatie.indexOf("www.freeonlinegames.com", 0) != -1) { _root.play(); } else { _root.gotoAndPlay("loop1"); }
Frame 174
_root.sunet = true; _root.locatie = _url; if (_root.locatie.indexOf("www.freeonlinegames.com", 0) != -1) { _root.play(); } else { _root.gotoAndPlay("loop1"); }
Frame 175
function Point(xx, yy) { this.X = xx; this.Y = yy; } function Line(x1, y1, x2, y2) { this.beg = new Point(x1, y1); this.end = new Point(x2, y2); } function Wall() { } function Wall_h() { } function Wall_v() { } function znak(num) { if (znak < 0) { return(-1); } return(1); } function setSound() { _root.shotSound = new Sound(_root); _root.shotSound.attachSound("shot.wav"); _root.shotSound.stop(); _root.lawSound = new Sound(_root); _root.lawSound.attachSound("law.wav"); _root.lawSound.stop(); _root.shotgunSound = new Sound(_root); _root.shotgunSound.attachSound("shotgun.wav"); _root.shotgunSound.stop(); _root.subbarrelSound = new Sound(_root); _root.subbarrelSound.attachSound("subbarrel.wav"); _root.subbarrelSound.stop(); _root.dieSound = new Sound(_root); _root.dieSound.attachSound("die.wav"); _root.dieSound.stop(); } function Man() { } function Soldier() { this.constr(); this.team = null; this.weapon = null; this.min_kick = _global.DIFFICULTLY; this.kick = this.min_kick; this.attacking = null; this.gox = this._x; this.goy = this._y; this.patrolX = null; this.patrolY = null; this.lastSeenPlayerX = null; this.lastSeenPlayerY = null; } function Player() { this.constr(); this.team = 1; this.currAction = null; this.weapon = this.weap_3; this.kurok = false; this.min_kick = 0; this.ammo = 5; _root.addYou(); } function Weapon() { this._type = null; this.link = null; this.plus = null; this.fire_rate = null; this.damage = null; this.speed = null; this.ammo = null; this.treat = null; this.melee = null; this.description = null; } function Bow() { this._type = "bow"; this.link = "Bow"; this.plus = 1; this.fire_rate = 22; this.damage = 10; this.speed = 15; this.radius = 1000; this.treat = 1; this.melee = false; this.description = "Hunter's bow"; } function Sword() { this._type = "sword"; this.link = "Sword"; this.plus = 2; this.fire_rate = 15; this.damage = 15; this.speed = 15; this.radius = 30; this.treat = 0; this.melee = true; this.description = "Iron Sword"; } function GoodBow() { this._type = "bow"; this.link = "GoodBow"; this.plus = 1; this.fire_rate = 22; this.damage = 20; this.speed = 15; this.radius = 1000; this.treat = 1; this.melee = false; this.description = "Battle bow"; } function GoodSword() { this._type = "sword"; this.link = "GoodSword"; this.plus = 2; this.fire_rate = 15; this.damage = 30; this.speed = 15; this.radius = 30; this.treat = 0; this.melee = true; this.description = "Steel Sword"; } function Spear() { this._type = "spear"; this.link = "Spear"; this.plus = 2; this.fire_rate = 25; this.damage = 30; this.speed = 15; this.radius = 160; this.treat = 0; this.melee = true; this.description = "Army Spear"; } function MayorSword() { this._type = "sword"; this.link = "MayorSword"; this.plus = 2; this.fire_rate = 15; this.damage = 90; this.speed = 15; this.radius = 40; this.treat = 0; this.melee = true; this.description = "Mayor's Sword"; } function Crossbow() { this._type = "crossbow"; this.link = "Crossbow"; this.plus = 3; this.fire_rate = 35; this.damage = 80; this.speed = 50; this.radius = 1000; this.treat = 1; this.melee = false; this.description = "Heavy Crossbow"; } function Lance() { this._type = "spear"; this.link = "Lance"; this.plus = 2; this.fire_rate = 25; this.damage = 50; this.speed = 15; this.radius = 160; this.treat = 0; this.melee = true; this.description = "Elite Guard's Lance"; } function Skimitar() { this._type = "sword"; this.link = "Skimitar"; this.plus = 2; this.fire_rate = 15; this.damage = 70; this.speed = 15; this.radius = 40; this.treat = 0; this.melee = true; this.description = "Skimitar"; } function MultiBow() { this._type = "bow"; this.link = "MultiBow"; this.plus = 1; this.fire_rate = 22; this.damage = 50; this.speed = 30; this.radius = 1000; this.treat = 3; this.melee = false; this.description = "Triple Bow"; } function KingSword() { this._type = "sword"; this.link = "KingSword"; this.plus = 2; this.fire_rate = 15; this.damage = 120; this.radius = 40; this.treat = 0; this.melee = true; this.description = "King's Sword"; } function Bolt() { this.speed = 15; this.damage = 20; this.moving = true; } function NextLevel() { } function EndLevel() { } function Cursor() { } function Slash() { this._visible = false; this.owner = this._parent._parent._parent._parent; } function Medkit() { } function Medkit_20() { this.heal_power = 20; } function Medkit_40() { this.heal_power = 40; } function Medkit_60() { this.heal_power = 60; } function Medkit_80() { this.heal_power = 80; } function Armor() { } function Armor_20() { this.heal_power = 20; } function Armor_40() { this.heal_power = 40; } function Arrows() { } function Arrows_20() { this.power = 20; } function Arrows_40() { this.power = 40; } function Crate() { this.HP = 100; this.puzo = 20; this.team = 2; this._xscale = 80; this._yscale = 80; this.prize = null; this.ln1 = null; this.ln2 = null; } Point.prototype = new Object(); Point.prototype.write = function () { return(((("(" + this.X) + ", ") + this.Y) + ")"); }; Point.prototype.dist = function (pt) { return(Math.sqrt(((this.X - pt.X) * (this.X - pt.X)) + ((this.Y - pt.Y) * (this.Y - pt.Y)))); }; Line.prototype = new Object(); Line.prototype.isVertical = function () { return((this.beg.X - this.end.X) == 0); }; Line.prototype.isHorizontal = function () { return((this.beg.X - this.end.X) == 0); }; Line.prototype.inArea = function (pt) { return((((Math.round(pt.X) >= Math.round(Math.min(this.beg.X, this.end.X))) && (Math.round(pt.X) <= Math.round(Math.max(this.beg.X, this.end.X)))) && (Math.round(pt.Y) >= Math.round(Math.min(this.beg.Y, this.end.Y)))) && (Math.round(pt.Y) <= Math.round(Math.max(this.beg.Y, this.end.Y)))); }; Line.prototype.cantBeCrossedWith = function (line) { var _local10 = Math.max(this.beg.X, this.end.X); var _local8 = Math.max(this.beg.Y, this.end.Y); var _local9 = Math.max(line.beg.X, line.end.X); var _local7 = Math.max(line.beg.Y.line.end.Y); var _local6 = Math.min(this.beg.X, this.end.X); var _local4 = Math.min(this.beg.Y, this.end.Y); var _local5 = Math.min(line.beg.X, line.end.X); var _local3 = Math.min(line.beg.Y, line.end.Y); return((((_local10 < _local5) || (_local9 < _local6)) || (_local8 < _local3)) || (_local7 < _local4)); }; Line.prototype.cross = function (line) { if (!this.cantBeCrossedWith(line)) { var _local2 = new Point(); if (!line.isVertical()) { var _local4 = (line.beg.Y - line.end.Y) / (line.beg.X - line.end.X); } if (!this.isVertical()) { var _local5 = (this.beg.Y - this.end.Y) / (this.beg.X - this.end.X); } if (_local4 == _local5) { return(null); } var _local6 = line.beg.Y - (_local4 * line.beg.X); var _local7 = this.beg.Y - (_local5 * this.beg.X); if (line.isVertical() && (!this.isVertical())) { _local2.X = line.beg.X; _local2.Y = (_local5 * line.beg.X) + _local7; } else if ((!line.isVertical()) && (this.isVertical())) { _local2.X = this.beg.X; _local2.Y = (_local4 * this.beg.X) + _local6; } else { _local2.X = (_local7 - _local6) / (_local4 - _local5); _local2.Y = (_local4 * _local2.X) + _local6; } if (line.inArea(_local2) && (this.inArea(_local2))) { return(new Point(_local2.X, _local2.Y)); } } return(null); }; Line.prototype.write = function () { return((this.beg.write() + " - ") + this.end.write()); }; Line.prototype.wall = function () { var _local3 = null; var _local5 = null; var _local6 = null; var _local7 = 20000; var _local4 = 0; while (_local4 < _global.walls.length) { _local3 = _global.walls[_local4].cross(this); if (_local3 != null) { _local6 = Math.sqrt(((_local3.X - this.beg.X) * (_local3.X - this.beg.X)) + ((_local3.Y - this.beg.Y) * (_local3.Y - this.beg.Y))); if ((_local5 == null) || (_local6 < _local7)) { _local5 = _local3; _local7 = _local6; } } _local4++; } return(_local5); }; Wall.prototype = new MovieClip(); Wall.prototype.onLoad = function () { var _local4 = {x:0, y:0}; var _local3 = {x:80, y:80}; this.localToGlobal(_local4); this.localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); this._visible = _global.WALLS_VISIBLE; }; Object.registerClass("Wall", Wall); Wall_h.prototype = new MovieClip(); Wall_h.prototype.onLoad = function () { var _local4 = {x:0, y:0}; var _local3 = {x:80, y:0}; this.localToGlobal(_local4); this.localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); this._visible = _global.WALLS_VISIBLE; }; Object.registerClass("Wall_h", Wall_h); Wall_v.prototype = new MovieClip(); Wall_v.prototype.onLoad = function () { var _local4 = {x:0, y:0}; var _local3 = {x:0, y:80}; this.localToGlobal(_local4); this.localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); this._visible = _global.WALLS_VISIBLE; }; Object.registerClass("Wall_v", Wall_v); setDefaults = function () { _global.times = 0; _global.WALLS_VISIBLE = false; _global.CHANGE_WEAPONS = true; _global.KEYBOARD_SENSIVITY = 800; _global.BLOW_RADIUS = 80; _global.BLOW_DAMAGE = 120; _global.HE_DAMAGE = 150; _global.FRAG_DAMAGE = 250; _global.hold_time = 0; _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65001; _global.free_depth = 65536; _global.hero = 1; _root.vehicle = null; }; loadDefaults = function () { var _local2 = SharedObject.getLocal("RobinHood"); var _local3 = false; for (var _local4 in _local2.data) { _local3 = true; break; } if (_local3) { _global.WOUND_FLASH = _local2.data.WOUND_FLASH; _global.BLOOD = _local2.data.BLOOD; _global.SHELLS = _local2.data.SHELLS; _global.CORPSES = _local2.data.CORPSES; _global.DIFFICULTLY = _local2.data.DIFFICULTLY; _global.OLD_BULLETS = _local2.data.OLD_BULLETS; _global.SAVED_QUALITY = _local2.data.SAVED_QUALITY; _global.LEVELS_UNLOCKED = _local2.data.LEVELS_UNLOCKED; } else { _global.WOUND_FLASH = true; _global.BLOOD = true; _global.SHELLS = true; _global.CORPSES = true; _global.DIFFICULTLY = 2; _global.OLD_BULLETS = true; _global.SAVED_QUALITY = "MEDIUM"; _global.LEVELS_UNLOCKED = 1; } }; saveDefaults = function () { var _local2 = SharedObject.getLocal("RobinHood"); _local2.data.WOUND_FLASH = _global.WOUND_FLASH; _local2.data.BLOOD = _global.BLOOD; _local2.data.SHELLS = _global.SHELLS; _local2.data.CORPSES = _global.CORPSES; _local2.data.DIFFICULTLY = _global.DIFFICULTLY; _local2.data.OLD_BULLETS = _global.OLD_BULLETS; _local2.data.SAVED_QUALITY = _global.SAVED_QUALITY; _local2.data.LEVELS_UNLOCKED = _global.LEVELS_UNLOCKED; _local2.flush(); }; min = function (a, b) { if (a > b) { return(b); } return(a); }; max = function (a, b) { if (b > a) { return(b); } return(a); }; d = function (dice) { return(Math.floor(Math.random() * dice) + 1); }; xdy = function (x, y) { temp = 0; ijk = 1; while (ijk <= x) { temp = temp + d(y); ijk++; } return(temp); }; percent = function (x) { return(d(100) <= x); }; degToRad = function (deg) { rad = (Math.PI * deg) / 180; return(rad); }; radToDeg = function (rad) { deg = (rad * 180) / Math.PI; return(deg); }; plot = function (deg, radius) { radians = degToRad(deg); yCoor = radius * Math.sin(radians); xCoor = radius * Math.cos(radians); p = new Object({x:xCoor, y:yCoor}); return(p); }; degs = function (degree) { degree = Math.floor(((degree + 22.5) % 360) / 45); return(degree * 45); }; theDistance = function (obj1, obj2) { return(Math.sqrt(((obj1._x - obj2._x) * (obj1._x - obj2._x)) + ((obj1._y - obj2._y) * (obj1._y - obj2._y)))); }; thatDistance = function (obj1, obj2, x, y) { return(Math.sqrt((((obj1._x + x) - obj2._x) * ((obj1._x + x) - obj2._x)) + (((obj1._y + y) - obj2._y) * ((obj1._y + y) - obj2._y)))); }; addPlayer = function (x, y, rot, skin, wpn, melee, rng, subtype) { _root.attachMovie("Player", "hero0", 65000, {_x:x, _y:y, _rotation:rot}); _root.hero0.sideView(skin); _root.hero0.setGun(wpn, melee, rng); if (subtype != "no") { _root.hero0[subtype](); } _root.hero0.SKIN = skin; }; addSoldier = function (x, y, rot, skin, wpn, melee, rng, subtype, go_x, go_y, team, patrol) { _root.attachMovie("Hero", "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root["hero" + _global.hero].team = team; _root["hero" + _global.hero].sideView(skin); _root["hero" + _global.hero].setGun(wpn, melee, rng); if (go_x != 0) { _root["hero" + _global.hero].gox = go_x; } if (go_y != 0) { _root["hero" + _global.hero].goy = go_y; } if (patrol) { _root["hero" + _global.hero].patrolX = x; _root["hero" + _global.hero].patrolY = y; } if (subtype != "no") { _root["hero" + _global.hero][subtype](); } _root["hero" + _global.hero].SKIN = skin; _global.d_creature++; _global.hero++; }; addBolt = function (x, y, rot, dmg, spd, own) { var _local4 = x + (10 * Math.cos(degToRad(rot - 90))); var _local3 = y + (10 * Math.sin(degToRad(rot - 90))); var _local6 = new Line(x, y, _local4, _local3); if (_local6.wall() == null) { _root.attachMovie("Bolt", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _root["bullet_" + _global.free_depth].speed = spd; } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addFlame = function (x, y, rot, dmg) { var _local4 = x + (80 * Math.cos(degToRad(rot - 90))); var _local3 = y + (80 * Math.sin(degToRad(rot - 90))); var _local6 = new Line(x, y, _local4, _local3); if (_local6.wall() == null) { _root.attachMovie("Flame", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); _root["bullet_" + _global.free_depth].damage = dmg; } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addBlood = function (x, y) { _root.attachMovie("Blood_" + d(3), "bl_" + _global.free_depth, _global.free_depth, {_x:x, _y:y, _xscale:200, _yscale:200, _rotation:d(360)}); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; drawBlood = function (xx, yy) { _level2.attachMovie("BloodFountain" + d(2), "eff" + _global.d_effect, _global.d_effect, {_x:xx, _y:yy + (d(11) - 6)}); if (_global.d_effect < 45000) { _global.d_effect++; } else { _global.d_effect = 36001; } }; unloadAll = function () { var _local3 = 0; while (_local3 < _global.hero) { _root["hero" + _local3].removeMovieClip(); _local3++; } _global.hero = 1; _local3 = 65536; while (_local3 < _global.free_depth) { _root["bl_" + _local3].removeMovieClip(); _root["shell_" + _local3].removeMovieClip(); _root["bullet_" + _local3].removeMovieClip(); _local3++; } _local3 = 8001; while (_local3 < _global.down_depth) { _root["wpn_" + _local3].removeMovieClip(); _local3++; } _root.scr.removeMovieClip(); _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65001; _global.free_depth = 65536; _root.attachMovie("ArrowCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root._quality = "HIGH"; }; unloadMap = function () { var _local3 = 1; while (_local3 < _global.hero) { _root["hero" + _local3].removeMovieClip(); _local3++; } _global.hero = 1; _local3 = 65536; while (_local3 < _global.free_depth) { _root["bl_" + _local3].removeMovieClip(); _root["shell_" + _local3].removeMovieClip(); _root["bullet_" + _local3].removeMovieClip(); _local3++; } _local3 = 8001; while (_local3 < _global.down_depth) { _root["wpn_" + _local3].removeMovieClip(); _local3++; } _root.scr.removeMovieClip(); _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65002; _global.free_depth = 65536; _root.attachMovie("ArrowCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root._quality = "HIGH"; }; loadMap = function (map) { delete eval (_global.walls()); _global.walls = new Array(); _root.attachMovie("BattleCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root.attachMovie("Screen", "scr", 149000, {_x:0, _y:450}); _root.gotoAndStop(map + 3); _root.attachMovie("map_" + map, "walls", 11, {_x:0, _y:0}); _root._quality = _global.SAVED_QUALITY; if (_root.hero0.HP > 0) { _global.SV_HP = _root.hero0.HP; _global.SV_AC = _root.hero0.AC; _global.SV_ammo = _root.hero0.ammo; _global.SV_SKIN = _root.hero0.SKIN; } }; gameLoad = function (map) { unloadMap(); _root.WhatToLoad = map; _root.gotoAndPlay("GAME_LOAD"); }; toMenu = function () { gotoAndStop (175); }; toEngine = function () { gotoAndPlay (175); }; addYou = function () { _root.attachMovie("YOU", "you", 100001, {_x:_root.hero0._x, _y:_root.hero0._y}); }; _root.onEnterFrame = function () { if (_global.times >= 30) { _global.times = 0; } else { _global.times++; } }; Man.prototype = new MovieClip(); Man.prototype.constr = function () { this.setSound(); this.MAX_HP = 100; this.HP = 100; this.hp_mod = 1; this.AC = 100; this.leg_r.gotoAndPlay(8); this.puzo = 20; this.step = 4; this.burning = false; this._xscale = 80; this._yscale = 80; this.weap_1 = null; this.weap_2 = null; this.weap_3 = null; this.ammo = 0; this.ch_weap = 0; this.shot_timer = 0; this.ln1 = null; this.ln2 = null; this.SKIN = null; }; Man.prototype.stdFrame = function () { if (this.shot_timer > 0) { this.shot_timer--; } }; Man.prototype.sideView = function (skin) { this.hands.arm_l.attachMovie("L_Arm_" + skin, "al", 1); this.hands.hand_l.attachMovie("L_Hand_" + skin, "hl", 1); this.hands.arm_r.attachMovie("R_Arm_" + skin, "ar", 1); this.hands.hand_r.attachMovie("R_Hand_" + skin, "hr", 1); this.hands.forma.attachMovie("Uniform_" + skin, "fr", 1); this.hands.kaska.attachMovie("Head_" + skin, "ks", 1); }; Man.prototype.setGun = function (wpn, melee, rng) { mlee = new _root[melee](); mlee.equip(this); ranged = new _root[wpn](); ranged.equip(this); heavy = new _root[rng](); heavy.equip(this); }; Man.prototype.stdLoad = function (tm, side, rang) { this.team = tm; var _local2 = Number(this._name.substr(4)); this.swapDepths(); this.sideView(side, rang); }; Man.prototype.lineHit = function (line) { var _local3 = this.ln1.cross(line); var _local2 = this.ln2.cross(line); return((_local3 != null) || (_local2 != null)); }; Man.prototype.lineCross = function (line) { var _local2 = this.ln1.cross(line); var _local3 = this.ln2.cross(line); if (_local2 != null) { return(_local2); } return(_local3); }; Man.prototype.getLines = function (x, y) { this.ln1 = new Line((this._x + x) - 12, (this._y + y) - 12, (this._x + x) + 12, (this._y + y) + 12); this.ln2 = new Line((this._x + x) - 12, (this._y + y) + 12, (this._x + x) + 12, (this._y + y) - 12); }; Man.prototype.canGo = function (x, y) { if (_root.un.hitTest(this._x + x, this._y + y, true)) { return(false); } this.getLines(x, y); var _local5 = true; var _local4 = 0; while (_local4 < _global.walls.length) { if (this.lineHit(_global.walls[_local4])) { _local5 = false; break; } _local4++; } return(_local5 && (this.notHit(x, y))); }; Man.prototype.changeWeapons = function (link) { this.ch_weap = link; this.weapon = link; this.hands.gotoAndPlay("change"); if (this._name == "hero0") { _root.scr.gun_txt.text = link.description; if (link.alt_use) { _root.scr.gotoAndStop(2); } else { _root.scr.gotoAndStop(1); if (link.alternate) { _root.scr.alt_descr_txt.text = link.alt_description; } else { _root.scr.alt_descr_txt.text = ""; } } } }; Man.prototype.getShot = function (damage) { if (this.HP > 0) { var _local4 = Math.floor((0.8 * (this.AC / 100)) * damage); this.HP = this.HP - (damage - _local4); if (this.HP < 0) { this.HP = 0; } this.AC = this.AC - Math.floor(_local4 / 2); if (this.AC < 0) { this.AC = 0; } _root.addBlood(this._x, this._y); if (_global.WOUND_FLASH && (this._name == "hero0")) { _root.scr.wound_flash.gotoAndPlay(2); } } }; Man.prototype.getKicked = function () { if ((this.kick + this.weapon.kickback) < this.weapon.max_kick) { this.kick = this.kick + this.weapon.kickback; } else { this.kick = this.weapon.max_kick; } }; Man.prototype.kickMore = function (num) { if (this.kick < this.weapon.max_kick) { this.kick = this.kick + num; } else { this.kick = this.weapon.max_kick; } }; Man.prototype.plusClip = function () { if ((this.weapon.ammo + this.weapon.clip) >= this.weapon.max_clip) { this.weapon.ammo = this.weapon.ammo + (this.weapon.clip - this.weapon.max_clip); this.weapon.clip = this.weapon.max_clip; } else { this.weapon.clip = this.weapon.clip + this.weapon.ammo; this.weapon.ammo = 0; } }; Man.prototype.plusAltClip = function () { if ((this.weapon.alt_ammo + this.weapon.alt_clip) >= this.weapon.alt_maxclip) { this.weapon.alt_ammo = this.weapon.alt_ammo + (this.weapon.alt_clip - this.weapon.alt_maxclip); this.weapon.alt_clip = this.weapon.alt_maxclip; } else { this.weapon.alt_clip = this.weapon.alt_clip + this._parent.weapon.alt_ammo; this.weapon.alt_ammo = 0; } }; Man.prototype.setSound = function () { this.boltSound = new Sound(this); this.boltSound.attachSound("bolt.wav"); this.boltSound.stop(); this.swingSound = new Sound(this); this.swingSound.attachSound("swing.wav"); this.swingSound.stop(); this.hitSound = new Sound(this); this.hitSound.attachSound("hit.wav"); this.hitSound.stop(); this.dieSound = new Sound(this); this.dieSound.attachSound("die.wav"); this.dieSound.stop(); }; Man.prototype.addFlame = function (rot) { _root.addFlame(this._x, this._y, rot, this.weapon.damage); }; Man.prototype.bolt = function () { if (_root.sunet == true) { this.boltSound.start(); } var _local4 = this._x + ((this.puzo + 20) * Math.cos(degToRad(this._rotation - 90))); var _local3 = this._y + ((this.puzo + 20) * Math.sin(degToRad(this._rotation - 90))); var _local5 = new Line(this._x, this._y, _local4, _local3); if (_local5.wall() == null) { _root.addBolt(_local4, _local3, this._rotation, this.weapon.damage, this.weapon.speed, this._name); } }; Man.prototype.multiBolt = function () { if (_root.sunet == true) { this.boltSound.start(); } var _local5 = this._x + ((this.puzo + 20) * Math.cos(degToRad(this._rotation - 90))); var _local4 = this._y + ((this.puzo + 20) * Math.sin(degToRad(this._rotation - 90))); var _local6 = new Line(this._x, this._y, _local5, _local4); if (_local6.wall() == null) { var _local3 = -3; while (_local3 <= 3) { _root.addBolt(_local5, _local4, this._rotation + _local3, this.weapon.damage, this.weapon.speed, this._name); _local3 = _local3 + 3; } } }; Man.prototype.knifeSlash = function (rad, dmg) { if (_root.sunet == true) { this.swingSound.start(); } var _local4 = 0; while (_local4 < _global.hero) { if (("hero" + _local4) != this._name) { if (theDistance(this, _root["hero" + _local4]) <= ((rad + this.puzo) + _root["hero" + _local4].puzo)) { _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; _root["hero" + _local4].getShot(dmg); } } _local4++; } }; Man.prototype.tRobin = function () { this.AC = 100; this.HP = 100; this.MAX_HP = 100; }; Man.prototype.tRobinNoArmor = function () { this.AC = 0; this.HP = 100; this.MAX_HP = 100; }; Man.prototype.tSwordsman = function () { this.AC = 0; this.HP = 30; }; Man.prototype.tBowman = function () { this.AC = 0; this.HP = 30; this.ammo = 2000; }; Man.prototype.tGuardian = function () { this.AC = 50; this.HP = 40; }; Man.prototype.tRanger = function () { this.AC = 40; this.HP = 30; this.ammo = 2000; }; Man.prototype.tSpearman = function () { this.AC = 70; this.HP = 50; this.step = 3; }; Man.prototype.tMajorGuardian = function () { this.AC = 50; this.HP = 70; }; Man.prototype.tMonk = function () { this.AC = 50; this.HP = 50; this.ammo = 2000; }; Man.prototype.tMajorSpearman = function () { this.AC = 80; this.HP = 100; this.step = 2; }; Man.prototype.tMayor = function () { this.AC = 100; this.HP = 350; this.step = 3; }; Man.prototype.tKnight = function () { this.step = 3; this.AC = 80; this.HP = 200; }; Man.prototype.tBerserker = function () { this.AC = 0; this.HP = 150; this.step = 7; }; Man.prototype.tCouncillor = function () { this.AC = 100; this.HP = 600; this.ammo = 2000; }; Man.prototype.tMajorMonk = function () { this.AC = 100; this.HP = 300; this.ammo = 2000; }; Man.prototype.tMajorKnight = function () { this.AC = 100; this.HP = 330; this.step = 3; }; Man.prototype.tKing = function () { this.AC = 100; this.HP = 1200; this.step = 3; }; Soldier.prototype = new Man(); Soldier.prototype.turn = function (deg) { deg = deg - 90; while (deg < -180) { deg = deg + 360; } while (deg > 180) { deg = deg - 360; } var _local2 = this._rotation; while (_local2 < -180) { _local2 = _local2 + 360; } while (_local2 > 180) { _local2 = _local2 - 360; } var _local4 = deg - _local2; if (Math.abs(_local4) > 180) { if (deg > _local2) { _local4 = _local4 - 360; } else { _local4 = _local4 + 360; } } if (_local4 < -4) { this._rotation = this._rotation - 7; } else if (_local4 > 4) { this._rotation = this._rotation + 7; } else { this._rotation = deg; return(true); } return(false); }; Soldier.prototype.goto = function (x, y) { var _local4 = radToDeg(Math.atan2(this._y - this.goy, this._x - this.gox)); var _local2 = null; var _local3 = 0; while (_local3 <= 80) { _local2 = plot(_local4 + _local3, this.step); if (this.canGo(-_local2.x, -_local2.y)) { this._x = this._x - _local2.x; this._y = this._y - _local2.y; this.turn(radToDeg(Math.atan2(_local2.y, _local2.x))); return(true); } _local2 = plot(_local4 - _local3, this.step); if (this.canGo(-_local2.x, -_local2.y)) { this._x = this._x - _local2.x; this._y = this._y - _local2.y; this.turn(radToDeg(Math.atan2(_local2.y, _local2.x))); return(true); } _local3 = _local3 + 10; } return(false); }; Soldier.prototype.moveOn = function (range) { if (this.weapon.melee && (this.attacking != null)) { this.gox = this.attacking._x; this.goy = this.attacking._y; } if ((Math.abs(this._x - this.gox) > range) || (Math.abs(this._y - this.goy) > range)) { this.leg_l.play(); this.leg_r.play(); if (!this.goto(this.gox, this.goy)) { if (this.weapon.melee) { this.gox = _root.d(650); this.goy = _root.d(450); this.attacking = null; } else { this.gox = this._x; this.goy = this._y; } } } else if (((this.attacking == null) && (this.patrolX != null)) && (this.patrolY != null)) { var _local4 = this.gox; var _local3 = this.goy; this.gox = this.patrolX; this.goy = this.patrolY; this.patrolX = _local4; this.patrolY = _local3; } else { this.leg_l.stop(); this.leg_r.stop(); } }; Soldier.prototype.onEnterFrame = function () { if (_root.pauza == false) { if (this.HP > 0) { this.stdFrame(); this.findEnemy(); this.attack(); this.panic(); this.moveOn(this.puzo * 2); } } this.isDead(); }; Soldier.prototype.atkRange = function () { return(_root.theDistance(this, this.attacking) <= ((this.weapon.radius + this.puzo) + this.attacking.puzo)); }; Soldier.prototype.attack = function () { if (this.attacking.HP <= 0) { this.attacking = null; } if (this.attacking != null) { if (this.turn(radToDeg(Math.atan2(this._y - this.attacking._y, this._x - this.attacking._x))) && (this.hands._currentframe < 98)) { if (!this.atkRange()) { this.gox = this.attacking._x; this.goy = this.attacking._y; } else if ((_global.times % this.weapon.fire_rate) == 0) { this.fireNow(); } } if (_global.times == 0) { if (!this.inSight()) { this.gox = this.lastSeenPlayerX; this.goy = this.lastSeenPlayerY; this.lastSeenPlayerX = null; this.lastSeenPlayerY = null; this.attacking = null; } else { this.lastSeenPlayerX = this.attacking._x; this.lastSeenPlayerY = this.attacking._y; if (!this.weapon.melee) { this.gox = this._x; this.goy = this._y; } } } } }; Soldier.prototype.panic = function () { if ((this.burning && (this.gox == this._x)) && (this.goy == this._y)) { var _local4 = _root.d(_global.hero) - 1; if (_root["hero" + _local4] == this) { _local4--; } this.gox = _root["hero" + _local4]._x; this.goy = _root["hero" + _local4]._y; } }; Soldier.prototype.inSight = function () { var _local5 = new Line(this.attacking._x, this.attacking._y, this._x, this._y); var _local3 = 0; while (_local3 < _global.walls.length) { var _local4 = _global.walls[_local3].cross(_local5); if (_local4 != null) { return(false); } _local3++; } return(true); }; Soldier.prototype.fireNow = function () { if ((this.ammo - this.weapon.treat) >= 0) { this.hands.weapon.wpn.gotoAndPlay(2); this.ammo = this.ammo - this.weapon.treat; } else { this.changeWeapons(this.weap_2); } }; Soldier.prototype.isDead = function () { if ((this.HP <= 0) && (this._currentframe == 1)) { this.hands.weapon.wpn.removeMovieClip(); if (_root.sunet == true) { this.dieSound.start(); } this.gotoAndPlay("death"); _root.score = _root.score + 50; this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000); } }; Soldier.prototype.notHit = function (x, y) { var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != this._name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < (this.puzo + _root["hero" + _local4].puzo))) { return(false); } _local4++; } return(true); }; Soldier.prototype.findEnemy = function () { if ((this.HP > 0) && (_global.times == 0)) { if (this.attacking == null) { var _local4 = 0; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != this.team)) { this.attacking = _root["hero" + _local4]; if (this.inSight()) { return(undefined); } this.attacking = null; } _local4++; } } else if (this.attacking.HP < 0) { this.attacking = null; } } }; Soldier.prototype.addGrenade = function (err) { _root.addGrenade(this._x, this._y, this._rotation, err, this.attacking._x, this.attacking._y, this.weapon.alt_type); }; Soldier.prototype.throwIt = function () { _root.addHandGrenade(this._x, this._y, this._rotation, this.attacking._x, this.attacking._y, this.weapon.link); }; Object.registerClass("Hero", Soldier); Player.prototype = new Man(); Player.prototype.turn = function () { this._rotation = 90 + _root.radToDeg(Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x)); }; Player.prototype.moveOn = function (range) { var _local3 = 0; var _local2 = 0; if (Key.isDown(87)) { _local2 = _local2 - this.step; } if (Key.isDown(83)) { _local2 = _local2 + this.step; } if (Key.isDown(65)) { _local3 = _local3 - this.step; } if (Key.isDown(68)) { _local3 = _local3 + this.step; } if (((_local3 != 0) || (_local2 != 0)) && (this.canGo(_local3, _local2))) { this._x = this._x + _local3; this._y = this._y + _local2; this.leg_l.play(); this.leg_r.play(); } else { this.leg_l.stop(); this.leg_r.stop(); } }; Player.prototype.onEnterFrame = function () { if (_root.pauza == false) { if (this.HP > 0) { this.turn(); this.stdFrame(); this.attack(); this.moveOn(); this.anotherKeys(); } this.lookCheats(); this.writeAll(); this.isDead(); } }; Player.prototype.onMouseDown = function () { this.kurok = true; }; Player.prototype.onMouseUp = function () { this.kurok = false; }; Player.prototype.attack = function () { if (this.kurok) { if ((this.shot_timer == 0) && (this.hands._currentframe < 98)) { this.shot_timer = this.weapon.fire_rate; this.fireNow(); } } }; Player.prototype.fireNow = function () { if (this.ammo >= this.weapon.treat) { this.hands.weapon.wpn.gotoAndPlay(2); this.ammo = this.ammo - this.weapon.treat; } }; Player.prototype.isDead = function () { if ((this.HP <= 0) && (this._currentframe == 1)) { if (_root.sunet == true) { this.dieSound.start(); } this.gotoAndPlay("death"); _root.attachMovie("again_question", "again", 100001, {_x:163, _y:40}); _root.scr.meniu._visible = false; } }; Player.prototype.notHit = function (x, y) { var _local4 = 1; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < (this.puzo + _root["hero" + _local4].puzo))) { return(false); } _local4++; } return(true); }; Player.prototype.writeAll = function () { _root._cursor.ammo_txt.text = this.ammo; _root._cursor.mouse_pointer._rotation = this._rotation; _root.scr.ammo_txt.text = this.ammo; _root.scr.HP_bar._xscale = this.HP / this.hp_mod; _root.scr.hp_txt.text = "Health " + this.HP; _root.scr.AC_bar._xscale = this.AC; if (this.AC > 0) { _root.scr.ac_txt.text = "Armor " + this.AC; } else { _root.scr.ac_txt.text = ""; } }; Player.prototype.anotherKeys = function () { if ((Key.isDown(49) && (this.weapon.plus != 1)) && (this.weap_1 != null)) { this.changeWeapons(this.weap_1); } else if ((Key.isDown(50) && (this.weapon.plus != 2)) && (this.weap_2 != null)) { this.changeWeapons(this.weap_2); } else if ((Key.isDown(51) && (this.weapon.plus != 3)) && (this.weap_3 != null)) { this.changeWeapons(this.weap_3); } }; Object.registerClass("Player", Player); Weapon.prototype = new Object(); Weapon.prototype.equip = function (character) { this.owner = character; character["weap_" + this.plus] = this; if (_global.CHANGE_WEAPONS) { character.changeWeapons(this); } if (character._name == "hero0") { if (this.alt_use) { _root.scr.gotoAndStop(2); } else { _root.scr.gotoAndStop(1); if (this.alternate) { _root.scr.alt_descr_txt.text = this.alt_description; } else { _root.scr.alt_descr_txt.text = ""; } } } }; Bow.prototype = new Weapon(); Sword.prototype = new Weapon(); GoodBow.prototype = new Weapon(); GoodSword.prototype = new Weapon(); Spear.prototype = new Weapon(); MayorSword.prototype = new Weapon(); Crossbow.prototype = new Weapon(); Lance.prototype = new Weapon(); Skimitar.prototype = new Weapon(); MultiBow.prototype = new Weapon(); KingSword.prototype = new Weapon(); Bolt.prototype = new MovieClip(); Bolt.prototype.onEnterFrame = function () { if (this.moving) { if ((((this._x < (-_root._x)) || (this._y < (-_root._y))) || (this._x > (650 - _root._x))) || (this._y > (500 - _root._y))) { this.removeMovieClip(); } var _local6 = plot(this._rotation - 90, this.speed); var _local8 = new Line(this._x, this._y, this._x + _local6.x, this._y + _local6.y); var _local7 = _local8.wall(); if (_local7 == null) { this._x = this._x + _local6.x; this._y = this._y + _local6.y; } else { this._x = _local7.X; this._y = _local7.Y; this.moving = false; return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((this.owner != ("hero" + _local4)) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(this._x, this._y, false))) { var _local5 = new Line(this._x, this._y, _root["hero" + _local4]._x, _root["hero" + _local4]._y); if (_local5.wall() == null) { _root["hero" + _local4].getShot(this.damage); this.removeMovieClip(); } } _local4++; } } }; Object.registerClass("Bolt", Bolt); NextLevel.prototype = new MovieClip(); NextLevel.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0._x, _root.hero0._y, false)) { _root.gameLoad(_root._currentframe - 2); } }; Object.registerClass("NextLevel", NextLevel); EndLevel.prototype = new MovieClip(); EndLevel.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0._x, _root.hero0._y, false)) { _root.unloadAll(); if (_root._currentframe <= 185) { _root.gotoAndStop("EPISODE_2"); } else if (_root._currentframe <= 193) { _root.gotoAndStop("EPISODE_3"); } else if (_root._currentframe <= 201) { _root.gotoAndStop("EPISODE_4"); } else if (_root._currentframe <= 209) { _root.gotoAndStop("EPISODE_5"); } else { _root.gotoAndStop("END_GAME"); } } }; Object.registerClass("EndLevel", EndLevel); Cursor.prototype = new MovieClip(); Cursor.prototype.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); }; Object.registerClass("ArrowCursor", Cursor); Object.registerClass("BattleCursor", Cursor); Mouse.hide(); _root.attachMovie("ArrowCursor", "_cursor", 150000); Slash.prototype = new MovieClip(); Slash.prototype.hit = function (dmg) { if (_root.sunet == true) { this.owner.swingSound.start(); } var _local4 = 0; while (_local4 < _global.hero) { if (("hero" + _local4) != this.owner._name) { if (this.hitTest(_root["hero" + _local4])) { if (_root.theDistance(this.owner, _root["hero" + _local4]) <= ((this.owner.weapon.radius + this.owner.puzo) + _root["hero" + _local4].puzo)) { var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, this.owner._x, this.owner._y); var _local6 = _local5.wall(); if (_local6 == null) { if (_root.sunet == true) { this.owner.hitSound.start(); } if (dmg == undefined) { _root["hero" + _local4].getShot(this.owner.weapon.damage); } else { _root["hero" + _local4].getShot(dmg); } } } } } _local4++; } }; Object.registerClass("Slash", Slash); Medkit.prototype = new MovieClip(); Medkit.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0._x, _root.hero0._y, false)) { if (_root.hero0.HP < _root.hero0.MAX_HP) { _root.hero0.HP = _root.hero0.HP + this.heal_power; if (_root.hero0.HP > _root.hero0.MAX_HP) { _root.hero0.HP = _root.hero0.MAX_HP; } this.removeMovieClip(); } } }; Medkit_20.prototype = new Medkit(); Object.registerClass("Medkit_20", Medkit_20); Medkit_40.prototype = new Medkit(); Object.registerClass("Medkit_40", Medkit_40); Medkit_60.prototype = new Medkit(); Object.registerClass("Medkit_60", Medkit_60); Medkit_80.prototype = new Medkit(); Object.registerClass("Medkit_80", Medkit_80); Armor.prototype = new MovieClip(); Armor.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0._x, _root.hero0._y, false)) { if (_root.hero0.AC < 100) { _root.hero0.AC = _root.hero0.AC + this.heal_power; if (_root.hero0.AC > 100) { _root.hero0.AC = 100; } this.removeMovieClip(); } } }; Armor_20.prototype = new Armor(); Object.registerClass("Armor_20", Armor_20); Armor_40.prototype = new Armor(); Object.registerClass("Armor_40", Armor_40); Arrows.prototype = new MovieClip(); Arrows.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0._x, _root.hero0._y, false)) { _root.hero0.ammo = _root.hero0.ammo + this.power; this.removeMovieClip(); } }; Arrows_20.prototype = new Arrows(); Object.registerClass("Arrows_20", Arrows_20); Arrows_40.prototype = new Arrows(); Object.registerClass("Arrows_40", Arrows_40); Crate.prototype = new MovieClip(); Crate.prototype.lineHit = function (line) { var _local3 = this.ln1.cross(line); var _local2 = this.ln2.cross(line); return((_local3 != null) || (_local2 != null)); }; Crate.prototype.lineCross = function (line) { var _local2 = this.ln1.cross(line); var _local3 = this.ln2.cross(line); if (_local2 != null) { return(_local2); } return(_local3); }; Crate.prototype.getLines = function (x, y) { this.ln1 = new Line((this._x + x) - 15, (this._y + y) - 15, (this._x + x) + 15, (this._y + y) + 15); this.ln2 = new Line((this._x + x) - 15, (this._y + y) + 15, (this._x + x) + 15, (this._y + y) - 15); }; Crate.prototype.getShot = function (damage) { if (this.HP > 0) { this.HP = this.HP - damage; if (this.HP <= 0) { this.gotoAndPlay("die"); } } }; Crate.prototype.addPrize = function () { if (this.prize != "no") { _root.attachMovie(this.prize, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y}); _global.down_depth++; } }; Crate.prototype.tBarrel = function () { this.HP = 25; }; Object.registerClass("Barrel", Crate); _root.you._y = _root.you._y - 150; fscommand ("showmenu", false); fscommand ("fullscreen", false); _root.pauza = false; _root.wood_breakx = new Sound(); _root.wood_breakx.attachSound("wood_breakx"); _global.walls = new Array(); _root.setDefaults(); _root.loadDefaults();
Frame 176
_root.you._y = _root.you._y - 150; MOVIE_PLAYED = false;
Frame 177
_root.score = 0; _root.you._y = _root.you._y - 150; stop();
Instance of Symbol 723 MovieClip in Frame 178
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "RobinNoArmor"; wpn = "GoodBow"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 178
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 725 MovieClip in Frame 178
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 725 MovieClip in Frame 178
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Frame 178
if (false) { }
Instance of Symbol 723 MovieClip in Frame 179
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 179
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Instance of Symbol 737 MovieClip in Frame 179
//component parameters onClipEvent (construct) { myvar = "default"; }
Frame 179
if (false) { }
Instance of Symbol 723 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 180
if (false) { }
Instance of Symbol 723 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 181
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 723 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Frame 181
if (false) { }
Instance of Symbol 725 MovieClip in Frame 182
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 723 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Instance of Symbol 737 MovieClip in Frame 182
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 182
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "no"; }
Instance of Symbol 725 MovieClip in Frame 182
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_40"; }
Instance of Symbol 723 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Frame 182
if (false) { }
Instance of Symbol 723 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "no"; }
Instance of Symbol 737 MovieClip in Frame 183
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 725 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "no"; }
Instance of Symbol 723 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Frame 183
if (false) { }
Instance of Symbol 723 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 184
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 725 MovieClip in Frame 184
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "no"; }
Instance of Symbol 723 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 184
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "no"; }
Instance of Symbol 723 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Frame 184
if (false) { }
Instance of Symbol 723 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 185
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "no"; }
Instance of Symbol 723 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 185
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Instance of Symbol 725 MovieClip in Frame 185
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Instance of Symbol 723 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; go_x = 0; go_y = 0; }
Frame 185
if (false) { }
Instance of Symbol 723 MovieClip in Frame 186
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 186
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 723 MovieClip in Frame 186
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 186
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Instance of Symbol 723 MovieClip in Frame 186
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Robin"; wpn = "GoodBow"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 186
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; go_x = 0; go_y = 0; }
Frame 186
if (false) { }
Instance of Symbol 725 MovieClip in Frame 187
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_40"; }
Instance of Symbol 723 MovieClip in Frame 187
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 187
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_20"; }
Instance of Symbol 737 MovieClip in Frame 187
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 187
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 187
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 187
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 187
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Frame 187
if (false) { }
Instance of Symbol 725 MovieClip in Frame 188
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Instance of Symbol 723 MovieClip in Frame 188
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Frame 188
if (false) { }
Instance of Symbol 725 MovieClip in Frame 189
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 725 MovieClip in Frame 189
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_20"; }
Instance of Symbol 737 MovieClip in Frame 189
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 189
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 189
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 189
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 189
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 725 MovieClip in Frame 189
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Frame 189
if (false) { }
Instance of Symbol 725 MovieClip in Frame 190
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_40"; }
Instance of Symbol 723 MovieClip in Frame 190
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 190
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 723 MovieClip in Frame 190
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 190
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 190
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 190
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 190
if (false) { }
Instance of Symbol 725 MovieClip in Frame 191
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_80"; }
Instance of Symbol 725 MovieClip in Frame 191
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 723 MovieClip in Frame 191
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 191
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_40"; }
Instance of Symbol 723 MovieClip in Frame 191
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 191
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 191
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 191
if (false) { }
Instance of Symbol 725 MovieClip in Frame 192
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 737 MovieClip in Frame 192
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 192
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 192
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Guardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 192
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 192
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 192
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 192
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_40"; }
Instance of Symbol 725 MovieClip in Frame 192
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Frame 192
if (false) { }
Instance of Symbol 723 MovieClip in Frame 193
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 193
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 193
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 193
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 193
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 193
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 193
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 193
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Spearman"; wpn = "no"; melee = "Spear"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 193
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Frame 193
if (false) { }
Instance of Symbol 725 MovieClip in Frame 194
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 723 MovieClip in Frame 194
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 194
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 194
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorGuardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 194
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Robin"; wpn = "GoodBow"; melee = "GoodSword"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 194
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 194
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Frame 194
if (false) { }
Instance of Symbol 725 MovieClip in Frame 195
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 723 MovieClip in Frame 195
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 737 MovieClip in Frame 195
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 195
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 195
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 195
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Frame 195
if (false) { }
Instance of Symbol 723 MovieClip in Frame 196
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 737 MovieClip in Frame 196
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 196
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 196
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_40"; }
Instance of Symbol 723 MovieClip in Frame 196
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 196
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Frame 196
if (false) { }
Instance of Symbol 725 MovieClip in Frame 197
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Instance of Symbol 737 MovieClip in Frame 197
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 725 MovieClip in Frame 197
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_40"; }
Instance of Symbol 723 MovieClip in Frame 197
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 197
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 197
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 197
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 197
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorGuardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 197
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorGuardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 197
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Bowman"; wpn = "Bow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Frame 197
if (false) { }
Instance of Symbol 725 MovieClip in Frame 198
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_20"; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 198
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Swordsman"; wpn = "no"; melee = "Sword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 198
if (false) { }
Instance of Symbol 725 MovieClip in Frame 199
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 723 MovieClip in Frame 199
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 199
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 199
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 199
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 199
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 199
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 199
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorGuardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 199
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 725 MovieClip in Frame 199
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Frame 199
if (false) { }
Instance of Symbol 725 MovieClip in Frame 200
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_40"; }
Instance of Symbol 723 MovieClip in Frame 200
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 200
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 200
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 200
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 200
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 200
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorGuardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 200
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorGuardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 200
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_40"; }
Frame 200
if (false) { }
Instance of Symbol 725 MovieClip in Frame 201
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Instance of Symbol 723 MovieClip in Frame 201
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 201
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 201
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 201
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 201
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Mayor"; wpn = "no"; melee = "MayorSword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 201
if (false) { }
Instance of Symbol 725 MovieClip in Frame 202
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_20"; }
Instance of Symbol 725 MovieClip in Frame 202
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_20"; }
Instance of Symbol 723 MovieClip in Frame 202
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Robin"; wpn = "GoodBow"; melee = "MayorSword"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 202
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Knight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 202
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorGuardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 202
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorGuardian"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 202
if (false) { }
Instance of Symbol 725 MovieClip in Frame 203
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Medkit_40"; }
Instance of Symbol 725 MovieClip in Frame 203
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_20"; }
Instance of Symbol 723 MovieClip in Frame 203
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Berserker"; wpn = "no"; melee = "Skimitar"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 737 MovieClip in Frame 203
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 203
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 203
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Berserker"; wpn = "no"; melee = "Skimitar"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 203
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Berserker"; wpn = "no"; melee = "Skimitar"; rng = "no"; go_x = 0; go_y = 0; }
Frame 203
if (false) { }
Instance of Symbol 725 MovieClip in Frame 204
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Armor_40"; }
Instance of Symbol 737 MovieClip in Frame 204
//component parameters onClipEvent (construct) { myvar = "default"; }
Instance of Symbol 723 MovieClip in Frame 204
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 204
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 204
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 204
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 204
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 204
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 204
//component parameters onClipEvent (construct) { tp = "Barrel"; prz = "Arrows_40"; }
Instance of Symbol 723 MovieClip in Frame 204
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 204
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Frame 204
if (false) { }
Instance of Symbol 723 MovieClip in Frame 205
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 205
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 205
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 205
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 725 MovieClip in Frame 205
//component parameters onClipEvent (construct) { !!!ERROR
Frame 205
if (false) { }
Instance of Symbol 725 MovieClip in Frame 206
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 206
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 206
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 206
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 206
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 206
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Frame 206
if (false) { }
Instance of Symbol 723 MovieClip in Frame 207
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 207
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 207
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 207
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 207
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Knight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 207
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Knight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 207
if (false) { }
Instance of Symbol 725 MovieClip in Frame 208
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 208
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Berserker"; wpn = "no"; melee = "Skimitar"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 208
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 208
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 208
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 208
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Berserker"; wpn = "no"; melee = "Skimitar"; rng = "no"; go_x = 0; go_y = 0; }
Frame 208
if (false) { }
Instance of Symbol 723 MovieClip in Frame 209
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 209
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorSpearman"; wpn = "no"; melee = "Lance"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 209
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 209
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Councillor"; wpn = "MultiBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 209
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 209
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Monk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 209
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 209
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 209
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Frame 209
if (false) { }
Instance of Symbol 725 MovieClip in Frame 210
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 210
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 210
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 725 MovieClip in Frame 210
//component parameters onClipEvent (construct) { !!!ERROR
Frame 210
if (false) { }
Instance of Symbol 737 MovieClip in Frame 211
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 725 MovieClip in Frame 211
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 211
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorMonk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 211
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorMonk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 211
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorMonk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 211
//component parameters onClipEvent (construct) { !!!ERROR
Frame 211
if (false) { }
Instance of Symbol 725 MovieClip in Frame 212
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 725 MovieClip in Frame 212
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 212
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 212
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 212
if (false) { }
Instance of Symbol 725 MovieClip in Frame 213
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 213
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 213
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 213
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 725 MovieClip in Frame 213
//component parameters onClipEvent (construct) { !!!ERROR
Frame 213
if (false) { }
Instance of Symbol 725 MovieClip in Frame 214
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 725 MovieClip in Frame 214
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 214
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorMonk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 214
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorMonk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 214
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorMonk"; wpn = "no"; melee = "no"; rng = "Crossbow"; go_x = 0; go_y = 0; }
Frame 214
if (false) { }
Instance of Symbol 723 MovieClip in Frame 215
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 215
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 215
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 215
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 215
//component parameters onClipEvent (construct) { !!!ERROR
Frame 215
if (false) { }
Instance of Symbol 725 MovieClip in Frame 216
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 216
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 216
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 216
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 216
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Ranger"; wpn = "GoodBow"; melee = "no"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 725 MovieClip in Frame 216
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 725 MovieClip in Frame 216
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 216
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Berserker"; wpn = "no"; melee = "Skimitar"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 216
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Berserker"; wpn = "no"; melee = "Skimitar"; rng = "no"; go_x = 0; go_y = 0; }
Frame 216
if (false) { }
Instance of Symbol 725 MovieClip in Frame 217
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 725 MovieClip in Frame 217
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 723 MovieClip in Frame 217
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 217
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "MajorKnight"; wpn = "no"; melee = "GoodSword"; rng = "no"; go_x = 0; go_y = 0; }
Instance of Symbol 723 MovieClip in Frame 217
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "King"; wpn = "no"; melee = "KingSword"; rng = "no"; go_x = 0; go_y = 0; }
Frame 217
if (false) { }
Frame 218
!!!ERROR
Frame 219
if (false) { }
Frame 220
if (_global.LEVELS_UNLOCKED < 2) { _global.LEVELS_UNLOCKED = 2; } _root.saveDefaults();
Frame 221
if (_global.LEVELS_UNLOCKED < 3) { _global.LEVELS_UNLOCKED = 3; } _root.saveDefaults();
Frame 222
if (_global.LEVELS_UNLOCKED < 4) { _global.LEVELS_UNLOCKED = 4; } _root.saveDefaults();
Frame 223
if (_global.LEVELS_UNLOCKED < 5) { _global.LEVELS_UNLOCKED = 5; } _root.saveDefaults();
Frame 224
!!!ERROR
Instance of Symbol 592 MovieClip in Frame 224
//component parameters onClipEvent (construct) { !!!ERROR
Frame 225
var i = 1; while (i <= 5) { if (i > _global.LEVELS_UNLOCKED) { _root[("lv" + i) + "_btn"].enabled = false; _root[("lv" + i) + "_txt"].textColor = 11307613 /* 0xAC8A5D */; } else { _root[("lv" + i) + "_btn"].enabled = true; _root[("lv" + i) + "_txt"].textColor = 0; } i++; } _root.scr.meniu._visible = false;
Frame 226
trace("SCOR :" + _root.score); removeMovieClip(_root.xxc1); removeMovieClip(_root.xxc2); removeMovieClip(_root.xxc3); removeMovieClip(_root.xxc4);
Frame 227
_root.menu.removeMovieClip(); _root.gameid = "TheLegendOfRobinHood"; _root.best = _root.score; _root.score = 0; _root.updated = 0; _root.done = 0; done = 0; i = 1; while (i <= 100) { _root["score" + i] = null; _root["name" + i] = null; _root["escore" + i] = null; _root["ename" + i] = null; i++; }
Frame 229
cale = "http://www.freeonlinegames.com/scoreboard/score.php?game=" + _root.gameid; loadVariablesNum (cale, 0, "POST");
Frame 230
if (false) { }
Frame 237
!!!ERROR
Frame 241
monthnume = new Array(); monthscor = new Array(); i = 1; while (i <= 100) { monthnume[i] = _root["name" + i]; monthscor[i] = Number(_root["score" + i].slice(0, _root["score" + i].length - 1)); i++; } evernume = new Array(); everscor = new Array(); i = 1; while (i <= 100) { evernume[i] = _root["ename" + i]; everscor[i] = Number(_root["escore" + i].slice(0, _root["escore" + i].length - 1)); i++; }
Frame 242
stop(); if (_root.best > everscor[100]) { scoreWind.gotoAndStop("submitScoreYes"); } else { scoreWind.gotoAndStop("submitScoreNo"); } if (_root.xdada == 1) { scoreWind.gotoAndStop("topEver"); }
Symbol 2 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var _local3 in this.styleFormat_prm) { this.setStyleProperty(_local3, this.styleFormat_prm[_local3]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var _local2 in this.methodTable) { this[_local2](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var _local4 = this.styleTable.focusRectInner.value; var _local5 = this.styleTable.focusRectOuter.value; if (_local4 == undefined) { _local4 = 16777215 /* 0xFFFFFF */; } if (_local5 == undefined) { _local5 = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, _local5); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, _local4); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var _local17 = parseInt(value); if (!isNaN(_local17)) { value = _local17; } var _local16 = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!_local16)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var _local18 = propName.subString(4, propName.length); this.textStyle[_local18] = value; this.invalidate("setSize"); } else { for (var _local15 in this.styleTable[propName].coloredMCs) { var _local4 = new Color(this.styleTable[propName].coloredMCs[_local15]); if (this.styleTable[propName].value == undefined) { var _local5 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local4.setTransform(_local5); } else { _local4.setRGB(value); } } } this.styleTable[propName].useGlobal = _local16; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var _local4 = new Color(skinMCRef); _local4.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var _local3 in arguments[0]) { this[_local3] = arguments[0][_local3]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var _local3 = 0; while (_local3 < arguments.length) { var _local4 = arguments[_local3]; this.listeners[arguments[_local3]] = _local4; for (var _local5 in this) { if (this.isAStyle(_local5)) { _local4.updateStyleProperty(this, _local5.toString()); } } _local3++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var _local4 in this) { if (this.isAStyle(_local4)) { if (component.styleTable[_local4].useGlobal == this.isGlobal) { component.styleTable[_local4].useGlobal = true; var _local3 = (this.isGlobal ? undefined : (globalStyleFormat[_local4])); component.setStyleProperty(_local4, _local3, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var _local6 = 0; for (var _local5 in this.listeners) { var _local3 = this.listeners[_local5]; if (arguments.length > 0) { var _local4 = 0; while (_local4 < arguments.length) { if (this.isAStyle(arguments[_local4])) { _local3.updateStyleProperty(this, arguments[_local4]); } _local4++; } } else { for (var _local4 in this) { if (this.isAStyle(_local4)) { _local3.updateStyleProperty(this, _local4.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip !!!ERROR
Symbol 15 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 24 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 33 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 34 MovieClip [UpArrow] Frame 1
!!!ERROR
Symbol 34 MovieClip [UpArrow] Frame 2
!!!ERROR
Symbol 34 MovieClip [UpArrow] Frame 3
!!!ERROR
Symbol 40 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 49 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 54 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 55 MovieClip [ScrollThumb] Frame 1
!!!ERROR
Symbol 63 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 71 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 79 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 80 MovieClip [DownArrow] Frame 1
!!!ERROR
Symbol 80 MovieClip [DownArrow] Frame 2
!!!ERROR
Symbol 80 MovieClip [DownArrow] Frame 3
!!!ERROR
Symbol 83 MovieClip [Smoke] Frame 45
!!!ERROR
Symbol 88 MovieClip [Options] Frame 1
!!!ERROR
Symbol 133 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 134 MovieClip [FScrollBarSymbol] Frame 1
#initclip 2 FScrollBarClass = function () { if (this._height == 4) { return(undefined); } this.init(); this.minPos = (this.maxPos = (this.pageSize = (this.largeScroll = 0))); this.smallScroll = 1; this.width = (this.horizontal ? (this._width) : (this._height)); this._xscale = (this._yscale = 100); this.setScrollPosition(0); this.tabEnabled = false; if (this._targetInstanceName.length > 0) { this.setScrollTarget(this._parent[this._targetInstanceName]); } this.tabChildren = false; this.setSize(this.width); }; FScrollBarClass.prototype = new FUIComponentClass(); FScrollBarClass.prototype.setHorizontal = function (flag) { if (this.horizontal && (!flag)) { this._xscale = 100; this._rotation = 0; } else if (flag && (!this.horizontal)) { this._xscale = -100; this._rotation = -90; } this.horizontal = flag; }; FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) { if (!this.enable) { return(undefined); } this.pageSize = pSize; this.minPos = Math.max(mnPos, 0); this.maxPos = Math.max(mxPos, 0); this.scrollPosition = Math.max(this.minPos, this.scrollPosition); this.scrollPosition = Math.min(this.maxPos, this.scrollPosition); if ((this.maxPos - this.minPos) <= 0) { this.scrollThumb_mc.removeMovieClip(); this.upArrow_mc.gotoAndStop(3); this.downArrow_mc.gotoAndStop(3); this.downArrow_mc.onPress = (this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = null)); this.upArrow_mc.onPress = (this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = null)); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onRelease = null); this.scrollTrack_mc.onDragOut = (this.scrollTrack_mc.onRollOut = null); this.scrollTrack_mc.useHandCursor = false; } else { var _local2 = this.getScrollPosition(); this.upArrow_mc.gotoAndStop(1); this.downArrow_mc.gotoAndStop(1); this.upArrow_mc.onPress = (this.upArrow_mc.onDragOver = this.startUpScroller); this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = this.stopScrolling); this.downArrow_mc.onPress = (this.downArrow_mc.onDragOver = this.startDownScroller); this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = this.stopScrolling); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onDragOver = this.startTrackScroller); this.scrollTrack_mc.onRelease = this.stopScrolling; this.scrollTrack_mc.onDragOut = this.stopScrolling; this.scrollTrack_mc.onRollOut = this.stopScrolling; this.scrollTrack_mc.useHandCursor = false; this.attachMovie("ScrollThumb", "scrollThumb_mc", 3); this.scrollThumb_mc._x = 0; this.scrollThumb_mc._y = this.upArrow_mc._height; this.scrollThumb_mc.onPress = this.startDragThumb; this.scrollThumb_mc.controller = this; this.scrollThumb_mc.onRelease = (this.scrollThumb_mc.onReleaseOutside = this.stopDragThumb); this.scrollThumb_mc.useHandCursor = false; this.thumbHeight = (this.pageSize / ((this.maxPos - this.minPos) + this.pageSize)) * this.trackSize; this.thumbMid_mc = this.scrollThumb_mc.mc_sliderMid; this.thumbTop_mc = this.scrollThumb_mc.mc_sliderTop; this.thumbBot_mc = this.scrollThumb_mc.mc_sliderBot; this.thumbHeight = Math.max(this.thumbHeight, 6); this.midHeight = (this.thumbHeight - this.thumbTop_mc._height) - this.thumbBot_mc._height; this.thumbMid_mc._yScale = (this.midHeight * 100) / this.thumbMid_mc._height; this.thumbMid_mc._y = this.thumbTop_mc._height; this.thumbBot_mc._y = this.thumbTop_mc._height + this.midHeight; this.scrollTop = this.scrollThumb_mc._y; this.trackHeight = this.trackSize - this.thumbHeight; this.scrollBot = this.trackHeight + this.scrollTop; _local2 = Math.min(_local2, this.maxPos); this.setScrollPosition(Math.max(_local2, this.minPos)); } }; FScrollBarClass.prototype.getScrollPosition = function () { return(this.scrollPosition); }; FScrollBarClass.prototype.setScrollPosition = function (pos) { this.scrollPosition = pos; if (this.scrollThumb_mc != undefined) { pos = Math.min(pos, this.maxPos); pos = Math.max(pos, this.minPos); } this.scrollThumb_mc._y = (((pos - this.minPos) * this.trackHeight) / (this.maxPos - this.minPos)) + this.scrollTop; this.executeCallBack(); }; FScrollBarClass.prototype.setLargeScroll = function (lScroll) { this.largeScroll = lScroll; }; FScrollBarClass.prototype.setSmallScroll = function (sScroll) { this.smallScroll = sScroll; }; FScrollBarClass.prototype.setEnabled = function (enabledFlag) { var _local3 = this.enable; if (enabledFlag && (!_local3)) { this.enable = enabledFlag; if (this.textField != undefined) { this.setScrollTarget(this.textField); } else { this.setScrollProperties(this.pageSize, this.cachedMinPos, this.cachedMaxPos); this.setScrollPosition(this.cachedPos); } this.clickFilter = undefined; } else if ((!enabledFlag) && (_local3)) { this.textField.removeListener(this); this.cachedPos = this.getScrollPosition(); this.cachedMinPos = this.minPos; this.cachedMaxPos = this.maxPos; if (this.clickFilter == undefined) { this.setScrollProperties(this.pageSize, 0, 0); } else { this.clickFilter = true; } this.enable = enabledFlag; } }; FScrollBarClass.prototype.setSize = function (hgt) { if (this._height == 1) { return(undefined); } this.width = hgt; this.scrollTrack_mc._yscale = 100; this.scrollTrack_mc._yscale = (100 * this.width) / this.scrollTrack_mc._height; if (this.upArrow_mc == undefined) { this.attachMovie("UpArrow", "upArrow_mc", 1); this.attachMovie("DownArrow", "downArrow_mc", 2); this.downArrow_mc.controller = (this.upArrow_mc.controller = this); this.upArrow_mc.useHandCursor = (this.downArrow_mc.useHandCursor = false); this.upArrow_mc._x = (this.upArrow_mc._y = 0); this.downArrow_mc._x = 0; } this.scrollTrack_mc.controller = this; this.downArrow_mc._y = this.width - this.downArrow_mc._height; this.trackSize = this.width - (2 * this.downArrow_mc._height); if (this.textField != undefined) { this.onTextChanged(); } else { this.setScrollProperties(this.pageSize, this.minPos, this.maxPos); } }; FScrollBarClass.prototype.scrollIt = function (inc, mode) { var _local3 = this.smallScroll; if (inc != "one") { _local3 = ((this.largeScroll == 0) ? (this.pageSize) : (this.largeScroll)); } var _local2 = this.getScrollPosition() + (mode * _local3); if (_local2 > this.maxPos) { _local2 = this.maxPos; } else if (_local2 < this.minPos) { _local2 = this.minPos; } this.setScrollPosition(_local2); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var _local2 = this.controller; _local2.scrollPosition = Math.round(((_local2.maxPos - _local2.minPos) * (this._y - _local2.scrollTop)) / _local2.trackHeight) + _local2.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var _local3 = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxhscroll)); } else { var _local3 = this.textField.scroll; var _local2 = this.textField.bottomScroll - this.textField.scroll; this.setScrollProperties(_local2, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip !!!ERROR
Symbol 143 Button
on (release) { !!!ERROR
Symbol 147 MovieClip Frame 1
!!!ERROR
Symbol 157 MovieClip Frame 1
!!!ERROR
Symbol 167 MovieClip Frame 50
!!!ERROR
Symbol 190 MovieClip Frame 1
!!!ERROR
Symbol 190 MovieClip Frame 28
!!!ERROR
Symbol 401 MovieClip [Bow] Frame 1
!!!ERROR
Symbol 401 MovieClip [Bow] Frame 2
this._parent._parent.play();
Symbol 401 MovieClip [Bow] Frame 11
this._parent._parent._parent.bolt();
Symbol 401 MovieClip [Bow] Frame 23
!!!ERROR
Symbol 405 MovieClip [Sword] Frame 1
!!!ERROR
Symbol 405 MovieClip [Sword] Frame 2
this._parent._parent.play();
Symbol 405 MovieClip [Sword] Frame 9
!!!ERROR
Symbol 410 MovieClip [Barrel] Frame 1
!!!ERROR
Symbol 410 MovieClip [Barrel] Frame 2
if (_root.sunet == true) { _root.wood_breakx.start(); }
Symbol 410 MovieClip [Barrel] Frame 11
!!!ERROR
Symbol 416 MovieClip [Spear] Frame 1
!!!ERROR
Symbol 416 MovieClip [Spear] Frame 2
this._parent._parent.play();
Symbol 416 MovieClip [Spear] Frame 11
!!!ERROR
Symbol 422 MovieClip [GoodBow] Frame 1
!!!ERROR
Symbol 422 MovieClip [GoodBow] Frame 2
this._parent._parent.play();
Symbol 422 MovieClip [GoodBow] Frame 11
this._parent._parent._parent.bolt();
Symbol 422 MovieClip [GoodBow] Frame 23
!!!ERROR
Symbol 424 MovieClip [GoodSword] Frame 1
!!!ERROR
Symbol 424 MovieClip [GoodSword] Frame 2
this._parent._parent.play();
Symbol 424 MovieClip [GoodSword] Frame 9
!!!ERROR
Symbol 432 MovieClip [Crossbow] Frame 1
!!!ERROR
Symbol 432 MovieClip [Crossbow] Frame 2
this._parent._parent.play();
Symbol 432 MovieClip [Crossbow] Frame 8
this._parent._parent._parent.bolt();
Symbol 432 MovieClip [Crossbow] Frame 36
!!!ERROR
Symbol 434 MovieClip [Lance] Frame 1
!!!ERROR
Symbol 434 MovieClip [Lance] Frame 2
this._parent._parent.play();
Symbol 434 MovieClip [Lance] Frame 11
!!!ERROR
Symbol 436 MovieClip [MayorSword] Frame 1
!!!ERROR
Symbol 436 MovieClip [MayorSword] Frame 2
this._parent._parent.play();
Symbol 436 MovieClip [MayorSword] Frame 9
!!!ERROR
Symbol 438 MovieClip [Skimitar] Frame 1
!!!ERROR
Symbol 438 MovieClip [Skimitar] Frame 2
this._parent._parent.play();
Symbol 438 MovieClip [Skimitar] Frame 9
!!!ERROR
Symbol 445 MovieClip [MultiBow] Frame 1
!!!ERROR
Symbol 445 MovieClip [MultiBow] Frame 2
this._parent._parent.play();
Symbol 445 MovieClip [MultiBow] Frame 11
this._parent._parent._parent.multiBolt();
Symbol 445 MovieClip [MultiBow] Frame 23
!!!ERROR
Symbol 447 MovieClip [KingSword] Frame 1
!!!ERROR
Symbol 447 MovieClip [KingSword] Frame 2
this._parent._parent.play();
Symbol 447 MovieClip [KingSword] Frame 9
!!!ERROR
Symbol 449 MovieClip [Bullet] Frame 1
!!!ERROR
Symbol 449 MovieClip [Bullet] Frame 3
!!!ERROR
Symbol 452 MovieClip [Dropped] Frame 30
!!!ERROR
Symbol 463 MovieClip [Blood_1] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 468 MovieClip [Blood_2] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 473 MovieClip [Blood_3] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 486 MovieClip Frame 1
!!!ERROR
Symbol 486 MovieClip Frame 10
!!!ERROR
Symbol 493 Button
on (release) { targetul3 = "http://www.freegamesforyourwebsite.com/?" + _parent.wxnume; getURL (targetul3, "_blank"); }
Symbol 494 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wxnume; getURL (targetul2, "_blank"); }
Symbol 495 Button
on (release) { !!!ERROR
Symbol 496 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wxnume) + ".exe"; getURL (targetul1); }
Symbol 497 Button
on (release, keyPress "p") { !!!ERROR
Symbol 498 Button
on (release, keyPress "z") { !!!ERROR
Symbol 512 MovieClip Frame 1
stop(); wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2); _parent.wxbutno = 6; if (((_parent.wxdownload == false) && (_parent.wxpause == true)) && (_parent.wxsound == true)) { this.gotoAndStop(2); _parent.wxbutno = 5; } if (((_parent.wxdownload == true) && (_parent.wxpause == false)) && (_parent.wxsound == true)) { this.gotoAndStop(3); _parent.wxbutno = 5; } if (((_parent.wxdownload == true) && (_parent.wxpause == true)) && (_parent.wxsound == false)) { this.gotoAndStop(4); _parent.wxbutno = 5; } if (((_parent.wxdownload == false) && (_parent.wxpause == false)) && (_parent.wxsound == true)) { this.gotoAndStop(5); _parent.wxbutno = 4; } if (((_parent.wxdownload == false) && (_parent.wxpause == true)) && (_parent.wxsound == false)) { this.gotoAndStop(6); _parent.wxbutno = 4; } if (((_parent.wxdownload == true) && (_parent.wxpause == false)) && (_parent.wxsound == false)) { this.gotoAndStop(7); _parent.wxbutno = 4; } if (((_parent.wxdownload == false) && (_parent.wxpause == false)) && (_parent.wxsound == false)) { this.gotoAndStop(8); _parent.wxbutno = 3; }
Symbol 512 MovieClip Frame 2
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 512 MovieClip Frame 3
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 512 MovieClip Frame 4
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 512 MovieClip Frame 5
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 512 MovieClip Frame 6
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 512 MovieClip Frame 7
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 512 MovieClip Frame 8
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 517 Button
on (press) { !!!ERROR
Symbol 520 MovieClip Frame 1
stop(); if (_parent.wxaliniere == "Dreapta-Jos") { this.gotoAndStop(2); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 6)) { this.gotoAndStop(3); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 5)) { this.gotoAndStop(5); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 4)) { this.gotoAndStop(6); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 3)) { this.gotoAndStop(7); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 6)) { this.gotoAndStop(4); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 5)) { this.gotoAndStop(8); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 4)) { this.gotoAndStop(9); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 3)) { this.gotoAndStop(10); }
Symbol 520 MovieClip Frame 2
tg._x = 147; tg._y = 1.1;
Symbol 520 MovieClip Frame 3
tg._x = 147; tg._y = -174.9;
Symbol 520 MovieClip Frame 4
tg._x = 1.5; tg._y = -174.9;
Symbol 520 MovieClip Frame 5
tg._x = 147; tg._y = -152.4;
Symbol 520 MovieClip Frame 6
tg._x = 147; tg._y = -128.9;
Symbol 520 MovieClip Frame 7
tg._x = 147; tg._y = -104.9;
Symbol 520 MovieClip Frame 8
tg._x = 1.5; tg._y = -151.4;
Symbol 520 MovieClip Frame 9
tg._x = 1.5; tg._y = -128.4;
Symbol 520 MovieClip Frame 10
tg._x = 1.5; tg._y = -104.9;
Symbol 539 MovieClip Frame 1
stop(); this.onRollOver = function () { if (_parent._parent._currentframe <= 10) { _parent._parent.gotoAndPlay(11); } }; if (_parent._parent.wxbutno == 5) { this.gotoAndStop(2); } if (_parent._parent.wxbutno == 4) { this.gotoAndStop(3); } if (_parent._parent.wxbutno == 3) { this.gotoAndStop(4); }
Symbol 540 MovieClip Frame 1
stop(); if ((_parent.wxaliniere == "Stanga-Sus") || (_parent.wxaliniere == "Dreapta-Sus")) { this.gotoAndStop(2); }
Symbol 541 MovieClip Frame 1
function pauseFunction() { if (!_root.pauza) { _root.hero0._visible = false; _root.pauza = true; _parent.pau._visible = true; this.gotoAndStop("deschis"); } else { _root.hero0._visible = true; _root.pauza = false; _parent.pau._visible = false; this.gotoAndStop("inchis"); } } function soundFunction() { if (_root.sunet) { _root.sunet = false; trace("sunet: " + _root.sunet); } else { _root.sunet = true; trace("sunet: " + _root.sunet); } } function mainMenuFunction() { r = 0; while (r <= 20) { _root["hero" + r].removeMovieClip(); r++; } _root.you._y = _root.you._y - 450; _root.gotoAndStop("coperta"); _root.unloadMap(); _root.again.removeMovieClip(); } stop(); wxnguides._alpha = 0; my_color = new Color(my_mc); my_color.setRGB(wxculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wxnmenu.tg); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3 = new Color(wxnfer); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2);
Symbol 541 MovieClip Frame 10
!!!ERROR
Symbol 541 MovieClip Frame 20
!!!ERROR
Instance of Symbol 541 MovieClip "meniu" in Symbol 548 MovieClip [Screen] Frame 1
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 547 MovieClip "pau" in Symbol 548 MovieClip [Screen] Frame 1
onClipEvent (load) { !!!ERROR
Symbol 551 MovieClip [YOU] Frame 1
this.onEnterFrame = function () { this._x = _root.hero0._x; this._y = _root.hero0._y; this._alpha--; };
Symbol 551 MovieClip [YOU] Frame 100
!!!ERROR
Symbol 554 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wynume) + ".exe"; getURL (targetul1); }
Symbol 561 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 561 MovieClip Frame 2
wxculoarea2 = new Color(but1); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 561 MovieClip Frame 3
wxculoarea2 = new Color(but1); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 562 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wynume; getURL (targetul2, "_blank"); }
Symbol 569 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 569 MovieClip Frame 2
wxculoarea2 = new Color(but2); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 569 MovieClip Frame 3
wxculoarea2 = new Color(but2); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 570 Button
on (release) { targetul3 = "http://www.freegamesforyourwebsite.com/?" + _parent.wynume; getURL (targetul3, "_blank"); }
Symbol 571 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 571 MovieClip Frame 2
wxculoarea2 = new Color(but3); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 571 MovieClip Frame 3
wxculoarea2 = new Color(but3); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 576 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wynume) + ".exe"; getURL (targetul1); }
Symbol 577 MovieClip Frame 1
!!!ERROR
Symbol 580 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wynume; getURL (targetul2, "_blank"); }
Symbol 581 MovieClip Frame 1
!!!ERROR
Symbol 582 Button
on (release, keyPress "p") { !!!ERROR
Symbol 589 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 589 MovieClip Frame 2
wxculoarea2 = new Color(but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 589 MovieClip Frame 3
wxculoarea2 = new Color(but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 590 Button
on (release, keyPress "p") { !!!ERROR
Symbol 591 MovieClip Frame 1
!!!ERROR
Symbol 592 MovieClip Frame 1
!!!ERROR
Symbol 592 MovieClip Frame 2
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 592 MovieClip Frame 3
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 592 MovieClip Frame 4
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 592 MovieClip Frame 5
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 592 MovieClip Frame 6
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 595 Button
on (release) { _root.unloadAll(); _root.gotoAndStop("coperta"); _root.again.removeMovieClip(); }
Symbol 598 Button
on (release) { _root.score = 0; _root.unloadAll(); if (_root._currentframe <= 185) { _root.gotoAndStop("EPISODE_1"); } else if (_root._currentframe <= 193) { _root.gotoAndStop("EPISODE_2"); } else if (_root._currentframe <= 201) { _root.gotoAndStop("EPISODE_3"); } else if (_root._currentframe <= 209) { _root.gotoAndStop("EPISODE_4"); } else { _root.gotoAndStop("EPISODE_5"); } _root.again.removeMovieClip(); }
Symbol 601 Button
on (release) { _root.xdada = 0; r = 0; while (r <= 20) { _root["hero" + r].removeMovieClip(); r++; } _root.gotoAndPlay("submitScore"); _root.win.removeMovieClip(); _root.unloadMap(); _root.again.removeMovieClip(); }
Instance of Symbol 592 MovieClip in Symbol 604 MovieClip [again_question] Frame 1
//component parameters onClipEvent (construct) { !!!ERROR
Symbol 612 Button
on (release) { _root.unloadMap(); _root.gotoAndStop("coperta"); _root.win.removeMovieClip(); }
Symbol 613 Button
on (release) { _root.xdada = 0; r = 0; while (r <= 20) { _root["hero" + r].removeMovieClip(); r++; } _root.gotoAndPlay("submitScore"); _root.win.removeMovieClip(); _root.unloadMap(); }
Instance of Symbol 592 MovieClip in Symbol 614 MovieClip [Congratulations] Frame 1
//component parameters onClipEvent (construct) { !!!ERROR
Symbol 644 MovieClip Frame 1
!!!ERROR
Symbol 644 MovieClip Frame 22
!!!ERROR
Symbol 644 MovieClip Frame 57
!!!ERROR
Symbol 644 MovieClip Frame 72
!!!ERROR
Symbol 644 MovieClip Frame 97
!!!ERROR
Symbol 644 MovieClip Frame 98
!!!ERROR
Symbol 644 MovieClip Frame 104
!!!ERROR
Symbol 644 MovieClip Frame 110
!!!ERROR
Symbol 651 MovieClip Frame 4
!!!ERROR
Symbol 651 MovieClip Frame 7
!!!ERROR
Symbol 651 MovieClip Frame 22
!!!ERROR
Symbol 651 MovieClip Frame 24
!!!ERROR
Symbol 651 MovieClip Frame 55
!!!ERROR
Symbol 651 MovieClip Frame 70
!!!ERROR
Symbol 651 MovieClip Frame 89
!!!ERROR
Symbol 651 MovieClip Frame 109
!!!ERROR
Symbol 651 MovieClip Frame 199
this._parent.plusClip(); this._parent.plusAltClip(); this.gotoAndStop(this._parent.weapon._type);
Symbol 653 MovieClip [Player] Frame 1
!!!ERROR
Symbol 653 MovieClip [Player] Frame 30
!!!ERROR
Symbol 658 MovieClip [Hero] Frame 1
!!!ERROR
Symbol 658 MovieClip [Hero] Frame 30
if (this.SKIN == "King") { _root.gotoAndStop("THE_END"); _root.unloadAll(); } if (_global.CORPSES) { stop(); } else { this.removeMovieClip(); }
Instance of Symbol 604 MovieClip [again_question] in Symbol 662 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Symbol 672 Button
on (release) { _root.v = 1; _root.gotoAndStop("EPISODES"); }
Symbol 675 Button
on (release) { !!!ERROR
Symbol 678 Button
on (release) { !!!ERROR
Symbol 685 MovieClip Frame 1
!!!ERROR
Symbol 685 MovieClip Frame 2
!!!ERROR
Symbol 685 MovieClip Frame 3
!!!ERROR
Symbol 685 MovieClip Frame 4
!!!ERROR
Symbol 688 MovieClip Frame 1
this.onRelease = function () { _global[val] = !_global[val]; if (_global[val]) { gotoAndStop (3); } else { gotoAndStop (2); } }; if (_global[val]) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 688 MovieClip Frame 2
!!!ERROR
Symbol 688 MovieClip Frame 3
!!!ERROR
Symbol 692 Button
on (release) { !!!ERROR
Symbol 694 Button
on (release) { !!!ERROR
Symbol 695 Button
on (release) { !!!ERROR
Symbol 696 Button
on (release) { !!!ERROR
Symbol 708 MovieClip Frame 2
!!!ERROR
Instance of Symbol 592 MovieClip in Symbol 708 MovieClip Frame 2
//component parameters onClipEvent (construct) { !!!ERROR
Symbol 708 MovieClip Frame 3
!!!ERROR
Instance of Symbol 688 MovieClip in Symbol 708 MovieClip Frame 3
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 688 MovieClip in Symbol 708 MovieClip Frame 3
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 688 MovieClip in Symbol 708 MovieClip Frame 3
//component parameters onClipEvent (construct) { !!!ERROR
Symbol 708 MovieClip Frame 4
!!!ERROR
Symbol 721 MovieClip Frame 1
!!!ERROR
Symbol 723 MovieClip Frame 1
if (who == "Player") { _root.addPlayer(this._x, this._y, this._rotation, skin, wpn, melee, rng, "t" + skin); } else { _root.addSoldier(this._x, this._y, this._rotation, skin, wpn, melee, rng, "t" + skin, go_x, go_y, team); } this.removeMovieClip(); this.unloadMovie();
Symbol 725 MovieClip Frame 1
_root.attachMovie(tp, "hero" + _global.hero, _global.down_depth, {_x:this._x, _y:this._y}); _root["hero" + _global.hero].prize = prz; _root["hero" + _global.hero]["t" + tp](); _global.down_depth++; _global.hero++; this.removeMovieClip(); this.unloadMovie();
Symbol 735 MovieClip Frame 1
!!!ERROR
Symbol 737 MovieClip Frame 1
if (_root.hero0.HP <= 0) { _root.hero0.gotoAndPlay(1); _root.hero0.HP = _global.SV_HP; _root.hero0.AC = _global.SV_AC; _root.hero0.ammo = _global.SV_ammo; _root.hero0.sideView(_global.SV_SKIN); _root.hero0.changeWeapons(_root.hero0.weap_1); _root.hero0.swapDepths(65000); } _root.hero0._x = this._x; _root.hero0._y = this._y; if (_root.hero0.HP < 50) { _root.hero0.HP = 50; } this.removeMovieClip(); this.unloadMovie();
Symbol 744 MovieClip Frame 1
!!!ERROR
Symbol 748 MovieClip Frame 1
!!!ERROR
Symbol 753 MovieClip Frame 1
!!!ERROR
Symbol 756 MovieClip Frame 1
!!!ERROR
Symbol 760 MovieClip Frame 1
!!!ERROR
Symbol 764 MovieClip Frame 1
!!!ERROR
Symbol 773 MovieClip Frame 1
!!!ERROR
Symbol 782 MovieClip Frame 1
!!!ERROR
Symbol 785 MovieClip Frame 1
!!!ERROR
Symbol 789 MovieClip Frame 1
!!!ERROR
Symbol 797 MovieClip Frame 1
!!!ERROR
Symbol 806 MovieClip Frame 1
!!!ERROR
Symbol 809 MovieClip Frame 1
!!!ERROR
Symbol 812 MovieClip Frame 1
!!!ERROR
Symbol 827 MovieClip Frame 1
!!!ERROR
Symbol 833 MovieClip Frame 1
!!!ERROR
Symbol 837 MovieClip Frame 1
!!!ERROR
Symbol 841 MovieClip Frame 1
!!!ERROR
Symbol 845 MovieClip Frame 1
!!!ERROR
Symbol 849 MovieClip Frame 1
!!!ERROR
Symbol 852 MovieClip Frame 1
!!!ERROR
Symbol 856 MovieClip Frame 1
!!!ERROR
Symbol 859 MovieClip Frame 1
!!!ERROR
Symbol 863 MovieClip Frame 1
!!!ERROR
Symbol 867 MovieClip Frame 1
!!!ERROR
Symbol 873 MovieClip Frame 1
!!!ERROR
Symbol 877 MovieClip Frame 1
!!!ERROR
Symbol 882 MovieClip Frame 1
!!!ERROR
Symbol 885 MovieClip Frame 1
!!!ERROR
Symbol 889 MovieClip Frame 1
!!!ERROR
Symbol 898 MovieClip Frame 1
!!!ERROR
Symbol 902 MovieClip Frame 1
!!!ERROR
Symbol 907 MovieClip Frame 1
!!!ERROR
Symbol 914 MovieClip Frame 1
!!!ERROR
Symbol 922 MovieClip Frame 1
!!!ERROR
Symbol 926 MovieClip Frame 1
!!!ERROR
Symbol 931 MovieClip Frame 1
!!!ERROR
Symbol 934 MovieClip Frame 1
!!!ERROR
Symbol 945 Button
on (release) { _root.pauza = false; _root.loadMap(175); }
Symbol 949 Button
on (release) { _root.pauza = false; _root.loadMap(183); }
Symbol 953 Button
on (release) { _root.pauza = false; _root.loadMap(191); }
Symbol 957 Button
on (release) { _root.pauza = false; _root.loadMap(199); }
Symbol 961 Button
on (release) { _root.pauza = false; _root.loadMap(207); }
Symbol 965 Button
on (release) { _root.unloadMap(); _root.gotoAndStop("coperta"); _root.win.removeMovieClip(); _root.again.removeMovieClip(); }
Symbol 966 Button
on (release) { _root.xdada = 0; r = 0; while (r <= 20) { _root["hero" + r].removeMovieClip(); r++; } _root.gotoAndPlay("submitScore"); _root.win.removeMovieClip(); _root.again.removeMovieClip(); _root.unloadMap(); }
Symbol 967 Button
on (release) { !!!ERROR
Symbol 976 Button
on (release) { !!!ERROR
Symbol 977 Button
on (release) { !!!ERROR
Symbol 978 Button
on (release) { !!!ERROR
Symbol 979 Button
on (release) { !!!ERROR
Symbol 980 Button
on (release) { !!!ERROR
Symbol 986 MovieClip Frame 1
scroll1.setScrollProperties(130, 0, 220); this.chHand1 = function () { scoresScroll._y = -(scroll1.getScrollPosition() * 2); }; scroll1.setChangeHandler("chHand1"); i = 1; while (i <= 30) { scoresScroll["n" + i].text = _root.monthnume[i]; scoresScroll["s" + i].text = _root.monthscor[i]; i++; }
Symbol 993 Button
on (release) { !!!ERROR
Symbol 1298 MovieClip Frame 1
scroll1.setScrollProperties(130, 0, 915); this.chHand1 = function () { scoresScroll._y = -(scroll1.getScrollPosition() * 2); }; scroll1.setChangeHandler("chHand1"); q = 1; while (q <= 100) { scoresScroll["n" + q].text = _root.evernume[q]; scoresScroll["s" + q].text = _root.everscor[q]; q++; }
Instance of Symbol 134 MovieClip [FScrollBarSymbol] "scroll1" in Symbol 1298 MovieClip Frame 1
//component parameters onClipEvent (construct) { !!!ERROR
Symbol 1304 Button
on (release) { !!!ERROR
Symbol 1320 Button
on (release) { i = 1; while (i <= 100) { if (_root.best > _root.monthscor[i]) { k = 100; while (k >= (i + 1)) { _root.monthscor[k] = _root.monthscor[k - 1]; _root.monthnume[k] = _root.monthnume[k - 1]; k--; } _root.monthscor[i] = _root.best; _root.monthnume[i] = _root.nickname; i = 31; } i++; } i = 1; while (i <= 100) { if (_root.best > _root.everscor[i]) { k = 100; while (k >= (i + 1)) { _root.everscor[k] = _root.everscor[k - 1]; _root.evernume[k] = _root.evernume[k - 1]; k--; } _root.everscor[i] = _root.best; _root.evernume[i] = _root.nickname; i = 31; } i++; } gotoAndPlay ("submit"); }
Symbol 1326 Button
on (release) { !!!ERROR
Symbol 1330 MovieClip Frame 1
!!!ERROR
Symbol 1330 MovieClip Frame 9
!!!ERROR
Symbol 1330 MovieClip Frame 22
!!!ERROR
Symbol 1330 MovieClip Frame 34
var my_date:Date = new Date(); codul = Math.round(my_date.getTime() / 1000) * _root.best; cale = (((((("http://www.freeonlinegames.com/scoreboard/update.php?game=" + _root.gameid) + "&name=") + _root.nickname) + "&score=") + _root.best) + "&code=") + codul; loadVariablesNum (cale, 0, "GET"); gotoAndPlay ("loop");
Symbol 1330 MovieClip Frame 45
if (_root.updated != 1) { gotoAndPlay ("loop"); } else { _root.best = 0; _root.score = 0; _root.xdada = 1; _root.gotoAndPlay("submitScore"); }

Library Items

Symbol 1 Sound [wood_breakx]
Symbol 2 MovieClip [FUIComponentSymbol]
Symbol 3 GraphicUsed by:4 21 37 38 39 47 48 50 53 56 68 132
Symbol 4 MovieClipUses:3Used by:15
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:15
Symbol 7 GraphicUsed by:8 27 59 74
Symbol 8 MovieClipUses:7Used by:15
Symbol 9 GraphicUsed by:10 18 28 60 66 75
Symbol 10 MovieClipUses:9Used by:15
Symbol 11 GraphicUsed by:12 17 26 61 65 73
Symbol 12 MovieClipUses:11Used by:15
Symbol 13 GraphicUsed by:14 16 25 62 64 72
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:4 6 8 10 12 14Used by:34
Symbol 16 MovieClipUses:13Used by:24
Symbol 17 MovieClipUses:11Used by:24
Symbol 18 MovieClipUses:9Used by:24
Symbol 19 GraphicUsed by:20 67
Symbol 20 MovieClipUses:19Used by:24
Symbol 21 MovieClipUses:3Used by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:16 17 18 20 21 23Used by:34
Symbol 25 MovieClipUses:13Used by:33
Symbol 26 MovieClipUses:11Used by:33
Symbol 27 MovieClipUses:7Used by:33
Symbol 28 MovieClipUses:9Used by:33
Symbol 29 GraphicUsed by:30 76
Symbol 30 MovieClipUses:29Used by:33
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:25 26 27 28 30 32Used by:34
Symbol 34 MovieClip [UpArrow]Uses:15 24 33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:40
Symbol 37 MovieClipUses:3Used by:40
Symbol 38 MovieClipUses:3Used by:40
Symbol 39 MovieClipUses:3Used by:40
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Symbol 1096 EditableTextUses:149Used by:1297
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Symbol 1100 EditableTextUses:149Used by:1297
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Symbol 1111 EditableTextUses:149Used by:1297
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Symbol 1119 EditableTextUses:149Used by:1297
Symbol 1120 EditableTextUses:149Used by:1297
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Symbol 1143 EditableTextUses:149Used by:1297
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Symbol 1147 EditableTextUses:149Used by:1297
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Symbol 1163 TextUses:149Used by:1297
Symbol 1164 TextUses:149Used by:1297
Symbol 1165 EditableTextUses:149Used by:1297
Symbol 1166 EditableTextUses:149Used by:1297
Symbol 1167 EditableTextUses:149Used by:1297
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Symbol 1171 EditableTextUses:149Used by:1297
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Symbol 1173 EditableTextUses:149Used by:1297
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Symbol 1181 TextUses:149Used by:1297
Symbol 1182 TextUses:149Used by:1297
Symbol 1183 TextUses:149Used by:1297
Symbol 1184 TextUses:149Used by:1297
Symbol 1185 EditableTextUses:149Used by:1297
Symbol 1186 EditableTextUses:149Used by:1297
Symbol 1187 EditableTextUses:149Used by:1297
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Symbol 1190 EditableTextUses:149Used by:1297
Symbol 1191 EditableTextUses:149Used by:1297
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Symbol 1193 EditableTextUses:149Used by:1297
Symbol 1194 EditableTextUses:149Used by:1297
Symbol 1195 EditableTextUses:149Used by:1297
Symbol 1196 EditableTextUses:149Used by:1297
Symbol 1197 EditableTextUses:149Used by:1297
Symbol 1198 EditableTextUses:149Used by:1297
Symbol 1199 EditableTextUses:149Used by:1297
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Symbol 1209 EditableTextUses:149Used by:1297
Symbol 1210 EditableTextUses:149Used by:1297
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Symbol 1213 EditableTextUses:149Used by:1297
Symbol 1214 EditableTextUses:149Used by:1297
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Symbol 1221 EditableTextUses:149Used by:1297
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Symbol 1233 EditableTextUses:149Used by:1297
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Symbol 1235 EditableTextUses:149Used by:1297
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Symbol 1240 EditableTextUses:149Used by:1297
Symbol 1241 EditableTextUses:149Used by:1297
Symbol 1242 EditableTextUses:149Used by:1297
Symbol 1243 EditableTextUses:149Used by:1297
Symbol 1244 EditableTextUses:149Used by:1297
Symbol 1245 EditableTextUses:149Used by:1297
Symbol 1246 EditableTextUses:149Used by:1297
Symbol 1247 EditableTextUses:149Used by:1297
Symbol 1248 EditableTextUses:149Used by:1297
Symbol 1249 TextUses:149Used by:1297
Symbol 1250 TextUses:149Used by:1297
Symbol 1251 TextUses:149Used by:1297
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Symbol 1255 EditableTextUses:149Used by:1297
Symbol 1256 EditableTextUses:149Used by:1297
Symbol 1257 EditableTextUses:149Used by:1297
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Symbol 1260 EditableTextUses:149Used by:1297
Symbol 1261 EditableTextUses:149Used by:1297
Symbol 1262 EditableTextUses:149Used by:1297
Symbol 1263 EditableTextUses:149Used by:1297
Symbol 1264 EditableTextUses:149Used by:1297
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Symbol 1266 EditableTextUses:149Used by:1297
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Symbol 1270 TextUses:149Used by:1297
Symbol 1271 EditableTextUses:149Used by:1297
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Symbol 1273 EditableTextUses:149Used by:1297
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Symbol 1278 EditableTextUses:149Used by:1297
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Symbol 1285 EditableTextUses:149Used by:1297
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Symbol 1287 EditableTextUses:149Used by:1297
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Symbol 1289 EditableTextUses:149Used by:1297
Symbol 1290 EditableTextUses:149Used by:1297
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Symbol 1293 EditableTextUses:149Used by:1297
Symbol 1294 EditableTextUses:149Used by:1297
Symbol 1295 EditableTextUses:149Used by:1297
Symbol 1296 EditableTextUses:149Used by:1297
Symbol 1297 MovieClipUses:997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296Used by:1298
Symbol 1298 MovieClipUses:985 1297 134Used by:1330
Symbol 1299 GraphicUsed by:1304
Symbol 1300 GraphicUsed by:1301 1304
Symbol 1301 MovieClipUses:1300Used by:1304
Symbol 1302 GraphicUsed by:1304
Symbol 1303 TextUses:149Used by:1304
Symbol 1304 ButtonUses:1299 1301 1302 1303 1300Used by:1330
Symbol 1305 GraphicUsed by:1330
Symbol 1306 GraphicUsed by:1307
Symbol 1307 MovieClipUses:1306Used by:1308
Symbol 1308 MovieClipUses:1307Used by:1330
Symbol 1309 GraphicUsed by:1310
Symbol 1310 MovieClipUses:1309Used by:1311
Symbol 1311 MovieClipUses:1310Used by:1330
Symbol 1312 GraphicUsed by:1313
Symbol 1313 MovieClipUses:1312Used by:1330
Symbol 1314 GraphicUsed by:1315
Symbol 1315 MovieClipUses:1314Used by:1330
Symbol 1316 TextUses:149Used by:1330
Symbol 1317 MovieClipUses:989Used by:1320
Symbol 1318 GraphicUsed by:1320 1326
Symbol 1319 TextUses:149Used by:1320
Symbol 1320 ButtonUses:1317 1318 1319 989Used by:1330
Symbol 1321 EditableTextUses:149Used by:1330
Symbol 1322 TextUses:149Used by:1330
Symbol 1323 EditableTextUses:149Used by:1330
Symbol 1324 MovieClipUses:989Used by:1326
Symbol 1325 TextUses:149Used by:1326
Symbol 1326 ButtonUses:1324 1318 1325 989Used by:1330
Symbol 1327 EditableTextUses:149Used by:1330
Symbol 1328 TextUses:149Used by:1330
Symbol 1329 TextUses:149Used by:1330
Symbol 1330 MovieClipUses:984 987 996 1298 1304 1305 1308 1311 1313 1315 1316 1320 1321 1322 1323 993 1326 1327 1328 1329Used by:Timeline

Instance Names

"prel"Frame 1Symbol 147 MovieClip
"prel"Frame 5Symbol 157 MovieClip
"un"Frame 178Symbol 721 MovieClip
"un"Frame 179Symbol 735 MovieClip
"un"Frame 180Symbol 744 MovieClip
"un"Frame 181Symbol 748 MovieClip
"un"Frame 182Symbol 753 MovieClip
"un"Frame 183Symbol 756 MovieClip
"un"Frame 184Symbol 760 MovieClip
"un"Frame 185Symbol 764 MovieClip
"un"Frame 186Symbol 773 MovieClip
"un"Frame 187Symbol 782 MovieClip
"un"Frame 188Symbol 785 MovieClip
"un"Frame 189Symbol 789 MovieClip
"un"Frame 190Symbol 797 MovieClip
"un"Frame 191Symbol 806 MovieClip
"un"Frame 192Symbol 809 MovieClip
"un"Frame 193Symbol 812 MovieClip
"un"Frame 194Symbol 827 MovieClip
"un"Frame 195Symbol 833 MovieClip
"un"Frame 196Symbol 837 MovieClip
"un"Frame 197Symbol 841 MovieClip
"un"Frame 198Symbol 845 MovieClip
"un"Frame 199Symbol 849 MovieClip
"un"Frame 200Symbol 852 MovieClip
"un"Frame 201Symbol 856 MovieClip
"un"Frame 202Symbol 859 MovieClip
"un"Frame 203Symbol 863 MovieClip
"un"Frame 204Symbol 867 MovieClip
"un"Frame 205Symbol 873 MovieClip
"un"Frame 206Symbol 877 MovieClip
"un"Frame 207Symbol 882 MovieClip
"un"Frame 208Symbol 885 MovieClip
"un"Frame 209Symbol 889 MovieClip
"un"Frame 210Symbol 898 MovieClip
"un"Frame 211Symbol 902 MovieClip
"un"Frame 212Symbol 907 MovieClip
"un"Frame 213Symbol 914 MovieClip
"un"Frame 214Symbol 922 MovieClip
"un"Frame 215Symbol 926 MovieClip
"un"Frame 216Symbol 931 MovieClip
"un"Frame 217Symbol 934 MovieClip
"lv1_txt"Frame 225Symbol 969 EditableText
"lv2_txt"Frame 225Symbol 970 EditableText
"lv3_txt"Frame 225Symbol 971 EditableText
"lv4_txt"Frame 225Symbol 972 EditableText
"lv5_txt"Frame 225Symbol 973 EditableText
"lv1_btn"Frame 225Symbol 976 Button
"lv2_btn"Frame 225Symbol 977 Button
"lv3_btn"Frame 225Symbol 978 Button
"lv4_btn"Frame 225Symbol 979 Button
"lv5_btn"Frame 225Symbol 980 Button
"scw"Frame 230Symbol 995 MovieClip
"scoreWind"Frame 242Symbol 1330 MovieClip
"face_mc"Symbol 15 MovieClip Frame 1Symbol 4 MovieClip
"arrow_mc"Symbol 15 MovieClip Frame 1Symbol 6 MovieClip
"highlight_mc"Symbol 15 MovieClip Frame 1Symbol 8 MovieClip
"shadow_mc"Symbol 15 MovieClip Frame 1Symbol 10 MovieClip
"darkshadow_mc"Symbol 15 MovieClip Frame 1Symbol 12 MovieClip
"highlight3D_mc"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"darkshadow_mc"Symbol 24 MovieClip Frame 1Symbol 16 MovieClip
"highlight3D_mc"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"highlight_mc"Symbol 24 MovieClip Frame 1Symbol 18 MovieClip
"shadow_mc"Symbol 24 MovieClip Frame 1Symbol 20 MovieClip
"face_mc"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"arrow_mc"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"highlight3D_mc"Symbol 33 MovieClip Frame 1Symbol 25 MovieClip
"darkshadow_mc"Symbol 33 MovieClip Frame 1Symbol 26 MovieClip
"highlight_mc"Symbol 33 MovieClip Frame 1Symbol 27 MovieClip
"shadow_mc"Symbol 33 MovieClip Frame 1Symbol 28 MovieClip
"face_mc"Symbol 33 MovieClip Frame 1Symbol 30 MovieClip
"arrow_mc"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"up"Symbol 34 MovieClip [UpArrow] Frame 1Symbol 15 MovieClip
"down"Symbol 34 MovieClip [UpArrow] Frame 2Symbol 24 MovieClip
"disabled"Symbol 34 MovieClip [UpArrow] Frame 3Symbol 33 MovieClip
"highlight3D_mc"Symbol 40 MovieClip Frame 1Symbol 36 MovieClip
"darkshadow_mc"Symbol 40 MovieClip Frame 1Symbol 37 MovieClip
"highlight_mc"Symbol 40 MovieClip Frame 1Symbol 38 MovieClip
"shadow_mc"Symbol 40 MovieClip Frame 1Symbol 39 MovieClip
"highlight3D_mc"Symbol 49 MovieClip Frame 1Symbol 42 MovieClip
"darkshadow_mc"Symbol 49 MovieClip Frame 1Symbol 44 MovieClip
"shadow_mc"Symbol 49 MovieClip Frame 1Symbol 46 MovieClip
"face_mc"Symbol 49 MovieClip Frame 1Symbol 47 MovieClip
"highlight_mc"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"shadow_mc"Symbol 54 MovieClip Frame 1Symbol 50 MovieClip
"darkshadow_mc"Symbol 54 MovieClip Frame 1Symbol 52 MovieClip
"highlight3D_mc"Symbol 54 MovieClip Frame 1Symbol 53 MovieClip
"mc_sliderTop"Symbol 55 MovieClip [ScrollThumb] Frame 1Symbol 40 MovieClip
"mc_sliderMid"Symbol 55 MovieClip [ScrollThumb] Frame 1Symbol 49 MovieClip
"mc_sliderBot"Symbol 55 MovieClip [ScrollThumb] Frame 1Symbol 54 MovieClip
"face_mc"Symbol 63 MovieClip Frame 1Symbol 56 MovieClip
"arrow_mc"Symbol 63 MovieClip Frame 1Symbol 58 MovieClip
"highlight_mc"Symbol 63 MovieClip Frame 1Symbol 59 MovieClip
"shadow_mc"Symbol 63 MovieClip Frame 1Symbol 60 MovieClip
"darkshadow_mc"Symbol 63 MovieClip Frame 1Symbol 61 MovieClip
"highlight3D_mc"Symbol 63 MovieClip Frame 1Symbol 62 MovieClip
"darkshadow_mc"Symbol 71 MovieClip Frame 1Symbol 64 MovieClip
"highlight3D_mc"Symbol 71 MovieClip Frame 1Symbol 65 MovieClip
"highlight_mc"Symbol 71 MovieClip Frame 1Symbol 66 MovieClip
"shadow_mc"Symbol 71 MovieClip Frame 1Symbol 67 MovieClip
"face_mc"Symbol 71 MovieClip Frame 1Symbol 68 MovieClip
"arrow_mc"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"highlight3D_mc"Symbol 79 MovieClip Frame 1Symbol 72 MovieClip
"darkshadow_mc"Symbol 79 MovieClip Frame 1Symbol 73 MovieClip
"highlight_mc"Symbol 79 MovieClip Frame 1Symbol 74 MovieClip
"shadow_mc"Symbol 79 MovieClip Frame 1Symbol 75 MovieClip
"face_mc"Symbol 79 MovieClip Frame 1Symbol 76 MovieClip
"arrow_mc"Symbol 79 MovieClip Frame 1Symbol 78 MovieClip
"up"Symbol 80 MovieClip [DownArrow] Frame 1Symbol 63 MovieClip
"down"Symbol 80 MovieClip [DownArrow] Frame 2Symbol 71 MovieClip
"disabled"Symbol 80 MovieClip [DownArrow] Frame 3Symbol 79 MovieClip
"track_mc"Symbol 133 MovieClip Frame 1Symbol 132 MovieClip
"scrollTrack_mc"Symbol 134 MovieClip [FScrollBarSymbol] Frame 1Symbol 133 MovieClip
"slash"Symbol 405 MovieClip [Sword] Frame 1Symbol 404 MovieClip [Slash]
"slash"Symbol 416 MovieClip [Spear] Frame 1Symbol 404 MovieClip [Slash]
"slash"Symbol 424 MovieClip [GoodSword] Frame 1Symbol 404 MovieClip [Slash]
"slash"Symbol 434 MovieClip [Lance] Frame 1Symbol 404 MovieClip [Slash]
"slash"Symbol 436 MovieClip [MayorSword] Frame 1Symbol 404 MovieClip [Slash]
"slash"Symbol 438 MovieClip [Skimitar] Frame 1Symbol 404 MovieClip [Slash]
"slash"Symbol 447 MovieClip [KingSword] Frame 1Symbol 404 MovieClip [Slash]
"holder"Symbol 452 MovieClip [Dropped] Frame 1Symbol 451 MovieClip
"but3"Symbol 512 MovieClip Frame 1Symbol 493 Button
"but2"Symbol 512 MovieClip Frame 1Symbol 494 Button
"but6"Symbol 512 MovieClip Frame 1Symbol 495 Button
"but1"Symbol 512 MovieClip Frame 1Symbol 496 Button
"but4"Symbol 512 MovieClip Frame 1Symbol 497 Button
"but5"Symbol 512 MovieClip Frame 1Symbol 498 Button
"but2"Symbol 512 MovieClip Frame 2Symbol 493 Button
"but1"Symbol 512 MovieClip Frame 2Symbol 494 Button
"but5"Symbol 512 MovieClip Frame 2Symbol 495 Button
"but3"Symbol 512 MovieClip Frame 2Symbol 497 Button
"but4"Symbol 512 MovieClip Frame 2Symbol 498 Button
"but3"Symbol 512 MovieClip Frame 3Symbol 493 Button
"but2"Symbol 512 MovieClip Frame 3Symbol 494 Button
"but1"Symbol 512 MovieClip Frame 3Symbol 496 Button
"but4"Symbol 512 MovieClip Frame 4Symbol 497 Button
"but2"Symbol 512 MovieClip Frame 5Symbol 493 Button
"but1"Symbol 512 MovieClip Frame 5Symbol 494 Button
"but4"Symbol 512 MovieClip Frame 5Symbol 495 Button
"but3"Symbol 512 MovieClip Frame 5Symbol 498 Button
"but3"Symbol 512 MovieClip Frame 6Symbol 497 Button
"but3"Symbol 512 MovieClip Frame 7Symbol 493 Button
"but2"Symbol 512 MovieClip Frame 7Symbol 494 Button
"but1"Symbol 512 MovieClip Frame 7Symbol 496 Button
"but2"Symbol 512 MovieClip Frame 8Symbol 493 Button
"but1"Symbol 512 MovieClip Frame 8Symbol 494 Button
"but3"Symbol 512 MovieClip Frame 8Symbol 495 Button
"tg"Symbol 520 MovieClip Frame 1Symbol 517 Button
"wxnfer"Symbol 541 MovieClip Frame 1Symbol 512 MovieClip
"wxnmenu"Symbol 541 MovieClip Frame 1Symbol 520 MovieClip
"my_mc"Symbol 541 MovieClip Frame 1Symbol 522 MovieClip
"wxnguides"Symbol 541 MovieClip Frame 1Symbol 534 MovieClip
"wxnfer"Symbol 541 MovieClip Frame 2Symbol 512 MovieClip
"wxnfer"Symbol 541 MovieClip Frame 21Symbol 512 MovieClip
"HP_bar"Symbol 548 MovieClip [Screen] Frame 1Symbol 476 MovieClip
"AC_bar"Symbol 548 MovieClip [Screen] Frame 1Symbol 478 MovieClip
"ammo_txt"Symbol 548 MovieClip [Screen] Frame 1Symbol 480 EditableText
"gun_txt"Symbol 548 MovieClip [Screen] Frame 1Symbol 481 EditableText
"FRAMERATE"Symbol 548 MovieClip [Screen] Frame 1Symbol 483 EditableText
"wound_flash"Symbol 548 MovieClip [Screen] Frame 1Symbol 486 MovieClip
"hp_txt"Symbol 548 MovieClip [Screen] Frame 1Symbol 487 EditableText
"ac_txt"Symbol 548 MovieClip [Screen] Frame 1Symbol 488 EditableText
"meniu"Symbol 548 MovieClip [Screen] Frame 1Symbol 541 MovieClip
"pau"Symbol 548 MovieClip [Screen] Frame 1Symbol 547 MovieClip
"but1"Symbol 561 MovieClip Frame 1Symbol 554 Button
"but2"Symbol 569 MovieClip Frame 1Symbol 562 Button
"but3"Symbol 571 MovieClip Frame 1Symbol 570 Button
"but1"Symbol 577 MovieClip Frame 1Symbol 576 Button
"but1"Symbol 577 MovieClip Frame 2Symbol 554 Button
"but2"Symbol 581 MovieClip Frame 1Symbol 580 Button
"but2"Symbol 581 MovieClip Frame 2Symbol 562 Button
"but4"Symbol 589 MovieClip Frame 1Symbol 582 Button
"but4"Symbol 591 MovieClip Frame 1Symbol 590 Button
"but4"Symbol 591 MovieClip Frame 2Symbol 582 Button
"wynbut1"Symbol 592 MovieClip Frame 1Symbol 561 MovieClip
"wynbut2"Symbol 592 MovieClip Frame 1Symbol 569 MovieClip
"wynbut3"Symbol 592 MovieClip Frame 1Symbol 571 MovieClip
"my_mc"Symbol 592 MovieClip Frame 1Symbol 573 MovieClip
"wynbut1"Symbol 592 MovieClip Frame 2Symbol 577 MovieClip
"wynbut2"Symbol 592 MovieClip Frame 2Symbol 581 MovieClip
"wynbut1"Symbol 592 MovieClip Frame 3Symbol 561 MovieClip
"wynbut2"Symbol 592 MovieClip Frame 3Symbol 569 MovieClip
"wynbut4"Symbol 592 MovieClip Frame 3Symbol 589 MovieClip
"wynbut4"Symbol 592 MovieClip Frame 5Symbol 591 MovieClip
"wynbut1"Symbol 592 MovieClip Frame 5Symbol 577 MovieClip
"wynbut2"Symbol 592 MovieClip Frame 5Symbol 581 MovieClip
"ammo_txt"Symbol 609 MovieClip [BattleCursor] Frame 1Symbol 606 EditableText
"mouse_pointer"Symbol 609 MovieClip [BattleCursor] Frame 1Symbol 608 MovieClip
"nogi"Symbol 627 MovieClip Frame 1Symbol 624 MovieClip
"forma"Symbol 627 MovieClip Frame 1Symbol 626 MovieClip
"cl_foot"Symbol 627 MovieClip Frame 8Symbol 624 MovieClip
"cl_leg"Symbol 627 MovieClip Frame 8Symbol 626 MovieClip
"arm_r"Symbol 644 MovieClip Frame 1Symbol 629 MovieClip
"hand_r"Symbol 644 MovieClip Frame 1Symbol 631 MovieClip
"arm_l"Symbol 644 MovieClip Frame 1Symbol 633 MovieClip
"hand_l"Symbol 644 MovieClip Frame 1Symbol 635 MovieClip
"forma"Symbol 644 MovieClip Frame 1Symbol 637 MovieClip
"weapon"Symbol 644 MovieClip Frame 1Symbol 638 MovieClip
"kaska"Symbol 644 MovieClip Frame 1Symbol 640 MovieClip
"weapon"Symbol 651 MovieClip Frame 1Symbol 638 MovieClip
"leg_l"Symbol 653 MovieClip [Player] Frame 1Symbol 627 MovieClip
"leg_r"Symbol 653 MovieClip [Player] Frame 1Symbol 627 MovieClip
"hands"Symbol 653 MovieClip [Player] Frame 1Symbol 644 MovieClip
"hands"Symbol 653 MovieClip [Player] Frame 2Symbol 651 MovieClip
"leg_l"Symbol 658 MovieClip [Hero] Frame 1Symbol 627 MovieClip
"leg_r"Symbol 658 MovieClip [Hero] Frame 1Symbol 627 MovieClip
"hands"Symbol 658 MovieClip [Hero] Frame 1Symbol 644 MovieClip
"hands"Symbol 658 MovieClip [Hero] Frame 2Symbol 651 MovieClip
"opt_graph"Symbol 708 MovieClip Frame 3Symbol 685 MovieClip
"n1"Symbol 1297 MovieClip Frame 1Symbol 1006 EditableText
"s1"Symbol 1297 MovieClip Frame 1Symbol 1007 EditableText
"n2"Symbol 1297 MovieClip Frame 1Symbol 1008 EditableText
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ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
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ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
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ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 125 as "map_34"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
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ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 126 as "map_35"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 127 as "map_37"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 128 as "map_36"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
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ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
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ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 131 as "map_38"
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ExportAssets (56)Timeline Frame 176Symbol 193 as "L_Arm_Robin"
ExportAssets (56)Timeline Frame 176Symbol 195 as "L_Hand_Robin"
ExportAssets (56)Timeline Frame 176Symbol 197 as "R_Arm_Robin"
ExportAssets (56)Timeline Frame 176Symbol 199 as "R_Hand_Robin"
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ExportAssets (56)Timeline Frame 176Symbol 204 as "Head_Robin"
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ExportAssets (56)Timeline Frame 176Symbol 210 as "R_Arm_Swordsman"
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ExportAssets (56)Timeline Frame 176Symbol 218 as "Head_Bowman"
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ExportAssets (56)Timeline Frame 176Symbol 226 as "R_Hand_Bowman"
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ExportAssets (56)Timeline Frame 176Symbol 238 as "R_Hand_RobinNoArmor"
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ExportAssets (56)Timeline Frame 176Symbol 244 as "L_Arm_Guardian"
ExportAssets (56)Timeline Frame 176Symbol 246 as "L_Hand_Guardian"
ExportAssets (56)Timeline Frame 176Symbol 248 as "R_Arm_Guardian"
ExportAssets (56)Timeline Frame 176Symbol 250 as "R_Hand_Guardian"
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ExportAssets (56)Timeline Frame 176Symbol 256 as "L_Arm_Ranger"
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ExportAssets (56)Timeline Frame 176Symbol 262 as "R_Hand_Ranger"
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ExportAssets (56)Timeline Frame 176Symbol 302 as "Head_Monk"
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ExportAssets (56)Timeline Frame 176Symbol 312 as "R_Hand_Monk"
ExportAssets (56)Timeline Frame 176Symbol 314 as "Head_Mayor"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 436 as "MayorSword"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 438 as "Skimitar"
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ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
ExportAssets (56)Timeline Frame 176Symbol 404 as "Slash"
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ExportAssets (56)Timeline Frame 176Symbol 448 as "Bolt"
ExportAssets (56)Timeline Frame 176Symbol 449 as "Bullet"
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ExportAssets (56)Timeline Frame 176Symbol 454 as "Dropped_Shell"
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ExportAssets (56)Timeline Frame 178Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 179Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 180Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 181Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 182Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 183Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 184Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 185Symbol 136 as "EndLevel"
ExportAssets (56)Timeline Frame 186Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 187Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 188Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 189Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 190Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 191Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 192Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 193Symbol 136 as "EndLevel"
ExportAssets (56)Timeline Frame 194Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 195Symbol 137 as "NextLevel"
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ExportAssets (56)Timeline Frame 197Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 198Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 199Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 200Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 201Symbol 136 as "EndLevel"
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ExportAssets (56)Timeline Frame 203Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 204Symbol 137 as "NextLevel"
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ExportAssets (56)Timeline Frame 206Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 207Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 208Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 209Symbol 136 as "EndLevel"
ExportAssets (56)Timeline Frame 210Symbol 137 as "NextLevel"
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ExportAssets (56)Timeline Frame 212Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 213Symbol 137 as "NextLevel"
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ExportAssets (56)Timeline Frame 215Symbol 137 as "NextLevel"
ExportAssets (56)Timeline Frame 216Symbol 137 as "NextLevel"
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Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"loop1"Frame 1
"loop2"Frame 5
"loop3"Frame 11
"intro"Frame 15
"endPrel"Frame 174
"coperta"Frame 177
"GAME_LOAD"Frame 218
"EPISODE_1"Frame 219
"EPISODE_2"Frame 220
"EPISODE_3"Frame 221
"EPISODE_4"Frame 222
"EPISODE_5"Frame 223
"THE_END"Frame 224
"EPISODES"Frame 225
"submitScore"Frame 226
"loopLoad"Frame 230
"scoreTable"Frame 241
"gameover"Frame 252
"Symbol_36"Symbol 2 MovieClip [FUIComponentSymbol] Frame 1
"loop"Symbol 190 MovieClip Frame 3
"die"Symbol 410 MovieClip [Barrel] Frame 2
"inchis"Symbol 541 MovieClip Frame 1
"deschis"Symbol 541 MovieClip Frame 21
"bow"Symbol 644 MovieClip Frame 1
"crossbow"Symbol 644 MovieClip Frame 23
"sword"Symbol 644 MovieClip Frame 58
"spear"Symbol 644 MovieClip Frame 73
"change"Symbol 644 MovieClip Frame 98
"rifle"Symbol 651 MovieClip Frame 1
"smg"Symbol 651 MovieClip Frame 5
"shotgun"Symbol 651 MovieClip Frame 8
"pistol"Symbol 651 MovieClip Frame 23
"grenade"Symbol 651 MovieClip Frame 25
"knife"Symbol 651 MovieClip Frame 56
"change"Symbol 651 MovieClip Frame 71
"reload"Symbol 651 MovieClip Frame 110
"death"Symbol 653 MovieClip [Player] Frame 2
"death"Symbol 658 MovieClip [Hero] Frame 2
"MEDIUM"Symbol 685 MovieClip Frame 2
"HIGH"Symbol 685 MovieClip Frame 3
"LOW"Symbol 685 MovieClip Frame 4
"OPTIONX"Symbol 708 MovieClip Frame 3
"INSTR"Symbol 708 MovieClip Frame 4
"topEver"Symbol 1330 MovieClip Frame 1
"submitScoreYes"Symbol 1330 MovieClip Frame 9
"submitScoreNo"Symbol 1330 MovieClip Frame 22
"submit"Symbol 1330 MovieClip Frame 34
"loop"Symbol 1330 MovieClip Frame 41

Dynamic Text Variables

_parent.procentSymbol 150 EditableText"00"
_root.scoreSymbol 726 EditableText"50"
_root.bestSymbol 1321 EditableText"0000000"
_root.nicknameSymbol 1323 EditableText"ENTER NICK"
_root.bestSymbol 1327 EditableText"0000000"




http://swfchan.com/6/28978/info.shtml
Created: 20/5 -2019 03:24:56 Last modified: 20/5 -2019 03:24:56 Server time: 14/11 -2024 18:37:44