STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #29189 |
Sound f/x |
Music |
main menu |
game paused |
resume |
bonus round |
pause |
www.playzi.com |
www.playzi.com |
www.playzi.com |
Playzi PRESENTS |
LOADING |
+20 |
+20 |
<p align="center"><font face="Hobo Std" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
<p align="center"><font face="Hobo Std" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p> |
Score |
Level |
<p align="center"><font face="CarnivalMF" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>x 1</b></font></p> |
<p align="center"><font face="Hobo Std" size="58" color="#fd5f1c" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Hobo Std" size="58" color="#fd5f1c" letterSpacing="0.000000" kerning="1">0</font></p> |
Reload |
Next |
Next |
Shoot the targets for Points. Every 150 Points will take you to the next level. Time remaining will also be added to your score. Acquire the points necessary before time runs out! |
INSTRUCTIONS |
PLAY AGAIN |
PLAY AGAIN |
main menu |
main menu |
Game Over |
<p align="center"><font face="Albertus Extra Bold" size="47" color="#ffffff" letterSpacing="0.000000" kerning="1">99999999</font></p> |
<p align="left"><font face="Albertus Extra Bold" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1">999</font></p> |
Level Achieved: |
Start Game |
Start Game |
More Games |
More Games |
Level Complete |
<p align="center"><font face="Albertus Extra Bold" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">Score Needed to Advance</font></p> |
<p align="left"><font face="Albertus Extra Bold" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p> |
Dont shoot the Anti-Targets or points will be deducted from your score. |
ActionScript [AS1/AS2]
Frame 1var countDownTime = 5; var lastTime = getTimer(); splashButton._alpha = 0; stop(); onEnterFrame = function () { if ((countDownTime > 0) && (splashButton._alpha < 100)) { splashButton._alpha = splashButton._alpha + 2; } if (getTimer() >= (lastTime + 1000)) { lastTime = lastTime + 1000; countDownTime--; } splashButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); }; if (countDownTime <= 0) { splashButton._alpha = splashButton._alpha - 2; if (splashButton._alpha < 0) { splashButton._alpha = 0; } } if ((countDownTime <= 0) && (splashButton._alpha == 0)) { delete onEnterFrame; gotoAndStop (2); } };Frame 2stop(); movieLoaded = this.getBytesLoaded(); movieTotal = this.getBytesTotal(); percentage = Math.floor((movieLoaded / movieTotal) * 100); Frame.pauseScreen._visible = false; Frame.bonusRound._visible = false; onEnterFrame = function () { movieLoaded = this.getBytesLoaded(); percentage = Math.floor((movieLoaded / movieTotal) * 100); playziButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); }; if (loadScreen._currentFrame > percentage) { loadScreen.stop(); } if (loadScreen._currentFrame < percentage) { loadScreen.play(); } if ((percentage >= 100) && (loadScreen._currentFrame >= 100)) { pauseTime = 0; delete onEnterFrame; gotoAndStop (5); } };Frame 3gotoAndPlay (3);Frame 5stop(); var bulletCount = 0; var curBullet = 0; var curLevel = 1; var curSpeed = 2; var curScore = 0; var curtainClosed = true; var shineTimer = 0; var gameTimer = 0; var clockCount = 1; var enemyCount = 0; var lastShot = false; var curtainOpen = false; var ScoreNeeded = 0; var gameStarted = false; var Progress = true; var tikiHits = 0; var spawnAmount = 1; var finished = false; var addedTikiScore = false; var bonusLevel = 0; var inBonusStage = false; var bonusMoveSpeed = 3; var bonusSpawnRate = 2; var bonusSpawned = false; var musicStop = false; var pauseTime = 0; var muteSounds = false; var gameRan = false; var gamePause = false; var amountToContinue; var playAgainDelay; Frame.pauseScreen._visible = false; Frame.bonusRound._visible = false; levelComplete.neededAmount.text = 150; levelComplete.neededAmount.selectable = false; InterfaceBorder.ScoreText.selectable = false; InterfaceBorder.LevelText.selectable = false; InterfaceBorder.tikiCount._visible = false; gameOver._visible = false; InterfaceBorder.ScoreText.text = curScore; InterfaceBorder.LevelText.text = curLevel; gameOver.finalScoreText.text = curScore; gameOver.finalLevelText.text = curLevel; timer.clock.text = gameTimer; instrucOne._visible = false; instrucTwo._visible = false; levelComplete._visible = false; reloadButton._visible = false; backgroundMusic = new Sound(); newLevel = new Sound(); gunShot = new Sound(); reload = new Sound(); lowTime = new Sound(); startGame = new Sound(); hitTarget = new Sound(); hitBullseye = new Sound(); hitAnti = new Sound(); hitLolly = new Sound(); hitTiki = new Sound(); gameOverSound = new Sound(); emptyGun = new Sound(); hitAntiGirl = new Sound(); hitFox = new Sound(); hitDuck = new Sound(); hitBass = new Sound(); hitOpossum = new Sound(); hitGoose = new Sound(); hitSquirrel = new Sound(); backgroundMusic.attachSound("Music"); startGame.attachSound("StartGame"); newLevel.attachSound("NewLevel"); hitTarget.attachSound("HitTarget"); hitBullseye.attachSound("HitBullseye"); hitAnti.attachSound("HitAnti"); hitLolly.attachSound("HitAntiGirl"); hitTiki.attachSound("HitTiki"); gameOverSound.attachSound("GameOver"); lowTime.attachSound("Warning"); reload.attachSound("Reload"); gunShot.attachSound("Gunshot"); emptyGun.attachSound("EmptyCartridge"); hitAntiGirl.attachSound("HitSpecial"); hitFox.attachSound("HitFox"); hitDuck.attachSound("HitDuck"); hitBass.attachSound("HitBass"); hitOpossum.attachSound("HitOpossum"); hitGoose.attachSound("HitGoose"); hitSquirrel.attachSound("HitSquirrel"); backgroundMusic.setVolume(50); gunShot.setVolume(50); backgroundMusic.start(0, 1000); setup = function () { startDrag ("_root.cursor", true); Mouse.hide(); WaterFront.gotoAndPlay("Right"); cursor.swapDepths(10000); timer.swapDepths(9998); ammoClip.swapDepths(9996); Frame.swapDepths(9995); InterfaceBorder.swapDepths(9993); reloadButton.swapDepths(9992); levelComplete.swapDepths(9991); main.swapDepths(9990); gameOver.swapDepths(9989); instrucOne.swapDepths(9988); instrucTwo.swapDepths(9987); RightCurtain.swapDepths(9951); LeftCurtain.swapDepths(9950); WaterFront.swapDepths(9900); WaterBack.swapDepths(9000); GrassScene.swapDepths(8000); LeftTree.swapDepths(7000); MiddleTree.swapDepths(6000); RightTree.swapDepths(5000); timer._visible = true; ammoClip._visible = true; _root.createEmptyMovieClip("bulletLayer", timer.getDepth() - 1); _root.createEmptyMovieClip("tikiLayer", WaterFront.getDepth() + 1); _root.createEmptyMovieClip("piecePathOne", WaterFront.getDepth() - 1); _root.createEmptyMovieClip("piecePathTwo", WaterBack.getDepth() - 1); _root.createEmptyMovieClip("piecePathThree", LeftTree.getDepth() - 1); _root.createEmptyMovieClip("piecePathFour", MiddleTree.getDepth() - 1); _root.createEmptyMovieClip("piecePathFive", RightTree.getDepth() - 1); var _local2 = 0; while (_local2 < 8) { ReloadBullets("Bullets", _local2); _local2++; } coverLayer._visible = false; curBullet = 0; gameTimer = 30; clockCount = 1; tikiHits = 0; finished = false; curLevel = 1; curSpeed = 2; curScore = 0; amountToContinue = 150; ScoreNeeded = 0; spawnAmount = 1; UpdateLevelText(); gameRan = true; if (!muteSounds) { startGame.start(); } reloadButton._visible = true; InterfaceBorder.tikiCount.counter.text = "x " + tikiHits; InterfaceBorder.tikiCount._visible = false; Progress = true; addedTikiScore = false; }; createPiece = function (type) { var _local5 = "piece" + enemyCount; var _local2; var _local1 = 0; var _local4 = 0; if (type == "Fox") { var _local6 = Math.floor(Math.random() * 4); _local4 = 10; if (_local6 == 0) { _local2 = new Array(2, 3); _local1 = 1; } else if (_local6 == 1) { _local2 = new Array(4, 5); _local1 = 2; } else if (_local6 == 2) { _local2 = new Array(4, 5); _local1 = 3; } else if (_local6 == 3) { _local2 = new Array(4, 5); _local1 = 4; } } else if ((type == "Bass") || (type == "Duck")) { _local2 = new Array(0, 1); _local4 = 10; _local1 = 0; } else if (type == "LightningBugOne") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugTwo") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugThree") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugFour") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugFive") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if (type == "LightningBugSix") { _local2 = new Array(100, 101, 102, 103, 104, 105, 106, 107); _local4 = 5; _local1 = 0; } else if ((((((type == "CoinOne") || (type == "CoinTwo")) || (type == "CoinThree")) || (type == "CoinFour")) || (type == "CoinFive")) || (type == "CoinSix")) { _local2 = new Array(200, 200); _local4 = 5; _local1 = 0; } else if (type == "Koala") { _local2 = new Array(8, 8); _local4 = -10; _local1 = 3; } else if (type == "Dodo") { var _local6 = Math.floor(Math.random() * 2); _local4 = -10; if (_local6 == 0) { _local2 = new Array(14, 15); _local1 = 4; } else if (_local6 == 1) { _local2 = new Array(2, 3); _local1 = 1; } } else if (type == "Squirrel") { var _local6 = Math.floor(Math.random() * 2); _local4 = 10; if (_local6 == 0) { _local2 = new Array(10, 11); _local1 = 3; } else if (_local6 == 1) { _local2 = new Array(9, 13); _local1 = 4; } } else if (type == "Goose") { var _local6 = Math.floor(Math.random() * 4); _local2 = new Array(6, 7, 12); _local4 = 10; if (_local6 == 0) { _local1 = 1; } else if (_local6 == 1) { _local1 = 2; } else if (_local6 == 2) { _local1 = 3; } else if (_local6 == 3) { _local1 = 4; } } else if (type == "Opossum") { var _local6 = Math.floor(Math.random() * 2); _local4 = 10; if (_local6 == 0) { _local2 = new Array(14, 15); _local1 = 4; } else if (_local6 == 1) { _local2 = new Array(8, 8); _local1 = 3; } } else if (type == "Tiki") { _local1 = 4; _local4 = 0; _local2 = new Array(16, 16); } else if (type == "Girl") { var _local6 = Math.floor(Math.random() * 4); _local4 = -20; if (_local6 == 0) { _local2 = new Array(2, 3); _local1 = 1; } else if (_local6 == 1) { _local2 = new Array(4, 5); _local1 = 2; } else if (_local6 == 2) { _local2 = new Array(4, 5); _local1 = 3; } else if (_local6 == 3) { _local2 = new Array(4, 5); _local1 = 4; } } if (_local1 == 0) { SetPiece(piecePathOne, type, _local2, _local5, _local4); UpdateOnPress(piecePathOne[_local5]); UpdateOnEnter(piecePathOne[_local5]); } else if (_local1 == 1) { SetPiece(piecePathTwo, type, _local2, _local5, _local4); UpdateOnPress(piecePathTwo[_local5]); UpdateOnEnter(piecePathTwo[_local5]); } else if (_local1 == 2) { SetPiece(piecePathThree, type, _local2, _local5, _local4); UpdateOnPress(piecePathThree[_local5]); UpdateOnEnter(piecePathThree[_local5]); } else if (_local1 == 3) { SetPiece(piecePathFour, type, _local2, _local5, _local4); UpdateOnPress(piecePathFour[_local5]); UpdateOnEnter(piecePathFour[_local5]); } else if (_local1 == 4) { SetPiece(piecePathFive, type, _local2, _local5, _local4); UpdateOnPress(piecePathFive[_local5]); UpdateOnEnter(piecePathFive[_local5]); } enemyCount++; _local2 = null; }; SetPiece = function (layer, type, paths, nm, pointValue) { layer.attachMovie(type, nm, enemyCount); layer[nm].initialize(paths, pointValue, type); SetSpawnByType(layer[nm], type); if ((((((type == "CoinOne") || (type == "CoinTwo")) || (type == "CoinThree")) || (type == "CoinFour")) || (type == "CoinFive")) || (type == "CoinSix")) { layer[nm].gotoAndPlay("idle"); } layer[nm].gotoAndStop("Still"); }; SetSpawnByType = function (layer, type) { if (type == "Bass") { if (layer.piecePath == 0) { layer._x = 65; } else { layer._x = 688; layer._xscale = layer._xscale * -1; } layer._y = 293; } else if ((((((type == "LightningBugOne") || (type == "LightningBugTwo")) || (type == "LightningBugThree")) || (type == "LightningBugFour")) || (type == "LightningBugFive")) || (type == "LightningBugSix")) { layer._x = Math.floor(Math.random() * 342) + 158; layer._y = Math.floor(Math.random() * 171) + 56; } else if ((((((type == "CoinOne") || (type == "CoinTwo")) || (type == "CoinThree")) || (type == "CoinFour")) || (type == "CoinFive")) || (type == "CoinSix")) { layer._x = Math.floor(Math.random() * 550) + 75; layer._y = Math.floor(Math.random() * 245) + 35; } else if (type == "Duck") { if (layer.piecePath == 0) { layer._x = 53; } else { layer._x = 701; layer._xscale = layer._xscale * -1; } layer._y = 278; } else if (type == "Fox") { if ((layer.piecePath % 2) == 0) { layer._x = 24; } else { layer._x = 729; layer._xscale = layer._xscale * -1; } if ((layer.piecePath == 2) || (layer.piecePath == 3)) { layer._y = 251; } else { layer._y = 204; } } else if (type == "Goose") { if (layer.piecePath == 12) { layer._x = 219; layer._y = -1; } else if ((layer.piecePath % 2) == 0) { layer._x = 13; layer._y = 118; } else { layer._x = 739; layer._y = 118; layer._xscale = layer._xscale * -1; } } else if (type == "Opossum") { if (layer.piecePath == 8) { layer._rotation = 90; layer._x = 166; layer._y = 0; } else if (layer.piecePath == 14) { layer._x = 315; layer._y = 262; } else if (layer.piecePath == 15) { layer._x = 460; layer._y = 262; layer._xscale = layer._xscale * -1; } } else if (type == "Squirrel") { if ((layer.piecePath == 10) || (layer.piecePath == 11)) { layer._x = 220; layer._y = 180; } else if (layer.piecePath == 9) { layer._x = 605; layer._y = 180; } else if (layer.piecePath == 13) { layer._x = 388; layer._y = 248; } if ((layer.piecePath % 2) == 1) { layer._xscale = layer._xscale * -1; } } else if (type == "Dodo") { if (layer.piecePath == 2) { layer._x = 54; layer._y = 242; } else if (layer.piecePath == 3) { layer._x = 697; layer._y = 242; layer._xscale = layer._xscale * -1; } else if (layer.piecePath == 14) { layer._x = 325; layer._y = 287; } else if (layer.piecePath == 15) { layer._x = 479; layer._y = 287; layer._xscale = layer._xscale * -1; } } else if (type == "Girl") { if ((layer.piecePath % 2) == 0) { layer._x = 79; } else { layer._x = 678; layer._xscale = layer._xscale * -1; } if ((layer.piecePath == 2) || (layer.piecePath == 3)) { layer._y = 220; } else { layer._y = 175; } } else if (type == "Koala") { layer._x = 180; layer._y = -2; } else if (type == "Tiki") { layer._x = 13.4; layer._y = 154.3; } }; UpdateOnPress = function (layer) { layer.onPress = function () { if (gamePause) { return(undefined); } if ((bulletCount > 0) || (lastShot)) { var _local5 = this._parent.getDepth(); if (_local5 < 5000) { if (RightTree.box1.hitTest(cursor.hitzone)) { return(undefined); } } if (_local5 < 6000) { if (MiddleTree.box1.hitTest(cursor.hitzone)) { return(undefined); } } if (_local5 < 7000) { if (LeftTree.box1.hitTest(cursor.hitzone)) { return(undefined); } } lastShot = false; var _local3 = false; var _local7 = false; if (this.box1.hitTest(cursor.hitzone)) { _local3 = true; if (this.bullseye.hitTest(cursor.hitzone)) { _local7 = true; } } else if (this.box2.hitTest(cursor.hitzone)) { _local3 = true; } else if (this.box3.hitTest(cursor.hitzone)) { _local3 = true; } if (_local7) { curScore = curScore + Math.abs(this.scoreValue * 2); var _local4 = bulletLayer.attachMovie("points_animation", "points" + this.depth, this.depth); _local4._x = this._x; _local4._y = this._y + 20; _local4.amount.text = "+" + Math.abs(this.scoreValue * 2); this.gotoAndPlay("Hit 2"); if (this.pieceName == "Girl") { if (!muteSounds) { hitLolly.start(); } } else if (this.pieceName == "Fox") { if (!muteSounds) { hitFox.start(); } } else if (this.pieceName == "Duck") { if (!muteSounds) { hitDuck.start(); } } else if (this.pieceName == "Bass") { if (!muteSounds) { hitBass.start(); } } else if (this.pieceName == "Goose") { if (!muteSounds) { hitGoose.start(); } } else if (this.pieceName == "Squirrel") { if (!muteSounds) { hitSquirrel.start(); } } else if (this.pieceName == "Opossum") { if (!muteSounds) { hitOpossum.start(); } } else if (!muteSounds) { hitBullseye.start(); } ScoreNeeded = ScoreNeeded + Math.abs(this.scoreValue * 2); if (((this.pieceName == "Girl") || (this.pieceName == "Koala")) || (this.pieceName == "Dodo")) { this.beenHit = false; } else { this.beenHit = true; } } else if (_local3) { curScore = curScore + this.scoreValue; if (!inBonusStage) { ScoreNeeded = ScoreNeeded + this.scoreValue; } var _local6 = true; if (this.pieceName == "Tiki") { var _local2 = "Tiki0"; tikiLayer.attachMovie(this.pieceName, _local2, 0); tikiLayer[_local2]._x = this._x; tikiLayer[_local2]._y = this._y; if (!muteSounds) { hitTiki.start(); } this.stop(); this.removeMovieClip(); this=null;//parameter overwritten tikiLayer[_local2].gotoAndPlay("Hit 1"); UpdateOnPress(tikiLayer[_local2]); UpdateOnEnter(tikiLayer[_local2]); tikiHits++; } else if ((((((this.pieceName == "LightningBugOne") || (this.pieceName == "LightningBugTwo")) || (this.pieceName == "LightningBugThree")) || (this.pieceName == "LightningBugFour")) || (this.pieceName == "LightningBugFive")) || (this.pieceName == "LightningBugSix")) { this.gotoAndPlay("hit"); if (!muteSounds) { hitTarget.start(); } _local6 = false; } else if ((((((this.pieceName == "CoinOne") || (this.pieceName == "CoinTwo")) || (this.pieceName == "CoinThree")) || (this.pieceName == "CoinFour")) || (this.pieceName == "CoinFive")) || (this.pieceName == "CoinSix")) { this.gotoAndPlay("hit"); if (!muteSounds) { hitTarget.start(); } _local6 = false; } else { if (this._currentFrame == 48) { this.gotoAndPlay("Hit 3"); } else { this.gotoAndPlay("Hit 1"); } if ((this.pieceName == "Koala") || (this.pieceName == "Dodo")) { if (!muteSounds) { hitAnti.start(); } } else if (this.pieceName == "Girl") { if (!muteSounds) { hitAntiGirl.start(); } } else if (!muteSounds) { hitTarget.start(); } } if (((this.pieceName == "Girl") || (this.pieceName == "Koala")) || (this.pieceName == "Dodo")) { var _local4 = piecePathOne.attachMovie("points_animation_anti", "points" + this.depth, this.depth); _local4._x = this._x; _local4._y = this._y + 20; _local4.amount.text = this.scoreValue; this.beenHit = false; } else { if (_local6) { var _local4 = piecePathOne.attachMovie("points_animation", "points" + this.depth, this.depth); _local4._x = this._x; _local4._y = this._y + 20; _local4.amount.text = "+" + this.scoreValue; } this.beenHit = true; } } } }; }; UpdateOnEnter = function (layer) { layer.onEnterFrame = function () { if (gamePause) { return(undefined); } if (this.beenHit == false) { if (this.piecePath == 8) { var _local3 = 1 * (curSpeed / 2); var _local5 = false; if (this._y > 119) { this._y = 119; } if (this._y == 119) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!_local5) { this._y = this._y + _local3; } if (this._y < -3) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 9) { var _local3 = -1 * (curSpeed / 2); var _local5 = false; if (this._x < 552) { this._x = 552; } if (this._x == 552) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!holding) { this._x = this._x + _local3; } if (this._x > 606) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 10) { var _local3 = 1 * (curSpeed / 2); var _local5 = false; if (this._x > 268) { this._x = 268; } if (this._x == 268) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!_local5) { this._x = this._x + _local3; } if (this._x < 220) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 11) { var _local3 = -1 * (curSpeed / 2); var _local5 = false; if (this._x < 164) { this._x = 164; } if (this._x == 164) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!_local5) { this._x = this._x + _local3; } if (this._x > 220) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 12) { var _local3 = 1 * (curSpeed * 0.5); this._x = this._x + (_local3 * 1.35); if (this._x > 388) { _local3 = _local3 * -1; } this._y = this._y + _local3; if (this._y < -3) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 13) { var _local3 = -1 * (curSpeed / 2); var _local5 = false; if (this._y < 185) { this._y = 185; } if (this._y == 185) { this.timeOnScreen = this.timeOnScreen + 2; _local5 = true; } if (this.timeOnScreen >= 30) { _local3 = _local3 * -1; _local5 = false; } if (!_local5) { this._y = this._y + _local3; } if (this._y > 248) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 14) { var _local3 = 1 * curSpeed; var _local4 = false; var _local6 = false; var _local7 = false; if (this.pieceName == "Opossum") { if (this._y < 219) { this._y = 219; } if (this._y == 219) { _local4 = true; } } else { if (this._y < 210) { this._y = 210; } if (this._y == 210) { _local4 = true; } } if (this._x > 479) { this._x = 479; } if (this._x == 479) { _local6 = true; } if ((this._x == 479) && (this._y < 300)) { _local7 = true; } if (_local7) { this._y = this._y + _local3; } else if (!_local4) { this._y = this._y - _local3; } else if (!_local6) { this._x = this._x + _local3; } if (this._y > 303) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 15) { var _local3 = 1 * curSpeed; var _local4 = false; var _local6 = false; var _local7 = false; if (this.pieceName == "Opossum") { if (this._y < 219) { this._y = 219; } if (this._y == 219) { _local4 = true; } } else { if (this._y < 210) { this._y = 210; } if (this._y == 210) { _local4 = true; } } if (this._x < 325) { this._x = 325; } if (this._x == 325) { _local6 = true; } if ((this._x == 325) && (this._y < 300)) { _local7 = true; } if (_local7) { this._y = this._y + _local3; } else if (!_local4) { this._y = this._y - _local3; } else if (!_local6) { this._x = this._x - _local3; } if (this._y > 303) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 16) { var _local2 = 0.35; if ((this._x > 98.3) && (this._x < 184.3)) { _local2 = 0.25; } else if ((this._x > 184.3) && (this._x < 302.3)) { _local2 = -0.2; } else if ((this._x > 302.3) && (this._x < 421.3)) { _local2 = 0.27; } else if ((this._x > 421.3) && (this._x < 498.3)) { _local2 = -0.2; } else if ((this._x > 498.3) && (this._x < 529.3)) { _local2 = 0; } else if ((this._x > 529.3) && (this._x < 676.3)) { _local2 = -0.38; } this._y = this._y + _local2; this._x = this._x + 1; if (this._x > 730) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 100) { this._y = this._y - bonusMoveSpeed; if (this._y < -5) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 101) { this._y = this._y - bonusMoveSpeed; this._x = this._x + bonusMoveSpeed; if (this._y < -5) { this.removeMovieClip(); this=null;//parameter overwritten } else if (this._x > 750) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 102) { this._x = this._x + bonusMoveSpeed; if (this._x > 750) { this.removeMovieClip(); } } else if (this.piecePath == 103) { this._y = this._y + bonusMoveSpeed; this._x = this._x + bonusMoveSpeed; if (this._y > 475) { this.removeMovieClip(); this=null;//parameter overwritten } else if (this._x > 750) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 104) { this._y = this._y + bonusMoveSpeed; if (this._y > 475) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 105) { this._y = this._y + bonusMoveSpeed; this._x = this._x - bonusMoveSpeed; if (this._y > 475) { this.removeMovieClip(); this=null;//parameter overwritten } else if (this._x < 0) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 106) { this._x = this._x - bonusMoveSpeed; if (this._x < 0) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 107) { this._y = this._y - bonusMoveSpeed; this._x = this._x - bonusMoveSpeed; if (this._x < 0) { this.removeMovieClip(); this=null;//parameter overwritten } else if (this._y < -5) { this.removeMovieClip(); this=null;//parameter overwritten } } else if (this.piecePath == 200) { } else if ((this.piecePath % 2) == 0) { this._x = this._x + (1 * curSpeed); if (this._x > 750) { this.removeMovieClip(); this=null;//parameter overwritten } } else { this._x = this._x - (1 * curSpeed); if (this._x < 0) { this.removeMovieClip(); this=null;//parameter overwritten } } } }; }; UpdateLevelText = function () { InterfaceBorder.LevelText.text = curLevel; }; UpdateScoreText = function () { InterfaceBorder.ScoreText.text = curScore; if (ScoreNeeded >= amountToContinue) { ScoreNeeded = 0; curScore = curScore + (100 * gameTimer); gameTimer = 0; Progress = true; levelComplete._visible = true; var _local1; if (amountToContinue < 500) { _local1 = (curScore + amountToContinue) + 30; } else { _local1 = curScore + amountToContinue; } levelComplete.neededAmount.text = _local1; lowTime.stop("Warning"); if (!muteSounds) { newLevel.start(); } } }; UpdateShineTimer = function (speed) { if ((shineTimer % speed) == 0) { timer.gotoAndPlay("Shimmer"); shineTimer = 1; } else { shineTimer++; } }; UpdateGameClock = function () { if (gamePause) { return(undefined); } if (bonusSpawned) { if ((bonusLevel == 0) || (bonusLevel == 1)) { if ((clockCount % 18) == 0) { var _local2 = Math.floor(Math.random() * 6); if (_local2 == 0) { createPiece("LightningBugOne"); } else if (_local2 == 1) { createPiece("LightningBugTwo"); } else if (_local2 == 2) { createPiece("LightningBugThree"); } else if (_local2 == 3) { createPiece("LightningBugFour"); } else if (_local2 == 4) { createPiece("LightningBugFive"); } else if (_local2 == 5) { createPiece("LightningBugSix"); } } } } if (((clockCount % 40) == 0) && (gameTimer)) { gameTimer--; if ((gameTimer == 0) && (inBonusStage)) { Progress = true; levelComplete._visible = true; if (!muteSounds) { newLevel.start(); } bonusSpawned = false; inBonusStage = false; } else if ((gameTimer == 0) && (!inbonusStage)) { finished = true; } clockCount = 1; if (gameTimer == 10) { if (!muteSounds) { lowTime.start(); } } if (!curtainClosed) { if ((curLevel % 3) == 0) { if (gameTimer == tikiTimer) { createPiece("Tiki"); } } var _local4 = spawnAmount; if (!inBonusStage) { while (_local4) { var _local3 = 5; if (curLevel > 2) { _local3++; } if (curLevel > 4) { _local3++; } if (curLevel > 5) { _local3++; } if (curLevel > 10) { _local3++; } var _local1 = Math.floor(Math.random() * _local3); if (_local1 == 0) { createPiece("Bass"); } else if (_local1 == 1) { createPiece("Duck"); } else if (_local1 == 2) { createPiece("Fox"); } else if (_local1 == 3) { createPiece("Squirrel"); } else if (_local1 == 4) { createPiece("Koala"); } else if (_local1 == 5) { createPiece("Opossum"); } else if (_local1 == 6) { createPiece("Dodo"); } else if (_local1 == 7) { createPiece("Goose"); } else if (_local1 == 8) { createPiece("Girl"); } _local4--; } } else { _local4 = bonusSpawnRate; if ((bonusLevel == 0) || (bonusLevel == 1)) { if (!bonusSpawned) { while (_local4) { var _local2 = Math.floor(Math.random() * 6); if (_local2 == 0) { createPiece("LightningBugOne"); } else if (_local2 == 1) { createPiece("LightningBugTwo"); } else if (_local2 == 2) { createPiece("LightningBugThree"); } else if (_local2 == 3) { createPiece("LightningBugFour"); } else if (_local2 == 4) { createPiece("LightningBugFive"); } else if (_local2 == 5) { createPiece("LightningBugSix"); } _local4--; } } } bonusSpawned = true; } } } else { clockCount++; } if ((gameTimer == 0) && (!Progress)) { CloseCurtains(10); } else if ((gameTimer == 0) && (Progress)) { CloseCurtains(5); } timer.clock.text = gameTimer; timer.clock.selectable = false; }; CloseCurtains = function (speed) { LeftCurtain._x = LeftCurtain._x + speed; RightCurtain._x = RightCurtain._x - speed; LeftCurtain._visible = true; RightCurtain._visible = true; if (LeftCurtain._x >= 230.3) { LeftCurtain._x = 231.3; curtainClosed = true; if (Progress) { curtainOpen = false; } var _local1 = "bullet" + curBullet; bulletLayer[_local1].gotoAndStop("Still"); } if (RightCurtain._x <= 543.3) { RightCurtain._x = 542.3; curtainClosed = true; curtainOpen = false; var _local1 = "bullet" + curBullet; bulletLayer[_local1].gotoAndStop("Still"); } if ((!curtainOpen) && (Progress)) { ResetForNextLevel(); } }; ResetForNextLevel = function () { var _local3 = curBullet; while (_local3 < 8) { var _local4 = "bullet" + _local3; bulletLayer[_local4].gotoAndPlay("Off"); _local3++; } bulletCount = 0; var _local2 = 0; while (_local2 < 8) { ReloadBullets("Bullets", _local2); _local2++; } curBullet = 0; if ((curLevel % 10) == 0) { bonusLevel = Math.floor(Math.random() * 2); inBonusStage = true; levelComplete._visible = false; Frame.bonusRound._visible = true; } else { inBonusStage = false; } if (!finished) { curLevel++; } curSpeed = curSpeed + 0.5; amountToContinue = amountToContinue + 30; if (amountToContinue > 500) { amountToContinue = 500; } var _local1 = 0; while (_local1 < enemyCount) { if (piecePathOne["piece" + _local1]) { piecePathOne["piece" + _local1].removeMovieClip(); piecePathOne["piece" + _local1] = null; } if (piecePathTwo["piece" + _local1]) { piecePathTwo["piece" + _local1].removeMovieClip(); piecePathTwo["piece" + _local1] = null; } if (piecePathThree["piece" + _local1]) { piecePathThree["piece" + _local1].removeMovieClip(); piecePathThree["piece" + _local1] = null; } if (piecePathFour["piece" + _local1]) { piecePathFour["piece" + _local1].removeMovieClip(); piecePathFour["piece" + _local1] = null; } if (piecePathFive["piece" + _local1]) { piecePathFive["piece" + _local1].removeMovieClip(); piecePathFive["piece" + _local1] = null; } _local1++; } enemyCount = 0; }; ReloadBullets = function (type, i) { var _local1 = "bullet" + bulletCount; bulletLayer.attachMovie(type, _local1, i); if (i == 0) { bulletLayer[_local1]._x = 609; bulletLayer[_local1]._y = 46; bulletLayer[_local1].gotoAndPlay("On"); } else if (i == 1) { bulletLayer[_local1]._x = 588; bulletLayer[_local1]._y = 59; } else if (i == 2) { bulletLayer[_local1]._x = 577; bulletLayer[_local1]._y = 81; } else if (i == 3) { bulletLayer[_local1]._x = 584; bulletLayer[_local1]._y = 106; } else if (i == 4) { bulletLayer[_local1]._x = 608; bulletLayer[_local1]._y = 120; } else if (i == 5) { bulletLayer[_local1]._x = 631; bulletLayer[_local1]._y = 108; } else if (i == 6) { bulletLayer[_local1]._x = 639; bulletLayer[_local1]._y = 84; } else { bulletLayer[_local1]._x = 630; bulletLayer[_local1]._y = 59; } bulletCount++; }; _root.onMouseDown = function () { if (cursor._y > 380) { return(undefined); } if (gamePause) { return(undefined); } if ((!curtainClosed) && (bulletCount != 0)) { if (!muteSounds) { gunShot.start(); } var _local1 = "bullet" + curBullet; curBullet++; bulletLayer[_local1].gotoAndPlay("Off"); _local1 = "bullet" + curBullet; bulletLayer[_local1].gotoAndPlay("On"); bulletCount--; if (bulletCount == 0) { lastShot = true; } } else if (!curtainClosed) { if (!muteSounds) { emptyGun.start(); } lastShot = false; InterfaceBorder.outOfAmmo.gotoAndPlay(2); } }; instrucOne.Next.onRelease = function () { instrucTwo._visible = true; instrucOne._visible = false; }; gameOver.playAgain.onRelease = function () { gameOver._visible = false; finished = false; addedTikiScore = false; ScoreNeeded = 0; curScore = 0; curLevel = 1; InterfaceBorder.ScoreText.text = curScore; InterfaceBorder.LevelText.text = curLevel; amountToContinue = 150; curSpeed = 2; spawnAmount = 1; cursor._visible = true; setup(); }; gameOver.mainMenu.onRelease = function () { stopDrag(); cursor._visible = false; Mouse.show(); gameOver._visible = false; finished = false; main._visible = true; }; main.startButton.onRelease = function () { main._visible = false; instrucOne._visible = true; }; main.moreGamesButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); }; instrucTwo.Next.onRelease = function () { instrucTwo._visible = false; cursor._visible = true; setup(); _root.onEnterFrame = function () { Key.removeListener(this); this.onKeyUp = function () { if (Key.getCode() == 80) { if (gamePause) { gamePause = false; Frame.pauseScreen._visible = false; timer._visible = true; ammoClip._visible = true; bulletLayer._visible = true; } else { timer._visible = false; ammoClip._visible = false; bulletLayer._visible = false; gamePause = true; Frame.pauseScreen._visible = true; } } }; Key.addListener(this); if (cursor._y > 380) { cursor._visible = false; Mouse.show(); } else if (gameRan) { Mouse.hide(); cursor._visible = true; } if (gameOver._visible) { if (getTimer() < (playAgainTimer + 2500)) { gameOver.playAgain._visible = false; gameOver.mainMenu._visible = false; } else { gameOver.playAgain._visible = true; gameOver.mainMenu._visible = true; } } if (gamePause) { return(undefined); } if ((!curtainOpen) && (Progress)) { LeftCurtain._visible = true; RightCurtain._visible = true; curtainClosed = false; if (LeftCurtain._x < -69.8) { LeftCurtain._x = -69.7; RightCurtain._x = 843.3; curtainOpen = true; LeftCurtain._visible = false; RightCurtain._visible = false; levelComplete._visible = false; Frame.bonusRound._visible = false; Progress = false; gameTimer = 30; clockCount = 1; var _local6 = Math.floor(Math.random() * 11); tikiTimer = 30 - _local6; if (curLevel == 5) { spawnAmount++; } if ((curLevel % 8) == 0) { spawnAmount++; } } else { LeftCurtain._x = LeftCurtain._x - 5; RightCurtain._x = RightCurtain._x + 5; } } else { reloadButton.onRelease = function () { if (gamePause) { return(undefined); } emptyGun.stop("EmptyCartridge"); if (!muteSounds) { reload.start(); } var _local2 = curBullet; while (_local2 < 8) { var _local3 = "bullet" + _local2; bulletLayer[_local3].gotoAndPlay("Off"); _local2++; } bulletCount = 0; var _local1 = 0; while (_local1 < 8) { ReloadBullets("Bullets", _local1); _local1++; } curBullet = 0; }; if (tikiHits > 0) { InterfaceBorder.tikiCount._visible = true; InterfaceBorder.tikiCount.counter.text = "x " + tikiHits; } if (finished) { lowTime.stop("Warning"); gameOver._visible = true; coverLayer._visible = true; gameRan = false; timer._visible = false; ammoClip._visible = false; coverLayer.swapDepths(9994); gameOver.swapDepths(10001); gameOver.finalScoreText.text = curScore; gameOver.finalLevelText.text = curLevel; gameOver.finalScoreText.selectable = false; gameOver.finalLevelText.selectable = false; main.swapDepths(10002); instrucOne.swapDepths(10003); instrucTwo.swapDepths(10004); if (!addedTikiScore) { curScore = curScore + (tikiHits * 1000); addedTikiScore = true; tikiHits = 0; if (!muteSounds) { gameOverSound.start(); } reloadButton._visible = false; var _local4 = curBullet; while (_local4 < 8) { var _local5 = "bullet" + _local4; bulletLayer[_local5].gotoAndPlay("Off"); _local4++; } bulletCount = 0; curBullet = 0; playAgainTimer = getTimer(); } var _local2 = 0; while (_local2 < enemyCount) { if (piecePathOne["piece" + _local2]) { piecePathOne["piece" + _local2].removeMovieClip(); piecePathOne["piece" + _local2] = null; } if (piecePathTwo["piece" + _local2]) { piecePathTwo["piece" + _local2].removeMovieClip(); piecePathTwo["piece" + _local2] = null; } if (piecePathThree["piece" + _local2]) { piecePathThree["piece" + _local2].removeMovieClip(); piecePathThree["piece" + _local2] = null; } if (piecePathFour["piece" + _local2]) { piecePathFour["piece" + _local2].removeMovieClip(); piecePathFour["piece" + _local2] = null; } if (piecePathFive["piece" + _local2]) { piecePathFive["piece" + _local2].removeMovieClip(); piecePathFive["piece" + _local2] = null; } _local2++; } enemyCount = 0; stopDrag(); cursor._visible = false; Mouse.show(); } UpdateShineTimer(200); UpdateScoreText(); UpdateLevelText(); if (!curtainClosed) { UpdateGameClock(); } } }; }; Frame.soundButton.onRelease = function () { if (muteSounds) { muteSounds = false; } else { muteSounds = true; } }; Frame.musicButton.onRelease = function () { if (!musicStop) { backgroundMusic.stop("Music"); pauseTime = backgroundMusic.position; musicStop = true; } else { musicStop = false; backgroundMusic.start(pauseTime / 1000, 9000); backgroundMusic.setVolume(50); pauseTime = 0; } }; Frame.pauseBut.onRelease = function () { if (!gameRan) { return(undefined); } if (gamePause) { gamePause = false; Frame.pauseScreen._visible = false; bulletLayer._visible = true; timer._visible = true; ammoClip._visible = true; } else { gamePause = true; Frame.pauseScreen._visible = true; bulletLayer._visible = false; timer._visible = false; ammoClip._visible = false; } }; Frame.mainButton.onRelease = function () { if (!gameRan) { return(undefined); } lowTime.stop("Warning"); coverLayer._visible = true; timer._visible = false; ammoClip._visible = false; coverLayer.swapDepths(9994); main.swapDepths(10002); instrucOne.swapDepths(10003); instrucTwo.swapDepths(10004); instrucOne._visible = false; instrucTwo._visible = false; LeftCurtain._x = 231.3; RightCurtain._x = 542.3; LeftCurtain._visible = true; RightCurtain._visible = true; curtainClosed = true; curtainOpen = false; curScore = 0; score = 0; InterfaceBorder.ScoreText.text = "0"; reloadButton._visible = false; var _local1 = curBullet; while (_local1 < 8) { var _local2 = "bullet" + _local1; bulletLayer[_local2].gotoAndPlay("Off"); _local1++; } bulletCount = 0; curBullet = 0; stopDrag(); cursor._visible = false; Mouse.show(); finished = false; main._visible = true; }; Frame.pauseScreen.resumeButton.onRelease = function () { gamePause = false; Frame.pauseScreen._visible = false; bulletLayer._visible = true; timer._visible = true; ammoClip._visible = true; }; Frame.playziButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); };Symbol 832 MovieClip [__Packages.com.ObjectPiece] Frame 0class com.ObjectPiece extends MovieClip { var scoreValue, availablePaths, piecePath, timeOnScreen, pieceName, beenHit; function ObjectPiece () { super(); } function initialize(paths, score, objName) { scoreValue = score; availablePaths = paths; var _local2 = Math.floor(Math.random() * availablePaths.length); piecePath = paths[_local2]; timeOnScreen = 0; pieceName = objName; beenHit = false; } }Symbol 94 MovieClip Frame 1stop();Symbol 100 MovieClip [Tiki] Frame 1#initclip 17 Object.registerClass("Tiki", com.ObjectPiece); #endinitclipSymbol 100 MovieClip [Tiki] Frame 50stop(); this.removeMovieClip(); this = null;Symbol 130 MovieClip [Squirrel] Frame 1#initclip 2 Object.registerClass("Squirrel", com.ObjectPiece); #endinitclipSymbol 130 MovieClip [Squirrel] Frame 20stop(); this.removeMovieClip(); this = null;Symbol 130 MovieClip [Squirrel] Frame 64stop(); this.removeMovieClip(); this = null;Symbol 144 MovieClip [Opossum] Frame 1#initclip 3 Object.registerClass("Opossum", com.ObjectPiece); #endinitclipSymbol 144 MovieClip [Opossum] Frame 22stop(); this.removeMovieClip(); this = null;Symbol 144 MovieClip [Opossum] Frame 69stop(); this.removeMovieClip(); this = null;Symbol 148 MovieClip [Koala] Frame 1#initclip 4 Object.registerClass("Koala", com.ObjectPiece); #endinitclip stop();Symbol 148 MovieClip [Koala] Frame 30this.gotoAndStop("still");Symbol 154 MovieClip [Goose] Frame 1#initclip 5 Object.registerClass("Goose", com.ObjectPiece); #endinitclipSymbol 154 MovieClip [Goose] Frame 22stop(); this.removeMovieClip(); this = null;Symbol 154 MovieClip [Goose] Frame 44stop(); this.removeMovieClip(); this = null;Symbol 171 MovieClip [Girl] Frame 1#initclip 6 Object.registerClass("Girl", com.ObjectPiece); #endinitclip stop();Symbol 171 MovieClip [Girl] Frame 31this.gotoAndStop("still");Symbol 171 MovieClip [Girl] Frame 48stop();Symbol 171 MovieClip [Girl] Frame 80this.gotoAndStop("Still 2");Symbol 197 MovieClip [Fox] Frame 1#initclip 7 Object.registerClass("Fox", com.ObjectPiece); #endinitclipSymbol 197 MovieClip [Fox] Frame 22stop(); this.removeMovieClip(); this = null;Symbol 197 MovieClip [Fox] Frame 85stop(); this.removeMovieClip(); this = null;Symbol 205 MovieClip [Duck] Frame 1#initclip 8 Object.registerClass("Duck", com.ObjectPiece); #endinitclipSymbol 205 MovieClip [Duck] Frame 21stop(); this.removeMovieClip(); this = null;Symbol 205 MovieClip [Duck] Frame 59stop(); this.removeMovieClip(); this = null;Symbol 209 MovieClip [Dodo] Frame 1#initclip 9 Object.registerClass("Dodo", com.ObjectPiece); #endinitclipSymbol 209 MovieClip [Dodo] Frame 35this.gotoAndStop("still");Symbol 227 MovieClip [Bass] Frame 1#initclip 10 Object.registerClass("Bass", com.ObjectPiece); #endinitclipSymbol 227 MovieClip [Bass] Frame 22stop(); this.removeMovieClip(); this = null;Symbol 227 MovieClip [Bass] Frame 63stop(); this.removeMovieClip(); this = null;Symbol 230 MovieClip [points_animation_anti] Frame 16this.unloadMovie();Symbol 232 MovieClip [points_animation] Frame 16this.unloadMovie();Symbol 236 MovieClip [Bullets] Frame 34this.gotoAndPlay("Still");Symbol 236 MovieClip [Bullets] Frame 74this.gotoAndPlay("On");Symbol 236 MovieClip [Bullets] Frame 80this.removeMovieClip();Symbol 320 MovieClip [LightningBugSix] Frame 1#initclip 11 Object.registerClass("LightningBugSix", com.ObjectPiece); #endinitclip stop();Symbol 320 MovieClip [LightningBugSix] Frame 90stop(); this.removeMovieClip();Symbol 398 MovieClip [LightningBugFive] Frame 1#initclip 12 Object.registerClass("LightningBugFive", com.ObjectPiece); #endinitclip stop();Symbol 398 MovieClip [LightningBugFive] Frame 89stop(); this.removeMovieClip();Symbol 480 MovieClip [LightningBugOne] Frame 1#initclip 13 Object.registerClass("LightningBugOne", com.ObjectPiece); #endinitclip stop();Symbol 480 MovieClip [LightningBugOne] Frame 90stop(); this.removeMovieClip();Symbol 562 MovieClip [LightningBugFour] Frame 1#initclip 14 Object.registerClass("LightningBugFour", com.ObjectPiece); #endinitclip stop();Symbol 562 MovieClip [LightningBugFour] Frame 90stop(); this.removeMovieClip();Symbol 639 MovieClip [LightningBugThree] Frame 1#initclip 15 Object.registerClass("LightningBugThree", com.ObjectPiece); #endinitclip stop();Symbol 639 MovieClip [LightningBugThree] Frame 89stop(); this.removeMovieClip();Symbol 719 MovieClip [LightningBugTwo] Frame 1#initclip 16 Object.registerClass("LightningBugTwo", com.ObjectPiece); #endinitclip stop();Symbol 719 MovieClip [LightningBugTwo] Frame 90stop(); this.removeMovieClip();Symbol 737 MovieClip Frame 60this.gotoAndPlay("Left");Symbol 737 MovieClip Frame 120this.gotoAndPlay("Right");Symbol 743 MovieClip Frame 1stop();Symbol 772 MovieClip Frame 42this.gotoAndStop("Still");
Library Items
Symbol 1 Font | Used by:2 9 24 51 | |
Symbol 2 Text | Uses:1 | Used by:5 14 15 |
Symbol 3 Bitmap | Used by:4 | |
Symbol 4 Graphic | Uses:3 | Used by:5 14 15 |
Symbol 5 Button [muteButton3] | Uses:2 4 | |
Symbol 6 Bitmap | Used by:7 798 810 827 | |
Symbol 7 Graphic | Uses:6 | Used by:8 |
Symbol 8 MovieClip [CarnivalShooterLogo] | Uses:7 | Used by:41 820 Timeline |
Symbol 9 Text | Uses:1 | Used by:12 13 |
Symbol 10 Bitmap | Used by:11 | |
Symbol 11 Graphic | Uses:10 | Used by:12 13 |
Symbol 12 MovieClip | Uses:9 11 | Used by:13 |
Symbol 13 Button [btnFrameMusic] | Uses:12 9 11 | Used by:54 |
Symbol 14 MovieClip | Uses:2 4 | Used by:15 |
Symbol 15 Button [btnFrameSound] | Uses:14 2 4 | Used by:54 |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:54 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:54 |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:22 23 41 |
Symbol 22 MovieClip | Uses:21 | Used by:23 |
Symbol 23 Button | Uses:22 21 | Used by:54 |
Symbol 24 Text | Uses:1 | Used by:27 28 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 28 |
Symbol 27 MovieClip | Uses:24 26 | Used by:28 |
Symbol 28 Button | Uses:27 24 26 | Used by:54 |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:41 48 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:41 48 |
Symbol 33 Bitmap | Used by:34 43 | |
Symbol 34 Graphic | Uses:33 | Used by:41 |
Symbol 35 Font | Used by:36 39 44 68 | |
Symbol 36 Text | Uses:35 | Used by:41 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:40 |
Symbol 39 Text | Uses:35 | Used by:40 |
Symbol 40 MovieClip | Uses:38 39 | Used by:41 |
Symbol 41 MovieClip | Uses:30 32 34 8 21 36 40 | Used by:54 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 33 | Used by:48 |
Symbol 44 Text | Uses:35 | Used by:48 |
Symbol 45 Bitmap | Used by:47 | |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:45 46 | Used by:48 |
Symbol 48 MovieClip | Uses:30 32 43 44 47 | Used by:54 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:52 53 |
Symbol 51 Text | Uses:1 | Used by:52 53 |
Symbol 52 MovieClip | Uses:50 51 | Used by:53 |
Symbol 53 Button | Uses:52 50 51 | Used by:54 |
Symbol 54 MovieClip [FrameScene] | Uses:17 19 23 28 15 13 41 48 53 | Used by:Timeline |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:61 |
Symbol 57 Font | Used by:58 59 60 | |
Symbol 58 EditableText | Uses:57 | Used by:61 |
Symbol 59 EditableText | Uses:57 | Used by:61 |
Symbol 60 EditableText | Uses:57 | Used by:61 |
Symbol 61 Button | Uses:56 58 59 60 | Used by:Timeline |
Symbol 832 MovieClip [__Packages.com.ObjectPiece] | ||
Symbol 62 Bitmap | Used by:63 738 | |
Symbol 63 Graphic | Uses:62 | Used by:785 Timeline |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip [BLACK 1] | Uses:64 | Used by:785 Timeline |
Symbol 66 Font | Used by:67 797 807 | |
Symbol 67 Text | Uses:66 | Used by:799 820 828 Timeline |
Symbol 68 Text | Uses:35 | Used by:Timeline |
Symbol 69 Graphic | Used by:74 | |
Symbol 70 ShapeTweening | Used by:74 | |
Symbol 71 Graphic | Used by:74 | |
Symbol 72 Graphic | Used by:74 | |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip [load pill] | Uses:69 70 71 72 73 | Used by:Timeline |
Symbol 75 Sound [Warning] | Used by:94 | |
Symbol 76 Sound [StartGame] | Used by:94 | |
Symbol 77 Sound [Reload] | Used by:94 | |
Symbol 78 Sound [NewLevel] | Used by:94 | |
Symbol 79 Sound [Music] | Used by:94 | |
Symbol 80 Sound [HitTiki] | Used by:94 | |
Symbol 81 Sound [HitTarget] | Used by:94 | |
Symbol 82 Sound [HitSquirrel] | Used by:94 | |
Symbol 83 Sound [HitSpecial] | Used by:94 | |
Symbol 84 Sound [HitOpossum] | Used by:94 | |
Symbol 85 Sound [HitGoose] | Used by:94 | |
Symbol 86 Sound [HitFox] | Used by:94 | |
Symbol 87 Sound [HitDuck] | Used by:94 | |
Symbol 88 Sound [HitBass] | Used by:94 | |
Symbol 89 Sound [HitAntiGirl] | Used by:94 | |
Symbol 90 Sound [HitAnti] | Used by:94 | |
Symbol 91 Sound [Gunshot] | Used by:94 | |
Symbol 92 Sound [GameOver] | Used by:94 | |
Symbol 93 Sound [EmptyCartridge] | Used by:94 | |
Symbol 94 MovieClip | Uses:75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | Used by:Timeline |
Symbol 95 Bitmap | Used by:96 99 | |
Symbol 96 Graphic | Uses:95 | Used by:100 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:97 | Used by:100 130 144 148 154 171 197 205 209 227 320 398 480 562 639 719 725 727 730 831 |
Symbol 99 Graphic | Uses:95 | Used by:100 |
Symbol 100 MovieClip [Tiki] | Uses:96 98 99 | Used by:Timeline |
Symbol 101 Bitmap | Used by:102 113 124 125 126 127 128 794 | |
Symbol 102 Graphic | Uses:101 | Used by:130 |
Symbol 103 Bitmap | Used by:104 134 158 175 215 | |
Symbol 104 Graphic | Uses:103 | Used by:130 |
Symbol 105 Bitmap | Used by:106 135 159 176 216 | |
Symbol 106 Graphic | Uses:105 | Used by:130 |
Symbol 107 Bitmap | Used by:108 136 160 177 217 | |
Symbol 108 Graphic | Uses:107 | Used by:130 |
Symbol 109 Bitmap | Used by:110 137 162 178 218 | |
Symbol 110 Graphic | Uses:109 | Used by:130 |
Symbol 111 Bitmap | Used by:112 138 163 179 219 | |
Symbol 112 Graphic | Uses:111 | Used by:130 |
Symbol 113 Graphic | Uses:101 | Used by:130 |
Symbol 114 Bitmap | Used by:115 139 164 180 220 | |
Symbol 115 Graphic | Uses:114 | Used by:130 |
Symbol 116 Bitmap | Used by:117 140 165 181 221 | |
Symbol 117 Graphic | Uses:116 | Used by:130 |
Symbol 118 Bitmap | Used by:119 141 166 182 222 | |
Symbol 119 Graphic | Uses:118 | Used by:130 |
Symbol 120 Bitmap | Used by:121 142 167 183 224 | |
Symbol 121 Graphic | Uses:120 | Used by:130 |
Symbol 122 Bitmap | Used by:123 143 168 184 225 | |
Symbol 123 Graphic | Uses:122 | Used by:130 |
Symbol 124 Graphic | Uses:101 | Used by:130 |
Symbol 125 Graphic | Uses:101 | Used by:129 130 |
Symbol 126 Graphic | Uses:101 | Used by:129 130 |
Symbol 127 Graphic | Uses:101 | Used by:129 130 |
Symbol 128 Graphic | Uses:101 | Used by:129 130 |
Symbol 129 MovieClip | Uses:125 126 127 128 | Used by:130 |
Symbol 130 MovieClip [Squirrel] | Uses:102 98 104 106 108 110 112 113 115 117 119 121 123 124 125 126 127 128 129 | Used by:Timeline |
Symbol 131 Bitmap | Used by:132 798 | |
Symbol 132 Graphic | Uses:131 | Used by:133 |
Symbol 133 MovieClip | Uses:132 | Used by:144 |
Symbol 134 Graphic | Uses:103 | Used by:144 154 197 204 205 227 |
Symbol 135 Graphic | Uses:105 | Used by:144 154 197 204 205 227 |
Symbol 136 Graphic | Uses:107 | Used by:144 154 197 204 205 227 |
Symbol 137 Graphic | Uses:109 | Used by:144 154 197 204 205 227 |
Symbol 138 Graphic | Uses:111 | Used by:144 154 197 204 205 227 |
Symbol 139 Graphic | Uses:114 | Used by:144 154 197 204 205 227 |
Symbol 140 Graphic | Uses:116 | Used by:144 154 197 204 205 227 |
Symbol 141 Graphic | Uses:118 | Used by:144 154 197 204 205 227 |
Symbol 142 Graphic | Uses:120 | Used by:144 154 197 204 205 227 |
Symbol 143 Graphic | Uses:122 | Used by:144 154 197 204 205 227 |
Symbol 144 MovieClip [Opossum] | Uses:133 98 134 135 136 137 138 139 140 141 142 143 | Used by:Timeline |
Symbol 145 Bitmap | Used by:146 826 | |
Symbol 146 Graphic | Uses:145 | Used by:147 |
Symbol 147 MovieClip | Uses:146 | Used by:148 |
Symbol 148 MovieClip [Koala] | Uses:147 98 | Used by:Timeline |
Symbol 149 Bitmap | Used by:150 151 152 153 798 | |
Symbol 150 Graphic | Uses:149 | Used by:154 |
Symbol 151 Graphic | Uses:149 | Used by:154 |
Symbol 152 Graphic | Uses:149 | Used by:154 |
Symbol 153 Graphic | Uses:149 | Used by:154 |
Symbol 154 MovieClip [Goose] | Uses:150 98 151 134 135 136 137 138 139 140 141 142 143 152 153 | Used by:Timeline |
Symbol 155 Bitmap | Used by:156 826 | |
Symbol 156 Graphic | Uses:155 | Used by:157 |
Symbol 157 MovieClip | Uses:156 | Used by:171 |
Symbol 158 Graphic | Uses:103 | Used by:169 171 |
Symbol 159 Graphic | Uses:105 | Used by:169 171 |
Symbol 160 Graphic | Uses:107 | Used by:169 171 |
Symbol 161 Graphic | Used by:171 | |
Symbol 162 Graphic | Uses:109 | Used by:169 171 |
Symbol 163 Graphic | Uses:111 | Used by:169 171 |
Symbol 164 Graphic | Uses:114 | Used by:169 171 |
Symbol 165 Graphic | Uses:116 | Used by:169 171 |
Symbol 166 Graphic | Uses:118 | Used by:169 171 |
Symbol 167 Graphic | Uses:120 | Used by:169 171 |
Symbol 168 Graphic | Uses:122 | Used by:169 171 |
Symbol 169 MovieClip | Uses:158 159 160 162 163 164 165 166 167 168 | Used by:171 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip [Girl] | Uses:157 98 158 159 160 161 162 163 164 165 166 167 168 169 170 | Used by:Timeline |
Symbol 172 Bitmap | Used by:173 174 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 794 | |
Symbol 173 Graphic | Uses:172 | Used by:197 |
Symbol 174 Graphic | Uses:172 | Used by:197 |
Symbol 175 Graphic | Uses:103 | Used by:197 |
Symbol 176 Graphic | Uses:105 | Used by:197 |
Symbol 177 Graphic | Uses:107 | Used by:197 |
Symbol 178 Graphic | Uses:109 | Used by:197 |
Symbol 179 Graphic | Uses:111 | Used by:197 |
Symbol 180 Graphic | Uses:114 | Used by:197 |
Symbol 181 Graphic | Uses:116 172 | Used by:197 |
Symbol 182 Graphic | Uses:118 172 | Used by:197 |
Symbol 183 Graphic | Uses:120 172 | Used by:197 |
Symbol 184 Graphic | Uses:122 172 | Used by:197 |
Symbol 185 Graphic | Uses:172 | Used by:197 |
Symbol 186 Graphic | Uses:172 | Used by:197 |
Symbol 187 Graphic | Uses:172 | Used by:197 |
Symbol 188 Graphic | Uses:172 | Used by:197 |
Symbol 189 Graphic | Uses:172 | Used by:197 |
Symbol 190 Graphic | Uses:172 | Used by:197 |
Symbol 191 Graphic | Uses:172 | Used by:197 |
Symbol 192 Graphic | Uses:172 | Used by:197 |
Symbol 193 Graphic | Uses:172 | Used by:197 |
Symbol 194 Graphic | Uses:172 | Used by:197 |
Symbol 195 Graphic | Uses:172 | Used by:197 |
Symbol 196 Graphic | Uses:172 | Used by:197 |
Symbol 197 MovieClip [Fox] | Uses:173 98 134 135 136 137 138 139 140 141 142 143 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 | Used by:Timeline |
Symbol 198 Bitmap | Used by:199 200 201 202 203 794 | |
Symbol 199 Graphic | Uses:198 | Used by:205 |
Symbol 200 Graphic | Uses:198 | Used by:205 |
Symbol 201 Graphic | Uses:198 | Used by:204 205 |
Symbol 202 Graphic | Uses:198 | Used by:204 205 |
Symbol 203 Graphic | Uses:198 | Used by:204 205 |
Symbol 204 MovieClip | Uses:201 134 135 136 137 138 139 140 141 142 143 202 203 | Used by:205 |
Symbol 205 MovieClip [Duck] | Uses:199 98 134 135 136 137 138 139 140 141 142 143 200 201 202 203 204 | Used by:Timeline |
Symbol 206 Bitmap | Used by:207 826 | |
Symbol 207 Graphic | Uses:206 | Used by:208 |
Symbol 208 MovieClip | Uses:207 | Used by:209 |
Symbol 209 MovieClip [Dodo] | Uses:208 98 | Used by:Timeline |
Symbol 210 Bitmap | Used by:211 212 213 214 223 226 798 | |
Symbol 211 Graphic | Uses:210 | Used by:227 |
Symbol 212 Graphic | Uses:210 | Used by:227 |
Symbol 213 Graphic | Uses:210 | Used by:227 |
Symbol 214 Graphic | Uses:210 | Used by:227 |
Symbol 215 Graphic | Uses:103 | Used by:227 |
Symbol 216 Graphic | Uses:105 | Used by:227 |
Symbol 217 Graphic | Uses:107 | Used by:227 |
Symbol 218 Graphic | Uses:109 | Used by:227 |
Symbol 219 Graphic | Uses:111 | Used by:227 |
Symbol 220 Graphic | Uses:114 | Used by:227 |
Symbol 221 Graphic | Uses:116 | Used by:227 |
Symbol 222 Graphic | Uses:118 | Used by:227 |
Symbol 223 Graphic | Uses:210 | Used by:227 |
Symbol 224 Graphic | Uses:120 | Used by:227 |
Symbol 225 Graphic | Uses:122 | Used by:227 |
Symbol 226 Graphic | Uses:210 | Used by:227 |
Symbol 227 MovieClip [Bass] | Uses:211 98 212 134 135 136 137 138 139 140 141 142 143 213 214 215 216 217 218 219 220 221 222 223 224 225 226 | Used by:Timeline |
Symbol 228 Font | Used by:229 231 | |
Symbol 229 EditableText | Uses:228 | Used by:230 |
Symbol 230 MovieClip [points_animation_anti] | Uses:229 | Used by:Timeline |
Symbol 231 EditableText | Uses:228 | Used by:232 |
Symbol 232 MovieClip [points_animation] | Uses:231 | Used by:Timeline |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:235 |
Symbol 235 MovieClip | Uses:234 | Used by:236 |
Symbol 236 MovieClip [Bullets] | Uses:235 | Used by:Timeline |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 MovieClip | Uses:237 | Used by:241 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:241 323 401 483 565 642 |
Symbol 241 MovieClip | Uses:238 240 | Used by:320 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:320 |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:320 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:320 |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:320 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:320 |
Symbol 252 Bitmap | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:320 |
Symbol 254 Bitmap | Used by:255 | |
Symbol 255 Graphic | Uses:254 | Used by:320 |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:320 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:320 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:320 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:320 |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:320 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:320 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:320 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:320 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:320 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:320 |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:320 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:320 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:320 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:320 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:320 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:320 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:320 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:320 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:320 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:320 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:320 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:320 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:320 |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:320 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:320 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:320 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:320 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:320 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:320 |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:320 |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:320 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:320 |
Symbol 320 MovieClip [LightningBugSix] | Uses:241 98 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 | Used by:Timeline |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:321 | Used by:323 |
Symbol 323 MovieClip | Uses:322 240 | Used by:398 |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:398 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:398 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:398 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:398 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:398 |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:398 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:398 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:398 |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:398 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:398 |
Symbol 344 Bitmap | Used by:345 | |
Symbol 345 Graphic | Uses:344 | Used by:398 |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:398 |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:398 |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:398 |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:398 |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:398 |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:398 |
Symbol 358 Bitmap | Used by:359 | |
Symbol 359 Graphic | Uses:358 | Used by:398 |
Symbol 360 Bitmap | Used by:361 | |
Symbol 361 Graphic | Uses:360 | Used by:398 |
Symbol 362 Bitmap | Used by:363 | |
Symbol 363 Graphic | Uses:362 | Used by:398 |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:398 |
Symbol 366 Bitmap | Used by:367 | |
Symbol 367 Graphic | Uses:366 | Used by:398 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:398 |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:398 |
Symbol 372 Bitmap | Used by:373 | |
Symbol 373 Graphic | Uses:372 | Used by:398 |
Symbol 374 Bitmap | Used by:375 | |
Symbol 375 Graphic | Uses:374 | Used by:398 |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:398 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:398 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:398 |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:398 |
Symbol 384 Bitmap | Used by:385 | |
Symbol 385 Graphic | Uses:384 | Used by:398 |
Symbol 386 Bitmap | Used by:387 | |
Symbol 387 Graphic | Uses:386 | Used by:398 |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:398 |
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:390 | Used by:398 |
Symbol 392 Bitmap | Used by:393 | |
Symbol 393 Graphic | Uses:392 | Used by:398 |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:398 |
Symbol 396 Bitmap | Used by:397 | |
Symbol 397 Graphic | Uses:396 | Used by:398 |
Symbol 398 MovieClip [LightningBugFive] | Uses:323 98 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 391 393 395 397 | Used by:Timeline |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:399 | Used by:401 |
Symbol 401 MovieClip | Uses:400 240 | Used by:480 |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:480 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:480 |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:480 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:480 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:480 |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:480 |
Symbol 414 Bitmap | Used by:415 | |
Symbol 415 Graphic | Uses:414 | Used by:480 |
Symbol 416 Bitmap | Used by:417 | |
Symbol 417 Graphic | Uses:416 | Used by:480 |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:480 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:480 |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:480 |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:480 |
Symbol 426 Bitmap | Used by:427 | |
Symbol 427 Graphic | Uses:426 | Used by:480 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:480 |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:480 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:480 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:480 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:480 |
Symbol 438 Bitmap | Used by:439 | |
Symbol 439 Graphic | Uses:438 | Used by:480 |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:480 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:480 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:480 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:480 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:480 |
Symbol 450 Bitmap | Used by:451 | |
Symbol 451 Graphic | Uses:450 | Used by:480 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:480 |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:480 |
Symbol 456 Bitmap | Used by:457 | |
Symbol 457 Graphic | Uses:456 | Used by:480 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:480 |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:480 |
Symbol 462 Bitmap | Used by:463 | |
Symbol 463 Graphic | Uses:462 | Used by:480 |
Symbol 464 Bitmap | Used by:465 | |
Symbol 465 Graphic | Uses:464 | Used by:480 |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:480 |
Symbol 468 Bitmap | Used by:469 | |
Symbol 469 Graphic | Uses:468 | Used by:480 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:480 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:480 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:480 |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:480 |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:480 |
Symbol 480 MovieClip [LightningBugOne] | Uses:401 98 403 405 407 409 411 413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443 445 447 449 451 453 455 457 459 461 463 465 467 469 471 473 475 477 479 | Used by:Timeline |
Symbol 481 Graphic | Used by:482 | |
Symbol 482 MovieClip | Uses:481 | Used by:483 |
Symbol 483 MovieClip | Uses:482 240 | Used by:562 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:562 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:562 |
Symbol 488 Bitmap | Used by:489 | |
Symbol 489 Graphic | Uses:488 | Used by:562 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:562 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:562 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:562 |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:562 |
Symbol 498 Bitmap | Used by:499 | |
Symbol 499 Graphic | Uses:498 | Used by:562 |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:562 |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:562 |
Symbol 504 Bitmap | Used by:505 | |
Symbol 505 Graphic | Uses:504 | Used by:562 |
Symbol 506 Bitmap | Used by:507 | |
Symbol 507 Graphic | Uses:506 | Used by:562 |
Symbol 508 Bitmap | Used by:509 | |
Symbol 509 Graphic | Uses:508 | Used by:562 |
Symbol 510 Bitmap | Used by:511 | |
Symbol 511 Graphic | Uses:510 | Used by:562 |
Symbol 512 Bitmap | Used by:513 | |
Symbol 513 Graphic | Uses:512 | Used by:562 |
Symbol 514 Bitmap | Used by:515 | |
Symbol 515 Graphic | Uses:514 | Used by:562 |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:562 |
Symbol 518 Bitmap | Used by:519 | |
Symbol 519 Graphic | Uses:518 | Used by:562 |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:562 |
Symbol 522 Bitmap | Used by:523 | |
Symbol 523 Graphic | Uses:522 | Used by:562 |
Symbol 524 Bitmap | Used by:525 | |
Symbol 525 Graphic | Uses:524 | Used by:562 |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:562 |
Symbol 528 Bitmap | Used by:529 | |
Symbol 529 Graphic | Uses:528 | Used by:562 |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:562 |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:562 |
Symbol 534 Bitmap | Used by:535 | |
Symbol 535 Graphic | Uses:534 | Used by:562 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:562 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:562 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:562 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:562 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:562 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:562 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:562 |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:562 |
Symbol 552 Bitmap | Used by:553 | |
Symbol 553 Graphic | Uses:552 | Used by:562 |
Symbol 554 Bitmap | Used by:555 | |
Symbol 555 Graphic | Uses:554 | Used by:562 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:562 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:562 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:562 |
Symbol 562 MovieClip [LightningBugFour] | Uses:483 98 485 487 489 491 493 495 497 499 501 503 505 507 509 511 513 515 517 519 521 523 525 527 529 531 533 535 537 539 541 543 545 547 549 551 553 555 557 559 561 | Used by:Timeline |
Symbol 563 Graphic | Used by:564 | |
Symbol 564 MovieClip | Uses:563 | Used by:565 |
Symbol 565 MovieClip | Uses:564 240 | Used by:639 |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:639 |
Symbol 568 Bitmap | Used by:569 | |
Symbol 569 Graphic | Uses:568 | Used by:639 |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:639 |
Symbol 572 Bitmap | Used by:573 | |
Symbol 573 Graphic | Uses:572 | Used by:639 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:639 |
Symbol 576 Bitmap | Used by:577 | |
Symbol 577 Graphic | Uses:576 | Used by:639 |
Symbol 578 Bitmap | Used by:579 | |
Symbol 579 Graphic | Uses:578 | Used by:639 |
Symbol 580 Bitmap | Used by:582 | |
Symbol 581 Bitmap | Used by:582 | |
Symbol 582 Graphic | Uses:580 581 | Used by:639 |
Symbol 583 Bitmap | Used by:584 | |
Symbol 584 Graphic | Uses:583 | Used by:639 |
Symbol 585 Bitmap | Used by:586 | |
Symbol 586 Graphic | Uses:585 | Used by:639 |
Symbol 587 Bitmap | Used by:588 | |
Symbol 588 Graphic | Uses:587 | Used by:639 |
Symbol 589 Bitmap | Used by:590 | |
Symbol 590 Graphic | Uses:589 | Used by:639 |
Symbol 591 Bitmap | Used by:592 | |
Symbol 592 Graphic | Uses:591 | Used by:639 |
Symbol 593 Bitmap | Used by:594 | |
Symbol 594 Graphic | Uses:593 | Used by:639 |
Symbol 595 Bitmap | Used by:596 | |
Symbol 596 Graphic | Uses:595 | Used by:639 |
Symbol 597 Bitmap | Used by:598 | |
Symbol 598 Graphic | Uses:597 | Used by:639 |
Symbol 599 Bitmap | Used by:600 | |
Symbol 600 Graphic | Uses:599 | Used by:639 |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:639 |
Symbol 603 Bitmap | Used by:604 | |
Symbol 604 Graphic | Uses:603 | Used by:639 |
Symbol 605 Bitmap | Used by:606 | |
Symbol 606 Graphic | Uses:605 | Used by:639 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:639 |
Symbol 609 Bitmap | Used by:610 | |
Symbol 610 Graphic | Uses:609 | Used by:639 |
Symbol 611 Bitmap | Used by:612 | |
Symbol 612 Graphic | Uses:611 | Used by:639 |
Symbol 613 Bitmap | Used by:614 | |
Symbol 614 Graphic | Uses:613 | Used by:639 |
Symbol 615 Bitmap | Used by:616 | |
Symbol 616 Graphic | Uses:615 | Used by:639 |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:639 |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:639 |
Symbol 621 Bitmap | Used by:622 | |
Symbol 622 Graphic | Uses:621 | Used by:639 |
Symbol 623 Bitmap | Used by:624 | |
Symbol 624 Graphic | Uses:623 | Used by:639 |
Symbol 625 Bitmap | Used by:626 | |
Symbol 626 Graphic | Uses:625 | Used by:639 |
Symbol 627 Bitmap | Used by:628 | |
Symbol 628 Graphic | Uses:627 | Used by:639 |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:629 | Used by:639 |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:639 |
Symbol 633 Bitmap | Used by:634 | |
Symbol 634 Graphic | Uses:633 | Used by:639 |
Symbol 635 Bitmap | Used by:636 | |
Symbol 636 Graphic | Uses:635 | Used by:639 |
Symbol 637 Bitmap | Used by:638 | |
Symbol 638 Graphic | Uses:637 | Used by:639 |
Symbol 639 MovieClip [LightningBugThree] | Uses:565 98 567 569 571 573 575 577 579 582 584 586 588 590 592 594 596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626 628 630 632 634 636 638 | Used by:Timeline |
Symbol 640 Graphic | Used by:641 | |
Symbol 641 MovieClip | Uses:640 | Used by:642 |
Symbol 642 MovieClip | Uses:641 240 | Used by:719 |
Symbol 643 Bitmap | Used by:644 | |
Symbol 644 Graphic | Uses:643 | Used by:719 |
Symbol 645 Bitmap | Used by:646 | |
Symbol 646 Graphic | Uses:645 | Used by:719 |
Symbol 647 Bitmap | Used by:648 | |
Symbol 648 Graphic | Uses:647 | Used by:719 |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:719 |
Symbol 651 Bitmap | Used by:652 | |
Symbol 652 Graphic | Uses:651 | Used by:719 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:719 |
Symbol 655 Bitmap | Used by:656 | |
Symbol 656 Graphic | Uses:655 | Used by:719 |
Symbol 657 Bitmap | Used by:658 | |
Symbol 658 Graphic | Uses:657 | Used by:719 |
Symbol 659 Bitmap | Used by:660 | |
Symbol 660 Graphic | Uses:659 | Used by:719 |
Symbol 661 Bitmap | Used by:662 | |
Symbol 662 Graphic | Uses:661 | Used by:719 |
Symbol 663 Bitmap | Used by:664 | |
Symbol 664 Graphic | Uses:663 | Used by:719 |
Symbol 665 Bitmap | Used by:666 | |
Symbol 666 Graphic | Uses:665 | Used by:719 |
Symbol 667 Bitmap | Used by:668 | |
Symbol 668 Graphic | Uses:667 | Used by:719 |
Symbol 669 Bitmap | Used by:670 | |
Symbol 670 Graphic | Uses:669 | Used by:719 |
Symbol 671 Bitmap | Used by:672 | |
Symbol 672 Graphic | Uses:671 | Used by:719 |
Symbol 673 Bitmap | Used by:674 | |
Symbol 674 Graphic | Uses:673 | Used by:719 |
Symbol 675 Bitmap | Used by:676 | |
Symbol 676 Graphic | Uses:675 | Used by:719 |
Symbol 677 Bitmap | Used by:678 | |
Symbol 678 Graphic | Uses:677 | Used by:719 |
Symbol 679 Bitmap | Used by:680 | |
Symbol 680 Graphic | Uses:679 | Used by:719 |
Symbol 681 Bitmap | Used by:682 | |
Symbol 682 Graphic | Uses:681 | Used by:719 |
Symbol 683 Bitmap | Used by:684 | |
Symbol 684 Graphic | Uses:683 | Used by:719 |
Symbol 685 Bitmap | Used by:686 | |
Symbol 686 Graphic | Uses:685 | Used by:719 |
Symbol 687 Bitmap | Used by:688 | |
Symbol 688 Graphic | Uses:687 | Used by:719 |
Symbol 689 Bitmap | Used by:690 | |
Symbol 690 Graphic | Uses:689 | Used by:719 |
Symbol 691 Bitmap | Used by:692 | |
Symbol 692 Graphic | Uses:691 | Used by:719 |
Symbol 693 Bitmap | Used by:694 | |
Symbol 694 Graphic | Uses:693 | Used by:719 |
Symbol 695 Bitmap | Used by:696 | |
Symbol 696 Graphic | Uses:695 | Used by:719 |
Symbol 697 Bitmap | Used by:698 | |
Symbol 698 Graphic | Uses:697 | Used by:719 |
Symbol 699 Bitmap | Used by:700 | |
Symbol 700 Graphic | Uses:699 | Used by:719 |
Symbol 701 Bitmap | Used by:702 | |
Symbol 702 Graphic | Uses:701 | Used by:719 |
Symbol 703 Bitmap | Used by:704 | |
Symbol 704 Graphic | Uses:703 | Used by:719 |
Symbol 705 Bitmap | Used by:706 | |
Symbol 706 Graphic | Uses:705 | Used by:719 |
Symbol 707 Bitmap | Used by:708 | |
Symbol 708 Graphic | Uses:707 | Used by:719 |
Symbol 709 Bitmap | Used by:710 | |
Symbol 710 Graphic | Uses:709 | Used by:719 |
Symbol 711 Bitmap | Used by:712 | |
Symbol 712 Graphic | Uses:711 | Used by:719 |
Symbol 713 Bitmap | Used by:714 | |
Symbol 714 Graphic | Uses:713 | Used by:719 |
Symbol 715 Bitmap | Used by:716 | |
Symbol 716 Graphic | Uses:715 | Used by:719 |
Symbol 717 Bitmap | Used by:718 | |
Symbol 718 Graphic | Uses:717 | Used by:719 |
Symbol 719 MovieClip [LightningBugTwo] | Uses:642 98 644 646 648 650 652 654 656 658 660 662 664 666 668 670 672 674 676 678 680 682 684 686 688 690 692 694 696 698 700 702 704 706 708 710 712 714 716 718 | Used by:Timeline |
Symbol 720 Bitmap | Used by:721 | |
Symbol 721 Graphic | Uses:720 | Used by:722 |
Symbol 722 MovieClip | Uses:721 | Used by:Timeline |
Symbol 723 Bitmap | Used by:724 726 | |
Symbol 724 Graphic | Uses:723 | Used by:725 |
Symbol 725 MovieClip | Uses:724 98 | Used by:Timeline |
Symbol 726 Graphic | Uses:723 | Used by:727 |
Symbol 727 MovieClip | Uses:726 98 | Used by:Timeline |
Symbol 728 Bitmap | Used by:729 | |
Symbol 729 Graphic | Uses:728 | Used by:730 |
Symbol 730 MovieClip | Uses:729 98 | Used by:Timeline |
Symbol 731 Bitmap | Used by:732 | |
Symbol 732 Graphic | Uses:731 | Used by:733 |
Symbol 733 MovieClip | Uses:732 | Used by:Timeline |
Symbol 734 Bitmap | Used by:735 736 | |
Symbol 735 Graphic | Uses:734 | Used by:737 |
Symbol 736 Graphic | Uses:734 | Used by:737 |
Symbol 737 MovieClip | Uses:735 736 | Used by:Timeline |
Symbol 738 Graphic | Uses:62 | Used by:739 |
Symbol 739 MovieClip | Uses:738 | Used by:Timeline |
Symbol 740 ShapeTweening | Used by:743 | |
Symbol 741 ShapeTweening | Used by:743 | |
Symbol 742 Graphic | Used by:743 | |
Symbol 743 MovieClip | Uses:740 741 742 | Used by:758 |
Symbol 744 Bitmap | Used by:745 | |
Symbol 745 Graphic | Uses:744 | Used by:758 |
Symbol 746 Font | Used by:747 748 749 750 | |
Symbol 747 EditableText | Uses:746 | Used by:758 |
Symbol 748 EditableText | Uses:746 | Used by:758 |
Symbol 749 Text | Uses:746 | Used by:758 |
Symbol 750 Text | Uses:746 | Used by:758 |
Symbol 751 Font | Used by:752 | |
Symbol 752 EditableText | Uses:751 | Used by:755 |
Symbol 753 Bitmap | Used by:754 | |
Symbol 754 Graphic | Uses:753 | Used by:755 |
Symbol 755 MovieClip | Uses:752 754 | Used by:758 |
Symbol 756 Graphic | Used by:757 | |
Symbol 757 MovieClip | Uses:756 | Used by:758 |
Symbol 758 MovieClip | Uses:743 745 747 748 749 750 755 757 | Used by:Timeline |
Symbol 759 Bitmap | Used by:760 | |
Symbol 760 Graphic | Uses:759 | Used by:772 |
Symbol 761 Font | Used by:762 769 | |
Symbol 762 EditableText | Uses:761 | Used by:772 |
Symbol 763 Graphic | Used by:772 | |
Symbol 764 ShapeTweening | Used by:772 | |
Symbol 765 Bitmap | Used by:766 771 | |
Symbol 766 Graphic | Uses:765 | Used by:772 |
Symbol 767 Graphic | Used by:772 | |
Symbol 768 ShapeTweening | Used by:772 | |
Symbol 769 EditableText | Uses:761 | Used by:772 |
Symbol 770 Graphic | Used by:772 | |
Symbol 771 Graphic | Uses:765 | Used by:772 |
Symbol 772 MovieClip | Uses:760 762 763 764 766 767 768 769 770 771 | Used by:Timeline |
Symbol 773 Bitmap | Used by:774 | |
Symbol 774 Graphic | Uses:773 | Used by:777 |
Symbol 775 Font | Used by:776 | |
Symbol 776 Text | Uses:775 | Used by:777 |
Symbol 777 Button | Uses:774 776 | Used by:778 |
Symbol 778 MovieClip | Uses:777 | Used by:Timeline |
Symbol 779 Graphic | Used by:780 | |
Symbol 780 MovieClip | Uses:779 | Used by:784 |
Symbol 781 Bitmap | Used by:783 | |
Symbol 782 Bitmap | Used by:783 | |
Symbol 783 Graphic | Uses:781 782 | Used by:784 |
Symbol 784 MovieClip | Uses:780 783 | Used by:Timeline |
Symbol 785 MovieClip | Uses:63 65 | Used by:Timeline |
Symbol 786 Font | Used by:787 790 800 802 804 805 814 815 817 818 821 | |
Symbol 787 Text | Uses:786 | Used by:791 |
Symbol 788 Bitmap | Used by:789 801 | |
Symbol 789 Graphic | Uses:788 | Used by:791 |
Symbol 790 Text | Uses:786 | Used by:791 |
Symbol 791 Button | Uses:787 789 790 | Used by:799 828 |
Symbol 792 Font | Used by:793 825 | |
Symbol 793 Text | Uses:792 | Used by:799 |
Symbol 794 Graphic | Uses:172 101 198 | Used by:799 |
Symbol 795 Graphic | Used by:796 | |
Symbol 796 MovieClip | Uses:795 | Used by:799 828 |
Symbol 797 Text | Uses:66 | Used by:799 828 |
Symbol 798 Graphic | Uses:6 210 131 149 | Used by:799 |
Symbol 799 MovieClip | Uses:791 793 794 67 796 797 798 | Used by:Timeline |
Symbol 800 Text | Uses:786 | Used by:803 |
Symbol 801 Graphic | Uses:788 | Used by:803 806 816 819 |
Symbol 802 Text | Uses:786 | Used by:803 |
Symbol 803 Button | Uses:800 801 802 | Used by:813 |
Symbol 804 Text | Uses:786 | Used by:806 |
Symbol 805 Text | Uses:786 | Used by:806 |
Symbol 806 Button | Uses:804 801 805 | Used by:813 |
Symbol 807 Text | Uses:66 | Used by:813 |
Symbol 808 Font | Used by:809 811 812 822 823 | |
Symbol 809 EditableText | Uses:808 | Used by:813 |
Symbol 810 Graphic | Uses:6 | Used by:813 |
Symbol 811 EditableText | Uses:808 | Used by:813 |
Symbol 812 Text | Uses:808 | Used by:813 |
Symbol 813 MovieClip | Uses:803 806 807 809 810 811 812 | Used by:Timeline |
Symbol 814 Text | Uses:786 | Used by:816 |
Symbol 815 Text | Uses:786 | Used by:816 |
Symbol 816 Button | Uses:814 801 815 | Used by:820 |
Symbol 817 Text | Uses:786 | Used by:819 |
Symbol 818 Text | Uses:786 | Used by:819 |
Symbol 819 Button | Uses:817 801 818 | Used by:820 |
Symbol 820 MovieClip | Uses:816 8 67 819 | Used by:Timeline |
Symbol 821 Text | Uses:786 | Used by:824 |
Symbol 822 EditableText | Uses:808 | Used by:824 |
Symbol 823 EditableText | Uses:808 | Used by:824 |
Symbol 824 MovieClip | Uses:821 822 823 | Used by:Timeline |
Symbol 825 Text | Uses:792 | Used by:828 |
Symbol 826 Graphic | Uses:145 155 206 | Used by:828 |
Symbol 827 Graphic | Uses:6 | Used by:828 |
Symbol 828 MovieClip | Uses:825 791 826 67 796 797 827 | Used by:Timeline |
Symbol 829 Bitmap | Used by:830 | |
Symbol 830 Graphic | Uses:829 | Used by:831 |
Symbol 831 MovieClip | Uses:98 830 | Used by:Timeline |
Instance Names
"splashButton" | Frame 1 | Symbol 61 Button |
"Frame" | Frame 2 | Symbol 54 MovieClip [FrameScene] |
"loadScreen" | Frame 2 | Symbol 74 MovieClip [load pill] |
"RightTree" | Frame 5 | Symbol 725 MovieClip |
"MiddleTree" | Frame 5 | Symbol 727 MovieClip |
"LeftTree" | Frame 5 | Symbol 730 MovieClip |
"GrassScene" | Frame 5 | Symbol 733 MovieClip |
"WaterBack" | Frame 5 | Symbol 737 MovieClip |
"WaterFront" | Frame 5 | Symbol 737 MovieClip |
"RightCurtain" | Frame 5 | Symbol 739 MovieClip |
"LeftCurtain" | Frame 5 | Symbol 739 MovieClip |
"InterfaceBorder" | Frame 5 | Symbol 758 MovieClip |
"timer" | Frame 5 | Symbol 772 MovieClip |
"reloadButton" | Frame 5 | Symbol 778 MovieClip |
"ammoClip" | Frame 5 | Symbol 784 MovieClip |
"coverLayer" | Frame 5 | Symbol 785 MovieClip |
"instrucOne" | Frame 5 | Symbol 799 MovieClip |
"gameOver" | Frame 5 | Symbol 813 MovieClip |
"main" | Frame 5 | Symbol 820 MovieClip |
"levelComplete" | Frame 5 | Symbol 824 MovieClip |
"instrucTwo" | Frame 5 | Symbol 828 MovieClip |
"cursor" | Frame 5 | Symbol 831 MovieClip |
"Frame" | Frame 5 | Symbol 54 MovieClip [FrameScene] |
"resumeButton" | Symbol 41 MovieClip Frame 1 | Symbol 40 MovieClip |
"playziButton" | Symbol 54 MovieClip [FrameScene] Frame 1 | Symbol 23 Button |
"mainButton" | Symbol 54 MovieClip [FrameScene] Frame 1 | Symbol 28 Button |
"soundButton" | Symbol 54 MovieClip [FrameScene] Frame 1 | Symbol 15 Button [btnFrameSound] |
"musicButton" | Symbol 54 MovieClip [FrameScene] Frame 1 | Symbol 13 Button [btnFrameMusic] |
"pauseScreen" | Symbol 54 MovieClip [FrameScene] Frame 1 | Symbol 41 MovieClip |
"bonusRound" | Symbol 54 MovieClip [FrameScene] Frame 1 | Symbol 48 MovieClip |
"pauseBut" | Symbol 54 MovieClip [FrameScene] Frame 1 | Symbol 53 Button |
"box2" | Symbol 100 MovieClip [Tiki] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 100 MovieClip [Tiki] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 100 MovieClip [Tiki] Frame 1 | Symbol 98 MovieClip |
"bullseye" | Symbol 130 MovieClip [Squirrel] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 130 MovieClip [Squirrel] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 130 MovieClip [Squirrel] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 130 MovieClip [Squirrel] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 144 MovieClip [Opossum] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 144 MovieClip [Opossum] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 144 MovieClip [Opossum] Frame 1 | Symbol 98 MovieClip |
"bullseye" | Symbol 144 MovieClip [Opossum] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 148 MovieClip [Koala] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 148 MovieClip [Koala] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 148 MovieClip [Koala] Frame 1 | Symbol 98 MovieClip |
"bullseye" | Symbol 154 MovieClip [Goose] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 154 MovieClip [Goose] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 154 MovieClip [Goose] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 154 MovieClip [Goose] Frame 1 | Symbol 98 MovieClip |
"bullseye" | Symbol 171 MovieClip [Girl] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 171 MovieClip [Girl] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 171 MovieClip [Girl] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 171 MovieClip [Girl] Frame 1 | Symbol 98 MovieClip |
"bullseye" | Symbol 197 MovieClip [Fox] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 197 MovieClip [Fox] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 197 MovieClip [Fox] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 197 MovieClip [Fox] Frame 1 | Symbol 98 MovieClip |
"bullseye" | Symbol 205 MovieClip [Duck] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 205 MovieClip [Duck] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 205 MovieClip [Duck] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 205 MovieClip [Duck] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 209 MovieClip [Dodo] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 209 MovieClip [Dodo] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 209 MovieClip [Dodo] Frame 1 | Symbol 98 MovieClip |
"bullseye" | Symbol 227 MovieClip [Bass] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 227 MovieClip [Bass] Frame 1 | Symbol 98 MovieClip |
"box2" | Symbol 227 MovieClip [Bass] Frame 1 | Symbol 98 MovieClip |
"box3" | Symbol 227 MovieClip [Bass] Frame 1 | Symbol 98 MovieClip |
"amount" | Symbol 230 MovieClip [points_animation_anti] Frame 1 | Symbol 229 EditableText |
"amount" | Symbol 232 MovieClip [points_animation] Frame 1 | Symbol 231 EditableText |
"box1" | Symbol 320 MovieClip [LightningBugSix] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 398 MovieClip [LightningBugFive] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 480 MovieClip [LightningBugOne] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 562 MovieClip [LightningBugFour] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 639 MovieClip [LightningBugThree] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 719 MovieClip [LightningBugTwo] Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 725 MovieClip Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 727 MovieClip Frame 1 | Symbol 98 MovieClip |
"box1" | Symbol 730 MovieClip Frame 1 | Symbol 98 MovieClip |
"counter" | Symbol 755 MovieClip Frame 1 | Symbol 752 EditableText |
"outOfAmmo" | Symbol 758 MovieClip Frame 1 | Symbol 743 MovieClip |
"ScoreText" | Symbol 758 MovieClip Frame 1 | Symbol 747 EditableText |
"LevelText" | Symbol 758 MovieClip Frame 1 | Symbol 748 EditableText |
"tikiCount" | Symbol 758 MovieClip Frame 1 | Symbol 755 MovieClip |
"clock" | Symbol 772 MovieClip Frame 1 | Symbol 762 EditableText |
"clock" | Symbol 772 MovieClip Frame 42 | Symbol 769 EditableText |
"reload" | Symbol 778 MovieClip Frame 1 | Symbol 777 Button |
"Next" | Symbol 799 MovieClip Frame 1 | Symbol 791 Button |
"playAgain" | Symbol 813 MovieClip Frame 1 | Symbol 803 Button |
"mainMenu" | Symbol 813 MovieClip Frame 1 | Symbol 806 Button |
"finalScoreText" | Symbol 813 MovieClip Frame 1 | Symbol 809 EditableText |
"finalLevelText" | Symbol 813 MovieClip Frame 1 | Symbol 811 EditableText |
"startButton" | Symbol 820 MovieClip Frame 1 | Symbol 816 Button |
"moreGamesButton" | Symbol 820 MovieClip Frame 1 | Symbol 819 Button |
"neededAmount" | Symbol 824 MovieClip Frame 1 | Symbol 823 EditableText |
"Next" | Symbol 828 MovieClip Frame 1 | Symbol 791 Button |
"hitzone" | Symbol 831 MovieClip Frame 1 | Symbol 98 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "muteButton3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "CarnivalShooterLogo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "btnFrameMusic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "btnFrameSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "FrameScene" |
ExportAssets (56) | Timeline Frame 1 | Symbol 832 as "__Packages.com.ObjectPiece" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "BLACK 1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 74 as "load pill" |
ExportAssets (56) | Timeline Frame 4 | Symbol 75 as "Warning" |
ExportAssets (56) | Timeline Frame 4 | Symbol 76 as "StartGame" |
ExportAssets (56) | Timeline Frame 4 | Symbol 77 as "Reload" |
ExportAssets (56) | Timeline Frame 4 | Symbol 78 as "NewLevel" |
ExportAssets (56) | Timeline Frame 4 | Symbol 79 as "Music" |
ExportAssets (56) | Timeline Frame 4 | Symbol 80 as "HitTiki" |
ExportAssets (56) | Timeline Frame 4 | Symbol 81 as "HitTarget" |
ExportAssets (56) | Timeline Frame 4 | Symbol 82 as "HitSquirrel" |
ExportAssets (56) | Timeline Frame 4 | Symbol 83 as "HitSpecial" |
ExportAssets (56) | Timeline Frame 4 | Symbol 84 as "HitOpossum" |
ExportAssets (56) | Timeline Frame 4 | Symbol 85 as "HitGoose" |
ExportAssets (56) | Timeline Frame 4 | Symbol 86 as "HitFox" |
ExportAssets (56) | Timeline Frame 4 | Symbol 87 as "HitDuck" |
ExportAssets (56) | Timeline Frame 4 | Symbol 88 as "HitBass" |
ExportAssets (56) | Timeline Frame 4 | Symbol 89 as "HitAntiGirl" |
ExportAssets (56) | Timeline Frame 4 | Symbol 90 as "HitAnti" |
ExportAssets (56) | Timeline Frame 4 | Symbol 91 as "Gunshot" |
ExportAssets (56) | Timeline Frame 4 | Symbol 92 as "GameOver" |
ExportAssets (56) | Timeline Frame 4 | Symbol 93 as "EmptyCartridge" |
ExportAssets (56) | Timeline Frame 4 | Symbol 100 as "Tiki" |
ExportAssets (56) | Timeline Frame 4 | Symbol 130 as "Squirrel" |
ExportAssets (56) | Timeline Frame 4 | Symbol 144 as "Opossum" |
ExportAssets (56) | Timeline Frame 4 | Symbol 148 as "Koala" |
ExportAssets (56) | Timeline Frame 4 | Symbol 154 as "Goose" |
ExportAssets (56) | Timeline Frame 4 | Symbol 171 as "Girl" |
ExportAssets (56) | Timeline Frame 4 | Symbol 197 as "Fox" |
ExportAssets (56) | Timeline Frame 4 | Symbol 205 as "Duck" |
ExportAssets (56) | Timeline Frame 4 | Symbol 209 as "Dodo" |
ExportAssets (56) | Timeline Frame 4 | Symbol 227 as "Bass" |
ExportAssets (56) | Timeline Frame 4 | Symbol 230 as "points_animation_anti" |
ExportAssets (56) | Timeline Frame 4 | Symbol 232 as "points_animation" |
ExportAssets (56) | Timeline Frame 4 | Symbol 236 as "Bullets" |
ExportAssets (56) | Timeline Frame 4 | Symbol 320 as "LightningBugSix" |
ExportAssets (56) | Timeline Frame 4 | Symbol 398 as "LightningBugFive" |
ExportAssets (56) | Timeline Frame 4 | Symbol 480 as "LightningBugOne" |
ExportAssets (56) | Timeline Frame 4 | Symbol 562 as "LightningBugFour" |
ExportAssets (56) | Timeline Frame 4 | Symbol 639 as "LightningBugThree" |
ExportAssets (56) | Timeline Frame 4 | Symbol 719 as "LightningBugTwo" |
Labels
"Still" | Symbol 100 MovieClip [Tiki] Frame 1 |
"Hit 1" | Symbol 100 MovieClip [Tiki] Frame 2 |
"Still" | Symbol 130 MovieClip [Squirrel] Frame 1 |
"Hit 1" | Symbol 130 MovieClip [Squirrel] Frame 8 |
"Hit 2" | Symbol 130 MovieClip [Squirrel] Frame 26 |
"Still" | Symbol 144 MovieClip [Opossum] Frame 1 |
"Hit 1" | Symbol 144 MovieClip [Opossum] Frame 9 |
"Hit 2" | Symbol 144 MovieClip [Opossum] Frame 30 |
"still" | Symbol 148 MovieClip [Koala] Frame 1 |
"hit 1" | Symbol 148 MovieClip [Koala] Frame 5 |
"Still" | Symbol 154 MovieClip [Goose] Frame 1 |
"Hit 1" | Symbol 154 MovieClip [Goose] Frame 9 |
"Hit 2" | Symbol 154 MovieClip [Goose] Frame 31 |
"still" | Symbol 171 MovieClip [Girl] Frame 1 |
"hit 1" | Symbol 171 MovieClip [Girl] Frame 5 |
"hit 2" | Symbol 171 MovieClip [Girl] Frame 32 |
"still 2" | Symbol 171 MovieClip [Girl] Frame 48 |
"hit 3" | Symbol 171 MovieClip [Girl] Frame 52 |
"Still" | Symbol 197 MovieClip [Fox] Frame 1 |
"Hit 1" | Symbol 197 MovieClip [Fox] Frame 8 |
"Hit 2" | Symbol 197 MovieClip [Fox] Frame 31 |
"Still" | Symbol 205 MovieClip [Duck] Frame 1 |
"Hit 1" | Symbol 205 MovieClip [Duck] Frame 7 |
"Hit 2" | Symbol 205 MovieClip [Duck] Frame 24 |
"still" | Symbol 209 MovieClip [Dodo] Frame 1 |
"hit 1" | Symbol 209 MovieClip [Dodo] Frame 5 |
"Still" | Symbol 227 MovieClip [Bass] Frame 1 |
"Hit 1" | Symbol 227 MovieClip [Bass] Frame 10 |
"Hit 2" | Symbol 227 MovieClip [Bass] Frame 23 |
"Still" | Symbol 236 MovieClip [Bullets] Frame 1 |
"On" | Symbol 236 MovieClip [Bullets] Frame 35 |
"Off" | Symbol 236 MovieClip [Bullets] Frame 75 |
"Yellow" | Symbol 241 MovieClip Frame 1 |
"idle" | Symbol 320 MovieClip [LightningBugSix] Frame 1 |
"hit" | Symbol 320 MovieClip [LightningBugSix] Frame 46 |
"idle" | Symbol 398 MovieClip [LightningBugFive] Frame 1 |
"hit" | Symbol 398 MovieClip [LightningBugFive] Frame 46 |
"Red" | Symbol 401 MovieClip Frame 1 |
"idle" | Symbol 480 MovieClip [LightningBugOne] Frame 1 |
"hit" | Symbol 480 MovieClip [LightningBugOne] Frame 46 |
"idle" | Symbol 562 MovieClip [LightningBugFour] Frame 1 |
"hit" | Symbol 562 MovieClip [LightningBugFour] Frame 45 |
"idle" | Symbol 639 MovieClip [LightningBugThree] Frame 1 |
"hit" | Symbol 639 MovieClip [LightningBugThree] Frame 46 |
"Blue" | Symbol 642 MovieClip Frame 1 |
"idle" | Symbol 719 MovieClip [LightningBugTwo] Frame 1 |
"hit" | Symbol 719 MovieClip [LightningBugTwo] Frame 46 |
"Left" | Symbol 737 MovieClip Frame 1 |
"Right" | Symbol 737 MovieClip Frame 61 |
"Shimmer" | Symbol 772 MovieClip Frame 1 |
"Still" | Symbol 772 MovieClip Frame 42 |
Dynamic Text Variables
points | Symbol 229 EditableText | "+20" |
points | Symbol 231 EditableText | "+20" |
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