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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81203781?noj=FRM81203781-14DC" width="1" height="1"></div>

Sling Wars.swf

This is the info page for
Flash #29425

(Click the ID number above for more basic data on this flash file.)


Text
47

sdf

This game was drawn and programmed by
MadFatCat.com

mailto: slingwars@madfatcat.com

Increases the damage from all kinds of missiles

Now you can improve one of your four skills:

Strength

00

Defense

00

Dexterity

00

Fire Skill

00

health:

Please wait while the game loads...

Start

Credits

View Scores

Play More Games

in the Middle Ages

choose the race

Proceed

You play for African, European, American or Asian race. Your goal
is to conquer the whole world using your slings and items on the
ground. Pick up items and throw them using mouse. You can
increase one of your four skills after each level.

INSTRUCTIONS

Use

+

or

to scroll

to move and jump

to fire the boughs

move

Skip

take the object

choose the direction and the power

release mouse to make a shot

use SHIFT + WASD/Arrows
to scroll the screen

Press SPACE to fire the bough

Level

1

Please choose one of the blinking lands

Please choose one of the blinking lands

59

59

Skip

5999999

5999999

=

y

t

i

l

a

u

q

Best

low

medium

high

pause

pause

quit

You lose one of your lands

5999999

Score:

Main Menu

You have lost all your
lands and suffer a defeat!

5999999

Next Level

You win!

5999999

Type your nick

send

submit score

your score
has been saved!

Error
Please try
again later

you have defeated all enemies and
have gotten a glorious victory

5999999

score:

ActionScript [AS1/AS2]

Frame 1
fscommand ("trapallkeys", true); fscommand ("showmenu", false); fscommand ("trapallkeys", "true"); fscommand ("allowscale", false); id = 127; mySound = new Sound(this); mySound.setVolume(100); Total = _root.getBytesTotal(); TotalField = Total; Percent = 1;
Instance of Symbol 332 MovieClip "bar" in Frame 1
onClipEvent (enterFrame) { this._xscale = _root.Percent; }
Frame 2
Load = _root.getBytesLoaded(); LoadField = Load; Percent = int((Load / Total) * 100); PercentField = Percent + " %";
Frame 3
if (Load < Total) { gotoAndPlay (2); }
Instance of Symbol 256 MovieClip in Frame 4
on (release) { getURL ("http://madfatcat.com", "_blank"); }
Frame 50
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("e6f8ab80", this, 10301, true);
Frame 166
loadMovie ("http://madfatcat.com/sw.swf", "sec"); zastSound = new Sound(this); zastSound.stop(); zastSound.attachSound("_music1"); zastSound.start(0, 1000);
Instance of Symbol 346 MovieClip "i" in Frame 166
on (release) { getURL ("http://www.madfatcat.com/highscores/" + _root.id, "_blank"); var thisSound = new Sound(this); thisSound.stop(); thisSound.attachSound("_click"); thisSound.start(); }
Instance of Symbol 354 MovieClip in Frame 166
onClipEvent (load) { zvuk = true; } on (release) { zvuk = !zvuk; if (zvuk == true) { _root.mySound.setVolume(100); this.gotoAndStop(1); } else { _root.mySound.setVolume(0); this.gotoAndStop(2); } }
Frame 177
function buttonScale() { if (this.hitTest(_xmouse, _ymouse)) { this._xscale = (this._yscale = this._yscale + ((100 - this._yscale) / 5)); } else { this._xscale = (this._yscale = this._yscale - ((this._yscale - 80) / 5)); } } s.onEnterFrame = buttonScale; i.onEnterFrame = buttonScale; c.onEnterFrame = buttonScale; p.onEnterFrame = buttonScale; s.onRelease = function () { _root.play(); _root.rootSound.stop(); var _local3 = new Sound(this); _local3.stop(); _local3.attachSound("_click"); _local3.start(); }; p.onRelease = function () { getURL ("http://madfatcat.com", "_blank"); var _local2 = new Sound(this); _local2.stop(); _local2.attachSound("_click"); _local2.start(); }; c.onRelease = function () { _root.attachMovie("credits", "credits", _root.getNextHighestDepth()); var _local3 = new Sound(this); _local3.stop(); _local3.attachSound("_click"); _local3.start(); }; stop();
Frame 187
function poKrugu() { if (this._name != yourChars) { this.gotoAndStop(1); } this.rotation = this.rotation + ((this.rotationTarget - this.rotation) / 10); this._x = (Math.cos(this.rotation) * 150) + xOffset; this._y = (Math.sin(this.rotation) * 40) + yOffset; this._xscale = (this._yscale = ((this._y * 1.4) + 50) - yOffset); this.aaa = Math.abs(220 - this._x) / 1000; productGroup.redMultiplier = (this._xscale / 200) - this.aaa; productGroup.greenMultiplier = (this._xscale / 200) - this.aaa; productGroup.blueMultiplier = (this._xscale / 200) - this.aaa; productGroupp.redMultiplier = (this._xscale / 137) - this.aaa; productGroupp.greenMultiplier = (this._xscale / 137) - this.aaa; productGroupp.blueMultiplier = (this._xscale / 137) - this.aaa; this.transform.colorTransform = productGroup; this.ccc.transform.colorTransform = productGroupp; maxY = 0; activeCard = 0; i = 1; while (i <= 3) { if ((this._y > eval ("char" + i)._y) && (this.getDepth() < eval ("char" + i).getDepth())) { this.swapDepths(eval ("char" + i)); } if ((this._y < eval ("char" + i)._y) && (this.getDepth() > eval ("char" + i).getDepth())) { this.swapDepths(eval ("char" + i)); } if (eval ("char" + i)._y > maxY) { activeCard = eval ("char" + i).num; maxY = eval ("char" + i)._y; } i++; } } productGroup = new flash.geom.ColorTransform(); productGroupp = new flash.geom.ColorTransform(); productGroup.alphaMultiplier = 1; productGroup.redMultiplier = 1; productGroup.greenMultiplier = 1; productGroup.blueMultiplier = 1; xOffset = 320; yOffset = 240; speed = 0; picsAmount = 9; shag = 0.161787653393233; this.onEnterFrame = function () { if (((char0._y > char1._y) && (char0._y > char2._y)) && (char0._y > char3._y)) { yourChars = "char0"; } else if (((char1._y > char0._y) && (char1._y > char2._y)) && (char1._y > char3._y)) { yourChars = "char1"; } else if (((char2._y > char1._y) && (char2._y > char0._y)) && (char2._y > char3._y)) { yourChars = "char2"; } else if (((char3._y > char1._y) && (char3._y > char2._y)) && (char3._y > char0._y)) { yourChars = "char3"; } if (eval (yourChars)._currentframe == 1) { eval (yourChars).gotoAndPlay("move"); } if (((eval ("c" + activeCard)._x > 213) && (eval ("c" + activeCard)._x < 223)) && (Math.abs(speed) < 0.08)) { speed = 0; } if ((Math.abs(speed) < 0.005) && (eval ("c" + activeCard)._x >= 180)) { speed = 0; } speed = speed - (speed / 10); if (Math.abs(speed) < 0.005) { activeCard = 1; maxY = 0; speed = 0; i = 1; while (i <= picsAmount) { if (eval ("c" + i)._y > maxY) { activeCard = eval ("c" + i).num; maxY = eval ("c" + i)._y; } i++; } eval ("c" + activeCard).gotoAndStop(2); eval ("c" + activeCard).c.currentTime = 50; _root.end = false; _root.t = 100; } }; l.onRelease = function () { if (speed == 0) { char0.rotationTarget = char0.rotationTarget + (Math.PI/2); char1.rotationTarget = char1.rotationTarget + (Math.PI/2); char2.rotationTarget = char2.rotationTarget + (Math.PI/2); char3.rotationTarget = char3.rotationTarget + (Math.PI/2); char0.gotoAndStop(1); char1.gotoAndStop(1); char2.gotoAndStop(1); char3.gotoAndStop(1); } var _local2 = new Sound(this); _local2.stop(); _local2.attachSound("_click"); _local2.start(); }; r.onRelease = function () { if (speed == 0) { char0.rotationTarget = char0.rotationTarget - (Math.PI/2); char1.rotationTarget = char1.rotationTarget - (Math.PI/2); char2.rotationTarget = char2.rotationTarget - (Math.PI/2); char3.rotationTarget = char3.rotationTarget - (Math.PI/2); char0.gotoAndStop(1); char1.gotoAndStop(1); char2.gotoAndStop(1); char3.gotoAndStop(1); } var _local2 = new Sound(this); _local2.stop(); _local2.attachSound("_click"); _local2.start(); }; char0.rotation = 0; char1.rotation = (Math.PI/2); char2.rotation = Math.PI; char3.rotation = 4.71238898038469; char0.rotationTarget = char0.rotation; char1.rotationTarget = char1.rotation; char2.rotationTarget = char2.rotation; char3.rotationTarget = char3.rotation; char0.onEnterFrame = poKrugu; char1.onEnterFrame = poKrugu; char2.onEnterFrame = poKrugu; char3.onEnterFrame = poKrugu;
Frame 195
stop(); s.onEnterFrame = buttonScale; s.onRelease = function () { _root.play(); _root.rootSound.stop(); var _local3 = new Sound(this); _local3.stop(); _local3.attachSound("_click"); _local3.start(); };
Frame 213
stop(); stop(); s.onEnterFrame = buttonScale; s.onRelease = function () { _root.play(); _root.rootSound.stop(); var _local3 = new Sound(this); _local3.stop(); _local3.attachSound("_click"); _local3.start(); };
Frame 231
s.onEnterFrame = buttonScale; s.onRelease = function () { gotoAndPlay ("init"); };
Frame 240
ch.gotoAndPlay("move");
Frame 306
ch.gotoAndStop(1);
Frame 708
ch.gotoAndPlay("move");
Frame 739
function burningMissile() { if (missile.onEnterFrame != drown) { _root.attachMovie("flame", "fl" + (_root.getNextHighestDepth() + 1), _root.getNextHighestDepth(), {_x:_root.missile._x, _y:_root.missile._y}); eval ("fl" + _root.getNextHighestDepth()).onEnterFrame = burnOffset; } }
Frame 749
ch.gotoAndStop(1);
Frame 1015
m.mm.gotoAndStop(2);
Frame 1094
mm.gotoAndStop(2);
Frame 1174
level = 1; accuracy = 20; score = 0; _damp = 0.96; _dampThrow = 0.982; charKK = 0.003; missileKK = 0.003; maxLevel = 1; dexterityFactor = 0; strengthFactor = 0; defenseFactor = 0; fireFactor = 0; var missilesOnLevel0 = new Array(); var missilesOnLevel1 = new Array(); var missilesOnLevel2 = new Array(); var missilesOnLevel3 = new Array(); missilesOnLevel0[0] = 16; missilesOnLevel1[0] = 15; missilesOnLevel2[0] = 5; missilesOnLevel3[0] = 5; missilesOnLevel0[1] = 16; missilesOnLevel1[1] = 14; missilesOnLevel2[1] = 4; missilesOnLevel3[1] = 1; missilesOnLevel0[2] = 15; missilesOnLevel1[2] = 13; missilesOnLevel2[2] = 3; missilesOnLevel3[2] = 1; missilesOnLevel0[3] = 12; missilesOnLevel1[3] = 15; missilesOnLevel2[3] = 5; missilesOnLevel3[3] = 1; missilesOnLevel0[4] = 16; missilesOnLevel1[4] = 17; missilesOnLevel2[4] = 4; missilesOnLevel3[4] = 1; missilesOnLevel0[5] = 12; missilesOnLevel1[5] = 15; missilesOnLevel2[5] = 8; missilesOnLevel3[5] = 2; missilesOnLevel0[6] = 10; missilesOnLevel1[6] = 19; missilesOnLevel2[6] = 6; missilesOnLevel3[6] = 2; missilesOnLevel0[7] = 16; missilesOnLevel1[7] = 19; missilesOnLevel2[7] = 12; missilesOnLevel3[7] = 2; missilesOnLevel0[8] = 12; missilesOnLevel1[8] = 16; missilesOnLevel2[8] = 5; missilesOnLevel3[8] = 2; missilesOnLevel0[9] = 12; missilesOnLevel1[9] = 15; missilesOnLevel2[9] = 6; missilesOnLevel3[9] = 3; missilesOnLevel0[10] = 14; missilesOnLevel1[10] = 15; missilesOnLevel2[10] = 7; missilesOnLevel3[10] = 2; missilesOnLevel0[11] = 20; missilesOnLevel1[11] = 20; missilesOnLevel2[11] = 7; missilesOnLevel3[11] = 3; missilesOnLevel0[12] = 17; missilesOnLevel1[12] = 13; missilesOnLevel2[12] = 2; missilesOnLevel3[12] = 4; var land = new Array(); i = 0; while (i < 12) { land[i] = new Object(); land[i].land = eval ("land" + i); eval ("land" + i).num = i; i++; } land[0].whose = "char0"; land[1].whose = "char0"; land[2].whose = "char0"; land[3].whose = "char1"; land[4].whose = "char1"; land[5].whose = "char1"; land[6].whose = "char2"; land[7].whose = "char2"; land[8].whose = "char2"; land[9].whose = "char3"; land[10].whose = "char3"; land[11].whose = "char3";
Frame 1179
play(); address = _url; address = address.substr(0, 16); if ((address != "http://madfatcat") && (address != "http://www.madfa")) { bgrSound.stop(); zastSound.stop(); bSound.stop(); MochiAd.showInterLevelAd({id:"f4de11dbfb71554e", res:"640x480"}); }
Frame 1180
if (level > maxLevel) { maxLevel = level; attachMovie("skills", "skills", _root.getNextHighestDepth()); }
Frame 1187
function blinking() { this.transform.colorTransform = availableLand; } function clickOnLand() { if (land[this.num].whose != yourChars) { activeLand = this.num; availableLand.alphaMultiplier = 1; availableLand.redMultiplier = 1; availableLand.greenMultiplier = 1; availableLand.blueMultiplier = 1; i = 0; while (i < 12) { land[i].land.transform.colorTransform = availableLand; delete land[i].land.onEnterFrame; delete land[i].land.onRelease; i++; } this.transform.colorTransform = chosenLand; enemyChars = land[this.num].whose; play(); } var _local2 = new Sound(this); _local2.stop(); _local2.attachSound("_click"); _local2.start(); } stop(); zastSound.stop(); zastSound.attachSound("_music1"); zastSound.start(0, 1000); availableLand = new flash.geom.ColorTransform(); availableLand.alphaMultiplier = 2; availableLand.redMultiplier = 1; availableLand.greenMultiplier = 1; availableLand.blueMultiplier = 1; chosenLand = new flash.geom.ColorTransform(); chosenLand.alphaMultiplier = 1; chosenLand.redMultiplier = 9; chosenLand.greenMultiplier = 9; chosenLand.blueMultiplier = 9; colorOffset = 0.2; this.onEnterFrame = function () { if ((availableLand.alphaMultiplier >= 2) || (availableLand.alphaMultiplier <= 0)) { colorOffset = -colorOffset; } availableLand.alphaMultiplier = availableLand.alphaMultiplier + colorOffset; }; i = 0; while (i < 12) { eval ("land" + i).num = i; i++; } i = 0; while (i < 12) { land[i].land.gotoAndStop(land[i].whose); if (land[i].whose != yourChars) { land[i].land.onEnterFrame = blinking; } i++; } land0.onRelease = (land1.onRelease = (land2.onRelease = (land3.onRelease = (land4.onRelease = (land5.onRelease = (land6.onRelease = (land7.onRelease = (land8.onRelease = (land9.onRelease = (land10.onRelease = (land11.onRelease = clickOnLand)))))))))));
Frame 1246
zastSound.stop();
Frame 1247
function getNearestMissile() { chosen = false; you[activeChar].test = true; charSpeed = 0; noWay = 0; jumpSpeed = 0; you[activeChar].direct = undefined; you[activeChar].jumping = false; you[activeChar].oldX = undefined; you[activeChar].oldY = undefined; you[activeChar].oldXX = you[activeChar]._x; you[activeChar].oldYY = you[activeChar]._y; iiii = 0; while (iiii < yourCharsAmount) { nearest = youBgr[iiii]; if (((((you[activeChar]._x - bgr._x) <= nearest._x) && ((neprohod >= nearest._x) || (neprohod <= (you[activeChar]._x - bgr._x)))) || (((you[activeChar]._x - bgr._x) >= nearest._x) && ((neprohod <= nearest._x) || (neprohod >= (you[activeChar]._x - bgr._x))))) || (neprohod == undefined)) { iii = 0; while (iii < 300) { you[activeChar].enemyMove(); iii++; } if (iii == 300) { neprohod = you[activeChar]._x - bgr._x; } charSpeed = 0; noWay = 0; jumpSpeed = 0; you[activeChar].direct = undefined; you[activeChar].jumping = false; you[activeChar].oldX = undefined; you[activeChar].oldY = undefined; you[activeChar]._x = you[activeChar].oldXX; you[activeChar]._y = you[activeChar].oldYY; if (iii == 2001) { chosen = true; iiii = yourCharsAmount; } } iiii++; } uuu = 0; if (chosen != true) { iiii = missiles; while (iiii >= 0) { nearest = missileBgr[iiii]; if (((((you[activeChar]._x - bgr._x) <= nearest._x) && ((neprohod >= nearest._x) || (neprohod <= (you[activeChar]._x - bgr._x)))) || (((you[activeChar]._x - bgr._x) >= nearest._x) && ((neprohod <= nearest._x) || (neprohod >= (you[activeChar]._x - bgr._x))))) || (neprohod == undefined)) { uuu++; iii = 0; while (iii < 300) { you[activeChar].enemyMove(); iii++; } charSpeed = 0; noWay = 0; jumpSpeed = 0; you[activeChar].direct = undefined; you[activeChar].jumping = false; you[activeChar].oldX = undefined; you[activeChar].oldY = undefined; you[activeChar]._x = you[activeChar].oldXX; you[activeChar]._y = you[activeChar].oldYY; if (iii == 2001) { if ((nearest.typ != "m22") || (random(3) == 1)) { iiii = -5; chosen = true; } } } iiii--; } } you[activeChar].test = false; if (chosen != true) { nearest = undefined; } } function charMove() { if (pauseOn == true) { return(undefined); } if (Key.isDown(16)) { direct = undefined; } if ((Key.isDown(37) || (Key.isDown(65))) && ((((Key.isDown(39) == false) && (Key.isDown(68) == false)) && (Key.isDown(16) == false)) && (charSpeed <= 0))) { if (this._xscale < 0) { this._xscale = -this._xscale; } if (charSpeed > (-maxCharSpeed)) { charSpeed = charSpeed - speedPrirost; } if ((direct != "left") && (jumpSpeed <= 3)) { direct = "left"; if (bgr.hitTest(this._x, this._y + 5, true)) { this.gotoAndPlay("move"); playSoundBgr("_step", 100); } } } if ((Key.isDown(39) || (Key.isDown(68))) && ((((Key.isDown(37) == false) && (Key.isDown(65) == false)) && (Key.isDown(16) == false)) && (charSpeed >= 0))) { if (this._xscale > 0) { this._xscale = -this._xscale; } if (charSpeed < maxCharSpeed) { charSpeed = charSpeed + speedPrirost; } if ((direct != "right") && (jumpSpeed <= 3)) { direct = "right"; if (bgr.hitTest(this._x, this._y + 5, true)) { this.gotoAndPlay("move"); playSoundBgr("_step", 100); } } } if (((Key.isDown(38) || (Key.isDown(87))) && (Key.isDown(16) == false)) && (bgr.hitTest(this._x, this._y + 2, true))) { jumpSpeed = 20; this.gotoAndPlay("jump"); this.jumping = true; playSoundBgr("_jump"); } if (((((Key.isDown(39) == false) && (Key.isDown(37) == false)) && (Key.isDown(65) == false)) && (Key.isDown(68) == false)) && (bgr.hitTest(this._x, this._y + 2, true))) { direct = undefined; } if (((charSpeed == 0) && (jumpSpeed < 3)) && (this.jumping != true)) { this.gotoAndStop(1); bgrSound.stop(); } i = 0; while (i < missiles) { if (this.hitTest(missileBgr[i])) { missileBgr[i].transform.colorTransform = availMissile; missileBgr[i].avail = true; } else { missileBgr[i].transform.colorTransform = defaultMissile; missileBgr[i].avail = false; } i++; } i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { if (this.hitTest(youBgr[i])) { youBgr[i].transform.colorTransform = availMissile; youBgr[i].avail = true; } else { youBgr[i].transform.colorTransform = defaultMissile; youBgr[i].avail = false; } i++; } if (jumpSpeed > 0) { this._y = this._y - jumpSpeed; } else { jumpSpeed = 0; } jumpSpeed = jumpSpeed - (jumpSpeed / 20); if (bgr.hitTest(this._x + ((15 * charSpeed) / Math.abs(charSpeed)), this._y - 20, true) || (bgr.hitTest(this._x + ((14 * charSpeed) / Math.abs(charSpeed)), this._y - 60, true))) { charSpeed = 0; } else { this._x = this._x + charSpeed; i = 0; while (bgr.hitTest(this._x, this._y, true) && (bgr.hitTest(this._x, this._y - 10, true) == false)) { this._y = this._y - 1; if (direct == "left") { this._x = this._x + 1; } else if (direct == "right") { this._x = this._x - 1; } } } while (bgr.hitTest(this._x, this._y, true)) { this._y = this._y - 1; } i = 0; if ((Math.abs(this._x) < 2000) && (Math.abs(this._y) < 2000)) { while ((bgr.hitTest(this._x, this._y + 2, true) == false) && (i < 9)) { this._y = this._y + 1; i++; } } if (bgr.hitTest(this._x, this._y + 2, true) && (this.jumping == true)) { this.gotoAndStop(1); bgrSound.stop(); jumpSpeed = 0; this.jumping = false; if (charSpeed != 0) { playSoundBgr("_step", 100); this.gotoAndPlay("move"); } } if ((Math.abs(charSpeed) < 1) && (charSpeed != 0)) { charSpeed = 0; } if (charSpeed > 0) { charSpeed = charSpeed - 1; } if (charSpeed < 0) { charSpeed = charSpeed + 1; } if (this._y > (bgr._y + 80)) { this.drownTimeout = 0; water.swapDepths(_root.getNextHighestDepth()); pan.swapDepths(_root.getNextHighestDepth()); this.onEnterFrame = drown; this.hideHealth(); this._y = this._y + 30; xoffset = (yoffset = 0); topLayer.attachMovie("fontanchik", "fontanchik", topLayer.getNextHighestDepth(), {_x:this._x - topLayer._x, _y:(this._y - topLayer._y) + 10}); focusingObj = topLayer.fontanchik; } scrolling(); } function waiting() { if (pauseOn == true) { return(undefined); } if ((this.hitTest(_xmouse, _ymouse, true) && (this.avail == true)) && (currentAction == "move")) { this.hideHealth(); i = 0; while (i < missiles) { missileBgr[i].avail = false; i++; } i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { youBgr[i].avail = false; i++; } currentAction = "takeBall"; xoffset = (yoffset = 0); tSound.setVolume(0); bgrSound.stop(); pan.sk._visible = false; main2bgr(you[activeChar]); focusingObj = youBgr[activeChar]; _root.taken = true; bgr2main(this, true); youBgr[activeChar].gotoAndStop("throw"); youBgr[activeChar].onEnterFrame = throwMissile; missile.avail = false; if (missile.enemy == true) { missile._xscale = -missile._xscale; } missile._x = youBgr[activeChar]._x + bgr._x; missile._y = (youBgr[activeChar]._y + bgr._y) - 90; removeMovieClip(this); removeMovieClip(you[activeChar]); while (bgr.hitTest(Math.round(missile._x), Math.round(missile._y), true)) { missile._y--; } missile.oldX = missile._x; missile.oldY = missile._y; _root.attachMovie("throwingArrow", "throwingArrow", _root.getNextHighestDepth(), {_x:missile._x, _y:missile._y}); } } function takeBall() { if (pauseOn == true) { return(undefined); } if (((Key.isDown(32) && (currentAction == "takeBall")) && (this.burning != true)) && (((this.typ == "m0") && (level >= 3)) || ((this.typ == "m22") && (level >= 6)))) { this.burning = true; this.gotoAndStop("burning"); playSoundBgr("_shoot fireball"); } else if ((Key.isDown(32) && (this.typ == "m0")) && (level < 3)) { msg = "Firing the boughs will be available after 2th level"; } else if ((Key.isDown(32) && (this.typ == "m22")) && (level < 6)) { msg = "Firing the empty nests will be available after 5th level"; } if ((youBgr[activeChar]._x + bgr._x) != (Stage.width / 2)) { xoffset = Math.round(((Stage.width / 2) - (youBgr[activeChar]._x + bgr._x)) / 10); } if ((youBgr[activeChar]._y + bgr._y) != (Stage.height / 1.3)) { yoffset = Math.round(((Stage.height / 1.3) - (youBgr[activeChar]._y + bgr._y)) / 10); } scrolling(); if ((Math.abs((Stage.width / 2) - (youBgr[activeChar]._x + bgr._x)) < 10) && (Math.abs((Stage.height / 1.3) - (youBgr[activeChar]._y + bgr._y)) < 10)) { this._x = this._x + this._vx; this._y = this._y + this._vy; if (bgr.hitTest(Math.round(this._x), Math.round(this._y), true) == false) { this.xxo = (this._x - this.oldX) / 5; this.yyo = (this._y - this.oldY) / 5; i = 1; while (i < 5) { if (bgr.hitTest(Math.round(this._x) - (Math.round(this.xxo) * i), Math.round(this._y) - (Math.round(this.yyo) * i), true)) { this._x = this._x - (Math.round(this.xxo) * i); this._y = this._y - (Math.round(this.yyo) * i); i = 20; } i++; } } while (youBgr[activeChar].hitTest(this._x, this._y, true)) { this._y--; this._vx = 0; this._vy = 0; } if (bgr.hitTest(Math.round(this._x), Math.round(this._y), true)) { this.changeDir(bgr); } else { this.oldY = Math.round(this._y); this.oldX = Math.round(this._x); } this.oldAx = this.ax; this.ax = (_xmouse - this._x) * _k; this.ay = (_ymouse - this._y) * _k; if (((this.ax < 0) && (this.oldAx > 0)) && (Math.abs(this._vx) > 12)) { playSoundBgr("_svist"); } if ((isNaN(this._vx) == true) || (isNaN(this._vy) == true)) { this._vx = (this._vy = 0); } this._vx = this._vx + this.ax; this._vy = this._vy + this.ay; this._vx = this._vx * this._damp; this._vy = this._vy * this._damp; } } function bgr2main(obj, m) { obj.hideHealth(); if (m == true) { attachMovie(obj.typ, "missile", _root.getNextHighestDepth(), {_x:Math.round(obj._x + bgr._x), _y:Math.round(obj._y + bgr._y)}); for (ii in obj) { missile[ii] = obj[ii]; } missile._rotation = obj._rotation; } else { you[obj.num] = attachMovie(obj.typ, "you" + obj.num, _root.getNextHighestDepth(), {_x:Math.round(obj._x + bgr._x), _y:Math.round(obj._y + bgr._y)}); you[obj.num].onRollOver = showHealth; you[obj.num].onRollOut = hideHealth; for (ii in obj) { you[obj.num][ii] = obj[ii]; } if (obj.enemy == true) { you[obj.num]._xscale = -you[obj.num]._xscale; } you[obj.num]._rotation = obj._rotation; } } function main2bgr(obj) { obj.hideHealth(); if (obj.missile == true) { missileBgr[obj.num] = bgr.attachMovie(obj.typ, "missile" + obj.num, bgr.getNextHighestDepth(), {_x:Math.round(obj._x - bgr._x), _y:Math.round(obj._y - bgr._y)}); for (ii in obj) { missileBgr[obj.num][ii] = obj[ii]; } missileBgr[obj.num]._rotation = obj._rotation; } else { youBgr[obj.num] = bgr.attachMovie(obj.typ, "you" + obj.num, bgr.getNextHighestDepth(), {_x:Math.round(obj._x - bgr._x), _y:Math.round(obj._y - bgr._y)}); youBgr[obj.num].onRollOver = showHealth; youBgr[obj.num].onRollOut = hideHealth; for (ii in obj) { youBgr[obj.num][ii] = obj[ii]; } if (obj.enemy == true) { youBgr[obj.num]._xscale = -youBgr[obj.num]._xscale; } youBgr[obj.num]._rotation = obj._rotation; } } function focus() { if (pauseOn == true) { return(undefined); } xoff = (yoff = 0); if ((focusingObj._parent == bgr) || (focusingObj._parent == topLayer)) { xoff = bgr._x; yoff = bgr._y; } if (((focusingObj._name == "missile") || (focusingObj.typ == "m3")) || (focusingObj._name == "razriv")) { screenKoef = 2; divideKoef = 5; } else { screenKoef = 1.3; divideKoef = 8; } if ((focusingObj._x != undefined) && (focusingObj._y != undefined)) { xoffset = Math.round((((Stage.width / 2) - focusingObj._x) - xoff) / divideKoef) + xoffsetAx; yoffset = Math.round((((Stage.height / screenKoef) - focusingObj._y) - yoff) / divideKoef) + yoffsetAy; } else { xoffset = (yoffset = 0); } } function missileRotate() { if (pauseOn == true) { return(undefined); } if ((((Key.isDown(32) && (yourTurn == true)) && (currentAction == "takeBall")) && (this.burning != true)) && (((this.typ == "m0") && (fireFactor >= 1)) || ((this.typ == "m22") && (fireFactor >= 3)))) { this.burning = true; this.gotoAndStop("burning"); playSoundBgr("_shoot fireball"); } else if (((Key.isDown(32) && (this.typ == "m0")) && (fireFactor < 1)) && (mess.msg == undefined)) { msg = "You should learn Fire Ability to fire the bough"; } else if (((Key.isDown(32) && (this.typ == "m22")) && (fireFactor < 3)) && (mess.msg == undefined)) { msg = "You should reach 3rd level of fire ability to fire the nests"; } if (youBgr[activeChar].enemy == true) { this._vxx = 45; this._vyy = 10; } else { this._vxx = ((youBgr[activeChar]._x + bgr._x) - _xmouse) / 5; this._vyy = (((youBgr[activeChar]._y + bgr._y) - 90) - _ymouse) / 5; } this._x = ((Math.cos(this.i) * Math.abs(this._vxx)) + youBgr[activeChar]._x) + bgr._x; this._y = (((Math.sin(this.i) * Math.abs(this._vyy)) + youBgr[activeChar]._y) + bgr._y) - 100; this.i = this.i + 0.5; if (this._x > this.oldX) { this.dir = true; } else { this.dir = false; } if ((this.dir == true) && (this.oldDir == false)) { playSoundBgr("_svist"); } this.oldDir = this.dir; } function drown() { if (pauseOn == true) { return(undefined); } if (this._name == "missile") { xoffset = Math.round(((Stage.width / 2) - this._x) / 6); yoffset = Math.round(((Stage.height / 2) - this._y) / 6); } if (this.drownTimeout < 40) { this.drownTimeout++; this._y = this._y + 4; this.oldY = this._y; this.oldX = this._x; } else { if ((((((this.typ == "m0") || (this.typ == "m1")) || (this.typ == "m2")) || (this.typ == "m3")) || (this.typ == "m22")) || (this.typ == "egg")) { xoffset = (yoffset = 0); this.health = 0; } this.damage = this.health; this.finish(); delete this.onEnterFrame; } } function nextTurn() { if (yourCharsAmount <= 0) { endOfRound(); gotoAndStop ("lose"); } else if (enemyCharsAmount <= 0) { endOfRound(); gotoAndStop ("win"); } manageMiniChars(); firstDamaged = undefined; bgrSound.stop(); tSound.setVolume(0); t = 0; neprohod = undefined; taken = false; t0 = getTimer(); currentAction = "move"; yourTurn = !yourTurn; if (yourTurn == true) { yourActiveChar++; if (yourActiveChar >= yourCharsAmount) { yourActiveChar = 0; } activeChar = yourActiveChar; } else { enemyActiveChar++; if (enemyActiveChar >= (yourCharsAmount + enemyCharsAmount)) { enemyActiveChar = yourCharsAmount; } activeChar = enemyActiveChar; } bgr2main(youBgr[activeChar], false); if (you[activeChar].enemy == true) { enemyTurnAfterFocus = true; } else { you[activeChar].onEnterFrame = charMove; } focusingObj = you[activeChar]; charSpeed = 0; jumpSpeed = 0; you[activeChar].direct = undefined; you[activeChar].koef = 1; you[activeChar]._kk = charKK; you[activeChar]._y = you[activeChar]._y - 2; youBgr[activeChar].removeMovieClip(); i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { youBgr[i].hideHealth(); i++; } if (yourTurn == true) { pan.sk._visible = true; } else { pan.sk._visible = false; } } function healthAnimation() { if (pauseOn == true) { return(undefined); } this.healthBar.gotoAndStop(healthChar.health); if (healthChar._parent._name == "bgr") { this._x = healthChar._x + bgr._x; this._y = (healthChar._y + bgr._y) - 80; } else { this._x = healthChar._x; this._y = healthChar._y - 80; } } function damageFloat(i) { if (pauseOn == true) { return(undefined); } _root.damageAmount[i] = topLayer.attachMovie("damage", "damage" + i, topLayer.getNextHighestDepth(), {_x:youBgr[i]._x - 10, _y:youBgr[i]._y - 70}); _root.damageAmount[i].damage = youBgr[i].damage; } function scrolling() { if (pauseOn == true) { return(undefined); } var _local2 = bgr.getBounds(_root); if (Key.isDown(16) && (t > 5)) { if (Key.isDown(37) || (Key.isDown(65))) { if (_local2.xMin < 100) { xoffsetAx = xoffsetAx + 2; } } if (Key.isDown(39) || (Key.isDown(68))) { if (_local2.xMax > (Stage.width - 100)) { xoffsetAx = xoffsetAx - 2; } } if (Key.isDown(38) || (Key.isDown(87))) { if (_local2.yMin < 100) { yoffsetAy = yoffsetAy + 2; } } if (Key.isDown(40) || (Key.isDown(83))) { if (_local2.yMax > (Stage.height + 100)) { yoffsetAy = yoffsetAy - 2; } } } else { xoffsetAx = 0; yoffsetAy = 0; } xoffset = xoffset + xoffsetAx; yoffset = yoffset + yoffsetAy; } function damageCount() { if ((this.health > 0) && (this.damage > 0)) { damagePrirost = Math.ceil(this.damage / 20); this.damage = this.damage - damagePrirost; this.health = this.health - damagePrirost; if (this.enemy == true) { score = score + damagePrirost; } else { score = score - damagePrirost; } } else if ((this.health <= 0) && (this.dead != true)) { this.dead = true; this.health = 0; if (focusingObj.num > this.num) { focusingObj = youBgr[this.num - 1]; } if (focusingObj.num == this.num) { focusingObj = undefined; } deathDelay++; youBgr[this.num].gotoAndPlay("death"); playSoundBgr("_death" + (random(2) + 1)); i = this.num; while (i <= (yourCharsAmount + enemyCharsAmount)) { youBgr[i] = youBgr[i + 1]; youBgr[i].num = i; bgr2main(youBgr[i], false); youBgr[i].removeMovieClip(); main2bgr(you[i]); you[i].removeMovieClip(); i++; } if (this.enemy == false) { yourCharsAmount--; } else { enemyCharsAmount--; } if (enemyActiveChar > this.num) { enemyActiveChar--; } if (yourActiveChar > this.num) { yourActiveChar--; } delete this.onEnterFrame; } if ((this.damage <= 0) && (this.health > 0)) { this.onEnterFrame = standBy; } } function tryToFinish() { busy = false; i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { if ((((you[i].onEnterFrame == throwBall) || (you[i].onEnterFrame == charMove)) || (you[i].onEnterFrame == enemyMove)) || (you[i].onEnterFrame == drown)) { busy = true; } i++; } if (((missile.onEnterFrame == throwBall) || (missile.onEnterFrame == takeBall)) || (missile._name == "missile")) { busy = true; } if ((beesCounter != 0) || (eggsCounter != 0)) { busy = true; } if (busy == false) { currentAction = "finishing"; if (firstDamaged != undefined) { focusingObj = firstDamaged; } i = 0; while (i <= (yourCharsAmount + enemyCharsAmount)) { if (youBgr[i].damage > 0) { damageFloat(i); youBgr[i].onEnterFrame = damageCount; } i++; } delay = 0; } } function razrivDamage() { ih = 0; while (ih < (yourCharsAmount + enemyCharsAmount)) { if (youBgr[ih].hitTest(topLayer.razriv)) { bgr2main(youBgr[ih], false); removeMovieClip(youBgr[ih]); topLayer.razriv.range = Math.sqrt((((topLayer.razriv._x + topLayer._x) - you[ih]._x) * ((topLayer.razriv._x + topLayer._x) - you[ih]._x)) + (((topLayer.razriv._y + topLayer._y) - (you[ih]._y - 50)) * ((topLayer.razriv._y + topLayer._y) - (you[ih]._y - 50)))); you[ih].onEnterFrame = throwBall; this.u = you[ih]._x - (topLayer.razriv._x + topLayer._x); this.uu = (you[ih]._y - 50) - (topLayer.razriv._y + topLayer._y); if (((this.u < 10) && (this.u > 0)) || (this.u == 0)) { this.u = 10; } if (((this.uu < 10) && (this.uu > 0)) || (this.uu == 0)) { this.uu = 10; } if ((this.u > -10) && (this.u < 0)) { this.u = -10; } if ((this.uu > -10) && (this.uu < 0)) { this.uu = -10; } you[ih]._vx = 400 / this.u; you[ih]._vy = 400 / this.uu; you[ih].oldX = you[ih]._x; you[ih].oldY = you[ih]._y; if (topLayer.razriv.typ == 1) { dmg = Math.round(2700 / topLayer.razriv.range); if (yourTurn == true) { dmg = dmg * Math.round(1 + (fireFactor / 8)); } if (you[ih].enemy == false) { dmg = Math.round(dmg / (1 + (defenseFactor / 10))); } you[ih].damage = you[ih].damage + dmg; dmg = 0; } else if (topLayer.razriv.typ == 2) { dmg = Math.round(4800 / topLayer.razriv.range); if (yourTurn == true) { dmg = dmg * Math.round(1 + (fireFactor / 8)); } if (you[ih].enemy == false) { dmg = Math.round(dmg / (1 + (defenseFactor / 10))); } you[ih].damage = you[ih].damage + dmg; dmg = 0; } _root.firstDamaged = you[ih].num; you[ih].gotoAndPlay("hit"); _root.focusingObj = you[ih]; } ih++; } tryToFinish(); used = false; } function burningMissile() { if (pauseOn == true) { return(undefined); } if (missile.onEnterFrame != drown) { _root.topLayer.attachMovie("flame", "fl" + (_root.topLayer.getNextHighestDepth() + 1), _root.topLayer.getNextHighestDepth(), {_x:_root.missile._x - _root.topLayer._x, _y:_root.missile._y - _root.topLayer._y}); } } function endOfRound() { attachMovie("shadowOut", "shadowInOut", _root.getNextHighestDepth()); delete this.onEnterFrame; delete this.onMouseUp; water.removeMovieClip(); pan.swapDepths(panDepth); pan.removeMovieClip(); healthBar.removeMovieClip(); missile.removeMovieClip(); you[activeChar].removeMovieClip(); topLayer.removeMovieClip(); fonSound.stop(); bgrSound.stop(); i = 0; while (i < eggsCounter) { eggs[i].removeMovieClip(); i++; } i = 0; while (i < beesCounter) { bees[beesCounter].removeMovieClip(); i++; } } function generateEgg(xx, yy, v) { eggs[eggsCounter] = attachMovie("egg", "egg" + eggsCounter, _root.getNextHighestDepth(), {_x:xx, _y:yy}); eggs[eggsCounter]._damp = 0.975; eggs[eggsCounter].typ = "egg"; eggs[eggsCounter].koef = 1; eggs[eggsCounter].damageKoef = 0.8; eggs[eggsCounter]._rotation = random(360) - 180; eggs[eggsCounter].missile = true; eggs[eggsCounter].num = eggsCounter; eggs[eggsCounter]._vx = ((random(180) / 10) - 9) + v; eggs[eggsCounter]._vy = 1; eggs[eggsCounter]._kk = missileKK; eggs[eggsCounter].koef = 1; eggs[eggsCounter].ab = 20; eggs[eggsCounter].onEnterFrame = throwBall; eggsCounter++; } function generateBee(xx, yy) { bees[beesCounter] = attachMovie("bee", "bee" + beesCounter, _root.getNextHighestDepth()); bees[beesCounter].onEnterFrame = beeMove; bees[beesCounter]._xAngle = random(314.159265358979) / 100; bees[beesCounter]._yAngle = random(314.159265358979) / 100; bees[beesCounter]._xSpeed = (random(12) / 100) + 0.02; bees[beesCounter]._ySpeed = (random(16) / 100) + 0.02; bees[beesCounter]._xRadius = random(150) + 20; bees[beesCounter]._yRadius = random(150) + 20; bees[beesCounter].xx = xx; bees[beesCounter].yy = yy; bees[beesCounter].framesAlive = random(300); bees[beesCounter].currentFrame = 0; beesCounter++; } function beeMove() { if (pauseOn == true) { return(undefined); } this._x = this.xx + (Math.sin(this._xAngle) * this._xRadius); this._y = this.yy + (Math.cos(this._yAngle) * this._yRadius); this._xAngle = this._xAngle + this._xSpeed; this._yAngle = this._yAngle + this._ySpeed; this.currentFrame++; if (this.currentFrame >= this.framesAlive) { this.removeMovieClip(); beesCounter--; if (beesCounter <= 0) { tryToFinish(); } } i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { if (youBgr[i].hitTest(this._x, this._y, true)) { dmg = 5; if (youBgr[i].enemy == false) { dmg = Math.round(dmg / (1 + (defenseFactor / 10))); } youBgr[i].damage = youBgr[i].damage + dmg; dmg = 0; youBgr[i].gotoAndPlay("hit"); attachMovie("ukus", "ukus" + this._x, this.getDepth(), {_x:this._x, _y:this._y}); beesCounter--; this.removeMovieClip(); if (beesCounter <= 0) { tryToFinish(); focusingObj = firstDamages; } } i++; } } function generateChars() { i = 0; while (i < yourCharsAmount) { youBgr[i] = bgr.attachMovie(yourChars, "you" + i, bgr.getNextHighestDepth(), {_x:(random((bgr._width / 2) - 400) + 200) + (bgr._width / 2), _y:0}); youBgr[i].typ = yourChars; if (level <= 2) { youBgr[i]._x = (random(Math.round(bgr._width / 6)) + Math.round(bgr._width / 2)) + 250; } while (bgr.hitTest(youBgr[i]._x + bgr._x, (youBgr[i]._y + bgr._y) + 11, true)) { youBgr[i]._y = youBgr[i]._y - 2; } youBgr[i].enemy = false; youBgr[i]._damp = 0.982; youBgr[i].health = 100; youBgr[i].damage = 0; youBgr[i].missile = false; youBgr[i].damageKoef = 0.6; youBgr[i].koef = 1; youBgr[i]._kk = charKK; youBgr[i].num = i; youBgr[i].onMouseDown = waiting; youBgr[i].onRollOver = showHealth; youBgr[i].onRollOut = hideHealth; youBgr[i].onEnterFrame = standBy; i++; } i = yourCharsAmount; while (i < (enemyCharsAmount + yourCharsAmount)) { youBgr[i] = bgr.attachMovie(enemyChars, "enemy" + i, bgr.getNextHighestDepth(), {_x:random((bgr._width / 2) - 400) + 100, _y:0}); if (level <= 2) { youBgr[i]._x = (random(Math.round(bgr._width / 6)) + Math.round((bgr._width / 2) - (bgr._width / 6))) - 250; } youBgr[i]._xscale = -youBgr[i]._xscale; youBgr[i].typ = enemyChars; while (bgr.hitTest(youBgr[i]._x + bgr._x, (youBgr[i]._y + bgr._y) + 11, true)) { youBgr[i]._y = youBgr[i]._y - 2; } youBgr[i].enemy = true; youBgr[i]._damp = 0.982; youBgr[i].health = 100; youBgr[i].damage = 0; youBgr[i].damageKoef = 0.6; youBgr[i].missile = false; youBgr[i].koef = 1; youBgr[i]._kk = charKK; youBgr[i].num = i; youBgr[i].onRollOver = showHealth; youBgr[i].onRollOut = hideHealth; youBgr[i].onMouseDown = waiting; youBgr[i].onEnterFrame = standBy; i++; } } function generateMissiles() { i = 0; while (i < missilesOnLevel0[level]) { missileBgr[missiles] = bgr.attachMovie("m0", "missile" + missiles, bgr.getNextHighestDepth(), {_x:random(bgr._width - 400) + 200, _y:0}); if (level <= 1) { missileBgr[missiles]._x = random(bgr._width - 2500) + 1250; } else if (level == 2) { missileBgr[missiles]._x = random(bgr._width - 2000) + 1000; } while ((index != 1) && (index != -1)) { index = random(3) - 1; } if (bgr.bgrr.hitTest(missileBgr[missiles]._x + bgr._x, missileBgr[missiles]._y + bgr._y, true) == false) { missileBgr[missiles]._x = missileBgr[missiles]._x + ((random(1000) + 390) * index); } missileBgr[missiles].onMouseDown = waiting; missileBgr[missiles].onEnterFrame = standBy; missileBgr[missiles]._damp = 0.982; missileBgr[missiles].typ = "m0"; missileBgr[missiles].koef = 1; missileBgr[missiles].damageKoef = 1.8; missileBgr[missiles]._rotation = random(360) - 180; missileBgr[missiles].missile = true; missileBgr[missiles].num = missiles; while (bgr.bgrr.hitTest(missileBgr[missiles]._x + bgr._x, missileBgr[missiles]._y + bgr._y, true)) { missileBgr[missiles]._y = missileBgr[missiles]._y - 2; } missiles++; i++; } i = 0; while (i < missilesOnLevel1[level]) { missileBgr[missiles] = bgr.attachMovie("m1", "missile" + missiles, bgr.getNextHighestDepth(), {_x:random(bgr._width - 400) + 200, _y:0}); if (level <= 1) { missileBgr[missiles]._x = random(bgr._width - 2500) + 1250; } else if (level == 2) { missileBgr[missiles]._x = random(bgr._width - 2000) + 1000; } while ((index != 1) && (index != -1)) { index = random(3) - 1; } if (bgr.bgrr.hitTest(missileBgr[missiles]._x + bgr._x, missileBgr[missiles]._y + bgr._y, true) == false) { missileBgr[missiles]._x = missileBgr[missiles]._x + ((random(1000) + 390) * index); } missileBgr[missiles].onMouseDown = waiting; missileBgr[missiles].onEnterFrame = standBy; missileBgr[missiles]._damp = 0.982; missileBgr[missiles].typ = "m1"; missileBgr[missiles].koef = 1; missileBgr[missiles].damageKoef = 2.5; missileBgr[missiles]._rotation = random(360) - 180; missileBgr[missiles].missile = true; missileBgr[missiles].num = missiles; while (bgr.bgrr.hitTest(missileBgr[missiles]._x + bgr._x, missileBgr[missiles]._y + bgr._y, true)) { missileBgr[missiles]._y = missileBgr[missiles]._y - 2; } missiles++; i++; } i = 0; while (i < missilesOnLevel2[level]) { missileBgr[missiles] = bgr.attachMovie("m2", "missile" + missiles, bgr.getNextHighestDepth(), {_x:random(bgr._width - 400) + 200, _y:0}); if (level <= 1) { missileBgr[missiles]._x = random(bgr._width - 2500) + 1250; } else if (level == 2) { missileBgr[missiles]._x = random(bgr._width - 2000) + 1000; } while ((index != 1) && (index != -1)) { index = random(3) - 1; } if (bgr.bgrr.hitTest(missileBgr[missiles]._x + bgr._x, missileBgr[missiles]._y + bgr._y, true) == false) { missileBgr[missiles]._x = missileBgr[missiles]._x + ((random(1000) + 390) * index); } missileBgr[missiles].onMouseDown = waiting; missileBgr[missiles].onEnterFrame = standBy; missileBgr[missiles]._damp = 0.982; missileBgr[missiles].typ = "m2"; missileBgr[missiles].eggsAmount = random(9) + 5; missileBgr[missiles].noEggs = false; missileBgr[missiles].koef = 1; missileBgr[missiles].damageKoef = 1.2; missileBgr[missiles].missile = true; missileBgr[missiles].num = missiles; while (bgr.bgrr.hitTest(missileBgr[missiles]._x + bgr._x, missileBgr[missiles]._y + bgr._y, true)) { missileBgr[missiles]._y = missileBgr[missiles]._y - 2; } missiles++; i++; } i = 0; while (i < missilesOnLevel3[level]) { missileBgr[missiles] = bgr.attachMovie("m3", "missile" + missiles, bgr.getNextHighestDepth(), {_x:random(bgr._width - 400) + 200, _y:0}); if (level <= 1) { missileBgr[missiles]._x = random(bgr._width - 2500) + 1250; } else if (level == 2) { missileBgr[missiles]._x = random(bgr._width - 2000) + 1000; } while ((index != 1) && (index != -1)) { index = random(3) - 1; } if (bgr.bgrr.hitTest(missileBgr[missiles]._x + bgr._x, missileBgr[missiles]._y + bgr._y, true) == false) { missileBgr[missiles]._x = missileBgr[missiles]._x + ((random(1000) + 390) * index); } missileBgr[missiles].onMouseDown = waiting; missileBgr[missiles].onEnterFrame = standBy; missileBgr[missiles]._damp = 0.982; missileBgr[missiles].typ = "m3"; missileBgr[missiles].beesAmount = random(30) + 10; missileBgr[missiles].koef = 1; missileBgr[missiles].damageKoef = 1; missileBgr[missiles].missile = true; missileBgr[missiles].num = missiles; while (bgr.bgrr.hitTest(missileBgr[missiles]._x + bgr._x, missileBgr[missiles]._y + bgr._y, true)) { missileBgr[missiles]._y = missileBgr[missiles]._y - 2; } missiles++; i++; } } function throwMissile() { if (pauseOn == true) { return(undefined); } this.hand._rotation = ((Math.atan2(((this.hand._x + bgr._x) + this._x) - missile._x, ((this.hand._y + bgr._y) + this._y) - missile._y) * 180) / Math.PI) / 2; this.head._rotation = (-(0 + ((Math.atan2(((this.head._x + bgr._x) + this._x) - missile._x, ((this.head._y + bgr._y) + this._y) - missile._y) * 180) / Math.PI))) / 6; this.hand2._rotation = ((Math.atan2(((this.hand2._x + bgr._x) + this._x) - missile._x, ((this.hand2._y + bgr._y) + this._y) - missile._y) * 180) / Math.PI) / 8; if ((bgr.hitTest(this._x + bgr._x, (this._y + 6) + bgr._y, true) == false) && (Math.abs(this._x + bgr._x) < 2000)) { this._y = this._y + 5; } if (this.enemy == false) { if ((((Math.abs(xoffset) <= 2) && (Math.abs(yoffset) <= 2)) && (xoffsetAx == 0)) && (yoffsetAy == 0)) { missile._vxx = ((youBgr[activeChar]._x + bgr._x) * 2) - _xmouse; missile._vyy = (((youBgr[activeChar]._y + bgr._y) - 90) * 2) - _ymouse; throwingArrow._rotation = ((-Math.atan2(_xmouse - (youBgr[activeChar]._x + bgr._x), _ymouse - ((youBgr[activeChar]._y + bgr._y) - 90))) * 180) / Math.PI; throwingArrow._x = missile._vxx; throwingArrow._y = missile._vyy; _root.createEmptyMovieClip("line", 9999); line.beginFill(255, 30); line.lineStyle(3, 16777215, 100); line.moveTo(_xmouse, _ymouse); line.lineTo(missile._vxx, missile._vyy); line.lineStyle(1, 0, 100); line.lineTo(_xmouse, _ymouse); line.endFill(); bgr.oldX = bgr._x; bgr.oldY = bgr._y; bgr2.oldX = bgr2._x; bgr2.oldY = bgr2._y; bgr3.oldX = bgr3._x; bgr3.oldY = bgr3._y; } else { line.removeMovieClip(); throwingArrow._y = -500; } scrolling(); } } function playSoundBgr(snd, times) { bgrSound.stop(); bgrSound.attachSound(snd); bgrSound.setVolume(100); if (times == undefined) { times = 1; } bgrSound.start(0, times); } function manageMiniChars() { i = 0; while (i < 8) { miniChars[i].removeMovieClip(); delete miniChars[i]; if (youBgr[i].enemy == false) { color = "miniCharBlack"; } else { color = "miniCharRed"; } if (youBgr[i]._x != undefined) { miniChars[i] = pan.miniMap.attachMovie(color, "miniChar" + i, pan.miniMap.getNextHighestDepth(), {_x:youBgr[i]._x, _y:youBgr[i]._y}); } i++; } } bgrSound = new Sound(bgr); bgrSound.stop(); fonSound = new Sound(bgr3); fonSound.setVolume(60); fonSound.stop(); fonSound.attachSound("_bgrSound" + activeLand); fonSound.start(0, 1000); yourCharsAmount = 1 + Math.floor(level / 3); enemyCharsAmount = 1 + Math.floor(level / 3); if (accuracy > 0) { accuracy = 32 - (level * 3); } this.createEmptyMovieClip("topLayer", _root.getNextHighestDepth()); bgr.bgrr.gotoAndStop(activeLand + 1); bgr2.gotoAndStop(activeLand + 1); pan.miniMap.bgrr.gotoAndStop(activeLand + 1); yourTurn = true; index = 0; bgr._x = Math.round(bgr._x); bgr._y = Math.round(bgr._y); _root.pauseOn = false; panDepth = pan.getDepth(); deathDelay = 0; charSpeed = 0; maxCharSpeed = 5; speedPrirost = 2; noWay = 0; xoffsetAx = 0; yoffsetAy = 0; msg = undefined; missiles = 0; t0 = getTimer(); eggsCounter = 0; beesCounter = 0; currentAction = "move"; attachMovie("shadowOut", "shadowOut", _root.getNextHighestDepth()); var miniChars = Array(); var eggs = Array(); var bees = Array(); var missileBgr = Array(); var you = Array(); var youBgr = Array(); var damageAmount = Array(); MovieClip.prototype.enemyMove = function () { if (pauseOn == true) { return(undefined); } if ((nearest == undefined) && (this.test != true)) { t0 = t0 - (t * 1000); msg = "Skipping..."; bgrSound.stop(); return(undefined); } if (this.hitTest(nearest) == false) { if ((nearest._x + bgr._x) < this._x) { if (charSpeed > (-maxCharSpeed)) { charSpeed = charSpeed - speedPrirost; } if (this.direct != "left") { if ((this._xscale < 0) && (Math.abs(this._x - (nearest._x + bgr._x)) > 10)) { this._xscale = -this._xscale; } this.direct = "left"; if ((this.test != true) && (Math.abs(this._x - (nearest._x + bgr._x)) > 10)) { this.gotoAndPlay("move"); playSoundBgr("_step", 100); } } } else { if (charSpeed < maxCharSpeed) { charSpeed = charSpeed + speedPrirost; } if (this.direct != "right") { if ((this._xscale > 0) && (Math.abs(this._x - (nearest._x + bgr._x)) > 10)) { this._xscale = -this._xscale; } this.direct = "right"; if ((this.test != true) && (Math.abs(this._x - (nearest._x + bgr._x)) > 10)) { this.gotoAndPlay("move"); playSoundBgr("_step", 100); } } } } else { iii = 2000; if ((used != true) && (this.test != true)) { used = true; main2bgr(this); xoffset = (yoffset = 0); tSound.setVolume(0); youBgr[activeChar].onEnterFrame = standBy; bgr2main(nearest, true); removeMovieClip(nearest); delete nearest; taken = true; missile._kk = missileKK; _root.test = true; bgrSound.stop(); currentAction = "throwBall"; delete this.onEnterFrame; removeMovieClip(this); delete target; missile._x = youBgr[activeChar]._x + bgr._x; missile._y = (youBgr[activeChar]._y + bgr._y) - 90; missile.oldX = missile._x; missile.oldY = missile._y; if (missile.enemy != false) { while (target.enemy != false) { target = youBgr[random((yourCharsAmount + enemyCharsAmount) + 1)]; } _vx = ((target._x + bgr._x) - missile._x) / 45; _vy = (random(30) - 50) + (((random(Math.abs(target._y - missile._y)) / Math.abs(target._y - missile._y)) * (target._y - missile._y)) / 15); missile._vx = _vx; missile._vy = _vy; missile.xx = missile._x; missile.yy = missile._y; ii = 0; while (ii < 300) { missile.throwBall(); ii++; } a = 0; while (a < 4) { if (Math.abs((target._x + bgr._x) - missile._x) > 20) { found = false; _vx = (missile._vx = _vx + (((target._x + bgr._x) - missile._x) / 60)); _vy = (missile._vy = _vy - (((target._x + bgr._x) - missile._x) / 120)); missile._x = missile.xx; missile._y = missile.yy; ii = 0; while (ii < 300) { missile.throwBall(); ii++; } } else { a = 10; found = true; } a++; } missile._x = missile.xx; missile._y = missile.yy; if (found != true) { _vx = ((target._x + bgr._x) - missile._x) / 45; _vy = (random(30) - 50) + (((random(Math.abs(target._y - missile._y)) / Math.abs(target._y - missile._y)) * (target._y - missile._y)) / 15); } _root.test = false; missile._x = youBgr[activeChar]._x + bgr._x; missile._y = (youBgr[activeChar]._y + bgr._y) - 90; missile.oldX = missile._x; missile.oldY = missile._y; missile.xx = missile._x; missile.yy = missile._y; } else { test = false; _vy = random(50) - 80; var _local3 = bgr.getBounds(_root); if ((missile._x - _local3.xMin) > (_local3.xMax - missile._x)) { _vx = ((_local3.xMax - missile._x) / 45) + random(50); } else { _vx = ((_local3.xMin - missile._x) / 45) - random(50); } } missile._vx = (_vx + random(accuracy)) - (accuracy / 2); missile._vy = (_vy + random(accuracy)) - (accuracy / 2); missile.initialVx = missile._vx; missile.initialVy = missile._vy; if (missile.enemy == true) { missile._xscale = -missile._xscale; } youBgr[activeChar].gotoAndPlay("throw"); bgrSound.stop(); xoffset = (yoffset = 0); currentAction = "throwBall"; } } this.oX = this._x; this.oY = this._y; if (jumpSpeed > 0) { this._y = this._y - jumpSpeed; jumpSpeed = jumpSpeed - Math.ceil(jumpSpeed / 20); if (bgr.bgrr.hitTest(this._x, this._y - 50, true)) { this._y = this._y + jumpSpeed; jumpSpeed = 0; } } else { jumpSpeed = 0; } if ((bgr.hitTest(this._x + ((15 * charSpeed) / Math.abs(charSpeed)), this._y - 20, true) || (bgr.hitTest(this._x + ((10 * charSpeed) / Math.abs(charSpeed)), this._y - 13, true))) || (bgr.hitTest(this._x + ((6 * charSpeed) / Math.abs(charSpeed)), this._y - 8, true))) { charSpeed = 0; noWay++; } else { this._x = this._x + charSpeed; i = 0; while (bgr.hitTest(this._x, this._y, true) && (bgr.hitTest(this._x, this._y - 20, true) == false)) { this._y = this._y - 1; if (direct == "left") { this._x = this._x + 1; } else { this._x = this._x - 1; } } } while (bgr.hitTest(this._x, this._y, true)) { this._y = this._y - 1; } i = 0; while ((bgr.hitTest(this._x, this._y + 2, true) == false) && (i < 9)) { this._y = this._y + 1; i++; } if (bgr.hitTest(this._x, this._y + 2, true) && (this.jumping == true)) { this.gotoAndStop(1); bgrSound.stop(); jumpSpeed = 0; this.jumping = false; if ((charSpeed != 0) && (this.test != true)) { this.gotoAndPlay("move"); playSoundBgr("_step", 100); } } if ((noWay >= 6) && (bgr.hitTest(this._x, this._y + 3, true))) { if (Math.abs(this._x - this.oldX) == 0) { iii = 5000; if ((this.test == true) && (neprohod == undefined)) { neprohod = this._x - bgr._x; ii = 0; while (ii < missiles) { if (this.hitTest(missileBgr[ii]) && (missileBgr[ii]._x < 1800)) { nearest = missileBgr[ii]; iii = 2000; neprohod = undefined; } ii++; } } } this.oldX = this._x; this.oldY = this._y; jumpSpeed = 20; this.jumping = true; noWay = 0; if (this.test != true) { this.gotoAndPlay("jump"); playSoundBgr("_jump"); } } if ((bgr.hitTest(this._x + ((50 * charSpeed) / Math.abs(charSpeed)), this._y - 25, true) || (bgr.hitTest(this._x + charSpeed, this._y + 20, true) == false)) && (bgr.hitTest(this._x, this._y + 2, true))) { jumpSpeed = 20; this.jumping = true; if (this.test != true) { this.gotoAndPlay("jump"); playSoundBgr("_jump"); } } if ((Math.abs(charSpeed) < 1) && (charSpeed != 0)) { charSpeed = 0; } if (charSpeed > 0) { charSpeed = charSpeed - 1; } if (charSpeed < 0) { charSpeed = charSpeed + 1; } if (this._y > (bgr._y + 80)) { if (this.test != true) { this.drownTimeout = 0; water.swapDepths(_root.getNextHighestDepth()); pan.swapDepths(_root.getNextHighestDepth()); this.onEnterFrame = drown; topLayer.attachMovie("fontanchik", "fontanchik", topLayer.getNextHighestDepth(), {_x:this._x - topLayer._x, _y:(this._y - topLayer._y) + 10}); focusingObj = topLayer.fontanchik; } else { iii = 5000; if (neprohod == undefined) { neprohod = this._x - bgr._x; } } this.hideHealth(); } }; this.onMouseUp = function () { if (pauseOn == true) { return(undefined); } if (_root.taken == true) { if (yourTurn == true) { if ((((xoffset != 0) || (yoffset != 0)) || (xoffsetAx != 0)) || (yoffsetAy != 0)) { xoffset = (yoffset = (xoffsetAx = (yoffsetAy = 0))); pan.miniMap.rama._x = pan.miniMap.rama._x - ((Stage.width / 2) - (youBgr[activeChar]._x + bgr._x)); pan.miniMap.rama._y = pan.miniMap.rama._y - ((Stage.width / 1.3) - (youBgr[activeChar]._y + bgr._y)); bgr._x = bgr.oldX; bgr._y = bgr.oldY; bgr2._x = bgr2.oldX; bgr2._y = bgr2.oldY; bgr3._x = bgr3.oldX; bgr3._y = bgr3.oldY; missile._x = youBgr[activeChar]._x + bgr._x; missile._y = (youBgr[activeChar]._y + bgr._y) - 90; } playSoundBgr("_brosok"); delete youBgr[activeChar].onEnterFrame; youBgr[activeChar].gotoAndStop(1); youBgr[activeChar].onEnterFrame = standBy; line.removeMovieClip(); xoffset = (yoffset = 0); currentAction = "throwBall"; _root.taken = false; missile.onEnterFrame = throwBall; focusingObj = missile; missile.avail = false; firstDamaged = undefined; _targetY = Stage.height; _k = 0.05; missile._kk = missileKK; jumpCounter = 0; missile.koef = 1; missile.ab = 20; missile._x = youBgr[activeChar]._x + bgr._x; missile._y = (youBgr[activeChar]._y + bgr._y) - 90; missile._vx = ((youBgr[activeChar]._x + bgr._x) - _xmouse) / 2; missile._vy = (((youBgr[activeChar]._y + bgr._y) - 90) - _ymouse) / 2; removeMovieClip(throwingArrow); } } }; MovieClip.prototype.throwBall = function () { if (pauseOn == true) { return(undefined); } if ((this.typ == yourChars) || (this.typ == enemyChars)) { miniChars[this.num]._x = this._x - bgr._x; miniChars[this.num]._y = this._y - bgr._y; } if ((((this.typ == "m2") && (this.noEggs != true)) && (test != true)) && (Math.abs(this._vy) <= 1)) { i = 0; while (i < this.eggsAmount) { generateEgg((this._x + (eggsCounter * 20)) - (this.eggsAmount * 10), this._y + 30, this._vx); i++; } this.noEggs = true; temp = this; this=attachMovie("m22", "missile", _root.getNextHighestDepth(), {_x:this._x, _y:this._y});//parameter overwritten attachMovie("m22", "missile", _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); for (i in temp) { this[i] = temp[i]; } this.onEnterFrame = throwBall; this._rotation = temp._rotation; this.typ = "m22"; temp.removeMovieClip(); } if (test != true) { this.oldX = this.oldX + xoffset; this.oldY = this.oldY + yoffset; } if (this.rotationSpeed == undefined) { this.rotationSpeed = 4; } if (this.missile == true) { this._rotation = this._rotation + this.rotationSpeed; } this.oldXactual = this._x; this.oldYactual = this._y; bgrXold = bgr._x; bgrYold = bgr._y; if ((isNaN(this._vx) == true) || (isNaN(this._vy) == true)) { this._vx = (this._vy = 0); } this._x = this._x + this._vx; this._y = this._y + this._vy; this.xxo = (this._x - this.oldXactual) / 6; this.yyo = (this._y - this.oldYactual) / 6; i = 1; while (i < 6) { if (bgr.hitTest(Math.round(this._x) - (Math.round(this.xxo) * i), Math.round(this._y) - (Math.round(this.yyo) * i), true)) { this._x = this._x - (Math.round(this.xxo) * i); this._y = this._y - (Math.round(this.yyo) * i); i = 20; } i++; } if (((bgr.hitTest(Math.round(this._x), Math.round(this._y), true) && (this.burning == true)) && (currentAction == "throwBall")) && (this.health != 0)) { if (this.typ == "m0") { topLayer.attachMovie("razriv1", "razriv", topLayer.getNextHighestDepth(), {_x:this._x - topLayer._x, _y:this._y - topLayer._y}); topLayer.razriv.typ = 1; } else if (this.typ == "m22") { topLayer.attachMovie("razriv2", "razriv", topLayer.getNextHighestDepth(), {_x:this._x - topLayer._x, _y:this._y - topLayer._y}); topLayer.razriv.typ = 2; } _root.focusingObj = topLayer.razriv; this.health = 0; removeMovieClip(this); } this.hit = false; if (bgr.hitTest(Math.round(this._x), Math.round(this._y), true)) { i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { if ((youBgr[i].hitTest(this._x, this._y, true) && (this.hit == false)) && (test != true)) { if (((((random(Math.round(18 / dexterityFactor)) == 0) && (dexterityFactor != 0)) && (youBgr[i].enemy == false)) && (this.typ != "egg")) && (this.missile == true)) { youBgr[i].gotoAndPlay("throwBack"); _root.focusingObj = this; this._x = youBgr[i]._x + bgr._x; this._y = (youBgr[i]._y + bgr._y) - 90; this._vx = -this.initialVx; this._vy = this.initialVy; this.hit = true; } else { bgr2main(youBgr[i], false); removeMovieClip(youBgr[i]); you[i].onEnterFrame = throwBall; you[i]._vx = this._vx; you[i]._vy = this._vy; this._vx = this._vx / 2; this._vy = this._vy / 2; you[i].oldX = you[i]._x; you[i].oldY = you[i]._y; this.changeDir(you[i]); this.hit = true; } } i++; } if (this.hit != true) { this.changeDir(bgr); this.hit = true; } if (_root.test == true) { ii = 20000; } } else { i = 0; while (i < (enemyCharsAmount + yourCharsAmount)) { if (((you[i].hitTest(this._x, this._y, true) && (this.hit != true)) && (this._name != you[i]._name)) && (test != true)) { this.hit = true; you[i]._vx = you[i]._vx + this._vx; you[i]._vy = you[i]._vy + this._vy; this._vx = this._vx / 2; this._vy = this._vy / 2; this.changeDir(you[i]); this._x = this._x + this._vx; this._y = this._y + this._vy; } i++; } if ((((this._name != "missile") && (missile.hitTest(this._x, this._y, true))) && (this.hit != true)) && (this.typ != "egg")) { this.hit = true; missile._vx = missile._vx + this._vx; missile._vy = missile._vy + this._vy; this._vx = this._vx / 2; this._vy = this._vy / 2; this.changeDir(missile); this._x = this._x + this._vx; this._y = this._y + this._vy; } } if (this.hit != true) { this.oldY = Math.round(this._y); this.oldX = Math.round(this._x); oldXbgr = bgr._x; oldYbgr = bgr._y; this.ay = (Stage.height / 2) * this._kk; this._vy = this._vy + this.ay; } this._vx = this._vx * this._damp; this._vy = this._vy * this._damp; if ((this._y > (bgr._y + 80)) && (test != true)) { this.drownTimeout = 0; this.gotoAndStop(1); water.swapDepths(_root.getNextHighestDepth()); pan.swapDepths(_root.getNextHighestDepth()); this.onEnterFrame = drown; topLayer.attachMovie("fontanchik", "fontanchik", topLayer.getNextHighestDepth(), {_x:this._x - topLayer._x, _y:(this._y - topLayer._y) + 10}); if (this._name == missile) { focusingObj = topLayer.fontanchik; } this.hideHealth(); } }; MovieClip.prototype.finish = function () { _vx = (_vy = (ax = (ay = 0))); this._x = this.oldX; this._y = this.oldY; if (this.missile != true) { main2bgr(this); if (focusingObj == this) { focusingObj = youBgr[this.num]; } if (missile._x != undefined) { focusingObj = missile; } if (firstDamaged == this) { firstDamaged = youBgr[this.num]; } youBgr[this.num]._kk = charKK; youBgr[this.num].onMouseDown = waiting; youBgr[this.num].onEnterFrame = standBy; } else if (this.health != 0) { main2bgr(this); missileBgr[this.num].onMouseDown = waiting; missileBgr[this.num]._kk = missileKK; xoffset = (yoffset = 0); missileBgr[this.num].onEnterFrame = standBy; } else { if (this.typ != "egg") { delete missileBgr[this.num]; } else { eggsCounter--; } removeMovieClip(this); } if (this.typ == "m3") { i = 0; while (i < this.beesAmount) { generateBee(this._x, this._y); i++; } bgrSound.setVolume(100); bgrSound.attachSound("_bees"); bgrSound.start(); } if (this._name == "missile") { xoffset = (yoffset = 0); i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { youBgr[i].hideHealth(); i++; } } used = false; removeMovieClip(this); tryToFinish(); }; MovieClip.prototype.changeDir = function (target) { if ((_root.test != true) && (this.ab > 5)) { if (this.typ == "m0") { bgrSound.attachSound("_palka padenie"); bgrSound.setVolume(this.ab * 2); bgrSound.start(); } else if (this.typ == "m1") { bgrSound.attachSound("_kamen padenie"); bgrSound.setVolume(this.ab * 2); bgrSound.start(); } else if ((this.typ == "m2") || (this.typ == "m22")) { bgrSound.attachSound("_bees padenie"); bgrSound.setVolume(this.ab * 2); bgrSound.start(); } else if ((this.typ == "m3") || (this.typ == "m22")) { bgrSound.attachSound("_nest padenie"); bgrSound.setVolume(this.ab * 2); bgrSound.start(); } else if ((((this.typ == "char0") || (this.typ == "char1")) || (this.typ == "char2")) || (this.typ == "char3")) { bgrSound.attachSound("_char padenie"); bgrSound.setVolume(this.ab * 2); bgrSound.start(); } else if (this.typ == "egg") { bgrSound.attachSound("_egg padenie"); bgrSound.setVolume(this.ab * 2); bgrSound.start(); } } target.gotoAndPlay("hit"); if (this.typ == "egg") { if (target.damage != undefined) { dmg = 15; if (yourTurn == true) { dmg = Math.round(dmg * (1 + (strengthFactor / 10))); } if (target.enemy == false) { dmg = Math.round(dmg / (1 + (defenseFactor / 10))); } target.damage = target.damage + dmg; dmg = 0; if (firstDamaged == undefined) { firstDamaged = target; focusingObj = target; } } _root.topLayer.attachMovie("lyaps", "lyaps" + _root.topLayer.getNextHighestDepth(), _root.topLayer.getNextHighestDepth(), {_x:this._x - _root.topLayer._x, _y:this._y - _root.topLayer._y}); eggsCounter--; tryToFinish(); delete this.onEnterFrame; removeMovieClip(this); } else { if ((this.onEnterFrame != takeBall) && (target.health > 0)) { dmg = Math.round((Math.abs(this._vx) + Math.abs(this._vy)) * this.damageKoef); if (yourTurn == true) { dmg = Math.round(dmg * (1 + (strengthFactor / 10))); } if (target.enemy == false) { dmg = Math.round(dmg / (1 + (defenseFactor / 10))); } target.damage = target.damage + dmg; dmg = 0; if (firstDamaged == undefined) { firstDamaged = target; if (this.typ != "m3") { focusingObj = target; } } } this.rotationSpeed = random(16) - 8; this.lastY = this._y; this.lastX = this._x; i = 0; while (target.hitTest(this.oldX, this.oldY, true)) { this.oldY--; } while (((Math.abs(this.lastX - this.oldX) > 5) || (Math.abs(this.lastY - this.oldY) > 5)) || (target.hitTest(this._x, this._y, true))) { if (target.hitTest(Math.round(this._x), Math.round(this._y), true)) { this.lastY = Math.round(this._y); this.lastX = Math.round(this._x); } else { this.oldX = Math.round(this._x); this.oldY = Math.round(this._y); } this._y = Math.round((this.lastY + this.oldY) / 2); this._x = Math.round((this.lastX + this.oldX) / 2); i++; if (i >= 10) { this._x = this.oldX; this._y = this.oldY; this.lastX = this.oldX; this.lastY = this.oldY; } } this.testPoint = new Object(); if (target.hitTest(10 + this._x, 0 + this._y, true)) { this.naezd = true; } else { this.naezd = false; } this.pos = 0; while (this.pos < 6.78318530717959) { this.testPoint.x = (Math.cos(this.pos) * 10) + this._x; this.testPoint.y = (Math.sin(this.pos) * 10) + this._y; if (target.hitTest(this.testPoint.x, this.testPoint.y, true) && (this.naezd == false)) { this.testPoint.x1 = this.testPoint.x; this.testPoint.y1 = this.testPoint.y; this.naezd = true; } if ((target.hitTest(this.testPoint.x, this.testPoint.y, true) == false) && (this.naezd == true)) { this.testPoint.x2 = this.testPoint.x; this.testPoint.y2 = this.testPoint.y; this.naezd = false; } this.pos = this.pos + 0.0628318530717959; } this.ab = Math.sqrt((Math.abs((this.testPoint.y2 * 10) - (this.testPoint.y1 * 10)) * Math.abs((this.testPoint.y2 * 10) - (this.testPoint.y1 * 10))) + (Math.abs((this.testPoint.x2 * 10) - (this.testPoint.x1 * 10)) * Math.abs((this.testPoint.x2 * 10) - (this.testPoint.x1 * 10)))); this.angleRadians = Math.asin(Math.abs((this.testPoint.y2 * 10) - (this.testPoint.y1 * 10)) / this.ab); if (this.testPoint.y2 > this.testPoint.y1) { this.angleRadians = -this.angleRadians; } if (target.hitTest(6.12303176911189E-16 + this._x, 10 + this._y, true) == false) { this.angleRadians = Math.PI - this.angleRadians; } this.ab = Math.sqrt((this._vx * this._vx) + (this._vy * this._vy)); if ((this._vx != 0) || (this._vy != 0)) { this.ugolPadeniya = Math.acos(this._vx / this.ab); } if (this._vy < 0) { this.ugolPadeniya = -this.ugolPadeniya; } this.ugolOtskoka = -((Math.PI/2) - (this.angleRadians * 2)); this.ugolOtskoka = this.ugolOtskoka - (this.ugolPadeniya - (Math.PI/2)); this._vx = (Math.cos(this.ugolOtskoka) * this.ab) * this._damp; this._vy = ((Math.sin(this.ugolOtskoka) * this.ab) * this.koef) * this._damp; if (((Math.abs(this._vy) < 12) && (Math.abs(this._vy) > 1)) && (currentAction == "throwBall")) { this.koef = this.koef * 0.8; } if (Math.abs(this._vx) < 1) { this._vx = this._vx * this.koef; } if ((this.ab < 3) && (this.onEnterFrame != takeBall)) { this.finish(); } } }; this.attachMovie("water", "water", _root.getNextHighestDepth(), {_x:-100, _y:bgr._y}); water.onEnterFrame = function () { this._y = bgr._y; }; pan.swapDepths(_root.getNextHighestDepth()); MovieClip.prototype.showHealth = function () { if (pauseOn == true) { return(undefined); } this.busy = false; _root.healthBar.removeMovieClip(); _root.attachMovie("healthBar", "healthBar", _root.getNextHighestDepth(), {_x:this._x, _y:this._y - 80}); _root.healthBar.num = this.num; _root.healthBar.onEnterFrame = healthAnimation; healthChar = this; }; MovieClip.prototype.hideHealth = function () { if (pauseOn == true) { return(undefined); } _root.healthBar.removeMovieClip(); healthChar = undefined; }; this.onEnterFrame = function () { if (pauseOn == true) { return(undefined); } if ((you[activeChar]._x != undefined) && (you[activeChar]._y != undefined)) { miniChars[activeChar]._x = you[activeChar]._x - bgr._x; miniChars[activeChar]._y = you[activeChar]._y - bgr._y; } if (((((enemyTurnAfterFocus == true) && (Math.abs(xoffset) <= 1)) && (Math.abs(yoffset) <= 1)) && (Math.abs(you[activeChar]._x - (Stage.width / 2)) < 15)) && (Math.abs(you[activeChar]._y - (Stage.height / 1.3)) < 200)) { enemyTurnAfterFocus = false; getNearestMissile(); you[activeChar].onEnterFrame = enemyMove; } if (msg != undefined) { attachMovie("msgObj", "mess", _root.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 2}); mess.msg = _root.msg; _root.msg = undefined; } if (currentAction == "move") { t = Math.round(((t0 + 30000) - getTimer()) / 1000); if (t <= 0) { xoffset = (yoffset = 0); main2bgr(you[activeChar]); youBgr[activeChar].onEnterFrame = standBy; removeMovieClip(you[activeChar]); tryToFinish(); } if ((t <= 5) && ((xoffsetAx != 0) || (yoffsetAy != 0))) { xoffsetAx = (yoffsetAy = 0); } } focus(); aaa._x = aaa._x + xoffset; aaa._y = aaa._y + yoffset; bgr._x = bgr._x + xoffset; bgr._y = bgr._y + yoffset; bgr2._x = bgr2._x + (xoffset / 3); bgr2._y = bgr2._y + (yoffset / 3); bgr3._x = bgr3._x + (xoffset / 10); bgr3._y = bgr3._y + (yoffset / 10); topLayer._x = bgr._x; topLayer._y = bgr._y; pan.miniMap.rama._x = pan.miniMap.rama._x - xoffset; pan.miniMap.rama._y = pan.miniMap.rama._y - yoffset; missile._x = missile._x + xoffset; missile._y = missile._y + yoffset; if (eggsCounter != 0) { i = 0; while (i < 15) { eggs[i]._x = eggs[i]._x + xoffset; eggs[i]._y = eggs[i]._y + yoffset; i++; } } i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { you[i]._x = you[i]._x + xoffset; you[i]._y = you[i]._y + yoffset; i++; } if (delay != undefined) { delay++; if (delay >= 30) { i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { if ((youBgr[i].damage > 0) || (youBgr[i].health <= 0)) { i = 50; } i++; } if ((i != 51) && (deathDelay == 0)) { delay = undefined; nextTurn(); } } } }; MovieClip.prototype.standBy = function () { if (pauseOn == true) { return(undefined); } if ((((this._y + bgr._y) <= (bgr._y + 80)) && (Math.abs(this._x + bgr._x) < 1500)) && (Math.abs(this._y + bgr._y) < 1500)) { this.hit = false; i = 0; while (i < (yourCharsAmount + enemyCharsAmount)) { if (you[i].hitTest(this._x + bgr._x, (this._y + 6) + bgr._y, true) && (you[i]._name != this._name)) { this.hit = true; } i++; } this._y = this._y - 50; if (bgr.hitTest(this._x + bgr._x, (this._y + 56) + bgr._y, true)) { this.hit = true; if (bgr.bgrr.hitTest(this._x + bgr._x, (this._y + 56) + bgr._y, true)) { delete this.onEnterFrame; } } this._y = this._y + 50; if (this.hit == false) { this._y = this._y + 5; } } }; availMissile = new flash.geom.ColorTransform(); availMissile.redOffset = 225; availMissile.greenOffset = -40; availMissile.blueOffset = -40; defaultMissile = new flash.geom.ColorTransform(); defaultMissile.alphaMultiplier = 1; defaultMissile.redMultiplier = 1; defaultMissile.greenMultiplier = 1; defaultMissile.blueMultiplier = 1; pan.sk.onRelease = function () { if (pauseOn == true) { return(undefined); } if ((yourTurn == true) && (currentAction == "move")) { t0 = t0 - (t * 1000); } this.swapDepths(panDepth); this._visible = false; tSound.setVolume(0); currentAction == undefined; bgrSound.stop(); }; var tSound = new Sound(pan.t); tSound.stop(); tSound.attachSound("_tiktak"); pan.t.onEnterFrame = function () { if (((((tSound.position == 0) || (tSound.position == 6434)) && (t <= 5)) && (t > 0)) && (currentAction == "move")) { tSound.setVolume(100); tSound.start(); } }; _root.taken = false; delete missile.onEnterFrame; _k = 0.05; missile._kk = 0.003; generateMissiles(); generateChars(); manageMiniChars(); activeChar = 0; yourActiveChar = 0; enemyActiveChar = yourCharsAmount; bgr2main(youBgr[activeChar], false); you[activeChar].oldX = you[activeChar]._x; you[activeChar].oldY = you[activeChar]._y; you[activeChar].onEnterFrame = charMove; focusingObj = you[activeChar]; youBgr[activeChar].removeMovieClip(); stop();
Frame 1248
bSound.stop(); delete bSound; var bSound = new Sound(b); bSound.attachSound("_musicLose"); bSound.start(); removeMovieClip(water); removeMovieClip(missile); m.onEnterFrame = (p.onEnterFrame = buttonScale); m.onRelease = function () { bSound.stop(); delete bSound; gotoAndPlay ("chooseLand"); }; score = score - 100; if (level > 0) { level--; } i = 0; while (i < 12) { if (land[i].whose == yourChars) { land[i].whose = enemyChars; i = 15; } i++; } i = 0; while (i < 12) { if (land[i].whose == yourChars) { i = 15; } i++; } if (i == 12) { gotoAndPlay ("totalLose"); } p.onRelease = function () { getURL ("http://madfatcat.com", "_blank"); var _local2 = new Sound(this); _local2.stop(); _local2.attachSound("_click"); _local2.start(); }; stop();
Frame 1256
m.onEnterFrame = (p.onEnterFrame = buttonScale); m.onRelease = function () { bSound.stop(); delete bSound; gotoAndPlay ("mainMenu"); }; p.onRelease = function () { getURL ("http://madfatcat.com", "_blank"); var _local2 = new Sound(this); _local2.stop(); _local2.attachSound("_click"); _local2.start(); }; play();
Frame 1274
stop();
Frame 1296
gotoAndPlay ("mainMenu");
Frame 1297
bSound.stop(); c.gotoAndStop(yourChars); delete bSound; var bSound = new Sound(b); bSound.attachSound("_music3"); bSound.start(0, 9999); removeMovieClip(water); ii = 0; i = 0; while (i < 12) { if (land[i].whose == yourChars) { ii++; } i++; } if (ii >= 2) { level++; } land[activeLand].whose = yourChars; n.onEnterFrame = (p.onEnterFrame = buttonScale); n.onRelease = function () { bSound.stop(); delete bSound; gotoAndStop ("chooseLand"); }; p.onRelease = function () { getURL ("http://madfatcat.com", "_blank"); var _local2 = new Sound(this); _local2.stop(); _local2.attachSound("_click"); _local2.start(); }; i = 0; while (i < 12) { if (land[i].whose != yourChars) { i = 15; } i++; } if (i == 12) { gotoAndPlay ("totalWin"); } stop();
Frame 1305
m.onEnterFrame = (v.onEnterFrame = (p.onEnterFrame = buttonScale)); m.onRelease = function () { bSound.stop(); delete bSound; gotoAndPlay ("mainMenu"); }; p.onRelease = function () { getURL ("http://madfatcat.com", "_blank"); var _local2 = new Sound(this); _local2.stop(); _local2.attachSound("_click"); _local2.start(); }; play();
Instance of Symbol 346 MovieClip "v" in Frame 1305
on (release) { getURL ("http://www.madfatcat.com/highscores/" + _root.id, "_blank"); }
Frame 1321
stop();
Frame 1339
address = _url; address = address.substr(0, 16); if ((address != "http://madfatcat") && (address != "http://www.madfa")) { this.gotoAndPlay("mainMenu"); } loadMovie ("http://madfatcat.com/protect/slingWars.swf", "secur");
Symbol 42 MovieClip Frame 15
stop();
Symbol 43 MovieClip Frame 1
i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" + i, i); setProperty("isk" + i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" + i, _xscale , scalefactor); setProperty("isk" + i, _yscale , scalefactor); i = Number(i) + 1; }
Symbol 45 MovieClip Frame 15
stop();
Symbol 46 MovieClip Frame 1
i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" + i, i); setProperty("isk" + i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" + i, _xscale , scalefactor); setProperty("isk" + i, _yscale , scalefactor); i = Number(i) + 1; }
Symbol 51 MovieClip [razriv2] Frame 4
_root.razrivDamage();
Symbol 51 MovieClip [razriv2] Frame 74
removeMovieClip(this); this.removeMovieClip();
Symbol 53 MovieClip [razriv1] Frame 4
_root.razrivDamage();
Symbol 53 MovieClip [razriv1] Frame 74
removeMovieClip(this); this.removeMovieClip();
Symbol 79 MovieClip [char3] Frame 1
stop();
Symbol 79 MovieClip [char3] Frame 2
play();
Symbol 79 MovieClip [char3] Frame 14
if (this._currentframe != 15) { gotoAndPlay ("move"); }
Symbol 79 MovieClip [char3] Frame 15
play();
Symbol 79 MovieClip [char3] Frame 46
stop();
Symbol 79 MovieClip [char3] Frame 47
stop();
Symbol 79 MovieClip [char3] Frame 49
play();
Symbol 79 MovieClip [char3] Frame 61
gotoAndStop (1);
Symbol 79 MovieClip [char3] Frame 63
_root.missile.i = 0; if (this.enemy == true) { play(); } this.onEnterFrame = _root.throwMissile; _root.missile.onEnterFrame = _root.missileRotate;
Symbol 79 MovieClip [char3] Frame 102
_root.missile._x = _root.missile.oldX; _root.missile._y = _root.missile.oldY; _root.missile.onEnterFrame = throwBall; _root.focusingObj = _root.missile; delete this.onEnterFrame; delete _root.youBgr[activeChar].onEnterFrame; this.onEnterFrame = standBy; _root.youBgr[activeChar].gotoAndStop(1); _root.line.removeMovieClip(); _root.playSoundBgr("_brosok"); gotoAndStop (1);
Symbol 79 MovieClip [char3] Frame 104
play();
Symbol 79 MovieClip [char3] Frame 157
_root.deathDelay--; removeMovieClip(this);
Symbol 91 MovieClip [fontanchik] Frame 1
_root.bgrSound.setVolume(100);
Symbol 91 MovieClip [fontanchik] Frame 40
removeMovieClip(this); this.removeMovieClip();
Symbol 113 MovieClip [char1] Frame 1
stop();
Symbol 113 MovieClip [char1] Frame 2
play();
Symbol 113 MovieClip [char1] Frame 14
if (this._currentframe != 15) { gotoAndPlay ("move"); }
Symbol 113 MovieClip [char1] Frame 15
play();
Symbol 113 MovieClip [char1] Frame 46
stop();
Symbol 113 MovieClip [char1] Frame 47
stop();
Symbol 113 MovieClip [char1] Frame 49
play();
Symbol 113 MovieClip [char1] Frame 61
gotoAndStop (1);
Symbol 113 MovieClip [char1] Frame 63
_root.missile.i = 0; if (this.enemy == true) { play(); } this.onEnterFrame = _root.throwMissile; _root.missile.onEnterFrame = _root.missileRotate;
Symbol 113 MovieClip [char1] Frame 102
_root.missile._x = _root.missile.oldX; _root.missile._y = _root.missile.oldY; _root.missile.onEnterFrame = throwBall; _root.focusingObj = _root.missile; delete this.onEnterFrame; delete _root.youBgr[activeChar].onEnterFrame; this.onEnterFrame = standBy; _root.youBgr[activeChar].gotoAndStop(1); _root.line.removeMovieClip(); _root.playSoundBgr("_brosok"); gotoAndStop (1);
Symbol 113 MovieClip [char1] Frame 104
play();
Symbol 113 MovieClip [char1] Frame 157
_root.deathDelay--; removeMovieClip(this);
Symbol 135 MovieClip [char2] Frame 1
stop();
Symbol 135 MovieClip [char2] Frame 2
play();
Symbol 135 MovieClip [char2] Frame 14
if (this._currentframe != 15) { gotoAndPlay ("move"); }
Symbol 135 MovieClip [char2] Frame 15
play();
Symbol 135 MovieClip [char2] Frame 46
stop();
Symbol 135 MovieClip [char2] Frame 47
stop();
Symbol 135 MovieClip [char2] Frame 49
play();
Symbol 135 MovieClip [char2] Frame 61
gotoAndStop (1);
Symbol 135 MovieClip [char2] Frame 63
_root.missile.i = 0; if (this.enemy == true) { play(); } this.onEnterFrame = _root.throwMissile; _root.missile.onEnterFrame = _root.missileRotate;
Symbol 135 MovieClip [char2] Frame 102
_root.missile._x = _root.missile.oldX; _root.missile._y = _root.missile.oldY; _root.missile.onEnterFrame = throwBall; _root.focusingObj = _root.missile; delete this.onEnterFrame; delete _root.youBgr[activeChar].onEnterFrame; this.onEnterFrame = standBy; _root.youBgr[activeChar].gotoAndStop(1); _root.line.removeMovieClip(); _root.playSoundBgr("_brosok"); gotoAndStop (1);
Symbol 135 MovieClip [char2] Frame 104
play();
Symbol 135 MovieClip [char2] Frame 157
_root.deathDelay--; removeMovieClip(this);
Symbol 139 MovieClip Frame 1
stop();
Symbol 140 MovieClip [m22] Frame 1
stop();
Symbol 140 MovieClip [m22] Frame 2
flame.onEnterFrame = _root.burningMissile;
Symbol 146 MovieClip [m2] Frame 1
stop();
Symbol 177 MovieClip [damage] Frame 1
damage = -Math.abs(damage);
Symbol 177 MovieClip [damage] Frame 56
removeMovieClip(this);
Symbol 184 MovieClip [ukus] Frame 7
removeMovieClip(this); this.removeMovieClip();
Symbol 191 MovieClip [lyaps] Frame 13
this.removeMovieClip();
Symbol 196 MovieClip [shadowInOut] Frame 40
removeMovieClip(this); this.removeMovieClip();
Symbol 198 MovieClip [shadowOut] Frame 30
removeMovieClip(this); this.removeMovieClip();
Symbol 201 MovieClip [msgObj] Frame 110
this.removeMovieClip; removeMovieClip(this);
Symbol 202 MovieClip [flame] Frame 14
this.removeMovieClip(); removeMovieClip(this);
Symbol 215 Button
on (release) { getURL ("mailto:slingwars@madfatcat.com", "_blank"); }
Symbol 237 MovieClip Frame 1
stop();
Instance of Symbol 256 MovieClip in Symbol 259 MovieClip [credits] Frame 1
on (release) { getURL ("http://madfatcat.com", "_blank"); }
Symbol 259 MovieClip [credits] Frame 153
removeMovieClip(this);
Symbol 285 MovieClip [skills] Frame 1
msg = "";
Symbol 285 MovieClip [skills] Frame 13
stop(); strength.onRollOver = function () { msg = "Increases the damage your troops can inflict."; }; defense.onRollOver = function () { msg = "Reduces the damage of enemy missiles."; }; dexterity.onRollOver = function () { msg = "Gives a chance to catch enemy missile and throw it back"; }; fire.onRollOver = function () { msg = "1st level allows to burn up the stocks, 3rd level allows to burn up empty nests. Each next level increases explosion damage."; }; fire.onRollOut = (strength.onRollOut = (defense.onRollOut = (dexterity.onRollOut = function () { msg = ""; }))); busy = false; strength.onRelease = function () { if (busy == false) { busy = true; _root.strengthFactor++; var _local3 = new Sound(this); _local3.attachSound("_click"); _local3.start(); play(); } }; defense.onRelease = function () { if (busy == false) { busy = true; _root.defenseFactor++; var _local3 = new Sound(this); _local3.attachSound("_click"); _local3.start(); play(); } }; dexterity.onRelease = function () { if (busy == false) { busy = true; _root.dexterityFactor++; var _local3 = new Sound(this); _local3.attachSound("_click"); _local3.start(); play(); } }; fire.onRelease = function () { if (busy == false) { busy = true; _root.fireFactor++; var _local3 = new Sound(this); _local3.attachSound("_click"); _local3.start(); play(); } };
Symbol 285 MovieClip [skills] Frame 30
removeMovieClip(this);
Symbol 291 MovieClip Frame 1
stop();
Symbol 293 MovieClip [healthBar] Frame 1
healthBar.gotoAndStop(_root.healthChar.health);
Symbol 321 MovieClip [char0] Frame 1
stop();
Symbol 321 MovieClip [char0] Frame 2
play();
Symbol 321 MovieClip [char0] Frame 14
if (this.jumping != true) { gotoAndPlay ("move"); }
Symbol 321 MovieClip [char0] Frame 15
play();
Symbol 321 MovieClip [char0] Frame 46
stop();
Symbol 321 MovieClip [char0] Frame 47
stop();
Symbol 321 MovieClip [char0] Frame 49
play();
Symbol 321 MovieClip [char0] Frame 61
gotoAndStop (1);
Symbol 321 MovieClip [char0] Frame 63
_root.missile.i = 0; if (this.enemy == true) { play(); } this.onEnterFrame = _root.throwMissile; _root.missile.onEnterFrame = _root.missileRotate;
Symbol 321 MovieClip [char0] Frame 102
_root.missile._x = _root.missile.oldX; _root.missile._y = _root.missile.oldY; _root.missile.onEnterFrame = throwBall; _root.focusingObj = _root.missile; delete this.onEnterFrame; delete _root.youBgr[activeChar].onEnterFrame; this.onEnterFrame = standBy; _root.youBgr[activeChar].gotoAndStop(1); _root.line.removeMovieClip(); _root.playSoundBgr("_brosok"); gotoAndStop (1);
Symbol 321 MovieClip [char0] Frame 104
play();
Symbol 321 MovieClip [char0] Frame 157
_root.deathDelay--; removeMovieClip(this);
Symbol 323 MovieClip [m0] Frame 1
stop();
Symbol 323 MovieClip [m0] Frame 2
flame.onEnterFrame = _root.burningMissile;
Symbol 768 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.4.1"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 354 MovieClip Frame 1
stop();
Symbol 497 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 22
stop();
Symbol 564 MovieClip Frame 16
stop();
Symbol 584 MovieClip Frame 1
stop();
Symbol 589 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 1
stop();
Symbol 599 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 1
stop();
Symbol 624 MovieClip Frame 1
stop();
Symbol 629 MovieClip Frame 1
stop();
Symbol 634 MovieClip Frame 1
stop();
Symbol 639 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 1
stop(); _root._quality = "BEST"; _root.q = 1;
Symbol 704 MovieClip Frame 2
stop(); _root._quality = "LOW"; _root.q = 2;
Symbol 704 MovieClip Frame 3
stop(); _root._quality = "MEDIUM"; _root.q = 3;
Symbol 704 MovieClip Frame 4
stop(); _root._quality = "HIGH"; _root.q = 4;
Symbol 704 MovieClip Frame 5
stop();
Symbol 709 MovieClip Frame 1
bgrr.cacheAsBitmap = true;
Symbol 713 MovieClip Frame 1
stop();
Instance of Symbol 704 MovieClip in Symbol 716 MovieClip Frame 1
onClipEvent (load) { var thisSound = new Sound(this); } on (release) { if (this._currentframe == 4) { this.gotoAndStop(1); } else { this.gotoAndStop(this._currentframe + 1); } thisSound.stop(); thisSound.attachSound("_click"); thisSound.setVolume(100); thisSound.start(); }
Instance of Symbol 713 MovieClip in Symbol 716 MovieClip Frame 1
onClipEvent (load) { var thisSound = new Sound(this); } on (release) { _root.pauseOn = !_root.pauseOn; if (_root.pauseOn == true) { _root.bgrSound.stop(); _root.attachMovie("pauseShadow", "pauseShadow", _root.getNextHighestDepth()); this.gotoAndStop(2); _root.t00 = getTimer(); _root.you[_root.activeChar].stop(); _root.topLayer.fontanchik.stop(); _root.youBgr[_root.activeChar].stop(); } else { _root.pauseShadow.removeMovieClip(); if (_root.you[_root.activeChar]._currentframe != 1) { _root.you[_root.activeChar].play(); } _root.topLayer.fontanchik.play(); _root.water.play(); if (_root.youBgr[_root.activeChar]._currentframe != 1) { _root.youBgr[_root.activeChar].play(); } this.gotoAndStop(1); _root.t0 = _root.t0 + (getTimer() - _root.t00); } thisSound.stop(); thisSound.attachSound("_click"); thisSound.setVolume(100); thisSound.start(); }
Instance of Symbol 715 MovieClip in Symbol 716 MovieClip Frame 1
onClipEvent (load) { var thisSound = new Sound(this); } on (release) { _root.endOfRound(); _root.gotoAndPlay("mainMenu"); }
Instance of Symbol 354 MovieClip in Symbol 716 MovieClip Frame 1
onClipEvent (load) { zvuk = true; } on (release) { zvuk = !zvuk; if (zvuk == true) { _root.mySound.setVolume(100); this.gotoAndStop(1); } else { _root.mySound.setVolume(0); this.gotoAndStop(2); } }
Symbol 719 MovieClip Frame 1
fadeSpeed = 1; floatUpSpeed = 2; this.onEnterFrame = function () { d = this.getNextHighestDepth(); aPuff = attachMovie("aPuff", "aPuff" + d, d); aPuff._xscale = (aPuff._yscale = 10); aPuff._x = Math.random() * 5; aPuff.gotoAndPlay(Math.round(Math.random() * 20)); aPuff.onEnterFrame = function () { this._xscale = (this._yscale = this._yscale + fadeSpeed); this._alpha = this._alpha - fadeSpeed; this._y = this._y - floatUpSpeed; if (this._xscale >= 100) { this.removeMovieClip(); } }; };
Symbol 736 MovieClip Frame 1
stop();
Symbol 756 Button
on (release) { if (((_root.nickName != undefined) && (_root.nickName != "")) && (_root.nickName != " ")) { if (_root.nickName.length > 20) { _root.nickName = _root.nickName.substr(0, 20); } _root.checksum = (((_root.id + _root.score) * 431) ^ 34327) >> 2; trace(_root.checksum); var forServer = new LoadVars(); var result_lv = new LoadVars(); forServer.nickName = _root.nickName; forServer.checksum = _root.checksum; forServer.score = _root.score; forServer.id = _root.id; forServer.sendAndLoad("http://www.madfatcat.com/highscores.php", result_lv, "POST"); } this.onEnterFrame = function () { if (result_lv.status == "ok") { gotoAndPlay ("success"); result_lv.status = undefined; } else if (result_lv.status == "error") { gotoAndPlay ("error"); result_lv.status = undefined; } }; }
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 79
getURL ("http://www.madfatcat.com/highscores/" + _root.id, "_blank"); gotoAndStop (1);
Symbol 761 MovieClip Frame 144
gotoAndStop (1);

Library Items

Symbol 1 Sound [_tiktak]
Symbol 2 Sound [_svist3]
Symbol 3 Sound [_svist2]
Symbol 4 Sound [_svist]
Symbol 5 Sound [_step]
Symbol 6 Sound [_palka padenie]
Symbol 7 Sound [_nest padenie]
Symbol 8 Sound [_musicLose]
Symbol 9 Sound [_music3]
Symbol 10 Sound [_music2]
Symbol 11 Sound [_music1]
Symbol 12 Sound [_jump]
Symbol 13 Sound [_egg padenie]
Symbol 14 Sound [_death2]
Symbol 15 Sound [_death1]
Symbol 16 Sound [_click]
Symbol 17 Sound [_char padenie]
Symbol 18 Sound [_bgrSound9]
Symbol 19 Sound [_bgrSound8]
Symbol 20 Sound [_bgrSound7]
Symbol 21 Sound [_bgrSound6]
Symbol 22 Sound [_bgrSound5]
Symbol 23 Sound [_bgrSound4]
Symbol 24 Sound [_bgrSound3]
Symbol 25 Sound [_bgrSound2]
Symbol 26 Sound [_bgrSound11]
Symbol 27 Sound [_bgrSound10]
Symbol 28 Sound [_bgrSound1]
Symbol 29 Sound [_bgrSound0]
Symbol 30 Sound [_bees padenie]
Symbol 31 Sound [_bees]
Symbol 32 Sound [_shoot fireball]Used by:Timeline
Symbol 33 Sound [_kamen padenie]Used by:Timeline
Symbol 34 Sound [_brosok]Used by:Timeline
Symbol 35 ShapeTweeningUsed by:40
Symbol 36 ShapeTweeningUsed by:40
Symbol 37 ShapeTweeningUsed by:40
Symbol 38 ShapeTweeningUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [aPuff]Uses:35 36 37 38 39
Symbol 41 GraphicUsed by:42 45
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:51 53 564
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44 41Used by:46
Symbol 46 MovieClipUses:45Used by:51 53 564
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:51 53 139 564
Symbol 50 SoundUsed by:51
Symbol 51 MovieClip [razriv2]Uses:43 46 49 50
Symbol 52 SoundUsed by:53  Timeline
Symbol 53 MovieClip [razriv1]Uses:43 46 49 52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:79
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:79
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:71 75 79
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:79
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:79
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:72 79
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:79
Symbol 68 SoundUsed by:79 113 135 321
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClipUses:70 59Used by:79
Symbol 72 MovieClipUses:65Used by:79
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:75
Symbol 75 MovieClipUses:74 59Used by:79
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:79 113 135 321
Symbol 78 SoundUsed by:79 113 135 321
Symbol 79 MovieClip [char3]Uses:55 57 59 61 63 65 67 68 71 72 75 77 78
Symbol 80 GraphicUsed by:91
Symbol 81 SoundUsed by:91
Symbol 82 GraphicUsed by:91
Symbol 83 GraphicUsed by:91
Symbol 84 GraphicUsed by:91
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [fontanchik]Uses:80 81 82 83 84 85 86 87 88 89 90
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:113
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:113
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:108 112 113
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:113
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:113
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:109 113
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:113
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClipUses:107 97Used by:113
Symbol 109 MovieClipUses:103Used by:113
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:111 97Used by:113
Symbol 113 MovieClip [char1]Uses:93 95 97 99 101 103 105 68 108 109 112 77 78
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:135
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:135
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:130 134 135
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:135
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:135
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:131 135
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Symbol 734 ShapeTweeningUsed by:Timeline
Symbol 735 ShapeTweeningUsed by:Timeline
Symbol 736 MovieClipUses:383 389 387 385Used by:Timeline
Symbol 737 TextUses:340Used by:738
Symbol 738 MovieClipUses:339 737Used by:Timeline
Symbol 739 TextUses:680Used by:Timeline
Symbol 740 EditableTextUses:680Used by:Timeline
Symbol 741 GraphicUsed by:Timeline
Symbol 742 BitmapUsed by:743
Symbol 743 GraphicUses:742Used by:744
Symbol 744 MovieClipUses:743Used by:745
Symbol 745 MovieClipUses:744Used by:Timeline
Symbol 746 GraphicUsed by:761
Symbol 747 FontUsed by:748 757 759 760 764 765
Symbol 748 EditableTextUses:747Used by:761
Symbol 749 FontUsed by:750
Symbol 750 TextUses:749Used by:761
Symbol 751 GraphicUsed by:755 756
Symbol 752 GraphicUsed by:754 756
Symbol 753 TextUses:395Used by:754 756
Symbol 754 MovieClipUses:752 753Used by:755
Symbol 755 MovieClipUses:751 754Used by:756
Symbol 756 ButtonUses:755 751 752 753Used by:761
Symbol 757 TextUses:747Used by:761
Symbol 758 GraphicUsed by:761
Symbol 759 TextUses:747Used by:761
Symbol 760 TextUses:747Used by:761
Symbol 761 MovieClipUses:746 748 750 756 757 758 759 760Used by:Timeline
Symbol 762 GraphicUsed by:Timeline
Symbol 763 TextUses:395Used by:Timeline
Symbol 764 EditableTextUses:747Used by:Timeline
Symbol 765 TextUses:747Used by:Timeline
Symbol 766 ShapeTweeningUsed by:Timeline
Symbol 767 MovieClipUsed by:Timeline

Instance Names

"bar"Frame 1Symbol 332 MovieClip
"s"Frame 166Symbol 342 MovieClip
"c"Frame 166Symbol 344 MovieClip
"i"Frame 166Symbol 346 MovieClip
"p"Frame 166Symbol 348 MovieClip
"ch"Frame 166Symbol 359 MovieClip
"sec"Frame 166Symbol 371 MovieClip
"char0"Frame 187Symbol 383 MovieClip
"char3"Frame 187Symbol 385 MovieClip
"char2"Frame 187Symbol 387 MovieClip
"char1"Frame 187Symbol 389 MovieClip
"r"Frame 187Symbol 394 Button
"l"Frame 187Symbol 394 Button
"s"Frame 187Symbol 398 MovieClip
"s"Frame 206Symbol 398 MovieClip
"bgrr"Frame 221Symbol 497 MovieClip
"ch"Frame 221Symbol 321 MovieClip [char0]
"s"Frame 221Symbol 504 MovieClip
"ch"Frame 408Symbol 539 MovieClip
"ch"Frame 671Symbol 550 MovieClip
"ch"Frame 708Symbol 321 MovieClip [char0]
"ch"Frame 771Symbol 539 MovieClip
"m"Frame 771Symbol 552 MovieClip
"ch"Frame 1094Symbol 550 MovieClip
"mm"Frame 1094Symbol 323 MovieClip [m0]
"land9"Frame 1174Symbol 584 MovieClip
"land0"Frame 1174Symbol 589 MovieClip
"land1"Frame 1174Symbol 594 MovieClip
"land2"Frame 1174Symbol 599 MovieClip
"land6"Frame 1174Symbol 604 MovieClip
"land7"Frame 1174Symbol 609 MovieClip
"land8"Frame 1174Symbol 614 MovieClip
"land3"Frame 1174Symbol 619 MovieClip
"land4"Frame 1174Symbol 624 MovieClip
"land5"Frame 1174Symbol 629 MovieClip
"land10"Frame 1174Symbol 634 MovieClip
"land11"Frame 1174Symbol 639 MovieClip
"bgr3"Frame 1247Symbol 644 MovieClip
"bgr2"Frame 1247Symbol 677 MovieClip
"bgr"Frame 1247Symbol 678 MovieClip
"pan"Frame 1247Symbol 716 MovieClip
"m"Frame 1248Symbol 398 MovieClip
"p"Frame 1248Symbol 348 MovieClip
"m"Frame 1256Symbol 729 MovieClip
"b"Frame 1297Symbol 210 MovieClip
"c"Frame 1297Symbol 736 MovieClip
"n"Frame 1297Symbol 738 MovieClip
"nick"Frame 1305Symbol 761 MovieClip
"m"Frame 1305Symbol 729 MovieClip
"v"Frame 1305Symbol 346 MovieClip
"secur"Frame 1339Symbol 767 MovieClip
"isk1"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"isk1"Symbol 46 MovieClip Frame 1Symbol 45 MovieClip
"hand"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"hand2"Symbol 79 MovieClip [char3] Frame 63Symbol 71 MovieClip
"head"Symbol 79 MovieClip [char3] Frame 63Symbol 72 MovieClip
"hand"Symbol 79 MovieClip [char3] Frame 63Symbol 75 MovieClip
"hand"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"hand2"Symbol 113 MovieClip [char1] Frame 63Symbol 108 MovieClip
"head"Symbol 113 MovieClip [char1] Frame 63Symbol 109 MovieClip
"hand"Symbol 113 MovieClip [char1] Frame 63Symbol 112 MovieClip
"hand"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"hand2"Symbol 135 MovieClip [char2] Frame 63Symbol 130 MovieClip
"head"Symbol 135 MovieClip [char2] Frame 63Symbol 131 MovieClip
"hand"Symbol 135 MovieClip [char2] Frame 63Symbol 134 MovieClip
"flame"Symbol 140 MovieClip [m22] Frame 2Symbol 139 MovieClip
"s"Symbol 170 MovieClip Frame 1Symbol 159 MovieClip
"ss"Symbol 170 MovieClip Frame 1Symbol 164 MovieClip
"sss"Symbol 170 MovieClip Frame 1Symbol 169 MovieClip
"ss"Symbol 170 MovieClip Frame 1Symbol 164 MovieClip
"b"Symbol 202 MovieClip [flame] Frame 1Symbol 139 MovieClip
"strength"Symbol 285 MovieClip [skills] Frame 1Symbol 269 MovieClip
"defense"Symbol 285 MovieClip [skills] Frame 1Symbol 274 MovieClip
"dexterity"Symbol 285 MovieClip [skills] Frame 1Symbol 278 MovieClip
"fire"Symbol 285 MovieClip [skills] Frame 1Symbol 282 MovieClip
"healthBar"Symbol 293 MovieClip [healthBar] Frame 1Symbol 291 MovieClip
"hand"Symbol 320 MovieClip Frame 1Symbol 319 MovieClip
"hand2"Symbol 321 MovieClip [char0] Frame 63Symbol 317 MovieClip
"head"Symbol 321 MovieClip [char0] Frame 63Symbol 318 MovieClip
"hand"Symbol 321 MovieClip [char0] Frame 63Symbol 320 MovieClip
"flame"Symbol 323 MovieClip [m0] Frame 2Symbol 139 MovieClip
"hand2"Symbol 539 MovieClip Frame 1Symbol 317 MovieClip
"head"Symbol 539 MovieClip Frame 1Symbol 318 MovieClip
"hand"Symbol 539 MovieClip Frame 1Symbol 320 MovieClip
"hand2"Symbol 550 MovieClip Frame 1Symbol 317 MovieClip
"head"Symbol 550 MovieClip Frame 1Symbol 318 MovieClip
"hand"Symbol 550 MovieClip Frame 1Symbol 320 MovieClip
"mm"Symbol 552 MovieClip Frame 1Symbol 323 MovieClip [m0]
"palm2"Symbol 677 MovieClip Frame 4Symbol 657 MovieClip
"palm2"Symbol 677 MovieClip Frame 4Symbol 657 MovieClip
"palm2"Symbol 677 MovieClip Frame 5Symbol 657 MovieClip
"palm2"Symbol 677 MovieClip Frame 5Symbol 657 MovieClip
"palm2"Symbol 677 MovieClip Frame 5Symbol 657 MovieClip
"palm2"Symbol 677 MovieClip Frame 5Symbol 657 MovieClip
"bgrr"Symbol 678 MovieClip Frame 1Symbol 497 MovieClip
"bgrr"Symbol 709 MovieClip Frame 1Symbol 497 MovieClip
"rama"Symbol 709 MovieClip Frame 1Symbol 708 MovieClip
"t"Symbol 716 MovieClip Frame 1Symbol 682 MovieClip
"sk"Symbol 716 MovieClip Frame 1Symbol 684 MovieClip
"sc"Symbol 716 MovieClip Frame 1Symbol 687 MovieClip
"miniMap"Symbol 716 MovieClip Frame 1Symbol 709 MovieClip
"char0"Symbol 736 MovieClip Frame 1Symbol 383 MovieClip
"char1"Symbol 736 MovieClip Frame 2Symbol 389 MovieClip
"char2"Symbol 736 MovieClip Frame 3Symbol 387 MovieClip
"char3"Symbol 736 MovieClip Frame 4Symbol 385 MovieClip
"v"Symbol 755 MovieClip Frame 1Symbol 754 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "_tiktak"
ExportAssets (56)Timeline Frame 1Symbol 2 as "_svist3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "_svist2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "_svist"
ExportAssets (56)Timeline Frame 1Symbol 5 as "_step"
ExportAssets (56)Timeline Frame 1Symbol 6 as "_palka padenie"
ExportAssets (56)Timeline Frame 1Symbol 7 as "_nest padenie"
ExportAssets (56)Timeline Frame 1Symbol 8 as "_musicLose"
ExportAssets (56)Timeline Frame 1Symbol 9 as "_music3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "_music2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "_music1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "_jump"
ExportAssets (56)Timeline Frame 1Symbol 13 as "_egg padenie"
ExportAssets (56)Timeline Frame 1Symbol 14 as "_death2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "_death1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "_click"
ExportAssets (56)Timeline Frame 1Symbol 17 as "_char padenie"
ExportAssets (56)Timeline Frame 1Symbol 18 as "_bgrSound9"
ExportAssets (56)Timeline Frame 1Symbol 19 as "_bgrSound8"
ExportAssets (56)Timeline Frame 1Symbol 20 as "_bgrSound7"
ExportAssets (56)Timeline Frame 1Symbol 21 as "_bgrSound6"
ExportAssets (56)Timeline Frame 1Symbol 22 as "_bgrSound5"
ExportAssets (56)Timeline Frame 1Symbol 23 as "_bgrSound4"
ExportAssets (56)Timeline Frame 1Symbol 24 as "_bgrSound3"
ExportAssets (56)Timeline Frame 1Symbol 25 as "_bgrSound2"
ExportAssets (56)Timeline Frame 1Symbol 26 as "_bgrSound11"
ExportAssets (56)Timeline Frame 1Symbol 27 as "_bgrSound10"
ExportAssets (56)Timeline Frame 1Symbol 28 as "_bgrSound1"
ExportAssets (56)Timeline Frame 1Symbol 29 as "_bgrSound0"
ExportAssets (56)Timeline Frame 1Symbol 30 as "_bees padenie"
ExportAssets (56)Timeline Frame 1Symbol 31 as "_bees"
ExportAssets (56)Timeline Frame 1Symbol 32 as "_shoot fireball"
ExportAssets (56)Timeline Frame 1Symbol 33 as "_kamen padenie"
ExportAssets (56)Timeline Frame 1Symbol 34 as "_brosok"
ExportAssets (56)Timeline Frame 1Symbol 40 as "aPuff"
ExportAssets (56)Timeline Frame 1Symbol 51 as "razriv2"
ExportAssets (56)Timeline Frame 1Symbol 53 as "razriv1"
ExportAssets (56)Timeline Frame 1Symbol 79 as "char3"
ExportAssets (56)Timeline Frame 1Symbol 91 as "fontanchik"
ExportAssets (56)Timeline Frame 1Symbol 113 as "char1"
ExportAssets (56)Timeline Frame 1Symbol 135 as "char2"
ExportAssets (56)Timeline Frame 1Symbol 137 as "bee"
ExportAssets (56)Timeline Frame 1Symbol 140 as "m22"
ExportAssets (56)Timeline Frame 1Symbol 142 as "egg"
ExportAssets (56)Timeline Frame 1Symbol 146 as "m2"
ExportAssets (56)Timeline Frame 1Symbol 148 as "m3"
ExportAssets (56)Timeline Frame 1Symbol 150 as "cc"
ExportAssets (56)Timeline Frame 1Symbol 152 as "c"
ExportAssets (56)Timeline Frame 1Symbol 173 as "water"
ExportAssets (56)Timeline Frame 1Symbol 177 as "damage"
ExportAssets (56)Timeline Frame 1Symbol 184 as "ukus"
ExportAssets (56)Timeline Frame 1Symbol 191 as "lyaps"
ExportAssets (56)Timeline Frame 1Symbol 196 as "shadowInOut"
ExportAssets (56)Timeline Frame 1Symbol 198 as "shadowOut"
ExportAssets (56)Timeline Frame 1Symbol 201 as "msgObj"
ExportAssets (56)Timeline Frame 1Symbol 202 as "flame"
ExportAssets (56)Timeline Frame 1Symbol 204 as "miniCharRed"
ExportAssets (56)Timeline Frame 1Symbol 206 as "miniCharBlack"
ExportAssets (56)Timeline Frame 1Symbol 259 as "credits"
ExportAssets (56)Timeline Frame 1Symbol 285 as "skills"
ExportAssets (56)Timeline Frame 1Symbol 293 as "healthBar"
ExportAssets (56)Timeline Frame 1Symbol 296 as "hlth"
ExportAssets (56)Timeline Frame 1Symbol 298 as "pauseShadow"
ExportAssets (56)Timeline Frame 1Symbol 300 as "throwingArrow"
ExportAssets (56)Timeline Frame 1Symbol 321 as "char0"
ExportAssets (56)Timeline Frame 1Symbol 323 as "m0"
ExportAssets (56)Timeline Frame 1Symbol 325 as "m1"
ExportAssets (56)Timeline Frame 1Symbol 768 as "__Packages.MochiAd"

Labels

"mochiBot"Frame 50
"mainMenu"Frame 166
"chooseChar"Frame 187
"init"Frame 1174
"chooseLand"Frame 1179
"lose"Frame 1248
"totalLose"Frame 1256
"win"Frame 1297
"totalWin"Frame 1305
"move"Symbol 79 MovieClip [char3] Frame 2
"jump"Symbol 79 MovieClip [char3] Frame 15
"falling"Symbol 79 MovieClip [char3] Frame 40
"hit"Symbol 79 MovieClip [char3] Frame 49
"throw"Symbol 79 MovieClip [char3] Frame 63
"death"Symbol 79 MovieClip [char3] Frame 104
"throwBack"Symbol 79 MovieClip [char3] Frame 159
"move"Symbol 113 MovieClip [char1] Frame 2
"jump"Symbol 113 MovieClip [char1] Frame 15
"falling"Symbol 113 MovieClip [char1] Frame 40
"hit"Symbol 113 MovieClip [char1] Frame 49
"throw"Symbol 113 MovieClip [char1] Frame 63
"death"Symbol 113 MovieClip [char1] Frame 104
"throwBack"Symbol 113 MovieClip [char1] Frame 159
"move"Symbol 135 MovieClip [char2] Frame 2
"jump"Symbol 135 MovieClip [char2] Frame 15
"falling"Symbol 135 MovieClip [char2] Frame 40
"hit"Symbol 135 MovieClip [char2] Frame 49
"throw"Symbol 135 MovieClip [char2] Frame 63
"death"Symbol 135 MovieClip [char2] Frame 104
"throwBack"Symbol 135 MovieClip [char2] Frame 159
"burning"Symbol 140 MovieClip [m22] Frame 2
"move"Symbol 321 MovieClip [char0] Frame 2
"jump"Symbol 321 MovieClip [char0] Frame 15
"falling"Symbol 321 MovieClip [char0] Frame 40
"hit"Symbol 321 MovieClip [char0] Frame 49
"throw"Symbol 321 MovieClip [char0] Frame 63
"death"Symbol 321 MovieClip [char0] Frame 104
"throwBack"Symbol 321 MovieClip [char0] Frame 159
"burning"Symbol 323 MovieClip [m0] Frame 2
"char0"Symbol 584 MovieClip Frame 1
"char1"Symbol 584 MovieClip Frame 2
"char2"Symbol 584 MovieClip Frame 3
"char3"Symbol 584 MovieClip Frame 4
"char0"Symbol 589 MovieClip Frame 1
"char1"Symbol 589 MovieClip Frame 2
"char2"Symbol 589 MovieClip Frame 3
"char3"Symbol 589 MovieClip Frame 4
"char0"Symbol 594 MovieClip Frame 1
"char1"Symbol 594 MovieClip Frame 2
"char2"Symbol 594 MovieClip Frame 3
"char3"Symbol 594 MovieClip Frame 4
"char0"Symbol 599 MovieClip Frame 1
"char1"Symbol 599 MovieClip Frame 2
"char2"Symbol 599 MovieClip Frame 3
"char3"Symbol 599 MovieClip Frame 4
"char0"Symbol 604 MovieClip Frame 1
"char1"Symbol 604 MovieClip Frame 2
"char2"Symbol 604 MovieClip Frame 3
"char3"Symbol 604 MovieClip Frame 4
"char0"Symbol 609 MovieClip Frame 1
"char1"Symbol 609 MovieClip Frame 2
"char2"Symbol 609 MovieClip Frame 3
"char3"Symbol 609 MovieClip Frame 4
"char0"Symbol 614 MovieClip Frame 1
"char1"Symbol 614 MovieClip Frame 2
"char2"Symbol 614 MovieClip Frame 3
"char3"Symbol 614 MovieClip Frame 4
"char0"Symbol 619 MovieClip Frame 1
"char1"Symbol 619 MovieClip Frame 2
"char2"Symbol 619 MovieClip Frame 3
"char3"Symbol 619 MovieClip Frame 4
"char0"Symbol 624 MovieClip Frame 1
"char1"Symbol 624 MovieClip Frame 2
"char2"Symbol 624 MovieClip Frame 3
"char3"Symbol 624 MovieClip Frame 4
"char0"Symbol 629 MovieClip Frame 1
"char1"Symbol 629 MovieClip Frame 2
"char2"Symbol 629 MovieClip Frame 3
"char3"Symbol 629 MovieClip Frame 4
"char0"Symbol 634 MovieClip Frame 1
"char1"Symbol 634 MovieClip Frame 2
"char2"Symbol 634 MovieClip Frame 3
"char3"Symbol 634 MovieClip Frame 4
"char0"Symbol 639 MovieClip Frame 1
"char1"Symbol 639 MovieClip Frame 2
"char2"Symbol 639 MovieClip Frame 3
"char3"Symbol 639 MovieClip Frame 4
"char0"Symbol 736 MovieClip Frame 1
"char1"Symbol 736 MovieClip Frame 2
"char2"Symbol 736 MovieClip Frame 3
"char3"Symbol 736 MovieClip Frame 4
"success"Symbol 761 MovieClip Frame 2
"error"Symbol 761 MovieClip Frame 81

Dynamic Text Variables

_parent.damageSymbol 175 EditableText"47"
msgSymbol 200 EditableText"sdf"
msgSymbol 260 EditableText"Increases the damage from all kinds of missiles"
_root.strengthFactorSymbol 267 EditableText"00"
_root.defenseFactorSymbol 273 EditableText"00"
_root.dexterityFactorSymbol 276 EditableText"00"
_root.fireFactorSymbol 280 EditableText"00"
_root.levelSymbol 571 EditableText"1"
_root.tSymbol 679 EditableText"59"
_root.tSymbol 681 EditableText"59"
_root.scoreSymbol 685 EditableText"5999999"
_root.scoreSymbol 686 EditableText"5999999"
_root.scoreSymbol 723 EditableText"5999999"
_root.scoreSymbol 731 EditableText"5999999"
_root.scoreSymbol 740 EditableText"5999999"
_root.nickNameSymbol 748 EditableText""
_root.scoreSymbol 764 EditableText"5999999"




http://swfchan.com/6/29425/info.shtml
Created: 19/5 -2019 22:58:54 Last modified: 19/5 -2019 22:58:54 Server time: 14/11 -2024 06:25:00