STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #29450 |
Sponsored by: |
Loading |
Wave: |
Kills: |
Total Score: |
Game by: Eric |
Towers by: Rushvision |
Music by: Diabolo-ical |
Name: |
<p align="center"></p> |
Submit Highscore |
<p align="center"><font face="Tempus Sans ITC" size="23" color="#000000" letterSpacing="0.000000" kerning="1">Choose a difficulty</font></p> |
Easy |
Easy |
Medium |
Medium |
Hard |
Hard |
<p align="center"><font face="Tempus Sans ITC" size="23" color="#000000" letterSpacing="0.000000" kerning="1">Free Play Edit Mode</font></p> |
(1-10) |
(50-20000) |
Wave: |
Kills: |
Quality: |
Quality: |
Quality: |
Main Menu |
Weak tower but is pretty cheap and is a good barrier. |
Decent tower that shoots burning fire at your enemies. |
This tower has the second highest damage of all towers and shoots mini uber- men. |
Good enough to be in the tower class. It is the combination of the two best fighters in the world. |
8000 |
A simple solider armed with only a dagger, but they are very cheap. |
50 |
Soldier |
A solider armed with a very heavy, yet deadly, spear. |
150 |
Spear man |
A skilled soldier mounted on a horse with a spear. He is very fast, weak and have lots of life. |
250 |
Calvery |
The powerful 2d figure that slaughters anyone in his way. He is fast, has quite a bit of life, and is strong. |
1200 |
Uber-man |
Welcome to Flash Empires, if you have never played this game or perhaps you would like a refresher on the basics then you should read this tutorial. |
The basic theme is simple, you must protect your castle from the invading forces. They come up from the bottom of the screen then head to your castle and try to destroy it... |
There are 3 different menus, the Tower menu, the Infantry menu, and the Upgrade menus. Access these by clicking on the castle, and the surrounding buildings. |
If you open one of the unit building menus then you will see several buttons and a description under it. To create a unit simply click on the button in the menu and drag it onto the screen. |
You can sell your towers by holding the "s" key on your keyboard then click on the tower. It will go away and you will recieve some of your money back. |
The units will automatically choose a target and attack it. Towers are also very useful because they can be used like walls to block oncoming enemies. But like real towers, they can be destroyed. |
The top panel displays the amount of enemies killed, the wave your on, a pause/play button, how much gold you have, what difficulty your on etc. Pretty self explanatory. |
700 |
300 |
Level: |
One time buy |
400 |
450 |
Vision Upgrade |
420 |
Castle Dmg |
Castle Rate |
Fire Arrow |
Add fire to all of your castle's arrows. |
The Upgrade menu is very simple. Just click the upgrade you wish to buy. Some are one time buys, and others are ones that can be bought multiple times. Though some may be expensive, they are very useful. |
Well, now that you have read this tutorial, it's time to play. Go ahead and set up your towers and infantry now. Then click the play button in the lower right hand side of the screen. |
Build your army now. |
You have won the battle! But I have no doubt that they will recruit more soldiers so be ready for more. |
You have delayed them for now..But they won't give up that easy. |
Pause |
Play |
ActionScript [AS1/AS2]
Frame 1_root.kongregateServices.connect(); shot = new Sound(); shot.loadSound("shot.mp3", false); pop = new Sound(); pop.loadSound("pop.mp3", false);Frame 2stop(); Mouse.show(); Stage.showMenu = false;Frame 3Mouse.hide(); _root.mouse.gotoAndStop(1); _root.scroll._x = 2000; _root.total_score = Math.round(_root.kill_txt + (_root.wave / 2)); _root.bub._x = 2000;Frame 4_root.attachMovie("fake_mouse", "mouse", getNextHighestDepth()); _root.mouse._width = 19.2; _root.mouse._height = 30.6; stopAllSounds(); stop(); function moveBullet() { if ((((this._x > 780) || (this._x < -20)) || (this._y < -20)) || (this._y > 680)) { this.removeMovieClip(); } else { var _local4 = ((this._rotation > 180) ? -1 : 1); this._y = this._y + ((this.spd * Math.cos((mPI / 180) * this._rotation)) * _local4); this._x = this._x - ((this.spd * Math.sin((mPI / 180) * this._rotation)) * _local4); var _local2 = 1; while (_local2 <= numofEnemies) { var _local3 = this._parent["k" + _local2]; if (this.hitTest(_local3)) { _local3.health = _local3.health - (zunn.damage + steel); this.removeMovieClip(); break; } _local2++; } } } function badguystuff() { if (this._x < 138.9) { this._x = 139; } _root.again.onRelease = function () { gotoAndStop (1); _root.mainm.gotoAndStop(1); removeMovieClip(this); }; if (!pause) { if (_root.modis == "reg") { if (level_timer > 2000) { if (ekills >= 7) { this._y = (Math.random() * 200) + 3000; this._x = (Math.random() * 500) + 100; } else if (ekills < 7) { level_timer = 2001; } } if ((((level == 5) or (level == 10)) or (level == 15)) or (level == 20)) { _root.scroll.gotoAndStop(1); } else { _root.scroll.gotoAndStop(2); } _root.scroll.send_wave_btn.onRelease = function () { _root.scroll._x = 450; level_timer = 2750; }; if (level_timer == 2005) { _root.scroll.swapDepths(_root.getNextHighestDepth() - 2); } if (level_timer >= 2004) { if (level_timer <= 2750) { _root.scroll._x = 450; } } } if (level_timer > 2750) { _root.scroll._x = 2000; level++; level_timer = 0; bad_type = bad_type + 3; if (_root.wave >= 10) { _global.badh = _global.badh + (20 + modes); } else if (_root.wave >= 20) { _global.badh = _global.badh + (30 + modes); } else if (_root.wave >= 30) { _global.badh = _global.badh + (60 + modes); } else if (_root.wave >= 50) { _global.badh = _global.badh + (1000 + modes); } else { _global.badh = _global.badh + (5 + modes); } _global.g_money = _global.g_money + 1; _global.dmg = _global.dmg + 0.12; _root.wave++; } } if ((level_timer > 0) & (level_timer < 10)) { ekills = 0; this._y = (Math.random() * 200) + 600; if (_root.modis == "reg") { if (_root.wave == 1) { this._y = (Math.random() * 200) + 600; } } } bad_type = level * 3; this.target = _root.castle; if (!pause) { d = 0; while (d <= numofGuns) { if (this.hitTest(_root["gun" + d].thit2)) { this.target = _root["gun" + d]; } d++; } t = 0; while (t <= numofGunsb) { if (this.hitTest(_root["gunb" + t].thit2)) { this.target = _root["gunb" + t]; } t++; } e = 0; while (e <= numofGunsc) { if (this.hitTest(_root["gunc" + e].thit2)) { this.target = _root["gunc" + e]; } e++; } mm = 0; while (mm <= numofMen) { if (this.hitTest(_root["good" + mm])) { this.target = _root["good" + mm]; } mm++; } } if (_root._currentframe == 6) { if (!pause) { if (!this.dead) { if (!this.hitTest(this.target)) { this.gotoAndStop(3 + bad_type); var _local6 = this.target._x - this._x; var _local5 = this.target._y - this._y; var _local4 = (180 * Math.atan2(_local5, _local6)) / Math.PI; this._rotation = 90 + _local4; this._x = this._x + (_global.sped * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-_global.sped) * Math.cos((this._rotation * Math.PI) / 180)); } } } if (!pause) { if (!this.dead) { if (this.hitTest(this.target)) { if (!this.target.dead) { this.gotoAndStop(4 + bad_type); this.target.health = this.target.health - _global.dmg; if (this.target.health <= 0) { this.target.removeMovieClip(); if (this.target != _root.castle) { this.target.gotoAndPlay("dead"); this.target.dead = true; } else { d = 0; while (d <= numofGuns) { removeMovieClip(_root["gun" + d]); d++; } t = 0; while (t <= numofGunsb) { removeMovieClip(_root["gunb" + t]); t++; } e = 0; while (e <= numofGunsc) { removeMovieClip(_root["gunc" + e]); e++; } mm = 0; while (mm <= numofMen) { removeMovieClip(_root["good" + mm]); mm++; } _global.level = 0; bad_type = bad_type - 1; _global.sped = 3.5; _global.badh = 5; _global.dmg = 0.5; _global.g_money = 5; _global.cdmg = 0; _global.blood_num = 0; if (_root.modis == "reg") { _root.diff_menu.gotoAndStop(1); money = 1500; } else if (_root.modis == "fp") { _root.diff_menu.gotoAndStop(2); } _root.status_menu.def_lvl = 0; _root.status_menu.rate_lvl = 0; _root.status_menu.life_lvl = 0; _root.status_menu.dmg_lvl = 0; _root.status_menu.cdmg_lvl = 0; _root.status_menu.crate_lvl = 0; _root.status_menu.vis_lvl = 0; _root.status_menu.steel_btn.gotoAndStop(1); _root.status_menu.fire_btn.gotoAndStop(1); if (_root.modis == "fp") { gotoAndStop (7); } else { gotoAndStop (3); } } } } } } } if (pause) { if (!this.dead) { this.gotoAndStop(2 + bad_type); } } if ((this.health <= 0) || (_root.mbullet.hitTest(this))) { this.dead = true; this.gotoAndStop("done"); this._alpha = this._alpha - 10; } if (this._alpha <= 10) { if (_root.modis == "reg") { if (level_timer <= 2000) { this._y = (Math.random() * 50) + 600; } if (level_timer > 2000) { if (ekills < 7) { this._y = 9500; ekills++; } } } else { this._y = (Math.random() * 50) + 600; } this._x = (Math.random() * 475) + 145; this.health = _global.badh; money = money + _global.g_money; this._alpha = 100; kills++; this.dead = false; } } } _quality = "medium"; Mouse.hide(); var nume = 0; var cshoot_timer = 10; var cfiring = false; var zudo = 0; _global.level = 0; _global.sped = 3.5; _global.badh = 5; _global.dmg = 0.5; _global.g_money = 5; maxmousemove = 3; _global.cdmg = 0; var ekills = 0; var mousethreshold = 2; var blah = null; var timer = 0; var speed = 7; var range = 150; var numofGuns = 0; var numofGunsb = 0; var numofGunsc = 0; var numofEnemies = 7; var numofMen = 2; var bc = 1000; var mPI = Math.PI; var cbad = null; var gunn = null; var zunn = null; _global.blood_num = 0; var delay = 7; var enemyspd = 5; var select = false; var sguna = null; var hit = false; var level_timer = 0; if (_root.modis == "reg") { _root.diff_menu.gotoAndStop(1); money = 1500; } else if (_root.modis == "fp") { _root.diff_menu.gotoAndStop(2); money >= 0; } var pause = false; var steel = 0; var iron = 0; var kills = 0; _root.wave = 1; var fire_mode = false; var modes = -3; _root.medal_one._visible = false; _root.status_menu.steel_btn.gotoAndStop(1); _root.status_menu.crate_btn.gotoAndStop(1); _root.onEnterFrame = function () { function cshoot() { if ((((this._x > 780) || (this._x < -20)) || (this._y < -20)) || (this._y > 680)) { this.removeMovieClip(this); } else { this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); } var _local4 = 1; while (_local4 <= numofEnemies) { var _local3 = this._parent["k" + _local4]; if (this.hitTest(_local3)) { if (fire_mode) { _local3.health = _local3.health - (this.damage + _global.cdmg); this.gotoAndStop(3); this.spd = 0; } else { _local3.health = _local3.health - (this.damage + _global.cdmg); this.removeMovieClip(); } break; } _local4++; } } _root.billy.onRelease = function () { d = 0; while (d <= numofGuns) { removeMovieClip(_root["gun" + d]); d++; } t = 0; while (t <= numofGunsb) { removeMovieClip(_root["gunb" + t]); t++; } e = 0; while (e <= numofGunsc) { removeMovieClip(_root["gunc" + e]); e++; } mm = 0; while (mm <= numofMen) { removeMovieClip(_root["good" + mm]); mm++; } _global.level = 0; bad_type = bad_type - 1; _global.sped = 3.5; _global.badh = 5; _global.dmg = 0.5; _global.g_money = 5; _global.cdmg = 0; _global.blood_num = 0; if (_root.modis == "reg") { _root.diff_menu.gotoAndStop(1); money = 1500; } else if (_root.modis == "fp") { _root.diff_menu.gotoAndStop(2); } _root.status_menu.def_lvl = 0; _root.status_menu.rate_lvl = 0; _root.status_menu.life_lvl = 0; _root.status_menu.dmg_lvl = 0; _root.status_menu.cdmg_lvl = 0; _root.status_menu.crate_lvl = 0; _root.status_menu.vis_lvl = 0; _root.status_menu.steel_btn.gotoAndStop(1); _root.status_menu.fire_btn.gotoAndStop(1); if (_root.modis == "fp") { gotoAndStop (7); } else { gotoAndStop (3); } }; _root.mouse.swapDepths(getNextHighestDepth()); _root.diff_menu.nextup.onRelease = function () { if (_root.modis == "fp") { sped = _root.diff_menu.textInput.emyspd; money = _root.diff_menu.textInput2.money_amount - 1; money = money + 1; nextFrame(); } }; if (_root.wave >= 30) { _root.medal_one._visible = true; if (_root.medal_one._currentframe != 36) { _root.medal_one.play(); } } _root.diff_menu.easy_btn.onRelease = function () { _root.kongregateScores.setMode("Easy"); modes = 0; nextFrame(); }; _root.diff_menu.medium_btn.onRelease = function () { _root.kongregateScores.setMode("Medium"); modes = 3; nextFrame(); }; _root.diff_menu.hard_btn.onRelease = function () { _root.kongregateScores.setMode("Hard"); modes = 7; nextFrame(); }; if (_root.modis == "reg") { if (modes == 0) { _root.diff_show.gotoAndStop(1); } else if (modes == 3) { _root.diff_show.gotoAndStop(2); } else if (modes == 7) { _root.diff_show.gotoAndStop(3); } } else if (_root.modis == "fp") { _root.diff_show.gotoAndStop(4); } if (level >= 6) { level = 1; bad_type = 0; } _root.mouse._x = 2000; _root.kill_txt = kills; _root.money_txt = money; _root.mouse._x = _root._xmouse; _root.mouse._y = _root._ymouse; _root.button2.onRelease = function () { _root.status_menu._x = 426; _root.status_menu._visible = true; }; if (_root.status_menu._x == 426) { pause = true; _root.pb.gotoAndStop("play"); } _root.status_menu.exit.onRelease = function () { _root.status_menu._x = 2000; pause = false; _root.pb.gotoAndStop("pause"); }; _root.pb.pa.onRelease = function () { _root.pb.gotoAndStop("play"); pause = true; }; _root.pb.pl.onRelease = function () { _root.pb.gotoAndStop("pause"); pause = false; }; _root.status_menu.def_btn.onRelease = function () { if (money >= 300) { _root.castle.health = _root.castle.health + 75; _root.status_menu.def_lvl = _root.status_menu.def_lvl + 1; money = money - 300; } }; _root.status_menu.rate_btn.onRelease = function () { if (money >= 400) { delay = delay / 1.1; _root.status_menu.rate_lvl = _root.status_menu.rate_lvl + 1; money = money - 400; } }; _root.status_menu.life_btn.onRelease = function () { if (money >= 450) { _global.dmg = _global.dmg / 1.03; _root.status_menu.life_lvl = _root.status_menu.life_lvl + 1; money = money - 400; } }; _root.status_menu.vis_btn.onRelease = function () { if (money >= 420) { range = range + 10; _root.status_menu.vis_lvl = _root.status_menu.vis_lvl + 1; money = money - 420; } }; _root.status_menu.dmg_btn.onRelease = function () { if (money >= 450) { _global.badh = _global.badh / 1.02; _root.status_menu.dmg_lvl = _root.status_menu.dmg_lvl + 1; money = money - 450; } }; _root.status_menu.cdmg_btn.onRelease = function () { if (money >= 400) { _global.cdmg = _global.cdmg + 1; _root.status_menu.cdmg_lvl = _root.status_menu.cdmg_lvl + 1; money = money - 400; } }; _root.status_menu.crate_btn.onRelease = function () { if (money >= 400) { cshoot_timer = cshoot_timer / 1.1; _root.status_menu.crate_lvl = _root.status_menu.crate_lvl + 1; money = money - 400; } }; _root.status_menu.steel_btn.onRelease = function () { if (money >= 700) { if (_root.status_menu.steel_btn._currentframe == 1) { this.gotoAndStop(2); steel = 20; money = money - 700; } } }; _root.status_menu.fire_btn.onRelease = function () { if (money >= 400) { if (_root.status_menu.fire_btn._currentframe == 1) { this.gotoAndStop(2); fire_mode = true; money = money - 400; } } }; d = 1; while (d <= numofEnemies) { if (_root._currentframe == 6) { _root["k" + d].onEnterFrame = badguystuff; if (!pause) { level_timer++; } } d++; } _root.menu_b.guna_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(1); }; _root.menu_b.guna_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.guna_btn.onPress = function () { _root.mouse.gotoAndStop("gun1"); }; _root.menu_b.guna_btn.onRelease = (_root.menu_b.guna_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); var _local2 = _root.menu_b._parent; var _local3 = true; p = 0; while (p <= numofGuns) { var _local5 = _local2._xmouse - (_local2["gun" + p]._x + _local2["gun" + p].thit._x); var _local4 = _local2._ymouse - (_local2["gun" + p]._y + _local2["gun" + p].thit._y); var _local6 = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4))); if (_local2["gun" + p].thit._width > _local6) { _local3 = false; } if (((_root.castle.hitTest(_root._xmouse, _root._ymouse, true) or _root.button.hitTest(_root._xmouse, _root._ymouse, true)) or _root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) or _root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { _local3 = false; } t = 0; while (t <= numofGunsb) { if (_local2["gunb" + t].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } t++; } e = 0; while (e <= numofGunsc) { if (_local2["gunc" + e].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } e++; } p++; } if (money >= 300) { if (_local3) { _root.menu_b.des_txt._visible = false; var _local7 = _local2.attachMovie("gun", "gun" + (numofGuns++), _local2.getNextHighestDepth()); pop.loadSound("pop.mp3", true); _local7.hp._visible = false; _local7.gotoAndStop(1); _local7._x = _local2._xmouse; _local7._y = _local2._ymouse; _local7.isFiring = false; _local7.shot_timer = 1; _local7.onEnterFrame = dub; money = money - 300; } } }); _root.menu_b.gunb_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(2); }; _root.menu_b.gunb_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.gunb_btn.onPress = function () { _root.mouse.gotoAndStop("gun2"); }; _root.menu_b.gunb_btn.onRelease = (_root.menu_b.gunb_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); var _local2 = _root.menu_b._parent; var _local3 = true; t = 0; while (t <= numofGunsb) { var _local5 = _local2._xmouse - (_local2["gunb" + t]._x + _local2["gunb" + t].thit._x); var _local4 = _local2._ymouse - (_local2["gunb" + t]._y + _local2["gunb" + t].thit._y); var _local6 = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4))); if (_local2["gunb" + t].thit._width > _local6) { _local3 = false; } if (((_root.castle.hitTest(_root._xmouse, _root._ymouse, true) or _root.button.hitTest(_root._xmouse, _root._ymouse, true)) or _root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) or _root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { _local3 = false; } p = 0; while (p <= numofGuns) { if (_local2["gun" + p].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } p++; } e = 0; while (e <= numofGunsc) { if (_local2["gunc" + e].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } e++; } t++; } if (money >= 500) { if (_local3) { _root.menu_b.des_txt._visible = false; var _local7 = _local2.attachMovie("gun", "gunb" + (numofGunsb++), _local2.getNextHighestDepth()); pop.loadSound("pop.mp3", false); pop.start(); _local7.hp._visible = false; _local7.gotoAndStop(2); _local7._x = _local2._xmouse; _local7._y = _local2._ymouse; _local7.isFiring = false; _local7.shot_timer = 1; _local7.onEnterFrame = dub; money = money - 500; } } }); _root.menu_b.gunc_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(3); }; _root.menu_b.gunc_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.gunc_btn.onPress = function () { _root.mouse.gotoAndStop("gun3"); }; _root.menu_b.gunc_btn.onRelease = (_root.menu_b.gunc_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); var _local2 = _root.menu_b._parent; var _local3 = true; e = 0; while (e <= numofGunsc) { var _local5 = _local2._xmouse - (_local2["gunc" + e]._x + _local2["gunc" + e].thit._x); var _local4 = _local2._ymouse - (_local2["gunc" + e]._y + _local2["gunc" + e].thit._y); var _local6 = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4))); if (_local2["gunc" + e].thit._width > _local6) { _local3 = false; } if (((_root.castle.hitTest(_root._xmouse, _root._ymouse, true) or _root.button.hitTest(_root._xmouse, _root._ymouse, true)) or _root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) or _root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { _local3 = false; } p = 0; while (p <= numofGuns) { if (_local2["gun" + p].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } p++; } t = 0; while (t <= numofGunsb) { if (_local2["gunb" + t].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } t++; } e++; } if (money >= 1000) { if (_local3) { _root.menu_b.des_txt._visible = false; var _local7 = _local2.attachMovie("gun", "gunc" + (numofGunsc++), _local2.getNextHighestDepth()); pop.loadSound("pop.mp3", true); _local7.gotoAndStop(3); _local7.hp._visible = false; _local7._x = _local2._xmouse; _local7._y = _local2._ymouse; _local7.isFiring = false; _local7.shot_timer = 1; _local7.onEnterFrame = dub; money = money - 1000; } } }); _root.button.onRollOver = function () { this.gotoAndStop(2); }; _root.button.onRollOut = function () { this.gotoAndStop(1); }; _root.castle.onRollOver = function () { this.gotoAndStop(3); }; _root.castle.onRollOut = function () { this.gotoAndStop(4); }; _root.button2.onRollOver = function () { this.gotoAndStop(2); }; _root.button2.onRollOut = function () { this.gotoAndStop(1); }; _root.button.onRelease = function () { _root.menu_b.gotoAndStop("man_menu"); }; _root.castle.onRelease = function () { _root.menu_b.gotoAndStop("tower_menu"); }; _root.menu_b.s1_btn.onPress = function () { _root.mouse.gotoAndStop("s1"); }; _root.menu_b.s1_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(5); }; _root.menu_b.s1_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s1_btn.onRelease = (_root.menu_b.s1_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 50) { _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root.menu_b.des_txt._visible = false; pop.loadSound("pop.mp3", true); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 0; numofMen = numofMen + 1; money = money - 50; } } } } } }); _root.menu_b.s2_btn.onPress = function () { _root.mouse.gotoAndStop("s2"); }; _root.menu_b.s2_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(6); }; _root.menu_b.s2_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s2_btn.onRelease = (_root.menu_b.s2_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 150) { _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root.menu_b.des_txt._visible = false; pop.loadSound("pop.mp3", true); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 3; numofMen = numofMen + 1; money = money - 150; } } } } } }); _root.menu_b.s3_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(8); }; _root.menu_b.s3_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s3_btn.onPress = function () { _root.mouse.gotoAndStop("s3"); }; _root.menu_b.s3_btn.onRelease = (_root.menu_b.s3_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 1200) { _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root.menu_b.des_txt._visible = false; pop.loadSound("pop.mp3", true); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 6; numofMen = numofMen + 1; money = money - 1200; } } } } } }); _root.menu_b.s4_btn.onPress = function () { _root.mouse.gotoAndStop("s4"); }; _root.menu_b.s4_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(7); }; _root.menu_b.s4_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s4_btn.onRelease = (_root.menu_b.s4_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 250) { horse = new Sound(); kirupaSound2 = new Sound(this); kirupaSound2.attachSound("horse"); kirupaSound2.start(); _root.menu_b.des_txt._visible = false; _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 9; numofMen = numofMen + 1; money = money - 250; } } } } } }); _root.menu_b.s5_btn.onPress = function () { _root.mouse.gotoAndStop("s5"); }; _root.menu_b.s5_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(4); }; _root.menu_b.s5_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s5_btn.onRelease = (_root.menu_b.s5_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 8000) { _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root.menu_b.des_txt._visible = false; pop.loadSound("pop.mp3", true); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 12; numofMen = numofMen + 1; money = money - 8000; } } } } } }); _root.onMouseDown = function () { if (!cfiring) { if (!pause) { nume++; var _local3 = this.attachMovie("bulletMC2", "bulletMC2" + nume, this.getNextHighestDepth()); _local3._x = _root.castle._x + _root.castle.gund._x; _local3._y = (_root.castle._y + _root.castle.gund._y) + 5; _local3._rotation = _root.castle.gund._rotation + 180; _local3.spd = 30; if (fire_mode) { _local3.gotoAndStop(2); } _local3.onEnterFrame = cshoot; cfiring = true; } } }; if (cfiring) { zudo++; } if (zudo > ((cshoot_timer - (Math.random() * 2)) + 1)) { cfiring = false; zudo = 0; } }; dub = function () { this.onRollOver = function () { this.hp._visible = true; }; this.onRollOut = function () { this.hp._visible = false; }; if ((!bad.currentDistance) < range) { this.isFiring = false; } if (this.shot_timer > 0) { this.isFiring = false; } this.shot_timer++; if (this.shot_timer > delay) { this.shot_timer = 0; } d = 1; while (d <= numofEnemies) { if (Key.isDown(83)) { this.onPress = function () { money = money + this.smon; removeMovieClip(this); }; } var bad = _root["k" + d]; var _local4 = this._x - bad._x; var _local3 = this._y - bad._y; currentDistance = Math.round(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); if (currentDistance < range) { cbad = bad; gunn = this.turret; zunn = this; var _local6 = (this._x + gunn._x) - cbad._x; var _local5 = (this._y + gunn._y) - cbad._y; var _local7 = (180 * Math.atan2(_local5, _local6)) / Math.PI; gunn._rotation = 90 + _local7; if (!pause) { if (this.shot_timer == 0) { this.isFiring = true; } } } d++; } if (this.isFiring) { var _local8 = this._parent; (((++bc) > 1100) ? ((bc = 100)) : ""); this.myBulleta = _local8.attachMovie("bulletMC", "b" + bc, _local8.getNextHighestDepth()); p = 0; while (p <= numofGuns) { t = 0; while (t <= numofGunsb) { e = 0; while (e <= numofGunsc) { if (this == _root["gunb" + t]) { this.myBulleta.gotoAndStop(2); } if (this == _root["gunc" + e]) { this.myBulleta.gotoAndStop(3); } this.myBulleta.spd = 30; this.myBulleta._x = this._x; this.myBulleta._y = this._y - 15; this.myBulleta._rotation = this.turret._rotation; this.myBulleta.onEnterFrame = moveBullet; e++; } t++; } p++; } } };Frame 5stop(); _root.scroll.gotoAndStop(1);Instance of Symbol 288 MovieClip "good" in Frame 5onClipEvent (load) { this.i = Math.round((Math.random() * 6) + 1); var towerHit = false; var maxmousemove = 3; var mousethreshold = 2; var blah = null; var maxmousemoveb = 2; var mousethresholdb = 20; var blahb = null; var maxmousemove3 = 2; var mousethreshold3 = 20; var blah3 = null; var dead = false; var good_type = _root.bob; var range = 700; } onClipEvent (enterFrame) { if (_root._currentframe == 6) { if (good_type == 12) { if (this.health < 900) { this.health = this.health + 0.1; } } if (this._y >= 615) { this._y = 615; } if (this._currentframe >= 17) { dead = true; } if (this._x == 1500) { removeMovieClip(this); } if (!dead) { s = 0; while (s <= _root.numofMen) { if (_root["good" + s] != this) { if (this.hitTest(_root["good" + s])) { blah = _root["good" + s]; var moverate = (maxmousemove - (maxmousemove / mousethreshold)); if (this._x < blah._x) { this._x = this._x - moverate; } else { this._x = this._x + moverate; } if (this._y < blah._y) { this._y = this._y - moverate; } else { this._y = this._y + moverate; } } } s++; } var x_cord = (this._x - _root["k" + this.i]._x); var y_cord = (this._y - _root["k" + this.i]._y); badD = Math.round(Math.sqrt((x_cord * x_cord) + (y_cord * y_cord))); if (!_root.pause) { if (!this.hitTest(_root["k" + this.i])) { if (badD <= range) { gotoAndStop(3 + good_type); var bx = (_root["k" + this.i]._x - this._x); var by = (_root["k" + this.i]._y - this._y); var angleb = ((180 * Math.atan2(by, bx)) / Math.PI); this._rotation = 90 + angleb; this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); } else if ((badD > range) or (this.i._y > 605)) { gotoAndStop(2 + good_type); this.i++; if (this.i > _root.numofEnemies) { this.i = Math.round((Math.random() * 6) + 1); } } } else { _root["k" + this.i].health = _root["k" + this.i].health - this.dmg; this._y = this._y - 0.5; _root["k" + this.i].target = this; gotoAndStop(4 + good_type); } } else { gotoAndStop(2 + good_type); } } } else { gotoAndStop(2 + good_type); } }Instance of Symbol 453 MovieClip "bub" in Frame 5onClipEvent (load) { if (_root._currentframe == 5) { this.swapDepths(_root.getNextHighestDepth() - 3); } }Instance of Symbol 450 MovieClip "status_menu" in Frame 5onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth() - 1); }Frame 6_root.bub._x = 1500; _root.bub.removeMovieClip(); Mouse.hide();Frame 7MochiAd.showInterLevelAd({id:"eec7775a0d8671fb", res:"750x650"}); stop();Frame 8gotoAndStop (2);Symbol 22 MovieClip [gun] Frame 1var damage = (7 + _root.steel); var health = 500; var smon = 250; stop();Instance of Symbol 14 MovieClip "hp" in Symbol 22 MovieClip [gun] Frame 1onClipEvent (load) { var maxWidth = 45; } onClipEvent (enterFrame) { var myPercentage = (this._parent.health / 500); this._width = Math.round(myPercentage * maxWidth); }Symbol 22 MovieClip [gun] Frame 2var damage = (9 + _root.steel); var health = 400; var smon = 400; stop();Symbol 22 MovieClip [gun] Frame 3var damage = (18 + _root.steel); var health = 450; var smon = 800; stop();Symbol 22 MovieClip [gun] Frame 17removeMovieClip(this); this._x = 1500; stop();Symbol 30 MovieClip [bulletMC] Frame 1stop();Symbol 51 MovieClip [fake_mouse] Frame 1stop();Symbol 60 MovieClip Frame 7removeMovieClip(this._parent);Symbol 61 MovieClip [bulletMC2] Frame 1var damage = 4; stop();Symbol 61 MovieClip [bulletMC2] Frame 2var damage = 5;Symbol 66 Buttonon (release) { getURL ("http://www.flashninjaclan.com/"); }Symbol 79 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }Symbol 79 MovieClip Frame 2gotoAndPlay (1);Symbol 79 MovieClip Frame 58_root.play();Symbol 571 MovieClip [__Packages.MochiAd] Frame 0class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }Symbol 87 MovieClip Frame 10stop();Symbol 87 MovieClip Frame 33if (_root._currentframe == 2) { _root.gotoAndStop("start"); this._parent.gotoAndStop(1); }Symbol 103 Buttonon (release) { play(); scroll.play(); _root.modis = "reg"; }Symbol 104 Buttonon (release) { play(); scroll.play(); _root.modis = "fp"; }Symbol 105 Buttonon (release) { getURL ("http://www.flashninjaclan.com/"); }Symbol 106 Buttonon (release) { play(); }Symbol 107 MovieClip Frame 30stop();Instance of Symbol 102 MovieClip in Symbol 107 MovieClip Frame 30on (release) { getURL ("http://www.flashninjaclan.com/games/flashempires/topscores.php"); }Symbol 107 MovieClip Frame 50stop();Symbol 118 Buttonon (release) { removeMovieClip(_root.mouse); gotoAndStop (7); }Symbol 133 MovieClip Frame 1stop();Symbol 143 Buttonon (release) { _root.kongregateScores.submit(_root.total_score); removeMovieClip(_root.mouse); gotoAndStop (7); }Symbol 151 MovieClip Frame 1stop();Symbol 151 MovieClip Frame 36stop();Symbol 185 MovieClip Frame 1emyspd = 3; onEnterFrame = function () { if (emyspd < 1) { emyspd = 1; } if (emyspd > 10) { emyspd = 10; } if (emyspd == "") { emyspd = 3; } };Symbol 187 MovieClip Frame 1money_amount = 1500; onEnterFrame = function () { if (money_amount > 20000) { money_amount = 20000; } if (money_amount == "") { money_amount = 1500; } };Symbol 193 MovieClip Frame 1stop();Instance of Symbol 200 MovieClip "gund" in Symbol 206 MovieClip Frame 1onClipEvent (enterFrame) { var ax = ((this._x + _root.castle._x) - _root._xmouse); var ay = ((this._y + _root.castle._y) - _root._ymouse); var angle = ((180 * Math.atan2(ay, ax)) / Math.PI); this._rotation = 90 + angle; }Symbol 208 MovieClip Frame 1var health = 600; stop();Instance of Symbol 200 MovieClip "gund" in Symbol 208 MovieClip Frame 1onClipEvent (enterFrame) { var ax = ((this._x + _root.castle._x) - _root._xmouse); var ay = ((this._y + _root.castle._y) - _root._ymouse); var angle = ((180 * Math.atan2(ay, ax)) / Math.PI); this._rotation = 90 + angle; }Instance of Symbol 14 MovieClip in Symbol 208 MovieClip Frame 1onClipEvent (load) { var maxWidth = 100; var maxHealth = this._parent.health; } onClipEvent (enterFrame) { var myPercentage = (this._parent.health / maxHealth); this._width = Math.round(myPercentage * maxWidth); }Symbol 208 MovieClip Frame 2stop();Symbol 208 MovieClip Frame 3stop();Instance of Symbol 200 MovieClip "gund" in Symbol 208 MovieClip Frame 4onClipEvent (enterFrame) { var ax = ((this._x + _root.castle._x) - _root._xmouse); var ay = ((this._y + _root.castle._y) - _root._ymouse); var angle = ((180 * Math.atan2(ay, ax)) / Math.PI); this._rotation = 90 + angle; }Symbol 288 MovieClip Frame 1stop(); var spd = ((Math.random() * 3) + 5); var dmg = 1; var health = 430;Symbol 288 MovieClip Frame 5var spd = ((Math.random() * 2) + 4); var dmg = 2; var health = 650;Symbol 288 MovieClip Frame 8var spd = 16; var dmg = 55; var health = 1150;Symbol 288 MovieClip Frame 11var spd = 12; var dmg = 3; var health = 850;Symbol 288 MovieClip Frame 14var spd = 16; var dmg = 300; var health = 9990000;Symbol 292 MovieClip Frame 1stop();Symbol 306 MovieClip Frame 1stop();Symbol 309 Buttonon (release) { _quality = "high"; gotoAndStop (3); }Symbol 312 Buttonon (release) { _quality = "medium"; ocover = 27.3; }Symbol 316 Buttonon (release) { _quality = "low"; gotoAndStop (2); }Symbol 320 Buttonon (release) { _quality = "medium"; gotoAndStop (1); }Symbol 321 Buttonon (release) { _quality = "low"; ocover._x = 41.3; }Symbol 323 Buttonon (release) { _quality = "high"; ocover = 12.8; }Symbol 325 MovieClip Frame 1stop();Symbol 340 MovieClip Frame 1gun1_amt = 1;Symbol 353 Buttonon (release) { nextFrame(); }Symbol 379 MovieClip Frame 1stop();Symbol 382 Buttonon (release) { prevFrame(); }Symbol 383 MovieClip Frame 1_root.guna_btn._x = 61; _root.gunb_btn._x = 61; _root.gunc_btn._x = 61; _root.s5_btn._x = 61; in_btn.onRelease = function () { _root.guna_btn._x = -62; _root.gunb_btn._x = -62; _root.gunc_btn._x = -62; _root.s5_btn._x = -62; nextFrame(); }; stop();Instance of Symbol 379 MovieClip "des_txt" in Symbol 383 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 383 MovieClip Frame 2_root.s1_btn._x = 61; _root.s2_btn._x = 61; _root.s3_btn._x = 61; _root.s4_btn._x = 61; in_btn.onRelease = function () { _root.s1_btn._x = -62; _root.s2_btn._x = -62; _root.s3_btn._x = -62; _root.s4_btn._x = -62; nextFrame(); }; stop();Symbol 402 MovieClip Frame 1stop();Symbol 447 MovieClip Frame 1stop();Symbol 450 MovieClip Frame 1def_lvl = 0; rate_lvl = 0; life_lvl = 0; dmg_lvl = 0; cdmg_lvl = 0; crate_lvl = 0; vis_lvl = 0;Symbol 453 MovieClip Frame 1stop();Instance of Symbol 388 MovieClip "exit" in Symbol 453 MovieClip Frame 1on (release) { this._parent._x = 1500; }Symbol 453 MovieClip Frame 6stop();Symbol 454 Buttonon (release) { nextFrame(); }Symbol 558 MovieClip Frame 1stop(); var g_money = 5; var dmg = 0.5; var speed = 4; var health = 5; var bhealth = 5; var dead = false;Instance of Symbol 14 MovieClip "hp" in Symbol 558 MovieClip Frame 2onClipEvent (load) { var maxWidth = 45; } onClipEvent (enterFrame) { var myPercentage = (this._parent.health / _global.badh); this._width = Math.round(myPercentage * maxWidth); }Instance of Symbol 471 MovieClip in Symbol 558 MovieClip Frame 3onClipEvent (enterFrame) { this.play(); }Instance of Symbol 477 MovieClip in Symbol 558 MovieClip Frame 4onClipEvent (enterFrame) { this.play(); }Instance of Symbol 490 MovieClip in Symbol 558 MovieClip Frame 6onClipEvent (enterFrame) { this.play(); }Instance of Symbol 502 MovieClip in Symbol 558 MovieClip Frame 7onClipEvent (enterFrame) { this.play(); }Instance of Symbol 513 MovieClip in Symbol 558 MovieClip Frame 9onClipEvent (enterFrame) { this.play(); }Instance of Symbol 520 MovieClip in Symbol 558 MovieClip Frame 10onClipEvent (enterFrame) { this.play(); }Symbol 558 MovieClip Frame 17speed = 7;Symbol 565 MovieClip Frame 1stop();Symbol 567 Buttonon (release) { nextFrame(); }Symbol 569 Buttonon (release) { prevFrame(); }Symbol 570 MovieClip Frame 1kirupaSound4 = new Sound(this); kirupaSound4.attachSound("main_loop"); kirupaSound4.start(0, 99); stop();Symbol 570 MovieClip Frame 2stopAllSounds();
Library Items
Symbol 1 Sound [horse] | ||
Symbol 2 Sound [main_loop] | ||
Symbol 3 Sound [mains] | Used by:Timeline | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:22 |
Symbol 6 Graphic | Used by:22 | |
Symbol 7 Bitmap | Used by:8 11 32 | |
Symbol 8 Graphic | Uses:7 | Used by:22 |
Symbol 9 Graphic | Used by:10 36 107 309 312 320 323 325 431 | |
Symbol 10 MovieClip | Uses:9 | Used by:22 36 342 431 |
Symbol 11 Graphic | Uses:7 | Used by:22 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:14 |
Symbol 14 MovieClip | Uses:13 | Used by:22 208 558 |
Symbol 15 Bitmap | Used by:16 17 18 19 34 35 336 338 339 380 | |
Symbol 16 Graphic | Uses:15 | Used by:22 |
Symbol 17 Graphic | Uses:15 | Used by:22 |
Symbol 18 Graphic | Uses:15 | Used by:22 |
Symbol 19 Graphic | Uses:15 | Used by:22 |
Symbol 20 Bitmap | Used by:21 196 197 198 201 202 203 204 205 207 289 290 303 304 426 428 437 441 | |
Symbol 21 Graphic | Uses:20 | Used by:22 |
Symbol 22 MovieClip [gun] | Uses:5 6 8 10 11 14 16 17 18 19 21 | |
Symbol 23 Graphic | Used by:30 | |
Symbol 24 Graphic | Used by:30 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:29 45 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:29 45 |
Symbol 29 MovieClip | Uses:26 28 | Used by:30 288 |
Symbol 30 MovieClip [bulletMC] | Uses:23 24 29 | |
Symbol 31 Graphic | Used by:51 | |
Symbol 32 Graphic | Uses:7 | Used by:51 341 |
Symbol 33 Graphic | Used by:51 | |
Symbol 34 Graphic | Uses:15 | Used by:51 |
Symbol 35 Graphic | Uses:15 | Used by:36 342 |
Symbol 36 Button | Uses:35 10 9 | Used by:51 |
Symbol 37 Graphic | Used by:40 43 239 | |
Symbol 38 Graphic | Used by:39 211 221 471 490 502 558 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 224 477 |
Symbol 40 MovieClip | Uses:37 39 | Used by:51 383 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:43 51 226 235 239 245 253 261 381 513 520 532 535 546 549 557 558 |
Symbol 43 MovieClip | Uses:37 42 | Used by:51 383 |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:26 28 44 | Used by:51 383 |
Symbol 46 Graphic | Used by:51 381 | |
Symbol 47 Graphic | Used by:51 245 253 261 381 557 | |
Symbol 48 Bitmap | Used by:49 262 263 264 265 266 267 268 269 270 271 272 273 275 276 277 278 279 280 281 282 283 284 285 286 | |
Symbol 49 Graphic | Uses:48 | Used by:50 |
Symbol 50 MovieClip | Uses:49 | Used by:51 288 383 |
Symbol 51 MovieClip [fake_mouse] | Uses:31 32 33 34 36 40 43 45 46 47 42 50 | |
Symbol 52 Graphic | Used by:61 | |
Symbol 53 Graphic | Used by:61 | |
Symbol 54 Graphic | Used by:60 | |
Symbol 55 Graphic | Used by:60 | |
Symbol 56 Graphic | Used by:60 | |
Symbol 57 Graphic | Used by:60 | |
Symbol 58 Graphic | Used by:60 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:54 55 56 57 58 59 | Used by:61 |
Symbol 61 MovieClip [bulletMC2] | Uses:52 53 60 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip [blood] | Uses:62 | Used by:288 558 Timeline |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:66 |
Symbol 66 Button | Uses:65 | Used by:Timeline |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:Timeline |
Symbol 69 Font | Used by:70 154 181 389 392 393 394 396 397 398 451 452 455 | |
Symbol 70 Text | Uses:69 | Used by:Timeline |
Symbol 71 Graphic | Used by:79 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:79 |
Symbol 74 Font | Used by:75 188 189 | |
Symbol 75 Text | Uses:74 | Used by:76 |
Symbol 76 MovieClip | Uses:75 | Used by:79 |
Symbol 77 ShapeTweening | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:71 73 76 77 78 | Used by:Timeline |
Symbol 80 Graphic | Used by:Timeline | |
Symbol 571 MovieClip [__Packages.MochiAd] | ||
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:107 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:107 |
Symbol 85 Graphic | Used by:87 460 | |
Symbol 86 Graphic | Used by:87 460 | |
Symbol 87 MovieClip | Uses:85 86 | Used by:107 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:107 |
Symbol 90 Graphic | Used by:91 96 99 103 104 105 106 | |
Symbol 91 MovieClip | Uses:90 | Used by:96 99 102 103 104 105 106 107 |
Symbol 92 Graphic | Used by:93 103 106 | |
Symbol 93 MovieClip | Uses:92 | Used by:103 106 107 |
Symbol 94 Graphic | Used by:95 96 104 | |
Symbol 95 MovieClip | Uses:94 | Used by:96 104 |
Symbol 96 Button | Uses:91 95 90 94 | Used by:107 |
Symbol 97 Graphic | Used by:98 99 105 | |
Symbol 98 MovieClip | Uses:97 | Used by:99 105 |
Symbol 99 Button | Uses:91 98 90 97 | Used by:107 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:102 |
Symbol 102 MovieClip | Uses:91 101 | Used by:107 |
Symbol 103 Button | Uses:91 93 90 92 | Used by:107 |
Symbol 104 Button | Uses:91 95 90 94 | Used by:107 |
Symbol 105 Button | Uses:91 98 90 97 | Used by:107 |
Symbol 106 Button | Uses:91 93 90 92 | Used by:107 |
Symbol 107 MovieClip | Uses:82 84 87 89 9 91 93 96 99 102 103 104 105 106 | Used by:Timeline |
Symbol 108 Font | Used by:109 194 | |
Symbol 109 EditableText | Uses:108 | Used by:Timeline |
Symbol 110 Graphic | Used by:118 | |
Symbol 111 Graphic | Used by:118 | |
Symbol 112 Graphic | Used by:118 | |
Symbol 113 Graphic | Used by:118 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:118 |
Symbol 116 Graphic | Used by:118 | |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 Button | Uses:110 111 112 113 115 116 117 | Used by:Timeline |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:Timeline |
Symbol 121 Graphic | Used by:Timeline | |
Symbol 122 Font | Used by:123 124 125 126 127 128 138 139 140 297 299 300 301 302 317 322 324 331 562 564 | |
Symbol 123 Text | Uses:122 | Used by:Timeline |
Symbol 124 EditableText | Uses:122 | Used by:Timeline |
Symbol 125 Text | Uses:122 | Used by:Timeline |
Symbol 126 EditableText | Uses:122 | Used by:Timeline |
Symbol 127 Text | Uses:122 | Used by:Timeline |
Symbol 128 EditableText | Uses:122 | Used by:Timeline |
Symbol 129 Graphic | Used by:133 | |
Symbol 130 Graphic | Used by:133 | |
Symbol 131 Graphic | Used by:133 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:129 130 131 132 | Used by:Timeline |
Symbol 134 Font | Used by:135 136 137 456 459 | |
Symbol 135 Text | Uses:134 | Used by:Timeline |
Symbol 136 Text | Uses:134 | Used by:Timeline |
Symbol 137 Text | Uses:134 | Used by:Timeline |
Symbol 138 Text | Uses:122 | Used by:Timeline |
Symbol 139 EditableText | Uses:122 | Used by:Timeline |
Symbol 140 Text | Uses:122 | Used by:141 |
Symbol 141 Button | Uses:140 | Used by:Timeline |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 Button | Uses:142 | Used by:Timeline |
Symbol 144 Graphic | Used by:Timeline | |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:148 431 |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:146 147 | Used by:Timeline |
Symbol 149 Graphic | Used by:Timeline | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:Timeline |
Symbol 152 Graphic | Used by:193 | |
Symbol 153 Font | Used by:154 181 | |
Symbol 154 EditableText | Uses:69 153 395 | Used by:193 |
Symbol 155 Graphic | Used by:165 | |
Symbol 156 Graphic | Used by:162 165 | |
Symbol 157 Graphic | Used by:165 | |
Symbol 158 Font | Used by:159 163 168 171 176 178 | |
Symbol 159 Text | Uses:158 | Used by:165 |
Symbol 160 Graphic | Used by:165 172 179 | |
Symbol 161 Graphic | Used by:165 172 179 | |
Symbol 162 MovieClip | Uses:156 | Used by:165 |
Symbol 163 Text | Uses:158 | Used by:165 |
Symbol 164 Graphic | Used by:165 172 179 | |
Symbol 165 Button | Uses:155 156 157 159 160 161 162 163 164 | Used by:193 |
Symbol 166 Graphic | Used by:172 | |
Symbol 167 Graphic | Used by:172 | |
Symbol 168 Text | Uses:158 | Used by:172 |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:172 |
Symbol 171 Text | Uses:158 | Used by:172 |
Symbol 172 Button | Uses:166 167 168 160 161 170 171 164 | Used by:193 |
Symbol 173 Graphic | Used by:179 | |
Symbol 174 Graphic | Used by:177 179 | |
Symbol 175 Graphic | Used by:179 | |
Symbol 176 Text | Uses:158 | Used by:179 |
Symbol 177 MovieClip | Uses:174 | Used by:179 |
Symbol 178 Text | Uses:158 | Used by:179 |
Symbol 179 Button | Uses:173 174 175 176 160 161 177 178 164 | Used by:193 |
Symbol 180 Graphic | Used by:193 | |
Symbol 181 EditableText | Uses:69 153 395 | Used by:193 |
Symbol 182 Graphic | Used by:185 187 | |
Symbol 183 Font | Used by:184 186 | |
Symbol 184 EditableText | Uses:183 | Used by:185 |
Symbol 185 MovieClip | Uses:182 184 | Used by:193 |
Symbol 186 EditableText | Uses:183 | Used by:187 |
Symbol 187 MovieClip | Uses:182 186 | Used by:193 |
Symbol 188 Text | Uses:74 | Used by:193 |
Symbol 189 Text | Uses:74 | Used by:193 |
Symbol 190 Graphic | Used by:192 454 | |
Symbol 191 Graphic | Used by:192 454 | |
Symbol 192 Button | Uses:190 191 | Used by:193 |
Symbol 193 MovieClip | Uses:152 154 165 172 179 180 181 185 187 188 189 192 | Used by:Timeline |
Symbol 194 EditableText | Uses:108 | Used by:Timeline |
Symbol 195 Graphic | Used by:Timeline | |
Symbol 196 Graphic | Uses:20 | Used by:208 |
Symbol 197 Graphic | Uses:20 | Used by:206 208 291 292 305 306 |
Symbol 198 Graphic | Uses:20 | Used by:208 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:206 208 |
Symbol 201 Graphic | Uses:20 | Used by:208 |
Symbol 202 Graphic | Uses:20 | Used by:208 |
Symbol 203 Graphic | Uses:20 | Used by:206 |
Symbol 204 Graphic | Uses:20 | Used by:206 |
Symbol 205 Graphic | Uses:20 | Used by:206 |
Symbol 206 MovieClip | Uses:203 197 204 200 205 | Used by:208 |
Symbol 207 Graphic | Uses:20 | Used by:208 |
Symbol 208 MovieClip | Uses:196 197 198 200 201 14 202 206 207 | Used by:Timeline |
Symbol 209 Graphic | Used by:211 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:209 38 210 | Used by:288 |
Symbol 212 Graphic | Used by:221 | |
Symbol 213 Graphic | Used by:221 235 471 490 | |
Symbol 214 Graphic | Used by:221 | |
Symbol 215 Graphic | Used by:221 | |
Symbol 216 Graphic | Used by:221 | |
Symbol 217 Graphic | Used by:221 | |
Symbol 218 Graphic | Used by:221 | |
Symbol 219 Graphic | Used by:221 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:212 38 213 214 215 216 217 218 219 220 | Used by:288 |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:39 222 223 | Used by:288 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip | Uses:225 42 | Used by:288 |
Symbol 227 Graphic | Used by:235 | |
Symbol 228 Graphic | Used by:235 | |
Symbol 229 Graphic | Used by:235 | |
Symbol 230 Graphic | Used by:235 | |
Symbol 231 Graphic | Used by:235 | |
Symbol 232 Graphic | Used by:235 | |
Symbol 233 Graphic | Used by:235 | |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:227 42 213 228 229 230 231 232 233 234 | Used by:288 |
Symbol 236 Graphic | Used by:239 | |
Symbol 237 Graphic | Used by:239 | |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:37 42 236 237 238 | Used by:288 |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:240 | Used by:288 |
Symbol 242 Graphic | Used by:288 | |
Symbol 243 Graphic | Used by:245 | |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:243 244 47 42 | Used by:288 558 |
Symbol 246 Graphic | Used by:253 | |
Symbol 247 Graphic | Used by:253 | |
Symbol 248 Graphic | Used by:253 557 | |
Symbol 249 Graphic | Used by:253 557 | |
Symbol 250 Graphic | Used by:253 | |
Symbol 251 Graphic | Used by:253 557 | |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 MovieClip | Uses:246 247 47 248 42 249 250 251 252 | Used by:288 |
Symbol 254 Graphic | Used by:261 | |
Symbol 255 Graphic | Used by:261 | |
Symbol 256 Graphic | Used by:261 | |
Symbol 257 Graphic | Used by:261 | |
Symbol 258 Graphic | Used by:261 | |
Symbol 259 Graphic | Used by:261 | |
Symbol 260 Graphic | Used by:261 | |
Symbol 261 MovieClip | Uses:254 47 42 255 256 257 258 259 260 | Used by:288 558 |
Symbol 262 Graphic | Uses:48 | Used by:274 |
Symbol 263 Graphic | Uses:48 | Used by:274 |
Symbol 264 Graphic | Uses:48 | Used by:274 |
Symbol 265 Graphic | Uses:48 | Used by:274 |
Symbol 266 Graphic | Uses:48 | Used by:274 |
Symbol 267 Graphic | Uses:48 | Used by:274 |
Symbol 268 Graphic | Uses:48 | Used by:274 |
Symbol 269 Graphic | Uses:48 | Used by:274 |
Symbol 270 Graphic | Uses:48 | Used by:274 |
Symbol 271 Graphic | Uses:48 | Used by:274 |
Symbol 272 Graphic | Uses:48 | Used by:274 |
Symbol 273 Graphic | Uses:48 | Used by:274 |
Symbol 274 MovieClip | Uses:262 263 264 265 266 267 268 269 270 271 272 273 | Used by:288 |
Symbol 275 Graphic | Uses:48 | Used by:287 |
Symbol 276 Graphic | Uses:48 | Used by:287 |
Symbol 277 Graphic | Uses:48 | Used by:287 |
Symbol 278 Graphic | Uses:48 | Used by:287 |
Symbol 279 Graphic | Uses:48 | Used by:287 |
Symbol 280 Graphic | Uses:48 | Used by:287 |
Symbol 281 Graphic | Uses:48 | Used by:287 |
Symbol 282 Graphic | Uses:48 | Used by:287 |
Symbol 283 Graphic | Uses:48 | Used by:287 |
Symbol 284 Graphic | Uses:48 | Used by:287 |
Symbol 285 Graphic | Uses:48 | Used by:287 |
Symbol 286 Graphic | Uses:48 | Used by:287 |
Symbol 287 MovieClip | Uses:275 276 277 278 279 280 281 282 283 284 285 286 | Used by:288 |
Symbol 288 MovieClip | Uses:211 221 224 226 235 239 241 242 29 245 253 261 50 274 287 63 | Used by:Timeline |
Symbol 289 Graphic | Uses:20 | Used by:292 |
Symbol 290 Graphic | Uses:20 | Used by:291 |
Symbol 291 MovieClip | Uses:290 197 | Used by:292 |
Symbol 292 MovieClip | Uses:289 197 291 | Used by:Timeline |
Symbol 293 Font | Used by:294 | |
Symbol 294 EditableText | Uses:293 | Used by:Timeline |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:295 | Used by:Timeline |
Symbol 297 EditableText | Uses:122 | Used by:Timeline |
Symbol 298 Graphic | Used by:379 450 Timeline | |
Symbol 299 EditableText | Uses:122 | Used by:Timeline |
Symbol 300 EditableText | Uses:122 | Used by:Timeline |
Symbol 301 EditableText | Uses:122 | Used by:Timeline |
Symbol 302 EditableText | Uses:122 | Used by:Timeline |
Symbol 303 Graphic | Uses:20 | Used by:306 |
Symbol 304 Graphic | Uses:20 | Used by:305 |
Symbol 305 MovieClip | Uses:304 197 | Used by:306 |
Symbol 306 MovieClip | Uses:303 197 305 | Used by:Timeline |
Symbol 307 Graphic | Used by:309 323 | |
Symbol 308 Graphic | Used by:309 323 | |
Symbol 309 Button | Uses:9 307 308 | Used by:325 |
Symbol 310 Graphic | Used by:312 320 | |
Symbol 311 Graphic | Used by:312 320 | |
Symbol 312 Button | Uses:9 310 311 | Used by:325 |
Symbol 313 Graphic | Used by:316 321 | |
Symbol 314 Graphic | Used by:316 321 | |
Symbol 315 Graphic | Used by:316 321 | |
Symbol 316 Button | Uses:313 314 315 | Used by:325 |
Symbol 317 EditableText | Uses:122 | Used by:325 |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 MovieClip | Uses:318 | Used by:325 |
Symbol 320 Button | Uses:9 310 311 | Used by:325 |
Symbol 321 Button | Uses:313 314 315 | Used by:325 |
Symbol 322 EditableText | Uses:122 | Used by:325 |
Symbol 323 Button | Uses:9 307 308 | Used by:325 |
Symbol 324 EditableText | Uses:122 | Used by:325 |
Symbol 325 MovieClip | Uses:9 309 312 316 317 319 320 321 322 323 324 | Used by:Timeline |
Symbol 326 Graphic | Used by:330 | |
Symbol 327 Graphic | Used by:330 | |
Symbol 328 Graphic | Used by:330 | |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 Button | Uses:326 327 328 329 | Used by:Timeline |
Symbol 331 EditableText | Uses:122 | Used by:Timeline |
Symbol 332 Graphic | Used by:383 | |
Symbol 333 Graphic | Used by:334 | |
Symbol 334 MovieClip | Uses:333 | Used by:383 |
Symbol 335 Graphic | Used by:383 | |
Symbol 336 Graphic | Uses:15 | Used by:337 |
Symbol 337 MovieClip | Uses:336 | Used by:383 |
Symbol 338 Graphic | Uses:15 | Used by:383 |
Symbol 339 Graphic | Uses:15 | Used by:340 |
Symbol 340 MovieClip | Uses:339 | Used by:383 |
Symbol 341 MovieClip | Uses:32 | Used by:383 |
Symbol 342 MovieClip | Uses:35 10 | Used by:383 |
Symbol 343 Graphic | Used by:353 382 | |
Symbol 344 Graphic | Used by:353 382 | |
Symbol 345 Graphic | Used by:353 382 | |
Symbol 346 Graphic | Used by:353 382 | |
Symbol 347 Graphic | Used by:353 382 | |
Symbol 348 Graphic | Used by:353 382 | |
Symbol 349 Graphic | Used by:353 382 | |
Symbol 350 Graphic | Used by:353 382 | |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip | Uses:351 | Used by:353 382 |
Symbol 353 Button | Uses:343 344 345 346 347 348 349 350 352 | Used by:383 453 |
Symbol 354 Graphic | Used by:379 | |
Symbol 355 Graphic | Used by:379 | |
Symbol 356 Font | Used by:357 359 361 363 367 370 373 376 408 409 | |
Symbol 357 Text | Uses:356 | Used by:379 |
Symbol 358 Graphic | Used by:379 | |
Symbol 359 Text | Uses:356 | Used by:379 |
Symbol 360 Graphic | Used by:379 | |
Symbol 361 Text | Uses:356 | Used by:379 |
Symbol 362 Graphic | Used by:379 | |
Symbol 363 Text | Uses:356 | Used by:379 |
Symbol 364 Font | Used by:365 368 369 371 372 374 375 377 378 | |
Symbol 365 Text | Uses:364 | Used by:379 |
Symbol 366 Graphic | Used by:379 | |
Symbol 367 Text | Uses:356 | Used by:379 |
Symbol 368 Text | Uses:364 | Used by:379 |
Symbol 369 Text | Uses:364 | Used by:379 |
Symbol 370 Text | Uses:356 | Used by:379 |
Symbol 371 Text | Uses:364 | Used by:379 |
Symbol 372 Text | Uses:364 | Used by:379 |
Symbol 373 Text | Uses:356 | Used by:379 |
Symbol 374 Text | Uses:364 | Used by:379 |
Symbol 375 Text | Uses:364 | Used by:379 |
Symbol 376 Text | Uses:356 | Used by:379 |
Symbol 377 Text | Uses:364 | Used by:379 |
Symbol 378 Text | Uses:364 | Used by:379 |
Symbol 379 MovieClip | Uses:354 355 357 298 358 359 360 361 362 363 365 366 367 368 369 370 371 372 373 374 375 376 377 378 | Used by:383 |
Symbol 380 Graphic | Uses:15 | Used by:383 |
Symbol 381 MovieClip | Uses:46 47 42 | Used by:383 |
Symbol 382 Button | Uses:343 344 345 346 347 348 349 350 352 | Used by:383 |
Symbol 383 MovieClip | Uses:332 334 335 337 338 340 341 342 50 353 379 380 40 43 45 381 382 | Used by:Timeline |
Symbol 384 Graphic | Used by:385 | |
Symbol 385 MovieClip | Uses:384 | Used by:386 |
Symbol 386 MovieClip | Uses:385 | Used by:453 |
Symbol 387 Graphic | Used by:388 | |
Symbol 388 MovieClip | Uses:387 | Used by:450 453 |
Symbol 389 Text | Uses:69 | Used by:453 |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:390 | Used by:453 |
Symbol 392 Text | Uses:69 | Used by:453 |
Symbol 393 Text | Uses:69 | Used by:453 |
Symbol 394 Text | Uses:69 | Used by:453 |
Symbol 395 Font | Used by:154 181 396 | |
Symbol 396 Text | Uses:69 395 | Used by:453 |
Symbol 397 Text | Uses:69 | Used by:453 |
Symbol 398 Text | Uses:69 | Used by:453 |
Symbol 399 Graphic | Used by:450 | |
Symbol 400 Graphic | Used by:402 | |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:400 401 | Used by:450 |
Symbol 403 Font | Used by:404 407 422 423 435 449 | |
Symbol 404 Text | Uses:403 | Used by:450 |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:450 |
Symbol 407 Text | Uses:403 | Used by:450 |
Symbol 408 Text | Uses:356 | Used by:450 |
Symbol 409 Text | Uses:356 | Used by:450 |
Symbol 410 Font | Used by:411 414 417 434 436 440 444 | |
Symbol 411 EditableText | Uses:410 | Used by:450 |
Symbol 412 Graphic | Used by:413 | |
Symbol 413 MovieClip | Uses:412 | Used by:450 |
Symbol 414 EditableText | Uses:410 | Used by:450 |
Symbol 415 Graphic | Used by:416 | |
Symbol 416 MovieClip | Uses:415 | Used by:450 |
Symbol 417 EditableText | Uses:410 | Used by:450 |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:420 |
Symbol 420 MovieClip | Uses:419 | Used by:450 |
Symbol 421 Text | Used by:450 | |
Symbol 422 Text | Uses:403 | Used by:450 |
Symbol 423 Text | Uses:403 | Used by:450 |
Symbol 424 Graphic | Used by:431 | |
Symbol 425 Graphic | Used by:431 | |
Symbol 426 Graphic | Uses:20 | Used by:427 |
Symbol 427 MovieClip | Uses:426 | Used by:431 |
Symbol 428 Graphic | Uses:20 | Used by:429 |
Symbol 429 MovieClip | Uses:428 | Used by:431 |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:9 146 424 425 427 10 429 430 | Used by:450 |
Symbol 432 Font | Used by:433 439 443 448 | |
Symbol 433 Text | Uses:432 | Used by:450 |
Symbol 434 EditableText | Uses:410 | Used by:450 |
Symbol 435 Text | Uses:403 | Used by:450 |
Symbol 436 EditableText | Uses:410 | Used by:450 |
Symbol 437 Graphic | Uses:20 | Used by:438 |
Symbol 438 MovieClip | Uses:437 | Used by:450 |
Symbol 439 Text | Uses:432 | Used by:450 |
Symbol 440 EditableText | Uses:410 | Used by:450 |
Symbol 441 Graphic | Uses:20 | Used by:442 |
Symbol 442 MovieClip | Uses:441 | Used by:450 |
Symbol 443 Text | Uses:432 | Used by:450 |
Symbol 444 EditableText | Uses:410 | Used by:450 |
Symbol 445 Graphic | Used by:447 | |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip | Uses:445 446 | Used by:450 |
Symbol 448 Text | Uses:432 | Used by:450 |
Symbol 449 Text | Uses:403 | Used by:450 |
Symbol 450 MovieClip | Uses:399 388 402 298 404 406 407 408 409 411 413 414 416 417 420 421 422 423 431 433 434 435 436 438 439 440 442 443 444 447 448 449 | Used by:453 Timeline |
Symbol 451 Text | Uses:69 | Used by:453 |
Symbol 452 Text | Uses:69 | Used by:453 |
Symbol 453 MovieClip | Uses:386 353 388 389 391 392 393 394 396 397 398 450 451 452 | Used by:Timeline |
Symbol 454 Button | Uses:190 191 | Used by:Timeline |
Symbol 455 Text | Uses:69 | Used by:Timeline |
Symbol 456 Text | Uses:134 | Used by:460 |
Symbol 457 Graphic | Used by:458 | |
Symbol 458 MovieClip | Uses:457 | Used by:460 |
Symbol 459 Text | Uses:134 | Used by:460 |
Symbol 460 MovieClip | Uses:85 86 456 458 459 | Used by:Timeline |
Symbol 461 Graphic | Used by:558 | |
Symbol 462 Graphic | Used by:471 | |
Symbol 463 Graphic | Used by:471 | |
Symbol 464 Graphic | Used by:471 | |
Symbol 465 Graphic | Used by:471 | |
Symbol 466 Graphic | Used by:471 | |
Symbol 467 Graphic | Used by:471 | |
Symbol 468 Graphic | Used by:471 | |
Symbol 469 Graphic | Used by:471 | |
Symbol 470 Graphic | Used by:471 | |
Symbol 471 MovieClip | Uses:462 38 213 463 464 465 466 467 468 469 470 | Used by:558 |
Symbol 472 Graphic | Used by:477 | |
Symbol 473 Graphic | Used by:477 | |
Symbol 474 Graphic | Used by:477 | |
Symbol 475 Graphic | Used by:477 | |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:39 472 473 474 475 476 | Used by:558 |
Symbol 478 Graphic | Used by:558 | |
Symbol 479 Graphic | Used by:490 | |
Symbol 480 Graphic | Used by:490 | |
Symbol 481 Graphic | Used by:490 | |
Symbol 482 Graphic | Used by:490 | |
Symbol 483 Graphic | Used by:490 | |
Symbol 484 Graphic | Used by:490 | |
Symbol 485 Graphic | Used by:490 | |
Symbol 486 Graphic | Used by:490 | |
Symbol 487 Graphic | Used by:490 | |
Symbol 488 Graphic | Used by:490 | |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 MovieClip | Uses:479 38 480 481 482 213 483 484 485 486 487 488 489 | Used by:558 |
Symbol 491 Graphic | Used by:502 | |
Symbol 492 Graphic | Used by:502 | |
Symbol 493 Graphic | Used by:502 | |
Symbol 494 Graphic | Used by:502 | |
Symbol 495 Graphic | Used by:502 | |
Symbol 496 Graphic | Used by:502 | |
Symbol 497 Graphic | Used by:502 | |
Symbol 498 Graphic | Used by:502 | |
Symbol 499 Graphic | Used by:502 | |
Symbol 500 Graphic | Used by:502 | |
Symbol 501 Graphic | Used by:502 | |
Symbol 502 MovieClip | Uses:491 38 492 493 494 495 496 497 498 499 500 501 | Used by:558 |
Symbol 503 Graphic | Used by:558 | |
Symbol 504 Graphic | Used by:513 | |
Symbol 505 Graphic | Used by:513 520 | |
Symbol 506 Graphic | Used by:513 | |
Symbol 507 Graphic | Used by:513 | |
Symbol 508 Graphic | Used by:513 | |
Symbol 509 Graphic | Used by:513 | |
Symbol 510 Graphic | Used by:513 | |
Symbol 511 Graphic | Used by:513 | |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:504 42 505 506 507 508 509 510 511 512 | Used by:558 |
Symbol 514 Graphic | Used by:520 535 | |
Symbol 515 Graphic | Used by:520 535 | |
Symbol 516 Graphic | Used by:520 | |
Symbol 517 Graphic | Used by:520 | |
Symbol 518 Graphic | Used by:520 | |
Symbol 519 Graphic | Used by:520 | |
Symbol 520 MovieClip | Uses:514 42 505 515 516 517 518 519 | Used by:558 |
Symbol 521 Graphic | Used by:558 | |
Symbol 522 Graphic | Used by:532 535 546 549 558 | |
Symbol 523 Graphic | Used by:532 | |
Symbol 524 Graphic | Used by:532 535 | |
Symbol 525 Graphic | Used by:532 | |
Symbol 526 Graphic | Used by:532 | |
Symbol 527 Graphic | Used by:532 | |
Symbol 528 Graphic | Used by:532 | |
Symbol 529 Graphic | Used by:532 | |
Symbol 530 Graphic | Used by:532 | |
Symbol 531 Graphic | Used by:532 | |
Symbol 532 MovieClip | Uses:523 42 524 522 525 526 527 528 529 530 531 | Used by:558 |
Symbol 533 Graphic | Used by:535 | |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip | Uses:514 42 524 522 515 533 534 | Used by:558 |
Symbol 536 Graphic | Used by:558 | |
Symbol 537 Graphic | Used by:546 | |
Symbol 538 Graphic | Used by:546 549 | |
Symbol 539 Graphic | Used by:546 | |
Symbol 540 Graphic | Used by:546 | |
Symbol 541 Graphic | Used by:546 | |
Symbol 542 Graphic | Used by:546 | |
Symbol 543 Graphic | Used by:546 | |
Symbol 544 Graphic | Used by:546 | |
Symbol 545 Graphic | Used by:546 | |
Symbol 546 MovieClip | Uses:537 42 538 522 539 540 541 542 543 544 545 | Used by:558 |
Symbol 547 Graphic | Used by:549 | |
Symbol 548 Graphic | Used by:549 | |
Symbol 549 MovieClip | Uses:547 42 538 522 548 | Used by:558 |
Symbol 550 Graphic | Used by:557 | |
Symbol 551 Graphic | Used by:557 | |
Symbol 552 Graphic | Used by:557 | |
Symbol 553 Graphic | Used by:557 | |
Symbol 554 Graphic | Used by:557 | |
Symbol 555 Graphic | Used by:557 | |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 MovieClip | Uses:550 47 248 42 551 249 552 553 251 554 555 556 | Used by:558 |
Symbol 558 MovieClip | Uses:461 38 14 471 477 478 490 502 503 42 513 520 521 522 532 535 536 546 549 245 557 261 63 | Used by:Timeline |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:559 | Used by:565 |
Symbol 561 Graphic | Used by:565 | |
Symbol 562 EditableText | Uses:122 | Used by:565 |
Symbol 563 Graphic | Used by:565 | |
Symbol 564 EditableText | Uses:122 | Used by:565 |
Symbol 565 MovieClip | Uses:560 561 562 563 564 | Used by:Timeline |
Symbol 566 Graphic | Used by:567 | |
Symbol 567 Button | Uses:566 | Used by:570 |
Symbol 568 Graphic | Used by:569 | |
Symbol 569 Button | Uses:568 | Used by:570 |
Symbol 570 MovieClip | Uses:567 569 | Used by:Timeline |
Instance Names
"mainm" | Frame 2 | Symbol 107 MovieClip |
"diff_show" | Frame 3 | Symbol 133 MovieClip |
"ground" | Frame 4 | Symbol 148 MovieClip |
"blood" | Frame 4 | Symbol 63 MovieClip [blood] |
"medal_one" | Frame 4 | Symbol 151 MovieClip |
"diff_menu" | Frame 4 | Symbol 193 MovieClip |
"diff_show" | Frame 4 | Symbol 133 MovieClip |
"castle" | Frame 5 | Symbol 208 MovieClip |
"good" | Frame 5 | Symbol 288 MovieClip |
"button" | Frame 5 | Symbol 292 MovieClip |
"button2" | Frame 5 | Symbol 306 MovieClip |
"billy" | Frame 5 | Symbol 330 Button |
"menu_b" | Frame 5 | Symbol 383 MovieClip |
"bub" | Frame 5 | Symbol 453 MovieClip |
"status_menu" | Frame 5 | Symbol 450 MovieClip |
"scroll" | Frame 5 | Symbol 460 MovieClip |
"k7" | Frame 6 | Symbol 558 MovieClip |
"k1" | Frame 6 | Symbol 558 MovieClip |
"k2" | Frame 6 | Symbol 558 MovieClip |
"k3" | Frame 6 | Symbol 558 MovieClip |
"k4" | Frame 6 | Symbol 558 MovieClip |
"k5" | Frame 6 | Symbol 558 MovieClip |
"k6" | Frame 6 | Symbol 558 MovieClip |
"pb" | Frame 6 | Symbol 565 MovieClip |
"soundbox" | Frame 6 | Symbol 570 MovieClip |
"bar" | Symbol 14 MovieClip Frame 1 | Symbol 13 MovieClip |
"thit" | Symbol 22 MovieClip [gun] Frame 1 | Symbol 5 MovieClip |
"thit2" | Symbol 22 MovieClip [gun] Frame 1 | Symbol 5 MovieClip |
"turret" | Symbol 22 MovieClip [gun] Frame 1 | Symbol 10 MovieClip |
"hp" | Symbol 22 MovieClip [gun] Frame 1 | Symbol 14 MovieClip |
"sword" | Symbol 40 MovieClip Frame 1 | Symbol 39 MovieClip |
"bar" | Symbol 79 MovieClip Frame 1 | Symbol 73 MovieClip |
"scroll" | Symbol 107 MovieClip Frame 1 | Symbol 87 MovieClip |
"value" | Symbol 185 MovieClip Frame 1 | Symbol 184 EditableText |
"value" | Symbol 187 MovieClip Frame 1 | Symbol 186 EditableText |
"easy_btn" | Symbol 193 MovieClip Frame 1 | Symbol 165 Button |
"medium_btn" | Symbol 193 MovieClip Frame 1 | Symbol 172 Button |
"hard_btn" | Symbol 193 MovieClip Frame 1 | Symbol 179 Button |
"textInput" | Symbol 193 MovieClip Frame 2 | Symbol 185 MovieClip |
"textInput2" | Symbol 193 MovieClip Frame 2 | Symbol 187 MovieClip |
"nextup" | Symbol 193 MovieClip Frame 2 | Symbol 192 Button |
"gund" | Symbol 206 MovieClip Frame 1 | Symbol 200 MovieClip |
"gund" | Symbol 208 MovieClip Frame 1 | Symbol 200 MovieClip |
"gund" | Symbol 208 MovieClip Frame 4 | Symbol 200 MovieClip |
"weapon" | Symbol 224 MovieClip Frame 1 | Symbol 39 MovieClip |
"stab" | Symbol 288 MovieClip Frame 4 | Symbol 224 MovieClip |
"turret" | Symbol 342 MovieClip Frame 1 | Symbol 10 MovieClip |
"gunb_btn" | Symbol 383 MovieClip Frame 1 | Symbol 340 MovieClip |
"guna_btn" | Symbol 383 MovieClip Frame 1 | Symbol 341 MovieClip |
"gunc_btn" | Symbol 383 MovieClip Frame 1 | Symbol 342 MovieClip |
"s5_btn" | Symbol 383 MovieClip Frame 1 | Symbol 50 MovieClip |
"des_txt" | Symbol 383 MovieClip Frame 1 | Symbol 379 MovieClip |
"s1_btn" | Symbol 383 MovieClip Frame 2 | Symbol 40 MovieClip |
"s2_btn" | Symbol 383 MovieClip Frame 2 | Symbol 43 MovieClip |
"s3_btn" | Symbol 383 MovieClip Frame 2 | Symbol 45 MovieClip |
"s4_btn" | Symbol 383 MovieClip Frame 2 | Symbol 381 MovieClip |
"turret" | Symbol 431 MovieClip Frame 1 | Symbol 10 MovieClip |
"exit" | Symbol 450 MovieClip Frame 1 | Symbol 388 MovieClip |
"steel_btn" | Symbol 450 MovieClip Frame 1 | Symbol 402 MovieClip |
"def_btn" | Symbol 450 MovieClip Frame 1 | Symbol 406 MovieClip |
"rate_btn" | Symbol 450 MovieClip Frame 1 | Symbol 413 MovieClip |
"life_btn" | Symbol 450 MovieClip Frame 1 | Symbol 416 MovieClip |
"dmg_btn" | Symbol 450 MovieClip Frame 1 | Symbol 420 MovieClip |
"vis_btn" | Symbol 450 MovieClip Frame 1 | Symbol 431 MovieClip |
"cdmg_btn" | Symbol 450 MovieClip Frame 1 | Symbol 438 MovieClip |
"crate_btn" | Symbol 450 MovieClip Frame 1 | Symbol 442 MovieClip |
"fire_btn" | Symbol 450 MovieClip Frame 1 | Symbol 447 MovieClip |
"exit" | Symbol 453 MovieClip Frame 1 | Symbol 388 MovieClip |
"send_wave_btn" | Symbol 460 MovieClip Frame 1 | Symbol 458 MovieClip |
"weapon" | Symbol 477 MovieClip Frame 1 | Symbol 39 MovieClip |
"hp" | Symbol 558 MovieClip Frame 2 | Symbol 14 MovieClip |
"pa" | Symbol 565 MovieClip Frame 1 | Symbol 560 MovieClip |
"pl" | Symbol 565 MovieClip Frame 2 | Symbol 560 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "horse" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "main_loop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "mains" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "gun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "bulletMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "fake_mouse" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "bulletMC2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "blood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 571 as "__Packages.MochiAd" |
Labels
"start" | Frame 4 |
"dead" | Symbol 22 MovieClip [gun] Frame 4 |
"gun1" | Symbol 51 MovieClip [fake_mouse] Frame 2 |
"gun2" | Symbol 51 MovieClip [fake_mouse] Frame 3 |
"gun3" | Symbol 51 MovieClip [fake_mouse] Frame 4 |
"s1" | Symbol 51 MovieClip [fake_mouse] Frame 5 |
"s2" | Symbol 51 MovieClip [fake_mouse] Frame 6 |
"s3" | Symbol 51 MovieClip [fake_mouse] Frame 7 |
"s4" | Symbol 51 MovieClip [fake_mouse] Frame 8 |
"s5" | Symbol 51 MovieClip [fake_mouse] Frame 9 |
"loaded" | Symbol 79 MovieClip Frame 5 |
"dead" | Symbol 208 MovieClip Frame 2 |
"dead" | Symbol 288 MovieClip Frame 17 |
"tower_menu" | Symbol 383 MovieClip Frame 1 |
"man_menu" | Symbol 383 MovieClip Frame 2 |
"done" | Symbol 558 MovieClip Frame 20 |
"pause" | Symbol 565 MovieClip Frame 1 |
"play" | Symbol 565 MovieClip Frame 2 |
Dynamic Text Variables
modis | Symbol 109 EditableText | "" |
wave | Symbol 124 EditableText | "" |
kill_txt | Symbol 126 EditableText | "" |
total_score | Symbol 128 EditableText | "" |
player_score | Symbol 139 EditableText | "<p align="center"></p>" |
emyspd | Symbol 184 EditableText | "" |
money_amount | Symbol 186 EditableText | "" |
modis | Symbol 194 EditableText | "" |
bob | Symbol 294 EditableText | "" |
wave | Symbol 299 EditableText | "" |
money_txt | Symbol 300 EditableText | "" |
kill_txt | Symbol 302 EditableText | "" |
def_lvl | Symbol 411 EditableText | "" |
rate_lvl | Symbol 414 EditableText | "" |
life_lvl | Symbol 417 EditableText | "" |
vis_lvl | Symbol 434 EditableText | "" |
dmg_lvl | Symbol 436 EditableText | "" |
cdmg_lvl | Symbol 440 EditableText | "" |
crate_lvl | Symbol 444 EditableText | "" |
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