STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #29652 |
socket |
electrode |
5 |
5 |
NEW GAME |
STORY |
CREDITS |
CANCEL |
Number of electrode receptacles |
Number of electrodes |
3 |
4 |
5 |
6 |
7 |
8 |
? |
options |
CLOSE |
BACK |
You’re a neurosurgeon with a patient who’s fading fast! It’s up to you to deduce the correct sequence of electrodes required to recharge his failing brain before its higher functions come to a complete stop. Once you’ve applied all the electrodes, click the ACTIVATE! button. The results will help you fine-tune your approach until you’ve built up enough positive charge to successfully re- energize your patient’s brain. Use the following guide to evaluate your charge indicator: = Correct electrode, correct receptacle (positive charge) = Correct electrode, incorrect receptacle (negative charge) When the charge indicator is completely positive, you’ve successfully revitalized your patient! Bear in mind, however, that as damaged as it is, his brain can handle a maximum of eight exposures to all this electrical activity before it’s irrevocably destroyed. NOTE: Hold CTRL while releasing the mouse button to swap previously dropped electrodes. |
story |
Everything concept direction audio and visual design coding Everything else beta testing audio and visual suggestions coding assistance |
Blake Goulette Eugene Bur Mike Fahy Various hyperology.com readers |
Copyright © 2004 by Blake Goulette (www.hyperology.com). All rights reserved. If you do anything with this game and/or its associated assets without my express, written permission, you’re a bad, bad person. |
credits |
SWAPPING |
SWAPPING |
congratulations! |
game over. |
OPTIONS |
OPTIONS |
NEW GAME |
NEW GAME |
“DEUS EX” |
“DEUS EX” |
ACTIVATE! |
ACTIVATE! |
8 ACTIVATION(S) REMAINING |
8 ACTIVATION(S) REMAINING |
ActionScript [AS1/AS2]
Frame 2if (getBytesLoaded() >= getBytesTotal()) { trace("game"); gotoAndPlay ("game"); } else { trace("preload"); gotoAndPlay ("preload"); }Frame 12stop();Frame 37_global.r2d = 57.2957795130823; _global.d2r = (Math.PI/180); _global.audio = {}; audio.music = _root.createEmptyMovieClip("audioMusic_mc", 16); audio.electrodesTheme = new Sound(audio.music); audio.electrodesTheme.attachSound("electrodesTheme.wav"); audio.sfx = _root.createEmptyMovieClip("audioSFX_mc", 24); audio.acquireElectrode = new Sound(audio.sfx); audio.releaseElectrode = new Sound(audio.sfx); audio.dropElectrode = new Sound(audio.sfx); audio.activateElectrodes = new Sound(audio.sfx); audio.acquireElectrode.attachSound("acquireElectrode.wav"); audio.releaseElectrode.attachSound("releaseElectrode.wav"); audio.dropElectrode.attachSound("dropElectrode.wav"); audio.activateElectrodes.attachSound("activateElectrodes.wav"); _global.soElectrodes = SharedObject.getLocal("soElectrodes"); var numSockets = soElectrodes.data.numSockets; var numElectrodes = soElectrodes.data.numElectrodes; for (prop in soElectrodes.data) { trace((prop + " = ") + soElectrodes.data[prop]); } _global.Game = function (theName) { var _local1 = this; _local1.name = theName; _local1.mc = _root.game_mc; _local1.ud = 24; _local1.fd = 2; _local1.rd = 256; _local1.lv = new LoadVars(); _local1.complete = false; _local1.isBuilt = false; _local1.elementInMotion = false; _local1.allowSwap = false; _local1.magicTheta = null; _local1.origin = null; _local1.point = null; _local1.activationsRemaining = 8; _local1.socketAdvance = 0; _local1.distance = 0; _local1.options = {minSockets:3, maxSockets:5, minElectrodes:4, maxElectrodes:8}; if (numSockets) { _local1.options.defaultSockets = numSockets; } else { _local1.options.defaultSockets = 4; } if (numElectrodes) { _local1.options.defaultElectrodes = numElectrodes; } else { _local1.options.defaultElectrodes = 6; } delete soElectrodes.data.numSockets; delete soElectrodes.data.numElectrodes; soElectrodes.data.numSockets = _local1.options.defaultSockets; soElectrodes.data.numElectrodes = _local1.options.defaultElectrodes; soElectrodes.flush(); _local1.depths = {sockets:2000, cradles:4000, results:8000, chips:16000, droppedElectrodes:18000, electrodes:24000, cords:32000, shadow:48000, magic:128000, gameState:192000}; _local1.arrays = {allColors:[{name:"Red", hex:16711731, weight:0}, {name:"Ora", hex:16737792, weight:1}, {name:"Yel", hex:13434624, weight:2}, {name:"Gre", hex:3394560, weight:3}, {name:"Cya", hex:65535, weight:4}, {name:"Blu", hex:13311, weight:5}, {name:"Vio", hex:6684876, weight:6}, {name:"Mau", hex:13369497, weight:7}], usedColors:[], sockets:[], cradles:[], results:[], droppedElectrodes:[], electrodes:[], activationAttempt:[], activationCode:[]}; }; _global.Socket = function (theGame, theIndex, numSockets) { var _local1 = this; var _local2 = theIndex; _local1.name = "socket" + _local2; _local1.occupant = null; _local1.index = _local2; _local1.mc = theGame.mc.sockets_mc.attachMovie("socket_mc", ("socket" + _local2) + "_mc", theGame.depths.sockets + _local2); _local1.origin = {}; _local1.point = {}; var _local3 = _local1.mc; _local3.socketNum_txt.text = _local2 + 1; _local3._x = _local2 * 80; _local3._y = 0; theGame.arrays.sockets.push(_local1); }; _global.Cradle = function (theGame, theIndex) { var _local1 = this; var _local2 = theIndex; _local1.name = "cradle" + _local2; _local1.initialDepth = theGame.depths.cradles + _local2; _local1.mc = theGame.mc.cradles_mc.attachMovie("cradle_mc", ("cradle" + _local2) + "_mc", _local1.initialDepth); var _local3 = _local1.mc; _local3._x = _local2 * 62; _local3._y = 0; theGame.arrays.cradles.push(_local1); }; _global.Electrode = function (theGame, theIndex, theColor, theHex) { var _local1 = this; var _local3 = theGame; _local1.name = "electrode" + theIndex; _local1.colorant = theColor; _local1.hex = theHex; _local1.initialDepth = _local3.depths.electrodes + theIndex; _local1.mc = _local3.mc.electrodes_mc.attachMovie(("electrode" + theColor) + "_mc", ("electrode" + theColor) + "_mc", _local1.initialDepth); _local1.theta = null; _local1.origin = {}; _local1.point = {}; var _local2 = _local1.mc; _local2.shadow_mc._visible = false; _local2._xscale = (_local2._yscale = 75); _local2._x = theIndex * 62; _local2._y = 0; clearInterval(_local1.scaleID); clearInterval(_local1.alphaID); clearInterval(_local1.retractID); clearInterval(_local1.deusExID); _local1.scaleID = -1; _local1.alphaID = -1; _local1.retractID = -1; _local1.deusExID = -1; _local1.createHandlers(_local3); _local3.arrays.electrodes.push(_local1); }; _global.DroppedElectrode = function (theGame, theIndex, theColor, theSocket, swapper) { var _local1 = this; var _local3 = theIndex; _local1.name = "droppedElectrode" + _local3; _local1.colorant = theColor; _local1.occupies = theSocket; _local1.occupies.occupant = _local1; _local1.initialDepth = theGame.depths.droppedElectrodes + _local3; _local1.mc = theGame.mc.electrodes_mc.attachMovie(("electrode" + theColor) + "_mc", (theColor + _local3) + "_mc", _local1.initialDepth); _local1.occupies.mc.gotoAndPlay("active"); _local1.origin = {}; _local1.point = {}; var _local2 = {x:_local1.occupies.origin.x, y:_local1.occupies.origin.y}; _local1.mc._parent.globalToLocal(_local2); var theClip = _local1.mc; theClip._x = _local2.x; theClip._y = _local2.y; if (!swapper) { audio.dropElectrode.start(); } _local1.mc.attachMovie("electrodesIgnition_mc", "electrodesIgnition_mc", 1000); _local1.mc.electrodesIgnition_mc.gotoAndPlay("active"); _local1.createHandlers(theGame); theGame.arrays.droppedElectrodes.splice(_local3, 1, _local1); }; _global.Result = function (theGame, theIndex, theNumCorrectPlace, theNumCorrectColor) { var _local1 = theGame; this.name = "result" + theIndex; this.initialDepth = _local1.depths.results + theIndex; this.mc = _local1.mc.results_mc.attachMovie("result_mc", ("result" + theIndex) + "_mc", this.initialDepth); this.alphaID = -1; var theClip = this.mc; theClip._x = theIndex * 60; theClip._y = 0; var _local2 = 0; while (_local2 < _local1.arrays.sockets.length) { theClip[("chip" + _local2) + "_mc"].chipNum_txt.text = _local2 + 1; _local2++; } _local2 = _local1.arrays.sockets.length; while (_local2 < 5) { theClip[("chip" + _local2) + "_mc"]._visible = false; _local2++; } var theArray = _local1.arrays.activationAttempt; _local2 = 0; while (_local2 < _local1.arrays.sockets.length) { var theChip = theClip[("chip" + _local2) + "_mc"].attachMovie(("chip" + theArray[_local2]) + "_mc", "chip_mc", _local1.depths.chips + _local2); theChip._x = 7; theChip._y = 0; _local2++; } var chargePercent = (74 / _local1.arrays.sockets.length); _local2 = 0; while (_local2 < (_local1.arrays.sockets.length - 1)) { var theBar = theClip.attachMovie("resultsBar_mc", ("resultsBar" + _local2) + "_mc", 2000 + _local2); theBar._x = -18; theBar._y = 37 - (chargePercent * (_local2 + 1)); _local2++; } var theMask = theClip.createEmptyMovieClip("chargeIndicatorMask_mc", 8000); theMask._x = -18; theMask._y = 37; _local2 = 0; while (_local2 < _local1.arrays.sockets.length) { var spaceAdjustment = 0; var _local3 = theMask.attachMovie("resultsMask_mc", ("resultsMask" + _local2) + "_mc", 1000 + _local2); _local3._height = chargePercent - 1; switch (_local2) { case 0 : _local3._height = _local3._height + 0.5; spaceAdjustment = 0; break; case _local1.arrays.sockets.length - 1 : _local3._height = _local3._height + 0.5; default : spaceAdjustment = 0.5; } _local3._x = 0; _local3._y = -1 * (spaceAdjustment + (_local2 * chargePercent)); _local2++; } var theChargeIndicator = theClip.createEmptyMovieClip("chargeIndicator_mc", 4000); if (theNumCorrectPlace > 0) { var theChargePositive = theChargeIndicator.attachMovie("resultsPositive_mc", "resultsPositive_mc", 1000); theChargePositive._x = -18; theChargePositive._y = 37; theChargePositive._yscale = 100 * (theNumCorrectPlace / _local1.arrays.sockets.length); } if (theNumCorrectColor > 0) { var theChargeNegative = theChargeIndicator.attachMovie("resultsNegative_mc", "resultsNegative_mc", 2000); theChargeNegative._x = -18; theChargeNegative._y = 37 - theChargePositive._height; theChargeNegative._yscale = 100 * (theNumCorrectColor / _local1.arrays.sockets.length); } theChargeIndicator.setMask(theMask); _local1.arrays.results.splice(theIndex, 1, this); }; Game.prototype.adjustMusic = function () { if (audio.electrodesTheme.getVolume() == 0) { audio.electrodesTheme.setVolume(50); this.mc.music_mc.gotoAndStop("musicIsOn"); } else { audio.electrodesTheme.setVolume(0); this.mc.music_mc.gotoAndStop("musicIsOff"); } }; Game.prototype.adjustSFX = function () { if (audio.dropElectrode.getVolume() == 0) { audio.dropElectrode.setVolume(100); this.mc.sfx_mc.gotoAndStop("sfxIsOn"); } else { audio.dropElectrode.setVolume(0); this.mc.sfx_mc.gotoAndStop("sfxIsOff"); } }; Game.prototype.displayOptions = function (remove) { var _local1 = this; if (remove) { _local1.adjustButtonsEnabled(null, true); _local1.mc.options_mc.removeMovieClip(); } else { _local1.adjustButtonsEnabled(null, false); _local1.mc.attachMovie("options_mc", "options_mc", 1000); } }; Game.prototype.updateRadioButtons = function (kind, num) { var _local1 = this; var _local3 = num; if (kind == "sockets") { _local1.mc.options_mc.numSockets = -1; var _local2 = _local1.options.minSockets; while (_local2 <= _local1.options.maxSockets) { if (_local2 == _local3) { _local1.mc.options_mc.numSockets = _local3; _local1.mc.options_mc[("numSockets" + _local2) + "_rb"].gotoAndStop("active"); } else { _local1.mc.options_mc[("numSockets" + _local2) + "_rb"].gotoAndStop("inactive"); } _local2++; } if (_local1.mc.options_mc.numSockets == -1) { _local1.mc.options_mc.numSockets0_rb.gotoAndStop("active"); } else { _local1.mc.options_mc.numSockets0_rb.gotoAndStop("inactive"); } } else { _local1.mc.options_mc.numElectrodes = -1; var _local2 = _local1.options.minElectrodes; while (_local2 <= _local1.options.maxElectrodes) { if (_local2 == _local3) { _local1.mc.options_mc.numElectrodes = _local3; _local1.mc.options_mc[("numElectrodes" + _local2) + "_rb"].gotoAndStop("active"); } else { _local1.mc.options_mc[("numElectrodes" + _local2) + "_rb"].gotoAndStop("inactive"); } _local2++; } if (_local1.mc.options_mc.numElectrodes == -1) { _local1.mc.options_mc.numElectrodes0_rb.gotoAndStop("active"); } else { _local1.mc.options_mc.numElectrodes0_rb.gotoAndStop("inactive"); } } }; Game.prototype.adjustAppliedOptions = function (numSockets, numElectrodes) { var _local1 = this; delete soElectrodes.data.numSockets; delete soElectrodes.data.numElectrodes; _local1.options.defaultSockets = numSockets; _local1.options.defaultElectrodes = numElectrodes; soElectrodes.data.numSockets = _local1.options.defaultSockets; soElectrodes.data.numElectrodes = _local1.options.defaultElectrodes; soElectrodes.flush(); if (_local1.mc.gameState_mc) { _local1.mc.gameState_mc.removeMovieClip(); } _local1.adjustButtonsEnabled(null, true); _local1.evaluateOptions(numSockets, numElectrodes); _local1.mc.options_mc.removeMovieClip(); }; Game.prototype.evaluateOptions = function (numSockets, numElectrodes) { var _local1 = this; _local1.removeExpiredElements([_local1.arrays.electrodes, _local1.arrays.droppedElectrodes, _local1.arrays.results, _local1.arrays.sockets, _local1.arrays.cradles]); _local1.elementInMotion = null; _local1.magicTheta = null; _local1.socketAdvance = 0; _local1.activationsRemaining = 8; _local1.mc.messageA_txt.text = _local1.activationsRemaining + " ACTIVATION(S) REMAINING"; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; var _local3; var _local2; if (numSockets == -1) { trace("nS is 0"); _local3 = Math.floor(Math.random() * 3) + 3; } else { _local3 = _local1.options.defaultSockets; } if (numElectrodes == -1) { _local2 = Math.floor(Math.random() * 5) + 4; } else { _local2 = _local1.options.defaultElectrodes; } var i = 0; while (i < _local2) { var theColor1 = Math.floor(Math.random() * _local1.arrays.allColors.length); var theColor2 = Math.floor(Math.random() * _local1.arrays.allColors.length); var theColor3; theColor3 = _local1.arrays.allColors[theColor1]; _local1.arrays.allColors[theColor1] = _local1.arrays.allColors[theColor2]; _local1.arrays.allColors[theColor2] = theColor3; i++; } _local1.arrays.usedColors = _local1.arrays.allColors.slice(0, _local2); _local1.arrays.usedColors.sortOn("weight"); _local1.arrays.activationCode = new Array(_local3); _local1.arrays.activationAttempt = new Array(_local3); _local1.arrays.droppedElectrodes = new Array(_local3); _local1.arrays.results = []; var i = 0; while (i < _local3) { _local1.arrays.activationCode.splice(i, 1, _local1.arrays.usedColors[Math.floor(Math.random() * _local2)].name); i++; } var i = 0; while (i < _local3) { _local1["socket" + i] = new Socket(_local1, i, _local3); i++; } _local1.mc.sockets_mc._x = (-1 * (_local1.mc.sockets_mc._width / 2)) + 38; var i = 0; while (i < _local2) { _local1["cradle" + i] = new Cradle(_local1, i); i++; } _local1.mc.cradles_mc._x = (-1 * (_local1.mc.cradles_mc._width / 2)) + 30; var i = 0; while (i < _local2) { _local1["electrode" + i] = new Electrode(_local1, i, _local1.arrays.usedColors[i].name, _local1.arrays.usedColors[i].hex); i++; } _local1.mc.electrodes_mc._x = (-1 * (_local1.mc.electrodes_mc._width / 2)) + 27; var i = 0; while (i < _local3) { _local1["socket" + i].origin.x = _local1["socket" + i].mc._x; _local1["socket" + i].origin.y = _local1["socket" + i].mc._y; _local1["socket" + i].point.x = _local1["socket" + i].mc._x; _local1["socket" + i].point.y = _local1["socket" + i].mc._y; _local1.mc.sockets_mc.localToGlobal(_local1["socket" + i].origin); _local1.mc.sockets_mc.localToGlobal(_local1["socket" + i].point); i++; } var i = 0; while (i < _local2) { _local1["electrode" + i].origin.x = _local1["electrode" + i].mc._x; _local1["electrode" + i].origin.y = _local1["electrode" + i].mc._y; _local1["electrode" + i].point.x = _local1["electrode" + i].mc._x; _local1["electrode" + i].point.y = _local1["electrode" + i].mc._y; _local1.mc.electrodes_mc.localToGlobal(_local1["electrode" + i].origin); _local1.mc.electrodes_mc.localToGlobal(_local1["electrode" + i].point); i++; } var i = 0; while (i < _local3) { _local1.arrays.activationCode[i] = _local1.arrays.usedColors[Math.floor(Math.random() * _local2)].name; i++; } _local1.mc.deusEx_mc.gotoAndStop("active"); _local1.complete = false; _local1.adjustActivationAttempt(); _local1.lv.sendAndLoad("http://www.hyperology.com/scripts/electrodes_addgame.php", _local1.lv); }; Game.prototype.adjustDepths = function (theElement) { var _local1 = theElement; var _local2 = this; if (_local2.elementInMotion) { _local2.elementInMotion = null; _local1.mc.swapDepths(_local1.initialDepth); Mouse.show(); _local1.mc.stopDrag(); } else { _local2.elementInMotion = _local1; _local1.mc.swapDepths(_local2.depths.magic); Mouse.hide(); _local1.mc.startDrag(); } }; Game.prototype.extendCord = function () { var _local1 = this.elementInMotion; var _local2 = Math.sqrt(Math.pow(_local1.origin.x - _local1.point.x, 2) + Math.pow(_local1.origin.y - _local1.point.y, 2)); this.adjustCord(_local1, _local2); }; Game.prototype.retractCord = function () { var _local2 = this; var _local1 = _local2.elementInMotion; var _local3 = Math.sqrt(Math.pow(_local1.origin.x - _local1.point.x, 2) + Math.pow(_local1.origin.y - _local1.point.y, 2)); if ((_local3 * 0.875) <= 8) { clearInterval(_local1.retractID); _local1.retractID = -1; _local1.mc._parent.globalToLocal(_local1.origin); _local1.mc._x = _local1.origin.x; _local1.mc._y = _local1.origin.y; _local1.point = {x:_local1.origin.x, y:_local1.origin.y}; _local1.mc._parent.localToGlobal(_local1.origin); _local1.mc._parent.localToGlobal(_local1.point); audio.releaseElectrode.start(); _local2.adjustDepths(_local1); _local2.magicTheta = null; _local1.scaleID = setInterval(_local1, "adjustScale", _local2.ud, _local2, false); } else { _local2.adjustCord(_local1, _local3); } updateAfterEvent(); }; Game.prototype.adjustCord = function (theElement, theDistance) { var _local1 = theElement; var theTether = _local1.mc.attachMovie("tether_mc", "tether_mc", 1000); var _local3 = this.mc.electrodes_mc.createEmptyMovieClip("cord_mc", this.depths.cords); var thePoint = {x:_local3._x, y:_local3._y}; _local3._parent.localToGlobal(thePoint); _local1.point = {x:_local1.mc._x, y:_local1.mc._y}; _local1.mc._parent.localToGlobal(_local1.point); var xp = (_local1.origin.x - thePoint.x); var yp = (_local1.origin.y - thePoint.y); var xpp = (_local1.point.x - thePoint.x); var ypp = (_local1.point.y - thePoint.y); var theTheta = Math.atan2(yp - ypp, xp - xpp); if (theDistance >= 36) { theTether._rotation = theTheta * r2d; theTether._visible = true; _local3._visible = true; } else { theTether._visible = false; _local3._visible = false; } if (_local1.retractID != -1) { if (!this.magicTheta) { this.magicTheta = theTheta; } var _local2 = {x:_local1.origin.x, y:_local1.origin.y}; var thePoint = {x:_local1.point.x, y:_local1.point.y}; _local1.mc._parent.globalToLocal(_local2); _local1.mc._parent.globalToLocal(thePoint); var theDistance = (Math.sqrt(Math.pow(_local2.x - thePoint.x, 2) + Math.pow(_local2.y - thePoint.y, 2)) * 0.875); _local1.mc._x = _local2.x - (Math.cos(this.magicTheta) * theDistance); _local1.mc._y = _local2.y - (Math.sin(this.magicTheta) * theDistance); var xp = _local2.x; var yp = _local2.y; var xpp = _local1.mc._x; var ypp = _local1.mc._y; } this.renderCord(_local3, _local1, xp, yp, xpp, ypp); }; Game.prototype.renderCord = function (theCord, theElement, xp, yp, xpp, ypp) { var _local1 = theCord; var _local2 = yp; var _local3 = xp; _local1.clear(); _local1.lineStyle(14, 0, 20); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); _local1.lineStyle(10, theElement.hex, 40); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); _local1.lineStyle(8, theElement.hex, 60); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); _local1.lineStyle(6, theElement.hex, 80); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); _local1.lineStyle(2, 16777215, 40); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); updateAfterEvent(); }; Game.prototype.adjustActivationAttempt = function () { var _local1 = 0; while (_local1 < theGame.arrays.droppedElectrodes.length) { var _local2 = theGame.arrays.droppedElectrodes[_local1]; this.arrays.activationAttempt[_local1] = _local2.colorant; _local1++; } var _local3 = -1; _local1 = 0; while (_local1 < theGame.arrays.activationAttempt.length) { var _local2 = theGame.arrays.activationAttempt[_local1]; if (_local2 == undefined) { _local3 = _local1; break; } _local1++; } if (_local3 != -1) { this.mc.activate_mc.gotoAndStop("inactive"); } else { this.mc.activate_mc.gotoAndStop("active"); } }; Game.prototype.evaluateAndRenderResults = function () { var _local1 = this; _local1.mc.activate_mc.gotoAndStop("inactive"); var i = 0; while (i < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[i].destroyHandlers(); i++; } var numCorrectPlace = 0; var numCorrectColor = 0; var i = 0; while (i < _local1.arrays.activationCode.length) { if (_local1.arrays.activationAttempt[i] == _local1.arrays.activationCode[i]) { numCorrectPlace++; } i++; } var theAttemptColors = new Array(_local1.arrays.usedColors.length); var _local3 = new Array(_local1.arrays.usedColors.length); var i = 0; while (i < _local1.arrays.usedColors.length) { theAttemptColors[i] = 0; _local3[i] = 0; var _local2 = 0; while (_local2 < _local1.arrays.activationAttempt.length) { if (_local1.arrays.activationAttempt[_local2] == _local1.arrays.usedColors[i].name) { theAttemptColors[i]++; } if (_local1.arrays.activationCode[_local2] == _local1.arrays.usedColors[i].name) { _local3[i]++; } _local2++; } i++; } var i = 0; while (i < _local1.arrays.usedColors.length) { if (theAttemptColors[i] > _local3[i]) { numCorrectColor = numCorrectColor + _local3[i]; } else { numCorrectColor = numCorrectColor + theAttemptColors[i]; } i++; } numCorrectColor = numCorrectColor - numCorrectPlace; audio.activateElectrodes.start(); var i = 0; while (i < _local1.arrays.sockets.length) { _local1.arrays.sockets[i].mc.gotoAndPlay("allActive"); i++; } var i = 0; while (i < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[i].mc.electrodesIgnition_mc.gotoAndPlay("allActive"); i++; } var tempID = setInterval(function (theGame, theNumCorrectPlace, theNumCorrectColor) { var _local1 = theGame; clearInterval(tempID); _local1["results" + _local1.arrays.results.length] = new Result(_local1, _local1.arrays.results.length, theNumCorrectPlace, theNumCorrectColor); _local1.mc.results_mc._x = (-1 * (_local1.mc.results_mc._width / 2)) + 29; var _local3 = _local1.arrays.results[_local1.arrays.results.length - 1]; _local3.mc._alpha = 8; _local3.alphaID = setInterval(_local3, "adjustAlpha", _local1.ud, _local1, theNumCorrectPlace); if (theNumCorrectPlace == _local1.arrays.activationCode.length) { _local1.operationSuccessful(); _local1.mc.messageA_txt.text = "YOU\u2019VE REVIVED YOUR PATIENT!"; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; } else if (_local1.arrays.results.length == 8) { _local1.operationFailure(); _local1.mc.messageA_txt.text = "THE PATIENT HAS EXPIRED..."; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; } else { var _local2 = 0; while (_local2 < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[_local2].createHandlers(_local1); _local2++; } _local1.activationsRemaining = 8 - _local1.arrays.results.length; _local1.mc.messageA_txt.text = _local1.activationsRemaining + " ACTIVATION(S) REMAINING"; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; } }, _local1.rd * 2, _local1, numCorrectPlace, numCorrectColor); }; Game.prototype.operationSuccessful = function () { var _local1 = this; _local1.complete = true; _local1.destroyAllHandlers(); _local1.mc.deusEx_mc.gotoAndStop("inactive"); _local1.mc.splashTwitch_mc.gotoAndPlay("active"); _local1.mc.activate_mc.gotoAndStop("newGame"); _local1.mc.activate_mc.newGame_bt.enabled = false; var tempID = setInterval(function (theGame) { var _local1 = theGame; clearInterval(tempID); _local1.adjustButtonsEnabled(null, false); _local1.mc.attachMovie("gameState_mc", "gameState_mc", _local1.depths.gameState); _local1.mc.gameState_mc.gotoAndStop("congrats"); }, _local1.rd * 4, _local1); }; Game.prototype.operationFailure = function () { var tempID = setInterval(function (theGame) { clearInterval(tempID); theGame.deusExMachina(); }, this.rd * 8, this); }; Game.prototype.deusExMachina = function () { var _local3 = this; _local3.complete = true; _local3.mc.deusEx_mc.gotoAndStop("inactive"); _local3.mc.activate_mc.gotoAndStop("inactive"); _local3.adjustButtonsEnabled(null, false); var _local2 = 0; while (_local2 < _local3.arrays.electrodes.length) { var _local1 = _local3.arrays.electrodes[_local2]; clearInterval(_local1.scaleID); _local1.scaleID = -1; clearInterval(_local1.alphaID); _local1.alphaID = -1; clearInterval(_local1.retractID); _local1.retractID = -1; clearInterval(_local1.deusExID); _local1.deusExID = -1; _local1.mc._alpha = 100; _local1.mc._xscale = (_local1.mc._yscale = 75); _local2++; } _local2 = 0; while (_local2 < theGame.arrays.droppedElectrodes.length) { theGame.arrays.droppedElectrodes[_local2].deleteDroppedElectrode(theGame); _local2++; } if (_local3.elementInMotion) { _local3.adjustDepths(_local3.elementInMotion); } Mouse.show(); trace(_local3.arrays.activationCode); _local3.destroyAllHandlers(); _local3.deusExAdvanceSocket(); }; Game.prototype.deusExAdvanceSocket = function () { var _local1 = this; if (_local1.socketAdvance == _local1.arrays.sockets.length) { if (_local1.arrays.results.length < 8) { _local1.mc.messageA_txt.text = "IT MUST BE A MIRACLE..."; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; } _local1.mc.activate_mc.gotoAndStop("newGame"); theGame.adjustButtonsEnabled(null, false); _local1.mc.attachMovie("gameState_mc", "gameState_mc", _local1.depths.gameState); _local1.mc.gameState_mc.gotoAndStop("gameOver"); } else { var theSocket = _local1.arrays.sockets[_local1.socketAdvance]; var theElectrode = null; var _local3 = _local1.socketAdvance; while (_local3 < _local1.arrays.sockets.length) { var _local2 = 0; while (_local2 < _local1.arrays.usedColors.length) { if (_local1.arrays.activationCode[_local3] == _local1.arrays.usedColors[_local2].name) { theElectrode = _local1.arrays.electrodes[_local2]; break; } _local2++; } if (theElectrode) { break; } _local3++; } clearInterval(theElectrode.scaleID); clearInterval(theElectrode.alphaID); theElectrode.scaleID = -1; theElectrode.alphaID = -1; theElectrode.mc._xscale = (theElectrode.mc._yscale = 75); theElectrode.mc._alpha = 100; theElectrode.scaleID = setInterval(theElectrode, "adjustScale", theGame.ud, theElectrode, theGame, true); theElectrode.deusExID = setInterval(_local1, "deusExAdjustCord", _local1.ud, theElectrode, theSocket); _local1.socketAdvance++; } }; Game.prototype.deusExAdjustDepths = function (theElement) { var _local1 = this; var _local2 = theElement; if (_local1.elementInMotion) { _local1.elementInMotion = null; _local2.mc.swapDepths(_local2.initialDepth); } else { _local1.elementInMotion = _local2; _local2.mc.swapDepths(_local1.depths.magic); } }; Game.prototype.deusExAdjustCord = function (theElectrode, theSocket) { var _local1 = theElectrode; var _local2 = this; var _local3 = theSocket; _local1.point = {x:_local1.mc._x, y:_local1.mc._y}; _local1.mc._parent.localToGlobal(_local1.point); var theDistance = Math.sqrt(Math.pow(_local3.origin.x - _local1.point.x, 2) + Math.pow(_local3.origin.y - _local1.point.y, 2)); if (theDistance <= 2) { clearInterval(_local1.scaleID); clearInterval(_local1.deusExID); _local2.deusExAdjustDepths(_local1); _local1.scaleID = -1; _local1.deusExID = -1; _local1.mc.tether_mc.removeMovieClip(); _local1.mc._parent.cord_mc.removeMovieClip(); _local1.mc._parent.globalToLocal(_local1.origin); _local1.mc._x = _local1.origin.x; _local1.mc._y = _local1.origin.y; _local1.mc._parent.localToGlobal(_local1.origin); _local1.mc._xscale = (_local1.mc._yscale = 75); _local1.mc._alpha = 8; _local1.alphaID = setInterval(_local1, "adjustAlpha", _local2.ud, _local2); _local2["droppedElectrode" + _local3.index] = new DroppedElectrode(_local2, _local3.index, _local1.colorant, _local3); _local2["droppedElectrode" + _local3.index].destroyHandlers(); _local2.magicTheta = null; var tempID = setInterval(function (theGame) { clearInterval(tempID); theGame.deusExAdvanceSocket(); }, _local2.rd, _local2); } else { var eo1 = {x:_local1.origin.x, y:_local1.origin.y}; var so1 = {x:_local3.origin.x, y:_local3.origin.y}; if (!_local2.magicTheta) { _local2.magicTheta = Math.atan2(so1.y - eo1.y, so1.x - eo1.x); } if (!_local2.elementInMotion) { _local2.deusExAdjustDepths(_local1); } var theTether = _local1.mc.attachMovie("tether_mc", "tether_mc", 1000); var theCord = _local1.mc._parent.createEmptyMovieClip("cord_mc", _local2.depths.cords); theTether._rotation = 180 + (_local2.magicTheta * r2d); theDistance = theDistance * 0.5; var ep1 = {x:_local1.mc._x, y:_local1.mc._y}; _local1.mc._parent.localToGlobal(ep1); _local1.mc._x = _local1.mc._x + (Math.cos(_local2.magicTheta) * theDistance); _local1.mc._y = _local1.mc._y + (Math.sin(_local2.magicTheta) * theDistance); var theOrigin = {x:_local1.origin.x, y:_local1.origin.y}; var thePoint = {x:_local1.mc._x, y:_local1.mc._y}; _local1.mc._parent.globalToLocal(theOrigin); var xp = theOrigin.x; var yp = theOrigin.y; var xpp = thePoint.x; var ypp = thePoint.y; _local2.renderCord(theCord, _local1, xp, yp, xpp, ypp); } }; Game.prototype.startNewGame = function () { this.mc.activate_mc.gotoAndStop("newGame"); this.destroyAllHandlers(); }; Game.prototype.destroyAllHandlers = function () { var _local1 = this; var _local2 = 0; while (_local2 < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[_local2].destroyHandlers(_local1); _local2++; } _local2 = 0; while (_local2 < _local1.arrays.electrodes.length) { _local1.arrays.electrodes[_local2].destroyHandlers(_local1); _local2++; } }; Game.prototype.removeExpiredElements = function (theArray) { var _local2 = theArray; var _local3 = this; _local3.mc.electrodes_mc.cord_mc.removeMovieClip(); var _local1 = 0; while (_local1 < _local2.length) { while (_local2[_local1].length > 0) { clearInterval(_local2[_local1][0].scaleID); clearInterval(_local2[_local1][0].alphaID); clearInterval(_local2[_local1][0].retractID); clearInterval(_local2[_local1][0].deusExID); _local2[_local1][0].mc.removeMovieClip(); delete _local3[_local2[_local1][0].name]; _local2[_local1].shift(); } _local1++; } }; Game.prototype.adjustVisibility = function (theArray, state) { var _local2 = theArray; var _local3 = state; var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1]._visible = _local3; _local1++; } }; Game.prototype.adjustButtonsEnabled = function (theClip, state) { var _local1 = this; var _local2 = theClip; if (_local2 == undefined) { _local2 = _local1.mc; } for (clip in _local2) { if (_local2[clip] instanceof Button) { _local2[clip].enabled = state; } else if (_local2[clip] instanceof MovieClip) { _local1.adjustButtonsEnabled(_local2[clip], state); } } if (state) { if (_local1.complete != true) { var _local3 = 0; while (_local3 < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[_local3].createHandlers(_local1); _local3++; } _local3 = 0; while (_local3 < _local1.arrays.electrodes.length) { _local1.arrays.electrodes[_local3].createHandlers(_local1); _local3++; } } } else { var _local3 = 0; while (_local3 < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[_local3].destroyHandlers(); _local3++; } _local3 = 0; while (_local3 < _local1.arrays.electrodes.length) { _local1.arrays.electrodes[_local3].destroyHandlers(); _local3++; } } }; Game.prototype.startGame = function () { var _local1 = this; _local1.mc.gotoAndStop("splashScreen"); _local1.adjustVisibility([_local1.mc.activate_mc, _local1.mc.electrodes_mc, _local1.mc.results_mc, _local1.mc.sockets_mc, _local1.mc.cradles_mc], false); }; Electrode.prototype.createHandlers = function (theGame) { var _local1 = this; var theElectrode = _local1; _local1.mc.onPress = function () { if (theGame.elementInMotion || (theElectrode.retractID != -1)) { return(false); } theGame.adjustDepths(theElectrode); audio.acquireElectrode.start(); clearInterval(theElectrode.scaleID); clearInterval(theElectrode.alphaID); theElectrode.mc._xscale = (theElectrode.mc._yscale = 75); theElectrode.mc._alpha = 100; theElectrode.scaleID = setInterval(theElectrode, "adjustScale", theGame.ud, theGame, true); }; _local1.mc.onEnterFrame = function () { if (theGame.elementInMotion != theElectrode) { return(undefined); } if ((theGame.elementInMotion == theElectrode) && (theElectrode.retractID == -1)) { theGame.extendCord(); updateAfterEvent(); } }; _local1.mc.onRelease = function () { if ((theGame.elementInMotion != theElectrode) || (theElectrode.retractID != -1)) { return(undefined); } clearInterval(theElectrode.scaleID); theElectrode.mc._xscale = (theElectrode.mc._yscale = 100); theElectrode.mc.stopDrag(); theElectrode.evaluateDropSite(theGame); }; _local1.mc.onReleaseOutside = _local1.mc.onRelease; }; Electrode.prototype.destroyHandlers = function () { var _local1 = this; delete _local1.mc.onPress; delete _local1.mc.onEnterFrame; delete _local1.mc.onRelease; delete _local1.mc.onReleaseOutside; }; Electrode.prototype.adjustScale = function (theGame, isGrowing) { var _local1 = this; if (isGrowing) { if ((_local1.mc._xscale * 1.125) >= 100) { clearInterval(_local1.scaleID); _local1.scaleID = -1; _local1.mc._xscale = (_local1.mc._yscale = 100); } else { _local1.mc._xscale = (_local1.mc._yscale = _local1.mc._yscale * 1.125); } } else if ((_local1.mc._xscale * 0.875) <= 75) { clearInterval(_local1.scaleID); _local1.scaleID = -1; _local1.mc._xscale = (_local1.mc._yscale = 75); _local1.mc.shadow_mc._visible = false; } else { _local1.mc._xscale = (_local1.mc._yscale = _local1.mc._yscale * 0.875); } }; Electrode.prototype.adjustAlpha = function (theGame) { var _local1 = this; if ((_local1.mc._alpha * 1.125) >= 100) { clearInterval(_local1.alphaID); _local1.alphaID = -1; _local1.mc._alpha = 100; } else { if (_local1.mc._alpha == 0) { _local1.mc._alpha = 8; } _local1.mc._alpha = _local1.mc._alpha * 1.125; } }; Electrode.prototype.evaluateDropSite = function (theGame) { var _local2 = this; var notOnSocket = -1; var _local1 = 0; while (_local1 < theGame.arrays.sockets.length) { var _local3 = theGame.arrays.sockets[_local1]; var distance = Math.sqrt(Math.pow(_local3.origin.x - _local2.point.x, 2) + Math.pow(_local3.origin.y - _local2.point.y, 2)); if (distance <= 24) { notOnSocket = _local1; break; } _local1++; } if (notOnSocket == -1) { _local2.mc.shadow_mc._visible = true; _local2.retractID = setInterval(theGame, "retractCord", theGame.ud); } else { theGame["droppedElectrode" + notOnSocket] = new DroppedElectrode(theGame, notOnSocket, _local2.colorant, _local3); var thePoint = {x:_local2.origin.x, y:_local2.origin.y}; _local2.mc._parent.globalToLocal(thePoint); _local2.mc._xscale = (_local2.mc._yscale = 75); _local2.mc._x = thePoint.x; _local2.mc._y = thePoint.y; _local2.point = {x:thePoint.x, y:thePoint.y}; _local2.mc._parent.localToGlobal(_local2.point); _local2.mc._alpha = 8; _local2.alphaID = setInterval(_local2, "adjustAlpha", theGame.ud, theGame); _local2.mc.tether_mc.removeMovieClip(); _local2.mc._parent.cord_mc.removeMovieClip(); theGame.adjustDepths(_local2); } theGame.adjustActivationAttempt(); }; DroppedElectrode.prototype.createHandlers = function (theGame) { var _local1 = this; var theDroppedElectrode = _local1; _local1.mc.onPress = function () { if (theGame.elementInMotion) { return(undefined); } theGame.adjustDepths(theDroppedElectrode); }; _local1.mc.onEnterFrame = function () { if (Key.isDown(17) && (theGame.elementInMotion == theDroppedElectrode)) { theDroppedElectrode.mc.attachMovie("electrodeSwapping_mc", "swapping_mc", 2000); theDroppedElectrode.mc.swapping_mc._x = theDroppedElectrode.point.x - 0; theDroppedElectrode.mc.swapping_mc._y = theDroppedElectrode.point.y - 48; } else { theDroppedElectrode.mc.swapping_mc.removeMovieClip(); } }; _local1.mc.onRelease = function () { if (theGame.elementInMotion != theDroppedElectrode) { return(undefined); } if (Key.isDown(17)) { theGame.allowSwap = true; } else { theGame.allowSwap = false; } if (theDroppedElectrode.mc.swapping_mc) { theDroppedElectrode.mc.swapping_mc.removeMovieClip(); } theDroppedElectrode.evaluateDropSite(theGame); }; _local1.mc.onReleaseOutside = _local1.mc.onRelease; }; DroppedElectrode.prototype.destroyHandlers = function () { var _local1 = this; delete _local1.mc.onPress; delete _local1.mc.onRelease; delete _local1.mc.onReleaseOutside; }; DroppedElectrode.prototype.evaluateDropSite = function (theGame) { var _local3 = this; var notOnSocket = -1; var _local1 = 0; while (_local1 < theGame.arrays.sockets.length) { var theSocket = theGame.arrays.sockets[_local1]; var _local2 = {x:_local3.mc._x, y:_local3.mc._y}; _local3.mc._parent.localToGlobal(_local2); var distance = Math.sqrt(Math.pow(theSocket.origin.x - _local2.x, 2) + Math.pow(theSocket.origin.y - _local2.y, 2)); if (distance <= 24) { notOnSocket = _local1; break; } _local1++; } if (notOnSocket == -1) { audio.releaseElectrode.start(); _local3.occupies.occupant = null; _local3.deleteDroppedElectrode(theGame); } else { var originalOccupant = null; var originalSocket = null; if (theSocket.occupant) { originalOccupant = theSocket.occupant; originalSocket = _local3.occupies; } var theColor = _local3.colorant; _local3.occupies.occupant = null; _local3.deleteDroppedElectrode(theGame); theGame["droppedElectrode" + notOnSocket] = new DroppedElectrode(theGame, notOnSocket, theColor, theSocket); if ((originalOccupant && (theGame.allowSwap)) && (originalOccupant != _local3)) { var theIndex = originalSocket.index; var theColor = originalOccupant.colorant; var theSocket = originalSocket; theSocket.occupant.deleteDroppedElectrode(theGame); theGame["droppedElectrode" + theIndex] = new DroppedElectrode(theGame, theIndex, theColor, theSocket, true); } } theGame.adjustActivationAttempt(); }; DroppedElectrode.prototype.deleteDroppedElectrode = function (theGame) { var _local2 = theGame; var _local3 = -1; var _local1 = 0; while (_local1 < _local2.arrays.droppedElectrodes.length) { if (this.name == _local2.arrays.droppedElectrodes[_local1].name) { _local3 = _local1; break; } _local1++; } if (_local3 > -1) { _local2.adjustDepths(this); this.mc.removeMovieClip(); delete _local2[_local2.arrays.droppedElectrodes[_local3].name]; _local2.arrays.droppedElectrodes.splice(_local3, 1, null); } }; Result.prototype.adjustAlpha = function (theGame, theNumCorrectPlace) { var _local1 = this; var _local2 = theGame; if ((_local1.mc._alpha * 1.125) >= 100) { clearInterval(_local1.alphaID); _local1.alphaID = -1; _local1.mc._alpha = 100; if (theNumCorrectPlace == _local2.arrays.activationCode.length) { _local2.mc.activate_mc.gotoAndStop("newGame"); } else if (_local2.arrays.results.length < 8) { _local2.adjustActivationAttempt(); } } else { if (_local1.mc._alpha == 0) { _local1.mc._alpha = 8; } _local1.mc._alpha = _local1.mc._alpha * 1.125; } }; _global.theGame = new Game("theGame"); theGame.startGame(); stop();Symbol 47 MovieClip Frame 1stop();Symbol 71 MovieClip Frame 19stop();Symbol 76 MovieClip Frame 11stop();Symbol 77 MovieClip Frame 1_parent.stop();Symbol 77 MovieClip Frame 90stop(); _parent.play();Symbol 84 MovieClip Frame 1_parent.stop(); var gbt = _root.getBytesTotal(); var gbl = _root.getBytesLoaded();Symbol 84 MovieClip Frame 2gbl = _root.getBytesLoaded(); this.preloadBar_mc._xscale = Math.floor((gbl / gbt) * 100);Symbol 84 MovieClip Frame 3if (gbl >= gbt) { stop(); _parent.gotoAndPlay("game"); } else { this.gotoAndPlay(2); }Symbol 98 MovieClip [socket_mc] Frame 1stop();Symbol 98 MovieClip [socket_mc] Frame 24gotoAndStop ("inactive");Symbol 98 MovieClip [socket_mc] Frame 48gotoAndStop ("inactive");Symbol 123 MovieClip Frame 36gotoAndPlay ("loop");Symbol 124 MovieClip [electrodeBlu_mc] Frame 1stop();Symbol 127 MovieClip [electrodeCya_mc] Frame 1stop();Symbol 130 MovieClip [electrodeGre_mc] Frame 1stop();Symbol 133 MovieClip [electrodeMau_mc] Frame 1stop();Symbol 136 MovieClip [electrodeOra_mc] Frame 1stop();Symbol 139 MovieClip [electrodeRed_mc] Frame 1stop();Symbol 142 MovieClip [electrodeVio_mc] Frame 1stop();Symbol 145 MovieClip [electrodeYel_mc] Frame 1stop();Symbol 182 Buttonon (release) { if (theGame.isBuilt == false) { theGame.mc.gotoAndPlay("buildGameField"); } theGame.adjustAppliedOptions(numSockets, numElectrodes); }Symbol 184 Buttonon (release) { gotoAndStop ("instructions"); }Symbol 186 Buttonon (release) { gotoAndStop ("credits"); }Symbol 188 Buttonon (release) { theGame.displayOptions(true); }Symbol 194 MovieClip Frame 1stop();Symbol 202 Buttonon (release) { theGame.updateRadioButtons("electrodes", 4); }Symbol 203 Buttonon (release) { theGame.updateRadioButtons("electrodes", 5); }Symbol 204 Buttonon (release) { theGame.updateRadioButtons("electrodes", 6); }Symbol 205 Buttonon (release) { theGame.updateRadioButtons("electrodes", 7); }Symbol 206 Buttonon (release) { theGame.updateRadioButtons("electrodes", 8); }Symbol 207 Buttonon (release) { theGame.updateRadioButtons("sockets", 3); }Symbol 208 Buttonon (release) { theGame.updateRadioButtons("sockets", 4); }Symbol 209 Buttonon (release) { theGame.updateRadioButtons("sockets", 5); }Symbol 211 Buttonon (release) { theGame.updateRadioButtons("electrodes", -1); }Symbol 212 Buttonon (release) { theGame.updateRadioButtons("sockets", -1); }Symbol 217 Buttonon (release) { theGame.displayOptions(true); }Symbol 219 Buttonon (release) { gotoAndStop ("options"); }Symbol 227 MovieClip [options_mc] Frame 1stop(); var numSockets = theGame.options.defaultSockets; var numElectrodes = theGame.options.defaultElectrodes; theGame.updateRadioButtons("sockets", numSockets); theGame.updateRadioButtons("electrodes", numElectrodes);Symbol 257 MovieClip [electrodesIgnition_mc] Frame 1stop();Symbol 257 MovieClip [electrodesIgnition_mc] Frame 13play();Symbol 257 MovieClip [electrodesIgnition_mc] Frame 24gotoAndStop ("inactive");Symbol 257 MovieClip [electrodesIgnition_mc] Frame 25play();Symbol 257 MovieClip [electrodesIgnition_mc] Frame 48gotoAndStop ("inactive");Symbol 262 Buttonon (release) { if (theGame.isBuilt == false) { theGame.mc.gotoAndPlay("buildGameField"); } theGame.startNewGame(); theGame.adjustAppliedOptions(theGame.options.defaultSockets, theGame.options.defaultElectrodes); }Symbol 263 Buttonon (release) { theGame.adjustButtonsEnabled(null, true); theGame.startNewGame(); this.removeMovieClip(); }Symbol 267 MovieClip [gameState_mc] Frame 1stop();Symbol 273 MovieClip Frame 1stop();Symbol 291 Buttonon (release) { theGame.displayOptions(false); }Symbol 294 Buttonon (release) { theGame.evaluateOptions(theGame.options.defaultSockets, theGame.options.defaultElectrodes); this.gotoAndPlay("buildGameField"); }Symbol 307 MovieClip Frame 1stop();Symbol 307 MovieClip Frame 24gotoAndStop ("inactive");Symbol 310 Buttonon (release) { theGame.deusExMachina(); }Symbol 311 MovieClip Frame 1stop();Symbol 312 Buttonon (release) { theGame.displayOptions(false); }Symbol 315 Buttonon (release) { theGame.evaluateAndRenderResults(); }Symbol 316 Buttonon (release) { _parent.deusEx_mc.gotoAndStop("active"); theGame.evaluateOptions(theGame.options.defaultSockets, theGame.options.defaultElectrodes); }Symbol 317 MovieClip Frame 1stop();Symbol 319 Buttonon (release) { theGame.adjustMusic(); }Symbol 322 Buttonon (release) { theGame.adjustMusic(); }Symbol 323 MovieClip Frame 1stop();Symbol 325 Buttonon (release) { theGame.adjustSFX(); }Symbol 327 Buttonon (release) { theGame.adjustSFX(); }Symbol 328 MovieClip Frame 1stop();Symbol 332 MovieClip Frame 1stop(); audio.electrodesTheme.start(0, 9999999); audio.electrodesTheme.setVolume(50);Symbol 332 MovieClip Frame 12stop();Symbol 332 MovieClip Frame 13play();Symbol 332 MovieClip Frame 37this.deusEx_mc.gotoAndStop("active"); theGame.isBuilt = true; theGame.adjustVisibility([this.activate_mc, this.electrodes_mc, this.results_mc, this.sockets_mc, this.cradles_mc], true);Symbol 332 MovieClip Frame 48stop();
Library Items
Symbol 1 Graphic | Used by:4 | |
Symbol 2 Font | Used by:3 6 89 105 169 183 185 187 216 218 229 230 277 278 292 293 308 309 313 314 330 331 | |
Symbol 3 Text | Uses:2 | Used by:4 |
Symbol 4 MovieClip [rpoint2_mc] | Uses:1 3 | |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Text | Uses:2 | Used by:7 |
Symbol 7 MovieClip [rpoint1_mc] | Uses:5 6 | |
Symbol 8 Sound | Used by:77 | |
Symbol 9 Graphic | Used by:77 114 182 184 186 188 217 219 262 263 291 294 307 310 312 315 316 319 322 325 327 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:77 |
Symbol 12 Graphic | Used by:77 | |
Symbol 13 Graphic | Used by:77 | |
Symbol 14 Graphic | Used by:77 | |
Symbol 15 Graphic | Used by:77 | |
Symbol 16 Graphic | Used by:77 | |
Symbol 17 Graphic | Used by:77 | |
Symbol 18 Graphic | Used by:77 | |
Symbol 19 Graphic | Used by:77 | |
Symbol 20 Graphic | Used by:77 | |
Symbol 21 Graphic | Used by:77 | |
Symbol 22 Graphic | Used by:77 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:77 |
Symbol 25 Graphic | Used by:77 | |
Symbol 26 Graphic | Used by:77 | |
Symbol 27 Graphic | Used by:77 | |
Symbol 28 Graphic | Used by:77 | |
Symbol 29 Graphic | Used by:77 | |
Symbol 30 Graphic | Used by:77 | |
Symbol 31 Graphic | Used by:77 | |
Symbol 32 Graphic | Used by:77 | |
Symbol 33 Graphic | Used by:77 | |
Symbol 34 Graphic | Used by:77 | |
Symbol 35 Graphic | Used by:77 | |
Symbol 36 Graphic | Used by:77 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:77 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:77 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:77 |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:77 |
Symbol 45 Graphic | Used by:77 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:77 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:77 |
Symbol 50 Graphic | Used by:71 76 | |
Symbol 51 Graphic | Used by:71 | |
Symbol 52 Graphic | Used by:71 | |
Symbol 53 Graphic | Used by:71 76 | |
Symbol 54 Graphic | Used by:71 | |
Symbol 55 Graphic | Used by:71 76 | |
Symbol 56 Graphic | Used by:71 | |
Symbol 57 Graphic | Used by:71 | |
Symbol 58 Graphic | Used by:71 | |
Symbol 59 Graphic | Used by:71 76 | |
Symbol 60 Graphic | Used by:71 | |
Symbol 61 Graphic | Used by:71 | |
Symbol 62 Graphic | Used by:71 | |
Symbol 63 Graphic | Used by:71 | |
Symbol 64 Graphic | Used by:71 | |
Symbol 65 Graphic | Used by:71 | |
Symbol 66 Graphic | Used by:71 76 | |
Symbol 67 Graphic | Used by:71 | |
Symbol 68 Graphic | Used by:71 76 | |
Symbol 69 Graphic | Used by:71 | |
Symbol 70 Graphic | Used by:71 76 | |
Symbol 71 MovieClip | Uses:50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | Used by:77 |
Symbol 72 Graphic | Used by:76 | |
Symbol 73 Graphic | Used by:76 | |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:70 72 68 66 73 74 59 55 75 53 50 | Used by:77 |
Symbol 77 MovieClip | Uses:8 9 11 12 13 14 15 16 17 18 19 20 21 22 24 25 26 27 28 29 30 31 32 33 34 35 36 38 40 42 44 45 47 49 71 76 | Used by:Timeline |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:80 |
Symbol 80 MovieClip | Uses:79 | Used by:84 |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:84 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:80 82 83 | Used by:Timeline |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip [shadow_mc] | Uses:85 | Used by:123 124 127 130 133 136 139 142 145 273 |
Symbol 87 Graphic | Used by:98 | |
Symbol 88 Graphic | Used by:98 | |
Symbol 89 EditableText | Uses:2 | Used by:98 |
Symbol 90 Graphic | Used by:98 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 | Used by:98 |
Symbol 93 Graphic | Used by:98 | |
Symbol 94 ShapeTweening | Used by:98 | |
Symbol 95 Graphic | Used by:98 | |
Symbol 96 ShapeTweening | Used by:98 | |
Symbol 97 ShapeTweening | Used by:98 | |
Symbol 98 MovieClip [socket_mc] | Uses:87 88 89 90 92 93 94 95 96 97 | Used by:273 |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip [cradle_mc] | Uses:99 | Used by:273 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip [tether_mc] | Uses:101 | Used by:273 |
Symbol 103 Graphic | Used by:107 | |
Symbol 104 Graphic | Used by:106 | |
Symbol 105 EditableText | Uses:2 | Used by:106 |
Symbol 106 MovieClip [electrodesResultsChip_mc] | Uses:104 105 | Used by:107 |
Symbol 107 MovieClip [result_mc] | Uses:103 106 | Used by:273 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip [resultsBar_mc] | Uses:108 | Used by:273 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip [resultsNegative_mc] | Uses:110 | Used by:227 273 |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip [resultsPositive_mc] | Uses:112 | Used by:227 273 |
Symbol 114 MovieClip [resultsMask_mc] | Uses:9 | Used by:273 |
Symbol 115 Graphic | Used by:124 | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:124 127 130 133 136 139 142 145 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:124 127 130 133 136 139 142 145 |
Symbol 120 Graphic | Used by:124 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:123 |
Symbol 123 MovieClip | Uses:86 122 | Used by:124 127 130 133 136 139 142 145 |
Symbol 124 MovieClip [electrodeBlu_mc] | Uses:86 115 117 119 120 123 | Used by:273 |
Symbol 125 Graphic | Used by:127 | |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip [electrodeCya_mc] | Uses:86 125 117 119 126 123 | Used by:273 |
Symbol 128 Graphic | Used by:130 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip [electrodeGre_mc] | Uses:86 128 117 119 129 123 | Used by:273 |
Symbol 131 Graphic | Used by:133 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip [electrodeMau_mc] | Uses:86 131 117 119 132 123 | Used by:273 |
Symbol 134 Graphic | Used by:136 | |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip [electrodeOra_mc] | Uses:86 134 117 119 135 123 | Used by:273 |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip [electrodeRed_mc] | Uses:86 137 117 119 138 123 | Used by:273 |
Symbol 140 Graphic | Used by:142 | |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip [electrodeVio_mc] | Uses:86 140 117 119 141 123 | Used by:273 |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip [electrodeYel_mc] | Uses:86 143 117 119 144 123 | Used by:273 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip [chipBlu_mc] | Uses:146 | Used by:273 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip [chipCya_mc] | Uses:148 | Used by:273 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip [chipGre_mc] | Uses:150 | Used by:273 |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip [chipMau_mc] | Uses:152 | Used by:273 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip [chipOra_mc] | Uses:154 | Used by:273 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip [chipRed_mc] | Uses:156 | Used by:273 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip [chipVio_mc] | Uses:158 | Used by:273 |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip [chipYel_mc] | Uses:160 | Used by:273 |
Symbol 162 Graphic | Used by:165 | |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:165 |
Symbol 165 MovieClip | Uses:162 164 | Used by:167 |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:165 166 | Used by:227 |
Symbol 168 Graphic | Used by:182 184 186 188 217 219 262 263 | |
Symbol 169 Text | Uses:2 | Used by:182 262 |
Symbol 170 Graphic | Used by:181 | |
Symbol 171 ShapeTweening | Used by:181 | |
Symbol 172 ShapeTweening | Used by:181 | |
Symbol 173 ShapeTweening | Used by:181 | |
Symbol 174 ShapeTweening | Used by:181 | |
Symbol 175 ShapeTweening | Used by:181 | |
Symbol 176 ShapeTweening | Used by:181 | |
Symbol 177 ShapeTweening | Used by:181 | |
Symbol 178 ShapeTweening | Used by:181 | |
Symbol 179 ShapeTweening | Used by:181 | |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip | Uses:170 171 172 173 174 175 176 177 178 179 180 | Used by:182 184 186 188 217 219 262 263 |
Symbol 182 Button | Uses:168 169 181 9 | Used by:227 |
Symbol 183 Text | Uses:2 | Used by:184 |
Symbol 184 Button | Uses:168 183 181 9 | Used by:227 |
Symbol 185 Text | Uses:2 | Used by:186 |
Symbol 186 Button | Uses:168 185 181 9 | Used by:227 |
Symbol 187 Text | Uses:2 | Used by:188 |
Symbol 188 Button | Uses:168 187 181 9 | Used by:227 |
Symbol 189 Font | Used by:190 191 195 196 197 198 199 200 210 220 223 224 225 | |
Symbol 190 Text | Uses:189 | Used by:227 |
Symbol 191 Text | Uses:189 | Used by:227 |
Symbol 192 Graphic | Used by:194 | |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:192 193 | Used by:227 |
Symbol 195 Text | Uses:189 | Used by:227 |
Symbol 196 Text | Uses:189 | Used by:227 |
Symbol 197 Text | Uses:189 | Used by:227 |
Symbol 198 Text | Uses:189 | Used by:227 |
Symbol 199 Text | Uses:189 | Used by:227 |
Symbol 200 Text | Uses:189 | Used by:227 |
Symbol 201 Graphic | Used by:202 203 204 205 206 207 208 209 211 212 | |
Symbol 202 Button | Uses:201 | Used by:227 |
Symbol 203 Button | Uses:201 | Used by:227 |
Symbol 204 Button | Uses:201 | Used by:227 |
Symbol 205 Button | Uses:201 | Used by:227 |
Symbol 206 Button | Uses:201 | Used by:227 |
Symbol 207 Button | Uses:201 | Used by:227 |
Symbol 208 Button | Uses:201 | Used by:227 |
Symbol 209 Button | Uses:201 | Used by:227 |
Symbol 210 Text | Uses:189 | Used by:227 |
Symbol 211 Button | Uses:201 | Used by:227 |
Symbol 212 Button | Uses:201 | Used by:227 |
Symbol 213 Font | Used by:214 222 226 264 266 | |
Symbol 214 Text | Uses:213 | Used by:227 |
Symbol 215 Graphic | Used by:227 | |
Symbol 216 Text | Uses:2 | Used by:217 263 |
Symbol 217 Button | Uses:168 216 181 9 | Used by:227 |
Symbol 218 Text | Uses:2 | Used by:219 |
Symbol 219 Button | Uses:168 218 181 9 | Used by:227 |
Symbol 220 Text | Uses:189 | Used by:227 |
Symbol 221 Graphic | Used by:227 | |
Symbol 222 Text | Uses:213 | Used by:227 |
Symbol 223 Text | Uses:189 | Used by:227 |
Symbol 224 Text | Uses:189 | Used by:227 |
Symbol 225 Text | Uses:189 | Used by:227 |
Symbol 226 Text | Uses:213 | Used by:227 |
Symbol 227 MovieClip [options_mc] | Uses:167 182 184 186 188 190 191 194 195 196 197 198 199 200 202 203 204 205 206 207 208 209 210 211 212 214 215 217 219 220 221 113 111 222 223 224 225 226 | Used by:273 |
Symbol 228 Graphic | Used by:232 291 294 310 311 312 315 316 317 319 322 325 327 332 | |
Symbol 229 Text | Uses:2 | Used by:232 |
Symbol 230 Text | Uses:2 | Used by:232 |
Symbol 231 Graphic | Used by:232 291 294 311 312 317 332 | |
Symbol 232 MovieClip [electrodeSwapping_mc] | Uses:228 229 230 231 | Used by:273 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:257 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:257 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:257 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:257 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:257 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:257 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:257 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:257 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:257 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:257 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:257 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:257 |
Symbol 257 MovieClip [electrodesIgnition_mc] | Uses:234 236 238 240 242 244 246 248 250 252 254 256 | Used by:273 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:260 |
Symbol 260 MovieClip | Uses:259 | Used by:267 |
Symbol 261 Graphic | Used by:267 | |
Symbol 262 Button | Uses:168 169 181 9 | Used by:267 |
Symbol 263 Button | Uses:168 216 181 9 | Used by:267 |
Symbol 264 Text | Uses:213 | Used by:267 |
Symbol 265 Graphic | Used by:267 | |
Symbol 266 Text | Uses:213 | Used by:267 |
Symbol 267 MovieClip [gameState_mc] | Uses:260 261 262 263 264 265 266 | Used by:273 |
Symbol 268 Sound [electrodesTheme.wav] | Used by:273 | |
Symbol 269 Sound [acquireElectrode.wav] | Used by:273 | |
Symbol 270 Sound [releaseElectrode.wav] | Used by:273 | |
Symbol 271 Sound [dropElectrode.wav] | Used by:273 | |
Symbol 272 Sound [activateElectrodes.wav] | Used by:273 | |
Symbol 273 MovieClip | Uses:86 98 100 102 107 109 111 113 114 124 127 130 133 136 139 142 145 147 149 151 153 155 157 159 161 227 232 257 267 268 269 270 271 272 | Used by:Timeline |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:276 |
Symbol 276 MovieClip | Uses:275 | Used by:332 |
Symbol 277 Text | Uses:2 | Used by:291 312 332 |
Symbol 278 Text | Uses:2 | Used by:291 312 332 |
Symbol 279 Graphic | Used by:290 | |
Symbol 280 ShapeTweening | Used by:290 | |
Symbol 281 ShapeTweening | Used by:290 | |
Symbol 282 ShapeTweening | Used by:290 | |
Symbol 283 ShapeTweening | Used by:290 | |
Symbol 284 ShapeTweening | Used by:290 | |
Symbol 285 ShapeTweening | Used by:290 | |
Symbol 286 ShapeTweening | Used by:290 | |
Symbol 287 ShapeTweening | Used by:290 | |
Symbol 288 ShapeTweening | Used by:290 | |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 MovieClip | Uses:279 280 281 282 283 284 285 286 287 288 289 | Used by:291 294 310 312 315 316 319 322 325 327 |
Symbol 291 Button | Uses:228 231 277 278 290 9 | Used by:332 |
Symbol 292 Text | Uses:2 | Used by:294 316 332 |
Symbol 293 Text | Uses:2 | Used by:294 316 332 |
Symbol 294 Button | Uses:228 231 292 293 290 9 | Used by:332 |
Symbol 295 MovieClip | Used by:332 | |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:298 |
Symbol 298 MovieClip | Uses:297 | Used by:307 332 |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:299 | Used by:332 |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:301 | Used by:332 |
Symbol 303 Graphic | Used by:332 | |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:306 |
Symbol 306 MovieClip | Uses:305 | Used by:307 |
Symbol 307 MovieClip | Uses:298 9 306 | Used by:332 |
Symbol 308 Text | Uses:2 | Used by:310 311 |
Symbol 309 Text | Uses:2 | Used by:310 311 |
Symbol 310 Button | Uses:228 308 309 290 9 | Used by:311 |
Symbol 311 MovieClip | Uses:228 308 309 231 310 | Used by:332 |
Symbol 312 Button | Uses:228 231 277 278 290 9 | Used by:332 |
Symbol 313 Text | Uses:2 | Used by:315 317 |
Symbol 314 Text | Uses:2 | Used by:315 317 |
Symbol 315 Button | Uses:228 313 314 290 9 | Used by:317 |
Symbol 316 Button | Uses:228 292 293 290 9 | Used by:317 |
Symbol 317 MovieClip | Uses:228 313 314 231 315 316 | Used by:332 |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 Button | Uses:228 318 290 9 | Used by:323 |
Symbol 320 Graphic | Used by:323 328 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 Button | Uses:228 321 290 9 | Used by:323 |
Symbol 323 MovieClip | Uses:319 320 322 | Used by:332 |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 Button | Uses:228 324 290 9 | Used by:328 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 Button | Uses:228 326 290 9 | Used by:328 |
Symbol 328 MovieClip | Uses:325 320 327 | Used by:332 |
Symbol 329 Graphic | Used by:332 | |
Symbol 330 EditableText | Uses:2 | Used by:332 |
Symbol 331 EditableText | Uses:2 | Used by:332 |
Symbol 332 MovieClip | Uses:276 291 294 295 298 228 231 277 278 292 293 300 302 303 307 311 312 317 323 328 329 330 331 | Used by:Timeline |
Instance Names
"hyperologyBrand_mc" | Frame 1 | Symbol 77 MovieClip |
"preload_mc" | Frame 13 | Symbol 84 MovieClip |
"assets_mc" | Frame 25 | Symbol 273 MovieClip |
"game_mc" | Frame 37 | Symbol 332 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 7 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 8 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 9 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 10 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 11 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 12 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 13 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 14 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 15 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 16 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 17 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 18 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 19 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 20 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 21 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 22 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 23 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 24 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 25 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 26 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 27 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 28 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 29 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 30 | Symbol 11 MovieClip |
"hyperGlow_mc" | Symbol 77 MovieClip Frame 31 | Symbol 11 MovieClip |
"preloadBar_mc" | Symbol 84 MovieClip Frame 2 | Symbol 82 MovieClip |
"socketNum_txt" | Symbol 98 MovieClip [socket_mc] Frame 1 | Symbol 89 EditableText |
"chipNum_txt" | Symbol 106 MovieClip [electrodesResultsChip_mc] Frame 1 | Symbol 105 EditableText |
"chip0_mc" | Symbol 107 MovieClip [result_mc] Frame 1 | Symbol 106 MovieClip [electrodesResultsChip_mc] |
"chip1_mc" | Symbol 107 MovieClip [result_mc] Frame 1 | Symbol 106 MovieClip [electrodesResultsChip_mc] |
"chip2_mc" | Symbol 107 MovieClip [result_mc] Frame 1 | Symbol 106 MovieClip [electrodesResultsChip_mc] |
"chip3_mc" | Symbol 107 MovieClip [result_mc] Frame 1 | Symbol 106 MovieClip [electrodesResultsChip_mc] |
"chip4_mc" | Symbol 107 MovieClip [result_mc] Frame 1 | Symbol 106 MovieClip [electrodesResultsChip_mc] |
"shadow_mc" | Symbol 124 MovieClip [electrodeBlu_mc] Frame 1 | Symbol 86 MovieClip [shadow_mc] |
"shadow_mc" | Symbol 127 MovieClip [electrodeCya_mc] Frame 1 | Symbol 86 MovieClip [shadow_mc] |
"shadow_mc" | Symbol 130 MovieClip [electrodeGre_mc] Frame 1 | Symbol 86 MovieClip [shadow_mc] |
"shadow_mc" | Symbol 133 MovieClip [electrodeMau_mc] Frame 1 | Symbol 86 MovieClip [shadow_mc] |
"shadow_mc" | Symbol 136 MovieClip [electrodeOra_mc] Frame 1 | Symbol 86 MovieClip [shadow_mc] |
"shadow_mc" | Symbol 139 MovieClip [electrodeRed_mc] Frame 1 | Symbol 86 MovieClip [shadow_mc] |
"shadow_mc" | Symbol 142 MovieClip [electrodeVio_mc] Frame 1 | Symbol 86 MovieClip [shadow_mc] |
"shadow_mc" | Symbol 145 MovieClip [electrodeYel_mc] Frame 1 | Symbol 86 MovieClip [shadow_mc] |
"numSockets4_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numSockets3_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numSockets5_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numElectrodes6_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numElectrodes5_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numElectrodes4_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numElectrodes7_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numElectrodes8_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numElectrodes0_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"numSockets0_rb" | Symbol 227 MovieClip [options_mc] Frame 1 | Symbol 194 MovieClip |
"splashTwitch_mc" | Symbol 307 MovieClip Frame 1 | Symbol 298 MovieClip |
"newGame_bt" | Symbol 317 MovieClip Frame 25 | Symbol 316 Button |
"cradles_mc" | Symbol 332 MovieClip Frame 1 | Symbol 295 MovieClip |
"sockets_mc" | Symbol 332 MovieClip Frame 1 | Symbol 295 MovieClip |
"results_mc" | Symbol 332 MovieClip Frame 1 | Symbol 295 MovieClip |
"electrodes_mc" | Symbol 332 MovieClip Frame 1 | Symbol 295 MovieClip |
"splashTwitch_mc" | Symbol 332 MovieClip Frame 37 | Symbol 307 MovieClip |
"deusEx_mc" | Symbol 332 MovieClip Frame 37 | Symbol 311 MovieClip |
"activate_mc" | Symbol 332 MovieClip Frame 37 | Symbol 317 MovieClip |
"music_mc" | Symbol 332 MovieClip Frame 37 | Symbol 323 MovieClip |
"sfx_mc" | Symbol 332 MovieClip Frame 37 | Symbol 328 MovieClip |
"messageB_txt" | Symbol 332 MovieClip Frame 37 | Symbol 330 EditableText |
"messageA_txt" | Symbol 332 MovieClip Frame 37 | Symbol 331 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "rpoint2_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "rpoint1_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 106 as "electrodesResultsChip_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 106 as "electrodesResultsChip_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 106 as "electrodesResultsChip_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 106 as "electrodesResultsChip_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 106 as "electrodesResultsChip_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 268 as "electrodesTheme.wav" |
ExportAssets (56) | Timeline Frame 25 | Symbol 269 as "acquireElectrode.wav" |
ExportAssets (56) | Timeline Frame 25 | Symbol 270 as "releaseElectrode.wav" |
ExportAssets (56) | Timeline Frame 25 | Symbol 271 as "dropElectrode.wav" |
ExportAssets (56) | Timeline Frame 25 | Symbol 272 as "activateElectrodes.wav" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 86 as "shadow_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 98 as "socket_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 100 as "cradle_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 102 as "tether_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 107 as "result_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 109 as "resultsBar_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 111 as "resultsNegative_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 113 as "resultsPositive_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 114 as "resultsMask_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 124 as "electrodeBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 127 as "electrodeCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 130 as "electrodeGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 133 as "electrodeMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 136 as "electrodeOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 139 as "electrodeRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 142 as "electrodeVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 145 as "electrodeYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 147 as "chipBlu_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 149 as "chipCya_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "chipGre_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 153 as "chipMau_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 155 as "chipOra_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 157 as "chipRed_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 159 as "chipVio_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 161 as "chipYel_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 227 as "options_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 232 as "electrodeSwapping_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 257 as "electrodesIgnition_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 267 as "gameState_mc" |
Labels
"branding" | Frame 1 |
"preload" | Frame 13 |
"game" | Frame 37 |
"inactive" | Symbol 98 MovieClip [socket_mc] Frame 1 |
"active" | Symbol 98 MovieClip [socket_mc] Frame 13 |
"allActive" | Symbol 98 MovieClip [socket_mc] Frame 25 |
"loop" | Symbol 123 MovieClip Frame 13 |
"_up" | Symbol 124 MovieClip [electrodeBlu_mc] Frame 1 |
"_over" | Symbol 124 MovieClip [electrodeBlu_mc] Frame 12 |
"_down" | Symbol 124 MovieClip [electrodeBlu_mc] Frame 25 |
"_hit" | Symbol 124 MovieClip [electrodeBlu_mc] Frame 37 |
"_up" | Symbol 127 MovieClip [electrodeCya_mc] Frame 1 |
"_over" | Symbol 127 MovieClip [electrodeCya_mc] Frame 12 |
"_down" | Symbol 127 MovieClip [electrodeCya_mc] Frame 25 |
"_hit" | Symbol 127 MovieClip [electrodeCya_mc] Frame 37 |
"_up" | Symbol 130 MovieClip [electrodeGre_mc] Frame 1 |
"_over" | Symbol 130 MovieClip [electrodeGre_mc] Frame 12 |
"_down" | Symbol 130 MovieClip [electrodeGre_mc] Frame 25 |
"_hit" | Symbol 130 MovieClip [electrodeGre_mc] Frame 37 |
"_up" | Symbol 133 MovieClip [electrodeMau_mc] Frame 1 |
"_over" | Symbol 133 MovieClip [electrodeMau_mc] Frame 12 |
"_down" | Symbol 133 MovieClip [electrodeMau_mc] Frame 25 |
"_hit" | Symbol 133 MovieClip [electrodeMau_mc] Frame 37 |
"_up" | Symbol 136 MovieClip [electrodeOra_mc] Frame 1 |
"_over" | Symbol 136 MovieClip [electrodeOra_mc] Frame 12 |
"_down" | Symbol 136 MovieClip [electrodeOra_mc] Frame 25 |
"_hit" | Symbol 136 MovieClip [electrodeOra_mc] Frame 37 |
"_up" | Symbol 139 MovieClip [electrodeRed_mc] Frame 1 |
"_over" | Symbol 139 MovieClip [electrodeRed_mc] Frame 12 |
"_down" | Symbol 139 MovieClip [electrodeRed_mc] Frame 25 |
"_hit" | Symbol 139 MovieClip [electrodeRed_mc] Frame 37 |
"_up" | Symbol 142 MovieClip [electrodeVio_mc] Frame 1 |
"_over" | Symbol 142 MovieClip [electrodeVio_mc] Frame 12 |
"_down" | Symbol 142 MovieClip [electrodeVio_mc] Frame 25 |
"_hit" | Symbol 142 MovieClip [electrodeVio_mc] Frame 37 |
"_up" | Symbol 145 MovieClip [electrodeYel_mc] Frame 1 |
"_over" | Symbol 145 MovieClip [electrodeYel_mc] Frame 12 |
"_down" | Symbol 145 MovieClip [electrodeYel_mc] Frame 25 |
"_hit" | Symbol 145 MovieClip [electrodeYel_mc] Frame 37 |
"inactive" | Symbol 194 MovieClip Frame 1 |
"active" | Symbol 194 MovieClip Frame 13 |
"options" | Symbol 227 MovieClip [options_mc] Frame 1 |
"instructions" | Symbol 227 MovieClip [options_mc] Frame 13 |
"credits" | Symbol 227 MovieClip [options_mc] Frame 25 |
"inactive" | Symbol 257 MovieClip [electrodesIgnition_mc] Frame 1 |
"active" | Symbol 257 MovieClip [electrodesIgnition_mc] Frame 13 |
"allActive" | Symbol 257 MovieClip [electrodesIgnition_mc] Frame 25 |
"congrats" | Symbol 267 MovieClip [gameState_mc] Frame 1 |
"gameOver" | Symbol 267 MovieClip [gameState_mc] Frame 13 |
"inactive" | Symbol 307 MovieClip Frame 1 |
"active" | Symbol 307 MovieClip Frame 13 |
"inactive" | Symbol 311 MovieClip Frame 1 |
"active" | Symbol 311 MovieClip Frame 13 |
"inactive" | Symbol 317 MovieClip Frame 1 |
"active" | Symbol 317 MovieClip Frame 13 |
"newGame" | Symbol 317 MovieClip Frame 25 |
"musicIsOn" | Symbol 323 MovieClip Frame 1 |
"musicIsOff" | Symbol 323 MovieClip Frame 13 |
"sfxIsOn" | Symbol 328 MovieClip Frame 1 |
"sfxIsOff" | Symbol 328 MovieClip Frame 13 |
"SplashScreen" | Symbol 332 MovieClip Frame 1 |
"buildGameField" | Symbol 332 MovieClip Frame 13 |
"gameField" | Symbol 332 MovieClip Frame 37 |
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