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Electrodes.swf

This is the info page for
Flash #29652

(Click the ID number above for more basic data on this flash file.)


Text
socket

electrode

5

5

NEW GAME

STORY

CREDITS

CANCEL

Number of electrode receptacles

Number of electrodes

3

4

5

6

7

8

?

options

CLOSE

BACK

You’re a neurosurgeon with a patient who’s fading fast! It’s up to you to deduce the correct
sequence of electrodes required to recharge his failing brain before its higher functions
come to a complete stop.
Once you’ve applied all the electrodes, click the ACTIVATE! button. The results will help you
fine-tune your approach until you’ve built up enough positive charge to successfully re-
energize your patient’s brain. Use the following guide to evaluate your charge indicator:
= Correct electrode, correct receptacle (positive charge)
= Correct electrode, incorrect receptacle (negative charge)
When the charge indicator is completely positive, you’ve successfully revitalized your
patient! Bear in mind, however, that as damaged as it is, his brain can handle a maximum
of eight exposures to all this electrical activity before it’s irrevocably destroyed.
NOTE: Hold CTRL while releasing the mouse button to swap previously dropped electrodes.

story

Everything
concept
direction
audio and visual design
coding
Everything else
beta testing
audio and visual suggestions
coding assistance

Blake Goulette
Eugene Bur
Mike Fahy
Various hyperology.com readers

Copyright © 2004 by Blake Goulette (www.hyperology.com). All rights reserved. If you do
anything with this game and/or its associated assets without my express, written
permission, you’re a bad, bad person.

credits

SWAPPING

SWAPPING

congratulations!

game over.

OPTIONS

OPTIONS

NEW GAME

NEW GAME

“DEUS EX”

“DEUS EX”

ACTIVATE!

ACTIVATE!

8 ACTIVATION(S) REMAINING

8 ACTIVATION(S) REMAINING

ActionScript [AS1/AS2]

Frame 2
if (getBytesLoaded() >= getBytesTotal()) { trace("game"); gotoAndPlay ("game"); } else { trace("preload"); gotoAndPlay ("preload"); }
Frame 12
stop();
Frame 37
_global.r2d = 57.2957795130823; _global.d2r = (Math.PI/180); _global.audio = {}; audio.music = _root.createEmptyMovieClip("audioMusic_mc", 16); audio.electrodesTheme = new Sound(audio.music); audio.electrodesTheme.attachSound("electrodesTheme.wav"); audio.sfx = _root.createEmptyMovieClip("audioSFX_mc", 24); audio.acquireElectrode = new Sound(audio.sfx); audio.releaseElectrode = new Sound(audio.sfx); audio.dropElectrode = new Sound(audio.sfx); audio.activateElectrodes = new Sound(audio.sfx); audio.acquireElectrode.attachSound("acquireElectrode.wav"); audio.releaseElectrode.attachSound("releaseElectrode.wav"); audio.dropElectrode.attachSound("dropElectrode.wav"); audio.activateElectrodes.attachSound("activateElectrodes.wav"); _global.soElectrodes = SharedObject.getLocal("soElectrodes"); var numSockets = soElectrodes.data.numSockets; var numElectrodes = soElectrodes.data.numElectrodes; for (prop in soElectrodes.data) { trace((prop + " = ") + soElectrodes.data[prop]); } _global.Game = function (theName) { var _local1 = this; _local1.name = theName; _local1.mc = _root.game_mc; _local1.ud = 24; _local1.fd = 2; _local1.rd = 256; _local1.lv = new LoadVars(); _local1.complete = false; _local1.isBuilt = false; _local1.elementInMotion = false; _local1.allowSwap = false; _local1.magicTheta = null; _local1.origin = null; _local1.point = null; _local1.activationsRemaining = 8; _local1.socketAdvance = 0; _local1.distance = 0; _local1.options = {minSockets:3, maxSockets:5, minElectrodes:4, maxElectrodes:8}; if (numSockets) { _local1.options.defaultSockets = numSockets; } else { _local1.options.defaultSockets = 4; } if (numElectrodes) { _local1.options.defaultElectrodes = numElectrodes; } else { _local1.options.defaultElectrodes = 6; } delete soElectrodes.data.numSockets; delete soElectrodes.data.numElectrodes; soElectrodes.data.numSockets = _local1.options.defaultSockets; soElectrodes.data.numElectrodes = _local1.options.defaultElectrodes; soElectrodes.flush(); _local1.depths = {sockets:2000, cradles:4000, results:8000, chips:16000, droppedElectrodes:18000, electrodes:24000, cords:32000, shadow:48000, magic:128000, gameState:192000}; _local1.arrays = {allColors:[{name:"Red", hex:16711731, weight:0}, {name:"Ora", hex:16737792, weight:1}, {name:"Yel", hex:13434624, weight:2}, {name:"Gre", hex:3394560, weight:3}, {name:"Cya", hex:65535, weight:4}, {name:"Blu", hex:13311, weight:5}, {name:"Vio", hex:6684876, weight:6}, {name:"Mau", hex:13369497, weight:7}], usedColors:[], sockets:[], cradles:[], results:[], droppedElectrodes:[], electrodes:[], activationAttempt:[], activationCode:[]}; }; _global.Socket = function (theGame, theIndex, numSockets) { var _local1 = this; var _local2 = theIndex; _local1.name = "socket" + _local2; _local1.occupant = null; _local1.index = _local2; _local1.mc = theGame.mc.sockets_mc.attachMovie("socket_mc", ("socket" + _local2) + "_mc", theGame.depths.sockets + _local2); _local1.origin = {}; _local1.point = {}; var _local3 = _local1.mc; _local3.socketNum_txt.text = _local2 + 1; _local3._x = _local2 * 80; _local3._y = 0; theGame.arrays.sockets.push(_local1); }; _global.Cradle = function (theGame, theIndex) { var _local1 = this; var _local2 = theIndex; _local1.name = "cradle" + _local2; _local1.initialDepth = theGame.depths.cradles + _local2; _local1.mc = theGame.mc.cradles_mc.attachMovie("cradle_mc", ("cradle" + _local2) + "_mc", _local1.initialDepth); var _local3 = _local1.mc; _local3._x = _local2 * 62; _local3._y = 0; theGame.arrays.cradles.push(_local1); }; _global.Electrode = function (theGame, theIndex, theColor, theHex) { var _local1 = this; var _local3 = theGame; _local1.name = "electrode" + theIndex; _local1.colorant = theColor; _local1.hex = theHex; _local1.initialDepth = _local3.depths.electrodes + theIndex; _local1.mc = _local3.mc.electrodes_mc.attachMovie(("electrode" + theColor) + "_mc", ("electrode" + theColor) + "_mc", _local1.initialDepth); _local1.theta = null; _local1.origin = {}; _local1.point = {}; var _local2 = _local1.mc; _local2.shadow_mc._visible = false; _local2._xscale = (_local2._yscale = 75); _local2._x = theIndex * 62; _local2._y = 0; clearInterval(_local1.scaleID); clearInterval(_local1.alphaID); clearInterval(_local1.retractID); clearInterval(_local1.deusExID); _local1.scaleID = -1; _local1.alphaID = -1; _local1.retractID = -1; _local1.deusExID = -1; _local1.createHandlers(_local3); _local3.arrays.electrodes.push(_local1); }; _global.DroppedElectrode = function (theGame, theIndex, theColor, theSocket, swapper) { var _local1 = this; var _local3 = theIndex; _local1.name = "droppedElectrode" + _local3; _local1.colorant = theColor; _local1.occupies = theSocket; _local1.occupies.occupant = _local1; _local1.initialDepth = theGame.depths.droppedElectrodes + _local3; _local1.mc = theGame.mc.electrodes_mc.attachMovie(("electrode" + theColor) + "_mc", (theColor + _local3) + "_mc", _local1.initialDepth); _local1.occupies.mc.gotoAndPlay("active"); _local1.origin = {}; _local1.point = {}; var _local2 = {x:_local1.occupies.origin.x, y:_local1.occupies.origin.y}; _local1.mc._parent.globalToLocal(_local2); var theClip = _local1.mc; theClip._x = _local2.x; theClip._y = _local2.y; if (!swapper) { audio.dropElectrode.start(); } _local1.mc.attachMovie("electrodesIgnition_mc", "electrodesIgnition_mc", 1000); _local1.mc.electrodesIgnition_mc.gotoAndPlay("active"); _local1.createHandlers(theGame); theGame.arrays.droppedElectrodes.splice(_local3, 1, _local1); }; _global.Result = function (theGame, theIndex, theNumCorrectPlace, theNumCorrectColor) { var _local1 = theGame; this.name = "result" + theIndex; this.initialDepth = _local1.depths.results + theIndex; this.mc = _local1.mc.results_mc.attachMovie("result_mc", ("result" + theIndex) + "_mc", this.initialDepth); this.alphaID = -1; var theClip = this.mc; theClip._x = theIndex * 60; theClip._y = 0; var _local2 = 0; while (_local2 < _local1.arrays.sockets.length) { theClip[("chip" + _local2) + "_mc"].chipNum_txt.text = _local2 + 1; _local2++; } _local2 = _local1.arrays.sockets.length; while (_local2 < 5) { theClip[("chip" + _local2) + "_mc"]._visible = false; _local2++; } var theArray = _local1.arrays.activationAttempt; _local2 = 0; while (_local2 < _local1.arrays.sockets.length) { var theChip = theClip[("chip" + _local2) + "_mc"].attachMovie(("chip" + theArray[_local2]) + "_mc", "chip_mc", _local1.depths.chips + _local2); theChip._x = 7; theChip._y = 0; _local2++; } var chargePercent = (74 / _local1.arrays.sockets.length); _local2 = 0; while (_local2 < (_local1.arrays.sockets.length - 1)) { var theBar = theClip.attachMovie("resultsBar_mc", ("resultsBar" + _local2) + "_mc", 2000 + _local2); theBar._x = -18; theBar._y = 37 - (chargePercent * (_local2 + 1)); _local2++; } var theMask = theClip.createEmptyMovieClip("chargeIndicatorMask_mc", 8000); theMask._x = -18; theMask._y = 37; _local2 = 0; while (_local2 < _local1.arrays.sockets.length) { var spaceAdjustment = 0; var _local3 = theMask.attachMovie("resultsMask_mc", ("resultsMask" + _local2) + "_mc", 1000 + _local2); _local3._height = chargePercent - 1; switch (_local2) { case 0 : _local3._height = _local3._height + 0.5; spaceAdjustment = 0; break; case _local1.arrays.sockets.length - 1 : _local3._height = _local3._height + 0.5; default : spaceAdjustment = 0.5; } _local3._x = 0; _local3._y = -1 * (spaceAdjustment + (_local2 * chargePercent)); _local2++; } var theChargeIndicator = theClip.createEmptyMovieClip("chargeIndicator_mc", 4000); if (theNumCorrectPlace > 0) { var theChargePositive = theChargeIndicator.attachMovie("resultsPositive_mc", "resultsPositive_mc", 1000); theChargePositive._x = -18; theChargePositive._y = 37; theChargePositive._yscale = 100 * (theNumCorrectPlace / _local1.arrays.sockets.length); } if (theNumCorrectColor > 0) { var theChargeNegative = theChargeIndicator.attachMovie("resultsNegative_mc", "resultsNegative_mc", 2000); theChargeNegative._x = -18; theChargeNegative._y = 37 - theChargePositive._height; theChargeNegative._yscale = 100 * (theNumCorrectColor / _local1.arrays.sockets.length); } theChargeIndicator.setMask(theMask); _local1.arrays.results.splice(theIndex, 1, this); }; Game.prototype.adjustMusic = function () { if (audio.electrodesTheme.getVolume() == 0) { audio.electrodesTheme.setVolume(50); this.mc.music_mc.gotoAndStop("musicIsOn"); } else { audio.electrodesTheme.setVolume(0); this.mc.music_mc.gotoAndStop("musicIsOff"); } }; Game.prototype.adjustSFX = function () { if (audio.dropElectrode.getVolume() == 0) { audio.dropElectrode.setVolume(100); this.mc.sfx_mc.gotoAndStop("sfxIsOn"); } else { audio.dropElectrode.setVolume(0); this.mc.sfx_mc.gotoAndStop("sfxIsOff"); } }; Game.prototype.displayOptions = function (remove) { var _local1 = this; if (remove) { _local1.adjustButtonsEnabled(null, true); _local1.mc.options_mc.removeMovieClip(); } else { _local1.adjustButtonsEnabled(null, false); _local1.mc.attachMovie("options_mc", "options_mc", 1000); } }; Game.prototype.updateRadioButtons = function (kind, num) { var _local1 = this; var _local3 = num; if (kind == "sockets") { _local1.mc.options_mc.numSockets = -1; var _local2 = _local1.options.minSockets; while (_local2 <= _local1.options.maxSockets) { if (_local2 == _local3) { _local1.mc.options_mc.numSockets = _local3; _local1.mc.options_mc[("numSockets" + _local2) + "_rb"].gotoAndStop("active"); } else { _local1.mc.options_mc[("numSockets" + _local2) + "_rb"].gotoAndStop("inactive"); } _local2++; } if (_local1.mc.options_mc.numSockets == -1) { _local1.mc.options_mc.numSockets0_rb.gotoAndStop("active"); } else { _local1.mc.options_mc.numSockets0_rb.gotoAndStop("inactive"); } } else { _local1.mc.options_mc.numElectrodes = -1; var _local2 = _local1.options.minElectrodes; while (_local2 <= _local1.options.maxElectrodes) { if (_local2 == _local3) { _local1.mc.options_mc.numElectrodes = _local3; _local1.mc.options_mc[("numElectrodes" + _local2) + "_rb"].gotoAndStop("active"); } else { _local1.mc.options_mc[("numElectrodes" + _local2) + "_rb"].gotoAndStop("inactive"); } _local2++; } if (_local1.mc.options_mc.numElectrodes == -1) { _local1.mc.options_mc.numElectrodes0_rb.gotoAndStop("active"); } else { _local1.mc.options_mc.numElectrodes0_rb.gotoAndStop("inactive"); } } }; Game.prototype.adjustAppliedOptions = function (numSockets, numElectrodes) { var _local1 = this; delete soElectrodes.data.numSockets; delete soElectrodes.data.numElectrodes; _local1.options.defaultSockets = numSockets; _local1.options.defaultElectrodes = numElectrodes; soElectrodes.data.numSockets = _local1.options.defaultSockets; soElectrodes.data.numElectrodes = _local1.options.defaultElectrodes; soElectrodes.flush(); if (_local1.mc.gameState_mc) { _local1.mc.gameState_mc.removeMovieClip(); } _local1.adjustButtonsEnabled(null, true); _local1.evaluateOptions(numSockets, numElectrodes); _local1.mc.options_mc.removeMovieClip(); }; Game.prototype.evaluateOptions = function (numSockets, numElectrodes) { var _local1 = this; _local1.removeExpiredElements([_local1.arrays.electrodes, _local1.arrays.droppedElectrodes, _local1.arrays.results, _local1.arrays.sockets, _local1.arrays.cradles]); _local1.elementInMotion = null; _local1.magicTheta = null; _local1.socketAdvance = 0; _local1.activationsRemaining = 8; _local1.mc.messageA_txt.text = _local1.activationsRemaining + " ACTIVATION(S) REMAINING"; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; var _local3; var _local2; if (numSockets == -1) { trace("nS is 0"); _local3 = Math.floor(Math.random() * 3) + 3; } else { _local3 = _local1.options.defaultSockets; } if (numElectrodes == -1) { _local2 = Math.floor(Math.random() * 5) + 4; } else { _local2 = _local1.options.defaultElectrodes; } var i = 0; while (i < _local2) { var theColor1 = Math.floor(Math.random() * _local1.arrays.allColors.length); var theColor2 = Math.floor(Math.random() * _local1.arrays.allColors.length); var theColor3; theColor3 = _local1.arrays.allColors[theColor1]; _local1.arrays.allColors[theColor1] = _local1.arrays.allColors[theColor2]; _local1.arrays.allColors[theColor2] = theColor3; i++; } _local1.arrays.usedColors = _local1.arrays.allColors.slice(0, _local2); _local1.arrays.usedColors.sortOn("weight"); _local1.arrays.activationCode = new Array(_local3); _local1.arrays.activationAttempt = new Array(_local3); _local1.arrays.droppedElectrodes = new Array(_local3); _local1.arrays.results = []; var i = 0; while (i < _local3) { _local1.arrays.activationCode.splice(i, 1, _local1.arrays.usedColors[Math.floor(Math.random() * _local2)].name); i++; } var i = 0; while (i < _local3) { _local1["socket" + i] = new Socket(_local1, i, _local3); i++; } _local1.mc.sockets_mc._x = (-1 * (_local1.mc.sockets_mc._width / 2)) + 38; var i = 0; while (i < _local2) { _local1["cradle" + i] = new Cradle(_local1, i); i++; } _local1.mc.cradles_mc._x = (-1 * (_local1.mc.cradles_mc._width / 2)) + 30; var i = 0; while (i < _local2) { _local1["electrode" + i] = new Electrode(_local1, i, _local1.arrays.usedColors[i].name, _local1.arrays.usedColors[i].hex); i++; } _local1.mc.electrodes_mc._x = (-1 * (_local1.mc.electrodes_mc._width / 2)) + 27; var i = 0; while (i < _local3) { _local1["socket" + i].origin.x = _local1["socket" + i].mc._x; _local1["socket" + i].origin.y = _local1["socket" + i].mc._y; _local1["socket" + i].point.x = _local1["socket" + i].mc._x; _local1["socket" + i].point.y = _local1["socket" + i].mc._y; _local1.mc.sockets_mc.localToGlobal(_local1["socket" + i].origin); _local1.mc.sockets_mc.localToGlobal(_local1["socket" + i].point); i++; } var i = 0; while (i < _local2) { _local1["electrode" + i].origin.x = _local1["electrode" + i].mc._x; _local1["electrode" + i].origin.y = _local1["electrode" + i].mc._y; _local1["electrode" + i].point.x = _local1["electrode" + i].mc._x; _local1["electrode" + i].point.y = _local1["electrode" + i].mc._y; _local1.mc.electrodes_mc.localToGlobal(_local1["electrode" + i].origin); _local1.mc.electrodes_mc.localToGlobal(_local1["electrode" + i].point); i++; } var i = 0; while (i < _local3) { _local1.arrays.activationCode[i] = _local1.arrays.usedColors[Math.floor(Math.random() * _local2)].name; i++; } _local1.mc.deusEx_mc.gotoAndStop("active"); _local1.complete = false; _local1.adjustActivationAttempt(); _local1.lv.sendAndLoad("http://www.hyperology.com/scripts/electrodes_addgame.php", _local1.lv); }; Game.prototype.adjustDepths = function (theElement) { var _local1 = theElement; var _local2 = this; if (_local2.elementInMotion) { _local2.elementInMotion = null; _local1.mc.swapDepths(_local1.initialDepth); Mouse.show(); _local1.mc.stopDrag(); } else { _local2.elementInMotion = _local1; _local1.mc.swapDepths(_local2.depths.magic); Mouse.hide(); _local1.mc.startDrag(); } }; Game.prototype.extendCord = function () { var _local1 = this.elementInMotion; var _local2 = Math.sqrt(Math.pow(_local1.origin.x - _local1.point.x, 2) + Math.pow(_local1.origin.y - _local1.point.y, 2)); this.adjustCord(_local1, _local2); }; Game.prototype.retractCord = function () { var _local2 = this; var _local1 = _local2.elementInMotion; var _local3 = Math.sqrt(Math.pow(_local1.origin.x - _local1.point.x, 2) + Math.pow(_local1.origin.y - _local1.point.y, 2)); if ((_local3 * 0.875) <= 8) { clearInterval(_local1.retractID); _local1.retractID = -1; _local1.mc._parent.globalToLocal(_local1.origin); _local1.mc._x = _local1.origin.x; _local1.mc._y = _local1.origin.y; _local1.point = {x:_local1.origin.x, y:_local1.origin.y}; _local1.mc._parent.localToGlobal(_local1.origin); _local1.mc._parent.localToGlobal(_local1.point); audio.releaseElectrode.start(); _local2.adjustDepths(_local1); _local2.magicTheta = null; _local1.scaleID = setInterval(_local1, "adjustScale", _local2.ud, _local2, false); } else { _local2.adjustCord(_local1, _local3); } updateAfterEvent(); }; Game.prototype.adjustCord = function (theElement, theDistance) { var _local1 = theElement; var theTether = _local1.mc.attachMovie("tether_mc", "tether_mc", 1000); var _local3 = this.mc.electrodes_mc.createEmptyMovieClip("cord_mc", this.depths.cords); var thePoint = {x:_local3._x, y:_local3._y}; _local3._parent.localToGlobal(thePoint); _local1.point = {x:_local1.mc._x, y:_local1.mc._y}; _local1.mc._parent.localToGlobal(_local1.point); var xp = (_local1.origin.x - thePoint.x); var yp = (_local1.origin.y - thePoint.y); var xpp = (_local1.point.x - thePoint.x); var ypp = (_local1.point.y - thePoint.y); var theTheta = Math.atan2(yp - ypp, xp - xpp); if (theDistance >= 36) { theTether._rotation = theTheta * r2d; theTether._visible = true; _local3._visible = true; } else { theTether._visible = false; _local3._visible = false; } if (_local1.retractID != -1) { if (!this.magicTheta) { this.magicTheta = theTheta; } var _local2 = {x:_local1.origin.x, y:_local1.origin.y}; var thePoint = {x:_local1.point.x, y:_local1.point.y}; _local1.mc._parent.globalToLocal(_local2); _local1.mc._parent.globalToLocal(thePoint); var theDistance = (Math.sqrt(Math.pow(_local2.x - thePoint.x, 2) + Math.pow(_local2.y - thePoint.y, 2)) * 0.875); _local1.mc._x = _local2.x - (Math.cos(this.magicTheta) * theDistance); _local1.mc._y = _local2.y - (Math.sin(this.magicTheta) * theDistance); var xp = _local2.x; var yp = _local2.y; var xpp = _local1.mc._x; var ypp = _local1.mc._y; } this.renderCord(_local3, _local1, xp, yp, xpp, ypp); }; Game.prototype.renderCord = function (theCord, theElement, xp, yp, xpp, ypp) { var _local1 = theCord; var _local2 = yp; var _local3 = xp; _local1.clear(); _local1.lineStyle(14, 0, 20); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); _local1.lineStyle(10, theElement.hex, 40); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); _local1.lineStyle(8, theElement.hex, 60); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); _local1.lineStyle(6, theElement.hex, 80); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); _local1.lineStyle(2, 16777215, 40); _local1.moveTo(_local3, _local2); _local1.lineTo(xpp, ypp); updateAfterEvent(); }; Game.prototype.adjustActivationAttempt = function () { var _local1 = 0; while (_local1 < theGame.arrays.droppedElectrodes.length) { var _local2 = theGame.arrays.droppedElectrodes[_local1]; this.arrays.activationAttempt[_local1] = _local2.colorant; _local1++; } var _local3 = -1; _local1 = 0; while (_local1 < theGame.arrays.activationAttempt.length) { var _local2 = theGame.arrays.activationAttempt[_local1]; if (_local2 == undefined) { _local3 = _local1; break; } _local1++; } if (_local3 != -1) { this.mc.activate_mc.gotoAndStop("inactive"); } else { this.mc.activate_mc.gotoAndStop("active"); } }; Game.prototype.evaluateAndRenderResults = function () { var _local1 = this; _local1.mc.activate_mc.gotoAndStop("inactive"); var i = 0; while (i < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[i].destroyHandlers(); i++; } var numCorrectPlace = 0; var numCorrectColor = 0; var i = 0; while (i < _local1.arrays.activationCode.length) { if (_local1.arrays.activationAttempt[i] == _local1.arrays.activationCode[i]) { numCorrectPlace++; } i++; } var theAttemptColors = new Array(_local1.arrays.usedColors.length); var _local3 = new Array(_local1.arrays.usedColors.length); var i = 0; while (i < _local1.arrays.usedColors.length) { theAttemptColors[i] = 0; _local3[i] = 0; var _local2 = 0; while (_local2 < _local1.arrays.activationAttempt.length) { if (_local1.arrays.activationAttempt[_local2] == _local1.arrays.usedColors[i].name) { theAttemptColors[i]++; } if (_local1.arrays.activationCode[_local2] == _local1.arrays.usedColors[i].name) { _local3[i]++; } _local2++; } i++; } var i = 0; while (i < _local1.arrays.usedColors.length) { if (theAttemptColors[i] > _local3[i]) { numCorrectColor = numCorrectColor + _local3[i]; } else { numCorrectColor = numCorrectColor + theAttemptColors[i]; } i++; } numCorrectColor = numCorrectColor - numCorrectPlace; audio.activateElectrodes.start(); var i = 0; while (i < _local1.arrays.sockets.length) { _local1.arrays.sockets[i].mc.gotoAndPlay("allActive"); i++; } var i = 0; while (i < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[i].mc.electrodesIgnition_mc.gotoAndPlay("allActive"); i++; } var tempID = setInterval(function (theGame, theNumCorrectPlace, theNumCorrectColor) { var _local1 = theGame; clearInterval(tempID); _local1["results" + _local1.arrays.results.length] = new Result(_local1, _local1.arrays.results.length, theNumCorrectPlace, theNumCorrectColor); _local1.mc.results_mc._x = (-1 * (_local1.mc.results_mc._width / 2)) + 29; var _local3 = _local1.arrays.results[_local1.arrays.results.length - 1]; _local3.mc._alpha = 8; _local3.alphaID = setInterval(_local3, "adjustAlpha", _local1.ud, _local1, theNumCorrectPlace); if (theNumCorrectPlace == _local1.arrays.activationCode.length) { _local1.operationSuccessful(); _local1.mc.messageA_txt.text = "YOU\u2019VE REVIVED YOUR PATIENT!"; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; } else if (_local1.arrays.results.length == 8) { _local1.operationFailure(); _local1.mc.messageA_txt.text = "THE PATIENT HAS EXPIRED..."; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; } else { var _local2 = 0; while (_local2 < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[_local2].createHandlers(_local1); _local2++; } _local1.activationsRemaining = 8 - _local1.arrays.results.length; _local1.mc.messageA_txt.text = _local1.activationsRemaining + " ACTIVATION(S) REMAINING"; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; } }, _local1.rd * 2, _local1, numCorrectPlace, numCorrectColor); }; Game.prototype.operationSuccessful = function () { var _local1 = this; _local1.complete = true; _local1.destroyAllHandlers(); _local1.mc.deusEx_mc.gotoAndStop("inactive"); _local1.mc.splashTwitch_mc.gotoAndPlay("active"); _local1.mc.activate_mc.gotoAndStop("newGame"); _local1.mc.activate_mc.newGame_bt.enabled = false; var tempID = setInterval(function (theGame) { var _local1 = theGame; clearInterval(tempID); _local1.adjustButtonsEnabled(null, false); _local1.mc.attachMovie("gameState_mc", "gameState_mc", _local1.depths.gameState); _local1.mc.gameState_mc.gotoAndStop("congrats"); }, _local1.rd * 4, _local1); }; Game.prototype.operationFailure = function () { var tempID = setInterval(function (theGame) { clearInterval(tempID); theGame.deusExMachina(); }, this.rd * 8, this); }; Game.prototype.deusExMachina = function () { var _local3 = this; _local3.complete = true; _local3.mc.deusEx_mc.gotoAndStop("inactive"); _local3.mc.activate_mc.gotoAndStop("inactive"); _local3.adjustButtonsEnabled(null, false); var _local2 = 0; while (_local2 < _local3.arrays.electrodes.length) { var _local1 = _local3.arrays.electrodes[_local2]; clearInterval(_local1.scaleID); _local1.scaleID = -1; clearInterval(_local1.alphaID); _local1.alphaID = -1; clearInterval(_local1.retractID); _local1.retractID = -1; clearInterval(_local1.deusExID); _local1.deusExID = -1; _local1.mc._alpha = 100; _local1.mc._xscale = (_local1.mc._yscale = 75); _local2++; } _local2 = 0; while (_local2 < theGame.arrays.droppedElectrodes.length) { theGame.arrays.droppedElectrodes[_local2].deleteDroppedElectrode(theGame); _local2++; } if (_local3.elementInMotion) { _local3.adjustDepths(_local3.elementInMotion); } Mouse.show(); trace(_local3.arrays.activationCode); _local3.destroyAllHandlers(); _local3.deusExAdvanceSocket(); }; Game.prototype.deusExAdvanceSocket = function () { var _local1 = this; if (_local1.socketAdvance == _local1.arrays.sockets.length) { if (_local1.arrays.results.length < 8) { _local1.mc.messageA_txt.text = "IT MUST BE A MIRACLE..."; _local1.mc.messageB_txt.text = _local1.mc.messageA_txt.text; } _local1.mc.activate_mc.gotoAndStop("newGame"); theGame.adjustButtonsEnabled(null, false); _local1.mc.attachMovie("gameState_mc", "gameState_mc", _local1.depths.gameState); _local1.mc.gameState_mc.gotoAndStop("gameOver"); } else { var theSocket = _local1.arrays.sockets[_local1.socketAdvance]; var theElectrode = null; var _local3 = _local1.socketAdvance; while (_local3 < _local1.arrays.sockets.length) { var _local2 = 0; while (_local2 < _local1.arrays.usedColors.length) { if (_local1.arrays.activationCode[_local3] == _local1.arrays.usedColors[_local2].name) { theElectrode = _local1.arrays.electrodes[_local2]; break; } _local2++; } if (theElectrode) { break; } _local3++; } clearInterval(theElectrode.scaleID); clearInterval(theElectrode.alphaID); theElectrode.scaleID = -1; theElectrode.alphaID = -1; theElectrode.mc._xscale = (theElectrode.mc._yscale = 75); theElectrode.mc._alpha = 100; theElectrode.scaleID = setInterval(theElectrode, "adjustScale", theGame.ud, theElectrode, theGame, true); theElectrode.deusExID = setInterval(_local1, "deusExAdjustCord", _local1.ud, theElectrode, theSocket); _local1.socketAdvance++; } }; Game.prototype.deusExAdjustDepths = function (theElement) { var _local1 = this; var _local2 = theElement; if (_local1.elementInMotion) { _local1.elementInMotion = null; _local2.mc.swapDepths(_local2.initialDepth); } else { _local1.elementInMotion = _local2; _local2.mc.swapDepths(_local1.depths.magic); } }; Game.prototype.deusExAdjustCord = function (theElectrode, theSocket) { var _local1 = theElectrode; var _local2 = this; var _local3 = theSocket; _local1.point = {x:_local1.mc._x, y:_local1.mc._y}; _local1.mc._parent.localToGlobal(_local1.point); var theDistance = Math.sqrt(Math.pow(_local3.origin.x - _local1.point.x, 2) + Math.pow(_local3.origin.y - _local1.point.y, 2)); if (theDistance <= 2) { clearInterval(_local1.scaleID); clearInterval(_local1.deusExID); _local2.deusExAdjustDepths(_local1); _local1.scaleID = -1; _local1.deusExID = -1; _local1.mc.tether_mc.removeMovieClip(); _local1.mc._parent.cord_mc.removeMovieClip(); _local1.mc._parent.globalToLocal(_local1.origin); _local1.mc._x = _local1.origin.x; _local1.mc._y = _local1.origin.y; _local1.mc._parent.localToGlobal(_local1.origin); _local1.mc._xscale = (_local1.mc._yscale = 75); _local1.mc._alpha = 8; _local1.alphaID = setInterval(_local1, "adjustAlpha", _local2.ud, _local2); _local2["droppedElectrode" + _local3.index] = new DroppedElectrode(_local2, _local3.index, _local1.colorant, _local3); _local2["droppedElectrode" + _local3.index].destroyHandlers(); _local2.magicTheta = null; var tempID = setInterval(function (theGame) { clearInterval(tempID); theGame.deusExAdvanceSocket(); }, _local2.rd, _local2); } else { var eo1 = {x:_local1.origin.x, y:_local1.origin.y}; var so1 = {x:_local3.origin.x, y:_local3.origin.y}; if (!_local2.magicTheta) { _local2.magicTheta = Math.atan2(so1.y - eo1.y, so1.x - eo1.x); } if (!_local2.elementInMotion) { _local2.deusExAdjustDepths(_local1); } var theTether = _local1.mc.attachMovie("tether_mc", "tether_mc", 1000); var theCord = _local1.mc._parent.createEmptyMovieClip("cord_mc", _local2.depths.cords); theTether._rotation = 180 + (_local2.magicTheta * r2d); theDistance = theDistance * 0.5; var ep1 = {x:_local1.mc._x, y:_local1.mc._y}; _local1.mc._parent.localToGlobal(ep1); _local1.mc._x = _local1.mc._x + (Math.cos(_local2.magicTheta) * theDistance); _local1.mc._y = _local1.mc._y + (Math.sin(_local2.magicTheta) * theDistance); var theOrigin = {x:_local1.origin.x, y:_local1.origin.y}; var thePoint = {x:_local1.mc._x, y:_local1.mc._y}; _local1.mc._parent.globalToLocal(theOrigin); var xp = theOrigin.x; var yp = theOrigin.y; var xpp = thePoint.x; var ypp = thePoint.y; _local2.renderCord(theCord, _local1, xp, yp, xpp, ypp); } }; Game.prototype.startNewGame = function () { this.mc.activate_mc.gotoAndStop("newGame"); this.destroyAllHandlers(); }; Game.prototype.destroyAllHandlers = function () { var _local1 = this; var _local2 = 0; while (_local2 < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[_local2].destroyHandlers(_local1); _local2++; } _local2 = 0; while (_local2 < _local1.arrays.electrodes.length) { _local1.arrays.electrodes[_local2].destroyHandlers(_local1); _local2++; } }; Game.prototype.removeExpiredElements = function (theArray) { var _local2 = theArray; var _local3 = this; _local3.mc.electrodes_mc.cord_mc.removeMovieClip(); var _local1 = 0; while (_local1 < _local2.length) { while (_local2[_local1].length > 0) { clearInterval(_local2[_local1][0].scaleID); clearInterval(_local2[_local1][0].alphaID); clearInterval(_local2[_local1][0].retractID); clearInterval(_local2[_local1][0].deusExID); _local2[_local1][0].mc.removeMovieClip(); delete _local3[_local2[_local1][0].name]; _local2[_local1].shift(); } _local1++; } }; Game.prototype.adjustVisibility = function (theArray, state) { var _local2 = theArray; var _local3 = state; var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1]._visible = _local3; _local1++; } }; Game.prototype.adjustButtonsEnabled = function (theClip, state) { var _local1 = this; var _local2 = theClip; if (_local2 == undefined) { _local2 = _local1.mc; } for (clip in _local2) { if (_local2[clip] instanceof Button) { _local2[clip].enabled = state; } else if (_local2[clip] instanceof MovieClip) { _local1.adjustButtonsEnabled(_local2[clip], state); } } if (state) { if (_local1.complete != true) { var _local3 = 0; while (_local3 < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[_local3].createHandlers(_local1); _local3++; } _local3 = 0; while (_local3 < _local1.arrays.electrodes.length) { _local1.arrays.electrodes[_local3].createHandlers(_local1); _local3++; } } } else { var _local3 = 0; while (_local3 < _local1.arrays.droppedElectrodes.length) { _local1.arrays.droppedElectrodes[_local3].destroyHandlers(); _local3++; } _local3 = 0; while (_local3 < _local1.arrays.electrodes.length) { _local1.arrays.electrodes[_local3].destroyHandlers(); _local3++; } } }; Game.prototype.startGame = function () { var _local1 = this; _local1.mc.gotoAndStop("splashScreen"); _local1.adjustVisibility([_local1.mc.activate_mc, _local1.mc.electrodes_mc, _local1.mc.results_mc, _local1.mc.sockets_mc, _local1.mc.cradles_mc], false); }; Electrode.prototype.createHandlers = function (theGame) { var _local1 = this; var theElectrode = _local1; _local1.mc.onPress = function () { if (theGame.elementInMotion || (theElectrode.retractID != -1)) { return(false); } theGame.adjustDepths(theElectrode); audio.acquireElectrode.start(); clearInterval(theElectrode.scaleID); clearInterval(theElectrode.alphaID); theElectrode.mc._xscale = (theElectrode.mc._yscale = 75); theElectrode.mc._alpha = 100; theElectrode.scaleID = setInterval(theElectrode, "adjustScale", theGame.ud, theGame, true); }; _local1.mc.onEnterFrame = function () { if (theGame.elementInMotion != theElectrode) { return(undefined); } if ((theGame.elementInMotion == theElectrode) && (theElectrode.retractID == -1)) { theGame.extendCord(); updateAfterEvent(); } }; _local1.mc.onRelease = function () { if ((theGame.elementInMotion != theElectrode) || (theElectrode.retractID != -1)) { return(undefined); } clearInterval(theElectrode.scaleID); theElectrode.mc._xscale = (theElectrode.mc._yscale = 100); theElectrode.mc.stopDrag(); theElectrode.evaluateDropSite(theGame); }; _local1.mc.onReleaseOutside = _local1.mc.onRelease; }; Electrode.prototype.destroyHandlers = function () { var _local1 = this; delete _local1.mc.onPress; delete _local1.mc.onEnterFrame; delete _local1.mc.onRelease; delete _local1.mc.onReleaseOutside; }; Electrode.prototype.adjustScale = function (theGame, isGrowing) { var _local1 = this; if (isGrowing) { if ((_local1.mc._xscale * 1.125) >= 100) { clearInterval(_local1.scaleID); _local1.scaleID = -1; _local1.mc._xscale = (_local1.mc._yscale = 100); } else { _local1.mc._xscale = (_local1.mc._yscale = _local1.mc._yscale * 1.125); } } else if ((_local1.mc._xscale * 0.875) <= 75) { clearInterval(_local1.scaleID); _local1.scaleID = -1; _local1.mc._xscale = (_local1.mc._yscale = 75); _local1.mc.shadow_mc._visible = false; } else { _local1.mc._xscale = (_local1.mc._yscale = _local1.mc._yscale * 0.875); } }; Electrode.prototype.adjustAlpha = function (theGame) { var _local1 = this; if ((_local1.mc._alpha * 1.125) >= 100) { clearInterval(_local1.alphaID); _local1.alphaID = -1; _local1.mc._alpha = 100; } else { if (_local1.mc._alpha == 0) { _local1.mc._alpha = 8; } _local1.mc._alpha = _local1.mc._alpha * 1.125; } }; Electrode.prototype.evaluateDropSite = function (theGame) { var _local2 = this; var notOnSocket = -1; var _local1 = 0; while (_local1 < theGame.arrays.sockets.length) { var _local3 = theGame.arrays.sockets[_local1]; var distance = Math.sqrt(Math.pow(_local3.origin.x - _local2.point.x, 2) + Math.pow(_local3.origin.y - _local2.point.y, 2)); if (distance <= 24) { notOnSocket = _local1; break; } _local1++; } if (notOnSocket == -1) { _local2.mc.shadow_mc._visible = true; _local2.retractID = setInterval(theGame, "retractCord", theGame.ud); } else { theGame["droppedElectrode" + notOnSocket] = new DroppedElectrode(theGame, notOnSocket, _local2.colorant, _local3); var thePoint = {x:_local2.origin.x, y:_local2.origin.y}; _local2.mc._parent.globalToLocal(thePoint); _local2.mc._xscale = (_local2.mc._yscale = 75); _local2.mc._x = thePoint.x; _local2.mc._y = thePoint.y; _local2.point = {x:thePoint.x, y:thePoint.y}; _local2.mc._parent.localToGlobal(_local2.point); _local2.mc._alpha = 8; _local2.alphaID = setInterval(_local2, "adjustAlpha", theGame.ud, theGame); _local2.mc.tether_mc.removeMovieClip(); _local2.mc._parent.cord_mc.removeMovieClip(); theGame.adjustDepths(_local2); } theGame.adjustActivationAttempt(); }; DroppedElectrode.prototype.createHandlers = function (theGame) { var _local1 = this; var theDroppedElectrode = _local1; _local1.mc.onPress = function () { if (theGame.elementInMotion) { return(undefined); } theGame.adjustDepths(theDroppedElectrode); }; _local1.mc.onEnterFrame = function () { if (Key.isDown(17) && (theGame.elementInMotion == theDroppedElectrode)) { theDroppedElectrode.mc.attachMovie("electrodeSwapping_mc", "swapping_mc", 2000); theDroppedElectrode.mc.swapping_mc._x = theDroppedElectrode.point.x - 0; theDroppedElectrode.mc.swapping_mc._y = theDroppedElectrode.point.y - 48; } else { theDroppedElectrode.mc.swapping_mc.removeMovieClip(); } }; _local1.mc.onRelease = function () { if (theGame.elementInMotion != theDroppedElectrode) { return(undefined); } if (Key.isDown(17)) { theGame.allowSwap = true; } else { theGame.allowSwap = false; } if (theDroppedElectrode.mc.swapping_mc) { theDroppedElectrode.mc.swapping_mc.removeMovieClip(); } theDroppedElectrode.evaluateDropSite(theGame); }; _local1.mc.onReleaseOutside = _local1.mc.onRelease; }; DroppedElectrode.prototype.destroyHandlers = function () { var _local1 = this; delete _local1.mc.onPress; delete _local1.mc.onRelease; delete _local1.mc.onReleaseOutside; }; DroppedElectrode.prototype.evaluateDropSite = function (theGame) { var _local3 = this; var notOnSocket = -1; var _local1 = 0; while (_local1 < theGame.arrays.sockets.length) { var theSocket = theGame.arrays.sockets[_local1]; var _local2 = {x:_local3.mc._x, y:_local3.mc._y}; _local3.mc._parent.localToGlobal(_local2); var distance = Math.sqrt(Math.pow(theSocket.origin.x - _local2.x, 2) + Math.pow(theSocket.origin.y - _local2.y, 2)); if (distance <= 24) { notOnSocket = _local1; break; } _local1++; } if (notOnSocket == -1) { audio.releaseElectrode.start(); _local3.occupies.occupant = null; _local3.deleteDroppedElectrode(theGame); } else { var originalOccupant = null; var originalSocket = null; if (theSocket.occupant) { originalOccupant = theSocket.occupant; originalSocket = _local3.occupies; } var theColor = _local3.colorant; _local3.occupies.occupant = null; _local3.deleteDroppedElectrode(theGame); theGame["droppedElectrode" + notOnSocket] = new DroppedElectrode(theGame, notOnSocket, theColor, theSocket); if ((originalOccupant && (theGame.allowSwap)) && (originalOccupant != _local3)) { var theIndex = originalSocket.index; var theColor = originalOccupant.colorant; var theSocket = originalSocket; theSocket.occupant.deleteDroppedElectrode(theGame); theGame["droppedElectrode" + theIndex] = new DroppedElectrode(theGame, theIndex, theColor, theSocket, true); } } theGame.adjustActivationAttempt(); }; DroppedElectrode.prototype.deleteDroppedElectrode = function (theGame) { var _local2 = theGame; var _local3 = -1; var _local1 = 0; while (_local1 < _local2.arrays.droppedElectrodes.length) { if (this.name == _local2.arrays.droppedElectrodes[_local1].name) { _local3 = _local1; break; } _local1++; } if (_local3 > -1) { _local2.adjustDepths(this); this.mc.removeMovieClip(); delete _local2[_local2.arrays.droppedElectrodes[_local3].name]; _local2.arrays.droppedElectrodes.splice(_local3, 1, null); } }; Result.prototype.adjustAlpha = function (theGame, theNumCorrectPlace) { var _local1 = this; var _local2 = theGame; if ((_local1.mc._alpha * 1.125) >= 100) { clearInterval(_local1.alphaID); _local1.alphaID = -1; _local1.mc._alpha = 100; if (theNumCorrectPlace == _local2.arrays.activationCode.length) { _local2.mc.activate_mc.gotoAndStop("newGame"); } else if (_local2.arrays.results.length < 8) { _local2.adjustActivationAttempt(); } } else { if (_local1.mc._alpha == 0) { _local1.mc._alpha = 8; } _local1.mc._alpha = _local1.mc._alpha * 1.125; } }; _global.theGame = new Game("theGame"); theGame.startGame(); stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 19
stop();
Symbol 76 MovieClip Frame 11
stop();
Symbol 77 MovieClip Frame 1
_parent.stop();
Symbol 77 MovieClip Frame 90
stop(); _parent.play();
Symbol 84 MovieClip Frame 1
_parent.stop(); var gbt = _root.getBytesTotal(); var gbl = _root.getBytesLoaded();
Symbol 84 MovieClip Frame 2
gbl = _root.getBytesLoaded(); this.preloadBar_mc._xscale = Math.floor((gbl / gbt) * 100);
Symbol 84 MovieClip Frame 3
if (gbl >= gbt) { stop(); _parent.gotoAndPlay("game"); } else { this.gotoAndPlay(2); }
Symbol 98 MovieClip [socket_mc] Frame 1
stop();
Symbol 98 MovieClip [socket_mc] Frame 24
gotoAndStop ("inactive");
Symbol 98 MovieClip [socket_mc] Frame 48
gotoAndStop ("inactive");
Symbol 123 MovieClip Frame 36
gotoAndPlay ("loop");
Symbol 124 MovieClip [electrodeBlu_mc] Frame 1
stop();
Symbol 127 MovieClip [electrodeCya_mc] Frame 1
stop();
Symbol 130 MovieClip [electrodeGre_mc] Frame 1
stop();
Symbol 133 MovieClip [electrodeMau_mc] Frame 1
stop();
Symbol 136 MovieClip [electrodeOra_mc] Frame 1
stop();
Symbol 139 MovieClip [electrodeRed_mc] Frame 1
stop();
Symbol 142 MovieClip [electrodeVio_mc] Frame 1
stop();
Symbol 145 MovieClip [electrodeYel_mc] Frame 1
stop();
Symbol 182 Button
on (release) { if (theGame.isBuilt == false) { theGame.mc.gotoAndPlay("buildGameField"); } theGame.adjustAppliedOptions(numSockets, numElectrodes); }
Symbol 184 Button
on (release) { gotoAndStop ("instructions"); }
Symbol 186 Button
on (release) { gotoAndStop ("credits"); }
Symbol 188 Button
on (release) { theGame.displayOptions(true); }
Symbol 194 MovieClip Frame 1
stop();
Symbol 202 Button
on (release) { theGame.updateRadioButtons("electrodes", 4); }
Symbol 203 Button
on (release) { theGame.updateRadioButtons("electrodes", 5); }
Symbol 204 Button
on (release) { theGame.updateRadioButtons("electrodes", 6); }
Symbol 205 Button
on (release) { theGame.updateRadioButtons("electrodes", 7); }
Symbol 206 Button
on (release) { theGame.updateRadioButtons("electrodes", 8); }
Symbol 207 Button
on (release) { theGame.updateRadioButtons("sockets", 3); }
Symbol 208 Button
on (release) { theGame.updateRadioButtons("sockets", 4); }
Symbol 209 Button
on (release) { theGame.updateRadioButtons("sockets", 5); }
Symbol 211 Button
on (release) { theGame.updateRadioButtons("electrodes", -1); }
Symbol 212 Button
on (release) { theGame.updateRadioButtons("sockets", -1); }
Symbol 217 Button
on (release) { theGame.displayOptions(true); }
Symbol 219 Button
on (release) { gotoAndStop ("options"); }
Symbol 227 MovieClip [options_mc] Frame 1
stop(); var numSockets = theGame.options.defaultSockets; var numElectrodes = theGame.options.defaultElectrodes; theGame.updateRadioButtons("sockets", numSockets); theGame.updateRadioButtons("electrodes", numElectrodes);
Symbol 257 MovieClip [electrodesIgnition_mc] Frame 1
stop();
Symbol 257 MovieClip [electrodesIgnition_mc] Frame 13
play();
Symbol 257 MovieClip [electrodesIgnition_mc] Frame 24
gotoAndStop ("inactive");
Symbol 257 MovieClip [electrodesIgnition_mc] Frame 25
play();
Symbol 257 MovieClip [electrodesIgnition_mc] Frame 48
gotoAndStop ("inactive");
Symbol 262 Button
on (release) { if (theGame.isBuilt == false) { theGame.mc.gotoAndPlay("buildGameField"); } theGame.startNewGame(); theGame.adjustAppliedOptions(theGame.options.defaultSockets, theGame.options.defaultElectrodes); }
Symbol 263 Button
on (release) { theGame.adjustButtonsEnabled(null, true); theGame.startNewGame(); this.removeMovieClip(); }
Symbol 267 MovieClip [gameState_mc] Frame 1
stop();
Symbol 273 MovieClip Frame 1
stop();
Symbol 291 Button
on (release) { theGame.displayOptions(false); }
Symbol 294 Button
on (release) { theGame.evaluateOptions(theGame.options.defaultSockets, theGame.options.defaultElectrodes); this.gotoAndPlay("buildGameField"); }
Symbol 307 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 24
gotoAndStop ("inactive");
Symbol 310 Button
on (release) { theGame.deusExMachina(); }
Symbol 311 MovieClip Frame 1
stop();
Symbol 312 Button
on (release) { theGame.displayOptions(false); }
Symbol 315 Button
on (release) { theGame.evaluateAndRenderResults(); }
Symbol 316 Button
on (release) { _parent.deusEx_mc.gotoAndStop("active"); theGame.evaluateOptions(theGame.options.defaultSockets, theGame.options.defaultElectrodes); }
Symbol 317 MovieClip Frame 1
stop();
Symbol 319 Button
on (release) { theGame.adjustMusic(); }
Symbol 322 Button
on (release) { theGame.adjustMusic(); }
Symbol 323 MovieClip Frame 1
stop();
Symbol 325 Button
on (release) { theGame.adjustSFX(); }
Symbol 327 Button
on (release) { theGame.adjustSFX(); }
Symbol 328 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 1
stop(); audio.electrodesTheme.start(0, 9999999); audio.electrodesTheme.setVolume(50);
Symbol 332 MovieClip Frame 12
stop();
Symbol 332 MovieClip Frame 13
play();
Symbol 332 MovieClip Frame 37
this.deusEx_mc.gotoAndStop("active"); theGame.isBuilt = true; theGame.adjustVisibility([this.activate_mc, this.electrodes_mc, this.results_mc, this.sockets_mc, this.cradles_mc], true);
Symbol 332 MovieClip Frame 48
stop();

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 FontUsed by:3 6 89 105 169 183 185 187 216 218 229 230 277 278 292 293 308 309 313 314 330 331
Symbol 3 TextUses:2Used by:4
Symbol 4 MovieClip [rpoint2_mc]Uses:1 3
Symbol 5 GraphicUsed by:7
Symbol 6 TextUses:2Used by:7
Symbol 7 MovieClip [rpoint1_mc]Uses:5 6
Symbol 8 SoundUsed by:77
Symbol 9 GraphicUsed by:77 114 182 184 186 188 217 219 262 263 291 294 307 310 312 315 316 319 322 325 327
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:77
Symbol 12 GraphicUsed by:77
Symbol 13 GraphicUsed by:77
Symbol 14 GraphicUsed by:77
Symbol 15 GraphicUsed by:77
Symbol 16 GraphicUsed by:77
Symbol 17 GraphicUsed by:77
Symbol 18 GraphicUsed by:77
Symbol 19 GraphicUsed by:77
Symbol 20 GraphicUsed by:77
Symbol 21 GraphicUsed by:77
Symbol 22 GraphicUsed by:77
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:77
Symbol 25 GraphicUsed by:77
Symbol 26 GraphicUsed by:77
Symbol 27 GraphicUsed by:77
Symbol 28 GraphicUsed by:77
Symbol 29 GraphicUsed by:77
Symbol 30 GraphicUsed by:77
Symbol 31 GraphicUsed by:77
Symbol 32 GraphicUsed by:77
Symbol 33 GraphicUsed by:77
Symbol 34 GraphicUsed by:77
Symbol 35 GraphicUsed by:77
Symbol 36 GraphicUsed by:77
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:77
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:77
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:77
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:77
Symbol 45 GraphicUsed by:77
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:77
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:77
Symbol 50 GraphicUsed by:71 76
Symbol 51 GraphicUsed by:71
Symbol 52 GraphicUsed by:71
Symbol 53 GraphicUsed by:71 76
Symbol 54 GraphicUsed by:71
Symbol 55 GraphicUsed by:71 76
Symbol 56 GraphicUsed by:71
Symbol 57 GraphicUsed by:71
Symbol 58 GraphicUsed by:71
Symbol 59 GraphicUsed by:71 76
Symbol 60 GraphicUsed by:71
Symbol 61 GraphicUsed by:71
Symbol 62 GraphicUsed by:71
Symbol 63 GraphicUsed by:71
Symbol 64 GraphicUsed by:71
Symbol 65 GraphicUsed by:71
Symbol 66 GraphicUsed by:71 76
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71 76
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71 76
Symbol 71 MovieClipUses:50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70Used by:77
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:70 72 68 66 73 74 59 55 75 53 50Used by:77
Symbol 77 MovieClipUses:8 9 11 12 13 14 15 16 17 18 19 20 21 22 24 25 26 27 28 29 30 31 32 33 34 35 36 38 40 42 44 45 47 49 71 76Used by:Timeline
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:84
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:80 82 83Used by:Timeline
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip [shadow_mc]Uses:85Used by:123 124 127 130 133 136 139 142 145 273
Symbol 87 GraphicUsed by:98
Symbol 88 GraphicUsed by:98
Symbol 89 EditableTextUses:2Used by:98
Symbol 90 GraphicUsed by:98
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:98
Symbol 93 GraphicUsed by:98
Symbol 94 ShapeTweeningUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 ShapeTweeningUsed by:98
Symbol 97 ShapeTweeningUsed by:98
Symbol 98 MovieClip [socket_mc]Uses:87 88 89 90 92 93 94 95 96 97Used by:273
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [cradle_mc]Uses:99Used by:273
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [tether_mc]Uses:101Used by:273
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:106
Symbol 105 EditableTextUses:2Used by:106
Symbol 106 MovieClip [electrodesResultsChip_mc]Uses:104 105Used by:107
Symbol 107 MovieClip [result_mc]Uses:103 106Used by:273
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip [resultsBar_mc]Uses:108Used by:273
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClip [resultsNegative_mc]Uses:110Used by:227 273
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [resultsPositive_mc]Uses:112Used by:227 273
Symbol 114 MovieClip [resultsMask_mc]Uses:9Used by:273
Symbol 115 GraphicUsed by:124
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:124 127 130 133 136 139 142 145
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:124 127 130 133 136 139 142 145
Symbol 120 GraphicUsed by:124
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:86 122Used by:124 127 130 133 136 139 142 145
Symbol 124 MovieClip [electrodeBlu_mc]Uses:86 115 117 119 120 123Used by:273
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip [electrodeCya_mc]Uses:86 125 117 119 126 123Used by:273
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClip [electrodeGre_mc]Uses:86 128 117 119 129 123Used by:273
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [electrodeMau_mc]Uses:86 131 117 119 132 123Used by:273
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClip [electrodeOra_mc]Uses:86 134 117 119 135 123Used by:273
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClip [electrodeRed_mc]Uses:86 137 117 119 138 123Used by:273
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClip [electrodeVio_mc]Uses:86 140 117 119 141 123Used by:273
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [electrodeYel_mc]Uses:86 143 117 119 144 123Used by:273
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [chipBlu_mc]Uses:146Used by:273
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClip [chipCya_mc]Uses:148Used by:273
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClip [chipGre_mc]Uses:150Used by:273
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [chipMau_mc]Uses:152Used by:273
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [chipOra_mc]Uses:154Used by:273
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClip [chipRed_mc]Uses:156Used by:273
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClip [chipVio_mc]Uses:158Used by:273
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClip [chipYel_mc]Uses:160Used by:273
Symbol 162 GraphicUsed by:165
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClipUses:162 164Used by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:165 166Used by:227
Symbol 168 GraphicUsed by:182 184 186 188 217 219 262 263
Symbol 169 TextUses:2Used by:182 262
Symbol 170 GraphicUsed by:181
Symbol 171 ShapeTweeningUsed by:181
Symbol 172 ShapeTweeningUsed by:181
Symbol 173 ShapeTweeningUsed by:181
Symbol 174 ShapeTweeningUsed by:181
Symbol 175 ShapeTweeningUsed by:181
Symbol 176 ShapeTweeningUsed by:181
Symbol 177 ShapeTweeningUsed by:181
Symbol 178 ShapeTweeningUsed by:181
Symbol 179 ShapeTweeningUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:170 171 172 173 174 175 176 177 178 179 180Used by:182 184 186 188 217 219 262 263
Symbol 182 ButtonUses:168 169 181 9Used by:227
Symbol 183 TextUses:2Used by:184
Symbol 184 ButtonUses:168 183 181 9Used by:227
Symbol 185 TextUses:2Used by:186
Symbol 186 ButtonUses:168 185 181 9Used by:227
Symbol 187 TextUses:2Used by:188
Symbol 188 ButtonUses:168 187 181 9Used by:227
Symbol 189 FontUsed by:190 191 195 196 197 198 199 200 210 220 223 224 225
Symbol 190 TextUses:189Used by:227
Symbol 191 TextUses:189Used by:227
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:192 193Used by:227
Symbol 195 TextUses:189Used by:227
Symbol 196 TextUses:189Used by:227
Symbol 197 TextUses:189Used by:227
Symbol 198 TextUses:189Used by:227
Symbol 199 TextUses:189Used by:227
Symbol 200 TextUses:189Used by:227
Symbol 201 GraphicUsed by:202 203 204 205 206 207 208 209 211 212
Symbol 202 ButtonUses:201Used by:227
Symbol 203 ButtonUses:201Used by:227
Symbol 204 ButtonUses:201Used by:227
Symbol 205 ButtonUses:201Used by:227
Symbol 206 ButtonUses:201Used by:227
Symbol 207 ButtonUses:201Used by:227
Symbol 208 ButtonUses:201Used by:227
Symbol 209 ButtonUses:201Used by:227
Symbol 210 TextUses:189Used by:227
Symbol 211 ButtonUses:201Used by:227
Symbol 212 ButtonUses:201Used by:227
Symbol 213 FontUsed by:214 222 226 264 266
Symbol 214 TextUses:213Used by:227
Symbol 215 GraphicUsed by:227
Symbol 216 TextUses:2Used by:217 263
Symbol 217 ButtonUses:168 216 181 9Used by:227
Symbol 218 TextUses:2Used by:219
Symbol 219 ButtonUses:168 218 181 9Used by:227
Symbol 220 TextUses:189Used by:227
Symbol 221 GraphicUsed by:227
Symbol 222 TextUses:213Used by:227
Symbol 223 TextUses:189Used by:227
Symbol 224 TextUses:189Used by:227
Symbol 225 TextUses:189Used by:227
Symbol 226 TextUses:213Used by:227
Symbol 227 MovieClip [options_mc]Uses:167 182 184 186 188 190 191 194 195 196 197 198 199 200 202 203 204 205 206 207 208 209 210 211 212 214 215 217 219 220 221 113 111 222 223 224 225 226Used by:273
Symbol 228 GraphicUsed by:232 291 294 310 311 312 315 316 317 319 322 325 327 332
Symbol 229 TextUses:2Used by:232
Symbol 230 TextUses:2Used by:232
Symbol 231 GraphicUsed by:232 291 294 311 312 317 332
Symbol 232 MovieClip [electrodeSwapping_mc]Uses:228 229 230 231Used by:273
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:257
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:257
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:257
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:257
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:257
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:257
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:257
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:257
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:257
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:257
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:257
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClip [electrodesIgnition_mc]Uses:234 236 238 240 242 244 246 248 250 252 254 256Used by:273
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:260
Symbol 260 MovieClipUses:259Used by:267
Symbol 261 GraphicUsed by:267
Symbol 262 ButtonUses:168 169 181 9Used by:267
Symbol 263 ButtonUses:168 216 181 9Used by:267
Symbol 264 TextUses:213Used by:267
Symbol 265 GraphicUsed by:267
Symbol 266 TextUses:213Used by:267
Symbol 267 MovieClip [gameState_mc]Uses:260 261 262 263 264 265 266Used by:273
Symbol 268 Sound [electrodesTheme.wav]Used by:273
Symbol 269 Sound [acquireElectrode.wav]Used by:273
Symbol 270 Sound [releaseElectrode.wav]Used by:273
Symbol 271 Sound [dropElectrode.wav]Used by:273
Symbol 272 Sound [activateElectrodes.wav]Used by:273
Symbol 273 MovieClipUses:86 98 100 102 107 109 111 113 114 124 127 130 133 136 139 142 145 147 149 151 153 155 157 159 161 227 232 257 267 268 269 270 271 272Used by:Timeline
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:276
Symbol 276 MovieClipUses:275Used by:332
Symbol 277 TextUses:2Used by:291 312 332
Symbol 278 TextUses:2Used by:291 312 332
Symbol 279 GraphicUsed by:290
Symbol 280 ShapeTweeningUsed by:290
Symbol 281 ShapeTweeningUsed by:290
Symbol 282 ShapeTweeningUsed by:290
Symbol 283 ShapeTweeningUsed by:290
Symbol 284 ShapeTweeningUsed by:290
Symbol 285 ShapeTweeningUsed by:290
Symbol 286 ShapeTweeningUsed by:290
Symbol 287 ShapeTweeningUsed by:290
Symbol 288 ShapeTweeningUsed by:290
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:279 280 281 282 283 284 285 286 287 288 289Used by:291 294 310 312 315 316 319 322 325 327
Symbol 291 ButtonUses:228 231 277 278 290 9Used by:332
Symbol 292 TextUses:2Used by:294 316 332
Symbol 293 TextUses:2Used by:294 316 332
Symbol 294 ButtonUses:228 231 292 293 290 9Used by:332
Symbol 295 MovieClipUsed by:332
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:298
Symbol 298 MovieClipUses:297Used by:307 332
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:332
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:332
Symbol 303 GraphicUsed by:332
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:306
Symbol 306 MovieClipUses:305Used by:307
Symbol 307 MovieClipUses:298 9 306Used by:332
Symbol 308 TextUses:2Used by:310 311
Symbol 309 TextUses:2Used by:310 311
Symbol 310 ButtonUses:228 308 309 290 9Used by:311
Symbol 311 MovieClipUses:228 308 309 231 310Used by:332
Symbol 312 ButtonUses:228 231 277 278 290 9Used by:332
Symbol 313 TextUses:2Used by:315 317
Symbol 314 TextUses:2Used by:315 317
Symbol 315 ButtonUses:228 313 314 290 9Used by:317
Symbol 316 ButtonUses:228 292 293 290 9Used by:317
Symbol 317 MovieClipUses:228 313 314 231 315 316Used by:332
Symbol 318 GraphicUsed by:319
Symbol 319 ButtonUses:228 318 290 9Used by:323
Symbol 320 GraphicUsed by:323 328
Symbol 321 GraphicUsed by:322
Symbol 322 ButtonUses:228 321 290 9Used by:323
Symbol 323 MovieClipUses:319 320 322Used by:332
Symbol 324 GraphicUsed by:325
Symbol 325 ButtonUses:228 324 290 9Used by:328
Symbol 326 GraphicUsed by:327
Symbol 327 ButtonUses:228 326 290 9Used by:328
Symbol 328 MovieClipUses:325 320 327Used by:332
Symbol 329 GraphicUsed by:332
Symbol 330 EditableTextUses:2Used by:332
Symbol 331 EditableTextUses:2Used by:332
Symbol 332 MovieClipUses:276 291 294 295 298 228 231 277 278 292 293 300 302 303 307 311 312 317 323 328 329 330 331Used by:Timeline

Instance Names

"hyperologyBrand_mc"Frame 1Symbol 77 MovieClip
"preload_mc"Frame 13Symbol 84 MovieClip
"assets_mc"Frame 25Symbol 273 MovieClip
"game_mc"Frame 37Symbol 332 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 7Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 8Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 9Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 10Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 11Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 12Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 13Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 14Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 15Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 16Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 17Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 18Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 19Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 20Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 21Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 22Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 23Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 24Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 25Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 26Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 27Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 28Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 29Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 30Symbol 11 MovieClip
"hyperGlow_mc"Symbol 77 MovieClip Frame 31Symbol 11 MovieClip
"preloadBar_mc"Symbol 84 MovieClip Frame 2Symbol 82 MovieClip
"socketNum_txt"Symbol 98 MovieClip [socket_mc] Frame 1Symbol 89 EditableText
"chipNum_txt"Symbol 106 MovieClip [electrodesResultsChip_mc] Frame 1Symbol 105 EditableText
"chip0_mc"Symbol 107 MovieClip [result_mc] Frame 1Symbol 106 MovieClip [electrodesResultsChip_mc]
"chip1_mc"Symbol 107 MovieClip [result_mc] Frame 1Symbol 106 MovieClip [electrodesResultsChip_mc]
"chip2_mc"Symbol 107 MovieClip [result_mc] Frame 1Symbol 106 MovieClip [electrodesResultsChip_mc]
"chip3_mc"Symbol 107 MovieClip [result_mc] Frame 1Symbol 106 MovieClip [electrodesResultsChip_mc]
"chip4_mc"Symbol 107 MovieClip [result_mc] Frame 1Symbol 106 MovieClip [electrodesResultsChip_mc]
"shadow_mc"Symbol 124 MovieClip [electrodeBlu_mc] Frame 1Symbol 86 MovieClip [shadow_mc]
"shadow_mc"Symbol 127 MovieClip [electrodeCya_mc] Frame 1Symbol 86 MovieClip [shadow_mc]
"shadow_mc"Symbol 130 MovieClip [electrodeGre_mc] Frame 1Symbol 86 MovieClip [shadow_mc]
"shadow_mc"Symbol 133 MovieClip [electrodeMau_mc] Frame 1Symbol 86 MovieClip [shadow_mc]
"shadow_mc"Symbol 136 MovieClip [electrodeOra_mc] Frame 1Symbol 86 MovieClip [shadow_mc]
"shadow_mc"Symbol 139 MovieClip [electrodeRed_mc] Frame 1Symbol 86 MovieClip [shadow_mc]
"shadow_mc"Symbol 142 MovieClip [electrodeVio_mc] Frame 1Symbol 86 MovieClip [shadow_mc]
"shadow_mc"Symbol 145 MovieClip [electrodeYel_mc] Frame 1Symbol 86 MovieClip [shadow_mc]
"numSockets4_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numSockets3_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numSockets5_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numElectrodes6_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numElectrodes5_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numElectrodes4_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numElectrodes7_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numElectrodes8_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numElectrodes0_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"numSockets0_rb"Symbol 227 MovieClip [options_mc] Frame 1Symbol 194 MovieClip
"splashTwitch_mc"Symbol 307 MovieClip Frame 1Symbol 298 MovieClip
"newGame_bt"Symbol 317 MovieClip Frame 25Symbol 316 Button
"cradles_mc"Symbol 332 MovieClip Frame 1Symbol 295 MovieClip
"sockets_mc"Symbol 332 MovieClip Frame 1Symbol 295 MovieClip
"results_mc"Symbol 332 MovieClip Frame 1Symbol 295 MovieClip
"electrodes_mc"Symbol 332 MovieClip Frame 1Symbol 295 MovieClip
"splashTwitch_mc"Symbol 332 MovieClip Frame 37Symbol 307 MovieClip
"deusEx_mc"Symbol 332 MovieClip Frame 37Symbol 311 MovieClip
"activate_mc"Symbol 332 MovieClip Frame 37Symbol 317 MovieClip
"music_mc"Symbol 332 MovieClip Frame 37Symbol 323 MovieClip
"sfx_mc"Symbol 332 MovieClip Frame 37Symbol 328 MovieClip
"messageB_txt"Symbol 332 MovieClip Frame 37Symbol 330 EditableText
"messageA_txt"Symbol 332 MovieClip Frame 37Symbol 331 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 4 as "rpoint2_mc"
ExportAssets (56)Timeline Frame 1Symbol 7 as "rpoint1_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 106 as "electrodesResultsChip_mc"
ExportAssets (56)Timeline Frame 25Symbol 106 as "electrodesResultsChip_mc"
ExportAssets (56)Timeline Frame 25Symbol 106 as "electrodesResultsChip_mc"
ExportAssets (56)Timeline Frame 25Symbol 106 as "electrodesResultsChip_mc"
ExportAssets (56)Timeline Frame 25Symbol 106 as "electrodesResultsChip_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
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ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
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ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
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ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
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ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
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ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
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ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
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ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
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ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
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ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
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ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
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ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
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ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
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ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
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ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
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ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
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ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
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ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
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ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
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ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
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ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"
ExportAssets (56)Timeline Frame 25Symbol 86 as "shadow_mc"
ExportAssets (56)Timeline Frame 25Symbol 98 as "socket_mc"
ExportAssets (56)Timeline Frame 25Symbol 100 as "cradle_mc"
ExportAssets (56)Timeline Frame 25Symbol 102 as "tether_mc"
ExportAssets (56)Timeline Frame 25Symbol 107 as "result_mc"
ExportAssets (56)Timeline Frame 25Symbol 109 as "resultsBar_mc"
ExportAssets (56)Timeline Frame 25Symbol 111 as "resultsNegative_mc"
ExportAssets (56)Timeline Frame 25Symbol 113 as "resultsPositive_mc"
ExportAssets (56)Timeline Frame 25Symbol 114 as "resultsMask_mc"
ExportAssets (56)Timeline Frame 25Symbol 124 as "electrodeBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 127 as "electrodeCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 130 as "electrodeGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 133 as "electrodeMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 136 as "electrodeOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 139 as "electrodeRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 142 as "electrodeVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 145 as "electrodeYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 147 as "chipBlu_mc"
ExportAssets (56)Timeline Frame 25Symbol 149 as "chipCya_mc"
ExportAssets (56)Timeline Frame 25Symbol 151 as "chipGre_mc"
ExportAssets (56)Timeline Frame 25Symbol 153 as "chipMau_mc"
ExportAssets (56)Timeline Frame 25Symbol 155 as "chipOra_mc"
ExportAssets (56)Timeline Frame 25Symbol 157 as "chipRed_mc"
ExportAssets (56)Timeline Frame 25Symbol 159 as "chipVio_mc"
ExportAssets (56)Timeline Frame 25Symbol 161 as "chipYel_mc"
ExportAssets (56)Timeline Frame 25Symbol 227 as "options_mc"
ExportAssets (56)Timeline Frame 25Symbol 232 as "electrodeSwapping_mc"
ExportAssets (56)Timeline Frame 25Symbol 257 as "electrodesIgnition_mc"
ExportAssets (56)Timeline Frame 25Symbol 267 as "gameState_mc"

Labels

"branding"Frame 1
"preload"Frame 13
"game"Frame 37
"inactive"Symbol 98 MovieClip [socket_mc] Frame 1
"active"Symbol 98 MovieClip [socket_mc] Frame 13
"allActive"Symbol 98 MovieClip [socket_mc] Frame 25
"loop"Symbol 123 MovieClip Frame 13
"_up"Symbol 124 MovieClip [electrodeBlu_mc] Frame 1
"_over"Symbol 124 MovieClip [electrodeBlu_mc] Frame 12
"_down"Symbol 124 MovieClip [electrodeBlu_mc] Frame 25
"_hit"Symbol 124 MovieClip [electrodeBlu_mc] Frame 37
"_up"Symbol 127 MovieClip [electrodeCya_mc] Frame 1
"_over"Symbol 127 MovieClip [electrodeCya_mc] Frame 12
"_down"Symbol 127 MovieClip [electrodeCya_mc] Frame 25
"_hit"Symbol 127 MovieClip [electrodeCya_mc] Frame 37
"_up"Symbol 130 MovieClip [electrodeGre_mc] Frame 1
"_over"Symbol 130 MovieClip [electrodeGre_mc] Frame 12
"_down"Symbol 130 MovieClip [electrodeGre_mc] Frame 25
"_hit"Symbol 130 MovieClip [electrodeGre_mc] Frame 37
"_up"Symbol 133 MovieClip [electrodeMau_mc] Frame 1
"_over"Symbol 133 MovieClip [electrodeMau_mc] Frame 12
"_down"Symbol 133 MovieClip [electrodeMau_mc] Frame 25
"_hit"Symbol 133 MovieClip [electrodeMau_mc] Frame 37
"_up"Symbol 136 MovieClip [electrodeOra_mc] Frame 1
"_over"Symbol 136 MovieClip [electrodeOra_mc] Frame 12
"_down"Symbol 136 MovieClip [electrodeOra_mc] Frame 25
"_hit"Symbol 136 MovieClip [electrodeOra_mc] Frame 37
"_up"Symbol 139 MovieClip [electrodeRed_mc] Frame 1
"_over"Symbol 139 MovieClip [electrodeRed_mc] Frame 12
"_down"Symbol 139 MovieClip [electrodeRed_mc] Frame 25
"_hit"Symbol 139 MovieClip [electrodeRed_mc] Frame 37
"_up"Symbol 142 MovieClip [electrodeVio_mc] Frame 1
"_over"Symbol 142 MovieClip [electrodeVio_mc] Frame 12
"_down"Symbol 142 MovieClip [electrodeVio_mc] Frame 25
"_hit"Symbol 142 MovieClip [electrodeVio_mc] Frame 37
"_up"Symbol 145 MovieClip [electrodeYel_mc] Frame 1
"_over"Symbol 145 MovieClip [electrodeYel_mc] Frame 12
"_down"Symbol 145 MovieClip [electrodeYel_mc] Frame 25
"_hit"Symbol 145 MovieClip [electrodeYel_mc] Frame 37
"inactive"Symbol 194 MovieClip Frame 1
"active"Symbol 194 MovieClip Frame 13
"options"Symbol 227 MovieClip [options_mc] Frame 1
"instructions"Symbol 227 MovieClip [options_mc] Frame 13
"credits"Symbol 227 MovieClip [options_mc] Frame 25
"inactive"Symbol 257 MovieClip [electrodesIgnition_mc] Frame 1
"active"Symbol 257 MovieClip [electrodesIgnition_mc] Frame 13
"allActive"Symbol 257 MovieClip [electrodesIgnition_mc] Frame 25
"congrats"Symbol 267 MovieClip [gameState_mc] Frame 1
"gameOver"Symbol 267 MovieClip [gameState_mc] Frame 13
"inactive"Symbol 307 MovieClip Frame 1
"active"Symbol 307 MovieClip Frame 13
"inactive"Symbol 311 MovieClip Frame 1
"active"Symbol 311 MovieClip Frame 13
"inactive"Symbol 317 MovieClip Frame 1
"active"Symbol 317 MovieClip Frame 13
"newGame"Symbol 317 MovieClip Frame 25
"musicIsOn"Symbol 323 MovieClip Frame 1
"musicIsOff"Symbol 323 MovieClip Frame 13
"sfxIsOn"Symbol 328 MovieClip Frame 1
"sfxIsOff"Symbol 328 MovieClip Frame 13
"SplashScreen"Symbol 332 MovieClip Frame 1
"buildGameField"Symbol 332 MovieClip Frame 13
"gameField"Symbol 332 MovieClip Frame 37




http://swfchan.com/6/29652/info.shtml
Created: 19/5 -2019 19:52:09 Last modified: 19/5 -2019 19:52:09 Server time: 04/05 -2024 07:23:46