STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #29748 |
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Sponsored by: |
SuN-Studios |
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web Game |
press Enter to Skip |
5 years ago... |
The last rebel has fallen at last. |
..Curse you! |
Your wicked ways will meet an end! |
Perhaps... |
But untill then... |
...return to the black mist from which you once came... |
We come and leave this world as blackmist. |
When death strikes us down, we return and dwell as mere fragments of darkness. |
But, through some devine means, we returned to this world as two entities possesing the streangh of a Hero and the spirit of an Eagle. |
We call this power Blackmist. Armed with Wings. |
sun-Studios |
S U R V I V A L S C O R E |
HOW TO PLAY |
SPONSOR |
STORY MODE |
SURVIVAL MODE |
<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p> |
S U R V I V A L S C O R E |
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<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p> |
S U R V I V A L S C O R E |
<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p> |
S U R V I V A L S C O R E |
HOW TO PLAY |
<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p> |
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Walkthrough |
S U R V I V A L S C O R E |
hero |
particle |
LIFE |
Restart level |
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replay |
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Stage 1 |
Stage 2 |
Stage 3 |
Stage 4 |
Stage 5 |
00 |
Recovering |
Stage 6 |
Stage 7 |
Stage 8 |
Stage 9 |
Stage 10 |
Stage 11 |
Final Battle stage12 |
Survival Mode Score points by defeating countless enemies. Submit your score to the online leaders board. Items: You may encounter this item if you can land 20 attacks without being damaged. Once obtained, it can clear the battle field for you. |
PLAY |
Menu |
SCORE |
0000 |
Congratulations!! |
You scored.... |
00 |
00 |
00 |
00 |
00 |
00 |
00 |
00 |
00 |
submit your score |
SUBMIT |
NAME: |
Your Name Here |
SENDING |
DONE! |
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Score Board |
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Controls ADVATAR Move: Left and Right keys Attack: Z Standard combo = z, z, z Uppercut = Up + z Powerstrike = Down + z (hold) Block: X Press x just befor you are attacked to preform a parry. EAGLE Release: A Return: A (after release) Pickup: S (hold) Idle: D (allows advatar to move while the eagle keeps its position. |
Interactive Tutorial |
FALL DOWN THIS HOLE NOW!!! |
Let's make this quick and easy. Left and Right Keys to move |
Attack the sandbag with the 'Z' key. Tap 'Z' 3 times to perform a standard combo. Try pressing UP and Z to uppercut. |
Take this wall down with a Power Strike. Hold the Down arrow and 'Z' to charge up, then release to unleash havoc. The longer you charge, the more damage is done. |
Press 'A' to release your eagle. Hold 'S' to pick up that rock. Fly over the red button and release 'S' to drop the rock, onto the button. |
Now press 'A' again to return the eagle. |
Check this out... Press 'A' to release your eagle. Fly the eagle around the enemy below. Notice how he keeps looking at your eagle... |
OK let's continue. |
STOP! This is guy is looking directly at you. Use your eagle and make him face left. Then, press 'D'. This will keep the eagle still, while you move around and take the enemy out silently. |
Try to use the eagle to scout out a new area. This could come in handy when, perhaps, you need a rock to put on a button. |
Congratulations! You finished the tutorial! |
Level 1: |
Level 1 does not require much strategy at all. It consists of two enemies whom are unaware of your presence. Take this opportunity to try out your attacks. Do note however, once you hit them, they will retaliate. After defeating both enemies, you may proceed to the flag, and continue with stage 2. |
ARMED WITH WINGS |
Next |
Menu |
Level 2: |
Level 2 consists of 4 enemies. The first enemy will be standing by a cliff, and below him are two other enemies. You should charge up a Power Strike and take him out with one shot. Any other method may cause him to fall, and then you would have to deal with 3 enemies at once! You can use your eagle to distract one of the enemies below, effectively leaving you with one enemy to deal with at a time. This will help you avoid needless damage. As you proceed, you will find a ladder. To climb, simply press the Up Arrow key. This is where you will duel with the last enemy of level 2. This particular enemy is faster and quicker with his attacks, so be careful. |
Back |
Level 3: |
Level 3 introduces the concept of placing a rock on top of the red button in order to proceed. You will have to deal with similar puzzles in later levels too. There are 4 enemies in this level. By this time, taking them out should be rather easy. As you move across the stage, you will find a gap in the ground that stops you from proceeding. Do not fall down for a pit of spikes awaits you. Rather, use the eagle to fly across the gap, pick up the rock and place it onto the red switch. This will trigger a bridge to appear in front of you. As you cross the bridge, you will find another gap. Simply take the rock off the red switch. This will take away the bridge you just crossed and make another one to appear in front of you. |
Level 4: |
You will first encounter a ladder and a building. Notice there will be an enemy above you, facing the ladder. Climbing the ladder will prove to be useless as he will continue to hit you off. This enemy also won’t be distracted easily as you will need more than an eagle to get his attention. Find a rock and put it behind the enemy, this will cause him to turn around and walk towards it. You will now be able to sneak past him. As you continue, you will eventually reach a huge gap in the ground with a pit of spikes at the bottom. On the other side of the gap, there is another red switch. Go back and get the rock you used at the beginning of the level, and place it on the switch. Fly your eagle through the hole in the building to get the rock faster. |
Level 5: |
You will immediately be blocked off by a wall. If you have played the tutorial, you will know that this wall needs to be Power Striked. Charge up and release. Towards the end, you must battle with a wolf-like creature. He attacks fast and cannot be parried. Power strikes push him back far, so use that to get some distance. |
Level 6: |
This level will really test your skills. Enter the building. You will find yourself blocked. On the other side is a key to unlock the door. Use our eagle, and fly backup the hallway until you find a gap in the wall. Follow through. You will be treated with an Infinite Flight item. Pick up the key and take it back to the lock. Before you reach the flag, a trapdoor will open which you must fall down. This takes you to the Boss area. This boss is dangers. He keeps pushing until he impales you into the spike on the left side of the area. He’s main attach is a sword spin. A good technique is to keep your distance rather than block it. After he has done spinning, he will perform two strikes and send you flying back. You must hit him with the standard combo in between his first and second strike or immediately after his 2nd strike. If you successfully hit him with the standard combo, he will fall to the ground. The number above his head indicates how long until he starts attacking. Take this time to charge up a power strike and release it just before he recovers for maximum damage. Once he does recover, he gets faster. Repeat this until he his defeated. |
Level 7: |
Level 7 introduces a higher ranked guard; Someone with much more skill and stamina. To beat level 7, you must simply defeat all the enemies. It is advised that your first attach those on your right. This is because the Elite Guard is waiting on the left side of the map. After defeating those on the right side, turn around and take out the rest. T he elite guard has a wide array of attacks. He has a standard combo which is very dangerous. You can block most of the combo, but the last attach will penetrate. He will also jump back when you attach, so you must get very close to really hurt him. Try attaching just before he lands the last blow of his combo. If you try and power strike him, he may stop and charge his own power strike. This is bad, because he has more range and he will only attach once you have. Once all enemies are defeated, a flag will appear at the center of the level. |
Level 8: |
This level is rather tricky. This is what you must do in order... 1. Walk forward and fall down. 2. Stand on the platform that illuminates and release your eagle. 3. Fly your eagle right, then up until you see a weight attached to a chain. Above the weight is a small platform and a rock. Pick up the rock. 4. With the rock, follow the chain below into the small room. Go to the back of the room and place the rock on top of the red button. This will propel you into the air. 5. While you are airborne, move to the right onto the platform with the large gun. 6. hit the gun with any attach to trigger it. It will then shoot at a hanging spike and cause it to fall down. 7. Fly the eagle down where the spike feel and get the Infinite Flight item. 8. Fly your eagle down to where the first weight is situated; pick it up, fly left, then up and place the weight on the platform on the far left. This will cause stairs to appear. 9. Get onto the stair by repeating step 4. |
Level 9: |
Watch your step. This stage has moving platforms. Below is a pit of spikes. Try not to fall. There are 5 platforms moving up and down. Jump from one to the other to continue. If you encounter an enemy, use the uppercut, as it is most effective to push enemies off. Once you have reached the last platform, fall down towards the right. The rest of the level goes from right to left. You will need to send your eagle through a series of tight gaps to get to the other side. You will find a rock sitting on top of the red switch that needs to be removed. After taking the rock off the switch, the walls will fall, allowing you to proceed. |
Level 10: |
Remember the fire. Proceed. Keep pushing forward and you will miss the spikes. You will eventually get to the point where you cannot continue going forward as you will hit spikes. Used the eagle and go underneath the ground to find an infinite flight. Then fly across the pike of spikes which you cannot cross and pick up the stick on the ground. Fly that stick to the fire at the start and ignite it. Then fly the eagle back and go up. You will find a bomb on a cracked platform. Light the string leading to the bomb. That will cause the cracked platform to fall onto the spikes, allowing you to cross. Fend off the last two elite guards, and catch the elevator. |
Level 11: |
Move forward and you will find a huge gap with spinning blades. Use the eagle to go UNDER the blades, down to the spikes, move right and you will find a red switch with a rock on top. Take the rock off. Then move the eagle to the other side of the gap and you will find another red switch without a button on top. Get the rock next to it, and place it on top. This will cause a bridge to appear. Cross the bridge with caution. Once you get to the other side, take the rock off the switch. Move up the two stair cases and stop when you reach a floor platform and weight. Fly the eagle up and you will find an infinite flight surrounded by spinning blades. Get the infinite flight. Now moved back to the switch and put the rock back on. Go up to the weight and carry it down on flight of stairs and down the steep gap. Put it on the floor platform. Then run on top of the other floor platform next to the building and get inside. |
Level 12: |
Level 12 is the final battle with the king. Run up and attach him. You must strip him of his health to win. Be careful. If you hit him 9 times in a row, he will retaliate with his ultimate attach. If you leave him for too long, he slowly gets faster. If he shoots a projectile are you, the only way to defend is to hit it. Power strikes are useless until he has no more health. Once he falls to his knees, Power strike him to beat the game. |
Walkthrough exclusive to ARMORGAMES.COM |
Click here for Armorgames exclusive version (walkthrough available) |
Click here for Armorgames exclusive version (walkthrough available) |
I find it rather intriguing that Your Majesty can sit calmly while his very existence is in tremendous danger. |
After all, we pose as a threat like no other. |
A threat? |
Don't make me laugh! |
A gap between you and me stands at opposite ends of the universe. |
He who can harness the power of every star in the sky, I would consider a threat. |
Such a being, does not exist. |
This is not done yet! |
You'd best watch yourself... |
...until we meet next... |
...rebel... |
A SuN-Studios webgame Sponsored by: Armorgames Developed by: Daniel Sun Director: Daniel Sun Programmer: Daniel Sun Animator: Daniel Sun Music Crysis soundtrack - track 8 - track 15 Tekken 5 Dark Resurrection - Hall of Fate - Dragnov's Ending - Martial Symphony Opus Special Thanks - Newgrounds AS:Main - - Flashkit.com - - Darkdude110 - - Family and friends - |
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ActionScript [AS1/AS2]
Frame 1fscommand ("showMenu", false);Instance of Symbol 31 MovieClip in Frame 1on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }Frame 91gotoAndPlay (95);Frame 269stop();Instance of Symbol 44 MovieClip in Frame 269onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }; }Instance of Symbol 85 MovieClip in Frame 302onClipEvent (enterFrame) { if (Key.isDown(13)) { _root.gotoAndPlay("menu"); } }Frame 2997stopAllSounds();Instance of Symbol 181 MovieClip in Frame 3007on (rollOver) { if (this._currentframe < 11) { this.play(); } } on (rollOut) { this.gotoAndPlay(12); } on (press) { getURL ("http://www.sun-studios.net", "_blank"); }Frame 3052stop();Frame 3106gotoAndPlay (3110);Frame 3107play();Frame 3108stop(); hero._x = -246.2; hero._y = 368; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3108onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }Instance of Symbol 245 MovieClip in Frame 3108onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }Instance of Symbol 255 MovieClip in Frame 3108onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }Instance of Symbol 259 MovieClip "wall" in Frame 3108onClipEvent (load) { _visible = false; }Instance of Symbol 331 MovieClip in Frame 3108onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3108onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 704 MovieClip "hero" in Frame 3108onClipEvent (load) { var life = 10; var xSpeed = 0; var speed = 1; var moveable = false; var rSpeed = 0; var grav = 0; var eagleStay = false; left = 37; right = 39; var ex = 5; var powerStrike = 0; checkpoint = false; } onClipEvent (enterFrame) { if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -3; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 3; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -4; } if (Key.isDown(39)) { xSpeed = 4; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life <= 0) { this.gotoAndStop("hurt"); } }Instance of Symbol 729 MovieClip "eagle" in Frame 3108onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life <= 0) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }Instance of Symbol 731 MovieClip "auraorig" in Frame 3108onClipEvent (load) { var growth = 200; var power = 0; _xscale = growth; _yscale = growth; var i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }Instance of Symbol 734 MovieClip "birdlife" in Frame 3108onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 738 MovieClip in Frame 3108onClipEvent (load) { _visible = false; }Instance of Symbol 743 MovieClip "wball" in Frame 3108onClipEvent (load) { i = 0; e = 0; xSpeed = 0; hurt = true; } onClipEvent (enterFrame) { if (_root.fboss.attack._currentframe == 76) { i++; power = power + 1; this.duplicateMovieClip("water" + i, i + 10000); _root["water" + i]._x = _root.fboss._x; _root["water" + i]._y = _root.fboss._y - 60; } if (_name != "wball") { if (_root.fboss._xscale == 100) { if (this.xSpeed == 0) { this.xSpeed = -15; } } if (_root.fboss._xscale == -100) { if (this.xSpeed == 0) { this.xSpeed = 15; } } } else { _visible = false; } if (this._currentframe == 1) { this._x = this._x + xSpeed; } e++; _root.wp.duplicateMovieClip("wpar" + e, e + 10); _root["wpar" + e]._x = (_root["water" + i]._x + random(20)) - random(20); _root["wpar" + e]._y = (_root["water" + i]._y + random(20)) - random(20); if (this._x < -1400) { removeMovieClip(this); } if (this._x > 1936) { removeMovieClip(this); } if (this.hitTest(_root.hero.attack.hit1)) { this.play(); hurt = false; } if (this.hitTest(_root.hero.attack.hit2)) { this.play(); hurt = false; } if (this.hitTest(_root.hero.attack.hit3)) { this.play(); hurt = false; } if (hurt == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero.bound)) { if (this.xSpeed > 0) { _root.hero.xSpeed = _root.hero.xSpeed + 8; } if (this.xSpeed < 0) { _root.hero.xSpeed = _root.hero.xSpeed - 8; } _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(1); _root.hero.life = _root.hero.life - 0.5; this.play(); } } } if (this._currentframe > 1) { this.xSpeed = 0; } if (this._currentframe == 34) { removeMovieClip(this); } }Instance of Symbol 745 MovieClip "wp" in Frame 3108onClipEvent (enterFrame) { if (_name == "wp") { this._visible = false; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 1); _yscale = (_yscale - 1); if (_alpha <= 2) { removeMovieClip(this); } } }Instance of Symbol 747 MovieClip in Frame 3108onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x - (_root.hero.xSpeed * 2); } } }Instance of Symbol 761 MovieClip "lifebar" in Frame 3108onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; this._xscale = _root.vcam._xscale; this._yscale = _root.vcam._yscale; if (_root.vcam._xscale < 0) { this._rotation = 180; } else { this._rotation = 0; } }Instance of Symbol 81 MovieClip "vcam" in Frame 3108onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }Instance of Symbol 764 MovieClip "lev" in Frame 3108onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3109play();Frame 3110stop(); hero.moveable = false; hero._x = -246.2; hero._y = 368; eagle._x = hero._x; eagle._y = hero._y - 65; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3110onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }Instance of Symbol 245 MovieClip in Frame 3110onClipEvent (enterFrame) { this._x = this._x + ((_root.vcam._x - _x) / 2); this._y = this._y + ((_root.vcam._y - _y) / 2); }Instance of Symbol 255 MovieClip in Frame 3110onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }Instance of Symbol 771 MovieClip "wall" in Frame 3110onClipEvent (load) { _visible = false; }Instance of Symbol 331 MovieClip in Frame 3110onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3110onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3110onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3110onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 747 MovieClip in Frame 3110onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x - (_root.hero.xSpeed * 2); } } }Instance of Symbol 775 MovieClip "lev" in Frame 3110onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3111play();Frame 3112stop(); hero.moveable = false; hero._x = -220; hero._y = 592; eagle._x = hero._x; eagle._y = hero._y - 65; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3112onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }Instance of Symbol 255 MovieClip in Frame 3112onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }Instance of Symbol 781 MovieClip "wall" in Frame 3112onClipEvent (load) { _visible = false; }Instance of Symbol 783 MovieClip "button" in Frame 3112onClipEvent (load) { working = false; } onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if (this._currentframe == 6) { working = true; } else { working = false; } if (working == true) { if (_root.ground.trap2._currentframe == 11) { _root.ground.trap2.play(); } if (_root.ground.trap1._currentframe == 1) { _root.ground.trap1.play(); } } else { if (_root.ground.trap2._currentframe == 1) { _root.ground.trap2.play(); } if (_root.ground.trap1._currentframe == 11) { _root.ground.trap1.play(); } } }Instance of Symbol 787 MovieClip "rock" in Frame 3112onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 789 MovieClip "death1" in Frame 3112onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }Instance of Symbol 331 MovieClip in Frame 3112onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }Instance of Symbol 331 MovieClip in Frame 3112onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3112onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3112onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 791 MovieClip "lev" in Frame 3112onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3113play();Frame 3114stop(); hero.moveable = false; hero._x = -953.3; hero._y = 740; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3114onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }Instance of Symbol 787 MovieClip "rock" in Frame 3114onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 255 MovieClip in Frame 3114onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }Instance of Symbol 789 MovieClip "death1" in Frame 3114onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }Instance of Symbol 331 MovieClip in Frame 3114onClipEvent (load) { life = 1; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 5; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); ydistr = Math.round(_root.rock._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } if (baware == true) { xdistr = Math.round(_root.rock._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.rock) == false) { if ((((xdistr > (-eyeSight)) && (xdistr < 0)) && (ydistr > -4)) && (ydistr < 4)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; } if ((((xdistr < eyeSight) && (xdistr > 0)) && (ydistr > -4)) && (ydistr < 4)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.grav = -5; _root.hero._x = _root.hero._x - 30; _root.hero.xSpeed = -30; } if (this._xscale == -100) { _root.hero.grav = -5; _root.hero._x = _root.hero._x + 30; _root.hero.xSpeed = 30; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.rock._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 795 MovieClip "wall" in Frame 3114onClipEvent (load) { _visible = false; }Instance of Symbol 331 MovieClip in Frame 3114onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3114onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3114onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 822 MovieClip in Frame 3114onClipEvent (enterFrame) { if (_root.hero.life > 0) { if (_root.rock.r.hitTest(this.button)) { if ((this._currentframe == 1) && (_root.rock.pickup == false)) { this.play(); } _root.rock.grav = 0; _root.rock._y = _root.rock._y - 1; } else if (this._currentframe == 61) { this.play(); } if (this._currentframe == 62) { _root.ground.gotoAndStop(1); } if (this._currentframe > 1) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } } if (this._currentframe == 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } }Instance of Symbol 828 MovieClip "lev" in Frame 3114onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3115vcam._x = -328.4; vcam._y = 321; play();Frame 3116stop(); hero.moveable = false; hero._x = -1029.5; hero._y = 210; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3116onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }Instance of Symbol 835 MovieClip in Frame 3116onClipEvent (load) { life = 5; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -4; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.life = this.life - _root.hero.powerStrike; } if (this.life < 1) { if (this._currentframe == 1) { this.play(); } } }Instance of Symbol 840 MovieClip "wall" in Frame 3116onClipEvent (load) { _visible = false; }Instance of Symbol 331 MovieClip in Frame 3116onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3116onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 255 MovieClip in Frame 3116onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }Instance of Symbol 866 MovieClip "beast" in Frame 3116onClipEvent (load) { var eyeSight = 500; var xSpeed = 0; var life = 10; } onClipEvent (enterFrame) { if (this._currentframe < 27) { if (this.bound.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -3; } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } if (this._x < 1331.5) { this._x = 1331.5; this.gotoAndStop(1); } xdist = this._x - _root.hero._x; if (xdist < eyeSight) { if (this._currentframe < 27) { xSpeed = -2; _root.wall.gotoAndStop(2); } if (this._currentframe == 1) { this.play(); } } if (this.hitTest(_root.hero) && (this._currentframe < 27)) { this.gotoAndPlay("attack"); xSpeed = xSpeed - 6; } if (_root.hero.hitTest(this.hit)) { _root.hero.xSpeed = -10; if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (this._currentframe < 65) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndPlay("hurt"); this.xSpeed = 7; life = life - 1; } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndPlay("hurt"); this.xSpeed = 10; life = life - 1; } if (this.hitTest(_root.hero.attack.hit3)) { this.gotoAndPlay("hurt"); this.xSpeed = 10; _root.hero.attack.connectHit.play(); life = life - _root.auraorig.power; } } if (this.life <= 0) { xSpeed = 0; if (this._currentframe < 64) { this.gotoAndPlay(65); } } }Instance of Symbol 868 MovieClip "lev" in Frame 3116onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3117play();Frame 3118stop(); hero.moveable = false; vcam._x = -328.4; vcam._y = 321; hero._x = -492.5; hero._y = 340; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3118onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }Instance of Symbol 245 MovieClip in Frame 3118onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }Instance of Symbol 331 MovieClip in Frame 3118onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; moveDist = 100; } onClipEvent (enterFrame) { if (aware == false) { moveDist = moveDist - 1; this.idle.play(); if (moveDist > 0) { this._x = this._x + 1; this._xscale = -100; } if (moveDist < 0) { this._x = this._x - 1; this._xscale = 100; } } if (moveDist < -100) { moveDist = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if (_root.door._currentframe > 1) { if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 1081 MovieClip "boss1" in Frame 3118onClipEvent (load) { life = 400; _visible = false; activated = false; i = 200; e = 400; spinStart = random(i); spinStop = random(e); xSpeed = 0; cutscene = false; pant = 10; pantage = 10; panting = false; grav = 0; var ex = 5; moreS = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { _visible = true; } if (activated == true) { if ((this._x > 2546.6) && (this._x < 25469.6)) { this._x = 2546.6; } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hurt._currentframe == 59) { panting = true; pant = pant + 30; pantage = pantage + 50; } if (panting == true) { pant--; } if (pant == 0) { this.gotoAndStop("taunt"); panting = false; pant = pantage; } if (this._currentframe == 4) { _root.vcam._y = _root.vcam._y - random(10); _root.vcam._y = _root.vcam._y + random(10); } if (activated == true) { if (this.taunt._currentframe == 1) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(105); } if ((_root.hero.hurt._currentframe > 104) && (_root.hero.hurt._currentframe < 153)) { _root.hero.xSpeed = -3; } } xdist = Math.round(_root.hero._x - this._x); if (activated == false) { if (this.bound.hitTest(_root.hero.bound)) { _visible = true; this.gotoAndStop(3); if (this.attack._currentframe == 1) { this.attack.gotoAndPlay(85); } cutscene = true; _root.hero.moveable = false; } } if (this.cutscene == true) { if (this._x < 3076) { _root.vcam.ingame = false; _root.vcam._x = this._x; _root.vcam._y = this._y - 50; _root.vcam._xscale = 70; _root.vcam._yscale = 70; } if (this._currentframe < 3) { if (this._x > 2494.6) { this._x = this._x - 3; this.gotoAndStop("walk"); } } if (this._x <= 2494.6) { this.gotoAndStop("taunt"); } if (this.taunt._currentframe == 86) { cutscene = false; _root.vcam.ingame = true; _root.hero.moveable = true; this.activated = true; } } if (activated == true) { _root.vcam._xscale = xdist / 2; _root.vcam._yscale = xdist / 2; if (panting == false) { if (spinStart > 0) { spinStart = spinStart - 1; this.arm.gotoAndStop(1); } if (spinStart == 0) { this.arm.gotoAndStop("spin"); } if (spinStart == 0) { if (spinStop > 0) { spinStop = spinStop - 1; } } if (spinStop == 0) { this.gotoAndStop("attack"); spinStart = random(i); spinStop = random(e); } } } if (this.bound.hitTest(_root.hero.bound)) { if (_root.hero.xSpeed > 0) { _root.hero.xSpeed = 0; _root.hero._x = _root.hero._x - 4; } if (this._currentframe == 2) { this.gotoAndStop(1); } } else if (activated == true) { if (_root.ground.trapDoor._currentframe > 1) { if (this._currentframe < 3) { xSpeed = -0.75; this._x = this._x + (xSpeed - moreS); this.gotoAndStop("walk"); } } } if (this.bound.hitTest(_root.hero.bound)) { _root.hero.bound._x = this.bound.x; _root.hero._x = _root.hero._x - 4; } if (_root.hero.hitTest(this.attack.hit1)) { _root.hero.gotoAndStop("hurt"); _root.hero.xSpeed = -5; if (cutscene == false) { _root.hero.life = _root.hero.life - 0.5; } } if (_root.hero._currentframe != 3) { if (_root.hero.hitTest(this.arm.spin.hit1)) { _root.hero.gotoAndStop("hurt"); _root.hero.xSpeed = -5; if (this.arm.spin._currentframe == 16) { _root.hero.life = _root.hero.life - 0.25; } } } if (_root.hero._currentframe == 3) { if (_root.hero.hitTest(this.arm.spin.hit1)) { _root.hero.xSpeed = _root.hero.xSpeed - 5; } } if (_root.hero.hitTest(this.attack.hit2)) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero._xscale = 100; if (cutscene == false) { _root.hero.life = _root.hero.life - 1; } } if ((_root.hero.hurt._currentframe > 82) && (_root.hero.hurt._currentframe < 105)) { _root.hero.xSpeed = -20; } if (activated == true) { if (this.bound.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } if (this.bound.hitTest(_root.hero.attack.hit)) { if (_root.hero.attack._currentframe != 71) { this.gotoAndStop("hurt"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } if (_root.hero.attack._currentframe == 71) { if (panting == false) { this.gotoAndStop("hurt"); this.hurt.gotoAndPlay("slide"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } } } if ((this.hurt._currentframe > 24) && (this.hurt._currentframe < 53)) { this.xSpeed = 3; } if (this._currentframe == 5) { this._x = this._x + this.xSpeed; } if (this.hurt._currentframe == 60) { if (this.hitTest(_root.hero.attack.hit3)) { _y = (_y - 11); this.grav = this.grav - (_root.auraorig.power / 18); this.xSpeed = 15; this.life = this.life - _root.auraorig.power; this.gotoAndStop("hurt"); this.hurt.gotoAndStop("spin"); _root.hero.attack.connectHit.play(); } } } if (_root.ground.hitTest(_x, _y + 5, true)) { if (this.hurt._currentframe == 61) { this.hurt.play(); } } if (this.xSpeed > 0) { this.xSpeed = this.xSpeed - 0.25; } if (this.life < 1) { _root.gotoAndPlay("Boss1Defeat"); } if (activated == true) { if (_root.hero.life <= 0) { this.activated = false; this.gotoAndStop("taunt"); } } }Instance of Symbol 1082 MovieClip "door" in Frame 3118onClipEvent (enterFrame) { if (this._currentframe == 29) { _root.wall.nextFrame(); } if (_root.hero.checkpoint == true) { this.gotoAndStop(30); _root.wall.gotoAndStop(2); _root.ground.gotoAndStop(2); } }Instance of Symbol 1084 MovieClip "key" in Frame 3118onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 40; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 1088 MovieClip in Frame 3118onClipEvent (enterFrame) { if (_root.key.hitTest(this)) { if (this._currentframe == 1) { this.play(); _root.key._visible = false; } } if (this._currentframe == 45) { _root.door.play(); _root.ground.nextFrame(); } }Instance of Symbol 1091 MovieClip in Frame 3118onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 1; } }Instance of Symbol 789 MovieClip in Frame 3118onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero._xscale = 100; _root.hero.moveable = false; _root.hero.xSpeed = 0; _root.hero.grav = 0; _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndStop(153); _root.hero._y--; if (_root.lifebar.replay._currentframe == 1) { _root.lifebar.replay.play(); } if (_root.boss1._visible == true) { _root.boss1.gotoAndStop("taunt"); _root.boss1.activated = false; } } }Instance of Symbol 1095 MovieClip "wall" in Frame 3118onClipEvent (load) { _visible = false; }Instance of Symbol 1098 MovieClip "lev" in Frame 3118onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; if (this._currentframe < 179) { hero._x = -492.5; hero._y = 340; } }Frame 3119play();Frame 3120stop(); hero.moveable = false; hero._x = 308; hero._y = -87; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false; deathToll = 0;Instance of Symbol 243 MovieClip in Frame 3120onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }Instance of Symbol 245 MovieClip in Frame 3120onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }Instance of Symbol 331 MovieClip in Frame 3120onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3120onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3120onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3120onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 331 MovieClip in Frame 3120onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 1102 MovieClip "wall" in Frame 3120onClipEvent (load) { _visible = false; }Instance of Symbol 255 MovieClip in Frame 3120onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } if (_root.deathToll >= 6) { this._x = 322.4; this._y = 394.1; } }Instance of Symbol 1288 MovieClip in Frame 3120onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (this._x < -399.8) { this._x = -399.8; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }Instance of Symbol 1290 MovieClip "lev" in Frame 3120onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; if (this._currentframe < 179) { hero._x = -492.5; hero._y = 340; } }Frame 3121play(); hero._x = -751.4; hero._y = 338.1; _root.vcam._xscale = 100; _root.vcam._yscale = 100;Frame 3122stop(); hero.moveable = false; vcam._xscale = 100; vcam._yscale = 100; hero._x = -751.4; hero._y = 338.1; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3122onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }Instance of Symbol 245 MovieClip in Frame 3122onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }Instance of Symbol 1329 MovieClip "pull" in Frame 3122onClipEvent (enterFrame) { if (this._currentframe > 1) { _root.wall.gotoAndStop(2); } else if (this._currentframe == 1) { _root.wall.gotoAndStop(1); } }Instance of Symbol 1331 MovieClip in Frame 3122onClipEvent (enterFrame) { if (_root.pull._currentframe == 38) { this.play(); } if (this._currentframe == 11) { _root.hero.grav = -43; _root.hero.xSpeed = _root.hero.xSpeed + 4; } }Instance of Symbol 1333 MovieClip "weight2" in Frame 3122onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { if (_root.hero.eRelease._currentframe == 24) { grav = 0; _root.eagle.xmax = 1; _root.eagle.ymax = 1; _root.birdlife.bar._xscale = _root.birdlife.bar._xscale - 1; this._x = _root.eagle._x; this._y = _root.eagle._y + 35; if (Key.isDown(83)) { pickup = false; } } } else { _root.eagle.xmax = 7; _root.eagle.ymax = 5; } if (_root.hero.eRelease._currentframe != 24) { pickup = false; } }Instance of Symbol 1091 MovieClip in Frame 3122onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }Instance of Symbol 1351 MovieClip "wall" in Frame 3122onClipEvent (load) { _visible = false; }Instance of Symbol 783 MovieClip "button" in Frame 3122onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } _root.rock.grav = -1; } if (this._currentframe == 5) { _root.pull.axe.play(); } if ((this._currentframe > 1) && (_root.gun._currentframe == 1)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } else if ((this._currentframe == 1) && (_root.gun._currentframe == 1)) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } } }Instance of Symbol 787 MovieClip "rock" in Frame 3122onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 255 MovieClip in Frame 3122onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }Instance of Symbol 1354 MovieClip "step" in Frame 3122onClipEvent (enterFrame) { if (this._currentframe == 1) { _root.button._y = 256.1; if (this.hitTest(_root.hero.bound)) { this.play(); _root.button._y = 176; } if (_root.ground.door._currentframe == 10) { _root.ground.door.play(); } } if (this.hitTest(_root.hero.bound) == false) { if (this._currentframe == 12) { this.play(); } } if (this._currentframe == 11) { _root.ground.door.play(); } }Instance of Symbol 1357 MovieClip "gun" in Frame 3122onClipEvent (enterFrame) { if ((this.hitTest(_root.hero.attack.hit) or this.hitTest(_root.hero.attack.hit2)) or this.hitTest(_root.hero.attack.hit3)) { this.play(); } if ((this._currentframe > 60) && (_root.button._currentframe == 1)) { _root.vcam._xscale = _root.vcam._xscale + 10; _root.vcam._yscale = _root.vcam._yscale + 10; } if ((this._currentframe == 1) && (_root.button._currentframe == 1)) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } } }Instance of Symbol 1363 MovieClip in Frame 3122onClipEvent (enterFrame) { if (this._currentframe == 1) { if (_root.gun.hitTest(this)) { this.play(); } } if (this._currentframe == 29) { _root.ground.crack.gotoAndStop("expand"); } }Instance of Symbol 1354 MovieClip "step2" in Frame 3122onClipEvent (load) { offSet = 100; } onClipEvent (enterFrame) { if (this._currentframe == 1) { if (this.bound.hitTest(_root.weight2) && (_root.weight2.pickup == false)) { this.play(); _root.ground.nextFrame(); } } if (this.hitTest(_root.weight2)) { _root.vcam._y = _root.vcam._y - offSet; offSet = offSet - 0.5; } if (offSet < 0) { offSet = 0; } }Instance of Symbol 1366 MovieClip "lev" in Frame 3122onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3123play();Frame 3124stop(); hero.moveable = false; vcam._xscale = 100; vcam._yscale = 100; hero._x = -1049.5; hero._y = -507; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;Instance of Symbol 331 MovieClip in Frame 3124onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }Instance of Symbol 331 MovieClip in Frame 3124onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }Instance of Symbol 331 MovieClip in Frame 3124onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }Instance of Symbol 787 MovieClip "rock" in Frame 3124onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 1377 MovieClip "wall" in Frame 3124onClipEvent (load) { _visible = false; }Instance of Symbol 789 MovieClip "death1" in Frame 3124onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }Instance of Symbol 255 MovieClip in Frame 3124onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }Instance of Symbol 783 MovieClip "button" in Frame 3124onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if (this._currentframe == 12) { _root.ground.gotoAndStop(2); _root.wall.gotoAndStop(2); } }Instance of Symbol 1288 MovieClip in Frame 3124onClipEvent (load) { grav = 0; eyeSight = 250; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } if (this.hitTest(_root.death1)) { this.life = 0; } }Instance of Symbol 1288 MovieClip in Frame 3124onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (this._x < -740) { this._x = -740; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }Instance of Symbol 1379 MovieClip "lev" in Frame 3124onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3125play();Frame 3126stop(); hero.moveable = false; hero._x = -1681.2; hero._y = -171; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3126onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }Instance of Symbol 261 MovieClip in Frame 3126onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.firestick)) { if (_root.firestick.onfire == true) { if (_root.boomBox._currentframe == 1) { _root.boomBox.play(); _root.eagle.moveable = false; } } } }Instance of Symbol 1470 MovieClip "wall" in Frame 3126onClipEvent (load) { _visible = false; }Instance of Symbol 331 MovieClip in Frame 3126onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 1091 MovieClip in Frame 3126onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }Instance of Symbol 1471 MovieClip "elpoll" in Frame 3126onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { if (this._currentframe == 1) { this.gotoAndStop("green"); } } if (this._currentframe == 2) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } } if (this._currentframe == 3) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.sEnamy1.activated == false) { _root.sEnamy1.activated = true; _root.sEnamy1._visible = true; } if (_root.sEnamy2.activated == false) { _root.sEnamy2.activated = true; _root.sEnamy2._visible = true; } } }Instance of Symbol 255 MovieClip in Frame 3126onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } _visible = false; }Instance of Symbol 789 MovieClip "death1" in Frame 3126onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }Instance of Symbol 789 MovieClip "death2" in Frame 3126onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }Instance of Symbol 789 MovieClip "death3" in Frame 3126onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }Instance of Symbol 1473 MovieClip "firespoint" in Frame 3126onClipEvent (enterFrame) { if (this.hitTest(_root.firestick)) { _root.fireorig.followWhat = 2; _root.firestick.onfire = true; } }Instance of Symbol 1475 MovieClip "firestick" in Frame 3126onClipEvent (load) { grav = 0; pickup = false; _rotation = 270; onfire = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 1288 MovieClip in Frame 3126onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }Instance of Symbol 1288 MovieClip in Frame 3126onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }Instance of Symbol 1288 MovieClip "sEnamy1" in Frame 3126onClipEvent (load) { grav = 0; eyeSight = 1000; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; this._xscale = -100; activated = false; _visible = false; } onClipEvent (enterFrame) { if (this._x > 3130.6) { this._x = 3130.6; } if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (this.life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } } }Instance of Symbol 1288 MovieClip "sEnamy2" in Frame 3126onClipEvent (load) { grav = 0; eyeSight = 1000; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; activated = false; _visible = false; } onClipEvent (enterFrame) { if (this.bound.hitTest(_root.sEnamy1.bound) && (_root.sEnamy1.life > 0)) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (this._x > 3130.6) { this._x = 3130.6; } if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1000)) && (ydist < 1000)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1000)) && (ydist < 1000)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (this.life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } } }Instance of Symbol 1477 MovieClip "fireorig" in Frame 3126onClipEvent (load) { if (_xscale <= 200) { _xscale = 200; } if (_yscale <= 200) { _yscale = 200; } i = 0; this._x = this._x + random(10); this._x = this._x - random(10); this._y = this._y + random(10); stime = 0; followWhat = 1; } onClipEvent (enterFrame) { stime = stime + 1; if (stime == 4) { stime = 0; } if (stime == 1) { i++; this.duplicateMovieClip("fireMC" + i, i + 10); if (followWhat == 1) { _root["fireMC" + i]._x = _root.firespoint._x; _root["fireMC" + i]._y = _root.firespoint._y; } if (followWhat == 2) { _root["fireMC" + i]._x = _root.firestick._x - 50; _root["fireMC" + i]._y = _root.firestick._y; } } if (_name == "fireorig") { this._visible = 0; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 2); _yscale = (_yscale - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); _rotation = (_rotation + random(30)); }Instance of Symbol 1479 MovieClip "lev" in Frame 3126onClipEvent (load) { tip = false; } onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3127play();Frame 3128stop(); hero.moveable = false; hero._x = -2786.9; hero._y = 1277; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;Instance of Symbol 243 MovieClip in Frame 3128onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }Instance of Symbol 1492 MovieClip "wall" in Frame 3128onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.cdoor1._currentframe == 10) && (_root.cdoor2._currentframe == 10)) { this.gotoAndStop(2); } if (_root.cdoor2._currentframe == 38) { this.gotoAndStop(1); } }Instance of Symbol 1494 MovieClip in Frame 3128onClipEvent (load) { ySpeed = 10; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 10; } if (this.hitTest(_root.botbound)) { ySpeed = -10; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }Instance of Symbol 1496 MovieClip "botbound" in Frame 3128onClipEvent (load) { _visible = false; }Instance of Symbol 1494 MovieClip in Frame 3128onClipEvent (load) { ySpeed = 20; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 20; } if (this.hitTest(_root.botbound)) { ySpeed = -20; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }Instance of Symbol 1494 MovieClip in Frame 3128onClipEvent (load) { ySpeed = 30; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 30; } if (this.hitTest(_root.botbound)) { ySpeed = -30; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }Instance of Symbol 783 MovieClip "button" in Frame 3128onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if ((this._currentframe == 6) && (_root.button2._currentframe == 1)) { if (_root.ground.bridge1._currentframe == 1) { _root.ground.bridge1.play(); } if (_root.ground.bridge2._currentframe == 11) { _root.ground.bridge2.play(); } } if ((this._currentframe == 1) or (_root.button2._currentframe == 6)) { if (_root.ground.bridge1._currentframe == 67) { _root.ground.bridge1.play(); } if (_root.ground.bridge2._currentframe == 1) { _root.ground.bridge2.play(); } } }Instance of Symbol 783 MovieClip "button2" in Frame 3128onClipEvent (enterFrame) { if (_root.rock2.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock2.grav = -1; } else if (this._currentframe == 6) { this.play(); } }Instance of Symbol 787 MovieClip "rock" in Frame 3128onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 787 MovieClip "rock2" in Frame 3128onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 331 MovieClip in Frame 3128onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 1496 MovieClip "topbound" in Frame 3128onClipEvent (load) { _visible = false; }Instance of Symbol 1091 MovieClip in Frame 3128onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }Instance of Symbol 255 MovieClip in Frame 3128onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }Instance of Symbol 1498 MovieClip in Frame 3128onClipEvent (enterFrame) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.hitTest(_root.vcam)) { _root.vcam._xscale = 200; _root.vcam._yscale = 200; } }Instance of Symbol 1499 MovieClip in Frame 3128onClipEvent (load) { this.gotoAndPlay(15); } onClipEvent (enterFrame) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } }Instance of Symbol 789 MovieClip "death1" in Frame 3128onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }Instance of Symbol 1354 MovieClip "step" in Frame 3128onClipEvent (load) { pressedOn = false; } onClipEvent (enterFrame) { if (_root.weight2.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else if (_root.hero.bound.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else { pressedOn = false; } if (this._currentframe == 12) { if (pressedOn == false) { this.play(); } } if (pressedOn == true) { if (_root.cdoor2._currentframe == 1) { _root.cdoor2.play(); } } if (pressedOn == false) { if (_root.cdoor2._currentframe == 10) { _root.cdoor2.play(); } } }Instance of Symbol 1288 MovieClip in Frame 3128onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life < 0) { life = 0; } if (this.hitTest(_root.death1)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }Instance of Symbol 1288 MovieClip in Frame 3128onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; i = 1; } onClipEvent (enterFrame) { if (this._x > 3005.2) { this._x = 3005.2; } if (_root.hero._x < 690.1) { i = 1; } if (_root.hero._x > 690.1) { i = 2; } if (i > 1) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }Instance of Symbol 1333 MovieClip "weight2" in Frame 3128onClipEvent (load) { grav = 0; pickup = false; i = 1; } onClipEvent (enterFrame) { if (_root.hero._x < 690.1) { i = 1; } if (i > 1) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; i = 2; intTime = 50; } } } if (pickup == true) { if (_root.hero.eRelease._currentframe == 24) { grav = 0; _root.eagle.xmax = 1; _root.eagle.ymax = 1; _root.birdlife.bar._xscale = _root.birdlife.bar._xscale - 1; this._x = _root.eagle._x; this._y = _root.eagle._y + 35; if (Key.isDown(83)) { pickup = false; } } } else { _root.eagle.xmax = 7; _root.eagle.ymax = 5; } if (_root.hero.eRelease._currentframe != 24) { pickup = false; } }Instance of Symbol 1354 MovieClip "step2" in Frame 3128onClipEvent (load) { pressedOn = false; } onClipEvent (enterFrame) { if (_root.weight2.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else if (_root.hero.bound.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else { pressedOn = false; } if (this._currentframe == 12) { if (pressedOn == false) { this.play(); } } if (pressedOn == true) { if (_root.cdoor1._currentframe == 1) { _root.cdoor1.play(); } } if (pressedOn == false) { if (_root.cdoor1._currentframe == 10) { _root.cdoor1.play(); } } }Instance of Symbol 261 MovieClip "weightXY" in Frame 3128onClipEvent (load) { _visible = false; }Instance of Symbol 1501 MovieClip "lev" in Frame 3128onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3129play();Frame 3130stop(); hero.moveable = false; hero._x = -458.5; hero._y = 400; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;Instance of Symbol 1503 MovieClip in Frame 3130onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }Instance of Symbol 1505 MovieClip in Frame 3130onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }Instance of Symbol 1855 MovieClip "fboss" in Frame 3130onClipEvent (load) { a = 400; timeTillAttack = a; whichAttack = 0; attacking = false; life = 30; xSpeed = 0; rage = 0; } onClipEvent (enterFrame) { if (_root.hero._x < -1069.5) { _root.hero._x = -1069.5; } if (_root.hero._x > 1890.5) { _root.hero._x = 1890.5; } while ((this._currentframe != 3) && (this._visible == false)) { _visible = true; } xdist = Math.round(_root.hero._x - this._x); if ((this.xdist < -70) && (this.xdist > -500)) { _root.vcam._xscale = this.xdist / 2; _root.vcam._yscale = this.xdist / 2; } if ((this.xdist > 70) && (this.xdist < 500)) { _root.vcam._xscale = this.xdist / 2; _root.vcam._yscale = this.xdist / 2; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (_root.hero.life > 0) { if (this.life > 0) { if ((this.attack._currentframe > 1) && (this.attack._currentframe < 90)) { } else if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (this._currentframe == 1) { if (_root.hero._x < this._x) { this._xscale = 100; this._x = this._x - 0.5; } if (_root.hero._x > this._x) { this._xscale = -100; this._x = this._x + 0.5; } } if (this._currentframe == 3) { attacking = true; } else { attacking = false; } if (timeTillAttack > 0) { if (attacking == false) { timeTillAttack--; } } if (this._currentframe == 1) { if (timeTillAttack == 0) { if (a >= 10) { a = a - 50; } whichAttack = random(4); timeTillAttack = a; } } trace(timeTillAttack); if (this._currentframe == 1) { if (whichAttack == 1) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("flashstep"); } if (whichAttack == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("shoot"); } if (whichAttack == 3) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("run"); } } if (this._currentframe > 1) { this.whichAttack = 0; } if ((this.attack._currentframe > 37) && (this.attack._currentframe < 58)) { this._x = this._x + (xdist / 10); } if ((this.attack._currentframe > 252) && (this.attack._currentframe < 285)) { if (_root.hero._x < this._x) { this._xscale = 100; this._x = this._x - 10; } if (_root.hero._x > this._x) { this._xscale = -100; this._x = this._x + 10; } if (this.bound.hitTest(_root.hero.bound)) { this.attack.gotoAndPlay("throw"); } } if (this._currentframe == 1) { if (this.bound.hitTest(_root.hero)) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("attack"); } } if (this.life > 0) { if (((this.attack._currentframe > 1) && (this.attack._currentframe < 90)) or ((this.attack._currentframe > 144) && (this.attack._currentframe < 252))) { } else if (_root.hero.attack._currentframe == 130) { this.gotoAndStop("attack"); if (this.attack._currentframe < 327) { this.attack.gotoAndPlay("port"); } } } if (_root.hero.attack._currentframe == 136) { this.attack.play(); } if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(1); _root.hero.life = _root.hero.life - 0.25; rage = 0; } } if (_root.hero.bound.hitTest(this.attack.hit2)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 20; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 20; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 0.5; rage = 0; } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1; } if (life > 0) { if ((rage >= 0) && (rage < 9)) { if ((this.attack._currentframe > 144) && (this.attack._currentframe < 252)) { } else { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); this.hurt.gotoAndPlay(1); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; rage = rage + 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { rage = rage + 1; this.gotoAndStop("hurt"); this.hurt.gotoAndPlay(1); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; } } } } } if (rage >= 9) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("run"); rage = -1; } if (this._currentframe == 1) { if (rage < 0) { this.gotoAndStop("attack"); if (this.attack._currentframe == 1) { this.attack.gotoAndPlay("ulti"); rage = 0; } } } } else { this.gotoAndStop("taunt"); } if (this.life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (this.life <= 0) { if (this.hitTest(_root.hero.attack.hit3)) { _root.gotoAndPlay("finalbossdeath"); } } }Instance of Symbol 1856 MovieClip "bosslife" in Frame 3130onClipEvent (enterFrame) { this._x = _root.fboss._x - 40; this._y = _root.fboss._y - 100; percent = (_root.fboss.life / 30) * 100; this._xscale = percent; }Instance of Symbol 261 MovieClip in Frame 3130onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.fboss)) { if (_root.fboss.life <= 0) { _root.fboss.life = _root.fboss.life + 1; } _root.fboss.gotoAndStop("attack"); if (_root.fboss.attack._currentframe == 1) { _root.fboss.attack.gotoAndPlay("teliport"); } } }Instance of Symbol 261 MovieClip in Frame 3130onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.fboss)) { if (_root.fboss.life <= 0) { _root.fboss.life = _root.fboss.life + 1; } _root.fboss.gotoAndStop("attack"); if (_root.fboss.attack._currentframe == 1) { _root.fboss.attack.gotoAndPlay("teliport"); } } }Instance of Symbol 789 MovieClip "death3" in Frame 3130onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }Instance of Symbol 1858 MovieClip "wall" in Frame 3130onClipEvent (load) { _visible = false; }Instance of Symbol 1860 MovieClip "lev" in Frame 3130onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }Frame 3131stop(); kill.gotoAndStop(1);Frame 3132play(); _root.lifebar.death = 150; kill.gotoAndStop(1);Frame 3133stop(); _root.hero._x = 321.7; _root.hero._y = 430; kill.gotoAndStop(2); _root.lifebar._visible = true; _root.lifebar.score = 0;Instance of Symbol 1879 MovieClip "wall" in Frame 3133onClipEvent (load) { _visible = false; }Instance of Symbol 704 MovieClip "hero" in Frame 3133onClipEvent (load) { life = 10; xSpeed = 0; speed = 1; moveable = true; rSpeed = 0; grav = 0; eagleStay = false; left = 37; right = 39; var ex = 5; powerStrike = 0; } onClipEvent (enterFrame) { if (this._x < -328) { _x = -328; } if (this._x > 976) { _x = 976; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -5; } if (Key.isDown(39)) { xSpeed = 5; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life <= 0) { this.gotoAndStop("hurt"); } }Instance of Symbol 729 MovieClip "eagle" in Frame 3133onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life <= 0) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }Instance of Symbol 731 MovieClip "auraorig" in Frame 3133onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }Instance of Symbol 734 MovieClip "birdlife" in Frame 3133onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 738 MovieClip in Frame 3133onClipEvent (load) { _visible = false; }Instance of Symbol 81 MovieClip "vcam" in Frame 3133onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }Instance of Symbol 331 MovieClip "en1orig" in Frame 3133onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 1000; attack = 0; attackTime = 50; difficulty = 0; aware = true; baware = true; _xscale = 100; faceHero = true; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (_name == "en1orig") { } else { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { _root.hero.life = _root.hero.life - 0.15; if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 0.85; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } } if (this.hurt._currentframe == 42) { removeMovieClip(this); } if (_root.kill._currentframe == 2) { } else { removeMovieClip(this); } if (((this.hurt._currentframe == 1) or (this.hurt._currentframe == 16)) or (this.hurt._currentframe == 43)) { _root.bomb.counter = _root.bomb.counter + 1; } if (_root.boom._currentframe > 1) { removeMovieClip(this); } }Instance of Symbol 1288 MovieClip "en2orig" in Frame 3133onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (_name == "en2orig") { _visible = false; } else { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life < 0) { life = 0; } if (this.hitTest(_root.death1)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } if (this._x < -304) { this._x = -304; } if (this._x > 956.3) { this._x = 956.3; } } if (this.hurt._currentframe == 83) { removeMovieClip(this); } if (_root.kill._currentframe == 2) { } else { removeMovieClip(this); } if ((this.hurt._currentframe == 1) or (this.hurt._currentframe == 13)) { _root.bomb.counter = _root.bomb.counter + 1; } if (_root.boom._currentframe > 1) { removeMovieClip(this); } }Instance of Symbol 1883 MovieClip in Frame 3133onClipEvent (load) { counter = 100; a = 200; lev = 1; i = 0; } onClipEvent (enterFrame) { if (counter > 0) { counter--; } if (counter == 0) { lev = lev + 1; i++; if (_root.hero.life > 0) { if (_root.lifebar.score < 30) { _root.en1orig.duplicateMovieClip("en1" + i, i + 100000000); _root["en1" + i]._x = -250 + random(650); _root["an1" + i]._y = _root.hero._y; } else if (_root.lifebar.score >= 30) { _root.en2orig.duplicateMovieClip("en2" + i, i + 100000000); _root["en2" + i]._x = -250 + random(650); _root["an2" + i]._y = _root.hero._y; } } if (a > 50) { a = a - 10; } counter = a; } if (_root.lifebar.score == 29) { a = 600; } }Instance of Symbol 1872 MovieClip "bomb" in Frame 3133onClipEvent (load) { grav = 0; counter = 0; } onClipEvent (enterFrame) { if (counter < 20) { this.gotoAndStop(1); } if (counter >= 20) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; play(); } } if (_root.hero.bound.hitTest(this)) { this._x = 358; this._y = -373.4; counter = 0; _root.boom.play(); } trace(counter); }Instance of Symbol 1886 MovieClip "lifebar" in Frame 3133onClipEvent (load) { death = 150; } onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; this._xscale = _root.vcam._xscale; this._yscale = _root.vcam._yscale; if (_root.vcam._xscale < 0) { this._rotation = 180; } else { this._rotation = 0; } if (_root.hero.life <= 0) { death--; } if (death == 0) { _root.nextFrame(); } }Frame 3134_root.lifebar._visible = false; play(); kill.gotoAndStop(2);Frame 3176fscore = _root.lifebar.score;Frame 3210stop();Frame 3211stop();Frame 3212stop(); hero._x = -748.7; hero._y = 298; eagle._x = hero._x; eagle._y = hero._y - 65;Instance of Symbol 704 MovieClip "hero" in Frame 3212onClipEvent (load) { life = 1000000 /* 0x0F4240 */; xSpeed = 0; speed = 1; moveable = true; rSpeed = 0; grav = 0; eagleStay = false; left = 37; right = 39; var ex = 5; powerStrike = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -5; } if (Key.isDown(39)) { xSpeed = 5; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life < 1) { this.gotoAndStop("hurt"); } }Instance of Symbol 729 MovieClip "eagle" in Frame 3212onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life < 1) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }Instance of Symbol 731 MovieClip "auraorig" in Frame 3212onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }Instance of Symbol 734 MovieClip "birdlife" in Frame 3212onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 738 MovieClip in Frame 3212onClipEvent (load) { _visible = false; }Instance of Symbol 1477 MovieClip "fireorig" in Frame 3212onClipEvent (load) { if (_xscale <= 200) { _xscale = 200; } if (_yscale <= 200) { _yscale = 200; } i = 0; this._x = this._x + random(10); this._x = this._x - random(10); this._y = this._y + random(10); stime = 0; followWhat = 1; } onClipEvent (enterFrame) { stime = stime + 1; if (stime == 4) { stime = 0; } if (stime == 1) { i++; this.duplicateMovieClip("fireMC" + i, i + 10); if (followWhat == 1) { _root["fireMC" + i]._x = _root.firespoint._x; _root["fireMC" + i]._y = _root.firespoint._y; } if (followWhat == 2) { _root["fireMC" + i]._x = _root.firestick._x - 50; _root["fireMC" + i]._y = _root.firestick._y; } } if (_name == "fireorig") { this._visible = 0; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 2); _yscale = (_yscale - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); _rotation = (_rotation + random(30)); }Instance of Symbol 255 MovieClip in Frame 3212onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.prevFrame(); } }Instance of Symbol 783 MovieClip "button" in Frame 3212onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); if (_root.buttonDoor._currentframe == 1) { _root.buttonDoor.play(); } } _root.rock.grav = -1; } }Instance of Symbol 787 MovieClip "rock" in Frame 3212onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 1934 MovieClip "buttonDoor" in Frame 3212onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = -1; } }Instance of Symbol 331 MovieClip in Frame 3212onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; counter = 150; } onClipEvent (enterFrame) { if (this.baware == true) { counter--; } trace(counter); if (counter < 1) { if (_root.ground.trapDoor._currentframe == 1) { _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); _root.ground.trapDoor.play(); } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 1939 MovieClip "wall" in Frame 3212onClipEvent (load) { _visible = false; }Instance of Symbol 331 MovieClip in Frame 3212onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this._xscale == 100) { _root.wall.gotoAndStop(2); } else { _root.wall.gotoAndStop(1); } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }Instance of Symbol 783 MovieClip "button2" in Frame 3212onClipEvent (enterFrame) { if (_root.rock2.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); if (_root.buttonDoor2._currentframe == 1) { _root.buttonDoor2.play(); } } _root.rock2.grav = -1; } }Instance of Symbol 1934 MovieClip "buttonDoor2" in Frame 3212onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = 1; } }Instance of Symbol 787 MovieClip "rock2" in Frame 3212onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }Instance of Symbol 1946 MovieClip in Frame 3212onClipEvent (load) { xSpeed = 0; life = 7; grav = 0; activated = true; } onClipEvent (enterFrame) { if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = -1; } if (this.hitTest(_root.hero.attack.hit)) { this.xSpeed = _root.hero.xSpeed + 3; this.life = this.life - 1; } if (this.hitTest(_root.hero.attack.hit2)) { this.xSpeed = 5; this.grav = -14; this.life = this.life - 1; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.xSpeed = _root.auraorig.power / 4; this.grav = -7; this.life = this.life - _root.hero.powerStrike; } } if (this.life < 1) { if (this._currentframe == 1) { this.play(); activated = false; } } }Instance of Symbol 835 MovieClip in Frame 3212onClipEvent (load) { life = 5; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -1; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.life = this.life - _root.hero.powerStrike; } if (this.life < 1) { if (this._currentframe == 1) { this.play(); } } }Instance of Symbol 81 MovieClip "vcam" in Frame 3212onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }Frame 3214stop();Frame 3226nextFrame();Frame 3227stop();Instance of Symbol 28 MovieClip in Frame 3227on (press) { getURL ("http://www.armorgames.com", "_blank"); }Frame 3989_root.gotoAndPlay("lvl7");Instance of Symbol 1503 MovieClip in Frame 3990onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }Instance of Symbol 1505 MovieClip in Frame 3990onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }Frame 5814_root.gotoAndPlay("lvl8");Instance of Symbol 1503 MovieClip in Frame 5815onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }Instance of Symbol 1505 MovieClip in Frame 5815onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }Instance of Symbol 2192 MovieClip "sp" in Frame 5886onClipEvent (load) { _visible = false; }Instance of Symbol 2194 MovieClip "auraorig" in Frame 5886onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } onClipEvent (enterFrame) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.sp._x; _root["aura" + i]._y = _root.sp._y - random(70); if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } }Frame 8360_root.gotoAndPlay("menu");Symbol 15 MovieClip Frame 7stop();Symbol 21 Buttonon (release) { _root.play(); }Symbol 24 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }Symbol 24 MovieClip Frame 2gotoAndPlay (1);Symbol 24 MovieClip Frame 50stop();Symbol 2251 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }Symbol 44 MovieClip Frame 210_root.play();Symbol 79 MovieClip Frame 1play();Symbol 79 MovieClip Frame 62gotoAndPlay ("walk");Symbol 81 MovieClip Frame 1function camControl() { parentColor.setTransform(camColor.getTransform()); var _local3 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local3); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local3; _parent._yscale = 100 * _local4; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; this.onUnload = resetStage;Symbol 181 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 11stop();Symbol 190 MovieClip Frame 9stop();Symbol 191 MovieClip Frame 9stop();Symbol 194 Buttonon (press) { gotoAndStop (3110); }Symbol 213 Buttonon (press) { gotoAndStop (3214); }Symbol 214 Buttonon (press) { play(); }Symbol 215 Buttonon (press) { getURL ("http://rankz.armorbot.com/Armed/", "_blank"); }Symbol 216 Buttonon (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }Symbol 217 Buttonon (release) { gotoAndStop (3134); }Symbol 229 MovieClip Frame 1stop();Symbol 231 MovieClip Frame 1stop();Instance of Symbol 229 MovieClip in Symbol 232 MovieClip Frame 1onClipEvent (load) { stop(); xSpeed = 125; } onClipEvent (enterFrame) { if (this.xSpeed > 0) { xSpeed--; } if (this.xSpeed < 1) { this.play(); xSpeed = 200; } }Instance of Symbol 231 MovieClip in Symbol 232 MovieClip Frame 1onClipEvent (load) { stop(); xSpeed = 340; } onClipEvent (enterFrame) { if (this.xSpeed > 0) { xSpeed--; } if (this.xSpeed < 1) { this.play(); xSpeed = 200; } }Symbol 233 Buttonon (press) { getURL ("http://www.armorblog.com", "_blank"); }Symbol 235 Buttonon (press) { gotoAndStop ("wwalk"); }Symbol 237 Buttonon (press) { gotoAndPlay (1); }Symbol 270 MovieClip Frame 1stop();Symbol 272 MovieClip Frame 12stop();Symbol 274 MovieClip Frame 13stop();Symbol 275 MovieClip Frame 1stop();Symbol 319 MovieClip Frame 1onEnterFrame = function () { if ((this._currentframe < 15) && (_parent.life < 1)) { this.gotoAndPlay("death"); } };Symbol 319 MovieClip Frame 15_parent.gotoAndStop(1);Symbol 319 MovieClip Frame 41_root.lifebar.score = _root.lifebar.score + 1; _root.deathToll = _root.deathToll + 1;Symbol 319 MovieClip Frame 42stop(); _parent.removeMovieClip();Symbol 319 MovieClip Frame 50gotoAndPlay ("spin");Symbol 319 MovieClip Frame 64stop(); _parent.gotoAndStop(1);Symbol 330 MovieClip Frame 1onEnterFrame = function () { if (_parent.difficulty == 0) { if (this._currentframe == 20) { _parent.gotoAndStop(1); } } };Instance of Symbol 327 MovieClip "hit" in Symbol 330 MovieClip Frame 9onClipEvent (load) { _visible = false; }Symbol 330 MovieClip Frame 10_parent.signal.gotoAndStop(1);Symbol 331 MovieClip Frame 1stop();Instance of Symbol 261 MovieClip "bound" in Symbol 331 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 275 MovieClip "signal" in Symbol 331 MovieClip Frame 1onClipEvent (enterFrame) { if (_parent._xscale == -100) { this._xscale = -100; } else { this._xscale = 100; } if (_parent.life < 1) { this._visible = false; } }Symbol 358 MovieClip Frame 1onEnterFrame = function () { if (this._currentframe == 13) { if (_parent._xscale == -100) { if (Key.isDown(37)) { this.gotoAndPlay("walk"); } } if (_parent._xscale == 100) { if (Key.isDown(39)) { this.gotoAndPlay("walk"); } } } if (this._currentframe == 26) { if (_parent._xscale == 100) { if (Key.isDown(37)) { _parent._xscale = -100; } } if (_parent._xscale == -100) { if (Key.isDown(39)) { _parent._xscale = 100; } } _parent.gotoAndStop(1); } };Symbol 383 MovieClip Frame 1onEnterFrame = function () { if (this._currentframe == 8) { if (Key.isDown(88)) { this.stop(); } else { this.gotoAndPlay("back"); } } };Instance of Symbol 327 MovieClip "hit" in Symbol 383 MovieClip Frame 13onClipEvent (load) { _visible = false; }Symbol 383 MovieClip Frame 35_parent.gotoAndStop(1);Symbol 383 MovieClip Frame 43_parent.gotoAndStop(1);Symbol 508 MovieClip Frame 1_root.hero.powerStrike = _root.hero.powerStrike + 1;Symbol 508 MovieClip Frame 30_root.hero.powerStrike = _root.hero.powerStrike + 1;Symbol 508 MovieClip Frame 58_root.hero.powerStrike = _root.hero.powerStrike + 1; gotoAndPlay (38);Symbol 543 MovieClip Frame 34gotoAndPlay (18);Symbol 606 MovieClip Frame 1stop();Symbol 618 MovieClip Frame 1onEnterFrame = function () { if (Key.isDown(90)) { if ((this._currentframe > 18) && (this._currentframe < 24)) { this.gotoAndPlay("a2"); } if ((this._currentframe > 39) && (this._currentframe < 48)) { this.gotoAndPlay("a3"); } } if ((this._currentframe == 7) or (_currentframe == 27)) { if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed + 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed - 5; } } if ((this._currentframe > 51) && (this._currentframe < 70)) { if (_parent._xscale == 100) { _parent.xSpeed = 2; } if (_parent._xscale == -100) { _parent.xSpeed = -2; } } if (Key.isDown(90)) { if (this._currentframe == 130) { this.stop(); } } else { play(); } };Instance of Symbol 327 MovieClip "hit" in Symbol 618 MovieClip Frame 11onClipEvent (load) { _visible = false; }Symbol 618 MovieClip Frame 25_parent.gotoAndStop(1);Instance of Symbol 327 MovieClip "hit" in Symbol 618 MovieClip Frame 32onClipEvent (load) { _visible = false; }Symbol 618 MovieClip Frame 51_parent.gotoAndStop(1);Instance of Symbol 327 MovieClip "hit" in Symbol 618 MovieClip Frame 71onClipEvent (load) { _visible = false; }Symbol 618 MovieClip Frame 90_parent.gotoAndStop(1);Instance of Symbol 327 MovieClip "hit2" in Symbol 618 MovieClip Frame 100onClipEvent (load) { _visible = false; }Symbol 618 MovieClip Frame 124_parent.gotoAndStop(1);Symbol 618 MovieClip Frame 130stop();Instance of Symbol 327 MovieClip "hit3" in Symbol 618 MovieClip Frame 132onClipEvent (load) { _visible = false; }Symbol 618 MovieClip Frame 133_root.hero.powerStrike = 0;Symbol 618 MovieClip Frame 171_parent.gotoAndStop(1);Symbol 633 MovieClip Frame 2_root.eagle.xmax = 7; _root.eagle.ymax = 5;Symbol 633 MovieClip Frame 24stop();Symbol 633 MovieClip Frame 31_parent.gotoAndStop(1);Symbol 688 MovieClip Frame 33stop();Symbol 689 MovieClip Frame 1onEnterFrame = function () { if (_parent.life > 0) { if (this._currentframe == 13) { _parent.gotoAndStop(1); } } };Symbol 689 MovieClip Frame 2_root.fboss._visible = true;Symbol 689 MovieClip Frame 82stop();Symbol 689 MovieClip Frame 103_parent.gotoAndStop(1);Symbol 689 MovieClip Frame 152_parent.gotoAndStop(1);Symbol 689 MovieClip Frame 153stop();Symbol 704 MovieClip Frame 1stop();Instance of Symbol 261 MovieClip "bound" in Symbol 704 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 704 MovieClip Frame 2stop();Symbol 704 MovieClip Frame 3stop();Symbol 704 MovieClip Frame 4stop();Symbol 704 MovieClip Frame 5stop();Symbol 704 MovieClip Frame 6stop(); _root.bomb.counter = 0;Symbol 704 MovieClip Frame 7stop();Symbol 717 MovieClip Frame 25_parent.gotoAndStop(2);Symbol 728 MovieClip Frame 30stop(); _root.eagle.dead = true;Symbol 729 MovieClip Frame 1stop();Instance of Symbol 261 MovieClip "bound" in Symbol 729 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 729 MovieClip Frame 2stop();Symbol 729 MovieClip Frame 3stop();Symbol 729 MovieClip Frame 4stop();Instance of Symbol 733 MovieClip "bar" in Symbol 734 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.eagle.moveable == true) { this._xscale = this._xscale - 0.25; } if (this._xscale > 100) { this._xscale = 100; } }Symbol 743 MovieClip Frame 1stop();Symbol 751 Buttonon (press) { _root.prevFrame(); }Symbol 753 Buttonon (press) { _root.gotoAndPlay("menu", 1); }Symbol 755 Buttonon (release) { this.gotoAndStop(1); _root.prevFrame(); _root.hero.life = 10; _root.hero.gotoAndStop(1); }Symbol 756 Buttonon (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }Symbol 760 MovieClip Frame 1stop();Symbol 760 MovieClip Frame 80stop();Symbol 761 MovieClip Frame 1score = 0;Instance of Symbol 750 MovieClip "bar" in Symbol 761 MovieClip Frame 1onClipEvent (enterFrame) { percent = (_root.hero.life / 10) * 100; this._xscale = percent; }Instance of Symbol 760 MovieClip "replay" in Symbol 761 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.hero.life <= 0) { if (this._currentframe == 1) { this.play(); } } }Symbol 763 MovieClip Frame 1lvl = 1;Symbol 764 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 764 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 764 MovieClip Frame 209_root.play();Symbol 775 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 775 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 775 MovieClip Frame 209_root.play();Symbol 778 MovieClip Frame 1stop();Symbol 778 MovieClip Frame 11stop();Instance of Symbol 778 MovieClip "trap2" in Symbol 779 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(11); }Symbol 783 MovieClip Frame 1stop();Symbol 783 MovieClip Frame 6stop();Symbol 791 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 791 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 791 MovieClip Frame 209_root.play();Symbol 822 MovieClip Frame 1stop();Symbol 822 MovieClip Frame 61stop(); _root.ground.nextFrame();Symbol 825 MovieClip Frame 1stop();Symbol 825 MovieClip Frame 2stop();Symbol 828 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 828 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 828 MovieClip Frame 209_root.play();Symbol 835 MovieClip Frame 1stop();Symbol 835 MovieClip Frame 73stop();Symbol 840 MovieClip Frame 1stop();Symbol 866 MovieClip Frame 1stop();Instance of Symbol 261 MovieClip "bound" in Symbol 866 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 866 MovieClip Frame 26gotoAndStop (1);Instance of Symbol 327 MovieClip "hit" in Symbol 866 MovieClip Frame 33onClipEvent (load) { this._visible = false; }Symbol 866 MovieClip Frame 43gotoAndStop (1);Symbol 866 MovieClip Frame 63gotoAndStop (1);Symbol 866 MovieClip Frame 64stop();Symbol 866 MovieClip Frame 140stop();Symbol 868 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 868 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 868 MovieClip Frame 209_root.play();Symbol 872 MovieClip Frame 1stop();Symbol 872 MovieClip Frame 23stop();Symbol 874 MovieClip Frame 1stop();Instance of Symbol 872 MovieClip "trapDoor" in Symbol 874 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { if (this._currentframe == 1) { this.play(); } } }Symbol 874 MovieClip Frame 2stop();Instance of Symbol 327 MovieClip "hit1" in Symbol 895 MovieClip Frame 16onClipEvent (load) { _visible = false; }Symbol 895 MovieClip Frame 32gotoAndPlay (16);Instance of Symbol 327 MovieClip "hit1" in Symbol 1000 MovieClip Frame 30onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit2" in Symbol 1000 MovieClip Frame 87onClipEvent (load) { _visible = false; }Symbol 1000 MovieClip Frame 117_parent.gotoAndStop(1);Symbol 1046 MovieClip Frame 1_root.boss1.moreS = _root.boss1.moreS + 0.25;Symbol 1046 MovieClip Frame 48_root.wall.bossblock.gotoAndStop(2);Symbol 1046 MovieClip Frame 87_parent.gotoAndStop(1);Symbol 1079 MovieClip Frame 72stop();Symbol 1080 MovieClip Frame 1onLoad = function () { pantcount = 0; }; onEnterFrame = function () { this.pantcount = _root.boss1.pant; };Symbol 1080 MovieClip Frame 24_parent.gotoAndStop(1);Symbol 1080 MovieClip Frame 60stop();Symbol 1080 MovieClip Frame 61stop();Symbol 1080 MovieClip Frame 80_parent.gotoAndStop(4);Symbol 1081 MovieClip Frame 1stop();Instance of Symbol 261 MovieClip "bound" in Symbol 1081 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1082 MovieClip Frame 1stop();Symbol 1082 MovieClip Frame 30stop(); _root.hero.checkpoint = true;Symbol 1088 MovieClip Frame 1stop();Symbol 1088 MovieClip Frame 69stop();Symbol 1091 MovieClip Frame 38gotoAndStop (1);Symbol 1091 MovieClip Frame 57stop();Symbol 1093 MovieClip Frame 1stop();Symbol 1095 MovieClip Frame 1stop();Symbol 1095 MovieClip Frame 2stop();Symbol 1098 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 1098 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 1098 MovieClip Frame 209_root.play();Symbol 1117 MovieClip Frame 1stop();Symbol 1200 MovieClip Frame 48stop();Symbol 1246 MovieClip Frame 1onLoad = function () { xSpeed = 0; }; onEnterFrame = function () { if (this.xSpeed > 0) { this.xSpeed = this.xSpeed - 1; _parent._x = _parent._x + this.xSpeed; } if (this.xSpeed < 0) { this.xSpeed = this.xSpeed + 1; _parent._x = _parent._x + this.xSpeed; } };Symbol 1246 MovieClip Frame 10if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }Instance of Symbol 327 MovieClip "hit" in Symbol 1246 MovieClip Frame 11onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1246 MovieClip Frame 15onClipEvent (load) { _visible = false; }Symbol 1246 MovieClip Frame 26if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }Instance of Symbol 327 MovieClip "hit" in Symbol 1246 MovieClip Frame 28onClipEvent (load) { _visible = false; }Symbol 1246 MovieClip Frame 33if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }Instance of Symbol 327 MovieClip "hit" in Symbol 1246 MovieClip Frame 39onClipEvent (load) { _visible = false; }Symbol 1246 MovieClip Frame 70if (_parent._xscale == -100) { this.xSpeed = -15; } if (_parent._xscale == 100) { this.xSpeed = 15; }Instance of Symbol 327 MovieClip "hit2" in Symbol 1246 MovieClip Frame 73onClipEvent (load) { _visible = false; }Symbol 1246 MovieClip Frame 93_parent.gotoAndStop(1);Symbol 1246 MovieClip Frame 95if (_parent._xscale == -100) { this.xSpeed = 16; } if (_parent._xscale == 100) { this.xSpeed = -16; }Symbol 1246 MovieClip Frame 119_parent.gotoAndStop(1);Instance of Symbol 1216 MovieClip in Symbol 1246 MovieClip Frame 120onClipEvent (load) { this.gotoAndPlay(25); }Instance of Symbol 1216 MovieClip in Symbol 1246 MovieClip Frame 120onClipEvent (load) { this.gotoAndPlay(25); }Symbol 1246 MovieClip Frame 123if (_parent._xscale == -100) { this.xSpeed = -23; } if (_parent._xscale == 100) { this.xSpeed = 23; }Instance of Symbol 327 MovieClip "hit3" in Symbol 1246 MovieClip Frame 128onClipEvent (load) { _visible = false; }Symbol 1287 MovieClip Frame 12_parent.gotoAndStop(1);Symbol 1287 MovieClip Frame 28gotoAndPlay ("spin");Symbol 1287 MovieClip Frame 39_parent.gotoAndStop(1);Symbol 1287 MovieClip Frame 82_root.lifebar.score = _root.lifebar.score + 1; _root.deathToll = _root.deathToll + 1;Symbol 1287 MovieClip Frame 83stop(); _parent._visible = false;Symbol 1288 MovieClip Frame 1stop();Instance of Symbol 261 MovieClip "bound" in Symbol 1288 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1290 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 1290 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 1290 MovieClip Frame 209_root.nextFrame();Symbol 1298 MovieClip Frame 1stop();Symbol 1298 MovieClip Frame 32stop();Symbol 1329 MovieClip Frame 1stop(); onEnterFrame = function () { if (this.axe._currentframe == 20) { this.play(); } };Symbol 1329 MovieClip Frame 124axe.gotoAndStop(1);Symbol 1331 MovieClip Frame 1stop();Symbol 1331 MovieClip Frame 15_root.button.gotoAndStop(1); _root.rock._x = 500; _root.rock._y = 213;Symbol 1337 MovieClip Frame 1stop();Symbol 1338 MovieClip Frame 1stop();Symbol 1338 MovieClip Frame 10stop();Symbol 1347 MovieClip Frame 14stop();Symbol 1348 MovieClip Frame 1stop();Symbol 1351 MovieClip Frame 1stop();Symbol 1354 MovieClip Frame 1stop();Instance of Symbol 261 MovieClip "bound" in Symbol 1354 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1354 MovieClip Frame 12stop();Symbol 1357 MovieClip Frame 1stop();Symbol 1363 MovieClip Frame 1stop();Symbol 1363 MovieClip Frame 34stop();Symbol 1366 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 1366 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 1366 MovieClip Frame 209_root.nextFrame();Symbol 1373 MovieClip Frame 25stop();Symbol 1374 MovieClip Frame 1stop();Instance of Symbol 1371 MovieClip in Symbol 1374 MovieClip Frame 1onClipEvent (load) { this.gotoAndPlay(40); }Instance of Symbol 1371 MovieClip in Symbol 1374 MovieClip Frame 1onClipEvent (load) { this.gotoAndPlay(40); }Symbol 1377 MovieClip Frame 1stop();Symbol 1379 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 1379 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 1379 MovieClip Frame 209_root.nextFrame();Symbol 1459 MovieClip Frame 1stop();Symbol 1459 MovieClip Frame 23_root.vcam._xscale = 300; _root.vcam._yscale = 300; _root.vcam.ingame = false; _root.vcam._x = 1201.5; _root.vcam._y = _root.boomBox._y + 100;Symbol 1459 MovieClip Frame 69_root.ground.platform.play();Symbol 1459 MovieClip Frame 145stop();Symbol 1462 MovieClip Frame 1stop();Symbol 1462 MovieClip Frame 9stop();Symbol 1464 MovieClip Frame 1stop();Symbol 1464 MovieClip Frame 68stop(); _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25);Instance of Symbol 1461 MovieClip in Symbol 1465 MovieClip Frame 1onClipEvent (load) { goDown = true; goUp = false; stall = 200; lift = 70; } onClipEvent (enterFrame) { if (_root.elpoll._currentframe == 2) { if ((this.goDown == true) && (this._y < 148)) { this._y = this._y + 2; } if (this.stall > 0) { this.stall--; } if (this.goDown == true) { if (this.stall == 0) { _root.elpoll.gotoAndStop("red"); } } } if ((_root.sEnamy1.life < 1) && (_root.sEnamy2.life < 1)) { _root.elpoll.gotoAndStop("green"); this.stall = -1; goDown = true; } if (this.hitTest(_root.hero.bound)) { lift--; if (_root.wall.backup._currentframe == 1) { _root.wall.backup.play(); } } if (lift < 0) { goUp = true; goDown = false; } if (goUp == true) { this._y = this._y - 3; } }Instance of Symbol 1462 MovieClip in Symbol 1465 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.elpoll._currentframe == 3) { if (this._currentframe == 1) { this.play(); _root.wall.gotoAndStop(2); } } }Instance of Symbol 1464 MovieClip "platform" in Symbol 1465 MovieClip Frame 1onClipEvent (enterFrame) { if ((this._currentframe > 28) && (this._currentframe < 54)) { _root.vcam._y = _root.vcam._y + 50; _root.vcam._x = 1201.5; } if (this._currentframe == 68) { _root.vcam.ingame = true; if (_root.elpoll._currentframe == 1) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 2; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 2; } } } }Symbol 1468 MovieClip Frame 1stop();Symbol 1468 MovieClip Frame 12stop();Symbol 1470 MovieClip Frame 1stop();Symbol 1471 MovieClip Frame 1stop();Symbol 1479 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 1479 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 1479 MovieClip Frame 209_root.nextFrame();Symbol 1486 MovieClip Frame 1stop();Symbol 1486 MovieClip Frame 67stop();Symbol 1488 MovieClip Frame 1stop();Symbol 1488 MovieClip Frame 11stop();Instance of Symbol 1486 MovieClip "bridge1" in Symbol 1489 MovieClip Frame 1onClipEvent (enterFrame) { if ((this._currentframe > 1) && (this._currentframe < 67)) { _root.vcam._x = 117; _root.vcam._y = 613; _root.vcam._xscale = 300; _root.vcam._yscale = 300; } else if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } }Symbol 1492 MovieClip Frame 1stop();Instance of Symbol 261 MovieClip "bound" in Symbol 1494 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1497 MovieClip Frame 1stop();Symbol 1497 MovieClip Frame 10stop();Instance of Symbol 261 MovieClip "bound" in Symbol 1498 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 261 MovieClip "bound" in Symbol 1499 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1501 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 1501 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 1501 MovieClip Frame 209_root.gotoAndPlay("meetboss");Symbol 1814 MovieClip Frame 1stop();Symbol 1836 MovieClip Frame 36_root.bosslife._visible = false;Symbol 1836 MovieClip Frame 58_root.bosslife._visible = true;Symbol 1836 MovieClip Frame 92_parent.gotoAndStop(1);Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 96onClipEvent (load) { _visible = false; }Symbol 1836 MovieClip Frame 106if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 108onClipEvent (load) { _visible = false; }Symbol 1836 MovieClip Frame 115if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 118onClipEvent (load) { _visible = false; }Symbol 1836 MovieClip Frame 126if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }Instance of Symbol 327 MovieClip "hit2" in Symbol 1836 MovieClip Frame 131onClipEvent (load) { _visible = false; }Symbol 1836 MovieClip Frame 144_parent.gotoAndStop(1);Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 195onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 197onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 199onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 201onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 203onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 205onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 207onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 209onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 211onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 213onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 215onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 217onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 219onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 221onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 223onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 225onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 227onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 229onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 231onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 233onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 235onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 237onClipEvent (load) { _visible = false; }Instance of Symbol 327 MovieClip "hit3" in Symbol 1836 MovieClip Frame 239onClipEvent (load) { _visible = false; }Symbol 1836 MovieClip Frame 252_parent.gotoAndStop(1);Instance of Symbol 327 MovieClip "hit3" in Symbol 1836 MovieClip Frame 293onClipEvent (load) { _visible = false; }Symbol 1836 MovieClip Frame 327_parent.gotoAndStop(1); _parent.gotoAndStop(1);Symbol 1836 MovieClip Frame 330_root.bosslife._visible = false;Symbol 1836 MovieClip Frame 335stop();Symbol 1836 MovieClip Frame 342_root.bosslife._visible = true; _parent.gotoAndStop(1);Symbol 1854 MovieClip Frame 23_parent.gotoAndStop(1);Symbol 1854 MovieClip Frame 36stop();Symbol 1855 MovieClip Frame 1stop(); _root.fboss._visible = true;Instance of Symbol 261 MovieClip "bound" in Symbol 1855 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1860 MovieClip Frame 1stagenum.lvl = stagenum.lvl + 1;Symbol 1860 MovieClip Frame 179stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);Symbol 1860 MovieClip Frame 209_root.play();Symbol 1866 Buttonon (press) { nextFrame(); }Symbol 1868 Buttonon (press) { gotoAndPlay (3000); }Symbol 1875 MovieClip Frame 1stop();Symbol 1881 MovieClip Frame 1stop();Symbol 1886 MovieClip Frame 1score = 0;Instance of Symbol 750 MovieClip "bar" in Symbol 1886 MovieClip Frame 1onClipEvent (enterFrame) { percent = (_root.hero.life / 10) * 100; this._xscale = percent; }Symbol 1905 Buttonon (press) { nextFrame(); }Symbol 1914 MovieClip Frame 80stop(); getURL ("http://rankz.armorbot.com/Armed/", "_blank");Symbol 1915 MovieClip Frame 26Name = "your name here";Symbol 1915 MovieClip Frame 27stop();Symbol 1915 MovieClip Frame 28function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = Name; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.fscore; __rankz_send__("MjUyN2olZSVhJW4lcw==", "bGZ6dEpGVVU=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl);Symbol 1916 Buttonon (press) { gotoAndPlay ("Sretry"); }Symbol 1918 Buttonon (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }Symbol 1919 Buttonon (press) { getURL ("http://rankz.armorbot.com/Armed/", "_blank"); }Symbol 1929 MovieClip Frame 1stop();Symbol 1929 MovieClip Frame 9stop();Symbol 1934 MovieClip Frame 1stop();Symbol 1934 MovieClip Frame 33stop();Symbol 1939 MovieClip Frame 1stop();Symbol 1946 MovieClip Frame 1stop();Symbol 1946 MovieClip Frame 78stop();Symbol 1948 MovieClip Frame 1onEnterFrame = function () { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; pfixEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(pfixEnd, domain.length); if ((domain != "") && (domain != "armorgames.com")) { _root.gotoAndStop("nooo"); } else { _root.play(); } }; this._visible = false;Symbol 1958 Buttonon (press) { prevFrame(); }Symbol 1990 Buttonon (press) { getURL ("http://armorgames.com/play/1408/armed-with-wings?gamereferral=ArmedwithWings", "_blank"); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:24 | |
Symbol 3 Graphic | Used by:24 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:24 |
Symbol 6 Graphic | Used by:24 | |
Symbol 7 Graphic | Used by:8 Timeline | |
Symbol 8 MovieClip | Uses:7 | Used by:24 |
Symbol 9 Graphic | Used by:24 | |
Symbol 10 Graphic | Used by:24 | |
Symbol 11 ShapeTweening | Used by:24 | |
Symbol 12 Graphic | Used by:21 | |
Symbol 13 Font | Used by:14 | |
Symbol 14 Text | Uses:13 | Used by:15 |
Symbol 15 MovieClip | Uses:14 | Used by:21 |
Symbol 16 Graphic | Used by:21 | |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:21 |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Sound | Used by:21 | |
Symbol 21 Button | Uses:12 15 16 18 19 20 | Used by:24 |
Symbol 22 ShapeTweening | Used by:24 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:2 3 5 6 8 9 10 11 21 22 23 | Used by:Timeline |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:31 44 Timeline |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:31 44 Timeline |
Symbol 29 Font | Used by:30 109 110 111 112 113 139 140 141 142 170 203 208 212 222 1910 1928 1931 1932 1933 1935 1936 1940 1941 1942 1943 1944 1951 1957 1962 1964 1967 1970 1972 1974 1977 1979 1982 1985 1986 | |
Symbol 30 Text | Uses:29 | Used by:31 |
Symbol 31 MovieClip | Uses:26 28 30 | Used by:Timeline |
Symbol 2251 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] | ||
Symbol 32 Graphic | Used by:232 750 764 775 778 783 791 822 828 868 872 1082 1098 1290 1338 1366 1379 1459 1461 1462 1471 1479 1497 1501 1860 1877 1929 1934 Timeline | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:Timeline |
Symbol 35 Font | Used by:36 37 38 757 758 759 | |
Symbol 36 Text | Uses:35 | Used by:39 |
Symbol 37 Text | Uses:35 | Used by:39 |
Symbol 38 Text | Uses:35 | Used by:39 |
Symbol 39 MovieClip | Uses:36 37 38 | Used by:Timeline |
Symbol 40 Graphic | Used by:Timeline | |
Symbol 41 Graphic | Used by:44 | |
Symbol 42 Graphic | Used by:44 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:26 41 42 43 28 SS2 | Used by:Timeline |
Symbol 45 Graphic | Used by:Timeline | |
Symbol 46 Graphic | Used by:Timeline | |
Symbol 47 Graphic | Used by:Timeline | |
Symbol 48 Graphic | Used by:Timeline | |
Symbol 49 Graphic | Used by:79 | |
Symbol 50 Graphic | Used by:79 | |
Symbol 51 Graphic | Used by:79 | |
Symbol 52 Graphic | Used by:79 | |
Symbol 53 Graphic | Used by:79 | |
Symbol 54 Graphic | Used by:79 | |
Symbol 55 Graphic | Used by:79 | |
Symbol 56 Graphic | Used by:79 | |
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Symbol 58 Graphic | Used by:79 | |
Symbol 59 Graphic | Used by:79 | |
Symbol 60 Graphic | Used by:79 | |
Symbol 61 Graphic | Used by:79 | |
Symbol 62 Graphic | Used by:79 | |
Symbol 63 Graphic | Used by:79 | |
Symbol 64 Graphic | Used by:79 | |
Symbol 65 Graphic | Used by:79 | |
Symbol 66 Graphic | Used by:79 | |
Symbol 67 Graphic | Used by:79 | |
Symbol 68 Graphic | Used by:79 | |
Symbol 69 Graphic | Used by:79 | |
Symbol 70 Sound | Used by:79 | |
Symbol 71 Graphic | Used by:79 | |
Symbol 72 Graphic | Used by:79 | |
Symbol 73 Graphic | Used by:79 | |
Symbol 74 Graphic | Used by:79 | |
Symbol 75 Graphic | Used by:79 | |
Symbol 76 Graphic | Used by:79 | |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | Used by:1855 Timeline |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:Timeline |
Symbol 82 Font | Used by:83 86 180 199 200 201 202 203 207 208 212 221 222 234 236 736 737 749 752 754 762 774 790 827 867 1076 1077 1097 1289 1365 1378 1478 1500 1859 1867 1869 1884 1885 1890 1917 1920 1921 1950 1953 1954 1956 1959 1961 1963 1966 1969 1971 1973 1974 1976 1978 1981 1984 1987 1988 2136 2137 2138 2139 2140 2141 2142 2237 2238 2239 2245 2249 2250 | |
Symbol 83 Text | Uses:82 | Used by:Timeline |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:Timeline |
Symbol 86 Text | Uses:82 | Used by:Timeline |
Symbol 87 Graphic | Used by:2147 Timeline | |
Symbol 88 Graphic | Used by:Timeline | |
Symbol 89 Graphic | Used by:Timeline | |
Symbol 90 Graphic | Used by:Timeline | |
Symbol 91 Graphic | Used by:Timeline | |
Symbol 92 Graphic | Used by:Timeline | |
Symbol 93 Graphic | Used by:Timeline | |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Graphic | Used by:Timeline | |
Symbol 96 Graphic | Used by:Timeline | |
Symbol 97 Graphic | Used by:Timeline | |
Symbol 98 Graphic | Used by:Timeline | |
Symbol 99 Graphic | Used by:Timeline | |
Symbol 100 Graphic | Used by:Timeline | |
Symbol 101 Graphic | Used by:Timeline | |
Symbol 102 Graphic | Used by:Timeline | |
Symbol 103 Graphic | Used by:Timeline | |
Symbol 104 Graphic | Used by:Timeline | |
Symbol 105 Graphic | Used by:Timeline | |
Symbol 106 Graphic | Used by:Timeline | |
Symbol 107 Graphic | Used by:Timeline | |
Symbol 108 Graphic | Used by:Timeline | |
Symbol 109 Text | Uses:29 | Used by:Timeline |
Symbol 110 Text | Uses:29 | Used by:Timeline |
Symbol 111 Text | Uses:29 | Used by:Timeline |
Symbol 112 Text | Uses:29 | Used by:Timeline |
Symbol 113 Text | Uses:29 | Used by:Timeline |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:358 383 618 633 689 704 Timeline |
Symbol 116 Graphic | Used by:Timeline | |
Symbol 117 Graphic | Used by:Timeline | |
Symbol 118 Graphic | Used by:Timeline | |
Symbol 119 Graphic | Used by:Timeline | |
Symbol 120 Graphic | Used by:Timeline | |
Symbol 121 Graphic | Used by:Timeline | |
Symbol 122 Graphic | Used by:Timeline | |
Symbol 123 Graphic | Used by:Timeline | |
Symbol 124 Graphic | Used by:Timeline | |
Symbol 125 Graphic | Used by:Timeline | |
Symbol 126 Graphic | Used by:Timeline | |
Symbol 127 Graphic | Used by:Timeline | |
Symbol 128 Graphic | Used by:Timeline | |
Symbol 129 Graphic | Used by:Timeline | |
Symbol 130 Graphic | Used by:Timeline | |
Symbol 131 Graphic | Used by:Timeline | |
Symbol 132 Graphic | Used by:Timeline | |
Symbol 133 Graphic | Used by:Timeline | |
Symbol 134 Graphic | Used by:Timeline | |
Symbol 135 Graphic | Used by:Timeline | |
Symbol 136 Graphic | Used by:Timeline | |
Symbol 137 Graphic | Used by:Timeline | |
Symbol 138 Graphic | Used by:Timeline | |
Symbol 139 Text | Uses:29 | Used by:Timeline |
Symbol 140 Text | Uses:29 | Used by:Timeline |
Symbol 141 Text | Uses:29 | Used by:Timeline |
Symbol 142 Text | Uses:29 | Used by:Timeline |
Symbol 143 Graphic | Used by:Timeline | |
Symbol 144 Graphic | Used by:Timeline | |
Symbol 145 Graphic | Used by:Timeline | |
Symbol 146 Graphic | Used by:Timeline | |
Symbol 147 Graphic | Used by:Timeline | |
Symbol 148 Graphic | Used by:Timeline | |
Symbol 149 Graphic | Used by:Timeline | |
Symbol 150 Graphic | Used by:Timeline | |
Symbol 151 Graphic | Used by:Timeline | |
Symbol 152 Graphic | Used by:Timeline | |
Symbol 153 Graphic | Used by:Timeline | |
Symbol 154 Graphic | Used by:Timeline | |
Symbol 155 Graphic | Used by:Timeline | |
Symbol 156 Graphic | Used by:Timeline | |
Symbol 157 Graphic | Used by:Timeline | |
Symbol 158 Graphic | Used by:Timeline | |
Symbol 159 Graphic | Used by:Timeline | |
Symbol 160 Graphic | Used by:Timeline | |
Symbol 161 Graphic | Used by:169 | |
Symbol 162 Graphic | Used by:169 | |
Symbol 163 Graphic | Used by:169 | |
Symbol 164 Graphic | Used by:169 | |
Symbol 165 Graphic | Used by:169 | |
Symbol 166 Graphic | Used by:169 | |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:161 162 163 164 165 166 167 168 | Used by:705 Timeline |
Symbol 170 Text | Uses:29 | Used by:Timeline |
Symbol 171 Graphic | Used by:Timeline | |
Symbol 172 Graphic | Used by:734 Timeline | |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:175 |
Symbol 175 MovieClip | Uses:174 | Used by:Timeline |
Symbol 176 Sound | Used by:Timeline | |
Symbol 177 Sound | Used by:Timeline | |
Symbol 178 Graphic | Used by:181 | |
Symbol 179 Graphic | Used by:181 | |
Symbol 180 Text | Uses:82 | Used by:181 |
Symbol 181 MovieClip | Uses:178 179 180 | Used by:Timeline |
Symbol 182 Graphic | Used by:Timeline | |
Symbol 183 Graphic | Used by:Timeline | |
Symbol 184 Graphic | Used by:Timeline | |
Symbol 185 Graphic | Used by:Timeline | |
Symbol 186 Graphic | Used by:Timeline | |
Symbol 187 Graphic | Used by:Timeline | |
Symbol 188 Graphic | Used by:Timeline | |
Symbol 189 Graphic | Used by:190 191 193 194 213 214 215 216 217 233 235 237 751 753 755 756 1866 1868 1916 1918 1919 1958 | |
Symbol 190 MovieClip | Uses:189 | Used by:193 194 213 214 215 216 217 233 235 237 751 753 755 756 1866 1868 1916 1918 1919 1958 |
Symbol 191 MovieClip | Uses:189 | Used by:193 194 213 214 215 216 217 233 235 237 751 753 755 756 1866 1868 1916 1918 1919 1958 |
Symbol 192 Graphic | Used by:193 194 213 214 215 216 217 233 235 237 751 753 755 756 1866 1868 1916 1918 1919 1958 | |
Symbol 193 Button | Uses:190 191 192 189 | Used by:760 Timeline |
Symbol 194 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 195 Font | Used by:197 198 205 210 219 239 | |
Symbol 196 Text | Used by:198 | |
Symbol 197 Text | Uses:195 | Used by:198 |
Symbol 198 MovieClip | Uses:195 196 197 | Used by:Timeline |
Symbol 199 Text | Uses:82 | Used by:Timeline |
Symbol 200 Text | Uses:82 | Used by:Timeline |
Symbol 201 Text | Uses:82 | Used by:Timeline |
Symbol 202 Text | Uses:82 | Used by:Timeline |
Symbol 203 EditableText | Uses:29 82 | Used by:Timeline |
Symbol 204 Text | Used by:206 | |
Symbol 205 Text | Uses:195 | Used by:206 |
Symbol 206 MovieClip | Uses:204 205 | Used by:Timeline |
Symbol 207 Text | Uses:82 | Used by:Timeline |
Symbol 208 EditableText | Uses:29 82 | Used by:Timeline |
Symbol 209 Text | Used by:211 | |
Symbol 210 Text | Uses:195 | Used by:211 |
Symbol 211 MovieClip | Uses:209 210 | Used by:Timeline |
Symbol 212 EditableText | Uses:29 82 | Used by:Timeline |
Symbol 213 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 214 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 215 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 216 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 217 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 218 Text | Used by:220 | |
Symbol 219 Text | Uses:195 | Used by:220 |
Symbol 220 MovieClip | Uses:218 219 | Used by:Timeline |
Symbol 221 Text | Uses:82 | Used by:Timeline |
Symbol 222 EditableText | Uses:29 82 | Used by:Timeline |
Symbol 223 Graphic | Used by:232 Timeline | |
Symbol 224 Graphic | Used by:225 | |
Symbol 225 MovieClip | Uses:224 | Used by:232 |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:232 |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:228 | Used by:232 |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 MovieClip | Uses:230 | Used by:232 |
Symbol 232 MovieClip | Uses:223 225 227 32 229 231 | Used by:Timeline |
Symbol 233 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 234 Text | Uses:82 | Used by:Timeline |
Symbol 235 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 236 Text | Uses:82 | Used by:Timeline |
Symbol 237 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 238 Text | Used by:240 | |
Symbol 239 Text | Uses:195 | Used by:240 |
Symbol 240 MovieClip | Uses:238 239 | Used by:Timeline |
Symbol 241 Graphic | Used by:Timeline | |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:242 | Used by:Timeline |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:244 | Used by:Timeline |
Symbol 246 Graphic | Used by:Timeline | |
Symbol 247 Graphic | Used by:255 | |
Symbol 248 Graphic | Used by:255 | |
Symbol 249 Graphic | Used by:255 | |
Symbol 250 Graphic | Used by:255 | |
Symbol 251 Graphic | Used by:255 | |
Symbol 252 Graphic | Used by:255 | |
Symbol 253 Graphic | Used by:255 | |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip | Uses:247 248 249 250 251 252 253 254 | Used by:Timeline |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:256 | Used by:Timeline |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:258 | Used by:Timeline |
Symbol 260 Graphic | Used by:261 | |
Symbol 261 MovieClip | Uses:260 | Used by:331 704 729 866 1081 1288 1354 1494 1498 1499 1855 Timeline |
Symbol 262 Graphic | Used by:270 | |
Symbol 263 Graphic | Used by:270 | |
Symbol 264 Graphic | Used by:270 | |
Symbol 265 Graphic | Used by:270 | |
Symbol 266 Graphic | Used by:270 | |
Symbol 267 Graphic | Used by:270 | |
Symbol 268 Graphic | Used by:270 | |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip | Uses:262 263 264 265 266 267 268 269 | Used by:331 |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip | Uses:271 | Used by:275 |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:273 | Used by:275 |
Symbol 275 MovieClip | Uses:272 274 | Used by:331 |
Symbol 276 Graphic | Used by:319 330 | |
Symbol 277 Graphic | Used by:319 | |
Symbol 278 Sound | Used by:319 866 1854 Timeline | |
Symbol 279 Graphic | Used by:319 | |
Symbol 280 Graphic | Used by:319 | |
Symbol 281 Graphic | Used by:319 | |
Symbol 282 Graphic | Used by:319 | |
Symbol 283 Graphic | Used by:319 | |
Symbol 284 Graphic | Used by:319 | |
Symbol 285 Graphic | Used by:319 | |
Symbol 286 Graphic | Used by:319 | |
Symbol 287 Graphic | Used by:319 | |
Symbol 288 Graphic | Used by:319 | |
Symbol 289 Graphic | Used by:319 | |
Symbol 290 Graphic | Used by:319 | |
Symbol 291 Graphic | Used by:319 | |
Symbol 292 Graphic | Used by:319 | |
Symbol 293 Graphic | Used by:319 | |
Symbol 294 Graphic | Used by:319 | |
Symbol 295 Graphic | Used by:319 | |
Symbol 296 Graphic | Used by:319 | |
Symbol 297 Graphic | Used by:319 | |
Symbol 298 Graphic | Used by:319 | |
Symbol 299 Graphic | Used by:319 | |
Symbol 300 Sound | Used by:319 689 1080 | |
Symbol 301 Graphic | Used by:319 | |
Symbol 302 Graphic | Used by:319 | |
Symbol 303 Graphic | Used by:319 | |
Symbol 304 Graphic | Used by:319 | |
Symbol 305 Graphic | Used by:319 | |
Symbol 306 Graphic | Used by:319 | |
Symbol 307 Graphic | Used by:319 | |
Symbol 308 Graphic | Used by:319 | |
Symbol 309 Graphic | Used by:319 | |
Symbol 310 Graphic | Used by:319 | |
Symbol 311 Graphic | Used by:319 | |
Symbol 312 Graphic | Used by:319 | |
Symbol 313 Graphic | Used by:319 | |
Symbol 314 Graphic | Used by:319 | |
Symbol 315 Graphic | Used by:319 | |
Symbol 316 Graphic | Used by:319 | |
Symbol 317 Graphic | Used by:319 | |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 MovieClip | Uses:276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 | Used by:331 |
Symbol 320 Graphic | Used by:330 | |
Symbol 321 Sound | Used by:330 1246 1836 Timeline | |
Symbol 322 Graphic | Used by:330 | |
Symbol 323 Graphic | Used by:330 | |
Symbol 324 Graphic | Used by:330 | |
Symbol 325 Graphic | Used by:330 | |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:326 | Used by:330 383 618 866 895 1000 1246 1836 |
Symbol 328 Graphic | Used by:330 | |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 MovieClip | Uses:276 320 321 322 323 324 325 327 328 329 | Used by:331 |
Symbol 331 MovieClip | Uses:261 270 275 319 330 | Used by:Timeline |
Symbol 332 Graphic | Used by:704 | |
Symbol 333 Graphic | Used by:358 | |
Symbol 334 Graphic | Used by:358 | |
Symbol 335 Graphic | Used by:358 | |
Symbol 336 Graphic | Used by:358 | |
Symbol 337 Graphic | Used by:358 Timeline | |
Symbol 338 Graphic | Used by:358 Timeline | |
Symbol 339 Graphic | Used by:358 Timeline | |
Symbol 340 Graphic | Used by:358 Timeline | |
Symbol 341 Graphic | Used by:358 Timeline | |
Symbol 342 Graphic | Used by:358 Timeline | |
Symbol 343 Graphic | Used by:358 Timeline | |
Symbol 344 Sound | Used by:358 | |
Symbol 345 Graphic | Used by:358 Timeline | |
Symbol 346 Graphic | Used by:358 | |
Symbol 347 Graphic | Used by:358 | |
Symbol 348 Graphic | Used by:358 | |
Symbol 349 Graphic | Used by:358 | |
Symbol 350 Graphic | Used by:358 | |
Symbol 351 Graphic | Used by:358 | |
Symbol 352 Graphic | Used by:358 | |
Symbol 353 Graphic | Used by:358 | |
Symbol 354 Graphic | Used by:358 | |
Symbol 355 Graphic | Used by:358 | |
Symbol 356 Graphic | Used by:358 | |
Symbol 357 Graphic | Used by:358 | |
Symbol 358 MovieClip | Uses:115 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 | Used by:704 |
Symbol 359 Graphic | Used by:383 | |
Symbol 360 Graphic | Used by:383 618 Timeline | |
Symbol 361 Graphic | Used by:383 618 | |
Symbol 362 Graphic | Used by:383 618 | |
Symbol 363 Graphic | Used by:383 | |
Symbol 364 Graphic | Used by:383 | |
Symbol 365 Graphic | Used by:383 | |
Symbol 366 Graphic | Used by:383 618 Timeline | |
Symbol 367 Graphic | Used by:383 | |
Symbol 368 Graphic | Used by:383 618 | |
Symbol 369 Graphic | Used by:383 | |
Symbol 370 Graphic | Used by:383 | |
Symbol 371 Graphic | Used by:383 | |
Symbol 372 Graphic | Used by:383 | |
Symbol 373 Graphic | Used by:383 | |
Symbol 374 Graphic | Used by:383 | |
Symbol 375 Graphic | Used by:383 | |
Symbol 376 Graphic | Used by:383 | |
Symbol 377 Graphic | Used by:383 | |
Symbol 378 Graphic | Used by:383 | |
Symbol 379 Graphic | Used by:383 | |
Symbol 380 Graphic | Used by:383 | |
Symbol 381 Graphic | Used by:383 Timeline | |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:359 115 360 361 362 363 364 365 366 327 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 | Used by:704 |
Symbol 384 Graphic | Used by:618 | |
Symbol 385 Sound | Used by:618 1836 Timeline | |
Symbol 386 Graphic | Used by:618 | |
Symbol 387 Graphic | Used by:618 | |
Symbol 388 Graphic | Used by:618 Timeline | |
Symbol 389 Graphic | Used by:618 Timeline | |
Symbol 390 Graphic | Used by:618 | |
Symbol 391 Graphic | Used by:618 | |
Symbol 392 Graphic | Used by:618 Timeline | |
Symbol 393 Graphic | Used by:618 Timeline | |
Symbol 394 Graphic | Used by:618 | |
Symbol 395 Graphic | Used by:618 | |
Symbol 396 Graphic | Used by:618 | |
Symbol 397 Sound | Used by:618 1246 1836 | |
Symbol 398 Graphic | Used by:618 | |
Symbol 399 Graphic | Used by:618 | |
Symbol 400 Graphic | Used by:618 | |
Symbol 401 Graphic | Used by:618 | |
Symbol 402 Graphic | Used by:618 | |
Symbol 403 Graphic | Used by:618 | |
Symbol 404 Graphic | Used by:618 Timeline | |
Symbol 405 Graphic | Used by:618 | |
Symbol 406 Graphic | Used by:618 | |
Symbol 407 Graphic | Used by:618 | |
Symbol 408 Graphic | Used by:618 | |
Symbol 409 Graphic | Used by:618 | |
Symbol 410 Graphic | Used by:618 | |
Symbol 411 Graphic | Used by:618 | |
Symbol 412 Sound | Used by:618 1246 1836 | |
Symbol 413 Graphic | Used by:618 | |
Symbol 414 Graphic | Used by:618 | |
Symbol 415 Graphic | Used by:618 | |
Symbol 416 Graphic | Used by:618 | |
Symbol 417 Graphic | Used by:618 | |
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Symbol 419 Graphic | Used by:618 | |
Symbol 420 Graphic | Used by:618 | |
Symbol 421 Graphic | Used by:618 | |
Symbol 422 Graphic | Used by:618 | |
Symbol 423 Graphic | Used by:618 Timeline | |
Symbol 424 Graphic | Used by:618 Timeline | |
Symbol 425 Graphic | Used by:618 | |
Symbol 426 Graphic | Used by:618 Timeline | |
Symbol 427 Graphic | Used by:618 Timeline | |
Symbol 428 Graphic | Used by:618 Timeline | |
Symbol 429 Graphic | Used by:618 Timeline | |
Symbol 430 Graphic | Used by:618 Timeline | |
Symbol 431 Graphic | Used by:618 | |
Symbol 432 Graphic | Used by:618 | |
Symbol 433 Graphic | Used by:618 | |
Symbol 434 Graphic | Used by:618 | |
Symbol 435 Sound | Used by:618 1246 | |
Symbol 436 Graphic | Used by:618 | |
Symbol 437 Graphic | Used by:618 | |
Symbol 438 Graphic | Used by:618 | |
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Symbol 440 Graphic | Used by:618 | |
Symbol 441 Graphic | Used by:618 | |
Symbol 442 Graphic | Used by:618 | |
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Symbol 444 Graphic | Used by:618 | |
Symbol 445 Graphic | Used by:618 | |
Symbol 446 Graphic | Used by:618 | |
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Symbol 450 Graphic | Used by:618 | |
Symbol 451 Graphic | Used by:618 | |
Symbol 452 Graphic | Used by:618 | |
Symbol 453 Graphic | Used by:618 | |
Symbol 454 Graphic | Used by:618 | |
Symbol 455 Graphic | Used by:618 | |
Symbol 456 Graphic | Used by:508 Timeline | |
Symbol 457 Graphic | Used by:508 | |
Symbol 458 Graphic | Used by:508 | |
Symbol 459 Graphic | Used by:508 | |
Symbol 460 Graphic | Used by:508 | |
Symbol 461 Graphic | Used by:508 | |
Symbol 462 Graphic | Used by:508 | |
Symbol 463 Graphic | Used by:508 | |
Symbol 464 Graphic | Used by:508 | |
Symbol 465 Graphic | Used by:508 | |
Symbol 466 Graphic | Used by:508 | |
Symbol 467 Graphic | Used by:508 | |
Symbol 468 Graphic | Used by:508 | |
Symbol 469 Graphic | Used by:508 | |
Symbol 470 Graphic | Used by:508 | |
Symbol 471 Graphic | Used by:508 | |
Symbol 472 Graphic | Used by:508 | |
Symbol 473 Graphic | Used by:508 | |
Symbol 474 Graphic | Used by:508 | |
Symbol 475 Graphic | Used by:508 | |
Symbol 476 Graphic | Used by:508 | |
Symbol 477 Graphic | Used by:508 | |
Symbol 478 Graphic | Used by:508 | |
Symbol 479 Graphic | Used by:508 | |
Symbol 480 Graphic | Used by:508 | |
Symbol 481 Graphic | Used by:508 | |
Symbol 482 Graphic | Used by:508 | |
Symbol 483 Graphic | Used by:508 | |
Symbol 484 Graphic | Used by:508 | |
Symbol 485 Graphic | Used by:508 | |
Symbol 486 Graphic | Used by:508 | |
Symbol 487 Graphic | Used by:508 | |
Symbol 488 Graphic | Used by:508 | |
Symbol 489 Graphic | Used by:508 | |
Symbol 490 Graphic | Used by:508 | |
Symbol 491 Graphic | Used by:508 | |
Symbol 492 Graphic | Used by:508 | |
Symbol 493 Graphic | Used by:508 Timeline | |
Symbol 494 Graphic | Used by:508 | |
Symbol 495 Graphic | Used by:508 Timeline | |
Symbol 496 Graphic | Used by:508 Timeline | |
Symbol 497 Graphic | Used by:508 Timeline | |
Symbol 498 Graphic | Used by:508 Timeline | |
Symbol 499 Graphic | Used by:508 Timeline | |
Symbol 500 Graphic | Used by:508 | |
Symbol 501 Graphic | Used by:508 | |
Symbol 502 Graphic | Used by:508 | |
Symbol 503 Graphic | Used by:508 | |
Symbol 504 Graphic | Used by:508 | |
Symbol 505 Graphic | Used by:508 | |
Symbol 506 Graphic | Used by:508 | |
Symbol 507 Graphic | Used by:508 | |
Symbol 508 MovieClip | Uses:456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 | Used by:618 |
Symbol 509 Graphic | Used by:543 | |
Symbol 510 Graphic | Used by:543 | |
Symbol 511 Graphic | Used by:543 | |
Symbol 512 Graphic | Used by:543 | |
Symbol 513 Graphic | Used by:543 | |
Symbol 514 Graphic | Used by:543 | |
Symbol 515 Graphic | Used by:543 | |
Symbol 516 Graphic | Used by:543 | |
Symbol 517 Graphic | Used by:543 | |
Symbol 518 Graphic | Used by:543 | |
Symbol 519 Graphic | Used by:543 | |
Symbol 520 Graphic | Used by:543 | |
Symbol 521 Graphic | Used by:543 | |
Symbol 522 Graphic | Used by:543 | |
Symbol 523 Graphic | Used by:543 | |
Symbol 524 Graphic | Used by:543 | |
Symbol 525 Graphic | Used by:543 | |
Symbol 526 Graphic | Used by:543 | |
Symbol 527 Graphic | Used by:543 | |
Symbol 528 Graphic | Used by:543 | |
Symbol 529 Graphic | Used by:543 | |
Symbol 530 Graphic | Used by:543 | |
Symbol 531 Graphic | Used by:543 | |
Symbol 532 Graphic | Used by:543 | |
Symbol 533 Graphic | Used by:543 | |
Symbol 534 Graphic | Used by:543 | |
Symbol 535 Graphic | Used by:543 | |
Symbol 536 Graphic | Used by:543 | |
Symbol 537 Graphic | Used by:543 | |
Symbol 538 Graphic | Used by:543 | |
Symbol 539 Graphic | Used by:543 | |
Symbol 540 Graphic | Used by:543 | |
Symbol 541 Graphic | Used by:543 | |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip | Uses:509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 | Used by:618 |
Symbol 544 Sound | Used by:618 689 | |
Symbol 545 Graphic | Used by:618 | |
Symbol 546 Graphic | Used by:618 | |
Symbol 547 Sound | Used by:618 Timeline | |
Symbol 548 Graphic | Used by:618 | |
Symbol 549 Graphic | Used by:618 | |
Symbol 550 Graphic | Used by:606 | |
Symbol 551 Graphic | Used by:606 | |
Symbol 552 Sound | Used by:606 866 1814 | |
Symbol 553 Graphic | Used by:606 | |
Symbol 554 Graphic | Used by:606 | |
Symbol 555 Graphic | Used by:606 | |
Symbol 556 Graphic | Used by:606 | |
Symbol 557 Graphic | Used by:606 | |
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Symbol 560 Graphic | Used by:606 | |
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Symbol 564 Graphic | Used by:606 | |
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Symbol 568 Graphic | Used by:606 | |
Symbol 569 Graphic | Used by:606 | |
Symbol 570 Graphic | Used by:606 | |
Symbol 571 Graphic | Used by:606 | |
Symbol 572 Graphic | Used by:606 | |
Symbol 573 Graphic | Used by:606 | |
Symbol 574 Graphic | Used by:606 | |
Symbol 575 Graphic | Used by:606 | |
Symbol 576 Graphic | Used by:606 | |
Symbol 577 Graphic | Used by:606 | |
Symbol 578 Graphic | Used by:606 | |
Symbol 579 Graphic | Used by:606 | |
Symbol 580 Graphic | Used by:606 | |
Symbol 581 Graphic | Used by:606 | |
Symbol 582 Graphic | Used by:606 | |
Symbol 583 Graphic | Used by:606 | |
Symbol 584 Graphic | Used by:606 | |
Symbol 585 Graphic | Used by:606 | |
Symbol 586 Graphic | Used by:606 | |
Symbol 587 Graphic | Used by:606 | |
Symbol 588 Graphic | Used by:606 | |
Symbol 589 Graphic | Used by:606 | |
Symbol 590 Graphic | Used by:606 | |
Symbol 591 Graphic | Used by:606 | |
Symbol 592 Graphic | Used by:606 | |
Symbol 593 Graphic | Used by:606 | |
Symbol 594 Graphic | Used by:606 | |
Symbol 595 Graphic | Used by:606 | |
Symbol 596 Graphic | Used by:606 | |
Symbol 597 Graphic | Used by:606 | |
Symbol 598 Graphic | Used by:606 | |
Symbol 599 Graphic | Used by:606 | |
Symbol 600 Graphic | Used by:606 | |
Symbol 601 Graphic | Used by:606 | |
Symbol 602 Graphic | Used by:606 | |
Symbol 603 Graphic | Used by:606 | |
Symbol 604 Graphic | Used by:606 | |
Symbol 605 Graphic | Used by:606 | |
Symbol 606 MovieClip | Uses:550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 | Used by:618 1246 |
Symbol 607 Graphic | Used by:618 | |
Symbol 608 Graphic | Used by:618 | |
Symbol 609 Graphic | Used by:618 | |
Symbol 610 Graphic | Used by:618 | |
Symbol 611 Graphic | Used by:618 | |
Symbol 612 Graphic | Used by:618 | |
Symbol 613 Graphic | Used by:618 | |
Symbol 614 Graphic | Used by:618 | |
Symbol 615 Graphic | Used by:618 | |
Symbol 616 Graphic | Used by:618 | |
Symbol 617 Graphic | Used by:618 | |
Symbol 618 MovieClip | Uses:115 384 360 385 361 362 386 387 388 389 390 366 327 391 392 393 368 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 508 543 544 545 546 547 548 549 606 607 608 609 610 611 612 613 614 615 616 617 | Used by:704 |
Symbol 619 Graphic | Used by:633 | |
Symbol 620 Graphic | Used by:633 | |
Symbol 621 Graphic | Used by:633 | |
Symbol 622 Graphic | Used by:633 | |
Symbol 623 Graphic | Used by:633 | |
Symbol 624 Graphic | Used by:633 | |
Symbol 625 Graphic | Used by:633 | |
Symbol 626 Graphic | Used by:633 | |
Symbol 627 Graphic | Used by:633 | |
Symbol 628 Graphic | Used by:633 | |
Symbol 629 Graphic | Used by:633 | |
Symbol 630 Graphic | Used by:633 | |
Symbol 631 Graphic | Used by:633 | |
Symbol 632 Graphic | Used by:633 | |
Symbol 633 MovieClip | Uses:619 115 620 621 622 623 624 625 626 627 628 629 630 631 632 | Used by:704 |
Symbol 634 Graphic | Used by:689 | |
Symbol 635 Sound | Used by:689 1080 | |
Symbol 636 Graphic | Used by:689 | |
Symbol 637 Graphic | Used by:689 | |
Symbol 638 Graphic | Used by:689 | |
Symbol 639 Graphic | Used by:689 | |
Symbol 640 Graphic | Used by:689 | |
Symbol 641 Graphic | Used by:688 689 | |
Symbol 642 Graphic | Used by:689 | |
Symbol 643 Graphic | Used by:689 | |
Symbol 644 Graphic | Used by:689 | |
Symbol 645 Graphic | Used by:689 | |
Symbol 646 Graphic | Used by:689 | |
Symbol 647 Graphic | Used by:689 | |
Symbol 648 Graphic | Used by:689 | |
Symbol 649 Graphic | Used by:689 | |
Symbol 650 Graphic | Used by:689 | |
Symbol 651 Graphic | Used by:689 | |
Symbol 652 Graphic | Used by:689 | |
Symbol 653 Graphic | Used by:689 | |
Symbol 654 Graphic | Used by:689 | |
Symbol 655 Graphic | Used by:689 | |
Symbol 656 Graphic | Used by:689 | |
Symbol 657 Graphic | Used by:689 | |
Symbol 658 Graphic | Used by:689 | |
Symbol 659 Graphic | Used by:689 | |
Symbol 660 Graphic | Used by:689 | |
Symbol 661 Graphic | Used by:689 | |
Symbol 662 Graphic | Used by:689 | |
Symbol 663 Graphic | Used by:689 | |
Symbol 664 Graphic | Used by:689 | |
Symbol 665 Graphic | Used by:689 | |
Symbol 666 Graphic | Used by:689 | |
Symbol 667 Graphic | Used by:689 | |
Symbol 668 Graphic | Used by:689 | |
Symbol 669 Graphic | Used by:689 | |
Symbol 670 Graphic | Used by:689 | |
Symbol 671 Graphic | Used by:689 | |
Symbol 672 Graphic | Used by:689 | |
Symbol 673 Graphic | Used by:689 | |
Symbol 674 Graphic | Used by:689 | |
Symbol 675 Graphic | Used by:689 | |
Symbol 676 Graphic | Used by:689 | |
Symbol 677 Graphic | Used by:689 | |
Symbol 678 Graphic | Used by:689 | |
Symbol 679 Graphic | Used by:689 | |
Symbol 680 Graphic | Used by:689 | |
Symbol 681 Graphic | Used by:689 | |
Symbol 682 Graphic | Used by:689 | |
Symbol 683 Graphic | Used by:689 | |
Symbol 684 Graphic | Used by:689 | |
Symbol 685 Graphic | Used by:689 | |
Symbol 686 Graphic | Used by:689 | |
Symbol 687 Graphic | Used by:689 | |
Symbol 688 MovieClip | Uses:641 | Used by:689 |
Symbol 689 MovieClip | Uses:115 634 544 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 300 688 | Used by:704 |
Symbol 690 Graphic | Used by:703 | |
Symbol 691 Graphic | Used by:703 | |
Symbol 692 Graphic | Used by:703 | |
Symbol 693 Graphic | Used by:703 | |
Symbol 694 Graphic | Used by:703 | |
Symbol 695 Graphic | Used by:703 | |
Symbol 696 Graphic | Used by:703 | |
Symbol 697 Graphic | Used by:703 | |
Symbol 698 Graphic | Used by:703 | |
Symbol 699 Graphic | Used by:703 | |
Symbol 700 Graphic | Used by:703 | |
Symbol 701 Graphic | Used by:703 | |
Symbol 702 Graphic | Used by:703 | |
Symbol 703 MovieClip | Uses:690 691 692 693 694 695 696 697 698 699 700 701 702 | Used by:704 |
Symbol 704 MovieClip | Uses:261 332 115 358 383 618 633 689 703 | Used by:Timeline |
Symbol 705 MovieClip | Uses:169 | Used by:729 |
Symbol 706 Graphic | Used by:717 | |
Symbol 707 Graphic | Used by:717 | |
Symbol 708 Graphic | Used by:717 | |
Symbol 709 Graphic | Used by:717 | |
Symbol 710 Graphic | Used by:717 | |
Symbol 711 Graphic | Used by:717 | |
Symbol 712 Graphic | Used by:717 | |
Symbol 713 Graphic | Used by:717 | |
Symbol 714 Graphic | Used by:717 | |
Symbol 715 Graphic | Used by:717 | |
Symbol 716 Graphic | Used by:717 | |
Symbol 717 MovieClip | Uses:706 707 708 709 710 711 712 713 714 715 716 | Used by:729 |
Symbol 718 Graphic | Used by:728 | |
Symbol 719 Graphic | Used by:728 | |
Symbol 720 Graphic | Used by:728 | |
Symbol 721 Graphic | Used by:728 | |
Symbol 722 Graphic | Used by:728 | |
Symbol 723 Graphic | Used by:728 | |
Symbol 724 Graphic | Used by:728 | |
Symbol 725 Graphic | Used by:728 | |
Symbol 726 Graphic | Used by:728 | |
Symbol 727 Graphic | Used by:728 | |
Symbol 728 MovieClip | Uses:718 719 720 721 722 723 724 725 726 727 | Used by:729 |
Symbol 729 MovieClip | Uses:261 705 717 728 | Used by:Timeline |
Symbol 730 Graphic | Used by:731 | |
Symbol 731 MovieClip | Uses:730 | Used by:Timeline |
Symbol 732 Graphic | Used by:733 782 1093 1468 1856 | |
Symbol 733 MovieClip | Uses:732 | Used by:734 |
Symbol 734 MovieClip | Uses:172 733 | Used by:Timeline |
Symbol 735 Graphic | Used by:738 | |
Symbol 736 Text | Uses:82 | Used by:738 |
Symbol 737 Text | Uses:82 | Used by:738 |
Symbol 738 MovieClip | Uses:735 736 737 | Used by:Timeline |
Symbol 739 Graphic | Used by:743 | |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:740 | Used by:743 |
Symbol 742 Graphic | Used by:743 | |
Symbol 743 MovieClip | Uses:739 741 742 | Used by:1836 Timeline |
Symbol 744 Graphic | Used by:745 | |
Symbol 745 MovieClip | Uses:744 | Used by:Timeline |
Symbol 746 Graphic | Used by:747 | |
Symbol 747 MovieClip | Uses:746 | Used by:Timeline |
Symbol 748 Graphic | Used by:761 1886 | |
Symbol 749 Text | Uses:82 | Used by:761 |
Symbol 750 MovieClip | Uses:32 | Used by:761 1886 |
Symbol 751 Button | Uses:190 191 192 189 | Used by:761 |
Symbol 752 Text | Uses:82 | Used by:761 |
Symbol 753 Button | Uses:190 191 192 189 | Used by:760 761 |
Symbol 754 Text | Uses:82 | Used by:761 |
Symbol 755 Button | Uses:190 191 192 189 | Used by:760 |
Symbol 756 Button | Uses:190 191 192 189 | Used by:760 Timeline |
Symbol 757 Text | Uses:35 | Used by:760 |
Symbol 758 Text | Uses:35 | Used by:760 |
Symbol 759 Text | Uses:35 | Used by:760 |
Symbol 760 MovieClip | Uses:193 755 753 756 757 758 759 | Used by:761 |
Symbol 761 MovieClip | Uses:748 749 750 751 752 753 754 760 | Used by:Timeline |
Symbol 762 Text | Uses:82 | Used by:763 |
Symbol 763 MovieClip | Uses:762 | Used by:764 |
Symbol 764 MovieClip | Uses:32 763 | Used by:Timeline |
Symbol 765 Sound | Used by:872 Timeline | |
Symbol 766 Graphic | Used by:Timeline | |
Symbol 767 Graphic | Used by:Timeline | |
Symbol 768 Graphic | Used by:769 | |
Symbol 769 MovieClip | Uses:768 | Used by:Timeline |
Symbol 770 Graphic | Used by:771 | |
Symbol 771 MovieClip | Uses:770 | Used by:Timeline |
Symbol 772 Graphic | Used by:773 | |
Symbol 773 MovieClip | Uses:772 | Used by:Timeline |
Symbol 774 Text | Uses:82 | Used by:775 |
Symbol 775 MovieClip | Uses:32 774 | Used by:Timeline |
Symbol 776 Graphic | Used by:Timeline | |
Symbol 777 Graphic | Used by:779 | |
Symbol 778 MovieClip | Uses:32 | Used by:779 |
Symbol 779 MovieClip | Uses:777 778 | Used by:Timeline |
Symbol 780 Graphic | Used by:781 | |
Symbol 781 MovieClip | Uses:780 | Used by:Timeline |
Symbol 782 MovieClip | Uses:732 | Used by:783 822 |
Symbol 783 MovieClip | Uses:782 32 | Used by:Timeline |
Symbol 784 Graphic | Used by:787 | |
Symbol 785 Graphic | Used by:786 | |
Symbol 786 MovieClip | Uses:785 | Used by:787 |
Symbol 787 MovieClip | Uses:784 786 | Used by:Timeline |
Symbol 788 Graphic | Used by:789 | |
Symbol 789 MovieClip | Uses:788 | Used by:Timeline |
Symbol 790 Text | Uses:82 | Used by:791 |
Symbol 791 MovieClip | Uses:32 790 | Used by:Timeline |
Symbol 792 Graphic | Used by:Timeline | |
Symbol 793 Graphic | Used by:Timeline | |
Symbol 794 Graphic | Used by:795 | |
Symbol 795 MovieClip | Uses:794 | Used by:Timeline |
Symbol 796 Graphic | Used by:822 | |
Symbol 797 Graphic | Used by:822 | |
Symbol 798 ShapeTweening | Used by:822 | |
Symbol 799 ShapeTweening | Used by:822 | |
Symbol 800 ShapeTweening | Used by:822 | |
Symbol 801 ShapeTweening | Used by:822 | |
Symbol 802 ShapeTweening | Used by:822 | |
Symbol 803 ShapeTweening | Used by:822 | |
Symbol 804 ShapeTweening | Used by:822 | |
Symbol 805 Graphic | Used by:822 | |
Symbol 806 Graphic | Used by:822 | |
Symbol 807 Graphic | Used by:822 | |
Symbol 808 Graphic | Used by:822 | |
Symbol 809 Graphic | Used by:822 | |
Symbol 810 Graphic | Used by:822 | |
Symbol 811 Graphic | Used by:822 | |
Symbol 812 Graphic | Used by:822 | |
Symbol 813 Graphic | Used by:822 | |
Symbol 814 Graphic | Used by:822 | |
Symbol 815 Graphic | Used by:822 | |
Symbol 816 Graphic | Used by:822 | |
Symbol 817 Graphic | Used by:822 | |
Symbol 818 Graphic | Used by:822 | |
Symbol 819 Graphic | Used by:822 | |
Symbol 820 Graphic | Used by:822 | |
Symbol 821 Graphic | Used by:822 | |
Symbol 822 MovieClip | Uses:782 32 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 | Used by:Timeline |
Symbol 823 Graphic | Used by:825 | |
Symbol 824 Graphic | Used by:825 | |
Symbol 825 MovieClip | Uses:823 824 | Used by:Timeline |
Symbol 826 Graphic | Used by:Timeline | |
Symbol 827 Text | Uses:82 | Used by:828 |
Symbol 828 MovieClip | Uses:32 827 | Used by:Timeline |
Symbol 829 Graphic | Used by:835 | |
Symbol 830 Graphic | Used by:835 866 1459 1946 | |
Symbol 831 Graphic | Used by:835 866 1459 1946 | |
Symbol 832 Graphic | Used by:835 866 1459 1946 | |
Symbol 833 Graphic | Used by:835 866 1459 1946 | |
Symbol 834 Graphic | Used by:835 866 1459 1946 | |
Symbol 835 MovieClip | Uses:829 830 831 832 833 834 | Used by:Timeline |
Symbol 836 Graphic | Used by:837 | |
Symbol 837 MovieClip | Uses:836 | Used by:Timeline |
Symbol 838 Graphic | Used by:840 | |
Symbol 839 Graphic | Used by:840 | |
Symbol 840 MovieClip | Uses:838 839 | Used by:Timeline |
Symbol 841 Graphic | Used by:866 | |
Symbol 842 Graphic | Used by:866 | |
Symbol 843 Graphic | Used by:866 | |
Symbol 844 Graphic | Used by:866 | |
Symbol 845 Graphic | Used by:866 | |
Symbol 846 Graphic | Used by:866 | |
Symbol 847 Graphic | Used by:866 | |
Symbol 848 Graphic | Used by:866 | |
Symbol 849 Graphic | Used by:866 | |
Symbol 850 Graphic | Used by:866 | |
Symbol 851 Graphic | Used by:866 | |
Symbol 852 Graphic | Used by:866 | |
Symbol 853 Graphic | Used by:866 | |
Symbol 854 Graphic | Used by:866 | |
Symbol 855 Graphic | Used by:866 | |
Symbol 856 Graphic | Used by:866 | |
Symbol 857 Graphic | Used by:866 | |
Symbol 858 Graphic | Used by:866 | |
Symbol 859 Graphic | Used by:866 | |
Symbol 860 Graphic | Used by:866 | |
Symbol 861 Graphic | Used by:866 | |
Symbol 862 Graphic | Used by:866 | |
Symbol 863 Graphic | Used by:866 | |
Symbol 864 Graphic | Used by:866 | |
Symbol 865 Graphic | Used by:866 | |
Symbol 866 MovieClip | Uses:261 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 327 856 857 858 859 860 861 278 862 863 864 865 830 831 832 833 834 552 | Used by:Timeline |
Symbol 867 Text | Uses:82 | Used by:868 |
Symbol 868 MovieClip | Uses:32 867 | Used by:Timeline |
Symbol 869 Sound | Used by:1046 Timeline | |
Symbol 870 Graphic | Used by:Timeline | |
Symbol 871 Graphic | Used by:874 | |
Symbol 872 MovieClip | Uses:32 765 | Used by:874 |
Symbol 873 Graphic | Used by:874 | |
Symbol 874 MovieClip | Uses:871 872 873 | Used by:Timeline |
Symbol 875 Graphic | Used by:876 895 | |
Symbol 876 MovieClip | Uses:875 | Used by:896 |
Symbol 877 Graphic | Used by:895 | |
Symbol 878 Graphic | Used by:895 | |
Symbol 879 Graphic | Used by:895 | |
Symbol 880 Graphic | Used by:895 | |
Symbol 881 Graphic | Used by:895 | |
Symbol 882 Graphic | Used by:895 | |
Symbol 883 Graphic | Used by:895 | |
Symbol 884 Graphic | Used by:895 | |
Symbol 885 Sound | Used by:895 | |
Symbol 886 Graphic | Used by:895 | |
Symbol 887 Graphic | Used by:888 | |
Symbol 888 MovieClip | Uses:887 | Used by:895 |
Symbol 889 Graphic | Used by:895 | |
Symbol 890 Sound | Used by:895 | |
Symbol 891 Graphic | Used by:895 | |
Symbol 892 Graphic | Used by:895 | |
Symbol 893 Graphic | Used by:895 | |
Symbol 894 Graphic | Used by:895 | |
Symbol 895 MovieClip | Uses:875 877 878 879 880 881 882 883 884 885 886 888 889 890 891 892 893 894 327 | Used by:896 |
Symbol 896 MovieClip | Uses:876 895 | Used by:1081 |
Symbol 897 Graphic | Used by:1081 | |
Symbol 898 Graphic | Used by:925 | |
Symbol 899 Graphic | Used by:925 | |
Symbol 900 Graphic | Used by:925 | |
Symbol 901 Graphic | Used by:925 | |
Symbol 902 Graphic | Used by:925 | |
Symbol 903 Graphic | Used by:925 | |
Symbol 904 Graphic | Used by:925 | |
Symbol 905 Graphic | Used by:925 | |
Symbol 906 Graphic | Used by:925 | |
Symbol 907 Graphic | Used by:925 | |
Symbol 908 Graphic | Used by:925 | |
Symbol 909 Graphic | Used by:925 | |
Symbol 910 Graphic | Used by:925 | |
Symbol 911 Graphic | Used by:925 | |
Symbol 912 Graphic | Used by:925 | |
Symbol 913 Graphic | Used by:925 | |
Symbol 914 Graphic | Used by:925 | |
Symbol 915 Graphic | Used by:925 | |
Symbol 916 Graphic | Used by:925 | |
Symbol 917 Graphic | Used by:925 | |
Symbol 918 Graphic | Used by:925 | |
Symbol 919 Graphic | Used by:925 | |
Symbol 920 Graphic | Used by:925 | |
Symbol 921 Graphic | Used by:925 | |
Symbol 922 Graphic | Used by:925 | |
Symbol 923 Graphic | Used by:925 | |
Symbol 924 Graphic | Used by:925 | |
Symbol 925 MovieClip | Uses:898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 | Used by:1081 |
Symbol 926 Graphic | Used by:1000 | |
Symbol 927 Graphic | Used by:1000 | |
Symbol 928 Graphic | Used by:1000 | |
Symbol 929 Graphic | Used by:1000 | |
Symbol 930 Graphic | Used by:1000 | |
Symbol 931 Graphic | Used by:1000 | |
Symbol 932 Graphic | Used by:1000 | |
Symbol 933 Graphic | Used by:1000 | |
Symbol 934 Graphic | Used by:1000 | |
Symbol 935 Graphic | Used by:1000 | |
Symbol 936 Graphic | Used by:1000 | |
Symbol 937 Graphic | Used by:1000 | |
Symbol 938 Graphic | Used by:1000 | |
Symbol 939 Graphic | Used by:1000 | |
Symbol 940 Graphic | Used by:1000 | |
Symbol 941 Graphic | Used by:1000 | |
Symbol 942 Sound | Used by:1000 1836 | |
Symbol 943 Graphic | Used by:1000 | |
Symbol 944 Graphic | Used by:1000 | |
Symbol 945 Graphic | Used by:1000 | |
Symbol 946 Graphic | Used by:1000 | |
Symbol 947 Graphic | Used by:1000 | |
Symbol 948 Graphic | Used by:1000 | |
Symbol 949 Graphic | Used by:1000 | |
Symbol 950 Graphic | Used by:1000 | |
Symbol 951 Graphic | Used by:1000 | |
Symbol 952 Graphic | Used by:1000 | |
Symbol 953 Graphic | Used by:1000 | |
Symbol 954 Graphic | Used by:1000 | |
Symbol 955 Graphic | Used by:1000 | |
Symbol 956 Graphic | Used by:1000 | |
Symbol 957 Graphic | Used by:1000 | |
Symbol 958 Graphic | Used by:1000 | |
Symbol 959 Graphic | Used by:1000 | |
Symbol 960 Graphic | Used by:1000 | |
Symbol 961 Graphic | Used by:1000 | |
Symbol 962 Graphic | Used by:1000 | |
Symbol 963 Graphic | Used by:1000 | |
Symbol 964 Graphic | Used by:1000 | |
Symbol 965 Graphic | Used by:1000 | |
Symbol 966 Graphic | Used by:1000 | |
Symbol 967 Graphic | Used by:1000 | |
Symbol 968 Graphic | Used by:1000 | |
Symbol 969 Graphic | Used by:1000 | |
Symbol 970 Graphic | Used by:1000 | |
Symbol 971 Graphic | Used by:1000 | |
Symbol 972 Graphic | Used by:1000 | |
Symbol 973 Graphic | Used by:1000 | |
Symbol 974 Graphic | Used by:1000 | |
Symbol 975 Graphic | Used by:1000 | |
Symbol 976 Graphic | Used by:1000 | |
Symbol 977 Graphic | Used by:1000 | |
Symbol 978 Sound | Used by:1000 | |
Symbol 979 Graphic | Used by:1000 | |
Symbol 980 Graphic | Used by:1000 | |
Symbol 981 Graphic | Used by:1000 | |
Symbol 982 Graphic | Used by:1000 | |
Symbol 983 Graphic | Used by:1000 | |
Symbol 984 Graphic | Used by:1000 | |
Symbol 985 Graphic | Used by:1000 | |
Symbol 986 Graphic | Used by:1000 | |
Symbol 987 Graphic | Used by:1000 | |
Symbol 988 Graphic | Used by:1000 | |
Symbol 989 Graphic | Used by:1000 | |
Symbol 990 Graphic | Used by:1000 | |
Symbol 991 Graphic | Used by:1000 | |
Symbol 992 Graphic | Used by:1000 | |
Symbol 993 Graphic | Used by:1000 | |
Symbol 994 Graphic | Used by:1000 | |
Symbol 995 Graphic | Used by:1000 | |
Symbol 996 Graphic | Used by:1000 | |
Symbol 997 Graphic | Used by:1000 | |
Symbol 998 Graphic | Used by:1000 | |
Symbol 999 Graphic | Used by:1000 | |
Symbol 1000 MovieClip | Uses:926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 327 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 | Used by:1081 |
Symbol 1001 Graphic | Used by:1046 1080 Timeline | |
Symbol 1002 Graphic | Used by:1046 | |
Symbol 1003 Graphic | Used by:1046 | |
Symbol 1004 Graphic | Used by:1046 | |
Symbol 1005 Graphic | Used by:1046 | |
Symbol 1006 Graphic | Used by:1046 | |
Symbol 1007 Graphic | Used by:1046 | |
Symbol 1008 Graphic | Used by:1046 | |
Symbol 1009 Graphic | Used by:1046 | |
Symbol 1010 Graphic | Used by:1046 | |
Symbol 1011 Graphic | Used by:1046 | |
Symbol 1012 Graphic | Used by:1046 | |
Symbol 1013 Graphic | Used by:1046 | |
Symbol 1014 Graphic | Used by:1046 | |
Symbol 1015 Graphic | Used by:1046 | |
Symbol 1016 Graphic | Used by:1046 | |
Symbol 1017 Graphic | Used by:1046 | |
Symbol 1018 Graphic | Used by:1046 | |
Symbol 1019 Graphic | Used by:1046 | |
Symbol 1020 Graphic | Used by:1046 | |
Symbol 1021 Graphic | Used by:1046 | |
Symbol 1022 Graphic | Used by:1046 | |
Symbol 1023 Graphic | Used by:1046 | |
Symbol 1024 Graphic | Used by:1046 | |
Symbol 1025 Graphic | Used by:1046 | |
Symbol 1026 Graphic | Used by:1046 | |
Symbol 1027 Graphic | Used by:1046 | |
Symbol 1028 Graphic | Used by:1046 | |
Symbol 1029 Graphic | Used by:1046 | |
Symbol 1030 Graphic | Used by:1046 | |
Symbol 1031 Graphic | Used by:1046 | |
Symbol 1032 Graphic | Used by:1046 | |
Symbol 1033 Graphic | Used by:1046 | |
Symbol 1034 Graphic | Used by:1046 | |
Symbol 1035 Graphic | Used by:1046 | |
Symbol 1036 Graphic | Used by:1046 | |
Symbol 1037 Graphic | Used by:1046 | |
Symbol 1038 Graphic | Used by:1046 | |
Symbol 1039 Graphic | Used by:1046 | |
Symbol 1040 Graphic | Used by:1046 | |
Symbol 1041 Graphic | Used by:1046 | |
Symbol 1042 Graphic | Used by:1046 | |
Symbol 1043 Graphic | Used by:1046 | |
Symbol 1044 Graphic | Used by:1046 | |
Symbol 1045 Graphic | Used by:1046 | |
Symbol 1046 MovieClip | Uses:1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 869 | Used by:1081 |
Symbol 1047 Graphic | Used by:1080 | |
Symbol 1048 Graphic | Used by:1080 | |
Symbol 1049 Graphic | Used by:1080 | |
Symbol 1050 Graphic | Used by:1080 | |
Symbol 1051 Graphic | Used by:1080 | |
Symbol 1052 Graphic | Used by:1080 | |
Symbol 1053 Graphic | Used by:1080 | |
Symbol 1054 Graphic | Used by:1080 | |
Symbol 1055 Graphic | Used by:1080 Timeline | |
Symbol 1056 Graphic | Used by:1080 | |
Symbol 1057 Graphic | Used by:1080 | |
Symbol 1058 Graphic | Used by:1080 | |
Symbol 1059 Graphic | Used by:1080 | |
Symbol 1060 Graphic | Used by:1080 | |
Symbol 1061 Graphic | Used by:1080 | |
Symbol 1062 Graphic | Used by:1080 | |
Symbol 1063 Graphic | Used by:1080 | |
Symbol 1064 Graphic | Used by:1080 | |
Symbol 1065 Graphic | Used by:1080 | |
Symbol 1066 Graphic | Used by:1080 | |
Symbol 1067 Graphic | Used by:1080 | |
Symbol 1068 Graphic | Used by:1080 | |
Symbol 1069 Graphic | Used by:1080 | |
Symbol 1070 Graphic | Used by:1080 | |
Symbol 1071 Graphic | Used by:1080 | |
Symbol 1072 Graphic | Used by:1080 | |
Symbol 1073 Graphic | Used by:1080 | |
Symbol 1074 Graphic | Used by:1075 | |
Symbol 1075 MovieClip | Uses:1074 | Used by:1080 Timeline |
Symbol 1076 EditableText | Uses:82 | Used by:1080 |
Symbol 1077 Text | Uses:82 | Used by:1080 |
Symbol 1078 Graphic | Used by:1079 | |
Symbol 1079 MovieClip | Uses:1078 | Used by:1080 |
Symbol 1080 MovieClip | Uses:1001 300 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 635 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1075 1076 1077 1079 | Used by:1081 |
Symbol 1081 MovieClip | Uses:261 896 897 925 1000 1046 1080 | Used by:Timeline |
Symbol 1082 MovieClip | Uses:32 | Used by:Timeline |
Symbol 1083 Graphic | Used by:1084 | |
Symbol 1084 MovieClip | Uses:1083 | Used by:Timeline |
Symbol 1085 Graphic | Used by:1088 | |
Symbol 1086 Graphic | Used by:1088 | |
Symbol 1087 Graphic | Used by:1088 | |
Symbol 1088 MovieClip | Uses:1085 1086 1087 | Used by:Timeline |
Symbol 1089 Graphic | Used by:1091 | |
Symbol 1090 Graphic | Used by:1091 | |
Symbol 1091 MovieClip | Uses:1089 1090 | Used by:Timeline |
Symbol 1092 Graphic | Used by:1095 | |
Symbol 1093 MovieClip | Uses:732 | Used by:1095 |
Symbol 1094 Graphic | Used by:1095 | |
Symbol 1095 MovieClip | Uses:1092 1093 1094 | Used by:Timeline |
Symbol 1096 Graphic | Used by:Timeline | |
Symbol 1097 Text | Uses:82 | Used by:1098 |
Symbol 1098 MovieClip | Uses:32 1097 | Used by:Timeline |
Symbol 1099 Graphic | Used by:1100 | |
Symbol 1100 MovieClip | Uses:1099 | Used by:Timeline |
Symbol 1101 Graphic | Used by:1102 | |
Symbol 1102 MovieClip | Uses:1101 | Used by:Timeline |
Symbol 1103 Graphic | Used by:1117 | |
Symbol 1104 Graphic | Used by:1117 | |
Symbol 1105 Graphic | Used by:1117 | |
Symbol 1106 Graphic | Used by:1117 | |
Symbol 1107 Graphic | Used by:1117 | |
Symbol 1108 Graphic | Used by:1117 | |
Symbol 1109 Graphic | Used by:1117 | |
Symbol 1110 Graphic | Used by:1117 | |
Symbol 1111 Graphic | Used by:1117 | |
Symbol 1112 Graphic | Used by:1117 | |
Symbol 1113 Graphic | Used by:1117 | |
Symbol 1114 Graphic | Used by:1117 | |
Symbol 1115 Graphic | Used by:1117 | |
Symbol 1116 Graphic | Used by:1117 | |
Symbol 1117 MovieClip | Uses:1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 | Used by:1288 |
Symbol 1118 Graphic | Used by:1246 | |
Symbol 1119 Graphic | Used by:1246 | |
Symbol 1120 Sound | Used by:1246 | |
Symbol 1121 Graphic | Used by:1246 | |
Symbol 1122 Graphic | Used by:1246 | |
Symbol 1123 Graphic | Used by:1246 | |
Symbol 1124 Graphic | Used by:1246 | |
Symbol 1125 Graphic | Used by:1246 | |
Symbol 1126 Graphic | Used by:1246 | |
Symbol 1127 Graphic | Used by:1246 | |
Symbol 1128 Graphic | Used by:1246 | |
Symbol 1129 Graphic | Used by:1246 | |
Symbol 1130 Graphic | Used by:1246 | |
Symbol 1131 Graphic | Used by:1246 | |
Symbol 1132 Graphic | Used by:1246 | |
Symbol 1133 Graphic | Used by:1246 | |
Symbol 1134 Graphic | Used by:1246 | |
Symbol 1135 Graphic | Used by:1246 | |
Symbol 1136 Graphic | Used by:1246 | |
Symbol 1137 Graphic | Used by:1246 | |
Symbol 1138 Graphic | Used by:1246 | |
Symbol 1139 Graphic | Used by:1246 | |
Symbol 1140 Graphic | Used by:1246 | |
Symbol 1141 Graphic | Used by:1246 | |
Symbol 1142 Graphic | Used by:1246 | |
Symbol 1143 Graphic | Used by:1246 | |
Symbol 1144 Graphic | Used by:1246 | |
Symbol 1145 Graphic | Used by:1246 | |
Symbol 1146 Graphic | Used by:1246 | |
Symbol 1147 Graphic | Used by:1246 | |
Symbol 1148 Graphic | Used by:1246 | |
Symbol 1149 Graphic | Used by:1246 | |
Symbol 1150 Graphic | Used by:1246 | |
Symbol 1151 Graphic | Used by:1246 | |
Symbol 1152 Graphic | Used by:1246 | |
Symbol 1153 Graphic | Used by:1246 | |
Symbol 1154 Graphic | Used by:1246 | |
Symbol 1155 Graphic | Used by:1246 | |
Symbol 1156 Graphic | Used by:1246 | |
Symbol 1157 Graphic | Used by:1246 | |
Symbol 1158 Graphic | Used by:1246 | |
Symbol 1159 Graphic | Used by:1246 | |
Symbol 1160 Graphic | Used by:1246 | |
Symbol 1161 Graphic | Used by:1246 | |
Symbol 1162 Graphic | Used by:1246 | |
Symbol 1163 Graphic | Used by:1246 | |
Symbol 1164 Graphic | Used by:1246 | |
Symbol 1165 Graphic | Used by:1246 | |
Symbol 1166 Graphic | Used by:1246 | |
Symbol 1167 Graphic | Used by:1246 | |
Symbol 1168 Graphic | Used by:1246 | |
Symbol 1169 Graphic | Used by:1246 | |
Symbol 1170 Graphic | Used by:1246 | |
Symbol 1171 Graphic | Used by:1246 | |
Symbol 1172 Graphic | Used by:1246 | |
Symbol 1173 Graphic | Used by:1246 | |
Symbol 1174 Graphic | Used by:1246 | |
Symbol 1175 Graphic | Used by:1246 | |
Symbol 1176 Graphic | Used by:1246 | |
Symbol 1177 Graphic | Used by:1246 | |
Symbol 1178 Graphic | Used by:1246 | |
Symbol 1179 Graphic | Used by:1246 | |
Symbol 1180 Graphic | Used by:1246 | |
Symbol 1181 Graphic | Used by:1246 | |
Symbol 1182 Graphic | Used by:1246 | |
Symbol 1183 Graphic | Used by:1246 | |
Symbol 1184 Graphic | Used by:1246 | |
Symbol 1185 Graphic | Used by:1246 | |
Symbol 1186 Graphic | Used by:1246 | |
Symbol 1187 Graphic | Used by:1246 | |
Symbol 1188 Graphic | Used by:1246 | |
Symbol 1189 Graphic | Used by:1246 | |
Symbol 1190 Graphic | Used by:1246 | |
Symbol 1191 Graphic | Used by:1246 | |
Symbol 1192 Graphic | Used by:1246 | |
Symbol 1193 Graphic | Used by:1246 | |
Symbol 1194 Graphic | Used by:1246 | |
Symbol 1195 Graphic | Used by:1246 | |
Symbol 1196 Graphic | Used by:1246 | |
Symbol 1197 Graphic | Used by:1246 | |
Symbol 1198 Graphic | Used by:1199 | |
Symbol 1199 MovieClip | Uses:1198 | Used by:1200 |
Symbol 1200 MovieClip | Uses:1199 | Used by:1246 |
Symbol 1201 Graphic | Used by:1246 | |
Symbol 1202 Graphic | Used by:1216 Timeline | |
Symbol 1203 Graphic | Used by:1216 Timeline | |
Symbol 1204 Graphic | Used by:1216 Timeline | |
Symbol 1205 Graphic | Used by:1216 Timeline | |
Symbol 1206 Graphic | Used by:1216 Timeline | |
Symbol 1207 Graphic | Used by:1216 Timeline | |
Symbol 1208 Graphic | Used by:1216 Timeline | |
Symbol 1209 Graphic | Used by:1216 Timeline | |
Symbol 1210 Graphic | Used by:1216 Timeline | |
Symbol 1211 Graphic | Used by:1216 Timeline | |
Symbol 1212 Graphic | Used by:1216 Timeline | |
Symbol 1213 Graphic | Used by:1216 Timeline | |
Symbol 1214 Graphic | Used by:1216 Timeline | |
Symbol 1215 Graphic | Used by:1216 Timeline | |
Symbol 1216 MovieClip | Uses:1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 | Used by:1246 |
Symbol 1217 Graphic | Used by:1246 | |
Symbol 1218 Graphic | Used by:1246 | |
Symbol 1219 Graphic | Used by:1246 | |
Symbol 1220 Graphic | Used by:1246 | |
Symbol 1221 Graphic | Used by:1246 | |
Symbol 1222 Graphic | Used by:1246 | |
Symbol 1223 Graphic | Used by:1246 | |
Symbol 1224 Graphic | Used by:1246 | |
Symbol 1225 Graphic | Used by:1246 | |
Symbol 1226 Graphic | Used by:1246 | |
Symbol 1227 Graphic | Used by:1246 | |
Symbol 1228 Graphic | Used by:1246 | |
Symbol 1229 Graphic | Used by:1246 | |
Symbol 1230 Graphic | Used by:1246 | |
Symbol 1231 Graphic | Used by:1246 | |
Symbol 1232 Graphic | Used by:1246 | |
Symbol 1233 Graphic | Used by:1246 | |
Symbol 1234 Graphic | Used by:1246 | |
Symbol 1235 Graphic | Used by:1246 | |
Symbol 1236 Graphic | Used by:1246 | |
Symbol 1237 Graphic | Used by:1246 | |
Symbol 1238 Graphic | Used by:1246 | |
Symbol 1239 Graphic | Used by:1246 | |
Symbol 1240 Graphic | Used by:1246 | |
Symbol 1241 Graphic | Used by:1246 | |
Symbol 1242 Graphic | Used by:1246 | |
Symbol 1243 Graphic | Used by:1246 | |
Symbol 1244 Graphic | Used by:1246 | |
Symbol 1245 Graphic | Used by:1246 | |
Symbol 1246 MovieClip | Uses:1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 327 1134 1135 1136 1137 1138 435 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 321 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 412 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1200 1201 1216 1217 1218 397 1219 1220 1221 1222 1223 606 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 | Used by:1288 |
Symbol 1247 Graphic | Used by:1287 | |
Symbol 1248 Graphic | Used by:1287 | |
Symbol 1249 Sound | Used by:1287 Timeline | |
Symbol 1250 Graphic | Used by:1287 | |
Symbol 1251 Graphic | Used by:1287 | |
Symbol 1252 Graphic | Used by:1287 | |
Symbol 1253 Graphic | Used by:1287 | |
Symbol 1254 Graphic | Used by:1287 | |
Symbol 1255 Graphic | Used by:1287 | |
Symbol 1256 Graphic | Used by:1287 | |
Symbol 1257 Graphic | Used by:1287 | |
Symbol 1258 Graphic | Used by:1287 | |
Symbol 1259 Graphic | Used by:1287 | |
Symbol 1260 Graphic | Used by:1287 | |
Symbol 1261 Graphic | Used by:1287 | |
Symbol 1262 Graphic | Used by:1287 | |
Symbol 1263 Graphic | Used by:1287 | |
Symbol 1264 Graphic | Used by:1287 | |
Symbol 1265 Graphic | Used by:1287 | |
Symbol 1266 Graphic | Used by:1287 | |
Symbol 1267 Graphic | Used by:1287 | |
Symbol 1268 Graphic | Used by:1287 | |
Symbol 1269 Graphic | Used by:1287 | |
Symbol 1270 Graphic | Used by:1287 | |
Symbol 1271 Graphic | Used by:1287 | |
Symbol 1272 Graphic | Used by:1287 | |
Symbol 1273 Graphic | Used by:1287 | |
Symbol 1274 Graphic | Used by:1287 | |
Symbol 1275 Graphic | Used by:1287 | |
Symbol 1276 Graphic | Used by:1287 | |
Symbol 1277 Graphic | Used by:1287 | |
Symbol 1278 Graphic | Used by:1287 | |
Symbol 1279 Graphic | Used by:1287 | |
Symbol 1280 Graphic | Used by:1287 | |
Symbol 1281 Graphic | Used by:1287 | |
Symbol 1282 Graphic | Used by:1287 | |
Symbol 1283 Graphic | Used by:1287 | |
Symbol 1284 Graphic | Used by:1287 | |
Symbol 1285 Graphic | Used by:1287 | |
Symbol 1286 Graphic | Used by:1287 | |
Symbol 1287 MovieClip | Uses:1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 | Used by:1288 |
Symbol 1288 MovieClip | Uses:261 1117 1246 1287 | Used by:Timeline |
Symbol 1289 Text | Uses:82 | Used by:1290 |
Symbol 1290 MovieClip | Uses:32 1289 | Used by:Timeline |
Symbol 1291 Graphic | Used by:Timeline | |
Symbol 1292 Graphic | Used by:Timeline | |
Symbol 1293 Graphic | Used by:1329 | |
Symbol 1294 Graphic | Used by:1329 | |
Symbol 1295 Graphic | Used by:1329 | |
Symbol 1296 Graphic | Used by:1329 | |
Symbol 1297 Graphic | Used by:1298 | |
Symbol 1298 MovieClip | Uses:1297 | Used by:1329 |
Symbol 1299 Graphic | Used by:1329 | |
Symbol 1300 Graphic | Used by:1301 | |
Symbol 1301 MovieClip | Uses:1300 | Used by:1329 |
Symbol 1302 Graphic | Used by:1329 | |
Symbol 1303 Graphic | Used by:1329 | |
Symbol 1304 Graphic | Used by:1329 | |
Symbol 1305 Graphic | Used by:1329 | |
Symbol 1306 Graphic | Used by:1329 | |
Symbol 1307 Graphic | Used by:1329 | |
Symbol 1308 Graphic | Used by:1329 | |
Symbol 1309 Graphic | Used by:1329 | |
Symbol 1310 Graphic | Used by:1329 | |
Symbol 1311 Graphic | Used by:1329 | |
Symbol 1312 Graphic | Used by:1329 | |
Symbol 1313 Graphic | Used by:1329 | |
Symbol 1314 Graphic | Used by:1329 | |
Symbol 1315 Graphic | Used by:1329 | |
Symbol 1316 Graphic | Used by:1329 | |
Symbol 1317 Graphic | Used by:1329 | |
Symbol 1318 Graphic | Used by:1329 | |
Symbol 1319 Graphic | Used by:1329 | |
Symbol 1320 Graphic | Used by:1329 | |
Symbol 1321 Graphic | Used by:1329 | |
Symbol 1322 Graphic | Used by:1329 | |
Symbol 1323 Graphic | Used by:1329 | |
Symbol 1324 Graphic | Used by:1329 | |
Symbol 1325 Graphic | Used by:1329 | |
Symbol 1326 Graphic | Used by:1329 | |
Symbol 1327 Graphic | Used by:1329 | |
Symbol 1328 Graphic | Used by:1329 | |
Symbol 1329 MovieClip | Uses:1293 1294 1295 1296 1298 1299 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 | Used by:Timeline |
Symbol 1330 Graphic | Used by:1331 1354 | |
Symbol 1331 MovieClip | Uses:1330 | Used by:Timeline |
Symbol 1332 Graphic | Used by:1333 | |
Symbol 1333 MovieClip | Uses:1332 | Used by:Timeline |
Symbol 1334 Graphic | Used by:1348 | |
Symbol 1335 Graphic | Used by:1337 | |
Symbol 1336 Graphic | Used by:1337 | |
Symbol 1337 MovieClip | Uses:1335 1336 | Used by:1348 |
Symbol 1338 MovieClip | Uses:32 | Used by:1348 |
Symbol 1339 Graphic | Used by:1347 | |
Symbol 1340 Graphic | Used by:1347 | |
Symbol 1341 Graphic | Used by:1347 | |
Symbol 1342 Graphic | Used by:1347 | |
Symbol 1343 Graphic | Used by:1347 | |
Symbol 1344 Graphic | Used by:1347 | |
Symbol 1345 Graphic | Used by:1347 | |
Symbol 1346 Graphic | Used by:1347 | |
Symbol 1347 MovieClip | Uses:1339 1340 1341 1342 1343 1344 1345 1346 | Used by:1348 |
Symbol 1348 MovieClip | Uses:1334 1337 1338 1347 | Used by:Timeline |
Symbol 1349 Graphic | Used by:1351 | |
Symbol 1350 Graphic | Used by:1351 | |
Symbol 1351 MovieClip | Uses:1349 1350 | Used by:Timeline |
Symbol 1352 Graphic | Used by:Timeline | |
Symbol 1353 Graphic | Used by:1354 | |
Symbol 1354 MovieClip | Uses:1353 1330 261 | Used by:Timeline |
Symbol 1355 Graphic | Used by:1357 | |
Symbol 1356 Graphic | Used by:1357 | |
Symbol 1357 MovieClip | Uses:1355 1356 | Used by:Timeline |
Symbol 1358 Graphic | Used by:1363 | |
Symbol 1359 Graphic | Used by:1363 | |
Symbol 1360 Graphic | Used by:1363 | |
Symbol 1361 Graphic | Used by:1363 | |
Symbol 1362 Graphic | Used by:1363 | |
Symbol 1363 MovieClip | Uses:1358 1359 1360 1361 1362 | Used by:Timeline |
Symbol 1364 Graphic | Used by:Timeline | |
Symbol 1365 Text | Uses:82 | Used by:1366 |
Symbol 1366 MovieClip | Uses:32 1365 | Used by:Timeline |
Symbol 1367 Graphic | Used by:Timeline | |
Symbol 1368 Graphic | Used by:Timeline | |
Symbol 1369 Graphic | Used by:1374 | |
Symbol 1370 Graphic | Used by:1371 | |
Symbol 1371 MovieClip | Uses:1370 | Used by:1374 |
Symbol 1372 Graphic | Used by:1373 1374 | |
Symbol 1373 MovieClip | Uses:1372 | Used by:1374 |
Symbol 1374 MovieClip | Uses:1369 1371 1372 1373 | Used by:Timeline |
Symbol 1375 Graphic | Used by:1377 | |
Symbol 1376 Graphic | Used by:1377 | |
Symbol 1377 MovieClip | Uses:1375 1376 | Used by:Timeline |
Symbol 1378 Text | Uses:82 | Used by:1379 |
Symbol 1379 MovieClip | Uses:32 1378 | Used by:Timeline |
Symbol 1380 Sound | Used by:Timeline | |
Symbol 1381 Graphic | Used by:Timeline | |
Symbol 1382 Graphic | Used by:Timeline | |
Symbol 1383 Graphic | Used by:1384 | |
Symbol 1384 MovieClip | Uses:1383 | Used by:1459 1471 |
Symbol 1385 Graphic | Used by:1459 | |
Symbol 1386 Graphic | Used by:1459 | |
Symbol 1387 Graphic | Used by:1459 | |
Symbol 1388 Graphic | Used by:1459 | |
Symbol 1389 Graphic | Used by:1459 | |
Symbol 1390 Graphic | Used by:1459 | |
Symbol 1391 Graphic | Used by:1459 | |
Symbol 1392 Graphic | Used by:1459 | |
Symbol 1393 Graphic | Used by:1459 | |
Symbol 1394 Graphic | Used by:1459 | |
Symbol 1395 Graphic | Used by:1459 | |
Symbol 1396 Graphic | Used by:1459 | |
Symbol 1397 Graphic | Used by:1459 | |
Symbol 1398 Graphic | Used by:1459 | |
Symbol 1399 Graphic | Used by:1459 | |
Symbol 1400 Graphic | Used by:1459 | |
Symbol 1401 Graphic | Used by:1459 | |
Symbol 1402 Graphic | Used by:1459 | |
Symbol 1403 Graphic | Used by:1459 | |
Symbol 1404 Graphic | Used by:1459 | |
Symbol 1405 Graphic | Used by:1459 | |
Symbol 1406 Graphic | Used by:1459 | |
Symbol 1407 Graphic | Used by:1459 | |
Symbol 1408 Graphic | Used by:1459 | |
Symbol 1409 Graphic | Used by:1459 | |
Symbol 1410 Graphic | Used by:1459 | |
Symbol 1411 Graphic | Used by:1459 | |
Symbol 1412 Graphic | Used by:1459 | |
Symbol 1413 Graphic | Used by:1459 | |
Symbol 1414 Graphic | Used by:1459 | |
Symbol 1415 Graphic | Used by:1459 | |
Symbol 1416 Graphic | Used by:1459 | |
Symbol 1417 Graphic | Used by:1459 | |
Symbol 1418 Graphic | Used by:1459 | |
Symbol 1419 Graphic | Used by:1459 | |
Symbol 1420 Graphic | Used by:1459 | |
Symbol 1421 Graphic | Used by:1459 | |
Symbol 1422 Graphic | Used by:1459 | |
Symbol 1423 Graphic | Used by:1459 | |
Symbol 1424 Graphic | Used by:1459 | |
Symbol 1425 Graphic | Used by:1459 | |
Symbol 1426 Graphic | Used by:1459 | |
Symbol 1427 Graphic | Used by:1459 | |
Symbol 1428 Graphic | Used by:1459 | |
Symbol 1429 Graphic | Used by:1459 | |
Symbol 1430 Graphic | Used by:1459 | |
Symbol 1431 Graphic | Used by:1459 | |
Symbol 1432 Graphic | Used by:1459 | |
Symbol 1433 Graphic | Used by:1459 | |
Symbol 1434 Graphic | Used by:1459 | |
Symbol 1435 Graphic | Used by:1459 | |
Symbol 1436 Graphic | Used by:1459 | |
Symbol 1437 Graphic | Used by:1459 | |
Symbol 1438 Graphic | Used by:1459 | |
Symbol 1439 Graphic | Used by:1459 | |
Symbol 1440 Graphic | Used by:1459 | |
Symbol 1441 Graphic | Used by:1459 | |
Symbol 1442 Graphic | Used by:1459 | |
Symbol 1443 Graphic | Used by:1459 | |
Symbol 1444 Graphic | Used by:1459 | |
Symbol 1445 Graphic | Used by:1459 | |
Symbol 1446 Graphic | Used by:1459 | |
Symbol 1447 Graphic | Used by:1459 | |
Symbol 1448 Graphic | Used by:1459 | |
Symbol 1449 Graphic | Used by:1459 | |
Symbol 1450 Graphic | Used by:1459 | |
Symbol 1451 Graphic | Used by:1459 | |
Symbol 1452 Graphic | Used by:1459 | |
Symbol 1453 Graphic | Used by:1459 | |
Symbol 1454 Graphic | Used by:1459 | |
Symbol 1455 Graphic | Used by:1459 | |
Symbol 1456 Graphic | Used by:1459 | |
Symbol 1457 Sound | Used by:1459 1881 1946 Timeline | |
Symbol 1458 Sound | Used by:1459 1836 | |
Symbol 1459 MovieClip | Uses:32 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 830 831 832 833 834 1457 1458 | Used by:Timeline |
Symbol 1460 Graphic | Used by:1465 | |
Symbol 1461 MovieClip | Uses:32 | Used by:1465 |
Symbol 1462 MovieClip | Uses:32 | Used by:1465 |
Symbol 1463 Graphic | Used by:1464 | |
Symbol 1464 MovieClip | Uses:1463 | Used by:1465 |
Symbol 1465 MovieClip | Uses:1460 1461 1462 1464 | Used by:Timeline |
Symbol 1466 Graphic | Used by:1470 | |
Symbol 1467 Graphic | Used by:1470 | |
Symbol 1468 MovieClip | Uses:732 | Used by:1470 |
Symbol 1469 Graphic | Used by:1470 | |
Symbol 1470 MovieClip | Uses:1466 1467 1468 1469 | Used by:Timeline |
Symbol 1471 MovieClip | Uses:32 1384 | Used by:Timeline |
Symbol 1472 Graphic | Used by:1473 | |
Symbol 1473 MovieClip | Uses:1472 | Used by:Timeline |
Symbol 1474 Graphic | Used by:1475 | |
Symbol 1475 MovieClip | Uses:1474 | Used by:Timeline |
Symbol 1476 Graphic | Used by:1477 | |
Symbol 1477 MovieClip | Uses:1476 | Used by:Timeline |
Symbol 1478 Text | Uses:82 | Used by:1479 |
Symbol 1479 MovieClip | Uses:32 1478 | Used by:Timeline |
Symbol 1480 Graphic | Used by:Timeline | |
Symbol 1481 Graphic | Used by:Timeline | |
Symbol 1482 Graphic | Used by:1489 | |
Symbol 1483 Graphic | Used by:1486 | |
Symbol 1484 Graphic | Used by:1486 | |
Symbol 1485 Graphic | Used by:1486 | |
Symbol 1486 MovieClip | Uses:1483 1484 1485 | Used by:1489 |
Symbol 1487 Graphic | Used by:1488 | |
Symbol 1488 MovieClip | Uses:1487 | Used by:1489 |
Symbol 1489 MovieClip | Uses:1482 1486 1488 | Used by:Timeline |
Symbol 1490 Graphic | Used by:1492 | |
Symbol 1491 Graphic | Used by:1492 | |
Symbol 1492 MovieClip | Uses:1490 1491 | Used by:Timeline |
Symbol 1493 Graphic | Used by:1494 1498 1499 | |
Symbol 1494 MovieClip | Uses:261 1493 | Used by:Timeline |
Symbol 1495 Graphic | Used by:1496 | |
Symbol 1496 MovieClip | Uses:1495 | Used by:Timeline |
Symbol 1497 MovieClip | Uses:32 | Used by:Timeline |
Symbol 1498 MovieClip | Uses:1493 261 | Used by:Timeline |
Symbol 1499 MovieClip | Uses:1493 261 | Used by:Timeline |
Symbol 1500 Text | Uses:82 | Used by:1501 |
Symbol 1501 MovieClip | Uses:32 1500 | Used by:Timeline |
Symbol 1502 Graphic | Used by:1503 | |
Symbol 1503 MovieClip | Uses:1502 | Used by:Timeline |
Symbol 1504 Graphic | Used by:1505 | |
Symbol 1505 MovieClip | Uses:1504 | Used by:Timeline |
Symbol 1506 Graphic | Used by:Timeline | |
Symbol 1507 Graphic | Used by:1508 | |
Symbol 1508 MovieClip | Uses:1507 | Used by:Timeline |
Symbol 1509 Graphic | Used by:1597 1836 1854 Timeline | |
Symbol 1510 Graphic | Used by:1597 | |
Symbol 1511 Graphic | Used by:1597 | |
Symbol 1512 Graphic | Used by:1597 | |
Symbol 1513 Graphic | Used by:1597 1836 | |
Symbol 1514 Graphic | Used by:1597 | |
Symbol 1515 Graphic | Used by:1597 | |
Symbol 1516 Graphic | Used by:1597 | |
Symbol 1517 Graphic | Used by:1597 | |
Symbol 1518 Graphic | Used by:1597 | |
Symbol 1519 Graphic | Used by:1597 | |
Symbol 1520 Graphic | Used by:1597 | |
Symbol 1521 Graphic | Used by:1597 | |
Symbol 1522 Graphic | Used by:1597 | |
Symbol 1523 Graphic | Used by:1597 | |
Symbol 1524 Graphic | Used by:1597 | |
Symbol 1525 Graphic | Used by:1597 | |
Symbol 1526 Graphic | Used by:1597 | |
Symbol 1527 Graphic | Used by:1597 | |
Symbol 1528 Graphic | Used by:1597 | |
Symbol 1529 Graphic | Used by:1597 | |
Symbol 1530 Graphic | Used by:1597 | |
Symbol 1531 Graphic | Used by:1597 | |
Symbol 1532 Graphic | Used by:1597 | |
Symbol 1533 Graphic | Used by:1597 | |
Symbol 1534 Graphic | Used by:1597 | |
Symbol 1535 Graphic | Used by:1597 | |
Symbol 1536 Graphic | Used by:1597 | |
Symbol 1537 Graphic | Used by:1597 | |
Symbol 1538 Graphic | Used by:1597 | |
Symbol 1539 Graphic | Used by:1597 | |
Symbol 1540 Graphic | Used by:1597 | |
Symbol 1541 Graphic | Used by:1597 | |
Symbol 1542 Graphic | Used by:1597 | |
Symbol 1543 Graphic | Used by:1597 | |
Symbol 1544 Graphic | Used by:1597 | |
Symbol 1545 Graphic | Used by:1597 1814 1836 | |
Symbol 1546 Graphic | Used by:1597 | |
Symbol 1547 Graphic | Used by:1597 | |
Symbol 1548 Graphic | Used by:1597 | |
Symbol 1549 Graphic | Used by:1597 | |
Symbol 1550 Graphic | Used by:1597 | |
Symbol 1551 Graphic | Used by:1597 | |
Symbol 1552 Graphic | Used by:1597 | |
Symbol 1553 Graphic | Used by:1597 | |
Symbol 1554 Graphic | Used by:1597 | |
Symbol 1555 Graphic | Used by:1597 | |
Symbol 1556 Graphic | Used by:1597 | |
Symbol 1557 Graphic | Used by:1597 | |
Symbol 1558 Graphic | Used by:1597 | |
Symbol 1559 Graphic | Used by:1597 | |
Symbol 1560 Graphic | Used by:1597 | |
Symbol 1561 Graphic | Used by:1597 | |
Symbol 1562 Graphic | Used by:1597 | |
Symbol 1563 Graphic | Used by:1597 | |
Symbol 1564 Graphic | Used by:1597 | |
Symbol 1565 Graphic | Used by:1597 | |
Symbol 1566 Graphic | Used by:1597 | |
Symbol 1567 Graphic | Used by:1597 | |
Symbol 1568 Graphic | Used by:1597 | |
Symbol 1569 Graphic | Used by:1597 | |
Symbol 1570 Graphic | Used by:1597 | |
Symbol 1571 Graphic | Used by:1597 | |
Symbol 1572 Graphic | Used by:1597 | |
Symbol 1573 Graphic | Used by:1597 | |
Symbol 1574 Graphic | Used by:1597 | |
Symbol 1575 Graphic | Used by:1597 | |
Symbol 1576 Graphic | Used by:1597 | |
Symbol 1577 Graphic | Used by:1597 | |
Symbol 1578 Graphic | Used by:1597 | |
Symbol 1579 Graphic | Used by:1597 | |
Symbol 1580 Graphic | Used by:1597 | |
Symbol 1581 Graphic | Used by:1597 | |
Symbol 1582 Graphic | Used by:1597 | |
Symbol 1583 Graphic | Used by:1597 | |
Symbol 1584 Graphic | Used by:1597 | |
Symbol 1585 Graphic | Used by:1597 | |
Symbol 1586 Graphic | Used by:1597 | |
Symbol 1587 Graphic | Used by:1597 | |
Symbol 1588 Graphic | Used by:1597 | |
Symbol 1589 Graphic | Used by:1597 | |
Symbol 1590 Graphic | Used by:1597 | |
Symbol 1591 Graphic | Used by:1597 | |
Symbol 1592 Graphic | Used by:1597 | |
Symbol 1593 Graphic | Used by:1597 | |
Symbol 1594 Graphic | Used by:1597 | |
Symbol 1595 Graphic | Used by:1597 | |
Symbol 1596 Graphic | Used by:1597 | |
Symbol 1597 MovieClip | Uses:1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 | Used by:1855 Timeline |
Symbol 1598 Graphic | Used by:1836 | |
Symbol 1599 Graphic | Used by:1836 | |
Symbol 1600 Graphic | Used by:1836 | |
Symbol 1601 Graphic | Used by:1836 | |
Symbol 1602 Graphic | Used by:1836 | |
Symbol 1603 Graphic | Used by:1836 | |
Symbol 1604 Graphic | Used by:1836 | |
Symbol 1605 Graphic | Used by:1836 | |
Symbol 1606 Graphic | Used by:1836 | |
Symbol 1607 Graphic | Used by:1836 | |
Symbol 1608 Graphic | Used by:1836 | |
Symbol 1609 Sound | Used by:1836 Timeline | |
Symbol 1610 Graphic | Used by:1836 | |
Symbol 1611 Graphic | Used by:1836 | |
Symbol 1612 Graphic | Used by:1836 | |
Symbol 1613 Graphic | Used by:1836 | |
Symbol 1614 Graphic | Used by:1836 | |
Symbol 1615 Graphic | Used by:1836 | |
Symbol 1616 Graphic | Used by:1836 | |
Symbol 1617 Graphic | Used by:1836 | |
Symbol 1618 Graphic | Used by:1836 | |
Symbol 1619 Graphic | Used by:1836 | |
Symbol 1620 Graphic | Used by:1836 | |
Symbol 1621 Graphic | Used by:1836 | |
Symbol 1622 Graphic | Used by:1836 | |
Symbol 1623 Graphic | Used by:1836 | |
Symbol 1624 Sound | Used by:1836 | |
Symbol 1625 Graphic | Used by:1836 | |
Symbol 1626 Graphic | Used by:1836 | |
Symbol 1627 Graphic | Used by:1836 | |
Symbol 1628 Graphic | Used by:1836 | |
Symbol 1629 Graphic | Used by:1836 | |
Symbol 1630 Graphic | Used by:1836 | |
Symbol 1631 Graphic | Used by:1836 | |
Symbol 1632 Graphic | Used by:1836 | |
Symbol 1633 Graphic | Used by:1836 | |
Symbol 1634 Graphic | Used by:1836 | |
Symbol 1635 Graphic | Used by:1836 | |
Symbol 1636 Graphic | Used by:1836 | |
Symbol 1637 Graphic | Used by:1836 | |
Symbol 1638 Graphic | Used by:1836 | |
Symbol 1639 Graphic | Used by:1836 | |
Symbol 1640 Graphic | Used by:1836 | |
Symbol 1641 Graphic | Used by:1836 | |
Symbol 1642 Graphic | Used by:1836 | |
Symbol 1643 Graphic | Used by:1836 | |
Symbol 1644 Graphic | Used by:1836 | |
Symbol 1645 Graphic | Used by:1836 | |
Symbol 1646 Graphic | Used by:1836 | |
Symbol 1647 Graphic | Used by:1836 | |
Symbol 1648 Graphic | Used by:1836 | |
Symbol 1649 Graphic | Used by:1836 | |
Symbol 1650 Graphic | Used by:1836 | |
Symbol 1651 Graphic | Used by:1836 | |
Symbol 1652 Graphic | Used by:1836 | |
Symbol 1653 Graphic | Used by:1836 | |
Symbol 1654 Graphic | Used by:1836 | |
Symbol 1655 Graphic | Used by:1836 | |
Symbol 1656 Graphic | Used by:1836 | |
Symbol 1657 Graphic | Used by:1836 | |
Symbol 1658 Graphic | Used by:1836 | |
Symbol 1659 Graphic | Used by:1836 | |
Symbol 1660 Graphic | Used by:1836 | |
Symbol 1661 Graphic | Used by:1836 | |
Symbol 1662 Graphic | Used by:1836 | |
Symbol 1663 Graphic | Used by:1836 | |
Symbol 1664 Graphic | Used by:1836 | |
Symbol 1665 Graphic | Used by:1836 | |
Symbol 1666 Graphic | Used by:1836 | |
Symbol 1667 Graphic | Used by:1836 | |
Symbol 1668 Graphic | Used by:1836 | |
Symbol 1669 Graphic | Used by:1836 | |
Symbol 1670 Graphic | Used by:1836 | |
Symbol 1671 Graphic | Used by:1836 | |
Symbol 1672 Graphic | Used by:1836 | |
Symbol 1673 Graphic | Used by:1836 | |
Symbol 1674 Graphic | Used by:1836 | |
Symbol 1675 Graphic | Used by:1836 | |
Symbol 1676 Graphic | Used by:1836 | |
Symbol 1677 Graphic | Used by:1836 | |
Symbol 1678 Graphic | Used by:1836 | |
Symbol 1679 Graphic | Used by:1836 | |
Symbol 1680 Graphic | Used by:1836 | |
Symbol 1681 Graphic | Used by:1836 | |
Symbol 1682 Graphic | Used by:1836 | |
Symbol 1683 Graphic | Used by:1836 | |
Symbol 1684 Graphic | Used by:1836 | |
Symbol 1685 Graphic | Used by:1836 | |
Symbol 1686 Graphic | Used by:1836 | |
Symbol 1687 Graphic | Used by:1836 | |
Symbol 1688 Graphic | Used by:1836 | |
Symbol 1689 Graphic | Used by:1836 | |
Symbol 1690 Graphic | Used by:1836 | |
Symbol 1691 Sound | Used by:1836 | |
Symbol 1692 Graphic | Used by:1836 | |
Symbol 1693 Graphic | Used by:1836 | |
Symbol 1694 Graphic | Used by:1836 | |
Symbol 1695 Graphic | Used by:1836 | |
Symbol 1696 Graphic | Used by:1836 | |
Symbol 1697 Graphic | Used by:1836 | |
Symbol 1698 Graphic | Used by:1836 | |
Symbol 1699 Graphic | Used by:1836 | |
Symbol 1700 Graphic | Used by:1836 | |
Symbol 1701 Graphic | Used by:1836 | |
Symbol 1702 Graphic | Used by:1836 | |
Symbol 1703 Graphic | Used by:1836 | |
Symbol 1704 Graphic | Used by:1836 | |
Symbol 1705 Graphic | Used by:1836 | |
Symbol 1706 Graphic | Used by:1836 | |
Symbol 1707 Graphic | Used by:1836 | |
Symbol 1708 Graphic | Used by:1836 | |
Symbol 1709 Graphic | Used by:1836 | |
Symbol 1710 Graphic | Used by:1836 | |
Symbol 1711 Graphic | Used by:1836 | |
Symbol 1712 Graphic | Used by:1836 | |
Symbol 1713 Graphic | Used by:1836 | |
Symbol 1714 Graphic | Used by:1836 | |
Symbol 1715 Graphic | Used by:1836 | |
Symbol 1716 Graphic | Used by:1836 | |
Symbol 1717 Graphic | Used by:1836 | |
Symbol 1718 Graphic | Used by:1836 | |
Symbol 1719 Graphic | Used by:1836 | |
Symbol 1720 Graphic | Used by:1836 | |
Symbol 1721 Graphic | Used by:1836 | |
Symbol 1722 Graphic | Used by:1836 | |
Symbol 1723 Graphic | Used by:1836 | |
Symbol 1724 Graphic | Used by:1836 | |
Symbol 1725 Graphic | Used by:1836 | |
Symbol 1726 Graphic | Used by:1836 | |
Symbol 1727 Graphic | Used by:1836 | |
Symbol 1728 Graphic | Used by:1836 | |
Symbol 1729 Graphic | Used by:1836 | |
Symbol 1730 Graphic | Used by:1836 | |
Symbol 1731 Graphic | Used by:1836 | |
Symbol 1732 Graphic | Used by:1836 | |
Symbol 1733 Graphic | Used by:1836 | |
Symbol 1734 Graphic | Used by:1836 | |
Symbol 1735 Graphic | Used by:1836 | |
Symbol 1736 Graphic | Used by:1836 | |
Symbol 1737 Graphic | Used by:1836 | |
Symbol 1738 Graphic | Used by:1836 | |
Symbol 1739 Graphic | Used by:1836 | |
Symbol 1740 Graphic | Used by:1836 | |
Symbol 1741 Graphic | Used by:1836 | |
Symbol 1742 Graphic | Used by:1836 | |
Symbol 1743 Graphic | Used by:1836 | |
Symbol 1744 Graphic | Used by:1836 | |
Symbol 1745 Graphic | Used by:1836 | |
Symbol 1746 Graphic | Used by:1836 | |
Symbol 1747 Graphic | Used by:1836 | |
Symbol 1748 Graphic | Used by:1836 | |
Symbol 1749 Graphic | Used by:1836 | |
Symbol 1750 Graphic | Used by:1836 | |
Symbol 1751 Graphic | Used by:1836 | |
Symbol 1752 Graphic | Used by:1836 | |
Symbol 1753 Graphic | Used by:1836 | |
Symbol 1754 Graphic | Used by:1836 | |
Symbol 1755 Graphic | Used by:1836 | |
Symbol 1756 Graphic | Used by:1836 | |
Symbol 1757 Graphic | Used by:1836 | |
Symbol 1758 Graphic | Used by:1836 | |
Symbol 1759 Graphic | Used by:1836 | |
Symbol 1760 Graphic | Used by:1836 | |
Symbol 1761 Graphic | Used by:1836 | |
Symbol 1762 Graphic | Used by:1836 | |
Symbol 1763 Graphic | Used by:1836 | |
Symbol 1764 Graphic | Used by:1836 | |
Symbol 1765 Graphic | Used by:1836 | |
Symbol 1766 Graphic | Used by:1836 | |
Symbol 1767 Graphic | Used by:1836 | |
Symbol 1768 Graphic | Used by:1836 | |
Symbol 1769 Graphic | Used by:1836 | |
Symbol 1770 Graphic | Used by:1836 | |
Symbol 1771 Graphic | Used by:1836 | |
Symbol 1772 Graphic | Used by:1836 | |
Symbol 1773 Graphic | Used by:1836 | |
Symbol 1774 Graphic | Used by:1836 | |
Symbol 1775 Graphic | Used by:1836 | |
Symbol 1776 Graphic | Used by:1836 | |
Symbol 1777 Graphic | Used by:1836 | |
Symbol 1778 Graphic | Used by:1836 | |
Symbol 1779 Graphic | Used by:1836 | |
Symbol 1780 Graphic | Used by:1836 | |
Symbol 1781 Graphic | Used by:1836 | |
Symbol 1782 Graphic | Used by:1836 | |
Symbol 1783 Graphic | Used by:1836 | |
Symbol 1784 Graphic | Used by:1836 | |
Symbol 1785 Graphic | Used by:1836 | |
Symbol 1786 Graphic | Used by:1836 | |
Symbol 1787 Graphic | Used by:1836 | |
Symbol 1788 Graphic | Used by:1836 | |
Symbol 1789 Graphic | Used by:1836 | |
Symbol 1790 Graphic | Used by:1836 | |
Symbol 1791 Graphic | Used by:1836 | |
Symbol 1792 Graphic | Used by:1836 | |
Symbol 1793 Graphic | Used by:1836 | |
Symbol 1794 Graphic | Used by:1836 | |
Symbol 1795 Graphic | Used by:1836 | |
Symbol 1796 Graphic | Used by:1836 | |
Symbol 1797 Graphic | Used by:1836 | |
Symbol 1798 Graphic | Used by:1836 | |
Symbol 1799 Graphic | Used by:1836 | |
Symbol 1800 Graphic | Used by:1836 | |
Symbol 1801 Graphic | Used by:1836 | |
Symbol 1802 Graphic | Used by:1836 | |
Symbol 1803 Graphic | Used by:1836 | |
Symbol 1804 Graphic | Used by:1836 | |
Symbol 1805 Graphic | Used by:1836 | |
Symbol 1806 Graphic | Used by:1836 | |
Symbol 1807 Graphic | Used by:1836 | |
Symbol 1808 Graphic | Used by:1836 | |
Symbol 1809 Graphic | Used by:1836 | |
Symbol 1810 Graphic | Used by:1836 | |
Symbol 1811 Graphic | Used by:1836 | |
Symbol 1812 Graphic | Used by:1836 | |
Symbol 1813 Graphic | Used by:1814 | |
Symbol 1814 MovieClip | Uses:1813 1545 552 | Used by:1836 |
Symbol 1815 Graphic | Used by:1836 | |
Symbol 1816 Graphic | Used by:1836 | |
Symbol 1817 Graphic | Used by:1836 | |
Symbol 1818 Graphic | Used by:1836 | |
Symbol 1819 Graphic | Used by:1836 | |
Symbol 1820 Graphic | Used by:1836 | |
Symbol 1821 Graphic | Used by:1836 | |
Symbol 1822 Graphic | Used by:1836 | |
Symbol 1823 Graphic | Used by:1836 | |
Symbol 1824 Graphic | Used by:1836 | |
Symbol 1825 Graphic | Used by:1836 | |
Symbol 1826 Graphic | Used by:1836 | |
Symbol 1827 Graphic | Used by:1836 | |
Symbol 1828 Graphic | Used by:1836 | |
Symbol 1829 Graphic | Used by:1836 | |
Symbol 1830 Graphic | Used by:1836 | |
Symbol 1831 Graphic | Used by:1836 | |
Symbol 1832 Graphic | Used by:1836 | |
Symbol 1833 Graphic | Used by:1836 | |
Symbol 1834 Graphic | Used by:1836 | |
Symbol 1835 Graphic | Used by:1836 | |
Symbol 1836 MovieClip | Uses:1509 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 412 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 397 1633 1634 1635 327 1636 1637 1638 1639 321 1640 1641 1642 1643 942 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 385 1657 1658 1659 1660 1661 1662 1663 1513 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1458 1692 1545 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 743 1809 1810 1811 1812 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 | Used by:1855 |
Symbol 1837 Graphic | Used by:1854 | |
Symbol 1838 Graphic | Used by:1854 | |
Symbol 1839 Graphic | Used by:1854 | |
Symbol 1840 Graphic | Used by:1854 | |
Symbol 1841 Graphic | Used by:1854 | |
Symbol 1842 Graphic | Used by:1854 | |
Symbol 1843 Graphic | Used by:1854 | |
Symbol 1844 Graphic | Used by:1854 | |
Symbol 1845 Graphic | Used by:1854 | |
Symbol 1846 Graphic | Used by:1854 | |
Symbol 1847 Graphic | Used by:1854 | |
Symbol 1848 Graphic | Used by:1854 | |
Symbol 1849 Graphic | Used by:1854 | |
Symbol 1850 Graphic | Used by:1854 | |
Symbol 1851 Graphic | Used by:1854 | |
Symbol 1852 Graphic | Used by:1853 Timeline | |
Symbol 1853 MovieClip | Uses:1852 | Used by:1854 |
Symbol 1854 MovieClip | Uses:1509 278 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1853 | Used by:1855 |
Symbol 1855 MovieClip | Uses:261 79 1597 1836 1854 | Used by:Timeline |
Symbol 1856 MovieClip | Uses:732 | Used by:Timeline |
Symbol 1857 Graphic | Used by:1858 | |
Symbol 1858 MovieClip | Uses:1857 | Used by:Timeline |
Symbol 1859 Text | Uses:82 | Used by:1860 |
Symbol 1860 MovieClip | Uses:32 1859 | Used by:Timeline |
Symbol 1861 Sound | Used by:Timeline | |
Symbol 1862 Graphic | Used by:Timeline | |
Symbol 1863 Font | Used by:1865 1923 1924 | |
Symbol 1864 Font | Used by:1865 1923 | |
Symbol 1865 Text | Uses:1863 1864 | Used by:Timeline |
Symbol 1866 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 1867 Text | Uses:82 | Used by:Timeline |
Symbol 1868 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 1869 Text | Uses:82 | Used by:Timeline |
Symbol 1870 Graphic | Used by:1871 | |
Symbol 1871 MovieClip | Uses:1870 | Used by:1872 |
Symbol 1872 MovieClip | Uses:1871 | Used by:Timeline |
Symbol 1873 Graphic | Used by:1875 | |
Symbol 1874 Graphic | Used by:1875 | |
Symbol 1875 MovieClip | Uses:1873 1874 | Used by:Timeline |
Symbol 1876 Graphic | Used by:Timeline | |
Symbol 1877 MovieClip | Uses:32 | Used by:Timeline |
Symbol 1878 Graphic | Used by:1879 | |
Symbol 1879 MovieClip | Uses:1878 | Used by:Timeline |
Symbol 1880 Graphic | Used by:1881 | |
Symbol 1881 MovieClip | Uses:1880 1457 | Used by:Timeline |
Symbol 1882 Graphic | Used by:1883 | |
Symbol 1883 MovieClip | Uses:1882 | Used by:Timeline |
Symbol 1884 Text | Uses:82 | Used by:1886 |
Symbol 1885 EditableText | Uses:82 | Used by:1886 |
Symbol 1886 MovieClip | Uses:748 1884 750 1885 | Used by:Timeline |
Symbol 1887 Font | Used by:1888 1891 1892 1893 1894 1895 1896 1897 1898 1899 1901 1909 1952 | |
Symbol 1888 Text | Uses:1887 | Used by:Timeline |
Symbol 1889 Graphic | Used by:Timeline | |
Symbol 1890 Text | Uses:82 | Used by:Timeline |
Symbol 1891 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1892 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1893 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1894 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1895 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1896 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1897 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1898 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1899 EditableText | Uses:1887 | Used by:Timeline |
Symbol 1900 Graphic | Used by:1915 | |
Symbol 1901 Text | Uses:1887 | Used by:1915 |
Symbol 1902 Graphic | Used by:1903 1905 1915 | |
Symbol 1903 MovieClip | Uses:1902 | Used by:1905 |
Symbol 1904 Graphic | Used by:1905 | |
Symbol 1905 Button | Uses:1903 1902 1904 | Used by:1915 |
Symbol 1906 Font | Used by:1907 1912 1913 | |
Symbol 1907 Text | Uses:1906 | Used by:1914 1915 |
Symbol 1908 Graphic | Used by:1915 | |
Symbol 1909 Text | Uses:1887 | Used by:1915 |
Symbol 1910 EditableText | Uses:29 | Used by:1915 |
Symbol 1911 Graphic | Used by:1914 | |
Symbol 1912 Text | Uses:1906 | Used by:1914 |
Symbol 1913 Text | Uses:1906 | Used by:1914 |
Symbol 1914 MovieClip | Uses:1911 1907 1912 1913 | Used by:1915 |
Symbol 1915 MovieClip | Uses:1900 1901 1905 1907 1908 1909 1910 1902 1914 | Used by:Timeline |
Symbol 1916 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 1917 Text | Uses:82 | Used by:Timeline |
Symbol 1918 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 1919 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 1920 Text | Uses:82 | Used by:Timeline |
Symbol 1921 Text | Uses:82 | Used by:Timeline |
Symbol 1922 Graphic | Used by:Timeline | |
Symbol 1923 Text | Uses:1863 1864 | Used by:Timeline |
Symbol 1924 Text | Uses:1863 | Used by:Timeline |
Symbol 1925 Graphic | Used by:Timeline | |
Symbol 1926 Graphic | Used by:1930 | |
Symbol 1927 Graphic | Used by:1929 | |
Symbol 1928 Text | Uses:29 | Used by:1929 |
Symbol 1929 MovieClip | Uses:32 1927 1928 | Used by:1930 |
Symbol 1930 MovieClip | Uses:1926 1929 | Used by:Timeline |
Symbol 1931 Text | Uses:29 | Used by:Timeline |
Symbol 1932 Text | Uses:29 | Used by:Timeline |
Symbol 1933 Text | Uses:29 | Used by:Timeline |
Symbol 1934 MovieClip | Uses:32 | Used by:Timeline |
Symbol 1935 Text | Uses:29 | Used by:Timeline |
Symbol 1936 Text | Uses:29 | Used by:Timeline |
Symbol 1937 Graphic | Used by:1939 | |
Symbol 1938 Graphic | Used by:1939 | |
Symbol 1939 MovieClip | Uses:1937 1938 | Used by:Timeline |
Symbol 1940 Text | Uses:29 | Used by:Timeline |
Symbol 1941 Text | Uses:29 | Used by:Timeline |
Symbol 1942 Text | Uses:29 | Used by:Timeline |
Symbol 1943 Text | Uses:29 | Used by:Timeline |
Symbol 1944 Text | Uses:29 | Used by:Timeline |
Symbol 1945 Graphic | Used by:1946 | |
Symbol 1946 MovieClip | Uses:1945 830 831 832 833 834 1457 | Used by:Timeline |
Symbol 1947 Graphic | Used by:1948 | |
Symbol 1948 MovieClip | Uses:1947 | Used by:Timeline |
Symbol 1949 Graphic | Used by:Timeline | |
Symbol 1950 Text | Uses:82 | Used by:Timeline |
Symbol 1951 Text | Uses:29 | Used by:Timeline |
Symbol 1952 Text | Uses:1887 | Used by:Timeline |
Symbol 1953 Text | Uses:82 | Used by:Timeline |
Symbol 1954 Text | Uses:82 | Used by:Timeline |
Symbol 1955 Graphic | Used by:Timeline | |
Symbol 1956 Text | Uses:82 | Used by:Timeline |
Symbol 1957 Text | Uses:29 | Used by:Timeline |
Symbol 1958 Button | Uses:190 191 192 189 | Used by:Timeline |
Symbol 1959 Text | Uses:82 | Used by:Timeline |
Symbol 1960 Graphic | Used by:Timeline | |
Symbol 1961 Text | Uses:82 | Used by:Timeline |
Symbol 1962 Text | Uses:29 | Used by:Timeline |
Symbol 1963 Text | Uses:82 | Used by:Timeline |
Symbol 1964 Text | Uses:29 | Used by:Timeline |
Symbol 1965 Graphic | Used by:Timeline | |
Symbol 1966 Text | Uses:82 | Used by:Timeline |
Symbol 1967 Text | Uses:29 | Used by:Timeline |
Symbol 1968 Graphic | Used by:Timeline | |
Symbol 1969 Text | Uses:82 | Used by:Timeline |
Symbol 1970 Text | Uses:29 | Used by:Timeline |
Symbol 1971 Text | Uses:82 | Used by:Timeline |
Symbol 1972 Text | Uses:29 | Used by:Timeline |
Symbol 1973 Text | Uses:82 | Used by:Timeline |
Symbol 1974 Text | Uses:29 82 | Used by:Timeline |
Symbol 1975 Graphic | Used by:Timeline | |
Symbol 1976 Text | Uses:82 | Used by:Timeline |
Symbol 1977 Text | Uses:29 | Used by:Timeline |
Symbol 1978 Text | Uses:82 | Used by:Timeline |
Symbol 1979 Text | Uses:29 | Used by:Timeline |
Symbol 1980 Graphic | Used by:Timeline | |
Symbol 1981 Text | Uses:82 | Used by:Timeline |
Symbol 1982 Text | Uses:29 | Used by:Timeline |
Symbol 1983 Graphic | Used by:Timeline | |
Symbol 1984 Text | Uses:82 | Used by:Timeline |
Symbol 1985 Text | Uses:29 | Used by:Timeline |
Symbol 1986 Text | Uses:29 | Used by:Timeline |
Symbol 1987 Text | Uses:82 | Used by:1990 |
Symbol 1988 Text | Uses:82 | Used by:1990 |
Symbol 1989 Graphic | Used by:1990 | |
Symbol 1990 Button | Uses:1987 1988 1989 | Used by:Timeline |
Symbol 1991 Graphic | Used by:Timeline | |
Symbol 1992 Graphic | Used by:Timeline | |
Symbol 1993 Graphic | Used by:Timeline | |
Symbol 1994 Graphic | Used by:Timeline | |
Symbol 1995 Graphic | Used by:Timeline | |
Symbol 1996 Graphic | Used by:Timeline | |
Symbol 1997 Graphic | Used by:Timeline | |
Symbol 1998 Graphic | Used by:Timeline | |
Symbol 1999 Graphic | Used by:Timeline | |
Symbol 2000 Graphic | Used by:Timeline | |
Symbol 2001 Graphic | Used by:Timeline | |
Symbol 2002 Graphic | Used by:Timeline | |
Symbol 2003 Graphic | Used by:Timeline | |
Symbol 2004 Graphic | Used by:Timeline | |
Symbol 2005 Graphic | Used by:Timeline | |
Symbol 2006 Graphic | Used by:Timeline | |
Symbol 2007 Graphic | Used by:Timeline | |
Symbol 2008 Graphic | Used by:Timeline | |
Symbol 2009 Graphic | Used by:Timeline | |
Symbol 2010 Graphic | Used by:Timeline | |
Symbol 2011 Graphic | Used by:Timeline | |
Symbol 2012 Graphic | Used by:Timeline | |
Symbol 2013 Graphic | Used by:Timeline | |
Symbol 2014 Graphic | Used by:Timeline | |
Symbol 2015 Graphic | Used by:Timeline | |
Symbol 2016 Graphic | Used by:Timeline | |
Symbol 2017 Graphic | Used by:Timeline | |
Symbol 2018 Graphic | Used by:Timeline | |
Symbol 2019 Graphic | Used by:Timeline | |
Symbol 2020 Graphic | Used by:Timeline | |
Symbol 2021 Graphic | Used by:Timeline | |
Symbol 2022 Graphic | Used by:Timeline | |
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Symbol 2024 Graphic | Used by:Timeline | |
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Symbol 2028 Graphic | Used by:Timeline | |
Symbol 2029 Graphic | Used by:Timeline | |
Symbol 2030 Graphic | Used by:Timeline | |
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Symbol 2034 Graphic | Used by:Timeline | |
Symbol 2035 Graphic | Used by:Timeline | |
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Symbol 2037 Graphic | Used by:Timeline | |
Symbol 2038 Graphic | Used by:Timeline | |
Symbol 2039 Graphic | Used by:Timeline | |
Symbol 2040 Graphic | Used by:Timeline | |
Symbol 2041 Graphic | Used by:Timeline | |
Symbol 2042 Graphic | Used by:Timeline | |
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Symbol 2044 Graphic | Used by:Timeline | |
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Symbol 2046 Graphic | Used by:Timeline | |
Symbol 2047 Graphic | Used by:Timeline | |
Symbol 2048 Graphic | Used by:Timeline | |
Symbol 2049 Graphic | Used by:Timeline | |
Symbol 2050 Graphic | Used by:Timeline | |
Symbol 2051 Graphic | Used by:Timeline | |
Symbol 2052 Graphic | Used by:Timeline | |
Symbol 2053 Graphic | Used by:Timeline | |
Symbol 2054 Graphic | Used by:Timeline | |
Symbol 2055 Graphic | Used by:Timeline | |
Symbol 2056 Graphic | Used by:Timeline | |
Symbol 2057 Graphic | Used by:Timeline | |
Symbol 2058 Graphic | Used by:Timeline | |
Symbol 2059 Graphic | Used by:Timeline | |
Symbol 2060 Graphic | Used by:Timeline | |
Symbol 2061 Graphic | Used by:Timeline | |
Symbol 2062 Graphic | Used by:Timeline | |
Symbol 2063 Graphic | Used by:Timeline | |
Symbol 2064 Graphic | Used by:Timeline | |
Symbol 2065 Graphic | Used by:Timeline | |
Symbol 2066 Graphic | Used by:Timeline | |
Symbol 2067 Graphic | Used by:Timeline | |
Symbol 2068 Graphic | Used by:Timeline | |
Symbol 2069 Graphic | Used by:Timeline | |
Symbol 2070 Graphic | Used by:Timeline | |
Symbol 2071 Graphic | Used by:Timeline | |
Symbol 2072 Graphic | Used by:Timeline | |
Symbol 2073 Graphic | Used by:Timeline | |
Symbol 2074 Graphic | Used by:Timeline | |
Symbol 2075 Graphic | Used by:Timeline | |
Symbol 2076 Graphic | Used by:Timeline | |
Symbol 2077 Graphic | Used by:Timeline | |
Symbol 2078 Graphic | Used by:Timeline | |
Symbol 2079 Graphic | Used by:Timeline | |
Symbol 2080 Graphic | Used by:Timeline | |
Symbol 2081 Graphic | Used by:Timeline | |
Symbol 2082 Graphic | Used by:Timeline | |
Symbol 2083 Graphic | Used by:Timeline | |
Symbol 2084 Graphic | Used by:Timeline | |
Symbol 2085 Graphic | Used by:Timeline | |
Symbol 2086 Graphic | Used by:Timeline | |
Symbol 2087 Graphic | Used by:Timeline | |
Symbol 2088 Graphic | Used by:Timeline | |
Symbol 2089 Graphic | Used by:Timeline | |
Symbol 2090 Graphic | Used by:Timeline | |
Symbol 2091 Graphic | Used by:Timeline | |
Symbol 2092 Graphic | Used by:Timeline | |
Symbol 2093 Graphic | Used by:Timeline | |
Symbol 2094 Graphic | Used by:Timeline | |
Symbol 2095 Graphic | Used by:Timeline | |
Symbol 2096 Graphic | Used by:Timeline | |
Symbol 2097 Graphic | Used by:Timeline | |
Symbol 2098 Graphic | Used by:Timeline | |
Symbol 2099 Graphic | Used by:Timeline | |
Symbol 2100 Graphic | Used by:Timeline | |
Symbol 2101 Graphic | Used by:Timeline | |
Symbol 2102 Graphic | Used by:Timeline | |
Symbol 2103 Graphic | Used by:Timeline | |
Symbol 2104 Graphic | Used by:Timeline | |
Symbol 2105 Graphic | Used by:Timeline | |
Symbol 2106 Graphic | Used by:Timeline | |
Symbol 2107 Graphic | Used by:Timeline | |
Symbol 2108 Graphic | Used by:Timeline | |
Symbol 2109 Graphic | Used by:Timeline | |
Symbol 2110 Graphic | Used by:Timeline | |
Symbol 2111 Graphic | Used by:Timeline | |
Symbol 2112 Graphic | Used by:Timeline | |
Symbol 2113 Graphic | Used by:Timeline | |
Symbol 2114 Graphic | Used by:Timeline | |
Symbol 2115 Graphic | Used by:Timeline | |
Symbol 2116 Graphic | Used by:Timeline | |
Symbol 2117 Graphic | Used by:Timeline | |
Symbol 2118 Graphic | Used by:Timeline | |
Symbol 2119 Graphic | Used by:Timeline | |
Symbol 2120 Graphic | Used by:Timeline | |
Symbol 2121 Graphic | Used by:Timeline | |
Symbol 2122 Graphic | Used by:Timeline | |
Symbol 2123 Graphic | Used by:Timeline | |
Symbol 2124 Graphic | Used by:Timeline | |
Symbol 2125 Graphic | Used by:Timeline | |
Symbol 2126 Graphic | Used by:Timeline | |
Symbol 2127 Graphic | Used by:Timeline | |
Symbol 2128 Graphic | Used by:Timeline | |
Symbol 2129 Graphic | Used by:Timeline | |
Symbol 2130 Graphic | Used by:Timeline | |
Symbol 2131 Graphic | Used by:Timeline | |
Symbol 2132 Graphic | Used by:Timeline | |
Symbol 2133 Graphic | Used by:Timeline | |
Symbol 2134 Graphic | Used by:Timeline | |
Symbol 2135 Graphic | Used by:Timeline | |
Symbol 2136 Text | Uses:82 | Used by:Timeline |
Symbol 2137 Text | Uses:82 | Used by:Timeline |
Symbol 2138 Text | Uses:82 | Used by:Timeline |
Symbol 2139 Text | Uses:82 | Used by:Timeline |
Symbol 2140 Text | Uses:82 | Used by:Timeline |
Symbol 2141 Text | Uses:82 | Used by:Timeline |
Symbol 2142 Text | Uses:82 | Used by:Timeline |
Symbol 2143 Graphic | Used by:Timeline | |
Symbol 2144 Graphic | Used by:Timeline | |
Symbol 2145 Graphic | Used by:Timeline | |
Symbol 2146 Graphic | Used by:Timeline | |
Symbol 2147 MovieClip | Uses:87 | Used by:Timeline |
Symbol 2148 Graphic | Used by:Timeline | |
Symbol 2149 Graphic | Used by:Timeline | |
Symbol 2150 Graphic | Used by:Timeline | |
Symbol 2151 Graphic | Used by:Timeline | |
Symbol 2152 Graphic | Used by:Timeline | |
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Symbol 2154 Graphic | Used by:Timeline | |
Symbol 2155 Graphic | Used by:Timeline | |
Symbol 2156 Graphic | Used by:Timeline | |
Symbol 2157 Graphic | Used by:Timeline | |
Symbol 2158 Graphic | Used by:Timeline | |
Symbol 2159 Graphic | Used by:Timeline | |
Symbol 2160 Graphic | Used by:Timeline | |
Symbol 2161 Graphic | Used by:Timeline | |
Symbol 2162 Graphic | Used by:Timeline | |
Symbol 2163 Graphic | Used by:Timeline | |
Symbol 2164 Graphic | Used by:Timeline | |
Symbol 2165 Graphic | Used by:Timeline | |
Symbol 2166 Graphic | Used by:Timeline | |
Symbol 2167 Graphic | Used by:Timeline | |
Symbol 2168 Graphic | Used by:Timeline | |
Symbol 2169 Graphic | Used by:Timeline | |
Symbol 2170 Graphic | Used by:Timeline | |
Symbol 2171 Graphic | Used by:Timeline | |
Symbol 2172 Graphic | Used by:Timeline | |
Symbol 2173 Graphic | Used by:Timeline | |
Symbol 2174 Graphic | Used by:Timeline | |
Symbol 2175 Graphic | Used by:Timeline | |
Symbol 2176 Sound | Used by:Timeline | |
Symbol 2177 Graphic | Used by:Timeline | |
Symbol 2178 Graphic | Used by:Timeline | |
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Symbol 2180 Graphic | Used by:Timeline | |
Symbol 2181 Graphic | Used by:Timeline | |
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Symbol 2183 Graphic | Used by:Timeline | |
Symbol 2184 Graphic | Used by:Timeline | |
Symbol 2185 Graphic | Used by:Timeline | |
Symbol 2186 Graphic | Used by:Timeline | |
Symbol 2187 Graphic | Used by:Timeline | |
Symbol 2188 Graphic | Used by:Timeline | |
Symbol 2189 Graphic | Used by:Timeline | |
Symbol 2190 Graphic | Used by:Timeline | |
Symbol 2191 Graphic | Used by:2192 | |
Symbol 2192 MovieClip | Uses:2191 | Used by:Timeline |
Symbol 2193 Graphic | Used by:2194 | |
Symbol 2194 MovieClip | Uses:2193 | Used by:Timeline |
Symbol 2195 Graphic | Used by:Timeline | |
Symbol 2196 Sound | Used by:Timeline | |
Symbol 2197 Graphic | Used by:Timeline | |
Symbol 2198 Graphic | Used by:Timeline | |
Symbol 2199 Graphic | Used by:Timeline | |
Symbol 2200 Graphic | Used by:Timeline | |
Symbol 2201 Graphic | Used by:Timeline | |
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Symbol 2206 Graphic | Used by:Timeline | |
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Symbol 2208 Graphic | Used by:Timeline | |
Symbol 2209 Graphic | Used by:Timeline | |
Symbol 2210 Graphic | Used by:Timeline | |
Symbol 2211 Graphic | Used by:Timeline | |
Symbol 2212 Graphic | Used by:Timeline | |
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Symbol 2214 Graphic | Used by:Timeline | |
Symbol 2215 Graphic | Used by:Timeline | |
Symbol 2216 Sound | Used by:Timeline | |
Symbol 2217 Graphic | Used by:Timeline | |
Symbol 2218 Graphic | Used by:Timeline | |
Symbol 2219 Graphic | Used by:Timeline | |
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Symbol 2221 Graphic | Used by:Timeline | |
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Symbol 2223 Graphic | Used by:Timeline | |
Symbol 2224 Graphic | Used by:Timeline | |
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Symbol 2226 Graphic | Used by:Timeline | |
Symbol 2227 Graphic | Used by:Timeline | |
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Symbol 2230 Graphic | Used by:Timeline | |
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Symbol 2233 Graphic | Used by:Timeline | |
Symbol 2234 Graphic | Used by:Timeline | |
Symbol 2235 Graphic | Used by:Timeline | |
Symbol 2236 Graphic | Used by:Timeline | |
Symbol 2237 Text | Uses:82 | Used by:Timeline |
Symbol 2238 Text | Uses:82 | Used by:Timeline |
Symbol 2239 Text | Uses:82 | Used by:Timeline |
Symbol 2240 Graphic | Used by:Timeline | |
Symbol 2241 Graphic | Used by:Timeline | |
Symbol 2242 Graphic | Used by:Timeline | |
Symbol 2243 Graphic | Used by:Timeline | |
Symbol 2244 Graphic | Used by:Timeline | |
Symbol 2245 Text | Uses:82 | Used by:Timeline |
Symbol 2246 Graphic | Used by:Timeline | |
Symbol 2247 Graphic | Used by:Timeline | |
Symbol 2248 Graphic | Used by:Timeline | |
Symbol 2249 Text | Uses:82 | Used by:Timeline |
Symbol 2250 Text | Uses:82 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 44 MovieClip |
Instance Names
"vcam" | Frame 302 | Symbol 81 MovieClip |
"sword" | Frame 1242 | Symbol 115 MovieClip |
"sword" | Frame 1773 | Symbol 115 MovieClip |
"ground" | Frame 3108 | Symbol 257 MovieClip |
"wall" | Frame 3108 | Symbol 259 MovieClip |
"hero" | Frame 3108 | Symbol 704 MovieClip |
"eagle" | Frame 3108 | Symbol 729 MovieClip |
"auraorig" | Frame 3108 | Symbol 731 MovieClip |
"birdlife" | Frame 3108 | Symbol 734 MovieClip |
"wball" | Frame 3108 | Symbol 743 MovieClip |
"wp" | Frame 3108 | Symbol 745 MovieClip |
"lifebar" | Frame 3108 | Symbol 761 MovieClip |
"vcam" | Frame 3108 | Symbol 81 MovieClip |
"lev" | Frame 3108 | Symbol 764 MovieClip |
"ground" | Frame 3110 | Symbol 769 MovieClip |
"wall" | Frame 3110 | Symbol 771 MovieClip |
"ladder" | Frame 3110 | Symbol 773 MovieClip |
"lev" | Frame 3110 | Symbol 775 MovieClip |
"ground" | Frame 3112 | Symbol 779 MovieClip |
"wall" | Frame 3112 | Symbol 781 MovieClip |
"button" | Frame 3112 | Symbol 783 MovieClip |
"rock" | Frame 3112 | Symbol 787 MovieClip |
"death1" | Frame 3112 | Symbol 789 MovieClip |
"lev" | Frame 3112 | Symbol 791 MovieClip |
"rock" | Frame 3114 | Symbol 787 MovieClip |
"ladder" | Frame 3114 | Symbol 773 MovieClip |
"death1" | Frame 3114 | Symbol 789 MovieClip |
"wall" | Frame 3114 | Symbol 795 MovieClip |
"ground" | Frame 3114 | Symbol 825 MovieClip |
"lev" | Frame 3114 | Symbol 828 MovieClip |
"ground" | Frame 3116 | Symbol 837 MovieClip |
"wall" | Frame 3116 | Symbol 840 MovieClip |
"ladder" | Frame 3116 | Symbol 773 MovieClip |
"beast" | Frame 3116 | Symbol 866 MovieClip |
"lev" | Frame 3116 | Symbol 868 MovieClip |
"ground" | Frame 3118 | Symbol 874 MovieClip |
"boss1" | Frame 3118 | Symbol 1081 MovieClip |
"door" | Frame 3118 | Symbol 1082 MovieClip |
"key" | Frame 3118 | Symbol 1084 MovieClip |
"wall" | Frame 3118 | Symbol 1095 MovieClip |
"lev" | Frame 3118 | Symbol 1098 MovieClip |
"ground" | Frame 3120 | Symbol 1100 MovieClip |
"wall" | Frame 3120 | Symbol 1102 MovieClip |
"lev" | Frame 3120 | Symbol 1290 MovieClip |
"pull" | Frame 3122 | Symbol 1329 MovieClip |
"weight2" | Frame 3122 | Symbol 1333 MovieClip |
"ground" | Frame 3122 | Symbol 1348 MovieClip |
"wall" | Frame 3122 | Symbol 1351 MovieClip |
"button" | Frame 3122 | Symbol 783 MovieClip |
"rock" | Frame 3122 | Symbol 787 MovieClip |
"step" | Frame 3122 | Symbol 1354 MovieClip |
"gun" | Frame 3122 | Symbol 1357 MovieClip |
"step2" | Frame 3122 | Symbol 1354 MovieClip |
"lev" | Frame 3122 | Symbol 1366 MovieClip |
"rock" | Frame 3124 | Symbol 787 MovieClip |
"ground" | Frame 3124 | Symbol 1374 MovieClip |
"wall" | Frame 3124 | Symbol 1377 MovieClip |
"death1" | Frame 3124 | Symbol 789 MovieClip |
"button" | Frame 3124 | Symbol 783 MovieClip |
"lev" | Frame 3124 | Symbol 1379 MovieClip |
"boomBox" | Frame 3126 | Symbol 1459 MovieClip |
"ground" | Frame 3126 | Symbol 1465 MovieClip |
"wall" | Frame 3126 | Symbol 1470 MovieClip |
"elpoll" | Frame 3126 | Symbol 1471 MovieClip |
"death1" | Frame 3126 | Symbol 789 MovieClip |
"death2" | Frame 3126 | Symbol 789 MovieClip |
"death3" | Frame 3126 | Symbol 789 MovieClip |
"firespoint" | Frame 3126 | Symbol 1473 MovieClip |
"firestick" | Frame 3126 | Symbol 1475 MovieClip |
"sEnamy1" | Frame 3126 | Symbol 1288 MovieClip |
"sEnamy2" | Frame 3126 | Symbol 1288 MovieClip |
"fireorig" | Frame 3126 | Symbol 1477 MovieClip |
"lev" | Frame 3126 | Symbol 1479 MovieClip |
"ground" | Frame 3128 | Symbol 1489 MovieClip |
"wall" | Frame 3128 | Symbol 1492 MovieClip |
"botbound" | Frame 3128 | Symbol 1496 MovieClip |
"button" | Frame 3128 | Symbol 783 MovieClip |
"button2" | Frame 3128 | Symbol 783 MovieClip |
"rock" | Frame 3128 | Symbol 787 MovieClip |
"rock2" | Frame 3128 | Symbol 787 MovieClip |
"cdoor1" | Frame 3128 | Symbol 1497 MovieClip |
"cdoor2" | Frame 3128 | Symbol 1497 MovieClip |
"topbound" | Frame 3128 | Symbol 1496 MovieClip |
"death1" | Frame 3128 | Symbol 789 MovieClip |
"step" | Frame 3128 | Symbol 1354 MovieClip |
"weight2" | Frame 3128 | Symbol 1333 MovieClip |
"step2" | Frame 3128 | Symbol 1354 MovieClip |
"weightXY" | Frame 3128 | Symbol 261 MovieClip |
"lev" | Frame 3128 | Symbol 1501 MovieClip |
"ground" | Frame 3130 | Symbol 1508 MovieClip |
"fboss" | Frame 3130 | Symbol 1855 MovieClip |
"bosslife" | Frame 3130 | Symbol 1856 MovieClip |
"death3" | Frame 3130 | Symbol 789 MovieClip |
"wall" | Frame 3130 | Symbol 1858 MovieClip |
"lev" | Frame 3130 | Symbol 1860 MovieClip |
"kill" | Frame 3131 | Symbol 1875 MovieClip |
"ground" | Frame 3133 | Symbol 1877 MovieClip |
"wall" | Frame 3133 | Symbol 1879 MovieClip |
"boom" | Frame 3133 | Symbol 1881 MovieClip |
"hero" | Frame 3133 | Symbol 704 MovieClip |
"eagle" | Frame 3133 | Symbol 729 MovieClip |
"auraorig" | Frame 3133 | Symbol 731 MovieClip |
"birdlife" | Frame 3133 | Symbol 734 MovieClip |
"vcam" | Frame 3133 | Symbol 81 MovieClip |
"en1orig" | Frame 3133 | Symbol 331 MovieClip |
"en2orig" | Frame 3133 | Symbol 1288 MovieClip |
"bomb" | Frame 3133 | Symbol 1872 MovieClip |
"lifebar" | Frame 3133 | Symbol 1886 MovieClip |
"fscore" | Frame 3176 | Symbol 1891 EditableText |
"fscore" | Frame 3177 | Symbol 1892 EditableText |
"fscore" | Frame 3178 | Symbol 1893 EditableText |
"fscore" | Frame 3179 | Symbol 1894 EditableText |
"fscore" | Frame 3180 | Symbol 1895 EditableText |
"fscore" | Frame 3181 | Symbol 1896 EditableText |
"fscore" | Frame 3182 | Symbol 1897 EditableText |
"fscore" | Frame 3183 | Symbol 1898 EditableText |
"fscore" | Frame 3184 | Symbol 1899 EditableText |
"hero" | Frame 3212 | Symbol 704 MovieClip |
"eagle" | Frame 3212 | Symbol 729 MovieClip |
"auraorig" | Frame 3212 | Symbol 731 MovieClip |
"birdlife" | Frame 3212 | Symbol 734 MovieClip |
"fireorig" | Frame 3212 | Symbol 1477 MovieClip |
"ground" | Frame 3212 | Symbol 1930 MovieClip |
"button" | Frame 3212 | Symbol 783 MovieClip |
"rock" | Frame 3212 | Symbol 787 MovieClip |
"buttonDoor" | Frame 3212 | Symbol 1934 MovieClip |
"wall" | Frame 3212 | Symbol 1939 MovieClip |
"button2" | Frame 3212 | Symbol 783 MovieClip |
"buttonDoor2" | Frame 3212 | Symbol 1934 MovieClip |
"rock2" | Frame 3212 | Symbol 787 MovieClip |
"vcam" | Frame 3212 | Symbol 81 MovieClip |
"vcam" | Frame 3228 | Symbol 81 MovieClip |
"sword" | Frame 3314 | Symbol 115 MovieClip |
"sword" | Frame 3323 | Symbol 115 MovieClip |
"sword" | Frame 3331 | Symbol 115 MovieClip |
"sword" | Frame 3340 | Symbol 115 MovieClip |
"sword" | Frame 3361 | Symbol 115 MovieClip |
"sword" | Frame 3387 | Symbol 115 MovieClip |
"sword" | Frame 3392 | Symbol 115 MovieClip |
"sword" | Frame 3865 | Symbol 115 MovieClip |
"sword" | Frame 3907 | Symbol 115 MovieClip |
"sword" | Frame 3924 | Symbol 115 MovieClip |
"sword" | Frame 4008 | Symbol 115 MovieClip |
"sword" | Frame 5815 | Symbol 115 MovieClip |
"vcam" | Frame 5815 | Symbol 81 MovieClip |
"sword" | Frame 5816 | Symbol 115 MovieClip |
"sp" | Frame 5886 | Symbol 2192 MovieClip |
"auraorig" | Frame 5886 | Symbol 2194 MovieClip |
"sword" | Frame 5982 | Symbol 115 MovieClip |
"sword" | Frame 6201 | Symbol 115 MovieClip |
"bar" | Symbol 24 MovieClip Frame 1 | Symbol 8 MovieClip |
"bar" | Symbol 24 MovieClip Frame 7 | Symbol 8 MovieClip |
"bar" | Symbol 24 MovieClip Frame 11 | Symbol 8 MovieClip |
"bar" | Symbol 24 MovieClip Frame 15 | Symbol 8 MovieClip |
"hit" | Symbol 330 MovieClip Frame 9 | Symbol 327 MovieClip |
"bound" | Symbol 331 MovieClip Frame 1 | Symbol 261 MovieClip |
"idle" | Symbol 331 MovieClip Frame 1 | Symbol 270 MovieClip |
"signal" | Symbol 331 MovieClip Frame 1 | Symbol 275 MovieClip |
"hurt" | Symbol 331 MovieClip Frame 2 | Symbol 319 MovieClip |
"attack2" | Symbol 331 MovieClip Frame 3 | Symbol 330 MovieClip |
"sword" | Symbol 358 MovieClip Frame 1 | Symbol 115 MovieClip |
"sword" | Symbol 383 MovieClip Frame 1 | Symbol 115 MovieClip |
"sword" | Symbol 383 MovieClip Frame 13 | Symbol 115 MovieClip |
"hit" | Symbol 383 MovieClip Frame 13 | Symbol 327 MovieClip |
"sword" | Symbol 383 MovieClip Frame 36 | Symbol 115 MovieClip |
"sword" | Symbol 618 MovieClip Frame 1 | Symbol 115 MovieClip |
"hit" | Symbol 618 MovieClip Frame 11 | Symbol 327 MovieClip |
"hit" | Symbol 618 MovieClip Frame 32 | Symbol 327 MovieClip |
"hit" | Symbol 618 MovieClip Frame 71 | Symbol 327 MovieClip |
"hit2" | Symbol 618 MovieClip Frame 100 | Symbol 327 MovieClip |
"connectHit" | Symbol 618 MovieClip Frame 132 | Symbol 606 MovieClip |
"hit3" | Symbol 618 MovieClip Frame 132 | Symbol 327 MovieClip |
"sword" | Symbol 633 MovieClip Frame 1 | Symbol 115 MovieClip |
"sword" | Symbol 689 MovieClip Frame 1 | Symbol 115 MovieClip |
"sword" | Symbol 689 MovieClip Frame 104 | Symbol 115 MovieClip |
"bound" | Symbol 704 MovieClip Frame 1 | Symbol 261 MovieClip |
"sword" | Symbol 704 MovieClip Frame 1 | Symbol 115 MovieClip |
"walk" | Symbol 704 MovieClip Frame 2 | Symbol 358 MovieClip |
"block" | Symbol 704 MovieClip Frame 3 | Symbol 383 MovieClip |
"attack" | Symbol 704 MovieClip Frame 4 | Symbol 618 MovieClip |
"eRelease" | Symbol 704 MovieClip Frame 5 | Symbol 633 MovieClip |
"hurt" | Symbol 704 MovieClip Frame 6 | Symbol 689 MovieClip |
"climb" | Symbol 704 MovieClip Frame 7 | Symbol 703 MovieClip |
"bound" | Symbol 729 MovieClip Frame 1 | Symbol 261 MovieClip |
"change" | Symbol 729 MovieClip Frame 3 | Symbol 717 MovieClip |
"bar" | Symbol 734 MovieClip Frame 1 | Symbol 733 MovieClip |
"bar" | Symbol 761 MovieClip Frame 1 | Symbol 750 MovieClip |
"replay" | Symbol 761 MovieClip Frame 1 | Symbol 760 MovieClip |
"stagenum" | Symbol 764 MovieClip Frame 15 | Symbol 763 MovieClip |
"trap1" | Symbol 779 MovieClip Frame 1 | Symbol 778 MovieClip |
"trap2" | Symbol 779 MovieClip Frame 1 | Symbol 778 MovieClip |
"button" | Symbol 783 MovieClip Frame 1 | Symbol 782 MovieClip |
"r" | Symbol 787 MovieClip Frame 1 | Symbol 786 MovieClip |
"button" | Symbol 822 MovieClip Frame 1 | Symbol 782 MovieClip |
"bound" | Symbol 866 MovieClip Frame 1 | Symbol 261 MovieClip |
"hit" | Symbol 866 MovieClip Frame 33 | Symbol 327 MovieClip |
"trapDoor" | Symbol 874 MovieClip Frame 1 | Symbol 872 MovieClip |
"hit1" | Symbol 895 MovieClip Frame 16 | Symbol 327 MovieClip |
"spin" | Symbol 896 MovieClip Frame 2 | Symbol 895 MovieClip |
"hit1" | Symbol 1000 MovieClip Frame 30 | Symbol 327 MovieClip |
"hit2" | Symbol 1000 MovieClip Frame 87 | Symbol 327 MovieClip |
"pantcount" | Symbol 1080 MovieClip Frame 60 | Symbol 1076 EditableText |
"bound" | Symbol 1081 MovieClip Frame 1 | Symbol 261 MovieClip |
"arm" | Symbol 1081 MovieClip Frame 1 | Symbol 896 MovieClip |
"attack" | Symbol 1081 MovieClip Frame 3 | Symbol 1000 MovieClip |
"taunt" | Symbol 1081 MovieClip Frame 4 | Symbol 1046 MovieClip |
"hurt" | Symbol 1081 MovieClip Frame 5 | Symbol 1080 MovieClip |
"bossblock" | Symbol 1095 MovieClip Frame 1 | Symbol 1093 MovieClip |
"hit" | Symbol 1246 MovieClip Frame 11 | Symbol 327 MovieClip |
"hit" | Symbol 1246 MovieClip Frame 15 | Symbol 327 MovieClip |
"hit" | Symbol 1246 MovieClip Frame 28 | Symbol 327 MovieClip |
"hit" | Symbol 1246 MovieClip Frame 39 | Symbol 327 MovieClip |
"hit2" | Symbol 1246 MovieClip Frame 73 | Symbol 327 MovieClip |
"connectHit" | Symbol 1246 MovieClip Frame 126 | Symbol 606 MovieClip |
"hit3" | Symbol 1246 MovieClip Frame 128 | Symbol 327 MovieClip |
"bound" | Symbol 1288 MovieClip Frame 1 | Symbol 261 MovieClip |
"walk" | Symbol 1288 MovieClip Frame 1 | Symbol 1117 MovieClip |
"attack" | Symbol 1288 MovieClip Frame 2 | Symbol 1246 MovieClip |
"hurt" | Symbol 1288 MovieClip Frame 3 | Symbol 1287 MovieClip |
"axe" | Symbol 1329 MovieClip Frame 1 | Symbol 1298 MovieClip |
"weight" | Symbol 1329 MovieClip Frame 1 | Symbol 1301 MovieClip |
"crack" | Symbol 1348 MovieClip Frame 1 | Symbol 1337 MovieClip |
"door" | Symbol 1348 MovieClip Frame 1 | Symbol 1338 MovieClip |
"bound" | Symbol 1354 MovieClip Frame 1 | Symbol 261 MovieClip |
"platform" | Symbol 1465 MovieClip Frame 1 | Symbol 1464 MovieClip |
"backup" | Symbol 1470 MovieClip Frame 1 | Symbol 1468 MovieClip |
"bridge1" | Symbol 1489 MovieClip Frame 1 | Symbol 1486 MovieClip |
"bridge2" | Symbol 1489 MovieClip Frame 1 | Symbol 1488 MovieClip |
"bound" | Symbol 1494 MovieClip Frame 1 | Symbol 261 MovieClip |
"bound" | Symbol 1498 MovieClip Frame 1 | Symbol 261 MovieClip |
"bound" | Symbol 1499 MovieClip Frame 1 | Symbol 261 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 96 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 108 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 118 | Symbol 327 MovieClip |
"hit2" | Symbol 1836 MovieClip Frame 131 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 195 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 197 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 199 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 201 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 203 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 205 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 207 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 209 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 211 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 213 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 215 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 217 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 219 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 221 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 223 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 225 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 227 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 229 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 231 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 233 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 235 | Symbol 327 MovieClip |
"hit" | Symbol 1836 MovieClip Frame 237 | Symbol 327 MovieClip |
"hit3" | Symbol 1836 MovieClip Frame 239 | Symbol 327 MovieClip |
"hit3" | Symbol 1836 MovieClip Frame 293 | Symbol 327 MovieClip |
"connectHit" | Symbol 1836 MovieClip Frame 293 | Symbol 1814 MovieClip |
"bound" | Symbol 1855 MovieClip Frame 1 | Symbol 261 MovieClip |
"walk" | Symbol 1855 MovieClip Frame 1 | Symbol 79 MovieClip |
"attack" | Symbol 1855 MovieClip Frame 3 | Symbol 1836 MovieClip |
"hurt" | Symbol 1855 MovieClip Frame 4 | Symbol 1854 MovieClip |
"bar" | Symbol 1886 MovieClip Frame 1 | Symbol 750 MovieClip |
"score" | Symbol 1886 MovieClip Frame 1 | Symbol 1885 EditableText |
"Name" | Symbol 1915 MovieClip Frame 26 | Symbol 1910 EditableText |
"trapDoor" | Symbol 1930 MovieClip Frame 1 | Symbol 1929 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 2251 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1" |
Labels
"menu" | Frame 2997 |
"lvl1" | Frame 3107 |
"lvl2" | Frame 3109 |
"lvl3" | Frame 3111 |
"lvl4" | Frame 3113 |
"lvl5" | Frame 3115 |
"lvl6" | Frame 3117 |
"lvl7" | Frame 3119 |
"lvl8" | Frame 3121 |
"lvl9" | Frame 3123 |
"lvl10" | Frame 3125 |
"lvl11" | Frame 3127 |
"lvl12" | Frame 3129 |
"Sretry" | Frame 3132 |
"wwalk" | Frame 3213 |
"nooo" | Frame 3227 |
"Boss1Defeat" | Frame 3228 |
"meetboss" | Frame 3990 |
"finalbossdeath" | Frame 5815 |
"loaded" | Symbol 24 MovieClip Frame 3 |
"walk" | Symbol 79 MovieClip Frame 17 |
"death" | Symbol 319 MovieClip Frame 16 |
"spin" | Symbol 319 MovieClip Frame 43 |
"recover" | Symbol 319 MovieClip Frame 51 |
"idle" | Symbol 331 MovieClip Frame 1 |
"hurt" | Symbol 331 MovieClip Frame 2 |
"attack" | Symbol 331 MovieClip Frame 3 |
"idle" | Symbol 358 MovieClip Frame 1 |
"walk" | Symbol 358 MovieClip Frame 4 |
"skid" | Symbol 358 MovieClip Frame 14 |
"parry" | Symbol 383 MovieClip Frame 9 |
"back" | Symbol 383 MovieClip Frame 36 |
"a1" | Symbol 618 MovieClip Frame 1 |
"a2" | Symbol 618 MovieClip Frame 26 |
"a3" | Symbol 618 MovieClip Frame 52 |
"a4" | Symbol 618 MovieClip Frame 91 |
"a5" | Symbol 618 MovieClip Frame 125 |
"charge" | Symbol 618 MovieClip Frame 130 |
"a1" | Symbol 689 MovieClip Frame 1 |
"spin" | Symbol 689 MovieClip Frame 83 |
"idle" | Symbol 704 MovieClip Frame 1 |
"walk" | Symbol 704 MovieClip Frame 2 |
"block" | Symbol 704 MovieClip Frame 3 |
"attack" | Symbol 704 MovieClip Frame 4 |
"throw" | Symbol 704 MovieClip Frame 5 |
"hurt" | Symbol 704 MovieClip Frame 6 |
"climb" | Symbol 704 MovieClip Frame 7 |
"walk" | Symbol 866 MovieClip Frame 2 |
"attack" | Symbol 866 MovieClip Frame 27 |
"hurt" | Symbol 866 MovieClip Frame 44 |
"pant" | Symbol 866 MovieClip Frame 64 |
"spin" | Symbol 896 MovieClip Frame 2 |
"a2" | Symbol 1000 MovieClip Frame 52 |
"slide" | Symbol 1080 MovieClip Frame 25 |
"spin" | Symbol 1080 MovieClip Frame 61 |
"idle" | Symbol 1081 MovieClip Frame 1 |
"walk" | Symbol 1081 MovieClip Frame 2 |
"attack" | Symbol 1081 MovieClip Frame 3 |
"taunt" | Symbol 1081 MovieClip Frame 4 |
"hurt" | Symbol 1081 MovieClip Frame 5 |
"boom" | Symbol 1091 MovieClip Frame 40 |
"hop" | Symbol 1246 MovieClip Frame 94 |
"charge" | Symbol 1246 MovieClip Frame 120 |
"spin" | Symbol 1287 MovieClip Frame 13 |
"recover" | Symbol 1287 MovieClip Frame 29 |
"death" | Symbol 1287 MovieClip Frame 40 |
"idle" | Symbol 1288 MovieClip Frame 1 |
"attack" | Symbol 1288 MovieClip Frame 2 |
"hurt" | Symbol 1288 MovieClip Frame 3 |
"expand" | Symbol 1337 MovieClip Frame 2 |
"green" | Symbol 1471 MovieClip Frame 2 |
"red" | Symbol 1471 MovieClip Frame 3 |
"flashstep" | Symbol 1836 MovieClip Frame 1 |
"teliport" | Symbol 1836 MovieClip Frame 36 |
"shoot" | Symbol 1836 MovieClip Frame 61 |
"attack" | Symbol 1836 MovieClip Frame 93 |
"ulti" | Symbol 1836 MovieClip Frame 145 |
"run" | Symbol 1836 MovieClip Frame 253 |
"throw" | Symbol 1836 MovieClip Frame 286 |
"port" | Symbol 1836 MovieClip Frame 328 |
"death" | Symbol 1854 MovieClip Frame 24 |
"walk" | Symbol 1855 MovieClip Frame 1 |
"taunt" | Symbol 1855 MovieClip Frame 2 |
"attack" | Symbol 1855 MovieClip Frame 3 |
"hurt" | Symbol 1855 MovieClip Frame 4 |
Dynamic Text Variables
pantcount | Symbol 1076 EditableText | "00" |
score | Symbol 1885 EditableText | "0000" |
fscore | Symbol 1891 EditableText | "00" |
fscore | Symbol 1892 EditableText | "00" |
fscore | Symbol 1893 EditableText | "00" |
fscore | Symbol 1894 EditableText | "00" |
fscore | Symbol 1895 EditableText | "00" |
fscore | Symbol 1896 EditableText | "00" |
fscore | Symbol 1897 EditableText | "00" |
fscore | Symbol 1898 EditableText | "00" |
fscore | Symbol 1899 EditableText | "00" |
Name | Symbol 1910 EditableText | "Your Name Here" |
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