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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

Armed with Wings.swf

This is the info page for
Flash #29748

(Click the ID number above for more basic data on this flash file.)


Text
Play

Sponsored by:

SuN-Studios

A

web Game

press Enter to Skip

5 years ago...

The last rebel has fallen at last.

..Curse you!

Your wicked ways will meet an end!

Perhaps...

But untill then...

...return to the black mist from which you once came...

We come and leave this world as blackmist.

When death strikes us down, we return and dwell as mere
fragments of darkness.

But, through some devine means, we returned to this world
as two entities possesing the streangh of a Hero and the
spirit of an Eagle.

We call this power Blackmist.
Armed with Wings.

sun-Studios

S U R V I V A L   S C O R E

HOW TO PLAY

SPONSOR

STORY MODE

SURVIVAL MODE

<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p>

S U R V I V A L   S C O R E

PLAY MORE GAMES

<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p>

S U R V I V A L   S C O R E

<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p>

S U R V I V A L   S C O R E

HOW TO PLAY

<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p>

Gaming news

Walkthrough

S U R V I V A L   S C O R E

hero

particle

LIFE

Restart level

Menu

replay

quit

More Games

Stage 1

Stage 2

Stage 3

Stage 4

Stage 5

00

Recovering

Stage 6

Stage 7

Stage 8

Stage 9

Stage 10

Stage 11

Final Battle
stage12

Survival Mode
Score points by defeating
countless enemies.
Submit your score to the online
leaders board.
Items:
You may encounter this item if you
can land 20 attacks without being damaged.
Once obtained, it can clear the battle field
for you.

PLAY

Menu

SCORE

0000

Congratulations!!

You scored....

00

00

00

00

00

00

00

00

00

submit your score

SUBMIT

NAME:

Your Name Here

SENDING

DONE!

Try Again

Score Board

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Controls
ADVATAR
Move: Left and Right keys
Attack: Z
Standard combo = z, z, z
Uppercut = Up + z
Powerstrike = Down + z (hold)
Block: X
Press x just befor you are
attacked to preform a parry.
EAGLE
Release: A
Return: A (after release)
Pickup: S (hold)
Idle: D (allows advatar to move while
the eagle keeps its position.

Interactive Tutorial

FALL DOWN THIS HOLE NOW!!!

Let's make this quick and easy.
Left and Right Keys to move

Attack the sandbag with the 'Z'
key. Tap 'Z' 3 times to perform a
standard combo. Try pressing UP
and Z to uppercut.

Take this wall down with a Power
Strike.
Hold the Down arrow and 'Z' to
charge up, then release to
unleash havoc. The longer you
charge, the more damage is done.

Press 'A' to release your eagle.
Hold 'S' to pick up that rock.
Fly over the red button and
release 'S' to drop the rock,
onto the button.

Now press 'A' again
to return the eagle.

Check this out...
Press 'A' to release your
eagle. Fly the eagle around
the enemy below. Notice how
he keeps looking at your
eagle...

OK let's continue.

STOP! This is guy is looking
directly at you. Use your
eagle and make him face
left. Then, press 'D'. This
will keep the eagle still,
while you move around and
take the enemy out
silently.

Try to use the eagle to
scout out a new area. This
could come in handy when,
perhaps, you need a rock to
put on a button.

Congratulations!
You finished the tutorial!

Level 1:

Level 1 does not require much strategy
at all. It consists of two enemies whom
are unaware of your presence.
Take this opportunity to try out your
attacks.
Do note however, once you hit them, they
will retaliate.
After defeating both enemies, you may
proceed to the flag, and continue with
stage 2.

ARMED WITH WINGS

Next

Menu

Level 2:

Level 2 consists of 4 enemies.
The first enemy will be standing by a cliff,
and below him are two other enemies. You
should charge up a Power Strike and take him
out with one shot. Any other method may cause
him to fall, and then you would have to deal
with 3 enemies at once!  You can use your
eagle to distract one of the enemies below,
effectively leaving you with one enemy to deal
with at a time. This will help you avoid
needless damage.
As you proceed, you will find a ladder. To
climb, simply press the Up Arrow key. This is
where you will duel with the last enemy of
level 2. This particular enemy is faster and
quicker with his attacks, so be careful.

Back

Level 3:

Level 3 introduces the concept of placing a rock
on top of the red button in order to proceed. You
will have to deal with similar puzzles in later
levels too. There are 4 enemies in this level. By
this time, taking them out should be rather easy.
As you move across the stage, you will find a gap
in the ground that stops you from proceeding. Do
not fall down for a pit of spikes awaits you.
Rather, use the eagle to fly across the gap, pick
up the rock and place it onto the red switch. This
will trigger a bridge to appear in front of you.
As you cross the bridge, you will find another
gap. Simply take the rock off the red switch. This
will take away the bridge you just crossed and
make another one to appear in front of you.

Level 4:

You will first encounter a ladder and a building.
Notice there will be an enemy above you, facing the
ladder. Climbing the ladder will prove to be useless
as he will continue to hit you off. This enemy also
won’t be distracted easily as you will need more
than an eagle to get his attention. Find a rock and
put it behind the enemy, this will cause him to turn
around and walk towards it. You will now be able to
sneak past him. As you continue, you will eventually
reach a huge gap in the ground with a pit of spikes
at the bottom. On the other side of the gap, there
is another red switch. Go back and get the rock you
used at the beginning of the level, and place it on
the switch. Fly your eagle through the hole in the
building to get the rock faster.

Level 5:

You will immediately be blocked off by a
wall. If you have played the tutorial,
you will know that this wall needs to be
Power Striked. Charge up and release.
Towards the end, you must battle with a
wolf-like creature. He attacks fast and
cannot be parried. Power strikes push
him back far, so use that to get some
distance.

Level 6:

This level will really test your skills. Enter the building. You will find yourself
blocked. On the other side is a key to unlock the door. Use our eagle, and fly
backup the hallway until you find a gap in the wall. Follow through. You will be
treated with an Infinite Flight item. Pick up the key and take it back to the lock.
Before you reach the flag, a trapdoor will open which you must fall down. This
takes you to the Boss area.
This boss is dangers. He keeps pushing until he impales you into the spike on the
left side of the area. He’s main attach is a sword spin. A good technique is to
keep your distance rather than block it. After he has done spinning, he will
perform two strikes and send you flying back. You must hit him with the standard
combo in between his first and second strike or immediately after his 2nd strike.
If you successfully hit him with the standard combo, he will fall to the ground.
The number above his head indicates how long until he starts attacking. Take this
time to charge up a power strike and release it just before he recovers for
maximum damage. Once he does recover, he gets faster. Repeat this until he his
defeated.

Level 7:

Level 7 introduces a higher ranked guard; Someone with much more skill and stamina.
To beat level 7, you must simply defeat all the enemies. It is advised that your
first attach those on your right. This is because the Elite Guard is waiting on the
left side of the map. After defeating those on the right side, turn around and
take out the rest.  T
he elite guard has a wide array of attacks. He has a standard combo which is very
dangerous. You can block most of the combo, but the last attach will penetrate. He
will also jump back when you attach, so you must get very close to really hurt him.
Try attaching just before he lands the last blow of his combo. If you try and
power strike him, he may stop and charge his own power strike. This is bad, because
he has more range and he will only attach once you have.
Once all enemies are defeated, a flag will appear at the center of the level.

Level 8:

This level is rather tricky. This is what you must do in order...
1. Walk forward and fall down.
2. Stand on the platform that illuminates and release your eagle.
3. Fly your eagle right, then up until you see a weight attached to a chain. Above
the weight is a small platform and a rock. Pick up the rock.
4. With the rock, follow the chain below into the small room. Go to the back of the
room and place the rock on top of the red button. This will propel you into the
air.
5. While you are airborne, move to the right onto the platform with the large gun.
6. hit the gun with any attach to trigger it. It will then shoot  at a hanging
spike and cause it to fall down.
7. Fly the eagle down where the spike feel and get the Infinite Flight item.
8. Fly your eagle down to where the first weight is situated; pick it up, fly left,
then up and place the weight on the platform on the far left. This will cause
stairs to appear.
9. Get onto the stair by repeating step 4.

Level 9:

Watch your step. This stage has moving
platforms. Below is a pit of spikes. Try not
to fall. There are 5 platforms moving up
and down. Jump from one to the other to
continue. If you encounter an enemy, use
the uppercut, as it is most effective to
push enemies off. Once you have reached the
last platform, fall down towards the right.
The rest of the level goes from right to
left. You will need to send your eagle
through a series of tight gaps to get to
the other side. You will find a rock sitting
on top of the red switch that needs to be
removed. After taking the rock off the
switch, the walls will fall, allowing you to
proceed.

Level 10:

Remember the fire. Proceed. Keep pushing
forward and you will miss the spikes. You
will eventually get to the point where you
cannot continue going forward as you will
hit spikes. Used the eagle and go underneath
the ground to find an infinite flight. Then
fly across the pike of spikes which you
cannot cross and pick up the stick on the
ground. Fly that stick to the fire at the
start and ignite it. Then fly the eagle back
and go up. You will find a bomb on a cracked
platform. Light the string leading to the
bomb. That will cause the cracked platform to
fall onto the spikes, allowing you to cross.
Fend off the last two elite guards, and
catch the elevator.

Level 11:

Move forward and you will find a huge gap with spinning blades. Use
the eagle to go UNDER the blades, down to the spikes, move right
and you will find a red switch with a rock on top. Take the rock
off. Then move the eagle to the other side of the gap and you will
find another red switch without a button on top. Get the rock next
to it, and place it on top. This will cause a bridge to appear.
Cross the bridge with caution. Once you get to the other side,
take the rock off the switch. Move up the two stair cases and stop
when you reach a floor platform and weight. Fly the eagle up and
you will find an infinite flight surrounded by spinning blades. Get
the infinite flight. Now moved back to the switch and put the rock
back on. Go up to the weight and carry it down on flight of stairs
and down the steep gap. Put it on the floor platform. Then run on
top of the other floor platform next to the building and get
inside.

Level 12:

Level 12 is the final battle
with the king. Run up and
attach him. You must strip him
of his health to win. Be
careful. If you hit him 9 times
in a row, he will retaliate
with his ultimate attach. If
you leave him for too long, he
slowly gets faster. If he
shoots a projectile are you,
the only way to defend is to
hit it. Power strikes are
useless until he has no more
health.  Once he falls to his
knees, Power strike him to beat
the game.

Walkthrough exclusive to ARMORGAMES.COM

Click here for Armorgames exclusive version (walkthrough available)

Click here for Armorgames exclusive version (walkthrough available)

I find it rather intriguing that Your
Majesty can sit calmly while his very
existence is in tremendous danger.

After all, we pose as a threat like
no other.

A threat?

Don't make me laugh!

A gap between you and me stands at
opposite ends of the universe.

He who can harness the power of every
star in the sky, I would consider a threat.

Such a being, does not exist.

This is not
done yet!

You'd best watch yourself...

...until we meet next...

...rebel...

A SuN-Studios webgame
Sponsored by:
Armorgames
Developed by:
Daniel Sun
Director:
Daniel Sun
Programmer:
Daniel Sun
Animator:
Daniel Sun
Music
Crysis soundtrack
- track 8
- track 15
Tekken 5 Dark Resurrection
- Hall of Fate
- Dragnov's Ending
- Martial Symphony Opus
Special Thanks
- Newgrounds AS:Main -
- Flashkit.com -
- Darkdude110 -
- Family and friends -

Play more games

ActionScript [AS1/AS2]

Frame 1
fscommand ("showMenu", false);
Instance of Symbol 31 MovieClip in Frame 1
on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }
Frame 91
gotoAndPlay (95);
Frame 269
stop();
Instance of Symbol 44 MovieClip in Frame 269
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }; }
Instance of Symbol 85 MovieClip in Frame 302
onClipEvent (enterFrame) { if (Key.isDown(13)) { _root.gotoAndPlay("menu"); } }
Frame 2997
stopAllSounds();
Instance of Symbol 181 MovieClip in Frame 3007
on (rollOver) { if (this._currentframe < 11) { this.play(); } } on (rollOut) { this.gotoAndPlay(12); } on (press) { getURL ("http://www.sun-studios.net", "_blank"); }
Frame 3052
stop();
Frame 3106
gotoAndPlay (3110);
Frame 3107
play();
Frame 3108
stop(); hero._x = -246.2; hero._y = 368; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3108
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 245 MovieClip in Frame 3108
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 255 MovieClip in Frame 3108
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 259 MovieClip "wall" in Frame 3108
onClipEvent (load) { _visible = false; }
Instance of Symbol 331 MovieClip in Frame 3108
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3108
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 704 MovieClip "hero" in Frame 3108
onClipEvent (load) { var life = 10; var xSpeed = 0; var speed = 1; var moveable = false; var rSpeed = 0; var grav = 0; var eagleStay = false; left = 37; right = 39; var ex = 5; var powerStrike = 0; checkpoint = false; } onClipEvent (enterFrame) { if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -3; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 3; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -4; } if (Key.isDown(39)) { xSpeed = 4; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life <= 0) { this.gotoAndStop("hurt"); } }
Instance of Symbol 729 MovieClip "eagle" in Frame 3108
onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life <= 0) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }
Instance of Symbol 731 MovieClip "auraorig" in Frame 3108
onClipEvent (load) { var growth = 200; var power = 0; _xscale = growth; _yscale = growth; var i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }
Instance of Symbol 734 MovieClip "birdlife" in Frame 3108
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 738 MovieClip in Frame 3108
onClipEvent (load) { _visible = false; }
Instance of Symbol 743 MovieClip "wball" in Frame 3108
onClipEvent (load) { i = 0; e = 0; xSpeed = 0; hurt = true; } onClipEvent (enterFrame) { if (_root.fboss.attack._currentframe == 76) { i++; power = power + 1; this.duplicateMovieClip("water" + i, i + 10000); _root["water" + i]._x = _root.fboss._x; _root["water" + i]._y = _root.fboss._y - 60; } if (_name != "wball") { if (_root.fboss._xscale == 100) { if (this.xSpeed == 0) { this.xSpeed = -15; } } if (_root.fboss._xscale == -100) { if (this.xSpeed == 0) { this.xSpeed = 15; } } } else { _visible = false; } if (this._currentframe == 1) { this._x = this._x + xSpeed; } e++; _root.wp.duplicateMovieClip("wpar" + e, e + 10); _root["wpar" + e]._x = (_root["water" + i]._x + random(20)) - random(20); _root["wpar" + e]._y = (_root["water" + i]._y + random(20)) - random(20); if (this._x < -1400) { removeMovieClip(this); } if (this._x > 1936) { removeMovieClip(this); } if (this.hitTest(_root.hero.attack.hit1)) { this.play(); hurt = false; } if (this.hitTest(_root.hero.attack.hit2)) { this.play(); hurt = false; } if (this.hitTest(_root.hero.attack.hit3)) { this.play(); hurt = false; } if (hurt == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero.bound)) { if (this.xSpeed > 0) { _root.hero.xSpeed = _root.hero.xSpeed + 8; } if (this.xSpeed < 0) { _root.hero.xSpeed = _root.hero.xSpeed - 8; } _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(1); _root.hero.life = _root.hero.life - 0.5; this.play(); } } } if (this._currentframe > 1) { this.xSpeed = 0; } if (this._currentframe == 34) { removeMovieClip(this); } }
Instance of Symbol 745 MovieClip "wp" in Frame 3108
onClipEvent (enterFrame) { if (_name == "wp") { this._visible = false; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 1); _yscale = (_yscale - 1); if (_alpha <= 2) { removeMovieClip(this); } } }
Instance of Symbol 747 MovieClip in Frame 3108
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x - (_root.hero.xSpeed * 2); } } }
Instance of Symbol 761 MovieClip "lifebar" in Frame 3108
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; this._xscale = _root.vcam._xscale; this._yscale = _root.vcam._yscale; if (_root.vcam._xscale < 0) { this._rotation = 180; } else { this._rotation = 0; } }
Instance of Symbol 81 MovieClip "vcam" in Frame 3108
onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }
Instance of Symbol 764 MovieClip "lev" in Frame 3108
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3109
play();
Frame 3110
stop(); hero.moveable = false; hero._x = -246.2; hero._y = 368; eagle._x = hero._x; eagle._y = hero._y - 65; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3110
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }
Instance of Symbol 245 MovieClip in Frame 3110
onClipEvent (enterFrame) { this._x = this._x + ((_root.vcam._x - _x) / 2); this._y = this._y + ((_root.vcam._y - _y) / 2); }
Instance of Symbol 255 MovieClip in Frame 3110
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 771 MovieClip "wall" in Frame 3110
onClipEvent (load) { _visible = false; }
Instance of Symbol 331 MovieClip in Frame 3110
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3110
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3110
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3110
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 747 MovieClip in Frame 3110
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x - (_root.hero.xSpeed * 2); } } }
Instance of Symbol 775 MovieClip "lev" in Frame 3110
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3111
play();
Frame 3112
stop(); hero.moveable = false; hero._x = -220; hero._y = 592; eagle._x = hero._x; eagle._y = hero._y - 65; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3112
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }
Instance of Symbol 255 MovieClip in Frame 3112
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 781 MovieClip "wall" in Frame 3112
onClipEvent (load) { _visible = false; }
Instance of Symbol 783 MovieClip "button" in Frame 3112
onClipEvent (load) { working = false; } onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if (this._currentframe == 6) { working = true; } else { working = false; } if (working == true) { if (_root.ground.trap2._currentframe == 11) { _root.ground.trap2.play(); } if (_root.ground.trap1._currentframe == 1) { _root.ground.trap1.play(); } } else { if (_root.ground.trap2._currentframe == 1) { _root.ground.trap2.play(); } if (_root.ground.trap1._currentframe == 11) { _root.ground.trap1.play(); } } }
Instance of Symbol 787 MovieClip "rock" in Frame 3112
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 789 MovieClip "death1" in Frame 3112
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }
Instance of Symbol 331 MovieClip in Frame 3112
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 331 MovieClip in Frame 3112
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3112
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3112
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 791 MovieClip "lev" in Frame 3112
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3113
play();
Frame 3114
stop(); hero.moveable = false; hero._x = -953.3; hero._y = 740; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3114
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }
Instance of Symbol 787 MovieClip "rock" in Frame 3114
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 255 MovieClip in Frame 3114
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 789 MovieClip "death1" in Frame 3114
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }
Instance of Symbol 331 MovieClip in Frame 3114
onClipEvent (load) { life = 1; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 5; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); ydistr = Math.round(_root.rock._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } if (baware == true) { xdistr = Math.round(_root.rock._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.rock) == false) { if ((((xdistr > (-eyeSight)) && (xdistr < 0)) && (ydistr > -4)) && (ydistr < 4)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; } if ((((xdistr < eyeSight) && (xdistr > 0)) && (ydistr > -4)) && (ydistr < 4)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.grav = -5; _root.hero._x = _root.hero._x - 30; _root.hero.xSpeed = -30; } if (this._xscale == -100) { _root.hero.grav = -5; _root.hero._x = _root.hero._x + 30; _root.hero.xSpeed = 30; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.rock._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 795 MovieClip "wall" in Frame 3114
onClipEvent (load) { _visible = false; }
Instance of Symbol 331 MovieClip in Frame 3114
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3114
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3114
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 822 MovieClip in Frame 3114
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if (_root.rock.r.hitTest(this.button)) { if ((this._currentframe == 1) && (_root.rock.pickup == false)) { this.play(); } _root.rock.grav = 0; _root.rock._y = _root.rock._y - 1; } else if (this._currentframe == 61) { this.play(); } if (this._currentframe == 62) { _root.ground.gotoAndStop(1); } if (this._currentframe > 1) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } } if (this._currentframe == 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } }
Instance of Symbol 828 MovieClip "lev" in Frame 3114
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3115
vcam._x = -328.4; vcam._y = 321; play();
Frame 3116
stop(); hero.moveable = false; hero._x = -1029.5; hero._y = 210; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3116
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }
Instance of Symbol 835 MovieClip in Frame 3116
onClipEvent (load) { life = 5; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -4; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.life = this.life - _root.hero.powerStrike; } if (this.life < 1) { if (this._currentframe == 1) { this.play(); } } }
Instance of Symbol 840 MovieClip "wall" in Frame 3116
onClipEvent (load) { _visible = false; }
Instance of Symbol 331 MovieClip in Frame 3116
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3116
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 255 MovieClip in Frame 3116
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 866 MovieClip "beast" in Frame 3116
onClipEvent (load) { var eyeSight = 500; var xSpeed = 0; var life = 10; } onClipEvent (enterFrame) { if (this._currentframe < 27) { if (this.bound.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -3; } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } if (this._x < 1331.5) { this._x = 1331.5; this.gotoAndStop(1); } xdist = this._x - _root.hero._x; if (xdist < eyeSight) { if (this._currentframe < 27) { xSpeed = -2; _root.wall.gotoAndStop(2); } if (this._currentframe == 1) { this.play(); } } if (this.hitTest(_root.hero) && (this._currentframe < 27)) { this.gotoAndPlay("attack"); xSpeed = xSpeed - 6; } if (_root.hero.hitTest(this.hit)) { _root.hero.xSpeed = -10; if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (this._currentframe < 65) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndPlay("hurt"); this.xSpeed = 7; life = life - 1; } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndPlay("hurt"); this.xSpeed = 10; life = life - 1; } if (this.hitTest(_root.hero.attack.hit3)) { this.gotoAndPlay("hurt"); this.xSpeed = 10; _root.hero.attack.connectHit.play(); life = life - _root.auraorig.power; } } if (this.life <= 0) { xSpeed = 0; if (this._currentframe < 64) { this.gotoAndPlay(65); } } }
Instance of Symbol 868 MovieClip "lev" in Frame 3116
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3117
play();
Frame 3118
stop(); hero.moveable = false; vcam._x = -328.4; vcam._y = 321; hero._x = -492.5; hero._y = 340; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3118
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 245 MovieClip in Frame 3118
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 331 MovieClip in Frame 3118
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; moveDist = 100; } onClipEvent (enterFrame) { if (aware == false) { moveDist = moveDist - 1; this.idle.play(); if (moveDist > 0) { this._x = this._x + 1; this._xscale = -100; } if (moveDist < 0) { this._x = this._x - 1; this._xscale = 100; } } if (moveDist < -100) { moveDist = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if (_root.door._currentframe > 1) { if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1081 MovieClip "boss1" in Frame 3118
onClipEvent (load) { life = 400; _visible = false; activated = false; i = 200; e = 400; spinStart = random(i); spinStop = random(e); xSpeed = 0; cutscene = false; pant = 10; pantage = 10; panting = false; grav = 0; var ex = 5; moreS = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { _visible = true; } if (activated == true) { if ((this._x > 2546.6) && (this._x < 25469.6)) { this._x = 2546.6; } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hurt._currentframe == 59) { panting = true; pant = pant + 30; pantage = pantage + 50; } if (panting == true) { pant--; } if (pant == 0) { this.gotoAndStop("taunt"); panting = false; pant = pantage; } if (this._currentframe == 4) { _root.vcam._y = _root.vcam._y - random(10); _root.vcam._y = _root.vcam._y + random(10); } if (activated == true) { if (this.taunt._currentframe == 1) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(105); } if ((_root.hero.hurt._currentframe > 104) && (_root.hero.hurt._currentframe < 153)) { _root.hero.xSpeed = -3; } } xdist = Math.round(_root.hero._x - this._x); if (activated == false) { if (this.bound.hitTest(_root.hero.bound)) { _visible = true; this.gotoAndStop(3); if (this.attack._currentframe == 1) { this.attack.gotoAndPlay(85); } cutscene = true; _root.hero.moveable = false; } } if (this.cutscene == true) { if (this._x < 3076) { _root.vcam.ingame = false; _root.vcam._x = this._x; _root.vcam._y = this._y - 50; _root.vcam._xscale = 70; _root.vcam._yscale = 70; } if (this._currentframe < 3) { if (this._x > 2494.6) { this._x = this._x - 3; this.gotoAndStop("walk"); } } if (this._x <= 2494.6) { this.gotoAndStop("taunt"); } if (this.taunt._currentframe == 86) { cutscene = false; _root.vcam.ingame = true; _root.hero.moveable = true; this.activated = true; } } if (activated == true) { _root.vcam._xscale = xdist / 2; _root.vcam._yscale = xdist / 2; if (panting == false) { if (spinStart > 0) { spinStart = spinStart - 1; this.arm.gotoAndStop(1); } if (spinStart == 0) { this.arm.gotoAndStop("spin"); } if (spinStart == 0) { if (spinStop > 0) { spinStop = spinStop - 1; } } if (spinStop == 0) { this.gotoAndStop("attack"); spinStart = random(i); spinStop = random(e); } } } if (this.bound.hitTest(_root.hero.bound)) { if (_root.hero.xSpeed > 0) { _root.hero.xSpeed = 0; _root.hero._x = _root.hero._x - 4; } if (this._currentframe == 2) { this.gotoAndStop(1); } } else if (activated == true) { if (_root.ground.trapDoor._currentframe > 1) { if (this._currentframe < 3) { xSpeed = -0.75; this._x = this._x + (xSpeed - moreS); this.gotoAndStop("walk"); } } } if (this.bound.hitTest(_root.hero.bound)) { _root.hero.bound._x = this.bound.x; _root.hero._x = _root.hero._x - 4; } if (_root.hero.hitTest(this.attack.hit1)) { _root.hero.gotoAndStop("hurt"); _root.hero.xSpeed = -5; if (cutscene == false) { _root.hero.life = _root.hero.life - 0.5; } } if (_root.hero._currentframe != 3) { if (_root.hero.hitTest(this.arm.spin.hit1)) { _root.hero.gotoAndStop("hurt"); _root.hero.xSpeed = -5; if (this.arm.spin._currentframe == 16) { _root.hero.life = _root.hero.life - 0.25; } } } if (_root.hero._currentframe == 3) { if (_root.hero.hitTest(this.arm.spin.hit1)) { _root.hero.xSpeed = _root.hero.xSpeed - 5; } } if (_root.hero.hitTest(this.attack.hit2)) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero._xscale = 100; if (cutscene == false) { _root.hero.life = _root.hero.life - 1; } } if ((_root.hero.hurt._currentframe > 82) && (_root.hero.hurt._currentframe < 105)) { _root.hero.xSpeed = -20; } if (activated == true) { if (this.bound.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } if (this.bound.hitTest(_root.hero.attack.hit)) { if (_root.hero.attack._currentframe != 71) { this.gotoAndStop("hurt"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } if (_root.hero.attack._currentframe == 71) { if (panting == false) { this.gotoAndStop("hurt"); this.hurt.gotoAndPlay("slide"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } } } if ((this.hurt._currentframe > 24) && (this.hurt._currentframe < 53)) { this.xSpeed = 3; } if (this._currentframe == 5) { this._x = this._x + this.xSpeed; } if (this.hurt._currentframe == 60) { if (this.hitTest(_root.hero.attack.hit3)) { _y = (_y - 11); this.grav = this.grav - (_root.auraorig.power / 18); this.xSpeed = 15; this.life = this.life - _root.auraorig.power; this.gotoAndStop("hurt"); this.hurt.gotoAndStop("spin"); _root.hero.attack.connectHit.play(); } } } if (_root.ground.hitTest(_x, _y + 5, true)) { if (this.hurt._currentframe == 61) { this.hurt.play(); } } if (this.xSpeed > 0) { this.xSpeed = this.xSpeed - 0.25; } if (this.life < 1) { _root.gotoAndPlay("Boss1Defeat"); } if (activated == true) { if (_root.hero.life <= 0) { this.activated = false; this.gotoAndStop("taunt"); } } }
Instance of Symbol 1082 MovieClip "door" in Frame 3118
onClipEvent (enterFrame) { if (this._currentframe == 29) { _root.wall.nextFrame(); } if (_root.hero.checkpoint == true) { this.gotoAndStop(30); _root.wall.gotoAndStop(2); _root.ground.gotoAndStop(2); } }
Instance of Symbol 1084 MovieClip "key" in Frame 3118
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 40; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1088 MovieClip in Frame 3118
onClipEvent (enterFrame) { if (_root.key.hitTest(this)) { if (this._currentframe == 1) { this.play(); _root.key._visible = false; } } if (this._currentframe == 45) { _root.door.play(); _root.ground.nextFrame(); } }
Instance of Symbol 1091 MovieClip in Frame 3118
onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 1; } }
Instance of Symbol 789 MovieClip in Frame 3118
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero._xscale = 100; _root.hero.moveable = false; _root.hero.xSpeed = 0; _root.hero.grav = 0; _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndStop(153); _root.hero._y--; if (_root.lifebar.replay._currentframe == 1) { _root.lifebar.replay.play(); } if (_root.boss1._visible == true) { _root.boss1.gotoAndStop("taunt"); _root.boss1.activated = false; } } }
Instance of Symbol 1095 MovieClip "wall" in Frame 3118
onClipEvent (load) { _visible = false; }
Instance of Symbol 1098 MovieClip "lev" in Frame 3118
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; if (this._currentframe < 179) { hero._x = -492.5; hero._y = 340; } }
Frame 3119
play();
Frame 3120
stop(); hero.moveable = false; hero._x = 308; hero._y = -87; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false; deathToll = 0;
Instance of Symbol 243 MovieClip in Frame 3120
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 245 MovieClip in Frame 3120
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 331 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 331 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1102 MovieClip "wall" in Frame 3120
onClipEvent (load) { _visible = false; }
Instance of Symbol 255 MovieClip in Frame 3120
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } if (_root.deathToll >= 6) { this._x = 322.4; this._y = 394.1; } }
Instance of Symbol 1288 MovieClip in Frame 3120
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (this._x < -399.8) { this._x = -399.8; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1290 MovieClip "lev" in Frame 3120
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; if (this._currentframe < 179) { hero._x = -492.5; hero._y = 340; } }
Frame 3121
play(); hero._x = -751.4; hero._y = 338.1; _root.vcam._xscale = 100; _root.vcam._yscale = 100;
Frame 3122
stop(); hero.moveable = false; vcam._xscale = 100; vcam._yscale = 100; hero._x = -751.4; hero._y = 338.1; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3122
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 245 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 1329 MovieClip "pull" in Frame 3122
onClipEvent (enterFrame) { if (this._currentframe > 1) { _root.wall.gotoAndStop(2); } else if (this._currentframe == 1) { _root.wall.gotoAndStop(1); } }
Instance of Symbol 1331 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (_root.pull._currentframe == 38) { this.play(); } if (this._currentframe == 11) { _root.hero.grav = -43; _root.hero.xSpeed = _root.hero.xSpeed + 4; } }
Instance of Symbol 1333 MovieClip "weight2" in Frame 3122
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { if (_root.hero.eRelease._currentframe == 24) { grav = 0; _root.eagle.xmax = 1; _root.eagle.ymax = 1; _root.birdlife.bar._xscale = _root.birdlife.bar._xscale - 1; this._x = _root.eagle._x; this._y = _root.eagle._y + 35; if (Key.isDown(83)) { pickup = false; } } } else { _root.eagle.xmax = 7; _root.eagle.ymax = 5; } if (_root.hero.eRelease._currentframe != 24) { pickup = false; } }
Instance of Symbol 1091 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }
Instance of Symbol 1351 MovieClip "wall" in Frame 3122
onClipEvent (load) { _visible = false; }
Instance of Symbol 783 MovieClip "button" in Frame 3122
onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } _root.rock.grav = -1; } if (this._currentframe == 5) { _root.pull.axe.play(); } if ((this._currentframe > 1) && (_root.gun._currentframe == 1)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } else if ((this._currentframe == 1) && (_root.gun._currentframe == 1)) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } } }
Instance of Symbol 787 MovieClip "rock" in Frame 3122
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 255 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 1354 MovieClip "step" in Frame 3122
onClipEvent (enterFrame) { if (this._currentframe == 1) { _root.button._y = 256.1; if (this.hitTest(_root.hero.bound)) { this.play(); _root.button._y = 176; } if (_root.ground.door._currentframe == 10) { _root.ground.door.play(); } } if (this.hitTest(_root.hero.bound) == false) { if (this._currentframe == 12) { this.play(); } } if (this._currentframe == 11) { _root.ground.door.play(); } }
Instance of Symbol 1357 MovieClip "gun" in Frame 3122
onClipEvent (enterFrame) { if ((this.hitTest(_root.hero.attack.hit) or this.hitTest(_root.hero.attack.hit2)) or this.hitTest(_root.hero.attack.hit3)) { this.play(); } if ((this._currentframe > 60) && (_root.button._currentframe == 1)) { _root.vcam._xscale = _root.vcam._xscale + 10; _root.vcam._yscale = _root.vcam._yscale + 10; } if ((this._currentframe == 1) && (_root.button._currentframe == 1)) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } } }
Instance of Symbol 1363 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (this._currentframe == 1) { if (_root.gun.hitTest(this)) { this.play(); } } if (this._currentframe == 29) { _root.ground.crack.gotoAndStop("expand"); } }
Instance of Symbol 1354 MovieClip "step2" in Frame 3122
onClipEvent (load) { offSet = 100; } onClipEvent (enterFrame) { if (this._currentframe == 1) { if (this.bound.hitTest(_root.weight2) && (_root.weight2.pickup == false)) { this.play(); _root.ground.nextFrame(); } } if (this.hitTest(_root.weight2)) { _root.vcam._y = _root.vcam._y - offSet; offSet = offSet - 0.5; } if (offSet < 0) { offSet = 0; } }
Instance of Symbol 1366 MovieClip "lev" in Frame 3122
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3123
play();
Frame 3124
stop(); hero.moveable = false; vcam._xscale = 100; vcam._yscale = 100; hero._x = -1049.5; hero._y = -507; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;
Instance of Symbol 331 MovieClip in Frame 3124
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 331 MovieClip in Frame 3124
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 331 MovieClip in Frame 3124
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 787 MovieClip "rock" in Frame 3124
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1377 MovieClip "wall" in Frame 3124
onClipEvent (load) { _visible = false; }
Instance of Symbol 789 MovieClip "death1" in Frame 3124
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }
Instance of Symbol 255 MovieClip in Frame 3124
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 783 MovieClip "button" in Frame 3124
onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if (this._currentframe == 12) { _root.ground.gotoAndStop(2); _root.wall.gotoAndStop(2); } }
Instance of Symbol 1288 MovieClip in Frame 3124
onClipEvent (load) { grav = 0; eyeSight = 250; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 1288 MovieClip in Frame 3124
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (this._x < -740) { this._x = -740; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1379 MovieClip "lev" in Frame 3124
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3125
play();
Frame 3126
stop(); hero.moveable = false; hero._x = -1681.2; hero._y = -171; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3126
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 261 MovieClip in Frame 3126
onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.firestick)) { if (_root.firestick.onfire == true) { if (_root.boomBox._currentframe == 1) { _root.boomBox.play(); _root.eagle.moveable = false; } } } }
Instance of Symbol 1470 MovieClip "wall" in Frame 3126
onClipEvent (load) { _visible = false; }
Instance of Symbol 331 MovieClip in Frame 3126
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1091 MovieClip in Frame 3126
onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }
Instance of Symbol 1471 MovieClip "elpoll" in Frame 3126
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { if (this._currentframe == 1) { this.gotoAndStop("green"); } } if (this._currentframe == 2) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } } if (this._currentframe == 3) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.sEnamy1.activated == false) { _root.sEnamy1.activated = true; _root.sEnamy1._visible = true; } if (_root.sEnamy2.activated == false) { _root.sEnamy2.activated = true; _root.sEnamy2._visible = true; } } }
Instance of Symbol 255 MovieClip in Frame 3126
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } _visible = false; }
Instance of Symbol 789 MovieClip "death1" in Frame 3126
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }
Instance of Symbol 789 MovieClip "death2" in Frame 3126
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }
Instance of Symbol 789 MovieClip "death3" in Frame 3126
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }
Instance of Symbol 1473 MovieClip "firespoint" in Frame 3126
onClipEvent (enterFrame) { if (this.hitTest(_root.firestick)) { _root.fireorig.followWhat = 2; _root.firestick.onfire = true; } }
Instance of Symbol 1475 MovieClip "firestick" in Frame 3126
onClipEvent (load) { grav = 0; pickup = false; _rotation = 270; onfire = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1288 MovieClip in Frame 3126
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1288 MovieClip in Frame 3126
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1288 MovieClip "sEnamy1" in Frame 3126
onClipEvent (load) { grav = 0; eyeSight = 1000; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; this._xscale = -100; activated = false; _visible = false; } onClipEvent (enterFrame) { if (this._x > 3130.6) { this._x = 3130.6; } if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (this.life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } } }
Instance of Symbol 1288 MovieClip "sEnamy2" in Frame 3126
onClipEvent (load) { grav = 0; eyeSight = 1000; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; activated = false; _visible = false; } onClipEvent (enterFrame) { if (this.bound.hitTest(_root.sEnamy1.bound) && (_root.sEnamy1.life > 0)) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (this._x > 3130.6) { this._x = 3130.6; } if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1000)) && (ydist < 1000)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1000)) && (ydist < 1000)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (this.life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } } }
Instance of Symbol 1477 MovieClip "fireorig" in Frame 3126
onClipEvent (load) { if (_xscale <= 200) { _xscale = 200; } if (_yscale <= 200) { _yscale = 200; } i = 0; this._x = this._x + random(10); this._x = this._x - random(10); this._y = this._y + random(10); stime = 0; followWhat = 1; } onClipEvent (enterFrame) { stime = stime + 1; if (stime == 4) { stime = 0; } if (stime == 1) { i++; this.duplicateMovieClip("fireMC" + i, i + 10); if (followWhat == 1) { _root["fireMC" + i]._x = _root.firespoint._x; _root["fireMC" + i]._y = _root.firespoint._y; } if (followWhat == 2) { _root["fireMC" + i]._x = _root.firestick._x - 50; _root["fireMC" + i]._y = _root.firestick._y; } } if (_name == "fireorig") { this._visible = 0; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 2); _yscale = (_yscale - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); _rotation = (_rotation + random(30)); }
Instance of Symbol 1479 MovieClip "lev" in Frame 3126
onClipEvent (load) { tip = false; } onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3127
play();
Frame 3128
stop(); hero.moveable = false; hero._x = -2786.9; hero._y = 1277; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 243 MovieClip in Frame 3128
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 1492 MovieClip "wall" in Frame 3128
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.cdoor1._currentframe == 10) && (_root.cdoor2._currentframe == 10)) { this.gotoAndStop(2); } if (_root.cdoor2._currentframe == 38) { this.gotoAndStop(1); } }
Instance of Symbol 1494 MovieClip in Frame 3128
onClipEvent (load) { ySpeed = 10; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 10; } if (this.hitTest(_root.botbound)) { ySpeed = -10; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }
Instance of Symbol 1496 MovieClip "botbound" in Frame 3128
onClipEvent (load) { _visible = false; }
Instance of Symbol 1494 MovieClip in Frame 3128
onClipEvent (load) { ySpeed = 20; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 20; } if (this.hitTest(_root.botbound)) { ySpeed = -20; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }
Instance of Symbol 1494 MovieClip in Frame 3128
onClipEvent (load) { ySpeed = 30; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 30; } if (this.hitTest(_root.botbound)) { ySpeed = -30; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }
Instance of Symbol 783 MovieClip "button" in Frame 3128
onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if ((this._currentframe == 6) && (_root.button2._currentframe == 1)) { if (_root.ground.bridge1._currentframe == 1) { _root.ground.bridge1.play(); } if (_root.ground.bridge2._currentframe == 11) { _root.ground.bridge2.play(); } } if ((this._currentframe == 1) or (_root.button2._currentframe == 6)) { if (_root.ground.bridge1._currentframe == 67) { _root.ground.bridge1.play(); } if (_root.ground.bridge2._currentframe == 1) { _root.ground.bridge2.play(); } } }
Instance of Symbol 783 MovieClip "button2" in Frame 3128
onClipEvent (enterFrame) { if (_root.rock2.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock2.grav = -1; } else if (this._currentframe == 6) { this.play(); } }
Instance of Symbol 787 MovieClip "rock" in Frame 3128
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 787 MovieClip "rock2" in Frame 3128
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 331 MovieClip in Frame 3128
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1496 MovieClip "topbound" in Frame 3128
onClipEvent (load) { _visible = false; }
Instance of Symbol 1091 MovieClip in Frame 3128
onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }
Instance of Symbol 255 MovieClip in Frame 3128
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 1498 MovieClip in Frame 3128
onClipEvent (enterFrame) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.hitTest(_root.vcam)) { _root.vcam._xscale = 200; _root.vcam._yscale = 200; } }
Instance of Symbol 1499 MovieClip in Frame 3128
onClipEvent (load) { this.gotoAndPlay(15); } onClipEvent (enterFrame) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } }
Instance of Symbol 789 MovieClip "death1" in Frame 3128
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }
Instance of Symbol 1354 MovieClip "step" in Frame 3128
onClipEvent (load) { pressedOn = false; } onClipEvent (enterFrame) { if (_root.weight2.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else if (_root.hero.bound.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else { pressedOn = false; } if (this._currentframe == 12) { if (pressedOn == false) { this.play(); } } if (pressedOn == true) { if (_root.cdoor2._currentframe == 1) { _root.cdoor2.play(); } } if (pressedOn == false) { if (_root.cdoor2._currentframe == 10) { _root.cdoor2.play(); } } }
Instance of Symbol 1288 MovieClip in Frame 3128
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life < 0) { life = 0; } if (this.hitTest(_root.death1)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1288 MovieClip in Frame 3128
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; i = 1; } onClipEvent (enterFrame) { if (this._x > 3005.2) { this._x = 3005.2; } if (_root.hero._x < 690.1) { i = 1; } if (_root.hero._x > 690.1) { i = 2; } if (i > 1) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1333 MovieClip "weight2" in Frame 3128
onClipEvent (load) { grav = 0; pickup = false; i = 1; } onClipEvent (enterFrame) { if (_root.hero._x < 690.1) { i = 1; } if (i > 1) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; i = 2; intTime = 50; } } } if (pickup == true) { if (_root.hero.eRelease._currentframe == 24) { grav = 0; _root.eagle.xmax = 1; _root.eagle.ymax = 1; _root.birdlife.bar._xscale = _root.birdlife.bar._xscale - 1; this._x = _root.eagle._x; this._y = _root.eagle._y + 35; if (Key.isDown(83)) { pickup = false; } } } else { _root.eagle.xmax = 7; _root.eagle.ymax = 5; } if (_root.hero.eRelease._currentframe != 24) { pickup = false; } }
Instance of Symbol 1354 MovieClip "step2" in Frame 3128
onClipEvent (load) { pressedOn = false; } onClipEvent (enterFrame) { if (_root.weight2.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else if (_root.hero.bound.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else { pressedOn = false; } if (this._currentframe == 12) { if (pressedOn == false) { this.play(); } } if (pressedOn == true) { if (_root.cdoor1._currentframe == 1) { _root.cdoor1.play(); } } if (pressedOn == false) { if (_root.cdoor1._currentframe == 10) { _root.cdoor1.play(); } } }
Instance of Symbol 261 MovieClip "weightXY" in Frame 3128
onClipEvent (load) { _visible = false; }
Instance of Symbol 1501 MovieClip "lev" in Frame 3128
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3129
play();
Frame 3130
stop(); hero.moveable = false; hero._x = -458.5; hero._y = 400; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 1503 MovieClip in Frame 3130
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 1505 MovieClip in Frame 3130
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }
Instance of Symbol 1855 MovieClip "fboss" in Frame 3130
onClipEvent (load) { a = 400; timeTillAttack = a; whichAttack = 0; attacking = false; life = 30; xSpeed = 0; rage = 0; } onClipEvent (enterFrame) { if (_root.hero._x < -1069.5) { _root.hero._x = -1069.5; } if (_root.hero._x > 1890.5) { _root.hero._x = 1890.5; } while ((this._currentframe != 3) && (this._visible == false)) { _visible = true; } xdist = Math.round(_root.hero._x - this._x); if ((this.xdist < -70) && (this.xdist > -500)) { _root.vcam._xscale = this.xdist / 2; _root.vcam._yscale = this.xdist / 2; } if ((this.xdist > 70) && (this.xdist < 500)) { _root.vcam._xscale = this.xdist / 2; _root.vcam._yscale = this.xdist / 2; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (_root.hero.life > 0) { if (this.life > 0) { if ((this.attack._currentframe > 1) && (this.attack._currentframe < 90)) { } else if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (this._currentframe == 1) { if (_root.hero._x < this._x) { this._xscale = 100; this._x = this._x - 0.5; } if (_root.hero._x > this._x) { this._xscale = -100; this._x = this._x + 0.5; } } if (this._currentframe == 3) { attacking = true; } else { attacking = false; } if (timeTillAttack > 0) { if (attacking == false) { timeTillAttack--; } } if (this._currentframe == 1) { if (timeTillAttack == 0) { if (a >= 10) { a = a - 50; } whichAttack = random(4); timeTillAttack = a; } } trace(timeTillAttack); if (this._currentframe == 1) { if (whichAttack == 1) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("flashstep"); } if (whichAttack == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("shoot"); } if (whichAttack == 3) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("run"); } } if (this._currentframe > 1) { this.whichAttack = 0; } if ((this.attack._currentframe > 37) && (this.attack._currentframe < 58)) { this._x = this._x + (xdist / 10); } if ((this.attack._currentframe > 252) && (this.attack._currentframe < 285)) { if (_root.hero._x < this._x) { this._xscale = 100; this._x = this._x - 10; } if (_root.hero._x > this._x) { this._xscale = -100; this._x = this._x + 10; } if (this.bound.hitTest(_root.hero.bound)) { this.attack.gotoAndPlay("throw"); } } if (this._currentframe == 1) { if (this.bound.hitTest(_root.hero)) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("attack"); } } if (this.life > 0) { if (((this.attack._currentframe > 1) && (this.attack._currentframe < 90)) or ((this.attack._currentframe > 144) && (this.attack._currentframe < 252))) { } else if (_root.hero.attack._currentframe == 130) { this.gotoAndStop("attack"); if (this.attack._currentframe < 327) { this.attack.gotoAndPlay("port"); } } } if (_root.hero.attack._currentframe == 136) { this.attack.play(); } if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(1); _root.hero.life = _root.hero.life - 0.25; rage = 0; } } if (_root.hero.bound.hitTest(this.attack.hit2)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 20; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 20; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 0.5; rage = 0; } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1; } if (life > 0) { if ((rage >= 0) && (rage < 9)) { if ((this.attack._currentframe > 144) && (this.attack._currentframe < 252)) { } else { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); this.hurt.gotoAndPlay(1); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; rage = rage + 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { rage = rage + 1; this.gotoAndStop("hurt"); this.hurt.gotoAndPlay(1); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; } } } } } if (rage >= 9) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("run"); rage = -1; } if (this._currentframe == 1) { if (rage < 0) { this.gotoAndStop("attack"); if (this.attack._currentframe == 1) { this.attack.gotoAndPlay("ulti"); rage = 0; } } } } else { this.gotoAndStop("taunt"); } if (this.life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (this.life <= 0) { if (this.hitTest(_root.hero.attack.hit3)) { _root.gotoAndPlay("finalbossdeath"); } } }
Instance of Symbol 1856 MovieClip "bosslife" in Frame 3130
onClipEvent (enterFrame) { this._x = _root.fboss._x - 40; this._y = _root.fboss._y - 100; percent = (_root.fboss.life / 30) * 100; this._xscale = percent; }
Instance of Symbol 261 MovieClip in Frame 3130
onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.fboss)) { if (_root.fboss.life <= 0) { _root.fboss.life = _root.fboss.life + 1; } _root.fboss.gotoAndStop("attack"); if (_root.fboss.attack._currentframe == 1) { _root.fboss.attack.gotoAndPlay("teliport"); } } }
Instance of Symbol 261 MovieClip in Frame 3130
onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.fboss)) { if (_root.fboss.life <= 0) { _root.fboss.life = _root.fboss.life + 1; } _root.fboss.gotoAndStop("attack"); if (_root.fboss.attack._currentframe == 1) { _root.fboss.attack.gotoAndPlay("teliport"); } } }
Instance of Symbol 789 MovieClip "death3" in Frame 3130
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }
Instance of Symbol 1858 MovieClip "wall" in Frame 3130
onClipEvent (load) { _visible = false; }
Instance of Symbol 1860 MovieClip "lev" in Frame 3130
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3131
stop(); kill.gotoAndStop(1);
Frame 3132
play(); _root.lifebar.death = 150; kill.gotoAndStop(1);
Frame 3133
stop(); _root.hero._x = 321.7; _root.hero._y = 430; kill.gotoAndStop(2); _root.lifebar._visible = true; _root.lifebar.score = 0;
Instance of Symbol 1879 MovieClip "wall" in Frame 3133
onClipEvent (load) { _visible = false; }
Instance of Symbol 704 MovieClip "hero" in Frame 3133
onClipEvent (load) { life = 10; xSpeed = 0; speed = 1; moveable = true; rSpeed = 0; grav = 0; eagleStay = false; left = 37; right = 39; var ex = 5; powerStrike = 0; } onClipEvent (enterFrame) { if (this._x < -328) { _x = -328; } if (this._x > 976) { _x = 976; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -5; } if (Key.isDown(39)) { xSpeed = 5; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life <= 0) { this.gotoAndStop("hurt"); } }
Instance of Symbol 729 MovieClip "eagle" in Frame 3133
onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life <= 0) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }
Instance of Symbol 731 MovieClip "auraorig" in Frame 3133
onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }
Instance of Symbol 734 MovieClip "birdlife" in Frame 3133
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 738 MovieClip in Frame 3133
onClipEvent (load) { _visible = false; }
Instance of Symbol 81 MovieClip "vcam" in Frame 3133
onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }
Instance of Symbol 331 MovieClip "en1orig" in Frame 3133
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 1000; attack = 0; attackTime = 50; difficulty = 0; aware = true; baware = true; _xscale = 100; faceHero = true; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (_name == "en1orig") { } else { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { _root.hero.life = _root.hero.life - 0.15; if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 0.85; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } } if (this.hurt._currentframe == 42) { removeMovieClip(this); } if (_root.kill._currentframe == 2) { } else { removeMovieClip(this); } if (((this.hurt._currentframe == 1) or (this.hurt._currentframe == 16)) or (this.hurt._currentframe == 43)) { _root.bomb.counter = _root.bomb.counter + 1; } if (_root.boom._currentframe > 1) { removeMovieClip(this); } }
Instance of Symbol 1288 MovieClip "en2orig" in Frame 3133
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (_name == "en2orig") { _visible = false; } else { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life < 0) { life = 0; } if (this.hitTest(_root.death1)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } if (this._x < -304) { this._x = -304; } if (this._x > 956.3) { this._x = 956.3; } } if (this.hurt._currentframe == 83) { removeMovieClip(this); } if (_root.kill._currentframe == 2) { } else { removeMovieClip(this); } if ((this.hurt._currentframe == 1) or (this.hurt._currentframe == 13)) { _root.bomb.counter = _root.bomb.counter + 1; } if (_root.boom._currentframe > 1) { removeMovieClip(this); } }
Instance of Symbol 1883 MovieClip in Frame 3133
onClipEvent (load) { counter = 100; a = 200; lev = 1; i = 0; } onClipEvent (enterFrame) { if (counter > 0) { counter--; } if (counter == 0) { lev = lev + 1; i++; if (_root.hero.life > 0) { if (_root.lifebar.score < 30) { _root.en1orig.duplicateMovieClip("en1" + i, i + 100000000); _root["en1" + i]._x = -250 + random(650); _root["an1" + i]._y = _root.hero._y; } else if (_root.lifebar.score >= 30) { _root.en2orig.duplicateMovieClip("en2" + i, i + 100000000); _root["en2" + i]._x = -250 + random(650); _root["an2" + i]._y = _root.hero._y; } } if (a > 50) { a = a - 10; } counter = a; } if (_root.lifebar.score == 29) { a = 600; } }
Instance of Symbol 1872 MovieClip "bomb" in Frame 3133
onClipEvent (load) { grav = 0; counter = 0; } onClipEvent (enterFrame) { if (counter < 20) { this.gotoAndStop(1); } if (counter >= 20) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; play(); } } if (_root.hero.bound.hitTest(this)) { this._x = 358; this._y = -373.4; counter = 0; _root.boom.play(); } trace(counter); }
Instance of Symbol 1886 MovieClip "lifebar" in Frame 3133
onClipEvent (load) { death = 150; } onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; this._xscale = _root.vcam._xscale; this._yscale = _root.vcam._yscale; if (_root.vcam._xscale < 0) { this._rotation = 180; } else { this._rotation = 0; } if (_root.hero.life <= 0) { death--; } if (death == 0) { _root.nextFrame(); } }
Frame 3134
_root.lifebar._visible = false; play(); kill.gotoAndStop(2);
Frame 3176
fscore = _root.lifebar.score;
Frame 3210
stop();
Frame 3211
stop();
Frame 3212
stop(); hero._x = -748.7; hero._y = 298; eagle._x = hero._x; eagle._y = hero._y - 65;
Instance of Symbol 704 MovieClip "hero" in Frame 3212
onClipEvent (load) { life = 1000000 /* 0x0F4240 */; xSpeed = 0; speed = 1; moveable = true; rSpeed = 0; grav = 0; eagleStay = false; left = 37; right = 39; var ex = 5; powerStrike = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -5; } if (Key.isDown(39)) { xSpeed = 5; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life < 1) { this.gotoAndStop("hurt"); } }
Instance of Symbol 729 MovieClip "eagle" in Frame 3212
onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life < 1) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }
Instance of Symbol 731 MovieClip "auraorig" in Frame 3212
onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }
Instance of Symbol 734 MovieClip "birdlife" in Frame 3212
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 738 MovieClip in Frame 3212
onClipEvent (load) { _visible = false; }
Instance of Symbol 1477 MovieClip "fireorig" in Frame 3212
onClipEvent (load) { if (_xscale <= 200) { _xscale = 200; } if (_yscale <= 200) { _yscale = 200; } i = 0; this._x = this._x + random(10); this._x = this._x - random(10); this._y = this._y + random(10); stime = 0; followWhat = 1; } onClipEvent (enterFrame) { stime = stime + 1; if (stime == 4) { stime = 0; } if (stime == 1) { i++; this.duplicateMovieClip("fireMC" + i, i + 10); if (followWhat == 1) { _root["fireMC" + i]._x = _root.firespoint._x; _root["fireMC" + i]._y = _root.firespoint._y; } if (followWhat == 2) { _root["fireMC" + i]._x = _root.firestick._x - 50; _root["fireMC" + i]._y = _root.firestick._y; } } if (_name == "fireorig") { this._visible = 0; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 2); _yscale = (_yscale - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); _rotation = (_rotation + random(30)); }
Instance of Symbol 255 MovieClip in Frame 3212
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.prevFrame(); } }
Instance of Symbol 783 MovieClip "button" in Frame 3212
onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); if (_root.buttonDoor._currentframe == 1) { _root.buttonDoor.play(); } } _root.rock.grav = -1; } }
Instance of Symbol 787 MovieClip "rock" in Frame 3212
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1934 MovieClip "buttonDoor" in Frame 3212
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = -1; } }
Instance of Symbol 331 MovieClip in Frame 3212
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; counter = 150; } onClipEvent (enterFrame) { if (this.baware == true) { counter--; } trace(counter); if (counter < 1) { if (_root.ground.trapDoor._currentframe == 1) { _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); _root.ground.trapDoor.play(); } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1939 MovieClip "wall" in Frame 3212
onClipEvent (load) { _visible = false; }
Instance of Symbol 331 MovieClip in Frame 3212
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this._xscale == 100) { _root.wall.gotoAndStop(2); } else { _root.wall.gotoAndStop(1); } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 783 MovieClip "button2" in Frame 3212
onClipEvent (enterFrame) { if (_root.rock2.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); if (_root.buttonDoor2._currentframe == 1) { _root.buttonDoor2.play(); } } _root.rock2.grav = -1; } }
Instance of Symbol 1934 MovieClip "buttonDoor2" in Frame 3212
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = 1; } }
Instance of Symbol 787 MovieClip "rock2" in Frame 3212
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1946 MovieClip in Frame 3212
onClipEvent (load) { xSpeed = 0; life = 7; grav = 0; activated = true; } onClipEvent (enterFrame) { if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = -1; } if (this.hitTest(_root.hero.attack.hit)) { this.xSpeed = _root.hero.xSpeed + 3; this.life = this.life - 1; } if (this.hitTest(_root.hero.attack.hit2)) { this.xSpeed = 5; this.grav = -14; this.life = this.life - 1; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.xSpeed = _root.auraorig.power / 4; this.grav = -7; this.life = this.life - _root.hero.powerStrike; } } if (this.life < 1) { if (this._currentframe == 1) { this.play(); activated = false; } } }
Instance of Symbol 835 MovieClip in Frame 3212
onClipEvent (load) { life = 5; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -1; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.life = this.life - _root.hero.powerStrike; } if (this.life < 1) { if (this._currentframe == 1) { this.play(); } } }
Instance of Symbol 81 MovieClip "vcam" in Frame 3212
onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }
Frame 3214
stop();
Frame 3226
nextFrame();
Frame 3227
stop();
Instance of Symbol 28 MovieClip in Frame 3227
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Frame 3989
_root.gotoAndPlay("lvl7");
Instance of Symbol 1503 MovieClip in Frame 3990
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 1505 MovieClip in Frame 3990
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }
Frame 5814
_root.gotoAndPlay("lvl8");
Instance of Symbol 1503 MovieClip in Frame 5815
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 1505 MovieClip in Frame 5815
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }
Instance of Symbol 2192 MovieClip "sp" in Frame 5886
onClipEvent (load) { _visible = false; }
Instance of Symbol 2194 MovieClip "auraorig" in Frame 5886
onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } onClipEvent (enterFrame) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.sp._x; _root["aura" + i]._y = _root.sp._y - random(70); if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } }
Frame 8360
_root.gotoAndPlay("menu");
Symbol 15 MovieClip Frame 7
stop();
Symbol 21 Button
on (release) { _root.play(); }
Symbol 24 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }
Symbol 24 MovieClip Frame 2
gotoAndPlay (1);
Symbol 24 MovieClip Frame 50
stop();
Symbol 2251 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 44 MovieClip Frame 210
_root.play();
Symbol 79 MovieClip Frame 1
play();
Symbol 79 MovieClip Frame 62
gotoAndPlay ("walk");
Symbol 81 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local3 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local3); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local3; _parent._yscale = 100 * _local4; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; this.onUnload = resetStage;
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 11
stop();
Symbol 190 MovieClip Frame 9
stop();
Symbol 191 MovieClip Frame 9
stop();
Symbol 194 Button
on (press) { gotoAndStop (3110); }
Symbol 213 Button
on (press) { gotoAndStop (3214); }
Symbol 214 Button
on (press) { play(); }
Symbol 215 Button
on (press) { getURL ("http://rankz.armorbot.com/Armed/", "_blank"); }
Symbol 216 Button
on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }
Symbol 217 Button
on (release) { gotoAndStop (3134); }
Symbol 229 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Instance of Symbol 229 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (load) { stop(); xSpeed = 125; } onClipEvent (enterFrame) { if (this.xSpeed > 0) { xSpeed--; } if (this.xSpeed < 1) { this.play(); xSpeed = 200; } }
Instance of Symbol 231 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (load) { stop(); xSpeed = 340; } onClipEvent (enterFrame) { if (this.xSpeed > 0) { xSpeed--; } if (this.xSpeed < 1) { this.play(); xSpeed = 200; } }
Symbol 233 Button
on (press) { getURL ("http://www.armorblog.com", "_blank"); }
Symbol 235 Button
on (press) { gotoAndStop ("wwalk"); }
Symbol 237 Button
on (press) { gotoAndPlay (1); }
Symbol 270 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 12
stop();
Symbol 274 MovieClip Frame 13
stop();
Symbol 275 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 1
onEnterFrame = function () { if ((this._currentframe < 15) && (_parent.life < 1)) { this.gotoAndPlay("death"); } };
Symbol 319 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 319 MovieClip Frame 41
_root.lifebar.score = _root.lifebar.score + 1; _root.deathToll = _root.deathToll + 1;
Symbol 319 MovieClip Frame 42
stop(); _parent.removeMovieClip();
Symbol 319 MovieClip Frame 50
gotoAndPlay ("spin");
Symbol 319 MovieClip Frame 64
stop(); _parent.gotoAndStop(1);
Symbol 330 MovieClip Frame 1
onEnterFrame = function () { if (_parent.difficulty == 0) { if (this._currentframe == 20) { _parent.gotoAndStop(1); } } };
Instance of Symbol 327 MovieClip "hit" in Symbol 330 MovieClip Frame 9
onClipEvent (load) { _visible = false; }
Symbol 330 MovieClip Frame 10
_parent.signal.gotoAndStop(1);
Symbol 331 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 331 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 275 MovieClip "signal" in Symbol 331 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._xscale == -100) { this._xscale = -100; } else { this._xscale = 100; } if (_parent.life < 1) { this._visible = false; } }
Symbol 358 MovieClip Frame 1
onEnterFrame = function () { if (this._currentframe == 13) { if (_parent._xscale == -100) { if (Key.isDown(37)) { this.gotoAndPlay("walk"); } } if (_parent._xscale == 100) { if (Key.isDown(39)) { this.gotoAndPlay("walk"); } } } if (this._currentframe == 26) { if (_parent._xscale == 100) { if (Key.isDown(37)) { _parent._xscale = -100; } } if (_parent._xscale == -100) { if (Key.isDown(39)) { _parent._xscale = 100; } } _parent.gotoAndStop(1); } };
Symbol 383 MovieClip Frame 1
onEnterFrame = function () { if (this._currentframe == 8) { if (Key.isDown(88)) { this.stop(); } else { this.gotoAndPlay("back"); } } };
Instance of Symbol 327 MovieClip "hit" in Symbol 383 MovieClip Frame 13
onClipEvent (load) { _visible = false; }
Symbol 383 MovieClip Frame 35
_parent.gotoAndStop(1);
Symbol 383 MovieClip Frame 43
_parent.gotoAndStop(1);
Symbol 508 MovieClip Frame 1
_root.hero.powerStrike = _root.hero.powerStrike + 1;
Symbol 508 MovieClip Frame 30
_root.hero.powerStrike = _root.hero.powerStrike + 1;
Symbol 508 MovieClip Frame 58
_root.hero.powerStrike = _root.hero.powerStrike + 1; gotoAndPlay (38);
Symbol 543 MovieClip Frame 34
gotoAndPlay (18);
Symbol 606 MovieClip Frame 1
stop();
Symbol 618 MovieClip Frame 1
onEnterFrame = function () { if (Key.isDown(90)) { if ((this._currentframe > 18) && (this._currentframe < 24)) { this.gotoAndPlay("a2"); } if ((this._currentframe > 39) && (this._currentframe < 48)) { this.gotoAndPlay("a3"); } } if ((this._currentframe == 7) or (_currentframe == 27)) { if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed + 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed - 5; } } if ((this._currentframe > 51) && (this._currentframe < 70)) { if (_parent._xscale == 100) { _parent.xSpeed = 2; } if (_parent._xscale == -100) { _parent.xSpeed = -2; } } if (Key.isDown(90)) { if (this._currentframe == 130) { this.stop(); } } else { play(); } };
Instance of Symbol 327 MovieClip "hit" in Symbol 618 MovieClip Frame 11
onClipEvent (load) { _visible = false; }
Symbol 618 MovieClip Frame 25
_parent.gotoAndStop(1);
Instance of Symbol 327 MovieClip "hit" in Symbol 618 MovieClip Frame 32
onClipEvent (load) { _visible = false; }
Symbol 618 MovieClip Frame 51
_parent.gotoAndStop(1);
Instance of Symbol 327 MovieClip "hit" in Symbol 618 MovieClip Frame 71
onClipEvent (load) { _visible = false; }
Symbol 618 MovieClip Frame 90
_parent.gotoAndStop(1);
Instance of Symbol 327 MovieClip "hit2" in Symbol 618 MovieClip Frame 100
onClipEvent (load) { _visible = false; }
Symbol 618 MovieClip Frame 124
_parent.gotoAndStop(1);
Symbol 618 MovieClip Frame 130
stop();
Instance of Symbol 327 MovieClip "hit3" in Symbol 618 MovieClip Frame 132
onClipEvent (load) { _visible = false; }
Symbol 618 MovieClip Frame 133
_root.hero.powerStrike = 0;
Symbol 618 MovieClip Frame 171
_parent.gotoAndStop(1);
Symbol 633 MovieClip Frame 2
_root.eagle.xmax = 7; _root.eagle.ymax = 5;
Symbol 633 MovieClip Frame 24
stop();
Symbol 633 MovieClip Frame 31
_parent.gotoAndStop(1);
Symbol 688 MovieClip Frame 33
stop();
Symbol 689 MovieClip Frame 1
onEnterFrame = function () { if (_parent.life > 0) { if (this._currentframe == 13) { _parent.gotoAndStop(1); } } };
Symbol 689 MovieClip Frame 2
_root.fboss._visible = true;
Symbol 689 MovieClip Frame 82
stop();
Symbol 689 MovieClip Frame 103
_parent.gotoAndStop(1);
Symbol 689 MovieClip Frame 152
_parent.gotoAndStop(1);
Symbol 689 MovieClip Frame 153
stop();
Symbol 704 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 704 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 704 MovieClip Frame 2
stop();
Symbol 704 MovieClip Frame 3
stop();
Symbol 704 MovieClip Frame 4
stop();
Symbol 704 MovieClip Frame 5
stop();
Symbol 704 MovieClip Frame 6
stop(); _root.bomb.counter = 0;
Symbol 704 MovieClip Frame 7
stop();
Symbol 717 MovieClip Frame 25
_parent.gotoAndStop(2);
Symbol 728 MovieClip Frame 30
stop(); _root.eagle.dead = true;
Symbol 729 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 729 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 729 MovieClip Frame 2
stop();
Symbol 729 MovieClip Frame 3
stop();
Symbol 729 MovieClip Frame 4
stop();
Instance of Symbol 733 MovieClip "bar" in Symbol 734 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eagle.moveable == true) { this._xscale = this._xscale - 0.25; } if (this._xscale > 100) { this._xscale = 100; } }
Symbol 743 MovieClip Frame 1
stop();
Symbol 751 Button
on (press) { _root.prevFrame(); }
Symbol 753 Button
on (press) { _root.gotoAndPlay("menu", 1); }
Symbol 755 Button
on (release) { this.gotoAndStop(1); _root.prevFrame(); _root.hero.life = 10; _root.hero.gotoAndStop(1); }
Symbol 756 Button
on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }
Symbol 760 MovieClip Frame 1
stop();
Symbol 760 MovieClip Frame 80
stop();
Symbol 761 MovieClip Frame 1
score = 0;
Instance of Symbol 750 MovieClip "bar" in Symbol 761 MovieClip Frame 1
onClipEvent (enterFrame) { percent = (_root.hero.life / 10) * 100; this._xscale = percent; }
Instance of Symbol 760 MovieClip "replay" in Symbol 761 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.life <= 0) { if (this._currentframe == 1) { this.play(); } } }
Symbol 763 MovieClip Frame 1
lvl = 1;
Symbol 764 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 764 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 764 MovieClip Frame 209
_root.play();
Symbol 775 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 775 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 775 MovieClip Frame 209
_root.play();
Symbol 778 MovieClip Frame 1
stop();
Symbol 778 MovieClip Frame 11
stop();
Instance of Symbol 778 MovieClip "trap2" in Symbol 779 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(11); }
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 6
stop();
Symbol 791 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 791 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 791 MovieClip Frame 209
_root.play();
Symbol 822 MovieClip Frame 1
stop();
Symbol 822 MovieClip Frame 61
stop(); _root.ground.nextFrame();
Symbol 825 MovieClip Frame 1
stop();
Symbol 825 MovieClip Frame 2
stop();
Symbol 828 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 828 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 828 MovieClip Frame 209
_root.play();
Symbol 835 MovieClip Frame 1
stop();
Symbol 835 MovieClip Frame 73
stop();
Symbol 840 MovieClip Frame 1
stop();
Symbol 866 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 866 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 866 MovieClip Frame 26
gotoAndStop (1);
Instance of Symbol 327 MovieClip "hit" in Symbol 866 MovieClip Frame 33
onClipEvent (load) { this._visible = false; }
Symbol 866 MovieClip Frame 43
gotoAndStop (1);
Symbol 866 MovieClip Frame 63
gotoAndStop (1);
Symbol 866 MovieClip Frame 64
stop();
Symbol 866 MovieClip Frame 140
stop();
Symbol 868 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 868 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 868 MovieClip Frame 209
_root.play();
Symbol 872 MovieClip Frame 1
stop();
Symbol 872 MovieClip Frame 23
stop();
Symbol 874 MovieClip Frame 1
stop();
Instance of Symbol 872 MovieClip "trapDoor" in Symbol 874 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { if (this._currentframe == 1) { this.play(); } } }
Symbol 874 MovieClip Frame 2
stop();
Instance of Symbol 327 MovieClip "hit1" in Symbol 895 MovieClip Frame 16
onClipEvent (load) { _visible = false; }
Symbol 895 MovieClip Frame 32
gotoAndPlay (16);
Instance of Symbol 327 MovieClip "hit1" in Symbol 1000 MovieClip Frame 30
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit2" in Symbol 1000 MovieClip Frame 87
onClipEvent (load) { _visible = false; }
Symbol 1000 MovieClip Frame 117
_parent.gotoAndStop(1);
Symbol 1046 MovieClip Frame 1
_root.boss1.moreS = _root.boss1.moreS + 0.25;
Symbol 1046 MovieClip Frame 48
_root.wall.bossblock.gotoAndStop(2);
Symbol 1046 MovieClip Frame 87
_parent.gotoAndStop(1);
Symbol 1079 MovieClip Frame 72
stop();
Symbol 1080 MovieClip Frame 1
onLoad = function () { pantcount = 0; }; onEnterFrame = function () { this.pantcount = _root.boss1.pant; };
Symbol 1080 MovieClip Frame 24
_parent.gotoAndStop(1);
Symbol 1080 MovieClip Frame 60
stop();
Symbol 1080 MovieClip Frame 61
stop();
Symbol 1080 MovieClip Frame 80
_parent.gotoAndStop(4);
Symbol 1081 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 1081 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1082 MovieClip Frame 1
stop();
Symbol 1082 MovieClip Frame 30
stop(); _root.hero.checkpoint = true;
Symbol 1088 MovieClip Frame 1
stop();
Symbol 1088 MovieClip Frame 69
stop();
Symbol 1091 MovieClip Frame 38
gotoAndStop (1);
Symbol 1091 MovieClip Frame 57
stop();
Symbol 1093 MovieClip Frame 1
stop();
Symbol 1095 MovieClip Frame 1
stop();
Symbol 1095 MovieClip Frame 2
stop();
Symbol 1098 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1098 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1098 MovieClip Frame 209
_root.play();
Symbol 1117 MovieClip Frame 1
stop();
Symbol 1200 MovieClip Frame 48
stop();
Symbol 1246 MovieClip Frame 1
onLoad = function () { xSpeed = 0; }; onEnterFrame = function () { if (this.xSpeed > 0) { this.xSpeed = this.xSpeed - 1; _parent._x = _parent._x + this.xSpeed; } if (this.xSpeed < 0) { this.xSpeed = this.xSpeed + 1; _parent._x = _parent._x + this.xSpeed; } };
Symbol 1246 MovieClip Frame 10
if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1246 MovieClip Frame 11
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1246 MovieClip Frame 15
onClipEvent (load) { _visible = false; }
Symbol 1246 MovieClip Frame 26
if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1246 MovieClip Frame 28
onClipEvent (load) { _visible = false; }
Symbol 1246 MovieClip Frame 33
if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1246 MovieClip Frame 39
onClipEvent (load) { _visible = false; }
Symbol 1246 MovieClip Frame 70
if (_parent._xscale == -100) { this.xSpeed = -15; } if (_parent._xscale == 100) { this.xSpeed = 15; }
Instance of Symbol 327 MovieClip "hit2" in Symbol 1246 MovieClip Frame 73
onClipEvent (load) { _visible = false; }
Symbol 1246 MovieClip Frame 93
_parent.gotoAndStop(1);
Symbol 1246 MovieClip Frame 95
if (_parent._xscale == -100) { this.xSpeed = 16; } if (_parent._xscale == 100) { this.xSpeed = -16; }
Symbol 1246 MovieClip Frame 119
_parent.gotoAndStop(1);
Instance of Symbol 1216 MovieClip in Symbol 1246 MovieClip Frame 120
onClipEvent (load) { this.gotoAndPlay(25); }
Instance of Symbol 1216 MovieClip in Symbol 1246 MovieClip Frame 120
onClipEvent (load) { this.gotoAndPlay(25); }
Symbol 1246 MovieClip Frame 123
if (_parent._xscale == -100) { this.xSpeed = -23; } if (_parent._xscale == 100) { this.xSpeed = 23; }
Instance of Symbol 327 MovieClip "hit3" in Symbol 1246 MovieClip Frame 128
onClipEvent (load) { _visible = false; }
Symbol 1287 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 1287 MovieClip Frame 28
gotoAndPlay ("spin");
Symbol 1287 MovieClip Frame 39
_parent.gotoAndStop(1);
Symbol 1287 MovieClip Frame 82
_root.lifebar.score = _root.lifebar.score + 1; _root.deathToll = _root.deathToll + 1;
Symbol 1287 MovieClip Frame 83
stop(); _parent._visible = false;
Symbol 1288 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 1288 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1290 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1290 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1290 MovieClip Frame 209
_root.nextFrame();
Symbol 1298 MovieClip Frame 1
stop();
Symbol 1298 MovieClip Frame 32
stop();
Symbol 1329 MovieClip Frame 1
stop(); onEnterFrame = function () { if (this.axe._currentframe == 20) { this.play(); } };
Symbol 1329 MovieClip Frame 124
axe.gotoAndStop(1);
Symbol 1331 MovieClip Frame 1
stop();
Symbol 1331 MovieClip Frame 15
_root.button.gotoAndStop(1); _root.rock._x = 500; _root.rock._y = 213;
Symbol 1337 MovieClip Frame 1
stop();
Symbol 1338 MovieClip Frame 1
stop();
Symbol 1338 MovieClip Frame 10
stop();
Symbol 1347 MovieClip Frame 14
stop();
Symbol 1348 MovieClip Frame 1
stop();
Symbol 1351 MovieClip Frame 1
stop();
Symbol 1354 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 1354 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1354 MovieClip Frame 12
stop();
Symbol 1357 MovieClip Frame 1
stop();
Symbol 1363 MovieClip Frame 1
stop();
Symbol 1363 MovieClip Frame 34
stop();
Symbol 1366 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1366 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1366 MovieClip Frame 209
_root.nextFrame();
Symbol 1373 MovieClip Frame 25
stop();
Symbol 1374 MovieClip Frame 1
stop();
Instance of Symbol 1371 MovieClip in Symbol 1374 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(40); }
Instance of Symbol 1371 MovieClip in Symbol 1374 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(40); }
Symbol 1377 MovieClip Frame 1
stop();
Symbol 1379 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1379 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1379 MovieClip Frame 209
_root.nextFrame();
Symbol 1459 MovieClip Frame 1
stop();
Symbol 1459 MovieClip Frame 23
_root.vcam._xscale = 300; _root.vcam._yscale = 300; _root.vcam.ingame = false; _root.vcam._x = 1201.5; _root.vcam._y = _root.boomBox._y + 100;
Symbol 1459 MovieClip Frame 69
_root.ground.platform.play();
Symbol 1459 MovieClip Frame 145
stop();
Symbol 1462 MovieClip Frame 1
stop();
Symbol 1462 MovieClip Frame 9
stop();
Symbol 1464 MovieClip Frame 1
stop();
Symbol 1464 MovieClip Frame 68
stop(); _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25);
Instance of Symbol 1461 MovieClip in Symbol 1465 MovieClip Frame 1
onClipEvent (load) { goDown = true; goUp = false; stall = 200; lift = 70; } onClipEvent (enterFrame) { if (_root.elpoll._currentframe == 2) { if ((this.goDown == true) && (this._y < 148)) { this._y = this._y + 2; } if (this.stall > 0) { this.stall--; } if (this.goDown == true) { if (this.stall == 0) { _root.elpoll.gotoAndStop("red"); } } } if ((_root.sEnamy1.life < 1) && (_root.sEnamy2.life < 1)) { _root.elpoll.gotoAndStop("green"); this.stall = -1; goDown = true; } if (this.hitTest(_root.hero.bound)) { lift--; if (_root.wall.backup._currentframe == 1) { _root.wall.backup.play(); } } if (lift < 0) { goUp = true; goDown = false; } if (goUp == true) { this._y = this._y - 3; } }
Instance of Symbol 1462 MovieClip in Symbol 1465 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.elpoll._currentframe == 3) { if (this._currentframe == 1) { this.play(); _root.wall.gotoAndStop(2); } } }
Instance of Symbol 1464 MovieClip "platform" in Symbol 1465 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this._currentframe > 28) && (this._currentframe < 54)) { _root.vcam._y = _root.vcam._y + 50; _root.vcam._x = 1201.5; } if (this._currentframe == 68) { _root.vcam.ingame = true; if (_root.elpoll._currentframe == 1) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 2; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 2; } } } }
Symbol 1468 MovieClip Frame 1
stop();
Symbol 1468 MovieClip Frame 12
stop();
Symbol 1470 MovieClip Frame 1
stop();
Symbol 1471 MovieClip Frame 1
stop();
Symbol 1479 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1479 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1479 MovieClip Frame 209
_root.nextFrame();
Symbol 1486 MovieClip Frame 1
stop();
Symbol 1486 MovieClip Frame 67
stop();
Symbol 1488 MovieClip Frame 1
stop();
Symbol 1488 MovieClip Frame 11
stop();
Instance of Symbol 1486 MovieClip "bridge1" in Symbol 1489 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this._currentframe > 1) && (this._currentframe < 67)) { _root.vcam._x = 117; _root.vcam._y = 613; _root.vcam._xscale = 300; _root.vcam._yscale = 300; } else if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } }
Symbol 1492 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 1494 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1497 MovieClip Frame 1
stop();
Symbol 1497 MovieClip Frame 10
stop();
Instance of Symbol 261 MovieClip "bound" in Symbol 1498 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 261 MovieClip "bound" in Symbol 1499 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1501 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1501 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1501 MovieClip Frame 209
_root.gotoAndPlay("meetboss");
Symbol 1814 MovieClip Frame 1
stop();
Symbol 1836 MovieClip Frame 36
_root.bosslife._visible = false;
Symbol 1836 MovieClip Frame 58
_root.bosslife._visible = true;
Symbol 1836 MovieClip Frame 92
_parent.gotoAndStop(1);
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 96
onClipEvent (load) { _visible = false; }
Symbol 1836 MovieClip Frame 106
if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 108
onClipEvent (load) { _visible = false; }
Symbol 1836 MovieClip Frame 115
if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 118
onClipEvent (load) { _visible = false; }
Symbol 1836 MovieClip Frame 126
if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }
Instance of Symbol 327 MovieClip "hit2" in Symbol 1836 MovieClip Frame 131
onClipEvent (load) { _visible = false; }
Symbol 1836 MovieClip Frame 144
_parent.gotoAndStop(1);
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 195
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 197
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 199
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 201
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 203
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 205
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 207
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 209
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 211
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 213
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 215
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 217
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 219
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 221
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 223
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 225
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 227
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 229
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 231
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 233
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 235
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit" in Symbol 1836 MovieClip Frame 237
onClipEvent (load) { _visible = false; }
Instance of Symbol 327 MovieClip "hit3" in Symbol 1836 MovieClip Frame 239
onClipEvent (load) { _visible = false; }
Symbol 1836 MovieClip Frame 252
_parent.gotoAndStop(1);
Instance of Symbol 327 MovieClip "hit3" in Symbol 1836 MovieClip Frame 293
onClipEvent (load) { _visible = false; }
Symbol 1836 MovieClip Frame 327
_parent.gotoAndStop(1); _parent.gotoAndStop(1);
Symbol 1836 MovieClip Frame 330
_root.bosslife._visible = false;
Symbol 1836 MovieClip Frame 335
stop();
Symbol 1836 MovieClip Frame 342
_root.bosslife._visible = true; _parent.gotoAndStop(1);
Symbol 1854 MovieClip Frame 23
_parent.gotoAndStop(1);
Symbol 1854 MovieClip Frame 36
stop();
Symbol 1855 MovieClip Frame 1
stop(); _root.fboss._visible = true;
Instance of Symbol 261 MovieClip "bound" in Symbol 1855 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1860 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1860 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1860 MovieClip Frame 209
_root.play();
Symbol 1866 Button
on (press) { nextFrame(); }
Symbol 1868 Button
on (press) { gotoAndPlay (3000); }
Symbol 1875 MovieClip Frame 1
stop();
Symbol 1881 MovieClip Frame 1
stop();
Symbol 1886 MovieClip Frame 1
score = 0;
Instance of Symbol 750 MovieClip "bar" in Symbol 1886 MovieClip Frame 1
onClipEvent (enterFrame) { percent = (_root.hero.life / 10) * 100; this._xscale = percent; }
Symbol 1905 Button
on (press) { nextFrame(); }
Symbol 1914 MovieClip Frame 80
stop(); getURL ("http://rankz.armorbot.com/Armed/", "_blank");
Symbol 1915 MovieClip Frame 26
Name = "your name here";
Symbol 1915 MovieClip Frame 27
stop();
Symbol 1915 MovieClip Frame 28
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = Name; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.fscore; __rankz_send__("MjUyN2olZSVhJW4lcw==", "bGZ6dEpGVVU=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl);
Symbol 1916 Button
on (press) { gotoAndPlay ("Sretry"); }
Symbol 1918 Button
on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }
Symbol 1919 Button
on (press) { getURL ("http://rankz.armorbot.com/Armed/", "_blank"); }
Symbol 1929 MovieClip Frame 1
stop();
Symbol 1929 MovieClip Frame 9
stop();
Symbol 1934 MovieClip Frame 1
stop();
Symbol 1934 MovieClip Frame 33
stop();
Symbol 1939 MovieClip Frame 1
stop();
Symbol 1946 MovieClip Frame 1
stop();
Symbol 1946 MovieClip Frame 78
stop();
Symbol 1948 MovieClip Frame 1
onEnterFrame = function () { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; pfixEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(pfixEnd, domain.length); if ((domain != "") && (domain != "armorgames.com")) { _root.gotoAndStop("nooo"); } else { _root.play(); } }; this._visible = false;
Symbol 1958 Button
on (press) { prevFrame(); }
Symbol 1990 Button
on (press) { getURL ("http://armorgames.com/play/1408/armed-with-wings?gamereferral=ArmedwithWings", "_blank"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:24
Symbol 3 GraphicUsed by:24
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:24
Symbol 6 GraphicUsed by:24
Symbol 7 GraphicUsed by:8  Timeline
Symbol 8 MovieClipUses:7Used by:24
Symbol 9 GraphicUsed by:24
Symbol 10 GraphicUsed by:24
Symbol 11 ShapeTweeningUsed by:24
Symbol 12 GraphicUsed by:21
Symbol 13 FontUsed by:14
Symbol 14 TextUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:21
Symbol 19 GraphicUsed by:21
Symbol 20 SoundUsed by:21
Symbol 21 ButtonUses:12 15 16 18 19 20Used by:24
Symbol 22 ShapeTweeningUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:2 3 5 6 8 9 10 11 21 22 23Used by:Timeline
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:31 44  Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:31 44  Timeline
Symbol 29 FontUsed by:30 109 110 111 112 113 139 140 141 142 170 203 208 212 222 1910 1928 1931 1932 1933 1935 1936 1940 1941 1942 1943 1944 1951 1957 1962 1964 1967 1970 1972 1974 1977 1979 1982 1985 1986
Symbol 30 TextUses:29Used by:31
Symbol 31 MovieClipUses:26 28 30Used by:Timeline
Symbol 2251 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 32 GraphicUsed by:232 750 764 775 778 783 791 822 828 868 872 1082 1098 1290 1338 1366 1379 1459 1461 1462 1471 1479 1497 1501 1860 1877 1929 1934  Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 FontUsed by:36 37 38 757 758 759
Symbol 36 TextUses:35Used by:39
Symbol 37 TextUses:35Used by:39
Symbol 38 TextUses:35Used by:39
Symbol 39 MovieClipUses:36 37 38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:26 41 42 43 28 SS2Used by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 GraphicUsed by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:79
Symbol 50 GraphicUsed by:79
Symbol 51 GraphicUsed by:79
Symbol 52 GraphicUsed by:79
Symbol 53 GraphicUsed by:79
Symbol 54 GraphicUsed by:79
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Instance Names

"vcam"Frame 302Symbol 81 MovieClip
"sword"Frame 1242Symbol 115 MovieClip
"sword"Frame 1773Symbol 115 MovieClip
"ground"Frame 3108Symbol 257 MovieClip
"wall"Frame 3108Symbol 259 MovieClip
"hero"Frame 3108Symbol 704 MovieClip
"eagle"Frame 3108Symbol 729 MovieClip
"auraorig"Frame 3108Symbol 731 MovieClip
"birdlife"Frame 3108Symbol 734 MovieClip
"wball"Frame 3108Symbol 743 MovieClip
"wp"Frame 3108Symbol 745 MovieClip
"lifebar"Frame 3108Symbol 761 MovieClip
"vcam"Frame 3108Symbol 81 MovieClip
"lev"Frame 3108Symbol 764 MovieClip
"ground"Frame 3110Symbol 769 MovieClip
"wall"Frame 3110Symbol 771 MovieClip
"ladder"Frame 3110Symbol 773 MovieClip
"lev"Frame 3110Symbol 775 MovieClip
"ground"Frame 3112Symbol 779 MovieClip
"wall"Frame 3112Symbol 781 MovieClip
"button"Frame 3112Symbol 783 MovieClip
"rock"Frame 3112Symbol 787 MovieClip
"death1"Frame 3112Symbol 789 MovieClip
"lev"Frame 3112Symbol 791 MovieClip
"rock"Frame 3114Symbol 787 MovieClip
"ladder"Frame 3114Symbol 773 MovieClip
"death1"Frame 3114Symbol 789 MovieClip
"wall"Frame 3114Symbol 795 MovieClip
"ground"Frame 3114Symbol 825 MovieClip
"lev"Frame 3114Symbol 828 MovieClip
"ground"Frame 3116Symbol 837 MovieClip
"wall"Frame 3116Symbol 840 MovieClip
"ladder"Frame 3116Symbol 773 MovieClip
"beast"Frame 3116Symbol 866 MovieClip
"lev"Frame 3116Symbol 868 MovieClip
"ground"Frame 3118Symbol 874 MovieClip
"boss1"Frame 3118Symbol 1081 MovieClip
"door"Frame 3118Symbol 1082 MovieClip
"key"Frame 3118Symbol 1084 MovieClip
"wall"Frame 3118Symbol 1095 MovieClip
"lev"Frame 3118Symbol 1098 MovieClip
"ground"Frame 3120Symbol 1100 MovieClip
"wall"Frame 3120Symbol 1102 MovieClip
"lev"Frame 3120Symbol 1290 MovieClip
"pull"Frame 3122Symbol 1329 MovieClip
"weight2"Frame 3122Symbol 1333 MovieClip
"ground"Frame 3122Symbol 1348 MovieClip
"wall"Frame 3122Symbol 1351 MovieClip
"button"Frame 3122Symbol 783 MovieClip
"rock"Frame 3122Symbol 787 MovieClip
"step"Frame 3122Symbol 1354 MovieClip
"gun"Frame 3122Symbol 1357 MovieClip
"step2"Frame 3122Symbol 1354 MovieClip
"lev"Frame 3122Symbol 1366 MovieClip
"rock"Frame 3124Symbol 787 MovieClip
"ground"Frame 3124Symbol 1374 MovieClip
"wall"Frame 3124Symbol 1377 MovieClip
"death1"Frame 3124Symbol 789 MovieClip
"button"Frame 3124Symbol 783 MovieClip
"lev"Frame 3124Symbol 1379 MovieClip
"boomBox"Frame 3126Symbol 1459 MovieClip
"ground"Frame 3126Symbol 1465 MovieClip
"wall"Frame 3126Symbol 1470 MovieClip
"elpoll"Frame 3126Symbol 1471 MovieClip
"death1"Frame 3126Symbol 789 MovieClip
"death2"Frame 3126Symbol 789 MovieClip
"death3"Frame 3126Symbol 789 MovieClip
"firespoint"Frame 3126Symbol 1473 MovieClip
"firestick"Frame 3126Symbol 1475 MovieClip
"sEnamy1"Frame 3126Symbol 1288 MovieClip
"sEnamy2"Frame 3126Symbol 1288 MovieClip
"fireorig"Frame 3126Symbol 1477 MovieClip
"lev"Frame 3126Symbol 1479 MovieClip
"ground"Frame 3128Symbol 1489 MovieClip
"wall"Frame 3128Symbol 1492 MovieClip
"botbound"Frame 3128Symbol 1496 MovieClip
"button"Frame 3128Symbol 783 MovieClip
"button2"Frame 3128Symbol 783 MovieClip
"rock"Frame 3128Symbol 787 MovieClip
"rock2"Frame 3128Symbol 787 MovieClip
"cdoor1"Frame 3128Symbol 1497 MovieClip
"cdoor2"Frame 3128Symbol 1497 MovieClip
"topbound"Frame 3128Symbol 1496 MovieClip
"death1"Frame 3128Symbol 789 MovieClip
"step"Frame 3128Symbol 1354 MovieClip
"weight2"Frame 3128Symbol 1333 MovieClip
"step2"Frame 3128Symbol 1354 MovieClip
"weightXY"Frame 3128Symbol 261 MovieClip
"lev"Frame 3128Symbol 1501 MovieClip
"ground"Frame 3130Symbol 1508 MovieClip
"fboss"Frame 3130Symbol 1855 MovieClip
"bosslife"Frame 3130Symbol 1856 MovieClip
"death3"Frame 3130Symbol 789 MovieClip
"wall"Frame 3130Symbol 1858 MovieClip
"lev"Frame 3130Symbol 1860 MovieClip
"kill"Frame 3131Symbol 1875 MovieClip
"ground"Frame 3133Symbol 1877 MovieClip
"wall"Frame 3133Symbol 1879 MovieClip
"boom"Frame 3133Symbol 1881 MovieClip
"hero"Frame 3133Symbol 704 MovieClip
"eagle"Frame 3133Symbol 729 MovieClip
"auraorig"Frame 3133Symbol 731 MovieClip
"birdlife"Frame 3133Symbol 734 MovieClip
"vcam"Frame 3133Symbol 81 MovieClip
"en1orig"Frame 3133Symbol 331 MovieClip
"en2orig"Frame 3133Symbol 1288 MovieClip
"bomb"Frame 3133Symbol 1872 MovieClip
"lifebar"Frame 3133Symbol 1886 MovieClip
"fscore"Frame 3176Symbol 1891 EditableText
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"fscore"Frame 3178Symbol 1893 EditableText
"fscore"Frame 3179Symbol 1894 EditableText
"fscore"Frame 3180Symbol 1895 EditableText
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"fscore"Frame 3182Symbol 1897 EditableText
"fscore"Frame 3183Symbol 1898 EditableText
"fscore"Frame 3184Symbol 1899 EditableText
"hero"Frame 3212Symbol 704 MovieClip
"eagle"Frame 3212Symbol 729 MovieClip
"auraorig"Frame 3212Symbol 731 MovieClip
"birdlife"Frame 3212Symbol 734 MovieClip
"fireorig"Frame 3212Symbol 1477 MovieClip
"ground"Frame 3212Symbol 1930 MovieClip
"button"Frame 3212Symbol 783 MovieClip
"rock"Frame 3212Symbol 787 MovieClip
"buttonDoor"Frame 3212Symbol 1934 MovieClip
"wall"Frame 3212Symbol 1939 MovieClip
"button2"Frame 3212Symbol 783 MovieClip
"buttonDoor2"Frame 3212Symbol 1934 MovieClip
"rock2"Frame 3212Symbol 787 MovieClip
"vcam"Frame 3212Symbol 81 MovieClip
"vcam"Frame 3228Symbol 81 MovieClip
"sword"Frame 3314Symbol 115 MovieClip
"sword"Frame 3323Symbol 115 MovieClip
"sword"Frame 3331Symbol 115 MovieClip
"sword"Frame 3340Symbol 115 MovieClip
"sword"Frame 3361Symbol 115 MovieClip
"sword"Frame 3387Symbol 115 MovieClip
"sword"Frame 3392Symbol 115 MovieClip
"sword"Frame 3865Symbol 115 MovieClip
"sword"Frame 3907Symbol 115 MovieClip
"sword"Frame 3924Symbol 115 MovieClip
"sword"Frame 4008Symbol 115 MovieClip
"sword"Frame 5815Symbol 115 MovieClip
"vcam"Frame 5815Symbol 81 MovieClip
"sword"Frame 5816Symbol 115 MovieClip
"sp"Frame 5886Symbol 2192 MovieClip
"auraorig"Frame 5886Symbol 2194 MovieClip
"sword"Frame 5982Symbol 115 MovieClip
"sword"Frame 6201Symbol 115 MovieClip
"bar"Symbol 24 MovieClip Frame 1Symbol 8 MovieClip
"bar"Symbol 24 MovieClip Frame 7Symbol 8 MovieClip
"bar"Symbol 24 MovieClip Frame 11Symbol 8 MovieClip
"bar"Symbol 24 MovieClip Frame 15Symbol 8 MovieClip
"hit"Symbol 330 MovieClip Frame 9Symbol 327 MovieClip
"bound"Symbol 331 MovieClip Frame 1Symbol 261 MovieClip
"idle"Symbol 331 MovieClip Frame 1Symbol 270 MovieClip
"signal"Symbol 331 MovieClip Frame 1Symbol 275 MovieClip
"hurt"Symbol 331 MovieClip Frame 2Symbol 319 MovieClip
"attack2"Symbol 331 MovieClip Frame 3Symbol 330 MovieClip
"sword"Symbol 358 MovieClip Frame 1Symbol 115 MovieClip
"sword"Symbol 383 MovieClip Frame 1Symbol 115 MovieClip
"sword"Symbol 383 MovieClip Frame 13Symbol 115 MovieClip
"hit"Symbol 383 MovieClip Frame 13Symbol 327 MovieClip
"sword"Symbol 383 MovieClip Frame 36Symbol 115 MovieClip
"sword"Symbol 618 MovieClip Frame 1Symbol 115 MovieClip
"hit"Symbol 618 MovieClip Frame 11Symbol 327 MovieClip
"hit"Symbol 618 MovieClip Frame 32Symbol 327 MovieClip
"hit"Symbol 618 MovieClip Frame 71Symbol 327 MovieClip
"hit2"Symbol 618 MovieClip Frame 100Symbol 327 MovieClip
"connectHit"Symbol 618 MovieClip Frame 132Symbol 606 MovieClip
"hit3"Symbol 618 MovieClip Frame 132Symbol 327 MovieClip
"sword"Symbol 633 MovieClip Frame 1Symbol 115 MovieClip
"sword"Symbol 689 MovieClip Frame 1Symbol 115 MovieClip
"sword"Symbol 689 MovieClip Frame 104Symbol 115 MovieClip
"bound"Symbol 704 MovieClip Frame 1Symbol 261 MovieClip
"sword"Symbol 704 MovieClip Frame 1Symbol 115 MovieClip
"walk"Symbol 704 MovieClip Frame 2Symbol 358 MovieClip
"block"Symbol 704 MovieClip Frame 3Symbol 383 MovieClip
"attack"Symbol 704 MovieClip Frame 4Symbol 618 MovieClip
"eRelease"Symbol 704 MovieClip Frame 5Symbol 633 MovieClip
"hurt"Symbol 704 MovieClip Frame 6Symbol 689 MovieClip
"climb"Symbol 704 MovieClip Frame 7Symbol 703 MovieClip
"bound"Symbol 729 MovieClip Frame 1Symbol 261 MovieClip
"change"Symbol 729 MovieClip Frame 3Symbol 717 MovieClip
"bar"Symbol 734 MovieClip Frame 1Symbol 733 MovieClip
"bar"Symbol 761 MovieClip Frame 1Symbol 750 MovieClip
"replay"Symbol 761 MovieClip Frame 1Symbol 760 MovieClip
"stagenum"Symbol 764 MovieClip Frame 15Symbol 763 MovieClip
"trap1"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"trap2"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"button"Symbol 783 MovieClip Frame 1Symbol 782 MovieClip
"r"Symbol 787 MovieClip Frame 1Symbol 786 MovieClip
"button"Symbol 822 MovieClip Frame 1Symbol 782 MovieClip
"bound"Symbol 866 MovieClip Frame 1Symbol 261 MovieClip
"hit"Symbol 866 MovieClip Frame 33Symbol 327 MovieClip
"trapDoor"Symbol 874 MovieClip Frame 1Symbol 872 MovieClip
"hit1"Symbol 895 MovieClip Frame 16Symbol 327 MovieClip
"spin"Symbol 896 MovieClip Frame 2Symbol 895 MovieClip
"hit1"Symbol 1000 MovieClip Frame 30Symbol 327 MovieClip
"hit2"Symbol 1000 MovieClip Frame 87Symbol 327 MovieClip
"pantcount"Symbol 1080 MovieClip Frame 60Symbol 1076 EditableText
"bound"Symbol 1081 MovieClip Frame 1Symbol 261 MovieClip
"arm"Symbol 1081 MovieClip Frame 1Symbol 896 MovieClip
"attack"Symbol 1081 MovieClip Frame 3Symbol 1000 MovieClip
"taunt"Symbol 1081 MovieClip Frame 4Symbol 1046 MovieClip
"hurt"Symbol 1081 MovieClip Frame 5Symbol 1080 MovieClip
"bossblock"Symbol 1095 MovieClip Frame 1Symbol 1093 MovieClip
"hit"Symbol 1246 MovieClip Frame 11Symbol 327 MovieClip
"hit"Symbol 1246 MovieClip Frame 15Symbol 327 MovieClip
"hit"Symbol 1246 MovieClip Frame 28Symbol 327 MovieClip
"hit"Symbol 1246 MovieClip Frame 39Symbol 327 MovieClip
"hit2"Symbol 1246 MovieClip Frame 73Symbol 327 MovieClip
"connectHit"Symbol 1246 MovieClip Frame 126Symbol 606 MovieClip
"hit3"Symbol 1246 MovieClip Frame 128Symbol 327 MovieClip
"bound"Symbol 1288 MovieClip Frame 1Symbol 261 MovieClip
"walk"Symbol 1288 MovieClip Frame 1Symbol 1117 MovieClip
"attack"Symbol 1288 MovieClip Frame 2Symbol 1246 MovieClip
"hurt"Symbol 1288 MovieClip Frame 3Symbol 1287 MovieClip
"axe"Symbol 1329 MovieClip Frame 1Symbol 1298 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
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NameSymbol 1910 EditableText"Your Name Here"




http://swfchan.com/6/29748/info.shtml
Created: 11/8 -2019 17:15:19 Last modified: 11/8 -2019 17:15:19 Server time: 22/12 -2024 13:42:03