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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Spider Monkey.swf

This is the info page for
Flash #29851

(Click the ID number above for more basic data on this flash file.)


Text
ExportMUSIC

ExportSFX

mc_export

LOCKED

BOSS

Slap His Head!

CLOSE

CLOSE

MONKEY

SPIDER

2DPlay.com

©

2DPlay.com

©

To SELECT  where you want Spider
Monkey to swing just CLICK (LMB)

1

Use his INCREDIBLE elastic
swing to CATAPULT Spider
Monkey even further... !

2

don't FALL too far
or you'll LOSE a life!

3

FIND & FREE your FRIENDS.
Use your MAP if you get lost!

POINTS

= 5 points

= 100 points

= Extra life

= Checkpoint

= Extra time

A fine sunny morning finds our hero chilling out.

BUT NOT FOR LONG...

SPIDER MONKEY,
A NEW MISSION
CALLS! A FAMILY OF
CHIMPS HAVE BEEN
KIDNAPPED BY EVIL
GORILLAS!

But it's
my day off,
Batty!

Tough luck,
Spidey -
duty calls!

I'm on
my
way!

Think you're
hot stuff Spider
Monkey? You've
got to get by
me!!!

Wretched
rubber monkey!
I've got a
coconut with
your name
on it

This is the end
for you, you
silly little
simian.

<p align="center"><font face="Eglantine" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Stage: Jungle</b></font></p><p align="center"><font face="Eglantine" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Level 5 of 8</b></font></p>

00:00

LIVES:

SCORE:

0

0

x

0

MENU

MENU

MAP

MAP

It can help!

Time Bonus:

00:00

Total Score:

0

<p align="center"><font face="Eglantine" size="26" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Stage: Jungle</b></font></p><p align="center"><font face="Eglantine" size="26" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Level 1 of 8 completed</b></font></p>

Life Bonus:

0

x

Game Over

FINAL SCORE:

0

0

Take that
evil gorilla!
My spiderly
skills
triumph!

ActionScript [AS1/AS2]

Frame 1
function detectFlashVersion(detectVersion) { var _local4 = System.capabilities.version; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = Number(_local4.charAt(_local2)); if (!isNaN(_local3)) { _local3 = ((!isNaN(Number(_local4.charAt(_local2 + 1)))) ? (Number(String(_local3) + _local4.charAt(_local2 + 1))) : (_local3)); break; } _local2++; } if (_local3 < detectVersion) { _root.createTextField("messageField", 1, (Stage.width - 520) / 2, (Stage.height - 120) / 2, 520, 120); _root.messageField.html = true; _root.messageField.multiline = true; _root.messageField.htmlText = ((("<font face='_sans' color='#FFFFFF'><p align='center'>You will need the <a href='http://www.adobe.com/go/getflashplayer'><u>Flash Player version " + detectVersion) + "</u></a> to play this game\r\r\rAlternatively you can download the game from <a href='http://www.2dplay.com'><u>2DPlay.com</u></a> by clicking <a href='http://www.2dplay.com/downloadgame.php?gameid=") + _root.game_id) + "'><u>here</u></a></p></font>"; _root.stop(); } } fscommand ("trapallkeys", true); fscommand ("allowscale", false); Stage.scaleMode = "noScale"; stop(); _root.cheatMode = false; _root.game_id = "1689"; _root.main_link = "http://www.2DPlay.com/index.php?gameid=" + _root.game_id; _root.download_link = "http://www.2DPlay.com/downloadgame.php?gameid=" + _root.game_id; _root.get_game_link = "http://www.2DPlay.com/freecontent.htm"; _root.scores_link = ("http://www.2Dplay.com/highscores.php?gameid=" + _root.game_id) + "&hiscore="; _root.viewscores_link = "http://www.2dplay.com/showscores.php?gameid=" + _root.game_id; detectFlashVersion(8);
Instance of Symbol 89 MovieClip [TMPfric6p884d] in Frame 1
//component parameters onClipEvent (construct) { flashVersion = 8; gameID = 1689; movieFramerate = 33; skipPreloader = false; startFrameLabel = "init_game"; }
Instance of Symbol 91 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(1000); }
Frame 4
function hex_md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * chrsz))); } function b64_md5(s) { return(binl2b64(core_md5(str2binl(s), s.length * chrsz))); } function str_md5(s) { return(binl2str(core_md5(str2binl(s), s.length * chrsz))); } function hex_hmac_md5(key, data) { return(binl2hex(core_hmac_md5(key, data))); } function b64_hmac_md5(key, data) { return(binl2b64(core_hmac_md5(key, data))); } function str_hmac_md5(key, data) { return(binl2str(core_hmac_md5(key, data))); } function md5_vm_test() { return(hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"); } function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(Array(_local4, _local3, _local2, _local1)); } function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function core_hmac_md5(key, data) { var _local2 = str2binl(key); if (_local2.length > 16) { _local2 = core_md5(_local2, key.length * chrsz); } var _local3 = Array(16); var _local4 = Array(16); var _local1 = 0; while (_local1 < 16) { _local3[_local1] = _local2[_local1] ^ 909522486; _local4[_local1] = _local2[_local1] ^ 1549556828; _local1++; } var _local5 = core_md5(_local3.concat(str2binl(data)), 512 + (data.length * chrsz)); return(core_md5(_local4.concat(_local5), 640)); } function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local3 = Array(); var _local4 = (1 << chrsz) - 1; var _local1 = 0; while (_local1 < (str.length * chrsz)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / chrsz) & _local4) << (_local1 % 32)); _local1 = _local1 + chrsz; } return(_local3); } function binl2str(bin) { var _local3 = ""; var _local4 = (1 << chrsz) - 1; var _local1 = 0; while (_local1 < (bin.length * 32)) { _local3 = _local3 + String.fromCharCode((bin[_local1 >> 5] >>> (_local1 % 32)) & _local4); _local1 = _local1 + chrsz; } return(_local3); } function binl2hex(binarray) { var _local3 = (hexcase ? "0123456789ABCDEF" : "0123456789abcdef"); var _local4 = ""; var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } function binl2b64(binarray) { var _local6 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local4 = ""; var _local2 = 0; while (_local2 < (binarray.length * 4)) { var _local5 = ((((binarray[_local2 >> 2] >> (8 * (_local2 % 4))) & 255) << 16) | (((binarray[(_local2 + 1) >> 2] >> (8 * ((_local2 + 1) % 4))) & 255) << 8)) | ((binarray[(_local2 + 2) >> 2] >> (8 * ((_local2 + 2) % 4))) & 255); var _local1 = 0; while (_local1 < 4) { if (((_local2 * 8) + (_local1 * 6)) > (binarray.length * 32)) { _local4 = _local4 + b64pad; } else { _local4 = _local4 + _local6.charAt((_local5 >> (6 * (3 - _local1))) & 63); } _local1++; } _local2 = _local2 + 3; } return(_local4); } levelData = []; levelData.push({levelTime:60, backgroundIndex:1, levelBottom:600, objects:[{_yscale:50, _xscale:50, _rotation:0, yMax:276.1, yMin:191.95, xMax:1271.75, xMin:1192.25, link:"1_bird_01", _x:1232, _y:234, depth:23}, {_yscale:100, _xscale:100, _rotation:0, yMax:341.7, yMin:32.35, xMax:1894, xMin:1450.05, link:"1_leaves_clump_03", _x:1672, _y:187, depth:22}, {_yscale:100, _xscale:100, _rotation:0, yMax:564.2, yMin:317.9, xMax:1713.65, xMin:1672.4, link:"1_tree_trunk_04", _x:1693, _y:441, depth:21}, {_yscale:100, _xscale:100, _rotation:0, yMax:647.15, yMin:560.9, xMax:1744, xMin:1636, link:"1_tree_roots_01", _x:1690, _y:604, depth:19}, {_yscale:60, _xscale:60, _rotation:0, yMax:657.95, yMin:510.15, xMax:1041.4, xMin:1016.65, link:"1_tree_trunk_04", _x:1029, _y:584, depth:18}, {_yscale:60, _xscale:60, _rotation:0, yMax:518.8, yMin:333.2, xMax:1149.2, xMin:882.8, link:"1_leaves_clump_03", _x:1016, _y:426, depth:17}, {_yscale:50, _xscale:50, _rotation:0, yMax:274.1, yMin:185.85, xMax:468.8, xMin:445.2, link:"1_bird_03", _x:457, _y:230, depth:16}, {_yscale:100, _xscale:100, _rotation:-10, yMax:389.8, yMin:74.25, xMax:1461.65, xMin:1128.4, link:"1_leaves_clump_02", _x:1295, _y:232, depth:15}, {_yscale:70, _xscale:70, _rotation:0, yMax:320.8, yMin:283.2, xMax:1291.3, xMin:1254.75, link:"1_coco_01", _x:1273, _y:302, depth:14}, {_yscale:65, _xscale:65, _rotation:0, yMax:328.45, yMin:293.55, xMax:1317, xMin:1283.05, link:"1_coco_01", _x:1300, _y:311, depth:13}, {_yscale:100, _xscale:100, _rotation:-5, yMax:742.95, yMin:261.1, xMax:1426.95, xMin:1269.15, link:"1_tree_trunk_01", _x:1348, _y:502, depth:12}, {_yscale:100, _xscale:100, _rotation:0, yMax:308.65, yMin:39.45, xMax:912.45, xMin:621.55, link:"1_leaves_clump_02", _x:767, _y:174, depth:11}, {_yscale:50, _xscale:50, _rotation:0, yMax:512.7, yMin:219.3, xMax:1584.75, xMin:1317.25, link:"1_liana_03", _x:1451, _y:366, depth:5}, {_yscale:70, _xscale:70, _rotation:0, yMax:271.8, yMin:234.2, 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yMax:120.75, yMin:47.1, xMax:1563.5, xMin:1488.5, link:"3_brick_01", _x:1526, _y:84, depth:45}, {_yscale:100, _xscale:100, _rotation:0, yMax:160.1, yMin:105.85, xMax:1595.65, xMin:1332.4, link:"3_pedestal_03", _x:1464, _y:133, depth:44}, {_yscale:-50, _xscale:-50, _rotation:0, yMax:1229.4, yMin:1192.65, xMax:1123.75, xMin:1086.25, link:"3_brick_01", _x:1105, _y:1211, depth:43}, {_yscale:40, _xscale:40, _rotation:0, yMax:232.75, yMin:143.25, xMax:1504, xMin:1494, link:"3_rod_01", _x:1499, _y:188, depth:42}, {_yscale:80, _xscale:80, _rotation:65, yMax:1523, yMin:1177, xMax:784, xMin:476, link:"3_block_02", _x:630, _y:1350, depth:41}, {_yscale:-100, _xscale:-100, _rotation:0, yMax:1297.75, yMin:1224.15, xMax:760.5, xMin:685.5, link:"3_brick_01", _x:723, _y:1261, depth:40}, {_yscale:-40, _xscale:-40, _rotation:0, yMax:443.75, yMin:354.25, xMax:2309.05, xMin:2299.05, link:"3_rod_01", _x:2304, _y:399, depth:39}, {_yscale:-40, _xscale:-40, _rotation:0, yMax:366.75, yMin:277.25, xMax:2309.05, xMin:2299.05, link:"3_rod_01", _x:2304, _y:322, depth:38}, {_yscale:-100, _xscale:100, _rotation:0, yMax:167.75, yMin:94.1, xMax:2348.55, xMin:2273.55, link:"3_brick_01", _x:2311, _y:131, depth:37}, {_yscale:100, _xscale:100, _rotation:0, yMax:203.1, yMin:148.85, xMax:2490.65, xMin:2227.4, link:"3_pedestal_03", _x:2359, _y:176, depth:36}, {_yscale:80, _xscale:80, _rotation:0, yMax:778.65, yMin:581.4, xMax:2563.8, xMin:2430.3, link:"3_idol_02", _x:2497, _y:680, depth:35}, {_yscale:60, _xscale:60, _rotation:0, yMax:863.65, yMin:748.4, xMax:2612.05, xMin:2398.05, link:"3_block_01", _x:2505, _y:806, depth:34}, {_yscale:-80, _xscale:80, _rotation:0, yMax:920.5, yMin:861.5, xMax:914, xMin:854, link:"3_brick_04", _x:884, _y:891, depth:33}, {_yscale:-100, _xscale:-100, _rotation:90, yMax:1046, yMin:905.9, xMax:907.25, xMin:830.75, link:"3_brick_05", _x:869, _y:976, depth:32}, {_yscale:-100, _xscale:-100, _rotation:90, yMax:1169, yMin:1028.9, xMax:907.25, xMin:830.75, link:"3_brick_05", _x:869, _y:1099, depth:31}, {_yscale:100, _xscale:100, _rotation:-55, yMax:1559.15, yMin:1156.9, xMax:1120.9, xMin:759.15, link:"3_block_01", _x:940, _y:1358, depth:30}, {_yscale:-40, _xscale:-40, _rotation:0, yMax:467.75, yMin:378.25, xMax:376, xMin:366, link:"3_rod_01", _x:371, _y:423, depth:28}, {_yscale:-100, _xscale:-100, _rotation:90, yMax:1292, yMin:1151.9, xMax:907.25, xMin:830.75, link:"3_brick_05", _x:869, _y:1222, depth:27}, {_yscale:40, _xscale:40, _rotation:0, yMax:283.75, yMin:194.25, xMax:2309.05, xMin:2299.05, link:"3_rod_01", _x:2304, _y:239, depth:26}, {_yscale:-40, _xscale:-40, _rotation:0, yMax:389.75, yMin:300.25, xMax:376, xMin:366, link:"3_rod_01", _x:371, _y:345, depth:25}, {_yscale:-80, _xscale:80, _rotation:45, yMax:1367, yMin:1133, xMax:349, xMin:115, link:"3_idol_02", _x:232, _y:1250, depth:24}, {_yscale:-80, _xscale:80, _rotation:0, yMax:700.5, yMin:641.5, xMax:533, xMin:473, link:"3_brick_01", _x:503, _y:671, depth:23}, {_yscale:-80, _xscale:80, _rotation:0, yMax:194.5, yMin:135.5, xMax:404, xMin:344, link:"3_brick_01", _x:374, _y:165, depth:22}, {_yscale:100, _xscale:100, _rotation:0, yMax:1529.25, yMin:1270.75, xMax:388.5, xMin:31.5, link:"3_block_02", _x:210, _y:1400, depth:21}, {_yscale:90, _xscale:90, _rotation:0, yMax:1236.5, yMin:1063.5, xMax:560.35, xMin:239.6, link:"3_block_01", _x:400, _y:1150, depth:20}, {_yscale:100, _xscale:100, _rotation:0, yMax:1446, yMin:1274, xMax:1000.75, xMin:689.4, link:"3_pedestal_01", _x:845, _y:1360, depth:19}, {_yscale:100, _xscale:100, _rotation:0, yMax:1366, yMin:1174, xMax:558.25, xMin:201.75, link:"3_block_01", _x:380, _y:1270, depth:18}, {_yscale:100, _xscale:100, _rotation:0, yMax:1519.25, yMin:1260.75, xMax:578.5, xMin:221.5, link:"3_block_02", _x:400, _y:1390, depth:16}, {_yscale:100, _xscale:100, _rotation:0, yMax:237.1, yMin:182.85, xMax:431.6, xMin:168.35, link:"3_pedestal_03", _x:300, _y:210, depth:15}, {_yscale:50, _xscale:-50, _rotation:0, yMax:521.5, yMin:478.6, xMax:1816.9, xMin:1725.15, link:"3_totem_03", _x:1771, _y:500, depth:14}, {_yscale:50, _xscale:50, _rotation:0, yMax:444.75, yMin:401.25, xMax:1288.9, xMin:1197.15, link:"3_totem_04", _x:1243, _y:423, depth:13}, {_yscale:70, _xscale:70, _rotation:0, yMax:929.25, yMin:794.75, xMax:2604.8, xMin:2355.3, link:"3_block_01", _x:2480, _y:862, depth:12}, {_yscale:80, _xscale:80, _rotation:0, yMax:430.5, yMin:371.5, xMax:841, xMin:781, link:"3_brick_01", _x:811, _y:401, depth:11}, {_yscale:80, _xscale:80, _rotation:0, yMax:1060.4, yMin:853.65, xMax:2605.8, xMin:2320.3, link:"3_block_02", _x:2463, _y:957, depth:10}, {_yscale:80, _xscale:80, _rotation:0, yMax:1174.4, yMin:967.65, xMax:2589.8, xMin:2304.3, link:"3_block_02", _x:2447, _y:1071, depth:9}, {_yscale:90, _xscale:90, _rotation:0, yMax:1248.5, yMin:1075.5, xMax:2576.4, xMin:2255.65, link:"3_block_01", _x:2416, _y:1162, depth:8}, {_yscale:70, _xscale:70, _rotation:0, yMax:1326.5, yMin:1145.5, xMax:2536.9, xMin:2287.15, link:"3_block_02", _x:2412, _y:1236, depth:7}, {_yscale:100, _xscale:100, _rotation:0, yMax:956.5, yMin:657.5, xMax:1633.65, xMin:1382.4, link:"gorilla_boss", _x:1513, _y:808, depth:5}, {_yscale:70, _xscale:70, _rotation:0, yMax:1370.25, yMin:1235.75, xMax:2557.8, xMin:2308.3, link:"3_block_01", _x:2433, _y:1303, depth:4}, {_yscale:40, _xscale:40, _rotation:0, yMax:314.75, yMin:225.25, xMax:377, xMin:367, link:"3_rod_01", _x:372, _y:270, depth:3}, {_yscale:100, _xscale:100, _rotation:0, yMax:1332, yMin:938.15, xMax:1837.65, xMin:1202.4, link:"3_temple_01", _x:1520, _y:1135, depth:2}, {_yscale:300, _xscale:300, _rotation:0, yMax:1698.15, yMin:1121.9, xMax:2094.75, xMin:1025.25, link:"3_block_01", _x:1560, _y:1410, depth:1}, {_yscale:100, _xscale:100, _rotation:0, yMax:1523.25, yMin:1264.75, xMax:2617.55, xMin:2260.5, link:"3_block_02", _x:2439, _y:1394, depth:0}, {startPoint:true, yMax:243, yMin:197, xMax:247.75, xMin:206.25, link:"checkpoint", _x:227, _y:212, depth:58}, {yMax:1055.4, yMin:1024.65, xMax:1529.75, xMin:1492.25, link:"extraLife", _x:1511, _y:1040, depth:59}, {yMax:777.4, yMin:746.65, xMax:2582.8, xMin:2545.3, link:"extraLife", _x:2564, _y:762, depth:60}]}); _root.startFromLevel = 0; _root.customMenu = new Classes.ContextMenuManager(); _root.soundMan = new Classes.SoundManager(); _root.mainController = new Classes.GameController(); _root.showGameStartIntro = true; _root.mapClickedBefore = false; var hexcase = 0; var b64pad = ""; var chrsz = 8;
Frame 5
_root.soundMan.playMusicTrack("spidermonkey_splash"); _root.startFromLevel = 0; startFromLevelTf.text = _root.startFromLevel; stop();
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 5
//component parameters onClipEvent (construct) { labelString = "Start Game"; flashing = true; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { if (_root.forceShowHelpScreen) { _root.forceShowHelpScreen = false; _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"help"}); } else { _root.startFromLevel = 0; _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"start_new_game"}); } }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 5
//component parameters onClipEvent (construct) { labelString = "Help"; flashing = false; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"help"}); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 5
//component parameters onClipEvent (construct) { labelString = "High Scores"; flashing = false; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { getURL (_root.viewscores_link, "_blank"); }; }
Frame 6
stop();
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 6
//component parameters onClipEvent (construct) { labelString = "Main Menu"; flashing = true; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"main_menu"}); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 6
//component parameters onClipEvent (construct) { labelString = ""; flashing = false; sizeIndex = 1; } onClipEvent (load) { labelString = _root.mainController.setGraphicsQuality(false); pressAction = function () { labelString = _root.mainController.setGraphicsQuality(true); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 6
//component parameters onClipEvent (construct) { labelString = ""; flashing = false; sizeIndex = 1; } onClipEvent (load) { labelString = _root.mainController.setSoundOption(false); pressAction = function () { labelString = _root.mainController.setSoundOption(true); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 6
//component parameters onClipEvent (construct) { labelString = "High Scores"; flashing = false; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { getURL (_root.viewscores_link, "_blank"); }; }
Frame 7
stop();
Frame 8
stop();
Instance of Symbol 141 MovieClip [SelectLevelButtonMC] in Frame 8
//component parameters onClipEvent (construct) { labelString = "THE JUNGLE"; flashing = false; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { _root.mainController.startNewGame(1); }; }
Instance of Symbol 141 MovieClip [SelectLevelButtonMC] in Frame 8
//component parameters onClipEvent (construct) { labelString = "THE CAVES"; flashing = false; sizeIndex = 2; } onClipEvent (load) { pressAction = function () { _root.mainController.startNewGame(9); }; if (_root.mainController.getOpenedTheme() < 2) { showLock(); } }
Instance of Symbol 141 MovieClip [SelectLevelButtonMC] in Frame 8
//component parameters onClipEvent (construct) { labelString = "THE LOST CITY"; flashing = false; sizeIndex = 3; } onClipEvent (load) { pressAction = function () { _root.mainController.startNewGame(17); }; if (_root.mainController.getOpenedTheme() < 3) { showLock(); } }
Frame 9
stop();
Frame 10
mainController.buildLevel(); mainController.startLevel(); stop();
Instance of Symbol 630 MovieClip "arrow_pointing_map_button_for_blind_idiots" in Frame 10
onClipEvent (load) { if ((_root.mainController.levelNum != 3) || (_root.mapClickedBefore)) { gotoAndStop (2); } else { _root.mapClickedBefore = true; } }
Frame 11
stop();
Frame 12
_root.soundMan.playMusicTrack("spidermonkey_splash"); _root.finalScore = _root.mainController.score; stop();
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 12
//component parameters onClipEvent (construct) { labelString = "Main Menu"; flashing = false; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"main_menu"}); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 12
//component parameters onClipEvent (construct) { labelString = "Submit Score"; flashing = false; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { var _local2 = _root.hex_md5(((("gameid=" + _root.game_id) + "&hiscore=") + _root.finalScore) + "2DPlay.com/"); getURL (String(((_root.scores_link + _root.finalScore) + "&hash=") + _local2), "_blank"); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 12
//component parameters onClipEvent (construct) { labelString = "Retry"; flashing = true; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { _root.mainController.lives = 5; var _local2 = Math.floor(_root.mainController.score / 2); _root.mainController.score = _local2; _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"briefing"}); }; }
Frame 13
_root.soundMan.playMusicTrack("spidermonkey_splash"); _root.finalScore = _root.mainController.score; stop();
Instance of Symbol 127 MovieClip [ButtonMC] in Frame 13
//component parameters onClipEvent (construct) { labelString = "Submit Score"; flashing = true; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { var _local2 = _root.hex_md5(((("gameid=" + _root.game_id) + "&hiscore=") + _root.finalScore) + "2DPlay.com/"); getURL (String(((_root.scores_link + _root.finalScore) + "&hash=") + _local2), "_blank"); }; }
Symbol 20 Button
on (press) { getURL ("http://www.2DPlay.com/index.php?gameid=" + _parent.gameID, "_blank"); }
Symbol 22 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 1
_parent.showLogo(); stop();
Instance of Symbol 22 MovieClip in Symbol 80 MovieClip Frame 11
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("SCIFI.WAV"); _parent.sfx.start(0, 1); }
Instance of Symbol 22 MovieClip in Symbol 80 MovieClip Frame 69
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("BEEPDBL.WAV"); _parent.sfx.start(0, 1); }
Instance of Symbol 22 MovieClip in Symbol 80 MovieClip Frame 82
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("INSERT4.WAV"); _parent.sfx.start(0, 1); }
Instance of Symbol 22 MovieClip in Symbol 80 MovieClip Frame 96
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("MSOVR2.WAV"); _parent.sfx.start(0, 1); }
Instance of Symbol 22 MovieClip in Symbol 80 MovieClip Frame 112
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("BLOOB.WAV"); _parent.sfx.start(0, 1); }
Symbol 89 MovieClip [TMPfric6p884d] Frame 1
function detectFlashVersion(detectVersion) { var _local3 = System.capabilities.version; var _local2; var _local1 = 0; while (_local1 < _local3.length) { _local2 = Number(_local3.charAt(_local1)); if (!isNaN(_local2)) { _local2 = ((!isNaN(Number(_local3.charAt(_local1 + 1)))) ? (Number(String(_local2) + _local3.charAt(_local1 + 1))) : (_local2)); break; } _local1++; } if (_local2 < detectVersion) { gotoAndPlay (3); } else { gotoAndPlay (2); } } function startPreload() { this.onEnterFrame = function () { this.preload(); }; } function preload() { var _local3 = _root.getBytesTotal(); var _local4 = _root.getBytesLoaded(); var _local5 = Math.floor((_local4 / _local3) * 100); loader_bar.mask._xscale = _local5; loader_bar._alpha = ((loader_bar._alpha < 100) ? (loader_bar._alpha + 10) : 100); if ((_local4 >= _local3) && (_local3 > 0)) { delete this.onEnterFrame; _root.gotoAndPlay(startFrameLabel); } } function showLogo() { this.playbackPercent = 0; this.onEnterFrame = function () { this.logoFrameStep(); }; } function logoFrameStep() { var _local3 = 30; var _local2 = 200; var _local4 = Math.floor(playbackPercent * _local2) + 1; playbackPercent = playbackPercent + ((_local3 / movieFramerate) / _local2); logo.gotoAndStop(_local4); if ((playbackPercent >= 1) || (skipPreloader)) { delete this.onEnterFrame; startPreload(); } } _visible = false; detectFlashVersion(flashVersion); stop();
Symbol 89 MovieClip [TMPfric6p884d] Frame 2
loader_bar.mask._xscale = 0; loader_bar._alpha = 0; _visible = true; stop();
Symbol 89 MovieClip [TMPfric6p884d] Frame 3
messageField.html = true; messageField.multiline = true; messageField.htmlText = ((("<font face='_sans' color='#FFFFFF'><p align='center'>You will need the <a href='http://www.adobe.com/go/getflashplayer'><u>Flash Player version " + flashVersion) + "</u></a> to play this game\r\r\rAlternatively you can download the game from <a href='http://www.2dplay.com'><u>2DPlay.com</u></a> by clicking <a href='http://www.2dplay.com/downloadgame.php?gameid=") + gameID) + "'><u>here</u></a></p></font>"; _visible = true; stop();
Symbol 659 MovieClip [__Packages.Classes.ContextMenuManager] Frame 0
class Classes.ContextMenuManager { var cm; function ContextMenuManager () { init(); } function init() { cm = new ContextMenu(); cm.hideBuiltInItems(); cm.customItems.push(new ContextMenuItem("High scores", highScores)); cm.customItems.push(new ContextMenuItem("Play more games", playMoreGames)); cm.customItems.push(new ContextMenuItem("Get game for your site", getGame)); cm.customItems.push(new ContextMenuItem("Download this game", downloadGame)); _root.menu = cm; } function highScores(obj, menuItem) { getURL (_root.viewscores_link, "_blank"); } function playMoreGames(obj, menuItem) { getURL (_root.main_link, "_blank"); } function getGame(obj, menuItem) { getURL (_root.get_game_link, "_blank"); } function downloadGame(obj, menuItem) { getURL (_root.download_link, "_blank"); } }
Symbol 660 MovieClip [__Packages.Classes.SoundManager] Frame 0
class Classes.SoundManager { var soundOption, musicTrackPlaying; function SoundManager () { init(); } function init() { soundOption = true; _root.musicTrackSound = new Sound(_root); _root.banana_taken = new Sound(_root); _root.banana_taken.attachSound("banana_taken"); _root.boss_dead = new Sound(_root); _root.boss_dead.attachSound("boss_dead"); _root.button_click = new Sound(_root); _root.button_click.attachSound("button_click"); _root.checkpoint_passed = new Sound(_root); _root.checkpoint_passed.attachSound("checkpoint_passed"); _root.level_complete = new Sound(_root); _root.level_complete.attachSound("level_complete"); _root.life_taken = new Sound(_root); _root.life_taken.attachSound("life_taken"); _root.monkey_fall_hit = new Sound(_root); _root.monkey_fall_hit.attachSound("monkey_fall_hit"); _root.monkey_falls = new Sound(_root); _root.monkey_falls.attachSound("monkey_falls"); _root.monkey_hurt = new Sound(_root); _root.monkey_hurt.attachSound("monkey_hurt"); _root.star_taken = new Sound(_root); _root.star_taken.attachSound("star_taken"); _root.time_taken = new Sound(_root); _root.time_taken.attachSound("time_taken"); _root.chimp_saved = new Sound(_root); _root.boss_hit = new Sound(_root); } function switchSound() { if (soundOption) { _root.musicTrackSound.setVolume(0); } else { _root.musicTrackSound.setVolume(100); } soundOption = !soundOption; } function playSFX(sfxLink) { switch (sfxLink) { case "banana_taken" : _root.banana_taken.start(0, 1); break; case "boss_dead" : _root.boss_dead.start(0, 1); break; case "button_click" : _root.button_click.start(0, 1); break; case "checkpoint_passed" : _root.checkpoint_passed.start(0, 1); break; case "level_complete" : _root.level_complete.start(0, 1); break; case "life_taken" : _root.life_taken.start(0, 1); break; case "monkey_fall_hit" : _root.monkey_fall_hit.start(0, 1); break; case "monkey_falls" : _root.monkey_falls.start(0, 1); break; case "monkey_hurt" : _root.monkey_hurt.start(0, 1); break; case "star_taken" : _root.star_taken.start(0, 1); break; case "time_taken" : _root.time_taken.start(0, 1); break; case "chimp_saved" : var _local2 = "chimp_saved_" + Math.floor((Math.random() * 6) + 1); _root.chimp_saved.attachSound(_local2); _root.chimp_saved.start(0, 1); break; case "boss_hit" : _local2 = "boss_hit_" + Math.floor((Math.random() * 2) + 1); _root.boss_hit.attachSound(_local2); _root.boss_hit.start(0, 1); } } function stopMusic() { _root.musicTrackSound.stop(); } function playMusicTrack(trackLink) { if (musicTrackPlaying != trackLink) { musicTrackPlaying = trackLink; _root.musicTrackSound.stop(); _root.musicTrackSound.attachSound(trackLink); _root.musicTrackSound.start(0, 999999); } } }
Symbol 661 MovieClip [__Packages.Classes.GameController] Frame 0
class Classes.GameController { static var levelBottom, levelLeftBoundary, levelRightBoundary; var levelData, gameSharedObject, retries, lives, score, levelNum, backgroundMC, landMC, interfaceMC, mcCounter, bossLevel, lastCommand, sectors, levelObjects, visibleObjects, ar, oldSectorX, oldSectorY, bananasCollected, bananasToCollect, chipsToFind, starAppearCounter, lastCheckpointIndex, bossLifeBar, bossMC, timer, gameState, gamePaused, heroMC, mouseListener, gameStateCounter, lastHeroShoulderPosition, bonusSeconds; function GameController () { levelData = _root.levelData; gameSharedObject = SharedObject.getLocal("Spider_Monkey_by_2DPlay.com"); if (gameSharedObject.data.played == undefined) { gameSharedObject.data.played = true; gameSharedObject.data.themeOpened = 1; gameSharedObject.flush(); _root.forceShowHelpScreen = true; } } function getOpenedTheme() { return(gameSharedObject.data.themeOpened); } function setOpenedTheme() { switch (gameSharedObject.data.themeOpened) { case 1 : gameSharedObject.data.themeOpened = 2; break; case 2 : gameSharedObject.data.themeOpened = 3; } gameSharedObject.flush(); } function startNewGame(startLevelNum) { retries = 1; lives = 5; score = 0; levelNum = startLevelNum; if (_root.startFromLevel != 0) { levelNum = _root.startFromLevel; } _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"briefing"}); } function guitGame() { stopGame(); _root.bossLifeBar.removeMovieClip(); _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"main_menu"}); } function buildLevel() { if (levelNum < 9) { _root.soundMan.playMusicTrack("spidermonkey_jungle"); } else if (levelNum < 17) { _root.soundMan.playMusicTrack("spidermonkey_cave"); } else { _root.soundMan.playMusicTrack("spidermonkey_city"); } backgroundMC = _root.backgroundMC; landMC = _root.landMC; interfaceMC = _root.interfaceMC; mcCounter = 3000; bossLevel = false; lastCommand = null; sectors = []; levelObjects = []; visibleObjects = []; ar = []; oldSectorX = (oldSectorY = undefined); bananasCollected = 0; bananasToCollect = 0; chipsToFind = 0; starAppearCounter = 0; var _local13 = levelData[levelNum - 1]; levelBottom = _local13.levelBottom; var _local14 = _local13.objects.length; levelLeftBoundary = Number.MAX_VALUE; levelRightBoundary = Number.MIN_VALUE; var _local6 = 0; while (_local6 < _local14) { var _local5 = _local13.objects[_local6]; _local5.collected = false; levelObjects.push(_local5); var _local10 = Math.floor(_local5.xMin / sectorWidth); var _local9 = Math.floor(_local5.xMax / sectorWidth); var _local8 = Math.floor(_local5.yMin / sectorHeight); var _local7 = Math.floor(_local5.yMax / sectorHeight); if (!isNaN(_local5.xMin)) { levelLeftBoundary = Math.min(levelLeftBoundary, _local5.xMin); } if (!isNaN(_local5.xMax)) { levelRightBoundary = Math.max(levelRightBoundary, _local5.xMin); } var _local3 = _local10; while (_local3 <= _local9) { var _local4 = _local8; while (_local4 <= _local7) { if (sectors[_local3] == undefined) { sectors[_local3] = []; } if (sectors[_local3][_local4] == undefined) { sectors[_local3][_local4] = []; } sectors[_local3][_local4][_local6] = levelObjects[_local6].link; _local4++; } _local3++; } switch (_local5.link) { case "chipMonk_01" : case "chipMonk_02" : chipsToFind++; break; case "banana" : bananasToCollect++; break; case "checkpoint" : if (_local5.startPoint) { lastCheckpointIndex = _local6; } break; case "gorilla_boss" : interfaceMC.gotoAndStop(2); var _local12 = ((levelNum == 8) ? "jungle" : (((levelNum == 16) ? "cave" : "aztec"))); bossLifeBar = _root.attachMovie("bossLifeBar", "bossLifeBar", 4); _local5.bossLifeBar = bossLifeBar; _local5.levelType = _local12; _local5.controller = this; var _local11 = landMC.bossMC.attachMovie("gorilla_boss", "gorilla_boss", _local5.depth, _local5); bossLevel = true; _root.company_logo_btn._x = 385; bossMC = _local11; _root.mapButton._visible = false; } _local6++; } var _local15 = _local13.backgroundIndex; backgroundMC.gotoAndStop(_local15); timer = new Classes.TimerController(); timer.setTimer(_local13.levelTime); } function showMap() { lastCommand = new Classes.UserCommand(Classes.UserCommand.SHOW_MAP); } function hideMap() { timer.pauseOff(); gameState = "normal"; gamePaused = false; } function heroDeath() { lastCommand = new Classes.UserCommand(Classes.UserCommand.KILL_HERO); } function placeHero() { heroMC = new Classes.Hero(landMC, levelObjects[lastCheckpointIndex]); } function heroFire() { if (!gamePaused) { lastCommand = new Classes.UserCommand(Classes.UserCommand.FIRE_ARMS); } } function pauseGame() { lastCommand = new Classes.UserCommand(Classes.UserCommand.PAUSE_GAME); } function unpauseGame() { _root.pauseMC.removeMovieClip(); timer.pauseOff(); gamePaused = false; } function startLevel() { gameState = "normal"; mouseListener = {onMouseDown:function () { _root.mainController.heroFire(); }}; Mouse.addListener(mouseListener); _root.onEnterFrame = function () { _root.mainController.update(); }; gamePaused = false; placeHero(); } function stopGame() { delete _root.onEnterFrame; Mouse.removeListener(mouseListener); } function update() { if (gamePaused) { return(undefined); } var _local20 = false; if (lastCommand) { switch (lastCommand.__get__type()) { case Classes.UserCommand.PAUSE_GAME : gamePaused = true; lastCommand = null; _root.attachMovie("pauseMC", "pauseMC", 11); return(undefined); case Classes.UserCommand.SHOW_MAP : lastCommand = null; if (gameState == "normal") { gameState = "map"; _root.attachMovie("gameMapMC", "gameMapMC", 9); gamePaused = true; } return(undefined); case Classes.UserCommand.FIRE_ARMS : lastCommand = null; _local20 = true; break; case Classes.UserCommand.KILL_HERO : lastCommand = null; if (gameState != "level_win") { _root.soundMan.playSFX("monkey_falls"); delete heroMC; for (var _local16 in landMC.heroHolder) { landMC.heroHolder[_local16].removeMovieClip(); } landMC.heroHolder.clear(); lives--; gameStateCounter = 50; gameState = "monkey_dead"; } return(undefined); } } switch (gameState) { case "normal" : case "level_win" : if (gameState == "level_win") { gameStateCounter--; if (gameStateCounter == 0) { stopGame(); _root.bossLifeBar.removeMovieClip(); _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"level_end"}); } } else if (_local20) { var _local11 = _root._xmouse; var _local12 = _root._ymouse; var _local26 = landMC.terrainMC._xmouse; var _local24 = landMC.terrainMC._ymouse; var _local8 = false; var _local4; for (var _local19 in ar) { _local4 = landMC.terrainMC[_local19]; if (((_local4.type == "terrain") || (_local4.type == "checkpoint")) && (_local4.hitTest(_local11, _local12, true))) { _local8 = true; break; } } heroMC.fire(_local26, _local24, _local8); } landMC.heroHolder.clear(); landMC.heroHolder.lineStyle(4, 10506241); heroMC.update(); heroMC.draw(); if (heroMC) { lastHeroShoulderPosition = {x:heroMC.shouldersPoint.x, y:heroMC.shouldersPoint.y}; } for (var _local17 in landMC.effectsMC) { landMC.effectsMC[_local17].update(); } var _local5; for (var _local19 in ar) { _local5 = landMC.terrainMC[_local19]; if ((_local5.type != "terrain") && (!levelObjects[_local19].collected)) { if ((_local5.hitTest(heroMC.hotspotMC) || (_local5.hitTest(heroMC.heroHandLeft))) || (_local5.hitTest(heroMC.heroHandRight))) { switch (_local5.type) { case "banana" : bananaTaken(_local19); break; case "checkpoint" : checkpointPassed(_local19); break; case "extraTime" : extraTimeTaken(_local19); break; case "extraLife" : extraLifeTaken(_local19); break; case "chipMonk_01" : case "chipMonk_02" : chipMonkFound(_local19); } } } } if (bossLevel) { if ((bossMC.hotspot.hitTest(heroMC.hotspotMC) || (bossMC.hotspot.hitTest(heroMC.heroHandLeft))) || (bossMC.hotspot.hitTest(heroMC.heroHandRight))) { bossHit(); } bossMC.update(); } var _local27 = ((-landMC._x) - heroMC.pelvisPoint.x) + 275; var _local25 = ((-landMC._y) - heroMC.pelvisPoint.y) + 200; var _local29 = Math.round(landMC._x + (_local27 / 4)); landMC._x = _local29; var _local22 = Math.round(landMC._y + (_local25 / 4)); var _local21 = sectorHeight - levelBottom; landMC._y = ((_local22 < _local21) ? (_local21) : (_local22)); var _local7 = Math.floor((-landMC._x) / sectorWidth); var _local6 = Math.floor((-landMC._y) / sectorHeight); if ((_local7 == oldSectorX) && (_local6 == oldSectorY)) { for (var _local18 in landMC.terrainMC) { if (!visibleObjects[_local18]) { landMC.terrainMC[_local18].removeMovieClip(); break; } } } else { oldSectorX = _local7; oldSectorY = _local6; visibleObjects = []; ar = []; for (var _local18 in sectors[_local7][_local6]) { ar[_local18] = true; } for (var _local18 in sectors[_local7 + 1][_local6]) { ar[_local18] = true; } for (var _local18 in sectors[_local7][_local6 + 1]) { ar[_local18] = true; } for (var _local18 in sectors[_local7 + 1][_local6 + 1]) { ar[_local18] = true; } } var _local9 = -landMC._x; var _local13 = _local9 + 550; var _local10 = -landMC._y; var _local14 = _local10 + 400; for (var _local18 in ar) { var _local3 = levelObjects[_local18]; if ((((_local3.xMin < _local13) && (_local3.xMax > _local9)) && (_local3.yMin < _local14)) && (_local3.yMax > _local10)) { visibleObjects[_local18] = true; if (!landMC.terrainMC[_local18]) { switch (_local3.link) { case "gorilla_boss" : break; case "checkpoint" : case "banana" : case "extraLife" : case "extraTime" : if (!_local3.collected) { var _local4 = landMC.terrainMC.attachMovie(_local3.link, _local18, _local3.depth + 1000); _local4._x = _local3._x; _local4._y = _local3._y; _local4.type = _local3.link; _local4.cacheAsBitmap = true; } break; case "chipMonk_01" : case "chipMonk_02" : if (!_local3.collected) { var _local4 = landMC.terrainMC.attachMovie(_local3.link, _local18, _local3.depth + 1000); _local4._x = _local3._x; _local4._y = _local3._y; _local4.type = _local3.link; _local4.cacheAsBitmap = true; } else { var _local4 = landMC.terrainMC.attachMovie(_local3.link + "_found", _local18, _local3.depth + 1000); _local4._x = _local3._x; _local4._y = _local3._y; _local4.type = _local3.link; _local4.cacheAsBitmap = true; } break; default : var _local4 = landMC.terrainMC.attachMovie(_local3.link, _local18, _local3.depth); _local4._x = _local3._x; _local4._y = _local3._y; _local4._xscale = _local3._xscale; _local4._yscale = _local3._yscale; _local4._rotation = _local3._rotation; _local4.type = "terrain"; _local4.cacheAsBitmap = true; } } } } var _local15 = (landMC._x / 5) - 275; if ((_local15 > 0) || (_local15 < -550)) { var _local28 = Math.floor(_local15 / 550) + 1; _local15 = _local15 - (550 * _local28); } backgroundMC._x = Math.round(_local15); backgroundMC._y = 0; break; case "monkey_dead" : gameStateCounter--; if (gameStateCounter == 30) { _root.soundMan.playSFX("monkey_fall_hit"); } if (gameStateCounter < 30) { var _local23 = (((gameStateCounter % 2) == 0) ? -1 : 1); landMC._y = landMC._y + ((_local23 * gameStateCounter) / 10); } if (gameStateCounter != 0) { break; } if (lives == 0) { stopGame(); bossLifeBar.removeMovieClip(); _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"game_over"}); } else { gameState = "normal"; placeHero(); } } if (heroMC.shouldersPoint.x < levelLeftBoundary) { _root.show_direction_for_stupid_arrow_right._visible = true; _root.show_direction_for_stupid_arrow_left._visible = false; } else if (heroMC.shouldersPoint.x > levelRightBoundary) { _root.show_direction_for_stupid_arrow_right._visible = false; _root.show_direction_for_stupid_arrow_left._visible = true; } else { _root.show_direction_for_stupid_arrow_right._visible = false; _root.show_direction_for_stupid_arrow_left._visible = false; } timer.update(); interfaceMC.chipsToFind = chipsToFind; interfaceMC.score = score; interfaceMC.lives = lives; if (gameState == "normal") { interfaceMC.timerStr = secondsToMinSecStr(timer.getTimerSeconds()); } } function secondsToMinSecStr(seconds) { var _local2 = String(seconds % 60); _local2 = ((_local2.length == 1) ? ("0" + _local2) : (_local2)); var _local1 = String(Math.floor(seconds / 60)); _local1 = ((_local1.length == 1) ? ("0" + _local1) : (_local1)); return((_local1 + ":") + _local2); } function bossHit() { bossMC.hit(); } function bossShot(shotCoords) { var _local2 = landMC.effectsMC.getNextHighestDepth(); landMC.effectsMC.attachMovie("bossShot", "shot_" + _local2, _local2, {heroHotspot:heroMC.hotspotMC, controller:this, _x:shotCoords.x, _y:shotCoords.y, cacheAsBitmap:true}); } function bananaTaken(i) { landMC.terrainMC[i].removeMovieClip(); levelObjects[i].collected = true; _root.soundMan.playSFX("banana_taken"); score = score + 5; bananasCollected++; starAppearCounter++; if (starAppearCounter == 5) { var _local3 = landMC.effectsMC.getNextHighestDepth(); var _local4 = levelObjects[i]; landMC.effectsMC.attachMovie("bonusStarMC", "star_" + _local3, _local3, {controller:this, _x:_local4._x}); starAppearCounter = 0; } } function checkpointPassed(i) { if (lastCheckpointIndex != i) { _root.soundMan.playSFX("checkpoint_passed"); lastCheckpointIndex = i; } } function getBananasCollectedObj() { return({bananasCollected:bananasCollected, bananasToCollect:bananasToCollect}); } function chipMonkFound(i) { landMC.terrainMC[i].removeMovieClip(); levelObjects[i].collected = true; var _local5 = {_x:levelObjects[i]._x, _y:levelObjects[i]._y, type:"chipMonk", cacheAsBitmap:true}; var _local3 = landMC.effectsMC.getNextHighestDepth(); landMC.effectsMC.attachMovie("debrisMC", "debris_" + _local3, _local3, _local5); _root.soundMan.playSFX("chimp_saved"); score = score + 50; chipsToFind--; if (chipsToFind == 0) { _root.soundMan.playSFX("level_complete"); bonusSeconds = timer.getTimerSeconds(); gameStateCounter = 80; gameState = "level_win"; } } function extraTimeTaken(i) { landMC.terrainMC[i].removeMovieClip(); levelObjects[i].collected = true; _root.soundMan.playSFX("time_taken"); timer.addTime(15); } function extraLifeTaken(i) { landMC.terrainMC[i].removeMovieClip(); levelObjects[i].collected = true; _root.soundMan.playSFX("life_taken"); lives = ((lives < 9) ? (lives + 1) : (lives)); } function starTaken(initObj) { score = score + 100; var _local3 = 0; while (_local3 < 6) { var _local2 = landMC.effectsMC.getNextHighestDepth(); landMC.effectsMC.attachMovie("debrisMC", "debris_" + _local2, _local2, initObj); _local3++; } } function setGraphicsQuality(changeState) { if (changeState) { switch (_quality) { case "HIGH" : _quality = "LOW"; break; case "MEDIUM" : _quality = "HIGH"; break; case "LOW" : _quality = "MEDIUM"; } } switch (_quality) { case "HIGH" : return("Set Quality To Low"); case "MEDIUM" : return("Set Quality To High"); case "LOW" : return("Set Quality To Medium"); } } function setSoundOption(changeState) { if (changeState) { _root.soundMan.switchSound(); } if (_root.soundMan.soundOption) { return("Switch Sound Off"); } return("Switch Sound On"); } static var sectorWidth = 550; static var sectorHeight = 400; }
Symbol 662 MovieClip [__Packages.Classes.Hero] Frame 0
class Classes.Hero { var ANG_TRANS, size, headPoint, shouldersPoint, pelvisPoint, leftKneePoint, rightKneePoint, leftFootPoint, rightFootPoint, pts, totalPoints, mc, heroThighRight, heroLegRight, heroThighLeft, heroLegLeft, heroBody, heroHandLeft, heroHandRight, hotspotMC, leftArm, rightArm, tail, useleftArm, heroHead; function Hero (_mc, checkpoint) { ANG_TRANS = (Math.PI/180); size = 4; var _local4 = 4; var _local7 = 4; var _local6 = 6; var _local3 = checkpoint._x; var _local2 = checkpoint._y; headPoint = new Classes.Vec(_local3, _local2 - (size * 2.5)); shouldersPoint = new Classes.Vec(_local3, _local2 - size); pelvisPoint = new Classes.Vec(_local3, _local2 + (_local4 * size)); leftKneePoint = new Classes.Vec(_local3 - size, (_local2 + (_local4 * size)) + (_local6 * size)); rightKneePoint = new Classes.Vec(_local3 + size, (_local2 + (_local4 * size)) + (_local6 * size)); leftFootPoint = new Classes.Vec(_local3 - size, (_local2 + (_local4 * size)) + ((_local6 * 2) * size)); rightFootPoint = new Classes.Vec(_local3 + size, (_local2 + (_local4 * size)) + ((_local6 * 2) * size)); pts = [headPoint, shouldersPoint, pelvisPoint, leftKneePoint, rightKneePoint, leftFootPoint, rightFootPoint]; totalPoints = pts.length; headPoint.addLink(shouldersPoint); shouldersPoint.addLink(pelvisPoint); pelvisPoint.addLink(leftKneePoint); pelvisPoint.addLink(rightKneePoint); leftKneePoint.addLink(leftFootPoint); rightKneePoint.addLink(rightFootPoint); mc = _mc; heroThighRight = mc.heroHolder.attachMovie("heroThighMC", "heroThighRight", 20); heroLegRight = mc.heroHolder.attachMovie("heroLegMC", "heroLegRight", 30); heroThighLeft = mc.heroHolder.attachMovie("heroThighMC", "heroThighLeft", 40); heroLegLeft = mc.heroHolder.attachMovie("heroLegMC", "heroLegLeft", 50); heroBody = mc.heroHolder.attachMovie("heroBodyMC", "heroBody", 90); heroHandLeft = mc.heroHolder.attachMovie("heroHandMC", "heroHandLeft", 18); heroHandRight = mc.heroHolder.attachMovie("heroHandMC", "heroHandRight", 19); hotspotMC = heroBody.hotspotMC; leftArm = new Classes.Arm(mc, shouldersPoint, heroHandLeft, true, checkpoint._x, checkpoint._y); rightArm = new Classes.Arm(mc, shouldersPoint, heroHandRight, false, checkpoint._x, checkpoint._y); tail = new Classes.Tail(mc, pelvisPoint); leftArm.trans(shouldersPoint); rightArm.trans(shouldersPoint); tail.trans(pelvisPoint); useleftArm = true; } function trans(_vector) { var _local2 = 0; while (_local2 < totalPoints) { pts[_local2].x = pts[_local2].x + _vector.x; pts[_local2].y = pts[_local2].y + _vector.y; pts[_local2].px = pts[_local2].px + _vector.x; pts[_local2].py = pts[_local2].py + _vector.y; _local2++; } leftArm.trans(_vector); rightArm.trans(_vector); } function addForce(_vector) { var _local2 = 0; while (_local2 < totalPoints) { pts[_local2].x = pts[_local2].x + _vector.x; pts[_local2].y = pts[_local2].y + _vector.y; _local2++; } } function draw() { var _local3 = headPoint.x - shouldersPoint.x; var _local2 = headPoint.y - shouldersPoint.y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local3 = _local3 / _local4; _local2 = _local2 / _local4; heroHead._x = shouldersPoint.x; heroHead._y = shouldersPoint.y; heroHead._rotation = Math.atan2((-headPoint.y) + shouldersPoint.y, (-headPoint.x) + shouldersPoint.x) / ANG_TRANS; heroBody._x = pelvisPoint.x; heroBody._y = pelvisPoint.y; heroBody._rotation = Math.atan2((-shouldersPoint.y) + pelvisPoint.y, (-shouldersPoint.x) + pelvisPoint.x) / ANG_TRANS; heroThighLeft._x = (heroThighRight._x = pelvisPoint.x); heroThighLeft._y = (heroThighRight._y = pelvisPoint.y); heroThighLeft._rotation = Math.atan2(pelvisPoint.y - leftKneePoint.y, pelvisPoint.x - leftKneePoint.x) / ANG_TRANS; heroThighRight._rotation = Math.atan2(pelvisPoint.y - rightKneePoint.y, pelvisPoint.x - rightKneePoint.x) / ANG_TRANS; heroLegLeft._x = leftKneePoint.x; heroLegLeft._y = leftKneePoint.y; heroLegLeft._rotation = Math.atan2(leftKneePoint.y - leftFootPoint.y, leftKneePoint.x - leftFootPoint.x) / ANG_TRANS; heroLegRight._x = rightKneePoint.x; heroLegRight._y = rightKneePoint.y; heroLegRight._rotation = Math.atan2(rightKneePoint.y - rightFootPoint.y, rightKneePoint.x - rightFootPoint.x) / ANG_TRANS; leftArm.draw(); rightArm.draw(); tail.draw(); } function update() { if (heroBody._y > (Classes.GameController.levelBottom + 300)) { _root.mainController.heroDeath(); } adjust(); leftArm.update(); rightArm.update(); tail.update(); var _local4 = 40; var _local3 = 0; while (_local3 < totalPoints) { pts[_local3].y = pts[_local3].y + (0.01 * _local4); _local3++; } _local3 = 0; while (_local3 < totalPoints) { pts[_local3].update(0.995); _local3++; } adjust(); } function hit(dHit) { addForce({x:dHit.x, y:dHit.y}); leftArm.unhook(); rightArm.unhook(); } function fire(xmouse, ymouse, hitTerrain) { if (useleftArm) { leftArm.unhook(); rightArm.fire(mc, xmouse, ymouse, hitTerrain); } else { rightArm.unhook(); leftArm.fire(mc, xmouse, ymouse, hitTerrain); } useleftArm = !useleftArm; } function adjust() { var _local2 = 0; while (_local2 < totalPoints) { pts[_local2].adjustLinks(); _local2++; } } }
Symbol 663 MovieClip [__Packages.Classes.Vec] Frame 0
class Classes.Vec { var x, px, y, py, links, distances; function Vec (_px, _py) { x = (px = _px); y = (py = _py); links = []; distances = []; } function addLink(_vector) { links.push(_vector); distances.push(distance(_vector)); } function clearLinks() { links = []; distances = []; } function update(o) { var _local3 = (x - px) * o; var _local2 = (y - py) * o; px = x; py = y; x = x + _local3; y = y + _local2; } function distance(_vector) { var _local3 = x - _vector.x; var _local2 = y - _vector.y; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function adjustUnit(_vector, distance) { var _local3 = _vector.x - x; var _local2 = _vector.y - y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); var _local6 = distance - _local4; if (_local4 == 0) { return(undefined); } _local3 = (_local3 / _local4) * (_local6 * 0.5); _local2 = (_local2 / _local4) * (_local6 * 0.5); x = x - _local3; y = y - _local2; _vector.x = _vector.x + _local3; _vector.y = _vector.y + _local2; } function adjustUnitRate(_vector, distance, alpha) { var _local3 = _vector.x - x; var _local2 = _vector.y - y; var _local5 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); var _local4 = distance - _local5; if (_local5 == 0) { return(undefined); } _local3 = _local3 / _local5; _local2 = _local2 / _local5; x = x - ((_local3 * _local4) * alpha); y = y - ((_local2 * _local4) * alpha); _vector.x = _vector.x + (_local3 * (_local4 * (1 - alpha))); _vector.y = _vector.y + (_local2 * (_local4 * (1 - alpha))); } function adjustLinks() { var _local3 = links.length; var _local2 = 0; while (_local2 < _local3) { adjustUnit(links[_local2], distances[_local2]); _local2++; } } function adjustLinks2(scale) { var _local3 = links.length; var _local2 = 0; while (_local2 < _local3) { adjustUnit(links[_local2], distances[_local2] * scale); _local2++; } } }
Symbol 664 MovieClip [__Packages.Classes.Arm] Frame 0
class Classes.Arm { var pts, mc, hand, handMC, size, maxsize, ANG_TRANS, xTarget, yTarget, hit, fired, holding, holdingX, holdingY; function Arm (_mc, _hand, _handMC, initHolding, checkpointMCX, checkpointMCY) { pts = []; var _local2 = 0; while (_local2 < 10) { pts.push(new Classes.Vec(0, 0)); _local2++; } _local2 = 0; while (_local2 < 9) { pts[_local2].addLink(pts[_local2 + 1]); _local2++; } mc = _mc; hand = _hand; handMC = _handMC; size = (maxsize = 0.1); ANG_TRANS = (Math.PI/180); xTarget = checkpointMCX; yTarget = checkpointMCY; if (initHolding) { hit = true; fired = 9000000000; } else { hit = false; fired = 0; } } function unhook() { fired = 0; } function fire(terrainMC, xmouse, ymouse, _holding) { if (fired <= 0) { holding = _holding; if (holding) { holdingX = xmouse; holdingY = ymouse; } var _local4 = (_root._xmouse - terrainMC._x) - pts[9].x; var _local3 = (_root._ymouse - terrainMC._y) - pts[9].y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); fired = Math.floor(_local5 / 15) + 1; var _local6 = _local5 / fired; _local4 = _local4 / _local5; _local3 = _local3 / _local5; xTarget = _local4 * _local6; yTarget = _local3 * _local6; size = 1; hit = false; } } function update() { size = ((size <= 0) ? 0.0001 : (size)); var _local2 = 0; while (_local2 < 10) { pts[_local2].update(0.9); _local2++; } var _local4 = pts[9].x; var _local5 = pts[9].y; _local2 = 0; while (_local2 < 10) { pts[_local2].adjustLinks2(size); _local2++; } pts[9].x = _local4; pts[9].y = _local5; var _local3 = true; if (fired > 0) { fired--; if (fired <= 0) { if (holding) { hit = true; fired = 9000000000; xTarget = holdingX; yTarget = holdingY; maxsize = size; } } if (hit) { pts[9].x = xTarget; pts[9].y = yTarget; size = maxsize * 0.5; hand.adjustUnit(pts[0], 0.1); hand.x = pts[0].x; hand.y = pts[0].y; _local3 = false; } else { size = ((size < 10) ? (size++) : 10); pts[9].x = pts[9].x + xTarget; pts[9].y = pts[9].y + yTarget; pts[9].px = pts[9].x; pts[9].py = pts[9].y; } } else { size = 0.01; pts[9].x = (pts[9].x * 0.95) + (pts[0].x * 0.05); pts[9].y = (pts[9].y * 0.95) + (pts[0].y * 0.05); pts[9].py = pts[9].py - 2; } if (_local3) { pts[0].x = hand.x; pts[0].y = hand.y; } hand.adjustUnitRate(pts[0], 0.1, 0.5); } function draw() { mc.heroHolder.moveTo(hand.x, hand.y); var _local2 = 0; while (_local2 < 10) { mc.heroHolder.lineTo(pts[_local2].x, pts[_local2].y); _local2++; } handMC._x = pts[9].x; handMC._y = pts[9].y; handMC._rotation = Math.atan2(pts[9].y - pts[8].y, pts[9].x - pts[8].x) / ANG_TRANS; } function trans(_vector) { var _local2 = 0; while (_local2 < 10) { pts[_local2].x = pts[_local2].x + _vector.x; pts[_local2].y = pts[_local2].y + _vector.y; pts[_local2].px = pts[_local2].px + _vector.x; pts[_local2].py = pts[_local2].py + _vector.y; _local2++; } } function addForce(_vector) { var _local2 = 0; while (_local2 < 10) { pts[_local2].x = pts[_local2].x + _vector.x; pts[_local2].y = pts[_local2].y + _vector.y; _local2++; } } }
Symbol 665 MovieClip [__Packages.Classes.Tail] Frame 0
class Classes.Tail { var pts, mc, hand, size, maxsize, ANG_TRANS; function Tail (_mc, _hand) { pts = []; var _local2 = 0; while (_local2 < 8) { pts.push(new Classes.Vec(0, 0)); _local2++; } _local2 = 0; while (_local2 < 7) { pts[_local2].addLink(pts[_local2 + 1]); _local2++; } mc = _mc; hand = _hand; size = (maxsize = 0.1); ANG_TRANS = (Math.PI/180); } function update() { size = ((size <= 0) ? 0.0001 : (size)); var _local2 = 0; while (_local2 < 10) { pts[_local2].update(0.9); _local2++; } var _local3 = pts[7].x; var _local4 = pts[7].y; _local2 = 0; while (_local2 < 10) { pts[_local2].adjustLinks2(size); _local2++; } pts[7].x = _local3; pts[7].y = _local4; size = 0.01; pts[7].x = (pts[7].x * 0.8) + (pts[0].x * 0.2); pts[7].y = (pts[7].y * 0.8) + (pts[0].y * 0.2); pts[7].py = pts[7].py - 7; pts[0].x = hand.x; pts[0].y = hand.y; hand.adjustUnitRate(pts[0], 0.1, 0.5); } function draw() { mc.heroHolder.moveTo(hand.x, hand.y); var _local2 = 0; while (_local2 < 8) { mc.heroHolder.lineTo(pts[_local2].x, pts[_local2].y); _local2++; } } function trans(_vector) { var _local2 = 0; while (_local2 < 8) { pts[_local2].x = pts[_local2].x + _vector.x; pts[_local2].y = pts[_local2].y + _vector.y; pts[_local2].px = pts[_local2].px + _vector.x; pts[_local2].py = pts[_local2].py + _vector.y; _local2++; } } function addForce(_vector) { var _local2 = 0; while (_local2 < 8) { pts[_local2].x = pts[_local2].x + _vector.x; pts[_local2].y = pts[_local2].y + _vector.y; _local2++; } } }
Symbol 666 MovieClip [__Packages.Classes.UserCommand] Frame 0
class Classes.UserCommand { var _type; function UserCommand (type) { _type = type; } function get type() { return(_type); } static var PAUSE_GAME = "pause_game"; static var SHOW_MAP = "show_map"; static var FIRE_ARMS = "fire_arms"; static var KILL_HERO = "kill_hero"; }
Symbol 667 MovieClip [__Packages.Classes.TimerController] Frame 0
class Classes.TimerController { var timeDisp, timeOffset, timerInit; function TimerController () { } function update() { timeDisp = getTimer() - timeOffset; } function setTimer(timerInitSeconds) { timeOffset = getTimer(); timerInit = timerInitSeconds * 1000; } function getTimerSeconds() { var _local2 = Math.floor((timerInit - timeDisp) / 1000); if (_local2 < 0) { _local2 = 0; } return(_local2); } function addTime(secondsAdd) { if (getTimerSeconds() == 0) { setTimer(secondsAdd); } else { timeOffset = timeOffset + (secondsAdd * 1000); } } function pauseOff() { timeOffset = getTimer() - timeDisp; } }
Symbol 668 MovieClip [__Packages.Classes.ButtonMC] Frame 0
class Classes.ButtonMC extends MovieClip { var lockMC, labelString, backMC, sizeIndex, colorObject, flashing, onEnterFrame; function ButtonMC () { super(); init(); } function init() { lockMC._visible = false; labelString = labelString; backMC.gotoAndStop(sizeIndex); colorObject = new Color(backMC); if (!flashing) { backMC.onRollOver = function () { this._parent.MouseOver(); }; backMC.onRollOut = (backMC.onDragOut = function () { this._parent.MouseOut(); }); } else { onEnterFrame = function () { this.colorT = Math.abs(Math.sin(this.sinus) * 50); this.sinus = this.sinus + 0.07; var _local2 = {ra:100, rb:this.colorT * 2, ga:100, gb:this.colorT * 2, ba:100, bb:this.colorT * 2, aa:100, ab:0}; this.colorObject.setTransform(_local2); }; } backMC.onPress = function () { _root.soundMan.playSFX("button_click"); this._parent.pressAction(); }; } function showLock() { lockMC._visible = true; delete backMC.onRollOver; delete backMC.onPress; delete backMC.onRollOut; delete backMC.onDragOut; } function MouseOver() { onEnterFrame = function () { if (this.colorT < 50) { this.colorT = this.colorT + 15; this.colorT = ((this.colorT > 50) ? 50 : (this.colorT)); var _local2 = {ra:100, rb:this.colorT * 2, ga:100, gb:this.colorT * 2, ba:100, bb:this.colorT * 2, aa:100, ab:0}; this.colorObject.setTransform(_local2); } else { delete this.onEnterFrame; } }; } function MouseOut() { onEnterFrame = function () { if (this.colorT > 0) { this.colorT = this.colorT - 10; this.colorT = ((this.colorT < 0) ? 0 : (this.colorT)); var _local2 = {ra:100, rb:this.colorT * 2, ga:100, gb:this.colorT * 2, ba:100, bb:this.colorT * 2, aa:100, ab:0}; this.colorObject.setTransform(_local2); } else { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; this.colorObject.setTransform(_local2); delete this.onEnterFrame; } }; } var colorT = 0; var sinus = 0; }
Symbol 669 MovieClip [__Packages.Classes.GameObjects.BonusStar] Frame 0
class Classes.GameObjects.BonusStar extends MovieClip { var sinus, xAmp, dy, cx, _x, _parent, _y, removeMovieClip, hitTest, controller; function BonusStar () { super(); sinus = 0; xAmp = 60; dy = 4; cx = _x; var _local3 = {x:0, y:-20}; _parent.globalToLocal(_local3); _y = _local3.y; } function update() { _y = _y + dy; _x = cx + (Math.sin(sinus) * xAmp); var _local3 = {x:_x, y:_y}; _parent.localToGlobal(_local3); if (_local3.y > 600) { removeMovieClip(); } sinus = sinus + 0.07; if ((hitTest(controller.heroMC.hotspotMC) || (hitTest(controller.heroMC.heroHandLeft))) || (hitTest(controller.heroMC.heroHandRight))) { _root.soundMan.playSFX("star_taken"); controller.starTaken({_x:_x, _y:_y, type:"star"}); removeMovieClip(); } } }
Symbol 670 MovieClip [__Packages.Classes.GameObjects.Debris] Frame 0
class Classes.GameObjects.Debris extends MovieClip { var gotoAndStop, type, dx, dy, _xscale, _yscale, _x, _y, _parent, removeMovieClip; function Debris () { super(); gotoAndStop(type); switch (type) { case "chipMonk" : dx = (Math.random() * 4) - 2; dy = -2; break; default : dx = (Math.random() * 4) - 2; dy = ((-Math.random()) * 2) - 2; _xscale = (_yscale = (Math.random() * 20) + 80); } } function update() { _x = _x + dx; _y = _y + dy; dy = dy + 0.5; var _local2 = {x:_x, y:_y}; _parent.localToGlobal(_local2); if (_local2.y > 500) { removeMovieClip(); } } }
Symbol 671 MovieClip [__Packages.Classes.GameObjects.BossShot] Frame 0
class Classes.GameObjects.BossShot extends MovieClip { var dx, _x, controller, dy, _y, _parent, removeMovieClip, hitTest, heroHotspot; function BossShot () { super(); dx = controller.lastHeroShoulderPosition.x - _x; dy = controller.lastHeroShoulderPosition.y - _y; var _local3 = Math.sqrt((dx * dx) + (dy * dy)); dx = (dx / _local3) * 14; dy = (dy / _local3) * 14; } function update() { _x = _x + dx; _y = _y + dy; dy = dy + 0.2; var _local2 = {x:_x, y:_y}; _parent.localToGlobal(_local2); if (_local2.y > 500) { removeMovieClip(); } else if (hitTest(heroHotspot)) { controller.heroMC.hit({x:dx, y:dy}); removeMovieClip(); } } }
Symbol 672 MovieClip [__Packages.Classes.Boss] Frame 0
class Classes.Boss extends MovieClip { var life, levelType, dLife, initStateCounter, stateCounter, hitState, hotspot, _parent, slap_boss_hint, shotPosition, localToGlobal, controller, headMC, bossLifeBar, hotspotPosition, _xscale, gotoAndPlay; function Boss () { super(); life = 100; switch (levelType) { case "jungle" : dLife = 15; initStateCounter = 105; break; case "cave" : hideHint(); dLife = 11; initStateCounter = 95; break; case "aztec" : hideHint(); dLife = 10; initStateCounter = 80; } stateCounter = initStateCounter; hitState = false; hotspot = attachHospot(_parent); } function hideHint() { slap_boss_hint.stop(); slap_boss_hint._visible = false; } function shoot() { var _local2 = {x:shotPosition._x, y:shotPosition._y}; localToGlobal(_local2); _parent.globalToLocal(_local2); controller.bossShot(_local2); } function hit() { hideHint(); if ((life > 0) && (!hitState)) { hitState = true; life = life - dLife; life = ((life < 0) ? 0 : (life)); if (life == 0) { _root.soundMan.playSFX("level_complete"); _root.soundMan.playSFX("boss_dead"); controller.bonusSeconds = controller.timer.getTimerSeconds(); controller.gameStateCounter = 80; controller.gameState = "level_win"; headMC.gotoAndStop("dead"); } else { _root.soundMan.playSFX("boss_hit"); headMC.gotoAndPlay("hit"); } bossLifeBar.gotoAndStop(101 - life); } } function setHitState(_hitState) { hitState = _hitState; } function attachHospot(mc) { var _local4 = mc.getNextHighestDepth(); var _local2 = {x:hotspotPosition._x, y:hotspotPosition._y}; localToGlobal(_local2); _parent.globalToLocal(_local2); var _local3 = (90 * _xscale) / 100; var _local5 = {type:"bossHotspot", _alpha:0, _x:_local2.x, _y:_local2.y, _width:_local3, _height:_local3}; return(mc.attachMovie("bossHotspotMC", "hotspot_" + _local4, _local4, _local5)); } function update() { stateCounter--; if ((((life > 0) && (stateCounter <= 0)) && (!hitState)) && (controller.gameState == "normal")) { stateCounter = initStateCounter; gotoAndPlay("shoot_state"); } } }
Symbol 673 MovieClip [__Packages.Classes.GameMap] Frame 0
class Classes.GameMap extends MovieClip { var landMC, backgroundMC, dx, dy, sx, buttonLeft, buttonRight, buttonUp, buttonDown, buttonClose, landInitX, landInitY, heroPositionMC, leftLim, rightLim, topLim, bottomLim, onEnterFrame, sy; function GameMap () { super(); } function init() { landMC = _root.landMC; backgroundMC = _root.backgroundMC; dx = (dy = (sx = (sx = 0))); buttonLeft.onRollOver = function () { this._parent.dx = -1; this._parent.dy = 0; }; buttonRight.onRollOver = function () { this._parent.dx = 1; this._parent.dy = 0; }; buttonUp.onRollOver = function () { this._parent.dx = 0; this._parent.dy = -1; }; buttonDown.onRollOver = function () { this._parent.dx = 0; this._parent.dy = 1; }; buttonLeft.onRollOut = (buttonRight.onRollOut = (buttonUp.onRollOut = (buttonDown.onRollOut = function () { this._parent.dx = 0; this._parent.dy = 0; }))); buttonClose.onPress = function () { this._parent.play(); }; for (var _local5 in landMC.terrainMC) { landMC.terrainMC[_local5].removeMovieClip(); } landInitX = landMC._x; landInitY = landMC._y; landMC.objectsMC._visible = (landMC.effectsMC._visible = (landMC.heroHolder._visible = (backgroundMC._visible = false))); var _local7 = (landMC._xscale = (landMC._yscale = 30)); var _local10 = _root.mainController.heroMC.shouldersPoint.x; var _local9 = _root.mainController.heroMC.shouldersPoint.y; heroPositionMC = landMC.attachMovie("heroPositionMC", "heroPositionMC", 5, {_x:_local10, _y:_local9}); landMC._x = 275 - (_local10 / (100 / _local7)); landMC._y = 200 - (_local9 / (100 / _local7)); var _local6 = _root.mainController.levelData[_root.mainController.levelNum - 1].objects; var _local5 = 0; while (_local5 < _local6.length) { var _local3 = _local6[_local5]; switch (_local3.link) { case "banana" : case "extraLife" : case "extraTime" : case "chipMonk_01" : case "chipMonk_02" : break; default : var _local4 = landMC.terrainMC.attachMovie(_local3.link, _local5, _local3.depth); _local4._x = _local3._x; _local4._y = _local3._y; _local4._xscale = _local3._xscale; _local4._yscale = _local3._yscale; _local4._rotation = _local3._rotation; _local4.type = "terrain"; _local4.cacheAsBitmap = true; } _local5++; } var _local8 = landMC.getBounds(_root); leftLim = 50 - (_local8.xMin - landMC._x); rightLim = 500 - (_local8.xMax - landMC._x); topLim = 50 + (_local8.yMin - landMC._y); bottomLim = 350 - ((Classes.GameController.levelBottom * _local7) / 100); onEnterFrame = update; } function update() { sx = ((dx != 0) ? (sx + 0.7) : 0); sy = ((dy != 0) ? (sy + 0.7) : 0); sx = ((sx > 10) ? 10 : (sx)); sy = ((sy > 10) ? 10 : (sy)); var _local3 = landMC._x - (sx * dx); var _local2 = landMC._y - (sy * dy); _local3 = ((_local3 > leftLim) ? (leftLim) : (_local3)); _local3 = ((_local3 < rightLim) ? (rightLim) : (_local3)); _local2 = ((_local2 > topLim) ? (topLim) : (_local2)); _local2 = ((_local2 < bottomLim) ? (bottomLim) : (_local2)); landMC._x = _local3; landMC._y = _local2; } function hideMap() { for (var _local2 in landMC.terrainMC) { landMC.terrainMC[_local2].removeMovieClip(); } delete onEnterFrame; heroPositionMC.removeMovieClip(); backgroundMC._visible = true; landMC._xscale = (landMC._yscale = 100); landMC._x = landInitX; landMC._y = landInitY; landMC.objectsMC._visible = (landMC.effectsMC._visible = (landMC.heroHolder._visible = (backgroundMC._visible = true))); } }
Symbol 98 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 2
stop();
Symbol 127 MovieClip [ButtonMC] Frame 1
#initclip 22 Object.registerClass("ButtonMC", Classes.ButtonMC); #endinitclip
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 2
stop();
Symbol 136 MovieClip Frame 3
stop();
Symbol 141 MovieClip [SelectLevelButtonMC] Frame 1
#initclip 16 Object.registerClass("SelectLevelButtonMC", Classes.ButtonMC); #endinitclip
Symbol 147 MovieClip [bonusStarMC] Frame 1
#initclip 17 Object.registerClass("bonusStarMC", Classes.GameObjects.BonusStar); #endinitclip
Symbol 153 MovieClip [chipMonk_01] Frame 1
stop();
Symbol 155 MovieClip [chipMonk_01_found] Frame 1
stop();
Symbol 159 MovieClip [chipMonk_02] Frame 1
stop();
Symbol 161 MovieClip [chipMonk_02_found] Frame 1
stop();
Symbol 166 MovieClip [debrisMC] Frame 1
#initclip 18 Object.registerClass("debrisMC", Classes.GameObjects.Debris); #endinitclip
Symbol 180 MovieClip [bossLifeBar] Frame 1
stop();
Symbol 182 MovieClip [bossShot] Frame 1
#initclip 19 Object.registerClass("bossShot", Classes.GameObjects.BossShot); #endinitclip
Symbol 209 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 2
play();
Symbol 209 MovieClip Frame 4
play();
Symbol 209 MovieClip Frame 18
_parent.setHitState(false); gotoAndStop ("normal");
Symbol 209 MovieClip Frame 19
stop();
Symbol 235 MovieClip [gorilla_boss] Frame 1
#initclip 20 Object.registerClass("gorilla_boss", Classes.Boss); #endinitclip stop();
Symbol 235 MovieClip [gorilla_boss] Frame 10
shoot();
Symbol 251 MovieClip [fadeTransition] Frame 13
_root.gotoAndPlay(frameLabel);
Symbol 251 MovieClip [fadeTransition] Frame 25
this.removeMovieClip();
Symbol 266 MovieClip [gameMapMC] Frame 1
#initclip 21 Object.registerClass("gameMapMC", Classes.GameMap); #endinitclip
Symbol 266 MovieClip [gameMapMC] Frame 5
init();
Symbol 266 MovieClip [gameMapMC] Frame 9
stop();
Symbol 266 MovieClip [gameMapMC] Frame 13
hideMap(); _root.mainController.hideMap();
Symbol 266 MovieClip [gameMapMC] Frame 17
this.removeMovieClip();
Symbol 269 Button
on (press) { _root.button_sfx.start(0, 1); getURL (_root.main_link, "_blank"); }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 270 MovieClip [pauseMC] Frame 1
//component parameters onClipEvent (construct) { labelString = ""; flashing = false; sizeIndex = 1; } onClipEvent (load) { labelString = _root.mainController.setGraphicsQuality(false); pressAction = function () { labelString = _root.mainController.setGraphicsQuality(true); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 270 MovieClip [pauseMC] Frame 1
//component parameters onClipEvent (construct) { labelString = ""; flashing = false; sizeIndex = 1; } onClipEvent (load) { labelString = _root.mainController.setSoundOption(false); pressAction = function () { labelString = _root.mainController.setSoundOption(true); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 270 MovieClip [pauseMC] Frame 1
//component parameters onClipEvent (construct) { labelString = "Quit Game"; flashing = false; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { _root.mainController.guitGame(); _parent.removeMovieClip(); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 270 MovieClip [pauseMC] Frame 1
//component parameters onClipEvent (construct) { labelString = "Resume Game"; flashing = true; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { _root.mainController.unpauseGame(); }; }
Symbol 423 MovieClip Frame 1
stop();
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 423 MovieClip Frame 2
//component parameters onClipEvent (construct) { labelString = "defaultValue"; flashing = false; sizeIndex = 1; }
Instance of Symbol 141 MovieClip [SelectLevelButtonMC] in Symbol 423 MovieClip Frame 2
//component parameters onClipEvent (construct) { labelString = "defaultValue"; flashing = false; sizeIndex = 1; }
Symbol 443 Button
on (press) { _root.button_sfx.start(0, 1); getURL (_root.main_link, "_blank"); }
Symbol 550 MovieClip Frame 1
stop();
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 550 MovieClip Frame 1
//component parameters onClipEvent (construct) { labelString = "Next"; flashing = true; sizeIndex = 2; } onClipEvent (load) { pressAction = function () { _parent.nextFrame(); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 550 MovieClip Frame 1
//component parameters onClipEvent (construct) { labelString = "Main Menu"; flashing = false; sizeIndex = 2; } onClipEvent (load) { pressAction = function () { _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"main_menu"}); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 550 MovieClip Frame 2
//component parameters onClipEvent (construct) { labelString = "Back"; flashing = false; sizeIndex = 2; } onClipEvent (load) { pressAction = function () { _parent.prevFrame(); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 550 MovieClip Frame 3
//component parameters onClipEvent (construct) { labelString = "Play"; flashing = true; sizeIndex = 2; } onClipEvent (load) { pressAction = function () { _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"start_new_game"}); }; }
Symbol 587 MovieClip Frame 1
switch (_root.mainController.levelNum) { case 1 : if (_root.showGameStartIntro) { _root.showGameStartIntro = false; gotoAndPlay (2); } else { _root.gotoAndPlay("level_start"); } break; case 8 : gotoAndPlay (7); break; case 16 : gotoAndPlay (8); break; case 24 : gotoAndPlay (9); break; default : _root.gotoAndPlay("level_start"); }
Symbol 587 MovieClip Frame 2
stop();
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 587 MovieClip Frame 2
//component parameters onClipEvent (construct) { labelString = "Next"; flashing = true; sizeIndex = 2; } onClipEvent (load) { pressAction = function () { _parent.nextFrame(); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 587 MovieClip Frame 2
//component parameters onClipEvent (construct) { labelString = "Skip"; flashing = false; sizeIndex = 2; } onClipEvent (load) { pressAction = function () { _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"level_start"}); }; }
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 587 MovieClip Frame 6
//component parameters onClipEvent (construct) { labelString = "Start"; flashing = true; sizeIndex = 2; } onClipEvent (load) { pressAction = function () { _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"level_start"}); }; }
Symbol 587 MovieClip Frame 7
stop();
Symbol 587 MovieClip Frame 8
stop();
Symbol 587 MovieClip Frame 9
stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 2
stop();
Symbol 602 MovieClip Frame 3
stop();
Symbol 602 MovieClip Frame 4
stop();
Symbol 602 MovieClip Frame 5
stop();
Symbol 602 MovieClip Frame 6
stop();
Symbol 602 MovieClip Frame 7
stop();
Symbol 602 MovieClip Frame 8
stop();
Symbol 602 MovieClip Frame 9
stop();
Symbol 606 Button
on (press) { _root.button_sfx.start(0, 1); getURL (_root.main_link, "_blank"); }
Symbol 608 MovieClip Frame 1
var stageName; if (_root.mainController.levelNum < 9) { stageName = "The Jungle"; } else if (_root.mainController.levelNum < 17) { stageName = "The Caves"; } else { stageName = "The Lost City"; } levelCaption = ((("Stage: " + stageName) + "\nLevel ") + (((_root.mainController.levelNum - 1) % 8) + 1)) + " of 8";
Symbol 609 MovieClip Frame 70
stop();
Symbol 620 MovieClip Frame 1
stop();
Symbol 623 Button
on (press) { _root.mainController.pauseGame(); }
Symbol 626 Button
on (press) { _root.arrow_pointing_map_button_for_blind_idiots.gotoAndStop(2); _root.mapClickedBefore = true; _root.mainController.showMap(); }
Symbol 630 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 2
stop();
Symbol 639 MovieClip Frame 1
totalScore = _root.mainController.score; timeBonus = _root.mainController.bonusSeconds; timeBonusStr = _root.mainController.secondsToMinSecStr(timeBonus); lifeBonus = _root.mainController.lives; var stageName; if (_root.mainController.levelNum < 9) { stageName = "The Jungle"; } else if (_root.mainController.levelNum < 17) { stageName = "The Caves"; } else { stageName = "The Lost City"; } levelComplCaption = ((("Stage: " + stageName) + "\nLevel ") + (((_root.mainController.levelNum - 1) % 8) + 1)) + " of 8 completed";
Symbol 639 MovieClip Frame 17
if (timeBonus == 0) { gotoAndPlay ("lives_count"); } else { timeBonus--; timeBonusStr = _root.mainController.secondsToMinSecStr(timeBonus); totalScore = totalScore + 5; gotoAndPlay ("seconds_count"); }
Symbol 639 MovieClip Frame 22
lifeBonus--; totalScore = totalScore + 20; if (lifeBonus == 0) { gotoAndPlay ("banana_count"); } else { gotoAndPlay ("lives_count"); }
Symbol 639 MovieClip Frame 24
_root.mainController.score = totalScore; stop();
Instance of Symbol 127 MovieClip [ButtonMC] in Symbol 639 MovieClip Frame 24
//component parameters onClipEvent (construct) { labelString = "Continue"; flashing = true; sizeIndex = 1; } onClipEvent (load) { pressAction = function () { switch (_root.mainController.levelNum) { case 8 : case 16 : _root.mainController.setOpenedTheme(); } _root.mainController.levelNum = _root.mainController.levelNum + 1; switch (_root.mainController.levelNum) { case 25 : _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"congrats"}); break; case 8 : case 16 : case 24 : _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"briefing"}); break; default : _root.attachMovie("fadeTransition", "fadeTransition", 10, {frameLabel:"level_start"}); } }; }

Library Items

Symbol 1 Sound [SCIFI.WAV]
Symbol 2 Sound [MSOVR2.WAV]
Symbol 3 Sound [INSERT4.WAV]
Symbol 4 Sound [BLOOB.WAV]
Symbol 5 Sound [BEEPDBL.WAV]
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:80 89
Symbol 8 GraphicUsed by:80 89
Symbol 9 GraphicUsed by:80 89
Symbol 10 GraphicUsed by:80 89
Symbol 11 GraphicUsed by:80 89
Symbol 12 GraphicUsed by:80 89
Symbol 13 GraphicUsed by:80 89
Symbol 14 GraphicUsed by:80 89
Symbol 15 GraphicUsed by:80 89
Symbol 16 GraphicUsed by:80 89
Symbol 17 GraphicUsed by:80 89
Symbol 18 GraphicUsed by:80 89
Symbol 19 GraphicUsed by:20
Symbol 20 ButtonUses:19Used by:80 89
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:80
Symbol 23 GraphicUsed by:80
Symbol 24 GraphicUsed by:80
Symbol 25 GraphicUsed by:80
Symbol 26 GraphicUsed by:80
Symbol 27 GraphicUsed by:80
Symbol 28 GraphicUsed by:80
Symbol 29 GraphicUsed by:80
Symbol 30 GraphicUsed by:80
Symbol 31 GraphicUsed by:80
Symbol 32 GraphicUsed by:80
Symbol 33 GraphicUsed by:80
Symbol 34 GraphicUsed by:80
Symbol 35 GraphicUsed by:80
Symbol 36 GraphicUsed by:80
Symbol 37 GraphicUsed by:80
Symbol 38 GraphicUsed by:80
Symbol 39 GraphicUsed by:80
Symbol 40 GraphicUsed by:80
Symbol 41 GraphicUsed by:80
Symbol 42 GraphicUsed by:80
Symbol 43 GraphicUsed by:80
Symbol 44 GraphicUsed by:80
Symbol 45 GraphicUsed by:80
Symbol 46 GraphicUsed by:80
Symbol 47 GraphicUsed by:80
Symbol 48 GraphicUsed by:80
Symbol 49 GraphicUsed by:80
Symbol 50 GraphicUsed by:80
Symbol 51 GraphicUsed by:80
Symbol 52 GraphicUsed by:80
Symbol 53 GraphicUsed by:80
Symbol 54 GraphicUsed by:80
Symbol 55 GraphicUsed by:80
Symbol 56 GraphicUsed by:80
Symbol 57 GraphicUsed by:80
Symbol 58 GraphicUsed by:80
Symbol 59 GraphicUsed by:80
Symbol 60 GraphicUsed by:80
Symbol 61 GraphicUsed by:80
Symbol 62 GraphicUsed by:80
Symbol 63 GraphicUsed by:80
Symbol 64 GraphicUsed by:80
Symbol 65 GraphicUsed by:80
Symbol 66 GraphicUsed by:80
Symbol 67 GraphicUsed by:80
Symbol 68 GraphicUsed by:80
Symbol 69 GraphicUsed by:80
Symbol 70 GraphicUsed by:80
Symbol 71 GraphicUsed by:80
Symbol 72 GraphicUsed by:80
Symbol 73 GraphicUsed by:80
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 ShapeTweeningUsed by:80
Symbol 80 MovieClipUses:7 8 20 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 9 79 15 14 11 10 12 13 17 18 16Used by:89
Symbol 81 GraphicUsed by:86
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:81 83 84 85Used by:89
Symbol 87 FontUsed by:88
Symbol 88 EditableTextUses:87Used by:89
Symbol 89 MovieClip [TMPfric6p884d]Uses:7 8 9 10 11 12 13 14 15 16 17 18 20 80 86 88Used by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:Timeline
Symbol 659 MovieClip [__Packages.Classes.ContextMenuManager]
Symbol 660 MovieClip [__Packages.Classes.SoundManager]
Symbol 661 MovieClip [__Packages.Classes.GameController]
Symbol 662 MovieClip [__Packages.Classes.Hero]
Symbol 663 MovieClip [__Packages.Classes.Vec]
Symbol 664 MovieClip [__Packages.Classes.Arm]
Symbol 665 MovieClip [__Packages.Classes.Tail]
Symbol 666 MovieClip [__Packages.Classes.UserCommand]
Symbol 667 MovieClip [__Packages.Classes.TimerController]
Symbol 668 MovieClip [__Packages.Classes.ButtonMC]
Symbol 669 MovieClip [__Packages.Classes.GameObjects.BonusStar]
Symbol 670 MovieClip [__Packages.Classes.GameObjects.Debris]
Symbol 671 MovieClip [__Packages.Classes.GameObjects.BossShot]
Symbol 672 MovieClip [__Packages.Classes.Boss]
Symbol 673 MovieClip [__Packages.Classes.GameMap]
Symbol 92 FontUsed by:93 99
Symbol 93 EditableTextUses:92Used by:98
Symbol 94 Sound [spidermonkey_cave]Used by:98
Symbol 95 Sound [spidermonkey_city]Used by:98
Symbol 96 Sound [spidermonkey_jungle]Used by:98
Symbol 97 Sound [spidermonkey_splash]Used by:98
Symbol 98 MovieClipUses:93 94 95 96 97Used by:Timeline
Symbol 99 EditableTextUses:92Used by:119
Symbol 100 Sound [banana_taken]Used by:119
Symbol 101 Sound [boss_dead]Used by:119
Symbol 102 Sound [boss_hit_1]Used by:119
Symbol 103 Sound [boss_hit_2]Used by:119
Symbol 104 Sound [button_click]Used by:119
Symbol 105 Sound [checkpoint_passed]Used by:119
Symbol 106 Sound [chimp_saved_1]Used by:119
Symbol 107 Sound [chimp_saved_2]Used by:119
Symbol 108 Sound [chimp_saved_3]Used by:119
Symbol 109 Sound [chimp_saved_4]Used by:119
Symbol 110 Sound [chimp_saved_5]Used by:119
Symbol 111 Sound [chimp_saved_6]Used by:119
Symbol 112 Sound [level_complete]Used by:119
Symbol 113 Sound [life_taken]Used by:119
Symbol 114 Sound [monkey_fall_hit]Used by:119
Symbol 115 Sound [monkey_falls]Used by:119
Symbol 116 Sound [monkey_hurt]Used by:119
Symbol 117 Sound [star_taken]Used by:119
Symbol 118 Sound [time_taken]Used by:119
Symbol 119 MovieClipUses:99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118Used by:Timeline
Symbol 120 FontUsed by:121
Symbol 121 EditableTextUses:120Used by:423
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:122 123Used by:127
Symbol 125 FontUsed by:126 138 140
Symbol 126 EditableTextUses:125Used by:127
Symbol 127 MovieClip [ButtonMC]Uses:124 126Used by:270 423 550 587 639  Timeline
Symbol 128 GraphicUsed by:136
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:136
Symbol 131 GraphicUsed by:136
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:136
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:136
Symbol 136 MovieClipUses:128 130 131 133 135Used by:141
Symbol 137 GraphicUsed by:139
Symbol 138 TextUses:125Used by:139
Symbol 139 MovieClipUses:137 138Used by:141
Symbol 140 EditableTextUses:125Used by:141
Symbol 141 MovieClip [SelectLevelButtonMC]Uses:136 139 140Used by:423  Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:145 149 153 159 169 172 173 237 239 549
Symbol 144 GraphicUsed by:145 549
Symbol 145 MovieClip [banana]Uses:143 144Used by:423 540
Symbol 146 GraphicUsed by:147 549
Symbol 147 MovieClip [bonusStarMC]Uses:146Used by:423
Symbol 148 GraphicUsed by:149 549
Symbol 149 MovieClip [checkpoint]Uses:143 148Used by:423
Symbol 150 GraphicUsed by:153 549
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:153 549
Symbol 153 MovieClip [chipMonk_01]Uses:150 152 143Used by:423
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [chipMonk_01_found]Uses:154Used by:423
Symbol 156 GraphicUsed by:159 549
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:159 549
Symbol 159 MovieClip [chipMonk_02]Uses:156 158 143Used by:423
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClip [chipMonk_02_found]Uses:160Used by:423
Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:163 164Used by:166
Symbol 166 MovieClip [debrisMC]Uses:162 165Used by:423
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClip [heroHeadMC]Uses:167Used by:169 237 242 423 549 639
Symbol 169 MovieClip [extraLife]Uses:143 168Used by:423
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172 549 620
Symbol 172 MovieClip [extraTime]Uses:143 171Used by:423
Symbol 173 MovieClip [bossHotspotMC]Uses:143Used by:423
Symbol 174 FontUsed by:175 258 259 607 611 612 613 614 615 616 618 621 622 624 625 629 631 632 633 634 635 636 637 638 647 648 657
Symbol 175 TextUses:174Used by:180
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClip [bossLifeBar]Uses:175 176 177 178 179Used by:423
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClip [bossShot]Uses:181Used by:423
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:235
Symbol 185 GraphicUsed by:235
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:235
Symbol 188 GraphicUsed by:209
Symbol 189 GraphicUsed by:195
Symbol 190 GraphicUsed by:195
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:189 190 191 192 193 194Used by:209
Symbol 196 GraphicUsed by:209
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:209
Symbol 199 GraphicUsed by:209
Symbol 200 GraphicUsed by:209
Symbol 201 GraphicUsed by:209
Symbol 202 GraphicUsed by:209
Symbol 203 GraphicUsed by:209
Symbol 204 GraphicUsed by:209
Symbol 205 GraphicUsed by:209
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClipUses:207Used by:209
Symbol 209 MovieClipUses:188 195 196 198 199 200 201 202 203 204 205 208Used by:235
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:235
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:235
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:235
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:235
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:235
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:235
Symbol 222 MovieClipUsed by:235 603
Symbol 223 GraphicUsed by:228
Symbol 224 FontUsed by:225 435 436 607 635 640
Symbol 225 TextUses:224Used by:228
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:223 225 226 227Used by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClip [gorilla_boss]Uses:184 185 187 209 211 213 215 217 219 221 222 228 229 230 231 232 233 234Used by:423
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClip [heroBodyMC]Uses:236 143 168Used by:423 476 540
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClip [heroHandMC]Uses:238 143Used by:423 476 540
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClip [heroLegMC]Uses:240Used by:423 476 540
Symbol 242 MovieClip [heroPositionMC]Uses:168Used by:423
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClip [heroThighMC]Uses:243Used by:423 476 540
Symbol 245 GraphicUsed by:246 251  Timeline
Symbol 246 ButtonUses:245Used by:251 266 270
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClip [fadeTransition]Uses:246 248 245 249 250Used by:423
Symbol 252 ShapeTweeningUsed by:266
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:266
Symbol 255 GraphicUsed by:257
Symbol 256 GraphicUsed by:257
Symbol 257 ButtonUses:255 256Used by:266
Symbol 258 TextUses:174Used by:261
Symbol 259 TextUses:174Used by:261
Symbol 260 GraphicUsed by:261 623 626
Symbol 261 ButtonUses:258 259 260Used by:266
Symbol 262 ShapeTweeningUsed by:266
Symbol 263 ShapeTweeningUsed by:266
Symbol 264 ShapeTweeningUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClip [gameMapMC]Uses:246 252 254 257 261 262 263 264 265Used by:423
Symbol 267 GraphicUsed by:268 269
Symbol 268 MovieClipUses:267Used by:269
Symbol 269 ButtonUses:268 267Used by:270 550  Timeline
Symbol 270 MovieClip [pauseMC]Uses:246 127 269Used by:423
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClip [3_block_01]Uses:271Used by:423
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClip [3_block_02]Uses:273Used by:423
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClip [3_block_03]Uses:275Used by:423
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClip [3_brick_01]Uses:277Used by:423
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClip [3_brick_02]Uses:279Used by:423
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClip [3_brick_03]Uses:281Used by:423
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClip [3_brick_04]Uses:283Used by:423
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClip [3_brick_05]Uses:285Used by:423
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClip [3_brick_06]Uses:287Used by:423
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClip [3_idol_01]Uses:289Used by:423
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClip [3_idol_02]Uses:291Used by:423
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClip [3_pedestal_01]Uses:293Used by:423 587
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClip [3_pedestal_02]Uses:295Used by:423
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClip [3_pedestal_03]Uses:297Used by:423
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClip [3_rod_01]Uses:299Used by:423  Timeline
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClip [3_temple_01]Uses:301Used by:423 587
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClip [3_totem_01]Uses:303Used by:423  Timeline
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClip [3_totem_02]Uses:305Used by:423  Timeline
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip [3_totem_03]Uses:307Used by:423
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClip [3_totem_04]Uses:309Used by:423
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClip [1_banana_bunch_01]Uses:311Used by:423  Timeline
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClip [1_bird_01]Uses:313Used by:423
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClip [1_bird_02]Uses:315Used by:423
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClip [1_bird_03]Uses:317Used by:423  Timeline
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClip [1_branch_01]Uses:319Used by:423
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClip [1_branch_02]Uses:321Used by:423
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClip [1_branch_03]Uses:323Used by:423
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClip [1_branch_04]Uses:325Used by:423
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClip [1_branch_05]Uses:327Used by:423
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClip [1_coco_01]Uses:329Used by:423
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClip [1_giraffe_01]Uses:331Used by:423
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClip [1_leaves_clump_01]Uses:333Used by:423
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClip [1_leaves_clump_02]Uses:335Used by:423 540  Timeline
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClip [1_leaves_clump_03]Uses:337Used by:423 540 587
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClip [1_leaves_clump_04]Uses:339Used by:423 587
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClip [1_leaves_clump_05]Uses:341Used by:423 587
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClip [1_leaves_clump_06]Uses:343Used by:423 587
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClip [1_liana_01]Uses:345Used by:423
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClip [1_liana_02]Uses:347Used by:423 587
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClip [1_liana_03]Uses:349Used by:423 587
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClip [1_snake_01]Uses:351Used by:423
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClip [1_thorn_01]Uses:353Used by:423
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClip [1_thorn_02]Uses:355Used by:423
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClip [1_thorn_03]Uses:357Used by:423
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClip [1_tree_01]Uses:359Used by:423 476 540 587
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClip [1_tree_roots_01]Uses:361Used by:423 540
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClip [1_tree_trunk_01]Uses:363Used by:423 540  Timeline
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClip [1_tree_trunk_02]Uses:365Used by:423
Symbol 367 GraphicUsed by:368
Symbol 368 MovieClip [1_tree_trunk_03]Uses:367Used by:423
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClip [1_tree_trunk_04]Uses:369Used by:423 540 587
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClip [2_gem_01]Uses:371Used by:423
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClip [2_gem_02]Uses:373Used by:423
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClip [2_gem_03]Uses:375Used by:423
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClip [2_ore_01]Uses:377Used by:423
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClip [2_ore_02]Uses:379Used by:423
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClip [2_owl_01]Uses:381Used by:423
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClip [2_rails_01]Uses:383Used by:423 587
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClip [2_rails_02]Uses:385Used by:423 587
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClip [2_rails_03]Uses:387Used by:423
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClip [2_rock_01]Uses:389Used by:423
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClip [2_rock_02]Uses:391Used by:423
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClip [2_rock_03]Uses:393Used by:423
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClip [2_rock_04]Uses:395Used by:423
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClip [2_rock_05]Uses:397Used by:423 587
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClip [2_rock_06]Uses:399Used by:423
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClip [2_rock_07]Uses:401Used by:423
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClip [2_rock_08]Uses:403Used by:423
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClip [2_stalactite_01]Uses:405Used by:423
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClip [2_stalactite_02]Uses:407Used by:423
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClip [2_stalagmite_01]Uses:409Used by:423
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClip [2_stalagmite_02]Uses:411Used by:423
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClip [2_stratum_01]Uses:413Used by:423 587
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClip [2_stratum_02]Uses:415Used by:423
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClip [2_stratum_03]Uses:417Used by:423
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClip [2_torch_01]Uses:419Used by:423 587
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClip [2_trolley_01]Uses:421Used by:423
Symbol 423 MovieClipUses:121 127 141 145 147 149 153 155 159 161 166 169 172 173 180 182 235 237 239 168 241 242 244 251 266 270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 340 342 344 346 348 350 352 354 356 358 360 362 364 366 368 370 372 374 376 378 380 382 384 386 388 390 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422Used by:Timeline
Symbol 424 GraphicUsed by:428
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:425Used by:428
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:424 426 427Used by:587  Timeline
Symbol 429 GraphicUsed by:Timeline
Symbol 430 GraphicUsed by:433
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:433
Symbol 433 MovieClipUses:430 432Used by:Timeline
Symbol 434 GraphicUsed by:Timeline
Symbol 435 TextUses:224Used by:Timeline
Symbol 436 TextUses:224Used by:Timeline
Symbol 437 FontUsed by:438 439 440 441
Symbol 438 TextUses:437Used by:443
Symbol 439 TextUses:437Used by:443
Symbol 440 TextUses:437Used by:443
Symbol 441 TextUses:437Used by:443
Symbol 442 GraphicUsed by:443
Symbol 443 ButtonUses:438 439 440 441 442Used by:Timeline
Symbol 444 BitmapUsed by:445 591
Symbol 445 GraphicUses:444Used by:550
Symbol 446 GraphicUsed by:476
Symbol 447 FontUsed by:448 450 477 478 479 541 542 543 544 545 546 547 548
Symbol 448 TextUses:447Used by:476
Symbol 449 GraphicUsed by:476 540 549
Symbol 450 TextUses:447Used by:476
Symbol 451 GraphicUsed by:476 540
Symbol 452 GraphicUsed by:476
Symbol 453 GraphicUsed by:476
Symbol 454 GraphicUsed by:476
Symbol 455 GraphicUsed by:476
Symbol 456 GraphicUsed by:476
Symbol 457 GraphicUsed by:476
Symbol 458 GraphicUsed by:476
Symbol 459 GraphicUsed by:476
Symbol 460 GraphicUsed by:476
Symbol 461 GraphicUsed by:476
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Instance Names

"backgroundMC"Frame 10Symbol 602 MovieClip
"landMC"Frame 10Symbol 603 MovieClip
"company_logo_btn"Frame 10Symbol 606 Button
"interfaceMC"Frame 10Symbol 620 MovieClip
"mapButton"Frame 10Symbol 626 Button
"show_direction_for_stupid_arrow_left"Frame 10Symbol 628 MovieClip
"show_direction_for_stupid_arrow_right"Frame 10Symbol 628 MovieClip
"arrow_pointing_map_button_for_blind_idiots"Frame 10Symbol 630 MovieClip
"mask"Symbol 86 MovieClip Frame 1Symbol 83 MovieClip
"logo"Symbol 89 MovieClip [TMPfric6p884d] Frame 2Symbol 80 MovieClip
"loader_bar"Symbol 89 MovieClip [TMPfric6p884d] Frame 2Symbol 86 MovieClip
"messageField"Symbol 89 MovieClip [TMPfric6p884d] Frame 3Symbol 88 EditableText
"backMC"Symbol 127 MovieClip [ButtonMC] Frame 1Symbol 124 MovieClip
"backMC"Symbol 141 MovieClip [SelectLevelButtonMC] Frame 1Symbol 136 MovieClip
"lockMC"Symbol 141 MovieClip [SelectLevelButtonMC] Frame 1Symbol 139 MovieClip
"hotSpot"Symbol 145 MovieClip [banana] Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 149 MovieClip [checkpoint] Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 153 MovieClip [chipMonk_01] Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 159 MovieClip [chipMonk_02] Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 169 MovieClip [extraLife] Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 172 MovieClip [extraTime] Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 173 MovieClip [bossHotspotMC] Frame 1Symbol 143 MovieClip
"headMC"Symbol 235 MovieClip [gorilla_boss] Frame 1Symbol 209 MovieClip
"hotspotPosition"Symbol 235 MovieClip [gorilla_boss] Frame 1Symbol 222 MovieClip
"shotPosition"Symbol 235 MovieClip [gorilla_boss] Frame 1Symbol 222 MovieClip
"slap_boss_hint"Symbol 235 MovieClip [gorilla_boss] Frame 1Symbol 228 MovieClip
"hotspotMC"Symbol 237 MovieClip [heroBodyMC] Frame 1Symbol 143 MovieClip
"buttonUp"Symbol 266 MovieClip [gameMapMC] Frame 5Symbol 257 Button
"buttonDown"Symbol 266 MovieClip [gameMapMC] Frame 5Symbol 257 Button
"buttonLeft"Symbol 266 MovieClip [gameMapMC] Frame 5Symbol 257 Button
"buttonRight"Symbol 266 MovieClip [gameMapMC] Frame 5Symbol 257 Button
"buttonClose"Symbol 266 MovieClip [gameMapMC] Frame 5Symbol 261 Button
"hotSpot"Symbol 549 MovieClip Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 549 MovieClip Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 549 MovieClip Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 549 MovieClip Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 549 MovieClip Frame 1Symbol 143 MovieClip
"hotSpot"Symbol 549 MovieClip Frame 1Symbol 143 MovieClip
"terrainMC"Symbol 603 MovieClip Frame 1Symbol 222 MovieClip
"bossMC"Symbol 603 MovieClip Frame 1Symbol 222 MovieClip
"effectsMC"Symbol 603 MovieClip Frame 1Symbol 222 MovieClip
"heroHolder"Symbol 603 MovieClip Frame 1Symbol 222 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 3 as "INSERT4.WAV"
ExportAssets (56)Timeline Frame 1Symbol 4 as "BLOOB.WAV"
ExportAssets (56)Timeline Frame 1Symbol 5 as "BEEPDBL.WAV"
ExportAssets (56)Timeline Frame 1Symbol 89 as "TMPfric6p884d"
ExportAssets (56)Timeline Frame 1Symbol 659 as "__Packages.Classes.ContextMenuManager"
ExportAssets (56)Timeline Frame 1Symbol 660 as "__Packages.Classes.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 661 as "__Packages.Classes.GameController"
ExportAssets (56)Timeline Frame 1Symbol 662 as "__Packages.Classes.Hero"
ExportAssets (56)Timeline Frame 1Symbol 663 as "__Packages.Classes.Vec"
ExportAssets (56)Timeline Frame 1Symbol 664 as "__Packages.Classes.Arm"
ExportAssets (56)Timeline Frame 1Symbol 665 as "__Packages.Classes.Tail"
ExportAssets (56)Timeline Frame 1Symbol 666 as "__Packages.Classes.UserCommand"
ExportAssets (56)Timeline Frame 1Symbol 667 as "__Packages.Classes.TimerController"
ExportAssets (56)Timeline Frame 1Symbol 668 as "__Packages.Classes.ButtonMC"
ExportAssets (56)Timeline Frame 1Symbol 669 as "__Packages.Classes.GameObjects.BonusStar"
ExportAssets (56)Timeline Frame 1Symbol 670 as "__Packages.Classes.GameObjects.Debris"
ExportAssets (56)Timeline Frame 1Symbol 671 as "__Packages.Classes.GameObjects.BossShot"
ExportAssets (56)Timeline Frame 1Symbol 672 as "__Packages.Classes.Boss"
ExportAssets (56)Timeline Frame 1Symbol 673 as "__Packages.Classes.GameMap"
ExportAssets (56)Timeline Frame 4Symbol 94 as "spidermonkey_cave"
ExportAssets (56)Timeline Frame 4Symbol 95 as "spidermonkey_city"
ExportAssets (56)Timeline Frame 4Symbol 96 as "spidermonkey_jungle"
ExportAssets (56)Timeline Frame 4Symbol 97 as "spidermonkey_splash"
ExportAssets (56)Timeline Frame 4Symbol 100 as "banana_taken"
ExportAssets (56)Timeline Frame 4Symbol 101 as "boss_dead"
ExportAssets (56)Timeline Frame 4Symbol 102 as "boss_hit_1"
ExportAssets (56)Timeline Frame 4Symbol 103 as "boss_hit_2"
ExportAssets (56)Timeline Frame 4Symbol 104 as "button_click"
ExportAssets (56)Timeline Frame 4Symbol 105 as "checkpoint_passed"
ExportAssets (56)Timeline Frame 4Symbol 106 as "chimp_saved_1"
ExportAssets (56)Timeline Frame 4Symbol 107 as "chimp_saved_2"
ExportAssets (56)Timeline Frame 4Symbol 108 as "chimp_saved_3"
ExportAssets (56)Timeline Frame 4Symbol 109 as "chimp_saved_4"
ExportAssets (56)Timeline Frame 4Symbol 110 as "chimp_saved_5"
ExportAssets (56)Timeline Frame 4Symbol 111 as "chimp_saved_6"
ExportAssets (56)Timeline Frame 4Symbol 112 as "level_complete"
ExportAssets (56)Timeline Frame 4Symbol 113 as "life_taken"
ExportAssets (56)Timeline Frame 4Symbol 114 as "monkey_fall_hit"
ExportAssets (56)Timeline Frame 4Symbol 115 as "monkey_falls"
ExportAssets (56)Timeline Frame 4Symbol 116 as "monkey_hurt"
ExportAssets (56)Timeline Frame 4Symbol 117 as "star_taken"
ExportAssets (56)Timeline Frame 4Symbol 118 as "time_taken"
ExportAssets (56)Timeline Frame 4Symbol 127 as "ButtonMC"
ExportAssets (56)Timeline Frame 4Symbol 141 as "SelectLevelButtonMC"
ExportAssets (56)Timeline Frame 4Symbol 145 as "banana"
ExportAssets (56)Timeline Frame 4Symbol 147 as "bonusStarMC"
ExportAssets (56)Timeline Frame 4Symbol 149 as "checkpoint"
ExportAssets (56)Timeline Frame 4Symbol 153 as "chipMonk_01"
ExportAssets (56)Timeline Frame 4Symbol 155 as "chipMonk_01_found"
ExportAssets (56)Timeline Frame 4Symbol 159 as "chipMonk_02"
ExportAssets (56)Timeline Frame 4Symbol 161 as "chipMonk_02_found"
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ExportAssets (56)Timeline Frame 4Symbol 169 as "extraLife"
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ExportAssets (56)Timeline Frame 4Symbol 296 as "3_pedestal_02"
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ExportAssets (56)Timeline Frame 4Symbol 370 as "1_tree_trunk_04"
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ExportAssets (56)Timeline Frame 4Symbol 378 as "2_ore_01"
ExportAssets (56)Timeline Frame 4Symbol 380 as "2_ore_02"
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ExportAssets (56)Timeline Frame 4Symbol 384 as "2_rails_01"
ExportAssets (56)Timeline Frame 4Symbol 386 as "2_rails_02"
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ExportAssets (56)Timeline Frame 4Symbol 406 as "2_stalactite_01"
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ExportAssets (56)Timeline Frame 4Symbol 414 as "2_stratum_01"
ExportAssets (56)Timeline Frame 4Symbol 416 as "2_stratum_02"
ExportAssets (56)Timeline Frame 4Symbol 418 as "2_stratum_03"
ExportAssets (56)Timeline Frame 4Symbol 420 as "2_torch_01"
ExportAssets (56)Timeline Frame 4Symbol 422 as "2_trolley_01"

Labels

"init_game"Frame 4
"main_menu"Frame 5
"options"Frame 6
"help"Frame 7
"start_new_game"Frame 8
"briefing"Frame 9
"level_start"Frame 10
"level_end"Frame 11
"game_over"Frame 12
"congrats"Frame 13
"banana"Symbol 145 MovieClip [banana] Frame 1
"checkpoint"Symbol 149 MovieClip [checkpoint] Frame 1
"star"Symbol 166 MovieClip [debrisMC] Frame 1
"chipMonk"Symbol 166 MovieClip [debrisMC] Frame 2
"extra_life"Symbol 169 MovieClip [extraLife] Frame 1
"extra_time"Symbol 172 MovieClip [extraTime] Frame 1
"normal"Symbol 209 MovieClip Frame 1
"hit"Symbol 209 MovieClip Frame 2
"dead"Symbol 209 MovieClip Frame 19
"shoot_state"Symbol 235 MovieClip [gorilla_boss] Frame 2
"seconds_count"Symbol 639 MovieClip Frame 16
"lives_count"Symbol 639 MovieClip Frame 18
"banana_count"Symbol 639 MovieClip Frame 23

Dynamic Text Variables

labelStringSymbol 126 EditableText""
labelStringSymbol 140 EditableText""
levelCaptionSymbol 607 EditableText"<p align="center"><font face="Eglantine" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Stage: Jungle</b></font></p><p align="center"><font face="Eglantine" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Level 5 of 8</b></font></p>"
timerStrSymbol 611 EditableText"00:00"
scoreSymbol 614 EditableText"0"
livesSymbol 615 EditableText"0"
chipsToFindSymbol 618 EditableText"0"
timeBonusStrSymbol 632 EditableText"00:00"
totalScoreSymbol 634 EditableText"0"
levelComplCaptionSymbol 635 EditableText"<p align="center"><font face="Eglantine" size="26" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Stage: Jungle</b></font></p><p align="center"><font face="Eglantine" size="26" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Level 1 of 8 completed</b></font></p>"
lifeBonusSymbol 637 EditableText"0"
_root.finalScoreSymbol 648 EditableText"0"
_root.finalScoreSymbol 657 EditableText"0"




http://swfchan.com/6/29851/info.shtml
Created: 19/5 -2019 16:34:59 Last modified: 19/5 -2019 16:34:59 Server time: 22/12 -2024 12:16:37