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229593
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/39138606?noj=FRM39138606-21DC" width="1" height="1"></div>

Wack Wrestling Challenge.swf

This is the info page for
Flash #30004

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

LOADING

%

%

<p align="center"><font face="Magnum" size="50" color="#000000" letterSpacing="0.000000" kerning="1">100</font></p>

<p align="center"><font face="Magnum" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

FONT_EMBED

WRESTLING

CHALLENGE

CHALLENGE

WREStLING

1 Player

Instructions

High Scores

2 Players

instructions

PLAYER 1

when the opponent is Standing:

when the opponent is down:

next

back

- Do a super move when
your power gauge is full

- Move your character
in the wrestling ring

- Jump attack

- Grab if you're near
the opponent

- Ground kick

- Immobilize the opponent
to the ground and if it lasts
3 seconds
you win the match!

- Punch

- Kick

- To get back up when down.

- When locked with an opponent.

Press these alternate keys:

PLAYER 2

Play 2P

Play 1P

arms

head

body

legs

ClicK on the arrows to switch parts.

PLAYER 1

PLAYER 2

Locked

CREATE YOUR OWN WRESTLER!

score

0 000 000

Menu

congratulations!

You're the best wrestler
IN the universe!

Whoa!

you defeated your opponent
with style!

you're the winner!

Let's see if you're strong
enough to beat
the next wrestler.

Next opponent

Quit Game

sorry!

keep practicing, you'll do
better next time!

Oh no!

that was an easy win
for your opponent!
rematch?

What are you doing?

you know how to wrestle?
Maybe you need
more practice!

Play again

Submit Score

Resume Game

Music

On/Off

On/Off

Sounds

MENU

are you sure you
want to start from
the beginning?

Yes

No

Player 1
Wins!

You're the best wrestler
of the universe!

Player 1
Wins!

Player 2
Wins!

Player 2
Wins!

Rematch

VS

JOSETTE

21

PLAYER

Rank

20

Rank

0 000 000

0 000 000

BEST SCORE

BEST SCORE

New Game

High Scores

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _focusrect = false;
Frame 2
stop();
Instance of Symbol 67 MovieClip "mcLaodCTRL" in Frame 2
onClipEvent (enterFrame) { var _nPc = (_parent.getBytesLoaded() / _parent.getBytesTotal()); var _sPc = String(Math.floor(_nPc * 100)); _parent.mcState.txtPercent.text = _sPc; _parent.mcState.txtPercentShade.text = _sPc; if (_nPc == 1) { _parent.gotoAndStop("Loaded"); } }
Frame 10
if (_global.P == undefined) { _global.P = new MainCTRL(this); } stop(); HighScores.bDebug = false; HighScores.bDisplay = true; HighScores.init(gProxyObj, MainCTRL.sNICK_GAME_ID); _global.P.doSectionActions("Loaded");
Frame 20
_global.P.doSectionActions("Title");
Frame 30
nextFrame();
Frame 31
_global.P.doSectionActions("ChooseSkin");
Frame 40
_global.P.doSectionActions("Help");
Frame 50
stop(); _global.P.doSectionActions("Game");
Instance of Symbol 944 MovieClip "mcWinPop" in Frame 50
/* no clip actions */
Instance of Symbol 1017 MovieClip "mc2PPop" in Frame 50
/* no clip actions */
Frame 60
nextFrame();
Frame 61
_global.P.doSectionActions("GameComplete");
Frame 70
_global.P.doSectionActions("NextOpponent");
Frame 80
_global.P.doSectionActions("HighScores");
Frame 90
_global.P.doSectionActions("UnloadVar");
Symbol 3 MovieClip [SarbakanLibrary] Frame 1
#initclip 1 Object.registerClass("SarbakanLibrary", LibCompileHookComponent); #endinitclip
Symbol 42 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); }
Symbol 89 MovieClip Frame 8
stop();
Symbol 245 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 2
BB.useHandCursor = false;
Symbol 262 MovieClip Frame 14
_global.P.doTransitionCompleted();
Symbol 262 MovieClip Frame 21
gotoAndStop (1);
Symbol 29 MovieClip [__Packages.HighScores] Frame 0
class HighScores { static var oProxyObj, bDebug; function HighScores () { } static function init(_oProxyObj, _sGameID) { oProxyObj = _oProxyObj; oProxyObj.setGame_Id(_sGameID); if (bDebug) { oProxyObj.setServer("www.nick.com"); oProxyObj.setScreenName("sarbaRf"); oProxyObj.setIsLoggedIn(true); } } static function requestScores() { oProxyObj.getScores(function () { HighScores.onSuccess(); }); } static function submitScore(_nScore) { oProxyObj.submitScore(_nScore, function () { HighScores.onSuccess(); }); } static function populateFields(_oIndexes, _oNames, _oScores) { var _local2 = getHighScores(); var _local5 = ""; var _local4 = ""; var _local3 = ""; var _local1 = 0; while (_local1 < _local2.length) { _local5 = _local5 + ((_local2[_local1].nIndex + 1) + newline); _local4 = _local4 + (_local2[_local1].sName + newline); _local3 = _local3 + (Library.Utils.Tools.getFormatedNumber(_local2[_local1].nScore) + newline); _local1++; } _oIndexes.text = _local5; _oNames.text = _local4; _oScores.text = _local3; } static function getHighScores() { var _local6 = new Array(); var _local7 = oProxyObj.getScoreCount(); var _local1 = 0; while (_local1 < _local7) { var _local2 = oProxyObj.getScoreItem(_local1); _local6.push({nIndex:_local1, sName:_local2[0], nScore:_local2[1]}); _local1++; } return(_local6); } }
Symbol 17 MovieClip [__Packages.Library.Utils.Tools] Frame 0
class Library.Utils.Tools { function Tools () { } static function isItemInArray(__aArray, __oItem) { var _local2 = false; for (var _local4 in __aArray) { if (__aArray[_local4] == __oItem) { _local2 = true; } } return(_local2); } static function doCopyArray(__aArraySource) { var _local3 = new Array(); var _local1 = 0; _local1 = 0; while (_local1 < __aArraySource.length) { if (__aArraySource[_local1] instanceof Array) { _local3.push(doCopyArray(__aArraySource[_local1])); } else { _local3.push(__aArraySource[_local1]); } _local1++; } return(_local3); } static function getFormatedNumber(__nNumber, __nMinimumChar) { return(returnFormatedNumber(__nNumber, __nMinimumChar)); } static function returnFormatedNumber(__nNumber, __nMinimumChar) { var _local1 = String(__nNumber); while (_local1.length < __nMinimumChar) { _local1 = "0" + _local1; } var _local3 = new Array(); var _local6 = _local1.length - 1; var _local2; _local2 = 0; while (_local2 <= _local6) { var _local5 = _local1.charAt(_local2); _local3.push(_local5); _local2++; } _local1 = ""; var _local4 = 0; _local2 = _local3.length - 1; while (_local2 >= 0) { if (((_local4 % 3) == 0) && (_local4 != 0)) { _local1 = " " + _local1; } _local1 = _local3[_local2] + _local1; _local4++; _local2--; } return(_local1); } static function getFormatedTime(__nTime, __bIncludeMilliseconds) { if (__bIncludeMilliseconds == undefined) { __bIncludeMilliseconds = false; } var _local6 = false; if (__nTime < 0) { _local6 = true; __nTime = Math.abs(__nTime); } var _local4 = Math.floor(__nTime / 1000); var _local3; if (__bIncludeMilliseconds) { var _local5; if (__nTime >= 1000) { _local5 = __nTime % (_local4 * 1000); } else { _local5 = __nTime; } _local3 = String(_local5).substr(0, 2); if (_local3.length <= 1) { _local3 = "0" + _local3; } } var _local8 = Math.floor(_local4 / 60); var _local9 = Math.floor(_local4 % 60); var _local11 = ""; var _local10 = ""; if (_local9 < 10) { _local10 = "0"; } if (_local8 < 10) { _local11 = "0"; } var _local2 = String((((_local11 + _local8) + ":") + _local10) + _local9); if (__bIncludeMilliseconds) { _local2 = _local2 + (":" + _local3); } if (_local6) { _local2 = "-" + _local2; } return(_local2); } }
Symbol 4 MovieClip [__Packages.Library.State] Frame 0
class Library.State { var mcRef, bStateLocked, bPaused, sState, nStateTotalFrame; function State (__mcRef) { mcRef = __mcRef; bStateLocked = false; bPaused = false; } function doEnterFrame() { this["do" + sState](); } function doPause() { bPaused = true; mcRef.mcState.stop(); } function doResume() { bPaused = false; mcRef.mcState.play(); } function setState(__sState) { if (!bStateLocked) { doForcedSetState(__sState); } } function doForcedSetState(__sState) { if (sState != __sState) { doUnLoadStateAction(sState); sState = __sState; mcRef.gotoAndStop(sState); nStateTotalFrame = mcRef.mcState._totalframes; doLoadStateAction(sState); } } function get Paused() { return(bPaused); } function get CurrentState() { return(sState); } function doLoadStateAction() { } function doUnLoadStateAction() { } function doLockState() { bStateLocked = true; } function doUnlockState() { bStateLocked = false; } function isStateComplete() { var _local2 = false; if (mcRef.mcState._currentframe == nStateTotalFrame) { _local2 = true; } return(_local2); } function isStateStarting() { var _local2 = false; if (mcRef.mcState._currentframe == 1) { _local2 = true; } return(_local2); } }
Symbol 7 MovieClip [__Packages.Character] Frame 0
class Character extends Library.State { var mcRef, oSkin, setState, sState, doForcedSetState, sBeforeResetState, nBeforeResetFrame; function Character (__mcRef) { super(__mcRef); mcRef = __mcRef; oSkin = new Skin(); setState("Idle"); doResetVisual(); } function setPart(__mcRef, __sBodyPart) { __mcRef.gotoAndStop(oSkin.getPart(__sBodyPart)); } function setPartType(__sBodyPart, __nTypeNum) { oSkin.setPart(__sBodyPart, __nTypeNum); doResetVisual(); } function setSkin(__oSkin) { oSkin = __oSkin; doResetVisual(); } function doTriggerEasterEgg() { oSkin.doTriggerEasterEgg(); doResetVisual(); } function doDelete() { delete oSkin; } function get PlayerSkin() { return(oSkin); } function doLoadStateAction() { if (!(sState === "Reset")) { } else { doForcedSetState(sBeforeResetState); mcRef.mcState.gotoAndPlay(nBeforeResetFrame); } } function doResetVisual() { nBeforeResetFrame = mcRef.mcState._currentframe; sBeforeResetState = sState; doForcedSetState("Reset"); } }
Symbol 1 MovieClip [__Packages.LibCompileHookComponent] Frame 0
class LibCompileHookComponent extends MovieClip { function LibCompileHookComponent () { super(); } function LibCompileHook() { } }
Symbol 5 MovieClip [__Packages.Library.Utils.MoreMath] Frame 0
class Library.Utils.MoreMath { function MoreMath () { } static function getRandomRange(__nMin, __nMax) { return(Math.floor(Math.random() * ((__nMax + 1) - __nMin)) + __nMin); } static function getPolarity(__nNum) { var _local1 = 0; if (__nNum < 0) { _local1 = -1; } else if (__nNum > 0) { _local1 = 1; } return(_local1); } static function getReachZero(__nNum, __nReducer) { return(getReachNum(__nNum, 0, __nReducer)); } static function getReachNum(__nNum, __nTargetNum, __nReducer) { var _local1 = __nNum; if (_local1 != __nTargetNum) { if (_local1 < __nTargetNum) { _local1 = _local1 + __nReducer; if (_local1 > __nTargetNum) { _local1 = __nTargetNum; } } else { _local1 = _local1 - __nReducer; if (_local1 < __nTargetNum) { _local1 = __nTargetNum; } } } return(_local1); } static function getDistance(__nX1, __nY1, __nX2, __nY2) { return(Math.sqrt(Math.pow(Math.abs(__nX2 - __nX1), 2) + Math.pow(Math.abs(__nY2 - __nY1), 2))); } static function getHypotenuse(__nDX, __nDY) { return(Math.sqrt(Math.pow(__nDX, 2) + Math.pow(__nDY, 2))); } static function getAngle(__nX1, __nY1, __nX2, __nY2) { var _local2; var _local1; var _local4; var _local3; _local2 = __nX2 - __nX1; _local1 = __nY2 - __nY1; _local4 = Math.atan2(_local1, _local2); _local3 = getDegreeFromRadius(_local4); return(_local3); } static function getDegreeFromRadius(__nRadius) { var _local1 = (__nRadius / Math.PI) * 180; return(_local1); } static function getRadianFromDegree(__nDegree) { var _local1 = __nDegree * (Math.PI/180); return(_local1); } static function getBoundsCenter(_oBox) { var _local3 = (_oBox.xMin + _oBox.xMax) / 2; var _local2 = (_oBox.yMin + _oBox.yMax) / 2; return({x:_local3, y:_local2}); } }
Symbol 6 MovieClip [__Packages.Skin] Frame 0
class Skin { var aMinValues, aMaxValues, nHead, nTorso, nArm, nLeg, bInEasterEgg; function Skin () { aMinValues = new Array(); aMaxValues = new Array(); aMinValues.Head = HEAD_MIN; aMinValues.Torso = TORSO_MIN; aMinValues.Arm = ARM_MIN; aMinValues.Leg = LEG_MIN; aMaxValues.Head = HEAD_MAX; aMaxValues.Torso = TORSO_MAX; aMaxValues.Arm = ARM_MAX; aMaxValues.Leg = LEG_MAX; nHead = HEAD_MIN; nTorso = TORSO_MIN; nArm = ARM_MIN; nLeg = LEG_MIN; bInEasterEgg = false; } function doCreateRandomSkin() { nHead = Library.Utils.MoreMath.getRandomRange(HEAD_MIN, HEAD_MAX); nTorso = Library.Utils.MoreMath.getRandomRange(TORSO_MIN, TORSO_MAX); nArm = Library.Utils.MoreMath.getRandomRange(ARM_MIN, ARM_MAX); nLeg = Library.Utils.MoreMath.getRandomRange(LEG_MIN, LEG_MAX); } function setPart(__sBodyPart, __nTypeNum) { if (this["n" + __sBodyPart] != undefined) { if ((__nTypeNum >= aMinValues[__sBodyPart]) && (__nTypeNum <= aMaxValues[__sBodyPart])) { this["n" + __sBodyPart] = __nTypeNum; } else { if (__nTypeNum < aMinValues[__sBodyPart]) { __nTypeNum = aMaxValues[__sBodyPart]; } else if (__nTypeNum > aMaxValues[__sBodyPart]) { __nTypeNum = aMinValues[__sBodyPart]; } this["n" + __sBodyPart] = __nTypeNum; } } } function getPart(__sBodyPart) { var _local2; if (!bInEasterEgg) { if (this["n" + __sBodyPart] != undefined) { _local2 = this["n" + __sBodyPart]; } } else { _local2 = EASTER_EGG_FRAME; } return(_local2); } function doTriggerEasterEgg() { bInEasterEgg = !bInEasterEgg; } static var HEAD_MIN = 2; static var HEAD_MAX = 6; static var TORSO_MIN = 2; static var TORSO_MAX = 6; static var ARM_MIN = 2; static var ARM_MAX = 6; static var LEG_MIN = 2; static var LEG_MAX = 6; static var EASTER_EGG_FRAME = 1; }
Symbol 8 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } }
Symbol 9 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } }
Symbol 10 MovieClip [__Packages.Library.Utils.Delegate] Frame 0
class Library.Utils.Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local2 = function () { var _local3 = arguments.callee.target; func = arguments.callee.func; var _local2 = arguments.callee.arg; _local2 = _local2.concat(arguments); return(func.apply(_local3, _local2)); }; _local2.target = obj; _local2.func = func; _local2.arg = arguments.slice(2); return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 11 MovieClip [__Packages.SkinSelectCharacter] Frame 0
class SkinSelectCharacter extends Character { var oEnterFrameListener, doEnterFrame, nMovesInterval, isStateComplete, doUnlockState, setState, doLockState, nCallTimer, __get__CurrentState; function SkinSelectCharacter (__mcRef) { super(__mcRef); mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = Library.Utils.Delegate.create(this, doEnterFrame); MovieClip.addListener(oEnterFrameListener); nMovesInterval = Library.Utils.MoreMath.getRandomRange(MOVE_INTERVAL_BOUNDS.min, MOVE_INTERVAL_BOUNDS.max); } function doDelete() { delete oEnterFrameListener.onEnterFrame; MovieClip.removeListener(oEnterFrameListener); delete oEnterFrameListener; super.doDelete(); } function doIdle() { nMovesInterval--; if (isStateComplete() && (nMovesInterval <= 0)) { doSelectMove(); } } function doPunchStart() { if (isStateComplete()) { doUnlockState(); setState("PunchEnd"); doLockState(); } } function doPunchEnd() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doKickStart() { if (isStateComplete()) { doUnlockState(); setState("KickEnd"); doLockState(); } } function doKickEnd() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doCallStart() { if (isStateComplete()) { nCallTimer = 0; doUnlockState(); setState("CallLoop"); doLockState(); } } function doCallLoop() { nCallTimer++; if (isStateComplete() && (nCallTimer >= CALL_TIME_WAIT)) { doUnlockState(); setState("CallEnd"); doLockState(); } } function doCallEnd() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doSelectMove() { doUnlockState(); switch (Library.Utils.MoreMath.getRandomRange(1, 3)) { case 1 : setState("CallStart"); break; case 2 : setState("KickStart"); break; case 3 : setState("PunchStart"); } doLockState(); } function doLoadStateAction() { if (!(__get__CurrentState() === "Idle")) { } else { nMovesInterval = Library.Utils.MoreMath.getRandomRange(MOVE_INTERVAL_BOUNDS.min, MOVE_INTERVAL_BOUNDS.max); } super.doLoadStateAction(); } function doUnLoadStateAction() { if (!(__get__CurrentState() === "Super2End")) { } super.doUnLoadStateAction(); } var MOVE_INTERVAL_BOUNDS = {min:40, max:120}; var CALL_TIME_WAIT = 22; }
Symbol 12 MovieClip [__Packages.MainCTRL] Frame 0
class MainCTRL extends Library.State { static var oController; var bScoreScrolling, mcRef, nMusicVolume, nSoundsVolume, nAmbianceVolume, bFirstTimeTitle, bEnnemyListLoadWait, nEnnemyListWaitTimer, oMusicPack, oMusicGame, nPlayerScore, sTransitionTarget, oPlayerSkin, nNickScore, sPlayerName, oEnnemyList, oSkinChooser, bTwoPlayer, nTwoPlayerSkinChooseTurn, oGameController, oDummyP1, oDummyP2, oPlayer2Skin, oEnnemyToAffront, sLabelToGoAfterClean, oPresP1, oPresP2, bForceSubmit, bAllowScoreSubmit, nScoreScrollingWay, bInstructionsOriginsFromGame, sCurrentSection, oQuitPop; function MainCTRL (__mcRef) { super(__mcRef); System.security.allowDomain("nick.com"); bScoreScrolling = false; mcRef = __mcRef; mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doEnterFrame); initMainVar(); nMusicVolume = MUSIC_DEFAULT_VOLUME; nSoundsVolume = SOUNDS_DEFAULT_VOLUME; nAmbianceVolume = AMBIANCE_DEFAULT_VOLUME; var _local3 = mcRef.createEmptyMovieClip("Sounds", SOUND_CONTROLLER_DEPTH); Library.Sound.SoundManager.doInit(_local3); Library.Sound.SoundManager.setCategoryVolume("Music", nMusicVolume); Library.Sound.SoundManager.setCategoryVolume("SFX", nSoundsVolume); Library.Sound.SoundManager.setCategoryVolume("Ambiance", nAmbianceVolume); bFirstTimeTitle = true; bEnnemyListLoadWait = false; oController = this; } static function get Instance() { return(oController); } function doEnterFrame() { if (bEnnemyListLoadWait) { nEnnemyListWaitTimer--; if (nEnnemyListWaitTimer == 0) { onEnnemyListLoaded(); } } if (bScoreScrolling) { doScrollScores(); } } function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === Library.Sound.SoundManager.EVENT_SOUND_COMPLETE)) { } else if (__oSound == oMusicPack) { delete oMusicPack; } else if (__oSound == oMusicGame) { delete oMusicGame; } } function initMainVar() { setSection("Loaded"); nPlayerScore = 0; } function doAddPlayerScore(__nScore) { nPlayerScore = nPlayerScore + __nScore; } function onEnnemyListLoaded() { sTransitionTarget = "Title"; doStartTransition(); bEnnemyListLoadWait = false; } function onPlayerSkinLoaded(_oPlayerSkin) { oPlayerSkin = _oPlayerSkin; } function doSectionActions(__sSection) { setSection(__sSection); switch (__sSection) { case "Loaded" : nPlayerScore = 0; nNickScore = 0; var _local5 = HighScores.oProxyObj.getIsLoggedIn(); if (_local5 == undefined) { _local5 = false; } if (_local5) { sPlayerName = HighScores.oProxyObj.getScreenName(); if (sPlayerName == "undefined") { sPlayerName = "Player"; } } else { sPlayerName = "Player"; } oPlayerSkin = new Skin(); oPlayerSkin.doCreateRandomSkin(); oEnnemyList = new EnnemyList(); bEnnemyListLoadWait = true; nEnnemyListWaitTimer = nENNEMY_LIST_LOAD_WAIT_MAX; break; case "Title" : if (oMusicPack == undefined) { oMusicPack = Library.Sound.SoundManager.doPlaySoundInCat("Music", "MusicPackaging", 0, 99999, true); oMusicPack.doAddListener(this); } if (bFirstTimeTitle) { oMusicPack.setFadeRate(2); } else { oMusicPack.setFadeRate(); } oMusicPack.doFadeTo(100); oMusicGame.doFadeTo(0); break; case "ChooseSkin" : oSkinChooser = new SkinSelector(mcRef.mcState, bTwoPlayer, nTwoPlayerSkinChooseTurn); _global.SkinC = oSkinChooser; break; case "Game" : if (oMusicGame == undefined) { oMusicGame = Library.Sound.SoundManager.doPlaySoundInCat("Music", "MusicGame", 0, 99999, true); oMusicGame.doAddListener(this); } oMusicGame.doFadeTo(100); oMusicPack.setFadeRate(); oMusicPack.doFadeTo(0); oGameController = new GameCTRL(mcRef.mcState, bTwoPlayer); var _local13 = new HumanPlayerHud(mcRef.mcHUD.mcHudP1, !bTwoPlayer); var _local4; if (bTwoPlayer) { _local4 = new HumanPlayerHud(mcRef.mcHUD.mcHudP2); } else { _local4 = new BaseHud(mcRef.mcHUD.mcHudP2); } oDummyP1 = new Human1(mcRef.mcState.P1, 1, !bTwoPlayer); oDummyP1.setSkin(oPlayerSkin); oDummyP1.setHud(_local13); if (bTwoPlayer) { oDummyP2 = new Human2(mcRef.mcState.P2, 2, false); oDummyP2.setSkin(oPlayer2Skin); oDummyP2.setHud(_local4); } else { var _local3 = oEnnemyToAffront; oDummyP2 = new ComputerPlayer(mcRef.mcState.P2, 2); oDummyP2.setSkin(_local3.oSkin); oDummyP2.setHud(_local4); ComputerPlayer(oDummyP2).setAgressivity(_local3.nAgressivity); ComputerPlayer(oDummyP2).setDefensivity(_local3.nDefensivity); ComputerPlayer(oDummyP2).setSmartness(_local3.nSmartness); } delete _global.SkinC; break; case "GameComplete" : oDummyP1 = null; delete oDummyP1; oDummyP2 = null; delete oDummyP2; oGameController = null; delete oGameController; gotoAndStop(sLabelToGoAfterClean); break; case "NextOpponent" : if (oMusicPack == undefined) { oMusicPack = Library.Sound.SoundManager.doPlaySoundInCat("Music", "MusicPackaging", 0, 99999, true); oMusicPack.doAddListener(this); } oMusicPack.doFadeTo(100); oMusicGame.setFadeRate(); oMusicGame.doFadeTo(0); if (!bTwoPlayer) { } oPresP1 = new Character(mcRef.mcState.P1); oPresP2 = new Character(mcRef.mcState.P2); oPresP1.setSkin(oPlayerSkin); if (bTwoPlayer) { oPresP2.setSkin(oPlayer2Skin); } else { oPresP2.setSkin(oEnnemyToAffront.oSkin); } if (bTwoPlayer) { mcRef.mcState.txtP1_Name.text = "Player 1"; mcRef.mcState.txtP2_Name.text = "Player 2"; } else { mcRef.mcState.txtP1_Name.text = sPlayerName; mcRef.mcState.txtP2_Name.text = oEnnemyToAffront.sName; } if (bTwoPlayer) { mcRef.mcState.txtP1_Rank._visible = false; mcRef.mcState.txtP2_Rank._visible = false; mcRef.mcState.txtP1_Score._visible = false; mcRef.mcState.txtP2_Score._visible = false; mcRef.mcState.txtBestLabel1._visible = false; mcRef.mcState.txtBestLabel2._visible = false; mcRef.mcState.txtRankLabel1._visible = false; mcRef.mcState.txtRankLabel2._visible = false; mcRef.mcState.txtRankThLabel1._visible = false; mcRef.mcState.txtRankThLabel2._visible = false; } else { var _local6 = oEnnemyToAffront.nRank + 1; if (_local6 <= 0) { _local6 = 1; } var _local9 = oEnnemyToAffront.nRank; var _local12 = String(_local6); var _local7 = String(_local9); if (_local9 <= 0) { _local7 = ""; mcRef.mcState.txtBestLabel2._visible = false; mcRef.mcState.txtP2_Score._visible = false; mcRef.mcState.txtRankLabel2._visible = false; mcRef.mcState.txtRankThLabel2._visible = false; } mcRef.mcState.txtP1_Rank.text = _local12; mcRef.mcState.txtP2_Rank.text = _local7; var _local14 = Math.max(nNickScore, nPlayerScore); var _local8 = oEnnemyToAffront.nScore; var _local15 = String(Library.Utils.Tools.getFormatedNumber(_local14, SCORE_MINIMUM_CHARS)); var _local10 = String(Library.Utils.Tools.getFormatedNumber(_local8, SCORE_MINIMUM_CHARS)); if (_local8 <= 0) { _local10 = ""; mcRef.mcState.txtBestLabel2._visible = false; mcRef.mcState.txtP2_Score._visible = false; } mcRef.mcState.txtP1_Score.text = _local15; mcRef.mcState.txtP2_Score.text = _local10; } break; case "HighScores" : if ((bForceSubmit && (bAllowScoreSubmit)) && (isScoreSubmitAllowed())) { bAllowScoreSubmit = false; doSubmitScore(); } else { HighScores.onSuccess = Library.Utils.Delegate.create(this, onScoreListLoaded); HighScores.requestScores(); } if (bAllowScoreSubmit && (isScoreSubmitAllowed())) { mcRef.mcState.mcButtons.gotoAndStop(1); } else { mcRef.mcState.mcButtons.gotoAndStop(2); } mcRef.mcState.mcButtons.btnSubmit.onRelease = Library.Utils.Delegate.create(this, doSubmitScore); mcRef.mcState.btnUp.onPress = Library.Utils.Delegate.create(this, doChangeScoresScroll, -1); mcRef.mcState.btnDown.onPress = Library.Utils.Delegate.create(this, doChangeScoresScroll, 1); mcRef.mcState.btnUp.onRelease = Library.Utils.Delegate.create(this, doChangeScoresScroll, 0); mcRef.mcState.btnDown.onRelease = Library.Utils.Delegate.create(this, doChangeScoresScroll, 0); mcRef.mcState.btnUp.onReleaseOutside = Library.Utils.Delegate.create(this, doChangeScoresScroll, 0); mcRef.mcState.btnDown.onReleaseOutside = Library.Utils.Delegate.create(this, doChangeScoresScroll, 0); break; case "UnloadVar" : } } function doChangeScoresScroll(_nWay) { nScoreScrollingWay = _nWay; if (nScoreScrollingWay == 0) { bScoreScrolling = false; } else { bScoreScrolling = true; } } function doScrollScores() { mcRef.mcState.txtRanks.scroll = mcRef.mcState.txtRanks.scroll + nScoreScrollingWay; mcRef.mcState.txtNames.scroll = mcRef.mcState.txtNames.scroll + nScoreScrollingWay; mcRef.mcState.txtScores.scroll = mcRef.mcState.txtScores.scroll + nScoreScrollingWay; } function isNextOpponentAvailable() { return(oEnnemyToAffront.nRank > 1); } function isScoreSubmitAllowed() { var _local2 = HighScores.oProxyObj.getIsLoggedIn() && (!bTwoPlayer); if (_local2 == undefined) { _local2 = false; } return(_local2); } function doSubmitScore() { HighScores.onSuccess = Library.Utils.Delegate.create(this, onScoreSubmited); HighScores.submitScore(nPlayerScore); mcRef.mcState.mcButtons.gotoAndStop(2); } function onScoreSubmited() { HighScores.onSuccess = Library.Utils.Delegate.create(this, onScoreListLoaded); HighScores.requestScores(); var _local2 = EnnemyList.__get__Instance().convertSkinToXml(oPlayerSkin); PlayerData.saveData(_local2); } function onScoreListLoaded() { HighScores.populateFields(mcRef.mcState.txtRanks, mcRef.mcState.txtNames, mcRef.mcState.txtScores); } function setPart(__mcRef, __sBodyPart) { if (__mcRef._parent._parent._name == "P1") { if (__mcRef._name == "Host") { getPlayer(1).setPart(__mcRef, __sBodyPart); } else if (__mcRef._name == "Guest") { getPlayer(2).setPart(__mcRef, __sBodyPart); } } else if (__mcRef._parent._parent._name == "P2") { if (__mcRef._name == "Host") { getPlayer(2).setPart(__mcRef, __sBodyPart); } else if (__mcRef._name == "Guest") { getPlayer(1).setPart(__mcRef, __sBodyPart); } } else if (__mcRef._parent._parent._name == "PSkinChoose") { oSkinChooser.__get__Dummy().setPart(__mcRef, __sBodyPart); } } function doSkinChooseComplete() { if (!bTwoPlayer) { oPlayerSkin = oSkinChooser.__get__Dummy().PlayerSkin; oSkinChooser.doDelete(); oEnnemyList.doCheckListLength(); doNextOpponent(); } else if (nTwoPlayerSkinChooseTurn == 1) { oPlayerSkin = oSkinChooser.__get__Dummy().PlayerSkin; nTwoPlayerSkinChooseTurn++; oSkinChooser.doDelete(); sTransitionTarget = "ChooseSkin"; doStartTransition(); } else if (nTwoPlayerSkinChooseTurn == 2) { oPlayer2Skin = oSkinChooser.__get__Dummy().PlayerSkin; oSkinChooser.doDelete(); doNextOpponent(); } } function doStartNextRound() { oPresP1.doDelete(); oPresP2.doDelete(); delete oPresP1; delete oPresP2; sTransitionTarget = "Game"; doStartTransition(); } function doTitleStart(__nHumanNumber) { if (__nHumanNumber == 1) { bTwoPlayer = false; } else { bTwoPlayer = true; } nTwoPlayerSkinChooseTurn = 1; sTransitionTarget = "ChooseSkin"; doStartTransition(); } function doTitleStartFromInstructions() { mcRef.gotoAndStop("ChooseSkin"); } function doTitleInstructions() { bInstructionsOriginsFromGame = false; sTransitionTarget = "SHOW_INSTRUCTIONS"; doStartTransition(); } function doGameInstructions() { bInstructionsOriginsFromGame = true; sTransitionTarget = "SHOW_INSTRUCTIONS"; doStartTransition(); } function doTitleHighScores() { bAllowScoreSubmit = false; bForceSubmit = false; sTransitionTarget = "HighScores"; doStartTransition(); } function doGameHighScores() { bAllowScoreSubmit = true; bForceSubmit = true; sTransitionTarget = "HighScores"; doStartTransition(); } function doInstructionsPlayResume(__mcRef) { if (sCurrentSection != "Game") { __mcRef.gotoAndStop(1); } else { __mcRef.gotoAndStop(2); } } function doInstructionsEnd(__nHumanNumber) { if (sCurrentSection != "Game") { if (__nHumanNumber == 1) { bTwoPlayer = false; } else { bTwoPlayer = true; } nTwoPlayerSkinChooseTurn = 1; } sTransitionTarget = "CLOSE_INSTRUCTIONS"; doStartTransition(); } function doCloseQuitPopUp() { oQuitPop.doClose(); } function doNewGameAsk(_bAskConfirm) { if (_bAskConfirm == undefined) { _bAskConfirm = true; } if (_bAskConfirm) { oQuitPop = new PopUpBox(_global.P.Stage.mcQuitPop); } else { doNewGame(); } } function doNewGame() { oGameController.doDeleteAll(); sLabelToGoAfterClean = "Loaded"; sTransitionTarget = "GameComplete"; doStartTransition(); } function do2PRematch() { sLabelToGoAfterClean = "NextOpponent"; sTransitionTarget = "GameComplete"; doStartTransition(); } function doNextOpponent() { oGameController.doDeleteAll(); oEnnemyToAffront = oEnnemyList.getNextOpponent(); sLabelToGoAfterClean = "NextOpponent"; sTransitionTarget = "GameComplete"; doStartTransition(); } function doButtonSound() { var _local1 = "Button" + Library.Utils.MoreMath.getRandomRange(1, 4); Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local1, 40, 1, true); } function doStartTransition() { mcRef.mcTransition.gotoAndPlay(2); } function doTransitionCompleted() { if (sTransitionTarget == "SHOW_INSTRUCTIONS") { mcRef.mcInstructions.gotoAndStop(2); } else if (sTransitionTarget == "CLOSE_INSTRUCTIONS") { mcRef.mcInstructions.gotoAndStop(1); if (!bInstructionsOriginsFromGame) { doTitleStartFromInstructions(); } } else { mcRef.gotoAndStop(sTransitionTarget); } } function doUpdateMusicMuteVisual(__mcRef) { var _local1 = "Off"; if (!Library.Sound.SoundManager.isCategoryMuted("Music")) { _local1 = "On"; } __mcRef.gotoAndStop(_local1); } function doUpdateSoundMuteVisual(__mcRef) { var _local1 = "Off"; if (!Library.Sound.SoundManager.isCategoryMuted("SFX")) { _local1 = "On"; } __mcRef.gotoAndStop(_local1); } function doToggleMusicMute(__mcRef) { if (!Library.Sound.SoundManager.isCategoryMuted("Music")) { Library.Sound.SoundManager.doMuteCategory("Music"); Library.Sound.SoundManager.doMuteCategory("Ambiance"); } else { Library.Sound.SoundManager.doUnMuteCategory("Music"); Library.Sound.SoundManager.doUnMuteCategory("Ambiance"); } doUpdateMusicMuteVisual(__mcRef); } function doToggleSoundMute(__mcRef) { if (!Library.Sound.SoundManager.isCategoryMuted("SFX")) { Library.Sound.SoundManager.doMuteCategory("SFX"); } else { Library.Sound.SoundManager.doUnMuteCategory("SFX"); } doUpdateSoundMuteVisual(__mcRef); } function getPlayer(__nPlayerNum) { if (sCurrentSection == "NextOpponent") { return(this["oPresP" + __nPlayerNum]); } return(this["oDummyP" + __nPlayerNum]); } function get Stage() { return(mcRef); } function get Score() { return(nPlayerScore); } function get Scene() { return(mcRef.mcState); } function get InstrFromGame() { return(bInstructionsOriginsFromGame); } function setSection(__sSection) { sCurrentSection = __sSection; } static var nRING_TOP = 135; static var nRING_BOTTOM = 250; static var sNICK_GAME_ID = "wa_wrestle"; static var SOUND_CONTROLLER_DEPTH = 1042001; static var MUSIC_DEFAULT_VOLUME = 15; static var SOUNDS_DEFAULT_VOLUME = 115; static var AMBIANCE_DEFAULT_VOLUME = 35; static var SCORE_MINIMUM_CHARS = 7; static var STAGE_WIDTH = 600; static var STAGE_HEIGHT = 300; static var STAGE_FPS = 35; static var nENNEMY_LIST_LOAD_WAIT_MAX = 120; }
Symbol 13 MovieClip [__Packages.SimpleProgress] Frame 0
class SimpleProgress extends Library.State { var fCallBack, nCurrentStatus, nCurrentStatusVisual, mcRef, nFatiguePercent, setState, isStateComplete, nStateTotalFrame, sState; function SimpleProgress (__mcRef, __fCallBack, __nStartProgress, __nFatiguePercent) { super(__mcRef); fCallBack = __fCallBack; if ((__nStartProgress == 0) || (__nStartProgress == undefined)) { __nStartProgress = 1; } nCurrentStatus = __nStartProgress; nCurrentStatusVisual = __nStartProgress; mcRef.mcState.mcProgress.gotoAndStop(Math.floor(nCurrentStatusVisual) + 1); if (__nFatiguePercent < FATIGUE_AFFECT_TRIGGER) { nFatiguePercent = 1 - ((FATIGUE_AFFECT_TRIGGER - __nFatiguePercent) / FATIGUE_AFFECT_TRIGGER); if (nFatiguePercent < FATIGUE_MINIMUM) { nFatiguePercent = FATIGUE_MINIMUM; } } else { nFatiguePercent = 1; } if (__nFatiguePercent == 0) { nFatiguePercent = 0; } _global.C.addBroadcastObj(this); setState("In"); } function doIn() { mcRef.mcState.mcProgress.gotoAndStop(Math.floor(nCurrentStatusVisual) + 1); if (isStateComplete()) { setState("Idle"); } } function doOut() { mcRef.mcState.mcProgress.gotoAndStop(Math.floor(nCurrentStatusVisual) + 1); if (isStateComplete()) { doDelete(); } } function doIdle() { doTendToZero(); doChangeVisual(); if (isStateComplete()) { doRemove(); fCallBack(); } } function doRemoveProgress(__nAmout) { nCurrentStatus = nCurrentStatus - __nAmout; if (nCurrentStatus < 0) { nCurrentStatus = 0; } } function doReceiveBash() { nCurrentStatus = nCurrentStatus + (POINTS_PER_BASH_BASE * nFatiguePercent); if (nCurrentStatus > nStateTotalFrame) { nCurrentStatus = nStateTotalFrame; } } function doRemove() { setState("Out"); } function doDelete() { _global.C.removeBroadcastObj(this); mcRef.removeMovieClip(); delete mcRef; } function get Status() { return(nCurrentStatus); } function doLoadStateAction() { if (!(sState === "Idle")) { } else { mcRef.mcState.stop(); } } function doTendToZero() { nCurrentStatus = Library.Utils.MoreMath.getReachZero(nCurrentStatus, BACK_TO_ZERO_RATE); } function doChangeVisual() { if (nCurrentStatusVisual < nCurrentStatus) { nCurrentStatusVisual = nCurrentStatusVisual + VISUAL_UPDATE_RATE; if (nCurrentStatusVisual > nCurrentStatus) { nCurrentStatusVisual = nCurrentStatus; } } else if (nCurrentStatusVisual > nCurrentStatus) { nCurrentStatusVisual = nCurrentStatusVisual - VISUAL_UPDATE_RATE; if (nCurrentStatusVisual < nCurrentStatus) { nCurrentStatusVisual = nCurrentStatus; } } mcRef.mcState.gotoAndStop(Math.floor(nCurrentStatusVisual + 1)); } static var PROGRESS_PLAYER_RELATIVE_COORD = {x:0, y:80}; static var POINTS_TO_TRIGGER = 101; static var POINTS_PER_BASH_BASE = 15; static var VISUAL_UPDATE_RATE = 8; static var BACK_TO_ZERO_RATE = 0.075; static var FATIGUE_MINIMUM = 0.085; static var FATIGUE_AFFECT_TRIGGER = 75; }
Symbol 14 MovieClip [__Packages.Player] Frame 0
class Player extends Character { var bAffectScore, nPlayerNum, nOpponentNum, nSpeedX, nSpeedY, nRealHealth, nVisualHealth, nCurrentDamage, nPreviousStandUpProgress, nSpecialMarkers, nConsecutiveHits, bSpecialMoveAvailable, nWinTimer, bWantToMoveHorz, bWantToMoveVert, bGameStarted, nCurrentOrientation, oSoundManager, oHud, oSkin, __get__CurrentState, doUnlockState, setState, doLockState, oCurrentProgress, sHiddenReason, mcRef, bGameComplete, isStateComplete, nCallTimer, bCurrentPunchKickSuceed, nJumpDiveMoveSpeedX, nStateTotalFrame, nJumpDiveMoveSpeedY, nJumpDiveEndMoveSpeedX, nPinHitMoveSpeedX, nPinHitMoveSpeedY, nThrowEndMoveSpeedX, nWonStandMoveSpeedY; function Player (__mcRef, __nPlayerNum) { super(__mcRef); bAffectScore = false; nPlayerNum = __nPlayerNum; if (nPlayerNum == 1) { nOpponentNum = 2; } else { nOpponentNum = 1; } nSpeedX = 0; nSpeedY = 0; nRealHealth = MAXIMUM_HEALTH; nVisualHealth = MAXIMUM_HEALTH; nCurrentDamage = 0; nPreviousStandUpProgress = 0; nSpecialMarkers = 0; nConsecutiveHits = 0; bSpecialMoveAvailable = false; nWinTimer = 0; bWantToMoveHorz = false; bWantToMoveVert = false; bGameStarted = false; nCurrentOrientation = ORIENTATION_RIGHT; oSoundManager = new PlayerSoundsManager(); oSoundManager.setPlayerRef(this); } function doStartGame() { bGameStarted = true; } function doEnterFrame() { doChangeDepth(); doRecoverDamage(); super.doEnterFrame(); } function setHud(__oHud) { oHud = __oHud; oHud.doSetHead(oSkin.getPart("Head")); } function doSufferHit(__nHitPoints) { doReceiveDamage(__nHitPoints); if (Library.Utils.Tools.isItemInArray(STATES_IDLE, __get__CurrentState())) { doUnlockState(); setState("HitStand"); doLockState(); } else if (__get__CurrentState() == "Ground") { doUnlockState(); if (__nHitPoints == JUMP_DIVE_HIT_POINTS) { setState("HitGroundFlat"); } else { setState("HitGround"); } oCurrentProgress.doRemoveProgress(__nHitPoints * HIT_TO_PROGRESSREDUCER_RATIO); doLockState(); } nSpeedX = 0; nSpeedY = 0; if (State != "Ground") { var _local4 = Coordinates.x - _global.P.getPlayer(nOpponentNum).Coordinates.x; if (Library.Utils.MoreMath.getPolarity(_local4) == -1) { nSpeedX = -DAMAGE_REBOUND; } else { nSpeedX = DAMAGE_REBOUND; } if (__nHitPoints == KICK_HIT_POINTS) { nSpeedX = nSpeedX * KICK_REBOUND_FACTOR; } } } function checkDoEnterStruggle() { var _local2 = false; if (Library.Utils.Tools.isItemInArray(STATES_IDLE, __get__CurrentState())) { sHiddenReason = "StruggleLoop"; doUnlockState(); setState("Hidden"); doLockState(); _local2 = true; } return(_local2); } function doStruggleTimeOut() { doUnlockState(); setState("HitStand"); doLockState(); nSpeedX = 0; nSpeedY = 0; var _local3 = Coordinates.x - _global.P.getPlayer(nOpponentNum).Coordinates.x; if (Library.Utils.MoreMath.getPolarity(_local3) == -1) { nSpeedX = -STRUGGLE_TIMEOUT_REOUND; } else { nSpeedX = STRUGGLE_TIMEOUT_REOUND; } } function doStruggleEnded(__bPlayerWon) { if (__bPlayerWon) { doGrabBegins(true); _global.P.getPlayer(nOpponentNum).doGrabBegins(false); } else { var _local4 = mcRef.mcState.mcHostRegPoint.getBounds(_global.P.Scene); var _local7 = (_local4.xMin + _local4.xMax) / 2; var _local3 = (_local4.yMin + _local4.yMax) / 2; if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } var _local6 = _local7 - _global.P.getPlayer(nOpponentNum).Coordinates.x; var _local5 = _local3 - _global.P.getPlayer(nOpponentNum).Coordinates.y; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:_local6, y:_local5}); _global.P.getPlayer(nOpponentNum).doGrabBegins(true); doGrabBegins(false); } } function doGrabBegins(__bGrabOwner, __bFromGround) { if (__bFromGround == undefined) { __bFromGround = false; } if (__bGrabOwner) { doUnlockState(); if (__bFromGround) { setState("GroundGrab"); } else { setState("StruggleGrab"); } if (bAffectScore && (_global.P.getPlayer(nOpponentNum).Health > 0)) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_GRAB); } doLockState(); } else { sHiddenReason = "GrabLoop"; doUnlockState(); setState("Hidden"); doLockState(); if (__bFromGround) { if (oCurrentProgress != undefined) { nPreviousStandUpProgress = oCurrentProgress.Status; oCurrentProgress.doRemove(); delete oCurrentProgress; } } } } function doSwitchToGroundAfterThrow() { doUnlockState(); setState("ThrowEndGround"); doLockState(); } function doSwitchToGroundAfterSuperMove() { doUnlockState(); setState("Ground"); doLockState(); } function doStartStandUp() { delete oCurrentProgress; nCurrentDamage = 0; nPreviousStandUpProgress = 0; if ((__get__CurrentState() == "Hidden") && (sHiddenReason == "PinHitLoop")) { _global.P.getPlayer(nOpponentNum).doFailPinHit(); if (bAffectScore) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_PIN_RELEASE); } } else { doUnlockState(); setState("StandUp"); doLockState(); if (bAffectScore) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_STAND_UP); } } var _local4 = mcRef._x; var _local3 = mcRef._y; if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } mcRef._x = _local4; mcRef._y = _local3; } function doEnterPinHit(__bHost) { if (__bHost) { doUnlockState(); setState("PinHitEnd"); doLockState(); if (bAffectScore) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_START_PIN); } _global.C.doStartKoCountDown(nPlayerNum); } else { oCurrentProgress.doRemoveProgress(PIN_HIT_PROGRESS_REDUCE); sHiddenReason = "PinHitLoop"; doUnlockState(); setState("Hidden"); doLockState(); } } function doEnterInPinHitRelease() { sHiddenReason = "PinHitRelease"; doUnlockState(); setState("Hidden"); doLockState(); } function doFailPinHit() { doUnlockState(); setState("PinHitRelease"); doLockState(); _global.P.getPlayer(nOpponentNum).doEnterInPinHitRelease(); } function doReleasedFromPinHit(__oCoordToUse) { mcRef._x = __oCoordToUse.x; mcRef._y = __oCoordToUse.y; doUnlockState(); setState("CallStart"); doLockState(); } function doLostGame() { oCurrentProgress.doRemove(); delete oCurrentProgress; bGameComplete = true; doUnlockState(); setState("Ground"); doLockState(); } function doWonGame() { _global.P.getPlayer(nOpponentNum).doLostGame(); bGameComplete = true; if (bAffectScore) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_WINNING); } doPositionOpponentForWon(); doUnlockState(); setState("StandUpFromPinStart"); doLockState(); } function doEnterHiddenSuperMove() { sHiddenReason = "SuperMove"; doUnlockState(); setState("Hidden"); doLockState(); } function doDelete() { super.doDelete(); mcRef.swapDepths(_global.C.returnDepth("Remove")); mcRef.removeMovieClip(); delete oCurrentProgress; oSoundManager.doDelete(); delete oSoundManager; oHud.doDelete(); delete oHud; } function doOrientRight() { mcRef._xscale = 100; nCurrentOrientation = ORIENTATION_RIGHT; } function doOrientLeft() { mcRef._xscale = -100; nCurrentOrientation = ORIENTATION_LEFT; } function doApplyPositionTranform(__oTransformCoordinates) { mcRef._x = mcRef._x + __oTransformCoordinates.x; mcRef._y = mcRef._y + __oTransformCoordinates.y; } function get HitZone() { return(mcRef.mcHitZone); } function get FootZone() { return(mcRef.mcFootZone); } function get FootZoneLeft() { return(mcRef.mcFootLeft); } function get FootZoneRight() { return(mcRef.mcFootRight); } function get FootZoneTop() { return(mcRef.mcFootTop); } function get FootZoneBottom() { return(mcRef.mcFootBottom); } function get Coordinates() { return({x:mcRef._x, y:mcRef._y}); } function get BodyCoordinates() { var _local3 = Library.Utils.MoreMath.getBoundsCenter(FootZone.getBounds(_global.P.Scene)); return({x:_local3.x, y:_local3.y}); } function get Health() { return(nRealHealth); } function get Orientation() { return(nCurrentOrientation); } function get UsedDepth() { return(mcRef.getDepth()); } function doWalk() { if (!bWantToMoveHorz) { doSlowDownHorz(); } if (!bWantToMoveVert) { doSlowDownVert(); } if ((!bWantToMoveHorz) && (!bWantToMoveVert)) { setState("Idle"); } else { doMove(); } } function doIdle() { if ((!bWantToMoveHorz) && (!bWantToMoveVert)) { doSlowDownHorz(); doSlowDownVert(); doMove(); } else if ((Math.abs(nSpeedX) > MIN_SPEED_FOR_WALK) || (Math.abs(nSpeedY) > MIN_SPEED_FOR_WALK)) { setState("Walk"); } } function doPunchStart() { if (isStateComplete()) { doUnlockState(); setState("PunchEnd"); doLockState(); } } function doPunchEnd() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doKickStart() { if (isStateComplete()) { doUnlockState(); setState("KickEnd"); doLockState(); } } function doKickEnd() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doGroundKickStart() { if (isStateComplete()) { doUnlockState(); setState("GroundKickEnd"); doLockState(); } } function doGroundKickEnd() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doJumpDive() { doJumpDiveMoveTowardOpponent(); if (isStateComplete()) { doUnlockState(); setState("JumpDiveEnd"); doLockState(); } } function doJumpDiveEnd() { doJumpDiveEndMove(); if (isStateComplete()) { doUnlockState(); setState("JumpDiveStandUp"); doLockState(); } } function doJumpDiveStandUp() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doThrowEndGround() { doThrowEndGroundMove(); if (isStateComplete()) { doUnlockState(); setState("Ground"); doLockState(); } } function doHitStand() { doMove(); doSlowDownHorz(); if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doHitGround() { if (isStateComplete()) { doUnlockState(); setState("Ground"); doLockState(); } } function doHitGroundFlat() { doHitGround(); } function doStruggleStart() { if (isStateComplete()) { doUnlockState(); setState("StruggleLoop"); doLockState(); } } function doStruggleLoop() { oSoundManager.doGroan(); } function doStruggleGrab() { if (isStateComplete()) { doUnlockState(); setState("GrabLoop"); doLockState(); } } function doGroundGrab() { doStruggleGrab(); } function doGrabLoop() { } function doThrowGround() { if (isStateComplete()) { doUnlockState(); setState("CallStart"); doLockState(); } } function doCallStart() { if (isStateComplete()) { nCallTimer = 0; doUnlockState(); setState("CallLoop"); doLockState(); } } function doCallLoop() { nCallTimer++; if (isStateComplete() && (nCallTimer >= CALL_TIME_WAIT)) { doUnlockState(); setState("CallEnd"); doLockState(); } } function doCallEnd() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doPinHit() { doPinHitMoveTowardOpponent(); if (isStateComplete()) { doCheckPinHitAvailable(); } } function doPinHitEnd() { if (isStateComplete()) { doUnlockState(); setState("PinHitLoop"); doLockState(); } } function doPinHitLoop() { } function doPinHitRelease() { if (isStateComplete()) { doPinHitReleaseComplete(); } } function doKnockOutStart() { if (isStateComplete()) { doUnlockState(); setState("KnockOutFall"); doLockState(); } } function doKnockOutFall() { if (isStateComplete()) { doUnlockState(); setState("KnockOutEnd"); doLockState(); } } function doKnockOutEnd() { if (isStateComplete()) { doUnlockState(); setState("Ground"); doLockState(); } } function doGround() { } function doStandUp() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doStandUpFromPinStart() { doWonStandMove(); if (isStateComplete()) { doUnlockState(); setState("StandUpFromPinEnd"); doLockState(); } } function doStandUpFromPinEnd() { if (isStateComplete()) { doUnlockState(); setState("WinStart"); doLockState(); } } function doWinStart() { if (isStateComplete()) { doUnlockState(); setState("WinLoop"); doLockState(); } } function doWinLoop() { nWinTimer++; if (nWinTimer == WIN_WAIT_TIME) { _global.C.doWonRound(nPlayerNum); } } function doSuper1Start() { if (isStateComplete()) { doUnlockState(); setState("Super1Fall"); doLockState(); } } function doSuper2Start() { if (isStateComplete()) { doUnlockState(); setState("Super2Fall"); doLockState(); } } function doSuper1Fall() { if (isStateComplete()) { doUnlockState(); setState("Super1End"); doLockState(); } } function doSuper2Fall() { if (isStateComplete()) { doUnlockState(); setState("Super2End"); doLockState(); } } function doSuper1End() { if (isStateComplete()) { doUnlockState(); setState("CallStart"); doLockState(); } } function doSuper2End() { if (isStateComplete()) { doUnlockState(); setState("CallStart"); doLockState(); } } function doHidden() { this["doHidden" + sHiddenReason]; } function doHiddenStruggleLoop() { oSoundManager.doGroan(); } function doHiddenGrabLoop() { } function doHiddenPinHitLoop() { oSoundManager.doGroan(); } function doHiddenPinHitRelease() { } function doHiddenSuperMove() { } function doLoadStateAction() { switch (__get__CurrentState()) { case "Idle" : nSpeedX = 0; nSpeedY = 0; var _local5 = mcRef._x; var _local4 = mcRef._y; if (_local4 > MainCTRL.nRING_BOTTOM) { _local4 = MainCTRL.nRING_BOTTOM; } else if (_local4 < MainCTRL.nRING_TOP) { _local4 = MainCTRL.nRING_TOP; } mcRef._x = _local5; mcRef._y = _local4; break; case "StandUp" : nCurrentDamage = 0; break; case "GrabLoop" : _global.C.Ambiance.doPositiveReaction(); _global.C.Ambiance.doRegainInterest(); doCheckGrabSpaceRemaining(); break; case "StruggleStart" : oSoundManager.doStruggleStart(); _global.C.Ambiance.doRegainInterest(); doPositionStruggle(); break; case "JumpDive" : oSoundManager.doJump(); doJumpDiveCalculations(); break; case "JumpDiveEnd" : doHitBalloon(GameCTRL.BALLOONS_GROUP_GROUNDHIT); doJumpDiveEndCalculations(); break; case "ThrowEndGround" : oSoundManager.doKnockOut(); oSoundManager.doGroundImpact(); doThrowEndCalculations(); break; case "Ground" : if (!bGameComplete) { doBeginStandUpProcess(); } break; case "KnockOutStart" : oSoundManager.doKnockOut(); break; case "KnockOutFall" : _global.C.Ambiance.doRegainInterest(); doCheckKnockOutEndPosition(); break; case "PinHit" : oSoundManager.doJump(); doPinHitCalculations(); break; case "PinHitEnd" : _global.C.Ambiance.doPositiveReaction(); doCheckPinHitPosition(); break; case "PinHitRelease" : oSoundManager.doGroundImpact(); doHitBalloon(GameCTRL.BALLOONS_GROUP_PUNCH); doCheckPinHitReleasePosition(); _global.C.doStopKoCountDown(); break; case "KickEnd" : doPunchKickHitBalloon(GameCTRL.BALLOONS_GROUP_KICK); break; case "PunchEnd" : doPunchKickHitBalloon(GameCTRL.BALLOONS_GROUP_PUNCH); break; case "KnockOutEnd" : _global.C.Ambiance.doPositiveReaction(); doHitBalloon(GameCTRL.BALLOONS_GROUP_GROUNDHIT); break; case "GroundKickEnd" : _global.C.Ambiance.doPositiveReaction(); doHitBalloon(GameCTRL.BALLOONS_GROUP_KICK); break; case "StandUpFromPinStart" : doWonStandCalculations(); break; case "Super1Start" : case "Super2Start" : oSoundManager.doForce(); break; case "ThrowGround" : oSoundManager.doForce(); } super.doLoadStateAction(); } function doUnLoadStateAction() { switch (__get__CurrentState()) { case "JumpDive" : oSoundManager.doGroundImpact(); _global.C.Ambiance.doRegainInterest(); _global.C.doShakeScreen(18); doAddConsecutiveHit(); _global.P.getPlayer(nOpponentNum).doSufferHit(JUMP_DIVE_HIT_POINTS); break; case "PinHit" : oSoundManager.doGroundImpact(); _global.C.Ambiance.doRegainInterest(); doHitBalloon(GameCTRL.BALLOONS_GROUP_GROUNDHIT); _global.C.doShakeScreen(15); doAddConsecutiveHit(); break; case "KnockOutFall" : oSoundManager.doGroundImpact(); _global.C.Ambiance.doRegainInterest(); _global.C.doShakeScreen(8); break; case "ThrowGround" : oSoundManager.doYell(); _global.C.Ambiance.doRegainInterest(); _global.C.doShakeScreen(12); doAddConsecutiveHit(); _global.P.getPlayer(nOpponentNum).doSufferHit(THROW_GROUND_HIT_POINTS); doReplaceVisualAfterThrow(); doHitBalloon(GameCTRL.BALLOONS_GROUP_GROUNDHIT); break; case "PinHitRelease" : _global.C.Ambiance.doPositiveReaction(); _global.C.Ambiance.doRegainInterest(); switch (Orientation) { case ORIENTATION_LEFT : doOrientRight(); break; case ORIENTATION_RIGHT : doOrientLeft(); } break; case "Super1Start" : case "Super2Start" : _global.C.Ambiance.doRegainInterest(); doCheckSuperMovePosition(); break; case "Super1Fall" : case "Super2Fall" : oSoundManager.doGroundImpact(); _global.C.Ambiance.doPositiveReaction(); _global.P.getPlayer(nOpponentNum).doSufferHit(SUPER_MOVE_HIT_POINTS); doHitBalloon(GameCTRL.BALLOONS_GROUP_SUPERMOVE); break; case "Super1End" : case "Super2End" : oSoundManager.doYell(); _global.C.Ambiance.doRegainInterest(); doPositionPlayerAfterSuperMove(); break; case "Hidden" : if (sHiddenReason == "PinHitRelease") { oSoundManager.doYell(); } else { if (sHiddenReason != "SuperMove") { break; } } } super.doUnLoadStateAction(); } function doAttack1() { if (!checkStruggleCanStart()) { var _local3 = false; if (!Library.Utils.Tools.isItemInArray(STATES_GROUND, _global.P.getPlayer(nOpponentNum).CurrentState)) { _local3 = true; } else if ((Library.Utils.Tools.isItemInArray(STATES_GROUND, _global.P.getPlayer(nOpponentNum).CurrentState) && (Library.Utils.Tools.isItemInArray(STATES_IDLE, __get__CurrentState()))) && (getDistanceFromOpponent() < GROUND_GRAB_DISTANCE)) { doGrabBegins(true, true); _global.P.getPlayer(nOpponentNum).doGrabBegins(false, true); } else if (getDistanceFromOpponent() < JUMP_DIVE_DISTANCE) { if (bAffectScore && (_global.P.getPlayer(nOpponentNum).Health > 0)) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_JUMPDIVE); } setState("JumpDive"); doLockState(); } else { _local3 = true; } if (_local3 && (Library.Utils.Tools.isItemInArray(STATES_IDLE, __get__CurrentState()))) { setState("PunchStart"); doLockState(); if (checkOpponentHit()) { if (bAffectScore && (_global.P.getPlayer(nOpponentNum).Health > 0)) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_PUNCH); } oSoundManager.doPunch(); doAddConsecutiveHit(); bCurrentPunchKickSuceed = true; _global.P.getPlayer(nOpponentNum).doSufferHit(PUNCH_HIT_POINTS); } else { bCurrentPunchKickSuceed = false; } } } else { doStartStruggle(); } } function doAttack2() { if (!checkStruggleCanStart()) { var _local3 = false; if (!Library.Utils.Tools.isItemInArray(STATES_GROUND, _global.P.getPlayer(nOpponentNum).CurrentState)) { _local3 = true; } else if (getDistanceFromOpponent() < GROUND_KICK_DISTANCE) { setState("GroundKickStart"); oSoundManager.doKickGround(); if (bAffectScore && (_global.P.getPlayer(nOpponentNum).Health > 0)) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_KICK); } doAddConsecutiveHit(); doLockState(); _global.P.getPlayer(nOpponentNum).doSufferHit(KICK_HIT_POINTS); } else { _local3 = true; } if (_local3 && (Library.Utils.Tools.isItemInArray(STATES_IDLE, __get__CurrentState()))) { setState("KickStart"); doLockState(); if (checkOpponentHit()) { if (bAffectScore && (_global.P.getPlayer(nOpponentNum).Health > 0)) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_KICK); } oSoundManager.doKick(); bCurrentPunchKickSuceed = true; doAddConsecutiveHit(); _global.P.getPlayer(nOpponentNum).doSufferHit(KICK_HIT_POINTS); } else { bCurrentPunchKickSuceed = false; } } } else { doStartStruggle(); } } function checkOpponentHit() { var _local3 = false; if (_global.P.getPlayer(nOpponentNum).HitZone.hitTest(mcRef.mcState.mcHitRef)) { _local3 = true; } return(_local3); } function doJumpDiveCalculations() { var _local3 = _global.P.getPlayer(nOpponentNum).BodyCoordinates.x - BodyCoordinates.x; var _local4 = _global.P.getPlayer(nOpponentNum).BodyCoordinates.y - BodyCoordinates.y; switch (Orientation) { case ORIENTATION_RIGHT : _local3 = _local3 - JUMP_DIVE_HIT_BUFFER; break; case ORIENTATION_LEFT : _local3 = _local3 + JUMP_DIVE_HIT_BUFFER; } nJumpDiveMoveSpeedX = _local3 / nStateTotalFrame; nJumpDiveMoveSpeedY = _local4 / nStateTotalFrame; } function doJumpDiveMoveTowardOpponent() { mcRef._x = mcRef._x + nJumpDiveMoveSpeedX; mcRef._y = mcRef._y + nJumpDiveMoveSpeedY; } function doJumpDiveEndCalculations() { var _local2; switch (Orientation) { case ORIENTATION_RIGHT : _local2 = -JUMP_DIVE_BACKUP_DIST; break; case ORIENTATION_LEFT : _local2 = JUMP_DIVE_BACKUP_DIST; } nJumpDiveEndMoveSpeedX = _local2 / nStateTotalFrame; } function doJumpDiveEndMove() { mcRef._x = mcRef._x + nJumpDiveEndMoveSpeedX; } function doPinOpponent() { if (Library.Utils.Tools.isItemInArray(STATES_GROUND, _global.P.getPlayer(nOpponentNum).CurrentState)) { if (getDistanceFromOpponent() < PIN_DISTANCE) { setState("PinHit"); } } } function doCheckPinHitAvailable() { if (_global.P.getPlayer(nOpponentNum).CurrentState == "Ground") { doEnterPinHit(true); _global.P.getPlayer(nOpponentNum).doEnterPinHit(false); } else { setState("JumpDiveEnd"); } } function doCheckPinHitPosition() { switch (_global.P.getPlayer(nOpponentNum).Orientation) { case ORIENTATION_RIGHT : doOrientRight(); break; case ORIENTATION_LEFT : doOrientLeft(); } var _local3 = true; var _local4; var _local6; var _local5; var _local12 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcLimits1.getBounds(_global.P.Scene)); var _local11 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcLimits2.getBounds(_global.P.Scene)); var _local10; var _local9; if (_local12.x < _local11.x) { _local10 = mcRef.mcState.mcLimits1; _local9 = mcRef.mcState.mcLimits2; } else { _local10 = mcRef.mcState.mcLimits2; _local9 = mcRef.mcState.mcLimits1; } while (_local3) { _local4 = Library.Utils.MoreMath.getBoundsCenter(_local10.getBounds(_global.P.Scene)); _local6 = _local4.x; _local5 = _local4.y; _local3 = isPositionOutOfRingAxisX(_local6, _local5); if (_local3) { mcRef._x++; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:1, y:0}); } } _local3 = true; while (_local3) { _local4 = Library.Utils.MoreMath.getBoundsCenter(_local9.getBounds(_global.P.Scene)); _local6 = _local4.x; _local5 = _local4.y; _local3 = isPositionOutOfRingAxisX(_local6, _local5); if (_local3) { mcRef._x--; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:-1, y:0}); } } } function doPinHitCalculations() { var _local3 = _global.P.getPlayer(nOpponentNum).BodyCoordinates.x - BodyCoordinates.x; var _local4 = _global.P.getPlayer(nOpponentNum).BodyCoordinates.y - BodyCoordinates.y; switch (_global.P.getPlayer(nOpponentNum).Orientation) { case ORIENTATION_RIGHT : _local3 = _local3 - PIN_HIT_BUFFER; break; case ORIENTATION_LEFT : _local3 = _local3 + PIN_HIT_BUFFER; } nPinHitMoveSpeedX = _local3 / nStateTotalFrame; nPinHitMoveSpeedY = _local4 / nStateTotalFrame; } function doPinHitMoveTowardOpponent() { mcRef._x = mcRef._x + nPinHitMoveSpeedX; mcRef._y = mcRef._y + nPinHitMoveSpeedY; } function doCheckPinHitReleasePosition() { var _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcStandRef.getBounds(_global.P.Scene)); var _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcGroundRef.getBounds(_global.P.Scene)); var _local7 = Math.min(_local5.x, _local4.x); var _local8 = Math.max(_local5.x, _local4.x); var _local6 = true; var _local3; while (_local6) { _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcStandRef.getBounds(_global.P.Scene)); _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcGroundRef.getBounds(_global.P.Scene)); if (_local5.x < _local4.x) { _local7 = _local5.x; _local3 = _local5.y; } else { _local7 = _local4.x; _local3 = _local4.y; } if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } _local6 = isPositionOutOfRingAxisX(_local7, _local3); if (_local6) { mcRef._x++; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:1, y:0}); } } _local6 = true; while (_local6) { _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcStandRef.getBounds(_global.P.Scene)); _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcGroundRef.getBounds(_global.P.Scene)); if (_local5.x > _local4.x) { _local8 = _local5.x; _local3 = _local5.y; } else { _local8 = _local4.x; _local3 = _local4.y; } if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } _local6 = isPositionOutOfRingAxisX(_local8, _local3); if (_local6) { mcRef._x--; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:-1, y:0}); } } } function doPinHitReleaseComplete() { var _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcStandRef.getBounds(_global.P.Scene)); var _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcGroundRef.getBounds(_global.P.Scene)); _global.P.getPlayer(nOpponentNum).doReleasedFromPinHit(_local5); var _local6 = _local4.x; var _local3 = _local4.y; if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } mcRef._x = _local6; mcRef._y = _local3; doUnlockState(); setState("Ground"); doLockState(); } function doPositionOpponentForWon() { var _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcGroundRef.getBounds(_global.P.Scene)); var _local7 = _local4.x; var _local3 = _local4.y; if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } var _local6 = _local7 - _global.P.getPlayer(nOpponentNum).Coordinates.x; var _local5 = _local3 - _global.P.getPlayer(nOpponentNum).Coordinates.y; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:_local6, y:_local5}); } function doCheckKnockOutEndPosition() { var _local3 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcRefPoint.getBounds(_global.P.Scene)); if (isPositionOutOfRingAxisX(_local3.x, _local3.y)) { switch (Orientation) { case ORIENTATION_LEFT : doOrientRight(); break; case ORIENTATION_RIGHT : doOrientLeft(); } } } function doRecoverDamage() { nCurrentDamage = nCurrentDamage - DAMAGE_RECOVER_RATE; if (nCurrentDamage < 0) { nCurrentDamage = 0; } } function doReceiveDamage(__nDamage) { doResetConsecutiveHit(); nRealHealth = nRealHealth - __nDamage; if (nRealHealth < 0) { nRealHealth = 0; nCurrentDamage = 0; setState("KnockOutStart"); doLockState(); } nCurrentDamage = nCurrentDamage + __nDamage; if (nCurrentDamage >= DAMAGE_TILL_KNOCKOUT) { nCurrentDamage = 0; setState("KnockOutStart"); doLockState(); } oHud.doSetEnergy(nRealHealth); } function doSlowDownHorz() { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, DECELERATION); } function doSlowDownVert() { nSpeedY = Library.Utils.MoreMath.getReachZero(nSpeedY, DECELERATION); } function doDisplaceLeft() { if (nSpeedX > 0) { nSpeedX = nSpeedX - DECELERATION; } nSpeedX = nSpeedX - ACCELERATION_HORZ; if (nSpeedX < (-MAX_SPEED_HORZ)) { nSpeedX = -MAX_SPEED_HORZ; } } function doDisplaceRight() { if (nSpeedX < 0) { nSpeedX = nSpeedX + DECELERATION; } nSpeedX = nSpeedX + ACCELERATION_HORZ; if (nSpeedX > MAX_SPEED_HORZ) { nSpeedX = MAX_SPEED_HORZ; } } function doDisplaceUp() { if (nSpeedY > 0) { nSpeedY = nSpeedY - DECELERATION; } nSpeedY = nSpeedY - ACCELERATION_VERT; if (nSpeedY < (-MAX_SPEED_VERT)) { nSpeedY = -MAX_SPEED_VERT; } } function doDisplaceDown() { if (nSpeedY < 0) { nSpeedY = nSpeedY + DECELERATION; } nSpeedY = nSpeedY + ACCELERATION_VERT; if (nSpeedY > MAX_SPEED_VERT) { nSpeedY = MAX_SPEED_VERT; } } function doMove() { if (nSpeedX != 0) { doMoveHorz(); } if (nSpeedY != 0) { doMoveVert(); } doFaceOpponent(); } function doMoveHorz() { var _local4 = mcRef._x + nSpeedX; var _local3 = mcRef._y; var _local2 = isValidPosition(_local4, _local3); if (_local2) { mcRef._x = mcRef._x + nSpeedX; } else { doSlowDownHorz(); } } function doMoveVert() { var _local4 = mcRef._x; var _local3 = mcRef._y + nSpeedY; var _local2 = isValidPosition(_local4, _local3); if (_local2) { mcRef._y = mcRef._y + nSpeedY; } else { doSlowDownVert(); } } function doChangeDepth() { var _local4 = Coordinates.y - _global.P.getPlayer(nOpponentNum).Coordinates.y; var _local3 = Library.Utils.MoreMath.getPolarity(_local4); if (_local3 == 1) { if (UsedDepth < _global.P.getPlayer(nOpponentNum).UsedDepth) { mcRef.swapDepths(_global.C.returnDepth("Characters")); } } } function doFaceOpponent() { var _local4 = BodyCoordinates.x - _global.P.getPlayer(nOpponentNum).BodyCoordinates.x; var _local3 = Library.Utils.MoreMath.getPolarity(_local4); if (_local3 == -1) { doOrientRight(); } else { doOrientLeft(); } } function isValidPosition(__nX, __nY) { var _local2 = true; if (isPositionOutOfRing(__nX, __nY)) { _local2 = false; } else { var _local3 = isPositionOverOpponent(Coordinates.x, Coordinates.y); if (isPositionOverOpponent(__nX, __nY) && (!_local3)) { _local2 = false; } } return(_local2); } function isPositionOutOfRingAxisX(__nX, __nY) { var _local2 = false; if (_global.P.Scene.mcRingOutAxisX.hitTest(__nX, __nY, true)) { _local2 = true; } return(_local2); } function isPositionOutOfRing(__nX, __nY) { var _local2 = false; if (_global.P.Scene.mcRingOutAxisY.hitTest(__nX, __nY, true)) { _local2 = true; } else if (_global.P.Scene.mcRingOutAxisX.hitTest(__nX, __nY, true)) { _local2 = true; } return(_local2); } function isPositionOverOpponent(__nX, __nY) { var _local3 = false; var _local8 = __nX - Coordinates.x; var _local9 = __nY - Coordinates.y; var _local7 = Library.Utils.MoreMath.getBoundsCenter(FootZoneLeft.getBounds(_global.P.Scene)); _local7.x = _local7.x + _local8; _local7.y = _local7.y + _local9; var _local5 = Library.Utils.MoreMath.getBoundsCenter(FootZoneRight.getBounds(_global.P.Scene)); _local5.x = _local5.x + _local8; _local5.y = _local5.y + _local9; var _local6 = Library.Utils.MoreMath.getBoundsCenter(FootZoneTop.getBounds(_global.P.Scene)); _local6.x = _local6.x + _local8; _local6.y = _local6.y + _local9; var _local4 = Library.Utils.MoreMath.getBoundsCenter(FootZoneBottom.getBounds(_global.P.Scene)); _local4.x = _local4.x + _local8; _local4.y = _local4.y + _local9; var _local10 = _global.P.getPlayer(nOpponentNum).FootZone; if (_local10.hitTest(_local7.x, _local7.y)) { _local3 = true; } else if (_local10.hitTest(_local5.x, _local5.y)) { _local3 = true; } else if (_local10.hitTest(_local6.x, _local6.y)) { _local3 = true; } else if (_local10.hitTest(_local4.x, _local4.y)) { _local3 = true; } return(_local3); } function doStartStruggle() { _global.P.getPlayer(nOpponentNum).doEnterStruggle(); var _local3 = (Coordinates.y + _global.P.getPlayer(nOpponentNum).Coordinates.y) / 2; if (isValidPosition(mcRef._x, _local3)) { mcRef._y = _local3; } setState("StruggleStart"); doLockState(); if (bAffectScore && (_global.P.getPlayer(nOpponentNum).Health > 0)) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_STRUGGLE); } _global.C.doManageStruggle(nPlayerNum); } function doPositionStruggle() { var _local3 = true; var _local4; var _local6; var _local5; var _local12 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcLimits1.getBounds(_global.P.Scene)); var _local11 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcLimits2.getBounds(_global.P.Scene)); var _local10; var _local9; if (_local12.x < _local11.x) { _local10 = mcRef.mcState.mcLimits1; _local9 = mcRef.mcState.mcLimits2; } else { _local10 = mcRef.mcState.mcLimits2; _local9 = mcRef.mcState.mcLimits1; } while (_local3) { _local4 = Library.Utils.MoreMath.getBoundsCenter(_local10.getBounds(_global.P.Scene)); _local6 = _local4.x; _local5 = _local4.y; _local3 = isPositionOutOfRingAxisX(_local6, _local5); if (_local3) { mcRef._x++; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:1, y:0}); } } _local3 = true; while (_local3) { _local4 = Library.Utils.MoreMath.getBoundsCenter(_local9.getBounds(_global.P.Scene)); _local6 = _local4.x; _local5 = _local4.y; _local3 = isPositionOutOfRingAxisX(_local6, _local5); if (_local3) { mcRef._x--; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:-1, y:0}); } } } function doStruggleKeyBash() { _global.C.doTreatStruggleBash(nPlayerNum); } function checkStruggleCanStart() { var _local3 = false; if ((getDistanceFromOpponent() < STRUGGLE_DISTANCE) && (Library.Utils.Tools.isItemInArray(STATES_IDLE, __get__CurrentState()))) { var _local4 = _global.P.getPlayer(nOpponentNum).checkDoEnterStruggle(); if (_local4) { _local3 = true; } } return(_local3); } function doGrabAction1() { doUnlockState(); setState("ThrowGround"); doLockState(); if (bAffectScore && (_global.P.getPlayer(nOpponentNum).Health > 0)) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_THROW); } switch (Orientation) { case ORIENTATION_LEFT : doOrientRight(); _global.P.getPlayer(nOpponentNum).doOrientRight(); break; case ORIENTATION_RIGHT : doOrientLeft(); _global.P.getPlayer(nOpponentNum).doOrientLeft(); } } function doGrabAction2() { doGrabAction1(); } function doGrabOrientRight() { doOrientLeft(); _global.P.getPlayer(nOpponentNum).doOrientLeft(); doCheckGrabSpaceRemaining(); } function doGrabOrientLeft() { doOrientRight(); _global.P.getPlayer(nOpponentNum).doOrientRight(); doCheckGrabSpaceRemaining(); } function doCheckGrabSpaceRemaining() { var _local3 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcLimitRefPoint.getBounds(_global.P.Scene)); if (isPositionOutOfRingAxisX(_local3.x, _local3.y)) { switch (Orientation) { case ORIENTATION_LEFT : doOrientRight(); _global.P.getPlayer(nOpponentNum).doOrientRight(); break; case ORIENTATION_RIGHT : doOrientLeft(); _global.P.getPlayer(nOpponentNum).doOrientLeft(); } } } function doReplaceVisualAfterThrow() { var _local4 = mcRef.mcState.mcOpponentBodyRefPoint.getBounds(_global.P.Scene); _global.P.getPlayer(nOpponentNum).doSwitchToGroundAfterThrow(); switch (Orientation) { case ORIENTATION_LEFT : _global.P.getPlayer(nOpponentNum).doOrientLeft(); break; case ORIENTATION_RIGHT : _global.P.getPlayer(nOpponentNum).doOrientRight(); } var _local7 = (_local4.xMin + _local4.xMax) / 2; var _local3 = (_local4.yMin + _local4.yMax) / 2; if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } var _local6 = _local7 - _global.P.getPlayer(nOpponentNum).Coordinates.x; var _local5 = _local3 - _global.P.getPlayer(nOpponentNum).Coordinates.y; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:_local6, y:_local5}); _local4 = mcRef.mcState.mcPlayertBodyRefPoint.getBounds(_global.P.Scene); _local7 = (_local4.xMin + _local4.xMax) / 2; _local3 = (_local4.yMin + _local4.yMax) / 2; if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } mcRef._x = _local7; mcRef._y = _local3; } function doThrowEndCalculations() { var _local2; switch (Orientation) { case ORIENTATION_RIGHT : _local2 = THROW_END_DIST; break; case ORIENTATION_LEFT : _local2 = -THROW_END_DIST; } nThrowEndMoveSpeedX = _local2 / nStateTotalFrame; } function doThrowEndGroundMove() { var _local3 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcPointRef.getBounds(_global.P.Scene)); if (!isPositionOutOfRingAxisX(_local3.x + nThrowEndMoveSpeedX, _local3.y)) { mcRef._x = mcRef._x + nThrowEndMoveSpeedX; } } function doSuperMove() { if (bSpecialMoveAvailable) { doPlayerUsedSpecialMove(); if (bAffectScore && (_global.P.getPlayer(nOpponentNum).Health > 0)) { MainCTRL.__get__Instance().doAddPlayerScore(POINTS_FOR_SPECIAL_MOVE); } var _local3 = Library.Utils.MoreMath.getRandomRange(SUPER_MOVES_MIN, SUPER_MOVES_MAX); _global.P.getPlayer(nOpponentNum).doEnterHiddenSuperMove(); doUnlockState(); setState(("Super" + _local3) + "Start"); doLockState(); } } function doCheckSuperMovePosition() { var _local3 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcLimits.getBounds(_global.P.Scene)); if (isPositionOutOfRingAxisX(_local3.x, _local3.y)) { switch (Orientation) { case ORIENTATION_LEFT : doOrientRight(); _global.P.getPlayer(nOpponentNum).doOrientLeft(); break; case ORIENTATION_RIGHT : doOrientLeft(); _global.P.getPlayer(nOpponentNum).doOrientRight(); } } } function doPositionPlayerAfterSuperMove() { switch (Orientation) { case ORIENTATION_LEFT : _global.P.getPlayer(nOpponentNum).doOrientRight(); break; case ORIENTATION_RIGHT : _global.P.getPlayer(nOpponentNum).doOrientLeft(); } var _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcGroundRef.getBounds(_global.P.Scene)); var _local7 = _local4.x; var _local3 = _local4.y; if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } var _local6 = _local7 - _global.P.getPlayer(nOpponentNum).Coordinates.x; var _local5 = _local3 - _global.P.getPlayer(nOpponentNum).Coordinates.y; _global.P.getPlayer(nOpponentNum).doApplyPositionTranform({x:_local6, y:_local5}); _global.P.getPlayer(nOpponentNum).doSwitchToGroundAfterSuperMove(); _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcStandRef.getBounds(_global.P.Scene)); _local7 = _local4.x; _local3 = _local4.y; if (_local3 > MainCTRL.nRING_BOTTOM) { _local3 = MainCTRL.nRING_BOTTOM; } else if (_local3 < MainCTRL.nRING_TOP) { _local3 = MainCTRL.nRING_TOP; } mcRef._x = _local7; mcRef._y = _local3; } function doBeginStandUpProcess() { if (oCurrentProgress == undefined) { var _local4 = _global.C.returnDepth("HUDVisual"); var _local3 = _global.P.Scene.attachMovie("mcSimpleProgress", "mcProgress" + _local4, _local4); _local3._x = BodyCoordinates.x - SimpleProgress.PROGRESS_PLAYER_RELATIVE_COORD.x; _local3._y = BodyCoordinates.y - SimpleProgress.PROGRESS_PLAYER_RELATIVE_COORD.y; nPreviousStandUpProgress = nPreviousStandUpProgress - STATUS_PROGRESS_REGAIN_REMOVE; oCurrentProgress = new SimpleProgress(_local3, mx.utils.Delegate.create(this, doStartStandUp), nPreviousStandUpProgress, nRealHealth); } } function doAddConsecutiveHit() { nConsecutiveHits++; doCheckConsecutiveHits(); } function doResetConsecutiveHit() { nConsecutiveHits = 0; } function doCheckConsecutiveHits() { if (nConsecutiveHits >= CONSECUTIVES_HITS_FOR_SPECIAL) { nConsecutiveHits = 0; doAddSpecialMarker(); } } function doAddSpecialMarker() { nSpecialMarkers++; if (nSpecialMarkers >= MARKERS_TO_UNLOCK_SPECIAL) { doUnlockSpecialMove(); } } function doUnlockSpecialMove() { bSpecialMoveAvailable = true; } function doPlayerUsedSpecialMove() { bSpecialMoveAvailable = false; nSpecialMarkers = 0; nConsecutiveHits = 0; } function doWonStandCalculations() { var _local3; var _local2 = Coordinates.y - WON_STAND_UP_MOVE_VERT; if (isPositionOutOfRing(Coordinates.x, _local2)) { _local3 = Coordinates.y + WON_STAND_UP_MOVE_VERT; } else { _local3 = _local2; } var _local4 = _local3 - Coordinates.y; nWonStandMoveSpeedY = _local4 / nStateTotalFrame; } function doWonStandMove() { if (UsedDepth < _global.P.getPlayer(nOpponentNum).UsedDepth) { mcRef.swapDepths(_global.C.returnDepth("Characters")); } mcRef._y = mcRef._y + nWonStandMoveSpeedY; } function doPunchKickHitBalloon(__nContext) { if (bCurrentPunchKickSuceed) { doHitBalloon(__nContext); } } function doHitBalloon(__nContext) { var _local3 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcBalloonRef.getBounds(_global.P.Scene)); _global.C.doApplyHitBalloon(_local3, __nContext); } function doGroundKeyBash() { oCurrentProgress.doReceiveBash(); } function getDistanceFromOpponent() { return(Library.Utils.MoreMath.getDistance(BodyCoordinates.x, BodyCoordinates.y, _global.P.getPlayer(nOpponentNum).BodyCoordinates.x, _global.P.getPlayer(nOpponentNum).BodyCoordinates.y)); } static var STATES_GROUND = ["Ground", "HitGround", "HitGroundFlat", "KnockOut"]; static var STATES_IDLE = ["Idle", "Walk", "CallStart", "CallLoop", "CallEnd"]; static var ORIENTATION_LEFT = 1; static var ORIENTATION_RIGHT = 2; static var MAXIMUM_HEALTH = 100; static var PUNCH_HIT_POINTS = 2; static var KICK_HIT_POINTS = 5; static var JUMP_DIVE_HIT_POINTS = 8; static var SUPER_MOVE_HIT_POINTS = 22; static var THROW_GROUND_HIT_POINTS = 9; static var HIT_TO_PROGRESSREDUCER_RATIO = 3.5; static var PIN_HIT_PROGRESS_REDUCE = 30; static var DAMAGE_TILL_KNOCKOUT = 6; static var DAMAGE_RECOVER_RATE = 0.1; static var DAMAGE_REBOUND = 2.5; static var KICK_REBOUND_FACTOR = 1.8; static var GROUND_KICK_DISTANCE = 100; static var GROUND_GRAB_DISTANCE = 100; static var JUMP_DIVE_DISTANCE = 180; static var STRUGGLE_DISTANCE = 100; static var PIN_DISTANCE = 180; static var MAX_SPEED_HORZ = 4; static var MAX_SPEED_VERT = 4; static var ACCELERATION_HORZ = 0.4; static var ACCELERATION_VERT = 0.4; static var DECELERATION = 1.2; static var MIN_SPEED_FOR_WALK = 1; static var STRUGGLE_TIMEOUT_REOUND = 6; static var THROW_END_DIST = 60; static var JUMP_DIVE_BACKUP_DIST = 85; static var JUMP_DIVE_HIT_BUFFER = 35; static var PIN_HIT_BUFFER = 35; static var CALL_TIME_WAIT = 25; static var WIN_WAIT_TIME = 65; static var CONSECUTIVES_HITS_FOR_SPECIAL = 2; static var MARKERS_TO_UNLOCK_SPECIAL = 5; static var SUPER_MOVES_MIN = 1; static var SUPER_MOVES_MAX = 2; static var WON_STAND_UP_MOVE_VERT = 25; static var STATUS_PROGRESS_REGAIN_REMOVE = 20; static var POINTS_FOR_KICK = 90; static var POINTS_FOR_PUNCH = 50; static var POINTS_FOR_WINNING = 1500; static var POINTS_FOR_START_PIN = 65; static var POINTS_FOR_STAND_UP = 35; static var POINTS_FOR_PIN_RELEASE = 280; static var POINTS_FOR_STRUGGLE = 155; static var POINTS_FOR_GRAB = 65; static var POINTS_FOR_THROW = 45; static var POINTS_FOR_SPECIAL_MOVE = 600; static var POINTS_FOR_JUMPDIVE = 45; }
Symbol 15 MovieClip [__Packages.Library.Sound.SoundItem] Frame 0
class Library.Sound.SoundItem { var sndObj, sLinkage, mcRef, nRemainingLoop, nCurrentVolume, nTargetVolume, nFadeRate, sCategory, bFadeAtEnd, bMuted, bPaused, bNeedFreshStart, nCurrentTime, aEventListeners, bStopAfterFade; function SoundItem (__sndObject, __sLinkage, __nVolume, __nLoop, __sCategory, __mc) { sndObj = __sndObject; sLinkage = __sLinkage; mcRef = __mc; nRemainingLoop = __nLoop; nCurrentVolume = __nVolume; nTargetVolume = __nVolume; nFadeRate = FADE_RATE; sCategory = __sCategory; bFadeAtEnd = false; bMuted = false; bPaused = false; bNeedFreshStart = false; sndObj.onSoundComplete = Library.Utils.Delegate.create(this, doSoundComplete); sndObj.start(0, __nLoop); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); nCurrentTime = 0; aEventListeners = new Array(); } function doEnterFrame() { if (!bPaused) { if (nCurrentTime > sndObj.position) { nRemainingLoop--; } nCurrentTime = sndObj.position; } doCheckFadeAtEnd(); doManageFade(); } function doAddListener(__oListener) { aEventListeners.push(__oListener); } function doRemoveListener(__oListener) { var _local2 = 0; while (_local2 < aEventListeners.length) { if (aEventListeners[_local2] == __oListener) { delete aEventListeners[_local2]; aEventListeners.splice(_local2, 1); } _local2++; } } function doSoundComplete() { if (bNeedFreshStart && (nRemainingLoop > 1)) { sndObj.start(0, nRemainingLoop - 1); } else { doManageEndEvent(); } } function doUpdateSound() { sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } function doMute() { bMuted = true; doUpdateSound(); } function doUnMute() { bMuted = false; doUpdateSound(); } function doPause() { sndObj.stop(); bPaused = true; } function doResume() { bPaused = false; bNeedFreshStart = true; sndObj.start(nCurrentTime / 1000, 1); } function doStop() { sndObj.stop(); doManageEndEvent(); } function doFadeTo(__nVolume, __bStopAndDelete) { if (__bStopAndDelete == undefined) { __bStopAndDelete = true; } bStopAfterFade = __bStopAndDelete; nTargetVolume = __nVolume; } function setFadeRate(__nRate) { if (__nRate == undefined) { __nRate = FADE_RATE; } nFadeRate = __nRate; } function setFadeAtEnd(__bFadeAtEnd) { bFadeAtEnd = true; } function setPan(__nPan) { sndObj.setPan(__nPan); } function get Category() { return(sCategory); } function get LinkageName() { return(sLinkage); } function doDestroy() { sndObj.stop(); delete sndObj; mcRef.removeMovieClip(); } function doCheckFadeAtEnd() { if (bFadeAtEnd) { if (nRemainingLoop == 1) { if ((sndObj.duration - nCurrentTime) <= FADE_AT_END_TIME) { doFadeTo(0); } } } } function doManageEndEvent() { var _local2 = 0; while (_local2 < aEventListeners.length) { aEventListeners[_local2].doSoundEvent(Library.Sound.SoundManager.EVENT_SOUND_COMPLETE, this); _local2++; } aEventListeners = new Array(); mcRef.removeMovieClip(); delete mcRef; delete aEventListeners; delete sndObj.onSoundComplete; delete sndObj; } function doManageFade() { if (nCurrentVolume != nTargetVolume) { nCurrentVolume = Library.Utils.MoreMath.getReachNum(nCurrentVolume, nTargetVolume, nFadeRate); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } if ((nCurrentVolume <= 0) && (bStopAfterFade)) { sndObj.stop(); doManageEndEvent(); } } function returnComputedVolume(__nVolume) { var _local2; if ((!bMuted) && (!Library.Sound.SoundManager.isCategoryMuted(sCategory))) { var _local3 = Library.Sound.SoundManager.__get__MasterVolume() / 100; var _local4 = Library.Sound.SoundManager.getCategoryVolume(sCategory) / 100; _local2 = __nVolume; _local2 = _local2 * _local4; _local2 = _local2 * _local3; } else { _local2 = 0; } return(_local2); } static var FADE_RATE = 8; static var FADE_AT_END_TIME = 800; }
Symbol 16 MovieClip [__Packages.Library.Sound.SoundManager] Frame 0
class Library.Sound.SoundManager { static var aSounds, mcAttach, nSoundNum, aSoundCategories, nMasterVolume, oEnterFrameListener; function SoundManager () { } static function doPlaySound(__sLinkage, __nVolume, __nLoop, __bUnique) { return(doPlaySoundInCat(DEFAULT_CATEGORY, __sLinkage, __nVolume, __nLoop, __bUnique)); } static function doPlaySoundInCat(__sCategoryName, __sLinkage, __nVolume, __nLoop, __bUnique) { doCheckInit(); var _local1; if (NewSoundAllowed) { if (__nVolume == undefined) { __nVolume = 100; } if (__nLoop == undefined) { __nLoop = 1; } if (__bUnique == undefined) { __bUnique = false; } var _local2; if (__bUnique) { var _local4 = isSoundPlaying(__sLinkage); if (_local4.bPlaying) { _local2 = false; _local1 = _local4.oSound; } else { _local2 = true; } } else { _local2 = true; } if (_local2) { doManageCategory(__sCategoryName); var _local5 = getMCForSound(); var _local3 = new Sound(_local5); _local3.attachSound(__sLinkage); if (_local3.duration != undefined) { _local1 = new Library.Sound.SoundItem(_local3, __sLinkage, __nVolume, __nLoop, __sCategoryName, _local5); } _local1.doAddListener(Library.Sound.SoundManager); aSounds.push(_local1); } } return(_local1); } static function isSoundPlaying(__sLinkageName) { var _local1 = new Object(); _local1.bPlaying = false; _local1.oSound = undefined; for (var _local3 in aSounds) { if (aSounds[_local3].LinkageName == __sLinkageName) { _local1.oSound = aSounds[_local3]; _local1.bPlaying = true; } } return(_local1); } static function doManageExternalSound(__oSound) { doCheckInit(); doManageCategory(__oSound.__get__Category()); __oSound.doAddListener(Library.Sound.SoundManager); aSounds.push(__oSound); } static function getMCForSound() { var _local1 = getNextDepth(); var _local2 = mcAttach.createEmptyMovieClip("Snd" + _local1, _local1); return(_local2); } static function getNextDepth() { nSoundNum++; return(nSoundNum); } static function doInit(__mcAttach) { mcAttach = __mcAttach; if (!bInited) { bInited = true; nSoundNum = 0; aSounds = new Array(); aSoundCategories = new Array(); nMasterVolume = 100; _global.mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = Library.Utils.Delegate.create(Library.Sound.SoundManager, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } } static function doEnterFrame() { for (var _local1 in aSounds) { aSounds[_local1].doEnterFrame(); } } static function setCategoryVolume(__sCategoryName, __nVol) { doManageCategory(__sCategoryName); for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { aSoundCategories[_local3].nVolume = __nVol; } } doUpdateAllSoundsVolume(); } static function getCategoryVolume(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].nVolume; } } return(_local1); } static function isCategoryMuted(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].bMuted; } } return(_local1); } static function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === EVENT_SOUND_COMPLETE)) { } else { var _local1 = false; for (var _local3 in aSounds) { if (!_local1) { if (aSounds[_local3] == __oSound) { _local1 = true; delete aSounds[_local3]; aSounds.splice(Number(_local3), 1); } } } } } static function doMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = true; } } doUpdateAllSoundsVolume(); } static function doUnMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = false; } } doUpdateAllSoundsVolume(); } static function setMasterVolume(__nVol) { nMasterVolume = __nVol; doUpdateAllSoundsVolume(); } static function get NewSoundAllowed() { return(aSounds.length < MAX_SOUNDS_PLAYING); } static function get MasterVolume() { return(nMasterVolume); } static function doRemoveListenerFromAllSounds(__oListener) { for (var _local2 in aSounds) { aSounds[_local2].doRemoveListener(__oListener); } } static function doDestroy() { doRemoveListenerFromAllSounds(); for (var _local1 in aSounds) { aSounds[_local1].doDestroy(); } } static function doUpdateAllSoundsVolume() { for (var _local1 in aSounds) { aSounds[_local1].doUpdateSound(); } } static function doCheckInit() { if (!bInited) { } } static function doManageCategory(__sCategoryName) { doCheckInit(); var _local1 = false; for (var _local4 in aSoundCategories) { if (aSoundCategories[_local4].sName == __sCategoryName) { _local1 = true; } } if (!_local1) { var _local3 = new Object(); _local3.sName = __sCategoryName; _local3.nVolume = 100; _local3.bMuted = false; aSoundCategories.push(_local3); } } static var EVENT_SOUND_COMPLETE = 1; static var DEFAULT_CATEGORY = "SFX"; static var MAX_SOUNDS_PLAYING = 8; static var bInited = false; }
Symbol 18 MovieClip [__Packages.PlayerSoundsManager] Frame 0
class PlayerSoundsManager { var nCurrentSoundsNum, oPlayerVoice, oKnockOut, oPlayerRef; function PlayerSoundsManager () { nCurrentSoundsNum = 0; } function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === Library.Sound.SoundManager.EVENT_SOUND_COMPLETE)) { } else { nCurrentSoundsNum--; if (oPlayerVoice == __oSound) { delete oPlayerVoice; } else if (oKnockOut == __oSound) { delete oKnockOut; } } } function setPlayerRef(__oPlayerRef) { oPlayerRef = __oPlayerRef; } function doPunch() { if (canCreateSound()) { var _local3 = "Punch" + Library.Utils.MoreMath.getRandomRange(1, 4); var _local2 = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local3, 100, 1, true); _local2.setFadeAtEnd(true); _local2.setPan(returnCurrentPan()); _local2.doAddListener(this); nCurrentSoundsNum++; } } function doKick() { if (canCreateSound()) { var _local3 = "Kick" + Library.Utils.MoreMath.getRandomRange(1, 4); var _local2 = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local3, 100, 1, true); _local2.setFadeAtEnd(true); _local2.setPan(returnCurrentPan()); _local2.doAddListener(this); nCurrentSoundsNum++; } } function doKickGround() { if (canCreateSound()) { var _local3 = "KickGround"; var _local2 = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local3, 100, 1, true); _local2.setFadeAtEnd(true); _local2.setPan(returnCurrentPan()); _local2.doAddListener(this); nCurrentSoundsNum++; } } function doGroundImpact() { if (canCreateSound()) { var _local3 = "GroundImpact" + Library.Utils.MoreMath.getRandomRange(1, 3); var _local2 = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local3, 100, 1, true); _local2.setFadeAtEnd(true); _local2.setPan(returnCurrentPan()); _local2.doAddListener(this); nCurrentSoundsNum++; } } function doKnockOut() { if (canCreateSound()) { var _local2 = "KnockOut"; oKnockOut = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local2, 100, 1, true); oKnockOut.setPan(returnCurrentPan()); oKnockOut.doAddListener(this); nCurrentSoundsNum++; } } function doStruggleStart() { if (canCreateSound()) { var _local3 = "StruggleStart"; var _local2 = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local3, 100, 1, true); _local2.setPan(returnCurrentPan()); _local2.doAddListener(this); nCurrentSoundsNum++; } } function doYell() { if (canCreateSound() && (oPlayerVoice == undefined)) { var _local2; if (isPlayerFemale()) { _local2 = "FemaleYell" + String(Library.Utils.MoreMath.getRandomRange(1, 4)); } else { _local2 = "MaleYell" + String(Library.Utils.MoreMath.getRandomRange(1, 13)); } oPlayerVoice = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local2, 100, 1, true); oPlayerVoice.setPan(returnCurrentPan()); oPlayerVoice.doAddListener(this); nCurrentSoundsNum++; } } function doGroan() { if (canCreateSound() && (oPlayerVoice == undefined)) { var _local2; if (isPlayerFemale()) { _local2 = "FemaleGroan" + String(Library.Utils.MoreMath.getRandomRange(1, 2)); } else { _local2 = "MaleGroan" + String(Library.Utils.MoreMath.getRandomRange(1, 5)); } oPlayerVoice = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local2, 400, 1, true); oPlayerVoice.setPan(returnCurrentPan()); oPlayerVoice.doAddListener(this); nCurrentSoundsNum++; } } function doForce() { if (canCreateSound() && (oPlayerVoice == undefined)) { var _local2; if (isPlayerFemale()) { _local2 = "ForceFemale"; } else { _local2 = "ForceMale"; } oPlayerVoice = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local2, 300, 1, true); oPlayerVoice.setPan(returnCurrentPan()); oPlayerVoice.doAddListener(this); nCurrentSoundsNum++; } } function doJump() { if (canCreateSound() && (oPlayerVoice == undefined)) { var _local2 = "Jump"; oPlayerVoice = Library.Sound.SoundManager.doPlaySoundInCat("SFX", _local2, 100, 1, true); oPlayerVoice.setPan(returnCurrentPan()); oPlayerVoice.doAddListener(this); nCurrentSoundsNum++; } } function doStopKnockOut() { oKnockOut.doFadeTo(0); delete oKnockOut; } function doDelete() { delete oPlayerRef; } function isPlayerFemale() { var _local2 = oPlayerRef.__get__PlayerSkin().getPart("Head"); return(Library.Utils.Tools.isItemInArray(FEMALE_SKIN_HEADS, _local2)); } function returnCurrentPan() { var _local6; var _local5 = oPlayerRef.__get__Coordinates().x; var _local3 = _local5 - SCREEN_REFS.center; var _local4 = SCREEN_REFS.center - SCREEN_REFS.left; _local4 = _local4 * Library.Utils.MoreMath.getPolarity(_local3); var _local2 = Math.abs(_local3 / _local4) * 100; _local2 = _local2 * PAN_ATTENUATOR; if (_local2 > MAX_SOUND_PERCENT_PER_CHANNEL) { _local2 = MAX_SOUND_PERCENT_PER_CHANNEL; } _local2 = _local2 * Library.Utils.MoreMath.getPolarity(_local3); return(_local2); } function canCreateSound() { return(nCurrentSoundsNum < MAX_ALLOWED_SOUNDS); } static var SCREEN_REFS = {left:60, center:300, right:540}; static var MAX_SOUND_PERCENT_PER_CHANNEL = 70; static var PAN_ATTENUATOR = 0.7; static var FEMALE_SKIN_HEADS = [2]; static var MAX_ALLOWED_SOUNDS = 2; }
Symbol 19 MovieClip [__Packages.BaseHud] Frame 0
class BaseHud extends Library.State { var nRealEnergy, nSmoothEnergy, mcRef, setState, nHead, isStateComplete, __get__CurrentState; function BaseHud (__mcRef) { super(__mcRef); nRealEnergy = ENERGY_MAX; nSmoothEnergy = ENERGY_MAX; mcRef.mcState.mcSpecial1._visible = false; mcRef.mcState.mcSpecial2._visible = false; mcRef.mcState.mcSpecial3._visible = false; mcRef.mcState.mcSpecial4._visible = false; mcRef.mcState.mcSpecialIndicator._visible = false; _global.C.addBroadcastObj(this); setState("In"); } function doEnterFrame() { doUpdateEnergyVisual(); super.doEnterFrame(); } function doSetHead(__nHead) { nHead = __nHead; mcRef.mcState.mcHead.gotoAndStop(__nHead); } function doSetEnergy(__nEnergy) { nRealEnergy = __nEnergy; } function doDelete() { _global.C.removeBroadcastObj(this); } function doIn() { if (isStateComplete()) { setState("Idle"); } } function doIdle() { } function doLoadStateAction() { if (!(__get__CurrentState() === "Idle")) { } else { doSetHead(nHead); } mcRef.mcState.mcSpecial1._visible = false; mcRef.mcState.mcSpecial2._visible = false; mcRef.mcState.mcSpecial3._visible = false; mcRef.mcState.mcSpecial4._visible = false; mcRef.mcState.mcSpecialIndicator._visible = false; super.doLoadStateAction(); } function doUpdateEnergyVisual() { if (nSmoothEnergy < nRealEnergy) { nSmoothEnergy = nSmoothEnergy + VISUAL_UPDATE_RATE; if (nSmoothEnergy > nRealEnergy) { nSmoothEnergy = nRealEnergy; } } else if (nSmoothEnergy > nRealEnergy) { nSmoothEnergy = nSmoothEnergy - VISUAL_UPDATE_RATE; if (nSmoothEnergy < nRealEnergy) { nSmoothEnergy = nRealEnergy; } } mcRef.mcState.mcEnergy.gotoAndStop(Math.floor((ENERGY_MAX - nSmoothEnergy) + 1)); } static var ENERGY_MAX = 100; static var VISUAL_UPDATE_RATE = 0.6; }
Symbol 20 MovieClip [__Packages.StruggleProgress] Frame 0
class StruggleProgress extends Library.State { var nCurrentStatus, nCurrentStatusVisual, nContextPolarity, nOwnerFatigue, nGuestFatigue, setState, isStateComplete, mcRef; function StruggleProgress (__mcRef, __nOwnerFatigue, __nGuestFatigue, __nContextPolarity) { super(__mcRef); nCurrentStatus = 0; nCurrentStatusVisual = 0; nContextPolarity = __nContextPolarity; if (__nOwnerFatigue < FATIGUE_AFFECT_TRIGGER) { nOwnerFatigue = 1 - ((FATIGUE_AFFECT_TRIGGER - __nOwnerFatigue) / FATIGUE_AFFECT_TRIGGER); if (nOwnerFatigue < FATIGUE_MINIMUM) { nOwnerFatigue = FATIGUE_MINIMUM; } } else { nOwnerFatigue = 1; } if (__nGuestFatigue < FATIGUE_AFFECT_TRIGGER) { nGuestFatigue = 1 - ((FATIGUE_AFFECT_TRIGGER - __nGuestFatigue) / FATIGUE_AFFECT_TRIGGER); if (nGuestFatigue < FATIGUE_MINIMUM) { nGuestFatigue = FATIGUE_MINIMUM; } } else { nGuestFatigue = 1; } _global.C.addBroadcastObj(this); setState("In"); } function doIn() { if (isStateComplete()) { setState("Idle"); } } function doOut() { if (isStateComplete()) { doDelete(); } } function doIdle() { doTendToZero(); doChangeVisual(); checkStatus(); if (isStateComplete()) { _global.C.doStruggleTimeOut(); } } function doReceiveBash(__nOrigin) { if (__nOrigin == STRUGGLE_OWNER) { nCurrentStatus = nCurrentStatus - ((POINTS_PER_BASH * nOwnerFatigue) * nContextPolarity); } else { nCurrentStatus = nCurrentStatus + ((POINTS_PER_BASH * nGuestFatigue) * nContextPolarity); } } function doRemove() { setState("Out"); } function doDelete() { _global.C.removeBroadcastObj(this); mcRef.removeMovieClip(); delete mcRef; } function pause() { mcRef.mcState.stop(); mcRef.mcState.mcIndicator.stop(); mcRef.mcState.mcIndicator.mcStarRotate.stop(); } function unPause() { if (mcRef.mcState.mcIndicator._currentframe != mcRef.mcState.mcIndicator._totalframes) { mcRef.mcState.mcIndicator.play(); } mcRef.mcState.play(); mcRef.mcState.mcIndicator.mcStarRotate.play(); } function doTendToZero() { nCurrentStatus = Library.Utils.MoreMath.getReachZero(nCurrentStatus, BACK_TO_ZERO_RATE); } function doChangeVisual() { if (nCurrentStatusVisual < nCurrentStatus) { nCurrentStatusVisual = nCurrentStatusVisual + VISUAL_UPDATE_RATE; if (nCurrentStatusVisual > nCurrentStatus) { nCurrentStatusVisual = nCurrentStatus; } } else if (nCurrentStatusVisual > nCurrentStatus) { nCurrentStatusVisual = nCurrentStatusVisual - VISUAL_UPDATE_RATE; if (nCurrentStatusVisual < nCurrentStatus) { nCurrentStatusVisual = nCurrentStatus; } } mcRef.mcState.mcIndicator._x = nCurrentStatusVisual; } function checkStatus() { if (Math.abs(nCurrentStatusVisual) >= POINTS_TO_WIN) { var _local3; var _local4 = nCurrentStatusVisual * nContextPolarity; if (Library.Utils.MoreMath.getPolarity(_local4) == -1) { _local3 = STRUGGLE_OWNER; } else { _local3 = STRUGGLE_GUEST; } _global.C.doStruggleComplete(_local3); } } static var STRUGGLE_OWNER = 1; static var STRUGGLE_GUEST = 2; static var STRUGGLE_METER_CENTER = {x:300, y:60}; static var POINTS_TO_WIN = 55; static var POINTS_PER_BASH = 5; static var VISUAL_UPDATE_RATE = 1.8; static var BACK_TO_ZERO_RATE = 0.15; static var FATIGUE_MINIMUM = 0.075; static var FATIGUE_AFFECT_TRIGGER = 75; }
Symbol 21 MovieClip [__Packages.KOProgress] Frame 0
class KOProgress extends Library.State { var bMustContinue, nCurNumber, setState, isStateComplete, mcRef; function KOProgress (__mcRef) { super(__mcRef); _global.C.addBroadcastObj(this); bMustContinue = true; nCurNumber = 1; setState("In1"); } function doStopCountDown() { bMustContinue = false; } function doIn1() { doManageIn(); } function doIn2() { doManageIn(); } function doIn3() { doManageIn(); } function doIdle1() { doManageIdle(); } function doIdle2() { doManageIdle(); } function doIdle3() { doManageIdle(); } function doOut1() { doManageOut(); } function doOut2() { doManageOut(); } function doOut3() { doManageOut(); } function doKOIn() { if (isStateComplete()) { setState("KOIdle"); } } function doKOIdle() { if (isStateComplete()) { setState("KOOut"); } } function doKOOut() { if (isStateComplete()) { doRemove(); } } function doManageIn() { if (isStateComplete()) { setState("Idle" + nCurNumber); } } function doManageIdle() { if (isStateComplete() || (!bMustContinue)) { if (bMustContinue) { nCurNumber++; if (nCurNumber <= 3) { setState("In" + nCurNumber); } else { _global.C.doKoWonByOwner(); setState("KOIn"); } } else { setState("Out" + nCurNumber); } } } function doManageOut() { if (isStateComplete()) { doRemove(); } } function doRemove() { mcRef.removeMovieClip(); _global.C.removeBroadcastObj(this); } static var KO_PROGRESS_CENTER = {x:300, y:55}; }
Symbol 22 MovieClip [__Packages.StartProgress] Frame 0
class StartProgress extends Library.State { var nCurNumber, setState, isStateComplete, mcRef; function StartProgress (__mcRef) { super(__mcRef); _global.C.addBroadcastObj(this); nCurNumber = 3; setState("In3"); Library.Sound.SoundManager.doPlaySound("CountDown", 100, 1); } function doIn1() { doManageIn(); } function doIn2() { doManageIn(); } function doIn3() { doManageIn(); } function doIdle1() { doManageIdle(); } function doIdle2() { doManageIdle(); } function doIdle3() { doManageIdle(); } function doFightIn() { if (isStateComplete()) { setState("FightIdle"); } } function doFightIdle() { if (isStateComplete()) { setState("FightOut"); } } function doFightOut() { if (isStateComplete()) { doRemove(); } } function doManageIn() { if (isStateComplete()) { setState("Idle" + nCurNumber); } } function doManageIdle() { if (isStateComplete()) { nCurNumber--; if (nCurNumber >= 1) { setState("In" + nCurNumber); Library.Sound.SoundManager.doPlaySound("CountDown", 100, 1); } else { _global.C.doStartCountDownComplete(); setState("FightIn"); Library.Sound.SoundManager.doPlaySound("CountDownEnd", 100, 1); } } } function doRemove() { mcRef.removeMovieClip(); _global.C.removeBroadcastObj(this); } static var FIGHT_PROGRESS_CENTER = {x:300, y:120}; }
Symbol 23 MovieClip [__Packages.AmbianceGenerator] Frame 0
class AmbianceGenerator { var nNextReaction, nCurrentFeeling, nCurrentSoundsNum, aCreatedSounds, bGameEnded, oBaseCrowd, oCheeringCrowd, oBoringCrowd; function AmbianceGenerator () { nNextReaction = Library.Utils.MoreMath.getRandomRange(REACTION_INTERVAL.min, REACTION_INTERVAL.max); nCurrentFeeling = 0; nCurrentSoundsNum = 0; aCreatedSounds = new Array(); doCreateBaseCrowd(); bGameEnded = false; _global.C.addBroadcastObj(this); } function doEnterFrame() { if (!bGameEnded) { nCurrentFeeling = nCurrentFeeling - FEELING_INTERSET_LOOSE_RATE; if (nCurrentFeeling < FEELING_BOUNDS.min) { nCurrentFeeling = FEELING_BOUNDS.min; } nNextReaction--; if (nNextReaction <= 0) { nNextReaction = Library.Utils.MoreMath.getRandomRange(REACTION_INTERVAL.min, REACTION_INTERVAL.max); doReact(); } } } function doGameEnded() { bGameEnded = true; nCurrentFeeling = FEELING_BOUNDS.center; } function doRegainInterest() { nCurrentFeeling = nCurrentFeeling + FEELING_INTERSET_REGAIN_RATE; if (nCurrentFeeling > FEELING_BOUNDS.max) { nCurrentFeeling = FEELING_BOUNDS.max; } } function doBeginMatch() { doEncourage(); } function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === Library.Sound.SoundManager.EVENT_SOUND_COMPLETE)) { } else { nCurrentSoundsNum--; if (__oSound == oBaseCrowd) { delete oBaseCrowd; } else if (__oSound == oCheeringCrowd) { delete oCheeringCrowd; oBaseCrowd.doFadeTo(65); } else if (__oSound == oBoringCrowd) { delete oBoringCrowd; oBaseCrowd.doFadeTo(65); } for (var _local3 in aCreatedSounds) { if (aCreatedSounds[_local3] == __oSound) { delete aCreatedSounds[_local3]; aCreatedSounds.splice(_local3, 1); } } } } function doPositiveReaction() { if (canCreateSound()) { var _local3 = "Reaction" + Library.Utils.MoreMath.getRandomRange(1, 3); var _local2 = Library.Sound.SoundManager.doPlaySoundInCat("Ambiance", _local3, 0, 1, true); _local2.setFadeRate(3); _local2.setFadeAtEnd(true); _local2.doFadeTo(100); _local2.doAddListener(this); aCreatedSounds.push(_local2); nCurrentSoundsNum++; } } function doDelete() { for (var _local2 in aCreatedSounds) { aCreatedSounds[_local2].doFadeTo(0); aCreatedSounds[_local2].doRemoveListener(this); delete aCreatedSounds[_local2]; aCreatedSounds.splice(_local2, 1); } oBaseCrowd.doFadeTo(0); delete oBaseCrowd; oCheeringCrowd.doFadeTo(0); delete oCheeringCrowd; oBoringCrowd.doFadeTo(0); delete oBoringCrowd; } function doReact() { if (!bGameEnded) { if (nCurrentFeeling < NEUTRAL_FEELING_BOUNDS.min) { doCreateBoringCrowd(); } else if (nCurrentFeeling > NEUTRAL_FEELING_BOUNDS.max) { doCreateCheeringCrowd(); } else { switch (Library.Utils.MoreMath.getRandomRange(1, 2)) { case 1 : doCrowdManCry(); break; case 2 : doEncourage(); } } } } function doCrowdManCry() { if (canCreateSound()) { var _local3 = "OnePerson" + Library.Utils.MoreMath.getRandomRange(1, 5); var _local2 = Library.Sound.SoundManager.doPlaySoundInCat("Ambiance", _local3, 0, 1, true); _local2.setFadeAtEnd(true); _local2.doFadeTo(100); _local2.doAddListener(this); aCreatedSounds.push(_local2); nCurrentSoundsNum++; } } function doEncourage() { if (canCreateSound()) { var _local3 = "Encouragement" + Library.Utils.MoreMath.getRandomRange(1, 2); var _local4 = Library.Utils.MoreMath.getRandomRange(ENCOURAGEMENT_NUM.min, ENCOURAGEMENT_NUM.max); var _local2 = Library.Sound.SoundManager.doPlaySoundInCat("Ambiance", _local3, 0, _local4, true); _local2.setFadeRate(3); _local2.setFadeAtEnd(true); _local2.doFadeTo(100); _local2.doAddListener(this); aCreatedSounds.push(_local2); nCurrentSoundsNum++; } } function doCreateCheeringCrowd() { if (canCreateSound()) { oCheeringCrowd = Library.Sound.SoundManager.doPlaySoundInCat("Ambiance", "CrowdCheering", 0, 1, true); oCheeringCrowd.doFadeTo(65); oCheeringCrowd.setFadeAtEnd(true); oBoringCrowd.doFadeTo(0); oBaseCrowd.doFadeTo(20, false); oCheeringCrowd.doAddListener(this); nCurrentSoundsNum++; } } function doCreateBoringCrowd() { if (canCreateSound()) { oBoringCrowd = Library.Sound.SoundManager.doPlaySoundInCat("Ambiance", "CrowdBoring", 0, 1, true); oBoringCrowd.doFadeTo(65); oBoringCrowd.setFadeAtEnd(true); oCheeringCrowd.doFadeTo(0); oBaseCrowd.doFadeTo(20, false); oBoringCrowd.doAddListener(this); nCurrentSoundsNum++; } } function doCreateBaseCrowd() { if (canCreateSound()) { oBaseCrowd = Library.Sound.SoundManager.doPlaySoundInCat("Ambiance", "CrowdNeutral", 0, 99999, true); oBaseCrowd.doFadeTo(65); oBaseCrowd.doAddListener(this); nCurrentSoundsNum++; } } function canCreateSound() { return(nCurrentSoundsNum < MAX_ALLOWED_SOUNDS); } static var MAX_ALLOWED_SOUNDS = 3; static var FEELING_INTERSET_REGAIN_RATE = 18; static var FEELING_INTERSET_LOOSE_RATE = 0.12; static var FEELING_BOUNDS = {min:-100, center:0, max:100}; static var NEUTRAL_FEELING_BOUNDS = {min:-50, max:50}; static var ENCOURAGEMENT_NUM = {min:1, max:3}; static var REACTION_INTERVAL = {min:150, max:340}; }
Symbol 24 MovieClip [__Packages.PopUpBox] Frame 0
class PopUpBox extends Library.State { var setState, nTextFrame, mcRef, doEnterFrame, isStateComplete; function PopUpBox (__mcRef, __nForcedFrame) { super(__mcRef); _global.C.addBroadcastObj(this); setState("In"); if (__nForcedFrame == undefined) { nTextFrame = Library.Utils.MoreMath.getRandomRange(1, mcRef.mcState.mcText._totalframes); } else { nTextFrame = __nForcedFrame; } mcRef.mcState.mcText.gotoAndStop(nTextFrame); } function doUnpausableEnterFrame() { doEnterFrame(); } function doClose() { setState("Out"); } function doRemove() { mcRef.gotoAndStop(1); _global.C.removeBroadcastObj(this); } function doIn() { if (isStateComplete()) { setState("Idle"); mcRef.mcState.mcText.gotoAndStop(nTextFrame); } } function doOut() { if (isStateComplete()) { doRemove(); } } function doIdle() { } }
Symbol 25 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 26 MovieClip [__Packages.SimpleAnim] Frame 0
class SimpleAnim extends Library.State { var setState, isStateComplete, mcRef; function SimpleAnim (__mcRef) { super(__mcRef); _global.C.addBroadcastObj(this); setState("In"); } function doIn() { if (isStateComplete()) { setState("Idle"); } } function doIdle() { if (isStateComplete()) { setState("Out"); } } function doOut() { if (isStateComplete()) { doRemove(); } } function doRemove() { mcRef.removeMovieClip(); _global.C.removeBroadcastObj(this); } }
Symbol 27 MovieClip [__Packages.GameCTRL] Frame 0
class GameCTRL extends Library.State { var bTwoPlayer, bEasterEgg, bShaking, nInitialSceneX, mcRef, nInitialSceneY, oAmbiance, oStartProgress, bPaused, aListeners, oMenuPop, bKeyEE, aIndexSwapDepth, oStruggleManager, nStruggleHost, nCurrentShakeAmplitude, oKoManager, nKOHost, oWinLoosePop, bInit, mcGameScreen; function GameCTRL (__mcRef, __bTwoPlayer) { super(__mcRef); _global.C = this; bTwoPlayer = __bTwoPlayer; bEasterEgg = false; bShaking = false; nInitialSceneX = mcRef._x; nInitialSceneY = mcRef._y; mcRef.onEnterFrame = mx.utils.Delegate.create(this, doEnterFrame); initGameVars(); mcRef.mcOverLay.swapDepths(returnDepth("OverLay")); doCreateStartAnim(); oAmbiance = new AmbianceGenerator(); } function doStartCountDownComplete() { delete oStartProgress; _global.P.oDummyP1.doStartGame(); _global.P.oDummyP2.doStartGame(); oAmbiance.doBeginMatch(); } function doOpenMenu() { bPaused = true; for (var _local3 in aListeners) { aListeners[_local3].pause(); aListeners[_local3].doPause(); } oMenuPop = new PopUpBox(_global.P.Stage.mcMenuPop); } function doCloseMenu() { bPaused = false; for (var _local2 in aListeners) { aListeners[_local2].unPause(); aListeners[_local2].doResume(); } oMenuPop.doClose(); } function checkKeys() { if (Key.isDown(66)) { if (!bKeyEE) { doEasterEgg(); } bKeyEE = true; } else { bKeyEE = false; } } function addBroadcastObj(__obj) { aListeners.push(__obj); } function removeBroadcastObj(__obj) { for (var _local3 in aListeners) { if (aListeners[_local3] == __obj) { delete aListeners[_local3]; aListeners.splice(_local3, 1); } } } function returnDepth(__sType) { for (var _local3 in aIndexSwapDepth) { if (aIndexSwapDepth[_local3].sType == __sType) { aIndexSwapDepth[_local3].nCurrentDepth++; if (aIndexSwapDepth[_local3].nCurrentDepth > aIndexSwapDepth[_local3].nLimitDepth) { aIndexSwapDepth[_local3].nCurrentDepth = aIndexSwapDepth[_local3].nBaseDepth; } return(aIndexSwapDepth[_local3].nCurrentDepth); } } } function doManageStruggle(__nHostPlayerNum) { var _local5 = mcRef.attachMovie("mcStruggleProgress", "mcTimer", returnDepth("HUDVisual")); _local5._x = StruggleProgress.STRUGGLE_METER_CENTER.x; _local5._y = StruggleProgress.STRUGGLE_METER_CENTER.y; var _local8 = _global.P.getPlayer(__nHostPlayerNum).Health; var _local6; if (__nHostPlayerNum == 1) { _local6 = 2; } else { _local6 = 1; } var _local3 = 1; if ((__nHostPlayerNum == 1) && (_global.P.getPlayer(1).Orientation == 1)) { _local3 = -1; } else if ((__nHostPlayerNum == 2) && (_global.P.getPlayer(2).Orientation == 1)) { _local3 = -1; } var _local7 = _global.P.getPlayer(_local6).Health; oStruggleManager = new StruggleProgress(_local5, _local8, _local7, _local3); nStruggleHost = __nHostPlayerNum; } function doStruggleComplete(__nWinner) { var _local3 = false; if (__nWinner == StruggleProgress.STRUGGLE_OWNER) { _local3 = true; } _global.P.getPlayer(nStruggleHost).doStruggleEnded(_local3); oStruggleManager.doRemove(); delete oStruggleManager; } function doStruggleTimeOut() { MainCTRL.__get__Instance().getPlayer(1).doStruggleTimeOut(); MainCTRL.__get__Instance().getPlayer(2).doStruggleTimeOut(); oStruggleManager.doRemove(); delete oStruggleManager; } function doTreatStruggleBash(__nPlayerNum) { var _local2; if (__nPlayerNum == nStruggleHost) { _local2 = StruggleProgress.STRUGGLE_OWNER; } else { _local2 = StruggleProgress.STRUGGLE_GUEST; } oStruggleManager.doReceiveBash(_local2); } function doShakeScreen(__nAmplitude) { bShaking = true; nCurrentShakeAmplitude = __nAmplitude; } function doApplyHitBalloon(__oCoords, __nContext) { var _local2; switch (__nContext) { case BALLOONS_GROUP_PUNCH : _local2 = HIT_BALLOONS_PUNCH; break; case BALLOONS_GROUP_KICK : _local2 = HIT_BALLOONS_KICK; break; case BALLOONS_GROUP_GROUNDHIT : _local2 = HIT_BALLOONS_GROUNDHIT; break; case BALLOONS_GROUP_SUPERMOVE : _local2 = HIT_BALLOONS_SUPERMOVE; } var _local6 = Library.Utils.MoreMath.getRandomRange(0, _local2.length - 1); var _local4 = _local2[_local6]; var _local5 = returnDepth("Hits"); var _local3 = mcRef.attachMovie(_local4, _local4 + _local5, _local5); _local3._xscale = 50; _local3._yscale = 50; _local3._x = __oCoords.x; _local3._y = __oCoords.y; new SimpleAnim(_local3); } function doStartKoCountDown(__nAnimOwner) { var _local2 = mcRef.attachMovie("mcKoProgress", "mcKoProgress", returnDepth("HUDVisual")); _local2._x = KOProgress.KO_PROGRESS_CENTER.x; _local2._y = KOProgress.KO_PROGRESS_CENTER.y; oKoManager = new KOProgress(_local2); nKOHost = __nAnimOwner; } function doStopKoCountDown() { oKoManager.doStopCountDown(); delete oKoManager; } function doKoWonByOwner() { delete oKoManager; oAmbiance.doPositiveReaction(); _global.P.getPlayer(nKOHost).doWonGame(); oAmbiance.doGameEnded(); } function doWonRound(__nWinner) { if (!bTwoPlayer) { if (__nWinner == HUMAN_PLAYER_NUM) { oWinLoosePop = new PopUpBox(_global.P.Stage.mcWinPop); } else { oWinLoosePop = new PopUpBox(_global.P.Stage.mcLoosePop); } } else { oWinLoosePop = new PopUpBox(_global.P.Stage.mc2PPop, __nWinner); } } function doDeleteAll() { _global.P.getPlayer(1).doDelete(); _global.P.getPlayer(2).doDelete(); removeBroadcastObj(_global.P.getPlayer(1)); removeBroadcastObj(_global.P.getPlayer(2)); aListeners = new Array(); delete aListeners; delete mcRef.onEnterFrame; delete _global.C; oAmbiance.doDelete(); delete oAmbiance; } function get Ambiance() { return(oAmbiance); } function doEnterFrame() { if (bInit == false) { bInit = true; initGameLevel(); } else { _global.objSnd.Fade(); if (bPaused == false) { checkKeys(); for (var _local3 in aListeners) { aListeners[_local3].doEnterFrame(); } doManageShake(); } else { for (var _local3 in aListeners) { aListeners[_local3].doUnpausableEnterFrame(); } } } } function doCreateStartAnim() { var _local2 = mcRef.attachMovie("mcFightProgress", "mcFightProgress", returnDepth("HUDVisual")); _local2._x = StartProgress.FIGHT_PROGRESS_CENTER.x; _local2._y = StartProgress.FIGHT_PROGRESS_CENTER.y; oStartProgress = new StartProgress(_local2); } function initGameVars() { bPaused = false; aListeners = new Array(); mcGameScreen = _global.P.mcRef.mcState; bInit = false; aIndexSwapDepth = new Array(); aIndexSwapDepth[0] = {sType:"Characters", nCurrentDepth:100000, nBaseDepth:100000, nLimitDepth:899999}; aIndexSwapDepth[1] = {sType:"HUDVisual", nCurrentDepth:800000, nBaseDepth:900000, nLimitDepth:899999}; aIndexSwapDepth[3] = {sType:"Hits", nCurrentDepth:900000, nBaseDepth:1000000, nLimitDepth:999999}; aIndexSwapDepth[4] = {sType:"Remove", nCurrentDepth:1000000, nBaseDepth:1000000, nLimitDepth:1040000}; aIndexSwapDepth[5] = {sType:"OverLay", nCurrentDepth:1040000, nBaseDepth:1000000, nLimitDepth:1042000}; } function initGameLevel() { addBroadcastObj(_global.P.oDummyP1); addBroadcastObj(_global.P.oDummyP2); } function doManageShake() { if (bShaking) { mcRef._x = nInitialSceneX + Library.Utils.MoreMath.getRandomRange(-nCurrentShakeAmplitude, nCurrentShakeAmplitude); mcRef._y = nInitialSceneY + Library.Utils.MoreMath.getRandomRange(-nCurrentShakeAmplitude, nCurrentShakeAmplitude); nCurrentShakeAmplitude = nCurrentShakeAmplitude - SHAKE_AMPLITUDE_REDUCE_RATE; if (nCurrentShakeAmplitude <= 0) { bShaking = false; mcRef._x = nInitialSceneX; mcRef._y = nInitialSceneY; } } } function doEasterEgg() { bEasterEgg = !bEasterEgg; if (bEasterEgg) { mcRef.mcOverLay.gotoAndStop(2); mcRef.mcRing.gotoAndStop(2); var _local5 = [0.288617, 0.362593, 0.04879, 0, -80.95, 0.183617, 0.467593, 0.04879, 0, -80.95, 0.183617, 0.362593, 0.15379, 0, -20.95, 0, 0, 0, 1, 0]; var _local3 = new flash.filters.ColorMatrixFilter(_local5); var _local4 = _global.P.Scene.P1; _local4.filters = [_local3]; _local4 = _global.P.Scene.P2; _local4.filters = [_local3]; } else { mcRef.mcOverLay.gotoAndStop(1); mcRef.mcRing.gotoAndStop(1); var _local4 = _global.P.Scene.P1; _local4.filters = []; _local4 = _global.P.Scene.P2; _local4.filters = []; } } static var HUMAN_PLAYER_NUM = 1; static var BALLOONS_GROUP_PUNCH = 1; static var BALLOONS_GROUP_KICK = 2; static var BALLOONS_GROUP_GROUNDHIT = 3; static var BALLOONS_GROUP_SUPERMOVE = 4; static var HIT_BALLOONS_PUNCH = ["mcHitAnime4", "mcHitAnime5", "mcHitAnime7"]; static var HIT_BALLOONS_KICK = ["mcHitAnime3", "mcHitAnime6", "mcHitAnime8"]; static var HIT_BALLOONS_GROUNDHIT = ["mcHitAnime1", "mcHitAnime2", "mcHitAnime6", "mcHitAnime7"]; static var HIT_BALLOONS_SUPERMOVE = ["mcHitAnime1", "mcHitAnime3", "mcHitAnime6"]; static var SHAKE_AMPLITUDE_REDUCE_RATE = 0.85; }
Symbol 28 MovieClip [__Packages.SkinSelector] Frame 0
class SkinSelector { var mcRef, oDummySkinChoose; function SkinSelector (__mcRef, __bTwoPlayer, __nPlayerTurn) { mcRef = __mcRef; initMainVar(__bTwoPlayer, __nPlayerTurn); } function initMainVar(__bTwoPlayer, __nPlayerTurn) { oDummySkinChoose = new SkinSelectCharacter(mcRef.PSkinChoose); if (__bTwoPlayer) { oDummySkinChoose.__get__PlayerSkin().doCreateRandomSkin(); } else { oDummySkinChoose.setSkin(MainCTRL.__get__Instance().oPlayerSkin); } mcRef.mc2P._visible = __bTwoPlayer; mcRef.mc2P.gotoAndStop(__nPlayerTurn); } function setPartType(__mcVisual, __sType, __nPartIncrement) { var _local3 = oDummySkinChoose.__get__PlayerSkin().getPart(__sType); oDummySkinChoose.setPartType(__sType, _local3 + __nPartIncrement); doUpdateVisual(__mcVisual, __sType); } function doUpdateVisual(__mcVisual, __sType) { __mcVisual.mcLogo.gotoAndStop(oDummySkinChoose.__get__PlayerSkin().getPart(__sType)); } function get Dummy() { return(oDummySkinChoose); } function doDelete() { oDummySkinChoose.doDelete(); delete oDummySkinChoose; } }
Symbol 30 MovieClip [__Packages.EnnemyList] Frame 0
class EnnemyList { static var oCtrl; var aRandomEnnemiesNames, aEnnemies, bLocalPlayerLoad, nGeneratedOpponent, aTop20, nTopCounter; function EnnemyList () { aRandomEnnemiesNames = new Array(); aEnnemies = new Array(); oCtrl = this; bLocalPlayerLoad = false; nGeneratedOpponent = 0; HighScores.requestScores(); HighScores.onSuccess = mx.utils.Delegate.create(this, onListLoaded); } static function get Instance() { return(oCtrl); } function onListLoaded() { aEnnemies = new Array(); aTop20 = HighScores.getHighScores().slice(0, 20); nTopCounter = 0; PlayerData.onLoaded = mx.utils.Delegate.create(this, onPlayerLineLoaded); onPlayerLineLoaded(); } function onPlayerLineLoaded() { if (nTopCounter < aTop20.length) { PlayerData.loadData(aTop20[nTopCounter].sName, aTop20[nTopCounter].nScore); nTopCounter++; } else { onListLoadEnded(); } } function doCheckListLength() { while (aEnnemies.length < 20) { if (aRandomEnnemiesNames.length <= 0) { doGenerateEnnemyNames(); } var _local2 = new EnnemyInfo(); _local2.nRank = aEnnemies.length + 1; var _local6 = Library.Utils.MoreMath.getRandomRange(0, aRandomEnnemiesNames.length - 1); _local2.sName = aRandomEnnemiesNames[_local6]; aRandomEnnemiesNames.splice(_local6, 1); _local2.nScore = -1; _local2.oSkin = new Skin(); _local2.oSkin.doCreateRandomSkin(); var _local3 = 1; var _local4 = 1; var _local5 = 1; for (var _local7 in ENNEMIES_TOP_SCORE) { if (ENNEMIES_TOP_SCORE[_local7].nNum == _local2.nRank) { _local3 = ENNEMIES_TOP_SCORE[_local7].nAgressivity; _local4 = ENNEMIES_TOP_SCORE[_local7].nDefensivity; _local5 = ENNEMIES_TOP_SCORE[_local7].nSmartness; } } _local2.nAgressivity = _local3; _local2.nDefensivity = _local4; _local2.nSmartness = _local5; aEnnemies.push(_local2); } } function onListLoadEnded() { delete PlayerData.onLoaded; bLocalPlayerLoad = true; PlayerData.loadData(MainCTRL.__get__Instance().sPlayerName, 0); MainCTRL.__get__Instance().onEnnemyListLoaded(); doCheckListLength(); } function doParseXML(_oXMLSkin) { if (PlayerData.sUserName == MainCTRL.__get__Instance().sPlayerName) { var _local8 = convertXMLToSkin(_oXMLSkin); MainCTRL.__get__Instance().onPlayerSkinLoaded(_local8); } if (!bLocalPlayerLoad) { var _local7 = 0; var _local8 = convertXMLToSkin(_oXMLSkin); var _local2 = new EnnemyInfo(); _local2.nRank = nTopCounter; _local2.sName = PlayerData.sUserName; _local2.nScore = PlayerData.nScore; _local2.oSkin = _local8; var _local3 = 1; var _local4 = 1; var _local5 = 1; for (var _local6 in ENNEMIES_TOP_SCORE) { if (ENNEMIES_TOP_SCORE[_local6].nNum == _local2.nRank) { _local3 = ENNEMIES_TOP_SCORE[_local6].nAgressivity; _local4 = ENNEMIES_TOP_SCORE[_local6].nDefensivity; _local5 = ENNEMIES_TOP_SCORE[_local6].nSmartness; } } _local2.nAgressivity = _local3; _local2.nDefensivity = _local4; _local2.nSmartness = _local5; aEnnemies.push(_local2); if (_local2.nRank > _local7) { _local7 = _local2.nRank; } } } function getNextOpponent() { var _local4; if (aEnnemies.length > 0) { var _local2 = 0; var _local3 = 0; for (var _local5 in aEnnemies) { if (aEnnemies[_local5].nRank > _local2) { _local2 = aEnnemies[_local5].nRank; _local3 = _local5; } } _local4 = aEnnemies[_local3]; aEnnemies.splice(_local3, 5); } else { nGeneratedOpponent++; _local4 = getRandomGeneratedEnnemy(); _local4.nAgressivity = ENNEMIES_AFTER_TOP_BASE.nAgressivity + (ENNEMIES_AFTER_TOP_INCREMENT.nAgressivity * nGeneratedOpponent); _local4.nDefensivity = ENNEMIES_AFTER_TOP_BASE.nDefensivity + (ENNEMIES_AFTER_TOP_INCREMENT.nDefensivity * nGeneratedOpponent); _local4.nSmartness = ENNEMIES_AFTER_TOP_BASE.nSmartness + (ENNEMIES_AFTER_TOP_INCREMENT.nSmartness * nGeneratedOpponent); } return(_local4); } function getRandomGeneratedEnnemy() { if (aRandomEnnemiesNames.length <= 0) { doGenerateEnnemyNames(); } var _local2 = new EnnemyInfo(); _local2.nRank = -1; var _local3 = Library.Utils.MoreMath.getRandomRange(0, aRandomEnnemiesNames.length - 1); _local2.sName = aRandomEnnemiesNames[_local3]; aRandomEnnemiesNames.splice(_local3, 1); _local2.nScore = -1; _local2.oSkin = new Skin(); _local2.oSkin.doCreateRandomSkin(); return(_local2); } function doGenerateEnnemyNames() { aRandomEnnemiesNames = new Array(); for (var _local3 in NAMES_FIRST) { for (var _local2 in NAMES_LAST) { aRandomEnnemiesNames.push((NAMES_FIRST[_local3] + " ") + NAMES_LAST[_local2]); } } } function convertXMLToSkin(_oXMLSkin) { _oXMLSkin.ignoreWhite = true; var _local2 = _oXMLSkin.firstChild.childNodes[1]; var _local6 = _local2.attributes.torso; var _local5 = _local2.attributes.head; var _local4 = _local2.attributes.leg; var _local3 = _local2.attributes.arm; var _local1 = new Skin(); if ((((_local6 == undefined) || (_local5 == undefined)) || (_local4 == undefined)) || (_local3 == undefined)) { _local1.doCreateRandomSkin(); } else { _local1.setPart("Head", Number(_local5)); _local1.setPart("Torso", Number(_local6)); _local1.setPart("Arm", Number(_local3)); _local1.setPart("Leg", Number(_local4)); } return(_local1); } function convertSkinToXml(__oSkin) { var _local1 = "<skin head='" + String(__oSkin.getPart("Head")); _local1 = _local1 + ("' torso='" + String(__oSkin.getPart("Torso"))); _local1 = _local1 + ("' arm='" + String(__oSkin.getPart("Arm"))); _local1 = _local1 + ("' leg='" + String(__oSkin.getPart("Leg"))); _local1 = _local1 + "' >"; return(_local1); } static var ENNEMY_LIST_URL = "./WackTop20.xml"; static var XML_ENTRIES_EXPECTED = 20; static var NAMES_FIRST = ["The Ultimate", "Sugar Ray", "The Iron", "Hitman", "The Marvelous", "Bad Bones", "Banana", "The Giant", "The Mysterious", "The Beautiful"]; static var NAMES_LAST = ["X-terminator", "Crusher", "Valentine", "Beaver", "Ring Master", "Arms of Steel", "Snake Master", "Career Breaker", "Masked man", "USA Wonder", "Half man"]; static var ENNEMIES_AFTER_TOP_BASE = {nAgressivity:90, nDefensivity:95, nSmartness:85}; static var ENNEMIES_AFTER_TOP_INCREMENT = {nAgressivity:3, nDefensivity:4, nSmartness:5}; static var ENNEMIES_TOP_SCORE = [{nNum:1, nAgressivity:85, nDefensivity:90, nSmartness:75}, {nNum:2, nAgressivity:80, nDefensivity:85, nSmartness:70}, {nNum:3, nAgressivity:75, nDefensivity:80, nSmartness:65}, {nNum:4, nAgressivity:70, nDefensivity:75, nSmartness:60}, {nNum:5, nAgressivity:65, nDefensivity:70, nSmartness:55}, {nNum:6, nAgressivity:60, nDefensivity:65, nSmartness:50}, {nNum:7, nAgressivity:55, nDefensivity:60, nSmartness:45}, {nNum:8, nAgressivity:50, nDefensivity:55, nSmartness:40}, {nNum:9, nAgressivity:45, nDefensivity:50, nSmartness:35}, {nNum:10, nAgressivity:40, nDefensivity:45, nSmartness:30}, {nNum:11, nAgressivity:35, nDefensivity:40, nSmartness:25}, {nNum:12, nAgressivity:30, nDefensivity:35, nSmartness:20}, {nNum:13, nAgressivity:25, nDefensivity:30, nSmartness:15}, {nNum:14, nAgressivity:20, nDefensivity:25, nSmartness:12}, {nNum:15, nAgressivity:15, nDefensivity:20, nSmartness:10}, {nNum:16, nAgressivity:10, nDefensivity:15, nSmartness:8}, {nNum:17, nAgressivity:5, nDefensivity:10, nSmartness:6}, {nNum:18, nAgressivity:8, nDefensivity:8, nSmartness:4}, {nNum:19, nAgressivity:5, nDefensivity:5, nSmartness:2}, {nNum:20, nAgressivity:2, nDefensivity:2, nSmartness:2}]; }
Symbol 31 MovieClip [__Packages.PlayerData] Frame 0
class PlayerData { static var oXMLData, sCurrentServer, sUserName, nScore, onLoaded; function PlayerData () { } static function init() { oXMLData = new XML(); oXMLData.ignoreWhite = true; sCurrentServer = HighScores.oProxyObj.getCurrServer(); } static function loadData(_sUserName, _nScore) { sUserName = _sUserName; nScore = _nScore; var _local1 = new XML(); _local1.onData = function (_sData) { PlayerData.onRequest(_sData); }; _local1.ignoreWhite = true; _local1.load((("http://www.nick.com/common/profile/freetext/xml/getOther.jhtml?attName=" + sNICK_ATTRIBUTE_NAME) + "&username=") + _sUserName); } static function saveData(_sSkin) { oXMLData = new XML(_sSkin); oXMLData.onLoad = function (success) { PlayerData.onSaved(); }; oXMLData.ignoreWhite = true; oXMLData.sendAndLoad("http://www.nick.com/common/profile/freetext/xml/set.jhtml?_rawPost=true&attName=" + sNICK_ATTRIBUTE_NAME, oXMLData); } static function onRequest(_sData) { if (oXMLData.firstChild.attributes.message != "empty") { var _local1 = new XML(_sData); EnnemyList.__get__Instance().doParseXML(_local1); onLoaded(false); } else { onLoaded(true); } } static var sNICK_ATTRIBUTE_NAME = "wack_wrestling"; }
Symbol 32 MovieClip [__Packages.EnnemyInfo] Frame 0
class EnnemyInfo { function EnnemyInfo () { } }
Symbol 33 MovieClip [__Packages.HumanPlayerHud] Frame 0
class HumanPlayerHud extends BaseHud { var bShowScore, nCurrentShownScore, mcRef, __get__CurrentState; function HumanPlayerHud (__mcRef, __bShowScore) { super(__mcRef); bShowScore = __bShowScore; nCurrentShownScore = 0; doInitVisual(); } function doEnterFrame() { if (!bShowScore) { mcRef.mcState.mcScore._visible = false; } else { doShowScore(); } super.doEnterFrame(); } function doSetOnMarker(__nMarker) { mcRef.mcState["mcSpecial" + __nMarker].gotoAndStop(2); } function doClearAllMarkers() { mcRef.mcState.mcSpecial1.gotoAndStop(1); mcRef.mcState.mcSpecial2.gotoAndStop(1); mcRef.mcState.mcSpecial3.gotoAndStop(1); mcRef.mcState.mcSpecial4.gotoAndStop(1); } function doSetSpecialMarker(__bSpecialAvailable) { var _local2 = 1; if (__bSpecialAvailable) { _local2 = 2; } mcRef.mcState.mcSpecialIndicator.gotoAndStop(_local2); } function pause() { mcRef.mcState.mcSpecial1.mcEclair.mcAnim.stop(); mcRef.mcState.mcSpecial2.mcEclair.mcAnim.stop(); mcRef.mcState.mcSpecial3.mcEclair.mcAnim.stop(); mcRef.mcState.mcSpecial4.mcEclair.mcAnim.stop(); mcRef.mcState.mcSpecialIndicator.mcAnim.stop(); } function unPause() { mcRef.mcState.mcSpecial1.mcEclair.mcAnim.play(); mcRef.mcState.mcSpecial2.mcEclair.mcAnim.play(); mcRef.mcState.mcSpecial3.mcEclair.mcAnim.play(); mcRef.mcState.mcSpecial4.mcEclair.mcAnim.play(); mcRef.mcState.mcSpecialIndicator.mcAnim.play(); } function doShowScore() { nCurrentShownScore = Library.Utils.MoreMath.getReachNum(nCurrentShownScore, MainCTRL.__get__Instance().__get__Score(), SCORE_SPEED); if (nCurrentShownScore <= (MainCTRL.__get__Instance().__get__Score() - 250)) { nCurrentShownScore = nCurrentShownScore + 50; } mcRef.mcState.mcScore.txtScore.text = Library.Utils.Tools.getFormatedNumber(nCurrentShownScore, 7); } function doLoadStateAction() { if (!(__get__CurrentState() === "Idle")) { } else { doInitVisual(); } super.doLoadStateAction(); if (!bShowScore) { mcRef.mcState.mcScore._visible = false; } mcRef.mcState.mcSpecial1._visible = true; mcRef.mcState.mcSpecial2._visible = true; mcRef.mcState.mcSpecial3._visible = true; mcRef.mcState.mcSpecial4._visible = true; mcRef.mcState.mcSpecialIndicator._visible = true; } function doInitVisual() { mcRef.mcState.mcSpecial1._visible = true; mcRef.mcState.mcSpecial2._visible = true; mcRef.mcState.mcSpecial3._visible = true; mcRef.mcState.mcSpecial4._visible = true; mcRef.mcState.mcSpecialIndicator._visible = false; mcRef.mcState.mcSpecial1.gotoAndStop(1); mcRef.mcState.mcSpecial2.gotoAndStop(1); mcRef.mcState.mcSpecial3.gotoAndStop(1); mcRef.mcState.mcSpecial4.gotoAndStop(1); mcRef.mcState.mcSpecialIndicator.gotoAndStop(1); } static var SCORE_SPEED = 3; }
Symbol 34 MovieClip [__Packages.Library.Utils.KeysManager] Frame 0
class Library.Utils.KeysManager { var aKeys, oEnterFrameListener; function KeysManager () { aKeys = new Array(); mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = Library.Utils.Delegate.create(this, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } function setListenerForKey(__oListener, __nKeyCode) { var _local2 = false; for (var _local6 in aKeys) { if (aKeys[_local6].nCode == __nKeyCode) { aKeys[_local6].aListeners.push(__oListener); _local2 = true; } } if (!_local2) { var _local3 = new Object(); _local3.bPressed = false; _local3.nCode = __nKeyCode; _local3.aListeners = new Array(); _local3.aListeners.push(__oListener); aKeys.push(_local3); } } function doEnterFrame() { for (var _local5 in aKeys) { var _local3 = Key.isDown(aKeys[_local5].nCode); if (aKeys[_local5].bPressed != _local3) { aKeys[_local5].bPressed = _local3; for (var _local4 in aKeys[_local5].aListeners) { var _local2; if (_local3) { _local2 = EVENT_KEY_DOWN; } else { _local2 = EVENT_KEY_UP; } aKeys[_local5].aListeners[_local4].onKeyManagerEvent(_local2, aKeys[_local5].nCode); } } } } function isKeyDown(__nKeyCode) { return(Key.isDown(__nKeyCode)); } function doDestroy() { for (var _local3 in aKeys) { for (var _local2 in aKeys[_local3].aListeners) { delete aKeys[_local3].aListeners[_local2]; } aKeys[_local3].aListeners = new Array(); delete aKeys[_local3].aListeners; } aKeys = new Array(); delete aKeys; MovieClip.removeListener(this); } static var EVENT_KEY_DOWN = 1; static var EVENT_KEY_UP = 2; }
Symbol 35 MovieClip [__Packages.HumanPlayer] Frame 0
class HumanPlayer extends Player { var oKeys, nLeftCode, nRightCode, nUpCode, nDownCode, nAction1Code, nAction2Code, nAction3Code, bGameStarted, __get__CurrentState, doGrabOrientLeft, doDisplaceLeft, doGrabOrientRight, doDisplaceRight, bWantToMoveHorz, doDisplaceUp, doDisplaceDown, bWantToMoveVert, bAction1Toggle, bAction2Toggle, bAction3Toggle, sState, doAttack1, doStruggleKeyBash, doGrabAction1, doGroundKeyBash, sHiddenReason, doAttack2, doGrabAction2, doPinOpponent, doSuperMove, oHud, nSpecialMarkers, bSpecialMoveAvailable; function HumanPlayer (__mcRef, __nPlayerNum) { super(__mcRef, __nPlayerNum); } function doInitKeyListener() { oKeys = new Library.Utils.KeysManager(); oKeys.setListenerForKey(this, nLeftCode); oKeys.setListenerForKey(this, nRightCode); oKeys.setListenerForKey(this, nUpCode); oKeys.setListenerForKey(this, nDownCode); oKeys.setListenerForKey(this, nAction1Code); oKeys.setListenerForKey(this, nAction2Code); oKeys.setListenerForKey(this, nAction3Code); } function doEnterFrame() { if (bGameStarted) { var _local4 = false; if (oKeys.isKeyDown(nLeftCode)) { if (__get__CurrentState() == "GrabLoop") { doGrabOrientLeft(); } else { doDisplaceLeft(); _local4 = true; } } if (oKeys.isKeyDown(nRightCode)) { if (__get__CurrentState() == "GrabLoop") { doGrabOrientRight(); } else { doDisplaceRight(); _local4 = true; } } bWantToMoveHorz = _local4; var _local3 = false; if (oKeys.isKeyDown(nUpCode)) { doDisplaceUp(); _local3 = true; } if (oKeys.isKeyDown(nDownCode)) { doDisplaceDown(); _local3 = true; } bWantToMoveVert = _local3; if (oKeys.isKeyDown(nAction1Code)) { if (!bAction1Toggle) { bAction1Toggle = true; doAction1(); } } else { bAction1Toggle = false; } if (oKeys.isKeyDown(nAction2Code)) { if (!bAction2Toggle) { bAction2Toggle = true; doAction2(); } } else { bAction2Toggle = false; } if (oKeys.isKeyDown(nAction3Code)) { if (!bAction3Toggle) { bAction3Toggle = true; doAction3(); } } else { bAction3Toggle = false; } } super.doEnterFrame(); } function doAction1() { switch (sState) { case "Idle" : case "Walk" : doAttack1(); break; case "StruggleLoop" : doStruggleKeyBash(); break; case "GrabLoop" : doGrabAction1(); break; case "Ground" : doGroundKeyBash(); break; case "Hidden" : if (sHiddenReason == "StruggleLoop") { doStruggleKeyBash(); } if (sHiddenReason != "PinHitLoop") { break; } doGroundKeyBash(); } } function doAction2() { switch (sState) { case "Idle" : case "Walk" : doAttack2(); break; case "StruggleLoop" : doStruggleKeyBash(); break; case "GrabLoop" : doGrabAction2(); break; case "Ground" : doGroundKeyBash(); break; case "Hidden" : if (sHiddenReason == "StruggleLoop") { doStruggleKeyBash(); } if (sHiddenReason != "PinHitLoop") { break; } doGroundKeyBash(); } } function doAction3() { switch (sState) { case "Idle" : case "Walk" : doPinOpponent(); break; case "GrabLoop" : doSuperMove(); } } function doAddSpecialMarker() { super.doAddSpecialMarker(); doUpdateSpecialMoveHumanVisual(); } function doUnlockSpecialMove() { super.doUnlockSpecialMove(); doUpdateSpecialMoveHumanVisual(); } function doPlayerUsedSpecialMove() { super.doPlayerUsedSpecialMove(); doUpdateSpecialMoveHumanVisual(); } function doUpdateSpecialMoveHumanVisual() { oHud.doClearAllMarkers(); var _local2 = 1; while (_local2 <= nSpecialMarkers) { oHud.doSetOnMarker(_local2); _local2++; } oHud.doSetSpecialMarker(bSpecialMoveAvailable); } }
Symbol 36 MovieClip [__Packages.Human1] Frame 0
class Human1 extends HumanPlayer { var bAffectScore, nLeftCode, nRightCode, nUpCode, nDownCode, nAction1Code, nAction2Code, nAction3Code, doInitKeyListener; function Human1 (__mcRef, __nPlayerNum, __bAffectScore) { super(__mcRef, __nPlayerNum); bAffectScore = __bAffectScore; nLeftCode = 37; nRightCode = 39; nUpCode = 38; nDownCode = 40; nAction1Code = String("I").charCodeAt(0); nAction2Code = String("O").charCodeAt(0); nAction3Code = String("P").charCodeAt(0); doInitKeyListener(); } }
Symbol 37 MovieClip [__Packages.Human2] Frame 0
class Human2 extends HumanPlayer { var nLeftCode, nRightCode, nUpCode, nDownCode, nAction1Code, nAction2Code, nAction3Code, doInitKeyListener; function Human2 (__mcRef, __nPlayerNum) { super(__mcRef, __nPlayerNum); nLeftCode = String("A").charCodeAt(0); nRightCode = String("D").charCodeAt(0); nUpCode = String("W").charCodeAt(0); nDownCode = String("S").charCodeAt(0); nAction1Code = String("1").charCodeAt(0); nAction2Code = String("2").charCodeAt(0); nAction3Code = String("3").charCodeAt(0); doInitKeyListener(); } }
Symbol 38 MovieClip [__Packages.AIPersonality] Frame 0
class AIPersonality { var nAggresivity, nDefensivity, nSmartness, aActiveBoosts; function AIPersonality () { nAggresivity = 0; nDefensivity = 0; nSmartness = 0; aActiveBoosts = new Array(); } function doEnterFrame() { doCheckExpiredBoosts(); } function doBoostAgressivity() { doCreateNewBoost(BOOST_AGRESSIVITY_BASE, 0, 0); } function doBoostDefense() { doCreateNewBoost(0, BOOST_DEFENSE_BASE, 0); } function doBoostSmartness() { doCreateNewBoost(0, 0, BOOST_SMARTNESS_BASE); } function setSmartness(__nValue) { nSmartness = __nValue; } function get Smartness() { return(nSmartness); } function setAgressivity(__nValue) { nAggresivity = __nValue; } function get Agressivity() { return(nAggresivity); } function setDefensivity(__nValue) { nDefensivity = __nValue; } function get Defensivity() { return(nDefensivity); } function get BashGetUpInterval() { var _local2 = returnComputedValue(GET_UP_BASH_INTERVAL, nDefensivity); return(_local2); } function get BashWinStruggleInterval() { var _local2 = returnComputedValue(STRUGGLE_BASH_INTERVAL, nAggresivity); return(_local2); } function get ReactTime() { var _local2 = returnComputedValue(REACT_TIME, nSmartness); return(_local2); } function get ChasingCalculationTime() { var _local2 = returnComputedValue(CHASE_REACT_TIME, nSmartness); return(_local2); } function get DoDumbAction() { var _local2 = returnComputedValue(DO_DUMB_ACTION, nSmartness); return(isRandomLessThan(_local2)); } function get SkipReact() { var _local2 = returnComputedValue(SKIP_REACTION, nSmartness); return(isRandomLessThan(_local2)); } function get ChasePlayer() { var _local2 = returnComputedValue(CHASE_PLAYER, nAggresivity); return(isRandomLessThan(_local2)); } function get PunchOpponent() { var _local2 = returnComputedValue(PUNCH_PLAYER, nAggresivity); return(isRandomLessThan(_local2)); } function get KickOpponent() { var _local2 = returnComputedValue(KICK_PLAYER, nAggresivity); return(isRandomLessThan(_local2)); } function get StartStruggle() { var _local2 = returnComputedValue(START_STRUGGLE, nAggresivity); return(isRandomLessThan(_local2)); } function get GroundGrab() { var _local2 = returnComputedValue(GROUND_GRAB, nSmartness); return(isRandomLessThan(_local2)); } function get GroundKick() { var _local2 = returnComputedValue(GROUND_KICK_USE, nDefensivity); return(isRandomLessThan(_local2)); } function get JumpDive() { var _local2 = returnComputedValue(JUMP_DIVE_USE, nDefensivity); return(isRandomLessThan(_local2)); } function get EfficientPinHit() { var _local2 = returnComputedValue(EFFICIENT_PINHIT, nSmartness); return(isRandomLessThan(_local2)); } function get UselessPinHit() { var _local2 = returnComputedValue(USELESS_PINHIT, nSmartness); return(isRandomLessThan(_local2)); } function get UseSuperMove() { var _local2 = returnComputedValue(USE_SUPERMOVE, nSmartness); return(isRandomLessThan(_local2)); } function isRandomLessThan(__nNum) { var _local2 = Library.Utils.MoreMath.getRandomRange(1, 100); var _local1 = false; if (_local2 <= __nNum) { _local1 = true; } return(_local1); } function returnComputedValue(oTrait, nXVal) { var _local2 = (oTrait.nProgress * (nXVal - oTrait.nProgressDelay)) + oTrait.nBase; if (_local2 > oTrait.nMax) { _local2 = oTrait.nMax; } else if (_local2 < oTrait.nMin) { _local2 = oTrait.nMin; } return(_local2); } function doCheckExpiredBoosts() { for (var _local2 in aActiveBoosts) { aActiveBoosts[_local2].nTimeLeft--; if (aActiveBoosts[_local2].nTimeLeft <= 0) { doApplyBoost(aActiveBoosts[_local2], BOOST_SUBSTRACT); delete aActiveBoosts[_local2]; aActiveBoosts.splice(_local2, 1); } } } function doApplyBoost(_oBoost, _nOperation) { var _local2; switch (_nOperation) { case BOOST_ADD : _local2 = 1; break; case BOOST_SUBSTRACT : _local2 = -1; } nAggresivity = nAggresivity + (_oBoost.nAggresivity * _local2); nDefensivity = nDefensivity + (_oBoost.nDefensivity * _local2); nSmartness = nSmartness + (_oBoost.nSmartness * _local2); } function doCreateNewBoost(_nAgressivity, _nDefense, _nSmartness) { var _local2 = new Object(); _local2.nAggresivity = _nAgressivity; _local2.nDefensivity = _nDefense; _local2.nSmartness = _nSmartness; _local2.nTimeLeft = BOOST_TIME_AFFECT; doApplyBoost(_local2, BOOST_ADD); aActiveBoosts.push(_local2); } static var BOOST_ADD = 1; static var BOOST_SUBSTRACT = 2; static var BOOST_AGRESSIVITY_BASE = 5; static var BOOST_DEFENSE_BASE = 3; static var BOOST_SMARTNESS_BASE = 3; static var BOOST_TIME_AFFECT = 150; static var CHASE_PLAYER = {nBase:30, nMin:30, nMax:95, nProgress:1.6, nProgressDelay:25}; static var CHASE_REACT_TIME = {nBase:28, nMin:3, nMax:28, nProgress:-0.24, nProgressDelay:0}; static var KICK_PLAYER = {nBase:40, nMin:40, nMax:100, nProgress:0.8, nProgressDelay:15}; static var PUNCH_PLAYER = {nBase:70, nMin:70, nMax:100, nProgress:0.4, nProgressDelay:0}; static var START_STRUGGLE = {nBase:10, nMin:10, nMax:100, nProgress:1, nProgressDelay:25}; static var REACT_TIME = {nBase:90, nMin:1, nMax:90, nProgress:-0.95, nProgressDelay:5}; static var SKIP_REACTION = {nBase:50, nMin:5, nMax:50, nProgress:-0.6, nProgressDelay:10}; static var DO_DUMB_ACTION = {nBase:35, nMin:0, nMax:35, nProgress:-0.5, nProgressDelay:10}; static var GET_UP_BASH_INTERVAL = {nBase:23, nMin:4, nMax:23, nProgress:-0.22, nProgressDelay:5}; static var STRUGGLE_BASH_INTERVAL = {nBase:22, nMin:0.5, nMax:30, nProgress:-0.3, nProgressDelay:15}; static var GROUND_GRAB = {nBase:30, nMin:30, nMax:100, nProgress:1.1, nProgressDelay:20}; static var JUMP_DIVE_USE = {nBase:45, nMin:45, nMax:80, nProgress:0.5, nProgressDelay:15}; static var GROUND_KICK_USE = {nBase:20, nMin:20, nMax:100, nProgress:0.9, nProgressDelay:30}; static var EFFICIENT_PINHIT = {nBase:20, nMin:20, nMax:100, nProgress:1.1, nProgressDelay:20}; static var USELESS_PINHIT = {nBase:80, nMin:0, nMax:80, nProgress:-1.3, nProgressDelay:30}; static var USE_SUPERMOVE = {nBase:65, nMin:65, nMax:100, nProgress:0.5, nProgressDelay:25}; }
Symbol 39 MovieClip [__Packages.ComputerPlayer] Frame 0
class ComputerPlayer extends Player { var nBashTimer, nReactTimer, sMindState, oPersonality, bGameStarted, doGroundKeyBash, doStruggleKeyBash, nChasingCalculationTimer, nOpponentNum, __get__BodyCoordinates, fChasingXAxisFunc, doDisplaceLeft, doDisplaceRight, fChasingYAxisFunc, doDisplaceUp, doDisplaceDown, bWantToMoveHorz, bWantToMoveVert, __get__CurrentState, sHiddenReason, bSpecialMoveAvailable, doSuperMove, doGrabAction1, doGrabAction2, getDistanceFromOpponent, doAttack1, doAttack2, doPinOpponent, setState, nCurrentDamage; function ComputerPlayer (__mcRef, __nPlayerNum) { super(__mcRef, __nPlayerNum); nBashTimer = 0; nReactTimer = 0; sMindState = "Idle"; oPersonality = new AIPersonality(); } function setAgressivity(__nValue) { oPersonality.setAgressivity(__nValue); } function setDefensivity(__nValue) { oPersonality.setDefensivity(__nValue); } function setSmartness(__nValue) { oPersonality.setSmartness(__nValue); } function doEnterFrame() { if (bGameStarted) { doCheckNextReaction(); oPersonality.doEnterFrame(); this["doMind" + sMindState](); } super.doEnterFrame(); } function doMindBashToGetUp() { nBashTimer--; if (nBashTimer <= 0) { nBashTimer = oPersonality.BashGetUpInterval; var _local2 = 1; while (_local2 <= Library.Utils.MoreMath.getRandomRange(BASH_PER_TIME_GET_UP.nMin, BASH_PER_TIME_GET_UP.nMax)) { doGroundKeyBash(); _local2++; } } } function doMindBashToWinStruggle() { nBashTimer--; if (nBashTimer <= 0) { nBashTimer = oPersonality.BashWinStruggleInterval; var _local2 = 1; while (_local2 <= Library.Utils.MoreMath.getRandomRange(BASH_PER_TIME_STRUGGLE.nMin, BASH_PER_TIME_GET_UP.nMax)) { doStruggleKeyBash(); _local2++; } } } function doMindIdle() { } function doMindChasePlayer() { nChasingCalculationTimer--; if (nChasingCalculationTimer <= 0) { nChasingCalculationTimer = oPersonality.ChasingCalculationTime; var _local3 = _global.P.getPlayer(nOpponentNum).BodyCoordinates; _local3.x = _local3.x + (OPPONENT_FRONT_BUFFER * _global.P.getPlayer(nOpponentNum).Orientation); if (_local3.x < __get__BodyCoordinates().x) { fChasingXAxisFunc = doDisplaceLeft; } else { fChasingXAxisFunc = doDisplaceRight; } if (_local3.y < __get__BodyCoordinates().y) { fChasingYAxisFunc = doDisplaceUp; } else { fChasingYAxisFunc = doDisplaceDown; } if (Math.abs(_local3.x - __get__BodyCoordinates().x) > MOVE_BUFFER_DIST) { bWantToMoveHorz = true; } else { bWantToMoveHorz = false; delete fChasingXAxisFunc; } if (Math.abs(_local3.y - __get__BodyCoordinates().y) > MOVE_BUFFER_DIST) { bWantToMoveVert = true; } else { bWantToMoveVert = false; delete fChasingYAxisFunc; } } fChasingXAxisFunc(); fChasingYAxisFunc(); } function doLoadStateAction() { super.doLoadStateAction(); switch (__get__CurrentState()) { case "GrabLoop" : case "Ground" : doSelectActionFromContext(); break; case "Hidden" : switch (sHiddenReason) { case "SuperMove" : case "StruggleLoop" : doSelectActionFromContext(); } } } function doUnLoadStateAction() { super.doUnLoadStateAction(); if (!(__get__CurrentState() === "")) { } } function doCheckNextReaction() { nReactTimer--; if (nReactTimer <= 0) { var _local2; _local2 = doReact(); if (_local2 || (oPersonality.__get__SkipReact())) { nReactTimer = oPersonality.ReactTime; } } } function doReact() { var _local2; if (oPersonality.__get__DoDumbAction() && (__get__CurrentState() == "Idle")) { doDumbAction(); _local2 = true; } else { _local2 = doSelectActionFromContext(); } return(_local2); } function doSelectActionFromContext() { var _local3 = false; var _local4 = false; if (isNeedToBashToGetUp()) { sMindState = "BashToGetUp"; nBashTimer = Library.Utils.MoreMath.getRandomRange(0, oPersonality.__get__BashGetUpInterval()); _local3 = true; } else if (isNeedToBashToWinStruggle()) { sMindState = "BashToWinStruggle"; nBashTimer = Library.Utils.MoreMath.getRandomRange(0, oPersonality.__get__BashWinStruggleInterval()); _local3 = true; } else if (__get__CurrentState() == "GrabLoop") { if (bSpecialMoveAvailable && (oPersonality.__get__UseSuperMove())) { var _local8 = __get__CurrentState(); doSuperMove(); if (_local8 != __get__CurrentState()) { _local3 = true; } } else { var _local8 = __get__CurrentState(); switch (Library.Utils.MoreMath.getRandomRange(1, 2)) { case 1 : doGrabAction1(); break; case 2 : doGrabAction2(); } if (_local8 != __get__CurrentState()) { _local3 = true; } } } else if (Library.Utils.Tools.isItemInArray(Player.STATES_IDLE, _global.P.getPlayer(nOpponentNum).CurrentState)) { if ((Math.abs(getDistanceFromOpponent()) <= Player.STRUGGLE_DISTANCE) && (oPersonality.__get__StartStruggle())) { var _local8 = __get__CurrentState(); doAttack1(); if (_local8 != __get__CurrentState()) { _local3 = true; } } else if (Math.abs(getDistanceFromOpponent()) <= TRY_PUNCH_KICK_DIST) { if (Math.abs(__get__BodyCoordinates().y - _global.P.getPlayer(nOpponentNum).BodyCoordinates.y) <= PUNCH_KICK_MAX_Y) { var _local7 = false; if (Math.abs(__get__BodyCoordinates().x - _global.P.getPlayer(nOpponentNum).BodyCoordinates.x) <= KICK_MAX_X) { if (oPersonality.__get__KickOpponent()) { var _local8 = __get__CurrentState(); doAttack2(); if (_local8 != __get__CurrentState()) { _local3 = true; } } else { _local7 = true; } } else if (Math.abs(__get__BodyCoordinates().x - _global.P.getPlayer(nOpponentNum).BodyCoordinates.x) <= PUNCH_MAX_X) { _local7 = true; } if (_local7) { if (oPersonality.__get__PunchOpponent()) { var _local8 = __get__CurrentState(); doAttack1(); if (_local8 != __get__CurrentState()) { _local3 = true; } } } } else { _local4 = true; } } else { _local4 = true; } } else { _local4 = true; } if (_local4) { var _local6 = false; if (Library.Utils.Tools.isItemInArray(Player.STATES_GROUND, _global.P.getPlayer(nOpponentNum).CurrentState) && (Library.Utils.Tools.isItemInArray(Player.STATES_IDLE, __get__CurrentState()))) { var _local5 = false; if (getDistanceFromOpponent() < Player.PIN_DISTANCE) { if (_global.P.getPlayer(nOpponentNum).Health <= CRITICAL_PINHIT_TRIGGER) { _local5 = true; } else if (_global.P.getPlayer(nOpponentNum).Health <= EFFICIENT_PINHIT_TRIGGER) { if (oPersonality.__get__EfficientPinHit()) { _local5 = true; } } else if (oPersonality.__get__UselessPinHit()) { _local5 = true; } } if (_local5) { var _local8 = __get__CurrentState(); doPinOpponent(); if (_local8 != __get__CurrentState()) { _local3 = true; } } else if (getDistanceFromOpponent() < Player.GROUND_GRAB_DISTANCE) { var _local8 = __get__CurrentState(); if (oPersonality.__get__GroundGrab()) { doAttack1(); } if (_local8 != __get__CurrentState()) { _local3 = true; } } else if (getDistanceFromOpponent() < Player.GROUND_KICK_DISTANCE) { var _local8 = __get__CurrentState(); if (oPersonality.__get__GroundKick()) { doAttack2(); } if (_local8 != __get__CurrentState()) { _local3 = true; } } else if (getDistanceFromOpponent() < Player.JUMP_DIVE_DISTANCE) { var _local8 = __get__CurrentState(); if (oPersonality.__get__JumpDive()) { doAttack1(); } if (_local8 != __get__CurrentState()) { _local3 = true; } } else { _local6 = true; } } else if (!_local3) { _local6 = true; } if (_local6) { if (oPersonality.__get__ChasePlayer()) { if (sMindState != "ChasePlayer") { var _local8 = __get__CurrentState(); sMindState = "ChasePlayer"; nChasingCalculationTimer = oPersonality.ChasingCalculationTime; if (_local8 != __get__CurrentState()) { _local3 = true; } } else { _local3 = true; } } } } return(_local3); } function doDumbAction() { var _local2 = Library.Utils.MoreMath.getRandomRange(1, 3); switch (_local2) { case 1 : doAttack1(); break; case 2 : doAttack2(); break; case 3 : setState("CallStart"); } } function isNeedToBashToGetUp() { var _local2 = false; if (Library.Utils.Tools.isItemInArray(NEED_TO_BASH_GET_UP_STATES, __get__CurrentState())) { _local2 = true; } else if ((__get__CurrentState() == "Hidden") && (sHiddenReason == "PinHitLoop")) { _local2 = true; } return(_local2); } function isNeedToBashToWinStruggle() { var _local2 = false; if (__get__CurrentState() == "StruggleLoop") { _local2 = true; } else if ((__get__CurrentState() == "Hidden") && (sHiddenReason == "StruggleLoop")) { _local2 = true; } return(_local2); } function doReceiveDamage(__nDamage) { super.doReceiveDamage(__nDamage); if (nCurrentDamage >= (Player.DAMAGE_TILL_KNOCKOUT / KO_RATIO_FOR_REACT)) { oPersonality.doBoostAgressivity(); oPersonality.doBoostDefense(); oPersonality.doBoostSmartness(); } } static var NEED_TO_BASH_GET_UP_STATES = ["Ground", "HitGround"]; static var BASH_PER_TIME_GET_UP = {nMin:1, nMax:4}; static var BASH_PER_TIME_STRUGGLE = {nMin:2, nMax:3}; static var TRY_PUNCH_KICK_DIST = 150; static var PUNCH_KICK_MAX_Y = 30; static var PUNCH_MAX_X = 130; static var KICK_MAX_X = 125; static var OPPONENT_FRONT_BUFFER = 30; static var MOVE_BUFFER_DIST = 15; static var KO_RATIO_FOR_REACT = 3; static var EFFICIENT_PINHIT_TRIGGER = 40; static var CRITICAL_PINHIT_TRIGGER = 10; }
Symbol 291 Button
on (release) { _global.P.doTitleStart(1); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 294 Button
on (release) { _global.P.doTitleInstructions(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 297 Button
on (release) { _global.P.doTitleHighScores(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 300 Button
on (release) { _global.P.doTitleStart(2); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 323 Button
on (release) { nextFrame(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 326 Button
on (release) { prevFrame(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 385 Button
on (release) { _global.P.doInstructionsEnd(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 413 Button
on (release) { _global.P.doInstructionsEnd(2); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 416 Button
on (release) { _global.P.doInstructionsEnd(1); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 417 Button
on (release) { _global.P.doInstructionsEnd(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 418 MovieClip Frame 1
_global.P.doInstructionsPlayResume(this);
Symbol 419 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 2
btnMask.useHandCursor = false; if (_global.P.InstrFromGame) { btnBack1._visible = false; } else { btnResume._visible = false; } btnBlock.useHandCursor = false;
Symbol 419 MovieClip Frame 3
if (_global.P.InstrFromGame) { btnBack._visible = false; mcGroup._visible = false; } else { btnBack2._visible = false; btnResume._visible = false; }
Symbol 449 Button
on (release) { _global.SkinC.setPartType(this, this.sType, 1); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 450 Button
on (release) { _global.SkinC.setPartType(this, this.sType, -1); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 461 Button
on (release) { _global.P.doSkinChooseComplete(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 464 MovieClip Frame 1
this._visible = false;
Symbol 466 MovieClip Frame 1
this._visible = false;
Symbol 479 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 492 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 505 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 520 MovieClip Frame 1
_global.P.setPart(this, "Leg");
Symbol 535 MovieClip Frame 1
_global.P.setPart(this, "Torso");
Symbol 569 MovieClip Frame 1
_global.P.setPart(this, "Head");
Symbol 582 MovieClip Frame 1
_global.P.setPart(this, "Leg");
Symbol 595 MovieClip Frame 1
_global.P.setPart(this, "Leg");
Symbol 608 MovieClip Frame 1
_global.P.setPart(this, "Leg");
Symbol 621 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 634 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 647 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 661 MovieClip Frame 1
_global.P.setPart(this, "Torso");
Symbol 668 MovieClip Frame 1
_global.P.setPart(this, "Leg");
Symbol 681 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 694 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 703 MovieClip Frame 1
_global.P.setPart(this, "Torso");
Symbol 713 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 720 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 726 MovieClip Frame 1
_global.P.setPart(this, "Torso");
Symbol 736 MovieClip Frame 1
_global.P.setPart(this, "Torso");
Symbol 749 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 770 MovieClip Frame 1
_global.P.setPart(this, "Torso");
Symbol 784 MovieClip Frame 1
_global.P.setPart(this, "Torso");
Symbol 791 MovieClip Frame 1
_global.P.setPart(this, "Leg");
Symbol 805 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 813 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 816 MovieClip Frame 1
_global.P.setPart(this, "Arm");
Symbol 834 MovieClip Frame 1
_global.P.setPart(this, "Torso");
Symbol 850 MovieClip Frame 1
_global.P.setPart(this, "Head");
Instance of Symbol 451 MovieClip in Symbol 863 MovieClip Frame 1
onClipEvent (load) { this.sType = "Head"; _global.SkinC.doUpdateVisual(this, this.sType); }
Instance of Symbol 451 MovieClip in Symbol 863 MovieClip Frame 1
onClipEvent (load) { this.sType = "Arm"; _global.SkinC.doUpdateVisual(this, this.sType); }
Instance of Symbol 451 MovieClip in Symbol 863 MovieClip Frame 1
onClipEvent (load) { this.sType = "Torso"; _global.SkinC.doUpdateVisual(this, this.sType); }
Instance of Symbol 451 MovieClip in Symbol 863 MovieClip Frame 1
onClipEvent (load) { this.sType = "Leg"; _global.SkinC.doUpdateVisual(this, this.sType); }
Symbol 868 MovieClip Frame 1
stop();
Symbol 870 MovieClip Frame 1
this._visible = false;
Symbol 872 MovieClip Frame 1
this._visible = false;
Symbol 877 MovieClip Frame 1
stop();
Symbol 925 Button
on (release) { if (_global.C.bPaused == false) { _global.P.doButtonSound(); _global.C.doOpenMenu(); } } on (rollOver) { _global.P.doButtonSound(); }
Symbol 937 Button
on (release) { _global.P.doNextOpponent(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 940 Button
on (release) { _global.P.doNewGameAsk(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 941 MovieClip Frame 1
btnNext._visible = MainCTRL.Instance.isNextOpponentAvailable();
Symbol 942 MovieClip Frame 1
BB.useHandCursor = false;
Symbol 943 MovieClip Frame 1
BB.useHandCursor = false;
Symbol 944 MovieClip Frame 1
stop();
Symbol 955 Button
on (release) { _global.P.doNewGameAsk(false); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 958 Button
on (release) { _global.P.doGameHighScores(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 959 MovieClip Frame 1
btnSubmit._visible = MainCTRL.Instance.isScoreSubmitAllowed();
Symbol 961 MovieClip Frame 1
BB.useHandCursor = false;
Symbol 962 MovieClip Frame 1
stop();
Symbol 966 Button
on (release) { _global.C.doCloseMenu(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 967 Button
on (release) { _global.P.doGameInstructions(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 971 Button
on (release) { _global.P.doToggleMusicMute(this); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 974 Button
on (release) { _global.P.doToggleMusicMute(this); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 975 MovieClip Frame 1
_global.P.doUpdateMusicMuteVisual(this);
Symbol 978 Button
on (release) { _global.P.doToggleSoundMute(this); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 980 Button
on (release) { _global.P.doToggleSoundMute(this); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 981 MovieClip Frame 1
_global.P.doUpdateSoundMuteVisual(this);
Symbol 985 MovieClip Frame 1
BB.useHandCursor = false;
Symbol 986 MovieClip Frame 1
BB.useHandCursor = false;
Symbol 987 MovieClip Frame 1
BB.useHandCursor = false;
Symbol 988 MovieClip Frame 1
stop();
Symbol 994 Button
on (release) { _global.P.doNewGame(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 997 Button
on (release) { _global.P.doCloseQuitPopUp(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 998 MovieClip Frame 1
btnSubmit._visible = MainCTRL.Instance.isScoreSubmitAllowed();
Symbol 1000 MovieClip Frame 1
BB.useHandCursor = false;
Symbol 1002 MovieClip Frame 1
stop();
Symbol 1010 Button
on (release) { _global.P.doNewGame(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 1013 Button
on (release) { _global.P.do2PRematch(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 1016 MovieClip Frame 1
BB.useHandCursor = false;
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1025 Button
on (release) { _global.P.doButtonSound(); _global.P.doStartNextRound(); } on (rollOver) { _global.P.doButtonSound(); }
Symbol 1042 Button
on (release) { _global.P.doNewGame(); _global.P.doButtonSound(); } on (rollOver) { _global.P.doButtonSound(); }

Library Items

Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [SarbakanLibrary]Uses:2
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:41Used by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:45 305
Symbol 45 MovieClipUses:44Used by:52
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:52
Symbol 48 GraphicUsed by:49 308
Symbol 49 MovieClipUses:48Used by:52
Symbol 50 GraphicUsed by:51 309
Symbol 51 MovieClipUses:50Used by:52 271
Symbol 52 MovieClipUses:45 47 49 51Used by:65 301 863 1036 1049  Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:65 301 1009  Timeline
Symbol 55 FontUsed by:56 57 58 59 60 61 278 279 280 281 312 313 314 315 319 324 386 411 414 424 425 426 427 428 928 929 930 931 932 933 946 947 948 949 950 951 983 990 1004 1005 1006 1007 1008 1022 1027 1029 1030 1031 1044
Symbol 56 TextUses:55Used by:65
Symbol 57 TextUses:55Used by:65
Symbol 58 TextUses:55Used by:65
Symbol 59 TextUses:55Used by:65
Symbol 60 EditableTextUses:55 180Used by:65
Symbol 61 EditableTextUses:55 180Used by:65
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClipUses:63Used by:65 301  Timeline
Symbol 65 MovieClipUses:52 54 56 57 58 59 60 61 64Used by:Timeline
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:Timeline
Symbol 68 GraphicUsed by:246
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:74 75 76 77
Symbol 71 ShapeTweeningUsed by:74 75
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74 76 77
Symbol 74 MovieClipUses:70 71 73Used by:78
Symbol 75 MovieClipUses:70 71Used by:76 77
Symbol 76 MovieClipUses:70 75 73Used by:78
Symbol 77 MovieClipUses:70 75 73Used by:78
Symbol 78 MovieClip [mcSimpleProgress]Uses:74 76 77Used by:246
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:91 92 93
Symbol 81 ShapeTweeningUsed by:91
Symbol 82 ShapeTweeningUsed by:91
Symbol 83 GraphicUsed by:91
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:91 92 93
Symbol 86 GraphicUsed by:87 881
Symbol 87 MovieClipUses:86Used by:88 89
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClipUses:87 88Used by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:80 81 82 83 85 89 90Used by:94
Symbol 92 MovieClipUses:80 85Used by:94
Symbol 93 MovieClipUses:80 85Used by:94
Symbol 94 MovieClip [mcStruggleProgress]Uses:91 92 93Used by:246
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:97 98 99 135
Symbol 97 MovieClipUses:96Used by:100
Symbol 98 MovieClipUses:96Used by:100
Symbol 99 MovieClipUses:96Used by:100
Symbol 100 MovieClip [mcHitAnime1]Uses:97 98 99Used by:246
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103 104 105
Symbol 103 MovieClipUses:102Used by:106
Symbol 104 MovieClipUses:102Used by:106
Symbol 105 MovieClipUses:102Used by:106
Symbol 106 MovieClip [mcHitAnime2]Uses:103 104 105Used by:246
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:109 110 111
Symbol 109 MovieClipUses:108Used by:112
Symbol 110 MovieClipUses:108Used by:112
Symbol 111 MovieClipUses:108Used by:112
Symbol 112 MovieClip [mcHitAnime3]Uses:109 110 111Used by:246
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:115 116 117
Symbol 115 MovieClipUses:114Used by:118
Symbol 116 MovieClipUses:114Used by:118
Symbol 117 MovieClipUses:114Used by:118
Symbol 118 MovieClip [mcHitAnime4]Uses:115 116 117Used by:246
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:121 122 123
Symbol 121 MovieClipUses:120Used by:124
Symbol 122 MovieClipUses:120Used by:124
Symbol 123 MovieClipUses:120Used by:124
Symbol 124 MovieClip [mcHitAnime5]Uses:121 122 123Used by:246
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127 128 129
Symbol 127 MovieClipUses:126Used by:130
Symbol 128 MovieClipUses:126Used by:130
Symbol 129 MovieClipUses:126Used by:130
Symbol 130 MovieClip [mcHitAnime6]Uses:127 128 129Used by:246
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133 134 135
Symbol 133 MovieClipUses:132Used by:136
Symbol 134 MovieClipUses:132Used by:136
Symbol 135 MovieClipUses:132 96Used by:136
Symbol 136 MovieClip [mcHitAnime7]Uses:133 134 135Used by:246
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139 140 141
Symbol 139 MovieClipUses:138Used by:142
Symbol 140 MovieClipUses:138Used by:142
Symbol 141 MovieClipUses:138Used by:142
Symbol 142 MovieClip [mcHitAnime8]Uses:139 140 141Used by:246
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:146 151 156
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145Used by:147 148 149 153 172 173 177
Symbol 147 MovieClipUses:146Used by:167
Symbol 148 MovieClipUses:146Used by:167
Symbol 149 MovieClipUses:146Used by:167
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:144 150Used by:152 153 154 158 170 171 173
Symbol 152 MovieClipUses:151Used by:167
Symbol 153 MovieClipUses:146 151Used by:167
Symbol 154 MovieClipUses:151Used by:167
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:144 155Used by:157 158 159 165 168 169 171
Symbol 157 MovieClipUses:156Used by:167
Symbol 158 MovieClipUses:151 156Used by:167
Symbol 159 MovieClipUses:156Used by:167
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:161 162Used by:164 165 166
Symbol 164 MovieClipUses:163Used by:167
Symbol 165 MovieClipUses:156 163Used by:167
Symbol 166 MovieClipUses:163Used by:167
Symbol 167 MovieClip [mcKoProgress]Uses:147 148 149 152 153 154 157 158 159 164 165 166Used by:246
Symbol 168 MovieClipUses:156Used by:179
Symbol 169 MovieClipUses:156Used by:179
Symbol 170 MovieClipUses:151Used by:179
Symbol 171 MovieClipUses:156 151Used by:179
Symbol 172 MovieClipUses:146Used by:179
Symbol 173 MovieClipUses:151 146Used by:179
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:176 177 178
Symbol 176 MovieClipUses:175Used by:179
Symbol 177 MovieClipUses:146 175Used by:179
Symbol 178 MovieClipUses:175Used by:179
Symbol 179 MovieClip [mcFightProgress]Uses:168 169 170 171 172 173 176 177 178Used by:246
Symbol 180 FontUsed by:60 61 181 1026 1028
Symbol 181 EditableTextUses:180Used by:246
Symbol 182 GraphicUsed by:245
Symbol 183 Sound [FemaleYell1]Used by:245
Symbol 184 Sound [CountDownEnd]Used by:245
Symbol 185 Sound [KnockOut]Used by:245
Symbol 186 Sound [CrowdBoring]Used by:245
Symbol 187 Sound [CrowdCheering]Used by:245
Symbol 188 Sound [CountDown]Used by:245
Symbol 189 Sound [Encouragement2]Used by:245
Symbol 190 Sound [Encouragement1]Used by:245
Symbol 191 Sound [ForceFemale]Used by:245
Symbol 192 Sound [FemaleGroan1]Used by:245
Symbol 193 Sound [FemaleGroan2]Used by:245
Symbol 194 Sound [MaleGroan1]Used by:245
Symbol 195 Sound [MaleGroan2]Used by:245
Symbol 196 Sound [MaleGroan3]Used by:245
Symbol 197 Sound [MaleGroan4]Used by:245
Symbol 198 Sound [MaleGroan5]Used by:245
Symbol 199 Sound [GroundImpact1]Used by:245
Symbol 200 Sound [GroundImpact2]Used by:245
Symbol 201 Sound [GroundImpact3]Used by:245
Symbol 202 Sound [Jump]Used by:245
Symbol 203 Sound [KickGround]Used by:245
Symbol 204 Sound [Kick1]Used by:245
Symbol 205 Sound [Kick2]Used by:245
Symbol 206 Sound [Kick3]Used by:245
Symbol 207 Sound [Kick4]Used by:245
Symbol 208 Sound [ForceMale]Used by:245
Symbol 209 Sound [CrowdNeutral]Used by:245
Symbol 210 Sound [OnePerson5]Used by:245
Symbol 211 Sound [OnePerson1]Used by:245
Symbol 212 Sound [OnePerson2]Used by:245
Symbol 213 Sound [OnePerson3]Used by:245
Symbol 214 Sound [OnePerson4]Used by:245
Symbol 215 Sound [Punch1]Used by:245
Symbol 216 Sound [Punch2]Used by:245
Symbol 217 Sound [Punch3]Used by:245
Symbol 218 Sound [Punch4]Used by:245
Symbol 219 Sound [Reaction3]Used by:245
Symbol 220 Sound [Reaction1]Used by:245
Symbol 221 Sound [Reaction2]Used by:245
Symbol 222 Sound [StruggleStart]Used by:245
Symbol 223 Sound [Button1]Used by:245
Symbol 224 Sound [Button2]Used by:245
Symbol 225 Sound [Button3]Used by:245
Symbol 226 Sound [Button4]Used by:245
Symbol 227 Sound [MaleYell1]Used by:245
Symbol 228 Sound [MaleYell2]Used by:245
Symbol 229 Sound [MaleYell3]Used by:245
Symbol 230 Sound [MaleYell4]Used by:245
Symbol 231 Sound [MaleYell5]Used by:245
Symbol 232 Sound [MaleYell6]Used by:245
Symbol 233 Sound [MaleYell7]Used by:245
Symbol 234 Sound [MaleYell8]Used by:245
Symbol 235 Sound [MaleYell9]Used by:245
Symbol 236 Sound [MaleYell10]Used by:245
Symbol 237 Sound [MaleYell11]Used by:245
Symbol 238 Sound [MaleYell12]Used by:245
Symbol 239 Sound [MaleYell13]Used by:245
Symbol 240 Sound [MusicPackaging]Used by:245
Symbol 241 Sound [MusicGame]Used by:245
Symbol 242 Sound [FemaleYell2]Used by:245
Symbol 243 Sound [FemaleYell3]Used by:245
Symbol 244 Sound [FemaleYell4]Used by:245
Symbol 245 MovieClipUses:182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244Used by:246
Symbol 246 MovieClipUses:68 78 94 100 106 112 118 124 130 136 142 167 179 181 245Used by:Timeline
Symbol 247 GraphicUsed by:262
Symbol 248 GraphicUsed by:249
Symbol 249 ButtonUses:248Used by:262 942 943 961 985 986 987 1000 1016
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:262
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:262
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:262
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:262
Symbol 258 GraphicUsed by:262
Symbol 259 GraphicUsed by:262
Symbol 260 GraphicUsed by:262
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:247 249 251 253 255 257 258 259 260 261Used by:Timeline
Symbol 29 MovieClip [__Packages.HighScores]
Symbol 17 MovieClip [__Packages.Library.Utils.Tools]
Symbol 4 MovieClip [__Packages.Library.State]
Symbol 7 MovieClip [__Packages.Character]
Symbol 1 MovieClip [__Packages.LibCompileHookComponent]
Symbol 5 MovieClip [__Packages.Library.Utils.MoreMath]
Symbol 6 MovieClip [__Packages.Skin]
Symbol 8 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 9 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 10 MovieClip [__Packages.Library.Utils.Delegate]
Symbol 11 MovieClip [__Packages.SkinSelectCharacter]
Symbol 12 MovieClip [__Packages.MainCTRL]
Symbol 13 MovieClip [__Packages.SimpleProgress]
Symbol 14 MovieClip [__Packages.Player]
Symbol 15 MovieClip [__Packages.Library.Sound.SoundItem]
Symbol 16 MovieClip [__Packages.Library.Sound.SoundManager]
Symbol 18 MovieClip [__Packages.PlayerSoundsManager]
Symbol 19 MovieClip [__Packages.BaseHud]
Symbol 20 MovieClip [__Packages.StruggleProgress]
Symbol 21 MovieClip [__Packages.KOProgress]
Symbol 22 MovieClip [__Packages.StartProgress]
Symbol 23 MovieClip [__Packages.AmbianceGenerator]
Symbol 24 MovieClip [__Packages.PopUpBox]
Symbol 25 MovieClip [__Packages.mx.utils.Delegate]
Symbol 26 MovieClip [__Packages.SimpleAnim]
Symbol 27 MovieClip [__Packages.GameCTRL]
Symbol 28 MovieClip [__Packages.SkinSelector]
Symbol 30 MovieClip [__Packages.EnnemyList]
Symbol 31 MovieClip [__Packages.PlayerData]
Symbol 32 MovieClip [__Packages.EnnemyInfo]
Symbol 33 MovieClip [__Packages.HumanPlayerHud]
Symbol 34 MovieClip [__Packages.Library.Utils.KeysManager]
Symbol 35 MovieClip [__Packages.HumanPlayer]
Symbol 36 MovieClip [__Packages.Human1]
Symbol 37 MovieClip [__Packages.Human2]
Symbol 38 MovieClip [__Packages.AIPersonality]
Symbol 39 MovieClip [__Packages.ComputerPlayer]
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:271
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:271
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:271
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:271
Symbol 271 MovieClipUses:264 266 268 270 51Used by:301
Symbol 272 GraphicUsed by:273 311
Symbol 273 MovieClipUses:272Used by:274
Symbol 274 MovieClipUses:273Used by:301
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:277
Symbol 277 MovieClipUses:276Used by:301 1049
Symbol 278 TextUses:55Used by:301
Symbol 279 TextUses:55Used by:301
Symbol 280 TextUses:55Used by:301
Symbol 281 TextUses:55Used by:301
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:301 1043
Symbol 284 FontUsed by:285 292 295 298 329 349 357 358 364 368 370 377 378 379 431 432 436 462 923 935 938 953 956 964 968 969 972 976 992 995 1011 1032 1033 1034 1035 1040 1046 1047 1048
Symbol 285 TextUses:284Used by:286
Symbol 286 MovieClipUses:285Used by:291
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:289 291 294 297 300 937 940 955 958 966 967 971 974 978 980 994 997 1010 1013 1039 1042
Symbol 289 MovieClipUses:288Used by:291 294 297 300 937 940 955 958 966 967 971 974 978 980 994 997 1010 1013 1039 1042
Symbol 290 GraphicUsed by:291 294 297 300 925 937 940 955 958 966 967 971 974 978 980 994 997 1010 1013 1039 1042
Symbol 291 ButtonUses:286 288 289 290Used by:301
Symbol 292 TextUses:284Used by:293
Symbol 293 MovieClipUses:292Used by:294 967
Symbol 294 ButtonUses:293 288 289 290Used by:301
Symbol 295 TextUses:284Used by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 ButtonUses:296 288 289 290Used by:301
Symbol 298 TextUses:284Used by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 ButtonUses:299 288 289 290Used by:301
Symbol 301 MovieClipUses:271 52 274 54 64 277 278 279 280 281 283 291 294 297 300Used by:Timeline
Symbol 302 GraphicUsed by:419
Symbol 303 GraphicUsed by:304 323 326 385 413 416 417 461 1025
Symbol 304 ButtonUses:303Used by:419
Symbol 305 MovieClipUses:44Used by:310
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:310
Symbol 308 MovieClipUses:48Used by:310
Symbol 309 MovieClipUses:50Used by:310
Symbol 310 MovieClipUses:305 307 308 309Used by:419
Symbol 311 MovieClipUses:272Used by:419
Symbol 312 TextUses:55Used by:316 387
Symbol 313 TextUses:55Used by:316
Symbol 314 TextUses:55Used by:316 387
Symbol 315 TextUses:55Used by:316 387
Symbol 316 MovieClipUses:312 313 314 315Used by:419
Symbol 317 GraphicUsed by:318 410
Symbol 318 MovieClipUses:317Used by:323 326
Symbol 319 TextUses:55Used by:320
Symbol 320 MovieClipUses:319Used by:323
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:323 326 413 416 417 449 450 1049
Symbol 323 ButtonUses:318 320 322 303Used by:419
Symbol 324 TextUses:55Used by:325
Symbol 325 MovieClipUses:324Used by:326
Symbol 326 ButtonUses:318 325 322 303Used by:419
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:346 395
Symbol 329 TextUses:284Used by:346 395
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:334
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:334
Symbol 334 MovieClipUses:331 333Used by:346 395
Symbol 335 GraphicUsed by:341 912
Symbol 336 ShapeTweeningUsed by:340
Symbol 337 ShapeTweeningUsed by:340
Symbol 338 ShapeTweeningUsed by:340
Symbol 339 GraphicUsed by:340 911
Symbol 340 MovieClipUses:336 337 338 339Used by:341
Symbol 341 MovieClipUses:335 340Used by:346 395
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:342Used by:346 352 359 365 369 371 374 381 392 395 404 405 406 407 408 409
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:346 369
Symbol 346 MovieClipUses:328 329 334 341 343 345Used by:419
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:352 404
Symbol 349 TextUses:284Used by:352 404
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:352
Symbol 352 MovieClipUses:348 349 343 351Used by:419
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:359 405
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:359 371 381
Symbol 357 TextUses:284Used by:359 405
Symbol 358 TextUses:284Used by:359 405
Symbol 359 MovieClipUses:354 343 356 357 358Used by:419
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:360Used by:365 371 374 406 408 409
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:365 374 381
Symbol 364 TextUses:284Used by:365 406
Symbol 365 MovieClipUses:361 343 363 364Used by:419
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:369 407
Symbol 368 TextUses:284Used by:369 407
Symbol 369 MovieClipUses:367 368 343 345Used by:419
Symbol 370 TextUses:284Used by:371 408
Symbol 371 MovieClipUses:361 343 356 370Used by:419
Symbol 372 FontUsed by:373
Symbol 373 TextUses:372Used by:374 409
Symbol 374 MovieClipUses:361 343 363 373Used by:419
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:381 392
Symbol 377 TextUses:284Used by:381 392
Symbol 378 TextUses:284Used by:381 392
Symbol 379 TextUses:284Used by:381 392
Symbol 380 GraphicUsed by:381 392
Symbol 381 MovieClipUses:376 377 343 356 363 378 379 380Used by:419
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:382Used by:384
Symbol 384 MovieClipUses:383Used by:385 417
Symbol 385 ButtonUses:384 303Used by:419
Symbol 386 TextUses:55Used by:387
Symbol 387 MovieClipUses:312 315 386 314Used by:419
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:388Used by:392 406 409
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:390Used by:392 405 408
Symbol 392 MovieClipUses:376 343 389 391 380 377 378 379Used by:419
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:393Used by:395 407
Symbol 395 MovieClipUses:328 343 394 329 334 341Used by:419
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:396Used by:404
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:404
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:400Used by:404
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:402Used by:404
Symbol 404 MovieClipUses:348 349 343 397 399 401 403Used by:419
Symbol 405 MovieClipUses:354 343 391 357 358Used by:419
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Symbol 862 MovieClipUses:464 466 648 704 705 706 721 727 728 729 750 751 752 753 754 755 756 757 758 759 771 785 786 792 806 807 808 809 810 817 818 819 820 821 851 852 853 854 855 856 857 858 859 860 861Used by:863 878 1036
Symbol 863 MovieClipUses:52 421 423 424 425 426 427 428 433 435 451 461 430 462 862Used by:Timeline
Symbol 864 BitmapUsed by:865
Symbol 865 GraphicUses:864Used by:868
Symbol 866 BitmapUsed by:867
Symbol 867 GraphicUses:866Used by:868
Symbol 868 MovieClipUses:865 867Used by:878
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClipUses:869Used by:878
Symbol 871 GraphicUsed by:872
Symbol 872 MovieClipUses:871Used by:878
Symbol 873 BitmapUsed by:874
Symbol 874 GraphicUses:873Used by:877
Symbol 875 BitmapUsed by:876
Symbol 876 GraphicUses:875Used by:877
Symbol 877 MovieClipUses:874 876Used by:878
Symbol 878 MovieClipUses:868 870 872 862 877Used by:Timeline
Symbol 879 GraphicUsed by:880
Symbol 880 MovieClipUses:879Used by:914 915 917 918
Symbol 881 MovieClipUses:86Used by:914 915 917 918
Symbol 882 GraphicUsed by:883
Symbol 883 MovieClipUses:882Used by:914 915 917 918
Symbol 884 GraphicUsed by:888 915 918
Symbol 885 ShapeTweeningUsed by:888 915 918
Symbol 886 GraphicUsed by:888 915 918
Symbol 887 GraphicUsed by:888
Symbol 888 MovieClipUses:884 885 886 887Used by:914 917
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClipUses:889Used by:894
Symbol 891 FontUsed by:892 893
Symbol 892 TextUses:891Used by:894
Symbol 893 EditableTextUses:891Used by:894
Symbol 894 MovieClipUses:890 892 893Used by:914 915
Symbol 895 GraphicUsed by:898
Symbol 896 GraphicUsed by:897
Symbol 897 MovieClipUses:896 540 541Used by:898
Symbol 898 MovieClipUses:895 897 544 546 561 568Used by:914 915 917 918
Symbol 899 GraphicUsed by:900
Symbol 900 MovieClipUses:899Used by:901 904
Symbol 901 MovieClipUses:900Used by:905
Symbol 902 GraphicUsed by:903
Symbol 903 MovieClipUses:902Used by:904
Symbol 904 MovieClipUses:903 900Used by:905
Symbol 905 MovieClipUses:901 904Used by:914 915 917 918
Symbol 906 GraphicUsed by:907
Symbol 907 MovieClipUses:906Used by:913
Symbol 908 ShapeTweeningUsed by:911
Symbol 909 ShapeTweeningUsed by:911
Symbol 910 ShapeTweeningUsed by:911
Symbol 911 MovieClipUses:908 909 910 339Used by:912
Symbol 912 MovieClipUses:335 911Used by:913
Symbol 913 MovieClipUses:907 912Used by:914 915 917 918
Symbol 914 MovieClipUses:880 881 883 888 894 898 905 913Used by:916
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Symbol 921 GraphicUsed by:922
Symbol 922 MovieClipUses:921Used by:925
Symbol 923 TextUses:284Used by:924
Symbol 924 MovieClipUses:923Used by:925
Symbol 925 ButtonUses:922 924 290Used by:Timeline
Symbol 926 GraphicUsed by:944
Symbol 927 MovieClipUses:434Used by:942 943 960 961 985 999 1000 1001 1015 1016
Symbol 928 TextUses:55Used by:934
Symbol 929 TextUses:55Used by:934
Symbol 930 TextUses:55Used by:934
Symbol 931 TextUses:55Used by:934 1009
Symbol 932 TextUses:55Used by:934
Symbol 933 TextUses:55Used by:934
Symbol 934 MovieClipUses:928 929 930 931 932 933Used by:942 943
Symbol 935 TextUses:284Used by:936
Symbol 936 MovieClipUses:935Used by:937
Symbol 937 ButtonUses:936 288 289 290Used by:941
Symbol 938 TextUses:284Used by:939
Symbol 939 MovieClipUses:938Used by:940 1010
Symbol 940 ButtonUses:939 288 289 290Used by:941 982
Symbol 941 MovieClipUses:937 940Used by:942 943
Symbol 942 MovieClipUses:249 927 934 941Used by:944
Symbol 943 MovieClipUses:249 927 941 934Used by:944
Symbol 944 MovieClipUses:926 942 943Used by:Timeline
Symbol 945 GraphicUsed by:962
Symbol 946 TextUses:55Used by:952
Symbol 947 TextUses:55Used by:952
Symbol 948 TextUses:55Used by:952
Symbol 949 TextUses:55Used by:952
Symbol 950 TextUses:55Used by:952
Symbol 951 TextUses:55Used by:952
Symbol 952 MovieClipUses:946 947 948 949 950 951Used by:960 961
Symbol 953 TextUses:284Used by:954
Symbol 954 MovieClipUses:953Used by:955
Symbol 955 ButtonUses:954 288 289 290Used by:959
Symbol 956 TextUses:284Used by:957
Symbol 957 MovieClipUses:956Used by:958 1039
Symbol 958 ButtonUses:957 288 289 290Used by:959 998
Symbol 959 MovieClipUses:955 958Used by:960 961
Symbol 960 MovieClipUses:927 952 959Used by:962
Symbol 961 MovieClipUses:249 927 959 952Used by:962
Symbol 962 MovieClipUses:945 960 961Used by:Timeline
Symbol 963 GraphicUsed by:988
Symbol 964 TextUses:284Used by:965
Symbol 965 MovieClipUses:964Used by:966
Symbol 966 ButtonUses:965 288 289 290Used by:982
Symbol 967 ButtonUses:293 288 289 290Used by:982
Symbol 968 TextUses:284Used by:970 973
Symbol 969 TextUses:284Used by:970 977
Symbol 970 MovieClipUses:968 969Used by:971
Symbol 971 ButtonUses:970 288 289 290Used by:975
Symbol 972 TextUses:284Used by:973 979
Symbol 973 MovieClipUses:968 972Used by:974
Symbol 974 ButtonUses:973 288 289 290Used by:975
Symbol 975 MovieClipUses:971 974Used by:982
Symbol 976 TextUses:284Used by:977 979
Symbol 977 MovieClipUses:976 969Used by:978
Symbol 978 ButtonUses:977 288 289 290Used by:981
Symbol 979 MovieClipUses:976 972Used by:980
Symbol 980 ButtonUses:979 288 289 290Used by:981
Symbol 981 MovieClipUses:978 980Used by:982
Symbol 982 MovieClipUses:966 940 967 975 981Used by:985
Symbol 983 TextUses:55Used by:984
Symbol 984 MovieClipUses:983Used by:985
Symbol 985 MovieClipUses:249 927 982 984Used by:986 987 988
Symbol 986 MovieClipUses:249 985Used by:988
Symbol 987 MovieClipUses:249 985Used by:988
Symbol 988 MovieClipUses:963 986 985 987Used by:Timeline
Symbol 989 GraphicUsed by:1002
Symbol 990 TextUses:55Used by:991
Symbol 991 MovieClipUses:990Used by:999 1000 1001
Symbol 992 TextUses:284Used by:993
Symbol 993 MovieClipUses:992Used by:994
Symbol 994 ButtonUses:993 288 289 290Used by:998
Symbol 995 TextUses:284Used by:996
Symbol 996 MovieClipUses:995Used by:997
Symbol 997 ButtonUses:996 288 289 290Used by:998
Symbol 998 MovieClipUses:994 997 958Used by:999 1000 1001
Symbol 999 MovieClipUses:927 991 998Used by:1002
Symbol 1000 MovieClipUses:249 927 998 991Used by:1002
Symbol 1001 MovieClipUses:927 998 991Used by:1002
Symbol 1002 MovieClipUses:989 999 1000 1001Used by:Timeline
Symbol 1003 GraphicUsed by:1017
Symbol 1004 TextUses:55Used by:1009
Symbol 1005 TextUses:55Used by:1009
Symbol 1006 TextUses:55Used by:1009
Symbol 1007 TextUses:55Used by:1009
Symbol 1008 TextUses:55Used by:1009
Symbol 1009 MovieClipUses:54 1004 1005 1006 931 1007 1008Used by:1015 1016
Symbol 1010 ButtonUses:939 288 289 290Used by:1014
Symbol 1011 TextUses:284Used by:1012
Symbol 1012 MovieClipUses:1011Used by:1013
Symbol 1013 ButtonUses:1012 288 289 290Used by:1014
Symbol 1014 MovieClipUses:1010 1013Used by:1015 1016
Symbol 1015 MovieClipUses:927 1009 1014Used by:1017
Symbol 1016 MovieClipUses:249 927 1014 1009Used by:1017
Symbol 1017 MovieClipUses:1003 1015 1016Used by:Timeline
Symbol 1018 GraphicUsed by:1019
Symbol 1019 MovieClipUses:1018Used by:1036
Symbol 1020 GraphicUsed by:1021
Symbol 1021 MovieClipUses:1020Used by:1036
Symbol 1022 TextUses:55Used by:1036
Symbol 1023 GraphicUsed by:1024
Symbol 1024 MovieClipUses:1023Used by:1025
Symbol 1025 ButtonUses:458 1024 303Used by:1036
Symbol 1026 EditableTextUses:180Used by:1036
Symbol 1027 EditableTextUses:55Used by:1036
Symbol 1028 EditableTextUses:180Used by:1036
Symbol 1029 EditableTextUses:55Used by:1036
Symbol 1030 EditableTextUses:55Used by:1036
Symbol 1031 EditableTextUses:55Used by:1036
Symbol 1032 EditableTextUses:284Used by:1036
Symbol 1033 EditableTextUses:284Used by:1036
Symbol 1034 EditableTextUses:284Used by:1036
Symbol 1035 EditableTextUses:284Used by:1036
Symbol 1036 MovieClipUses:52 1019 1021 1022 1025 1026 1027 1028 1029 862 1030 1031 430 1032 1033 1034 1035Used by:Timeline
Symbol 1037 GraphicUsed by:1038
Symbol 1038 MovieClipUses:1037Used by:1049
Symbol 1039 ButtonUses:957 288 289 290Used by:1043
Symbol 1040 TextUses:284Used by:1041
Symbol 1041 MovieClipUses:1040Used by:1042
Symbol 1042 ButtonUses:1041 288 289 290Used by:1043
Symbol 1043 MovieClipUses:283 1039 1042Used by:1049
Symbol 1044 TextUses:55Used by:1049
Symbol 1045 GraphicUsed by:1049
Symbol 1046 EditableTextUses:284Used by:1049
Symbol 1047 EditableTextUses:284Used by:1049
Symbol 1048 EditableTextUses:284Used by:1049
Symbol 1049 MovieClipUses:1038 52 277 1043 435 1044 1045 1046 1047 1048 322Used by:Timeline

Instance Names

"mcState"Frame 2Symbol 65 MovieClip
"mcLaodCTRL"Frame 2Symbol 67 MovieClip
"mcTransition"Frame 10Symbol 262 MovieClip
"mcState"Frame 20Symbol 301 MovieClip
"mcInstructions"Frame 20Symbol 419 MovieClip
"mcState"Frame 31Symbol 863 MovieClip
"mcState"Frame 50Symbol 878 MovieClip
"mcHUD"Frame 50Symbol 920 MovieClip
"mcWinPop"Frame 50Symbol 944 MovieClip
"mcLoosePop"Frame 50Symbol 962 MovieClip
"mcMenuPop"Frame 50Symbol 988 MovieClip
"mcQuitPop"Frame 50Symbol 1002 MovieClip
"mc2PPop"Frame 50Symbol 1017 MovieClip
"mcState"Frame 70Symbol 1036 MovieClip
"mcState"Frame 80Symbol 1049 MovieClip
"txtPercentShade"Symbol 65 MovieClip Frame 1Symbol 60 EditableText
"txtPercent"Symbol 65 MovieClip Frame 1Symbol 61 EditableText
"mcProgress"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"mcProgress"Symbol 77 MovieClip Frame 1Symbol 75 MovieClip
"mcState"Symbol 78 MovieClip [mcSimpleProgress] Frame 1Symbol 74 MovieClip
"mcState"Symbol 78 MovieClip [mcSimpleProgress] Frame 10Symbol 76 MovieClip
"mcState"Symbol 78 MovieClip [mcSimpleProgress] Frame 20Symbol 77 MovieClip
"mcStarRotate"Symbol 89 MovieClip Frame 8Symbol 88 MovieClip
"mcIndicator"Symbol 91 MovieClip Frame 1Symbol 89 MovieClip
"mcState"Symbol 94 MovieClip [mcStruggleProgress] Frame 1Symbol 91 MovieClip
"mcState"Symbol 94 MovieClip [mcStruggleProgress] Frame 10Symbol 92 MovieClip
"mcState"Symbol 94 MovieClip [mcStruggleProgress] Frame 20Symbol 93 MovieClip
"mcState"Symbol 100 MovieClip [mcHitAnime1] Frame 1Symbol 97 MovieClip
"mcState"Symbol 100 MovieClip [mcHitAnime1] Frame 10Symbol 98 MovieClip
"mcState"Symbol 100 MovieClip [mcHitAnime1] Frame 20Symbol 99 MovieClip
"mcState"Symbol 106 MovieClip [mcHitAnime2] Frame 1Symbol 103 MovieClip
"mcState"Symbol 106 MovieClip [mcHitAnime2] Frame 10Symbol 104 MovieClip
"mcState"Symbol 106 MovieClip [mcHitAnime2] Frame 20Symbol 105 MovieClip
"mcState"Symbol 112 MovieClip [mcHitAnime3] Frame 1Symbol 109 MovieClip
"mcState"Symbol 112 MovieClip [mcHitAnime3] Frame 10Symbol 110 MovieClip
"mcState"Symbol 112 MovieClip [mcHitAnime3] Frame 20Symbol 111 MovieClip
"mcState"Symbol 118 MovieClip [mcHitAnime4] Frame 1Symbol 115 MovieClip
"mcState"Symbol 118 MovieClip [mcHitAnime4] Frame 10Symbol 116 MovieClip
"mcState"Symbol 118 MovieClip [mcHitAnime4] Frame 20Symbol 117 MovieClip
"mcState"Symbol 124 MovieClip [mcHitAnime5] Frame 1Symbol 121 MovieClip
"mcState"Symbol 124 MovieClip [mcHitAnime5] Frame 10Symbol 122 MovieClip
"mcState"Symbol 124 MovieClip [mcHitAnime5] Frame 20Symbol 123 MovieClip
"mcState"Symbol 130 MovieClip [mcHitAnime6] Frame 1Symbol 127 MovieClip
"mcState"Symbol 130 MovieClip [mcHitAnime6] Frame 10Symbol 128 MovieClip
"mcState"Symbol 130 MovieClip [mcHitAnime6] Frame 20Symbol 129 MovieClip
"mcState"Symbol 136 MovieClip [mcHitAnime7] Frame 1Symbol 133 MovieClip
"mcState"Symbol 136 MovieClip [mcHitAnime7] Frame 10Symbol 134 MovieClip
"mcState"Symbol 136 MovieClip [mcHitAnime7] Frame 20Symbol 135 MovieClip
"mcState"Symbol 142 MovieClip [mcHitAnime8] Frame 1Symbol 139 MovieClip
"mcState"Symbol 142 MovieClip [mcHitAnime8] Frame 10Symbol 140 MovieClip
"mcState"Symbol 142 MovieClip [mcHitAnime8] Frame 20Symbol 141 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 1Symbol 147 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 10Symbol 148 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 20Symbol 149 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 30Symbol 152 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 40Symbol 153 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 50Symbol 154 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 60Symbol 157 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 70Symbol 158 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 80Symbol 159 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 90Symbol 164 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 100Symbol 165 MovieClip
"mcState"Symbol 167 MovieClip [mcKoProgress] Frame 110Symbol 166 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 1Symbol 168 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 10Symbol 169 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 20Symbol 170 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 30Symbol 171 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 40Symbol 172 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 50Symbol 173 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 60Symbol 176 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 70Symbol 177 MovieClip
"mcState"Symbol 179 MovieClip [mcFightProgress] Frame 80Symbol 178 MovieClip
"BB"Symbol 262 MovieClip Frame 2Symbol 249 Button
"btnBlock"Symbol 419 MovieClip Frame 2Symbol 304 Button
"btnBack1"Symbol 419 MovieClip Frame 2Symbol 326 Button
"btnResume"Symbol 419 MovieClip Frame 2Symbol 385 Button
"mcGroup"Symbol 419 MovieClip Frame 3Symbol 418 MovieClip
"btnBack2"Symbol 419 MovieClip Frame 3Symbol 326 Button
"mcLogo"Symbol 451 MovieClip Frame 1Symbol 447 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 479 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 492 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 505 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 535 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 608 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 648 MovieClip Frame 1Symbol 647 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 479 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 492 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 505 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 535 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 608 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 704 MovieClip Frame 1Symbol 647 MovieClip
"Host"Symbol 704 MovieClip Frame 6Symbol 661 MovieClip
"Host"Symbol 704 MovieClip Frame 8Symbol 668 MovieClip
"Host"Symbol 704 MovieClip Frame 9Symbol 681 MovieClip
"Host"Symbol 704 MovieClip Frame 9Symbol 694 MovieClip
"Host"Symbol 704 MovieClip Frame 11Symbol 505 MovieClip
"Host"Symbol 704 MovieClip Frame 11Symbol 520 MovieClip
"Host"Symbol 704 MovieClip Frame 11Symbol 661 MovieClip
"Host"Symbol 704 MovieClip Frame 11Symbol 681 MovieClip
"Host"Symbol 704 MovieClip Frame 14Symbol 703 MovieClip
"Host"Symbol 704 MovieClip Frame 14Symbol 694 MovieClip
"Host"Symbol 705 MovieClip Frame 1Symbol 479 MovieClip
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"Host"Symbol 705 MovieClip Frame 1Symbol 703 MovieClip
"Host"Symbol 705 MovieClip Frame 1Symbol 694 MovieClip
"Host"Symbol 705 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 705 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 705 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 705 MovieClip Frame 1Symbol 520 MovieClip
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"Host"Symbol 705 MovieClip Frame 1Symbol 668 MovieClip
"Host"Symbol 705 MovieClip Frame 1Symbol 621 MovieClip
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"Host"Symbol 706 MovieClip Frame 1Symbol 479 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 505 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 703 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 694 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 668 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 706 MovieClip Frame 1Symbol 694 MovieClip
"Host"Symbol 706 MovieClip Frame 2Symbol 661 MovieClip
"Host"Symbol 706 MovieClip Frame 2Symbol 681 MovieClip
"Host"Symbol 706 MovieClip Frame 6Symbol 681 MovieClip
"Host"Symbol 706 MovieClip Frame 6Symbol 505 MovieClip
"Host"Symbol 706 MovieClip Frame 6Symbol 520 MovieClip
"Host"Symbol 706 MovieClip Frame 6Symbol 661 MovieClip
"Host"Symbol 706 MovieClip Frame 9Symbol 492 MovieClip
"Host"Symbol 706 MovieClip Frame 9Symbol 647 MovieClip
"Host"Symbol 706 MovieClip Frame 10Symbol 608 MovieClip
"Host"Symbol 706 MovieClip Frame 12Symbol 535 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 479 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 713 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 505 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 703 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 721 MovieClip Frame 1Symbol 720 MovieClip
"Host"Symbol 721 MovieClip Frame 11Symbol 668 MovieClip
"Host"Symbol 721 MovieClip Frame 13Symbol 595 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 479 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 492 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 505 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 535 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 608 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 727 MovieClip Frame 1Symbol 647 MovieClip
"mcRefPoint"Symbol 727 MovieClip Frame 1Symbol 466 MovieClip
"Host"Symbol 727 MovieClip Frame 2Symbol 726 MovieClip
"Host"Symbol 727 MovieClip Frame 6Symbol 535 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 479 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 492 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 505 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 535 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 608 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 728 MovieClip Frame 1Symbol 647 MovieClip
"mcRefPoint"Symbol 728 MovieClip Frame 1Symbol 466 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 479 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 492 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 505 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 520 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 535 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 569 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 582 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 595 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 520 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 582 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 608 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 621 MovieClip
"Host"Symbol 728 MovieClip Frame 2Symbol 634 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 726 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 729 MovieClip Frame 1Symbol 647 MovieClip
"mcRefPoint"Symbol 729 MovieClip Frame 1Symbol 466 MovieClip
"mcBalloonRef"Symbol 729 MovieClip Frame 1Symbol 466 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 479 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 713 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 505 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 703 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 608 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 750 MovieClip Frame 1Symbol 720 MovieClip
"mcHitRef"Symbol 750 MovieClip Frame 1Symbol 466 MovieClip
"Host"Symbol 750 MovieClip Frame 2Symbol 520 MovieClip
"Host"Symbol 750 MovieClip Frame 2Symbol 582 MovieClip
"Host"Symbol 750 MovieClip Frame 2Symbol 595 MovieClip
"Host"Symbol 750 MovieClip Frame 2Symbol 736 MovieClip
"Host"Symbol 750 MovieClip Frame 3Symbol 479 MovieClip
"Host"Symbol 750 MovieClip Frame 3Symbol 713 MovieClip
"Host"Symbol 750 MovieClip Frame 3Symbol 505 MovieClip
"Host"Symbol 750 MovieClip Frame 3Symbol 520 MovieClip
"Host"Symbol 750 MovieClip Frame 3Symbol 582 MovieClip
"Host"Symbol 750 MovieClip Frame 3Symbol 595 MovieClip
"Host"Symbol 750 MovieClip Frame 4Symbol 668 MovieClip
"Host"Symbol 750 MovieClip Frame 5Symbol 749 MovieClip
"Host"Symbol 750 MovieClip Frame 5Symbol 703 MovieClip
"Host"Symbol 750 MovieClip Frame 6Symbol 505 MovieClip
"Host"Symbol 750 MovieClip Frame 6Symbol 595 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 479 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 749 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 505 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 703 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 569 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 520 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 582 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 595 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 621 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 634 MovieClip
"Host"Symbol 751 MovieClip Frame 1Symbol 720 MovieClip
"mcHitRef"Symbol 751 MovieClip Frame 1Symbol 466 MovieClip
"mcBalloonRef"Symbol 751 MovieClip Frame 1Symbol 466 MovieClip
"Host"Symbol 751 MovieClip Frame 5Symbol 608 MovieClip
"Host"Symbol 751 MovieClip Frame 6Symbol 713 MovieClip
"Host"Symbol 752 MovieClip Frame 1Symbol 479 MovieClip
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http://swfchan.com/7/30004/info.shtml
Created: 19/5 -2019 14:38:49 Last modified: 19/5 -2019 14:38:49 Server time: 21/12 -2024 13:44:06