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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/39138606?noj=FRM39138606-21DC" width="1" height="1"></div>

House Hunting.swf

This is the info page for
Flash #30029

(Click the ID number above for more basic data on this flash file.)


Text
LOADING - 300k

MISSION: Apprehend armed suspects!

You are a cop on the beat, and everyone is suspicious. Approach the people on porches
with extreme caution - when they turn to face you, they will either have a weapon or a
harmless object. You have a split second to decide if force is necessary.
For every innocent person you kill, you take a step towards being a bad cop (note the
meter at the bottom of your screen during play). For every guilty person, you take a step
towards being a good cop. If you become a bad cop, we will have to take you out.
Also keep an eye on the badge in the middle of your screen - it is your health meter. If it
turns into a skull, you have taken too much enemy damage and will die. Have fun!

POLICE SIMULATOR

Y2K

newgrounds.com

HOUSE HUNTING

START MISSION

BAD COP

GOOD COP

(score * life * accuracy)

GOOD SHOOTIN'!

VIEW SCORES

You call yourself a cop?!
That was a horrible show you put on
out there... You demonstrated the
reflexes of a slug and the mental
capacity of a stegasaurus. Wait a
second... You might just be police
material after all! *

* You still suck, though.

CLICK HERE TO TELL YOUR FRIENDS!

YOUR NAME:
YOUR EMAIL:
FRIEND #1 EMAIL:
FRIEND #2 EMAIL:
FRIEND #3 EMAIL:
FRIEND #4 EMAIL:
FRIEND #5 EMAIL:

TELL YOUR FRIENDS ABOUT THIS!!!

Thank you!

PLAY AGAIN

POLICE MENU

NEWGROUNDS

Special thanks to JKCinema for the old lady!

Special thanks to JKCinema for the old lady!

Music by Zeitmahl!

Music by Zeitmahl!

There is special bonus stuff!
Click this arrow to continue!

USERNAME:
PASSWORD:

SUBMIT SCORE

OPEN ACCOUNT

Congratulations!
Because you made it to the end, you
have been awarded special access to
the CREDITS page, where you can
view the characters!

Ian Martins

Konstantin Mayarovich

Pete Kiley

Ross Snyder

Sean McGuinnis

"Big" Steve Sommers

Tim Miller

Tom Fulp

Wade Fulp

Whoop! Whoop!
Wasn't that fun? Now for the
shocker... Most of them are single!
Take your pick!

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); ifFrameLoaded (5) { gotoAndStop (3); }
Frame 2
gotoAndPlay (1);
Frame 5
score = "0"; poop = "1"; accuracy = "100"; cats = "8"; leaves = "0"; cat = "0"; multiply = "5"; shots_total = "0"; shots_hit = "0"; low = "0"; score_text = (("SCORE: " add score) add " x ") add multiply; tellTarget ("/music") { gotoAndStop (2); } tellTarget ("/badge") { gotoAndStop (16); } stop(); _highquality = "0"; max_distance = "100"; max_items = "5"; delay = "120"; gun_max = "11"; old_max = "6"; old_speed = old_max; gun_delay = gun_max; distance = max_distance; required = "1"; total = "0"; Set("/:tard_attack", "0");
Frame 6
prevFrame();
Frame 41
gotoAndStop (193); _highquality = "1";
Frame 42
tellTarget ("/cop") { gotoAndStop (1); }; tellTarget ("/houses") { stop(); }; tellTarget ("/cars") { stop(); }
Frame 47
tellTarget ("/cop") { gotoAndStop (1); }
Frame 86
tellTarget ("/badge/life") { gotoAndStop ("oops"); }
Frame 122
gotoAndPlay (178);
Frame 190
_highquality = "1";
Frame 191
stop();
Frame 192
prevFrame();
Symbol 15 Button
on (release) { gotoAndPlay (5); }
Symbol 17 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); }
Symbol 21 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 2
prevFrame();
Symbol 21 MovieClip Frame 194
gotoAndPlay (25);
Symbol 25 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:tard_attack", "1"); play(); }
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 3
gotoAndStop (1);
Symbol 28 MovieClip Frame 1
if (/:tard_attack == "1") { Set("/:tard_attack", "0"); gotoAndPlay (3); }
Symbol 28 MovieClip Frame 2
gotoAndPlay (1);
Symbol 28 MovieClip Frame 100
Set("/:tard_attack", "0");
Symbol 28 MovieClip Frame 166
stop(); if (/:tard_attack == "1") { tellTarget ("/supertard") { play(); }; Set("/:tard_attack", "0"); }
Symbol 31 Button
on (press) { Set("/:leaves", /:leaves + "1"); tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; nextFrame(); }
Symbol 35 MovieClip Frame 56
stop();
Symbol 36 MovieClip Frame 1
stop();
Symbol 41 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; nextFrame(); }
Symbol 43 MovieClip Frame 1
stop();
Symbol 48 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; gotoAndPlay (39); }
Symbol 65 MovieClip Frame 17
stop();
Symbol 66 MovieClip Frame 1
if (/:cat == "1") { gotoAndPlay (3); }
Symbol 66 MovieClip Frame 2
gotoAndPlay (1);
Symbol 66 MovieClip Frame 4
Set("/:cat", "0");
Symbol 66 MovieClip Frame 38
gotoAndPlay (1);
Symbol 66 MovieClip Frame 39
Set("/:score", /:score + "2"); Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1");
Symbol 66 MovieClip Frame 54
gotoAndPlay (1);
Symbol 77 MovieClip Frame 2
Set("/:timer", /:gun_delay); Set("../../../:innocent", "0");
Symbol 77 MovieClip Frame 3
if ("0" < /:timer) { Set("/:timer", /:timer - "1"); } else { gotoAndPlay (5); }
Symbol 77 MovieClip Frame 4
gotoAndPlay (3);
Symbol 77 MovieClip Frame 5
tellTarget ("/cop/cop") { gotoAndStop ("hit"); }
Symbol 77 MovieClip Frame 20
gotoAndPlay (5);
Symbol 82 MovieClip Frame 1
if (../../../../:points == "0") { Set("/:total", /:total + "1"); Set("../../../../:points", "1"); } if (/:total == /:required) { Set("/:old_speed", /:old_max); tellTarget ("/houses") { play(); }; tellTarget ("/fda") { play(); }; tellTarget ("/cars") { play(); }; tellTarget ("/cop") { play(); }; } stop();
Symbol 83 MovieClip Frame 40
stop();
Symbol 86 MovieClip Frame 17
gotoAndPlay (1);
Symbol 87 MovieClip Frame 40
stop();
Symbol 92 MovieClip Frame 49
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 2
tellTarget ("/music") { gotoAndStop (3); }
Symbol 93 MovieClip Frame 3
tellTarget ("/music") { gotoAndStop (4); }
Symbol 94 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; gotoAndPlay (1); }
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 18
gotoAndStop (1);
Symbol 96 MovieClip Frame 17
stop();
Symbol 97 MovieClip Frame 1
if (../../:points == "0") { Set("/:total", /:total + "1"); Set("../../:points", "1"); } if (/:total == /:required) { if ((/:required == "1") or ((/:required == "2") and ("5" < /:gun_delay))) { Set("/:gun_delay", /:gun_delay - "1"); if ((/:gun_delay == "4") and (/:required == "1")) { Set("/:gun_delay", "20"); Set("/:required", "2"); } } Set("/:old_speed", /:old_max); tellTarget ("/houses") { play(); }; tellTarget ("/fda") { play(); }; tellTarget ("/cars") { play(); }; tellTarget ("/cop") { play(); }; } tellTarget ("/music") { gotoAndStop (2); }; stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 98 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 98 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 98 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 98 MovieClip Frame 10
Set("../:dead", "1");
Symbol 98 MovieClip Frame 44
stop();
Symbol 99 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; if (dead <> "1") { if (innocent == "0") { Set("/:score", (/:score + /:timer) + (/:gun_max - /:gun_delay)); Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); tellTarget ("/badge") { nextFrame(); }; } else { Set("/:score", /:score - "7"); Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); x = "3"; while ("0" < x) { tellTarget ("/badge") { prevFrame(); }; x = x - "1"; } } tellTarget ("char") { gotoAndPlay ("die"); }; if (draw <> "1") { tellTarget ("char/item") { gotoAndStop(random(/:max_items - "2") + "3"); }; } tellTarget ("char/item/item") { gotoAndStop (1); }; } }
Symbol 100 MovieClip Frame 1
char_x = getProperty("../", _x) + getProperty("../../", _x); if ((((("320" < char_x) and (char_x < "350")) and (attack <> "1")) and (../:dead <> "1")) and ((((/:required == "2") and (../:second == "1")) or (/:required == "1")) or (/:total < /:required))) { attack = "1"; Set("/:old_speed", "1.5"); tellTarget ("/houses") { stop(); }; tellTarget ("/fda") { stop(); }; tellTarget ("/cop") { stop(); }; tellTarget ("/cars") { stop(); }; if ((random("13") == "1") and (getProperty("/old_lady", _currentframe) == "1")) { tellTarget ("/old_lady") { gotoAndPlay (2); }; } if ((random("13") == "1") and (getProperty("/shok", _currentframe) == "1")) { tellTarget ("/shok") { gotoAndStop (2); }; } if (/houses/char/:dead <> "1") { tellTarget ("/houses/char/char") { play(); }; } if ((/:required == "2") and (/houses/char2/:dead <> "1")) { tellTarget ("/houses/char2/char") { play(); }; } }
Symbol 100 MovieClip Frame 2
gotoAndPlay (1);
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 106 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 106 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 106 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 106 MovieClip Frame 10
Set("../:dead", "1");
Symbol 106 MovieClip Frame 48
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 112 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 112 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 112 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 112 MovieClip Frame 10
Set("../:dead", "1");
Symbol 112 MovieClip Frame 44
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop(); if (random("4") == "1") { tellTarget ("piss") { gotoAndStop (2); }; }
Symbol 124 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 124 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 124 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 124 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 124 MovieClip Frame 10
Set("../:dead", "1");
Symbol 124 MovieClip Frame 48
stop();
Symbol 131 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shot_total", /:shot_total + "1"); Set("/:hit_total", /:hit_total + "1"); Set("/:score", /:score + "3"); gotoAndPlay (31); }
Symbol 133 MovieClip Frame 30
stop();
Symbol 133 MovieClip Frame 45
stop(); tellTarget ("/fda") { gotoAndPlay (3); }
Symbol 134 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 134 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 134 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 134 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 134 MovieClip Frame 10
Set("../:dead", "1");
Symbol 134 MovieClip Frame 48
stop();
Symbol 140 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 140 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 140 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 140 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 140 MovieClip Frame 10
Set("../:dead", "1");
Symbol 140 MovieClip Frame 48
stop();
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 146 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 146 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 146 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 146 MovieClip Frame 10
Set("../:dead", "1");
Symbol 146 MovieClip Frame 48
stop();
Symbol 154 MovieClip Frame 1
if (random("3") == "1") { play(); } else { stop(); }
Symbol 154 MovieClip Frame 17
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 155 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 155 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 155 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 155 MovieClip Frame 10
Set("../:dead", "1");
Symbol 155 MovieClip Frame 48
stop();
Symbol 161 MovieClip Frame 1
stop(); if (random("4") == "1") { tellTarget ("piss") { gotoAndStop (2); }; }
Symbol 161 MovieClip Frame 2
timer = random(/:delay) + "20";
Symbol 161 MovieClip Frame 4
if ("0" < timer) { timer = timer - "1"; gotoAndPlay (3); } else { gotoAndPlay (5); }
Symbol 161 MovieClip Frame 5
if (random(/:cats) == "1") { Set("/:cat", "1"); }
Symbol 161 MovieClip Frame 9
stop(); Set("../:draw", "1"); tellTarget ("item") { gotoAndStop(random(/:max_items) + "2"); }
Symbol 161 MovieClip Frame 10
Set("../:dead", "1");
Symbol 161 MovieClip Frame 48
stop();
Symbol 162 MovieClip Frame 1
Set("/:total", "0"); x_scale = _xscale; dead = "0"; innocent = "1"; points = "0"; if ((second == "1") and (/:required == "2")) { gotoAndStop(random("9") + "2"); } else if (second <> "1") { gotoAndStop(random("9") + "2"); } else { stop(); } if ("200" < /:leaves) { setProperty("char", _xscale , _xscale + "50"); setProperty("char", _yscale , _yscale + "50"); }
Symbol 163 MovieClip Frame 1
Set("char2/:second", "1");
Symbol 163 MovieClip Frame 250
gotoAndPlay (1);
Symbol 171 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; tellTarget ("/badge") { prevFrame(); }; Set("/:total_shots", /:total_shots + "1"); Set("/:total_hits", /:total_hits + "1"); Set("/:score", /:score - "5"); gotoAndPlay (23); }
Symbol 172 MovieClip Frame 1
old_x = getProperty("../", _x); if ((-"100") < old_x) { setProperty("../", _x , getProperty("../", _x) - /:old_speed); } else { setProperty("../", _x , "700"); tellTarget ("../") { gotoAndStop (1); }; }
Symbol 172 MovieClip Frame 2
gotoAndPlay (1);
Symbol 173 MovieClip Frame 1
old_x = getProperty("../", _x); if ((old_x < "750") and ((-"200") < old_x)) { setProperty("../", _x , getProperty("../", _x) + ("1.5" - /:old_speed)); } else { setProperty("../", _x , "700"); tellTarget ("../") { gotoAndStop (1); }; }
Symbol 173 MovieClip Frame 2
gotoAndPlay (1);
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 21
gotoAndPlay (2);
Symbol 174 MovieClip Frame 40
stop();
Symbol 181 MovieClip Frame 1
old_x = getProperty("../", _x); if (old_x < "750") { setProperty("../", _x , getProperty("../", _x) + ("5" - /:old_speed)); } else { setProperty("../", _x , -"200"); tellTarget ("../") { gotoAndStop (1); }; }
Symbol 181 MovieClip Frame 2
gotoAndPlay (1);
Symbol 182 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; tellTarget ("/badge") { nextFrame(); }; Set("/:total_shots", /:total_shots + "1"); Set("/:total_hits", /:total_hits + "1"); Set("/:score", /:score + "5"); nextFrame(); }
Symbol 187 MovieClip Frame 5
gotoAndPlay (3);
Symbol 188 MovieClip Frame 1
old_x = getProperty("../", _x); if ((old_x < "750") and ((-"200") < old_x)) { setProperty("../", _x , getProperty("../", _x) + ("1.5" - /:old_speed)); } else { setProperty("../", _x , -"200"); tellTarget ("../") { gotoAndStop (1); }; }
Symbol 188 MovieClip Frame 2
gotoAndPlay (1);
Symbol 189 MovieClip Frame 1
stop();
Symbol 194 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); nextFrame(); }
Symbol 198 MovieClip Frame 9
gotoAndPlay (1);
Symbol 199 MovieClip Frame 16
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 205 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); nextFrame(); }
Symbol 208 MovieClip Frame 1
stop();
Symbol 210 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); gotoAndPlay (2); }
Symbol 211 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); gotoAndPlay (31); }
Symbol 213 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); gotoAndPlay (16); }
Symbol 215 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); gotoAndPlay (45); }
Symbol 216 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 15
stop();
Symbol 216 MovieClip Frame 30
stop();
Symbol 216 MovieClip Frame 44
stop();
Symbol 216 MovieClip Frame 59
stop();
Symbol 222 Button
on (release) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; tellTarget ("/badge") { prevFrame(); }; Set("/:total_shots", /:total_shots + "1"); Set("/:total_hits", /:total_hits + "1"); Set("/:score", /:score - "7"); gotoAndPlay (16); }
Symbol 225 Button
on (release) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; tellTarget ("/badge") { nextFrame(); }; Set("/:total_shots", /:total_shots + "1"); Set("/:total_hits", /:total_hits + "1"); Set("/:score", /:score + "7"); gotoAndPlay (51); }
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 9
stop(); if (random("2") == "1") { gotoAndPlay (46); } else { gotoAndPlay (10); }
Symbol 226 MovieClip Frame 16
stop();
Symbol 226 MovieClip Frame 45
stop();
Symbol 226 MovieClip Frame 51
stop();
Symbol 226 MovieClip Frame 76
stop();
Symbol 229 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); nextFrame(); }
Symbol 232 MovieClip Frame 1
stop();
Symbol 234 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); nextFrame(); }
Symbol 237 MovieClip Frame 1
stop();
Symbol 239 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); gotoAndPlay (2); }
Symbol 240 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); gotoAndPlay (31); }
Symbol 241 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); gotoAndPlay (16); }
Symbol 242 Button
on (press) { tellTarget ("/cop/cop") { gotoAndStop ("shoot"); }; Set("/:shots_total", /:shots_total + "1"); Set("/:shots_hit", /:shots_hit + "1"); gotoAndPlay (45); }
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 15
stop();
Symbol 243 MovieClip Frame 30
stop(); if (random("3") == "1") { tellTarget ("car/trunk") { play(); }; }
Symbol 243 MovieClip Frame 44
stop(); if (random("3") == "1") { tellTarget ("car/trunk") { play(); }; }
Symbol 243 MovieClip Frame 59
stop();
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 438
gotoAndPlay (1);
Symbol 245 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 374
stop();
Symbol 249 MovieClip Frame 4
tellTarget ("../") { gotoAndStop (1); }
Symbol 251 MovieClip Frame 8
tellTarget ("../") { gotoAndStop (1); }
Symbol 252 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 3
Set("/:multiply", /:multiply - "1"); tellTarget ("/badge/life") { nextFrame(); }
Symbol 253 MovieClip Frame 30
gotoAndPlay (1);
Symbol 254 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 87
gotoAndStop (1);
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 6
tellTarget ("/") { gotoAndPlay ("die"); }
Symbol 262 MovieClip Frame 2
tellTarget ("/") { gotoAndPlay ("die_bad"); }
Symbol 262 MovieClip Frame 12
Set("/:low", "1");
Symbol 262 MovieClip Frame 18
if (/:low == "1") { tellTarget ("/tard") { gotoAndPlay (1); }; Set("/:low", "0"); }
Symbol 262 MovieClip Frame 31
tellTarget ("/") { gotoAndPlay ("end_good"); }
Symbol 265 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 1
if (("0" < /:shots_total) and (/:shots_hit == "0")) { accuracy = "0"; } else if (/:shots_total == "0") { accuracy = "100"; } else { accuracy = int((/:shots_hit / /:shots_total) * "100"); } Set("/:score_text", ((((("SCORE: " add /:score) add " x ") add /:multiply) add " x ") add accuracy) add "%"); poop = accuracy * "0.01"; Set("/:final_score", int((/:score * /:multiply) * poop)); Set("/:score_final", (((((("SCORE: " add /:score) add " x ") add /:multiply) add " x ") add accuracy) add "% = ") add /:final_score);
Symbol 272 MovieClip Frame 2
gotoAndPlay (1);
Symbol 280 Button
on (release) { getURL ("http://www.newgrounds.com/scores/index.php3?game=househunt", "_blank"); }
Symbol 285 Button
on (release) { score = /:final_score; url = "/police/index.html"; flag = "1"; comment = "I just played this game at newgrounds.com where you are a cop who must make the split second decision about whether or not a person on a porch is pulling out a weapon. Watch out for the cats!"; loadVariablesNum ("http://www.newgrounds.com/tellfriend.php3", "1", "POST"); nextFrame(); }
Symbol 297 MovieClip Frame 1
stop();
Symbol 299 Button
on (release) { gotoAndStop (5); }
Symbol 301 Button
on (release) { getURL ("http://www.newgrounds.com/police"); }
Symbol 303 Button
on (release) { getURL ("http://www.newgrounds.com"); }
Symbol 309 Button
on (release) { stopAllSounds(); getURL ("http://www.jkcinema.com", "_blank"); }
Symbol 312 Button
on (release) { stopAllSounds(); getURL ("http://www.mp3.com/zeitmahl", "_blank"); }
Symbol 316 Button
on (release) { nextFrame(); }
Symbol 322 Button
on (release) { game = "househunt"; score2 = /:final_score * "6823314797"; index = length(score2); index2 = index; score3 = ""; while ("0" < index) { value = substring(score2, index, "1"); if (value == "1") { if (random("2") == "0") { character = "a"; } else { character = "c"; } } else if (value == "2") { if (random("2") == "0") { character = "n"; } else { character = "x"; } } else if (value == "3") { if (random("2") == "0") { character = "j"; } else { character = "y"; } } else if (value == "4") { if (random("2") == "0") { character = "k"; } else { character = "b"; } } else if (value == "5") { if (random("2") == "0") { character = "o"; } else { character = "u"; } } else if (value == "6") { if (random("2") == "0") { character = "g"; } else { character = "v"; } } else if (value == "7") { if (random("2") == "0") { character = "t"; } else { character = "h"; } } else if (value == "8") { if (random("2") == "0") { character = "z"; } else { character = "e"; } } else if (value == "9") { if (random("2") == "0") { character = "w"; } else { character = "d"; } } else if (random("2") == "0") { character = "s"; } else { character = "p"; } score3 = character add score3; index = index - "1"; } loadVariablesNum ("http://www.newgrounds.com/cgi-bin/decode2.pl", "1", "POST"); nextFrame(); }
Symbol 324 Button
on (release) { getURL ("javascript:OpenSignupWin()"); }
Symbol 326 MovieClip Frame 1
stop();
Symbol 328 Button
on (release) { prevFrame(); }
Symbol 348 MovieClip Frame 1
stop();

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Instance Names

"fda"Frame 5Symbol 21 MovieClip
"houses"Frame 5Symbol 163 MovieClip
"old_lady"Frame 5Symbol 174 MovieClip
"shok"Frame 5Symbol 189 MovieClip
"cars"Frame 5Symbol 244 MovieClip
"supertard"Frame 5Symbol 245 MovieClip
"cop"Frame 5Symbol 253 MovieClip
"tard"Frame 5Symbol 254 MovieClip
"badge"Frame 5Symbol 262 MovieClip
"music"Frame 5Symbol 265 MovieClip
"item"Symbol 93 MovieClip Frame 1Symbol 77 MovieClip
"item"Symbol 93 MovieClip Frame 4Symbol 83 MovieClip
"item"Symbol 93 MovieClip Frame 5Symbol 87 MovieClip
"item"Symbol 98 MovieClip Frame 9Symbol 93 MovieClip
"item"Symbol 106 MovieClip Frame 9Symbol 93 MovieClip
"item"Symbol 112 MovieClip Frame 9Symbol 93 MovieClip
"piss"Symbol 124 MovieClip Frame 1Symbol 118 MovieClip
"item"Symbol 124 MovieClip Frame 9Symbol 93 MovieClip
"item"Symbol 134 MovieClip Frame 9Symbol 93 MovieClip
"item"Symbol 140 MovieClip Frame 9Symbol 93 MovieClip
"item"Symbol 146 MovieClip Frame 9Symbol 93 MovieClip
"crotch"Symbol 155 MovieClip Frame 9Symbol 154 MovieClip
"item"Symbol 155 MovieClip Frame 9Symbol 93 MovieClip
"piss"Symbol 161 MovieClip Frame 1Symbol 118 MovieClip
"item"Symbol 161 MovieClip Frame 9Symbol 93 MovieClip
"char"Symbol 162 MovieClip Frame 2Symbol 98 MovieClip
"char"Symbol 162 MovieClip Frame 3Symbol 106 MovieClip
"char"Symbol 162 MovieClip Frame 4Symbol 112 MovieClip
"char"Symbol 162 MovieClip Frame 5Symbol 124 MovieClip
"char"Symbol 162 MovieClip Frame 6Symbol 134 MovieClip
"char"Symbol 162 MovieClip Frame 7Symbol 140 MovieClip
"char"Symbol 162 MovieClip Frame 8Symbol 146 MovieClip
"char"Symbol 162 MovieClip Frame 9Symbol 155 MovieClip
"char"Symbol 162 MovieClip Frame 10Symbol 161 MovieClip
"houses"Symbol 163 MovieClip Frame 1Symbol 67 MovieClip
"char2"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"char"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"trunk"Symbol 238 MovieClip Frame 1Symbol 226 MovieClip
"car"Symbol 243 MovieClip Frame 1Symbol 238 MovieClip
"cop"Symbol 253 MovieClip Frame 1Symbol 252 MovieClip
"life"Symbol 262 MovieClip Frame 1Symbol 261 MovieClip

Labels

"go"Frame 5
"end_good"Frame 7
"die_bad"Frame 42
"die"Frame 123
"end_lose"Frame 178
"end_win"Frame 193
"shot"Symbol 66 MovieClip Frame 39
"loop"Symbol 77 MovieClip Frame 3
"shoot"Symbol 77 MovieClip Frame 5
"loop"Symbol 98 MovieClip Frame 3
"spin"Symbol 98 MovieClip Frame 5
"die"Symbol 98 MovieClip Frame 10
"loop"Symbol 106 MovieClip Frame 3
"spin"Symbol 106 MovieClip Frame 5
"die"Symbol 106 MovieClip Frame 10
"loop"Symbol 112 MovieClip Frame 3
"spin"Symbol 112 MovieClip Frame 5
"die"Symbol 112 MovieClip Frame 10
"loop"Symbol 124 MovieClip Frame 3
"spin"Symbol 124 MovieClip Frame 5
"die"Symbol 124 MovieClip Frame 10
"blow"Symbol 133 MovieClip Frame 31
"loop"Symbol 134 MovieClip Frame 3
"spin"Symbol 134 MovieClip Frame 5
"die"Symbol 134 MovieClip Frame 10
"loop"Symbol 140 MovieClip Frame 3
"spin"Symbol 140 MovieClip Frame 5
"die"Symbol 140 MovieClip Frame 10
"loop"Symbol 146 MovieClip Frame 3
"spin"Symbol 146 MovieClip Frame 5
"die"Symbol 146 MovieClip Frame 10
"loop"Symbol 155 MovieClip Frame 3
"spin"Symbol 155 MovieClip Frame 5
"die"Symbol 155 MovieClip Frame 10
"loop"Symbol 161 MovieClip Frame 3
"spin"Symbol 161 MovieClip Frame 5
"die"Symbol 161 MovieClip Frame 10
"die"Symbol 174 MovieClip Frame 23
"alive"Symbol 189 MovieClip Frame 2
"front"Symbol 216 MovieClip Frame 2
"front2"Symbol 216 MovieClip Frame 16
"back"Symbol 216 MovieClip Frame 31
"back2"Symbol 216 MovieClip Frame 45
"brit"Symbol 226 MovieClip Frame 10
"brit_die"Symbol 226 MovieClip Frame 16
"scar"Symbol 226 MovieClip Frame 46
"scar_die"Symbol 226 MovieClip Frame 51
"front"Symbol 243 MovieClip Frame 2
"front2"Symbol 243 MovieClip Frame 16
"back"Symbol 243 MovieClip Frame 31
"back2"Symbol 243 MovieClip Frame 45
"shoot"Symbol 252 MovieClip Frame 2
"hit"Symbol 252 MovieClip Frame 3
"oops"Symbol 261 MovieClip Frame 7

Dynamic Text Variables

/:score_textSymbol 268 EditableText""
text1Symbol 269 EditableText"BAD COP"
text2Symbol 270 EditableText"GOOD COP"
text7Symbol 271 EditableText"(score * life * accuracy)"
TextField9Symbol 273 EditableText"GOOD SHOOTIN'!"
your_nameSymbol 287 EditableText""
your_emailSymbol 288 EditableText""
friend_email1Symbol 290 EditableText""
friend_email2Symbol 291 EditableText""
friend_email3Symbol 292 EditableText""
friend_email4Symbol 293 EditableText""
friend_email5Symbol 294 EditableText""
usernameSymbol 319 EditableText""
userpassSymbol 320 EditableText""
/:score_finalSymbol 349 EditableText""




http://swfchan.com/7/30029/info.shtml
Created: 19/5 -2019 14:21:32 Last modified: 19/5 -2019 14:21:32 Server time: 21/12 -2024 14:09:45