STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229652 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #30030 |
<p align="center"><font face="Times New Roman" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p> |
<p align="center"><font face="Times New Roman" size="40" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p> |
You have an old version of Dark Races, to play enter in http://www.allonline.es/DarkRaces |
ALL ONLINE |
developed by allonline www.allonline.es |
100/100 |
Nombre |
Nivel 1 |
Nivel 1 |
Nivel Experiencia Fuerza Destreza Constitución Inteligencia Restantes Vida Maná Yelmo Armadura Arma Daño C/C Defensa |
CARACTERÍSTICAS |
HABILIDADES |
EQUIPO |
INVENTARIO |
EN EL SUELO |
Flecha de fuego Nivel req: 1 |
Aura de fuego Nivel req: 6 |
Relámpago Nivel req: 12 |
Implosión Nivel req: 20 |
Bola de fuego Nivel req: 5 |
Filo abrasador Nivel req: 10 |
Bombardeo Nivel req: 16 |
Objeto |
Objeto |
Objeto |
<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p> |
<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p> |
<p align="left"><font face="Impact" size="30" color="#f8c06f" letterSpacing="0.000000" kerning="1">Escribe aquí tu nick</font></p> |
<p align="left"><font face="Impact" size="30" color="#f8c06f" letterSpacing="0.000000" kerning="1">Escribe aquí tu nick</font></p> |
<p align="center"><font face="Impact" size="30" color="#cccccc" letterSpacing="0.000000" kerning="1">Mensaje</font></p> |
<p align="center"><font face="Impact" size="30" color="#cccccc" letterSpacing="0.000000" kerning="1">Mensaje</font></p> |
At the beginning you only have 2 skills: sword and fire arrow |
At the beginning you only have 2 skills: sword and fire arrow |
At the beginning you only have 2 skills: sword and fire arrow |
At the beginning you only have 2 skills: sword and fire arrow |
NUEVO JUEGO |
NUEVO JUEGO |
<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">RANKING</font></p> |
<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">OPTIONS</font></p> |
CALIDAD DETALLES DEL TERRENO NUBES SONIDO |
TEXTO |
Tu misión es aniquilar el ejército oscuro que está destruyendo tu reino. Eres el único que puede conseguirlo. Interfaz. 1.- Nivel de vida: Podrás ir viendo como están tus reservas de vida. 2.- Nivel de maná: Podrás ir viendo como están tus reservas de maná. |
3.- Habilidades: A través de esta zona podrás elegir que habilidad quiere que realice tu personaje. Al comenzar el juego tienes la habilidad de luchar cuerpo a cuerpo y una habilidad mágica para el ataque a distancia. A medida que vayas subiendo de nivel podrás ir aumentando el daño que producen estas habilidades y añadir otras nuevas. También podrás hacer uso de las pócimas de vida y maná que tengas. Usando el teclado puedes elegir habilidad o poción a utilizar (1 Cuerpo a cuerpo, 2 Flecha de fuego, etc.). 4.- Barra de experiencia: Aparece tu nivel actual, la experiencia acumulada y la necesaria para conseguir el nivel siguiente. |
5.- Hoja de características / inventario: Aparecen las habilidades de tu héroe, junto con el nivel actual, experiencia conseguida, niveles de vida y maná, nivel de las habilidades conseguidas y equipo. 6.- Punto de mira: Tu guía para seleccionar a tu enemigo y derrotarlo. 7.- Enemigos: Tus objetivos. |
Como atacar. Cuerpo a cuerpo: Seleccionamos con el ratón la habilidad cuerpo a cuerpo o pulsamos 1 en nuestro teclado. Apuntamos al enemigo usando nuestro punto de mira hacemos clic con nuestro ratón. |
Distancia: Seleccionamos la habilidad (panel 3) de ataque a distancia (o pulsando del 2 al 8 en nuestro teclado). Apuntamos al enemigo y pulsamos en nuestro ratón hasta que hayamos concentrado la suficiente energía. Cuando estemos listos soltamos y nuestro ataque aparecerá. |
Experiencia y subida de nivel. Cuando subes de nivel puedes aumentar tus habilidades entrando en la hoja de habilidades / inventario o pulsando la tecla I o P en tu teclado. Al pasar de nivel tienes 4 puntos para poder aumentar tus características y 1 para aumentar una habilidad ya obtenida u obtener una nueva si tienes nivel suficiente. |
Fuerza - Daño cuerpo a cuerpo Destreza - Probabilidad de golpe crítico (doble del daño) Constitución - Puntos de vida Inteligencia - Puntos de maná |
Objetos. Tras pasar la fase de bonus (el duende azul nos da maná, el rojo vida y el dorado objetos) volveremos a la hoja de habilidades para recoger nuestro premio. En la zona de “EN EL SUELO” veremos que objetos tenemos para poder añadir a nuestro equipo. Al darle al + de un objeto este pasa al inventario y de ahí podemos subirlo al equipo. Con el – lo hacemos descender hasta tirarlo. |
Enviar puntuaciones. Al morir podemos salir enviando nuestra puntuación o continuar. Si continuamos una vez nos quedaremos con un 75% de nuestra puntuación total, un 50% si lo hacemos 2 veces y 0 si lo hacemos 3 o más de tres. |
Recomendaciones. Puedes esquivar los ataques a distancia simplemente moviendote a un lado u otro de la pantalla. Atajos de teclado. 1 - Espada. 2 - Flecha de fuego. 3 - Bola de fuego. 4 - Aura de fuego. 5 - Filo abrasador. 6 - Relámpago. 7 - Bombardeo. 8 - Implosión. 9 - Poción de vida. 0 - Poción de maná. I / P - Inventario (pausa). |
Your mission is to annihilate the dark army which is destroying your kingdom. You are the only one who can do it! Interface. 1.- Level of life: you will be able to see how your reserves of life are 2.- Level of mana: you will be able to see how your reserves of mana are. |
3.-Skills: At this section you will be able to choose what skills you want your hero to use. At the beginning you'll have one skill for attacking in melee combat and a magic skill for long distances. As you are rising of level you will be able to increase the damage that they make and to add new others. Also you will be able to use the potions of life and mana that you have too. You can use the keys to select a skill or a potion (1 Sword, 2 Arrow of fire, etc.) |
5.- Stats / Inventory: There appear the skills of your hero, together with the current level, obtained experience, life, mana, level of the obtained skills and stuff. 6.- Crosshair: Your guide to select your enemy and to defeat it. 7.- Enemies: Destroy them. |
Attacking. Melee combat: Select the skill with the mouse or press 1 in the keyboard. We point at the enemy using our crosshair and click with the mouse. |
Spells: Select the skill with the mouse (or press 2 ... 8 in the keyboard). Point at the enemy and pulsate the mouse until we have concentrated the enough energy. When we are ready we give up and our magic attack will appear. |
Experience and leveling up. When you rise of level you can increase your skills entering the skills / inventary section or pressing I or P keys in your keyboard. When leveling up you have 4 points to increase your stats and 1 to increase a skill already obtained or to obtain the new one if you have enough level to do it. |
Strength - Melee damage Dexterity - Chances of critical hits Consttution - Additional life Intelligence - Additional mana |
Objects. After bonus game (the blue goblin gives us mana, red goblin life and the golden goblin objects) we will return to the skills / intentory section to manage the inventory. In "IN THE FLOOR" section we will see objects we have to be able to add our equipment With the + symbol object goes on to the inventory and of there we can rise to the equipment. With - we make it descend up to throwing it. |
Sending highscores. When we die we can exit sending our highscore or continue. If we continue once we will we able to send our highscore again but at 75% of our total points, 50% if we continues twice and 0% if we continues 3 or more than three times. |
Tips. You can avoid arrows and dragon's fireballs moving the mouse. Keys: 1 - Sword. 2 - Fire arrow. 3 - Fireball. 4 - Fire aura. 5 - Burning edge. 6 - Lightning. 7 - Bombing. 8 - Implosion. 9 - Life potion. 0 - Mana potion. I / P - Inventory (pause). |
Next |
Next |
<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">HOW TO PLAY</font></p> |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p> |
<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p> |
<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">RANKING</font></p> |
ActionScript [AS1/AS2]
Frame 1var ruta = "http://www.allonline.es/DarkRaces/"; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("e94c50f2", this, 10301, true); System.security.loadPolicyFile("http://www.allonline.es/crossdomain.xml"); System.security.loadPolicyFile("https://www.mochiads.com/crossdomain.xml"); MochiAd.showPreGameAd({id:"cbd9f81c76999236", res:"800x400"});Frame 2function comprobarVer() { var _local2 = new Date(); var result_lv = new LoadVars(); result_lv.onLoad = function (success) { if (success) { if (result_lv.resultado == "OK") { gotoAndStop (5); } else { mensaje_mc._visible = true; } } else { gotoAndStop (5); } }; var _local1 = new LoadVars(); _local1.arg1 = vers; _local1.sendAndLoad((ruta + "comprobarversion.php?time=") + _local2.getTime(), result_lv, "POST"); } mensaje_mc._visible = false; vers = "1.2"; vali = 0; comprobarVer(); stop();Frame 7function setCalidad() { switch (tamano) { case 2 : juego_mc._xscale = 100; juego_mc._yscale = 100; juego_mc._x = 0; juego_mc._y = 0; break; case 1 : juego_mc._xscale = 75; juego_mc._yscale = 75; juego_mc._x = 100; juego_mc._y = 50; break; case 0 : juego_mc._xscale = 50; juego_mc._yscale = 50; juego_mc._x = 200; juego_mc._y = 100; } switch (calidad) { case 2 : _quality = "high"; break; case 1 : _quality = "medium"; break; case 0 : _quality = "low"; } if (nubes == "off") { juego_mc.clima_mc.desactivarNubes(); } else { juego_mc.clima_mc.activarNubes(); } if (terreno == "off") { juego_mc.mapa_mc.suelo_mc.terreno_mc._visible = false; } else { juego_mc.mapa_mc.suelo_mc.terreno_mc._visible = true; } if (sonido == "off") { juego_mc.playSnd.setVolume(0); } else { juego_mc.playSnd.setVolume(100); } } function enviar(t1, t2, t3) { switch (dificultad) { case 0 : puntuacion = Math.round(t2 * 0.5); break; case 1 : puntuacion = Math.round(t2 * 0.75); break; case 2 : puntuacion = Math.round(t2 * 1); break; case 3 : puntuacion = Math.round(t2 * 1.3); } var _local4 = new Date(); var _local2 = new LoadVars(); _local2.onLoad = function (success) { }; var _local1 = new LoadVars(); _local1.arg1 = "1"; _local1.arg2 = escape(t1); _local1.arg3 = escape(puntuacion); _local1.arg4 = escape(t3); _local1.sendAndLoad((ruta + "highscores.php?time=") + _local4.getTime(), _local2, "POST"); } function cambiarMusica(num) { playMus.stop(); playMus1.stop(); playMus2.stop(); playMus3.stop(); switch (num) { case 1 : playMus.start(0, 1000); break; case 2 : playMus1.start(0, 1000); break; case 3 : playMus2.start(0, 1000); break; case 4 : playMus3.start(0, 1000); } } stop(); var tamano = 2; var calidad = 2; var terreno = "on"; var nubes = "on"; var sonido = "on"; var idioma = "en"; var pausa = "on"; var dificultad = 0; var tutorial = true; fscommand ("showmenu", false); fscommand ("allowscale", false); setCalidad(); var playMus = new Sound(); playMus.attachSound("mus_menu"); var playMus1 = new Sound(); playMus1.attachSound("mus_dr"); var playMus2 = new Sound(); playMus2.attachSound("mus_dr2"); var playMus3 = new Sound(); playMus3.attachSound("mus_mus3"); playMus.start(0, 1000);Symbol 32 MovieClip [mensaje2] Frame 20this.removeMovieClip();Symbol 35 MovieClip [mensaje] Frame 15this.removeMovieClip();Symbol 41 MovieClip [ingles_mc] Frame 1stop(); onRollOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onRollOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } }; onRelease = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); selec = true; _parent._parent.idioma = "en"; _parent.espa_mc.gotoAndStop(1); _parent.espa_mc.selec = false; _parent.cambioidioma(); } }; onDragOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onDragOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } };Symbol 41 MovieClip [ingles_mc] Frame 2stop();Symbol 46 MovieClip [espa_mc] Frame 1stop(); onRollOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onRollOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } }; onRelease = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); selec = true; _parent._parent.idioma = "es"; _parent.ingles_mc.gotoAndStop(1); _parent.ingles_mc.selec = false; _parent.cambioidioma(); } }; onDragOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onDragOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } };Symbol 46 MovieClip [espa_mc] Frame 2stop();Symbol 1075 MovieClip [__Packages.MochiAd] Frame 0class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }Symbol 53 MovieClip Frame 1stop(); onRollOver = function () { gotoAndStop (2); }; onDragOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); }; onRelease = function () { getURL ("http://www.allonline.es/DarkRaces", "_blank"); };Symbol 221 MovieClip Frame 3_parent._parent._parent._parent.playSnd23.start();Symbol 221 MovieClip Frame 29gotoAndPlay ("iniciocorrer");Symbol 221 MovieClip Frame 50gotoAndPlay ("inicioatacar");Symbol 221 MovieClip Frame 55if (_parent.vida > 0) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("iniciomuerte"); }Symbol 221 MovieClip Frame 73_parent._parent._parent._parent.creaBola(_parent.damage, _parent._x, _parent._y); _parent._parent._parent._parent.playSnd3.start();Symbol 221 MovieClip Frame 88if (_parent.vida > 0) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("recibirdano"); }Symbol 221 MovieClip Frame 98_parent._parent._parent._parent.subirExp(_parent._parent._parent._parent.expMonstruo(_parent.nivel));Symbol 221 MovieClip Frame 123_parent._parent._parent._parent.quitarMonstruo(_parent, _parent.posicion);Symbol 222 MovieClip [dragon] Frame 1function gestionarEscala() { porc = (_y - 50) / (((_parent._parent._parent.alto - 300) - rand) - 50); if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); aceleracion = Math.ceil(porc * 2); } function estaEnRango(proyectilx, proyectily) { aux = false; if ((((proyectilx >= _x) && (proyectilx < (_x + 90))) && (proyectily < _y)) && (proyectily > (_y - (_height / 2)))) { aux = true; } return(aux); } function recibirDamage(dam) { if ((unidad_mc._currentframe >= 30) && (vida > 0)) { if (Math.random() < 0.5) { _parent._parent._parent.playSnd24.start(); } else { _parent._parent._parent.playSnd25.start(); } vida = vida - dam; if (vida <= 0) { vida = 0; _parent._parent.vida_mc.ocultarVida(); if (jefe == true) { _parent._parent._parent.generarMons(nivel); } } else { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); } unidad_mc.gotoAndPlay("recibirdano"); } } var posicion; var aceleracion = 0.5; var nombre = "Dragon"; var ataque = false; damage = nivel * 10; maxvida = nivel * 30; if (jefe == true) { maxvida = Math.round(maxvida * 2.5); if (_parent._parent._parent.nivel > 5) { damage = Math.round(damage * 1.5); } } vida = maxvida; rojo = 1; azul = 1; verde = 1; col = (nivel - 8) / 30; while (col > 1) { col = col - 1; } if (col < 0.5) { rojo = rojo + (col * 3); verde = verde - col; } else if (col <= 1) { azul = azul + (col - 0.15); verde = verde - col; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); rand = (Math.random() * 5) - 20; useHandCursor = false; _xscale = 0; _yscale = 0; _y = 50; _x = ((_parent._parent._parent.ancho / 10) * (((posicion + 1) * _parent._parent._parent.maxm) - 1)); onEnterFrame = function () { if (_parent._parent._parent._parent.pausa != "on") { if (_y < ((_parent._parent._parent.alto - 300) - rand)) { if (unidad_mc._currentframe <= "finvolar") { _y = (_y + aceleracion); } gestionarEscala(); } else if (ataque == false) { ataque = true; unidad_mc.gotoAndPlay("inicioaterrizar"); } } }; onRollOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onDragOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onRollOut = function () { _parent._parent.vida_mc.ocultarVida(); }; onDragOut = function () { _parent._parent.vida_mc.ocultarVida(); };Symbol 275 MovieClip Frame 9if (Math.random() > 0.25) { gotoAndPlay (1); } else { gotoAndPlay ("iniciosaludar"); }Symbol 275 MovieClip Frame 13gotoAndPlay (1);Symbol 275 MovieClip Frame 22gotoAndPlay (1);Symbol 275 MovieClip Frame 26gotoAndPlay (1);Symbol 276 MovieClip [duende] Frame 1function estaEnRango(proyectilx, proyectily) { aux = false; if (_xscale >= 0) { if ((((proyectilx > (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 1.5)))) { aux = true; } } else if ((((proyectilx > (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 1.5)))) { aux = true; } return(aux); } function recibirDamage(dam) { if (objeto < 0.2) { _parent._parent._parent.pocionesv++; _parent._parent._parent.interfaz_mc.actualizarPoc(); } else if (objeto < 0.4) { _parent._parent._parent.pocionesm++; _parent._parent._parent.interfaz_mc.actualizarPoc(); } else { _parent._parent._parent.generarObjeto(); } if (unidad_mc._currentframe < 14) { unidad_mc.gotoAndPlay(10); } else { unidad_mc.gotoAndPlay(23); } } var posicion; var nivel = 0; var nombre = "Duende"; var ataque = false; objeto = Math.random(); if (objeto < 0.2) { rojo = 1; azul = 0.1; verde = 0.1; } else if (objeto < 0.4) { rojo = 0.02; azul = 0.5; verde = 0.1; } else { rojo = 1; azul = 1; verde = 1; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); maxvida = 10; vida = maxvida; useHandCursor = false; tipo = Math.random(); dist = Math.random(); _xscale = (65 + (dist * 35)); _yscale = (65 + (dist * 35)); acel = 6 + (dist * 5); _y = ((_parent._parent._parent.horizonte + (dist * 150)) + 20); if (tipo > 0.5) { _x = (_parent._parent._parent.ancho + 50); } else { _x = -50; _xscale = (-_xscale); } onEnterFrame = function () { if ((_parent._parent._parent._parent.pausa != "on") && (unidad_mc._currentframe <= 9)) { if (tipo > 0.5) { _x = (_x - acel); if (_x < -50) { _parent._parent._parent.quitarMonstruo(this, posicion); } } else { _x = (_x + acel); if (_x > (_parent._parent._parent.ancho + 50)) { _parent._parent._parent.quitarMonstruo(this, posicion); } } } };Symbol 377 MovieClip Frame 5aux = Math.random(); if (aux < 0.33) { _parent._parent._parent._parent.playSnd18.start(); } else if (aux < 0.66) { _parent._parent._parent._parent.playSnd19.start(); } else { _parent._parent._parent._parent.playSnd20.start(); }Symbol 377 MovieClip Frame 12if (_parent.vida > 0) { gotoAndPlay ("iniciocorrer"); } else { gotoAndPlay ("recibirdano"); }Symbol 377 MovieClip Frame 21if (_parent.vida > 0) { if (_parent.ataque) { gotoAndPlay ("inicioatacar2"); } else { gotoAndPlay ("iniciocorrer"); } } else { gotoAndPlay ("iniciomuerte"); }Symbol 377 MovieClip Frame 36_parent._parent._parent._parent.restarVida(_parent.damage); _parent._parent._parent._parent.playSnd17.start();Symbol 377 MovieClip Frame 39if (_parent.vida > 0) { if (Math.random() > 0.75) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("inicioatacar2"); } } else { gotoAndPlay ("recibirdano"); }Symbol 377 MovieClip Frame 50_parent._parent._parent._parent.subirExp(_parent._parent._parent._parent.expMonstruo(_parent.nivel));Symbol 377 MovieClip Frame 77_parent._parent._parent._parent.quitarMonstruo(_parent, _parent.posicion);Symbol 378 MovieClip [ogro] Frame 1function atacar() { if ((unidad_mc._currentframe >= 11) && (unidad_mc._currentframe <= 15)) { unidad_mc.gotoAndPlay(11); } } function gestionarEscala() { porc = (_y - _parent._parent._parent.horizonte) / (_parent._parent._parent.alto - _parent._parent._parent.horizonte); if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); aceleracion = Math.ceil(porc * 7); } function estaEnRango(proyectilx, proyectily) { aux = false; if ((((proyectilx >= (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 4)))) { aux = true; } return(aux); } function recibirDamage(dam) { if (vida > 0) { if (Math.random() < 0.5) { _parent._parent._parent.playSnd21.start(); } else { _parent._parent._parent.playSnd22.start(); } vida = vida - dam; if (vida <= 0) { vida = 0; _parent._parent.vida_mc.ocultarVida(); if (jefe == true) { _parent._parent._parent.generarMons(nivel); } } else { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); } unidad_mc.gotoAndPlay(14); } } var posicion; var aceleracion = 1; var nombre = "Ogro"; var ataque = false; if (_parent._parent._parent._parent.idioma == "en") { nombre = "Ogre"; } damage = nivel * 8.5; maxvida = nivel * 17; if (jefe == true) { if (_parent._parent._parent.nivel > 5) { damage = Math.round(damage * 1.5); maxvida = Math.round(maxvida * 2.5); } } vida = maxvida; rojo = 1; azul = 1; verde = 1; col = (nivel - 4) / 30; while (col > 1) { col = col - 1; } if (col < 0.5) { rojo = rojo + (col * 3); verde = verde - col; } else if (col <= 1) { azul = azul + (col - 0.15); verde = verde - col; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); useHandCursor = false; _xscale = 0; _yscale = 0; _y = _parent._parent._parent.horizonte; _x = ((_parent._parent._parent.ancho / 10) * (((posicion + 1) * _parent._parent._parent.maxm) - 1)); onEnterFrame = function () { if (_parent._parent._parent._parent.pausa != "on") { if (_y < _parent._parent._parent.alto) { if (unidad_mc._currentframe <= 13) { _y = (_y + aceleracion); } gestionarEscala(); } else if (ataque == false) { ataque = true; unidad_mc.gotoAndPlay("inicioatacar"); } } }; onRollOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onDragOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onRollOut = function () { _parent._parent.vida_mc.ocultarVida(); }; onDragOut = function () { _parent._parent.vida_mc.ocultarVida(); };Symbol 552 MovieClip Frame 3aux = Math.random(); if (aux < 0.33) { _parent._parent._parent._parent.playSnd18.start(); } else if (aux < 0.66) { _parent._parent._parent._parent.playSnd19.start(); } else { _parent._parent._parent._parent.playSnd20.start(); }Symbol 552 MovieClip Frame 9if (_parent.vida > 0) { gotoAndPlay ("iniciocorrer"); } else { gotoAndPlay ("recibirdano"); }Symbol 552 MovieClip Frame 16if (_parent.vida > 0) { if (_parent.ataque) { gotoAndPlay ("inicioatacar2"); } else { gotoAndPlay ("iniciocorrer"); } } else { gotoAndPlay ("iniciomuerte"); }Symbol 552 MovieClip Frame 35_parent._parent._parent._parent.restarVida(_parent.damage); _parent._parent._parent._parent.playSnd17.start();Symbol 552 MovieClip Frame 40if (_parent.vida > 0) { if (Math.random() > 0.75) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("inicioatacar2"); } } else { gotoAndPlay ("recibirdano"); }Symbol 552 MovieClip Frame 60if (_parent.vida > 0) { gotoAndPlay ("inicioatacararco"); } else { gotoAndPlay ("recibirdano"); }Symbol 552 MovieClip Frame 66_parent._parent._parent._parent.subirExp(_parent._parent._parent._parent.expMonstruo(_parent.nivel));Symbol 552 MovieClip Frame 90_parent._parent._parent._parent.quitarMonstruo(_parent, _parent.posicion);Symbol 553 MovieClip [orco] Frame 1function atacar() { if ((unidad_mc._currentframe >= 11) && (unidad_mc._currentframe <= 15)) { unidad_mc.gotoAndPlay(11); } } function gestionarEscala() { porc = (_y - _parent._parent._parent.horizonte) / (_parent._parent._parent.alto - _parent._parent._parent.horizonte); if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); aceleracion = Math.ceil(porc * 7); } function estaEnRango(proyectilx, proyectily) { aux = false; if ((((proyectilx >= (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 3)))) { aux = true; } return(aux); } function recibirDamage(dam) { if (vida > 0) { if (Math.random() < 0.5) { _parent._parent._parent.playSnd14.start(); } else { _parent._parent._parent.playSnd15.start(); } vida = vida - dam; if (vida <= 0) { vida = 0; _parent._parent.vida_mc.ocultarVida(); if (jefe == true) { _parent._parent._parent.generarMons(nivel); } } else { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); } unidad_mc.gotoAndPlay(14); } } var posicion; var nivel; var aceleracion = 1; var nombre = "Orco"; var ataque = false; if (_parent._parent._parent._parent.idioma == "en") { nombre = "Orc"; } rojo = 1; azul = 1; verde = 1; col = nivel / 30; while (col > 1) { col = col - 1; } if (col < 0.5) { rojo = rojo + (col * 3); verde = verde - col; } else if (col <= 1) { azul = azul + (col - 0.15); verde = verde - col; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); damage = nivel * 7; maxvida = nivel * 10; if (jefe == true) { if (_parent._parent._parent.nivel > 5) { damage = Math.round(damage * 1.5); maxvida = maxvida * 2; } } vida = maxvida; useHandCursor = false; _xscale = 0; _yscale = 0; _y = _parent._parent._parent.horizonte; _x = ((_parent._parent._parent.ancho / 10) * (((posicion + 1) * _parent._parent._parent.maxm) - 1)); onEnterFrame = function () { if (_parent._parent._parent._parent.pausa != "on") { if (_y < _parent._parent._parent.alto) { if (unidad_mc._currentframe <= 13) { _y = (_y + aceleracion); } gestionarEscala(); } else if (ataque == false) { ataque = true; unidad_mc.gotoAndPlay("inicioatacar"); } } }; onRollOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onDragOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onRollOut = function () { _parent._parent.vida_mc.ocultarVida(); }; onDragOut = function () { _parent._parent.vida_mc.ocultarVida(); };Symbol 568 MovieClip Frame 3aux = Math.random(); if (aux < 0.33) { _parent._parent._parent._parent.playSnd18.start(); } else if (aux < 0.66) { _parent._parent._parent._parent.playSnd19.start(); } else { _parent._parent._parent._parent.playSnd20.start(); }Symbol 568 MovieClip Frame 9if (_parent.vida > 0) { gotoAndPlay ("iniciocorrer"); } else { gotoAndPlay ("recibirdano"); }Symbol 568 MovieClip Frame 16if (_parent.vida > 0) { if (_parent.ataque) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("iniciocorrer"); } } else { gotoAndPlay ("iniciomuerte"); }Symbol 568 MovieClip Frame 40if (_parent.vida > 0) { if (Math.random() > 0.75) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("inicioatacar2"); } } else { gotoAndPlay ("recibirdano"); }Symbol 568 MovieClip Frame 55_parent._parent._parent._parent.crearFlecha(_parent.damage, _parent._x, _parent._y);Symbol 568 MovieClip Frame 60if (_parent.vida > 0) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("recibirdano"); }Symbol 568 MovieClip Frame 66_parent._parent._parent._parent.subirExp(_parent._parent._parent._parent.expMonstruo(_parent.nivel));Symbol 568 MovieClip Frame 90_parent._parent._parent._parent.quitarMonstruo(_parent, _parent.posicion);Symbol 569 MovieClip [orcod] Frame 1function atacar() { if ((unidad_mc._currentframe >= 11) && (unidad_mc._currentframe <= 15)) { unidad_mc.gotoAndPlay(11); } } function gestionarEscala() { porc = (_y - _parent._parent._parent.horizonte) / (_parent._parent._parent.alto - _parent._parent._parent.horizonte); if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); aceleracion = Math.ceil(porc * 7); } function estaEnRango(proyectilx, proyectily) { aux = false; if ((((proyectilx >= (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 2)))) { aux = true; } return(aux); } function recibirDamage(dam) { if (vida > 0) { if (Math.random() < 0.5) { _parent._parent._parent.playSnd14.start(); } else { _parent._parent._parent.playSnd15.start(); } vida = vida - dam; if (vida <= 0) { vida = 0; _parent._parent.vida_mc.ocultarVida(); if (jefe == true) { _parent._parent._parent.generarMons(nivel); } } else { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); } unidad_mc.gotoAndPlay(14); } } var posicion; var aceleracion = 1; var nombre = "Orco"; var ataque = false; if (_parent._parent._parent._parent.idioma == "en") { nombre = "Orc"; } damage = nivel * 5; maxvida = nivel * 7; if (jefe == true) { if (_parent._parent._parent.nivel > 5) { damage = Math.round(damage * 1.5); maxvida = maxvida * 2; } } vida = maxvida; rojo = 1; azul = 1; verde = 1; col = (nivel - 1) / 30; while (col > 1) { col = col - 1; } if (col < 0.5) { rojo = rojo + (col * 3); verde = verde - col; } else if (col <= 1) { azul = azul + (col - 0.15); verde = verde - col; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); rand = Math.random() * 50; useHandCursor = false; _xscale = 0; _yscale = 0; _y = _parent._parent._parent.horizonte; _x = ((_parent._parent._parent.ancho / 10) * (((posicion + 1) * _parent._parent._parent.maxm) - 1)); onEnterFrame = function () { if (_parent._parent._parent._parent.pausa != "on") { if (_y < ((_parent._parent._parent.alto - 200) - rand)) { if (unidad_mc._currentframe <= 13) { _y = (_y + aceleracion); gestionarEscala(); } } else if (ataque == false) { ataque = true; unidad_mc.gotoAndPlay("inicioatacar"); } } }; onRollOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onDragOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onRollOut = function () { _parent._parent.vida_mc.ocultarVida(); }; onDragOut = function () { _parent._parent.vida_mc.ocultarVida(); };Symbol 590 MovieClip Frame 11gotoAndPlay (1);Symbol 591 MovieClip [bola_dragon] Frame 1function controlFueraLimites() { if (_x < -30) { _parent._parent._parent.comprobardamageflecha(damage, _x, 2); this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { _parent._parent._parent.comprobardamageflecha(damage, _x, 2); this.removeMovieClip(); } if (_y < -30) { _parent._parent._parent.comprobardamageflecha(damage, _x, 2); this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { _parent._parent._parent.comprobardamageflecha(damage, _x, 2); this.removeMovieClip(); } } function controlProfundidad() { porc = (_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - _parent._parent._parent.alto); if (porc > 1) { porc = 1; } if (porc < 0.25) { porc = 0.25; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; this.removeMovieClip(); } finx = _parent._parent._parent.proyectilx; finy = _parent._parent._parent.proyectily; inicioy = _y; angulo = Math.atan((_y - finy) / (_x - finx)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } girar = Math.round((angulo / (Math.PI/2)) * 90); if (neg) { _rotation = (-270 + girar); } else { _rotation = (-90 + girar); } vel = 4; maxvel = 40; controlProfundidad(); onEnterFrame = function () { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); };Symbol 594 MovieClip [flecha] Frame 1function controlFueraLimites() { if (_x < -30) { _parent._parent._parent.comprobardamageflecha(damage, _x, 1); this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { _parent._parent._parent.comprobardamageflecha(damage, _x, 1); this.removeMovieClip(); } if (_y < -30) { _parent._parent._parent.comprobardamageflecha(damage, _x, 1); this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { _parent._parent._parent.comprobardamageflecha(damage, _x, 1); this.removeMovieClip(); } } function controlProfundidad() { porc = (_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - _parent._parent._parent.alto); if (porc > 1) { porc = 1; } if (porc < 0) { porc = 0; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; this.removeMovieClip(); } finx = _parent._parent._parent.proyectilx; finy = _parent._parent._parent.proyectily; inicioy = _y; _parent._parent._parent.playSnd16.start(); angulo = Math.atan((_y - finy) / (_x - finx)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } girar = Math.round((angulo / (Math.PI/2)) * 90); if (neg) { _rotation = (-270 + girar); } else { _rotation = (-90 + girar); } vel = 4; maxvel = 40; controlProfundidad(); onEnterFrame = function () { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); };Symbol 633 MovieClip Frame 19_parent._parent.removeMovieClip();Symbol 642 MovieClip Frame 15gotoAndPlay (6);Symbol 643 MovieClip Frame 1stop();Symbol 643 MovieClip Frame 4stop();Symbol 644 MovieClip [proyectil] Frame 1function controlFueraLimites() { if (_x < -30) { this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { this.removeMovieClip(); } if (_y < -30) { this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { this.removeMovieClip(); } } function controlProfundidad() { porc = ((_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - inicioy)) + 0.2; if (porc > 1) { porc = 1; } if (porc < 0) { porc = 0; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; _parent._parent._parent.playSnd.start(); proyectil_mc.gotoAndPlay(2); } _x = _parent._parent._parent.proyectilx; _y = _parent._parent._parent.proyectily; var mov = true; inicioy = _y; finx = _parent._parent._parent._xmouse; finy = _parent._parent._parent._ymouse; vel = 40; maxvel = 40; angulo = Math.atan((finy - _y) / (finx - _x)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } onEnterFrame = function () { if (mov) { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); } };Symbol 656 MovieClip [proyectil04] Frame 1function controlFueraLimites() { if (_x < -30) { this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { this.removeMovieClip(); } if (_y < -30) { this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { this.removeMovieClip(); } } function controlProfundidad() { porc = ((_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - inicioy)) + 0.2; if (porc > 1) { porc = 1; } if (porc < 0) { porc = 0; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; _parent._parent._parent.playSnd.start(); this.removeMovieClip(); } _x = _parent._parent._parent.proyectilx; _y = _parent._parent._parent.proyectily; var mov = true; inicioy = _y; finx = _parent._parent._parent._xmouse; finy = _parent._parent._parent._ymouse; vel = 40; maxvel = 40; angulo = Math.atan((finy - _y) / (finx - _x)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } onEnterFrame = function () { if (mov) { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); } };Symbol 657 MovieClip Frame 1stop();Symbol 658 MovieClip [proyectil03] Frame 1function controlFueraLimites() { if (_x < -30) { this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { this.removeMovieClip(); } if (_y < -30) { this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { this.removeMovieClip(); } } function controlProfundidad() { porc = ((_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - inicioy)) + 0.2; if (porc > 1) { porc = 1; } if (porc < 0) { porc = 0; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); this.removeMovieClip(); } _x = _parent._parent._parent.proyectilx; _y = _parent._parent._parent.proyectily; var mov = true; inicioy = _y; finx = _parent._parent._parent._xmouse; finy = _parent._parent._parent._ymouse; vel = 40; maxvel = 40; angulo = Math.atan((finy - _y) / (finx - _x)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } onEnterFrame = function () { if (mov) { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); } };Symbol 661 MovieClip Frame 1_parent._parent._parent._parent.resplandor_mc._alpha = 0;Symbol 661 MovieClip Frame 2_parent._parent._parent._parent.resplandor_mc._alpha = 10;Symbol 661 MovieClip Frame 3_parent._parent._parent._parent.resplandor_mc._alpha = 20;Symbol 661 MovieClip Frame 4_parent._parent._parent._parent.resplandor_mc._alpha = 50;Symbol 661 MovieClip Frame 5_parent._parent._parent._parent.resplandor_mc._alpha = 100;Symbol 661 MovieClip Frame 6_parent._parent._parent._parent.resplandor_mc._alpha = 0; _parent._parent._parent._parent.nube_mc.gotoAndStop(1); _parent._parent.destruir();Symbol 665 MovieClip [proyectil02] Frame 1function destruir() { _parent._parent._parent.playSnd.start(); if (instancia != "") { _parent._parent._parent.impacto2(this, instancia); } this.removeMovieClip(); } if (_parent._parent.vida_mc.instancia != "") { _x = (_parent._parent.monstruos_mc[_parent._parent.vida_mc.instancia]._x - 25); porc = (_parent._parent.monstruos_mc[_parent._parent.vida_mc.instancia]._y + 70) / _parent._parent._parent.alto; if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); instancia = _parent._parent.vida_mc.instancia; } else { _x = (_parent._parent._parent.ancho / 2); _xscale = 1; _yscale = 1; instancia = ""; } inicioy = _y; onEnterFrame = function () { controlProfundidad(); };Symbol 671 MovieClip [nube] Frame 1if (!_parent._parent.nublado) { escalax = (Math.random() * 150) + 70; escalay = (Math.random() * 150) + 70; } else { escalax = (Math.random() * 70) + 200; escalay = (Math.random() * 70) + 200; } vel = Math.random() + 0.2; dir = Math.random(); _alpha = (35 + (Math.random() * 35)); _y = ((Math.random() * 10) - 25); this._xscale = escalay; this._yscale = escalay; this._rotation = Math.random() * 30; if (Math.random() > 0.5) { nube_mc.gotoAndStop(2); } else { nube_mc.gotoAndStop(1); } if (dir > 0.5) { _x = (-_width); } else { _x = (_parent._parent._parent.ancho + _width); } onEnterFrame = function () { if (dir > 0.5) { _x = (_x + vel); if (_x > (_parent._parent._parent.ancho + _width)) { _parent.attachMovie("nube", this._name, Number(this._name)); } } else { _x = (_x - vel); if (_x < (-_width)) { _parent.attachMovie("nube", this._name, Number(this._name)); } } };Symbol 721 MovieClip Frame 40_parent.gotoAndStop(_parent._currentframe + 1);Symbol 724 MovieClip Frame 1useHandCursor = false; onRelease = function () { };Symbol 725 MovieClip Frame 10_parent.gotoAndStop(_parent._currentframe + 1);Symbol 731 MovieClip Frame 1function inicializar() { i = 0; while (i < max) { nubes_mc.attachMovie("nube", i, i); i++; } } function desactivarNubes() { i = 0; while (i < max) { nubes_mc[i].removeMovieClip(); i++; } max = 0; } function activarNubes() { max = 8; inicializar(); } nublado = false; max = 8; inicializar();Symbol 748 MovieClip Frame 1stop();Symbol 765 MovieClip Frame 1stop();Symbol 769 MovieClip Frame 1stop();Symbol 769 MovieClip Frame 10stop();Symbol 778 MovieClip Frame 1function ocultarVida() { _visible = false; instancia = ""; } function setVida(vida, maxvida, nombre, ins) { _visible = true; vida_txt.text = (Math.ceil(vida) + "/") + maxvida; nombre_txt.text = nombre; porc = vida / maxvida; barra_mc._width = porc * 76; instancia = ins; } _visible = false; instancia = "";Symbol 783 MovieClip Frame 1function desactivarAura() { _visible = false; auraactiva = false; _parent.actualizarStats(); } function activarAura() { _visible = true; contador = 0; total = _parent.aurat; auraactiva = true; _parent.actualizarStats(); } var auraactiva = false; var contador = 0; var total = 100; _visible = false; onEnterFrame = function () { if (_parent._parent.pausa != "on") { if (auraactiva && (contador < total)) { contador++; aura_mc._y = aura_mc._y + 20; if (aura_mc._y > _parent.alto) { aura_mc._y = 0; } aura2_mc._y = aura2_mc._y + 20; if (aura2_mc._y > _parent.alto) { aura2_mc._y = 0; } } if (auraactiva && (contador >= total)) { desactivarAura(); } } };Symbol 800 MovieClip Frame 1stop();Symbol 800 MovieClip Frame 2aux = Math.random(); if (aux < 0.33) { _parent._parent.playSnd5.start(); } else if (aux < 0.66) { _parent._parent.playSnd7.start(); } else { _parent._parent.playSnd8.start(); }Symbol 800 MovieClip Frame 8_parent._parent.atacar();Symbol 801 MovieClip Frame 1function filo() { frames = 0; total = _parent.filot; poner = true; _parent.actualizarStats(); } function noFilo() { mano02_mc.filters = undefined; poner = false; _parent.actualizarStats(); } var frames = 0; var total = _parent.filot; var poner = false; onEnterFrame = function () { if (poner) { if (_parent._parent.pausa != "on") { frames++; } if (frames < total) { if ((frames < 10) && (mano02_mc.filters.length == 0)) { blur = 6; var _local2 = new flash.filters.DropShadowFilter(0, 0, 9319706, 2, blur, blur, 1, 3); mano02_mc.filters = [_local2]; } } else { noFilo(); } } };Symbol 802 MovieClip Frame 4stop();Symbol 829 MovieClip Frame 1_parent.bola_mc._visible = false; _parent.bola2_mc._visible = false; _parent.bola3_mc._visible = false; stop();Symbol 829 MovieClip Frame 5_parent.bola2_mc._visible = false; _parent.bola3_mc._visible = false; _parent.bola_mc._visible = true; _parent.bola_mc.gotoAndPlay(1); stop();Symbol 829 MovieClip Frame 6_parent.bola_mc._visible = false; _parent.bola2_mc._visible = true; _parent.bola2_mc.gotoAndPlay(1);Symbol 829 MovieClip Frame 8_parent.bola_mc._visible = false; _parent.bola2_mc._visible = false; _parent.bola3_mc._visible = true; _parent.bola3_mc.gotoAndPlay(1);Symbol 829 MovieClip Frame 9if (!_parent.ataque) { stop(); }Symbol 829 MovieClip Frame 13_parent._parent.atacar();Symbol 830 MovieClip Frame 2stop();Symbol 831 MovieClip Frame 1function concentrar() { if (_parent.ataque == "relampago") { if (_parent.mapa_mc.vida_mc.instancia != "") { _parent.mapa_mc.nube_mc.gotoAndPlay(2); _parent.mapa_mc.nube_mc._x = _parent.mapa_mc.monstruos_mc[_parent.mapa_mc.vida_mc.instancia]._x - 40; } } _parent.playSnd2.start(); ataque = false; incmana = true; mano_mc.gotoAndPlay(iconc); } function brillo() { blur = 6; var _local1 = new flash.filters.DropShadowFilter(0, 0, 9319706, 2, blur, blur, 1, 3); mano_mc.filters = [_local1]; } function manaRequerido() { aux = false; if (_parent.manar <= manaac) { aux = true; } return(aux); } function atacar() { ataque = true; if (manaRequerido()) { mano_mc.play(); } else { mano_mc.gotoAndStop(1); _parent.mapa_mc.nube_mc.gotoAndStop(1); } _parent.mana = _parent.mana - manaac; if ((mano_mc._currentframe <= 5) && (manaac == _parent.manar)) { mano_mc.gotoAndPlay(6); } manaac = 0; incmana = false; mano_mc.filters = undefined; _parent.interfaz_mc.setEnergia(manaac, _parent.manar); _parent.interfaz_mc.setMana(); } iconc = 2; fconc = 5; manaac = 0; incmana = false; ataque = false; onEnterFrame = function () { if ((incmana == true) && (!manaRequerido())) { _parent.interfaz_mc.setEnergia(manaac, _parent.manar); manaac = manaac + (Math.round(_parent.nivel / 4) + 1); if (_parent.manar < manaac) { manaac = _parent.manar; } if (mano_mc.filters.length == 0) { brillo(); } } if (manaRequerido() && (mano_mc._currentframe == fconc)) { _parent.interfaz_mc.setEnergia(manaac, _parent.manar); if (_parent.manar < manaac) { manaac = _parent.manar; } mano_mc.gotoAndPlay(6); } };Symbol 884 MovieClip Frame 1if (this._name != "icono02_mc") { select_mc._visible = false; } over_mc._visible = false; onRollOver = function () { _parent._parent.selectSkill = true; if (!select_mc._visible) { over_mc._visible = true; } }; onDragOver = function () { _parent._parent.selectSkill = true; if (!select_mc._visible) { over_mc._visible = true; } }; onRollOut = function () { _parent._parent.selectSkill = false; over_mc._visible = false; }; onDragOut = function () { _parent._parent.selectSkill = false; over_mc._visible = false; };Symbol 896 MovieClip Frame 1select_mc._visible = false; over_mc._visible = false; onRollOver = function () { _parent._parent.selectSkill = true; if (!select_mc._visible) { over_mc._visible = true; } if (this._name == "icono01_mc") { _parent.mostrarinfo("flechadefuego"); } if (this._name == "icono02_mc") { _parent.mostrarinfo("boladefuego"); } if (this._name == "icono03_mc") { _parent.mostrarinfo("auradefuego"); } if (this._name == "icono04_mc") { _parent.mostrarinfo("filoabrasador"); } if (this._name == "icono05_mc") { _parent.mostrarinfo("relampago"); } if (this._name == "icono06_mc") { _parent.mostrarinfo("bombardeo"); } if (this._name == "icono07_mc") { _parent.mostrarinfo("implosion"); } }; onDragOver = function () { _parent._parent.selectSkill = true; if (!select_mc._visible) { over_mc._visible = true; } if (this._name == "icono01_mc") { _parent.mostrarinfo("flechadefuego"); } if (this._name == "icono02_mc") { _parent.mostrarinfo("boladefuego"); } if (this._name == "icono03_mc") { _parent.mostrarinfo("auradefuego"); } if (this._name == "icono04_mc") { _parent.mostrarinfo("filoabrasador"); } if (this._name == "icono05_mc") { _parent.mostrarinfo("relampago"); } if (this._name == "icono06_mc") { _parent.mostrarinfo("bombardeo"); } if (this._name == "icono07_mc") { _parent.mostrarinfo("implosion"); } }; onRollOut = function () { _parent._parent.selectSkill = false; _parent.quitarInfo(); over_mc._visible = false; }; onDragOut = function () { _parent._parent.selectSkill = false; _parent.quitarInfo(); over_mc._visible = false; };Symbol 908 MovieClip Frame 1stop(); onRollOver = function () { gotoAndStop (2); }; onDragOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };Symbol 910 MovieClip Frame 1onRollOut = function () { _parent.info_mc._visible = false; }; onDragOut = function () { _parent.info_mc._visible = false; };Symbol 912 MovieClip Frame 1stop();Symbol 915 MovieClip Frame 1stop();Symbol 918 MovieClip Frame 1function mostrarInfo(nu) { _parent.indice = Number(_name.split("_mc")[0].split("inv")[1]) - 1; _parent.tipo = 2; _parent.verInfo(nu); } chapu_mc.onRollOver = function () { mostrarInfo(); }; chapu_mc.onDragOver = function () { mostrarInfo(); }; chapu_mc.onDragOut = function () { _parent.info_mc._visible = false; }; chapu_mc.onRollOut = function () { _parent.info_mc._visible = false; }; mas_mc.onRollOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; mas_mc.onDragOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; mas_mc.onRollOver = function () { this.gotoAndStop(2); mostrarInfo(1); }; mas_mc.onDragOver = function () { this.gotoAndStop(2); mostrarInfo(1); }; menos_mc.onRollOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; menos_mc.onDragOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; menos_mc.onRollOver = function () { this.gotoAndStop(2); mostrarInfo(2); }; menos_mc.onDragOver = function () { this.gotoAndStop(2); mostrarInfo(2); }; mas_mc.onRelease = function () { _parent.equiparObjeto(); }; menos_mc.onRelease = function () { _parent.alSuelo(); };Symbol 920 MovieClip Frame 1function mostrarInfo(nu) { _parent.indice = Number(_name.split("_mc")[0].split("sue")[1]) - 1; _parent.tipo = 3; _parent.verInfo(nu); } chapu_mc.onRollOver = function () { mostrarInfo(); }; chapu_mc.onDragOver = function () { mostrarInfo(); }; chapu_mc.onDragOut = function () { _parent.info_mc._visible = false; }; chapu_mc.onRollOut = function () { _parent.info_mc._visible = false; }; mas_mc.onRollOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; mas_mc.onDragOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; mas_mc.onRollOver = function () { this.gotoAndStop(2); mostrarInfo(3); }; mas_mc.onDragOver = function () { this.gotoAndStop(2); mostrarInfo(3); }; menos_mc.onRollOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; menos_mc.onDragOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; menos_mc.onRollOver = function () { this.gotoAndStop(2); mostrarInfo(4); }; menos_mc.onDragOver = function () { this.gotoAndStop(2); mostrarInfo(4); }; mas_mc.onRelease = function () { _parent.alInventario(); }; menos_mc.onRelease = function () { _parent.tirarObjeto(); };Symbol 924 MovieClip Frame 1function inicializar() { inv01_mc._visible = true; inv02_mc._visible = true; inv03_mc._visible = true; inv04_mc._visible = true; sue01_mc._visible = true; sue02_mc._visible = true; sue03_mc._visible = true; sue04_mc._visible = true; sue05_mc._visible = true; sue06_mc._visible = true; info_mc._visible = false; equi01_mc.texto_txt.text = nombre(_parent._parent._parent.objetosequ[0]); equi02_mc.texto_txt.text = nombre(_parent._parent._parent.objetosequ[1]); equi03_mc.texto_txt.text = nombre(_parent._parent._parent.objetosequ[2]); inv01_mc.texto_txt.text = nombre(_parent._parent._parent.objetosinv[0]); inv02_mc.texto_txt.text = nombre(_parent._parent._parent.objetosinv[1]); inv03_mc.texto_txt.text = nombre(_parent._parent._parent.objetosinv[2]); inv04_mc.texto_txt.text = nombre(_parent._parent._parent.objetosinv[3]); sue01_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[0]); sue02_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[1]); sue03_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[2]); sue04_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[3]); sue05_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[4]); sue06_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[5]); if (inv01_mc.texto_txt.text == "") { inv01_mc._visible = false; } if (inv02_mc.texto_txt.text == "") { inv02_mc._visible = false; } if (inv03_mc.texto_txt.text == "") { inv03_mc._visible = false; } if (inv04_mc.texto_txt.text == "") { inv04_mc._visible = false; } if (sue01_mc.texto_txt.text == "") { sue01_mc._visible = false; } if (sue02_mc.texto_txt.text == "") { sue02_mc._visible = false; } if (sue03_mc.texto_txt.text == "") { sue03_mc._visible = false; } if (sue04_mc.texto_txt.text == "") { sue04_mc._visible = false; } if (sue05_mc.texto_txt.text == "") { sue05_mc._visible = false; } if (sue06_mc.texto_txt.text == "") { sue06_mc._visible = false; } } function alInventario() { if (_parent._parent._parent.objetosinv.length < 4) { aux = _parent._parent._parent.objetossue[indice]; _parent._parent._parent.objetossue.splice(indice, 1); _parent._parent._parent.objetosinv.push(aux); inicializar(); } } function tirarObjeto() { _parent._parent._parent.objetossue.splice(indice, 1); inicializar(); } function equiparObjeto() { aux = _parent._parent._parent.objetosinv[indice]; switch (tipoObj(aux)) { case 1 : tab = _parent._parent._parent.objetosequ.splice(0, 1, aux); _parent._parent._parent.objetosinv.splice(indice, 1, tab[0]); break; case 2 : tab = _parent._parent._parent.objetosequ.splice(1, 1, aux); _parent._parent._parent.objetosinv.splice(indice, 1, tab[0]); break; case 3 : tab = _parent._parent._parent.objetosequ.splice(2, 1, aux); _parent._parent._parent.objetosinv.splice(indice, 1, tab[0]); } _parent._parent._parent.actualizarStats(); _parent.inicializar(); } function tipoObj(cade) { return(Number(cade.split(" . ")[0])); } function alSuelo() { aux = _parent._parent._parent.objetosinv[indice]; _parent._parent._parent.objetosinv.splice(indice, 1); _parent._parent._parent.objetossue.push(aux); inicializar(); } function nombre(cadena) { aux = cadena.split(" . "); j = 0; i = 1; while (i < aux.length) { if (Number(aux[i]) != 0) { j++; } i++; } nom = ""; switch (_parent._parent._parent._parent.idioma) { case "en" : switch (j) { case 0 : switch (Number(aux[0])) { case 1 : nom = "Helm"; break; case 2 : nom = "Armor"; break; case 3 : nom = "Long Sword"; } break; case 1 : switch (Number(aux[0])) { case 1 : nom = "Magic Helm"; break; case 2 : nom = "Magic Armor"; break; case 3 : nom = "Magic Long Sword"; } break; case 2 : switch (Number(aux[0])) { case 1 : nom = "Exceptional Helm"; break; case 2 : nom = "Exceptional Armor"; break; case 3 : nom = "Exceptional Long Sword"; } break; case 3 : switch (Number(aux[0])) { case 1 : nom = "Elite Helm"; break; case 2 : nom = "Elite Armor"; break; case 3 : nom = "Elite Long Sword"; } break; case 4 : switch (Number(aux[0])) { case 1 : nom = "Golden Helm"; break; case 2 : nom = "Golden Armor"; break; case 3 : nom = "Golden Long Sword"; } break; case 5 : switch (Number(aux[0])) { case 1 : nom = "Ancient Helm"; break; case 2 : nom = "Ancient Armor"; break; case 3 : nom = "Ancient Long Sword"; } break; case 6 : switch (Number(aux[0])) { case 1 : nom = "Mithril Helm"; break; case 2 : nom = "Mithril Armor"; break; case 3 : nom = "Mithril Long Sword"; } } break; case "es" : switch (j) { case 0 : switch (Number(aux[0])) { case 1 : nom = "Casco"; break; case 2 : nom = "Armadura"; break; case 3 : nom = "Espada Larga"; } break; case 1 : switch (Number(aux[0])) { case 1 : nom = "Casco M\u00E1gico"; break; case 2 : nom = "Armadura M\u00E1gica"; break; case 3 : nom = "Espada Larga M\u00E1gica"; } break; case 2 : switch (Number(aux[0])) { case 1 : nom = "Casco Excepcional"; break; case 2 : nom = "Armadura Excepcional"; break; case 3 : nom = "Espada Larga Excepcional"; } break; case 3 : switch (Number(aux[0])) { case 1 : nom = "Casco \u00C9lite"; break; case 2 : nom = "Armadura \u00C9lite"; break; case 3 : nom = "Espada Larga \u00C9lite"; } break; case 4 : switch (Number(aux[0])) { case 1 : nom = "Casco Dorado"; break; case 2 : nom = "Armadura Dorada"; break; case 3 : nom = "Espada Larga Dorada"; } break; case 5 : switch (Number(aux[0])) { case 1 : nom = "Casco Antiguo"; break; case 2 : nom = "Armadura Antigua"; break; case 3 : nom = "Espada Larga Antigua"; } break; case 6 : switch (Number(aux[0])) { case 1 : nom = "El Casco De Mithril"; break; case 2 : nom = "La Armadura De Mithril"; break; case 3 : nom = "La Espada Larga De Mithril"; } } } return(nom); } function verInfo(numer) { info_mc._visible = true; switch (tipo) { case 1 : info_mc.texto_txt.text = Info(_parent._parent._parent.objetosequ[indice]); break; case 2 : info_mc.texto_txt.text = Info(_parent._parent._parent.objetosinv[indice]); break; case 3 : info_mc.texto_txt.text = Info(_parent._parent._parent.objetossue[indice]); } if (_parent._parent._parent._parent.idioma == "en") { switch (numer) { case 1 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Click to use the object"; break; case 2 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Click to drop the object"; break; case 3 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Click to take the object"; break; case 4 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Click to discard the object"; } } else { switch (numer) { case 1 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Haz click para usar el objeto"; break; case 2 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Haz click dejar el objeto en el suelo"; break; case 3 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Haz click para coger el objeto"; break; case 4 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Haz click para eliminar el objeto"; } } } function Info(cad) { res = nombre(cad) + "\n\n"; aux = cad.split(" . "); defensa = 0; damage = 0; if (Number(aux[0]) == 1) { defensa = 2; } if (Number(aux[0]) == 2) { defensa = 5; } if (Number(aux[0]) == 3) { damage = 8; } if (Number(aux[5]) != 0) { damage = damage + Number(aux[5]); } if (Number(aux[6]) != 0) { defensa = defensa + Number(aux[6]); } if (_parent._parent._parent._parent.idioma == "es") { if (damage != 0) { res = res + (("+ " + damage) + " Da\u00F1o\n"); } if (defensa != 0) { res = res + (("+ " + defensa) + " Defensa\n"); } if (Number(aux[1]) != 0) { res = res + (("+ " + Number(aux[1])) + " Fuerza\n"); } if (Number(aux[2]) != 0) { res = res + (("+ " + Number(aux[2])) + " Destreza\n"); } if (Number(aux[3]) != 0) { res = res + (("+ " + Number(aux[3])) + " Constituci\u00F3n\n"); } if (Number(aux[4]) != 0) { res = res + (("+" + Number(aux[4])) + " Inteligencia\n"); } } else { if (damage != 0) { res = res + (("+ " + damage) + " Damage\n"); } if (defensa != 0) { res = res + (("+ " + defensa) + " Defence\n"); } if (Number(aux[1]) != 0) { res = res + (("+ " + Number(aux[1])) + " Strength\n"); } if (Number(aux[2]) != 0) { res = res + (("+ " + Number(aux[2])) + " Dexterity\n"); } if (Number(aux[3]) != 0) { res = res + (("+ " + Number(aux[3])) + " Constitution\n"); } if (Number(aux[4]) != 0) { res = res + (("+ " + Number(aux[4])) + " Intelligence\n"); } } return(res); } var tipo = 0; var indice = 0; equi01_mc.onRollOver = function () { if (equi01_mc.texto_txt.text != "") { tipo = 1; indice = 0; verInfo(); } }; equi02_mc.onRollOver = function () { if (equi02_mc.texto_txt.text != "") { tipo = 1; indice = 1; verInfo(); } }; equi03_mc.onRollOver = function () { if (equi03_mc.texto_txt.text != "") { tipo = 1; indice = 2; verInfo(); } };Symbol 925 MovieClip Frame 1function quitarInfo() { objetos_mc.info_mc._visible = false; } function mostrarinfo(texto) { objetos_mc.info_mc._visible = true; switch (texto) { case "flechadefuego" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = (((((("Flecha de fuego\n\nNivel: " + _parent._parent.n_flechadefuego) + "\nDa\u00F1o: ") + _parent._parent.damMagia(5, _parent._parent.n_flechadefuego)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(5, _parent._parent.n_flechadefuego + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_flechadefuego(); } else { objetos_mc.info_mc.texto_txt.text = (((((("Fire arrow\n\nLevel: " + _parent._parent.n_flechadefuego) + "\nDamage: ") + _parent._parent.damMagia(5, _parent._parent.n_flechadefuego)) + "\nNext level damage: ") + _parent._parent.damMagia(5, _parent._parent.n_flechadefuego + 1)) + "\nRequired mana: ") + _parent._parent.r_flechadefuego(); } break; case "boladefuego" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = (((((("Bola de fuego\n\nNivel: " + _parent._parent.n_boladefuego) + "\nDa\u00F1o: ") + _parent._parent.damMagia(15, _parent._parent.n_boladefuego)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(15, _parent._parent.n_boladefuego + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_boladefuego(); } else { objetos_mc.info_mc.texto_txt.text = (((((("Fire ball\n\nLevel: " + _parent._parent.n_boladefuego) + "\nDamage: ") + _parent._parent.damMagia(15, _parent._parent.n_boladefuego)) + "\nNext level damage: ") + _parent._parent.damMagia(15, _parent._parent.n_boladefuego + 1)) + "\nRequired mana: ") + _parent._parent.r_boladefuego(); } break; case "auradefuego" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = ((((((("Aura de fuego\n\nNivel: " + _parent._parent.n_auradefuego) + "\nDefensa a\u00F1adida: ") + _parent._parent.damMagia(5, _parent._parent.n_auradefuego)) + "\nDefensa nivel siguiente: ") + _parent._parent.damMagia(5, _parent._parent.n_auradefuego + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_auradefuego()) + "\nDuraci\u00F3n: 90 segundos"; } else { objetos_mc.info_mc.texto_txt.text = ((((((("Fire aura\n\nLevel: " + _parent._parent.n_auradefuego) + "\nAdded defence: ") + _parent._parent.damMagia(5, _parent._parent.n_auradefuego)) + "\nNext level defence: ") + _parent._parent.damMagia(5, _parent._parent.n_auradefuego + 1)) + "\nRequired mana: ") + _parent._parent.r_auradefuego()) + "\nDuration: 90 seconds"; } break; case "filoabrasador" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = ((((((("Filo abrasador\n\nNivel: " + _parent._parent.n_filoabrasador) + "\nDa\u00F1o a\u00F1adido: ") + _parent._parent.damMagia(10, _parent._parent.n_filoabrasador)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(10, _parent._parent.n_filoabrasador + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_filoabrasador()) + "\nDuraci\u00F3n: 90 segundos"; } else { objetos_mc.info_mc.texto_txt.text = ((((((("Burning edge\n\nLevel: " + _parent._parent.n_filoabrasador) + "\nAdded damage: ") + _parent._parent.damMagia(10, _parent._parent.n_filoabrasador)) + "\nNext level damage: ") + _parent._parent.damMagia(10, _parent._parent.n_filoabrasador + 1)) + "\nRequired mana: ") + _parent._parent.r_filoabrasador()) + "\nDuration: 90 seconds"; } break; case "relampago" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = (((((("Rel\u00E1mpago\n\nNivel: " + _parent._parent.n_relampago) + "\nDa\u00F1o: ") + _parent._parent.damMagia(45, _parent._parent.n_relampago)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(45, _parent._parent.n_relampago + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_relampago(); } else { objetos_mc.info_mc.texto_txt.text = (((((("Lightning\n\nLevel: " + _parent._parent.n_relampago) + "\nDamage: ") + _parent._parent.damMagia(45, _parent._parent.n_relampago)) + "\nNext level damage: ") + _parent._parent.damMagia(45, _parent._parent.n_relampago + 1)) + "\nRequired mana: ") + _parent._parent.r_relampago(); } break; case "bombardeo" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = (((((("Bombardeo\n\nNivel: " + _parent._parent.n_bombardeo) + "\nDa\u00F1o: ") + _parent._parent.damMagia(40, _parent._parent.n_bombardeo)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(40, _parent._parent.n_bombardeo + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_bombardeo(); } else { objetos_mc.info_mc.texto_txt.text = (((((("Bombing\n\nLevel: " + _parent._parent.n_bombardeo) + "\nDamage: ") + _parent._parent.damMagia(40, _parent._parent.n_bombardeo)) + "\nNext level damage: ") + _parent._parent.damMagia(40, _parent._parent.n_bombardeo + 1)) + "\nRequired mana: ") + _parent._parent.r_bombardeo(); } break; case "implosion" : if (_parent._parent._parent.idioma == "es") { if (_parent._parent.n_implosion < _parent._parent.max_n_implosion) { objetos_mc.info_mc.texto_txt.text = (((((("Implosi\u00F3n\n\nNivel: " + _parent._parent.n_implosion) + "\nDa\u00F1o: 100%\nTiempo de espera: ") + _parent._parent.tImplosion(_parent._parent.n_implosion)) + "s\nT. espera sig. nivel: ") + _parent._parent.tImplosion(_parent._parent.n_implosion + 1)) + "s\nMan\u00E1 requerido: ") + _parent._parent.r_implosion(); } else { objetos_mc.info_mc.texto_txt.text = (((("Implosi\u00F3n\n\nNivel: " + _parent._parent.n_implosion) + "\nDa\u00F1o: 100%\nTiempo de espera: ") + _parent._parent.tImplosion(_parent._parent.n_implosion)) + "s\nNivel m\u00E1ximo de habilidad\nMan\u00E1 requerido: ") + _parent._parent.r_implosion(); } } else if (_parent._parent.n_implosion < _parent._parent.max_n_implosion) { objetos_mc.info_mc.texto_txt.text = (((((("Implosion\n\nLevel: " + _parent._parent.n_implosion) + "\nDamage: 100%\nDowntime: ") + _parent._parent.tImplosion(_parent._parent.n_implosion)) + "s\nNext level downtime: ") + _parent._parent.tImplosion(_parent._parent.n_implosion + 1)) + "s\nRequired mana: ") + _parent._parent.r_implosion(); } else { objetos_mc.info_mc.texto_txt.text = (((("Implosion\n\nLevel: " + _parent._parent.n_implosion) + "\nDamage: 100%\nDowntime: ") + _parent._parent.tImplosion(_parent._parent.n_implosion)) + "s\nMaximum level achieved\nRequired mana: ") + _parent._parent.r_implosion(); } } } function inicializar() { objetos_mc.inicializar(); if (_parent._parent.restantes > 0) { str_mc._visible = true; con_mc._visible = true; dex_mc._visible = true; int_mc._visible = true; } else { str_mc._visible = false; con_mc._visible = false; dex_mc._visible = false; int_mc._visible = false; } if (_parent._parent._parent.idioma == "es") { titulo1_mc.text = "CARACTER\u00CDSTICAS"; titulo2_mc.text = "HABILIDADES"; titulo3_mc.text = "EQUIPO"; titulo4_mc.text = "INVENTARIO"; titulo5_mc.text = "EN EL SUELO"; nivel_txt.text = ("Nivel " + _parent._parent.nivel) + newline; nivel_txt.text = nivel_txt.text + (("Experiencia " + _parent._parent.exp) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Fuerza: " + _parent._parent.getFuerza()) + newline); nivel_txt.text = nivel_txt.text + (("Destreza: " + _parent._parent.getDestreza()) + newline); nivel_txt.text = nivel_txt.text + (("Constituci\u00F3n: " + _parent._parent.getConstitucion()) + newline); nivel_txt.text = nivel_txt.text + (("Inteligencia: " + _parent._parent.getInteligencia()) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Caracter\u00EDsticas sin definir: " + _parent._parent.restantes) + newline); nivel_txt.text = nivel_txt.text + (("Habilidades sin definir: " + _parent._parent.restantes2) + "\n\n"); nivel_txt.text = nivel_txt.text + (((("Vida: " + Math.round(_parent._parent.vida)) + "/") + Math.round(_parent._parent.maxvida)) + newline); nivel_txt.text = nivel_txt.text + (((("Man\u00E1: " + Math.round(_parent._parent.mana)) + "/") + Math.round(_parent._parent.maxmana)) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Da\u00F1o cuerpo a cuerpo: " + _parent._parent.damage_espada) + newline); nivel_txt.text = nivel_txt.text + (("Defensa: " + _parent._parent.defensa) + newline); h1_mc.text = "Flecha de fuego\nNivel req: 1"; h2_mc.text = "Bola de fuego\nNivel req: 5"; h3_mc.text = "Aura de fuego\nNivel req: 6"; h4_mc.text = "Filo abrasador\nNivel req: 10"; h5_mc.text = "Rel\u00E1mpago\nNivel req: 12"; h6_mc.text = "Bombardeo\nNivel req: 16"; h7_mc.text = "Implosi\u00F3n\nNivel req: 20"; } else { titulo1_mc.text = "STATS"; titulo2_mc.text = "SKILLS"; titulo3_mc.text = "EQUIPPED"; titulo4_mc.text = "INVENTORY"; titulo5_mc.text = "ON FLOOR"; nivel_txt.text = ("Level " + _parent._parent.nivel) + newline; nivel_txt.text = nivel_txt.text + (("Experience " + _parent._parent.exp) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Strength: " + _parent._parent.getFuerza()) + newline); nivel_txt.text = nivel_txt.text + (("Dexterity: " + _parent._parent.getDestreza()) + newline); nivel_txt.text = nivel_txt.text + (("Constitution: " + _parent._parent.getConstitucion()) + newline); nivel_txt.text = nivel_txt.text + (("Intelligence: " + _parent._parent.getInteligencia()) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Undefined stats: " + _parent._parent.restantes) + newline); nivel_txt.text = nivel_txt.text + (("Undefined skills: " + _parent._parent.restantes2) + "\n\n"); nivel_txt.text = nivel_txt.text + (((("Life: " + Math.round(_parent._parent.vida)) + "/") + Math.round(_parent._parent.maxvida)) + newline); nivel_txt.text = nivel_txt.text + (((("Mana: " + Math.round(_parent._parent.mana)) + "/") + Math.round(_parent._parent.maxmana)) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Melee damage: " + _parent._parent.damage_espada) + newline); nivel_txt.text = nivel_txt.text + (("Defence: " + _parent._parent.defensa) + newline); h1_mc.text = "Fire arrow\nLevel req: 1"; h2_mc.text = "Fire ball\nLevel req: 5"; h3_mc.text = "Fire aura\nLevel req: 6"; h4_mc.text = "Burning edge\nLevel req: 10"; h5_mc.text = "Lightning\nLevel req: 12"; h6_mc.text = "Bombing\nLevel req: 16"; h7_mc.text = "Implosion\nLevel req: 20"; } } icono01_mc.icono_mc.gotoAndStop(2); icono02_mc.icono_mc.gotoAndStop(3); icono03_mc.icono_mc.gotoAndStop(4); icono04_mc.icono_mc.gotoAndStop(5); icono05_mc.icono_mc.gotoAndStop(6); icono06_mc.icono_mc.gotoAndStop(7); icono07_mc.icono_mc.gotoAndStop(8); inicio_mc.icono_mc.gotoAndStop(12); volver_mc.icono_mc.gotoAndStop(13); icono01_mc.onRelease = function () { if (_parent._parent.restantes2 > 0) { _parent._parent.n_flechadefuego++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("flechadefuego"); } }; icono02_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 5)) { _parent._parent.n_boladefuego++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("boladefuego"); } }; icono03_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 6)) { _parent._parent.n_auradefuego++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("auradefuego"); } }; icono04_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 10)) { _parent._parent.n_filoabrasador++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("filoabrasador"); } }; icono05_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 12)) { _parent._parent.n_relampago++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("relampago"); } }; icono06_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 16)) { _parent._parent.n_bombardeo++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("bombardeo"); } }; icono07_mc.onRelease = function () { if (((_parent._parent.restantes2 > 0) && (_parent._parent.n_implosion < _parent._parent.max_n_implosion)) && (_parent._parent.nivel >= 20)) { _parent._parent.n_implosion++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("implosion"); } }; str_mc._visible = false; con_mc._visible = false; dex_mc._visible = false; int_mc._visible = false; str_mc.onRelease = function () { if (_parent._parent.restantes > 0) { _parent._parent.fuerza++; _parent._parent.restantes--; _parent._parent.actualizarStats(); inicializar(); } }; dex_mc.onRelease = function () { if (_parent._parent.restantes > 0) { _parent._parent.destreza++; _parent._parent.restantes--; _parent._parent.actualizarStats(); inicializar(); } }; con_mc.onRelease = function () { if (_parent._parent.restantes > 0) { _parent._parent.constitucion++; _parent._parent.restantes--; _parent._parent.actualizarStats(); inicializar(); } }; int_mc.onRelease = function () { if (_parent._parent.restantes > 0) { _parent._parent.inteligencia++; _parent._parent.restantes--; _parent._parent.actualizarStats(); inicializar(); } }; volver_mc.onRelease = function () { if ((_parent._parent.nmfase == 0) && ((_parent._parent.fase % 2) == 0)) { _parent.cerrarOpcionesb(); } else { _parent.cerrarOpciones(); } }; inicio_mc.onRelease = function () { _parent._parent._parent.menu_mc._visible = true; _parent._parent._parent.menu_mc.enlace00_mc._visible = true; _parent._parent._parent.cambiarMusica(1); };Symbol 927 MovieClip Frame 1function ponerSel(ataque) { icono01_mc.select_mc._visible = false; icono02_mc.select_mc._visible = false; icono03_mc.select_mc._visible = false; icono04_mc.select_mc._visible = false; icono05_mc.select_mc._visible = false; icono06_mc.select_mc._visible = false; icono07_mc.select_mc._visible = false; icono08_mc.select_mc._visible = false; switch (ataque) { case "espada" : icono01_mc.select_mc._visible = true; break; case "flechadefuego" : icono02_mc.select_mc._visible = true; _parent.manar = _parent.r_flechadefuego(); break; case "boladefuego" : icono03_mc.select_mc._visible = true; _parent.manar = _parent.r_boladefuego(); break; case "auradefuego" : icono04_mc.select_mc._visible = true; _parent.manar = _parent.r_auradefuego(); break; case "filoabrasador" : icono05_mc.select_mc._visible = true; _parent.manar = _parent.r_filoabrasador(); break; case "relampago" : icono06_mc.select_mc._visible = true; _parent.manar = _parent.r_relampago(); break; case "bombardeo" : icono07_mc.select_mc._visible = true; _parent.manar = _parent.r_bombardeo(); break; case "implosion" : icono08_mc.select_mc._visible = true; _parent.manar = _parent.r_implosion(); } } function actualizarPoc() { mana_txt.text = _parent.pocionesm; vida_txt.text = _parent.pocionesv; } function abrirOpciones() { _parent.pausar(); hoja_mc._visible = true; hoja_mc.inicializar(); } function cerrarOpciones() { _parent.noPausar(); hoja_mc._visible = false; } function cerrarOpcionesb() { _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.objetossue.splice(0, _parent.objetossue.length); hoja_mc._visible = false; _parent.sigFase(); } function setVida() { mvida_mc._y = (-Math.round((_parent.vida / _parent.maxvida) * 78)) + 391; } function setMana() { mmana_mc._y = (-Math.round((_parent.mana / _parent.maxmana) * 78)) + 391; } function setEnergia(cant, total) { porc = cant / total; menergia_mc._y = (-Math.round(porc * 140)) + 400; } function setExp(cant, total, cant1, total1, nivel) { exp_mc._width = Math.round((cant / total) * 76); exp_txt.text = (cant1 + "/") + total1; if (_parent._parent.idioma == "es") { nivel_txt.text = "Nivel " + nivel; } else { nivel_txt.text = "Level " + nivel; } } icono01_mc.icono_mc.gotoAndStop(1); icono02_mc.icono_mc.gotoAndStop(2); icono03_mc.icono_mc.gotoAndStop(3); icono04_mc.icono_mc.gotoAndStop(4); icono05_mc.icono_mc.gotoAndStop(5); icono06_mc.icono_mc.gotoAndStop(6); icono07_mc.icono_mc.gotoAndStop(7); icono08_mc.icono_mc.gotoAndStop(8); icono09_mc.icono_mc.gotoAndStop(9); icono10_mc.icono_mc.gotoAndStop(10); icono11_mc.icono_mc.gotoAndStop(11); icono01_mc.onRelease = function () { if (((_parent.fase % 2) == 0) || (_parent.fase == -1)) { _parent.ataque = "espada"; ponerSel("espada"); } }; icono02_mc.onRelease = function () { _parent.ataque = "flechadefuego"; ponerSel("flechadefuego"); }; icono03_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataque = "boladefuego"; ponerSel("boladefuego"); } }; icono04_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataqueanterior = _parent.ataque; _parent.ataque = "auradefuego"; ponerSel("auradefuego"); } }; icono05_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataqueanterior = _parent.ataque; _parent.ataque = "filoabrasador"; ponerSel("filoabrasador"); } }; icono06_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataque = "relampago"; ponerSel("relampago"); } }; icono07_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataque = "bombardeo"; ponerSel("bombardeo"); } }; icono08_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { if (_parent.tiempoImplosion <= 0) { _parent.ataqueanterior = _parent.ataque; _parent.ataque = "implosion"; ponerSel("implosion"); } } }; icono09_mc.onRelease = function () { _parent.pocionVida(); }; icono10_mc.onRelease = function () { _parent.pocionMana(); }; icono11_mc.onRelease = function () { if (hoja_mc._visible == false) { abrirOpciones(); } else if ((_parent.nmfase == 0) && ((_parent.fase % 2) == 0)) { cerrarOpcionesb(); } else { cerrarOpciones(); } };Symbol 929 MovieClip Frame 1useHandCursor = false; onRelease = function () { };Symbol 932 MovieClip Frame 1stop(); onRollOver = function () { gotoAndPlay (2); }; onDragOver = function () { gotoAndPlay (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };Symbol 932 MovieClip Frame 5stop();Symbol 935 MovieClip Frame 1function morir() { _visible = true; _parent.pausar(); gotoAndPlay (2); } stop();Symbol 935 MovieClip Frame 20stop(); boton1_mc.onRelease = function () { _parent.continues++; _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.jnmfase = 0; _parent.noPausar2(); gotoAndPlay (21); }; boton2_mc.onRelease = function () { if (_parent.continues == 0) { punt = _parent.exp; } if (_parent.continues == 1) { punt = Math.round(_parent.exp * 0.75); } if (_parent.continues == 2) { punt = Math.round(_parent.exp * 0.5); } nick = texto_txt.text.split("~"); if (((nick[0] == "") || (nick[0] == "ESCRIBE AQU\u00CD TU NICK")) || (nick[0] == "WRITE YOUR NICK HERE")) { nick[0] = "ALL ONLINE"; } _parent._parent.enviar(nick[0].toUpperCase(), punt, "Dark Races"); _parent.continues++; _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.jnmfase = 0; _parent.noPausar2(); gotoAndPlay (21); }; boton3_mc.onRelease = function () { if (_parent.continues == 0) { punt = _parent.exp; } if (_parent.continues == 1) { punt = Math.round(_parent.exp * 0.75); } if (_parent.continues == 2) { punt = Math.round(_parent.exp * 0.5); } nick = texto_txt.text.split("~"); if (((nick[0] == "") || (nick[0] == "ESCRIBE AQU\u00CD TU NICK")) || (nick[0] == "WRITE YOUR NICK HERE")) { nick[0] = "ALL ONLINE"; } _parent._parent.enviar(nick[0].toUpperCase(), punt, "Dark Races"); _parent._parent.menu_mc._visible = true; _parent._parent.menu_mc.enlace00_mc._visible = false; _parent._parent.cambiarMusica(1); }; boton4_mc.onRelease = function () { _parent._parent.menu_mc._visible = true; _parent._parent.menu_mc.enlace00_mc._visible = false; _parent._parent.cambiarMusica(1); }; if (_parent._parent.idioma == "es") { boton1_mc.texto = "CONTINUAR"; boton2_mc.texto = "ENVIAR RECORD Y CONTINUAR"; boton3_mc.texto = "ENVIAR RECORD Y SALIR"; boton4_mc.texto = "MENU PRINCIPAL"; texto_txt.text = "ESCRIBE AQU\u00CD TU NICK"; } else { boton1_mc.texto = "CONTINUE"; boton2_mc.texto = "SEND HIGHSCORE AND CONTINUE"; boton3_mc.texto = "SEND HIGHSCORE AND EXIT"; boton4_mc.texto = "MAIN MENU"; texto_txt.text = "WRITE YOUR NICK HERE"; } if (_parent.continues > 2) { boton2_mc._visible = false; boton3_mc._visible = false; texto_txt._visible = false; } Selection.setFocus("texto_txt");Symbol 935 MovieClip Frame 24stop(); _visible = false;Symbol 940 MovieClip Frame 1function finalizar() { _visible = true; _parent.pausar(); gotoAndPlay (2); } stop();Symbol 940 MovieClip Frame 21if (_parent._parent.idioma == "es") { textofin = "\u00A1Impresionante! Tu s\u00F3lo has conseguido acabar con el mal que azotaba la regi\u00F3n. Quiz\u00E1s ahora reine la paz durante un tiempo."; } else { textofin = "Impressive! Just a man has finished with the powerful evil that was destroying the kingdom. Maybe we can live quietly for some time."; }Symbol 940 MovieClip Frame 100if (_parent._parent.idioma == "es") { textofin = "Ahora puedes regresar a casa o bien continuar con tus aventuras, es tu decisi\u00F3n.\nFin."; } else { textofin = "You can return home or continue with your adventures, it is your decission.\nThe end."; }Symbol 940 MovieClip Frame 200if (_parent._parent.idioma == "es") { textofin = "Has terminado el juego, puedes seguir jugando si lo deseas para incrementar tu puntuaci\u00F3n."; } else { textofin = "You have finished the game, you can still play more if you want to increase your scoring."; }Symbol 940 MovieClip Frame 275stop(); boton1_mc.onRelease = function () { _parent.siguienteFase(); _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.jnmfase = 0; _parent.noPausar(); gotoAndPlay (276); }; boton2_mc.onRelease = function () { if (_parent.continues == 0) { punt = _parent.exp; } if (_parent.continues == 1) { punt = Math.round(_parent.exp * 0.75); } if (_parent.continues == 2) { punt = Math.round(_parent.exp * 0.5); } nick = texto_txt.text.split("~"); if (((nick[0] == "") || (nick[0] == "ESCRIBE AQU\u00CD TU NICK")) || (nick[0] == "WRITE YOUR NICK HERE")) { nick[0] = "ALL ONLINE"; } _parent._parent.enviar(nick[0].toUpperCase(), punt, "Dark Races"); _parent.siguienteFase(); _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.jnmfase = 0; _parent.noPausar(); gotoAndPlay (276); }; boton3_mc.onRelease = function () { if (_parent.continues == 0) { punt = _parent.exp; } if (_parent.continues == 1) { punt = Math.round(_parent.exp * 0.75); } if (_parent.continues == 2) { punt = Math.round(_parent.exp * 0.5); } nick = texto_txt.text.split("~"); if (((nick[0] == "") || (nick[0] == "ESCRIBE AQU\u00CD TU NICK")) || (nick[0] == "WRITE YOUR NICK HERE")) { nick[0] = "ALL ONLINE"; } _parent._parent.enviar(nick[0].toUpperCase(), punt, "Dark Races"); _parent._parent.menu_mc._visible = true; _parent._parent.menu_mc.enlace00_mc._visible = false; _parent._parent.cambiarMusica(1); }; boton4_mc.onRelease = function () { _parent._parent.menu_mc._visible = true; _parent._parent.menu_mc.enlace00_mc._visible = false; _parent._parent.cambiarMusica(1); }; if (_parent._parent.idioma == "es") { boton1_mc.texto = "CONTINUAR"; boton2_mc.texto = "ENVIAR RECORD Y CONTINUAR"; boton3_mc.texto = "ENVIAR RECORD Y SALIR"; boton4_mc.texto = "MENU PRINCIPAL"; texto_txt.text = "ESCRIBE AQU\u00CD TU NICK"; } else { boton1_mc.texto = "CONTINUE"; boton2_mc.texto = "SEND HIGHSCORE AND CONTINUE"; boton3_mc.texto = "SEND HIGHSCORE AND EXIT"; boton4_mc.texto = "MAIN MENU"; texto_txt.text = "WRITE YOUR NICK HERE"; } if (_parent.continues > 2) { boton2_mc._visible = false; boton3_mc._visible = false; texto_txt._visible = false; } Selection.setFocus("texto_txt");Symbol 940 MovieClip Frame 279stop(); _visible = false;Symbol 943 MovieClip Frame 1stop(); onRollOver = function () { gotoAndPlay (2); }; onDragOver = function () { gotoAndPlay (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };Symbol 943 MovieClip Frame 10stop();Symbol 964 MovieClip Frame 1function finalizarTut() { if (_parent.mapa_mc.monstruos_mc[1] != undefined) { _parent.mapa_mc.monstruos_mc[1].removeMovieClip(); } _parent._parent.tutorial = false; _parent.inicializar(); gotoAndStop (1); } if (_parent._parent.idioma == "en") { boton3_mc.texto = "Finish tutorial"; } else { boton3_mc.texto = "Finalizar tutorial"; } boton3_mc.onRelease = function () { finalizarTut(); };Symbol 964 MovieClip Frame 21if (_parent._parent.idioma == "en") { texto = "At the beginning you have 2 skills: Sword and Fire Arrow."; } else { texto = "Al principio dispones de 2 habilidades: Espada y flecha de fuego."; }Symbol 964 MovieClip Frame 75if (_parent._parent.idioma == "en") { texto = "You can use the keys 1,2...8 or the mouse to select it. Select the sword."; } else { texto = "Puedes usar las teclas 1,2...8 o el rat\u00F3n para seleccionarlas. Selecciona la espada."; }Symbol 964 MovieClip Frame 115gotoAndPlay (75);Symbol 964 MovieClip Frame 116if (_parent._parent.idioma == "en") { texto = "The sword is used to attack nearby monsters clicking over them. Try it."; } else { texto = "La espada se usa para atacar a los monstruos cercanos, pulsando el boton izquierdo del rat\u00F3n. Int\u00E9ntalo."; }Symbol 964 MovieClip Frame 117if (_parent._parent.idioma == "en") { texto = "Well done! Select the fire arrow now."; } else { texto = "\u00A1Bien hecho! Selecciona ahora la flecha de fuego."; }Symbol 964 MovieClip Frame 162gotoAndPlay (117);Symbol 964 MovieClip Frame 163if (_parent._parent.idioma == "en") { texto = "Keep the mouse pressed till a light surrounds all mana and release it then."; } else { texto = "Mant\u00E9n el boton izquierdo del rat\u00F3n pulsado hasta que el brillo cubra la zona del man\u00E1 y su\u00E9ltalo."; }Symbol 964 MovieClip Frame 209gotoAndPlay (163);Symbol 964 MovieClip Frame 210if (_parent._parent.idioma == "en") { texto = "Nice!! Try to do it once more."; } else { texto = "\u00A1Bien hecho! Prueba de nuevo."; }Symbol 964 MovieClip Frame 211if (_parent._parent.idioma == "en") { texto = "Don't forget checking your inventory after leveling up or finding new objects to use for increasing your stats.\nIf you need live or mana, use potions (keys 9 and 0)."; } else { texto = "\u00A1Muy bien! Recuerda comprobar tu inventario despu\u00E9s de subir nivel o tras encontrar objetos para equiparlos y subir tus caracter\u00EDsticas.\nSi necesitas recargar vida o man\u00E1, usa las pociones (teclas 9 y 0)."; }Symbol 964 MovieClip Frame 348if (_parent._parent.idioma == "en") { texto = "Learn to dodge distance attacks (an enemy's distance attack can damage another monster)."; } else { texto = "Falta aprender a esquivar los ataques a distancia de los monstruos (un ataque a distancia de un enemigo puede da\u00F1ar a otro)."; }Symbol 964 MovieClip Frame 504if (_parent._parent.idioma == "en") { texto = "To avoid it you must move the mouse (if the attack hit between your hands you take damage). You can't avoid melee attacks."; } else { texto = "Para esquivarlo debes mover el raton (si el ataque golpea entre tus manos recibes da\u00F1o). No puedes esquivar los ataques cuerpo a cuerpo."; }Symbol 964 MovieClip Frame 641if (_parent._parent.idioma == "en") { texto = "Try to dodge now. Click on 'Finish tutorial' when you had practiced to begin your adventure and good luck."; } else { texto = "Intenta esquivar ahora. Cuando hayas terminado pulsa 'Finalizar tutorial' para comenzar tu aventura y suerte."; }Symbol 964 MovieClip Frame 678_parent.mapa_mc.monstruos_mc.attachMovie("dragon", 1, 1); _parent.mapa_mc.monstruos_mc[1].nivel = 20; _parent.mapa_mc.monstruos_mc[1].posicion = 1;Symbol 964 MovieClip Frame 749stop();Symbol 995 MovieClip Frame 20_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 40_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 60_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 80_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 100_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 120_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 140_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 160_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 180_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 995 MovieClip Frame 201_parent.gotoAndPlay(_parent._currentframe + 1); stop();Symbol 1002 MovieClip Frame 1mascara_mc.gotoAndStop(1); stop(); _visible = false;Symbol 1002 MovieClip Frame 15function andar() { rep = (_parent.fase / 2) / _parent.nesc; frame = (20 * (rep - 1)) + 1; trace(frame); if (rep > 10) { rep = rep - 10; } if (rep <= 0) { gotoAndPlay(_currentframe + 1); } else { mascara_mc.gotoAndPlay(frame); } } _parent.ponerMapa(); stop(); andar();Symbol 1002 MovieClip Frame 50if (_parent._parent.idioma == "es") { _parent.crearMensaje("Nivel " + ((_parent.fase / 2) + 1)); } else { _parent.crearMensaje("Level " + ((_parent.fase / 2) + 1)); } _parent.noPausar();Symbol 1003 MovieClip Frame 1function inicializar() { objetosequ[0] = "1 . 0 . 0 . 0 . 0 . 0 . 0"; objetosequ[1] = "2 . 0 . 0 . 0 . 0 . 0 . 0"; objetosequ[2] = "3 . 0 . 0 . 0 . 0 . 1 . 0"; objetosinv.splice(0, objetosinv.length); objetossue.splice(0, objetossue.length); i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { mapa_mc.monstruos_mc[i].removeMovieClip(); } i++; } interfaz_mc.setExp(0, 1000, 1000, 3000, 1); interfaz_mc.setEnergia(0, 100); tutorial_mc._visible = false; vida = 15; mana = 15; maxvida = 15; maxmana = 15; mapa_mc.vida_mc._visible = false; interfaz_mc.setMana(); interfaz_mc.setVida(); ataque = "flechadefuego"; ataqueanterior = ataque; n_flechadefuego = 1; n_boladefuego = 0; n_auradefuego = 0; n_filoabrasador = 0; n_relampago = 0; n_bombardeo = 0; n_implosion = 0; maxm = 3; posibilidades = 50; contador = 0; maxcontador = 15; maxcontadorb = 10; proyectilx = 400; proyectily = 350; fuerza = 15; constitucion = 15; destreza = 15; inteligencia = 15; restantes = 0; restantes2 = 0; recmana = 0.02; recvida = 0.02; manar = 3; exp = 1000; nivel = 1; count = 0; maxCount = 1; pocionesm = 1; pocionesv = 1; nmfase = 0; jnmfase = 0; damage_espada = 8.8; defensa = 7; tiempoImplosion = 0; interfaz_mc.actualizarPoc(); if (_parent.tutorial == true) { fase = -1; crearMensaje("Tutorial"); tutorial_mc._visible = true; tutorial_mc.gotoAndPlay(1); } else { fase = 0; if (_parent.idioma == "es") { crearMensaje("Nivel 1"); } else { crearMensaje("Level 1"); } } mapa_mc.resplandor_mc._alpha = 0; inicializarPosicion(); actualizarStats(); interfaz_mc.ponerSel(ataque); morir_mc._visible = false; finalizar_mc._visible = false; continues = 0; _parent.cambiarMusica(2); cambiomapa_mc._visible = false; cambiomapa_mc.gotoAndStop(1); cambiomapa_mc.mascara_mc.gotoAndStop(1); ponerMapa(); } function sigFase() { if (((fase / 2) % nesc) == 0) { cambiomapa_mc._visible = true; cambiomapa_mc.gotoAndPlay(2); } else { if (_parent.idioma == "es") { crearMensaje("Nivel " + ((fase / 2) + 1)); } else { crearMensaje("Level " + ((fase / 2) + 1)); } noPausar(); } } function ponerMapa() { rep = (fase / 2) % 31; if (rep < nesc) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(1); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(1); } else if (rep < (nesc * 2)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(2); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(1); } else if (rep < (nesc * 3)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(2); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(2); } else if (rep < (nesc * 4)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(3); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(2); } else if (rep < (nesc * 5)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(3); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(3); } else if (rep < (nesc * 6)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(4); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(3); } else if (rep < (nesc * 7)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(4); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(4); } else if (rep < (nesc * 8)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(5); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(4); } else if (rep < (nesc * 9)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(5); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(5); } else if (rep < (nesc * 10)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(6); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(5); } else { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(6); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(6); } if (terreno == "off") { mapa_mc.suelo_mc.terreno_mc._visible = false; } else { mapa_mc.suelo_mc.terreno_mc._visible = true; } } function actualizarStats() { maxvida = getConstitucion() * nivel; maxmana = getInteligencia() * nivel; if (vida > maxvida) { vida = maxvida; } if (mana > maxmana) { mana = maxmana; } if (aura_mc.auraactiva) { defensa = getDefensa() + damMagia(5, n_auradefuego); } else { defensa = getDefensa(); } if (mano02_mc.poner) { damage_espada = ((getFuerza() * 0.01) + 1) * (getDamage() + damMagia(10, n_filoabrasador)); } else { damage_espada = ((getFuerza() * 0.01) + 1) * getDamage(); } if (n_boladefuego == 0) { interfaz_mc.icono03_mc._visible = false; } else { interfaz_mc.icono03_mc._visible = true; } if (n_auradefuego == 0) { interfaz_mc.icono04_mc._visible = false; } else { interfaz_mc.icono04_mc._visible = true; } if (n_filoabrasador == 0) { interfaz_mc.icono05_mc._visible = false; } else { interfaz_mc.icono05_mc._visible = true; } if (n_relampago == 0) { interfaz_mc.icono06_mc._visible = false; } else { interfaz_mc.icono06_mc._visible = true; } if (n_bombardeo == 0) { interfaz_mc.icono07_mc._visible = false; } else { interfaz_mc.icono07_mc._visible = true; } if (n_implosion == 0) { interfaz_mc.icono08_mc._visible = false; } else { interfaz_mc.icono08_mc._visible = true; } interfaz_mc.ponerSel(ataque); } function getFuerza() { aux = ((fuerza + Number(objetosequ[0].split(" . ")[1])) + Number(objetosequ[1].split(" . ")[1])) + Number(objetosequ[2].split(" . ")[1]); return(aux); } function getDestreza() { aux = ((destreza + Number(objetosequ[0].split(" . ")[2])) + Number(objetosequ[1].split(" . ")[2])) + Number(objetosequ[2].split(" . ")[2]); return(aux); } function getConstitucion() { aux = ((constitucion + Number(objetosequ[0].split(" . ")[3])) + Number(objetosequ[1].split(" . ")[3])) + Number(objetosequ[2].split(" . ")[3]); return(aux); } function getInteligencia() { aux = ((inteligencia + Number(objetosequ[0].split(" . ")[4])) + Number(objetosequ[1].split(" . ")[4])) + Number(objetosequ[2].split(" . ")[4]); return(aux); } function getDamage() { aux = ((8 + Number(objetosequ[0].split(" . ")[5])) + Number(objetosequ[1].split(" . ")[5])) + Number(objetosequ[2].split(" . ")[5]); return(aux); } function getDefensa() { aux = ((7 + Number(objetosequ[0].split(" . ")[6])) + Number(objetosequ[1].split(" . ")[6])) + Number(objetosequ[2].split(" . ")[6]); return(aux); } function siguienteFase() { fase++; nmfase = 0; jnmfase = 0; vida = maxvida; mana = maxmana; if (_parent.idioma == "es") { if ((fase % 2) == 0) { maxm = 3; if ((fase % 4) == 0) { _parent.cambiarMusica(2); } else { _parent.cambiarMusica(3); } interfaz_mc.abrirOpciones(); } else { maxm = 3; _parent.cambiarMusica(4); crearMensaje("Nivel especial"); ataque = "flechadefuego"; interfaz_mc.ponerSel("flechadefuego"); } } else if ((fase % 2) == 0) { maxm = 3; if ((fase % 4) == 0) { _parent.cambiarMusica(2); } else { _parent.cambiarMusica(3); } interfaz_mc.abrirOpciones(); } else { maxm = 3; _parent.cambiarMusica(4); crearMensaje("Special level"); ataque = "flechadefuego"; interfaz_mc.ponerSel("flechadefuego"); } } function fasem(indic) { cantidad = 1; if ((indic % 2) == 0) { cantidad = 15 + (indic / 2); } else { cantidad = 10; } if (cantidad > 20) { cantidad = 20; } return(cantidad); } function crearMensaje(cadena) { prof = mensajes_mc.getNextHighestDepth(); mensajes_mc.attachMovie("mensaje", prof, prof); mensajes_mc[prof].mensaje_mc.texto_txt.text = cadena; } function crearMensajeb(cadena) { prof = mensajes_mc.getNextHighestDepth(); mensajes_mc.attachMovie("mensaje2", prof, prof); mensajes_mc[prof].mensaje_mc.texto_txt.text = cadena; } function generarObjeto() { switch (Math.ceil(Math.random() * 3)) { case 1 : tipo = 1; break; case 2 : tipo = 2; break; case 3 : tipo = 3; } var _local2 = new Object(); _local2.stre = 0; _local2.dext = 0; _local2.cons = 0; _local2.inte = 0; _local2.dama = 0; _local2.defe = 0; aleatorio = Math.random(); if (aleatorio < 0.25) { natributos = 1; } else if (aleatorio < 0.5) { natributos = 2; } else if (aleatorio < 0.65) { natributos = 3; } else if (aleatorio < 0.8) { natributos = 4; } else if (aleatorio < 0.9) { natributos = 5; } else { natributos = 6; } i = 0; while (i < natributos) { if (_parent.dificultad < 2) { sum = Math.ceil(((nivel - 1) * 2) * Math.random()); } else { sum = Math.ceil(((nivel - 1) * 3) * Math.random()); } if (sum == 0) { sum = 1; } switch (Math.ceil(Math.random() * 6)) { case 1 : _local2.stre = _local2.stre + sum; break; case 2 : _local2.dext = _local2.dext + sum; break; case 3 : _local2.cons = _local2.cons + sum; break; case 4 : _local2.inte = _local2.inte + sum; break; case 5 : _local2.dama = _local2.dama + sum; break; case 6 : _local2.defe = _local2.defe + sum; } i++; } aux = (((((((((((tipo + " . ") + _local2.stre) + " . ") + _local2.dext) + " . ") + _local2.cons) + " . ") + _local2.inte) + " . ") + _local2.dama) + " . ") + _local2.defe; if (_parent.idioma == "es") { switch (tipo) { case 1 : crearMensaje("\u00A1Has encontrado un casco!"); break; case 2 : crearMensaje("\u00A1Has encontrado una armadura!"); break; case 3 : crearMensaje("\u00A1Has encontrado una espada!"); } } else { switch (tipo) { case 1 : crearMensaje("\u00A1You found a helm!"); break; case 2 : crearMensaje("\u00A1You found an armor!"); break; case 3 : crearMensaje("\u00A1You found a long sword!"); } } objetossue.push(aux); } function generarMons(niv) { switch (Math.ceil(Math.random() * 3)) { case 1 : tipo = 1; break; case 2 : tipo = 2; break; case 3 : tipo = 3; } var _local2 = new Object(); _local2.stre = 0; _local2.dext = 0; _local2.cons = 0; _local2.inte = 0; _local2.dama = 0; _local2.defe = 0; aleatorio = Math.random(); if (aleatorio < 0.5) { natributos = 3; } else if (aleatorio < 0.85) { natributos = 4; } else if (aleatorio < 0.95) { natributos = 5; } else { natributos = 6; } i = 0; while (i < natributos) { sum = Math.ceil(((niv - 2) * 2) * Math.random()); if (sum == 0) { sum = 1; } switch (Math.ceil(Math.random() * 6)) { case 1 : _local2.stre = _local2.stre + sum; break; case 2 : _local2.dext = _local2.dext + sum; break; case 3 : _local2.cons = _local2.cons + sum; break; case 4 : _local2.inte = _local2.inte + sum; break; case 5 : _local2.dama = _local2.dama + sum; break; case 6 : _local2.defe = _local2.defe + sum; } i++; } aux = (((((((((((tipo + " . ") + _local2.stre) + " . ") + _local2.dext) + " . ") + _local2.cons) + " . ") + _local2.inte) + " . ") + _local2.dama) + " . ") + _local2.defe; if (_parent.idioma == "es") { switch (tipo) { case 1 : crearMensaje("\u00A1Has encontrado un casco!"); break; case 2 : crearMensaje("\u00A1Has encontrado una armadura!"); break; case 3 : crearMensaje("\u00A1Has encontrado una espada!"); } } else { switch (tipo) { case 1 : crearMensaje("\u00A1You found a helm!"); break; case 2 : crearMensaje("\u00A1You found an armor!"); break; case 3 : crearMensaje("\u00A1You found a long sword!"); } } objetossue.push(aux); } function pocionVida() { if (pocionesv > 0) { pocionesv--; vida = vida + (maxvida / 2); if (vida > maxvida) { vida = maxvida; } interfaz_mc.setVida(); interfaz_mc.actualizarPoc(); } } function pocionMana() { if (pocionesm > 0) { pocionesm--; mana = mana + (maxmana / 2); if (mana > maxmana) { mana = maxmana; } interfaz_mc.setMana(); interfaz_mc.actualizarPoc(); } } function expMonstruo(nivelm) { aux = nivel - nivelm; if (aux < -2) { aux = -2; } if (aux > 2) { aux = 2; } switch (aux) { case -2 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (10 + nivel); break; case -1 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (12 + nivel); break; case 0 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (14 + nivel); break; case 1 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (16 + nivel); break; case 2 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (18 + nivel); } return(Math.round(expm)); } function expNivel(numero) { if (numero == 1) { return(1000); } return((1000 * numero) + expNivel(numero - 1)); } function pausar() { _parent.pausa = "on"; i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { mapa_mc.monstruos_mc[i].unidad_mc.gotoAndStop(mapa_mc.monstruos_mc[i].unidad_mc._currentframe); } i++; } } function noPausar() { _parent.pausa = "off"; i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { mapa_mc.monstruos_mc[i].unidad_mc.gotoAndPlay(mapa_mc.monstruos_mc[i].unidad_mc._currentframe); } i++; } } function noPausar2() { _parent.pausa = "off"; i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { mapa_mc.monstruos_mc[i].removeMovieClip(); nmfase--; } i++; } inicializarPosicion(); } function giroMano() { manox = 370; manoy = 220; mano2x = 50; mano2y = 100; if (_xmouse >= manox) { porc = (_xmouse - manox) / (ancho - manox); mano_mc._x = manox + (porc * 250); mano02_mc._x = mano2x + (porc * 250); proyectilx = (manox - 20) + (porc * 250); } else { porc = (manox - _xmouse) / manox; mano_mc._x = manox - (porc * 250); mano02_mc._x = mano2x - (porc * 250); proyectilx = (manox - 30) - (porc * 250); } porc = _ymouse / alto; mano_mc._y = manoy + (porc * 20); mano02_mc._y = mano2y + (porc * 20); proyectily = (manoy + 180) + (porc * 20); } function controlarProfundidad() { var _local2 = new Array(); i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { var _local1 = new Object(); _local1.id = i; _local1.posy = mapa_mc.monstruos_mc[i]._y; _local1.prof = mapa_mc.monstruos_mc[i].getDepth(); _local2.push(_local1); } i++; } if (_local2.length > 0) { _local2.sortOn("posy"); i = 0; while (i < _local2.length) { mapa_mc.monstruos_mc[_local2[i].id].swapDepths((maxm * 2) + i); i++; } } } function generarMonstruo() { if (fase == -1) { if ((ataque == "espada") && ((tutorial_mc._currentframe >= 75) & (tutorial_mc._currentframe <= 115))) { tutorial_mc.gotoAndStop(116); } if ((ataque == "flechadefuego") && ((tutorial_mc._currentframe >= 117) & (tutorial_mc._currentframe <= 162))) { tutorial_mc.gotoAndStop(163); } } else if ((fase % 2) == 0) { gen = false; if (posicionesOcupadas() < maxm) { gen = true; } if (gen && (nmfase < fasem(fase))) { if (Math.ceil(Math.random() * 100) < posibilidades) { id = posicionLibre(); nmfase++; if (nivel < 3) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); if ((Math.random() > 0.7) && (nivel != 1)) { mapa_mc.monstruos_mc[id].nivel = nivel - 1; } else { mapa_mc.monstruos_mc[id].nivel = nivel; } } else if (nivel < 6) { vble = Math.random(); if (vble < 0.7) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); } else { mapa_mc.monstruos_mc.attachMovie("orcod", id, id); } mapa_mc.monstruos_mc[id].nivel = queNivel(); } else if (nivel < 10) { vble = Math.random(); if (vble < 0.6) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); } else if (vble < 0.8) { mapa_mc.monstruos_mc.attachMovie("orcod", id, id); } else { mapa_mc.monstruos_mc.attachMovie("ogro", id, id); } mapa_mc.monstruos_mc[id].nivel = queNivel(); } else if (nivel < 15) { vble = Math.random(); if (vble < 0.45) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); } else if (vble < 0.8) { mapa_mc.monstruos_mc.attachMovie("ogro", id, id); } else if (vble < 0.95) { mapa_mc.monstruos_mc.attachMovie("orcod", id, id); } else { mapa_mc.monstruos_mc.attachMovie("dragon", id, id); } mapa_mc.monstruos_mc[id].nivel = queNivel(); } else { vble = Math.random(); if (vble < 0.4) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); } else if (vble < 0.75) { mapa_mc.monstruos_mc.attachMovie("ogro", id, id); } else if (vble < 0.8) { mapa_mc.monstruos_mc.attachMovie("orcod", id, id); } else { mapa_mc.monstruos_mc.attachMovie("dragon", id, id); } mapa_mc.monstruos_mc[id].nivel = queNivel(); } mapa_mc.monstruos_mc[id].posicion = id; } } } else if (nmfase < fasem(fase)) { if (posicionesOcupadas() < maxm) { if (Math.ceil(Math.random() * 100) < posibilidades) { id = posicionLibre(); nmfase++; mapa_mc.monstruos_mc.attachMovie("duende", id, id); mapa_mc.monstruos_mc[id].posicion = id; } } } } function queNivel() { vble = Math.random(); auxn = 1; if (vble < 0.1) { auxn = nivel - 2; } else if (vble < 0.3) { auxn = nivel - 1; } else if (vble < 0.7) { auxn = nivel; } else if (vble < 0.9) { auxn = nivel + 1; } else { auxn = nivel + 2; } return(auxn); } function quitarMonstruo(instancia, pos) { removeMovieClip(instancia); posicion[pos] = false; if ((nmfase >= fasem(fase)) && (posicionesOcupadas() == 0)) { generarJefe(); } } function generarJefe() { if ((fase % 2) == 0) { aux = jefeNivel(); aux2 = aux.split(";"); if (jnmfase == 0) { if (_parent.idioma == "es") { if (aux2.length == 1) { crearMensaje("Jefe de nivel"); } else { crearMensaje("Jefes de nivel"); } } else if (aux2.length == 1) { crearMensaje("Boss"); } else { crearMensaje("Bosses"); } } if (jnmfase == aux2.length) { if ((((fase / 2) + 1) % 31) != 0) { siguienteFase(); } else if ((mapa_mc.monstruos_mc[0] != undefined) || (mapa_mc.monstruos_mc[2] != undefined)) { } else { finalizar_mc.finalizar(); } } else if ((((fase / 2) + 1) % 31) != 0) { aux3 = aux2[jnmfase].split("."); mapa_mc.monstruos_mc.attachMovie(aux3[0], 1, 1); mapa_mc.monstruos_mc[1].posicion = 1; mapa_mc.monstruos_mc[1].nivel = Number(aux3[1]); mapa_mc.monstruos_mc[1].jefe = true; jnmfase++; } else { aux3 = aux2[jnmfase].split("."); mapa_mc.monstruos_mc.attachMovie(aux3[0], 0, 0); mapa_mc.monstruos_mc[0].posicion = 0; mapa_mc.monstruos_mc[0].nivel = Number(aux3[1]); mapa_mc.monstruos_mc[0].jefe = true; jnmfase++; aux3 = aux2[jnmfase].split("."); mapa_mc.monstruos_mc.attachMovie(aux3[0], 2, 2); mapa_mc.monstruos_mc[2].posicion = 2; mapa_mc.monstruos_mc[2].nivel = Number(aux3[1]); mapa_mc.monstruos_mc[2].jefe = true; jnmfase++; } } else { siguienteFase(); } } function jefeNivel() { nt = ""; switch ((fase / 2) + 1) { case 1 : nt = "orco.3"; break; case 2 : nt = "orcod.4"; break; case 3 : nt = "orcod.4;orcod.4"; break; case 4 : nt = "orcod.6;orco.7"; break; case 5 : nt = "ogro.6"; break; case 6 : nt = "orco.7;ogro.7"; break; case 7 : nt = "ogro.10"; break; case 8 : nt = "ogro.10;orcod.10"; break; case 9 : nt = "dragon.9"; break; case 10 : nt = "dragon.14"; break; case 11 : nt = "orco.16;dragon.14"; break; case 12 : nt = "dragon.15;orcod.16"; break; case 13 : nt = "orco.18;dragon.16"; break; case 14 : nt = "ogro.18;orcod.18"; break; case 15 : nt = "ogro.18;orcod.20"; break; case 16 : nt = "dragon.19;orco.22"; break; case 17 : nt = "dragon.20;ogro.20"; break; case 18 : nt = "dragon.22;ogro.20"; break; case 19 : nt = "orco.25;orcod.25"; break; case 20 : nt = "dragon.25"; break; case 21 : nt = "dragon.25;orco.28"; break; case 22 : nt = "orcod.29;dragon.25"; break; case 23 : nt = "dragon.26;ogro.26"; break; case 24 : nt = "orcod.32;orcod.33"; break; case 25 : nt = "orco.32;ogro.29"; break; case 26 : nt = "orco.34;dragon.30"; break; case 27 : nt = "ogro.31;dragon.30"; break; case 28 : nt = "orcod.35;ogro.33"; break; case 29 : nt = "orcod.35;ogro.33"; break; case 30 : nt = "ogro.36.dragon.36"; break; case 31 : nt = "dragon.38;dragon.42"; } if (nt == "") { ale = Math.random(); if (ale < 0.25) { nt = "orcod." + (nivel + 5); } else if (ale < 0.5) { nt = "orco." + (nivel + 5); } else if (ale < 0.75) { nt = "ogro." + (nivel + 5); } else { nt = "dragon." + (nivel + 5); } ale = Math.random(); if (ale < 0.25) { nt = nt + (";orcod." + (nivel + 5)); } else if (ale < 0.5) { nt = nt + (";orco." + (nivel + 5)); } else if (ale < 0.75) { nt = nt + (";ogro." + (nivel + 5)); } else { nt = nt + (";dragon." + (nivel + 5)); } } return(nt); } function restarVida(damag) { if ((fase == 0) && (damag > 100)) { damag = 0; auxi = 0; } if ((fase > 10) && (fase < 16)) { switch (_parent.dificultad) { case 0 : damag = Math.round(damag * 1.2); break; case 1 : damag = Math.round(damag * 1.3); break; case 2 : damag = Math.round(damag * 1.4); break; case 3 : damag = Math.round(damag * 1.5); } } if (fase >= 16) { switch (_parent.dificultad) { case 0 : damag = Math.round(damag * 1.4); break; case 1 : damag = Math.round(damag * 1.6); break; case 2 : damag = Math.round(damag * 1.8); break; case 3 : damag = Math.round(damag * 2); } } if (damag != 0) { switch (_parent.dificultad) { case 0 : auxi = Math.round((damag - (defensa / 2)) * 0.3); if (auxi <= 0) { auxi = 1; } break; case 1 : auxi = Math.round((damag - (defensa / 2)) * 0.6); if (auxi <= 0) { auxi = 1; } break; case 2 : auxi = Math.round(damag - (defensa / 2)); if (auxi <= 0) { auxi = 1; } break; case 3 : auxi = Math.round((damag - (defensa / 2)) * 1.2); if (auxi > 0) { break; } auxi = nivel; } } if ((vida > 0) && (fase != -1)) { if (auxi < 0) { auxi = 0; } vida = vida - auxi; if (vida < 0) { vida = 0; } interfaz_mc.setVida(); if (vida == 0) { playSnd13.start(); } else if (Math.random() < 0.5) { playSnd11.start(); } else { playSnd12.start(); } if (vida == 0) { if (_parent.idioma == "es") { crearMensaje("Has muerto"); } else { crearMensaje("You are dead"); } morir_mc.morir(); } } if (fase == -1) { if (_parent.idioma == "en") { crearMensajeb("You failed trying to dodge, try again"); } else { crearMensajeb("Fallaste al esquivar, intentalo de nuevo"); } } } function subirExp(cant) { exp = exp + Math.round(cant); if (expNivel(nivel + 1) <= exp) { nivel++; restantes = restantes + 4; restantes2++; vida = constitucion * nivel; mana = inteligencia * nivel; maxvida = constitucion * nivel; maxmana = inteligencia * nivel; recmana = 0.02 * nivel; recvida = 0.02 * nivel; if (_parent.idioma == "es") { crearMensaje("Te sientes mas fuerte"); } else { crearMensaje("You feel stronger"); } } act = expNivel(nivel); sig = expNivel(nivel + 1); interfaz_mc.setExp(exp - act, sig - act, exp, sig, nivel); } function inicializarPosicion() { i = 0; while (i < maxm) { posicion[i] = false; i++; } } function posicionLibre() { var _local1 = new Array(); i = 0; while (i < maxm) { if (posicion[i] == false) { _local1.push(i); } i++; } j = Math.floor(Math.random() * _local1.length); posicion[_local1[j]] = true; return(_local1[j]); } function posicionesOcupadas() { aux = 0; i = 0; while (i < maxm) { if (posicion[i]) { aux++; } i++; } return(aux); } function damMagia(base, nm) { aux = (base * 1.5) * nm; return(aux); } function tImplosion(n) { return(20.5 - n); } function atacar() { if (ataque == "boladefuego") { prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); playSnd4.start(); mapa_mc.proyectiles_mc.attachMovie("proyectil", prof, prof); mapa_mc.proyectiles_mc[prof].damage = damMagia(15, n_boladefuego); } if (ataque == "bombardeo") { playSnd4.start(); prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("proyectil", prof, prof); mapa_mc.proyectiles_mc[prof].damage = damMagia(40, n_bombardeo); count = 0; intervalId = setInterval(this, "lanzamientobolas", 200); } if (ataque == "relampago") { prof2 = mapa_mc.proyectiles2_mc.getNextHighestDepth(); mapa_mc.proyectiles2_mc.attachMovie("proyectil02", prof2, prof2); mapa_mc.proyectiles2_mc[prof].damage = damMagia(45, n_relampago); playSnd3.start(); } if (ataque == "espada") { if ((fase == -1) && (tutorial_mc._currentframe == 116)) { tutorial_mc.gotoAndPlay(117); } if ((mapa_mc.vida_mc.instancia != "") && (mapa_mc.monstruos_mc[mapa_mc.vida_mc.instancia]._y >= (alto - 10))) { if ((getDestreza() / 100) > Math.random()) { if (_parent.idioma == "es") { crearMensaje("\u00A1Golpe Cr\u00EDtico!"); } else { crearMensaje("Critical Hit!!"); } mapa_mc.monstruos_mc[mapa_mc.vida_mc.instancia].recibirDamage(damage_espada * 2); } else { mapa_mc.monstruos_mc[mapa_mc.vida_mc.instancia].recibirDamage(damage_espada); } playSnd6.start(); } } if (ataque == "flechadefuego") { if (fase == -1) { if (tutorial_mc._currentframe == 210) { tutorial_mc.gotoAndPlay(211); } if ((tutorial_mc._currentframe >= 163) & (tutorial_mc._currentframe <= 209)) { tutorial_mc.gotoAndStop(210); } } playSnd10.start(); prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("proyectil04", prof, prof); mapa_mc.proyectiles_mc[prof].damage = damMagia(5, n_flechadefuego); } if (ataque == "implosion") { playSnd4.start(); playSnd4.start(); playSnd4.start(); playSnd4.start(); playSnd4.start(); playSnd4.start(); prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("proyectil03", prof, prof); mapa_mc.proyectiles_mc[prof].damage = 3000000 /* 0x2DC6C0 */; ataque = ataqueanterior; interfaz_mc.ponerSel(ataque); tiempoImplosion = tImplosion(n_implosion); } if (ataque == "filoabrasador") { playSnd9.start(); mano02_mc.filo(); mano02_mc.bonif = damMagia(10, n_filoabrasador); ataque = ataqueanterior; interfaz_mc.ponerSel(ataque); } if (ataque == "auradefuego") { playSnd9.start(); aura_mc.activarAura(); aura_mc.bonif = damMagia(5, n_auradefuego); ataque = ataqueanterior; interfaz_mc.ponerSel(ataque); } } function lanzamientobolas() { playSnd4.start(); prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("proyectil", prof, prof); mapa_mc.proyectiles_mc[prof].damage = damMagia(40, n_bombardeo); if (count >= maxCount) { clearInterval(intervalId); } count++; } function impacto2(instancia, instancia_pj) { mapa_mc.monstruos_mc[instancia_pj].recibirDamage(instancia.damage); } function impacto(instancia) { var _local2 = new Array(); i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { var _local1 = new Object(); _local1.id = i; _local1.posy = mapa_mc.monstruos_mc[i]._y; _local1.prof = mapa_mc.monstruos_mc[i].getDepth(); _local2.push(_local1); } i++; } if (_local2.length > 0) { _local2.sortOn("posy"); i = _local2.length - 1; while (i >= 0) { if (mapa_mc.monstruos_mc[_local2[i].id].estaEnRango(instancia._x, instancia._y) && (mapa_mc.monstruos_mc[_local2[i].id].vida > 0)) { mapa_mc.monstruos_mc[_local2[i].id].recibirDamage(instancia.damage); instancia.destruir(); } i--; } } } function crearFlecha(dam, posx, posy) { prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("flecha", prof, prof); mapa_mc.proyectiles_mc[prof].damage = dam; mapa_mc.proyectiles_mc[prof]._x = posx; mapa_mc.proyectiles_mc[prof]._y = posy; } function creaBola(dam, posx, posy) { prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("bola_dragon", prof, prof); mapa_mc.proyectiles_mc[prof].damage = dam; mapa_mc.proyectiles_mc[prof]._x = posx + 30; mapa_mc.proyectiles_mc[prof]._y = posy + 10; } function comprobardamageflecha(dam, posx, tipo) { cx2 = proyectilx + 20; cx = proyectilx - 230; if ((posx > cx) && (posx < cx2)) { restarVida(dam); if (tipo == 1) { playSnd17.start(); } else { playSnd.start(); } } } function r_flechadefuego() { return(r_manam(n_flechadefuego, 3)); } function r_boladefuego() { return(r_manam(n_boladefuego, 5)); } function r_auradefuego() { return(r_manam(n_auradefuego, 10)); } function r_filoabrasador() { return(r_manam(n_filoabrasador, 20)); } function r_relampago() { return(r_manam(n_relampago, 30)); } function r_bombardeo() { return(r_manam(n_bombardeo, 35)); } function r_implosion() { return(50); } function r_manam(niv, man) { if (niv <= 1) { dev = man; } else { dev = Math.round((niv * man) * 0.75); } return(dev); } var ancho = 800; var alto = 400; var horizonte = 115; var selectSkill = false; var intervalId; var posicion = new Array(); var objetosequ = new Array(); var objetosinv = new Array(); var objetossue = new Array(); var playSnd = new Sound(); playSnd.attachSound("snd_explosion"); var playSnd2 = new Sound(); playSnd2.attachSound("snd_energia"); var playSnd3 = new Sound(); playSnd3.attachSound("snd_trueno"); var playSnd4 = new Sound(); playSnd4.attachSound("snd_lanzarbola"); var playSnd5 = new Sound(); playSnd5.attachSound("snd_espada"); var playSnd6 = new Sound(); playSnd6.attachSound("snd_carne"); var playSnd7 = new Sound(); playSnd7.attachSound("snd_espada2"); var playSnd8 = new Sound(); playSnd8.attachSound("snd_espada3"); var playSnd9 = new Sound(); playSnd9.attachSound("snd_auradefuego"); var playSnd10 = new Sound(); playSnd10.attachSound("snd_flechapj"); var playSnd11 = new Sound(); playSnd11.attachSound("snd_gritopj1"); var playSnd12 = new Sound(); playSnd12.attachSound("snd_gritopj2"); var playSnd13 = new Sound(); playSnd13.attachSound("snd_muertepj"); var playSnd14 = new Sound(); playSnd14.attachSound("snd_gritoOrco1"); var playSnd15 = new Sound(); playSnd15.attachSound("snd_gritoOrco2"); var playSnd16 = new Sound(); playSnd16.attachSound("snd_flechaOrco"); var playSnd17 = new Sound(); playSnd17.attachSound("snd_golpearMalos"); var playSnd18 = new Sound(); playSnd18.attachSound("snd_pasos1"); var playSnd19 = new Sound(); playSnd19.attachSound("snd_pasos2"); var playSnd20 = new Sound(); playSnd20.attachSound("snd_pasos3"); var playSnd21 = new Sound(); playSnd21.attachSound("snd_gritoOgro1"); var playSnd22 = new Sound(); playSnd22.attachSound("snd_gritoOgro2"); var playSnd23 = new Sound(); playSnd23.attachSound("snd_volarDragon"); var playSnd24 = new Sound(); playSnd24.attachSound("snd_gritoDragon1"); var playSnd25 = new Sound(); playSnd25.attachSound("snd_gritoDragon2"); ataque = "flechadefuego"; ataqueanterior = ataque; n_flechadefuego = 1; n_boladefuego = 0; n_auradefuego = 0; n_filoabrasador = 0; n_relampago = 0; n_bombardeo = 0; n_implosion = 0; filot = 1350; aurat = 1350; maxm = 3; posibilidades = 50; contador = 0; maxcontador = 15; maxcontadorb = 10; proyectilx = 400; proyectily = 350; fuerza = 15; constitucion = 15; destreza = 15; inteligencia = 15; vida = 15; mana = 15; maxvida = 15; maxmana = 15; restantes = 0; restantes2 = 0; recmana = 0.02; recvida = 0.02; manar = 3; exp = 1000; nivel = 1; count = 0; maxCount = 1; pocionesm = 1; pocionesv = 1; fase = 0; nmfase = 0; jnmfase = 0; damage_espada = 8.8; defensa = 7; max_n_implosion = 10; tiempoImplosion = 0; continues = 0; nesc = 3; onEnterFrame = function () { if (_parent.pausa != "on") { if (tiempoImplosion > 0) { tiempoImplosion = tiempoImplosion - 0.0666666666666667; if (tiempoImplosion <= 0) { if (_parent.idioma == "es") { crearMensaje("\u00A1Implosi\u00F3n preparada!"); } else { crearMensaje("Implosion ready!"); } } } contador++; if ((contador % maxcontador) == 0) { generarMonstruo(); } if ((contador % maxcontadorb) == 0) { controlarProfundidad(); } if (contador >= 1000) { contador = 0; } giroMano(); if (vida < maxvida) { vida = vida + recvida; } if (mana < maxmana) { if ((fase % 2) != 0) { mana = maxmana; } else { mana = mana + recmana; } } interfaz_mc.setVida(); interfaz_mc.setMana(); } }; onMouseUp = function () { if ((_parent.pausa != "on") && (!selectSkill)) { mano_mc.atacar(); } }; onMouseDown = function () { if ((_parent.pausa != "on") && (!selectSkill)) { if (ataque == "espada") { if (mano02_mc.mano02_mc._currentframe == 1) { mano02_mc.mano02_mc.gotoAndPlay(2); } } else if (mana > manar) { mano_mc.concentrar(); } else if (_parent.idioma == "es") { crearMensajeb("\u00A1No tienes suficiente mana! Usando espada!"); ataque = "espada"; interfaz_mc.ponerSel(ataque); } else { crearMensajeb("You haven't enough mana! Using sword now!"); ataque = "espada"; interfaz_mc.ponerSel(ataque); } } }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (((morir_mc._visible == false) && (_parent.menu_mc._visible == false)) && (finalizar_mc._visible == false)) { switch (Key.getCode()) { case 73 : if (!_parent.menu_mc._visible) { if (interfaz_mc.hoja_mc._visible == true) { interfaz_mc.cerrarOpciones(); } else { interfaz_mc.abrirOpciones(); } } break; case 80 : if (!_parent.menu_mc._visible) { if (interfaz_mc.hoja_mc._visible == true) { interfaz_mc.cerrarOpciones(); } else { interfaz_mc.abrirOpciones(); } } break; case 49 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) || (fase == -1)) { ataque = "espada"; interfaz_mc.ponerSel(ataque); } } break; case 50 : if (mano_mc.manaac == 0) { ataque = "flechadefuego"; interfaz_mc.ponerSel(ataque); } break; case 51 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_boladefuego > 0)) { ataque = "boladefuego"; interfaz_mc.ponerSel(ataque); } } break; case 52 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_auradefuego > 0)) { ataque = "auradefuego"; interfaz_mc.ponerSel(ataque); } } break; case 53 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_filoabrasador > 0)) { ataque = "filoabrasador"; interfaz_mc.ponerSel(ataque); } } break; case 54 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_relampago > 0)) { ataque = "relampago"; interfaz_mc.ponerSel(ataque); } } break; case 55 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_bombardeo > 0)) { ataque = "bombardeo"; interfaz_mc.ponerSel(ataque); } } break; case 56 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_implosion > 0)) { if (tiempoImplosion <= 0) { ataque = "implosion"; interfaz_mc.ponerSel(ataque); } } } break; case 57 : pocionVida(); break; case 48 : pocionMana(); break; case 97 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) || (fase == -1)) { ataque = "espada"; interfaz_mc.ponerSel(ataque); } } break; case 98 : if (mano_mc.manaac == 0) { ataque = "flechadefuego"; interfaz_mc.ponerSel(ataque); } break; case 99 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_boladefuego > 0)) { ataque = "boladefuego"; interfaz_mc.ponerSel(ataque); } } break; case 100 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_auradefuego > 0)) { ataque = "auradefuego"; interfaz_mc.ponerSel(ataque); } } break; case 101 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_filoabrasador > 0)) { ataque = "filoabrasador"; interfaz_mc.ponerSel(ataque); } } break; case 102 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_relampago > 0)) { ataque = "relampago"; interfaz_mc.ponerSel(ataque); } } break; case 103 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_bombardeo > 0)) { ataque = "bombardeo"; interfaz_mc.ponerSel(ataque); } } break; case 104 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_implosion > 0)) { if (tiempoImplosion <= 0) { ataque = "implosion"; interfaz_mc.ponerSel(ataque); } } } break; case 105 : pocionVida(); break; case 96 : pocionMana(); } } }; Key.addListener(keyListener); var mouseListener = new Object(); mouseListener.onMouseWheel = function (delta) { if (((morir_mc._visible == false) && (_parent.menu_mc._visible == false)) && (finalizar_mc._visible == false)) { if (delta > 0) { switch (ataque) { case "espada" : if (mano_mc.manaac == 0) { ataque = "flechadefuego"; interfaz_mc.ponerSel(ataque); } break; case "flechadefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_boladefuego > 0)) { ataque = "boladefuego"; interfaz_mc.ponerSel(ataque); } } break; case "boladefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_auradefuego > 0)) { ataque = "auradefuego"; interfaz_mc.ponerSel(ataque); } } break; case "auradefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_filoabrasador > 0)) { ataque = "filoabrasador"; interfaz_mc.ponerSel(ataque); } } break; case "filoabrasador" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_relampago > 0)) { ataque = "relampago"; interfaz_mc.ponerSel(ataque); } } break; case "relampago" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_bombardeo > 0)) { ataque = "bombardeo"; interfaz_mc.ponerSel(ataque); } } break; case "bombardeo" : if (mano_mc.manaac != 0) { break; } if (!(((fase % 2) == 0) && (n_implosion > 0))) { break; } if (tiempoImplosion > 0) { break; } ataque = "implosion"; interfaz_mc.ponerSel(ataque); } } else { switch (ataque) { case "flechadefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) || (fase == -1)) { ataque = "espada"; interfaz_mc.ponerSel(ataque); } } break; case "boladefuego" : if (mano_mc.manaac == 0) { ataque = "flechadefuego"; interfaz_mc.ponerSel(ataque); } break; case "auradefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_boladefuego > 0)) { ataque = "boladefuego"; interfaz_mc.ponerSel(ataque); } } break; case "filoabrasador" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_auradefuego > 0)) { ataque = "auradefuego"; interfaz_mc.ponerSel(ataque); } } break; case "relampago" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_filoabrasador > 0)) { ataque = "filoabrasador"; interfaz_mc.ponerSel(ataque); } } break; case "bombardeo" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_relampago > 0)) { ataque = "relampago"; interfaz_mc.ponerSel(ataque); } } break; case "implosion" : if (mano_mc.manaac != 0) { break; } if (!(((fase % 2) == 0) && (n_bombardeo > 0))) { break; } ataque = "bombardeo"; interfaz_mc.ponerSel(ataque); } } } }; Mouse.addListener(mouseListener);Symbol 1006 MovieClip Frame 1stop(); onRollOver = function () { _parent.enlace00_mc.gotoAndStop(1); _parent.enlace01_mc.gotoAndStop(1); _parent.enlace02_mc.gotoAndStop(1); _parent.enlace03_mc.gotoAndStop(1); _parent.enlace04_mc.gotoAndStop(1); if (!_parent.ventana) { gotoAndStop (2); } }; onDragOver = function () { _parent.enlace00_mc.gotoAndStop(1); _parent.enlace01_mc.gotoAndStop(1); _parent.enlace02_mc.gotoAndStop(1); _parent.enlace03_mc.gotoAndStop(1); _parent.enlace04_mc.gotoAndStop(1); if (!_parent.ventana) { gotoAndStop (2); } }; onRollOut = function () { if (!_parent.ventana) { gotoAndStop (1); } }; onDragOut = function () { if (!_parent.ventana) { gotoAndStop (1); } };Symbol 1010 MovieClip Frame 1function cargar() { if (_parent._parent.idioma == "es") { texto_txt.text = "NUEVO JUEGO"; normal_mc.texto = "NORMAL"; dificil_mc.texto = "DIF\u00CDCIL"; mdificil_mc.texto = "MUY DIF\u00CDCIL"; imposible_mc.texto = "IMPOSIBLE"; tabla_mc.texto = "COMENZAR"; } else { texto_txt.text = "NEW GAME"; normal_mc.texto = "NORMAL"; dificil_mc.texto = "HARD"; mdificil_mc.texto = "VERY HARD"; imposible_mc.texto = "IMPOSSIBLE"; comenzar_mc.texto = "START"; } } function dif(numer) { _parent._parent.dificultad = numer; _parent._parent.tutorial = true; _parent.nuevoJuego(); _parent.ventana = false; _visible = false; } normal_mc.onRelease = function () { dif(0); }; dificil_mc.onRelease = function () { dif(1); }; mdificil_mc.onRelease = function () { dif(2); }; imposible_mc.onRelease = function () { dif(3); }; volver_mc.icono_mc.gotoAndStop(13); volver_mc.onRelease = function () { _parent.ventana = false; _visible = false; };Symbol 1016 MovieClip Frame 1stop();Symbol 1018 MovieClip Frame 1function setTexto(tex, select) { if (select) { resaltar_mc.gotoAndStop(2); } else { resaltar_mc.gotoAndStop(1); } texto = tex; } onRelease = function () { _parent.seleccionarOpcion(this._name); };Symbol 1019 MovieClip Frame 1function inicializar() { if (_parent._parent.idioma == "es") { texto_txt.text = "OPCIONES"; opc_txt.text = "CALIDAD\n\n"; opc_txt.text = opc_txt.text + "DETALLE DEL TERRENO\n\n"; opc_txt.text = opc_txt.text + "NUBES\n\n"; opc_txt.text = opc_txt.text + "SONIDO\n"; resalta_mc.texto = "ALTA"; resmedia_mc.texto = "MEDIA"; resbaja_mc.texto = "BAJA"; calalta_mc.texto = "ALTA"; calmedia_mc.texto = "MEDIA"; calbaja_mc.texto = "BAJA"; deton_mc.texto = "ON"; detoff_mc.texto = "OFF"; nubon_mc.texto = "ON"; nuboff_mc.texto = "OFF"; sonon_mc.texto = "ON"; sonoff_mc.texto = "OFF"; } else { texto_txt.text = "OPTIONS"; opc_txt.text = "QUALITY\n\n"; opc_txt.text = opc_txt.text + "TERRAIN DETAILS\n\n"; opc_txt.text = opc_txt.text + "CLOUDS\n\n"; opc_txt.text = opc_txt.text + "SOUND\n"; resalta_mc.texto = "HIGH"; resmedia_mc.texto = "MIDDLE"; resbaja_mc.texto = "LOW"; calalta_mc.texto = "HIGH"; calmedia_mc.texto = "MIDDLE"; calbaja_mc.texto = "LOW"; deton_mc.texto = "ON"; detoff_mc.texto = "OFF"; nubon_mc.texto = "ON"; nuboff_mc.texto = "OFF"; sonon_mc.texto = "ON"; sonoff_mc.texto = "OFF"; } mostrarOpciones(); } function quitarResaltar() { resalta_mc.resaltar_mc.gotoAndStop(1); resmedia_mc.resaltar_mc.gotoAndStop(1); resbaja_mc.resaltar_mc.gotoAndStop(1); calalta_mc.resaltar_mc.gotoAndStop(1); calmedia_mc.resaltar_mc.gotoAndStop(1); calbaja_mc.resaltar_mc.gotoAndStop(1); deton_mc.resaltar_mc.gotoAndStop(1); detoff_mc.resaltar_mc.gotoAndStop(1); nubon_mc.resaltar_mc.gotoAndStop(1); nuboff_mc.resaltar_mc.gotoAndStop(1); sonon_mc.resaltar_mc.gotoAndStop(1); sonoff_mc.resaltar_mc.gotoAndStop(1); } function seleccionarOpcion(texto) { switch (texto) { case "resalta_mc" : _parent._parent.tamano = 2; break; case "resmedia_mc" : _parent._parent.tamano = 1; break; case "resbaja_mc" : _parent._parent.tamano = 0; break; case "calalta_mc" : _parent._parent.calidad = 2; break; case "calmedia_mc" : _parent._parent.calidad = 1; break; case "calbaja_mc" : _parent._parent.calidad = 0; break; case "deton_mc" : _parent._parent.terreno = "on"; break; case "detoff_mc" : _parent._parent.terreno = "off"; break; case "nubon_mc" : _parent._parent.nubes = "on"; break; case "nuboff_mc" : _parent._parent.nubes = "off"; break; case "sonon_mc" : _parent._parent.sonido = "on"; break; case "sonoff_mc" : _parent._parent.sonido = "off"; } mostrarOpciones(); } function mostrarOpciones() { quitarResaltar(); switch (_parent._parent.tamano) { case 2 : resalta_mc.resaltar_mc.gotoAndStop(2); break; case 1 : resmedia_mc.resaltar_mc.gotoAndStop(2); break; case 0 : resbaja_mc.resaltar_mc.gotoAndStop(2); } switch (_parent._parent.calidad) { case 2 : calalta_mc.resaltar_mc.gotoAndStop(2); break; case 1 : calmedia_mc.resaltar_mc.gotoAndStop(2); break; case 0 : calbaja_mc.resaltar_mc.gotoAndStop(2); } switch (_parent._parent.terreno) { case "on" : deton_mc.resaltar_mc.gotoAndStop(2); break; case "off" : detoff_mc.resaltar_mc.gotoAndStop(2); } switch (_parent._parent.nubes) { case "on" : nubon_mc.resaltar_mc.gotoAndStop(2); break; case "off" : nuboff_mc.resaltar_mc.gotoAndStop(2); } switch (_parent._parent.sonido) { case "on" : sonon_mc.resaltar_mc.gotoAndStop(2); break; case "off" : sonoff_mc.resaltar_mc.gotoAndStop(2); } _parent._parent.setCalidad(); } resalta_mc._visible = false; resmedia_mc._visible = false; resbaja_mc._visible = false; volver_mc.icono_mc.gotoAndStop(13); volver_mc.onRelease = function () { _parent.ventana = false; _visible = false; };Symbol 1056 MovieClip Frame 1imagen_mc.gotoAndStop(1);Symbol 1056 MovieClip Frame 2imagen_mc.gotoAndStop(1);Symbol 1056 MovieClip Frame 3imagen_mc.gotoAndStop(1);Symbol 1056 MovieClip Frame 4imagen_mc.gotoAndStop(2);Symbol 1056 MovieClip Frame 5imagen_mc.gotoAndStop(3);Symbol 1056 MovieClip Frame 6imagen_mc.gotoAndStop(4);Symbol 1056 MovieClip Frame 7imagen_mc.gotoAndStop(5);Symbol 1056 MovieClip Frame 8imagen_mc.gotoAndStop(6);Symbol 1056 MovieClip Frame 11imagen_mc.gotoAndStop(1);Symbol 1056 MovieClip Frame 12imagen_mc.gotoAndStop(1);Symbol 1056 MovieClip Frame 13imagen_mc.gotoAndStop(1);Symbol 1056 MovieClip Frame 14imagen_mc.gotoAndStop(2);Symbol 1056 MovieClip Frame 15imagen_mc.gotoAndStop(3);Symbol 1056 MovieClip Frame 16imagen_mc.gotoAndStop(4);Symbol 1056 MovieClip Frame 17imagen_mc.gotoAndStop(5);Symbol 1056 MovieClip Frame 18imagen_mc.gotoAndStop(6);Symbol 1059 MovieClip Frame 1onRollOver = function () { gotoAndStop (2); }; onDragOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); }; stop();Symbol 1061 MovieClip Frame 1function siguiente() { if (_parent._parent.idioma == "es") { ant_mc._visible = true; if ((paginas_mc._currentframe + 1) == 9) { sig_mc._visible = false; } if (paginas_mc._currentframe < 9) { paginas_mc.gotoAndStop(paginas_mc._currentframe + 1); } } else { ant_mc._visible = true; if ((paginas_mc._currentframe + 1) == 19) { sig_mc._visible = false; } if (paginas_mc._currentframe < 19) { paginas_mc.gotoAndStop(paginas_mc._currentframe + 1); } } } function anterior() { if (_parent._parent.idioma == "es") { sig_mc._visible = true; if ((paginas_mc._currentframe - 1) == 1) { ant_mc._visible = false; } if (paginas_mc._currentframe > 1) { paginas_mc.gotoAndStop(paginas_mc._currentframe - 1); } } else { sig_mc._visible = true; if ((paginas_mc._currentframe - 1) == 11) { ant_mc._visible = false; } if (paginas_mc._currentframe > 11) { paginas_mc.gotoAndStop(paginas_mc._currentframe - 1); } } } function inicializar() { sig_mc._visible = true; ant_mc._visible = false; if (_parent._parent.idioma == "es") { texto_txt.text = "C\u00D3MO JUGAR"; paginas_mc.gotoAndStop(1); sig_mc.texto = "Siguiente"; ant_mc.texto = "Anterior"; } else { texto_txt.text = "HOW TO PLAY"; paginas_mc.gotoAndStop(11); sig_mc.texto = "Next"; ant_mc.texto = "Previous"; } } volver_mc.icono_mc.gotoAndStop(13); volver_mc.onRelease = function () { _parent.ventana = false; _visible = false; }; sig_mc.onRelease = function () { siguiente(); }; ant_mc.onRelease = function () { anterior(); };Symbol 1069 MovieClip Frame 1stop(); onRollOver = function () { gotoAndPlay (2); }; onDragOver = function () { gotoAndPlay (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };Symbol 1069 MovieClip Frame 5stop();Symbol 1071 MovieClip Frame 1function cargar() { if (_parent._parent.idioma == "es") { tabla_mc.texto = "Ver todos los records"; } else { tabla_mc.texto = "View all highscores"; } var _local3 = new Date(); var result_lv = new LoadVars(); result_lv.onLoad = function (success) { mostrar(result_lv.resultado); }; var _local2 = new LoadVars(); _local2.arg1 = "3"; _local2.arg2 = "null"; _local2.arg3 = "null"; _local2.arg4 = "null"; _local2.sendAndLoad((_parent._parent.ruta + "highscores.php?time=") + _local3.getTime(), result_lv, "POST"); } function mostrar(aux) { pos_txt.text = ""; nicks_txt.text = ""; records_txt.text = ""; lista = aux.split(newline); i = 0; while (i < lista.length) { ele = lista[i].split(" ~ "); pos_txt.text = pos_txt.text + ((i + 1) + newline); nicks_txt.text = nicks_txt.text + (ele[0] + newline); records_txt.text = records_txt.text + (ele[1] + newline); i++; } } tabla_mc.onRelease = function () { getURL (_parent._parent.ruta + "records.php", "_blank"); }; volver_mc.icono_mc.gotoAndStop(13); volver_mc.onRelease = function () { _parent.ventana = false; _visible = false; }; cargar();Symbol 1072 MovieClip Frame 1function nuevoJuego() { _parent.juego_mc.interfaz_mc.hoja_mc._visible = false; _parent.juego_mc.inicializar(); _parent.juego_mc.noPausar(); _visible = false; } function inicializar() { enlace00_mc._visible = false; if (_parent.idioma == "es") { enlace00_mc.texto = "CONTINUAR"; enlace01_mc.texto = "NUEVO JUEGO"; enlace02_mc.texto = "OPCIONES"; enlace03_mc.texto = "RANKING"; enlace04_mc.texto = "\u00BFC\u00D3MO JUGAR?"; } else { enlace00_mc.texto = "CONTINUE"; enlace01_mc.texto = "NEW GAME"; enlace02_mc.texto = "OPTIONS"; enlace03_mc.texto = "RANKING"; enlace04_mc.texto = "HOW TO PLAY?"; } } function cambioidioma() { if (_parent.idioma == "es") { _parent.juego_mc.interfaz_mc.nivel_txt.text = "Nivel " + _parent.juego_mc.nivel; enlace00_mc.texto = "CONTINUAR"; enlace01_mc.texto = "NUEVO JUEGO"; enlace02_mc.texto = "OPCIONES"; enlace03_mc.texto = "RANKING"; enlace04_mc.texto = "\u00BFC\u00D3MO JUGAR?"; } else { _parent.juego_mc.interfaz_mc.nivel_txt.text = "Level " + _parent.juego_mc.nivel; enlace00_mc.texto = "CONTINUE"; enlace01_mc.texto = "NEW GAME"; enlace02_mc.texto = "OPTIONS"; enlace03_mc.texto = "RANKING"; enlace04_mc.texto = "HOW TO PLAY?"; } } ventana = false; espa_mc.gotoAndStop(1); ingles_mc.gotoAndStop(2); opciones_mc._visible = false; ranking_mc._visible = false; como_mc._visible = false; newg_mc._visible = false; espa_mc.selec = false; ingles_mc.selec = true; inicializar(); enlace00_mc.onRelease = function () { if (!ventana) { if (_parent.juego_mc.interfaz_mc.hoja_mc._visible == true) { if ((_parent.juego_mc.nmfase == 0) && ((_parent.juego_mc.fase % 2) == 0)) { _parent.juego_mc.interfaz_mc.cerrarOpcionesb(); } else { _parent.juego_mc.interfaz_mc.cerrarOpciones(); } } _visible = false; if ((_parent.juego_mc.fase % 4) == 0) { _parent.cambiarMusica(2); } else { _parent.cambiarMusica(3); } } }; enlace01_mc.onRelease = function () { if (!ventana) { ventana = true; newg_mc.cargar(); newg_mc._visible = true; } }; enlace02_mc.onRelease = function () { if (!ventana) { ventana = true; opciones_mc.inicializar(); opciones_mc._visible = true; } }; enlace03_mc.onRelease = function () { if (!ventana) { ventana = true; ranking_mc.cargar(); ranking_mc._visible = true; } }; enlace04_mc.onRelease = function () { if (!ventana) { ventana = true; como_mc.inicializar(); como_mc._visible = true; } }; loadMovie (_parent.ruta + "publi.swf", vacio_mc);Symbol 1074 MovieClip Frame 1onEnterFrame = function () { Mouse.hide(); this.startDrag(true); };
Library Items
Symbol 1 Sound [snd_volarDragon] | ||
Symbol 2 Sound [snd_trueno] | ||
Symbol 3 Sound [snd_pasos3] | ||
Symbol 4 Sound [snd_pasos2] | ||
Symbol 5 Sound [snd_pasos1] | ||
Symbol 6 Sound [snd_muertepj] | ||
Symbol 7 Sound [snd_lanzarbola] | ||
Symbol 8 Sound [snd_gritopj2] | ||
Symbol 9 Sound [snd_gritopj1] | ||
Symbol 10 Sound [snd_gritoOrco2] | ||
Symbol 11 Sound [snd_gritoOrco1] | ||
Symbol 12 Sound [snd_gritoOgro2] | ||
Symbol 13 Sound [snd_gritoOgro1] | ||
Symbol 14 Sound [snd_gritoDragon2] | ||
Symbol 15 Sound [snd_gritoDragon1] | ||
Symbol 16 Sound [snd_golpearMalos] | ||
Symbol 17 Sound [snd_flechaOrco] | ||
Symbol 18 Sound [snd_flechapj] | ||
Symbol 19 Sound [snd_explosion] | ||
Symbol 20 Sound [snd_espada3] | ||
Symbol 21 Sound [snd_espada2] | ||
Symbol 22 Sound [snd_espada] | ||
Symbol 23 Sound [snd_energia] | ||
Symbol 24 Sound [snd_carne] | ||
Symbol 25 Sound [snd_auradefuego] | ||
Symbol 26 Sound [mus_dr] | Used by:Timeline | |
Symbol 27 Sound [mus_dr2] | Used by:Timeline | |
Symbol 28 Bitmap [relampago.png] | Used by:662 | |
Symbol 29 Font | Used by:30 33 | |
Symbol 30 EditableText | Uses:29 | Used by:31 |
Symbol 31 MovieClip | Uses:30 | Used by:32 |
Symbol 32 MovieClip [mensaje2] | Uses:31 | |
Symbol 33 EditableText | Uses:29 | Used by:34 |
Symbol 34 MovieClip | Uses:33 | Used by:35 |
Symbol 35 MovieClip [mensaje] | Uses:34 | |
Symbol 36 Graphic | Used by:41 | |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:41 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:41 |
Symbol 41 MovieClip [ingles_mc] | Uses:36 38 40 | Used by:1072 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:46 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:46 |
Symbol 46 MovieClip [espa_mc] | Uses:43 45 | Used by:1072 |
Symbol 47 Graphic | Used by:Timeline | |
Symbol 1075 MovieClip [__Packages.MochiAd] | ||
Symbol 48 Graphic | Used by:54 | |
Symbol 49 Font | Used by:50 922 | |
Symbol 50 Text | Uses:49 | Used by:54 |
Symbol 51 Graphic | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:51 52 | Used by:54 |
Symbol 54 MovieClip | Uses:48 50 53 | Used by:Timeline |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:221 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:221 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:221 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:221 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:221 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:221 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:221 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:221 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:221 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:221 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:221 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:221 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:221 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:221 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:221 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:221 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:221 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:221 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:221 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:221 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:221 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:221 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:221 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:221 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:221 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:221 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:221 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:221 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:221 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:221 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:221 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:221 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:221 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:221 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:221 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:221 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:221 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:221 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:221 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:221 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:221 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:221 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:221 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:221 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:221 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:221 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:221 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:221 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:221 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:221 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:221 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:221 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:221 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:221 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:221 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:221 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:221 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:221 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:221 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:221 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:221 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:221 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:221 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:221 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:221 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:221 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:221 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:221 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:221 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:221 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:221 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:221 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:221 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:221 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:221 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:221 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:221 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:221 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:221 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:221 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:221 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:221 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:221 |
Symbol 221 MovieClip | Uses:56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 | Used by:222 |
Symbol 222 MovieClip [dragon] | Uses:221 | Used by:Timeline |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:275 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:275 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:275 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:275 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:275 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:275 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:275 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:275 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:275 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:275 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:275 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:275 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:275 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:275 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:275 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:275 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:275 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:275 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:275 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:275 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:275 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:275 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:275 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:275 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:275 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:275 |
Symbol 275 MovieClip | Uses:224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 268 270 272 274 | Used by:276 |
Symbol 276 MovieClip [duende] | Uses:275 | Used by:Timeline |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:377 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:377 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:377 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:377 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:377 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:377 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:377 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:377 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:377 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:377 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:377 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:377 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:377 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:377 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:377 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:377 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:377 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:377 |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:377 |
Symbol 315 Bitmap | Used by:316 | |
Symbol 316 Graphic | Uses:315 | Used by:377 |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:317 | Used by:377 |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:377 |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:377 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:377 |
Symbol 325 Bitmap | Used by:326 | |
Symbol 326 Graphic | Uses:325 | Used by:377 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:377 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:377 |
Symbol 331 Bitmap | Used by:332 | |
Symbol 332 Graphic | Uses:331 | Used by:377 |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:333 | Used by:377 |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:377 |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:377 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:377 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:377 |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:377 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:377 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:377 |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:377 |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:377 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:377 |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:377 |
Symbol 357 Bitmap | Used by:358 | |
Symbol 358 Graphic | Uses:357 | Used by:377 |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:377 |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:377 |
Symbol 363 Bitmap | Used by:364 | |
Symbol 364 Graphic | Uses:363 | Used by:377 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:377 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:377 |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:377 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:377 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:377 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:377 |
Symbol 377 MovieClip | Uses:278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 340 342 344 346 348 350 352 354 356 358 360 362 364 366 368 370 372 374 376 | Used by:378 |
Symbol 378 MovieClip [ogro] | Uses:377 | Used by:Timeline |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:552 568 |
Symbol 381 Bitmap | Used by:382 385 388 391 394 397 400 403 406 409 412 415 418 421 424 427 430 437 442 445 448 451 454 457 460 463 466 471 474 477 480 483 486 489 492 535 538 541 544 547 550 | |
Symbol 382 Graphic | Uses:381 | Used by:552 |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:552 568 |
Symbol 385 Graphic | Uses:381 | Used by:552 |
Symbol 386 Bitmap | Used by:387 | |
Symbol 387 Graphic | Uses:386 | Used by:552 568 |
Symbol 388 Graphic | Uses:381 | Used by:552 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:552 568 |
Symbol 391 Graphic | Uses:381 | Used by:552 |
Symbol 392 Bitmap | Used by:393 | |
Symbol 393 Graphic | Uses:392 | Used by:552 568 |
Symbol 394 Graphic | Uses:381 | Used by:552 |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:552 568 |
Symbol 397 Graphic | Uses:381 | Used by:552 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:552 568 |
Symbol 400 Graphic | Uses:381 | Used by:552 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:552 568 |
Symbol 403 Graphic | Uses:381 | Used by:552 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:552 568 |
Symbol 406 Graphic | Uses:381 | Used by:552 |
Symbol 407 Bitmap | Used by:408 | |
Symbol 408 Graphic | Uses:407 | Used by:552 568 |
Symbol 409 Graphic | Uses:381 | Used by:552 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:552 568 |
Symbol 412 Graphic | Uses:381 | Used by:552 |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:552 568 |
Symbol 415 Graphic | Uses:381 | Used by:552 |
Symbol 416 Bitmap | Used by:417 | |
Symbol 417 Graphic | Uses:416 | Used by:552 568 |
Symbol 418 Graphic | Uses:381 | Used by:552 |
Symbol 419 Bitmap | Used by:420 | |
Symbol 420 Graphic | Uses:419 | Used by:552 568 |
Symbol 421 Graphic | Uses:381 | Used by:552 |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:552 568 |
Symbol 424 Graphic | Uses:381 | Used by:552 |
Symbol 425 Bitmap | Used by:426 | |
Symbol 426 Graphic | Uses:425 | Used by:552 568 |
Symbol 427 Graphic | Uses:381 | Used by:552 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:552 568 |
Symbol 430 Graphic | Uses:381 | Used by:552 |
Symbol 431 Bitmap | Used by:432 | |
Symbol 432 Graphic | Uses:431 | Used by:552 568 |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:552 568 |
Symbol 435 Bitmap | Used by:436 | |
Symbol 436 Graphic | Uses:435 | Used by:552 568 |
Symbol 437 Graphic | Uses:381 | Used by:552 |
Symbol 438 Bitmap | Used by:439 | |
Symbol 439 Graphic | Uses:438 | Used by:552 568 |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:552 568 |
Symbol 442 Graphic | Uses:381 | Used by:552 |
Symbol 443 Bitmap | Used by:444 | |
Symbol 444 Graphic | Uses:443 | Used by:552 568 |
Symbol 445 Graphic | Uses:381 | Used by:552 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:552 568 |
Symbol 448 Graphic | Uses:381 | Used by:552 |
Symbol 449 Bitmap | Used by:450 | |
Symbol 450 Graphic | Uses:449 | Used by:552 568 |
Symbol 451 Graphic | Uses:381 | Used by:552 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:552 568 |
Symbol 454 Graphic | Uses:381 | Used by:552 |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:552 568 |
Symbol 457 Graphic | Uses:381 | Used by:552 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:552 568 |
Symbol 460 Graphic | Uses:381 | Used by:552 |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:552 568 |
Symbol 463 Graphic | Uses:381 | Used by:552 |
Symbol 464 Bitmap | Used by:465 | |
Symbol 465 Graphic | Uses:464 | Used by:552 568 |
Symbol 466 Graphic | Uses:381 | Used by:552 |
Symbol 467 Bitmap | Used by:468 | |
Symbol 468 Graphic | Uses:467 | Used by:552 568 |
Symbol 469 Bitmap | Used by:470 | |
Symbol 470 Graphic | Uses:469 | Used by:552 568 |
Symbol 471 Graphic | Uses:381 | Used by:552 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:552 568 |
Symbol 474 Graphic | Uses:381 | Used by:552 |
Symbol 475 Bitmap | Used by:476 | |
Symbol 476 Graphic | Uses:475 | Used by:552 568 |
Symbol 477 Graphic | Uses:381 | Used by:552 |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:552 568 |
Symbol 480 Graphic | Uses:381 | Used by:552 |
Symbol 481 Bitmap | Used by:482 | |
Symbol 482 Graphic | Uses:481 | Used by:552 568 |
Symbol 483 Graphic | Uses:381 | Used by:552 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:552 568 |
Symbol 486 Graphic | Uses:381 | Used by:552 |
Symbol 487 Bitmap | Used by:488 | |
Symbol 488 Graphic | Uses:487 | Used by:552 568 |
Symbol 489 Graphic | Uses:381 | Used by:552 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:552 568 |
Symbol 492 Graphic | Uses:381 | Used by:552 |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:552 568 |
Symbol 495 Bitmap | Used by:496 | |
Symbol 496 Graphic | Uses:495 | Used by:552 568 |
Symbol 497 Bitmap | Used by:498 | |
Symbol 498 Graphic | Uses:497 | Used by:552 568 |
Symbol 499 Bitmap | Used by:500 | |
Symbol 500 Graphic | Uses:499 | Used by:552 568 |
Symbol 501 Bitmap | Used by:502 | |
Symbol 502 Graphic | Uses:501 | Used by:552 568 |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:552 568 |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:552 568 |
Symbol 507 Bitmap | Used by:508 | |
Symbol 508 Graphic | Uses:507 | Used by:552 568 |
Symbol 509 Bitmap | Used by:510 | |
Symbol 510 Graphic | Uses:509 | Used by:552 568 |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:552 568 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:552 568 |
Symbol 515 Bitmap | Used by:516 | |
Symbol 516 Graphic | Uses:515 | Used by:552 568 |
Symbol 517 Bitmap | Used by:518 | |
Symbol 518 Graphic | Uses:517 | Used by:552 568 |
Symbol 519 Bitmap | Used by:520 | |
Symbol 520 Graphic | Uses:519 | Used by:552 568 |
Symbol 521 Bitmap | Used by:522 | |
Symbol 522 Graphic | Uses:521 | Used by:552 568 |
Symbol 523 Bitmap | Used by:524 | |
Symbol 524 Graphic | Uses:523 | Used by:552 568 |
Symbol 525 Bitmap | Used by:526 | |
Symbol 526 Graphic | Uses:525 | Used by:552 568 |
Symbol 527 Bitmap | Used by:528 | |
Symbol 528 Graphic | Uses:527 | Used by:552 568 |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:552 568 |
Symbol 531 Bitmap | Used by:532 | |
Symbol 532 Graphic | Uses:531 | Used by:552 568 |
Symbol 533 Bitmap | Used by:534 | |
Symbol 534 Graphic | Uses:533 | Used by:552 568 |
Symbol 535 Graphic | Uses:381 | Used by:552 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:552 568 |
Symbol 538 Graphic | Uses:381 | Used by:552 |
Symbol 539 Bitmap | Used by:540 | |
Symbol 540 Graphic | Uses:539 | Used by:552 568 |
Symbol 541 Graphic | Uses:381 | Used by:552 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:552 568 |
Symbol 544 Graphic | Uses:381 | Used by:552 |
Symbol 545 Bitmap | Used by:546 | |
Symbol 546 Graphic | Uses:545 | Used by:552 568 |
Symbol 547 Graphic | Uses:381 | Used by:552 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:552 568 |
Symbol 550 Graphic | Uses:381 | Used by:551 |
Symbol 551 MovieClip | Uses:550 | Used by:552 |
Symbol 552 MovieClip | Uses:380 382 384 385 387 388 390 391 393 394 396 397 399 400 402 403 405 406 408 409 411 412 414 415 417 418 420 421 423 424 426 427 429 430 432 434 436 437 439 441 442 444 445 447 448 450 451 453 454 456 457 459 460 462 463 465 466 468 470 471 473 474 476 477 479 480 482 483 485 486 488 489 491 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 534 535 537 538 540 541 543 544 546 547 549 551 | Used by:553 |
Symbol 553 MovieClip [orco] | Uses:552 | Used by:Timeline |
Symbol 554 Bitmap | Used by:555 556 557 558 559 560 561 562 563 564 565 566 567 | |
Symbol 555 Graphic | Uses:554 | Used by:568 |
Symbol 556 Graphic | Uses:554 | Used by:568 |
Symbol 557 Graphic | Uses:554 | Used by:568 |
Symbol 558 Graphic | Uses:554 | Used by:568 |
Symbol 559 Graphic | Uses:554 | Used by:568 |
Symbol 560 Graphic | Uses:554 | Used by:568 |
Symbol 561 Graphic | Uses:554 | Used by:568 |
Symbol 562 Graphic | Uses:554 | Used by:568 |
Symbol 563 Graphic | Uses:554 | Used by:568 |
Symbol 564 Graphic | Uses:554 | Used by:568 |
Symbol 565 Graphic | Uses:554 | Used by:568 |
Symbol 566 Graphic | Uses:554 | Used by:568 |
Symbol 567 Graphic | Uses:554 | Used by:568 |
Symbol 568 MovieClip | Uses:555 380 384 387 390 393 396 399 402 405 408 411 414 417 420 423 426 429 432 434 436 439 441 444 447 450 453 456 459 462 465 468 470 473 476 479 482 485 488 491 494 556 496 498 557 500 502 504 506 558 508 559 510 560 512 561 514 516 562 518 563 520 564 522 524 565 526 528 530 566 532 567 534 537 540 543 546 549 | Used by:569 |
Symbol 569 MovieClip [orcod] | Uses:568 | Used by:Timeline |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:590 642 |
Symbol 572 Bitmap | Used by:573 | |
Symbol 573 Graphic | Uses:572 | Used by:590 642 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:590 642 |
Symbol 576 Bitmap | Used by:577 | |
Symbol 577 Graphic | Uses:576 | Used by:590 642 |
Symbol 578 Bitmap | Used by:579 | |
Symbol 579 Graphic | Uses:578 | Used by:590 642 |
Symbol 580 Bitmap | Used by:581 | |
Symbol 581 Graphic | Uses:580 | Used by:590 642 |
Symbol 582 Bitmap | Used by:583 | |
Symbol 583 Graphic | Uses:582 | Used by:590 642 |
Symbol 584 Bitmap | Used by:585 | |
Symbol 585 Graphic | Uses:584 | Used by:590 642 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:590 642 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:590 642 |
Symbol 590 MovieClip | Uses:571 573 575 577 579 581 583 585 587 589 | Used by:591 643 657 802 830 |
Symbol 591 MovieClip [bola_dragon] | Uses:590 | Used by:Timeline |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:594 |
Symbol 594 MovieClip [flecha] | Uses:593 | Used by:Timeline |
Symbol 595 Bitmap | Used by:596 | |
Symbol 596 Graphic | Uses:595 | Used by:633 |
Symbol 597 Bitmap | Used by:598 | |
Symbol 598 Graphic | Uses:597 | Used by:633 |
Symbol 599 Bitmap | Used by:600 | |
Symbol 600 Graphic | Uses:599 | Used by:633 |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:633 |
Symbol 603 Bitmap | Used by:604 | |
Symbol 604 Graphic | Uses:603 | Used by:633 |
Symbol 605 Bitmap | Used by:606 | |
Symbol 606 Graphic | Uses:605 | Used by:633 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:633 |
Symbol 609 Bitmap | Used by:610 | |
Symbol 610 Graphic | Uses:609 | Used by:633 |
Symbol 611 Bitmap | Used by:612 | |
Symbol 612 Graphic | Uses:611 | Used by:633 |
Symbol 613 Bitmap | Used by:614 | |
Symbol 614 Graphic | Uses:613 | Used by:633 |
Symbol 615 Bitmap | Used by:616 | |
Symbol 616 Graphic | Uses:615 | Used by:633 |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:633 |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:633 |
Symbol 621 Bitmap | Used by:622 | |
Symbol 622 Graphic | Uses:621 | Used by:633 |
Symbol 623 Bitmap | Used by:624 | |
Symbol 624 Graphic | Uses:623 | Used by:633 |
Symbol 625 Bitmap | Used by:626 | |
Symbol 626 Graphic | Uses:625 | Used by:633 |
Symbol 627 Bitmap | Used by:628 | |
Symbol 628 Graphic | Uses:627 | Used by:633 |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:629 | Used by:633 |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:633 |
Symbol 633 MovieClip | Uses:596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626 628 630 632 | Used by:643 |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:642 |
Symbol 636 Bitmap | Used by:637 | |
Symbol 637 Graphic | Uses:636 | Used by:642 |
Symbol 638 Bitmap | Used by:639 | |
Symbol 639 Graphic | Uses:638 | Used by:642 |
Symbol 640 Bitmap | Used by:641 | |
Symbol 641 Graphic | Uses:640 | Used by:642 |
Symbol 642 MovieClip | Uses:635 637 639 641 571 573 575 577 579 581 583 585 587 589 | Used by:643 831 |
Symbol 643 MovieClip | Uses:590 633 642 | Used by:644 |
Symbol 644 MovieClip [proyectil] | Uses:643 | Used by:Timeline |
Symbol 645 Bitmap | Used by:646 | |
Symbol 646 Graphic | Uses:645 | Used by:655 |
Symbol 647 Bitmap | Used by:648 | |
Symbol 648 Graphic | Uses:647 | Used by:655 |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:655 |
Symbol 651 Bitmap | Used by:652 | |
Symbol 652 Graphic | Uses:651 | Used by:655 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:655 |
Symbol 655 MovieClip | Uses:646 648 650 652 654 | Used by:656 |
Symbol 656 MovieClip [proyectil04] | Uses:655 | Used by:Timeline |
Symbol 657 MovieClip | Uses:590 | Used by:658 |
Symbol 658 MovieClip [proyectil03] | Uses:657 | Used by:Timeline |
Symbol 659 ShapeTweening | Used by:661 | |
Symbol 660 Graphic | Used by:661 | |
Symbol 661 MovieClip | Uses:659 660 | Used by:664 |
Symbol 662 Graphic | Uses:28 | Used by:663 |
Symbol 663 MovieClip | Uses:662 | Used by:664 |
Symbol 664 MovieClip | Uses:661 663 | Used by:665 |
Symbol 665 MovieClip [proyectil02] | Uses:664 | Used by:Timeline |
Symbol 666 Bitmap | Used by:667 767 | |
Symbol 667 Graphic | Uses:666 | Used by:670 |
Symbol 668 Bitmap | Used by:669 | |
Symbol 669 Graphic | Uses:668 | Used by:670 |
Symbol 670 MovieClip | Uses:667 669 | Used by:671 |
Symbol 671 MovieClip [nube] | Uses:670 | Used by:Timeline |
Symbol 672 Sound [mus_mus3] | Used by:Timeline | |
Symbol 673 Sound [mus_menu] | Used by:Timeline | |
Symbol 674 Graphic | Used by:675 | |
Symbol 675 MovieClip | Uses:674 | Used by:721 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:716 |
Symbol 678 Bitmap | Used by:679 | |
Symbol 679 Graphic | Uses:678 | Used by:716 |
Symbol 680 Bitmap | Used by:681 | |
Symbol 681 Graphic | Uses:680 | Used by:716 |
Symbol 682 Bitmap | Used by:683 | |
Symbol 683 Graphic | Uses:682 | Used by:716 |
Symbol 684 Bitmap | Used by:685 | |
Symbol 685 Graphic | Uses:684 | Used by:716 |
Symbol 686 Bitmap | Used by:687 | |
Symbol 687 Graphic | Uses:686 | Used by:716 |
Symbol 688 Bitmap | Used by:689 | |
Symbol 689 Graphic | Uses:688 | Used by:716 |
Symbol 690 Bitmap | Used by:691 | |
Symbol 691 Graphic | Uses:690 | Used by:716 |
Symbol 692 Bitmap | Used by:693 | |
Symbol 693 Graphic | Uses:692 | Used by:716 |
Symbol 694 Bitmap | Used by:695 | |
Symbol 695 Graphic | Uses:694 | Used by:716 |
Symbol 696 Bitmap | Used by:697 | |
Symbol 697 Graphic | Uses:696 | Used by:716 |
Symbol 698 Bitmap | Used by:699 | |
Symbol 699 Graphic | Uses:698 | Used by:716 |
Symbol 700 Bitmap | Used by:701 | |
Symbol 701 Graphic | Uses:700 | Used by:716 |
Symbol 702 Bitmap | Used by:703 | |
Symbol 703 Graphic | Uses:702 | Used by:716 |
Symbol 704 Bitmap | Used by:705 | |
Symbol 705 Graphic | Uses:704 | Used by:716 |
Symbol 706 Bitmap | Used by:707 | |
Symbol 707 Graphic | Uses:706 | Used by:716 |
Symbol 708 Bitmap | Used by:709 | |
Symbol 709 Graphic | Uses:708 | Used by:716 |
Symbol 710 Bitmap | Used by:711 | |
Symbol 711 Graphic | Uses:710 | Used by:716 |
Symbol 712 Bitmap | Used by:713 | |
Symbol 713 Graphic | Uses:712 | Used by:716 |
Symbol 714 Bitmap | Used by:715 | |
Symbol 715 Graphic | Uses:714 | Used by:716 |
Symbol 716 MovieClip | Uses:677 679 681 683 685 687 689 691 693 695 697 699 701 703 705 707 709 711 713 715 | Used by:720 |
Symbol 717 Font | Used by:718 719 930 931 934 936 937 938 939 941 942 944 946 947 948 949 950 951 953 954 955 957 958 959 961 962 963 1004 1005 1009 1012 1013 1017 1060 1067 1068 1070 | |
Symbol 718 Text | Uses:717 | Used by:720 |
Symbol 719 Text | Uses:717 | Used by:720 |
Symbol 720 MovieClip | Uses:716 718 719 | Used by:721 |
Symbol 721 MovieClip | Uses:675 720 | Used by:Timeline |
Symbol 722 Bitmap | Used by:723 | |
Symbol 723 Graphic | Uses:722 | Used by:724 |
Symbol 724 MovieClip | Uses:723 | Used by:725 1072 |
Symbol 725 MovieClip | Uses:724 | Used by:Timeline |
Symbol 726 Graphic | Used by:1003 | |
Symbol 727 Bitmap | Used by:729 | |
Symbol 728 Bitmap | Used by:729 | |
Symbol 729 Graphic | Uses:727 728 | Used by:731 |
Symbol 730 MovieClip | Used by:731 779 1003 1072 | |
Symbol 731 MovieClip | Uses:729 730 | Used by:1003 |
Symbol 732 Bitmap | Used by:733 | |
Symbol 733 Graphic | Uses:732 | Used by:748 |
Symbol 734 Bitmap | Used by:735 | |
Symbol 735 Graphic | Uses:734 | Used by:736 |
Symbol 736 MovieClip | Uses:735 | Used by:748 |
Symbol 737 Bitmap | Used by:738 | |
Symbol 738 Graphic | Uses:737 | Used by:739 |
Symbol 739 MovieClip | Uses:738 | Used by:748 |
Symbol 740 Bitmap | Used by:741 | |
Symbol 741 Graphic | Uses:740 | Used by:742 |
Symbol 742 MovieClip | Uses:741 | Used by:748 |
Symbol 743 Bitmap | Used by:744 | |
Symbol 744 Graphic | Uses:743 | Used by:745 |
Symbol 745 MovieClip | Uses:744 | Used by:748 |
Symbol 746 Bitmap | Used by:747 | |
Symbol 747 Graphic | Uses:746 | Used by:748 |
Symbol 748 MovieClip | Uses:733 736 739 742 745 747 | Used by:766 |
Symbol 749 Bitmap | Used by:750 | |
Symbol 750 Graphic | Uses:749 | Used by:765 |
Symbol 751 Bitmap | Used by:752 | |
Symbol 752 Graphic | Uses:751 | Used by:753 |
Symbol 753 MovieClip | Uses:752 | Used by:765 |
Symbol 754 Bitmap | Used by:755 | |
Symbol 755 Graphic | Uses:754 | Used by:756 |
Symbol 756 MovieClip | Uses:755 | Used by:765 |
Symbol 757 Bitmap | Used by:758 | |
Symbol 758 Graphic | Uses:757 | Used by:759 |
Symbol 759 MovieClip | Uses:758 | Used by:765 |
Symbol 760 Bitmap | Used by:761 | |
Symbol 761 Graphic | Uses:760 | Used by:762 |
Symbol 762 MovieClip | Uses:761 | Used by:765 |
Symbol 763 Bitmap | Used by:764 | |
Symbol 764 Graphic | Uses:763 | Used by:765 |
Symbol 765 MovieClip | Uses:750 753 756 759 762 764 | Used by:766 |
Symbol 766 MovieClip | Uses:748 765 | Used by:779 |
Symbol 767 Graphic | Uses:666 | Used by:768 |
Symbol 768 MovieClip | Uses:767 | Used by:769 |
Symbol 769 MovieClip | Uses:768 | Used by:779 |
Symbol 770 Graphic | Used by:771 | |
Symbol 771 MovieClip | Uses:770 | Used by:779 |
Symbol 772 Graphic | Used by:773 | |
Symbol 773 MovieClip | Uses:772 | Used by:778 |
Symbol 774 Font | Used by:775 776 891 899 900 901 902 903 904 905 909 911 919 | |
Symbol 775 EditableText | Uses:774 | Used by:778 |
Symbol 776 EditableText | Uses:774 | Used by:778 |
Symbol 777 Graphic | Used by:778 | |
Symbol 778 MovieClip | Uses:773 775 776 777 | Used by:779 |
Symbol 779 MovieClip | Uses:766 730 769 771 778 | Used by:1003 |
Symbol 780 Graphic | Used by:783 | |
Symbol 781 Graphic | Used by:782 | |
Symbol 782 MovieClip | Uses:781 | Used by:783 |
Symbol 783 MovieClip | Uses:780 782 | Used by:1003 |
Symbol 784 Bitmap | Used by:785 | |
Symbol 785 Graphic | Uses:784 | Used by:800 |
Symbol 786 Bitmap | Used by:787 | |
Symbol 787 Graphic | Uses:786 | Used by:800 |
Symbol 788 Bitmap | Used by:789 | |
Symbol 789 Graphic | Uses:788 | Used by:800 |
Symbol 790 Bitmap | Used by:791 | |
Symbol 791 Graphic | Uses:790 | Used by:800 |
Symbol 792 Bitmap | Used by:793 | |
Symbol 793 Graphic | Uses:792 | Used by:800 |
Symbol 794 Bitmap | Used by:795 | |
Symbol 795 Graphic | Uses:794 | Used by:800 |
Symbol 796 Bitmap | Used by:797 | |
Symbol 797 Graphic | Uses:796 | Used by:800 |
Symbol 798 Bitmap | Used by:799 | |
Symbol 799 Graphic | Uses:798 | Used by:800 |
Symbol 800 MovieClip | Uses:785 787 789 791 793 795 797 799 | Used by:801 |
Symbol 801 MovieClip | Uses:800 | Used by:1003 |
Symbol 802 MovieClip | Uses:590 | Used by:831 |
Symbol 803 Bitmap | Used by:804 | |
Symbol 804 Graphic | Uses:803 | Used by:829 |
Symbol 805 Bitmap | Used by:806 | |
Symbol 806 Graphic | Uses:805 | Used by:829 |
Symbol 807 Bitmap | Used by:808 | |
Symbol 808 Graphic | Uses:807 | Used by:829 |
Symbol 809 Bitmap | Used by:810 | |
Symbol 810 Graphic | Uses:809 | Used by:829 |
Symbol 811 Bitmap | Used by:812 | |
Symbol 812 Graphic | Uses:811 | Used by:829 |
Symbol 813 Bitmap | Used by:814 | |
Symbol 814 Graphic | Uses:813 | Used by:829 |
Symbol 815 Bitmap | Used by:816 | |
Symbol 816 Graphic | Uses:815 | Used by:829 |
Symbol 817 Bitmap | Used by:818 | |
Symbol 818 Graphic | Uses:817 | Used by:829 |
Symbol 819 Bitmap | Used by:820 | |
Symbol 820 Graphic | Uses:819 | Used by:829 |
Symbol 821 Bitmap | Used by:822 | |
Symbol 822 Graphic | Uses:821 | Used by:829 |
Symbol 823 Bitmap | Used by:824 | |
Symbol 824 Graphic | Uses:823 | Used by:829 |
Symbol 825 Bitmap | Used by:826 | |
Symbol 826 Graphic | Uses:825 | Used by:829 |
Symbol 827 Bitmap | Used by:828 | |
Symbol 828 Graphic | Uses:827 | Used by:829 |
Symbol 829 MovieClip | Uses:804 806 808 810 812 814 816 818 820 822 824 826 828 | Used by:831 |
Symbol 830 MovieClip | Uses:590 | Used by:831 |
Symbol 831 MovieClip | Uses:802 829 830 642 | Used by:1003 |
Symbol 832 Bitmap | Used by:833 | |
Symbol 833 Graphic | Uses:832 | Used by:834 |
Symbol 834 MovieClip | Uses:833 | Used by:1003 |
Symbol 835 Graphic | Used by:836 | |
Symbol 836 MovieClip | Uses:835 | Used by:927 |
Symbol 837 Bitmap | Used by:838 | |
Symbol 838 Graphic | Uses:837 | Used by:927 |
Symbol 839 Bitmap | Used by:840 | |
Symbol 840 Graphic | Uses:839 | Used by:927 |
Symbol 841 Graphic | Used by:842 | |
Symbol 842 MovieClip | Uses:841 | Used by:927 |
Symbol 843 Bitmap | Used by:844 | |
Symbol 844 Graphic | Uses:843 | Used by:927 |
Symbol 845 Graphic | Used by:846 | |
Symbol 846 MovieClip | Uses:845 | Used by:927 |
Symbol 847 Graphic | Used by:927 | |
Symbol 848 Font | Used by:849 850 885 886 | |
Symbol 849 EditableText | Uses:848 | Used by:927 |
Symbol 850 EditableText | Uses:848 | Used by:927 |
Symbol 851 Bitmap | Used by:852 | |
Symbol 852 Graphic | Uses:851 | Used by:877 |
Symbol 853 Bitmap | Used by:854 | |
Symbol 854 Graphic | Uses:853 | Used by:877 |
Symbol 855 Bitmap | Used by:856 | |
Symbol 856 Graphic | Uses:855 | Used by:877 |
Symbol 857 Bitmap | Used by:858 | |
Symbol 858 Graphic | Uses:857 | Used by:877 |
Symbol 859 Bitmap | Used by:860 | |
Symbol 860 Graphic | Uses:859 | Used by:877 |
Symbol 861 Bitmap | Used by:862 | |
Symbol 862 Graphic | Uses:861 | Used by:877 |
Symbol 863 Bitmap | Used by:864 | |
Symbol 864 Graphic | Uses:863 | Used by:877 |
Symbol 865 Bitmap | Used by:866 | |
Symbol 866 Graphic | Uses:865 | Used by:877 |
Symbol 867 Bitmap | Used by:868 | |
Symbol 868 Graphic | Uses:867 | Used by:877 |
Symbol 869 Bitmap | Used by:870 | |
Symbol 870 Graphic | Uses:869 | Used by:877 |
Symbol 871 Bitmap | Used by:872 | |
Symbol 872 Graphic | Uses:871 | Used by:877 |
Symbol 873 Bitmap | Used by:874 | |
Symbol 874 Graphic | Uses:873 | Used by:877 |
Symbol 875 Bitmap | Used by:876 | |
Symbol 876 Graphic | Uses:875 | Used by:877 |
Symbol 877 MovieClip | Uses:852 854 856 858 860 862 864 866 868 870 872 874 876 | Used by:884 896 |
Symbol 878 Graphic | Used by:879 | |
Symbol 879 MovieClip | Uses:878 | Used by:884 896 |
Symbol 880 Graphic | Used by:881 | |
Symbol 881 MovieClip | Uses:880 | Used by:884 896 |
Symbol 882 Bitmap | Used by:883 | |
Symbol 883 Graphic | Uses:882 | Used by:884 896 |
Symbol 884 MovieClip | Uses:877 879 881 883 | Used by:925 927 1010 1019 1061 1071 |
Symbol 885 EditableText | Uses:848 | Used by:927 |
Symbol 886 EditableText | Uses:848 | Used by:927 |
Symbol 887 Bitmap | Used by:888 | |
Symbol 888 Graphic | Uses:887 | Used by:927 |
Symbol 889 Bitmap | Used by:890 | |
Symbol 890 Graphic | Uses:889 | Used by:925 |
Symbol 891 EditableText | Uses:774 | Used by:925 |
Symbol 892 Font | Used by:893 894 895 897 898 | |
Symbol 893 EditableText | Uses:892 | Used by:925 |
Symbol 894 EditableText | Uses:892 | Used by:925 |
Symbol 895 EditableText | Uses:892 | Used by:925 |
Symbol 896 MovieClip | Uses:877 879 881 883 | Used by:925 |
Symbol 897 EditableText | Uses:892 | Used by:925 |
Symbol 898 EditableText | Uses:892 | Used by:925 |
Symbol 899 EditableText | Uses:774 | Used by:925 |
Symbol 900 EditableText | Uses:774 | Used by:925 |
Symbol 901 EditableText | Uses:774 | Used by:925 |
Symbol 902 EditableText | Uses:774 | Used by:925 |
Symbol 903 EditableText | Uses:774 | Used by:925 |
Symbol 904 EditableText | Uses:774 | Used by:925 |
Symbol 905 EditableText | Uses:774 | Used by:925 |
Symbol 906 Graphic | Used by:908 912 | |
Symbol 907 Graphic | Used by:908 912 | |
Symbol 908 MovieClip | Uses:906 907 | Used by:925 |
Symbol 909 EditableText | Uses:774 | Used by:910 |
Symbol 910 MovieClip | Uses:909 | Used by:924 |
Symbol 911 EditableText | Uses:774 | Used by:918 |
Symbol 912 MovieClip | Uses:906 907 | Used by:918 920 |
Symbol 913 Graphic | Used by:915 | |
Symbol 914 Graphic | Used by:915 | |
Symbol 915 MovieClip | Uses:913 914 | Used by:918 920 |
Symbol 916 Graphic | Used by:917 | |
Symbol 917 MovieClip | Uses:916 | Used by:918 920 |
Symbol 918 MovieClip | Uses:911 912 915 917 | Used by:924 |
Symbol 919 EditableText | Uses:774 | Used by:920 |
Symbol 920 MovieClip | Uses:919 912 915 917 | Used by:924 |
Symbol 921 Graphic | Used by:923 | |
Symbol 922 EditableText | Uses:49 | Used by:923 |
Symbol 923 MovieClip | Uses:921 922 | Used by:924 |
Symbol 924 MovieClip | Uses:910 918 920 923 | Used by:925 |
Symbol 925 MovieClip | Uses:890 891 893 894 895 896 884 897 898 899 900 901 902 903 904 905 908 924 | Used by:927 |
Symbol 926 Graphic | Used by:927 | |
Symbol 927 MovieClip | Uses:836 838 840 842 844 846 847 849 850 884 885 886 888 925 926 | Used by:1003 |
Symbol 928 Graphic | Used by:929 | |
Symbol 929 MovieClip | Uses:928 | Used by:935 940 |
Symbol 930 EditableText | Uses:717 | Used by:932 |
Symbol 931 EditableText | Uses:717 | Used by:932 |
Symbol 932 MovieClip | Uses:930 931 | Used by:935 940 |
Symbol 933 Graphic | Used by:935 940 | |
Symbol 934 EditableText | Uses:717 | Used by:935 |
Symbol 935 MovieClip | Uses:929 932 933 934 | Used by:1003 |
Symbol 936 EditableText | Uses:717 | Used by:940 |
Symbol 937 EditableText | Uses:717 | Used by:940 |
Symbol 938 EditableText | Uses:717 | Used by:940 |
Symbol 939 EditableText | Uses:717 | Used by:940 |
Symbol 940 MovieClip | Uses:929 936 937 938 932 933 939 | Used by:1003 |
Symbol 941 EditableText | Uses:717 | Used by:943 |
Symbol 942 EditableText | Uses:717 | Used by:943 |
Symbol 943 MovieClip | Uses:941 942 | Used by:964 1010 |
Symbol 944 EditableText | Uses:717 | Used by:964 |
Symbol 945 Graphic | Used by:964 | |
Symbol 946 EditableText | Uses:717 | Used by:964 |
Symbol 947 EditableText | Uses:717 | Used by:964 |
Symbol 948 EditableText | Uses:717 | Used by:964 |
Symbol 949 EditableText | Uses:717 | Used by:964 |
Symbol 950 EditableText | Uses:717 | Used by:964 |
Symbol 951 EditableText | Uses:717 | Used by:964 |
Symbol 952 Graphic | Used by:964 | |
Symbol 953 EditableText | Uses:717 | Used by:964 |
Symbol 954 EditableText | Uses:717 | Used by:964 |
Symbol 955 EditableText | Uses:717 | Used by:964 |
Symbol 956 Graphic | Used by:964 | |
Symbol 957 EditableText | Uses:717 | Used by:964 |
Symbol 958 EditableText | Uses:717 | Used by:964 |
Symbol 959 EditableText | Uses:717 | Used by:964 |
Symbol 960 Graphic | Used by:964 | |
Symbol 961 EditableText | Uses:717 | Used by:964 |
Symbol 962 EditableText | Uses:717 | Used by:964 |
Symbol 963 EditableText | Uses:717 | Used by:964 |
Symbol 964 MovieClip | Uses:943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 | Used by:1003 |
Symbol 965 ShapeTweening | Used by:1002 | |
Symbol 966 ShapeTweening | Used by:995 | |
Symbol 967 Graphic | Used by:995 | |
Symbol 968 ShapeTweening | Used by:995 | |
Symbol 969 Graphic | Used by:995 | |
Symbol 970 ShapeTweening | Used by:995 | |
Symbol 971 Graphic | Used by:995 | |
Symbol 972 ShapeTweening | Used by:995 | |
Symbol 973 Graphic | Used by:995 | |
Symbol 974 ShapeTweening | Used by:995 | |
Symbol 975 Graphic | Used by:995 | |
Symbol 976 ShapeTweening | Used by:995 | |
Symbol 977 Graphic | Used by:995 | |
Symbol 978 ShapeTweening | Used by:995 | |
Symbol 979 Graphic | Used by:995 | |
Symbol 980 ShapeTweening | Used by:995 | |
Symbol 981 Graphic | Used by:995 | |
Symbol 982 ShapeTweening | Used by:995 | |
Symbol 983 Graphic | Used by:995 | |
Symbol 984 ShapeTweening | Used by:995 | |
Symbol 985 ShapeTweening | Used by:995 | |
Symbol 986 Graphic | Used by:995 | |
Symbol 987 ShapeTweening | Used by:995 | |
Symbol 988 ShapeTweening | Used by:995 | |
Symbol 989 Graphic | Used by:995 | |
Symbol 990 ShapeTweening | Used by:995 | |
Symbol 991 ShapeTweening | Used by:995 | |
Symbol 992 Graphic | Used by:995 | |
Symbol 993 ShapeTweening | Used by:995 | |
Symbol 994 Graphic | Used by:995 | |
Symbol 995 MovieClip | Uses:966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 | Used by:1002 |
Symbol 996 ShapeTweening | Used by:1002 | |
Symbol 997 Graphic | Used by:998 | |
Symbol 998 MovieClip | Uses:997 | Used by:1002 |
Symbol 999 Graphic | Used by:1002 | |
Symbol 1000 ShapeTweening | Used by:1002 | |
Symbol 1001 Graphic | Used by:1002 | |
Symbol 1002 MovieClip | Uses:965 995 996 998 999 1000 1001 | Used by:1003 |
Symbol 1003 MovieClip | Uses:726 731 779 783 801 831 834 927 935 940 730 964 1002 | Used by:Timeline |
Symbol 1004 EditableText | Uses:717 | Used by:1006 |
Symbol 1005 EditableText | Uses:717 | Used by:1006 |
Symbol 1006 MovieClip | Uses:1004 1005 | Used by:1072 |
Symbol 1007 Graphic | Used by:1010 1071 | |
Symbol 1008 Graphic | Used by:1010 1071 | |
Symbol 1009 EditableText | Uses:717 | Used by:1010 |
Symbol 1010 MovieClip | Uses:1007 884 1008 943 1009 | Used by:1072 |
Symbol 1011 Graphic | Used by:1019 | |
Symbol 1012 EditableText | Uses:717 | Used by:1019 |
Symbol 1013 EditableText | Uses:717 | Used by:1019 |
Symbol 1014 Graphic | Used by:1016 | |
Symbol 1015 Graphic | Used by:1016 | |
Symbol 1016 MovieClip | Uses:1014 1015 | Used by:1018 |
Symbol 1017 EditableText | Uses:717 | Used by:1018 |
Symbol 1018 MovieClip | Uses:1016 1017 | Used by:1019 |
Symbol 1019 MovieClip | Uses:1011 1012 1013 1018 884 | Used by:1072 |
Symbol 1020 Graphic | Used by:1061 | |
Symbol 1021 Bitmap | Used by:1022 | |
Symbol 1022 Graphic | Uses:1021 | Used by:1033 |
Symbol 1023 Bitmap | Used by:1024 | |
Symbol 1024 Graphic | Uses:1023 | Used by:1033 |
Symbol 1025 Bitmap | Used by:1026 | |
Symbol 1026 Graphic | Uses:1025 | Used by:1033 |
Symbol 1027 Bitmap | Used by:1028 | |
Symbol 1028 Graphic | Uses:1027 | Used by:1033 |
Symbol 1029 Bitmap | Used by:1030 | |
Symbol 1030 Graphic | Uses:1029 | Used by:1033 |
Symbol 1031 Bitmap | Used by:1032 | |
Symbol 1032 Graphic | Uses:1031 | Used by:1033 |
Symbol 1033 MovieClip | Uses:1022 1024 1026 1028 1030 1032 | Used by:1056 |
Symbol 1034 Font | Used by:1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 | |
Symbol 1035 Font | Used by:1036 1039 1041 1043 1044 1045 1046 1049 1051 1053 1054 1055 1057 1058 | |
Symbol 1036 Text | Uses:1034 1035 | Used by:1056 |
Symbol 1037 Text | Uses:1034 | Used by:1056 |
Symbol 1038 Text | Uses:1034 | Used by:1056 |
Symbol 1039 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1040 Text | Uses:1034 | Used by:1056 |
Symbol 1041 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1042 Text | Uses:1034 | Used by:1056 |
Symbol 1043 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1044 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1045 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1046 Text | Uses:1034 1035 | Used by:1056 |
Symbol 1047 Text | Uses:1034 | Used by:1056 |
Symbol 1048 Text | Uses:1034 | Used by:1056 |
Symbol 1049 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1050 Text | Uses:1034 | Used by:1056 |
Symbol 1051 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1052 Text | Uses:1034 | Used by:1056 |
Symbol 1053 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1054 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1055 Text | Uses:1035 1034 | Used by:1056 |
Symbol 1056 MovieClip | Uses:1033 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 | Used by:1061 |
Symbol 1057 EditableText | Uses:1035 | Used by:1059 |
Symbol 1058 EditableText | Uses:1035 | Used by:1059 |
Symbol 1059 MovieClip | Uses:1057 1058 | Used by:1061 |
Symbol 1060 EditableText | Uses:717 | Used by:1061 |
Symbol 1061 MovieClip | Uses:1020 884 1056 1059 1060 | Used by:1072 |
Symbol 1062 Font | Used by:1063 | |
Symbol 1063 EditableText | Uses:1062 | Used by:1071 |
Symbol 1064 Font | Used by:1065 1066 | |
Symbol 1065 EditableText | Uses:1064 | Used by:1071 |
Symbol 1066 EditableText | Uses:1064 | Used by:1071 |
Symbol 1067 EditableText | Uses:717 | Used by:1069 |
Symbol 1068 EditableText | Uses:717 | Used by:1069 |
Symbol 1069 MovieClip | Uses:1067 1068 | Used by:1071 |
Symbol 1070 EditableText | Uses:717 | Used by:1071 |
Symbol 1071 MovieClip | Uses:1007 884 1008 1063 1065 1066 1069 1070 | Used by:1072 |
Symbol 1072 MovieClip | Uses:724 730 46 41 1006 1010 1019 1061 1071 | Used by:Timeline |
Symbol 1073 Graphic | Used by:1074 | |
Symbol 1074 MovieClip | Uses:1073 | Used by:Timeline |
Instance Names
"mensaje_mc" | Frame 2 | Symbol 54 MovieClip |
"juego_mc" | Frame 7 | Symbol 1003 MovieClip |
"menu_mc" | Frame 7 | Symbol 1072 MovieClip |
"texto_txt" | Symbol 31 MovieClip Frame 1 | Symbol 30 EditableText |
"mensaje_mc" | Symbol 32 MovieClip [mensaje2] Frame 1 | Symbol 31 MovieClip |
"texto_txt" | Symbol 34 MovieClip Frame 1 | Symbol 33 EditableText |
"mensaje_mc" | Symbol 35 MovieClip [mensaje] Frame 1 | Symbol 34 MovieClip |
"unidad_mc" | Symbol 222 MovieClip [dragon] Frame 1 | Symbol 221 MovieClip |
"unidad_mc" | Symbol 276 MovieClip [duende] Frame 1 | Symbol 275 MovieClip |
"unidad_mc" | Symbol 378 MovieClip [ogro] Frame 1 | Symbol 377 MovieClip |
"unidad_mc" | Symbol 553 MovieClip [orco] Frame 1 | Symbol 552 MovieClip |
"unidad_mc" | Symbol 569 MovieClip [orcod] Frame 1 | Symbol 568 MovieClip |
"bola1_mc" | Symbol 643 MovieClip Frame 1 | Symbol 590 MovieClip |
"bola1_mc" | Symbol 643 MovieClip Frame 3 | Symbol 642 MovieClip |
"proyectil_mc" | Symbol 644 MovieClip [proyectil] Frame 1 | Symbol 643 MovieClip |
"bola1_mc" | Symbol 657 MovieClip Frame 1 | Symbol 590 MovieClip |
"proyectil_mc" | Symbol 658 MovieClip [proyectil03] Frame 1 | Symbol 657 MovieClip |
"proyectil_mc" | Symbol 665 MovieClip [proyectil02] Frame 1 | Symbol 664 MovieClip |
"nube_mc" | Symbol 671 MovieClip [nube] Frame 1 | Symbol 670 MovieClip |
"nubes_mc" | Symbol 731 MovieClip Frame 1 | Symbol 730 MovieClip |
"terreno_mc" | Symbol 766 MovieClip Frame 1 | Symbol 748 MovieClip |
"mapa_mc" | Symbol 766 MovieClip Frame 1 | Symbol 765 MovieClip |
"barra_mc" | Symbol 778 MovieClip Frame 1 | Symbol 773 MovieClip |
"vida_txt" | Symbol 778 MovieClip Frame 1 | Symbol 775 EditableText |
"nombre_txt" | Symbol 778 MovieClip Frame 1 | Symbol 776 EditableText |
"suelo_mc" | Symbol 779 MovieClip Frame 1 | Symbol 766 MovieClip |
"proyectiles2_mc" | Symbol 779 MovieClip Frame 1 | Symbol 730 MovieClip |
"monstruos_mc" | Symbol 779 MovieClip Frame 1 | Symbol 730 MovieClip |
"proyectiles_mc" | Symbol 779 MovieClip Frame 1 | Symbol 730 MovieClip |
"nube_mc" | Symbol 779 MovieClip Frame 1 | Symbol 769 MovieClip |
"resplandor_mc" | Symbol 779 MovieClip Frame 1 | Symbol 771 MovieClip |
"vida_mc" | Symbol 779 MovieClip Frame 1 | Symbol 778 MovieClip |
"aura_mc" | Symbol 783 MovieClip Frame 1 | Symbol 782 MovieClip |
"aura2_mc" | Symbol 783 MovieClip Frame 1 | Symbol 782 MovieClip |
"mano02_mc" | Symbol 801 MovieClip Frame 1 | Symbol 800 MovieClip |
"bola2_mc" | Symbol 802 MovieClip Frame 1 | Symbol 590 MovieClip |
"bola2_mc" | Symbol 830 MovieClip Frame 1 | Symbol 590 MovieClip |
"bola3_mc" | Symbol 831 MovieClip Frame 1 | Symbol 802 MovieClip |
"mano_mc" | Symbol 831 MovieClip Frame 1 | Symbol 829 MovieClip |
"bola2_mc" | Symbol 831 MovieClip Frame 1 | Symbol 830 MovieClip |
"bola_mc" | Symbol 831 MovieClip Frame 1 | Symbol 642 MovieClip |
"icono_mc" | Symbol 884 MovieClip Frame 1 | Symbol 877 MovieClip |
"over_mc" | Symbol 884 MovieClip Frame 1 | Symbol 879 MovieClip |
"select_mc" | Symbol 884 MovieClip Frame 1 | Symbol 881 MovieClip |
"icono_mc" | Symbol 896 MovieClip Frame 1 | Symbol 877 MovieClip |
"over_mc" | Symbol 896 MovieClip Frame 1 | Symbol 879 MovieClip |
"select_mc" | Symbol 896 MovieClip Frame 1 | Symbol 881 MovieClip |
"texto_txt" | Symbol 910 MovieClip Frame 1 | Symbol 909 EditableText |
"texto_txt" | Symbol 918 MovieClip Frame 1 | Symbol 911 EditableText |
"mas_mc" | Symbol 918 MovieClip Frame 1 | Symbol 912 MovieClip |
"menos_mc" | Symbol 918 MovieClip Frame 1 | Symbol 915 MovieClip |
"chapu_mc" | Symbol 918 MovieClip Frame 1 | Symbol 917 MovieClip |
"texto_txt" | Symbol 920 MovieClip Frame 1 | Symbol 919 EditableText |
"mas_mc" | Symbol 920 MovieClip Frame 1 | Symbol 912 MovieClip |
"menos_mc" | Symbol 920 MovieClip Frame 1 | Symbol 915 MovieClip |
"chapu_mc" | Symbol 920 MovieClip Frame 1 | Symbol 917 MovieClip |
"texto_txt" | Symbol 923 MovieClip Frame 1 | Symbol 922 EditableText |
"equi01_mc" | Symbol 924 MovieClip Frame 1 | Symbol 910 MovieClip |
"equi02_mc" | Symbol 924 MovieClip Frame 1 | Symbol 910 MovieClip |
"equi03_mc" | Symbol 924 MovieClip Frame 1 | Symbol 910 MovieClip |
"inv01_mc" | Symbol 924 MovieClip Frame 1 | Symbol 918 MovieClip |
"inv02_mc" | Symbol 924 MovieClip Frame 1 | Symbol 918 MovieClip |
"inv03_mc" | Symbol 924 MovieClip Frame 1 | Symbol 918 MovieClip |
"sue01_mc" | Symbol 924 MovieClip Frame 1 | Symbol 920 MovieClip |
"sue02_mc" | Symbol 924 MovieClip Frame 1 | Symbol 920 MovieClip |
"sue03_mc" | Symbol 924 MovieClip Frame 1 | Symbol 920 MovieClip |
"sue04_mc" | Symbol 924 MovieClip Frame 1 | Symbol 920 MovieClip |
"sue05_mc" | Symbol 924 MovieClip Frame 1 | Symbol 920 MovieClip |
"sue06_mc" | Symbol 924 MovieClip Frame 1 | Symbol 920 MovieClip |
"inv04_mc" | Symbol 924 MovieClip Frame 1 | Symbol 918 MovieClip |
"info_mc" | Symbol 924 MovieClip Frame 1 | Symbol 923 MovieClip |
"nivel_txt" | Symbol 925 MovieClip Frame 1 | Symbol 891 EditableText |
"titulo1_mc" | Symbol 925 MovieClip Frame 1 | Symbol 893 EditableText |
"titulo2_mc" | Symbol 925 MovieClip Frame 1 | Symbol 894 EditableText |
"titulo3_mc" | Symbol 925 MovieClip Frame 1 | Symbol 895 EditableText |
"icono01_mc" | Symbol 925 MovieClip Frame 1 | Symbol 896 MovieClip |
"icono02_mc" | Symbol 925 MovieClip Frame 1 | Symbol 896 MovieClip |
"icono03_mc" | Symbol 925 MovieClip Frame 1 | Symbol 896 MovieClip |
"icono04_mc" | Symbol 925 MovieClip Frame 1 | Symbol 896 MovieClip |
"icono05_mc" | Symbol 925 MovieClip Frame 1 | Symbol 896 MovieClip |
"icono07_mc" | Symbol 925 MovieClip Frame 1 | Symbol 896 MovieClip |
"icono06_mc" | Symbol 925 MovieClip Frame 1 | Symbol 896 MovieClip |
"inicio_mc" | Symbol 925 MovieClip Frame 1 | Symbol 884 MovieClip |
"volver_mc" | Symbol 925 MovieClip Frame 1 | Symbol 884 MovieClip |
"titulo4_mc" | Symbol 925 MovieClip Frame 1 | Symbol 897 EditableText |
"titulo5_mc" | Symbol 925 MovieClip Frame 1 | Symbol 898 EditableText |
"h1_mc" | Symbol 925 MovieClip Frame 1 | Symbol 899 EditableText |
"h3_mc" | Symbol 925 MovieClip Frame 1 | Symbol 900 EditableText |
"h5_mc" | Symbol 925 MovieClip Frame 1 | Symbol 901 EditableText |
"h7_mc" | Symbol 925 MovieClip Frame 1 | Symbol 902 EditableText |
"h2_mc" | Symbol 925 MovieClip Frame 1 | Symbol 903 EditableText |
"h4_mc" | Symbol 925 MovieClip Frame 1 | Symbol 904 EditableText |
"h6_mc" | Symbol 925 MovieClip Frame 1 | Symbol 905 EditableText |
"str_mc" | Symbol 925 MovieClip Frame 1 | Symbol 908 MovieClip |
"dex_mc" | Symbol 925 MovieClip Frame 1 | Symbol 908 MovieClip |
"con_mc" | Symbol 925 MovieClip Frame 1 | Symbol 908 MovieClip |
"int_mc" | Symbol 925 MovieClip Frame 1 | Symbol 908 MovieClip |
"objetos_mc" | Symbol 925 MovieClip Frame 1 | Symbol 924 MovieClip |
"mvida_mc" | Symbol 927 MovieClip Frame 1 | Symbol 836 MovieClip |
"mmana_mc" | Symbol 927 MovieClip Frame 1 | Symbol 836 MovieClip |
"menergia_mc" | Symbol 927 MovieClip Frame 1 | Symbol 842 MovieClip |
"exp_mc" | Symbol 927 MovieClip Frame 1 | Symbol 846 MovieClip |
"nivel_txt" | Symbol 927 MovieClip Frame 1 | Symbol 849 EditableText |
"exp_txt" | Symbol 927 MovieClip Frame 1 | Symbol 850 EditableText |
"icono01_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono02_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono03_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono04_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono05_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono06_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono07_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono08_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono09_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono10_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"icono11_mc" | Symbol 927 MovieClip Frame 1 | Symbol 884 MovieClip |
"vida_txt" | Symbol 927 MovieClip Frame 1 | Symbol 885 EditableText |
"mana_txt" | Symbol 927 MovieClip Frame 1 | Symbol 886 EditableText |
"hoja_mc" | Symbol 927 MovieClip Frame 1 | Symbol 925 MovieClip |
"texto_txt" | Symbol 932 MovieClip Frame 1 | Symbol 930 EditableText |
"texto_txt" | Symbol 932 MovieClip Frame 5 | Symbol 931 EditableText |
"boton3_mc" | Symbol 935 MovieClip Frame 20 | Symbol 932 MovieClip |
"boton2_mc" | Symbol 935 MovieClip Frame 20 | Symbol 932 MovieClip |
"boton1_mc" | Symbol 935 MovieClip Frame 20 | Symbol 932 MovieClip |
"boton4_mc" | Symbol 935 MovieClip Frame 20 | Symbol 932 MovieClip |
"texto_txt" | Symbol 935 MovieClip Frame 20 | Symbol 934 EditableText |
"boton3_mc" | Symbol 940 MovieClip Frame 275 | Symbol 932 MovieClip |
"boton2_mc" | Symbol 940 MovieClip Frame 275 | Symbol 932 MovieClip |
"boton1_mc" | Symbol 940 MovieClip Frame 275 | Symbol 932 MovieClip |
"boton4_mc" | Symbol 940 MovieClip Frame 275 | Symbol 932 MovieClip |
"texto_txt" | Symbol 940 MovieClip Frame 275 | Symbol 939 EditableText |
"texto_txt" | Symbol 943 MovieClip Frame 1 | Symbol 941 EditableText |
"texto_txt" | Symbol 943 MovieClip Frame 10 | Symbol 942 EditableText |
"boton3_mc" | Symbol 964 MovieClip Frame 1 | Symbol 943 MovieClip |
"mascara_mc" | Symbol 1002 MovieClip Frame 1 | Symbol 995 MovieClip |
"clima_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 731 MovieClip |
"mapa_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 779 MovieClip |
"aura_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 783 MovieClip |
"mano02_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 801 MovieClip |
"mano_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 831 MovieClip |
"interfaz_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 927 MovieClip |
"morir_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 935 MovieClip |
"finalizar_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 940 MovieClip |
"mensajes_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 730 MovieClip |
"tutorial_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 964 MovieClip |
"cambiomapa_mc" | Symbol 1003 MovieClip Frame 1 | Symbol 1002 MovieClip |
"volver_mc" | Symbol 1010 MovieClip Frame 1 | Symbol 884 MovieClip |
"normal_mc" | Symbol 1010 MovieClip Frame 1 | Symbol 943 MovieClip |
"dificil_mc" | Symbol 1010 MovieClip Frame 1 | Symbol 943 MovieClip |
"mdificil_mc" | Symbol 1010 MovieClip Frame 1 | Symbol 943 MovieClip |
"imposible_mc" | Symbol 1010 MovieClip Frame 1 | Symbol 943 MovieClip |
"texto_txt" | Symbol 1010 MovieClip Frame 1 | Symbol 1009 EditableText |
"resaltar_mc" | Symbol 1018 MovieClip Frame 1 | Symbol 1016 MovieClip |
"texto_txt" | Symbol 1019 MovieClip Frame 1 | Symbol 1012 EditableText |
"opc_txt" | Symbol 1019 MovieClip Frame 1 | Symbol 1013 EditableText |
"resalta_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"resmedia_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"resbaja_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"calalta_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"calmedia_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"calbaja_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"deton_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"detoff_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"nubon_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"nuboff_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"sonon_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"sonoff_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 MovieClip |
"volver_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 884 MovieClip |
"imagen_mc" | Symbol 1056 MovieClip Frame 1 | Symbol 1033 MovieClip |
"imagen_mc" | Symbol 1056 MovieClip Frame 11 | Symbol 1033 MovieClip |
"volver_mc" | Symbol 1061 MovieClip Frame 1 | Symbol 884 MovieClip |
"paginas_mc" | Symbol 1061 MovieClip Frame 1 | Symbol 1056 MovieClip |
"sig_mc" | Symbol 1061 MovieClip Frame 1 | Symbol 1059 MovieClip |
"ant_mc" | Symbol 1061 MovieClip Frame 1 | Symbol 1059 MovieClip |
"texto_txt" | Symbol 1061 MovieClip Frame 1 | Symbol 1060 EditableText |
"texto_txt" | Symbol 1069 MovieClip Frame 1 | Symbol 1067 EditableText |
"texto_txt" | Symbol 1069 MovieClip Frame 5 | Symbol 1068 EditableText |
"volver_mc" | Symbol 1071 MovieClip Frame 1 | Symbol 884 MovieClip |
"records_txt" | Symbol 1071 MovieClip Frame 1 | Symbol 1063 EditableText |
"nicks_txt" | Symbol 1071 MovieClip Frame 1 | Symbol 1065 EditableText |
"pos_txt" | Symbol 1071 MovieClip Frame 1 | Symbol 1066 EditableText |
"tabla_mc" | Symbol 1071 MovieClip Frame 1 | Symbol 1069 MovieClip |
"texto_txt" | Symbol 1071 MovieClip Frame 1 | Symbol 1070 EditableText |
"vacio_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 730 MovieClip |
"espa_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 46 MovieClip [espa_mc] |
"ingles_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 41 MovieClip [ingles_mc] |
"enlace01_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1006 MovieClip |
"enlace02_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1006 MovieClip |
"enlace03_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1006 MovieClip |
"enlace04_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1006 MovieClip |
"enlace00_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1006 MovieClip |
"newg_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1010 MovieClip |
"opciones_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1019 MovieClip |
"como_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1061 MovieClip |
"ranking_mc" | Symbol 1072 MovieClip Frame 1 | Symbol 1071 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "snd_volarDragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "snd_trueno" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "snd_pasos3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "snd_pasos2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "snd_pasos1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "snd_muertepj" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "snd_lanzarbola" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "snd_gritopj2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "snd_gritopj1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "snd_gritoOrco2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "snd_gritoOrco1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "snd_gritoOgro2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "snd_gritoOgro1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "snd_gritoDragon2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "snd_gritoDragon1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "snd_golpearMalos" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "snd_flechaOrco" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "snd_flechapj" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "snd_explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "snd_espada3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "snd_espada2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "snd_espada" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "snd_energia" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "snd_carne" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "snd_auradefuego" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "mus_dr" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "mus_dr2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "relampago.png" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "mensaje2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "mensaje" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "ingles_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "espa_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1075 as "__Packages.MochiAd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 222 as "dragon" |
ExportAssets (56) | Timeline Frame 3 | Symbol 276 as "duende" |
ExportAssets (56) | Timeline Frame 3 | Symbol 378 as "ogro" |
ExportAssets (56) | Timeline Frame 3 | Symbol 553 as "orco" |
ExportAssets (56) | Timeline Frame 3 | Symbol 569 as "orcod" |
ExportAssets (56) | Timeline Frame 3 | Symbol 591 as "bola_dragon" |
ExportAssets (56) | Timeline Frame 3 | Symbol 594 as "flecha" |
ExportAssets (56) | Timeline Frame 3 | Symbol 644 as "proyectil" |
ExportAssets (56) | Timeline Frame 3 | Symbol 656 as "proyectil04" |
ExportAssets (56) | Timeline Frame 3 | Symbol 658 as "proyectil03" |
ExportAssets (56) | Timeline Frame 3 | Symbol 665 as "proyectil02" |
ExportAssets (56) | Timeline Frame 3 | Symbol 671 as "nube" |
ExportAssets (56) | Timeline Frame 3 | Symbol 672 as "mus_mus3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 673 as "mus_menu" |
Labels
"iniciocorrer" | Symbol 221 MovieClip Frame 1 |
"finvolar" | Symbol 221 MovieClip Frame 29 |
"inicioaterrizar" | Symbol 221 MovieClip Frame 30 |
"recibirdano" | Symbol 221 MovieClip Frame 51 |
"inicioatacar" | Symbol 221 MovieClip Frame 56 |
"iniciomuerte" | Symbol 221 MovieClip Frame 89 |
"iniciosaludar" | Symbol 275 MovieClip Frame 14 |
"iniciocorrer" | Symbol 377 MovieClip Frame 1 |
"recibirdano" | Symbol 377 MovieClip Frame 13 |
"inicioatacar" | Symbol 377 MovieClip Frame 22 |
"inicioatacar2" | Symbol 377 MovieClip Frame 26 |
"iniciomuerte" | Symbol 377 MovieClip Frame 40 |
"iniciocorrer" | Symbol 552 MovieClip Frame 1 |
"fincorrer" | Symbol 552 MovieClip Frame 9 |
"recibirdano" | Symbol 552 MovieClip Frame 10 |
"inicioatacar" | Symbol 552 MovieClip Frame 17 |
"inicioatacar2" | Symbol 552 MovieClip Frame 22 |
"inicioatacararco" | Symbol 552 MovieClip Frame 41 |
"iniciomuerte" | Symbol 552 MovieClip Frame 61 |
"iniciocorrer" | Symbol 568 MovieClip Frame 1 |
"fincorrer" | Symbol 568 MovieClip Frame 9 |
"recibirdano" | Symbol 568 MovieClip Frame 10 |
"inicioatacar" | Symbol 568 MovieClip Frame 41 |
"iniciomuerte" | Symbol 568 MovieClip Frame 61 |
Dynamic Text Variables
texto | Symbol 930 EditableText | "<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>" |
texto | Symbol 931 EditableText | "<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>" |
texto | Symbol 934 EditableText | "<p align="left"><font face="Impact" size="30" color="#f8c06f" letterSpacing="0.000000" kerning="1">Escribe aquí tu nick</font></p>" |
textofin | Symbol 936 EditableText | "" |
textofin | Symbol 937 EditableText | "" |
textofin | Symbol 938 EditableText | "" |
texto | Symbol 939 EditableText | "<p align="left"><font face="Impact" size="30" color="#f8c06f" letterSpacing="0.000000" kerning="1">Escribe aquí tu nick</font></p>" |
texto | Symbol 941 EditableText | "<p align="center"><font face="Impact" size="30" color="#cccccc" letterSpacing="0.000000" kerning="1">Mensaje</font></p>" |
texto | Symbol 942 EditableText | "<p align="center"><font face="Impact" size="30" color="#cccccc" letterSpacing="0.000000" kerning="1">Mensaje</font></p>" |
texto | Symbol 944 EditableText | "At the beginning you only have 2 skills: sword and fire arrow" |
texto | Symbol 946 EditableText | "At the beginning you only have 2 skills: sword and fire arrow" |
texto | Symbol 947 EditableText | "At the beginning you only have 2 skills: sword and fire arrow" |
texto | Symbol 948 EditableText | "At the beginning you only have 2 skills: sword and fire arrow" |
texto | Symbol 949 EditableText | "" |
texto | Symbol 950 EditableText | "" |
texto | Symbol 951 EditableText | "" |
texto | Symbol 953 EditableText | "" |
texto | Symbol 954 EditableText | "" |
texto | Symbol 955 EditableText | "" |
texto | Symbol 957 EditableText | "" |
texto | Symbol 958 EditableText | "" |
texto | Symbol 959 EditableText | "" |
texto | Symbol 961 EditableText | "" |
texto | Symbol 962 EditableText | "" |
texto | Symbol 963 EditableText | "" |
texto | Symbol 1004 EditableText | "NUEVO JUEGO" |
texto | Symbol 1005 EditableText | "NUEVO JUEGO" |
texto | Symbol 1009 EditableText | "<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">RANKING</font></p>" |
texto | Symbol 1012 EditableText | "<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">OPTIONS</font></p>" |
texto | Symbol 1017 EditableText | "TEXTO" |
texto | Symbol 1057 EditableText | "Next" |
texto | Symbol 1058 EditableText | "Next" |
texto | Symbol 1060 EditableText | "<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">HOW TO PLAY</font></p>" |
texto | Symbol 1067 EditableText | "<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>" |
texto | Symbol 1068 EditableText | "<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>" |
texto | Symbol 1070 EditableText | "<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">RANKING</font></p>" |
|