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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/55964812?noj=FRM55964812-30DC" width="1" height="1"></div>

Dark Races.swf

This is the info page for
Flash #30030

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Times New Roman" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>

<p align="center"><font face="Times New Roman" size="40" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>

You have an old version of
Dark Races, to play enter in
http://www.allonline.es/DarkRaces

ALL ONLINE

developed by allonline www.allonline.es

100/100

Nombre

Nivel 1

Nivel 1

Nivel
Experiencia

Fuerza
Destreza
Constitución
Inteligencia

Restantes

Vida
Maná

Yelmo
Armadura
Arma

Daño C/C
Defensa

CARACTERÍSTICAS

HABILIDADES

EQUIPO

INVENTARIO

EN EL SUELO

Flecha de fuego
Nivel req: 1

Aura de fuego
Nivel req: 6

Relámpago
Nivel req: 12

Implosión
Nivel req: 20

Bola de fuego
Nivel req: 5

Filo abrasador
Nivel req: 10

Bombardeo
Nivel req: 16

Objeto

Objeto

Objeto

<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>

<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>

<p align="left"><font face="Impact" size="30" color="#f8c06f" letterSpacing="0.000000" kerning="1">Escribe aquí tu nick</font></p>

<p align="left"><font face="Impact" size="30" color="#f8c06f" letterSpacing="0.000000" kerning="1">Escribe aquí tu nick</font></p>

<p align="center"><font face="Impact" size="30" color="#cccccc" letterSpacing="0.000000" kerning="1">Mensaje</font></p>

<p align="center"><font face="Impact" size="30" color="#cccccc" letterSpacing="0.000000" kerning="1">Mensaje</font></p>

At the beginning you only have 2 skills:
sword and fire arrow

At the beginning you only have 2 skills:
sword and fire arrow

At the beginning you only have 2 skills:
sword and fire arrow

At the beginning you only have 2 skills:
sword and fire arrow

NUEVO JUEGO

NUEVO JUEGO

<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">RANKING</font></p>

<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">OPTIONS</font></p>

CALIDAD

DETALLES DEL TERRENO

NUBES

SONIDO

TEXTO

Tu misión es aniquilar el ejército oscuro que está destruyendo tu reino. Eres el único que puede conseguirlo.
Interfaz.
1.- Nivel de vida: Podrás ir viendo como están tus reservas de vida.
2.- Nivel de maná: Podrás ir viendo como están tus reservas de maná.

3.- Habilidades: A través de esta zona podrás elegir que habilidad quiere que realice tu personaje. Al comenzar el
juego tienes la habilidad de luchar cuerpo a cuerpo y una habilidad mágica para el ataque a distancia. A medida
que vayas subiendo de nivel podrás ir aumentando el daño que producen estas habilidades y añadir otras nuevas.
También podrás hacer uso de las pócimas de vida y maná que tengas. Usando el teclado puedes elegir habilidad o
poción a utilizar (1 Cuerpo a cuerpo, 2 Flecha de fuego, etc.).
4.- Barra de experiencia: Aparece tu nivel actual, la experiencia acumulada y la necesaria para conseguir el nivel
siguiente.

5.- Hoja de características / inventario: Aparecen las habilidades de tu héroe, junto con el nivel actual, experiencia
conseguida, niveles de vida y maná, nivel de las habilidades conseguidas y equipo.
6.- Punto de mira: Tu guía para seleccionar a tu enemigo y derrotarlo.
7.- Enemigos: Tus objetivos.

Como atacar.
Cuerpo a cuerpo: Seleccionamos con el ratón la habilidad cuerpo a cuerpo o pulsamos 1 en nuestro teclado.
Apuntamos al enemigo usando nuestro punto de mira hacemos clic con nuestro ratón.

Distancia: Seleccionamos la habilidad (panel 3) de ataque a distancia (o pulsando del 2 al 8 en nuestro teclado).
Apuntamos al enemigo y pulsamos en nuestro ratón hasta que hayamos concentrado la suficiente energía.
Cuando estemos listos soltamos y nuestro ataque aparecerá.

Experiencia y subida de nivel.
Cuando subes de nivel puedes aumentar tus habilidades entrando en la hoja de habilidades / inventario o pulsando
la tecla I o P en tu teclado.
Al pasar de nivel tienes 4 puntos para poder aumentar tus características y 1 para aumentar una habilidad ya
obtenida u obtener una nueva si tienes nivel suficiente.

Fuerza - Daño cuerpo a cuerpo
Destreza - Probabilidad de golpe crítico (doble del daño)
Constitución - Puntos de vida
Inteligencia - Puntos de maná

Objetos.
Tras pasar la fase de bonus (el duende azul nos da maná, el rojo vida y el dorado objetos) volveremos a la hoja de
habilidades para recoger nuestro premio. En la zona de “EN EL SUELO” veremos que objetos tenemos para poder
añadir a nuestro equipo.
Al darle al + de un objeto este pasa al inventario y de ahí podemos subirlo al equipo. Con el – lo hacemos
descender hasta tirarlo.

Enviar puntuaciones.
Al morir podemos salir enviando nuestra puntuación o continuar. Si continuamos una vez nos quedaremos con un
75% de nuestra puntuación total, un 50% si lo hacemos 2 veces y 0 si lo hacemos 3 o más de tres.

Recomendaciones.
Puedes esquivar los ataques a distancia simplemente moviendote a un lado u otro de la pantalla.
Atajos de teclado.
1 - Espada.
2 - Flecha de fuego.
3 - Bola de fuego.
4 - Aura de fuego.
5 - Filo abrasador.
6 - Relámpago.
7 - Bombardeo.
8 - Implosión.
9 - Poción de vida.
0 - Poción de maná.
I / P - Inventario (pausa).

Your mission is to annihilate the dark army which is destroying your kingdom. You are the only one who can do it!
Interface.
1.- Level of life: you will be able to see how your reserves of life are
2.- Level of mana: you will be able to see how your reserves of mana are.

3.-Skills: At this section you will be able to choose what skills you want your hero to use. At the beginning you'll
have one skill for attacking in melee combat and a magic skill for long distances. As you are rising of level you will
be able to increase the damage that they make and to add new others. Also you will be able to use the potions of
life and mana that you have too. You can use the keys to select a skill or a potion (1 Sword, 2 Arrow of fire, etc.)

5.- Stats / Inventory: There appear the skills of your hero, together with the current level, obtained experience, life,
mana, level of the obtained skills and stuff.
6.- Crosshair: Your guide to select your enemy and to defeat it.
7.- Enemies: Destroy them.

Attacking.
Melee combat: Select the skill with the mouse or press 1 in the keyboard. We point at the enemy using our
crosshair and click with the mouse.

Spells: Select the skill with the mouse (or press 2 ... 8 in the keyboard). Point at the enemy and pulsate the mouse
until we have concentrated the enough energy. When we are ready we give up and our magic attack will appear.

Experience and leveling up.
When you rise of level you can increase your skills entering the skills / inventary section or pressing I or P keys in
your keyboard.
When leveling up you have 4 points to increase your stats and 1 to increase a skill already obtained or to obtain the
new one if you have enough level to do it.

Strength - Melee damage
Dexterity - Chances of critical hits
Consttution - Additional life
Intelligence - Additional mana

Objects.
After bonus game (the blue goblin gives us mana, red goblin life and the golden goblin objects) we will return to the
skills / intentory section to manage the inventory. In "IN THE FLOOR" section we will see objects we have to be
able to add our equipment
With the + symbol object goes on to the inventory and of there we can rise to the equipment. With - we make it
descend up to throwing it.

Sending highscores.
When we die we can exit sending our highscore or continue. If we continue once we will we able to send our
highscore again but at 75% of our total points, 50% if we continues twice and 0% if we continues 3 or more than
three times.

Tips.
You can avoid arrows and dragon's fireballs moving the mouse.
Keys:
1 - Sword.
2 - Fire arrow.
3 - Fireball.
4 - Fire aura.
5 - Burning edge.
6 - Lightning.
7 - Bombing.
8 - Implosion.
9 - Life potion.
0 - Mana potion.
I / P - Inventory (pause).

Next

Next

<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">HOW TO PLAY</font></p>

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<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>

<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">Mensaje</font></p>

<p align="center"><font face="Impact" size="30" color="#f6ab3e" letterSpacing="0.000000" kerning="1">RANKING</font></p>

ActionScript [AS1/AS2]

Frame 1
var ruta = "http://www.allonline.es/DarkRaces/"; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("e94c50f2", this, 10301, true); System.security.loadPolicyFile("http://www.allonline.es/crossdomain.xml"); System.security.loadPolicyFile("https://www.mochiads.com/crossdomain.xml"); MochiAd.showPreGameAd({id:"cbd9f81c76999236", res:"800x400"});
Frame 2
function comprobarVer() { var _local2 = new Date(); var result_lv = new LoadVars(); result_lv.onLoad = function (success) { if (success) { if (result_lv.resultado == "OK") { gotoAndStop (5); } else { mensaje_mc._visible = true; } } else { gotoAndStop (5); } }; var _local1 = new LoadVars(); _local1.arg1 = vers; _local1.sendAndLoad((ruta + "comprobarversion.php?time=") + _local2.getTime(), result_lv, "POST"); } mensaje_mc._visible = false; vers = "1.2"; vali = 0; comprobarVer(); stop();
Frame 7
function setCalidad() { switch (tamano) { case 2 : juego_mc._xscale = 100; juego_mc._yscale = 100; juego_mc._x = 0; juego_mc._y = 0; break; case 1 : juego_mc._xscale = 75; juego_mc._yscale = 75; juego_mc._x = 100; juego_mc._y = 50; break; case 0 : juego_mc._xscale = 50; juego_mc._yscale = 50; juego_mc._x = 200; juego_mc._y = 100; } switch (calidad) { case 2 : _quality = "high"; break; case 1 : _quality = "medium"; break; case 0 : _quality = "low"; } if (nubes == "off") { juego_mc.clima_mc.desactivarNubes(); } else { juego_mc.clima_mc.activarNubes(); } if (terreno == "off") { juego_mc.mapa_mc.suelo_mc.terreno_mc._visible = false; } else { juego_mc.mapa_mc.suelo_mc.terreno_mc._visible = true; } if (sonido == "off") { juego_mc.playSnd.setVolume(0); } else { juego_mc.playSnd.setVolume(100); } } function enviar(t1, t2, t3) { switch (dificultad) { case 0 : puntuacion = Math.round(t2 * 0.5); break; case 1 : puntuacion = Math.round(t2 * 0.75); break; case 2 : puntuacion = Math.round(t2 * 1); break; case 3 : puntuacion = Math.round(t2 * 1.3); } var _local4 = new Date(); var _local2 = new LoadVars(); _local2.onLoad = function (success) { }; var _local1 = new LoadVars(); _local1.arg1 = "1"; _local1.arg2 = escape(t1); _local1.arg3 = escape(puntuacion); _local1.arg4 = escape(t3); _local1.sendAndLoad((ruta + "highscores.php?time=") + _local4.getTime(), _local2, "POST"); } function cambiarMusica(num) { playMus.stop(); playMus1.stop(); playMus2.stop(); playMus3.stop(); switch (num) { case 1 : playMus.start(0, 1000); break; case 2 : playMus1.start(0, 1000); break; case 3 : playMus2.start(0, 1000); break; case 4 : playMus3.start(0, 1000); } } stop(); var tamano = 2; var calidad = 2; var terreno = "on"; var nubes = "on"; var sonido = "on"; var idioma = "en"; var pausa = "on"; var dificultad = 0; var tutorial = true; fscommand ("showmenu", false); fscommand ("allowscale", false); setCalidad(); var playMus = new Sound(); playMus.attachSound("mus_menu"); var playMus1 = new Sound(); playMus1.attachSound("mus_dr"); var playMus2 = new Sound(); playMus2.attachSound("mus_dr2"); var playMus3 = new Sound(); playMus3.attachSound("mus_mus3"); playMus.start(0, 1000);
Symbol 32 MovieClip [mensaje2] Frame 20
this.removeMovieClip();
Symbol 35 MovieClip [mensaje] Frame 15
this.removeMovieClip();
Symbol 41 MovieClip [ingles_mc] Frame 1
stop(); onRollOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onRollOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } }; onRelease = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); selec = true; _parent._parent.idioma = "en"; _parent.espa_mc.gotoAndStop(1); _parent.espa_mc.selec = false; _parent.cambioidioma(); } }; onDragOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onDragOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } };
Symbol 41 MovieClip [ingles_mc] Frame 2
stop();
Symbol 46 MovieClip [espa_mc] Frame 1
stop(); onRollOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onRollOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } }; onRelease = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); selec = true; _parent._parent.idioma = "es"; _parent.ingles_mc.gotoAndStop(1); _parent.ingles_mc.selec = false; _parent.cambioidioma(); } }; onDragOver = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (2); } }; onDragOut = function () { if ((!selec) && (!_parent.ventana)) { gotoAndStop (1); } };
Symbol 46 MovieClip [espa_mc] Frame 2
stop();
Symbol 1075 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 53 MovieClip Frame 1
stop(); onRollOver = function () { gotoAndStop (2); }; onDragOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); }; onRelease = function () { getURL ("http://www.allonline.es/DarkRaces", "_blank"); };
Symbol 221 MovieClip Frame 3
_parent._parent._parent._parent.playSnd23.start();
Symbol 221 MovieClip Frame 29
gotoAndPlay ("iniciocorrer");
Symbol 221 MovieClip Frame 50
gotoAndPlay ("inicioatacar");
Symbol 221 MovieClip Frame 55
if (_parent.vida > 0) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("iniciomuerte"); }
Symbol 221 MovieClip Frame 73
_parent._parent._parent._parent.creaBola(_parent.damage, _parent._x, _parent._y); _parent._parent._parent._parent.playSnd3.start();
Symbol 221 MovieClip Frame 88
if (_parent.vida > 0) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("recibirdano"); }
Symbol 221 MovieClip Frame 98
_parent._parent._parent._parent.subirExp(_parent._parent._parent._parent.expMonstruo(_parent.nivel));
Symbol 221 MovieClip Frame 123
_parent._parent._parent._parent.quitarMonstruo(_parent, _parent.posicion);
Symbol 222 MovieClip [dragon] Frame 1
function gestionarEscala() { porc = (_y - 50) / (((_parent._parent._parent.alto - 300) - rand) - 50); if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); aceleracion = Math.ceil(porc * 2); } function estaEnRango(proyectilx, proyectily) { aux = false; if ((((proyectilx >= _x) && (proyectilx < (_x + 90))) && (proyectily < _y)) && (proyectily > (_y - (_height / 2)))) { aux = true; } return(aux); } function recibirDamage(dam) { if ((unidad_mc._currentframe >= 30) && (vida > 0)) { if (Math.random() < 0.5) { _parent._parent._parent.playSnd24.start(); } else { _parent._parent._parent.playSnd25.start(); } vida = vida - dam; if (vida <= 0) { vida = 0; _parent._parent.vida_mc.ocultarVida(); if (jefe == true) { _parent._parent._parent.generarMons(nivel); } } else { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); } unidad_mc.gotoAndPlay("recibirdano"); } } var posicion; var aceleracion = 0.5; var nombre = "Dragon"; var ataque = false; damage = nivel * 10; maxvida = nivel * 30; if (jefe == true) { maxvida = Math.round(maxvida * 2.5); if (_parent._parent._parent.nivel > 5) { damage = Math.round(damage * 1.5); } } vida = maxvida; rojo = 1; azul = 1; verde = 1; col = (nivel - 8) / 30; while (col > 1) { col = col - 1; } if (col < 0.5) { rojo = rojo + (col * 3); verde = verde - col; } else if (col <= 1) { azul = azul + (col - 0.15); verde = verde - col; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); rand = (Math.random() * 5) - 20; useHandCursor = false; _xscale = 0; _yscale = 0; _y = 50; _x = ((_parent._parent._parent.ancho / 10) * (((posicion + 1) * _parent._parent._parent.maxm) - 1)); onEnterFrame = function () { if (_parent._parent._parent._parent.pausa != "on") { if (_y < ((_parent._parent._parent.alto - 300) - rand)) { if (unidad_mc._currentframe <= "finvolar") { _y = (_y + aceleracion); } gestionarEscala(); } else if (ataque == false) { ataque = true; unidad_mc.gotoAndPlay("inicioaterrizar"); } } }; onRollOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onDragOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onRollOut = function () { _parent._parent.vida_mc.ocultarVida(); }; onDragOut = function () { _parent._parent.vida_mc.ocultarVida(); };
Symbol 275 MovieClip Frame 9
if (Math.random() > 0.25) { gotoAndPlay (1); } else { gotoAndPlay ("iniciosaludar"); }
Symbol 275 MovieClip Frame 13
gotoAndPlay (1);
Symbol 275 MovieClip Frame 22
gotoAndPlay (1);
Symbol 275 MovieClip Frame 26
gotoAndPlay (1);
Symbol 276 MovieClip [duende] Frame 1
function estaEnRango(proyectilx, proyectily) { aux = false; if (_xscale >= 0) { if ((((proyectilx > (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 1.5)))) { aux = true; } } else if ((((proyectilx > (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 1.5)))) { aux = true; } return(aux); } function recibirDamage(dam) { if (objeto < 0.2) { _parent._parent._parent.pocionesv++; _parent._parent._parent.interfaz_mc.actualizarPoc(); } else if (objeto < 0.4) { _parent._parent._parent.pocionesm++; _parent._parent._parent.interfaz_mc.actualizarPoc(); } else { _parent._parent._parent.generarObjeto(); } if (unidad_mc._currentframe < 14) { unidad_mc.gotoAndPlay(10); } else { unidad_mc.gotoAndPlay(23); } } var posicion; var nivel = 0; var nombre = "Duende"; var ataque = false; objeto = Math.random(); if (objeto < 0.2) { rojo = 1; azul = 0.1; verde = 0.1; } else if (objeto < 0.4) { rojo = 0.02; azul = 0.5; verde = 0.1; } else { rojo = 1; azul = 1; verde = 1; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); maxvida = 10; vida = maxvida; useHandCursor = false; tipo = Math.random(); dist = Math.random(); _xscale = (65 + (dist * 35)); _yscale = (65 + (dist * 35)); acel = 6 + (dist * 5); _y = ((_parent._parent._parent.horizonte + (dist * 150)) + 20); if (tipo > 0.5) { _x = (_parent._parent._parent.ancho + 50); } else { _x = -50; _xscale = (-_xscale); } onEnterFrame = function () { if ((_parent._parent._parent._parent.pausa != "on") && (unidad_mc._currentframe <= 9)) { if (tipo > 0.5) { _x = (_x - acel); if (_x < -50) { _parent._parent._parent.quitarMonstruo(this, posicion); } } else { _x = (_x + acel); if (_x > (_parent._parent._parent.ancho + 50)) { _parent._parent._parent.quitarMonstruo(this, posicion); } } } };
Symbol 377 MovieClip Frame 5
aux = Math.random(); if (aux < 0.33) { _parent._parent._parent._parent.playSnd18.start(); } else if (aux < 0.66) { _parent._parent._parent._parent.playSnd19.start(); } else { _parent._parent._parent._parent.playSnd20.start(); }
Symbol 377 MovieClip Frame 12
if (_parent.vida > 0) { gotoAndPlay ("iniciocorrer"); } else { gotoAndPlay ("recibirdano"); }
Symbol 377 MovieClip Frame 21
if (_parent.vida > 0) { if (_parent.ataque) { gotoAndPlay ("inicioatacar2"); } else { gotoAndPlay ("iniciocorrer"); } } else { gotoAndPlay ("iniciomuerte"); }
Symbol 377 MovieClip Frame 36
_parent._parent._parent._parent.restarVida(_parent.damage); _parent._parent._parent._parent.playSnd17.start();
Symbol 377 MovieClip Frame 39
if (_parent.vida > 0) { if (Math.random() > 0.75) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("inicioatacar2"); } } else { gotoAndPlay ("recibirdano"); }
Symbol 377 MovieClip Frame 50
_parent._parent._parent._parent.subirExp(_parent._parent._parent._parent.expMonstruo(_parent.nivel));
Symbol 377 MovieClip Frame 77
_parent._parent._parent._parent.quitarMonstruo(_parent, _parent.posicion);
Symbol 378 MovieClip [ogro] Frame 1
function atacar() { if ((unidad_mc._currentframe >= 11) && (unidad_mc._currentframe <= 15)) { unidad_mc.gotoAndPlay(11); } } function gestionarEscala() { porc = (_y - _parent._parent._parent.horizonte) / (_parent._parent._parent.alto - _parent._parent._parent.horizonte); if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); aceleracion = Math.ceil(porc * 7); } function estaEnRango(proyectilx, proyectily) { aux = false; if ((((proyectilx >= (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 4)))) { aux = true; } return(aux); } function recibirDamage(dam) { if (vida > 0) { if (Math.random() < 0.5) { _parent._parent._parent.playSnd21.start(); } else { _parent._parent._parent.playSnd22.start(); } vida = vida - dam; if (vida <= 0) { vida = 0; _parent._parent.vida_mc.ocultarVida(); if (jefe == true) { _parent._parent._parent.generarMons(nivel); } } else { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); } unidad_mc.gotoAndPlay(14); } } var posicion; var aceleracion = 1; var nombre = "Ogro"; var ataque = false; if (_parent._parent._parent._parent.idioma == "en") { nombre = "Ogre"; } damage = nivel * 8.5; maxvida = nivel * 17; if (jefe == true) { if (_parent._parent._parent.nivel > 5) { damage = Math.round(damage * 1.5); maxvida = Math.round(maxvida * 2.5); } } vida = maxvida; rojo = 1; azul = 1; verde = 1; col = (nivel - 4) / 30; while (col > 1) { col = col - 1; } if (col < 0.5) { rojo = rojo + (col * 3); verde = verde - col; } else if (col <= 1) { azul = azul + (col - 0.15); verde = verde - col; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); useHandCursor = false; _xscale = 0; _yscale = 0; _y = _parent._parent._parent.horizonte; _x = ((_parent._parent._parent.ancho / 10) * (((posicion + 1) * _parent._parent._parent.maxm) - 1)); onEnterFrame = function () { if (_parent._parent._parent._parent.pausa != "on") { if (_y < _parent._parent._parent.alto) { if (unidad_mc._currentframe <= 13) { _y = (_y + aceleracion); } gestionarEscala(); } else if (ataque == false) { ataque = true; unidad_mc.gotoAndPlay("inicioatacar"); } } }; onRollOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onDragOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onRollOut = function () { _parent._parent.vida_mc.ocultarVida(); }; onDragOut = function () { _parent._parent.vida_mc.ocultarVida(); };
Symbol 552 MovieClip Frame 3
aux = Math.random(); if (aux < 0.33) { _parent._parent._parent._parent.playSnd18.start(); } else if (aux < 0.66) { _parent._parent._parent._parent.playSnd19.start(); } else { _parent._parent._parent._parent.playSnd20.start(); }
Symbol 552 MovieClip Frame 9
if (_parent.vida > 0) { gotoAndPlay ("iniciocorrer"); } else { gotoAndPlay ("recibirdano"); }
Symbol 552 MovieClip Frame 16
if (_parent.vida > 0) { if (_parent.ataque) { gotoAndPlay ("inicioatacar2"); } else { gotoAndPlay ("iniciocorrer"); } } else { gotoAndPlay ("iniciomuerte"); }
Symbol 552 MovieClip Frame 35
_parent._parent._parent._parent.restarVida(_parent.damage); _parent._parent._parent._parent.playSnd17.start();
Symbol 552 MovieClip Frame 40
if (_parent.vida > 0) { if (Math.random() > 0.75) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("inicioatacar2"); } } else { gotoAndPlay ("recibirdano"); }
Symbol 552 MovieClip Frame 60
if (_parent.vida > 0) { gotoAndPlay ("inicioatacararco"); } else { gotoAndPlay ("recibirdano"); }
Symbol 552 MovieClip Frame 66
_parent._parent._parent._parent.subirExp(_parent._parent._parent._parent.expMonstruo(_parent.nivel));
Symbol 552 MovieClip Frame 90
_parent._parent._parent._parent.quitarMonstruo(_parent, _parent.posicion);
Symbol 553 MovieClip [orco] Frame 1
function atacar() { if ((unidad_mc._currentframe >= 11) && (unidad_mc._currentframe <= 15)) { unidad_mc.gotoAndPlay(11); } } function gestionarEscala() { porc = (_y - _parent._parent._parent.horizonte) / (_parent._parent._parent.alto - _parent._parent._parent.horizonte); if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); aceleracion = Math.ceil(porc * 7); } function estaEnRango(proyectilx, proyectily) { aux = false; if ((((proyectilx >= (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 3)))) { aux = true; } return(aux); } function recibirDamage(dam) { if (vida > 0) { if (Math.random() < 0.5) { _parent._parent._parent.playSnd14.start(); } else { _parent._parent._parent.playSnd15.start(); } vida = vida - dam; if (vida <= 0) { vida = 0; _parent._parent.vida_mc.ocultarVida(); if (jefe == true) { _parent._parent._parent.generarMons(nivel); } } else { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); } unidad_mc.gotoAndPlay(14); } } var posicion; var nivel; var aceleracion = 1; var nombre = "Orco"; var ataque = false; if (_parent._parent._parent._parent.idioma == "en") { nombre = "Orc"; } rojo = 1; azul = 1; verde = 1; col = nivel / 30; while (col > 1) { col = col - 1; } if (col < 0.5) { rojo = rojo + (col * 3); verde = verde - col; } else if (col <= 1) { azul = azul + (col - 0.15); verde = verde - col; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); damage = nivel * 7; maxvida = nivel * 10; if (jefe == true) { if (_parent._parent._parent.nivel > 5) { damage = Math.round(damage * 1.5); maxvida = maxvida * 2; } } vida = maxvida; useHandCursor = false; _xscale = 0; _yscale = 0; _y = _parent._parent._parent.horizonte; _x = ((_parent._parent._parent.ancho / 10) * (((posicion + 1) * _parent._parent._parent.maxm) - 1)); onEnterFrame = function () { if (_parent._parent._parent._parent.pausa != "on") { if (_y < _parent._parent._parent.alto) { if (unidad_mc._currentframe <= 13) { _y = (_y + aceleracion); } gestionarEscala(); } else if (ataque == false) { ataque = true; unidad_mc.gotoAndPlay("inicioatacar"); } } }; onRollOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onDragOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onRollOut = function () { _parent._parent.vida_mc.ocultarVida(); }; onDragOut = function () { _parent._parent.vida_mc.ocultarVida(); };
Symbol 568 MovieClip Frame 3
aux = Math.random(); if (aux < 0.33) { _parent._parent._parent._parent.playSnd18.start(); } else if (aux < 0.66) { _parent._parent._parent._parent.playSnd19.start(); } else { _parent._parent._parent._parent.playSnd20.start(); }
Symbol 568 MovieClip Frame 9
if (_parent.vida > 0) { gotoAndPlay ("iniciocorrer"); } else { gotoAndPlay ("recibirdano"); }
Symbol 568 MovieClip Frame 16
if (_parent.vida > 0) { if (_parent.ataque) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("iniciocorrer"); } } else { gotoAndPlay ("iniciomuerte"); }
Symbol 568 MovieClip Frame 40
if (_parent.vida > 0) { if (Math.random() > 0.75) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("inicioatacar2"); } } else { gotoAndPlay ("recibirdano"); }
Symbol 568 MovieClip Frame 55
_parent._parent._parent._parent.crearFlecha(_parent.damage, _parent._x, _parent._y);
Symbol 568 MovieClip Frame 60
if (_parent.vida > 0) { gotoAndPlay ("inicioatacar"); } else { gotoAndPlay ("recibirdano"); }
Symbol 568 MovieClip Frame 66
_parent._parent._parent._parent.subirExp(_parent._parent._parent._parent.expMonstruo(_parent.nivel));
Symbol 568 MovieClip Frame 90
_parent._parent._parent._parent.quitarMonstruo(_parent, _parent.posicion);
Symbol 569 MovieClip [orcod] Frame 1
function atacar() { if ((unidad_mc._currentframe >= 11) && (unidad_mc._currentframe <= 15)) { unidad_mc.gotoAndPlay(11); } } function gestionarEscala() { porc = (_y - _parent._parent._parent.horizonte) / (_parent._parent._parent.alto - _parent._parent._parent.horizonte); if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); aceleracion = Math.ceil(porc * 7); } function estaEnRango(proyectilx, proyectily) { aux = false; if ((((proyectilx >= (_x - (_width / 2))) && (proyectilx < (_x + (_width / 2)))) && (proyectily < _y)) && (proyectily > (_y - (_height / 2)))) { aux = true; } return(aux); } function recibirDamage(dam) { if (vida > 0) { if (Math.random() < 0.5) { _parent._parent._parent.playSnd14.start(); } else { _parent._parent._parent.playSnd15.start(); } vida = vida - dam; if (vida <= 0) { vida = 0; _parent._parent.vida_mc.ocultarVida(); if (jefe == true) { _parent._parent._parent.generarMons(nivel); } } else { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); } unidad_mc.gotoAndPlay(14); } } var posicion; var aceleracion = 1; var nombre = "Orco"; var ataque = false; if (_parent._parent._parent._parent.idioma == "en") { nombre = "Orc"; } damage = nivel * 5; maxvida = nivel * 7; if (jefe == true) { if (_parent._parent._parent.nivel > 5) { damage = Math.round(damage * 1.5); maxvida = maxvida * 2; } } vida = maxvida; rojo = 1; azul = 1; verde = 1; col = (nivel - 1) / 30; while (col > 1) { col = col - 1; } if (col < 0.5) { rojo = rojo + (col * 3); verde = verde - col; } else if (col <= 1) { azul = azul + (col - 0.15); verde = verde - col; } alph = 1; var matrix = new Array(); matrix = matrix.concat([rojo, 0, 0, 0, 0]); matrix = matrix.concat([0, verde, 0, 0, 0]); matrix = matrix.concat([0, 0, azul, 0, 0]); matrix = matrix.concat([0, 0, 0, alph, 0]); var filter = (new flash.filters.ColorMatrixFilter(matrix)); this.filters = new Array(filter); rand = Math.random() * 50; useHandCursor = false; _xscale = 0; _yscale = 0; _y = _parent._parent._parent.horizonte; _x = ((_parent._parent._parent.ancho / 10) * (((posicion + 1) * _parent._parent._parent.maxm) - 1)); onEnterFrame = function () { if (_parent._parent._parent._parent.pausa != "on") { if (_y < ((_parent._parent._parent.alto - 200) - rand)) { if (unidad_mc._currentframe <= 13) { _y = (_y + aceleracion); gestionarEscala(); } } else if (ataque == false) { ataque = true; unidad_mc.gotoAndPlay("inicioatacar"); } } }; onRollOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onDragOver = function () { _parent._parent.vida_mc.setVida(vida, maxvida, nombre, this._name); }; onRollOut = function () { _parent._parent.vida_mc.ocultarVida(); }; onDragOut = function () { _parent._parent.vida_mc.ocultarVida(); };
Symbol 590 MovieClip Frame 11
gotoAndPlay (1);
Symbol 591 MovieClip [bola_dragon] Frame 1
function controlFueraLimites() { if (_x < -30) { _parent._parent._parent.comprobardamageflecha(damage, _x, 2); this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { _parent._parent._parent.comprobardamageflecha(damage, _x, 2); this.removeMovieClip(); } if (_y < -30) { _parent._parent._parent.comprobardamageflecha(damage, _x, 2); this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { _parent._parent._parent.comprobardamageflecha(damage, _x, 2); this.removeMovieClip(); } } function controlProfundidad() { porc = (_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - _parent._parent._parent.alto); if (porc > 1) { porc = 1; } if (porc < 0.25) { porc = 0.25; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; this.removeMovieClip(); } finx = _parent._parent._parent.proyectilx; finy = _parent._parent._parent.proyectily; inicioy = _y; angulo = Math.atan((_y - finy) / (_x - finx)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } girar = Math.round((angulo / (Math.PI/2)) * 90); if (neg) { _rotation = (-270 + girar); } else { _rotation = (-90 + girar); } vel = 4; maxvel = 40; controlProfundidad(); onEnterFrame = function () { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); };
Symbol 594 MovieClip [flecha] Frame 1
function controlFueraLimites() { if (_x < -30) { _parent._parent._parent.comprobardamageflecha(damage, _x, 1); this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { _parent._parent._parent.comprobardamageflecha(damage, _x, 1); this.removeMovieClip(); } if (_y < -30) { _parent._parent._parent.comprobardamageflecha(damage, _x, 1); this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { _parent._parent._parent.comprobardamageflecha(damage, _x, 1); this.removeMovieClip(); } } function controlProfundidad() { porc = (_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - _parent._parent._parent.alto); if (porc > 1) { porc = 1; } if (porc < 0) { porc = 0; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; this.removeMovieClip(); } finx = _parent._parent._parent.proyectilx; finy = _parent._parent._parent.proyectily; inicioy = _y; _parent._parent._parent.playSnd16.start(); angulo = Math.atan((_y - finy) / (_x - finx)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } girar = Math.round((angulo / (Math.PI/2)) * 90); if (neg) { _rotation = (-270 + girar); } else { _rotation = (-90 + girar); } vel = 4; maxvel = 40; controlProfundidad(); onEnterFrame = function () { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); };
Symbol 633 MovieClip Frame 19
_parent._parent.removeMovieClip();
Symbol 642 MovieClip Frame 15
gotoAndPlay (6);
Symbol 643 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 4
stop();
Symbol 644 MovieClip [proyectil] Frame 1
function controlFueraLimites() { if (_x < -30) { this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { this.removeMovieClip(); } if (_y < -30) { this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { this.removeMovieClip(); } } function controlProfundidad() { porc = ((_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - inicioy)) + 0.2; if (porc > 1) { porc = 1; } if (porc < 0) { porc = 0; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; _parent._parent._parent.playSnd.start(); proyectil_mc.gotoAndPlay(2); } _x = _parent._parent._parent.proyectilx; _y = _parent._parent._parent.proyectily; var mov = true; inicioy = _y; finx = _parent._parent._parent._xmouse; finy = _parent._parent._parent._ymouse; vel = 40; maxvel = 40; angulo = Math.atan((finy - _y) / (finx - _x)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } onEnterFrame = function () { if (mov) { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); } };
Symbol 656 MovieClip [proyectil04] Frame 1
function controlFueraLimites() { if (_x < -30) { this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { this.removeMovieClip(); } if (_y < -30) { this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { this.removeMovieClip(); } } function controlProfundidad() { porc = ((_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - inicioy)) + 0.2; if (porc > 1) { porc = 1; } if (porc < 0) { porc = 0; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; _parent._parent._parent.playSnd.start(); this.removeMovieClip(); } _x = _parent._parent._parent.proyectilx; _y = _parent._parent._parent.proyectily; var mov = true; inicioy = _y; finx = _parent._parent._parent._xmouse; finy = _parent._parent._parent._ymouse; vel = 40; maxvel = 40; angulo = Math.atan((finy - _y) / (finx - _x)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } onEnterFrame = function () { if (mov) { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); } };
Symbol 657 MovieClip Frame 1
stop();
Symbol 658 MovieClip [proyectil03] Frame 1
function controlFueraLimites() { if (_x < -30) { this.removeMovieClip(); } if (_x > (_parent._parent._parent.ancho + 30)) { this.removeMovieClip(); } if (_y < -30) { this.removeMovieClip(); } if (_y > (_parent._parent._parent.alto + 30)) { this.removeMovieClip(); } } function controlProfundidad() { porc = ((_parent._parent._parent.horizonte - _y) / (_parent._parent._parent.horizonte - inicioy)) + 0.2; if (porc > 1) { porc = 1; } if (porc < 0) { porc = 0; } if (porc <= 0.05) { this.removeMovieClip(); mov = false; } else { _xscale = (porc * 100); _yscale = (porc * 100); vel = (maxvel * porc) + 1; } } function destruir() { mov = false; _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); _parent._parent._parent.playSnd.start(); this.removeMovieClip(); } _x = _parent._parent._parent.proyectilx; _y = _parent._parent._parent.proyectily; var mov = true; inicioy = _y; finx = _parent._parent._parent._xmouse; finy = _parent._parent._parent._ymouse; vel = 40; maxvel = 40; angulo = Math.atan((finy - _y) / (finx - _x)); if ((finx - _x) < 0) { neg = true; } else { neg = false; } onEnterFrame = function () { if (mov) { if (!neg) { _x = (_x + (Math.cos(angulo) * vel)); _y = (_y + (Math.sin(angulo) * vel)); } else { _x = (_x - (Math.cos(angulo) * vel)); _y = (_y - (Math.sin(angulo) * vel)); } controlProfundidad(); controlFueraLimites(); _parent._parent._parent.impacto(this); } };
Symbol 661 MovieClip Frame 1
_parent._parent._parent._parent.resplandor_mc._alpha = 0;
Symbol 661 MovieClip Frame 2
_parent._parent._parent._parent.resplandor_mc._alpha = 10;
Symbol 661 MovieClip Frame 3
_parent._parent._parent._parent.resplandor_mc._alpha = 20;
Symbol 661 MovieClip Frame 4
_parent._parent._parent._parent.resplandor_mc._alpha = 50;
Symbol 661 MovieClip Frame 5
_parent._parent._parent._parent.resplandor_mc._alpha = 100;
Symbol 661 MovieClip Frame 6
_parent._parent._parent._parent.resplandor_mc._alpha = 0; _parent._parent._parent._parent.nube_mc.gotoAndStop(1); _parent._parent.destruir();
Symbol 665 MovieClip [proyectil02] Frame 1
function destruir() { _parent._parent._parent.playSnd.start(); if (instancia != "") { _parent._parent._parent.impacto2(this, instancia); } this.removeMovieClip(); } if (_parent._parent.vida_mc.instancia != "") { _x = (_parent._parent.monstruos_mc[_parent._parent.vida_mc.instancia]._x - 25); porc = (_parent._parent.monstruos_mc[_parent._parent.vida_mc.instancia]._y + 70) / _parent._parent._parent.alto; if (porc > 1) { porc = 1; } _xscale = (porc * 100); _yscale = (porc * 100); instancia = _parent._parent.vida_mc.instancia; } else { _x = (_parent._parent._parent.ancho / 2); _xscale = 1; _yscale = 1; instancia = ""; } inicioy = _y; onEnterFrame = function () { controlProfundidad(); };
Symbol 671 MovieClip [nube] Frame 1
if (!_parent._parent.nublado) { escalax = (Math.random() * 150) + 70; escalay = (Math.random() * 150) + 70; } else { escalax = (Math.random() * 70) + 200; escalay = (Math.random() * 70) + 200; } vel = Math.random() + 0.2; dir = Math.random(); _alpha = (35 + (Math.random() * 35)); _y = ((Math.random() * 10) - 25); this._xscale = escalay; this._yscale = escalay; this._rotation = Math.random() * 30; if (Math.random() > 0.5) { nube_mc.gotoAndStop(2); } else { nube_mc.gotoAndStop(1); } if (dir > 0.5) { _x = (-_width); } else { _x = (_parent._parent._parent.ancho + _width); } onEnterFrame = function () { if (dir > 0.5) { _x = (_x + vel); if (_x > (_parent._parent._parent.ancho + _width)) { _parent.attachMovie("nube", this._name, Number(this._name)); } } else { _x = (_x - vel); if (_x < (-_width)) { _parent.attachMovie("nube", this._name, Number(this._name)); } } };
Symbol 721 MovieClip Frame 40
_parent.gotoAndStop(_parent._currentframe + 1);
Symbol 724 MovieClip Frame 1
useHandCursor = false; onRelease = function () { };
Symbol 725 MovieClip Frame 10
_parent.gotoAndStop(_parent._currentframe + 1);
Symbol 731 MovieClip Frame 1
function inicializar() { i = 0; while (i < max) { nubes_mc.attachMovie("nube", i, i); i++; } } function desactivarNubes() { i = 0; while (i < max) { nubes_mc[i].removeMovieClip(); i++; } max = 0; } function activarNubes() { max = 8; inicializar(); } nublado = false; max = 8; inicializar();
Symbol 748 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 10
stop();
Symbol 778 MovieClip Frame 1
function ocultarVida() { _visible = false; instancia = ""; } function setVida(vida, maxvida, nombre, ins) { _visible = true; vida_txt.text = (Math.ceil(vida) + "/") + maxvida; nombre_txt.text = nombre; porc = vida / maxvida; barra_mc._width = porc * 76; instancia = ins; } _visible = false; instancia = "";
Symbol 783 MovieClip Frame 1
function desactivarAura() { _visible = false; auraactiva = false; _parent.actualizarStats(); } function activarAura() { _visible = true; contador = 0; total = _parent.aurat; auraactiva = true; _parent.actualizarStats(); } var auraactiva = false; var contador = 0; var total = 100; _visible = false; onEnterFrame = function () { if (_parent._parent.pausa != "on") { if (auraactiva && (contador < total)) { contador++; aura_mc._y = aura_mc._y + 20; if (aura_mc._y > _parent.alto) { aura_mc._y = 0; } aura2_mc._y = aura2_mc._y + 20; if (aura2_mc._y > _parent.alto) { aura2_mc._y = 0; } } if (auraactiva && (contador >= total)) { desactivarAura(); } } };
Symbol 800 MovieClip Frame 1
stop();
Symbol 800 MovieClip Frame 2
aux = Math.random(); if (aux < 0.33) { _parent._parent.playSnd5.start(); } else if (aux < 0.66) { _parent._parent.playSnd7.start(); } else { _parent._parent.playSnd8.start(); }
Symbol 800 MovieClip Frame 8
_parent._parent.atacar();
Symbol 801 MovieClip Frame 1
function filo() { frames = 0; total = _parent.filot; poner = true; _parent.actualizarStats(); } function noFilo() { mano02_mc.filters = undefined; poner = false; _parent.actualizarStats(); } var frames = 0; var total = _parent.filot; var poner = false; onEnterFrame = function () { if (poner) { if (_parent._parent.pausa != "on") { frames++; } if (frames < total) { if ((frames < 10) && (mano02_mc.filters.length == 0)) { blur = 6; var _local2 = new flash.filters.DropShadowFilter(0, 0, 9319706, 2, blur, blur, 1, 3); mano02_mc.filters = [_local2]; } } else { noFilo(); } } };
Symbol 802 MovieClip Frame 4
stop();
Symbol 829 MovieClip Frame 1
_parent.bola_mc._visible = false; _parent.bola2_mc._visible = false; _parent.bola3_mc._visible = false; stop();
Symbol 829 MovieClip Frame 5
_parent.bola2_mc._visible = false; _parent.bola3_mc._visible = false; _parent.bola_mc._visible = true; _parent.bola_mc.gotoAndPlay(1); stop();
Symbol 829 MovieClip Frame 6
_parent.bola_mc._visible = false; _parent.bola2_mc._visible = true; _parent.bola2_mc.gotoAndPlay(1);
Symbol 829 MovieClip Frame 8
_parent.bola_mc._visible = false; _parent.bola2_mc._visible = false; _parent.bola3_mc._visible = true; _parent.bola3_mc.gotoAndPlay(1);
Symbol 829 MovieClip Frame 9
if (!_parent.ataque) { stop(); }
Symbol 829 MovieClip Frame 13
_parent._parent.atacar();
Symbol 830 MovieClip Frame 2
stop();
Symbol 831 MovieClip Frame 1
function concentrar() { if (_parent.ataque == "relampago") { if (_parent.mapa_mc.vida_mc.instancia != "") { _parent.mapa_mc.nube_mc.gotoAndPlay(2); _parent.mapa_mc.nube_mc._x = _parent.mapa_mc.monstruos_mc[_parent.mapa_mc.vida_mc.instancia]._x - 40; } } _parent.playSnd2.start(); ataque = false; incmana = true; mano_mc.gotoAndPlay(iconc); } function brillo() { blur = 6; var _local1 = new flash.filters.DropShadowFilter(0, 0, 9319706, 2, blur, blur, 1, 3); mano_mc.filters = [_local1]; } function manaRequerido() { aux = false; if (_parent.manar <= manaac) { aux = true; } return(aux); } function atacar() { ataque = true; if (manaRequerido()) { mano_mc.play(); } else { mano_mc.gotoAndStop(1); _parent.mapa_mc.nube_mc.gotoAndStop(1); } _parent.mana = _parent.mana - manaac; if ((mano_mc._currentframe <= 5) && (manaac == _parent.manar)) { mano_mc.gotoAndPlay(6); } manaac = 0; incmana = false; mano_mc.filters = undefined; _parent.interfaz_mc.setEnergia(manaac, _parent.manar); _parent.interfaz_mc.setMana(); } iconc = 2; fconc = 5; manaac = 0; incmana = false; ataque = false; onEnterFrame = function () { if ((incmana == true) && (!manaRequerido())) { _parent.interfaz_mc.setEnergia(manaac, _parent.manar); manaac = manaac + (Math.round(_parent.nivel / 4) + 1); if (_parent.manar < manaac) { manaac = _parent.manar; } if (mano_mc.filters.length == 0) { brillo(); } } if (manaRequerido() && (mano_mc._currentframe == fconc)) { _parent.interfaz_mc.setEnergia(manaac, _parent.manar); if (_parent.manar < manaac) { manaac = _parent.manar; } mano_mc.gotoAndPlay(6); } };
Symbol 884 MovieClip Frame 1
if (this._name != "icono02_mc") { select_mc._visible = false; } over_mc._visible = false; onRollOver = function () { _parent._parent.selectSkill = true; if (!select_mc._visible) { over_mc._visible = true; } }; onDragOver = function () { _parent._parent.selectSkill = true; if (!select_mc._visible) { over_mc._visible = true; } }; onRollOut = function () { _parent._parent.selectSkill = false; over_mc._visible = false; }; onDragOut = function () { _parent._parent.selectSkill = false; over_mc._visible = false; };
Symbol 896 MovieClip Frame 1
select_mc._visible = false; over_mc._visible = false; onRollOver = function () { _parent._parent.selectSkill = true; if (!select_mc._visible) { over_mc._visible = true; } if (this._name == "icono01_mc") { _parent.mostrarinfo("flechadefuego"); } if (this._name == "icono02_mc") { _parent.mostrarinfo("boladefuego"); } if (this._name == "icono03_mc") { _parent.mostrarinfo("auradefuego"); } if (this._name == "icono04_mc") { _parent.mostrarinfo("filoabrasador"); } if (this._name == "icono05_mc") { _parent.mostrarinfo("relampago"); } if (this._name == "icono06_mc") { _parent.mostrarinfo("bombardeo"); } if (this._name == "icono07_mc") { _parent.mostrarinfo("implosion"); } }; onDragOver = function () { _parent._parent.selectSkill = true; if (!select_mc._visible) { over_mc._visible = true; } if (this._name == "icono01_mc") { _parent.mostrarinfo("flechadefuego"); } if (this._name == "icono02_mc") { _parent.mostrarinfo("boladefuego"); } if (this._name == "icono03_mc") { _parent.mostrarinfo("auradefuego"); } if (this._name == "icono04_mc") { _parent.mostrarinfo("filoabrasador"); } if (this._name == "icono05_mc") { _parent.mostrarinfo("relampago"); } if (this._name == "icono06_mc") { _parent.mostrarinfo("bombardeo"); } if (this._name == "icono07_mc") { _parent.mostrarinfo("implosion"); } }; onRollOut = function () { _parent._parent.selectSkill = false; _parent.quitarInfo(); over_mc._visible = false; }; onDragOut = function () { _parent._parent.selectSkill = false; _parent.quitarInfo(); over_mc._visible = false; };
Symbol 908 MovieClip Frame 1
stop(); onRollOver = function () { gotoAndStop (2); }; onDragOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };
Symbol 910 MovieClip Frame 1
onRollOut = function () { _parent.info_mc._visible = false; }; onDragOut = function () { _parent.info_mc._visible = false; };
Symbol 912 MovieClip Frame 1
stop();
Symbol 915 MovieClip Frame 1
stop();
Symbol 918 MovieClip Frame 1
function mostrarInfo(nu) { _parent.indice = Number(_name.split("_mc")[0].split("inv")[1]) - 1; _parent.tipo = 2; _parent.verInfo(nu); } chapu_mc.onRollOver = function () { mostrarInfo(); }; chapu_mc.onDragOver = function () { mostrarInfo(); }; chapu_mc.onDragOut = function () { _parent.info_mc._visible = false; }; chapu_mc.onRollOut = function () { _parent.info_mc._visible = false; }; mas_mc.onRollOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; mas_mc.onDragOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; mas_mc.onRollOver = function () { this.gotoAndStop(2); mostrarInfo(1); }; mas_mc.onDragOver = function () { this.gotoAndStop(2); mostrarInfo(1); }; menos_mc.onRollOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; menos_mc.onDragOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; menos_mc.onRollOver = function () { this.gotoAndStop(2); mostrarInfo(2); }; menos_mc.onDragOver = function () { this.gotoAndStop(2); mostrarInfo(2); }; mas_mc.onRelease = function () { _parent.equiparObjeto(); }; menos_mc.onRelease = function () { _parent.alSuelo(); };
Symbol 920 MovieClip Frame 1
function mostrarInfo(nu) { _parent.indice = Number(_name.split("_mc")[0].split("sue")[1]) - 1; _parent.tipo = 3; _parent.verInfo(nu); } chapu_mc.onRollOver = function () { mostrarInfo(); }; chapu_mc.onDragOver = function () { mostrarInfo(); }; chapu_mc.onDragOut = function () { _parent.info_mc._visible = false; }; chapu_mc.onRollOut = function () { _parent.info_mc._visible = false; }; mas_mc.onRollOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; mas_mc.onDragOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; mas_mc.onRollOver = function () { this.gotoAndStop(2); mostrarInfo(3); }; mas_mc.onDragOver = function () { this.gotoAndStop(2); mostrarInfo(3); }; menos_mc.onRollOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; menos_mc.onDragOut = function () { this.gotoAndStop(1); _parent.info_mc._visible = false; }; menos_mc.onRollOver = function () { this.gotoAndStop(2); mostrarInfo(4); }; menos_mc.onDragOver = function () { this.gotoAndStop(2); mostrarInfo(4); }; mas_mc.onRelease = function () { _parent.alInventario(); }; menos_mc.onRelease = function () { _parent.tirarObjeto(); };
Symbol 924 MovieClip Frame 1
function inicializar() { inv01_mc._visible = true; inv02_mc._visible = true; inv03_mc._visible = true; inv04_mc._visible = true; sue01_mc._visible = true; sue02_mc._visible = true; sue03_mc._visible = true; sue04_mc._visible = true; sue05_mc._visible = true; sue06_mc._visible = true; info_mc._visible = false; equi01_mc.texto_txt.text = nombre(_parent._parent._parent.objetosequ[0]); equi02_mc.texto_txt.text = nombre(_parent._parent._parent.objetosequ[1]); equi03_mc.texto_txt.text = nombre(_parent._parent._parent.objetosequ[2]); inv01_mc.texto_txt.text = nombre(_parent._parent._parent.objetosinv[0]); inv02_mc.texto_txt.text = nombre(_parent._parent._parent.objetosinv[1]); inv03_mc.texto_txt.text = nombre(_parent._parent._parent.objetosinv[2]); inv04_mc.texto_txt.text = nombre(_parent._parent._parent.objetosinv[3]); sue01_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[0]); sue02_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[1]); sue03_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[2]); sue04_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[3]); sue05_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[4]); sue06_mc.texto_txt.text = nombre(_parent._parent._parent.objetossue[5]); if (inv01_mc.texto_txt.text == "") { inv01_mc._visible = false; } if (inv02_mc.texto_txt.text == "") { inv02_mc._visible = false; } if (inv03_mc.texto_txt.text == "") { inv03_mc._visible = false; } if (inv04_mc.texto_txt.text == "") { inv04_mc._visible = false; } if (sue01_mc.texto_txt.text == "") { sue01_mc._visible = false; } if (sue02_mc.texto_txt.text == "") { sue02_mc._visible = false; } if (sue03_mc.texto_txt.text == "") { sue03_mc._visible = false; } if (sue04_mc.texto_txt.text == "") { sue04_mc._visible = false; } if (sue05_mc.texto_txt.text == "") { sue05_mc._visible = false; } if (sue06_mc.texto_txt.text == "") { sue06_mc._visible = false; } } function alInventario() { if (_parent._parent._parent.objetosinv.length < 4) { aux = _parent._parent._parent.objetossue[indice]; _parent._parent._parent.objetossue.splice(indice, 1); _parent._parent._parent.objetosinv.push(aux); inicializar(); } } function tirarObjeto() { _parent._parent._parent.objetossue.splice(indice, 1); inicializar(); } function equiparObjeto() { aux = _parent._parent._parent.objetosinv[indice]; switch (tipoObj(aux)) { case 1 : tab = _parent._parent._parent.objetosequ.splice(0, 1, aux); _parent._parent._parent.objetosinv.splice(indice, 1, tab[0]); break; case 2 : tab = _parent._parent._parent.objetosequ.splice(1, 1, aux); _parent._parent._parent.objetosinv.splice(indice, 1, tab[0]); break; case 3 : tab = _parent._parent._parent.objetosequ.splice(2, 1, aux); _parent._parent._parent.objetosinv.splice(indice, 1, tab[0]); } _parent._parent._parent.actualizarStats(); _parent.inicializar(); } function tipoObj(cade) { return(Number(cade.split(" . ")[0])); } function alSuelo() { aux = _parent._parent._parent.objetosinv[indice]; _parent._parent._parent.objetosinv.splice(indice, 1); _parent._parent._parent.objetossue.push(aux); inicializar(); } function nombre(cadena) { aux = cadena.split(" . "); j = 0; i = 1; while (i < aux.length) { if (Number(aux[i]) != 0) { j++; } i++; } nom = ""; switch (_parent._parent._parent._parent.idioma) { case "en" : switch (j) { case 0 : switch (Number(aux[0])) { case 1 : nom = "Helm"; break; case 2 : nom = "Armor"; break; case 3 : nom = "Long Sword"; } break; case 1 : switch (Number(aux[0])) { case 1 : nom = "Magic Helm"; break; case 2 : nom = "Magic Armor"; break; case 3 : nom = "Magic Long Sword"; } break; case 2 : switch (Number(aux[0])) { case 1 : nom = "Exceptional Helm"; break; case 2 : nom = "Exceptional Armor"; break; case 3 : nom = "Exceptional Long Sword"; } break; case 3 : switch (Number(aux[0])) { case 1 : nom = "Elite Helm"; break; case 2 : nom = "Elite Armor"; break; case 3 : nom = "Elite Long Sword"; } break; case 4 : switch (Number(aux[0])) { case 1 : nom = "Golden Helm"; break; case 2 : nom = "Golden Armor"; break; case 3 : nom = "Golden Long Sword"; } break; case 5 : switch (Number(aux[0])) { case 1 : nom = "Ancient Helm"; break; case 2 : nom = "Ancient Armor"; break; case 3 : nom = "Ancient Long Sword"; } break; case 6 : switch (Number(aux[0])) { case 1 : nom = "Mithril Helm"; break; case 2 : nom = "Mithril Armor"; break; case 3 : nom = "Mithril Long Sword"; } } break; case "es" : switch (j) { case 0 : switch (Number(aux[0])) { case 1 : nom = "Casco"; break; case 2 : nom = "Armadura"; break; case 3 : nom = "Espada Larga"; } break; case 1 : switch (Number(aux[0])) { case 1 : nom = "Casco M\u00E1gico"; break; case 2 : nom = "Armadura M\u00E1gica"; break; case 3 : nom = "Espada Larga M\u00E1gica"; } break; case 2 : switch (Number(aux[0])) { case 1 : nom = "Casco Excepcional"; break; case 2 : nom = "Armadura Excepcional"; break; case 3 : nom = "Espada Larga Excepcional"; } break; case 3 : switch (Number(aux[0])) { case 1 : nom = "Casco \u00C9lite"; break; case 2 : nom = "Armadura \u00C9lite"; break; case 3 : nom = "Espada Larga \u00C9lite"; } break; case 4 : switch (Number(aux[0])) { case 1 : nom = "Casco Dorado"; break; case 2 : nom = "Armadura Dorada"; break; case 3 : nom = "Espada Larga Dorada"; } break; case 5 : switch (Number(aux[0])) { case 1 : nom = "Casco Antiguo"; break; case 2 : nom = "Armadura Antigua"; break; case 3 : nom = "Espada Larga Antigua"; } break; case 6 : switch (Number(aux[0])) { case 1 : nom = "El Casco De Mithril"; break; case 2 : nom = "La Armadura De Mithril"; break; case 3 : nom = "La Espada Larga De Mithril"; } } } return(nom); } function verInfo(numer) { info_mc._visible = true; switch (tipo) { case 1 : info_mc.texto_txt.text = Info(_parent._parent._parent.objetosequ[indice]); break; case 2 : info_mc.texto_txt.text = Info(_parent._parent._parent.objetosinv[indice]); break; case 3 : info_mc.texto_txt.text = Info(_parent._parent._parent.objetossue[indice]); } if (_parent._parent._parent._parent.idioma == "en") { switch (numer) { case 1 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Click to use the object"; break; case 2 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Click to drop the object"; break; case 3 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Click to take the object"; break; case 4 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Click to discard the object"; } } else { switch (numer) { case 1 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Haz click para usar el objeto"; break; case 2 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Haz click dejar el objeto en el suelo"; break; case 3 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Haz click para coger el objeto"; break; case 4 : info_mc.texto_txt.text = info_mc.texto_txt.text + "Haz click para eliminar el objeto"; } } } function Info(cad) { res = nombre(cad) + "\n\n"; aux = cad.split(" . "); defensa = 0; damage = 0; if (Number(aux[0]) == 1) { defensa = 2; } if (Number(aux[0]) == 2) { defensa = 5; } if (Number(aux[0]) == 3) { damage = 8; } if (Number(aux[5]) != 0) { damage = damage + Number(aux[5]); } if (Number(aux[6]) != 0) { defensa = defensa + Number(aux[6]); } if (_parent._parent._parent._parent.idioma == "es") { if (damage != 0) { res = res + (("+ " + damage) + " Da\u00F1o\n"); } if (defensa != 0) { res = res + (("+ " + defensa) + " Defensa\n"); } if (Number(aux[1]) != 0) { res = res + (("+ " + Number(aux[1])) + " Fuerza\n"); } if (Number(aux[2]) != 0) { res = res + (("+ " + Number(aux[2])) + " Destreza\n"); } if (Number(aux[3]) != 0) { res = res + (("+ " + Number(aux[3])) + " Constituci\u00F3n\n"); } if (Number(aux[4]) != 0) { res = res + (("+" + Number(aux[4])) + " Inteligencia\n"); } } else { if (damage != 0) { res = res + (("+ " + damage) + " Damage\n"); } if (defensa != 0) { res = res + (("+ " + defensa) + " Defence\n"); } if (Number(aux[1]) != 0) { res = res + (("+ " + Number(aux[1])) + " Strength\n"); } if (Number(aux[2]) != 0) { res = res + (("+ " + Number(aux[2])) + " Dexterity\n"); } if (Number(aux[3]) != 0) { res = res + (("+ " + Number(aux[3])) + " Constitution\n"); } if (Number(aux[4]) != 0) { res = res + (("+ " + Number(aux[4])) + " Intelligence\n"); } } return(res); } var tipo = 0; var indice = 0; equi01_mc.onRollOver = function () { if (equi01_mc.texto_txt.text != "") { tipo = 1; indice = 0; verInfo(); } }; equi02_mc.onRollOver = function () { if (equi02_mc.texto_txt.text != "") { tipo = 1; indice = 1; verInfo(); } }; equi03_mc.onRollOver = function () { if (equi03_mc.texto_txt.text != "") { tipo = 1; indice = 2; verInfo(); } };
Symbol 925 MovieClip Frame 1
function quitarInfo() { objetos_mc.info_mc._visible = false; } function mostrarinfo(texto) { objetos_mc.info_mc._visible = true; switch (texto) { case "flechadefuego" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = (((((("Flecha de fuego\n\nNivel: " + _parent._parent.n_flechadefuego) + "\nDa\u00F1o: ") + _parent._parent.damMagia(5, _parent._parent.n_flechadefuego)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(5, _parent._parent.n_flechadefuego + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_flechadefuego(); } else { objetos_mc.info_mc.texto_txt.text = (((((("Fire arrow\n\nLevel: " + _parent._parent.n_flechadefuego) + "\nDamage: ") + _parent._parent.damMagia(5, _parent._parent.n_flechadefuego)) + "\nNext level damage: ") + _parent._parent.damMagia(5, _parent._parent.n_flechadefuego + 1)) + "\nRequired mana: ") + _parent._parent.r_flechadefuego(); } break; case "boladefuego" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = (((((("Bola de fuego\n\nNivel: " + _parent._parent.n_boladefuego) + "\nDa\u00F1o: ") + _parent._parent.damMagia(15, _parent._parent.n_boladefuego)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(15, _parent._parent.n_boladefuego + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_boladefuego(); } else { objetos_mc.info_mc.texto_txt.text = (((((("Fire ball\n\nLevel: " + _parent._parent.n_boladefuego) + "\nDamage: ") + _parent._parent.damMagia(15, _parent._parent.n_boladefuego)) + "\nNext level damage: ") + _parent._parent.damMagia(15, _parent._parent.n_boladefuego + 1)) + "\nRequired mana: ") + _parent._parent.r_boladefuego(); } break; case "auradefuego" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = ((((((("Aura de fuego\n\nNivel: " + _parent._parent.n_auradefuego) + "\nDefensa a\u00F1adida: ") + _parent._parent.damMagia(5, _parent._parent.n_auradefuego)) + "\nDefensa nivel siguiente: ") + _parent._parent.damMagia(5, _parent._parent.n_auradefuego + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_auradefuego()) + "\nDuraci\u00F3n: 90 segundos"; } else { objetos_mc.info_mc.texto_txt.text = ((((((("Fire aura\n\nLevel: " + _parent._parent.n_auradefuego) + "\nAdded defence: ") + _parent._parent.damMagia(5, _parent._parent.n_auradefuego)) + "\nNext level defence: ") + _parent._parent.damMagia(5, _parent._parent.n_auradefuego + 1)) + "\nRequired mana: ") + _parent._parent.r_auradefuego()) + "\nDuration: 90 seconds"; } break; case "filoabrasador" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = ((((((("Filo abrasador\n\nNivel: " + _parent._parent.n_filoabrasador) + "\nDa\u00F1o a\u00F1adido: ") + _parent._parent.damMagia(10, _parent._parent.n_filoabrasador)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(10, _parent._parent.n_filoabrasador + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_filoabrasador()) + "\nDuraci\u00F3n: 90 segundos"; } else { objetos_mc.info_mc.texto_txt.text = ((((((("Burning edge\n\nLevel: " + _parent._parent.n_filoabrasador) + "\nAdded damage: ") + _parent._parent.damMagia(10, _parent._parent.n_filoabrasador)) + "\nNext level damage: ") + _parent._parent.damMagia(10, _parent._parent.n_filoabrasador + 1)) + "\nRequired mana: ") + _parent._parent.r_filoabrasador()) + "\nDuration: 90 seconds"; } break; case "relampago" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = (((((("Rel\u00E1mpago\n\nNivel: " + _parent._parent.n_relampago) + "\nDa\u00F1o: ") + _parent._parent.damMagia(45, _parent._parent.n_relampago)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(45, _parent._parent.n_relampago + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_relampago(); } else { objetos_mc.info_mc.texto_txt.text = (((((("Lightning\n\nLevel: " + _parent._parent.n_relampago) + "\nDamage: ") + _parent._parent.damMagia(45, _parent._parent.n_relampago)) + "\nNext level damage: ") + _parent._parent.damMagia(45, _parent._parent.n_relampago + 1)) + "\nRequired mana: ") + _parent._parent.r_relampago(); } break; case "bombardeo" : if (_parent._parent._parent.idioma == "es") { objetos_mc.info_mc.texto_txt.text = (((((("Bombardeo\n\nNivel: " + _parent._parent.n_bombardeo) + "\nDa\u00F1o: ") + _parent._parent.damMagia(40, _parent._parent.n_bombardeo)) + "\nDa\u00F1o nivel siguiente: ") + _parent._parent.damMagia(40, _parent._parent.n_bombardeo + 1)) + "\nMan\u00E1 requerido: ") + _parent._parent.r_bombardeo(); } else { objetos_mc.info_mc.texto_txt.text = (((((("Bombing\n\nLevel: " + _parent._parent.n_bombardeo) + "\nDamage: ") + _parent._parent.damMagia(40, _parent._parent.n_bombardeo)) + "\nNext level damage: ") + _parent._parent.damMagia(40, _parent._parent.n_bombardeo + 1)) + "\nRequired mana: ") + _parent._parent.r_bombardeo(); } break; case "implosion" : if (_parent._parent._parent.idioma == "es") { if (_parent._parent.n_implosion < _parent._parent.max_n_implosion) { objetos_mc.info_mc.texto_txt.text = (((((("Implosi\u00F3n\n\nNivel: " + _parent._parent.n_implosion) + "\nDa\u00F1o: 100%\nTiempo de espera: ") + _parent._parent.tImplosion(_parent._parent.n_implosion)) + "s\nT. espera sig. nivel: ") + _parent._parent.tImplosion(_parent._parent.n_implosion + 1)) + "s\nMan\u00E1 requerido: ") + _parent._parent.r_implosion(); } else { objetos_mc.info_mc.texto_txt.text = (((("Implosi\u00F3n\n\nNivel: " + _parent._parent.n_implosion) + "\nDa\u00F1o: 100%\nTiempo de espera: ") + _parent._parent.tImplosion(_parent._parent.n_implosion)) + "s\nNivel m\u00E1ximo de habilidad\nMan\u00E1 requerido: ") + _parent._parent.r_implosion(); } } else if (_parent._parent.n_implosion < _parent._parent.max_n_implosion) { objetos_mc.info_mc.texto_txt.text = (((((("Implosion\n\nLevel: " + _parent._parent.n_implosion) + "\nDamage: 100%\nDowntime: ") + _parent._parent.tImplosion(_parent._parent.n_implosion)) + "s\nNext level downtime: ") + _parent._parent.tImplosion(_parent._parent.n_implosion + 1)) + "s\nRequired mana: ") + _parent._parent.r_implosion(); } else { objetos_mc.info_mc.texto_txt.text = (((("Implosion\n\nLevel: " + _parent._parent.n_implosion) + "\nDamage: 100%\nDowntime: ") + _parent._parent.tImplosion(_parent._parent.n_implosion)) + "s\nMaximum level achieved\nRequired mana: ") + _parent._parent.r_implosion(); } } } function inicializar() { objetos_mc.inicializar(); if (_parent._parent.restantes > 0) { str_mc._visible = true; con_mc._visible = true; dex_mc._visible = true; int_mc._visible = true; } else { str_mc._visible = false; con_mc._visible = false; dex_mc._visible = false; int_mc._visible = false; } if (_parent._parent._parent.idioma == "es") { titulo1_mc.text = "CARACTER\u00CDSTICAS"; titulo2_mc.text = "HABILIDADES"; titulo3_mc.text = "EQUIPO"; titulo4_mc.text = "INVENTARIO"; titulo5_mc.text = "EN EL SUELO"; nivel_txt.text = ("Nivel " + _parent._parent.nivel) + newline; nivel_txt.text = nivel_txt.text + (("Experiencia " + _parent._parent.exp) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Fuerza: " + _parent._parent.getFuerza()) + newline); nivel_txt.text = nivel_txt.text + (("Destreza: " + _parent._parent.getDestreza()) + newline); nivel_txt.text = nivel_txt.text + (("Constituci\u00F3n: " + _parent._parent.getConstitucion()) + newline); nivel_txt.text = nivel_txt.text + (("Inteligencia: " + _parent._parent.getInteligencia()) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Caracter\u00EDsticas sin definir: " + _parent._parent.restantes) + newline); nivel_txt.text = nivel_txt.text + (("Habilidades sin definir: " + _parent._parent.restantes2) + "\n\n"); nivel_txt.text = nivel_txt.text + (((("Vida: " + Math.round(_parent._parent.vida)) + "/") + Math.round(_parent._parent.maxvida)) + newline); nivel_txt.text = nivel_txt.text + (((("Man\u00E1: " + Math.round(_parent._parent.mana)) + "/") + Math.round(_parent._parent.maxmana)) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Da\u00F1o cuerpo a cuerpo: " + _parent._parent.damage_espada) + newline); nivel_txt.text = nivel_txt.text + (("Defensa: " + _parent._parent.defensa) + newline); h1_mc.text = "Flecha de fuego\nNivel req: 1"; h2_mc.text = "Bola de fuego\nNivel req: 5"; h3_mc.text = "Aura de fuego\nNivel req: 6"; h4_mc.text = "Filo abrasador\nNivel req: 10"; h5_mc.text = "Rel\u00E1mpago\nNivel req: 12"; h6_mc.text = "Bombardeo\nNivel req: 16"; h7_mc.text = "Implosi\u00F3n\nNivel req: 20"; } else { titulo1_mc.text = "STATS"; titulo2_mc.text = "SKILLS"; titulo3_mc.text = "EQUIPPED"; titulo4_mc.text = "INVENTORY"; titulo5_mc.text = "ON FLOOR"; nivel_txt.text = ("Level " + _parent._parent.nivel) + newline; nivel_txt.text = nivel_txt.text + (("Experience " + _parent._parent.exp) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Strength: " + _parent._parent.getFuerza()) + newline); nivel_txt.text = nivel_txt.text + (("Dexterity: " + _parent._parent.getDestreza()) + newline); nivel_txt.text = nivel_txt.text + (("Constitution: " + _parent._parent.getConstitucion()) + newline); nivel_txt.text = nivel_txt.text + (("Intelligence: " + _parent._parent.getInteligencia()) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Undefined stats: " + _parent._parent.restantes) + newline); nivel_txt.text = nivel_txt.text + (("Undefined skills: " + _parent._parent.restantes2) + "\n\n"); nivel_txt.text = nivel_txt.text + (((("Life: " + Math.round(_parent._parent.vida)) + "/") + Math.round(_parent._parent.maxvida)) + newline); nivel_txt.text = nivel_txt.text + (((("Mana: " + Math.round(_parent._parent.mana)) + "/") + Math.round(_parent._parent.maxmana)) + "\n\n"); nivel_txt.text = nivel_txt.text + (("Melee damage: " + _parent._parent.damage_espada) + newline); nivel_txt.text = nivel_txt.text + (("Defence: " + _parent._parent.defensa) + newline); h1_mc.text = "Fire arrow\nLevel req: 1"; h2_mc.text = "Fire ball\nLevel req: 5"; h3_mc.text = "Fire aura\nLevel req: 6"; h4_mc.text = "Burning edge\nLevel req: 10"; h5_mc.text = "Lightning\nLevel req: 12"; h6_mc.text = "Bombing\nLevel req: 16"; h7_mc.text = "Implosion\nLevel req: 20"; } } icono01_mc.icono_mc.gotoAndStop(2); icono02_mc.icono_mc.gotoAndStop(3); icono03_mc.icono_mc.gotoAndStop(4); icono04_mc.icono_mc.gotoAndStop(5); icono05_mc.icono_mc.gotoAndStop(6); icono06_mc.icono_mc.gotoAndStop(7); icono07_mc.icono_mc.gotoAndStop(8); inicio_mc.icono_mc.gotoAndStop(12); volver_mc.icono_mc.gotoAndStop(13); icono01_mc.onRelease = function () { if (_parent._parent.restantes2 > 0) { _parent._parent.n_flechadefuego++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("flechadefuego"); } }; icono02_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 5)) { _parent._parent.n_boladefuego++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("boladefuego"); } }; icono03_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 6)) { _parent._parent.n_auradefuego++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("auradefuego"); } }; icono04_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 10)) { _parent._parent.n_filoabrasador++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("filoabrasador"); } }; icono05_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 12)) { _parent._parent.n_relampago++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("relampago"); } }; icono06_mc.onRelease = function () { if ((_parent._parent.restantes2 > 0) && (_parent._parent.nivel >= 16)) { _parent._parent.n_bombardeo++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("bombardeo"); } }; icono07_mc.onRelease = function () { if (((_parent._parent.restantes2 > 0) && (_parent._parent.n_implosion < _parent._parent.max_n_implosion)) && (_parent._parent.nivel >= 20)) { _parent._parent.n_implosion++; _parent._parent.restantes2--; inicializar(); _parent._parent.actualizarStats(); mostrarinfo("implosion"); } }; str_mc._visible = false; con_mc._visible = false; dex_mc._visible = false; int_mc._visible = false; str_mc.onRelease = function () { if (_parent._parent.restantes > 0) { _parent._parent.fuerza++; _parent._parent.restantes--; _parent._parent.actualizarStats(); inicializar(); } }; dex_mc.onRelease = function () { if (_parent._parent.restantes > 0) { _parent._parent.destreza++; _parent._parent.restantes--; _parent._parent.actualizarStats(); inicializar(); } }; con_mc.onRelease = function () { if (_parent._parent.restantes > 0) { _parent._parent.constitucion++; _parent._parent.restantes--; _parent._parent.actualizarStats(); inicializar(); } }; int_mc.onRelease = function () { if (_parent._parent.restantes > 0) { _parent._parent.inteligencia++; _parent._parent.restantes--; _parent._parent.actualizarStats(); inicializar(); } }; volver_mc.onRelease = function () { if ((_parent._parent.nmfase == 0) && ((_parent._parent.fase % 2) == 0)) { _parent.cerrarOpcionesb(); } else { _parent.cerrarOpciones(); } }; inicio_mc.onRelease = function () { _parent._parent._parent.menu_mc._visible = true; _parent._parent._parent.menu_mc.enlace00_mc._visible = true; _parent._parent._parent.cambiarMusica(1); };
Symbol 927 MovieClip Frame 1
function ponerSel(ataque) { icono01_mc.select_mc._visible = false; icono02_mc.select_mc._visible = false; icono03_mc.select_mc._visible = false; icono04_mc.select_mc._visible = false; icono05_mc.select_mc._visible = false; icono06_mc.select_mc._visible = false; icono07_mc.select_mc._visible = false; icono08_mc.select_mc._visible = false; switch (ataque) { case "espada" : icono01_mc.select_mc._visible = true; break; case "flechadefuego" : icono02_mc.select_mc._visible = true; _parent.manar = _parent.r_flechadefuego(); break; case "boladefuego" : icono03_mc.select_mc._visible = true; _parent.manar = _parent.r_boladefuego(); break; case "auradefuego" : icono04_mc.select_mc._visible = true; _parent.manar = _parent.r_auradefuego(); break; case "filoabrasador" : icono05_mc.select_mc._visible = true; _parent.manar = _parent.r_filoabrasador(); break; case "relampago" : icono06_mc.select_mc._visible = true; _parent.manar = _parent.r_relampago(); break; case "bombardeo" : icono07_mc.select_mc._visible = true; _parent.manar = _parent.r_bombardeo(); break; case "implosion" : icono08_mc.select_mc._visible = true; _parent.manar = _parent.r_implosion(); } } function actualizarPoc() { mana_txt.text = _parent.pocionesm; vida_txt.text = _parent.pocionesv; } function abrirOpciones() { _parent.pausar(); hoja_mc._visible = true; hoja_mc.inicializar(); } function cerrarOpciones() { _parent.noPausar(); hoja_mc._visible = false; } function cerrarOpcionesb() { _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.objetossue.splice(0, _parent.objetossue.length); hoja_mc._visible = false; _parent.sigFase(); } function setVida() { mvida_mc._y = (-Math.round((_parent.vida / _parent.maxvida) * 78)) + 391; } function setMana() { mmana_mc._y = (-Math.round((_parent.mana / _parent.maxmana) * 78)) + 391; } function setEnergia(cant, total) { porc = cant / total; menergia_mc._y = (-Math.round(porc * 140)) + 400; } function setExp(cant, total, cant1, total1, nivel) { exp_mc._width = Math.round((cant / total) * 76); exp_txt.text = (cant1 + "/") + total1; if (_parent._parent.idioma == "es") { nivel_txt.text = "Nivel " + nivel; } else { nivel_txt.text = "Level " + nivel; } } icono01_mc.icono_mc.gotoAndStop(1); icono02_mc.icono_mc.gotoAndStop(2); icono03_mc.icono_mc.gotoAndStop(3); icono04_mc.icono_mc.gotoAndStop(4); icono05_mc.icono_mc.gotoAndStop(5); icono06_mc.icono_mc.gotoAndStop(6); icono07_mc.icono_mc.gotoAndStop(7); icono08_mc.icono_mc.gotoAndStop(8); icono09_mc.icono_mc.gotoAndStop(9); icono10_mc.icono_mc.gotoAndStop(10); icono11_mc.icono_mc.gotoAndStop(11); icono01_mc.onRelease = function () { if (((_parent.fase % 2) == 0) || (_parent.fase == -1)) { _parent.ataque = "espada"; ponerSel("espada"); } }; icono02_mc.onRelease = function () { _parent.ataque = "flechadefuego"; ponerSel("flechadefuego"); }; icono03_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataque = "boladefuego"; ponerSel("boladefuego"); } }; icono04_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataqueanterior = _parent.ataque; _parent.ataque = "auradefuego"; ponerSel("auradefuego"); } }; icono05_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataqueanterior = _parent.ataque; _parent.ataque = "filoabrasador"; ponerSel("filoabrasador"); } }; icono06_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataque = "relampago"; ponerSel("relampago"); } }; icono07_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { _parent.ataque = "bombardeo"; ponerSel("bombardeo"); } }; icono08_mc.onRelease = function () { if ((_parent.fase % 2) == 0) { if (_parent.tiempoImplosion <= 0) { _parent.ataqueanterior = _parent.ataque; _parent.ataque = "implosion"; ponerSel("implosion"); } } }; icono09_mc.onRelease = function () { _parent.pocionVida(); }; icono10_mc.onRelease = function () { _parent.pocionMana(); }; icono11_mc.onRelease = function () { if (hoja_mc._visible == false) { abrirOpciones(); } else if ((_parent.nmfase == 0) && ((_parent.fase % 2) == 0)) { cerrarOpcionesb(); } else { cerrarOpciones(); } };
Symbol 929 MovieClip Frame 1
useHandCursor = false; onRelease = function () { };
Symbol 932 MovieClip Frame 1
stop(); onRollOver = function () { gotoAndPlay (2); }; onDragOver = function () { gotoAndPlay (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };
Symbol 932 MovieClip Frame 5
stop();
Symbol 935 MovieClip Frame 1
function morir() { _visible = true; _parent.pausar(); gotoAndPlay (2); } stop();
Symbol 935 MovieClip Frame 20
stop(); boton1_mc.onRelease = function () { _parent.continues++; _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.jnmfase = 0; _parent.noPausar2(); gotoAndPlay (21); }; boton2_mc.onRelease = function () { if (_parent.continues == 0) { punt = _parent.exp; } if (_parent.continues == 1) { punt = Math.round(_parent.exp * 0.75); } if (_parent.continues == 2) { punt = Math.round(_parent.exp * 0.5); } nick = texto_txt.text.split("~"); if (((nick[0] == "") || (nick[0] == "ESCRIBE AQU\u00CD TU NICK")) || (nick[0] == "WRITE YOUR NICK HERE")) { nick[0] = "ALL ONLINE"; } _parent._parent.enviar(nick[0].toUpperCase(), punt, "Dark Races"); _parent.continues++; _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.jnmfase = 0; _parent.noPausar2(); gotoAndPlay (21); }; boton3_mc.onRelease = function () { if (_parent.continues == 0) { punt = _parent.exp; } if (_parent.continues == 1) { punt = Math.round(_parent.exp * 0.75); } if (_parent.continues == 2) { punt = Math.round(_parent.exp * 0.5); } nick = texto_txt.text.split("~"); if (((nick[0] == "") || (nick[0] == "ESCRIBE AQU\u00CD TU NICK")) || (nick[0] == "WRITE YOUR NICK HERE")) { nick[0] = "ALL ONLINE"; } _parent._parent.enviar(nick[0].toUpperCase(), punt, "Dark Races"); _parent._parent.menu_mc._visible = true; _parent._parent.menu_mc.enlace00_mc._visible = false; _parent._parent.cambiarMusica(1); }; boton4_mc.onRelease = function () { _parent._parent.menu_mc._visible = true; _parent._parent.menu_mc.enlace00_mc._visible = false; _parent._parent.cambiarMusica(1); }; if (_parent._parent.idioma == "es") { boton1_mc.texto = "CONTINUAR"; boton2_mc.texto = "ENVIAR RECORD Y CONTINUAR"; boton3_mc.texto = "ENVIAR RECORD Y SALIR"; boton4_mc.texto = "MENU PRINCIPAL"; texto_txt.text = "ESCRIBE AQU\u00CD TU NICK"; } else { boton1_mc.texto = "CONTINUE"; boton2_mc.texto = "SEND HIGHSCORE AND CONTINUE"; boton3_mc.texto = "SEND HIGHSCORE AND EXIT"; boton4_mc.texto = "MAIN MENU"; texto_txt.text = "WRITE YOUR NICK HERE"; } if (_parent.continues > 2) { boton2_mc._visible = false; boton3_mc._visible = false; texto_txt._visible = false; } Selection.setFocus("texto_txt");
Symbol 935 MovieClip Frame 24
stop(); _visible = false;
Symbol 940 MovieClip Frame 1
function finalizar() { _visible = true; _parent.pausar(); gotoAndPlay (2); } stop();
Symbol 940 MovieClip Frame 21
if (_parent._parent.idioma == "es") { textofin = "\u00A1Impresionante! Tu s\u00F3lo has conseguido acabar con el mal que azotaba la regi\u00F3n. Quiz\u00E1s ahora reine la paz durante un tiempo."; } else { textofin = "Impressive! Just a man has finished with the powerful evil that was destroying the kingdom. Maybe we can live quietly for some time."; }
Symbol 940 MovieClip Frame 100
if (_parent._parent.idioma == "es") { textofin = "Ahora puedes regresar a casa o bien continuar con tus aventuras, es tu decisi\u00F3n.\nFin."; } else { textofin = "You can return home or continue with your adventures, it is your decission.\nThe end."; }
Symbol 940 MovieClip Frame 200
if (_parent._parent.idioma == "es") { textofin = "Has terminado el juego, puedes seguir jugando si lo deseas para incrementar tu puntuaci\u00F3n."; } else { textofin = "You have finished the game, you can still play more if you want to increase your scoring."; }
Symbol 940 MovieClip Frame 275
stop(); boton1_mc.onRelease = function () { _parent.siguienteFase(); _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.jnmfase = 0; _parent.noPausar(); gotoAndPlay (276); }; boton2_mc.onRelease = function () { if (_parent.continues == 0) { punt = _parent.exp; } if (_parent.continues == 1) { punt = Math.round(_parent.exp * 0.75); } if (_parent.continues == 2) { punt = Math.round(_parent.exp * 0.5); } nick = texto_txt.text.split("~"); if (((nick[0] == "") || (nick[0] == "ESCRIBE AQU\u00CD TU NICK")) || (nick[0] == "WRITE YOUR NICK HERE")) { nick[0] = "ALL ONLINE"; } _parent._parent.enviar(nick[0].toUpperCase(), punt, "Dark Races"); _parent.siguienteFase(); _parent.vida = _parent.maxvida; _parent.mana = _parent.maxmana; _parent.jnmfase = 0; _parent.noPausar(); gotoAndPlay (276); }; boton3_mc.onRelease = function () { if (_parent.continues == 0) { punt = _parent.exp; } if (_parent.continues == 1) { punt = Math.round(_parent.exp * 0.75); } if (_parent.continues == 2) { punt = Math.round(_parent.exp * 0.5); } nick = texto_txt.text.split("~"); if (((nick[0] == "") || (nick[0] == "ESCRIBE AQU\u00CD TU NICK")) || (nick[0] == "WRITE YOUR NICK HERE")) { nick[0] = "ALL ONLINE"; } _parent._parent.enviar(nick[0].toUpperCase(), punt, "Dark Races"); _parent._parent.menu_mc._visible = true; _parent._parent.menu_mc.enlace00_mc._visible = false; _parent._parent.cambiarMusica(1); }; boton4_mc.onRelease = function () { _parent._parent.menu_mc._visible = true; _parent._parent.menu_mc.enlace00_mc._visible = false; _parent._parent.cambiarMusica(1); }; if (_parent._parent.idioma == "es") { boton1_mc.texto = "CONTINUAR"; boton2_mc.texto = "ENVIAR RECORD Y CONTINUAR"; boton3_mc.texto = "ENVIAR RECORD Y SALIR"; boton4_mc.texto = "MENU PRINCIPAL"; texto_txt.text = "ESCRIBE AQU\u00CD TU NICK"; } else { boton1_mc.texto = "CONTINUE"; boton2_mc.texto = "SEND HIGHSCORE AND CONTINUE"; boton3_mc.texto = "SEND HIGHSCORE AND EXIT"; boton4_mc.texto = "MAIN MENU"; texto_txt.text = "WRITE YOUR NICK HERE"; } if (_parent.continues > 2) { boton2_mc._visible = false; boton3_mc._visible = false; texto_txt._visible = false; } Selection.setFocus("texto_txt");
Symbol 940 MovieClip Frame 279
stop(); _visible = false;
Symbol 943 MovieClip Frame 1
stop(); onRollOver = function () { gotoAndPlay (2); }; onDragOver = function () { gotoAndPlay (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };
Symbol 943 MovieClip Frame 10
stop();
Symbol 964 MovieClip Frame 1
function finalizarTut() { if (_parent.mapa_mc.monstruos_mc[1] != undefined) { _parent.mapa_mc.monstruos_mc[1].removeMovieClip(); } _parent._parent.tutorial = false; _parent.inicializar(); gotoAndStop (1); } if (_parent._parent.idioma == "en") { boton3_mc.texto = "Finish tutorial"; } else { boton3_mc.texto = "Finalizar tutorial"; } boton3_mc.onRelease = function () { finalizarTut(); };
Symbol 964 MovieClip Frame 21
if (_parent._parent.idioma == "en") { texto = "At the beginning you have 2 skills: Sword and Fire Arrow."; } else { texto = "Al principio dispones de 2 habilidades: Espada y flecha de fuego."; }
Symbol 964 MovieClip Frame 75
if (_parent._parent.idioma == "en") { texto = "You can use the keys 1,2...8 or the mouse to select it. Select the sword."; } else { texto = "Puedes usar las teclas 1,2...8 o el rat\u00F3n para seleccionarlas. Selecciona la espada."; }
Symbol 964 MovieClip Frame 115
gotoAndPlay (75);
Symbol 964 MovieClip Frame 116
if (_parent._parent.idioma == "en") { texto = "The sword is used to attack nearby monsters clicking over them. Try it."; } else { texto = "La espada se usa para atacar a los monstruos cercanos, pulsando el boton izquierdo del rat\u00F3n. Int\u00E9ntalo."; }
Symbol 964 MovieClip Frame 117
if (_parent._parent.idioma == "en") { texto = "Well done! Select the fire arrow now."; } else { texto = "\u00A1Bien hecho! Selecciona ahora la flecha de fuego."; }
Symbol 964 MovieClip Frame 162
gotoAndPlay (117);
Symbol 964 MovieClip Frame 163
if (_parent._parent.idioma == "en") { texto = "Keep the mouse pressed till a light surrounds all mana and release it then."; } else { texto = "Mant\u00E9n el boton izquierdo del rat\u00F3n pulsado hasta que el brillo cubra la zona del man\u00E1 y su\u00E9ltalo."; }
Symbol 964 MovieClip Frame 209
gotoAndPlay (163);
Symbol 964 MovieClip Frame 210
if (_parent._parent.idioma == "en") { texto = "Nice!! Try to do it once more."; } else { texto = "\u00A1Bien hecho! Prueba de nuevo."; }
Symbol 964 MovieClip Frame 211
if (_parent._parent.idioma == "en") { texto = "Don't forget checking your inventory after leveling up or finding new objects to use for increasing your stats.\nIf you need live or mana, use potions (keys 9 and 0)."; } else { texto = "\u00A1Muy bien! Recuerda comprobar tu inventario despu\u00E9s de subir nivel o tras encontrar objetos para equiparlos y subir tus caracter\u00EDsticas.\nSi necesitas recargar vida o man\u00E1, usa las pociones (teclas 9 y 0)."; }
Symbol 964 MovieClip Frame 348
if (_parent._parent.idioma == "en") { texto = "Learn to dodge distance attacks (an enemy's distance attack can damage another monster)."; } else { texto = "Falta aprender a esquivar los ataques a distancia de los monstruos (un ataque a distancia de un enemigo puede da\u00F1ar a otro)."; }
Symbol 964 MovieClip Frame 504
if (_parent._parent.idioma == "en") { texto = "To avoid it you must move the mouse (if the attack hit between your hands you take damage). You can't avoid melee attacks."; } else { texto = "Para esquivarlo debes mover el raton (si el ataque golpea entre tus manos recibes da\u00F1o). No puedes esquivar los ataques cuerpo a cuerpo."; }
Symbol 964 MovieClip Frame 641
if (_parent._parent.idioma == "en") { texto = "Try to dodge now. Click on 'Finish tutorial' when you had practiced to begin your adventure and good luck."; } else { texto = "Intenta esquivar ahora. Cuando hayas terminado pulsa 'Finalizar tutorial' para comenzar tu aventura y suerte."; }
Symbol 964 MovieClip Frame 678
_parent.mapa_mc.monstruos_mc.attachMovie("dragon", 1, 1); _parent.mapa_mc.monstruos_mc[1].nivel = 20; _parent.mapa_mc.monstruos_mc[1].posicion = 1;
Symbol 964 MovieClip Frame 749
stop();
Symbol 995 MovieClip Frame 20
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 40
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 60
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 80
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 100
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 120
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 140
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 160
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 180
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 995 MovieClip Frame 201
_parent.gotoAndPlay(_parent._currentframe + 1); stop();
Symbol 1002 MovieClip Frame 1
mascara_mc.gotoAndStop(1); stop(); _visible = false;
Symbol 1002 MovieClip Frame 15
function andar() { rep = (_parent.fase / 2) / _parent.nesc; frame = (20 * (rep - 1)) + 1; trace(frame); if (rep > 10) { rep = rep - 10; } if (rep <= 0) { gotoAndPlay(_currentframe + 1); } else { mascara_mc.gotoAndPlay(frame); } } _parent.ponerMapa(); stop(); andar();
Symbol 1002 MovieClip Frame 50
if (_parent._parent.idioma == "es") { _parent.crearMensaje("Nivel " + ((_parent.fase / 2) + 1)); } else { _parent.crearMensaje("Level " + ((_parent.fase / 2) + 1)); } _parent.noPausar();
Symbol 1003 MovieClip Frame 1
function inicializar() { objetosequ[0] = "1 . 0 . 0 . 0 . 0 . 0 . 0"; objetosequ[1] = "2 . 0 . 0 . 0 . 0 . 0 . 0"; objetosequ[2] = "3 . 0 . 0 . 0 . 0 . 1 . 0"; objetosinv.splice(0, objetosinv.length); objetossue.splice(0, objetossue.length); i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { mapa_mc.monstruos_mc[i].removeMovieClip(); } i++; } interfaz_mc.setExp(0, 1000, 1000, 3000, 1); interfaz_mc.setEnergia(0, 100); tutorial_mc._visible = false; vida = 15; mana = 15; maxvida = 15; maxmana = 15; mapa_mc.vida_mc._visible = false; interfaz_mc.setMana(); interfaz_mc.setVida(); ataque = "flechadefuego"; ataqueanterior = ataque; n_flechadefuego = 1; n_boladefuego = 0; n_auradefuego = 0; n_filoabrasador = 0; n_relampago = 0; n_bombardeo = 0; n_implosion = 0; maxm = 3; posibilidades = 50; contador = 0; maxcontador = 15; maxcontadorb = 10; proyectilx = 400; proyectily = 350; fuerza = 15; constitucion = 15; destreza = 15; inteligencia = 15; restantes = 0; restantes2 = 0; recmana = 0.02; recvida = 0.02; manar = 3; exp = 1000; nivel = 1; count = 0; maxCount = 1; pocionesm = 1; pocionesv = 1; nmfase = 0; jnmfase = 0; damage_espada = 8.8; defensa = 7; tiempoImplosion = 0; interfaz_mc.actualizarPoc(); if (_parent.tutorial == true) { fase = -1; crearMensaje("Tutorial"); tutorial_mc._visible = true; tutorial_mc.gotoAndPlay(1); } else { fase = 0; if (_parent.idioma == "es") { crearMensaje("Nivel 1"); } else { crearMensaje("Level 1"); } } mapa_mc.resplandor_mc._alpha = 0; inicializarPosicion(); actualizarStats(); interfaz_mc.ponerSel(ataque); morir_mc._visible = false; finalizar_mc._visible = false; continues = 0; _parent.cambiarMusica(2); cambiomapa_mc._visible = false; cambiomapa_mc.gotoAndStop(1); cambiomapa_mc.mascara_mc.gotoAndStop(1); ponerMapa(); } function sigFase() { if (((fase / 2) % nesc) == 0) { cambiomapa_mc._visible = true; cambiomapa_mc.gotoAndPlay(2); } else { if (_parent.idioma == "es") { crearMensaje("Nivel " + ((fase / 2) + 1)); } else { crearMensaje("Level " + ((fase / 2) + 1)); } noPausar(); } } function ponerMapa() { rep = (fase / 2) % 31; if (rep < nesc) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(1); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(1); } else if (rep < (nesc * 2)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(2); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(1); } else if (rep < (nesc * 3)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(2); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(2); } else if (rep < (nesc * 4)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(3); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(2); } else if (rep < (nesc * 5)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(3); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(3); } else if (rep < (nesc * 6)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(4); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(3); } else if (rep < (nesc * 7)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(4); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(4); } else if (rep < (nesc * 8)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(5); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(4); } else if (rep < (nesc * 9)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(5); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(5); } else if (rep < (nesc * 10)) { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(6); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(5); } else { mapa_mc.suelo_mc.terreno_mc.gotoAndStop(6); mapa_mc.suelo_mc.mapa_mc.gotoAndStop(6); } if (terreno == "off") { mapa_mc.suelo_mc.terreno_mc._visible = false; } else { mapa_mc.suelo_mc.terreno_mc._visible = true; } } function actualizarStats() { maxvida = getConstitucion() * nivel; maxmana = getInteligencia() * nivel; if (vida > maxvida) { vida = maxvida; } if (mana > maxmana) { mana = maxmana; } if (aura_mc.auraactiva) { defensa = getDefensa() + damMagia(5, n_auradefuego); } else { defensa = getDefensa(); } if (mano02_mc.poner) { damage_espada = ((getFuerza() * 0.01) + 1) * (getDamage() + damMagia(10, n_filoabrasador)); } else { damage_espada = ((getFuerza() * 0.01) + 1) * getDamage(); } if (n_boladefuego == 0) { interfaz_mc.icono03_mc._visible = false; } else { interfaz_mc.icono03_mc._visible = true; } if (n_auradefuego == 0) { interfaz_mc.icono04_mc._visible = false; } else { interfaz_mc.icono04_mc._visible = true; } if (n_filoabrasador == 0) { interfaz_mc.icono05_mc._visible = false; } else { interfaz_mc.icono05_mc._visible = true; } if (n_relampago == 0) { interfaz_mc.icono06_mc._visible = false; } else { interfaz_mc.icono06_mc._visible = true; } if (n_bombardeo == 0) { interfaz_mc.icono07_mc._visible = false; } else { interfaz_mc.icono07_mc._visible = true; } if (n_implosion == 0) { interfaz_mc.icono08_mc._visible = false; } else { interfaz_mc.icono08_mc._visible = true; } interfaz_mc.ponerSel(ataque); } function getFuerza() { aux = ((fuerza + Number(objetosequ[0].split(" . ")[1])) + Number(objetosequ[1].split(" . ")[1])) + Number(objetosequ[2].split(" . ")[1]); return(aux); } function getDestreza() { aux = ((destreza + Number(objetosequ[0].split(" . ")[2])) + Number(objetosequ[1].split(" . ")[2])) + Number(objetosequ[2].split(" . ")[2]); return(aux); } function getConstitucion() { aux = ((constitucion + Number(objetosequ[0].split(" . ")[3])) + Number(objetosequ[1].split(" . ")[3])) + Number(objetosequ[2].split(" . ")[3]); return(aux); } function getInteligencia() { aux = ((inteligencia + Number(objetosequ[0].split(" . ")[4])) + Number(objetosequ[1].split(" . ")[4])) + Number(objetosequ[2].split(" . ")[4]); return(aux); } function getDamage() { aux = ((8 + Number(objetosequ[0].split(" . ")[5])) + Number(objetosequ[1].split(" . ")[5])) + Number(objetosequ[2].split(" . ")[5]); return(aux); } function getDefensa() { aux = ((7 + Number(objetosequ[0].split(" . ")[6])) + Number(objetosequ[1].split(" . ")[6])) + Number(objetosequ[2].split(" . ")[6]); return(aux); } function siguienteFase() { fase++; nmfase = 0; jnmfase = 0; vida = maxvida; mana = maxmana; if (_parent.idioma == "es") { if ((fase % 2) == 0) { maxm = 3; if ((fase % 4) == 0) { _parent.cambiarMusica(2); } else { _parent.cambiarMusica(3); } interfaz_mc.abrirOpciones(); } else { maxm = 3; _parent.cambiarMusica(4); crearMensaje("Nivel especial"); ataque = "flechadefuego"; interfaz_mc.ponerSel("flechadefuego"); } } else if ((fase % 2) == 0) { maxm = 3; if ((fase % 4) == 0) { _parent.cambiarMusica(2); } else { _parent.cambiarMusica(3); } interfaz_mc.abrirOpciones(); } else { maxm = 3; _parent.cambiarMusica(4); crearMensaje("Special level"); ataque = "flechadefuego"; interfaz_mc.ponerSel("flechadefuego"); } } function fasem(indic) { cantidad = 1; if ((indic % 2) == 0) { cantidad = 15 + (indic / 2); } else { cantidad = 10; } if (cantidad > 20) { cantidad = 20; } return(cantidad); } function crearMensaje(cadena) { prof = mensajes_mc.getNextHighestDepth(); mensajes_mc.attachMovie("mensaje", prof, prof); mensajes_mc[prof].mensaje_mc.texto_txt.text = cadena; } function crearMensajeb(cadena) { prof = mensajes_mc.getNextHighestDepth(); mensajes_mc.attachMovie("mensaje2", prof, prof); mensajes_mc[prof].mensaje_mc.texto_txt.text = cadena; } function generarObjeto() { switch (Math.ceil(Math.random() * 3)) { case 1 : tipo = 1; break; case 2 : tipo = 2; break; case 3 : tipo = 3; } var _local2 = new Object(); _local2.stre = 0; _local2.dext = 0; _local2.cons = 0; _local2.inte = 0; _local2.dama = 0; _local2.defe = 0; aleatorio = Math.random(); if (aleatorio < 0.25) { natributos = 1; } else if (aleatorio < 0.5) { natributos = 2; } else if (aleatorio < 0.65) { natributos = 3; } else if (aleatorio < 0.8) { natributos = 4; } else if (aleatorio < 0.9) { natributos = 5; } else { natributos = 6; } i = 0; while (i < natributos) { if (_parent.dificultad < 2) { sum = Math.ceil(((nivel - 1) * 2) * Math.random()); } else { sum = Math.ceil(((nivel - 1) * 3) * Math.random()); } if (sum == 0) { sum = 1; } switch (Math.ceil(Math.random() * 6)) { case 1 : _local2.stre = _local2.stre + sum; break; case 2 : _local2.dext = _local2.dext + sum; break; case 3 : _local2.cons = _local2.cons + sum; break; case 4 : _local2.inte = _local2.inte + sum; break; case 5 : _local2.dama = _local2.dama + sum; break; case 6 : _local2.defe = _local2.defe + sum; } i++; } aux = (((((((((((tipo + " . ") + _local2.stre) + " . ") + _local2.dext) + " . ") + _local2.cons) + " . ") + _local2.inte) + " . ") + _local2.dama) + " . ") + _local2.defe; if (_parent.idioma == "es") { switch (tipo) { case 1 : crearMensaje("\u00A1Has encontrado un casco!"); break; case 2 : crearMensaje("\u00A1Has encontrado una armadura!"); break; case 3 : crearMensaje("\u00A1Has encontrado una espada!"); } } else { switch (tipo) { case 1 : crearMensaje("\u00A1You found a helm!"); break; case 2 : crearMensaje("\u00A1You found an armor!"); break; case 3 : crearMensaje("\u00A1You found a long sword!"); } } objetossue.push(aux); } function generarMons(niv) { switch (Math.ceil(Math.random() * 3)) { case 1 : tipo = 1; break; case 2 : tipo = 2; break; case 3 : tipo = 3; } var _local2 = new Object(); _local2.stre = 0; _local2.dext = 0; _local2.cons = 0; _local2.inte = 0; _local2.dama = 0; _local2.defe = 0; aleatorio = Math.random(); if (aleatorio < 0.5) { natributos = 3; } else if (aleatorio < 0.85) { natributos = 4; } else if (aleatorio < 0.95) { natributos = 5; } else { natributos = 6; } i = 0; while (i < natributos) { sum = Math.ceil(((niv - 2) * 2) * Math.random()); if (sum == 0) { sum = 1; } switch (Math.ceil(Math.random() * 6)) { case 1 : _local2.stre = _local2.stre + sum; break; case 2 : _local2.dext = _local2.dext + sum; break; case 3 : _local2.cons = _local2.cons + sum; break; case 4 : _local2.inte = _local2.inte + sum; break; case 5 : _local2.dama = _local2.dama + sum; break; case 6 : _local2.defe = _local2.defe + sum; } i++; } aux = (((((((((((tipo + " . ") + _local2.stre) + " . ") + _local2.dext) + " . ") + _local2.cons) + " . ") + _local2.inte) + " . ") + _local2.dama) + " . ") + _local2.defe; if (_parent.idioma == "es") { switch (tipo) { case 1 : crearMensaje("\u00A1Has encontrado un casco!"); break; case 2 : crearMensaje("\u00A1Has encontrado una armadura!"); break; case 3 : crearMensaje("\u00A1Has encontrado una espada!"); } } else { switch (tipo) { case 1 : crearMensaje("\u00A1You found a helm!"); break; case 2 : crearMensaje("\u00A1You found an armor!"); break; case 3 : crearMensaje("\u00A1You found a long sword!"); } } objetossue.push(aux); } function pocionVida() { if (pocionesv > 0) { pocionesv--; vida = vida + (maxvida / 2); if (vida > maxvida) { vida = maxvida; } interfaz_mc.setVida(); interfaz_mc.actualizarPoc(); } } function pocionMana() { if (pocionesm > 0) { pocionesm--; mana = mana + (maxmana / 2); if (mana > maxmana) { mana = maxmana; } interfaz_mc.setMana(); interfaz_mc.actualizarPoc(); } } function expMonstruo(nivelm) { aux = nivel - nivelm; if (aux < -2) { aux = -2; } if (aux > 2) { aux = 2; } switch (aux) { case -2 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (10 + nivel); break; case -1 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (12 + nivel); break; case 0 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (14 + nivel); break; case 1 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (16 + nivel); break; case 2 : expm = (expNivel(nivel + 1) - expNivel(nivel)) / (18 + nivel); } return(Math.round(expm)); } function expNivel(numero) { if (numero == 1) { return(1000); } return((1000 * numero) + expNivel(numero - 1)); } function pausar() { _parent.pausa = "on"; i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { mapa_mc.monstruos_mc[i].unidad_mc.gotoAndStop(mapa_mc.monstruos_mc[i].unidad_mc._currentframe); } i++; } } function noPausar() { _parent.pausa = "off"; i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { mapa_mc.monstruos_mc[i].unidad_mc.gotoAndPlay(mapa_mc.monstruos_mc[i].unidad_mc._currentframe); } i++; } } function noPausar2() { _parent.pausa = "off"; i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { mapa_mc.monstruos_mc[i].removeMovieClip(); nmfase--; } i++; } inicializarPosicion(); } function giroMano() { manox = 370; manoy = 220; mano2x = 50; mano2y = 100; if (_xmouse >= manox) { porc = (_xmouse - manox) / (ancho - manox); mano_mc._x = manox + (porc * 250); mano02_mc._x = mano2x + (porc * 250); proyectilx = (manox - 20) + (porc * 250); } else { porc = (manox - _xmouse) / manox; mano_mc._x = manox - (porc * 250); mano02_mc._x = mano2x - (porc * 250); proyectilx = (manox - 30) - (porc * 250); } porc = _ymouse / alto; mano_mc._y = manoy + (porc * 20); mano02_mc._y = mano2y + (porc * 20); proyectily = (manoy + 180) + (porc * 20); } function controlarProfundidad() { var _local2 = new Array(); i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { var _local1 = new Object(); _local1.id = i; _local1.posy = mapa_mc.monstruos_mc[i]._y; _local1.prof = mapa_mc.monstruos_mc[i].getDepth(); _local2.push(_local1); } i++; } if (_local2.length > 0) { _local2.sortOn("posy"); i = 0; while (i < _local2.length) { mapa_mc.monstruos_mc[_local2[i].id].swapDepths((maxm * 2) + i); i++; } } } function generarMonstruo() { if (fase == -1) { if ((ataque == "espada") && ((tutorial_mc._currentframe >= 75) & (tutorial_mc._currentframe <= 115))) { tutorial_mc.gotoAndStop(116); } if ((ataque == "flechadefuego") && ((tutorial_mc._currentframe >= 117) & (tutorial_mc._currentframe <= 162))) { tutorial_mc.gotoAndStop(163); } } else if ((fase % 2) == 0) { gen = false; if (posicionesOcupadas() < maxm) { gen = true; } if (gen && (nmfase < fasem(fase))) { if (Math.ceil(Math.random() * 100) < posibilidades) { id = posicionLibre(); nmfase++; if (nivel < 3) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); if ((Math.random() > 0.7) && (nivel != 1)) { mapa_mc.monstruos_mc[id].nivel = nivel - 1; } else { mapa_mc.monstruos_mc[id].nivel = nivel; } } else if (nivel < 6) { vble = Math.random(); if (vble < 0.7) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); } else { mapa_mc.monstruos_mc.attachMovie("orcod", id, id); } mapa_mc.monstruos_mc[id].nivel = queNivel(); } else if (nivel < 10) { vble = Math.random(); if (vble < 0.6) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); } else if (vble < 0.8) { mapa_mc.monstruos_mc.attachMovie("orcod", id, id); } else { mapa_mc.monstruos_mc.attachMovie("ogro", id, id); } mapa_mc.monstruos_mc[id].nivel = queNivel(); } else if (nivel < 15) { vble = Math.random(); if (vble < 0.45) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); } else if (vble < 0.8) { mapa_mc.monstruos_mc.attachMovie("ogro", id, id); } else if (vble < 0.95) { mapa_mc.monstruos_mc.attachMovie("orcod", id, id); } else { mapa_mc.monstruos_mc.attachMovie("dragon", id, id); } mapa_mc.monstruos_mc[id].nivel = queNivel(); } else { vble = Math.random(); if (vble < 0.4) { mapa_mc.monstruos_mc.attachMovie("orco", id, id); } else if (vble < 0.75) { mapa_mc.monstruos_mc.attachMovie("ogro", id, id); } else if (vble < 0.8) { mapa_mc.monstruos_mc.attachMovie("orcod", id, id); } else { mapa_mc.monstruos_mc.attachMovie("dragon", id, id); } mapa_mc.monstruos_mc[id].nivel = queNivel(); } mapa_mc.monstruos_mc[id].posicion = id; } } } else if (nmfase < fasem(fase)) { if (posicionesOcupadas() < maxm) { if (Math.ceil(Math.random() * 100) < posibilidades) { id = posicionLibre(); nmfase++; mapa_mc.monstruos_mc.attachMovie("duende", id, id); mapa_mc.monstruos_mc[id].posicion = id; } } } } function queNivel() { vble = Math.random(); auxn = 1; if (vble < 0.1) { auxn = nivel - 2; } else if (vble < 0.3) { auxn = nivel - 1; } else if (vble < 0.7) { auxn = nivel; } else if (vble < 0.9) { auxn = nivel + 1; } else { auxn = nivel + 2; } return(auxn); } function quitarMonstruo(instancia, pos) { removeMovieClip(instancia); posicion[pos] = false; if ((nmfase >= fasem(fase)) && (posicionesOcupadas() == 0)) { generarJefe(); } } function generarJefe() { if ((fase % 2) == 0) { aux = jefeNivel(); aux2 = aux.split(";"); if (jnmfase == 0) { if (_parent.idioma == "es") { if (aux2.length == 1) { crearMensaje("Jefe de nivel"); } else { crearMensaje("Jefes de nivel"); } } else if (aux2.length == 1) { crearMensaje("Boss"); } else { crearMensaje("Bosses"); } } if (jnmfase == aux2.length) { if ((((fase / 2) + 1) % 31) != 0) { siguienteFase(); } else if ((mapa_mc.monstruos_mc[0] != undefined) || (mapa_mc.monstruos_mc[2] != undefined)) { } else { finalizar_mc.finalizar(); } } else if ((((fase / 2) + 1) % 31) != 0) { aux3 = aux2[jnmfase].split("."); mapa_mc.monstruos_mc.attachMovie(aux3[0], 1, 1); mapa_mc.monstruos_mc[1].posicion = 1; mapa_mc.monstruos_mc[1].nivel = Number(aux3[1]); mapa_mc.monstruos_mc[1].jefe = true; jnmfase++; } else { aux3 = aux2[jnmfase].split("."); mapa_mc.monstruos_mc.attachMovie(aux3[0], 0, 0); mapa_mc.monstruos_mc[0].posicion = 0; mapa_mc.monstruos_mc[0].nivel = Number(aux3[1]); mapa_mc.monstruos_mc[0].jefe = true; jnmfase++; aux3 = aux2[jnmfase].split("."); mapa_mc.monstruos_mc.attachMovie(aux3[0], 2, 2); mapa_mc.monstruos_mc[2].posicion = 2; mapa_mc.monstruos_mc[2].nivel = Number(aux3[1]); mapa_mc.monstruos_mc[2].jefe = true; jnmfase++; } } else { siguienteFase(); } } function jefeNivel() { nt = ""; switch ((fase / 2) + 1) { case 1 : nt = "orco.3"; break; case 2 : nt = "orcod.4"; break; case 3 : nt = "orcod.4;orcod.4"; break; case 4 : nt = "orcod.6;orco.7"; break; case 5 : nt = "ogro.6"; break; case 6 : nt = "orco.7;ogro.7"; break; case 7 : nt = "ogro.10"; break; case 8 : nt = "ogro.10;orcod.10"; break; case 9 : nt = "dragon.9"; break; case 10 : nt = "dragon.14"; break; case 11 : nt = "orco.16;dragon.14"; break; case 12 : nt = "dragon.15;orcod.16"; break; case 13 : nt = "orco.18;dragon.16"; break; case 14 : nt = "ogro.18;orcod.18"; break; case 15 : nt = "ogro.18;orcod.20"; break; case 16 : nt = "dragon.19;orco.22"; break; case 17 : nt = "dragon.20;ogro.20"; break; case 18 : nt = "dragon.22;ogro.20"; break; case 19 : nt = "orco.25;orcod.25"; break; case 20 : nt = "dragon.25"; break; case 21 : nt = "dragon.25;orco.28"; break; case 22 : nt = "orcod.29;dragon.25"; break; case 23 : nt = "dragon.26;ogro.26"; break; case 24 : nt = "orcod.32;orcod.33"; break; case 25 : nt = "orco.32;ogro.29"; break; case 26 : nt = "orco.34;dragon.30"; break; case 27 : nt = "ogro.31;dragon.30"; break; case 28 : nt = "orcod.35;ogro.33"; break; case 29 : nt = "orcod.35;ogro.33"; break; case 30 : nt = "ogro.36.dragon.36"; break; case 31 : nt = "dragon.38;dragon.42"; } if (nt == "") { ale = Math.random(); if (ale < 0.25) { nt = "orcod." + (nivel + 5); } else if (ale < 0.5) { nt = "orco." + (nivel + 5); } else if (ale < 0.75) { nt = "ogro." + (nivel + 5); } else { nt = "dragon." + (nivel + 5); } ale = Math.random(); if (ale < 0.25) { nt = nt + (";orcod." + (nivel + 5)); } else if (ale < 0.5) { nt = nt + (";orco." + (nivel + 5)); } else if (ale < 0.75) { nt = nt + (";ogro." + (nivel + 5)); } else { nt = nt + (";dragon." + (nivel + 5)); } } return(nt); } function restarVida(damag) { if ((fase == 0) && (damag > 100)) { damag = 0; auxi = 0; } if ((fase > 10) && (fase < 16)) { switch (_parent.dificultad) { case 0 : damag = Math.round(damag * 1.2); break; case 1 : damag = Math.round(damag * 1.3); break; case 2 : damag = Math.round(damag * 1.4); break; case 3 : damag = Math.round(damag * 1.5); } } if (fase >= 16) { switch (_parent.dificultad) { case 0 : damag = Math.round(damag * 1.4); break; case 1 : damag = Math.round(damag * 1.6); break; case 2 : damag = Math.round(damag * 1.8); break; case 3 : damag = Math.round(damag * 2); } } if (damag != 0) { switch (_parent.dificultad) { case 0 : auxi = Math.round((damag - (defensa / 2)) * 0.3); if (auxi <= 0) { auxi = 1; } break; case 1 : auxi = Math.round((damag - (defensa / 2)) * 0.6); if (auxi <= 0) { auxi = 1; } break; case 2 : auxi = Math.round(damag - (defensa / 2)); if (auxi <= 0) { auxi = 1; } break; case 3 : auxi = Math.round((damag - (defensa / 2)) * 1.2); if (auxi > 0) { break; } auxi = nivel; } } if ((vida > 0) && (fase != -1)) { if (auxi < 0) { auxi = 0; } vida = vida - auxi; if (vida < 0) { vida = 0; } interfaz_mc.setVida(); if (vida == 0) { playSnd13.start(); } else if (Math.random() < 0.5) { playSnd11.start(); } else { playSnd12.start(); } if (vida == 0) { if (_parent.idioma == "es") { crearMensaje("Has muerto"); } else { crearMensaje("You are dead"); } morir_mc.morir(); } } if (fase == -1) { if (_parent.idioma == "en") { crearMensajeb("You failed trying to dodge, try again"); } else { crearMensajeb("Fallaste al esquivar, intentalo de nuevo"); } } } function subirExp(cant) { exp = exp + Math.round(cant); if (expNivel(nivel + 1) <= exp) { nivel++; restantes = restantes + 4; restantes2++; vida = constitucion * nivel; mana = inteligencia * nivel; maxvida = constitucion * nivel; maxmana = inteligencia * nivel; recmana = 0.02 * nivel; recvida = 0.02 * nivel; if (_parent.idioma == "es") { crearMensaje("Te sientes mas fuerte"); } else { crearMensaje("You feel stronger"); } } act = expNivel(nivel); sig = expNivel(nivel + 1); interfaz_mc.setExp(exp - act, sig - act, exp, sig, nivel); } function inicializarPosicion() { i = 0; while (i < maxm) { posicion[i] = false; i++; } } function posicionLibre() { var _local1 = new Array(); i = 0; while (i < maxm) { if (posicion[i] == false) { _local1.push(i); } i++; } j = Math.floor(Math.random() * _local1.length); posicion[_local1[j]] = true; return(_local1[j]); } function posicionesOcupadas() { aux = 0; i = 0; while (i < maxm) { if (posicion[i]) { aux++; } i++; } return(aux); } function damMagia(base, nm) { aux = (base * 1.5) * nm; return(aux); } function tImplosion(n) { return(20.5 - n); } function atacar() { if (ataque == "boladefuego") { prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); playSnd4.start(); mapa_mc.proyectiles_mc.attachMovie("proyectil", prof, prof); mapa_mc.proyectiles_mc[prof].damage = damMagia(15, n_boladefuego); } if (ataque == "bombardeo") { playSnd4.start(); prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("proyectil", prof, prof); mapa_mc.proyectiles_mc[prof].damage = damMagia(40, n_bombardeo); count = 0; intervalId = setInterval(this, "lanzamientobolas", 200); } if (ataque == "relampago") { prof2 = mapa_mc.proyectiles2_mc.getNextHighestDepth(); mapa_mc.proyectiles2_mc.attachMovie("proyectil02", prof2, prof2); mapa_mc.proyectiles2_mc[prof].damage = damMagia(45, n_relampago); playSnd3.start(); } if (ataque == "espada") { if ((fase == -1) && (tutorial_mc._currentframe == 116)) { tutorial_mc.gotoAndPlay(117); } if ((mapa_mc.vida_mc.instancia != "") && (mapa_mc.monstruos_mc[mapa_mc.vida_mc.instancia]._y >= (alto - 10))) { if ((getDestreza() / 100) > Math.random()) { if (_parent.idioma == "es") { crearMensaje("\u00A1Golpe Cr\u00EDtico!"); } else { crearMensaje("Critical Hit!!"); } mapa_mc.monstruos_mc[mapa_mc.vida_mc.instancia].recibirDamage(damage_espada * 2); } else { mapa_mc.monstruos_mc[mapa_mc.vida_mc.instancia].recibirDamage(damage_espada); } playSnd6.start(); } } if (ataque == "flechadefuego") { if (fase == -1) { if (tutorial_mc._currentframe == 210) { tutorial_mc.gotoAndPlay(211); } if ((tutorial_mc._currentframe >= 163) & (tutorial_mc._currentframe <= 209)) { tutorial_mc.gotoAndStop(210); } } playSnd10.start(); prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("proyectil04", prof, prof); mapa_mc.proyectiles_mc[prof].damage = damMagia(5, n_flechadefuego); } if (ataque == "implosion") { playSnd4.start(); playSnd4.start(); playSnd4.start(); playSnd4.start(); playSnd4.start(); playSnd4.start(); prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("proyectil03", prof, prof); mapa_mc.proyectiles_mc[prof].damage = 3000000 /* 0x2DC6C0 */; ataque = ataqueanterior; interfaz_mc.ponerSel(ataque); tiempoImplosion = tImplosion(n_implosion); } if (ataque == "filoabrasador") { playSnd9.start(); mano02_mc.filo(); mano02_mc.bonif = damMagia(10, n_filoabrasador); ataque = ataqueanterior; interfaz_mc.ponerSel(ataque); } if (ataque == "auradefuego") { playSnd9.start(); aura_mc.activarAura(); aura_mc.bonif = damMagia(5, n_auradefuego); ataque = ataqueanterior; interfaz_mc.ponerSel(ataque); } } function lanzamientobolas() { playSnd4.start(); prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("proyectil", prof, prof); mapa_mc.proyectiles_mc[prof].damage = damMagia(40, n_bombardeo); if (count >= maxCount) { clearInterval(intervalId); } count++; } function impacto2(instancia, instancia_pj) { mapa_mc.monstruos_mc[instancia_pj].recibirDamage(instancia.damage); } function impacto(instancia) { var _local2 = new Array(); i = 0; while (i < maxm) { if (mapa_mc.monstruos_mc[i]) { var _local1 = new Object(); _local1.id = i; _local1.posy = mapa_mc.monstruos_mc[i]._y; _local1.prof = mapa_mc.monstruos_mc[i].getDepth(); _local2.push(_local1); } i++; } if (_local2.length > 0) { _local2.sortOn("posy"); i = _local2.length - 1; while (i >= 0) { if (mapa_mc.monstruos_mc[_local2[i].id].estaEnRango(instancia._x, instancia._y) && (mapa_mc.monstruos_mc[_local2[i].id].vida > 0)) { mapa_mc.monstruos_mc[_local2[i].id].recibirDamage(instancia.damage); instancia.destruir(); } i--; } } } function crearFlecha(dam, posx, posy) { prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("flecha", prof, prof); mapa_mc.proyectiles_mc[prof].damage = dam; mapa_mc.proyectiles_mc[prof]._x = posx; mapa_mc.proyectiles_mc[prof]._y = posy; } function creaBola(dam, posx, posy) { prof = mapa_mc.proyectiles_mc.getNextHighestDepth(); mapa_mc.proyectiles_mc.attachMovie("bola_dragon", prof, prof); mapa_mc.proyectiles_mc[prof].damage = dam; mapa_mc.proyectiles_mc[prof]._x = posx + 30; mapa_mc.proyectiles_mc[prof]._y = posy + 10; } function comprobardamageflecha(dam, posx, tipo) { cx2 = proyectilx + 20; cx = proyectilx - 230; if ((posx > cx) && (posx < cx2)) { restarVida(dam); if (tipo == 1) { playSnd17.start(); } else { playSnd.start(); } } } function r_flechadefuego() { return(r_manam(n_flechadefuego, 3)); } function r_boladefuego() { return(r_manam(n_boladefuego, 5)); } function r_auradefuego() { return(r_manam(n_auradefuego, 10)); } function r_filoabrasador() { return(r_manam(n_filoabrasador, 20)); } function r_relampago() { return(r_manam(n_relampago, 30)); } function r_bombardeo() { return(r_manam(n_bombardeo, 35)); } function r_implosion() { return(50); } function r_manam(niv, man) { if (niv <= 1) { dev = man; } else { dev = Math.round((niv * man) * 0.75); } return(dev); } var ancho = 800; var alto = 400; var horizonte = 115; var selectSkill = false; var intervalId; var posicion = new Array(); var objetosequ = new Array(); var objetosinv = new Array(); var objetossue = new Array(); var playSnd = new Sound(); playSnd.attachSound("snd_explosion"); var playSnd2 = new Sound(); playSnd2.attachSound("snd_energia"); var playSnd3 = new Sound(); playSnd3.attachSound("snd_trueno"); var playSnd4 = new Sound(); playSnd4.attachSound("snd_lanzarbola"); var playSnd5 = new Sound(); playSnd5.attachSound("snd_espada"); var playSnd6 = new Sound(); playSnd6.attachSound("snd_carne"); var playSnd7 = new Sound(); playSnd7.attachSound("snd_espada2"); var playSnd8 = new Sound(); playSnd8.attachSound("snd_espada3"); var playSnd9 = new Sound(); playSnd9.attachSound("snd_auradefuego"); var playSnd10 = new Sound(); playSnd10.attachSound("snd_flechapj"); var playSnd11 = new Sound(); playSnd11.attachSound("snd_gritopj1"); var playSnd12 = new Sound(); playSnd12.attachSound("snd_gritopj2"); var playSnd13 = new Sound(); playSnd13.attachSound("snd_muertepj"); var playSnd14 = new Sound(); playSnd14.attachSound("snd_gritoOrco1"); var playSnd15 = new Sound(); playSnd15.attachSound("snd_gritoOrco2"); var playSnd16 = new Sound(); playSnd16.attachSound("snd_flechaOrco"); var playSnd17 = new Sound(); playSnd17.attachSound("snd_golpearMalos"); var playSnd18 = new Sound(); playSnd18.attachSound("snd_pasos1"); var playSnd19 = new Sound(); playSnd19.attachSound("snd_pasos2"); var playSnd20 = new Sound(); playSnd20.attachSound("snd_pasos3"); var playSnd21 = new Sound(); playSnd21.attachSound("snd_gritoOgro1"); var playSnd22 = new Sound(); playSnd22.attachSound("snd_gritoOgro2"); var playSnd23 = new Sound(); playSnd23.attachSound("snd_volarDragon"); var playSnd24 = new Sound(); playSnd24.attachSound("snd_gritoDragon1"); var playSnd25 = new Sound(); playSnd25.attachSound("snd_gritoDragon2"); ataque = "flechadefuego"; ataqueanterior = ataque; n_flechadefuego = 1; n_boladefuego = 0; n_auradefuego = 0; n_filoabrasador = 0; n_relampago = 0; n_bombardeo = 0; n_implosion = 0; filot = 1350; aurat = 1350; maxm = 3; posibilidades = 50; contador = 0; maxcontador = 15; maxcontadorb = 10; proyectilx = 400; proyectily = 350; fuerza = 15; constitucion = 15; destreza = 15; inteligencia = 15; vida = 15; mana = 15; maxvida = 15; maxmana = 15; restantes = 0; restantes2 = 0; recmana = 0.02; recvida = 0.02; manar = 3; exp = 1000; nivel = 1; count = 0; maxCount = 1; pocionesm = 1; pocionesv = 1; fase = 0; nmfase = 0; jnmfase = 0; damage_espada = 8.8; defensa = 7; max_n_implosion = 10; tiempoImplosion = 0; continues = 0; nesc = 3; onEnterFrame = function () { if (_parent.pausa != "on") { if (tiempoImplosion > 0) { tiempoImplosion = tiempoImplosion - 0.0666666666666667; if (tiempoImplosion <= 0) { if (_parent.idioma == "es") { crearMensaje("\u00A1Implosi\u00F3n preparada!"); } else { crearMensaje("Implosion ready!"); } } } contador++; if ((contador % maxcontador) == 0) { generarMonstruo(); } if ((contador % maxcontadorb) == 0) { controlarProfundidad(); } if (contador >= 1000) { contador = 0; } giroMano(); if (vida < maxvida) { vida = vida + recvida; } if (mana < maxmana) { if ((fase % 2) != 0) { mana = maxmana; } else { mana = mana + recmana; } } interfaz_mc.setVida(); interfaz_mc.setMana(); } }; onMouseUp = function () { if ((_parent.pausa != "on") && (!selectSkill)) { mano_mc.atacar(); } }; onMouseDown = function () { if ((_parent.pausa != "on") && (!selectSkill)) { if (ataque == "espada") { if (mano02_mc.mano02_mc._currentframe == 1) { mano02_mc.mano02_mc.gotoAndPlay(2); } } else if (mana > manar) { mano_mc.concentrar(); } else if (_parent.idioma == "es") { crearMensajeb("\u00A1No tienes suficiente mana! Usando espada!"); ataque = "espada"; interfaz_mc.ponerSel(ataque); } else { crearMensajeb("You haven't enough mana! Using sword now!"); ataque = "espada"; interfaz_mc.ponerSel(ataque); } } }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (((morir_mc._visible == false) && (_parent.menu_mc._visible == false)) && (finalizar_mc._visible == false)) { switch (Key.getCode()) { case 73 : if (!_parent.menu_mc._visible) { if (interfaz_mc.hoja_mc._visible == true) { interfaz_mc.cerrarOpciones(); } else { interfaz_mc.abrirOpciones(); } } break; case 80 : if (!_parent.menu_mc._visible) { if (interfaz_mc.hoja_mc._visible == true) { interfaz_mc.cerrarOpciones(); } else { interfaz_mc.abrirOpciones(); } } break; case 49 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) || (fase == -1)) { ataque = "espada"; interfaz_mc.ponerSel(ataque); } } break; case 50 : if (mano_mc.manaac == 0) { ataque = "flechadefuego"; interfaz_mc.ponerSel(ataque); } break; case 51 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_boladefuego > 0)) { ataque = "boladefuego"; interfaz_mc.ponerSel(ataque); } } break; case 52 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_auradefuego > 0)) { ataque = "auradefuego"; interfaz_mc.ponerSel(ataque); } } break; case 53 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_filoabrasador > 0)) { ataque = "filoabrasador"; interfaz_mc.ponerSel(ataque); } } break; case 54 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_relampago > 0)) { ataque = "relampago"; interfaz_mc.ponerSel(ataque); } } break; case 55 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_bombardeo > 0)) { ataque = "bombardeo"; interfaz_mc.ponerSel(ataque); } } break; case 56 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_implosion > 0)) { if (tiempoImplosion <= 0) { ataque = "implosion"; interfaz_mc.ponerSel(ataque); } } } break; case 57 : pocionVida(); break; case 48 : pocionMana(); break; case 97 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) || (fase == -1)) { ataque = "espada"; interfaz_mc.ponerSel(ataque); } } break; case 98 : if (mano_mc.manaac == 0) { ataque = "flechadefuego"; interfaz_mc.ponerSel(ataque); } break; case 99 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_boladefuego > 0)) { ataque = "boladefuego"; interfaz_mc.ponerSel(ataque); } } break; case 100 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_auradefuego > 0)) { ataque = "auradefuego"; interfaz_mc.ponerSel(ataque); } } break; case 101 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_filoabrasador > 0)) { ataque = "filoabrasador"; interfaz_mc.ponerSel(ataque); } } break; case 102 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_relampago > 0)) { ataque = "relampago"; interfaz_mc.ponerSel(ataque); } } break; case 103 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_bombardeo > 0)) { ataque = "bombardeo"; interfaz_mc.ponerSel(ataque); } } break; case 104 : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_implosion > 0)) { if (tiempoImplosion <= 0) { ataque = "implosion"; interfaz_mc.ponerSel(ataque); } } } break; case 105 : pocionVida(); break; case 96 : pocionMana(); } } }; Key.addListener(keyListener); var mouseListener = new Object(); mouseListener.onMouseWheel = function (delta) { if (((morir_mc._visible == false) && (_parent.menu_mc._visible == false)) && (finalizar_mc._visible == false)) { if (delta > 0) { switch (ataque) { case "espada" : if (mano_mc.manaac == 0) { ataque = "flechadefuego"; interfaz_mc.ponerSel(ataque); } break; case "flechadefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_boladefuego > 0)) { ataque = "boladefuego"; interfaz_mc.ponerSel(ataque); } } break; case "boladefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_auradefuego > 0)) { ataque = "auradefuego"; interfaz_mc.ponerSel(ataque); } } break; case "auradefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_filoabrasador > 0)) { ataque = "filoabrasador"; interfaz_mc.ponerSel(ataque); } } break; case "filoabrasador" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_relampago > 0)) { ataque = "relampago"; interfaz_mc.ponerSel(ataque); } } break; case "relampago" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_bombardeo > 0)) { ataque = "bombardeo"; interfaz_mc.ponerSel(ataque); } } break; case "bombardeo" : if (mano_mc.manaac != 0) { break; } if (!(((fase % 2) == 0) && (n_implosion > 0))) { break; } if (tiempoImplosion > 0) { break; } ataque = "implosion"; interfaz_mc.ponerSel(ataque); } } else { switch (ataque) { case "flechadefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) || (fase == -1)) { ataque = "espada"; interfaz_mc.ponerSel(ataque); } } break; case "boladefuego" : if (mano_mc.manaac == 0) { ataque = "flechadefuego"; interfaz_mc.ponerSel(ataque); } break; case "auradefuego" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_boladefuego > 0)) { ataque = "boladefuego"; interfaz_mc.ponerSel(ataque); } } break; case "filoabrasador" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_auradefuego > 0)) { ataque = "auradefuego"; interfaz_mc.ponerSel(ataque); } } break; case "relampago" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_filoabrasador > 0)) { ataque = "filoabrasador"; interfaz_mc.ponerSel(ataque); } } break; case "bombardeo" : if (mano_mc.manaac == 0) { if (((fase % 2) == 0) && (n_relampago > 0)) { ataque = "relampago"; interfaz_mc.ponerSel(ataque); } } break; case "implosion" : if (mano_mc.manaac != 0) { break; } if (!(((fase % 2) == 0) && (n_bombardeo > 0))) { break; } ataque = "bombardeo"; interfaz_mc.ponerSel(ataque); } } } }; Mouse.addListener(mouseListener);
Symbol 1006 MovieClip Frame 1
stop(); onRollOver = function () { _parent.enlace00_mc.gotoAndStop(1); _parent.enlace01_mc.gotoAndStop(1); _parent.enlace02_mc.gotoAndStop(1); _parent.enlace03_mc.gotoAndStop(1); _parent.enlace04_mc.gotoAndStop(1); if (!_parent.ventana) { gotoAndStop (2); } }; onDragOver = function () { _parent.enlace00_mc.gotoAndStop(1); _parent.enlace01_mc.gotoAndStop(1); _parent.enlace02_mc.gotoAndStop(1); _parent.enlace03_mc.gotoAndStop(1); _parent.enlace04_mc.gotoAndStop(1); if (!_parent.ventana) { gotoAndStop (2); } }; onRollOut = function () { if (!_parent.ventana) { gotoAndStop (1); } }; onDragOut = function () { if (!_parent.ventana) { gotoAndStop (1); } };
Symbol 1010 MovieClip Frame 1
function cargar() { if (_parent._parent.idioma == "es") { texto_txt.text = "NUEVO JUEGO"; normal_mc.texto = "NORMAL"; dificil_mc.texto = "DIF\u00CDCIL"; mdificil_mc.texto = "MUY DIF\u00CDCIL"; imposible_mc.texto = "IMPOSIBLE"; tabla_mc.texto = "COMENZAR"; } else { texto_txt.text = "NEW GAME"; normal_mc.texto = "NORMAL"; dificil_mc.texto = "HARD"; mdificil_mc.texto = "VERY HARD"; imposible_mc.texto = "IMPOSSIBLE"; comenzar_mc.texto = "START"; } } function dif(numer) { _parent._parent.dificultad = numer; _parent._parent.tutorial = true; _parent.nuevoJuego(); _parent.ventana = false; _visible = false; } normal_mc.onRelease = function () { dif(0); }; dificil_mc.onRelease = function () { dif(1); }; mdificil_mc.onRelease = function () { dif(2); }; imposible_mc.onRelease = function () { dif(3); }; volver_mc.icono_mc.gotoAndStop(13); volver_mc.onRelease = function () { _parent.ventana = false; _visible = false; };
Symbol 1016 MovieClip Frame 1
stop();
Symbol 1018 MovieClip Frame 1
function setTexto(tex, select) { if (select) { resaltar_mc.gotoAndStop(2); } else { resaltar_mc.gotoAndStop(1); } texto = tex; } onRelease = function () { _parent.seleccionarOpcion(this._name); };
Symbol 1019 MovieClip Frame 1
function inicializar() { if (_parent._parent.idioma == "es") { texto_txt.text = "OPCIONES"; opc_txt.text = "CALIDAD\n\n"; opc_txt.text = opc_txt.text + "DETALLE DEL TERRENO\n\n"; opc_txt.text = opc_txt.text + "NUBES\n\n"; opc_txt.text = opc_txt.text + "SONIDO\n"; resalta_mc.texto = "ALTA"; resmedia_mc.texto = "MEDIA"; resbaja_mc.texto = "BAJA"; calalta_mc.texto = "ALTA"; calmedia_mc.texto = "MEDIA"; calbaja_mc.texto = "BAJA"; deton_mc.texto = "ON"; detoff_mc.texto = "OFF"; nubon_mc.texto = "ON"; nuboff_mc.texto = "OFF"; sonon_mc.texto = "ON"; sonoff_mc.texto = "OFF"; } else { texto_txt.text = "OPTIONS"; opc_txt.text = "QUALITY\n\n"; opc_txt.text = opc_txt.text + "TERRAIN DETAILS\n\n"; opc_txt.text = opc_txt.text + "CLOUDS\n\n"; opc_txt.text = opc_txt.text + "SOUND\n"; resalta_mc.texto = "HIGH"; resmedia_mc.texto = "MIDDLE"; resbaja_mc.texto = "LOW"; calalta_mc.texto = "HIGH"; calmedia_mc.texto = "MIDDLE"; calbaja_mc.texto = "LOW"; deton_mc.texto = "ON"; detoff_mc.texto = "OFF"; nubon_mc.texto = "ON"; nuboff_mc.texto = "OFF"; sonon_mc.texto = "ON"; sonoff_mc.texto = "OFF"; } mostrarOpciones(); } function quitarResaltar() { resalta_mc.resaltar_mc.gotoAndStop(1); resmedia_mc.resaltar_mc.gotoAndStop(1); resbaja_mc.resaltar_mc.gotoAndStop(1); calalta_mc.resaltar_mc.gotoAndStop(1); calmedia_mc.resaltar_mc.gotoAndStop(1); calbaja_mc.resaltar_mc.gotoAndStop(1); deton_mc.resaltar_mc.gotoAndStop(1); detoff_mc.resaltar_mc.gotoAndStop(1); nubon_mc.resaltar_mc.gotoAndStop(1); nuboff_mc.resaltar_mc.gotoAndStop(1); sonon_mc.resaltar_mc.gotoAndStop(1); sonoff_mc.resaltar_mc.gotoAndStop(1); } function seleccionarOpcion(texto) { switch (texto) { case "resalta_mc" : _parent._parent.tamano = 2; break; case "resmedia_mc" : _parent._parent.tamano = 1; break; case "resbaja_mc" : _parent._parent.tamano = 0; break; case "calalta_mc" : _parent._parent.calidad = 2; break; case "calmedia_mc" : _parent._parent.calidad = 1; break; case "calbaja_mc" : _parent._parent.calidad = 0; break; case "deton_mc" : _parent._parent.terreno = "on"; break; case "detoff_mc" : _parent._parent.terreno = "off"; break; case "nubon_mc" : _parent._parent.nubes = "on"; break; case "nuboff_mc" : _parent._parent.nubes = "off"; break; case "sonon_mc" : _parent._parent.sonido = "on"; break; case "sonoff_mc" : _parent._parent.sonido = "off"; } mostrarOpciones(); } function mostrarOpciones() { quitarResaltar(); switch (_parent._parent.tamano) { case 2 : resalta_mc.resaltar_mc.gotoAndStop(2); break; case 1 : resmedia_mc.resaltar_mc.gotoAndStop(2); break; case 0 : resbaja_mc.resaltar_mc.gotoAndStop(2); } switch (_parent._parent.calidad) { case 2 : calalta_mc.resaltar_mc.gotoAndStop(2); break; case 1 : calmedia_mc.resaltar_mc.gotoAndStop(2); break; case 0 : calbaja_mc.resaltar_mc.gotoAndStop(2); } switch (_parent._parent.terreno) { case "on" : deton_mc.resaltar_mc.gotoAndStop(2); break; case "off" : detoff_mc.resaltar_mc.gotoAndStop(2); } switch (_parent._parent.nubes) { case "on" : nubon_mc.resaltar_mc.gotoAndStop(2); break; case "off" : nuboff_mc.resaltar_mc.gotoAndStop(2); } switch (_parent._parent.sonido) { case "on" : sonon_mc.resaltar_mc.gotoAndStop(2); break; case "off" : sonoff_mc.resaltar_mc.gotoAndStop(2); } _parent._parent.setCalidad(); } resalta_mc._visible = false; resmedia_mc._visible = false; resbaja_mc._visible = false; volver_mc.icono_mc.gotoAndStop(13); volver_mc.onRelease = function () { _parent.ventana = false; _visible = false; };
Symbol 1056 MovieClip Frame 1
imagen_mc.gotoAndStop(1);
Symbol 1056 MovieClip Frame 2
imagen_mc.gotoAndStop(1);
Symbol 1056 MovieClip Frame 3
imagen_mc.gotoAndStop(1);
Symbol 1056 MovieClip Frame 4
imagen_mc.gotoAndStop(2);
Symbol 1056 MovieClip Frame 5
imagen_mc.gotoAndStop(3);
Symbol 1056 MovieClip Frame 6
imagen_mc.gotoAndStop(4);
Symbol 1056 MovieClip Frame 7
imagen_mc.gotoAndStop(5);
Symbol 1056 MovieClip Frame 8
imagen_mc.gotoAndStop(6);
Symbol 1056 MovieClip Frame 11
imagen_mc.gotoAndStop(1);
Symbol 1056 MovieClip Frame 12
imagen_mc.gotoAndStop(1);
Symbol 1056 MovieClip Frame 13
imagen_mc.gotoAndStop(1);
Symbol 1056 MovieClip Frame 14
imagen_mc.gotoAndStop(2);
Symbol 1056 MovieClip Frame 15
imagen_mc.gotoAndStop(3);
Symbol 1056 MovieClip Frame 16
imagen_mc.gotoAndStop(4);
Symbol 1056 MovieClip Frame 17
imagen_mc.gotoAndStop(5);
Symbol 1056 MovieClip Frame 18
imagen_mc.gotoAndStop(6);
Symbol 1059 MovieClip Frame 1
onRollOver = function () { gotoAndStop (2); }; onDragOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); }; stop();
Symbol 1061 MovieClip Frame 1
function siguiente() { if (_parent._parent.idioma == "es") { ant_mc._visible = true; if ((paginas_mc._currentframe + 1) == 9) { sig_mc._visible = false; } if (paginas_mc._currentframe < 9) { paginas_mc.gotoAndStop(paginas_mc._currentframe + 1); } } else { ant_mc._visible = true; if ((paginas_mc._currentframe + 1) == 19) { sig_mc._visible = false; } if (paginas_mc._currentframe < 19) { paginas_mc.gotoAndStop(paginas_mc._currentframe + 1); } } } function anterior() { if (_parent._parent.idioma == "es") { sig_mc._visible = true; if ((paginas_mc._currentframe - 1) == 1) { ant_mc._visible = false; } if (paginas_mc._currentframe > 1) { paginas_mc.gotoAndStop(paginas_mc._currentframe - 1); } } else { sig_mc._visible = true; if ((paginas_mc._currentframe - 1) == 11) { ant_mc._visible = false; } if (paginas_mc._currentframe > 11) { paginas_mc.gotoAndStop(paginas_mc._currentframe - 1); } } } function inicializar() { sig_mc._visible = true; ant_mc._visible = false; if (_parent._parent.idioma == "es") { texto_txt.text = "C\u00D3MO JUGAR"; paginas_mc.gotoAndStop(1); sig_mc.texto = "Siguiente"; ant_mc.texto = "Anterior"; } else { texto_txt.text = "HOW TO PLAY"; paginas_mc.gotoAndStop(11); sig_mc.texto = "Next"; ant_mc.texto = "Previous"; } } volver_mc.icono_mc.gotoAndStop(13); volver_mc.onRelease = function () { _parent.ventana = false; _visible = false; }; sig_mc.onRelease = function () { siguiente(); }; ant_mc.onRelease = function () { anterior(); };
Symbol 1069 MovieClip Frame 1
stop(); onRollOver = function () { gotoAndPlay (2); }; onDragOver = function () { gotoAndPlay (2); }; onRollOut = function () { gotoAndStop (1); }; onDragOut = function () { gotoAndStop (1); };
Symbol 1069 MovieClip Frame 5
stop();
Symbol 1071 MovieClip Frame 1
function cargar() { if (_parent._parent.idioma == "es") { tabla_mc.texto = "Ver todos los records"; } else { tabla_mc.texto = "View all highscores"; } var _local3 = new Date(); var result_lv = new LoadVars(); result_lv.onLoad = function (success) { mostrar(result_lv.resultado); }; var _local2 = new LoadVars(); _local2.arg1 = "3"; _local2.arg2 = "null"; _local2.arg3 = "null"; _local2.arg4 = "null"; _local2.sendAndLoad((_parent._parent.ruta + "highscores.php?time=") + _local3.getTime(), result_lv, "POST"); } function mostrar(aux) { pos_txt.text = ""; nicks_txt.text = ""; records_txt.text = ""; lista = aux.split(newline); i = 0; while (i < lista.length) { ele = lista[i].split(" ~ "); pos_txt.text = pos_txt.text + ((i + 1) + newline); nicks_txt.text = nicks_txt.text + (ele[0] + newline); records_txt.text = records_txt.text + (ele[1] + newline); i++; } } tabla_mc.onRelease = function () { getURL (_parent._parent.ruta + "records.php", "_blank"); }; volver_mc.icono_mc.gotoAndStop(13); volver_mc.onRelease = function () { _parent.ventana = false; _visible = false; }; cargar();
Symbol 1072 MovieClip Frame 1
function nuevoJuego() { _parent.juego_mc.interfaz_mc.hoja_mc._visible = false; _parent.juego_mc.inicializar(); _parent.juego_mc.noPausar(); _visible = false; } function inicializar() { enlace00_mc._visible = false; if (_parent.idioma == "es") { enlace00_mc.texto = "CONTINUAR"; enlace01_mc.texto = "NUEVO JUEGO"; enlace02_mc.texto = "OPCIONES"; enlace03_mc.texto = "RANKING"; enlace04_mc.texto = "\u00BFC\u00D3MO JUGAR?"; } else { enlace00_mc.texto = "CONTINUE"; enlace01_mc.texto = "NEW GAME"; enlace02_mc.texto = "OPTIONS"; enlace03_mc.texto = "RANKING"; enlace04_mc.texto = "HOW TO PLAY?"; } } function cambioidioma() { if (_parent.idioma == "es") { _parent.juego_mc.interfaz_mc.nivel_txt.text = "Nivel " + _parent.juego_mc.nivel; enlace00_mc.texto = "CONTINUAR"; enlace01_mc.texto = "NUEVO JUEGO"; enlace02_mc.texto = "OPCIONES"; enlace03_mc.texto = "RANKING"; enlace04_mc.texto = "\u00BFC\u00D3MO JUGAR?"; } else { _parent.juego_mc.interfaz_mc.nivel_txt.text = "Level " + _parent.juego_mc.nivel; enlace00_mc.texto = "CONTINUE"; enlace01_mc.texto = "NEW GAME"; enlace02_mc.texto = "OPTIONS"; enlace03_mc.texto = "RANKING"; enlace04_mc.texto = "HOW TO PLAY?"; } } ventana = false; espa_mc.gotoAndStop(1); ingles_mc.gotoAndStop(2); opciones_mc._visible = false; ranking_mc._visible = false; como_mc._visible = false; newg_mc._visible = false; espa_mc.selec = false; ingles_mc.selec = true; inicializar(); enlace00_mc.onRelease = function () { if (!ventana) { if (_parent.juego_mc.interfaz_mc.hoja_mc._visible == true) { if ((_parent.juego_mc.nmfase == 0) && ((_parent.juego_mc.fase % 2) == 0)) { _parent.juego_mc.interfaz_mc.cerrarOpcionesb(); } else { _parent.juego_mc.interfaz_mc.cerrarOpciones(); } } _visible = false; if ((_parent.juego_mc.fase % 4) == 0) { _parent.cambiarMusica(2); } else { _parent.cambiarMusica(3); } } }; enlace01_mc.onRelease = function () { if (!ventana) { ventana = true; newg_mc.cargar(); newg_mc._visible = true; } }; enlace02_mc.onRelease = function () { if (!ventana) { ventana = true; opciones_mc.inicializar(); opciones_mc._visible = true; } }; enlace03_mc.onRelease = function () { if (!ventana) { ventana = true; ranking_mc.cargar(); ranking_mc._visible = true; } }; enlace04_mc.onRelease = function () { if (!ventana) { ventana = true; como_mc.inicializar(); como_mc._visible = true; } }; loadMovie (_parent.ruta + "publi.swf", vacio_mc);
Symbol 1074 MovieClip Frame 1
onEnterFrame = function () { Mouse.hide(); this.startDrag(true); };

Library Items

Symbol 1 Sound [snd_volarDragon]
Symbol 2 Sound [snd_trueno]
Symbol 3 Sound [snd_pasos3]
Symbol 4 Sound [snd_pasos2]
Symbol 5 Sound [snd_pasos1]
Symbol 6 Sound [snd_muertepj]
Symbol 7 Sound [snd_lanzarbola]
Symbol 8 Sound [snd_gritopj2]
Symbol 9 Sound [snd_gritopj1]
Symbol 10 Sound [snd_gritoOrco2]
Symbol 11 Sound [snd_gritoOrco1]
Symbol 12 Sound [snd_gritoOgro2]
Symbol 13 Sound [snd_gritoOgro1]
Symbol 14 Sound [snd_gritoDragon2]
Symbol 15 Sound [snd_gritoDragon1]
Symbol 16 Sound [snd_golpearMalos]
Symbol 17 Sound [snd_flechaOrco]
Symbol 18 Sound [snd_flechapj]
Symbol 19 Sound [snd_explosion]
Symbol 20 Sound [snd_espada3]
Symbol 21 Sound [snd_espada2]
Symbol 22 Sound [snd_espada]
Symbol 23 Sound [snd_energia]
Symbol 24 Sound [snd_carne]
Symbol 25 Sound [snd_auradefuego]
Symbol 26 Sound [mus_dr]Used by:Timeline
Symbol 27 Sound [mus_dr2]Used by:Timeline
Symbol 28 Bitmap [relampago.png]Used by:662
Symbol 29 FontUsed by:30 33
Symbol 30 EditableTextUses:29Used by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClip [mensaje2]Uses:31
Symbol 33 EditableTextUses:29Used by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClip [mensaje]Uses:34
Symbol 36 GraphicUsed by:41
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:41
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClip [ingles_mc]Uses:36 38 40Used by:1072
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:46
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClip [espa_mc]Uses:43 45Used by:1072
Symbol 47 GraphicUsed by:Timeline
Symbol 1075 MovieClip [__Packages.MochiAd]
Symbol 48 GraphicUsed by:54
Symbol 49 FontUsed by:50 922
Symbol 50 TextUses:49Used by:54
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:51 52Used by:54
Symbol 54 MovieClipUses:48 50 53Used by:Timeline
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:221
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:221
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:221
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:221
Symbol 63 BitmapUsed by:64
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Symbol 65 BitmapUsed by:66
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Symbol 71 BitmapUsed by:72
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Symbol 73 BitmapUsed by:74
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Symbol 75 BitmapUsed by:76
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Symbol 95 BitmapUsed by:96
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Symbol 97 BitmapUsed by:98
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Symbol 101 BitmapUsed by:102
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Symbol 103 BitmapUsed by:104
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Symbol 105 BitmapUsed by:106
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Symbol 107 BitmapUsed by:108
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Symbol 115 BitmapUsed by:116
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Symbol 222 MovieClip [dragon]Uses:221Used by:Timeline
Symbol 223 BitmapUsed by:224
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Symbol 276 MovieClip [duende]Uses:275Used by:Timeline
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Symbol 1021 BitmapUsed by:1022
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Symbol 1073 GraphicUsed by:1074
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Instance Names

"mensaje_mc"Frame 2Symbol 54 MovieClip
"juego_mc"Frame 7Symbol 1003 MovieClip
"menu_mc"Frame 7Symbol 1072 MovieClip
"texto_txt"Symbol 31 MovieClip Frame 1Symbol 30 EditableText
"mensaje_mc"Symbol 32 MovieClip [mensaje2] Frame 1Symbol 31 MovieClip
"texto_txt"Symbol 34 MovieClip Frame 1Symbol 33 EditableText
"mensaje_mc"Symbol 35 MovieClip [mensaje] Frame 1Symbol 34 MovieClip
"unidad_mc"Symbol 222 MovieClip [dragon] Frame 1Symbol 221 MovieClip
"unidad_mc"Symbol 276 MovieClip [duende] Frame 1Symbol 275 MovieClip
"unidad_mc"Symbol 378 MovieClip [ogro] Frame 1Symbol 377 MovieClip
"unidad_mc"Symbol 553 MovieClip [orco] Frame 1Symbol 552 MovieClip
"unidad_mc"Symbol 569 MovieClip [orcod] Frame 1Symbol 568 MovieClip
"bola1_mc"Symbol 643 MovieClip Frame 1Symbol 590 MovieClip
"bola1_mc"Symbol 643 MovieClip Frame 3Symbol 642 MovieClip
"proyectil_mc"Symbol 644 MovieClip [proyectil] Frame 1Symbol 643 MovieClip
"bola1_mc"Symbol 657 MovieClip Frame 1Symbol 590 MovieClip
"proyectil_mc"Symbol 658 MovieClip [proyectil03] Frame 1Symbol 657 MovieClip
"proyectil_mc"Symbol 665 MovieClip [proyectil02] Frame 1Symbol 664 MovieClip
"nube_mc"Symbol 671 MovieClip [nube] Frame 1Symbol 670 MovieClip
"nubes_mc"Symbol 731 MovieClip Frame 1Symbol 730 MovieClip
"terreno_mc"Symbol 766 MovieClip Frame 1Symbol 748 MovieClip
"mapa_mc"Symbol 766 MovieClip Frame 1Symbol 765 MovieClip
"barra_mc"Symbol 778 MovieClip Frame 1Symbol 773 MovieClip
"vida_txt"Symbol 778 MovieClip Frame 1Symbol 775 EditableText
"nombre_txt"Symbol 778 MovieClip Frame 1Symbol 776 EditableText
"suelo_mc"Symbol 779 MovieClip Frame 1Symbol 766 MovieClip
"proyectiles2_mc"Symbol 779 MovieClip Frame 1Symbol 730 MovieClip
"monstruos_mc"Symbol 779 MovieClip Frame 1Symbol 730 MovieClip
"proyectiles_mc"Symbol 779 MovieClip Frame 1Symbol 730 MovieClip
"nube_mc"Symbol 779 MovieClip Frame 1Symbol 769 MovieClip
"resplandor_mc"Symbol 779 MovieClip Frame 1Symbol 771 MovieClip
"vida_mc"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"aura_mc"Symbol 783 MovieClip Frame 1Symbol 782 MovieClip
"aura2_mc"Symbol 783 MovieClip Frame 1Symbol 782 MovieClip
"mano02_mc"Symbol 801 MovieClip Frame 1Symbol 800 MovieClip
"bola2_mc"Symbol 802 MovieClip Frame 1Symbol 590 MovieClip
"bola2_mc"Symbol 830 MovieClip Frame 1Symbol 590 MovieClip
"bola3_mc"Symbol 831 MovieClip Frame 1Symbol 802 MovieClip
"mano_mc"Symbol 831 MovieClip Frame 1Symbol 829 MovieClip
"bola2_mc"Symbol 831 MovieClip Frame 1Symbol 830 MovieClip
"bola_mc"Symbol 831 MovieClip Frame 1Symbol 642 MovieClip
"icono_mc"Symbol 884 MovieClip Frame 1Symbol 877 MovieClip
"over_mc"Symbol 884 MovieClip Frame 1Symbol 879 MovieClip
"select_mc"Symbol 884 MovieClip Frame 1Symbol 881 MovieClip
"icono_mc"Symbol 896 MovieClip Frame 1Symbol 877 MovieClip
"over_mc"Symbol 896 MovieClip Frame 1Symbol 879 MovieClip
"select_mc"Symbol 896 MovieClip Frame 1Symbol 881 MovieClip
"texto_txt"Symbol 910 MovieClip Frame 1Symbol 909 EditableText
"texto_txt"Symbol 918 MovieClip Frame 1Symbol 911 EditableText
"mas_mc"Symbol 918 MovieClip Frame 1Symbol 912 MovieClip
"menos_mc"Symbol 918 MovieClip Frame 1Symbol 915 MovieClip
"chapu_mc"Symbol 918 MovieClip Frame 1Symbol 917 MovieClip
"texto_txt"Symbol 920 MovieClip Frame 1Symbol 919 EditableText
"mas_mc"Symbol 920 MovieClip Frame 1Symbol 912 MovieClip
"menos_mc"Symbol 920 MovieClip Frame 1Symbol 915 MovieClip
"chapu_mc"Symbol 920 MovieClip Frame 1Symbol 917 MovieClip
"texto_txt"Symbol 923 MovieClip Frame 1Symbol 922 EditableText
"equi01_mc"Symbol 924 MovieClip Frame 1Symbol 910 MovieClip
"equi02_mc"Symbol 924 MovieClip Frame 1Symbol 910 MovieClip
"equi03_mc"Symbol 924 MovieClip Frame 1Symbol 910 MovieClip
"inv01_mc"Symbol 924 MovieClip Frame 1Symbol 918 MovieClip
"inv02_mc"Symbol 924 MovieClip Frame 1Symbol 918 MovieClip
"inv03_mc"Symbol 924 MovieClip Frame 1Symbol 918 MovieClip
"sue01_mc"Symbol 924 MovieClip Frame 1Symbol 920 MovieClip
"sue02_mc"Symbol 924 MovieClip Frame 1Symbol 920 MovieClip
"sue03_mc"Symbol 924 MovieClip Frame 1Symbol 920 MovieClip
"sue04_mc"Symbol 924 MovieClip Frame 1Symbol 920 MovieClip
"sue05_mc"Symbol 924 MovieClip Frame 1Symbol 920 MovieClip
"sue06_mc"Symbol 924 MovieClip Frame 1Symbol 920 MovieClip
"inv04_mc"Symbol 924 MovieClip Frame 1Symbol 918 MovieClip
"info_mc"Symbol 924 MovieClip Frame 1Symbol 923 MovieClip
"nivel_txt"Symbol 925 MovieClip Frame 1Symbol 891 EditableText
"titulo1_mc"Symbol 925 MovieClip Frame 1Symbol 893 EditableText
"titulo2_mc"Symbol 925 MovieClip Frame 1Symbol 894 EditableText
"titulo3_mc"Symbol 925 MovieClip Frame 1Symbol 895 EditableText
"icono01_mc"Symbol 925 MovieClip Frame 1Symbol 896 MovieClip
"icono02_mc"Symbol 925 MovieClip Frame 1Symbol 896 MovieClip
"icono03_mc"Symbol 925 MovieClip Frame 1Symbol 896 MovieClip
"icono04_mc"Symbol 925 MovieClip Frame 1Symbol 896 MovieClip
"icono05_mc"Symbol 925 MovieClip Frame 1Symbol 896 MovieClip
"icono07_mc"Symbol 925 MovieClip Frame 1Symbol 896 MovieClip
"icono06_mc"Symbol 925 MovieClip Frame 1Symbol 896 MovieClip
"inicio_mc"Symbol 925 MovieClip Frame 1Symbol 884 MovieClip
"volver_mc"Symbol 925 MovieClip Frame 1Symbol 884 MovieClip
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"titulo5_mc"Symbol 925 MovieClip Frame 1Symbol 898 EditableText
"h1_mc"Symbol 925 MovieClip Frame 1Symbol 899 EditableText
"h3_mc"Symbol 925 MovieClip Frame 1Symbol 900 EditableText
"h5_mc"Symbol 925 MovieClip Frame 1Symbol 901 EditableText
"h7_mc"Symbol 925 MovieClip Frame 1Symbol 902 EditableText
"h2_mc"Symbol 925 MovieClip Frame 1Symbol 903 EditableText
"h4_mc"Symbol 925 MovieClip Frame 1Symbol 904 EditableText
"h6_mc"Symbol 925 MovieClip Frame 1Symbol 905 EditableText
"str_mc"Symbol 925 MovieClip Frame 1Symbol 908 MovieClip
"dex_mc"Symbol 925 MovieClip Frame 1Symbol 908 MovieClip
"con_mc"Symbol 925 MovieClip Frame 1Symbol 908 MovieClip
"int_mc"Symbol 925 MovieClip Frame 1Symbol 908 MovieClip
"objetos_mc"Symbol 925 MovieClip Frame 1Symbol 924 MovieClip
"mvida_mc"Symbol 927 MovieClip Frame 1Symbol 836 MovieClip
"mmana_mc"Symbol 927 MovieClip Frame 1Symbol 836 MovieClip
"menergia_mc"Symbol 927 MovieClip Frame 1Symbol 842 MovieClip
"exp_mc"Symbol 927 MovieClip Frame 1Symbol 846 MovieClip
"nivel_txt"Symbol 927 MovieClip Frame 1Symbol 849 EditableText
"exp_txt"Symbol 927 MovieClip Frame 1Symbol 850 EditableText
"icono01_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono02_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono03_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono04_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono05_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono06_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono07_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono08_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono09_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono10_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"icono11_mc"Symbol 927 MovieClip Frame 1Symbol 884 MovieClip
"vida_txt"Symbol 927 MovieClip Frame 1Symbol 885 EditableText
"mana_txt"Symbol 927 MovieClip Frame 1Symbol 886 EditableText
"hoja_mc"Symbol 927 MovieClip Frame 1Symbol 925 MovieClip
"texto_txt"Symbol 932 MovieClip Frame 1Symbol 930 EditableText
"texto_txt"Symbol 932 MovieClip Frame 5Symbol 931 EditableText
"boton3_mc"Symbol 935 MovieClip Frame 20Symbol 932 MovieClip
"boton2_mc"Symbol 935 MovieClip Frame 20Symbol 932 MovieClip
"boton1_mc"Symbol 935 MovieClip Frame 20Symbol 932 MovieClip
"boton4_mc"Symbol 935 MovieClip Frame 20Symbol 932 MovieClip
"texto_txt"Symbol 935 MovieClip Frame 20Symbol 934 EditableText
"boton3_mc"Symbol 940 MovieClip Frame 275Symbol 932 MovieClip
"boton2_mc"Symbol 940 MovieClip Frame 275Symbol 932 MovieClip
"boton1_mc"Symbol 940 MovieClip Frame 275Symbol 932 MovieClip
"boton4_mc"Symbol 940 MovieClip Frame 275Symbol 932 MovieClip
"texto_txt"Symbol 940 MovieClip Frame 275Symbol 939 EditableText
"texto_txt"Symbol 943 MovieClip Frame 1Symbol 941 EditableText
"texto_txt"Symbol 943 MovieClip Frame 10Symbol 942 EditableText
"boton3_mc"Symbol 964 MovieClip Frame 1Symbol 943 MovieClip
"mascara_mc"Symbol 1002 MovieClip Frame 1Symbol 995 MovieClip
"clima_mc"Symbol 1003 MovieClip Frame 1Symbol 731 MovieClip
"mapa_mc"Symbol 1003 MovieClip Frame 1Symbol 779 MovieClip
"aura_mc"Symbol 1003 MovieClip Frame 1Symbol 783 MovieClip
"mano02_mc"Symbol 1003 MovieClip Frame 1Symbol 801 MovieClip
"mano_mc"Symbol 1003 MovieClip Frame 1Symbol 831 MovieClip
"interfaz_mc"Symbol 1003 MovieClip Frame 1Symbol 927 MovieClip
"morir_mc"Symbol 1003 MovieClip Frame 1Symbol 935 MovieClip
"finalizar_mc"Symbol 1003 MovieClip Frame 1Symbol 940 MovieClip
"mensajes_mc"Symbol 1003 MovieClip Frame 1Symbol 730 MovieClip
"tutorial_mc"Symbol 1003 MovieClip Frame 1Symbol 964 MovieClip
"cambiomapa_mc"Symbol 1003 MovieClip Frame 1Symbol 1002 MovieClip
"volver_mc"Symbol 1010 MovieClip Frame 1Symbol 884 MovieClip
"normal_mc"Symbol 1010 MovieClip Frame 1Symbol 943 MovieClip
"dificil_mc"Symbol 1010 MovieClip Frame 1Symbol 943 MovieClip
"mdificil_mc"Symbol 1010 MovieClip Frame 1Symbol 943 MovieClip
"imposible_mc"Symbol 1010 MovieClip Frame 1Symbol 943 MovieClip
"texto_txt"Symbol 1010 MovieClip Frame 1Symbol 1009 EditableText
"resaltar_mc"Symbol 1018 MovieClip Frame 1Symbol 1016 MovieClip
"texto_txt"Symbol 1019 MovieClip Frame 1Symbol 1012 EditableText
"opc_txt"Symbol 1019 MovieClip Frame 1Symbol 1013 EditableText
"resalta_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"resmedia_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"resbaja_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"calalta_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"calmedia_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"calbaja_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"deton_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"detoff_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"nubon_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"nuboff_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"sonon_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"sonoff_mc"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip
"volver_mc"Symbol 1019 MovieClip Frame 1Symbol 884 MovieClip
"imagen_mc"Symbol 1056 MovieClip Frame 1Symbol 1033 MovieClip
"imagen_mc"Symbol 1056 MovieClip Frame 11Symbol 1033 MovieClip
"volver_mc"Symbol 1061 MovieClip Frame 1Symbol 884 MovieClip
"paginas_mc"Symbol 1061 MovieClip Frame 1Symbol 1056 MovieClip
"sig_mc"Symbol 1061 MovieClip Frame 1Symbol 1059 MovieClip
"ant_mc"Symbol 1061 MovieClip Frame 1Symbol 1059 MovieClip
"texto_txt"Symbol 1061 MovieClip Frame 1Symbol 1060 EditableText
"texto_txt"Symbol 1069 MovieClip Frame 1Symbol 1067 EditableText
"texto_txt"Symbol 1069 MovieClip Frame 5Symbol 1068 EditableText
"volver_mc"Symbol 1071 MovieClip Frame 1Symbol 884 MovieClip
"records_txt"Symbol 1071 MovieClip Frame 1Symbol 1063 EditableText
"nicks_txt"Symbol 1071 MovieClip Frame 1Symbol 1065 EditableText
"pos_txt"Symbol 1071 MovieClip Frame 1Symbol 1066 EditableText
"tabla_mc"Symbol 1071 MovieClip Frame 1Symbol 1069 MovieClip
"texto_txt"Symbol 1071 MovieClip Frame 1Symbol 1070 EditableText
"vacio_mc"Symbol 1072 MovieClip Frame 1Symbol 730 MovieClip
"espa_mc"Symbol 1072 MovieClip Frame 1Symbol 46 MovieClip [espa_mc]
"ingles_mc"Symbol 1072 MovieClip Frame 1Symbol 41 MovieClip [ingles_mc]
"enlace01_mc"Symbol 1072 MovieClip Frame 1Symbol 1006 MovieClip
"enlace02_mc"Symbol 1072 MovieClip Frame 1Symbol 1006 MovieClip
"enlace03_mc"Symbol 1072 MovieClip Frame 1Symbol 1006 MovieClip
"enlace04_mc"Symbol 1072 MovieClip Frame 1Symbol 1006 MovieClip
"enlace00_mc"Symbol 1072 MovieClip Frame 1Symbol 1006 MovieClip
"newg_mc"Symbol 1072 MovieClip Frame 1Symbol 1010 MovieClip
"opciones_mc"Symbol 1072 MovieClip Frame 1Symbol 1019 MovieClip
"como_mc"Symbol 1072 MovieClip Frame 1Symbol 1061 MovieClip
"ranking_mc"Symbol 1072 MovieClip Frame 1Symbol 1071 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "snd_volarDragon"
ExportAssets (56)Timeline Frame 1Symbol 2 as "snd_trueno"
ExportAssets (56)Timeline Frame 1Symbol 3 as "snd_pasos3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "snd_pasos2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "snd_pasos1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "snd_muertepj"
ExportAssets (56)Timeline Frame 1Symbol 7 as "snd_lanzarbola"
ExportAssets (56)Timeline Frame 1Symbol 8 as "snd_gritopj2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "snd_gritopj1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "snd_gritoOrco2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "snd_gritoOrco1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "snd_gritoOgro2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "snd_gritoOgro1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "snd_gritoDragon2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "snd_gritoDragon1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "snd_golpearMalos"
ExportAssets (56)Timeline Frame 1Symbol 17 as "snd_flechaOrco"
ExportAssets (56)Timeline Frame 1Symbol 18 as "snd_flechapj"
ExportAssets (56)Timeline Frame 1Symbol 19 as "snd_explosion"
ExportAssets (56)Timeline Frame 1Symbol 20 as "snd_espada3"
ExportAssets (56)Timeline Frame 1Symbol 21 as "snd_espada2"
ExportAssets (56)Timeline Frame 1Symbol 22 as "snd_espada"
ExportAssets (56)Timeline Frame 1Symbol 23 as "snd_energia"
ExportAssets (56)Timeline Frame 1Symbol 24 as "snd_carne"
ExportAssets (56)Timeline Frame 1Symbol 25 as "snd_auradefuego"
ExportAssets (56)Timeline Frame 1Symbol 26 as "mus_dr"
ExportAssets (56)Timeline Frame 1Symbol 27 as "mus_dr2"
ExportAssets (56)Timeline Frame 1Symbol 28 as "relampago.png"
ExportAssets (56)Timeline Frame 1Symbol 32 as "mensaje2"
ExportAssets (56)Timeline Frame 1Symbol 35 as "mensaje"
ExportAssets (56)Timeline Frame 1Symbol 41 as "ingles_mc"
ExportAssets (56)Timeline Frame 1Symbol 46 as "espa_mc"
ExportAssets (56)Timeline Frame 1Symbol 1075 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 3Symbol 222 as "dragon"
ExportAssets (56)Timeline Frame 3Symbol 276 as "duende"
ExportAssets (56)Timeline Frame 3Symbol 378 as "ogro"
ExportAssets (56)Timeline Frame 3Symbol 553 as "orco"
ExportAssets (56)Timeline Frame 3Symbol 569 as "orcod"
ExportAssets (56)Timeline Frame 3Symbol 591 as "bola_dragon"
ExportAssets (56)Timeline Frame 3Symbol 594 as "flecha"
ExportAssets (56)Timeline Frame 3Symbol 644 as "proyectil"
ExportAssets (56)Timeline Frame 3Symbol 656 as "proyectil04"
ExportAssets (56)Timeline Frame 3Symbol 658 as "proyectil03"
ExportAssets (56)Timeline Frame 3Symbol 665 as "proyectil02"
ExportAssets (56)Timeline Frame 3Symbol 671 as "nube"
ExportAssets (56)Timeline Frame 3Symbol 672 as "mus_mus3"
ExportAssets (56)Timeline Frame 3Symbol 673 as "mus_menu"

Labels

"iniciocorrer"Symbol 221 MovieClip Frame 1
"finvolar"Symbol 221 MovieClip Frame 29
"inicioaterrizar"Symbol 221 MovieClip Frame 30
"recibirdano"Symbol 221 MovieClip Frame 51
"inicioatacar"Symbol 221 MovieClip Frame 56
"iniciomuerte"Symbol 221 MovieClip Frame 89
"iniciosaludar"Symbol 275 MovieClip Frame 14
"iniciocorrer"Symbol 377 MovieClip Frame 1
"recibirdano"Symbol 377 MovieClip Frame 13
"inicioatacar"Symbol 377 MovieClip Frame 22
"inicioatacar2"Symbol 377 MovieClip Frame 26
"iniciomuerte"Symbol 377 MovieClip Frame 40
"iniciocorrer"Symbol 552 MovieClip Frame 1
"fincorrer"Symbol 552 MovieClip Frame 9
"recibirdano"Symbol 552 MovieClip Frame 10
"inicioatacar"Symbol 552 MovieClip Frame 17
"inicioatacar2"Symbol 552 MovieClip Frame 22
"inicioatacararco"Symbol 552 MovieClip Frame 41
"iniciomuerte"Symbol 552 MovieClip Frame 61
"iniciocorrer"Symbol 568 MovieClip Frame 1
"fincorrer"Symbol 568 MovieClip Frame 9
"recibirdano"Symbol 568 MovieClip Frame 10
"inicioatacar"Symbol 568 MovieClip Frame 41
"iniciomuerte"Symbol 568 MovieClip Frame 61

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textoSymbol 934 EditableText"<p align="left"><font face="Impact" size="30" color="#f8c06f" letterSpacing="0.000000" kerning="1">Escribe aquí tu nick</font></p>"
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textoSymbol 944 EditableText"At the beginning you only have 2 skills: sword and fire arrow"
textoSymbol 946 EditableText"At the beginning you only have 2 skills: sword and fire arrow"
textoSymbol 947 EditableText"At the beginning you only have 2 skills: sword and fire arrow"
textoSymbol 948 EditableText"At the beginning you only have 2 skills: sword and fire arrow"
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textoSymbol 1004 EditableText"NUEVO JUEGO"
textoSymbol 1005 EditableText"NUEVO JUEGO"
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textoSymbol 1017 EditableText"TEXTO"
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textoSymbol 1058 EditableText"Next"
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Created: 19/5 -2019 14:19:36 Last modified: 19/5 -2019 14:19:36 Server time: 30/12 -2024 16:03:49