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Blox Forever.swf

This is the info page for
Flash #30031

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P>

Menu

Menu

Menu

Retry

Retry

Retry

100

10

10

100

x2

150

Only in BLOX Forever Deluxe
Get Full Version for all 100 levels!
Try the free levels 1 - 10.

Only in BLOX Forever Deluxe
Get Full Version for all 100 levels!
Try the free levels 1 - 10.

Only in BLOX Forever Deluxe
Get Full Version for all 100 levels!
Try the free levels 1 - 10.

<P ALIGN="CENTER"><FONT FACE="VAG Rounded Black SSi" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.arcadetown.com/index.asp?gameid=bloxforever" target = "_blank">v1.0b © 2004 ArcadeTown</A></FONT></P>

Exit

Exit

Exit

Options

Options

Options

Get Full Version

Get Full Version

Get Full Version

High Scores

High Scores

High Scores

Get More Games

Get More Games

Get More Games

Help

Help

Help

Play Game

Play Game

Play Game

Back

Back

Back

High Quality
(uncheck if slow computer)

High Quality
(uncheck if slow computer)

Music

Music

Sound Effects

Sound Effects

Options

Options

Avoid getting blox stuck.

Move other blox first.

Start

Start

Start

Game hint    Game hint    Game hint
Game hint    Game hint    Game hint
Game hint    Game hint    Game hint

10

10

Level

Level

Get Ready!

Get Ready!

Continue

Continue

Continue

Score

Bonus

Total

123456

123456

123456

Congratulations
Level Completed !

Congratulations
Level Completed !

Level Incomplete

Level Incomplete

Sorry, the level
is incomplete.
Retry the level?

Quit Game

Quit Game

Quit Game

Skip Level

Skip Level

Skip Level

Help

Help

Help

Options

Options

Options

Back

Back

Mind Bender Levels

Mind Bender Levels

Mind Bender Levels

Brain Teaser Levels

Brain Teaser Levels

Brain Teaser Levels

Free Levels

Free Levels

Free Levels

Select Level

Select Level

SomeVal

SomeVal

SomeVal

SomeVal

SomeVal

SomeVal

Full Version Only
Click Level to Sample

Full Version Only
Click Level to Sample

More Help

More Help

More Help

Instructions
Place similar colored gem blox together to
remove them from the board.
Remove all gem blox to solve the puzzle
and get to the next level.
Click More Help for more instructions.

Help

Help

How To Move And Remove Blox
Click a blox, hold down the mouse button,
and drag to left or right.  Blox cannot be
moved upwards.  Place similar blox together
to remove them.

Avoid Getting Stuck
Move blox in correct order to avoid getting
stuck.  If stuck click the Retry button.

Removing 3 Similar Blox
Place 3 similar blox together carefully so that
you do not end up with 1 blox left.

Elevators
Place a blox on an elevator to move it
upwards.

Damaged Break Apart Blox
Damaged blox slowly break apart when a
blox is placed on top of it.

Bombs
Drop a blox on top a bomb to blow it up
along with all surrounding blox.  Nearby
bombs will also explode.

Slug blox
Slug blox do not eliminate when placed
together and do not need to be eliminated.
They are impervious to laser fire and can be
eliminated using water or lava.

Skull blox
Do not combine skull blox together, they do
not need to be eliminated.  If wanted,
eliminate using water, lava, or laser fire.

Trap blox
Any blox moved on top of a trap blox
becomes trapped and cannot be moved.

One Way Sign
Blox can be moved up to and on top a one
way sign. Once moved beyond the sign it
cannot be moved back against the direction
of the sign.

Lava And Water
Drop any blox in water to safely remove them
however do not drop gem blox in lava.

Warp Gates
Move a blox into a warp gate to transport it
across the board.

Lasers
Do not let a blox be destroyed by a laser.

Magnets And Switches
Magnets pull blox upwards. Place a blox over
a switch to turn on the magnet.

No Thanks

No Thanks

No Thanks

Ok

Ok

Ok

Enter your name
for the high score list

Enter your name
for the high score list

Qualifying scores will show
on the high score list

Buy Now

Buy Now

Buy Now

Nag
Text here

Instant Death Skull Blox

Instant Death Skull Blox

Destructive Lasers

Destructive Lasers

Magnets

Magnets

Warp Gates

Warp Gates

- Get all this plus...
- Gem Traps, One Way Signs,
Chain Reaction Bombs, and more.
- 50 new "Brain Teaser" Levels.
- 40 new incredibly challenging
"Mind Bender" levels.
- Tons of great fun!

- Get all this plus...
- Gem Traps, One Way Signs,
Chain Reaction Bombs, and more.
- 50 new "Brain Teaser" Levels.
- 40 new incredibly challenging
"Mind Bender" levels.
- Tons of great fun!

Get BLOX Forever Deluxe!

Get BLOX Forever Deluxe!

ActionScript [AS1/AS2]

Frame 1
function checkGoodUrl(myUrl) { var currUrl; var urlParts; var numParts; var i; if (myUrl.length() == 0) { return(1); } currUrl = _url.toLowerCase(); i = currUrl.indexOf(currUrl, "/", 7); if (i > 0) { currUrl = currUrl.substr(0, i); } urlParts = myUrl.split("|"); numParts = urlParts.length; i = 0; while (i < numParts) { if (currUrl.indexOf(urlParts[i]) >= 0) { return(1); } i++; } return(0); } HiScoreEnabled = 1; HiScoreSaveURL = "http://www.arcadetown.com/bloxforever/hs.asp"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever"; LinkDownload = "http://www.arcadetown.com/bloxforever/download.asp"; RegisteredVersion = 0; EnableEscSkipLevel = 0; LinkBuyMe = "http://www.arcadetown.com/order/choosemethod.asp?gameid=bloxforever"; LinkMoreGames = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; if (RegisteredVersion == 0) { LockdownUrl = ""; } else { LockdownUrl = "arcadetown.com|freewebgames.com"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever_deluxe"; } VendorType = 3; IsRunFS = 0; if (VendorType == 3) { LockdownUrl = "arcadetown.com|newgrounds.com|ungrounded.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647057"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647057"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647057"); } } else if (VendorType == 4) { LockdownUrl = "freearcade.com|javaarcade.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever&aid=647063"; LinkMoreGames = "http://www.freearcade.com"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp?aid=647063"; HiScoreEnabled = 0; } } else if (VendorType == 5) { LockdownUrl = "entertainmail.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647415"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647415"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647415"); } } else if (VendorType == 6) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever"; LinkMoreGames = "http://www.4gameplay.com/index.asp?gameid=bloxforever"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp"; HiScoreEnabled = 0; } else if (VendorType == 8) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=654087"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=654087"); LinkDownload = AppendUrlParam(LinkDownload, "aid=654087"); HiScoreEnabled = 0; LockdownUrl = ""; } if (IsRunFS == 1) { LinkDownload = ""; } var isGoodUrl = 1; if (_url.toLowerCase().substr(0, 4) == "http") { if ((checkGoodUrl(_root.LockdownUrl) == 0) && (_root.RegisteredVersion == 1)) { isGoodUrl = 1; } } if (isGoodUrl == 1) { if (_framesloaded >= _totalframes) { gotoAndPlay (3); stop(); } else { ProgressBar._xscale = int((getBytesLoaded() / getBytesTotal()) * 100); } } else { ProgressBar._xscale = 0; }
Frame 2
gotoAndPlay (1);
Frame 3
function checkGoodUrl(myUrl) { var currUrl; var urlParts; var numParts; var i; if (myUrl.length() == 0) { return(1); } currUrl = _url.toLowerCase(); i = currUrl.indexOf(currUrl, "/", 7); if (i > 0) { currUrl = currUrl.substr(0, i); } urlParts = myUrl.split("|"); numParts = urlParts.length; i = 0; while (i < numParts) { if (currUrl.indexOf(urlParts[i]) >= 0) { return(1); } i++; } return(0); } function UpdateDieTimer() { var objBrk; var i = 1; while (i <= num_death_bricks) { objBrk = this["brcik" + array_death_bricks[i]]; if ((objBrk._DieTimer < 100) && (objBrk._DieTimer > 1)) { if (objBrk._Type == BrkTypeSkull) { objBrk._DieTimer = objBrk._DieTimer - 5; } else { objBrk._DieTimer = objBrk._DieTimer - 10; } objBrk._Alpha = 30 + (objBrk._DieTimer * 0.7); if (objBrk._DieTimer < 1) { objBrk._visible = false; } } else { DeleteFromDeathArray(array_death_bricks[i]); } i++; } } function FillArrayNet() { var objBrk; var nMax = (field_sizeX * field_sizeY); var i = 1; while (i <= nMax) { ArrayNet[i] = 9999; i++; } var i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (objBrk._DieTimer == 100) { objBrk._NetPosX = ConvXtoNetXround(objBrk._x); objBrk._NetPosY = ConvYtoNetYround(objBrk._y); } i++; } var i = 1; while (i <= num_hard_bricks) { objBrk = this["brcik" + array_hard_bricks[i]]; ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = array_hard_bricks[i]; i++; } } function FillMustDieArray() { var objBrk; var nMax = (field_sizeX * field_sizeY); total_num_must_die_bricks = 0; total_num_slug_bricks = 0; total_num_skull_bricks = 0; var i = 1; while (i <= nMax) { array_must_die_bricks[i] = 9999; i++; } var j = 1; while (j <= num_bricks) { objBrk = this["brcik" + j]; if (objBrk._MustDie) { total_num_must_die_bricks++; array_must_die_bricks[total_num_must_die_bricks] = j; if (objBrk._Type == BrkTypeSlug) { total_num_slug_bricks++; } else if (objBrk._Type == BrkTypeSkull) { total_num_skull_bricks++; } } j++; } } function DeleteFromMustDieArray(n) { var objBrk = this["brcik" + n]; if (objBrk._Type == BrkTypeSlug) { total_num_slug_bricks--; } else if (objBrk._Type == BrkTypeSkull) { total_num_skull_bricks--; } var j = 1; while (j <= total_num_must_die_bricks) { if (array_must_die_bricks[j] == n) { if (j < total_num_must_die_bricks) { array_must_die_bricks[j] = array_must_die_bricks[total_num_must_die_bricks]; } total_num_must_die_bricks--; } j++; } } function DeleteFromCanMoveArray(n) { var j = 1; while (j <= num_can_move_bricks) { if (array_can_move_bricks[j] == n) { if (j < num_can_move_bricks) { array_can_move_bricks[j] = array_can_move_bricks[num_can_move_bricks]; } num_can_move_bricks--; } j++; } } function SetRightPosition(n) { var objBrk = this["brcik" + n]; objBrk._x = ConvNetXtoX(objBrk._NetPosX); objBrk._y = ConvNetYtoY(objBrk._NetPosY); } function SetRightPositionX(n) { var objBrk = this["brcik" + n]; objBrk._x = ConvNetXtoX(objBrk._NetPosX); } function SetRightPositionY(n) { var objBrk = this["brcik" + n]; objBrk._y = ConvNetYtoY(objBrk._NetPosY); } function ConvNetXtoX(val) { return(Math.floor((val * brick_size) + otstupX)); } function ConvNetYtoY(val) { return(Math.floor((val * brick_size) + otstupY)); } function ConvXtoNetX(val) { return(Math.floor((val - otstupX) / brick_size)); } function ConvYtoNetY(val) { return(Math.floor((val - otstupY) / brick_size)); } function ConvXtoNetXround(val) { return(Math.round((val - otstupX) / brick_size)); } function ConvYtoNetYround(val) { return(Math.round((val - otstupY) / brick_size)); } function GetDifferenParentLastChild(index) { var CurIndex = index; var result = -1; var objBrk = this["brcik" + CurIndex]; while (objBrk._Child != 9999) { CurIndex = objBrk._Child; objBrk = this["brcik" + CurIndex]; result--; } return(result); } function DeleteFromMovingArray(n) { var j = 1; while (j <= num_moving_bricks) { if (array_moving_bricks[j] == n) { if (j < num_moving_bricks) { array_moving_bricks[j] = array_moving_bricks[num_moving_bricks]; } num_moving_bricks--; } j++; } } function UpdateFalling() { var objBrk; var objBrk2; var i = 1; while (i <= total_num_must_die_bricks) { objBrk = this["brcik" + array_must_die_bricks[i]]; if ((objBrk._Parent == 9999) && (objBrk._BelongMagnet == 9999)) { k = 9999; if (objBrk._NetPosY < field_sizeY) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); } if ((k == 9999) && (objBrk._NetPosY < (field_sizeY - 1))) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 2); } objBrk._OldFalling = objBrk._Falling; objBrk._Falling = false; objBrk2 = this["brcik" + k]; if ((k == 9999) || ((objBrk2._y - objBrk._y) > (brick_size + 6))) { if (objBrk._NetPosY < field_sizeY) { ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; objBrk._Falling = true; objBrk._y = objBrk._y + 6; objBrk._NetPosY = ConvYtoNetY(objBrk._y); ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = objBrk._Number; } else { objBrk._NetPosY = ConvYtoNetY(objBrk._y); objBrk._y = ConvNetYtoY(objBrk._NetPosY); if (objBrk._OldFalling == true) { AddToNextStepArray(objBrk._Number); } } } else if (objBrk._Falling != objBrk._OldFalling) { ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; if (k != 9999) { objBrk._y = objBrk2._y - brick_size; objBrk._NetPosY = ConvYtoNetY(objBrk._y); if (objBrk2._Type != BrkTypeLiftUp) { SetRightPosition(array_must_die_bricks[i]); } } ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = objBrk._Number; AddToNextStepArray(objBrk._Number); } } i++; } } function UpdateMoving() { var i; var j; var k; var objBrk; var objBrk2; var xConv; var yConv; var d_x; var d_y; var mustY; i = 1; while (i <= num_moving_bricks) { objBrk = this["brcik" + array_moving_bricks[i]]; objBrk._LiftStopTime = objBrk._LiftStopTime - 1; d_x = 0; d_y = 0; if (objBrk._MoveX > 0) { d_x = 1; } else if (objBrk._MoveX < 0) { d_x = -1; } if (objBrk._MoveY > 0) { d_y = 1; } else if (objBrk._MoveY < 0) { d_y = -1; } if (d_y == -1) { d_y = GetDifferenParentLastChild(array_moving_bricks[i]); } if (d_x == 1) { if (objBrk._NetPosX >= field_sizeX) { xConv = ConvNetXtoX(objBrk._NetPosX); if (objBrk._x > xConv) { objBrk._x = xConv; objBrk._MoveX = objBrk._MoveX * -1; objBrk._LiftStopTime = 25; } } } else if (d_x == -1) { if (objBrk._NetPosX <= 0) { if (objBrk._x < ConvNetXtoX(objBrk._NetPosX)) { objBrk._x = ConvNetXtoX(objBrk._NetPosX + 1); objBrk._MoveX = objBrk._MoveX * -1; objBrk._LiftStopTime = 25; } } } if (d_y == 1) { if (objBrk._NetPosY > (field_sizeY - 1)) { if (objBrk._y > ConvNetYtoY(objBrk._NetPosY)) { SetrightPositionY(array_moving_bricks[i]); objBrk._MoveY = objBrk._MoveY * -1; objBrk._LiftStopTime = 25; } } } else if (d_y < 0) { if ((objBrk._NetPosY + d_y) <= 0) { if (objBrk._y < ConvNetYtoY(objBrk._NetPosY)) { SetrightPositionY(array_moving_bricks[i]); objBrk._MoveY = objBrk._MoveY * -1; objBrk._LiftStopTime = 25; } } } if (objBrk._MoveX > 0) { d_x = 1; } else if (objBrk._MoveX < 0) { d_x = -1; } if (objBrk._MoveY > 0) { d_y = 1; } else if (objBrk._MoveY < 0) { d_y = GetDifferenParentLastChild(array_moving_bricks[i]); } if (objBrk._LiftStopTime < 0) { j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrk._x = objBrk._x + objBrk._MoveX; objBrk._y = objBrk._y + objBrk._MoveY; ArrayNet[j] = array_moving_bricks[i]; } if ((objBrk._NetPosY + d_y) <= field_sizeY) { if ((objBrk._NetPosY + d_y) >= 1) { if (FindBrick(objBrk._NetPosX + d_x, objBrk._NetPosY + d_y) != 9999) { xConv = ConvNetXtoX(objBrk._NetPosX); yConv = ConvNetYtoY(objBrk._NetPosY); if (((((d_x < 0) && (objBrk._x < xConv)) || ((d_x > 0) && (objBrk._x > xConv))) || ((d_y < 0) && (objBrk._y < yConv))) || ((d_y > 0) && (objBrk._y > yConv))) { objBrk._LiftStopTime = 25; objBrk._MoveX = objBrk._MoveX * -1; objBrk._MoveY = objBrk._MoveY * -1; SetrightPosition(array_moving_bricks[i]); } } } } j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrk._NetPosX = ConvXtoNetXround(objBrk._x); objBrk._NetPosY = ConvYtoNetYround(objBrk._y); j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = array_moving_bricks[i]; var s = array_moving_bricks[i]; objBrk = this["brcik" + s]; while (objBrk._Child != 9999) { objBrk2 = this["brcik" + objBrk._Child]; j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; mustY = 9999; k = (objBrk._y - brick_size) - objBrk2._y; if (k > 10) { mustY = objBrk2._y + Math.round(k * 0.75); } objBrk2._x = objBrk._x; objBrk2._y = objBrk._y - brick_size; objBrk2._NetPosX = ConvXtoNetXround(objBrk2._x); if (MustY != 9999) { objBrk2._y = mustY; } objBrk2._NetPosY = ConvYtoNetYround(objBrk2._y); j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = objBrk._Child; s = objBrk._Child; objBrk = this["brcik" + s]; } i++; } } function UpdateParentChild() { var objBrk; var objBrk2; var i; var k; i = 1; while (i <= num_can_move_bricks) { objBrk = this["brcik" + array_can_move_bricks[i]]; if (((objBrk._Parent != 9999) || (objBrk._MoveY != 0)) || (objBrk._MoveX != 0)) { if (objBrk._Child == 9999) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); if (k != 9999) { objBrk2 = this["brcik" + k]; if (objBrk2._Parent == 9999) { if (objBrk2._MustDie == 1) { objBrk._Child = k; objBrk2._Parent = array_can_move_bricks[i]; objBrk2._Falling = false; } } } } } i++; } i = 1; while (i <= num_can_move_bricks) { objBrk = this["brcik" + array_can_move_bricks[i]]; if (objBrk._Child != 9999) { MarkBrickToDelete(objBrk._Child); } i++; } } function ClearLevelNet() { var nX; var nY; var nIdx; nY = 0; while (nY < field_sizeY) { nX = 0; while (nX < field_sizeX) { nIdx = nX + (nY * field_sizeX); LevelNet[nIdx] = BrkTypeClear; nX++; } nY++; } } function LoadBricks(n, m) { var strBrkName; var nBrkType; var objBrk; var i; var nBrkTypeTop; var nBrkTypeLeft; var nBrkTypeRight; var nBrkTypeBottom; i = 1; while (i <= num_bricks) { removeMovieClip(this["brcik" + i]); i++; } DeleteLaserLines(); num_bricks = 0; belong_brick = 9999; took_brick = false; num_can_move_bricks = 0; num_moving_bricks = 0; num_lava_bricks = 0; num_teleport_bricks = 0; num_hard_bricks = 0; num_bomb_bricks = 0; num_oneway_bricks = 0; num_break_bricks = 0; num_laser_bricks = 0; num_magnet_bricks = 0; num_magnetswitch_bricks = 0; num_death_bricks = 0; level_failed = false; brick_blink_cnt = brick_blink_floor + Math.floor(Math.random() * brick_blink_range); back_blink_cnt = back_blink_floor + Math.floor(Math.random() * back_blink_range); LastScore = Score; FinishLevelTimer = FinishLevelTimerMax; dialog_mode = false; demo_mode = false; this.ScoreOnBoardText1._DieTimer = -1; this.ScoreOnBoardText1._visible = false; ClearLevelNet(); var strLevelData = this["LevelNet" + level_number]; var nWidth = -1; var nHeight = -1; var LevelArr = null; var LevelArrLen; var strValName; var TempArr; var ElementArr = strLevelData.split("&"); var nNumElements = ElementArr.length; i = 0; while (i <= nNumElements) { TempArr = ElementArr[i].split("="); if (TempArr.length >= 2) { strValName = TempArr[0].toLowerCase(); if (strValName == "width") { nWidth = Number(TempArr[1]); } else if (strValName == "height") { nHeight = Number(TempArr[1]); } else if (strValName == "level") { LevelArr = TempArr[1].split(","); LevelArrLen = LevelArr.length; } } i++; } if (((nWidth == -1) || (nHeight == -1)) || (LevelArr == null)) { return(undefined); } var nMax = (field_sizeX & field_sizeY); if ((nWidth * nHeight) != LevelArrLen) { return(undefined); } var nX; var nY; var nIdx; var nIdxSrc; var nXOffset = Math.floor((field_sizeX - nWidth) / 2); var nYOffset = Math.floor((field_sizeY - nHeight) / 2); nY = 0; while (nY < nHeight) { nX = 0; while (nX < nWidth) { nIdxSrc = nX + (nY * nWidth); nIdx = (nX + nXOffset) + ((nY + nYOffset) * field_sizeX); LevelNet[nIdx] = parseInt(LevelArr[nIdxSrc]); nX++; } nY++; } var i = 1; while (i <= m) { var j = 1; while (j <= n) { nBrkType = LevelNet[(j - 1) + ((i - 1) * field_sizeX)]; if (nBrkType != BrkTypeClear) { num_bricks++; strBrkName = "brcik" + num_bricks; if (nBrkType == BrkTypeBoundary) { nBrkTypeTop = 1; nBrkTypeLeft = 1; nBrkTypeRight = 1; nBrkTypeBottom = 1; if (j >= 2) { nBrkTypeLeft = LevelNet[(j - 2) + ((i - 1) * field_sizeX)]; } if (j < n) { nBrkTypeRight = LevelNet[j + ((i - 1) * field_sizeX)]; } if (i >= 2) { nBrkTypeTop = LevelNet[(j - 1) + ((i - 2) * field_sizeX)]; } if (i < m) { nBrkTypeBottom = LevelNet[(j - 1) + (i * field_sizeX)]; } if ((((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickCross, strBrkName, num_bricks + 0); } else if (((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickRTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickBTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickTTee, strBrkName, num_bricks + 0); } else if ((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickUL, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickUR, strBrkName, num_bricks + 0); } else if ((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLL, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLR, strBrkName, num_bricks + 0); } else if ((nBrkTypeTop == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLeft, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickTop, strBrkName, num_bricks + 0); } else if (nBrkTypeBottom == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickTCap, strBrkName, num_bricks + 0); } else if (nBrkTypeTop == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickBCap, strBrkName, num_bricks + 0); } else if (nBrkTypeRight == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickLCap, strBrkName, num_bricks + 0); } else if (nBrkTypeLeft == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickRCap, strBrkName, num_bricks + 0); } else { duplicateMovieClip (LibraryBrickCap, strBrkName, num_bricks + 0); } } else if (nBrkType == BrkTypeGem1) { duplicateMovieClip (LibraryBrick1, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem2) { duplicateMovieClip (LibraryBrick2, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem3) { duplicateMovieClip (LibraryBrick3, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem4) { duplicateMovieClip (LibraryBrick4, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem5) { duplicateMovieClip (LibraryBrick5, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem6) { duplicateMovieClip (LibraryBrick6, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem7) { duplicateMovieClip (LibraryBrick7, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem8) { duplicateMovieClip (LibraryBrick8, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeLiftUp) { duplicateMovieClip (LibraryBrickLift, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeWater) { duplicateMovieClip (LibraryBrickWater, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeLava) { duplicateMovieClip (LibraryBrickLava, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeBomb) { duplicateMovieClip (LibraryBrickBomb, strBrkName, num_bricks); } else if (nBrkType == BrkTypeBreak) { duplicateMovieClip (LibraryBrickBreak, strBrkName, num_bricks); } else if (nBrkType == BrkTypeLiftSide) { duplicateMovieClip (LibraryBrickLift, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeSlug) { duplicateMovieClip (LibraryBrickSlug, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeSkull) { duplicateMovieClip (LibraryBrickSkull, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeOneWayLeft) { duplicateMovieClip (LibraryBrickOneWayLeft, strBrkName, num_bricks + 0); } else if (nBrkType == BrkTypeOneWayRight) { duplicateMovieClip (LibraryBrickOneWayRight, strBrkName, num_bricks + 0); } else if (nBrkType == BrkTypeTrap) { duplicateMovieClip (LibraryBrickTrap, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeTeleportLow) && (nBrkType <= BrkTypeTeleportHigh)) { if ((((nBrkType == 21) || (nBrkType == 23)) || (nBrkType == 25)) || (nBrkType == 27)) { duplicateMovieClip (LibraryBrickTeleport, strBrkName, num_bricks); } else if ((((nBrkType == 22) || (nBrkType == 24)) || (nBrkType == 26)) || (nBrkType == 28)) { duplicateMovieClip (LibraryBrickTeleport2, strBrkName, num_bricks); } } else if ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh)) { duplicateMovieClip (LibraryBrickMagnet, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh)) { duplicateMovieClip (LibraryBrickSwitch, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh)) { var nLaserType = (nBrkType - (Math.round(nBrkType / 10) * 10)); if (nLaserType == 2) { duplicateMovieClip (LibraryBrickLaserUp, strBrkName, num_bricks + 0); } else if (nLaserType == 3) { duplicateMovieClip (LibraryBrickLaserRight, strBrkName, num_bricks + 0); } else if (nLaserType == 4) { duplicateMovieClip (LibraryBrickLaserDown, strBrkName, num_bricks + 0); } else { duplicateMovieClip (LibraryBrickLaserLeft, strBrkName, num_bricks + 0); } } objBrk = this[strBrkName]; objBrk._x = ConvNetXtoX(j); objBrk._y = ConvNetYtoY(i); objBrk._NetPosX = j; objBrk._NetPosY = i; objBrk._Health = 100; objBrk._Falling = false; objBrk._DeleteMark = false; objBrk._visible = true; objBrk._Parent = 9999; objBrk._Child = 9999; objBrk._MoveX = 0; objBrk._MoveY = 0; objBrk._Number = num_bricks; objBrk._DieTimer = 100; objBrk._LiftStopTime = 0; objBrk._MagnetOn = 2; objBrk._BelongMagnet = 9999; objBrk._SwitchNumber = 9999; objBrk._MustDie = 0; objBrk._Type = nBrkType; objBrk.GotoAndPlay(1); if ((((nBrkType >= BrkTypeGem1) && (nBrkType <= BrkTypeGem8)) || (nBrkType == BrkTypeSlug)) || (nBrkType == BrkTypeSkull)) { objBrk._MustDie = 1; } if (nBrkType == BrkTypeLiftUp) { objBrk._MoveY = 4; } else if (nBrkType == BrkTypeLiftSide) { objBrk._MoveX = 4; } if (((nBrkType >= BrkTypeGem1) && (nBrkType <= BrkTypeLiftUp)) || (nBrkType == BrkTypeLiftSide)) { num_can_move_bricks++; array_can_move_bricks[num_can_move_bricks] = num_bricks; } if ((nBrkType == BrkTypeLiftUp) || (nBrkType == BrkTypeLiftSide)) { num_moving_bricks++; array_moving_bricks[num_moving_bricks] = num_bricks; } else if ((nBrkType == BrkTypeWater) || (nBrkType == BrkTypeLava)) { num_lava_bricks++; array_lava_bricks[num_lava_bricks] = num_bricks; } else if (nBrkType == BrkTypeBomb) { num_bomb_bricks++; array_bomb_bricks[num_bomb_bricks] = num_bricks; } else if ((nBrkType == BrkTypeOneWayLeft) || (nBrkType == BrkTypeOneWayRight)) { num_oneway_bricks++; array_oneway_bricks[num_oneway_bricks] = num_bricks; } else if (nBrkType == BrkTypeBreak) { num_break_bricks++; array_break_bricks[num_break_bricks] = num_bricks; } else if ((nBrkType >= BrkTypeTeleportLow) && (nBrkType <= BrkTypeTeleportHigh)) { num_teleport_bricks++; array_teleport_bricks[num_teleport_bricks] = num_bricks; } if ((((((((nBrkType >= BrkTypeBoundary) && (nBrkType <= BrkTypeLiftUp)) || ((nBrkType >= BrkTypeBomb) && (nBrkType <= BrkTypeSlug))) || (nBrkType == BrkTypeSkull)) || (nBrkType == BrkTypeTrap)) || ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh))) || ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh))) || ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh))) { num_hard_bricks++; array_hard_bricks[num_hard_bricks] = num_bricks; } if ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh)) { num_laser_bricks++; array_laser_bricks[num_laser_bricks] = num_bricks; objBrk._LaserMaxTime = 80; if (nBrkType > 60) { objBrk._LaserMaxTime = 100; } if (nBrkType > 70) { objBrk._LaserMaxTime = 120; } if (nBrkType > 80) { objBrk._LaserMaxTime = 140; } if (nBrkType > 90) { objBrk._LaserMaxTime = 160; } objBrk._LaserTimer = objBrk._LaserMaxTime; objBrk._LaserType = 1; objBrk._LaserType = nBrkType - (Math.round(nBrkType / 10) * 10); } if ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh)) { num_magnet_bricks++; array_magnet_bricks[num_magnet_bricks] = num_bricks; objBrk._LaserType = nBrkType - (BrkTypeMagnetLow - 1); } if ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh)) { num_magnetswitch_bricks++; array_magnetswitch_bricks[num_magnetswitch_bricks] = num_bricks; objBrk._SwitchNumber = nBrkType - (BrkTypeMagnetSwitchLow - 1); } } j++; } i++; } FillMustDieArray(); NumberMustDieBricks = GetNumberMustDieBricks(); SetVisiblePanelBricks(); CreateLaserLines(); FillArrayNet(); SetSwitchMagnetValues(); ShowStartMessage(level_number); delete myDate; myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = CurrentTime - LastTime; LastTime = CurrentTime; if ((level_number > 10) && (RegisteredVersion == 0)) { ShowDemoLabel(); } } function FindBrick(x, y) { if ((((x < 0) || (x > field_sizeX)) || (y < 0)) || (y > field_sizeY)) { return(9999); } return(ArrayNet[x + ((y - 1) * field_sizeX)]); } function FindBrickByType(n) { var objBrk; var i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (objBrk._DieTimer == 100) { if (objBrk._Type == n) { return(i); } } i++; } return(9999); } function DeleteBrick(n) { var objBrk = this["brcik" + n]; if (objBrk._DieTimer < 100) { return(undefined); } ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; DeleteFromMustDieArray(n); DeleteFromCanMoveArray(n); DeleteFromLavaArray(n); DeleteFromHardArray(n); DeleteFromBombArray(n); DeleteFromOneWayArray(n); DeleteFromBreakArray(n); DeleteFromLaserArray(n); DeleteFromMagnetArray(n); DeleteFromSwitchArray(n); DeleteFromTeleportArray(n); DeleteFromMovingArray(n); AddToDeathArray(n); if (belong_brick == n) { belong_brick = 9999; } objBrk._DieTimer = 99; if (objBrk._Child != 9999) { this["brcik" + objBrk._Child]._Parent = 9999; objBrk._Child = 9999; } if (objBrk._Parent != 9999) { this["brcik" + objBrk._Parent]._Child = 9999; objBrk._Parent = 9999; } if (objBrk._Type == BrkTypeBreak) { } else if (objBrk._Type == BrkTypeBomb) { objBrk.GotoAndPlay(8); var j; var k; var objBrk2; k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY - 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY - 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } j = 1; while (j <= num_lava_bricks) { objBrk2 = this["brcik" + array_lava_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } j = 1; while (j <= num_oneway_bricks) { objBrk2 = this["brcik" + array_oneway_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } j = 1; while (j <= num_teleport_bricks) { objBrk2 = this["brcik" + array_teleport_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } } else if (((objBrk._Type >= BrkTypeGem1) && (objBrk._Type <= BrkTypeGem8)) || (objBrk._Type == BrkTypeSkull)) { objBrk.GotoAndPlay(2); } } function MarkBrickToDelete(n) { var objBrk; var objBrk2; var i; var j; var k; var num_marked; var num_processed; var bGood; num_marked = 0; num_processed = 0; do { objBrk = this["brcik" + n]; bGood = true; if (Math.abs(objBrk._x - ConvNetXtoX(objBrk._NetPosX)) > 6) { bGood = false; } else if (Math.abs(objBrk._y - ConvNetYtoY(objBrk._NetPosY)) > 6) { bGood = false; } else if ((objBrk._MustDie == 0) || (objBrk._Type == BrkTypeSlug)) { bGood = false; } else if (objBrk._Falling) { bGood = false; } else if (objBrk._DieTimer != 100) { bGood = false; } else if (objBrk._Parent != 9999) { if ((this["brcik" + objBrk._Parent]._y - objBrk._y) > (brick_size + 6)) { bGood = false; } } if (bGood) { j = 1; while (j <= 4) { k = 9999; if (j == 1) { if (objBrk._NetPosX > 1) { k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY); } } else if (j == 2) { if (objBrk._NetPosX < field_sizeX) { k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY); } } else if (j == 3) { if (objBrk._NetPosY > 1) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); } } else if (j == 4) { if (objBrk._NetPosY < field_sizeX) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); } } if (k != 9999) { objBrk2 = this["brcik" + k]; if (objBrk2._DieTimer == 100) { if (objBrk._Type == objBrk2._Type) { if (Math.abs(objBrk2._y - ConvNetYtoY(objBrk2._NetPosY)) < 5) { if (Math.abs(objBrk2._x - ConvNetXtoX(objBrk2._NetPosX)) < 5) { if (!objBrk2._Falling) { if (!((objBrk2._Parent != 9999) && ((this["brcik" + objBrk2._Parent]._y - objBrk2._y) > (brick_size + 6)))) { difX = objBrk._NetPosX - objBrk2._NetPosX; difY = objBrk._NetPosY - objBrk2._NetPosY; if (((((difX == 1) && (difY == 0)) || ((difX == -1) && (difY == 0))) || ((difX == 0) && (difY == 1))) || ((difX == 0) && (difY == -1))) { SetrightPosition(n); SetrightPosition(k); if (!objBrk._DeleteMark) { objBrk._DeleteMark = true; array_marked_bricks[num_marked] = objBrk._Number; num_marked++; } if (!objBrk2._DeleteMark) { objBrk2._DeleteMark = true; array_marked_bricks[num_marked] = objBrk2._Number; num_marked++; } if ((objBrk._Type == BrkTypeSkull) || (objBrk2._Type == BrkTypeSkull)) { level_failed = true; } if ((belong_brick == n) || (belong_brick == k)) { belong_brick = 9999; } } } } } } } } } j++; } } num_processed++; if (num_processed < num_marked) { n = array_marked_bricks[num_processed]; } } while (num_processed < num_marked); if (num_marked > 0) { i = 0; while (i <= num_marked) { k = array_marked_bricks[i]; objBrk2 = this["brcik" + k]; if (objBrk2._visible && (objBrk2._DeleteMark)) { if (!level_failed) { if (this.ScoreOnBoardText1._DieTimer != 100) { this.ScoreOnBoardText1._ScoreMultiplier = 1; ScoreTextSetProperty(objBrk._x, objBrk._y - (brick_size * 1.5), "50"); } else { this.ScoreOnBoardText1._ScoreMultiplier++; if ((objBrk._y < (this.ScoreOnBoardText1._y + (brick_size * 1.5))) || (this.ScoreOnBoardText1._DieTimer < 100)) { ScoreTextSetProperty(objBrk._x, objBrk._y - (brick_size * 1.5), "50"); } this.ScoreOnBoardText1._DieTimer = 100; } Score = Score + 100; } DeleteBrick(k); } i++; } SetVisiblePanelBricks(); if (level_failed) { PlayElimateSkullSound(); } else if (this.ScoreOnBoardText1._ScoreMultiplier > 2) { PlayElimateBonusSound(); } else { PlayElimateSound(); } } } function GetNumberMustDieBricks() { return((total_num_must_die_bricks - total_num_slug_bricks) - total_num_skull_bricks); } function DeleteFromLavaArray(n) { var j = 1; while (j <= num_lava_bricks) { if (array_lava_bricks[j] == n) { if (j < num_lava_bricks) { array_lava_bricks[j] = array_lava_bricks[num_lava_bricks]; } num_lava_bricks--; } j++; } } function UpdateLavaBricks() { var objBrk; var objBrk2; var i; var n; i = 1; while (i <= num_lava_bricks) { objBrk = this["brcik" + array_lava_bricks[i]]; n = FindBrick(objBrk._NetPosX, objBrk._NetPosY); if (n != 9999) { objBrk2 = this["brcik" + n]; if (objBrk._Type == BrkTypeWater) { PlayElimateWaterSound(); DeleteBrick(n); SetVisiblePanelBricks(); } else if (objBrk._Type == BrkTypeLava) { if ((objBrk2._Type != BrkTypeSlug) && (objBrk2._Type != BrkTypeSkull)) { level_failed = true; } PlayElimateAcidSound(); DeleteBrick(n); SetVisiblePanelBricks(); } } i++; } } function DeleteFromTeleportArray(n) { var j = 1; while (j <= num_teleport_bricks) { if (array_teleport_bricks[j] == n) { if (j < num_teleport_bricks) { array_teleport_bricks[j] = array_teleport_bricks[num_teleport_bricks]; } num_teleport_bricks--; } j++; } } function UpdateTeleportBricks() { var i; var j; var n; var objBrkIn; var objBrkOut; var nBrickOut; var objBrkOut; i = 1; while (i <= num_teleport_bricks) { objBrkIn = this["brcik" + array_teleport_bricks[i]]; n = FindBrick(objBrkIn._NetPosX, objBrkIn._NetPosY); if (n != 9999) { if (Math.ceil(objBrkIn._Type / 2) != Math.floor(objBrkIn._Type / 2)) { nBrickOut = FindBrickByType(objBrkIn._Type + 1); if (nBrickOut != 9999) { objBrkOut = this["brcik" + nBrickOut]; if (FindBrick(objBrkOut._NetPosX, objBrkOut._NetPosY) == 9999) { objBrkMove = this["brcik" + n]; j = objBrkMove._NetPosX + ((objBrkMove._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrkMove._x = objBrkOut._x; objBrkMove._y = objBrkOut._y; objBrkMove._NetPosX = ConvXtoNetXround(objBrkMove._x); objBrkMove._NetPosY = ConvYtoNetYround(objBrkMove._y); j = objBrkMove._NetPosX + ((objBrkMove._NetPosY - 1) * field_sizeX); ArrayNet[j] = n; objBrkMove._Falling = true; if (belong_brick == n) { belong_brick = 9999; } PlayWarpgateSound(); } } } } i++; } } function DeleteFromHardArray(n) { var j = 1; while (j <= num_hard_bricks) { if (array_hard_bricks[j] == n) { if (j < num_hard_bricks) { array_hard_bricks[j] = array_hard_bricks[num_hard_bricks]; } hard_bricks--; } j++; } } function DeleteFromOneWayArray(n) { var j = 1; while (j <= num_oneway_bricks) { if (array_oneway_bricks[j] == n) { if (j < num_oneway_bricks) { array_oneway_bricks[j] = array_oneway_bricks[num_oneway_bricks]; } num_oneway_bricks--; } j++; } } function DeleteFromBombArray(n) { var j = 1; while (j <= num_bomb_bricks) { if (array_bomb_bricks[j] == n) { if (j < num_bomb_bricks) { array_bomb_bricks[j] = array_bomb_bricks[num_bomb_bricks]; } num_bomb_bricks--; } j++; } } function UpdateBombBricks() { var objBrk; var objBrk2; var i; var n; var j; var k; i = 1; while (i <= num_bomb_bricks) { k = array_bomb_bricks[i]; objBrk = this["brcik" + k]; n = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); if (n != 9999) { objBrk2 = this["brcik" + n]; if ((((objBrk2._Type >= BrkTypeGem1) && (objBrk2._Type <= BrkTypeGem8)) || (objBrk2._Type >= BrkTypeSlug)) || (objBrk2._Type >= BrkTypeSkull)) { PlayBombSound(); DeleteBrick(n); DeleteBrick(k); SetVisiblePanelBricks(); } } i++; } } function DeleteFromBreakArray(n) { var j = 1; while (j <= num_break_bricks) { if (array_break_bricks[j] == n) { if (j < num_break_bricks) { array_break_bricks[j] = array_break_bricks[num_break_bricks]; } num_break_bricks--; } j++; } } function UpdateBreakBricks() { var objBrk; var objBrk2; var i; var n; i = 1; while (i <= num_break_bricks) { objBrk = this["brcik" + array_break_bricks[i]]; if (objBrk._NetPosY > 1) { n = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); objBrk2 = this["brcik" + n]; if ((n != 9999) && (objBrk2._MustDie == 1)) { objBrk.GotoAndStop(5 - Math.max(0, Math.round(objBrk._Health / 20))); objBrk._Health = objBrk._Health - 3; if (objBrk._Health <= 0) { DeleteBrick(FindBrick(objBrk._NetPosX, objBrk._NetPosY)); } } } i++; } } function DeleteFromLaserArray(n) { var j = 1; while (j <= num_laser_bricks) { if (array_laser_bricks[j] == n) { if (j < num_laser_bricks) { var i; var k; k = j; while (k <= num_laser_bricks) { i = 1; while (i <= field_sizeX) { this[(("laser" + k) + "_") + i]._visible = false; i++; } k++; } array_laser_bricks[j] = array_laser_bricks[num_laser_bricks]; } num_laser_bricks--; } j++; } } function UpdateLaserBricks() { var objBrk; var i; i = 1; while (i <= num_laser_bricks) { objBrk = this["brcik" + array_laser_bricks[i]]; objBrk._LaserTimer = objBrk._LaserTimer - 1; if (objBrk._LaserTimer < 1) { objBrk._LaserTimer = objBrk._LaserMaxTime; } GetLaserTarget(array_laser_bricks[i]); if (objBrk._LaserTimer < (objBrk._LaserMaxTime / 4)) { LaserFire(array_laser_bricks[i]); } UpdateLaserLines(i); i++; } } function GetLaserTarget(n) { var objBrk = this["brcik" + n]; var temp_i; var add_x = -1; var add_y = 0; objBrk._LaserEndNetX = 9999; if (objBrk._LaserType == 1) { add_x = -1; add_y = 0; } else if (objBrk._LaserType == 2) { add_x = 0; add_y = -1; } else if (objBrk._LaserType == 3) { add_x = 1; add_y = 0; } else if (objBrk._LaserType == 4) { add_x = 0; add_y = 1; } var bFired = false; var cur_x = (objBrk._NetPosX + add_x); var cur_y = (objBrk._NetPosY + add_y); objBrk._LaserStartNetX = cur_x; objBrk._LaserStartNetY = cur_y; var nBrkIdx = FindBrick(cur_x, cur_y); while ((nBrkIdx == 9999) || ((this["brcik" + nBrkIdx]._MustDie == 1) && (this["brcik" + nBrkIdx]._Type != BrkTypeSlug))) { bFired = true; cur_x = cur_x + add_x; cur_y = cur_y + add_y; if ((((cur_x < 1) || (cur_x > field_sizeX)) || (cur_y < 1)) || (cur_y > field_sizeY)) { break; } nBrkIdx = FindBrick(cur_x, cur_y); } if (bFired) { objBrk._LaserEndNetX = cur_x - add_x; objBrk._LaserEndNetY = cur_y - add_y; if (objBrk._LaserEndNetX < objBrk._LaserStartNetX) { temp_i = objBrk._LaserEndNetX; objBrk._LaserEndNetX = objBrk._LaserStartNetX; objBrk._LaserStartNetX = temp_i; } if (objBrk._LaserEndNetY < objBrk._LaserStartNetY) { temp_i = objBrk._LaserEndNetY; objBrk._LaserEndNetY = objBrk._LaserStartNetY; objBrk._LaserStartNetY = temp_i; } } } function LaserFire(n) { var objBrk = this["brcik" + n]; var objBrk2; var i; var j; var nBrkNum; var add_x = 0; var add_y = 0; if (objBrk._LaserEndNetX == 9999) { return(undefined); } i = objBrk._LaserStartNetX; while (i <= objBrk._LaserEndNetX) { j = objBrk._LaserStartNetY; while (j <= objBrk._LaserEndNetY) { nBrkNum = FindBrick(i, j); if (nBrkNum != 9999) { objBrk2 = this["brcik" + nBrkNum]; if ((objBrk2._MustDie == 1) && (objBrk2._Type != BrkTypeSlug)) { if (objBrk2._Type != BrkTypeSkull) { PlayElimateLaserSound(); level_failed = true; } DeleteBrick(nBrkNum); } } j++; } i++; } } function CreateLaserLines() { var i; var j; var strName; var objBrk; var objBrk2; i = 1; while (i <= num_laser_bricks) { j = 1; while (j <= field_sizeX) { strName = (("laser" + i) + "_") + j; duplicateMovieClip (LibraryLaser, strName, (500 + (i * 15)) + j); objBrk = this[strName]; objBrk2 = this["brcik" + array_laser_bricks[i]]; objBrk._visible = false; if ((objBrk2._LaserType == 2) || (objBrk2._LaserType == 4)) { objBrk._rotation = 90; } j++; } i++; } } function DeleteLaserLines() { var i; var j; i = 1; while (i <= 20) { j = 1; while (j <= field_sizeX) { removeMovieClip(this[(("laser" + i) + "_") + j]); j++; } i++; } } function UpdateLaserLines(n) { var objBrk; var objBrk2; var j = 1; while (j <= field_sizeX) { this[(("laser" + n) + "_") + j]._visible = false; j++; } objBrk = this["brcik" + array_laser_bricks[n]]; if ((objBrk._LaserTimer >= (objBrk._LaserMaxTime / 4)) || (objBrk._LaserEndNetX == 9999)) { return(undefined); } var cur = 1; var i; var j; i = objBrk._LaserStartNetX; while (i <= objBrk._LaserEndNetX) { j = objBrk._LaserStartNetY; while (j <= objBrk._LaserEndNetY) { objBrk2 = this[(("laser" + n) + "_") + cur]; objBrk2._visible = true; objBrk2._x = ConvNetXtoX(i); objBrk2._y = ConvNetYtoY(j); cur++; j++; } i++; } } function DeleteFromMagnetArray(n) { var j = 1; while (j <= num_magnet_bricks) { if (array_magnet_bricks[j] == n) { if (j < num_magnet_bricks) { array_magnet_bricks[j] = array_magnet_bricks[num_magnet_bricks]; } num_magnet_bricks--; } j++; } } function UpdateMagnetBricks() { var i; var j; var objBrk; var objBrk2; var n; var add_x; var add_y; i = 1; while (i <= num_magnetswitch_bricks) { objBrk = this["brcik" + array_magnetswitch_bricks[i]]; m = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); n = objBrk._SwitchNumber; objBrk2 = this["brcik" + n]; if (m == 9999) { if (objBrk2._MagnetOn == 1) { ChangeMagnetValue(n, array_magnetswitch_bricks[i]); } } else if (objBrk2._MagnetOn == 2) { ChangeMagnetValue(n, array_magnetswitch_bricks[i]); } i++; } i = 1; while (i <= num_magnet_bricks) { objBrk = this["brcik" + array_magnet_bricks[i]]; if (objBrk._MagnetOn == 1) { n = FindMagnetTarget(array_magnet_bricks[i]); if (n != 9999) { objBrk2 = this["brcik" + n]; if (belong_brick == n) { belong_brick = 9999; } objBrk2._BelongMagnet = array_magnet_bricks[i]; objBrk2._Falling = false; add_x = 0; add_y = -1; if (((FindBrick(objBrk._NetPosX + add_x, objBrk._NetPosY + add_y) == 9999) || ((add_y != 0) && ((objBrk2._y - ConvNetYtoY(ConvYtoNetY(objBrk2._y))) > (Math.abs(objBrk2._MoveY) + add_y)))) || ((add_x != 0) && ((objBrk2._x - ConvNetXtoX(ConvXtoNetX(objBrk2._x))) > (Math.abs(objBrk2._MoveX) + add_x)))) { j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; if (objBrk2._y > ((objBrk._y + brick_size) + 2)) { objBrk2._y = objBrk2._y - 4; } objBrk2._NetPosX = ConvXtoNetXround(objBrk2._x); objBrk2._NetPosY = ConvYtoNetYround(objBrk2._y); j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = n; objBrk2._x = ConvNetXtoX(objBrk2._NetPosX); MarkBrickToDelete(n); } else { SetrightPosition(n); } } } i++; } } function FindMagnetTarget(n) { var objBrk = this["brcik" + n]; var objBrk2; var add_x = 0; var add_y = 1; var b = false; var cur_x = (objBrk._NetPosX + (1 * add_x)); var cur_y = (objBrk._NetPosY + (1 * add_y)); do { if (FindBrick(cur_x, cur_y) != 9999) { break; } b = true; cur_x = cur_x + add_x; cur_y = cur_y + add_y; if (cur_x < 1) { break; } if (cur_y < 1) { break; } if (cur_x > field_sizeX) { break; } } while (cur_y <= field_sizeY); if ((((cur_x >= 1) && (cur_y >= 1)) && (cur_x <= field_sizeX)) && (cur_y <= field_sizeY)) { if (FindBrick(cur_x, cur_y) != 9999) { objBrk2 = this["brcik" + FindBrick(cur_x, cur_y)]; if ((objBrk2._MustDie == 1) && (objBrk2._Parent == 9999)) { return(FindBrick(cur_x, cur_y)); } } } return(9999); } function ChangeMagnetValue(nMagnetIdx, nSwitchIdx) { var objBrk = this["brcik" + nMagnetIdx]; var objSwitch = this["brcik" + nSwitchIdx]; var objBrk2; var bMagnetOn = false; if (objBrk._MagnetOn == 1) { objBrk._MagnetOn = 2; } else { objBrk._MagnetOn = 1; } var i = 1; while ((i <= num_magnet_bricks) && (!bMagnetOn)) { objBrk2 = this["brcik" + array_magnet_bricks[i]]; if (objBrk2._MagnetOn == 1) { bMagnetOn = true; } i++; } StopMagnetLoopSound(); if (bMagnetOn) { PlayMagnetLoopSound(); } if (objBrk._MagnetOn == 1) { objBrk.GotoAndPlay(2); objSwitch.GotoAndStop(3); } else if (objBrk._MagnetOn == 2) { objBrk.GotoAndStop(1); objSwitch.GotoAndStop(1); } } function SetSwitchMagnetValues() { var objSwitch; var objMagnet; var i; var j; j = 1; while (j <= num_magnetswitch_bricks) { objSwitch = this["brcik" + array_magnetswitch_bricks[j]]; i = 1; while (i <= num_magnet_bricks) { objMagnet = this["brcik" + array_magnet_bricks[i]]; if (objMagnet._LaserType == objSwitch._SwitchNumber) { objSwitch._SwitchNumber = objMagnet._Number; } i++; } j++; } } function DeleteFromSwitchArray(n) { var j = 1; while (j <= num_magnetswitch_bricks) { if (array_magnetswitch_bricks[j] == n) { if (j < num_magnetswitch_bricks) { array_magnetswitch_bricks[j] = array_magnetswitch_bricks[num_magnetswitch_bricks]; } num_magnetswitch_bricks--; } j++; } } function DeleteFromDeathArray(n) { var j = 1; while (j <= num_death_bricks) { if (array_death_bricks[j] == n) { if (j < num_death_bricks) { array_death_bricks[j] = array_death_bricks[num_death_bricks]; } num_death_bricks--; } j++; } } function AddToDeathArray(n) { num_death_bricks++; array_death_bricks[num_death_bricks] = n; } function AddToNextStepArray(n) { var objBrk = this["brcik" + n]; num_next_step_array++; mark_next_step_array[num_next_step_array] = n; } function UpdateNextStepArray() { var i = 1; while (i <= num_next_step_array) { MarkBrickToDelete(mark_next_step_array[i]); i++; } num_next_step_array = 0; } function UpdateBrickBlink() { brick_blink_cnt--; if (brick_blink_cnt <= 0) { if (total_num_must_die_bricks > 0) { var nIdx = Math.floor(Math.random() * total_num_must_die_bricks); var objBrk = this["brcik" + array_must_die_bricks[nIdx]]; objBrk.brickObj.GotoAndPlay(2); } brick_blink_cnt = brick_blink_floor + Math.floor(Math.random() * brick_blink_range); } } function UpdateGame() { var objBrk; var strBrkName; var d_x; var d_y; var k; var i; var j; if (demo_mode) { demo_timer--; if (demo_timer <= 0) { demo_mode = false; demo_timer = 0; PlayMainMenuMusic(); ShowBuyMeWindow(1); return(undefined); } } ScoreTextUpdate(); ScoreBonusTextUpdate(); UpdateDieTimer(); if ((NumberMustDieBricks == 0) || (level_failed)) { if (FinishLevelTimer == FinishLevelTimerMax) { i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; objBrk._MoveX = 0; objBrk._MoveY = 0; i++; } DeleteLaserLines(); } FinishLevelTimer = FinishLevelTimer - 1; if (FinishLevelTimer <= (FinishLevelTimerMax - FinishLevelTimerPause)) { if (FinishLevelTimer == ((FinishLevelTimerMax - FinishLevelTimerPause) - 6)) { PlayLevelCompleteSound(); } var nXIdx = -1; var nYIdx = -1; if ((FinishLevelTimer % FinishLevelTimerInt) == 0) { nXIdx = Math.floor(((FinishLevelTimerMax - FinishLevelTimerPause) - FinishLevelTimer) / FinishLevelTimerInt); nYIdx = (field_sizeY - Math.floor(((FinishLevelTimerMax - FinishLevelTimerPause) - FinishLevelTimer) / FinishLevelTimerInt)) + 1; } i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (((objBrk._NetPosX <= nXIdx) && (objBrk._NetPosY >= nYIdx)) && (objBrk._MoveY == 0)) { objBrk._MoveY = 5; } if (objBrk._MoveY > 0) { objBrk._MoveY = objBrk._MoveY + 3; objBrk._y = objBrk._y + objBrk._MoveY; } i++; } } } else { UpdateNextStepArray(); var n_x = ConvXtoNetXround(_xmouse); var n_y = ConvYtoNetYround(_ymouse); MovePause--; if (MovePause <= 0) { if ((((n_x >= 1) && (n_x <= field_sizeX)) && (n_y >= 1)) && (n_y <= field_sizeY)) { MovePause = 2; if (n_x > arrow1._NetPosX) { d_x = 1; } else if (n_x < arrow1._NetPosX) { d_x = -1; } if (belong_brick == 9999) { arrow1._NetPosX = n_x; arrow1._NetPosY = n_y; arrow1._x = ConvNetXtoX(arrow1._NetPosX); arrow1._y = ConvNetYtoY(arrow1._NetPosY); } else if (n_x != arrow1._NetPosX) { var bTrapped = CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY); var bOneWayStuck = CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, d_x); if (((FindBrick(arrow1._NetPosX + d_x, arrow1._NetPosY) == 9999) && (!bTrapped)) && (!bOneWayStuck)) { objBrk = this["brcik" + belong_brick]; if (!objBrk._Falling) { if (!((objBrk._Parent != 9999) && (((this["brcik" + objBrk._Parent]._y - brick_size) - objBrk._y) > 10))) { PlayBloxMovingSound(); ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; arrow1._NetPosX = arrow1._NetPosX + d_x; arrow1._x = ConvNetXtoX(arrow1._NetPosX); arrow1._y = ConvNetYtoY(arrow1._NetPosY); objBrk._x = arrow1._x; objBrk._y = arrow1._y; objBrk._NetPosX = arrow1._NetPosX; objBrk._NetPosY = arrow1._NetPosY; ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = belong_brick; if (objBrk._Child != 9999) { this["brcik" + objBrk._Child]._Parent = 9999; objBrk._Child = 9999; } if (objBrk._Parent != 9999) { this["brcik" + objBrk._Parent]._Child = 9999; objBrk._Parent = 9999; } AddToNextStepArray(belong_brick); } } } if (belong_brick != 9999) { if (objBrk._Parent == 9999) { if (!objBrk._Falling) { objBrk._x = ConvNetXtoX(objBrk._NetPosX); objBrk._y = ConvNetYtoY(objBrk._NetPosY); arrow1._x = this["brcik" + belong_brick]._x; arrow1._y = this["brcik" + belong_brick]._y; arrow1._NetPosX = this["brcik" + belong_brick]._NetPosX; arrow1._NetPosY = this["brcik" + belong_brick]._NetPosY; } } } } } } UpdateParentChild(); UpdateMoving(); UpdateFalling(); if (num_magnet_bricks > 0) { i = 1; while (i <= total_num_must_die_bricks) { objBrk = this["brcik" + array_must_die_bricks[i]]; objBrk._BelongMagnet = 9999; i++; } } if (belong_brick != 9999) { objBrk = this["brcik" + belong_brick]; arrow1._x = objBrk._x; arrow1._y = objBrk._y; arrow1._NetPosX = objBrk._NetPosX; arrow1._NetPosY = objBrk._NetPosY; } NumberMustDieBricks = GetNumberMustDieBricks(); UpdateMoveArrows(); UpdateMagnetBricks(); UpdateLaserBricks(); UpdateBreakBricks(); UpdateBombBricks(); UpdateTeleportBricks(); UpdateLavaBricks(); UpdateBrickBlink(); } if (EnableEscSkipLevel == 1) { if (Key.isDown(27) || (Key.isDown(39))) { ShowLevelFinishedWindow(); } } else if (Key.isDown(27)) { PlayButtonSound(); ShowGameMenuWindow(); } if (FinishLevelTimer < 0) { if (!level_failed) { if (level_number == 0) { PlayMainMenuMusic(); ShowMainMenu(); } else { PlayLevelCompleteMusicSound(); ShowLevelFinishedWindow(); } } else { PlayLevelInCompleteSound(); ShowLevelFailedWindow(); } } if (took_brick) { if (this.arrow1._currentframe < 35) { this.arrow1.GotoAndPlay(35); } } else if (this.arrow1._currentframe >= 35) { this.arrow1.GotoAndPlay(1); } delete myDate; myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = (CurrentTime - LastTime) / 250; LastTime = CurrentTime; Time = Time - ElapsedTime; if (Time < 0) { Time = 0; } TimeRound = Math.Round(Time / 10) * 10; } function CheckBrickTrapped(nBrickX, nBrickY) { var nBrkIdx = FindBrick(nBrickX, nBrickY + 1); if ((nBrkIdx != 9999) && (this["brcik" + nBrkIdx]._Type == BrkTypeTrap)) { return(true); } return(false); } function CheckOneWayStuck(nBrickX, nBrickY, nXDir) { var objBrk; var i = 1; while (i <= num_oneway_bricks) { objBrk = this["brcik" + array_oneway_bricks[i]]; if ((((objBrk._Type == BrkTypeOneWayLeft) && (nXDir > 0)) || ((objBrk._Type == BrkTypeOneWayRight) && (nXDir < 0))) && ((objBrk._NetPosY == nBrickY) && (objBrk._NetPosX == (nBrickX + nXDir)))) { return(true); } i++; } return(false); } function InitPanelBricks() { var objBrk; var i = 1; while (i <= 8) { duplicateMovieClip (("LibraryBrick" + i) + "_sm", "panel_brick" + i, 350 + i); i++; } var i = 1; while (i <= 8) { objBrk = this["panel_brick" + i]; i++; } array_panel_bricks = new array(10); var i = 2; while (i <= 8) { duplicateMovieClip ("left_panel_text1", "left_panel_text" + i, 420 + i); i++; } } function CalculateNumBricksEachColor() { var objBrk; num_panel_bricks = 0; var i = 1; while (i <= 8) { array_panel_bricks[i] = 0; var j = 1; while (j <= num_bricks) { objBrk = this["brcik" + j]; if (objBrk._DieTimer == 100) { if (objBrk._Type == (i + 2)) { array_panel_bricks[i]++; } } j++; } i++; } } function GetBrXCoordFromPlace(place) { var leftPanelXCoord = 31; if (place == 1) { return(leftPanelXCoord); } if (place == 2) { return(leftPanelXCoord); } if (place == 3) { return(leftPanelXCoord); } if (place == 4) { return(leftPanelXCoord); } if (place == 5) { return(leftPanelXCoord + 50); } if (place == 6) { return(leftPanelXCoord + 50); } if (place == 7) { return(leftPanelXCoord + 50); } if (place == 8) { return(leftPanelXCoord + 50); } } function GetBrYCoordFromPlace(place) { var leftPanelYCoord = 254; if (place == 1) { return(leftPanelYCoord); } if (place == 2) { return(leftPanelYCoord + 33); } if (place == 3) { return(leftPanelYCoord + 66); } if (place == 4) { return(leftPanelYCoord + 99); } if (place == 5) { return(leftPanelYCoord); } if (place == 6) { return(leftPanelYCoord + 33); } if (place == 7) { return(leftPanelYCoord + 66); } if (place == 8) { return(leftPanelYCoord + 99); } } function SetVisiblePanelBricks() { var objBrk; var i = 1; while (i <= 8) { this["panel_brick" + i]._visible = false; i++; } var i = 1; while (i <= 8) { this["left_panel_text" + i]._visible = false; i++; } CalculateNumBricksEachColor(); cur_place = 0; var i = 1; while (i <= 8) { if (array_panel_bricks[i] != 0) { cur_place++; objBrk = this["panel_brick" + i]; objBrk2 = this["left_panel_text" + i]; objBrk._visible = true; objBrk2._visible = true; objBrk2.text = "x" + array_panel_bricks[i]; objBrk._x = GetBrXCoordFromPlace(cur_place); objBrk._y = GetBrYCoordFromPlace(cur_place); objBrk2._x = GetBrXCoordFromPlace(cur_place) + 12; objBrk2._y = GetBrYCoordFromPlace(cur_place) - 10; } i++; } } function ShowStartMessage(n) { LevelStart1.hint_move_clip._visible = false; LevelStart1.hint_bomb_clip._visible = false; LevelStart1.hint_break_clip._visible = false; LevelStart1.hint_lava_clip._visible = false; LevelStart1.hint_magnet_clip._visible = false; LevelStart1.hint_warp_clip._visible = false; LevelStart1.hint_elevator_clip._visible = false; LevelStart1.hint_laser_clip._visible = false; LevelStart1.hint_stuck_clip._visible = false; LevelStart1.hint_triple_clip._visible = false; LevelStart1.hint_slug_clip._visible = false; LevelStart1.hint_skull_clip._visible = false; LevelStart1.hint_trap_clip._visible = false; LevelStart1.hint_oneway_clip._visible = false; if (n == 1) { LevelStart1.hint_move_clip._visible = true; LevelStart1.hint_move_clip.gotoandplay(1); LevelStart1.Hint.text = "Click a blox then move mouse to drag it. Blox are pulled down by gravity and cannot be dragged up.\n\nRemove similar colored blox by dragging them together. Remove all colored gem blox to beat the level."; ShowLevelStartWindow(); } else if (n == 2) { LevelStart1.hint_stuck_clip._visible = true; LevelStart1.hint_stuck_clip.gotoandplay(1); LevelStart1.Hint.text = "Move blox in correct order to avoid getting stuck.\nIf stuck click the retry button."; ShowLevelStartWindow(); } else if (n == 3) { LevelStart1.hint_triple_clip._visible = true; LevelStart1.hint_triple_clip.gotoandplay(1); LevelStart1.Hint.text = "Combine 3 similar blox for a triple so that you do not end up with 1 blox left."; ShowLevelStartWindow(); } else if (n == 4) { LevelStart1.hint_elevator_clip._visible = true; LevelStart1.hint_elevator_clip.gotoandplay(1); LevelStart1.Hint.text = "Use the elevator to move a blox upwards."; ShowLevelStartWindow(); } else if (n == 5) { LevelStart1.hint_slug_clip._visible = true; LevelStart1.hint_slug_clip.gotoandplay(1); LevelStart1.Hint.text = "Slug blox do not eliminate when placed together and do not need to be eliminated."; ShowLevelStartWindow(); } else if (n == 7) { LevelStart1.hint_lava_clip._visible = true; LevelStart1.hint_lava_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not drop colored gem in lava! Other blox may be dropped in lava while anything may be dropped in water (water in later levels)."; ShowLevelStartWindow(); } else if (n == 9) { LevelStart1.hint_break_clip._visible = true; LevelStart1.hint_break_clip.gotoandplay(1); LevelStart1.Hint.text = "Damaged blox slowly break apart when a blox is placed on top of it."; ShowLevelStartWindow(); } else if ((n == 10) && (RegisteredVersion == 0)) { LevelStart1.Hint.text = "Now we step up the difficulty for a small taste of the challenge in the full version.\n\nIn the full version you get all 100 levels including all objects such as traps, one way signs, chain reaction bombs, lasers, magnets, warp gates, instant death skull blox, and much more.\n\nHint: Save key easy to eliminate blox for last, use them to build bridges to move items across from left to right and vice versa."; ShowLevelStartWindow(); } else if (n == 12) { LevelStart1.hint_bomb_clip._visible = true; LevelStart1.hint_bomb_clip.gotoandplay(1); LevelStart1.Hint.text = "Drop a blox on a bomb to destroy the surrounding blox.\n\nHint: Use the bomb to remove single blox."; ShowLevelStartWindow(); } else if (n == 14) { LevelStart1.hint_warp_clip._visible = true; LevelStart1.hint_warp_clip.gotoandplay(1); LevelStart1.Hint.text = "Use the warp gate to transport a blox."; ShowLevelStartWindow(); } else if (n == 16) { LevelStart1.hint_lava_clip._visible = true; LevelStart1.hint_lava_clip.gotoandplay(1); LevelStart1.Hint.text = "Use water to safely eliminate any blox, do not end up with one gem left!"; ShowLevelStartWindow(); } else if (n == 18) { LevelStart1.hint_trap_clip._visible = true; LevelStart1.hint_trap_clip.gotoandplay(1); LevelStart1.Hint.text = "Traps prevent any blox placed on top of it from moving. Once trapped, other gems must be moved next to it to be eliminated."; ShowLevelStartWindow(); } else if (n == 19) { LevelStart1.hint_oneway_clip._visible = true; LevelStart1.hint_oneway_clip.gotoandplay(1); LevelStart1.Hint.text = "Once a blox is moved beyond a one way sign it cannot be moved back against the sign direction"; ShowLevelStartWindow(); } else if (n == 22) { LevelStart1.hint_laser_clip._visible = true; LevelStart1.hint_laser_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not let lasers destroy gem blox. Slug blox are impervious to lasers."; ShowLevelStartWindow(); } else if (n == 25) { LevelStart1.hint_magnet_clip._visible = true; LevelStart1.hint_magnet_clip.gotoandplay(1); LevelStart1.Hint.text = "Use a magnet to lift a blox. Activate a magnet using the switches."; ShowLevelStartWindow(); } else if (n == 45) { LevelStart1.hint_skull_clip._visible = true; LevelStart1.hint_skull_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not place any skull blox together."; ShowLevelStartWindow(); } else { ShowPlayArea(); } } function ScoreTextSetProperty(x1, y1, p_value) { var objScoreText = this.ScoreOnBoardText1; objScoreText._ScoreValue = 100; objScoreText._NetPosX = x1; objScoreText._y = y1; objScoreText.text = p_value; objScoreText._DieTimer = 100; } function ScoreTextUpdate() { var objScoreText = this.ScoreOnBoardText1; objScoreText._DieTimer = objScoreText._DieTimer - 5; if (objScoreText._DieTimer < 1) { objScoreText._visible = false; return(undefined); } objScoreText._visible = true; if (objScoreText._ScoreMultiplier > 2) { objScoreText.text = ((objScoreText._ScoreValue * objScoreText._ScoreMultiplier) + " bonus x") + objScoreText._ScoreMultiplier; } else { objScoreText.text = objScoreText._ScoreValue * objScoreText._ScoreMultiplier; } if (objScoreText._DieTimer > 50) { objScoreText._Alpha = 150 - objScoreText._DieTimer; } else { objScoreText._Alpha = objScoreText._DieTimer * 2; } if (objScoreText._ScoreMultiplier > 2) { if (objScoreText._DieTimer > 80) { objScoreText._xscale = 100 + ((objScoreText._DieTimer - 80) * 50); } else { objScoreText._xscale = 100; } } else { objScoreText._xscale = 100; objScoreText._y = objScoreText._y - 3; } objScoreText._x = objScoreText._NetPosX - (objScoreText._width / 2); } function InitMoveArrows() { movementarrow_right._rotation = 180; movementarrow_left._visible = true; movementarrow_right._visible = true; movementarrow_left._alpha = 0; movementarrow_right._alpha = 0; } function UpdateMoveArrows() { var objBrk = this["brcik" + belong_brick]; r_a = false; l_a = false; if ((belong_brick != 9999) && (took_brick)) { if (!objBrk._Falling) { if (FindBrick(arrow1._NetPosX + 1, arrow1._NetPosY) == 9999) { if (!CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY)) { if (!CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, 1)) { r_a = true; } } } } } if ((belong_brick != 9999) && (took_brick)) { if (!objBrk._Falling) { if (FindBrick(arrow1._NetPosX - 1, arrow1._NetPosY) == 9999) { if (!CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY)) { if (!CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, -1)) { l_a = true; } } } } } if (r_a) { movementarrow_right._x = arrow1._x + 30; movementarrow_right._y = arrow1._y; if (movementarrow_right._alpha < 100) { movementarrow_right._alpha = movementarrow_right._alpha + 30; } } else if (movementarrow_right._alpha > 0) { movementarrow_right._alpha = movementarrow_right._alpha - 30; } if (l_a) { movementarrow_left._x = arrow1._x - 30; movementarrow_left._y = arrow1._y; if (movementarrow_left._alpha < 100) { movementarrow_left._alpha = movementarrow_left._alpha + 30; } } else if (movementarrow_left._alpha > 0) { movementarrow_left._alpha = movementarrow_left._alpha - 30; } if (movementarrow_left._alpha > 100) { movementarrow_left._alpha = 100; } else if (movementarrow_left._alpha < 0) { movementarrow_left._alpha = 0; } if (movementarrow_right._alpha > 100) { movementarrow_right._alpha = 100; } else if (movementarrow_right._alpha < 0) { movementarrow_right._alpha = 0; } movementarrow_left._height = movementarrow_left._alpha / 8; movementarrow_left._width = movementarrow_left._alpha / 8; movementarrow_right._height = movementarrow_right._alpha / 8; movementarrow_right._width = movementarrow_right._alpha / 8; } function HideAllWindows() { PlayArea._visible = false; MainMenu1._visible = false; MainMenuMode = false; Help1._visible = false; GameMenu1._visible = false; dialog_level_finished1._visible = false; LevelStart1._visible = false; LevelFailed1._visible = false; EnterYourName1._visible = false; BuyMeWindow1._visible = false; LibraryDemoLabel1._visible = false; SelectLevelFree1._visible = false; OptionsMenu1._visible = false; StopSound(); } function ShowPlayArea() { HideAllWindows(); PlayArea._visible = true; PlayArea.gotoandplay(1); dialog_mode = false; level_complete_mode = false; } function ShowDemoLabel() { HideAllWindows(); dialog_mode = true; demo_mode = true; demo_timer = 150; PlayArea._visible = true; LibraryDemoLabel1._visible = true; LibraryDemoLabel1.gotoandplay(1); } function ShowMainMenu() { HideAllWindows(); MainMenu1._visible = true; MainMenu1.gotoandplay(1); MainMenuMode = true; dialog_mode = true; if (HiScoreEnabled == 0) { MainMenu1.Button_HighScores._visible = false; } if (RegisteredVersion == 1) { MainMenu1.Button_Buy._visible = false; } if ((RegisteredVersion == 1) || (LinkDownload.length == 0)) { MainMenu1.Button_Download._visible = false; } MainMenu1.button_playgame.gotoandplay(1); } function ShowSelectLevelFreeWindow() { HideAllWindows(); MainMenu1._visible = true; SelectLevelFree1._visible = true; SelectLevelFree1.gotoandplay(1); dialog_mode = true; } function ShowOptionsMenu(menuMode) { HideAllWindows(); if (menuMode == 2) { PlayArea._visible = true; } else { MainMenu1._visible = true; } OptionsMenu1._visible = true; OptionsMenu1.gotoandplay(1); dialog_mode = true; optionsMenuMode = menuMode; OptionsMenu1.sound_check._visible = SoundOn; OptionsMenu1.music_check._visible = MusicOn; if (OptionsMenu1._highquality) { OptionsMenu1.quality_check._visible = true; } else { OptionsMenu1.quality_check._visible = false; } } function ShowEnterYourNameWindow() { HideAllWindows(); PlayArea._visible = true; EnterYourName1._visible = true; EnterYourName1.gotoandplay(1); dialog_mode = true; } function ShowBuyMeWindow(buyMeMode) { HideAllWindows(); BuyMeWindowMode = buyMeMode; BuyMeWindow1._visible = true; BuyMeWindow1.gotoandplay(1); BuyMeWindow1.BuyMe_Hint1_clip.gotoandplay(1); dialog_mode = true; } function ShowHelpWindow(helpMode) { HideAllWindows(); helpWindowMode = helpMode; HelpWindowFrameNum = 0; Help1._visible = true; Help1.gotoandplay(1); dialog_mode = true; } function ShowLevelStartWindow() { HideAllWindows(); LevelStart1._visible = true; LevelStart1.gotoandplay(1); dialog_mode = true; } function ShowLevelFinishedWindow() { HideAllWindows(); dialog_mode = true; level_complete_mode = true; PlayArea._visible = true; dialog_level_finished1._visible = true; dialog_level_finished1.gotoandplay(1); } function ShowLevelFailedWindow() { HideAllWindows(); dialog_mode = true; PlayArea._visible = true; LevelFailed1._visible = true; LevelFailed1.gotoandplay(1); } function ShowGameMenuWindow() { HideAllWindows(); dialog_mode = true; PlayArea._visible = true; GameMenu1._visible = true; GameMenu1.gotoandplay(1); } function PlayButtonSound() { if (SoundOn) { SoundPushButton.start(); } } function PlayBonusCountSound() { if (SoundOn) { SoundBonusCount.start(); } } function PlayElimateSound() { if (SoundOn) { SoundElimenateBlox.start(); } } function PlayElimateBonusSound() { if (SoundOn) { SoundBonus.start(); } } function PlayElimateLaserSound() { if (SoundOn) { SoundElimenateLaser.start(); } } function PlayElimateAcidSound() { if (SoundOn) { SoundElimenateAcid.start(); } } function PlayElimateWaterSound() { if (SoundOn) { SoundElimenateWater.start(); } } function PlayElimateSkullSound() { if (SoundOn) { SoundElimenateSkull.start(); } } function PlayBombSound() { if (SoundOn) { SoundBombExplode.start(); } } function PlayBloxMovingSound() { if (SoundOn) { SoundBloxMoving.start(); } } function PlayLevelCompleteSound() { if (SoundOn) { SoundLevelComplete.start(); } } function PlayLevelCompleteMusicSound() { if (SoundOn) { SoundLevelCompleteMusic.start(); } } function PlayLevelInCompleteSound() { if (SoundOn) { SoundLevelInComplete.start(); } } function PlayGetBloxSound() { if (SoundOn) { SoundGetBlox.start(); } } function PlayWarpgateSound() { if (SoundOn) { SoundWarpgate.start(); } } function PlayMagnetLoopSound() { if (SoundOn) { SoundMagnetLoop.start(0, 1000000); } } function StopMagnetLoopSound() { if (SoundOn) { SoundMagnetLoop.stop("s_magnet_loop"); } } function StopSound() { SoundMagnetLoop.stop("s_magnet_loop"); } function StopMusic() { MainMenuMusic.stop(); GamePlayMusic1.stop(); GamePlayMusic2.stop(); GamePlayMusic3.stop(); } function PlayMainMenuMusic() { StopMusic(); StopSound(); if (MusicOn) { MainMenuMusic.start(0, 1000000); } } function PlayLevelStartMusic() { StopMusic(); StopSound(); if (MusicOn) { GamePlayMusic3.start(0, 1000000); } } function PlayGamePlayMusic() { StopMusic(); StopSound(); if (MusicOn) { var nMusicNum = (level_number % 2); if (nMusicNum == 1) { GamePlayMusic2.start(0, 1000000); } else { GamePlayMusic1.start(0, 1000000); } } } function SelectLevel_StartGame(levelNum, isFreePeek) { PlayButtonSound(); StopMusic(); Score = 0; retry = 1; level_number = levelNum; LoadBricks(field_sizeX, field_sizeY); if (LevelStart1._visible) { PlayLevelStartMusic(); } else { PlayGamePlayMusic(); } Time = 990; } function GotoNextLevel() { level_number++; if (level_number > total_num_levels) { if (HiScoreEnabled == 1) { ShowEnterYourNameWindow(); } else { PlayMainMenuMusic(); ShowMainMenu(); } level_complete_mode = false; } else if ((level_number > 10) && (RegisteredVersion == 0)) { if ((level_number <= 11) && (HiScoreEnabled == 1)) { ShowEnterYourNameWindow(); } else { PlayMainMenuMusic(); ShowBuyMeWindow(1); } } else { ShowPlayArea(); LoadBricks(field_sizeX, field_sizeY); retry = 1; level_complete_mode = false; Time = 990; if (LevelStart1._visible) { PlayLevelStartMusic(); } else { PlayGamePlayMusic(); } } } function EncrpytString(strVal) { var strKey = "aHfEjcDebChGiAfIjDbEjacD"; var nLenKey = strKey.length; var strZero = "0"; var strOut = ""; var nTot = strVal.length; var nCntKey = 0; var strOut = ""; var nCodeVal; var nCodeKey; var nTemp; var nChecksum = 0; nCnt = 0; while (nCnt < nTot) { nCodeVal = strVal.charCodeAt(nCnt); if (nCodeVal >= 128) { nCodeVal = "X"; } nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = (nCodeVal % 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nChecksum = nChecksum + nTemp; nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = Math.floor(nCodeVal / 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nChecksum = nChecksum + nTemp; nCnt++; } nChecksum = nChecksum % 256; nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = (nChecksum % 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = Math.floor(nChecksum / 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); return(strOut); } function AppendUrlParam(strUrl, strParam) { if (strUrl.indexOf("?") > 0) { return((strUrl + "&") + strParam); } return((strUrl + "?") + strParam); } function GetUrlParam(strUrl, strParam) { var strUrlLC = strUrl.toLowerCase(); var nPos = strUrlLC.indexOf(strParam); var nParamLen = strParam.length; if (nPos > 0) { var nNumChars; var nPosEnd = strUrlLC.indexOf("&", nPos + nParamLen); if (nPosEnd > 0) { nNumChars = nPosEnd - nPos; } else { nNumChars = strUrl.length - nPos; } return(strUrl.substr(nPos + nParamLen, nNumChars)); } return(""); } function GetBaseUrl(strUrl) { var nNumChars = strUrl.length; var nPos = strUrl.indexOf("?", 0); if (nPos > 0) { nNumChars = nPos; } return(strUrl.substr(0, nNumChars)); } function DoStartupInit() { strAffilateID = _root.GetUrlParam(_url, "aid="); strCustomLevel = _root.GetUrlParam(_url, "level="); level_failed = false; level_complete_mode = false; retry = 1; dialog_mode = false; demo_mode = false; demo_timer = 0; brick_size = 36; brick_blink_floor = 30; brick_blink_range = 40; brick_blink_cnt = brick_blink_floor; back_blink_floor = 20; back_blink_range = 30; back_blink_cnt = back_blink_floor; num_bricks = 0; belong_brick = 9999; field_sizeX = 14; field_sizeY = 13; FinishLevelTimerMax = 65; FinishLevelTimerPause = 20; FinishLevelTimer = FinishLevelTimerMax; FinishLevelTimerInt = 2; level_number = 1; otstupX = 127 - (brick_size / 2); otstupY = 5 - (brick_size / 2); NumberMustDieBricks = 10; took_brick = false; total_num_must_die_bricks = 0; array_must_die_bricks = new array((field_sizeX * field_sizeY) + 1); ArrayNet = new array((field_sizeX * field_sizeY) + 1); array_can_move_bricks = new array((field_sizeX * field_sizeY) + 1); num_can_move_bricks = 0; array_max_size = 100; array_marked_bricks = new array(array_max_size); array_moving_bricks = new array(array_max_size); num_moving_bricks = 0; array_lava_bricks = new array(array_max_size); num_lava_bricks = 0; array_teleport_bricks = new array(array_max_size); num_teleport_bricks = 0; array_hard_bricks = new array((field_sizeX * field_sizeY) + 1); num_hard_bricks = 0; array_bomb_bricks = new array(array_max_size); num_bomb_bricks = 0; array_oneway_bricks = new array(array_max_size); num_oneway_bricks = 0; array_break_bricks = new array(100); num_break_bricks = 0; array_laser_bricks = new array(array_max_size); num_laser_bricks = 0; array_magnet_bricks = new array(array_max_size); num_magnet_bricks = 0; array_death_bricks = new array(100); num_death_bricks = 0; array_magnetswitch_bricks = new array(array_max_size); num_magnetswitch_bricks = 0; mark_next_step_array = new array(array_max_size); num_next_step_array = 0; LevelScore = 0; LastScore = 0; Score = 0; Time = 0; TimeRound = 0; MovePause = 2; SoundOn = true; MusicOn = true; HighQualityOn = false; BrkTypeClear = 1; BrkTypeBoundary = 2; BrkTypeGem1 = 3; BrkTypeGem2 = 4; BrkTypeGem3 = 5; BrkTypeGem4 = 6; BrkTypeGem5 = 7; BrkTypeGem6 = 8; BrkTypeGem7 = 9; BrkTypeGem8 = 10; BrkTypeLiftUp = 11; BrkTypeWater = 12; BrkTypeLava = 13; BrkTypeBomb = 14; BrkTypeBreak = 15; BrkTypeLiftSide = 16; BrkTypeSlug = 17; BrkTypeOneWayLeft = 18; BrkTypeOneWayRight = 19; BrkTypeTrap = 20; BrkTypeTeleportLow = 21; BrkTypeTeleportHigh = 28; BrkTypeSkull = 29; BrkTypeMagnetLow = 31; BrkTypeMagnetHigh = 34; BrkTypeMagnetSwitchLow = 41; BrkTypeMagnetSwitchHigh = 44; BrkTypeLaserLow = 51; BrkTypeLaserHigh = 99; LevelNet = new Array(field_sizeX * field_sizeY); ClearLevelNet(); myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = CurrentTime - LastTime; LastTime = CurrentTime; InitPanelBricks(); MainMenuMusic = new Sound(); MainMenuMusic.attachSound("s_intro_music"); PlayMainMenuMusic(); GamePlayMusic1 = new Sound(); GamePlayMusic1.attachSound("s_play_music1"); GamePlayMusic2 = new Sound(); GamePlayMusic2.attachSound("s_play_music2"); GamePlayMusic3 = new Sound(); GamePlayMusic3.attachSound("s_play_music3"); SoundGetBlox = new Sound(); SoundGetBlox.attachSound("getblox"); SoundBloxMoving = new Sound(); SoundBloxMoving.attachSound("bloxmoving"); SoundElimenateBlox = new Sound(); SoundElimenateBlox.attachSound("s_elimenateblox"); SoundElimenateLaser = new Sound(); SoundElimenateLaser.attachSound("s_elimenateblox_laser"); SoundElimenateAcid = new Sound(); SoundElimenateAcid.attachSound("s_elimenateblox_acid"); SoundElimenateWater = new Sound(); SoundElimenateWater.attachSound("s_elimenateblox_water"); SoundElimenateSkull = new Sound(); SoundElimenateSkull.attachSound("s_eliminateblox_skull"); SoundBombExplode = new Sound(); SoundBombExplode.attachSound("bombexplode"); SoundPushButton = new Sound(); SoundPushButton.attachSound("pushbutton"); SoundLevelComplete = new Sound(); SoundLevelComplete.attachSound("s_levelcomplete"); SoundLevelCompleteMusic = new Sound(); SoundLevelCompleteMusic.attachSound("s_levelcomplete_music"); SoundLevelInComplete = new Sound(); SoundLevelInComplete.attachSound("s_levelincomplete"); SoundBonusCount = new Sound(); SoundBonusCount.attachSound("s_bonuscount"); SoundBonus = new Sound(); SoundBonus.attachSound("s_bonus"); SoundWarpgate = new Sound(); SoundWarpgate.attachSound("s_warpgate"); SoundMagnetLoop = new Sound(); SoundMagnetLoop.attachSound("s_magnet_loop"); ScoreOnBoardText._visible = false; duplicateMovieClip (ScoreOnBoardText, "ScoreOnBoardText1", 502); duplicateMovieClip (ScoreOnBoardText, "ScoreOnBoardText2", 503); this.ScoreOnBoardText2._visible = false; arrow._visible = false; duplicateMovieClip (arrow, "arrow1", 500); this.arrow1._y = brick_size + otstupX; this.arrow1._x = brick_size + otstupY; movementarrow._visible = false; duplicateMovieClip (movementarrow, "movementarrow_left", 504); duplicateMovieClip (movementarrow, "movementarrow_right", 505); InitMoveArrows(); PlayArea._visible = false; duplicateMovieClip (dialog_level_finished, "dialog_level_finished1", 1001); dialog_level_finished._visible = false; dialog_level_finished1._visible = false; duplicateMovieClip (MainMenu, "MainMenu1", 1002); MainMenu._visible = false; MainMenu1._visible = false; duplicateMovieClip (SelectLevelFree, "SelectLevelFree1", 1003); SelectLevelFree._visible = false; SelectLevelFree1._visible = false; duplicateMovieClip (SelectLevelBlue, "SelectLevelBlue1", 1004); SelectLevelBlue._visible = false; SelectLevelBlue1._visible = false; duplicateMovieClip (SelectLevelPurple, "SelectLevelPurple1", 1005); SelectLevelPurple._visible = false; SelectLevelPurple1._visible = false; duplicateMovieClip (OptionsMenu, "OptionsMenu1", 1006); OptionsMenu._visible = false; OptionsMenu1._visible = false; duplicateMovieClip (Help, "Help1", 1007); Help._visible = false; Help1._visible = false; HelpWindowMode = 1; HelpWindowFrameNum = 0; duplicateMovieClip (GameMenu, "GameMenu1", 1008); GameMenu._visible = false; GameMenu1._visible = false; duplicateMovieClip (LevelStart, "LevelStart1", 1010); LevelStart._visible = false; LevelStart1._visible = false; duplicateMovieClip (LevelFailed, "LevelFailed1", 1011); LevelFailed._visible = false; LevelFailed1._visible = false; duplicateMovieClip (EnterYourName, "EnterYourName1", 1012); EnterYourName._visible = false; EnterYourName1._visible = false; duplicateMovieClip (BuyMeWindow, "BuyMeWindow1", 1013); BuyMeWindow._visible = false; BuyMeWindow1._visible = false; BuyMeWindowMode = 1; duplicateMovieClip (LibraryDemoLabel, "LibraryDemoLabel1", 1014); LibraryDemoLabel._visible = false; LibraryDemoLabel1._visible = false; LibraryBrick1._visible = false; LibraryBrick2._visible = false; LibraryBrick3._visible = false; LibraryBrick4._visible = false; LibraryBrick5._visible = false; LibraryBrick6._visible = false; LibraryBrick7._visible = false; LibraryBrick8._visible = false; LibraryBrickSlug._visible = false; LibraryBrickSkull._visible = false; LibraryBrick1_sm._visible = false; LibraryBrick2_sm._visible = false; LibraryBrick3_sm._visible = false; LibraryBrick4_sm._visible = false; LibraryBrick5_sm._visible = false; LibraryBrick6_sm._visible = false; LibraryBrick7_sm._visible = false; LibraryBrick8_sm._visible = false; LibraryBrickEmpty._visible = false; LibraryBrickCross._visible = false; LibraryBrickUL._visible = false; LibraryBrickUR._visible = false; LibraryBrickLL._visible = false; LibraryBrickLR._visible = false; LibraryBrickLCap._visible = false; LibraryBrickRCap._visible = false; LibraryBrickTCap._visible = false; LibraryBrickBCap._visible = false; LibraryBrickCap._visible = false; LibraryBrickLTee._visible = false; LibraryBrickRTee._visible = false; LibraryBrickTTee._visible = false; LibraryBrickBTee._visible = false; LibraryBrickLeft._visible = false; LibraryBrickTop._visible = false; LibraryBrickLava._visible = false; LibraryBrickWater._visible = false; LibraryBrickLift._visible = false; LibraryBrickBomb._visible = false; LibraryBrickTeleport._visible = false; LibraryBrickTeleport2._visible = false; LibraryBrickBreak._visible = false; LibraryBrickLaserLeft._visible = false; LibraryBrickLaserRight._visible = false; LibraryBrickLaserUp._visible = false; LibraryBrickLaserDown._visible = false; LibraryLaser._visible = false; LibraryBrickMagnet._visible = false; LibraryBrickSwitch._visible = false; LibraryBrickOneWayLeft._visible = false; LibraryBrickOneWayRight._visible = false; LibraryBrickTrap._visible = false; LoadBricks(field_sizeX, field_sizeY); ShowMainMenu(); bMovieLoaded = true; } function OnMUp() { belong_brick = 9999; took_brick = false; } function OnMDown() { if (dialog_mode) { return(undefined); } if (NumberMustDieBricks == 0) { return(undefined); } n_x = ConvXtoNetXround(_root._xmouse); n_y = ConvYtoNetYround(_root._ymouse); var nBrkIdx = FindBrick(n_x, n_y); if (nBrkIdx == 9999) { return(undefined); } var objBrk = this["brcik" + nBrkIdx]; if (((objBrk._MustDie == 0) && (objBrk._Type != BrkTypeSlug)) && (objBrk._Type != BrkTypeSkull)) { return(undefined); } if (objBrk._BelongMagnet == 9999) { if ((((objBrk._Type >= BrkTypeGem1) && (objBrk._Type <= BrkTypeGem8)) || (objBrk._Type == BrkTypeSlug)) || (objBrk._Type == BrkTypeSkull)) { objBrk.brickObj.GotoAndPlay(2); } belong_brick = nBrkIdx; } took_brick = true; PlayGetBloxSound(); } MovieClip.prototype.NetPosX = 20; movieClip.prototype.NetPosY = 1; movieClip.prototype.MustDie; movieClip.prototype.Falling; movieClip.prototype.OldFalling; movieClip.prototype.Type; movieClip.prototype.DeleteMark; movieClip.prototype.MoveX = 0; movieClip.prototype.MoveY = 0; movieClip.prototype.Health = 100; movieClip.prototype.Child = 9999; movieClip.prototype.Parent = 9999; movieClip.prototype.Number = 1; movieClip.prototype.DieTimer = 100; movieClip.prototype.LaserStartNetX = 9999; movieClip.prototype.LaserStartNetY = 9999; movieClip.prototype.LaserEndNetX = 9999; movieClip.prototype.LaserEndNetY = 9999; movieClip.prototype.LaserTimer = 1; movieClip.prototype.LaserMaxTime = 1; movieClip.prototype.LaserType = 1; movieClip.prototype.LiftStopTime; movieClip.prototype.MagnetOn; movieClip.prototype.BelongMagnet; movieClip.prototype.SwitchNumber; movieClip.prototype.ScoreValue; movieClip.prototype.ScoreMultiplier; HiScoreEnabled = 1; HiScoreSaveURL = "http://www.arcadetown.com/bloxforever/hs.asp"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever"; LinkDownload = "http://www.arcadetown.com/bloxforever/download.asp"; RegisteredVersion = 0; EnableEscSkipLevel = 0; LinkBuyMe = "http://www.arcadetown.com/order/choosemethod.asp?gameid=bloxforever"; LinkMoreGames = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; if (RegisteredVersion == 0) { LockdownUrl = ""; } else { LockdownUrl = "arcadetown.com|freewebgames.com"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever_deluxe"; } VendorType = 3; IsRunFS = 0; if (VendorType == 3) { LockdownUrl = "arcadetown.com|newgrounds.com|ungrounded.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647057"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647057"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647057"); } } else if (VendorType == 4) { LockdownUrl = "freearcade.com|javaarcade.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever&aid=647063"; LinkMoreGames = "http://www.freearcade.com"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp?aid=647063"; HiScoreEnabled = 0; } } else if (VendorType == 5) { LockdownUrl = "entertainmail.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647415"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647415"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647415"); } } else if (VendorType == 6) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever"; LinkMoreGames = "http://www.4gameplay.com/index.asp?gameid=bloxforever"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp"; HiScoreEnabled = 0; } else if (VendorType == 8) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=654087"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=654087"); LinkDownload = AppendUrlParam(LinkDownload, "aid=654087"); HiScoreEnabled = 0; LockdownUrl = ""; } if (IsRunFS == 1) { LinkDownload = ""; } LevelNet0 = ""; LevelNet1 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,2,1,1,1,1,2,8,10,7,9,1,1,1,1,2,1,1,1,1,2,2,2,8,5,10,5,7,9,2,1,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet2 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,5,2,1,1,1,1,1,1,1,1,1,1,2,2,10,2,1,1,1,1,1,1,1,1,1,2,2,5,8,2,1,1,1,1,1,1,1,1,2,2,1,9,2,2,1,1,1,1,1,1,1,1,2,1,1,2,2,1,1,1,1,1,1,1,1,1,2,2,5,8,2,2,1,1,1,1,1,1,1,1,1,2,2,9,1,2,1,1,1,1,1,1,1,1,1,1,2,2,5,2,1,1,1,1,1,1,1,1,1,1,1,2,10,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet3 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,8,6,3,1,1,1,5,6,7,2,1,1,1,2,2,2,2,1,2,2,2,2,2,2,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,1,1,1,1,1,1,1,1,2,1,1,1,6,2,1,1,1,1,1,1,1,1,2,8,2,5,3,2,1,1,1,1,1,1,1,1,2,7,2,3,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet4 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,1,1,1,1,1,10,2,1,1,1,1,1,2,10,1,1,2,2,1,2,2,1,1,1,1,1,2,9,1,1,2,7,9,2,1,1,1,1,1,1,2,6,1,1,2,2,5,2,2,1,1,1,1,1,2,2,5,1,2,7,4,6,2,1,1,1,1,1,1,2,2,11,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet5 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,3,6,17,4,1,1,6,5,1,2,1,1,1,2,2,2,2,2,2,1,2,2,1,2,1,1,1,1,1,1,1,1,2,1,1,1,9,2,1,1,1,1,1,1,1,1,2,11,2,1,2,2,1,1,1,2,2,2,2,2,2,2,2,1,2,1,1,1,1,2,5,3,17,6,9,1,4,1,2,1,1,1,1,2,2,2,2,2,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet6 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,1,1,1,1,1,1,2,9,1,2,2,2,5,2,1,1,1,1,1,2,2,2,1,1,1,1,6,2,1,1,1,1,1,2,1,1,1,10,1,1,17,2,1,1,1,1,1,2,1,1,1,4,1,1,6,2,1,1,1,1,1,2,6,1,1,10,1,1,2,2,1,1,1,1,1,2,5,1,1,17,1,1,1,2,1,1,1,1,1,2,9,1,1,10,1,1,4,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet7 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,3,8,7,5,1,1,1,1,1,1,2,1,1,2,2,2,2,17,17,1,1,1,1,1,2,1,1,1,1,1,2,10,7,5,1,1,1,1,2,1,1,1,1,1,2,2,2,8,7,1,1,1,2,1,1,1,1,1,1,1,2,3,10,1,1,1,2,1,1,1,1,1,1,1,2,2,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,13,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet8 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,2,2,1,8,1,2,2,1,1,1,1,1,1,2,2,10,1,4,1,1,2,2,1,1,1,1,1,2,1,3,1,17,1,1,8,2,1,1,1,1,1,2,6,4,1,2,1,1,4,2,1,1,1,1,1,2,2,5,3,8,17,17,2,2,1,1,1,1,1,1,2,2,10,5,6,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet9 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,9,5,1,2,1,1,1,1,2,1,1,1,2,4,8,6,1,2,9,1,2,1,2,1,1,1,2,5,4,2,15,2,8,6,2,1,2,1,1,1,2,2,5,2,1,2,2,2,2,1,2,1,1,1,1,2,2,2,1,1,1,1,1,1,2,1,1,1,1,1,1,2,2,1,1,16,2,11,2,1,1,1,1,1,1,1,2,13,13,13,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet10 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,1,2,1,2,1,2,2,2,1,1,1,2,5,2,1,2,1,2,1,2,6,2,1,1,1,2,3,2,1,2,6,2,1,2,3,2,1,1,1,2,9,2,1,2,5,2,1,2,7,2,1,1,1,2,8,2,2,2,9,2,2,2,8,2,1,1,1,2,4,1,1,1,7,1,1,1,10,2,1,1,1,2,2,1,1,1,10,1,1,1,2,2,1,1,1,1,2,2,2,1,8,1,2,2,2,1,1,1,1,1,1,1,2,1,2,10,2,1,1,1,1,1,1,1,1,1,2,1,2,4,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet11 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,7,9,1,10,8,2,1,1,2,2,2,2,2,2,2,2,1,2,2,2,1,2,2,9,8,1,1,8,6,4,1,1,1,2,2,2,10,8,2,1,2,2,2,2,2,2,2,2,2,4,6,2,2,1,2,1,1,1,1,1,1,1,2,7,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet12 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,5,6,1,1,1,5,4,1,2,2,1,1,2,1,2,2,1,1,1,10,8,1,1,2,1,1,2,1,1,1,1,1,2,2,2,1,1,2,1,1,2,1,1,1,14,9,1,1,1,1,1,2,1,1,2,1,1,2,2,2,1,1,1,1,1,2,1,1,2,1,1,1,2,2,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,4,2,1,1,2,6,8,1,1,1,1,4,1,1,8,2,1,1,2,2,2,5,1,1,9,10,6,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet13 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,5,10,1,1,1,1,1,7,1,10,2,1,1,2,2,2,1,1,1,1,16,2,1,2,2,1,1,1,2,10,1,2,1,1,1,2,1,2,1,1,1,1,2,7,5,2,13,13,13,2,1,2,1,1,1,1,2,2,9,2,2,2,7,9,1,2,1,1,1,1,1,2,2,2,1,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet14 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,2,2,22,2,2,1,1,1,1,1,1,1,1,1,2,6,1,1,2,2,2,2,1,1,1,1,1,1,2,7,1,6,2,1,1,2,2,1,1,1,1,1,2,5,10,5,2,4,1,10,2,1,1,1,1,1,2,2,4,7,2,7,1,6,2,1,1,1,1,1,1,2,2,2,2,10,1,5,2,1,1,1,1,1,1,1,1,1,2,2,21,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet15 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,8,2,1,1,1,1,1,1,1,1,2,2,2,2,9,2,2,2,2,1,1,1,1,1,2,5,2,2,5,2,2,4,2,1,1,1,1,1,2,9,1,1,10,1,1,6,2,1,1,1,1,1,2,10,1,1,8,1,1,9,2,1,1,1,1,1,2,2,4,1,7,1,4,2,2,1,1,1,1,1,1,2,2,2,6,2,2,2,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet16 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,2,2,2,2,1,1,2,4,1,2,2,2,2,2,2,1,5,2,1,1,2,2,1,1,1,1,1,6,7,1,2,2,1,1,2,1,1,1,1,1,1,4,10,7,1,2,1,1,2,1,8,9,1,15,2,2,2,2,1,2,1,1,2,1,2,2,15,1,1,1,7,1,1,2,1,1,2,1,1,1,1,1,1,1,10,1,1,2,1,1,2,1,1,2,2,12,12,2,2,1,1,2,1,1,2,2,1,9,4,5,10,1,1,1,2,2,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet17 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,2,2,1,10,6,1,1,8,3,1,2,2,1,1,2,1,1,3,7,1,1,4,7,1,1,2,1,2,2,1,1,6,8,1,1,5,9,1,1,2,2,1,2,2,2,10,4,2,2,9,5,2,2,2,1,1,1,1,2,3,2,2,2,2,7,2,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet18 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,2,2,2,1,1,1,2,4,6,1,2,1,1,1,2,1,2,2,2,1,2,2,2,1,2,1,1,1,2,1,1,1,2,2,2,1,2,1,2,1,1,1,2,1,1,1,1,1,1,1,2,1,2,1,1,1,2,4,1,1,1,1,6,1,2,1,2,1,1,1,2,10,9,1,1,1,5,9,6,1,2,1,1,1,2,7,5,1,1,1,10,7,17,1,2,1,1,1,2,2,2,20,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet19 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,5,1,1,5,4,1,4,2,1,1,1,1,1,2,8,1,7,9,3,1,8,2,1,1,1,1,1,2,2,1,2,2,2,1,2,2,1,1,1,1,1,2,1,7,5,8,19,1,1,2,1,1,1,1,1,2,1,2,2,2,2,2,1,2,1,1,1,1,1,2,1,1,18,3,9,4,1,2,1,1,1,1,1,2,11,2,2,2,2,2,11,2,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet20 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,3,1,1,1,1,4,1,10,9,1,5,2,1,2,2,1,2,2,15,2,2,2,2,1,2,2,1,1,2,1,17,4,1,2,1,1,1,1,2,1,1,1,2,1,3,5,1,1,4,5,1,1,2,1,1,1,2,1,2,2,2,20,2,2,20,1,2,1,1,2,2,1,1,9,1,9,1,1,1,1,2,1,1,2,1,1,1,5,1,10,1,1,1,1,2,1,1,2,2,3,2,2,2,2,2,2,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet21 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,17,1,1,1,5,1,1,1,8,2,1,1,1,2,8,1,1,1,7,1,1,1,17,2,1,1,1,2,9,1,1,1,10,1,1,1,9,2,1,1,1,2,17,1,1,1,17,1,1,1,10,2,1,1,1,2,10,1,1,1,2,1,1,1,5,2,1,1,1,2,8,1,1,1,1,1,1,1,7,2,1,1,1,2,2,1,1,1,2,1,1,1,2,2,1,1,1,1,2,2,1,2,2,2,1,2,2,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet22 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,5,10,17,8,17,1,9,5,6,4,8,2,1,2,2,2,2,2,2,1,2,2,2,2,2,2,1,1,53,1,1,1,1,1,1,1,1,1,1,2,1,2,2,1,2,15,2,2,7,1,1,1,1,2,1,2,8,1,1,1,1,2,2,2,2,1,1,2,1,2,2,1,1,1,1,1,1,1,1,1,1,51,1,1,2,9,4,5,6,7,10,2,2,2,2,2,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet23 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,7,1,1,2,2,2,2,2,1,1,2,9,6,9,8,1,1,2,7,5,4,2,1,1,2,2,2,2,2,1,2,2,9,2,2,2,1,1,2,1,1,1,1,1,1,1,8,6,9,2,1,1,2,1,1,1,1,1,1,2,2,2,2,2,1,1,2,1,1,1,1,1,14,1,1,5,10,2,1,1,2,1,1,1,1,20,2,2,2,2,2,2,1,1,2,7,10,1,1,1,1,5,9,2,1,1,1,1,2,2,4,8,1,20,2,2,2,2,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet24 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,1,1,1,2,1,2,2,2,2,1,2,1,4,2,1,1,1,2,1,1,9,6,2,2,2,1,2,2,1,1,1,2,1,2,2,9,10,6,1,1,2,1,1,1,1,2,1,6,2,2,2,2,2,1,2,1,1,1,1,2,1,5,4,18,5,9,1,1,2,1,1,1,1,2,1,2,2,2,2,2,1,1,2,1,1,1,1,2,1,10,4,8,1,18,8,1,2,1,1,1,1,2,11,2,2,2,2,2,2,1,2,1,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet25 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,6,2,2,2,32,2,2,1,1,1,1,1,1,2,4,1,1,1,1,4,2,1,1,1,1,1,1,2,2,1,1,1,1,16,2,1,1,1,1,2,2,2,1,3,10,1,1,2,2,1,1,1,1,2,1,1,1,6,2,7,1,2,2,1,1,1,2,2,1,1,1,8,2,8,1,2,1,1,1,2,2,31,1,2,2,2,2,2,41,2,2,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,14,1,1,1,3,10,1,1,5,2,1,2,1,1,1,1,2,2,2,2,2,1,6,2,1,2,1,1,1,1,10,9,7,1,1,9,2,2,1,2,2,2,2,2,2,2,2,42,2,2,2,2,1"; LevelNet26 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,24,2,1,9,7,2,2,22,2,1,1,1,2,1,1,1,1,6,4,2,1,1,2,1,1,1,2,1,1,1,1,2,2,2,1,1,2,2,2,1,73,1,1,1,1,1,21,2,1,1,1,1,2,1,2,2,2,2,2,2,2,2,1,1,1,1,2,1,1,2,1,1,1,1,1,2,1,1,6,9,2,1,1,2,1,1,1,1,1,2,1,1,10,5,2,1,1,2,1,1,1,10,9,2,6,8,17,4,2,1,1,2,23,7,8,5,4,2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet27 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,1,1,1,7,5,8,1,1,1,6,2,1,1,2,2,2,2,2,2,33,1,1,1,2,2,1,1,2,1,1,1,1,9,1,1,1,10,9,2,1,1,2,43,2,2,2,32,16,1,1,20,2,2,1,1,2,1,9,7,1,1,1,1,8,9,6,2,1,1,2,42,2,2,20,1,1,1,2,2,2,2,1,1,1,1,1,1,2,1,1,17,2,1,1,1,1,1,1,1,1,1,2,5,10,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet28 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,22,2,2,2,1,1,2,6,1,1,1,1,1,1,1,2,6,2,1,1,2,4,1,1,1,1,1,1,1,2,8,2,1,1,2,10,4,1,1,1,1,1,9,2,5,2,1,1,2,8,3,1,1,1,1,1,10,2,8,2,1,1,2,5,7,9,1,1,1,10,3,4,7,2,1,1,2,2,2,2,15,1,1,2,2,2,2,2,1,1,1,1,2,21,15,1,1,1,2,1,1,1,1,1,1,1,2,2,15,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,13,13,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet29 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,2,2,2,2,24,2,2,2,2,2,2,2,1,1,2,1,1,1,1,2,6,4,1,8,3,2,1,2,2,1,2,2,2,2,2,2,15,2,32,2,1,2,53,1,1,1,1,19,1,1,1,1,1,2,1,2,2,14,2,2,2,2,2,2,2,20,1,2,1,2,53,1,1,1,1,1,17,5,9,5,1,2,1,2,2,2,2,2,2,2,2,2,2,2,1,2,1,1,2,1,1,1,1,1,1,5,1,1,1,2,1,1,2,1,1,1,3,7,1,6,1,1,7,2,1,1,2,2,1,1,8,4,1,9,1,1,2,2,1,1,1,2,42,2,2,2,23,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1"; LevelNet30 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,32,2,2,2,2,2,2,1,2,5,1,1,1,1,1,1,1,1,1,1,2,1,2,2,1,1,1,1,1,1,1,4,1,1,2,1,1,2,6,4,9,1,1,6,1,9,10,1,2,1,1,2,2,2,2,42,2,2,2,2,2,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,10,3,1,1,1,1,1,1,1,1,2,1,1,2,7,5,8,1,1,1,1,1,18,1,2,1,1,2,8,10,7,3,1,2,2,2,2,1,2,1,1,2,2,2,2,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet31 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,1,6,10,1,1,1,1,5,6,1,2,1,1,2,3,2,2,8,1,1,4,2,2,1,2,1,1,2,5,17,2,2,1,1,2,2,3,4,2,1,1,2,2,7,1,2,1,1,2,1,10,2,2,1,1,1,2,2,1,2,1,1,2,1,2,2,1,1,1,1,2,1,1,1,1,1,7,1,1,2,1,1,1,1,2,1,1,2,1,1,2,1,4,2,1,1,1,1,2,6,1,2,2,2,2,1,8,2,1,1,1,1,2,2,2,2,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet32 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,1,17,2,1,1,2,2,2,2,2,2,2,2,2,1,2,2,2,2,2,22,2,2,6,1,1,1,2,1,1,1,1,1,1,1,2,2,5,1,1,1,2,1,1,1,1,1,1,1,2,2,9,1,1,1,2,1,1,1,1,9,7,2,2,2,2,4,1,1,2,9,1,2,15,2,2,2,2,1,2,5,1,1,2,7,1,2,1,1,1,1,2,1,2,2,52,21,2,2,2,2,1,19,4,6,2,1,1,1,2,2,2,1,1,2,1,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet33 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,10,6,8,1,1,1,7,4,5,2,1,1,1,2,2,2,2,31,1,32,2,2,2,2,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,7,1,1,20,1,1,3,2,1,1,1,1,1,2,4,1,1,1,1,1,8,2,1,1,1,1,1,2,3,1,1,10,1,1,5,2,1,1,1,1,1,2,8,1,1,4,1,1,6,2,1,1,1,1,1,2,2,41,2,2,2,42,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet34 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,22,2,2,24,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,14,2,2,7,1,1,1,7,1,2,2,14,2,2,1,14,2,2,6,1,10,5,2,2,14,1,2,2,1,1,14,2,2,2,2,2,2,14,1,1,2,2,10,1,2,14,2,1,1,2,14,2,1,4,2,2,5,1,2,1,2,1,1,2,1,2,1,7,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,6,1,1,1,5,1,1,1,1,1,1,4,2,2,10,1,1,1,9,1,1,1,1,1,1,8,2,2,2,2,21,2,2,2,2,2,2,23,2,2,2"; LevelNet35 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,31,2,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,2,2,1,1,1,1,16,2,2,1,1,2,1,1,1,2,2,1,1,1,2,5,2,1,1,2,1,8,1,1,2,1,1,1,2,4,2,1,1,2,6,20,1,1,2,1,1,1,2,10,2,1,1,2,3,1,14,1,2,1,1,1,9,17,2,1,1,2,5,1,1,1,2,3,1,1,2,2,2,1,1,2,10,4,1,1,2,6,1,1,1,1,2,1,1,2,2,8,1,1,2,10,9,5,1,1,2,1,1,1,2,2,2,2,2,2,2,2,2,41,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet36 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,2,2,1,1,8,9,2,1,1,1,1,2,2,2,2,7,4,1,2,2,2,2,1,1,1,2,1,1,5,6,3,1,1,1,1,2,1,1,1,2,12,12,2,2,2,2,1,1,1,2,1,1,1,2,1,1,1,1,1,2,2,1,1,2,1,1,1,2,7,1,1,1,1,1,1,3,4,2,1,1,1,2,4,1,1,1,1,1,1,10,6,2,1,1,1,2,5,10,1,1,1,1,1,7,2,2,1,1,1,2,2,2,3,1,1,1,6,2,2,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet37 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,5,9,1,8,1,1,6,8,2,1,1,1,2,9,4,7,1,10,1,1,4,9,2,1,1,1,2,2,7,3,1,3,1,1,10,2,2,1,1,1,1,2,2,4,1,10,1,9,2,2,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,2,1,2,1,2,1,1,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,2,5,1,2,1,6,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet38 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,5,6,4,1,2,2,1,1,1,1,1,2,2,2,2,2,2,1,1,2,2,1,1,1,1,2,1,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,1,1,1,3,1,2,1,1,1,1,2,2,1,1,1,1,2,5,1,2,1,1,1,1,2,9,1,1,1,1,2,2,2,2,1,1,1,1,2,6,3,1,1,1,6,8,7,2,1,1,1,1,2,2,4,7,1,1,8,9,2,2,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet39 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,2,2,5,7,1,1,17,8,2,2,1,1,1,1,2,4,6,3,1,1,5,17,4,2,1,1,1,2,2,2,2,2,2,1,2,2,2,2,1,1,1,2,1,1,1,1,1,1,1,1,51,2,1,1,1,2,1,2,2,2,2,2,2,2,2,2,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,1,2,2,2,1,2,2,2,2,1,1,1,1,2,1,1,1,2,2,2,4,3,2,1,1,1,1,2,1,1,1,1,1,1,7,9,2,1,1,1,1,2,1,1,1,1,3,8,5,6,2,1,1,1,1,2,1,9,2,2,2,2,2,2,2,1,1,1,1,2,52,2,2,1,1,1,1,1,1,1,1"; LevelNet40 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,7,1,1,1,3,2,6,1,1,1,3,2,1,2,2,6,1,1,2,2,2,1,1,5,2,2,1,1,2,2,1,4,2,4,2,9,1,2,2,1,1,1,1,2,1,2,2,5,2,2,1,2,1,1,1,1,1,2,1,2,1,8,1,2,1,2,1,1,1,1,1,2,1,2,1,2,1,2,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,5,1,1,1,1,1,9,2,1,1,1,1,1,2,2,4,8,1,6,7,2,2,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet41 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,2,2,2,24,2,1,2,22,2,1,1,1,1,1,2,10,2,1,2,1,2,1,2,1,1,1,1,2,2,4,2,1,2,2,2,1,2,1,1,1,1,2,1,3,2,4,10,6,2,1,2,1,1,1,1,2,1,9,7,2,2,3,2,1,2,1,1,1,1,2,1,5,2,9,7,5,2,1,2,1,1,1,1,2,1,2,2,2,2,2,2,1,2,2,2,1,1,2,1,21,2,1,2,23,6,1,1,1,2,1,1,2,2,2,2,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet42 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,1,1,1,1,3,8,2,1,1,1,2,1,7,9,1,1,1,10,2,2,2,1,1,1,2,3,2,6,1,15,4,2,2,1,1,1,1,1,2,2,2,2,2,15,2,2,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,2,2,6,2,2,1,1,1,1,1,1,1,1,2,2,1,5,1,2,2,1,1,1,1,1,1,2,2,7,1,2,1,10,2,2,1,1,1,1,1,2,9,5,7,1,4,8,6,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet43 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,22,2,1,1,2,2,2,24,2,26,1,2,28,2,10,2,1,1,2,10,2,1,2,1,1,2,1,2,3,2,1,1,2,7,2,1,2,1,1,2,1,2,5,2,1,1,2,4,2,6,2,2,1,2,1,2,2,2,1,1,2,8,2,7,1,2,1,2,1,9,2,1,1,1,2,6,2,8,1,2,1,2,1,6,2,1,1,1,2,9,2,2,1,2,27,2,1,2,2,1,1,1,2,5,1,2,25,2,2,2,1,2,2,1,1,1,2,3,1,2,2,2,1,2,4,21,2,1,1,1,2,2,23,2,1,1,1,2,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1"; LevelNet44 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,2,2,2,26,2,2,2,2,28,2,2,1,1,1,2,8,6,4,6,5,1,19,7,1,2,1,1,1,2,3,2,2,2,2,15,2,2,1,2,1,1,1,2,6,5,7,17,3,1,1,2,1,2,1,1,1,2,7,20,2,2,2,2,2,2,1,2,1,1,1,2,5,10,1,1,2,1,1,1,9,2,1,1,1,2,2,7,4,1,2,1,1,10,2,2,1,1,1,1,2,8,10,1,2,1,10,7,2,1,1,1,1,1,2,2,9,1,2,1,8,2,2,1,1,1,1,1,1,2,2,25,2,27,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet45 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,1,2,4,9,1,1,1,1,1,8,7,2,1,1,1,2,5,10,1,1,1,1,1,17,8,2,1,1,1,2,29,3,1,1,1,1,1,9,5,2,1,1,1,2,17,6,1,1,1,1,1,29,6,2,1,1,1,2,8,5,1,1,1,1,1,7,4,2,1,1,1,2,2,10,1,1,29,1,1,3,2,2,1,1,1,1,2,2,2,2,20,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet46 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,2,7,1,8,2,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,2,2,2,2,2,2,2,1,3,9,1,1,1,1,1,1,1,9,8,2,2,1,2,2,2,2,2,2,2,10,7,4,5,2,2,1,10,1,1,6,1,3,2,2,2,2,2,2,2,11,2,1,16,2,1,2,2,1,1,1,1,1,2,2,2,1,1,2,1,2,2,2,2,2,2,1,1,1,2,13,13,2,1,1,6,9,1,1,2,1,1,1,1,1,1,2,1,2,2,2,2,1,2,1,1,1,1,1,1,2,11,2,5,4,1,1,2,1,1,1,1,1,1,2,2,2,8,9,6,1,2,1,1,1,1,1,1,1,1,2,2,2,2,11,2,1"; LevelNet47 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,4,7,3,5,8,6,1,1,9,1,2,1,1,2,2,2,2,2,2,2,2,2,2,21,2,1,1,2,22,1,3,4,5,8,3,4,1,2,2,1,1,2,1,1,7,2,2,2,2,2,23,2,1,1,1,2,2,2,2,2,24,1,3,2,2,2,1,1,1,2,26,8,1,2,1,1,4,25,2,1,1,1,1,2,6,5,1,2,1,1,2,2,2,1,1,1,1,2,2,2,1,2,2,2,2,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,1,1,9,1,1,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet48 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,2,10,9,4,2,5,1,8,3,2,1,1,1,1,2,8,2,2,2,2,1,2,2,2,1,1,1,1,2,9,1,2,1,1,10,1,7,2,1,1,1,1,2,2,1,2,12,12,2,1,2,2,1,1,1,1,2,1,1,1,1,1,1,1,6,2,1,1,1,2,2,1,1,1,1,1,1,1,2,2,2,1,1,2,1,1,1,1,1,1,1,10,1,1,2,1,1,2,1,1,5,1,1,1,1,4,1,1,2,1,1,2,6,8,3,2,2,2,2,9,5,9,2,1,1,2,2,2,2,2,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet49 = "name=&width=14&height=13&level=1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,3,6,2,2,2,2,2,2,2,2,1,1,1,2,8,4,1,1,1,1,1,2,1,2,1,1,1,2,7,9,5,9,1,2,14,2,1,2,1,1,1,2,5,10,7,6,1,1,14,2,1,2,1,1,1,2,2,2,2,2,2,2,14,2,1,2,1,1,1,2,1,14,14,14,14,14,14,2,1,2,1,1,1,2,1,1,1,1,1,1,14,2,2,2,1,1,1,2,1,1,1,1,1,1,14,2,10,2,1,1,1,2,1,1,1,1,1,1,1,2,6,2,1,1,1,2,2,1,1,1,1,1,1,8,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet50 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,7,3,10,6,7,17,4,1,9,8,17,5,2,2,2,2,2,2,2,2,2,15,2,2,2,2,2,1,73,1,1,1,1,1,1,1,1,1,1,2,1,1,2,2,2,15,2,2,2,2,2,2,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,71,1,1,2,2,2,2,2,2,2,2,15,2,2,2,1,1,1,73,1,1,1,1,1,1,1,1,2,1,1,1,1,2,2,2,2,15,2,2,2,2,2,1,1,1,1,1,2,6,3,1,3,4,6,2,1,1,1,1,1,1,2,2,2,10,5,2,2,2,1,1,1,1,1,1,1,1,2,8,9,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1"; LevelNet51 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,2,2,2,2,31,2,32,2,33,2,34,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,5,2,2,6,1,1,1,1,1,1,1,1,1,1,6,2,2,3,7,1,4,1,3,1,8,1,4,1,2,2,2,10,9,1,8,1,7,1,9,1,10,20,2,2,2,5,2,41,2,42,2,43,2,44,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet52 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,2,2,1,1,1,5,6,29,1,2,2,2,1,1,2,1,1,1,1,8,9,10,1,1,8,2,1,1,2,1,1,1,1,9,4,17,1,1,29,2,1,1,2,1,1,1,1,29,10,8,1,1,4,2,1,1,2,1,1,1,1,5,7,6,1,1,2,2,1,1,2,1,1,1,29,2,2,2,2,29,2,1,1,1,2,1,1,7,2,2,1,1,2,2,2,1,1,1,2,1,7,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet53 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,24,2,2,2,22,2,2,1,1,1,1,2,2,1,8,1,1,1,4,1,2,2,1,1,2,2,1,1,2,1,1,1,2,1,1,2,2,1,2,17,1,1,1,1,1,1,1,1,1,1,2,1,2,3,6,7,1,1,1,1,1,10,9,5,2,1,2,2,2,2,2,23,15,21,2,2,2,2,2,1,1,1,1,1,2,2,14,2,2,1,1,1,1,1,1,1,1,1,2,6,1,5,2,1,1,1,1,1,1,1,2,2,2,7,3,6,2,2,2,1,1,1,1,1,2,1,8,4,10,9,5,1,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1"; LevelNet54 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,9,1,1,1,7,3,2,1,1,1,1,2,2,2,2,20,1,20,2,2,2,2,1,1,1,2,7,3,1,1,1,1,1,6,4,2,1,1,1,2,5,8,6,1,1,1,10,5,9,2,1,1,1,2,2,2,2,2,11,2,2,2,2,2,1,1,1,1,1,2,1,2,14,2,1,2,1,1,1,1,1,1,1,2,1,2,2,2,1,2,1,1,1,1,1,1,2,2,1,1,17,1,1,2,2,1,1,1,1,1,2,1,1,1,2,1,1,1,2,1,1,1,1,1,2,8,5,2,2,2,6,1,2,1,1,1,1,1,2,2,2,2,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet55 = "name=&width=14&height=13&level=1,2,2,2,2,2,1,2,2,2,2,2,1,1,2,2,4,10,1,2,2,2,4,6,8,2,2,1,2,3,8,4,6,9,1,10,5,8,9,7,2,1,2,2,2,2,2,2,1,2,2,2,2,2,2,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,1,1,1,1,1,1,1,1,1,2,10,1,5,2,1,1,1,1,1,1,1,1,1,2,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,3,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet56 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,22,2,2,1,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,17,6,8,2,1,1,1,1,1,1,1,1,1,2,5,17,10,2,1,1,1,1,1,1,1,1,2,2,17,6,5,2,1,1,1,1,1,1,1,1,2,1,8,17,9,2,1,1,1,1,1,1,1,1,2,1,17,4,7,2,1,1,1,1,1,1,1,1,2,1,7,17,6,2,1,1,1,1,1,1,1,1,2,1,10,9,4,2,1,1,1,1,1,1,1,1,2,21,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet57 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,22,1,1,2,1,7,21,2,1,1,1,1,1,2,2,1,2,2,1,2,2,2,2,1,1,1,1,2,1,1,1,2,1,1,1,3,2,1,1,1,1,2,3,1,1,2,1,1,6,8,2,1,1,1,1,2,4,1,8,2,1,1,9,4,2,1,1,1,1,2,5,1,9,2,1,1,5,6,2,1,1,1,1,2,2,11,7,2,11,2,2,2,2,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet58 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,2,2,2,2,2,2,2,31,2,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,16,2,2,2,1,2,2,5,1,10,1,1,1,1,6,8,4,2,1,2,1,7,1,4,1,1,1,1,5,9,3,2,1,2,41,2,1,2,13,13,13,2,2,2,2,2,1,1,2,8,3,1,1,1,10,6,2,1,1,1,1,1,2,4,9,1,1,1,7,5,2,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet59 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,53,1,1,1,1,1,1,1,1,2,1,1,1,1,2,2,15,2,2,2,2,2,1,2,1,1,1,1,2,6,1,2,8,5,1,1,1,2,1,1,1,1,2,5,1,2,17,10,1,1,1,2,1,1,2,2,2,4,1,2,6,9,3,1,1,2,1,1,2,6,2,2,1,2,4,3,7,1,1,2,1,1,2,9,10,1,1,2,2,2,2,2,11,2,1,1,2,7,4,1,1,1,1,2,1,2,2,2,1,1,2,2,3,1,1,1,5,2,1,1,1,1,1,1,1,2,2,1,1,1,8,2,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet60 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,6,7,1,1,2,2,2,2,1,1,1,1,1,2,10,4,1,1,1,1,1,2,1,1,1,1,1,2,5,8,1,1,1,1,1,2,2,2,2,2,1,2,2,9,1,1,1,1,1,18,1,1,1,2,1,1,2,2,3,1,2,2,2,2,2,2,1,2,2,2,2,2,2,41,2,31,2,1,1,1,1,2,2,5,7,1,2,3,10,1,1,1,1,1,1,2,2,6,9,1,2,2,2,16,1,1,1,2,11,2,2,4,5,1,1,1,1,1,1,1,1,2,2,2,2,8,10,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,1,1,16,2,13,13,13,2,1,1,1,1,1,2,13,13,13,2,1,1,1,1,1,1"; LevelNet61 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,2,2,2,2,1,1,1,2,2,1,1,2,2,2,2,1,1,2,2,1,1,2,3,5,4,1,3,7,1,9,5,6,2,1,1,2,6,2,9,1,2,2,1,2,10,9,2,1,1,2,8,2,2,1,1,1,1,2,2,8,2,1,1,2,4,5,10,1,1,1,1,4,5,7,2,1,1,2,2,2,2,2,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet62 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,7,29,5,1,1,2,1,1,1,1,1,2,1,1,29,8,9,1,1,2,1,1,1,1,1,2,2,2,2,2,29,1,1,2,1,1,1,1,1,2,1,1,4,29,5,1,1,2,1,1,1,1,2,2,1,1,29,4,7,1,1,2,1,1,1,1,2,1,1,1,9,29,8,1,1,2,1,1,1,1,2,2,2,2,2,2,29,1,1,2,1,1,1,1,1,2,1,1,6,29,10,1,1,2,1,1,1,1,1,2,1,1,29,10,6,1,1,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1"; LevelNet63 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,2,2,2,1,1,1,2,2,1,4,2,2,1,1,2,5,2,2,1,2,2,1,1,3,8,2,2,2,2,10,9,2,2,2,1,1,1,2,9,1,6,2,2,6,8,1,1,1,1,1,1,5,7,1,8,2,2,4,7,2,2,2,1,1,1,2,2,2,2,2,2,3,2,2,1,2,2,1,1,1,5,2,2,1,2,2,2,1,1,1,2,2,6,10,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet64 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,6,3,9,1,2,1,1,1,1,1,1,1,1,2,4,6,5,1,2,1,1,1,1,1,1,1,1,2,5,7,6,1,2,1,1,1,1,1,1,1,1,2,4,3,9,1,2,1,1,1,1,1,1,1,1,2,5,7,3,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet65 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,7,4,5,6,9,1,1,1,1,1,1,10,2,2,2,2,2,2,2,1,1,1,1,1,6,2,2,1,1,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,2,2,2,1,1,1,22,2,1,1,1,1,1,2,2,1,1,1,1,1,1,2,1,1,1,2,2,2,7,1,1,1,1,1,1,2,1,2,2,2,9,6,3,1,1,1,1,1,1,2,1,1,1,2,2,2,8,3,9,4,5,10,1,2,2,1,1,1,1,2,2,2,2,7,8,5,1,2,2,1,1,1,1,1,1,51,2,2,2,2,3,2,2,2,2,2,3,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,2,1,1,1,1,21,2,2"; LevelNet66 = "name=&width=14&height=13&level=2,2,2,2,2,3,1,2,2,2,2,2,2,2,3,7,4,1,2,2,1,2,1,22,1,1,1,1,2,2,2,1,2,3,1,2,1,1,3,6,4,1,1,1,1,1,2,5,1,2,1,2,2,2,2,1,1,2,2,2,2,2,1,2,1,1,2,53,1,1,1,1,1,21,2,6,1,2,1,1,2,2,12,12,1,2,2,2,2,2,1,2,1,1,1,1,1,1,1,5,10,8,2,1,1,2,1,1,2,2,2,2,1,2,2,2,2,1,2,2,1,1,1,1,4,5,1,1,1,1,2,1,1,1,1,1,1,2,2,2,1,9,2,2,2,2,2,2,1,1,1,3,6,10,11,2,2,1,1,1,1,2,1,11,8,4,7,3,2,2,1,1,1,1,1,2,2,2,2,2,2,2"; LevelNet67 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,4,1,1,1,2,1,1,1,1,1,51,2,2,8,3,1,1,1,1,1,1,1,1,1,1,4,2,5,9,1,1,1,2,1,1,1,2,6,5,10,2,2,2,2,5,3,8,1,1,1,2,7,2,2,2,1,1,2,2,2,2,2,1,1,2,8,2,1,2,3,4,1,1,2,1,1,1,1,2,4,2,2,2,6,9,1,1,2,1,1,1,1,2,2,2,7,2,10,6,1,1,1,1,1,1,1,1,1,1,6,2,5,3,8,4,9,6,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,11,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1"; LevelNet68 = "name=&width=14&height=13&level=1,2,17,1,1,1,1,1,1,1,1,1,2,2,1,2,2,8,3,1,1,1,1,1,1,17,2,1,1,1,2,2,9,1,1,1,1,5,6,2,2,1,1,1,1,2,7,1,1,1,1,10,2,2,1,1,4,10,1,2,2,1,1,1,1,2,2,1,8,4,2,2,1,1,2,2,1,1,2,2,1,1,2,2,1,2,1,1,1,1,1,2,2,1,1,1,2,1,1,2,1,1,1,1,1,8,1,1,1,1,2,1,1,1,1,1,2,15,15,2,1,1,1,1,1,1,1,1,1,51,2,1,1,2,2,53,1,1,1,1,6,3,52,2,2,1,1,1,2,2,52,1,8,5,9,2,2,2,1,1,1,1,1,2,2,2,2,7,2,2,13,13,13,13,13,13,13,13,13,13,2,2"; LevelNet69 = "name=&width=14&height=13&level=17,3,1,1,1,1,1,1,1,1,1,10,17,3,7,6,1,1,1,1,1,1,1,1,1,8,9,8,2,2,41,64,1,1,1,1,1,1,64,2,2,2,1,2,63,1,1,1,2,2,1,1,1,61,2,1,1,2,2,1,1,1,31,2,1,1,1,2,2,1,1,1,2,1,1,1,1,5,1,1,1,2,1,1,1,1,2,1,1,1,1,20,1,1,1,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,2,1,1,2,10,1,1,1,1,1,1,1,1,5,2,1,1,2,63,1,1,1,1,1,1,1,1,61,2,1,1,2,2,62,3,8,9,6,7,10,62,2,2,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet70 = "name=&width=14&height=13&level=1,1,2,3,4,2,8,5,3,6,10,1,1,2,1,1,2,17,8,2,6,9,4,3,7,1,1,2,1,1,2,9,10,2,2,2,2,2,2,1,1,2,1,1,2,6,7,1,1,1,1,9,2,1,1,2,1,1,2,2,2,2,2,1,1,7,2,1,1,2,1,1,1,1,1,1,1,1,1,5,2,1,1,2,1,1,1,1,1,1,1,1,1,17,2,1,1,2,1,2,2,2,2,2,2,2,2,2,2,1,2,2,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,63,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,2,2,2,2,1,2,2,1,1,1,1,2,1,1,1,1,1,2,1,2,1,2,2,2,11,2,1,1,1,1,1,2,62,2,1"; LevelNet71 = "name=&width=14&height=13&level=7,5,10,1,3,1,1,6,4,10,1,3,1,1,6,3,9,1,4,1,1,5,7,5,1,7,1,1,2,2,8,1,2,1,1,8,2,9,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,2,1,1,2,1,1,2,1,2,1,1,2,1,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,2,1,1,2,2,1,1,2,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet72 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,31,2,2,2,2,2,2,2,2,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,2,2,2,2,2,1,2,1,1,2,7,2,2,2,2,1,1,1,1,1,2,1,1,2,10,2,1,1,2,1,3,1,1,1,2,1,1,2,6,2,1,1,2,5,9,10,1,1,2,1,1,2,9,2,1,1,2,7,5,6,1,1,2,1,1,2,5,2,2,1,2,2,2,4,1,1,2,1,1,2,4,1,2,1,1,1,2,2,1,1,2,1,1,2,3,2,2,1,1,1,1,2,41,11,2,1,1,2,2,2,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet73 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,3,6,9,1,1,1,9,6,8,2,1,1,1,2,2,5,4,1,1,4,5,7,2,2,1,1,1,1,2,2,2,14,1,2,2,2,1,1,1,1,1,1,1,2,1,2,2,2,1,2,1,1,1,1,1,1,1,2,2,2,14,2,1,2,1,1,1,1,1,1,1,1,2,1,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,14,2,1,2,1,1,1,1,1,1,1,2,1,2,2,2,9,2,1,1,1,1,1,1,1,2,2,6,1,4,6,2,1,1,1,1,1,1,1,1,2,2,2,5,8,2,1,1,1,1,1,1,1,1,1,1,2,7,3,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1"; LevelNet74 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,8,1,2,74,84,94,2,1,1,2,1,1,1,2,6,3,1,1,1,1,1,1,3,2,1,1,1,2,9,10,1,1,1,1,1,5,4,2,1,1,1,2,7,5,4,1,1,1,1,10,7,2,1,1,1,2,2,9,2,72,82,92,2,6,8,2,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet75 = "name=&width=14&height=13&level=2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,10,8,2,2,2,2,8,6,1,1,2,2,1,1,6,7,3,2,2,3,7,10,1,1,2,2,1,1,2,2,2,2,2,2,2,2,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,1,1,1,2,1,1,2,2,2,1,1,2,2,2,1,1,2,2,1,1,2,2,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,5,1,1,1,1,6,5,1,1,1,1,7,2,2,3,5,1,4,1,2,2,1,4,1,7,8,2,2,2,2,10,11,2,2,2,2,11,6,2,2,2,1,1,2,2,2,2,1,1,2,2,2,2,1,1"; LevelNet76 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,9,8,4,3,5,4,2,1,1,1,1,1,2,5,6,9,3,6,10,7,2,1,1,1,1,1,2,2,2,2,8,2,2,2,2,1,1,1,1,1,1,1,1,2,17,2,1,1,1,1,1,1,1,1,1,1,1,2,4,2,1,1,1,1,1,1,1,1,1,1,1,2,9,2,2,1,1,1,1,1,1,1,1,1,1,2,6,1,2,1,1,1,1,1,1,1,1,1,1,2,5,2,2,1,1,1,1,1,1,1,1,2,2,2,10,2,1,1,1,1,1,1,1,1,1,2,1,1,9,2,1,1,1,1,1,1,1,1,1,2,1,1,7,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1"; LevelNet77 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,6,10,5,4,9,1,1,9,3,7,10,8,2,54,2,2,2,2,2,1,1,2,2,2,2,2,54,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,8,7,6,1,3,1,1,4,1,1,5,6,1,1,2,2,2,15,2,15,15,2,15,1,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,2,15,15,15,12,12,12,2,1,1,2,1,1,1,1,1,1,1,2,2,2,2,1,1,13,13,13,13,13,13,13,13,13,13,13,13,1,1,4,8,1,1,1,1,1,1,1,6,8,3,1,2,2,2,2,2,10,4,3,4,10,2,2,2,2"; LevelNet78 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,10,3,6,1,1,1,1,1,5,4,7,2,2,1,2,2,2,15,15,15,15,2,2,2,3,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,2,2,2,2,1,1,1,2,1,2,1,2,1,1,1,1,1,1,2,1,1,2,1,2,1,2,1,3,4,8,6,5,2,2,1,2,1,2,1,2,1,2,2,2,2,2,2,2,1,2,1,2,1,2,1,1,1,1,2,2,2,1,1,2,1,2,1,2,2,2,2,1,1,1,1,1,2,2,2,2,1,1,1,1,4,2,2,2,2,2,2,3,2,2,1,1,1,1,8,6,5,6,10,5,4,7,2,2,11,2,2,2,2,2,2,2,2,2,2,2,2"; LevelNet79 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,1,1,2,2,2,1,2,2,2,2,1,1,2,2,1,1,1,1,2,1,1,2,1,1,1,1,2,2,21,1,1,10,2,1,1,2,10,1,1,1,2,2,2,2,2,2,2,1,1,2,2,2,2,2,2,3,5,10,8,9,3,1,1,7,4,6,10,9,7,2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,1,1,1,22,2,2,1,1,1,1,2,1,1,2,1,1,1,1,2,2,1,1,3,9,2,1,7,2,5,4,1,1,2,2,1,1,6,7,2,1,2,2,3,8,1,1,2,2,2,2,2,2,2,11,2,2,2,2,2,2,2"; LevelNet80 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,7,4,10,6,3,2,2,2,1,1,1,2,2,2,2,8,3,5,9,1,1,2,2,1,1,2,1,22,2,2,2,4,3,1,1,1,2,2,1,2,1,1,1,1,2,2,10,1,1,1,1,2,1,2,3,1,1,1,1,2,2,9,1,1,1,2,2,2,8,1,1,1,1,1,2,2,1,1,1,1,51,2,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,4,1,1,1,1,1,1,1,2,2,2,21,2,2,8,3,6,2,2,2,5,8,7,2,2,2,2,2,2,2,2,2,1,2,2,2,2,2,1,1,1"; LevelNet81 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,54,2,2,1,1,1,1,1,1,1,2,1,8,1,1,1,2,8,10,3,7,1,2,1,2,1,3,1,1,1,2,9,6,4,5,1,1,1,2,1,2,12,1,1,2,2,2,2,2,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,1,9,4,1,1,1,1,1,1,1,1,1,1,2,7,6,10,1,1,2,1,2,2,15,15,15,15,2,11,2,2,2,1,2,1,2,22,1,1,1,1,2,2,2,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,21,1,2,2,1,1,1,16,2,2,2,2,2,11,2,2,2,13,13,13,13,13,2,1,1,1,2,2"; LevelNet82 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,3,7,4,6,1,1,1,2,2,1,1,1,1,2,2,2,2,2,1,1,1,7,2,1,1,1,1,2,5,1,1,1,1,1,1,9,2,1,1,1,1,2,3,1,1,1,1,1,1,5,2,1,1,1,1,2,8,1,1,1,2,2,2,2,2,1,1,1,1,2,10,1,1,1,1,1,1,1,2,1,1,1,1,2,6,1,1,1,1,1,1,1,2,1,1,1,1,2,5,1,1,1,1,1,10,8,2,1,1,1,1,2,8,1,1,1,1,1,9,4,2,1,1,1,1,2,4,1,1,1,1,1,6,3,2,1,1,1,1,2,2,2,1,1,1,2,2,2,2,1,1,1,1,1,1,2,20,20,20,2,1,1,1,1,1"; LevelNet83 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,2,4,10,1,1,3,9,2,1,1,1,1,1,1,2,5,7,1,1,6,8,2,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,6,3,2,1,1,1,1,1,1,1,1,1,1,2,5,10,2,1,1,1,1,1,2,2,2,2,2,2,17,4,2,1,1,1,1,1,2,8,9,2,1,1,3,7,2,1,1,1,1,1,2,5,8,1,1,1,10,2,2,1,1,1,1,1,2,2,17,9,1,17,2,2,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet84 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,2,2,2,2,22,2,8,9,1,2,1,2,2,2,2,1,1,1,1,2,2,2,1,2,1,2,1,1,1,1,1,1,5,1,1,1,1,2,1,2,1,2,2,1,2,2,2,2,2,1,1,2,1,2,1,2,14,2,14,2,14,2,14,1,1,2,1,2,1,14,1,14,1,14,1,14,1,14,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,9,2,2,2,4,1,1,1,1,1,1,1,1,1,3,2,2,1,10,6,1,1,1,1,1,1,10,7,2,2,2,8,7,4,1,1,1,1,1,4,9,2,2,1,2,2,2,2,2,2,2,21,2,2,2,2,1,1"; LevelNet85 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,2,2,2,31,2,1,2,2,2,2,2,2,1,1,2,3,2,1,2,2,2,6,4,9,1,2,1,1,2,10,1,1,1,1,1,8,2,2,1,2,1,1,2,2,20,16,1,1,1,2,2,2,1,2,2,1,1,1,2,1,4,5,10,2,5,1,1,1,2,1,2,2,2,1,7,3,6,2,2,20,1,2,2,1,2,4,7,1,8,9,3,1,1,1,1,2,1,1,2,5,10,1,2,2,2,2,1,1,1,2,1,1,2,2,2,2,2,1,1,2,41,9,11,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet86 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,7,3,2,2,1,1,1,1,1,1,1,1,1,2,5,8,1,2,1,1,1,2,2,2,2,2,2,2,8,6,1,2,2,2,2,2,5,1,1,1,1,1,5,9,1,1,1,3,2,2,6,1,1,1,1,6,4,10,1,1,9,4,2,2,2,7,1,8,2,2,2,2,1,1,10,2,2,1,2,5,1,7,2,1,1,2,1,1,3,2,1,1,2,2,1,2,2,1,1,2,2,1,2,2,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet87 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,3,6,4,7,7,1,1,1,1,18,5,1,1,9,8,2,2,2,2,2,2,2,2,2,2,2,15,2,2,2,1,1,9,1,1,1,1,18,1,6,10,2,1,1,1,1,2,2,2,2,2,2,15,2,2,2,1,1,1,1,4,5,1,18,1,1,1,2,1,1,1,1,1,1,2,2,2,2,15,2,2,2,1,1,1,1,1,1,3,18,1,8,6,2,1,1,1,1,1,1,1,1,2,2,15,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,10,1,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet88 = "name=&width=14&height=13&level=2,2,2,1,1,1,1,1,1,1,2,2,2,1,2,4,2,2,2,2,2,2,2,2,2,4,2,1,2,5,9,6,1,1,1,1,1,7,3,9,2,1,2,2,2,2,1,1,1,1,1,2,2,2,2,1,2,5,1,1,1,1,5,10,1,1,1,9,2,1,2,20,1,1,1,9,10,4,1,1,1,20,2,1,1,2,1,1,16,2,2,2,1,1,16,2,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,2,4,1,1,5,2,1,1,1,1,2,1,1,1,2,6,10,1,4,2,1,1,3,7,2,1,1,1,2,2,2,2,5,2,7,2,2,2,2,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet89 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,31,2,2,2,2,2,2,4,2,1,1,1,1,2,1,1,1,1,1,1,10,8,2,1,1,1,1,2,16,1,1,1,1,20,2,2,2,1,1,1,1,2,1,1,1,3,9,1,1,1,2,1,1,1,1,2,1,1,1,9,6,1,1,1,2,1,1,1,1,2,1,1,1,8,10,1,1,2,2,1,1,1,1,2,1,1,1,3,4,1,1,2,1,1,1,1,1,2,2,7,1,9,5,6,1,2,1,1,1,1,1,1,2,2,1,7,6,5,41,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet90 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,2,2,1,8,7,1,1,1,1,1,2,1,1,2,2,1,1,6,3,9,2,1,2,1,2,1,2,2,1,1,1,10,4,2,2,14,2,1,2,2,2,1,1,1,1,5,2,2,14,1,2,1,2,2,1,1,1,1,1,2,2,14,1,1,2,1,2,2,1,14,2,2,2,2,1,1,1,9,2,1,2,2,7,1,14,14,1,2,4,9,10,4,2,1,2,2,8,1,1,1,1,2,2,2,2,2,2,1,2,2,6,8,6,5,1,19,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2"; LevelNet91 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,6,7,1,1,8,5,2,1,1,1,2,1,1,3,4,3,1,1,5,3,2,1,1,1,2,2,2,2,2,2,1,1,9,2,2,1,1,1,1,1,1,1,2,2,1,10,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,1,1,6,7,8,3,2,1,1,1,2,10,3,7,8,10,9,4,5,9,2,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1"; LevelNet92 = "name=&width=14&height=13&level=1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,2,10,3,2,2,1,2,2,7,10,2,1,1,1,2,2,5,6,2,2,2,9,8,2,2,1,1,1,1,2,2,10,1,2,1,4,2,2,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,2,2,1,1,1,2,2,1,1,1,1,1,1,2,2,1,1,2,1,1,2,2,1,1,1,1,2,2,1,6,5,2,7,1,1,2,2,1,1,1,2,1,1,5,2,2,2,3,7,10,2,1,1,1,2,4,1,2,2,1,2,2,8,9,2,1,1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet93 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,1,4,9,2,5,6,17,2,1,1,1,1,1,2,1,2,2,2,2,2,8,2,1,1,1,1,2,2,1,1,1,1,1,1,3,2,2,1,1,1,2,10,3,6,2,1,2,1,7,1,2,1,1,1,2,2,2,2,2,14,2,2,2,2,2,1,1,1,2,1,1,4,2,14,2,7,3,5,2,1,1,1,2,2,2,2,2,14,2,2,2,2,2,1,1,1,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,2,1,1,1,1,1,1,2,8,10,20,6,5,9,2,1,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet94 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,1,1,7,2,2,1,1,1,1,2,2,1,1,1,1,10,5,4,2,1,1,1,2,2,6,1,1,1,1,6,8,3,2,1,1,1,2,9,10,8,1,1,1,2,2,2,2,1,1,1,2,5,4,6,1,1,1,2,1,1,1,1,1,1,2,2,5,9,10,1,1,2,2,1,1,1,1,1,1,2,2,2,2,4,1,10,2,1,1,1,1,1,1,1,1,1,2,2,2,3,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet95 = "name=&width=14&height=13&level=1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,2,2,6,1,1,1,10,2,2,1,1,1,1,1,2,7,5,1,1,1,6,9,2,1,1,1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,2,1,1,1,3,1,7,1,1,1,2,1,1,1,2,1,1,1,4,1,8,1,1,1,2,1,1,1,2,12,12,12,2,1,2,12,12,12,2,1,1,1,2,1,4,1,1,1,1,1,10,1,2,1,1,2,2,1,3,1,1,1,1,1,6,1,2,2,1,2,9,1,4,1,1,1,1,1,5,1,7,2,1,2,20,1,9,1,18,1,19,1,8,1,20,2,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet96 = "name=&width=14&height=13&level=1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,6,2,2,2,10,2,1,1,1,1,1,1,1,2,3,1,1,1,5,2,1,1,1,1,1,1,1,2,7,1,1,1,4,2,1,1,1,1,1,1,1,2,9,1,1,1,8,2,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,2,1,1,1,1,6,1,1,2,1,1,1,1,1,2,1,1,10,8,3,1,1,2,1,1,1,1,1,2,1,1,4,7,5,1,1,2,1,1,1,1,1,2,1,1,5,8,9,1,1,2,1,1,1,1,1,2,1,1,2,2,2,1,1,2,1,1,1,1,1,2,13,13,2,1,2,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet97 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,10,9,2,1,1,1,1,1,1,1,1,1,1,2,6,7,2,1,1,1,1,1,1,1,1,1,1,2,5,9,2,1,1,1,1,1,1,1,1,1,2,2,3,5,2,2,1,1,1,1,1,1,1,2,2,1,8,4,1,2,2,1,1,1,1,1,2,2,3,1,17,6,1,9,2,2,1,1,1,2,2,1,6,1,10,4,1,8,1,2,2,1,1,2,1,1,3,2,6,10,2,7,1,1,2,1,1,2,1,1,2,2,2,2,2,2,1,1,2,1,1,2,2,2,2,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet98 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,2,2,29,2,2,2,2,1,1,1,1,2,1,1,1,4,8,4,1,1,2,1,1,1,1,2,1,1,1,7,29,5,1,1,2,1,1,1,1,2,1,1,1,3,7,9,1,1,2,1,1,1,1,2,1,1,1,9,29,7,1,1,2,1,1,1,1,2,1,1,1,6,7,8,1,1,2,1,1,1,1,2,1,1,1,5,29,4,1,1,2,1,1,1,1,53,17,1,1,6,3,7,1,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet99 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,4,8,2,1,1,1,1,1,1,1,1,1,2,2,5,6,2,2,1,1,1,1,1,1,1,1,2,1,9,7,1,2,1,1,1,1,1,1,1,1,2,1,5,3,1,2,1,1,1,1,1,1,1,1,2,1,7,8,1,2,1,1,1,1,1,1,2,2,2,1,3,10,1,2,2,2,1,1,1,1,2,9,1,1,5,9,1,1,10,2,1,1,1,1,2,6,2,1,9,8,1,2,9,2,1,1,1,1,2,8,2,2,2,2,2,2,4,2,1,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet100 = "name=&width=14&height=13&level=1,3,1,1,1,1,7,1,1,5,1,1,1,1,1,2,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,14,14,1,1,14,1,14,1,14,14,14,1,1,1,14,1,14,1,14,1,14,1,14,1,1,1,1,1,14,1,14,1,14,1,14,1,14,1,1,1,1,1,14,14,1,1,1,14,1,1,14,14,1,1,1,1,14,1,14,1,1,14,1,1,14,1,1,1,1,1,14,1,14,1,1,14,1,1,14,1,1,1,1,1,14,14,1,1,1,14,1,1,14,14,14,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; total_num_levels = 100; DoStartupInit(); someListener = new Object(); someListener.onMouseDown = function () { OnMDown(); }; someListener.onMouseUp = function () { OnMUp(); }; Mouse.addListener(someListener); _root.onEnterFrame = function () { if (strCustomLevel.length > 0) { var strLevelTemp = strCustomLevel; strCustomLevel = ""; var myData = new LoadVars(); myData._parent = this; myData.onLoad = function (success) { if (success) { LevelNet0 = unescape(myData.toString()); level_number = 0; SelectLevel_StartGame(0, 0); } else { ShowMainMenu(); } return(undefined); }; myData.load(strLevelTemp); } else if ((!dialog_mode) || (demo_mode)) { UpdateGame(); } };
Instance of Symbol 635 MovieClip "dialog_level_finished" in Frame 3
onClipEvent (enterFrame) { if (!_root.level_complete_mode) { return(undefined); } if (_root.Time > 1) { if (_root.Time >= 10) { _root.Time = _root.Time - 10; _root.PlayBonusCountSound(); _root.TimeRound = Math.Round(_root.Time / 10) * 10; _root.Score = _root.Score + 10; _root.LevelScore = _root.Score - _root.LastScore; } else { _root.Time = 0; _root.TimeRound = 0; } } }
Symbol 12 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 15 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "background");
Symbol 18 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "backgroundDisabled");
Symbol 20 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "backgroundDisabled");
Symbol 23 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(disabled_mc, "foregroundDisabled");
Symbol 26 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(dot_mc, "radioDot");
Symbol 27 MovieClip [frb_states] Frame 1
stop();
Symbol 27 MovieClip [frb_states] Frame 2
stop();
Symbol 27 MovieClip [frb_states] Frame 3
stop();
Symbol 27 MovieClip [frb_states] Frame 4
stop();
Symbol 27 MovieClip [frb_states] Frame 5
stop();
Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1
#initclip 4 function FRadioButtonClass() { this.init(); } function FRadioButtonGroupClass() { this.radioInstances = new Array(); } FRadioButtonClass.prototype = new FUIComponentClass(); FRadioButtonGroupClass.prototype = new FUIComponentClass(); Object.registerClass("FRadioButtonSymbol", FRadioButtonClass); FRadioButtonClass.prototype.init = function () { if (this.initialState == undefined) { this.selected = false; } else { this.selected = this.initialState; } super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.boundingBox_mc._width = 0; this.boundingBox_mc._height = 0; this.attachMovie("frb_hitArea", "frb_hitArea_mc", 1); this.attachMovie("frb_states", "frb_states_mc", 2); this.attachMovie("FLabelSymbol", "fLabel_mc", 3); super.init(); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); this.setChangeHandler(this.changeHandler); if (this.label != undefined) { this.setLabel(this.label); } if (this.initialState == undefined) { this.setValue(false); } else { this.setValue(this.initialState); } if (this.data == "") { this.data = undefined; } else { this.setData(this.data); } this.addToRadioGroup(); this.ROLE_SYSTEM_RADIOBUTTON = 45; this.STATE_SYSTEM_SELECTED = 16; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FRadioButtonClass.prototype.setHitArea = function (w, h) { var hit = this.frb_hitArea_mc; this.hitArea = hit; if (this.frb_states_mc._width > w) { hit._width = this.frb_states_mc._width; } else { hit._width = w; } hit._visible = false; if (arguments.length > 1) { hit._height = h; } }; FRadioButtonClass.prototype.txtFormat = function (pos) { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = pos)) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 0)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 0)) : undefined); if (this.flabel_mc._height > this.height) { super.setSize(this.width, this.flabel_mc._height); } else { super.setSize(this.width, this.height); } this.setEnabled(this.enable); }; FRadioButtonClass.prototype.setSize = function (w, h) { this.setLabel(this.getLabel()); this.setLabelPlacement(this.labelPlacement); if (this.frb_states_mc._height < this.flabel_mc.labelField._height) { super.setSize(w, this.flabel_mc.labelField._height); } this.setHitArea(this.width, this.height); this.setLabelPlacement(this.labelPlacement); }; FRadioButtonClass.prototype.setLabelPlacement = function (pos) { this.setLabel(this.getLabel()); this.txtFormat(pos); var halfLabelH = (this.fLabel_mc._height / 2); var halfFrameH = (this.frb_states_mc._height / 2); var vertCenter = (halfFrameH - halfLabelH); var radioWidth = this.frb_states_mc._width; var frame = this.frb_states_mc; var label = this.fLabel_mc; var w = (this.width - frame._width); if (frame._width > this.width) { w = 0; } else { w = this.width - frame._width; } this.fLabel_mc.setSize(w); if ((pos == "right") || (pos == undefined)) { this.labelPlacement = "right"; this.frb_states_mc._x = 0; this.fLabel_mc._x = radioWidth; this.txtFormat("left"); } else if (pos == "left") { this.labelPlacement = "left"; this.fLabel_mc._x = 0; this.frb_states_mc._x = this.width - radioWidth; this.txtFormat("right"); } this.fLabel_mc._y = vertCenter; this.frb_hitArea_mc._y = vertCenter; this.setLabel(this.getLabel()); }; FRadioButtonClass.prototype.setData = function (dataValue) { this.data = dataValue; }; FRadioButtonClass.prototype.getData = function () { return(this.data); }; FRadioButtonClass.prototype.getState = function () { return(this.selected); }; FRadioButtonClass.prototype.getSize = function () { return(this.width); }; FRadioButtonClass.prototype.getGroupName = function () { return(this.groupName); }; FRadioButtonClass.prototype.setGroupName = function (groupName) { var i = 0; while (i < this._parent[this.groupName].radioInstances.length) { if (this._parent[this.groupName].radioInstances[i] == this) { delete this._parent[this.groupName].radioInstances[i]; } i++; } this.groupName = groupName; this.addToRadioGroup(); }; FRadioButtonClass.prototype.addToRadioGroup = function () { if (this._parent[this.groupName] == undefined) { this._parent[this.groupName] = new FRadioButtonGroupClass(); } this._parent[this.groupName].addRadioInstance(this); }; FRadioButtonClass.prototype.setValue = function (selected) { if (selected || (selected == undefined)) { this.setState(true); this.focusRect.removeMovieClip(); this.executeCallBack(); } else if (selected == false) { this.setState(false); } }; FRadioButtonClass.prototype.setTabState = function (selected) { Selection.setFocus(this); this.setState(selected); this.drawFocusRect(); this.executeCallBack(); }; FRadioButtonClass.prototype.setState = function (selected) { if (selected || (selected == undefined)) { this.tabEnabled = true; for (var i in this._parent) { if ((this != this._parent[i]) && (this._parent[i].groupName == this.groupName)) { this._parent[i].setState(false); this._parent[i].tabEnabled = false; } } } if (this.enable) { this.flabel_mc.setEnabled(true); if (selected || (selected == undefined)) { this.frb_states_mc.gotoAndStop("selectedEnabled"); this.enabled = false; this.selected = true; this.tabEnabled = true; this.tabFocused = true; } else { this.frb_states_mc.gotoAndStop("unselectedEnabled"); this.enabled = true; this.selected = false; this.tabEnabled = false; var enabTrue = this._parent[this.groupName].getEnabled(); var noneSelect = (this._parent[this.groupName].getValue() == undefined); if (enabTrue && (noneSelect)) { this._parent[this.groupName].radioInstances[0].tabEnabled = true; } } } else { this.flabel_mc.setEnabled(false); if (selected || (selected == undefined)) { this.frb_states_mc.gotoAndStop("selectedDisabled"); this.enabled = false; this.selected = true; this.tabEnabled = false; } else { this.frb_states_mc.gotoAndStop("unselectedDisabled"); this.enabled = false; this.selected = false; this.tabEnabled = false; } } if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FRadioButtonClass.prototype.getValue = function () { if (this.selected) { if ((this.data == "") || (this.data == undefined)) { return(this.getLabel()); } return(this.data); } }; FRadioButtonClass.prototype.setEnabled = function (enable) { if ((enable == true) || (enable == undefined)) { this.enable = true; super.setEnabled(true); } else { this.enable = false; super.setEnabled(false); } this.setState(this.selected); var cgn = (this._parent[this.groupName].getEnabled() == undefined); var cgnez = (this._parent[this.groupName].radioInstances[0].getEnabled() == false); if (cgn && (cgnez)) { var i = 0; while (i < this._parent[this.groupName].radioInstances.length) { if (this._parent[this.groupName].radioInstances[i].getEnabled() == true) { this._parent[this.groupName].radioInstances[i].tabEnabled = true; return(undefined); } i++; } } }; FRadioButtonClass.prototype.getEnabled = function () { return(this.enable); }; FRadioButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FRadioButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.getLabel()); }; FRadioButtonClass.prototype.onPress = function () { this.pressFocus(); this.frb_states_mc.gotoAndStop("press"); }; FRadioButtonClass.prototype.onRelease = function () { this.frb_states_mc.gotoAndStop("unselectedDisabled"); this.setValue(!this.selected); }; FRadioButtonClass.prototype.onReleaseOutside = function () { this.frb_states_mc.gotoAndStop("unselectedEnabled"); }; FRadioButtonClass.prototype.onDragOut = function () { this.frb_states_mc.gotoAndStop("unselectedEnabled"); }; FRadioButtonClass.prototype.onDragOver = function () { this.frb_states_mc.gotoAndStop("press"); }; FRadioButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this._parent[this.groupName]); }; FRadioButtonGroupClass.prototype.addRadioInstance = function (instance) { this.radioInstances.push(instance); this.radioInstances[0].tabEnabled = true; }; FRadioButtonGroupClass.prototype.setEnabled = function (enableFlag) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setEnabled(enableFlag); i++; } }; FRadioButtonGroupClass.prototype.getEnabled = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].getEnabled() != this.radioInstances[0].getEnabled()) { return(undefined); } i++; } return(this.radioInstances[0].getEnabled()); }; FRadioButtonGroupClass.prototype.setChangeHandler = function (changeHandler, obj) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setChangeHandler(changeHandler, obj); i++; } }; FRadioButtonGroupClass.prototype.getValue = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected == true) { if ((this.radioInstances[i].data == "") || (this.radioInstances[i].data == undefined)) { return(this.radioInstances[i].getLabel()); } return(this.radioInstances[i].data); } i++; } }; FRadioButtonGroupClass.prototype.getData = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected) { return(this.radioInstances[i].getData()); } i++; } }; FRadioButtonGroupClass.prototype.getInstance = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected == true) { return(i); } i++; } }; FRadioButtonGroupClass.prototype.setValue = function (dataValue) { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].data == dataValue) { this.radioInstances[i].setValue(true); return(undefined); } i++; } var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].getLabel() == dataValue) { this.radioInstances[i].setValue(true); } i++; } }; FRadioButtonGroupClass.prototype.setSize = function (w) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setSize(w); i++; } }; FRadioButtonGroupClass.prototype.getSize = function () { var widestRadio = 0; var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].width >= widestRadio) { widestRadio = this.radioInstances[i].width; } i++; } return(widestRadio); }; FRadioButtonGroupClass.prototype.setGroupName = function (groupName) { this.oldGroupName = this.radioInstances[0].groupName; var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].groupName = groupName; this.radioInstances[i].addToRadioGroup(); i++; } delete this._parent[this.oldGroupName]; }; FRadioButtonGroupClass.prototype.getGroupName = function () { return(this.radioInstances[0].groupName); }; FRadioButtonGroupClass.prototype.setLabelPlacement = function (pos) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setLabelPlacement(pos); i++; } }; FRadioButtonGroupClass.prototype.setStyleProperty = function (propName, value, isGlobal) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setStyleProperty(propName, value, isGlobal); i++; } }; FRadioButtonGroupClass.prototype.addListener = function () { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].addListener(); i++; } }; FRadioButtonGroupClass.prototype.applyChanges = function () { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].applyChanges(); i++; } }; FRadioButtonGroupClass.prototype.removeListener = function (component) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].removeListener(component); i++; } }; FRadioButtonClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this._width + 6, this._height - 3); }; FRadioButtonClass.prototype.myOnKillFocus = function () { Key.removeListener(this.keyListener); this.focused = false; this.focusRect.removeMovieClip(); this._parent[this.groupName].foobar = 0; }; FRadioButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this._parent[this.groupName].getValue() == undefined)) { if (this._parent[this.groupName].radioInstances[0] == this) { this.setTabState(true); } } if ((Key.getCode() == 40) && (this.pressOnce == undefined)) { this.foobar = this._parent[this.groupName].getInstance(); var i = this.foobar; while (i < this._parent[this.groupName].radioInstances.length) { var inc = (i + 1); if (this._parent[this.groupName].radioInstances[inc].getEnabled()) { this._parent[this.groupName].radioInstances[inc].setTabState(true); return(undefined); } i++; } } if ((Key.getCode() == 38) && (this.pressOnce == undefined)) { this.foobar = this._parent[this.groupName].getInstance(); var i = this.foobar; while (i >= 0) { var inc = (i - 1); if (this._parent[this.groupName].radioInstances[inc].getEnabled()) { this._parent[this.groupName].radioInstances[inc].setTabState(true); return(undefined); } i--; } } }; FRadioButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_RADIOBUTTON); }; FRadioButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FRadioButtonClass.prototype.get_accState = function (childId) { if (this.master.getState()) { return(this.master.STATE_SYSTEM_SELECTED); } return(0); }; FRadioButtonClass.prototype.get_accDefaultAction = function (childId) { if (this.master.getState()) { return("UnCheck"); } return("Check"); }; FRadioButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.setValue(!this.master.getValue()); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 38 MovieClip [FLabelSymbol] Frame 1
#initclip 1 _global.FLabelClass = function () { if (this.hostComponent == undefined) { this.hostComponent = ((this._parent.controller == undefined) ? (this._parent) : (this._parent.controller)); } if (this.customTextStyle == undefined) { if (this.hostComponent.textStyle == undefined) { this.hostComponent.textStyle = new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val != undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { this.enable = enable; var tmpColor = this.hostComponent.styleTable[(enable ? "textColor" : "textDisabled")].value; if (tmpColor == undefined) { tmpColor = (enable ? 0 : 8947848); } this.setColor(tmpColor); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclip
Symbol 47 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 53 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 59 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 65 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 66 MovieClip [fpb_states] Frame 1
stop();
Symbol 66 MovieClip [fpb_states] Frame 2
stop();
Symbol 66 MovieClip [fpb_states] Frame 3
stop();
Symbol 66 MovieClip [fpb_states] Frame 4
stop();
Symbol 67 MovieClip [FUIComponentSymbol] Frame 1
#initclip 2 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 70 MovieClip [FPushButtonSymbol] Frame 1
#initclip 3 function FPushButtonClass() { this.init(); } FPushButtonClass.prototype = new FUIComponentClass(); Object.registerClass("FPushButtonSymbol", FPushButtonClass); FPushButtonClass.prototype.init = function () { super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.attachMovie("fpb_states", "fpbState_mc", 1); this.attachMovie("FLabelSymbol", "fLabel_mc", 2); this.attachMovie("fpb_hitArea", "fpb_hitArea_mc", 3); super.init(); this.btnState = false; this.setClickHandler(this.clickHandler); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); if (this.label != undefined) { this.setLabel(this.label); } this.ROLE_SYSTEM_PUSHBUTTON = 43; this.STATE_SYSTEM_PRESSED = 8; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FPushButtonClass.prototype.setHitArea = function (w, h) { var hit = this.fpb_hitArea_mc; this.hitArea = hit; hit._visible = false; hit._width = w; hit._height = ((arguments.length > 1) ? (h) : (hit._height)); }; FPushButtonClass.prototype.setSize = function (w, h) { w = ((w < 6) ? 6 : (w)); if (arguments.length > 1) { if (h < 6) { h = 6; } } super.setSize(w, h); this.setLabel(this.getLabel()); this.arrangeLabel(); this.setHitArea(w, h); this.boundingBox_mc._width = w; this.boundingBox_mc._height = h; this.drawFrame(); if (this.focused) { super.myOnSetFocus(); } this.initContentPos("fLabel_mc"); }; FPushButtonClass.prototype.arrangeLabel = function () { var label = this.fLabel_mc; var h = this.height; var w = (this.width - 2); var b = 1; this.fLabel_mc.setSize(w - (b * 4)); label._x = b * 3; label._y = (h / 2) - (label._height / 2); }; FPushButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.labelField.text); }; FPushButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); this.arrangeLabel(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FPushButtonClass.prototype.getEnabled = function () { return(this.enabled); }; FPushButtonClass.prototype.setEnabled = function (enable) { if (enable || (enable == undefined)) { this.gotoFrame(1); this.drawFrame(); this.flabel_mc.setEnabled(true); this.enabled = true; super.setEnabled(true); } else { this.gotoFrame(4); this.drawFrame(); this.flabel_mc.setEnabled(false); this.enabled = false; super.setEnabled(false); } }; FPushButtonClass.prototype.txtFormat = function () { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = "center")) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 1)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 1)) : undefined); if (this.fLabel_mc._height > this.height) { super.setSize(this.width, this.fLabel_mc._height); } else { super.setSize(this.width, this.height); } this.fLabel_mc.labelField.setTextFormat(this.textStyle); this.setEnabled(this.enable); }; FPushButtonClass.prototype.drawFrame = function () { var b = 1; var x1 = 0; var y1 = 0; var x2 = this.width; var y2 = this.height; var mc_array = ["up_mc", "over_mc", "down_mc", "disabled_mc"]; var frame = mc_array[this.fpbState_mc._currentframe - 1]; var mc = "frame"; var i = 0; while (i < 6) { x1 = x1 + ((i % 2) * b); y1 = y1 + ((i % 2) * b); x2 = x2 - (((i + 1) % 2) * b); y2 = y2 - (((i + 1) % 2) * b); var w = (Math.abs(x1 - x2) + (2 * b)); var h = (Math.abs(y1 - y2) + (2 * b)); this.fpbState_mc[frame][mc + i]._width = w; this.fpbState_mc[frame][mc + i]._height = h; this.fpbState_mc[frame][mc + i]._x = x1 - b; this.fpbState_mc[frame][mc + i]._y = y1 - b; i++; } }; FPushButtonClass.prototype.setClickHandler = function (chng, obj) { this.handlerObj = ((arguments.length < 2) ? (this._parent) : (obj)); this.clickHandler = chng; }; FPushButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.clickHandler](this); }; FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; this.initx = this[mc]._x - (this.getBtnState() * this.incrVal); this.inity = this[mc]._y - (this.getBtnState() * this.incrVal); this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; }; FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; } else { this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } }; FPushButtonClass.prototype.getBtnState = function () { return(this.btnState); }; FPushButtonClass.prototype.myOnSetFocus = function () { this.focused = true; super.myOnSetFocus(); }; FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); }; FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); }; FPushButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this.pressOnce == undefined)) { this.onPress(); this.pressOnce = 1; } }; FPushButtonClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.onRelease(); this.pressOnce = undefined; } }; FPushButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_PUSHBUTTON); }; FPushButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FPushButtonClass.prototype.get_accState = function (childId) { if (this.pressOnce) { return(this.master.STATE_SYSTEM_PRESSED); } return(this.master.STATE_SYSTEM_DEFAULT); }; FPushButtonClass.prototype.get_accDefaultAction = function (childId) { return("Press"); }; FPushButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.onPress(); this.master.onRelease(); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 91 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
play();
Symbol 110 Button
on (release) { if (_root.dialog_mode) { return(undefined); } _root.PlayButtonSound(); _root.ShowGameMenuWindow(); }
Symbol 114 Button
on (release) { if (_root.dialog_mode) { return(undefined); } _root.PlayButtonSound(); _root.Score = _root.LastScore; _root.LoadBricks(_root.field_sizeX, _root.field_sizeY); _root.retry++; }
Symbol 138 MovieClip Frame 1
_root.back_blink_cnt--; if (_root.back_blink_cnt <= 0) { _root.back_blink_cnt = Math.floor(Math.random() * 2) + 1; var nRand = (Math.random() * 3); if (nRand < 1) { gotoAndPlay (3); } else if (nRand < 2) { gotoAndPlay (17); } else { gotoAndPlay (31); } }
Symbol 138 MovieClip Frame 2
gotoAndPlay (1);
Symbol 138 MovieClip Frame 16
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (3); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 138 MovieClip Frame 30
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (17); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 138 MovieClip Frame 44
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (31); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 145 MovieClip Frame 63
gotoAndPlay (1);
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 157 MovieClip Frame 3
stop();
Symbol 157 MovieClip Frame 4
stop();
Symbol 157 MovieClip Frame 5
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 11
gotoAndPlay (2);
Symbol 213 MovieClip Frame 7
gotoAndPlay (1);
Symbol 213 MovieClip Frame 15
stop(); _visible = false;
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Symbol 220 MovieClip Frame 3
stop();
Symbol 226 MovieClip Frame 34
gotoAndPlay (1);
Symbol 226 MovieClip Frame 70
gotoAndPlay (35);
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 8
gotoAndPlay (1);
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 10
_visible = false; stop();
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 8
gotoAndPlay (1);
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 10
_visible = false; stop();
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 8
gotoAndPlay (1);
Symbol 339 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 10
_visible = false; stop();
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 8
gotoAndPlay (1);
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 10
_visible = false; stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 8
gotoAndPlay (1);
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 10
_visible = false; stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 8
gotoAndPlay (1);
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 10
_visible = false; stop();
Symbol 406 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 8
gotoAndPlay (1);
Symbol 419 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 10
_visible = false; stop();
Symbol 459 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 8
gotoAndPlay (1);
Symbol 472 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 10
_visible = false; stop();
Symbol 479 MovieClip Frame 21
gotoAndPlay (1);
Symbol 486 MovieClip Frame 21
gotoAndPlay (1);
Symbol 492 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 11
gotoAndPlay (1);
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 20
_visible = false; stop();
Symbol 507 MovieClip Frame 35
gotoAndPlay (1);
Symbol 518 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); if (_root.RegisteredVersion == 1) { fscommand ("quit"); fscommand ("close"); } else { _root.ShowBuyMeWindow(2); } }
Symbol 522 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowOptionsMenu(1); }
Symbol 526 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowBuyMeWindow(1); }
Symbol 530 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); getURL (_root.HiScoreOpenURL, "_blank"); }
Symbol 534 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkMoreGames; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); getURL (strUrl, "_blank"); }
Symbol 538 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowHelpWindow(1); }
Symbol 545 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowSelectLevelFreeWindow(); }
Symbol 546 MovieClip Frame 25
if (_root.HiScoreEnabled == 0) { Button_HighScores._visible = false; } if (_root.RegisteredVersion == 1) { Button_Buy._visible = false; } if ((_root.RegisteredVersion == 1) || (_root.LinkDownload.length == 0)) { Button_Download._visible = false; } stop();
Symbol 553 Button
on (release) { _root.PlayButtonSound(); if (_root.optionsMenuMode == 2) { _root.OptionsMenu1._visible = false; _root.dialog_mode = false; } else { _root.ShowMainMenu(); } }
Symbol 558 Button
on (release) { _root.PlayButtonSound(); if (_highquality) { _quality = "MEDIUM"; _root.OptionsMenu1.quality_check._visible = false; } else { _quality = "HIGH"; _root.OptionsMenu1.quality_check._visible = true; } }
Symbol 561 MovieClip Frame 1
stop();
Symbol 564 Button
on (release) { if (_root.MusicOn) { _root.MusicOn = false; _root.StopMusic(); } else { _root.MusicOn = true; if (_root.optionsMenuMode == 2) { _root.PlayGamePlayMusic(); } else { _root.PlayMainMenuMusic(); } } _root.OptionsMenu1.music_check._visible = _root.MusicOn; _root.PlayButtonSound(); }
Symbol 567 Button
on (release) { if (_root.SoundOn) { _root.SoundOn = false; } else { _root.SoundOn = true; } _root.OptionsMenu1.sound_check._visible = _root.SoundOn; _root.PlayButtonSound(); }
Symbol 570 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 1
bApart_brix.gotoandstop(1);
Symbol 603 MovieClip Frame 27
bApart_brix.gotoandstop(2);
Symbol 603 MovieClip Frame 32
bApart_brix.gotoandstop(3);
Symbol 603 MovieClip Frame 37
bApart_brix.gotoandstop(4);
Symbol 603 MovieClip Frame 42
bApart_brix.gotoandstop(5);
Symbol 612 Button
on (release) { _root.PlayButtonSound(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); }
Symbol 621 MovieClip Frame 24
gotoAndPlay (1);
Symbol 622 MovieClip Frame 15
stop();
Symbol 626 Button
on (release) { if (_root.Time > 1) { _root.TimeRound = 0; _root.Score = _root.Score + (Math.Round(_root.Time / 10) * 10); _root.LevelScore = _root.Score - _root.LastScore; _root.Time = 0; } _root.SoundLevelComplete.stop(); _root.SoundBonusCount.stop(); _root.PlayButtonSound(); _root.Score = _root.Score + Math.round(_root.Time); _root.GotoNextLevel(); }
Symbol 635 MovieClip Frame 1
stop();
Symbol 636 Button
on (release) { _root.PlayButtonSound(); _root.Score = _root.LastScore; _root.LoadBricks(_root.field_sizeX, _root.field_sizeY); _root.retry++; }
Symbol 644 Button
on (release) { _root.PlayButtonSound(); _root.GameMenu1._visible = false; if ((_root.HiScoreEnabled == 1) && (_root.Score > 1000)) { _root.ShowEnterYourNameWindow(); } else { _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } } }
Symbol 648 Button
on (release) { if (_root.RegisteredVersion == 0) { _root.PlayMainMenuMusic(); _root.PlayButtonSound(); _root.ShowBuyMeWindow(4); } else { _root.GotoNextLevel(); } }
Symbol 652 Button
on (release) { _root.PlayButtonSound(); _root.ShowHelpWindow(2); }
Symbol 656 Button
on (release) { _root.PlayButtonSound(); _root.ShowOptionsMenu(2); }
Symbol 657 Button
on (release) { _root.PlayButtonSound(); _root.GameMenu1._visible = false; _root.dialog_mode = false; }
Symbol 658 MovieClip Frame 1
stop();
Symbol 661 Button
on (release) { _root.PlayButtonSound(); _root.ShowMainMenu(); }
Symbol 665 Button
on (release) { gotoAndPlay (36); _root.PlayButtonSound(); }
Symbol 669 Button
on (release) { gotoAndPlay (19); _root.PlayButtonSound(); }
Symbol 673 Button
on (release) { gotoAndPlay (2); _root.PlayButtonSound(); }
Symbol 687 MovieClip Frame 1
this.onRollOver = function () { this.gotoAndPlay(3); }; this.onRollOut = function () { this.gotoAndPlay(2); }; this.onPress = function () { this.gotoAndPlay(4); }; this.onRelease = function () { this.gotoAndPlay(2); }; this.onReleaseOutside = function () { this.gotoAndPlay(2); };
Symbol 687 MovieClip Frame 2
stop();
Symbol 687 MovieClip Frame 3
stop();
Symbol 687 MovieClip Frame 4
stop();
Symbol 690 MovieClip Frame 63
stop();
Symbol 693 MovieClip Frame 1
Symbol 693 MovieClip Frame 18
var butt; var b; var b = 1; while (b <= 10) { butt = eval ("btnLevel" + b); butt.BtnText = "Level " + b; b++; } stop();
Instance of Symbol 687 MovieClip "btnLevel1" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(1, 0); }
Instance of Symbol 687 MovieClip "btnLevel2" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(2, 0); }
Instance of Symbol 687 MovieClip "btnLevel3" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(3, 0); }
Instance of Symbol 687 MovieClip "btnLevel4" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(4, 0); }
Instance of Symbol 687 MovieClip "btnLevel5" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(5, 0); }
Instance of Symbol 687 MovieClip "btnLevel6" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(6, 0); }
Instance of Symbol 687 MovieClip "btnLevel7" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(7, 0); }
Instance of Symbol 687 MovieClip "btnLevel8" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(8, 0); }
Instance of Symbol 687 MovieClip "btnLevel9" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(9, 0); }
Instance of Symbol 687 MovieClip "btnLevel10" in Symbol 693 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(10, 0); }
Symbol 693 MovieClip Frame 19
if (_root.RegisteredVersion == 0) { levelMsg.gotoAndPlay(1); } else { levelMsg._visible = false; }
Symbol 693 MovieClip Frame 35
var butt; var b; var b = 11; while (b <= 60) { butt = eval ("btnLevel" + b); butt.BtnText = "" + b; b++; } stop();
Instance of Symbol 687 MovieClip "btnLevel51" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(51, 0); }
Instance of Symbol 687 MovieClip "btnLevel52" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(52, 0); }
Instance of Symbol 687 MovieClip "btnLevel53" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(53, 0); }
Instance of Symbol 687 MovieClip "btnLevel54" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(54, 0); }
Instance of Symbol 687 MovieClip "btnLevel55" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(55, 0); }
Instance of Symbol 687 MovieClip "btnLevel56" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(56, 0); }
Instance of Symbol 687 MovieClip "btnLevel57" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(57, 0); }
Instance of Symbol 687 MovieClip "btnLevel58" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(58, 0); }
Instance of Symbol 687 MovieClip "btnLevel59" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(59, 0); }
Instance of Symbol 687 MovieClip "btnLevel60" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(60, 0); }
Instance of Symbol 687 MovieClip "btnLevel41" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(41, 0); }
Instance of Symbol 687 MovieClip "btnLevel42" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(42, 0); }
Instance of Symbol 687 MovieClip "btnLevel43" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(43, 0); }
Instance of Symbol 687 MovieClip "btnLevel44" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(44, 0); }
Instance of Symbol 687 MovieClip "btnLevel45" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(45, 0); }
Instance of Symbol 687 MovieClip "btnLevel46" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(46, 0); }
Instance of Symbol 687 MovieClip "btnLevel47" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(47, 0); }
Instance of Symbol 687 MovieClip "btnLevel48" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(48, 0); }
Instance of Symbol 687 MovieClip "btnLevel49" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(49, 0); }
Instance of Symbol 687 MovieClip "btnLevel50" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(50, 0); }
Instance of Symbol 687 MovieClip "btnLevel31" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(31, 0); }
Instance of Symbol 687 MovieClip "btnLevel32" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(32, 0); }
Instance of Symbol 687 MovieClip "btnLevel33" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(33, 0); }
Instance of Symbol 687 MovieClip "btnLevel34" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(34, 0); }
Instance of Symbol 687 MovieClip "btnLevel35" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(35, 0); }
Instance of Symbol 687 MovieClip "btnLevel36" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(36, 0); }
Instance of Symbol 687 MovieClip "btnLevel37" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(37, 0); }
Instance of Symbol 687 MovieClip "btnLevel38" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(38, 0); }
Instance of Symbol 687 MovieClip "btnLevel39" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(39, 0); }
Instance of Symbol 687 MovieClip "btnLevel40" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(40, 0); }
Instance of Symbol 687 MovieClip "btnLevel21" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(21, 0); }
Instance of Symbol 687 MovieClip "btnLevel22" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(22, 0); }
Instance of Symbol 687 MovieClip "btnLevel23" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(23, 0); }
Instance of Symbol 687 MovieClip "btnLevel24" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(24, 0); }
Instance of Symbol 687 MovieClip "btnLevel25" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(25, 0); }
Instance of Symbol 687 MovieClip "btnLevel26" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(26, 0); }
Instance of Symbol 687 MovieClip "btnLevel27" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(27, 0); }
Instance of Symbol 687 MovieClip "btnLevel28" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(28, 0); }
Instance of Symbol 687 MovieClip "btnLevel29" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(29, 0); }
Instance of Symbol 687 MovieClip "btnLevel30" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(30, 0); }
Instance of Symbol 687 MovieClip "btnLevel11" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(11, 0); }
Instance of Symbol 687 MovieClip "btnLevel12" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(12, 0); }
Instance of Symbol 687 MovieClip "btnLevel13" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(13, 0); }
Instance of Symbol 687 MovieClip "btnLevel14" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(14, 0); }
Instance of Symbol 687 MovieClip "btnLevel15" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(15, 0); }
Instance of Symbol 687 MovieClip "btnLevel16" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(16, 0); }
Instance of Symbol 687 MovieClip "btnLevel17" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(17, 0); }
Instance of Symbol 687 MovieClip "btnLevel18" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(18, 0); }
Instance of Symbol 687 MovieClip "btnLevel19" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(19, 0); }
Instance of Symbol 687 MovieClip "btnLevel20" in Symbol 693 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(20, 0); }
Symbol 693 MovieClip Frame 36
if (_root.RegisteredVersion == 0) { levelMsg.gotoAndPlay(1); } else { levelMsg._visible = false; }
Symbol 693 MovieClip Frame 52
var butt; var b; var b = 61; while (b <= 100) { butt = eval ("btnLevel" + b); butt.BtnText = "" + b; b++; } stop();
Instance of Symbol 687 MovieClip "btnLevel91" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(91, 0); }
Instance of Symbol 687 MovieClip "btnLevel92" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(92, 0); }
Instance of Symbol 687 MovieClip "btnLevel93" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(93, 0); }
Instance of Symbol 687 MovieClip "btnLevel94" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(94, 0); }
Instance of Symbol 687 MovieClip "btnLevel95" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(95, 0); }
Instance of Symbol 687 MovieClip "btnLevel96" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(96, 0); }
Instance of Symbol 687 MovieClip "btnLevel97" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(97, 0); }
Instance of Symbol 687 MovieClip "btnLevel98" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(98, 0); }
Instance of Symbol 687 MovieClip "btnLevel99" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(99, 0); }
Instance of Symbol 687 MovieClip "btnLevel100" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(100, 0); }
Instance of Symbol 687 MovieClip "btnLevel81" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(81, 0); }
Instance of Symbol 687 MovieClip "btnLevel82" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(82, 0); }
Instance of Symbol 687 MovieClip "btnLevel83" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(83, 0); }
Instance of Symbol 687 MovieClip "btnLevel84" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(84, 0); }
Instance of Symbol 687 MovieClip "btnLevel85" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(85, 0); }
Instance of Symbol 687 MovieClip "btnLevel86" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(86, 0); }
Instance of Symbol 687 MovieClip "btnLevel87" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(87, 0); }
Instance of Symbol 687 MovieClip "btnLevel88" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(88, 0); }
Instance of Symbol 687 MovieClip "btnLevel89" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(89, 0); }
Instance of Symbol 687 MovieClip "btnLevel90" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(90, 0); }
Instance of Symbol 687 MovieClip "btnLevel71" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(71, 0); }
Instance of Symbol 687 MovieClip "btnLevel72" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(72, 0); }
Instance of Symbol 687 MovieClip "btnLevel73" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(73, 0); }
Instance of Symbol 687 MovieClip "btnLevel74" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(74, 0); }
Instance of Symbol 687 MovieClip "btnLevel75" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(75, 0); }
Instance of Symbol 687 MovieClip "btnLevel76" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(76, 0); }
Instance of Symbol 687 MovieClip "btnLevel77" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(77, 0); }
Instance of Symbol 687 MovieClip "btnLevel78" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(78, 0); }
Instance of Symbol 687 MovieClip "btnLevel79" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(79, 0); }
Instance of Symbol 687 MovieClip "btnLevel80" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(80, 0); }
Instance of Symbol 687 MovieClip "btnLevel61" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(61, 0); }
Instance of Symbol 687 MovieClip "btnLevel62" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(62, 0); }
Instance of Symbol 687 MovieClip "btnLevel63" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(63, 0); }
Instance of Symbol 687 MovieClip "btnLevel64" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(64, 0); }
Instance of Symbol 687 MovieClip "btnLevel65" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(65, 0); }
Instance of Symbol 687 MovieClip "btnLevel66" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(66, 0); }
Instance of Symbol 687 MovieClip "btnLevel67" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(67, 0); }
Instance of Symbol 687 MovieClip "btnLevel68" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(68, 0); }
Instance of Symbol 687 MovieClip "btnLevel69" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(69, 0); }
Instance of Symbol 687 MovieClip "btnLevel70" in Symbol 693 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(70, 0); }
Symbol 694 Button
on (release) { _root.PlayButtonSound(); if (_root.helpWindowMode == 2) { _root.ShowPlayArea(); } else { _root.ShowMainMenu(); } }
Symbol 698 Button
on (release) { HelpWindowFrameNum = HelpWindowFrameNum + 1; if (HelpWindowFrameNum > 14) { HelpWindowFrameNum = 0; } _root.Help1.gotoAndStop(2 + HelpWindowFrameNum); _root.Help1.hintArea.gotoAndPlay(1); _root.PlayButtonSound(); }
Symbol 716 MovieClip Frame 1
hint1_clip.gotoandplay(1);
Symbol 716 MovieClip Frame 2
stop();
Symbol 721 Button
on (release) { _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } _root.PlayButtonSound(); }
Symbol 725 Button
on (release) { var strOut = ((((EnterField.text + "|") + _root.Score) + "|") + _root.RegisteredVersion); var strOut2 = _root.EncrpytString(strOut); getURL ((_root.HiScoreSaveURL + "?") + strOut2, "_blank"); _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } _root.PlayButtonSound(); }
Symbol 734 Button
on (release) { _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkBuyMe; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); getURL (strUrl, "_blank"); if (_root.BuyMeWindowMode == 2) { fscommand ("quit"); fscommand ("close"); } else if (_root.BuyMeWindowMode == 3) { _root.ShowSelectLevelWindow(); } else if (_root.BuyMeWindowMode == 4) { _root.MainMenuMusic.stop(); _root.ShowPlayArea(); } else { _root.ShowMainMenu(); } }
Symbol 735 Button
on (release) { _root.PlayButtonSound(); if (_root.BuyMeWindowMode == 2) { fscommand ("quit"); fscommand ("close"); } else if (_root.BuyMeWindowMode == 3) { _root.ShowSelectLevelWindow(); } else if (_root.BuyMeWindowMode == 4) { _root.MainMenuMusic.stop(); _root.ShowPlayArea(); } else { _root.ShowMainMenu(); } }
Symbol 752 MovieClip Frame 1
SpecialText.text = "Special: Try advanced level 31 for free!"; if (_root.BuyMeWindowMode == 4) { nagText.text = "Skip Level only available in BLOX Deluxe.\nIncredible new challenges ahead.\nGet the Full Version to enjoy all 100 levels!"; } else if (_root.BuyMeWindowMode == 3) { nagText.text = "Selected level only available in BLOX Deluxe.\nIncredible new challenges ahead.\nGet the Full Version to enjoy all 100 levels!"; SpecialText._visible = false; FreeTryBtn._visible = false; } else { nagText.text = "Incredible new challenges ahead.\nGreat new obstacles and puzzles to conquer.\nGet the Full Version to enjoy all 100 levels!"; } if (_root.BuyMeWindowMode == 3) { SpecialText._visible = false; FreeTryBtn._visible = false; }
Symbol 752 MovieClip Frame 2
stop();

Library Items

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Symbol 2 GraphicUsed by:3 35
Symbol 3 MovieClip [frb_hitArea]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:12
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:12
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:12
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClipUses:5 7 9 11Used by:27
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:27
Symbol 16 GraphicUsed by:17 19
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:27
Symbol 19 MovieClipUses:16Used by:20
Symbol 20 MovieClipUses:19Used by:27
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:27
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip [frb_states]Uses:12 15 18 20 23 26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [FBoundingBoxSymbol]Uses:29 30Used by:34 70
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClip [FRadioButtonSymbol]Uses:31 33
Symbol 35 MovieClip [fpb_hitArea]Uses:2
Symbol 36 FontUsed by:37
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Symbol 38 MovieClip [FLabelSymbol]Uses:37
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Symbol 40 MovieClipUses:39Used by:47
Symbol 41 MovieClipUses:39Used by:47
Symbol 42 GraphicUsed by:43 44 50 51 62 63
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Symbol 44 MovieClipUses:42Used by:47
Symbol 45 GraphicUsed by:46 52 58 64
Symbol 46 MovieClipUses:45Used by:47
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Symbol 48 MovieClipUses:39Used by:53
Symbol 49 MovieClipUses:39Used by:53
Symbol 50 MovieClipUses:42Used by:53
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Symbol 52 MovieClipUses:45Used by:53
Symbol 53 MovieClipUses:48 49 50 51 52Used by:66
Symbol 54 MovieClipUses:39Used by:59
Symbol 55 MovieClipUses:39Used by:59
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Symbol 62 MovieClipUses:42Used by:65
Symbol 63 MovieClipUses:42Used by:65
Symbol 64 MovieClipUses:45Used by:65
Symbol 65 MovieClipUses:60 61 62 63 64Used by:66
Symbol 66 MovieClip [fpb_states]Uses:47 53 59 65
Symbol 67 MovieClip [FUIComponentSymbol]
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClip [FPushButtonSymbol]Uses:31 69
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 GraphicUsed by:Timeline
Symbol 76 Sound [s_levelcomplete]Used by:91
Symbol 77 Sound [bombexplode]Used by:91
Symbol 78 Sound [s_elimenateblox_laser]Used by:91
Symbol 79 Sound [s_elimenateblox_acid]Used by:91
Symbol 80 Sound [s_bonus]Used by:91
Symbol 81 Sound [s_bonuscount]Used by:91
Symbol 82 Sound [s_levelincomplete]Used by:91
Symbol 83 Sound [bloxmoving]Used by:91
Symbol 84 Sound [getblox]Used by:91
Symbol 85 Sound [pushbutton]Used by:91
Symbol 86 Sound [s_magnet_loop]Used by:91
Symbol 87 Sound [s_warpgate]Used by:91
Symbol 88 Sound [s_elimenateblox]Used by:91
Symbol 89 Sound [s_elimenateblox_water]Used by:91
Symbol 90 Sound [s_eliminateblox_skull]Used by:91
Symbol 91 MovieClipUses:76 77 78 79 80 81 82 83 84 85 86 87 88 89 90Used by:Timeline
Symbol 92 Sound [s_intro_music]Used by:97
Symbol 93 Sound [s_play_music1]Used by:97
Symbol 94 Sound [s_play_music2]Used by:97
Symbol 95 Sound [s_play_music3]Used by:97
Symbol 96 Sound [s_levelcomplete_music]Used by:97
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Instance Names

"ProgressBar"Frame 1Symbol 74 MovieClip
"PlayArea"Frame 3Symbol 138 MovieClip
"LibraryBrickLift"Frame 3Symbol 145 MovieClip
"left_panel_text1"Frame 3Symbol 146 EditableText
"LibraryBrickBreak"Frame 3Symbol 157 MovieClip
"LibraryBrickTeleport"Frame 3Symbol 171 MovieClip
"LibraryBrickLaserUp"Frame 3Symbol 174 MovieClip
"LibraryLaser"Frame 3Symbol 177 MovieClip
"LibraryBrickWater"Frame 3Symbol 187 MovieClip
"LibraryBrickLava"Frame 3Symbol 193 MovieClip
"LibraryBrickMagnet"Frame 3Symbol 198 MovieClip
"LibraryBrickBomb"Frame 3Symbol 213 MovieClip
"movementarrow"Frame 3Symbol 215 MovieClip
"LibraryBrickSwitch"Frame 3Symbol 220 MovieClip
"arrow"Frame 3Symbol 226 MovieClip
"ScoreOnBoardText"Frame 3Symbol 227 EditableText
"LibraryBrickTeleport2"Frame 3Symbol 231 MovieClip
"LibraryBrickLR"Frame 3Symbol 234 MovieClip
"LibraryBrickLCap"Frame 3Symbol 237 MovieClip
"LibraryBrickRCap"Frame 3Symbol 240 MovieClip
"LibraryBrickBCap"Frame 3Symbol 243 MovieClip
"LibraryBrickTCap"Frame 3Symbol 246 MovieClip
"LibraryBrickLeft"Frame 3Symbol 249 MovieClip
"LibraryBrickLL"Frame 3Symbol 252 MovieClip
"LibraryBrickCross"Frame 3Symbol 255 MovieClip
"LibraryBrickTop"Frame 3Symbol 258 MovieClip
"LibraryBrickUL"Frame 3Symbol 261 MovieClip
"LibraryBrickUR"Frame 3Symbol 264 MovieClip
"LibraryBrickTTee"Frame 3Symbol 267 MovieClip
"LibraryBrickBTee"Frame 3Symbol 270 MovieClip
"LibraryBrickRTee"Frame 3Symbol 273 MovieClip
"LibraryBrickLTee"Frame 3Symbol 276 MovieClip
"LibraryBrickCap"Frame 3Symbol 279 MovieClip
"LibraryBrick1"Frame 3Symbol 299 MovieClip
"LibraryBrick5"Frame 3Symbol 319 MovieClip
"LibraryBrick6"Frame 3Symbol 339 MovieClip
"LibraryBrick3"Frame 3Symbol 359 MovieClip
"LibraryBrick4"Frame 3Symbol 379 MovieClip
"LibraryBrick2"Frame 3Symbol 399 MovieClip
"LibraryBrick8"Frame 3Symbol 419 MovieClip
"LibraryBrick6_sm"Frame 3Symbol 422 MovieClip
"LibraryBrick7_sm"Frame 3Symbol 425 MovieClip
"LibraryBrick8_sm"Frame 3Symbol 428 MovieClip
"LibraryBrick3_sm"Frame 3Symbol 431 MovieClip
"LibraryBrick4_sm"Frame 3Symbol 434 MovieClip
"LibraryBrick2_sm"Frame 3Symbol 437 MovieClip
"LibraryBrick1_sm"Frame 3Symbol 440 MovieClip
"LibraryBrick5_sm"Frame 3Symbol 443 MovieClip
"LibraryBrickLaserDown"Frame 3Symbol 446 MovieClip
"LibraryBrickLaserLeft"Frame 3Symbol 449 MovieClip
"LibraryBrickLaserRight"Frame 3Symbol 452 MovieClip
"LibraryBrick7"Frame 3Symbol 472 MovieClip
"LibraryBrickOneWayLeft"Frame 3Symbol 479 MovieClip
"LibraryBrickOneWayRight"Frame 3Symbol 486 MovieClip
"LibraryBrickTrap"Frame 3Symbol 489 MovieClip
"LibraryBrickSlug"Frame 3Symbol 492 MovieClip
"LibraryBrickSkull"Frame 3Symbol 501 MovieClip
"LibraryDemoLabel"Frame 3Symbol 507 MovieClip
"MainMenu"Frame 3Symbol 546 MovieClip
"OptionsMenu"Frame 3Symbol 570 MovieClip
"LevelStart"Frame 3Symbol 622 MovieClip
"dialog_level_finished"Frame 3Symbol 635 MovieClip
"LevelFailed"Frame 3Symbol 640 MovieClip
"GameMenu"Frame 3Symbol 658 MovieClip
"SelectLevelFree"Frame 3Symbol 693 MovieClip
"Help"Frame 3Symbol 716 MovieClip
"EnterYourName"Frame 3Symbol 730 MovieClip
"BuyMeWindow"Frame 3Symbol 752 MovieClip
"darkshadow_mc"Symbol 12 MovieClip Frame 1Symbol 5 MovieClip
"shadow_mc"Symbol 12 MovieClip Frame 1Symbol 7 MovieClip
"highlight_mc"Symbol 12 MovieClip Frame 1Symbol 9 MovieClip
"highlight3D_mc"Symbol 12 MovieClip Frame 1Symbol 11 MovieClip
"background_mc"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"background_mc"Symbol 18 MovieClip Frame 1Symbol 17 MovieClip
"background_mc"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"disabled_mc"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"dot_mc"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"frb_frame_mc"Symbol 27 MovieClip [frb_states] Frame 1Symbol 12 MovieClip
"boundingBox"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 29 MovieClip
"boundingBox2"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 29 MovieClip
"boundingBox_mc"Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1Symbol 31 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1Symbol 33 MovieClip
"labelField"Symbol 38 MovieClip [FLabelSymbol] Frame 1Symbol 37 EditableText
"frame1"Symbol 47 MovieClip Frame 1Symbol 40 MovieClip
"frame2"Symbol 47 MovieClip Frame 1Symbol 41 MovieClip
"frame3"Symbol 47 MovieClip Frame 1Symbol 43 MovieClip
"frame4"Symbol 47 MovieClip Frame 1Symbol 44 MovieClip
"frame5"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"frame1"Symbol 53 MovieClip Frame 1Symbol 48 MovieClip
"frame2"Symbol 53 MovieClip Frame 1Symbol 49 MovieClip
"frame3"Symbol 53 MovieClip Frame 1Symbol 50 MovieClip
"frame4"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"frame5"Symbol 53 MovieClip Frame 1Symbol 52 MovieClip
"frame1"Symbol 59 MovieClip Frame 1Symbol 54 MovieClip
"frame2"Symbol 59 MovieClip Frame 1Symbol 55 MovieClip
"frame3"Symbol 59 MovieClip Frame 1Symbol 56 MovieClip
"frame4"Symbol 59 MovieClip Frame 1Symbol 57 MovieClip
"frame5"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"frame1"Symbol 65 MovieClip Frame 1Symbol 60 MovieClip
"frame2"Symbol 65 MovieClip Frame 1Symbol 61 MovieClip
"frame3"Symbol 65 MovieClip Frame 1Symbol 62 MovieClip
"frame4"Symbol 65 MovieClip Frame 1Symbol 63 MovieClip
"frame5"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"up_mc"Symbol 66 MovieClip [fpb_states] Frame 1Symbol 47 MovieClip
"over_mc"Symbol 66 MovieClip [fpb_states] Frame 2Symbol 53 MovieClip
"down_mc"Symbol 66 MovieClip [fpb_states] Frame 3Symbol 59 MovieClip
"disabled_mc"Symbol 66 MovieClip [fpb_states] Frame 4Symbol 65 MovieClip
"boundingBox_mc"Symbol 70 MovieClip [FPushButtonSymbol] Frame 1Symbol 31 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 70 MovieClip [FPushButtonSymbol] Frame 1Symbol 69 MovieClip
"brickObj"Symbol 299 MovieClip Frame 1Symbol 286 MovieClip
"brickObj"Symbol 319 MovieClip Frame 1Symbol 306 MovieClip
"brickObj"Symbol 339 MovieClip Frame 1Symbol 326 MovieClip
"brickObj"Symbol 359 MovieClip Frame 1Symbol 346 MovieClip
"brickObj"Symbol 379 MovieClip Frame 1Symbol 366 MovieClip
"brickObj"Symbol 399 MovieClip Frame 1Symbol 386 MovieClip
"brickObj"Symbol 419 MovieClip Frame 1Symbol 406 MovieClip
"brickObj"Symbol 472 MovieClip Frame 1Symbol 459 MovieClip
"brickObj"Symbol 501 MovieClip Frame 1Symbol 499 MovieClip
"Button_Exit"Symbol 546 MovieClip Frame 1Symbol 518 Button
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Special Tags

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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
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ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"

Labels

"PlayArea"Frame 3
"Symbol_22"Symbol 5 MovieClip Frame 1
"Symbol_23"Symbol 7 MovieClip Frame 1
"unselectedEnabled"Symbol 27 MovieClip [frb_states] Frame 1
"press"Symbol 27 MovieClip [frb_states] Frame 2
"unselectedDisabled"Symbol 27 MovieClip [frb_states] Frame 3
"selectedDisabled"Symbol 27 MovieClip [frb_states] Frame 4
"selectedEnabled"Symbol 27 MovieClip [frb_states] Frame 5
"enabled"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2
#"Symbol_10"Symbol 35 MovieClip [fpb_hitArea] Frame 1
"Symbol_32"Symbol 38 MovieClip [FLabelSymbol] Frame 1
"up"Symbol 66 MovieClip [fpb_states] Frame 1
"over"Symbol 66 MovieClip [fpb_states] Frame 2
"down"Symbol 66 MovieClip [fpb_states] Frame 3
"disabled"Symbol 66 MovieClip [fpb_states] Frame 4
"Symbol_36"Symbol 67 MovieClip [FUIComponentSymbol] Frame 1

Dynamic Text Variables

_root.ScoreSymbol 116 EditableText"100"
_root.level_numberSymbol 117 EditableText"10"
_root.retrySymbol 118 EditableText"10"
_root.TimeRoundSymbol 119 EditableText"100"
_root.level_numberSymbol 614 EditableText"10"
_root.level_numberSymbol 615 EditableText"10"
_root.LevelScoreSymbol 630 EditableText"123456"
_root.TimeRoundSymbol 631 EditableText"123456"
_root.ScoreSymbol 632 EditableText"123456"
BtnTextSymbol 681 EditableText"SomeVal"
BtnTextSymbol 682 EditableText"SomeVal"
BtnTextSymbol 683 EditableText"SomeVal"
BtnTextSymbol 684 EditableText"SomeVal"
BtnTextSymbol 685 EditableText"SomeVal"
BtnTextSymbol 686 EditableText"SomeVal"




http://swfchan.com/7/30031/info.shtml
Created: 19/5 -2019 14:19:12 Last modified: 19/5 -2019 14:19:12 Server time: 21/12 -2024 14:30:44