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Zombie Horde!!.swf

This is the info page for
Flash #30052

(Click the ID number above for more basic data on this flash file.)


Text
by king tommy

sponsored by:

100%

ZOMBIE
HORDE!!

LOADED

v.1.3

PLAY

PLAY

PLAY

if you are experiencing  performance issues
seek medical help

by king tommy

ZOMBIE
HORDE!!

STORY

INSTRUCTIONS

MORE GAMES...

your village has been overrun by zombies
...what a shame...
that's what you get for testing
biological weapons, you freaking dumbass!
and like an idiot,
you've holed yourself up in the middle of the forest
in some rickety old wooden shack.
you now have to defend yourself. (we hope you die)
plus side is
if you manage to not get your brains feasted on
for the duration of the night
a team will come in upon sunrise and sell you supplies
where do you get the money?
well, the government gives it out
for busting a cap in  some zombie domes!

CLOSE

CLOSE

CLOSE

you must defend your shack
against hordes of the undead
and try to not die
A & D -or- Left and Right: change weapon
S -or- Down: change powerup
W -or- Up: use powerup
click to fire current weapon
to reload:
drag crosshair over the guy on the roof
and wait for him to reload
-or- press R
save civilians to get bonuses!
(money, powerups, ammo)

STORY

STORY

INSTRUCTIONS

MORE GAMES...

MORE GAMES...

NO CLIPS!!

RELOAD!!

you saved her!
+ $100

you saved her!
+ pistol clips

you saved her!
+ rifle clips

you saved her!
+ shotgun clips

you saved her!
+ flame tanks

you saved her!
+ rockets

you saved her!
+ $500

you saved her!
+ health

you saved her!
+ nuke

you saved her!
+ slo-mo

you killed her!
-$100!

LIFE:

100

$

99999

NIGHT 999

999

999

999

999

999

999

---

999

999

999

999

999

999

999

999

999

999

999

---

999

999

999

999

999

999

999

999

AMMO

AMMO

AMMO

AMMO

AMMO

NIGHT 999

END OF

YOUR INVENTORY:

$100
5 clips
(40 bullets)

$500
4 clips
(240 bullets)

$750
5 clips
(15 shells)

$1,200
3 clips
(60 ounces)

$2,500
5 clips
(5 rockets)

100000

NIGHTLY SUPPLY INVENTORY:

$1500
undead
nuke

$1,250
slower
enemies

$3,000
boarded
windows

$7,500
reinforced
doors

$20,000
brick
walls

PURCHASED!

NEXT
DAY

LIFE:

400

$1,000
refill
50% life

TRY
AGAIN

total kills:

total pay:

9999

9999999999

$

civilians saved:

civilians killed:

9999

9999

you survived

9999

nights

zombies:

spiders:

birds:

big guys:

9999

9999

9999

9999

ActionScript [AS1/AS2]

Frame 1
bytes_loaded = Math.round(this.getBytesLoaded()); bytes_total = Math.round(this.getBytesTotal()); getPercent = bytes_loaded / bytes_total; this.loadBar._xscale = getPercent * 100; this.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { this.gotoAndPlay(3); }
Frame 2
this.gotoAndPlay(1);
Frame 3
stop();
Frame 4
Mouse.show();
Instance of Symbol 95 MovieClip in Frame 145
onClipEvent (enterFrame) { Mouse.hide(); startDrag (this, true); }
Frame 171
stop();
Frame 172
_global.varMONEY = 0; _global.varCASH = 0; _global.varZOMBIES = 0; _global.varSPIDERS = 0; _global.varBIRDS = 0; _global.varBIGGUYS = 0; _global.varCIVSAVES = 0; _global.varCIVKILLS = 0; _global.varDAY = 1; _global.varPlayerMAXLIFE = 100; _global.varPlayerLIFE = 100; _global.varPlayerONFIRE = "false"; _global.varbaseENEMYSPEED = 2; _global.varENEMYSPEED = _global.varbaseENEMYSPEED; _global.varWEAPON = "brick"; _global.varPOWERUP = "nuke"; _global.varATTACKABLE = "true"; _global.varPOWERUPPING = "false"; _global.varRAPIDFIRE = "false"; _global.varDAYOVER = 900; _global.varTIME = 0; _global.varENEMIES = 0; _global.varFLAMEAMMO = 0; _global.varBRICKAMMO = 10; _global.varPISTOLAMMO = 0; _global.varRIFLEAMMO = 0; _global.varSHOTGUNAMMO = 0; _global.varROCKETAMMO = 0; _global.varPISTOLCLIP = 0; _global.varRIFLECLIP = 0; _global.varSHOTGUNCLIP = 0; _global.varFLAMECLIP = 0; _global.varROCKETCLIP = 0; _global.varNUKE = 0; _global.varHEALTH = 0; _global.varSLOMO = 0; _global.varWINDOWS = "false"; _global.varDOORS = "false"; _global.varBRICKWALLS = "false"; _global.varRELOAD2 = "false";
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 247 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY != 10) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 314 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY != 18) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 392 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varTIME < (_global.varDAYOVER / 2)) { this.gotoAndPlay(1); } N = _global.varDAY; if (((((((((N == 13) || (N == 39)) || (N == 65)) || (N == 91)) || (N == 117)) || (N == 143)) || (N == 169)) || (N == 195)) || (N > 200)) { this.JasonsHere = "true"; } else { this.JasonsHere = "false"; } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 460 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY != 25) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 544 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varTIME < (_global.varDAYOVER / 2)) { this.gotoAndPlay(1); } N = _global.varDAY; if (((((((((((((((N == 24) || (N == 36)) || (N == 48)) || (N == 60)) || (N == 72)) || (N == 84)) || (N == 96)) || (N == 124)) || (N == 136)) || (N == 148)) || (N == 160)) || (N == 172)) || (N == 184)) || (N == 196)) || (N > 200)) { this.FranksHere = "true"; } else { this.FranksHere = "false"; } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 679 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 50) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 3) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 8) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 247 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 15) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 247 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 29) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 314 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 33) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 247 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 40) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 44) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 460 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY != 53) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 314 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 25) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 460 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 35) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 314 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 55) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 59) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 247 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 61) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 460 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 65) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 460 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 65) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 70) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 2) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 6) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 173 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 8) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 695 MovieClip "Base" in Frame 172
onClipEvent (enterFrame) { if (_global.varPlayerONFIRE == "true") { _global.varPlayerLIFE = _global.varPlayerLIFE - 0.25; this.Fire2.play(); } if (_global.varPlayerONFIRE == "false") { this.Fire2.gotoAndStop(1); } if (_global.varPlayerLIFE > (_global.varPlayerMAXLIFE * 0.75)) { this.Damage.gotoAndStop("100life"); } if (_global.varPlayerLIFE <= (_global.varPlayerMAXLIFE * 0.75)) { this.Damage.gotoAndStop("75life"); } if (_global.varPlayerLIFE <= (_global.varPlayerMAXLIFE * 0.5)) { this.Damage.gotoAndStop("50life"); } if (_global.varPlayerLIFE <= (_global.varPlayerMAXLIFE * 0.33)) { this.Damage.gotoAndStop("33life"); } if (_global.varPlayerLIFE <= (_global.varPlayerMAXLIFE * 0.25)) { this.Damage.gotoAndStop("25life"); } if (_global.varPlayerLIFE <= (_global.varPlayerMAXLIFE * 0.15)) { this.Damage.gotoAndStop("15life"); this.Fire.play(); } else { this.Fire.gotoAndStop(1); } if (_global.varWINDOWS == "true") { this.Windows.gotoAndStop(2); } if (_global.varDOORS == "true") { this.Doors.gotoAndStop(2); } if (_global.varBRICKWALLS == "true") { this.Base.gotoAndStop(2); } }
Instance of Symbol 699 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varCLIP > 0) { this.gotoAndPlay(1); } if (_global.varAMMO > 0) { this.gotoAndPlay(1); } }
Instance of Symbol 701 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varCLIP == 0) { this.gotoAndPlay(1); } if (_global.varAMMO > 0) { this.gotoAndPlay(1); } }
Instance of Symbol 746 MovieClip "Player1" in Frame 172
onClipEvent (mouseDown) { if (_global.varAMMO >= 1) { if (_global.varWEAPON == "rifle") { _global.varRAPIDFIRE = "true"; MouseLISTENER = new Object(); MouseLISTENER.onMouseUp = function () { _global.varRAPIDFIRE = "false"; }; Mouse.addListener(MouseLISTENER); } if (_global.varWEAPON == "flamethrower") { _global.varRAPIDFIRE = "true"; MouseLISTENER = new Object(); MouseLISTENER.onMouseUp = function () { _global.varRAPIDFIRE = "false"; }; Mouse.addListener(MouseLISTENER); } if (_global.varATTACKING == "false") { this.Character.Weapon.gotoAndPlay(2); } if (_global.varATTACKING == "true") { } } } onClipEvent (mouseMove) { this.Character.Feet.play(); } onClipEvent (keyDown) { if (Key.getCode() == 82) { if (_global.varATTACKING == "false") { _global.varRELOAD2 = "true"; } } } onClipEvent (keyUp) { if (Key.getCode() == 82) { _global.varRELOAD2 = "false"; } }
Instance of Symbol 786 MovieClip in Frame 172
onClipEvent (enterFrame) { if (this.Start == "false") { _rotation = random(360); } if (this.varZOMBIEDEAD == "true") { this.Bonus._rotation = this.Bonus._rotation + 2; } if (this.varZOMBIEDEAD == "false") { if (this.Zombie.hitTest(_root.Crosshair.Bullet)) { this.stop(); this.Zombie.gotoAndPlay("dead"); this.Damsel.gotoAndPlay("SavedMe"); } if (this.Zombie.hitTest(_root.Crosshair.Flame)) { this.stop(); this.Zombie.gotoAndPlay("dead"); this.Damsel.gotoAndPlay("SavedMe"); } if (this.Zombie.hitTest(_root.Powerup.Nuke)) { this.stop(); this.Zombie.gotoAndPlay("dead"); this.Damsel.gotoAndPlay("SavedMe"); } if (this.Damsel.hitTest(_root.Crosshair.Bullet)) { this.stop(); this.Zombie.stop(); this.Damsel.gotoAndPlay("dead"); } if (this.Damsel.hitTest(_root.Crosshair.Flame)) { this.stop(); this.Zombie.stop(); this.Damsel.gotoAndPlay("dead"); } } }
Instance of Symbol 857 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 5) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _x = (200 + random(100)); _y = (200 + random(100)); _rotation = random(360); } }
Instance of Symbol 922 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY != 20) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 982 MovieClip "Freddy" in Frame 172
onClipEvent (enterFrame) { if (_global.varTIME < (_global.varDAYOVER / 2)) { this.gotoAndPlay(1); } N = _global.varDAY; if ((((((((N == 26) || (N == 52)) || (N == 78)) || (N == 104)) || (N == 130)) || (N == 156)) || (N == 182)) || (N == 200)) { this.FeddysHere = "true"; } else { this.FreddysHere = "false"; } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 857 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 13) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _x = (200 + random(100)); _y = (200 + random(100)); _rotation = random(360); } }
Instance of Symbol 857 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 38) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _x = (200 + random(100)); _y = (200 + random(100)); _rotation = random(360); } }
Instance of Symbol 922 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 48) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 922 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 48) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 922 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 32) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 857 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 66) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _x = (200 + random(100)); _y = (200 + random(100)); _rotation = random(360); } }
Instance of Symbol 922 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 72) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 922 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_global.varDAY < 72) { this.gotoAndPlay(1); } if (this.Zombie._x > 400) { _rotation = random(360); } }
Instance of Symbol 987 MovieClip "PowerUp" in Frame 172
onClipEvent (keyDown) { if (Key.getCode() == 87) { if (_global.varPOWERUP == "nuke") { this.varPOWERUPPING = "true"; } } else { this.varPOWERUPPING = "false"; } }
Instance of Symbol 989 MovieClip "PowerUp" in Frame 172
onClipEvent (keyDown) { if (Key.getCode() == 87) { if (_global.varPOWERUP == "health") { this.varPOWERUPPING = "true"; } } else { this.varPOWERUPPING = "false"; } }
Instance of Symbol 992 MovieClip "PowerUp" in Frame 172
onClipEvent (keyDown) { if (Key.getCode() == 87) { if (_global.varPOWERUP == "slomo") { this.varPOWERUPPING = "true"; } } else { this.varPOWERUPPING = "false"; } }
Instance of Symbol 1029 MovieClip "AmmoINV" in Frame 172
onClipEvent (enterFrame) { if ((varRIGHTSWITCH == "true") && (varLEFTSWITCH == "true")) { varRIGHTSWITCH = "false"; varLEFTSWITCH = "false"; } this.gotoAndStop(_global.varWEAPON); if (Key.isDown(37) && (Key.isDown(39))) { varLEFTSWITCH = "false"; varRIGHTSWITCH = "false"; } if (Key.isDown(37)) { if (varLEFTSWITCH == "false") { if (_global.varWEAPONID >= 0) { _global.varWEAPONID = _global.varWEAPONID - 1; varLEFTSWITCH = "true"; } if (_global.varWEAPONID == 0) { _global.varWEAPONID = 6; varLEFTSWITCH = "true"; } } } else { varLEFTSWITCH = "false"; this.gotoAndStop(_global.varWEAPON); } if (Key.isDown(39)) { if (varRIGHTSWITCH == "false") { if (_global.varWEAPONID <= 7) { _global.varWEAPONID = _global.varWEAPONID + 1; varRIGHTSWITCH = "true"; } if (_global.varWEAPONID == 7) { _global.varWEAPONID = 1; varRIGHTSWITCH = "true"; } } } else { varRIGHTSWITCH = "false"; this.gotoAndStop(_global.varWEAPON); } } onClipEvent (keyDown) { if (Key.getCode() == 65) { if (varLEFTSWITCH == "false") { if (_global.varWEAPONID >= 0) { _global.varWEAPONID = _global.varWEAPONID - 1; varLEFTSWITCH = "true"; varRIGHTSWITCH = "false"; } if (_global.varWEAPONID == 0) { _global.varWEAPONID = 6; varLEFTSWITCH = "true"; } } } else { varLEFTSWITCH = "false"; this.gotoAndStop(_global.varWEAPON); } if (Key.getCode() == 68) { if (varRIGHTSWITCH == "false") { if (_global.varWEAPONID <= 7) { _global.varWEAPONID = _global.varWEAPONID + 1; varRIGHTSWITCH = "true"; } if (_global.varWEAPONID == 7) { _global.varWEAPONID = 1; varRIGHTSWITCH = "true"; } } } else { varRIGHTSWITCH = "false"; this.gotoAndStop(_global.varWEAPON); } }
Instance of Symbol 1038 MovieClip "PowerupINV" in Frame 172
onClipEvent (enterFrame) { this.gotoAndStop(_global.varPOWERUP); if (Key.isDown(40)) { if (varDOWNSWITCH == "false") { if (_global.varPOWERUP == "nuke") { this.gotoAndStop(3); varDOWNSWITCH = "true"; } if (_global.varPOWERUP == "health") { this.gotoAndStop(4); varDOWNSWITCH = "true"; } if (_global.varPOWERUP == "slomo") { this.gotoAndStop(2); varDOWNSWITCH = "true"; } } } else { varDOWNSWITCH = "false"; this.gotoAndStop(_global.varPOWERUP); } }
Instance of Symbol 1057 MovieClip "Crosshair" in Frame 172
onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(true); if (_root.Player1.Character.hitTest(CrosshairX, CrosshairY, true)) { this._alpha = 0; if (_global.varATTACKING == "false") { if (_global.varAMMO < _global.varMAXAMMO) { _global.varRELOAD = "true"; } } } else { this._alpha = 100; _global.varRELOAD = "false"; } }
Frame 173
_root.varENEMIES = _global.varENEMIES; if ((_global.varRELOAD == "false") && (_global.varRELOAD2 == "false")) { _root.Player1.Reload.gotoAndPlay(1); } _global.CrosshairX = Crosshair._x; _global.CrosshairY = Crosshair._y; _root.LifeBar._xscale = (_global.varPlayerLIFE / _global.varPlayerMAXLIFE) * 100; _root.LifeMeter = Math.round(_global.varPlayerLIFE); if (_global.varPlayerLIFE <= 0) { _global.varPlayerLIFE = 0; gotoAndPlay (177); } if (_global.varPlayerLIFE >= _global.varPlayerMAXLIFE) { _global.varPlayerLIFE = _global.varPlayerMAXLIFE; } _root.varMONEY = Math.round(_global.varMONEY); _root.varDAY = "NIGHT " + _global.varDAY; _global.varTIME = _global.varTIME + 1; if (_global.varRIFLEAMMO < 0) { _global.varRIFLEAMMO = 0; } if (_global.varFLAMEAMMO < 0) { _global.varFLAMEAMMO = 0; } _root.AmmoINV.varFLAMEAMMO = _global.varFLAMEAMMO; _root.AmmoINV.varBRICKAMMO = _global.varBRICKAMMO; _root.AmmoINV.varPISTOLAMMO = _global.varPISTOLAMMO; _root.AmmoINV.varRIFLEAMMO = _global.varRIFLEAMMO; _root.AmmoINV.varSHOTGUNAMMO = _global.varSHOTGUNAMMO; _root.AmmoINV.varROCKETAMMO = _global.varROCKETAMMO; _root.AmmoINV.varBRICKCLIP = 1; _root.AmmoINV.varFLAMECLIP = _global.varFLAMECLIP; _root.AmmoINV.varPISTOLCLIP = _global.varPISTOLCLIP; _root.AmmoINV.varRIFLECLIP = _global.varRIFLECLIP; _root.AmmoINV.varSHOTGUNCLIP = _global.varSHOTGUNCLIP; _root.AmmoINV.varROCKETCLIP = _global.varROCKETCLIP; _root.PowerupINV.NUKEammo = _global.varNUKE; _root.PowerupINV.HEALTHammo = _global.varHEALTH; _root.PowerupINV.SLOMOammo = _global.varSLOMO; if ((_root.Player1._x >= 225) && (_root.Player1._x <= 275)) { _root.Player1._x = _xmouse; } if ((_root.Player1._y >= 225) && (_root.Player1._y <= 275)) { _root.Player1._y = _ymouse; } if (_root.Player1._y < 225) { _root.Player1._y = 225; } if (_root.Player1._y > 275) { _root.Player1._y = 275; } if (_root.Player1._x < 225) { _root.Player1._x = 225; } if (_root.Player1._x > 275) { _root.Player1._x = 275; } if (_global.varATTACKING == "false") { if (_global.varWEAPON == "brick") { _global.varMAXAMMO = 10; _global.varAMMO = _global.varBRICKAMMO; _global.varCLIP = 1; _root.Crosshair.gotoAndStop("brick"); _root.Player1.Character.gotoAndStop("brick"); } if (_global.varWEAPON == "pistol") { _global.varMAXAMMO = 8; _global.varAMMO = _global.varPISTOLAMMO; _global.varCLIP = _global.varPISTOLCLIP; _root.Crosshair.gotoAndStop("pistol"); _root.Player1.Character.gotoAndStop("pistol"); } if (_global.varWEAPON == "rifle") { _global.varMAXAMMO = 60; _global.varAMMO = _global.varRIFLEAMMO; _global.varCLIP = _global.varRIFLECLIP; _root.Crosshair.gotoAndStop("rifle"); _root.Player1.Character.gotoAndStop("rifle"); } if (_global.varWEAPON == "shotgun") { _global.varMAXAMMO = 3; _global.varAMMO = _global.varSHOTGUNAMMO; _global.varCLIP = _global.varSHOTGUNCLIP; _root.Crosshair.gotoAndStop("shotgun"); _root.Player1.Character.gotoAndStop("shotgun"); } if (_global.varWEAPON == "flamethrower") { _global.varMAXAMMO = 20; _global.varAMMO = _global.varFLAMEAMMO; _global.varCLIP = _global.varFLAMECLIP; _root.Crosshair.gotoAndStop("flamethrower"); _root.Player1.Character.gotoAndStop("flamethrower"); } if (_global.varWEAPON == "rocket") { _global.varMAXAMMO = 1; _global.varAMMO = _global.varROCKETAMMO; _global.varCLIP = _global.varROCKETCLIP; _root.Crosshair.gotoAndStop("rocket"); _root.Player1.Character.gotoAndStop("rocket"); } } if (_global.varWEAPONID == 1) { _global.varWEAPON = "brick"; } if (_global.varWEAPONID == 2) { _global.varWEAPON = "pistol"; } if (_global.varWEAPONID == 3) { _global.varWEAPON = "rifle"; } if (_global.varWEAPONID == 4) { _global.varWEAPON = "shotgun"; } if (_global.varWEAPONID == 5) { _global.varWEAPON = "flamethrower"; } if (_global.varWEAPONID == 6) { _global.varWEAPON = "rocket"; }
Frame 174
if (_global.varTIME >= (_global.varDAYOVER + 200)) { _global.varENEMIES = 0; } if (_global.varTIME <= _global.varDAYOVER) { gotoAndPlay (173); } if (_global.varENEMIES > 0) { gotoAndPlay (173); }
Frame 175
_global.varPlayerONFIRE = "false"; _root.varMONEY = "$" + Math.round(_global.varMONEY); _root.LifeBar._xscale = (_global.varPlayerLIFE / _global.varPlayerMAXLIFE) * 100; _root.LifeMeter = Math.round(_global.varPlayerLIFE); _root.AmmoINV.varFLAMEAMMO = _global.varFLAMEAMMO; _root.AmmoINV.varBRICKAMMO = _global.varBRICKAMMO; _root.AmmoINV.varPISTOLAMMO = _global.varPISTOLAMMO; _root.AmmoINV.varRIFLEAMMO = _global.varRIFLEAMMO; _root.AmmoINV.varSHOTGUNAMMO = _global.varSHOTGUNAMMO; _root.AmmoINV.varROCKETAMMO = _global.varROCKETAMMO; _root.AmmoINV.varFLAMECLIP = _global.varFLAMECLIP; _root.AmmoINV.varPISTOLCLIP = _global.varPISTOLCLIP; _root.AmmoINV.varRIFLECLIP = _global.varRIFLECLIP; _root.AmmoINV.varSHOTGUNCLIP = _global.varSHOTGUNCLIP; _root.AmmoINV.varROCKETCLIP = _global.varROCKETCLIP; _root.PowerupINV.NUKEammo = _global.varNUKE; _root.PowerupINV.HEALTHammo = _global.varHEALTH; _root.PowerupINV.SLOMOammo = _global.varSLOMO;
Instance of Symbol 1029 MovieClip "AmmoINV" in Frame 175
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Instance of Symbol 1094 MovieClip in Frame 175
onClipEvent (enterFrame) { if (_global.varWINDOWS == "true") { this.gotoAndPlay(2); } }
Instance of Symbol 1094 MovieClip in Frame 175
onClipEvent (enterFrame) { if (_global.varDOORS == "true") { this.gotoAndPlay(2); } }
Instance of Symbol 1094 MovieClip in Frame 175
onClipEvent (enterFrame) { if (_global.varBRICKWALLS == "true") { this.gotoAndPlay(2); } }
Instance of Symbol 95 MovieClip "Crosshair" in Frame 175
onClipEvent (enterFrame) { Mouse.hide(); this.startDrag(true); }
Frame 176
gotoAndPlay (175);
Frame 177
if (_global.varDAY == 2) { _root.Nights = "night"; } else { _root.Nights = "nights"; } _global.varATTACKABLE = "true"; _global.varRAPIDFIRE = "false"; _global.varTIME = 0; _root.Kills = (((_global.varCIVKILLS + _global.varZOMBIES) + _global.varSPIDERS) + _global.varBIRDS) + _global.varBIGGUYS; _root.BigGuys = _global.varBIGGUYS; _root.Spiders = _global.varSPIDERS; _root.Zombies = _global.varZOMBIES; _root.Birds = _global.varBIRDS; _root.Cash = Math.round(_global.varCASH); _root.CivSaves = _global.varCIVSAVES; _root.CivKills = _global.varCIVKILLS; _root.Survived = _global.varDAY - 1;
Frame 178
gotoAndPlay (177);
Symbol 22 Button
on (release) { getURL ("http://crazymonkeygames.com", "_blank"); }
Symbol 34 Button
on (release) { gotoAndPlay (4); }
Symbol 53 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 90 Button
on (release) { play(); }
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 12
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 12
stop();
Symbol 96 Button
on (release) { play(); }
Symbol 99 Button
on (release) { _root.Story.play(); }
Symbol 101 Button
on (release) { _root.Instructions.play(); }
Symbol 104 Button
on (release) { getURL ("http://crazymonkeygames.com", "_blank"); }
Instance of Symbol 107 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(CrosshairX, CrosshairY, true)) { _root.Player1.gotoAndStop("EStand"); } }
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(CrosshairX, CrosshairY, true)) { _root.Player1.gotoAndStop("NEStand"); } }
Instance of Symbol 107 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(CrosshairX, CrosshairY, true)) { _root.Player1.gotoAndStop("NStand"); } }
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(CrosshairX, CrosshairY, true)) { _root.Player1.gotoAndStop("NWStand"); } }
Instance of Symbol 107 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(CrosshairX, CrosshairY, true)) { _root.Player1.gotoAndStop("WStand"); } }
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(CrosshairX, CrosshairY, true)) { _root.Player1.gotoAndStop("SWStand"); } }
Instance of Symbol 107 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(CrosshairX, CrosshairY, true)) { _root.Player1.gotoAndStop("SStand"); } }
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(CrosshairX, CrosshairY, true)) { _root.Player1.gotoAndStop("SEStand"); } }
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 2
stop();
Symbol 114 MovieClip Frame 3
stop();
Symbol 127 MovieClip Frame 9
_global.varPlayerLIFE = _global.varPlayerLIFE - 2.5;
Symbol 134 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varZOMBIES = _global.varZOMBIES + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 134 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 134 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 146 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 146 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 146 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 146 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 146 MovieClip Frame 20
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 154 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 154 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 154 MovieClip Frame 27
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 155 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 155 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varZOMBIES = _global.varZOMBIES + 1; _parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 155 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 162 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 162 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 171 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 171 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 2
stop();
Symbol 172 MovieClip Frame 3
stop();
Symbol 172 MovieClip Frame 4
stop();
Symbol 172 MovieClip Frame 5
stop();
Symbol 172 MovieClip Frame 6
stop();
Symbol 172 MovieClip Frame 7
_parent.stop(); stop();
Symbol 172 MovieClip Frame 8
stop(); _parent.stop();
Symbol 172 MovieClip Frame 9
stop();
Symbol 172 MovieClip Frame 10
stop();
Symbol 172 MovieClip Frame 11
stop();
Symbol 173 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 25; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = 4;
Symbol 173 MovieClip Frame 2
if (_global.varENEMIES >= 12) { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 173 MovieClip Frame 25
gotoAndPlay(random(30));
Symbol 173 MovieClip Frame 32
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 173 MovieClip Frame 33
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 100; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - _global.varDAMAGE; varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - _global.varDAMAGE; } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("walk"); } }
Symbol 173 MovieClip Frame 34
if (varDEAD == "false") { gotoAndPlay (33); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.1; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("onfire"); } } }
Symbol 195 MovieClip Frame 9
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 195 MovieClip Frame 11
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 195 MovieClip Frame 13
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.25;
Symbol 195 MovieClip Frame 15
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 195 MovieClip Frame 17
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.4;
Symbol 195 MovieClip Frame 18
gotoAndPlay (8);
Symbol 208 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varSPIDERS = _global.varSPIDERS + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 208 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 208 MovieClip Frame 47
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 215 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 215 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 215 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 215 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 215 MovieClip Frame 23
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 222 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 222 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 222 MovieClip Frame 24
_parent._parent.varSTUN = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUNR = "false";
Symbol 233 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varSPIDERS = _global.varSPIDERS + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 233 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 233 MovieClip Frame 47
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 242 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varSPIDERS = _global.varSPIDERS + 1;
Symbol 242 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 245 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varSPIDERS = _global.varSPIDERS + 1;
Symbol 245 MovieClip Frame 48
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 2
stop();
Symbol 246 MovieClip Frame 3
stop();
Symbol 246 MovieClip Frame 4
stop();
Symbol 246 MovieClip Frame 5
stop();
Symbol 246 MovieClip Frame 6
stop();
Symbol 246 MovieClip Frame 7
_parent.stop(); stop();
Symbol 246 MovieClip Frame 8
stop(); _parent.stop();
Symbol 246 MovieClip Frame 9
stop();
Symbol 246 MovieClip Frame 10
stop();
Symbol 246 MovieClip Frame 11
stop();
Symbol 247 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 250; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = 20;
Symbol 247 MovieClip Frame 2
if (_global.varENEMIES >= 10) { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 247 MovieClip Frame 25
gotoAndPlay(random(30));
Symbol 247 MovieClip Frame 32
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 247 MovieClip Frame 33
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 0.5; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - _global.varDAMAGE; varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(5); varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - (_global.varDAMAGE / 2); } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie._x <= 100) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("walk"); } }
Symbol 247 MovieClip Frame 34
if (varDEAD == "false") { gotoAndPlay (33); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.5; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie._x <= 100) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("onfire"); } } }
Symbol 268 MovieClip Frame 9
_global.varPlayerLIFE = _global.varPlayerLIFE - 8;
Symbol 274 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 274 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varZOMBIES = _global.varZOMBIES + 1; _parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 274 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 286 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 286 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 286 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 286 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 286 MovieClip Frame 20
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 294 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 294 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 294 MovieClip Frame 27
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 300 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 300 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varZOMBIES = _global.varZOMBIES + 1; _parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 300 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 307 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 307 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 312 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 312 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 313 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 2
stop();
Symbol 313 MovieClip Frame 3
stop();
Symbol 313 MovieClip Frame 4
stop();
Symbol 313 MovieClip Frame 5
stop();
Symbol 313 MovieClip Frame 6
stop();
Symbol 313 MovieClip Frame 7
_parent.stop(); stop();
Symbol 313 MovieClip Frame 8
stop(); _parent.stop();
Symbol 313 MovieClip Frame 9
stop();
Symbol 313 MovieClip Frame 10
stop();
Symbol 313 MovieClip Frame 11
stop();
Symbol 314 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 50; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = 8;
Symbol 314 MovieClip Frame 2
if (_global.varENEMIES >= 10) { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 314 MovieClip Frame 33
gotoAndPlay(random(40));
Symbol 314 MovieClip Frame 41
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 314 MovieClip Frame 42
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 100; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - _global.varDAMAGE; varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - _global.varDAMAGE; } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("walk"); } }
Symbol 314 MovieClip Frame 43
if (varDEAD == "false") { gotoAndPlay (42); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.1; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("onfire"); } } }
Symbol 334 MovieClip Frame 24
_global.varPlayerLIFE = _global.varPlayerLIFE - 8;
Symbol 343 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 343 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varBIGGUYS = _global.varBIGGUYS + 1; _parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 343 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 353 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 353 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 353 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 353 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 353 MovieClip Frame 13
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 363 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 363 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 363 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 363 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 363 MovieClip Frame 13
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 374 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 374 MovieClip Frame 2
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 374 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 374 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 374 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 374 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 374 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 374 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 374 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 374 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 374 MovieClip Frame 18
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 380 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 380 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varBIGGUYS = _global.varBIGGUYS + 1; _parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 380 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 383 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 383 MovieClip Frame 52
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 390 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 390 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 391 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 2
stop();
Symbol 391 MovieClip Frame 3
stop();
Symbol 391 MovieClip Frame 4
stop();
Symbol 391 MovieClip Frame 5
stop();
Symbol 391 MovieClip Frame 6
stop();
Symbol 391 MovieClip Frame 7
_parent.stop(); stop();
Symbol 391 MovieClip Frame 8
stop(); _parent.stop();
Symbol 391 MovieClip Frame 9
stop();
Symbol 391 MovieClip Frame 10
stop();
Symbol 391 MovieClip Frame 11
stop();
Symbol 392 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 2500; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = 100;
Symbol 392 MovieClip Frame 2
if (JasonsHere == "false") { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 392 MovieClip Frame 55
gotoAndPlay(random(60));
Symbol 392 MovieClip Frame 63
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 392 MovieClip Frame 64
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 15; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - _global.varDAMAGE; varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - _global.varDAMAGE; } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie.Attack.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("walk"); } }
Symbol 392 MovieClip Frame 65
if (varDEAD == "false") { gotoAndPlay (64); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.1; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie.Attack.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("onfire"); } } }
Symbol 409 MovieClip Frame 9
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 409 MovieClip Frame 11
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 409 MovieClip Frame 13
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.25;
Symbol 409 MovieClip Frame 15
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 409 MovieClip Frame 17
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.4;
Symbol 409 MovieClip Frame 18
gotoAndPlay (8);
Symbol 418 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varSPIDERS = _global.varSPIDERS + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 418 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 418 MovieClip Frame 47
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 425 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 425 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 425 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 425 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 425 MovieClip Frame 23
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 432 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 432 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 432 MovieClip Frame 24
_parent._parent.varSTUN = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUNR = "false";
Symbol 443 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varSPIDERS = _global.varSPIDERS + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 443 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 443 MovieClip Frame 47
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 454 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varSPIDERS = _global.varSPIDERS + 1;
Symbol 454 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 458 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varSPIDERS = _global.varSPIDERS + 1;
Symbol 458 MovieClip Frame 48
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 459 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 2
stop();
Symbol 459 MovieClip Frame 3
stop();
Symbol 459 MovieClip Frame 4
stop();
Symbol 459 MovieClip Frame 5
stop();
Symbol 459 MovieClip Frame 6
stop();
Symbol 459 MovieClip Frame 7
_parent.stop(); stop();
Symbol 459 MovieClip Frame 8
stop(); _parent.stop();
Symbol 459 MovieClip Frame 9
stop();
Symbol 459 MovieClip Frame 10
stop();
Symbol 459 MovieClip Frame 11
stop();
Symbol 460 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 500; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = 35;
Symbol 460 MovieClip Frame 2
if (_global.varENEMIES >= 10) { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 460 MovieClip Frame 25
gotoAndPlay(random(30));
Symbol 460 MovieClip Frame 32
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 460 MovieClip Frame 33
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 0.5; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - (_global.varDAMAGE / 4); varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; varONFIRE = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(5); varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - (_global.varDAMAGE / 2); } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie._x <= 125) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("walk"); } }
Symbol 460 MovieClip Frame 34
if (varDEAD == "false") { gotoAndPlay (33); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.1; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie._x <= 125) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("onfire"); } } }
Symbol 486 MovieClip Frame 19
_global.varPlayerLIFE = _global.varPlayerLIFE - 30;
Symbol 486 MovieClip Frame 51
_global.varPlayerLIFE = _global.varPlayerLIFE - 30;
Symbol 498 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varBIGGUYS = _global.varBIGGUYS + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 498 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 498 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 506 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 506 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 506 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 506 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 506 MovieClip Frame 11
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 514 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 514 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 514 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 514 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 514 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 514 MovieClip Frame 27
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 524 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varBIGGUYS = _global.varBIGGUYS + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 524 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 524 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 531 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 531 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 542 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 542 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 543 MovieClip Frame 1
stop();
Symbol 543 MovieClip Frame 2
stop();
Symbol 543 MovieClip Frame 3
stop();
Symbol 543 MovieClip Frame 4
stop();
Symbol 543 MovieClip Frame 5
stop();
Symbol 543 MovieClip Frame 6
stop();
Symbol 543 MovieClip Frame 7
_parent.stop(); stop();
Symbol 543 MovieClip Frame 8
stop(); _parent.stop();
Symbol 543 MovieClip Frame 9
stop();
Symbol 543 MovieClip Frame 10
stop();
Symbol 543 MovieClip Frame 11
stop();
Symbol 544 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = _global.varDAY * 100; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = _global.varDAY * 5;
Symbol 544 MovieClip Frame 2
if (FranksHere == "false") { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 544 MovieClip Frame 57
gotoAndPlay(random(60));
Symbol 544 MovieClip Frame 64
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 544 MovieClip Frame 65
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 10; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - _global.varDAMAGE; varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - _global.varDAMAGE; } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - (varENEMYSPEED * 0.6); Zombie.gotoAndStop("walk"); } }
Symbol 544 MovieClip Frame 66
if (varDEAD == "false") { gotoAndPlay (65); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.1; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - (varENEMYSPEED * 0.6); Zombie.gotoAndStop("onfire"); } } }
Symbol 553 MovieClip Frame 1
stop();
Symbol 553 MovieClip Frame 7
stop();
Symbol 604 MovieClip Frame 38
_global.varPlayerLIFE = _global.varPlayerLIFE - 2.5;
Symbol 604 MovieClip Frame 42
_global.varPlayerLIFE = _global.varPlayerLIFE - 2.5;
Symbol 604 MovieClip Frame 52
_global.varPlayerLIFE = _global.varPlayerLIFE - 2.5;
Symbol 604 MovieClip Frame 55
_global.varPlayerLIFE = _global.varPlayerLIFE - 2.5;
Symbol 604 MovieClip Frame 58
_global.varPlayerLIFE = _global.varPlayerLIFE - 2.5;
Symbol 604 MovieClip Frame 61
_global.varPlayerLIFE = _global.varPlayerLIFE - 2.5;
Symbol 604 MovieClip Frame 65
_global.varPlayerLIFE = _global.varPlayerLIFE - 2.5;
Symbol 604 MovieClip Frame 76
gotoAndPlay (38);
Symbol 629 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 629 MovieClip Frame 95
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 637 MovieClip Frame 3
Zombie._x = Zombie._x - (varENEMYSPEED * 2);
Symbol 637 MovieClip Frame 4
Zombie._x = Zombie._x - (varENEMYSPEED * 2);
Symbol 637 MovieClip Frame 5
Zombie._x = Zombie._x - (varENEMYSPEED * 1.5);
Symbol 637 MovieClip Frame 6
Zombie._x = Zombie._x - (varENEMYSPEED * 1.5);
Symbol 637 MovieClip Frame 7
Zombie._x = Zombie._x - varENEMYSPEED;
Symbol 637 MovieClip Frame 10
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 650 MovieClip Frame 2
Zombie._x = Zombie._x - (varENEMYSPEED * 2);
Symbol 650 MovieClip Frame 3
Zombie._x = Zombie._x - (varENEMYSPEED * 2);
Symbol 650 MovieClip Frame 4
Zombie._x = Zombie._x - (varENEMYSPEED * 1.5);
Symbol 650 MovieClip Frame 5
Zombie._x = Zombie._x - (varENEMYSPEED * 1.5);
Symbol 650 MovieClip Frame 6
Zombie._x = Zombie._x - varENEMYSPEED;
Symbol 650 MovieClip Frame 14
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 666 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 666 MovieClip Frame 100
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 677 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 677 MovieClip Frame 95
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 678 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 2
stop();
Symbol 678 MovieClip Frame 3
stop();
Symbol 678 MovieClip Frame 4
stop();
Symbol 678 MovieClip Frame 5
stop();
Symbol 678 MovieClip Frame 6
stop();
Symbol 678 MovieClip Frame 7
_parent.stop(); stop();
Symbol 678 MovieClip Frame 8
stop(); _parent.stop();
Symbol 678 MovieClip Frame 9
stop();
Symbol 678 MovieClip Frame 10
stop();
Symbol 678 MovieClip Frame 11
stop();
Symbol 679 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 5000; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = _global.varDAY * 10;
Symbol 679 MovieClip Frame 2
if (JasonsHere == "false") { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 679 MovieClip Frame 150
gotoAndPlay(random(155));
Symbol 679 MovieClip Frame 158
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 679 MovieClip Frame 159
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - _global.varDAMAGE; varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - _global.varDAMAGE; } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie.Attack.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - (varENEMYSPEED * 2); Zombie.gotoAndStop("walk"); } }
Symbol 679 MovieClip Frame 160
if (varDEAD == "false") { gotoAndPlay (159); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.1; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie.Attack.hitTest(_root.Base.Base)) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("onfire"); } } }
Symbol 681 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 2
stop();
Symbol 683 MovieClip Frame 1
stop();
Symbol 683 MovieClip Frame 2
stop();
Symbol 686 MovieClip Frame 1
stop();
Symbol 686 MovieClip Frame 2
stop();
Symbol 692 MovieClip Frame 1
stop();
Symbol 692 MovieClip Frame 2
stop();
Symbol 692 MovieClip Frame 3
stop();
Symbol 692 MovieClip Frame 4
stop();
Symbol 692 MovieClip Frame 5
stop();
Symbol 692 MovieClip Frame 6
stop();
Symbol 693 MovieClip Frame 1
stop();
Symbol 693 MovieClip Frame 62
gotoAndPlay (2);
Symbol 694 MovieClip Frame 1
stop();
Symbol 694 MovieClip Frame 62
_global.varPlayerONFIRE = "false"; gotoAndStop (1);
Symbol 701 MovieClip Frame 1
if (varNOCLIPS == "true") { gotoAndPlay (29); }
Symbol 707 MovieClip Frame 1
stop();
Symbol 707 MovieClip Frame 3
stop();
Symbol 707 MovieClip Frame 5
stop();
Symbol 707 MovieClip Frame 7
stop();
Symbol 707 MovieClip Frame 9
stop();
Symbol 707 MovieClip Frame 11
stop();
Symbol 716 MovieClip Frame 1
_global.varATTACKING = "false"; stop();
Symbol 716 MovieClip Frame 2
_root.Crosshair.play(); _global.varATTACKING = "true";
Symbol 720 MovieClip Frame 1
_global.varATTACKING = "false"; stop();
Symbol 720 MovieClip Frame 2
_root.Crosshair.play(); _global.varATTACKING = "true";
Symbol 725 MovieClip Frame 1
_global.varATTACKING = "false"; stop();
Symbol 725 MovieClip Frame 2
if (_global.varRIFLEAMMO <= 0) { gotoAndStop (1); } _root.Crosshair.play(); _global.varATTACKING = "true";
Symbol 725 MovieClip Frame 3
if (_global.varRIFLEAMMO <= 0) { gotoAndStop (1); }
Symbol 725 MovieClip Frame 4
if (_global.varRIFLEAMMO <= 0) { gotoAndStop (1); } if (_global.varRAPIDFIRE == "true") { gotoAndPlay (2); }
Symbol 725 MovieClip Frame 5
if (_global.varRIFLEAMMO <= 0) { gotoAndStop (1); }
Symbol 730 MovieClip Frame 1
_global.varATTACKING = "false"; stop();
Symbol 730 MovieClip Frame 2
_root.Crosshair.play(); _global.varATTACKING = "true";
Symbol 732 MovieClip Frame 1
_global.varATTACKING = "false"; stop();
Symbol 732 MovieClip Frame 2
if (_global.varFLAMEAMMO <= 0) { gotoAndStop (1); } _root.Crosshair.play(); _global.varATTACKING = "true";
Symbol 732 MovieClip Frame 3
if (_global.varFLAMEAMMO <= 0) { gotoAndStop (1); }
Symbol 732 MovieClip Frame 4
if (_global.varFLAMEAMMO <= 0) { gotoAndStop (1); } if (_global.varRAPIDFIRE == "true") { gotoAndPlay (2); }
Symbol 732 MovieClip Frame 5
if (_global.varFLAMEAMMO <= 0) { gotoAndStop (1); }
Symbol 740 MovieClip Frame 1
stop();
Symbol 740 MovieClip Frame 2
_global.varATTACKING = "true";
Symbol 740 MovieClip Frame 5
_root.Crosshair.play();
Symbol 741 MovieClip Frame 1
stop();
Symbol 741 MovieClip Frame 2
stop();
Symbol 741 MovieClip Frame 3
stop();
Symbol 741 MovieClip Frame 4
stop();
Symbol 741 MovieClip Frame 5
stop();
Symbol 741 MovieClip Frame 6
stop();
Symbol 745 MovieClip Frame 3
if (_global.varAMMO < _global.varMAXAMMO) { this.gotoAndPlay(4); } else { this.gotoAndPlay(1); }
Symbol 745 MovieClip Frame 15
if (_global.varWEAPON == "brick") { _global.varBRICKAMMO = 10; } if (_global.varWEAPON == "pistol") { if (_global.varPISTOLCLIP >= 1) { _global.varPISTOLAMMO = 8; _global.varPISTOLCLIP = _global.varPISTOLCLIP - 1; } } if (_global.varWEAPON == "rifle") { if (_global.varRIFLECLIP >= 1) { _global.varRIFLEAMMO = 60; _global.varRIFLECLIP = _global.varRIFLECLIP - 1; } } if (_global.varWEAPON == "shotgun") { if (_global.varSHOTGUNCLIP >= 1) { _global.varSHOTGUNAMMO = 3; _global.varSHOTGUNCLIP = _global.varSHOTGUNCLIP - 1; } } if (_global.varWEAPON == "flamethrower") { if (_global.varFLAMECLIP >= 1) { _global.varFLAMEAMMO = 20; _global.varFLAMECLIP = _global.varFLAMECLIP - 1; } } if (_global.varWEAPON == "rocket") { if (_global.varROCKETCLIP >= 1) { _global.varROCKETAMMO = 1; _global.varROCKETCLIP = _global.varROCKETCLIP - 1; } }
Symbol 746 MovieClip Frame 1
stop();
Instance of Symbol 745 MovieClip "Reload" in Symbol 746 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.varAMMO == _global.varMAXAMMO) { this.gotoAndPlay(1); } if (_global.varCLIP == 0) { this.gotoAndPlay(1); } if (Key.isDown(37)) { this.gotoAndPlay(1); } if (Key.isDown(39)) { this.gotoAndPlay(1); } }
Symbol 746 MovieClip Frame 2
stop();
Symbol 746 MovieClip Frame 3
stop();
Symbol 746 MovieClip Frame 4
stop();
Symbol 746 MovieClip Frame 5
stop();
Symbol 746 MovieClip Frame 6
stop();
Symbol 746 MovieClip Frame 7
stop();
Symbol 746 MovieClip Frame 8
stop();
Symbol 757 MovieClip Frame 20
gotoAndPlay (1);
Symbol 757 MovieClip Frame 21
_parent.varZOMBIEDEAD = "true";
Symbol 757 MovieClip Frame 49
stop();
Symbol 772 MovieClip Frame 13
gotoAndPlay (1);
Symbol 772 MovieClip Frame 14
_parent.varZOMBIEDEAD = "true"; _global.varZOMBIES = _global.varZOMBIES + 1; _global.varCIVSAVES = _global.varCIVSAVES + 1;
Symbol 772 MovieClip Frame 19
_parent.Bonus.gotoAndStop(random(12) + 3);
Symbol 772 MovieClip Frame 106
_parent.Bonus.gotoAndStop(1);
Symbol 772 MovieClip Frame 142
_global.varENEMIES = _global.varENEMIES - 1; _parent.gotoAndPlay(1);
Symbol 772 MovieClip Frame 143
_parent.varZOMBIEDEAD = "true"; _global.varCIVKILLS = _global.varCIVKILLS + 1; _parent.Bonus.gotoAndStop(17);
Symbol 772 MovieClip Frame 233
_global.varENEMIES = _global.varENEMIES - 1; _parent.Bonus.gotoAndPlay(1); _parent.gotoAndPlay(1);
Symbol 785 MovieClip Frame 2
stop();
Symbol 785 MovieClip Frame 3
stop(); _global.varMONEY = _global.varMONEY + 100; _global.varCASH = _global.varCASH + 100; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 4
stop(); _global.varMONEY = _global.varMONEY + 100; _global.varCASH = _global.varCASH + 100; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 5
stop(); _global.varPISTOLCLIP = _global.varPISTOLCLIP + 4; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 6
stop(); _global.varRIFLECLIP = _global.varRIFLECLIP + 2; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 7
stop(); _global.varSHOTGUNCLIP = _global.varSHOTGUNCLIP + 3; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 8
stop(); _global.varFLAMECLIP = _global.varFLAMECLIP + 2; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 9
stop(); _global.varROCKETCLIP = _global.varROCKETCLIP + 3; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 10
stop(); _global.varMONEY = _global.varMONEY + 500; _global.varCASH = _global.varCASH + 500; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 11
stop(); _global.varHEALTH = _global.varHEALTH + 1; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 12
stop(); _global.varNUKE = _global.varNUKE + 1; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 13
stop(); _global.varSLOMO = _global.varSLOMO + 1; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 14
stop(); _global.varHEALTH = _global.varHEALTH + 1; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 15
stop(); _global.varMONEY = _global.varMONEY + 100; _global.varCASH = _global.varCASH + 100; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 16
stop(); _global.varHEALTH = _global.varHEALTH + 1; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 785 MovieClip Frame 17
stop(); _global.varMONEY = _global.varMONEY - 100;
Symbol 786 MovieClip Frame 1
Start = "false"; varZOMBIEDEAD = "false";
Symbol 786 MovieClip Frame 98
gotoAndPlay(random(100));
Symbol 786 MovieClip Frame 105
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 786 MovieClip Frame 106
Start = "true";
Symbol 786 MovieClip Frame 280
_global.varENEMIES = _global.varENEMIES - 1; gotoAndPlay (1);
Symbol 831 MovieClip Frame 3
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 831 MovieClip Frame 7
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 831 MovieClip Frame 11
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 831 MovieClip Frame 15
_global.varPlayerLIFE = _global.varPlayerLIFE - 0.5;
Symbol 839 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varBIRDS = _global.varBIRDS + 1; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 839 MovieClip Frame 2
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 839 MovieClip Frame 3
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 839 MovieClip Frame 4
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 839 MovieClip Frame 5
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 839 MovieClip Frame 6
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 839 MovieClip Frame 48
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 848 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varBIRDS = _global.varBIRDS + 1; _parent._x = _parent._x - (_global.varENEMYSPEED * 2);
Symbol 848 MovieClip Frame 2
_parent._x = _parent._x - (_global.varENEMYSPEED * 2);
Symbol 848 MovieClip Frame 3
_parent._x = _parent._x - (_global.varENEMYSPEED * 2);
Symbol 848 MovieClip Frame 4
_parent._x = _parent._x - (_global.varENEMYSPEED * 2);
Symbol 848 MovieClip Frame 5
_parent._x = _parent._x - (_global.varENEMYSPEED * 2);
Symbol 848 MovieClip Frame 6
_parent._x = _parent._x - (_global.varENEMYSPEED * 2);
Symbol 848 MovieClip Frame 7
_parent._x = _parent._x - (_global.varENEMYSPEED * 2);
Symbol 848 MovieClip Frame 49
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 855 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varBIRDS = _global.varBIRDS + 1; _parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 855 MovieClip Frame 2
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 855 MovieClip Frame 3
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 855 MovieClip Frame 4
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 855 MovieClip Frame 5
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 855 MovieClip Frame 6
_parent._x = _parent._x - _global.varENEMYSPEED;
Symbol 855 MovieClip Frame 48
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 856 MovieClip Frame 1
stop();
Symbol 856 MovieClip Frame 2
stop();
Symbol 856 MovieClip Frame 3
stop();
Symbol 856 MovieClip Frame 4
_parent.stop(); stop();
Symbol 856 MovieClip Frame 5
stop(); _parent.stop();
Symbol 856 MovieClip Frame 6
stop();
Symbol 856 MovieClip Frame 7
stop();
Symbol 856 MovieClip Frame 8
stop();
Symbol 857 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 50; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = 4;
Symbol 857 MovieClip Frame 2
if (_global.varENEMIES >= 20) { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 857 MovieClip Frame 26
gotoAndPlay(random(30));
Symbol 857 MovieClip Frame 33
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 857 MovieClip Frame 34
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 100; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - (_global.varDAMAGE / 2); varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - _global.varDAMAGE; } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie.Attack.hitTest(_root.Player1.Character)) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - (varENEMYSPEED * 2); Zombie.gotoAndStop("walk"); } }
Symbol 857 MovieClip Frame 35
if (varDEAD == "false") { if (Zombie._x > -400) { gotoAndPlay (34); } else { _global.varENEMIES = _global.varENEMIES - 1; gotoAndPlay (1); } } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.025; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie.Attack.hitTest(_root.Player1.Character)) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - (varENEMYSPEED * 2); Zombie.gotoAndStop("onfire"); } } }
Symbol 873 MovieClip Frame 31
_global.varPlayerLIFE = _global.varPlayerLIFE - 20; _parent._parent.varSTUN = "true";
Symbol 879 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 879 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varZOMBIES = _global.varZOMBIES + 1; _parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 879 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 891 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 891 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 891 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 891 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 891 MovieClip Frame 20
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 902 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 902 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 902 MovieClip Frame 26
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 908 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 908 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varZOMBIES = _global.varZOMBIES + 1; _parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 908 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 915 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 915 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 920 MovieClip Frame 5
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varZOMBIES = _global.varZOMBIES + 1;
Symbol 920 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 921 MovieClip Frame 1
stop();
Symbol 921 MovieClip Frame 2
stop();
Symbol 921 MovieClip Frame 3
stop();
Symbol 921 MovieClip Frame 4
stop();
Symbol 921 MovieClip Frame 5
stop();
Symbol 921 MovieClip Frame 6
stop();
Symbol 921 MovieClip Frame 7
_parent.stop(); stop();
Symbol 921 MovieClip Frame 8
stop(); _parent.stop();
Symbol 921 MovieClip Frame 9
stop();
Symbol 921 MovieClip Frame 10
stop();
Symbol 921 MovieClip Frame 11
stop();
Symbol 922 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 150; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = 8;
Symbol 922 MovieClip Frame 2
if (_global.varENEMIES >= 10) { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 922 MovieClip Frame 42
gotoAndPlay(random(45));
Symbol 922 MovieClip Frame 49
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 922 MovieClip Frame 50
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 100; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - _global.varDAMAGE; varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - _global.varDAMAGE; } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varSTUNL = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie._x <= 100) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("walk"); } }
Symbol 922 MovieClip Frame 51
if (varDEAD == "false") { gotoAndPlay (50); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 0.1; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie._x <= 100) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - varENEMYSPEED; Zombie.gotoAndStop("onfire"); } } }
Symbol 942 MovieClip Frame 28
_global.varPlayerONFIRE = "true"; _global.varPlayerLIFE = _global.varPlayerLIFE - 5;
Symbol 942 MovieClip Frame 43
_root.Freddy._rotation = _root.Freddy._rotation - 5;
Symbol 942 MovieClip Frame 44
_root.Freddy._rotation = _root.Freddy._rotation - 5;
Symbol 942 MovieClip Frame 45
_root.Freddy._rotation = _root.Freddy._rotation - 5;
Symbol 942 MovieClip Frame 46
_root.Freddy._rotation = _root.Freddy._rotation - 5;
Symbol 942 MovieClip Frame 47
_root.Freddy._rotation = _root.Freddy._rotation - 5;
Symbol 942 MovieClip Frame 48
_root.Freddy._rotation = _root.Freddy._rotation - 5;
Symbol 948 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varBIGGUYS = _global.varBIGGUYS + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 948 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 948 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 957 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 957 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 957 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 957 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 957 MovieClip Frame 8
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 966 MovieClip Frame 1
_parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 966 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 966 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 966 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 966 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 966 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 966 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 966 MovieClip Frame 9
_parent._parent.varSTUNR = "false"; _parent._parent.varSTUNL = "false"; _parent._parent.varSTUN = "false";
Symbol 972 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 1.5); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 1.5); _global.varBIGGUYS = _global.varBIGGUYS + 1; _parent._x = _parent._x + (_global.varENEMYSPEED * 2);
Symbol 972 MovieClip Frame 2
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 3
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 4
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 5
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 6
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 7
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 8
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 9
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 10
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 11
_parent._x = _parent._x + _global.varENEMYSPEED;
Symbol 972 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 975 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + (_parent._parent.varBOUNTY * 2); _global.varCASH = _global.varCASH + (_parent._parent.varBOUNTY * 2); _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 975 MovieClip Frame 57
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 980 MovieClip Frame 1
_global.varMONEY = _global.varMONEY + _parent._parent.varBOUNTY; _global.varCASH = _global.varCASH + _parent._parent.varBOUNTY; _global.varBIGGUYS = _global.varBIGGUYS + 1;
Symbol 980 MovieClip Frame 46
_global.varENEMIES = _global.varENEMIES - 1; _parent._parent.gotoAndPlay(1);
Symbol 981 MovieClip Frame 1
stop();
Symbol 981 MovieClip Frame 2
stop();
Symbol 981 MovieClip Frame 3
stop();
Symbol 981 MovieClip Frame 4
stop();
Symbol 981 MovieClip Frame 5
stop();
Symbol 981 MovieClip Frame 6
stop();
Symbol 981 MovieClip Frame 7
_parent.stop(); stop();
Symbol 981 MovieClip Frame 8
stop(); _parent.stop();
Symbol 981 MovieClip Frame 9
stop();
Symbol 981 MovieClip Frame 10
stop();
Symbol 981 MovieClip Frame 11
stop();
Symbol 982 MovieClip Frame 1
Zombie.gotoAndPlay("walk"); varBOUNTY = 3500; Zombie._x = 410; varHEADHIT = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "false"; varSTUN = "false"; varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varLIFE = 50;
Symbol 982 MovieClip Frame 2
if (FreddysHere == "false") { gotoAndPlay (1); } if (_global.varTIME >= _global.varDAYOVER) { gotoAndPlay (1); }
Symbol 982 MovieClip Frame 49
gotoAndPlay(random(50));
Symbol 982 MovieClip Frame 56
_global.varENEMIES = _global.varENEMIES + 1;
Symbol 982 MovieClip Frame 57
if (varLIFE <= -3) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "true"; } if (varLIFE <= -50) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "false"; varVERYDEAD = "false"; varEXPLODE = "true"; } if (varDEAD == "false") { if (Zombie.hitTest(_root.PowerUp.Nuke)) { varLIFE = varLIFE - 10; } if (Zombie.hitTest(_root.Crosshair.Flame)) { varLIFE = varLIFE - (_global.varDAMAGE * 1.5); varONFIRE = "true"; } if (Zombie.HitRight.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNL = "false"; varSTUN = "false"; varSTUNR = "true"; varONFIRE = "false"; } if (Zombie.HitLeft.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 8); varSTUNR = "false"; varSTUN = "false"; varSTUNL = "true"; varONFIRE = "false"; } if (Zombie.HitBack.hitTest(_root.Crosshair.Bullet)) { varLIFE = varLIFE - (_global.varDAMAGE / 16); varSTUNL = "false"; varSTUNR = "false"; varSTUN = "true"; varONFIRE = "false"; } if (Zombie.HitHead.hitTest(_root.Crosshair.Bullet)) { Zombie.Blood.gotoAndPlay(4); varLIFE = varLIFE - _global.varDAMAGE; varSTUNL = "false"; varSTUNR = "false"; varSTUN = "false"; } if (Zombie.HitHead2.hitTest(_root.Crosshair.Bullet)) { varSTUNL = "false"; varSTUNR = "false"; varONFIRE = "false"; varSTUN = "true"; varLIFE = varLIFE - _global.varDAMAGE; } if (varONFIRE == "false") { if (varLIFE <= 0) { varSTUNR = "false"; varSTUNL = "false"; varSTUN = "false"; varDEAD = "true"; } } } if (varSTUN == "true") { Zombie.gotoAndStop("stun"); } if (varSTUNL == "true") { Zombie.gotoAndStop("stunL"); } if (varSTUNR == "true") { Zombie.gotoAndStop("stunR"); } if ((((varSTUN == "false") && (varSTUNR == "false")) && (varSTUNL == "false")) && (varONFIRE == "false")) { if (Zombie._x <= 150) { Zombie.gotoAndStop("feast"); } else { Zombie._x = Zombie._x - (varENEMYSPEED * 1.5); Zombie.gotoAndStop("walk"); } }
Symbol 982 MovieClip Frame 58
if (varDEAD == "false") { gotoAndPlay (57); } if (varONFIRE == "false") { if (varDEAD == "true") { Zombie.gotoAndStop("dead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } } if (varONFIRE == "true") { varLIFE = varLIFE - 1; if (varLIFE <= 0) { Zombie.gotoAndStop("firedead"); stop(); } if (varLIFE <= -3) { Zombie.gotoAndStop("verydead"); stop(); } if (varLIFE <= -50) { Zombie.gotoAndStop("explode"); stop(); } if (varLIFE > 0) { if (Zombie._x <= 150) { Zombie.gotoAndStop("firefeast"); } else { Zombie._x = Zombie._x - (varENEMYSPEED * 1.5); Zombie.gotoAndStop("onfire"); } } }
Symbol 987 MovieClip Frame 1
if (_global.varNUKE > 0) { if (Key.isDown(38)) { if (_global.varPOWERUP == "nuke") { varPOWERUPPING = "true"; } } } else { varPOWERUPPING = "false"; }
Symbol 987 MovieClip Frame 2
if ((varPOWERUPPING == "false") || (_global.varNUKE == 0)) { gotoAndPlay (1); } else { _global.varNUKE = _global.varNUKE - 1; play(); }
Symbol 987 MovieClip Frame 37
varPOWERUPPING = "false"; gotoAndPlay (1);
Symbol 989 MovieClip Frame 1
if (_global.varHEALTH > 0) { if (Key.isDown(38)) { if (_global.varPOWERUP == "health") { varPOWERUPPING = "true"; } } } else { varPOWERUPPING = "false"; }
Symbol 989 MovieClip Frame 2
if ((varPOWERUPPING == "false") || (_global.varHEALTH == 0)) { gotoAndPlay (1); } else { _global.varHEALTH = _global.varHEALTH - 1; play(); }
Symbol 989 MovieClip Frame 10
_global.varPlayerLIFE = _global.varPlayerLIFE + (_global.varPlayerMAXLIFE / 2); _global.varPlayerONFIRE = "false";
Symbol 989 MovieClip Frame 14
varPOWERUPPING = "false"; gotoAndPlay (1);
Symbol 992 MovieClip Frame 1
if (_global.varSLOMO > 0) { if (Key.isDown(38)) { if (_global.varPOWERUP == "slomo") { varPOWERUPPING = "true"; } } } else { varPOWERUPPING = "false"; }
Symbol 992 MovieClip Frame 2
if ((varPOWERUPPING == "false") || (_global.varSLOMO == 0)) { gotoAndPlay (1); } else { _global.varSLOMO = _global.varSLOMO - 1; play(); }
Symbol 992 MovieClip Frame 8
_global.varENEMYSPEED = _global.varENEMYSPEED / 4;
Symbol 992 MovieClip Frame 214
_global.varENEMYSPEED = _global.varbaseENEMYSPEED;
Symbol 992 MovieClip Frame 215
varPOWERUPPING = "false"; gotoAndPlay (1);
Symbol 1029 MovieClip Frame 1
stop();
Symbol 1029 MovieClip Frame 2
stop(); _global.varWEAPON = "brick";
Symbol 1029 MovieClip Frame 3
stop(); _global.varWEAPON = "pistol";
Symbol 1029 MovieClip Frame 4
stop(); _global.varWEAPON = "rifle";
Symbol 1029 MovieClip Frame 5
stop(); _global.varWEAPON = "shotgun";
Symbol 1029 MovieClip Frame 6
stop(); _global.varWEAPON = "flamethrower";
Symbol 1029 MovieClip Frame 7
stop(); _global.varWEAPON = "rocket";
Symbol 1038 MovieClip Frame 1
stop();
Symbol 1038 MovieClip Frame 2
_global.varPOWERUP = "nuke"; stop();
Symbol 1038 MovieClip Frame 3
_global.varPOWERUP = "health"; stop();
Symbol 1038 MovieClip Frame 4
_global.varPOWERUP = "slomo"; stop();
Symbol 1041 Button
on (keyPress "s") { if (_global.varPOWERUP == "nuke") { PowerupINV.gotoAndStop(3); } if (_global.varPOWERUP == "health") { PowerupINV.gotoAndStop(4); } if (_global.varPOWERUP == "slomo") { PowerupINV.gotoAndStop(2); } }
Symbol 1057 MovieClip Frame 2
_global.varDAMAGE = 0.5; _global.varWEAPONID = 5; stop();
Symbol 1057 MovieClip Frame 5
gotoAndStop (2); _global.varFLAMEAMMO = _global.varFLAMEAMMO - 1;
Symbol 1057 MovieClip Frame 7
_global.varDAMAGE = 2; _global.varWEAPONID = 1; stop();
Symbol 1057 MovieClip Frame 8
_global.varBRICKAMMO = _global.varBRICKAMMO - 1;
Symbol 1057 MovieClip Frame 10
gotoAndStop (7);
Symbol 1057 MovieClip Frame 11
_global.varDAMAGE = 4; _global.varWEAPONID = 2; stop();
Symbol 1057 MovieClip Frame 12
_global.varPISTOLAMMO = _global.varPISTOLAMMO - 1;
Symbol 1057 MovieClip Frame 14
gotoAndStop (11);
Symbol 1057 MovieClip Frame 15
_global.varDAMAGE = 2; _global.varWEAPONID = 3; stop();
Symbol 1057 MovieClip Frame 16
_global.varRIFLEAMMO = _global.varRIFLEAMMO - 1;
Symbol 1057 MovieClip Frame 18
gotoAndStop (15); _global.varRIFLEAMMO = _global.varRIFLEAMMO - 1;
Symbol 1057 MovieClip Frame 19
_global.varDAMAGE = 8; _global.varWEAPONID = 4; stop();
Symbol 1057 MovieClip Frame 20
_global.varSHOTGUNAMMO = _global.varSHOTGUNAMMO - 1;
Symbol 1057 MovieClip Frame 22
gotoAndStop (19);
Symbol 1057 MovieClip Frame 23
_global.varDAMAGE = 100; _global.varWEAPONID = 6; stop();
Symbol 1057 MovieClip Frame 24
_global.varROCKETAMMO = _global.varROCKETAMMO - 1;
Symbol 1057 MovieClip Frame 30
_global.varATTACKING = "false"; gotoAndStop (23);
Symbol 1059 Button
on (release) { varCOST = 100; if (_global.varMONEY >= varCOST) { _global.varMONEY = _global.varMONEY - varCOST; _global.varPISTOLCLIP = _global.varPISTOLCLIP + 5; } }
Symbol 1060 Button
on (release) { varCOST = 500; if (_global.varMONEY >= varCOST) { _global.varMONEY = _global.varMONEY - varCOST; _global.varRIFLECLIP = _global.varRIFLECLIP + 4; } }
Symbol 1061 Button
on (release) { varCOST = 750; if (_global.varMONEY >= varCOST) { _global.varMONEY = _global.varMONEY - varCOST; _global.varSHOTGUNCLIP = _global.varSHOTGUNCLIP + 5; } }
Symbol 1062 Button
on (release) { varCOST = 1200; if (_global.varMONEY >= varCOST) { _global.varMONEY = _global.varMONEY - varCOST; _global.varFLAMECLIP = _global.varFLAMECLIP + 3; } }
Symbol 1063 Button
on (release) { varCOST = 2500; if (_global.varMONEY >= varCOST) { _global.varMONEY = _global.varMONEY - varCOST; _global.varROCKETCLIP = _global.varROCKETCLIP + 5; } }
Symbol 1064 Button
on (release) { varCOST = 1500; if (_global.varMONEY >= varCOST) { _global.varMONEY = _global.varMONEY - varCOST; _global.varNUKE = _global.varNUKE + 1; } }
Symbol 1065 Button
on (release) { varCOST = 1000; if (_global.varMONEY >= varCOST) { _global.varMONEY = _global.varMONEY - varCOST; _global.varHEALTH = _global.varHEALTH + 1; } }
Symbol 1066 Button
on (release) { varCOST = 1250; if (_global.varMONEY >= varCOST) { _global.varMONEY = _global.varMONEY - varCOST; _global.varSLOMO = _global.varSLOMO + 1; } }
Symbol 1067 Button
on (release) { varCOST = 3000; if (_global.varMONEY >= varCOST) { if (_global.varWINDOWS == "false") { _global.varMONEY = _global.varMONEY - varCOST; _global.varPlayerMAXLIFE = _global.varPlayerMAXLIFE + 50; _global.varPlayerLIFE = _global.varPlayerLIFE + 50; _global.varWINDOWS = "true"; } } }
Symbol 1068 Button
on (release) { varCOST = 7500; if (_global.varMONEY >= varCOST) { if (_global.varDOORS == "false") { _global.varMONEY = _global.varMONEY - varCOST; _global.varPlayerMAXLIFE = _global.varPlayerMAXLIFE + 100; _global.varPlayerLIFE = _global.varPlayerLIFE + 100; _global.varDOORS = "true"; } } }
Symbol 1069 Button
on (release) { varCOST = 20000; if (_global.varMONEY >= varCOST) { if (_global.varBRICKWALLS == "false") { _global.varMONEY = _global.varMONEY - varCOST; _global.varPlayerMAXLIFE = _global.varPlayerMAXLIFE + 200; _global.varPlayerLIFE = _global.varPlayerLIFE + 200; _global.varBRICKWALLS = "true"; } } }
Symbol 1094 MovieClip Frame 1
stop();
Symbol 1094 MovieClip Frame 2
stop();
Symbol 1095 Button
on (release) { _global.varENEMYSPEED = _global.varbaseENEMYSPEED + 0.01; _global.varATTACKING == "false"; _global.varRAPIFIRE = "false"; _global.varATTACKABLE = "true"; _global.varDAY = _global.varDAY + 1; _global.varTIME = 0; _global.varENEMIES = 0; _global.varRELOAD = "false"; _global.varRELOAD2 = "false"; gotoAndPlay (173); }
Symbol 1101 Button
on (release) { gotoAndPlay (145); }

Library Items

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Symbol 2 MovieClipUses:1Used by:Timeline
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Symbol 6 GraphicUsed by:49 104  Timeline
Symbol 7 GraphicUsed by:49 104  Timeline
Symbol 8 GraphicUsed by:49 104  Timeline
Symbol 9 GraphicUsed by:49 104  Timeline
Symbol 10 GraphicUsed by:49 104  Timeline
Symbol 11 GraphicUsed by:21 22 49 53 104  Timeline
Symbol 12 GraphicUsed by:49 104  Timeline
Symbol 13 GraphicUsed by:21 22 49 53 104  Timeline
Symbol 14 GraphicUsed by:49 104  Timeline
Symbol 15 GraphicUsed by:49 104  Timeline
Symbol 16 GraphicUsed by:49 104  Timeline
Symbol 17 GraphicUsed by:49 104  Timeline
Symbol 18 GraphicUsed by:21 22 104
Symbol 19 GraphicUsed by:21 22 104
Symbol 20 GraphicUsed by:21 22 104
Symbol 21 ButtonUses:18 11 19 13 20Used by:Timeline
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Symbol 24 EditableTextUses:23Used by:Timeline
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Symbol 27 GraphicUsed by:Timeline
Symbol 28 FontUsed by:29 697 700 1076 1077 1078 1085 1096 1102
Symbol 29 TextUses:28Used by:Timeline
Symbol 30 TextUses:3Used by:34 96  Timeline
Symbol 31 TextUses:3Used by:34 96
Symbol 32 TextUses:3Used by:34 96
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Symbol 36 SoundUsed by:49
Symbol 37 SoundUsed by:49
Symbol 38 GraphicUsed by:49
Symbol 39 GraphicUsed by:49
Symbol 40 GraphicUsed by:49
Symbol 41 GraphicUsed by:49
Symbol 42 GraphicUsed by:49
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 GraphicUsed by:49
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Symbol 48 GraphicUsed by:49
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Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:50 11 51 13 52Used by:Timeline
Symbol 54 GraphicUsed by:112  Timeline
Symbol 55 GraphicUsed by:112  Timeline
Symbol 56 GraphicUsed by:112  Timeline
Symbol 57 GraphicUsed by:112  Timeline
Symbol 58 GraphicUsed by:1057  Timeline
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Instance Names

"loadBar"Frame 1Symbol 2 MovieClip
"loadText"Frame 1Symbol 24 EditableText
"Bullet"Frame 96Symbol 65 MovieClip
"Story"Frame 145Symbol 91 MovieClip
"Instructions"Frame 145Symbol 93 MovieClip
"Base"Frame 172Symbol 695 MovieClip
"Player1"Frame 172Symbol 746 MovieClip
"Freddy"Frame 172Symbol 982 MovieClip
"Darkness"Frame 172Symbol 985 MovieClip
"PowerUp"Frame 172Symbol 987 MovieClip
"PowerUp"Frame 172Symbol 989 MovieClip
"PowerUp"Frame 172Symbol 992 MovieClip
"LifeBar"Frame 172Symbol 994 MovieClip
"LifeBar"Frame 172Symbol 994 MovieClip
"DayDisplay"Frame 172Symbol 1001 EditableText
"AmmoINV"Frame 172Symbol 1029 MovieClip
"PowerupINV"Frame 172Symbol 1038 MovieClip
"Crosshair"Frame 172Symbol 1057 MovieClip
"DayDisplay"Frame 175Symbol 1076 EditableText
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"PowerupINV"Frame 175Symbol 1038 MovieClip
"LifeBar"Frame 175Symbol 994 MovieClip
"Crosshair"Frame 175Symbol 95 MovieClip
"Blood"Symbol 172 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 172 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 172 MovieClip Frame 1Symbol 116 MovieClip
"HitLeft"Symbol 172 MovieClip Frame 1Symbol 116 MovieClip
"HitBack"Symbol 172 MovieClip Frame 1Symbol 116 MovieClip
"Blood"Symbol 172 MovieClip Frame 4Symbol 114 MovieClip
"HitHead"Symbol 172 MovieClip Frame 4Symbol 116 MovieClip
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"HitBack"Symbol 172 MovieClip Frame 4Symbol 116 MovieClip
"HitHead"Symbol 172 MovieClip Frame 9Symbol 116 MovieClip
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"HitBack"Symbol 172 MovieClip Frame 9Symbol 116 MovieClip
"Blood"Symbol 172 MovieClip Frame 11Symbol 114 MovieClip
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"HitBack"Symbol 172 MovieClip Frame 11Symbol 116 MovieClip
"HitRight"Symbol 172 MovieClip Frame 11Symbol 116 MovieClip
"HitHead"Symbol 172 MovieClip Frame 11Symbol 116 MovieClip
"Zombie"Symbol 173 MovieClip Frame 33Symbol 172 MovieClip
"Blood"Symbol 246 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 246 MovieClip Frame 1Symbol 116 MovieClip
"HitBack"Symbol 246 MovieClip Frame 1Symbol 116 MovieClip
"HitLeft"Symbol 246 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 246 MovieClip Frame 1Symbol 116 MovieClip
"Blood"Symbol 246 MovieClip Frame 4Symbol 114 MovieClip
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"HitRight"Symbol 246 MovieClip Frame 4Symbol 116 MovieClip
"HitHead2"Symbol 246 MovieClip Frame 6Symbol 116 MovieClip
"HitHead"Symbol 246 MovieClip Frame 9Symbol 116 MovieClip
"HitBack"Symbol 246 MovieClip Frame 9Symbol 116 MovieClip
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"HitRight"Symbol 246 MovieClip Frame 9Symbol 116 MovieClip
"Blood"Symbol 246 MovieClip Frame 11Symbol 114 MovieClip
"HitHead"Symbol 246 MovieClip Frame 11Symbol 116 MovieClip
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"HitRight"Symbol 246 MovieClip Frame 11Symbol 116 MovieClip
"Blood"Symbol 247 MovieClip Frame 1Symbol 114 MovieClip
"Zombie"Symbol 247 MovieClip Frame 33Symbol 246 MovieClip
"Blood"Symbol 313 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 313 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 313 MovieClip Frame 1Symbol 116 MovieClip
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"Blood"Symbol 313 MovieClip Frame 4Symbol 114 MovieClip
"HitHead"Symbol 313 MovieClip Frame 4Symbol 116 MovieClip
"HitRight"Symbol 313 MovieClip Frame 4Symbol 116 MovieClip
"HitLeft"Symbol 313 MovieClip Frame 4Symbol 116 MovieClip
"HitBack"Symbol 313 MovieClip Frame 4Symbol 116 MovieClip
"HitHead"Symbol 313 MovieClip Frame 9Symbol 116 MovieClip
"HitRight"Symbol 313 MovieClip Frame 9Symbol 116 MovieClip
"HitLeft"Symbol 313 MovieClip Frame 9Symbol 116 MovieClip
"HitBack"Symbol 313 MovieClip Frame 9Symbol 116 MovieClip
"Blood"Symbol 313 MovieClip Frame 11Symbol 114 MovieClip
"HitLeft"Symbol 313 MovieClip Frame 11Symbol 116 MovieClip
"HitBack"Symbol 313 MovieClip Frame 11Symbol 116 MovieClip
"HitRight"Symbol 313 MovieClip Frame 11Symbol 116 MovieClip
"HitHead"Symbol 313 MovieClip Frame 11Symbol 116 MovieClip
"Zombie"Symbol 314 MovieClip Frame 42Symbol 313 MovieClip
"Blood"Symbol 391 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 391 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 391 MovieClip Frame 1Symbol 116 MovieClip
"HitLeft"Symbol 391 MovieClip Frame 1Symbol 116 MovieClip
"HitBack"Symbol 391 MovieClip Frame 1Symbol 116 MovieClip
"Attack"Symbol 391 MovieClip Frame 1Symbol 116 MovieClip
"Blood"Symbol 391 MovieClip Frame 4Symbol 114 MovieClip
"HitHead"Symbol 391 MovieClip Frame 4Symbol 116 MovieClip
"HitRight"Symbol 391 MovieClip Frame 4Symbol 116 MovieClip
"HitLeft"Symbol 391 MovieClip Frame 4Symbol 116 MovieClip
"HitBack"Symbol 391 MovieClip Frame 4Symbol 116 MovieClip
"HitHead"Symbol 391 MovieClip Frame 9Symbol 116 MovieClip
"HitRight"Symbol 391 MovieClip Frame 9Symbol 116 MovieClip
"HitLeft"Symbol 391 MovieClip Frame 9Symbol 116 MovieClip
"HitBack"Symbol 391 MovieClip Frame 9Symbol 116 MovieClip
"Attack"Symbol 391 MovieClip Frame 9Symbol 116 MovieClip
"Blood"Symbol 391 MovieClip Frame 11Symbol 114 MovieClip
"HitLeft"Symbol 391 MovieClip Frame 11Symbol 116 MovieClip
"HitBack"Symbol 391 MovieClip Frame 11Symbol 116 MovieClip
"HitRight"Symbol 391 MovieClip Frame 11Symbol 116 MovieClip
"HitHead"Symbol 391 MovieClip Frame 11Symbol 116 MovieClip
"Attack"Symbol 391 MovieClip Frame 11Symbol 116 MovieClip
"Zombie"Symbol 392 MovieClip Frame 64Symbol 391 MovieClip
"Blood"Symbol 459 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 459 MovieClip Frame 1Symbol 116 MovieClip
"HitBack"Symbol 459 MovieClip Frame 1Symbol 116 MovieClip
"HitLeft"Symbol 459 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 459 MovieClip Frame 1Symbol 116 MovieClip
"Blood"Symbol 459 MovieClip Frame 4Symbol 114 MovieClip
"HitHead"Symbol 459 MovieClip Frame 4Symbol 116 MovieClip
"HitBack"Symbol 459 MovieClip Frame 4Symbol 116 MovieClip
"HitLeft"Symbol 459 MovieClip Frame 4Symbol 116 MovieClip
"HitRight"Symbol 459 MovieClip Frame 4Symbol 116 MovieClip
"HitHead2"Symbol 459 MovieClip Frame 6Symbol 116 MovieClip
"HitHead"Symbol 459 MovieClip Frame 9Symbol 116 MovieClip
"HitBack"Symbol 459 MovieClip Frame 9Symbol 116 MovieClip
"HitLeft"Symbol 459 MovieClip Frame 9Symbol 116 MovieClip
"HitRight"Symbol 459 MovieClip Frame 9Symbol 116 MovieClip
"Blood"Symbol 459 MovieClip Frame 11Symbol 114 MovieClip
"HitHead"Symbol 459 MovieClip Frame 11Symbol 116 MovieClip
"HitBack"Symbol 459 MovieClip Frame 11Symbol 116 MovieClip
"HitLeft"Symbol 459 MovieClip Frame 11Symbol 116 MovieClip
"HitRight"Symbol 459 MovieClip Frame 11Symbol 116 MovieClip
"Blood"Symbol 460 MovieClip Frame 1Symbol 114 MovieClip
"Zombie"Symbol 460 MovieClip Frame 33Symbol 459 MovieClip
"Blood"Symbol 543 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 543 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 543 MovieClip Frame 1Symbol 116 MovieClip
"HitLeft"Symbol 543 MovieClip Frame 1Symbol 116 MovieClip
"HitBack"Symbol 543 MovieClip Frame 1Symbol 116 MovieClip
"Blood"Symbol 543 MovieClip Frame 4Symbol 114 MovieClip
"HitHead"Symbol 543 MovieClip Frame 4Symbol 116 MovieClip
"HitRight"Symbol 543 MovieClip Frame 4Symbol 116 MovieClip
"HitLeft"Symbol 543 MovieClip Frame 4Symbol 116 MovieClip
"HitBack"Symbol 543 MovieClip Frame 4Symbol 116 MovieClip
"HitHead"Symbol 543 MovieClip Frame 9Symbol 116 MovieClip
"HitRight"Symbol 543 MovieClip Frame 9Symbol 116 MovieClip
"HitLeft"Symbol 543 MovieClip Frame 9Symbol 116 MovieClip
"HitBack"Symbol 543 MovieClip Frame 9Symbol 116 MovieClip
"Blood"Symbol 543 MovieClip Frame 11Symbol 114 MovieClip
"HitLeft"Symbol 543 MovieClip Frame 11Symbol 116 MovieClip
"HitBack"Symbol 543 MovieClip Frame 11Symbol 116 MovieClip
"HitRight"Symbol 543 MovieClip Frame 11Symbol 116 MovieClip
"HitHead"Symbol 543 MovieClip Frame 11Symbol 116 MovieClip
"Zombie"Symbol 544 MovieClip Frame 65Symbol 543 MovieClip
"HitHead"Symbol 678 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 678 MovieClip Frame 1Symbol 116 MovieClip
"HitLeft"Symbol 678 MovieClip Frame 1Symbol 116 MovieClip
"HitBack"Symbol 678 MovieClip Frame 1Symbol 116 MovieClip
"Attack"Symbol 678 MovieClip Frame 1Symbol 116 MovieClip
"HitHead"Symbol 678 MovieClip Frame 4Symbol 116 MovieClip
"HitRight"Symbol 678 MovieClip Frame 4Symbol 116 MovieClip
"HitLeft"Symbol 678 MovieClip Frame 4Symbol 116 MovieClip
"HitBack"Symbol 678 MovieClip Frame 4Symbol 116 MovieClip
"HitHead"Symbol 678 MovieClip Frame 9Symbol 116 MovieClip
"HitRight"Symbol 678 MovieClip Frame 9Symbol 116 MovieClip
"HitLeft"Symbol 678 MovieClip Frame 9Symbol 116 MovieClip
"HitBack"Symbol 678 MovieClip Frame 9Symbol 116 MovieClip
"Attack"Symbol 678 MovieClip Frame 9Symbol 116 MovieClip
"HitLeft"Symbol 678 MovieClip Frame 11Symbol 116 MovieClip
"HitBack"Symbol 678 MovieClip Frame 11Symbol 116 MovieClip
"HitRight"Symbol 678 MovieClip Frame 11Symbol 116 MovieClip
"HitHead"Symbol 678 MovieClip Frame 11Symbol 116 MovieClip
"Attack"Symbol 678 MovieClip Frame 11Symbol 116 MovieClip
"Zombie"Symbol 679 MovieClip Frame 159Symbol 678 MovieClip
"Windows"Symbol 695 MovieClip Frame 1Symbol 681 MovieClip
"Doors"Symbol 695 MovieClip Frame 1Symbol 683 MovieClip
"Base"Symbol 695 MovieClip Frame 1Symbol 686 MovieClip
"Damage"Symbol 695 MovieClip Frame 1Symbol 692 MovieClip
"Fire"Symbol 695 MovieClip Frame 1Symbol 693 MovieClip
"Fire2"Symbol 695 MovieClip Frame 1Symbol 694 MovieClip
"Feet"Symbol 741 MovieClip Frame 1Symbol 707 MovieClip
"Weapon"Symbol 741 MovieClip Frame 1Symbol 716 MovieClip
"Weapon"Symbol 741 MovieClip Frame 2Symbol 720 MovieClip
"Weapon"Symbol 741 MovieClip Frame 3Symbol 725 MovieClip
"Weapon"Symbol 741 MovieClip Frame 4Symbol 730 MovieClip
"Weapon"Symbol 741 MovieClip Frame 5Symbol 732 MovieClip
"Weapon"Symbol 741 MovieClip Frame 6Symbol 740 MovieClip
"Character"Symbol 746 MovieClip Frame 1Symbol 741 MovieClip
"Reload"Symbol 746 MovieClip Frame 1Symbol 745 MovieClip
"Zombie"Symbol 786 MovieClip Frame 106Symbol 757 MovieClip
"Damsel"Symbol 786 MovieClip Frame 106Symbol 772 MovieClip
"Bonus"Symbol 786 MovieClip Frame 106Symbol 785 MovieClip
"Blood"Symbol 856 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 856 MovieClip Frame 1Symbol 116 MovieClip
"Attack"Symbol 856 MovieClip Frame 1Symbol 116 MovieClip
"HitHead"Symbol 856 MovieClip Frame 6Symbol 116 MovieClip
"Attack"Symbol 856 MovieClip Frame 6Symbol 116 MovieClip
"Blood"Symbol 856 MovieClip Frame 8Symbol 114 MovieClip
"HitHead"Symbol 856 MovieClip Frame 8Symbol 116 MovieClip
"Attack"Symbol 856 MovieClip Frame 8Symbol 116 MovieClip
"Zombie"Symbol 857 MovieClip Frame 34Symbol 856 MovieClip
"Blood"Symbol 921 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 921 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 921 MovieClip Frame 1Symbol 116 MovieClip
"HitLeft"Symbol 921 MovieClip Frame 1Symbol 116 MovieClip
"HitBack"Symbol 921 MovieClip Frame 1Symbol 116 MovieClip
"Blood"Symbol 921 MovieClip Frame 4Symbol 114 MovieClip
"HitHead"Symbol 921 MovieClip Frame 4Symbol 116 MovieClip
"HitRight"Symbol 921 MovieClip Frame 4Symbol 116 MovieClip
"HitLeft"Symbol 921 MovieClip Frame 4Symbol 116 MovieClip
"HitBack"Symbol 921 MovieClip Frame 4Symbol 116 MovieClip
"HitHead"Symbol 921 MovieClip Frame 9Symbol 116 MovieClip
"HitRight"Symbol 921 MovieClip Frame 9Symbol 116 MovieClip
"HitLeft"Symbol 921 MovieClip Frame 9Symbol 116 MovieClip
"HitBack"Symbol 921 MovieClip Frame 9Symbol 116 MovieClip
"Blood"Symbol 921 MovieClip Frame 11Symbol 114 MovieClip
"HitLeft"Symbol 921 MovieClip Frame 11Symbol 116 MovieClip
"HitBack"Symbol 921 MovieClip Frame 11Symbol 116 MovieClip
"HitRight"Symbol 921 MovieClip Frame 11Symbol 116 MovieClip
"HitHead"Symbol 921 MovieClip Frame 11Symbol 116 MovieClip
"Zombie"Symbol 922 MovieClip Frame 50Symbol 921 MovieClip
"Blood"Symbol 981 MovieClip Frame 1Symbol 114 MovieClip
"HitHead"Symbol 981 MovieClip Frame 1Symbol 116 MovieClip
"HitRight"Symbol 981 MovieClip Frame 1Symbol 116 MovieClip
"HitLeft"Symbol 981 MovieClip Frame 1Symbol 116 MovieClip
"HitBack"Symbol 981 MovieClip Frame 1Symbol 116 MovieClip
"Blood"Symbol 981 MovieClip Frame 4Symbol 114 MovieClip
"HitHead"Symbol 981 MovieClip Frame 4Symbol 116 MovieClip
"HitRight"Symbol 981 MovieClip Frame 4Symbol 116 MovieClip
"HitLeft"Symbol 981 MovieClip Frame 4Symbol 116 MovieClip
"HitBack"Symbol 981 MovieClip Frame 4Symbol 116 MovieClip
"HitHead"Symbol 981 MovieClip Frame 9Symbol 116 MovieClip
"HitRight"Symbol 981 MovieClip Frame 9Symbol 116 MovieClip
"HitLeft"Symbol 981 MovieClip Frame 9Symbol 116 MovieClip
"HitBack"Symbol 981 MovieClip Frame 9Symbol 116 MovieClip
"Blood"Symbol 981 MovieClip Frame 11Symbol 114 MovieClip
"HitLeft"Symbol 981 MovieClip Frame 11Symbol 116 MovieClip
"HitBack"Symbol 981 MovieClip Frame 11Symbol 116 MovieClip
"HitRight"Symbol 981 MovieClip Frame 11Symbol 116 MovieClip
"HitHead"Symbol 981 MovieClip Frame 11Symbol 116 MovieClip
"Zombie"Symbol 982 MovieClip Frame 57Symbol 981 MovieClip
"Nuke"Symbol 987 MovieClip Frame 3Symbol 406 MovieClip
"Flame"Symbol 1057 MovieClip Frame 3Symbol 406 MovieClip
"Bullet"Symbol 1057 MovieClip Frame 9Symbol 65 MovieClip
"Bullet"Symbol 1057 MovieClip Frame 12Symbol 65 MovieClip
"Bullet"Symbol 1057 MovieClip Frame 16Symbol 65 MovieClip
"Bullet"Symbol 1057 MovieClip Frame 21Symbol 65 MovieClip
"Bullet"Symbol 1057 MovieClip Frame 26Symbol 406 MovieClip
"Bullet"Symbol 1057 MovieClip Frame 29Symbol 65 MovieClip

Labels

"GameLoop"Frame 173
"PurchaseLoop"Frame 175
"GameOverLoop"Frame 177
"walk"Symbol 172 MovieClip Frame 1
"feast"Symbol 172 MovieClip Frame 2
"dead"Symbol 172 MovieClip Frame 3
"stunR"Symbol 172 MovieClip Frame 4
"stunL"Symbol 172 MovieClip Frame 5
"stun"Symbol 172 MovieClip Frame 6
"verydead"Symbol 172 MovieClip Frame 7
"explode"Symbol 172 MovieClip Frame 8
"onfire"Symbol 172 MovieClip Frame 9
"firedead"Symbol 172 MovieClip Frame 10
"firefeast"Symbol 172 MovieClip Frame 11
"WalkLoop"Symbol 173 MovieClip Frame 33
"walk"Symbol 246 MovieClip Frame 1
"feast"Symbol 246 MovieClip Frame 2
"dead"Symbol 246 MovieClip Frame 3
"stunR"Symbol 246 MovieClip Frame 4
"stunL"Symbol 246 MovieClip Frame 5
"stun"Symbol 246 MovieClip Frame 6
"verydead"Symbol 246 MovieClip Frame 7
"explode"Symbol 246 MovieClip Frame 8
"onfire"Symbol 246 MovieClip Frame 9
"firedead"Symbol 246 MovieClip Frame 10
"firefeast"Symbol 246 MovieClip Frame 11
"WalkLoop"Symbol 247 MovieClip Frame 33
"walk"Symbol 313 MovieClip Frame 1
"feast"Symbol 313 MovieClip Frame 2
"dead"Symbol 313 MovieClip Frame 3
"stunR"Symbol 313 MovieClip Frame 4
"stunL"Symbol 313 MovieClip Frame 5
"stun"Symbol 313 MovieClip Frame 6
"verydead"Symbol 313 MovieClip Frame 7
"explode"Symbol 313 MovieClip Frame 8
"onfire"Symbol 313 MovieClip Frame 9
"firedead"Symbol 313 MovieClip Frame 10
"firefeast"Symbol 313 MovieClip Frame 11
"WalkLoop"Symbol 314 MovieClip Frame 42
"walk"Symbol 391 MovieClip Frame 1
"feast"Symbol 391 MovieClip Frame 2
"dead"Symbol 391 MovieClip Frame 3
"stunR"Symbol 391 MovieClip Frame 4
"stunL"Symbol 391 MovieClip Frame 5
"stun"Symbol 391 MovieClip Frame 6
"verydead"Symbol 391 MovieClip Frame 7
"explode"Symbol 391 MovieClip Frame 8
"onfire"Symbol 391 MovieClip Frame 9
"firedead"Symbol 391 MovieClip Frame 10
"firefeast"Symbol 391 MovieClip Frame 11
"WalkLoop"Symbol 392 MovieClip Frame 64
"walk"Symbol 459 MovieClip Frame 1
"feast"Symbol 459 MovieClip Frame 2
"dead"Symbol 459 MovieClip Frame 3
"stunR"Symbol 459 MovieClip Frame 4
"stunL"Symbol 459 MovieClip Frame 5
"stun"Symbol 459 MovieClip Frame 6
"verydead"Symbol 459 MovieClip Frame 7
"explode"Symbol 459 MovieClip Frame 8
"onfire"Symbol 459 MovieClip Frame 9
"firedead"Symbol 459 MovieClip Frame 10
"firefeast"Symbol 459 MovieClip Frame 11
"WalkLoop"Symbol 460 MovieClip Frame 33
"walk"Symbol 543 MovieClip Frame 1
"feast"Symbol 543 MovieClip Frame 2
"dead"Symbol 543 MovieClip Frame 3
"stunR"Symbol 543 MovieClip Frame 4
"stunL"Symbol 543 MovieClip Frame 5
"stun"Symbol 543 MovieClip Frame 6
"verydead"Symbol 543 MovieClip Frame 7
"explode"Symbol 543 MovieClip Frame 8
"onfire"Symbol 543 MovieClip Frame 9
"firedead"Symbol 543 MovieClip Frame 10
"firefeast"Symbol 543 MovieClip Frame 11
"WalkLoop"Symbol 544 MovieClip Frame 65
"attack"Symbol 604 MovieClip Frame 38
"walk"Symbol 678 MovieClip Frame 1
"feast"Symbol 678 MovieClip Frame 2
"dead"Symbol 678 MovieClip Frame 3
"stunR"Symbol 678 MovieClip Frame 4
"stunL"Symbol 678 MovieClip Frame 5
"stun"Symbol 678 MovieClip Frame 6
"verydead"Symbol 678 MovieClip Frame 7
"explode"Symbol 678 MovieClip Frame 8
"onfire"Symbol 678 MovieClip Frame 9
"firedead"Symbol 678 MovieClip Frame 10
"firefeast"Symbol 678 MovieClip Frame 11
"WalkLoop"Symbol 679 MovieClip Frame 159
"100life"Symbol 692 MovieClip Frame 1
"75life"Symbol 692 MovieClip Frame 2
"50life"Symbol 692 MovieClip Frame 3
"33life"Symbol 692 MovieClip Frame 4
"25life"Symbol 692 MovieClip Frame 5
"15life"Symbol 692 MovieClip Frame 6
"brick"Symbol 741 MovieClip Frame 1
"pistol"Symbol 741 MovieClip Frame 2
"rifle"Symbol 741 MovieClip Frame 3
"shotgun"Symbol 741 MovieClip Frame 4
"flamethrower"Symbol 741 MovieClip Frame 5
"rocket"Symbol 741 MovieClip Frame 6
"NStand"Symbol 746 MovieClip Frame 1
"NEStand"Symbol 746 MovieClip Frame 2
"EStand"Symbol 746 MovieClip Frame 3
"SEStand"Symbol 746 MovieClip Frame 4
"SStand"Symbol 746 MovieClip Frame 5
"SWStand"Symbol 746 MovieClip Frame 6
"WStand"Symbol 746 MovieClip Frame 7
"NWStand"Symbol 746 MovieClip Frame 8
"dead"Symbol 757 MovieClip Frame 21
"SavedMe"Symbol 772 MovieClip Frame 14
"dead"Symbol 772 MovieClip Frame 143
"walk"Symbol 856 MovieClip Frame 1
"feast"Symbol 856 MovieClip Frame 2
"dead"Symbol 856 MovieClip Frame 3
"verydead"Symbol 856 MovieClip Frame 4
"explode"Symbol 856 MovieClip Frame 5
"onfire"Symbol 856 MovieClip Frame 6
"firedead"Symbol 856 MovieClip Frame 7
"firefeast"Symbol 856 MovieClip Frame 8
"WalkLoop"Symbol 857 MovieClip Frame 34
"walk"Symbol 921 MovieClip Frame 1
"feast"Symbol 921 MovieClip Frame 2
"dead"Symbol 921 MovieClip Frame 3
"stunR"Symbol 921 MovieClip Frame 4
"stunL"Symbol 921 MovieClip Frame 5
"stun"Symbol 921 MovieClip Frame 6
"verydead"Symbol 921 MovieClip Frame 7
"explode"Symbol 921 MovieClip Frame 8
"onfire"Symbol 921 MovieClip Frame 9
"firedead"Symbol 921 MovieClip Frame 10
"firefeast"Symbol 921 MovieClip Frame 11
"WalkLoop"Symbol 922 MovieClip Frame 50
"walk"Symbol 981 MovieClip Frame 1
"feast"Symbol 981 MovieClip Frame 2
"dead"Symbol 981 MovieClip Frame 3
"stunR"Symbol 981 MovieClip Frame 4
"stunL"Symbol 981 MovieClip Frame 5
"stun"Symbol 981 MovieClip Frame 6
"verydead"Symbol 981 MovieClip Frame 7
"explode"Symbol 981 MovieClip Frame 8
"onfire"Symbol 981 MovieClip Frame 9
"firedead"Symbol 981 MovieClip Frame 10
"firefeast"Symbol 981 MovieClip Frame 11
"WalkLoop"Symbol 982 MovieClip Frame 57
"nuke"Symbol 987 MovieClip Frame 1
"NukeAttack"Symbol 987 MovieClip Frame 2
"health"Symbol 989 MovieClip Frame 1
"HealthRefill"Symbol 989 MovieClip Frame 2
"slomo"Symbol 992 MovieClip Frame 1
"SlomoAttack"Symbol 992 MovieClip Frame 2
"brick"Symbol 1029 MovieClip Frame 2
"pistol"Symbol 1029 MovieClip Frame 3
"rifle"Symbol 1029 MovieClip Frame 4
"shotgun"Symbol 1029 MovieClip Frame 5
"flamethrower"Symbol 1029 MovieClip Frame 6
"rocket"Symbol 1029 MovieClip Frame 7
"nuke"Symbol 1038 MovieClip Frame 2
"health"Symbol 1038 MovieClip Frame 3
"slomo"Symbol 1038 MovieClip Frame 4
"flamethrower"Symbol 1057 MovieClip Frame 2
"brick"Symbol 1057 MovieClip Frame 7
"pistol"Symbol 1057 MovieClip Frame 11
"rifle"Symbol 1057 MovieClip Frame 15
"shotgun"Symbol 1057 MovieClip Frame 19
"rocket"Symbol 1057 MovieClip Frame 23

Dynamic Text Variables

loadTextSymbol 24 EditableText"100%"
LifeMeterSymbol 998 EditableText"100"
varMONEYSymbol 1000 EditableText"99999"
varDAYSymbol 1001 EditableText"NIGHT 999"
varBRICKAMMOSymbol 1003 EditableText"999"
varFLAMEAMMOSymbol 1004 EditableText"999"
varPISTOLAMMOSymbol 1005 EditableText"999"
varRIFLEAMMOSymbol 1006 EditableText"999"
varSHOTGUNAMMOSymbol 1007 EditableText"999"
varROCKETAMMOSymbol 1008 EditableText"999"
varFLAMECLIPSymbol 1011 EditableText"999"
varPISTOLCLIPSymbol 1012 EditableText"999"
varRIFLECLIPSymbol 1013 EditableText"999"
varSHOTGUNCLIPSymbol 1014 EditableText"999"
varROCKETCLIPSymbol 1015 EditableText"999"
varBRICKAMMOSymbol 1017 EditableText"999"
varFLAMEAMMOSymbol 1018 EditableText"999"
varPISTOLAMMOSymbol 1019 EditableText"999"
varRIFLEAMMOSymbol 1020 EditableText"999"
varSHOTGUNAMMOSymbol 1021 EditableText"999"
varROCKETAMMOSymbol 1022 EditableText"999"
varFLAMECLIPSymbol 1024 EditableText"999"
varPISTOLCLIPSymbol 1025 EditableText"999"
varRIFLECLIPSymbol 1026 EditableText"999"
varSHOTGUNCLIPSymbol 1027 EditableText"999"
varROCKETCLIPSymbol 1028 EditableText"999"
SLOMOammoSymbol 1031 EditableText"999"
NUKEammoSymbol 1032 EditableText"999"
HEALTHammoSymbol 1034 EditableText"999"
varDAYSymbol 1076 EditableText"NIGHT 999"
varMONEYSymbol 1084 EditableText"100000"
LifeMeterSymbol 1099 EditableText"400"
KillsSymbol 1105 EditableText"9999"
CashSymbol 1106 EditableText"9999999999"
CivSavesSymbol 1110 EditableText"9999"
CivKillsSymbol 1111 EditableText"9999"
SurvivedSymbol 1113 EditableText"9999"
nightsSymbol 1114 EditableText"nights"
ZombiesSymbol 1119 EditableText"9999"
SpidersSymbol 1120 EditableText"9999"
BirdsSymbol 1121 EditableText"9999"
BigGuysSymbol 1122 EditableText"9999"




http://swfchan.com/7/30052/info.shtml
Created: 19/5 -2019 14:03:31 Last modified: 19/5 -2019 14:03:31 Server time: 21/12 -2024 18:33:58