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El Bladeo.swf

This is the info page for
Flash #30075

(Click the ID number above for more basic data on this flash file.)


Text
BEGIN

BEGIN

Score

Level: 1

ABS

Failure

<- Return <-

COMPLETE!

-> CONTINUE ->

$$$$$$$$$

total

SECONDS

Height

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("aabddbca", this, 10301, true); function newLevel(lvl) { ingame = true; removeMovieClip(intro); removeMovieClip(empty.ball2); removeMovieClip(empty.ball4); removeMovieClip(empty.ball6); empty.attachMovie("ball1", "ball1", 4); empty.attachMovie("ball1", "ball3", 2); empty.attachMovie("ball1", "ball5", 0); empty.ball3._alpha = 50; empty.ball5._alpha = 25; empty.ball1.gotoAndStop(1); empty.ball2.gotoAndStop(1); empty.ball1.xpush = 0; empty.ball1.ypush = 0; empty.ball1.xspeed = 0; empty.ball1.yspeed = 0; empty.ball1.charging = 0; empty.ball1.charge = 0; empty.ball1.ty = 100; empty.ball1.tx = 275; targetscollected = 0; gtimer = level[lvl][1]; counter = 6; slowmo = 1; targets = []; tstart = level[lvl][2]; tinsta = 1; maxheight = 0; timer = tstart - 1; aresplit = false; magnet = false; if (currentlvl >= 4) { slowmoset = 5; } if (currentlvl >= 8) { splitunlocked = true; } if (currentlvl >= 11) { splitunlocked = true; } if (currentlvl > 12) { sheep = true; __com_mochibot__("a7900b0d", this, 10301, true); } } function Ball(ob) { if (Key.isDown(39)) { ob.xspeed = ob.xspeed - (0.07 / slowmo); if (Key.isDown(37) && (aresplit == false)) { if (Key.isDown(32)) { ob.charging = 1; if (ob.charge < 19) { ob.charge++; } else { aresplit = true; split(); ob.charge = 0; ob.charging = 0; } } } else if (Key.isDown(32)) { ob.charging = 1; ob.xpush = 1; if (ob.charge < 19) { ob.charge++; } } } else if (Key.isDown(37)) { ob.xspeed = ob.xspeed + (0.07 / slowmo); if (Key.isDown(39) && (aresplit == false)) { if (Key.isDown(32)) { ob.charging = 1; if (ob.charge < 19) { ob.charge++; } else { split(); aresplit = true; ob.charge = 0; ob.charging = 0; } } } else if (Key.isDown(32)) { ob.xpush = -1; ob.charging = 1; if (ob.charge < 19) { ob.charge++; } } } if (Key.isDown(38)) { if (Key.isDown(32)) { ob.ypush = -1; ob.charging = 1; if (ob.charge < 19) { ob.charge++; } } } if (Key.isDown(40)) { if (Key.isDown(32)) { ob.ypush = 1; ob.charging = 1; if (ob.charge < 19) { ob.charge++; } } } if (ob.charging == 1) { if (Key.isDown(32)) { } else { ob.charging = 0; shoot(ob); ob.charge = 0; } } else { ob.charge = 0; } if (Key.isDown(32)) { slowmo = slowmoset; } else { slowmo = 1; } if (Key.isDown(90)) { if (aresplit == true) { if (Key.isToggled(90)) { magnet = true; } else { magnet = false; } } } if (magnet == true) { if (aresplit == true) { if (ob == empty.ball1) { if (ob._x > empty.ball2._x) { ob.xspeed = ob.xspeed + (0.8 / slowmo); } else { ob.xspeed = ob.xspeed - (0.8 / slowmo); } if (ob._y > empty.ball2._y) { ob.yspeed = ob.yspeed + (0.8 / slowmo); } else { ob.yspeed = ob.yspeed - (0.8 / slowmo); } } } } if (ob.xspeed != 0) { if (ob.xspeed > 0) { ob.xspeed = ob.xspeed - (0.05 / slowmo); } else { ob.xspeed = ob.xspeed + (0.05 / slowmo); } } if (sheep == true) { ob._rotation = ob._rotation - (ob.xspeed / slowmo); } ob.tx = ob.tx - (ob.xspeed / slowmo); ob.ty = ob.ty - (ob.yspeed / slowmo); ob.yspeed = ob.yspeed - (1.2 / slowmo); if (ob.ty > 380) { ob.yspeed = (-ob.yspeed) - 5; ob.ty = 380; } if (ob.tx > 530) { ob.xspeed = -ob.xspeed; ob.tx = 530; } else if (ob.tx < 20) { ob.xspeed = -ob.xspeed; ob.tx = 20; } if (ob == empty.ball1) { empty.ball3._y = ob._y; empty.ball3._x = ob._x; empty.ball3._rotation = ob._rotation; } else if (ob == empty.ball2) { empty.ball4._y = ob._y; empty.ball4._x = ob._x; empty.ball4._rotation = ob._rotation; } ob._y = ob.ty; ob._x = ob.tx; var _local2 = 0; while (_local2 < targets.length) { if (Math.sqrt(((ob._y - targets[_local2]._y) * (ob._y - targets[_local2]._y)) + ((ob._x - targets[_local2]._x) * (ob._x - targets[_local2]._x))) < (10 + (targets[_local2]._width / 2))) { removeMovieClip(targets[_local2]); timer = tinsta; targets.splice(_local2, 1); money = money + 1; targetscollected++; } _local2++; } timer++; if (timer > tstart) { target(); timer = 0; } gtimer = gtimer - 1; if ((-Math.floor(ob.ty - 380)) >= maxheight) { maxheight = -Math.floor(ob.ty - 380); trace(maxheight); } } function shoot(ob) { ob.xspeed = ob.xspeed - ((ob.xpush * ob.charge) / 2); ob.yspeed = ob.yspeed - (ob.ypush * ob.charge); ob.xpush = 0; ob.ypush = 0; ob.charge = 0; } function target() { empty.attachMovie("target", "target_" + counter, counter); empty["target_" + counter]._x = (Math.random() * 510) + 20; empty["target_" + counter]._y = (Math.random() * 360) + 20; targets.push(empty["target_" + counter]); counter++; } function split() { if (splitunlocked == true) { empty.attachMovie("ball1", "ball2", 5, {_x:empty.ball1._x, _y:empty.ball1._y}); empty.attachMovie("ball1", "ball4", 3, {_x:empty.ball1._x, _y:empty.ball1._y}); empty.attachMovie("ball1", "ball6", 1, {_x:empty.ball1._x, _y:empty.ball1._y}); empty.ball4._alpha = 50; empty.ball6._alpha = 25; empty.ball2.xpush = empty.ball1.xpush; empty.ball2.ypush = empty.ball1.ypush; empty.ball2.xspeed = empty.ball1.xspeed + 1; empty.ball2.yspeed = empty.ball1.yspeed; empty.ball2.charging = empty.ball1.charging; empty.ball2.charge = empty.ball1.charge; empty.ball2.ty = empty.ball1.ty; empty.ball2.tx = empty.ball1.tx; } } function GUI() { mask._width = 190 - (empty.ball1.charge * 10); Money.text = money; targettotal.text = targets.length; seconds.text = Math.floor(gtimer / 4) / 10; height.text = -Math.floor(_root.empty.ball1.ty - 380); } function mission() { if (level[currentlvl][0] == 1) { if (gtimer <= 0) { if (targetscollected >= level[currentlvl][4]) { currentlvl++; endLvl(); _root.attachMovie("completed", "completed", 555555); } else { endLvl(); money = money - Math.floor(targetscollected / 10); _root.attachMovie("failure", "failure", 555555); } } } else if (level[currentlvl][0] == 2) { if (targets.length <= level[currentlvl][4]) { if (gtimer <= 0) { currentlvl++; endLvl(); _root.attachMovie("completed", "completed", 555555); } } else { endLvl(); _root.attachMovie("failure", "failure", 555555); money = money - Math.floor(targetscollected / 10); } } else if (level[currentlvl][0] == 3) { if (gtimer <= 0) { if (maxheight >= level[currentlvl][4]) { currentlvl++; endLvl(); _root.attachMovie("completed", "completed", 555555); money = money + Math.floor(maxheight / 500); } else { endLvl(); _root.attachMovie("failure", "failure", 555555); money = money - Math.floor(targetscollected / 10); } } } } function endLvl() { ingame = false; counter = 2; reallvl = currentlvl + 1; trace(reallvl); } function Frame() { if (ingame == true) { if (empty.ball2 != undefined) { Ball(empty.ball2); } empty.ball5._y = empty.ball3._y; empty.ball5._x = empty.ball3._x; empty.ball6._y = empty.ball4._y; empty.ball6._x = empty.ball4._x; Ball(empty.ball1); GUI(); mission(); graphics(); } } function graphics() { ob = empty.ball1; ob2 = empty.ball2; ob3 = empty.ball3; ob4 = empty.ball4; ob5 = empty.ball5; ob6 = empty.ball6; if (sheep == true) { ob.gotoAndStop(5); ob2.gotoAndStop(5); ob3.gotoAndStop(5); ob4.gotoAndStop(5); ob5.gotoAndStop(5); ob6.gotoAndStop(5); return(undefined); } if (slowmoset > 1) { if (ob.charging == true) { ob.gotoAndStop(2); ob2.gotoAndStop(2); ob3.gotoAndStop(2); ob4.gotoAndStop(2); ob5.gotoAndStop(2); ob6.gotoAndStop(2); if (magnet == true) { ob.gotoAndStop(4); ob3.gotoAndStop(4); ob5.gotoAndStop(4); } else { ob.gotoAndStop(2); ob3.gotoAndStop(2); ob5.gotoAndStop(2); } } else if (ob.charging != true) { ob.gotoAndStop(1); ob3.gotoAndStop(1); ob5.gotoAndStop(1); ob2.gotoAndStop(1); ob4.gotoAndStop(1); ob6.gotoAndStop(1); if (magnet == true) { ob.gotoAndStop(3); ob3.gotoAndStop(3); ob5.gotoAndStop(3); } else { ob.gotoAndStop(1); ob3.gotoAndStop(1); ob5.gotoAndStop(1); } } } } fscommand ("allowscale", false); reallvl = 1; currentlvl = 0; money = 0; ingame = false; targetscollected = 0; level = [[1, 600, 100, "Collect 2 Targets before time is up!", 1], [1, 2400, 100, "Collect 10 Targets before time is up!", 10], [2, 2400, 60, "Keep the Number of Targets on Stage below 10 for one Minute", 10], [3, 600, 1000, "Jump 3000 Feet before time is up!", 3000], [1, 1800, 200, "Collect 5 Targets", 5, "You have unlocked slow motion, press space to enter slow motion"], [3, 600, 200, "Jump 10000 feet", 10000], [1, 2400, 50, "collect 30 targets in a minute", 30], [2, 4800, 70, "keep the number of targets below 8 for 2 minutes", 8], [1, 1800, 50, "collect 20 targets", 20, "you have unlocked the split function; while holding left and right, charge space"], [3, 600, 200, "Jump 18000 feet", 18000], [1, 2400, 75, "collect 20 targets", 20], [1, 1600, 10, "collect 100 targets", 100, "you have unlocked magnet, after the ball is spliced, press z to toggle on/off"], [2, 4800, 1, "last level!!! keep your computer from locking up by keeping the targets on screen below 200", 200], [3, 1E18, 80, "good job... don't you feel proud?", 10000000, "SHEEEEPY!!!"]]; _root.attachMovie("intro", "intro", 1000000); intro.reward.text = "Arrow keys to control and Space to charge"; intro.mission.text = "Mission: " + level[currentlvl][3]; intro.score.text = money; slowmoset = 1; splitunlocked = false; magnet = false; sheep = false;
Instance of Symbol 37 MovieClip [empty] "empty" in Frame 1
onClipEvent (enterFrame) { _root.Frame(); }
Symbol 3 MovieClip Frame 19
stop();
Symbol 8 MovieClip [ball1] Frame 1
stop();
Symbol 26 MovieClip [intro] Frame 1
begin.onRelease = function () { _root.newLevel(_root.currentlvl); }; shop.onRelease = function () { _root.attachMovie("shopmenu", "shopmenu", 1); _root.intro.removeMovieClip(intro); }; link.onRelease = function () { getURL ("http://www.albinoblacksheep.com", "_blank"); };
Instance of Symbol 25 MovieClip [link] "link" in Symbol 26 MovieClip [intro] Frame 1
/* no clip actions */
Symbol 30 MovieClip [failure] Frame 87
cont.onRelease = function () { temp = _root.targets.length; var _local2 = 0; while (_local2 < temp) { trace(_root.targets[_local2]); removeMovieClip(_root.targets[_local2]); _local2++; } _local2 = 0; while (_local2 < temp) { _root.targets = []; _local2++; } trace(_root.targets[_local2]); _root.attachMovie("intro", "intro", 1000000); _root.intro.mission.text = "Mission: " + _root.level[_root.currentlvl][3]; _root.intro.level.text = "Level: " + _root.reallvl; _root.failure.removeMovieClip(failure); }; stop();
Symbol 34 MovieClip [completed] Frame 87
cont.onRelease = function () { temp = _root.targets.length; var _local2 = 0; while (_local2 < temp) { trace(_root.targets[_local2]); removeMovieClip(_root.targets[_local2]); _local2++; } _local2 = 0; while (_local2 < temp) { _root.targets = []; _local2++; } trace(_root.targets[_local2]); _root.attachMovie("intro", "intro", 1000000); _root.intro.score.text = _root.money; if (_root.level[_root.currentlvl][5] != undefined) { _root.intro.reward.text = "Unlocked: " + _root.level[_root.currentlvl][5]; } _root.intro.mission.text = "Mission: " + _root.level[_root.currentlvl][3]; _root.intro.level.text = "Level: " + _root.reallvl; _root.completed.removeMovieClip(completed); }; stop();

Library Items

Symbol 1 GraphicUsed by:3 8
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:1 2Used by:8
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:8
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:8
Symbol 8 MovieClip [ball1]Uses:1 3 5 7
Symbol 9 GraphicUsed by:26
Symbol 10 FontUsed by:11 14 16 19 20 21 22 27 28 31 32 39 44 45 46
Symbol 11 EditableTextUses:10Used by:26
Symbol 12 GraphicUsed by:26
Symbol 13 GraphicUsed by:18
Symbol 14 TextUses:10Used by:18
Symbol 15 GraphicUsed by:18
Symbol 16 TextUses:10Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 ButtonUses:13 14 15 16 17Used by:26
Symbol 19 EditableTextUses:10Used by:26
Symbol 20 EditableTextUses:10Used by:26
Symbol 21 EditableTextUses:10Used by:26
Symbol 22 EditableTextUses:10Used by:26
Symbol 23 FontUsed by:24
Symbol 24 EditableTextUses:23Used by:25
Symbol 25 MovieClip [link]Uses:24Used by:26
Symbol 26 MovieClip [intro]Uses:9 11 12 18 19 20 21 22 25
Symbol 27 TextUses:10Used by:30
Symbol 28 TextUses:10Used by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClip [failure]Uses:27 29
Symbol 31 TextUses:10Used by:34
Symbol 32 TextUses:10Used by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClip [completed]Uses:31 33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [target]Uses:35Used by:Timeline
Symbol 37 MovieClip [empty]Used by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 EditableTextUses:10Used by:Timeline
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:Timeline
Symbol 44 EditableTextUses:10Used by:Timeline
Symbol 45 EditableTextUses:10Used by:Timeline
Symbol 46 EditableTextUses:10Used by:Timeline

Instance Names

"empty"Frame 1Symbol 37 MovieClip [empty]
"Money"Frame 1Symbol 39 EditableText
"mask"Frame 1Symbol 41 MovieClip
"shopmenu"Frame 1Symbol 36 MovieClip [target]
"targettotal"Frame 1Symbol 44 EditableText
"seconds"Frame 1Symbol 45 EditableText
"height"Frame 1Symbol 46 EditableText
"begin"Symbol 26 MovieClip [intro] Frame 1Symbol 18 Button
"mission"Symbol 26 MovieClip [intro] Frame 1Symbol 19 EditableText
"score"Symbol 26 MovieClip [intro] Frame 1Symbol 20 EditableText
"reward"Symbol 26 MovieClip [intro] Frame 1Symbol 21 EditableText
"level"Symbol 26 MovieClip [intro] Frame 1Symbol 22 EditableText
"link"Symbol 26 MovieClip [intro] Frame 1Symbol 25 MovieClip [link]
"cont"Symbol 30 MovieClip [failure] Frame 71Symbol 29 MovieClip
"cont"Symbol 34 MovieClip [completed] Frame 71Symbol 33 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 8 as "ball1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "link"
ExportAssets (56)Timeline Frame 1Symbol 26 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 30 as "failure"
ExportAssets (56)Timeline Frame 1Symbol 34 as "completed"
ExportAssets (56)Timeline Frame 1Symbol 36 as "target"
ExportAssets (56)Timeline Frame 1Symbol 37 as "empty"




http://swfchan.com/7/30075/info.shtml
Created: 19/5 -2019 13:49:06 Last modified: 19/5 -2019 13:49:06 Server time: 21/12 -2024 18:09:40