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AIM vs MSN.swf

This is the info page for
Flash #30176

(Click the ID number above for more basic data on this flash file.)


Text
[ loading game ]

[ loading game ]

games2web.com
presents

<p align="center"><font face="20th Century Font" size="13" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://www.games2web.com" target = "_blank"><b>Click here to play more Games!</b></a></font></p>

<p align="center"><font face="20th Century Font" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>© 2006 - </b><font color="#ff0000"><a href="http://www.eviludy.net" target = "_blank"><b>EviLudy</b></a></font></font></p>

Start new Game with AIM

Start new Game with MSN

Game instructions

View Credits

Play more Games

<p align="center"><font face="Arial Black" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.smeag.com" target = "_blank"><b><i>click here to visit smeag.com</i></b></a></font></p>

Go Back

Brought to you By
Games2Web.Com
Game designed by
Ludy Graffelman
Characters
America online Instant messenger and
Microsoft Network Messenger
Music By
Nightwish and Edgen.Com

LMAO

what the fuck!?

STFU

ROFL!

L

O

PWN N00BS

Meet AIM and MSN.  They both are instant messaging programs on the world
wide web, both ever so popular. Unfortunatly they hate each other.

AIM and MSN have picked up their LMAO-blades and will once and for all, settle
their score. You are going to play one of them in this game, which one, is up to you.

Proceed

Attack

Magic

Special

>

Item

MSN

MSN

]

/

[

]

/

[

AIM

AIM

Please wait...

Spam

Spam

Emoticon

Emoticon

Buzzer

Buzzer

Wink

Wink

E-Mail

E-Mail

Block

Block

Delete

Delete

Haxxor

Haxxor

press ESC to go back .

Power Up

Power Up

Defence Up

Defence Up

Limit Boost

Limit Boost

Recover

Recover

Potion

Potion

Hi-Potion

Hi-Potion

Mega Potion

Mega Potion

X-Potion

X-Potion

This is the main game system where you operate. The red bars under the names
are the character's health. If this runs out, the character loses the match.
The blue bars are the Magic Points. You need those points to cast magic.

The Yellow bars are something special, they are the overdrive bars. If you fill them
up completely and do a regular attack, it will not be a regular attack, but your most
powerful attack. You can boost your overdrive bar by attacking or being attacked.

You can decide your action with this menu too, use the UP and DOWN keys to
move the arrow and select an action. The attack action is the one you will use the
most. It makes your character attack the oppoment.

The magic action is quite useless at the start, as is the special action. They will take
you to a new menu with all magic and special attacks. But you have to learn those
attacks first by winning as much battles as possible.

This is the magic menu. You get here if you select MAGIC as action in the main
action menu. Here you can select a spell you have learned to cast. This will subtract
from your magic points(blue bar). The higher the spell, the more it costs

The spells are learned after this much battles:
0: SPAM, 2: EMOTICON, 4: BUZZER, 9: WINK, 14: EMAIL, 24: BLOCK,
29: DELETE, 49:HAXXOR. You can leave the magic menu by pressing ESCAPE.

Same goes for the special menu. Learn them first. You learn the specials after:
1 battle: Limit Boost, 2 battles: Defence & Power up, 4 battles: Recover.
Recover heals you a tiny bit, Limit boost boosts your limit a bit.

Power up makes you deal more damage with attacks and Defence up decreases the
damage that you take while being attacked.
Just like the magic menu: Select actions with SPACE and leave with ESCAPE.

Back to Main

After you win a battle, you will recieve an healing potion. You can use these
potions in battle from the ITEM menu, which is reachable in the same way the
magic and special menu are. These potions can heal quite a bit of your health.
Also, after every battle, you get to distribute 5 'stat points' to 3 stats:
DEFENCE
KNOWLEDGE
STRENGHT
Giving more to defence will reduce the damage you take by attacks.
Giving more to knowledge will increase the damage you deal with magic.
Giving more to strenght will increase the damage you deal with attacks.
Your Health and Magic Points grow gradually every battle.
REMEMBER: As you grow, your enemy grows too.

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

Give Up

Are you sure you want to throw in the
towel and return to the main menu?

Are you sure you want to throw in the
towel and return to the main menu?

- Press 'space' to confirm.

- Press 'escape' to cancel.

- Press 'space' to confirm.

- Press 'escape' to cancel.

VICTORY!

You have won the following Item:

<p align="center"><font face="Globus" size="15" color="#ffffff" letterSpacing="2.000000" kerning="0"><b>[ press space to proceed to level X when done ]</b></font></p>

You may distribute 5 stat points on the following stats before the next battle

5

5

5

r:

e

w

o

P

e:

g

d

l

n

K

c

f

D

+1

DEFEAT!

Try Again

Back to Main Menu

You have been killed.

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 6 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.b_loaded = _root.getBytesLoaded(); _root.b_total = _root.getBytesTotal(); _root.percent = Math.round((_root.b_loaded / _root.b_total) * 100); this._width = _root.percent * 4.5; if (_root.percent == 100) { _root.play(); } }
Frame 89
stop();
Frame 90
for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } } stopAllSounds();
Frame 92
function startUpNew() { _root.aimlevel = 1; _root.aimstrenght = 5; _root.aimknowledge = 5; _root.aimdefence = 5; _root.aimlimit = 1; _root.aimlimitmax = 150; _root.msnlevel = 1; _root.msnstrenght = 5; _root.msnknowledge = 5; _root.msndefence = 5; _root.msnlimit = 1; _root.msnlimitmax = 150; _root.aimitems1 = 1; _root.aimitems2 = 0; _root.aimitems3 = 0; _root.aimitems4 = 0; _root.msnitems1 = 1; _root.msnitems2 = 0; _root.msnitems3 = 0; _root.msnitems4 = 0; _root.spellcost_1 = 3; _root.spellcost_2 = 7; _root.spellcost_3 = 15; _root.spellcost_4 = 25; _root.spellcost_5 = 50; _root.spellcost_6 = 75; _root.spellcost_7 = 125; _root.spellcost_8 = 275; } stop();
Frame 95
_root.aimhp = 377; _root.aimhpmax = 400; _root.aimmp = 5; _root.aimmpmax = 9; _root.aimlimit = 22; _root.aimlimitmax = 150; _root.msnhp = 377; _root.msnhpmax = 400; _root.msnmp = 5; _root.msnmpmax = 9; _root.msnlimit = 22; _root.msnlimitmax = 150;
Instance of Symbol 360 MovieClip in Frame 95
onClipEvent (load) { this.gotoAndStop(2); }
Frame 97
_root.msnmagic1 = false; _root.msnmagic2 = false; _root.msnmagic3 = false; _root.msnmagic4 = false; _root.msnmagic5 = false; _root.msnmagic6 = false; _root.msnmagic7 = false; _root.msnmagic8 = false; _root.character = 2;
Instance of Symbol 360 MovieClip in Frame 97
onClipEvent (load) { this.gotoAndStop(7); }
Frame 98
_root.msnkill1 = false; _root.msnskill2 = false; _root.msnskill3 = false; _root.msnskill4 = false;
Instance of Symbol 360 MovieClip in Frame 98
onClipEvent (load) { this.gotoAndStop(15); }
Frame 100
function aimdamage1() { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * 3) + 1); damage = ((random_a + ((_root.aimstrenght + _root.aimpowerups) / 2)) + (_root.aimlevel * (_root.aimstrenght + _root.aimpowerups))) + (random_b * (_root.aimstrenght + _root.aimpowerups)); damage = damage - Math.round((_root.msnlevel / 3) * (_root.msndefence + _root.msndefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } if (damage > 9999) { damage = 9999; } _root.amounter = damage; _root.msnhp = _root.msnhp - _root.amounter; if (_root.msnhp < 0) { _root.msnhp = 0; } _root.damage2.gotoAndPlay(1); _root.damage2._visible = true; } function aimdamage2() { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * 3) + 1); damage = ((random_a + ((_root.aimstrenght + _root.aimpowerups) / 2)) + (_root.aimlevel * (_root.aimstrenght + _root.aimpowerups))) + (random_b * (_root.aimstrenght + _root.aimpowerups)); damage = damage - Math.round((_root.msnlevel / 3) * (_root.msndefence + _root.msndefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } if (damage > 9999) { damage = 9999; } _root.amounter = Math.round(damage / 3); _root.msnhp = _root.msnhp - _root.amounter; if (_root.msnhp < 0) { _root.msnhp = 0; } _root.damage2.gotoAndPlay(1); _root.damage2._visible = true; } function aimdamage3(spellnum) { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * (3 + spellnum)) + 1); damage = (((_root.aimlevel + random_a) + _root.aimknowledge) + (_root.aimlevel * _root.aimknowledge)) + ((random_b * _root.aimknowledge) * spellnum); spellcostadd = _root["spellcost_" + spellnum]; damage = damage + spellcostadd; damage = damage - Math.round((_root.msnlevel / 3) * (_root.msndefence + _root.msndefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } _root.amounter = damage; _root.msnhp = _root.msnhp - _root.amounter; if (_root.aimhp < 0) { _root.aimhp = 0; } if (damage > 9999) { damage = 9999; } _root.damage2.gotoAndPlay(1); _root.damage2._visible = true; } function msndamage1() { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * 3) + 1); damage = ((random_a + ((_root.msnstrenght + _root.msnpowerups) / 2)) + (_root.msnlevel * (_root.msnstrenght + _root.msnpowerups))) + (random_b * (_root.msnstrenght + _root.msnpowerups)); damage = damage - Math.round((_root.aimlevel / 3) * (_root.aimdefence + _root.aimdefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } _root.amounter = damage; _root.aimhp = _root.aimhp - _root.amounter; if (_root.aimhp < 0) { _root.aimhp = 0; } if (damage > 9999) { damage = 9999; } _root.damage1.gotoAndPlay(1); _root.damage1._visible = true; } function msndamage2() { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * 3) + 1); damage = ((random_a + ((_root.msnstrenght + _root.msnpowerups) / 2)) + (_root.msnlevel * (_root.msnstrenght + _root.msnpowerups))) + (random_b * (_root.msnstrenght + _root.msnpowerups)); damage = damage - Math.round((_root.aimlevel / 3) * (_root.aimdefence + _root.aimdefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } if (damage > 9999) { damage = 9999; } _root.amounter = Math.round(damage / 1.5); _root.aimhp = _root.aimhp - _root.amounter; if (_root.aimhp < 0) { _root.aimhp = 0; } _root.damage1.gotoAndPlay(1); _root.damage1._visible = true; } function msndamage3(spellnum) { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * (3 + spellnum)) + 1); damage = (((_root.msnlevel + random_a) + _root.msnknowledge) + (_root.msnlevel * _root.msnknowledge)) + ((random_b * _root.msnknowledge) * spellnum); spellcostadd = _root["spellcost_" + spellnum]; damage = damage + spellcostadd; damage = damage - Math.round((_root.aimlevel / 3) * (_root.aimdefence + _root.aimdefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } _root.amounter = damage; _root.aimhp = _root.aimhp - _root.amounter; if (_root.aimhp < 0) { _root.aimhp = 0; } if (damage > 9999) { damage = 9999; } _root.damage1.gotoAndPlay(1); _root.damage1._visible = true; } function changeTurns() { if (_root.game == true) { if ((_root.lastturn == 1) && (_root.character == 1)) { _root.lastturn = 2; _root.computerMsnAction(); } else if ((_root.lastturn == 2) && (_root.character == 1)) { _root.lastturn = 1; _root.systemclip.gotoAndStop(2); } else if ((_root.lastturn == 1) && (_root.character == 2)) { _root.lastturn = 2; _root.systemclip.gotoAndStop(2); } else if ((_root.lastturn == 2) && (_root.character == 2)) { _root.lastturn = 1; _root.computerAimAction(); } } } function computerMsnAction() { if (_root.msnlimit == _root.msnlimitmax) { _root.gamemessage = "MSN Overdrive!"; _root.msnlimit = 1; _root.MSN.gotoAndStop(6); } else if (_root.msnlimit < _root.msnlimitmax) { limitboost = Math.round((Math.random() * 7) + 1); if (limitboost == 3) { _root.gamemessage = "MSN boosts it's overdrive Meter!"; _root.msnlimit = _root.msnlimit + 12; _root.MSN.gotoAndStop(7); } else { twentyfive = Math.round((_root.msnhpmax / 100) * 25); mavailable1 = false; mavailable2 = false; mavailable3 = false; mavailable4 = false; mavailable5 = false; mavailable6 = false; mavailable7 = false; mavailable8 = false; if ((_root.msnmagic1 == true) && (_root.msnmp > _root.spellcost_1)) { mavailable1 = true; } if ((_root.msnmagic2 == true) && (_root.msnmp > _root.spellcost_2)) { mavailable2 = true; } if ((_root.msnmagic3 == true) && (_root.msnmp > _root.spellcost_3)) { mavailable3 = true; } if ((_root.msnmagic4 == true) && (_root.msnmp > _root.spellcost_4)) { mavailable4 = true; } if ((_root.msnmagic5 == true) && (_root.msnmp > _root.spellcost_5)) { mavailable5 = true; } if ((_root.msnmagic6 == true) && (_root.msnmp > _root.spellcost_6)) { mavailable6 = true; } if ((_root.msnmagic7 == true) && (_root.msnmp > _root.spellcost_7)) { mavailable7 = true; } if ((_root.msnmagic8 == true) && (_root.msnmp > _root.spellcost_8)) { mavailable8 = true; } if ((((((((mavailable1 == true) || (mavailable2 == true)) || (mavailable3 == true)) || (mavailable4 == true)) || (mavailable5 == true)) || (mavailable6 == true)) || (mavailable7 == true)) || (mavailable8 == true)) { magicavailable = true; } else { magicavailable = false; } if (_root.msnhp < twentyfive) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 20) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } else if ((percenter >= 20) && (percenter < 40)) { _root.msnlimit = _root.msnlimit + 12; _root.MSN.gotoAndStop(7); _root.gamemessage = "MSN boosts it's overdrive Meter!"; } else if (percenter >= 40) { if (_root.msnitems4 > 0) { _root.gamemessage = "MSN uses a x-potion."; _root.healing = 9999; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; _root.msnitems4--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.damage2._visible = false; _root.recover2.play(); } else if (_root.msnitems3 > 0) { _root.gamemessage = "MSN uses a Mega potion."; _root.healing = 2500; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; _root.msnitems3--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.damage2._visible = false; _root.recover2.play(); } else if (_root.msnitems2 > 0) { _root.gamemessage = "MSN uses a Hi-Potion."; _root.healing = 1000; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; _root.msnitems2--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.damage2._visible = false; _root.recover2.play(); } else if (_root.msnitems1 > 0) { _root.gamemessage = "MSN uses a potion."; _root.healing = 150; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; _root.msnitems1--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.damage2._visible = false; _root.recover2.play(); } else if (_root.msnskill4 == true) { _root.gamemessage = "MSN recovers some damage."; losthealth = _root.msnhpmax - _root.msnhp; onepercent = losthealth / 100; recovering = Math.round(onepercent * 7); _root.msnhp = _root.msnhp + recovering; _root.amounter = recovering; _root.recover2.play(); _root.recover2._visible = true; _root.damage2._visible = false; } else { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } } } else if ((_root.msnhp >= twentyfive) && (magicavailable)) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 50) { if ((_root.msnmagic8 == true) && (_root.msnmp > _root.spellcost_8)) { _root.gamemessage = "MSN casts 'HaXXoR'"; _root.msnmp = _root.msnmp - _root.spellcost_8; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 13; _root.spell_a_cast = 8; } else if ((_root.msnmagic7 == true) && (_root.msnmp > _root.spellcost_7)) { _root.gamemessage = "MSN casts 'Delete'"; _root.msnmp = _root.msnmp - _root.spellcost_7; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 12; _root.spell_a_cast = 7; } else if ((_root.msnmagic6 == true) && (_root.msnmp > _root.spellcost_6)) { _root.gamemessage = "MSN casts 'Block'"; _root.msnmp = _root.msnmp - _root.spellcost_6; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 11; _root.spell_a_cast = 6; } else if ((_root.msnmagic5 == true) && (_root.msnmp > _root.spellcost_5)) { _root.gamemessage = "MSN casts 'E-Mail'"; _root.msnmp = _root.msnmp - _root.spellcost_5; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 10; _root.spell_a_cast = 5; } else if ((_root.msnmagic4 == true) && (_root.msnmp > _root.spellcost_4)) { _root.gamemessage = "MSN casts 'Wink'"; _root.msnmp = _root.msnmp - _root.spellcost_4; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 9; _root.spell_a_cast = 4; } else if ((_root.msnmagic3 == true) && (_root.msnmp > _root.spellcost_3)) { _root.gamemessage = "MSN casts 'Buzzer'"; _root.msnmp = _root.msnmp - _root.spellcost_3; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 8; _root.spell_a_cast = 3; } else if ((_root.msnmagic2 == true) && (_root.msnmp > _root.spellcost_2)) { _root.gamemessage = "MSN casts 'Emoticon'"; _root.msnmp = _root.msnmp - _root.spellcost_2; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 7; _root.spell_a_cast = 2; } else if ((_root.msnmagic1 == true) && (_root.msnmp > _root.spellcost_1)) { _root.gamemessage = "MSN casts 'SPAM'"; _root.msnmp = _root.msnmp - _root.spellcost_1; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 6; _root.spell_a_cast = 1; } } else if ((percenter >= 50) && (percenter < 75)) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } else if (percenter >= 75) { if (_root.msnskill2 == true) { _root.gamemessage = "MSN boosts it's defence!"; _root.msndefenceups++; _root.MSN.gotoAndStop(7); } else if (_root.msnskill2 == false) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } } } else if ((_root.msnhp >= twentyfive) && (!magicavailable)) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 50) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } else if ((percenter >= 50) && (percenter < 75)) { if (_root.msnskill1 == true) { _root.gamemessage = "MSN boosts it's power!"; _root.msnpowerups++; _root.MSN.gotoAndStop(7); } else if (_root.msnskill1 == false) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } } else if (percenter >= 75) { if (_root.msnskill2 == true) { _root.gamemessage = "MSN boosts it's defence!"; _root.msndefenceups++; _root.MSN.gotoAndStop(7); } else if (_root.msnskill2 == false) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } } } } } } function computerAimAction() { if (_root.aimlimit == _root.aimlimitmax) { _root.gamemessage = "AIM Overdrive!"; _root.aimlimit = 1; _root.AIM.gotoAndStop(6); } else if (_root.aimlimit < _root.aimlimitmax) { limitboost = Math.round((Math.random() * 7) + 1); if (limitboost == 3) { _root.gamemessage = "AIM boosts it's overdrive Meter!"; _root.aimlimit = _root.aimlimit + 12; _root.AIM.gotoAndStop(7); } else { twentyfive = Math.round((_root.aimhpmax / 100) * 25); mavailable1 = false; mavailable2 = false; mavailable3 = false; mavailable4 = false; mavailable5 = false; mavailable6 = false; mavailable7 = false; mavailable8 = false; if ((_root.aimmagic1 == true) && (_root.aimmp > _root.spellcost_1)) { mavailable1 = true; } if ((_root.aimmagic2 == true) && (_root.aimmp > _root.spellcost_2)) { mavailable2 = true; } if ((_root.aimmagic3 == true) && (_root.aimmp > _root.spellcost_3)) { mavailable3 = true; } if ((_root.aimmagic4 == true) && (_root.aimmp > _root.spellcost_4)) { mavailable4 = true; } if ((_root.aimmagic5 == true) && (_root.aimmp > _root.spellcost_5)) { mavailable5 = true; } if ((_root.aimmagic6 == true) && (_root.aimmp > _root.spellcost_6)) { mavailable6 = true; } if ((_root.aimmagic7 == true) && (_root.aimmp > _root.spellcost_7)) { mavailable7 = true; } if ((_root.aimmagic8 == true) && (_root.aimmp > _root.spellcost_8)) { mavailable8 = true; } if ((((((((mavailable1 == true) || (mavailable2 == true)) || (mavailable3 == true)) || (mavailable4 == true)) || (mavailable5 == true)) || (mavailable6 == true)) || (mavailable7 == true)) || (mavailable8 == true)) { magicavailable = true; } else { magicavailable = false; } if (_root.aimhp < twentyfive) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 20) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } else if ((percenter >= 20) && (percenter < 40)) { _root.aimlimit = _root.aimlimit + 12; _root.AIM.gotoAndStop(7); _root.gamemessage = "AIM boosts it's overdrive Meter!"; } else if (percenter >= 40) { if (_root.aimitems4 > 0) { _root.gamemessage = "AIM uses a x-potion."; _root.healing = 9999; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; _root.aimitems4--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.damage1._visible = false; _root.recover1.play(); } else if (_root.aimitems3 > 0) { _root.gamemessage = "AIM uses a Mega potion."; _root.healing = 2500; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; _root.aimitems3--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.damage1._visible = false; _root.recover1.play(); } else if (_root.aimitems2 > 0) { _root.gamemessage = "AIM uses a Hi-Potion."; _root.healing = 1000; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; _root.aimitems2--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.damage1._visible = false; _root.recover1.play(); } else if (_root.aimitems1 > 0) { _root.gamemessage = "AIM uses a potion."; _root.healing = 150; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; _root.aimitems1--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.damage1._visible = false; _root.recover1.play(); } else if (_root.aimskill4 == true) { _root.gamemessage = "AIM recovers some damage."; losthealth = _root.aimhpmax - _root.aimhp; onepercent = losthealth / 100; recovering = Math.round(onepercent * 7); _root.aimhp = _root.aimhp + recovering; _root.amounter = recovering; _root.recover1.play(); _root.recover1._visible = true; _root.damage1._visible = false; } else { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } } } else if ((_root.aimhp >= twentyfive) && (magicavailable)) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 50) { if ((_root.aimmagic8 == true) && (_root.aimmp > _root.spellcost_8)) { _root.gamemessage = "AIM casts 'HaXXoR'"; _root.aimmp = _root.aimmp - _root.spellcost_8; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 13; _root.spell_a_cast = 8; } else if ((_root.aimmagic7 == true) && (_root.aimmp > _root.spellcost_7)) { _root.gamemessage = "AIM casts 'Delete'"; _root.aimmp = _root.aimmp - _root.spellcost_7; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 12; _root.spell_a_cast = 7; } else if ((_root.aimmagic6 == true) && (_root.aimmp > _root.spellcost_6)) { _root.gamemessage = "AIM casts 'Block'"; _root.aimmp = _root.aimmp - _root.spellcost_6; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 11; _root.spell_a_cast = 6; } else if ((_root.aimmagic5 == true) && (_root.aimmp > _root.spellcost_5)) { _root.gamemessage = "AIM casts 'E-Mail'"; _root.aimmp = _root.aimmp - _root.spellcost_5; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 10; _root.spell_a_cast = 5; } else if ((_root.aimmagic4 == true) && (_root.aimmp > _root.spellcost_4)) { _root.gamemessage = "AIM casts 'Wink'"; _root.aimmp = _root.aimmp - _root.spellcost_4; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 9; _root.spell_a_cast = 4; } else if ((_root.aimmagic3 == true) && (_root.aimmp > _root.spellcost_3)) { _root.gamemessage = "AIM casts 'Buzzer'"; _root.aimmp = _root.aimmp - _root.spellcost_3; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 8; _root.spell_a_cast = 3; } else if ((_root.aimmagic2 == true) && (_root.aimmp > _root.spellcost_2)) { _root.gamemessage = "AIM casts 'Emoticon'"; _root.aimmp = _root.aimmp - _root.spellcost_2; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 7; _root.spell_a_cast = 2; } else if ((_root.aimmagic1 == true) && (_root.aimmp > _root.spellcost_1)) { _root.gamemessage = "AIM casts 'SPAM'"; _root.aimmp = _root.aimmp - _root.spellcost_1; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 6; _root.spell_a_cast = 1; } } else if ((percenter >= 50) && (percenter < 75)) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } else if (percenter >= 75) { if (_root.aimskill2 == true) { _root.gamemessage = "AIM boosts it's defence!"; _root.aimdefenceups++; _root.AIM.gotoAndStop(7); } else if (_root.aimskill2 == false) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } } } else if ((_root.aimhp >= twentyfive) && (!magicavailable)) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 50) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } else if ((percenter >= 50) && (percenter < 75)) { if (_root.aimskill1 == true) { _root.gamemessage = "AIM boosts it's power!"; _root.aimpowerups++; _root.AIM.gotoAndStop(7); } else if (_root.aimskill1 == false) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } } else if (percenter >= 75) { if (_root.aimskill2 == true) { _root.gamemessage = "AIM boosts it's defence!"; _root.aimdefenceups++; _root.AIM.gotoAndStop(7); } else if (_root.aimskill2 == false) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } } } } } } stop(); _root.game = true; _root.gamemessage = "Battle Start!"; _root.low = 10; _root.medium = 20; _root.high = 50; if (_root.aimlevel < 3) { _root.aimskill1 = false; } else { _root.aimskill1 = true; } if (_root.aimlevel < 3) { _root.aimskill2 = false; } else { _root.aimskill2 = true; } if (_root.aimlevel < 2) { _root.aimskill3 = false; } else { _root.aimskill3 = true; } if (_root.aimlevel < 5) { _root.aimskill4 = false; } else { _root.aimskill4 = true; } if (_root.msnlevel < 3) { _root.msnskill1 = false; } else { _root.msnkill1 = true; } if (_root.msnlevel < 3) { _root.msnskill2 = false; } else { _root.msnskill2 = true; } if (_root.msnlevel < 2) { _root.msnskill3 = false; } else { _root.msnskill3 = true; } if (_root.msnlevel < 5) { _root.msnskill4 = false; } else { _root.msnskill4 = true; } if (_root.msnlevel < 1) { _root.msnmagic1 = false; } else { _root.msnmagic1 = true; } if (_root.msnlevel < 3) { _root.msnmagic2 = false; } else { _root.msnmagic2 = true; } if (_root.msnlevel < 5) { _root.msnmagic3 = false; } else { _root.msnmagic3 = true; } if (_root.msnlevel < 10) { _root.msnmagic4 = false; } else { _root.msnmagic4 = true; } if (_root.msnlevel < 15) { _root.msnmagic5 = false; } else { _root.msnmagic5 = true; } if (_root.msnlevel < 25) { _root.msnmagic6 = false; } else { _root.msnmagic6 = true; } if (_root.msnlevel < 30) { _root.msnmagic7 = false; } else { _root.msnmagic7 = true; } if (_root.msnlevel < 50) { _root.msnmagic8 = false; } else { _root.msnmagic8 = true; } if (_root.aimlevel < 1) { _root.aimmagic1 = false; } else { _root.aimmagic1 = true; } if (_root.aimlevel < 3) { _root.aimmagic2 = false; } else { _root.aimmagic2 = true; } if (_root.aimlevel < 5) { _root.aimmagic3 = false; } else { _root.aimmagic3 = true; } if (_root.aimlevel < 10) { _root.aimmagic4 = false; } else { _root.aimmagic4 = true; } if (_root.aimlevel < 15) { _root.aimmagic5 = false; } else { _root.aimmagic5 = true; } if (_root.aimlevel < 25) { _root.aimmagic6 = false; } else { _root.aimmagic6 = true; } if (_root.aimlevel < 30) { _root.aimmagic7 = false; } else { _root.aimmagic7 = true; } if (_root.aimlevel < 50) { _root.aimmagic8 = false; } else { _root.aimmagic8 = true; } _root.aimhpmax = 250 + (Math.pow(_root.aimlevel, 2) + (_root.aimlevel * 5)); if (_root.aimhpmax > 9999) { _root.aimhpmax = 9999; } _root.aimhp = _root.aimhpmax; _root.aimmpmax = Math.round(4 + Math.pow(_root.aimlevel, 1.51)); if (_root.aimmpmax > 999) { _root.aimmpmax = 999; } _root.aimmp = _root.aimmpmax; _root.msnhpmax = 250 + (Math.pow(_root.msnlevel, 2) + (_root.msnlevel * 5)); if (_root.msnhpmax > 9999) { _root.msnhpmax = 9999; } _root.msnhp = _root.msnhpmax; _root.msnmpmax = 4 + Math.pow(_root.msnlevel, 2); if (_root.msnmpmax > 999) { _root.msnmpmax = 999; } _root.msnmp = _root.msnmpmax; if (_root.character == 1) { _root.items1 = _root.aimitems1; _root.items2 = _root.aimitems2; _root.items3 = _root.aimitems3; _root.items4 = _root.aimitems4; } else if (_root.character == 2) { _root.items1 = _root.msnitems1; _root.items2 = _root.msnitems2; _root.items3 = _root.msnitems3; _root.items4 = _root.msnitems4; } _root.aimpowerups = 0; _root.aimdefenceups = 0; _root.msnpowerups = 0; _root.msndefenceups = 0; _root.lastturn = _root.character;
Instance of Symbol 499 MovieClip "spellcast_1" in Frame 100
onClipEvent (load) { this.swapDepths(30); }
Instance of Symbol 499 MovieClip "spellcast_2" in Frame 100
onClipEvent (load) { this.swapDepths(40); }
Instance of Symbol 502 MovieClip "damage1" in Frame 100
onClipEvent (load) { _visible = false; this.swapDepths(41); }
Instance of Symbol 505 MovieClip "recover1" in Frame 100
onClipEvent (load) { this.swapDepths(42); _visible = false; }
Instance of Symbol 502 MovieClip "damage2" in Frame 100
onClipEvent (load) { this.swapDepths(43); _visible = false; }
Instance of Symbol 505 MovieClip "recover2" in Frame 100
onClipEvent (load) { this.swapDepths(44); _visible = false; }
Instance of Symbol 360 MovieClip "systemclip" in Frame 100
onClipEvent (enterFrame) { if (_root.giveClip._visible == false) { if (_root.game == true) { if (keyCounting == true) { keyCounter++; if (keyCounter == maxCount) { keyCounter = 0; keyCounting = false; } } if (_root.aimhp > _root.aimhpmax) { _root.aimhp = _root.aimhpmax; } if (_root.aimmp > _root.aimmpmax) { _root.aimmp = _root.aimmpmax; } if (_root.aimlimit > _root.aimlimitmax) { _root.aimlimit = _root.aimlimitmax; } if (_root.msnhp > _root.msnhpmax) { _root.msnhp = _root.msnhpmax; } if (_root.msnmp > _root.msnmpmax) { _root.msnmp = _root.msnmpmax; } if (_root.msnlimit > _root.msnlimitmax) { _root.msnlimit = _root.msnlimitmax; } if ((((framer == 1) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 2) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 3) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 4) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(2); keyCounting = true; } if ((((framer == 1) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(5); keyCounting = true; } if ((((framer == 2) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 3) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 4) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if (((((framer >= 6) && (framer <= 12)) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 13) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(7); keyCounting = true; } if (((((framer > 6) && (framer <= 13)) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 6) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(14); keyCounting = true; } if ((((framer == 14) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 15) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 16) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 17) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(15); keyCounting = true; } if ((((framer == 14) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(18); keyCounting = true; } if ((((framer == 15) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 16) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 17) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 18) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 19) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 20) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 21) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(19); keyCounting = true; } if ((((framer == 18) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(22); keyCounting = true; } if ((((framer == 19) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 20) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 21) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if (Key.isDown(32) || (Key.isDown(13))) { if ((keyCounter == 0) && (keyCounting == false)) { if (framer == 1) { this.gotoAndStop(6); if (_root.character == 1) { _root.gamemessage = "You attack the Enemy.'"; _root.AIM.swapDepths(_root.medium); _root.MSN.swapDepths(_root.low); if (_root.aimlimit >= _root.aimlimitmax) { _root.aimlimit = 1; _root.AIM.gotoAndStop(6); } else { _root.AIM.gotoAndStop(3); } } else if (_root.character == 2) { _root.gamemessage = "You attack the Enemy."; _root.MSN.swapDepths(_root.medium); _root.AIM.swapDepths(_root.low); if (_root.msnlimit >= _root.msnlimitmax) { _root.msnlimit = 1; _root.MSN.gotoAndStop(6); } else { _root.MSN.gotoAndStop(3); } } } else if (framer == 2) { this.gotoAndStop(7); } else if (framer == 3) { this.gotoAndStop(15); } else if (framer == 4) { this.gotoAndStop(19); } else if (framer == 6) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_1) && (_root.aimmagic1 == true)) { _root.gamemessage = "You cast 'SPAM'"; _root.aimmp = _root.aimmp - _root.spellcost_1; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_1) && (_root.msnmagic1 == true)) { _root.gamemessage = "You cast 'SPAM'"; _root.msnmp = _root.msnmp - _root.spellcost_1; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 7) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_2) && (_root.aimmagic2 == true)) { _root.gamemessage = "You cast 'Emoticon'"; _root.aimmp = _root.aimmp - _root.spellcost_2; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_2) && (_root.msnmagic2 == true)) { _root.gamemessage = "You cast 'Emoticon'"; _root.msnmp = _root.msnmp - _root.spellcost_2; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 8) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_3) && (_root.aimmagic3 == true)) { _root.gamemessage = "You cast 'Buzzer'"; _root.aimmp = _root.aimmp - _root.spellcost_3; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_3) && (_root.msnmagic3 == true)) { _root.gamemessage = "You cast 'Buzzer'"; _root.msnmp = _root.msnmp - _root.spellcost_3; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 9) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_4) && (_root.aimmagic4 == true)) { _root.gamemessage = "You cast 'Wink'"; _root.aimmp = _root.aimmp - _root.spellcost_4; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_4) && (_root.msnmagic4 == true)) { _root.gamemessage = "You cast 'Wink'"; _root.msnmp = _root.msnmp - _root.spellcost_4; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 10) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_5) && (_root.aimmagic5 == true)) { _root.gamemessage = "You cast 'E-Mail'"; _root.aimmp = _root.aimmp - _root.spellcost_5; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_5) && (_root.msnmagic5 == true)) { _root.gamemessage = "You cast 'E-Mail'"; _root.msnmp = _root.msnmp - _root.spellcost_5; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 11) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_6) && (_root.aimmagic6 == true)) { _root.gamemessage = "You cast 'Block'"; _root.aimmp = _root.aimmp - _root.spellcost_6; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_6) && (_root.msnmagic6 == true)) { _root.gamemessage = "You cast 'Block'"; _root.msnmp = _root.msnmp - _root.spellcost_6; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 12) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_7) && (_root.aimmagic7 == true)) { _root.gamemessage = "You cast 'Delete'"; _root.aimmp = _root.aimmp - _root.spellcost_7; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_7) && (_root.msnmagic7 == true)) { _root.gamemessage = "You cast 'Delete'"; _root.msnmp = _root.msnmp - _root.spellcost_7; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 13) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_8) && (_root.aimmagic8 == true)) { _root.gamemessage = "You cast 'haXXor'"; _root.aimmp = _root.aimmp - _root.spellcost_8; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_8) && (_root.msnmagic8 == true)) { _root.gamemessage = "You cast 'haXXor'"; _root.msnmp = _root.msnmp - _root.spellcost_8; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 14) { if ((_root.character == 1) && (_root.aimskill1 == true)) { _root.gamemessage = "You boost your power."; _root.AIM.gotoAndStop(7); this.gotoAndStop(6); _root.aimpowerups++; } else if ((_root.character == 2) && (_root.msnskill1 == true)) { _root.gamemessage = "You boost your power."; _root.MSN.gotoAndStop(7); this.gotoAndStop(6); _root.msnpowerups++; } } else if (framer == 15) { if ((_root.character == 1) && (_root.aimskill2 == true)) { _root.gamemessage = "You boost your defence."; _root.AIM.gotoAndStop(7); this.gotoAndStop(6); _root.aimdefenceups++; } else if ((_root.character == 2) && (_root.msnskill2 == true)) { _root.gamemessage = "You boost your defence."; _root.MSN.gotoAndStop(7); _root.msndefenceups++; this.gotoAndStop(6); } } else if (framer == 16) { if ((_root.character == 1) && (_root.aimskill3 == true)) { _root.gamemessage = "You boost your overdrive."; _root.AIM.gotoAndStop(7); this.gotoAndStop(6); _root.aimlimit = _root.aimlimit + 10; } else if ((_root.character == 2) && (_root.msnskill3 == true)) { _root.gamemessage = "You boost your overdrive."; _root.MSN.gotoAndStop(7); this.gotoAndStop(6); _root.msnlimit = _root.msnlimit + 10; } } else if (framer == 17) { if ((_root.character == 1) && (_root.aimskill4 == true)) { _root.gamemessage = "You recover some Damage."; _root.AIM.gotoAndStop(7); this.gotoAndStop(6); losthealth = _root.aimhpmax - _root.aimhp; onepercent = losthealth / 100; recovering = Math.round(onepercent * 7); _root.aimhp = _root.aimhp + recovering; _root.amounter = recovering; _root.recover1.play(); _root.recover1._visible = true; } else if ((_root.character == 2) && (_root.msnskill4 == true)) { _root.gamemessage = "You recover some Damage."; _root.MSN.gotoAndStop(7); this.gotoAndStop(6); losthealth = _root.msnhpmax - _root.msnhp; onepercent = losthealth / 100; recovering = Math.round(onepercent * 7); _root.msnhp = _root.msnhp + recovering; _root.amounter = recovering; _root.recover2.play(); _root.recover2._visible = true; } } else if (framer == 18) { if ((_root.character == 1) && (_root.items1 > 0)) { _root.gamemessage = "You use a potion"; _root.healing = 150; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; this.gotoAndStop(6); _root.items1--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.recover1.play(); } if ((_root.character == 2) && (_root.items1 > 0)) { _root.gamemessage = "You use a potion"; _root.healing = 150; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; this.gotoAndStop(6); _root.items1--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.recover2.play(); } } else if (framer == 19) { if ((_root.character == 1) && (_root.items2 > 0)) { _root.gamemessage = "You use a hi-potion"; _root.healing = 1000; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; this.gotoAndStop(6); _root.items2--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.recover1.play(); } if ((_root.character == 2) && (_root.items2 > 0)) { _root.gamemessage = "You use a hi-potion"; _root.healing = 1000; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; this.gotoAndStop(6); _root.items2--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.recover2.play(); } } else if (framer == 20) { if ((_root.character == 1) && (_root.items3 > 0)) { _root.gamemessage = "You use a mega potion"; _root.healing = 2500; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; this.gotoAndStop(6); _root.items3--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.recover1.play(); } if ((_root.character == 2) && (_root.items3 > 0)) { _root.gamemessage = "You use a mega potion"; _root.healing = 2500; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; this.gotoAndStop(6); _root.items3--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.recover2.play(); } } else if (framer == 21) { if ((_root.character == 1) && (_root.items4 > 0)) { _root.gamemessage = "You use a X-potion"; _root.healing = 9999; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; this.gotoAndStop(6); _root.items4--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.recover1.play(); } if ((_root.character == 2) && (_root.items4 > 0)) { _root.gamemessage = "You use a X-potion"; _root.healing = 9999; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; this.gotoAndStop(6); _root.items4--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.recover2.play(); } } keyCounting = true; } } if (Key.isDown(27) && (!(framer === 5))) { this.gotoAndStop(2); } } if ((_root.aimhp < 1) || (_root.msnhp < 1)) { if ((_root.character == 1) && (_root.aimhp < 1)) { _root.endFrame = 2; } if ((_root.character == 2) && (_root.aimhp < 1)) { _root.endFrame = 1; } if ((_root.character == 1) && (_root.msnhp < 1)) { _root.endFrame = 1; } if ((_root.character == 2) && (_root.msnhp < 1)) { _root.endFrame = 2; } _root.game = false; _root.closer.play(); } } } onClipEvent (load) { this.swapDepths(_root.high); keyCounter = 0; maxCount = 9; keyCounting = false; }
Instance of Symbol 514 MovieClip "closer" in Frame 100
onClipEvent (load) { this.swapDepths(16002); }
Instance of Symbol 522 MovieClip "giveClip" in Frame 100
onClipEvent (load) { this.swapDepths(15999); _visible = false; } onClipEvent (enterFrame) { if (Key.isDown(32) && (_visible == true)) { _root.gotoAndPlay(90); stopAllSounds(); } else if (Key.isDown(27)) { _visible = false; } }
Instance of Symbol 17 MovieClip in Frame 100
onClipEvent (load) { this.swapDepths(16000); }
Frame 101
for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } } _root.statpoints = 5; _root.aimlevel++; _root.msnlevel++; if (_root.character == 1) { _root.msnknowledge = _root.msnknowledge + 3; _root.msndefence = _root.msndefence + 3; _root.msntrenght = _root.msntrenght + 3; } else if (_root.character == 2) { _root.aimknowledge = _root.aimknowledge + 3; _root.aimdefence = _root.aimdefence + 3; _root.aimtrenght = _root.aimtrenght + 3; } if (_root.character == 1) { _root.aimitems1 = _root.items1; _root.aimitems2 = _root.items2; _root.aimitems3 = _root.items3; _root.aimitems4 = _root.items4; } else if (_root.character == 2) { _root.msnitems1 = _root.items1; _root.msnitems2 = _root.items2; _root.msnitems3 = _root.items3; _root.msnitems4 = _root.items4; } _root.aimhpmax = 250 + (Math.pow(_root.aimlevel, 2) + (_root.aimlevel * 5)); if (_root.aimhpmax < 1000) { _root.wonitem = "Potion"; _root.msnitems1++; _root.aimitems1++; } else if ((_root.aimhpmax >= 1000) && (_root.aimhpmax < 2500)) { _root.wonitem = "Hi-Potion"; _root.msnitems2++; _root.aimitems2++; } else if ((_root.aimhpmax >= 2500) && (_root.aimhpmax < 7500)) { _root.wonitem = "Mega Potion"; _root.msnitems3++; _root.aimitems3++; } else if (_root.aimhpmax >= 7500) { _root.wonitem = "X-Potion"; _root.msnitems4++; _root.aimitems4++; }
Instance of Symbol 555 MovieClip in Frame 101
onClipEvent (enterFrame) { if (_root.character == 1) { _root.nexttext = ("[ press space to proceed to level " + _root.aimlevel) + " when done ]"; _root.loadUpPower = _root.aimstrenght; _root.loadUpKnowledge = _root.aimknowledge; _root.loadUpDefence = _root.aimdefence; } else if (_root.character == 2) { _root.nexttext = ("[ press space to proceed to level " + _root.msnlevel) + " when done ]"; _root.loadUpPower = _root.msnstrenght; _root.loadUpKnowledge = _root.msnknowledge; _root.loadUpDefence = _root.msndefence; } _root.statsleft = ("You may distribute " + _root.statpoints) + " stat points on the following stats before the next battle"; if ((Key.isDown(32) && (_root.statpoints == 0)) && (_root.giveClip._visible == false)) { _root.prevFrame(); } }
Instance of Symbol 522 MovieClip "giveClip" in Frame 101
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (Key.isDown(32) && (_visible == true)) { _root.gotoAndPlay(90); stopAllSounds(); } else if (Key.isDown(27)) { _visible = false; } }
Frame 102
for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } }
Symbol 158 MovieClip Frame 25
stop();
Symbol 172 MovieClip Frame 297
_root.play();
Symbol 178 Button
on (release) { stopAllSounds(); _root.startUpNew(); _root.character = 1; BattleTrack = new Sound(); BattleTrack.attachSound("BattleTrack"); BattleTrack.start(0, 65535); gotoAndStop (100); }
Symbol 180 Button
on (release) { stopAllSounds(); _root.startUpNew(); _root.character = 2; BattleTrack = new Sound(); BattleTrack.attachSound("BattleTrack"); BattleTrack.start(0, 65535); gotoAndStop (100); }
Symbol 182 Button
on (release) { gotoAndStop (94); }
Symbol 184 Button
on (release) { nextFrame(); }
Symbol 186 Button
on (release) { getURL ("http://www.games2web.com", "_blank"); }
Symbol 190 Button
on (release) { prevFrame(); }
Symbol 213 MovieClip Frame 1
stop();
Symbol 227 Button
on (release) { gotoAndStop (92); }
Instance of Symbol 257 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.msnhp / _root.msnhpmax) * 97); }
Instance of Symbol 259 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.msnmp / _root.msnmpmax) * 97); }
Instance of Symbol 261 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.msnlimit / _root.msnlimitmax) * 97); }
Instance of Symbol 257 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.aimhp / _root.aimhpmax) * 97); }
Instance of Symbol 259 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.aimmp / _root.aimmpmax) * 97); }
Instance of Symbol 261 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.aimlimit / _root.aimlimitmax) * 97); }
Symbol 360 MovieClip Frame 2
framer = 1; stop();
Symbol 360 MovieClip Frame 3
framer = 2;
Symbol 360 MovieClip Frame 4
framer = 3;
Symbol 360 MovieClip Frame 5
framer = 4;
Symbol 360 MovieClip Frame 6
framer = 5;
Symbol 360 MovieClip Frame 7
framer = 6; _root.spell_a_cast = 1;
Instance of Symbol 281 MovieClip in Symbol 360 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 284 MovieClip in Symbol 360 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 287 MovieClip in Symbol 360 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 290 MovieClip in Symbol 360 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 293 MovieClip in Symbol 360 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic5 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic5 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic5 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic5 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 296 MovieClip in Symbol 360 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic6 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic6 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic6 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic6 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 299 MovieClip in Symbol 360 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic7 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic7 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic7 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic7 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 302 MovieClip in Symbol 360 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic8 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic8 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic8 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic8 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Symbol 360 MovieClip Frame 8
framer = 7; _root.spell_a_cast = 2;
Symbol 360 MovieClip Frame 9
framer = 8; _root.spell_a_cast = 3;
Symbol 360 MovieClip Frame 10
framer = 9; _root.spell_a_cast = 4;
Symbol 360 MovieClip Frame 11
framer = 10; _root.spell_a_cast = 5;
Symbol 360 MovieClip Frame 12
framer = 11; _root.spell_a_cast = 6;
Symbol 360 MovieClip Frame 13
framer = 12; _root.spell_a_cast = 7;
Symbol 360 MovieClip Frame 14
framer = 13; _root.spell_a_cast = 8;
Symbol 360 MovieClip Frame 15
framer = 14;
Instance of Symbol 306 MovieClip in Symbol 360 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimskill1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimskill1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 309 MovieClip in Symbol 360 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimskill2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimskill2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 312 MovieClip in Symbol 360 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimskill3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimskill3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 315 MovieClip in Symbol 360 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimskill4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimskill4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Symbol 360 MovieClip Frame 16
framer = 15;
Symbol 360 MovieClip Frame 17
framer = 16;
Symbol 360 MovieClip Frame 18
framer = 17;
Symbol 360 MovieClip Frame 19
framer = 18;
Instance of Symbol 320 MovieClip in Symbol 360 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.items1 > 0) { this.gotoAndStop(1); } else if (_root.items1 == 0) { this.gotoAndStop(2); } } onClipEvent (load) { if (_root.items1 > 0) { this.gotoAndStop(1); } else if (_root.items1 == 0) { this.gotoAndStop(2); } }
Instance of Symbol 325 MovieClip in Symbol 360 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.items2 > 0) { this.gotoAndStop(1); } else if (_root.items2 == 0) { this.gotoAndStop(2); } } onClipEvent (load) { if (_root.items2 > 0) { this.gotoAndStop(1); } else if (_root.items2 == 0) { this.gotoAndStop(2); } }
Instance of Symbol 330 MovieClip in Symbol 360 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.items3 > 0) { this.gotoAndStop(1); } else if (_root.items3 == 0) { this.gotoAndStop(2); } } onClipEvent (load) { if (_root.items3 > 0) { this.gotoAndStop(1); } else if (_root.items3 == 0) { this.gotoAndStop(2); } }
Instance of Symbol 335 MovieClip in Symbol 360 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.items4 > 0) { this.gotoAndStop(1); } else if (_root.items4 == 0) { this.gotoAndStop(2); } } onClipEvent (load) { if (_root.items4 > 0) { this.gotoAndStop(1); } else if (_root.items4 == 0) { this.gotoAndStop(2); } }
Symbol 360 MovieClip Frame 20
framer = 19;
Symbol 360 MovieClip Frame 21
framer = 20;
Symbol 360 MovieClip Frame 22
framer = 21;
Symbol 372 MovieClip Frame 4
_root.aimlimit = _root.aimlimit + 5;
Symbol 372 MovieClip Frame 20
_parent.gotoAndStop(1); _root.aimlimit = _root.aimlimit + 4;
Symbol 380 MovieClip Frame 41
_root.MSN.gotoAndStop(2); _root.aimdamage1(); _root.aimlimit = _root.aimlimit + 2;
Symbol 380 MovieClip Frame 63
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 386 MovieClip Frame 95
shazam = _root.castingspell - 6; _root.spellcast_2.gotoAndStop(shazam); _root.spellcast_2.inner.play(); _parent.gotoAndStop(1);
Symbol 391 MovieClip Frame 55
_root.recover1.play(); _root.recover1._visible = true;
Symbol 391 MovieClip Frame 75
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 407 MovieClip Frame 26
_root.MSN.gotoAndStop(2); _root.aimdamage2();
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_root.MSN.gotoAndStop(2); _root.aimdamage2();
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_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 407 MovieClip Frame 41
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 407 MovieClip Frame 46
_root.MSN.gotoAndStop(2); _root.aimdamage2();
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_root.MSN.gotoAndStop(2); _root.aimdamage2();
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_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 407 MovieClip Frame 61
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 407 MovieClip Frame 66
_root.MSN.gotoAndStop(2); _root.aimdamage2();
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_root.MSN.gotoAndStop(2); _root.aimdamage2();
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_root.MSN.gotoAndStop(2); _root.aimdamage2();
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_root.MSN.gotoAndStop(2);
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_root.changeTurns(); _parent.gotoAndStop(1);
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_root.changeTurns(); _parent.gotoAndStop(1);
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stop();
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_root.msnlimit = _root.msnlimit + 4;
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_parent.gotoAndStop(1);
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_root.AIM.gotoAndStop(2); _root.msndamage1(); _root.msnlimit = _root.msnlimit + 2;
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_root.changeTurns(); _parent.gotoAndStop(1);
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_root.recover2.play(); _root.recover2._visible = true;
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_root.changeTurns(); _parent.gotoAndStop(1);
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_root.AIM.gotoAndStop(2); _root.msndamage2();
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_root.AIM.gotoAndStop(2); _root.msndamage2();
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_root.AIM.gotoAndStop(2); _root.msndamage2();
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_root.AIM.gotoAndStop(2); _root.msndamage2();
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_root.AIM.gotoAndStop(2); _root.msndamage2();
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_root.AIM.gotoAndStop(2);
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_root.changeTurns(); _parent.gotoAndStop(1);
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_root.changeTurns(); _parent.gotoAndStop(1);
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stop();
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stop();
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if (_root.sender == 1) { _root.aimdamage3(1); } else if (_root.sender == 2) { _root.msndamage3(1); }
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_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 472 MovieClip Frame 24
if (_root.sender == 1) { _root.aimdamage3(2); } else if (_root.sender == 2) { _root.msndamage3(2); }
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_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 473 MovieClip Frame 40
if (_root.sender == 1) { _root.aimdamage3(3); } else if (_root.sender == 2) { _root.msndamage3(3); }
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_root.changeTurns(); _parent.gotoAndStop(1);
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if (_root.sender == 1) { _root.aimdamage3(4); } else if (_root.sender == 2) { _root.msndamage3(4); }
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_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 485 MovieClip Frame 33
if (_root.sender == 1) { _root.aimdamage3(5); } else if (_root.sender == 2) { _root.msndamage3(5); }
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_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 487 MovieClip Frame 40
if (_root.sender == 1) { _root.aimdamage3(6); } else if (_root.sender == 2) { _root.msndamage3(6); }
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_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 489 MovieClip Frame 40
if (_root.sender == 1) { _root.aimdamage3(7); } else if (_root.sender == 2) { _root.msndamage3(7); }
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_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 498 MovieClip Frame 5
if (_root.sender == 1) { _root.aimdamage3(8); } else if (_root.sender == 2) { _root.msndamage3(8); }
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_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 499 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 1
stop();
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_root.amounter = ""; _visible = false;
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_root.amounter = ""; _visible = false;
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if (_root.endFrame == 2) { _root.gotoAndStop(_root._currentframe + 2); } if (_root.endFrame == 1) { _root.nextFrame(_root._currentframe + 1); }
Symbol 551 Button
on (release) { if (_root.statpoints > 0) { _root.statpoints--; if (_root.character == 1) { _root.aimstrenght++; } else if (_root.character == 2) { _root.msntrenght++; } } }
Symbol 552 Button
on (release) { if (_root.statpoints > 0) { _root.statpoints--; if (_root.character == 1) { _root.aimknowledge++; } else if (_root.character == 2) { _root.msnknowledge++; } } }
Symbol 553 Button
on (release) { if (_root.statpoints > 0) { _root.statpoints--; if (_root.character == 1) { _root.aimdefence++; } else if (_root.character == 2) { _root.msndefence++; } } }
Symbol 559 MovieClip Frame 45
stop();
Symbol 561 Button
on (release) { gotoAndStop (100); }
Symbol 563 Button
on (release) { stopAllSounds(); gotoAndStop (90); }

Library Items

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Symbol 462 BitmapUsed by:463
Symbol 463 GraphicUses:462Used by:472
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:472
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:472
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:472
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:472
Symbol 472 MovieClipUses:447 449 451 453 455 457 459 461 463 465 467 469 471Used by:499
Symbol 473 MovieClipUses:384Used by:499
Symbol 474 BitmapUsed by:475
Symbol 475 GraphicUses:474Used by:480
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:480
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:480
Symbol 480 MovieClipUses:475 477 479Used by:499
Symbol 481 ShapeTweeningUsed by:485
Symbol 482 ShapeTweeningUsed by:485
Symbol 483 ShapeTweeningUsed by:485
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:384 481 482 483 484Used by:499
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:486Used by:499
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:488Used by:499
Symbol 490 GraphicUsed by:498
Symbol 491 GraphicUsed by:498
Symbol 492 GraphicUsed by:498
Symbol 493 GraphicUsed by:498
Symbol 494 GraphicUsed by:498
Symbol 495 GraphicUsed by:498
Symbol 496 GraphicUsed by:498
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClipUses:490 491 492 493 494 495 496 497Used by:499
Symbol 499 MovieClipUses:445 472 473 480 485 487 489 498Used by:Timeline
Symbol 500 EditableTextUses:7Used by:502
Symbol 501 EditableTextUses:7Used by:502
Symbol 502 MovieClipUses:500 501Used by:Timeline
Symbol 503 EditableTextUses:7Used by:505
Symbol 504 EditableTextUses:7Used by:505
Symbol 505 MovieClipUses:503 504Used by:Timeline
Symbol 506 GraphicUsed by:Timeline
Symbol 507 FontUsed by:508
Symbol 508 EditableTextUses:507Used by:Timeline
Symbol 509 ButtonUses:174 175 176 177Used by:Timeline
Symbol 510 TextUses:7Used by:Timeline
Symbol 511 GraphicUsed by:514
Symbol 512 GraphicUsed by:514
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClipUses:511 512 513Used by:Timeline
Symbol 515 GraphicUsed by:522
Symbol 516 TextUses:7Used by:522
Symbol 517 TextUses:7Used by:522
Symbol 518 TextUses:7Used by:522
Symbol 519 TextUses:7Used by:522
Symbol 520 TextUses:7Used by:522
Symbol 521 TextUses:7Used by:522
Symbol 522 MovieClipUses:515 516 517 518 519 520 521Used by:Timeline
Symbol 523 GraphicUses:18Used by:Timeline
Symbol 524 FontUsed by:525 527 528 529 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 560
Symbol 525 TextUses:524Used by:Timeline
Symbol 526 GraphicUsed by:Timeline
Symbol 527 TextUses:524Used by:Timeline
Symbol 528 EditableTextUses:524Used by:Timeline
Symbol 529 EditableTextUses:524Used by:Timeline
Symbol 530 FontUsed by:531
Symbol 531 EditableTextUses:530Used by:Timeline
Symbol 532 EditableTextUses:524Used by:Timeline
Symbol 533 EditableTextUses:524Used by:Timeline
Symbol 534 EditableTextUses:524Used by:Timeline
Symbol 535 TextUses:524Used by:Timeline
Symbol 536 TextUses:524Used by:Timeline
Symbol 537 TextUses:524Used by:Timeline
Symbol 538 TextUses:524Used by:Timeline
Symbol 539 TextUses:524Used by:Timeline
Symbol 540 TextUses:524Used by:Timeline
Symbol 541 TextUses:524Used by:Timeline
Symbol 542 TextUses:524Used by:Timeline
Symbol 543 TextUses:524Used by:Timeline
Symbol 544 TextUses:524Used by:Timeline
Symbol 545 TextUses:524Used by:Timeline
Symbol 546 TextUses:524Used by:Timeline
Symbol 547 TextUses:524Used by:Timeline
Symbol 548 TextUses:524Used by:Timeline
Symbol 549 TextUses:524Used by:551 552 553
Symbol 550 GraphicUsed by:551 552 553
Symbol 551 ButtonUses:549 550Used by:Timeline
Symbol 552 ButtonUses:549 550Used by:Timeline
Symbol 553 ButtonUses:549 550Used by:Timeline
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:554Used by:Timeline
Symbol 556 GraphicUsed by:559
Symbol 557 GraphicUsed by:559
Symbol 558 GraphicUsed by:559
Symbol 559 MovieClipUses:556 557 558Used by:Timeline
Symbol 560 TextUses:524Used by:Timeline
Symbol 561 ButtonUses:174 175 176 177Used by:Timeline
Symbol 562 TextUses:7Used by:Timeline
Symbol 563 ButtonUses:174 175 176 177Used by:Timeline
Symbol 564 TextUses:7Used by:Timeline
Symbol 565 TextUses:7Used by:Timeline
Streaming Sound 1Used by:Symbol 172 MovieClip

Instance Names

"AIM"Frame 100Symbol 410 MovieClip
"MSN"Frame 100Symbol 440 MovieClip
"spellcast_1"Frame 100Symbol 499 MovieClip
"spellcast_2"Frame 100Symbol 499 MovieClip
"damage1"Frame 100Symbol 502 MovieClip
"recover1"Frame 100Symbol 505 MovieClip
"damage2"Frame 100Symbol 502 MovieClip
"recover2"Frame 100Symbol 505 MovieClip
"systemclip"Frame 100Symbol 360 MovieClip
"closer"Frame 100Symbol 514 MovieClip
"giveClip"Frame 100Symbol 522 MovieClip
"giveClip"Frame 101Symbol 522 MovieClip
"inner"Symbol 499 MovieClip Frame 1Symbol 445 MovieClip
"inner"Symbol 499 MovieClip Frame 2Symbol 472 MovieClip
"inner"Symbol 499 MovieClip Frame 3Symbol 473 MovieClip
"inner"Symbol 499 MovieClip Frame 4Symbol 480 MovieClip
"inner"Symbol 499 MovieClip Frame 5Symbol 485 MovieClip
"inner"Symbol 499 MovieClip Frame 6Symbol 487 MovieClip
"inner"Symbol 499 MovieClip Frame 7Symbol 489 MovieClip
"inner"Symbol 499 MovieClip Frame 8Symbol 498 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "BattleTrack"

Dynamic Text Variables

_root.msnhpmaxSymbol 238 EditableText""
_root.msnhpSymbol 240 EditableText""
_root.msnmpmaxSymbol 242 EditableText""
_root.msnmpSymbol 243 EditableText""
_root.msnlimitmaxSymbol 244 EditableText""
_root.msnlimitSymbol 245 EditableText""
_root.msnhpmaxSymbol 247 EditableText""
_root.msnhpSymbol 249 EditableText""
_root.msnmpmaxSymbol 251 EditableText""
_root.msnmpSymbol 252 EditableText""
_root.msnlimitmaxSymbol 253 EditableText""
_root.msnlimitSymbol 254 EditableText""
_root.aimhpmaxSymbol 264 EditableText""
_root.aimhpSymbol 265 EditableText""
_root.aimmpmaxSymbol 266 EditableText""
_root.aimmpSymbol 267 EditableText""
_root.aimlimitmaxSymbol 268 EditableText""
_root.aimlimitSymbol 269 EditableText""
_root.aimhpmaxSymbol 270 EditableText""
_root.aimhpSymbol 271 EditableText""
_root.aimmpmaxSymbol 272 EditableText""
_root.aimmpSymbol 273 EditableText""
_root.aimlimitmaxSymbol 274 EditableText""
_root.aimlimitSymbol 275 EditableText""
_root.items1Symbol 317 EditableText""
_root.items1Symbol 319 EditableText""
_root.items2Symbol 322 EditableText""
_root.items2Symbol 324 EditableText""
_root.items3Symbol 327 EditableText""
_root.items3Symbol 329 EditableText""
_root.items4Symbol 332 EditableText""
_root.items4Symbol 334 EditableText""
_root.msnhpmaxSymbol 336 EditableText""
_root.msnhpSymbol 337 EditableText""
_root.msnmpmaxSymbol 338 EditableText""
_root.msnmpSymbol 339 EditableText""
_root.msnlimitmaxSymbol 340 EditableText""
_root.msnlimitSymbol 341 EditableText""
_root.msnhpmaxSymbol 342 EditableText""
_root.msnhpSymbol 343 EditableText""
_root.msnmpmaxSymbol 344 EditableText""
_root.msnmpSymbol 345 EditableText""
_root.msnlimitmaxSymbol 346 EditableText""
_root.msnlimitSymbol 347 EditableText""
_root.aimhpmaxSymbol 348 EditableText""
_root.aimhpSymbol 349 EditableText""
_root.aimmpmaxSymbol 350 EditableText""
_root.aimmpSymbol 351 EditableText""
_root.aimlimitmaxSymbol 352 EditableText""
_root.aimlimitSymbol 353 EditableText""
_root.aimhpmaxSymbol 354 EditableText""
_root.aimhpSymbol 355 EditableText""
_root.aimmpmaxSymbol 356 EditableText""
_root.aimmpSymbol 357 EditableText""
_root.aimlimitmaxSymbol 358 EditableText""
_root.aimlimitSymbol 359 EditableText""
_root.amounterSymbol 500 EditableText"<p align="center"></p>"
_root.amounterSymbol 501 EditableText"<p align="center"></p>"
_root.amounterSymbol 503 EditableText"<p align="center"></p>"
_root.amounterSymbol 504 EditableText"<p align="center"></p>"
_root.gamemessageSymbol 508 EditableText""
_root.wonitemSymbol 528 EditableText""
_root.nexttextSymbol 529 EditableText"<p align="center"><font face="Globus" size="15" color="#ffffff" letterSpacing="2.000000" kerning="0"><b>[ press space to proceed to level X when done ]</b></font></p>"
_root.statsleftSymbol 531 EditableText"You may distribute 5 stat points on the following stats before the next battle"
_root.loadUpDefenceSymbol 532 EditableText"5"
_root.loadUpKnowledgeSymbol 533 EditableText"5"
_root.loadUpPowerSymbol 534 EditableText"5"




http://swfchan.com/7/30176/info.shtml
Created: 19/5 -2019 12:35:28 Last modified: 19/5 -2019 12:35:28 Server time: 22/12 -2024 11:56:16