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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/63273048?noj=FRM63273048-5DC" width="1" height="1"></div>

Have a Nice Day.swf

This is the info page for
Flash #30314

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"></p>

STAGE

or

visit

.com

.com

GAMEOVER

NO

YES

CONTINUE?

presents a game
sponsored by

James Marshall

ArmorGames.com

James Marshall

@

A Game By

(used with permission)

OPTIONS

OPTIONS

START

START

HAVE A NICE DAY

LO

HI

MED

BACK TO MENU

QUALITY

S

A

PRESS A TO ATTACK

PRESS S TO JUMP

PRESS S DURING JUMP TO ATTACK
IN AIR

PRESS ARROWKEYS TO MOVE

HOLD DOWN AND PRESS A DURING JUMP
TO DOWNSLASH

IT WAS DURING
MEDITATION WHEN
I FELT I WAS GOING
TO HAVE A LONG DAY

IT WASN'T THE
FACT THERE WAS A
MASS OF ZOMBIES
IN THE EAST

NOR THE FACT THAT
A T-REX WAS
GAINING ON ME
ON THE WEST

IT WAS THE FACT A GOPHER HAD BURROWED
ITSELF INTO MY PANTS

MY EAR IS KILLING ME

I THINK IT NEEDS SOME MEDICINE

GOD I'M GETTING TIRED

I WONDER WHAT'S ON THE TV

THE DAMNED CABLE IS ON THE FRITZ!

I WAS SOMEWHERE ON THE EDGE
OF THE JUNGLE

WHEN THE DRUGS BEGAN TO TAKE HOLD...

I HAD CONQUERED THEM
ALL... MY EAR, MY TV, EVEN
LATE GONZO JOURNALIST
HUNTER S. THOMPSON.  I GOT
THEM ALL!
NOW THAT I'M ABSOLUTELY
TIRED, I SHALL RECLINE
IN MY INFLATABLE THROWN
WITH CARDBOARD CROWN
ON MY SWEET HEAD.
HOW DID I GET SO
PLEASANTLY PLUMP, YOU
SAY?
WELL THAT IS A STORY YOU
WILL HAVE TO WAIT FOR,
SHALL WE!

ActionScript [AS1/AS2]

Frame 1
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { _root.loadbar._xscale = PercentLoaded; } else { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 28
gotoAndPlay ("intro");
Frame 29
stop();
Frame 30
stop();
Frame 137
var introSwoosh = new Sound(); introSwoosh.attachSound("intro_swoosh"); introSwoosh.start(); introSwoosh.onSoundComplete = function () { delete introSwoosh; };
Frame 145
_quality = "MEDIUM"; var musicCutscene = new Sound(); musicCutscene.attachSound("music_cutscene"); var musicMenu = new Sound(); musicMenu.attachSound("music_menu"); musicMenu.start(); musicMenu.onSoundComplete = function () { musicMenu.start(); };
Frame 151
stop();
Frame 164
gotoAndPlay(goto +144);
Frame 171
stop();
Frame 177
gotoAndPlay (146);
Instance of Symbol 592 MovieClip in Frame 184
onClipEvent (keyDown) { tellTarget (_root) { gotoAndPlay ("done"); }; }
Frame 185
function gotoNextFrame() { nextFrame(); } var frameTimer = setInterval(gotoNextFrame, 4000); _root.ninja.gotoAndStop(2); stop();
Frame 186
_root.ninja.gotoAndStop(3);
Frame 187
_root.ninja.gotoAndStop(4);
Frame 188
_root.ninja.gotoAndStop(1);
Frame 189
_root.ninja.gotoAndStop(5);
Frame 190
clearInterval(frameTimer); play();
Frame 191
musicMenu.setVolume(90);
Frame 192
musicMenu.setVolume(82);
Frame 193
musicMenu.setVolume(74);
Frame 194
musicMenu.setVolume(66);
Frame 195
musicMenu.setVolume(58);
Frame 196
musicMenu.setVolume(50);
Frame 197
musicMenu.setVolume(42);
Frame 198
musicMenu.setVolume(34);
Frame 199
musicMenu.setVolume(26);
Frame 200
musicMenu.setVolume(18);
Frame 201
musicMenu.setVolume(10);
Frame 202
musicMenu.setVolume(2);
Frame 203
musicMenu.stop("music_menu"); delete _root.musicMenu; gotoAndPlay (207);
Frame 204
function buildGround() { _root.ground.createEmptyMovieClip("curvy0", 0); with (_root.ground.curvy0) { moveTo(0, $rootHeight); beginFill(thecolor); lineTo(0, $rootHeight - 100); curveTo($curveWidth / 2, $rootHeight - 120, $curveWidth, $rootHeight - 100); lineTo($curveWidth, $rootHeight); endFill(); } _root.ground.curvy0._x = -500; _root.ground.createEmptyMovieClip("curvy1", 1); with (_root.ground.curvy1) { moveTo(0, $rootHeight); beginFill(thecolor); lineTo(0, $rootHeight - 100); curveTo($curveWidth / 2, $rootHeight - 80, $curveWidth, $rootHeight - 100); lineTo($curveWidth, $rootHeight); endFill(); } _root.ground.curvy1._x = 495; } function createFire() { $fireIndex++; _root.attachMovie("fire", "fire" + $fireIndex, _root.getNextHighestDepth()); _root.attachMovie("needle", "fireNeedle" + $fireIndex, _root.getNextHighestDepth()); _root["fireNeedle" + $fireIndex]._x = $rootWidth; _root["fireNeedle" + $fireIndex]._y = $rootHeight; _root["fireNeedle" + $fireIndex]._visible = false; _root["fire" + $fireIndex]._x = $rootWidth; _root["fire" + $fireIndex]._y = $rootHeight; do { _root["fireNeedle" + $fireIndex]._y = _root["fireNeedle" + $fireIndex]._y - 1; _root["fire" + $fireIndex]._y = _root["fireNeedle" + $fireIndex]._y; } while (_root.ground.hitTest(_root["fireNeedle" + $fireIndex]._x, _root["fireNeedle" + $fireIndex]._y, true)); $fireList.push($fireIndex); } function createZombie() { if ($spriteList.length < 4) { $spriteIndex++; _root.attachMovie("zombie", "zombie" + $spriteIndex, _root.getNextHighestDepth()); _root.attachMovie("needle", "zomNeedle" + $spriteIndex, _root.getNextHighestDepth()); _root["zomNeedle" + $spriteIndex]._x = $rootWidth; _root["zomNeedle" + $spriteIndex]._visible = false; _root["zombie" + $spriteIndex]._x = $rootWidth; _root["zombie" + $spriteIndex].$jump = 0; _root["zombie" + $spriteIndex].$yspeed = 0; _root["zombie" + $spriteIndex].$xspeed = -8; _root["zombie" + $spriteIndex].$health = 5; $spriteList.push($spriteIndex); } } function getAngle(width1, tempy1, tempy2) { Adj = width1; Opp = tempy2 - tempy1; angle = Math.atan2(Opp, Adj); angle = (angle / Math.PI) * 180; return(angle); } function isAttacked() { var _local2 = new Array(); i = 0; while (i < $spriteList.length) { if (_root["zombie" + $spriteList[i]]._currentframe == 1) { if (_root.ninja.hitTest(_root["zombie" + $spriteList[i]])) { if (($killCount + 1) == $maxlvl[$level - 1]) { clearInterval(fireTimer); clearInterval(zomTimer); clearInterval(washTimer); } if (($attack == 1) && ((_root.ninja._currentframe > 3) || (_root.ninja._currentframe == 2))) { _root["zombie" + $spriteList[i]].$jump = 1; _root["zombie" + $spriteList[i]].$yspeed = 10; _root["zombie" + $spriteList[i]].$xspeed = 7; _root["zombie" + $spriteList[i]].$health = _root["zombie" + $spriteList[i]].$health - 1; _root["zombie" + $spriteList[i]].gotoAndStop(2); } else if (_root.ninjaNeedle1.hitTest(_root["zombie" + $spriteList[i]])) { isHurt(); } } } i++; } i = 0; while (i < _local2.length) { $spriteList.splice(_local2[i], 1); i++; } } function isGameOver() { if ($damage == 5) { musicLevel.stop(); musicHunter.stop(); musicEar.stop(); musicTV.stop(); _root.ninja.removeMovieClip(); _root.ground["curvy" + $curveIndex].removeMovieClip(); _root.ground["curvy" + ($curveIndex - 1)].removeMovieClip(); $curveIndex = 1; _root.tvfront.removeMovieClip(); _root.tvback.removeMovieClip(); _root.trex.removeMovieClip(); _root.stomach.removeMovieClip(); _root.scroll.removeMovieClip(); _root.granny.removeMovieClip(); _root.huntertrex.removeMovieClip(); _root.smokering.removeMovieClip(); _root.ear.removeMovieClip(); clearInterval(zomTimer); clearInterval(fireTimer); clearInterval(washTimer); clearInterval(tvprojector); i = 0; while (i < (shootfire.length + 1)) { _root[shootfire[i]].removeMovieClip(); i++; } i = 0; while (i < ($spriteList.length + 1)) { _root["zombie" + $spriteList[i]].removeMovieClip(); i++; } i = 0; while (i < ($fireList.length + 1)) { _root["fire" + $fireList[i]].removeMovieClip(); i++; } i = 0; while (i < ($washList.length + 1)) { _root[$washList[i]].removeMovieClip(); i++; } i = 0; while (i < (tvList.length + 1)) { _root[tvList[i]].removeMovieClip(); i++; } i = 0; while (i < (earCrud.length + 1)) { _root[earCrud[i]].removeMovieClip(); i++; } musicHunter.stop(); _root.hunter.removeMovieClip(); _root.huntershield.removeMovieClip(); clearInterval(hActs); _root.attachMovie("gameover", "gameover", _root.getNextHighestDepth()); _root.gameover._x = 0; _root.gameover._y = 0; gameoverTimer = setInterval(gotoMenu, 4500); $damage = 0; stop(); } } function isHurt() { if ($notstunned) { soundNinjaHurt.start(); $notstunned = false; _root.scroll.play(); $damage++; $stuntimer = setInterval(isUnstunned, 6000); } } function isStunned() { if (!$notstunned) { if ($red == 0) { $red = 255; $alpha = 50; } else { $red = 0; $alpha = 100; } var _local2 = new Color(_root.ninja); var _local3 = {ra:100, rb:$red, ga:100, gb:$red, ba:100, bb:$red, aa:$alpha, ab:0}; _local2.setTransform(_local3); } } function isUnstunned() { if ($red != 0) { $red = 0; $alpha = 100; var _local2 = new Color(_root.ninja); var _local3 = {ra:100, rb:$red, ga:100, gb:$red, ba:100, bb:$red, aa:$alpha, ab:0}; _local2.setTransform(_local3); } $notstunned = true; clearInterval($stuntimer); } function moveFire() { var _local2 = new Array(); i = 0; while (i < $fireList.length) { _root["fire" + $fireList[i]]._x = _root["fire" + $fireList[i]]._x - $groundmove; if (_root.ninjaNeedle1.hitTest(_root["fire" + $fireList[i]])) { isHurt(); } if (_root["fire" + $fireList[i]]._x < -20.5) { _local2.push(i); removeMovieClip(_root["fire" + $fireList[i]]); } i++; } i = 0; while (i < _local2.length) { $fireList.splice(_local2[i], 1); i++; } } function moveGround() { $i = $curveIndex; _root.ground["curvy" + ($i - 1)]._x = _root.ground["curvy" + ($i - 1)]._x - $groundmove; _root.ground["curvy" + $i]._x = _root.ground["curvy" + $i]._x - $groundmove; if (_root.ground["curvy" + $i]._x < 0) { refreshGround(); } _root.trexNeedle1._y = $rootHeight - 10; while (_root.ground.hitTest(_root.trexNeedle1._x, _root.trexNeedle1._y, true)) { _root.trexNeedle1._y = _root.trexNeedle1._y - 0.5; } _root.trex._y = _root.trexNeedle1._y + 1; if (!$ninjaJump) { _root.ninjaNeedle1._y = $rootHeight - 10; while (_root.ground.hitTest(_root.ninjaNeedle1._x, _root.ninjaNeedle1._y, true)) { _root.ninjaNeedle1._y = _root.ninjaNeedle1._y - 1; } _root.ninja._y = _root.ninjaNeedle1._y + 1; } else { _root.ninjaNeedle1._y = _root.ninja._y; } moveZombies(); moveFire(); moveWash(); } function moveZombies() { var _local2 = new Array(); i = 0; while (i < $spriteList.length) { if ((_root["zombie" + $spriteList[i]].$health == 0) && (_root["zombie" + $spriteList[i]]._currentframe != 4)) { soundZombieDie.start(); _root["zombie" + $spriteList[i]].gotoAndStop(4); } if (_root["zombie" + $spriteList[i]]._x < 210) { if (_root["zombie" + $spriteList[i]].$xspeed < 0) { if ((_root["zombie" + $spriteList[i]]._currentframe == 4) || (_root["zombie" + $spriteList[i]].$health == 1)) { _root.trex.gotoAndStop(2); } else { _root.trex.gotoAndStop(3); } } } if (_root["zombie" + $spriteList[i]]._x < 170) { _root["zombie" + $spriteList[i]].$health = _root["zombie" + $spriteList[i]].$health - 1; if (_root["zombie" + $spriteList[i]].$health > 0) { _root["zombie" + $spriteList[i]].$xspeed = 20; _root["zombie" + $spriteList[i]].gotoAndStop(3); } else { attachMovie("bloodspray", "bloodspray" + $spriteList[i], _root.getNextHighestDepth()); _root["bloodspray" + $spriteList[i]]._x = _root["zombie" + $spriteList[i]]._x; _root["bloodspray" + $spriteList[i]]._y = _root["zombie" + $spriteList[i]]._y; removeMovieClip(_root["zombie" + $spriteList[i]]); removeMovieClip(_root["zomNeedle" + $spriteList[i]]); _local2.push(i); $killCount++; _root.stomach.shit._rotation = _root.stomach.shit._rotation - (totalgutrot / $maxlvl[$level - 1]); } } _root["zombie" + $spriteList[i]]._x = _root["zombie" + $spriteList[i]]._x + _root["zombie" + $spriteList[i]].$xspeed; _root["zomNeedle" + $spriteList[i]]._x = _root["zombie" + $spriteList[i]]._x; if (_root["zombie" + $spriteList[i]].$jump == 0) { _root["zomNeedle" + $spriteList[i]]._y = $rootHeight - 10; while (_root.ground.hitTest(_root["zomNeedle" + $spriteList[i]]._x, _root["zomNeedle" + $spriteList[i]]._y, true)) { _root["zomNeedle" + $spriteList[i]]._y = _root["zomNeedle" + $spriteList[i]]._y - 1; } _root["zombie" + $spriteList[i]]._y = _root["zomNeedle" + $spriteList[i]]._y; if (_root["zombie" + $spriteList[i]]._currentframe == 3) { _root["zombie" + $spriteList[i]].$xspeed = _root["zombie" + $spriteList[i]].$xspeed - 1; if (_root["zombie" + $spriteList[i]].$xspeed <= -8) { _root["zombie" + $spriteList[i]].gotoAndStop(1); _root["zombie" + $spriteList[i]].$xspeed = -8; } } } else { _root["zomNeedle" + $spriteList[i]]._y = _root["zomNeedle" + $spriteList[i]]._y - _root["zombie" + $spriteList[i]].$yspeed; _root["zombie" + $spriteList[i]]._y = _root["zomNeedle" + $spriteList[i]]._y; if (_root.ground.hitTest(_root["zomNeedle" + $spriteList[i]]._x, _root["zomNeedle" + $spriteList[i]]._y, true)) { _root["zombie" + $spriteList[i]].$jump = 0; if (_root["zombie" + $spriteList[i]]._currentframe == 4) { _root["zombie" + $spriteList[i]].$xspeed = -$groundmove; } else { _root["zombie" + $spriteList[i]].$xspeed = -($groundmove + 3); } if (_root["zombie" + $spriteList[i]]._currentframe != 4) { _root["zombie" + $spriteList[i]].gotoAndStop(1); } } _root["zombie" + $spriteList[i]].$yspeed = _root["zombie" + $spriteList[i]].$yspeed - 1; } i++; } i = 0; while (i < _local2.length) { $spriteList.splice(_local2[i], 1); i++; } } function playStage() { if (_root.ninja.slash._currentframe == 7) { if ($ninjaJump) { _root.ninja.gotoAndStop(3); } else { _root.ninja.gotoAndStop(1); } } if (Key.isDown(37)) { if (($level != 4) && ($level != 8)) { if ((_root.ninja._x - 5) >= 200) { _root.ninjaNeedle1._x = _root.ninjaNeedle1._x - 5; _root.ninja._x = _root.ninja._x - 5; } } else { _root.ninjaNeedle1._x = _root.ninjaNeedle1._x - 5; _root.ninja._x = _root.ninja._x - 5; } } if (Key.isDown(39)) { if (_root.ninja._x < 540) { _root.ninjaNeedle1._x = _root.ninjaNeedle1._x + 5; _root.ninja._x = _root.ninja._x + 5; } } if (Key.isDown(83) && ($ninjaJump == false)) { _root.ninja.gotoAndStop(3); $ninjaJump = true; $ninjaVSpeed = $ninjaMaxJump; } if (Key.isDown(65)) { if ($attack == 0) { if ($ninjaJump) { if (Key.isDown(40) && ($ninjaVSpeed < 4)) { _root.ninja.gotoAndStop(5); $ninjaVSpeed = -10; } else { _root.ninja.gotoAndStop(4); soundNinjaSlash.start(); } } else { _root.ninja.gotoAndStop(2); soundNinjaSlash.start(); } $attack = 1; } } if ((!Key.isDown(65)) && ($attack == 1)) { $attack = 0; } if (_root.ninja._currentframe == 5) { if (_root.ninja.body._currentframe == 10) { _root.ninja.gotoAndStop(1); $attack = 1; } else if ($ninjaJump) { _root.ninja._y = _root.ninja._y - $ninjaVSpeed; $ninjaVSpeed = $ninjaVSpeed - 0.5; if (_root.ground.hitTest(_root.ninja._x, _root.ninja._y, true)) { $ninjaJump = false; _root.ninja.body.gotoAndPlay(7); _root.ninja.legs.gotoAndPlay(7); } } $attack = 1; } else if ($ninjaJump) { _root.ninja._y = _root.ninja._y - $ninjaVSpeed; $ninjaVSpeed = $ninjaVSpeed - 0.5; if (_root.ground.hitTest(_root.ninja._x, _root.ninja._y, true)) { $ninjaJump = false; _root.ninja.gotoAndStop(1); } } if ($level != 4) { if (_root.trex._currentframe > 1) { if (_root.trex.bite._currentframe == 12) { _root.trex.gotoAndStop(1); } } } if (levelfin) { if (_root.ear.earblast._currentframe == 5) { _root.ear.earblast.removeMovieClip(); } clearInterval(fireTimer); clearInterval(zomTimer); clearInterval(washTimer); _root.trex._x = _root.trex._x - 10; _root.trexNeedle1._x = _root.trexNeedle1._x - 10; _root.tvfront._x = _root.tvfront._x - 10; if ($spriteList.length > 0) { if ((_root["zombie" + $spriteList[0]].zombie._currentframe == 5) || (_root["zombie" + $spriteList[0]]._currentframe == 4)) { while ($spriteList[0] != eval("NULL")) { _root["zombie" + $spriteList[0]].removeMovieClip(); _root["zomNeedle1" + $spriteList[0]].removeMovieClip(); $spriteList.splice(0, 1); } } } if ($washList.length > 0) { if (_root[$washList[0]].wash._currentframe == 10) { while ($washList[0] != eval("NULL")) { _root[$washList[0]].removeMovieClip(); $washList.splice(0, 1); } } } if ((((_root.trex._x < (-(_root.trex._width / 2))) || ($level == 4)) || ($level == 12)) || (_root.tvfront._x < (-1 * _root.tvfront._width))) { if ((tempgutrot == 110) && (($level % 4) != 0)) { soundGut.start(); tempgutrot = tempgutrot - 2; _root.stomach.shit._rotation = _root.stomach.shit._rotation + 2; } else if ((tempgutrot > 0) && (($level % 4) != 0)) { tempgutrot = tempgutrot - 2; _root.stomach.shit._rotation = _root.stomach.shit._rotation + 2; } else if (($level == 4) && (_root.ear._currentframe != 42)) { _root.ear.play(); } else { _root.tvfront.removeMovieClip(); _root.tvback.removeMovieClip(); removeMovieClip(_root.ear); removeMovieClip(_root.trex); removeMovieClip(_root.trexNeedle1); $level++; $killCount = 0; if (($level == 4) || ($level == 8)) { _root.ninja.removeMovieClip(); _root.ground.removeMovieClip(); removeMovieClip(_root.background); _root.stomach.removeMovieClip(); _root.scroll.removeMovieClip(); musicLevel1.stop(); musicLevel2.stop(); musicLevel3.stop(); $curveIndex = 0; if ($level == 4) { thecolor = "0x797928"; gotoAndPlay (212); } else { thecolor = "0x1C0F3A"; gotoAndPlay (215); } } else { startGame(); } } } } moveGround(); if ($level != 4) { isAttacked(); if (($killCount >= $maxlvl[$level - 1]) && (levelfin != true)) { levelfin = true; tempgutrot = totalgutrot; i = 0; while (i < $spriteList.length) { _root["zombie" + $spriteList[i]].gotoAndStop(5); i++; } i = 0; while (i < $washList.length) { _root[$washList[i]].gotoAndStop(4); i++; } } } } function refreshGround() { removeMovieClip(_root.ground["curvy" + ($curveIndex - 1)]); $curveIndex = $curveIndex + 1; if (($curveIndex % 2) == 0) { $curveDip = 120; } else { $curveDip = -120; } _root.ground.createEmptyMovieClip("curvy" + $curveIndex, $curveIndex); with (_root.ground["curvy" + $curveIndex]) { moveTo(0, $rootHeight); beginFill(thecolor); lineTo(0, $rootHeight - 100); curveTo($curveWidth / 2, $rootHeight - (100 + $curveDip), $curveWidth, $rootHeight - 100); lineTo($curveWidth, $rootHeight); endFill(); } _root.ground["curvy" + $curveIndex]._x = _root.ground["curvy" + ($curveIndex - 1)]._x + 995; } function drumMove() { endx = xmindrum + random(Math.abs(xmindrum - xmaxdrum)); endy = ymindrum + random(Math.abs(ymindrum - ymaxdrum)); startx = _root.ear.drum._x; starty = _root.ear.drum._y; if (startx > endx) { W = -1 * (endx - startx); } else { W = startx - endx; } if (starty > endy) { H = -1 * (endy - starty); } else { H = starty - endy; } T = Math.pow(W, 2) + Math.pow(H, 2); T = Math.sqrt(T); if (T < earspeed) { xdistance = W; ydistance = H; } else { ratio = T / earspeed; xdistance = W / ratio; ydistance = H / ratio; } } function eardrum() { if (($attack == 1) && ((_root.ninja._currentframe > 3) || (_root.ninja._currentframe == 2))) { if (!$earstun) { if (_root.ninja.hitTest(_root.ear.drum)) { clearInterval($earunstun); clearInterval($earTimer); $earstun = true; xdistance = -50; ydistance = 0; removeMovieClip(_root.earblood); _root.attachMovie("bloodspray", "earblood", _root.getNextHighestDepth()); _root.earblood._x = _root.ninja._x + 100; _root.earblood._y = _root.ninja._y - 5; if (((earhealth - 1) % 4) != 0) { $earunstun = setInterval(earUnstun, 3000); } earhealth--; } } } if (_root.ear.drum._visible) { if ($earstun) { if (earhealth == 0) { levelfin = true; _root.ear.attachMovie("zombieblast", "earblast", _root.ear.getNextHighestDepth()); _root.ear.earblast.gotoAndPlay(2); _root.ear.earblast._x = _root.ear.drum._x; _root.ear.earblast._y = _root.ear.drum._y; _root.ear.drum.removeMovieClip(); } else if ((0 == (earhealth % 4)) && (_root.ear.drum._visible)) { if (_root.ear.drum._x >= -10) { _root.ear.drum._visible = false; _root.ear.stem._visible = false; $earwax = setInterval(earwax, 300); } } else if (xdistance < -10) { xdistance = xdistance + 5; } if (_root.ear.drum._x > xmaxdrum) { xdistance = 0; } if (((_root.ear.drum._y <= ymindrum) && (ydistance > 0)) || ((_root.ear.drum._y >= ymaxdrum) && (ydistance < 0))) { ydistance = 0; } } else { if (((_root.ear.drum._x < xmindrum) && (xdistance > 0)) || ((_root.ear.drum._x > xmaxdrum) && (xdistance < 0))) { xdistance = 0; } if (((_root.ear.drum._y < ymindrum) && (ydistance > 0)) || ((_root.ear.drum._y > ymaxdrum) && (ydistance < 0))) { ydistance = 0; } } } _root.ear.drum._x = _root.ear.drum._x - xdistance; _root.ear.drum._y = _root.ear.drum._y - ydistance; _root.earNeedle._y = $rootHeight - 10; while (_root.ground.hitTest(_root.earNeedle._x, _root.earNeedle._y, true)) { _root.earNeedle._y = _root.earNeedle._y - 1; } _root.ear._y = _root.earNeedle._y - 80; if (earcrudi > 0) { i = 1; while (i < (earcrudi + 1)) { _root["earwax" + i]._y = _root["earwax" + i]._y + _root["earwax" + i].speed; if (_root["earwax" + i]._y > $rootHeight) { if (i == earcrudi) { earcrudi = 0; earUnstun(); _root.ear.drum._visible = true; _root.ear.stem._visible = true; _root.ear.drum._x = -10; _root.ear.drum._y = -10; } removeMovieClip(_root["earwax" + i]); } else if (_root["earwax" + i]._y < 0) { _root["earwax" + i]._x = earwaxdrop[i - 1]; _root["earwax" + i].speed = 20; } i++; } } eardiffx = Math.abs(_root.ear.ear.ear._x) - Math.abs(pastearx); eardiffy = Math.abs(_root.ear.ear.ear._y) - Math.abs(pasteary); pastearx = _root.ear.ear.ear._x; pasteary = _root.ear.ear.ear._y; distance(); _root.ear.drum._x = _root.ear.drum._x - eardiffx; _root.ear.drum._y = _root.ear.drum._y - eardiffy; if (_root.ear.stem != eval("NULL")) { _root.ear.stem.clear(); with (_root.ear.stem) { lineStyle(8, 12886717, 100, true, "none", "round", "miter", 1); moveTo(_root.ear.drum._x, _root.ear.drum._y); curveTo(_root.ear.ear.ear._x + 65, _root.ear.ear.ear._y - 30, _root.ear.ear.ear._x + 65, _root.ear.ear.ear._y - 30); } } i = 0; while (i < earcrudi) { if (_root.ninjaNeedle1.hitTest(_root["earwax" + i])) { isHurt(); } i++; } } function earUnstun() { $earstun = false; xdistance = (ydistance = 0); _root.ear.drum._x = -10; _root.ear.drum._y = 0; clearInterval($earunstun); $earTimer = setInterval(drumMove, earspeed * 100); } function distance() { startx = _root.ear.drum._x; starty = _root.ear.drum._y; endx = _root.ear.ear.ear._x + 55; endy = _root.ear.ear.ear._y - 30; W = Math.abs(endx - startx); H = Math.abs(endy - starty); T = Math.sqrt(Math.pow(W, 2) + Math.pow(H, 2)); } function earwax() { if (earcrudi < earwaxdrop.length) { earcrudi++; _root.attachMovie("earwax", "earwax" + earcrudi, _root.getNextHighestDepth()); _root["earwax" + earcrudi]._x = _root.ear._x + (_root.ear.ear.ear._x + 62.4); _root["earwax" + earcrudi]._y = _root.ear._y; _root["earwax" + earcrudi].speed = -20; } else { clearInterval($earwax); } } function startGame() { _root.attachMovie("needle", "trexNeedle1", _root.getNextHighestDepth()); _root.attachMovie("rex", "trex", _root.getNextHighestDepth()); _root.trexNeedle1._x = -(_root.trex._width / 2); _root.trexNeedle1._visible = false; _root.trex._x = _root.trexNeedle1._x; _root.attachMovie("stage", "stage", _root.getNextHighestDepth()); _root.stage._x = 275; _root.stage._y = 200; $stageisup = true; levelinit = false; levelfin = false; } function createEar() { _root.scroll.gotoAndStop(($damage * 3) + 1); musicLevel.stop(); s_musicLevel = false; musicEar.start(); s_musicEar = true; _root.background.gotoAndStop(_root.background._currentframe + 1); _root.attachMovie("needle", "earNeedle", _root.getNextHighestDepth()); _root.earNeedle._x = $rootWidth - 150; _root.earNeedle._y = ($rootHeight / 3) * 1.75; _root.earNeedle._visible = false; _root.attachMovie("ear", "ear", _root.getNextHighestDepth()); _root.ear._x = $rootWidth - 150; _root.ear._y = ($rootHeight / 3) * 1.75; _root.ear.createEmptyMovieClip("stem", _root.ear.getNextHighestDepth()); with (_root.ear.stem) { lineStyle(5, 16711935, 100, true, "none", "round", "miter", 1); moveTo(_root.ear.drum._x, _root.ear.drum._y); curveTo(_root.ear.ear.ear._x + 70, _root.ear.ear.ear._y - 25, _root.ear.ear.ear._x + 70, _root.ear.ear.ear._y - 25); } _root.ear.drum.swapDepths(_root.ear.stem); } function createHunter() { _root.scroll.gotoAndStop(($damage * 3) + 1); musicLevel.stop(); s_musicLevel = false; musicHunter.start(); s_musicHunter = true; _root.attachMovie("hunter", "hunter", _root.getNextHighestDepth()); _root.hunter._x = $rootWidth - 150; _root.hunter._y = $rootHeight / 3; _root.attachMovie("huntershield", "huntershield", _root.getNextHighestDepth()); _root.huntershield._x = $rootWidth - 60; _root.huntershield._y = $rootHeight / 2; _root.huntershield._visible = false; hActs = setInterval(hunterActs, 3000); } function playHunter() { if (!levelfin) { if (cigchange) { _root.hunter.hunter.cig.gotoAndStop(tempcig); cigchange = false; } if (_root.ninja.slash._currentframe == 7) { _root.ninja.gotoAndStop(3); } if (Key.isDown(37)) { if ((_root.ninja._width / 2) <= (_root.ninja._x - 7)) { _root.ninja._x = _root.ninja._x - 7; } } if (Key.isDown(39)) { if (300 >= (_root.ninja._x + 7)) { _root.ninja._x = _root.ninja._x + 7; } } if (Key.isDown(38)) { if ((_root.ninja._height / 2) <= (_root.ninja._y - 7)) { _root.ninja._y = _root.ninja._y - 7; } } if (Key.isDown(40)) { if ($rootHeight >= (_root.ninja._y + 7)) { _root.ninja._y = _root.ninja._y + 7; } } if (Key.isDown(65) && ($attack == 0)) { slashname = "slash" + _root.ninja.getDepth(); _root.ninja.gotoAndStop(4); _root.attachMovie("slash", slashname, _root.getNextHighestDepth()); _root.ninja.swapDepths(_root[slashname]); _root[slashname]._x = _root.ninja._x; _root[slashname]._y = _root.ninja._y - (_root.ninja._height / 2); $attack = 1; shootfire.push(slashname); shootU = setInterval(shootUnstun, 500); } i = 0; while (i < shootfire.length) { _root[shootfire[i]]._x = _root[shootfire[i]]._x + 5; if (_root[shootfire[i]]._x > $rootWidth) { _root[shootfire[i]].removeMovieClip(); } else { if (_root[shootfire[i]].hitTest(_root.huntershield) && (cigstun == true)) { _root[shootfire[i]].removeMovieClip(); } if (_root[shootfire[i]].hitTest(_root.hunter.hunter.cig) && (cigstun == false)) { _root.hunter.hunter.cig.gotoAndStop(_root.hunter.hunter.cig._currentframe + 1); cigstun = true; _root.huntershield._visible = true; cigDelay = setInterval(cigUnstun, 10000); hactstime = hactstime - 100; r = 4; } } i++; } if (_root.hunter._currentframe != 1) { if (_root.hunter._currentframe == 2) { if (_root.hunter.hunter._currentframe == 55) { rightarmframe = _root.hunter.hunter.rightarm._currentframe; _root.hunter.gotoAndStop(1); _root.hunter.hunter.rightarm.gotoAndPlay(rightarmframe); hunterActs(); } if (_root.ninja.hitTest(_root.hunter)) { isHurt(); } } else if (_root.hunter._currentframe == 3) { if (_root.hunter.hunter._currentframe == 33) { _root.attachMovie("smokering", "smokering", _root.getNextHighestDepth()); _root.smokering._height = 100; _root.smokering._width = 75; _root.smokering._y = _root.hunter._y + 75; _root.smokering._x = _root.hunter._x - 70; smoker = true; } } } if (smoker) { _root.smokering._x = _root.smokering._x - 10; if (_root.smokering._x < 0) { removeMovieClip(_root.smokering); } if (_root.ninja.hitTest(_root.smokering)) { isHurt(); } } if (_root.ninja.hitTest(_root.huntertrex)) { isHurt(); } else if (_root.ninja.hitTest(_root.granny)) { isHurt(); } if (_root.hunter.hunter.cig._currentframe == 10) { _root.hunter.gotoAndStop(5); } if (_root.hunter._currentframe == 5) { if (_root.hunter.hunter._currentframe == 55) { _root.ninja.removeMovieClip(); _root.stomach.removeMovieClip(); _root.scroll.removeMovieClip(); _root.granny.removeMovieClip(); _root.huntertrex.removeMovieClip(); _root.smokering.removeMovieClip(); i = 0; while (i < shootfire.length) { _root[shootfire[i]].removeMovieClip(); i++; } musicHunter.stop(); _root.hunter.removeMovieClip(); _root.huntershield.removeMovieClip(); clearInterval(hActs); gotoAndPlay (222); } } } } function hunterActs() { if (r == 0) { rightarmframe = _root.hunter.hunter.rightarm._currentframe; tempcig = _root.hunter.hunter.cig._currentframe; _root.hunter.gotoAndStop(2); _root.hunter.hunter.cig.gotoAndStop(tempcig); _root.hunter.hunter.rightarm.gotoAndPlay(rightarmframe); } else if (r == 1) { rightarmframe = _root.hunter.hunter.rightarm._currentframe; tempcig = _root.hunter.hunter.cig._currentframe; _root.hunter.gotoAndStop(3); _root.hunter.hunter.cig.gotoAndStop(tempcig); _root.hunter.hunter.rightarm.gotoAndPlay(rightarmframe); } else if (r == 2) { _root.attachMovie("granny", "granny", _root.getNextHighestDepth()); _root.granny._xscale = -100; _root.granny._x = $rootWidth + 100; _root.granny._y = 325; } else if (r == 3) { tempcig = _root.hunter.hunter.cig._currentframe; _root.hunter.gotoAndStop(4); _root.hunter.hunter.cig.gotoAndStop(tempcig); } else if (r == 4) { _root.attachMovie("granny", "granny", _root.getNextHighestDepth()); _root.granny._rotation = 180; _root.granny._x = $rootWidth + 100; _root.granny._y = 75; } clearInterval(hActs); hActs = setInterval(hunterActs, hactstime); tempr = r; while (tempr == r) { tempr = random(4); if (((tempr == 2) && (r == 4)) || ((tempr == 4) && (r == 2))) { tempr = 3; } } r = tempr; } function createTv() { _root.scroll.gotoAndStop(($damage * 3) + 1); _root.background.gotoAndStop(3); musicLevel.stop(); s_musicLevel = false; musicTV.start(); s_musicTV = true; _root.attachMovie("tvfront", "tvfront", _root.getNextHighestDepth()); _root.tvfront._x = $rootWidth - 50; _root.tvfront._y = ($rootHeight / 3) * 1.75; _root.attachMovie("needle", "tvneedle", _root.getNextHighestDepth()); _root.tvneedle._x = _root.tvfront._x + _root.tvfront.tv._x; _root.tvneedle._y = ($rootHeight / 3) * 1.75; _root.tvneedle._visible = false; _root.attachMovie("tvback", "tvback", _root.getNextHighestDepth()); _root.tvback._x = $rootWidth - 50; _root.tvback._y = _root.tvfront._y - 150; _root.tvback.speed = 0; tvprojector = setInterval(tvProjector, 2000); } function playTv() { _root.tvneedle._y = $rootHeight - 5; while (_root.ground.hitTest(_root.tvneedle._x, _root.tvneedle._y, true)) { _root.tvneedle._y = _root.tvneedle._y - 0.5; } _root.tvfront._y = _root.tvneedle._y + 10; if (($attack == 1) && ((_root.ninja._currentframe > 3) || (_root.ninja._currentframe == 2))) { if (_root.tvback.hitTest(_root.ninja)) { tvhealth--; _root.tvback._x = _root.tvback._x + 40; _root.tvback.speed = 39; if (tvhealth <= 0) { levelfin = true; _root.tvfront.gotoAndPlay(38); } } } i = 0; while (i < tvList.length) { if (tvhealth <= 0) { _root[tvList[i]].removeMovieClip(); } else if (_root[tvList[i]]._x != eval("NULL")) { _root[tvList[i]]._y = _root[tvList[i]]._y - _root[tvList[i]].yspeed; _root[tvList[i]].yspeed = _root[tvList[i]].yspeed - 1; _root[tvList[i]]._x = _root[tvList[i]]._x - _root[tvList[i]].xspeed; while (_root.ground.hitTest(_root[tvList[i]]._x, _root[tvList[i]]._y, true)) { _root[tvList[i]]._y = _root[tvList[i]]._y - 0.5; _root[tvList[i]].yspeed = 15; } if (_root.ninjaNeedle1.hitTest(_root[tvList[i]])) { isHurt(); } if (_root[tvList[i]]._x < (-_root[tvList[i]]._width)) { _root[tvList[i]].removeMovieClip(); } } i++; } if (_root.tvback._x <= _root.tvfront._x) { _root.tvback._x = _root.tvfront._x; _root.tvback.speed = 0; } else { if (_root.tvback.speed > -2) { _root.tvback.speed = _root.tvback.speed - 1; } _root.tvback._x = _root.tvback._x + _root.tvback.speed; } _root.tvback._y = _root.tvfront._y - 100; if (tvhealth <= 0) { levelfin = true; clearInterval(tvprojector); } } function cigUnstun() { cigstun = false; _root.huntershield._visible = false; clearInterval(cigDelay); } function tvProjector() { tvp = "projectile" + _root.getNextHighestDepth(); tvList.push(tvp); tvran = random(3); if (tvran == 0) { whathuh = "cleaner"; } else if (tvran == 1) { whathuh = "football"; } else { whathuh = "dumbell"; } _root.attachMovie(whathuh, tvp, _root.getNextHighestDepth()); _root[tvp]._x = _root.tvfront._x + _root.tvfront.tv._x; _root[tvp]._y = _root.tvfront._y + _root.tvfront.tv._y; _root[tvp].xspeed = 5; _root[tvp].yspeed = 0; } function createWash() { if ($washList.length < 2) { $washIndex++; _root.attachMovie("washington", "wash" + $washIndex, _root.getNextHighestDepth()); _root["wash" + $washIndex]._x = $rootWidth + 30; _root.attachMovie("needle", ("wash" + $washIndex) + "needle", _root.getNextHighestDepth()); _root[("wash" + $washIndex) + "needle"]._visible = false; _root[("wash" + $washIndex) + "needle"]._x = _root["wash" + $washIndex]._x; _root[("wash" + $washIndex) + "needle"]._y = $rootHeight - 5; while (_root.ground.hitTest(_root[("wash" + $washIndex) + "needle"]._x, _root[("wash" + $washIndex) + "needle"]._y, true)) { _root[("wash" + $washIndex) + "needle"]._y = _root[("wash" + $washIndex) + "needle"]._y - 0.5; } _root["wash" + $washIndex]._y = _root[("wash" + $washIndex) + "needle"]._y - 100; _root["wash" + $washIndex].pos = 250 + (random(50) * 5); _root["wash" + $washIndex].stopt = false; _root["wash" + $washIndex].shoot = false; $washList.push("wash" + $washIndex); } } function moveWash() { var _local2 = new Array(); i = 0; while (i < $washList.length) { _root[$washList[i] + "needle"]._y = $rootHeight - 5; _root[$washList[i] + "needle"]._x = _root[$washList[i]]._x; while (_root.ground.hitTest(_root[$washList[i] + "needle"]._x, _root[$washList[i] + "needle"]._y, true)) { _root[$washList[i] + "needle"]._y = _root[$washList[i] + "needle"]._y - 0.5; } if (_root[$washList[i]]._currentframe == 3) { if (_root[$washList[i]]._x < 170) { attachMovie("bloodspray", $washList[i] + "bloodspray", _root.getNextHighestDepth()); _root[$washList[i] + "bloodspray"]._x = _root[$washList[i]]._x; _root[$washList[i] + "bloodspray"]._y = _root[$washList[i]]._y; removeMovieClip(_root[$washList[i]]); removeMovieClip(_root[$washList[i] + "needle"]); _local2.push(i); $killCount++; _root.stomach.shit._rotation = _root.stomach.shit._rotation - (totalgutrot / $maxlvl[$level - 1]); } else if (_root[$washList[i]]._x < 210) { _root.trex.gotoAndStop(2); } if (_root.ground.hitTest(_root[$washList[i]]._x, _root[$washList[i]]._y + 50, true)) { while (_root.ground.hitTest(_root[$washList[i]]._x, _root[$washList[i]]._y + 50, true)) { _root[$washList[i]]._y = _root[$washList[i]]._y - 0.5; } _root[$washList[i]]._y = _root[$washList[i]]._y + 0.5; _root[$washList[i]]._x = _root[$washList[i]]._x - 5; } else { _root[$washList[i]]._y = _root[$washList[i]]._y + 15; } } else { _root[$washList[i]]._y = _root[$washList[i] + "needle"]._y - 150; if (_root[$washList[i]].shoot) { if (_root[$washList[i]].wash._currentframe == 1) { _root[$washList[i]].gotoAndStop(2); _root[$washList[i]].shoot = false; } } if ((_root[$washList[i]].pos < _root[$washList[i]]._x) && (_root[$washList[i]].stopt == false)) { _root[$washList[i]]._x = _root[$washList[i]]._x - 5; } else if ((_root[$washList[i]].pos > _root[$washList[i]]._x) && (_root[$washList[i]].stopt == false)) { _root[$washList[i]]._x = _root[$washList[i]]._x + 5; } else if (!_root[$washList[i]].stopt) { _root[$washList[i]].timer = setInterval(shootWash, 3000, [$washList[i]]); _root[$washList[i]].stopt = true; } if (_root[$washList[i]]._currentframe == 2) { if (_root[$washList[i]].wash._currentframe == 11) { createArrow(_root[$washList[i]]._x, _root[$washList[i]]._y); } else if (_root[$washList[i]].wash._currentframe == 12) { _root[$washList[i]].gotoAndStop(1); clearInterval(_root[$washList[i]].timer); _root[$washList[i]].pos = 250 + (random(50) * 5); _root[$washList[i]].stopt = false; } } if (($attack == 1) && ((_root.ninja._currentframe > 3) || (_root.ninja._currentframe == 2))) { if (_root[$washList[i]].wash._currentframe <= 2) { if (_root[$washList[i]].hitTest(_root.ninja)) { _root[$washList[i]].gotoAndStop(3); } } } } i++; } i = 0; while (i < _local2.length) { $washList.splice(_local2[i], 1); i++; } i = 0; while (i < $arrowList.length) { arrowspeed = 10; temper = 0; deleted = false; while (arrowspeed >= temper) { if (_root.ninjaNeedle1.hitTest(_root[$arrowList[i]])) { deleted = true; isHurt(); temper = 10; } _root[$arrowList[i]]._x = _root[$arrowList[i]]._x - 1; _root[$arrowList[i]]._y = _root[$arrowList[i]]._y + 1; temper++; } temper = 0; if (_root[$arrowList[i]]._y > ($rootHeight + (_root[$arrowList[i]]._height / 2))) { deleted = true; } if (deleted == true) { _root[$arrowList[i]].removeMovieClip(); $arrowList.splice(i, 1); } i++; } } function shootWash(tempW) { _root[tempW].shoot = true; } function createArrow(ax, ay) { $arrowIndex++; _root.attachMovie("washArrow", "arrow" + $arrowIndex, _root.getNextHighestDepth()); _root["arrow" + $arrowIndex]._x = ax - 12; _root["arrow" + $arrowIndex]._y = ay; $arrowList.push("arrow" + $arrowIndex); } function shootUnstun() { clearInterval(shootU); $attack = 0; } function gotoMenu() { clearInterval(gameoverTimer); _root.gameover.removeMovieClip(); gotoAndPlay (145); } function continu() { if ($level < 5) { $level = 1; musicLevel1.start(); } else if ($level < 9) { $level = 5; musicLevel1.start(); } else { $level = 9; musicLevel1.start(); } _root.$spriteIndex = 0; _root.levelinit = false; _root.$killCount = 0; _root.$damage = 0; _root.$health = 5; _root.earhealth = 16; _root.tvhealth = 8; buildGround(); startGame(); _root.gameover.removeMovieClip(); } function dontcontinu() { gotoAndPlay (145); } var $level = 1; var $zomlvl = new Array(3000, 2500, 2250, 0, 4000, 2750, 2250, 0, 3000, 2750, 2000, 0); var $firelvl = new Array(10000, 10000, 8000, 0, 12000, 10000, 6000, 0); var $washlvl = new Array(12000, 6000, 3000, 0); var $maxlvl = new Array(4, 8, 10, 1, 10, 14, 18, 1, 14, 20, 24, 1); var $killCount = 0; var gameoverTimer; var $rootWidth = 550; var $rootHeight = 400; var $spriteList = new Array(); var $earunstun; var $spriteIndex = 0; var $fireList = new Array(); var $fireIndex = 0; var $washList = new Array(); var $washIndex = 0; var $arrowList = new Array(); var $arrowIndex = 0; var $attack = 0; var $curveIndex = 1; var $curveWidth = 1000; var $ninjaJump = false; var $ninjaVSpeed = 0; var $ninjaMaxJump = 9; var $groundmove = 5; var $damage = 0; var $health = 5; var $notstunned = true; var $red = 0; var levelinit = false; var levelfin = false; var totalgutrot = 110; var tempgutrot = totalgutrot; var cigstun = false; var tempcig; var cigchange = false; var cigDelay; var shootDelay; var fireTimer; var zomTimer; r = 1; var smoker = false; var tvList = new Array(); var thecolor = "0x18490C"; var shootU; var hactstime = 2000; _root.createEmptyMovieClip("ground", 0); _root.attachMovie("ninjaneedle", "ninjaNeedle1", _root.getNextHighestDepth()); _root.ninjaNeedle1._x = 200; _root.ninjaNeedle1._visible = false; _root.attachMovie("ninja", "ninja", _root.getNextHighestDepth()); _root.ninja._x = 200; _root.attachMovie("stomach", "stomach", _root.getNextHighestDepth()); _root.stomach._x = 50; _root.stomach._y = 50; _root.stomach._width = _root.stomach._width / 2; _root.stomach._height = _root.stomach._height / 2; _root.attachMovie("scroll", "scroll", _root.getNextHighestDepth()); _root.scroll._x = 135; _root.scroll._y = 50; _root.scroll._width = 75.5; _root.scroll._height = 76.3; var $earstun = false; var $newpoint = false; var $earpoint = Array(); var endx = _root.ear.drum._x; var endy = _root.ear.drum._y; var pastearx = _root.ear.ear.ear._x; var pasteary = _root.ear.ear.ear._y; var earspeed = 5; var xdistance = 0; var ydistance = 0; var $earTimer = setInterval(drumMove, earspeed * 100); var xmindrum = -140; var xmaxdrum = -30; var ymindrum = -80; var ymaxdrum = 20; var earhealth = 16; var earcrud = Array(); var earcrudi = 0; var earwaxdrop = Array(10, 70, 130, 190, 250, 220, 280, 160, 100, 40, 10, 250, 40, 220, 70, 220, 100, 190, 130, 160); var tvhealth = 8; var shootfire = Array(); var musicEar = new Sound(); musicEar.attachSound("music_ear"); musicEar.onSoundComplete = function () { musicEar.start(); }; s_musicEar = false; var musicHunter = new Sound(); musicHunter.attachSound("music_hunter"); musicHunter.onSoundComplete = function () { musicHunter.start(); }; s_musicHunter = false; var musicLevel1 = new Sound(); musicLevel1.attachSound("music_level1"); musicLevel1.onSoundComplete = function () { musicLevel1.start(); }; s_musicLevel1 = true; var musicLevel2 = new Sound(); musicLevel2.attachSound("music_level2"); musicLevel2.onSoundComplete = function () { musicLevel2.start(); }; s_musicLevel2 = false; var musicLevel3 = new Sound(); musicLevel3.attachSound("music_level3"); musicLevel3.onSoundComplete = function () { musicLevel3.start(); }; s_musicLevel = false; var musicTV = new Sound(); musicTV.attachSound("music_tv"); musicTV.onSoundComplete = function () { musicTV.start(); }; s_musicTV = false; musicLevel1.start(); musicLevel1.setVolume(100); var soundGut = new Sound(); soundGut.attachSound("gut_flush"); var soundNinjaHurt = new Sound(); soundNinjaHurt.attachSound("ninja_hurt"); var soundNinjaSlash = new Sound(); soundNinjaSlash.attachSound("ninja_slash"); var soundZombieDie = new Sound(); soundZombieDie.attachSound("zombie_die"); buildGround(); if (($level % 4) != 0) { startGame(); }
Frame 205
if (!levelinit) { if ($level == 4) { createEar(); levelinit = true; } else if ($level == 8) { createTv(); levelinit = true; } else if ($level == 12) { createHunter(); _root.ninja._x = 200; _root.ninja._y = 200; _root.ninja.gotoAndStop(3); _root.ground._visible = false; levelinit = true; } else { if (((!s_musicLevel1) && (!s_musicLevel2)) && (!s_musicLevel3)) { if (s_musicEar) { musicEar.stop(); s_musicEar = false; } else if (s_musicTV) { musicTV.stop(); s_musicTV = false; } else if (s_musicHunter) { musicHunter.stop(); s_musicHunter = false; } if ($level < 4) { if (!s_musicLevel1) { s_musicLevel1 = true; s_musicLevel2 = false; s_musicLevel3 = false; } } else if (($level < 8) && ($level != 4)) { if (!s_musicLevel2) { s_musicLevel2 = true; s_musicLevel1 = false; s_musicLevel3 = false; } } else if ((($level < 12) && ($level != 4)) && ($level != 8)) { if (!s_musicLevel3) { s_musicLevel3 = true; s_musicLevel2 = false; s_musicLevel1 = false; } } if (s_musicLevel1) { musicLevel1.play(); musicLevel2.stop(); musicLevel2.stop(); } else if (s_musicLevel2) { musicLevel1.stop(); musicLevel2.play(); musicLevel3.stop(); } else if (s_musicLevel3) { musicLevel1.stop(); musicLevel2.stop(); musicLevel3.play(); } } _root.trexNeedle1._x = _root.trexNeedle1._x + 5; _root.trex._x = _root.trex._x + 5; if (_root.trexNeedle1._x >= 100) { levelinit = true; zomTimer = setInterval(createZombie, $zomlvl[$level - 1]); if ($level > 4) { fireTimer = setInterval(createFire, $firelvl[$level - 5]); } if ($level > 8) { washTimer = setInterval(createWash, $washlvl[$level - 9]); } } } } if (($level == 4) && (!levelfin)) { eardrum(); } else if ($level == 8) { playTv(); } if ($level == 12) { playHunter(); } else { playStage(); } isStunned(); if ($stageisup) { if (_root.stage._currentframe == 29) { removeMovieClip(_root.stage); $stageisup = false; } } isGameOver();
Frame 206
gotoAndPlay (205);
Frame 207
function storyPause() { spause = setInterval(gotoNextFrame, 7000); musicCutscene.start(); stop(); } musicCutscene.setVolume(100); musicCutscene.onSoundComplete = function () { musicCutscene.start(); }; var spause; storyPause();
Instance of Symbol 592 MovieClip in Frame 207
onClipEvent (keyDown) { tellTarget (_root) { clearInterval(spause); musicCutscene.stop(); gotoAndPlay ("level1"); }; }
Frame 211
clearInterval(spause); musicCutscene.stop(); gotoAndPlay (204);
Frame 212
storyPause(); stop();
Instance of Symbol 592 MovieClip in Frame 212
/* no clip actions */
Frame 214
clearInterval(spause); musicCutscene.stop(); _root.createEmptyMovieClip("ground", 0); _root.attachMovie("ninjaneedle", "ninjaNeedle1", _root.getNextHighestDepth()); _root.ninjaNeedle1._x = 200; _root.ninjaNeedle1._visible = false; _root.attachMovie("ninja", "ninja", _root.getNextHighestDepth()); _root.ninja._x = 200; _root.attachMovie("stomach", "stomach", _root.getNextHighestDepth()); _root.stomach._x = 50; _root.stomach._y = 50; _root.stomach._width = _root.stomach._width / 2; _root.stomach._height = _root.stomach._height / 2; _root.attachMovie("scroll", "scroll", _root.getNextHighestDepth()); _root.scroll._x = 135; _root.scroll._y = 50; _root.scroll._width = 75.5; _root.scroll._height = 76.3; buildGround(); startGame(); gotoAndPlay (205);
Frame 215
storyPause(); stop();
Frame 218
clearInterval(spause); musicCutscene.stop(); _root.createEmptyMovieClip("ground", 0); _root.attachMovie("ninjaneedle", "ninjaNeedle1", _root.getNextHighestDepth()); _root.ninjaNeedle1._x = 200; _root.ninjaNeedle1._visible = false; _root.attachMovie("ninja", "ninja", _root.getNextHighestDepth()); _root.ninja._x = 200; _root.attachMovie("stomach", "stomach", _root.getNextHighestDepth()); _root.stomach._x = 50; _root.stomach._y = 50; _root.stomach._width = _root.stomach._width / 2; _root.stomach._height = _root.stomach._height / 2; _root.attachMovie("scroll", "scroll", _root.getNextHighestDepth()); _root.scroll._x = 135; _root.scroll._y = 50; _root.scroll._width = 75.5; _root.scroll._height = 76.3; buildGround(); startGame(); gotoAndPlay (205);
Frame 219
storyPause(); stop();
Frame 221
clearInterval(spause); musicCutscene.stop(); _root.createEmptyMovieClip("ground", 0); _root.attachMovie("ninjaneedle", "ninjaNeedle1", _root.getNextHighestDepth()); _root.ninjaNeedle1._x = 200; _root.ninjaNeedle1._visible = false; _root.attachMovie("ninja", "ninja", _root.getNextHighestDepth()); _root.ninja._x = 200; _root.attachMovie("stomach", "stomach", _root.getNextHighestDepth()); _root.stomach._x = 50; _root.stomach._y = 50; _root.stomach._width = _root.stomach._width / 2; _root.stomach._height = _root.stomach._height / 2; _root.attachMovie("scroll", "scroll", _root.getNextHighestDepth()); _root.scroll._x = 135; _root.scroll._y = 50; _root.scroll._width = 75.5; _root.scroll._height = 76.3; buildGround(); startGame(); gotoAndPlay (205);
Frame 1006
gotoAndPlay (145);
Symbol 31 MovieClip Frame 10
stop();
Symbol 32 MovieClip Frame 24
gotoAndPlay (16);
Symbol 35 MovieClip Frame 22
stop();
Symbol 41 MovieClip [zombieblast] Frame 5
stop();
Symbol 42 MovieClip [zombie] Frame 1
stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 45
_root.tempcig = this.cig._currentframe; _root.cigchange = true; _root.hunter.gotoAndStop(1);
Symbol 123 MovieClip Frame 36
_root.tempcig = this.cig._currentframe; _root.cigchange = true; _root.hunter.gotoAndStop(1);
Symbol 126 MovieClip Frame 40
_root.attachMovie("huntertrex", "huntertrex", _root.getNextHighestDepth()); _root.huntertrex._x = 80; _root.huntertrex._y = 200;
Symbol 126 MovieClip Frame 47
_root.tempcig = this.cig._currentframe; _root.cigchange = true; _root.hunter.gotoAndStop(1);
Symbol 184 MovieClip Frame 55
stop();
Symbol 185 MovieClip [hunter] Frame 1
stop();
Symbol 217 MovieClip [rex] Frame 1
stop();
Symbol 226 MovieClip [bloodspray] Frame 6
stop();
Symbol 243 MovieClip [scroll] Frame 1
stop();
Symbol 243 MovieClip [scroll] Frame 4
stop();
Symbol 243 MovieClip [scroll] Frame 7
stop();
Symbol 243 MovieClip [scroll] Frame 10
stop();
Symbol 243 MovieClip [scroll] Frame 13
stop();
Symbol 243 MovieClip [scroll] Frame 16
stop();
Symbol 248 MovieClip [stage] Frame 29
stop();
Symbol 250 Button
on (release) { getURL ("http://www.digitallydope.com", "_blank"); }
Symbol 251 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 263 Button
on (press) { _root.dontcontinu(); }
Symbol 265 Button
on (press) { _root.continu(); }
Symbol 298 MovieClip [ear] Frame 1
stop();
Symbol 303 MovieClip [tvback] Frame 1
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 347 MovieClip [tvfront] Frame 37
gotoAndPlay (1);
Symbol 347 MovieClip [tvfront] Frame 45
stop();
Symbol 354 MovieClip [huntertrex] Frame 20
_root.huntertrex.removeMovieClip();
Symbol 397 MovieClip [granny] Frame 56
_root.granny.removeMovieClip();
Symbol 454 MovieClip Frame 12
stop();
Symbol 458 MovieClip [washington] Frame 1
stop();
Symbol 485 MovieClip Frame 6
stop();
Symbol 486 MovieClip Frame 6
stop();
Symbol 487 MovieClip [ninja] Frame 1
stop();
Symbol 487 MovieClip [ninja] Frame 2
stop();
Symbol 487 MovieClip [ninja] Frame 3
stop();
Symbol 487 MovieClip [ninja] Frame 4
stop();
Symbol 487 MovieClip [ninja] Frame 5
stop();
Symbol 502 Button
on (release) { _root.play(); }
Symbol 503 MovieClip Frame 155
_root.play(); stop();
Symbol 540 MovieClip Frame 143
_root.play(); stop();
Symbol 555 MovieClip Frame 18
stop();
Symbol 569 Button
on (press) { gotoAndPlay (204); }
Symbol 578 Button
on (press) { _root.goto = 21; play(); }
Symbol 579 Button
on (press) { _root.goto = 34; play(); }
Symbol 580 Button
on (press) { _root.goto = 21; gotoAndPlay (204); }
Symbol 582 Button
on (press) { _quality = "LOW"; }
Symbol 584 Button
on (press) { _quality = "HIGH"; }
Symbol 586 Button
on (press) { _quality = "MEDIUM"; }
Symbol 588 Button
on (press) { play(); }
Symbol 618 MovieClip Frame 1
stop();
Symbol 618 MovieClip Frame 2
stop();

Library Items

Symbol 1 Sound [zombie_die]
Symbol 2 Sound [ninja_slash]
Symbol 3 Sound [ninja_hurt]
Symbol 4 Sound [music_tv]
Symbol 5 Sound [music_menu]
Symbol 6 Sound [music_level1]
Symbol 7 Sound [music_level3]
Symbol 8 Sound [music_level2]
Symbol 9 Sound [music_hunter]
Symbol 10 Sound [music_ear]
Symbol 11 Sound [music_cutscene]
Symbol 12 Sound [intro_swoosh]
Symbol 13 Sound [gut_flush]
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:30 31 32  Timeline
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:30 31 32  Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:30 31 32  Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:30 31 32  Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:30 31 32  Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:30 31 32  Timeline
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:30 31 32  Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30 31 32  Timeline
Symbol 30 MovieClipUses:15 17 19 21 23 25 27 29Used by:42
Symbol 31 MovieClipUses:15 17 19 21 23 25 27 29Used by:42
Symbol 32 MovieClipUses:15 17 19 21 23 25 27 29Used by:42
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35 454
Symbol 35 MovieClipUses:34Used by:42
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [zombieblast]Uses:36 37 38 39 40Used by:42
Symbol 42 MovieClip [zombie]Uses:30 31 32 35 41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [ninjaneedle]Uses:43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [needle]Uses:45
Symbol 47 GraphicUsed by:55
Symbol 48 GraphicUsed by:55
Symbol 49 GraphicUsed by:55
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [slash]Uses:47 48 49 50 51 52 53 54
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClipUses:57Used by:100 106 123 126 129
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:100 106 123 126 129
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:100 106 123 126 129
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:73
Symbol 65 GraphicUsed by:73
Symbol 66 GraphicUsed by:73
Symbol 67 GraphicUsed by:73
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:64 66 65 67 68 69 70 71 72Used by:100 106 123 126 129
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:100 106 123 126 129
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:100 106 123 126 129
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:100 106 123 126 129
Symbol 80 GraphicUsed by:100 106 123 126 129
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:100 106 123 126 129
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:100 106 123 126 129
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:100 106 123 126 129
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:100 106 123 126 129
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:100 106 123 126 129
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:100 106 123 126 129
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:100 106 123 126 129
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:95 96Used by:100 106 123 126 129
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:100 123 126 129
Symbol 100 MovieClipUses:58 60 62 73 75 77 79 82 84 80 86 88 90 92 94 97 99Used by:185
Symbol 101 ShapeTweeningUsed by:106
Symbol 102 ShapeTweeningUsed by:106
Symbol 103 ShapeTweeningUsed by:106
Symbol 104 ShapeTweeningUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:58 60 62 73 75 77 79 82 84 80 86 88 90 92 94 97 101 102 103 104 105Used by:185
Symbol 107 GraphicUsed by:120
Symbol 108 GraphicUsed by:120
Symbol 109 GraphicUsed by:120
Symbol 110 GraphicUsed by:120
Symbol 111 GraphicUsed by:120
Symbol 112 GraphicUsed by:120
Symbol 113 GraphicUsed by:120
Symbol 114 GraphicUsed by:120
Symbol 115 GraphicUsed by:120
Symbol 116 GraphicUsed by:120
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:107 108 109 110 111 112 113 114 115 116 117 118 119Used by:123
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:58 60 62 73 75 77 79 82 84 80 86 88 90 92 94 97 99 120 122Used by:185
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:125 58 60 62 73 75 77 79 82 84 80 86 88 90 92 94 97 99Used by:185
Symbol 127 GraphicUsed by:184
Symbol 128 GraphicUsed by:184
Symbol 129 MovieClipUses:58 60 62 73 75 77 79 82 84 80 86 88 90 92 94 97 99Used by:184
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:184
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:184
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:184
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:184
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:184
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:184
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:184
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:184
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:184
Symbol 148 GraphicUsed by:184
Symbol 149 GraphicUsed by:184
Symbol 150 GraphicUsed by:184
Symbol 151 GraphicUsed by:184
Symbol 152 GraphicUsed by:184
Symbol 153 GraphicUsed by:184
Symbol 154 GraphicUsed by:184
Symbol 155 GraphicUsed by:184
Symbol 156 GraphicUsed by:184
Symbol 157 GraphicUsed by:184
Symbol 158 GraphicUsed by:184
Symbol 159 GraphicUsed by:184
Symbol 160 GraphicUsed by:184
Symbol 161 GraphicUsed by:184
Symbol 162 GraphicUsed by:184
Symbol 163 GraphicUsed by:184
Symbol 164 GraphicUsed by:184
Symbol 165 GraphicUsed by:184
Symbol 166 GraphicUsed by:184
Symbol 167 GraphicUsed by:184
Symbol 168 GraphicUsed by:184
Symbol 169 GraphicUsed by:184
Symbol 170 GraphicUsed by:184
Symbol 171 GraphicUsed by:184
Symbol 172 GraphicUsed by:184
Symbol 173 GraphicUsed by:184
Symbol 174 GraphicUsed by:184
Symbol 175 GraphicUsed by:184
Symbol 176 GraphicUsed by:184
Symbol 177 GraphicUsed by:184
Symbol 178 GraphicUsed by:184
Symbol 179 GraphicUsed by:184
Symbol 180 GraphicUsed by:184
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:127 129 128 131 133 135 137 139 141 143 145 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183Used by:185
Symbol 185 MovieClip [hunter]Uses:100 106 123 126 184
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:194 214  Timeline
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:194 214  Timeline
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:194 214  Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194 214  Timeline
Symbol 194 MovieClipUses:187 189 191 193Used by:217
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:213 215 216  Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:213 215 216  Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:213 215 216  Timeline
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:213 215 216  Timeline
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:213 215 216 575  Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:213 215 216  Timeline
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:213 215 216  Timeline
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:213 215 216  Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:213 215 216  Timeline
Symbol 213 MovieClipUses:196 198 200 202 204 206 208 210 212Used by:217
Symbol 214 MovieClipUses:187 189 191 193Used by:217
Symbol 215 MovieClipUses:196 198 200 202 204 206 208 210 212Used by:217
Symbol 216 MovieClipUses:196 198 200 202 204 206 208 210 212Used by:217
Symbol 217 MovieClip [rex]Uses:194 213 214 215 216
Symbol 218 GraphicUsed by:223
Symbol 219 GraphicUsed by:223
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [stomach]Uses:218 221 219 222
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:226
Symbol 226 MovieClip [bloodspray]Uses:225
Symbol 227 GraphicUsed by:230
Symbol 228 GraphicUsed by:230
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:227 228 229Used by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClip [fire]Uses:230 231
Symbol 233 GraphicUsed by:243
Symbol 234 GraphicUsed by:243
Symbol 235 GraphicUsed by:243 267 558  Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:243
Symbol 238 GraphicUsed by:243
Symbol 239 GraphicUsed by:243
Symbol 240 GraphicUsed by:243
Symbol 241 GraphicUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClip [scroll]Uses:233 234 237 235 238 239 240 241 242
Symbol 244 FontUsed by:245 246 261
Symbol 245 EditableTextUses:244Used by:247
Symbol 246 TextUses:244Used by:247
Symbol 247 MovieClipUses:245 246Used by:248
Symbol 248 MovieClip [stage]Uses:247
Symbol 249 GraphicUsed by:250 251 502
Symbol 250 ButtonUses:249Used by:267  Timeline
Symbol 251 ButtonUses:249Used by:267  Timeline
Symbol 252 FontUsed by:253 254 262 264 266 500 541 560 561 566 567 570 581 583 585 587 589 593 594 619 621 623 625 627 629 633 635 636 638 641 642
Symbol 253 TextUses:252Used by:267  Timeline
Symbol 254 TextUses:252Used by:267  Timeline
Symbol 255 FontUsed by:256 257
Symbol 256 TextUses:255Used by:259
Symbol 257 TextUses:255Used by:259
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:256 257 258Used by:267 540  Timeline
Symbol 260 GraphicUsed by:267
Symbol 261 TextUses:244Used by:267
Symbol 262 TextUses:252Used by:263
Symbol 263 ButtonUses:262Used by:267
Symbol 264 TextUses:252Used by:265
Symbol 265 ButtonUses:264Used by:267
Symbol 266 TextUses:252Used by:267
Symbol 267 MovieClip [gameover]Uses:250 251 253 254 259 260 261 263 265 266 235
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:270
Symbol 270 MovieClipUses:269Used by:298
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:273
Symbol 273 MovieClipUses:272Used by:298
Symbol 274 GraphicUsed by:298
Symbol 275 GraphicUsed by:298
Symbol 276 GraphicUsed by:298
Symbol 277 GraphicUsed by:298
Symbol 278 GraphicUsed by:298
Symbol 279 GraphicUsed by:298
Symbol 280 GraphicUsed by:298
Symbol 281 GraphicUsed by:298
Symbol 282 GraphicUsed by:298
Symbol 283 GraphicUsed by:298
Symbol 284 GraphicUsed by:298
Symbol 285 GraphicUsed by:298
Symbol 286 GraphicUsed by:298
Symbol 287 GraphicUsed by:298
Symbol 288 GraphicUsed by:298
Symbol 289 GraphicUsed by:298
Symbol 290 GraphicUsed by:298
Symbol 291 GraphicUsed by:298
Symbol 292 GraphicUsed by:298
Symbol 293 GraphicUsed by:298
Symbol 294 GraphicUsed by:298
Symbol 295 GraphicUsed by:298
Symbol 296 GraphicUsed by:298
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClip [ear]Uses:270 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClip [earwax]Uses:299
Symbol 301 GraphicUsed by:303
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClip [tvback]Uses:301 302
Symbol 304 GraphicUsed by:308
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:304 306 307Used by:315 347
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:312 313
Symbol 311 GraphicUsed by:312 313
Symbol 312 MovieClipUses:310 311Used by:315 347
Symbol 313 MovieClipUses:310 311Used by:315 347
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:308 312 313 314Used by:347
Symbol 316 ShapeTweeningUsed by:347
Symbol 317 ShapeTweeningUsed by:347
Symbol 318 ShapeTweeningUsed by:347
Symbol 319 ShapeTweeningUsed by:347
Symbol 320 ShapeTweeningUsed by:347
Symbol 321 ShapeTweeningUsed by:347
Symbol 322 GraphicUsed by:347
Symbol 323 GraphicUsed by:347
Symbol 324 ShapeTweeningUsed by:347
Symbol 325 GraphicUsed by:347
Symbol 326 GraphicUsed by:347
Symbol 327 GraphicUsed by:347
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:347
Symbol 330 GraphicUsed by:331
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Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:347
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Symbol 339 MovieClipUses:338Used by:347
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Symbol 342 GraphicUsed by:347
Symbol 343 GraphicUsed by:347
Symbol 344 GraphicUsed by:347
Symbol 345 GraphicUsed by:347
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClip [tvfront]Uses:315 316 317 318 319 320 321 308 312 313 322 323 324 325 326 327 329 331 333 335 337 339 341 342 343 344 345 346
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:354 575
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:354 575
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:354
Symbol 354 MovieClip [huntertrex]Uses:349 351 353
Symbol 355 GraphicUsed by:366
Symbol 356 GraphicUsed by:366
Symbol 357 GraphicUsed by:366
Symbol 358 GraphicUsed by:366
Symbol 359 GraphicUsed by:366
Symbol 360 GraphicUsed by:366
Symbol 361 GraphicUsed by:366
Symbol 362 GraphicUsed by:366
Symbol 363 GraphicUsed by:366
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:355 356 357 358 359 360 361 362 363 364 365Used by:367
Symbol 367 MovieClip [bat]Uses:366Used by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClip [bats]Uses:367 368
Symbol 370 GraphicUsed by:372
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClip [smokering]Uses:370 371
Symbol 373 GraphicUsed by:378
Symbol 374 GraphicUsed by:378
Symbol 375 GraphicUsed by:378
Symbol 376 GraphicUsed by:378
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:373 374 375 376 377Used by:396
Symbol 379 GraphicUsed by:384
Symbol 380 GraphicUsed by:384
Symbol 381 GraphicUsed by:384
Symbol 382 GraphicUsed by:384
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:379 380 381 382 383Used by:396
Symbol 385 GraphicUsed by:394
Symbol 386 GraphicUsed by:392
Symbol 387 GraphicUsed by:392
Symbol 388 GraphicUsed by:392
Symbol 389 GraphicUsed by:392
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:386 387 388 389 390 391Used by:394
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:392 385 393Used by:396
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:378 384 394 395Used by:397
Symbol 397 MovieClip [granny]Uses:396
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClip [football]Uses:398
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClip [dumbell]Uses:400
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClip [cleaner]Uses:402
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:404Used by:434 446 454 457
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:406Used by:434 446 454 457
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:434 446 454 457
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClip [washArrow]Uses:410Used by:434 446 454 457
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:412Used by:434 446 454 457
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:414Used by:434 446 454 457
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:416Used by:434 446 454 457
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:418Used by:434 446 454 457
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:434 446 454 457
Symbol 422 GraphicUsed by:434
Symbol 423 GraphicUsed by:434
Symbol 424 GraphicUsed by:434
Symbol 425 GraphicUsed by:434
Symbol 426 GraphicUsed by:434
Symbol 427 GraphicUsed by:434
Symbol 428 GraphicUsed by:434
Symbol 429 GraphicUsed by:434 446
Symbol 430 GraphicUsed by:434
Symbol 431 GraphicUsed by:434
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:405 407 409 411 413 415 417 419 421 422 423 424 425 426 427 428 429 430 431 432 433Used by:458
Symbol 435 GraphicUsed by:446
Symbol 436 GraphicUsed by:446
Symbol 437 GraphicUsed by:446
Symbol 438 GraphicUsed by:446
Symbol 439 GraphicUsed by:446
Symbol 440 GraphicUsed by:446
Symbol 441 GraphicUsed by:446
Symbol 442 GraphicUsed by:446
Symbol 443 GraphicUsed by:446
Symbol 444 GraphicUsed by:446
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:405 407 409 411 413 415 417 419 421 435 436 437 438 439 440 441 429 442 443 444 445Used by:458
Symbol 447 GraphicUsed by:454
Symbol 448 GraphicUsed by:454
Symbol 449 GraphicUsed by:454
Symbol 450 GraphicUsed by:454
Symbol 451 GraphicUsed by:454
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:452Used by:454
Symbol 454 MovieClipUses:405 407 409 411 413 415 417 419 421 447 448 449 450 451 34 453Used by:458
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClipUses:455Used by:457
Symbol 457 MovieClipUses:405 407 409 411 413 415 417 419 421 456Used by:458
Symbol 458 MovieClip [washington]Uses:434 446 454 457
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClip [huntershield]Uses:459
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClipUses:461Used by:469 479 485
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClipUses:463Used by:469 479 485
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:465Used by:469 479 485
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClipUses:467Used by:469 479 485
Symbol 469 MovieClipUses:462 464 466 468Used by:487
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:470Used by:474 480 486
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClipUses:472Used by:474 480 486
Symbol 474 MovieClipUses:471 473Used by:487
Symbol 475 GraphicUsed by:479
Symbol 476 GraphicUsed by:479
Symbol 477 GraphicUsed by:479
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClipUses:462 464 468 466 475 476 477 478Used by:487
Symbol 480 MovieClipUses:471 473Used by:487
Symbol 481 GraphicUsed by:485
Symbol 482 GraphicUsed by:485
Symbol 483 GraphicUsed by:485
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:462 464 468 466 481 482 483 484Used by:487
Symbol 486 MovieClipUses:471 473Used by:487
Symbol 487 MovieClip [ninja]Uses:469 474 479 480 485 486Used by:Timeline
Symbol 488 FontUsed by:489 490 491 496 497
Symbol 489 TextUses:488Used by:Timeline
Symbol 490 TextUses:488Used by:Timeline
Symbol 491 TextUses:488Used by:Timeline
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:Timeline
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:494Used by:Timeline
Symbol 496 TextUses:488Used by:503
Symbol 497 TextUses:488Used by:503
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:498Used by:503
Symbol 500 TextUses:252Used by:501
Symbol 501 MovieClipUses:500Used by:503
Symbol 502 ButtonUses:249Used by:503 540
Symbol 503 MovieClipUses:496 497 499 501 502Used by:Timeline
Symbol 504 GraphicUsed by:540
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:505Used by:540
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:507Used by:540
Symbol 509 GraphicUsed by:540
Symbol 510 GraphicUsed by:540
Symbol 511 GraphicUsed by:540
Symbol 512 GraphicUsed by:540
Symbol 513 GraphicUsed by:540
Symbol 514 GraphicUsed by:540
Symbol 515 GraphicUsed by:540
Symbol 516 GraphicUsed by:540
Symbol 517 GraphicUsed by:540
Symbol 518 GraphicUsed by:540
Symbol 519 GraphicUsed by:540
Symbol 520 GraphicUsed by:540
Symbol 521 SoundUsed by:540
Symbol 522 ShapeTweeningUsed by:540
Symbol 523 GraphicUsed by:540
Symbol 524 GraphicUsed by:540
Symbol 525 GraphicUsed by:540
Symbol 526 GraphicUsed by:540
Symbol 527 GraphicUsed by:540
Symbol 528 GraphicUsed by:540
Symbol 529 GraphicUsed by:540
Symbol 530 GraphicUsed by:540
Symbol 531 GraphicUsed by:540
Symbol 532 GraphicUsed by:540
Symbol 533 GraphicUsed by:540
Symbol 534 GraphicUsed by:540
Symbol 535 ShapeTweeningUsed by:540
Symbol 536 ShapeTweeningUsed by:540
Symbol 537 ShapeTweeningUsed by:540
Symbol 538 GraphicUsed by:540
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClipUses:504 506 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 259 538 539 502Used by:Timeline
Symbol 541 TextUses:252Used by:543
Symbol 542 GraphicUsed by:543
Symbol 543 MovieClipUses:541 542Used by:Timeline
Symbol 544 GraphicUsed by:555
Symbol 545 GraphicUsed by:555
Symbol 546 GraphicUsed by:555
Symbol 547 GraphicUsed by:555
Symbol 548 GraphicUsed by:555
Symbol 549 GraphicUsed by:555
Symbol 550 GraphicUsed by:555
Symbol 551 GraphicUsed by:555
Symbol 552 GraphicUsed by:555
Symbol 553 GraphicUsed by:555
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:544 545 546 547 548 549 550 551 552 553 554Used by:Timeline
Symbol 556 ShapeTweeningUsed by:Timeline
Symbol 557 GraphicUsed by:Timeline
Symbol 558 MovieClipUses:235Used by:Timeline
Symbol 559 GraphicUsed by:Timeline
Symbol 560 TextUses:252Used by:565 578
Symbol 561 TextUses:252Used by:565 578
Symbol 562 GraphicUsed by:565 578
Symbol 563 SoundUsed by:565 569 578 579 580
Symbol 564 SoundUsed by:565 569 578 579 580
Symbol 565 ButtonUses:560 561 562 563 564Used by:Timeline
Symbol 566 TextUses:252Used by:569 579 580
Symbol 567 TextUses:252Used by:569 579 580
Symbol 568 GraphicUsed by:569 579 580
Symbol 569 ButtonUses:566 567 568 563 564Used by:Timeline
Symbol 570 TextUses:252Used by:575
Symbol 571 GraphicUsed by:575
Symbol 572 GraphicUsed by:575
Symbol 573 GraphicUsed by:575
Symbol 574 GraphicUsed by:575
Symbol 575 MovieClipUses:570 572 349 351 204 571 573 574Used by:Timeline
Symbol 576 GraphicUsed by:577
Symbol 577 MovieClipUses:576Used by:Timeline
Symbol 578 ButtonUses:560 561 562 563 564Used by:Timeline
Symbol 579 ButtonUses:566 567 568 563 564Used by:Timeline
Symbol 580 ButtonUses:566 567 568 563 564Used by:Timeline
Symbol 581 TextUses:252Used by:582
Symbol 582 ButtonUses:581Used by:Timeline
Symbol 583 TextUses:252Used by:584
Symbol 584 ButtonUses:583Used by:Timeline
Symbol 585 TextUses:252Used by:586
Symbol 586 ButtonUses:585Used by:Timeline
Symbol 587 TextUses:252Used by:588
Symbol 588 ButtonUses:587Used by:Timeline
Symbol 589 TextUses:252Used by:Timeline
Symbol 590 GraphicUsed by:Timeline
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:591Used by:Timeline
Symbol 593 TextUses:252Used by:Timeline
Symbol 594 TextUses:252Used by:Timeline
Symbol 595 FontUsed by:596 597 598 599 600
Symbol 596 TextUses:595Used by:Timeline
Symbol 597 TextUses:595Used by:Timeline
Symbol 598 TextUses:595Used by:Timeline
Symbol 599 TextUses:595Used by:Timeline
Symbol 600 TextUses:595Used by:Timeline
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:601Used by:618
Symbol 603 GraphicUsed by:604
Symbol 604 MovieClipUses:603Used by:618
Symbol 605 GraphicUsed by:606
Symbol 606 MovieClipUses:605Used by:618
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClipUses:607Used by:618
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClipUses:609Used by:618
Symbol 611 GraphicUsed by:618
Symbol 612 GraphicUsed by:613
Symbol 613 MovieClipUses:612Used by:618
Symbol 614 GraphicUsed by:618
Symbol 615 GraphicUsed by:618
Symbol 616 GraphicUsed by:618
Symbol 617 GraphicUsed by:618
Symbol 618 MovieClipUses:602 604 606 608 610 611 613 614 615 616 617Used by:Timeline
Symbol 619 TextUses:252Used by:Timeline
Symbol 620 GraphicUsed by:Timeline
Symbol 621 TextUses:252Used by:Timeline
Symbol 622 GraphicUsed by:Timeline
Symbol 623 TextUses:252Used by:Timeline
Symbol 624 GraphicUsed by:Timeline
Symbol 625 TextUses:252Used by:Timeline
Symbol 626 GraphicUsed by:Timeline
Symbol 627 TextUses:252Used by:Timeline
Symbol 628 GraphicUsed by:Timeline
Symbol 629 TextUses:252Used by:Timeline
Symbol 630 GraphicUsed by:632
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClipUses:631 630Used by:Timeline
Symbol 633 TextUses:252Used by:Timeline
Symbol 634 GraphicUsed by:Timeline
Symbol 635 TextUses:252Used by:Timeline
Symbol 636 TextUses:252Used by:Timeline
Symbol 637 GraphicUsed by:Timeline
Symbol 638 TextUses:252Used by:Timeline
Symbol 639 GraphicUsed by:640
Symbol 640 ButtonUses:639Used by:Timeline
Symbol 641 TextUses:252Used by:Timeline
Symbol 642 TextUses:252Used by:643
Symbol 643 MovieClipUses:642Used by:Timeline
Symbol 644 GraphicUsed by:645
Symbol 645 ButtonUses:644Used by:Timeline

Instance Names

"loadbar"Frame 1Symbol 493 MovieClip
"ninja"Frame 185Symbol 487 MovieClip [ninja]
"background"Frame 204Symbol 618 MovieClip
"zombie"Symbol 42 MovieClip [zombie] Frame 5Symbol 41 MovieClip [zombieblast]
"rightarm"Symbol 100 MovieClip Frame 1Symbol 58 MovieClip
"cig"Symbol 100 MovieClip Frame 1Symbol 73 MovieClip
"rightarm"Symbol 106 MovieClip Frame 1Symbol 58 MovieClip
"cig"Symbol 106 MovieClip Frame 1Symbol 73 MovieClip
"rightarm"Symbol 123 MovieClip Frame 1Symbol 58 MovieClip
"cig"Symbol 123 MovieClip Frame 1Symbol 73 MovieClip
"rightarm"Symbol 126 MovieClip Frame 1Symbol 58 MovieClip
"cig"Symbol 126 MovieClip Frame 1Symbol 73 MovieClip
"rightarm"Symbol 129 MovieClip Frame 1Symbol 58 MovieClip
"cig"Symbol 129 MovieClip Frame 1Symbol 73 MovieClip
"hunter"Symbol 184 MovieClip Frame 1Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 3Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 5Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 7Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 9Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 11Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 13Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 14Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 15Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 16Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 17Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 18Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 19Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 20Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 21Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 22Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 23Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 24Symbol 129 MovieClip
"hunter"Symbol 184 MovieClip Frame 25Symbol 129 MovieClip
"hunter"Symbol 185 MovieClip [hunter] Frame 1Symbol 100 MovieClip
"hunter"Symbol 185 MovieClip [hunter] Frame 2Symbol 106 MovieClip
"hunter"Symbol 185 MovieClip [hunter] Frame 3Symbol 123 MovieClip
"hunter"Symbol 185 MovieClip [hunter] Frame 4Symbol 126 MovieClip
"hunter"Symbol 185 MovieClip [hunter] Frame 5Symbol 184 MovieClip
"bite"Symbol 217 MovieClip [rex] Frame 2Symbol 215 MovieClip
"bite"Symbol 217 MovieClip [rex] Frame 3Symbol 216 MovieClip
"shit"Symbol 223 MovieClip [stomach] Frame 1Symbol 221 MovieClip
"drum"Symbol 270 MovieClip Frame 1Symbol 269 MovieClip
"ear"Symbol 273 MovieClip Frame 1Symbol 272 MovieClip
"drum"Symbol 298 MovieClip [ear] Frame 1Symbol 270 MovieClip
"ear"Symbol 298 MovieClip [ear] Frame 1Symbol 273 MovieClip
"tv"Symbol 347 MovieClip [tvfront] Frame 1Symbol 315 MovieClip
"wash"Symbol 458 MovieClip [washington] Frame 1Symbol 434 MovieClip
"wash"Symbol 458 MovieClip [washington] Frame 2Symbol 446 MovieClip
"wash"Symbol 458 MovieClip [washington] Frame 3Symbol 454 MovieClip
"wash"Symbol 458 MovieClip [washington] Frame 4Symbol 457 MovieClip
"slash"Symbol 487 MovieClip [ninja] Frame 2Symbol 479 MovieClip
"slash"Symbol 487 MovieClip [ninja] Frame 4Symbol 479 MovieClip
"body"Symbol 487 MovieClip [ninja] Frame 5Symbol 485 MovieClip
"legs"Symbol 487 MovieClip [ninja] Frame 5Symbol 486 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "zombie_die"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ninja_slash"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ninja_hurt"
ExportAssets (56)Timeline Frame 1Symbol 4 as "music_tv"
ExportAssets (56)Timeline Frame 1Symbol 5 as "music_menu"
ExportAssets (56)Timeline Frame 1Symbol 6 as "music_level1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "music_level3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "music_level2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "music_hunter"
ExportAssets (56)Timeline Frame 1Symbol 10 as "music_ear"
ExportAssets (56)Timeline Frame 1Symbol 11 as "music_cutscene"
ExportAssets (56)Timeline Frame 1Symbol 12 as "intro_swoosh"
ExportAssets (56)Timeline Frame 1Symbol 13 as "gut_flush"
ExportAssets (56)Timeline Frame 1Symbol 41 as "zombieblast"
ExportAssets (56)Timeline Frame 1Symbol 42 as "zombie"
ExportAssets (56)Timeline Frame 1Symbol 44 as "ninjaneedle"
ExportAssets (56)Timeline Frame 1Symbol 46 as "needle"
ExportAssets (56)Timeline Frame 1Symbol 55 as "slash"
ExportAssets (56)Timeline Frame 1Symbol 185 as "hunter"
ExportAssets (56)Timeline Frame 1Symbol 217 as "rex"
ExportAssets (56)Timeline Frame 1Symbol 223 as "stomach"
ExportAssets (56)Timeline Frame 1Symbol 226 as "bloodspray"
ExportAssets (56)Timeline Frame 1Symbol 232 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 243 as "scroll"
ExportAssets (56)Timeline Frame 1Symbol 248 as "stage"
ExportAssets (56)Timeline Frame 1Symbol 267 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 298 as "ear"
ExportAssets (56)Timeline Frame 1Symbol 300 as "earwax"
ExportAssets (56)Timeline Frame 1Symbol 303 as "tvback"
ExportAssets (56)Timeline Frame 1Symbol 347 as "tvfront"
ExportAssets (56)Timeline Frame 1Symbol 354 as "huntertrex"
ExportAssets (56)Timeline Frame 1Symbol 367 as "bat"
ExportAssets (56)Timeline Frame 1Symbol 369 as "bats"
ExportAssets (56)Timeline Frame 1Symbol 372 as "smokering"
ExportAssets (56)Timeline Frame 1Symbol 397 as "granny"
ExportAssets (56)Timeline Frame 1Symbol 399 as "football"
ExportAssets (56)Timeline Frame 1Symbol 401 as "dumbell"
ExportAssets (56)Timeline Frame 1Symbol 403 as "cleaner"
ExportAssets (56)Timeline Frame 1Symbol 411 as "washArrow"
ExportAssets (56)Timeline Frame 1Symbol 458 as "washington"
ExportAssets (56)Timeline Frame 1Symbol 460 as "huntershield"
ExportAssets (56)Timeline Frame 1Symbol 487 as "ninja"

Labels

"done"Frame 190
"level1"Frame 211
"tv"Symbol 347 MovieClip [tvfront] Frame 25
"end"Symbol 479 MovieClip Frame 7

Dynamic Text Variables

_root.$levelSymbol 245 EditableText"<p align="left"></p>"




http://swfchan.com/7/30314/info.shtml
Created: 19/5 -2019 11:11:00 Last modified: 19/5 -2019 11:11:00 Server time: 05/11 -2024 04:17:27