STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229455 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #30326 |
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Loading Complete. Starting game... |
<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="0">sound render</font></p> |
<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="0">sound render</font></p> |
<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="0">sound render</font></p> |
<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="0">sound render</font></p> |
<p align="center"><font face="Akbar" size="27" color="#000000" letterSpacing="0.000000" kerning="0">PLAY</font></p> |
<p align="center"><font face="Trebuchet MS" size="27" color="#000000" letterSpacing="0.000000" kerning="0">ARCADE</font></p> |
<p align="center"><font face="Trebuchet MS" size="27" color="#000000" letterSpacing="0.000000" kerning="0">SPRINT</font></p> |
<p align="center"><font face="Trebuchet MS" size="27" color="#000000" letterSpacing="0.000000" kerning="0">COUNTDOWN</font></p> |
<p align="left"><font face="Trebuchet MS" size="26" color="#000000" letterSpacing="0.000000" kerning="0">MORE GAMES</font></p> |
<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="0"><b>MORE GAMES</b></font></p> |
FLOAT |
HOW TO PLAY |
CREDITS |
Concept, code, graphics, and music by 2DArray "Ping" noise from Flashkit.com Additional graphics by luksy Sponsored by HallPass.com Contact me on AIM: FreeAsANerd |
BASICS Move with the arrow keys, jumping in and out of the water. Stars are good...collect them. ARCADE MODE Collect stars, and avoid the bombs. Black stars are worth 20 points, and flashing stars will make you invincible for 20 seconds. If a lock spawns on the screen, pick it up quickly! No more stars will spawn while a lock is present. COUNTDOWN MODE Collect as many stars as you can in 30 seconds-No special items or bombs. SPRINT MODE Collect all 100 stars as quickly as you can! TIPS Press P to pause the game. Going too high and too low, especially if you are ending up off of the screen, is rarely beneficial. It makes the ball harder to control and you will have a harder time predicting where you will land. Click anywhere to close |
<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">FPS counter</font></p> |
stars collected: |
<p align="right"><font face="Trebuchet MS" size="20" color="#000000" letterSpacing="0.000000" kerning="0">Main Menu</font></p> |
seconds taken: |
stars per second: |
ActionScript [AS1/AS2]
Frame 1stop(); Stage.showMenu = false;Instance of Symbol 11 MovieClip in Frame 1onClipEvent (load) { clickToSite = new Object(); clickToSite.onMouseDown = function () { if (_root._currentframe == 1) { getURL ("http://www.hallpass.com", "_blank"); } }; Mouse.addListener(clickToSite); } onClipEvent (enterFrame) { if (c == undefined) { _xscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if ((_xscale == 100) && (c == undefined)) { c = 0; } } else { _root.logoText.gotoAndStop(2); c++; if (c >= 45) { _root.gotoAndStop(2); } } }Frame 2if (_root.musicStart != true) { _root.ping = new Sound(); _root.ping.attachSound("ping"); _root.music = new Sound(); _root.musicStart = true; } logoRotSpeed = 1;Frame 3stop(); p = false; lock = false; if (gameMode != "countdown") { timer = 0; } else { timer = 900; } _root.music.stop(); _root.music.attachSound("music"); _root.music.start(0, 99999999999999);Instance of Symbol 77 MovieClip "watergen" in Frame 3onClipEvent (load) { if (_name == "watergen") { _root.q = 0; _root.sep = 22; x = 0; while (x <= 550) { duplicateMovieClip (this, "water" + _root.q, _root.q); _root["water" + _root.q]._y = 200; _root["water" + _root.q]._x = x; _root["water" + _root.q].num = _root.q; _root.q++; x = x + _root.sep; } _root.createEmptyMovieClip("waterimage", _root.q); _root.q++; _root.waterimage._alpha = 30; _root.waterimage.onEnterFrame = function () { this.swapDepths(_root.q + 110); if (_root._currentframe != 3) { removeMovieClip(this); } }; } else { rise = 0; } } onClipEvent (enterFrame) { if (_root.p != true) { if (_name == "watergen") { i = 0; while (i <= (550 / _root.sep)) { tar1 = _root["water" + i]; tar2 = _root["water" + (i - 1)]; if (tar1._y != tar2._y) { diff = tar1._y - tar2._y; tar1._y = tar1._y - (diff / 3); tar2._y = tar2._y + (diff / 3); tar1.rise = tar1.rise - (diff / 4); tar2.rise = tar2.rise + (diff / 4); } i++; } i = 550 / _root.sep; while (i >= 0) { tar1 = _root["water" + i]; tar2 = _root["water" + (i + 1)]; if (tar1._y != tar2._y) { diff = tar1._y - tar2._y; tar1._y = tar1._y - (diff / 3); tar2._y = tar2._y + (diff / 3); tar1.rise = tar1.rise - (diff / 4); tar2.rise = tar2.rise + (diff / 4); } i--; } _root.waterimage.clear(); _root.waterimage.moveTo(_root.water0._x, _root.water0._y); _root.waterimage.beginFill(255, 100); i = 1; while (i <= (550 / _root.sep)) { _root.waterimage.lineTo(_root["water" + i]._x, _root["water" + i]._y); i++; } _root.waterimage.lineTo(550, 400); _root.waterimage.lineTo(0, 400); } else { rise = rise + ((200 - _y) / 20); rise = rise * 0.99; _y = (_y + rise); } } }Instance of Symbol 81 MovieClip "guy" in Frame 3onClipEvent (load) { s = -1; _x = 275; _y = (-_height); rise = (run = 0); c = 0; _root.stars = 0; } onClipEvent (enterFrame) { if (_root._currentframe != 3) { removeMovieClip(this); } this.swapDepths(_root.q + 100); if (_root.p != true) { if (_root.gameMode != "countdown") { _root.timer++; } else { if (_root._currentframe == 3) { _root.timer--; } _root.timerD = Math.round((_root.timer * 10) / 3) / 100; if (Math.round(_root.timerD) == _root.timerD) { _root.timerD = _root.timerD + ".00"; } else if ((Math.round(_root.timerD * 10) / 10) == _root.timerD) { _root.timerD = _root.timerD + "0"; } if (_root.timer == 0) { _root.gotoAndStop(4); } } if (s != -1) { s++; _alpha = 50; if (s > 570) { if ((s % 2) == 0) { _alpha = 100; } else { _alpha = 50; } } else if (s > 540) { if ((Math.floor(s / 2) % 2) == 0) { _alpha = 100; } else { _alpha = 50; } } if (s >= 600) { s = -1; _alpha = 100; _root.bg.play(); _root.music.stop(); _root.music.attachSound("music"); _root.music.start(0, 99999999999999); } } oM = m; oMY = mY; num = Math.floor(_x / _root.sep); if (_y > _root["water" + num]._y) { run = run * 0.9; m = 1; } else { run = run * 0.97; m = 0; } rise = rise + ((_root["water" + num]._y - _y) / 100); if ((m != oM) && (oM != undefined)) { c = 0; mVY = oMY - _y; num = Math.floor(_x / _root.sep); _root["water" + num].rise = _root["water" + num].rise - (mVY * 1.5); _root["water" + (num - 1)].rise = _root["water" + (num - 1)].rise - (mVY / 3); _root["water" + (num + 1)].rise = _root["water" + (num + 1)].rise - (mVY / 3); _root["water" + (num - 2)].rise = _root["water" + (num - 2)].rise - (mVY / 6); _root["water" + (num + 2)].rise = _root["water" + (num + 2)].rise - (mVY / 6); } mY = _y; if (Key.isDown(37)) { run = run - 0.5; } if (Key.isDown(39)) { run = run + 0.5; } if (Key.isDown(38) && (c < 30)) { c++; rise = rise - 0.3; } if (Key.isDown(40) && (c < 30)) { c++; rise = rise + 0.3; } rise = rise * 0.978; _x = (_x + run); _y = (_y + rise); _rotation = (_rotation + run); if ((_x - (_width / 2)) < 0) { _x = (_width / 2); run = run * -0.7; } if ((_x + (_width / 2)) > 550) { _x = (550 - (_width / 2)); run = run * -0.7; } } if (Key.isDown(80) && (hitP != true)) { hitP = true; if (_root.p == false) { _root.p = true; } else { _root.p = false; } } if (Key.isDown(80) == false) { hitP = false; } }Instance of Symbol 83 MovieClip in Frame 3onClipEvent (load) { c = 0; _visible = false; } onClipEvent (enterFrame) { if (((c++) % 2) == 0) { time = getTimer(); } else { _root.FPS = Math.round(1000 / (getTimer() - time)); } }Instance of Symbol 99 MovieClip "stargen" in Frame 3onClipEvent (load) { if (_name != "stargen") { _yscale = 100; _xscale = 100; if (_root.gameMode != "sprint") { _x = random(550); _y = random(400); } _rotation = random(360); if (_root.gameMode != "sprint") { spin = 2 + (random(100) / 50); } else { this.cacheAsBitmap = true; } if (random(2) == 0) { spin = -spin; } c = 0; if (_root.gameMode == "arcade") { if (random(30) == 0) { x = random(3); if (x == 0) { gotoAndStop (2); } else if (x == 1) { gotoAndStop (3); } else { gotoAndStop (4); _root.lock = true; spin = 0; _rotation = 0; } } else { gotoAndStop (1); } } else { gotoAndStop (1); } } else if (_root.gameMode == "sprint") { tStars = 0; x = 0; while (x < 550) { y = 0; while (y < 400) { duplicateMovieClip (this, "star" + _root.q, _root.q); _root["star" + _root.q]._x = x + 27.5; _root["star" + _root.q]._y = y + 20; _root.q++; tStars++; y = y + 40; } x = x + 55; } } } onClipEvent (enterFrame) { if (_root._currentframe != 3) { removeMovieClip(this); } if (_name == "stargen") { if (_root.p != true) { if (_root.gameMode == "arcade") { if ((random(30) == 0) && (_root.lock != true)) { duplicateMovieClip (this, "star" + _root.q, _root.q); _root.q++; } } else if (_root.gameMode == "countdown") { if (random(5) == 0) { duplicateMovieClip (this, "star" + _root.q, _root.q); _root.q++; } } } } else if (_root.p != true) { if (((caught != true) && (_root.gameMode != "sprint")) && (_currentframe != 4)) { c++; if (c > 100) { _alpha = (_alpha - 1); if (_alpha <= 0) { removeMovieClip(this); } } } _rotation = (_rotation + spin); dx = _root.guy._x - _x; dy = _root.guy._y - _y; if ((Math.sqrt((dx * dx) + (dy * dy)) < 35) && (caught != true)) { caught = true; _root.ping.start(); speed = 20; this.cacheAsBitmap = false; } if (caught == true) { _yscale = (speed * 5); _xscale = (speed * 5); _x = (_x + ((_root.guy._x - _x) / speed)); _y = (_y + ((_root.guy._y - _y) / speed)); speed--; spin = spin * 2; if (speed == 0) { if (_currentframe == 1) { _root.stars++; if ((_root.gameMode == "sprint") && (_root.stars == 100)) { _root.gotoAndStop(4); } } else if (_currentframe == 2) { _root.stars = _root.stars + 20; } else if (_currentframe == 3) { if (_root.guy.s == -1) { _root.bg.play(); _root.music.stop(); _root.music.attachSound("music fast"); _root.music.start(0, 99999999999999); } _root.guy.s = 0; } else if (_currentframe == 4) { _root.lock = false; } removeMovieClip(this); } } } }Instance of Symbol 108 MovieClip in Frame 3onClipEvent (enterFrame) { this.swapDepths(_root.q + 200); if (_root._currentframe != 3) { removeMovieClip(this); } }Instance of Symbol 111 MovieClip "minegen" in Frame 3onClipEvent (load) { if (_name != "minegen") { _x = random(550); _y = random(400); _alpha = 0; } else { c = 0; } } onClipEvent (enterFrame) { if (_root._currentframe != 3) { removeMovieClip(this); } if (_root.p != true) { if ((_name == "minegen") && (_root.gameMode == "arcade")) { c++; if (c >= 210) { c = 0; duplicateMovieClip (this, "mine" + _root.q, _root.q); _root.q++; } } else if (_alpha < 100) { _alpha = (_alpha + 2); } else { dx = _root.guy._x - _x; dy = _root.guy._y - _y; if ((Math.sqrt((dx * dx) + (dy * dy)) < 18) && (_root.guy.s == -1)) { _root.gotoAndStop(4); removeMovieClip(this); } } } }Instance of Symbol 113 MovieClip "raingen" in Frame 3onClipEvent (load) { if (_name != "raingen") { this.cacheAsBitmap = true; _x = (random(750) - 100); _y = -30; _rotation = -67.5; rise = 20 + (random(100) / 50); run = (-rise) / 2; } } onClipEvent (enterFrame) { if (_root.p != true) { if (_name == "raingen") { if (_root.guy.s != -1) { i = 0; while (i < 2) { duplicateMovieClip (this, "rain" + _root.q, _root.q); _root.q++; i++; } } } else { if (_root._currentframe != 3) { removeMovieClip(this); } num = Math.floor(_x / _root.sep); if (_y > _root["water" + num]._y) { _root["water" + num].rise = _root["water" + num].rise + 10; removeMovieClip(this); } _x = (_x + run); _y = (_y + rise); if (_x < -10) { removeMovieClip(this); } } } }Frame 4_root.music.stop();Instance of Symbol 123 MovieClip "results" in Frame 4onClipEvent (load) { highScoreSO = SharedObject.getLocal("waterGameHighScores"); sprintScores = highScoreSO.data.sprint; countdownScores = highScoreSO.data.countdown; arcadeScores = highScoreSO.data.arcade; sprintScores = (highScoreSO.data.sprint = [20, 30, 40, 50, 60]); countdownScores = (highScoreSO.data.countdown = [80, 70, 60, 50, 40]); arcadeScores = (highScoreSO.data.arcade = [60, 50, 40, 30, 20]); highScoreSO.flush(); _root.finalTime = _root.timer; _root.timer = Math.round((_root.timer * 10) / 3) / 100; if (Math.round(_root.timer) == _root.timer) { _root.timer = _root.timer + ".00"; } else if ((Math.round(_root.timer * 10) / 10) == _root.timer) { _root.timer = _root.timer + "0"; } if (_root.gameMode == "sprint") { _root.score = _root.finalTime / 30; i = 4; while (i >= 0) { if (_root.score < sprintScores[i]) { sprintScores[i + 1] = sprintScores[i]; sprintScores[i] = _root.score; newHS = true; } i--; } if (newHS == true) { highScoreSO.data.sprint = sprintScores; highScoreSO.flush(); } i = 0; while (i <= 4) { cScore = Math.round(sprintScores[i] * 100) / 100; if (Math.round(cScore) == cScore) { cScore = cScore + ".00"; } else if ((Math.round(cScore * 10) / 10) == cScore) { cScore = cScore + "0"; } cScore = (((i + 1) + ". ") + cScore) + " seconds"; _root["score" + (i + 1)] = cScore; i++; } } else if (_root.gameMode == "countdown") { _root.timer = "30.00"; _root.finalTime = 900; _root.score = _root.stars; newHS = false; i = 4; while (i >= 0) { if (_root.score > countdownScores[i]) { countdownScores[i + 1] = countdownScores[i]; countdownScores[i] = _root.score; newHS = true; } i--; } if (newHS == true) { highScoreSO.data.countdown = countdownScores; highScoreSO.flush(); } i = 0; while (i <= 4) { cScore = countdownScores[i]; cScore = (((i + 1) + ". ") + cScore) + " stars"; _root["score" + (i + 1)] = cScore; i++; } } else if (_root.gameMode == "arcade") { _root.score = _root.stars; i = 4; while (i >= 0) { if (_root.score > arcadeScores[i]) { arcadeScores[i + 1] = arcadeScores[i]; arcadeScores[i] = _root.score; newHS = true; } i--; } if (newHS == true) { highScoreSO.data.arcade = arcadeScores; highScoreSO.flush(); } i = 0; while (i <= 4) { cScore = arcadeScores[i]; cScore = (((i + 1) + ". ") + cScore) + " stars"; _root["score" + (i + 1)] = cScore; i++; } } sps = _root.stars / (_root.finalTime / 30); _root.sps = Math.round(sps * 100) / 100; }Instance of Symbol 132 MovieClip in Frame 4onClipEvent (load) { this.swapDepths(_root.q + 300); }Symbol 9 MovieClip Frame 1stop();Symbol 20 MovieClip Frame 1stop();Symbol 27 Buttonon (release) { gameMode = "arcade"; gotoAndStop (3); }Symbol 31 Buttonon (release) { _root.gameMode = "sprint"; gotoAndStop (3); }Symbol 35 Buttonon (release) { gameMode = "countdown"; gotoAndStop (3); }Symbol 39 Buttonon (release) { getURL ("http://www.hallpass.com", "_blank"); }Instance of Symbol 41 MovieClip in Symbol 54 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + _root.logoRotSpeed); }Instance of Symbol 45 MovieClip in Symbol 54 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + _root.logoRotSpeed); }Instance of Symbol 47 MovieClip in Symbol 54 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + _root.logoRotSpeed); }Symbol 55 MovieClip Frame 26stop();Symbol 58 Buttonon (release) { _root.tutorial.play(); }Symbol 68 Buttonon (release) { play(); }Symbol 71 MovieClip Frame 1stop();Symbol 71 MovieClip Frame 40stop();Symbol 76 MovieClip Frame 1stop();Symbol 76 MovieClip Frame 11stop();Instance of Symbol 79 MovieClip in Symbol 81 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.p != true) { if (_parent.s != -1) { _x = ((random(13) - 6) - (_width / 2)); _y = ((random(13) - 6) - (_height / 2)); _visible = true; } else { _visible = false; } } }Instance of Symbol 94 MovieClip in Symbol 99 MovieClip Frame 3onClipEvent (enterFrame) { if (_root.p == true) { stop(); } else { play(); } }Symbol 106 MovieClip Frame 1stop();Symbol 106 MovieClip Frame 12gotoAndPlay (2);Instance of Symbol 103 MovieClip in Symbol 108 MovieClip Frame 1onClipEvent (load) { _visible = _root.p; } onClipEvent (enterFrame) { _visible = _root.p; }Instance of Symbol 107 MovieClip in Symbol 108 MovieClip Frame 1onClipEvent (load) { if (_root.gameMode == "countdown") { _visible = true; } else { _visible = false; } } onClipEvent (enterFrame) { _xscale = ((_root.timer / 900) * 100); if (_xscale < 15) { bar.play(); } }Symbol 119 Buttonon (release) { _root.gotoAndStop(2); }Symbol 132 MovieClip Frame 27stop();
Library Items
Symbol 1 Graphic | Used by:2 76 | |
Symbol 2 MovieClip | Uses:1 | Used by:Timeline |
Symbol 3 Bitmap | Used by:4 | |
Symbol 4 Graphic | Uses:3 | Used by:9 |
Symbol 5 Font | Used by:6 7 8 38 | |
Symbol 6 Text | Uses:5 | Used by:9 |
Symbol 7 Text | Uses:5 | Used by:9 |
Symbol 8 Text | Uses:5 | Used by:9 |
Symbol 9 MovieClip | Uses:4 6 7 8 | Used by:Timeline |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:Timeline |
Symbol 12 Font | Used by:13 14 16 18 82 | |
Symbol 13 EditableText | Uses:12 | Used by:20 |
Symbol 14 EditableText | Uses:12 | Used by:20 |
Symbol 15 Sound [ping] | Used by:20 55 | |
Symbol 16 EditableText | Uses:12 | Used by:20 |
Symbol 17 Sound [music] | Used by:20 | |
Symbol 18 EditableText | Uses:12 | Used by:20 |
Symbol 19 Sound [music fast] | Used by:20 | |
Symbol 20 MovieClip | Uses:13 14 15 16 17 18 19 | Used by:Timeline |
Symbol 21 Graphic | Used by:27 | |
Symbol 22 Graphic | Used by:27 | |
Symbol 23 Font | Used by:24 | |
Symbol 24 EditableText | Uses:23 | Used by:27 |
Symbol 25 Font | Used by:26 30 34 36 56 59 61 66 100 115 116 118 120 121 124 125 126 127 128 129 130 | |
Symbol 26 EditableText | Uses:25 | Used by:27 |
Symbol 27 Button | Uses:21 22 24 26 | Used by:Timeline |
Symbol 28 Graphic | Used by:31 | |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 EditableText | Uses:25 | Used by:31 |
Symbol 31 Button | Uses:28 29 30 | Used by:Timeline |
Symbol 32 Graphic | Used by:35 | |
Symbol 33 Graphic | Used by:35 | |
Symbol 34 EditableText | Uses:25 | Used by:35 |
Symbol 35 Button | Uses:32 33 34 | Used by:Timeline |
Symbol 36 EditableText | Uses:25 | Used by:39 |
Symbol 37 Graphic | Used by:39 | |
Symbol 38 EditableText | Uses:5 | Used by:39 |
Symbol 39 Button | Uses:36 37 38 | Used by:Timeline |
Symbol 40 Graphic | Used by:41 132 | |
Symbol 41 MovieClip | Uses:40 | Used by:54 |
Symbol 42 Graphic | Used by:54 | |
Symbol 43 Font | Used by:44 | |
Symbol 44 Text | Uses:43 | Used by:45 |
Symbol 45 MovieClip | Uses:44 | Used by:54 |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:54 |
Symbol 48 ShapeTweening | Used by:53 | |
Symbol 49 ShapeTweening | Used by:53 | |
Symbol 50 ShapeTweening | Used by:53 | |
Symbol 51 ShapeTweening | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:48 49 50 51 52 | Used by:54 |
Symbol 54 MovieClip | Uses:41 42 45 47 53 | Used by:55 |
Symbol 55 MovieClip | Uses:54 15 | Used by:Timeline |
Symbol 56 Text | Uses:25 | Used by:58 |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 Button | Uses:56 57 | Used by:Timeline |
Symbol 59 Text | Uses:25 | Used by:63 |
Symbol 60 Font | Used by:61 | |
Symbol 61 Text | Uses:25 60 | Used by:63 |
Symbol 62 Graphic | Used by:63 68 106 119 | |
Symbol 63 Button | Uses:59 61 62 | Used by:Timeline |
Symbol 64 ShapeTweening | Used by:71 | |
Symbol 65 Graphic | Used by:71 | |
Symbol 66 Text | Uses:25 | Used by:67 |
Symbol 67 MovieClip | Uses:66 | Used by:71 |
Symbol 68 Button | Uses:62 | Used by:71 |
Symbol 69 ShapeTweening | Used by:71 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:64 65 67 68 69 70 | Used by:Timeline |
Symbol 72 Graphic | Used by:76 | |
Symbol 73 ShapeTweening | Used by:76 | |
Symbol 74 Graphic | Used by:76 132 | |
Symbol 75 ShapeTweening | Used by:76 | |
Symbol 76 MovieClip | Uses:1 72 73 74 75 | Used by:Timeline |
Symbol 77 MovieClip | Used by:Timeline | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:81 |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:79 80 | Used by:Timeline |
Symbol 82 EditableText | Uses:12 | Used by:83 |
Symbol 83 MovieClip | Uses:82 | Used by:Timeline |
Symbol 84 Bitmap | Used by:85 101 | |
Symbol 85 Graphic | Uses:84 | Used by:94 99 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:99 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:94 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:94 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:94 |
Symbol 94 MovieClip | Uses:85 89 91 93 | Used by:99 |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:99 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:97 | Used by:99 |
Symbol 99 MovieClip | Uses:85 87 94 96 98 | Used by:Timeline |
Symbol 100 EditableText | Uses:25 | Used by:108 |
Symbol 101 Graphic | Uses:84 | Used by:108 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:108 |
Symbol 104 ShapeTweening | Used by:106 | |
Symbol 105 ShapeTweening | Used by:106 | |
Symbol 106 MovieClip | Uses:62 104 105 | Used by:107 |
Symbol 107 MovieClip | Uses:106 | Used by:108 |
Symbol 108 MovieClip | Uses:100 101 103 107 | Used by:Timeline |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:109 | Used by:111 |
Symbol 111 MovieClip | Uses:110 | Used by:Timeline |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:Timeline |
Symbol 114 Graphic | Used by:Timeline | |
Symbol 115 EditableText | Uses:25 | Used by:Timeline |
Symbol 116 EditableText | Uses:25 | Used by:Timeline |
Symbol 117 Graphic | Used by:119 | |
Symbol 118 EditableText | Uses:25 | Used by:119 |
Symbol 119 Button | Uses:117 62 118 | Used by:Timeline |
Symbol 120 EditableText | Uses:25 | Used by:Timeline |
Symbol 121 EditableText | Uses:25 | Used by:Timeline |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:Timeline |
Symbol 124 EditableText | Uses:25 | Used by:Timeline |
Symbol 125 EditableText | Uses:25 | Used by:Timeline |
Symbol 126 EditableText | Uses:25 | Used by:Timeline |
Symbol 127 EditableText | Uses:25 | Used by:Timeline |
Symbol 128 EditableText | Uses:25 | Used by:Timeline |
Symbol 129 EditableText | Uses:25 | Used by:Timeline |
Symbol 130 EditableText | Uses:25 | Used by:Timeline |
Symbol 131 ShapeTweening | Used by:132 | |
Symbol 132 MovieClip | Uses:40 131 74 | Used by:Timeline |
Instance Names
"logoText" | Frame 1 | Symbol 9 MovieClip |
"tutorial" | Frame 2 | Symbol 71 MovieClip |
"bg" | Frame 3 | Symbol 76 MovieClip |
"watergen" | Frame 3 | Symbol 77 MovieClip |
"guy" | Frame 3 | Symbol 81 MovieClip |
"stargen" | Frame 3 | Symbol 99 MovieClip |
"minegen" | Frame 3 | Symbol 111 MovieClip |
"raingen" | Frame 3 | Symbol 113 MovieClip |
"results" | Frame 4 | Symbol 123 MovieClip |
"bar" | Symbol 107 MovieClip Frame 1 | Symbol 106 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 2 | Symbol 15 as "ping" |
ExportAssets (56) | Timeline Frame 2 | Symbol 17 as "music" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "music fast" |
Dynamic Text Variables
_root.stars | Symbol 100 EditableText | "" |
_root.stars | Symbol 116 EditableText | "" |
_root.timer | Symbol 121 EditableText | "" |
_root.sps | Symbol 125 EditableText | "" |
_root.score1 | Symbol 126 EditableText | "" |
_root.score2 | Symbol 127 EditableText | "" |
_root.score3 | Symbol 128 EditableText | "" |
_root.score4 | Symbol 129 EditableText | "" |
_root.score5 | Symbol 130 EditableText | "" |
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