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Grave 3.swf

This is the info page for
Flash #30411

(Click the ID number above for more basic data on this flash file.)


Text
Grave 3

Created By Evan Greenstone

Retrieving File

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Game Information

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Contact Information

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Email : evraru@yahoo.com
AIM: Frostedmuffins0

Back

The base is being overtaken by
a force of Hell beings.  The
marines are being possessed
all around you and it is your
responsibility to get rid of
them.  Use your variety of
arsenal as well as your ability
to duel wield to finally
destroy evil once and for all.

Open Folder

Pistol

Machinegun

Shotgun

Chaingun

Health:

Us

Use

Use t

Use th

Use the

Use the m

Use the mo

Use the mou

Use the mous

Use the mouse

Use the mouse t

Use the mouse to

Use the mouse to a

Use the mouse to ai

Use the mouse to aim

Cse the mouse to aim

Cle the mouse to aim

Cli the mouse to aim

Cliche mouse to aim

Clicke mouse to aim

Click mouse to aim

Click tomouse to aim

Click to ouse to aim

Click to suse to aim

Click to shse to aim

Click to shoe to aim

Click to shoo to aim

Click to shootto aim

Click to shoot o aim

Click to shoot  aim

Click to shootaim

Click to shootim

Click to shootm

Click to shoot

Plick to shoot

Prick to shoot

Preck to shoot

Presk to shoot

Press to shoot

Press so shoot

Press sp shoot

Press spahoot

Press spacoot

Press spaceot

Press spacebt

Press spacebar

Press spacebar t

Press spacebar to

Press spacebar to d

Press spacebar to du

Press spacebar to due

Press spacebar to duel

Press spacebar to duel w

Press spacebar to duel wi

Press spacebar to duel wie

Press spacebar to duel wiel

Press spacebar to duel wield

Sress spacebar to duel wield

Swess spacebar to duel wield

Swiss spacebar to duel wield

Swits spacebar to duel wield

Switc spacebar to duel wield

Switchspacebar to duel wield

Switch pacebar to duel wield

Switch wacebar to duel wield

Switch wecebar to duel wield

Switch weaebar to duel wield

Switch weapbar to duel wield

Switch weapoar to duel wield

Switch weaponr to duel wield

Switch weapons to duel wield

Switch weapons wo duel wield

Switch weapons wi duel wield

Switch weapons witduel wield

Switch weapons withuel wield

Switch weapons with el wield

Switch weapons with tl wield

Switch weapons with th wield

Switch weapons with thewield

Switch weapons with the ield

Switch weapons with the reld

Switch weapons with the rild

Switch weapons with the rigd

Switch weapons with the righ

Switch weapons with the right

Switch weapons with the right a

Switch weapons with the right an

Switch weapons with the right and

Switch weapons with the right and l

Switch weapons with the right and le

Switch weapons with the right and lef

Switch weapons with the right and left

Switch weapons with the right and left a

Switch weapons with the right and left ar

Switch weapons with the right and left arr

Switch weapons with the right and left arro

Switch weapons with the right and left arrow

Switch weapons with the right and left arrow k

Switch weapons with the right and left arrow ke

Switch weapons with the right and left arrow key

Switch weapons with the right and left arrow keys

Repeat?                    Yes                             No

Access
Denied

DANGER AREA

Out Of Order

Ammo Stock

Exit

T

Th

The

The e

The ex

The exi

The exit

The exit h

The exit ha

The exit has

The exit has b

The exit has be

The exit has bee

The exit has been

The exit has been b

The exit has been bl

The exit has been blo

The exit has been bloc

The exit has been block

The exit has been blocke

The exit has been blocked.

The exit has been blocked.  F

The exit has been blocked.  Fi

The exit has been blocked.  Fin

The exit has been blocked.  Find

The exit has been blocked.  Find s

The exit has been blocked.  Find so

The exit has been blocked.  Find som

The exit has been blocked.  Find some

The exit has been blocked.  Find somet

The exit has been blocked.  Find someth

The exit has been blocked.  Find somethi

The exit has been blocked.  Find somethin

The exit has been blocked.  Find something

The exit has been blocked.  Find something t

The exit has been blocked.  Find something to

The exit has been blocked.  Find something to b

The exit has been blocked.  Find something to bl

The exit has been blocked.  Find something to blo

The exit has been blocked.  Find something to blow

The exit has been blocked.  Find something to blow t

The exit has been blocked.  Find something to blow th

The exit has been blocked.  Find something to blow the

The exit has been blocked.  Find something to blow the d

The exit has been blocked.  Find something to blow the do

The exit has been blocked.  Find something to blow the doo

The exit has been blocked.  Find something to blow the door

The exit has been blocked.  Find something to blow the door a

The exit has been blocked.  Find something to blow the door an

The exit has been blocked.  Find something to blow the door and

The exit has been blocked.  Find something to blow the door and g

The exit has been blocked.  Find something to blow the door and ge

The exit has been blocked.  Find something to blow the door and get

The exit has been blocked.  Find something to blow the door and get o

The exit has been blocked.  Find something to blow the door and get ou

The exit has been blocked.  Find something to blow the door and get out

The exit has been blocked.  Find something to blow the door and get out.

Explosives Room

Explosives Room

00:00

G

Go

Goo

Good

Good j

Good jo

Good job.

Good job.  N

Good job.  No

Good job.  Now

Good job.  Now b

Good job.  Now br

Good job.  Now bri

Good job.  Now brin

Good job.  Now bring

Good job.  Now bring t

Good job.  Now bring th

Good job.  Now bring the

Good job.  Now bring the e

Good job.  Now bring the ex

Good job.  Now bring the exp

Good job.  Now bring the expl

Good job.  Now bring the explo

Good job.  Now bring the explos

Good job.  Now bring the explosi

Good job.  Now bring the explosiv

Good job.  Now bring the explosive

Good job.  Now bring the explosives

Good job.  Now bring the explosives b

Good job.  Now bring the explosives ba

Good job.  Now bring the explosives bac

Good job.  Now bring the explosives back

Good job.  Now bring the explosives back t

Good job.  Now bring the explosives back to

Good job.  Now bring the explosives back to t

Good job.  Now bring the explosives back to th

Good job.  Now bring the explosives back to the

Good job.  Now bring the explosives back to the e

Good job.  Now bring the explosives back to the ex

Good job.  Now bring the explosives back to the exi

Good job.  Now bring the explosives back to the exit

Good job.  Now bring the explosives back to the exit a

Good job.  Now bring the explosives back to the exit an

Good job.  Now bring the explosives back to the exit and

Good job.  Now bring the explosives back to the exit and g

Good job.  Now bring the explosives back to the exit and ge

Good job.  Now bring the explosives back to the exit and get

Good job.  Now bring the explosives back to the exit and get o

Good job.  Now bring the explosives back to the exit and get ou

Good job.  Now bring the explosives back to the exit and get out

Good job.  Now bring the explosives back to the exit and get out o

Good job.  Now bring the explosives back to the exit and get out of h

Good job.  Now bring the explosives back to the exit and get out of he

Good job.  Now bring the explosives back to the exit and get out of her

Good job.  Now bring the explosives back to the exit and get out of here.

00:05

00:04

00:03

00:02

00:01

Grave 3

Drawn, Animated, and
Programmed by
Evan Greenstone

Sounds
TV's Slayer
www.flashkit.com
www.findsounds.com
www.shockwave-sound.com

Inspired By
Doom 3
Return to Castle Wolfenstein
Medal of Honor

Special Thanks To
Jarrett Gorlick
Danny Sims
Frank Samuel
Zwickel
Dom Ferger
Mom, Dad, and Russell
And all the Viewers!

Replay?

GAME OVER

Try Again?

ActionScript [AS1/AS2]

Frame 1
var trialNavigation = new ContextMenu(); trialNavigation.builtInItems.zoom = false; trialNavigation.builtInItems.quality = true; trialNavigation.builtInItems.play = false; trialNavigation.builtInItems.print = false; trialNavigation.builtInItems.save = false; trialNavigation.builtInItems.loop = false; trialNavigation.builtInItems.rewind = false; trialNavigation.builtInItems.forward_back = false; _level0.menu = trialNavigation; a = getBytesLoaded(); b = getBytesTotal(); c = Math.ceil((a / b) * 100) + "%"; if (a == b) { _root.spin.gotoAndPlay("done"); stop(); }
Frame 2
gotoAndPlay (1);
Frame 35
_root.folder1.gotoAndStop(2); stop();
Frame 36
var trialNavigation = new ContextMenu(); trialNavigation.builtInItems.zoom = false; trialNavigation.builtInItems.quality = true; trialNavigation.builtInItems.play = false; trialNavigation.builtInItems.print = false; trialNavigation.builtInItems.save = false; trialNavigation.builtInItems.loop = false; trialNavigation.builtInItems.rewind = false; trialNavigation.builtInItems.forward_back = false; _level0.menu = trialNavigation; _root.bulletnumber = 0; _root.bulletnumber2 = 200; this._quality = "MEDIUM"; Mouse.hide(); crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; moveValue = 8; v = crosshair._x; h = crosshair._y; buzzV = (Math.random() * moveValue) - (moveValue / 2); buzzH = (Math.random() * moveValue) - (moveValue / 2); crosshair._x = v + buzzV; crosshair._y = h + buzzH; _root.health = 100; _root.lefthand.gotoAndStop("single"); _root.pistol = 50; _root.machine = 80; _root.shot = 10; _root.chain = 90; stop();
Instance of Symbol 258 MovieClip "lefthand" in Frame 36
onClipEvent (enterFrame) { _x = (_root._xmouse - 150); }
Instance of Symbol 280 MovieClip "righthand" in Frame 36
onClipEvent (enterFrame) { _x = (_root._xmouse + 150); }
Frame 65
_root.field.play(); stop();
Frame 96
stop();
Frame 130
stop(); _root.field.play();
Frame 151
stop();
Frame 186
stop();
Frame 187
stop();
Frame 188
stop();
Frame 189
stop();
Frame 190
stop();
Frame 191
stop();
Frame 192
stop();
Frame 193
this.bosshealth = "."; stop();
Frame 1464
Mouse.show(); stop();
Frame 1465
Mouse.show(); stop();
Symbol 40 MovieClip Frame 17
gotoAndPlay (1);
Symbol 40 MovieClip Frame 34
stop(); _parent.gotoAndPlay(3);
Symbol 46 Button
on (release) { gotoAndStop ("contact"); }
Symbol 47 Button
on (release) { gotoAndPlay (3); }
Symbol 48 Button
on (release) { gotoAndStop ("info"); }
Symbol 64 Button
on (release) { gotoAndStop (1); }
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 3
this.buff = 0;
Symbol 67 MovieClip Frame 4
this.buff = this.buff + 1; if (this.buff > 99) { gotoAndPlay ("done"); }
Symbol 67 MovieClip Frame 5
gotoAndPlay (4);
Symbol 67 MovieClip Frame 20
stop(); _parent.play();
Symbol 67 MovieClip Frame 22
stop();
Symbol 69 Button
on (release) { _root.folder1.gotoAndStop(1); }
Symbol 89 MovieClip Frame 1
this._alpha = 0;
Symbol 89 MovieClip Frame 2
gotoAndPlay (1);
Symbol 114 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 114 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 114 MovieClip Frame 30
gotoAndPlay (2);
Symbol 114 MovieClip Frame 37
stop();
Symbol 117 MovieClip Frame 1
this._alpha = 0; stop();
Instance of Symbol 89 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 117 MovieClip Frame 2
gotoAndPlay (1);
Symbol 117 MovieClip Frame 3
this._alpha = 100;
Symbol 227 MovieClip Frame 1
stop(); stop();
Symbol 227 MovieClip Frame 77
this.intruderalert.play();
Instance of Symbol 89 MovieClip in Symbol 227 MovieClip Frame 103
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 227 MovieClip Frame 128
_root.health = _root.health - 5; _root.healthmetermover.play(); _root.blood.play();
Symbol 227 MovieClip Frame 175
gotoAndPlay (124);
Symbol 227 MovieClip Frame 282
stop(); _parent.play();
Symbol 227 MovieClip Frame 305
stop(); _parent.play();
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 10
_root.pistol = _root.pistol - 1; if (_root.pistol < 1) { gotoAndStop (1); }
Symbol 233 MovieClip Frame 11
_root.bullet2.duplicateMovieClip("bullet2" + _root.bulletnumber2, _root.bulletnumber2); _root.crosshair.pistolleft.play();
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 2
if (_root.machine < 1) { gotoAndStop (1); }
Symbol 242 MovieClip Frame 3
_root.machine = _root.machine - 1; _root.bullet2.duplicateMovieClip("bullet2" + _root.bulletnumber2, _root.bulletnumber2); _root.crosshair.machinegunleft.play();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 2
if (_root.shot < 1) { gotoAndStop (1); }
Symbol 248 MovieClip Frame 3
_root.shot = _root.shot - 1; _root.bullet4.duplicateMovieClip("bullet2" + _root.bulletnumber2, _root.bulletnumber2); _root.crosshair.shotgunleft.play();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 2
if (_root.chain < 1) { gotoAndStop (1); }
Symbol 257 MovieClip Frame 3
_root.chain = _root.chain - 1; _root.bullet2.duplicateMovieClip("bullet2" + _root.bulletnumber2, _root.bulletnumber2); __root.crosshair.chaingunleft.play();
Symbol 257 MovieClip Frame 4
_root.chain = _root.chain - 1; _root.bullet2.duplicateMovieClip("bullet2" + _root.bulletnumber2, _root.bulletnumber2);
Symbol 257 MovieClip Frame 5
gotoAndPlay (1);
Symbol 258 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 2
stop();
Symbol 258 MovieClip Frame 3
stop();
Symbol 258 MovieClip Frame 4
stop();
Symbol 258 MovieClip Frame 5
gotoAndStop (1);
Symbol 258 MovieClip Frame 6
stop();
Symbol 262 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 2
_root.pistol = _root.pistol - 1; if (_root.pistol < 1) { gotoAndStop (1); }
Symbol 262 MovieClip Frame 3
_root.crosshair.pistolright.play(); _root.bullet1.duplicateMovieClip("bullet" + _root.bulletnumber, _root.bulletnumber);
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 2
if (_root.machine < 1) { gotoAndStop (1); }
Symbol 269 MovieClip Frame 3
_root.machine = _root.machine - 1; _root.bullet1.duplicateMovieClip("bullet" + _root.bulletnumber, _root.bulletnumber); _root.crosshair.machinegunright.play();
Symbol 271 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 2
if (_root.shot < 1) { gotoAndStop (1); }
Symbol 271 MovieClip Frame 3
_root.shot = _root.shot - 1; _root.bullet3.duplicateMovieClip("bullet" + _root.bulletnumber, _root.bulletnumber); _root.crosshair.shotgunright.play();
Symbol 279 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 2
if (_root.chain < 1) { gotoAndStop (1); }
Symbol 279 MovieClip Frame 3
_root.chain = _root.chain - 1; _root.bullet1.duplicateMovieClip("bullet" + _root.bulletnumber, _root.bulletnumber); _root.crosshair.chaingunright.play();
Symbol 279 MovieClip Frame 4
_root.chain = _root.chain - 1; _root.bullet1.duplicateMovieClip("bullet" + _root.bulletnumber, _root.bulletnumber);
Symbol 279 MovieClip Frame 5
gotoAndPlay (1);
Symbol 280 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 2
stop();
Symbol 280 MovieClip Frame 3
stop();
Symbol 280 MovieClip Frame 4
stop();
Symbol 281 MovieClip Frame 1
if (Key.isDown(32)) { _root.lefthand.gotoAndStop(1); gotoAndPlay (3); } _parent.gotoAndStop("nothing");
Symbol 281 MovieClip Frame 2
gotoAndPlay (1);
Symbol 281 MovieClip Frame 3
_parent.gotoAndPlay(1);
Symbol 281 MovieClip Frame 15
if (Key.isDown(32)) { _root.lefthand.gotoAndStop("single"); gotoAndPlay (17); }
Symbol 281 MovieClip Frame 16
gotoAndPlay (15);
Symbol 282 MovieClip Frame 1
if (Key.isDown(37)) { _root.lefthand.play(); gotoAndPlay (3); }
Symbol 282 MovieClip Frame 2
gotoAndPlay (1);
Symbol 282 MovieClip Frame 9
gotoAndPlay (1);
Symbol 282 MovieClip Frame 10
stop();
Symbol 283 MovieClip Frame 1
if (Key.isDown(39)) { _root.righthand.play(); gotoAndPlay (3); }
Symbol 283 MovieClip Frame 2
gotoAndPlay (1);
Symbol 283 MovieClip Frame 9
gotoAndPlay (1);
Symbol 316 MovieClip Frame 1
_parent.play();
Symbol 316 MovieClip Frame 2
gotoAndPlay (1);
Symbol 404 MovieClip Frame 25
gotoAndPlay (1);
Symbol 404 MovieClip Frame 50
gotoAndPlay (26);
Symbol 404 MovieClip Frame 73
gotoAndPlay (51);
Symbol 404 MovieClip Frame 101
gotoAndPlay (74);
Symbol 404 MovieClip Frame 123
gotoAndPlay (102);
Symbol 404 MovieClip Frame 131
stop();
Symbol 405 MovieClip Frame 1
if (_root.machine < 0) { _root.machine = 0; } if (_root.shot < 0) { _root.shot = 0; } if (_root.chain < 0) { _root.chain = 0; } if (_root.pistol < 0) { _root.pistol = 0; }
Symbol 405 MovieClip Frame 2
gotoAndPlay (1);
Symbol 406 MovieClip Frame 1
if ((_root.health < 80) && (_root.health > 59)) { _root.healthmeter.gotoAndPlay("two"); stop(); } if ((_root.health < 60) && (_root.health > 39)) { _root.healthmeter.gotoAndPlay("three"); stop(); } if ((_root.health < 40) && (_root.health > 19)) { _root.healthmeter.gotoAndPlay("four"); stop(); } if ((_root.health < 20) && (_root.health > 1)) { _root.healthmeter.gotoAndPlay("five"); stop(); } if (_root.health < 1) { _root.healthmeter.gotoAndPlay("zero"); gotoAndStop (3); }
Symbol 406 MovieClip Frame 2
gotoAndPlay (1);
Symbol 406 MovieClip Frame 4
gotoAndPlay (3);
Symbol 409 MovieClip Frame 1
_root.righthand.gun.play(); _root.lefthand.gun.play();
Symbol 409 MovieClip Frame 2
gotoAndPlay (1);
Symbol 411 MovieClip Frame 1
this._alpha = 0;
Symbol 411 MovieClip Frame 4
stop();
Symbol 413 MovieClip Frame 1
Mouse.hide();
Symbol 413 MovieClip Frame 2
Mouse.hide();
Symbol 413 MovieClip Frame 3
Mouse.hide();
Symbol 419 MovieClip [bullet] Frame 1
this._rotation = Math.floor(Math.random() * 200) - 100; this._x = _root.righthand._x; this._y = _root.righthand._y; this.gravityspeed = 0;
Symbol 419 MovieClip [bullet] Frame 2
this._y = this._y + this.gravityspeed; this._y = this._y - 10;
Symbol 419 MovieClip [bullet] Frame 3
this.gravityspeed = this.gravityspeed + 2; this._y = this._y + this.gravityspeed; this._y = this._y - 10;
Symbol 419 MovieClip [bullet] Frame 4
gotoAndPlay (2);
Symbol 421 MovieClip Frame 1
_root.bulletnumber = _root.bulletnumber + 1; if (_root.bulletnumber > 200) { _root.bulletnumber = 0; }
Symbol 421 MovieClip Frame 2
gotoAndPlay (1);
Symbol 423 MovieClip Frame 1
this._rotation = Math.floor(Math.random() * 200) - 100; this._x = _root.lefthand._x; this._y = _root.lefthand._y; this.gravityspeed = 0;
Symbol 423 MovieClip Frame 2
this._y = this._y + this.gravityspeed; this._y = this._y - 10;
Symbol 423 MovieClip Frame 3
this.gravityspeed = this.gravityspeed + 2; this._y = this._y + this.gravityspeed; this._y = this._y - 10;
Symbol 423 MovieClip Frame 4
gotoAndPlay (2);
Symbol 425 MovieClip Frame 1
_root.bulletnumber2 = _root.bulletnumber2 + 1; if (_root.bulletnumber2 > 400) { _root.bulletnumber2 = 201; }
Symbol 425 MovieClip Frame 2
gotoAndPlay (1);
Symbol 431 MovieClip Frame 1
this._rotation = Math.floor(Math.random() * 200) - 100; this._x = _root.lefthand._x; this._y = _root.lefthand._y; this.gravityspeed = 0;
Symbol 431 MovieClip Frame 2
this._y = this._y + this.gravityspeed; this._y = this._y - 10;
Symbol 431 MovieClip Frame 3
this.gravityspeed = this.gravityspeed + 1.3; this._y = this._y + this.gravityspeed; this._y = this._y - 10;
Symbol 431 MovieClip Frame 4
gotoAndPlay (2);
Symbol 433 MovieClip Frame 1
this._rotation = Math.floor(Math.random() * 200) - 100; this._x = _root.righthand._x; this._y = _root.righthand._y; this.gravityspeed = 0;
Symbol 433 MovieClip Frame 2
this._y = this._y + this.gravityspeed; this._y = this._y - 10;
Symbol 433 MovieClip Frame 3
this.gravityspeed = this.gravityspeed + 1.3; this._y = this._y + this.gravityspeed; this._y = this._y - 10;
Symbol 433 MovieClip Frame 4
gotoAndPlay (2);
Symbol 536 Button
on (release) { play(); }
Symbol 537 Button
on (release) { gotoAndPlay (1); }
Symbol 539 MovieClip Frame 520
stop();
Symbol 539 MovieClip Frame 521
stop(); _root.field.play();
Symbol 540 MovieClip Frame 1
if (_root.health < 1) { _root.gotoAndStop("death"); }
Symbol 540 MovieClip Frame 2
gotoAndPlay (1);
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 2
this._alpha = 60;
Symbol 542 MovieClip Frame 13
this._alpha = 50;
Symbol 542 MovieClip Frame 14
this._alpha = 45;
Symbol 542 MovieClip Frame 15
this._alpha = 40;
Symbol 542 MovieClip Frame 16
this._alpha = 35;
Symbol 542 MovieClip Frame 17
this._alpha = 30;
Symbol 542 MovieClip Frame 18
this._alpha = 25;
Symbol 542 MovieClip Frame 19
this._alpha = 20;
Symbol 542 MovieClip Frame 20
this._alpha = 15;
Symbol 542 MovieClip Frame 21
this._alpha = 10;
Symbol 542 MovieClip Frame 22
this._alpha = 5;
Symbol 573 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 573 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 573 MovieClip Frame 12
stop();
Symbol 601 MovieClip Frame 1
this._alpha = 0; stop();
Instance of Symbol 89 MovieClip in Symbol 601 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 601 MovieClip Frame 2
gotoAndPlay (1);
Symbol 601 MovieClip Frame 3
this._alpha = 100;
Symbol 603 MovieClip Frame 1
this._alpha = 0; stop();
Instance of Symbol 89 MovieClip in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 603 MovieClip Frame 2
gotoAndPlay (1);
Symbol 603 MovieClip Frame 3
this._alpha = 100;
Symbol 603 MovieClip Frame 4
stop();
Symbol 625 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun1"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun1"); } if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("machinegun1"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("machinegun1"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("machinegun1"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("machinegun1"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("machinegun1"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("machinegun1"); } }
Symbol 625 MovieClip Frame 2
_parent.health = _parent.health - 50;
Symbol 625 MovieClip Frame 4
stop();
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 20; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.pistolleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 20; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.machinegunleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 7; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.machinegunright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 7; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.chaingunright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.chaingunleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } }
Symbol 625 MovieClip Frame 5
_parent.health = _parent.health - 15;
Symbol 625 MovieClip Frame 7
stop();
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 20; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.pistolleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 20; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.machinegunleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 7; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.machinegunright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 7; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.chaingunright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.chaingunleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } }
Symbol 625 MovieClip Frame 8
_parent.health = _parent.health - 50;
Symbol 625 MovieClip Frame 10
stop();
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 20; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 20; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 7; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.heatlh = _parent.heatlh - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.pistolleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 20; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.machinegunleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 7; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.machinegunright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 7; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.chaingunright.hitTest(this)) { _parent._parent.health = _parent._parent.health - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.chaingunleft.hitTest(this)) { _parent._parent.health = _parent._parent.health - 15; } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } }
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } }
Symbol 625 MovieClip Frame 11
_parent.health = _parent.health - 15;
Symbol 625 MovieClip Frame 13
stop();
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("machinegun3"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("machinegun3"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("machinegun3"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("machinegun3"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("machinegun3"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("machinegun3"); } }
Symbol 625 MovieClip Frame 14
_parent.health = _parent.health - 15;
Symbol 625 MovieClip Frame 16
stop();
Instance of Symbol 89 MovieClip in Symbol 625 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("shotgun2"); } if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("machinegun2"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("machinegun2"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("machinegun2"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("machinegun2"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("machinegun2"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("machinegun2"); } }
Symbol 626 MovieClip Frame 1
if (_parent.health < 1) { _parent.gotoAndPlay("dead"); }
Symbol 626 MovieClip Frame 2
gotoAndPlay (1);
Symbol 658 MovieClip Frame 1
this.speed = 0.1; this.health = 100;
Symbol 658 MovieClip Frame 2
this._y = this._y + this.speed; this.speed = this.speed + 0.07; this._xscale = this._xscale + 0.08; this._yscale = this._yscale + 0.08;
Instance of Symbol 89 MovieClip in Symbol 658 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.ground.hitTest(this)) { _parent.gotoAndPlay("attack"); } }
Symbol 658 MovieClip Frame 3
this._y = this._y + this.speed; this._xscale = this._xscale + 0.08; this._yscale = this._yscale + 0.08;
Symbol 658 MovieClip Frame 4
this._y = this._y + this.speed; this._xscale = this._xscale + 0.08; this._yscale = this._yscale + 0.08;
Symbol 658 MovieClip Frame 5
this._y = this._y + this.speed; this._xscale = this._xscale + 0.08; this._yscale = this._yscale + 0.08;
Symbol 658 MovieClip Frame 6
this._y = this._y + this.speed; this._xscale = this._xscale + 0.08; this._yscale = this._yscale + 0.08;
Symbol 658 MovieClip Frame 7
this._y = this._y + this.speed; this._xscale = this._xscale + 0.08; this._yscale = this._yscale + 0.08;
Symbol 658 MovieClip Frame 8
this._y = this._y + this.speed; this._xscale = this._xscale + 0.08; this._yscale = this._yscale + 0.08;
Symbol 658 MovieClip Frame 9
this._y = this._y + this.speed; this._xscale = this._xscale + 0.08; this._yscale = this._yscale + 0.08; gotoAndPlay (2);
Symbol 658 MovieClip Frame 15
stop(); _parent.deadmeter = _parent.deadmeter + 1;
Symbol 658 MovieClip Frame 19
_root.health = _root.health - 5; _root.healthmetermover.play(); _root.blood.play();
Symbol 658 MovieClip Frame 40
gotoAndPlay ("attack");
Symbol 660 MovieClip Frame 1
if (_parent.deadmeter > 1) { _parent.play(); }
Symbol 660 MovieClip Frame 2
gotoAndPlay (1);
Symbol 684 MovieClip Frame 1
this.deadmeter = 0; stop();
Symbol 684 MovieClip Frame 63
stop(); _parent.play();
Symbol 684 MovieClip Frame 114
stop(); _parent.play();
Symbol 712 MovieClip Frame 2
_root.field.flicker.play();
Symbol 712 MovieClip Frame 10
_root.field.flicker.play();
Symbol 712 MovieClip Frame 11
_root.field.flicker.play();
Symbol 712 MovieClip Frame 24
_root.field.flicker.play();
Symbol 712 MovieClip Frame 37
_root.field.flicker.play();
Symbol 712 MovieClip Frame 47
_root.field.flicker.play();
Symbol 712 MovieClip Frame 60
_root.field.flicker.play();
Symbol 718 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 718 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 718 MovieClip Frame 3
stop();
Symbol 721 MovieClip Frame 2
stop();
Symbol 734 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 734 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.play(); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.play(); } }
Symbol 734 MovieClip Frame 5
_parent.gotoAndStop("dead");
Symbol 735 MovieClip Frame 39
_root.health = _root.health - 10; _root.healthmetermover.play(); _root.blood.play();
Symbol 735 MovieClip Frame 40
stop(); _parent.play();
Symbol 756 MovieClip Frame 115
stop();
Symbol 756 MovieClip Frame 175
_parent.play();
Symbol 756 MovieClip Frame 200
stop();
Symbol 822 MovieClip Frame 1
stop();
Symbol 822 MovieClip Frame 56
stop(); _parent.play();
Instance of Symbol 89 MovieClip in Symbol 878 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Instance of Symbol 89 MovieClip in Symbol 878 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 878 MovieClip Frame 44
_root.health = _root.health - 10; _root.blood.play();
Symbol 878 MovieClip Frame 53
gotoAndPlay (1);
Symbol 878 MovieClip Frame 60
_root.field.machine.play();
Symbol 878 MovieClip Frame 61
stop();
Instance of Symbol 89 MovieClip in Symbol 937 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 937 MovieClip Frame 230
_root.pistol = _root.pistol + 10; _root.machine = _root.machine + 20; _root.shot = _root.shot + 5; _root.chain = _root.chain + 20;
Symbol 937 MovieClip Frame 286
stop();
Symbol 937 MovieClip Frame 381
stop(); _parent.play();
Symbol 979 MovieClip Frame 111
stop(); _parent.play();
Symbol 996 MovieClip Frame 1
if (_parent.count > 3) { _parent.play(); }
Symbol 996 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1029 MovieClip Frame 1
this.speed = 0.5;
Instance of Symbol 89 MovieClip in Symbol 1029 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ground.hitTest(this)) { _parent.gotoAndPlay("attack"); } }
Instance of Symbol 89 MovieClip in Symbol 1029 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Instance of Symbol 89 MovieClip in Symbol 1029 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Instance of Symbol 89 MovieClip in Symbol 1029 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 1029 MovieClip Frame 2
this._xscale = this._xscale + 0.7; this._yscale = this._yscale + 0.7; this._y = this._y + this.speed;
Symbol 1029 MovieClip Frame 3
this.speed = this.speed + 0.3;
Symbol 1029 MovieClip Frame 7
gotoAndPlay (2);
Symbol 1029 MovieClip Frame 11
stop(); _parent.count = _parent.count + 1;
Instance of Symbol 89 MovieClip in Symbol 1029 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 1029 MovieClip Frame 14
_root.health = _root.health - 5; _root.blood.play();
Symbol 1029 MovieClip Frame 25
gotoAndPlay ("attack");
Symbol 1029 MovieClip Frame 30
stop();
Symbol 1056 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Instance of Symbol 89 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ground.hitTest(this)) { _parent.gotoAndPlay("attack"); } }
Symbol 1056 MovieClip Frame 4
stop();
Symbol 1056 MovieClip Frame 5
_root.health = _root.health - 20; _root.blood.play();
Symbol 1056 MovieClip Frame 7
stop();
Symbol 1057 MovieClip Frame 21
stop();
Symbol 1099 MovieClip Frame 1
stop(); this.room.play();
Symbol 1099 MovieClip Frame 70
stop(); this.count = 0;
Symbol 1099 MovieClip Frame 80
this.one.gotoAndPlay("turn"); this.two.gotoAndPlay("turn"); this.three.gotoAndPlay("turn"); this.four.gotoAndPlay("turn");
Instance of Symbol 89 MovieClip in Symbol 1099 MovieClip Frame 122
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 1099 MovieClip Frame 180
gotoAndPlay ("attack");
Symbol 1099 MovieClip Frame 335
stop(); _parent.play();
Symbol 1113 MovieClip Frame 1
stop();
Symbol 1113 MovieClip Frame 2
stop();
Symbol 1123 MovieClip Frame 1
stop();
Instance of Symbol 1113 MovieClip "hole" in Symbol 1124 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.barrel.explode.hitTest(this)) { this.play(); } }
Instance of Symbol 1113 MovieClip "hole" in Symbol 1125 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.barrel.explode.hitTest(this)) { this.play(); } }
Symbol 1125 MovieClip Frame 50
_root.pistol = _root.pistol + 50;
Symbol 1125 MovieClip Frame 69
_root.machine = _root.machine + 75;
Symbol 1125 MovieClip Frame 88
_root.shot = _root.shot + 30;
Symbol 1125 MovieClip Frame 108
_root.chain = _root.chain + 100;
Symbol 1125 MovieClip Frame 125
stop();
Instance of Symbol 89 MovieClip in Symbol 1125 MovieClip Frame 125
onClipEvent (enterFrame) { if (_parent.hole.hit.hitTest(this)) { _parent.play(); } }
Symbol 1125 MovieClip Frame 170
stop(); _parent.play();
Symbol 1219 MovieClip Frame 1
stop(); this.health = 100;
Symbol 1316 MovieClip Frame 1
if (_parent.health <= 0) { _parent.gotoAndPlay("head"); }
Symbol 1316 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 1
this.health = 100;
Symbol 1331 MovieClip Frame 2
_parent.noise.play();
Instance of Symbol 89 MovieClip in Symbol 1331 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.health = _parent.health - 10; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.health = _parent.health - 10; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.health = _parent.health - 15; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.health = _parent.health - 15; } }
Symbol 1331 MovieClip Frame 3
_root.health = _root.health - 1; _root.blood.play();
Symbol 1331 MovieClip Frame 4
gotoAndPlay (2);
Symbol 1331 MovieClip Frame 10
_root.blood2.play();
Symbol 1331 MovieClip Frame 128
stop(); _parent.play();
Symbol 1332 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 1335 MovieClip Frame 101
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Instance of Symbol 89 MovieClip in Symbol 1335 MovieClip Frame 101
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 1335 MovieClip Frame 111
_root.health = _root.health - 10; _root.blood.play();
Instance of Symbol 89 MovieClip in Symbol 1335 MovieClip Frame 147
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Instance of Symbol 89 MovieClip in Symbol 1335 MovieClip Frame 147
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 1335 MovieClip Frame 156
_root.health = _root.health - 10; _root.blood.play();
Symbol 1335 MovieClip Frame 173
gotoAndPlay ("crash");
Symbol 1335 MovieClip Frame 626
stop(); this.man.play();
Symbol 1335 MovieClip Frame 746
_parent.play();
Symbol 1404 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 1423 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 1423 MovieClip Frame 29
gotoAndPlay (1);
Symbol 1423 MovieClip Frame 36
stop();
Symbol 1466 MovieClip Frame 1
stop();
Symbol 1466 MovieClip Frame 129
stop(); _parent.play();
Symbol 1531 MovieClip Frame 300
_parent.field.play(); stop();
Symbol 1559 MovieClip Frame 1
this.deadmeter = -1; stop();
Symbol 1559 MovieClip Frame 149
stop(); _parent.play();
Symbol 1573 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 1573 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 1573 MovieClip Frame 2
_root.health = _root.health - 10; _root.blood.play(); _root.explode.play();
Symbol 1573 MovieClip Frame 9
_root.health = _root.health - 10; _root.blood.play();
Symbol 1573 MovieClip Frame 14
_root.health = _root.health - 10; _root.blood.play();
Symbol 1573 MovieClip Frame 18
_root.health = _root.health - 10; _root.blood.play();
Symbol 1573 MovieClip Frame 23
_root.health = _root.health - 10; _root.blood.play();
Symbol 1573 MovieClip Frame 29
_root.health = _root.health - 10; _root.blood.play();
Symbol 1573 MovieClip Frame 34
_root.health = _root.health - 10; _root.blood.play();
Symbol 1573 MovieClip Frame 41
_root.health = _root.health - 10; _root.blood.play();
Symbol 1573 MovieClip Frame 46
_root.health = _root.health - 10; _root.blood.play();
Symbol 1573 MovieClip Frame 50
_root.health = _root.health - 10; _root.blood.play();
Symbol 1579 MovieClip Frame 1
stop();
Symbol 1579 MovieClip Frame 95
stop(); _parent.play();
Symbol 1642 MovieClip Frame 326
stop(); _parent.field.play();
Symbol 1658 MovieClip Frame 1
stop();
Symbol 1667 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1667 MovieClip Frame 14
stop();
Symbol 1685 MovieClip Frame 1
if (_root.bosshealth < 1) { _parent.gotoAndPlay("dead"); }
Symbol 1685 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1706 MovieClip Frame 1
this.health = 100; stop();
Instance of Symbol 89 MovieClip in Symbol 1706 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.health = _parent.health - 100; } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.health = _parent.health - 100; } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.health = _parent.health - 30; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.health = _parent.health - 30; } }
Instance of Symbol 89 MovieClip in Symbol 1706 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ground.hitTest(this)) { _parent.gotoAndPlay("attack"); } }
Symbol 1706 MovieClip Frame 4
_parent._parent.counter = _parent._parent.counter - 1;
Symbol 1706 MovieClip Frame 6
stop();
Symbol 1706 MovieClip Frame 8
this.health = 100;
Instance of Symbol 89 MovieClip in Symbol 1706 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.health = _parent.health - 100; } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.health = _parent.health - 100; } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.health = _parent.health - 30; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.health = _parent.health - 30; } }
Symbol 1706 MovieClip Frame 9
_root.health = _root.health - 3; _root.blood.play();
Instance of Symbol 89 MovieClip in Symbol 1706 MovieClip Frame 9
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Instance of Symbol 89 MovieClip in Symbol 1706 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.health = _parent.health - 100; } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.health = _parent.health - 100; } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.health = _parent.health - 30; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.health = _parent.health - 30; } }
Symbol 1706 MovieClip Frame 18
_root.health = _root.health - 3; _root.blood.play();
Instance of Symbol 89 MovieClip in Symbol 1706 MovieClip Frame 18
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.gotoAndPlay("head"); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.gotoAndPlay("head"); } }
Symbol 1706 MovieClip Frame 22
gotoAndPlay ("head");
Instance of Symbol 89 MovieClip in Symbol 1706 MovieClip Frame 22
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.health = _parent.health - 50; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.health = _parent.health - 20; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.health = _parent.health - 100; } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.health = _parent.health - 100; } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.health = _parent.health - 30; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.health = _parent.health - 30; } }
Symbol 1707 MovieClip Frame 1
this._xscale = this._xscale + 8; this._yscale = this._yscale + 8; this._y = this._y + 0.2; play();
Symbol 1707 MovieClip Frame 2
this._xscale = this._xscale + 6; this._yscale = this._yscale + 6; this._x = this._x + ((Math.random() * 5) - 2); this._y = this._y + ((Math.random() * 5) - 2); play();
Symbol 1707 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1707 MovieClip Frame 4
stop();
Symbol 1709 MovieClip Frame 1
if (_parent.counter < 1) { _parent.play(); }
Symbol 1709 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1711 MovieClip Frame 1
if (_parent.counter > 1) { _parent._parent.gotoAndPlay("back"); }
Symbol 1711 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1732 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 1732 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.play(); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.play(); } }
Symbol 1732 MovieClip Frame 14
stop();
Instance of Symbol 89 MovieClip in Symbol 1732 MovieClip Frame 14
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _parent.play(); } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.play(); } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.play(); } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.play(); } }
Symbol 1732 MovieClip Frame 20
stop(); _parent.counter = _parent.counter + 1;
Symbol 1733 MovieClip Frame 1
this.counter = 0;
Instance of Symbol 89 MovieClip in Symbol 1736 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 13; } if (_root.crosshair.pistolleft.hitTest(this)) { _root.bosshealth = _root.bosshealth - 13; } if (_root.crosshair.machinegunright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 7; } if (_root.crosshair.machinegunleft.hitTest(this)) { _root.bosshealth = _root.bosshealth - 7; } if (_root.crosshair.shotgunright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 35; } if (_root.crosshair.shotgunleft.hitTest(this)) { _root.bosshealth = _root.bosshealth - 35; } if (_root.crosshair.chaingunright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 12; } if (_root.crosshair.chaingunleft.hitTest(this)) { _root.bosshealth = _root.bosshealth - 12; } }
Instance of Symbol 89 MovieClip in Symbol 1736 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 10; } if (_root.crosshair.pistolleft.hitTest(this)) { _root.bosshealth = _root.bosshealth - 10; } if (_root.crosshair.machinegunright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 5; } if (_root.crosshair.machinegunleft.hitTest(this)) { _root.bosshealth = _root.bosshealth - 5; } if (_root.crosshair.shotgunright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 20; } if (_root.crosshair.shotgunleft.hitTest(this)) { _root.bosshealth = _root.bosshealth - 20; } if (_root.crosshair.chaingunright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 7; } if (_root.crosshair.chaingunleft.hitTest(this)) { _root.bosshealth = _root.bosshealth - 7; } }
Symbol 1736 MovieClip Frame 101
stop(); this.counter = 2;
Instance of Symbol 89 MovieClip in Symbol 1736 MovieClip Frame 128
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 15; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.health = _parent.health - 15; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.health = _parent.health - 8; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.health = _parent.health - 8; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.health = _parent.health - 70; } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.health = _parent.health - 70; } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.health = _parent.health - 13; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.health = _parent.health - 13; } }
Instance of Symbol 89 MovieClip in Symbol 1736 MovieClip Frame 128
onClipEvent (enterFrame) { if (_root.crosshair.pistolright.hitTest(this)) { _root.bosshealth = _root.bosshealth - 10; } if (_root.crosshair.pistolleft.hitTest(this)) { _parent.health = _parent.health - 10; } if (_root.crosshair.machinegunright.hitTest(this)) { _parent.health = _parent.health - 5; } if (_root.crosshair.machinegunleft.hitTest(this)) { _parent.health = _parent.health - 5; } if (_root.crosshair.shotgunright.hitTest(this)) { _parent.health = _parent.health - 40; } if (_root.crosshair.shotgunleft.hitTest(this)) { _parent.health = _parent.health - 40; } if (_root.crosshair.chaingunright.hitTest(this)) { _parent.health = _parent.health - 8; } if (_root.crosshair.chaingunleft.hitTest(this)) { _parent.health = _parent.health - 8; } }
Symbol 1736 MovieClip Frame 145
_root.field.darkness.gotoAndPlay("off");
Symbol 1736 MovieClip Frame 146
_root.field.darkness.gotoAndPlay("off");
Symbol 1736 MovieClip Frame 265
_root.health = _root.health - 5; _root.blood.play();
Symbol 1736 MovieClip Frame 326
_root.field.darkness.gotoAndPlay(1);
Symbol 1736 MovieClip Frame 338
gotoAndPlay ("player");
Symbol 1736 MovieClip Frame 380
stop(); _root.play();
Symbol 1749 MovieClip Frame 187
_parent.bosshealth = 1000; stop();
Symbol 1759 MovieClip Frame 1
_root.bosshealthbar._xscale = _root.bosshealth / 10;
Symbol 1759 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1760 MovieClip Frame 303
stop();
Symbol 1798 Button
on (release) { gotoAndPlay (36); }

Library Items

Symbol 1 GraphicUsed by:46 47 48 64 69 89 410 411 536 537 937 1295 1667 1798  Timeline
Symbol 2 FontUsed by:3 4 5 41 43 44 45 50 51 52 53 54 55 63 65 66 68 997 1030 1115 1568
Symbol 3 TextUses:2Used by:Timeline
Symbol 4 TextUses:2Used by:Timeline
Symbol 5 TextUses:2Used by:Timeline
Symbol 6 GraphicUsed by:40
Symbol 7 GraphicUsed by:40
Symbol 8 GraphicUsed by:40
Symbol 9 GraphicUsed by:40
Symbol 10 GraphicUsed by:40
Symbol 11 GraphicUsed by:40
Symbol 12 GraphicUsed by:40
Symbol 13 GraphicUsed by:40
Symbol 14 GraphicUsed by:40
Symbol 15 GraphicUsed by:40
Symbol 16 GraphicUsed by:40
Symbol 17 GraphicUsed by:40
Symbol 18 GraphicUsed by:40
Symbol 19 GraphicUsed by:40
Symbol 20 GraphicUsed by:40
Symbol 21 GraphicUsed by:40
Symbol 22 GraphicUsed by:40
Symbol 23 GraphicUsed by:40
Symbol 24 GraphicUsed by:40
Symbol 25 GraphicUsed by:40
Symbol 26 GraphicUsed by:40
Symbol 27 GraphicUsed by:40
Symbol 28 GraphicUsed by:40
Symbol 29 GraphicUsed by:40
Symbol 30 GraphicUsed by:40
Symbol 31 GraphicUsed by:40
Symbol 32 GraphicUsed by:40
Symbol 33 GraphicUsed by:40
Symbol 34 GraphicUsed by:40
Symbol 35 GraphicUsed by:40
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39Used by:Timeline
Symbol 41 TextUses:2Used by:Timeline
Symbol 42 GraphicUsed by:67
Symbol 43 TextUses:2Used by:67
Symbol 44 TextUses:2Used by:67
Symbol 45 TextUses:2Used by:67
Symbol 46 ButtonUses:1Used by:67
Symbol 47 ButtonUses:1Used by:67
Symbol 48 ButtonUses:1Used by:67
Symbol 49 GraphicUsed by:67
Symbol 50 TextUses:2Used by:67
Symbol 51 EditableTextUses:2Used by:67
Symbol 52 TextUses:2Used by:67
Symbol 53 EditableTextUses:2Used by:67
Symbol 54 EditableTextUses:2Used by:67
Symbol 55 TextUses:2Used by:67
Symbol 56 GraphicUsed by:67
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:67
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:62
Symbol 61 GraphicUsed by:62
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Symbol 1763 TextUses:1571Used by:Timeline
Symbol 1764 SoundUsed by:Timeline
Symbol 1765 TextUses:1571Used by:Timeline
Symbol 1766 TextUses:1571Used by:Timeline
Symbol 1767 TextUses:1571Used by:Timeline
Symbol 1768 TextUses:1571Used by:Timeline
Symbol 1769 GraphicUsed by:Timeline
Symbol 1770 SoundUsed by:Timeline
Symbol 1771 GraphicUsed by:Timeline
Symbol 1772 GraphicUsed by:Timeline
Symbol 1773 GraphicUsed by:1774
Symbol 1774 MovieClipUses:1773Used by:Timeline
Symbol 1775 GraphicUsed by:Timeline
Symbol 1776 GraphicUsed by:Timeline
Symbol 1777 GraphicUsed by:Timeline
Symbol 1778 GraphicUsed by:Timeline
Symbol 1779 GraphicUsed by:Timeline
Symbol 1780 GraphicUsed by:Timeline
Symbol 1781 GraphicUsed by:Timeline
Symbol 1782 SoundUsed by:Timeline
Symbol 1783 GraphicUsed by:Timeline
Symbol 1784 GraphicUsed by:Timeline
Symbol 1785 GraphicUsed by:Timeline
Symbol 1786 GraphicUsed by:Timeline
Symbol 1787 GraphicUsed by:Timeline
Symbol 1788 GraphicUsed by:Timeline
Symbol 1789 FontUsed by:1790 1793 1794 1795 1796 1797 1800 1801
Symbol 1790 TextUses:1789Used by:Timeline
Symbol 1791 SoundUsed by:Timeline
Symbol 1792 GraphicUsed by:Timeline
Symbol 1793 TextUses:1789Used by:Timeline
Symbol 1794 TextUses:1789Used by:Timeline
Symbol 1795 TextUses:1789Used by:Timeline
Symbol 1796 TextUses:1789Used by:Timeline
Symbol 1797 TextUses:1789Used by:Timeline
Symbol 1798 ButtonUses:1Used by:Timeline
Symbol 1799 GraphicUsed by:Timeline
Symbol 1800 TextUses:1789Used by:Timeline
Symbol 1801 TextUses:1789Used by:Timeline

Instance Names

"spin"Frame 1Symbol 40 MovieClip
"folder1"Frame 35Symbol 67 MovieClip
"field"Frame 36Symbol 227 MovieClip
"lefthand"Frame 36Symbol 258 MovieClip
"righthand"Frame 36Symbol 280 MovieClip
"healthmeter"Frame 36Symbol 404 MovieClip
"healthmetermover"Frame 36Symbol 406 MovieClip
"crosshair"Frame 36Symbol 412 MovieClip
"bullet1"Frame 36Symbol 419 MovieClip [bullet]
"bullet2"Frame 36Symbol 423 MovieClip
"bullet4"Frame 36Symbol 431 MovieClip
"bullet3"Frame 36Symbol 433 MovieClip
"blood"Frame 36Symbol 542 MovieClip
"field"Frame 96Symbol 684 MovieClip
"ground"Frame 96Symbol 89 MovieClip
"field"Frame 151Symbol 756 MovieClip
"field"Frame 186Symbol 937 MovieClip
"blood2"Frame 189Symbol 1404 MovieClip
"field"Frame 190Symbol 1466 MovieClip
"field"Frame 191Symbol 1559 MovieClip
"field"Frame 192Symbol 1579 MovieClip
"explode"Frame 192Symbol 1658 MovieClip
"field"Frame 193Symbol 1749 MovieClip
"bosshealthbar"Frame 193Symbol 1760 MovieClip
"intruderalert"Symbol 227 MovieClip Frame 1Symbol 114 MovieClip
"gun"Symbol 258 MovieClip Frame 1Symbol 233 MovieClip
"gun"Symbol 258 MovieClip Frame 2Symbol 242 MovieClip
"gun"Symbol 258 MovieClip Frame 3Symbol 248 MovieClip
"gun"Symbol 258 MovieClip Frame 4Symbol 257 MovieClip
"gun"Symbol 280 MovieClip Frame 1Symbol 262 MovieClip
"gun"Symbol 280 MovieClip Frame 2Symbol 269 MovieClip
"gun"Symbol 280 MovieClip Frame 3Symbol 271 MovieClip
"gun"Symbol 280 MovieClip Frame 4Symbol 279 MovieClip
"pistolright"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"pistolleft"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"shotgunleft"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"shotgunright"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"machinegunleft"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"machinegunright"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"chaingunleft"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"chaingunright"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"explode"Symbol 573 MovieClip Frame 2Symbol 89 MovieClip
"flicker"Symbol 756 MovieClip Frame 1Symbol 721 MovieClip
"machine"Symbol 937 MovieClip Frame 1Symbol 822 MovieClip
"room"Symbol 1099 MovieClip Frame 1Symbol 979 MovieClip
"four"Symbol 1099 MovieClip Frame 70Symbol 1029 MovieClip
"one"Symbol 1099 MovieClip Frame 70Symbol 1029 MovieClip
"two"Symbol 1099 MovieClip Frame 70Symbol 1029 MovieClip
"three"Symbol 1099 MovieClip Frame 70Symbol 1029 MovieClip
"four"Symbol 1099 MovieClip Frame 120Symbol 1029 MovieClip
"one"Symbol 1099 MovieClip Frame 120Symbol 1029 MovieClip
"two"Symbol 1099 MovieClip Frame 120Symbol 1029 MovieClip
"three"Symbol 1099 MovieClip Frame 120Symbol 1029 MovieClip
"hit"Symbol 1113 MovieClip Frame 2Symbol 89 MovieClip
"hole"Symbol 1124 MovieClip Frame 1Symbol 1113 MovieClip
"hole"Symbol 1125 MovieClip Frame 1Symbol 1113 MovieClip
"barrel"Symbol 1125 MovieClip Frame 1Symbol 573 MovieClip
"man"Symbol 1335 MovieClip Frame 626Symbol 1331 MovieClip
"noise"Symbol 1335 MovieClip Frame 626Symbol 1332 MovieClip
"darkness"Symbol 1749 MovieClip Frame 48Symbol 1667 MovieClip

Special Tags

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Labels

"blood"Frame 36
"death"Frame 1465
"done"Symbol 40 MovieClip Frame 18
"done"Symbol 67 MovieClip Frame 6
"contact"Symbol 67 MovieClip Frame 21
"info"Symbol 67 MovieClip Frame 22
"head"Symbol 114 MovieClip Frame 31
"head"Symbol 117 MovieClip Frame 3
"head"Symbol 227 MovieClip Frame 176
"pistol"Symbol 258 MovieClip Frame 1
"machinegun"Symbol 258 MovieClip Frame 2
"shotgun"Symbol 258 MovieClip Frame 3
"chaingun"Symbol 258 MovieClip Frame 4
"single"Symbol 258 MovieClip Frame 6
"pistol"Symbol 280 MovieClip Frame 1
"machinegun"Symbol 280 MovieClip Frame 2
"shotgun"Symbol 280 MovieClip Frame 3
"chaingun"Symbol 280 MovieClip Frame 4
"nothing"Symbol 282 MovieClip Frame 10
"one"Symbol 404 MovieClip Frame 1
"two"Symbol 404 MovieClip Frame 26
"four"Symbol 404 MovieClip Frame 51
"three"Symbol 404 MovieClip Frame 74
"five"Symbol 404 MovieClip Frame 102
"zero"Symbol 404 MovieClip Frame 124
"head"Symbol 573 MovieClip Frame 2
"head"Symbol 601 MovieClip Frame 3
"head"Symbol 603 MovieClip Frame 3
"shotgun1"Symbol 625 MovieClip Frame 2
"machinegun3"Symbol 625 MovieClip Frame 5
"shotgun2"Symbol 625 MovieClip Frame 8
"machinegun2"Symbol 625 MovieClip Frame 11
"machinegun1"Symbol 625 MovieClip Frame 14
"dead"Symbol 658 MovieClip Frame 10
"attack"Symbol 658 MovieClip Frame 16
"head"Symbol 718 MovieClip Frame 2
"dead"Symbol 735 MovieClip Frame 40
"head"Symbol 878 MovieClip Frame 54
"head"Symbol 937 MovieClip Frame 250
"head"Symbol 1029 MovieClip Frame 8
"attack"Symbol 1029 MovieClip Frame 12
"turn"Symbol 1029 MovieClip Frame 26
"head"Symbol 1056 MovieClip Frame 2
"attack"Symbol 1056 MovieClip Frame 5
"attack"Symbol 1099 MovieClip Frame 122
"head"Symbol 1099 MovieClip Frame 181
"head"Symbol 1331 MovieClip Frame 5
"crash"Symbol 1335 MovieClip Frame 128
"head"Symbol 1335 MovieClip Frame 174
"head"Symbol 1423 MovieClip Frame 30
"head"Symbol 1573 MovieClip Frame 2
"off"Symbol 1667 MovieClip Frame 10
"head"Symbol 1706 MovieClip Frame 2
"attack"Symbol 1706 MovieClip Frame 8
"head"Symbol 1707 MovieClip Frame 4
"player"Symbol 1736 MovieClip Frame 49
"back"Symbol 1736 MovieClip Frame 326
"dead"Symbol 1736 MovieClip Frame 339

Dynamic Text Variables

buffSymbol 51 EditableText""
buffSymbol 53 EditableText""
buffSymbol 54 EditableText""
pistolSymbol 290 EditableText""
machineSymbol 291 EditableText""
shotSymbol 292 EditableText""
chainSymbol 293 EditableText""
healthSymbol 295 EditableText""
gravityspeedSymbol 414 EditableText""
bulletnumberSymbol 420 EditableText""
gravityspeedSymbol 422 EditableText""
bulletnumber2Symbol 424 EditableText""
gravityspeedSymbol 426 EditableText""
gravityspeedSymbol 432 EditableText""
pistolSymbol 543 EditableText""
machineSymbol 544 EditableText""
shotSymbol 545 EditableText""
chainSymbol 546 EditableText""
healthSymbol 547 EditableText""
bulletnumberSymbol 549 EditableText""
bulletnumber2Symbol 550 EditableText""
pistolSymbol 551 EditableText""
machineSymbol 552 EditableText""
shotSymbol 553 EditableText""
chainSymbol 554 EditableText""
healthSymbol 555 EditableText""
bulletnumberSymbol 557 EditableText""
bulletnumber2Symbol 558 EditableText""
speedSymbol 611 EditableText""
healthSymbol 612 EditableText""
healthSymbol 652 EditableText""
healthSymbol 654 EditableText""
healthSymbol 656 EditableText""
deadmeterSymbol 659 EditableText""
pistolSymbol 685 EditableText""
machineSymbol 686 EditableText""
shotSymbol 687 EditableText""
chainSymbol 688 EditableText""
healthSymbol 689 EditableText""
bulletnumberSymbol 690 EditableText""
bulletnumber2Symbol 691 EditableText""
pistolSymbol 692 EditableText""
machineSymbol 693 EditableText""
shotSymbol 694 EditableText""
chainSymbol 695 EditableText""
healthSymbol 696 EditableText""
bulletnumberSymbol 697 EditableText""
bulletnumber2Symbol 698 EditableText""
pistolSymbol 699 EditableText""
machineSymbol 700 EditableText""
shotSymbol 701 EditableText""
chainSymbol 702 EditableText""
healthSymbol 703 EditableText""
bulletnumberSymbol 704 EditableText""
bulletnumber2Symbol 705 EditableText""
pistolSymbol 757 EditableText""
machineSymbol 758 EditableText""
shotSymbol 759 EditableText""
chainSymbol 760 EditableText""
healthSymbol 761 EditableText""
bulletnumberSymbol 762 EditableText""
bulletnumber2Symbol 763 EditableText""
pistolSymbol 764 EditableText""
machineSymbol 765 EditableText""
shotSymbol 766 EditableText""
chainSymbol 767 EditableText""
healthSymbol 768 EditableText""
bulletnumberSymbol 769 EditableText""
bulletnumber2Symbol 770 EditableText""
pistolSymbol 938 EditableText""
machineSymbol 939 EditableText""
shotSymbol 940 EditableText""
chainSymbol 941 EditableText""
healthSymbol 942 EditableText""
bulletnumberSymbol 943 EditableText""
bulletnumber2Symbol 944 EditableText""
speedSymbol 997 EditableText""
countSymbol 1030 EditableText""
pistolSymbol 1100 EditableText""
machineSymbol 1101 EditableText""
shotSymbol 1102 EditableText""
chainSymbol 1103 EditableText""
healthSymbol 1104 EditableText""
bulletnumberSymbol 1105 EditableText""
bulletnumber2Symbol 1106 EditableText""
pistolSymbol 1126 EditableText""
machineSymbol 1127 EditableText""
shotSymbol 1128 EditableText""
chainSymbol 1129 EditableText""
healthSymbol 1130 EditableText""
bulletnumberSymbol 1131 EditableText""
bulletnumber2Symbol 1132 EditableText""
healthSymbol 1217 EditableText""
healthSymbol 1313 EditableText""
healthSymbol 1318 EditableText""
pistolSymbol 1336 EditableText""
machineSymbol 1337 EditableText""
shotSymbol 1338 EditableText""
chainSymbol 1339 EditableText""
healthSymbol 1340 EditableText""
bulletnumberSymbol 1341 EditableText""
bulletnumber2Symbol 1342 EditableText""
pistolSymbol 1467 EditableText""
machineSymbol 1468 EditableText""
shotSymbol 1469 EditableText""
chainSymbol 1470 EditableText""
healthSymbol 1471 EditableText""
bulletnumberSymbol 1472 EditableText""
bulletnumber2Symbol 1473 EditableText""
deadmeterSymbol 1533 EditableText""
pistolSymbol 1560 EditableText""
machineSymbol 1561 EditableText""
shotSymbol 1562 EditableText""
chainSymbol 1563 EditableText""
healthSymbol 1564 EditableText""
bulletnumberSymbol 1565 EditableText""
bulletnumber2Symbol 1566 EditableText""
pistolSymbol 1580 EditableText""
machineSymbol 1581 EditableText""
shotSymbol 1582 EditableText""
chainSymbol 1583 EditableText""
healthSymbol 1584 EditableText""
bulletnumberSymbol 1585 EditableText""
bulletnumber2Symbol 1586 EditableText""
healthSymbol 1688 EditableText""
healthSymbol 1694 EditableText""
healthSymbol 1696 EditableText""
healthSymbol 1698 EditableText""
healthSymbol 1700 EditableText""
healthSymbol 1702 EditableText""
healthSymbol 1704 EditableText""
counterSymbol 1708 EditableText""
counterSymbol 1710 EditableText""
pistolSymbol 1750 EditableText""
machineSymbol 1751 EditableText""
shotSymbol 1752 EditableText""
chainSymbol 1753 EditableText""
healthSymbol 1754 EditableText""
bulletnumberSymbol 1755 EditableText""
bulletnumber2Symbol 1756 EditableText""
bosshealthSymbol 1761 EditableText""




http://swfchan.com/7/30411/info.shtml
Created: 19/5 -2019 09:19:22 Last modified: 19/5 -2019 09:19:22 Server time: 22/12 -2024 13:46:56