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Acid Factory.swf

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Flash #30471

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Copyright © 2006 Miniclip.com
All rights reserved

v. 1.0.0

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Click on an unlocked level below

Stay away from acid, it will kill you!
Don't let any monster get near
you, their touch is lethal!

Collect all the batteries to power
up the portal, then jump into it and
get teleported to the next sector.

Pick up the gun and kill monsters to
score points, the more dangerous a
monster is the more points you'll get!

Stay away from acid, it will kill you!
Don't let any monster get near
you, their touch is lethal!

Collect all the batteries to power
up the portal, then jump into it and
get teleported to the next sector.

Pick up the gun and kill monsters to
score points, the more dangerous a
monster is the more points you'll get!

PAGE

10

(of 10)

Try to get out of a sector as quickly
as you can, the more air you save
the more points you get!

At the end of each sector, you'll
be awarded bonus points for
your health, so don't let those
pesky monsters harm you!

Get out of the Acid Factory before it
blows up, but more importantly, alive!

Try to get out of a sector as quickly
as you can, the more air you save
the more points you get!

At the end of each sector, you'll
be awarded bonus points for
your health, so don't let those
pesky monsters harm you!

Get out of the Acid Factory before it
blows up, but more importantly, alive!

A cooling system breakdown at Toxichem
Inc’s Acid Factory has caused an explosion
releasing tonnes of green acid from the
tanks and flooding the whole complex!
Harry – our hero - has worked in the factory
for years and knows the complex like the
back of his hand but he’s now trapped in the
filtering chamber where he was working at

THE STORY

A cooling system breakdown at Toxichem
Inc’s Acid Factory has caused an explosion
releasing tonnes of green acid from the
tanks and flooding the whole complex!
Harry – our hero - has worked in the factory
for years and knows the complex like the
back of his hand but he’s now trapped in the
filtering chamber where he was working at

THE STORY

the moment of the explosion. Harry needs to
escape the factory, avoiding falling in the acid
pools that have formed in practically every
room – and he’s got to be fast, the acid’s toxic
vapours are quickly poisoning the air!
As Harry moves through the acid-flooded
rooms he realizes that something’s not quite
the same as before - the factory appears to be
now populated by unearthly creatures some  of
which bear a disturbing resemblance to

the moment of the explosion. Harry needs to
escape the factory, avoiding falling in the acid
pools that have formed in practically every
room – and he’s got to be fast, the acid’s toxic
vapours are quickly poisoning the air!
As Harry moves through the acid-flooded
rooms he realizes that something’s not quite
the same as before - the factory appears to be
now populated by unearthly creatures some  of
which bear a disturbing resemblance to

some of his colleagues!
Could the acid have caused such a quick
mutation of Harry’s friends? Or are these the
creatures that caused the explosion and have
now taken control of the workers bodies?
Armed only with a gamma-ray pistol Harry will
have to defend himself from the mutants and
find his way out of the factory before the
main reactor blows up!

some of his colleagues!
Could the acid have caused such a quick
mutation of Harry’s friends? Or are these the
creatures that caused the explosion and have
now taken control of the workers bodies?
Armed only with a gamma-ray pistol Harry will
have to defend himself from the mutants and
find his way out of the factory before the
main reactor blows up!

THE BAD GUYS

ACID BLOBS
Beware! These amorphous jelly
creatures can corrode everything
they touch! Rumors are they
originated from the contact
between the acid and the dreadful
yoghurt sold in the factory’s
cafeteria.

THE BAD GUYS

ACID BLOBS
Beware! These amorphous jelly
creatures can corrode everything
they touch! Rumors are they
originated from the contact
between the acid and the dreadful
yoghurt sold in the factory’s
cafeteria.

THE TENTACLE
It’s been rumored that a purple
slimy tentacle can emerge from
the acid from time to time and whip
its unsuspecting victims to death!
Nobody knows where this creature

comes from nor how it can survive the
toxic environment, but don’t stand too
close to the acid pools or you might
witness its existence first hand!

THE TENTACLE
It’s been rumored that a purple
slimy tentacle can emerge from
the acid from time to time and whip
its unsuspecting victims to death!
Nobody knows where this creature

comes from nor how it can survive the
toxic environment, but don’t stand too
close to the acid pools or you might
witness its existence first hand!

MUTATED COWORKER
Harry’s coworkers now
mutated to zombie-like
creatures after the
explosion that has devasted
the Toxichem factory.
They’ll try to harm Harry by
hitting him with what’s left
of their limbs!

MUTATED COWORKER
Harry’s coworkers now
mutated to zombie-like
creatures after the
explosion that has devasted
the Toxichem factory.
They’ll try to harm Harry by
hitting him with what’s left
of their limbs!

ROBOT WORKERS
Designed to help human
workers take care of the
most risky tasks in the
factory, these robots have
now been taken over by

some weird slimy blobs of acid that
will guide them mercilessly against
Harry!

some weird slimy blobs of acid that
will guide them mercilessly against
Harry!

ROBOT WORKERS
Designed to help human
workers take care of the
most risky tasks in the
factory, these robots have
now been taken over by

MUTATED BOSS
These dangerously strong
creatures were once
assembly line supervisors
at Toxichem Inc.
They have now turned into

fast running giants with the ability
to spit corrosive sprays of acid
from the various orifices that have
opened in their heads!

MUTATED BOSS
These dangerously strong
creatures were once
assembly line supervisors
at Toxichem Inc.
They have now turned into

fast running giants with the ability
to spit corrosive sprays of acid
from the various orifices that have
opened in their heads!

A GAME BY
Pixel Artists
Illustrations
Additional Pixel Artists
Additional Code
Music

*** ACID FACTORY ***
v. 1.0

FRANCESCO MAISTO
Gary Lucken
Mads Peter Vedsten Larsen
Jan Halfar
Nick Lee
Mikola Dosenko
Andreas Reuterberg
Lee Nicklen

Copyright © 2006 Miniclip.com - All rights reserved

A GAME BY
Pixel Artists
Illustrations
Additional Pixel Artists
Additional Code
Music

*** ACID FACTORY ***
v. 1.0

FRANCESCO MAISTO
Gary Lucken
Mads Peter Vedsten Larsen
Jan Halfar
Nick Lee
Mikola Dosenko
Andreas Reuterberg
Lee Nicklen

Copyright © 2006 Miniclip.com - All rights reserved

Put the free version of this game on
your Website / Blog. Copy and paste
the code below on your website/blog.

<p align="center"><font face="FFF Business Bold_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">By using this game you agree to the Miniclip.com <font color="#ffff00"><a href="http://www.miniclip.com/games/en/terms-and-conditions.php" target = "_blank">Terms And Conditions</a></font></font></p>

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<param name="menu" value="false" /><param name="movie" value="http://www.miniclip.com/swfcontent/freegames/acidfactory.swf" /><param name="quality" value="high" /><embed src="http://www.miniclip.com/swfcontent/freegames/acidfactory.swf" menu="false" quality="high" width="782" height="501" name="acidfactory" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /></object>

Are you sure?

Click on the bars to modify
Sound FX and Music volumes.
Or click on the arrow buttons.

PLAY

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During game press:
'ESC' to go back
to the main menu
'P' to pause the game

UP:

DOWN:

RIGHT:

LEFT:

JUMP:

FIRE:

To change controls,
click on the
corresponding action
and press a key on the
keyboard.

That key has
already been taken!
Please press a
different key

'P' is reserved
for pausing the
game,  choose
another key

'Esc' is reserved
for going back
to the main
menu,  please
choose a
different key

Press a Key

PLAY

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UP:

UP:

DOWN:

DOWN:

RIGHT:

RIGHT:

LEFT:

LEFT:

JUMP:

JUMP:

FIRE:

FIRE:

You've completed the
demo version!! Why not
play the FULL VERSION
now? Juicier, longer and
meaner the full version
sports a whopping 24
levels, new monsters
and a lot more challenge!
So what are you waiting
for? CLICK HERE and
play Acid Factory Full
Version for FREE!!!

You've completed the
demo version!! Why not
play the FULL VERSION
now? Juicier, longer and
meaner the full version
sports a whopping 24
levels, new monsters
and a lot more challenge!
So what are you waiting
for? CLICK HERE and
play Acid Factory Full
Version for FREE!!!

ActionScript [AS1/AS2]

Frame 2
_quality = "HIGH"; stop();
Frame 4
function convertCoordinate(xx, yy) { var a = (yy / tile); if (xx == 0) { return(a * isotileH); } return(((xx / tile) * isotileW) - (a * k3)); } function convertTileCoordinate(xx, yy) { if (xx == 0) { return(yy * isotileH); } return((xx * isotileW) - (yy * k3)); } function isowalk() { isowalls.isohero._x = convertCoordinate(pointerX, pointerY); isowalls.isohero._y = convertCoordinate(0, pointerY); depth = setDepth(trueX, trueY, hit) + depthOffset[2]; isowalls.isohero.swapDepths(depth); } function collision(direction, belt) { isodirection = direction; if (!belt) { var passo = step; isowalls.isohero.animation.noGun.gotoAndStop(direction); isowalls.isohero.animation.noGun.sequence.nextFrame(); } else { var passo = cBeltStep; } if (direction == "down") { var x0 = pointerX; var y0 = (pointerY + passo); } else if (direction == "up") { var x0 = pointerX; var y0 = (pointerY - passo); } else if (direction == "left") { var x0 = (pointerX - passo); var y0 = pointerY; } else if (direction == "right") { var x0 = (pointerX + passo); var y0 = pointerY; } x1 = int((x0 + box) / tile); x2 = int((x0 - box) / tile); y1 = Math.floor((y0 + box) / tile); y2 = Math.floor((y0 - box) / tile); hit1 = eval ("level" + currLevel)[y2][x2][1]; hit2 = eval ("level" + currLevel)[y2][x1][1]; hit3 = eval ("level" + currLevel)[y1][x2][1]; hit4 = eval ("level" + currLevel)[y1][x1][1]; itemEngine(); isowalk(); if (((hit < pointerZ) && (!flagFall)) && (!flagJump)) { fallDamage = 0; flagFall = true; flagElevator = false; } var stepZ = (pointerZ + maxStep); if (direction == "down") { if ((hit3 <= pointerZ) && (hit4 <= pointerZ)) { pointerX = x0; pointerY = y0; } else if ((((hit3 <= stepZ) && (hit3 > pointerZ)) && ((hit4 <= stepZ) && (hit4 > pointerZ))) && (hit5 < 2)) { stepUp(x0, y0); } } else if (direction == "up") { if ((hit1 <= pointerZ) && (hit2 <= pointerZ)) { pointerX = x0; pointerY = y0; } else if ((((hit1 <= stepZ) && (hit1 > pointerZ)) && ((hit2 <= stepZ) && (hit2 > pointerZ))) && (hit5 < 2)) { stepUp(x0, y0); } } else if (direction == "left") { if ((hit1 <= pointerZ) && (hit3 <= pointerZ)) { pointerX = x0; pointerY = y0; } else if ((((hit3 <= stepZ) && (hit3 > pointerZ)) && ((hit1 <= stepZ) && (hit1 > pointerZ))) && (hit5 < 2)) { stepUp(x0, y0); } } else if (direction == "right") { if ((hit2 <= pointerZ) && (hit4 <= pointerZ)) { pointerX = x0; pointerY = y0; } else if ((((hit2 <= stepZ) && (hit2 > pointerZ)) && ((hit4 <= stepZ) && (hit4 > pointerZ))) && (hit5 < 2)) { stepUp(x0, y0); } } heroTile(); } function heroTile() { trueX = int(pointerX / tile); trueY = Math.floor(pointerY / tile); if (((g > 30) && (g < 34)) && (hit > eval ("level" + currLevel)[trueY][trueX][1])) { hit = hitElevator; } else if ((g > 33) && (flagPlatform)) { hit = hitPlatform; } else { hit = eval ("level" + currLevel)[trueY][trueX][1]; } } function itemEngine() { var t = eval ("level" + currLevel)[trueY][trueX][0]; g = eval ("level" + currLevel)[trueY][trueX][2]; var passoMO = 16; if (isodirection == "down") { var x0 = pointerX; var y0 = (pointerY + passoMO); var pushKey = key4; } else if (isodirection == "up") { var x0 = pointerX; var y0 = (pointerY - passoMO); var pushKey = key2; } else if (isodirection == "left") { var x0 = (pointerX - passoMO); var y0 = pointerY; var pushKey = key1; } else if (isodirection == "right") { var x0 = (pointerX + passoMO); var y0 = pointerY; var pushKey = key3; } var x3 = int(x0 / tile); var y3 = Math.floor(y0 / tile); hit0 = eval ("permLevel" + currLevel)[trueY][trueX][1]; hit5 = eval ("level" + currLevel)[y3][x3][4]; flagHarm = false; quickSandFlag = false; conveyorBelt = "none"; if (!flagPlatform) { if ((t >= 23) && (t <= 25)) { quickSandFlag = true; } else if ((t >= 11) && (t <= 13)) { conveyorBelt = "up"; } else if ((t >= 14) && (t <= 16)) { conveyorBelt = "down"; } else if ((t >= 17) && (t <= 19)) { conveyorBelt = "right"; } else if ((t >= 20) && (t <= 22)) { conveyorBelt = "left"; } } if (((g == 28) || (g == 27)) && (!isowalls[(("g_" + trueY) + "_") + trueX].tentacle.leapingFlag)) { isowalls[(("g_" + trueY) + "_") + trueX].tentacle.leapingFlag = true; } if ((((t < 11) && (pointerZ <= hit0)) && (!flagPlatform)) && (!flagElevator)) { death(1); } var heroZ = (pointerZ - hit); if (heroZ < 20) { if (heroZ == 0) { var originalTileZ = eval ("permlevel" + currLevel)[y3][x3][1]; var stack = 0; if (isowalls[((("m_" + y3) + "_") + x3) + "_s"]) { stack = 2; } else { stack = 1; } var crateZ = (originalTileZ + (crateH * stack)); if (((((hit5 > 1) && (hit <= crateZ)) && (hit > (crateZ - 60))) && (flagStartPushing)) && (!flagJump)) { flagStartPushing = false; pushCounter = 0; var ddd = isodirection; pushInterval = setInterval(function () { if (((((hit5 > 1) && (hit < crateZ)) && (isodirection == ddd)) && (Key.isDown(pushKey))) && (!flagJump)) { isowalls.isohero.animation.noGun._visible = 0; isowalls.isohero.animation.pushing._visible = 1; isowalls.isohero.animation.pushing.gotoAndStop(isodirection); pushCounter++; if (pushCounter > pushStrength) { flagPush = true; } } else { clearInterval(pushInterval); flagStartPushing = true; isowalls.isohero.animation.pushing._visible = 0; isowalls.isohero.animation.noGun._visible = 1; } trace("pushCounter = " + pushCounter); trace("pushInterval function called"); }, pushTime); } if (flagPush) { clearInterval(pushInterval); flagStartPushing = true; flagPush = false; if (isodirection == "down") { var dx = (-k3); var dy = isotileH; var tlX = 0; var tlY = 1; } else if (isodirection == "up") { var dx = k3; var dy = (-isotileH); var tlX = 0; var tlY = -1; } else if (isodirection == "left") { var dx = (-isotileW); var dy = 0; var tlX = -1; var tlY = 0; } else if (isodirection == "right") { var dx = isotileW; var dy = 0; var tlX = 1; var tlY = 0; } var lX = (x3 + tlX); var lY = (y3 + tlY); var finalTileZ = eval ("level" + currLevel)[lY][lX][1]; if ((crateZ - crateH) >= finalTileZ) { if (eval ("level" + currLevel)[lY][lX][4] == 2) { isowalls[(("m_" + lY) + "_") + lX].swapDepths(isowalls[(("m_" + lY) + "_") + lX].getDepth() - 1); isowalls[(("m_" + lY) + "_") + lX]._name = String(((("m_" + lY) + "_") + lX) + "_s"); } isowalls[(("m_" + y3) + "_") + x3]._name = String((("m_" + lY) + "_") + lX); var path1 = _root.isowalls[(("m_" + lY) + "_") + lX]; if (stack == 2) { isowalls[((("m_" + y3) + "_") + x3) + "_s"].swapDepths(isowalls[((("m_" + y3) + "_") + x3) + "_s"].getDepth() + 1); isowalls[((("m_" + y3) + "_") + x3) + "_s"]._name = String((("m_" + y3) + "_") + x3); eval ("level" + currLevel)[y3][x3][1] = originalTileZ + crateH; } else { eval ("level" + currLevel)[y3][x3][4] = 1; eval ("level" + currLevel)[y3][x3][1] = originalTileZ; } var dz = ((originalTileZ + (crateH * (stack - 1))) - finalTileZ); if (dz > 0) { path1.flagFall = true; } else { path1.flagFall = false; } var initX = path1._x; var initY = path1._y; var counterSlide = 0; var counterMaxSlide = 12; var counterFall = 0; var counterMaxFall = Math.floor(dz / 5); path1.dz = dz / counterMaxFall; var tileType = eval ("level" + currLevel)[lY][lX][0]; if ((tileType > 1) && (tileType < 11)) { path1.flagDrown = true; var d = 1; } else { path1.flagDrown = false; var d = depthOffset[1]; } var depth0 = setDepth(lX, lY, finalTileZ); if ((isodirection == "right") || (isodirection == "down")) { path1.swapDepths(depth0 + d); } path1.onEnterFrame = function () { if (counterSlide == 0) { fxs.fx18.start(); step = moSpeed; } if (counterSlide < counterMaxSlide) { isowalls.isohero.animation.pushing._visible = 0; isowalls.isohero.animation.noGun._visible = 1; if (counterSlide == 5) { step = normalSpeed; } this._x = easeInOut(counterSlide, initX, dx, counterMaxSlide); this._y = easeInOut(counterSlide, initY, dy, counterMaxSlide); counterSlide++; } else { if ((isodirection == "left") || (isodirection == "up")) { path1.swapDepths(depth0 + d); } if (this.flagFall) { if (counterFall < counterMaxFall) { this._y = this._y + this.dz; counterFall++; } else { this.flagFall = false; } } else { this._x = initX + dx; this._y = (initY + dy) + dz; var l = eval ("permlevel" + currLevel)[lY][lX - 1][1]; var r = eval ("permlevel" + currLevel)[lY][lX + 1][1]; var u = eval ("permlevel" + currLevel)[lY - 1][lX][1]; var d = eval ("permlevel" + currLevel)[lY + 1][lX][1]; var fCZ = (finalTileZ + 30); if (!this.flagDrown) { fxs.fx20.start(); if (((((((((((l > finalTileZ) && (r > finalTileZ)) && (u > crateZ)) || (((u > finalTileZ) && (d > finalTileZ)) && (l > crateZ))) || (((u > finalTileZ) && (d > finalTileZ)) && (r > crateZ))) || (((l > finalTileZ) && (r > finalTileZ)) && (d > crateZ))) || ((((l > finalTileZ) && (r > finalTileZ)) && (u > finalTileZ)) && (d > finalTileZ))) || ((l >= fCZ) && (u >= fCZ))) || ((u >= fCZ) && (r >= fCZ))) || ((r >= fCZ) && (d >= fCZ))) || ((d >= fCZ) && (l >= fCZ))) { moStuck(lX, lY, 30); this._name = "stuck"; } else { eval ("level" + currLevel)[lY][lX][4] = 2; eval ("level" + currLevel)[lY][lX][1] = eval ("level" + currLevel)[lY][lX][1] + crateH; } } else { fxs.fx5.start(); this.mo.gotoAndPlay("on"); moStuck(lX, lY, 10); this._name = "stuck"; this.flagDrown = false; } delete this.onEnterFrame; } } }; } } if (g == 13) { if (keys == 0) { keyboardIsActive = false; music.music3.stop(); fxs.fx2.start(); isowalls.isohero.removeMovieClip(); isowalls[doorGFXCoords].door.gotoAndPlay("fall"); isowalls[doorGFXCoords].door.heroFall.hero.gotoAndStop(isodirection); if (!flagGun) { isowalls[doorGFXCoords].door.heroFall.gun._visible = 0; } } } else if (g == 18) { var par = eval ("level" + currLevel)[trueY][trueX][3]; if (par > 0) { fxs.fx19.stop(); fxs.fx19.start(); var bx = isowalls[(("g_" + trueY) + "_") + trueX].button.x; var by = isowalls[(("g_" + trueY) + "_") + trueX].button.y; eval ("level" + currLevel)[trueY][trueX][3] = 0; eval ("permLevel" + currLevel)[trueY][trueX][3] = 0; eval ("level" + currLevel)[bx][by][3] = 0; eval ("permLevel" + currLevel)[bx][by][3] = 0; isowalls[(("g_" + trueY) + "_") + trueX].button.gotoAndPlay("on"); isowalls[(("g_" + bx) + "_") + by].buttonTarget.gotoAndPlay("on"); } } else if (g == 20) { if (pointerZ == hit0) { flagHarm = true; harm = damageValue[difficultyLevel][0]; } } } if (g == 2) { keys--; hud.attachMovie("battery", "battery", 30); hud.battery._x = (isowalls[(("g_" + trueY) + "_") + trueX]._x + levelX) - 10; hud.battery._y = (isowalls[(("g_" + trueY) + "_") + trueX]._y + levelY) - 15; var delX = ((750 - hud.battery._x) / 10); var delY = ((390 - hud.battery._y) / 10); isowalls[(("g_" + trueY) + "_") + trueX].removeMovieClip(); var delCounter = 0; hud.battery.onEnterFrame = function () { if (keyboardIsActive) { delCounter++; if (delCounter <= 10) { this._x = this._x + delX; this._y = this._y + delY; if (delCounter == 9) { var battery_color = new Color(this); battery_color.setRGB(16777215); } } else { this.removeMovieClip(); } } }; if (keys == 0) { fxs.fx11.start(); isowalls[doorGFXCoords].door.gotoAndPlay("open"); attachMovie("portalActivated", "portalActivated", 24); portalActivated._x = 391; portalActivated._y = 100; } fxs.fx1.start(); } else if (g == 14) { fxs.fx7.start(); flagGun = true; isowalls.isohero.animation.noGun._visible = 0; isowalls.isohero.animation.noGun._name = "zapata"; isowalls.isohero.animation.yesGun._visible = 1; isowalls.isohero.animation.yesGun.gotoAndStop(isodirection); isowalls.isohero.animation.yesGun._name = "noGun"; hud.gun.gotoAndPlay("on"); } if ((g == 2) || (g == 14)) { eval ("level" + currLevel)[trueY][trueX][2] = 1; eval ("permLevel" + currLevel)[trueY][trueX][2] = 1; if (g == 14) { removeMovieClip(isowalls[(("g_" + trueY) + "_") + trueX]); } } } else if ((heroZ < monster4Height) && (g == 29)) { flagHarm = true; harm = damageValue[difficultyLevel][1]; } } function moStuck(tX, tY, h) { eval ("level" + currLevel)[tY][tX][0] = 26; eval ("level" + currLevel)[tY][tX][4] = 1; eval ("level" + currLevel)[tY][tX][1] = eval ("level" + currLevel)[tY][tX][1] + h; eval ("permlevel" + currLevel)[tY][tX][1] = eval ("permlevel" + currLevel)[tY][tX][1] + h; } function restoreStance() { isowalls.isohero.animation.pushing._visible = 0; if (flagGun) { isowalls.isohero.animation.yesGun._visible = 1; } else { isowalls.isohero.animation.noGun._visible = 1; } } function death(id) { if (!heroisDying) { heroIsDying = true; keyboardIsActive = false; music.music3.stop(); music.music6.start(); if (id == 1) { fxs.fx5.start(); } lives = lives - 1; hud.livesBar.gotoAndStop(lives + 1); hud.gun.gotoAndStop("off"); var dx = isowalls.isohero._x; var dy = (isowalls.isohero._y - pointerZ); isowalls.attachMovie("heroDeath" + id, "heroDeath", depth); isowalls.heroDeath._x = dx; isowalls.heroDeath._y = dy; isowalls.heroDeath.hero.gotoAndStop(isodirection); } } function resetHeroPosition() { heroTile(); isowalk(); animationY = isowalls.isohero.animation._y; shadowY = isowalls.isohero.shadowMC._y; resetZ(); shadowRefresh(); } function lifeLost() { isowalls.heroDeath.removeMovieClip(); if (lives <= 0) { gameOver(); } else { scoreMC.removeMovieClip(); caveLoader.gotoAndPlay(1); } } function stepUp(x, y) { if (!flagJump) { pointerX = x; pointerY = y; pointerZ = hit; isowalls.isohero.animation._y = animationY - hit; shadowRefresh(); } } function fall() { pointerZ = pointerZ - fallRate; isowalls.isohero.animation._y = isowalls.isohero.animation._y + fallRate; fallDamage++; shadowRefresh(); if (pointerZ <= hit) { if (fallDamage >= 30) { if ((g == 13) && (keys == 0)) { } else { fxs.fx15.start(); damage(fallDamage - 18); } } resetZ(); flagFall = false; } } function jump() { if (t < 3) { if (((g > 33) && ((pointerZ + heroHeight) > hitPlatform)) && (!flagPlatform)) { t = 2; } t = t + gravity; zz = Math.round(((t * t) - (4 * t)) + 0.09); } else { fallDamage = fallDamage + Math.ceil(gravity * 12); zz = (-fallRate) * 2; } pointerZ = pointerZ + zz; isowalls.isohero.animation._y = isowalls.isohero.animation._y - zz; if (((g > 30) && (g < 34)) && (hit > eval ("level" + currLevel)[trueY][trueX][1])) { trace("sto saltando sopra l'elevator"); hit = hitElevator; } shadowRefresh(); if (pointerZ <= hit) { if (fallDamage >= 11) { fxs.fx15.start(); damage(fallDamage); } if (step == conveyorSpeed) { step = normalSpeed; } resetZ(); flagJump = false; } flagElevator = false; } function shadowRefresh() { isowalls.isohero.shadowMC._xscale = (isowalls.isohero.shadowMC._yscale = 100 - (pointerZ / 5)); if ((jump && ((g > 30) && (g < 34))) && (pointerZ >= hitElevator)) { var a = hitElevator; } else { var a = hit; } isowalls.isohero.shadowMC._y = (-a) + shadowY; } function resetZ() { pointerZ = hit; isowalls.isohero.animation._y = animationY - hit; itemEngine(); } function buildLevel(levelID) { trace("Building Level: " + levelID); scoreMC.removeMovieClip(); currLevel = levelID; var i = 0; while (i < levelH) { var j = 0; while (j < levelW) { removeMovieClip(isowalls[(("t_" + i) + "_") + j]); removeMovieClip(isowalls[(("g_" + i) + "_") + j]); var k = 0; while (k < levelZ) { Set("p" + k, eval ("permLevel" + levelID)[i][j][k]); k++; } if (p1 < maxHeight) { var d = setDepth(j, i, p1); var isoX = convertTileCoordinate(j, i); var isoY = convertTileCoordinate(0, i); isowalls.attachMovie("isotile", (("t_" + i) + "_") + j, d); isowalls[(("t_" + i) + "_") + j]._x = isoX; isowalls[(("t_" + i) + "_") + j]._y = isoY; isowalls[(("t_" + i) + "_") + j].x = i; isowalls[(("t_" + i) + "_") + j].y = j; isowalls[(("t_" + i) + "_") + j].tilesLibrary.p0 = p0; isowalls[(("t_" + i) + "_") + j].tilesLibrary.p1 = p1; isowalls[(("t_" + i) + "_") + j].tilesLibrary.gotoAndStop(p0); if (((p2 == 1) && (p3 > 1)) || (p2 > 1)) { if ((((p2 > 12) && (p2 < 17)) || (p2 == 30)) || ((p2 > 17) && (p2 < 22))) { var d2 = (d + depthOffset[3]); } else if ((p2 > 30) && (p2 < 34)) { var d2 = (d + depthOffset[3]); } else if (p2 > 33) { var d2 = (d + p3); } else if (p2 == 1) { var d2 = (d + 1); } else { var d2 = (d + depthOffset[4]); trace("d2 = " + d2); } isowalls.attachMovie("graphLibrary", (("g_" + i) + "_") + j, d2); isowalls[(("g_" + i) + "_") + j]._x = isoX; isowalls[(("g_" + i) + "_") + j]._y = isoY - p1; if ((p2 == 1) && (p3 > 1)) { isowalls[(("t_" + i) + "_") + j]._y = isowalls[(("t_" + i) + "_") + j]._y + dArray[p3][1]; isowalls[(("g_" + i) + "_") + j]._y = isowalls[(("g_" + i) + "_") + j]._y + dArray[p3][1]; } isowalls[(("g_" + i) + "_") + j].gotoAndStop(p2); isowalls[(("g_" + i) + "_") + j].x = i; isowalls[(("g_" + i) + "_") + j].y = j; isowalls[(("g_" + i) + "_") + j].z = p1; isowalls[(("g_" + i) + "_") + j].p3 = p3; if (p2 == 13) { doorGFXCoords = (("g_" + i) + "_") + j; if (keys == 0) { isowalls[doorGFXCoords].door.gotoAndStop("finish"); } else { isowalls[doorGFXCoords].door.stop(); } } else if ((p2 == 18) && (p3 == 0)) { isowalls[(("g_" + i) + "_") + j].button.gotoAndStop("off"); } else if ((p2 == 19) && (p3 == 0)) { isowalls[(("g_" + i) + "_") + j].buttonTarget.gotoAndStop("off"); } else if (p2 == 20) { isowalls[(("g_" + i) + "_") + j].acid_puddle.gotoAndStop(random(2) + 1); } else if (p2 == 1) { isowalls[(("g_" + i) + "_") + j].decoLibrary.gotoAndStop(p3); } else if ((p2 == 27) || (p2 == 28)) { isowalls[(("g_" + i) + "_") + j].tentacle.resistance = resistance[0]; } } if (((p0 == 2) && (p2 != 30)) && ((eval ("permLevel" + levelID)[i][j + 1][2] != 27) && (eval ("permLevel" + levelID)[i][j - 1][2] != 28))) { isowalls[(("t_" + i) + "_") + j].tilesLibrary.tileGraphic.gotoAndStop(random(17)); } if (p4 > 1) { var d4 = (d + depthOffset[1]); isowalls.attachMovie("moLibrary", (("m_" + i) + "_") + j, d4); isowalls[(("m_" + i) + "_") + j]._x = isoX; isowalls[(("m_" + i) + "_") + j]._y = isoY - p1; isowalls[(("m_" + i) + "_") + j].gotoAndStop(p4); eval ("level" + currLevel)[i][j][1] = eval ("level" + currLevel)[i][j][1] + crateH; } isowalls[(("t_" + i) + "_") + j].d = d; } j++; } i++; } heroTile(); isowalk(); } function setDepth(xx, yy, zz) { var d = (((yy * 20000) + (xx * 400)) + zz); return(d); } function initialize() { flagFall = false; flagJump = false; pulsantePausa.gotoAndStop("on"); attachMovie("IngameText", "centerMsg1", 21); centerMsg1.text = textArray[1] + cave; centerMsg1._x = Math.floor(stageMiddleX); centerMsg1._y = Math.floor(messageY[0]); centerMsg1.txtColor = "FFFF00"; attachMovie("IngameText", "centerMsg2", 22); centerMsg2.text = caveName; centerMsg2._x = Math.floor(stageMiddleX); centerMsg2._y = Math.floor(messageY[1]); centerMsg2.txtColor = "FFFFFF"; startingNewCave = true; attachMovie("emptylevel", "isowalls", 1); isowalls._x = levelX; isowalls._y = levelY; isowalls.attachMovie("backgrounds", "backgrounds", 2); isowalls.backgrounds.gotoAndStop(bkgr); buildLevel(1); startCounter = 0; flagGun = false; isodirection = "down"; g = 1; heroTile(); isowalls.attachMovie("materializingHero", "materializingHero", setDepth(trueX, trueY, hit) + depthOffset[2]); isowalls.materializingHero._x = convertCoordinate(pointerX, pointerY) - 42; isowalls.materializingHero._y = (convertCoordinate(0, pointerY) - hit) - 92; setHealth(1); setOxy(1); fxs.fx3.start(); fxs.fx3.onSoundComplete = function () { _root.music.music3.start(0, 9999); isowalls.materializingHero.removeMovieClip(); isowalls.attachMovie("isohero", "isohero", 900000); resetHeroPosition(); isowalls.isohero.shadowMC._visible = 1; isowalls.isohero.animation.yesGun._visible = 0; isowalls.isohero.animation.pushing._visible = 0; heroColor = new Color(isowalls.isohero.animation); heroIsDying = false; _root.centerMsg1.removeMovieClip(); _root.centerMsg2.removeMovieClip(); _root.centerMsg3.removeMovieClip(); _root.startingNewCave = false; _root.keyboardIsActive = true; }; } function nextCave() { _root.keyboardIsActive = false; cave++; setCave(cave); scoreMC.removeMovieClip(); attachMovie("IngameText", "centerMsg0", 24); centerMsg0.text = textArray[6]; centerMsg0._x = stageMiddleX; centerMsg0._y = messageY[0]; centerMsg0.txtColor = "FFFF00"; attachMovie("IngameText", "centerMsg1", 21); centerMsg1.text = textArray[3]; centerMsg1._x = stageMiddleX - 40; centerMsg1._y = messageY[1]; centerMsg1.txtColor = "FFFFFF"; attachMovie("IngameText", "centerMsg5", 26); centerMsg5.text = " 0"; centerMsg5._x = stageMiddleX + 100; centerMsg5._y = messageY[1]; centerMsg5.txtColor = "FFFFFF"; healthCounter = 0; maxhealthCounter = 100 - health; music.music5.start(0, 1); music.music5.onSoundComplete = function () { clearInterval(oxyCounterInterval); centerMsg0.removeMovieClip(); centerMsg1.removeMovieClip(); centerMsg2.removeMovieClip(); centerMsg3.removeMovieClip(); centerMsg4.removeMovieClip(); centerMsg5.removeMovieClip(); music.music5.stop(); if (cave > maxCave) { gameOn = false; music.music7.start(0, 9999); mainMenu._visible = 1; if (gameType == "full") { mainmenu.gotoAndStop("congrats"); } else if (gameType == "demo") { mainmenu.gotoAndStop("getfull"); } } else { caveLoader.gotoAndPlay(1); } trace("CAve = " + cave); }; fxs.fx16.start(); healthInterval = setInterval(healthCountdown, 10); } function healthCountdown() { healthCounter++; if (healthCounter <= maxhealthCounter) { centerMsg5.text = healthCounter * 10; score = score + 10; health++; setHealth(health); } else { clearInterval(healthInterval); attachMovie("IngameText", "centerMsg2", 22); centerMsg2.text = textArray[4]; centerMsg2._x = stageMiddleX - 30; centerMsg2._y = messageY[2]; centerMsg2.txtColor = "FFFFFF"; attachMovie("IngameText", "centerMsg4", 25); centerMsg4.text = "0"; centerMsg4._x = stageMiddleX + 85; centerMsg4._y = messageY[2]; centerMsg4.txtColor = "FFFFFF"; oxyCounter = 0; maxOxyCounter = 100 - int(oxy); fxs.fx16.stop(); fxs.fx16.start(); oxyCounterInterval = setInterval(oxyCounterCountDown, 10); } } function oxyCounterCountDown() { oxyCounter++; if (oxyCounter <= maxOxyCounter) { centerMsg4.text = oxyCounter * 10; score = score + 10; oxy++; setOxy(oxy); } else if (oxyCounter == (maxOxyCounter + 1)) { fxs.fx16.stop(); if (cave > maxCave) { attachMovie("IngameText", "centerMsg3", 23); centerMsg3.text = textArray[98]; centerMsg3._x = stageMiddleX; centerMsg3._y = messageY[3]; centerMsg3.txtColor = "FFFF00"; } else { attachMovie("IngameText", "centerMsg3", 23); centerMsg3.text = textArray[5]; centerMsg3._x = stageMiddleX; centerMsg3._y = messageY[3]; centerMsg3.txtColor = "FFCC00"; } } } function pause(from) { keyboardIsActive = !keyboardIsActive; if (!keyboardIsActive) { if (from == "menu") { music.music3.stop(); } attachMovie("IngameText", "pauseMsg", 20); pauseMsg.text = textArray[0]; pauseMsg._x = stageMiddleX; pauseMsg._y = 240; pauseMsg.txtColor = "FFFFFF"; } else { pauseMsg.removeMovieClip(); if (from == "menu") { music.music3.start(0, 9999); } } } function startGame() { music.music2.stop(); gameOn = true; mainMenu._visible = 0; lives = initialLives; hud.livesBar.gotoAndStop(lives + 1); score = 0; setHealth(1); setOxy(1); caveLoader.gotoAndPlay(1); } function gameOver() { keyboardIsActive = false; pulsantePausa.gotoAndStop("off"); gameOn = false; music.music4.start(); mainMenu.gotoAndStop("gameover"); mainMenu._visible = 1; } function defineKey(kID) { fxs.fx9.start(); var i = 1; while (i < 7) { mainMenu["key" + i].gotoAndStop("off"); mainMenu[i].gotoAndStop("off"); i++; } mainMenu["key" + kID].gotoAndStop("on"); mainMenu[kID].gotoAndStop("on"); mainMenu.error.gotoAndStop("press"); keyToChange = "key" + kID; } function changeKey() { if (keyToChange != "") { var flagGO = true; var keyID = Number(keyToChange.slice(3)); var keyCode = Key.getCode(); pressed = getKeyValue(keyCode); trace("keyCode= " + keyCode); var i = 1; while (i < 6) { if ((i != keyID) && (pressed == mainMenu["key" + i].value)) { fxs.fx9.start(); mainMenu.error.gotoAndStop("on"); trace("ERRORE - Tasto gi\u00E0 scelto"); var flagGO = false; } i++; } if ((keyCode == 80) || (keycode == 27)) { fxs.fx9.start(); var flagGO = false; mainMenu.error.gotoAndStop("error" + keycode); } if (flagGO) { fxs.fx9.start(); mainMenu[keyToChange].value = pressed; mainMenu[keyToChange].gotoAndStop("off"); mainMenu[keyID].gotoAndStop("off"); mainMenu.error.gotoAndStop("off"); Set("key" + keyID, keyCode); keyToChange = ""; } } } function setKeyValues() { var i = 1; while (i < 7) { mainMenu["key" + i].value = getKeyValue(eval ("key" + i)); i++; } } function getKeyValue(hit) { if ((hit >= 65) && (hit <= 90)) { return(letterkeys[hit - 65]); } if ((hit >= 48) && (hit <= 57)) { return(numberkeys[hit - 48]); } if ((hit >= 96) && (hit <= 111)) { return(numpadkeys[hit - 96]); } if ((hit >= 112) && (hit <= 123)) { return(functionkeys[hit - 112]); } if ((hit >= 32) && (hit <= 40)) { return(otherkeys[hit - 32]); } if (hit == 8) { return("BackSpace"); } if (hit == 9) { return("Tab"); } if (hit == 12) { return("Clear"); } if (hit == 13) { return("Enter"); } if (hit == 16) { return("Shift"); } if (hit == 17) { return("Control"); } if (hit == 18) { return("Alt"); } if (hit == 20) { return("Caps Lock"); } if (hit == 27) { return("Esc"); } if (hit == 45) { return("Insert"); } if (hit == 46) { return("Delete"); } if (hit == 47) { return("help"); } if (hit == 144) { return("Num Lock"); } if (hit == 186) { return(";:"); } if (hit == 187) { return("=+"); } if (hit == 189) { return("-_"); } if (hit == 191) { return("/?"); } if (hit == 192) { return("'@"); } if (hit == 219) { return("[{"); } if (hit == 220) { return("\\|"); } if (hit == 221) { return("]}"); } } function changeVolume(kind, tempVolume) { fxs.fx10.start(); if ((tempVolume >= 0) && (tempVolume <= 100)) { mainMenu[kind + "Level"].level._x = mainMenu[kind + "Level"].level._x - (((eval (kind + "Volume") - tempVolume) / 5) * 7); Set(kind + "Volume", tempVolume); if (kind == "fxs") { var i = 1; while (i <= 15) { _root[kind]["fx" + i].setVolume(tempVolume); i++; } } else if (kind == "music") { var i = 1; while (i <= 5) { _root[kind]["music" + i].setVolume(tempVolume); i++; } } } trace((kind + " volume = ") + eval (kind + "Volume")); } function damage(d) { health = health + d; hud.healthBar.gotoAndStop(health); if (health >= 100) { death(2); } heroColor.setTransform(colorTransform); hud_color.setTransform(hudColorTransform); if (flagDamage) { if (random(2) == 0) { fxs.fx15.start(); } else { fxs.fx21.start(); } flagDamage = false; damage_Interval = setInterval(damage_Countdown, 250); } } function damage_Countdown() { flagDamage = true; trace("merda"); heroColor.setTransform(noTransform); hud_color.setTransform(resetHudColor); clearInterval(damage_Interval); } function setHealth(a) { health = a; hud.healthBar.gotoAndStop(a); } function setOxy(b) { oxy = b; hud.oxyBar.gotoAndStop(int(b)); } function boots(id) { fxs.fx16.start(); hud.attachMovie("bjbar", "bjbar", 10); hud.bjbar._x = -270; hud.bjbar._y = 410; hud.bjbar.gotoAndStop(id); hud.bjbar.bootsCounter = 0; hud.bjbar.onEnterFrame = function () { if (keyboardIsActive) { if (this.bootsCounter > 140) { _root.gravity = normalGravity; _root.step = normalSpeed; this.removeMovieClip(); } else if ((this.bootsCounter <= 140) && (this.bootsCounter > 100)) { this._visible = this.bootsCounter % 2; } this.bootsCounter++; } }; } function addScore(eScore, eX, eY, eD, eT) { fxs.fx22.start(); var dX = (eT * isotileW); _root.isowalls.attachMovie("enemyExplosion", "enemyExplosion", eD); _root.isowalls.enemyExplosion._x = eX + dX; _root.isowalls.enemyExplosion._y = eY - 15; score = score + eScore; attachMovie("scoreMC", "scoreMC", 19); scoreMC._x = ((eX + levelX) + dX) - 40; scoreMC._y = (eY + levelY) - 40; scoreMC.eScore = eScore; scoreMC.counter = 0; scoreMC.onEnterFrame = function () { if (_root.keyboardIsActive) { this.counter++; if (this.counter < 40) { this._y = this._y - 1; } else { this.removeMovieClip(); } } }; } function setCave(id) { cave = id; unlockedLevel[id] = 1; _global.localSave("acidfactory", "room", unlockedLevel); oxySpeed = (ios + 1) / 100; hud.gun.gotoAndStop("off"); } function menuRelease(id) { if ((id == 50) || (id == 71)) { if (!keyboardIsActive) { isowalls.removeMovieClip(); } gameOn = false; menuPage = "play"; mainMenu.gotoAndStop(menuPage); } else if (id == 51) { music.music2.stop(); music.music3.start(0, 9999); menuPage = "main"; mainMenu._visible = 0; pause(); } else if (id == 70) { menuPage = "confirm"; mainMenu.gotoAndStop(menuPage); } else if (id == 83) { key4 = 40; key2 = 38; key1 = 37; key3 = 39; key5 = 65; key6 = 90; setKeyValues(); } else if (id == 73) { _quality = "LOW"; music.music4.stop(); music.music2.start(0, 9999); _root.gotoAndStop("on"); menuPage = "main"; mainMenu.gotoAndStop(menuPage); } else if (id == 76) { menuPage = "audio"; mainMenu.gotoAndStop(menuPage); mainMenu.fxsLevel.level._x = mainMenu.fxsLevel.level._x - (((100 - fxsVolume) / 5) * 7); mainMenu.musicLevel.level._x = mainMenu.musicLevel.level._x - (((100 - musicVolume) / 5) * 7); } else if (id == 77) { menuPage = "controls"; mainMenu.gotoAndStop(menuPage); setKeyValues(); } else if (id == 53) { menuPage = "settings"; mainMenu.gotoAndStop(menuPage); } else if (id == 54) { menuPage = "howtoplay1"; mainMenu.htpPage = 1; mainMenu.gotoAndStop(menuPage); } else if (id == 79) { mainMenu.htpPage++; menuPage = "howtoplay" + mainMenu.htpPage; mainMenu.gotoAndStop(menuPage); } else if (id == 80) { mainMenu.htpPage--; menuPage = "howtoplay" + mainMenu.htpPage; mainMenu.gotoAndStop(menuPage); } else if (id == 81) { getURL ("http://www.miniclip.com", "_blank"); } else if (id == 82) { if (noHS) { menuPage = "main"; } else { _quality = "HIGH"; _root.gotoAndStop("hiscore"); menuPage = "submitscore"; } mainMenu.gotoAndStop(menuPage); } else if (id == 55) { _quality = "HIGH"; menuPage = "scores"; mainMenu.gotoAndStop(menuPage); } else if (id == 56) { menuPage = "getcode"; mainMenu.gotoAndStop(menuPage); } else if ((((id == 63) || (id == 67)) || (id == 72)) || (id == 78)) { var i = 0; while (i < 60) { mainMenu["levSel" + i].removeMovieClip(); i++; } if (((((((((menuPage == "audio") || (menuPage == "controls")) || (menuPage == "play")) || (menupage == "settings")) || (menupage == "getcode")) || (menupage == "scores")) || (menuPage == "howtoplay1")) || (menuPage == "howtoplay10")) || (menuPage == "confirm")) { _quality = "LOW"; menuPage = "main"; } else if (((menuPage == "difficulty") || (menuPage == "password")) || (menuPage == "codeError")) { menuPage = "play"; } mainMenu.gotoAndStop(menuPage); } else if ((id == 64) || (id == 66)) { var lbRow = 6; var i = 0; while (i < maxCave) { mainMenu.attachMovie("levSel", "levSel" + i, i + 10); mainMenu["levSel" + i]._x = ((i % lbRow) * 65) - 145; mainMenu["levSel" + i]._y = (Math.floor(i / lbRow) * 55) - 80; mainMenu["levSel" + i].id = i + 1; if (unlockedLevel[i + 1] == 1) { mainMenu["levSel" + i].gotoAndStop("on"); } else { mainMenu["levSel" + i].stop(); } i++; } menuPage = "password"; mainMenu.gotoAndStop(menuPage); Selection.setFocus(mainMenu.codeField); } else if ((id == 65) || (id == 52)) { if (id == 52) { mainMenu.code = 1; } var i = 0; while (i < maxCave) { mainMenu["levSel" + i].removeMovieClip(); i++; } difficultyLevel = 3; setCave(mainMenu.code); startGame(); } if (menuPage == "main") { if (!gameOn) { mainMenu["51"]._visible = 0; mainMenu["70"]._visible = 0; } else { mainMenu["50"]._visible = 0; mainMenu["56"]._visible = 0; } } } function everyFrame() { if (keyboardIsActive) { if (Key.isDown(key4)) { var dr = "down"; collision(dr, false); } else if (Key.isDown(key2)) { var dr = "up"; collision(dr, false); } else if (Key.isDown(key1)) { var dr = "left"; collision(dr, false); } else if (Key.isDown(key3)) { var dr = "right"; collision(dr, false); } else { isowalls.isohero.animation.noGun.sequence.gotoAndStop(1); } g = eval ("level" + currLevel)[trueY][trueX][2]; if ((g > 30) && (g < 34)) { var path1 = _root.isowalls[(("g_" + trueY) + "_") + trueX]; hitElevator = path1.elevator.eHit; if (!flagElevator) { if ((pointerZ <= (hitElevator + 2)) && (pointerZ >= (hitElevator - 2))) { pointerZ = (hit = hitElevator); isowalk(); resetZ(); shadowRefresh(); flagFall = false; flagJump = false; flagElevator = true; } } } else if (g > 33) { var path1 = _root.isowalls[(("g_" + trueY) + "_") + trueX]; hitPlatform = path1.platform.eHit; var d1 = setDepth(trueX, trueY, hitPlatform); if (pointerZ < hitPlatform) { d1 = d1 + depthOffset[3]; } path1.swapDepths(d1); if (!flagPlatform) { if (pointerZ >= hitPlatform) { hit = hitPlatform; shadowRefresh(); flagPlatform = true; } } } else if (flagElevator || (flagPlatform)) { hit = eval ("level" + currLevel)[trueY][trueX][1]; collision(isodirection, false); flagElevator = false; flagPlatform = false; } if (flagElevator) { var path1 = _root.isowalls[(("g_" + trueY) + "_") + trueX]; _root.isowalls.isohero.animation._y = _root.isowalls.isohero.animation._y + path1.elevator.eleMove; pointerZ = (hit = hitElevator); shadowRefresh(); } if (flagHarm) { damage(harm); } if ((!flagJump) && (!flagFall)) { if (Key.isDown(key5)) { if (gravity == normalGravity) { fxs["fx1" + (3 + Math.round(Math.random(1)))].start(); } else { fxs.fx7.start(); } if (dr == conveyorBelt) { step = conveyorSpeed; } flagJump = true; t = -1.3; fallDamage = 0; } else if ((Key.isDown(key6) && (flagGun)) && (!flagFiring)) { fxs.fx4.start(); isowalls.attachMovie("bulletBaseGun", "bulletB", 900000); isowalls.bulletB._x = isowalls.isohero._x; isowalls.bulletB._y = isowalls.isohero._y - pointerZ; isowalls.bulletB.gotoAndStop(isodirection); flagFiring = true; trace("firing!"); } if (quickSandFlag) { isowalls[(("t_" + trueY) + "_") + trueX].tilesLibrary.tileGraphic._y = isowalls[(("t_" + trueY) + "_") + trueX].tilesLibrary.tileGraphic._y + 1; eval ("level" + currLevel)[trueY][trueX][1] = eval ("level" + currLevel)[trueY][trueX][1] - 1; eval ("permLevel" + currLevel)[trueY][trueX][1] = eval ("permLevel" + currLevel)[trueY][trueX][1] - 1; z = eval ("level" + currLevel)[trueY][trueX][1]; trace("Z = " + z); isowalls.isohero.animation._y = isowalls.isohero.animation._y + 1; pointerZ = z + 1; hit = z; shadowRefresh(); depth = setDepth(trueX, trueY, hit) + depthOffset[2]; isowalls.isohero.swapDepths(depth); isowalls[(("g_" + trueY) + "_") + trueX]._y = isowalls[(("g_" + trueY) + "_") + trueX]._y + 1; isowalls[(("g_" + trueY) + "_") + trueX].swapDepths(depth + 2); if (z == 0) { isowalls[(("t_" + trueY) + "_") + trueX].tilesLibrary.gotoAndStop(2); death(1); } } if (conveyorBelt != "none") { collision(conveyorBelt, true); } } else { if (flagFall) { fall(); } if (flagJump) { jump(); } } if (Key.isDown(27)) { fxs.fx9.start(); music.music3.stop(); music.music2.start(0, 9999); pause(); _quality = "LOW"; mainMenu.gotoAndStop("main"); mainMenu._visible = 1; mainMenu["50"]._visible = 0; mainMenu["56"]._visible = 0; mainMenu["51"]._visible = 1; mainMenu["70"]._visible = 1; trace("difficultyLevel = " + difficultyLevel); } } } function easeInOut(t, b, c, d) { if (((t = t / (d / 2))) < 1) { return((((c / 2) * t) * t) + b); } return((((-c) / 2) * (((--t) * (t - 2)) - 1)) + b); } fscommand ("trapallkeys", false); _quality = "LOW"; var noHS = false; var gameType = "demo"; if (gameType == "full") { var maxCave = 24; var txtURL = ""; } else if (gameType == "demo") { var maxCave = 6; var txtURL = "http://www.miniclip.com/swfcontent/freegames/"; } var tile = 30; var tileHalf = (tile / 2); var isotileW = 37; var isotileH = 26; var k3 = 13; var levelW = 19; var levelH = 14; var levelZ = 5; var mapX; var mapY; var mapW = (tile * levelW); var mapH = (tile * levelH); var mapLimitRight = (mapW - 5); var mapLimitDown = (mapH - 5); var maxHeight = 500; var maxStep = 10; var levelX = 134; var levelY = 177; var stageMiddleX = (Stage.width / 2); var stageMiddleY = (Stage.height / 2); var pointerX; var pointerY; var pointerZ; var heroHeight = 55; var monster1Height = 30; var monster2Height = 10; var monster3Height = 40; var monster4Height = 80; var normalSpeed = 3; var conveyorSpeed = 5; var bootsSpeed = 6; var step = normalSpeed; var cBeltStep = 2; var moSpeed = 1; var outY = -170; var oxySpeed = 0.02; var box = 13; var key4 = 40; var key2 = 38; var key1 = 37; var key3 = 39; var key5 = 32; var key6 = 90; var normalGravity = 0.11; var bootsGravity = 0.05; var gravity = normalGravity; var fallRate = Math.floor(25 * gravity); var score = 0; var lives; var initialLives = 3; var health; var oxy; var ios = 2; var keys = 0; var cave; var menuPage; var musicVolume = 40; var fxsVolume = 80; var deltaVolume = 5; var crateH = 30; var flagPush = false; var flagStartPushing = true; var pushStrength = 4; var pushTime = 50; var flagElevator = false; var flagPlatform = false; var flagFall = false; var flagJump = false; var flagGun = false; var flagFiring = false; var flagDamage = true; var keyboardIsActive = false; var startingNewCave; var heroIsDying = false; var gameOn = false; var quickSandFlag = false; var conveyorBelt = "none"; var flagHarm; scoreValue = new Array(); scoreValue[0] = 250; scoreValue[1] = 100; scoreValue[2] = 200; scoreValue[3] = 300; scoreValue[4] = 400; scoreValue[5] = 500; scoreValue[6] = 1000; resistance = new Array(); resistance[0] = 3; resistance[1] = 40; resistance[2] = 30; resistance[3] = 40; resistance[4] = 30; resistance[5] = 70; resistance[6] = 50; damageValue = new Array(); damageValue[1] = new Array(1, 2, 3, 4); damageValue[2] = new Array(2, 4, 6, 8); damageValue[3] = new Array(4, 8, 12, 16); textArray = new Array(); textArray[0] = "PAUSED"; textArray[1] = "SECTOR "; textArray[2] = "password: "; textArray[3] = "Health Bonus: "; textArray[4] = "Air Bonus: "; textArray[5] = "GET READY FOR NEXT SECTOR!"; textArray[6] = " ADDING HEALTH & AIR TO YOUR SCORE"; textArray[7] = "Loading Level..."; textArray[50] = "P L A Y"; textArray[51] = "Resume"; textArray[52] = "New Game"; textArray[53] = "Settings"; textArray[54] = "How To Play"; textArray[55] = "Scores"; textArray[56] = "Get Code"; textArray[57] = "Congratulations!"; textArray[58] = "Medium"; textArray[59] = "Hard"; textArray[60] = "Sound Effects"; textArray[61] = "Music"; textArray[62] = "Controls"; textArray[63] = "Back"; textArray[64] = "Go to Level"; textArray[65] = "GO!"; textArray[66] = "Try Again"; textArray[67] = "Back to Main Menu"; textArray[68] = "Difficulty Level"; textArray[69] = "Error"; textArray[70] = "Start Over"; textArray[71] = "Yes"; textArray[72] = "No"; textArray[73] = "Play Again"; textArray[74] = " Music Volume"; textArray[75] = "Sound FX Volume"; textArray[76] = "Audio"; textArray[77] = "Controls"; textArray[78] = "*DONE*"; textArray[79] = "NEXT >>"; textArray[80] = "<< PREV"; textArray[81] = "More Games"; textArray[82] = "*CONTINUE*"; textArray[83] = "Default"; textArray[84] = "<< PREV"; textArray[98] = "You escaped the Acid Factory!"; textArray[99] = "GAME OVER"; textArray[100] = "Sorry, the code you entered is invalid"; textArray[101] = "Are you sure?"; textArray[102] = "To change controls, click on the red arrows and press\na key on the keyboard or click on one of the preset configurations"; sectorSequence = new Array(0, 1, 2, 25, 26, 24, 21, 5, 7, 22, 8, 3, 9, 4, 16, 13, 14, 10, 15, 18, 11, 19, 23, 20, 17); messageY = new Array(160, 200, 240, 280); letterkeys = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"); numberkeys = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9"); numpadkeys = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "*", "+", "Enter", "-", ".", "/"); functionkeys = new Array("F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12"); otherkeys = new Array("Space", "Page Up", "Page Down", "End", "Home", "Left", "Up", "Right", "Down"); dArray = new Array(); dArray[1] = new Array("Empty", 0); dArray[2] = new Array("Two Barrels", 30); dArray[3] = new Array("Monitor 30", 30); dArray[4] = new Array("Monitor 50", 50); dArray[5] = new Array("File Cabinet", 60); dArray[6] = new Array("Machine 4", 60); dArray[7] = new Array("Soda Machine", 60); dArray[8] = new Array("Machine 1", 20); dArray[9] = new Array("Machine 2", 40); dArray[10] = new Array("Machine 3", 30); dArray[11] = new Array("Pipe Horizontal 1", 20); dArray[12] = new Array("Pipes Horizontal 4", 20); dArray[13] = new Array("Pipes Horizontal 3", 20); dArray[14] = new Array("Barrel 2", 30); dArray[15] = new Array("Barrel 3", 50); dArray[16] = new Array("Pipe Vertical 1", 20); dArray[17] = new Array("Pipe Vertical 2", 20); dArray[18] = new Array("Pipe Vertical 3", 20); dArray[19] = new Array("Pipes Connector", 20); _root.createEmptyMovieClip("fxs", 10); i = 1; while (i < 23) { fxs["fx" + i] = new Sound(_root.fxs); fxs["fx" + i].attachSound("fx" + i); i++; } _root.createEmptyMovieClip("music", 11); i = 1; while (i < 8) { music["music" + i] = new Sound(_root.music); music["music" + i].attachSound("music" + i); i++; } changeVolume("music", musicVolume); changeVolume("fxs", fxsVolume); music.music2.start(0, 9999); colorTransform = new Object(); colorTransform = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"100", aa:"100", ab:"100"}; noTransform = new Object(); noTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _global.localSave = function (trecord, tfield, tvalue) { var so = Object(SharedObject.getLocal(trecord)); so.data[tfield] = tvalue; so.flush(); }; _global.localLoad = function (trecord, tfield) { trecord = Object(SharedObject.getLocal(trecord)).data[tfield]; return(trecord); }; caveLoader.stop(); attachMovie("mainMenu", "mainMenu", 1100); mainMenu._x = stageMiddleX; mainMenu._y = stageMiddleY; if (!gameOn) { mainMenu["51"]._visible = 0; mainMenu["70"]._visible = 0; } else { mainMenu["50"]._visible = 0; } _root.attachMovie("hud", "hud", 1000); var hud_color = new Color(_root.hud.healthBar); var hudColorTransform = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; var resetHudColor = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; unlockedLevel = _global.localLoad("acidfactory", "room"); if (unlockedLevel == undefined) { unlockedLevel = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } trace("The cookie retrieved is : " + unlockedLevel); depthOffset = new Array(); depthOffset[1] = 403; depthOffset[2] = 405; depthOffset[3] = 402; depthOffset[4] = 404; stop();
Symbol 10 MovieClip Frame 89
stop();
Symbol 20 MovieClip Frame 89
stop();
Symbol 31 MovieClip [heroDeath2] Frame 100
stop(); _root.lifeLost(); this.removeMovieClip();
Symbol 1452 MovieClip [__Packages.com.miniclip.pathfinder.NodeList] Frame 0
class com.miniclip.pathfinder.NodeList { var nodes; function NodeList () { nodes = new Array(); } function get(i) { return(nodes[i]); } function append(node) { nodes[length] = node; length = nodes.length; } function remove(node) { var tempNodes = new Array(); var tempLength = 0; var i = 0; while (i < length) { if (nodes[i].id != node.id) { tempNodes[tempLength] = nodes[i]; tempLength++; } i++; } nodes = tempNodes; length = tempLength; } function find(node) { var i = 0; while (i < length) { if (nodes[i].id == node.id) { return(i); } i++; } return(-1); } var length = 0; }
Symbol 1453 MovieClip [__Packages.com.miniclip.pathfinder.Node] Frame 0
class com.miniclip.pathfinder.Node { var x, y; function Node (x, y, empty, parent) { this.x = x; this.y = y; this.empty = empty; this.parent = parent; id = (y * 1000) + x; } var closed = false; var empty = true; var parent = null; var g = 0; var h = 0; var id = -1; }
Symbol 1454 MovieClip [__Packages.com.miniclip.pathfinder.PathFinder] Frame 0
class com.miniclip.pathfinder.PathFinder { var columns, rows, nodes, startX, startY, goalX, goalY, pathList, _startNode, _goalNode, openList; function PathFinder (columns, rows) { this.columns = columns; this.rows = rows; nodes = new Array(this.rows); var x = 0; while (x < this.columns) { nodes[x] = new Array(this.rows); var y = 0; while (y < this.rows) { nodes[x][y] = new com.miniclip.pathfinder.Node(x, y, true, null); y++; } x++; } } function setNodes(nodes) { this.nodes = nodes; } function getNodes() { return(nodes); } function switchNodeEmpty(x, y) { if (nodes[x][y].empty) { nodes[x][y] = new com.miniclip.pathfinder.Node(x, y, false, null); } else { nodes[x][y] = new com.miniclip.pathfinder.Node(x, y, true, null); } } function setStartGoalPoints(startX, startY, goalX, goalY) { if ((((this.startX != startX) || (this.startY != startY)) || (this.goalX != goalX)) || (this.goalY != goalY)) { needsNewPath = true; } this.startX = startX; this.startY = startY; this.goalX = goalX; this.goalY = goalY; } function generateNewPath() { var x = 0; while (x < columns) { var y = 0; while (y < rows) { var node = nodes[x][y]; node.closed = false; node.g = 0; node.h = 0; node.parent = null; y++; } x++; } var node = findPath(); pathList = new com.miniclip.pathfinder.NodeList(); do { pathList.append(node); node = node.parent; } while ((node != null) && (node != undefined)); } function getPath() { if (needsNewPath) { generateNewPath(); needsNewPath = false; } return(pathList); } function findPath() { var startNode = nodes[startX][startY]; var goalNode = nodes[goalX][goalY]; _startNode = startNode; _goalNode = goalNode; openList = new com.miniclip.pathfinder.NodeList(); openList.append(startNode); while (openList.length > 0) { var currentNode = openList.get(0); var i = 0; while (i < openList.length) { var node = openList.get(i); if ((node.g + node.h) < (currentNode.g + currentNode.h)) { currentNode = node; } i++; } if ((currentNode.x == goalNode.x) && (currentNode.y == goalNode.y)) { return(currentNode); } openList.remove(currentNode); currentNode.closed = true; doNodeTest(currentNode, nodes[currentNode.x][currentNode.y - 1], goalNode); doNodeTest(currentNode, nodes[currentNode.x + 1][currentNode.y], goalNode); doNodeTest(currentNode, nodes[currentNode.x][currentNode.y + 1], goalNode); doNodeTest(currentNode, nodes[currentNode.x - 1][currentNode.y], goalNode); } return(null); } function doNodeTest(parentNode, successorNode, goalNode) { if (successorNode.empty && (!successorNode.closed)) { var newg = (parentNode.g + 10); var nodeIndex = openList.find(successorNode); if (nodeIndex != -1) { if (openList.get(nodeIndex).g <= newg) { return(undefined); } openList.remove(openList.get(nodeIndex)); } successorNode.parent = parentNode; successorNode.g = newg; successorNode.h = 10; openList.append(successorNode); } } var needsNewPath = false; var maxDepth = 20; }
Symbol 1455 MovieClip [__Packages.com.miniclip.pathfinder.PathFinderCached] Frame 0
class com.miniclip.pathfinder.PathFinderCached extends com.miniclip.pathfinder.PathFinder { var pathList, generateNewPath; function PathFinderCached (columns, rows) { super(columns, rows); } function getNextNode() { var node = null; if ((--delayRefresh) <= 0) { if ((pathList.length > closestDistanceBeforeRefresh) && (numNodesSent < maximumNodesToSendBeforeRefresh)) { numNodesSent++; } else { generateNewPath(); numNodesSent = 0; } node = pathList.get(pathList.length - (2 + numNodesSent)); if (node == null) { delayRefresh = 20; } } return(node); } function forceRefresh() { if (delayRefresh <= 0) { numNodesSent = maximumNodesToSendBeforeRefresh; delayRefresh = 0; } } static var maximumNodesToSendBeforeRefresh = 5; static var closestDistanceBeforeRefresh = 4; var numNodesSent = 0; var delayRefresh = 0; }
Symbol 36 MovieClip Frame 1
this._visible = false;
Symbol 42 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 47 MovieClip Frame 2
if (_url.indexOf("http") > -1) { if (_parent._parent._parent.loadAdNow) { cacheBuster = getTimer() + random(999999); showAd = "http://www.miniclip.com/swfcontent/push/didyouknow.swf?cacheBuster" + cacheBuster; trace("Loading ad: " + showAd); mcAd.loadMovie(showAd); } else { gotoAndPlay(_currentframe - 1); } }
Symbol 47 MovieClip Frame 4
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 47 MovieClip Frame 12
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 100
stop();
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 63 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 64 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 64 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 60
Symbol 80 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 84 MovieClip Frame 1
loadAdNow = false; _root.stop(); play();
Instance of Symbol 36 MovieClip "mcIntro" in Symbol 84 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 84 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 59 MovieClip "mcLoadingAnimated" in Symbol 84 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 84 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { loadAdNow = true; mcLoadingAnimated._visible = true; }
Symbol 84 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 16
gotoAndStop (1);
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 16
gotoAndStop (1);
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 16
gotoAndStop (1);
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 16
gotoAndStop (1);
Symbol 155 MovieClip Frame 1
stop();
Symbol 211 MovieClip [heroDeath1] Frame 22
trace("Z = " + eval ("_root.level" + _root.currLevel)[_root.trueY][_root.trueX][1]); this._x = _root.convertTileCoordinate(_root.trueX, _root.trueY); this._y = _root.convertTileCoordinate(0, _root.trueY) - eval ("_root.level" + _root.currLevel)[_root.trueY][_root.trueX][1];
Symbol 211 MovieClip [heroDeath1] Frame 141
_root.lifeLost(); this.removeMovieClip(); stop();
Symbol 266 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 16
gotoAndStop (1);
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 16
gotoAndStop (1);
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 16
gotoAndStop (1);
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 16
gotoAndStop (1);
Symbol 318 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 1
stop();
Instance of Symbol 318 MovieClip "yesGun" in Symbol 328 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 155 MovieClip "noGun" in Symbol 328 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 327 MovieClip "pushing" in Symbol 328 MovieClip Frame 1
/* no clip actions */
Symbol 347 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 24
_root.nextCave(); stop();
Symbol 400 MovieClip Frame 50
stop();
Instance of Symbol 399 MovieClip "heroFall" in Symbol 400 MovieClip Frame 51
onClipEvent (enterFrame) { if (_root.keyboardIsActive) { this.gotoAndStop(this._currentframe + 1); } }
Symbol 400 MovieClip Frame 87
stop();
Symbol 404 MovieClip Frame 1
this._visible = 0;
Symbol 419 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 28
gotoAndStop (1);
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 28
gotoAndStop (1);
Symbol 449 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 28
gotoAndStop (1);
Symbol 464 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 28
gotoAndStop (1);
Symbol 465 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 5
stop();
Symbol 489 MovieClip Frame 1
stop();
Symbol 489 MovieClip Frame 17
eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][0] = 2; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = _parent.z + 10; stop();
Symbol 494 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 28
gotoAndStop (1);
Symbol 496 MovieClip Frame 28
gotoAndStop (1);
Symbol 497 MovieClip Frame 28
gotoAndStop (1);
Symbol 498 MovieClip Frame 28
gotoAndStop (1);
Symbol 500 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 24
gotoAndStop (1);
Symbol 534 MovieClip Frame 1
stop();
Symbol 534 MovieClip Frame 24
gotoAndStop (1);
Symbol 551 MovieClip Frame 1
stop();
Symbol 551 MovieClip Frame 24
gotoAndStop (1);
Symbol 568 MovieClip Frame 1
stop();
Symbol 568 MovieClip Frame 24
gotoAndStop (1);
Symbol 569 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 24
gotoAndStop (1);
Symbol 607 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 30
gotoAndStop (1);
Symbol 628 MovieClip Frame 30
gotoAndStop (1);
Instance of Symbol 628 MovieClip "amoeba" in Symbol 629 MovieClip Frame 1
/* no clip actions */
Symbol 629 MovieClip Frame 46
changeDepth(-1, 0);
Symbol 629 MovieClip Frame 78
changeDepth(0, 1);
Symbol 629 MovieClip Frame 116
changeDepth(1, 0);
Symbol 629 MovieClip Frame 185
changeDepth(0, -1);
Symbol 629 MovieClip Frame 210
gotoAndStop ("on");
Symbol 664 MovieClip Frame 1
stop();
Instance of Symbol 85 MovieClip [emptylevel] in Symbol 664 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.keyboardIsActive && (_parent.leapingFlag)) { _parent.gotoAndStop(_parent._currentframe + 1); } }
Symbol 664 MovieClip Frame 3
_root.fxs.fx6.start();
Symbol 664 MovieClip Frame 16
_root.fxs.fx8.start();
Symbol 664 MovieClip Frame 17
_root.fxs.fx17.start();
Instance of Symbol 404 MovieClip "collisionBox" in Symbol 664 MovieClip Frame 18
onClipEvent (load) { function damageCountdown() { my_color.setTransform(resetColor); clearInterval(damageInterval); } if (_parent._parent._currentframe == 27) { eT = -1; } else if (_parent._parent._currentframe == 28) { eT = 1; } var my_color = new Color(_parent); var myColorTransform = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"100", aa:"100", ab:"100"}; var resetColor = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; } onClipEvent (enterFrame) { if (_root.flagFiring) { if (this.hitTest(_root.isowalls.bulletB)) { _parent.resistance--; my_color.setTransform(myColorTransform); damageInterval = setInterval(damageCountdown, 250); if (_parent.resistance <= 0) { eval ("_root.level" + _root.currLevel)[_parent._parent.x][_parent._parent.y][2] = 28; _root.itemEngine(); _root.addScore(_root.scoreValue[0], _parent._parent._x, _parent._parent._y, _parent._parent.getDepth(), eT); _parent._parent.removeMovieClip(); } } } }
Symbol 664 MovieClip Frame 20
eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] = 20; _root.itemEngine();
Symbol 664 MovieClip Frame 21
_root.fxs.fx12.start();
Symbol 664 MovieClip Frame 28
eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] = 28; _root.itemEngine();
Symbol 664 MovieClip Frame 47
leapingFlag = false; gotoAndStop ("off");
Symbol 683 MovieClip Frame 1
stop();
Symbol 683 MovieClip Frame 2
gotoAndStop(_parent.p3);
Symbol 683 MovieClip Frame 82
eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] = 29; _root.itemEngine();
Symbol 683 MovieClip Frame 111
eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] = 1; _root.itemEngine(); gotoAndStop (1);
Symbol 726 MovieClip Frame 1
stop();
Symbol 726 MovieClip Frame 2
gotoAndStop(_parent.p3);
Symbol 726 MovieClip Frame 91
eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][0] = (eval ("_root.permLevel" + _root.currLevel)[_parent.x][_parent.y][0] = 26); eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + 10; eval ("_root.permLevel" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.permLevel" + _root.currLevel)[_parent.x][_parent.y][1] + 10; _root.itemEngine();
Symbol 726 MovieClip Frame 224
if (((_root.trueY == _parent.x) && (_root.trueX == _parent.y)) && (_root.pointerZ == eval ("_root.permLevel" + _root.currLevel)[_parent.x][_parent.y][1])) { _root.death(1); } eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][0] = (eval ("_root.permLevel" + _root.currLevel)[_parent.x][_parent.y][0] = 2); eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] - 10; eval ("_root.permLevel" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.permLevel" + _root.currLevel)[_parent.x][_parent.y][1] - 10;
Symbol 726 MovieClip Frame 235
gotoAndStop (1);
Symbol 781 MovieClip [graphLibrary] Frame 1
stop();
Instance of Symbol 465 MovieClip in Symbol 781 MovieClip [graphLibrary] Frame 17
onClipEvent (load) { function sign(num) { if (num > 0) { var a = 1; } else if (num < 0) { var a = -1; } else { var a = 0; } return(a); } function damageCountdown() { my_color.setTransform(resetColor); clearInterval(damageInterval); } dirX = "none"; dirY = "none"; speed = _parent.p3; tileX = _parent.y; tileY = _parent.x; cartY = tileY * _root.tile; cartX = tileX * _root.tile; counter = 0; resistance = _root.resistance[4]; var my_color = new Color(this); var myColorTransform = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"100", aa:"100", ab:"100"}; var resetColor = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; } onClipEvent (enterFrame) { if (_root.keyboardIsActive) { if ((collisionBox.hitTest(_root.isowalls.isohero.shadowMC) && (_root.hit == _parent.z)) && ((_root.pointerZ - _root.hit) < _root.monster1Height)) { _root.damage(_root.damageValue[_root.difficultyLevel][1]); } if (_root.flagFiring) { if (collisionBox.hitTest(_root.isowalls.bulletB)) { resistance--; my_color.setTransform(myColorTransform); damageInterval = setInterval(damageCountdown, 250); if (resistance <= 0) { _root.addScore(_root.scoreValue[4], _parent._x, _parent._y, _parent.getDepth(), 0); _parent.removeMovieClip(); } } } if ((counter % _root.tile) == 0) { tX = sign(_root.trueX - tileX); tY = sign(_root.trueY - tileY); if ((tX != 0) && (eval ("_root.level" + _root.currLevel)[tileY][tileX + tX][1] == _parent.z)) { goVflag = true; } else { goVflag = false; tX = 0; } if ((tY != 0) && (eval ("_root.level" + _root.currLevel)[tileY + tY][tileX][1] == _parent.z)) { goHflag = true; } else { goHflag = false; tY = 0; } if (goVflag && (goHflag)) { if (random(2) == 0) { tY = 0; } else { tX = 0; } } if (tX == 1) { dir = "right"; } else if (tX == -1) { dir = "left"; } else if (tY == 1) { dir = "down"; } else if (tY == -1) { dir = "up"; } this.gotoAndStop(dir); } this.sequence.gotoAndStop(this.sequence._currentframe + 1); if (goVflag || (goHflag)) { cartX = cartX + (tX * speed); cartY = cartY + (tY * speed); _parent._x = _root.convertCoordinate(cartX, cartY); _parent._y = _root.convertCoordinate(0, cartY) - _parent.z; if (tY > 0) { k = 0.2; } else if (tY < 0) { k = 0.8; } else { k = 0.5; } if (Math.floor((counter % _root.tile) / speed) == Math.floor((_root.tile * k) / speed)) { tileX = tileX + tX; tileY = tileY + tY; d = _root.setDepth(tileX, tileY, _parent.z) + _root.depthOffset[4]; _parent.swapDepths(d); } counter = counter + speed; } } }
Instance of Symbol 472 MovieClip "button" in Symbol 781 MovieClip [graphLibrary] Frame 18
onClipEvent (load) { stop(); x = Math.floor(_parent.p3 / 100) - 10; y = (_parent.p3 % 100) - 10; trace("bX = " + x); trace("bY = " + y); }
Instance of Symbol 500 MovieClip in Symbol 781 MovieClip [graphLibrary] Frame 22
onClipEvent (load) { function changeDepth(xx, yy) { _parent.x = _parent.x + xx; _parent.y = _parent.y + yy; d = _root.setDepth(_parent.y, _parent.x, _parent.z) + _root.depthOffset[4]; _parent.swapDepths(d); } function damageCountdown() { my_color.setTransform(resetColor); clearInterval(damageInterval); } if (_parent.p3 > 20) { snake.gotoAndStop("vertical"); dir = "y"; } else { snake.gotoAndStop("horizontal"); dir = "x"; } resistance = _root.resistance[2]; snake.front.stop(); cartY = _parent.x * _root.tile; cartX = _parent.y * _root.tile; maxTile = _parent.p3 % 10; counter = 0; tileWalked = 0; senso = 1; snake.front._visible = true; snake.back._visible = false; var my_color = new Color(this); var myColorTransform = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"100", aa:"100", ab:"100"}; var resetColor = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; } onClipEvent (enterFrame) { if (_root.keyboardIsActive) { if ((snake.collisionBox.hitTest(_root.isowalls.isohero.shadowMC) && (_root.hit == _parent.z)) && ((_root.pointerZ - _root.hit) < _root.monster1Height)) { _root.damage(_root.damageValue[_root.difficultyLevel][1]); } if (_root.flagFiring) { if (snake.collisionBox.hitTest(_root.isowalls.bulletB)) { resistance--; my_color.setTransform(myColorTransform); damageInterval = setInterval(damageCountdown, 250); if (resistance <= 0) { _root.addScore(_root.scoreValue[2], _parent._x, _parent._y, _parent.getDepth(), 0); _parent.removeMovieClip(); } } } counter++; if (dir == "x") { cartX = cartX + senso; _parent._x = _root.convertCoordinate(cartX, cartY); } else { cartY = cartY + senso; _parent._x = _root.convertCoordinate(cartX, cartY); _parent._y = _root.convertCoordinate(0, cartY) - _parent.z; } aa = (counter + (_root.tile - 1)) % _root.tile; if (aa == 0) { if (dir == "x") { changeDepth(0, senso); } else { changeDepth(senso, 0); } tileWalked++; if (tileWalked == maxTile) { senso = senso * -1; counter = 0; tileWalked = 0; snake.front._visible = !snake.front._visible; snake.back._visible = !snake.back._visible; } } if (snake.front._visible) { snake.front.gotoAndStop(snake.front._currentframe + 1); } else { snake.back.gotoAndStop(snake.back._currentframe + 1); } } }
Instance of Symbol 569 MovieClip in Symbol 781 MovieClip [graphLibrary] Frame 23
onClipEvent (load) { function sign(num) { if (num > 0) { var a = 1; } else if (num < 0) { var a = -1; } else { var a = 0; } return(a); } function markTile(x, y, alpha) { _root.isowalls[(("t_" + y) + "_") + x].tilesLibrary.mcChecked._alpha = alpha; } function isTileEmpty(x, y) { return(_root["level" + _root.currLevel][y][x][1] == _parent.z); } function isAlreadyChecked(x, y) { var i = 0; while (i < checkedTiles.length) { if ((checkedTiles[i].x == x) && (checkedTiles[i].y == y)) { return(true); } i++; } return(false); } function damageCountdown() { my_color.setTransform(resetColor); clearInterval(damageInterval); } dirX = "none"; dirY = "none"; speed = 3; tileX = _parent.y; tileY = _parent.x; cartY = tileY * _root.tile; cartX = tileX * _root.tile; checkTileX = tileX; checkTileY = tileY; goFlag = false; counter = 0; checkedTiles = new Array(); var pathList; var pathFinder = (new com.miniclip.pathfinder.PathFinderCached(20, 12)); var y = 0; while (y < 12) { var x = 0; while (x < 20) { if (!isTileEmpty(x + 1, y + 1)) { pathFinder.switchNodeEmpty(x, y); } x++; } y++; } var depthChecked = new Array(); var i = 0; while (i < Math.floor(_root.tile / speed)) { depthChecked[depthChecked.length] = Math.floor((i % _root.tile) / speed); i++; } resistance = _root.resistance[6]; var my_color = new Color(this); var myColorTransform = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"100", aa:"100", ab:"100"}; var resetColor = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; } onClipEvent (enterFrame) { if (_root.keyboardIsActive) { if ((collisionBox.hitTest(_root.isowalls.isohero.shadowMC) && (_root.hit == _parent.z)) && ((_root.pointerZ - _root.hit) < _root.monster3Height)) { _root.damage(_root.damageValue[_root.difficultyLevel][3]); } if (_root.flagFiring) { if (collisionBox.hitTest(_root.isowalls.bulletB)) { resistance--; my_color.setTransform(myColorTransform); damageInterval = setInterval(damageCountdown, 250); if (resistance <= 0) { _root.addScore(_root.scoreValue[6], _parent._x, _parent._y, _parent.getDepth(), 0); _parent.removeMovieClip(); } } } if ((counter % _root.tile) == 0) { pathFinder.setStartGoalPoints(tileX - 1, tileY - 1, _root.trueX - 1, _root.trueY - 1); var node = pathFinder.getNextNode(); if (node != null) { tX = sign((node.x + 1) - tileX); tY = sign((node.y + 1) - tileY); goFlag = true; } else { tX = sign(_root.trueX - tileX); tY = sign(_root.trueY - tileY); if ((tX != 0) && (eval ("_root.level" + _root.currLevel)[tileY][tileX + tX][1] == _parent.z)) { goVflag = true; } else { goVflag = false; tX = 0; } if ((tY != 0) && (eval ("_root.level" + _root.currLevel)[tileY + tY][tileX][1] == _parent.z)) { goHflag = true; } else { goHflag = false; tY = 0; } if (goVflag && (goHflag)) { r = random(2); if (r == 0) { tY = 0; } else { tX = 0; } } goFlag = goVflag || (goHflag); if (goFlag == false) { pathFinder.forceRefresh(); } } if (goFlag) { if (tX == 1) { dir = "right"; } else if (tX == -1) { dir = "left"; } else if (tY == 1) { dir = "down"; } else if (tY == -1) { dir = "up"; } this.gotoAndStop(dir); } else { var deltaX = (_root.trueX - tileX); var deltaY = (_root.trueY - tileY); if (Math.abs(deltaX) > Math.abs(deltaY)) { if (deltaX >= 0) { dir = "right"; } else if (deltaX < 0) { dir = "left"; } } else if (deltaY >= 0) { dir = "down"; } else if (deltaY < 0) { dir = "up"; } this.gotoAndStop(dir); } } this.sequence.gotoAndStop(this.sequence._currentframe + 1); if (goFlag) { cartX = cartX + (tX * speed); cartY = cartY + (tY * speed); _parent._x = _root.convertCoordinate(cartX, cartY); _parent._y = _root.convertCoordinate(0, cartY) - _parent.z; if (tY > 0) { k = 0.2; } else if (tY < 0) { k = 0.8; } else { k = 0.5; } if (Math.floor((counter % _root.tile) / speed) == Math.floor((_root.tile * k) / speed)) { tileX = tileX + tX; tileY = tileY + tY; d = _root.setDepth(tileX, tileY, _parent.z) + _root.depthOffset[4]; _parent.swapDepths(d); } counter = counter + speed; } } }
Instance of Symbol 586 MovieClip in Symbol 781 MovieClip [graphLibrary] Frame 24
onClipEvent (load) { function sign(num) { if (num > 0) { var a = 1; } else if (num < 0) { var a = -1; } else { var a = 0; } return(a); } function damageCountdown() { my_color.setTransform(resetColor); clearInterval(damageInterval); } dirX = "none"; dirY = "none"; speed = _parent.p3; tileX = _parent.y; tileY = _parent.x; cartY = tileY * _root.tile; cartX = tileX * _root.tile; counter = 0; resistance = _root.resistance[5]; var my_color = new Color(this); var myColorTransform = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"100", aa:"100", ab:"100"}; var resetColor = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; } onClipEvent (enterFrame) { if (_root.keyboardIsActive) { if ((collisionBox.hitTest(_root.isowalls.isohero.shadowMC) && (_root.hit == _parent.z)) && ((_root.pointerZ - _root.hit) < _root.monster3Height)) { _root.damage(_root.damageValue[_root.difficultyLevel][2]); } if (_root.flagFiring) { if (collisionBox.hitTest(_root.isowalls.bulletB)) { resistance--; my_color.setTransform(myColorTransform); damageInterval = setInterval(damageCountdown, 250); if (resistance <= 0) { _root.addScore(_root.scoreValue[5], _parent._x, _parent._y, _parent.getDepth(), 0); _parent.removeMovieClip(); } } } if ((counter % _root.tile) == 0) { tX = sign(_root.trueX - tileX); tY = sign(_root.trueY - tileY); if ((tX != 0) && (eval ("_root.level" + _root.currLevel)[tileY][tileX + tX][1] == _parent.z)) { goVflag = true; } else { goVflag = false; tX = 0; } if ((tY != 0) && (eval ("_root.level" + _root.currLevel)[tileY + tY][tileX][1] == _parent.z)) { goHflag = true; } else { goHflag = false; tY = 0; } if (goVflag && (goHflag)) { if (random(2) == 0) { tY = 0; } else { tX = 0; } } } gotoAndStop(_currentframe + 1); if (goVflag || (goHflag)) { cartX = cartX + (tX * speed); cartY = cartY + (tY * speed); _parent._x = _root.convertCoordinate(cartX, cartY); _parent._y = _root.convertCoordinate(0, cartY) - _parent.z; if (tY > 0) { k = 0.2; } else if (tY < 0) { k = 0.8; } else { k = 0.5; } if (Math.floor((counter % _root.tile) / speed) == Math.floor((_root.tile * k) / speed)) { tileX = tileX + tX; tileY = tileY + tY; d = _root.setDepth(tileX, tileY, _parent.z) + _root.depthOffset[4]; _parent.swapDepths(d); } counter = counter + speed; } } }
Instance of Symbol 607 MovieClip in Symbol 781 MovieClip [graphLibrary] Frame 25
onClipEvent (load) { function sign(num) { if (num > 0) { var a = 1; } else if (num < 0) { var a = -1; } else { var a = 0; } return(a); } function damageCountdown() { my_color.setTransform(resetColor); clearInterval(damageInterval); } dirX = "none"; dirY = "none"; speed = _parent.p3; tileX = _parent.y; tileY = _parent.x; cartY = tileY * _root.tile; cartX = tileX * _root.tile; gotoAndStop(random(_totalframes)); counter = 0; resistance = _root.resistance[3]; var my_color = new Color(this); var myColorTransform = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"100", aa:"100", ab:"100"}; var resetColor = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; } onClipEvent (enterFrame) { if (_root.keyboardIsActive) { if ((collisionBox.hitTest(_root.isowalls.isohero.shadowMC) && (_root.hit == _parent.z)) && ((_root.pointerZ - _root.hit) < _root.monster2Height)) { _root.damage(_root.damageValue[_root.difficultyLevel][0]); } if (_root.flagFiring) { if (collisionBox.hitTest(_root.isowalls.bulletB.sequence.ray)) { resistance--; my_color.setTransform(myColorTransform); damageInterval = setInterval(damageCountdown, 250); if (resistance <= 0) { _root.addScore(_root.scoreValue[3], _parent._x, _parent._y, _parent.getDepth(), 0); _parent.removeMovieClip(); } } } if ((counter % _root.tile) == 0) { tX = sign(_root.trueX - tileX); tY = sign(_root.trueY - tileY); if ((tX != 0) && (eval ("_root.level" + _root.currLevel)[tileY][tileX + tX][1] == _parent.z)) { goVflag = true; } else { goVflag = false; tX = 0; } if ((tY != 0) && (eval ("_root.level" + _root.currLevel)[tileY + tY][tileX][1] == _parent.z)) { goHflag = true; } else { goHflag = false; tY = 0; } if (goVflag && (goHflag)) { if (random(2) == 0) { tY = 0; } else { tX = 0; } } } gotoAndStop(_currentframe + 1); if (goVflag || (goHflag)) { cartX = cartX + (tX * speed); cartY = cartY + (tY * speed); _parent._x = _root.convertCoordinate(cartX, cartY); _parent._y = _root.convertCoordinate(0, cartY) - _parent.z; if (tY > 0) { k = 0.2; } else if (tY < 0) { k = 0.8; } else { k = 0.5; } if (Math.floor((counter % _root.tile) / speed) == Math.floor((_root.tile * k) / speed)) { tileX = tileX + tX; tileY = tileY + tY; d = _root.setDepth(tileX, tileY, _parent.z) + _root.depthOffset[4]; _parent.swapDepths(d); } counter = counter + speed; } } }
Instance of Symbol 629 MovieClip in Symbol 781 MovieClip [graphLibrary] Frame 26
onClipEvent (load) { function changeDepth(x, y) { _parent.x = _parent.x + x; _parent.y = _parent.y + y; var d = (_root.setDepth(_parent.y, _parent.x, _parent.z) + _root.depthOffset[4]); _parent.swapDepths(d); } function damageCountdown() { my_color.setTransform(resetColor); clearInterval(damageInterval); } amoeba.stop(); stop(); resistance = _root.resistance[1]; var my_color = new Color(this); var myColorTransform = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"100", aa:"100", ab:"100"}; var resetColor = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; } onClipEvent (enterFrame) { if (_root.keyboardIsActive) { if ((amoeba.collisionBox.hitTest(_root.isowalls.isohero.shadowMC) && (_root.hit == _parent.z)) && ((_root.pointerZ - _root.hit) < _root.monster2Height)) { _root.damage(_root.damageValue[_root.difficultyLevel][0]); } if (_root.flagFiring) { if (amoeba.collisionBox.hitTest(_root.isowalls.bulletB)) { resistance--; my_color.setTransform(myColorTransform); damageInterval = setInterval(damageCountdown, 250); if (resistance <= 0) { _root.addScore(_root.scoreValue[1], _parent._x, _parent._y, _parent.getDepth(), 0); _parent.removeMovieClip(); } } } gotoAndStop(_currentframe + 1); amoeba.gotoAndStop(amoeba._currentframe + 1); } }
Instance of Symbol 683 MovieClip in Symbol 781 MovieClip [graphLibrary] Frame 29
onClipEvent (enterFrame) { if (_root.keyboardIsActive) { this.gotoAndStop(this._currentframe + 1); } }
Instance of Symbol 726 MovieClip in Symbol 781 MovieClip [graphLibrary] Frame 30
onClipEvent (enterFrame) { if (_root.keyboardIsActive) { this.gotoAndStop(this._currentframe + 1); } }
Instance of Symbol 732 MovieClip "elevator" in Symbol 781 MovieClip [graphLibrary] Frame 31
onClipEvent (load) { d = _parent.getDepth(); d1 = d + _root.depthOffset[4]; dir = -1; maxH = Math.floor(_parent.p3 / 10000); minH = Math.floor(_parent.p3 / 100) - (maxH * 100); eleSpeed = ((_parent.p3 - (minH * 100)) - (maxH * 10000)) / 10; trace("elevator maxH = " + maxH); trace("elevator minH = " + minH); trace("elevator eleSpeed = " + eleSpeed); z = minH; _y = (_y - minH); } onClipEvent (enterFrame) { if (_root.keyboardIsActive) { eHit = z + _parent.z; if (((((((_root.g > 30) && (_root.g < 34)) && (!_root.flagElevator)) && (_root.pointerZ < eHit)) && (_root.heroHeight > minH)) && (_root.trueX == _parent.y)) && (_root.trueY == _parent.x)) { minHeight = _root.heroHeight; _parent.swapDepths(d1); } else { minHeight = minH; _parent.swapDepths(d); } if (z >= maxH) { dir = 1; } else if (z <= minHeight) { dir = -1; } _parent.elevatorShadow._xscale = (_parent.elevatorShadow._yscale = 150 - (eHit / 3)); _parent.elevatorShadow._alpha = 120 - eHit; if (((z > 0) && (z < _root.heroHeight)) && (!_root.flagElevator)) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eHit; } else { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = _parent.z; } eleMove = eleSpeed * dir; z = z - eleMove; _y = (_y + eleMove); _root.traceZ = eHit; } }
Instance of Symbol 735 MovieClip "elevator" in Symbol 781 MovieClip [graphLibrary] Frame 32
onClipEvent (load) { d = _parent.getDepth(); d1 = d + _root.depthOffset[4]; dir = -1; maxH = Math.floor(_parent.p3 / 10000); minH = Math.floor(_parent.p3 / 100) - (maxH * 100); eleSpeed = ((_parent.p3 - (minH * 100)) - (maxH * 10000)) / 10; trace("elevator maxH = " + maxH); trace("elevator minH = " + minH); trace("elevator eleSpeed = " + eleSpeed); z = minH; _y = (_y - minH); } onClipEvent (enterFrame) { if (_root.keyboardIsActive) { eHit = z + _parent.z; if (((((((_root.g > 30) && (_root.g < 34)) && (!_root.flagElevator)) && (_root.pointerZ < eHit)) && (_root.heroHeight > minH)) && (_root.trueX == _parent.y)) && (_root.trueY == _parent.x)) { minHeight = _root.heroHeight; _parent.swapDepths(d1); } else { minHeight = minH; _parent.swapDepths(d); } if (z >= maxH) { dir = 1; } else if (z <= minHeight) { dir = -1; } _parent.elevatorShadow._xscale = (_parent.elevatorShadow._yscale = 150 - (eHit / 3)); _parent.elevatorShadow._alpha = 120 - eHit; if (((z > 0) && (z < _root.heroHeight)) && (!_root.flagElevator)) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eHit; } else { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = _parent.z; } eleMove = eleSpeed * dir; z = z - eleMove; _y = (_y + eleMove); _root.traceZ = eHit; } }
Instance of Symbol 741 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 34
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 744 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 35
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 747 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 36
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 750 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 37
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 756 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 38
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 759 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 39
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 765 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 40
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 768 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 41
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 771 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 42
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 774 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 43
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 777 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 44
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Instance of Symbol 780 MovieClip "platform" in Symbol 781 MovieClip [graphLibrary] Frame 45
onClipEvent (load) { z = _parent.p3; _y = (_y - z); eHit = z + _parent.z; if (z < _root.heroHeight) { eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] = eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][1] + z; eval ("_root.level" + _root.currLevel)[_parent.x][_parent.y][2] == 1; } }
Symbol 796 MovieClip Frame 8
_root.flagFiring = false; _parent.removeMovieClip();
Symbol 811 MovieClip Frame 8
_root.flagFiring = false; _parent.removeMovieClip();
Symbol 826 MovieClip Frame 8
_root.flagFiring = false; _parent.removeMovieClip();
Symbol 841 MovieClip Frame 8
_root.flagFiring = false; _parent.removeMovieClip();
Symbol 853 Button
on (release) { _root.fxs.fx9.start(); _parent.code = id; _root.menuRelease(65); }
Symbol 863 MovieClip [IngameText] Frame 1
mainText.textColor = "0x" + txtColor;
Symbol 868 MovieClip [oxyBar] Frame 1
stop();
Symbol 880 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 1
stop();
Symbol 894 MovieClip Frame 1
stop();
Symbol 894 MovieClip Frame 10
stop();
Symbol 896 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Instance of Symbol 890 MovieClip "oxyBar" in Symbol 897 MovieClip [hud] Frame 1
onClipEvent (enterFrame) { if (_root.keyboardIsActive) { _root.oxy = _root.oxy + _root.oxyspeed; _root.setOxy(_root.oxy); if (_root.oxy >= 100) { _root.death(2); } } }
Symbol 920 MovieClip [enemyExplosion] Frame 12
this.removeMovieClip();
Symbol 970 MovieClip Frame 1
text = _parent._parent._parent.text;
Symbol 981 Button
on (release) { _root.menuRelease(_name); } on (press, dragOver) { _root.fxs.fx9.start(); }
Symbol 982 MovieClip Frame 1
text = _root.textArray[_name];
Symbol 991 MovieClip Frame 1
text = _root.textArray[_name];
Symbol 1036 Button
on (release) { if (Key.isDown(17)) { _root.mainMenu.gotoAndStop("howtoplay11"); } }
Symbol 1048 MovieClip Frame 1
this._visible = false;
Symbol 1057 Button
on (release) { gameURL = ("http://www.miniclip.com/games/" + gamename) + "/en/"; trace("Going to game: " + gameURL); getURL (gameURL, "_blank"); }
Symbol 1059 MovieClip Frame 1
System.security.allowDomain("www.miniclip.com");
Instance of Symbol 1048 MovieClip "mcHighscores" in Symbol 1059 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1059 MovieClip Frame 2
if ((((_url.indexOf("miniclip.com") == -1) && (_url.indexOf("miniclip.net") == -1)) && (_url.indexOf("miniclip.co.uk") == -1)) && (_url.indexOf("miniclips.com"))) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop(); }
Symbol 1059 MovieClip Frame 3
stop();
Symbol 1074 MovieClip Frame 1
text = _root.textArray[_name]; stop();
Symbol 1079 Button
on (release) { _root.changeVolume("fxs", _root.fxsVolume + _root.deltaVolume); }
Symbol 1080 Button
on (release) { _root.changeVolume("music", _root.musicVolume + _root.deltaVolume); }
Symbol 1088 Button
on (press) { targ = _name.slice(0, 3); if (targ == "mus") { targ = "music"; } _root.changeVolume(targ, _root.deltaVolume * Math.ceil(_xmouse / 7)); }
Symbol 1090 Button
on (release) { _root.changeVolume("fxs", _root.fxsVolume - _root.deltaVolume); }
Symbol 1091 Button
on (release) { _root.changeVolume("music", _root.musicVolume - _root.deltaVolume); }
Symbol 1092 Button
on (release) { var i = 1; while (i < _root.unlockedLevel.length) { _root.unlockedLevel[i] = 1; i++; } _root.initialLives = 7; }
Symbol 1109 MovieClip Frame 1
stop();
Symbol 1109 MovieClip Frame 3
stop();
Symbol 1109 MovieClip Frame 5
stop();
Symbol 1118 Button
on (release) { _root.fxs.fx9.start(); _root.keyToChange = ""; gotoAndStop ("off"); var i = 1; while (i <= 5) { _root.mainMenu[String(i)].gotoAndStop("off"); i++; } _root.mainMenu.error.gotoAndStop("off"); }
Symbol 1119 MovieClip Frame 1
stop();
Symbol 1121 Button
on (release) { _root.defineKey(_name); }
Symbol 1123 MovieClip Frame 1
stop();
Symbol 1125 Button
on (release) { _root.defineKey(_name); }
Symbol 1127 MovieClip Frame 1
stop();
Symbol 1129 Button
on (release) { _root.defineKey(_name); }
Symbol 1131 MovieClip Frame 1
stop();
Symbol 1133 Button
on (release) { _root.defineKey(_name); }
Symbol 1135 MovieClip Frame 1
stop();
Symbol 1137 Button
on (release) { _root.defineKey(_name); }
Symbol 1139 MovieClip Frame 1
stop();
Symbol 1141 Button
on (release) { _root.defineKey(_name); }
Symbol 1143 MovieClip Frame 1
stop();
Symbol 1148 Button
on (release) { getURL ("http://www.miniclip.com/games/acid-factory/en/", "_blank"); }
Symbol 1157 MovieClip Frame 106
stop();
Symbol 1173 MovieClip Frame 35
stop();
Symbol 1174 MovieClip [mainMenu] Frame 1
if (_root.noHS) { this["55"]._visible = false; } text100 = _root.textArray[100]; text101 = _root.textArray[101]; text102 = _root.textArray[102]; stop();
Instance of Symbol 991 MovieClip "64" in Symbol 1174 MovieClip [mainMenu] Frame 5
onClipEvent (keyUp) { code = Key.getCode(); if (code == 13) { _root.menuRelease(65); } }
Instance of Symbol 1059 MovieClip "comHighscores" in Symbol 1174 MovieClip [mainMenu] Frame 41
//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "acidfactory"; saveScore = false; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Symbol 1174 MovieClip [mainMenu] Frame 47
text100 = _root.textArray[100]; text101 = _root.textArray[101]; stop();
Instance of Symbol 1119 MovieClip "key5" in Symbol 1174 MovieClip [mainMenu] Frame 49
/* no clip actions */
Instance of Symbol 1119 MovieClip "key6" in Symbol 1174 MovieClip [mainMenu] Frame 49
/* no clip actions */
Instance of Symbol 85 MovieClip [emptylevel] in Symbol 1174 MovieClip [mainMenu] Frame 49
onClipEvent (keyDown) { _root.changeKey(); }
Instance of Symbol 1059 MovieClip "comHighscores" in Symbol 1174 MovieClip [mainMenu] Frame 51
//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "acidfactory"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Symbol 1185 MovieClip Frame 1
stop();
Symbol 1399 MovieClip Frame 1
stop();
Symbol 1400 MovieClip [isotile] Frame 1
firstTime = true; stop();
Instance of Symbol 1399 MovieClip "tilesLibrary" in Symbol 1400 MovieClip [isotile] Frame 1
onClipEvent (load) { this.tileGraphic._y = this.tileGraphic._y - p1; }
Symbol 1405 MovieClip Frame 1
stop();
Symbol 1405 MovieClip Frame 10
stop();
Symbol 1409 MovieClip Frame 1
stop();
Symbol 1409 MovieClip Frame 10
stop();
Symbol 1413 MovieClip Frame 1
stop();
Symbol 1413 MovieClip Frame 10
stop();
Symbol 1414 MovieClip [moLibrary] Frame 1
stop();
Symbol 1417 MovieClip [portalActivated] Frame 56
this.removeMovieClip();
Symbol 1447 MovieClip Frame 1
stop();
Symbol 1449 MovieClip Frame 2
stop();
Instance of Symbol 1448 MovieClip in Symbol 1449 MovieClip Frame 2
onClipEvent (load) { _root.keyboardIsActive = false; _root.keys = 0; _root.attachMovie("IngameText", "Msg", 20); _root.Msg.text = _root.textArray[7]; _root.Msg._x = _root.stageMiddleX; _root.Msg._y = 240; _root.Msg.txtColor = "FFFFFF"; loadVariables (((_root.txtURL + "cave") + _root.sectorSequence[_root.cave]) + ".txt", this); } onClipEvent (data) { trace("data received"); trace("initRoom = " + initRoom); _root.caveName = caveName; _root.pointerY = (_root.initPY = (Number(pointerX) * _root.tile) + _root.tileHalf); _root.pointerX = (_root.initPX = (Number(pointerY) * _root.tile) + _root.tileHalf); _root.bkgr = Number(bkgr); i = 1; while (i < 10) { if (eval ("level" + i) != undefined) { _root["level" + i] = new Array(); _root["permLevel" + i] = new Array(); levelRows = eval ("level" + i).split(";"); var j = 0; while (j < _root.levelH) { eval ("_root.level" + i)[j] = levelRows[j].split(","); eval ("_root.permLevel" + i)[j] = levelRows[j].split(","); var k = 0; while (k < _root.levelW) { eval ("_root.level" + i)[j][k] = eval ("_root.level" + i)[j][k].split("_"); eval ("_root.permLevel" + i)[j][k] = eval ("_root.permLevel" + i)[j][k].split("_"); var p = 0; while (p < _root.levelZ) { eval ("_root.level" + i)[j][k][p] = Number(eval ("_root.level" + i)[j][k][p]); eval ("_root.permLevel" + i)[j][k][p] = Number(eval ("_root.permLevel" + i)[j][k][p]); p++; } if (eval ("_root.level" + i)[j][k][2] == 2) { trace("ho contato una chiave"); _root.keys = _root.keys + 1; } k++; } j++; } trace((("permLevel" + i) + " = ") + eval ("_root.permLevel" + i)); } trace((("level" + i) + " = ") + eval ("_root.level" + i)); i++; } i = 0; while (i <= 2) { j = 0; while (j <= 2) { if (_root.map[i][j] == initRoom) { _root.mapX = i; _root.mapY = j; break; } j++; } i++; } removeMovieClip(_root.Msg); trace("Keys = " + _root.keys); _root.initialize(); } onClipEvent (enterFrame) { _root.everyFrame(); }
Symbol 1451 Button
on (keyPress "p") { if (((!startingNewCave) && (!mainMenu._visible)) && (!heroIsDying)) { pause("menu"); } } on (keyPress "P") { if (((!startingNewCave) && (!mainMenu._visible)) && (!heroIsDying)) { pause("menu"); } }

Library Items

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Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:10
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClipUses:5Used by:10
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClipUses:3 6 9Used by:21
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:20
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:20
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:20
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Symbol 21 MovieClipUses:10 20Used by:31
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:30
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:30
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:30
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:23 25 27 29Used by:31 184
Symbol 31 MovieClip [heroDeath2]Uses:21 30
Symbol 1452 MovieClip [__Packages.com.miniclip.pathfinder.NodeList]
Symbol 1453 MovieClip [__Packages.com.miniclip.pathfinder.Node]
Symbol 1454 MovieClip [__Packages.com.miniclip.pathfinder.PathFinder]
Symbol 1455 MovieClip [__Packages.com.miniclip.pathfinder.PathFinderCached]
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Symbol 34 TextUses:33Used by:36
Symbol 35 TextUses:33Used by:36
Symbol 36 MovieClipUses:32 34 35Used by:84
Symbol 37 ShapeTweeningUsed by:59
Symbol 38 GraphicUsed by:57
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:39 40 41Used by:57
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:47
Symbol 46 GraphicUsed by:47
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Symbol 48 GraphicUsed by:57
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Symbol 50 ShapeTweeningUsed by:57
Symbol 51 GraphicUsed by:57
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Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
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Symbol 67 GraphicUsed by:80
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Symbol 70 GraphicUsed by:80
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Symbol 72 GraphicUses:71Used by:80
Symbol 73 GraphicUsed by:80
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:80
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Symbol 81 BitmapUsed by:83
Symbol 82 BitmapUsed by:83 983
Symbol 83 GraphicUses:81 82Used by:84  Timeline
Symbol 84 MovieClipUses:36 59 64 80 83Used by:Timeline
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Symbol 86 GraphicUsed by:211
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Symbol 101 BitmapUsed by:102
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Symbol 132 GraphicUses:131Used by:137
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:137
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:122 124 126 128 130 132 134 136Used by:155
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Symbol 150 BitmapUsed by:151
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Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClipUses:139 141 143 145 147 149 151 153Used by:155
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Symbol 210 GraphicUses:209Used by:211
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Symbol 214 BitmapUsed by:215
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Symbol 1416 MovieClipUses:1415Used by:1417
Symbol 1417 MovieClip [portalActivated]Uses:1416Used by:1447
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Symbol 1419 Sound [fx2]Used by:1447
Symbol 1420 Sound [fx3]Used by:1447
Symbol 1421 Sound [fx4]Used by:1447
Symbol 1422 Sound [fx5]Used by:1447
Symbol 1423 Sound [fx6]Used by:1447
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Symbol 1428 Sound [fx11]Used by:1447
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Symbol 1430 Sound [fx13]Used by:1447
Symbol 1431 Sound [fx14]Used by:1447
Symbol 1432 Sound [fx15]Used by:1447
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Symbol 1434 Sound [fx17]Used by:1447
Symbol 1435 Sound [fx18]Used by:1447
Symbol 1436 Sound [fx19]Used by:1447
Symbol 1437 Sound [fx20]Used by:1447
Symbol 1438 Sound [fx21]Used by:1447
Symbol 1439 Sound [fx22]Used by:1447
Symbol 1440 Sound [music1]Used by:1447
Symbol 1441 Sound [music2]Used by:1447
Symbol 1442 Sound [music3]Used by:1447
Symbol 1443 Sound [music4]Used by:1447
Symbol 1444 Sound [music5]Used by:1447
Symbol 1445 Sound [music6]Used by:1447
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Symbol 1448 MovieClipUsed by:1449
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Symbol 1450 GraphicUsed by:Timeline
Symbol 1451 ButtonUses:1087Used by:Timeline

Instance Names

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"hero"Symbol 31 MovieClip [heroDeath2] Frame 1Symbol 21 MovieClip
"mcAd"Symbol 47 MovieClip Frame 1Symbol 45 MovieClip
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"sequence"Symbol 155 MovieClip Frame 3Symbol 120 MovieClip
"sequence"Symbol 155 MovieClip Frame 5Symbol 137 MovieClip
"sequence"Symbol 155 MovieClip Frame 7Symbol 154 MovieClip
"hero"Symbol 211 MovieClip [heroDeath1] Frame 1Symbol 155 MovieClip
"sequence"Symbol 318 MovieClip Frame 1Symbol 266 MovieClip
"sequence"Symbol 318 MovieClip Frame 3Symbol 283 MovieClip
"sequence"Symbol 318 MovieClip Frame 5Symbol 300 MovieClip
"sequence"Symbol 318 MovieClip Frame 7Symbol 317 MovieClip
"yesGun"Symbol 328 MovieClip Frame 1Symbol 318 MovieClip
"noGun"Symbol 328 MovieClip Frame 1Symbol 155 MovieClip
"pushing"Symbol 328 MovieClip Frame 1Symbol 327 MovieClip
"shadowMC"Symbol 329 MovieClip [isohero] Frame 1Symbol 249 MovieClip
"animation"Symbol 329 MovieClip [isohero] Frame 1Symbol 328 MovieClip
"hero"Symbol 399 MovieClip Frame 1Symbol 155 MovieClip
"gun"Symbol 399 MovieClip Frame 1Symbol 398 MovieClip
"heroFall"Symbol 400 MovieClip Frame 51Symbol 399 MovieClip
"collisionBox"Symbol 465 MovieClip Frame 1Symbol 404 MovieClip
"sequence"Symbol 465 MovieClip Frame 1Symbol 419 MovieClip
"sequence"Symbol 465 MovieClip Frame 3Symbol 434 MovieClip
"sequence"Symbol 465 MovieClip Frame 5Symbol 449 MovieClip
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"back"Symbol 499 MovieClip Frame 1Symbol 496 MovieClip
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"front"Symbol 499 MovieClip Frame 2Symbol 497 MovieClip
"back"Symbol 499 MovieClip Frame 2Symbol 498 MovieClip
"snake"Symbol 500 MovieClip Frame 1Symbol 499 MovieClip
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"sequence"Symbol 569 MovieClip Frame 1Symbol 517 MovieClip
"sequence"Symbol 569 MovieClip Frame 3Symbol 534 MovieClip
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"sequence"Symbol 569 MovieClip Frame 7Symbol 568 MovieClip
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"amoeba"Symbol 629 MovieClip Frame 1Symbol 628 MovieClip
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"door"Symbol 781 MovieClip [graphLibrary] Frame 13Symbol 400 MovieClip
"button"Symbol 781 MovieClip [graphLibrary] Frame 18Symbol 472 MovieClip
"buttonTarget"Symbol 781 MovieClip [graphLibrary] Frame 19Symbol 489 MovieClip
"acid_puddle"Symbol 781 MovieClip [graphLibrary] Frame 20Symbol 494 MovieClip
"tentacle"Symbol 781 MovieClip [graphLibrary] Frame 27Symbol 664 MovieClip
"elevatorShadow"Symbol 781 MovieClip [graphLibrary] Frame 31Symbol 729 MovieClip
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"elevator"Symbol 781 MovieClip [graphLibrary] Frame 32Symbol 735 MovieClip
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"platform"Symbol 781 MovieClip [graphLibrary] Frame 34Symbol 741 MovieClip
"platform"Symbol 781 MovieClip [graphLibrary] Frame 35Symbol 744 MovieClip
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"platform"Symbol 781 MovieClip [graphLibrary] Frame 37Symbol 750 MovieClip
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"platform"Symbol 781 MovieClip [graphLibrary] Frame 38Symbol 756 MovieClip
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Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 1452 as "__Packages.com.miniclip.pathfinder.NodeList"
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ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "emptylevel"
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Labels

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"settings"Symbol 1174 MovieClip [mainMenu] Frame 7
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"howtoplay2"Symbol 1174 MovieClip [mainMenu] Frame 12
"howtoplay3"Symbol 1174 MovieClip [mainMenu] Frame 15
"howtoplay4"Symbol 1174 MovieClip [mainMenu] Frame 18
"howtoplay5"Symbol 1174 MovieClip [mainMenu] Frame 21
"howtoplay6"Symbol 1174 MovieClip [mainMenu] Frame 24
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"howtoplay8"Symbol 1174 MovieClip [mainMenu] Frame 30
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"howtoplay10"Symbol 1174 MovieClip [mainMenu] Frame 36
"howtoplay11"Symbol 1174 MovieClip [mainMenu] Frame 39
"scores"Symbol 1174 MovieClip [mainMenu] Frame 41
"getcode"Symbol 1174 MovieClip [mainMenu] Frame 43
"confirm"Symbol 1174 MovieClip [mainMenu] Frame 45
"audio"Symbol 1174 MovieClip [mainMenu] Frame 47
"controls"Symbol 1174 MovieClip [mainMenu] Frame 49
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"gameover"Symbol 1174 MovieClip [mainMenu] Frame 57
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http://swfchan.com/7/30471/info.shtml
Created: 30/4 -2021 12:40:35 Last modified: 30/4 -2021 12:40:35 Server time: 22/12 -2024 10:35:55