STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #30472 |
Level |
Enemies |
Play game |
Instruction |
Upgrade? |
Current Next |
Town current health upgrade |
Town max health upgrade |
Tower current health upgrade |
Tower max health upgrade |
Go Back |
Sending level |
Gun level |
You have failed in your duty, and thus your city fell to the onslaught of the shade hords |
You have vanquished the shade hordes and saved your village, now since you obviously played this game for a long time, and following that line of reasoning must have enjoyed it... vote 5 |
Enemies |
Status bars |
Game Play |
Menu |
Instructions: The shade hordes have crossed over form the plane of shadows and it is your duty to stop them before they distroy your native land. |
Every five levels bosses of varying power will appear |
Enemies: There are three different types of enemies in this game: Hands: Movement: moderate, Health: low, Attack: low Shades: Movement: slow, Health: moderate, Attack: moderate Dragons: Movement: fast, Health: high, Attack: high |
Bars: |
Displays the number of enemies left in the level Displays your current level Displays current points Displays manna*Manna recharges over time Displays tower health Displays town health |
Next |
Game Play The primary objective in this game is to kill every last shade that you see, you do this by clicking and firing your weapon. By pressing "A" you can use summons to decemate the enemy forces, but be warned the lower levels of sendings are nearly ineffective against high level enemies. |
Game Play At the end of each level you can chose to spend your points and buy various up grades, which make your weapons more powerful and walls stronger |
ActionScript [AS1/AS2]
Frame 1curhealth = 100; totalhealth = 100; curmanna = 100; totalmanna = 100; curdefendhealth = 100; totaldefendhealth = 100; up = 0; numenemies = random(10) + 10; deadenemies = 0; totalenemies = numenemies; level1 = 1; level2 = 1; level3 = 1; level4 = 1; level5 = 1; level6 = 1; time = 250 - up; ii = 10000000 /* 0x989680 */; pp = 99999999 /* 0x5F5E0FF */; z = 100000 /* 0x0186A0 */; s = 10000; ss = 1000; delay = 10; points = 500; levelon = 1; spin = false; bomb = false; wall = true; gunlevel = 1; sendinglevel = 1; paus = false; gameover = false; won = false; menue = true; playgame = false; about = false; instructions = false; inst = 1; loadd = false; intro = false; attachMovie("border", "border" + pp, pp); _root["border" + pp]._x = 0; _root["border" + pp]._y = 0; _root["border" + pp]._xscale = 153; _root["border" + pp]._yscale = 160; _root["border" + pp]._alpha = 0; _root["border" + pp].onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 3; } }; onEnterFrame = function () { if (levelon == 10) { dragonlev = true; } else { dragonlev = false; } if (levelon == 15) { shadelev = true; } else { shadelev = false; } if (levelon == 5) { bosslevel = 1; } else if (levelon == 10) { bosslevel = 2; } else if (levelon == 15) { bosslevel = 3; } else if (levelon == 20) { bosslevel = 4; } else { bosslevel = 2; } cost1 = level1 * 500; cost2 = level2 * 750; cost3 = level3 * 500; cost4 = level4 * 750; cost5 = level5 * 750; cost6 = level6 * 750; enemiesleft = numenemies - deadenemies; if ((curdefendhealth < 1) or (curhealth < 1)) { gameover = true; paus = true; won = false; } timeremaining--; if ((deadenemies == numenemies) or gameover) { paus = true; } else { paus = false; } if (levelon > 20) { gameover = true; won = true; } damage = (0.25 * gunlevel) + 0.75; if (!menue) { if (!about) { if (!instructions) { back.onPress = function () { if (((curmanna > 1) && (!paus)) && (!Key.isDown(65))) { z++; attachMovie("firespeerb", "firespeerb" + z, z); curmanna = curmanna - 1; _root["firespeerb" + z].low = ss - 30; _root["firespeerb" + z].high = ss + 30; _root["firespeerb" + z].stopped = false; _root["firespeerb" + z].xplus = xplus; _root["firespeerb" + z].yplus = yplus; _root["firespeerb" + z].explode = false; _root["firespeerb" + z]._rotation = _root.gun._rotation; _root["firespeerb" + z].gotoAndStop(1); _root["firespeerb" + z]._x = _root.gun._x + xSpacer; _root["firespeerb" + z]._y = _root.gun._y - ySpacer; _root["firespeerb" + z]._xscale = 20; _root["firespeerb" + z]._yscale = 20; _root["firespeerb" + z].onEnterFrame = function () { this.h = this.low; while (this.h < this.high) { if ((_root["shadowhand" + this.h].hitTest(this) or _root["shadowdragon" + this.h].hitTest(this)) or _root["mord" + this.h].hitTest(this)) { this.explode = true; this.stopped = true; } this.h++; } if (this.explode && (gunlevel == 1)) { this.gotoAndStop(2); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 2)) { this.gotoAndStop(2); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 3)) { this.gotoAndStop(3); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 4)) { this.gotoAndStop(4); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 5)) { this.gotoAndStop(5); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 6)) { this.gotoAndStop(6); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 7)) { this.gotoAndStop(7); this._alpha = this._alpha - 10; } else if (paus) { this._alpha = this._alpha - 30; } if (!this.stopped) { this._x = this._x + this.xplus; this._y = this._y - this.yplus; } if (((!_root.back.hitTest(this._x - xSpacer, this._y + ySpacer, true)) or _root.bars.hitTest(this._x + xSpacer, this._y - ySpacer, true)) or (this._alpha < 10)) { this.removeMovieClip(); } }; } }; delay2 = random(time); if (((((totalenemies < 2) && (!paus)) && (levelon == 5)) && (totalenemies > 0)) or ((((delay2 < 2) && (!paus)) && (levelon == 20)) && (totalenemies > 0))) { totalenemies--; ss++; attachMovie("shadowdragon", "shadowdragon" + ss, ss); _root["shadowdragon" + ss]._xscale = 40; _root["shadowdragon" + ss]._yscale = 40; _root["shadowdragon" + ss]._rotation = 180; _root["shadowdragon" + ss].life = 300; _root["shadowdragon" + ss].gotoAndStop(1); _root["shadowdragon" + ss]._x = 250; _root["shadowdragon" + ss]._y = -100; _root["shadowdragon" + ss].dying = false; _root["shadowdragon" + ss].stopped = false; _root["shadowdragon" + ss].low = _root.z - 30; _root["shadowdragon" + ss].high = _root.z + 50; _root["shadowdragon" + ss].low2 = _root.s - 15; _root["shadowdragon" + ss].high2 = _root.s + 15; _root["shadowdragon" + ss].onEnterFrame = function () { if (!this.stopped) { this._y = this._y + 2; this.gotoAndStop(1); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel > 2)) { this.gotoAndStop(3); this.life = this.life - 15; } this.h++; } if ((this.life < 0) or paus) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 3; this.stopped = true; this.gotoAndStop(3); points = points + 10; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.two.hitTest(this) && (!this.dying)) { curhealth = curhealth - 0.1; this.stopped = true; this.gotoAndStop(2); } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } if (((((delay2 == 7) && (!paus)) && (levelon > 6)) && (totalenemies > 0)) or (((((delay2 > 10) && (delay2 < 16)) && (!paus)) && (dragonlev)) && (totalenemies > 0))) { ss++; totalenemies--; attachMovie("shadowdragon", "shadowdragon" + ss, ss); _root["shadowdragon" + ss]._xscale = 20; _root["shadowdragon" + ss]._yscale = 20; _root["shadowdragon" + ss]._rotation = 180; _root["shadowdragon" + ss].life = 60; _root["shadowdragon" + ss].gotoAndStop(1); _root["shadowdragon" + ss]._x = random(300) + 100; _root["shadowdragon" + ss]._y = -100; _root["shadowdragon" + ss].dying = false; _root["shadowdragon" + ss].stopped = false; _root["shadowdragon" + ss].low = _root.z - 30; _root["shadowdragon" + ss].high = _root.z + 50; _root["shadowdragon" + ss].low2 = _root.s - 15; _root["shadowdragon" + ss].high2 = _root.s + 15; _root["shadowdragon" + ss].onEnterFrame = function () { if (!this.stopped) { this._y = this._y + 6; this.gotoAndStop(1); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel > 2)) { this.gotoAndStop(3); this.dying = true; } else if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel < 3)) { this.life = this.life - 2; } this.h++; } if ((this.life < 0) or paus) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 3; this.stopped = true; this.gotoAndStop(3); points = points + 3; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.two.hitTest(this) && (!this.dying)) { curhealth = curhealth - 0.2; this.stopped = true; this.gotoAndStop(2); } if (this._y > 600) { curdefendhealth = curdefendhealth - 15; this.removeMovieClip(); deadenemies++; } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } if (((((((delay2 < 4) && (!paus)) && (delay2 > 0)) && (!paus)) && (numenemies > 0)) && (totalenemies > 0)) && (!dragonlev)) { ss++; totalenemies--; attachMovie("shadowhand", "shadowhand" + ss, ss); _root["shadowhand" + ss]._xscale = 20; _root["shadowhand" + ss]._yscale = 20; _root["shadowhand" + ss]._rotation = 180; _root["shadowhand" + ss].gotoAndStop(1); _root["shadowhand" + ss]._x = random(400) + 50; _root["shadowhand" + ss]._y = -100; if (!shadelev) { _root["shadowhand" + ss].life = 8; } else if (shadelev) { _root["shadowhand" + ss].life = 80; } _root["shadowhand" + ss].dying = false; _root["shadowhand" + ss].stopped = false; _root["shadowhand" + ss].low = _root.z - 30; _root["shadowhand" + ss].high = _root.z + 50; _root["shadowhand" + ss].low2 = _root.s - 15; _root["shadowhand" + ss].high2 = _root.s + 15; _root["shadowhand" + ss].onEnterFrame = function () { if (!this.stopped) { this._y = this._y + 4; this.gotoAndStop(1); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.gotoAndStop(3); this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this)) { this.gotoAndStop(3); this.dying = true; } this.h++; } if (paus or (this.life < 0)) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 3; this.stopped = true; points = points + 1; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.tower.hitTest(this) && (!this.dying)) { curhealth = curhealth - 0.05; this.stopped = true; this.gotoAndStop(2); } if (this._y > 600) { curdefendhealth = curdefendhealth - 5; this.removeMovieClip(); deadenemies++; } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } delay2 = random(time); if (((((((delay2 == 5) && (!paus)) && (levelon > 2)) && (numenemies > 0)) && (totalenemies > 0)) && (!dragonlev)) or ((((((delay2 == 6) && (!paus)) && (levelon > 4)) && (numenemies > 0)) && (totalenemies > 0)) && (!dragonlev))) { ss++; totalenemies--; attachMovie("mord", "mord" + ss, ss); _root["mord" + ss]._xscale = 20; _root["mord" + ss]._yscale = 20; _root["mord" + ss]._rotation = 180; _root["mord" + ss].life = 40; _root["mord" + ss].gotoAndStop(1); _root["mord" + ss]._x = random(400) + 50; _root["mord" + ss]._y = -100; _root["mord" + ss].dying = false; _root["mord" + ss].stopped = false; _root["mord" + ss].low = _root.z - 30; _root["mord" + ss].high = _root.z + 50; _root["mord" + ss].low2 = _root.s - 15; _root["mord" + ss].high2 = _root.s + 15; _root["mord" + ss].onEnterFrame = function () { if (!this.stopped) { this._y = this._y + 3; this.gotoAndStop(1); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel > 1)) { this.gotoAndStop(3); this.dying = true; } else if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel < 2)) { this.life = this.life - 2; } this.h++; } if ((this.life < 0) or paus) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 3; this.stopped = true; this.gotoAndStop(3); points = points + 2; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.one.hitTest(this) && (!this.dying)) { curhealth = curhealth - 0.15; this.stopped = true; this.gotoAndStop(2); } if (this._y > 600) { curdefendhealth = curdefendhealth - 10; this.removeMovieClip(); deadenemies++; } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } if (((Key.isDown(65) && (delay < -5)) && (curmanna > 10)) && (!paus)) { s++; delay = 5; curmanna = curmanna - 10; attachMovie("spinsending", "spinsending" + s, s); _root["spinsending" + s]._alpha = 4; _root["spinsending" + s]._xscale = 40; _root["spinsending" + s]._yscale = 40; _root["spinsending" + s]._y = 300; _root["spinsending" + s]._x = _xmouse; _root["spinsending" + s].attack = false; _root["spinsending" + s].stopped = false; _root["spinsending" + s].delay = 200; if (sendinglevel == 3) { _root["spinsending" + s].delay2 = 20; } else { _root["spinsending" + s].delay2 = 3; } _root["spinsending" + s].low = ss - 30; _root["spinsending" + s].high = ss + 30; _root["spinsending" + s].onEnterFrame = function () { this.h = this.low; while (this.h < this.high) { if ((_root["shadowhand" + this.h].hitTest(this) or _root["shadowdragon" + this.h].hitTest(this)) or _root["mord" + this.h].hitTest(this)) { this.attack = true; this.stopped = true; } this.h++; } if (this.stopped or paus) { this.delay = this.delay - 75; } this.delay--; if ((this._alpha < 100) && (!this.attack)) { this._alpha = this._alpha + 2; this.gotoAndStop(1); } if (((!this.attack) && (this._alpha > 98)) && (!stopped)) { this.gotoAndStop(2); this._y = this._y - 2; } if ((this.attack && (this._alpha > 30)) && (sendinglevel == 1)) { this.gotoAndStop(3); this._rotation = this._rotation + 30; } else if ((this.attack && (this._alpha > 30)) && (sendinglevel == 2)) { this.gotoAndStop(4); } else if ((this.attack && (this._alpha > 30)) && (sendinglevel == 3)) { this.gotoAndStop(5); } if (this.delay < 0) { this.delay2--; if (this.delay2 < 0) { this._alpha = this._alpha - 10; } } if ((!_root.back.hitTest(this._x, this._y, true)) or (this._alpha < 2)) { this.removeMovieClip(); } }; } } } } if (curmanna < 20) { recharge = 0.05; } else { recharge = 0.1; } delay--; delay2--; xplus = _root.gun.xSpeed; yplus = _root.gun.ySpeed; xSpacer = 5 * xplus; ySpacer = 5 * yplus; curmanna = curmanna + recharge; if (curdefendhealth < 0) { curdefendhealth = 0; } if (curdefendhealth > totaldefendhealth) { curdefendhealth = totaldefendhealth; } perdefendhealth = (curdefendhealth / totaldefendhealth) * 100; if (curhealth < 0) { curhealth = 0; } if (curhealth > totalhealth) { curhealth = totalhealth; } perhealth = (curhealth / totalhealth) * 100; if (curmanna < 0) { curmanna = 0; } if (curmanna > totalmanna) { curmanna = totalmanna; } permanna = (curmanna / totalmanna) * 100; if (loadd) { if (intro) { if (menue) { gotoAndStop (4); } else if ((!menue) && (playgame)) { if (paus && (!gameover)) { gotoAndStop (6); } else if ((!paus) && (!gameover)) { gotoAndStop (5); } else if (gameover && (won)) { gotoAndStop (8); } else if (gameover && (!won)) { gotoAndStop (7); } } else if ((!menue) && (instructions)) { gotoAndStop(8 + inst); } else if ((!menue) && (about)) { } } else if (!intro) { gotoAndStop (3); } } else if (!loadd) { gotoAndStop (2); } };Instance of Symbol 140 MovieClip "back" in Frame 2/* no clip actions */Instance of Symbol 150 MovieClip in Frame 2on (release) { getURL ("http://www.gamesofgondor.com", "_blank"); }Frame 3ii = 10000000 /* 0x989680 */; attachMovie("sight", "sight" + ii, ii); _root["sight" + ii]._xscale = 25; _root["sight" + ii]._yscale = 25;Instance of Symbol 140 MovieClip "back" in Frame 3/* no clip actions */Instance of Symbol 166 MovieClip "tower" in Frame 3onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.timeremaining < 10) { if (_alpha > 0) { _alpha = (_alpha - 10); } } else if (_alpha < 100) { _alpha = (_alpha + 10); } }Instance of Symbol 168 MovieClip "gun" in Frame 3onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.timeremaining < 10) { if (_alpha > 0) { _alpha = (_alpha - 10); } } else if ((_alpha < 100) && (!_root.noshow)) { _alpha = (_alpha + 10); } }Instance of Symbol 170 MovieClip "one" in Frame 3onClipEvent (load) { _alpha = 0; }Instance of Symbol 172 MovieClip "two" in Frame 3onClipEvent (load) { _alpha = 0; }Instance of Symbol 182 MovieClip in Frame 3onClipEvent (load) { delay = 170; } onClipEvent (enterFrame) { delay--; if (delay < 0) { _root.intro = true; } }Frame 4_root.menue = true; _root.playgame = false; _root.about = false; _root.instructions = false; stop();Instance of Symbol 170 MovieClip "one" in Frame 4/* no clip actions */Instance of Symbol 193 MovieClip in Frame 4onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 196 MovieClip in Frame 4onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 200 MovieClip "playy" in Frame 4onClipEvent (load) { delay = 25; down = false; } on (press) { down = true; } onClipEvent (enterFrame) { if (down) { delay--; } if (delay < 0) { _root.menue = false; _root.playgame = true; } if ((delay < 25) or (_root.instr.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 200 MovieClip "instr" in Frame 4onClipEvent (load) { delay = 25; down = false; } on (press) { down = true; } onClipEvent (enterFrame) { if (down) { delay--; } if (delay < 0) { _root.menue = false; _root.instructions = true; } if ((delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 113 MovieClip in Frame 4onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 96 MovieClip in Frame 4onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 74 MovieClip in Frame 4onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }Instance of Symbol 201 MovieClip in Frame 4onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Frame 5stop(); iii = 100000000 /* 0x5F5E100 */; attachMovie("bars3", "bars3" + iii, iii); _root["bars3" + iii]._x = 0; _root["bars3" + iii]._y = 450; _root["bars3" + iii]._alpha = 0; _root["bars3" + iii].onEnterFrame = function () { _root.noshow = false; if (this._alpha < 100) { this._alpha = this._alpha + 10; } };Instance of Symbol 140 MovieClip in Frame 5onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.timeremaining < 10) { if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } }Frame 6stop();Instance of Symbol 172 MovieClip "two" in Frame 6onClipEvent (load) { _alpha = 0; }Instance of Symbol 204 MovieClip in Frame 6onClipEvent (enterFrame) { sending = _root.sendinglevel + 1; gotoAndStop(sending); }Instance of Symbol 204 MovieClip in Frame 6onClipEvent (enterFrame) { sending = _root.sendinglevel; gotoAndStop(sending); }Instance of Symbol 207 MovieClip in Frame 6on (press) { if ((_root.sendinglevel < 3) && (_root.points > (_root.cost5 - 1))) { _root.points = _root.points - _root.cost5; _root.sendinglevel = _root.sendinglevel + 1; _root.level5++; } }Instance of Symbol 207 MovieClip in Frame 6on (press) { if (_root.points > (_root.cost4 - 1)) { _root.totalhealth = _root.totalhealth + 50; _root.points = _root.points - _root.cost4; _root.level4++; } }Instance of Symbol 207 MovieClip in Frame 6on (press) { if ((_root.points > (_root.cost3 - 1)) && (_root.curhealth <= (_root.totalhealth - 1))) { _root.points = _root.points - _root.cost3; _root.curhealth = _root.totalhealth; _root.level3++; } }Instance of Symbol 207 MovieClip in Frame 6on (press) { if (_root.points > (_root.cost2 - 1)) { _root.totaldefendhealth = _root.totaldefendhealth + 50; _root.points = _root.points - _root.cost2; _root.level2++; } }Instance of Symbol 207 MovieClip in Frame 6on (press) { if ((_root.points > (_root.cost1 - 1)) && (_root.curdefendhealth <= (_root.totaldefendhealth - 1))) { _root.points = _root.points - _root.cost1; _root.curdefendhealth = _root.totaldefendhealth; _root.level1++; } }Instance of Symbol 224 MovieClip in Frame 6on (press) { _root.paus = false; _root.levelon = _root.levelon + 1; _root.up = _root.up - 5; enemies = random(10); _root.numenemies = enemies * _root.levelon; if (_root.numenemies > 70) { _root.numenemies = random(120); } _root.deadenemies = 0; _root.totalenemies = _root.numenemies; if (_root.up < 100) { _root.up = 5 * _root.levelon; } else if (_root.up > 100) { _root.up == 100; } }Instance of Symbol 207 MovieClip in Frame 6on (press) { if ((_root.gunlevel < 7) && (_root.points > (_root.cost6 - 1))) { _root.points = _root.points - _root.cost6; _root.gunlevel = _root.gunlevel + 1; _root.level6++; } }Instance of Symbol 201 MovieClip in Frame 6onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Frame 7stop();Instance of Symbol 233 MovieClip in Frame 7onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Frame 8stop();Instance of Symbol 236 MovieClip in Frame 8onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 200 MovieClip in Frame 9on (press) { _root.inst = _root.inst + 1; }Instance of Symbol 200 MovieClip in Frame 9on (press) { _root.inst = _root.inst + 3; }Instance of Symbol 200 MovieClip in Frame 9on (press) { _root.inst = _root.inst + 2; }Instance of Symbol 200 MovieClip in Frame 9on (press) { _root.gotoAndStop(4); _root.menue = true; _root.instructions = false; }Instance of Symbol 170 MovieClip "one" in Frame 9onClipEvent (load) { _alpha = 0; }Instance of Symbol 244 MovieClip in Frame 9onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 200 MovieClip in Frame 10on (press) { _root.inst = _root.inst - 1; }Instance of Symbol 248 MovieClip in Frame 10onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 200 MovieClip in Frame 11on (press) { _root.inst = _root.inst - 2; }Instance of Symbol 252 MovieClip in Frame 11onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 200 MovieClip in Frame 12on (press) { _root.inst = _root.inst - 3; }Instance of Symbol 200 MovieClip in Frame 12on (press) { _root.inst = _root.inst + 1; }Instance of Symbol 256 MovieClip in Frame 12onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Instance of Symbol 170 MovieClip "one" in Frame 13onClipEvent (load) { _alpha = 0; }Instance of Symbol 200 MovieClip in Frame 13on (press) { _root.inst = _root.inst - 4; }Instance of Symbol 259 MovieClip in Frame 13onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }Symbol 2 MovieClip [sight] Frame 1onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; this._rotation = _root.gun._rotation; Mouse.hide(); };Instance of Symbol 13 MovieClip in Symbol 14 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation + 5); }Symbol 15 MovieClip Frame 1this.up = true; this._alpha = 0; onEnterFrame = function () { if (this._alpha > 96) { this.up = false; } if (this.up) { this._alpha = this._alpha + 4; } else if (!this.up) { this._alpha = this._alpha - 8; } };Instance of Symbol 53 MovieClip in Symbol 54 MovieClip [spinsending] Frame 5onClipEvent (load) { this._alpha = 50; }Instance of Symbol 63 MovieClip in Symbol 86 MovieClip Frame 2onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 71 MovieClip in Symbol 86 MovieClip Frame 2onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 71 MovieClip in Symbol 86 MovieClip Frame 2onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 73 MovieClip in Symbol 86 MovieClip Frame 21onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 96 MovieClip in Symbol 111 MovieClip Frame 1onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 73 MovieClip in Symbol 111 MovieClip Frame 1/* no clip actions */Instance of Symbol 73 MovieClip in Symbol 111 MovieClip Frame 20onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }Instance of Symbol 113 MovieClip in Symbol 115 MovieClip Frame 1onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 73 MovieClip in Symbol 115 MovieClip Frame 21onClipEvent (enterFrame) { _alpha = (_alpha - 5); }Instance of Symbol 120 MovieClip in Symbol 125 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = _root.permanna; }Instance of Symbol 122 MovieClip in Symbol 125 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = _root.perhealth; }Instance of Symbol 122 MovieClip "defendhealth" in Symbol 125 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = _root.perdefendhealth; }Instance of Symbol 137 MovieClip in Symbol 138 MovieClip [firespeerb] Frame 5onClipEvent (load) { _rotation = 90; }Symbol 158 Buttonon (release) { _root.play(); }Symbol 159 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.loadd = true; }Symbol 159 MovieClip Frame 2gotoAndPlay (1);Symbol 168 MovieClip Frame 1spellmovement = 10; onEnterFrame = function () { Xdistance = _root._xmouse - _x; Ydistance = _root._ymouse - _y; radAngle = Math.atan2(Ydistance, Xdistance); _rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); updateAfterEvent(); xSpeed = spellmovement * Math.sin(_rotation * (Math.PI/180)); ySpeed = spellmovement * Math.cos(_rotation * (Math.PI/180)); };Symbol 182 MovieClip Frame 2Instance of Symbol 176 MovieClip in Symbol 182 MovieClip Frame 2onClipEvent (load) { _alpha = 0; _xscale = 10; _yscale = 10; } onClipEvent (enterFrame) { if ((_alpha < 100) && (_xscale < 100)) { _alpha = (_alpha + 1); _xscale = (_xscale + 1); _yscale = (_yscale + 1); } }Instance of Symbol 176 MovieClip in Symbol 182 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 181 MovieClip in Symbol 182 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 149 MovieClip in Symbol 182 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 147 MovieClip in Symbol 182 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 143 MovieClip in Symbol 182 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 145 MovieClip in Symbol 182 MovieClip Frame 111onClipEvent (enterFrame) { _alpha = (_alpha - 2); }Instance of Symbol 187 MovieClip in Symbol 188 MovieClip Frame 1onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { onEnterFrame = function () { this._alpha = this._alpha + 4; }; }Instance of Symbol 140 MovieClip in Symbol 201 MovieClip Frame 1onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }Instance of Symbol 138 MovieClip [firespeerb] in Symbol 226 MovieClip Frame 1onClipEvent (enterFrame) { level2 = 8 - _root.gunlevel; level = _root.gunlevel; gotoAndStop(level + 1); _xscale = (4 * level2); _yscale = (4 * level2); }Instance of Symbol 138 MovieClip [firespeerb] in Symbol 227 MovieClip Frame 1onClipEvent (enterFrame) { level2 = 8 - _root.gunlevel; level = _root.gunlevel + 2; gotoAndStop(level); _xscale = (5 * level2); _yscale = (5 * level2); }Instance of Symbol 140 MovieClip in Symbol 233 MovieClip Frame 1onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }Instance of Symbol 140 MovieClip in Symbol 236 MovieClip Frame 1onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [sight] | Uses:1 | |
Symbol 3 Graphic | Used by:15 | |
Symbol 4 Graphic | Used by:11 136 | |
Symbol 5 Graphic | Used by:11 136 | |
Symbol 6 Graphic | Used by:11 136 | |
Symbol 7 Graphic | Used by:11 136 | |
Symbol 8 Graphic | Used by:11 136 | |
Symbol 9 Graphic | Used by:11 136 | |
Symbol 10 Graphic | Used by:11 136 | |
Symbol 11 MovieClip | Uses:4 5 6 7 8 9 10 | Used by:14 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:14 162 166 168 |
Symbol 14 MovieClip | Uses:11 13 | Used by:15 25 26 |
Symbol 15 MovieClip | Uses:3 14 | Used by:54 |
Symbol 16 Graphic | Used by:24 | |
Symbol 17 Graphic | Used by:24 | |
Symbol 18 Graphic | Used by:24 | |
Symbol 19 Graphic | Used by:24 | |
Symbol 20 Graphic | Used by:24 | |
Symbol 21 Graphic | Used by:24 | |
Symbol 22 Graphic | Used by:24 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:16 17 18 19 20 21 22 23 | Used by:25 26 |
Symbol 25 MovieClip | Uses:24 14 | Used by:54 |
Symbol 26 MovieClip | Uses:24 14 | Used by:54 204 |
Symbol 27 Graphic | Used by:34 | |
Symbol 28 Graphic | Used by:34 | |
Symbol 29 Graphic | Used by:34 | |
Symbol 30 Graphic | Used by:34 | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:27 28 29 30 31 32 33 | Used by:35 138 204 |
Symbol 35 MovieClip | Uses:34 | Used by:54 |
Symbol 36 Graphic | Used by:53 137 | |
Symbol 37 Graphic | Used by:53 137 | |
Symbol 38 Graphic | Used by:53 137 | |
Symbol 39 Graphic | Used by:53 137 | |
Symbol 40 Graphic | Used by:53 137 | |
Symbol 41 Graphic | Used by:53 137 | |
Symbol 42 Graphic | Used by:53 137 | |
Symbol 43 Graphic | Used by:53 137 | |
Symbol 44 Graphic | Used by:53 137 | |
Symbol 45 Graphic | Used by:53 137 | |
Symbol 46 Graphic | Used by:53 137 | |
Symbol 47 Graphic | Used by:53 137 | |
Symbol 48 Graphic | Used by:53 137 | |
Symbol 49 Graphic | Used by:53 137 | |
Symbol 50 Graphic | Used by:53 137 | |
Symbol 51 Graphic | Used by:53 137 | |
Symbol 52 Graphic | Used by:53 137 | |
Symbol 53 MovieClip | Uses:36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | Used by:54 138 204 |
Symbol 54 MovieClip [spinsending] | Uses:15 25 26 35 53 | |
Symbol 55 Graphic | Used by:63 | |
Symbol 56 Graphic | Used by:63 | |
Symbol 57 Graphic | Used by:63 | |
Symbol 58 Graphic | Used by:63 | |
Symbol 59 Graphic | Used by:63 | |
Symbol 60 Graphic | Used by:63 | |
Symbol 61 Graphic | Used by:63 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:55 56 57 58 59 60 61 62 | Used by:74 85 86 96 109 113 114 |
Symbol 64 Graphic | Used by:71 | |
Symbol 65 Graphic | Used by:71 | |
Symbol 66 Graphic | Used by:71 | |
Symbol 67 Graphic | Used by:71 | |
Symbol 68 Graphic | Used by:71 | |
Symbol 69 Graphic | Used by:71 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:64 65 66 67 68 69 70 | Used by:74 86 113 114 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:74 85 86 96 109 111 113 114 115 |
Symbol 74 MovieClip | Uses:63 71 73 | Used by:87 Timeline |
Symbol 75 Graphic | Used by:84 | |
Symbol 76 Graphic | Used by:84 | |
Symbol 77 Graphic | Used by:84 | |
Symbol 78 Graphic | Used by:84 | |
Symbol 79 Graphic | Used by:84 | |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:75 76 77 78 79 80 81 82 83 | Used by:85 96 109 114 |
Symbol 85 MovieClip | Uses:63 73 84 | Used by:87 |
Symbol 86 MovieClip | Uses:63 71 73 | Used by:87 |
Symbol 87 MovieClip [shadowhand] | Uses:74 85 86 | |
Symbol 88 Graphic | Used by:95 | |
Symbol 89 Graphic | Used by:95 | |
Symbol 90 Graphic | Used by:95 | |
Symbol 91 Graphic | Used by:95 | |
Symbol 92 Graphic | Used by:95 | |
Symbol 93 Graphic | Used by:95 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:88 89 90 91 92 93 94 | Used by:96 109 113 114 |
Symbol 96 MovieClip | Uses:84 63 73 95 | Used by:111 112 Timeline |
Symbol 97 Graphic | Used by:108 | |
Symbol 98 Graphic | Used by:108 | |
Symbol 99 Graphic | Used by:108 | |
Symbol 100 Graphic | Used by:108 | |
Symbol 101 Graphic | Used by:108 | |
Symbol 102 Graphic | Used by:108 | |
Symbol 103 Graphic | Used by:108 | |
Symbol 104 Graphic | Used by:108 | |
Symbol 105 Graphic | Used by:108 | |
Symbol 106 Graphic | Used by:108 | |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip | Uses:97 98 99 100 101 102 103 104 105 106 107 | Used by:110 |
Symbol 109 MovieClip | Uses:84 63 73 95 | Used by:110 |
Symbol 110 MovieClip | Uses:108 109 | Used by:112 |
Symbol 111 MovieClip | Uses:96 73 | Used by:112 |
Symbol 112 MovieClip [shadowdragon] | Uses:96 110 111 | |
Symbol 113 MovieClip | Uses:71 63 95 73 | Used by:115 116 Timeline |
Symbol 114 MovieClip | Uses:71 84 63 95 73 | Used by:116 |
Symbol 115 MovieClip | Uses:113 73 | Used by:116 |
Symbol 116 MovieClip [mord] | Uses:113 114 115 | |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:117 | Used by:125 133 Timeline |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:125 |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:125 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:125 133 Timeline |
Symbol 125 MovieClip | Uses:118 120 122 124 | Used by:133 Timeline |
Symbol 126 Font | Used by:127 128 130 131 132 194 195 206 208 213 214 215 216 217 218 219 220 221 223 228 229 230 232 235 238 239 240 241 242 246 247 250 251 254 255 258 | |
Symbol 127 EditableText | Uses:126 | Used by:133 |
Symbol 128 Text | Uses:126 | Used by:133 Timeline |
Symbol 129 Text | Used by:133 Timeline | |
Symbol 130 EditableText | Uses:126 | Used by:133 |
Symbol 131 Text | Uses:126 | Used by:133 Timeline |
Symbol 132 EditableText | Uses:126 | Used by:133 |
Symbol 133 MovieClip [bars3] | Uses:118 125 124 127 128 129 130 131 132 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip [border] | Uses:134 | |
Symbol 136 MovieClip | Uses:4 5 6 7 8 9 10 | Used by:138 |
Symbol 137 MovieClip | Uses:36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | Used by:138 |
Symbol 138 MovieClip [firespeerb] | Uses:136 34 53 137 | Used by:226 227 |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:201 233 236 Timeline |
Symbol 141 Graphic | Used by:150 | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:150 182 |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:144 | Used by:150 182 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:150 182 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:148 | Used by:150 182 |
Symbol 150 MovieClip | Uses:141 143 145 147 149 | Used by:Timeline |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:153 |
Symbol 153 MovieClip | Uses:152 | Used by:159 |
Symbol 154 Graphic | Used by:158 | |
Symbol 155 Graphic | Used by:158 | |
Symbol 156 Graphic | Used by:158 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 Button | Uses:154 155 156 157 | Used by:159 |
Symbol 159 MovieClip | Uses:153 158 | Used by:Timeline |
Symbol 160 Graphic | Used by:166 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 13 | Used by:166 |
Symbol 163 Graphic | Used by:166 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:164 | Used by:166 |
Symbol 166 MovieClip | Uses:160 13 162 163 165 | Used by:Timeline |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 13 | Used by:Timeline |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:Timeline |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:Timeline |
Symbol 173 Graphic | Used by:Timeline | |
Symbol 174 Graphic | Used by:182 | |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:182 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:177 | Used by:182 |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:181 182 |
Symbol 181 MovieClip | Uses:180 | Used by:182 |
Symbol 182 MovieClip | Uses:174 176 178 180 147 145 181 143 149 | Used by:Timeline |
Symbol 183 Sound | Used by:Timeline | |
Symbol 184 Graphic | Used by:193 | |
Symbol 185 Graphic | Used by:188 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:188 |
Symbol 188 MovieClip | Uses:185 187 | Used by:193 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:193 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:193 |
Symbol 193 MovieClip | Uses:184 188 190 192 | Used by:Timeline |
Symbol 194 Text | Uses:126 | Used by:196 |
Symbol 195 Text | Uses:126 | Used by:196 |
Symbol 196 MovieClip | Uses:194 195 | Used by:Timeline |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:200 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:198 199 | Used by:Timeline |
Symbol 201 MovieClip | Uses:140 | Used by:Timeline |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 26 34 53 | Used by:Timeline |
Symbol 205 Graphic | Used by:207 | |
Symbol 206 Text | Uses:126 | Used by:207 |
Symbol 207 MovieClip | Uses:205 206 | Used by:Timeline |
Symbol 208 Text | Uses:126 | Used by:Timeline |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:Timeline |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:211 | Used by:Timeline |
Symbol 213 Text | Uses:126 | Used by:Timeline |
Symbol 214 Text | Uses:126 | Used by:Timeline |
Symbol 215 Text | Uses:126 | Used by:Timeline |
Symbol 216 Text | Uses:126 | Used by:Timeline |
Symbol 217 EditableText | Uses:126 | Used by:Timeline |
Symbol 218 EditableText | Uses:126 | Used by:Timeline |
Symbol 219 EditableText | Uses:126 | Used by:Timeline |
Symbol 220 EditableText | Uses:126 | Used by:Timeline |
Symbol 221 EditableText | Uses:126 | Used by:Timeline |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Text | Uses:126 | Used by:224 |
Symbol 224 MovieClip | Uses:222 223 | Used by:Timeline |
Symbol 225 Graphic | Used by:226 227 | |
Symbol 226 MovieClip | Uses:225 138 | Used by:Timeline |
Symbol 227 MovieClip | Uses:225 138 | Used by:Timeline |
Symbol 228 EditableText | Uses:126 | Used by:Timeline |
Symbol 229 Text | Uses:126 | Used by:Timeline |
Symbol 230 Text | Uses:126 | Used by:Timeline |
Symbol 231 Graphic | Used by:Timeline | |
Symbol 232 Text | Uses:126 | Used by:Timeline |
Symbol 233 MovieClip | Uses:140 | Used by:Timeline |
Symbol 234 Graphic | Used by:Timeline | |
Symbol 235 Text | Uses:126 | Used by:Timeline |
Symbol 236 MovieClip | Uses:140 | Used by:Timeline |
Symbol 237 Graphic | Used by:Timeline | |
Symbol 238 Text | Uses:126 | Used by:Timeline |
Symbol 239 Text | Uses:126 | Used by:Timeline |
Symbol 240 Text | Uses:126 | Used by:Timeline |
Symbol 241 Text | Uses:126 | Used by:Timeline |
Symbol 242 Text | Uses:126 | Used by:Timeline |
Symbol 243 Graphic | Used by:244 | |
Symbol 244 MovieClip | Uses:243 | Used by:248 252 256 259 Timeline |
Symbol 245 Graphic | Used by:Timeline | |
Symbol 246 Text | Uses:126 | Used by:Timeline |
Symbol 247 Text | Uses:126 | Used by:Timeline |
Symbol 248 MovieClip | Uses:244 | Used by:Timeline |
Symbol 249 Graphic | Used by:Timeline | |
Symbol 250 Text | Uses:126 | Used by:Timeline |
Symbol 251 Text | Uses:126 | Used by:Timeline |
Symbol 252 MovieClip | Uses:244 | Used by:Timeline |
Symbol 253 Graphic | Used by:Timeline | |
Symbol 254 Text | Uses:126 | Used by:Timeline |
Symbol 255 Text | Uses:126 | Used by:Timeline |
Symbol 256 MovieClip | Uses:244 | Used by:Timeline |
Symbol 257 Graphic | Used by:Timeline | |
Symbol 258 Text | Uses:126 | Used by:Timeline |
Symbol 259 MovieClip | Uses:244 | Used by:Timeline |
Instance Names
"back" | Frame 2 | Symbol 140 MovieClip |
"back" | Frame 3 | Symbol 140 MovieClip |
"tower" | Frame 3 | Symbol 166 MovieClip |
"gun" | Frame 3 | Symbol 168 MovieClip |
"one" | Frame 3 | Symbol 170 MovieClip |
"two" | Frame 3 | Symbol 172 MovieClip |
"one" | Frame 4 | Symbol 170 MovieClip |
"playy" | Frame 4 | Symbol 200 MovieClip |
"instr" | Frame 4 | Symbol 200 MovieClip |
"two" | Frame 6 | Symbol 172 MovieClip |
"one" | Frame 9 | Symbol 170 MovieClip |
"one" | Frame 13 | Symbol 170 MovieClip |
"defendhealth" | Symbol 125 MovieClip Frame 1 | Symbol 122 MovieClip |
"bar" | Symbol 159 MovieClip Frame 1 | Symbol 153 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "spinsending" |
ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "shadowhand" |
ExportAssets (56) | Timeline Frame 1 | Symbol 112 as "shadowdragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "mord" |
ExportAssets (56) | Timeline Frame 1 | Symbol 133 as "bars3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "border" |
ExportAssets (56) | Timeline Frame 1 | Symbol 138 as "firespeerb" |
ExportAssets (56) | Timeline Frame 6 | Symbol 138 as "firespeerb" |
ExportAssets (56) | Timeline Frame 6 | Symbol 138 as "firespeerb" |
Labels
"loaded" | Symbol 159 MovieClip Frame 3 |
Dynamic Text Variables
_root.points | Symbol 127 EditableText | "" |
_root.levelon | Symbol 130 EditableText | "" |
_root.enemiesleft | Symbol 132 EditableText | "" |
_root.cost1 | Symbol 217 EditableText | "" |
_root.cost3 | Symbol 218 EditableText | "" |
_root.cost2 | Symbol 219 EditableText | "" |
_root.cost4 | Symbol 220 EditableText | "" |
_root.cost5 | Symbol 221 EditableText | "" |
_root.cost6 | Symbol 228 EditableText | "" |
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