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Defend The Tower.swf

This is the info page for
Flash #30472

(Click the ID number above for more basic data on this flash file.)


Text
Level

Enemies

Play game

Instruction

Upgrade?

Current       Next

Town current
health upgrade

Town max health
upgrade

Tower current
health upgrade

Tower max health
upgrade

Go Back

Sending
level

Gun
level

You have failed in your duty, and
thus your city fell to the onslaught
of the shade hords

You have vanquished the shade
hordes and saved your village,
now since you obviously played
this game for a long time, and
following that line of reasoning
must have enjoyed it...
vote 5

Enemies

Status bars

Game Play

Menu

Instructions:
The shade hordes have crossed over form the
plane of shadows and it is your duty to stop them
before they distroy your native land.

Every five levels bosses of varying
power will appear

Enemies:
There are three different types of enemies in this game:
Hands:      Movement: moderate,  Health: low,              Attack: low
Shades:    Movement: slow,            Health: moderate,  Attack: moderate
Dragons:  Movement: fast,             Health: high,             Attack: high

Bars:

Displays the number of enemies left in the
level
Displays your current level
Displays current points
Displays manna*Manna recharges over time
Displays tower health
Displays town health

Next

Game Play
The primary objective in this game is to kill every last shade
that you see, you do this by clicking and firing your weapon.
By pressing "A" you can use summons to decemate the
enemy forces, but be warned the lower levels of sendings are
nearly ineffective against high level enemies.

Game Play
At the end of each level you can chose to spend your
points and buy various up grades, which make your weapons
more powerful and walls stronger

ActionScript [AS1/AS2]

Frame 1
curhealth = 100; totalhealth = 100; curmanna = 100; totalmanna = 100; curdefendhealth = 100; totaldefendhealth = 100; up = 0; numenemies = random(10) + 10; deadenemies = 0; totalenemies = numenemies; level1 = 1; level2 = 1; level3 = 1; level4 = 1; level5 = 1; level6 = 1; time = 250 - up; ii = 10000000 /* 0x989680 */; pp = 99999999 /* 0x5F5E0FF */; z = 100000 /* 0x0186A0 */; s = 10000; ss = 1000; delay = 10; points = 500; levelon = 1; spin = false; bomb = false; wall = true; gunlevel = 1; sendinglevel = 1; paus = false; gameover = false; won = false; menue = true; playgame = false; about = false; instructions = false; inst = 1; loadd = false; intro = false; attachMovie("border", "border" + pp, pp); _root["border" + pp]._x = 0; _root["border" + pp]._y = 0; _root["border" + pp]._xscale = 153; _root["border" + pp]._yscale = 160; _root["border" + pp]._alpha = 0; _root["border" + pp].onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 3; } }; onEnterFrame = function () { if (levelon == 10) { dragonlev = true; } else { dragonlev = false; } if (levelon == 15) { shadelev = true; } else { shadelev = false; } if (levelon == 5) { bosslevel = 1; } else if (levelon == 10) { bosslevel = 2; } else if (levelon == 15) { bosslevel = 3; } else if (levelon == 20) { bosslevel = 4; } else { bosslevel = 2; } cost1 = level1 * 500; cost2 = level2 * 750; cost3 = level3 * 500; cost4 = level4 * 750; cost5 = level5 * 750; cost6 = level6 * 750; enemiesleft = numenemies - deadenemies; if ((curdefendhealth < 1) or (curhealth < 1)) { gameover = true; paus = true; won = false; } timeremaining--; if ((deadenemies == numenemies) or gameover) { paus = true; } else { paus = false; } if (levelon > 20) { gameover = true; won = true; } damage = (0.25 * gunlevel) + 0.75; if (!menue) { if (!about) { if (!instructions) { back.onPress = function () { if (((curmanna > 1) && (!paus)) && (!Key.isDown(65))) { z++; attachMovie("firespeerb", "firespeerb" + z, z); curmanna = curmanna - 1; _root["firespeerb" + z].low = ss - 30; _root["firespeerb" + z].high = ss + 30; _root["firespeerb" + z].stopped = false; _root["firespeerb" + z].xplus = xplus; _root["firespeerb" + z].yplus = yplus; _root["firespeerb" + z].explode = false; _root["firespeerb" + z]._rotation = _root.gun._rotation; _root["firespeerb" + z].gotoAndStop(1); _root["firespeerb" + z]._x = _root.gun._x + xSpacer; _root["firespeerb" + z]._y = _root.gun._y - ySpacer; _root["firespeerb" + z]._xscale = 20; _root["firespeerb" + z]._yscale = 20; _root["firespeerb" + z].onEnterFrame = function () { this.h = this.low; while (this.h < this.high) { if ((_root["shadowhand" + this.h].hitTest(this) or _root["shadowdragon" + this.h].hitTest(this)) or _root["mord" + this.h].hitTest(this)) { this.explode = true; this.stopped = true; } this.h++; } if (this.explode && (gunlevel == 1)) { this.gotoAndStop(2); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 2)) { this.gotoAndStop(2); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 3)) { this.gotoAndStop(3); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 4)) { this.gotoAndStop(4); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 5)) { this.gotoAndStop(5); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 6)) { this.gotoAndStop(6); this._alpha = this._alpha - 10; } else if (this.explode && (gunlevel == 7)) { this.gotoAndStop(7); this._alpha = this._alpha - 10; } else if (paus) { this._alpha = this._alpha - 30; } if (!this.stopped) { this._x = this._x + this.xplus; this._y = this._y - this.yplus; } if (((!_root.back.hitTest(this._x - xSpacer, this._y + ySpacer, true)) or _root.bars.hitTest(this._x + xSpacer, this._y - ySpacer, true)) or (this._alpha < 10)) { this.removeMovieClip(); } }; } }; delay2 = random(time); if (((((totalenemies < 2) && (!paus)) && (levelon == 5)) && (totalenemies > 0)) or ((((delay2 < 2) && (!paus)) && (levelon == 20)) && (totalenemies > 0))) { totalenemies--; ss++; attachMovie("shadowdragon", "shadowdragon" + ss, ss); _root["shadowdragon" + ss]._xscale = 40; _root["shadowdragon" + ss]._yscale = 40; _root["shadowdragon" + ss]._rotation = 180; _root["shadowdragon" + ss].life = 300; _root["shadowdragon" + ss].gotoAndStop(1); _root["shadowdragon" + ss]._x = 250; _root["shadowdragon" + ss]._y = -100; _root["shadowdragon" + ss].dying = false; _root["shadowdragon" + ss].stopped = false; _root["shadowdragon" + ss].low = _root.z - 30; _root["shadowdragon" + ss].high = _root.z + 50; _root["shadowdragon" + ss].low2 = _root.s - 15; _root["shadowdragon" + ss].high2 = _root.s + 15; _root["shadowdragon" + ss].onEnterFrame = function () { if (!this.stopped) { this._y = this._y + 2; this.gotoAndStop(1); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel > 2)) { this.gotoAndStop(3); this.life = this.life - 15; } this.h++; } if ((this.life < 0) or paus) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 3; this.stopped = true; this.gotoAndStop(3); points = points + 10; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.two.hitTest(this) && (!this.dying)) { curhealth = curhealth - 0.1; this.stopped = true; this.gotoAndStop(2); } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } if (((((delay2 == 7) && (!paus)) && (levelon > 6)) && (totalenemies > 0)) or (((((delay2 > 10) && (delay2 < 16)) && (!paus)) && (dragonlev)) && (totalenemies > 0))) { ss++; totalenemies--; attachMovie("shadowdragon", "shadowdragon" + ss, ss); _root["shadowdragon" + ss]._xscale = 20; _root["shadowdragon" + ss]._yscale = 20; _root["shadowdragon" + ss]._rotation = 180; _root["shadowdragon" + ss].life = 60; _root["shadowdragon" + ss].gotoAndStop(1); _root["shadowdragon" + ss]._x = random(300) + 100; _root["shadowdragon" + ss]._y = -100; _root["shadowdragon" + ss].dying = false; _root["shadowdragon" + ss].stopped = false; _root["shadowdragon" + ss].low = _root.z - 30; _root["shadowdragon" + ss].high = _root.z + 50; _root["shadowdragon" + ss].low2 = _root.s - 15; _root["shadowdragon" + ss].high2 = _root.s + 15; _root["shadowdragon" + ss].onEnterFrame = function () { if (!this.stopped) { this._y = this._y + 6; this.gotoAndStop(1); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel > 2)) { this.gotoAndStop(3); this.dying = true; } else if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel < 3)) { this.life = this.life - 2; } this.h++; } if ((this.life < 0) or paus) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 3; this.stopped = true; this.gotoAndStop(3); points = points + 3; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.two.hitTest(this) && (!this.dying)) { curhealth = curhealth - 0.2; this.stopped = true; this.gotoAndStop(2); } if (this._y > 600) { curdefendhealth = curdefendhealth - 15; this.removeMovieClip(); deadenemies++; } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } if (((((((delay2 < 4) && (!paus)) && (delay2 > 0)) && (!paus)) && (numenemies > 0)) && (totalenemies > 0)) && (!dragonlev)) { ss++; totalenemies--; attachMovie("shadowhand", "shadowhand" + ss, ss); _root["shadowhand" + ss]._xscale = 20; _root["shadowhand" + ss]._yscale = 20; _root["shadowhand" + ss]._rotation = 180; _root["shadowhand" + ss].gotoAndStop(1); _root["shadowhand" + ss]._x = random(400) + 50; _root["shadowhand" + ss]._y = -100; if (!shadelev) { _root["shadowhand" + ss].life = 8; } else if (shadelev) { _root["shadowhand" + ss].life = 80; } _root["shadowhand" + ss].dying = false; _root["shadowhand" + ss].stopped = false; _root["shadowhand" + ss].low = _root.z - 30; _root["shadowhand" + ss].high = _root.z + 50; _root["shadowhand" + ss].low2 = _root.s - 15; _root["shadowhand" + ss].high2 = _root.s + 15; _root["shadowhand" + ss].onEnterFrame = function () { if (!this.stopped) { this._y = this._y + 4; this.gotoAndStop(1); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.gotoAndStop(3); this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this)) { this.gotoAndStop(3); this.dying = true; } this.h++; } if (paus or (this.life < 0)) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 3; this.stopped = true; points = points + 1; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.tower.hitTest(this) && (!this.dying)) { curhealth = curhealth - 0.05; this.stopped = true; this.gotoAndStop(2); } if (this._y > 600) { curdefendhealth = curdefendhealth - 5; this.removeMovieClip(); deadenemies++; } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } delay2 = random(time); if (((((((delay2 == 5) && (!paus)) && (levelon > 2)) && (numenemies > 0)) && (totalenemies > 0)) && (!dragonlev)) or ((((((delay2 == 6) && (!paus)) && (levelon > 4)) && (numenemies > 0)) && (totalenemies > 0)) && (!dragonlev))) { ss++; totalenemies--; attachMovie("mord", "mord" + ss, ss); _root["mord" + ss]._xscale = 20; _root["mord" + ss]._yscale = 20; _root["mord" + ss]._rotation = 180; _root["mord" + ss].life = 40; _root["mord" + ss].gotoAndStop(1); _root["mord" + ss]._x = random(400) + 50; _root["mord" + ss]._y = -100; _root["mord" + ss].dying = false; _root["mord" + ss].stopped = false; _root["mord" + ss].low = _root.z - 30; _root["mord" + ss].high = _root.z + 50; _root["mord" + ss].low2 = _root.s - 15; _root["mord" + ss].high2 = _root.s + 15; _root["mord" + ss].onEnterFrame = function () { if (!this.stopped) { this._y = this._y + 3; this.gotoAndStop(1); } this.i = this.low; while (this.i < this.high) { if (_root["firespeerb" + this.i].hitTest(this)) { this.life = this.life - damage; } this.i++; } this.h = this.low2; while (this.h < this.high2) { if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel > 1)) { this.gotoAndStop(3); this.dying = true; } else if (_root["spinsending" + this.h].hitTest(this) && (sendinglevel < 2)) { this.life = this.life - 2; } this.h++; } if ((this.life < 0) or paus) { this.dying = true; } if (this.dying && (!paus)) { this._alpha = this._alpha - 3; this.stopped = true; this.gotoAndStop(3); points = points + 2; } else if (this.dying && (paus)) { this._alpha = this._alpha - 10; } if (_root.one.hitTest(this) && (!this.dying)) { curhealth = curhealth - 0.15; this.stopped = true; this.gotoAndStop(2); } if (this._y > 600) { curdefendhealth = curdefendhealth - 10; this.removeMovieClip(); deadenemies++; } if (this._alpha < 0) { this.removeMovieClip(); deadenemies++; } }; } if (((Key.isDown(65) && (delay < -5)) && (curmanna > 10)) && (!paus)) { s++; delay = 5; curmanna = curmanna - 10; attachMovie("spinsending", "spinsending" + s, s); _root["spinsending" + s]._alpha = 4; _root["spinsending" + s]._xscale = 40; _root["spinsending" + s]._yscale = 40; _root["spinsending" + s]._y = 300; _root["spinsending" + s]._x = _xmouse; _root["spinsending" + s].attack = false; _root["spinsending" + s].stopped = false; _root["spinsending" + s].delay = 200; if (sendinglevel == 3) { _root["spinsending" + s].delay2 = 20; } else { _root["spinsending" + s].delay2 = 3; } _root["spinsending" + s].low = ss - 30; _root["spinsending" + s].high = ss + 30; _root["spinsending" + s].onEnterFrame = function () { this.h = this.low; while (this.h < this.high) { if ((_root["shadowhand" + this.h].hitTest(this) or _root["shadowdragon" + this.h].hitTest(this)) or _root["mord" + this.h].hitTest(this)) { this.attack = true; this.stopped = true; } this.h++; } if (this.stopped or paus) { this.delay = this.delay - 75; } this.delay--; if ((this._alpha < 100) && (!this.attack)) { this._alpha = this._alpha + 2; this.gotoAndStop(1); } if (((!this.attack) && (this._alpha > 98)) && (!stopped)) { this.gotoAndStop(2); this._y = this._y - 2; } if ((this.attack && (this._alpha > 30)) && (sendinglevel == 1)) { this.gotoAndStop(3); this._rotation = this._rotation + 30; } else if ((this.attack && (this._alpha > 30)) && (sendinglevel == 2)) { this.gotoAndStop(4); } else if ((this.attack && (this._alpha > 30)) && (sendinglevel == 3)) { this.gotoAndStop(5); } if (this.delay < 0) { this.delay2--; if (this.delay2 < 0) { this._alpha = this._alpha - 10; } } if ((!_root.back.hitTest(this._x, this._y, true)) or (this._alpha < 2)) { this.removeMovieClip(); } }; } } } } if (curmanna < 20) { recharge = 0.05; } else { recharge = 0.1; } delay--; delay2--; xplus = _root.gun.xSpeed; yplus = _root.gun.ySpeed; xSpacer = 5 * xplus; ySpacer = 5 * yplus; curmanna = curmanna + recharge; if (curdefendhealth < 0) { curdefendhealth = 0; } if (curdefendhealth > totaldefendhealth) { curdefendhealth = totaldefendhealth; } perdefendhealth = (curdefendhealth / totaldefendhealth) * 100; if (curhealth < 0) { curhealth = 0; } if (curhealth > totalhealth) { curhealth = totalhealth; } perhealth = (curhealth / totalhealth) * 100; if (curmanna < 0) { curmanna = 0; } if (curmanna > totalmanna) { curmanna = totalmanna; } permanna = (curmanna / totalmanna) * 100; if (loadd) { if (intro) { if (menue) { gotoAndStop (4); } else if ((!menue) && (playgame)) { if (paus && (!gameover)) { gotoAndStop (6); } else if ((!paus) && (!gameover)) { gotoAndStop (5); } else if (gameover && (won)) { gotoAndStop (8); } else if (gameover && (!won)) { gotoAndStop (7); } } else if ((!menue) && (instructions)) { gotoAndStop(8 + inst); } else if ((!menue) && (about)) { } } else if (!intro) { gotoAndStop (3); } } else if (!loadd) { gotoAndStop (2); } };
Instance of Symbol 140 MovieClip "back" in Frame 2
/* no clip actions */
Instance of Symbol 150 MovieClip in Frame 2
on (release) { getURL ("http://www.gamesofgondor.com", "_blank"); }
Frame 3
ii = 10000000 /* 0x989680 */; attachMovie("sight", "sight" + ii, ii); _root["sight" + ii]._xscale = 25; _root["sight" + ii]._yscale = 25;
Instance of Symbol 140 MovieClip "back" in Frame 3
/* no clip actions */
Instance of Symbol 166 MovieClip "tower" in Frame 3
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.timeremaining < 10) { if (_alpha > 0) { _alpha = (_alpha - 10); } } else if (_alpha < 100) { _alpha = (_alpha + 10); } }
Instance of Symbol 168 MovieClip "gun" in Frame 3
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.timeremaining < 10) { if (_alpha > 0) { _alpha = (_alpha - 10); } } else if ((_alpha < 100) && (!_root.noshow)) { _alpha = (_alpha + 10); } }
Instance of Symbol 170 MovieClip "one" in Frame 3
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 172 MovieClip "two" in Frame 3
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 182 MovieClip in Frame 3
onClipEvent (load) { delay = 170; } onClipEvent (enterFrame) { delay--; if (delay < 0) { _root.intro = true; } }
Frame 4
_root.menue = true; _root.playgame = false; _root.about = false; _root.instructions = false; stop();
Instance of Symbol 170 MovieClip "one" in Frame 4
/* no clip actions */
Instance of Symbol 193 MovieClip in Frame 4
onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }
Instance of Symbol 196 MovieClip in Frame 4
onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }
Instance of Symbol 200 MovieClip "playy" in Frame 4
onClipEvent (load) { delay = 25; down = false; } on (press) { down = true; } onClipEvent (enterFrame) { if (down) { delay--; } if (delay < 0) { _root.menue = false; _root.playgame = true; } if ((delay < 25) or (_root.instr.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }
Instance of Symbol 200 MovieClip "instr" in Frame 4
onClipEvent (load) { delay = 25; down = false; } on (press) { down = true; } onClipEvent (enterFrame) { if (down) { delay--; } if (delay < 0) { _root.menue = false; _root.instructions = true; } if ((delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }
Instance of Symbol 113 MovieClip in Frame 4
onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }
Instance of Symbol 96 MovieClip in Frame 4
onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }
Instance of Symbol 74 MovieClip in Frame 4
onClipEvent (enterFrame) { if ((_root.instr.delay < 25) or (_root.playy.delay < 25)) { _alpha = (_alpha - 4); } else { _alpha = 100; } }
Instance of Symbol 201 MovieClip in Frame 4
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Frame 5
stop(); iii = 100000000 /* 0x5F5E100 */; attachMovie("bars3", "bars3" + iii, iii); _root["bars3" + iii]._x = 0; _root["bars3" + iii]._y = 450; _root["bars3" + iii]._alpha = 0; _root["bars3" + iii].onEnterFrame = function () { _root.noshow = false; if (this._alpha < 100) { this._alpha = this._alpha + 10; } };
Instance of Symbol 140 MovieClip in Frame 5
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.timeremaining < 10) { if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } }
Frame 6
stop();
Instance of Symbol 172 MovieClip "two" in Frame 6
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 204 MovieClip in Frame 6
onClipEvent (enterFrame) { sending = _root.sendinglevel + 1; gotoAndStop(sending); }
Instance of Symbol 204 MovieClip in Frame 6
onClipEvent (enterFrame) { sending = _root.sendinglevel; gotoAndStop(sending); }
Instance of Symbol 207 MovieClip in Frame 6
on (press) { if ((_root.sendinglevel < 3) && (_root.points > (_root.cost5 - 1))) { _root.points = _root.points - _root.cost5; _root.sendinglevel = _root.sendinglevel + 1; _root.level5++; } }
Instance of Symbol 207 MovieClip in Frame 6
on (press) { if (_root.points > (_root.cost4 - 1)) { _root.totalhealth = _root.totalhealth + 50; _root.points = _root.points - _root.cost4; _root.level4++; } }
Instance of Symbol 207 MovieClip in Frame 6
on (press) { if ((_root.points > (_root.cost3 - 1)) && (_root.curhealth <= (_root.totalhealth - 1))) { _root.points = _root.points - _root.cost3; _root.curhealth = _root.totalhealth; _root.level3++; } }
Instance of Symbol 207 MovieClip in Frame 6
on (press) { if (_root.points > (_root.cost2 - 1)) { _root.totaldefendhealth = _root.totaldefendhealth + 50; _root.points = _root.points - _root.cost2; _root.level2++; } }
Instance of Symbol 207 MovieClip in Frame 6
on (press) { if ((_root.points > (_root.cost1 - 1)) && (_root.curdefendhealth <= (_root.totaldefendhealth - 1))) { _root.points = _root.points - _root.cost1; _root.curdefendhealth = _root.totaldefendhealth; _root.level1++; } }
Instance of Symbol 224 MovieClip in Frame 6
on (press) { _root.paus = false; _root.levelon = _root.levelon + 1; _root.up = _root.up - 5; enemies = random(10); _root.numenemies = enemies * _root.levelon; if (_root.numenemies > 70) { _root.numenemies = random(120); } _root.deadenemies = 0; _root.totalenemies = _root.numenemies; if (_root.up < 100) { _root.up = 5 * _root.levelon; } else if (_root.up > 100) { _root.up == 100; } }
Instance of Symbol 207 MovieClip in Frame 6
on (press) { if ((_root.gunlevel < 7) && (_root.points > (_root.cost6 - 1))) { _root.points = _root.points - _root.cost6; _root.gunlevel = _root.gunlevel + 1; _root.level6++; } }
Instance of Symbol 201 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Frame 7
stop();
Instance of Symbol 233 MovieClip in Frame 7
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Frame 8
stop();
Instance of Symbol 236 MovieClip in Frame 8
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Instance of Symbol 200 MovieClip in Frame 9
on (press) { _root.inst = _root.inst + 1; }
Instance of Symbol 200 MovieClip in Frame 9
on (press) { _root.inst = _root.inst + 3; }
Instance of Symbol 200 MovieClip in Frame 9
on (press) { _root.inst = _root.inst + 2; }
Instance of Symbol 200 MovieClip in Frame 9
on (press) { _root.gotoAndStop(4); _root.menue = true; _root.instructions = false; }
Instance of Symbol 170 MovieClip "one" in Frame 9
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 244 MovieClip in Frame 9
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Instance of Symbol 200 MovieClip in Frame 10
on (press) { _root.inst = _root.inst - 1; }
Instance of Symbol 248 MovieClip in Frame 10
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Instance of Symbol 200 MovieClip in Frame 11
on (press) { _root.inst = _root.inst - 2; }
Instance of Symbol 252 MovieClip in Frame 11
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Instance of Symbol 200 MovieClip in Frame 12
on (press) { _root.inst = _root.inst - 3; }
Instance of Symbol 200 MovieClip in Frame 12
on (press) { _root.inst = _root.inst + 1; }
Instance of Symbol 256 MovieClip in Frame 12
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Instance of Symbol 170 MovieClip "one" in Frame 13
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 200 MovieClip in Frame 13
on (press) { _root.inst = _root.inst - 4; }
Instance of Symbol 259 MovieClip in Frame 13
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 3); } }
Symbol 2 MovieClip [sight] Frame 1
onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; this._rotation = _root.gun._rotation; Mouse.hide(); };
Instance of Symbol 13 MovieClip in Symbol 14 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 5); }
Symbol 15 MovieClip Frame 1
this.up = true; this._alpha = 0; onEnterFrame = function () { if (this._alpha > 96) { this.up = false; } if (this.up) { this._alpha = this._alpha + 4; } else if (!this.up) { this._alpha = this._alpha - 8; } };
Instance of Symbol 53 MovieClip in Symbol 54 MovieClip [spinsending] Frame 5
onClipEvent (load) { this._alpha = 50; }
Instance of Symbol 63 MovieClip in Symbol 86 MovieClip Frame 2
onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }
Instance of Symbol 71 MovieClip in Symbol 86 MovieClip Frame 2
onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }
Instance of Symbol 71 MovieClip in Symbol 86 MovieClip Frame 2
onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }
Instance of Symbol 73 MovieClip in Symbol 86 MovieClip Frame 21
onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }
Instance of Symbol 96 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }
Instance of Symbol 73 MovieClip in Symbol 111 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 73 MovieClip in Symbol 111 MovieClip Frame 20
onClipEvent (enterFrame) { this._alpha = this._alpha - 5; }
Instance of Symbol 113 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = (_alpha - 5); }
Instance of Symbol 73 MovieClip in Symbol 115 MovieClip Frame 21
onClipEvent (enterFrame) { _alpha = (_alpha - 5); }
Instance of Symbol 120 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.permanna; }
Instance of Symbol 122 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.perhealth; }
Instance of Symbol 122 MovieClip "defendhealth" in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.perdefendhealth; }
Instance of Symbol 137 MovieClip in Symbol 138 MovieClip [firespeerb] Frame 5
onClipEvent (load) { _rotation = 90; }
Symbol 158 Button
on (release) { _root.play(); }
Symbol 159 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.loadd = true; }
Symbol 159 MovieClip Frame 2
gotoAndPlay (1);
Symbol 168 MovieClip Frame 1
spellmovement = 10; onEnterFrame = function () { Xdistance = _root._xmouse - _x; Ydistance = _root._ymouse - _y; radAngle = Math.atan2(Ydistance, Xdistance); _rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); updateAfterEvent(); xSpeed = spellmovement * Math.sin(_rotation * (Math.PI/180)); ySpeed = spellmovement * Math.cos(_rotation * (Math.PI/180)); };
Symbol 182 MovieClip Frame 2
Instance of Symbol 176 MovieClip in Symbol 182 MovieClip Frame 2
onClipEvent (load) { _alpha = 0; _xscale = 10; _yscale = 10; } onClipEvent (enterFrame) { if ((_alpha < 100) && (_xscale < 100)) { _alpha = (_alpha + 1); _xscale = (_xscale + 1); _yscale = (_yscale + 1); } }
Instance of Symbol 176 MovieClip in Symbol 182 MovieClip Frame 111
onClipEvent (enterFrame) { _alpha = (_alpha - 2); }
Instance of Symbol 181 MovieClip in Symbol 182 MovieClip Frame 111
onClipEvent (enterFrame) { _alpha = (_alpha - 2); }
Instance of Symbol 149 MovieClip in Symbol 182 MovieClip Frame 111
onClipEvent (enterFrame) { _alpha = (_alpha - 2); }
Instance of Symbol 147 MovieClip in Symbol 182 MovieClip Frame 111
onClipEvent (enterFrame) { _alpha = (_alpha - 2); }
Instance of Symbol 143 MovieClip in Symbol 182 MovieClip Frame 111
onClipEvent (enterFrame) { _alpha = (_alpha - 2); }
Instance of Symbol 145 MovieClip in Symbol 182 MovieClip Frame 111
onClipEvent (enterFrame) { _alpha = (_alpha - 2); }
Instance of Symbol 187 MovieClip in Symbol 188 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { onEnterFrame = function () { this._alpha = this._alpha + 4; }; }
Instance of Symbol 140 MovieClip in Symbol 201 MovieClip Frame 1
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }
Instance of Symbol 138 MovieClip [firespeerb] in Symbol 226 MovieClip Frame 1
onClipEvent (enterFrame) { level2 = 8 - _root.gunlevel; level = _root.gunlevel; gotoAndStop(level + 1); _xscale = (4 * level2); _yscale = (4 * level2); }
Instance of Symbol 138 MovieClip [firespeerb] in Symbol 227 MovieClip Frame 1
onClipEvent (enterFrame) { level2 = 8 - _root.gunlevel; level = _root.gunlevel + 2; gotoAndStop(level); _xscale = (5 * level2); _yscale = (5 * level2); }
Instance of Symbol 140 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }
Instance of Symbol 140 MovieClip in Symbol 236 MovieClip Frame 1
onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha - 10); } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [sight]Uses:1
Symbol 3 GraphicUsed by:15
Symbol 4 GraphicUsed by:11 136
Symbol 5 GraphicUsed by:11 136
Symbol 6 GraphicUsed by:11 136
Symbol 7 GraphicUsed by:11 136
Symbol 8 GraphicUsed by:11 136
Symbol 9 GraphicUsed by:11 136
Symbol 10 GraphicUsed by:11 136
Symbol 11 MovieClipUses:4 5 6 7 8 9 10Used by:14
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14 162 166 168
Symbol 14 MovieClipUses:11 13Used by:15 25 26
Symbol 15 MovieClipUses:3 14Used by:54
Symbol 16 GraphicUsed by:24
Symbol 17 GraphicUsed by:24
Symbol 18 GraphicUsed by:24
Symbol 19 GraphicUsed by:24
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:16 17 18 19 20 21 22 23Used by:25 26
Symbol 25 MovieClipUses:24 14Used by:54
Symbol 26 MovieClipUses:24 14Used by:54 204
Symbol 27 GraphicUsed by:34
Symbol 28 GraphicUsed by:34
Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:27 28 29 30 31 32 33Used by:35 138 204
Symbol 35 MovieClipUses:34Used by:54
Symbol 36 GraphicUsed by:53 137
Symbol 37 GraphicUsed by:53 137
Symbol 38 GraphicUsed by:53 137
Symbol 39 GraphicUsed by:53 137
Symbol 40 GraphicUsed by:53 137
Symbol 41 GraphicUsed by:53 137
Symbol 42 GraphicUsed by:53 137
Symbol 43 GraphicUsed by:53 137
Symbol 44 GraphicUsed by:53 137
Symbol 45 GraphicUsed by:53 137
Symbol 46 GraphicUsed by:53 137
Symbol 47 GraphicUsed by:53 137
Symbol 48 GraphicUsed by:53 137
Symbol 49 GraphicUsed by:53 137
Symbol 50 GraphicUsed by:53 137
Symbol 51 GraphicUsed by:53 137
Symbol 52 GraphicUsed by:53 137
Symbol 53 MovieClipUses:36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52Used by:54 138 204
Symbol 54 MovieClip [spinsending]Uses:15 25 26 35 53
Symbol 55 GraphicUsed by:63
Symbol 56 GraphicUsed by:63
Symbol 57 GraphicUsed by:63
Symbol 58 GraphicUsed by:63
Symbol 59 GraphicUsed by:63
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:55 56 57 58 59 60 61 62Used by:74 85 86 96 109 113 114
Symbol 64 GraphicUsed by:71
Symbol 65 GraphicUsed by:71
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:64 65 66 67 68 69 70Used by:74 86 113 114
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74 85 86 96 109 111 113 114 115
Symbol 74 MovieClipUses:63 71 73Used by:87  Timeline
Symbol 75 GraphicUsed by:84
Symbol 76 GraphicUsed by:84
Symbol 77 GraphicUsed by:84
Symbol 78 GraphicUsed by:84
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:75 76 77 78 79 80 81 82 83Used by:85 96 109 114
Symbol 85 MovieClipUses:63 73 84Used by:87
Symbol 86 MovieClipUses:63 71 73Used by:87
Symbol 87 MovieClip [shadowhand]Uses:74 85 86
Symbol 88 GraphicUsed by:95
Symbol 89 GraphicUsed by:95
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:88 89 90 91 92 93 94Used by:96 109 113 114
Symbol 96 MovieClipUses:84 63 73 95Used by:111 112  Timeline
Symbol 97 GraphicUsed by:108
Symbol 98 GraphicUsed by:108
Symbol 99 GraphicUsed by:108
Symbol 100 GraphicUsed by:108
Symbol 101 GraphicUsed by:108
Symbol 102 GraphicUsed by:108
Symbol 103 GraphicUsed by:108
Symbol 104 GraphicUsed by:108
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:97 98 99 100 101 102 103 104 105 106 107Used by:110
Symbol 109 MovieClipUses:84 63 73 95Used by:110
Symbol 110 MovieClipUses:108 109Used by:112
Symbol 111 MovieClipUses:96 73Used by:112
Symbol 112 MovieClip [shadowdragon]Uses:96 110 111
Symbol 113 MovieClipUses:71 63 95 73Used by:115 116  Timeline
Symbol 114 MovieClipUses:71 84 63 95 73Used by:116
Symbol 115 MovieClipUses:113 73Used by:116
Symbol 116 MovieClip [mord]Uses:113 114 115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:125 133  Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:125
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:125
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125 133  Timeline
Symbol 125 MovieClipUses:118 120 122 124Used by:133  Timeline
Symbol 126 FontUsed by:127 128 130 131 132 194 195 206 208 213 214 215 216 217 218 219 220 221 223 228 229 230 232 235 238 239 240 241 242 246 247 250 251 254 255 258
Symbol 127 EditableTextUses:126Used by:133
Symbol 128 TextUses:126Used by:133  Timeline
Symbol 129 TextUsed by:133  Timeline
Symbol 130 EditableTextUses:126Used by:133
Symbol 131 TextUses:126Used by:133  Timeline
Symbol 132 EditableTextUses:126Used by:133
Symbol 133 MovieClip [bars3]Uses:118 125 124 127 128 129 130 131 132
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [border]Uses:134
Symbol 136 MovieClipUses:4 5 6 7 8 9 10Used by:138
Symbol 137 MovieClipUses:36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52Used by:138
Symbol 138 MovieClip [firespeerb]Uses:136 34 53 137Used by:226 227
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:201 233 236  Timeline
Symbol 141 GraphicUsed by:150
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:150 182
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:150 182
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:150 182
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:150 182
Symbol 150 MovieClipUses:141 143 145 147 149Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:153
Symbol 153 MovieClipUses:152Used by:159
Symbol 154 GraphicUsed by:158
Symbol 155 GraphicUsed by:158
Symbol 156 GraphicUsed by:158
Symbol 157 GraphicUsed by:158
Symbol 158 ButtonUses:154 155 156 157Used by:159
Symbol 159 MovieClipUses:153 158Used by:Timeline
Symbol 160 GraphicUsed by:166
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161 13Used by:166
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClipUses:160 13 162 163 165Used by:Timeline
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167 13Used by:Timeline
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:Timeline
Symbol 173 GraphicUsed by:Timeline
Symbol 174 GraphicUsed by:182
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:182
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:182
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:181 182
Symbol 181 MovieClipUses:180Used by:182
Symbol 182 MovieClipUses:174 176 178 180 147 145 181 143 149Used by:Timeline
Symbol 183 SoundUsed by:Timeline
Symbol 184 GraphicUsed by:193
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClipUses:185 187Used by:193
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:193
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:184 188 190 192Used by:Timeline
Symbol 194 TextUses:126Used by:196
Symbol 195 TextUses:126Used by:196
Symbol 196 MovieClipUses:194 195Used by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:198 199Used by:Timeline
Symbol 201 MovieClipUses:140Used by:Timeline
Symbol 202 GraphicUsed by:Timeline
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203 26 34 53Used by:Timeline
Symbol 205 GraphicUsed by:207
Symbol 206 TextUses:126Used by:207
Symbol 207 MovieClipUses:205 206Used by:Timeline
Symbol 208 TextUses:126Used by:Timeline
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:Timeline
Symbol 213 TextUses:126Used by:Timeline
Symbol 214 TextUses:126Used by:Timeline
Symbol 215 TextUses:126Used by:Timeline
Symbol 216 TextUses:126Used by:Timeline
Symbol 217 EditableTextUses:126Used by:Timeline
Symbol 218 EditableTextUses:126Used by:Timeline
Symbol 219 EditableTextUses:126Used by:Timeline
Symbol 220 EditableTextUses:126Used by:Timeline
Symbol 221 EditableTextUses:126Used by:Timeline
Symbol 222 GraphicUsed by:224
Symbol 223 TextUses:126Used by:224
Symbol 224 MovieClipUses:222 223Used by:Timeline
Symbol 225 GraphicUsed by:226 227
Symbol 226 MovieClipUses:225 138Used by:Timeline
Symbol 227 MovieClipUses:225 138Used by:Timeline
Symbol 228 EditableTextUses:126Used by:Timeline
Symbol 229 TextUses:126Used by:Timeline
Symbol 230 TextUses:126Used by:Timeline
Symbol 231 GraphicUsed by:Timeline
Symbol 232 TextUses:126Used by:Timeline
Symbol 233 MovieClipUses:140Used by:Timeline
Symbol 234 GraphicUsed by:Timeline
Symbol 235 TextUses:126Used by:Timeline
Symbol 236 MovieClipUses:140Used by:Timeline
Symbol 237 GraphicUsed by:Timeline
Symbol 238 TextUses:126Used by:Timeline
Symbol 239 TextUses:126Used by:Timeline
Symbol 240 TextUses:126Used by:Timeline
Symbol 241 TextUses:126Used by:Timeline
Symbol 242 TextUses:126Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:248 252 256 259  Timeline
Symbol 245 GraphicUsed by:Timeline
Symbol 246 TextUses:126Used by:Timeline
Symbol 247 TextUses:126Used by:Timeline
Symbol 248 MovieClipUses:244Used by:Timeline
Symbol 249 GraphicUsed by:Timeline
Symbol 250 TextUses:126Used by:Timeline
Symbol 251 TextUses:126Used by:Timeline
Symbol 252 MovieClipUses:244Used by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 TextUses:126Used by:Timeline
Symbol 255 TextUses:126Used by:Timeline
Symbol 256 MovieClipUses:244Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 TextUses:126Used by:Timeline
Symbol 259 MovieClipUses:244Used by:Timeline

Instance Names

"back"Frame 2Symbol 140 MovieClip
"back"Frame 3Symbol 140 MovieClip
"tower"Frame 3Symbol 166 MovieClip
"gun"Frame 3Symbol 168 MovieClip
"one"Frame 3Symbol 170 MovieClip
"two"Frame 3Symbol 172 MovieClip
"one"Frame 4Symbol 170 MovieClip
"playy"Frame 4Symbol 200 MovieClip
"instr"Frame 4Symbol 200 MovieClip
"two"Frame 6Symbol 172 MovieClip
"one"Frame 9Symbol 170 MovieClip
"one"Frame 13Symbol 170 MovieClip
"defendhealth"Symbol 125 MovieClip Frame 1Symbol 122 MovieClip
"bar"Symbol 159 MovieClip Frame 1Symbol 153 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "sight"
ExportAssets (56)Timeline Frame 1Symbol 54 as "spinsending"
ExportAssets (56)Timeline Frame 1Symbol 87 as "shadowhand"
ExportAssets (56)Timeline Frame 1Symbol 112 as "shadowdragon"
ExportAssets (56)Timeline Frame 1Symbol 116 as "mord"
ExportAssets (56)Timeline Frame 1Symbol 133 as "bars3"
ExportAssets (56)Timeline Frame 1Symbol 135 as "border"
ExportAssets (56)Timeline Frame 1Symbol 138 as "firespeerb"
ExportAssets (56)Timeline Frame 6Symbol 138 as "firespeerb"
ExportAssets (56)Timeline Frame 6Symbol 138 as "firespeerb"

Labels

"loaded"Symbol 159 MovieClip Frame 3

Dynamic Text Variables

_root.pointsSymbol 127 EditableText""
_root.levelonSymbol 130 EditableText""
_root.enemiesleftSymbol 132 EditableText""
_root.cost1Symbol 217 EditableText""
_root.cost3Symbol 218 EditableText""
_root.cost2Symbol 219 EditableText""
_root.cost4Symbol 220 EditableText""
_root.cost5Symbol 221 EditableText""
_root.cost6Symbol 228 EditableText""




http://swfchan.com/7/30472/info.shtml
Created: 19/5 -2019 08:20:10 Last modified: 19/5 -2019 08:20:10 Server time: 09/05 -2024 20:50:01