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Caray snake 2.swf

This is the info page for
Flash #30485

(Click the ID number above for more basic data on this flash file.)


Text
%

Plus Rapide, plus Ludique, plus Marrant ... mais aussi plus Malin !

Plus Rapide, plus Ludique, plus Marrant ... mais aussi plus Malin !

CaraySnake is back ! More speed, more difficult, more fun ! - Move it or ... lose it!

START

START

START

START

CaraySnake is back ! More speed, more difficult, more fun ! - Move it or ... lose it!

Guide the snake through
a maze while eating food
and avoiding being
trapped by the snake's
growing body.
Deplacez le serpent
à l'aide des flêches du
clavier et mangez les
"Crottes" sans vous
mordre la queue.
20 Levels!

Guide the snake through
a maze while eating food
and avoiding being
trapped by the snake's
growing body.
Deplacez le serpent
à l'aide des flêches du
clavier et mangez les
"Crottes" sans vous
mordre la queue.
20 Levels!

Guide the snake through
a maze while eating food
and avoiding being
trapped by the snake's
growing body.
Deplacez le serpent
à l'aide des flêches du
clavier et mangez les
"Crottes" sans vous
mordre la queue.
20 Levels!

Credits
This game has been
created by
© Ray Lengelé
(Montreal - Canada)
Please send your
comments to:
Music by
© Marc Di Nardo

info@lengele.com

info@lengele.com

info@lengele.com

info@lengele.com

Credits
This game has been
created by
© Ray Lengelé
(Montreal - Canada)
Please send your
comments to:
Music by
© Marc Di Nardo

Credits
This game has been
created by
© Ray Lengelé
(Montreal - Canada)
Please send your
comments to:
Music by
© Marc Di Nardo

Life-Vie

Life-Vie

1

3

425600

Level

Level

Score

Score

www.lengele.com

www.lengele.com

www.lengele.com

www.lengele.com

Ha ha ha !...
Stupid !   -   Trop nul(le) !

Ha ha ha!...
You loose !
Perdu !

High Scores

Congratulations ! ... You Won !
Vous avez terminé tous les niveaux !...Trop Fort!

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", "true"); fscommand ("fullscreen", "false"); total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); sound4 = new Sound(); sound4.attachSound("fond"); t = getTimer() / 1000; score1 = 0; score2 = 0; score3 = 0; score4 = 0; score5 = 0; score6 = 0; score7 = 0; score8 = 0; score9 = 0; score10 = 0; score11 = 0; score12 = 0; score13 = 0; score14 = 0; score15 = 0; score16 = 0; score17 = 0; score18 = 0; score19 = 0; score20 = 0; name1 = ""; name2 = ""; name3 = ""; name4 = ""; name5 = ""; name6 = ""; name7 = ""; name8 = ""; name9 = ""; name10 = ""; name11 = ""; name12 = ""; name13 = ""; name14 = ""; name15 = ""; name16 = ""; name17 = ""; name18 = ""; name19 = ""; name20 = ""; loadVariablesNum ("scores.txt", 0); pourcent = (100 * loaded) / total; pDisplay = Math.floor(pourcent) + "%"; lDisplay = ((Math.floor(loaded / 1024) + " Ko / ") + Math.floor(total / 1024)) + " Ko"; vDisplay = Math.floor((loaded / 1024) / t) + " Ko/s"; if (pourcent == 100) { gotoAndStop (3); } else { barre.gotoAndStop(Math.floor(pourcent)); }
Instance of Symbol 44 MovieClip in Frame 1
onClipEvent (enterFrame) { prc = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; prc = math.Round(prc); barre._xscale = prc; if (prc > 99) { _root.gotoAndPlay("loaded"); } }
Frame 2
gotoAndPlay (1);
Frame 4
function level20() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1, 1, 1]; ligne2 = [1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne3 = [1, 2, 2, 2, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 2, 0, 2, 2, 1]; ligne4 = [1, 2, 0, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 0, 2, 1]; ligne5 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 0, 2, 0, 1, 1, 0, 2, 2, 1]; ligne6 = [1, 2, 0, 1, 1, 0, 2, 0, 2, 2, 0, 2, 0, 2, 2, 0, 2, 0, 2, 1]; ligne7 = [1, 1, 2, 1, 1, 2, 2, 4, 3, 3, 3, 0, 2, 2, 2, 2, 0, 2, 1, 1]; ligne8 = [1, 1, 0, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 1]; ligne9 = [1, 2, 2, 2, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 0, 2, 2, 1]; ligne10 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 2, 0, 2, 1]; ligne11 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 0, 2, 2, 1]; ligne12 = [1, 2, 0, 2, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 0, 2, 1]; ligne13 = [1, 1, 2, 2, 2, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 2, 0, 2, 1, 1]; ligne14 = [1, 1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1, 1, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level15() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1]; ligne2 = [1, 2, 1, 2, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 1, 2, 1, 1, 0, 1]; ligne3 = [1, 0, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 2, 0, 0, 1, 2, 1]; ligne4 = [1, 2, 1, 2, 1, 2, 1, 0, 0, 0, 0, 0, 2, 1, 0, 0, 2, 1, 0, 1]; ligne5 = [1, 0, 1, 2, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 1, 2, 1, 1, 2, 1]; ligne6 = [1, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 0, 1]; ligne7 = [1, 0, 2, 2, 2, 2, 1, 4, 3, 3, 3, 1, 2, 2, 2, 2, 2, 2, 2, 1]; ligne8 = [1, 2, 1, 1, 1, 2, 1, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 0, 1]; ligne9 = [1, 0, 1, 0, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 0, 0, 0, 1, 2, 1]; ligne10 = [1, 2, 1, 0, 1, 2, 1, 2, 2, 2, 2, 1, 2, 1, 0, 0, 0, 1, 0, 1]; ligne11 = [1, 0, 1, 1, 1, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 0, 1]; ligne13 = [1, 0, 2, 2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level19() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne2 = [1, 2, 2, 1, 1, 2, 2, 2, 0, 0, 1, 0, 2, 2, 2, 1, 1, 2, 2, 1]; ligne3 = [1, 2, 1, 1, 0, 0, 2, 1, 1, 1, 1, 1, 1, 2, 0, 0, 1, 1, 2, 1]; ligne4 = [1, 2, 1, 0, 1, 2, 2, 2, 2, 1, 2, 0, 2, 2, 2, 1, 0, 1, 2, 1]; ligne5 = [1, 2, 0, 0, 2, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 1]; ligne6 = [1, 2, 2, 0, 0, 0, 1, 1, 0, 0, 0, 2, 1, 1, 0, 0, 0, 0, 2, 1]; ligne7 = [1, 2, 0, 2, 0, 1, 1, 4, 3, 3, 3, 0, 0, 1, 1, 0, 0, 0, 2, 1]; ligne8 = [1, 2, 1, 1, 2, 0, 0, 0, 0, 2, 1, 1, 1, 1, 2, 0, 0, 0, 2, 1]; ligne9 = [1, 2, 0, 1, 1, 2, 0, 0, 2, 1, 1, 2, 2, 1, 1, 2, 0, 0, 2, 1]; ligne10 = [1, 2, 0, 0, 1, 1, 2, 2, 1, 1, 2, 0, 0, 2, 1, 1, 2, 0, 2, 1]; ligne11 = [1, 2, 0, 0, 0, 1, 1, 1, 1, 2, 0, 0, 0, 0, 2, 1, 1, 2, 2, 1]; ligne12 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne13 = [1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level18() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1]; ligne2 = [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1]; ligne3 = [1, 0, 2, 1, 0, 0, 2, 2, 0, 1, 1, 0, 2, 2, 0, 0, 1, 2, 0, 1]; ligne4 = [1, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 2, 0, 1]; ligne5 = [1, 0, 2, 1, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 1, 2, 0, 1]; ligne6 = [1, 0, 2, 2, 2, 2, 0, 1, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 1]; ligne7 = [1, 0, 2, 2, 2, 2, 0, 4, 3, 3, 3, 0, 1, 0, 2, 2, 2, 2, 0, 1]; ligne8 = [1, 0, 2, 1, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 1, 2, 0, 1]; ligne9 = [1, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 2, 0, 1]; ligne10 = [1, 0, 2, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 2, 0, 1]; ligne11 = [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1]; ligne12 = [1, 0, 0, 0, 0, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2, 0, 0, 0, 0, 1]; ligne13 = [1, 2, 2, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level17() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne2 = [1, 2, 0, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 0, 2, 1]; ligne3 = [1, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1]; ligne4 = [1, 0, 1, 0, 0, 1, 0, 1, 1, 2, 2, 1, 1, 0, 1, 0, 0, 1, 0, 1]; ligne5 = [1, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 1]; ligne6 = [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]; ligne7 = [1, 0, 1, 1, 1, 1, 2, 4, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 0, 1]; ligne8 = [1, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 1]; ligne9 = [1, 0, 1, 0, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 0, 1, 0, 1]; ligne10 = [1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1]; ligne11 = [1, 2, 0, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 0, 2, 1]; ligne12 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; ligne13 = [1, 2, 2, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level16() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne2 = [1, 2, 1, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 2, 1]; ligne3 = [1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 2, 1]; ligne4 = [1, 2, 1, 2, 1, 1, 2, 1, 1, 2, 2, 1, 1, 2, 1, 1, 2, 1, 2, 1]; ligne5 = [1, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1]; ligne6 = [1, 2, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 2, 1]; ligne7 = [1, 2, 1, 0, 0, 0, 1, 4, 3, 3, 3, 0, 0, 1, 0, 0, 0, 1, 2, 1]; ligne8 = [1, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1]; ligne9 = [1, 2, 1, 2, 1, 1, 2, 1, 1, 2, 2, 1, 1, 2, 1, 1, 2, 1, 2, 1]; ligne10 = [1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 2, 1]; ligne11 = [1, 2, 1, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne13 = [1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 2, 2, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level13() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne2 = [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1]; ligne3 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 2, 1]; ligne4 = [1, 2, 1, 2, 0, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 0, 1, 2, 1]; ligne5 = [1, 2, 1, 0, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 2, 1, 2, 1]; ligne6 = [1, 2, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 0, 1, 0, 1, 2, 1]; ligne7 = [1, 2, 1, 0, 1, 0, 2, 4, 3, 3, 3, 0, 2, 1, 2, 1, 2, 1, 2, 1]; ligne8 = [1, 2, 2, 2, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne9 = [1, 2, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1]; ligne10 = [1, 2, 1, 2, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 0, 1, 2, 1]; ligne11 = [1, 2, 1, 0, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 0, 2, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne13 = [1, 0, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level10() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1]; ligne2 = [1, 2, 1, 1, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1]; ligne3 = [1, 2, 2, 2, 2, 2, 1, 0, 1, 1, 1, 1, 1, 0, 0, 2, 1, 2, 2, 1]; ligne4 = [1, 2, 2, 2, 2, 2, 1, 0, 0, 2, 0, 2, 1, 1, 0, 2, 1, 2, 1, 1]; ligne5 = [1, 1, 1, 1, 1, 2, 1, 0, 2, 0, 2, 0, 2, 1, 0, 2, 1, 2, 2, 1]; ligne6 = [1, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 0, 1, 0, 2, 1, 1, 2, 1]; ligne7 = [1, 0, 1, 1, 0, 2, 0, 4, 3, 3, 3, 1, 2, 1, 0, 2, 1, 2, 2, 1]; ligne8 = [1, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 0, 1, 0, 2, 1, 2, 1, 1]; ligne9 = [1, 0, 1, 1, 0, 2, 1, 0, 2, 0, 2, 0, 2, 1, 0, 2, 1, 2, 2, 1]; ligne10 = [1, 0, 1, 1, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 2, 1]; ligne11 = [1, 2, 2, 1, 0, 2, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 1]; ligne13 = [1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 2, 2, 1]; ligne14 = [1, 2, 2, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level12() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 2, 1]; ligne2 = [1, 2, 1, 2, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 2, 1, 2, 1]; ligne3 = [1, 2, 1, 2, 0, 1, 0, 0, 0, 1, 2, 0, 0, 0, 1, 1, 2, 1, 2, 1]; ligne4 = [1, 2, 2, 2, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 2, 2, 2, 1]; ligne5 = [1, 1, 1, 2, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 2, 1, 1, 1]; ligne6 = [1, 2, 2, 2, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 2, 2, 1, 1]; ligne7 = [1, 2, 2, 2, 2, 2, 0, 4, 3, 3, 3, 1, 1, 0, 2, 2, 2, 2, 1, 1]; ligne8 = [1, 1, 1, 2, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 2, 1, 1, 1]; ligne9 = [1, 2, 2, 2, 1, 0, 1, 0, 2, 1, 2, 0, 0, 0, 0, 1, 2, 2, 2, 1]; ligne10 = [1, 2, 1, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1]; ligne11 = [1, 2, 1, 2, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 2, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 1]; ligne13 = [1, 2, 2, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 2, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level11() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 0, 2, 1, 0, 2, 0, 1, 0, 2, 0, 1, 0, 2, 0, 2, 0, 2, 1]; ligne2 = [1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1]; ligne3 = [1, 0, 1, 2, 1, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1, 2, 1, 0, 1]; ligne4 = [1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1]; ligne5 = [1, 0, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 0, 1]; ligne6 = [1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1]; ligne7 = [1, 0, 2, 0, 2, 0, 2, 4, 3, 3, 3, 2, 2, 2, 0, 2, 0, 2, 0, 1]; ligne8 = [1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1]; ligne9 = [1, 0, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 0, 1]; ligne10 = [1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1]; ligne11 = [1, 0, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 0, 1]; ligne12 = [1, 2, 0, 0, 0, 1, 0, 2, 0, 1, 0, 2, 0, 1, 0, 2, 0, 1, 2, 1]; ligne13 = [1, 2, 0, 2, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 2, 0, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level14() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 2, 1]; ligne2 = [1, 2, 1, 2, 0, 2, 1, 2, 0, 0, 0, 0, 2, 1, 2, 0, 2, 1, 2, 1]; ligne3 = [1, 2, 2, 1, 2, 0, 2, 1, 2, 0, 0, 2, 1, 2, 0, 2, 1, 2, 2, 1]; ligne4 = [1, 0, 0, 2, 1, 2, 0, 2, 1, 2, 2, 1, 2, 0, 2, 1, 2, 0, 0, 1]; ligne5 = [1, 2, 0, 0, 2, 1, 2, 0, 2, 1, 1, 2, 0, 2, 1, 2, 0, 0, 2, 1]; ligne6 = [1, 1, 2, 0, 0, 2, 1, 2, 0, 2, 2, 0, 2, 1, 2, 0, 0, 2, 1, 1]; ligne7 = [1, 1, 1, 2, 0, 0, 2, 4, 3, 3, 3, 0, 0, 2, 0, 0, 2, 1, 1, 1]; ligne8 = [1, 1, 1, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 1, 1, 1]; ligne9 = [1, 1, 2, 0, 0, 2, 1, 2, 0, 2, 2, 0, 2, 1, 2, 0, 0, 2, 1, 1]; ligne10 = [1, 2, 0, 0, 2, 1, 2, 0, 2, 1, 1, 2, 0, 2, 1, 2, 0, 0, 2, 1]; ligne11 = [1, 0, 0, 2, 1, 2, 0, 2, 1, 2, 2, 1, 2, 0, 2, 1, 2, 0, 0, 1]; ligne12 = [1, 0, 2, 1, 2, 0, 2, 1, 2, 0, 0, 2, 1, 2, 0, 2, 1, 2, 0, 1]; ligne13 = [1, 2, 1, 2, 0, 2, 1, 2, 0, 0, 0, 0, 2, 1, 2, 0, 2, 1, 2, 1]; ligne14 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level9() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 1, 2, 2, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 2, 2, 1, 1]; ligne2 = [1, 2, 2, 0, 2, 0, 2, 0, 1, 2, 2, 1, 2, 0, 2, 0, 2, 2, 2, 1]; ligne3 = [1, 2, 0, 1, 2, 0, 2, 0, 2, 1, 1, 2, 0, 1, 0, 2, 1, 2, 0, 1]; ligne4 = [1, 0, 2, 1, 1, 1, 1, 2, 0, 2, 2, 0, 2, 1, 1, 1, 1, 0, 2, 1]; ligne5 = [1, 2, 0, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 2, 0, 1]; ligne6 = [1, 0, 2, 1, 2, 0, 1, 0, 2, 1, 1, 0, 2, 0, 2, 0, 1, 0, 2, 1]; ligne7 = [1, 2, 0, 2, 0, 2, 0, 4, 3, 3, 3, 2, 0, 2, 0, 2, 0, 2, 0, 1]; ligne8 = [1, 2, 1, 1, 1, 0, 2, 0, 2, 1, 1, 0, 2, 0, 2, 1, 1, 1, 2, 1]; ligne9 = [1, 2, 0, 2, 0, 2, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1]; ligne10 = [1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne11 = [1, 2, 0, 1, 1, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 1, 1, 2, 0, 1]; ligne12 = [1, 2, 1, 1, 0, 2, 0, 2, 0, 1, 1, 0, 2, 0, 2, 0, 1, 0, 2, 1]; ligne13 = [1, 2, 0, 1, 2, 0, 2, 0, 1, 2, 2, 1, 0, 2, 0, 2, 1, 2, 2, 1]; ligne14 = [1, 1, 2, 2, 0, 2, 0, 2, 0, 2, 2, 0, 2, 0, 2, 0, 2, 2, 1, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level1() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1]; ligne2 = [1, 2, 1, 1, 1, 0, 2, 0, 2, 0, 1, 1, 1, 0, 2, 0, 2, 2, 2, 1]; ligne3 = [1, 2, 0, 2, 0, 2, 1, 1, 1, 2, 0, 2, 0, 1, 1, 1, 0, 2, 2, 1]; ligne4 = [1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne5 = [1, 2, 0, 1, 1, 1, 0, 2, 2, 1, 2, 1, 1, 2, 0, 2, 1, 1, 2, 1]; ligne6 = [1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne7 = [1, 2, 1, 1, 0, 2, 0, 4, 3, 3, 3, 1, 2, 2, 0, 2, 0, 2, 2, 1]; ligne8 = [1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne9 = [1, 2, 0, 1, 1, 1, 0, 2, 2, 1, 2, 1, 1, 2, 0, 2, 1, 1, 2, 1]; ligne10 = [1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne11 = [1, 2, 1, 1, 0, 2, 0, 1, 1, 1, 0, 2, 0, 1, 1, 1, 0, 2, 2, 1]; ligne12 = [1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne13 = [1, 2, 0, 2, 1, 1, 1, 2, 0, 2, 1, 1, 1, 2, 0, 2, 1, 1, 2, 1]; ligne14 = [1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level7() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 0, 0, 2, 2, 0, 2, 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1]; ligne2 = [1, 2, 2, 0, 2, 1, 2, 2, 1, 2, 2, 1, 2, 0, 0, 2, 1, 2, 2, 1]; ligne3 = [1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 2, 0, 0, 2, 1, 2, 2, 2, 1]; ligne4 = [1, 0, 2, 0, 2, 2, 1, 2, 2, 1, 2, 0, 0, 2, 1, 2, 2, 1, 2, 1]; ligne5 = [1, 0, 0, 2, 0, 0, 2, 2, 1, 2, 0, 0, 2, 1, 2, 2, 1, 2, 0, 1]; ligne6 = [1, 0, 2, 1, 2, 0, 0, 0, 2, 0, 0, 2, 1, 2, 2, 1, 2, 0, 0, 1]; ligne7 = [1, 2, 1, 2, 0, 2, 2, 4, 3, 3, 3, 0, 2, 2, 1, 2, 0, 0, 0, 1]; ligne8 = [1, 2, 2, 0, 2, 1, 2, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1]; ligne9 = [1, 2, 0, 2, 1, 2, 0, 0, 2, 1, 2, 0, 0, 0, 2, 0, 0, 2, 2, 1]; ligne10 = [1, 0, 2, 1, 2, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 2, 1, 2, 1]; ligne11 = [1, 2, 1, 2, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 2, 1, 2, 0, 1]; ligne12 = [1, 2, 2, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 0, 2, 2, 2, 0, 1]; ligne13 = [1, 2, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 1]; ligne14 = [1, 2, 2, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level6() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 2, 1]; ligne2 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 1, 1, 2, 1]; ligne3 = [1, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 2, 1, 1, 2, 2, 1]; ligne4 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 2, 0, 2, 0, 1, 0, 2, 1, 1]; ligne5 = [1, 0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 1, 2, 2, 0, 2, 1, 1, 1]; ligne6 = [1, 2, 1, 2, 1, 2, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1]; ligne7 = [1, 0, 1, 0, 1, 0, 2, 4, 3, 3, 3, 2, 1, 0, 2, 0, 2, 0, 2, 1]; ligne8 = [1, 2, 0, 2, 1, 2, 0, 0, 2, 0, 2, 0, 1, 2, 1, 1, 1, 2, 0, 1]; ligne9 = [1, 2, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 2, 0, 2, 0, 1, 1]; ligne10 = [1, 1, 1, 2, 1, 2, 1, 2, 2, 0, 2, 2, 1, 1, 1, 1, 0, 2, 0, 1]; ligne11 = [1, 2, 2, 2, 1, 0, 1, 2, 0, 2, 0, 2, 0, 2, 0, 1, 1, 1, 2, 1]; ligne12 = [1, 2, 2, 2, 1, 2, 1, 1, 2, 0, 2, 0, 1, 1, 2, 1, 0, 2, 0, 1]; ligne13 = [1, 2, 1, 1, 1, 0, 1, 1, 0, 2, 0, 2, 1, 2, 2, 1, 2, 1, 2, 1]; ligne14 = [1, 2, 2, 2, 2, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level2() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne2 = [1, 2, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne3 = [1, 0, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne4 = [1, 2, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne5 = [1, 0, 1, 1, 2, 1, 1, 0, 2, 0, 1, 1, 1, 1, 1, 1, 1, 0, 2, 1]; ligne6 = [1, 2, 0, 2, 0, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1]; ligne7 = [1, 0, 1, 1, 1, 1, 2, 4, 3, 3, 3, 1, 2, 0, 1, 1, 2, 0, 2, 1]; ligne8 = [1, 2, 0, 2, 1, 2, 0, 2, 0, 2, 0, 1, 0, 2, 1, 1, 0, 1, 0, 1]; ligne9 = [1, 0, 1, 0, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 2, 1]; ligne10 = [1, 2, 1, 2, 1, 1, 1, 2, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1]; ligne11 = [1, 0, 1, 0, 2, 0, 2, 1, 2, 0, 2, 0, 2, 0, 2, 1, 2, 0, 2, 1]; ligne12 = [1, 2, 2, 2, 1, 2, 0, 1, 1, 1, 0, 2, 0, 2, 0, 1, 0, 2, 0, 1]; ligne13 = [1, 2, 1, 0, 1, 0, 2, 1, 2, 0, 2, 0, 2, 0, 2, 1, 1, 0, 2, 1]; ligne14 = [1, 2, 2, 2, 1, 1, 0, 2, 0, 2, 0, 1, 1, 1, 2, 2, 0, 2, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level4() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1]; ligne2 = [1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 1]; ligne3 = [1, 0, 2, 2, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 2, 2, 0, 1]; ligne4 = [1, 2, 0, 2, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 2, 0, 2, 1]; ligne5 = [1, 0, 2, 0, 1, 2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 1, 0, 2, 0, 1]; ligne6 = [1, 2, 0, 2, 1, 2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 1, 2, 0, 2, 1]; ligne7 = [1, 0, 2, 0, 0, 0, 0, 4, 3, 3, 3, 0, 0, 0, 0, 0, 0, 2, 0, 1]; ligne8 = [1, 2, 0, 2, 1, 0, 0, 0, 2, 1, 1, 2, 0, 0, 0, 1, 2, 0, 2, 1]; ligne9 = [1, 0, 2, 2, 2, 0, 0, 0, 2, 1, 1, 2, 0, 0, 0, 2, 2, 2, 0, 1]; ligne10 = [1, 2, 1, 2, 1, 2, 0, 0, 2, 2, 2, 2, 0, 0, 2, 1, 2, 1, 2, 1]; ligne11 = [1, 0, 2, 0, 2, 1, 2, 0, 0, 0, 0, 0, 2, 2, 1, 2, 0, 2, 0, 1]; ligne12 = [1, 2, 0, 2, 0, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 0, 2, 0, 2, 1]; ligne13 = [1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1]; ligne14 = [1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level8() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 1, 1, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1, 1]; ligne2 = [1, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1]; ligne3 = [1, 2, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 2, 1]; ligne4 = [1, 2, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 2, 1]; ligne5 = [1, 2, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 2, 1]; ligne6 = [1, 1, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1]; ligne7 = [1, 1, 1, 0, 0, 0, 2, 4, 3, 3, 3, 0, 1, 1, 1, 0, 0, 0, 2, 1]; ligne8 = [1, 1, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1]; ligne9 = [1, 2, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 2, 1]; ligne10 = [1, 2, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 2, 1]; ligne11 = [1, 2, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 2, 1]; ligne12 = [1, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1, 2, 0, 0, 0, 2, 1]; ligne13 = [1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 2, 1]; ligne14 = [1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level3() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1, 1]; ligne2 = [1, 2, 2, 0, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 1]; ligne3 = [1, 0, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 0, 2, 0, 0, 1]; ligne4 = [1, 2, 1, 0, 2, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 2, 0, 1, 2, 1]; ligne5 = [1, 0, 1, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 2, 1, 0, 1]; ligne6 = [1, 2, 1, 0, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 2, 1]; ligne7 = [1, 0, 1, 2, 1, 0, 2, 4, 3, 3, 3, 1, 2, 2, 2, 1, 2, 1, 0, 1]; ligne8 = [1, 2, 2, 0, 1, 2, 0, 2, 0, 2, 0, 1, 2, 2, 0, 1, 0, 2, 2, 1]; ligne9 = [1, 0, 1, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 0, 1]; ligne10 = [1, 2, 1, 0, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 2, 1]; ligne11 = [1, 0, 1, 2, 0, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 0, 2, 1, 0, 1]; ligne12 = [1, 2, 1, 0, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 2, 1]; ligne13 = [1, 2, 0, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 1]; ligne14 = [1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 2, 1, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function level5() { MonSon = new Sound(); MonSon.attachSound("applause"); MonSon.start(); manges = 0; ligne0 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; ligne1 = [1, 2, 2, 0, 2, 2, 1, 1, 2, 0, 2, 0, 2, 1, 1, 2, 2, 2, 2, 1]; ligne2 = [1, 2, 1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 1, 2, 1]; ligne3 = [1, 2, 1, 1, 0, 2, 0, 2, 0, 1, 1, 2, 0, 2, 0, 2, 1, 1, 2, 1]; ligne4 = [1, 2, 0, 0, 2, 0, 2, 0, 2, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 1]; ligne5 = [1, 2, 0, 2, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 0, 2, 2, 1]; ligne6 = [1, 2, 0, 0, 1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 1, 1, 2, 0, 2, 1]; ligne7 = [1, 1, 1, 2, 0, 2, 0, 4, 3, 3, 3, 1, 1, 2, 0, 2, 0, 1, 1, 1]; ligne8 = [1, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 0, 2, 0, 2, 1, 1, 1]; ligne9 = [1, 2, 0, 2, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 0, 0, 2, 1]; ligne10 = [1, 2, 0, 0, 1, 1, 2, 0, 2, 0, 2, 0, 2, 0, 1, 1, 2, 0, 2, 1]; ligne11 = [1, 2, 0, 2, 0, 2, 0, 2, 0, 1, 1, 2, 0, 2, 0, 2, 0, 2, 2, 1]; ligne12 = [1, 2, 1, 1, 2, 0, 2, 0, 2, 1, 1, 0, 2, 0, 2, 0, 1, 1, 2, 1]; ligne13 = [1, 2, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 2, 1]; ligne14 = [1, 2, 2, 0, 2, 2, 1, 1, 2, 0, 2, 0, 2, 1, 1, 2, 2, 2, 2, 1]; ligne15 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; calcultotal(); restart(); } function affiche_level() { var _local1 = _root; i = 1; while (i <= long) { corps.duplicateMovieClip("" + i, i); _local1["" + i]._x = boax[i]; _local1["" + i]._x = boay[i]; i++; } i = 0; while (i <= 15) { j = 0; while (j <= 19) { switch (_local1["ligne" + i][j]) { case 1 : duplicate(mur, i, j); break; case 2 : duplicate(fruit, i, j); } j++; } i++; } } function duplicate(clip, i, j) { var _local1 = j; var _local2 = i; var _local3 = clip; _local3.duplicateMovieClip(_local3._name + (5000 - ((20 * _local2) + _local1)), 5000 - ((20 * _local2) + _local1)); setProperty(_local3._name + (5000 - ((20 * _local2) + _local1)), _x , (30 * _local1) + 15); setProperty(_local3._name + (5000 - ((20 * _local2) + _local1)), _y , (30 * _local2) + 15); } function removeall() { i = 4; while (i <= long) { removeMovieClip("" + i); i++; } } function resetlevel() { var _local1 = _root; i = 5000; while (i >= 4500) { _local1["fruit" + i].removeMovieClip(); _local1["mur" + i].removeMovieClip(); i--; } } function restart() { var _local1 = _root; resetlevel(); removeall(); long = 4; manges = 0; corpsok = true; _local1.ligne = (_local1.colonne = 7); boax = [225, 255, 285, 315]; boay = [225, 225, 225, 225]; tete._x = _local1.boax[0]; tete._y = _local1.boay[0]; tete._rotation = -90; _local1.affiche_level(); } function calcultotal() { var _local1 = _root; total = 0; i = 0; while (i <= 15) { j = 0; while (j <= 19) { if (_local1["ligne" + i][j] == 2) { total++; } j++; } i++; } } stop(); sound1 = new Sound(); sound2 = new Sound(); sound3 = new Sound(); sound3.attachSound("yeah"); sound1.attachSound("mange"); sound2.attachSound("mort"); serveur = true; long = 4; level = 1; vie = 5; score = 0; total = (manges = 0); boax = [225, 255, 285, 315]; boay = [225, 225, 225, 225]; ligne = (colonne = 7); corpsok = true; _root.But2._visible = false; _root.But1.onRelease = function () { _root.But2._visible = true; _root.But1._visible = false; }; _root.But2.onRelease = function () { vpause = false; _root.But2._visible = false; _root.But1._visible = true; }; _root.Mus2._visible = false; _root.Mus1.onRelease = function () { _root.Mus2._visible = true; _root.Mus1._visible = false; }; _root.Mus2.onRelease = function () { vpause = false; _root.Mus2._visible = false; _root.Mus1._visible = true; }; _root["level" + level]();
Instance of Symbol 148 MovieClip "fruit" in Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.tete)) { _root.sound1.start(); _root.long = _root.long + 1; _root.corps.duplicateMovieClip("" + _root.long, _root.long); _root.boax[_root.long] = _root.boax[_root.long - 1]; _root.boay[_root.long] = _root.boay[_root.long - 1]; _root.score = _root.score + (10 * _root.level); _root.manges++; if (_root.manges == _root.total) { _root.level++; _root.sound3.start(); if (_root.level <= 20) { _root["level" + _root.level](); } else { _root.gotoAndStop("end"); } } this.removeMovieClip(); } }
Instance of Symbol 80 MovieClip "corps" in Frame 4
onClipEvent (enterFrame) { n = this._name; if (_root.corpsok) { this._x = _root.boax[n]; this._y = _root.boay[n]; if (this.hitTest(_root.tete)) { _root.vie--; MonSon = new Sound(); MonSon.attachSound("Oh"); MonSon.start(); if (_root.vie < 0) { _parent.gotoAndStop("gameover"); } else { _root.sound2.start(); _root.restart(); } } } }
Instance of Symbol 85 MovieClip "tete" in Frame 4
onClipEvent (load) { this.swapDepths(9999); this._x = _root.boax[0]; this._y = _root.boay[0]; } onClipEvent (keyUp) { j = _root.long - 1; if (_root.corpsok) { do { _root.boax[j] = _root.boax[j - 1]; _root.boay[j] = _root.boay[j - 1]; j--; } while (j >= 1); } if (((Key.getCode() == 38) and (_rotation != 180)) and (_root["ligne" + (_root.ligne - 1)][_root.colonne] != 1)) { _root.ligne = _root.ligne - 1; _root.boay[0] = _root.boay[0] - 30; _rotation = 0; _root.corpsok = true; } else if (((Key.getCode() == 39) and (_rotation != -90)) and (_root["ligne" + _root.ligne][_root.colonne + 1] != 1)) { _root.colonne = _root.colonne + 1; _root.boax[0] = _root.boax[0] + 30; _rotation = 90; _root.corpsok = true; } else if (((Key.getCode() == 40) and (_rotation != 0)) and (_root["ligne" + (_root.ligne + 1)][_root.colonne] != 1)) { _root.ligne = _root.ligne + 1; _root.boay[0] = _root.boay[0] + 30; _rotation = 180; _root.corpsok = true; } else if (((Key.getCode() == 37) and (_rotation != 90)) and (_root["ligne" + _root.ligne][_root.colonne - 1] != 1)) { _root.colonne = _root.colonne - 1; _root.boax[0] = _root.boax[0] - 30; _rotation = -90; _root.corpsok = true; } else { _root.corpsok = false; } this._x = _root.boax[0]; this._y = _root.boay[0]; }
Frame 5
_root.resetlevel(); _root.removeall(); _root.tete._x = -150; i = 1; while (i <= 5) { _root.boax[i] = -500; i++; }
Frame 6
stop();
Frame 7
stop();
Frame 9
removeall(); resetlevel(); i = 1; while (i <= 3) { removeMovieClip("" + i); i++; } tete._x = -300;
Symbol 36 MovieClip Frame 29
gotoAndPlay (1);
Symbol 59 Button
on (release) { gotoAndStop ("start"); }
Symbol 65 MovieClip Frame 6
gotoAndPlay (1);
Symbol 69 MovieClip Frame 23
gotoAndPlay (1);
Symbol 76 MovieClip Frame 28
gotoAndPlay (1);
Symbol 78 MovieClip Frame 50
gotoAndPlay (1);
Symbol 85 MovieClip Frame 30
gotoAndPlay (1);
Symbol 89 MovieClip Frame 1
play(); sound4.start();
Symbol 89 MovieClip Frame 60
gotoAndPlay (1); sound4.stop();
Symbol 93 Button
on (release) { _root.level++; _root.sound3.start(); if (_root.level <= 20) { _root["level" + _root.level](); } else { _root.gotoAndStop("end"); } this.removeMovieClip(); }
Symbol 102 Button
on (release) { stopAllSounds(); }
Symbol 105 Button
on (release) { MonSon = new Sound(); MonSon.attachSound("Fond.aif"); MonSon.start(); }
Symbol 120 Button
on (release) { getURL ("mailto:info@lengele.com"); }
Symbol 140 Button
on (release) { getURL ("http://www.lengele.com/", "_blank"); }
Symbol 148 MovieClip Frame 21
gotoAndPlay (1);
Symbol 153 MovieClip Frame 1
stop();
Symbol 155 Button
on (release) { loadMovieNum ("CaraySnake2.swf", 0); }
Symbol 159 Button
on (release) { getURL ("http://www.lengele.com/", blank); }
Symbol 206 MovieClip Frame 1
i = 1; while (i <= 20) { this["time" + i] = _root["score" + i]; i++; }
Symbol 206 MovieClip Frame 175
stop();

Library Items

Symbol 1 Sound [Oh]
Symbol 2 Sound [applause]
Symbol 3 Sound [WHISTLER.WAV]Used by:Timeline
Symbol 4 Sound [perdu.wav]Used by:Timeline
Symbol 5 Sound [Mange]Used by:120 140 159
Symbol 6 Sound [Fond.aif]Used by:Timeline
Symbol 7 GraphicUsed by:36
Symbol 8 GraphicUsed by:36
Symbol 9 GraphicUsed by:36
Symbol 10 GraphicUsed by:36
Symbol 11 GraphicUsed by:36
Symbol 12 GraphicUsed by:36
Symbol 13 GraphicUsed by:36
Symbol 14 GraphicUsed by:36
Symbol 15 GraphicUsed by:36
Symbol 16 GraphicUsed by:36
Symbol 17 GraphicUsed by:36
Symbol 18 GraphicUsed by:36
Symbol 19 GraphicUsed by:36
Symbol 20 GraphicUsed by:36
Symbol 21 GraphicUsed by:36
Symbol 22 GraphicUsed by:36
Symbol 23 GraphicUsed by:36
Symbol 24 GraphicUsed by:36
Symbol 25 GraphicUsed by:36
Symbol 26 GraphicUsed by:36
Symbol 27 GraphicUsed by:36
Symbol 28 GraphicUsed by:36
Symbol 29 GraphicUsed by:36
Symbol 30 GraphicUsed by:36
Symbol 31 GraphicUsed by:36
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35Used by:Timeline
Symbol 37 FontUsed by:38 51 53 55 56 126 127 128
Symbol 38 EditableTextUses:37Used by:44
Symbol 39 FontUsed by:40 115 117 118 119
Symbol 40 TextUses:39Used by:44
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:38 40 42 43Used by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 FontUsed by:47 48 49 90 108 110 111 113 121 122 124 125 129 130 131 132 134 136 138 139
Symbol 47 TextUses:46Used by:Timeline
Symbol 48 TextUses:46Used by:Timeline
Symbol 49 TextUses:46Used by:Timeline
Symbol 50 GraphicUsed by:59 155
Symbol 51 TextUses:37Used by:59 155
Symbol 52 GraphicUsed by:59 155
Symbol 53 TextUses:37Used by:59 155
Symbol 54 GraphicUsed by:59 155
Symbol 55 TextUses:37Used by:59 155
Symbol 56 TextUses:37Used by:59 155
Symbol 57 SoundUsed by:59 112 120 140 155 159
Symbol 58 SoundUsed by:59 93 112 123 155
Symbol 59 ButtonUses:50 51 52 53 54 55 56 57 58Used by:Timeline
Symbol 60 GraphicUsed by:78
Symbol 61 GraphicUsed by:78
Symbol 62 GraphicUsed by:78
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:63 64Used by:76
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:66 67 68Used by:76
Symbol 70 GraphicUsed by:76
Symbol 71 GraphicUsed by:76
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:65 69 70 71 72 73 74 75Used by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:61 60 62 76 77Used by:89  Timeline
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:89  Timeline
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:81 82 83 84Used by:89  Timeline
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:86 87Used by:89  Timeline
Symbol 89 MovieClipUses:78 80 85 88Used by:Timeline
Symbol 90 TextUses:46Used by:Timeline
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 ButtonUses:91 92 58Used by:Timeline
Symbol 94 GraphicUsed by:102 105
Symbol 95 GraphicUsed by:102 105
Symbol 96 GraphicUsed by:102
Symbol 97 GraphicUsed by:102
Symbol 98 GraphicUsed by:102 105
Symbol 99 GraphicUsed by:102 105
Symbol 100 SoundUsed by:102 105 123
Symbol 101 SoundUsed by:102 105 112 123 140 159
Symbol 102 ButtonUses:94 95 96 97 98 99 100 101Used by:Timeline
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 ButtonUses:94 95 103 104 98 99 100 101Used by:Timeline
Symbol 106 GraphicUsed by:Timeline
Symbol 107 GraphicUsed by:112 123
Symbol 108 TextUses:46Used by:112
Symbol 109 GraphicUsed by:112 123
Symbol 110 TextUses:46Used by:112
Symbol 111 TextUses:46Used by:112
Symbol 112 ButtonUses:107 108 109 110 111 57 58 101Used by:Timeline
Symbol 113 TextUses:46Used by:123
Symbol 114 GraphicUsed by:120 140 159
Symbol 115 TextUses:39Used by:120
Symbol 116 GraphicUsed by:120
Symbol 117 TextUses:39Used by:120
Symbol 118 TextUses:39Used by:120
Symbol 119 TextUses:39Used by:120
Symbol 120 ButtonUses:114 115 116 117 118 119 57 5Used by:123
Symbol 121 TextUses:46Used by:123
Symbol 122 TextUses:46Used by:123
Symbol 123 ButtonUses:107 113 120 109 121 122 100 58 101Used by:Timeline
Symbol 124 TextUses:46Used by:Timeline
Symbol 125 TextUses:46Used by:Timeline
Symbol 126 EditableTextUses:37Used by:Timeline
Symbol 127 EditableTextUses:37Used by:Timeline
Symbol 128 EditableTextUses:37Used by:Timeline
Symbol 129 TextUses:46Used by:Timeline
Symbol 130 TextUses:46Used by:Timeline
Symbol 131 TextUses:46Used by:Timeline
Symbol 132 TextUses:46Used by:Timeline
Symbol 133 GraphicUsed by:Timeline
Symbol 134 TextUses:46Used by:140 159
Symbol 135 GraphicUsed by:140 159
Symbol 136 TextUses:46Used by:140 159
Symbol 137 GraphicUsed by:140 159
Symbol 138 TextUses:46Used by:140 159
Symbol 139 TextUses:46Used by:140 159
Symbol 140 ButtonUses:114 134 135 136 137 138 139 57 5 101Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:Timeline
Symbol 143 GraphicUsed by:148
Symbol 144 GraphicUsed by:148
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:143 144 145 146 147Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 ButtonUses:50 51 52 53 54 55 56 57 58Used by:Timeline
Symbol 156 FontUsed by:157 160 162 207
Symbol 157 TextUses:156Used by:Timeline
Symbol 158 GraphicUsed by:Timeline
Symbol 159 ButtonUses:114 134 135 136 137 138 139 57 5 101Used by:Timeline
Symbol 160 TextUses:156Used by:Timeline
Symbol 161 GraphicUsed by:Timeline
Symbol 162 TextUses:156Used by:Timeline
Symbol 163 GraphicUsed by:206
Symbol 164 FontUsed by:165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204
Symbol 165 EditableTextUses:164Used by:206
Symbol 166 EditableTextUses:164Used by:206
Symbol 167 EditableTextUses:164Used by:206
Symbol 168 EditableTextUses:164Used by:206
Symbol 169 EditableTextUses:164Used by:206
Symbol 170 EditableTextUses:164Used by:206
Symbol 171 EditableTextUses:164Used by:206
Symbol 172 EditableTextUses:164Used by:206
Symbol 173 EditableTextUses:164Used by:206
Symbol 174 EditableTextUses:164Used by:206
Symbol 175 EditableTextUses:164Used by:206
Symbol 176 EditableTextUses:164Used by:206
Symbol 177 EditableTextUses:164Used by:206
Symbol 178 EditableTextUses:164Used by:206
Symbol 179 EditableTextUses:164Used by:206
Symbol 180 EditableTextUses:164Used by:206
Symbol 181 EditableTextUses:164Used by:206
Symbol 182 EditableTextUses:164Used by:206
Symbol 183 EditableTextUses:164Used by:206
Symbol 184 EditableTextUses:164Used by:206
Symbol 185 EditableTextUses:164Used by:206
Symbol 186 EditableTextUses:164Used by:206
Symbol 187 EditableTextUses:164Used by:206
Symbol 188 EditableTextUses:164Used by:206
Symbol 189 EditableTextUses:164Used by:206
Symbol 190 EditableTextUses:164Used by:206
Symbol 191 EditableTextUses:164Used by:206
Symbol 192 EditableTextUses:164Used by:206
Symbol 193 EditableTextUses:164Used by:206
Symbol 194 EditableTextUses:164Used by:206
Symbol 195 EditableTextUses:164Used by:206
Symbol 196 EditableTextUses:164Used by:206
Symbol 197 EditableTextUses:164Used by:206
Symbol 198 EditableTextUses:164Used by:206
Symbol 199 EditableTextUses:164Used by:206
Symbol 200 EditableTextUses:164Used by:206
Symbol 201 EditableTextUses:164Used by:206
Symbol 202 EditableTextUses:164Used by:206
Symbol 203 EditableTextUses:164Used by:206
Symbol 204 EditableTextUses:164Used by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 163Used by:Timeline
Symbol 207 TextUses:156Used by:Timeline

Instance Names

"Mus1"Frame 4Symbol 102 Button
"Mus2"Frame 4Symbol 105 Button
"But1"Frame 4Symbol 112 Button
"But2"Frame 4Symbol 123 Button
"fruit"Frame 4Symbol 148 MovieClip
"corps"Frame 4Symbol 80 MovieClip
"tete"Frame 4Symbol 85 MovieClip
"mur"Frame 4Symbol 150 MovieClip
"barre"Symbol 44 MovieClip Frame 1Symbol 42 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Oh"
ExportAssets (56)Timeline Frame 1Symbol 2 as "applause"
ExportAssets (56)Timeline Frame 1Symbol 3 as "WHISTLER.WAV"
ExportAssets (56)Timeline Frame 1Symbol 4 as "perdu.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Mange"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Fond.aif"
ExportAssets (56)Timeline Frame 3Symbol 6 as "Fond.aif"
ExportAssets (56)Timeline Frame 4Symbol 5 as "Mange"
ExportAssets (56)Timeline Frame 4Symbol 5 as "Mange"
ExportAssets (56)Timeline Frame 5Symbol 4 as "perdu.wav"
ExportAssets (56)Timeline Frame 6Symbol 5 as "Mange"
ExportAssets (56)Timeline Frame 9Symbol 3 as "WHISTLER.WAV"

Labels

"loaded"Frame 3
"start"Frame 4
"gameover"Frame 5
"highscores"Frame 7
"probleme"Frame 8
"end"Frame 9

Dynamic Text Variables

prcSymbol 38 EditableText""
levelSymbol 126 EditableText"1"
vieSymbol 127 EditableText"3"
scoreSymbol 128 EditableText"425600"
time20Symbol 165 EditableText""
_root.name20Symbol 166 EditableText""
time19Symbol 167 EditableText""
_root.name19Symbol 168 EditableText""
time18Symbol 169 EditableText""
_root.name18Symbol 170 EditableText""
time17Symbol 171 EditableText""
_root.name17Symbol 172 EditableText""
time16Symbol 173 EditableText""
_root.name16Symbol 174 EditableText""
time15Symbol 175 EditableText""
_root.name15Symbol 176 EditableText""
time14Symbol 177 EditableText""
_root.name14Symbol 178 EditableText""
time13Symbol 179 EditableText""
_root.name13Symbol 180 EditableText""
time12Symbol 181 EditableText""
_root.name12Symbol 182 EditableText""
time11Symbol 183 EditableText""
_root.name11Symbol 184 EditableText""
time10Symbol 185 EditableText""
_root.name10Symbol 186 EditableText""
time9Symbol 187 EditableText""
_root.name9Symbol 188 EditableText""
time8Symbol 189 EditableText""
_root.name8Symbol 190 EditableText""
time7Symbol 191 EditableText""
_root.name7Symbol 192 EditableText""
time6Symbol 193 EditableText""
_root.name6Symbol 194 EditableText""
time5Symbol 195 EditableText""
_root.name5Symbol 196 EditableText""
time4Symbol 197 EditableText""
_root.name4Symbol 198 EditableText""
time3Symbol 199 EditableText""
_root.name3Symbol 200 EditableText""
time2Symbol 201 EditableText""
_root.name2Symbol 202 EditableText""
time1Symbol 203 EditableText""
_root.name1Symbol 204 EditableText""




http://swfchan.com/7/30485/info.shtml
Created: 19/5 -2019 08:10:33 Last modified: 19/5 -2019 08:10:33 Server time: 10/05 -2024 06:15:58