Frame 3
_root.snakeman = 0;
_root.jellyman = 0;
_root.traitorman = 0;
_root.lobman = 0;
_root.prim = 0;
_root.treeman = 0;
_root.ghostman = 0;
_root.bitch = 0;
_root.questbonus = 0;
_root.guardman = 0;
_root.beast = 0;
_root.Lhair = 1;
_root.Lhead = 1;
_root.Larm = 1;
_root.Lbody = 1;
_root.Lleg = 1;
_root.questwo = 0;
_root.Hupgrade = 0;
_root.Bnoble3 = 0;
_root.Bnoble2 = 0;
_root.Bnoble = 0;
_root.morepoints = 1;
_root.swordy = 0;
_root.barhold = 0;
_root.souls = 0;
_root.chargedup = 0;
_root.Days = 0;
_root.date = 0;
_root.Dark = 0;
_root.Dark2 = 0;
_root.Dark3 = 0;
_root.DarkKing = 0;
_root.strong = 0;
_root.Sea = 0;
_root.Sea2 = 0;
_root.Sea3 = 0;
_root.SeaKing = 0;
_root.rath = 0;
_root.rath2 = 0;
_root.rath3 = 0;
_root.rathKing = 0;
_root.dexterity = 0;
_root.dino1 = 0;
_root.dino2 = 0;
_root.dino3 = 0;
_root.dinoKing = 0;
_root.Defense = 0;
_root.tribeman = 0;
_root.tribeman2 = 0;
_root.tribeman3 = 0;
_root.tribemanKing = 0;
_root.hair = 0;
_root.head = 0;
_root.torso = 0;
_root.legs = 0;
_root.shol = 0;
_root.reward = 0;
_root.strstat = 0;
_root.str2stat = 0;
_root.str3stat = 0;
_root.dexstat = 0;
_root.dex2stat = 0;
_root.dex3stat = 0;
_root.shield = 1;
_root.strong = 0;
_root.ability = 4;
_root.stun = 0;
_root.smPotion = 0;
_root.nmPotion = 0;
_root.lgPotion = 0;
_root.Pet1 = 0;
_root.Pet2 = 0;
_root.Pet3 = 0;
_root.upgrade12 = 0;
_root.upgrade11 = 0;
_root.boots = 0;
_root.upgrade10 = 0;
_root.quest = 0;
_root.upgrade6 = 0;
_root.upgrade5 = 0;
_root.upgrade1 = 0;
_root.upgrade2 = 0;
_root.upgrade3 = 0;
_root.upgrade4 = 0;
_root.extra = 0;
_root.sectown = 0;
_root.finish = 0;
_root.unable = 0;
_root.race = 1;
_root.magic = 20;
_root.money = 200;
_root.potions = 0;
_root.heals = 20;
_root.XP = 1;
_root.LVL = "Level 1";
stop();
if (_root.playsound != 1) {
stopAllSounds();
my_sound = new Sound();
my_sound.attachSound("mix3");
_root.my_sound.start(0, 1000);
_root.playsound = 0;
}
Frame 4
gotoAndPlay (22);
_root.locate = 23;
Frame 5
stop();
if (_root.money < 0) {
_root.money = 0;
}
if (_root.Days >= 6) {
_root.Days = 0;
_root.date = _root.date + 1;
if (_root.XP >= 1) {
_root.ability = 4;
}
if (_root.XP > 50) {
_root.ability = 5;
}
if (_root.XP > 200) {
_root.ability = 6;
}
if (_root.XP > 400) {
_root.ability = 7;
}
if (_root.XP > 600) {
_root.ability = 8;
}
if (_root.XP > 1200) {
_root.ability = 9;
}
if (_root.XP > 2000) {
_root.ability = 10;
}
if (_root.XP > 3000) {
_root.ability = 11;
}
if (_root.XP > 4000) {
_root.ability = 12;
}
if (_root.XP > 5000) {
_root.ability = 13;
}
if (_root.XP > 10000) {
_root.ability = 14;
}
if (_root.XP > 20000) {
_root.ability = 15;
}
if (_root.XP > 30000) {
_root.ability = 16;
}
if (_root.XP > 40000) {
_root.ability = 17;
}
if (_root.XP > 50000) {
_root.ability = 18;
}
if (_root.XP > 60000) {
_root.ability = 19;
}
if (_root.XP > 80000) {
_root.ability = 20;
}
if (_root.XP > 200000) {
_root.ability = 21;
}
if (_root.XP > 300000) {
_root.ability = 22;
}
if (_root.XP > 310000) {
_root.ability = 23;
}
if (_root.XP > 340000) {
_root.ability = 24;
}
if (_root.XP > 380000) {
_root.ability = 25;
}
if (_root.XP > 420000) {
_root.ability = 26;
}
if (_root.XP > 480000) {
_root.ability = 27;
}
if (_root.XP > 600000) {
_root.ability = 28;
}
if (_root.XP > 700000) {
_root.ability = 29;
}
if (_root.XP > 1000000) {
_root.ability = 50;
}
gotoAndPlay (18);
}
if (_root.playsound != 1) {
stopAllSounds();
my_sound = new Sound();
my_sound.attachSound("mix3");
_root.my_sound.start(0, 1000);
_root.playsound = 1;
}
stop();
_root.trans = 0;
_root.chargedup = 0;
_root.shield = 1;
_root.strong = 0;
_root.stun = 0;
Instance of Symbol 191 MovieClip in Frame 5
on (press) {
this.play();
}
Frame 6
if (_root.conquered > 0) {
_root.isle1._alpha = 100;
}
if (_root.conquered > 1) {
_root.isle2._alpha = 100;
}
if (_root.conquered > 2) {
_root.isle3._alpha = 100;
}
if (_root.conquered > 3) {
_root.isle6._alpha = 100;
}
if (_root.conquered > 4) {
_root.isle5._alpha = 100;
}
if (_root.Days >= 6) {
_root.Days = 0;
_root.date = _root.date + 1;
if (_root.XP >= 1) {
_root.ability = 4;
}
if (_root.XP > 50) {
_root.ability = 5;
}
if (_root.XP > 200) {
_root.ability = 6;
}
if (_root.XP > 400) {
_root.ability = 7;
}
if (_root.XP > 600) {
_root.ability = 8;
}
if (_root.XP > 1200) {
_root.ability = 9;
}
if (_root.XP > 2000) {
_root.ability = 10;
}
if (_root.XP > 3000) {
_root.ability = 11;
}
if (_root.XP > 4000) {
_root.ability = 12;
}
if (_root.XP > 5000) {
_root.ability = 13;
}
if (_root.XP > 10000) {
_root.ability = 14;
}
if (_root.XP > 20000) {
_root.ability = 15;
}
if (_root.XP > 30000) {
_root.ability = 16;
}
if (_root.XP > 40000) {
_root.ability = 17;
}
if (_root.XP > 50000) {
_root.ability = 18;
}
if (_root.XP > 60000) {
_root.ability = 19;
}
if (_root.XP > 80000) {
_root.ability = 20;
}
if (_root.XP > 200000) {
_root.ability = 21;
}
if (_root.XP > 300000) {
_root.ability = 22;
}
if (_root.XP > 310000) {
_root.ability = 23;
}
if (_root.XP > 340000) {
_root.ability = 24;
}
if (_root.XP > 380000) {
_root.ability = 25;
}
if (_root.XP > 420000) {
_root.ability = 26;
}
if (_root.XP > 480000) {
_root.ability = 27;
}
if (_root.XP > 600000) {
_root.ability = 28;
}
if (_root.XP > 700000) {
_root.ability = 29;
}
if (_root.XP > 1000000) {
_root.ability = 50;
}
gotoAndPlay (18);
}
stop();
Frame 7
stop();
_root.HuntMenu._visible = false;
_root.boss1._visible = false;
if (_root.isle1conquer == 1) {
_root.land1._visible = false;
}
if (_root.isle2conquer == 1) {
_root.land2._visible = false;
}
if (_root.isle3conquer == 1) {
_root.land3._visible = false;
}
if (_root.isle3conquer == 1) {
if (_root.isle2conquer == 1) {
if (_root.isle1conquer == 1) {
_root.boss1._visible = true;
_root.HuntMenu._visible = true;
}
}
}
if (_root.isle4conquer == 1) {
_root.boss1._visible = false;
_root.HuntMenu.gotoAndStop(2);
}
stop();
Frame 8
stop();
_root.HuntMenu._visible = false;
_root.boss2._visible = false;
if (_root.isle5conquer == 1) {
_root.land4._visible = false;
}
if (_root.isle6conquer == 1) {
_root.land5._visible = false;
}
if (_root.isle7conquer == 1) {
_root.land6._visible = false;
}
if (_root.isle7conquer == 1) {
if (_root.isle6conquer == 1) {
if (_root.isle5conquer == 1) {
_root.boss2._visible = true;
_root.HuntMenu._visible = true;
}
}
}
if (_root.isle8conquer == 1) {
_root.boss2._visible = false;
_root.HuntMenu.gotoAndStop(2);
}
stop();
Frame 9
stop();
_root.HuntMenu._visible = false;
_root.boss3._visible = false;
if (_root.isle9conquer == 1) {
_root.land7._visible = false;
}
if (_root.isle10conquer == 1) {
_root.land8._visible = false;
}
if (_root.isle11conquer == 1) {
_root.land9._visible = false;
}
if (_root.isle11conquer == 1) {
if (_root.isle9conquer == 1) {
if (_root.isle10conquer == 1) {
_root.boss3._visible = true;
_root.HuntMenu._visible = true;
}
}
}
if (_root.isle12conquer == 1) {
_root.boss3._visible = false;
_root.HuntMenu.gotoAndStop(2);
}
stop();
Frame 10
stop();
_root.HuntMenu._visible = false;
_root.boss4._visible = false;
if (_root.isle13conquer == 1) {
_root.land10._visible = false;
}
if (_root.isle14conquer == 1) {
_root.land11._visible = false;
}
if (_root.isle15conquer == 1) {
_root.land12._visible = false;
}
if (_root.isle15conquer == 1) {
if (_root.isle14conquer == 1) {
if (_root.isle13conquer == 1) {
_root.boss4._visible = true;
_root.HuntMenu._visible = true;
}
}
}
if (_root.isle16conquer == 1) {
_root.boss4._visible = false;
_root.HuntMenu.gotoAndStop(2);
}
stop();
Frame 11
stop();
_root.HuntMenu._visible = false;
if (_root.isle17conquer == 1) {
_root.land13._visible = false;
}
if (_root.isle18conquer == 1) {
_root.land14._visible = false;
}
if (_root.isle19conquer == 1) {
_root.land15._visible = false;
}
if (_root.isle19conquer == 1) {
if (_root.isle18conquer == 1) {
if (_root.isle17conquer == 1) {
_root.conquered = 5;
_root.HuntMenu._visible = true;
_root.HuntMenu.gotoAndStop(3);
}
}
}
if (_root.isle20conquer == 1) {
_root.HuntMenu.gotoAndStop(2);
}
stop();
Frame 12
_root.trans = 0;
_root.chargedup = 0;
_root.shield = 1;
_root.money = _root.money + random(500);
_root.magic = _root.magic + 1;
_root.Days = int(_root.Days + 1);
_root.stun = 0;
stop();
stopAllSounds();
Frame 13
_root.trans = 0;
_root.chargedup = 0;
_root.shield = 1;
_root.XP = _root.XP - int(_root.XP * 0.05);
_root.money = _root.money - random(300);
_root.strong = 0;
_root.stun = 0;
Mouse.show();
stop();
_root.Days = int(_root.Days + 1);
stopAllSounds();
Frame 14
stop();
Frame 15
stop();
if (_root.XP > 0) {
_root.pass = "none";
}
if (_root.XP > 50) {
_root.pass = "XDFG";
}
if (_root.XP > 200) {
_root.pass = "RYHG";
}
if (_root.XP > 400) {
_root.pass = "YTRE";
}
if (_root.XP > 600) {
_root.pass = "NBVC";
}
if (_root.XP > 1200) {
_root.pass = "HAHE";
}
if (_root.XP > 2000) {
_root.pass = "JGFQ";
}
if (_root.XP > 3000) {
_root.pass = "LAGH";
}
if (_root.XP > 4000) {
_root.pass = "GFDS";
}
if (_root.XP > 5000) {
_root.pass = "FDFS";
}
if (_root.XP > 10000) {
_root.pass = "OOPR";
}
if (_root.XP > 20000) {
_root.pass = "REWR";
}
if (_root.XP > 30000) {
_root.pass = "GDYU";
}
if (_root.XP > 40000) {
_root.pass = "BGTY";
}
if (_root.XP > 50000) {
_root.pass = "QEWW";
}
if (_root.XP > 60000) {
_root.pass = "OPUY";
}
if (_root.XP > 80000) {
_root.pass = "LKJH";
}
if (_root.XP > 200000) {
_root.pass = "NBVC";
}
if (_root.XP > 300000) {
_root.pass = "QMDF";
}
if (_root.XP > 310000) {
_root.pass = "LKUI";
}
if (_root.XP > 340000) {
_root.pass = "HGJG";
}
if (_root.XP > 380000) {
_root.pass = "JHGF";
}
if (_root.XP > 420000) {
_root.pass = "DFGD";
}
if (_root.XP > 480000) {
_root.pass = "LUMP";
}
if (_root.XP > 600000) {
_root.pass = "BVFG";
}
if (_root.XP > 700000) {
_root.pass = "QCFR";
}
if (_root.XP > 1000000) {
_root.pass = "SECC";
}
if (_root.conquered == 0) {
_root.pass2 = "NONE";
}
if (_root.conquered == 1) {
_root.pass2 = "FIGHT";
}
if (_root.conquered == 2) {
_root.pass2 = "DEATH";
}
if (_root.conquered == 3) {
_root.pass2 = "ROSE";
}
if (_root.conquered == 4) {
_root.pass2 = "FURY";
}
if (_root.conquered == 5) {
_root.pass2 = "LOSTING";
}
if (_root.conquered == 6) {
_root.pass2 = "ASSES";
}
Frame 16
stop();
Frame 17
if (_root.Petcat == 2) {
_root.Pet.gotoAndStop(2);
}
if (_root.Petcat == 3) {
_root.Pet.gotoAndStop(3);
}
if (_root.Petcat == 4) {
_root.Pet.gotoAndStop(4);
}
if (_root.Petcat == 5) {
_root.Pet.gotoAndStop(5);
}
stop();
Frame 18
stop();
Frame 19
stop();
Frame 20
_root.trans = 0;
_root.chargedup = 0;
_root.shield = 1;
_root.Days = int(_root.Days + 1);
_root.stun = 0;
stop();
stopAllSounds();
Frame 21
stop();
_root.money = _root.money + 50000;
_root.magic = _root.magic + 100;
Frame 22
stop();
if (_root.locate == 1) {
_root.local = "Mucha";
_root.des = "This location is home to one of the weakest beings in the land. They are uneducated tribal men with little skill in magic and little knowledge of swords skills";
}
stop();
if (_root.locate == 2) {
_root.local = "Zingo";
_root.des = "This location is home to one of the weakest beings in the land. They are uneducated tribal men with little skill in magic and little knowledge of swords skills";
}
stop();
if (_root.locate == 3) {
_root.local = "Blade";
_root.des = "This location is home to one of the weakest beings in the land. They are uneducated tribal men with little skill in magic and little knowledge of swords skills";
}
if (_root.locate == 4) {
_root.local = "Boss of Garisona";
_root.des = "The Boss of Garisona wields a powerful axe, but other than that nothing special. ";
}
if (_root.locate == 5) {
_root.local = "Baltra";
_root.des = "Home to dangerous reptile men";
}
if (_root.locate == 6) {
_root.local = "Ganesha ";
_root.des = "Home to dangerous reptile men ";
}
if (_root.locate == 7) {
_root.local = "Utopia ";
_root.des = "Home to dangerous reptile men ";
}
if (_root.locate == 8) {
_root.local = "Lizard King ";
_root.des = "A nasty king with almighty strength";
}
if (_root.locate == 9) {
_root.local = "Saraswati";
_root.des = "A Civilization of rock men with attitude";
}
if (_root.locate == 10) {
_root.local = "Hanuman ";
_root.des = "A powerful stone tablet soldier, evolved from Saraswati's rock man ";
}
if (_root.locate == 11) {
_root.local = "Kali ";
_root.des = "A swarm of stone creatures that disguise themselves as normal bolders to catch their pray. ";
}
if (_root.locate == 12) {
_root.local = "Stone King ";
_root.des = "A Serpent that generally spends its day sleeping in its cave, claims its rule on the land because of its large size ";
}
if (_root.locate == 13) {
_root.local = "Hephaestus ";
_root.des = "Home to generally harmless crab men unless threatened";
}
if (_root.locate == 14) {
_root.local = "Pontus ";
_root.des = "Extremely large craps control this part of the Pacific Isles";
}
if (_root.locate == 15) {
_root.local = "Posiedon ";
_root.des = "Very large creatures that are a cross between a box jellyfish and an octapuss live here ";
}
if (_root.locate == 16) {
_root.local = "Crab King ";
_root.des = "The largest and Powerfulest crab in the Pacific Isles governs the land";
}
if (_root.locate == 17) {
_root.local = "Darkforce";
_root.des = "A friend creature that will allow you to train with it";
}
if (_root.locate == 18) {
_root.local = "Darkforce";
_root.des = "A friend creature that will allow you to train with it";
}
if (_root.locate == 19) {
_root.local = "Darkforce";
_root.des = "A friend creature that will allow you to train with it";
}
if (_root.locate == 20) {
_root.local = "You";
_root.des = "Hey its you vs you";
}
if (_root.locate == 21) {
_root.local = "Tournament";
_root.des = "???";
}
if (_root.locate == 22) {
_root.local = "Tournament";
_root.des = "???";
}
if (_root.locate == 23) {
_root.local = "Underworld";
_root.des = "You fell deep into the pits of the underworld under the rule of hades. You must defeat hades in the form of giant creature, to escape this realm and re-take what you lost on your death. You must reconquer the land, it is your destiny!";
}
if (_root.locate == 24) {
_root.local = "Aquatonia";
_root.des = "Its time to defeat the enemies responsible for your destruction, these are the male warriors";
}
if (_root.locate == 25) {
_root.local = "Anglisha";
_root.des = "Home to the female warriors";
}
if (_root.locate == 26) {
_root.local = "Sequeesha";
_root.des = "This is where the noble warriors come to train. Lets give them a training lesson to remember, well if they survive";
}
if (_root.locate == 27) {
_root.local = "Unknown Area";
_root.des = "You have been approached by a stange, hooded being, who offers the power of light if you defeat him";
}
if (_root.locate == 28) {
_root.local = "Unknown Area";
_root.des = "You have been approached by a stange, hooded being, who offers the power of Darkness if you defeat him";
}
if (_root.locate == 29) {
_root.local = "Kings Domain";
_root.des = "This is it!! Time to regain what is yours. You win this and the land is yours once more.";
}
if (_root.locate == 30) {
_root.local = "God of Death";
_root.des = "One Final Task!!! You return to the underworld to defeat Hades and claim his title. He has transformed into a powerful new form, so be careful.";
}
if (_root.locate == 31) {
_root.local = "Dark Force";
_root.des = "The enemy has reached your borders and trying to take back your land. Protect your country from the invaders";
}
if (_root.locate == 32) {
_root.local = "Austrolokia";
_root.des = "Several beast creatures have been located in Austrolokia. Someone wants you to eradicate them!";
}
if (_root.locate == 33) {
_root.local = "Thiefs Lair";
_root.des = "You have tracked down the thiefs, time to knock them down one by one.";
}
if (_root.locate == 34) {
_root.local = "Ghost invasion";
_root.des = "Destroy the ghosts that escaped hell";
}
if (_root.locate == 35) {
_root.local = "Dark Force";
_root.des = "Destroy the rebels and make them pay!!";
}
if (_root.locate == 36) {
_root.local = "Dark Force";
_root.des = "Destroy the trees responsible for the rampage!!";
}
if (_root.locate == 37) {
_root.local = "Zingo";
_root.des = "Destroy the army of 20 soldiers!!";
}
if (_root.locate == 38) {
_root.local = "Pacific Isles";
_root.des = "These critters are the weakest of the lobstermen but are still much difficulter than any other mission so far. But the rewards are higher!";
}
if (_root.locate == 39) {
_root.local = "Ocean";
_root.des = "Your ship is under attack!!";
}
if (_root.locate == 40) {
_root.local = "Ocean";
_root.des = "Your ship is under attack by the King of the sea!!";
}
if (_root.locate == 41) {
_root.local = "Dark Force";
_root.des = "Some of the traitors have ganged up on you, take them down";
}
if (_root.locate == 42) {
_root.local = "Archfin";
_root.des = "The Snake king of Archfin is more powerful now watch out";
}
if (_root.locate == 43) {
_root.local = "Dark Force";
_root.des = "The King of the Abyss challenges you to fight to the death";
}
if (_root.locate == 1) {
_root.backscene.gotoAndStop(1);
}
if (_root.locate == 2) {
_root.backscene.gotoAndStop(2);
}
if (_root.locate == 3) {
_root.backscene.gotoAndStop(3);
}
if (_root.locate == 4) {
_root.backscene.gotoAndStop(4);
}
if (_root.locate == 5) {
_root.backscene.gotoAndStop(5);
}
if (_root.locate == 6) {
_root.backscene.gotoAndStop(6);
}
if (_root.locate == 7) {
_root.backscene.gotoAndStop(7);
}
if (_root.locate == 8) {
_root.backscene.gotoAndStop(8);
}
if (_root.locate == 9) {
_root.backscene.gotoAndStop(9);
}
if (_root.locate == 10) {
_root.backscene.gotoAndStop(10);
}
if (_root.locate == 11) {
_root.backscene.gotoAndStop(11);
}
if (_root.locate == 12) {
_root.backscene.gotoAndStop(12);
}
if (_root.locate == 13) {
_root.backscene.gotoAndStop(13);
}
if (_root.locate == 14) {
_root.backscene.gotoAndStop(14);
}
if (_root.locate == 15) {
_root.backscene.gotoAndStop(15);
}
if (_root.locate == 16) {
_root.backscene.gotoAndStop(16);
}
if (_root.locate == 17) {
_root.backscene.gotoAndStop(17);
}
if (_root.locate == 18) {
_root.backscene.gotoAndStop(18);
}
if (_root.locate == 19) {
_root.backscene.gotoAndStop(19);
}
if (_root.locate == 20) {
_root.backscene.gotoAndStop(20);
}
if (_root.locate == 21) {
_root.backscene.gotoAndStop(21);
}
if (_root.locate == 22) {
_root.backscene.gotoAndStop(22);
}
if (_root.locate == 23) {
_root.backscene.gotoAndStop(23);
}
if (_root.locate == 24) {
_root.backscene.gotoAndStop(24);
}
if (_root.locate == 25) {
_root.backscene.gotoAndStop(25);
}
if (_root.locate == 26) {
_root.backscene.gotoAndStop(26);
}
if (_root.locate == 27) {
_root.backscene.gotoAndStop(27);
}
if (_root.locate == 28) {
_root.backscene.gotoAndStop(28);
}
if (_root.locate == 29) {
_root.backscene.gotoAndStop(29);
}
if (_root.locate == 30) {
_root.backscene.gotoAndStop(30);
}
if (_root.locate == 31) {
_root.backscene.gotoAndStop(20);
}
if (_root.locate == 32) {
_root.backscene.gotoAndStop(24);
}
if (_root.locate == 33) {
_root.backscene.gotoAndStop(31);
}
if (_root.locate == 34) {
_root.backscene.gotoAndStop(10);
}
if (_root.locate == 35) {
_root.backscene.gotoAndStop(17);
}
if (_root.locate == 36) {
_root.backscene.gotoAndStop(3);
}
if (_root.locate == 37) {
_root.backscene.gotoAndStop(2);
}
if (_root.locate == 38) {
_root.backscene.gotoAndStop(13);
}
if (_root.locate == 39) {
_root.backscene.gotoAndStop(32);
}
if (_root.locate == 40) {
_root.backscene.gotoAndStop(32);
}
if (_root.locate == 41) {
_root.backscene.gotoAndStop(17);
}
if (_root.locate == 42) {
_root.backscene.gotoAndStop(9);
}
if (_root.locate == 43) {
_root.backscene.gotoAndStop(20);
}
Frame 23
stop();
_root.upgradebar.gotoAndStop(_root.barhold);
Frame 24
stop();
_root.globe1._visible = false;
_root.globe2._visible = false;
_root.globe3._visible = false;
_root.globe4._visible = false;
_root.globe6._visible = false;
if (_root.lightman != 1) {
_root.globe1._visible = true;
}
if (_root.lightman == 1) {
_root.globe2._visible = true;
}
if (_root.darkman == 1) {
_root.globe2._visible = false;
}
if (_root.conquered > 4) {
_root.globe3._visible = true;
}
if (_root.revengeman == 1) {
_root.globe4._visible = true;
_root.globe3._visible = false;
}
if (_root.overlord == 1) {
_root.globe4._visible = false;
}
if (_root.q2fin == 1) {
_root.globe5._visible = false;
_root.globe6._visible = true;
}
if (_root.q4fin == 1) {
_root.globe6._visible = false;
}
Frame 25
stop();
_root.Hhair = _root.Lhair;
_root.Hhead = _root.Lhead;
_root.Harm = _root.Larm;
_root.Hbody = _root.Lbody;
_root.Hleg = _root.Lleg;
Frame 26
stop();
Frame 27
stop();
Frame 28
stop();
_root.Hhair = _root.Lhair;
_root.Hhead = _root.Lhead;
_root.Harm = _root.Larm;
_root.Hbody = _root.Lbody;
_root.Hleg = _root.Lleg;
Frame 29
stop();
Frame 30
if (_root.Petcat == 2) {
_root.Pet.gotoAndStop(2);
}
if (_root.Petcat == 3) {
_root.Pet.gotoAndStop(3);
}
if (_root.Petcat == 4) {
_root.Pet.gotoAndStop(4);
}
if (_root.Petcat == 5) {
_root.Pet.gotoAndStop(5);
}
_root.YName = "Lethal";
_root.GHealth = 100;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.MaxHealth = 200;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.MaxHealth = 250;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.MaxHealth = 300;
_root.dexterity = 2;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.MaxHealth = 350;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.MaxHealth = 400;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.MaxHealth = 500;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.MaxHealth = 600;
_root.dexterity = 3;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.MaxHealth = 700;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.MaxHealth = 800;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.MaxHealth = 1000;
_root.dexterity = 5;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.MaxHealth = 2000;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.MaxHealth = 3000;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.MaxHealth = 5000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.MaxHealth = 7000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.MaxHealth = 10000;
_root.dexterity = 7;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.MaxHealth = 20000;
_root.dexterity = 10;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.MaxHealth = 30000;
_root.dexterity = 15;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.MaxHealth = 100000 /* 0x0186A0 */;
_root.dexterity = 30;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.MaxHealth = 200000 /* 0x030D40 */;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.MaxHealth = 250000 /* 0x03D090 */;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.MaxHealth = 300000 /* 0x0493E0 */;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.MaxHealth = 400000 /* 0x061A80 */;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.MaxHealth = 500000 /* 0x07A120 */;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.MaxHealth = 600000 /* 0x0927C0 */;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.MaxHealth = 750000 /* 0x0B71B0 */;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.MaxHealth = 900000 /* 0x0DBBA0 */;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.MaxHealth = 9999999999;
_root.dexterity = 400000 /* 0x061A80 */;
}
_root.GHealth = _root.MaxHealth;
if (_root.Humanshoulder == 2) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.1);
}
if (_root.Humanhelm == 2) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.1);
}
if (_root.Humanshoulder == 3) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.3);
}
if (_root.Humanhelm == 3) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.3);
}
_root.GHealth = _root.GHealth + _root.Hupgrade;
_root.MaxHealth = _root.GHealth;
if (_root.locate == 23) {
_root.GHealth = 100;
}
if (_root.XP < 0) {
_root.XP = 1;
}
if (_root.money < 0) {
_root.money = 0;
}
_root.quote = " ";
_root.stun = 0;
_root.BHealth = 500 + random(200);
if (_root.locate == 1) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(1);
}
_root.BHealth = 500;
_root.killedMon = _root.tribeman + " out of 5";
_root.BName = "ADRASTOS";
}
if (_root.locate == 2) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(2);
}
_root.BHealth = 600 + random(200);
_root.killedMon = _root.tribeman2 + " out of 5";
_root.BName = "AELLA";
}
if (_root.locate == 3) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(3);
}
_root.BHealth = 800 + random(200);
_root.killedMon = _root.tribeman3 + " out of 5";
_root.BName = "AEGLE";
}
if (_root.locate == 4) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(4);
}
_root.BHealth = 5500 + random(200);
_root.killedMon = _root.tribemanKing + " out of 1";
_root.BName = "ADONIS";
}
if (_root.locate == 5) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(5);
}
_root.BHealth = 3000 + random(200);
_root.dinopic = 1;
_root.killedMon = _root.dino1 + " out of 5";
_root.BName = "BACCHUS";
}
if (_root.locate == 6) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(5);
}
_root.BHealth = 3200 + random(200);
_root.dinopic = 2;
_root.killedMon = _root.dino2 + " out of 5";
_root.BName = "EUPHROSYNE ";
}
if (_root.locate == 7) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(5);
}
_root.BHealth = 3500 + random(200);
_root.dinopic = 3;
_root.killedMon = _root.dino3 + " out of 5";
_root.BName = "ZEPHYR";
}
if (_root.locate == 8) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(6);
}
_root.BHealth = 50000 + random(200);
_root.killedMon = "0 out of 1";
_root.BName = "PROMETHEUS ";
}
if (_root.locate == 9) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(7);
}
_root.BHealth = 6000 + random(200);
_root.killedMon = _root.rath + " out of 7";
_root.BName = "Andalusite";
}
if (_root.locate == 10) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(8);
}
_root.BHealth = 9000 + random(200);
_root.killedMon = _root.rath2 + " out of 7";
_root.BName = "Bauxite";
}
if (_root.locate == 11) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(9);
}
_root.BHealth = 10000 + random(200);
_root.killedMon = _root.rath3 + " out of 7";
_root.BName = "Brookite";
}
if (_root.locate == 12) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(10);
}
_root.BHealth = 100000 + random(1000);
_root.killedMon = _root.rathKing + " out of 1";
_root.BName = "Diaphthorese";
}
if (_root.locate == 13) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(11);
}
_root.BHealth = 100000 + random(1000);
_root.killedMon = _root.Sea + " out of 10";
_root.BName = "Pyromaia";
}
if (_root.locate == 14) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(12);
}
_root.BHealth = 170000 + random(1000);
_root.killedMon = _root.Sea2 + " out of 10";
_root.BName = "latifrons";
}
if (_root.locate == 15) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(13);
}
_root.BHealth = 200000 + random(1000);
_root.killedMon = _root.Sea3 + " out of 10";
_root.BName = "Petrocheles";
}
if (_root.locate == 16) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(14);
}
_root.BHealth = 500000 + random(1000);
_root.killedMon = _root.SeaKing + " out of 1";
_root.BName = "Trypaea";
}
if (_root.locate == 17) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(15);
}
_root.BHealth = 500;
if (_root.XP > 100) {
_root.BHealth = 1000;
}
if (_root.XP > 500) {
_root.BHealth = 5000;
}
if (_root.XP > 1000) {
_root.BHealth = 10000;
}
if (_root.XP > 10000) {
_root.BHealth = 70000 /* 0x011170 */;
}
if (_root.XP > 50000) {
_root.BHealth = 100000 /* 0x0186A0 */;
}
_root.killedMon = _root.Dark;
_root.enemy.ork.gotoAndPlay(33);
_root.BName = "Apocrypha";
}
if (_root.locate == 18) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(16);
}
_root.BHealth = 500;
if (_root.XP > 100) {
_root.BHealth = 1000;
}
if (_root.XP > 500) {
_root.BHealth = 5000;
}
if (_root.XP > 1000) {
_root.BHealth = 10000;
}
if (_root.XP > 10000) {
_root.BHealth = 70000 /* 0x011170 */;
}
if (_root.XP > 50000) {
_root.BHealth = 100000 /* 0x0186A0 */;
}
_root.killedMon = _root.Dark2;
_root.BName = "Lucifer";
}
if (_root.locate == 19) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(17);
}
_root.BHealth = 500;
if (_root.XP > 100) {
_root.BHealth = 1000;
}
if (_root.XP > 500) {
_root.BHealth = 5000;
}
if (_root.XP > 1000) {
_root.BHealth = 10000;
}
if (_root.XP > 10000) {
_root.BHealth = 70000 /* 0x011170 */;
}
if (_root.XP > 50000) {
_root.BHealth = 100000 /* 0x0186A0 */;
}
_root.killedMon = _root.Dark3;
_root.BName = "Beelzebub";
}
if (_root.locate == 20) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(18);
}
_root.BHealth = 750000 + random(1000);
_root.killedMon = _root.DarkKing + " out of 1";
_root.BName = "Lethal";
}
if (_root.locate == 21) {
_root.strong = 1;
if (_root.tournament1 == 0) {
_root.enemy.gotoAndStop(1);
}
if (_root.tournament1 == 1) {
_root.enemy.gotoAndStop(2);
}
if (_root.tournament1 == 2) {
_root.enemy.gotoAndStop(3);
}
if (_root.tournament1 == 3) {
_root.enemy.gotoAndStop(5);
_root.dinopic = 1;
}
if (_root.tournament1 == 4) {
_root.enemy.gotoAndStop(5);
_root.dinopic = 2;
}
if (_root.tournament1 == 5) {
_root.enemy.gotoAndStop(5);
_root.dinopic = 3;
}
if (_root.tournament1 == 6) {
_root.enemy.gotoAndStop(7);
}
if (_root.tournament1 == 7) {
_root.enemy.gotoAndStop(8);
}
if (_root.tournament1 == 8) {
_root.enemy.gotoAndStop(9);
}
if (_root.tournament1 == 9) {
_root.enemy.gotoAndStop(11);
}
if (_root.tournament1 == 10) {
_root.enemy.gotoAndStop(12);
}
if (_root.tournament1 == 11) {
_root.enemy.gotoAndStop(13);
}
if (_root.tournament1 == 12) {
_root.enemy.gotoAndStop(15);
}
if (_root.tournament1 == 13) {
_root.enemy.gotoAndStop(16);
}
if (_root.tournament1 == 14) {
_root.enemy.gotoAndStop(17);
}
if (_root.tournament1 == 15) {
_root.enemy.gotoAndStop(21);
}
if (_root.tournament1 == 16) {
_root.enemy.gotoAndStop(22);
}
if (_root.tournament1 == 17) {
_root.enemy.gotoAndStop(20);
}
_root.BHealth = 500000 + random(1000);
_root.killedMon = _root.tournament1 + " out of 18";
_root.BName = "Competitor";
}
if (_root.locate == 22) {
_root.strong = 1;
if (_root.tournament2 == 0) {
_root.enemy.gotoAndStop(4);
}
if (_root.tournament2 == 1) {
_root.enemy.gotoAndStop(6);
}
if (_root.tournament2 == 2) {
_root.enemy.gotoAndStop(10);
}
if (_root.tournament2 == 3) {
_root.enemy.gotoAndStop(14);
}
if (_root.tournament2 == 4) {
_root.enemy.gotoAndStop(18);
}
if (_root.tournament2 == 5) {
_root.enemy.gotoAndStop(23);
}
if (_root.tournament2 == 6) {
_root.enemy.gotoAndStop(24);
}
_root.BHealth = 700000 + random(1000);
_root.killedMon = _root.tournament2 + " out of 7";
_root.BName = "Competitor";
}
if (_root.locate == 23) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(19);
}
_root.BHealth = 1000;
_root.killedMon = "0 out of 1";
_root.BName = "Hades";
}
if (_root.locate == 24) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(21);
}
_root.BHealth = 150000 /* 0x0249F0 */;
_root.hair = random(11);
_root.head = random(11);
_root.torso = random(7);
_root.shol = random(7);
_root.lower = random(3) + 4;
_root.legs = random(7);
_root.blade = random(6);
_root.killedMon = _root.Bnoble + " out of 10";
_root.BName = "Noble Fighter";
}
if (_root.locate == 25) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(22);
}
_root.BHealth = 150000 /* 0x0249F0 */;
_root.hair = random(11);
_root.head = random(11);
_root.torso = random(7);
_root.shol = random(7);
_root.lower = random(3) + 4;
_root.legs = random(7);
_root.blade = random(6);
_root.killedMon = _root.Bnoble2 + " out of 10";
_root.BName = "Noble Mistress";
}
if (_root.locate == 26) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(20);
}
_root.BHealth = 250000 /* 0x03D090 */;
_root.killedMon = _root.Bnoble3 + " out of 10";
_root.BName = "Noble Warrior";
}
if (_root.locate == 27) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(23);
}
_root.BHealth = 3000 + random(200);
_root.killedMon = "0 out of 1";
_root.BName = "The Light";
}
if (_root.locate == 28) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(24);
}
_root.BHealth = 30000 + random(200);
_root.killedMon = "0 out of 1";
_root.BName = "The Darkness";
}
if (_root.locate == 29) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(25);
}
_root.BHealth = 1000000 + random(200);
_root.killedMon = "0 out of 1";
_root.BName = "The King";
}
if (_root.locate == 30) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(26);
}
_root.BHealth = 3000000 + random(200);
_root.killedMon = "0 out of 1";
_root.BName = "HADES!!!";
}
if (_root.locate == 31) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(21);
}
_root.BHealth = 1000;
_root.hair = random(11);
_root.head = random(11);
_root.torso = random(7);
_root.shol = random(7);
_root.lower = random(3) + 4;
_root.legs = random(7);
_root.blade = random(6);
_root.killedMon = _root.questwo + " out of 5";
_root.BName = "Noble Fighter";
}
if (_root.locate == 32) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(27);
}
_root.BHealth = 20000 + random(200);
_root.killedMon = _root.beast + " out of 10";
_root.BName = "Beast";
}
if (_root.locate == 33) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(28);
}
_root.BHealth = 500;
_root.killedMon = _root.guardman + " out of 5";
_root.BName = "Thief";
}
if (_root.locate == 34) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(29);
}
_root.BHealth = 2000 + random(200);
_root.killedMon = _root.ghostman + " out of 10";
_root.BName = "Ghost";
}
if (_root.locate == 35) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(22);
}
_root.BHealth = 3000;
_root.hair = random(11);
_root.head = random(11);
_root.torso = random(7);
_root.shol = random(7);
_root.lower = random(3) + 4;
_root.legs = random(7);
_root.blade = random(6);
_root.killedMon = _root.bitch + " out of 10";
_root.BName = "Noble Mistress";
}
if (_root.locate == 36) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(30);
}
_root.BHealth = 3000 + random(200);
_root.killedMon = _root.treeman + " out of 10";
_root.BName = "Dark Tree people";
}
if (_root.locate == 37) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(3);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(3);
}
if (_root.choicemon == 1) {
_root.enemy.gotoAndStop(1);
}
if (_root.choicemon == 2) {
_root.enemy.gotoAndStop(2);
}
_root.BHealth = 3000 + random(200);
_root.killedMon = _root.prim + " out of 20";
_root.BName = "Primitive Soldier";
}
if (_root.locate == 38) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(11);
}
_root.BHealth = 50000 + random(1000);
_root.killedMon = _root.lobman + " out of 10";
_root.BName = "Pyromaia";
}
if (_root.locate == 39) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(13);
}
_root.BHealth = 200000 /* 0x030D40 */;
_root.killedMon = _root.jellyman + " out of 7";
_root.BName = "Petrocheles";
}
if (_root.locate == 40) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(14);
}
_root.BHealth = 500000 /* 0x07A120 */;
_root.killedMon = "0 out of 1";
_root.BName = "Trypaea";
}
if (_root.locate == 41) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(17);
}
_root.BHealth = 500000 /* 0x07A120 */;
_root.killedMon = _root.traitorman + " out of 10";
_root.BName = "Traitor";
}
if (_root.locate == 42) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(10);
}
_root.BHealth = 1000000 /* 0x0F4240 */;
_root.killedMon = _root.snakeman + " out of 1";
_root.BName = "Diaphthorese";
}
if (_root.locate == 43) {
_root.choicemon = 0;
_root.choicemon = _root.choicemon + random(0);
if (_root.choicemon == 0) {
_root.enemy.gotoAndStop(31);
}
_root.BHealth = 3000000 /* 0x2DC6C0 */;
_root.killedMon = "0 out of 1";
_root.BName = "Abyss";
}
stop();
stopAllSounds();
_root.playsound = 0;
_root.FindSound = random(2);
if (_root.FindSound == 0) {
my_sound = new Sound();
my_sound.attachSound("mix1");
_root.my_sound.start(0, 1000);
}
if (_root.FindSound == 1) {
my_sound = new Sound();
my_sound.attachSound("mix2");
_root.my_sound.start(0, 1000);
}
if (_root.locate == 1) {
_root.backscene.gotoAndStop(1);
}
if (_root.locate == 2) {
_root.backscene.gotoAndStop(2);
}
if (_root.locate == 3) {
_root.backscene.gotoAndStop(3);
}
if (_root.locate == 4) {
_root.backscene.gotoAndStop(4);
}
if (_root.locate == 5) {
_root.backscene.gotoAndStop(5);
}
if (_root.locate == 6) {
_root.backscene.gotoAndStop(6);
}
if (_root.locate == 7) {
_root.backscene.gotoAndStop(7);
}
if (_root.locate == 8) {
_root.backscene.gotoAndStop(8);
}
if (_root.locate == 9) {
_root.backscene.gotoAndStop(9);
}
if (_root.locate == 10) {
_root.backscene.gotoAndStop(10);
}
if (_root.locate == 11) {
_root.backscene.gotoAndStop(11);
}
if (_root.locate == 12) {
_root.backscene.gotoAndStop(12);
}
if (_root.locate == 13) {
_root.backscene.gotoAndStop(13);
}
if (_root.locate == 14) {
_root.backscene.gotoAndStop(14);
}
if (_root.locate == 15) {
_root.backscene.gotoAndStop(15);
}
if (_root.locate == 16) {
_root.backscene.gotoAndStop(16);
}
if (_root.locate == 17) {
_root.backscene.gotoAndStop(17);
}
if (_root.locate == 18) {
_root.backscene.gotoAndStop(18);
}
if (_root.locate == 19) {
_root.backscene.gotoAndStop(19);
}
if (_root.locate == 20) {
_root.backscene.gotoAndStop(20);
}
if (_root.locate == 21) {
_root.backscene.gotoAndStop(21);
}
if (_root.locate == 22) {
_root.backscene.gotoAndStop(22);
}
if (_root.locate == 23) {
_root.backscene.gotoAndStop(23);
}
if (_root.locate == 24) {
_root.backscene.gotoAndStop(24);
}
if (_root.locate == 25) {
_root.backscene.gotoAndStop(25);
}
if (_root.locate == 26) {
_root.backscene.gotoAndStop(26);
}
if (_root.locate == 27) {
_root.backscene.gotoAndStop(27);
}
if (_root.locate == 28) {
_root.backscene.gotoAndStop(28);
}
if (_root.locate == 29) {
_root.backscene.gotoAndStop(29);
}
if (_root.locate == 30) {
_root.backscene.gotoAndStop(30);
}
if (_root.locate == 31) {
_root.backscene.gotoAndStop(20);
}
if (_root.locate == 32) {
_root.backscene.gotoAndStop(24);
}
if (_root.locate == 33) {
_root.backscene.gotoAndStop(31);
}
if (_root.locate == 34) {
_root.backscene.gotoAndStop(10);
}
if (_root.locate == 35) {
_root.backscene.gotoAndStop(17);
}
if (_root.locate == 36) {
_root.backscene.gotoAndStop(3);
}
if (_root.locate == 37) {
_root.backscene.gotoAndStop(2);
}
if (_root.locate == 38) {
_root.backscene.gotoAndStop(13);
}
if (_root.locate == 39) {
_root.backscene.gotoAndStop(32);
}
if (_root.locate == 40) {
_root.backscene.gotoAndStop(32);
}
if (_root.locate == 41) {
_root.backscene.gotoAndStop(17);
}
if (_root.locate == 42) {
_root.backscene.gotoAndStop(9);
}
if (_root.locate == 43) {
_root.backscene.gotoAndStop(20);
}
Frame 31
play();
Frame 42
if (_root.BHealth <= 0) {
_root.enemy.ork.gotoAndPlay(14);
}
if (_root.stun == 0) {
_root.enemy.ork.play();
}
Frame 48
if (_root.GHealth <= 0) {
_root.You.main.gotoAndPlay(14);
}
Frame 52
if (_root.locate == 21) {
if (_root.BHealth <= 0) {
if (_root.tournament1 < 18) {
_root.tournament1 = _root.tournament1 + 1;
gotoAndPlay (20);
}
}
if (_root.BHealth <= 0) {
if (_root.tournament1 == 18) {
gotoAndPlay (21);
}
}
}
if (_root.locate == 22) {
if (_root.BHealth <= 0) {
if (_root.tournament2 < 7) {
_root.tournament2 = _root.tournament2 + 1;
gotoAndPlay (20);
}
}
if (_root.BHealth <= 0) {
if (_root.tournament2 == 7) {
gotoAndPlay (21);
}
}
}
if (_root.locate == 23) {
if (_root.GHealth <= 0) {
gotoAndPlay (161);
}
}
Frame 53
if (_root.locate == 23) {
if (_root.BHealth <= 0) {
gotoAndPlay (61);
}
}
if (_root.tribeman > 4) {
_root.isle1conquer = 1;
gotoAndPlay (7);
_root.tribeman = 0;
}
if (_root.tribeman2 > 4) {
_root.isle2conquer = 1;
gotoAndPlay (7);
_root.tribeman2 = 0;
}
if (_root.tribeman3 > 4) {
_root.isle3conquer = 1;
gotoAndPlay (7);
_root.tribeman3 = 0;
}
if (_root.tribemanKing == 1) {
_root.isle4conquer = 1;
gotoAndPlay (7);
_root.tribemanKing = 0;
_root.conquered = int(_root.conquered + 1);
}
if (_root.dino1 > 4) {
_root.isle5conquer = 1;
gotoAndPlay (8);
_root.dino1 = 0;
}
if (_root.dino2 > 4) {
_root.isle6conquer = 1;
gotoAndPlay (8);
_root.dino2 = 0;
}
if (_root.dino3 > 4) {
_root.isle7conquer = 1;
gotoAndPlay (8);
_root.dino3 = 0;
}
if (_root.dinoKing == 1) {
_root.isle8conquer = 1;
gotoAndPlay (8);
_root.dinoKing = 0;
_root.conquered = int(_root.conquered + 1);
}
if (_root.rath > 6) {
_root.isle9conquer = 1;
gotoAndPlay (9);
_root.rath = 0;
}
if (_root.rath2 > 6) {
_root.isle10conquer = 1;
gotoAndPlay (9);
_root.rath2 = 0;
}
if (_root.rath3 > 6) {
_root.isle11conquer = 1;
gotoAndPlay (9);
_root.rath3 = 0;
}
if (_root.rathKing == 1) {
_root.isle12conquer = 1;
gotoAndPlay (9);
_root.rathKing = 0;
_root.conquered = int(_root.conquered + 1);
}
if (_root.Sea > 9) {
_root.isle13conquer = 1;
gotoAndPlay (10);
_root.Sea = 0;
}
if (_root.Sea2 > 9) {
_root.isle14conquer = 1;
gotoAndPlay (10);
_root.Sea2 = 0;
}
if (_root.Sea3 > 9) {
_root.isle15conquer = 1;
gotoAndPlay (10);
_root.Sea3 = 0;
}
if (_root.SeaKing == 1) {
_root.isle16conquer = 1;
gotoAndPlay (10);
_root.SeaKing = 0;
_root.conquered = int(_root.conquered + 1);
}
if (_root.Bnoble > 9) {
_root.isle17conquer = 1;
gotoAndPlay (11);
_root.Bnoble = 0;
}
if (_root.Bnoble2 > 9) {
_root.isle18conquer = 1;
gotoAndPlay (11);
_root.Bnoble2 = 0;
}
if (_root.Bnoble3 > 9) {
_root.isle19conquer = 1;
gotoAndPlay (11);
_root.Bnoble3 = 0;
}
if (_root.BnobleKing == 1) {
_root.isle20conquer = 1;
gotoAndPlay (165);
_root.BnobleKing = 0;
_root.conquered = 5;
}
if (_root.locate == 27) {
if (_root.BHealth <= 0) {
gotoAndPlay (111);
}
}
if (_root.locate == 28) {
if (_root.BHealth <= 0) {
gotoAndPlay (117);
}
}
if (_root.locate == 29) {
if (_root.BHealth <= 0) {
gotoAndPlay (119);
_root.revengeman = 1;
}
}
if (_root.locate == 30) {
if (_root.BHealth <= 0) {
gotoAndPlay (147);
_root.revengeman = 1;
}
}
if (_root.locate == 31) {
if (_root.questwo > 4) {
_root.questwo = 0;
gotoAndPlay (160);
_root.q2fin = 1;
}
}
if (_root.locate == 32) {
if (_root.beast > 9) {
_root.beast = 0;
gotoAndPlay (160);
_root.q4fin = 1;
}
}
if (_root.locate == 33) {
if (_root.guardman > 4) {
_root.guardman = 0;
gotoAndPlay (162);
if (_root.questbonus < 1) {
_root.questbonus = 1;
}
}
}
if (_root.locate == 34) {
if (_root.ghostman > 9) {
_root.ghostman = 0;
gotoAndPlay (162);
if (_root.questbonus < 2) {
_root.questbonus = 2;
}
}
}
if (_root.locate == 35) {
if (_root.bitch > 9) {
_root.bitch = 0;
gotoAndPlay (162);
if (_root.questbonus < 3) {
_root.questbonus = 3;
}
}
}
if (_root.locate == 36) {
if (_root.treeman > 9) {
_root.treeman = 0;
gotoAndPlay (162);
if (_root.questbonus < 4) {
_root.questbonus = 4;
}
}
}
if (_root.locate == 37) {
if (_root.prim > 19) {
_root.prim = 0;
gotoAndPlay (162);
if (_root.questbonus < 5) {
_root.questbonus = 5;
}
}
}
if (_root.locate == 38) {
if (_root.lobman > 9) {
_root.lobman = 0;
gotoAndPlay (163);
if (_root.questbonus < 6) {
_root.questbonus = 6;
}
}
}
if (_root.locate == 39) {
if (_root.jellyman > 6) {
_root.jellyman = 0;
gotoAndPlay (163);
if (_root.questbonus < 7) {
_root.questbonus = 7;
}
}
}
if (_root.locate == 40) {
if (_root.seakingman > 0) {
_root.seakingman = 0;
gotoAndPlay (163);
if (_root.questbonus < 8) {
_root.questbonus = 8;
}
}
}
if (_root.locate == 41) {
if (_root.traitorman > 9) {
_root.traitorman = 0;
gotoAndPlay (163);
if (_root.questbonus < 9) {
_root.questbonus = 9;
}
}
}
if (_root.locate == 42) {
if (_root.snakeman > 0) {
_root.snakeman = 0;
gotoAndPlay (163);
if (_root.questbonus < 10) {
_root.questbonus = 10;
}
}
}
if (_root.locate == 43) {
if (_root.abyssman > 0) {
_root.abyssman = 0;
gotoAndPlay (164);
if (_root.questbonus < 10) {
_root.questbonus = 10;
}
}
}
Frame 54
if (_root.BHealth <= 0) {
gotoAndPlay (12);
}
if (_root.GHealth <= 0) {
gotoAndPlay (13);
}
_root.defend = 0;
_root.quote = " ";
if (_root.stun > 0) {
_root.stun = _root.stun - 1;
_root.shock.play();
}
if (_root.shield < 1) {
_root.shield = _root.shield + 1;
}
stop();
Frame 55
stop();
Frame 56
stop();
Frame 57
stop();
Frame 58
stop();
Instance of Symbol 1718 MovieClip "charge" in Frame 58
on (keyPress "<Space>") {
_root.charge.stop();
_root.You.main.play();
_root.play();
}
Frame 59
gotoAndPlay (31);
Frame 60
stop();
Frame 61
play();
Frame 105
gotoAndPlay (5);
Frame 106
play();
Frame 109
stop();
Frame 110
gotoAndPlay (61);
Frame 111
stop();
_root.light = 1;
Frame 112
play();
Frame 115
stop();
Frame 116
gotoAndPlay (61);
Frame 117
stop();
_root.dark = 1;
Frame 118
stop();
Frame 119
stop();
Frame 120
play();
Frame 125
stop();
_root.lightness = 1;
Frame 126
play();
Frame 145
stop();
_root.darkness = 1;
Frame 159
gotoAndPlay (165);
Frame 160
stop();
_root.Hupgrade = _root.Hupgrade + 200;
_root.money = _root.money + 1000;
Frame 161
stop();
Frame 162
stop();
_root.XP = _root.XP + 300;
Frame 163
stop();
_root.XP = _root.XP + 1000;
_root.money = _root.money + 1000;
Frame 164
stop();
_root.XP = _root.XP + 10000;
_root.money = _root.money + 10000;
_root.allcomp = 1;
Frame 372
gotoAndPlay (5);
_root.magic = _root.magic + 10000;
_root.money = _root.money + 10000;
Symbol 29 Button
on (release) {
_root.play();
}
Symbol 30 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
setProperty(bar, _xscale , PercentLoaded);
} else {
gotoAndStop ("loaded");
}
Symbol 30 MovieClip Frame 2
gotoAndPlay (1);
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 2
stop();
Symbol 51 MovieClip Frame 3
stop();
Symbol 52 MovieClip Frame 1
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
if (_root.trans == 0) {
part.gotoAndStop(1);
}
Symbol 52 MovieClip Frame 2
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
if (_root.trans == 0) {
part.gotoAndStop(1);
}
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 2
stop();
Symbol 55 MovieClip Frame 3
stop();
Symbol 56 MovieClip Frame 1
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
if (_root.trans == 0) {
part.gotoAndStop(1);
}
Symbol 56 MovieClip Frame 2
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
if (_root.trans == 0) {
part.gotoAndStop(1);
}
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 2
stop();
Symbol 68 MovieClip Frame 3
stop();
Symbol 68 MovieClip Frame 4
stop();
Symbol 68 MovieClip Frame 5
stop();
Symbol 68 MovieClip Frame 6
stop();
Symbol 68 MovieClip Frame 7
stop();
Symbol 68 MovieClip Frame 8
stop();
Symbol 68 MovieClip Frame 9
stop();
Symbol 68 MovieClip Frame 10
stop();
Symbol 68 MovieClip Frame 11
stop();
Symbol 69 MovieClip Frame 1
if (_root.Lleg == 1) {
part.gotoAndStop(1);
}
if (_root.Lleg == 2) {
part.gotoAndStop(4);
}
if (_root.Lleg == 3) {
part.gotoAndStop(5);
}
if (_root.Lleg == 4) {
part.gotoAndStop(6);
}
if (_root.Lleg == 5) {
part.gotoAndStop(7);
}
if (_root.Lleg == 6) {
part.gotoAndStop(8);
}
if (_root.Lleg == 7) {
part.gotoAndStop(9);
}
if (_root.Lleg == 8) {
part.gotoAndStop(10);
}
if (_root.Lleg == 9) {
part.gotoAndStop(11);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 69 MovieClip Frame 2
if (_root.Lleg == 1) {
part.gotoAndStop(1);
}
if (_root.Lleg == 2) {
part.gotoAndStop(4);
}
if (_root.Lleg == 3) {
part.gotoAndStop(5);
}
if (_root.Lleg == 4) {
part.gotoAndStop(6);
}
if (_root.Lleg == 5) {
part.gotoAndStop(7);
}
if (_root.Lleg == 6) {
part.gotoAndStop(8);
}
if (_root.Lleg == 7) {
part.gotoAndStop(9);
}
if (_root.Lleg == 8) {
part.gotoAndStop(10);
}
if (_root.Lleg == 9) {
part.gotoAndStop(11);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 3
stop();
Symbol 81 MovieClip Frame 4
stop();
Symbol 81 MovieClip Frame 5
stop();
Symbol 81 MovieClip Frame 6
stop();
Symbol 81 MovieClip Frame 7
stop();
Symbol 82 MovieClip Frame 1
if (_root.Lbody == 1) {
part.gotoAndStop(1);
}
if (_root.Lbody == 2) {
part.gotoAndStop(4);
}
if (_root.Lbody == 3) {
part.gotoAndStop(5);
}
if (_root.Lbody == 4) {
part.gotoAndStop(6);
}
if (_root.Lbody == 5) {
part.gotoAndStop(7);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 82 MovieClip Frame 2
if (_root.Lbody == 1) {
part.gotoAndStop(1);
}
if (_root.Lbody == 2) {
part.gotoAndStop(4);
}
if (_root.Lbody == 3) {
part.gotoAndStop(5);
}
if (_root.Lbody == 4) {
part.gotoAndStop(6);
}
if (_root.Lbody == 5) {
part.gotoAndStop(7);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 2
stop();
Symbol 95 MovieClip Frame 3
stop();
Symbol 95 MovieClip Frame 4
stop();
Symbol 95 MovieClip Frame 5
stop();
Symbol 95 MovieClip Frame 6
stop();
Symbol 95 MovieClip Frame 7
stop();
Symbol 95 MovieClip Frame 8
stop();
Symbol 95 MovieClip Frame 9
stop();
Symbol 95 MovieClip Frame 10
stop();
Symbol 95 MovieClip Frame 11
stop();
Symbol 95 MovieClip Frame 12
stop();
Symbol 96 MovieClip Frame 1
if (_root.Lhead == 1) {
part.gotoAndStop(1);
}
if (_root.Lhead == 2) {
part.gotoAndStop(4);
}
if (_root.Lhead == 3) {
part.gotoAndStop(5);
}
if (_root.Lhead == 4) {
part.gotoAndStop(6);
}
if (_root.Lhead == 5) {
part.gotoAndStop(7);
}
if (_root.Lhead == 6) {
part.gotoAndStop(8);
}
if (_root.Lhead == 7) {
part.gotoAndStop(9);
}
if (_root.Lhead == 8) {
part.gotoAndStop(10);
}
if (_root.Lhead == 9) {
part.gotoAndStop(11);
}
if (_root.Lhead == 10) {
part.gotoAndStop(12);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 96 MovieClip Frame 2
if (_root.Lhead == 1) {
part.gotoAndStop(1);
}
if (_root.Lhead == 2) {
part.gotoAndStop(4);
}
if (_root.Lhead == 3) {
part.gotoAndStop(5);
}
if (_root.Lhead == 4) {
part.gotoAndStop(6);
}
if (_root.Lhead == 5) {
part.gotoAndStop(7);
}
if (_root.Lhead == 6) {
part.gotoAndStop(8);
}
if (_root.Lhead == 7) {
part.gotoAndStop(9);
}
if (_root.Lhead == 8) {
part.gotoAndStop(10);
}
if (_root.Lhead == 9) {
part.gotoAndStop(11);
}
if (_root.Lhead == 10) {
part.gotoAndStop(12);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 2
stop();
Symbol 112 MovieClip Frame 3
stop();
Symbol 112 MovieClip Frame 4
stop();
Symbol 112 MovieClip Frame 5
stop();
Symbol 112 MovieClip Frame 6
stop();
Symbol 112 MovieClip Frame 7
stop();
Symbol 112 MovieClip Frame 8
stop();
Symbol 112 MovieClip Frame 9
stop();
Symbol 112 MovieClip Frame 10
stop();
Symbol 112 MovieClip Frame 11
stop();
Symbol 113 MovieClip Frame 1
if (_root.Lhair == 1) {
part.gotoAndStop(1);
}
if (_root.Lhair == 2) {
part.gotoAndStop(4);
}
if (_root.Lhair == 3) {
part.gotoAndStop(5);
}
if (_root.Lhair == 4) {
part.gotoAndStop(6);
}
if (_root.Lhair == 5) {
part.gotoAndStop(7);
}
if (_root.Lhair == 6) {
part.gotoAndStop(8);
}
if (_root.Lhair == 7) {
part.gotoAndStop(9);
}
if (_root.Lhair == 8) {
part.gotoAndStop(10);
}
if (_root.Lhair == 9) {
part.gotoAndStop(11);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 113 MovieClip Frame 2
if (_root.Lhair == 1) {
part.gotoAndStop(1);
}
if (_root.Lhair == 2) {
part.gotoAndStop(4);
}
if (_root.Lhair == 3) {
part.gotoAndStop(5);
}
if (_root.Lhair == 4) {
part.gotoAndStop(6);
}
if (_root.Lhair == 5) {
part.gotoAndStop(7);
}
if (_root.Lhair == 6) {
part.gotoAndStop(8);
}
if (_root.Lhair == 7) {
part.gotoAndStop(9);
}
if (_root.Lhair == 8) {
part.gotoAndStop(10);
}
if (_root.Lhair == 9) {
part.gotoAndStop(11);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 140 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 2
stop();
Symbol 140 MovieClip Frame 3
stop();
Symbol 140 MovieClip Frame 4
stop();
Symbol 140 MovieClip Frame 5
stop();
Symbol 140 MovieClip Frame 6
stop();
Symbol 140 MovieClip Frame 7
stop();
Symbol 140 MovieClip Frame 8
stop();
Symbol 140 MovieClip Frame 9
stop();
Symbol 140 MovieClip Frame 10
stop();
Symbol 140 MovieClip Frame 11
stop();
Symbol 140 MovieClip Frame 12
stop();
Symbol 140 MovieClip Frame 13
stop();
Symbol 140 MovieClip Frame 14
stop();
Symbol 140 MovieClip Frame 15
stop();
Symbol 140 MovieClip Frame 16
stop();
Symbol 140 MovieClip Frame 17
stop();
Symbol 140 MovieClip Frame 18
stop();
Symbol 140 MovieClip Frame 19
stop();
Symbol 140 MovieClip Frame 20
stop();
Symbol 140 MovieClip Frame 21
stop();
Symbol 140 MovieClip Frame 22
stop();
Symbol 140 MovieClip Frame 23
stop();
Symbol 140 MovieClip Frame 24
stop();
Symbol 140 MovieClip Frame 25
stop();
Symbol 140 MovieClip Frame 26
stop();
Symbol 141 MovieClip Frame 1
if (_root.swordy == 1) {
sword.gotoAndStop(2);
}
if (_root.swordy == 2) {
sword.gotoAndStop(3);
}
if (_root.swordy == 3) {
sword.gotoAndStop(4);
}
if (_root.swordy == 4) {
sword.gotoAndStop(5);
}
if (_root.swordy == 5) {
sword.gotoAndStop(6);
}
if (_root.swordy == 6) {
sword.gotoAndStop(7);
}
if (_root.swordy == 7) {
sword.gotoAndStop(8);
}
if (_root.swordy == 8) {
sword.gotoAndStop(9);
}
if (_root.swordy == 9) {
sword.gotoAndStop(10);
}
if (_root.swordy == 10) {
sword.gotoAndStop(11);
}
if (_root.swordy == 11) {
sword.gotoAndStop(12);
}
if (_root.swordy == 12) {
sword.gotoAndStop(13);
}
if (_root.swordy == 13) {
sword.gotoAndStop(14);
}
if (_root.swordy == 14) {
sword.gotoAndStop(15);
}
if (_root.swordy == 15) {
sword.gotoAndStop(16);
}
if (_root.swordy == 16) {
sword.gotoAndStop(17);
}
if (_root.swordy == 17) {
sword.gotoAndStop(18);
}
if (_root.swordy == 18) {
sword.gotoAndStop(19);
}
if (_root.swordy == 19) {
sword.gotoAndStop(20);
}
if (_root.swordy == 20) {
sword.gotoAndStop(21);
}
if (_root.swordy == 21) {
sword.gotoAndStop(22);
}
if (_root.swordy == 22) {
sword.gotoAndStop(23);
}
if (_root.swordy == 23) {
sword.gotoAndStop(24);
}
if (_root.swordy == 24) {
sword.gotoAndStop(25);
}
if (_root.swordy >= 25) {
sword.gotoAndStop(26);
}
Symbol 141 MovieClip Frame 2
if (_root.swordy == 1) {
sword.gotoAndStop(2);
}
if (_root.swordy == 2) {
sword.gotoAndStop(3);
}
if (_root.swordy == 3) {
sword.gotoAndStop(4);
}
if (_root.swordy == 4) {
sword.gotoAndStop(5);
}
if (_root.swordy == 5) {
sword.gotoAndStop(6);
}
if (_root.swordy == 6) {
sword.gotoAndStop(7);
}
if (_root.swordy == 7) {
sword.gotoAndStop(8);
}
if (_root.swordy == 8) {
sword.gotoAndStop(9);
}
if (_root.swordy == 9) {
sword.gotoAndStop(10);
}
if (_root.swordy == 10) {
sword.gotoAndStop(11);
}
if (_root.swordy == 11) {
sword.gotoAndStop(12);
}
if (_root.swordy == 12) {
sword.gotoAndStop(13);
}
if (_root.swordy == 13) {
sword.gotoAndStop(14);
}
if (_root.swordy == 14) {
sword.gotoAndStop(15);
}
if (_root.swordy == 15) {
sword.gotoAndStop(16);
}
if (_root.swordy == 16) {
sword.gotoAndStop(17);
}
if (_root.swordy == 17) {
sword.gotoAndStop(18);
}
if (_root.swordy == 18) {
sword.gotoAndStop(19);
}
if (_root.swordy == 19) {
sword.gotoAndStop(20);
}
if (_root.swordy == 20) {
sword.gotoAndStop(21);
}
if (_root.swordy == 21) {
sword.gotoAndStop(22);
}
if (_root.swordy == 22) {
sword.gotoAndStop(23);
}
if (_root.swordy == 23) {
sword.gotoAndStop(24);
}
if (_root.swordy == 24) {
sword.gotoAndStop(25);
}
if (_root.swordy >= 25) {
sword.gotoAndStop(26);
}
Symbol 148 MovieClip Frame 1
play();
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
stop();
Symbol 153 MovieClip Frame 3
stop();
Symbol 153 MovieClip Frame 4
stop();
Symbol 153 MovieClip Frame 5
stop();
Symbol 153 MovieClip Frame 6
stop();
Symbol 153 MovieClip Frame 7
stop();
Symbol 154 MovieClip Frame 1
if (_root.Larm == 1) {
part.gotoAndStop(1);
}
if (_root.Larm == 2) {
part.gotoAndStop(4);
}
if (_root.Larm == 3) {
part.gotoAndStop(5);
}
if (_root.Larm == 4) {
part.gotoAndStop(6);
}
if (_root.Larm == 5) {
part.gotoAndStop(7);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 154 MovieClip Frame 2
if (_root.Larm == 1) {
part.gotoAndStop(1);
}
if (_root.Larm == 2) {
part.gotoAndStop(4);
}
if (_root.Larm == 3) {
part.gotoAndStop(5);
}
if (_root.Larm == 4) {
part.gotoAndStop(6);
}
if (_root.Larm == 5) {
part.gotoAndStop(7);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 2
stop();
Symbol 162 MovieClip Frame 3
stop();
Symbol 162 MovieClip Frame 4
stop();
Symbol 162 MovieClip Frame 5
stop();
Symbol 162 MovieClip Frame 6
stop();
Symbol 162 MovieClip Frame 7
stop();
Symbol 163 MovieClip Frame 1
if (_root.Larm == 1) {
part.gotoAndStop(1);
}
if (_root.Larm == 2) {
part.gotoAndStop(4);
}
if (_root.Larm == 3) {
part.gotoAndStop(5);
}
if (_root.Larm == 4) {
part.gotoAndStop(6);
}
if (_root.Larm == 5) {
part.gotoAndStop(7);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 163 MovieClip Frame 2
if (_root.Larm == 1) {
part.gotoAndStop(1);
}
if (_root.Larm == 2) {
part.gotoAndStop(4);
}
if (_root.Larm == 3) {
part.gotoAndStop(5);
}
if (_root.Larm == 4) {
part.gotoAndStop(6);
}
if (_root.Larm == 5) {
part.gotoAndStop(7);
}
if (_root.trans == 2) {
part.gotoAndStop(2);
}
if (_root.trans == 1) {
part.gotoAndStop(3);
}
Symbol 166 Button
on (release) {
if (_root.Lhair != 1) {
_root.Lhair = _root.Lhair - 1;
}
}
Symbol 167 Button
on (release) {
if (_root.Lhead != 1) {
_root.Lhead = _root.Lhead - 1;
}
}
Symbol 168 Button
on (release) {
if (_root.Lbody != 1) {
_root.Lbody = _root.Lbody - 1;
}
}
Symbol 169 Button
on (release) {
if (_root.Larm != 1) {
_root.Larm = _root.Larm - 1;
}
}
Symbol 170 Button
on (release) {
if (_root.Lleg != 1) {
_root.Lleg = _root.Lleg - 1;
}
}
Symbol 171 Button
on (release) {
if (_root.Lhair != 5) {
_root.Lhair = _root.Lhair + 1;
}
}
Symbol 172 Button
on (release) {
if (_root.Lhead != 6) {
_root.Lhead = _root.Lhead + 1;
}
}
Symbol 173 Button
on (release) {
if (_root.Lbody != 5) {
_root.Lbody = _root.Lbody + 1;
}
}
Symbol 174 Button
on (release) {
if (_root.Larm != 5) {
_root.Larm = _root.Larm + 1;
}
}
Symbol 175 Button
on (release) {
if (_root.Lleg != 5) {
_root.Lleg = _root.Lleg + 1;
}
}
Symbol 178 Button
on (release) {
gotoAndPlay (5);
}
Symbol 191 MovieClip Frame 1
stop();
Symbol 196 Button
on (release) {
gotoAndPlay (5);
}
Symbol 198 Button
on (release) {
gotoAndPlay (22);
_root.locate = (random(3) + 16) + 1;
}
Symbol 203 Button
on (release) {
gotoAndPlay (16);
}
Symbol 206 Button
on (release) {
gotoAndPlay (17);
}
Symbol 209 Button
on (release) {
gotoAndPlay (23);
}
Symbol 210 Button
on (release) {
gotoAndPlay (24);
}
Symbol 214 Button
on (release) {
gotoAndPlay (14);
}
Symbol 221 Button
on (release) {
gotoAndPlay (25);
}
Symbol 225 Button
on (release) {
gotoAndPlay (26);
}
Symbol 227 Button
on (release) {
gotoAndPlay (29);
}
Symbol 231 Button
on (press) {
if (_root.conquered > 3) {
gotoAndPlay (11);
}
}
Symbol 233 Button
on (press) {
if (_root.conquered > 0) {
gotoAndPlay (8);
}
}
Symbol 235 Button
on (press) {
if (_root.conquered > 1) {
gotoAndPlay (9);
}
}
Symbol 237 Button
on (press) {
if (_root.conquered > 2) {
gotoAndPlay (10);
}
}
Symbol 239 Button
on (press) {
gotoAndPlay (5);
}
Symbol 241 Button
on (press) {
if (_root.conquered > 4) {
gotoAndPlay (19);
}
}
Symbol 252 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 2
stop();
Symbol 253 Button
on (press) {
gotoAndPlay (7);
}
Symbol 259 Button
on (release) {
gotoAndPlay (6);
}
Symbol 263 Button
on (release) {
gotoAndPlay (22);
_root.locate = 1;
}
Symbol 265 Button
on (release) {
gotoAndPlay (22);
_root.locate = 2;
}
Symbol 267 Button
on (release) {
gotoAndPlay (22);
_root.locate = 3;
}
Symbol 269 Button
on (release) {
gotoAndPlay (22);
_root.locate = 4;
}
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 2
stop();
Symbol 276 MovieClip Frame 3
stop();
Symbol 277 Button
on (release) {
gotoAndPlay (22);
_root.locate = random(3) + 1;
}
Symbol 286 Button
on (release) {
gotoAndPlay (22);
_root.locate = 7;
}
Symbol 288 Button
on (release) {
gotoAndPlay (22);
_root.locate = 6;
}
Symbol 290 Button
on (release) {
gotoAndPlay (22);
_root.locate = 5;
}
Symbol 292 Button
on (release) {
gotoAndPlay (22);
_root.locate = 8;
}
Symbol 293 Button
on (release) {
gotoAndPlay (22);
_root.locate = (random(3) + 4) + 1;
}
Symbol 299 Button
on (release) {
gotoAndPlay (22);
_root.locate = 11;
}
Symbol 301 Button
on (release) {
gotoAndPlay (22);
_root.locate = 10;
}
Symbol 303 Button
on (release) {
gotoAndPlay (22);
_root.locate = 9;
}
Symbol 305 Button
on (release) {
gotoAndPlay (22);
_root.locate = 12;
}
Symbol 306 Button
on (release) {
gotoAndPlay (22);
_root.locate = (random(3) + 8) + 1;
}
Symbol 312 Button
on (release) {
gotoAndPlay (22);
_root.locate = 13;
}
Symbol 314 Button
on (release) {
gotoAndPlay (22);
_root.locate = 15;
}
Symbol 316 Button
on (release) {
gotoAndPlay (22);
_root.locate = 14;
}
Symbol 318 Button
on (release) {
gotoAndPlay (22);
_root.locate = 16;
}
Symbol 319 Button
on (release) {
gotoAndPlay (22);
_root.locate = (random(3) + 12) + 1;
}
Symbol 326 Button
on (release) {
gotoAndPlay (22);
_root.locate = 25;
}
Symbol 328 Button
on (release) {
gotoAndPlay (22);
_root.locate = 26;
}
Symbol 330 Button
on (release) {
gotoAndPlay (22);
_root.locate = 24;
}
Symbol 334 Button
on (release) {
gotoAndPlay (22);
_root.locate = random(3) + 24;
}
Symbol 340 Button
on (release) {
gotoAndPlay (5);
stopAllSounds();
}
Symbol 342 Button
on (release) {
gotoAndPlay (30);
}
Symbol 346 Button
on (release) {
gotoAndPlay (5);
stopAllSounds();
}
Symbol 350 Button
on (release) {
gotoAndPlay (15);
}
Symbol 367 Button
on (release) {
gotoAndPlay (14);
}
Symbol 374 Button
on (release) {
if (_root.paas == "SINK") {
_root.allcomp = 1;
_root.questbonus = 4000;
_root.pass2 = "Accepted";
}
if (_root.paas == "MONK") {
_root.questbonus = 4000;
_root.pass2 = "Accepted";
}
if (_root.paas == "SOULFLY") {
_root.souls = 999999999 /* 0x3B9AC9FF */;
_root.pass2 = "Accepted";
}
if (_root.paas == "EKKA") {
_root.magic = 10000;
_root.light = 1;
_root.dark = 1;
_root.pass2 = "Accepted";
}
if (_root.paas == "AKKAB") {
_root.money = 999999999 /* 0x3B9AC9FF */;
_root.pass2 = "Accepted";
}
if (_root.paas == "FIGHT") {
_root.conquered = 1;
_root.pass2 = "Accepted";
}
if (_root.paas == "DEATH") {
_root.conquered = 2;
_root.pass2 = "Accepted";
}
if (_root.paas == "ROSE") {
_root.conquered = 3;
_root.pass2 = "Accepted";
}
if (_root.paas == "FURY") {
_root.conquered = 4;
_root.pass2 = "Accepted";
}
if (_root.paas == "LOSTING") {
_root.conquered = 5;
_root.pass2 = "Accepted";
}
if (_root.paas == "ASSES") {
_root.conquered = 6;
_root.pass2 = "Accepted";
}
if (_root.paas == "XDFG") {
_root.XP = 51;
}
if (_root.paas == "RYHG") {
_root.XP = 201;
}
if (_root.paas == "YTRE") {
_root.XP = 401;
}
if (_root.paas == "NBVC") {
_root.XP = 601;
}
if (_root.paas == "HAHE") {
_root.XP = 1201;
}
if (_root.paas == "JGFQ") {
_root.XP = 2001;
}
if (_root.paas == "LAGH") {
_root.XP = 3001;
}
if (_root.paas == "GFDS") {
_root.XP = 4001;
}
if (_root.paas == "FDFS") {
_root.XP = 5001;
}
if (_root.paas == "OOPR") {
_root.XP = 10001;
}
if (_root.paas == "REWR") {
_root.XP = 20001;
}
if (_root.paas == "GDYU") {
_root.XP = 30001;
}
if (_root.paas == "BGTY") {
_root.XP = 40001;
}
if (_root.paas == "QEWW") {
_root.XP = 50001;
}
if (_root.paas == "OPUY") {
_root.XP = 60001;
}
if (_root.paas == "LKJH") {
_root.XP = 80001 /* 0x013881 */;
}
if (_root.paas == "NBVC") {
_root.XP = 200001 /* 0x030D41 */;
}
if (_root.paas == "QMDF") {
_root.XP = 300001 /* 0x0493E1 */;
}
if (_root.paas == "LKUI") {
_root.XP = 310001 /* 0x04BAF1 */;
}
if (_root.paas == "HGJG") {
_root.XP = 340001 /* 0x053021 */;
}
if (_root.paas == "JHGF") {
_root.XP = 380001 /* 0x05CC61 */;
}
if (_root.paas == "DFGD") {
_root.XP = 420001 /* 0x0668A1 */;
}
if (_root.paas == "LUMP") {
_root.XP = 480001 /* 0x075301 */;
}
if (_root.paas == "BVFG") {
_root.XP = 600001 /* 0x0927C1 */;
}
if (_root.paas == "QCFR") {
_root.XP = 700001 /* 0x0AAE61 */;
}
if (_root.paas == "SECC") {
_root.XP = 1000000 /* 0x0F4240 */;
}
if (_root.paas == "HYPER") {
_root.conquered = 40;
_root.pass = "Accepted";
}
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
}
Symbol 388 Button
on (release) {
if (_root.ability > 4) {
_root.ability = _root.ability - 5;
_root.money = _root.money + 500;
}
}
Symbol 391 Button
on (release) {
if (_root.ability > 9) {
_root.ability = _root.ability - 10;
_root.money = _root.money + 1500;
}
}
Symbol 394 Button
on (release) {
if (_root.ability > 24) {
_root.ability = _root.ability - 25;
_root.money = _root.money + 2700;
}
}
Symbol 401 Button
on (release) {
if (_root.Pet1 == 0) {
if (_root.money > 9999) {
_root.money = _root.money - 10000;
_root.Petcat = 2;
_root.Pet.gotoAndStop(2);
_root.Pet1 = 1;
}
}
if (_root.Pet1 == 1) {
_root.Petcat = 2;
_root.Pet.gotoAndStop(2);
}
}
Symbol 403 Button
on (release) {
if (_root.Pet2 == 0) {
if (_root.money > 19999) {
_root.money = _root.money - 20000;
_root.Petcat = 3;
_root.Pet.gotoAndStop(3);
_root.Pet2 = 1;
}
}
if (_root.Pet2 == 1) {
_root.Petcat = 3;
_root.Pet.gotoAndStop(3);
}
}
Symbol 405 Button
on (release) {
if (_root.Pet3 == 0) {
if (_root.money > 49999) {
_root.money = _root.money - 50000;
_root.Petcat = 4;
_root.Pet.gotoAndStop(4);
_root.Pet3 = 1;
}
}
if (_root.Pet3 == 1) {
_root.Petcat = 4;
_root.Pet.gotoAndStop(4);
}
}
Symbol 423 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 2
_root.petchoice = 0;
_root.petchoice = random(3);
if (_root.petchoice == 0) {
play();
}
if (_root.petchoice == 1) {
play();
}
if (_root.petchoice == 2) {
gotoAndStop (1);
}
Symbol 423 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.05);
Symbol 423 MovieClip Frame 13
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.05);
Symbol 423 MovieClip Frame 16
gotoAndPlay (1);
Symbol 445 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 2
_root.petchoice = 0;
_root.petchoice = random(3);
if (_root.petchoice == 0) {
play();
}
if (_root.petchoice == 1) {
play();
}
if (_root.petchoice == 2) {
gotoAndStop (1);
}
Symbol 445 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 445 MovieClip Frame 9
gotoAndPlay (1);
Symbol 462 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 2
_root.petchoice = 0;
_root.petchoice = random(3);
if (_root.petchoice == 0) {
play();
}
if (_root.petchoice == 1) {
gotoAndPlay (10);
}
if (_root.petchoice == 2) {
gotoAndStop (1);
}
Symbol 462 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 462 MovieClip Frame 9
gotoAndPlay (1);
Symbol 462 MovieClip Frame 15
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.25);
Symbol 462 MovieClip Frame 18
gotoAndPlay (1);
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
_root.petchoice = 0;
_root.petchoice = random(3);
if (_root.petchoice == 0) {
play();
}
if (_root.petchoice == 1) {
gotoAndPlay (10);
}
if (_root.petchoice == 2) {
gotoAndStop (1);
}
Symbol 471 MovieClip Frame 6
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.25);
Symbol 471 MovieClip Frame 9
gotoAndPlay (1);
Symbol 471 MovieClip Frame 15
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.25);
Symbol 471 MovieClip Frame 18
gotoAndPlay (1);
Symbol 472 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 2
stop();
Symbol 472 MovieClip Frame 3
stop();
Symbol 472 MovieClip Frame 4
stop();
Symbol 472 MovieClip Frame 5
stop();
Symbol 477 Button
on (release) {
if (_root.Pet4 != 1) {
if (_root.money > 59999) {
_root.money = _root.money - 60000;
_root.Petcat = 5;
_root.Pet.gotoAndStop(5);
_root.Pet4 = 1;
}
}
if (_root.Pet4 == 1) {
_root.Petcat = 5;
_root.Pet.gotoAndStop(5);
}
}
Symbol 481 Button
on (release) {
gotoAndPlay (5);
}
Symbol 487 Button
on (release) {
gotoAndPlay (30);
_root.locate = 21;
_root.tournament1 = 0;
}
Symbol 489 Button
on (release) {
gotoAndPlay (30);
_root.locate = 22;
_root.tournament2 = 0;
}
Symbol 494 Button
on (release) {
gotoAndPlay (30);
}
Symbol 567 MovieClip Frame 1
stop();
Symbol 567 MovieClip Frame 2
stop();
Symbol 567 MovieClip Frame 3
stop();
Symbol 567 MovieClip Frame 4
stop();
Symbol 567 MovieClip Frame 5
stop();
Symbol 567 MovieClip Frame 6
stop();
Symbol 567 MovieClip Frame 7
stop();
Symbol 567 MovieClip Frame 8
stop();
Symbol 567 MovieClip Frame 9
stop();
Symbol 567 MovieClip Frame 10
stop();
Symbol 567 MovieClip Frame 11
stop();
Symbol 567 MovieClip Frame 12
stop();
Symbol 567 MovieClip Frame 13
stop();
Symbol 567 MovieClip Frame 14
stop();
Symbol 567 MovieClip Frame 15
stop();
Symbol 567 MovieClip Frame 16
stop();
Symbol 567 MovieClip Frame 17
stop();
Symbol 567 MovieClip Frame 18
stop();
Symbol 567 MovieClip Frame 19
stop();
Symbol 567 MovieClip Frame 20
stop();
Symbol 567 MovieClip Frame 21
stop();
Symbol 567 MovieClip Frame 22
stop();
Symbol 567 MovieClip Frame 23
stop();
Symbol 567 MovieClip Frame 24
stop();
Symbol 567 MovieClip Frame 25
stop();
Symbol 567 MovieClip Frame 26
stop();
Symbol 567 MovieClip Frame 27
stop();
Symbol 567 MovieClip Frame 28
stop();
Symbol 567 MovieClip Frame 29
stop();
Symbol 567 MovieClip Frame 30
stop();
Symbol 567 MovieClip Frame 31
stop();
Symbol 567 MovieClip Frame 32
stop();
Symbol 572 Button
on (release) {
if (_root.money > 9) {
_root.money = _root.money - 10;
_root.smPotion = _root.smPotion + 1;
}
}
Symbol 573 Button
on (release) {
if (_root.money > 249) {
_root.money = _root.money - 250;
_root.nmPotion = _root.nmPotion + 1;
}
}
Symbol 574 Button
on (release) {
if (_root.money > 899) {
_root.money = _root.money - 900;
_root.lgPotion = _root.lgPotion + 1;
}
}
Symbol 576 Button
on (release) {
if (_root.money > 99) {
_root.money = _root.money - 100;
_root.magic = _root.magic + 1;
}
}
Symbol 578 Button
on (release) {
if (_root.money > 9999) {
_root.money = _root.money - 10000;
_root.magic = _root.magic + 100;
}
}
Symbol 624 MovieClip Frame 1
stop();
Symbol 624 MovieClip Frame 2
stop();
Symbol 624 MovieClip Frame 3
stop();
Symbol 624 MovieClip Frame 4
stop();
Symbol 624 MovieClip Frame 5
stop();
Symbol 624 MovieClip Frame 6
stop();
Symbol 624 MovieClip Frame 7
stop();
Symbol 624 MovieClip Frame 8
stop();
Symbol 624 MovieClip Frame 9
stop();
Symbol 624 MovieClip Frame 10
stop();
Symbol 624 MovieClip Frame 11
stop();
Symbol 624 MovieClip Frame 12
stop();
Symbol 624 MovieClip Frame 13
stop();
Symbol 624 MovieClip Frame 14
stop();
Symbol 624 MovieClip Frame 15
stop();
Symbol 624 MovieClip Frame 16
stop();
Symbol 624 MovieClip Frame 17
stop();
Symbol 624 MovieClip Frame 18
stop();
Symbol 624 MovieClip Frame 19
stop();
Symbol 624 MovieClip Frame 20
stop();
Symbol 624 MovieClip Frame 21
stop();
Symbol 624 MovieClip Frame 22
stop();
Symbol 624 MovieClip Frame 23
stop();
Symbol 624 MovieClip Frame 24
stop();
Symbol 624 MovieClip Frame 25
stop();
Symbol 624 MovieClip Frame 26
stop();
Symbol 624 MovieClip Frame 27
stop();
Symbol 624 MovieClip Frame 28
stop();
Symbol 624 MovieClip Frame 29
gotoAndStop (1);
_root.swordy = _root.swordy + 1;
_root.extra = _root.extra + 100;
if (_root.swordy == 10) {
_root.extra = _root.extra + 1000;
}
if (_root.swordy == 20) {
_root.extra = _root.extra + 10000;
}
if (_root.swordy == 25) {
_root.extra = _root.extra + 20000;
}
_root.barhold = 0;
_root.morepoints = _root.morepoints + 3;
Symbol 626 Button
on (press) {
_root.upper.play();
}
on (release) {
_root.upper.stop();
}
Symbol 633 MovieClip Frame 1
stop();
Symbol 633 MovieClip Frame 2
if (_root.souls >= _root.morepoints) {
_root.souls = _root.souls - _root.morepoints;
_root.upgradebar.play();
_root.barhold = _root.barhold + 1;
}
Symbol 633 MovieClip Frame 3
gotoAndPlay (2);
Symbol 646 Button
on (release) {
gotoAndPlay (106);
_root.locate = 27;
}
Symbol 647 Button
on (release) {
gotoAndPlay (112);
_root.locate = 28;
}
Symbol 648 Button
on (release) {
gotoAndPlay (118);
_root.locate = 29;
}
Symbol 649 Button
on (release) {
gotoAndPlay (22);
_root.locate = 30;
}
Symbol 650 Button
on (release) {
gotoAndPlay (22);
_root.locate = 31;
}
Symbol 653 Button
on (release) {
gotoAndPlay (22);
_root.locate = 32;
}
Symbol 654 Button
on (release) {
gotoAndPlay (27);
}
Symbol 657 Button
on (release) {
if (_root.Lhair != 1) {
_root.Lhair = _root.Lhair - 1;
}
if (_root.Lhair > 5) {
_root.Lhair = 1;
}
}
Symbol 658 Button
on (release) {
if (_root.Lhead != 1) {
_root.Lhead = _root.Lhead - 1;
}
if (_root.Lhead > 6) {
_root.Lhead = 1;
}
}
Symbol 659 Button
on (release) {
if (_root.Lleg != 1) {
_root.Lleg = _root.Lleg - 1;
}
if (_root.Lleg > 5) {
_root.Lleg = 1;
}
}
Symbol 660 Button
on (release) {
if (_root.Lhair != 5) {
_root.Lhair = _root.Lhair + 1;
}
if (_root.Lhair > 5) {
_root.Lhair = 1;
}
}
Symbol 661 Button
on (release) {
if (_root.Lhead != 6) {
_root.Lhead = _root.Lhead + 1;
}
if (_root.Lhead > 6) {
_root.Lhead = 1;
}
}
Symbol 662 Button
on (release) {
if (_root.Lleg != 5) {
_root.Lleg = _root.Lleg + 1;
}
if (_root.Lleg > 5) {
_root.Lleg = 1;
}
}
Symbol 663 Button
on (release) {
gotoAndPlay (5);
_root.Lhair = _root.Hhair;
_root.Lhead = _root.Hhead;
_root.Larm = _root.Harm;
_root.Lbody = _root.Hbody;
_root.Lleg = _root.Hleg;
}
Symbol 664 Button
on (release) {
if (_root.money >= 500) {
_root.Hhair = _root.Lhair;
_root.Hhead = _root.Lhead;
_root.Harm = _root.Larm;
_root.Hbody = _root.Lbody;
_root.Hleg = _root.Lleg;
_root.money = _root.money - 500;
}
}
Symbol 669 Button
on (release) {
if (_root.allcomp == 1) {
gotoAndPlay (28);
_root.Lhair = _root.Hhair;
_root.Lhead = _root.Hhead;
_root.Larm = _root.Harm;
_root.Lbody = _root.Hbody;
_root.Lleg = _root.Hleg;
}
if (_root.allcomp != 1) {
_root.singsong = "Need to complete all bonus quests to unlock odd changes";
}
}
Symbol 689 Button
on (release) {
if (_root.money >= 1000) {
_root.money = _root.money - 1000;
_root.Hupgrade = _root.Hupgrade + 100;
}
}
Symbol 702 Button
on (release) {
if (_root.money >= 10000) {
_root.money = _root.money - 10000;
_root.Hupgrade = _root.Hupgrade + 1000;
}
}
Symbol 704 Button
on (release) {
if (_root.money > 999) {
_root.money = _root.money - 1000;
_root.magic = _root.magic + 10;
}
}
Symbol 720 Button
on (rollOver) {
_root.bonusqu = " A special jewel has been stolen from your island. Find the thieves to regain the precious jewel";
}
on (press) {
gotoAndPlay (22);
_root.locate = 33;
}
Symbol 722 Button
on (rollOver) {
if (_root.questbonus > 0) {
_root.bonusqu = "When you escaped the underworld you let out some harmful spirits. Send them back from whence they came";
}
if (_root.questbonus == 0) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 0) {
gotoAndPlay (22);
_root.locate = 34;
}
}
Symbol 724 Button
on (rollOver) {
if (_root.questbonus > 1) {
_root.bonusqu = "A rebel assault has begun on your island, prepare for a fight";
}
if (_root.questbonus < 2) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 1) {
gotoAndPlay (22);
_root.locate = 35;
}
}
Symbol 726 Button
on (rollOver) {
if (_root.questbonus > 2) {
_root.bonusqu = "A batch of horrific tree creatures have run rampage, may be a bit of fun to collect some fire wood!";
}
if (_root.questbonus < 3) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 2) {
gotoAndPlay (22);
_root.locate = 36;
}
}
Symbol 728 Button
on (rollOver) {
if (_root.questbonus > 3) {
_root.bonusqu = "On a close island they are some primitive soldiers rallying an army to defeat you. Go over there and show them that no matter how many they summon it will not be enough!";
}
if (_root.questbonus < 4) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 3) {
gotoAndPlay (22);
_root.locate = 37;
}
}
Symbol 730 Button
on (rollOver) {
if (_root.questbonus > 4) {
_root.bonusqu = "Lobster tastes quite good and is quite a delicacy, so it is bought at a high price.";
}
if (_root.questbonus < 5) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 4) {
gotoAndPlay (22);
_root.locate = 38;
}
}
Symbol 732 Button
on (rollOver) {
if (_root.questbonus > 5) {
_root.bonusqu = "On a trip to one of the many islands on the map your ship is attacked by giant jellyfish!";
}
if (_root.questbonus < 6) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 5) {
gotoAndPlay (22);
_root.locate = 39;
}
}
Symbol 734 Button
on (rollOver) {
if (_root.questbonus > 6) {
_root.bonusqu = "Your ship has again been attacked, but this time it is the King of the sea and the pacific isles!";
}
if (_root.questbonus < 7) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 6) {
gotoAndPlay (22);
_root.locate = 40;
}
}
Symbol 736 Button
on (rollOver) {
if (_root.questbonus > 7) {
_root.bonusqu = "Some of your warriors have betrayed you thinking they are strong enough to conquer the land for themselves!";
}
if (_root.questbonus < 8) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 7) {
gotoAndPlay (22);
_root.locate = 41;
}
}
Symbol 738 Button
on (rollOver) {
if (_root.questbonus > 8) {
_root.bonusqu = "The Snake King of Archfin has become a large problem and must be eradicated!";
}
if (_root.questbonus < 9) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 8) {
gotoAndPlay (22);
_root.locate = 42;
}
}
Symbol 740 Button
on (rollOver) {
if (_root.questbonus > 9) {
_root.bonusqu = "A powerful warrior, that you fought many years ago when you were an enemy of the DarkForces, has emerged from Hades to claim your title and your army!!";
}
if (_root.questbonus < 10) {
_root.bonusqu = "This quest is Not Avalible at this point in time";
}
}
on (press) {
if (_root.questbonus > 9) {
gotoAndPlay (22);
_root.locate = 43;
}
}
Symbol 743 Button
on (release) {
if (_root.Lhair > 6) {
_root.Lhair = _root.Lhair - 1;
}
}
Symbol 744 Button
on (release) {
if (_root.Lhead > 7) {
_root.Lhead = _root.Lhead - 1;
}
}
Symbol 745 Button
on (release) {
if (_root.Lleg > 6) {
_root.Lleg = _root.Lleg - 1;
}
}
Symbol 746 Button
on (release) {
if (_root.Lhair != 9) {
if (_root.Lhair >= 6) {
_root.Lhair = _root.Lhair + 1;
}
}
if (_root.Lhair < 6) {
_root.Lhair = 6;
}
}
Symbol 747 Button
on (release) {
if (_root.Lhead != 10) {
if (_root.Lhead >= 7) {
_root.Lhead = _root.Lhead + 1;
}
}
if (_root.Lhead < 7) {
_root.Lhead = 7;
}
}
Symbol 748 Button
on (release) {
if (_root.Lleg != 9) {
if (_root.Lleg >= 6) {
_root.Lleg = _root.Lleg + 1;
}
}
if (_root.Lleg < 6) {
_root.Lleg = 6;
}
}
Symbol 749 Button
on (release) {
gotoAndPlay (25);
_root.Lhair = _root.Hhair;
_root.Lhead = _root.Hhead;
_root.Larm = _root.Harm;
_root.Lbody = _root.Hbody;
_root.Lleg = _root.Hleg;
}
Symbol 750 Button
on (release) {
if (_root.money >= 1000) {
_root.Hhair = _root.Lhair;
_root.Hhead = _root.Lhead;
_root.Harm = _root.Larm;
_root.Hbody = _root.Lbody;
_root.Hleg = _root.Lleg;
_root.money = _root.money - 1000;
}
}
Symbol 773 MovieClip Frame 1
stop();
Symbol 773 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 773 MovieClip Frame 6
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(25) - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 773 MovieClip Frame 9
gotoAndPlay (1);
Symbol 773 MovieClip Frame 13
gotoAndPlay (1);
Symbol 773 MovieClip Frame 16
if (_root.locate != 37) {
_root.tribeman = _root.tribeman + 1;
}
if (_root.locate == 37) {
_root.prim = _root.prim + 1;
}
_root.XP = _root.XP + 20;
_root.souls = _root.souls + 3;
_root.money = _root.money + 50;
_root.quote = "You gained 3 upgrage points";
Symbol 773 MovieClip Frame 19
stop();
Symbol 773 MovieClip Frame 23
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(30) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 773 MovieClip Frame 25
gotoAndPlay (1);
Symbol 773 MovieClip Frame 32
gotoAndPlay (1);
Symbol 784 MovieClip Frame 1
stop();
Symbol 784 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 784 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int((random(70) + 10) - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 784 MovieClip Frame 9
gotoAndPlay (1);
Symbol 784 MovieClip Frame 13
gotoAndPlay (1);
Symbol 784 MovieClip Frame 16
if (_root.locate != 37) {
_root.tribeman2 = _root.tribeman2 + 1;
}
if (_root.locate == 37) {
_root.prim = _root.prim + 1;
}
_root.XP = _root.XP + 30;
_root.souls = _root.souls + 5;
_root.quote = "You gained 5 upgrage points";
_root.money = _root.money + 50;
Symbol 784 MovieClip Frame 19
stop();
Symbol 784 MovieClip Frame 24
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(100) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 784 MovieClip Frame 25
gotoAndPlay (1);
Symbol 784 MovieClip Frame 32
gotoAndPlay (1);
Symbol 792 MovieClip Frame 1
stop();
Symbol 792 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 792 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int((random(30) + 100) - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 792 MovieClip Frame 9
gotoAndPlay (1);
Symbol 792 MovieClip Frame 13
gotoAndPlay (1);
Symbol 792 MovieClip Frame 16
if (_root.locate != 37) {
_root.tribeman3 = _root.tribeman3 + 1;
}
if (_root.locate == 37) {
_root.prim = _root.prim + 1;
}
_root.XP = _root.XP + 40;
_root.souls = _root.souls + 7;
_root.quote = "You gained 7 upgrage points";
_root.money = _root.money + 50;
Symbol 792 MovieClip Frame 19
stop();
Symbol 792 MovieClip Frame 23
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(300) - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 792 MovieClip Frame 25
gotoAndPlay (1);
Symbol 792 MovieClip Frame 32
gotoAndPlay (1);
Symbol 800 MovieClip Frame 1
stop();
Symbol 800 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 800 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int((random(30) + 100) - _root.Defense);
if (_root.locate == 22) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 800 MovieClip Frame 9
gotoAndPlay (1);
Symbol 800 MovieClip Frame 13
gotoAndPlay (1);
Symbol 800 MovieClip Frame 16
if (_root.locate != 22) {
_root.tribemanKing = 1;
}
_root.XP = _root.XP + 200;
_root.souls = _root.souls + 20;
_root.quote = "You gained 20 upgrage points";
_root.money = _root.money + 100;
Symbol 800 MovieClip Frame 19
stop();
Symbol 800 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
if (_root.locate == 22) {
_root.BDamage = int(20000 - _root.Defense);
}
_root.BDamage = int(random(200) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 800 MovieClip Frame 25
gotoAndPlay (1);
Symbol 800 MovieClip Frame 32
gotoAndPlay (1);
Symbol 805 MovieClip Frame 1
stop();
Symbol 805 MovieClip Frame 2
stop();
Symbol 805 MovieClip Frame 3
stop();
Symbol 806 MovieClip Frame 1
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 806 MovieClip Frame 2
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 810 MovieClip Frame 1
stop();
Symbol 810 MovieClip Frame 2
stop();
Symbol 810 MovieClip Frame 3
stop();
Symbol 811 MovieClip Frame 1
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 811 MovieClip Frame 2
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 815 MovieClip Frame 1
stop();
Symbol 815 MovieClip Frame 2
stop();
Symbol 815 MovieClip Frame 3
stop();
Symbol 816 MovieClip Frame 1
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 816 MovieClip Frame 2
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 820 MovieClip Frame 1
stop();
Symbol 820 MovieClip Frame 2
stop();
Symbol 820 MovieClip Frame 3
stop();
Symbol 821 MovieClip Frame 1
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 821 MovieClip Frame 2
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 825 MovieClip Frame 1
stop();
Symbol 825 MovieClip Frame 2
stop();
Symbol 825 MovieClip Frame 3
stop();
Symbol 826 MovieClip Frame 1
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 826 MovieClip Frame 2
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 830 MovieClip Frame 1
stop();
Symbol 830 MovieClip Frame 2
stop();
Symbol 830 MovieClip Frame 3
stop();
Symbol 831 MovieClip Frame 1
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 831 MovieClip Frame 2
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 835 MovieClip Frame 1
stop();
Symbol 835 MovieClip Frame 2
stop();
Symbol 835 MovieClip Frame 3
stop();
Symbol 836 MovieClip Frame 1
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 836 MovieClip Frame 2
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 840 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 2
stop();
Symbol 840 MovieClip Frame 3
stop();
Symbol 841 MovieClip Frame 1
if (_root.dinopic == 1) {
}
if (_root.dinopic == 2) {
dinopart.gotoAndStop(2);
}
if (_root.dinopic == 3) {
dinopart.gotoAndStop(3);
}
Symbol 853 MovieClip Frame 1
stop();
Symbol 853 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 853 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int((random(80) + 30) - _root.Defense);
if (_root.dinopic == 2) {
_root.BDamage = int((random(50) + 100) - _root.Defense);
}
if (_root.dinopic == 3) {
_root.BDamage = int((random(100) + 200) - _root.Defense);
}
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 853 MovieClip Frame 9
gotoAndPlay (1);
Symbol 853 MovieClip Frame 13
gotoAndPlay (1);
Symbol 853 MovieClip Frame 16
if (_root.dinopic == 1) {
_root.dino1 = _root.dino1 + 1;
_root.XP = _root.XP + 70;
}
if (_root.dinopic == 2) {
_root.dino2 = _root.dino2 + 1;
_root.XP = _root.XP + 100;
}
if (_root.dinopic == 3) {
_root.dino3 = _root.dino3 + 1;
_root.XP = _root.XP + 120;
}
_root.souls = _root.souls + 10;
_root.quote = "You gained 10 upgrage points";
_root.money = _root.money + 100;
Symbol 853 MovieClip Frame 19
stop();
Symbol 853 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(50) - _root.Defense);
if (_root.dinopic == 2) {
_root.BDamage = int((random(10) + 30) - _root.Defense);
}
if (_root.dinopic == 3) {
_root.BDamage = int((random(50) + 30) - _root.Defense);
}
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 853 MovieClip Frame 25
gotoAndPlay (1);
Symbol 853 MovieClip Frame 32
gotoAndPlay (1);
Symbol 871 MovieClip Frame 1
stop();
_root.stun = 0;
Symbol 871 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 871 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int((100 + random(200)) - _root.Defense);
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 871 MovieClip Frame 9
gotoAndPlay (1);
Symbol 871 MovieClip Frame 13
gotoAndPlay (1);
Symbol 871 MovieClip Frame 16
if (_root.locate != 22) {
_root.dinoKing = 1;
}
_root.XP = _root.XP + 500;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
Symbol 871 MovieClip Frame 19
stop();
Symbol 871 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(500) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 871 MovieClip Frame 25
gotoAndPlay (1);
Symbol 871 MovieClip Frame 32
gotoAndPlay (1);
Symbol 883 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 883 MovieClip Frame 7
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(100 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 883 MovieClip Frame 9
gotoAndPlay (1);
Symbol 883 MovieClip Frame 13
gotoAndPlay (1);
Symbol 883 MovieClip Frame 16
_root.rath = _root.rath + 1;
_root.XP = _root.XP + 200;
_root.souls = _root.souls + 20;
_root.quote = "You gained 20 upgrage points";
_root.money = _root.money + 210;
Symbol 883 MovieClip Frame 19
stop();
Symbol 883 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(100 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 883 MovieClip Frame 25
gotoAndPlay (1);
Symbol 883 MovieClip Frame 32
gotoAndPlay (1);
Symbol 890 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 890 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(100 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 890 MovieClip Frame 6
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(50 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 890 MovieClip Frame 9
gotoAndPlay (1);
Symbol 890 MovieClip Frame 13
gotoAndPlay (1);
Symbol 890 MovieClip Frame 16
_root.rath2 = _root.rath2 + 1;
_root.XP = _root.XP + 250;
_root.souls = _root.souls + 23;
_root.quote = "You gained 23 upgrage points";
_root.money = _root.money + 200;
Symbol 890 MovieClip Frame 19
stop();
Symbol 890 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(200 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 890 MovieClip Frame 25
gotoAndPlay (1);
Symbol 890 MovieClip Frame 32
gotoAndPlay (1);
Symbol 900 MovieClip Frame 1
stop();
Symbol 900 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 900 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(300 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 900 MovieClip Frame 9
gotoAndPlay (1);
Symbol 900 MovieClip Frame 13
gotoAndPlay (1);
Symbol 900 MovieClip Frame 16
_root.rath3 = _root.rath3 + 1;
_root.XP = _root.XP + 275;
_root.souls = _root.souls + 25;
_root.quote = "You gained 25 upgrage points";
Symbol 900 MovieClip Frame 19
stop();
Symbol 900 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(100 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 900 MovieClip Frame 25
gotoAndPlay (1);
Symbol 900 MovieClip Frame 32
gotoAndPlay (1);
Symbol 907 MovieClip Frame 1
stop();
_root.stun = 0;
Symbol 907 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 907 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(300 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.locate == 42) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 907 MovieClip Frame 9
gotoAndPlay (1);
Symbol 907 MovieClip Frame 13
gotoAndPlay (1);
Symbol 907 MovieClip Frame 16
if (_root.locate != 42) {
if (_root.locate != 22) {
_root.rathKing = _root.rathKing + 1;
}
}
if (_root.locate == 42) {
_root.snakeman = 1;
}
_root.XP = _root.XP + 1000;
_root.souls = _root.souls + 50;
_root.quote = "You gained 50 upgrage points";
_root.money = _root.money + 1000;
Symbol 907 MovieClip Frame 19
stop();
Symbol 907 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(300 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 907 MovieClip Frame 25
gotoAndPlay (1);
Symbol 907 MovieClip Frame 32
gotoAndPlay (1);
Symbol 923 MovieClip Frame 1
stop();
Symbol 923 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 923 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(300 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 923 MovieClip Frame 9
gotoAndPlay (1);
Symbol 923 MovieClip Frame 13
gotoAndPlay (1);
Symbol 923 MovieClip Frame 16
if (_root.locate != 38) {
_root.Sea = _root.Sea + 1;
_root.XP = _root.XP + 750;
_root.souls = _root.souls + 25;
_root.quote = "You gained 25 upgrage points";
_root.money = _root.money + 150;
}
if (_root.locate == 38) {
_root.lobman = _root.lobman + 1;
_root.XP = _root.XP + 300;
_root.souls = _root.souls + 25;
_root.quote = "You gained 25 upgrage points";
_root.money = _root.money + 150;
}
Symbol 923 MovieClip Frame 19
stop();
Symbol 923 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(300 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 923 MovieClip Frame 25
gotoAndPlay (1);
Symbol 923 MovieClip Frame 32
gotoAndPlay (1);
Symbol 932 MovieClip Frame 1
stop();
Symbol 932 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 932 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(1000 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 932 MovieClip Frame 9
gotoAndPlay (1);
Symbol 932 MovieClip Frame 13
gotoAndPlay (1);
Symbol 932 MovieClip Frame 16
_root.Sea2 = _root.Sea2 + 1;
_root.XP = _root.XP + 850;
_root.souls = _root.souls + 27;
_root.quote = "You gained 27 upgrage points";
_root.money = _root.money + 250;
Symbol 932 MovieClip Frame 19
stop();
Symbol 932 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(800 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 932 MovieClip Frame 25
gotoAndPlay (1);
Symbol 932 MovieClip Frame 32
gotoAndPlay (1);
Symbol 940 MovieClip Frame 1
stop();
Symbol 940 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 940 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(1000 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 940 MovieClip Frame 9
gotoAndPlay (1);
Symbol 940 MovieClip Frame 13
gotoAndPlay (1);
Symbol 940 MovieClip Frame 16
if (_root.locate != 39) {
_root.Sea3 = _root.Sea3 + 1;
}
if (_root.locate == 39) {
_root.jellyman = _root.jellyman + 1;
}
_root.XP = _root.XP + 950;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
_root.money = _root.money + 300;
Symbol 940 MovieClip Frame 19
stop();
Symbol 940 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(800 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 940 MovieClip Frame 25
gotoAndPlay (1);
Symbol 940 MovieClip Frame 32
gotoAndPlay (1);
Symbol 955 MovieClip Frame 1
stop();
Symbol 955 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 955 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(2000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 955 MovieClip Frame 9
gotoAndPlay (1);
Symbol 955 MovieClip Frame 13
gotoAndPlay (1);
Symbol 955 MovieClip Frame 16
if (_root.locate != 40) {
if (_root.locate != 22) {
_root.SeaKing = _root.SeaKing + 1;
}
}
if (_root.locate == 40) {
_root.seakingman = 1;
}
_root.XP = _root.XP + 950;
_root.souls = _root.souls + 80;
_root.quote = "You gained 20 upgrage points";
_root.money = _root.money + 1500;
Symbol 955 MovieClip Frame 19
stop();
Symbol 955 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(4000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 955 MovieClip Frame 25
gotoAndPlay (1);
Symbol 955 MovieClip Frame 32
gotoAndPlay (1);
Symbol 974 MovieClip Frame 1
stop();
Symbol 974 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 974 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = 30;
if (_root.XP > 100) {
_root.BDamage = 100;
}
if (_root.XP > 500) {
_root.BDamage = 200;
}
if (_root.XP > 1000) {
_root.BDamage = 500;
}
if (_root.XP > 10000) {
_root.BDamage = 5000;
}
if (_root.XP > 50000) {
_root.BDamage = 15000;
}
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 974 MovieClip Frame 9
gotoAndPlay (1);
Symbol 974 MovieClip Frame 13
gotoAndPlay (1);
Symbol 974 MovieClip Frame 16
if (_root.XP < 100) {
_root.XP = _root.XP + 10;
_root.souls = _root.souls + 2;
_root.quote = "You gained 2 upgrage points";
}
if (_root.XP > 100) {
_root.XP = _root.XP + 30;
_root.souls = _root.souls + 5;
_root.quote = "You gained 5 upgrage points";
}
if (_root.XP > 500) {
_root.XP = _root.XP + 50;
_root.souls = _root.souls + 7;
_root.quote = "You gained 7 upgrage points";
}
if (_root.XP > 1000) {
_root.XP = _root.XP + 100;
_root.souls = _root.souls + 10;
_root.quote = "You gained 10 upgrage points";
}
if (_root.XP > 10000) {
_root.XP = _root.XP + 300;
_root.souls = _root.souls + 15;
_root.quote = "You gained 15 upgrage points";
}
if (_root.XP > 50000) {
_root.XP = _root.XP + 1500;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
}
Symbol 974 MovieClip Frame 19
stop();
Symbol 974 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = 30;
if (_root.XP > 100) {
_root.BDamage = 100;
}
if (_root.XP > 500) {
_root.BDamage = 200;
}
if (_root.XP > 1000) {
_root.BDamage = 500;
}
if (_root.XP > 10000) {
_root.BDamage = 5000;
}
if (_root.XP > 50000) {
_root.BDamage = 15000;
}
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 974 MovieClip Frame 25
gotoAndPlay (1);
Symbol 974 MovieClip Frame 32
gotoAndPlay (1);
Symbol 974 MovieClip Frame 33
play();
Symbol 974 MovieClip Frame 45
gotoAndPlay (1);
Symbol 978 MovieClip Frame 1
stop();
Symbol 978 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 978 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = 30;
if (_root.XP > 100) {
_root.BDamage = 100;
}
if (_root.XP > 500) {
_root.BDamage = 200;
}
if (_root.XP > 1000) {
_root.BDamage = 500;
}
if (_root.XP > 10000) {
_root.BDamage = 5000;
}
if (_root.XP > 50000) {
_root.BDamage = 15000;
}
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 978 MovieClip Frame 9
gotoAndPlay (1);
Symbol 978 MovieClip Frame 13
gotoAndPlay (1);
Symbol 978 MovieClip Frame 16
if (_root.XP < 100) {
_root.XP = _root.XP + 10;
_root.souls = _root.souls + 2;
_root.quote = "You gained 2 upgrage points";
}
if (_root.XP > 100) {
_root.XP = _root.XP + 30;
_root.souls = _root.souls + 5;
_root.quote = "You gained 5 upgrage points";
}
if (_root.XP > 500) {
_root.XP = _root.XP + 50;
_root.souls = _root.souls + 7;
_root.quote = "You gained 7 upgrage points";
}
if (_root.XP > 1000) {
_root.XP = _root.XP + 100;
_root.souls = _root.souls + 10;
_root.quote = "You gained 10 upgrage points";
}
if (_root.XP > 10000) {
_root.XP = _root.XP + 300;
_root.souls = _root.souls + 15;
_root.quote = "You gained 15 upgrage points";
}
if (_root.XP > 50000) {
_root.XP = _root.XP + 1500;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
}
Symbol 978 MovieClip Frame 19
stop();
Symbol 978 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = 30;
if (_root.XP > 100) {
_root.BDamage = 100;
}
if (_root.XP > 500) {
_root.BDamage = 200;
}
if (_root.XP > 1000) {
_root.BDamage = 500;
}
if (_root.XP > 10000) {
_root.BDamage = 5000;
}
if (_root.XP > 50000) {
_root.BDamage = 15000;
}
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 978 MovieClip Frame 25
gotoAndPlay (1);
Symbol 978 MovieClip Frame 32
gotoAndPlay (1);
Symbol 999 MovieClip Frame 7
stop();
Symbol 1000 MovieClip Frame 1
stop();
Symbol 1000 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1000 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = 30;
if (_root.XP > 100) {
_root.BDamage = 100;
}
if (_root.XP > 500) {
_root.BDamage = 200;
}
if (_root.XP > 1000) {
_root.BDamage = 500;
}
if (_root.XP > 10000) {
_root.BDamage = 5000;
}
if (_root.XP > 50000) {
_root.BDamage = 15000;
}
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1000 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1000 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1000 MovieClip Frame 16
if (_root.locate == 41) {
_root.traitorman = _root.traitorman + 1;
}
if (_root.XP < 100) {
_root.XP = _root.XP + 10;
_root.souls = _root.souls + 2;
_root.quote = "You gained 2 upgrage points";
}
if (_root.XP > 100) {
_root.XP = _root.XP + 30;
_root.souls = _root.souls + 5;
_root.quote = "You gained 5 upgrage points";
}
if (_root.XP > 500) {
_root.XP = _root.XP + 50;
_root.souls = _root.souls + 7;
_root.quote = "You gained 7 upgrage points";
}
if (_root.XP > 1000) {
_root.XP = _root.XP + 100;
_root.souls = _root.souls + 10;
_root.quote = "You gained 10 upgrage points";
}
if (_root.XP > 10000) {
_root.XP = _root.XP + 300;
_root.souls = _root.souls + 15;
_root.quote = "You gained 15 upgrage points";
}
if (_root.XP > 50000) {
_root.XP = _root.XP + 1500;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
}
Symbol 1000 MovieClip Frame 19
stop();
Symbol 1000 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = 30;
if (_root.XP > 100) {
_root.BDamage = 100;
}
if (_root.XP > 500) {
_root.BDamage = 200;
}
if (_root.XP > 1000) {
_root.BDamage = 500;
}
if (_root.XP > 10000) {
_root.BDamage = 5000;
}
if (_root.XP > 50000) {
_root.BDamage = 15000;
}
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1000 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1000 MovieClip Frame 33
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = 30;
if (_root.XP > 100) {
_root.BDamage = 100;
}
if (_root.XP > 500) {
_root.BDamage = 200;
}
if (_root.XP > 1000) {
_root.BDamage = 500;
}
if (_root.XP > 10000) {
_root.BDamage = 5000;
}
if (_root.XP > 50000) {
_root.BDamage = 15000;
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1000 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1004 MovieClip Frame 1
stop();
Symbol 1004 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1004 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(25000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1004 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1004 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1004 MovieClip Frame 16
if (_root.locate != 22) {
_root.DarkKing = _root.DarkKing + 1;
}
_root.XP = _root.XP + 10000;
_root.souls = _root.souls + 100;
_root.quote = "You gained 100 upgrage points";
Symbol 1004 MovieClip Frame 19
stop();
Symbol 1004 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(5000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1004 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1004 MovieClip Frame 33
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(20000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1004 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1020 MovieClip Frame 1
stop();
Symbol 1020 MovieClip Frame 2
_root.BAttack = random(3);
if (_root.BAttack == 0) {
gotoAndPlay (20);
}
Symbol 1020 MovieClip Frame 5
_root.GHealth = _root.GHealth - random(10);
Symbol 1020 MovieClip Frame 6
_root.You.main.gotoAndPlay(9);
Symbol 1020 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1020 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1020 MovieClip Frame 16
_root.tribeman = _root.tribeman + 1;
_root.XP = _root.XP + 10;
Symbol 1020 MovieClip Frame 19
stop();
Symbol 1020 MovieClip Frame 21
_root.stop();
_root.specialscene.gotoAndPlay(2);
Symbol 1020 MovieClip Frame 23
Symbol 1020 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1020 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1049 MovieClip Frame 1
stop();
Symbol 1049 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1049 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(2000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1049 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1049 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1049 MovieClip Frame 16
_root.Bnoble3 = _root.Bnoble3 + 1;
_root.XP = _root.XP + 950;
_root.souls = _root.souls + 40;
_root.quote = "You gained 40 upgrage points";
Symbol 1049 MovieClip Frame 19
stop();
Symbol 1049 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(4000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1049 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1049 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1057 MovieClip Frame 1
stop();
Symbol 1057 MovieClip Frame 2
stop();
Symbol 1057 MovieClip Frame 3
stop();
Symbol 1057 MovieClip Frame 4
stop();
Symbol 1057 MovieClip Frame 5
stop();
Symbol 1057 MovieClip Frame 6
stop();
Symbol 1057 MovieClip Frame 7
stop();
Symbol 1058 MovieClip Frame 1
if (_root.legs == 0) {
Mleg.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg.gotoAndPlay(7);
}
Symbol 1058 MovieClip Frame 2
if (_root.legs == 0) {
Mleg.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg.gotoAndPlay(7);
}
Symbol 1066 MovieClip Frame 1
stop();
Symbol 1066 MovieClip Frame 2
stop();
Symbol 1066 MovieClip Frame 3
stop();
Symbol 1066 MovieClip Frame 4
stop();
Symbol 1066 MovieClip Frame 5
stop();
Symbol 1066 MovieClip Frame 6
stop();
Symbol 1066 MovieClip Frame 7
stop();
Symbol 1067 MovieClip Frame 1
if (_root.legs == 0) {
Mleg2.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg2.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg2.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg2.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg2.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg2.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg2.gotoAndPlay(7);
}
Symbol 1067 MovieClip Frame 2
if (_root.legs == 0) {
Mleg2.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg2.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg2.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg2.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg2.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg2.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg2.gotoAndPlay(7);
}
Symbol 1072 MovieClip Frame 1
stop();
Symbol 1072 MovieClip Frame 2
stop();
Symbol 1072 MovieClip Frame 3
stop();
Symbol 1072 MovieClip Frame 4
stop();
Symbol 1073 MovieClip Frame 1
if (_root.lower == 4) {
Mtorso.gotoAndPlay(2);
}
if (_root.lower == 5) {
Mtorso.gotoAndPlay(3);
}
if (_root.lower == 6) {
Mtorso.gotoAndPlay(4);
}
Symbol 1073 MovieClip Frame 2
if (_root.lower == 4) {
Mtorso.gotoAndPlay(2);
}
if (_root.lower == 5) {
Mtorso.gotoAndPlay(3);
}
if (_root.lower == 6) {
Mtorso.gotoAndPlay(4);
}
Symbol 1081 MovieClip Frame 1
stop();
Symbol 1081 MovieClip Frame 2
stop();
Symbol 1081 MovieClip Frame 3
stop();
Symbol 1081 MovieClip Frame 4
stop();
Symbol 1082 MovieClip Frame 1
if (_root.lower == 4) {
Mtorso.gotoAndPlay(2);
}
if (_root.lower == 5) {
Mtorso.gotoAndPlay(3);
}
if (_root.lower == 6) {
Mtorso.gotoAndPlay(4);
}
Symbol 1082 MovieClip Frame 2
if (_root.lower == 4) {
Mtorso.gotoAndPlay(2);
}
if (_root.lower == 5) {
Mtorso.gotoAndPlay(3);
}
if (_root.lower == 6) {
Mtorso.gotoAndPlay(4);
}
Symbol 1090 MovieClip Frame 1
stop();
Symbol 1090 MovieClip Frame 2
stop();
Symbol 1090 MovieClip Frame 3
stop();
Symbol 1090 MovieClip Frame 4
stop();
Symbol 1090 MovieClip Frame 5
stop();
Symbol 1090 MovieClip Frame 6
stop();
Symbol 1090 MovieClip Frame 7
stop();
Symbol 1091 MovieClip Frame 1
if (_root.shol == 0) {
Mshol.gotoAndStop(1);
}
if (_root.shol == 1) {
Mshol.gotoAndStop(2);
}
if (_root.shol == 2) {
Mshol.gotoAndStop(3);
}
if (_root.shol == 3) {
Mshol.gotoAndStop(4);
}
if (_root.shol == 4) {
Mshol.gotoAndStop(5);
}
if (_root.shol == 5) {
Mshol.gotoAndStop(6);
}
if (_root.shol == 6) {
Mshol.gotoAndStop(7);
}
Symbol 1091 MovieClip Frame 2
if (_root.shol == 0) {
Mshol.gotoAndStop(1);
}
if (_root.shol == 1) {
Mshol.gotoAndStop(2);
}
if (_root.shol == 2) {
Mshol.gotoAndStop(3);
}
if (_root.shol == 3) {
Mshol.gotoAndStop(4);
}
if (_root.shol == 4) {
Mshol.gotoAndStop(5);
}
if (_root.shol == 5) {
Mshol.gotoAndStop(6);
}
if (_root.shol == 6) {
Mshol.gotoAndStop(7);
}
Symbol 1099 MovieClip Frame 1
stop();
Symbol 1099 MovieClip Frame 2
stop();
Symbol 1099 MovieClip Frame 3
stop();
Symbol 1099 MovieClip Frame 4
stop();
Symbol 1099 MovieClip Frame 5
stop();
Symbol 1099 MovieClip Frame 6
stop();
Symbol 1099 MovieClip Frame 7
stop();
Symbol 1100 MovieClip Frame 1
if (_root.torso == 0) {
Mtorso.gotoAndPlay(1);
}
if (_root.torso == 1) {
Mtorso.gotoAndPlay(2);
}
if (_root.torso == 2) {
Mtorso.gotoAndPlay(3);
}
if (_root.torso == 3) {
Mtorso.gotoAndPlay(4);
}
if (_root.torso == 4) {
Mtorso.gotoAndPlay(5);
}
if (_root.torso == 5) {
Mtorso.gotoAndPlay(6);
}
if (_root.torso == 6) {
Mtorso.gotoAndPlay(7);
}
Symbol 1100 MovieClip Frame 2
if (_root.torso == 0) {
Mtorso.gotoAndPlay(1);
}
if (_root.torso == 1) {
Mtorso.gotoAndPlay(2);
}
if (_root.torso == 2) {
Mtorso.gotoAndPlay(3);
}
if (_root.torso == 3) {
Mtorso.gotoAndPlay(4);
}
if (_root.torso == 4) {
Mtorso.gotoAndPlay(5);
}
if (_root.torso == 5) {
Mtorso.gotoAndPlay(6);
}
if (_root.torso == 6) {
Mtorso.gotoAndPlay(7);
}
Symbol 1112 MovieClip Frame 1
stop();
Symbol 1112 MovieClip Frame 2
stop();
Symbol 1112 MovieClip Frame 3
stop();
Symbol 1112 MovieClip Frame 4
stop();
Symbol 1112 MovieClip Frame 5
stop();
Symbol 1112 MovieClip Frame 6
stop();
Symbol 1112 MovieClip Frame 7
stop();
Symbol 1112 MovieClip Frame 8
stop();
Symbol 1112 MovieClip Frame 9
stop();
Symbol 1112 MovieClip Frame 10
stop();
Symbol 1112 MovieClip Frame 11
stop();
Symbol 1113 MovieClip Frame 1
if (_root.head == 0) {
Mhead.gotoAndStop(1);
}
if (_root.head == 1) {
Mhead.gotoAndStop(2);
}
if (_root.head == 2) {
Mhead.gotoAndStop(3);
}
if (_root.head == 3) {
Mhead.gotoAndStop(4);
}
if (_root.head == 4) {
Mhead.gotoAndStop(5);
}
if (_root.head == 5) {
Mhead.gotoAndStop(6);
}
if (_root.head == 6) {
Mhead.gotoAndStop(7);
}
if (_root.head == 7) {
Mhead.gotoAndStop(8);
}
if (_root.head == 8) {
Mhead.gotoAndStop(9);
}
if (_root.head == 9) {
Mhead.gotoAndStop(10);
}
if (_root.head == 10) {
Mhead.gotoAndStop(11);
}
Symbol 1113 MovieClip Frame 2
if (_root.head == 0) {
Mhead.gotoAndStop(1);
}
if (_root.head == 1) {
Mhead.gotoAndStop(2);
}
if (_root.head == 2) {
Mhead.gotoAndStop(3);
}
if (_root.head == 3) {
Mhead.gotoAndStop(4);
}
if (_root.head == 4) {
Mhead.gotoAndStop(5);
}
if (_root.head == 5) {
Mhead.gotoAndStop(6);
}
if (_root.head == 6) {
Mhead.gotoAndStop(7);
}
if (_root.head == 7) {
Mhead.gotoAndStop(8);
}
if (_root.head == 8) {
Mhead.gotoAndStop(9);
}
if (_root.head == 9) {
Mhead.gotoAndStop(10);
}
if (_root.head == 10) {
Mhead.gotoAndStop(11);
}
Symbol 1124 MovieClip Frame 1
stop();
Symbol 1124 MovieClip Frame 2
stop();
Symbol 1124 MovieClip Frame 3
stop();
Symbol 1124 MovieClip Frame 4
stop();
Symbol 1124 MovieClip Frame 5
stop();
Symbol 1124 MovieClip Frame 6
stop();
Symbol 1124 MovieClip Frame 7
stop();
Symbol 1124 MovieClip Frame 8
stop();
Symbol 1124 MovieClip Frame 9
stop();
Symbol 1124 MovieClip Frame 10
stop();
Symbol 1124 MovieClip Frame 11
stop();
Symbol 1125 MovieClip Frame 1
if (_root.hair == 0) {
Mhair.gotoAndStop(1);
}
if (_root.hair == 1) {
Mhair.gotoAndStop(2);
}
if (_root.hair == 2) {
Mhair.gotoAndStop(3);
}
if (_root.hair == 3) {
Mhair.gotoAndStop(4);
}
if (_root.hair == 4) {
Mhair.gotoAndStop(5);
}
if (_root.hair == 5) {
Mhair.gotoAndStop(6);
}
if (_root.hair == 6) {
Mhair.gotoAndStop(7);
}
if (_root.hair == 7) {
Mhair.gotoAndStop(8);
}
if (_root.hair == 8) {
Mhair.gotoAndStop(9);
}
if (_root.hair == 9) {
Mhair.gotoAndStop(10);
}
if (_root.hair == 10) {
Mhair.gotoAndStop(11);
}
Symbol 1125 MovieClip Frame 2
if (_root.hair == 0) {
Mhair.gotoAndStop(1);
}
if (_root.hair == 1) {
Mhair.gotoAndStop(2);
}
if (_root.hair == 2) {
Mhair.gotoAndStop(3);
}
if (_root.hair == 3) {
Mhair.gotoAndStop(4);
}
if (_root.hair == 4) {
Mhair.gotoAndStop(5);
}
if (_root.hair == 5) {
Mhair.gotoAndStop(6);
}
if (_root.hair == 6) {
Mhair.gotoAndStop(7);
}
if (_root.hair == 7) {
Mhair.gotoAndStop(8);
}
if (_root.hair == 8) {
Mhair.gotoAndStop(9);
}
if (_root.hair == 9) {
Mhair.gotoAndStop(10);
}
if (_root.hair == 10) {
Mhair.gotoAndStop(11);
}
Symbol 1133 MovieClip Frame 1
stop();
Symbol 1133 MovieClip Frame 2
stop();
Symbol 1133 MovieClip Frame 3
stop();
Symbol 1133 MovieClip Frame 4
stop();
Symbol 1133 MovieClip Frame 5
stop();
Symbol 1133 MovieClip Frame 6
stop();
Symbol 1133 MovieClip Frame 7
stop();
Symbol 1134 MovieClip Frame 1
if (_root.blade == 0) {
weapon.gotoAndPlay(1);
}
if (_root.blade == 1) {
weapon.gotoAndPlay(2);
}
if (_root.blade == 2) {
weapon.gotoAndPlay(3);
}
if (_root.blade == 3) {
weapon.gotoAndPlay(4);
}
if (_root.blade == 4) {
weapon.gotoAndPlay(5);
}
if (_root.blade == 5) {
weapon.gotoAndPlay(6);
}
if (_root.blade == 6) {
weapon.gotoAndPlay(7);
}
Symbol 1134 MovieClip Frame 2
if (_root.blade == 0) {
weapon.gotoAndPlay(1);
}
if (_root.blade == 1) {
weapon.gotoAndPlay(2);
}
if (_root.blade == 2) {
weapon.gotoAndPlay(3);
}
if (_root.blade == 3) {
weapon.gotoAndPlay(4);
}
if (_root.blade == 4) {
weapon.gotoAndPlay(5);
}
if (_root.blade == 5) {
weapon.gotoAndPlay(6);
}
if (_root.blade == 6) {
weapon.gotoAndPlay(7);
}
Symbol 1141 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1141 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
if (_root.locate != 31) {
_root.BDamage = 0;
_root.BDamage = int(2000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
}
if (_root.locate == 31) {
_root.BDamage = 0;
_root.BDamage = int(random(500) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
}
Symbol 1141 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1141 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1141 MovieClip Frame 16
if (_root.locate == 31) {
_root.questwo = _root.questwo + 1;
_root.souls = _root.souls + 15;
_root.quote = "You gained 15 upgrage points";
}
if (_root.locate != 31) {
_root.Bnoble = _root.Bnoble + 1;
_root.XP = _root.XP + 950;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
}
Symbol 1141 MovieClip Frame 19
stop();
Symbol 1141 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
if (_root.locate != 31) {
_root.BDamage = 0;
_root.BDamage = int(4000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
}
if (_root.locate == 31) {
_root.BDamage = 0;
_root.BDamage = int(random(500) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
}
Symbol 1141 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1141 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1146 MovieClip Frame 1
stop();
Symbol 1146 MovieClip Frame 2
stop();
Symbol 1146 MovieClip Frame 3
stop();
Symbol 1146 MovieClip Frame 4
stop();
Symbol 1146 MovieClip Frame 5
stop();
Symbol 1146 MovieClip Frame 6
stop();
Symbol 1146 MovieClip Frame 7
stop();
Symbol 1147 MovieClip Frame 1
if (_root.legs == 0) {
Mleg.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg.gotoAndPlay(7);
}
Symbol 1147 MovieClip Frame 2
if (_root.legs == 0) {
Mleg.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg.gotoAndPlay(7);
}
Symbol 1156 MovieClip Frame 1
stop();
Symbol 1156 MovieClip Frame 2
stop();
Symbol 1156 MovieClip Frame 3
stop();
Symbol 1156 MovieClip Frame 4
stop();
Symbol 1156 MovieClip Frame 5
stop();
Symbol 1157 MovieClip Frame 1
if (_root.lower == 4) {
Mtorso.gotoAndPlay(2);
}
if (_root.lower == 5) {
Mtorso.gotoAndPlay(3);
}
if (_root.lower == 6) {
Mtorso.gotoAndPlay(4);
}
Symbol 1157 MovieClip Frame 2
if (_root.lower == 4) {
Mtorso.gotoAndPlay(2);
}
if (_root.lower == 5) {
Mtorso.gotoAndPlay(3);
}
if (_root.lower == 6) {
Mtorso.gotoAndPlay(4);
}
Symbol 1163 MovieClip Frame 1
stop();
Symbol 1163 MovieClip Frame 2
stop();
Symbol 1163 MovieClip Frame 3
stop();
Symbol 1163 MovieClip Frame 4
stop();
Symbol 1163 MovieClip Frame 5
stop();
Symbol 1164 MovieClip Frame 1
if (_root.shol == 0) {
Mshol.gotoAndStop(1);
}
if (_root.shol == 1) {
Mshol.gotoAndStop(2);
}
if (_root.shol == 2) {
Mshol.gotoAndStop(3);
}
if (_root.shol == 3) {
Mshol.gotoAndStop(4);
}
if (_root.shol == 4) {
Mshol.gotoAndStop(5);
}
if (_root.shol == 5) {
Mshol.gotoAndStop(6);
}
if (_root.shol == 6) {
Mshol.gotoAndStop(7);
}
Symbol 1164 MovieClip Frame 2
if (_root.shol == 0) {
Mshol.gotoAndStop(1);
}
if (_root.shol == 1) {
Mshol.gotoAndStop(2);
}
if (_root.shol == 2) {
Mshol.gotoAndStop(3);
}
if (_root.shol == 3) {
Mshol.gotoAndStop(4);
}
if (_root.shol == 4) {
Mshol.gotoAndStop(5);
}
if (_root.shol == 5) {
Mshol.gotoAndStop(6);
}
if (_root.shol == 6) {
Mshol.gotoAndStop(7);
}
Symbol 1168 MovieClip Frame 1
stop();
Symbol 1168 MovieClip Frame 2
stop();
Symbol 1168 MovieClip Frame 3
stop();
Symbol 1168 MovieClip Frame 4
stop();
Symbol 1168 MovieClip Frame 5
stop();
Symbol 1168 MovieClip Frame 6
stop();
Symbol 1168 MovieClip Frame 7
stop();
Symbol 1169 MovieClip Frame 1
if (_root.legs == 0) {
Mleg.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg.gotoAndPlay(7);
}
Symbol 1169 MovieClip Frame 2
if (_root.legs == 0) {
Mleg.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg.gotoAndPlay(7);
}
Symbol 1176 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 2
stop();
Symbol 1176 MovieClip Frame 3
stop();
Symbol 1176 MovieClip Frame 4
stop();
Symbol 1176 MovieClip Frame 5
stop();
Symbol 1176 MovieClip Frame 6
stop();
Symbol 1176 MovieClip Frame 7
stop();
Symbol 1177 MovieClip Frame 1
if (_root.legs == 0) {
Mleg.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg.gotoAndPlay(7);
}
Symbol 1177 MovieClip Frame 2
if (_root.legs == 0) {
Mleg.gotoAndPlay(1);
}
if (_root.legs == 1) {
Mleg.gotoAndPlay(2);
}
if (_root.legs == 2) {
Mleg.gotoAndPlay(3);
}
if (_root.legs == 3) {
Mleg.gotoAndPlay(4);
}
if (_root.legs == 4) {
Mleg.gotoAndPlay(5);
}
if (_root.legs == 5) {
Mleg.gotoAndPlay(6);
}
if (_root.legs == 6) {
Mleg.gotoAndPlay(7);
}
Symbol 1183 MovieClip Frame 1
stop();
Symbol 1183 MovieClip Frame 2
stop();
Symbol 1183 MovieClip Frame 3
stop();
Symbol 1183 MovieClip Frame 4
stop();
Symbol 1183 MovieClip Frame 5
stop();
Symbol 1184 MovieClip Frame 1
if (_root.torso == 0) {
Mtorso.gotoAndPlay(1);
}
if (_root.torso == 1) {
Mtorso.gotoAndPlay(2);
}
if (_root.torso == 2) {
Mtorso.gotoAndPlay(3);
}
if (_root.torso == 3) {
Mtorso.gotoAndPlay(4);
}
if (_root.torso == 4) {
Mtorso.gotoAndPlay(5);
}
if (_root.torso == 5) {
Mtorso.gotoAndPlay(6);
}
if (_root.torso == 6) {
Mtorso.gotoAndPlay(7);
}
Symbol 1184 MovieClip Frame 2
if (_root.torso == 0) {
Mtorso.gotoAndPlay(1);
}
if (_root.torso == 1) {
Mtorso.gotoAndPlay(2);
}
if (_root.torso == 2) {
Mtorso.gotoAndPlay(3);
}
if (_root.torso == 3) {
Mtorso.gotoAndPlay(4);
}
if (_root.torso == 4) {
Mtorso.gotoAndPlay(5);
}
if (_root.torso == 5) {
Mtorso.gotoAndPlay(6);
}
if (_root.torso == 6) {
Mtorso.gotoAndPlay(7);
}
Symbol 1196 MovieClip Frame 1
stop();
Symbol 1196 MovieClip Frame 2
stop();
Symbol 1196 MovieClip Frame 3
stop();
Symbol 1196 MovieClip Frame 4
stop();
Symbol 1196 MovieClip Frame 5
stop();
Symbol 1196 MovieClip Frame 6
stop();
Symbol 1196 MovieClip Frame 7
stop();
Symbol 1196 MovieClip Frame 8
stop();
Symbol 1196 MovieClip Frame 9
stop();
Symbol 1196 MovieClip Frame 10
stop();
Symbol 1196 MovieClip Frame 11
stop();
Symbol 1197 MovieClip Frame 1
if (_root.head == 0) {
Mhead.gotoAndStop(1);
}
if (_root.head == 1) {
Mhead.gotoAndStop(2);
}
if (_root.head == 2) {
Mhead.gotoAndStop(3);
}
if (_root.head == 3) {
Mhead.gotoAndStop(4);
}
if (_root.head == 4) {
Mhead.gotoAndStop(5);
}
if (_root.head == 5) {
Mhead.gotoAndStop(6);
}
if (_root.head == 6) {
Mhead.gotoAndStop(7);
}
if (_root.head == 7) {
Mhead.gotoAndStop(8);
}
if (_root.head == 8) {
Mhead.gotoAndStop(9);
}
if (_root.head == 9) {
Mhead.gotoAndStop(10);
}
if (_root.head == 10) {
Mhead.gotoAndStop(11);
}
Symbol 1197 MovieClip Frame 2
if (_root.head == 0) {
Mhead.gotoAndStop(1);
}
if (_root.head == 1) {
Mhead.gotoAndStop(2);
}
if (_root.head == 2) {
Mhead.gotoAndStop(3);
}
if (_root.head == 3) {
Mhead.gotoAndStop(4);
}
if (_root.head == 4) {
Mhead.gotoAndStop(5);
}
if (_root.head == 5) {
Mhead.gotoAndStop(6);
}
if (_root.head == 6) {
Mhead.gotoAndStop(7);
}
if (_root.head == 7) {
Mhead.gotoAndStop(8);
}
if (_root.head == 8) {
Mhead.gotoAndStop(9);
}
if (_root.head == 9) {
Mhead.gotoAndStop(10);
}
if (_root.head == 10) {
Mhead.gotoAndStop(11);
}
Symbol 1209 MovieClip Frame 1
stop();
Symbol 1209 MovieClip Frame 2
stop();
Symbol 1209 MovieClip Frame 3
stop();
Symbol 1209 MovieClip Frame 4
stop();
Symbol 1209 MovieClip Frame 5
stop();
Symbol 1209 MovieClip Frame 6
stop();
Symbol 1209 MovieClip Frame 7
stop();
Symbol 1209 MovieClip Frame 8
stop();
Symbol 1209 MovieClip Frame 9
stop();
Symbol 1209 MovieClip Frame 10
stop();
Symbol 1209 MovieClip Frame 11
stop();
Symbol 1210 MovieClip Frame 1
if (_root.hair == 0) {
Mhair.gotoAndStop(1);
}
if (_root.hair == 1) {
Mhair.gotoAndStop(2);
}
if (_root.hair == 2) {
Mhair.gotoAndStop(3);
}
if (_root.hair == 3) {
Mhair.gotoAndStop(4);
}
if (_root.hair == 4) {
Mhair.gotoAndStop(5);
}
if (_root.hair == 5) {
Mhair.gotoAndStop(6);
}
if (_root.hair == 6) {
Mhair.gotoAndStop(7);
}
if (_root.hair == 7) {
Mhair.gotoAndStop(8);
}
if (_root.hair == 8) {
Mhair.gotoAndStop(9);
}
if (_root.hair == 9) {
Mhair.gotoAndStop(10);
}
if (_root.hair == 10) {
Mhair.gotoAndStop(11);
}
Symbol 1210 MovieClip Frame 2
if (_root.hair == 0) {
Mhair.gotoAndStop(1);
}
if (_root.hair == 1) {
Mhair.gotoAndStop(2);
}
if (_root.hair == 2) {
Mhair.gotoAndStop(3);
}
if (_root.hair == 3) {
Mhair.gotoAndStop(4);
}
if (_root.hair == 4) {
Mhair.gotoAndStop(5);
}
if (_root.hair == 5) {
Mhair.gotoAndStop(6);
}
if (_root.hair == 6) {
Mhair.gotoAndStop(7);
}
if (_root.hair == 7) {
Mhair.gotoAndStop(8);
}
if (_root.hair == 8) {
Mhair.gotoAndStop(9);
}
if (_root.hair == 9) {
Mhair.gotoAndStop(10);
}
if (_root.hair == 10) {
Mhair.gotoAndStop(11);
}
Symbol 1211 MovieClip Frame 1
stop();
Symbol 1211 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1211 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
if (_root.locate != 35) {
_root.BDamage = 0;
_root.BDamage = int(2000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
}
if (_root.locate == 35) {
_root.BDamage = 0;
_root.BDamage = int(200 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
}
Symbol 1211 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1211 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1211 MovieClip Frame 16
if (_root.locate != 35) {
_root.Bnoble2 = _root.Bnoble2 + 1;
_root.XP = _root.XP + 950;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
}
if (_root.locate == 35) {
_root.bitch = _root.bitch + 1;
_root.XP = _root.XP + 100;
_root.souls = _root.souls + 10;
_root.quote = "You gained 30 upgrage points";
}
Symbol 1211 MovieClip Frame 19
stop();
Symbol 1211 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
if (_root.locate != 35) {
_root.BDamage = 0;
_root.BDamage = int(4000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
}
if (_root.locate == 35) {
_root.BDamage = 0;
_root.BDamage = int(200 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
}
Symbol 1211 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1211 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1226 MovieClip Frame 1
stop();
_root.stun = 0;
Symbol 1226 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1226 MovieClip Frame 6
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(200) - _root.Defense);
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1226 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1226 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1226 MovieClip Frame 16
_root.lightman = 1;
_root.XP = _root.XP + 500;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
Symbol 1226 MovieClip Frame 19
stop();
Symbol 1226 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(100) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1226 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1226 MovieClip Frame 28
_root.stop();
_root.specialscene.gotoAndPlay(175);
stop();
Symbol 1226 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1237 MovieClip Frame 1
stop();
_root.stun = 0;
Symbol 1237 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1237 MovieClip Frame 6
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int((400 + random(200)) - _root.Defense);
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1237 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1237 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1237 MovieClip Frame 16
_root.darkman = 1;
_root.XP = _root.XP + 500;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
Symbol 1237 MovieClip Frame 19
stop();
Symbol 1237 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(1000) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1237 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1237 MovieClip Frame 28
_root.stop();
_root.specialscene.gotoAndPlay(203);
stop();
Symbol 1237 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1252 MovieClip Frame 1
stop();
_root.strong = 1;
Symbol 1252 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1252 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(25000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1252 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1252 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1252 MovieClip Frame 16
if (_root.locate != 22) {
_root.TheKing = _root.TheKing + 1;
}
_root.XP = _root.XP + 10000;
_root.souls = _root.souls + 100;
_root.quote = "You gained 100 upgrage points";
Symbol 1252 MovieClip Frame 19
stop();
Symbol 1252 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(5000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1252 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1252 MovieClip Frame 33
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(20000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1252 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1270 MovieClip Frame 1
stop();
_root.strong = 1;
Symbol 1270 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1270 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(25000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1270 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1270 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1270 MovieClip Frame 16
_root.overlord = 1;
_root.XP = _root.XP + 15000;
_root.souls = _root.souls + 100;
_root.quote = "You gained 100 upgrage points";
Symbol 1270 MovieClip Frame 19
stop();
Symbol 1270 MovieClip Frame 23
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(5000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1270 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1270 MovieClip Frame 30
_root.stop();
_root.specialscene.gotoAndPlay(203);
stop();
Symbol 1270 MovieClip Frame 33
Symbol 1270 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1279 MovieClip Frame 1
stop();
_root.stun = 0;
Symbol 1279 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1279 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int((400 + random(200)) - _root.Defense);
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1279 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1279 MovieClip Frame 10
_root.stop();
gotoAndPlay (33);
Symbol 1279 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1279 MovieClip Frame 16
_root.beast = _root.beast + 1;
_root.XP = _root.XP + 500;
_root.souls = _root.souls + 30;
_root.quote = "You gained 30 upgrage points";
Symbol 1279 MovieClip Frame 19
stop();
Symbol 1279 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(1000) - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1279 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1279 MovieClip Frame 28
_root.BHealth = _root.BHealth + 100;
Symbol 1279 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1279 MovieClip Frame 40
gotoAndPlay (1);
_root.play();
Symbol 1294 MovieClip Frame 1
stop();
Symbol 1294 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1294 MovieClip Frame 5
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(30) - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1294 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1294 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1294 MovieClip Frame 16
_root.guardman = _root.guardman + 1;
_root.XP = _root.XP + 40;
_root.souls = _root.souls + 7;
_root.quote = "You gained 7 upgrage points";
_root.money = _root.money + 50;
Symbol 1294 MovieClip Frame 19
stop();
Symbol 1294 MovieClip Frame 23
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(random(50) - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1294 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1294 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1314 MovieClip Frame 1
stop();
Symbol 1314 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1314 MovieClip Frame 3
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(100 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1314 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1314 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1314 MovieClip Frame 16
_root.ghostman = _root.ghostman + 1;
_root.XP = _root.XP + 200;
_root.souls = _root.souls + 20;
_root.quote = "You gained 20 upgrage points";
_root.money = _root.money + 210;
Symbol 1314 MovieClip Frame 19
stop();
Symbol 1314 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(100 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1314 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1314 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 1
stop();
Symbol 1331 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(5);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(26);
}
Symbol 1331 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(300 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1331 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 16
_root.treeman = _root.treeman + 1;
_root.XP = _root.XP + 275;
_root.souls = _root.souls + 25;
_root.quote = "You gained 25 upgrage points";
Symbol 1331 MovieClip Frame 19
stop();
Symbol 1331 MovieClip Frame 22
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(100 - _root.Defense);
if (_root.locate == 21) {
_root.BDamage = int(20000 - _root.Defense);
}
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1331 MovieClip Frame 25
gotoAndPlay (1);
Symbol 1331 MovieClip Frame 32
gotoAndPlay (1);
Symbol 1340 MovieClip Frame 1
stop();
Symbol 1340 MovieClip Frame 2
stop();
Symbol 1341 MovieClip Frame 1
if (_root.evilhead == 2) {
head.gotoAndStop(2);
}
Symbol 1341 MovieClip Frame 2
if (_root.evilhead == 2) {
head.gotoAndStop(2);
}
Symbol 1351 MovieClip Frame 1
stop();
Symbol 1351 MovieClip Frame 2
stop();
Symbol 1352 MovieClip Frame 1
if (_root.evilhead == 2) {
sword.gotoAndStop(2);
}
Symbol 1352 MovieClip Frame 2
if (_root.evilhead == 2) {
sword.gotoAndStop(2);
}
Symbol 1363 MovieClip Frame 1
stop();
_root.strong = 1;
Symbol 1363 MovieClip Frame 2
_root.BAttack = 1;
_root.BAttack = _root.BAttack + random(4);
if (_root.BAttack == 2) {
_root.enemy.ork.gotoAndPlay(20);
}
if (_root.BAttack == 3) {
_root.enemy.ork.gotoAndPlay(20);
}
Symbol 1363 MovieClip Frame 4
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(25000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1363 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1363 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1363 MovieClip Frame 16
_root.abyssman = 1;
_root.XP = _root.XP + 15000;
_root.souls = _root.souls + 100;
_root.quote = "You gained 100 upgrage points";
Symbol 1363 MovieClip Frame 19
stop();
Symbol 1363 MovieClip Frame 23
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(5000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1363 MovieClip Frame 24
_root.stop();
Symbol 1363 MovieClip Frame 29
_root.You.main.gotoAndPlay(9);
_root.BDamage = 0;
_root.BDamage = int(5000 - _root.Defense);
if (_root.BDamage <= 0) {
_root.BDamage = 1;
}
if (_root.locate == 22) {
_root.BDamage = int(30000 - _root.Defense);
}
if (_root.defend == 1) {
_root.BDamage = 0;
_root.You.main.gotoAndPlay(46);
}
_root.GHealth = _root.GHealth - _root.BDamage;
Symbol 1363 MovieClip Frame 33
gotoAndPlay (1);
_root.play();
Symbol 1364 MovieClip Frame 1
stop();
Symbol 1364 MovieClip Frame 2
stop();
Symbol 1364 MovieClip Frame 3
stop();
Symbol 1364 MovieClip Frame 4
stop();
Symbol 1364 MovieClip Frame 5
stop();
Symbol 1364 MovieClip Frame 6
stop();
Symbol 1364 MovieClip Frame 7
stop();
Symbol 1364 MovieClip Frame 8
stop();
Symbol 1364 MovieClip Frame 9
stop();
Symbol 1364 MovieClip Frame 10
stop();
Symbol 1364 MovieClip Frame 11
stop();
Symbol 1364 MovieClip Frame 12
stop();
Symbol 1364 MovieClip Frame 13
stop();
Symbol 1364 MovieClip Frame 14
stop();
Symbol 1364 MovieClip Frame 15
stop();
Symbol 1364 MovieClip Frame 16
stop();
Symbol 1364 MovieClip Frame 17
stop();
Symbol 1364 MovieClip Frame 18
stop();
Symbol 1364 MovieClip Frame 19
stop();
Symbol 1364 MovieClip Frame 20
stop();
Symbol 1364 MovieClip Frame 21
stop();
Symbol 1364 MovieClip Frame 22
stop();
Symbol 1364 MovieClip Frame 23
stop();
Symbol 1364 MovieClip Frame 24
stop();
Symbol 1364 MovieClip Frame 25
stop();
Symbol 1364 MovieClip Frame 26
stop();
Symbol 1364 MovieClip Frame 27
stop();
Symbol 1364 MovieClip Frame 28
stop();
Symbol 1364 MovieClip Frame 29
stop();
Symbol 1364 MovieClip Frame 30
stop();
Symbol 1364 MovieClip Frame 31
stop();
Symbol 1367 MovieClip Frame 1
stop();
Symbol 1367 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1384 MovieClip Frame 1
stop();
Symbol 1384 MovieClip Frame 2
_root.GAttack = random(5);
if (_root.GAttack == 0) {
gotoAndPlay (51);
}
if (_root.GAttack == 1) {
_root.miss = random(_root.dexterity);
if (_root.miss == 0) {
gotoAndPlay (17);
}
}
Symbol 1384 MovieClip Frame 5
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
_root.BHealth = int(_root.BHealth - _root.extra);
_root.BHealth = int(_root.BHealth - _root.chargedup);
if (_root.trans == 1) {
if (_root.darkness == 1) {
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.1);
}
}
if (_root.trans == 2) {
if (_root.lightness == 1) {
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.1);
}
}
if (_root.trans == 1) {
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.1);
}
if (_root.trans == 2) {
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.1);
}
Symbol 1384 MovieClip Frame 8
gotoAndPlay (1);
Symbol 1384 MovieClip Frame 12
gotoAndPlay (1);
Symbol 1384 MovieClip Frame 16
stop();
Symbol 1384 MovieClip Frame 20
_root.quote = "Miss";
Symbol 1384 MovieClip Frame 23
gotoAndPlay (1);
Symbol 1384 MovieClip Frame 34
gotoAndPlay (1);
Symbol 1384 MovieClip Frame 38
stop();
Symbol 1384 MovieClip Frame 41
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - _root.charger;
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
_root.BHealth = int(_root.BHealth - _root.chargedup);
_root.BHealth = int(_root.BHealth - _root.extra);
Symbol 1384 MovieClip Frame 45
gotoAndPlay (1);
Symbol 1384 MovieClip Frame 50
gotoAndPlay (1);
Symbol 1384 MovieClip Frame 55
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - random(200);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
_root.BHealth = int(_root.BHealth - _root.extra);
_root.BHealth = int(_root.BHealth - _root.chargedup);
Symbol 1384 MovieClip Frame 59
gotoAndPlay (1);
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1446 MovieClip Frame 1
stop();
Symbol 1446 MovieClip Frame 7
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.1);
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 1446 MovieClip Frame 12
gotoAndStop (1);
Symbol 1446 MovieClip Frame 17
_root.stun = 0;
_root.stun = random(3);
if (_root.stun > 0) {
_root.quote = "Enemy stunned";
}
Symbol 1446 MovieClip Frame 18
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 1446 MovieClip Frame 22
gotoAndStop (1);
Symbol 1446 MovieClip Frame 27
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.2);
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 1446 MovieClip Frame 32
gotoAndStop (1);
Symbol 1446 MovieClip Frame 39
_root.GHealth = (_root.GHealth = _root.MaxHealth);
Symbol 1446 MovieClip Frame 44
gotoAndStop (1);
Symbol 1446 MovieClip Frame 51
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.4);
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
Symbol 1446 MovieClip Frame 58
gotoAndStop (1);
Symbol 1446 MovieClip Frame 61
_root.shield = -4;
Symbol 1446 MovieClip Frame 65
if (_root.shield >= 1) {
gotoAndPlay (1);
}
Symbol 1446 MovieClip Frame 66
gotoAndPlay (65);
Symbol 1446 MovieClip Frame 68
_root.stop();
Symbol 1446 MovieClip Frame 71
_root.BHealth - int(_root.BHealth * 0.5);
Symbol 1446 MovieClip Frame 76
_root.BHealth - int(_root.BHealth * 0.5);
Symbol 1446 MovieClip Frame 77
_root.BHealth = -999999999;
Symbol 1446 MovieClip Frame 99
_root.play();
Symbol 1446 MovieClip Frame 100
gotoAndPlay (1);
Symbol 1449 Button
on (release) {
gotoAndPlay (55);
}
Symbol 1451 Button
on (release) {
if (_root.locate != 23) {
if (_root.XP <= 5000) {
gotoAndPlay (5);
}
if (_root.XP > 5000) {
_root.runaway = random(7);
if (_root.runaway < 3) {
gotoAndPlay (31);
_root.quote = "Failed to escape!!";
}
if (_root.runaway > 3) {
gotoAndPlay (5);
}
}
}
if (_root.locate == 23) {
_root.quote = "there is nowhere to run";
}
}
Symbol 1454 Button
on (release) {
_root.You.main.gotoAndPlay(2);
_root.Pet.pet_mc.play();
gotoAndPlay (31);
}
Symbol 1462 Button
on (release) {
gotoAndPlay (56);
}
Symbol 1464 Button
on (release) {
gotoAndPlay (57);
}
Symbol 1468 Button
on (release) {
_root.defend = 1;
gotoAndPlay (31);
if (_root.smPotion >= 1) {
_root.GHealth = _root.GHealth + int(_root.GHealth * 0.05);
}
if (_root.smPotion >= 1) {
_root.heals = _root.smPotion - 1;
}
if (_root.GHealth > _root.MaxHealth) {
_root.GHealth = _root.MaxHealth;
}
}
Symbol 1472 Button
on (release) {
gotoAndPlay (60);
}
Symbol 1608 MovieClip Frame 1
stop();
Symbol 1608 MovieClip Frame 17
_root.GHealth = _root.GHealth - random(20);
_root.You.main.gotoAndPlay(9);
Symbol 1608 MovieClip Frame 22
gotoAndStop (1);
_root.play();
Symbol 1608 MovieClip Frame 25
_root.stop();
Symbol 1608 MovieClip Frame 43
_root.trans = 2;
Symbol 1608 MovieClip Frame 45
gotoAndStop (1);
_root.play();
Symbol 1608 MovieClip Frame 49
_root.stop();
Symbol 1608 MovieClip Frame 62
_root.trans = 1;
Symbol 1608 MovieClip Frame 67
gotoAndStop (1);
_root.play();
Symbol 1608 MovieClip Frame 70
_root.stop();
Symbol 1608 MovieClip Frame 100
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1608 MovieClip Frame 106
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1608 MovieClip Frame 112
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1608 MovieClip Frame 118
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
_root.BHealth = int(_root.BHealth - _root.extra);
_root.BHealth = int(_root.BHealth - _root.chargedup);
Symbol 1608 MovieClip Frame 121
gotoAndStop (1);
_root.play();
Symbol 1608 MovieClip Frame 124
_root.stop();
Symbol 1608 MovieClip Frame 152
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1608 MovieClip Frame 158
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1608 MovieClip Frame 163
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - int(_root.BHealth * 0.15);
Symbol 1608 MovieClip Frame 170
_root.enemy.ork.gotoAndPlay(10);
_root.BHealth = _root.BHealth - random(100);
if (_root.XP >= 1) {
_root.LVL = "Level 1";
_root.BHealth = _root.BHealth - 20;
}
if (_root.XP > 50) {
_root.LVL = "Level 2";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 200) {
_root.LVL = "Level 3";
_root.BHealth = _root.BHealth - 50;
}
if (_root.XP > 400) {
_root.LVL = "Level 4";
_root.BHealth = _root.BHealth - 100;
}
if (_root.XP > 600) {
_root.LVL = "Level 5";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 1200) {
_root.LVL = "Level 6";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 2000) {
_root.LVL = "Level 7";
_root.BHealth = _root.BHealth - 200;
}
if (_root.XP > 3000) {
_root.LVL = "Level 8";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 4000) {
_root.LVL = "Level 9";
_root.BHealth = _root.BHealth - 500;
}
if (_root.XP > 5000) {
_root.LVL = "Level 10";
_root.BHealth = _root.BHealth - 1000;
}
if (_root.XP > 10000) {
_root.LVL = "Knight Level 1";
_root.BHealth = _root.BHealth - 1100;
}
if (_root.XP > 20000) {
_root.LVL = "Knight Level 2";
_root.BHealth = _root.BHealth - 1500;
}
if (_root.XP > 30000) {
_root.LVL = "Knight Level 3";
_root.BHealth = _root.BHealth - 2000;
}
if (_root.XP > 40000) {
_root.LVL = "Knight Level 4";
_root.BHealth = _root.BHealth - 3000;
}
if (_root.XP > 50000) {
_root.LVL = "Knight Level 5";
_root.BHealth = _root.BHealth - 4000;
}
if (_root.XP > 60000) {
_root.LVL = "Ultimate";
_root.BHealth = _root.BHealth - 5000;
}
if (_root.XP > 80000) {
_root.LVL = "Ultimate King";
_root.BHealth = _root.BHealth - 7000;
}
if (_root.XP > 200000) {
_root.LVL = "God";
_root.BHealth = _root.BHealth - 8000;
}
if (_root.XP > 300000) {
_root.LVL = "God lvl 2";
_root.BHealth = _root.BHealth - 9000;
}
if (_root.XP > 310000) {
_root.LVL = "God lvl 3";
_root.BHealth = _root.BHealth - 10000;
}
if (_root.XP > 340000) {
_root.LVL = "God lvl 4";
_root.BHealth = _root.BHealth - 12000;
}
if (_root.XP > 380000) {
_root.LVL = "God lvl 5";
_root.BHealth = _root.BHealth - 15000;
}
if (_root.XP > 420000) {
_root.LVL = "God lvl 6";
_root.BHealth = _root.BHealth - 30000;
}
if (_root.XP > 480000) {
_root.LVL = "God lvl 7";
_root.BHealth = _root.BHealth - 50000;
}
if (_root.XP > 600000) {
_root.LVL = "God lvl 8";
_root.BHealth = _root.BHealth - 75000;
}
if (_root.XP > 700000) {
_root.LVL = "God lvl 9";
_root.BHealth = _root.BHealth - 85000;
}
if (_root.XP > 1000000) {
_root.LVL = "Ultimate God";
_root.BHealth = _root.BHealth - 100000;
}
_root.BHealth = int(_root.BHealth - _root.extra);
_root.BHealth = int(_root.BHealth - _root.chargedup);
Symbol 1608 MovieClip Frame 174
gotoAndStop (1);
_root.play();
Symbol 1608 MovieClip Frame 193
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.5);
_root.You.main.gotoAndPlay(9);
Symbol 1608 MovieClip Frame 202
gotoAndStop (1);
_root.play();
_root.enemy.ork.play();
Symbol 1608 MovieClip Frame 214
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.25);
_root.You.main.gotoAndPlay(9);
Symbol 1608 MovieClip Frame 222
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.25);
_root.You.main.gotoAndPlay(9);
Symbol 1608 MovieClip Frame 230
_root.GHealth = _root.GHealth - int(_root.GHealth * 0.25);
_root.You.main.gotoAndPlay(9);
Symbol 1608 MovieClip Frame 234
gotoAndStop (1);
_root.play();
_root.enemy.ork.play();
Symbol 1636 Button
on (release) {
if (_root.magic >= 1) {
_root.You.main.gotoAndPlay(24);
_root.Mattack.gotoAndPlay(2);
gotoAndPlay (31);
_root.magic = _root.magic - 1;
}
if (_root.magic < 1) {
_root.quote = "Not enough magic points";
}
}
Symbol 1638 Button
on (release) {
if (_root.XP > 250) {
if (_root.magic >= 4) {
_root.You.main.gotoAndPlay(24);
_root.Mattack.gotoAndPlay(13);
gotoAndPlay (31);
_root.magic = _root.magic - 4;
}
}
if (_root.XP < 250) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 4) {
_root.quote = "Not enough magic points";
}
}
Symbol 1640 Button
on (release) {
if (_root.XP > 500) {
if (_root.magic >= 10) {
_root.You.main.gotoAndPlay(24);
_root.Mattack.gotoAndPlay(23);
gotoAndPlay (31);
_root.magic = _root.magic - 10;
}
}
if (_root.XP < 500) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 10) {
_root.quote = "Not enough magic points";
}
}
Symbol 1642 Button
on (release) {
if (_root.XP > 1000) {
if (_root.magic >= 10) {
_root.You.main.gotoAndPlay(24);
_root.Mattack.gotoAndPlay(33);
gotoAndPlay (31);
_root.magic = _root.magic - 10;
}
}
if (_root.XP < 1000) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 10) {
_root.quote = "Not enough magic points";
}
}
Symbol 1644 Button
on (release) {
gotoAndPlay (54);
}
Symbol 1652 Button
on (release) {
if (_root.XP >= 30000) {
if (_root.magic >= 20) {
_root.You.main.gotoAndPlay(24);
_root.Mattack.gotoAndPlay(59);
gotoAndPlay (31);
_root.magic = _root.magic - 20;
}
}
if (_root.XP < 30000) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 20) {
_root.quote = "Not enough magic points";
}
}
Symbol 1655 Button
on (release) {
if (_root.strong == 0) {
if (_root.XP >= 48000) {
if (_root.magic >= 50) {
_root.You.main.gotoAndPlay(24);
_root.Mattack.gotoAndPlay(67);
gotoAndPlay (31);
_root.magic = _root.magic - 20;
}
}
}
if (_root.XP < 48000) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 50) {
_root.quote = "Not enough magic points";
}
if (_root.powerHorse == 1) {
_root.quote = "Hades compels You";
}
}
Symbol 1657 Button
on (release) {
if (_root.XP >= 42000) {
if (_root.magic >= 20) {
_root.You.main.gotoAndPlay(24);
_root.Mattack.gotoAndPlay(45);
gotoAndPlay (31);
_root.magic = _root.magic - 20;
}
}
if (_root.XP < 42000) {
_root.quote = "Need a higher Level to use";
}
if (_root.magic < 20) {
_root.quote = "Not enough magic points";
}
}
Symbol 1665 Button
on (release) {
if (_root.ability > 1) {
_root.You.main.gotoAndPlay(35);
gotoAndPlay (58);
if (_root.ability > 1) {
_root.ability = _root.ability - 2;
}
}
}
Symbol 1667 Button
on (release) {
if (_root.ability >= 5) {
_root.You.main.gotoAndPlay(24);
gotoAndPlay (31);
_root.MaxHealth = int(_root.MaxHealth * 0.1) + _root.MaxHealth;
_root.quote = " Your Max Health has been raised bu 10%";
if (_root.ability >= 5) {
_root.ability = _root.ability - 5;
}
}
}
Symbol 1668 Button
on (release) {
if (_root.ability >= 5) {
_root.You.main.gotoAndPlay(24);
gotoAndPlay (31);
_root.chargedup = _root.chargedup + int(_root.extra * 25);
if (_root.chargedup == 0) {
_root.chargedup = _root.chargedup + 50;
}
_root.quote = " You feel stronger ";
if (_root.ability >= 5) {
_root.ability = _root.ability - 5;
}
}
}
Symbol 1682 Button
on (release) {
if (_root.smPotion > 0) {
_root.GHealth = _root.GHealth + 200;
_root.smPotion = _root.smPotion - 1;
if (_root.GHealth > _root.MaxHealth) {
_root.GHealth = _root.MaxHealth;
}
gotoAndPlay (31);
}
if (_root.smPotion < 0) {
_root.quote = "No potions left";
}
}
Symbol 1683 Button
on (release) {
if (_root.nmPotion > 0) {
_root.GHealth = _root.GHealth + 1000;
_root.nmPotion = _root.nmPotion - 1;
if (_root.GHealth > _root.MaxHealth) {
_root.GHealth = _root.MaxHealth;
}
gotoAndPlay (31);
}
if (_root.smPotion < 0) {
_root.quote = "No potions left";
}
}
Symbol 1684 Button
on (release) {
if (_root.lgPotion > 0) {
_root.GHealth = _root.MaxHealth;
_root.lgPotion = _root.lgPotion - 1;
if (_root.GHealth > _root.MaxHealth) {
_root.GHealth = _root.MaxHealth;
}
gotoAndPlay (31);
}
if (_root.lgPotion < 0) {
_root.quote = "No potions left";
}
}
Symbol 1688 Button
on (release) {
gotoAndPlay (54);
}
Symbol 1718 MovieClip Frame 1
_root.quote = "Weak";
_root.charger = int(_root.BHealth * 0.01);
_root.arrows = 0;
Symbol 1718 MovieClip Frame 2
_root.charger = int(_root.BHealth * 0.05);
Symbol 1718 MovieClip Frame 3
_root.quote = "Stronger";
_root.charger = int(_root.BHealth * 0.1);
_root.arrows = 2;
Symbol 1718 MovieClip Frame 4
_root.charger = int(_root.BHealth * 0.15) + 150;
_root.arrows = 3;
Symbol 1718 MovieClip Frame 5
_root.quote = "Full";
_root.charger = int(_root.BHealth * 0.2) + 300;
_root.arrows = 4;
Symbol 1718 MovieClip Frame 6
_root.charger = int(_root.BHealth * 0.3);
_root.quote = "Full";
Symbol 1718 MovieClip Frame 7
_root.charger = int(_root.BHealth * 0.2);
Symbol 1718 MovieClip Frame 8
_root.charger = int(_root.BHealth * 0.15) + 20;
_root.quote = "Weak";
_root.arrows = 0;
Symbol 1718 MovieClip Frame 9
_root.charger = int(_root.BHealth * 0.1);
Symbol 1718 MovieClip Frame 10
_root.charger = int(_root.BHealth * 0.05);
Symbol 1718 MovieClip Frame 11
_root.quote = "Weak";
_root.charger = int(_root.BHealth * 0.01);
Symbol 1718 MovieClip Frame 12
_root.charger = int(_root.BHealth * 0.05);
Symbol 1718 MovieClip Frame 13
_root.quote = "Stronger";
_root.charger = int(_root.BHealth * 0.1);
Symbol 1718 MovieClip Frame 14
_root.charger = int(_root.BHealth * 0.15);
_root.arrows = 2;
Symbol 1718 MovieClip Frame 15
_root.quote = "Full";
_root.charger = int(_root.BHealth * 0.2) + 250;
_root.arrows = 4;
Symbol 1718 MovieClip Frame 16
_root.charger = int(_root.BHealth * 0.25);
_root.quote = "Stronger";
_root.arrows = 5;
Symbol 1718 MovieClip Frame 17
_root.charger = int(_root.BHealth * 0.2);
Symbol 1718 MovieClip Frame 18
_root.charger = int(_root.BHealth * 0.15);
_root.quote = "Weak";
_root.arrows = 0;
Symbol 1718 MovieClip Frame 19
_root.charger = int(_root.BHealth * 0.1);
Symbol 1718 MovieClip Frame 20
_root.charger = int(_root.BHealth * 0.05);
_root.play();
Symbol 1740 Button
on (release) {
if (_root.magic >= 10) {
if (_root.light == 1) {
_root.specialscene.gotoAndPlay(23);
gotoAndPlay (31);
_root.magic = _root.magic - 10;
}
}
if (_root.light != 1) {
_root.quote = "You do not possess this skill";
}
if (_root.magic < 10) {
_root.quote = "You do not possess enough magic (need 10)";
}
}
Symbol 1742 Button
on (release) {
if (_root.magic >= 10) {
if (_root.dark == 1) {
_root.specialscene.gotoAndPlay(46);
gotoAndPlay (31);
_root.magic = _root.magic - 10;
}
}
if (_root.dark != 1) {
_root.quote = "You do not possess this skill";
}
if (_root.magic < 10) {
_root.quote = "You do not possess enough magic (need 10)";
}
}
Symbol 1743 Button
on (release) {
if (_root.magic >= 10) {
if (_root.trans == 2) {
_root.specialscene.gotoAndPlay(68);
_root.You.main.gotoAndPlay(24);
gotoAndPlay (31);
_root.magic = _root.magic - 10;
}
if (_root.trans == 1) {
_root.specialscene.gotoAndPlay(122);
_root.You.main.gotoAndPlay(24);
gotoAndPlay (31);
_root.magic = _root.magic - 10;
}
}
if (_root.magic < 10) {
_root.quote = "You do not possess enough magic (need 10)";
}
}
Symbol 1773 Button
on (release) {
gotoAndPlay (22);
}
Symbol 1785 Button
on (release) {
gotoAndPlay (120);
}
Symbol 1787 Button
on (release) {
gotoAndPlay (126);
}