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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

Bomber Santa.swf

This is the info page for
Flash #30714

(Click the ID number above for more basic data on this flash file.)


Text
LOADING xx%

<p align="center"><font face="Arial" size="26" color="#cccccc" letterSpacing="0.000000" kerning="0">SORRY, BUT YOU ARE NOT <sbr />ALLOWED TO HOST THIS GAME. <sbr />PLEASE, CONSIDER ASKING FOR <sbr />PERMISSION OF THE AUTHOR <sbr />BEFORE HOSTING THE GAME IN <sbr />YOUR WEBSITE.</font></p><p align="center"><font face="Arial" size="26" color="#cccccc" letterSpacing="0.000000" kerning="0">THANKS.</font></p><p align="center"></p><p align="center"><font face="Arial" size="26" color="#cccccc" letterSpacing="0.000000" kerning="0"><a href="http://www.freecreationgames.net" target = "_blank">WWW.FREECREATIONGAMES.NET</a></font></p>

CREATIONgames

free

Ho, Ho, Ho... Let's see I must give the last gift for...

... Oh, no!! I forgot about all the orphans of "Laes Coria"...

Hey... Childs, come on, please you must understand,
everybody can make a small mistake...

Ohhh, my Jesus, please, have mercy of this small old man.

skip

DEATHMATCH

HISTORY

HISTORY

HELP

ABOUT

NUMBER OF PLAYERS

BACK

ONE PLAYER

TWO PLAYERS

LOCKED

LOCKED

LOCKED

LOCKED

PLAYER SELECTION

INDIE

PUNK

RAPPER

HEAVY

HIPPIE

DJ

Class1

Class2

Class3

Class4

Class5

Class6

Class7

LOCKED

LOCKED

LOCKED

LOCKED

LOCKED

LEVEL SELECTION

PLAYER 1
-Use arrow keys to move.
-Use space (or key Enter, 2 players) to take/throw a bomb
PLAYER 2
-Use (A/S/W/D) to move
-Use R Key to take/release bomb
Items
-Speed: You will run faster
-Strength: You will throw more powerful
-Shield: Will protect of one explosion
-Life: Extra life for the player.

HELP

ABOUT

<p align="justify"><font face="impact" size="33" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.freecreationgames.net" target = "_blank">Designer: Freecreator</a></font></p><p align="justify"><font face="impact" size="33" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.freecreationgames.net" target = "_blank">This crazy game remake born inside my <sbr />tortured head. Be prepared for total action <sbr />overdose.</a></font></p>

<p align="justify"><font face="impact" size="33" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://frriz.com/david/galeria.htm" target = "_blank">Artist: David Ferriz</a></font></p><p align="justify"><font face="impact" size="33" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://frriz.com/david/galeria.htm" target = "_blank">The real responsible you love this title. You <sbr />will love to bomb the characters.</a></font></p>

<p align="justify"><font face="impact" size="33" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.myspace.com/elhombresinremedio" target = "_blank">Music: Daniel Martin</a></font></p><p align="justify"><font face="impact" size="33" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.myspace.com/elhombresinremedio" target = "_blank">Never a christmast songs sound so crazy <sbr />and delicious.</a></font></p>

Welcome to our playground

But your visit will be really short

Because "Indies" are going to tell you a good lesson.
Santas' gift is the ultimate freak gadget for us.

You seem not to be feared

We are the unique and real that will
live forever

Begin to beg for your life, because Santa's gift
knows we are the choosen for glory.

Hey, hey, hey, whaaat are you doing
here?

Don't, don't, don't you know the truth?

That we are going to dance over your grave and we
will take, take, take Santa's gift.

It's final countdown!!!

You have entered in the worst place
in the worst time.

We will show you the real power of the real
music. Hell is waiting for you. Santa's gift is
heaven for us.

Oh, it's really nice that you come here

You know that we loooove peace.

But it's time to do a little of war to keep this
peace. Santa's gift is the present for our love.

What's up, maaaannn!!

Now it's time to experiment with
music and with you

We are sure that your bones will do a great sound
when they break in a thousand of pieces.

It's time to live a let dieeee

You have done a long way to stay with us

Now we are going to show you the way back home,
forget about Santa's lies

SPEED

STRENGTH

LIFES

DONE

UPGRADE PLAYER

END GAME

All the childs are playing together and they forget about Santa Claus,
because Christmas is about love for the life and the people.

NEXT

STAFF

<p align="center"><font face="impact" size="30" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.freecreationgames.net" target = "_blank">Designer: Freecreator</a></font></p>

<p align="center"><font face="impact" size="30" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://frriz.com/david/galeria.htm" target = "_blank">Artist: David Ferriz</a></font></p>

<p align="center"><font face="impact" size="30" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.myspace.com/elhombresinremedio" target = "_blank">Musician: Daniel Martin</a></font></p>

99

CONTINUE

EXIT

RETRY

ActionScript [AS3]

Section 1
//fondo_intro_mc_7 (BomberSanta_fla.fondo_intro_mc_7) package BomberSanta_fla { import flash.display.*; public dynamic class fondo_intro_mc_7 extends MovieClip { public function fondo_intro_mc_7(){ addFrameScript(1411, frame1412); } function frame1412(){ stop(); MovieClip(root).gotoAndPlay("mainMenu"); } } }//package BomberSanta_fla
Section 2
//gameClip_MovieClassroom1_143 (BomberSanta_fla.gameClip_MovieClassroom1_143) package BomberSanta_fla { import flash.display.*; import game.*; public dynamic class gameClip_MovieClassroom1_143 extends MovieClip { public var instChar3:gameClip_Student2_Class1; public var instChar1:gameClip_Leader_Class1; public var instChar2:gameClip_Student1_Class1; public var instChar4:gameClip_Student3_Class1; public function gameClip_MovieClassroom1_143(){ addFrameScript(0, frame1, 43, frame44, 104, frame105, 207, frame208); } function frame208(){ parent.visible = false; stop(); } function frame105(){ instChar1.instCircle.visible = false; } function frame1(){ instChar1.instCircle.visible = false; } function frame44(){ instChar1.instCircle.visible = false; } } }//package BomberSanta_fla
Section 3
//gameClip_MovieClassroom2_391 (BomberSanta_fla.gameClip_MovieClassroom2_391) package BomberSanta_fla { import flash.display.*; import game.*; public dynamic class gameClip_MovieClassroom2_391 extends MovieClip { public var instChar3:gameClip_Student2_Class2; public var instChar1:gameClip_Leader_Class2; public var instChar2:gameClip_Student1_Class2; public var instChar4:gameClip_Student3_Class2; public function gameClip_MovieClassroom2_391(){ addFrameScript(0, frame1, 65, frame66, 149, frame150, 268, frame269); } function frame150(){ instChar1.instCircle.visible = false; } function frame1(){ instChar1.instCircle.visible = false; } function frame269(){ parent.visible = false; stop(); } function frame66(){ instChar1.instCircle.visible = false; } } }//package BomberSanta_fla
Section 4
//gameClip_MovieClassroom3_633 (BomberSanta_fla.gameClip_MovieClassroom3_633) package BomberSanta_fla { import flash.display.*; import game.*; public dynamic class gameClip_MovieClassroom3_633 extends MovieClip { public var instChar3:gameClip_Student2_Class3; public var instChar1:gameClip_Leader_Class3; public var instChar2:gameClip_Student1_Class3; public var instChar4:gameClip_Student3_Class3; public function gameClip_MovieClassroom3_633(){ addFrameScript(224, frame225); } function frame225(){ parent.visible = false; stop(); } } }//package BomberSanta_fla
Section 5
//gameClip_MovieClassroom4_874 (BomberSanta_fla.gameClip_MovieClassroom4_874) package BomberSanta_fla { import flash.display.*; import game.*; public dynamic class gameClip_MovieClassroom4_874 extends MovieClip { public var instChar3:gameClip_Student2_Class4; public var instChar1:gameClip_Leader_Class4; public var instChar2:gameClip_Student1_Class4; public var instChar4:gameClip_Student3_Class4; public function gameClip_MovieClassroom4_874(){ addFrameScript(226, frame227); } function frame227(){ parent.visible = false; stop(); } } }//package BomberSanta_fla
Section 6
//gameClip_MovieClassroom5_1115 (BomberSanta_fla.gameClip_MovieClassroom5_1115) package BomberSanta_fla { import flash.display.*; import game.*; public dynamic class gameClip_MovieClassroom5_1115 extends MovieClip { public var instChar3:gameClip_Student2_Class5; public var instChar1:gameClip_Leader_Class5; public var instChar2:gameClip_Student1_Class5; public var instChar4:gameClip_Student3_Class5; public function gameClip_MovieClassroom5_1115(){ addFrameScript(239, frame240); } function frame240(){ parent.visible = false; stop(); } } }//package BomberSanta_fla
Section 7
//gameClip_MovieClassroom6_1356 (BomberSanta_fla.gameClip_MovieClassroom6_1356) package BomberSanta_fla { import flash.display.*; import game.*; public dynamic class gameClip_MovieClassroom6_1356 extends MovieClip { public var instChar3:gameClip_Student2_Class6; public var instChar1:gameClip_Leader_Class6; public var instChar2:gameClip_Student1_Class6; public var instChar4:gameClip_Student3_Class6; public function gameClip_MovieClassroom6_1356(){ addFrameScript(289, frame290); } function frame290(){ stop(); } } }//package BomberSanta_fla
Section 8
//gameClip_MovieClassroom7_1597 (BomberSanta_fla.gameClip_MovieClassroom7_1597) package BomberSanta_fla { import flash.display.*; import game.*; public dynamic class gameClip_MovieClassroom7_1597 extends MovieClip { public var instChar3:gameClip_Student2_Class7; public var instChar1:gameClip_Leader_Class7; public var instChar2:gameClip_Student1_Class7; public var instChar4:gameClip_Student3_Class7; public function gameClip_MovieClassroom7_1597(){ addFrameScript(302, frame303); } function frame303(){ parent.visible = false; stop(); } } }//package BomberSanta_fla
Section 9
//gc_Leader_Class1_Dissapear_168 (BomberSanta_fla.gc_Leader_Class1_Dissapear_168) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Leader_Class1_Dissapear_168 extends MovieClip { public function gc_Leader_Class1_Dissapear_168(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 10
//gc_Leader_Class2_Dissapear_410 (BomberSanta_fla.gc_Leader_Class2_Dissapear_410) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Leader_Class2_Dissapear_410 extends MovieClip { public function gc_Leader_Class2_Dissapear_410(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 11
//gc_Leader_Class3_Dissapear_651 (BomberSanta_fla.gc_Leader_Class3_Dissapear_651) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Leader_Class3_Dissapear_651 extends MovieClip { public function gc_Leader_Class3_Dissapear_651(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 12
//gc_Leader_Class4_Dissapear_892 (BomberSanta_fla.gc_Leader_Class4_Dissapear_892) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Leader_Class4_Dissapear_892 extends MovieClip { public function gc_Leader_Class4_Dissapear_892(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 13
//gc_Leader_Class5_Dissapear_1133 (BomberSanta_fla.gc_Leader_Class5_Dissapear_1133) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Leader_Class5_Dissapear_1133 extends MovieClip { public function gc_Leader_Class5_Dissapear_1133(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 14
//gc_Leader_Class6_Dissapear_1374 (BomberSanta_fla.gc_Leader_Class6_Dissapear_1374) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Leader_Class6_Dissapear_1374 extends MovieClip { public function gc_Leader_Class6_Dissapear_1374(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 15
//gc_Leader_Class7_Dissapear_1615 (BomberSanta_fla.gc_Leader_Class7_Dissapear_1615) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Leader_Class7_Dissapear_1615 extends MovieClip { public function gc_Leader_Class7_Dissapear_1615(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 16
//gc_Santa_Class1__FinalGift_1864 (BomberSanta_fla.gc_Santa_Class1__FinalGift_1864) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Santa_Class1__FinalGift_1864 extends MovieClip { public function gc_Santa_Class1__FinalGift_1864(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package BomberSanta_fla
Section 17
//gc_Student1_Class1_Dissapear_288 (BomberSanta_fla.gc_Student1_Class1_Dissapear_288) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student1_Class1_Dissapear_288 extends MovieClip { public function gc_Student1_Class1_Dissapear_288(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 18
//gc_Student1_Class2_Dissapear_530 (BomberSanta_fla.gc_Student1_Class2_Dissapear_530) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student1_Class2_Dissapear_530 extends MovieClip { public function gc_Student1_Class2_Dissapear_530(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 19
//gc_Student1_Class3_Dissapear_771 (BomberSanta_fla.gc_Student1_Class3_Dissapear_771) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student1_Class3_Dissapear_771 extends MovieClip { public function gc_Student1_Class3_Dissapear_771(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 20
//gc_Student1_Class4_Dissapear_1012 (BomberSanta_fla.gc_Student1_Class4_Dissapear_1012) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student1_Class4_Dissapear_1012 extends MovieClip { public function gc_Student1_Class4_Dissapear_1012(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 21
//gc_Student1_Class5_Dissapear_1253 (BomberSanta_fla.gc_Student1_Class5_Dissapear_1253) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student1_Class5_Dissapear_1253 extends MovieClip { public function gc_Student1_Class5_Dissapear_1253(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 22
//gc_Student1_Class6_Dissapear_1494 (BomberSanta_fla.gc_Student1_Class6_Dissapear_1494) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student1_Class6_Dissapear_1494 extends MovieClip { public function gc_Student1_Class6_Dissapear_1494(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 23
//gc_Student1_Class7_Dissapear_1735 (BomberSanta_fla.gc_Student1_Class7_Dissapear_1735) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student1_Class7_Dissapear_1735 extends MovieClip { public function gc_Student1_Class7_Dissapear_1735(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 24
//gc_Student2_Class1_Dissapear_348 (BomberSanta_fla.gc_Student2_Class1_Dissapear_348) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student2_Class1_Dissapear_348 extends MovieClip { public function gc_Student2_Class1_Dissapear_348(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 25
//gc_Student2_Class2_Dissapear_590 (BomberSanta_fla.gc_Student2_Class2_Dissapear_590) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student2_Class2_Dissapear_590 extends MovieClip { public function gc_Student2_Class2_Dissapear_590(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 26
//gc_Student2_Class3_Dissapear_831 (BomberSanta_fla.gc_Student2_Class3_Dissapear_831) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student2_Class3_Dissapear_831 extends MovieClip { public function gc_Student2_Class3_Dissapear_831(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 27
//gc_Student2_Class4_Dissapear_1072 (BomberSanta_fla.gc_Student2_Class4_Dissapear_1072) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student2_Class4_Dissapear_1072 extends MovieClip { public function gc_Student2_Class4_Dissapear_1072(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 28
//gc_Student2_Class5_Dissapear_1313 (BomberSanta_fla.gc_Student2_Class5_Dissapear_1313) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student2_Class5_Dissapear_1313 extends MovieClip { public function gc_Student2_Class5_Dissapear_1313(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 29
//gc_Student2_Class6_Dissapear_1554 (BomberSanta_fla.gc_Student2_Class6_Dissapear_1554) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student2_Class6_Dissapear_1554 extends MovieClip { public function gc_Student2_Class6_Dissapear_1554(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 30
//gc_Student2_Class7_Dissapear_1795 (BomberSanta_fla.gc_Student2_Class7_Dissapear_1795) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student2_Class7_Dissapear_1795 extends MovieClip { public function gc_Student2_Class7_Dissapear_1795(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 31
//gc_Student3_Class1_Dissapear_228 (BomberSanta_fla.gc_Student3_Class1_Dissapear_228) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student3_Class1_Dissapear_228 extends MovieClip { public function gc_Student3_Class1_Dissapear_228(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 32
//gc_Student3_Class2_Dissapear_470 (BomberSanta_fla.gc_Student3_Class2_Dissapear_470) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student3_Class2_Dissapear_470 extends MovieClip { public function gc_Student3_Class2_Dissapear_470(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 33
//gc_Student3_Class3_Dissapear_711 (BomberSanta_fla.gc_Student3_Class3_Dissapear_711) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student3_Class3_Dissapear_711 extends MovieClip { public function gc_Student3_Class3_Dissapear_711(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 34
//gc_Student3_Class4_Dissapear_952 (BomberSanta_fla.gc_Student3_Class4_Dissapear_952) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student3_Class4_Dissapear_952 extends MovieClip { public function gc_Student3_Class4_Dissapear_952(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 35
//gc_Student3_Class5_Dissapear_1193 (BomberSanta_fla.gc_Student3_Class5_Dissapear_1193) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student3_Class5_Dissapear_1193 extends MovieClip { public function gc_Student3_Class5_Dissapear_1193(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 36
//gc_Student3_Class6_Dissapear_1434 (BomberSanta_fla.gc_Student3_Class6_Dissapear_1434) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student3_Class6_Dissapear_1434 extends MovieClip { public function gc_Student3_Class6_Dissapear_1434(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 37
//gc_Student3_Class7_Dissapear_1675 (BomberSanta_fla.gc_Student3_Class7_Dissapear_1675) package BomberSanta_fla { import flash.display.*; public dynamic class gc_Student3_Class7_Dissapear_1675 extends MovieClip { public function gc_Student3_Class7_Dissapear_1675(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package BomberSanta_fla
Section 38
//logojuego_108 (BomberSanta_fla.logojuego_108) package BomberSanta_fla { import flash.display.*; public dynamic class logojuego_108 extends MovieClip { public function logojuego_108(){ addFrameScript(18, frame19); } function frame19(){ stop(); } } }//package BomberSanta_fla
Section 39
//MainTimeline (BomberSanta_fla.MainTimeline) package BomberSanta_fla { import flash.display.*; import flash.events.*; import mochiads.*; public dynamic class MainTimeline extends MovieClip { public var instMainMenu:MovieClip; public var instFondoIntroMC:MovieClip; public var instSkipIntroBut:SimpleButton; public function MainTimeline(){ addFrameScript(0, frame1, 9, frame10, 19, frame20, 35, frame36, 44, frame45, 54, frame55); } function frame10(){ stop(); } function frame1(){ stop(); } function frame20(){ MochiAd.showPreGameAd({clip:root, id:"05944f263a4fc7ac", res:"550x550", background:7895240, color:0xFFFF, outline:5323989, no_bg:false}); } public function releaseButtonsIntroBomber(_arg1:MouseEvent):void{ instFondoIntroMC.gotoAndStop("endIntroBomberXX"); gotoAndStop("mainMenu"); } function frame36(){ stop(); } function frame45(){ instSkipIntroBut.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtonsIntroBomber); stop(); } function frame55(){ stage.quality = StageQuality.MEDIUM; stop(); } } }//package BomberSanta_fla
Section 40
//menuClip_MainMenu_97 (BomberSanta_fla.menuClip_MainMenu_97) package BomberSanta_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.text.*; import sounds.*; import game.*; import common.*; import flash.utils.*; import fontsGame.*; import flash.media.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.xml.*; public dynamic class menuClip_MainMenu_97 extends MovieClip { public var instLockedLevel3:TextField; public var instLockedLevel5:TextField; public var instLockedLevel7:TextField; public var instLockedLevel4:TextField; public var instButtonHistory:SimpleButton; public var instLockedPlayer1:TextField; public var instLockedPlayer2:TextField; public var instLockedPlayer3:TextField; public var instLockedPlayer4:TextField; public var instButtonLevel2:SimpleButton; public var instButtonLevel3:SimpleButton; public var instButtonLevel4:SimpleButton; public var instButtonLevel5:SimpleButton; public var instButtonLevel6:SimpleButton; public var instButtonLevel1:SimpleButton; public var instLockedLevel6:TextField; public var instButtonLevel7:SimpleButton; public var m_isHistoryMode:Boolean; public var instLife:gameClip_Item; public var instButtonHelp:SimpleButton; public var instStrength:gameClip_Item; public var instButtonBack_LevelSelection:SimpleButton; public var m_indexPlayerTwoSelected:Number; public var m_numberOfPlayers:Number; public var m_indexPlayerOneSelected:Number; public var m_playersUnlocked:Number; public var currentPlayerSelection:Number; public var instButtonDeathmatch:SimpleButton; public var instButtonPlayerClass1:SimpleButton; public var instButtonPlayerClass2:SimpleButton; public var instButtonPlayerClass4:SimpleButton; public var instButtonPlayerClass5:SimpleButton; public var instButtonPlayerClass3:SimpleButton; public var instButtonPlayerClass6:SimpleButton; public var instButtonBack_About:SimpleButton; public var instShield:gameClip_Item; public var instButtonAbout:SimpleButton; public var instButtonBack_PlayerSelection:SimpleButton; public var m_globalSounds:SoundsGame; public var instButtonPlayerTwo:SimpleButton; public var instButtonBack_Help:SimpleButton; public var m_levelsUnlocked:Number; public var instButtonPlayerOne:SimpleButton; public var instSpeed:gameClip_Item; public var instTextPlayer_Title:TextField; public var instButtonBack_PlayerNumber:SimpleButton; public var alphaForButtonLevel:Number; public var m_gameClip:gameClip; public function menuClip_MainMenu_97(){ addFrameScript(0, frame1, 12, frame13, 24, frame25, 37, frame38, 49, frame50, 61, frame62, 72, frame73, 100, frame101); } public function listenGameFinish(_arg1:Event):void{ if (m_gameClip != null){ if (m_gameClip.m_state == gameClip.STATE_GAME_NONE){ removeEventListener(Event.ENTER_FRAME, listenGameFinish); gotoAndStop("mainMenu"); }; }; } function frame25(){ currentPlayerSelection = 1; instButtonBack_PlayerSelection.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); if (m_playersUnlocked > 0){ instButtonPlayerClass1.enabled = true; instButtonPlayerClass1.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); } else { instButtonPlayerClass1.enabled = false; }; if (m_playersUnlocked > 1){ instButtonPlayerClass2.enabled = true; instButtonPlayerClass2.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); } else { instButtonPlayerClass2.enabled = false; }; if (m_playersUnlocked > 2){ instLockedPlayer1.visible = false; instButtonPlayerClass3.enabled = true; instButtonPlayerClass3.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); } else { instLockedPlayer1.visible = true; instButtonPlayerClass3.enabled = false; }; if (m_playersUnlocked > 3){ instLockedPlayer2.visible = false; instButtonPlayerClass4.enabled = true; instButtonPlayerClass4.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); } else { instLockedPlayer2.visible = true; instButtonPlayerClass4.enabled = false; }; if (m_playersUnlocked > 4){ instLockedPlayer3.visible = false; instButtonPlayerClass5.enabled = true; instButtonPlayerClass5.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); } else { instLockedPlayer3.visible = true; instButtonPlayerClass5.enabled = false; }; if (m_playersUnlocked > 5){ instLockedPlayer4.visible = false; instButtonPlayerClass6.enabled = true; instButtonPlayerClass6.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); } else { instLockedPlayer4.visible = true; instButtonPlayerClass6.enabled = false; }; if (m_numberOfPlayers == 1){ instTextPlayer_Title.text = "SELECT PLAYER"; } else { instTextPlayer_Title.text = "SELECT PLAYER 1"; }; stop(); } public function releaseButtons_About(_arg1:MouseEvent):void{ if (_arg1.currentTarget == instButtonBack_About){ m_globalSounds.stopGameSound(SoundsGame.SOUNDS_MELODY_MENU); gotoAndStop("mainMenu"); }; m_globalSounds.playGameSound(SoundsGame.SOUNDS_SELECTION, 1); } public function releaseButtons_PlayerNumber(_arg1:MouseEvent):void{ m_globalSounds.playGameSound(SoundsGame.SOUNDS_SELECTION, 1); if (_arg1.currentTarget == instButtonBack_PlayerNumber){ m_globalSounds.stopGameSound(SoundsGame.SOUNDS_MELODY_MENU); gotoAndStop("mainMenu"); }; if (_arg1.currentTarget == instButtonPlayerOne){ m_numberOfPlayers = 1; gotoAndStop("playerSelection"); }; if (_arg1.currentTarget == instButtonPlayerTwo){ m_numberOfPlayers = 2; gotoAndStop("playerSelection"); }; } function frame13(){ instButtonBack_PlayerNumber.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerNumber); instButtonPlayerOne.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerNumber); instButtonPlayerTwo.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerNumber); stop(); } function frame38(){ alphaForButtonLevel = 20; instButtonBack_LevelSelection.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_LevelSelection); if (m_levelsUnlocked > 0){ instButtonLevel1.enabled = true; instButtonLevel1.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_LevelSelection); } else { instButtonLevel1.enabled = false; }; if (m_levelsUnlocked > 1){ instButtonLevel2.enabled = true; instButtonLevel2.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_LevelSelection); } else { instButtonLevel2.enabled = false; }; if (m_levelsUnlocked > 2){ instButtonLevel3.enabled = true; instLockedLevel3.visible = false; instButtonLevel3.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_LevelSelection); } else { instButtonLevel3.enabled = false; instLockedLevel3.visible = true; }; if (m_levelsUnlocked > 3){ instButtonLevel4.enabled = true; instLockedLevel4.visible = false; instButtonLevel4.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_LevelSelection); } else { instButtonLevel4.enabled = false; instLockedLevel4.visible = true; }; if (m_levelsUnlocked > 4){ instButtonLevel5.enabled = true; instLockedLevel5.visible = false; instButtonLevel5.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_LevelSelection); } else { instButtonLevel5.enabled = false; instLockedLevel5.visible = true; }; if (m_levelsUnlocked > 5){ instButtonLevel6.enabled = true; instLockedLevel6.visible = false; instButtonLevel6.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_LevelSelection); } else { instButtonLevel6.enabled = false; instLockedLevel6.visible = true; }; if (m_levelsUnlocked > 6){ instButtonLevel7.enabled = true; instLockedLevel7.visible = false; instButtonLevel7.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_LevelSelection); } else { instButtonLevel7.enabled = false; instLockedLevel7.visible = true; }; stop(); } function frame1(){ m_globalSounds = new SoundsGame(); m_isHistoryMode = false; m_numberOfPlayers = 0; m_indexPlayerOneSelected = -1; m_indexPlayerTwoSelected = -1; m_playersUnlocked = 2; m_levelsUnlocked = 2; instButtonHistory.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instButtonDeathmatch.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instButtonHelp.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instButtonAbout.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); if (m_gameClip == null){ m_globalSounds.playGameSound(SoundsGame.SOUNDS_MELODY_MENU, 1); } else { if (m_gameClip.m_state == gameClip.STATE_GAME_NONE){ m_globalSounds.playGameSound(SoundsGame.SOUNDS_MELODY_MENU, 1); }; }; stop(); } public function releaseButtons_PlayerSelection(_arg1:MouseEvent):void{ m_globalSounds.playGameSound(SoundsGame.SOUNDS_SELECTION, 1); if (_arg1.currentTarget == instButtonBack_PlayerSelection){ m_globalSounds.stopGameSound(SoundsGame.SOUNDS_MELODY_MENU); gotoAndStop("mainMenu"); }; if (_arg1.currentTarget == instButtonPlayerClass1){ instButtonPlayerClass1.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); instButtonPlayerClass1.enabled = false; testToChangeState(0); }; if (_arg1.currentTarget == instButtonPlayerClass2){ instButtonPlayerClass2.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); instButtonPlayerClass2.enabled = false; testToChangeState(1); }; if (_arg1.currentTarget == instButtonPlayerClass3){ instButtonPlayerClass3.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); instButtonPlayerClass3.enabled = false; testToChangeState(2); }; if (_arg1.currentTarget == instButtonPlayerClass4){ instButtonPlayerClass4.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); instButtonPlayerClass4.enabled = false; testToChangeState(3); }; if (_arg1.currentTarget == instButtonPlayerClass5){ instButtonPlayerClass5.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); instButtonPlayerClass5.enabled = false; testToChangeState(4); }; if (_arg1.currentTarget == instButtonPlayerClass6){ instButtonPlayerClass6.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_PlayerSelection); instButtonPlayerClass6.enabled = false; testToChangeState(5); }; } function frame50(){ instSpeed.gotoAndStop("item_1"); instStrength.gotoAndStop("item_2"); instShield.gotoAndStop("item_3"); instLife.gotoAndStop("item_4"); instButtonBack_Help.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_Help); stop(); } public function loadSharedObjectData(){ var bomberSantaSO:SharedObject; var tmp_playersUnlocked:Number; var tmp_levelsUnlocked:Number; try { bomberSantaSO = SharedObject.getLocal(Define.RECORDSET_BOMBERSANTA); tmp_playersUnlocked = bomberSantaSO.data.levelData.numberOfUsersUnlocked; if (isNaN(tmp_playersUnlocked)){ m_playersUnlocked = 2; } else { m_playersUnlocked = tmp_playersUnlocked; }; tmp_levelsUnlocked = bomberSantaSO.data.levelData.numberOfLevelsUnlocked; if (isNaN(tmp_levelsUnlocked)){ m_levelsUnlocked = 2; } else { m_levelsUnlocked = tmp_levelsUnlocked; }; } catch(err:Error) { }; bomberSantaSO.close(); if (Define.ENABLE_ALL_LEVELS_UNLOCKED){ m_playersUnlocked = 8; m_levelsUnlocked = 8; }; } function frame62(){ instButtonBack_About.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_About); stop(); } public function releaseButtons_Help(_arg1:MouseEvent):void{ if (_arg1.currentTarget == instButtonBack_Help){ m_globalSounds.stopGameSound(SoundsGame.SOUNDS_MELODY_MENU); gotoAndStop("mainMenu"); }; m_globalSounds.playGameSound(SoundsGame.SOUNDS_SELECTION, 1); } function frame73(){ addEventListener(Event.ENTER_FRAME, listenGameFinish); m_globalSounds.stopGameSound(SoundsGame.SOUNDS_MELODY_MENU); stop(); } function frame101(){ stop(); } public function releaseButtons(_arg1:MouseEvent):void{ var event = _arg1; m_globalSounds.playGameSound(SoundsGame.SOUNDS_SELECTION, 1); try { if (m_gameClip != null){ removeChild(m_gameClip); m_gameClip = null; }; } catch(err:Error) { }; if (event.currentTarget == instButtonHistory){ m_isHistoryMode = true; gotoAndStop("playerNumber"); loadSharedObjectData(); }; if (event.currentTarget == instButtonDeathmatch){ m_isHistoryMode = false; gotoAndStop("playerNumber"); loadSharedObjectData(); }; if (event.currentTarget == instButtonHelp){ gotoAndStop("Help"); }; if (event.currentTarget == instButtonAbout){ gotoAndStop("About"); }; } public function testToChangeState(_arg1:Number):Boolean{ var isTransition:Boolean; var p_indexSelected = _arg1; isTransition = false; if (m_numberOfPlayers == 1){ m_indexPlayerOneSelected = p_indexSelected; isTransition = true; } else { if (currentPlayerSelection == 1){ currentPlayerSelection = 2; m_indexPlayerOneSelected = p_indexSelected; instTextPlayer_Title.text = "SELECT PLAYER 2"; } else { m_indexPlayerTwoSelected = p_indexSelected; isTransition = true; }; }; if (isTransition){ if (m_isHistoryMode){ try { if (m_gameClip != null){ removeChild(m_gameClip); m_gameClip = null; }; } catch(err:Error) { }; m_gameClip = new gameClip(m_globalSounds, 0, m_indexPlayerOneSelected, m_indexPlayerTwoSelected, true, m_playersUnlocked, m_levelsUnlocked); addChild(m_gameClip); gotoAndStop("WaitToFinish"); } else { gotoAndStop("levelSelection"); }; }; return (isTransition); } public function initGameByLevel(_arg1:Number):void{ var p_levelSelected = _arg1; try { if (m_gameClip != null){ removeChild(m_gameClip); m_gameClip = null; }; } catch(err:Error) { }; m_gameClip = new gameClip(m_globalSounds, p_levelSelected, m_indexPlayerOneSelected, m_indexPlayerTwoSelected, false, m_playersUnlocked, m_levelsUnlocked); addChild(m_gameClip); gotoAndStop("WaitToFinish"); } public function releaseButtons_LevelSelection(_arg1:MouseEvent):void{ if (_arg1.currentTarget == instButtonBack_LevelSelection){ m_globalSounds.stopGameSound(SoundsGame.SOUNDS_MELODY_MENU); gotoAndStop("mainMenu"); return; }; m_globalSounds.playGameSound(SoundsGame.SOUNDS_SELECTION, 1); if (_arg1.currentTarget == instButtonLevel1){ initGameByLevel(0); }; if (_arg1.currentTarget == instButtonLevel2){ initGameByLevel(1); }; if (_arg1.currentTarget == instButtonLevel3){ initGameByLevel(2); }; if (_arg1.currentTarget == instButtonLevel4){ initGameByLevel(3); }; if (_arg1.currentTarget == instButtonLevel5){ initGameByLevel(4); }; if (_arg1.currentTarget == instButtonLevel6){ initGameByLevel(5); }; if (_arg1.currentTarget == instButtonLevel7){ initGameByLevel(6); }; } } }//package BomberSanta_fla
Section 41
//Define (common.Define) package common { import flash.geom.*; public class Define { public static var ITERATIONS_STRENGTH_CHARACTER_INCREMENT:Number = 4; public static var TIMER_AREA_HEIGHT:Number = 40; public static var TIMEOUT_OF_THE_ITEMS:Number = 10; public static var ITERATIONS_STRENGTH_CHARACTER_MINIM:Number = 20; public static var SPEED_CHARACTER_MINIM:Number = 5; public static var SCREEN_WIDTH:Number = 550; public static var DIRECTION_NONE:Number = -1; public static var TOTAL_NUMBER_OF_LEVELS_BOMBERSANTA:Number = 7; public static var DIRECTION_RIGHT:Number = 1; public static var BOMB_LEVEL_CONFIGURATION:Array = [9, 10, 11, 12, 13, 14, 16]; public static var STRENGTH_CHARACTER_MINIM:Number = 15; public static var ENABLE_SOUND:Boolean = true; public static var ENABLE_ALL_LEVELS_UNLOCKED:Boolean = false; public static var DIRECTION_UP_RIGHT:Number = 5; public static var LIFE_CHARACTER_MAXIMUM:Number = 10; public static var DEBUG_STUDENT_IA:Boolean = false; public static var DIRECTION_UP_LEFT:Number = 4; public static var GAME_AREA_HEIGHT:Number = 510; public static var TOTAL_NUMBER_OF_ITEMS:Number = 10; public static var SCREEN_HEIGHT:Number = 550; public static var CIRCLE_DETECTION_BOMB_HEIGHT:Number = 30; public static var STRENGTH_CHARACTER_MAXIMUM:Number = 25; public static var GAME_PLAYERS_CHARACTERIST:Array = [[6, 3, 15, 7.5, 24, 6], [6.5, 3.3, 16, 8, 28, 5], [7, 3.5, 17, 8.5, 32, 4], [8, 4, 18, 9, 36, 3], [9, 4.5, 19, 9.5, 40, 2], [9.5, 4.8, 20, 10, 44, 1]]; public static var DISABLE_DOMAIN_PROTECTION:Boolean = false; public static var SPEED_CHARACTER_INCREMENT:Number = 1; public static var DIRECTION_DOWN:Number = 3; public static var TOTAL_NUMBER_OF_BOMBS_X:Number = 20; public static var DIRECTION_UP:Number = 2; public static var STRENGTH_CHARACTER_INCREMENT:Number = 1; public static var DIRECTION_DOWN_LEFT:Number = 6; public static var SPEED_CHARACTER_MAXIMUM:Number = 15; public static var DEBUG_GENERAL:Boolean = false; public static var TIMER_AREA_WIDTH:Number = 550; public static var RECORDSET_BOMBERSANTA:String = "BombersantaAd"; public static var LIFE_CHARACTER_INCREMENT:Number = 1; public static var LIFE_CHARACTER_MINIM:Number = 1; public static var GAME_AREA_WIDTH:Number = 550; public static var GAME_INITIAL_POSITIONS:Array = [[[150, 450], [400, 450], [0, 275, 125, 2, 6.5, 3.8, 10, 5, 25, 3], [1, 100, 150, 1, 6, 3, 10, 5, 20, 2], [2, 175, 275, 1, 5, 2.5, 10, 5, 15, 2], [3, 400, 250, 0, 4, 2, 10, 5, 15, 1]], [[150, 450], [400, 450], [0, 275, 125, 2, 7.5, 3.8, 12, 6, 26, 4], [1, 100, 150, 1, 7, 3.5, 12, 6, 21, 4], [2, 175, 275, 1, 6, 3, 12, 6, 16, 3], [3, 400, 250, 0, 5, 2.5, 12, 6, 16, 2]], [[150, 450], [400, 450], [0, 275, 125, 2, 8, 4, 14, 7, 27, 6], [1, 100, 150, 1, 7.5, 3.8, 14, 7, 22, 5], [2, 175, 275, 1, 7, 3.5, 14, 7, 17, 4], [3, 400, 250, 0, 5, 2.5, 14, 7, 17, 3]], [[150, 450], [400, 450], [0, 275, 125, 2, 8.5, 4.3, 16, 8, 27, 7], [1, 100, 150, 1, 8, 4, 16, 8, 22, 6], [2, 175, 275, 1, 7, 3.5, 16, 8, 17, 5], [3, 400, 250, 0, 6, 3, 16, 8, 17, 4]], [[150, 450], [400, 450], [0, 275, 125, 2, 9, 4.5, 18, 9, 28, 8], [1, 100, 150, 1, 8.5, 4.3, 18, 9, 23, 7], [2, 175, 275, 1, 7.5, 3.8, 18, 9, 18, 6], [3, 400, 250, 0, 6, 3, 18, 9, 18, 5]], [[150, 450], [400, 450], [0, 275, 125, 2, 9.5, 4.8, 18, 9, 29, 9], [1, 100, 150, 1, 9, 4.8, 18, 9, 24, 8], [2, 175, 275, 1, 8, 4, 18, 9, 19, 7], [3, 400, 250, 0, 7, 3.5, 18, 9, 19, 6]], [[150, 450], [400, 450], [0, 275, 125, 2, 10, 5, 20, 10, 30, 12], [1, 100, 150, 1, 9, 4.5, 20, 10, 30, 10], [2, 175, 275, 1, 8, 4, 16, 8, 20, 10], [3, 400, 250, 0, 7, 3.5, 16, 8, 20, 10]]]; public static var DIRECTION_LEFT:Number = 0; public static var CIRCLE_DETECTION_BOMB_WIDTH:Number = 70; public static var ITERATIONS_STRENGTH_CHARACTER_MAXIMUM:Number = 60; public static var TIME_UNTIL_CHARACTERS_PRESENTATIONS:Number = 3000; public static var DIRECTION_DOWN_RIGHT:Number = 7; public static function getDirectionPlus(_arg1:Point, _arg2:Point):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); if (Math.abs(_local3) < 10){ if (_local4 > 0){ return (DIRECTION_UP); }; return (DIRECTION_DOWN); }; if (Math.abs(_local4) < 10){ if (_local3 > 0){ return (DIRECTION_LEFT); }; return (DIRECTION_RIGHT); }; if (_local3 > 0){ if (_local4 > 0){ return (DIRECTION_UP_LEFT); }; return (DIRECTION_DOWN_LEFT); //unresolved jump }; if (_local4 > 0){ return (DIRECTION_UP_RIGHT); }; return (DIRECTION_DOWN_RIGHT); } public static function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public static function randRangeFloat(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = ((Math.random() * ((_arg2 - _arg1) + 1)) + _arg1); return (_local3); } public static function isInsideBox(_arg1:Point, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Boolean{ return ((((((((_arg1.x > _arg2)) && ((_arg1.y > _arg3)))) && ((_arg1.x < _arg4)))) && ((_arg1.y < _arg5)))); } public static function askDirectionPoint(_arg1:Point, _arg2:Number, _arg3:Point):Number{ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local4 = new Array(_arg1.x, 0, _arg1.y); _local5 = new Array((_arg1.x + Math.cos(_arg2)), 0, (_arg1.y + Math.sin(_arg2))); _local6 = new Array(_arg1.x, 1, _arg1.y); _local7 = new Array(0, 0, 0); _local8 = new Array(0, 0, 0); _local9 = new Array(0, 0, 0); _local7[0] = (_local5[0] - _local4[0]); _local7[1] = (_local5[1] - _local4[1]); _local7[2] = (_local5[2] - _local4[2]); _local8[0] = (_local6[0] - _local4[0]); _local8[1] = (_local6[1] - _local4[1]); _local8[2] = (_local6[2] - _local4[2]); _local9[0] = ((_local7[1] * _local8[2]) - (_local7[2] * _local8[1])); _local9[1] = ((_local7[2] * _local8[0]) - (_local7[0] * _local8[2])); _local9[2] = ((_local7[0] * _local8[1]) - (_local7[1] * _local8[0])); _local10 = Math.sqrt((((_local9[0] * _local9[0]) + (_local9[1] * _local9[1])) + (_local9[2] * _local9[2]))); if (_local10 == 0){ _local9[0] = 0; _local9[1] = 0; _local9[2] = 0; } else { _local9[0] = (_local9[0] / _local10); _local9[1] = (_local9[1] / _local10); _local9[2] = (_local9[2] / _local10); }; _local11 = -((((_local9[0] * _local4[0]) + (_local9[1] * _local4[1])) + (_local9[2] * _local4[2]))); return ((((_arg3.x * _local9[0]) + (_arg3.y * _local9[2])) + _local11)); } public static function getFactorVelocity(_arg1:Number):Point{ var _local2:Point; _local2 = new Point(1, 1); switch (_arg1){ case DIRECTION_UP: _local2.x = 0; _local2.y = (_local2.y * -1); break; case DIRECTION_DOWN: _local2.x = 0; _local2.y = (_local2.y * 1); break; case DIRECTION_RIGHT: _local2.x = (_local2.x * 1); _local2.y = 0; break; case DIRECTION_LEFT: _local2.x = (_local2.x * -1); _local2.y = 0; break; case DIRECTION_UP_LEFT: _local2.x = (_local2.x * -1); _local2.y = (_local2.y * -1); break; case DIRECTION_UP_RIGHT: _local2.x = (_local2.x * 1); _local2.y = (_local2.y * -1); break; case DIRECTION_DOWN_LEFT: _local2.x = (_local2.x * -1); _local2.y = (_local2.y * 1); break; case DIRECTION_DOWN_RIGHT: _local2.x = (_local2.x * 1); _local2.y = (_local2.y * 1); break; case DIRECTION_NONE: _local2.x = (_local2.x * 0); _local2.y = (_local2.y * 0); break; }; return (_local2); } public static function getRadians(_arg1:Number):Number{ return (((_arg1 * Math.PI) / 180)); } public static function getDistancePlanePoint(_arg1:Point, _arg2:Number, _arg3:Point):Number{ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local4 = new Array(_arg1.x, 0, _arg1.y); _local5 = new Array((_arg1.x + Math.cos((_arg2 + (Math.PI / 2)))), 0, (_arg1.y + Math.sin((_arg2 + (Math.PI / 2))))); _local6 = new Array(_arg1.x, 1, _arg1.y); _local7 = new Array(0, 0, 0); _local8 = new Array(0, 0, 0); _local9 = new Array(0, 0, 0); _local7[0] = (_local5[0] - _local4[0]); _local7[1] = (_local5[1] - _local4[1]); _local7[2] = (_local5[2] - _local4[2]); _local8[0] = (_local6[0] - _local4[0]); _local8[1] = (_local6[1] - _local4[1]); _local8[2] = (_local6[2] - _local4[2]); _local9[0] = ((_local7[1] * _local8[2]) - (_local7[2] * _local8[1])); _local9[1] = ((_local7[2] * _local8[0]) - (_local7[0] * _local8[2])); _local9[2] = ((_local7[0] * _local8[1]) - (_local7[1] * _local8[0])); _local10 = Math.sqrt((((_local9[0] * _local9[0]) + (_local9[1] * _local9[1])) + (_local9[2] * _local9[2]))); if (_local10 == 0){ _local9[0] = 0; _local9[1] = 0; _local9[2] = 0; } else { _local9[0] = (_local9[0] / _local10); _local9[1] = (_local9[1] / _local10); _local9[2] = (_local9[2] / _local10); }; _local11 = -((((_local9[0] * _local4[0]) + (_local9[1] * _local4[1])) + (_local9[2] * _local4[2]))); return (Math.abs((((_arg3.x * _local9[0]) + (_arg3.y * _local9[2])) + _local11))); } public static function distancePoint(_arg1:Point, _arg2:Point):Number{ return (Point.distance(_arg1, _arg2)); } public static function getGrados(_arg1:Number):Number{ return (((_arg1 * 180) / Math.PI)); } public static function incrementAngle(_arg1:Number, _arg2:Number):Number{ return ((_arg1 + _arg2)); } public static function moveDirection(_arg1:Point, _arg2:Number, _arg3:Number, _arg4:Number):Point{ var _local5:*; _local5 = new Point(_arg1.x, _arg1.y); switch (_arg2){ case Define.DIRECTION_LEFT: _local5.x = (_local5.x - _arg3); break; case Define.DIRECTION_RIGHT: _local5.x = (_local5.x + _arg3); break; case Define.DIRECTION_UP: _local5.y = (_local5.y - _arg4); break; case Define.DIRECTION_DOWN: _local5.y = (_local5.y + _arg4); break; case Define.DIRECTION_UP_LEFT: _local5.x = (_local5.x - _arg3); _local5.y = (_local5.y - _arg4); break; case Define.DIRECTION_UP_RIGHT: _local5.x = (_local5.x + _arg3); _local5.y = (_local5.y - _arg4); break; case Define.DIRECTION_DOWN_LEFT: _local5.x = (_local5.x - _arg3); _local5.y = (_local5.y + _arg4); break; case Define.DIRECTION_DOWN_RIGHT: _local5.x = (_local5.x + _arg3); _local5.y = (_local5.y + _arg4); break; }; return (_local5); } public static function movePointYaw(_arg1:Point, _arg2:Number, _arg3:Number):Point{ var _local4:Point; _local4 = new Point(_arg1.x, _arg1.y); new Point(_arg1.x, _arg1.y).x = (_local4.x + (_arg3 * Math.cos(_arg2))); _local4.y = (_local4.y + (_arg3 * Math.sin(_arg2))); return (_local4); } public static function getDirection(_arg1:Point, _arg2:Point):Number{ var _local3:Number; var _local4:Number; if ((((_arg1.x == _arg2.x)) && ((_arg1.y == _arg2.y)))){ return (DIRECTION_NONE); }; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); if (Math.abs(_local3) > Math.abs(_local4)){ if (_local3 > 0){ return (DIRECTION_LEFT); }; return (DIRECTION_RIGHT); //unresolved jump }; if (_local4 > 0){ return (DIRECTION_UP); }; return (DIRECTION_DOWN); } public static function getDirectionOpposite(_arg1:Number):Number{ switch (_arg1){ case DIRECTION_UP: return (DIRECTION_DOWN); case DIRECTION_DOWN: return (DIRECTION_UP); case DIRECTION_RIGHT: return (DIRECTION_LEFT); case DIRECTION_LEFT: return (DIRECTION_RIGHT); case DIRECTION_UP_LEFT: return (DIRECTION_DOWN_RIGHT); case DIRECTION_UP_RIGHT: return (DIRECTION_DOWN_LEFT); case DIRECTION_DOWN_LEFT: return (DIRECTION_UP_RIGHT); case DIRECTION_DOWN_RIGHT: return (DIRECTION_UP_LEFT); }; return (DIRECTION_NONE); } public static function getOrientationToPoint(_arg1:Point, _arg2:Point):Number{ return (Math.atan2((_arg2.y - _arg1.y), (_arg2.x - _arg1.x))); } public static function moveYaw(_arg1:Point, _arg2:Number, _arg3:Number):Point{ return (new Point((_arg1.x + (_arg3 * Math.cos(_arg2))), (_arg1.y + (_arg3 * Math.sin(_arg2))))); } public static function getDirectionByVelocity(_arg1:Number, _arg2:Number):Number{ var _local3:Point; _local3 = new Point(1, 1); if ((((_arg1 == 0)) && ((_arg2 > 0)))){ return (DIRECTION_DOWN); }; if ((((_arg1 == 0)) && ((_arg2 < 0)))){ return (DIRECTION_UP); }; if ((((_arg1 > 0)) && ((_arg2 == 0)))){ return (DIRECTION_RIGHT); }; if ((((_arg1 < 0)) && ((_arg2 == 0)))){ return (DIRECTION_LEFT); }; if ((((_arg1 > 0)) && ((_arg2 < 0)))){ return (DIRECTION_UP_RIGHT); }; if ((((_arg1 < 0)) && ((_arg2 < 0)))){ return (DIRECTION_UP_LEFT); }; if ((((_arg1 > 0)) && ((_arg2 > 0)))){ return (DIRECTION_DOWN_RIGHT); }; if ((((_arg1 < 0)) && ((_arg2 > 0)))){ return (DIRECTION_DOWN_LEFT); }; return (DIRECTION_NONE); } } }//package common
Section 42
//gameClip_EndGame (common.gameClip_EndGame) package common { import flash.display.*; import flash.events.*; public dynamic class gameClip_EndGame extends MovieClip { public var instButton_EndGame:SimpleButton; public var instButton_EndGame_Photo:SimpleButton; public function gameClip_EndGame(){ addFrameScript(0, frame1, 13, frame14); } public function releaseButtons_EndGame_Staff(_arg1:MouseEvent):void{ if (_arg1.currentTarget == instButton_EndGame){ alpha = 99; }; } function frame14(){ instButton_EndGame.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_EndGame_Staff); stop(); } function frame1(){ instButton_EndGame_Photo.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons_EndGame); stop(); } public function releaseButtons_EndGame(_arg1:MouseEvent):void{ if (_arg1.currentTarget == instButton_EndGame_Photo){ gotoAndStop("staff"); }; } } }//package common
Section 43
//gameClip_FacesPlayers (common.gameClip_FacesPlayers) package common { import flash.display.*; import game.*; public dynamic class gameClip_FacesPlayers extends MovieClip { public var instStud_1_1:gameClip_Leader_Class1; public var instStud_1_3:gameClip_Student2_Class1; public var instStud_1_2:gameClip_Student1_Class1; public var instStud_7_1:gameClip_Leader_Class7; public var instStud_7_4:gameClip_Student3_Class7; public var instStud_7_2:gameClip_Student1_Class7; public var instStud_7_3:gameClip_Student2_Class7; public var instStud_6_1:gameClip_Leader_Class6; public var instStud_6_3:gameClip_Student2_Class6; public var instStud_6_4:gameClip_Student3_Class6; public var instStud_6_2:gameClip_Student1_Class6; public var instStud_5_4:gameClip_Student3_Class5; public var instStud_5_1:gameClip_Leader_Class5; public var instStud_5_2:gameClip_Student1_Class5; public var instStud_5_3:gameClip_Student2_Class5; public var instStud_4_1:gameClip_Leader_Class4; public var instStud_4_2:gameClip_Student1_Class4; public var instStud_4_3:gameClip_Student2_Class4; public var instStud_4_4:gameClip_Student3_Class4; public var instStud_3_2:gameClip_Student1_Class3; public var instStud_3_4:gameClip_Student3_Class3; public var instStud_3_1:gameClip_Leader_Class3; public var instStud_3_3:gameClip_Student2_Class3; public var instStud_2_1:gameClip_Leader_Class2; public var instStud_2_2:gameClip_Student1_Class2; public var instStud_2_3:gameClip_Student2_Class2; public var instStud_2_4:gameClip_Student3_Class2; public var instStud_1_4:gameClip_Student3_Class1; public function gameClip_FacesPlayers(){ addFrameScript(0, frame1, 5, frame6, 10, frame11, 15, frame16, 20, frame21, 25, frame26, 30, frame31, 35, frame36, 40, frame41, 45, frame46, 50, frame51, 55, frame56, 61, frame62, 66, frame67, 71, frame72, 76, frame77, 81, frame82, 86, frame87, 91, frame92, 96, frame97, 101, frame102, 106, frame107, 111, frame112, 116, frame117, 121, frame122, 126, frame127, 131, frame132, 136, frame137); } function frame16(){ instStud_1_4.instShield.visible = false; stop(); } function frame11(){ instStud_1_3.instShield.visible = false; stop(); } function frame6(){ instStud_1_2.instShield.visible = false; stop(); } function frame1(){ instStud_1_1.instShield.visible = false; stop(); } function frame26(){ instStud_2_2.instShield.visible = false; stop(); } function frame21(){ instStud_2_1.instShield.visible = false; stop(); } function frame36(){ instStud_2_4.instShield.visible = false; stop(); } function frame31(){ instStud_2_3.instShield.visible = false; stop(); } function frame46(){ instStud_3_2.instShield.visible = false; stop(); } function frame41(){ instStud_3_1.instShield.visible = false; stop(); } function frame51(){ instStud_3_3.instShield.visible = false; stop(); } function frame56(){ instStud_3_4.instShield.visible = false; stop(); } function frame62(){ instStud_4_1.instShield.visible = false; stop(); } function frame67(){ instStud_4_2.instShield.visible = false; stop(); } function frame72(){ instStud_4_3.instShield.visible = false; stop(); } function frame77(){ instStud_4_4.instShield.visible = false; stop(); } function frame87(){ instStud_5_2.instShield.visible = false; stop(); } function frame82(){ instStud_5_1.instShield.visible = false; stop(); } function frame92(){ instStud_5_3.instShield.visible = false; stop(); } function frame97(){ instStud_5_4.instShield.visible = false; stop(); } function frame102(){ instStud_6_1.instShield.visible = false; stop(); } function frame107(){ instStud_6_2.instShield.visible = false; stop(); } function frame117(){ instStud_6_4.instShield.visible = false; stop(); } function frame112(){ instStud_6_3.instShield.visible = false; stop(); } function frame122(){ instStud_7_1.instShield.visible = false; stop(); } function frame127(){ instStud_7_2.instShield.visible = false; stop(); } function frame132(){ instStud_7_3.instShield.visible = false; stop(); } function frame137(){ instStud_7_4.instShield.visible = false; stop(); } } }//package common
Section 44
//gameClip_ShortLevelIntro (common.gameClip_ShortLevelIntro) package common { import flash.display.*; import flash.events.*; public class gameClip_ShortLevelIntro extends MovieClip { public var instSkipButtonIntro:SimpleButton; public function gameClip_ShortLevelIntro(_arg1:Number){ addFrameScript(0, frame1, 10, frame11, 20, frame21, 30, frame31, 40, frame41, 50, frame51, 60, frame61); this.gotoAndStop(("classroom" + (_arg1 + 1))); instSkipButtonIntro.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtonsIntroMovie); } public function releaseButtonsIntroMovie(_arg1:MouseEvent):void{ if (_arg1.currentTarget == instSkipButtonIntro){ visible = false; }; } function frame1(){ stop(); } function frame21(){ stop(); } function frame31(){ stop(); } function frame11(){ stop(); } function frame41(){ stop(); } function frame51(){ stop(); } function frame61(){ stop(); } } }//package common
Section 45
//gameInterfaceInGame (common.gameInterfaceInGame) package common { import flash.display.*; public dynamic class gameInterfaceInGame extends MovieClip { } }//package common
Section 46
//gameLoader (common.gameLoader) package common { import flash.display.*; import flash.events.*; import flash.net.*; public class gameLoader extends MovieClip { public var instLoadingBarProgress:loadingBarProgress; public var m_dataCollected:String; public var m_accessCompleted:Boolean; public var PASS_KEYWORD_WEBSITE:String;// = "variable1=gromenauerl" public function gameLoader(){ PASS_KEYWORD_WEBSITE = "variable1=gromenauerl"; super(); addEventListener(Event.ENTER_FRAME, logicGameLoader); } function errorInform(_arg1:Event):void{ MovieClip(root).gotoAndStop("not_allowed"); } function completeWebAccess(_arg1:Event):void{ var _local2:URLLoader; _local2 = URLLoader(_arg1.target); m_dataCollected = new String(_local2.data); m_accessCompleted = true; } function logicGameLoader(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (root.loaderInfo.bytesLoaded / 0x0400); _local3 = (root.loaderInfo.bytesTotal / 0x0400); _local4 = Math.floor(((_local2 * 100) / _local3)); instLoadingBarProgress.instText.text = (("LOADING " + _local4) + "%"); instLoadingBarProgress.instMaskLoadingBarProgress.width = ((_local4 * 508) / 100); if (_local2 >= _local3){ removeEventListener(Event.ENTER_FRAME, logicGameLoader); MovieClip(root).gotoAndStop("mochiads"); }; } } }//package common
Section 47
//gameResult (common.gameResult) package common { import flash.display.*; import flash.events.*; import flash.text.*; import game.*; import fontsGame.*; public class gameResult extends Sprite { var m_gameClip:gameClip; public var m_TextFieldFactory:TextFieldFactory; var m_interfacePretty:gameInterfaceInGame; var m_instButtonExit:gameButton_Exit; public var m_resultTextField:TextField; var m_instButtonRetry:gameButton_Retry; var m_type:Number; var m_instButtonContinue:gameButton_Continue; public static var RESULT_VICTORY:Number = 0; public static var RESULT_PAUSE:Number = 2; public static var RESULT_LOSE:Number = 1; public function gameResult(_arg1:gameClip, _arg2:Number, _arg3:Number, _arg4:String){ var _local5:gameClip_EndText_Win; var _local6:gameClip_EndText_Lose; super(); m_gameClip = _arg1; m_type = _arg2; m_interfacePretty = new gameInterfaceInGame(); addChild(m_interfacePretty); m_interfacePretty.y = -10; m_TextFieldFactory = new TextFieldFactory("Adore64"); switch (m_type){ case RESULT_VICTORY: setButtonsOfVictory(); _local5 = new gameClip_EndText_Win(); addChild(_local5); _local5.x = 170; _local5.y = 7; break; case RESULT_LOSE: setButtonsOfLose(); _local6 = new gameClip_EndText_Lose(); addChild(_local6); _local6.x = 170; _local6.y = 5; break; case RESULT_PAUSE: break; }; } public function setButtonsOfLose(){ m_instButtonRetry = new gameButton_Retry(); m_instButtonRetry.height = (m_interfacePretty.height - 4); m_instButtonRetry.x = ((this.width - m_instButtonRetry.width) - 2); m_instButtonRetry.y = ((this.height - m_instButtonRetry.height) - 2); m_interfacePretty.addChild(m_instButtonRetry); m_instButtonExit = new gameButton_Exit(); m_instButtonExit.height = (m_interfacePretty.height - 4); m_instButtonExit.x = 2; m_instButtonExit.y = ((this.height - m_instButtonExit.height) - 2); m_interfacePretty.addChild(m_instButtonExit); m_instButtonRetry.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); m_instButtonExit.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); } public function setButtonsOfVictory(){ m_instButtonContinue = new gameButton_Continue(); m_instButtonContinue.height = (m_interfacePretty.height - 4); m_instButtonContinue.x = ((this.width - m_instButtonContinue.width) - 2); m_instButtonContinue.y = ((this.height - m_instButtonContinue.height) - 2); m_interfacePretty.addChild(m_instButtonContinue); m_instButtonExit = new gameButton_Exit(); m_instButtonExit.height = (m_interfacePretty.height - 4); m_instButtonExit.x = 2; m_instButtonExit.y = ((this.height - m_instButtonExit.height) - 2); m_interfacePretty.addChild(m_instButtonExit); m_instButtonContinue.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); m_instButtonExit.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); } public function releaseButtons(_arg1:MouseEvent):void{ if (_arg1.currentTarget == m_instButtonRetry){ m_gameClip.retryLevel(); }; if (_arg1.currentTarget == m_instButtonContinue){ if (m_gameClip.m_isHistoryMode){ m_gameClip.changeState(gameClip.STATE_GAME_UPGRADE_PLAYER); } else { m_gameClip.stopGame(false); }; }; if (_arg1.currentTarget == m_instButtonExit){ m_gameClip.m_soundManager.stopAllGameSounds(); m_gameClip.stopGame(false); }; } } }//package common
Section 48
//gameTimer (common.gameTimer) package common { import flash.display.*; import flash.text.*; import fontsGame.*; public class gameTimer extends Sprite { public var m_currentDate:Date; public var m_timeTextField:TextField; public var m_TextFieldFactory:TextFieldFactory; public var m_time:Number; public var m_initialTime:Number; public var m_timeLastCycle:Number; public var m_playerTwo:gameClip_FacesPlayers; public var m_listEnemyFaces:Array; public var m_playerOne:gameClip_FacesPlayers; public var m_listEnemyLifes:Array; public var m_timeDif:Number; public var m_lifePlayerTwo:TextField; public var m_lifePlayerOne:TextField; public static var SQUARE_SIZE_FACE:Number = 50; public static var WIDTH_TEXT_LIFES:Number = 20; public function gameTimer(_arg1:Number){ var _local2:gameInterfaceInGame; super(); _local2 = new gameInterfaceInGame(); addChild(_local2); _local2.y = -10; m_TextFieldFactory = new TextFieldFactory("impact"); m_listEnemyFaces = new Array(); m_listEnemyLifes = new Array(); m_currentDate = new Date(); m_timeLastCycle = m_currentDate.getTime(); m_time = _arg1; m_initialTime = m_time; } public function pushNewEnemy(_arg1:Number, _arg2:Number, _arg3:Number){ var _local4:gameClip_FacesPlayers; var _local5:TextField; _local4 = new gameClip_FacesPlayers(); addChild(_local4); m_listEnemyFaces.push(_local4); _local4.gotoAndStop(((_arg2 + "_") + _arg1)); _local4.x = ((m_listEnemyFaces.length * ((SQUARE_SIZE_FACE + WIDTH_TEXT_LIFES) + 4)) + 50); _local4.y = 0; _local5 = m_TextFieldFactory.getNewTextField(("" + _arg3), 0xFFFFFF, 18); addChild(_local5); m_listEnemyLifes.push(_local5); _local5.x = (_local4.x + (SQUARE_SIZE_FACE + 2)); _local5.y = ((Define.TIMER_AREA_HEIGHT - _local5.textHeight) / 2); } public function updateEnemyLifeInfo(_arg1:Number, _arg2:Number){ var _local3:gameClip_FacesPlayers; var _local4:TextField; _local3 = gameClip_FacesPlayers(m_listEnemyFaces[_arg1]); _local4 = TextField(m_listEnemyLifes[_arg1]); if (_arg2 <= 0){ _local3.visible = false; _local4.visible = false; } else { _local4.text = ("" + _arg2); }; } public function updateTime(){ var _local1:Number; if (m_timeLastCycle == -1){ m_currentDate = new Date(); m_timeLastCycle = m_currentDate.getTime(); m_timeDif = 0; } else { m_currentDate = new Date(); _local1 = m_currentDate.getTime(); m_timeDif = Math.abs((_local1 - m_timeLastCycle)); m_time = (m_time - m_timeDif); m_timeLastCycle = _local1; }; } public function setUpPlayers(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ m_playerOne = new gameClip_FacesPlayers(); m_playerOne.gotoAndStop((((_arg2 + 1) + "_") + _arg1)); addChild(m_playerOne); m_playerOne.x = 2; m_playerOne.y = 0; m_lifePlayerOne = m_TextFieldFactory.getNewTextField("XX", 0xFFFFFF, 18); addChild(m_lifePlayerOne); m_lifePlayerOne.x = (m_lifePlayerOne.x + (SQUARE_SIZE_FACE + 4)); m_lifePlayerOne.y = ((Define.TIMER_AREA_HEIGHT - m_lifePlayerOne.textHeight) / 2); if (_arg4 != -1){ m_playerTwo = new gameClip_FacesPlayers(); m_playerTwo.gotoAndStop((((_arg4 + 1) + "_") + _arg3)); addChild(m_playerTwo); m_playerTwo.x = (Define.TIMER_AREA_WIDTH - ((SQUARE_SIZE_FACE + WIDTH_TEXT_LIFES) + 2)); m_playerTwo.y = 0; m_lifePlayerTwo = m_TextFieldFactory.getNewTextField("XX", 0xFFFFFF, 18); addChild(m_lifePlayerTwo); m_lifePlayerTwo.x = (m_playerTwo.x + (SQUARE_SIZE_FACE + 2)); m_lifePlayerTwo.y = ((Define.TIMER_AREA_HEIGHT - m_lifePlayerTwo.textHeight) / 2); }; } public function updatePlayers(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ m_lifePlayerOne.text = ("" + _arg2); if (_arg3 != -1){ m_lifePlayerTwo.text = ("" + _arg4); }; } } }//package common
Section 49
//pauseScreen (common.pauseScreen) package common { import flash.display.*; public class pauseScreen extends MovieClip { public var m_gameClip:gameClip; public function pauseScreen(_arg1:gameClip){ m_gameClip = _arg1; } } }//package common
Section 50
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.events.*; import flash.utils.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 51
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 52
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 53
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 54
//ScrollBar (fl.controls.ScrollBar) package fl.controls { import fl.core.*; import flash.events.*; import fl.events.*; public class ScrollBar extends UIComponent { private var _direction:String;// = "vertical" protected var inDrag:Boolean;// = false protected var upArrow:BaseButton; private var _pageScrollSize:Number;// = 0 protected var downArrow:BaseButton; private var _pageSize:Number;// = 10 private var thumbScrollOffset:Number; private var _maxScrollPosition:Number;// = 0 private var _scrollPosition:Number;// = 0 protected var track:BaseButton; private var _minScrollPosition:Number;// = 0 private var _lineScrollSize:Number;// = 1 protected var thumb:LabelButton; protected static const THUMB_STYLES:Object = {disabledSkin:"thumbDisabledSkin", downSkin:"thumbDownSkin", overSkin:"thumbOverSkin", upSkin:"thumbUpSkin", icon:"thumbIcon", textPadding:0}; public static const WIDTH:Number = 15; protected static const DOWN_ARROW_STYLES:Object = {disabledSkin:"downArrowDisabledSkin", downSkin:"downArrowDownSkin", overSkin:"downArrowOverSkin", upSkin:"downArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; protected static const UP_ARROW_STYLES:Object = {disabledSkin:"upArrowDisabledSkin", downSkin:"upArrowDownSkin", overSkin:"upArrowOverSkin", upSkin:"upArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; protected static const TRACK_STYLES:Object = {disabledSkin:"trackDisabledSkin", downSkin:"trackDownSkin", overSkin:"trackOverSkin", upSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; private static var defaultStyles:Object = {downArrowDisabledSkin:"ScrollArrowDown_disabledSkin", downArrowDownSkin:"ScrollArrowDown_downSkin", downArrowOverSkin:"ScrollArrowDown_overSkin", downArrowUpSkin:"ScrollArrowDown_upSkin", thumbDisabledSkin:"ScrollThumb_upSkin", thumbDownSkin:"ScrollThumb_downSkin", thumbOverSkin:"ScrollThumb_overSkin", thumbUpSkin:"ScrollThumb_upSkin", trackDisabledSkin:"ScrollTrack_skin", trackDownSkin:"ScrollTrack_skin", trackOverSkin:"ScrollTrack_skin", trackUpSkin:"ScrollTrack_skin", upArrowDisabledSkin:"ScrollArrowUp_disabledSkin", upArrowDownSkin:"ScrollArrowUp_downSkin", upArrowOverSkin:"ScrollArrowUp_overSkin", upArrowUpSkin:"ScrollArrowUp_upSkin", thumbIcon:"ScrollBar_thumbIcon", repeatDelay:500, repeatInterval:35}; public function ScrollBar(){ _pageSize = 10; _pageScrollSize = 0; _lineScrollSize = 1; _minScrollPosition = 0; _maxScrollPosition = 0; _scrollPosition = 0; _direction = ScrollBarDirection.VERTICAL; inDrag = false; super(); setStyles(); focusEnabled = false; } public function get minScrollPosition():Number{ return (_minScrollPosition); } public function set minScrollPosition(_arg1:Number):void{ setScrollProperties(_pageSize, _arg1, _maxScrollPosition); } public function setScrollPosition(_arg1:Number, _arg2:Boolean=true):void{ var _local3:Number; _local3 = scrollPosition; _scrollPosition = Math.max(_minScrollPosition, Math.min(_maxScrollPosition, _arg1)); if (_local3 == _scrollPosition){ return; }; if (_arg2){ dispatchEvent(new ScrollEvent(_direction, (scrollPosition - _local3), scrollPosition)); }; updateThumb(); } public function set scrollPosition(_arg1:Number):void{ setScrollPosition(_arg1, true); } public function get pageScrollSize():Number{ return (((_pageScrollSize)==0) ? _pageSize : _pageScrollSize); } public function set pageSize(_arg1:Number):void{ if (_arg1 > 0){ _pageSize = _arg1; }; } public function setScrollProperties(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{ this.pageSize = _arg1; _minScrollPosition = _arg2; _maxScrollPosition = _arg3; if (_arg4 >= 0){ _pageScrollSize = _arg4; }; enabled = (_maxScrollPosition > _minScrollPosition); setScrollPosition(_scrollPosition, false); updateThumb(); } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; downArrow.enabled = (track.enabled = (thumb.enabled = (upArrow.enabled = ((enabled) && ((_maxScrollPosition > _minScrollPosition)))))); updateThumb(); } protected function updateThumb():void{ var _local1:Number; _local1 = ((_maxScrollPosition - _minScrollPosition) + _pageSize); if ((((((track.height <= 12)) || ((_maxScrollPosition <= _minScrollPosition)))) || ((((_local1 == 0)) || (isNaN(_local1)))))){ thumb.height = 12; thumb.visible = false; } else { thumb.height = Math.max(13, ((_pageSize / _local1) * track.height)); thumb.y = (track.y + ((track.height - thumb.height) * ((_scrollPosition - _minScrollPosition) / (_maxScrollPosition - _minScrollPosition)))); thumb.visible = enabled; }; } protected function thumbPressHandler(_arg1:MouseEvent):void{ inDrag = true; thumbScrollOffset = (mouseY - thumb.y); thumb.mouseStateLocked = true; mouseChildren = false; stage.addEventListener(MouseEvent.MOUSE_MOVE, handleThumbDrag, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true); } protected function thumbReleaseHandler(_arg1:MouseEvent):void{ inDrag = false; mouseChildren = true; thumb.mouseStateLocked = false; stage.removeEventListener(MouseEvent.MOUSE_MOVE, handleThumbDrag); stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler); } public function set pageScrollSize(_arg1:Number):void{ if (_arg1 >= 0){ _pageScrollSize = _arg1; }; } protected function handleThumbDrag(_arg1:MouseEvent):void{ var _local2:Number; _local2 = Math.max(0, Math.min((track.height - thumb.height), ((mouseY - track.y) - thumbScrollOffset))); setScrollPosition((((_local2 / (track.height - thumb.height)) * (_maxScrollPosition - _minScrollPosition)) + _minScrollPosition)); } public function set direction(_arg1:String):void{ var _local2:Boolean; if (_direction == _arg1){ return; }; _direction = _arg1; if (isLivePreview){ return; }; setScaleY(1); _local2 = (_direction == ScrollBarDirection.HORIZONTAL); if (((_local2) && (componentInspectorSetting))){ if (rotation == 90){ return; }; setScaleX(-1); rotation = -90; }; if (!componentInspectorSetting){ if (((_local2) && ((rotation == 0)))){ rotation = -90; setScaleX(-1); } else { if (((!(_local2)) && ((rotation == -90)))){ rotation = 0; setScaleX(1); }; }; }; invalidate(InvalidationType.SIZE); } public function set lineScrollSize(_arg1:Number):void{ if (_arg1 > 0){ _lineScrollSize = _arg1; }; } override public function get height():Number{ return (((_direction)==ScrollBarDirection.HORIZONTAL) ? super.width : super.height); } protected function scrollPressHandler(_arg1:ComponentEvent):void{ var _local2:Number; var _local3:Number; _arg1.stopImmediatePropagation(); if (_arg1.currentTarget == upArrow){ setScrollPosition((_scrollPosition - _lineScrollSize)); } else { if (_arg1.currentTarget == downArrow){ setScrollPosition((_scrollPosition + _lineScrollSize)); } else { _local2 = (((track.mouseY / track.height) * (_maxScrollPosition - _minScrollPosition)) + _minScrollPosition); _local3 = ((pageScrollSize)==0) ? pageSize : pageScrollSize; if (_scrollPosition < _local2){ setScrollPosition(Math.min(_local2, (_scrollPosition + _local3))); } else { if (_scrollPosition > _local2){ setScrollPosition(Math.max(_local2, (_scrollPosition - _local3))); }; }; }; }; } public function get pageSize():Number{ return (_pageSize); } public function set maxScrollPosition(_arg1:Number):void{ setScrollProperties(_pageSize, _minScrollPosition, _arg1); } public function get scrollPosition():Number{ return (_scrollPosition); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ var _local1:Number; if (isInvalid(InvalidationType.SIZE)){ _local1 = super.height; downArrow.move(0, Math.max(upArrow.height, (_local1 - downArrow.height))); track.setSize(WIDTH, Math.max(0, (_local1 - (downArrow.height + upArrow.height)))); updateThumb(); }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ setStyles(); }; downArrow.drawNow(); upArrow.drawNow(); track.drawNow(); thumb.drawNow(); validate(); } override protected function configUI():void{ super.configUI(); track = new BaseButton(); track.move(0, 14); track.useHandCursor = false; track.autoRepeat = true; track.focusEnabled = false; addChild(track); thumb = new LabelButton(); thumb.label = ""; thumb.setSize(WIDTH, 15); thumb.move(0, 15); thumb.focusEnabled = false; addChild(thumb); downArrow = new BaseButton(); downArrow.setSize(WIDTH, 14); downArrow.autoRepeat = true; downArrow.focusEnabled = false; addChild(downArrow); upArrow = new BaseButton(); upArrow.setSize(WIDTH, 14); upArrow.move(0, 0); upArrow.autoRepeat = true; upArrow.focusEnabled = false; addChild(upArrow); upArrow.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true); downArrow.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true); track.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true); thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true); enabled = false; } public function get direction():String{ return (_direction); } public function get lineScrollSize():Number{ return (_lineScrollSize); } override public function setSize(_arg1:Number, _arg2:Number):void{ if (_direction == ScrollBarDirection.HORIZONTAL){ super.setSize(_arg2, _arg1); } else { super.setSize(_arg1, _arg2); }; } public function get maxScrollPosition():Number{ return (_maxScrollPosition); } override public function get width():Number{ return (((_direction)==ScrollBarDirection.HORIZONTAL) ? super.height : super.width); } protected function setStyles():void{ copyStylesToChild(downArrow, DOWN_ARROW_STYLES); copyStylesToChild(thumb, THUMB_STYLES); copyStylesToChild(track, TRACK_STYLES); copyStylesToChild(upArrow, UP_ARROW_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 55
//ScrollBarDirection (fl.controls.ScrollBarDirection) package fl.controls { public class ScrollBarDirection { public static const HORIZONTAL:String = "horizontal"; public static const VERTICAL:String = "vertical"; } }//package fl.controls
Section 56
//ScrollPolicy (fl.controls.ScrollPolicy) package fl.controls { public class ScrollPolicy { public static const OFF:String = "off"; public static const ON:String = "on"; public static const AUTO:String = "auto"; } }//package fl.controls
Section 57
//TextArea (fl.controls.TextArea) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.system.*; import flash.ui.*; public class TextArea extends UIComponent implements IFocusManagerComponent { protected var _html:Boolean;// = false protected var _verticalScrollBar:UIScrollBar; protected var _savedHTML:String; protected var background:DisplayObject; protected var _horizontalScrollBar:UIScrollBar; protected var _horizontalScrollPolicy:String;// = "auto" protected var _editable:Boolean;// = true protected var textHasChanged:Boolean;// = false public var textField:TextField; protected var _wordWrap:Boolean;// = true protected var _verticalScrollPolicy:String;// = "auto" protected static const SCROLL_BAR_STYLES:Object = {downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; private static var defaultStyles:Object = {upSkin:"TextArea_upSkin", disabledSkin:"TextArea_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:3, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function TextArea(){ _editable = true; _wordWrap = true; _horizontalScrollPolicy = ScrollPolicy.AUTO; _verticalScrollPolicy = ScrollPolicy.AUTO; _html = false; textHasChanged = false; super(); } override public function drawFocus(_arg1:Boolean):void{ if (focusTarget != null){ focusTarget.drawFocus(_arg1); return; }; super.drawFocus(_arg1); } public function set imeMode(_arg1:String):void{ _imeMode = _arg1; } protected function handleWheel(_arg1:MouseEvent):void{ if (((!(enabled)) || (!(_verticalScrollBar.visible)))){ return; }; _verticalScrollBar.scrollPosition = (_verticalScrollBar.scrollPosition - (_arg1.delta * _verticalScrollBar.lineScrollSize)); dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, (_arg1.delta * _verticalScrollBar.lineScrollSize), _verticalScrollBar.scrollPosition)); } public function get verticalScrollPosition():Number{ return (textField.scrollV); } override protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((((_arg1 == textField)) || (super.isOurFocus(_arg1)))); } public function set verticalScrollPosition(_arg1:Number):void{ drawNow(); textField.scrollV = _arg1; } protected function handleKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.ENTER){ dispatchEvent(new ComponentEvent(ComponentEvent.ENTER, true)); }; } public function set text(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ return; }; textField.text = _arg1; _html = false; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES); textHasChanged = true; } protected function updateTextFieldType():void{ textField.type = (((enabled) && (_editable))) ? TextFieldType.INPUT : TextFieldType.DYNAMIC; textField.selectable = enabled; textField.wordWrap = _wordWrap; textField.multiline = true; } public function get selectionEndIndex():int{ return (textField.selectionEndIndex); } public function get editable():Boolean{ return (_editable); } override protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; setIMEMode(true); if (_arg1.target == this){ stage.focus = textField; }; _local2 = focusManager; if (_local2){ if (editable){ _local2.showFocusIndicator = true; }; _local2.defaultButtonEnabled = false; }; super.focusInHandler(_arg1); if (editable){ setIMEMode(true); }; } public function get wordWrap():Boolean{ return (_wordWrap); } public function get selectionBeginIndex():int{ return (textField.selectionBeginIndex); } public function get horizontalScrollBar():UIScrollBar{ return (_horizontalScrollBar); } public function set alwaysShowSelection(_arg1:Boolean):void{ textField.alwaysShowSelection = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseChildren = enabled; invalidate(InvalidationType.STATE); } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } public function get horizontalScrollPosition():Number{ return (textField.scrollH); } public function set condenseWhite(_arg1:Boolean):void{ textField.condenseWhite = _arg1; invalidate(InvalidationType.DATA); } public function get horizontalScrollPolicy():String{ return (_horizontalScrollPolicy); } public function set displayAsPassword(_arg1:Boolean):void{ textField.displayAsPassword = _arg1; } public function get maxVerticalScrollPosition():int{ return (textField.maxScrollV); } public function set horizontalScrollPosition(_arg1:Number):void{ drawNow(); textField.scrollH = _arg1; } public function get textHeight():Number{ drawNow(); return (textField.textHeight); } public function get textWidth():Number{ drawNow(); return (textField.textWidth); } public function get restrict():String{ return (textField.restrict); } public function set editable(_arg1:Boolean):void{ _editable = _arg1; invalidate(InvalidationType.STATE); } protected function updateScrollBars(){ _horizontalScrollBar.update(); _verticalScrollBar.update(); _verticalScrollBar.enabled = enabled; _horizontalScrollBar.enabled = enabled; _horizontalScrollBar.drawNow(); _verticalScrollBar.drawNow(); } public function get maxChars():int{ return (textField.maxChars); } public function get length():Number{ return (textField.text.length); } public function set wordWrap(_arg1:Boolean):void{ _wordWrap = _arg1; invalidate(InvalidationType.STATE); } public function get verticalScrollPolicy():String{ return (_verticalScrollPolicy); } public function getLineMetrics(_arg1:int):TextLineMetrics{ return (textField.getLineMetrics(_arg1)); } public function get imeMode():String{ return (IME.conversionMode); } protected function handleScroll(_arg1:ScrollEvent):void{ dispatchEvent(_arg1); } override protected function focusOutHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; _local2 = focusManager; if (_local2){ _local2.defaultButtonEnabled = true; }; setSelection(0, 0); super.focusOutHandler(_arg1); if (editable){ setIMEMode(false); }; } protected function delayedLayoutUpdate(_arg1:Event):void{ if (textHasChanged){ textHasChanged = false; drawLayout(); return; }; removeEventListener(Event.ENTER_FRAME, delayedLayoutUpdate); } public function set htmlText(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ return; }; if (_arg1 == ""){ text = ""; return; }; _html = true; _savedHTML = _arg1; textField.htmlText = _arg1; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES); textHasChanged = true; } public function get text():String{ return (textField.text); } public function get verticalScrollBar():UIScrollBar{ return (_verticalScrollBar); } override public function get enabled():Boolean{ return (super.enabled); } public function get condenseWhite():Boolean{ return (textField.condenseWhite); } public function set horizontalScrollPolicy(_arg1:String):void{ _horizontalScrollPolicy = _arg1; invalidate(InvalidationType.SIZE); } public function get displayAsPassword():Boolean{ return (textField.displayAsPassword); } override protected function draw():void{ if (isInvalid(InvalidationType.STATE)){ updateTextFieldType(); }; if (isInvalid(InvalidationType.STYLES)){ setStyles(); setEmbedFont(); }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawTextFormat(); drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.DATA)){ drawLayout(); }; super.draw(); } protected function handleTextInput(_arg1:TextEvent):void{ _arg1.stopPropagation(); dispatchEvent(new TextEvent(TextEvent.TEXT_INPUT, true, false, _arg1.text)); } override protected function configUI():void{ super.configUI(); tabChildren = true; textField = new TextField(); addChild(textField); updateTextFieldType(); _verticalScrollBar = new UIScrollBar(); _verticalScrollBar.name = "V"; _verticalScrollBar.visible = false; _verticalScrollBar.focusEnabled = false; copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES); _verticalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true); addChild(_verticalScrollBar); _horizontalScrollBar = new UIScrollBar(); _horizontalScrollBar.name = "H"; _horizontalScrollBar.visible = false; _horizontalScrollBar.focusEnabled = false; _horizontalScrollBar.direction = ScrollBarDirection.HORIZONTAL; copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES); _horizontalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true); addChild(_horizontalScrollBar); textField.addEventListener(TextEvent.TEXT_INPUT, handleTextInput, false, 0, true); textField.addEventListener(Event.CHANGE, handleChange, false, 0, true); textField.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown, false, 0, true); _horizontalScrollBar.scrollTarget = textField; _verticalScrollBar.scrollTarget = textField; addEventListener(MouseEvent.MOUSE_WHEEL, handleWheel, false, 0, true); } protected function setTextSize(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; _local4 = (_arg1 - (_arg3 * 2)); _local5 = (_arg2 - (_arg3 * 2)); if (_local4 != textField.width){ textField.width = _local4; }; if (_local5 != textField.height){ textField.height = _local5; }; } public function appendText(_arg1:String):void{ textField.appendText(_arg1); invalidate(InvalidationType.DATA); } protected function needVScroll():Boolean{ if (_verticalScrollPolicy == ScrollPolicy.OFF){ return (false); }; if (_verticalScrollPolicy == ScrollPolicy.ON){ return (true); }; return ((textField.maxScrollV > 1)); } public function setSelection(_arg1:int, _arg2:int):void{ textField.setSelection(_arg1, _arg2); } public function get alwaysShowSelection():Boolean{ return (textField.alwaysShowSelection); } public function get htmlText():String{ return (textField.htmlText); } public function set restrict(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ _arg1 = null; }; textField.restrict = _arg1; } protected function drawBackground():void{ var _local1:DisplayObject; var _local2:String; _local1 = background; _local2 = (enabled) ? "upSkin" : "disabledSkin"; background = getDisplayObjectInstance(getStyleValue(_local2)); if (background != null){ addChildAt(background, 0); }; if (((((!((_local1 == null))) && (!((_local1 == background))))) && (contains(_local1)))){ removeChild(_local1); }; } public function set maxChars(_arg1:int):void{ textField.maxChars = _arg1; } public function get maxHorizontalScrollPosition():int{ return (textField.maxScrollH); } protected function drawLayout():void{ var _local1:Number; var _local2:Number; var _local3:Boolean; var _local4:Number; var _local5:Boolean; _local1 = Number(getStyleValue("textPadding")); textField.x = (textField.y = _local1); background.width = width; background.height = height; _local2 = height; _local3 = needVScroll(); _local4 = (width - (_local3) ? _verticalScrollBar.width : 0); _local5 = needHScroll(); if (_local5){ _local2 = (_local2 - _horizontalScrollBar.height); }; setTextSize(_local4, _local2, _local1); if (((((_local5) && (!(_local3)))) && (needVScroll()))){ _local3 = true; _local4 = (_local4 - _verticalScrollBar.width); setTextSize(_local4, _local2, _local1); }; if (_local3){ _verticalScrollBar.visible = true; _verticalScrollBar.x = (width - _verticalScrollBar.width); _verticalScrollBar.height = _local2; _verticalScrollBar.visible = true; _verticalScrollBar.enabled = enabled; } else { _verticalScrollBar.visible = false; }; if (_local5){ _horizontalScrollBar.visible = true; _horizontalScrollBar.y = (height - _horizontalScrollBar.height); _horizontalScrollBar.width = _local4; _horizontalScrollBar.visible = true; _horizontalScrollBar.enabled = enabled; } else { _horizontalScrollBar.visible = false; }; updateScrollBars(); addEventListener(Event.ENTER_FRAME, delayedLayoutUpdate, false, 0, true); } protected function setStyles():void{ copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES); copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES); } protected function needHScroll():Boolean{ if (_horizontalScrollPolicy == ScrollPolicy.OFF){ return (false); }; if (_horizontalScrollPolicy == ScrollPolicy.ON){ return (true); }; return ((textField.maxScrollH > 0)); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); if (_html){ textField.htmlText = _savedHTML; }; } public function set verticalScrollPolicy(_arg1:String):void{ _verticalScrollPolicy = _arg1; invalidate(InvalidationType.SIZE); } protected function handleChange(_arg1:Event):void{ _arg1.stopPropagation(); dispatchEvent(new Event(Event.CHANGE, true)); invalidate(InvalidationType.DATA); } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(defaultStyles, ScrollBar.getStyleDefinition())); } } }//package fl.controls
Section 58
//UIScrollBar (fl.controls.UIScrollBar) package fl.controls { import fl.core.*; import flash.events.*; import flash.text.*; import fl.events.*; public class UIScrollBar extends ScrollBar { protected var inScroll:Boolean;// = false protected var _scrollTarget:TextField; protected var inEdit:Boolean;// = false private static var defaultStyles:Object = {}; public function UIScrollBar(){ inEdit = false; inScroll = false; super(); } protected function handleTargetScroll(_arg1:Event):void{ if (inDrag){ return; }; if (!enabled){ return; }; inEdit = true; updateScrollTargetProperties(); scrollPosition = ((direction)==ScrollBarDirection.HORIZONTAL) ? _scrollTarget.scrollH : _scrollTarget.scrollV; inEdit = false; } override public function set minScrollPosition(_arg1:Number):void{ super.minScrollPosition = ((_arg1)<0) ? 0 : _arg1; } override public function setScrollPosition(_arg1:Number, _arg2:Boolean=true):void{ super.setScrollPosition(_arg1, _arg2); if (!_scrollTarget){ inScroll = false; return; }; updateTargetScroll(); } override public function setScrollProperties(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{ var _local5:Number; var _local6:Number; _local5 = _arg3; _local6 = ((_arg2)<0) ? 0 : _arg2; if (_scrollTarget != null){ if (direction == ScrollBarDirection.HORIZONTAL){ _local5 = ((_arg3)>_scrollTarget.maxScrollH) ? _scrollTarget.maxScrollH : _local5; } else { _local5 = ((_arg3)>_scrollTarget.maxScrollV) ? _scrollTarget.maxScrollV : _local5; }; }; super.setScrollProperties(_arg1, _local6, _local5, _arg4); } public function get scrollTargetName():String{ return (_scrollTarget.name); } public function get scrollTarget():TextField{ return (_scrollTarget); } protected function updateScrollTargetProperties():void{ var _local1:Boolean; var _local2:Number; if (_scrollTarget == null){ setScrollProperties(pageSize, minScrollPosition, maxScrollPosition, pageScrollSize); scrollPosition = 0; } else { _local1 = (direction == ScrollBarDirection.HORIZONTAL); _local2 = (_local1) ? _scrollTarget.width : 10; setScrollProperties(_local2, (_local1) ? 0 : 1, (_local1) ? _scrollTarget.maxScrollH : _scrollTarget.maxScrollV, pageScrollSize); scrollPosition = (_local1) ? _scrollTarget.scrollH : _scrollTarget.scrollV; }; } public function update():void{ inEdit = true; updateScrollTargetProperties(); inEdit = false; } public function set scrollTargetName(_arg1:String):void{ var target = _arg1; try { scrollTarget = (parent.getChildByName(target) as TextField); } catch(error:Error) { throw (new Error("ScrollTarget not found, or is not a TextField")); }; } override public function set direction(_arg1:String):void{ if (isLivePreview){ return; }; super.direction = _arg1; updateScrollTargetProperties(); } protected function handleTargetChange(_arg1:Event):void{ inEdit = true; setScrollPosition(((direction)==ScrollBarDirection.HORIZONTAL) ? _scrollTarget.scrollH : _scrollTarget.scrollV, true); updateScrollTargetProperties(); inEdit = false; } override public function set maxScrollPosition(_arg1:Number):void{ var _local2:Number; _local2 = _arg1; if (_scrollTarget != null){ if (direction == ScrollBarDirection.HORIZONTAL){ _local2 = ((_local2)>_scrollTarget.maxScrollH) ? _scrollTarget.maxScrollH : _local2; } else { _local2 = ((_local2)>_scrollTarget.maxScrollV) ? _scrollTarget.maxScrollV : _local2; }; }; super.maxScrollPosition = _local2; } protected function updateTargetScroll(_arg1:ScrollEvent=null):void{ if (inEdit){ return; }; if (direction == ScrollBarDirection.HORIZONTAL){ _scrollTarget.scrollH = scrollPosition; } else { _scrollTarget.scrollV = scrollPosition; }; } override protected function draw():void{ if (isInvalid(InvalidationType.DATA)){ updateScrollTargetProperties(); }; super.draw(); } public function set scrollTarget(_arg1:TextField):void{ if (_scrollTarget != null){ _scrollTarget.removeEventListener(Event.CHANGE, handleTargetChange, false); _scrollTarget.removeEventListener(TextEvent.TEXT_INPUT, handleTargetChange, false); _scrollTarget.removeEventListener(Event.SCROLL, handleTargetScroll, false); removeEventListener(ScrollEvent.SCROLL, updateTargetScroll, false); }; _scrollTarget = _arg1; if (_scrollTarget != null){ _scrollTarget.addEventListener(Event.CHANGE, handleTargetChange, false, 0, true); _scrollTarget.addEventListener(TextEvent.TEXT_INPUT, handleTargetChange, false, 0, true); _scrollTarget.addEventListener(Event.SCROLL, handleTargetScroll, false, 0, true); addEventListener(ScrollEvent.SCROLL, updateTargetScroll, false, 0, true); }; invalidate(InvalidationType.DATA); } override public function get direction():String{ return (super.direction); } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(defaultStyles, ScrollBar.getStyleDefinition())); } } }//package fl.controls
Section 59
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 60
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 61
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.utils.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 62
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 63
//ScrollEvent (fl.events.ScrollEvent) package fl.events { import flash.events.*; public class ScrollEvent extends Event { private var _position:Number; private var _direction:String; private var _delta:Number; public static const SCROLL:String = "scroll"; public function ScrollEvent(_arg1:String, _arg2:Number, _arg3:Number){ super(ScrollEvent.SCROLL, false, false); _direction = _arg1; _delta = _arg2; _position = _arg3; } override public function clone():Event{ return (new ScrollEvent(_direction, _delta, _position)); } public function get position():Number{ return (_position); } override public function toString():String{ return (formatToString("ScrollEvent", "type", "bubbles", "cancelable", "direction", "delta", "position")); } public function get delta():Number{ return (_delta); } public function get direction():String{ return (_direction); } } }//package fl.events
Section 64
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import fl.core.*; import flash.events.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 65
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 66
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 67
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 68
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.text.*; import flash.utils.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 69
//TextFieldFactory (fontsGame.TextFieldFactory) package fontsGame { import flash.text.*; public class TextFieldFactory { private static var embeddedFont:Font = null; public function TextFieldFactory(_arg1:String){ var _local2:Array; var _local3:*; super(); _local2 = Font.enumerateFonts(false); _local3 = 0; while (_local3 < _local2.length) { if (Font(_local2[_local3]).fontName == _arg1){ embeddedFont = Font(_local2[_local3]); break; }; _local3++; }; } public function getNewTextField(_arg1:String, _arg2:uint, _arg3:uint, _arg4:Boolean=false, _arg5:Boolean=false, _arg6:Number=-1):TextField{ if (((!((embeddedFont == null))) && (embeddedFont.hasGlyphs(_arg1)))){ return (getNewTextFieldEmbeddedFont(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); }; return (getNewTextFieldDeviceFont(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function getNewTextFieldDeviceFont(_arg1:String, _arg2:uint, _arg3:uint, _arg4:Boolean, _arg5:Boolean, _arg6:Number):TextField{ var _local7:TextField; var _local8:TextFormat; _local7 = new TextField(); _local8 = new TextFormat(); _local8.font = "_serif"; _local8.color = _arg2; _local8.size = _arg3; _local7.defaultTextFormat = _local8; _local7.autoSize = TextFieldAutoSize.LEFT; _local7.type = TextFieldType.DYNAMIC; _local7.multiline = _arg4; _local7.selectable = false; _local7.textColor = _arg2; _local7.embedFonts = false; _local7.border = false; _local7.wordWrap = _arg5; if (_arg6 != -1){ _local7.width = _arg6; }; _local7.text = _arg1; return (_local7); } public function getNewTextFieldEmbeddedFont(_arg1:String, _arg2:uint, _arg3:uint, _arg4:Boolean, _arg5:Boolean, _arg6:Number):TextField{ var _local7:TextField; var _local8:TextFormat; _local7 = new TextField(); _local8 = new TextFormat(); _local8.font = embeddedFont.fontName; _local8.color = _arg2; _local8.size = _arg3; _local7.defaultTextFormat = _local8; _local7.autoSize = TextFieldAutoSize.LEFT; _local7.type = TextFieldType.DYNAMIC; _local7.multiline = _arg4; _local7.selectable = false; _local7.textColor = _arg2; _local7.embedFonts = true; _local7.antiAliasType = AntiAliasType.ADVANCED; _local7.border = false; _local7.wordWrap = _arg5; if (_arg6 != -1){ _local7.width = _arg6; }; _local7.text = _arg1; return (_local7); } } }//package fontsGame
Section 70
//Bomb (game.Bomb) package game { import flash.geom.*; import sounds.*; import common.*; public class Bomb extends Character { public var m_isTaken:Boolean; public var m_iterationsMovement:Number; public var m_timerActivated:Boolean; public var m_timerMiliseconds:Number; public var m_typeBomb:Number; public var m_marketAsTarget:Number; public var m_timer:Number; public static var BOMB_TYPE_1_EXPLOSION_WIDTH:Number = 110; public static var BOMB_TYPE_1_EXPLOSION_HEIGHT:Number = 90; public static var BOMB_TYPE_1:Number = 1; public static var BOMB_TYPE_2:Number = 2; public static var BOMB_TYPE_2_EXPLOSION_HEIGHT:Number = 90; public static var BOMB_TYPE_2_EXPLOSION_WIDTH:Number = 110; public function Bomb(_arg1:Number, _arg2:gameClip){ var _local3:gameClip_Bomb; m_type = TYPE_BOMB; m_marketAsTarget = -1; _local3 = new gameClip_Bomb(); super(_arg1, _arg2, gameClip_MovieCharacter(_local3)); m_timerActivated = false; } public function logic():void{ if (!m_active){ return; }; if (m_timerActivated){ m_timerMiliseconds = (m_timerMiliseconds - m_gameClip.m_gameTimer.m_timeDif); if (Math.floor((m_timerMiliseconds / 1000)) < m_timer){ m_timer--; m_clip.instText.text = ("" + m_timer); }; if (m_timer <= 0){ m_timerActivated = false; changeState(EXPLOTED); }; }; switch (m_state){ case PRESENTATION: m_iterator++; if (m_iterator == 1){ m_marketAsTarget = -1; }; break; case RUN: m_iterator++; if (m_iterator == 1){ m_marketAsTarget = -1; }; if (m_iterationsMovement > 0){ m_iterationsMovement--; moveBounce(false, m_clip.width, m_clip.height); } else { changeState(PRESENTATION); }; break; case EXPLOTED: m_iterator++; if (m_iterator == 1){ m_gameClip.m_soundManager.playGameSound(SoundsGame.SOUNDS_FX_BOMB_EXPLOSION, 1); m_marketAsTarget = -1; m_timerActivated = false; m_clip.instText.text = ""; changeSection(("explosion_" + m_typeBomb)); switch (m_typeBomb){ case BOMB_TYPE_1: m_gameClip.exploteBombsAffected(m_pos, BOMB_TYPE_1_EXPLOSION_WIDTH, BOMB_TYPE_1_EXPLOSION_HEIGHT); m_gameClip.explotePlayersAffected(m_pos, BOMB_TYPE_1, BOMB_TYPE_1_EXPLOSION_WIDTH, BOMB_TYPE_1_EXPLOSION_HEIGHT); break; case BOMB_TYPE_2: m_gameClip.exploteAllBombsAffected(); m_gameClip.explotePlayersAffected(m_pos, BOMB_TYPE_2, BOMB_TYPE_2_EXPLOSION_WIDTH, BOMB_TYPE_2_EXPLOSION_HEIGHT); break; }; }; if (m_clip.visible == false){ m_active = false; }; break; case DISSAPPEAR: m_iterator++; if (m_iterator == 1){ m_marketAsTarget = -1; }; break; case VICTORY: break; }; } public function throwBomb(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ var _local5:Point; _local5 = Define.getFactorVelocity(_arg1); m_marketAsTarget = -1; m_vel.x = (_arg2 * _local5.x); m_vel.y = (_arg3 * _local5.y); m_iterationsMovement = _arg4; m_isTaken = false; if (m_state == PRESENTATION){ if (!m_timerActivated){ changeSection(("init_" + m_typeBomb)); }; m_timerActivated = true; changeState(RUN); }; } public function takeBomb(){ m_marketAsTarget = -1; m_isTaken = true; } public function initPositionBomb(_arg1:Point, _arg2:Number, _arg3:Number){ changeSection(("quiet_" + _arg3)); initPosition(_arg1); m_typeBomb = _arg3; m_isTaken = false; m_iterationsMovement = 0; m_timer = _arg2; m_clip.instText.text = ("" + m_timer); m_timerMiliseconds = (m_timer * 1000); m_timerActivated = false; changeState(PRESENTATION); } public function updatePos(_arg1:Number, _arg2:Number){ m_posLast.x = m_pos.x; m_posLast.y = m_pos.y; m_pos.x = _arg1; m_pos.y = _arg2; x = m_pos.x; y = m_pos.y; } } }//package game
Section 71
//Character (game.Character) package game { import flash.display.*; import flash.geom.*; import common.*; public class Character extends Sprite { public var m_iterator:Number; public var m_gameClip:gameClip; public var m_direction:Number; public var m_iterations_throw:Number; public var m_posLast:Point; public var m_velBase:Point; public var m_lastDirection:Number; public var m_state:Number; public var m_active:Boolean; public var m_lastState:Number; public var m_impact:Number; public var m_posInitial:Point; public var m_time:Number; public var m_applyItem:Number; public var m_shield:Boolean; public var m_pos:Point; public var m_index:Number; public var m_vel_throw:Point; public var m_timeLastCycle:Number; public var m_lifes:Number; public var POS_NULL:Point; public var m_initialLifes:Number; public var m_type:Number; public var m_timeoutOfShield:Number; public var m_vel:Point; public var m_clip:gameClip_MovieCharacter; public static var DISSAPPEAR:Number = 3; public static var TYPE_PLAYER:Number = 0; public static var TYPE_BOMB:Number = 3; public static var TYPE_STUDENT:Number = 2; public static var PRESENTATION:Number = 0; public static var TYPE_SANTAK:Number = 1; public static var RUN:Number = 1; public static var WALL_SPACE:Number = 30; public static var VICTORY:Number = 4; public static var EXPLOTED:Number = 2; public static var CHARACTER_HEIGHT:Number = 110; public static var CHARACTER_WIDTH:Number = 70; public static var NONE:Number = -1; public static var TYPE_ITEM:Number = 4; public function Character(_arg1:Number, _arg2:gameClip, _arg3:gameClip_MovieCharacter, _arg4:Number=-1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0, _arg9:Number=14, _arg10:Number=7, _arg11:Number=20, _arg12:Number=-1, _arg13:Number=2){ POS_NULL = new Point(0, 0); super(); m_index = _arg1; m_gameClip = _arg2; m_clip = _arg3; m_direction = _arg12; m_pos = new Point(_arg5, _arg6); m_posLast = new Point(_arg5, _arg6); m_posInitial = new Point(_arg5, _arg6); m_vel = new Point(0, 0); m_velBase = new Point(_arg7, _arg8); m_direction = _arg12; m_lastDirection = _arg12; m_lifes = _arg13; m_initialLifes = _arg13; m_vel_throw = new Point(_arg9, _arg10); m_iterations_throw = _arg11; m_clip.x = m_pos.x; m_clip.y = m_pos.y; addChild(m_clip); m_active = false; m_clip.visible = false; visible = false; m_time = -1; m_impact = 0; m_applyItem = -1; m_shield = false; m_timeoutOfShield = 0; changeState(_arg4); } public function changeSection(_arg1:String){ m_clip.gotoAndStop(_arg1); } public function dissapear(){ m_active = false; m_clip.visible = false; visible = false; } public function initPosition(_arg1:Point){ m_shield = false; m_active = true; m_clip.visible = true; visible = true; m_pos.x = _arg1.x; m_pos.y = _arg1.y; m_posLast.x = _arg1.x; m_posLast.y = _arg1.y; m_posInitial.x = _arg1.x; m_posInitial.y = _arg1.y; x = m_pos.x; y = m_pos.y; } public function moveCharacter(){ var _local1:Number; var _local2:Number; _local1 = (m_pos.x + m_vel.x); _local2 = (m_pos.y + m_vel.y); if (_local1 < ((CHARACTER_WIDTH >> 1) + WALL_SPACE)){ _local1 = (WALL_SPACE + (CHARACTER_WIDTH >> 1)); }; if (_local1 > (Define.GAME_AREA_WIDTH - ((CHARACTER_WIDTH >> 1) + WALL_SPACE))){ _local1 = (Define.GAME_AREA_WIDTH - ((CHARACTER_WIDTH >> 1) + WALL_SPACE)); }; if (_local2 < CHARACTER_HEIGHT){ _local2 = CHARACTER_HEIGHT; }; if (_local2 > (Define.GAME_AREA_HEIGHT - WALL_SPACE)){ _local2 = (Define.GAME_AREA_HEIGHT - WALL_SPACE); }; m_posLast.x = m_pos.x; m_posLast.y = m_pos.y; m_pos.x = _local1; m_pos.y = _local2; x = m_pos.x; y = m_pos.y; } public function evalutionItem(){ try { if (m_applyItem != -1){ switch (m_applyItem){ case Item.ITEM_SPEED: if ((Define.SPEED_CHARACTER_MAXIMUM + (4 * Define.SPEED_CHARACTER_INCREMENT)) > m_vel.x){ m_vel.x = (m_vel.x + (2 * Define.SPEED_CHARACTER_INCREMENT)); m_vel.y = (m_vel.y + Define.SPEED_CHARACTER_INCREMENT); m_velBase.x = (m_velBase.x + (2 * Define.SPEED_CHARACTER_INCREMENT)); m_velBase.y = (m_velBase.y + Define.SPEED_CHARACTER_INCREMENT); }; break; case Item.ITEM_STRENGH: if ((Define.STRENGTH_CHARACTER_MAXIMUM + (4 * Define.STRENGTH_CHARACTER_INCREMENT)) > m_vel_throw.x){ m_vel_throw.x = (m_vel_throw.x + (2 * Define.STRENGTH_CHARACTER_INCREMENT)); m_vel_throw.y = (m_vel_throw.y + Define.STRENGTH_CHARACTER_INCREMENT); m_iterations_throw = (m_iterations_throw + (Define.ITERATIONS_STRENGTH_CHARACTER_INCREMENT * 2)); }; break; case Item.ITEM_SHIELD: m_shield = true; m_clip.instShield.visible = true; break; case Item.ITEM_LIFE: m_lifes++; if (m_type == TYPE_PLAYER){ m_gameClip.m_updatePlayersInfo = true; } else { m_gameClip.m_gameTimer.updateEnemyLifeInfo((m_index - (1 + m_gameClip.m_numberUserPlaying)), m_lifes); }; break; }; m_applyItem = -1; }; } catch(err:Error) { trace(" **DANGER** Character.evalutionItem ERROR"); m_applyItem = -1; }; } public function changeDirection(_arg1:String, _arg2:Number){ var _local3:Point; m_lastDirection = m_direction; m_direction = _arg2; _local3 = Define.getFactorVelocity(_arg2); m_vel.x = (m_velBase.x * _local3.x); m_vel.y = (m_velBase.y * _local3.y); m_clip.gotoAndStop((_arg1 + (_arg2 + 1))); } public function timeUpdatedCharacter():Number{ var _local1:Date; var _local2:Date; if (m_time == -1){ _local2 = new Date(); m_timeLastCycle = _local2.getTime(); } else { m_timeLastCycle = m_time; }; _local1 = new Date(); m_time = _local1.getTime(); return (Math.abs((m_time - m_timeLastCycle))); } public function changeState(_arg1:Number){ m_iterator = 0; m_lastState = m_state; m_state = _arg1; } public function moveBounce(_arg1:Boolean, _arg2:Number, _arg3:Number){ var _local4:Point; _local4 = new Point((m_pos.x + m_vel.x), (m_pos.y + m_vel.y)); if (((((_local4.x - (_arg2 >> 1)) < WALL_SPACE)) || (((_local4.x + (_arg2 >> 1)) > (Define.GAME_AREA_WIDTH - WALL_SPACE))))){ m_vel.x = -(m_vel.x); if (_arg1){ changeSection(("run_" + (Define.getDirectionByVelocity(m_vel.x, m_vel.y) + 1))); }; return; }; if ((((_local4.y < CHARACTER_HEIGHT)) || ((_local4.y > (Define.GAME_AREA_HEIGHT - (WALL_SPACE - 10)))))){ m_vel.y = -(m_vel.y); if (_arg1){ changeSection(("run_" + (Define.getDirectionByVelocity(m_vel.x, m_vel.y) + 1))); }; return; }; m_posLast.x = m_pos.x; m_posLast.y = m_pos.y; m_pos.x = _local4.x; m_pos.y = _local4.y; x = m_pos.x; y = m_pos.y; } } }//package game
Section 72
//gameButton_Continue (game.gameButton_Continue) package game { import flash.display.*; public dynamic class gameButton_Continue extends SimpleButton { } }//package game
Section 73
//gameButton_Exit (game.gameButton_Exit) package game { import flash.display.*; public dynamic class gameButton_Exit extends SimpleButton { } }//package game
Section 74
//gameButton_Retry (game.gameButton_Retry) package game { import flash.display.*; public dynamic class gameButton_Retry extends SimpleButton { } }//package game
Section 75
//gameCircleGetWall (game.gameCircleGetWall) package game { import flash.display.*; public dynamic class gameCircleGetWall extends MovieClip { } }//package game
Section 76
//gameClip_Bomb (game.gameClip_Bomb) package game { public dynamic class gameClip_Bomb extends gameClip_MovieCharacter { public function gameClip_Bomb(){ addFrameScript(0, frame1, 14, frame15, 29, frame30, 51, frame52, 52, frame53, 64, frame65, 74, frame75, 94, frame95); } function frame65(){ stop(); } function frame75(){ play(); } function frame95(){ visible = false; stop(); } function frame15(){ stop(); } function frame1(){ stop(); } function frame30(){ play(); } function frame52(){ visible = false; stop(); } function frame53(){ stop(); } } }//package game
Section 77
//gameClip_EndText_Lose (game.gameClip_EndText_Lose) package game { import flash.display.*; public dynamic class gameClip_EndText_Lose extends MovieClip { public function gameClip_EndText_Lose(){ addFrameScript(336, frame337); } function frame337(){ stop(); } } }//package game
Section 78
//gameClip_EndText_Win (game.gameClip_EndText_Win) package game { import flash.display.*; public dynamic class gameClip_EndText_Win extends MovieClip { public function gameClip_EndText_Win(){ addFrameScript(340, frame341); } function frame341(){ alpha = 99; stop(); } } }//package game
Section 79
//gameClip_Item (game.gameClip_Item) package game { public dynamic class gameClip_Item extends gameClip_MovieCharacter { public function gameClip_Item(){ addFrameScript(0, frame1, 12, frame13, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame13(){ stop(); } } }//package game
Section 80
//gameClip_Leader_Class1 (game.gameClip_Leader_Class1) package game { public dynamic class gameClip_Leader_Class1 extends gameClip_MovieCharacter { public function gameClip_Leader_Class1(){ addFrameScript(0, frame1, 9, frame10, 21, frame22, 58, frame59, 59, frame60, 81, frame82, 82, frame83, 90, frame91); } function frame82(){ m_endAnimation = true; stop(); } function frame91(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame83(){ stop(); } function frame59(){ m_endAnimation = true; stop(); } function frame60(){ play(); } } }//package game
Section 81
//gameClip_Leader_Class2 (game.gameClip_Leader_Class2) package game { public dynamic class gameClip_Leader_Class2 extends gameClip_MovieCharacter { public function gameClip_Leader_Class2(){ addFrameScript(0, frame1, 10, frame11, 24, frame25, 49, frame50, 50, frame51, 75, frame76, 76, frame77, 84, frame85); } function frame77(){ stop(); } function frame76(){ m_endAnimation = true; stop(); } function frame85(){ stop(); } function frame1(){ stop(); } function frame25(){ play(); } function frame11(){ stop(); } function frame51(){ play(); } function frame50(){ m_endAnimation = true; stop(); } } }//package game
Section 82
//gameClip_Leader_Class3 (game.gameClip_Leader_Class3) package game { public dynamic class gameClip_Leader_Class3 extends gameClip_MovieCharacter { public function gameClip_Leader_Class3(){ addFrameScript(0, frame1, 9, frame10, 21, frame22, 43, frame44, 44, frame45, 71, frame72, 72, frame73, 80, frame81); } function frame72(){ m_endAnimation = true; stop(); } function frame73(){ stop(); } function frame81(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame45(){ play(); } function frame44(){ m_endAnimation = true; stop(); } } }//package game
Section 83
//gameClip_Leader_Class4 (game.gameClip_Leader_Class4) package game { public dynamic class gameClip_Leader_Class4 extends gameClip_MovieCharacter { public function gameClip_Leader_Class4(){ addFrameScript(0, frame1, 11, frame12, 25, frame26, 53, frame54, 54, frame55, 79, frame80, 80, frame81, 88, frame89); } function frame80(){ m_endAnimation = true; stop(); } function frame81(){ stop(); } function frame89(){ stop(); } function frame12(){ stop(); } function frame1(){ stop(); } function frame26(){ play(); } function frame54(){ m_endAnimation = true; stop(); } function frame55(){ play(); } } }//package game
Section 84
//gameClip_Leader_Class5 (game.gameClip_Leader_Class5) package game { public dynamic class gameClip_Leader_Class5 extends gameClip_MovieCharacter { public function gameClip_Leader_Class5(){ addFrameScript(0, frame1, 11, frame12, 24, frame25, 50, frame51, 51, frame52, 70, frame71, 71, frame72, 79, frame80); } function frame72(){ stop(); } function frame71(){ m_endAnimation = true; stop(); } function frame80(){ stop(); } function frame12(){ stop(); } function frame1(){ stop(); } function frame25(){ play(); } function frame51(){ m_endAnimation = true; stop(); } function frame52(){ play(); } } }//package game
Section 85
//gameClip_Leader_Class6 (game.gameClip_Leader_Class6) package game { public dynamic class gameClip_Leader_Class6 extends gameClip_MovieCharacter { public function gameClip_Leader_Class6(){ addFrameScript(0, frame1, 10, frame11, 21, frame22, 48, frame49, 49, frame50, 77, frame78, 78, frame79, 86, frame87); } function frame78(){ m_endAnimation = true; stop(); } function frame79(){ stop(); } function frame87(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame11(){ stop(); } function frame49(){ m_endAnimation = true; stop(); } function frame50(){ play(); } } }//package game
Section 86
//gameClip_Leader_Class7 (game.gameClip_Leader_Class7) package game { public dynamic class gameClip_Leader_Class7 extends gameClip_MovieCharacter { public function gameClip_Leader_Class7(){ addFrameScript(0, frame1, 10, frame11, 23, frame24, 51, frame52, 52, frame53, 82, frame83, 83, frame84, 91, frame92); } function frame84(){ stop(); } function frame1(){ stop(); } function frame24(){ play(); } function frame83(){ m_endAnimation = true; stop(); } function frame92(){ stop(); } function frame11(){ stop(); } function frame52(){ m_endAnimation = true; stop(); } function frame53(){ play(); } } }//package game
Section 87
//gameClip_MovieCharacter (game.gameClip_MovieCharacter) package game { import flash.display.*; import flash.text.*; public class gameClip_MovieCharacter extends MovieClip { public var instShield:MovieClip; public var m_endAnimation:Boolean; public var instText:TextField; public var instCircle:gameCircleGetWall; public function gameClip_MovieCharacter(){ super(); m_endAnimation = false; try { instShield.visible = false; } catch(err:Error) { }; } } }//package game
Section 88
//gameClip_santaKK (game.gameClip_santaKK) package game { public dynamic class gameClip_santaKK extends gameClip_MovieCharacter { public function gameClip_santaKK(){ addFrameScript(0, frame1, 13, frame14, 40, frame41, 41, frame42, 51, frame52, 65, frame66); } function frame14(){ play(); } function frame1(){ stop(); } function frame41(){ m_endAnimation = true; stop(); } function frame42(){ stop(); } function frame52(){ stop(); } function frame66(){ stop(); } } }//package game
Section 89
//gameClip_StartText (game.gameClip_StartText) package game { import flash.display.*; public dynamic class gameClip_StartText extends MovieClip { public function gameClip_StartText(){ addFrameScript(118, frame119); } function frame119(){ stop(); visible = false; } } }//package game
Section 90
//gameClip_Student1_Class1 (game.gameClip_Student1_Class1) package game { public dynamic class gameClip_Student1_Class1 extends gameClip_MovieCharacter { public function gameClip_Student1_Class1(){ addFrameScript(0, frame1, 9, frame10, 21, frame22, 58, frame59, 59, frame60, 81, frame82, 82, frame83, 90, frame91); } function frame82(){ m_endAnimation = true; stop(); } function frame91(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame83(){ stop(); } function frame59(){ m_endAnimation = true; stop(); } function frame60(){ play(); } } }//package game
Section 91
//gameClip_Student1_Class2 (game.gameClip_Student1_Class2) package game { public dynamic class gameClip_Student1_Class2 extends gameClip_MovieCharacter { public function gameClip_Student1_Class2(){ addFrameScript(0, frame1, 9, frame10, 21, frame22, 58, frame59, 59, frame60, 81, frame82, 82, frame83, 90, frame91); } function frame82(){ m_endAnimation = true; stop(); } function frame91(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame83(){ stop(); } function frame59(){ m_endAnimation = true; stop(); } function frame60(){ play(); } } }//package game
Section 92
//gameClip_Student1_Class3 (game.gameClip_Student1_Class3) package game { public dynamic class gameClip_Student1_Class3 extends gameClip_MovieCharacter { public function gameClip_Student1_Class3(){ addFrameScript(0, frame1, 9, frame10, 20, frame21, 49, frame50, 50, frame51, 75, frame76, 76, frame77, 84, frame85); } function frame77(){ stop(); } function frame76(){ m_endAnimation = true; stop(); } function frame85(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame21(){ play(); } function frame51(){ play(); } function frame50(){ m_endAnimation = true; stop(); } } }//package game
Section 93
//gameClip_Student1_Class4 (game.gameClip_Student1_Class4) package game { public dynamic class gameClip_Student1_Class4 extends gameClip_MovieCharacter { public function gameClip_Student1_Class4(){ addFrameScript(0, frame1, 10, frame11, 23, frame24, 47, frame48, 48, frame49, 75, frame76, 76, frame77, 84, frame85); } function frame77(){ stop(); } function frame76(){ m_endAnimation = true; stop(); } function frame85(){ stop(); } function frame1(){ stop(); } function frame24(){ play(); } function frame11(){ stop(); } function frame48(){ m_endAnimation = true; stop(); } function frame49(){ play(); } } }//package game
Section 94
//gameClip_Student1_Class5 (game.gameClip_Student1_Class5) package game { public dynamic class gameClip_Student1_Class5 extends gameClip_MovieCharacter { public function gameClip_Student1_Class5(){ addFrameScript(0, frame1, 10, frame11, 22, frame23, 48, frame49, 49, frame50, 72, frame73, 73, frame74, 81, frame82); } function frame73(){ m_endAnimation = true; stop(); } function frame74(){ stop(); } function frame82(){ stop(); } function frame1(){ stop(); } function frame23(){ play(); } function frame11(){ stop(); } function frame49(){ m_endAnimation = true; stop(); } function frame50(){ play(); } } }//package game
Section 95
//gameClip_Student1_Class6 (game.gameClip_Student1_Class6) package game { public dynamic class gameClip_Student1_Class6 extends gameClip_MovieCharacter { public function gameClip_Student1_Class6(){ addFrameScript(0, frame1, 9, frame10, 19, frame20, 48, frame49, 49, frame50, 76, frame77, 77, frame78, 85, frame86); } function frame77(){ m_endAnimation = true; stop(); } function frame78(){ stop(); } function frame86(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame20(){ play(); } function frame49(){ m_endAnimation = true; stop(); } function frame50(){ play(); } } }//package game
Section 96
//gameClip_Student1_Class7 (game.gameClip_Student1_Class7) package game { public dynamic class gameClip_Student1_Class7 extends gameClip_MovieCharacter { public function gameClip_Student1_Class7(){ addFrameScript(0, frame1, 10, frame11, 25, frame26, 54, frame55, 55, frame56, 82, frame83, 83, frame84, 91, frame92); } function frame84(){ stop(); } function frame1(){ stop(); } function frame83(){ m_endAnimation = true; stop(); } function frame92(){ stop(); } function frame11(){ stop(); } function frame26(){ play(); } function frame55(){ m_endAnimation = true; stop(); } function frame56(){ play(); } } }//package game
Section 97
//gameClip_Student2_Class1 (game.gameClip_Student2_Class1) package game { public dynamic class gameClip_Student2_Class1 extends gameClip_MovieCharacter { public function gameClip_Student2_Class1(){ addFrameScript(0, frame1, 9, frame10, 21, frame22, 58, frame59, 59, frame60, 81, frame82, 82, frame83, 90, frame91); } function frame82(){ m_endAnimation = true; stop(); } function frame91(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame83(){ stop(); } function frame59(){ m_endAnimation = true; stop(); } function frame60(){ play(); } } }//package game
Section 98
//gameClip_Student2_Class2 (game.gameClip_Student2_Class2) package game { public dynamic class gameClip_Student2_Class2 extends gameClip_MovieCharacter { public function gameClip_Student2_Class2(){ addFrameScript(0, frame1, 9, frame10, 21, frame22, 58, frame59, 59, frame60, 81, frame82, 82, frame83, 90, frame91); } function frame82(){ m_endAnimation = true; stop(); } function frame91(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame83(){ stop(); } function frame59(){ m_endAnimation = true; stop(); } function frame60(){ play(); } } }//package game
Section 99
//gameClip_Student2_Class3 (game.gameClip_Student2_Class3) package game { public dynamic class gameClip_Student2_Class3 extends gameClip_MovieCharacter { public function gameClip_Student2_Class3(){ addFrameScript(0, frame1, 9, frame10, 22, frame23, 50, frame51, 51, frame52, 78, frame79, 79, frame80, 87, frame88); } function frame79(){ m_endAnimation = true; stop(); } function frame80(){ stop(); } function frame88(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame23(){ play(); } function frame51(){ m_endAnimation = true; stop(); } function frame52(){ play(); } } }//package game
Section 100
//gameClip_Student2_Class4 (game.gameClip_Student2_Class4) package game { public dynamic class gameClip_Student2_Class4 extends gameClip_MovieCharacter { public function gameClip_Student2_Class4(){ addFrameScript(0, frame1, 10, frame11, 22, frame23, 52, frame53, 53, frame54, 81, frame82, 82, frame83, 90, frame91); } function frame82(){ m_endAnimation = true; stop(); } function frame91(){ stop(); } function frame1(){ stop(); } function frame23(){ play(); } function frame83(){ stop(); } function frame11(){ stop(); } function frame54(){ play(); } function frame53(){ m_endAnimation = true; stop(); } } }//package game
Section 101
//gameClip_Student2_Class5 (game.gameClip_Student2_Class5) package game { public dynamic class gameClip_Student2_Class5 extends gameClip_MovieCharacter { public function gameClip_Student2_Class5(){ addFrameScript(0, frame1, 11, frame12, 25, frame26, 52, frame53, 53, frame54, 79, frame80, 80, frame81, 88, frame89); } function frame80(){ m_endAnimation = true; stop(); } function frame81(){ stop(); } function frame89(){ stop(); } function frame12(){ stop(); } function frame1(){ stop(); } function frame26(){ play(); } function frame54(){ play(); } function frame53(){ m_endAnimation = true; stop(); } } }//package game
Section 102
//gameClip_Student2_Class6 (game.gameClip_Student2_Class6) package game { public dynamic class gameClip_Student2_Class6 extends gameClip_MovieCharacter { public function gameClip_Student2_Class6(){ addFrameScript(0, frame1, 9, frame10, 23, frame24, 51, frame52, 52, frame53, 79, frame80, 80, frame81, 88, frame89); } function frame80(){ m_endAnimation = true; stop(); } function frame81(){ stop(); } function frame89(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame24(){ play(); } function frame52(){ m_endAnimation = true; stop(); } function frame53(){ play(); } } }//package game
Section 103
//gameClip_Student2_Class7 (game.gameClip_Student2_Class7) package game { public dynamic class gameClip_Student2_Class7 extends gameClip_MovieCharacter { public function gameClip_Student2_Class7(){ addFrameScript(0, frame1, 11, frame12, 23, frame24, 52, frame53, 53, frame54, 80, frame81, 81, frame82, 89, frame90); } function frame81(){ m_endAnimation = true; stop(); } function frame82(){ stop(); } function frame90(){ stop(); } function frame12(){ stop(); } function frame1(){ stop(); } function frame24(){ play(); } function frame54(){ play(); } function frame53(){ m_endAnimation = true; stop(); } } }//package game
Section 104
//gameClip_Student3_Class1 (game.gameClip_Student3_Class1) package game { public dynamic class gameClip_Student3_Class1 extends gameClip_MovieCharacter { public function gameClip_Student3_Class1(){ addFrameScript(0, frame1, 9, frame10, 21, frame22, 44, frame45, 45, frame46, 64, frame65, 65, frame66, 73, frame74); } function frame65(){ m_endAnimation = true; stop(); } function frame74(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame46(){ play(); } function frame45(){ m_endAnimation = true; stop(); } function frame66(){ stop(); } } }//package game
Section 105
//gameClip_Student3_Class2 (game.gameClip_Student3_Class2) package game { public dynamic class gameClip_Student3_Class2 extends gameClip_MovieCharacter { public function gameClip_Student3_Class2(){ addFrameScript(0, frame1, 11, frame12, 25, frame26, 48, frame49, 49, frame50, 75, frame76, 76, frame77, 84, frame85); } function frame77(){ stop(); } function frame76(){ m_endAnimation = true; stop(); } function frame85(){ stop(); } function frame12(){ stop(); } function frame1(){ stop(); } function frame26(){ play(); } function frame49(){ m_endAnimation = true; stop(); } function frame50(){ play(); } } }//package game
Section 106
//gameClip_Student3_Class3 (game.gameClip_Student3_Class3) package game { public dynamic class gameClip_Student3_Class3 extends gameClip_MovieCharacter { public function gameClip_Student3_Class3(){ addFrameScript(0, frame1, 9, frame10, 20, frame21, 47, frame48, 48, frame49, 72, frame73, 73, frame74, 81, frame82); } function frame73(){ m_endAnimation = true; stop(); } function frame74(){ stop(); } function frame82(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame21(){ play(); } function frame48(){ m_endAnimation = true; stop(); } function frame49(){ play(); } } }//package game
Section 107
//gameClip_Student3_Class4 (game.gameClip_Student3_Class4) package game { public dynamic class gameClip_Student3_Class4 extends gameClip_MovieCharacter { public function gameClip_Student3_Class4(){ addFrameScript(0, frame1, 9, frame10, 22, frame23, 48, frame49, 49, frame50, 74, frame75, 75, frame76, 83, frame84); } function frame75(){ m_endAnimation = true; stop(); } function frame76(){ stop(); } function frame84(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame23(){ play(); } function frame49(){ m_endAnimation = true; stop(); } function frame50(){ play(); } } }//package game
Section 108
//gameClip_Student3_Class5 (game.gameClip_Student3_Class5) package game { public dynamic class gameClip_Student3_Class5 extends gameClip_MovieCharacter { public function gameClip_Student3_Class5(){ addFrameScript(0, frame1, 11, frame12, 25, frame26, 52, frame53, 53, frame54, 75, frame76, 76, frame77, 84, frame85); } function frame77(){ stop(); } function frame76(){ m_endAnimation = true; stop(); } function frame85(){ stop(); } function frame12(){ stop(); } function frame1(){ stop(); } function frame26(){ play(); } function frame54(){ play(); } function frame53(){ m_endAnimation = true; stop(); } } }//package game
Section 109
//gameClip_Student3_Class6 (game.gameClip_Student3_Class6) package game { public dynamic class gameClip_Student3_Class6 extends gameClip_MovieCharacter { public function gameClip_Student3_Class6(){ addFrameScript(0, frame1, 10, frame11, 21, frame22, 50, frame51, 51, frame52, 79, frame80, 80, frame81, 88, frame89); } function frame80(){ m_endAnimation = true; stop(); } function frame81(){ stop(); } function frame89(){ stop(); } function frame1(){ stop(); } function frame22(){ play(); } function frame11(){ stop(); } function frame51(){ m_endAnimation = true; stop(); } function frame52(){ play(); } } }//package game
Section 110
//gameClip_Student3_Class7 (game.gameClip_Student3_Class7) package game { public dynamic class gameClip_Student3_Class7 extends gameClip_MovieCharacter { public function gameClip_Student3_Class7(){ addFrameScript(0, frame1, 11, frame12, 25, frame26, 51, frame52, 52, frame53, 79, frame80, 80, frame81, 88, frame89); } function frame80(){ m_endAnimation = true; stop(); } function frame81(){ stop(); } function frame89(){ stop(); } function frame12(){ stop(); } function frame1(){ stop(); } function frame26(){ play(); } function frame52(){ m_endAnimation = true; stop(); } function frame53(){ play(); } } }//package game
Section 111
//Item (game.Item) package game { import flash.geom.*; import sounds.*; import common.*; public class Item extends Character { public var m_timerMiliseconds:Number; public var m_timer:Number; public var m_typeItem:Number; public static var ITEM_SHIELD:Number = 2; public static var ITEM_LIFE:Number = 3; public static var ITEM_SPEED:Number = 0; public static var ITEM_STRENGH:Number = 1; public function Item(_arg1:Number, _arg2:gameClip){ var _local3:gameClip_Item; m_type = TYPE_ITEM; _local3 = new gameClip_Item(); super(_arg1, _arg2, gameClip_MovieCharacter(_local3)); } public function initItem(_arg1:Point, _arg2:Number, _arg3:Number){ m_typeItem = _arg2; changeSection(("item_" + (m_typeItem + 1))); initPosition(_arg1); m_clip.alpha = 100; m_timer = _arg3; m_timerMiliseconds = (m_timer * 1000); changeState(PRESENTATION); } public function logic():void{ var _local1:Character; if (!m_active){ return; }; m_timerMiliseconds = (m_timerMiliseconds - m_gameClip.m_gameTimer.m_timeDif); if (Math.floor((m_timerMiliseconds / 1000)) < m_timer){ m_timer--; }; switch (m_state){ case PRESENTATION: _local1 = m_gameClip.getNearestCharacter(m_pos); if ((((Math.abs((_local1.m_pos.x - m_pos.x)) < (Define.CIRCLE_DETECTION_BOMB_WIDTH >> 1))) && ((Math.abs((_local1.m_pos.y - m_pos.y)) < (Define.CIRCLE_DETECTION_BOMB_HEIGHT >> 1))))){ _local1.m_applyItem = m_typeItem; if (_local1.m_type == TYPE_PLAYER){ switch (m_typeItem){ case ITEM_SPEED: m_gameClip.m_soundManager.playGameSound(SoundsGame.SOUNDS_FX_ITEM_SPEEDUP, 1); break; case ITEM_STRENGH: m_gameClip.m_soundManager.playGameSound(SoundsGame.SOUNDS_FX_ITEM_STRENGTH, 1); break; case ITEM_SHIELD: m_gameClip.m_soundManager.playGameSound(SoundsGame.SOUNDS_FX_ITEM_SHIELD, 1); break; case ITEM_LIFE: m_gameClip.m_soundManager.playGameSound(SoundsGame.SOUNDS_FX_ITEM_LIFE, 1); break; }; }; changeState(DISSAPPEAR); return; }; if (m_timer < 5){ if (m_clip.alpha > 20){ m_clip.alpha = (m_clip.alpha - 10); } else { m_clip.alpha = 100; }; }; if (m_timer <= 0){ changeState(DISSAPPEAR); }; break; case DISSAPPEAR: m_iterator++; if (m_iterator == 1){ dissapear(); }; break; }; } } }//package game
Section 112
//Player_Santa (game.Player_Santa) package game { import common.*; public class Player_Santa extends Character { public var m_timerToChangeDirection:Number; public var m_timerToBomb:Number; public var m_initialTimerToBomb:Number; public var m_initalTimerToChangeDirection:Number; public var m_activatedBombTimeReduction:Boolean; public static var WAIT_FOR_CHANGE_DIRECTION:Number = 5; public function Player_Santa(_arg1:Number, _arg2:gameClip, _arg3:Number=6, _arg4:Number=3, _arg5:Number=2000, _arg6:Number=12000){ var _local7:gameClip_santaKK; _local7 = new gameClip_santaKK(); super(_arg1, _arg2, gameClip_MovieCharacter(_local7), -1, 0, 0, _arg4, _arg4, -1, -1, -1, Define.DIRECTION_NONE, 10000); m_type = TYPE_SANTAK; m_vel.x = _arg3; m_vel.y = _arg4; m_timerToBomb = _arg5; m_initialTimerToBomb = _arg5; m_timerToChangeDirection = _arg6; m_initalTimerToChangeDirection = _arg6; m_activatedBombTimeReduction = false; changeState(PRESENTATION); } public function logic(){ if (m_impact > 0){ m_lifes = (m_lifes - m_impact); m_impact = 0; changeState(EXPLOTED); }; switch (m_state){ case PRESENTATION: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ changeSection("presentation"); }; break; case WAIT_FOR_CHANGE_DIRECTION: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ m_timerToBomb = Math.floor((m_initialTimerToBomb / 2)); changeSection("presentation"); }; m_timerToBomb = (m_timerToBomb - m_gameClip.m_gameTimer.m_timeDif); if (m_timerToBomb <= 0){ if (Define.randRange(0, 10) < 5){ m_vel.x = -(m_vel.x); }; if (Define.randRange(0, 10) < 5){ m_vel.y = -(m_vel.y); }; m_clip.alpha = 100; if (Define.randRange(0, 10) < 8){ m_gameClip.insertNewItem(m_pos.x, m_pos.y, Define.randRange(0, 3), Define.TIMEOUT_OF_THE_ITEMS); } else { m_gameClip.insertNewBomb(m_pos.x, m_pos.y, Define.randRange(6, 20), 2); }; changeState(RUN); }; break; case RUN: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ changeSection(("run_" + (Define.getDirectionByVelocity(m_vel.x, m_vel.y) + 1))); }; moveBounce(true, Character.CHARACTER_WIDTH, Character.CHARACTER_HEIGHT); m_timerToBomb = (m_timerToBomb - m_gameClip.m_gameTimer.m_timeDif); if (!m_activatedBombTimeReduction){ if (m_gameClip.getNumberOfActiveBombs() < ((2 * m_gameClip.m_listBombs.length) / 3)){ m_timerToBomb = (m_timerToBomb / 4); m_activatedBombTimeReduction = true; }; }; if (m_timerToBomb <= 0){ m_activatedBombTimeReduction = false; m_timerToBomb = m_initialTimerToBomb; m_gameClip.insertNewBomb(m_pos.x, m_pos.y, Define.randRange(6, 20), 1); }; m_timerToChangeDirection = (m_timerToChangeDirection - m_gameClip.m_gameTimer.m_timeDif); if (m_timerToChangeDirection <= 0){ m_timerToChangeDirection = m_initalTimerToChangeDirection; changeState(WAIT_FOR_CHANGE_DIRECTION); }; break; case EXPLOTED: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ m_clip.gotoAndPlay("exploded"); m_clip.m_endAnimation = false; }; if (m_clip.m_endAnimation){ m_clip.m_endAnimation = false; m_direction = Define.DIRECTION_NONE; m_gameClip.insertNewItem(m_pos.x, m_pos.y, Define.randRange(0, 3), Define.TIMEOUT_OF_THE_ITEMS); changeState(RUN); }; break; case DISSAPPEAR: break; case VICTORY: break; }; } } }//package game
Section 113
//Player_Student (game.Player_Student) package game { import common.*; public class Player_Student extends Character { var m_subIterator:Number; var m_level:Number; var m_timeToFollowGoal:Number; var m_characterTarget:Character; var m_inteligence:Number; var m_itemTarget:Item; var m_subState:Number; var m_bombTarget:Bomb; var m_student:Number; public static var SUB_SEARCH_FOR_BOMB:Number = 0; public static var SUB_GO_FOR_ITEM:Number = 4; public static var SUB_GO_FOR_CHARACTER:Number = 2; public static var SUB_GO_TO_INITIAL_POSITION:Number = 3; public static var SUB_GO_FOR_BOMB:Number = 1; public function Player_Student(_arg1:Number, _arg2:gameClip, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=4, _arg7:Number=2, _arg8:Number=14, _arg9:Number=7, _arg10:Number=30, _arg11:Number=20){ var _local12:gameClip_MovieCharacter; var _local13:gameClip_Leader_Class1; var _local14:gameClip_Student1_Class1; var _local15:gameClip_Student2_Class1; var _local16:gameClip_Student3_Class1; var _local17:gameClip_Leader_Class2; var _local18:gameClip_Student1_Class2; var _local19:gameClip_Student2_Class2; var _local20:gameClip_Student3_Class2; var _local21:gameClip_Leader_Class3; var _local22:gameClip_Student1_Class3; var _local23:gameClip_Student2_Class3; var _local24:gameClip_Student3_Class3; var _local25:gameClip_Leader_Class4; var _local26:gameClip_Student1_Class4; var _local27:gameClip_Student2_Class4; var _local28:gameClip_Student3_Class4; var _local29:gameClip_Leader_Class5; var _local30:gameClip_Student1_Class5; var _local31:gameClip_Student2_Class5; var _local32:gameClip_Student3_Class5; var _local33:gameClip_Leader_Class6; var _local34:gameClip_Student1_Class6; var _local35:gameClip_Student2_Class6; var _local36:gameClip_Student3_Class6; var _local37:gameClip_Leader_Class7; var _local38:gameClip_Student1_Class7; var _local39:gameClip_Student2_Class7; var _local40:gameClip_Student3_Class7; m_level = _arg3; m_student = _arg4; m_inteligence = _arg5; m_timeToFollowGoal = 0; switch (m_level){ case 0: switch (m_student){ case 0: _local13 = new gameClip_Leader_Class1(); _local12 = gameClip_MovieCharacter(_local13); _local12.instCircle.visible = false; break; case 1: _local14 = new gameClip_Student1_Class1(); _local12 = gameClip_MovieCharacter(_local14); break; case 2: _local15 = new gameClip_Student2_Class1(); _local12 = gameClip_MovieCharacter(_local15); break; case 3: _local16 = new gameClip_Student3_Class1(); _local12 = gameClip_MovieCharacter(_local16); break; }; break; case 1: switch (m_student){ case 0: _local17 = new gameClip_Leader_Class2(); _local12 = gameClip_MovieCharacter(_local17); _local12.instCircle.visible = false; break; case 1: _local18 = new gameClip_Student1_Class2(); _local12 = gameClip_MovieCharacter(_local18); break; case 2: _local19 = new gameClip_Student2_Class2(); _local12 = gameClip_MovieCharacter(_local19); break; case 3: _local20 = new gameClip_Student3_Class2(); _local12 = gameClip_MovieCharacter(_local20); break; }; break; case 2: switch (m_student){ case 0: _local21 = new gameClip_Leader_Class3(); _local12 = gameClip_MovieCharacter(_local21); _local12.instCircle.visible = false; break; case 1: _local22 = new gameClip_Student1_Class3(); _local12 = gameClip_MovieCharacter(_local22); break; case 2: _local23 = new gameClip_Student2_Class3(); _local12 = gameClip_MovieCharacter(_local23); break; case 3: _local24 = new gameClip_Student3_Class3(); _local12 = gameClip_MovieCharacter(_local24); break; }; break; case 3: switch (m_student){ case 0: _local25 = new gameClip_Leader_Class4(); _local12 = gameClip_MovieCharacter(_local25); _local12.instCircle.visible = false; break; case 1: _local26 = new gameClip_Student1_Class4(); _local12 = gameClip_MovieCharacter(_local26); break; case 2: _local27 = new gameClip_Student2_Class4(); _local12 = gameClip_MovieCharacter(_local27); break; case 3: _local28 = new gameClip_Student3_Class4(); _local12 = gameClip_MovieCharacter(_local28); break; }; break; case 4: switch (m_student){ case 0: _local29 = new gameClip_Leader_Class5(); _local12 = gameClip_MovieCharacter(_local29); _local12.instCircle.visible = false; break; case 1: _local30 = new gameClip_Student1_Class5(); _local12 = gameClip_MovieCharacter(_local30); break; case 2: _local31 = new gameClip_Student2_Class5(); _local12 = gameClip_MovieCharacter(_local31); break; case 3: _local32 = new gameClip_Student3_Class5(); _local12 = gameClip_MovieCharacter(_local32); break; }; break; case 5: switch (m_student){ case 0: _local33 = new gameClip_Leader_Class6(); _local12 = gameClip_MovieCharacter(_local33); _local12.instCircle.visible = false; break; case 1: _local34 = new gameClip_Student1_Class6(); _local12 = gameClip_MovieCharacter(_local34); break; case 2: _local35 = new gameClip_Student2_Class6(); _local12 = gameClip_MovieCharacter(_local35); break; case 3: _local36 = new gameClip_Student3_Class6(); _local12 = gameClip_MovieCharacter(_local36); break; }; break; case 6: switch (m_student){ case 0: _local37 = new gameClip_Leader_Class7(); _local12 = gameClip_MovieCharacter(_local37); _local12.instCircle.visible = false; break; case 1: _local38 = new gameClip_Student1_Class7(); _local12 = gameClip_MovieCharacter(_local38); break; case 2: _local39 = new gameClip_Student2_Class7(); _local12 = gameClip_MovieCharacter(_local39); break; case 3: _local40 = new gameClip_Student3_Class7(); _local12 = gameClip_MovieCharacter(_local40); break; }; break; }; super(_arg1, _arg2, _local12, -1, 0, 0, _arg7, _arg7, _arg8, _arg9, _arg10, Define.DIRECTION_NONE, _arg11); m_type = TYPE_STUDENT; m_clip.instShield.visible = false; m_bombTarget = null; changeSubState(SUB_SEARCH_FOR_BOMB); changeState(PRESENTATION); } public function changeSubState(_arg1:Number){ m_subIterator = 0; m_subState = _arg1; } public function freeEverythingAttached():void{ if (m_bombTarget != null){ try { m_bombTarget.m_marketAsTarget = -1; } catch(error:Error) { }; m_bombTarget = null; }; if (m_itemTarget != null){ m_itemTarget = null; }; if (m_characterTarget != null){ m_characterTarget = null; }; } public function logic():Number{ var sbomb:Bomb; var sdir:Number; if (!m_active){ return (0); }; if (m_impact > 0){ if (!m_shield){ m_lifes = (m_lifes - m_impact); m_gameClip.m_gameTimer.updateEnemyLifeInfo((m_index - (1 + m_gameClip.m_numberUserPlaying)), m_lifes); }; m_impact = 0; changeState(EXPLOTED); }; evalutionItem(); try { switch (m_state){ case PRESENTATION: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ changeSection("presentation"); }; break; case RUN: switch (m_subState){ case SUB_SEARCH_FOR_BOMB: if (Define.DEBUG_STUDENT_IA){ trace("0-SUB_SEARCH_FOR_BOMB"); }; m_bombTarget = m_gameClip.getNearestBombToTake(m_pos, m_inteligence); if (m_inteligence > 1){ m_itemTarget = m_gameClip.getNearestItem(m_pos); if (m_itemTarget != null){ if (Define.randRange(0, 10) < 4){ m_bombTarget = null; changeSubState(SUB_GO_FOR_ITEM); return (1); }; }; }; if (m_bombTarget != null){ m_bombTarget.m_marketAsTarget = m_index; sdir = Define.getDirectionPlus(m_pos, m_bombTarget.m_pos); if (m_direction != sdir){ changeDirection("run_", sdir); }; changeSubState(SUB_GO_FOR_BOMB); } else { m_timeToFollowGoal = Define.randRange(500, 3000); if (Define.randRange(0, 10) < 5){ m_characterTarget = Character(m_gameClip.m_playerSanta); changeSubState(SUB_GO_FOR_CHARACTER); } else { changeSubState(SUB_GO_TO_INITIAL_POSITION); }; }; break; case SUB_GO_FOR_BOMB: if (Define.DEBUG_STUDENT_IA){ trace("1-SUB_GO_FOR_BOMB"); }; if (m_bombTarget != null){ if (((((!(m_bombTarget.m_isTaken)) && ((m_bombTarget.m_iterationsMovement == 0)))) && ((m_bombTarget.m_timer >= m_inteligence)))){ sdir = Define.getDirectionPlus(m_pos, m_bombTarget.m_pos); if (m_direction != sdir){ changeDirection("run_", sdir); }; moveCharacter(); if ((((Math.abs((m_bombTarget.m_pos.x - m_pos.x)) < (Define.CIRCLE_DETECTION_BOMB_WIDTH >> 1))) && ((Math.abs((m_bombTarget.m_pos.y - m_pos.y)) < (Define.CIRCLE_DETECTION_BOMB_HEIGHT >> 1))))){ m_bombTarget.takeBomb(); m_timeToFollowGoal = Define.randRange(200, 2000); m_characterTarget = m_gameClip.getRandomCharacterTarget(m_index, Define.randRange(0, 20)); if (m_characterTarget != null){ changeSubState(SUB_GO_FOR_CHARACTER); } else { m_characterTarget = Character(m_gameClip.m_playerSanta); changeSubState(SUB_GO_FOR_CHARACTER); }; }; } else { m_bombTarget.m_marketAsTarget = -1; m_bombTarget = null; changeSubState(SUB_SEARCH_FOR_BOMB); }; } else { m_bombTarget = null; changeSubState(SUB_SEARCH_FOR_BOMB); }; break; case SUB_GO_FOR_CHARACTER: if (Define.DEBUG_STUDENT_IA){ trace("2-SUB_GO_FOR_CHARACTER"); }; if (m_characterTarget != null){ sdir = Define.getDirectionPlus(m_pos, m_characterTarget.m_pos); if (m_direction != sdir){ changeDirection("run_", sdir); }; }; moveCharacter(); if (m_bombTarget != null){ m_bombTarget.updatePos(m_pos.x, (m_pos.y + 10)); if (m_bombTarget.m_timer <= 1){ m_timeToFollowGoal = 0; }; }; m_timeToFollowGoal = (m_timeToFollowGoal - m_gameClip.m_gameTimer.m_timeDif); if (m_characterTarget != null){ if ((((Math.abs((m_pos.x - m_characterTarget.m_pos.x)) < (Define.CIRCLE_DETECTION_BOMB_WIDTH * 3))) && ((Math.abs((m_pos.y - m_characterTarget.m_pos.y)) < (Define.CIRCLE_DETECTION_BOMB_HEIGHT * 3))))){ m_timeToFollowGoal = 0; }; }; if (m_timeToFollowGoal <= 0){ if (m_bombTarget != null){ m_bombTarget.throwBomb(m_direction, m_vel_throw.x, m_vel_throw.y, m_iterations_throw); m_bombTarget = null; }; changeSubState(SUB_SEARCH_FOR_BOMB); }; break; case SUB_GO_TO_INITIAL_POSITION: if (Define.DEBUG_STUDENT_IA){ trace("3-SUB_GO_TO_INITIAL_POSITION"); }; sdir = Define.getDirectionPlus(m_pos, m_posInitial); if (m_direction != sdir){ changeDirection("run_", sdir); }; moveCharacter(); m_timeToFollowGoal = (m_timeToFollowGoal - m_gameClip.m_gameTimer.m_timeDif); if ((((m_timeToFollowGoal <= 0)) || ((Define.distancePoint(m_pos, m_posInitial) < (Define.CIRCLE_DETECTION_BOMB_WIDTH >> 2))))){ m_bombTarget = null; changeSubState(SUB_SEARCH_FOR_BOMB); }; break; case SUB_GO_FOR_ITEM: if (Define.DEBUG_STUDENT_IA){ trace("***************** 4-SUB_GO_FOR_ITEM"); }; if (m_itemTarget != null){ if (m_itemTarget.m_active){ sdir = Define.getDirectionPlus(m_pos, m_itemTarget.m_pos); if (m_direction != sdir){ changeDirection("run_", sdir); }; moveCharacter(); } else { m_itemTarget = null; changeSubState(SUB_SEARCH_FOR_BOMB); }; } else { m_itemTarget = null; changeSubState(SUB_SEARCH_FOR_BOMB); }; break; }; break; case EXPLOTED: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ if (m_shield){ m_timeoutOfShield = 1000; } else { m_clip.gotoAndPlay("exploded"); m_clip.m_endAnimation = false; }; if (m_bombTarget != null){ m_bombTarget.throwBomb(Define.DIRECTION_LEFT, 0, 0, 0); m_bombTarget = null; }; }; if (m_shield){ m_timeoutOfShield = (m_timeoutOfShield - m_gameClip.m_gameTimer.m_timeDif); }; if (((m_clip.m_endAnimation) || (((m_shield) && ((m_timeoutOfShield <= 0)))))){ m_shield = false; m_clip.instShield.visible = false; m_clip.m_endAnimation = false; if (m_lifes <= 0){ changeState(DISSAPPEAR); } else { m_direction = Define.DIRECTION_NONE; changeState(RUN); changeSubState(SUB_SEARCH_FOR_BOMB); freeEverythingAttached(); }; }; break; case DISSAPPEAR: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ m_clip.gotoAndPlay("disappear"); m_clip.m_endAnimation = false; }; if (m_clip.m_endAnimation){ m_clip.m_endAnimation = false; freeEverythingAttached(); dissapear(); changeState(NONE); }; break; case VICTORY: break; }; } catch(error:Error) { if (m_lifes <= 0){ changeState(DISSAPPEAR); } else { m_direction = Define.DIRECTION_NONE; changeState(RUN); changeSubState(SUB_SEARCH_FOR_BOMB); freeEverythingAttached(); }; }; return (1); } } }//package game
Section 114
//Player_User (game.Player_User) package game { import common.*; public class Player_User extends Character { public var m_bomb:Bomb; public var m_player_mode:Number; public var m_type_player:Number; public static var PLAYER_TWO_REFERENCE:Number = 1; public static var PLAYER_ONE_REFERENCE:Number = 0; public function Player_User(_arg1:Number, _arg2:gameClip, _arg3:Number, _arg4:Number=0, _arg5:Number=6, _arg6:Number=3, _arg7:Number=18, _arg8:Number=9, _arg9:Number=30, _arg10:Number=20){ var _local11:gameClip_MovieCharacter; var _local12:gameClip_Leader_Class1; var _local13:gameClip_Leader_Class2; var _local14:gameClip_Leader_Class3; var _local15:gameClip_Leader_Class4; var _local16:gameClip_Leader_Class5; var _local17:gameClip_Leader_Class6; var _local18:gameClip_Leader_Class7; m_player_mode = _arg4; m_type_player = _arg3; switch (m_type_player){ case 0: _local12 = new gameClip_Leader_Class1(); _local11 = gameClip_MovieCharacter(_local12); break; case 1: _local13 = new gameClip_Leader_Class2(); _local11 = gameClip_MovieCharacter(_local13); break; case 2: _local14 = new gameClip_Leader_Class3(); _local11 = gameClip_MovieCharacter(_local14); break; case 3: _local15 = new gameClip_Leader_Class4(); _local11 = gameClip_MovieCharacter(_local15); break; case 4: _local16 = new gameClip_Leader_Class5(); _local11 = gameClip_MovieCharacter(_local16); break; case 5: _local17 = new gameClip_Leader_Class6(); _local11 = gameClip_MovieCharacter(_local17); break; case 6: _local18 = new gameClip_Leader_Class7(); _local11 = gameClip_MovieCharacter(_local18); break; }; super(_arg1, _arg2, _local11, -1, 0, 0, _arg6, _arg6, _arg7, _arg8, _arg9, Define.DIRECTION_NONE, _arg10); m_type = TYPE_PLAYER; m_clip.instShield.visible = false; m_clip.instCircle.visible = false; m_bomb = null; changeState(PRESENTATION); } public function getInputAction():Boolean{ if (m_player_mode == PLAYER_ONE_REFERENCE){ if (m_gameClip.m_PlayerOne_key_Action_pressed){ m_gameClip.m_PlayerOne_key_Action_pressed = false; return (true); }; } else { if (m_gameClip.m_PlayerTwo_key_Action_pressed){ m_gameClip.m_PlayerTwo_key_Action_pressed = false; return (true); }; }; return (false); } public function logic():Number{ var _local1:Number; var _local2:*; var _local3:Bomb; if (!m_active){ return (0); }; if (m_impact > 0){ if (!m_shield){ m_lifes--; m_gameClip.m_updatePlayersInfo = true; }; m_impact = 0; changeState(EXPLOTED); }; evalutionItem(); switch (m_state){ case PRESENTATION: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ changeSection("presentation"); }; break; case RUN: _local1 = getInputDirection(); if (_local1 != m_direction){ if (_local1 != Define.DIRECTION_NONE){ changeDirection("run_", _local1); } else { changeDirection("quiet_", _local1); }; }; moveCharacter(); if (m_bomb != null){ m_bomb.updatePos(m_pos.x, (m_pos.y + 10)); if (getInputAction()){ _local2 = m_direction; if (_local2 == Define.DIRECTION_NONE){ _local2 = m_lastDirection; }; m_bomb.throwBomb(_local2, m_vel_throw.x, m_vel_throw.y, m_iterations_throw); m_bomb = null; }; } else { _local3 = m_gameClip.isBombInsideRangeToTake(m_pos, (Define.CIRCLE_DETECTION_BOMB_WIDTH >> 1), (Define.CIRCLE_DETECTION_BOMB_HEIGHT >> 1)); if (_local3 != null){ m_clip.instCircle.visible = true; if (getInputAction()){ m_bomb = _local3; m_bomb.takeBomb(); }; } else { m_clip.instCircle.visible = false; }; }; break; case EXPLOTED: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ if (m_shield){ m_timeoutOfShield = 1000; } else { m_clip.gotoAndPlay("exploded"); m_clip.m_endAnimation = false; }; if (m_bomb != null){ m_bomb.throwBomb(Define.DIRECTION_LEFT, 0, 0, 0); m_bomb = null; }; }; if (m_shield){ m_timeoutOfShield = (m_timeoutOfShield - m_gameClip.m_gameTimer.m_timeDif); }; if (((m_clip.m_endAnimation) || (((m_shield) && ((m_timeoutOfShield <= 0)))))){ m_clip.m_endAnimation = false; m_shield = false; m_clip.instShield.visible = false; if (m_lifes <= 0){ changeState(DISSAPPEAR); } else { m_direction = Define.DIRECTION_NONE; changeDirection("run_", Define.DIRECTION_NONE); changeSection(("run_" + Define.DIRECTION_DOWN)); changeState(RUN); }; }; break; case DISSAPPEAR: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ m_clip.gotoAndPlay("disappear"); m_clip.m_endAnimation = false; }; if (m_clip.m_endAnimation){ m_clip.m_endAnimation = false; dissapear(); changeState(NONE); return (0); }; break; case VICTORY: break; default: return (0); }; return (1); } public function getInputDirection():Number{ var _local1:Number; _local1 = Define.DIRECTION_NONE; if (m_player_mode == PLAYER_ONE_REFERENCE){ if (m_gameClip.m_PlayerOne_key_up_pressed){ _local1 = Define.DIRECTION_UP; }; if (m_gameClip.m_PlayerOne_key_down_pressed){ _local1 = Define.DIRECTION_DOWN; }; if (m_gameClip.m_PlayerOne_key_left_pressed){ if (_local1 == Define.DIRECTION_NONE){ _local1 = Define.DIRECTION_LEFT; } else { if (_local1 == Define.DIRECTION_UP){ _local1 = Define.DIRECTION_UP_LEFT; } else { _local1 = Define.DIRECTION_DOWN_LEFT; }; }; }; if (m_gameClip.m_PlayerOne_key_right_pressed){ if (_local1 == Define.DIRECTION_NONE){ _local1 = Define.DIRECTION_RIGHT; } else { if (_local1 == Define.DIRECTION_UP){ _local1 = Define.DIRECTION_UP_RIGHT; } else { _local1 = Define.DIRECTION_DOWN_RIGHT; }; }; }; } else { if (m_gameClip.m_PlayerTwo_key_up_pressed){ _local1 = Define.DIRECTION_UP; }; if (m_gameClip.m_PlayerTwo_key_down_pressed){ _local1 = Define.DIRECTION_DOWN; }; if (m_gameClip.m_PlayerTwo_key_left_pressed){ if (_local1 == Define.DIRECTION_NONE){ _local1 = Define.DIRECTION_LEFT; } else { if (_local1 == Define.DIRECTION_UP){ _local1 = Define.DIRECTION_UP_LEFT; } else { _local1 = Define.DIRECTION_DOWN_LEFT; }; }; }; if (m_gameClip.m_PlayerTwo_key_right_pressed){ if (_local1 == Define.DIRECTION_NONE){ _local1 = Define.DIRECTION_RIGHT; } else { if (_local1 == Define.DIRECTION_UP){ _local1 = Define.DIRECTION_UP_RIGHT; } else { _local1 = Define.DIRECTION_DOWN_RIGHT; }; }; }; }; return (_local1); } } }//package game
Section 115
//clipLogo (miscelanea.clipLogo) package miscelanea { import flash.display.*; public dynamic class clipLogo extends MovieClip { public function clipLogo(){ addFrameScript(228, frame229); } function frame229(){ stop(); MovieClip(root).gotoAndPlay("introBomber"); } } }//package miscelanea
Section 116
//MochiAd (mochiads.MochiAd) package mochiads { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.system.*; import flash.net.*; public class MochiAd { public static function getVersion():String{ return ("2.1"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; _arg1.removeChild(_arg1._mochiad); delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { mc.removeEventListener(Event.ENTER_FRAME, f); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochiads
Section 117
//Sound_FxBombExplosion (sounds.Sound_FxBombExplosion) package sounds { import flash.media.*; public class Sound_FxBombExplosion extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 118
//Sound_FxItemLife (sounds.Sound_FxItemLife) package sounds { import common.*; import flash.media.*; public class Sound_FxItemLife extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ if (Define.DEBUG_GENERAL){ trace((("Sound_FxItemLife: PLAY SOUND(" + _arg1) + ")")); }; sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 119
//Sound_FxItemShield (sounds.Sound_FxItemShield) package sounds { import common.*; import flash.media.*; public class Sound_FxItemShield extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ if (Define.DEBUG_GENERAL){ trace((("Sound_FxItemShield: PLAY SOUND(" + _arg1) + ")")); }; sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 120
//Sound_FxItemSpeedUp (sounds.Sound_FxItemSpeedUp) package sounds { import common.*; import flash.media.*; public class Sound_FxItemSpeedUp extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ if (Define.DEBUG_GENERAL){ trace((("Sound_FxItemSpeedUp: PLAY SOUND(" + _arg1) + ")")); }; sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 121
//Sound_FxItemStrength (sounds.Sound_FxItemStrength) package sounds { import common.*; import flash.media.*; public class Sound_FxItemStrength extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ if (Define.DEBUG_GENERAL){ trace((("Sound_FxItemStrength: PLAY SOUND(" + _arg1) + ")")); }; sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 122
//Sound_FxSelection (sounds.Sound_FxSelection) package sounds { import flash.media.*; public class Sound_FxSelection extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 123
//Sound_Loop_1 (sounds.Sound_Loop_1) package sounds { import flash.media.*; public class Sound_Loop_1 extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 124
//Sound_Loop_2 (sounds.Sound_Loop_2) package sounds { import flash.media.*; public class Sound_Loop_2 extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 125
//Sound_Loop_3 (sounds.Sound_Loop_3) package sounds { import flash.media.*; public class Sound_Loop_3 extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 126
//Sound_MelodyLose (sounds.Sound_MelodyLose) package sounds { import flash.media.*; public class Sound_MelodyLose extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 127
//Sound_MelodyMenu (sounds.Sound_MelodyMenu) package sounds { import flash.media.*; public class Sound_MelodyMenu extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 128
//Sound_MelodyPresentationClubs (sounds.Sound_MelodyPresentationClubs) package sounds { import flash.media.*; public class Sound_MelodyPresentationClubs extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 129
//Sound_MelodyVictory (sounds.Sound_MelodyVictory) package sounds { import flash.media.*; public class Sound_MelodyVictory extends Sound { public var sound:SoundChannel; public function playSound(_arg1:Number){ sound = play(0, _arg1); } public function stopSound(){ sound.stop(); } } }//package sounds
Section 130
//SoundsGame (sounds.SoundsGame) package sounds { import common.*; public class SoundsGame { public var m_consumedMainMelodyMenu:Boolean; public var m_soundEnabled:Boolean; public var m_indexCurrentSound:Number; public var m_sounds:Array; public static var SOUNDS_SELECTION:Number = 1; public static var SOUNDS_FX_ITEM_SHIELD:Number = 8; public static var SOUNDS_PRESENTATION_CLUB:Number = 12; public static var SOUNDS_MELODY_MENU:Number = 0; public static var SOUNDS_FX_ITEM_LIFE:Number = 9; public static var SOUNDS_FX_ITEM_STRENGTH:Number = 7; public static var SOUNDS_FX_ITEM_SPEEDUP:Number = 6; public static var SOUNDS_FX_BOMB_EXPLOSION:Number = 5; public static var SOUNDS_LOSE:Number = 11; public static var SOUNDS_LOOP_2:Number = 3; public static var SOUNDS_LOOP_3:Number = 4; public static var SOUNDS_VICTORY:Number = 10; public static var SOUNDS_LOOP_1:Number = 2; public function SoundsGame(){ m_sounds = new Array(); m_indexCurrentSound = -1; m_soundEnabled = true; m_consumedMainMelodyMenu = true; loadGameSound(SOUNDS_MELODY_MENU); loadGameSound(SOUNDS_SELECTION); loadGameSound(SOUNDS_LOOP_1); loadGameSound(SOUNDS_LOOP_2); loadGameSound(SOUNDS_LOOP_3); loadGameSound(SOUNDS_FX_BOMB_EXPLOSION); loadGameSound(SOUNDS_FX_ITEM_SPEEDUP); loadGameSound(SOUNDS_FX_ITEM_STRENGTH); loadGameSound(SOUNDS_FX_ITEM_SHIELD); loadGameSound(SOUNDS_FX_ITEM_LIFE); loadGameSound(SOUNDS_VICTORY); loadGameSound(SOUNDS_LOSE); loadGameSound(SOUNDS_PRESENTATION_CLUB); } public function playGameSound(_arg1:Number, _arg2:Number){ m_indexCurrentSound = _arg1; if (Define.ENABLE_SOUND){ switch (_arg1){ case SOUNDS_MELODY_MENU: Sound_MelodyMenu(m_sounds[SOUNDS_MELODY_MENU]).playSound(_arg2); break; case SOUNDS_SELECTION: Sound_FxSelection(m_sounds[SOUNDS_SELECTION]).playSound(_arg2); break; case SOUNDS_LOOP_1: Sound_Loop_1(m_sounds[SOUNDS_LOOP_1]).playSound(_arg2); break; case SOUNDS_LOOP_2: Sound_Loop_2(m_sounds[SOUNDS_LOOP_2]).playSound(_arg2); break; case SOUNDS_LOOP_3: Sound_Loop_3(m_sounds[SOUNDS_LOOP_3]).playSound(_arg2); break; case SOUNDS_FX_BOMB_EXPLOSION: Sound_FxBombExplosion(m_sounds[SOUNDS_FX_BOMB_EXPLOSION]).playSound(_arg2); break; case SOUNDS_FX_ITEM_SPEEDUP: Sound_FxItemSpeedUp(m_sounds[SOUNDS_FX_ITEM_SPEEDUP]).playSound(_arg2); break; case SOUNDS_FX_ITEM_STRENGTH: Sound_FxItemStrength(m_sounds[SOUNDS_FX_ITEM_STRENGTH]).playSound(_arg2); break; case SOUNDS_FX_ITEM_SHIELD: Sound_FxItemShield(m_sounds[SOUNDS_FX_ITEM_SHIELD]).playSound(_arg2); break; case SOUNDS_FX_ITEM_LIFE: Sound_FxItemLife(m_sounds[SOUNDS_FX_ITEM_LIFE]).playSound(_arg2); break; case SOUNDS_VICTORY: Sound_MelodyVictory(m_sounds[SOUNDS_VICTORY]).playSound(_arg2); break; case SOUNDS_LOSE: Sound_MelodyLose(m_sounds[SOUNDS_LOSE]).playSound(_arg2); break; case SOUNDS_PRESENTATION_CLUB: Sound_MelodyPresentationClubs(m_sounds[SOUNDS_PRESENTATION_CLUB]).playSound(_arg2); break; }; }; } public function stopGameSound(_arg1:Number){ var p_index = _arg1; try { switch (p_index){ case SOUNDS_MELODY_MENU: Sound_MelodyMenu(m_sounds[SOUNDS_MELODY_MENU]).stopSound(); break; case SOUNDS_SELECTION: Sound_FxSelection(m_sounds[SOUNDS_SELECTION]).stopSound(); break; case SOUNDS_LOOP_1: Sound_Loop_1(m_sounds[SOUNDS_LOOP_1]).stopSound(); break; case SOUNDS_LOOP_2: Sound_Loop_2(m_sounds[SOUNDS_LOOP_2]).stopSound(); break; case SOUNDS_LOOP_3: Sound_Loop_3(m_sounds[SOUNDS_LOOP_3]).stopSound(); break; case SOUNDS_FX_BOMB_EXPLOSION: Sound_FxBombExplosion(m_sounds[SOUNDS_FX_BOMB_EXPLOSION]).stopSound(); break; case SOUNDS_FX_ITEM_SPEEDUP: Sound_FxItemSpeedUp(m_sounds[SOUNDS_FX_ITEM_SPEEDUP]).stopSound(); break; case SOUNDS_FX_ITEM_STRENGTH: Sound_FxItemStrength(m_sounds[SOUNDS_FX_ITEM_STRENGTH]).stopSound(); break; case SOUNDS_FX_ITEM_SHIELD: Sound_FxItemShield(m_sounds[SOUNDS_FX_ITEM_SHIELD]).stopSound(); break; case SOUNDS_FX_ITEM_LIFE: Sound_FxItemLife(m_sounds[SOUNDS_FX_ITEM_LIFE]).stopSound(); break; case SOUNDS_VICTORY: Sound_MelodyVictory(m_sounds[SOUNDS_VICTORY]).stopSound(); break; case SOUNDS_LOSE: Sound_MelodyLose(m_sounds[SOUNDS_LOSE]).stopSound(); break; case SOUNDS_PRESENTATION_CLUB: Sound_MelodyPresentationClubs(m_sounds[SOUNDS_PRESENTATION_CLUB]).stopSound(); break; }; } catch(err:Error) { if (Define.DEBUG_GENERAL){ trace(((("SoundsGame. Error en sound(" + p_index) + ")=") + err.toString())); }; }; } public function stopAllGameSounds(){ var _local1:*; _local1 = 0; while (_local1 < m_sounds.length) { stopGameSound(_local1); _local1++; }; } public function loadGameSound(_arg1:Number){ switch (_arg1){ case SOUNDS_MELODY_MENU: m_sounds.push(new Sound_MelodyMenu()); break; case SOUNDS_SELECTION: m_sounds.push(new Sound_FxSelection()); break; case SOUNDS_LOOP_1: m_sounds.push(new Sound_Loop_1()); break; case SOUNDS_LOOP_2: m_sounds.push(new Sound_Loop_2()); break; case SOUNDS_LOOP_3: m_sounds.push(new Sound_Loop_3()); break; case SOUNDS_FX_BOMB_EXPLOSION: m_sounds.push(new Sound_FxBombExplosion()); break; case SOUNDS_FX_ITEM_SPEEDUP: m_sounds.push(new Sound_FxItemSpeedUp()); break; case SOUNDS_FX_ITEM_STRENGTH: m_sounds.push(new Sound_FxItemStrength()); break; case SOUNDS_FX_ITEM_SHIELD: m_sounds.push(new Sound_FxItemShield()); break; case SOUNDS_FX_ITEM_LIFE: m_sounds.push(new Sound_FxItemLife()); break; case SOUNDS_VICTORY: m_sounds.push(new Sound_MelodyVictory()); break; case SOUNDS_LOSE: m_sounds.push(new Sound_MelodyLose()); break; case SOUNDS_PRESENTATION_CLUB: m_sounds.push(new Sound_MelodyPresentationClubs()); break; }; } } }//package sounds
Section 131
//gameClip_Upgrade (upgrade.gameClip_Upgrade) package upgrade { import flash.display.*; import flash.events.*; import sounds.*; import common.*; public class gameClip_Upgrade extends MovieClip { public var m_numberOfUpgradesAvailable_A:Number; public var m_numberOfUpgradesAvailable_B:Number; public var instPlayUpgrade:gameClip_Upgrade_Play; public var m_gameClip:gameClip; public var instUpgradePanel1:gameClip_UpgradePanel; public var instUpgradePanel2:gameClip_UpgradePanel; public function gameClip_Upgrade(_arg1:gameClip, _arg2:Number=1){ m_gameClip = _arg1; m_numberOfUpgradesAvailable_A = _arg2; m_numberOfUpgradesAvailable_B = _arg2; instPlayUpgrade.visible = false; instPlayUpgrade.enabled = false; instUpgradePanel1.instSpeed.gotoAndStop((Math.floor(((m_gameClip.m_s1_velBase_x - Define.SPEED_CHARACTER_MINIM) / Define.SPEED_CHARACTER_INCREMENT)) + 1)); instUpgradePanel1.instStrength.gotoAndStop((Math.floor(((m_gameClip.m_s1_velThrow_x - Define.STRENGTH_CHARACTER_MINIM) / Define.STRENGTH_CHARACTER_INCREMENT)) + 1)); instUpgradePanel1.instLifes.gotoAndStop(m_gameClip.m_s1_initalLifes); instUpgradePanel1.intCharacterToUpgrade.gotoAndStop(("player" + (m_gameClip.m_playerOneCharacter + 1))); if (m_gameClip.m_numberUserPlaying == 2){ instUpgradePanel2.intCharacterToUpgrade.gotoAndStop(("player" + (m_gameClip.m_playerTwoCharacter + 1))); instUpgradePanel2.instSpeed.gotoAndStop((Math.floor(((m_gameClip.m_s2_velBase_x - Define.SPEED_CHARACTER_MINIM) / Define.SPEED_CHARACTER_INCREMENT)) + 1)); instUpgradePanel2.instStrength.gotoAndStop((Math.floor(((m_gameClip.m_s2_velThrow_x - Define.STRENGTH_CHARACTER_MINIM) / Define.STRENGTH_CHARACTER_INCREMENT)) + 1)); instUpgradePanel2.instLifes.gotoAndStop(m_gameClip.m_s2_initalLifes); } else { instUpgradePanel2.visible = false; }; instPlayUpgrade.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel1.instAddSpeed.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel1.instAddStrength.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel1.instAddLifes.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); if (m_gameClip.m_numberUserPlaying == 2){ instUpgradePanel2.instAddSpeed.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel2.instAddStrength.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel2.instAddLifes.addEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); }; } public function disableButtons(_arg1:Number):void{ if (_arg1 == 0){ instUpgradePanel1.instAddSpeed.enabled = false; instUpgradePanel1.instAddSpeed.visible = false; instUpgradePanel1.instAddSpeed.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel1.instAddStrength.enabled = false; instUpgradePanel1.instAddStrength.visible = false; instUpgradePanel1.instAddStrength.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel1.instAddLifes.enabled = false; instUpgradePanel1.instAddLifes.visible = false; instUpgradePanel1.instAddLifes.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); } else { instUpgradePanel2.instAddSpeed.enabled = false; instUpgradePanel2.instAddSpeed.visible = false; instUpgradePanel2.instAddSpeed.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel2.instAddStrength.enabled = false; instUpgradePanel2.instAddStrength.visible = false; instUpgradePanel2.instAddStrength.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); instUpgradePanel2.instAddLifes.enabled = false; instUpgradePanel2.instAddLifes.visible = false; instUpgradePanel2.instAddLifes.removeEventListener(MouseEvent.MOUSE_DOWN, releaseButtons); }; if (m_gameClip.m_numberUserPlaying == 2){ if ((((m_numberOfUpgradesAvailable_A <= 0)) && ((m_numberOfUpgradesAvailable_B <= 0)))){ instPlayUpgrade.visible = true; instPlayUpgrade.enabled = true; }; } else { instPlayUpgrade.visible = true; instPlayUpgrade.enabled = true; }; } public function releaseButtons(_arg1:MouseEvent):void{ m_gameClip.m_soundManager.playGameSound(SoundsGame.SOUNDS_SELECTION, 1); if (_arg1.currentTarget == instPlayUpgrade){ alpha = 99; }; if (_arg1.currentTarget == instUpgradePanel1.instAddSpeed){ if (Define.DEBUG_GENERAL){ trace("**gameClip_Upgrade: PRESSED instUpgradePanel1.instAddSpeed"); }; m_gameClip.m_s1_velBase_x = (m_gameClip.m_s1_velBase_x + Define.SPEED_CHARACTER_INCREMENT); m_gameClip.m_s1_velBase_y = (m_gameClip.m_s1_velBase_y + (Define.SPEED_CHARACTER_INCREMENT / 2)); instUpgradePanel1.instSpeed.gotoAndStop((Math.floor(((m_gameClip.m_s1_velBase_x - Define.SPEED_CHARACTER_MINIM) / Define.SPEED_CHARACTER_INCREMENT)) + 1)); m_numberOfUpgradesAvailable_A--; if (m_numberOfUpgradesAvailable_A <= 0){ disableButtons(0); }; }; if (_arg1.currentTarget == instUpgradePanel1.instAddStrength){ if (Define.DEBUG_GENERAL){ trace("**gameClip_Upgrade: PRESSED instUpgradePanel1.instAddStrength"); }; m_gameClip.m_s1_velThrow_x = (m_gameClip.m_s1_velThrow_x + Define.STRENGTH_CHARACTER_INCREMENT); m_gameClip.m_s1_velThrow_y = (m_gameClip.m_s1_velThrow_y + (Define.STRENGTH_CHARACTER_INCREMENT / 2)); m_gameClip.m_s1_iterations_throw = (m_gameClip.m_s1_iterations_throw + Define.ITERATIONS_STRENGTH_CHARACTER_INCREMENT); if (m_gameClip.m_s1_iterations_throw > Define.ITERATIONS_STRENGTH_CHARACTER_MAXIMUM){ m_gameClip.m_s1_iterations_throw = Define.ITERATIONS_STRENGTH_CHARACTER_MAXIMUM; }; instUpgradePanel1.instStrength.gotoAndStop((Math.floor(((m_gameClip.m_s1_velThrow_x - Define.STRENGTH_CHARACTER_MINIM) / Define.STRENGTH_CHARACTER_INCREMENT)) + 1)); m_numberOfUpgradesAvailable_A--; if (m_numberOfUpgradesAvailable_A <= 0){ disableButtons(0); }; }; if (_arg1.currentTarget == instUpgradePanel1.instAddLifes){ if (Define.DEBUG_GENERAL){ trace("**gameClip_Upgrade: PRESSED instUpgradePanel1.instAddLifes"); }; m_gameClip.m_s1_initalLifes = (m_gameClip.m_s1_initalLifes + Define.LIFE_CHARACTER_INCREMENT); instUpgradePanel1.instLifes.gotoAndStop(m_gameClip.m_s1_initalLifes); m_numberOfUpgradesAvailable_A--; if (m_numberOfUpgradesAvailable_A <= 0){ disableButtons(0); }; }; if (_arg1.currentTarget == instUpgradePanel2.instAddSpeed){ if (Define.DEBUG_GENERAL){ trace("**gameClip_Upgrade: PRESSED instUpgradePanel2.instAddSpeed"); }; m_gameClip.m_s2_velBase_x = (m_gameClip.m_s2_velBase_x + Define.SPEED_CHARACTER_INCREMENT); m_gameClip.m_s2_velBase_y = (m_gameClip.m_s2_velBase_y + (Define.SPEED_CHARACTER_INCREMENT / 2)); instUpgradePanel2.instSpeed.gotoAndStop((Math.floor(((m_gameClip.m_s2_velBase_x - Define.SPEED_CHARACTER_MINIM) / Define.SPEED_CHARACTER_INCREMENT)) + 1)); m_numberOfUpgradesAvailable_B--; if (m_numberOfUpgradesAvailable_B <= 0){ disableButtons(1); }; }; if (_arg1.currentTarget == instUpgradePanel2.instAddStrength){ if (Define.DEBUG_GENERAL){ trace("**gameClip_Upgrade: PRESSED instUpgradePanel2.instAddStrength"); }; m_gameClip.m_s2_velThrow_x = (m_gameClip.m_s2_velThrow_x + Define.STRENGTH_CHARACTER_INCREMENT); m_gameClip.m_s2_velThrow_y = (m_gameClip.m_s2_velThrow_y + (Define.STRENGTH_CHARACTER_INCREMENT / 2)); m_gameClip.m_s2_iterations_throw = (m_gameClip.m_s2_iterations_throw + Define.ITERATIONS_STRENGTH_CHARACTER_INCREMENT); if (m_gameClip.m_s2_iterations_throw > Define.ITERATIONS_STRENGTH_CHARACTER_MAXIMUM){ m_gameClip.m_s2_iterations_throw = Define.ITERATIONS_STRENGTH_CHARACTER_MAXIMUM; }; instUpgradePanel2.instStrength.gotoAndStop((Math.floor(((m_gameClip.m_s2_velThrow_x - Define.STRENGTH_CHARACTER_MINIM) / Define.STRENGTH_CHARACTER_INCREMENT)) + 1)); m_numberOfUpgradesAvailable_B--; if (m_numberOfUpgradesAvailable_B <= 0){ disableButtons(1); }; }; if (_arg1.currentTarget == instUpgradePanel2.instAddLifes){ if (Define.DEBUG_GENERAL){ trace("**gameClip_Upgrade: PRESSED instUpgradePanel2.instAddLifes"); }; m_gameClip.m_s2_initalLifes = (m_gameClip.m_s2_initalLifes + Define.LIFE_CHARACTER_INCREMENT); instUpgradePanel2.instLifes.gotoAndStop(m_gameClip.m_s2_initalLifes); m_numberOfUpgradesAvailable_B--; if (m_numberOfUpgradesAvailable_B <= 0){ disableButtons(1); }; }; } } }//package upgrade
Section 132
//gameClip_Upgrade_Add (upgrade.gameClip_Upgrade_Add) package upgrade { import flash.display.*; public dynamic class gameClip_Upgrade_Add extends SimpleButton { } }//package upgrade
Section 133
//gameClip_Upgrade_DataBar (upgrade.gameClip_Upgrade_DataBar) package upgrade { import flash.display.*; public dynamic class gameClip_Upgrade_DataBar extends MovieClip { } }//package upgrade
Section 134
//gameClip_Upgrade_Play (upgrade.gameClip_Upgrade_Play) package upgrade { import flash.display.*; public dynamic class gameClip_Upgrade_Play extends SimpleButton { } }//package upgrade
Section 135
//gameClip_UpgradePanel (upgrade.gameClip_UpgradePanel) package upgrade { import flash.display.*; public dynamic class gameClip_UpgradePanel extends MovieClip { public var instAddStrength:gameClip_Upgrade_Add; public var instAddLifes:gameClip_Upgrade_Add; public var intCharacterToUpgrade:MovieClip; public var instLifes:gameClip_Upgrade_DataBar; public var instSpeed:gameClip_Upgrade_DataBar; public var instStrength:gameClip_Upgrade_DataBar; public var instAddSpeed:gameClip_Upgrade_Add; } }//package upgrade
Section 136
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 137
//gameBackgrounds (gameBackgrounds) package { import flash.display.*; public dynamic class gameBackgrounds extends MovieClip { } }//package
Section 138
//gameClip (gameClip) package { import flash.display.*; import flash.geom.*; import flash.events.*; import fl.managers.*; import sounds.*; import game.*; import common.*; import flash.media.*; import upgrade.*; import flash.net.*; import flash.ui.*; public class gameClip extends Sprite { public var m_iterator:Number; public var m_gameClip_EndGame:gameClip_EndGame; public var m_soundManager:SoundsGame; public var m_PlayerOne_key_right_pressed:Boolean; public var m_PlayerOne_key_left_pressed:Boolean; public var m_s1_velBase_x:Number; public var m_state:Number; public var m_lastState:Number; public var m_playerTwo:Player_User; public var m_s1_velBase_y:Number; public var m_listPlayers:Array; public var m_s2_initalLifes:Number; public var m_listItems:Array; public var m_isHistoryMode:Boolean; public var m_playerOne:Player_User; public var m_PlayerOne_key_Action_pressed:Boolean; public var m_PlayerTwo_key_right_pressed:Boolean; public var m_timeAcumulated:Number; public var m_PlayerTwo_key_down_pressed:Boolean; public var m_gameClip_Upgrade:gameClip_Upgrade; public var m_listBombs:Array; public var m_playerTwoCharacter:Number; public var m_s2_velThrow_y:Number; public var m_s2_velThrow_x:Number; public var m_PlayerTwo_key_Action_pressed:Boolean; public var m_presentationShortMovie:gameClip_ShortLevelIntro; public var m_playersUnlocked:Number; public var m_s2_velBase_x:Number; public var m_s2_velBase_y:Number; public var m_PlayerTwo_key_left_pressed:Boolean; public var m_playerSanta:Player_Santa; public var m_PlayerTwo_key_up_pressed:Boolean; public var m_gameTimer:gameTimer; public var m_maximumNumberOfBombs:Number; public var m_startText:gameClip_StartText; public var m_gameLevel:Number; public var m_s1_velThrow_x:Number; public var m_s1_velThrow_y:Number; public var m_levelsUnlocked:Number; public var m_numberUserPlaying:Number; public var m_updatePlayersInfo:Boolean; public var m_moviePause:pauseScreen; public var m_PlayerOne_key_up_pressed:Boolean; public var m_s1_iterations_throw:Number; public var m_PlayerOne_key_down_pressed:Boolean; public var m_gameBackgrounds:gameBackgrounds; public var m_s2_iterations_throw:Number; public var m_s1_initalLifes:Number; public var m_playerOneCharacter:Number; public static var STATE_GAME_UPGRADE_PLAYER:Number = 5; public static var STATE_GAME_LOADING:Number = 0; public static var STATE_GAME_RUN:Number = 2; public static var STATE_GAME_LOSE:Number = 4; public static var STATE_GAME_NONE:Number = -1; public static var STATE_GAME_PRESENTATION:Number = 1; public static var STATE_GAME_END:Number = 7; public static var STATE_GAME_WIN:Number = 3; public static var STATE_GAME_PAUSE:Number = 6; public function gameClip(_arg1:SoundsGame=null, _arg2:Number=0, _arg3:Number=-1, _arg4:Number=-1, _arg5:Boolean=true, _arg6:Number=2, _arg7:Number=2){ m_playersUnlocked = _arg6; m_levelsUnlocked = _arg7; m_isHistoryMode = _arg5; m_gameLevel = _arg2; m_playerOneCharacter = _arg3; m_playerTwoCharacter = _arg4; if (m_playerTwoCharacter == -1){ m_numberUserPlaying = 1; } else { m_numberUserPlaying = 2; }; m_soundManager = _arg1; m_updatePlayersInfo = false; m_PlayerOne_key_up_pressed = false; m_PlayerOne_key_down_pressed = false; m_PlayerOne_key_left_pressed = false; m_PlayerOne_key_right_pressed = false; m_PlayerOne_key_Action_pressed = false; m_PlayerTwo_key_up_pressed = false; m_PlayerTwo_key_down_pressed = false; m_PlayerTwo_key_left_pressed = false; m_PlayerTwo_key_right_pressed = false; m_PlayerTwo_key_Action_pressed = false; m_s1_velBase_x = Define.GAME_PLAYERS_CHARACTERIST[m_playerOneCharacter][0]; m_s1_velBase_y = Define.GAME_PLAYERS_CHARACTERIST[m_playerOneCharacter][1]; m_s1_velThrow_x = Define.GAME_PLAYERS_CHARACTERIST[m_playerOneCharacter][2]; m_s1_velThrow_y = Define.GAME_PLAYERS_CHARACTERIST[m_playerOneCharacter][3]; m_s1_iterations_throw = Define.GAME_PLAYERS_CHARACTERIST[m_playerOneCharacter][4]; m_s1_initalLifes = Define.GAME_PLAYERS_CHARACTERIST[m_playerOneCharacter][5]; if (m_numberUserPlaying == 2){ m_s2_velBase_x = Define.GAME_PLAYERS_CHARACTERIST[m_playerTwoCharacter][0]; m_s2_velBase_y = Define.GAME_PLAYERS_CHARACTERIST[m_playerTwoCharacter][1]; m_s2_velThrow_x = Define.GAME_PLAYERS_CHARACTERIST[m_playerTwoCharacter][2]; m_s2_velThrow_y = Define.GAME_PLAYERS_CHARACTERIST[m_playerTwoCharacter][3]; m_s2_iterations_throw = Define.GAME_PLAYERS_CHARACTERIST[m_playerTwoCharacter][4]; m_s2_initalLifes = Define.GAME_PLAYERS_CHARACTERIST[m_playerTwoCharacter][5]; }; changeState(STATE_GAME_LOADING); addEventListener(Event.ENTER_FRAME, mainGameLogic); } public function isBombInsideRangeToTake(_arg1:Point, _arg2:int, _arg3:int):Bomb{ var _local4:Bomb; _local4 = getNearestBombToTake(_arg1, 0, false); if (_local4 != null){ if ((((Math.abs((_local4.m_pos.x - _arg1.x)) < _arg2)) && ((Math.abs((_local4.m_pos.y - _arg1.y)) < _arg3)))){ return (_local4); }; }; return (null); } public function initPlayfieldElements():void{ var _local1:int; var _local2:Number; var _local3:Number; var _local4:int; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Player_Student; var _local16:Bomb; var _local17:int; var _local18:int; var _local19:Item; m_gameBackgrounds = new gameBackgrounds(); addChild(m_gameBackgrounds); m_gameBackgrounds.x = 0; m_gameBackgrounds.y = 0; m_gameBackgrounds.gotoAndStop(("classroom" + (m_gameLevel + 1))); m_listPlayers = new Array(); if (Define.DEBUG_GENERAL){ trace(("+A+ m_playerOneCharacter=" + m_playerOneCharacter)); }; m_playerOne = new Player_User(m_listPlayers.length, this, m_playerOneCharacter, 0, m_s1_velBase_x, m_s1_velBase_y, m_s1_velThrow_x, m_s1_velThrow_y, m_s1_iterations_throw, m_s1_initalLifes); m_listPlayers.push(m_playerOne); m_gameBackgrounds.addChild(m_playerOne); m_playerOne.initPosition(new Point(Define.GAME_INITIAL_POSITIONS[m_gameLevel][0][0], Define.GAME_INITIAL_POSITIONS[m_gameLevel][0][1])); if (m_numberUserPlaying == 2){ if (Define.DEBUG_GENERAL){ trace(("+B+ m_playerTwoCharacter=" + m_playerTwoCharacter)); }; m_playerTwo = new Player_User(m_listPlayers.length, this, m_playerTwoCharacter, 1, m_s2_velBase_x, m_s2_velBase_y, m_s2_velThrow_x, m_s2_velThrow_y, m_s2_iterations_throw, m_s2_initalLifes); m_listPlayers.push(m_playerTwo); m_gameBackgrounds.addChild(m_playerTwo); m_playerTwo.initPosition(new Point(Define.GAME_INITIAL_POSITIONS[m_gameLevel][1][0], Define.GAME_INITIAL_POSITIONS[m_gameLevel][1][1])); }; m_gameTimer.setUpPlayers(1, m_playerOneCharacter, 1, m_playerTwoCharacter); m_gameTimer.updatePlayers(m_playerOneCharacter, m_s1_initalLifes, m_playerTwoCharacter, m_s2_initalLifes); _local2 = 7.5; _local3 = 3.5; switch (m_gameLevel){ default: break; }; if (Define.randRange(0, 10) < 5){ _local2 = -(_local2); }; if (Define.randRange(0, 10) < 5){ _local3 = -(_local3); }; m_playerSanta = new Player_Santa(m_listPlayers.length, this, _local2, _local3); m_listPlayers.push(m_playerSanta); m_gameBackgrounds.addChild(m_playerSanta); m_playerSanta.initPosition(new Point((Define.GAME_AREA_WIDTH / 2), ((Define.GAME_AREA_HEIGHT / 2) + Define.TIMER_AREA_HEIGHT))); _local1 = 2; while (_local1 < Define.GAME_INITIAL_POSITIONS[m_gameLevel].length) { _local5 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][0]; _local6 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][1]; _local7 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][2]; _local8 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][3]; _local9 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][4]; _local10 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][5]; _local11 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][6]; _local12 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][7]; _local13 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][8]; _local14 = Define.GAME_INITIAL_POSITIONS[m_gameLevel][_local1][9]; _local15 = new Player_Student(m_listPlayers.length, this, m_gameLevel, _local5, _local8, _local9, _local10, _local11, _local12, _local13, _local14); m_listPlayers.push(_local15); m_gameBackgrounds.addChild(_local15); _local15.initPosition(new Point(_local6, _local7)); m_gameTimer.pushNewEnemy((_local5 + 1), (m_gameLevel + 1), _local14); _local1++; }; m_maximumNumberOfBombs = Define.BOMB_LEVEL_CONFIGURATION[m_gameLevel]; m_listBombs = new Array(); _local1 = 0; while (_local1 < m_maximumNumberOfBombs) { _local16 = new Bomb(_local1, this); m_listBombs.push(_local16); m_gameBackgrounds.addChild(_local16); _local1++; }; _local4 = Define.randRange(4, m_maximumNumberOfBombs); while (_local4 > 0) { _local17 = Define.randRange((Character.WALL_SPACE * 2), (Define.GAME_AREA_WIDTH - (Character.WALL_SPACE * 2))); _local18 = Define.randRange(Character.CHARACTER_HEIGHT, (Define.GAME_AREA_HEIGHT - (Character.WALL_SPACE * 2))); insertNewBomb(_local17, _local18, Define.randRange(6, 20), 1); _local4--; }; m_listItems = new Array(); _local1 = 0; while (_local1 < Define.TOTAL_NUMBER_OF_ITEMS) { _local19 = new Item(_local1, this); m_listItems.push(_local19); m_gameBackgrounds.addChild(_local19); _local1++; }; } public function starNewLevel():void{ m_gameLevel++; changeState(STATE_GAME_LOADING); } public function exploteBombsAffected(_arg1:Point, _arg2:Number, _arg3:Number):void{ var _local4:*; do { _local4 = isBombInsideRangeActive(_arg1, _arg2, _arg3); if (_local4 != null){ _local4.changeState(Character.EXPLOTED); }; } while (_local4 != null); } public function resetInputKeys(){ m_PlayerOne_key_up_pressed = false; m_PlayerOne_key_down_pressed = false; m_PlayerOne_key_left_pressed = false; m_PlayerOne_key_right_pressed = false; m_PlayerOne_key_Action_pressed = false; m_PlayerTwo_key_up_pressed = false; m_PlayerTwo_key_down_pressed = false; m_PlayerTwo_key_left_pressed = false; m_PlayerTwo_key_right_pressed = false; } public function getNumberOfActiveBombs():Number{ var _local1:int; var _local2:int; var _local3:Bomb; _local2 = 0; _local1 = 0; while (_local1 < m_listBombs.length) { _local3 = Bomb(m_listBombs[_local1]); if (_local3.m_active){ _local2++; }; _local1++; }; return (_local2); } public function exploteAllBombsAffected():void{ var _local1:*; var _local2:Bomb; _local1 = 0; while (_local1 < m_listBombs.length) { _local2 = Bomb(m_listBombs[_local1]); if (((_local2.m_active) && (!((_local2.m_state == Character.EXPLOTED))))){ _local2.changeState(Character.EXPLOTED); }; _local1++; }; } public function getNearestBombActive(_arg1:Point):Bomb{ var _local2:int; var _local3:int; var _local4:int; var _local5:Bomb; var _local6:Bomb; _local4 = 100000000; _local2 = 0; while (_local2 < m_listBombs.length) { _local6 = Bomb(m_listBombs[_local2]); if (((_local6.m_active) && (!((_local6.m_state == Character.EXPLOTED))))){ _local3 = Point.distance(_arg1, _local6.m_pos); if (_local3 < _local4){ _local4 = _local3; _local5 = _local6; }; }; _local2++; }; return (_local5); } public function changeState(_arg1:Number){ m_iterator = 0; m_lastState = m_state; m_state = _arg1; m_timeAcumulated = 0; if (Define.DEBUG_GENERAL){ switch (m_state){ case STATE_GAME_NONE: trace("m_state=STATE_GAME_NONE"); break; case STATE_GAME_LOADING: trace("m_state=STATE_GAME_LOADING"); break; case STATE_GAME_PRESENTATION: trace("m_state=STATE_GAME_PRESENTATION"); break; case STATE_GAME_RUN: trace("m_state=STATE_GAME_RUN"); break; case STATE_GAME_WIN: trace("m_state=STATE_GAME_WIN"); break; case STATE_GAME_LOSE: trace("m_state=STATE_GAME_LOSE"); break; case STATE_GAME_PAUSE: trace("m_state=STATE_GAME_PAUSE"); break; }; }; } public function mainGameLogic(_arg1:Event):void{ var i:int; var stud:Player_Student; var sbomb:Bomb; var sitem:Item; var sNumberActiveUsers:Number; var sNumberActiveStudents:Number; var tmpInitial:Number; var fm:FocusManager; var selChar:Character; var gameResultVictory:gameResult; var gameResultLose:gameResult; var numOfUpgradesLocal:Number; var evt = _arg1; sNumberActiveUsers = 0; sNumberActiveStudents = 0; switch (m_state){ case STATE_GAME_LOADING: if (m_gameClip_Upgrade != null){ try { removeChild(m_gameClip_Upgrade); } catch(error:Error) { }; if (Define.DEBUG_GENERAL){ trace("gameClip.logic: Deleting m_gameClip_Upgrade"); }; m_gameClip_Upgrade = null; }; if (m_gameTimer != null){ try { removeChild(m_gameTimer); } catch(error:Error) { }; if (Define.DEBUG_GENERAL){ trace("gameClip.logic: Deleting GAME TIMER"); }; m_gameTimer = null; }; tmpInitial = 10000; m_gameTimer = new gameTimer(tmpInitial); resetInputKeys(); removePlayfieldElements(); if (m_isHistoryMode){ if (m_gameLevel == m_playerOneCharacter){ m_gameLevel++; }; if (m_gameLevel == m_playerTwoCharacter){ m_gameLevel++; }; }; initPlayfieldElements(); stage.addEventListener(KeyboardEvent.KEY_DOWN, getKeysPressedInGame); stage.addEventListener(KeyboardEvent.KEY_UP, getKeysReleasedInGame); addChild(m_gameTimer); m_gameTimer.y = (Define.SCREEN_HEIGHT - Define.TIMER_AREA_HEIGHT); changeState(STATE_GAME_PRESENTATION); m_presentationShortMovie = new gameClip_ShortLevelIntro(m_gameLevel); addChild(m_presentationShortMovie); m_soundManager.stopAllGameSounds(); playGameSound(SoundsGame.SOUNDS_PRESENTATION_CLUB, 1); break; case STATE_GAME_PRESENTATION: if (!m_presentationShortMovie.visible){ m_gameTimer.updateTime(); m_timeAcumulated = (m_timeAcumulated + m_gameTimer.m_timeDif); if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ m_timeAcumulated = 0; m_soundManager.stopAllGameSounds(); m_startText = new gameClip_StartText(); addChild(m_startText); m_startText.x = 50; m_startText.y = 10; }; m_playerOne.logic(); if (m_numberUserPlaying == 2){ m_playerTwo.logic(); }; m_playerSanta.logic(); i = (1 + m_numberUserPlaying); while (i < m_listPlayers.length) { stud = Player_Student(m_listPlayers[i]); if (stud != null){ stud.logic(); }; i = (i + 1); }; sortChildrenByY(m_gameBackgrounds); if (!m_startText.visible){ i = 0; while (i < m_listPlayers.length) { selChar = Character(m_listPlayers[i]); selChar.changeState(Character.RUN); i = (i + 1); }; switch (m_gameLevel){ case 0: case 1: case 2: m_soundManager.playGameSound(SoundsGame.SOUNDS_LOOP_1, 1000); break; case 3: case 4: case 5: m_soundManager.playGameSound(SoundsGame.SOUNDS_LOOP_2, 1000); break; case 6: m_soundManager.playGameSound(SoundsGame.SOUNDS_LOOP_3, 1000); break; }; removeChild(m_startText); m_playerOne.changeSection("quiet"); if (m_numberUserPlaying == 2){ m_playerTwo.changeSection("quiet"); }; fm = new FocusManager(this); fm.setFocus(stage); changeState(STATE_GAME_RUN); }; }; break; case STATE_GAME_RUN: m_gameTimer.updateTime(); sNumberActiveUsers = 0; sNumberActiveUsers = m_playerOne.logic(); if (m_numberUserPlaying == 2){ sNumberActiveUsers = (sNumberActiveUsers + m_playerTwo.logic()); }; if (sNumberActiveUsers <= 0){ changeState(STATE_GAME_LOSE); return; }; if (m_updatePlayersInfo){ m_updatePlayersInfo = false; if (m_numberUserPlaying == 1){ m_gameTimer.updatePlayers(m_playerOneCharacter, m_playerOne.m_lifes, m_playerTwoCharacter, -1); } else { m_gameTimer.updatePlayers(m_playerOneCharacter, m_playerOne.m_lifes, m_playerTwoCharacter, m_playerTwo.m_lifes); }; }; m_playerSanta.logic(); try { i = (1 + m_numberUserPlaying); while (i < m_listPlayers.length) { stud = Player_Student(m_listPlayers[i]); if (stud != null){ sNumberActiveStudents = (sNumberActiveStudents + stud.logic()); }; i = (i + 1); }; } catch(error:Error) { }; i = 0; while (i < m_maximumNumberOfBombs) { sbomb = Bomb(m_listBombs[i]); sbomb.logic(); i = (i + 1); }; i = 0; while (i < Define.TOTAL_NUMBER_OF_ITEMS) { sitem = Item(m_listItems[i]); sitem.logic(); i = (i + 1); }; sortChildrenByY(m_gameBackgrounds); if (sNumberActiveStudents <= 0){ if (m_isHistoryMode){ changeState(STATE_GAME_WIN); return; }; if (sNumberActiveUsers <= 1){ changeState(STATE_GAME_WIN); return; }; }; break; case STATE_GAME_WIN: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ m_soundManager.stopAllGameSounds(); m_soundManager.playGameSound(SoundsGame.SOUNDS_VICTORY, 1); i = 0; while (i < m_maximumNumberOfBombs) { sbomb = Bomb(m_listBombs[i]); sbomb.dissapear(); i = (i + 1); }; gameResultVictory = new gameResult(this, gameResult.RESULT_VICTORY, 0xFFFFFF, "VICTORY"); addChild(gameResultVictory); gameResultVictory.y = (Define.SCREEN_HEIGHT - Define.TIMER_AREA_HEIGHT); m_playerSanta.changeSection("final_gift"); if (((m_playerOne.m_active) && ((m_playerOne.m_lifes > 0)))){ m_playerOne.changeSection("victory"); }; if (m_numberUserPlaying == 2){ if (((m_playerTwo.m_active) && ((m_playerTwo.m_lifes > 0)))){ m_playerTwo.changeSection("victory"); }; }; }; break; case STATE_GAME_LOSE: if (m_iterator < 10){ m_iterator++; }; if (m_iterator == 1){ m_soundManager.stopAllGameSounds(); m_soundManager.playGameSound(SoundsGame.SOUNDS_LOSE, 1); i = 0; while (i < m_maximumNumberOfBombs) { sbomb = Bomb(m_listBombs[i]); sbomb.dissapear(); i = (i + 1); }; gameResultLose = new gameResult(this, gameResult.RESULT_LOSE, 0x666666, "LOSE"); addChild(gameResultLose); gameResultLose.y = (Define.SCREEN_HEIGHT - Define.TIMER_AREA_HEIGHT); m_playerSanta.changeSection("laugh_of_player"); i = (1 + m_numberUserPlaying); while (i < m_listPlayers.length) { stud = Player_Student(m_listPlayers[i]); if (stud != null){ stud.changeSection("victory"); }; i = (i + 1); }; }; break; case STATE_GAME_UPGRADE_PLAYER: if (m_iterator < 10){ m_iterator++; }; switch (m_iterator){ case 1: if (m_gameLevel >= (Define.TOTAL_NUMBER_OF_LEVELS_BOMBERSANTA - 1)){ stopGame(true); return; }; numOfUpgradesLocal = 1; if (m_gameLevel >= (Define.TOTAL_NUMBER_OF_LEVELS_BOMBERSANTA - 3)){ numOfUpgradesLocal = 2; }; m_gameClip_Upgrade = new gameClip_Upgrade(this, numOfUpgradesLocal); addChild(m_gameClip_Upgrade); break; case 2: if (m_isHistoryMode){ if (m_playersUnlocked < (m_gameLevel + 1)){ m_playersUnlocked = (m_gameLevel + 1); }; if (m_levelsUnlocked < (m_gameLevel + 1)){ m_levelsUnlocked = (m_gameLevel + 1); }; saveSharedObjectData(); }; break; }; if (m_gameClip_Upgrade.alpha == 99){ starNewLevel(); }; break; case STATE_GAME_PAUSE: break; case STATE_GAME_END: if (m_iterator < 10){ m_iterator++; }; switch (m_iterator){ case 1: m_gameClip_EndGame = new gameClip_EndGame(); addChild(m_gameClip_EndGame); break; case 2: if (m_isHistoryMode){ if (m_playersUnlocked < (m_gameLevel + 1)){ m_playersUnlocked = (m_gameLevel + 1); }; if (m_levelsUnlocked < (m_gameLevel + 1)){ m_levelsUnlocked = (m_gameLevel + 1); }; saveSharedObjectData(); }; break; }; if (m_gameClip_EndGame.alpha == 99){ this.visible = false; m_soundManager.playGameSound(SoundsGame.SOUNDS_MELODY_MENU, 1); changeState(STATE_GAME_NONE); }; break; }; } public function changeKeyCodeState(_arg1:Number, _arg2:Boolean){ switch (_arg1){ case Keyboard.UP: m_PlayerOne_key_up_pressed = _arg2; break; case Keyboard.DOWN: m_PlayerOne_key_down_pressed = _arg2; break; case Keyboard.LEFT: m_PlayerOne_key_left_pressed = _arg2; break; case Keyboard.RIGHT: m_PlayerOne_key_right_pressed = _arg2; break; case Keyboard.ENTER: m_PlayerOne_key_Action_pressed = _arg2; break; case Keyboard.SPACE: if (m_numberUserPlaying == 1){ m_PlayerOne_key_Action_pressed = _arg2; }; break; case 87: m_PlayerTwo_key_up_pressed = _arg2; break; case 83: m_PlayerTwo_key_down_pressed = _arg2; break; case 65: m_PlayerTwo_key_left_pressed = _arg2; break; case 68: m_PlayerTwo_key_right_pressed = _arg2; break; case 82: m_PlayerTwo_key_Action_pressed = _arg2; break; }; } public function stopGame(_arg1:Boolean):void{ removePlayfieldElements(); if (_arg1){ changeState(STATE_GAME_END); } else { this.visible = false; m_soundManager.playGameSound(SoundsGame.SOUNDS_MELODY_MENU, 1); changeState(STATE_GAME_NONE); }; } public function getNearestBombToTake(_arg1:Point, _arg2:Number=0, _arg3:Boolean=true):Bomb{ var _local4:int; var _local5:int; var _local6:int; var _local7:Bomb; var _local8:Bomb; var _local9:Boolean; _local6 = 100000000; _local4 = 0; while (_local4 < m_listBombs.length) { _local8 = Bomb(m_listBombs[_local4]); _local9 = ((((((((_local8.m_active) && ((_local8.m_isTaken == false)))) && ((_local8.m_iterationsMovement <= 0)))) && ((_local8.m_state == Character.PRESENTATION)))) && ((_local8.m_timer >= _arg2))); if (_arg3){ _local9 = ((_local9) && ((_local8.m_marketAsTarget == -1))); }; if (_local9){ _local5 = Point.distance(_arg1, _local8.m_pos); if (_local5 < _local6){ _local6 = _local5; _local7 = _local8; }; }; _local4++; }; return (_local7); } public function getKeysPressedInGame(_arg1:KeyboardEvent):void{ if (m_state == STATE_GAME_RUN){ changeKeyCodeState(_arg1.keyCode, true); }; } public function explotePlayersAffected(_arg1:Point, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:int; var _local6:Character; _local5 = 0; _local5 = 0; while (_local5 < m_listPlayers.length) { _local6 = Character(m_listPlayers[_local5]); if (_local6.m_state != Character.EXPLOTED){ if ((((Math.abs((_local6.m_pos.x - _arg1.x)) < _arg3)) && ((Math.abs((_local6.m_pos.y - _arg1.y)) < _arg4)))){ _local6.m_impact = 1; }; }; _local5++; }; } public function removePlayfieldElements():void{ var i:*; if (m_listPlayers != null){ try { i = 0; while (i < m_listPlayers.length) { m_gameBackgrounds.removeChild(Character(m_listPlayers[i])); i = (i + 1); }; } catch(error:Error) { }; if (Define.DEBUG_GENERAL){ trace((("gameClip.initPlayfieldElements: Deleting Character(m_listPlayers[" + i) + "])")); }; m_listPlayers.splice(0, m_listPlayers.length); m_listPlayers = null; }; if (m_listBombs != null){ try { i = 0; while (i < m_listBombs.length) { m_gameBackgrounds.removeChild(Bomb(m_listBombs[i])); i = (i + 1); }; } catch(error:Error) { }; if (Define.DEBUG_GENERAL){ trace((("gameClip.initPlayfieldElements: Deleting Bomb(m_listBombs[" + i) + "])")); }; m_listBombs.splice(0, m_listBombs.length); m_listBombs = null; }; if (m_listItems != null){ try { i = 0; while (i < m_listItems.length) { m_gameBackgrounds.removeChild(Item(m_listItems[i])); i = (i + 1); }; } catch(error:Error) { }; if (Define.DEBUG_GENERAL){ trace((("gameClip.initPlayfieldElements: Deleting Item(m_listItems[" + i) + "])")); }; m_listItems.splice(0, m_listItems.length); m_listItems = null; }; if (m_gameBackgrounds != null){ try { removeChild(m_gameBackgrounds); } catch(error:Error) { }; if (Define.DEBUG_GENERAL){ trace("gameClip.initPlayfieldElements: Deleting m_gameBackgrounds"); }; m_gameBackgrounds = null; }; } public function getRandomCharacterTarget(_arg1:Number, _arg2:Number):Character{ var _local3:Number; var _local4:Character; var _local5:Boolean; var _local6:*; _local3 = 0; _local4 = null; _local5 = false; _local6 = Math.floor((_arg2 % m_listPlayers.length)); do { if (_local6 == _arg1){ _local6++; }; if (_local6 >= m_listPlayers.length){ _local6 = 0; _local3++; }; _local4 = Character(m_listPlayers[_local6]); if ((((((_local4.m_state == Character.RUN)) && (_local4.m_active))) && (!((_local4.m_type == Character.TYPE_SANTAK))))){ _local5 = true; } else { _local6++; }; } while (((!(_local5)) && ((_local3 < 2)))); if (_local3 < 2){ return (_local4); }; return (null); } public function getNearestItem(_arg1:Point):Item{ var _local2:int; var _local3:int; var _local4:int; var _local5:Item; var _local6:Item; _local4 = 100000000; _local2 = 0; while (_local2 < m_listItems.length) { _local6 = Item(m_listItems[_local2]); if (_local6.m_active){ _local3 = Point.distance(_arg1, _local6.m_pos); if (_local3 < _local4){ _local4 = _local3; _local5 = _local6; }; }; _local2++; }; return (_local5); } public function getKeysReleasedInGame(_arg1:KeyboardEvent):void{ if (m_state == STATE_GAME_RUN){ changeKeyCodeState(_arg1.keyCode, false); }; } public function playGameSound(_arg1:Number, _arg2:Number){ if (m_soundManager != null){ m_soundManager.playGameSound(_arg1, _arg2); }; } public function saveSharedObjectData(){ var bomberSantaSO:SharedObject; var levelData:*; levelData = new Object(); levelData.numberOfUsersUnlocked = m_playersUnlocked; levelData.numberOfLevelsUnlocked = m_levelsUnlocked; try { bomberSantaSO = SharedObject.getLocal(Define.RECORDSET_BOMBERSANTA); bomberSantaSO.data.levelData = levelData; bomberSantaSO.flush(); } catch(err:Error) { if (Define.DEBUG_GENERAL){ trace(("ERROR: Saving to shared object; err=" + err.toString())); }; }; bomberSantaSO.close(); } public function stopGameSounds(){ if (m_soundManager != null){ m_soundManager.stopAllGameSounds(); }; } public function isBombInsideRangeActive(_arg1:Point, _arg2:int, _arg3:int):Bomb{ var _local4:Bomb; _local4 = getNearestBombActive(_arg1); if (_local4 != null){ if ((((Math.abs((_local4.m_pos.x - _arg1.x)) < _arg2)) && ((Math.abs((_local4.m_pos.y - _arg1.y)) < _arg3)))){ return (_local4); }; }; return (null); } public function insertNewBomb(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ var _local5:int; var _local6:Bomb; _local5 = 0; while (_local5 < m_listBombs.length) { _local6 = Bomb(m_listBombs[_local5]); if (_local6 != null){ if (!_local6.m_active){ _local6.initPositionBomb(new Point(_arg1, _arg2), _arg3, _arg4); return (true); }; }; _local5++; }; return (false); } public function retryLevel():void{ changeState(STATE_GAME_LOADING); } public function sortChildrenByY(_arg1:MovieClip):void{ var _local2:int; var _local3:Array; _local3 = new Array(); _local2 = _arg1.numChildren; while (_local2--) { _local3[_local2] = _arg1.getChildAt(_local2); }; _local3.sortOn("y", Array.NUMERIC); _local2 = _arg1.numChildren; while (_local2--) { if (_local3[_local2] != _arg1.getChildAt(_local2)){ _arg1.setChildIndex(_local3[_local2], _local2); }; }; } public function getNearestCharacter(_arg1:Point):Character{ var _local2:int; var _local3:int; var _local4:int; var _local5:Character; var _local6:Character; _local4 = 100000000; _local2 = 0; while (_local2 < m_listPlayers.length) { _local6 = Character(m_listPlayers[_local2]); if (((_local6.m_active) && (!((_local6.m_type == Character.TYPE_SANTAK))))){ _local3 = Point.distance(_arg1, _local6.m_pos); if (_local3 < _local4){ _local4 = _local3; _local5 = _local6; }; }; _local2++; }; return (_local5); } public function insertNewItem(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ var _local5:int; var _local6:Item; _local5 = 0; while (_local5 < m_listItems.length) { _local6 = Item(m_listItems[_local5]); if (_local6 != null){ if (!_local6.m_active){ _local6.initItem(new Point(_arg1, _arg2), _arg3, _arg4); return (true); }; }; _local5++; }; return (false); } } }//package
Section 139
//loaderOfSounds (loaderOfSounds) package { import flash.display.*; public dynamic class loaderOfSounds extends MovieClip { } }//package
Section 140
//loadingBarProgress (loadingBarProgress) package { import flash.display.*; import flash.text.*; public dynamic class loadingBarProgress extends MovieClip { public var instMaskLoadingBarProgress:maskLoadingBarProgress; public var instText:TextField; } }//package
Section 141
//maskLoadingBarProgress (maskLoadingBarProgress) package { import flash.display.*; public dynamic class maskLoadingBarProgress extends MovieClip { } }//package
Section 142
//ScrollArrowDown_disabledSkin (ScrollArrowDown_disabledSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_disabledSkin extends MovieClip { } }//package
Section 143
//ScrollArrowDown_downSkin (ScrollArrowDown_downSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_downSkin extends MovieClip { } }//package
Section 144
//ScrollArrowDown_overSkin (ScrollArrowDown_overSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_overSkin extends MovieClip { } }//package
Section 145
//ScrollArrowDown_upSkin (ScrollArrowDown_upSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_upSkin extends MovieClip { } }//package
Section 146
//ScrollArrowUp_disabledSkin (ScrollArrowUp_disabledSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_disabledSkin extends MovieClip { } }//package
Section 147
//ScrollArrowUp_downSkin (ScrollArrowUp_downSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_downSkin extends MovieClip { } }//package
Section 148
//ScrollArrowUp_overSkin (ScrollArrowUp_overSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_overSkin extends MovieClip { } }//package
Section 149
//ScrollArrowUp_upSkin (ScrollArrowUp_upSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_upSkin extends MovieClip { } }//package
Section 150
//ScrollBar_thumbIcon (ScrollBar_thumbIcon) package { import flash.display.*; public dynamic class ScrollBar_thumbIcon extends MovieClip { } }//package
Section 151
//ScrollThumb_downSkin (ScrollThumb_downSkin) package { import flash.display.*; public dynamic class ScrollThumb_downSkin extends MovieClip { } }//package
Section 152
//ScrollThumb_overSkin (ScrollThumb_overSkin) package { import flash.display.*; public dynamic class ScrollThumb_overSkin extends MovieClip { } }//package
Section 153
//ScrollThumb_upSkin (ScrollThumb_upSkin) package { import flash.display.*; public dynamic class ScrollThumb_upSkin extends MovieClip { } }//package
Section 154
//ScrollTrack_skin (ScrollTrack_skin) package { import flash.display.*; public dynamic class ScrollTrack_skin extends MovieClip { } }//package
Section 155
//TextArea_disabledSkin (TextArea_disabledSkin) package { import flash.display.*; public dynamic class TextArea_disabledSkin extends MovieClip { } }//package
Section 156
//TextArea_upSkin (TextArea_upSkin) package { import flash.display.*; public dynamic class TextArea_upSkin extends MovieClip { } }//package

Library Items

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Symbol 2755 MovieClipUses:126Used by:2759
Symbol 2756 MovieClipUses:126Used by:2759
Symbol 2757 GraphicUsed by:2758
Symbol 2758 MovieClipUses:2757Used by:2759
Symbol 2759 MovieClipUses:2745 2746 2747 2748 2750 2751 2753 2754 2755 2756 2758Used by:2760
Symbol 2760 MovieClip {game.gameClip_Student2_Class7}Uses:458 2700 480 2701 2704 2705 2706 2722 2732 2733 2744 2759Used by:2761 2924 2964
Symbol 2761 MovieClip {BomberSanta_fla.gameClip_MovieClassroom7_1597}Uses:2446 2447 2527 2528 2606 2607 2685 2760Used by:2762
Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro}Uses:820 268 1151 1476 1788 2112 2445 2761Used by:2964
Symbol 2763 GraphicUsed by:2801
Symbol 2764 GraphicUsed by:2793
Symbol 2765 GraphicUsed by:2772
Symbol 2766 GraphicUsed by:2772
Symbol 2767 GraphicUsed by:2772
Symbol 2768 GraphicUsed by:2772
Symbol 2769 GraphicUsed by:2772
Symbol 2770 GraphicUsed by:2772
Symbol 2771 GraphicUsed by:2772
Symbol 2772 MovieClipUses:2765 2766 2767 2768 2769 2770 2771Used by:2793
Symbol 2773 TextUses:212Used by:2793
Symbol 2774 TextUses:212Used by:2793
Symbol 2775 TextUses:212Used by:2793
Symbol 2776 GraphicUsed by:2787
Symbol 2777 GraphicUsed by:2787
Symbol 2778 GraphicUsed by:2787
Symbol 2779 GraphicUsed by:2787
Symbol 2780 GraphicUsed by:2787
Symbol 2781 GraphicUsed by:2787
Symbol 2782 GraphicUsed by:2787
Symbol 2783 GraphicUsed by:2787
Symbol 2784 GraphicUsed by:2787
Symbol 2785 GraphicUsed by:2787
Symbol 2786 GraphicUsed by:2787
Symbol 2787 MovieClip {upgrade.gameClip_Upgrade_DataBar}Uses:260 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786Used by:2793
Symbol 2788 GraphicUsed by:2792
Symbol 2789 GraphicUsed by:2792
Symbol 2790 GraphicUsed by:2792
Symbol 2791 GraphicUsed by:2792
Symbol 2792 Button {upgrade.gameClip_Upgrade_Add}Uses:2788 2789 2790 2791Used by:2793
Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel}Uses:2764 2772 2773 2774 2775 2787 2792Used by:2801
Symbol 2794 GraphicUsed by:2799
Symbol 2795 TextUses:212Used by:2799
Symbol 2796 GraphicUsed by:2799
Symbol 2797 GraphicUsed by:2799
Symbol 2798 GraphicUsed by:2799 2809
Symbol 2799 Button {upgrade.gameClip_Upgrade_Play}Uses:2794 2795 2796 2797 2798Used by:2801
Symbol 2800 TextUses:212Used by:2801
Symbol 2801 MovieClip {upgrade.gameClip_Upgrade}Uses:2763 2793 2799 2800Used by:2964
Symbol 2802 GraphicUsed by:2803
Symbol 2803 MovieClipUses:2802Used by:2832
Symbol 2804 TextUses:212Used by:2832
Symbol 2805 TextUses:212Used by:2832
Symbol 2806 TextUses:212Used by:2809
Symbol 2807 GraphicUsed by:2809
Symbol 2808 GraphicUsed by:2809
Symbol 2809 ButtonUses:2798 2806 2807 2808Used by:2832
Symbol 2810 MovieClipUses:240Used by:2827 2841 2843 2846 2876
Symbol 2811 GraphicUsed by:2812
Symbol 2812 MovieClipUses:2811Used by:2827 2841 2843 2846 2876
Symbol 2813 MovieClipUses:244Used by:2827 2841 2843 2846 2876
Symbol 2814 GraphicUsed by:2815
Symbol 2815 MovieClipUses:2814Used by:2827 2841 2843 2846 2876
Symbol 2816 MovieClipUses:248Used by:2827 2841 2843 2846 2876
Symbol 2817 MovieClipUses:250Used by:2827 2841 2843 2846 2876
Symbol 2818 GraphicUsed by:2819
Symbol 2819 MovieClipUses:2818Used by:2827 2841 2843 2846 2876
Symbol 2820 MovieClipUses:205Used by:2827 2841 2843 2846 2876
Symbol 2821 MovieClipUses:205Used by:2827 2841 2843 2846 2876
Symbol 2822 GraphicUsed by:2823
Symbol 2823 MovieClipUses:2822Used by:2827 2841 2843 2846 2876
Symbol 2824 MovieClipUses:124Used by:2827 2841 2843 2876
Symbol 2825 MovieClipUses:482Used by:2826
Symbol 2826 MovieClipUses:2825Used by:2827
Symbol 2827 MovieClipUses:2810 2812 2813 2815 2816 2817 2819 2820 2821 2823 2824 2826Used by:2832 2905
Symbol 2828 TextUses:212Used by:2832
Symbol 2829 EditableTextUses:54 212 307 317 364Used by:2832
Symbol 2830 EditableTextUses:54 212 307 317 364Used by:2832
Symbol 2831 EditableTextUses:54 212 307 317 364Used by:2832
Symbol 2832 MovieClip {common.gameClip_EndGame}Uses:2803 2804 2805 2809 1178 2136 2470 845 1814 1499 2827 487 2828 2829 2830 2831 1730 671Used by:2964
Symbol 2833 GraphicUsed by:2840
Symbol 2834 GraphicUsed by:2840
Symbol 2835 GraphicUsed by:2840
Symbol 2836 GraphicUsed by:2840
Symbol 2837 GraphicUsed by:2840
Symbol 2838 GraphicUsed by:2840
Symbol 2839 GraphicUsed by:2840
Symbol 2840 MovieClip {gameBackgrounds}Uses:2833 2834 2835 2836 2837 2838 2839Used by:2964
Symbol 2841 MovieClipUses:2810 2812 2813 2815 2816 2817 2819 2820 2821 2823 2824Used by:2905
Symbol 2842 MovieClipUses:300Used by:2843
Symbol 2843 MovieClip {BomberSanta_fla.gc_Santa_Class1__FinalGift_1864}Uses:2810 2812 2813 2815 2816 2842 2817 2819 2820 2821 2823 2824Used by:2905
Symbol 2844 GraphicUsed by:2845
Symbol 2845 MovieClipUses:2844Used by:2846
Symbol 2846 MovieClipUses:2810 2812 2813 2815 2816 2817 2819 2820 2821 2823 2845Used by:2905
Symbol 2847 GraphicUsed by:2848
Symbol 2848 MovieClipUses:2847Used by:2864
Symbol 2849 GraphicUsed by:2850
Symbol 2850 MovieClipUses:2849Used by:2864
Symbol 2851 MovieClipUses:195Used by:2864
Symbol 2852 GraphicUsed by:2853
Symbol 2853 MovieClipUses:2852Used by:2864
Symbol 2854 MovieClipUses:199Used by:2864
Symbol 2855 GraphicUsed by:2856
Symbol 2856 MovieClipUses:2855Used by:2864
Symbol 2857 GraphicUsed by:2858
Symbol 2858 MovieClipUses:2857Used by:2864
Symbol 2859 MovieClipUses:205Used by:2864
Symbol 2860 MovieClipUses:205Used by:2864
Symbol 2861 GraphicUsed by:2862
Symbol 2862 MovieClipUses:2861Used by:2864
Symbol 2863 MovieClipUses:124Used by:2864
Symbol 2864 MovieClipUses:2848 2850 2851 2853 2854 2856 2858 2859 2860 2862 2863Used by:2905
Symbol 2865 GraphicUsed by:2866
Symbol 2866 MovieClipUses:2865Used by:2875
Symbol 2867 MovieClipUses:242Used by:2875
Symbol 2868 MovieClipUses:199Used by:2875
Symbol 2869 MovieClipUses:195Used by:2875
Symbol 2870 GraphicUsed by:2871
Symbol 2871 MovieClipUses:2870Used by:2875
Symbol 2872 MovieClipUses:250Used by:2875
Symbol 2873 GraphicUsed by:2874
Symbol 2874 MovieClipUses:2873Used by:2875
Symbol 2875 MovieClipUses:2866 2867 2868 2869 2871 2872 2874Used by:2905
Symbol 2876 MovieClipUses:2810 2812 2813 2815 2816 2817 2819 2820 2821 2823 2824Used by:2905
Symbol 2877 MovieClipUses:242Used by:2887
Symbol 2878 MovieClipUses:242Used by:2887
Symbol 2879 MovieClipUses:195Used by:2887
Symbol 2880 GraphicUsed by:2881
Symbol 2881 MovieClipUses:2880Used by:2887
Symbol 2882 MovieClipUses:199Used by:2887
Symbol 2883 GraphicUsed by:2884
Symbol 2884 MovieClipUses:2883Used by:2887
Symbol 2885 GraphicUsed by:2886
Symbol 2886 MovieClipUses:2885Used by:2887
Symbol 2887 MovieClipUses:2877 2878 2879 2881 2882 2884 2886Used by:2905
Symbol 2888 GraphicUsed by:2889
Symbol 2889 MovieClipUses:2888Used by:2904
Symbol 2890 MovieClipUses:242Used by:2904
Symbol 2891 MovieClipUses:195Used by:2904
Symbol 2892 GraphicUsed by:2893
Symbol 2893 MovieClipUses:2892Used by:2904
Symbol 2894 MovieClipUses:199Used by:2904
Symbol 2895 GraphicUsed by:2896
Symbol 2896 MovieClipUses:2895Used by:2904
Symbol 2897 GraphicUsed by:2898
Symbol 2898 MovieClipUses:2897Used by:2904
Symbol 2899 MovieClipUses:205Used by:2904
Symbol 2900 MovieClipUses:205Used by:2904
Symbol 2901 GraphicUsed by:2902
Symbol 2902 MovieClipUses:2901Used by:2904
Symbol 2903 MovieClipUses:124Used by:2904
Symbol 2904 MovieClipUses:2889 2890 2891 2893 2894 2896 2898 2899 2900 2902 2903Used by:2905
Symbol 2905 MovieClip {game.gameClip_santaKK}Uses:458 2841 2827 2843 2846 2864 2875 2876 2887 2904Used by:2964
Symbol 2906 GraphicUsed by:2907
Symbol 2907 MovieClipUses:2906Used by:2921
Symbol 2908 EditableTextUses:212Used by:2921
Symbol 2909 GraphicUsed by:2910
Symbol 2910 MovieClipUses:2909Used by:2911
Symbol 2911 MovieClipUses:2910Used by:2912
Symbol 2912 MovieClipUses:2911Used by:2918
Symbol 2913 GraphicUsed by:2914
Symbol 2914 MovieClipUses:2913Used by:2915
Symbol 2915 MovieClipUses:2914Used by:2916 2917
Symbol 2916 MovieClipUses:2915Used by:2918
Symbol 2917 MovieClipUses:2915Used by:2918
Symbol 2918 MovieClipUses:2912 2916 2917Used by:2921
Symbol 2919 GraphicUsed by:2920
Symbol 2920 MovieClipUses:2919Used by:2921
Symbol 2921 MovieClip {game.gameClip_Bomb}Uses:2907 2908 280 281 284 2918 2920Used by:2964
Symbol 2922 GraphicUsed by:2924
Symbol 2923 GraphicUsed by:2924
Symbol 2924 MovieClip {common.gameClip_FacesPlayers}Uses:2922 2923 553 736 819 645 907 1073 1150 990 1233 1394 1475 1317 1553 1707 1787 1632 1877 2032 2111 1956 2199 2370 2444 2286 2527 2685 2760 2606Used by:2964
Symbol 2925 GraphicUsed by:2926
Symbol 2926 MovieClipUses:2925Used by:2927
Symbol 2927 MovieClip {game.gameClip_EndText_Lose}Uses:2926Used by:2964
Symbol 2928 GraphicUsed by:2929
Symbol 2929 MovieClipUses:2928Used by:2930
Symbol 2930 MovieClip {game.gameClip_EndText_Win}Uses:2929Used by:2964
Symbol 2931 GraphicUsed by:2932
Symbol 2932 MovieClipUses:2931Used by:2935
Symbol 2933 GraphicUsed by:2934
Symbol 2934 MovieClipUses:2933Used by:2935
Symbol 2935 MovieClip {game.gameClip_StartText}Uses:2932 2934 SS2Used by:2964
Symbol 2936 GraphicUsed by:2940 2948
Symbol 2937 TextUses:212Used by:2940
Symbol 2938 GraphicUsed by:2940 2948
Symbol 2939 GraphicUsed by:2940 2948
Symbol 2940 Button {game.gameButton_Continue}Uses:2936 2937 2938 2939Used by:2964
Symbol 2941 GraphicUsed by:2945
Symbol 2942 TextUses:212Used by:2945
Symbol 2943 GraphicUsed by:2945
Symbol 2944 GraphicUsed by:2945
Symbol 2945 Button {game.gameButton_Exit}Uses:2941 2942 2943 2944Used by:2964
Symbol 2946 GraphicUsed by:2948
Symbol 2947 TextUses:212Used by:2948
Symbol 2948 Button {game.gameButton_Retry}Uses:2946 2947 2938 2939 2936Used by:2964
Symbol 2949 Sound {sounds.Sound_MelodyVictory}Used by:2963
Symbol 2950 Sound {sounds.Sound_MelodyLose}Used by:2963
Symbol 2951 SoundUsed by:2963
Symbol 2952 Sound {sounds.Sound_Loop_3}Used by:2963
Symbol 2953 Sound {sounds.Sound_Loop_2}Used by:2963
Symbol 2954 Sound {sounds.Sound_Loop_1}Used by:2963
Symbol 2955 Sound {sounds.Sound_FxItemStrength}Used by:2963
Symbol 2956 Sound {sounds.Sound_FxItemSpeedUp}Used by:2963
Symbol 2957 Sound {sounds.Sound_FxItemShield}Used by:2963
Symbol 2958 Sound {sounds.Sound_FxItemLife}Used by:2963
Symbol 2959 Sound {sounds.Sound_FxBombExplosion}Used by:2963
Symbol 2960 Sound {sounds.Sound_MelodyMenu}Used by:2963
Symbol 2961 Sound {sounds.Sound_FxSelection}Used by:2963
Symbol 2962 Sound {sounds.Sound_MelodyPresentationClubs}Used by:2963
Symbol 2963 MovieClip {loaderOfSounds}Uses:2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962Used by:2964
Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97}Uses:269 273 275 276 280 281 284 287 292 298 304 312 314 315 321 327 333 338 343 348 353 358 363 365 366 367 368 369 370 371 372 373 374 375 382 388 394 400 406 412 418 419 420 421 422 423 424 425 438 439 440 444 449 453 2762 2801 2832 2840 553 736 819 645 907 1073 1150 990 1233 1394 1475 1317 1553 1707 1787 1632 1877 2032 2111 1956 2199 2370 2444 2286 2527 2685 2760 2606 2905 2921 2924 2927 2930 2935 2940 2945 2948 2963Used by:Timeline
Streaming Sound 1Used by:Symbol 262 MovieClip {BomberSanta_fla.fondo_intro_mc_7}
Streaming Sound 2Used by:Symbol 2935 MovieClip {game.gameClip_StartText}

Instance Names

"instFondoIntroMC"Frame 45Symbol 262 MovieClip {BomberSanta_fla.fondo_intro_mc_7}
"instSkipIntroBut"Frame 45Symbol 268 Button
"instMainMenu"Frame 55Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97}
"instMaskLoadingBarProgress"Symbol 56 MovieClip {loadingBarProgress} Frame 1Symbol 52 MovieClip {maskLoadingBarProgress}
"instText"Symbol 56 MovieClip {loadingBarProgress} Frame 1Symbol 55 EditableText
"instLoadingBarProgress"Symbol 57 MovieClip {common.gameLoader} Frame 1Symbol 56 MovieClip {loadingBarProgress}
"instCircle"Symbol 553 MovieClip {game.gameClip_Leader_Class1} Frame 1Symbol 3 MovieClip {game.gameCircleGetWall}
"instShield"Symbol 553 MovieClip {game.gameClip_Leader_Class1} Frame 1Symbol 480 MovieClip
"instShield"Symbol 645 MovieClip {game.gameClip_Student3_Class1} Frame 1Symbol 480 MovieClip
"instShield"Symbol 736 MovieClip {game.gameClip_Student1_Class1} Frame 1Symbol 480 MovieClip
"instShield"Symbol 819 MovieClip {game.gameClip_Student2_Class1} Frame 1Symbol 480 MovieClip
"instChar1"Symbol 820 MovieClip {BomberSanta_fla.gameClip_MovieClassroom1_143} Frame 1Symbol 553 MovieClip {game.gameClip_Leader_Class1}
"instChar4"Symbol 820 MovieClip {BomberSanta_fla.gameClip_MovieClassroom1_143} Frame 44Symbol 645 MovieClip {game.gameClip_Student3_Class1}
"instChar2"Symbol 820 MovieClip {BomberSanta_fla.gameClip_MovieClassroom1_143} Frame 105Symbol 736 MovieClip {game.gameClip_Student1_Class1}
"instChar3"Symbol 820 MovieClip {BomberSanta_fla.gameClip_MovieClassroom1_143} Frame 105Symbol 819 MovieClip {game.gameClip_Student2_Class1}
"instCircle"Symbol 907 MovieClip {game.gameClip_Leader_Class2} Frame 1Symbol 3 MovieClip {game.gameCircleGetWall}
"instShield"Symbol 907 MovieClip {game.gameClip_Leader_Class2} Frame 1Symbol 480 MovieClip
"instShield"Symbol 990 MovieClip {game.gameClip_Student3_Class2} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1073 MovieClip {game.gameClip_Student1_Class2} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1150 MovieClip {game.gameClip_Student2_Class2} Frame 1Symbol 480 MovieClip
"instChar1"Symbol 1151 MovieClip {BomberSanta_fla.gameClip_MovieClassroom2_391} Frame 1Symbol 907 MovieClip {game.gameClip_Leader_Class2}
"instChar4"Symbol 1151 MovieClip {BomberSanta_fla.gameClip_MovieClassroom2_391} Frame 66Symbol 990 MovieClip {game.gameClip_Student3_Class2}
"instChar2"Symbol 1151 MovieClip {BomberSanta_fla.gameClip_MovieClassroom2_391} Frame 150Symbol 1073 MovieClip {game.gameClip_Student1_Class2}
"instChar3"Symbol 1151 MovieClip {BomberSanta_fla.gameClip_MovieClassroom2_391} Frame 150Symbol 1150 MovieClip {game.gameClip_Student2_Class2}
"instCircle"Symbol 1233 MovieClip {game.gameClip_Leader_Class3} Frame 1Symbol 3 MovieClip {game.gameCircleGetWall}
"instShield"Symbol 1233 MovieClip {game.gameClip_Leader_Class3} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1317 MovieClip {game.gameClip_Student3_Class3} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1394 MovieClip {game.gameClip_Student1_Class3} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1475 MovieClip {game.gameClip_Student2_Class3} Frame 1Symbol 480 MovieClip
"instChar1"Symbol 1476 MovieClip {BomberSanta_fla.gameClip_MovieClassroom3_633} Frame 1Symbol 1233 MovieClip {game.gameClip_Leader_Class3}
"instChar4"Symbol 1476 MovieClip {BomberSanta_fla.gameClip_MovieClassroom3_633} Frame 54Symbol 1317 MovieClip {game.gameClip_Student3_Class3}
"instChar2"Symbol 1476 MovieClip {BomberSanta_fla.gameClip_MovieClassroom3_633} Frame 113Symbol 1394 MovieClip {game.gameClip_Student1_Class3}
"instChar3"Symbol 1476 MovieClip {BomberSanta_fla.gameClip_MovieClassroom3_633} Frame 113Symbol 1475 MovieClip {game.gameClip_Student2_Class3}
"instCircle"Symbol 1553 MovieClip {game.gameClip_Leader_Class4} Frame 1Symbol 3 MovieClip {game.gameCircleGetWall}
"instShield"Symbol 1553 MovieClip {game.gameClip_Leader_Class4} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1632 MovieClip {game.gameClip_Student3_Class4} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1707 MovieClip {game.gameClip_Student1_Class4} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1787 MovieClip {game.gameClip_Student2_Class4} Frame 1Symbol 480 MovieClip
"instChar1"Symbol 1788 MovieClip {BomberSanta_fla.gameClip_MovieClassroom4_874} Frame 1Symbol 1553 MovieClip {game.gameClip_Leader_Class4}
"instChar4"Symbol 1788 MovieClip {BomberSanta_fla.gameClip_MovieClassroom4_874} Frame 56Symbol 1632 MovieClip {game.gameClip_Student3_Class4}
"instChar2"Symbol 1788 MovieClip {BomberSanta_fla.gameClip_MovieClassroom4_874} Frame 120Symbol 1707 MovieClip {game.gameClip_Student1_Class4}
"instChar3"Symbol 1788 MovieClip {BomberSanta_fla.gameClip_MovieClassroom4_874} Frame 120Symbol 1787 MovieClip {game.gameClip_Student2_Class4}
"instCircle"Symbol 1877 MovieClip {game.gameClip_Leader_Class5} Frame 1Symbol 3 MovieClip {game.gameCircleGetWall}
"instShield"Symbol 1877 MovieClip {game.gameClip_Leader_Class5} Frame 1Symbol 480 MovieClip
"instShield"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 1Symbol 480 MovieClip
"instShield"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 1Symbol 480 MovieClip
"instShield"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 1Symbol 480 MovieClip
"instChar1"Symbol 2112 MovieClip {BomberSanta_fla.gameClip_MovieClassroom5_1115} Frame 1Symbol 1877 MovieClip {game.gameClip_Leader_Class5}
"instChar4"Symbol 2112 MovieClip {BomberSanta_fla.gameClip_MovieClassroom5_1115} Frame 56Symbol 1956 MovieClip {game.gameClip_Student3_Class5}
"instChar2"Symbol 2112 MovieClip {BomberSanta_fla.gameClip_MovieClassroom5_1115} Frame 129Symbol 2032 MovieClip {game.gameClip_Student1_Class5}
"instChar3"Symbol 2112 MovieClip {BomberSanta_fla.gameClip_MovieClassroom5_1115} Frame 129Symbol 2111 MovieClip {game.gameClip_Student2_Class5}
"instCircle"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 1Symbol 3 MovieClip {game.gameCircleGetWall}
"instShield"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 1Symbol 480 MovieClip
"instShield"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 1Symbol 480 MovieClip
"instShield"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 1Symbol 480 MovieClip
"instShield"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 1Symbol 480 MovieClip
"instChar1"Symbol 2445 MovieClip {BomberSanta_fla.gameClip_MovieClassroom6_1356} Frame 1Symbol 2199 MovieClip {game.gameClip_Leader_Class6}
"instChar4"Symbol 2445 MovieClip {BomberSanta_fla.gameClip_MovieClassroom6_1356} Frame 75Symbol 2286 MovieClip {game.gameClip_Student3_Class6}
"instChar2"Symbol 2445 MovieClip {BomberSanta_fla.gameClip_MovieClassroom6_1356} Frame 158Symbol 2370 MovieClip {game.gameClip_Student1_Class6}
"instChar3"Symbol 2445 MovieClip {BomberSanta_fla.gameClip_MovieClassroom6_1356} Frame 158Symbol 2444 MovieClip {game.gameClip_Student2_Class6}
"instCircle"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 1Symbol 3 MovieClip {game.gameCircleGetWall}
"instShield"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 1Symbol 480 MovieClip
"instShield"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 1Symbol 480 MovieClip
"instShield"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 1Symbol 480 MovieClip
"instShield"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 1Symbol 480 MovieClip
"instChar1"Symbol 2761 MovieClip {BomberSanta_fla.gameClip_MovieClassroom7_1597} Frame 1Symbol 2527 MovieClip {game.gameClip_Leader_Class7}
"instChar4"Symbol 2761 MovieClip {BomberSanta_fla.gameClip_MovieClassroom7_1597} Frame 63Symbol 2606 MovieClip {game.gameClip_Student3_Class7}
"instChar2"Symbol 2761 MovieClip {BomberSanta_fla.gameClip_MovieClassroom7_1597} Frame 147Symbol 2685 MovieClip {game.gameClip_Student1_Class7}
"instChar3"Symbol 2761 MovieClip {BomberSanta_fla.gameClip_MovieClassroom7_1597} Frame 147Symbol 2760 MovieClip {game.gameClip_Student2_Class7}
"instSkipButtonIntro"Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro} Frame 1Symbol 268 Button
"intCharacterToUpgrade"Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel} Frame 1Symbol 2772 MovieClip
"instSpeed"Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel} Frame 1Symbol 2787 MovieClip {upgrade.gameClip_Upgrade_DataBar}
"instStrength"Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel} Frame 1Symbol 2787 MovieClip {upgrade.gameClip_Upgrade_DataBar}
"instLifes"Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel} Frame 1Symbol 2787 MovieClip {upgrade.gameClip_Upgrade_DataBar}
"instAddSpeed"Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel} Frame 1Symbol 2792 Button {upgrade.gameClip_Upgrade_Add}
"instAddStrength"Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel} Frame 1Symbol 2792 Button {upgrade.gameClip_Upgrade_Add}
"instAddLifes"Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel} Frame 1Symbol 2792 Button {upgrade.gameClip_Upgrade_Add}
"instUpgradePanel1"Symbol 2801 MovieClip {upgrade.gameClip_Upgrade} Frame 1Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel}
"instUpgradePanel2"Symbol 2801 MovieClip {upgrade.gameClip_Upgrade} Frame 1Symbol 2793 MovieClip {upgrade.gameClip_UpgradePanel}
"instPlayUpgrade"Symbol 2801 MovieClip {upgrade.gameClip_Upgrade} Frame 1Symbol 2799 Button {upgrade.gameClip_Upgrade_Play}
"instButton_EndGame_Photo"Symbol 2832 MovieClip {common.gameClip_EndGame} Frame 1Symbol 2809 Button
"instButton_EndGame"Symbol 2832 MovieClip {common.gameClip_EndGame} Frame 14Symbol 2809 Button
"instText"Symbol 2921 MovieClip {game.gameClip_Bomb} Frame 1Symbol 2908 EditableText
"instStud_1_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 1Symbol 553 MovieClip {game.gameClip_Leader_Class1}
"instStud_1_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 6Symbol 736 MovieClip {game.gameClip_Student1_Class1}
"instStud_1_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 11Symbol 819 MovieClip {game.gameClip_Student2_Class1}
"instStud_1_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 16Symbol 645 MovieClip {game.gameClip_Student3_Class1}
"instStud_2_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 21Symbol 907 MovieClip {game.gameClip_Leader_Class2}
"instStud_2_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 26Symbol 1073 MovieClip {game.gameClip_Student1_Class2}
"instStud_2_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 31Symbol 1150 MovieClip {game.gameClip_Student2_Class2}
"instStud_2_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 36Symbol 990 MovieClip {game.gameClip_Student3_Class2}
"instStud_3_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 41Symbol 1233 MovieClip {game.gameClip_Leader_Class3}
"instStud_3_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 46Symbol 1394 MovieClip {game.gameClip_Student1_Class3}
"instStud_3_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 51Symbol 1475 MovieClip {game.gameClip_Student2_Class3}
"instStud_3_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 56Symbol 1317 MovieClip {game.gameClip_Student3_Class3}
"instStud_4_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 62Symbol 1553 MovieClip {game.gameClip_Leader_Class4}
"instStud_4_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 67Symbol 1707 MovieClip {game.gameClip_Student1_Class4}
"instStud_4_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 72Symbol 1787 MovieClip {game.gameClip_Student2_Class4}
"instStud_4_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 77Symbol 1632 MovieClip {game.gameClip_Student3_Class4}
"instStud_5_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 82Symbol 1877 MovieClip {game.gameClip_Leader_Class5}
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

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"run_7"Symbol 1877 MovieClip {game.gameClip_Leader_Class5} Frame 116
"run_8"Symbol 1877 MovieClip {game.gameClip_Leader_Class5} Frame 122
"quiet"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 1
"presentation"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 12
"exploded"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 26
"disappear"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 54
"victory"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 77
"run"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 85
"run_1"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 85
"run_2"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 91
"run_3"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 97
"run_4"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 103
"run_5"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 109
"run_6"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 115
"run_7"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 121
"run_8"Symbol 1956 MovieClip {game.gameClip_Student3_Class5} Frame 127
"quiet"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 1
"presentation"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 11
"exploded"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 23
"disappear"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 50
"victory"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 74
"run"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 82
"run_1"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 82
"run_2"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 88
"run_3"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 94
"run_4"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 100
"run_5"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 106
"run_6"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 112
"run_7"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 118
"run_8"Symbol 2032 MovieClip {game.gameClip_Student1_Class5} Frame 124
"quiet"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 1
"presentation"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 12
"exploded"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 26
"disappear"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 54
"victory"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 81
"run"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 89
"run_1"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 89
"run_2"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 95
"run_3"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 101
"run_4"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 107
"run_5"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 113
"run_6"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 119
"run_7"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 125
"run_8"Symbol 2111 MovieClip {game.gameClip_Student2_Class5} Frame 131
"quiet"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 1
"presentation"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 11
"exploded"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 22
"disappear"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 50
"victory"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 79
"run"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 87
"run_1"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 87
"run_2"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 93
"run_3"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 99
"run_4"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 105
"run_5"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 111
"run_6"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 117
"run_7"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 123
"run_8"Symbol 2199 MovieClip {game.gameClip_Leader_Class6} Frame 129
"quiet"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 1
"presentation"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 11
"exploded"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 22
"disappear"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 52
"victory"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 81
"run"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 89
"run_1"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 89
"run_2"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 95
"run_3"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 101
"run_4"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 107
"run_5"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 113
"run_6"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 119
"run_7"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 125
"run_8"Symbol 2286 MovieClip {game.gameClip_Student3_Class6} Frame 131
"quiet"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 1
"presentation"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 10
"exploded"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 20
"disappear"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 50
"victory"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 78
"run"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 86
"run_1"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 86
"run_2"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 92
"run_3"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 98
"run_4"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 104
"run_5"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 110
"run_6"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 116
"run_7"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 122
"run_8"Symbol 2370 MovieClip {game.gameClip_Student1_Class6} Frame 128
"quiet"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 1
"presentation"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 10
"exploded"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 24
"disappear"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 53
"victory"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 81
"run"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 89
"run_1"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 89
"run_2"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 95
"run_3"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 101
"run_4"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 107
"run_5"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 113
"run_6"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 119
"run_7"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 125
"run_8"Symbol 2444 MovieClip {game.gameClip_Student2_Class6} Frame 131
"quiet"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 1
"presentation"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 11
"exploded"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 24
"disappear"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 53
"victory"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 84
"run"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 92
"run_1"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 92
"run_2"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 98
"run_3"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 104
"run_4"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 110
"run_5"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 116
"run_6"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 122
"run_7"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 128
"run_8"Symbol 2527 MovieClip {game.gameClip_Leader_Class7} Frame 134
"quiet"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 1
"presentation"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 12
"exploded"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 26
"disappear"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 53
"victory"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 81
"run"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 89
"run_1"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 89
"run_2"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 95
"run_3"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 101
"run_4"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 107
"run_5"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 113
"run_6"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 119
"run_7"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 125
"run_8"Symbol 2606 MovieClip {game.gameClip_Student3_Class7} Frame 131
"quiet"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 1
"presentation"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 11
"exploded"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 26
"disappear"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 56
"victory"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 84
"run"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 92
"run_1"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 92
"run_2"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 98
"run_3"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 104
"run_4"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 110
"run_5"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 116
"run_6"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 122
"run_7"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 128
"run_8"Symbol 2685 MovieClip {game.gameClip_Student1_Class7} Frame 134
"quiet"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 1
"presentation"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 12
"exploded"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 24
"disappear"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 54
"victory"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 82
"run"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 90
"run_1"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 90
"run_2"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 96
"run_3"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 102
"run_4"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 108
"run_5"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 114
"run_6"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 120
"run_7"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 126
"run_8"Symbol 2760 MovieClip {game.gameClip_Student2_Class7} Frame 132
"classroom1"Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro} Frame 1
"classroom2"Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro} Frame 11
"classroom3"Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro} Frame 21
"classroom4"Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro} Frame 31
"classroom5"Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro} Frame 41
"classroom6"Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro} Frame 51
"classroom7"Symbol 2762 MovieClip {common.gameClip_ShortLevelIntro} Frame 61
"player1"Symbol 2772 MovieClip Frame 1
"player2"Symbol 2772 MovieClip Frame 8
"player3"Symbol 2772 MovieClip Frame 16
"player4"Symbol 2772 MovieClip Frame 23
"player5"Symbol 2772 MovieClip Frame 30
"player6"Symbol 2772 MovieClip Frame 37
"photo_family"Symbol 2832 MovieClip {common.gameClip_EndGame} Frame 1
"staff"Symbol 2832 MovieClip {common.gameClip_EndGame} Frame 14
"classroom1"Symbol 2840 MovieClip {gameBackgrounds} Frame 1
"classroom2"Symbol 2840 MovieClip {gameBackgrounds} Frame 10
"classroom3"Symbol 2840 MovieClip {gameBackgrounds} Frame 20
"classroom4"Symbol 2840 MovieClip {gameBackgrounds} Frame 30
"classroom5"Symbol 2840 MovieClip {gameBackgrounds} Frame 40
"classroom6"Symbol 2840 MovieClip {gameBackgrounds} Frame 50
"classroom7"Symbol 2840 MovieClip {gameBackgrounds} Frame 60
"presentation"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 1
"exploded"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 14
"final_gift"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 42
"laugh_of_player"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 52
"run"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 66
"run_1"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 66
"run_2"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 72
"run_3"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 78
"run_4"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 84
"run_5"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 90
"run_6"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 96
"run_7"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 102
"run_8"Symbol 2905 MovieClip {game.gameClip_santaKK} Frame 108
"Bomb1"Symbol 2921 MovieClip {game.gameClip_Bomb} Frame 1
"quiet_1"Symbol 2921 MovieClip {game.gameClip_Bomb} Frame 1
"init_1"Symbol 2921 MovieClip {game.gameClip_Bomb} Frame 15
"explosion_1"Symbol 2921 MovieClip {game.gameClip_Bomb} Frame 30
"quiet_2"Symbol 2921 MovieClip {game.gameClip_Bomb} Frame 53
"init_2"Symbol 2921 MovieClip {game.gameClip_Bomb} Frame 65
"explosion_2"Symbol 2921 MovieClip {game.gameClip_Bomb} Frame 75
"Class1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 1
"1_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 1
"1_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 6
"1_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 11
"1_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 16
"Class2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 21
"2_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 21
"2_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 26
"2_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 31
"2_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 36
"Class3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 41
"3_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 41
"3_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 46
"3_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 51
"3_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 56
"Class4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 62
"4_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 62
"4_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 67
"4_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 72
"4_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 77
"Class5"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 82
"5_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 82
"5_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 87
"5_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 92
"5_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 97
"Class6"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 102
"6_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 102
"6_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 107
"6_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 112
"6_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 117
"Class7"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 122
"7_1"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 122
"7_2"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 127
"7_3"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 132
"7_4"Symbol 2924 MovieClip {common.gameClip_FacesPlayers} Frame 137
"state_ready"Symbol 2935 MovieClip {game.gameClip_StartText} Frame 1
"state_go"Symbol 2935 MovieClip {game.gameClip_StartText} Frame 102
"mainMenu"Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97} Frame 1
"playerNumber"Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97} Frame 13
"playerSelection"Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97} Frame 25
"levelSelection"Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97} Frame 38
"Help"Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97} Frame 50
"About"Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97} Frame 62
"WaitToFinish"Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97} Frame 73
"All_Object_Of_Loader"Symbol 2964 MovieClip {BomberSanta_fla.menuClip_MainMenu_97} Frame 101




http://swfchan.com/7/30714/info.shtml
Created: 19/5 -2019 05:50:46 Last modified: 19/5 -2019 05:50:46 Server time: 22/12 -2024 13:28:10