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Bunny Bounty.swf

This is the info page for
Flash #30785

(Click the ID number above for more basic data on this flash file.)


Text
$00000

HIT

00

CHAIN!!!

COLOR

COLOR

COLOR

COLOR

GOOD!

EXCELLENT!

NO WAY!!

SO SICK!!

MAMA-MIA!!!

WHAT THE-!?!

FINAL WAVE!!!

Target Bounty Acquired!!!

TOTAL BOUNTY:

TOTAL TIME:

0000000

000000000000

MENU

MENU

$00000

JUST SURVIVE!!!

Game Paused

Resume

Resume

Options

Options

Main

Menu

Main

Menu

YES

YES

NO

NO

Exit to Main Menu?

NO

YES

Max Chain Combo:

00

00

Biggest Bounty:

000

Bunnies Knocked Out:

Accuracy:

00000

Survival Time:

00000

00

Bounty Earned:

$00000

Total Bounty Points

Too Bad...

Try Again...

Not Good...

See Your Medal

Very Cool!!!

You Rock!!!

Bunny-Riffic!!!

Continue

00

Prevent the bunnies from
stealing the crop! Hit
consecutive targets of the
same color to get color
combo chains and a higher
score!

Watch out for Viking Bunnies!
They are stronger than the
normal ones!

Watch out for Ninja Bunnies!
They are stealthy and
dangerous!

The Ninjas are back with a
vengeance! At least 1 crop
must remain!

It's a Bunny Revolt! Stop them
at all costs! All 3 crops must
remain!

MISSION BRIEF

LEVEL:

TARGET BOUNTY:

00000

NOTES:

EXIT

YOU'RE:

CLICK HERE TO PLAY BUNNY BOUNTY ON FACEBOOK!

CLICK HERE TO PLAY BUNNY BOUNTY ON FACEBOOK!

A COMPLETE
AND UTTER
NOOB!

A LESSER
NOOB!

HAVING
YOUR VERY
FIRST
SLINGSHOT
EXPERIENCE!

A
SLINGSHOT
CADET!

A
SLINGSHOT
HOTSHOT!

A
SLINGSHOT
GUNSLINGER!

A RUMORED
BOOGIE MAN
OF
BUNNYKIND!

A SWORN
ENEMY OF
BUNNIES!

HATED AND
DESPISED BY
ALL BUNNIES!

A LUCKY
RABBIT'S
FOOT
COLLECTOR!

A GROWING
DANGER
AGAINST
BUNNYKIND!

AN
OBESESSIVE
LUCKY
RABBIT'S
FOOT
COLLECTOR!

FEARED BY
ALL BUNNIES!

A REVERED
HERO OF
FARMERS!

A
HARDCORE
LUCKY
RABBIT'S
FOOT
COLLECTOR!

A THREAT
TO ALL
BUNNYKIND!

THE
CARROTEER!

THE SAVIOR
OF CROPS!

THE
CABBAGE-
HUGGING
BUNNY
HUNTER!

THE
RAVAGER OF
RABBITS!

THE BUNNY
SLAYER!

THE BUNNY
SLAYING
HERETIC!

THE BUNNY
SLAYER WITH
A VENDETTA!

THE DARK
SECRET
APPRENTICE
OF ELMER!

THE BUNNY
BUSTER!

THE HARE-
RAISER!

THE HOLEY
RABBIT
CRUSADER!

THE
BUNNISHER!

THE BUNNY-
NATOR!

THE
GOVERNOR
OF BUNNY-
NATORS!

THE
ULTIMATE
USAGI
UNDER-
TAKER!

THE REAPER
OF RABBITS!

THE WORLD-
WIDE
WABBIT-
WIPEOUT
WARLORD!

$000000

Bounty Points:

Automatic Slingshooter

00000 Bounty Points

UNLOCK?

UNLOCKED!

Name

Hold down left-click to fire at an extremely fast rate. So the question is Do you want to unlock this Power-Up?

Unlocked!

Name

Continue

Continue

PLAY!

PLAY!

Options

Options

Instructions

Instructions

Facebook

Facebook

BACK

BACK

MUSIC VOLUME

SOUND VOLUME

OPTIONS

ActionScript [AS3]

Section 1
//badgeName_106 (BunnyBountySurvivalStandalone_fla.badgeName_106) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class badgeName_106 extends MovieClip { public function badgeName_106(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 2
//badges_68 (BunnyBountySurvivalStandalone_fla.badges_68) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class badges_68 extends MovieClip { public function badges_68(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 3
//bluefood_171 (BunnyBountySurvivalStandalone_fla.bluefood_171) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class bluefood_171 extends MovieClip { public function bluefood_171(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 4
//blueninjafood_203 (BunnyBountySurvivalStandalone_fla.blueninjafood_203) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class blueninjafood_203 extends MovieClip { public function blueninjafood_203(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 5
//bluevikingfood_268 (BunnyBountySurvivalStandalone_fla.bluevikingfood_268) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class bluevikingfood_268 extends MovieClip { public var creatureFood:MovieClip; public function bluevikingfood_268(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 6
//boom_35 (BunnyBountySurvivalStandalone_fla.boom_35) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class boom_35 extends MovieClip { public function boom_35(){ addFrameScript(0, frame1, 5, frame6, 60, frame61, 100, frame101); } function frame6(){ MovieClip(parent).stopTime(); } function frame1(){ stop(); } function frame101(){ gotoAndStop(1); } function frame61(){ MovieClip(parent).damnation(); } } }//package BunnyBountySurvivalStandalone_fla
Section 7
//bountyLost_24 (BunnyBountySurvivalStandalone_fla.bountyLost_24) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class bountyLost_24 extends MovieClip { public var bountyLostGfx:MovieClip; public function bountyLost_24(){ addFrameScript(0, frame1, 30, frame31); } function frame1(){ stop(); } function frame31(){ gotoAndStop(1); } } }//package BunnyBountySurvivalStandalone_fla
Section 8
//bountyLostGfx_25 (BunnyBountySurvivalStandalone_fla.bountyLostGfx_25) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.text.*; public dynamic class bountyLostGfx_25 extends MovieClip { public var bountyLostText:TextField; } }//package BunnyBountySurvivalStandalone_fla
Section 9
//buyButtonInfo_111 (BunnyBountySurvivalStandalone_fla.buyButtonInfo_111) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.text.*; public dynamic class buyButtonInfo_111 extends MovieClip { public var priceText:TextField; public var nameText:TextField; } }//package BunnyBountySurvivalStandalone_fla
Section 10
//chainer_9 (BunnyBountySurvivalStandalone_fla.chainer_9) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.text.*; public dynamic class chainer_9 extends MovieClip { public var colorMsg:MovieClip; public var chainText:TextField; public function chainer_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 11
//chainmovie_8 (BunnyBountySurvivalStandalone_fla.chainmovie_8) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class chainmovie_8 extends MovieClip { public var chainClip:MovieClip; public var rewardMsg:MovieClip; public function chainmovie_8(){ addFrameScript(0, frame1, 7, frame8, 24, frame25, 29, frame30); } function frame1(){ stop(); } function frame25(){ rewardMsg.gotoAndStop(1); } function frame8(){ MovieClip(parent).playRewardMsg(); } function frame30(){ gotoAndStop(1); } } }//package BunnyBountySurvivalStandalone_fla
Section 12
//completescreen_56 (BunnyBountySurvivalStandalone_fla.completescreen_56) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class completescreen_56 extends MovieClip { public var totalTimeText:TextField; public var bunniesKilledText:TextField; public var splashBg:MovieClip; public var stageBountyText:TextField; public var stageNo:TextField; public var earningsText:TextField; public var bountyPtsText:MovieClip; public var biggestBountyText:TextField; public var continueButton2:MovieClip; public var instruct:MovieClip; public var normalTargetText:TextField; public var endtext:MovieClip; public var maxChainText:TextField; public var accuracyText:TextField; public var continueButton:MovieClip; public var badgeName:MovieClip; public var facebookLink:MovieClip; public var badgePic:MovieClip; public function completescreen_56(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); splashBg.gotoAndStop(1); MovieClip(parent).changeEndText(); } function frame1(){ stop(); splashBg.gotoAndStop(2); MovieClip(parent).changeEndText(); } function frame4(){ stop(); splashBg.gotoAndStop(3); MovieClip(parent).stageScreenSetup(); } function frame2(){ stop(); splashBg.gotoAndStop(1); MovieClip(parent).changeEndText(); } function frame5(){ stop(); splashBg.gotoAndStop(4); MovieClip(parent).thankYou(); } } }//package BunnyBountySurvivalStandalone_fla
Section 13
//continueButton_64 (BunnyBountySurvivalStandalone_fla.continueButton_64) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class continueButton_64 extends MovieClip { public function continueButton_64(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 14
//creatureASpirte_154 (BunnyBountySurvivalStandalone_fla.creatureASpirte_154) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureASpirte_154 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureASpirte_154(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 35, frame36, 43, frame44, 44, frame45, 69, frame70, 70, frame71, 96, frame97, 97, frame98, 117, frame118, 170, frame171); } function frame70(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame71(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame171(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame98(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame97(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame8(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame36(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame118(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame44(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame45(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } } }//package BunnyBountySurvivalStandalone_fla
Section 15
//creatureBSpirte_248 (BunnyBountySurvivalStandalone_fla.creatureBSpirte_248) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureBSpirte_248 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureBSpirte_248(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 35, frame36, 43, frame44, 44, frame45, 69, frame70, 70, frame71, 96, frame97, 97, frame98, 117, frame118, 170, frame171); } function frame70(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame71(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame171(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame98(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFaint.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFaintHat.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame97(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame8(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame36(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame118(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame44(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame45(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } } }//package BunnyBountySurvivalStandalone_fla
Section 16
//creatureCSpirte_191 (BunnyBountySurvivalStandalone_fla.creatureCSpirte_191) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureCSpirte_191 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureCSpirte_191(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 19, frame20, 28, frame29, 29, frame30, 54, frame55, 55, frame56, 81, frame82, 82, frame83, 102, frame103, 155, frame156); } function frame156(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame82(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame103(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame29(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame83(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame8(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame30(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame20(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame55(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame56(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } } }//package BunnyBountySurvivalStandalone_fla
Section 17
//creatureDSpirte_213 (BunnyBountySurvivalStandalone_fla.creatureDSpirte_213) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureDSpirte_213 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureDSpirte_213(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 19, frame20, 28, frame29, 29, frame30, 40, frame41, 41, frame42, 52, frame53, 53, frame54, 73, frame74, 86, frame87, 87, frame88, 107, frame108, 120, frame121); } function frame74(){ MovieClip(parent.parent.parent).playSound("killBot"); } function frame87(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame88(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame7(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame13(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame29(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); MovieClip(parent).summon = false; } function frame8(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame108(){ MovieClip(parent.parent.parent).playSound("killBot"); } function frame2(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame30(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame20(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame41(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); gotoAndPlay("move_shroom"); } function frame42(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame121(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame54(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame53(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); gotoAndPlay("move_normal"); } } }//package BunnyBountySurvivalStandalone_fla
Section 18
//creaturedying_183 (BunnyBountySurvivalStandalone_fla.creaturedying_183) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class creaturedying_183 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 19
//creaturehit_159 (BunnyBountySurvivalStandalone_fla.creaturehit_159) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class creaturehit_159 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 20
//creaturehitshroom_162 (BunnyBountySurvivalStandalone_fla.creaturehitshroom_162) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class creaturehitshroom_162 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 21
//creaturemove_179 (BunnyBountySurvivalStandalone_fla.creaturemove_179) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class creaturemove_179 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 22
//creaturemoveshroom_168 (BunnyBountySurvivalStandalone_fla.creaturemoveshroom_168) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class creaturemoveshroom_168 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 23
//creaturestand_156 (BunnyBountySurvivalStandalone_fla.creaturestand_156) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class creaturestand_156 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 24
//endOfLevelBg_57 (BunnyBountySurvivalStandalone_fla.endOfLevelBg_57) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class endOfLevelBg_57 extends MovieClip { public function endOfLevelBg_57(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 25
//endtext1_61 (BunnyBountySurvivalStandalone_fla.endtext1_61) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class endtext1_61 extends MovieClip { public function endtext1_61(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 26
//endtext3_63 (BunnyBountySurvivalStandalone_fla.endtext3_63) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class endtext3_63 extends MovieClip { public function endtext3_63(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 27
//exitButton_66 (BunnyBountySurvivalStandalone_fla.exitButton_66) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class exitButton_66 extends MovieClip { public function exitButton_66(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 28
//facebookLink_67 (BunnyBountySurvivalStandalone_fla.facebookLink_67) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class facebookLink_67 extends MovieClip { public function facebookLink_67(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 29
//fireGfx_305 (BunnyBountySurvivalStandalone_fla.fireGfx_305) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class fireGfx_305 extends MovieClip { public function fireGfx_305(){ addFrameScript(4, frame5); } function frame5(){ gotoAndPlay(1); } } }//package BunnyBountySurvivalStandalone_fla
Section 30
//highscore_button_123 (BunnyBountySurvivalStandalone_fla.highscore_button_123) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class highscore_button_123 extends MovieClip { public function highscore_button_123(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 31
//instBG_142 (BunnyBountySurvivalStandalone_fla.instBG_142) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class instBG_142 extends MovieClip { public function instBG_142(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 32
//instruct_button_122 (BunnyBountySurvivalStandalone_fla.instruct_button_122) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class instruct_button_122 extends MovieClip { public function instruct_button_122(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 33
//instructions_65 (BunnyBountySurvivalStandalone_fla.instructions_65) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class instructions_65 extends MovieClip { public function instructions_65(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 34
//instScreen_141 (BunnyBountySurvivalStandalone_fla.instScreen_141) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class instScreen_141 extends MovieClip { public var instBG:MovieClip; public var instExitButton:MovieClip; public function instScreen_141(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 35
//killScore_188 (BunnyBountySurvivalStandalone_fla.killScore_188) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class killScore_188 extends MovieClip { public var scoreText:MovieClip; public function killScore_188(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 36
//mainButtonGraphic_62 (BunnyBountySurvivalStandalone_fla.mainButtonGraphic_62) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class mainButtonGraphic_62 extends MovieClip { public function mainButtonGraphic_62(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 37
//mainMenu_118 (BunnyBountySurvivalStandalone_fla.mainMenu_118) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class mainMenu_118 extends MovieClip { public var menu_highscore_button:MovieClip; public var menu_howto_button:MovieClip; public var menu_play_button:MovieClip; public var menu_options_button:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 38
//MainTimeline (BunnyBountySurvivalStandalone_fla.MainTimeline) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var pauseMenuButton:MovieClip; public var creatureCount; public var shopSelectedPrice; public var targetMsg:MovieClip; public var musicVol; public var pauseMenu:MovieClip; public var expertTargetReached; public var moleArray; public var weaponTypeArray; public var foodArray; public var optionsScreen:MovieClip; public var colorArray; public var soundPlayer:SoundChannel; public var cropRetainerConstant; public var foodDropTime; public var currentWeapon; public var accuracy; public var currentStage; public var normalTargetReached; public var topCursor; public var totalBounty; public var powerupSpawn; public var gamePause; public var minSpawnY; public var bulletCount; public var gameWidth; public var hitCount; public var minSpawnX; public var foreground:MovieClip; public var soundVol; public var finalWarning:MovieClip; public var powerupTime; public var creature_layer:MovieClip; public var creatureArray; public var stolenPenalty; public var musicPlayer:SoundChannel; public var foodSize; public var colorMultiplier; public var targetBounty:MovieClip; public var finalWaveDone; public var creatureTypeArray; public var musicManager:Sound; public var top_cursor_layer:MovieClip; public var totalLevels; public var xmax; public var spawnCounter; public var stageArray; public var timerText:TextField; public var stageBountyText:TextField; public var instIndex; public var currentSong:String; public var food_layer:MovieClip; public var biggestBounty; public var ymax; public var powerupTakenSpeed; public var instScreen:MovieClip; public var bunniesKilled; public var changePhaseTimer; public var lastColor; public var bountyLost:MovieClip; public var boughtWeapons; public var newlyBought; public var bulletArray; public var powerupGoneTime; public var powerupCount; public var mole_layer:MovieClip; public var powerup_layer:MovieClip; public var mainMenu:MovieClip; public var maxSpawnX; public var maxSpawnY; public var stageBackground:MovieClip; public var xmin; public var boom:MovieClip; public var stageTimer; public var badgeIndex; public var previousSpawnColor; public var shopScreen:MovieClip; public var completeScreen:MovieClip; public var powerupFallSpeed; public var currentSound:String; public var holdMouse; public var chainer:MovieClip; public var cursor_layer:MovieClip; public var ymin; public var weapCountdown:MovieClip; public var moleCount; public var gameComplete; public var weaponIndicator:MovieClip; public var cursor; public var soundManager:Sound; public var shopSelected; public var gameHeight; public var maxChain; public var powerupBaseTime; public var bulletsFired; public var thisStageBounty; public var bullet_layer:MovieClip; public var powerupArray; public var fullScreen; public var bulletSpawnY; public var bulletSpawnX; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2); } public function bulletFly(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < bulletArray.length) { if (bulletArray[_local1] != null){ if ((((bulletArray[_local1].x == bulletArray[_local1].destX)) && ((bulletArray[_local1].y == bulletArray[_local1].destY)))){ if (!bulletArray[_local1].dying){ _local2 = hitCreature(bulletArray[_local1]); bulletArray[_local1].dying = true; bulletArray[_local1].gotoAndPlay("die"); if (currentWeapon != 4){ if (_local2 == 1){ playSound("boneHit"); } else { if (!_local2){ playSound("bulletHit"); }; }; }; }; } else { if (bulletArray[_local1].scaleX > 1){ bulletArray[_local1].scaleX = (bulletArray[_local1].scaleX - 0.2); }; if (bulletArray[_local1].scaleY > 1){ bulletArray[_local1].scaleY = (bulletArray[_local1].scaleY - 0.2); }; bulletArray[_local1].x = (bulletArray[_local1].x + bulletArray[_local1].xspeed); bulletArray[_local1].y = (bulletArray[_local1].y + bulletArray[_local1].yspeed); if (bulletArray[_local1].xspeed < 0){ if (bulletArray[_local1].x <= bulletArray[_local1].destX){ bulletArray[_local1].x = bulletArray[_local1].destX; }; } else { if (bulletArray[_local1].xspeed > 0){ if (bulletArray[_local1].x >= bulletArray[_local1].destX){ bulletArray[_local1].x = bulletArray[_local1].destX; }; }; }; if (bulletArray[_local1].y <= bulletArray[_local1].destY){ bulletArray[_local1].y = bulletArray[_local1].destY; }; }; }; _local1++; }; } public function pickFood(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local2 = 999999; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = null; _local7 = findExit(_arg1); if (!_arg1.success){ _local8 = new Array(); _local9 = 0; while (_local9 < foodArray.length) { if (((((!((foodArray[_local9] == null))) && (!(foodArray[_local9].taken)))) && (!(foodArray[_local9].gone)))){ _local8.push(foodArray[_local9]); }; _local9++; }; if (_local8.length > 0){ _local10 = 0; while (_local10 < _local8.length) { if (((((!((_local8[_local10] == null))) && (!(_local8[_local10].gone)))) && (!(_local8[_local10].taken)))){ _local6 = _local8[_local10]; _local3 = (_local6.x - _arg1.x); _local4 = (_local6.y - _arg1.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 < _local2){ _local2 = _local5; _local6 = _local8[_local10]; }; }; _local10++; }; }; if ((((_local8.length <= 0)) && (!(_local6)))){ _local11 = 0; while (_local11 < foodArray.length) { if (((!((foodArray[_local11] == null))) && (!(foodArray[_local11].gone)))){ _local6 = foodArray[_local11]; _local3 = (_local6.x - _arg1.x); _local4 = (_local6.y - _arg1.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 < _local2){ _local2 = _local5; _local6 = foodArray[_local11]; }; }; _local11++; }; }; }; if (_local6){ return (_local6); }; return (_local7); } public function initShop(){ shopScreen.shopScreenConfirm.visible = false; shopScreen.shopScreenConfirm.gotoAndStop(1); shopScreen.shopItem1.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[1][4] + " Bounty Points"); shopScreen.shopItem2.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[2][4] + " Bounty Points"); shopScreen.shopItem3.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[3][4] + " Bounty Points"); shopScreen.shopItem1.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[1][5]; shopScreen.shopItem2.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[2][5]; shopScreen.shopItem3.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[3][5]; shopScreen.shopItem1.buyButton.weapType = 1; shopScreen.shopItem2.buyButton.weapType = 2; shopScreen.shopItem3.buyButton.weapType = 3; shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); } public function collectTrash(){ var _local1:*; var _local2:int; var _local3:int; var _local4:int; var _local5:int; _local1 = creatureArray.length; _local2 = 0; while (_local2 < _local1) { if (creatureArray[_local2] == null){ creatureArray.splice(_local2, 1); _local1--; }; _local2++; }; _local1 = powerupArray.length; _local3 = 0; while (_local3 < _local1) { if (powerupArray[_local3] == null){ powerupArray.splice(_local3, 1); _local1--; }; _local3++; }; _local1 = bulletArray.length; _local4 = 0; while (_local4 < _local1) { if (bulletArray[_local4] == null){ bulletArray.splice(_local4, 1); _local1--; }; _local4++; }; _local1 = moleArray.length; _local5 = 0; while (_local5 < _local1) { if (moleArray[_local5] == null){ moleArray.splice(_local5, 1); _local1--; }; _local5++; }; } public function setupCursor(){ cursor_layer.addChild(cursor); cursor.x = stage.mouseX; cursor.y = stage.mouseY; cursor_layer.mouseEnabled = false; cursor.mouseEnabled = false; cursor.mouseChildren = false; top_cursor_layer.addChild(topCursor); topCursor.x = stage.mouseX; topCursor.y = stage.mouseY; top_cursor_layer.mouseEnabled = false; topCursor.mouseEnabled = false; topCursor.mouseChildren = false; stage.addEventListener(MouseEvent.MOUSE_MOVE, attachTopCursor); stage.addEventListener(MouseEvent.MOUSE_MOVE, attachCursor); } public function rollOutCont2(_arg1:MouseEvent){ if (((_arg1.currentTarget) && (completeScreen.continueButton2))){ completeScreen.continueButton2.gotoAndStop(1); }; } public function nextInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instIndex++; instScreen.instBG.gotoAndStop(instIndex); if (instIndex >= 5){ instScreen.instExitButton.removeEventListener(MouseEvent.CLICK, nextInstructions); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, closeInstructions); }; }; } public function autoShootScreen(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; if ((((((bulletCount < weaponTypeArray[currentWeapon][1])) && (!(gameComplete)))) && (!(powerup_layer.hitTestPoint(stage.mouseX, stage.mouseY, true))))){ if (currentWeapon == 4){ _local1 = new flamethrowerBullet(); _local5 = (1 + Math.round((Math.random() * 3))); _local1.gfx.gotoAndPlay(_local5); playSound("Flame"); } else { _local1 = new bullet(); _local1.rotation = (Math.random() * 360); playSound("bulletFire"); }; _local1.speedConst = weaponTypeArray[currentWeapon][2]; _local1.damage = weaponTypeArray[currentWeapon][0]; _local1.x = bulletSpawnX; _local1.y = bulletSpawnY; _local1.scaleX = 2; _local1.scaleY = 2; _local1.gone = false; _local1.dying = false; _local1.destX = stage.mouseX; _local1.destY = stage.mouseY; _local2 = (_local1.destX - _local1.x); _local3 = (_local1.destY - _local1.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local1.xspeed = ((_local2 / _local4) * _local1.speedConst); _local1.yspeed = ((_local3 / _local4) * _local1.speedConst); bullet_layer.addChild(_local1); bulletArray.push(_local1); bulletCount++; bulletsFired++; }; } public function changeMusicVol(_arg1:Event){ musicVol = (optionsScreen.musicBar.thisSlider.value / 100); musicPlayer.soundTransform = new SoundTransform(musicVol); } public function startLevel(){ topCursor.visible = false; cursor.visible = false; completeScreen.x = 9999; completeScreen.y = 9999; completeScreen.visible = false; targetBounty.visible = true; targetBounty.gotoAndPlay("normal"); } public function attachTopCursor(_arg1:MouseEvent){ topCursor.x = _arg1.stageX; topCursor.y = _arg1.stageY; } public function weaponCheck(){ var _local1:*; _local1 = 0; while (_local1 < boughtWeapons.length) { if (boughtWeapons[_local1]){ switch (boughtWeapons[_local1]){ case 1: shopScreen.shopItem1.gotoAndStop(3); shopScreen.shopItem1.buyButton.visible = false; break; case 2: shopScreen.shopItem2.gotoAndStop(3); shopScreen.shopItem2.buyButton.visible = false; break; case 3: shopScreen.shopItem3.gotoAndStop(3); shopScreen.shopItem3.buyButton.visible = false; break; }; }; _local1++; }; } public function moveStolen(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; _local2 = (_local1 + 10); _local3 = 0; while (_local3 < foodArray.length) { if (((((!((foodArray[_local3] == null))) && (foodArray[_local3].firstFall))) && ((foodArray[_local3].y < foodArray[_local3].yTarget)))){ foodArray[_local3].dropAccel = (foodArray[_local3].dropAccel + 8); foodArray[_local3].y = (foodArray[_local3].y + foodArray[_local3].dropAccel); if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local2); }; if (foodArray[_local3].y >= foodArray[_local3].yTarget){ if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local2); }; foodArray[_local3].firstFall = false; foodArray[_local3].dropAccel = 2; }; }; if (((((!((foodArray[_local3] == null))) && (!(foodArray[_local3].gone)))) && (foodArray[_local3].taken))){ _local4 = foodArray[_local3].taken; if (!_local4.dead){ foodArray[_local3].dropPos = (foodArray[_local3].y + 30); if (foodArray[_local3].dropPos >= (ymax + _local1)){ foodArray[_local3].dropPos = (ymax + _local1); }; foodArray[_local3].x = foodArray[_local3].taken.x; foodArray[_local3].y = (foodArray[_local3].taken.y - 30); } else { if (!_local4.gone){ _local5 = 2; if (foodArray[_local3].y < foodArray[_local3].dropPos){ foodArray[_local3].y = (foodArray[_local3].y + foodArray[_local3].dropAccel); foodArray[_local3].dropAccel = (foodArray[_local3].dropAccel + _local5); } else { if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local1); }; foodArray[_local3].taken = null; foodArray[_local3].dropAccel = _local5; }; }; }; }; _local3++; }; } public function setBadge(_arg1){ var _local2:*; _local2 = 1; if ((((_arg1 >= 150)) && ((_arg1 < 300)))){ _local2 = 2; } else { if ((((_arg1 >= 300)) && ((_arg1 < 500)))){ _local2 = 3; } else { if ((((_arg1 >= 500)) && ((_arg1 < 700)))){ _local2 = 4; } else { if ((((_arg1 >= 700)) && ((_arg1 < 1000)))){ _local2 = 5; } else { if ((((_arg1 >= 1000)) && ((_arg1 < 1500)))){ _local2 = 6; } else { if ((((_arg1 >= 1500)) && ((_arg1 < 2000)))){ _local2 = 7; } else { if ((((_arg1 >= 2000)) && ((_arg1 < 2500)))){ _local2 = 8; } else { if ((((_arg1 >= 2500)) && ((_arg1 < 3000)))){ _local2 = 9; } else { if ((((_arg1 >= 3000)) && ((_arg1 < 3500)))){ _local2 = 10; } else { if ((((_arg1 >= 3500)) && ((_arg1 < 4000)))){ _local2 = 11; } else { if ((((_arg1 >= 4000)) && ((_arg1 < 4500)))){ _local2 = 12; } else { if ((((_arg1 >= 4500)) && ((_arg1 < 5000)))){ _local2 = 13; } else { if ((((_arg1 >= 5000)) && ((_arg1 < 6000)))){ _local2 = 14; } else { if ((((_arg1 >= 6000)) && ((_arg1 < 7000)))){ _local2 = 15; } else { if ((((_arg1 >= 7000)) && ((_arg1 < 8000)))){ _local2 = 16; } else { if ((((_arg1 >= 8000)) && ((_arg1 < 9000)))){ _local2 = 17; } else { if ((((_arg1 >= 9000)) && ((_arg1 < 10000)))){ _local2 = 18; } else { if ((((_arg1 >= 10000)) && ((_arg1 < 11000)))){ _local2 = 19; } else { if ((((_arg1 >= 11000)) && ((_arg1 < 12000)))){ _local2 = 20; } else { if ((((_arg1 >= 12000)) && ((_arg1 < 13000)))){ _local2 = 21; } else { if ((((_arg1 >= 13000)) && ((_arg1 < 15000)))){ _local2 = 22; } else { if ((((_arg1 >= 15000)) && ((_arg1 < 17000)))){ _local2 = 23; } else { if ((((_arg1 >= 17000)) && ((_arg1 < 19000)))){ _local2 = 24; } else { if ((((_arg1 >= 19000)) && ((_arg1 < 21000)))){ _local2 = 25; } else { if ((((_arg1 >= 21000)) && ((_arg1 < 23000)))){ _local2 = 26; } else { if ((((_arg1 >= 23000)) && ((_arg1 < 25000)))){ _local2 = 27; } else { if ((((_arg1 >= 25000)) && ((_arg1 < 30000)))){ _local2 = 28; } else { if ((((_arg1 >= 30000)) && ((_arg1 < 35000)))){ _local2 = 29; } else { if ((((_arg1 >= 35000)) && ((_arg1 < 40000)))){ _local2 = 30; } else { if ((((_arg1 >= 40000)) && ((_arg1 < 45000)))){ _local2 = 31; } else { if ((((_arg1 >= 45000)) && ((_arg1 < 50000)))){ _local2 = 32; } else { if (_arg1 >= 50000){ _local2 = 33; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; return (_local2); } function frame1(){ MochiAd.showPreGameAd({clip:root, id:"a691b594173d5bcd", res:"800x600"}); } public function menuSetup(){ playMusic("silence"); gameComplete = true; mainMenu.menu_play_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_play_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_play_button.addEventListener(MouseEvent.CLICK, startPlay); mainMenu.menu_options_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_options_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_options_button.addEventListener(MouseEvent.CLICK, openOptions); mainMenu.menu_howto_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_howto_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_howto_button.addEventListener(MouseEvent.CLICK, goToInstructions); mainMenu.menu_highscore_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_highscore_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_highscore_button.addEventListener(MouseEvent.CLICK, gotoFacebook); shopScreen.exitButton.addEventListener(MouseEvent.CLICK, resetLevel); shopScreen.exitButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); shopScreen.exitButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); optionsScreen.optionsBackButton.addEventListener(MouseEvent.CLICK, closeOptions); optionsScreen.optionsBackButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); optionsScreen.optionsBackButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); optionsScreen.soundBar.thisSlider.addEventListener(Event.CHANGE, changeSoundVol); optionsScreen.musicBar.thisSlider.addEventListener(Event.CHANGE, changeMusicVol); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, nextInstructions); instScreen.instExitButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); instScreen.instExitButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenuButton.addEventListener(MouseEvent.CLICK, pauseGame); pauseMenuButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenuButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseResume.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseResume.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseResume.addEventListener(MouseEvent.CLICK, unpauseGame); pauseMenu.pauseOptions.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseOptions.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseOptions.addEventListener(MouseEvent.CLICK, openOptions); pauseMenu.pauseMain.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMain.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMain.addEventListener(MouseEvent.CLICK, toMainConfirm); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.CLICK, mainConfirm); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.CLICK, closeMainConfirm); stage.quality = StageQuality.MEDIUM; } function frame2(){ finalWarning.visible = false; instScreen.visible = false; optionsScreen.visible = false; completeScreen.x = 9999; completeScreen.y = 9999; fullScreen = false; gameWidth = 800; gameHeight = 550; boughtWeapons = new Array(); stageArray = new Array(); creatureArray = new Array(); bulletArray = new Array(); cropRetainerConstant = 3; weaponTypeArray = new Array(); creatureTypeArray = new Array(); colorArray = new Array(); foodArray = new Array(); powerupArray = new Array(); moleArray = new Array(); foodSize = 0.75; gamePause = false; colorMultiplier = 1; stolenPenalty = 50; lastColor = 0; instIndex = 1; spawnCounter = 1; minSpawnY = -90; minSpawnX = -50; maxSpawnY = 500; maxSpawnX = 850; foodDropTime = 30; bulletSpawnX = 400; bulletSpawnY = 650; xmin = 50; ymin = 50; xmax = 750; ymax = 450; soundVol = 1; musicVol = 1; soundManager = new Sound(); musicManager = new Sound(); musicPlayer = new SoundChannel(); soundPlayer = new SoundChannel(); currentSong = ""; currentSound = ""; stageArray[0] = new Array(); stageArray[0][0] = 2100; stageArray[0][1] = 300; stageArray[0][2] = 370; stageArray[0][3] = 75; stageArray[0][4] = 8; stageArray[0][5] = 2; stageArray[0][6] = 1; stageArray[0][7] = 2; stageArray[0][8] = 1; stageArray[0][9] = 1; stageArray[0][10] = 0; stageArray[0][11] = 0; stageArray[0][12] = 0; stageArray[0][13] = 350; stageArray[0][14] = 450; stageArray[0][15] = 200; stageArray[0][16] = 300; stageArray[0][17] = 1000; stageArray[0][18] = 0; stageArray[0][19] = 1; stageArray[0][20] = 0; stageArray[1] = new Array(); stageArray[1][0] = 2100; stageArray[1][1] = 450; stageArray[1][2] = 650; stageArray[1][3] = 73; stageArray[1][4] = 9; stageArray[1][5] = 2; stageArray[1][6] = 1; stageArray[1][7] = 3; stageArray[1][8] = 1; stageArray[1][9] = 1; stageArray[1][10] = 0; stageArray[1][11] = 0; stageArray[1][12] = 0; stageArray[1][13] = 350; stageArray[1][14] = 450; stageArray[1][15] = 200; stageArray[1][16] = 300; stageArray[1][17] = 100; stageArray[1][18] = 200; stageArray[1][19] = 1; stageArray[1][20] = 0; stageArray[2] = new Array(); stageArray[2][0] = 2100; stageArray[2][1] = 450; stageArray[2][2] = 650; stageArray[2][3] = 73; stageArray[2][4] = 9; stageArray[2][5] = 2; stageArray[2][6] = 1; stageArray[2][7] = 3; stageArray[2][8] = 1; stageArray[2][9] = 1; stageArray[2][10] = 1; stageArray[2][11] = 1; stageArray[2][12] = 250; stageArray[2][13] = 350; stageArray[2][14] = 450; stageArray[2][15] = 200; stageArray[2][16] = 300; stageArray[2][17] = 100; stageArray[2][18] = 250; stageArray[2][19] = 1; stageArray[2][20] = 0; stageArray[3] = new Array(); stageArray[3][0] = 2100; stageArray[3][1] = 450; stageArray[3][2] = 650; stageArray[3][3] = 72; stageArray[3][4] = 9; stageArray[3][5] = 2; stageArray[3][6] = 2; stageArray[3][7] = 3; stageArray[3][8] = 1; stageArray[3][9] = 1; stageArray[3][10] = 2; stageArray[3][11] = 2; stageArray[3][12] = 250; stageArray[3][13] = 350; stageArray[3][14] = 450; stageArray[3][15] = 200; stageArray[3][16] = 300; stageArray[3][17] = 100; stageArray[3][18] = 300; stageArray[3][19] = 1; stageArray[3][20] = 0; stageArray[4] = new Array(); stageArray[4][0] = 2100; stageArray[4][1] = 450; stageArray[4][2] = 650; stageArray[4][3] = 72; stageArray[4][4] = 10; stageArray[4][5] = 2; stageArray[4][6] = 2; stageArray[4][7] = 4; stageArray[4][8] = 2; stageArray[4][9] = 1; stageArray[4][10] = 1; stageArray[4][11] = 2; stageArray[4][12] = 300; stageArray[4][13] = 250; stageArray[4][14] = 550; stageArray[4][15] = 125; stageArray[4][16] = 275; stageArray[4][17] = 100; stageArray[4][18] = 350; stageArray[4][19] = 1; stageArray[4][20] = 0; stageArray[5] = new Array(); stageArray[5][0] = 2100; stageArray[5][1] = 450; stageArray[5][2] = 650; stageArray[5][3] = 70; stageArray[5][4] = 10; stageArray[5][5] = 3; stageArray[5][6] = 3; stageArray[5][7] = 4; stageArray[5][8] = 2; stageArray[5][9] = 1; stageArray[5][10] = 1; stageArray[5][11] = 2; stageArray[5][12] = 300; stageArray[5][13] = 550; stageArray[5][14] = 125; stageArray[5][15] = 275; stageArray[5][16] = 300; stageArray[5][17] = 100; stageArray[5][18] = 400; stageArray[5][19] = 1; stageArray[5][20] = 0; stageArray[6] = new Array(); stageArray[6][0] = 2100; stageArray[6][1] = 450; stageArray[6][2] = 650; stageArray[6][3] = 65; stageArray[6][4] = 11; stageArray[6][5] = 3; stageArray[6][6] = 3; stageArray[6][7] = 4; stageArray[6][8] = 3; stageArray[6][9] = 1; stageArray[6][10] = 3; stageArray[6][11] = 3; stageArray[6][12] = 400; stageArray[6][13] = 250; stageArray[6][14] = 550; stageArray[6][15] = 125; stageArray[6][16] = 275; stageArray[6][17] = 100; stageArray[6][18] = 450; stageArray[6][19] = 1; stageArray[6][20] = 0; stageArray[7] = new Array(); stageArray[7][0] = 0; stageArray[7][1] = 0; stageArray[7][2] = 0; stageArray[7][3] = 65; stageArray[7][4] = 12; stageArray[7][5] = 3; stageArray[7][6] = 3; stageArray[7][7] = 4; stageArray[7][8] = 3; stageArray[7][9] = 1; stageArray[7][10] = 2; stageArray[7][11] = 3; stageArray[7][12] = 400; stageArray[7][13] = 250; stageArray[7][14] = 550; stageArray[7][15] = 125; stageArray[7][16] = 275; stageArray[7][17] = 100; stageArray[7][18] = 450; stageArray[7][19] = 1; stageArray[7][20] = 0; stageArray[8] = new Array(); stageArray[8][0] = 0; stageArray[8][1] = 0; stageArray[8][2] = 0; stageArray[8][3] = 64; stageArray[8][4] = 13; stageArray[8][5] = 3; stageArray[8][6] = 4; stageArray[8][7] = 4; stageArray[8][8] = 4; stageArray[8][9] = 1; stageArray[8][10] = 1; stageArray[8][11] = 3; stageArray[8][12] = 600; stageArray[8][13] = 250; stageArray[8][14] = 550; stageArray[8][15] = 125; stageArray[8][16] = 275; stageArray[8][17] = 105; stageArray[8][18] = 450; stageArray[8][19] = 1; stageArray[8][20] = 0; creatureTypeArray[0] = new Array(); creatureTypeArray[0][0] = 1; creatureTypeArray[0][1] = 1; creatureTypeArray[0][2] = 5; creatureTypeArray[0][3] = 1.5; creatureTypeArray[0][4] = 0.85; creatureTypeArray[0][5] = 0; creatureTypeArray[1] = new Array(); creatureTypeArray[1][0] = 2; creatureTypeArray[1][1] = 1.5; creatureTypeArray[1][2] = 10; creatureTypeArray[1][3] = 3; creatureTypeArray[1][4] = 0.85; creatureTypeArray[1][5] = 40; creatureTypeArray[2] = new Array(); creatureTypeArray[2][0] = 1; creatureTypeArray[2][1] = 2; creatureTypeArray[2][2] = 10; creatureTypeArray[2][3] = 3; creatureTypeArray[2][4] = 0.85; creatureTypeArray[2][5] = 20; creatureTypeArray[3] = new Array(); creatureTypeArray[3][0] = 3; creatureTypeArray[3][1] = 2; creatureTypeArray[3][2] = 15; creatureTypeArray[3][3] = 2; creatureTypeArray[3][4] = 0.85; creatureTypeArray[3][5] = 20; colorArray[0] = new Array(); colorArray[0][0] = 0; colorArray[0][1] = 0; colorArray[0][2] = 0; colorArray[0][3] = 0; colorArray[0][4] = 0; colorArray[0][5] = 0; colorArray[1] = new Array(); colorArray[1][0] = 0xFF; colorArray[1][1] = 0; colorArray[1][2] = 0; colorArray[1][3] = 90; colorArray[1][4] = 0; colorArray[1][5] = 0; colorArray[2] = new Array(); colorArray[2][0] = 0; colorArray[2][1] = -180; colorArray[2][2] = -100; colorArray[2][3] = 90; colorArray[2][4] = 0; colorArray[2][5] = 0; colorArray[3] = new Array(); colorArray[3][0] = 0; colorArray[3][1] = 0; colorArray[3][2] = -255; colorArray[3][3] = 0; colorArray[3][4] = 0; colorArray[3][5] = 0; totalBounty = 0; gameComplete = false; currentStage = 0; totalLevels = 9; holdMouse = false; powerupTakenSpeed = 100; powerupBaseTime = 300; powerupGoneTime = 75; powerupFallSpeed = 10; newlyBought = -1; badgeIndex = 1; weaponTypeArray[0] = new Array(); weaponTypeArray[0][0] = 1; weaponTypeArray[0][1] = 1; weaponTypeArray[0][2] = 100; weaponTypeArray[0][3] = 0; weaponTypeArray[0][4] = 0; weaponTypeArray[0][5] = "Slingshot"; weaponTypeArray[0][6] = ""; weaponTypeArray[1] = new Array(); weaponTypeArray[1][0] = 1; weaponTypeArray[1][1] = 3; weaponTypeArray[1][2] = 75; weaponTypeArray[1][3] = 0; weaponTypeArray[1][4] = 800; weaponTypeArray[1][5] = "Automatic Slingshooter"; weaponTypeArray[1][6] = "Fire bullets at a faster rate!"; weaponTypeArray[2] = new Array(); weaponTypeArray[2][0] = 1; weaponTypeArray[2][1] = 5; weaponTypeArray[2][2] = 75; weaponTypeArray[2][3] = 1; weaponTypeArray[2][4] = 1700; weaponTypeArray[2][5] = "Gattling Slingshooter"; weaponTypeArray[2][6] = "Hold down left-click to fire extremely fast!"; weaponTypeArray[3] = new Array(); weaponTypeArray[3][0] = 1; weaponTypeArray[3][1] = 1; weaponTypeArray[3][2] = 100; weaponTypeArray[3][3] = 0; weaponTypeArray[3][4] = 350; weaponTypeArray[3][5] = "Crop Retainer Glue"; weaponTypeArray[3][6] = "Bunnies move slower when they carry crops!"; weaponTypeArray[4] = new Array(); weaponTypeArray[4][0] = 3; weaponTypeArray[4][1] = 80; weaponTypeArray[4][2] = 60; weaponTypeArray[4][3] = 1; weaponTypeArray[4][4] = 4500; weaponTypeArray[4][5] = "Flame Thrower"; weaponTypeArray[4][6] = "Hold down left-click to burn those bunnies!"; weaponTypeArray[5] = new Array(); weaponTypeArray[5][0] = 0; weaponTypeArray[5][1] = 0; weaponTypeArray[5][2] = 0; weaponTypeArray[5][3] = 0; weaponTypeArray[5][4] = 0; weaponTypeArray[5][5] = "Teleporter"; weaponTypeArray[5][6] = "Click to send all crops back to the centre!"; weaponTypeArray[6] = new Array(); weaponTypeArray[6][0] = 0; weaponTypeArray[6][1] = 0; weaponTypeArray[6][2] = 0; weaponTypeArray[6][3] = 0; weaponTypeArray[6][4] = 0; weaponTypeArray[6][5] = "Nuke"; weaponTypeArray[6][6] = "Click to eradicate all bunnies!"; cursor = new cursorTarget(); topCursor = new mouseArrow(); Mouse.hide(); shopSelected = 0; shopSelectedPrice = 0; initShop(); shopScreen.x = 9999; shopScreen.y = 9999; finalWaveDone = false; thisStageBounty = 0; stageTimer = 0; changePhaseTimer = 0; creatureCount = 0; currentWeapon = 0; bulletCount = 0; powerupTime = 0; powerupSpawn = 0; powerupCount = 0; moleCount = 0; bunniesKilled = 0; biggestBounty = 0; maxChain = 1; hitCount = 0; bulletsFired = 0; accuracy = 0; previousSpawnColor = 0; normalTargetReached = false; expertTargetReached = false; setupCursor(); menuSetup(); stop(); addEventListener(Event.ENTER_FRAME, ongoing); stage.addEventListener(MouseEvent.MOUSE_UP, shootScreen); stage.addEventListener(MouseEvent.MOUSE_DOWN, holdDownMouse); stage.addEventListener(MouseEvent.MOUSE_UP, releaseMouse); } public function dropPowerup(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:*; _local3 = new powerup(); if (newlyBought > -1){ _local5 = newlyBought; newlyBought = -1; } else { _local4 = Math.round((Math.random() * (boughtWeapons.length - 1))); _local5 = boughtWeapons[_local4]; }; _local3.powerupType = _local5; _local3.addEventListener(MouseEvent.MOUSE_UP, clickPowerup); _local3.powerupSprite.gotoAndStop((_local5 + 1)); _local3.falling = true; _local3.taken = false; _local3.dying = false; _local3.gone = false; _local3.fallingTargetY = (_arg2 + 50); _local3.timer = powerupGoneTime; _local3.xspeed = 0; _local3.yspeed = 0; _local3.x = _arg1; _local3.y = _arg2; powerup_layer.addChild(_local3); _local3.gotoAndStop(1); powerupArray.push(_local3); powerupCount++; } public function checkKill(_arg1){ var _local2:*; var _local3:*; _arg1.gotHit = false; _arg1.thisClip.gotoAndStop(1); _arg1.xspeed = 0; _arg1.yspeed = 0; if (((((((!((_arg1 == null))) && (!(_arg1.dead)))) && (!(_arg1.gone)))) && ((_arg1.life <= 0)))){ if (_arg1.creatureColor == lastColor){ chainer.chainClip.colorMsg.gotoAndStop(lastColor); colorMultiplier++; playSound("ding"); chainer.chainClip.chainText.text = colorMultiplier; if (colorMultiplier > maxChain){ maxChain = colorMultiplier; }; } else { colorMultiplier = 1; }; if (_arg1.scaleX < 0){ _arg1.scoreGfx.scaleX = -1; }; lastColor = _arg1.creatureColor; _local2 = (_arg1.bounty * colorMultiplier); if (_local2 > biggestBounty){ biggestBounty = _local2; }; bunniesKilled++; thisStageBounty = (thisStageBounty + _local2); if (_arg1.creatureType == 3){ } else { playSound("bunnyDied"); }; stageBountyText.text = thisStageBounty; chainEffect(colorMultiplier); _arg1.scoreGfx.scoreText.numbers.text = _local2; _arg1.scoreGfx.gotoAndPlay("normal"); if (_arg1.success){ _arg1.success.visible = true; _arg1.success.dropPos = (_arg1.y + 30); if (_arg1.success.dropPos > (ymax + 50)){ _arg1.success.dropPos = (ymax + 50); }; _arg1.success = null; }; _arg1.dead = true; if (currentWeapon == 4){ _arg1.thisClip.gotoAndPlay("burn"); } else { _arg1.thisClip.gotoAndPlay("die"); }; if ((((((((powerupCount < 1)) && ((powerupTime < 1)))) && ((creatureTypeArray[_arg1.creatureType][5] > 0)))) && ((boughtWeapons.length > 0)))){ _local3 = (Math.random() * 100); if (_local3 < creatureTypeArray[_arg1.creatureType][5]){ }; }; creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; } public function popMole(_arg1, _arg2){ var _local3:*; _local3 = new mole(); _local3.visible = false; creature_layer.addChild(_local3); moleArray.push(_local3); _local3.x = _arg1; _local3.y = _arg2; _local3.scaleX = 0.5; _local3.scaleY = 0.5; _local3.timer = powerupGoneTime; _local3.popping = true; _local3.gotHit = false; _local3.gotoAndPlay("appear"); _local3.visible = true; moleCount++; } public function unpauseGame(_arg1:MouseEvent){ var _local2:*; if (_arg1.currentTarget){ playSound("clickSound"); topCursor.visible = false; cursor.visible = true; gamePause = false; pauseMenu.x = 9999; pauseMenu.y = 9999; pauseMenu.visible = false; _local2 = 0; while (_local2 < foodArray.length) { if (((!((foodArray[_local2] == null))) && (!(foodArray[_local2].gone)))){ foodArray[_local2].play(); }; _local2++; }; }; } public function bulletVsCreature(_arg1, _arg2){ var _local3:*; _local3 = false; if (_arg1.thisClip.hitTestPoint(_arg2.x, _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint((_arg2.x - (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint((_arg2.x + (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint(_arg2.x, (_arg2.y - (_arg2.height / 2)), true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint(_arg2.x, (_arg2.y + (_arg2.height / 2)), true)){ _local3 = true; }; return (_local3); } public function nukeCreature(_arg1){ var _local2:*; if (((((!((_arg1 == null))) && (!(_arg1.dead)))) && (!(_arg1.gone)))){ if (_arg1.scaleX < 0){ _arg1.scoreGfx.scaleX = -1; }; lastColor = _arg1.creatureColor; _local2 = _arg1.bounty; if (_local2 > biggestBounty){ biggestBounty = _local2; }; bunniesKilled++; thisStageBounty = (thisStageBounty + _local2); if (_arg1.creatureType == 3){ } else { playSound("bunnyDied"); }; stageBountyText.text = thisStageBounty; _arg1.scoreGfx.scoreText.numbers.text = _local2; _arg1.scoreGfx.gotoAndPlay("normal"); if (_arg1.success){ _arg1.success.visible = true; _arg1.success.dropPos = (_arg1.y + 30); if (_arg1.success.dropPos > (ymax + 50)){ _arg1.success.dropPos = (ymax + 50); }; _arg1.success = null; }; _arg1.dead = true; _arg1.thisClip.gotoAndPlay("burn"); creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; } public function thankYou(){ completeScreen.badgePic.gotoAndStop(badgeIndex); completeScreen.badgeName.gotoAndStop(badgeIndex); completeScreen.facebookLink.addEventListener(MouseEvent.CLICK, gotoFacebook); completeScreen.facebookLink.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.facebookLink.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, startLevel); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, gotoThankYou); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, resetGame); } public function spawnCreature(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; spawnCounter--; if (((!((stageArray[currentStage] == null))) && ((spawnCounter <= 0)))){ _local1 = (stageArray[currentStage][6] + Math.round((Math.random() * (stageArray[currentStage][7] - stageArray[currentStage][6])))); _local2 = 0; while (_local2 < _local1) { _local3 = stageArray[currentStage][10]; _local4 = stageArray[currentStage][11]; _local5 = stageArray[currentStage][20]; _local6 = (Math.random() * 1000); if (_local6 < stageArray[currentStage][12]){ _local5 = (_local3 + Math.round((Math.random() * (_local4 - _local3)))); }; if (creatureCount < stageArray[currentStage][4]){ createCreature(_local5); creatureCount++; }; _local2++; }; spawnCounter = (stageArray[currentStage][3] + Math.round((Math.random() * 10))); }; } public function releaseMouse(_arg1:MouseEvent){ holdMouse = false; } public function hitCreature(_arg1){ var _local2:*; var _local3:*; var _local4:*; _local2 = false; _local3 = 0; while (_local3 < creatureArray.length) { if (((((((((((((((((!((creatureArray[_local3] == null))) && (!((_arg1 == null))))) && (!(_arg1.gone)))) && (!(creatureArray[_local3].dead)))) && (!(creatureArray[_local3].summon)))) && (!(creatureArray[_local3].gotHit)))) && (!(creatureArray[_local3].gone)))) && (bulletVsCreature(creatureArray[_local3], _arg1)))) && (!(_local2)))){ if (!creatureArray[_local3].gotHit){ hitCount++; accuracy = (Math.round(((hitCount / bulletsFired) * 1000)) / 10); creatureArray[_local3].gotHit = true; creatureArray[_local3].life = (creatureArray[_local3].life - weaponTypeArray[currentWeapon][0]); if (creatureArray[_local3].creatureType == 3){ if (currentWeapon != 4){ playSound("hitBot"); }; _local2 = 2; } else { if (creatureArray[_local3].life > 0){ playSound("bunnyGotHit"); }; _local2 = 1; }; if (creatureArray[_local3].life <= 0){ creatureArray[_local3].life = 0; }; if (creatureArray[_local3].success){ creatureArray[_local3].thisClip.gotoAndPlay("hit_shroom"); } else { creatureArray[_local3].thisClip.gotoAndPlay("hit"); }; }; }; _local3++; }; _local4 = 0; while (_local4 < moleArray.length) { if (((((((((((((((((!((moleArray[_local4] == null))) && (!((_arg1 == null))))) && (!(_arg1.gone)))) && (!(moleArray[_local4].dying)))) && ((moleArray[_local4].currentFrame == 1)))) && (!(moleArray[_local4].popping)))) && (!(moleArray[_local4].gone)))) && (bulletVsMole(moleArray[_local4], _arg1)))) && (!(_local2)))){ if (!moleArray[_local4].gotHit){ playSound("breakLock"); _local2 = 2; moleArray[_local4].gotHit = true; moleArray[_local4].timer = 0; moleArray[_local4].gotoAndPlay("hit"); dropPowerup(moleArray[_local4].x, (moleArray[_local4].y - 30)); }; }; _local4++; }; return (_local2); } public function playRewardMsg(){ if (colorMultiplier > 2){ if (colorMultiplier < 8){ chainer.rewardMsg.gotoAndStop((colorMultiplier - 1)); } else { chainer.rewardMsg.gotoAndStop(7); }; }; } public function checkGameOver(){ var _local1:*; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < foodArray.length) { if (foodArray[_local2] == null){ _local1++; }; _local2++; }; if ((((_local1 >= stageArray[currentStage][9])) && (!(gameComplete)))){ completeLevel(); }; } public function changeSoundVol(_arg1:Event){ soundVol = (optionsScreen.soundBar.thisSlider.value / 100); soundPlayer.soundTransform = new SoundTransform(soundVol); } public function setShopConfirm(){ shopScreen.shopScreenConfirm.itemName.text = weaponTypeArray[shopSelected][5]; shopScreen.shopScreenConfirm.itemDesc.text = (weaponTypeArray[shopSelected][6] + " Do you want to unlock this Power-Up?"); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.CLICK, stopBuy); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.CLICK, confirmBuy); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); } public function openOptions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); optionsScreen.visible = true; optionsScreen.x = 0; optionsScreen.y = 0; }; } public function checkSteal(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < creatureArray.length) { _local2 = 0; while (_local2 < foodArray.length) { if (((((((((((((((((((((((!((creatureArray[_local1] == null))) && (!((foodArray[_local2] == null))))) && (!(creatureArray[_local1].dead)))) && (!(creatureArray[_local1].gone)))) && (!(foodArray[_local2].porting)))) && (!(foodArray[_local2].firstFall)))) && (!(foodArray[_local2].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].success)))) && (!(creatureArray[_local1].gotHit)))) && (!(foodArray[_local2].taken)))) && (foodArray[_local2].hitTestPoint(creatureArray[_local1].x, creatureArray[_local1].y, true)))){ creatureArray[_local1].success = foodArray[_local2]; foodArray[_local2].taken = creatureArray[_local1]; foodArray[_local2].visible = false; playSound("stealFoodSound"); creatureArray[_local1].xspeed = 0; creatureArray[_local1].yspeed = 0; }; _local2++; }; _local1++; }; } public function rollOverThis(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("rollOverSound"); _arg1.currentTarget.gotoAndStop(2); }; } public function gotoFacebook(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ _local2 = "http://www.facebook.com/apps/application.php?id=10354845694"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_self"); }; } public function toMainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); pauseMenu.pauseMenuConfirm.visible = true; }; } public function movePowerup(){ var _local1:*; var _local2:*; if (powerupTime > 0){ powerupTime--; weapCountdown.timer.scaleY = (powerupTime / powerupBaseTime); if (powerupTime <= 0){ weapCountdown.visible = false; weapCountdown.timer.scaleY = 1; currentWeapon = 0; weaponIndicator.gotoAndStop(1); powerupTime = 0; cursor.gotoAndStop(1); playSound("powerdownSound"); }; }; _local1 = 0; while (_local1 < powerupArray.length) { if (((!((powerupArray[_local1] == null))) && (!(powerupArray[_local1].gone)))){ if (powerupArray[_local1].falling){ powerupArray[_local1].y = (powerupArray[_local1].y + powerupFallSpeed); if (powerupArray[_local1].y >= powerupArray[_local1].fallingTargetY){ powerupArray[_local1].falling = false; powerupArray[_local1].gotoAndPlay("floating"); }; } else { if (powerupArray[_local1].taken){ powerupArray[_local1].x = (powerupArray[_local1].x + powerupArray[_local1].xspeed); powerupArray[_local1].y = (powerupArray[_local1].y + powerupArray[_local1].yspeed); if ((((powerupArray[_local1].y >= bulletSpawnY)) && (!(powerupArray[_local1].gone)))){ if (powerupCount <= 0){ powerupCount = 0; }; if (powerupArray[_local1].powerupType < 5){ powerupTime = powerupBaseTime; weapCountdown.visible = true; currentWeapon = powerupArray[_local1].powerupType; weaponIndicator.gotoAndStop((powerupArray[_local1].powerupType + 1)); if (powerupArray[_local1].powerupType == 1){ cursor.gotoAndStop(2); } else { if (powerupArray[_local1].powerupType == 2){ cursor.gotoAndStop(3); }; }; } else { if (powerupArray[_local1].powerupType == 5){ portCrops(); } else { if (powerupArray[_local1].powerupType == 6){ boom.gotoAndPlay("explode"); playSound("nuke"); }; }; }; powerupArray[_local1].gone = true; powerup_layer.removeChild(powerupArray[_local1]); powerupCount--; }; } else { if (powerupArray[_local1].timer > 0){ powerupArray[_local1].timer--; if (powerupArray[_local1].timer <= 0){ powerupArray[_local1].timer = 0; powerupArray[_local1].dying = true; powerupArray[_local1].gotoAndPlay("die"); }; }; }; }; }; _local1++; }; _local2 = 0; while (_local2 < moleArray.length) { if (moleArray[_local2].timer > 0){ moleArray[_local2].timer--; if ((((moleArray[_local2].timer <= 0)) && (!(moleArray[_local2].gotHit)))){ moleArray[_local2].timer = 0; moleArray[_local2].dying = true; moleArray[_local2].gotoAndPlay("hide"); }; }; _local2++; }; } public function createCreature(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; switch (_arg1){ case 0: _local2 = new creatureA(); break; case 1: _local2 = new creatureB(); break; case 2: _local2 = new creatureC(); break; case 3: _local2 = new creatureD(); break; }; _local2.life = creatureTypeArray[_arg1][0]; _local2.speedConst = creatureTypeArray[_arg1][1]; _local2.chaseConst = creatureTypeArray[_arg1][3]; _local2.bounty = creatureTypeArray[_arg1][2]; if (_arg1 == 2){ _local6 = new Array(); _local7 = 0; while (_local7 < foodArray.length) { if (((!((foodArray[_local7] == null))) && (!(foodArray[_local7].taken)))){ _local6.push(foodArray[_local7]); }; _local7++; }; if (_local6.length > 0){ _local5 = Math.round((Math.random() * (_local6.length - 1))); _local4 = _local6[_local5]; } else { _local5 = Math.round((Math.random() * (foodArray.length - 1))); _local4 = foodArray[_local5]; }; _local2.y = Math.round(((_local4.y - 75) + (Math.random() * 150))); _local2.x = Math.round(((_local4.x - 75) + (Math.random() * 150))); playSound("ninjaSound"); } else { _local8 = Math.round((100 * Math.random())); if (_local8 < 33){ _local2.y = minSpawnY; _local2.x = Math.round((minSpawnX + (Math.random() * (maxSpawnX - minSpawnX)))); } else { if ((((_local8 >= 33)) && ((_local8 < 66)))){ _local2.x = maxSpawnX; _local2.y = Math.round((minSpawnY + (Math.random() * (maxSpawnY - minSpawnY)))); } else { if (_local8 >= 66){ _local2.x = minSpawnX; _local2.y = Math.round((minSpawnY + (Math.random() * (maxSpawnY - minSpawnY)))); }; }; }; }; _local3 = generateRandomColor(); _local2.creatureColor = _local3; _local2.creatureType = _arg1; _local2.facing = (Math.random() * 360); _local2.xspeed = 0; _local2.yspeed = 0; _local2.summon = true; _local2.success = null; _local2.behave = 0; _local2.gotHit = false; _local2.dead = false; _local2.gone = false; _local2.scaleX = creatureTypeArray[_arg1][4]; _local2.scaleY = creatureTypeArray[_arg1][4]; creature_layer.addChild(_local2); _local2.thisClip.red = colorArray[(_local3 - 1)][0]; _local2.thisClip.green = colorArray[(_local3 - 1)][1]; _local2.thisClip.blue = colorArray[(_local3 - 1)][2]; _local2.thisClip.faceRed = colorArray[(_local3 - 1)][3]; _local2.thisClip.faceGreen = colorArray[(_local3 - 1)][4]; _local2.thisClip.faceBlue = colorArray[(_local3 - 1)][5]; _local2.thisClip.gotoAndPlay("summon"); creatureArray.push(_local2); } public function wrathOfGod(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; while (_local1 < creatureArray.length) { if (creatureArray[_local1] != null){ if (((!(creatureArray[_local1].gone)) && (!(creatureArray[_local1].dead)))){ creatureArray[_local1].gone = true; creature_layer.removeChild(creatureArray[_local1]); }; creatureArray[_local1] = null; }; _local1++; }; creatureArray = new Array(); _local2 = 0; while (_local2 < bulletArray.length) { if (bulletArray[_local2] != null){ if (!bulletArray[_local2].gone){ bulletArray[_local2].gone = true; bullet_layer.removeChild(bulletArray[_local2]); }; bulletArray[_local2] = null; }; _local2++; }; bulletArray = new Array(); _local3 = 0; while (_local3 < foodArray.length) { if (foodArray[_local3] != null){ if (!foodArray[_local3].gone){ foodArray[_local3].gone = true; food_layer.removeChild(foodArray[_local3]); }; foodArray[_local3] = null; }; _local3++; }; foodArray = new Array(); _local4 = 0; while (_local4 < powerupArray.length) { if (powerupArray[_local4] != null){ if (!powerupArray[_local4].gone){ powerupArray[_local4].gone = true; powerup_layer.removeChild(powerupArray[_local4]); }; powerupArray[_local4] = null; }; _local4++; }; powerupArray = new Array(); _local5 = 0; while (_local5 < moleArray.length) { if (moleArray[_local5] != null){ if (!moleArray[_local5].gone){ moleArray[_local5].gone = true; creature_layer.removeChild(moleArray[_local5]); }; moleArray[_local5] = null; }; _local5++; }; moleArray = new Array(); } public function shootScreen(_arg1:MouseEvent){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; if ((((((((weaponTypeArray[currentWeapon][3] < 1)) && ((bulletCount < weaponTypeArray[currentWeapon][1])))) && (!(gameComplete)))) && (!(powerup_layer.hitTestPoint(stage.mouseX, stage.mouseY, true))))){ _local2 = new bullet(); _local2.speedConst = weaponTypeArray[currentWeapon][2]; _local2.damage = weaponTypeArray[currentWeapon][0]; _local2.x = bulletSpawnX; _local2.y = bulletSpawnY; _local2.scaleX = 2; _local2.scaleY = 2; _local2.gone = false; _local2.dying = false; _local2.destX = stage.mouseX; _local2.destY = stage.mouseY; _local3 = (_local2.destX - _local2.x); _local4 = (_local2.destY - _local2.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local2.xspeed = ((_local3 / _local5) * _local2.speedConst); _local2.yspeed = ((_local4 / _local5) * _local2.speedConst); _local2.rotation = (Math.random() * 360); bullet_layer.addChild(_local2); bulletArray.push(_local2); playSound("bulletFire"); bulletCount++; bulletsFired++; }; } public function closeOptions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); optionsScreen.x = 9999; optionsScreen.y = 9999; optionsScreen.visible = false; }; } public function closeMainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); pauseMenu.pauseMenuConfirm.visible = false; }; } public function kickStart(){ var _local1:*; cursor.visible = true; targetBounty.visible = false; gameComplete = false; gamePause = false; _local1 = 1; } public function playWarning(){ finalWarning.visible = true; finalWarning.gotoAndPlay(2); } public function createPowerup(){ var _local1:*; var _local2:*; var _local3:*; _local1 = 0; _local2 = 0; powerupSpawn++; if (((!((stageArray[currentStage] == null))) && ((powerupSpawn >= stageArray[currentStage][17])))){ powerupSpawn = Math.round((((Math.random() * 10) / 100) * powerupSpawn)); _local3 = (Math.random() * 1000); if (_local3 < stageArray[currentStage][18]){ if ((((((((powerupCount < 1)) && ((moleCount < 1)))) && ((powerupTime < 1)))) && ((boughtWeapons.length > 0)))){ _local1 = (100 + Math.round((Math.random() * 500))); _local2 = (100 + Math.round((Math.random() * 300))); popMole(_local1, _local2); }; }; }; } public function rollOverBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("rollOverSound"); _arg1.currentTarget.buyButtonInfo.visible = false; _arg1.currentTarget.gotoAndStop(2); }; } public function completeLevel(){ var _local1:*; topCursor.visible = true; totalBounty = (totalBounty + thisStageBounty); completeScreen.gotoAndStop(2); gameComplete = true; completeScreen.bountyPtsText.visible = true; completeScreen.earningsText.text = thisStageBounty; completeScreen.bunniesKilledText.text = bunniesKilled; completeScreen.maxChainText.text = maxChain; completeScreen.biggestBountyText.text = biggestBounty; completeScreen.accuracyText.text = (accuracy + "%"); completeScreen.totalTimeText.text = stageTimer; _local1 = ((((Math.round(accuracy) + Math.round((stageTimer / 50))) + Math.round((maxChain * 10))) + Math.round(biggestBounty)) + Math.round(bunniesKilled)); totalBounty = (totalBounty + _local1); completeScreen.stageBountyText.text = totalBounty; badgeIndex = setBadge(totalBounty); completeScreen.visible = true; completeScreen.x = 400; completeScreen.y = 300; } public function resetGame(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); mainMenu.visible = true; mainMenu.x = 0; mainMenu.y = 0; mainReset(); }; } public function stopTime(){ var _local1:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].dead)))){ creatureArray[_local1].thisClip.gotoAndStop(1); creatureArray[_local1].yspeed = 0; creatureArray[_local1].xspeed = 0; }; _local1++; }; gamePause = true; } public function attachCursor(_arg1:MouseEvent){ cursor.x = _arg1.stageX; cursor.y = _arg1.stageY; } public function firstPlay(){ mainReset(); setupStage(); mainMenu.x = 9999; mainMenu.y = 9999; mainMenu.visible = false; } public function playSound(_arg1:String){ var _local2:*; if (_arg1 == "bunnyDied"){ _local2 = (Math.random() * 1050); if (_local2 < 55){ soundManager = new chipmunkdie1(); } else { if ((((_local2 >= 55)) && ((_local2 < 110)))){ soundManager = new chipmunkdie2(); } else { if ((((_local2 >= 110)) && ((_local2 < 165)))){ soundManager = new chipmunkdie3(); } else { if ((((_local2 >= 165)) && ((_local2 < 220)))){ soundManager = new chipmunkdie4(); } else { if ((((_local2 >= 220)) && ((_local2 < 275)))){ soundManager = new chipmunkdie5(); } else { if ((((_local2 >= 275)) && ((_local2 < 330)))){ soundManager = new chipmunkdie6(); } else { if ((((_local2 >= 330)) && ((_local2 < 385)))){ soundManager = new chipmunkdie7(); } else { if ((((_local2 >= 440)) && ((_local2 < 495)))){ soundManager = new chipmunkdie8(); } else { if ((((_local2 >= 495)) && ((_local2 < 550)))){ soundManager = new chipmunkdie9(); } else { if ((((_local2 >= 550)) && ((_local2 < 605)))){ soundManager = new chipmunkhurt1(); } else { if ((((_local2 >= 605)) && ((_local2 < 660)))){ soundManager = new chipmunkhurt2(); } else { if ((((_local2 >= 660)) && ((_local2 < 715)))){ soundManager = new chipmunkhurt3(); } else { if ((((_local2 >= 715)) && ((_local2 < 770)))){ soundManager = new chipmunkhurt4(); } else { if ((((_local2 >= 770)) && ((_local2 < 825)))){ soundManager = new chipmunkhurt5(); } else { if ((((_local2 >= 825)) && ((_local2 < 880)))){ soundManager = new chipmunkhurt6(); } else { if ((((_local2 >= 880)) && ((_local2 < 935)))){ soundManager = new chipmunkhurt7(); } else { if ((((_local2 >= 935)) && ((_local2 < 990)))){ soundManager = new chipmunkhurt8(); } else { soundManager = new chipmunkhurt9(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } else { if (_arg1 == "bunnyGotHit"){ _local2 = (Math.random() * 1000); if (_local2 < 111){ soundManager = new chipmunkhurt1(); } else { if ((((_local2 >= 111)) && ((_local2 < 222)))){ soundManager = new chipmunkhurt2(); } else { if ((((_local2 >= 222)) && ((_local2 < 333)))){ soundManager = new chipmunkhurt3(); } else { if ((((_local2 >= 333)) && ((_local2 < 444)))){ soundManager = new chipmunkhurt4(); } else { if ((((_local2 >= 444)) && ((_local2 < 555)))){ soundManager = new chipmunkhurt5(); } else { if ((((_local2 >= 555)) && ((_local2 < 666)))){ soundManager = new chipmunkhurt6(); } else { if ((((_local2 >= 666)) && ((_local2 < 777)))){ soundManager = new chipmunkhurt7(); } else { if ((((_local2 >= 777)) && ((_local2 < 888)))){ soundManager = new chipmunkhurt8(); } else { soundManager = new chipmunkhurt9(); }; }; }; }; }; }; }; }; } else { if (_arg1 == "finalWave"){ soundManager = new FinalWave(); } else { if (_arg1 == "breakLock"){ soundManager = new impact10(); } else { if (_arg1 == "openLock"){ soundManager = new unlock2(); } else { if (_arg1 == "nuke"){ soundManager = new explode3(); } else { if (_arg1 == "bulletFire"){ soundManager = new whip(); } else { if (_arg1 == "Flame"){ soundManager = new Flame2(); } else { if (_arg1 == "bulletHit"){ soundManager = new impact4(); } else { if (_arg1 == "boneHit"){ soundManager = new impact8(); } else { if (_arg1 == "bulletFlySound"){ soundManager = new bulletFlySound(); } else { if (_arg1 == "stealFoodSound"){ soundManager = new stealFoodSound(); } else { if (_arg1 == "foodStolenSound"){ soundManager = new foodStolenSound(); } else { if (_arg1 == "rollOverSound"){ soundManager = new rollSound(); } else { if (_arg1 == "clickSound"){ soundManager = new clickSound2(); } else { if (_arg1 == "ding"){ soundManager = new dingSound1(); if (colorMultiplier == 3){ soundManager = new dingSound2(); } else { if (colorMultiplier == 4){ soundManager = new dingSound3(); } else { if (colorMultiplier == 5){ soundManager = new dingSound4(); } else { if (colorMultiplier == 6){ soundManager = new dingSound5(); } else { if (colorMultiplier == 7){ soundManager = new dingSound6(); } else { if (colorMultiplier >= 8){ soundManager = new dingSound7(); }; }; }; }; }; }; } else { if (_arg1 == "powerupSound"){ soundManager = new powerupSound2(); } else { if (_arg1 == "powerdownSound"){ soundManager = new powerdownSound2(); } else { if (_arg1 == "cashSound"){ soundManager = new cashSound(); } else { if (_arg1 == "cheerSound"){ soundManager = new cheerSound2(); } else { if (_arg1 == "ninjaSound"){ soundManager = new ninjaSound2(); } else { if (_arg1 == "barbarianSound"){ soundManager = new barbarianSound1(); } else { if (_arg1 == "hitBot"){ soundManager = new impact5(); } else { if (_arg1 == "killBot"){ soundManager = new explosion2(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; soundPlayer = soundManager.play(); soundPlayer.soundTransform = new SoundTransform(soundVol); } public function checkComplete(){ stageTimer++; timerText.text = stageTimer; changePhaseTimer++; if (changePhaseTimer > 1000){ nextStage(); }; } public function findExit(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; _local6 = 999999; _local7 = null; _local8 = new Array(); _local9 = new Object(); _local10 = new Object(); _local11 = new Object(); _local12 = new Object(); _local9.x = -100; _local9.y = _arg1.y; _local8.push(_local9); _local10.y = -100; _local10.x = _arg1.x; _local8.push(_local10); _local11.x = (gameWidth + 100); _local11.y = _arg1.y; _local8.push(_local11); _local13 = 0; while (_local13 < _local8.length) { _local4 = _local8[_local13]; _local2 = (_local4.x - _arg1.x); _local3 = (_local4.y - _arg1.y); _local5 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); if (_local5 < _local6){ _local6 = _local5; _local7 = _local4; }; _local13++; }; return (_local7); } public function setupStage(){ pauseMenu.pauseMenuConfirm.visible = false; pauseMenu.x = 9999; pauseMenu.y = 9999; weapCountdown.visible = false; pauseMenu.visible = false; shopScreen.x = 9999; shopScreen.y = 9999; shopScreen.visible = false; topCursor.visible = true; cursor.gotoAndStop(1); creatureArray = new Array(); foodArray = new Array(); bulletArray = new Array(); powerupArray = new Array(); moleArray = new Array(); finalWarning.visible = false; gameComplete = true; finalWaveDone = false; currentWeapon = 0; powerupSpawn = 0; weaponIndicator.gotoAndStop(1); bulletCount = 0; powerupCount = 0; moleCount = 0; powerupTime = 0; thisStageBounty = 0; bunniesKilled = 0; normalTargetReached = false; expertTargetReached = false; maxChain = 1; hitCount = 0; bulletsFired = 0; accuracy = 0; biggestBounty = 0; stageTimer = 0; changePhaseTimer = 0; creatureCount = 0; spawnCounter = 1; lastColor = 0; previousSpawnColor = 0; colorMultiplier = 1; stageBountyText.text = thisStageBounty; stageBackground.gotoAndStop(1); timerText.text = stageTimer; createStageFood(); startLevel(); } public function gotoFull(_arg1:MouseEvent){ if (_arg1.currentTarget){ if (!fullScreen){ playSound("clickSound"); optionsScreen.fullScreenCheckBox.fullScreenCheck.gotoAndStop(2); fullScreen = true; stage.quality = StageQuality.LOW; fscommand("fullscreen", "true"); } else { playSound("clickSound"); optionsScreen.fullScreenCheckBox.fullScreenCheck.gotoAndStop(1); fullScreen = false; stage.quality = StageQuality.MEDIUM; fscommand("fullscreen", "false"); }; }; } public function bulletVsMole(_arg1, _arg2){ var _local3:*; _local3 = false; if (_arg1.hitTestPoint(_arg2.x, _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint((_arg2.x - (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint((_arg2.x + (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint(_arg2.x, (_arg2.y - (_arg2.height / 2)), true)){ _local3 = true; }; if (_arg1.hitTestPoint(_arg2.x, (_arg2.y + (_arg2.height / 2)), true)){ _local3 = true; }; return (_local3); } public function startPlay(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); firstPlay(); }; } public function buyItem(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); shopSelected = _arg1.currentTarget.weapType; shopSelectedPrice = weaponTypeArray[shopSelected][4]; shopScreen.shopScreenConfirm.gotoAndStop(2); shopScreen.shopScreenConfirm.gotoAndStop(1); shopScreen.shopScreenConfirm.visible = true; }; } public function cleanUp(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; while (_local1 < creatureArray.length) { if (creatureArray[_local1] != null){ if (((!(creatureArray[_local1].dead)) && ((((((((creatureArray[_local1].x <= -100)) || ((creatureArray[_local1].y <= -100)))) || ((creatureArray[_local1].x >= (gameWidth + 100))))) || ((creatureArray[_local1].y >= (gameHeight + 100))))))){ if (creatureArray[_local1].success){ creatureArray[_local1].success = null; }; creatureArray[_local1].dead = true; creatureArray[_local1].thisClip.gotoAndPlay("die"); creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; if (creatureArray[_local1].gone){ creatureArray[_local1] = null; }; }; _local1++; }; _local2 = 0; while (_local2 < foodArray.length) { if (foodArray[_local2] != null){ if (((!(foodArray[_local2].gone)) && ((((((foodArray[_local2].x <= -90)) || ((foodArray[_local2].y <= -100)))) || ((foodArray[_local2].x >= (gameWidth + 90))))))){ if (foodArray[_local2].taken){ foodArray[_local2].taken = null; }; playSound("foodStolenSound"); if ((((stageArray[currentStage][8] > 1)) && ((stageArray[currentStage][9] > 1)))){ thisStageBounty = (thisStageBounty - stolenPenalty); if (thisStageBounty <= 0){ thisStageBounty = 0; }; bountyLost.bountyLostGfx.bountyLostText.text = ("-" + stolenPenalty); bountyLost.gotoAndPlay("move"); stageBountyText.text = thisStageBounty; }; foodArray[_local2].gone = true; food_layer.removeChild(foodArray[_local2]); }; if (foodArray[_local2].gone){ foodArray[_local2] = null; }; }; _local2++; }; _local3 = 0; while (_local3 < bulletArray.length) { if (((!((bulletArray[_local3] == null))) && (bulletArray[_local3].gone))){ bulletCount--; if (bulletCount <= 0){ bulletCount = 0; }; bulletArray[_local3] = null; }; _local3++; }; _local4 = 0; while (_local4 < powerupArray.length) { if (((!((powerupArray[_local4] == null))) && (powerupArray[_local4].gone))){ powerupCount--; if (powerupCount <= 0){ powerupCount = 0; }; powerupArray[_local4] = null; }; _local4++; }; _local5 = 0; while (_local5 < moleArray.length) { if (((!((moleArray[_local5] == null))) && (moleArray[_local5].gone))){ moleCount--; if (moleCount <= 0){ moleCount = 0; }; moleArray[_local5] = null; }; _local5++; }; } public function mainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); topCursor.visible = true; gameComplete = true; mainReset(); mainMenu.visible = true; mainMenu.x = 0; mainMenu.y = 0; }; } public function goToInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instScreen.instBG.gotoAndStop(instIndex); instScreen.visible = true; instScreen.x = 0; instScreen.y = 0; }; } public function rollOverCont2(_arg1:MouseEvent){ if (((_arg1.currentTarget) && (completeScreen.continueButton2))){ playSound("rollOverSound"); completeScreen.continueButton2.gotoAndStop(2); }; } public function damnation(){ var _local1:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].dead)))){ nukeCreature(creatureArray[_local1]); }; _local1++; }; gamePause = false; } public function changeEndText(){ completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, startLevel); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, gotoThankYou); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, gotoThankYou); } public function createStageFood(){ var _local1:*; _local1 = 0; while (_local1 < stageArray[currentStage][8]) { createFood(); _local1++; }; } public function quitGame(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); fscommand("quit"); }; } public function rotationCalc(_arg1:Number, _arg2:Number):Number{ return ((((Math.atan2(_arg2, _arg1) * 180) / Math.PI) + 90)); } public function depthSwap(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = null; _local2 = null; _local3 = new Array(); _local3 = creatureArray.concat(moleArray); _local4 = 0; while (_local4 < _local3.length) { _local5 = 0; while (_local5 < _local3.length) { if (((((((((((!((_local3[_local5] == null))) && (!((_local3[_local4] == null))))) && (creature_layer.contains(_local3[_local5])))) && (creature_layer.contains(_local3[_local4])))) && (!((_local3[_local5] == _local3[_local4]))))) && (_local3[_local5].hitTestObject(_local3[_local4])))){ if (_local3[_local5].y > _local3[_local4].y){ _local1 = creature_layer.getChildIndex(_local3[_local5]); _local2 = creature_layer.getChildIndex(_local3[_local4]); if (_local1 < _local2){ creature_layer.swapChildren(_local3[_local5], _local3[_local4]); }; } else { _local1 = creature_layer.getChildIndex(_local3[_local4]); _local2 = creature_layer.getChildIndex(_local3[_local5]); if (_local1 < _local2){ creature_layer.swapChildren(_local3[_local4], _local3[_local5]); }; }; }; _local5++; }; _local4++; }; } public function pauseGame(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ playSound("clickSound"); topCursor.visible = true; cursor.visible = false; _local2 = 0; while (_local2 < creatureArray.length) { if (((((((!((creatureArray[_local2] == null))) && (!(creatureArray[_local2].gone)))) && (!(creatureArray[_local2].summon)))) && (!(creatureArray[_local2].dead)))){ creatureArray[_local2].thisClip.gotoAndStop(1); creatureArray[_local2].yspeed = 0; creatureArray[_local2].xspeed = 0; }; _local2++; }; _local3 = 0; while (_local3 < foodArray.length) { if (((!((foodArray[_local3] == null))) && (!(foodArray[_local3].gone)))){ foodArray[_local3].gotoAndStop(1); }; _local3++; }; gamePause = true; pauseMenu.visible = true; pauseMenu.x = 0; pauseMenu.y = 0; }; } public function mainReset(){ completeScreen.gotoAndStop(1); badgeIndex = 1; currentStage = 0; shopSelected = 0; totalBounty = 0; newlyBought = -1; shopSelectedPrice = 0; boughtWeapons = new Array(); } public function holdDownMouse(_arg1:MouseEvent){ holdMouse = true; } public function chaseTarget(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; if ((((_arg1.xspeed == 0)) && ((_arg1.yspeed == 0)))){ if (_arg1.success){ _arg1.thisClip.gotoAndPlay("move_shroom"); } else { _arg1.thisClip.gotoAndPlay("move_normal"); }; }; _local4 = (_arg2.x - _arg1.x); _local5 = (_arg2.y - _arg1.y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _arg1.facing = rotationCalc(_local4, _local5); if (_arg1.facing <= 0){ _arg1.facing = (360 + _arg1.facing); }; if (_arg1.facing < 180){ _arg1.scaleX = -(creatureTypeArray[_arg1.creatureType][4]); } else { _arg1.scaleX = creatureTypeArray[_arg1.creatureType][4]; }; if (_arg1.success){ _local3 = _arg1.speedConst; } else { _local3 = _arg1.chaseConst; }; _arg1.xspeed = ((_local4 / _local6) * _local3); _arg1.yspeed = ((_local5 / _local6) * _local3); } public function stopBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); shopScreen.shopScreenConfirm.visible = false; }; } public function moveCreature(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].dead)))) && (!(creatureArray[_local1].gotHit)))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))){ _local2 = pickFood(creatureArray[_local1]); if (_local2 != null){ chaseTarget(creatureArray[_local1], _local2); }; if ((((creatureArray[_local1].x > -100)) && ((creatureArray[_local1].xspeed < 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].x = (creatureArray[_local1].x + (creatureArray[_local1].xspeed / cropRetainerConstant)); } else { creatureArray[_local1].x = (creatureArray[_local1].x + creatureArray[_local1].xspeed); }; }; if ((((creatureArray[_local1].x < (gameWidth + 100))) && ((creatureArray[_local1].xspeed > 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].x = (creatureArray[_local1].x + (creatureArray[_local1].xspeed / cropRetainerConstant)); } else { creatureArray[_local1].x = (creatureArray[_local1].x + creatureArray[_local1].xspeed); }; }; if ((((creatureArray[_local1].y > -100)) && ((creatureArray[_local1].yspeed < 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].y = (creatureArray[_local1].y + (creatureArray[_local1].yspeed / cropRetainerConstant)); } else { creatureArray[_local1].y = (creatureArray[_local1].y + creatureArray[_local1].yspeed); }; }; if ((((creatureArray[_local1].y < (gameHeight + 100))) && ((creatureArray[_local1].yspeed > 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].y = (creatureArray[_local1].y + (creatureArray[_local1].yspeed / cropRetainerConstant)); } else { creatureArray[_local1].y = (creatureArray[_local1].y + creatureArray[_local1].yspeed); }; }; }; _local1++; }; } public function rollOutBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ _arg1.currentTarget.gotoAndStop(1); _arg1.currentTarget.buyButtonInfo.visible = true; }; } public function setShopContinue(){ shopScreen.shopScreenConfirm.itemName.text = weaponTypeArray[shopSelected][5]; shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.CLICK, stopBuy); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); } public function shopCashCheck(){ if (totalBounty < weaponTypeArray[1][4]){ shopScreen.shopItem1.gotoAndStop(2); shopScreen.shopItem1.buyButton.visible = false; } else { shopScreen.shopItem1.gotoAndStop(1); shopScreen.shopItem1.buyButton.visible = true; }; if (totalBounty < weaponTypeArray[2][4]){ shopScreen.shopItem2.gotoAndStop(2); shopScreen.shopItem2.buyButton.visible = false; } else { shopScreen.shopItem2.gotoAndStop(1); shopScreen.shopItem2.buyButton.visible = true; }; if (totalBounty < weaponTypeArray[3][4]){ shopScreen.shopItem3.gotoAndStop(2); shopScreen.shopItem3.buyButton.visible = false; } else { shopScreen.shopItem3.gotoAndStop(1); shopScreen.shopItem3.buyButton.visible = true; }; } public function insertHighScore(_arg1, _arg2){ var _local3:URLRequest; var _local4:URLVariables; var _local5:URLLoader; _local3 = new URLRequest("submitscore.php"); _local4 = new URLVariables(); _local4.score = _arg1; _local4.badge = _arg2; _local3.data = _local4; _local3.method = URLRequestMethod.POST; _local5 = new URLLoader(_local3); } public function gotoThankYou(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); completeScreen.gotoAndStop(5); }; } public function playMusic(_arg1:String){ if (_arg1 == "silence"){ musicManager = new silence(); currentSong = _arg1; }; if (musicPlayer){ musicPlayer.stop(); }; musicPlayer = musicManager.play(0, 100000); musicPlayer.soundTransform = new SoundTransform(musicVol); } public function resetLevel(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); setupStage(); }; } public function createFood(){ var _local1:*; var _local2:*; _local2 = (Math.round((Math.random() * 2)) + 1); switch (_local2){ case 1: _local1 = new food(); break; case 2: _local1 = new food2(); break; case 3: _local1 = new food3(); break; }; _local1.x = Math.round((stageArray[currentStage][13] + (Math.random() * (stageArray[currentStage][14] - stageArray[currentStage][13])))); _local1.y = -50; _local1.firstFall = true; _local1.yTarget = Math.round((stageArray[currentStage][15] + (Math.random() * (stageArray[currentStage][16] - stageArray[currentStage][15])))); _local1.gone = false; _local1.taken = null; _local1.porting = false; _local1.portX = 0; _local1.portY = 0; _local1.foodtype = _local2; _local1.scaleX = foodSize; _local1.scaleY = foodSize; _local1.dropAccel = 2; _local1.dropPos = (_local1.y + 30); food_layer.addChild(_local1); foodArray.push(_local1); } public function ongoing(_arg1:Event){ if (!gameComplete){ if (!gamePause){ checkGameOver(); checkComplete(); if (((holdMouse) && ((weaponTypeArray[currentWeapon][3] > 0)))){ autoShootScreen(); }; bulletFly(); createPowerup(); movePowerup(); spawnCreature(); moveCreature(); depthSwap(); checkSteal(); cleanUp(); collectTrash(); }; moveStolen(); }; } public function stageScreenSetup(){ completeScreen.instruct.gotoAndStop((currentStage + 2)); completeScreen.normalTargetText.text = stageArray[currentStage][1]; completeScreen.stageNo.text = (currentStage + 1); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, resetGame); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, startLevel); } public function confirmBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); if (totalBounty >= shopSelectedPrice){ boughtWeapons.push(shopSelected); newlyBought = shopSelected; totalBounty = (totalBounty - shopSelectedPrice); shopScreen.totalBountyText.text = totalBounty; shopCashCheck(); weaponCheck(); playSound("cashSound"); shopScreen.shopScreenConfirm.gotoAndStop(2); }; }; } public function generateRandomColor(){ var _local1:*; _local1 = Math.round((1 + (stageArray[currentStage][5] * Math.random()))); if (_local1 == previousSpawnColor){ return (generateRandomColor()); }; previousSpawnColor = _local1; return (_local1); } public function finalSpawn(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; if (!gameComplete){ spawnCounter = 999999; _local1 = (((stageArray[currentStage][6] + Math.round((Math.random() * (stageArray[currentStage][7] - stageArray[currentStage][6])))) + 1) * 2); _local2 = 0; while (_local2 < _local1) { _local3 = stageArray[currentStage][10]; _local4 = stageArray[currentStage][11]; _local5 = 0; _local6 = (Math.random() * 1000); if (_local6 < (stageArray[currentStage][12] * 1.5)){ _local5 = (_local3 + Math.round((Math.random() * (_local4 - _local3)))); }; if (creatureCount < stageArray[currentStage][4]){ createCreature(_local5); creatureCount++; }; _local2++; }; finalWaveDone = true; }; } public function chainEffect(_arg1){ if (_arg1 > 1){ if (chainer.currentFrame == 1){ chainer.gotoAndPlay("enter"); } else { if (chainer.currentFrame >= 8){ chainer.gotoAndPlay("shake"); }; }; }; } public function closeInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instScreen.x = 9999; instScreen.y = 9999; instScreen.visible = false; instIndex = 1; instScreen.instBG.gotoAndStop(instIndex); instScreen.instExitButton.removeEventListener(MouseEvent.CLICK, closeInstructions); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, nextInstructions); }; } public function clickPowerup(_arg1:MouseEvent){ var _local2:*; var _local3:*; var _local4:*; if (_arg1.currentTarget){ if (((((!(_arg1.currentTarget.falling)) && (!(_arg1.currentTarget.taken)))) && (!(_arg1.currentTarget.gone)))){ playSound("powerupSound"); _arg1.currentTarget.gotoAndStop(1); _arg1.currentTarget.taken = true; _local2 = (bulletSpawnX - _arg1.currentTarget.x); _local3 = (bulletSpawnY - _arg1.currentTarget.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _arg1.currentTarget.xspeed = ((_local2 / _local4) * powerupTakenSpeed); _arg1.currentTarget.yspeed = ((_local3 / _local4) * powerupTakenSpeed); }; }; } public function nextStage(){ var _local1:*; var _local2:*; changePhaseTimer = 0; if (currentStage < (totalLevels - 1)){ currentStage++; switch (currentStage){ case 2: boughtWeapons.push(1); break; case 4: boughtWeapons.push(5); break; case 5: boughtWeapons.push(2); break; case 7: boughtWeapons.push(4); break; case 8: boughtWeapons.push(6); break; }; if (foodArray.length < stageArray[currentStage][8]){ _local1 = (stageArray[currentStage][8] - foodArray.length); _local2 = 0; while (_local2 < _local1) { createFood(); _local2++; }; }; }; } public function rollOutThis(_arg1:MouseEvent){ if (_arg1.currentTarget){ _arg1.currentTarget.gotoAndStop(1); }; } public function portCrops(){ var _local1:*; var _local2:*; var _local3:*; _local3 = 0; while (_local3 < foodArray.length) { if (((((((!((foodArray[_local3] == null))) && (!(foodArray[_local3].taken)))) && (!(foodArray[_local3].firstFall)))) && (!(foodArray[_local3].porting)))){ _local1 = (375 + Math.round((Math.random() * 50))); _local2 = (275 + Math.round((Math.random() * 50))); foodArray[_local3].portX = _local1; foodArray[_local3].portY = _local2; foodArray[_local3].porting = _local2; foodArray[_local3].gotoAndPlay("portOut"); }; _local3++; }; weapCountdown.visible = false; weapCountdown.timer.scaleY = 1; currentWeapon = 0; weaponIndicator.gotoAndStop(1); powerupTime = 0; cursor.gotoAndStop(1); } public function gameOver(){ topCursor.visible = true; completeScreen.gotoAndStop(1); gameComplete = true; completeScreen.stageBountyText.text = "They stole it!"; completeScreen.bountyPtsText.visible = false; completeScreen.bunniesKilledText.text = bunniesKilled; completeScreen.maxChainText.text = maxChain; completeScreen.biggestBountyText.text = biggestBounty; completeScreen.accuracyText.text = (accuracy + "%"); completeScreen.visible = true; completeScreen.x = 400; completeScreen.y = 300; completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton2.addEventListener(MouseEvent.ROLL_OVER, rollOverCont2); completeScreen.continueButton2.addEventListener(MouseEvent.ROLL_OUT, rollOutCont2); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, resetGame); completeScreen.continueButton2.addEventListener(MouseEvent.CLICK, resetLevel); } public function gotoHighScore(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ _local2 = "highscore.php?gameid=1&scoretype=today&check=global"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_self"); }; } public function goShop(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); completeScreen.x = 9999; completeScreen.y = 9999; completeScreen.visible = false; shopScreen.totalBountyText.text = (totalBounty + " Bounty Points"); shopScreen.shopScreenConfirm.visible = false; shopScreen.shopScreenConfirm.gotoAndStop(1); shopCashCheck(); if (boughtWeapons.length > 0){ weaponCheck(); }; shopScreen.visible = true; shopScreen.x = 0; shopScreen.y = 0; }; } } }//package BunnyBountySurvivalStandalone_fla
Section 39
//menu_options_button_45 (BunnyBountySurvivalStandalone_fla.menu_options_button_45) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class menu_options_button_45 extends MovieClip { public function menu_options_button_45(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 40
//newgame_button_120 (BunnyBountySurvivalStandalone_fla.newgame_button_120) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class newgame_button_120 extends MovieClip { public function newgame_button_120(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 41
//Ninjadie_209 (BunnyBountySurvivalStandalone_fla.Ninjadie_209) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Ninjadie_209 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 42
//Ninjahit_196 (BunnyBountySurvivalStandalone_fla.Ninjahit_196) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Ninjahit_196 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 43
//Ninjahitshroom_198 (BunnyBountySurvivalStandalone_fla.Ninjahitshroom_198) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Ninjahitshroom_198 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 44
//Ninjarun_208 (BunnyBountySurvivalStandalone_fla.Ninjarun_208) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Ninjarun_208 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 45
//Ninjarunshroom_200 (BunnyBountySurvivalStandalone_fla.Ninjarunshroom_200) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Ninjarunshroom_200 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 46
//Ninjastand_192 (BunnyBountySurvivalStandalone_fla.Ninjastand_192) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Ninjastand_192 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 47
//ninjastillfood_199 (BunnyBountySurvivalStandalone_fla.ninjastillfood_199) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class ninjastillfood_199 extends MovieClip { public function ninjastillfood_199(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 48
//noButton_58 (BunnyBountySurvivalStandalone_fla.noButton_58) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class noButton_58 extends MovieClip { public function noButton_58(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 49
//options_button_121 (BunnyBountySurvivalStandalone_fla.options_button_121) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class options_button_121 extends MovieClip { public function options_button_121(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 50
//optionsBackButton_125 (BunnyBountySurvivalStandalone_fla.optionsBackButton_125) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class optionsBackButton_125 extends MovieClip { public function optionsBackButton_125(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 51
//optionsScreen_124 (BunnyBountySurvivalStandalone_fla.optionsScreen_124) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class optionsScreen_124 extends MovieClip { public var optionsBackButton:MovieClip; public var soundBar:MovieClip; public var musicBar:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 52
//pause_menu_main_button_47 (BunnyBountySurvivalStandalone_fla.pause_menu_main_button_47) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class pause_menu_main_button_47 extends MovieClip { public function pause_menu_main_button_47(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 53
//pause_menu_resume_button_43 (BunnyBountySurvivalStandalone_fla.pause_menu_resume_button_43) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class pause_menu_resume_button_43 extends MovieClip { public function pause_menu_resume_button_43(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 54
//pauseMenu_40 (BunnyBountySurvivalStandalone_fla.pauseMenu_40) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class pauseMenu_40 extends MovieClip { public var pauseMenuConfirm:MovieClip; public var pauseResume:MovieClip; public var pauseMain:MovieClip; public var pauseOptions:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 55
//pauseMenuButton_22 (BunnyBountySurvivalStandalone_fla.pauseMenuButton_22) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class pauseMenuButton_22 extends MovieClip { public function pauseMenuButton_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 56
//pauseMenuConfirm_49 (BunnyBountySurvivalStandalone_fla.pauseMenuConfirm_49) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class pauseMenuConfirm_49 extends MovieClip { public var pauseMenuConfirmYes:MovieClip; public var pauseMenuConfirmNo:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 57
//pauseNoButton_53 (BunnyBountySurvivalStandalone_fla.pauseNoButton_53) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class pauseNoButton_53 extends MovieClip { public function pauseNoButton_53(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 58
//pauseYesButton_51 (BunnyBountySurvivalStandalone_fla.pauseYesButton_51) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class pauseYesButton_51 extends MovieClip { public function pauseYesButton_51(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 59
//r_die_239 (BunnyBountySurvivalStandalone_fla.r_die_239) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class r_die_239 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 60
//r_ear_die_240 (BunnyBountySurvivalStandalone_fla.r_ear_die_240) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class r_ear_die_240 extends MovieClip { public var creatureEar1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 61
//r_walk_236 (BunnyBountySurvivalStandalone_fla.r_walk_236) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class r_walk_236 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 62
//r_walk_shroom_225 (BunnyBountySurvivalStandalone_fla.r_walk_shroom_225) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class r_walk_shroom_225 extends MovieClip { public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 63
//realbBuyButton_110 (BunnyBountySurvivalStandalone_fla.realbBuyButton_110) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class realbBuyButton_110 extends MovieClip { public var buyButtonInfo:MovieClip; public function realbBuyButton_110(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 64
//rewardMsg_11 (BunnyBountySurvivalStandalone_fla.rewardMsg_11) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class rewardMsg_11 extends MovieClip { public function rewardMsg_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 65
//robotfood_229 (BunnyBountySurvivalStandalone_fla.robotfood_229) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class robotfood_229 extends MovieClip { public function robotfood_229(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 66
//robotstand_214 (BunnyBountySurvivalStandalone_fla.robotstand_214) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class robotstand_214 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 67
//robotstandshroom_221 (BunnyBountySurvivalStandalone_fla.robotstandshroom_221) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class robotstandshroom_221 extends MovieClip { public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 68
//robotstillfood_222 (BunnyBountySurvivalStandalone_fla.robotstillfood_222) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class robotstillfood_222 extends MovieClip { public function robotstillfood_222(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 69
//scoreText_189 (BunnyBountySurvivalStandalone_fla.scoreText_189) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.text.*; public dynamic class scoreText_189 extends MovieClip { public var numbers:TextField; } }//package BunnyBountySurvivalStandalone_fla
Section 70
//shopConfirm_115 (BunnyBountySurvivalStandalone_fla.shopConfirm_115) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class shopConfirm_115 extends MovieClip { public var confirmBox:MovieClip; public var itemName:TextField; public var itemDesc:TextField; public var noButton:MovieClip; public var yesButton:MovieClip; public function shopConfirm_115(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); MovieClip(parent.parent).setShopContinue(); } function frame2(){ stop(); MovieClip(parent.parent).setShopContinue(); } function frame1(){ stop(); MovieClip(parent.parent).setShopConfirm(); } } }//package BunnyBountySurvivalStandalone_fla
Section 71
//shopContinueButton_117 (BunnyBountySurvivalStandalone_fla.shopContinueButton_117) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class shopContinueButton_117 extends MovieClip { public function shopContinueButton_117(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 72
//shopItem1_109 (BunnyBountySurvivalStandalone_fla.shopItem1_109) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class shopItem1_109 extends MovieClip { public var buyButton:MovieClip; public function shopItem1_109(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 73
//shopItem2_113 (BunnyBountySurvivalStandalone_fla.shopItem2_113) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class shopItem2_113 extends MovieClip { public var buyButton:MovieClip; public function shopItem2_113(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 74
//shopItem3_114 (BunnyBountySurvivalStandalone_fla.shopItem3_114) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class shopItem3_114 extends MovieClip { public var buyButton:MovieClip; public function shopItem3_114(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 75
//shopScreen_107 (BunnyBountySurvivalStandalone_fla.shopScreen_107) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.text.*; public dynamic class shopScreen_107 extends MovieClip { public var totalBountyText:TextField; public var shopItem2:MovieClip; public var shopItem3:MovieClip; public var shopScreenConfirm:MovieClip; public var shopItem1:MovieClip; public var exitButton:MovieClip; public function shopScreen_107(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 76
//soundBar_129 (BunnyBountySurvivalStandalone_fla.soundBar_129) package BunnyBountySurvivalStandalone_fla { import fl.controls.*; import flash.display.*; public dynamic class soundBar_129 extends MovieClip { public var thisSlider:Slider; public function soundBar_129(){ __setProp_thisSlider_soundBar_Layer1_1(); } function __setProp_thisSlider_soundBar_Layer1_1(){ try { thisSlider["componentInspectorSetting"] = true; } catch(e:Error) { }; thisSlider.direction = "horizontal"; thisSlider.enabled = true; thisSlider.liveDragging = false; thisSlider.maximum = 100; thisSlider.minimum = 0; thisSlider.snapInterval = 0; thisSlider.tickInterval = 0; thisSlider.value = 100; thisSlider.visible = true; try { thisSlider["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package BunnyBountySurvivalStandalone_fla
Section 77
//stageBG1_1 (BunnyBountySurvivalStandalone_fla.stageBG1_1) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class stageBG1_1 extends MovieClip { public function stageBG1_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 78
//StillFood_165 (BunnyBountySurvivalStandalone_fla.StillFood_165) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class StillFood_165 extends MovieClip { public function StillFood_165(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 79
//Symbol1_27 (BunnyBountySurvivalStandalone_fla.Symbol1_27) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Symbol1_27 extends MovieClip { public var timer:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 80
//targetInfoMsg_36 (BunnyBountySurvivalStandalone_fla.targetInfoMsg_36) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class targetInfoMsg_36 extends MovieClip { public var targetBountyInfo:MovieClip; public function targetInfoMsg_36(){ addFrameScript(0, frame1, 44, frame45); } function frame1(){ stop(); } function frame45(){ stop(); gotoAndStop(1); MovieClip(parent).kickStart(); } } }//package BunnyBountySurvivalStandalone_fla
Section 81
//targetMsg_20 (BunnyBountySurvivalStandalone_fla.targetMsg_20) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class targetMsg_20 extends MovieClip { public function targetMsg_20(){ addFrameScript(0, frame1, 32, frame33, 64, frame65); } function frame65(){ stop(); gotoAndStop(1); } function frame1(){ stop(); } function frame33(){ stop(); gotoAndStop(1); } } }//package BunnyBountySurvivalStandalone_fla
Section 82
//warning_18 (BunnyBountySurvivalStandalone_fla.warning_18) package BunnyBountySurvivalStandalone_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class warning_18 extends MovieClip { public function warning_18(){ addFrameScript(0, frame1, 30, frame31, 85, frame86); } function frame86(){ this.visible = false; gotoAndStop(1); MovieClip(parent).finalSpawn(); } function frame1(){ stop(); } function frame31(){ MovieClip(parent).playSound("finalWave"); } } }//package BunnyBountySurvivalStandalone_fla
Section 83
//weaponIndicator_30 (BunnyBountySurvivalStandalone_fla.weaponIndicator_30) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class weaponIndicator_30 extends MovieClip { public function weaponIndicator_30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 84
//Vikingdie_281 (BunnyBountySurvivalStandalone_fla.Vikingdie_281) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Vikingdie_281 extends MovieClip { public var creatureFaintHat:MovieClip; public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureFaint:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 85
//Vikinghit_256 (BunnyBountySurvivalStandalone_fla.Vikinghit_256) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Vikinghit_256 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 86
//Vikinghitshroom_259 (BunnyBountySurvivalStandalone_fla.Vikinghitshroom_259) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Vikinghitshroom_259 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 87
//Vikingshroomwalk_261 (BunnyBountySurvivalStandalone_fla.Vikingshroomwalk_261) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Vikingshroomwalk_261 extends MovieClip { public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 88
//Vikingstand_249 (BunnyBountySurvivalStandalone_fla.Vikingstand_249) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Vikingstand_249 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 89
//vikingstillfood_260 (BunnyBountySurvivalStandalone_fla.vikingstillfood_260) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class vikingstillfood_260 extends MovieClip { public function vikingstillfood_260(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 90
//Vikingwalk_273 (BunnyBountySurvivalStandalone_fla.Vikingwalk_273) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class Vikingwalk_273 extends MovieClip { public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvivalStandalone_fla
Section 91
//yesButton_59 (BunnyBountySurvivalStandalone_fla.yesButton_59) package BunnyBountySurvivalStandalone_fla { import flash.display.*; public dynamic class yesButton_59 extends MovieClip { public function yesButton_59(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvivalStandalone_fla
Section 92
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 93
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 94
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 95
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.text.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 96
//Slider (fl.controls.Slider) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class Slider extends UIComponent implements IFocusManagerComponent { protected var _direction:String; protected var _liveDragging:Boolean;// = false protected var _value:Number;// = 0 protected var _snapInterval:Number;// = 0 protected var _minimum:Number;// = 0 protected var _maximum:Number;// = 10 protected var track:BaseButton; protected var _tickInterval:Number;// = 0 protected var tickContainer:Sprite; protected var thumb:BaseButton; protected static const TICK_STYLES:Object = {upSkin:"tickSkin"}; protected static const TRACK_STYLES:Object = {upSkin:"sliderTrackSkin", overSkin:"sliderTrackSkin", downSkin:"sliderTrackSkin", disabledSkin:"sliderTrackDisabledSkin"}; protected static const THUMB_STYLES:Object = {upSkin:"thumbUpSkin", overSkin:"thumbOverSkin", downSkin:"thumbDownSkin", disabledSkin:"thumbDisabledSkin"}; protected static var defaultStyles:Object = {thumbUpSkin:"SliderThumb_upSkin", thumbOverSkin:"SliderThumb_overSkin", thumbDownSkin:"SliderThumb_downSkin", thumbDisabledSkin:"SliderThumb_disabledSkin", sliderTrackSkin:"SliderTrack_skin", sliderTrackDisabledSkin:"SliderTrack_disabledSkin", tickSkin:"SliderTick_skin", focusRectSkin:null, focusRectPadding:null}; public function Slider(){ _direction = SliderDirection.HORIZONTAL; _minimum = 0; _maximum = 10; _value = 0; _tickInterval = 0; _snapInterval = 0; _liveDragging = false; super(); setStyles(); } public function get minimum():Number{ return (_minimum); } public function set minimum(_arg1:Number):void{ _minimum = _arg1; this.value = Math.max(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get maximum():Number{ return (_maximum); } protected function positionThumb():void{ thumb.x = ((((_direction)==SliderDirection.VERTICAL) ? ((maximum - minimum) - value) : (value - minimum) / (maximum - minimum)) * _width); } protected function clearTicks():void{ if (((!(tickContainer)) || (!(tickContainer.parent)))){ return; }; removeChild(tickContainer); } protected function onTrackClick(_arg1:MouseEvent):void{ calculateValue(track.mouseX, InteractionInputType.MOUSE, SliderEventClickTarget.TRACK); if (!liveDragging){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.TRACK, InteractionInputType.MOUSE)); }; } public function set maximum(_arg1:Number):void{ _maximum = _arg1; this.value = Math.min(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get liveDragging():Boolean{ return (_liveDragging); } protected function doDrag(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; _local2 = (_width / snapInterval); _local3 = track.mouseX; calculateValue(_local3, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB); dispatchEvent(new SliderEvent(SliderEvent.THUMB_DRAG, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:uint; var _local3:Number; var _local4:Boolean; if (!enabled){ return; }; _local2 = ((snapInterval)>0) ? snapInterval : 1; _local4 = (direction == SliderDirection.HORIZONTAL); if ((((((_arg1.keyCode == Keyboard.DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.LEFT)) && (_local4))))){ _local3 = (value - _local2); } else { if ((((((_arg1.keyCode == Keyboard.UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.RIGHT)) && (_local4))))){ _local3 = (value + _local2); } else { if ((((((_arg1.keyCode == Keyboard.PAGE_DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.HOME)) && (_local4))))){ _local3 = minimum; } else { if ((((((_arg1.keyCode == Keyboard.PAGE_UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.END)) && (_local4))))){ _local3 = maximum; }; }; }; }; if (!isNaN(_local3)){ _arg1.stopPropagation(); doSetValue(_local3, InteractionInputType.KEYBOARD, null, _arg1.keyCode); }; } override public function set enabled(_arg1:Boolean):void{ if (enabled == _arg1){ return; }; super.enabled = _arg1; track.enabled = (thumb.enabled = _arg1); } protected function thumbPressHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, doDrag, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true); dispatchEvent(new SliderEvent(SliderEvent.THUMB_PRESS, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); } public function get snapInterval():Number{ return (_snapInterval); } protected function thumbReleaseHandler(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag); stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler); dispatchEvent(new SliderEvent(SliderEvent.THUMB_RELEASE, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } public function set liveDragging(_arg1:Boolean):void{ _liveDragging = _arg1; } public function set value(_arg1:Number):void{ doSetValue(_arg1); } public function set direction(_arg1:String):void{ var _local2:Boolean; _direction = _arg1; _local2 = (_direction == SliderDirection.VERTICAL); if (isLivePreview){ if (_local2){ setScaleY(-1); y = track.height; } else { setScaleY(1); y = 0; }; positionThumb(); return; }; if (((_local2) && (componentInspectorSetting))){ if ((rotation % 90) == 0){ setScaleY(-1); }; }; if (!componentInspectorSetting){ rotation = (_local2) ? 90 : 0; }; } public function set tickInterval(_arg1:Number):void{ _tickInterval = _arg1; invalidate(InvalidationType.SIZE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES)){ setStyles(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ track.setSize(_width, track.height); track.drawNow(); thumb.drawNow(); }; if (tickInterval > 0){ drawTicks(); } else { clearTicks(); }; positionThumb(); super.draw(); } override protected function configUI():void{ super.configUI(); thumb = new BaseButton(); thumb.setSize(13, 13); thumb.autoRepeat = false; addChild(thumb); thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true); track = new BaseButton(); track.move(0, 0); track.setSize(80, 4); track.autoRepeat = false; track.useHandCursor = false; track.addEventListener(MouseEvent.CLICK, onTrackClick, false, 0, true); addChildAt(track, 0); } public function set snapInterval(_arg1:Number):void{ _snapInterval = _arg1; } public function get value():Number{ return (_value); } public function get direction():String{ return (_direction); } public function get tickInterval():Number{ return (_tickInterval); } override public function setSize(_arg1:Number, _arg2:Number):void{ if ((((_direction == SliderDirection.VERTICAL)) && (!(isLivePreview)))){ super.setSize(_arg2, _arg1); } else { super.setSize(_arg1, _arg2); }; invalidate(InvalidationType.SIZE); } protected function drawTicks():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:uint; var _local5:DisplayObject; clearTicks(); tickContainer = new Sprite(); _local1 = ((maximum)<1) ? (tickInterval / 100) : tickInterval; _local2 = ((maximum - minimum) / _local1); _local3 = (_width / _local2); _local4 = 0; while (_local4 <= _local2) { _local5 = getDisplayObjectInstance(getStyleValue("tickSkin")); _local5.x = (_local3 * _local4); _local5.y = ((track.y - _local5.height) - 2); tickContainer.addChild(_local5); _local4++; }; addChild(tickContainer); } protected function calculateValue(_arg1:Number, _arg2:String, _arg3:String, _arg4:int=undefined):void{ var _local5:Number; _local5 = ((_arg1 / _width) * (maximum - minimum)); if (_direction == SliderDirection.VERTICAL){ _local5 = (maximum - _local5); } else { _local5 = (minimum + _local5); }; doSetValue(_local5, _arg2, _arg3, _arg4); } protected function getPrecision(_arg1:Number):Number{ var _local2:String; _local2 = _arg1.toString(); if (_local2.indexOf(".") == -1){ return (0); }; return (_local2.split(".").pop().length); } protected function doSetValue(_arg1:Number, _arg2:String=null, _arg3:String=null, _arg4:int=undefined):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local5 = _value; if (((!((_snapInterval == 0))) && (!((_snapInterval == 1))))){ _local6 = Math.pow(10, getPrecision(snapInterval)); _local7 = (_snapInterval * _local6); _local8 = Math.round((_arg1 * _local6)); _local9 = (Math.round((_local8 / _local7)) * _local7); _arg1 = (_local9 / _local6); _value = Math.max(minimum, Math.min(maximum, _arg1)); } else { _value = Math.max(minimum, Math.min(maximum, Math.round(_arg1))); }; if (((!((_local5 == _value))) && (((((liveDragging) && (!((_arg3 == null))))) || ((_arg2 == InteractionInputType.KEYBOARD)))))){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, _arg3, _arg2, _arg4)); }; positionThumb(); } protected function setStyles():void{ copyStylesToChild(thumb, THUMB_STYLES); copyStylesToChild(track, TRACK_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 97
//SliderDirection (fl.controls.SliderDirection) package fl.controls { public class SliderDirection { public static var HORIZONTAL:String = "horizontal"; public static var VERTICAL:String = "vertical"; } }//package fl.controls
Section 98
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 99
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 100
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import fl.managers.*; import flash.utils.*; import fl.events.*; import flash.text.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 101
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 102
//InteractionInputType (fl.events.InteractionInputType) package fl.events { public class InteractionInputType { public static const MOUSE:String = "mouse"; public static const KEYBOARD:String = "keyboard"; } }//package fl.events
Section 103
//SliderEvent (fl.events.SliderEvent) package fl.events { import flash.events.*; public class SliderEvent extends Event { protected var _triggerEvent:String; protected var _keyCode:Number; protected var _value:Number; protected var _clickTarget:String; public static const CHANGE:String = "change"; public static const THUMB_PRESS:String = "thumbPress"; public static const THUMB_DRAG:String = "thumbDrag"; public static const THUMB_RELEASE:String = "thumbRelease"; public function SliderEvent(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:int=0){ _value = _arg2; _keyCode = _arg5; _triggerEvent = _arg4; _clickTarget = _arg3; super(_arg1); } public function get clickTarget():String{ return (_clickTarget); } override public function clone():Event{ return (new SliderEvent(type, _value, _clickTarget, _triggerEvent, _keyCode)); } override public function toString():String{ return (formatToString("SliderEvent", "type", "value", "bubbles", "cancelable", "keyCode", "triggerEvent", "clickTarget")); } public function get triggerEvent():String{ return (_triggerEvent); } public function get value():Number{ return (_value); } public function get keyCode():Number{ return (_keyCode); } } }//package fl.events
Section 104
//SliderEventClickTarget (fl.events.SliderEventClickTarget) package fl.events { public class SliderEventClickTarget { public static const TRACK:String = "track"; public static const THUMB:String = "thumb"; } }//package fl.events
Section 105
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 106
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 107
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 108
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 109
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.utils.*; import flash.text.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 110
//barbarianSound1 (barbarianSound1) package { import flash.media.*; public dynamic class barbarianSound1 extends Sound { } }//package
Section 111
//barbarianSound2 (barbarianSound2) package { import flash.media.*; public dynamic class barbarianSound2 extends Sound { } }//package
Section 112
//bullet (bullet) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class bullet extends MovieClip { public function bullet(){ addFrameScript(0, frame1, 4, frame5); } function frame1(){ stop(); } function frame5(){ stop(); parent.removeChild(this); this.gone = true; } } }//package
Section 113
//bulletFireSound (bulletFireSound) package { import flash.media.*; public dynamic class bulletFireSound extends Sound { } }//package
Section 114
//bulletFlySound (bulletFlySound) package { import flash.media.*; public dynamic class bulletFlySound extends Sound { } }//package
Section 115
//bulletHitSound (bulletHitSound) package { import flash.media.*; public dynamic class bulletHitSound extends Sound { } }//package
Section 116
//cashSound (cashSound) package { import flash.media.*; public dynamic class cashSound extends Sound { } }//package
Section 117
//cheerSound1 (cheerSound1) package { import flash.media.*; public dynamic class cheerSound1 extends Sound { } }//package
Section 118
//cheerSound2 (cheerSound2) package { import flash.media.*; public dynamic class cheerSound2 extends Sound { } }//package
Section 119
//cheerSound3 (cheerSound3) package { import flash.media.*; public dynamic class cheerSound3 extends Sound { } }//package
Section 120
//chipmunkdie1 (chipmunkdie1) package { import flash.media.*; public dynamic class chipmunkdie1 extends Sound { } }//package
Section 121
//chipmunkdie2 (chipmunkdie2) package { import flash.media.*; public dynamic class chipmunkdie2 extends Sound { } }//package
Section 122
//chipmunkdie3 (chipmunkdie3) package { import flash.media.*; public dynamic class chipmunkdie3 extends Sound { } }//package
Section 123
//chipmunkdie4 (chipmunkdie4) package { import flash.media.*; public dynamic class chipmunkdie4 extends Sound { } }//package
Section 124
//chipmunkdie5 (chipmunkdie5) package { import flash.media.*; public dynamic class chipmunkdie5 extends Sound { } }//package
Section 125
//chipmunkdie6 (chipmunkdie6) package { import flash.media.*; public dynamic class chipmunkdie6 extends Sound { } }//package
Section 126
//chipmunkdie7 (chipmunkdie7) package { import flash.media.*; public dynamic class chipmunkdie7 extends Sound { } }//package
Section 127
//chipmunkdie8 (chipmunkdie8) package { import flash.media.*; public dynamic class chipmunkdie8 extends Sound { } }//package
Section 128
//chipmunkdie9 (chipmunkdie9) package { import flash.media.*; public dynamic class chipmunkdie9 extends Sound { } }//package
Section 129
//chipmunkhurt1 (chipmunkhurt1) package { import flash.media.*; public dynamic class chipmunkhurt1 extends Sound { } }//package
Section 130
//chipmunkhurt2 (chipmunkhurt2) package { import flash.media.*; public dynamic class chipmunkhurt2 extends Sound { } }//package
Section 131
//chipmunkhurt3 (chipmunkhurt3) package { import flash.media.*; public dynamic class chipmunkhurt3 extends Sound { } }//package
Section 132
//chipmunkhurt4 (chipmunkhurt4) package { import flash.media.*; public dynamic class chipmunkhurt4 extends Sound { } }//package
Section 133
//chipmunkhurt5 (chipmunkhurt5) package { import flash.media.*; public dynamic class chipmunkhurt5 extends Sound { } }//package
Section 134
//chipmunkhurt6 (chipmunkhurt6) package { import flash.media.*; public dynamic class chipmunkhurt6 extends Sound { } }//package
Section 135
//chipmunkhurt7 (chipmunkhurt7) package { import flash.media.*; public dynamic class chipmunkhurt7 extends Sound { } }//package
Section 136
//chipmunkhurt8 (chipmunkhurt8) package { import flash.media.*; public dynamic class chipmunkhurt8 extends Sound { } }//package
Section 137
//chipmunkhurt9 (chipmunkhurt9) package { import flash.media.*; public dynamic class chipmunkhurt9 extends Sound { } }//package
Section 138
//clickSound (clickSound) package { import flash.media.*; public dynamic class clickSound extends Sound { } }//package
Section 139
//clickSound2 (clickSound2) package { import flash.media.*; public dynamic class clickSound2 extends Sound { } }//package
Section 140
//clickSound3 (clickSound3) package { import flash.media.*; public dynamic class clickSound3 extends Sound { } }//package
Section 141
//creatureA (creatureA) package { import flash.display.*; public dynamic class creatureA extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureA(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 142
//creatureB (creatureB) package { import flash.display.*; public dynamic class creatureB extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureB(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 143
//creatureC (creatureC) package { import flash.display.*; public dynamic class creatureC extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 144
//creatureD (creatureD) package { import flash.display.*; public dynamic class creatureD extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureD(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 145
//cursorTarget (cursorTarget) package { import flash.display.*; public dynamic class cursorTarget extends MovieClip { public var gfx:MovieClip; public function cursorTarget(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 146
//dingSound1 (dingSound1) package { import flash.media.*; public dynamic class dingSound1 extends Sound { } }//package
Section 147
//dingSound2 (dingSound2) package { import flash.media.*; public dynamic class dingSound2 extends Sound { } }//package
Section 148
//dingSound3 (dingSound3) package { import flash.media.*; public dynamic class dingSound3 extends Sound { } }//package
Section 149
//dingSound4 (dingSound4) package { import flash.media.*; public dynamic class dingSound4 extends Sound { } }//package
Section 150
//dingSound5 (dingSound5) package { import flash.media.*; public dynamic class dingSound5 extends Sound { } }//package
Section 151
//dingSound6 (dingSound6) package { import flash.media.*; public dynamic class dingSound6 extends Sound { } }//package
Section 152
//dingSound7 (dingSound7) package { import flash.media.*; public dynamic class dingSound7 extends Sound { } }//package
Section 153
//explode3 (explode3) package { import flash.media.*; public dynamic class explode3 extends Sound { } }//package
Section 154
//explosion1 (explosion1) package { import flash.media.*; public dynamic class explosion1 extends Sound { } }//package
Section 155
//explosion2 (explosion2) package { import flash.media.*; public dynamic class explosion2 extends Sound { } }//package
Section 156
//FinalWave (FinalWave) package { import flash.media.*; public dynamic class FinalWave extends Sound { } }//package
Section 157
//Flame1 (Flame1) package { import flash.media.*; public dynamic class Flame1 extends Sound { } }//package
Section 158
//Flame2 (Flame2) package { import flash.media.*; public dynamic class Flame2 extends Sound { } }//package
Section 159
//Flame3 (Flame3) package { import flash.media.*; public dynamic class Flame3 extends Sound { } }//package
Section 160
//flamethrowerBullet (flamethrowerBullet) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class flamethrowerBullet extends MovieClip { public var gfx:MovieClip; public function flamethrowerBullet(){ addFrameScript(0, frame1, 4, frame5); } function frame1(){ stop(); } function frame5(){ stop(); parent.removeChild(this); this.gone = true; } } }//package
Section 161
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 162
//food (food) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class food extends MovieClip { public function food(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 163
//food2 (food2) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class food2 extends MovieClip { public function food2(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 164
//food3 (food3) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class food3 extends MovieClip { public function food3(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 165
//foodStolenSound (foodStolenSound) package { import flash.media.*; public dynamic class foodStolenSound extends Sound { } }//package
Section 166
//impact1 (impact1) package { import flash.media.*; public dynamic class impact1 extends Sound { } }//package
Section 167
//impact10 (impact10) package { import flash.media.*; public dynamic class impact10 extends Sound { } }//package
Section 168
//impact2 (impact2) package { import flash.media.*; public dynamic class impact2 extends Sound { } }//package
Section 169
//impact3 (impact3) package { import flash.media.*; public dynamic class impact3 extends Sound { } }//package
Section 170
//impact4 (impact4) package { import flash.media.*; public dynamic class impact4 extends Sound { } }//package
Section 171
//impact5 (impact5) package { import flash.media.*; public dynamic class impact5 extends Sound { } }//package
Section 172
//impact6 (impact6) package { import flash.media.*; public dynamic class impact6 extends Sound { } }//package
Section 173
//impact7 (impact7) package { import flash.media.*; public dynamic class impact7 extends Sound { } }//package
Section 174
//impact8 (impact8) package { import flash.media.*; public dynamic class impact8 extends Sound { } }//package
Section 175
//impact9 (impact9) package { import flash.media.*; public dynamic class impact9 extends Sound { } }//package
Section 176
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.system.*; import flash.net.*; public class MochiAd { public static function getVersion():String{ return ("2.3"); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.parent._mochiad_ctr_failed){ options.ad_failed(); _local3 = true; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("5cc6f7dfb67f2f08341c831480f7c2a7".length == 0){ options.ad_started(); options.ad_finished(); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ options.ad_failed(); _local4 = true; }; }; }; if (this.parent._mochiad_ctr_failed){ options.ad_failed(); _local4 = true; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 177
//mole (mole) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class mole extends MovieClip { public function mole(){ addFrameScript(0, frame1, 5, frame6, 10, frame11, 27, frame28, 45, frame46, 63, frame64); } function frame64(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } function frame6(){ stop(); this.dying = true; gotoAndPlay("hide_open"); } function frame1(){ stop(); } function frame28(){ this.popping = false; gotoAndStop(1); } function frame11(){ gotoAndPlay("normal_open"); } function frame46(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } } }//package
Section 178
//mouseArrow (mouseArrow) package { import flash.display.*; public dynamic class mouseArrow extends MovieClip { } }//package
Section 179
//ninjaSound1 (ninjaSound1) package { import flash.media.*; public dynamic class ninjaSound1 extends Sound { } }//package
Section 180
//ninjaSound2 (ninjaSound2) package { import flash.media.*; public dynamic class ninjaSound2 extends Sound { } }//package
Section 181
//ninjaSound3 (ninjaSound3) package { import flash.media.*; public dynamic class ninjaSound3 extends Sound { } }//package
Section 182
//powerdownSound1 (powerdownSound1) package { import flash.media.*; public dynamic class powerdownSound1 extends Sound { } }//package
Section 183
//powerdownSound2 (powerdownSound2) package { import flash.media.*; public dynamic class powerdownSound2 extends Sound { } }//package
Section 184
//powerup (powerup) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.xml.*; public dynamic class powerup extends MovieClip { public var powerupSprite:MovieClip; public function powerup(){ addFrameScript(0, frame1, 31, frame32, 45, frame46); } function frame1(){ stop(); } function frame46(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } function frame32(){ gotoAndPlay("floating"); } } }//package
Section 185
//powerupSound1 (powerupSound1) package { import flash.media.*; public dynamic class powerupSound1 extends Sound { } }//package
Section 186
//powerupSound2 (powerupSound2) package { import flash.media.*; public dynamic class powerupSound2 extends Sound { } }//package
Section 187
//rollOverSound (rollOverSound) package { import flash.media.*; public dynamic class rollOverSound extends Sound { } }//package
Section 188
//rollSound (rollSound) package { import flash.media.*; public dynamic class rollSound extends Sound { } }//package
Section 189
//silence (silence) package { import flash.media.*; public dynamic class silence extends Sound { } }//package
Section 190
//SliderThumb_disabledSkin (SliderThumb_disabledSkin) package { import flash.display.*; public dynamic class SliderThumb_disabledSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 191
//SliderThumb_downSkin (SliderThumb_downSkin) package { import flash.display.*; public dynamic class SliderThumb_downSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 192
//SliderThumb_overSkin (SliderThumb_overSkin) package { import flash.display.*; public dynamic class SliderThumb_overSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 193
//SliderThumb_upSkin (SliderThumb_upSkin) package { import flash.display.*; public dynamic class SliderThumb_upSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 194
//SliderTick_skin (SliderTick_skin) package { import flash.display.*; public dynamic class SliderTick_skin extends MovieClip { } }//package
Section 195
//SliderTrack_disabledSkin (SliderTrack_disabledSkin) package { import flash.display.*; public dynamic class SliderTrack_disabledSkin extends MovieClip { public var sondBar:MovieClip; } }//package
Section 196
//SliderTrack_skin (SliderTrack_skin) package { import flash.display.*; public dynamic class SliderTrack_skin extends MovieClip { public var sondBar:MovieClip; } }//package
Section 197
//stealFoodSound (stealFoodSound) package { import flash.media.*; public dynamic class stealFoodSound extends Sound { } }//package
Section 198
//unlock (unlock) package { import flash.media.*; public dynamic class unlock extends Sound { } }//package
Section 199
//unlock2 (unlock2) package { import flash.media.*; public dynamic class unlock2 extends Sound { } }//package
Section 200
//whip (whip) package { import flash.media.*; public dynamic class whip extends Sound { } }//package

Library Items

Symbol 1 Sound {whip}
Symbol 2 Sound {unlock2}
Symbol 3 Sound {unlock}
Symbol 4 Sound {silence}
Symbol 5 Sound {rollSound}
Symbol 6 Sound {ninjaSound3}
Symbol 7 Sound {ninjaSound2}
Symbol 8 Sound {ninjaSound1}
Symbol 9 Sound {foodStolenSound}
Symbol 10 Sound {stealFoodSound}
Symbol 11 Sound {rollOverSound}
Symbol 12 Sound {powerdownSound2}
Symbol 13 Sound {powerdownSound1}
Symbol 14 Sound {powerupSound2}
Symbol 15 Sound {powerupSound1}
Symbol 16 Sound {dingSound1}
Symbol 17 Sound {impact9}
Symbol 18 Sound {impact8}
Symbol 19 Sound {impact7}
Symbol 20 Sound {impact6}
Symbol 21 Sound {impact5}
Symbol 22 Sound {impact4}
Symbol 23 Sound {impact3}
Symbol 24 Sound {impact2}
Symbol 25 Sound {impact10}
Symbol 26 Sound {impact1}
Symbol 27 Sound {Flame3}
Symbol 28 Sound {Flame2}
Symbol 29 Sound {Flame1}
Symbol 30 Sound {FinalWave}
Symbol 31 Sound {explosion1}
Symbol 32 Sound {explode3}
Symbol 33 Sound {explosion2}
Symbol 34 Sound {dingSound7}
Symbol 35 Sound {dingSound6}
Symbol 36 Sound {dingSound5}
Symbol 37 Sound {dingSound4}
Symbol 38 Sound {dingSound3}
Symbol 39 Sound {dingSound2}
Symbol 40 Sound {clickSound3}
Symbol 41 Sound {clickSound2}
Symbol 42 Sound {chipmunkhurt9}
Symbol 43 Sound {chipmunkhurt8}
Symbol 44 Sound {chipmunkhurt7}
Symbol 45 Sound {chipmunkhurt6}
Symbol 46 Sound {chipmunkhurt5}
Symbol 47 Sound {chipmunkhurt4}
Symbol 48 Sound {chipmunkhurt3}
Symbol 49 Sound {chipmunkhurt2}
Symbol 50 Sound {chipmunkhurt1}
Symbol 51 Sound {chipmunkdie9}
Symbol 52 Sound {chipmunkdie8}
Symbol 53 Sound {chipmunkdie7}
Symbol 54 Sound {chipmunkdie6}
Symbol 55 Sound {chipmunkdie5}
Symbol 56 Sound {chipmunkdie4}
Symbol 57 Sound {chipmunkdie3}
Symbol 58 Sound {chipmunkdie2}
Symbol 59 Sound {chipmunkdie1}
Symbol 60 Sound {cheerSound3}
Symbol 61 Sound {cheerSound2}
Symbol 62 Sound {cheerSound1}
Symbol 63 Sound {cashSound}
Symbol 64 Sound {clickSound}
Symbol 65 Sound {bulletFlySound}
Symbol 66 Sound {barbarianSound2}
Symbol 67 Sound {barbarianSound1}
Symbol 68 Sound {bulletFireSound}
Symbol 69 Sound {bulletHitSound}
Symbol 70 GraphicUsed by:82 335
Symbol 71 GraphicUsed by:82 335
Symbol 72 GraphicUsed by:82 335
Symbol 73 GraphicUsed by:82 335
Symbol 74 GraphicUsed by:82 335
Symbol 75 GraphicUsed by:82 335
Symbol 76 GraphicUsed by:82 335
Symbol 77 GraphicUsed by:82 335
Symbol 78 GraphicUsed by:82 335
Symbol 79 GraphicUsed by:82 335
Symbol 80 GraphicUsed by:82 335
Symbol 81 GraphicUsed by:82 335
Symbol 82 MovieClip {BunnyBountySurvivalStandalone_fla.fireGfx_305}Uses:70 71 72 73 74 75 76 77 78 79 80 81Used by:83
Symbol 83 MovieClip {flamethrowerBullet}Uses:82
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:110
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:110
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:110
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:90 91 92Used by:110
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:110
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:110
Symbol 98 GraphicUsed by:110
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:110
Symbol 101 GraphicUsed by:110
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClip {mole}Uses:85 87 89 93 95 97 98 100 101 103 104 105 107 108 109
Symbol 111 GraphicUsed by:112 131 360 441
Symbol 112 MovieClipUses:111Used by:131 229 450 517
Symbol 113 GraphicUsed by:131
Symbol 114 GraphicUsed by:131
Symbol 115 GraphicUsed by:131 142
Symbol 116 GraphicUsed by:131 142
Symbol 117 GraphicUsed by:131 142 155
Symbol 118 GraphicUsed by:131 142
Symbol 119 GraphicUsed by:131 142 155
Symbol 120 GraphicUsed by:131 142 155
Symbol 121 GraphicUsed by:131 142 155
Symbol 122 GraphicUsed by:131 142
Symbol 123 GraphicUsed by:131 142 155
Symbol 124 GraphicUsed by:131 142 155
Symbol 125 GraphicUsed by:131
Symbol 126 GraphicUsed by:131 142 155
Symbol 127 GraphicUsed by:131 142 155
Symbol 128 GraphicUsed by:131 142 155
Symbol 129 GraphicUsed by:131 142 155
Symbol 130 GraphicUsed by:131 142 155
Symbol 131 MovieClip {food3}Uses:111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130
Symbol 132 GraphicUsed by:142 187 360 441 491
Symbol 133 GraphicUsed by:142
Symbol 134 GraphicUsed by:142
Symbol 135 GraphicUsed by:142
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:142
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142 155
Symbol 142 MovieClip {food2}Uses:132 133 134 135 137 138 139 115 116 117 118 119 120 121 122 123 124 140 141 126 127 128 129 130
Symbol 143 GraphicUsed by:155
Symbol 144 GraphicUsed by:155
Symbol 145 GraphicUsed by:155
Symbol 146 GraphicUsed by:155
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:155
Symbol 149 GraphicUsed by:155
Symbol 150 GraphicUsed by:155
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip {food}Uses:143 144 145 146 148 149 150 141 126 117 128 119 152 120 121 153 123 124 154 127 129 130
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:336 424 469 538
Symbol 158 GraphicUsed by:159 164 175 190 231 233 259 269
Symbol 159 MovieClipUses:158Used by:172
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:172
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:172
Symbol 164 MovieClipUses:158Used by:172
Symbol 165 GraphicUsed by:167 206 245
Symbol 166 GraphicUsed by:167 206 245
Symbol 167 MovieClipUses:165 166Used by:172
Symbol 168 GraphicUsed by:172 223 258
Symbol 169 GraphicUsed by:172 185 188 223 258
Symbol 170 GraphicUsed by:171 184 286 528 536
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClip {BunnyBountySurvivalStandalone_fla.Vikingstand_249}Uses:159 161 163 164 167 168 169 171Used by:336
Symbol 173 GraphicUsed by:175 231 259
Symbol 174 GraphicUsed by:175 193 234 269
Symbol 175 MovieClipUses:158 173 174Used by:185 188
Symbol 176 GraphicUsed by:178 270 535
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Symbol 178 MovieClipUses:176 177Used by:185 188 495
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182 494 519
Symbol 182 MovieClipUses:179 180 181Used by:185 188
Symbol 183 GraphicUsed by:184 286 522 536
Symbol 184 MovieClipUses:183 170Used by:185 188 495
Symbol 185 MovieClip {BunnyBountySurvivalStandalone_fla.Vikinghit_256}Uses:175 178 169 182 184Used by:336
Symbol 186 GraphicUsed by:187 226
Symbol 187 MovieClip {BunnyBountySurvivalStandalone_fla.vikingstillfood_260}Uses:186 132Used by:188
Symbol 188 MovieClip {BunnyBountySurvivalStandalone_fla.Vikinghitshroom_259}Uses:175 178 169 187 182 184Used by:336
Symbol 189 GraphicUsed by:336 538
Symbol 190 MovieClipUses:158Used by:232
Symbol 191 GraphicUsed by:193 234
Symbol 192 GraphicUsed by:193 234
Symbol 193 MovieClipUses:191 174 192Used by:232
Symbol 194 GraphicUsed by:205
Symbol 195 GraphicUsed by:205
Symbol 196 GraphicUsed by:205 244
Symbol 197 GraphicUsed by:205
Symbol 198 GraphicUsed by:205
Symbol 199 GraphicUsed by:205
Symbol 200 GraphicUsed by:205
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
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Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:194 195 196 197 198 199 200 201 202 203 204Used by:232
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Symbol 207 GraphicUsed by:220 257
Symbol 208 GraphicUsed by:220
Symbol 209 GraphicUsed by:220
Symbol 210 GraphicUsed by:220 257
Symbol 211 GraphicUsed by:220
Symbol 212 GraphicUsed by:220
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Symbol 214 GraphicUsed by:220
Symbol 215 GraphicUsed by:220
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Symbol 217 GraphicUsed by:220
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:207 208 209 210 211 212 213 214 215 216 217 218 219Used by:232
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Symbol 222 GraphicUsed by:223 258
Symbol 223 MovieClipUses:168 221 169 222Used by:232
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:186 224 225Used by:230
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:230
Symbol 229 MovieClipUses:112Used by:230
Symbol 230 MovieClip {BunnyBountySurvivalStandalone_fla.bluevikingfood_268}Uses:226 228 229Used by:232
Symbol 231 MovieClipUses:158 173Used by:232
Symbol 232 MovieClip {BunnyBountySurvivalStandalone_fla.Vikingshroomwalk_261}Uses:190 193 205 206 220 223 230 231Used by:336
Symbol 233 MovieClipUses:158Used by:260
Symbol 234 MovieClipUses:191 174 192Used by:260
Symbol 235 GraphicUsed by:244
Symbol 236 GraphicUsed by:244
Symbol 237 GraphicUsed by:244
Symbol 238 GraphicUsed by:244
Symbol 239 GraphicUsed by:244
Symbol 240 GraphicUsed by:244
Symbol 241 GraphicUsed by:244
Symbol 242 GraphicUsed by:244
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:235 236 196 237 238 239 240 241 242 203 243Used by:260
Symbol 245 MovieClipUses:165 166Used by:260
Symbol 246 GraphicUsed by:257
Symbol 247 GraphicUsed by:257
Symbol 248 GraphicUsed by:257
Symbol 249 GraphicUsed by:257
Symbol 250 GraphicUsed by:257
Symbol 251 GraphicUsed by:257
Symbol 252 GraphicUsed by:257
Symbol 253 GraphicUsed by:257
Symbol 254 GraphicUsed by:257
Symbol 255 GraphicUsed by:257
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:207 246 247 210 248 249 250 251 252 253 254 255 256Used by:260
Symbol 258 MovieClipUses:168 221 169 222Used by:260
Symbol 259 MovieClipUses:158 173Used by:260
Symbol 260 MovieClip {BunnyBountySurvivalStandalone_fla.Vikingwalk_273}Uses:233 234 244 245 257 258 259Used by:336
Symbol 261 GraphicUsed by:266
Symbol 262 GraphicUsed by:266 269 490 497 526 534
Symbol 263 GraphicUsed by:266 269 275 490 497 526 534
Symbol 264 GraphicUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:261 262 263 264 265Used by:287
Symbol 267 GraphicUsed by:269
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:158 174 267 268 263 262Used by:287
Symbol 270 MovieClipUses:176 177Used by:287
Symbol 271 GraphicUsed by:275
Symbol 272 GraphicUsed by:275
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:271 263 272 273 274Used by:287
Symbol 276 GraphicUsed by:283
Symbol 277 GraphicUsed by:283
Symbol 278 GraphicUsed by:283
Symbol 279 GraphicUsed by:283
Symbol 280 GraphicUsed by:283
Symbol 281 GraphicUsed by:283
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:276 277 278 279 280 281 282Used by:287
Symbol 284 GraphicUsed by:285 494 519
Symbol 285 MovieClipUses:284Used by:287
Symbol 286 MovieClipUses:183 170Used by:287
Symbol 287 MovieClip {BunnyBountySurvivalStandalone_fla.Vikingdie_281}Uses:266 269 270 275 283 285 286Used by:336
Symbol 288 GraphicUsed by:335 433 439 442 454 455 463 468
Symbol 289 GraphicUsed by:335
Symbol 290 GraphicUsed by:335
Symbol 291 GraphicUsed by:335
Symbol 292 GraphicUsed by:335
Symbol 293 GraphicUsed by:335
Symbol 294 GraphicUsed by:335
Symbol 295 GraphicUsed by:335 433
Symbol 296 GraphicUsed by:335 433
Symbol 297 GraphicUsed by:335
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Symbol 299 GraphicUsed by:335
Symbol 300 GraphicUsed by:335
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Symbol 302 GraphicUsed by:335
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Symbol 319 GraphicUsed by:335
Symbol 320 GraphicUsed by:335
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Symbol 325 GraphicUsed by:335
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Symbol 327 GraphicUsed by:335
Symbol 328 GraphicUsed by:335
Symbol 329 GraphicUsed by:335
Symbol 330 GraphicUsed by:335
Symbol 331 GraphicUsed by:335
Symbol 332 GraphicUsed by:335
Symbol 333 GraphicUsed by:335
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:288 289 290 291 70 71 72 292 73 74 75 76 77 78 79 80 81 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334Used by:336 469 538
Symbol 336 MovieClip {BunnyBountySurvivalStandalone_fla.creatureBSpirte_248}Uses:157 172 185 188 189 232 260 287 335Used by:341
Symbol 337 FontUsed by:338 603 604 605 606 607 608 609 627 630 635 740 741 743 744 745 751 752 753 759 760 761 762 771 773 774 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 947 971 973 976 978 981 983 986 988
Symbol 338 EditableTextUses:337Used by:339
Symbol 339 MovieClip {BunnyBountySurvivalStandalone_fla.scoreText_189}Uses:338Used by:340
Symbol 340 MovieClip {BunnyBountySurvivalStandalone_fla.killScore_188}Uses:339Used by:341 425 470 539
Symbol 341 MovieClip {creatureB}Uses:336 340
Symbol 342 GraphicUsed by:343 368 402 403
Symbol 343 MovieClipUses:342Used by:358 364
Symbol 344 GraphicUsed by:345 369 404
Symbol 345 MovieClipUses:344Used by:358 364
Symbol 346 GraphicUsed by:347 352 370 383 405 408
Symbol 347 MovieClipUses:346Used by:358 364
Symbol 348 GraphicUsed by:349 399 406
Symbol 349 MovieClipUses:348Used by:358
Symbol 350 GraphicUsed by:358 364 398 401
Symbol 351 GraphicUsed by:358 364 398 401
Symbol 352 MovieClipUses:346Used by:358 364
Symbol 353 GraphicUsed by:358 364 398 401 423
Symbol 354 GraphicUsed by:358 364 398 401 423
Symbol 355 GraphicUsed by:356 361 381 400 409
Symbol 356 MovieClipUses:355Used by:358
Symbol 357 GraphicUsed by:358 364 398 401
Symbol 358 MovieClip {BunnyBountySurvivalStandalone_fla.robotstand_214}Uses:343 345 347 349 350 351 352 353 354 356 357Used by:424
Symbol 359 GraphicUsed by:360 441 491 502
Symbol 360 MovieClip {BunnyBountySurvivalStandalone_fla.robotstillfood_222}Uses:359 132 111Used by:364
Symbol 361 MovieClipUses:355Used by:364
Symbol 362 GraphicUsed by:363 384
Symbol 363 MovieClipUses:362Used by:364
Symbol 364 MovieClip {BunnyBountySurvivalStandalone_fla.robotstandshroom_221}Uses:343 345 347 350 351 353 354 357 360 361 352 363Used by:424
Symbol 365 GraphicUsed by:424 469
Symbol 366 GraphicUsed by:424 469
Symbol 367 GraphicUsed by:424 469
Symbol 368 MovieClipUses:342Used by:398 401
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Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:380
Symbol 376 GraphicUsed by:377
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Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:380
Symbol 380 MovieClip {BunnyBountySurvivalStandalone_fla.robotfood_229}Uses:375 377 379Used by:398
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1201 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."

Labels

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"normal"Symbol 631 MovieClip {BunnyBountySurvivalStandalone_fla.targetMsg_20} Frame 2
"expert"Symbol 631 MovieClip {BunnyBountySurvivalStandalone_fla.targetMsg_20} Frame 34
"blank"Symbol 649 MovieClip {BunnyBountySurvivalStandalone_fla.bountyLost_24} Frame 1
"move"Symbol 649 MovieClip {BunnyBountySurvivalStandalone_fla.bountyLost_24} Frame 2
"explode"Symbol 660 MovieClip {BunnyBountySurvivalStandalone_fla.boom_35} Frame 2
"blank"Symbol 668 MovieClip {BunnyBountySurvivalStandalone_fla.targetInfoMsg_36} Frame 1
"normal"Symbol 668 MovieClip {BunnyBountySurvivalStandalone_fla.targetInfoMsg_36} Frame 2




http://swfchan.com/7/30785/info.shtml
Created: 19/5 -2019 04:03:11 Last modified: 19/5 -2019 04:03:11 Server time: 14/11 -2024 17:09:59