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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

Mardek.swf

This is the info page for
Flash #30840

(Click the ID number above for more basic data on this flash file.)


Text
99

99

99999

99999

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#ffffff">9999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#fedb74">DEF-999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>

<p align="center"><font face="Myriad Condensed Web" size="18" color="#ffffff">9999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#ff6446">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>

<p align="left"><font face="Myriad Condensed Web" size="12" color="#b996dc">DEF-999</font></p>

Honour & Stealth

Honour & Stealth

MMMMMMMMMMMMMMM

L:100

100:00:00

AreaName

99

Ch XX

_name

_name

_name

_name

_name

_name

_name

_name

<p align="left"><font face="Yalortipixel" size="12" color="#00ffcc">_root.test</font></p>

99

99

Ability Name

999

Ability Name

Ability Name

Peasant Flame

Peasant Flame

99/99

99/99

Peasant Flame

Peasant Flame

999

999

+99999999

Peasant Flame

999

Peasant Flame

999

99/99

99/99

Peasant Flame

999

Peasant Flame

999

...

Itemname

Itemname

Itemname

Itemname

Itemname

999

Itemname

999

Itemname

999

You found:

IronGreatblade

x 99

You found:

IronGreatblade

x 99

IronGreatblade

...but your inventory is
full!

IronGreatblade

...but your inventory is
full!

99,999 gold

99,999 gold

<p align="left"><font face="Yalortipixel" size="10" color="#000000">1. This is a response option.</font></p>

<p align="left"><font face="Yalortipixel" size="10" color="#e9dcc0">1. This is a response option.</font></p>

<p align="left"><font face="Yalortipixel" size="10" color="#a5cdfe">1. This is a response option.</font></p>

<p align="left"><font face="Yalortipixel" size="10" color="#a5cdfe">1. This is a response option.</font></p>

ERROR!!

ERROR!!

<p align="left"><font face="Yalortipixel" size="11" color="#000000">What the hell...? o.O</font></p>

<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">What the hell...? o.O</font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

_name

_name

_name

_name

_name

areaname

areaname

00

:

00

00

areaname

areaname

0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz

0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz

Donate money if you liked this game, please?! It really helps!

Made by Pseudolonewolf of Fig Hunter Games

Chapter 1: A Fallen Star

Chapter 1: A Fallen Star

presents...

>

ConsoleCheat

v000.000.000

<p align="left"><font face="Yalortipixel" size="6" color="#e8e2c6">Created entirely by <font color="#40e1ea">Pseudolonewolf</font> (c) Fig Hunter Games 2007</font></p><p align="left"><font face="Yalortipixel" size="6" color="#e8e2c6">Most of the things in this game were made by Pseudolonewolf: the coding, the graphics, the music, the story, and even this font!</font></p><p align="left"><font face="Yalortipixel" size="6" color="#e8e2c6">However, most of the Sound Effects were acquired from various free sound effects websites, such as FlashKit, etc.</font></p>

Menu Option!

Menu Option!

Menu Option!

Menu Option!

Options

Music:
Sound Effects:
Particle Effects:
Auto Save:
Area Name Thing:
Graphical mode:
Animated tiles:
Quality:

low       med     high

Detailed

HELP

This tells you about the current option.

This tells you about the current option.

Party

9999/9999

9999/9999

9999/9999

9999/9999

HP:

MP:

9999/9999

9999/9999

XP:

Mardek

Lv 100

Expendable Soldier

Mardek

Lv 100

Expendable Soldier

Mardek

Lv 100

Expendable Soldier

Pseudolonewolf

Level:                        Exp:

100

High-Priest-In-Training

9999/9999

9999/9999

HP:
MP:

999999/999999

<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#00ddff">+999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#00ddff">+999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#00ddff">+999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#00ddff">+999</font></p>

Strength:
Vitality:
Spirit:
Agility:

Resistances:

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

ATK:
DEF:
M.DEF:

<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">~9999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">~9999</font></p>

<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">~9999</font></p>

R.Hand:
L.Hand:
Helmet:
Armour:
Accessory:
Accessory:

Something

Something

Something

Something

Something

Something

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>

9999/9999

9999/9999

9999/9999

9999/9999

9999/9999

9999/9999

CT:

9999/9999

9999/9999

Mardek

Lv 100

Expendable Soldier

Mardek

Lv 100

Expendable Soldier

STR:
VIT:
SPR:
AGL:

99

99

99

99

999

999

Mardek

Lv 100

Expendable Soldier

Mardek

Lv 100

Expendable Soldier

Party!!

Abilities:

MP         AP

Back

Back

Peasant Tech

This is a description of the tech thing!

Peasant Flame

This is a description of the skill thing!

Weapon:
Shield:
Helmet:
Armour:
Accessory:
Accessory:

Equipment

Stock items:

STR:
VIT:
SPR:
AGL:

<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>99</b></font></p>

<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>99</b></font></p>

<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>99</b></font></p>

<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>99</b></font></p>

<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>999</b></font></p>

<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>999</b></font></p>

Skills

9999/9999

selPC_name

MP:

Types:

AP

Magic Sword

This is a description of the skill!

MP

InsertItemNameHere

Description of the item.
2
3
4

ATK:

9999-9999

M.DEF:

999

99999

99999

InsertNameHere

InsertNameHere

99999

99999

STR:
VIT:
SPR:
AGL:

<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">999</font></p>

<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">999</font></p>

<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">999</font></p>

<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">999</font></p>

<p align="left"><font face="Yalortipixel" size="11" color="#00ddff">+999</font></p>

<p align="left"><font face="Yalortipixel" size="11" color="#00ddff">+999</font></p>

<p align="left"><font face="Yalortipixel" size="11" color="#00ddff">+999</font></p>

<p align="left"><font face="Yalortipixel" size="11" color="#00ddff">+999</font></p>

Can Equip:

LONGSWORD
LIGHT ARMOUR
HEAVY ARMOUR
MEDIUM ARMOUR
HAT
HELM
FULL HELM

SpellName

POW:

999

Description of the item.
2
3
4

Description of the spell.

Something

ABILITIES:

BUY ITEM

Buy this Longsword
for 1000G?

Longsword

How many?

99

(9999999999G)

Text.

Title

InsertItemNameHere

DMG:

9999-9999

(GREATSWORD)

Description of the item.
2
3
4

InsertItemNameHere

DMG:

9999-9999

<p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- FIRE elemental</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- DMG + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- STR + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- VIT + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- SPR + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- AGL + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- HP + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- MP + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Resist PSN 100%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Resist CRS 100%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Inflict PAR 70%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Drain HP</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">13</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">14</font></p>

<p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- FIRE elemental</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- DMG + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- STR + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- VIT + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- SPR + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- AGL + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- HP + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- MP + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Resist PSN 100%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Resist CRS 100%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Inflict PAR 70%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Drain HP</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">13</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">14</font></p>

~9999

999

Weapon

999

Pseudolonewolf

ATK:
DEF:

~9999

999

Weapon

M:

999

~9999

~9999

Weapon

Money:

99999999999

Inventory

a

a

Key Items

Inventory

Show:

<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>This is where the quest information goes.</b></font></p>

Quests

Game Status

Character:
Time taken:
Steps:
Treasure Found:
Monsters slain:
Total Attacks:
Damage delivered:
Damage received:
Items used:

Pseudolonewolf

00:00:00

0

0/100

Chapter 1: A Fallen Star

Chapter 1: A Fallen Star

Area transitions:
Conversations:
Reactions (ATK):
Reactions (DEF):

0/100

0/100

0/100

0/100

0/100

Pseudolonewolf

00:00:00

0

0/100

Proteus

Drawing...

MarkerOf

Map

AreaName

Drawing...

100/100

Map

MarkerOf

Data Storage

Saving the game normally saves the data locally, so it will only be valid for
that copy of the game. For example, if you play the game on one site, you'll
be unable to load your 'normally saved game' from a different site.
'Save to Server', though, allows you to save your game to an 'account' that
you've made on the MARDEK mini-site on www.fighunter.com. You can create
a new account from here; all you need to specify is a username and
password, and then you can use that username and password to save
and load data for all the chapters.

Local Save

Server Save

Save Game

SaveGames:

100-100

Save game in slot X?

Load Game

100-100

No saved games available!

Server Save

Account Details

Username:
Password:

MMMMMMMMMMMMMMMMMMMM

MMMMMMMMMMMMMMMMMMMM

Loading...

999

Server Load

MMMMMMMMMMMMMMMMMMMM

MMMMMMMMMMMMMMMMMMMM

Loading...

This section contains optional reading about the world that this game
takes place in. It doesn't really serve any purpose except for providing
background information. Every time you hear about a new person or
place, or see them, their information is added here. It updates every so
often, based on various things.
There are several sections:

Encyclopaedia

LIST

Person

Race:
Gender:
Age:
Class:
Element:
Place of Origin:
Weapon:

Human

Human

Human

Human

Human

Human

Human

Biography!

Biography!

Place

Area information.

Area information.

Artefact

Artefact information.

Artefact information.

Monster

Monster information.

Class:
Type:
Element:
HP:
MP:
STR:
VIT:
SPR:
AGL:
EXP:
Loot:

Fungoblin

GOBLIN

Earth

1d4

1d4

10

10

10

10

3

Potion

Description:

Monster information.

This help section will explain how to play this game! It's probably best to
at least skim over it, even if you're used to RPGs and think you'll be
able to just figure everything out.
You can access this from the main menu whenever you want.

CONTENTS:
- Walking around in the field
- Conversation
- Menus
- Battle
- Elements
- Status effects
- Learning Abilities

Help!

WALKING AROUND IN THE FIELD:

It's simple. Use the arrow keys to move (because I'm sure
you'd never have figured that out all by yourself!!1), and use
the X key to interact with things (eg to open doors or talk to
people).
Use the ENTER key to display the menu.

CONVERSATION:

When talking to someone, further the conversation with the X
key, or by clicking in the conversation window.
Sometimes, various options will be displayed. Generally they
don't drastically affect the outcome of things, but sometimes
they do! Maybe!
You can select options by pressing the corresponding
number key or by just clicking them.

MENUS:

Most menus should be self-explanatory enough, so I'm not going
to explain them in nitty-gritty detail as if you're some kind of
retarded toddler.
But some things are less obvious.
For example, in the INVENTORY screen, you can pick up and drag
items by clicking on them; to equip them, you drag them into the
appropriate equipment slots shown for each person. To use an
expendable item like a Potion, drag it onto the character's little
sprite and click.
Also, in the Skills menu, you can see Action skills and Reaction
skills for both attack and defence. To equip the Reactions, hold
A, S, or D and click them. Three Attack Reactions and three
defence ones can be equipped at once; one for each key.

Another tip for the Inventory, and any other screens, such as
shops, where the drag-and-drop items appear:
Hold the following keys while rolling over items to see various details
about that item:
E key - 'Examine'. This shows an item description and basic atk/def.
P key - 'Properties'. See a whole list of the item's properties.
A key - 'Abilities'. This shows the abilties that can be learned for
that item. The ones not dulled out are learnable by *the character
whose inventory thing is currently blue*.

BATTLE:

Battles work much like generic, turn-based console RPG battles.
You take turns and select an action and a target to use it on
when it's your go.
However, this game also incorporates REACTION ABILITIES.
These are unique to each character, and are learned like other
Abilities.
When you attack, or when an enemy attacks you, you'll see a !
appear above the character's head. Pressing either A, S, or D at
this point (with good timing!) will trigger the reaction assigned to
that key; a defence reaction if you're being attacked, and an
attack reaction if you're attacking.

ELEMENTS:

Elements play a big part in this game, and are an important part
of battle strategy. Each element has its own strength and
weakness. For example, Fire inflicts more damage against Air
creatures, yet takes more damage from Water creatures. The
relationships are as follows:

= Strong against

NATURAL:

FIRE

AIR

EARTH

WATER

MORAL:

LIGHT

DARK

STATUS EFFECTS:

The various status effects are as follows:

POISON: Inflicts damage every so often.
CONFUSION: The victim attacks targets randomly.
CURSE: No abilities can be used at all.
DARKNESS: Accuracy is decreased.
SILENCE: Magical abilities can't be used.
NUMB: Physical abilities can't be used.
SLEEP: Can't act until awoken by a physical attack or time lapse.
PARALYSIS: Sometimes fail to act.

LEARNING ABILITIES:

Each character has a unique set of abilities, which are learned
from equipment. Roll over items with the A key pressed to see
what can be learned from that item.
A character can't learn abilities from all items, though; only some.
Equipping an item with an ability you can learn allows you to use
that ability in battle. When you do, its AP increases by 1. When
you fill up the AP bar for that ability, it's MASTERED, and you can
then use it without having the item equipped.

99999999999

Bob's Burger Bar

Wares:

Inventory:

Item:
Value:

99999999999

99999999999

Something!

Insert Tech Name Here

Insert Tech Name Here

Insert Tech Name Here

Insert Tech Name Here

test

test

test

Mardek

Mardek

MP

SpellName

POW:

999

Description of the item.
2
3
4

Select your target!

Items:

Amount

ItemName

Description of the item.
2
3
4
5

Inventory:

Items Found:

Money:

99999999999

(Pick up and take what you want!)

HELP!

BMSG

YOU ARE DEAD.
YOU MAY CHOOSE TO LOAD YOUR GAME OR JUST
QUIT.

ZOOM%

M key displays the menu!

<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6"><b>999,999</b></font></p>

New Area

Name:
Tileset:
Width:
Height:

10

10

The Area Name

Load Area:

refName

t_tropical

Area Code:

Create Sprite

sprite_name

Instance Name:
Conversation:
Walkspeed:

aaaaaaaaaaaaaaaaa

aaaaaaaaaaaaaaaaa

aaaaaaaaaaaaaaaaa

Create Treasure

COMMANDS!

SHOW/HIDE

Presents...

Sponsored by

There is a Dark Fortress atop a Craggy Peak in the far-off Badlands...

There is a Dark Fortress atop a Craggy Peak in the far-off Badlands...

There is a Dark Fortress atop a Craggy Peak in the far-off Badlands...

SKIP

(Well, what kingdom?)

(Well, what kingdom?)

(It doesn't matter!)

(It doesn't matter!)

There is a Dark Fortress atop a Craggy Peak in the far-off Badlands...

There is a Dark Fortress atop a Craggy Peak in the far-off Badlands...

There is a Dark Fortress atop a Craggy Peak in the far-off Badlands...

Thus concludes this first chapter of the Tale of Mardek!
Another Chapter will follow soon; it would be a good idea to save
your game now so then you can load it at the beginning of the
other chapter.
Until then though, click these things maybe!

0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz

Pseudolonewolf's deviantART page

Become a member of the real Yalortism!

Play more games at www.CrazyMonkeyGames.com!

Music Player

CurrentTrack

99:99:99

Now Playing:

ActionScript [AS1/AS2]

Frame 1
function DrawBorder() { _root.createEmptyMovieClip("borderTop", 9898989891); with (_root.borderTop) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-100, 0); lineTo(Stage.width + 100, 0); lineTo(Stage.width + 100, -100); lineTo(-100, -100); lineTo(-100, 0); endFill(); } _root.createEmptyMovieClip("borderBtm", 9898989892); with (_root.borderBtm) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-100, Stage.height + 100); lineTo(Stage.width + 100, Stage.height); lineTo(Stage.width + 100, Stage.height + 100); lineTo(-100, Stage.height + 100); lineTo(-100, Stage.height); endFill(); } _root.createEmptyMovieClip("borderLeft", 9898989893); with (_root.borderLeft) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(-100, -100); lineTo(0, -100); lineTo(0, Stage.height + 100); lineTo(-100, Stage.height + 100); lineTo(-100, -100); endFill(); } _root.createEmptyMovieClip("borderRight", 9898989894); with (_root.borderRight) { beginFill(0, 100); lineStyle(1, 0, 0); moveTo(Stage.width, -100); lineTo(Stage.width, Stage.height + 100); lineTo(Stage.width + 100, Stage.height + 100); lineTo(Stage.width + 100, -100); lineTo(Stage.width, -100); endFill(); } } function Flash(target, colour) { if (target.stats.tint != undefined) { return(undefined); } if (colour[0] == undefined) { colour = [255, 255, 255]; } if (target.tint == undefined) { target.colour = new Color(target); target.tint = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; } target.attachMovie("empty", "FLTR", 1774224); if (target.stats.tint != undefined) { target.FLTR.oldColour = (this._parent.tint = target.stats.tint); } target.FLTR.colour = colour; target.FLTR.delay = 0; target.FLTR.onEnterFrame = function () { this.delay++; var _local2 = 3; if (this.delay <= _local2) { this._parent.tint.rb = this._parent.tint.rb + (this.colour[0] / _local2); this._parent.tint.gb = this._parent.tint.gb + (this.colour[1] / _local2); this._parent.tint.bb = this._parent.tint.bb + (this.colour[2] / _local2); this._parent.colour.setTransform(this._parent.tint); } else if ((this.delay > _local2) && (this.delay <= (_local2 * 2))) { this._parent.tint.rb = this._parent.tint.rb - (this.colour[0] / _local2); this._parent.tint.gb = this._parent.tint.gb - (this.colour[1] / _local2); this._parent.tint.bb = this._parent.tint.bb - (this.colour[2] / _local2); this._parent.colour.setTransform(this._parent.tint); } else if (this.delay > (_local2 * 2)) { this._parent.tint.rb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.rb)); this._parent.tint.gb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.gb)); this._parent.tint.bb = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.bb)); this._parent.tint.ab = ((target.FLTR.oldColour == undefined) ? 0 : (target.FLTR.oldColour.ab)); this._parent.colour.setTransform(this._parent.tint); this.removeMovieClip(); } }; } versionNum = "v1.1.08"; gameID = "MARDEK_"; THIS_CHAPTER = 1; fscommand ("showmenu", false); Stage.showMenu = false; PFX = true; errorFrame = 0; DrawBorder(); _root.CURSOR_.startDrag(true); Mouse.hide(); _root.CURSOR_.swapDepths(26000987); _root.CURSOR_.onEnterFrame = function () { Mouse.hide(); }; stop(); if (_root.FADER_ == null) { _root.attachMovie("fade2", "FADER_", 156745); }
Instance of Symbol 4005 MovieClip "preloader" in Frame 1
onClipEvent (load) { bartype = "HP"; fullness = 0; this.gotoAndStop(101); } onClipEvent (enterFrame) { fullness = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (fullness == 100) { _root.CANPLAYNOW = true; } this.gotoAndStop(101 - fullness); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Play" in Frame 1
onClipEvent (enterFrame) { _visible = (_root.CANPLAYNOW == true); } onClipEvent (load) { _visible = false; } on (press) { _root.play(); }
Frame 2
function drawMap() { if (!cont) { _root.attachMovie("empty", "cont", 1); } for (o in cont) { cont[o].removeMovieClip(); } di = 0; while (di < map.length) { _root["d" + di] = 0; di++; } mapXoffset = _root.spawnLoc[0] - int(_root.scrnXtiles / 2); mapYoffset = (_root.spawnLoc[1] - int(_root.scrnYtiles / 2)) - 0; Ynudge = startLoc[1] - spawnLoc[1]; Xnudge = startLoc[0] - spawnLoc[0]; d = 100; _root.cont._x = Xnudge * tilesize; _root.cont._y = Ynudge * tilesize; y = -2; while (y < (scrnYtiles + 4)) { x = -2; while (x < (scrnXtiles + 4)) { Tname = (("t_" + (x + mapXoffset)) + "_") + (y + mapYoffset); tile = map[y + mapYoffset][x + mapXoffset]; _root.cont.attachMovie(tileset, Tname, ((1000 * ((y + mapYoffset) + 50)) + (x + mapXoffset)) + 200); _root.cont[Tname]._x = tilesize * (x + mapXoffset); _root.cont[Tname]._y = tilesize * (y + mapYoffset); _root.cont[Tname]._width = (_root.cont[Tname]._height = tilesize + 0.2); _root.cont[Tname].spawned = false; if (tile == undefined) { if (areaname == "WORLDMAP") { var _local4; var _local5; var _local3 = x + mapXoffset; var _local2 = y + mapYoffset; if ((_local3 + 1) > _root.map[0].length) { _local4 = _local3 % _root.map[0].length; } else if (_local3 < 0) { _local4 = _local3 + _root.map[0].length; } else { _local4 = _local3; } if ((_local2 + 1) > _root.map.length) { _local5 = _local2 % _root.map.length; } else if (_local2 < 0) { _local5 = _local2 + _root.map.length; } else { _local5 = _local2; } tile = map[_local5][_local4]; _root.cont[Tname].gotoAndStop(tile + 1); } else { _root.cont[Tname].gotoAndStop("default"); } } else { _root.cont[Tname].gotoAndStop(tile + 1); } x++; } y++; } } function addSprite(sprite) { var _local4 = 0; while (_local4 < _root.defeatedBosses.length) { if ((sprite.BOSSCODE != null) && (sprite.BOSSCODE == _root.defeatedBosses[_local4])) { return(undefined); } _local4++; } if ((sprite.stats.eyes == undefined) && ((substring(sprite.model, 1, 5)) == "s_dyn")) { sprite.stats.eyes = random(4) + 1; } var _local3 = sprite.name; while (_root.cont[_local3]._visible) { _local3 = _local3 + " "; } var _local6 = ((1000 * (sprite.y + 50)) + sprite.x) + 300; while (_root.cont.getInstanceAtDepth(_local6) != undefined) { _local6++; } var _local7 = sprite.model.toLowerCase(); if ((substring(_local7, 1, 2)) == "s_") { _local7 = "_NPC"; } _root.cont.attachMovie(_local7, _local3, _local6); _root.cont[_local3]._x = tilesize * int(sprite.x); _root.cont[_local3]._y = tilesize * int(sprite.y); if (_local7 == "_NPC") { _root.cont[_local3].attachMovie(sprite.model.toLowerCase(), "model", 10); _root.cont[_local3].model._y = _root.cont[_local3].model._y - 4.2; _root.cont[_local3].NPC = true; _root.cont[_local3].model.stats = sprite.stats; } _root.cont[_local3].props = sprite; _root.cont[_local3]._width = (_root.cont[_local3]._height = _root.tilesize); _root.cont[_local3].gotoAndStop(((sprite.stats.dir != undefined) ? (sprite.stats.dir) : "s")); if (_local7 == "_NPC") { _root.cont[_local3].model.gotoAndStop(((sprite.stats.dir != undefined) ? (sprite.stats.dir + "1") : "s1")); } if (sprite.tint != undefined) { _root.cont[_local3].colour = new Color(_root.cont[_local3]); _root.cont[_local3].colour.setTransform(sprite.tint); } if (_root.areaname == "WORLDMAP") { _root.cont[_local3].onEnterFrame = function () { if (this.getBounds(_root).xMin < 0) { this._x = this._x + (_root.tilesize * _root.map[0].length); } else if (this.getBounds(_root).xMin > (_root.tilesize * _root.map[0].length)) { this._x = this._x - (_root.tilesize * _root.map[0].length); } if (this.getBounds(_root).yMin < 0) { this._y = this._y + (_root.tilesize * _root.map.length); } else if (this.getBounds(_root).yMin > (_root.tilesize * _root.map.length)) { this._y = this._y - (_root.tilesize * _root.map.length); } }; } } function pickupItem(Name, amount, type) { if (GetItemInfo(Name).type == "plot") { if (_root.plotVars.ITEMS == undefined) { _root.plotVars.ITEMS = []; } _root.plotVars.ITEMS.push(Name); return(true); } var _local2 = 0; var _local4 = 0; while ((!_local4) && (_local2 < 4)) { _local2++; if (_root["PCstats_" + _local2].model == null) { continue; } var _local3 = 0; while (_local3 < 24) { if (_root["PCstats_" + _local2].inventory[_local3] == null) { _local4 = true; break; } _local3++; } } if (_local2 == 4) { _root.playSFX("error"); return(false); } if (type == undefined) { type = GetItemInfo(Name).type; } if ((((type == "item") || (type == "gems")) || (type == "misc")) || (type == "ammo")) { var _local3 = 0; while (_local3 < _root["PCstats_" + _local2].inventory.length) { if (_root["PCstats_" + _local2].inventory[_local3].item == Name) { _root["PCstats_" + _local2].inventory[_local3].amount = _root["PCstats_" + _local2].inventory[_local3].amount + (amount ? (amount) : 1); return(true); } _local3++; } } var _local3 = 0; while (_local3 < _root["PCstats_" + _local2].inventory.length) { if (_root["PCstats_" + _local2].inventory[_local3] == undefined) { _root["PCstats_" + _local2].inventory[_local3] = {item:Name, amount:(amount ? (amount) : 1)}; return(true); } _local3++; } return(false); } function dropItem(Name, dropall, ID, amount) { var _local4 = 0; var _local2 = 1; while (_local2 <= 4) { if (ID) { _local2 = ID; } l = _root["PCstats_" + _local2].inventory.length; i = 0; while (i < l) { if (_root["PCstats_" + _local2].inventory[i].item == Name) { _local4 = _local4 + (amount ? (amount) : 1); if ((_root["PCstats_" + _local2].inventory[i].amount > 1) && (dropall != true)) { _root["PCstats_" + _local2].inventory[i].amount = _root["PCstats_" + _local2].inventory[i].amount - (amount ? (amount) : 1); if (_root["PCstats_" + _local2].inventory[i].amount <= 0) { _root["PCstats_" + _local2].inventory[i] = null; } } else { _root["PCstats_" + _local2].inventory[i] = undefined; } if (((amount != null) && (_local4 >= amount)) || (!amount)) { return(undefined); } } i++; } if (ID) { return(undefined); } _local2++; } } function hasItem(Name) { var _local4 = 0; var _local3 = 1; while (_local3 <= 3) { var _local2 = 0; while (_local2 < _root["PCstats_" + _local3].inventory.length) { if (_root["PCstats_" + _local3].inventory[_local2].item == Name) { _local4 = _local4 + _root["PCstats_" + _local3].inventory[_local2].amount; } _local2++; } _local3++; } return(_local4); } function hasPlotItem(Name) { var _local2 = 0; while (_local2 < _root.plotVars.ITEMS.length) { if (_root.plotVars.ITEMS[_local2] == Name) { return(1); } _local2++; } return(0); } function doneQuest(questName) { q = 0; while (q < _root.quests.length) { if (_root.quests[q].name == questName) { _root.quests[q].done = true; } q++; } } function AI_npc() { if ((_root.battling || (_root.conv._visible)) || (_root.henchHireBox._visible)) { return(undefined); } if (Key.isDown(13) && (!_root.conv._visible)) { if (_root.justSpoke) { _root.justSpoke--; return(undefined); } if (nearPC(this._parent)) { _root.test = this._parent.props[2]; this.speak(this._parent.props[0]); } } } function nearPC(object) { if (((_root.pco[0] == object.getCoords()[0]) && (((_root.PCdir == "s") && (_root.pco[1] == (object.getCoords()[1] - 1))) || ((_root.PCdir == "n") && (_root.pco[1] == (object.getCoords()[1] + 1))))) || ((_root.pco[1] == object.getCoords()[1]) && (((_root.PCdir == "e") && (_root.pco[0] == (object.getCoords()[0] - 1))) || ((_root.PCdir == "w") && (_root.pco[0] == (object.getCoords()[0] + 1)))))) { return(true); } return(false); } function playMusic(track) { if (OPTIONS.musicVolume == undefined) { OPTIONS.musicVolume = 100; } _root.music.setVolume(OPTIONS.musicVolume); if (!_root.OPTIONS.musicOn) { _root.music.stop(); return(undefined); } if (track == _root.mTrack) { return(undefined); } _root.music.stop(); _root.music.attachSound(track); _root.mTrack = track; if (track == "none") { _root.music.stop(); } else { _root.music.start(); } } function createCharString() { var _local2 = _root.PCstats_1; var _local4 = (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((("<Stats>\n<name>" + _local2.name) + "</name>\n") + "<model>") + _local2.model) + "</model>\n") + "<face>") + _local2.face) + "</face\n>") + "<title>") + _local2.title) + "</title>\n") + "<weapon>") + _local2.weapon) + "</weapon\n>") + "<shield>") + _local2.shield) + "</shield>\n") + "<helmet>") + _local2.helmet) + "</helmet>\n") + "<armour>") + _local2.armour) + "</armour>\n") + "<legs>") + _local2.legs) + "</legs>\n") + "<boots>") + _local2.boots) + "</boots>\n") + "<gloves>") + _local2.gloves) + "</gloves>\n") + "<cape>") + _local2.cape) + "</cape>\n") + "<HP>") + _local2.hp[0]) + "</HP> <HPmax>") + _local2.hp[1]) + "</HPmax>\n") + "<MP>") + _local2.mana[0]) + "</MP> <MPmax>") + _local2.mana[1]) + "</MPmax>\n") + "<level>") + _local2.level) + "</level> \n") + "<EXP>") + _local2.EXP) + "</EXP>\n") + "<STR>") + _local2.STR) + "</STR>\n") + "<DEX>") + _local2.DEX) + "</DEX>\n") + "<VIT>") + _local2.VIT) + "</VIT>\n") + "<MND>") + _local2.MND) + "</MND>\n") + "<specStat>") + _local2.specStat) + "</specStat>\n") + "<hcapStat>") + _local2.hcapStat) + "</hcapStat>\n") + "<stance>") + _local2.stance) + "</stance>\n") + "<Spells>\n"; var _local3 = 0; while (_local3 < _local2.spells.length) { _local4 = _local4 + (((((("\n <spell level='" + _local2.spells[_local3].level) + "' exp='") + _local2.spells[_local3].exp) + "'>") + _local2.spells[_local3].name) + "</item>"); _local3++; } _local4 = _local4 + "</Spells>\n<inventory>"; _local3 = 0; while (_local3 < _root.inventory.length) { _local4 = _local4 + (((("\n <item amount='" + _root.inventory[_local3].amount) + "'>") + _root.inventory[_local3].name) + "</item>"); _local3++; } _local4 = _local4 + (((((((((((((((((("</inventory>\n<gold>" + _root.money) + "</gold>\n") + "<playtime> <h>") + playtime[0]) + "</h> <m>") + playtime[1]) + "</m> <s>") + playtime[2]) + "</s> </playtime>\n") + "<area name='") + area) + "' x='") + int(_root.PCloc[0] / tilesize)) + "' y='") + int(_root.PCloc[1] / tilesize)) + "' world='") + _root.world) + "' />"); return(_local4); } function Clone(object) { var _local2 = {}; for (o in object) { _local2[o] = ((typeof(object[o]) == "object") ? (Clone(object[o])) : (object[o])); } return(_local2); } function CloneA(array) { var _local3 = []; var _local1 = 0; while (_local1 < array.length) { _local3[_local1] = ((typeof(array[_local1]) == "object") ? (Clone(array[_local1])) : (array[_local1])); _local1++; } return(_local3); } function SaveGame(slot) { SO = SharedObject.getLocal((gameID + "_sg_") + slot, "/"); SO.data.PCloc = (DUNGEONMODE ? ([4 * tilesize, 14 * tilesize, "INFINITE_DUNGEON_area0"]) : (_root.PCloc)); SO.data.plotV = Clone(plotVars); SO.data.PCstats_1 = Clone(PCstats_1); SO.data.PCstats_2 = Clone(PCstats_2); SO.data.PCstats_3 = Clone(PCstats_3); SO.data.PCstats_4 = Clone(PCstats_4); SO.data.RestOfParty = Clone(Allies); SO.data.Treasure = CloneA(looted); SO.data.cash = money; SO.data.quests = CloneA(quests); SO.data.playtime = CloneA(playtime); SO.data.defeatedBosses = CloneA(defeatedBosses); SO.data.OPTIONS = Clone(OPTIONS); SO.data.Carea = areaname; SO.flush(SO.getSize()); for (o in SO) { delete SO[o]; } SO = null; delete SO; } function LoadGame(slot) { SO = SharedObject.getLocal((gameID + "_sg_") + slot, "/"); PCloc = CloneA(SO.data.PCloc); plotVars = Clone(SO.data.plotV); PCstats_1 = Clone(SO.data.PCstats_1); PCstats_2 = Clone(SO.data.PCstats_2); PCstats_3 = Clone(SO.data.PCstats_3); PCstats_4 = Clone(SO.data.PCstats_4); Allies = Clone(SO.data.RestOfParty); looted = CloneA(SO.data.Treasure); money = SO.data.cash; quests = CloneA(SO.data.quests); playtime = CloneA(SO.data.playtime); AddClock(); defeatedBosses = ((SO.data.defeatedBosses != undefined) ? (CloneA(SO.data.defeatedBosses)) : ([])); if (SO.data.OPTIONS != undefined) { OPTIONS = Clone(SO.data.OPTIONS); } _root.mapLoaded = false; _root.nextArea = SO.data.PCloc[2]; _root.fadeTrans.ctrl.active = true; _root.spawnLoc = [SO.data.PCloc[0] / 30, SO.data.PCloc[1] / 30]; _root.startedGame = true; SO = null; delete SO; } function AddClock() { _root.attachMovie("empty", "CLOCK", 5454545); CLOCK.tick = 0; _root.FPS = 15; CLOCK.onEnterFrame = function () { this.tick++; if (this.tick > _root.FPS) { this.tick = 0; _root.playtime[2]++; if (_root.playtime[2] >= 60) { _root.playtime[1]++; _root.playtime[2] = 0; if (_root.playtime[1] >= 60) { _root.playtime[0]++; _root.playtime[1] = 0; } } } }; } function playSFX(sfx, vol) { if (!OPTIONS.sfxOn) { return(undefined); } sfxCount++; if (sfxCount > 100) { sfxCount = 1; } _root["sfx" + sfxCount] = new Sound(_root.sfxCtrl); _root["sfx" + sfxCount].attachSound(sfx); _root["sfx" + sfxCount].start(); _root["sfx" + sfxCount].setVolume(((vol != undefined) ? (vol) : 100)); } function HasDefeatedBoss(bossname) { var _local1 = 0; while (_local1 < defeatedBosses.length) { if (defeatedBosses[_local1] == bossname) { return(true); } _local1++; } return(false); } function HasAlly(name) { return((PCstats_2.name == name) || (PCstats_3.name == name)); } function RestoreHPMP(stats) { stats.hp[1] = stats.hp[0]; if ((stats.hp[1] > 9999) && (stats.VIT < 30)) { stats.hp[1] = 9999; } if (stats.hp[1] < 0) { stats.hp[1] = 0; } stats.mp[1] = stats.mp[0]; if ((stats.mp[1] > 9999) && (stats.SPR < 30)) { stats.mp[1] = 9999; } if (stats.mp[1] < 0) { stats.mp[1] = 0; } } function LevelUp(stats) { stats.level++; stats.exp = 0; calculateStats(stats); RestoreHPMP(stats); } function dnAtk(nAtk) { var _local3 = 0; var _local1 = 0; while (_local1 < nAtk[0]) { _local3 = _local3 + (random(nAtk[1]) + 1); _local1++; } return(_local3); } function calculateStats(stats) { stats.ATK = 0; stats.DEF = 0; slots = ["weapon", "shield", "armour", "helmet", "accessory", "accessory2"]; stats.ATK2 = 0; if ((stats.monStats != null) && (stats.weapon == "none")) { stats.ATK = dnAtk([stats.monStats.nAtk[0] + (stats.monStats.atkGrowth[0] * (stats.level - 1)), stats.monStats.nAtk[1] + (stats.monStats.atkGrowth[1] * (stats.level - 1))]); } else { stats.ATK = GetWpnBaseDmg(stats.weapon); } var _local9 = 0; var _local10 = 0; var _local5 = 1; while (_local5 < slots.length) { if (stats[slots[_local5]] != "none") { if (GetItemInfo(stats[slots[_local5]]).def != null) { _local9 = _local9 + GetItemInfo(stats[slots[_local5]]).def; } if (GetItemInfo(stats[slots[_local5]]).mdef != null) { _local10 = _local10 + GetItemInfo(stats[slots[_local5]]).mdef; } } _local5++; } if (stats.nDef != undefined) { _local9 = _local9 + stats.nDef; } if (stats.nMDef != undefined) { _local10 = _local10 + stats.nMDef; } stats.DEF = _local9; stats.MDEF = _local10; if (stats.BASE == null) { stats.BASE = {STR:10, VIT:10, AGL:10, SPR:10}; } stats.BONUS = {STR:0, VIT:0, SPR:0, AGL:0, ATK:0, DEF:0, MDEF:0}; hpBonus = ((stats.element == "FIG") ? 10 : 0); mpBonus = ((stats.element == "ETHER") ? 10 : 0); stats.RESIST = {}; var _local8 = 0; while (_local8 < ELEMENTS_.length) { stats.RESIST[ELEMENTS_[_local8]] = 0; _local8++; } var _local7 = 0; while (_local7 < STATUSES_.length) { stats.RESIST[STATUSES_[_local7]] = 0; _local7++; } _local5 = 0; while (_local5 < slots.length) { if (stats[slots[_local5]] != "none") { var _local6 = 0; while (_local6 < _root[((slots[_local5] == "weapon") ? "GetWeaponStats" : "GetItemInfo")](stats[slots[_local5]]).effects.length) { var _local3 = _root[((slots[_local5] == "weapon") ? "GetWeaponStats" : "GetItemInfo")](stats[slots[_local5]]).effects[_local6]; if ((((((_local3[0] == "STR") || (_local3[0] == "VIT")) || (_local3[0] == "SPR")) || (_local3[0] == "AGL")) || (_local3[0] == "DEF")) || (_local3[0] == "MDEF")) { stats.BONUS[_local3[0]] = stats.BONUS[_local3[0]] + _local3[1]; } else if ((_local3[0] == "hp") || (_local3[0] == "mp")) { this[_local3[0] + "Bonus"] = this[_local3[0] + "Bonus"] + _local3[1]; } else if ((_local3[0] == "R_STATUS") || (_local3[0] == "R_ELEM")) { stats.RESIST[_local3[1]] = stats.RESIST[_local3[1]] + _local3[2]; if (stats.RESIST[_local3[1]] < -100) { stats.RESIST[_local3[1]] = -100; } if ((_local3[0] == "R_STATUS") && (stats.RESIST[_local3[1]] > 100)) { stats.RESIST[_local3[1]] = 100; } if ((_local3[0] == "R_ELEM") && (stats.RESIST[_local3[1]] > 200)) { stats.RESIST[_local3[1]] = 200; } } _local6++; } } _local5++; } for (var _local11 in stats.BASE) { stats[_local11] = stats.BASE[_local11] + stats.BONUS[_local11]; } if (stats.monStats != null) { stats.hp[0] = int((stats.monStats.baseStats.hp + ((stats.level - 1) * stats.monStats.hpGrowth)) + hpBonus); stats.mp[0] = (stats.true_mp ? (stats.true_mp[0]) : (int(stats.monStats.baseStats.mp))); } else { stats.hp[0] = int(((stats.VIT * 2.5) + ((stats.level - 1) * stats.VIT)) + hpBonus); stats.mp[0] = int(((stats.SPR * 2) + ((stats.level - 1) * stats.SPR)) + mpBonus); } stats.DEF = stats.DEF + ((!isNaN(BONUS.DEF)) ? (BONUS.DEF) : 0); stats.MDEF = stats.MDEF + ((!isNaN(BONUS.MDEF)) ? (BONUS.MDEF) : 0); if (stats.hp[1] > stats.hp[0]) { stats.hp[1] = stats.hp[0]; } if (stats.mp[1] > stats.mp[0]) { stats.mp[1] = stats.mp[0]; } for (R in stats.mdlStats.resist) { stats.RESIST[R] = stats.RESIST[R] + stats.mdlStats.resist[R]; if (stats.RESIST[R] > 200) { stats.RESIST[R] = 200; } if (stats.RESIST[R] < -100) { stats.RESIST[R] = -100; } } var _local12 = 20; stats.RESIST[stats.element] = stats.RESIST[stats.element] + _local12; if (stats.RESIST[stats.element] > 200) { stats.RESIST[stats.element] = 200; } stats.RESIST[ELEM_weak[stats.element]] = stats.RESIST[ELEM_weak[stats.element]] - _local12; if (stats.RESIST[ELEM_weak[stats.element]] < -100) { stats.RESIST[ELEM_weak[stats.element]] = -100; } if (stats.statEnhn == null) { stats.statEnhn = {STR:0, VIT:0, AGL:0, SPR:0}; } } function QuadToSlot(quad) { var _local2 = [["wepn", "weapon"], ["armr", "armour"], ["helm", "helmet"], ["accs", "accessory"], ["shld", "shield"]]; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1][0] == quad) { return(_local2[_local1][1]); } _local1++; } } function ElemRGB(elem_) { var _local1 = [0, 0, 255]; switch (elem_.toUpperCase()) { case "FIRE" : _local1 = [255, 136, 0]; break; case "AIR" : _local1 = [255, 255, 0]; break; case "EARTH" : _local1 = [60, 208, 47]; break; case "WATER" : _local1 = [32, 214, 223]; break; case "LIGHT" : _local1 = [255, 255, 255]; break; case "DARK" : _local1 = [-100, -255, -40]; break; case "ETHER" : _local1 = [10, 245, 192]; break; case "FIG" : _local1 = [150, 40, 215]; break; case "NONE" : _local1 = [180, 180, 180]; } return(_local1); } function AdjustAlignment(shift) { plotVars.ALIGNMENT = plotVars.ALIGNMENT + shift; if (plotVars.ALIGNMENT < -100) { plotVars.ALIGNMENT = -100; } if (plotVars.ALIGNMENT > 100) { plotVars.ALIGNMENT = 100; } if (shift > 0) { Flash(cont, [220, 255, 255]); } else if (shift < 0) { Flash(cont, [50, 0, 0]); } if (PCstats_1.model == "cult") { Flash(cont.PC.model.eye1, ((shift > 0) ? ([220, 255, 255]) : ([255, 0, 0]))); Flash(cont.PC.model.eye2, ((shift > 0) ? ([220, 255, 255]) : ([255, 0, 0]))); } } function Quake(count) { _root.createEmptyMovieClip("quaker", 9120910); _root.quaker.count = count; _root.quaker.onEnterFrame = function () { if (this.count <= 0) { _root._x = (_root._y = 0); this.removeMovieClip(); return(undefined); } _root._x = random(11) - 5; _root._y = random(11) - 5; this.count--; }; } function replaceChar(string, find, replace) { var _local6 = ""; var _local2 = 0; while (_local2 < string.length) { var _local3 = false; var _local1 = 0; while (_local1 < find.length) { if ((substring(string, _local2 + 1, 1)) == find[_local1]) { _local6 = _local6 + replace[_local1]; _local3 = true; break; } _local1++; } if (!_local3) { _local6 = _local6 + (substring(string, _local2 + 1, 1)); } _local2++; } return(_local6); } function RGBtoHex(rgb) { return(((((rgb[0] < 0) ? 0 : (rgb[0])) << 16) ^ (((rgb[1] < 0) ? 0 : (rgb[1])) << 8)) ^ ((rgb[2] < 0) ? 0 : (rgb[2]))); } function HexToRGB(hex) { return([(hex >> 16) & 255, (hex >> 8) & 255, hex & 255]); } function UseableSkills(stats, command) { var _local9 = (((substring(command, 2, -1)) == ".Magic") ? ((substring(command, 1, 1)) + "_Magic") : (command)); var _local5 = []; if (stats.learned[_local9] != undefined) { for (o in stats.learned[_local9]) { if (stats.learned[_local9][o] >= GetSubCommand(command, o).AP) { _local5.push(GetSubCommand(command, o)); } } } var _local10 = ["weapon", "shield", "helmet", "armour", "accessory", "accessory2"]; var _local7 = 0; while (_local7 < _local10.length) { var _local4 = GetItemInfo(stats[_local10[_local7]]).skills; var _local2 = 0; while (_local2 < _local4.length) { if (_local4[_local2][0] == command) { var _local3 = false; var _local1 = 0; while ((_local1 < _local5.length) && (!_local3)) { if (_local5[_local1].A == _local4[_local2][1]) { _local3 = true; } _local1++; } if (!_local3) { _local5.push(GetSubCommand(command, _local4[_local2][1])); } } _local2++; } _local7++; } return(_local5); } function GiveAP(ID, main, sub, amount) { var _local4 = UnLatinName([sub, main]); var _local2 = (((substring(main, 2, -1)) == ".Magic") ? ((substring(main, 1, 1)) + "_Magic") : (main)); if ((_root["PCstats_" + ID].learned[_local2][_local4] != undefined) && (_root["PCstats_" + ID].learned[_local2][_local4] >= GetSubCommand(main, _local4).AP)) { return(undefined); } if (_root["PCstats_" + ID].learned == undefined) { _root["PCstats_" + ID].learned = {}; } if (_root["PCstats_" + ID].learned[_local2] == undefined) { _root["PCstats_" + ID].learned[_local2] = {}; } if (_root["PCstats_" + ID].learned[_local2][_local4] == undefined) { _root["PCstats_" + ID].learned[_local2][_local4] = (amount ? (amount) : 1); } else { _root["PCstats_" + ID].learned[_local2][_local4] = _root["PCstats_" + ID].learned[_local2][_local4] + (amount ? (amount) : 1); } } function Drag_Item(itemname, amount) { _root.CURSOR_.gotoAndStop("item"); _root.CURSOR_.item.gotoAndStop((itemname.title ? "book" : ((itemname.name ? "wepn" : (GetItemInfo(itemname).type))))); _root.CURSOR_.item.img.gotoAndStop(itemname); _root.CURSOR_.item.ITEM = itemname; _root.CURSOR_.item.AMOUNT = (_root.CURSOR_.item.img.AMOUNT = (((amount == undefined) || (amount == 1)) ? "" : (amount))); } function NewChapter(chapter, frame) { plotVars.CHAPTER = chapter; _root.attachMovie("cut_chapter", "CHAPTER_THING", 254987); } function RDir() { var _local1 = ["n", "e", "s", "w"]; return(_local1[random(4)]); } function HasSTFX(stats, stfx) { var _local1 = 0; while (_local1 < stats.status.length) { if (stats.status[_local1] == stfx) { return(true); } _local1++; } return(false); } function AddSTFX(stats, stfx) { if (stats.status[0] == null) { stats.status = []; } var _local1 = 0; while (_local1 < stats.status.length) { if ((stats.status[_local1] == stfx) || (stats.status[_local1] == null)) { stats.status[_local1] = stfx; return(undefined); } _local1++; } stats.status.push(stfx); } function RemoveSTFX(stats, stfx) { var _local2 = stats.status; var _local4 = []; var _local1 = 0; while (_local1 < _local2.length) { if ((_local2[_local1] == stfx) || (stfx == "ALL")) { _local2[_local1] = null; } else { _local4.push(_local2[_local1]); } _local1++; } stats.status = _local4; } _global.Keys = {A:65, S:83, D:68, X:88, Z:90}; _global.ELEMENTS_ = ["FIRE", "WATER", "EARTH", "AIR", "DARK", "LIGHT", "ETHER", "FIG"]; _global.ELEM_bonus = {FIRE:"STR", WATER:"SPR", AIR:"AGL", EARTH:"VIT", DARK:"DEF", LIGHT:"MDEF", ETHER:"mp", FIG:"hp"}; _global.ELEM_weak = {FIRE:"WATER", WATER:"EARTH", EARTH:"AIR", AIR:"FIRE", DARK:"LIGHT", LIGHT:"DARK", FIG:"ETHER", ETHER:"FIG"}; _global.STATUSES_ = ["PSN", "CNF", "CRS", "DRK", "SIL", "SLP", "PAR", "NUM", "RGN", "PSH", "MSH"]; _global.GoodSTATUSES_ = {RGN:1, PSH:1, MSH:1}; mapXoffset = (mapYoffset = 0); Xnudge = (Ynudge = 0); MovieClip.prototype.getCoords = function () { cx = Math.floor(this._x / _root.tilesize); cy = Math.floor(this._y / _root.tilesize); return([cx, cy]); }; d = 900; MovieClip.prototype.Say = function (altSpeaker, em, msg) { if (altSpeaker != "") { SET_SPEAKER(altSpeaker); } else { _root.conv.SPEAKING = _root.firstSpeaker; } _root.conv.as.emState = em; _root.conv.as.StartTalking(((altSpeaker == "PC") ? ("PC:" + msg) : (msg))); }; MovieClip.prototype.speak = function (msg, speaker, avatar, lang) { _root.conv.theConv.removeMovieClip(); _root.conv.attachMovie(((msg[0] != null) ? "c__blank" : (msg)), "theConv", 444); if (msg[0] != null) { _root.conv.theConv.talk = [].concat(msg); } if (speaker == undefined) { speaker = this._parent._name; } if (avatar == undefined) { avatar = this._parent.props.model; } if (!speaker) { _root.conv.NAME = ""; } else { _root.conv.NAME = speaker; _root.conv.as.oldName = speaker; } if (!msg[0]) { _root.conv.attachMovie(msg, "theConv", 444); } _root.conv.gotoAndStop(1); _root.conv.clickarea.keyD = true; _root.conv.as.xDown = true; _root.conv.as.cSpkr = "this"; _root.conv.as.emState = "norm"; _root.conv.as.SetMessage("", "000000"); _root.conv.XKEY._visible = false; _root.conv.display = ""; _root.conv.display2 = ""; if (HasAlly(speaker)) { if (_root.PCstats_2.name == speaker) { _root.conv.SPEAKING = {props:{model:"s_" + _root.PCstats_2.model, stats:_root.PCstats_2, element:_root.PCstats_2.element}}; } else if (_root.PCstats_3.name == speaker) { _root.conv.SPEAKING = {props:{model:"s_" + _root.PCstats_3.model, stats:_root.PCstats_3}}; } } else if (this == _root) { if (_root.cont[speaker] != undefined) { _root.conv.SPEAKING = _root.cont[speaker]; } else if (_root.PCstats_2.name == speaker) { _root.conv.SPEAKING = _root.cont.PC2; } else if (_root.PCstats_3.name == speaker) { _root.conv.SPEAKING = _root.cont.PC3; } } else { _root.conv.SPEAKING = this._parent; } _root.enterD = true; _root.conv._visible = true; _root.firstSpeaker = _root.conv.SPEAKING; _quality = "MEDIUM"; _root.plotVars.THS.conversations++; }; _root.attachMovie("dialogue_box", "conv", 250987); _root.conv._x = 5; _root.conv._y = 180; _root.attachMovie("gotitem_box", "gotitem_box", 25000988); MovieClip.prototype.AI_boss = function () { if ((_root.battling || (_root.conv._visible)) || (!_root.cont._visible)) { return(undefined); } if ((Key.isDown(13) && (!_root.conv._visible)) && (!_root.enterD)) { _root.enterD = true; if (_root.justSpoke) { _root.justSpoke--; return(undefined); } if (nearPC(this._parent)) { if (this._parent.props[1] == "BOSS") { _root.bossStats = this._parent.props[2]; _root.defeatedBosses.push(this._parent._name); _root.bossTalk = true; _root.bossSprite = this._parent; } speak(this._parent.props[0]); } } else if (!_root.conv._visible) { _root.enterD = false; } }; MovieClip.prototype.AI_obj = function () { if (_root.conv._visible || (!_root.cont._visible)) { return(undefined); } if (Key.isDown(88) && (!_root.conv._visible)) { if (_root.nearPC(this._parent)) { _root.speak(this._parent.props.conv, this._parent.props.name, undefined, this._parent.props.lang); _root.conv.SPEAKING = this._parent; } } }; MovieClip.prototype.AI_door = function () { if ((((_root.battling || (_root.conv._visible)) || (!_root.cont._visible)) || (_root.tehMenu._visible && (_root.tehMenu._currentframe == 1))) || (_root.battle_trans._visible)) { return(undefined); } if ((_root.nearPC(this._parent) && (Key.isDown(88))) && (!_root.enterD)) { if ((this._parent.props.lock != undefined) && ((this._parent.props.key == null) || (!_root.hasPlotItem(this._parent.props.key)))) { _root.speak([((this._parent.props.lock == "tight") ? (["", "It's locked. You'll need a specific key to open it."]) : (((this._parent.props.lock == "tight") ? (["", "It's locked tight. No amount of shouting at it or insulting its mother will cause it to open."]) : (((this._parent.props.lock == "lock") ? (["", "It's locked."]) : (((this._parent.props.lock == "magic") ? (["", "This door is sealed with powerful magic. You can't open it, or bash it down."]) : (((this._parent.props.lock == "yes") ? (["", "Wait... this isn't a door. It's actually a wall, painted to look like a door! How misleading!"]) : (["", "This door appears to be locked tight. You'll need a specific key to open it."]))))))))))], this._parent.props.name); return(undefined); } if (_root.hasPlotItem(this._parent.props.key) && (this._parent.props.key != null)) { _root.playSFX("unlock"); } this._parent.play(); if (this._parent.props.dir != undefined) { _root.lastDir = this._parent.props.dir; } _root.nextArea = this._parent.props.dest[0]; _root.fadeTrans.ctrl.active = true; _root.spawnLoc = [int(this._parent.props.dest[1]), int(this._parent.props.dest[2])]; } }; music = new Sound(_root.musCtrl); music.onSoundComplete = function () { this.start(_root.MLoopFrom[_root.mTrack]); }; MLoopFrom = {battle:0.35, BossBattle:1.21, VictoryFanfare:3.61, Dungeon3:12, ZombieBattle:8.4, GameOver:6.85, GdM:16}; msgSpeed = 3; _root.attachMovie("clock", "clock", 99456); _root.clock._x = 1000; _root.attachMovie("fade", "fadeTrans", 99999); _root.createEmptyMovieClip("sfxCtrl", 2171670978); _root.createEmptyMovieClip("musCtrl", 2171670979); sfxCount = 0; _global.EN_ADD = function (Section, entry) { _root.plotVars.EN_FULL[Section][entry.toLowerCase()] = 1; };
Frame 3
function rStat(stat, type) { var _local1 = classStats[type][stat]; return(_local1[0] + random((_local1[1] - _local1[0]) + 1)); } function CreateCreature(type, name, level) { var _local6 = {STR:rStat("STR", type), VIT:rStat("VIT", type), SPR:rStat("SPR", type), AGL:rStat("AGL", type)}; var _local2 = {name:((name != null) ? (name) : (classStats[type].names[random(classStats[type].names.length)])), model:type, level:1, exp:0, hp:[120, 120], mp:[20, 20], STR:_local6.STR, VIT:_local6.VIT, SPR:_local6.SPR, AGL:_local6.AGL, Class:classStats[type].ClassName, spells:[], weapon:"none", shield:"none", helmet:"none", armour:"none", accessory:"none", accessory2:"none", BASE:_local6, element:classStats[type].element, nDef:classStats[type].nDef, nMDef:classStats[type].nMDef, ATK:0, DEF:0, learned:{}}; var _local3 = GetTechInfo(classStats[type].tech); var _local1 = 0; while (_local1 < _local3.length) { _local2.learned[_local3[_local1].skill] = 0; _local1++; } calculateStats(_local2); if (level != null) { while (_local2.level < level) { LevelUp(_local2); } calculateStats(_local2); } return(_local2); } function GetTechInfo(tech) { var _local1 = 0; while (_local1 < techInfo.length) { if (techInfo[_local1].tech == tech) { return(techInfo[_local1]); } _local1++; } } function GetSkillInfo(tech, skill) { var _local2 = GetTechInfo(tech).skills; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1].skill == skill) { return(_local2[_local1]); } _local1++; } } function HasSkillOnEquipment(stats, skill) { slots = ["weapon", "armour", "shield", "helmet", "accessory", "accessory2"]; var _local3 = 0; while (_local3 < slots.length) { var _local2 = GetItemInfo(stats[slots[_local3]]); var _local1 = 0; while (_local1 < _local2.skills.length) { if (_local2.skills[_local1][1] == skill) { return(true); } _local1++; } _local3++; } return(false); } function GetTechBaseDMG(dmg, user) { var _local3 = 0; var _local5 = (user.stats.MonAtk ? (dnAtk(user.stats.MonAtk)) : (GetWpnBaseDmg(user.stats.weapon))); switch (dmg[0]) { case "d" : var _local4 = ((dmg[1] == "L") ? (user.stats.level) : ((((substring(dmg[1], 1, 2)) == "L/") ? (int(user.stats.level / int(substring(dmg[1], 3, -1)))) : (dmg[1])))); if (_local4 < 1) { _local4 = 1; } var _local2 = 0; while (_local2 < _local4) { _local3 = _local3 + (random(dmg[2]) + 1); _local2++; } if (dmg[3] != null) { _local3 = _local3 + dmg[3]; } break; case "r" : _local3 = random((dmg[2] - dmg[1]) + 1) + dmg[1]; break; case "m" : _local3 = int(_local5 * dmg[1]); break; case "+" : if (dmg[1][0] == "d") { _local3 = _local5; _local2 = 0; while (_local2 < dmg[1][1]) { _local3 = _local3 + (random(dmg[1][2]) + 1); _local2++; } } else { _local3 = _local5 + dmg[1]; } } return(_local3); } function ATK2String2(dmg, user) { var _local2 = ""; var _local3 = GetItemInfo(user.stats.weapon).atk; switch (dmg[0]) { case "d" : var _local4 = ((dmg[1] == "L") ? (user.stats.level) : ((((substring(dmg[1], 1, 2)) == "L/") ? (int(user.stats.level / int(substring(dmg[1], 3, -1)))) : (dmg[1])))); if (_local4 < 1) { _local4 = 1; } _local2 = ((_local4 + "d") + dmg[2]) + ((dmg[3] != null) ? ("+" + dmg[3]) : ""); break; case "r" : _local2 = (dmg[1] + "-") + dmg[2]; break; case "m" : _local2 = ((ATK2String(_local3) + "x") + int(dmg[1] * 100)) + "%"; break; case "+" : _local2 = (_local3[0] + "d") + _local3[1]; if (dmg[1][0] == "d") { _local2 = _local2 + (((("+" + dmg[1][1]) + "d") + dmg[1][2]) + (_local3[2] ? ("+" + _local3[2]) : "")); } else { _local2 = _local2 + ("+" + (_local3[2] ? (_local3[2] + dmg[1]) : (dmg[1]))); } } return(_local2); } gn_males1 = ["Jack", "Fred", "Bob", "Wilhem", "William", "Terrence", "Archibald", "Gus", "Barney", "Robert", "Eric", "Boris", "Donald", "Bert", "Halm", "Morrie", "Noggis", "Wurnie", "Ernie", "Ted", "Albert", "Cuthbert"]; classStats = {dummy:{ClassName:"Peasant", tech:"PsntMg", wpnType:"SWORD", amrTypes:{Ar0:1, H0:1}}, mardek:{ClassName:"Royal Knight", tech:"MSwd", wpnType:"SWORD", amrTypes:{Ar3:1, H1:1}}, soldier:{ClassName:"Expendable Soldier", tech:"Sldr", wpnType:"SPEAR", amrTypes:{Ar0:1, H0:1}}, mardek_hero:{ClassName:"Hero", tech:"Hero", wpnType:"SWORD", amrTypes:{Sh:1, Ar3:1, H2:1}}, deugan_hero:{ClassName:"Hero", tech:"Hero", wpnType:"GREATSWORD", amrTypes:{Ar1:1, Ar2:1}}, mardek_child:{ClassName:"Commoner", tech:"Child", wpnType:"SWORD", amrTypes:{Ar0:1}}, deugan_child:{ClassName:"Commoner", tech:"Child", wpnType:"GREATSWORD", amrTypes:{Ar0:1}}}; techInfo = [{tech:"Hero", name:"Powers", desc:"The mighty powers of a True Hero!", skills:[{skill:"Smite Evil", type:"ACT", DMG:["+", ["d", 4, 12]], MP:10, accuracy:100, AP:20, MODE:"P", elem:"LIGHT", TT:"SINGLE", pfx:["Hero_HolyStrike", 16777215], desc:"Holy physical attack."}, {skill:"Shock", type:"ACT", DMG:["m", 1.4], MP:10, accuracy:100, AP:20, MODE:"P", elem:"AIR", TT:"SINGLE", pfx:["Hero_Shock", 16777113], desc:"Thunderous slash that causes Air elemental damage."}, {skill:"Sunder", type:"ACT", DMG:["+", ["d", 4, 10]], MP:10, accuracy:100, AP:20, MODE:"P", elem:"EARTH", TT:"SINGLE", pfx:["Hero_Sunder", 5609745], desc:"A mighty gash in the fabric of space that causes Earth elemental damage."}, {skill:"Pyromagia", type:"ACT", DMG:["d", 12, 20], MP:8, accuracy:100, AP:20, MODE:"M", elem:"FIRE", TT:"ANY", pfx:["Flame", 16750950], desc:"Fire Magic attack."}, {skill:"Frostasia", type:"ACT", DMG:["d", 12, 20], MP:8, accuracy:100, AP:20, MODE:"M", elem:"WATER", TT:"ANY", pfx:["Blizzard", 15659007], desc:"Water Magic attack."}, {skill:"Recover", type:"ACT", DMG:["d", 10, 100], MP:4, AP:20, MODE:"M", elem:"LIGHT", TT:"SELF", pfx:["Cure", 5627391], desc:"Restores own HP.", special:{HEALING:1}, menuse:0}, {skill:"DMG+50%", type:"R_ATK", effect:"dmgmult", mult:1.5, MODE:"P", AP:30, elem:"FIRE", pfx:["DMG_PLUS"], desc:"Increases inflicted damage by 50%."}, {skill:"Snakebite", type:"R_ATK", effect:"stfx", stfx:["PSN", 100], MODE:"P", AP:30, elem:"EARTH", pfx:["Snakebite"], desc:"Inflicts poison status."}, {skill:"Stunstrike", type:"R_ATK", effect:"stfx", stfx:["PAR", 100], MODE:"P", AP:30, elem:"AIR", pfx:["Stunstrike"], desc:"Inflicts paralysis status."}, {skill:"Nullify Physical", type:"R_DEF", effect:"dmgmult", mult:0, MODE:"P", AP:30, elem:"NONE", pfx:["SHLD_PHYS"], desc:"Nullifies inflicted physical damage by 100%."}, {skill:"Nullify Magic", type:"R_DEF", effect:"dmgmult", mult:0, MODE:"M", AP:30, elem:"WATER", pfx:["SHLD_MAG"], desc:"Nullifies inflicted magical damage by 100%."}]}, {tech:"Child", name:"Imagination", desc:"Pretend, using childish imagination, that one is a Mighty Hero to perform special skills!", skills:[{skill:"Strike", type:"ACT", DMG:["+", ["d", 1, 3]], MP:0, accuracy:80, AP:5, MODE:"P", elem:"NONE", TT:"SINGLE", pfx:["Strike"], desc:"Attack fiercly. More powerful than an average attack, but less accurate."}, {skill:"Huff-Puff", type:"ACT", DMG:["d", 3, 6], MP:4, accuracy:100, AP:5, MODE:"S", anim:"huffpuff", elem:"NONE", TT:"SELF", pfx:null, desc:"Take a few deep breaths to regain your wind and carry on fighting.", special:{HEALING:1}, menuse:0}, {skill:"DMG+1", type:"R_ATK", effect:"dmgplus", plus:1, MODE:"P", AP:5, elem:"FIRE", pfx:["DMG_PLUS"], desc:"Increases inflicted damage by 1."}, {skill:"Block", type:"R_DEF", effect:"dmgresist", resist:1, MODE:"P", AP:5, elem:"NONE", pfx:["Block"], desc:"Reduces physical damage by 1."}]}];
Frame 4
function GetItemInfo(itemname) { var _local1 = 0; while (_local1 < ItemList.length) { if (ItemList[_local1].name == itemname) { return(ItemList[_local1]); } _local1++; } return(null); } function GetItemTypeList(itemtype, wpnType, includeNone) { if (wpnType == "NONE") { return([{name:"none", atk:0, def:0}]); } var _local3 = []; var _local1 = 0; while (_local1 < ItemList.length) { if ((ItemList[_local1].type == itemtype) && (((wpnType == undefined) || (wpnType == null)) || (ItemList[_local1].wpnType == wpnType))) { _local3.push(ItemList[_local1]); } _local1++; } if (includeNone == true) { _local3.push({name:"none", atk:0, def:0}); } return(_local3); } function GetWeaponStats(weapon) { var _local1 = GetItemInfo(weapon); _local1.dmg = _local1.atk; return(_local1); } function GetWpnBaseDmg(weaponname) { var _local2 = GetItemInfo(weaponname).atk; var _local3 = 0; var _local1 = 0; while (_local1 < _local2[0]) { _local3 = _local3 + (random(_local2[1]) + 1); _local1++; } if (_local2[2] != null) { _local3 = _local3 + _local2[2]; } return(_local3); } function ATK2String(atk) { return(((atk[0] + "d") + atk[1]) + ((atk[2] != null) ? ("+" + atk[2]) : "")); } function GetQuest(id) { var _local1 = 0; while (_local1 < QuestData.length) { if (QuestData[_local1].ID == id) { return(QuestData[_local1]); } _local1++; } } ARMOUR_TYPES = {Ar0:"CLOTHING", Ar1:"LIGHT ARMOUR", Ar2:"MEDIUM ARMOUR", Ar3:"HEAVY ARMOUR", ArR:"ROBE", Sh:"SHIELD", H0:"HAT", H1:"HELMET", H2:"FULL HELM"}; ItemList = [{name:"Longsword", type:"wepn", wpnType:"SWORD", atk:[2, 6], critical:4, hit:140, cost:50, desc:"A basic iron sword.", skills:[["MSwd", "DMG+20%"]]}, {name:"Sun Sword", type:"wepn", wpnType:"SWORD", atk:[2, 8], critical:4, hit:140, cost:400, elem:"LIGHT", desc:"A holy blade blessed by Solak, God of the Sun. It inflicts Light elemental damage."}, {name:"M Blade", type:"wepn", wpnType:"SWORD", elem:"LIGHT", atk:[10, 12, 20], critical:10, hit:255, cost:1, effects:[["STR", 5]], desc:"A mighty sword wielded by heroes.", skills:[["Hero", "Smite Evil"], ["Hero", "DMG+50%"]]}, {name:"Stick", type:"wepn", wpnType:"SWORD", atk:[1, 3, 1], critical:1, hit:90, cost:0, hit_sfx:"punch", desc:"A large, sturdy stick, found on the gr- no! It's a Mighty Hero's Magic Sword, of course! It's short and light enough to wield in one hand like a sword.", skills:[["Child", "Strike"], ["Child", "DMG+1"], ["Child", "Block"]]}, {name:"Pike", type:"wepn", wpnType:"SPEAR", atk:[1, 12], critical:2, hit:94, cost:50, desc:"A simple spear often used by generic, expendable soldiers.", skills:[["Sldr", "Power Attack"]]}, {name:"Greatsword", type:"wepn", wpnType:"GREATSWORD", atk:[3, 6], critical:4, hit:140, cost:50, desc:"A basic iron sword.", skills:[["MSwd", "DMG+20%"]]}, {name:"Balmung", type:"wepn", wpnType:"GREATSWORD", elem:"EARTH", atk:[20, 7, 40], critical:8, hit:140, cost:1, effects:[["STR", 5]], desc:"The sword of a legendary hero.", skills:[["Hero", "Sunder"], ["Hero", "DMG+50%"]]}, {name:"Big Stick", type:"wepn", wpnType:"GREATSWORD", atk:[1, 3, 1], critical:1, hit:90, cost:0, hit_sfx:"punch", desc:"A large, sturdy stick, found on the gr- no! It's a Mighty Hero's Magic Sword, of course! This one is large enough for a child to wield in both hands, like a greatsword.", skills:[["Child", "Strike"], ["Child", "DMG+1"], ["Child", "Block"]]}, {name:"Branch Club", type:"wepn", wpnType:"GREATMACE", atk:[2, 4], critical:1, hit:90, cost:0, hit_sfx:"punch", desc:"A large branch, used as a club.", skills:[]}, {name:"Wooden Shield", type:"shld", def:1, mdef:0, evade:5, cost:20, amrType:"Sh", desc:"A round shield made of wood. Pretty light, but offers only some small protection. Good for poor people!"}, {name:"Hero's Shield", type:"shld", def:10, mdef:50, evade:30, cost:1, amrType:"Sh", desc:"A silver shield used by a mighty hero."}, {name:"Tunic", type:"armr", def:0, mdef:0, cost:1, amrType:"Ar0", desc:"A 'stylish', vomit-green Commoner Tunic. Worn by Commoners.", skills:[["Child", "Huff-Puff"]]}, {name:"Leather Armour", type:"armr", def:3, mdef:0, cost:250, amrType:"Ar1", desc:"A suit of armour made of leather. More protective than clothing, but still pretty weak."}, {name:"Rusty Armour", type:"armr", def:4, mdef:0, cost:100, amrType:"Ar3", desc:"A full suit of armour, made of bronze. It's rusted though from overuse, and isn't as durable as it once was."}, {name:"Breastplate", type:"armr", def:6, mdef:0, cost:250, amrType:"Ar2", desc:"A simple iron breastplate often worn by soldiers."}, {name:"Bronze Armour", type:"armr", def:10, mdef:0, cost:500, amrType:"Ar3", desc:"A full suit of armour, made of bronze."}, {name:"Hero's Armour", type:"armr", def:50, mdef:0, cost:1, amrType:"Ar3", effects:[["VIT", 3], ["hp", 600]], amrType:3, desc:"Armour made of the strongest and most lustrous of metals, worn by a mighty hero."}, {name:"Hero's Coat", type:"armr", def:45, mdef:80, cost:1, amrType:"Ar1", effects:[["SPR", 3], ["hp", 400]], amrType:"r", desc:"An emerald-green greatcoat, worn by a mighty hero."}, {name:"Hat", type:"helm", def:0, mdef:0, cost:90, amrType:"H0", desc:"This seems to be some sort of hat."}, {name:"Rusty Helm", type:"helm", def:2, mdef:0, cost:50, amrType:"H2", desc:"This helmet was once probably rather strong and valuable, but ages has worn down its effectiveness considerably."}, {name:"Bronze Helm", type:"helm", def:3, mdef:0, cost:300, amrType:"H2", desc:"A helmet that covers the entire head, made of bronze."}, {name:"Kettle Hat", type:"helm", def:1, mdef:0, cost:100, amrType:"H1", desc:"A wide-brimmed metal helm-hat thing. Trendy!"}, {name:"Dragon Amulet", type:"accs", def:0, mdef:10, cost:100, effects:[["R_ELEM", "FIRE", 50], ["STR", 1], ["VIT", 1], ["SPR", 1], ["AGL", 1]], elem:"FIRE", desc:"A powerful amulet shaped like a dragon. It protects against fire and boosts bodily energy output.", skills:[["Hero", "Nullify Physical"], ["Hero", "Nullify Magic"]]}, {name:"Cog Necklace", type:"accs", def:0, mdef:0, cost:100, effects:[["R_STATUS", "SLP", 100]], desc:"A necklace, with a simple cog attached. It was enchanted by Meraeador to protect the wearer from being put to sleep.", skills:[]}, {name:"SilverPendant", type:"accs", def:0, mdef:3, cost:100, effects:[["R_ELEM", "LIGHT", 15]], elem:"LIGHT", desc:"A delicate silver piece of jewerly. Wear it around your neck.", skills:[["W.Magic", "Cure"]]}, {name:"FirePendant", type:"accs", def:1, mdef:5, cost:300, effects:[["R_ELEM", "FIRE", 50]], elem:"FIRE", desc:"An amulet imbued with the Fire element. It reduces all fire damage inflicted on its wearer by half.", skills:[["B.Magic", "Flame"]]}, {name:"WaterPendant", type:"accs", def:1, mdef:5, cost:300, effects:[["R_ELEM", "WATER", 50]], elem:"WATER", desc:"An amulet imbued with the Water element. It reduces all water damage inflicted on its wearer by half."}, {name:"EarthPendant", type:"accs", def:1, mdef:5, cost:300, effects:[["R_ELEM", "EARTH", 50]], elem:"EARTH", desc:"An amulet imbued with the Earth element. It reduces all earth damage inflicted on its wearer by half."}, {name:"AirPendant", type:"accs", def:1, mdef:5, cost:300, effects:[["R_ELEM", "AIR", 50]], elem:"AIR", desc:"An amulet imbued with the Air element. It reduces all air damage inflicted on its wearer by half."}, {name:"YalortianAmulet", type:"accs", def:1, mdef:6, cost:500, elem:"DARK", effects:[["SPR", 2], ["R_ELEM", "DARK", 10]], desc:"An amulet shaped like the Eye of Yalort. Increases Spirit."}, {name:"RingOfSTR", type:"accs", def:0, mdef:0, cost:100, effects:[["STR", 1]], desc:"This little ring, set with a red gem, magically enhances its wearer's physical strength."}, {name:"RingOfVIT", type:"accs", def:0, mdef:0, cost:100, effects:[["VIT", 1], ["hp", 3]], desc:"This little ring, set with a green gem, magically enhances its wearer's physical endurance."}, {name:"RingOfAGL", type:"accs", def:0, mdef:0, cost:100, effects:[["AGL", 1]], desc:"This little ring, set with a yellow gem, magically enhances its wearer's speed."}, {name:"RingOfSPR", type:"accs", def:0, mdef:0, cost:100, effects:[["SPR", 1]], desc:"This little ring, set with a blue gem, magically enhances its wearer's mental acuity."}, {name:"RingOfSTR+2", type:"accs", def:0, mdef:0, cost:100, effects:[["STR", 2]], desc:"This little ring, set with a red gem, magically enhances its wearer's physical strength."}, {name:"RingOfVIT+2", type:"accs", def:0, mdef:0, cost:100, effects:[["VIT", 2], ["hp", 8]], desc:"This little ring, set with a green gem, magically enhances its wearer's physical endurance."}, {name:"RingOfAGL+2", type:"accs", def:0, mdef:0, cost:100, effects:[["AGL", 2]], desc:"This little ring, set with a yellow gem, magically enhances its wearer's speed."}, {name:"RingOfSPR+2", type:"accs", def:0, mdef:0, cost:100, effects:[["SPR", 2]], desc:"This little ring, set with a blue gem, magically enhances its wearer's mental acuity."}, {name:"CopperRing", type:"accs", def:1, mdef:0, cost:100, desc:"This tiny ring somehow raises Defence by a whole point."}, {name:"OnyxRing", type:"accs", def:1, mdef:3, cost:800, elem:"DARK", effects:[["STR", 1], ["R_ELEM", "DARK", 50], ["R_STATUS", "DRK", 100]], desc:"A ring set with an onyx stone. It channels the powers of darkness, protecting its wearer from both the element Darkness and the status effect, also called Darkness.", skills:[["B.Magic", "Atra"]]}, {name:"MoonstoneRing", type:"accs", def:1, mdef:3, cost:800, elem:"LIGHT", effects:[["SPR", 1], ["R_ELEM", "LIGHT", 50], ["R_STATUS", "SLP", 100]], desc:"A ring set with an moonstone. It channels the power of light, protecting its wearer from offensive light-elemental spells, and the status effect Sleep, for some reason.", skills:[["W.Magic", "PurePulse"]]}, {name:"Gauntlet", type:"accs", def:1, mdef:0, cost:500, effects:[["STR", 2]], desc:"A metal glove-type thing that increases strength.", skills:[["Swordplay", "Boost"]]}, {name:"GreenBeads", type:"accs", def:1, mdef:4, cost:400, elem:"EARTH", effects:[["R_ELEM", "EARTH", 20], ["VIT", 1]], desc:"A necklace made of green, earthy beads.", skills:[["B.Magic", "Stone"], ["W.Magic", "Antidote"]]}, {name:"Snakestone", type:"accs", def:1, mdef:6, cost:2000, elem:"EARTH", effects:[["R_STATUS", "PSN", 100]], desc:"A magical green stone that protects against poison if worn.", skills:[["W.Magic", "Antidote"]]}, {name:"Wingstone", type:"accs", def:0, mdef:8, cost:2000, elem:"AIR", effects:[["R_ELEM", "AIR", 20], ["AGL", 2]], desc:"An oddly crafted magical talisman infused with the power of wind."}, {name:"TopazEarring", type:"accs", def:0, mdef:4, cost:4000, elem:"AIR", effects:[["R_ELEM", "AIR", 40], ["R_STATUS", "PAR", 80], ["AGL", 2]], desc:"A powerful piece of jewellery that protects against wind and paralysis, and also increases speed."}, {name:"ShieldBracer", type:"accs", def:10, mdef:10, cost:1000, effects:[["R_ELEM", "FIRE", 75], ["R_ELEM", "EARTH", 75], ["R_ELEM", "AIR", 75], ["R_ELEM", "WATER", 75]], desc:"This bracer generates a shield around its wearer, functioning as an entire suit of armour."}, {name:"Potion", type:"item", cost:30, action:["r_HP", 50], rgb:[100, 160, 220], desc:"This generic potion restores 50HP. The bottle is to scale."}, {name:"MugwortJuice", type:"item", cost:80, action:["r_HP", 120], rgb:[100, 150, 70], desc:"A potion made from the Mugwort herb, which has some sort of healing properties. It restores 120HP."}, {name:"FigJuice", type:"item", cost:300, action:["r_HP", 250], rgb:[130, 40, 180], desc:"A thick, purple concoction made of figs. Restores 250 HP."}, {name:"Manaberry", type:"item", cost:200, action:["r_MP", 30], rgb:[100, 255, 255], desc:"When consumed, these magical berries restore 30MP."}, {name:"Ether", type:"item", cost:600, action:["r_MP", 50], rgb:[100, 255, 255], desc:"This magical draught restores 50 MP."}, {name:"Beer", type:"item", cost:22, action:["r_HP", -5], rgb:[140, 100, 80], desc:"Alcohol is stupid. It doesn't do any good. It only causes harm."}, {name:"Medipack", type:"item", cost:50, action:["r_HP", 100], rgb:[255, 255, 255], desc:"This item, which contains all sorts of tools for repairing wounds, restores 100HP."}, {name:"Antidote", type:"item", cost:20, action:["h_status", "PSN"], rgb:[200, 255, 200], pfx:"Antidote", desc:"This tiny vial of green liquid can cure most poisons when imbibed."}, {name:"LiquidLight", type:"item", cost:20, action:["h_status", "DRK"], rgb:[255, 255, 255], pfx:"Antidote", desc:"A magical potion which can restore the sight of magically blinded eyes."}, {name:"LiquidSound", type:"item", cost:20, action:["h_status", "SIL"], rgb:[100, 0, 155], pfx:"Antidote", desc:"Cures Silence."}, {name:"MotionPotion", type:"item", cost:20, action:["h_status", "PAR"], rgb:[255, 255, 100], pfx:"Antidote", desc:"Cures Paralysis."}, {name:"HolyWater", type:"item", cost:20, action:["h_status", "CRS"], rgb:[200, 255, 255], pfx:"Antidote", desc:"Water blessed by Yalort, used to cure curses."}, {name:"Remedy", type:"item", cost:500, action:["h_status", "ALL"], rgb:[255, 200, 50], pfx:"Remedy", desc:"This potent potion can remove any status effect."}, {name:"PhoenixDown", type:"item", cost:1000, action:["life", 0.1], rgb:[255, 200, 50], pfx:"Phoenix", desc:"This item (which restores life) is not copied off any other game!"}, {name:"Grenade", type:"item", cost:1000, action:["r_HP", [-100, -300]], rgb:[255, 200, 50], pfx:"Grenade", desc:"Throw this to inflict damage. It's not a good idea to use it on yourself."}, {name:"LeadPipe", type:"misc", cost:5, desc:"A lead pipe that used to be the 'tail' of a fumerat. It reeks of sewage."}, {name:"GreenCrystal", type:"plot", cost:-1, desc:"This beautiful green crystal reflects light with a wavelength of approximately 510 nm."}, {name:"VirtualMap", type:"plot", cost:-1, desc:"A small, flat gadget about the size of a postcard set with a screen that generates a map of your current area. Use it by selecting 'Map' from the menu."}, {name:"WorldMap", type:"plot", cost:-1, desc:"A map of Proteus, rather crudely drawn on a piece of parchment. Use it from the menu to view the map on the World Map."}, {name:"Communicator", type:"plot", cost:-1, desc:"This gadget, which is far more advanced than a 'telephone', can be used to communicate with The Marauder."}, {name:"BlackGem", type:"plot", cost:-1, desc:"A black gem, filled with the power of darkness. You can't find any way to actually utilise the power it obviously holds."}, {name:"WhiteGem", type:"plot", cost:-1, desc:"A white gem, filled with the power of light. You can't find any way to actually utilise the power it obviously holds."}, {name:"GoldenTrophy", type:"plot", cost:-1, desc:"This is some sort of weird trophy, made of gold. On it, it says: 'Awarded To Eric Englebertson, For Being Such A Great Guy!!'"}, {name:"CatacombsKey", type:"plot", cost:-1, desc:"A large, rusty key. It opens a door in the catacombs."}, {name:"HowlKey", type:"plot", cost:-1, desc:"A magical key which unlocks a magical door sealing Howlwood off from the rest of the world..."}, {name:"House Keys", type:"plot", cost:-1, desc:"Keys for a house in Villageville that you purchased. You can use the house for storing excess items."}, {name:"Package", type:"plot", cost:-1, desc:"A mysterious Package. You have no idea what could be inside."}, {name:"TrampHat", type:"plot", cost:-1, desc:"A type of hat worn by vagrants. You can't equip it; it's too filthy!"}, {name:"RodOfFire", type:"plot", cost:-1, elem:"FIRE", desc:"Use this with the '1' key to immolate obstacles such as boulders."}, {name:"RodOfIce", type:"plot", cost:-1, elem:"WATER", desc:"Use this with the '2' key to freeze water."}, {name:"Gold", type:"gold", cost:1, desc:"The Generic Gold Coin seems to be some sort of magic currency that is accepted everywhere. How useful."}, {name:"none", type:"none", atk:[1, 4], pow:0, def:0, cost:0, desc:"-"}]; WeaponAnimType = {SWORD:"MARTIAL", DAGGER:"MARTIAL", AXE:"MARTIAL", GREATSWORD:"2HSWORDS", SPEAR:"POLEARMS", STAFF:"STAVES", WAND:"MARTIAL", GUN:"GUNS", BLASTER:"GUNS", CLAW:"POLEARMS"}; ShieldCompatability = {SWORD:1, DAGGER:1, AXE:1, GREATSWORD:0, SPEAR:0, STAFF:0, WAND:1, GUN:0, BLASTER:0}; QuestData = [{ID:"HEROES", title1:"Hero Quest!", title:"Slay The Mighty Dragon!", body:" A Mighty Dragon has captured a Princess from some kingdom or another, and it's your duty as Mighty Heroes to slay the dragon and rescue her! So get to it!"}, {ID:"FUMERATS", title1:"LeadPipes", title:"Collect 5 LeadPipes", body:" Meraeador, the inventor, has asked you to bring him five LeadPipes, which he needs for his latest invention. You can get LeadPipes from fumerats in the Goznor sewers."}, {ID:"FALLENSTAR", title1:"The Fallen Star", title:"The Fallen Star", body:" Deugan says he saw a strange 'star' in the sky this morning, and that it apparently fell down to Belfan and crashed just on the other side of the Soothwood. You have to travel through the Soothwood to find out what it was!"}, {ID:"ALLIES", title1:"SOMETHING", title:"All Alone...", body:" After seeing a strange, ancient video recording on a computer screen in the Lost Ruins, you were blasted by a magical spell and warped a fair way across the world. You were found completely alone with nothing but your clothes.\n Your friends, Kerah and Quillon, were seperated from you. You should find them."}]; totalTreasure = 13;
Frame 5
function CreatePCstats(mdl, append) { var _local1 = Clone(PCBaseStats[mdl]); for (o in append) { _local1[o] = append[o]; } _local1.BASE = {STR:_local1.STR, VIT:_local1.VIT, SPR:_local1.SPR, AGL:_local1.AGL}; return(_local1); } PCBaseStats = {mardek_hero:{name:"Mardek", model:"mardek_hero", STR:17, VIT:16, SPR:8, AGL:10, Class:"Hero", element:"LIGHT", nDef:0, nMDef:0}, deugan_hero:{name:"Deugan", model:"deugan_hero", STR:13, VIT:14, SPR:10, AGL:12, Class:"Hero", element:"EARTH", nDef:0, nMDef:0}, mardek_child:{name:"Mardek", model:"mardek_child", STR:10, VIT:10, SPR:7, AGL:13, Class:"Commoner", element:"LIGHT", nDef:0, nMDef:0}, deugan_child:{name:"Deugan", model:"deugan_child", STR:10, VIT:9, SPR:12, AGL:12, Class:"Commoner", element:"EARTH", nDef:0, nMDef:0}};
Instance of Symbol 4055 MovieClip "__console" in Frame 5
onClipEvent (load) { this.swapDepths(44444444444); _y = 460; _root.noBattles = false; } onClipEvent (enterFrame) { if ((!Key.isDown(67)) && (tabD)) { tabD = false; return(undefined); } if ((Key.isDown(67) && (Key.isDown(18))) && (!tabD)) { tabD = true; if (_y == 300) { _y = 460; return(undefined); } _y = 300; ENTRY = "_"; Selection.setFocus("this.ENTRYfield"); } if ((!Key.isDown(13)) && (enterD)) { enterD = false; return(undefined); } if (Key.isDown(13) && (!enterD)) { enterD = true; if (ENTRY.length < 1) { return(undefined); } if ((substring(ENTRY, 1, 10)) == "SetRootVar") { len = 0; Vtc = ""; Val = ""; C = ""; while (C != ",") { Vtc = Vtc + (substring(ENTRY, 12 + len, 1)); C = substring(ENTRY, 13 + len, 1); len++; } Val = substring(ENTRY, len + 13, -1); _root[Vtc] = Val; ENTRY = ((("Root var '" + Vtc) + "' set to value '") + Val) + "'."; } else if ((substring(ENTRY, 1, 10)) == "GetRootVar") { Vtc = substring(ENTRY, 12, -1); Val = _root[Vtc]; ENTRY = ((("Root var '" + Vtc) + "' = '") + Val) + "'."; } else if (ENTRY == "ReturnAll") { ENTRY = ""; for (o in _root) { ENTRY = ENTRY + _root[o]; } } else if ((substring(ENTRY, 1, 6)) == "GetVar") { Vtc = substring(ENTRY, 8, -1); Val = eval (Vtc); ENTRY = ((("The variable '" + Vtc) + "' = '") + Val) + "'."; } else if ((substring(ENTRY, 1, 7)) == "ListObj") { Vtc = substring(ENTRY, 9, -1); Val = eval (Vtc); ENTRY = ""; for (var o in Val) { ENTRY = ENTRY + (((o + ": ") + Val[o]) + ", "); } } else if ((substring(ENTRY, 1, 6)) == "SetVar") { len = 0; Vtc = ""; Val = ""; C = ""; while (C != ",") { Vtc = Vtc + (substring(ENTRY, 8 + len, 1)); C = substring(ENTRY, 9 + len, 1); len++; } Val = substring(ENTRY, len + 9, -1); Set(Vtc, Val); ENTRY = ((("The variable '" + Vtc) + "' = '") + Val) + "'."; } else if (ENTRY == "GetAllItems") { var iv = 0; while (iv < _root.Items.length) { _root.pickupItem(_root.Items[iv].name, 10, _root.Items[iv].type); iv++; } ENTRY = "Your inventory now contains 10 (more) of every item."; } else if ((substring(ENTRY, 1, 4)) == "Warp") { len = 0; Area = ""; X = ""; Y = ""; C = ""; while (C != ",") { Area = Area + (substring(ENTRY, 6 + len, 1)); C = substring(ENTRY, 7 + len, 1); len++; } C = ""; while (C != ",") { X = X + (substring(ENTRY, 6 + len, 1)); C = substring(ENTRY, 7 + len, 1); len++; } Y = substring(ENTRY, len + 7, -1); if ((substring(X, 1, 1)) == ",") { X = substring(X, 2, -1); } ENTRY = ((((("Warping to (" + X) + ",") + Y) + ") in area '") + Area) + "'."; _root.nextArea = Area; _root.fadeTrans.ctrl.active = true; _root.spawnLoc = [Number(X), Number(Y)]; } else if (ENTRY == "Shutup") { _root.conv.as.dialogue = []; } else if ((substring(ENTRY, 1, 7)) == "LevelUp") { amount = substring(ENTRY, 9, -1); if (isNaN(amount)) { ENTRY = "The correct syntax for that must contain an integer."; return(undefined); } var lu = 0; while (lu < amount) { _root.LevelUp(_root.PCstats_1); _root.PCstats_1.EXP = 0; _root.LevelUp(_root.PCstats_2); _root.PCstats_2.EXP = 0; _root.LevelUp(_root.PCstats_3); _root.PCstats_3.EXP = 0; lu++; } ENTRY = ("The party has levelled up " + amount) + " times."; } else if ((substring(ENTRY, 1, 7)) == "GetItem") { var itemname = (substring(ENTRY, 9, -1)); if ((_root.GetItemInfo(itemname) == null) && (_root.GetPremadeWpn(itemname) == null)) { ENTRY = "Error. There is no such item."; return(undefined); } if (_root.GetItemInfo(itemname).type == "plot") { if (_root.plotVars.ITEMS == undefined) { _root.plotVars.ITEMS = []; } _root.plotVars.ITEMS.push(itemname); } else if (_root.GetPremadeWpn(itemname)) { _root.pickupItem(_root.GetPremadeWpn(itemname), 1, "wepn"); } else { _root.pickupItem(itemname, 1, _root.GetItemInfo(itemname).type); } ENTRY = ("1x " + itemname) + " was added to your inventory."; } else if (ENTRY == "b1") { _root.pickupItem("Bullet", 99); ENTRY = "Got a stack of bullets."; } else if (ENTRY == "b2") { _root.pickupItem("IceBullet", 99); ENTRY = "Got a stack of IceBullets."; } else if (ENTRY == "b3") { _root.pickupItem("FireBullet", 99); ENTRY = "Got a stack of FireBullets."; } else if ((substring(ENTRY, 1, 7)) == "GetGold") { var amount = int(substring(ENTRY, 9, -1)); _root.money = _root.money + amount; ENTRY = ("Got " + amount) + " gold."; } else if (ENTRY == "NoBattles") { _root.noBattles = !_root.noBattles; ENTRY = ("Random Battles are now " + (_root.noBattles ? "OFF" : "ON")) + "."; } else if (ENTRY == "Restore") { var i = 1; while (i <= 3) { _root["PCstats_" + i].hp[1] = _root["PCstats_" + i].hp[0]; _root["PCstats_" + i].mp[1] = _root["PCstats_" + i].mp[0]; _root["PCstats_" + i].status = 0; i++; } ENTRY = "HP, Mana and status were fully restored."; } else if ((substring(ENTRY, 1, 8)) == "GetSkill") { var skillname = (substring(ENTRY, 10, -1)); if (_root.GetSkillTree(skillname) == undefined) { ENTRY = "That skill doesn't exist."; return(undefined); } if (_root.PCstats_1.learned[skillname]) { ENTRY = "You already have that skill."; return(undefined); } _root.PCstats_1.learned[skillname] = 1; ENTRY = ((_root.PCstats_1.name + " gained the skill '") + skillname) + "'."; } else if ((substring(ENTRY, 1, 12)) == "UndefeatBoss") { var boss = (substring(ENTRY, 14, -1)); var b = 0; while (b < _root.defeatedBosses.length) { if (_root.defeatedBosses[b] == boss) { ENTRY = ("You can now fight '" + boss) + "' again."; _root.defeatedBosses[b] = _root.defeatedBosses[_root.defeatedBosses.length - 1]; _root.defeatedBosses.pop(); return(undefined); } b++; } ENTRY = "You haven't fought that boss yet!"; } else if (ENTRY == "Flash") { _root.Flash(_root.cont, [255, 255, 255]); ENTRY = ""; } else if ((substring(ENTRY, 1, 6)) == "GetMap") { var mapname = (substring(ENTRY, 8, -1)); if (mapname.length < 1) { mapname = _root.area; } _root.plotVars.Maps.push(mapname); ENTRY = ("Acquired the map of the area '" + mapname) + "'."; } else if ((substring(ENTRY, 1, 7)) == "YODA") { _root.pickupItem("Lightsaber", 1, "wepn"); _root.pickupItem("Lightsaber_G", 1, "wepn"); _root.pickupItem("Lightsaber_R", 1, "wepn"); _root.pickupItem("Lightsaber_P", 1, "wepn"); _root.pickupItem("Lightsaber_Y", 1, "wepn"); ENTRY = "May the force be with you..."; } else if (ENTRY == "GetCoords") { ENTRY = _root.pco; } else if ((substring(ENTRY, 1, 8)) == "MassStFX") { var stfx = (substring(ENTRY, 10, -1)); var i = 1; while (i <= 3) { if (!_root["p" + i].dying) { _root["PCstats_" + i].status = stfx; } if (!_root["e" + i].dying) { _root["PCstats_e" + i].status = stfx; } i++; } ENTRY = ("All allies and foes are now afflicted with " + stfx) + "."; } else { ENTRY = "You obviously don't know what you're doing."; } } }
Frame 6
if (!optionsSet) { _quality = "LOW"; OPTIONS = {PFX:true, musicOn:true, musicVolume:100, sfxOn:true, autoSave:true, btlQuality:"MEDIUM", areaname:1, animtiles:1, lineless:0}; optionsSet = true; } _quality = "HIGH"; playMusic("Theme"); stop();
Instance of Symbol 3984 MovieClip [MENU_btn] "New Game" in Frame 6
on (press) { _root.FADER_.FadeTrans("newgame", "slow_diminuendo"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Load Game" in Frame 6
onClipEvent (load) { so = SharedObject.getLocal(_root.gameID + "_sg_1", "/"); if (so.data.cash == undefined) { _alpha = 50; } } on (press) { if (_alpha < 100) { _root.playSFX("error"); return(undefined); } _root.goingToSaveScreen = true; _root.FADER_.FadeTrans("field"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Options" in Frame 6
on (press) { _root.CURSOR_.gotoAndStop("arrow"); _root.FADER_.FadeTrans("OPTIONS"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Infinite Dungeon" in Frame 6
onClipEvent (load) { _root.stop(); _alpha = 30; } on (press) { return(undefined); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Editor" in Frame 6
on (press) { _root.playMusic("none"); _root.gotoAndStop("editor"); }
Instance of Symbol 4112 MovieClip in Frame 6
onClipEvent (load) { _alpha = 0; } on (rollOver) { _alpha = 100; } on (rollOut) { _alpha = 0; } on (release) { getURL ("http://pseudolonewolf.deviantart.com/", "_blank"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Server Load" in Frame 6
on (press) { if (_alpha < 100) { _root.playSFX("error"); return(undefined); } _root.goingToSaveScreenB = true; _root.FADER_.FadeTrans("field"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Play More Games" in Frame 6
on (press) { _root.getURL("http://www.crazymonkeygames.com", "_blank"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Instructions" in Frame 6
on (press) { _root.FADER_.FadeTrans("HELPINDEX"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Jukebox" in Frame 6
onClipEvent (load) { var SO = SharedObject.getLocal(_root.gameID + "_sg_MASTER", "/"); _visible = (SO.data.FINISHED == 1); } on (press) { _root.CURSOR_.gotoAndStop("arrow"); _root.FADER_.FadeTrans("JUKEBOX"); }
Instance of Symbol 4122 MovieClip "New Game" in Frame 6
on (press) { _root.FADER_.FadeTrans("newgame", "slow_diminuendo"); }
Instance of Symbol 4122 MovieClip "Load Game" in Frame 6
onClipEvent (load) { so = SharedObject.getLocal(_root.gameID + "_sg_1", "/"); if (so.data.cash == undefined) { _alpha = 20; } } on (press) { if (_alpha < 100) { _root.playSFX("error"); return(undefined); } _root.goingToSaveScreen = true; _root.FADER_.FadeTrans("field"); }
Instance of Symbol 4122 MovieClip "Options" in Frame 6
on (press) { _root.CURSOR_.gotoAndStop("arrow"); _root.FADER_.FadeTrans("OPTIONS"); }
Instance of Symbol 4122 MovieClip "Instructions" in Frame 6
on (press) { _root.FADER_.FadeTrans("HELPINDEX"); }
Instance of Symbol 4122 MovieClip "Music Player" in Frame 6
onClipEvent (load) { var SO = SharedObject.getLocal(_root.gameID + "_sg_MASTER", "/"); _visible = (SO.data.FINISHED == 1); } on (press) { _root.CURSOR_.gotoAndStop("arrow"); _root.FADER_.FadeTrans("JUKEBOX"); }
Frame 7
help = "";
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 7
on (press) { _root.CURSOR_.gotoAndStop("arrow"); if (_root.startedGame) { _root.ReturnToGame(-1); } else { _root.FADER_.FadeTrans("startmenu"); } }
Instance of Symbol 4131 MovieClip "for_music" in Frame 7
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.musicOn ? 2 : 1)); } on (press) { _root.OPTIONS.musicOn = !_root.OPTIONS.musicOn; this.gotoAndStop((_root.OPTIONS.musicOn ? 2 : 1)); } on (rollOver) { _root.help = "This turns the beautiful music that Pseudolonewolf composed all by himself off if you can't stand it because it's not got enough electric guitars in it."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "for_sfx" in Frame 7
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.sfxOn ? 2 : 1)); } on (press) { _root.OPTIONS.sfxOn = !_root.OPTIONS.sfxOn; this.gotoAndStop((_root.OPTIONS.sfxOn ? 2 : 1)); } on (rollOver) { _root.help = "Turns on or off sound effects, like the hit sounds in battle."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "for_pfx" in Frame 7
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.PFX ? 2 : 1)); } on (press) { _root.OPTIONS.PFX = !_root.OPTIONS.PFX; this.gotoAndStop((_root.OPTIONS.PFX ? 2 : 1)); } on (rollOver) { _root.help = "This will basically disable all spell effects, making spells look like nothing. Disable it only if the particle effects from spells and abilities really lag your computer."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "for_autosave" in Frame 7
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.autoSave ? 2 : 1)); } on (press) { _root.OPTIONS.autoSave = !_root.OPTIONS.autoSave; this.gotoAndStop((_root.OPTIONS.autoSave ? 2 : 1)); } on (rollOver) { _root.help = "By default, the game saves a file in an 'autosave' slot every time you enter a new area, so then you'll lose less if the Flash file is closed without manually saving. You can disable this if you want to though."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "LOW" in Frame 7
onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.btlQuality == _name) ? 2 : 1)); } on (press) { _root[_root.OPTIONS.btlQuality].gotoAndStop(1); _root.OPTIONS.btlQuality = _name; this.gotoAndStop(2); } on (rollOver) { _root.help = "This changes the quality of the graphics in battles. You can also change the quality at any time during battle by pressing the Q key.\nIf battles run too slow on other quality settings, low quality will give you the best speed you're likely to get (though due to the game's complexity, it still may run slowly)."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "MEDIUM" in Frame 7
onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.btlQuality == _name) ? 2 : 1)); } on (press) { _root[_root.OPTIONS.btlQuality].gotoAndStop(1); _root.OPTIONS.btlQuality = _name; this.gotoAndStop(2); } on (rollOver) { _root.help = "This changes the quality of the graphics in battles. You can also change the quality at any time during battle by pressing the Q key.\nMedium quality is recommended, but seems to slow down a lot of older computers..."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "HIGH" in Frame 7
onClipEvent (load) { this.gotoAndStop(((_root.OPTIONS.btlQuality == _name) ? 2 : 1)); } on (press) { _root[_root.OPTIONS.btlQuality].gotoAndStop(1); _root.OPTIONS.btlQuality = _name; this.gotoAndStop(2); } on (rollOver) { _root.help = "This changes the quality of the graphics in battles. You can also change the quality at any time during battle by pressing the Q key.\nHigh Quality is rarely recommended unless you have a great computer."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "for_animtiles" in Frame 7
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.animtiles ? 2 : 1)); } on (press) { _root.OPTIONS.animtiles = !_root.OPTIONS.animtiles; this.gotoAndStop((_root.OPTIONS.animtiles ? 2 : 1)); } on (rollOver) { _root.help = "Animated tiles, such as water, can slow down the game somewhat. If you find walking around to cause extreme lag in watery areas, disable this."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "for_areaname" in Frame 7
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.areaname ? 2 : 1)); } on (press) { _root.OPTIONS.areaname = !_root.OPTIONS.areaname; this.gotoAndStop((_root.OPTIONS.areaname ? 2 : 1)); } on (rollOver) { _root.help = "When you enter a new area, a box comes up in the corner showing the area's name. This can cause slowdown sometimes; if it does, you might want to disable it."; } on (rollOut) { _root.help = ""; }
Instance of Symbol 4131 MovieClip "LOW" in Frame 7
onClipEvent (load) { this.gotoAndStop((_root.OPTIONS.lineless ? 1 : 2)); _root.gstyle = (_root.OPTIONS.lineless ? "Lineless" : "Detailed"); } on (press) { _root.OPTIONS.lineless = !_root.OPTIONS.lineless; _root.gstyle = (_root.OPTIONS.lineless ? "Lineless" : "Detailed"); this.gotoAndStop((_root.OPTIONS.lineless ? 1 : 2)); } on (rollOver) { _root.help = "You can choose from two rather different graphical styles in battle. 'Detailed' graphics have full outlines on characters, whereas 'lineless' creates a nice graphical style with no outlines. Lineless mode should run faster, maybe, so if you find battles to be lagging badly, switch to that mode."; } on (rollOut) { _root.help = ""; }
Frame 8
startedGame = true; FPS = 32; PCstats_1 = {name:"Mardek", model:"mardek", face:1, level:1, exp:0, hp:[120, 120], mp:[20, 20], STR:16, VIT:16, SPR:8, AGL:10, Class:"Knight", spells:[], weapon:"none", shield:"none", armour:"none", accessory:"none"}; PCstats_2 = null; PCstats_3 = null; _quality = "LOW"; P_party = new Array(20); playtime = [0, 0, 0]; AddClock(); var ths = {foes_killed:0, total_atks:0, total_dmg_delivered:0, total_dmg_received:0, total_dmg_healed:0, items_used:0, items_acquired:0, items_dropped:0, area_transitions:0, conversations:0, reactions_atk:0, reactions_def:0}; plotVars = {CHAPTER:1, MAINPLOT:0, ITEMS:[], tFound:0, steps:0, MAPS_REVEALED:{}, EN_FULL:{People:{}, Places:{}, Artefacts:{}, Bestiary:{}}, THS:ths}; money = 0; inventory = []; quests = []; defeatedBosses = []; homepoint = [null, null, null]; Allies = {}; __PCname = ""; play();
Frame 9
delete PCstats_1; PCstats_1 = {name:"Mardek", model:"mardek", face:1, eyes:"blue", level:3, exp:0, hp:[120, 70], mp:[20, 20], STR:17, VIT:16, SPR:8, AGL:10, Class:"Knight", spells:[], weapon:"Longsword", shield:"Wooden Shield", helmet:"Rusty Helm", armour:"Rusty Armour", accessory:"none", accessory2:"none", learned:{}, inventory:new Array(56), BASE:{STR:17, VIT:16, SPR:8, AGL:10}, element:"LIGHT", nDef:0, nMDef:0}; PCstats_2 = {name:"Fred", model:"soldier", face:1, eyes:"blue", level:1, exp:0, hp:[120, 120], mp:[20, 20], STR:13, VIT:14, SPR:10, AGL:12, Class:"Expendable Soldier", spells:[], weapon:"Pike", shield:"none", helmet:"none", armour:"Leather Armour", accessory:"none", accessory2:"none", learned:{}, inventory:new Array(56), BASE:{STR:13, VIT:14, SPR:10, AGL:12}, element:"EARTH", nDef:0, nMDef:0}; PCstats_3 = {name:"Ted", model:"soldier", face:1, eyes:"blue", level:1, exp:0, hp:[120, 120], mp:[20, 20], STR:15, VIT:14, SPR:10, AGL:9, Class:"Expendable Soldier", spells:[], weapon:"Pike", shield:"none", helmet:"none", armour:"Leather Armour", accessory:"none", accessory2:"none", learned:{}, inventory:new Array(56), BASE:{STR:15, VIT:14, SPR:10, AGL:9}, element:"EARTH", nDef:0, nMDef:0}; PCstats_4 = {name:"Lawrence", model:"soldier", face:1, eyes:"blue", level:1, exp:0, hp:[120, 120], mp:[20, 20], STR:15, VIT:14, SPR:10, AGL:9, Class:"Expendable Soldier", spells:[], weapon:"Pike", shield:"none", helmet:"none", armour:"Leather Armour", accessory:"none", accessory2:"none", learned:{}, inventory:new Array(56), BASE:{STR:14, VIT:14, SPR:11, AGL:10}, element:"EARTH", nDef:0, nMDef:0}; var p = 1; while (p <= 4) { calculateStats(_root["PCstats_" + p]); RestoreHPMP(_root["PCstats_" + p]); p++; } PC_NAME = "" + PCstats_1.name; PCstats_1.inventory.push({item:"Potion", amount:10}); quests.push({ID:"HEROES", done:false});
Frame 10
PCstats_1 = CreatePCstats("mardek_hero", {level:50, exp:0, hp:[9, 9], mp:[9, 9], weapon:"M Blade", shield:"Hero's Shield", helmet:"none", armour:"Hero's Armour", accessory:"Dragon Amulet", accessory2:"none", learned:{}, reactions:{atk:{R65:"DMG+50%", R83:"Stunstrike", R68:null}, def:{R65:"Nullify Physical", R83:"Nullify Magic", R68:null}}, inventory:new Array(56)}); PCstats_2 = CreatePCstats("deugan_hero", {level:50, exp:0, hp:[120, 120], mp:[20, 20], weapon:"Balmung", shield:"none", helmet:"none", armour:"Hero's Coat", accessory:"Dragon Amulet", accessory2:"none", learned:{}, reactions:{atk:{R65:"DMG+50%", R83:"Snakebite", R68:null}, def:{R65:"Nullify Physical", R83:"Nullify Magic", R68:null}}, inventory:new Array(56)}); PCstats_3.model = null; PCstats_4.model = null; var p = 1; while (p <= 4) { calculateStats(_root["PCstats_" + p]); RestoreHPMP(_root["PCstats_" + p]); p++; } PC_NAME = "" + PCstats_1.name; PCstats_1.learned.Shock = 20; PCstats_1.learned["Smite Evil"] = 12; PCstats_1.learned.Recover = 20; PCstats_1.learned.Stunstrike = 30; PCstats_1.learned["DMG+50%"] = 10; PCstats_2.learned.Shock = 20; PCstats_2.learned.Pyromagia = 20; PCstats_2.learned.Frostasia = 20; PCstats_2.learned.Sunder = 19; PCstats_2.learned.Recover = 20; PCstats_2.learned.Snakebite = 30; PCstats_2.learned["DMG+50%"] = 10; plotVars.NO_BATTLE_MUSIC = true; quests = [{ID:"HEROES", done:false}]; plotVars.visited = {goznor:1, heroes_den:1}; gotoAndPlay ("CUT0");
Frame 11
nextFrame();
Frame 12
function IsValidTile(tile) { var _local1 = 0; while (_local1 < tiletypes[tileset].valid.length) { if (tiletypes[tileset].valid[_local1] == tile) { return(true); } _local1++; } return(false); } function IsTileType(tile, type) { var _local1 = 0; while (_local1 < tiletypes[tileset][type].length) { if (tiletypes[tileset][type][_local1] == tile) { return(true); } _local1++; } return(false); } function AreaSetup() { mapheight = map.length; mapwidth = map[0].length; if (_root.plotVars.MAPS_REVEALED == null) { _root.plotVars.MAPS_REVEALED = {}; } if (_root.plotVars.MAPS_REVEALED[area] == null) { if (clearmap) { _root.plotVars.MAPS_REVEALED[area] = "FULL"; } else { _root.plotVars.MAPS_REVEALED[area] = [0, 0, 0]; var _local3 = 0; while (_local3 < map.length) { _root.plotVars.MAPS_REVEALED[area][_local3] = [0, 0, 0]; var _local2 = 0; while (_local2 < map[_local3].length) { _root.plotVars.MAPS_REVEALED[area][_local3][_local2] = (clearmap ? 1 : 0); _local2++; } _local3++; } } } clearmap = false; if (cont == undefined) { _root.attachMovie("empty", "cont", 1); } areaID = _root._currentframe; if (mapEditing) { Emap = map; _root.gotoAndStop("editor"); mapLoaded = false; NowBehold = true; return(undefined); } playMusic(musicTrack); music.setVolume(100); if ((!mapLoaded) || (ResetEverything)) { mapLoaded = true; drawMap(); cont.sky = new Color(cont); cont.sky.setTransform(((ambience != null) ? (ambience) : ({ra:100, ab:0, ga:100, gb:0, ba:100, rb:0, aa:100, ab:0}))); CURRENT_AMBIENCE = ambience; ambience = null; valid = tiletypes[tileset].valid; _root.cont.attachMovie("empty", "atc", 570240296); _root.cont.atc.onEnterFrame = function () { _root.animtile++; }; animtile = 1; _root.maxAT = 100; deeptile = tiletypes[tileset].deep; sprites = undefined; sprites = A_sprites; DrawParty(true); i = 0; while (i < map.length) { _root["d" + i] = 0; i++; } i = 0; while (i < A_sprites.length) { addSprite(A_sprites[i]); i++; } addTreasure(); if (_root.OPTIONS.autoSave == true) { _root.cont.PC.brain.StoreLocation(); _root.SaveGame(0); } specBtlBG = null; if ((!no_signpost) && (_root.OPTIONS.areaname)) { _root.tehMenu._visible = true; _root.tehMenu.signpost_delay = 50; _root.tehMenu._alpha = 0; _root.tehMenu.gotoAndStop(2); _root.tehMenu.areaname = areaname; _root.tehMenu.keyD = true; } no_signpost = false; ResetEverything = false; stop(); } } function DrawParty(New, x, y) { if (New) { if (New === 2) { _root.cont.PC.brain.Hdelay = 0; _root.cont.PC.brain.lastMoves = [[3, 3], [3, 3], [3, 3], [3, 3]]; } else { _root.cont.PC.removeMovieClip(); var _local3 = ((1000 * (((y == undefined) ? (spawnLoc[1]) : (y / tilesize)) + 50)) + ((x == undefined) ? (spawnLoc[0]) : (x / tilesize))) + 500; while (_root.cont.getInstanceAtDepth(_local3) != undefined) { _local3++; } _root.cont.attachMovie("_PC", "PC", _local3); } var _local2 = 1; while (_local2 <= 4) { _root.cont["PC" + _local2].removeMovieClip(); _local2++; } } if (New) { _root.cont.PC.model.removeMovieClip(); _root.cont.PC.attachMovie("s_" + PCstats_1.model, "model", 100); _root.cont.PC._width = tilesize + 0; _root.cont.PC._height = tilesize + 0; _root.cont.PC.model._y = _root.cont.PC.model._y - 4.2; _root.cont.PC.model.stats = _root.PCstats_1; _root.cont.PC.model.gotoAndStop(lastDir + "1"); _root.cont.PC._x = ((x == undefined) ? (spawnLoc[0] * tilesize) : (x)); _root.cont.PC._y = ((y == undefined) ? (spawnLoc[1] * tilesize) : (y)); } _root.PCloc = [_root.cont.PC._x, _root.cont.PC._y, _root.area]; if (_root.areaname == "WORLDMAP") { return(undefined); } var _local2 = 2; while (_local2 <= 4) { if (_root["PCstats_" + _local2].model != null) { if (New || (_root.cont["PC_" + _local2] == undefined)) { _root.cont["PC_" + _local2].removeMovieClip(); var _local3 = (((1000 * (((y == undefined) ? (spawnLoc[1]) : (y / tilesize)) + 50)) + ((x == undefined) ? (spawnLoc[0]) : (x / tilesize))) + 370) + (_local2 * 10); while (_root.cont.getInstanceAtDepth(_local3) != undefined) { _local3++; } _root.cont.attachMovie("empty", "PC_" + _local2, _local3); _root.cont["PC_" + _local2].attachMovie("deepTerrain", "deep", 1000); _root.cont["PC_" + _local2].attachMovie("walkGlyph", "glyph", 10); _root.cont["PC_" + _local2]._x = _root.cont.PC._x; _root.cont["PC_" + _local2]._y = _root.cont.PC._y; _root.cont["PC_" + _local2].attachMovie("s_" + _root["PCstats_" + _local2].model, "model", 100); _root.cont["PC_" + _local2]._width = (_root.cont["PC_" + _local2]._height = tilesize); _root.cont["PC_" + _local2].model._y = _root.cont["PC_" + _local2].model._y - 4.2; _root.cont["PC_" + _local2].model.stats = _root["PCstats_" + _local2]; _root.cont["PC_" + _local2].model.gotoAndStop("s1"); _root.cont["PC_" + _local2]._depth = _root.cont["PC_" + _local2].getDepth(); } } else if (_root.cont["PC_" + _local2] != undefined) { _root.cont["PC_" + _local2].model.removeMovieClip(); } _local2++; } } function CreateMenu() { _root.attachMovie("MENU", "tehMenu", 24500); _root.tehMenu._visible = false; _root.tehMenu._alpha = 0; _root.tehMenu._x = 270; _root.tehMenu._y = 6; _root.tehMenu.onEnterFrame = function () { if ((this._visible && (Key.isDown(13))) && (!_root.enterD)) { this._visible = false; _root.enterD = true; } else if (_root.enterD && (!Key.isDown(13))) { _root.enterD = false; } }; _root.attachMovie("gotitem_box", "gotitem_box", 24501); gotitem_box._x = 30; gotitem_box._y = 45; } function openTreasure() { if ((!_root.cont._visible) || (_root.battle_trans._visible)) { return(undefined); } if ((Key.isDown(88) && (!this.l00ted)) && (!_root.conv._visible)) { if (nearPC(this)) { _root.test = "openTreasure called"; _root.playSFX("Open1"); loot = this.props; if (loot.type == "gold") { _root.gotitem_box.ShowItem("gold", loot.amount, "GOLD"); _root.money = _root.money + Number(loot.amount); _root.plotVars.tFound++; } else { item = loot.item; var _local3 = (item.title ? (item.title) : ((item.name ? (item.name) : (item)))); if (pickupItem(item, loot.amount) == true) { _root.gotitem_box.ShowItem(item, loot.amount); _root.plotVars.tFound++; } else { _root.playSFX("error"); _root.gotitem_box.ShowItem(_local3, 1, "I_FULL"); return(undefined); } } this.l00ted = true; this.gotoAndStop("treasure2"); _root.looted.push(this.ID); } } } function addTreasure() { i = 0; while (i < areaLoot.length) { var _local2 = ((1000 * (areaLoot[i].y + 50)) + areaLoot[i].x) + 250; while (_root.cont.getInstanceAtDepth(_local2) != undefined) { _local2++; } _root.cont.attachMovie(_root.tileset, "t" + i, _local2); _root.cont["t" + i]._width = (_root.cont["t" + i]._height = _root.tilesize); _root.cont["t" + i].gotoAndStop("treasure1"); _root.cont["t" + i]._x = areaLoot[i].x * tilesize; _root.cont["t" + i]._y = areaLoot[i].y * tilesize; _root.cont["t" + i].ID = (area + "_t") + i; _root.cont["t" + i].props = areaLoot[i]; _root.cont["t" + i].TREASURE = true; _root.cont["t" + i].attachMovie("deepTerrain", "deep", 1000); _root.cont["t" + i].deep._y = 4; if (!_root.DUNGEONMODE) { l = 0; while (l < looted.length) { if (looted[l] == ((area + "_t") + i)) { _root.cont["t" + i].gotoAndStop("treasure2"); _root.cont["t" + i].l00ted = true; break; } l++; } } _root.cont["t" + i].onEnterFrame = openTreasure; i++; } } function FieldPFX(coords, pfx) { f_pfx_d++; var _local3 = "PFX" + f_pfx_d; _root.cont.attachMovie("fieldPFX", _local3, f_pfx_d); _root.cont[_local3]._x = coords[0] * tilesize; _root.cont[_local3]._y = coords[1] * tilesize; _root.cont[_local3].gotoAndStop(pfx); _root.cont[_local3].count = 0; _root.cont[_local3].onEnterFrame = function () { this.count++; if (this.count > 100) { this.removeMovieClip(); } }; } function ReturnToGame(extra) { if (!_root.OPTIONS.musicOn) { _root.music.stop(); } _root.FADER_.FadeTrans(_root.PCloc[2], ((extra != null) ? (extra) : -1)); _root.battling = false; _root.trainerBattle = false; enterD = false; var _local2 = _root.cont.PC.model._currentframe; DrawParty(false); _root.cont.PC.model.gotoAndStop(_local2); } function WarpTrans() { if (warping) { return(undefined); } _root.attachMovie("warpFX_", "warpFX", 13124); warpFX._x = Stage.width / 2; warpFX._y = Stage.height / 2; warping = true; } function TurnToFace(spriteA, spriteB) { var _local3 = [_root.cont[spriteA]._x, _root.cont[spriteA]._y]; var _local2 = [_root.cont[spriteB]._x, _root.cont[spriteB]._y]; if (!((_local3[0] == _local2[0]) && (_local3[1] == _local2[1]))) { _root.cont[spriteA].model.gotoAndStop(((_local3[0] > _local2[0]) ? "w" : (((_local3[0] < _local2[0]) ? "e" : (((_local3[1] < _local2[1]) ? "s" : "n"))) + "1"))); } } function Interjection(person, id, conv) { if (_root.teleportingIN) { return(undefined); } if (_root.plotVars[(person + "_itj_") + id] == true) { return(undefined); } var _local4 = 0; var _local2 = 1; while (_local2 <= 3) { if (_root["PCstats_" + _local2].name == person) { _local4 = _local2; } _local2++; } if (_local4 == 0) { return(undefined); } _root.plotVars[(person + "_itj_") + id] = true; _root.speak(conv, person, [_root["PCstats_" + _local4].model]); if (person == PCstats_2.name) { TurnToFace("PC", "PC_2"); TurnToFace("PC_2", "PC"); } else if (person == PCstats_3.name) { TurnToFace("PC", "PC_3"); TurnToFace("PC_3", "PC"); } } _root.attachMovie("empty", "cont", 1); tilesize = 30; screenwidth = 450; screenheight = 330; scrnXtiles = screenwidth / tilesize; scrnYtiles = screenheight / tilesize; steps = 0; spawnLoc = (startLoc = [7, 5]); tiletypes = {t_cave:{valid:[0, 12, 15, 17, 20, 21], obj:[11], wall:[1, 12, 15, 16, 51, 52], pit:[23, 24, 27, 28, 29, 30, 31, 32, 33, 34], lava:[18, 19, 43, 44, 45, 46, 47, 48, 49, 50], water:[13, 14, 35, 36, 37, 38, 39, 40, 41, 42]}, t_cave2:{valid:[0, 12, 15, 17, 18, 19, 20, 25], obj:[11, 22, 23, 24, 31], wall:[1, 12, 15, 16, 20, 21, 27, 28, 29, 30, 40], water:[13, 14, 32, 33, 34, 35, 36, 37, 38, 39]}, t_cave3:{valid:[0, 15, 16, 35, 39, 42, 43, 44, 45], deep:42, obj:[17, 31, 40, 41], wall:[1, 15, 16, 18, 32, 33, 34, 35, 36, 37, 38], lava:[19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30]}, t_catacombs:{valid:[0, 4, 5, 11], wall:[1, 3, 5, 6], obj:[10]}, t_darkwood:{valid:[0, 6, 9, 10, 21, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42], deep:9, obj:[1, 5, 23, 24, 43, 44], wall:[2, 10, 19, 20, 21, 26, 27, 28, 29, 30], water:[7, 8, 11, 12, 13, 14, 15, 16, 17, 18]}, t_dragonlair:{valid:[0, 8], obj:[7], wall:[1, 2, 4, 5, 6]}, t_dungeon1:{valid:[0, 3, 4, 12], obj:[5, 6, 13], wall:[1, 3, 4, 7], water:[8, 9]}, t_dungeon2:{valid:[0, 3, 4, 12], obj:[5, 6, 13], wall:[1, 3, 4, 7], water:[8, 9]}, t_etherworld:{valid:[0, 3, 4, 16, 17], wall:[1, 3, 4], water:[14, 15]}, t_interior1:{valid:[0, 2, 4, 6, 9, 15, 16, 17], obj:[8, 18], wall:[1, 2, 4, 5, 6, 7, 10, 11, 13]}, t_interior2:{valid:[0, 4, 10, 12], obj:[7, 8, 14], wall:[2, 3, 4, 5, 6, 9, 10, 11, 12, 13, 15]}, t_interior3:{valid:[0, 3, 4, 6, 9, 15, 16], obj:[8, 17, 18, 20], wall:[1, 7, 10, 11, 13, 19]}, t_interior4:{valid:[0, 3, 4, 5, 6], obj:[7], wall:[1, 8, 10, 11, 12]}, t_icepath:{valid:[0, 3, 7]}, t_marauder:{valid:[0, 4, 6]}, t_marsh:{valid:[0, 20, 21], wall:[20, 21], water:[10, 11, 12, 13, 14, 15, 16, 17, 18, 19]}, t_monastery:{valid:[0, 5, 7, 9], obj:[6], wall:[1, 2, 3, 5, 7, 8]}, t_ruin1:{valid:[0, 3, 4, 12], obj:[5, 6, 13], wall:[1, 3, 4, 7], lava:[8, 9], water:[10, 11]}, t_rural:{valid:[0, 5, 9, 10, 11, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 70, 99, 102], deep:5, obj:[17, 41], wall:[1, 2, 8, 9, 10, 11, 12, 13, 14, 28, 29, 30, 31, 34, 35, 36, 37, 38, 39, 40, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 100, 101, 103, 104], water:[6, 7, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27]}, t_saucer:{valid:[0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], wall:[1, 3], object:[15, 16]}, t_sewer:{valid:[0, 3, 10, 11], wall:[1, 3, 4, 5, 6, 7, 10, 11, 12], water:[8, 9]}, t_starship:{valid:[0, 3, 9, 12, 13, 14, 15, 21, 22], obj:[13], pit:[7, 8], wall:[1, 4, 5, 6, 9, 10, 11, 12, 16, 17, 18, 19, 20, 24, 25]}, t_tropical:{valid:[0, 5, 6, 7, 9], deep:5, wall:[1, 6, 7, 8, 9, 10, 11, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32], water:[3, 4, 33, 34, 35, 36, 37, 38]}, t_temple:{valid:[0, 5, 6, 7, 16, 17, 32, 33, 34, 35, 42, 50], obj:[19], wall:[1, 2, 3, 7, 8, 11, 12, 15, 18, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 36, 37, 38, 39], water:[13, 14, 40, 41, 44, 45], lava:[9, 10], pit:[51, 52]}, t_templeE:{valid:[0, 6, 7, 13], obj:[15], wall:[1, 2, 3, 4, 7, 12, 14], water:[10, 11], lava:[8, 9]}, wm_earthlike:{valid:[0, 19, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53], forest:[20, 21, 22, 23, 24, 25, 26, 27, 28]}}; if (mapEditing) { _root.gotoAndStop(mapToLoad); return(undefined); } CreateMenu(); if (looted == undefined) { looted = []; } f_pfx_d = 7500001 /* 0x7270E1 */; warping = false; if (goingToSaveScreen) { goingToSaveScreen = false; gotoAndStop ("LOADGAME"); return(undefined); } if (goingToSaveScreenB) { goingToSaveScreenB = false; gotoAndStop ("ServerLoad1"); return(undefined); } quests = []; _root.mapLoaded = false; _root.nextArea = "DL_entr"; _root.fadeTrans.ctrl.active = true; _root.spawnLoc = [5, 10]; _root.startedGame = true; stop();
Frame 13
map = [[3, 3, 3, 3, 2, 2, 2, 3, 3, 3, 3], [3, 4, 4, 4, 6, 1, 6, 4, 4, 4, 3], [2, 5, 5, 5, 0, 0, 0, 5, 5, 5, 2], [6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3], [3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 3], [3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3]]; tileset = "t_dragonlair"; area = "DL_entr"; areaname = "Dragon's Lair"; A_sprites = [{name:"INTERJECTION", model:"_trigger", x:5, y:5, ExecuteScript:function () { _root.Interjection("Deugan", "intro1", "c_HeroBabble"); }}, {name:"Entrance", model:"DOOR_DL", x:5, y:11, dest:["nowhere", 1, 1], lock:"yes"}, {name:"Exit", model:"DOOR_DL", x:5, y:1, dest:["DL_area2", 7, 39]}, {name:"WALK_TRIGGER", model:"_trigger", x:5, y:10, ExecuteScript:function () { if (_root.plotVars.walkedIntoDL == null) { _root.plotVars.walkedIntoDL = 1; DO_ACTIONS([["WALK", 0, -5], ["UNFREEZE"]], "PC", true); } }}]; areaLoot = []; foes = [["monster", null, null, null, "SOLO"], ["monster", "monster", null, null, "DUO"], ["monster", "monster", "monster", null, "TRIO"]]; btlChance = 0; minSteps = 5; levelrange = [30, 36]; musicTrack = "MightyHeroes"; clearmap = 1; AreaSetup();
Frame 14
map = [[3, 3, 3, 3, 3, 4, 2, 2, 2, 4, 3, 3, 3, 3, 3], [3, 3, 2, 4, 2, 5, 6, 1, 6, 5, 2, 4, 2, 3, 3], [3, 2, 1, 5, 6, 0, 0, 0, 0, 0, 6, 5, 1, 2, 3], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3], [3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3], [2, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 2], [6, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 6], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3], [3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3], [4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4], [5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3], [3, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3], [2, 4, 2, 5, 0, 0, 0, 0, 0, 0, 0, 5, 2, 4, 2], [1, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3], [3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3]]; tileset = "t_dragonlair"; area = "DL_area2"; areaname = "Dragon's Lair"; A_sprites = [{name:"INTERJECTION", model:"_trigger", x:7, y:38, ExecuteScript:function () { _root.Interjection("Deugan", "intro_tut", "c_HeroBabble"); }}, {name:"N", model:"DOOR_DL", x:7, y:1, dest:["DL_area3", 15, 34]}, {name:"S", model:"DOOR_DL", x:7, y:40, dest:["DL_entr", 5, 2]}]; areaLoot = []; foes = [["monster", null, null, null, "SOLO"], ["monster", "monster", null, null, "DUO"], ["monster", "monster", "monster", null, "TRIO"]]; btlChance = 9; minSteps = 5; levelrange = [30, 36]; musicTrack = "MightyHeroes"; clearmap = 1; AreaSetup();
Frame 15
map = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 4, 2, 2, 2, 4, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [2, 4, 2, 4, 2, 4, 2, 2, 3, 3, 3, 2, 6, 5, 1, 1, 1, 5, 6, 2, 3, 3, 3, 2, 2, 4, 2, 4, 2, 4, 2], [1, 5, 1, 5, 6, 5, 1, 1, 2, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 2, 1, 1, 5, 6, 5, 1, 5, 1], [0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [7, 0, 0, 0, 7, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 0, 0, 0, 7], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 4, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 4, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 5, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 7, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 2, 4, 4, 4, 2, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [7, 0, 0, 0, 7, 3, 3, 3, 3, 3, 2, 4, 2, 6, 5, 5, 5, 6, 2, 4, 2, 3, 3, 3, 3, 3, 7, 0, 0, 0, 7], [0, 0, 0, 0, 0, 2, 4, 2, 4, 2, 1, 5, 1, 0, 0, 0, 0, 0, 1, 5, 1, 2, 4, 2, 4, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 5, 6, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 6, 5, 1, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]]; tileset = "t_dragonlair"; area = "DL_area3"; areaname = "Dragon's Lair"; A_sprites = [{name:"N", model:"DOOR_DL", x:15, y:1, dest:["DL_area4", 6, 39]}, {name:"S", model:"DOOR_DL", x:15, y:35, dest:["DL_area2", 7, 2]}]; areaLoot = []; foes = [["monster", null, null, null, "SOLO"], ["monster", "monster", null, null, "DUO"], ["monster", "monster", "monster", null, "TRIO"]]; btlChance = 7; minSteps = 5; levelrange = [30, 36]; musicTrack = "MightyHeroes"; clearmap = 1; AreaSetup();
Frame 16
map = [[3, 3, 3, 3, 3, 4, 4, 4, 3, 3, 3, 3, 3], [3, 3, 3, 4, 4, 5, 5, 5, 4, 4, 3, 3, 3], [3, 3, 4, 5, 5, 0, 0, 0, 5, 5, 4, 3, 3], [3, 4, 5, 0, 7, 0, 0, 0, 7, 0, 5, 4, 3], [3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3], [2, 0, 7, 0, 0, 0, 0, 0, 0, 0, 7, 0, 2], [6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6], [0, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3], [3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 3, 3], [3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 8, 3, 3, 3, 3, 3, 3]]; tileset = "t_dragonlair"; area = "DL_area4"; areaname = "Dragon's Lair"; A_sprites = [{name:"INTERJECTION", model:"_trigger", x:6, y:8, ExecuteScript:function () { _root.Interjection("Mardek", "intro2", "c_HeroBabble"); }}, {name:"INTERJECTION2", model:"_trigger", x:6, y:8, ExecuteScript:function () { if (((_root.SLAYED_THE_DRAGON == null) || (_root.battle_trans._visible)) || (_root.battling)) { return(undefined); } _root.Interjection("Mardek", "intro3", "c_HeroBabble"); }}, {name:"The Dragon", model:"s_dragon", x:6, y:7, walkspeed:-1, dir:"mighty", elem:"DARK", conv:[["", "You shouldn't be able to talk to me! REPORT THIS BUG PLEASE!"]]}, {name:"Princess", model:"s_princess", x:6, y:3, walkspeed:-1, dir:"s", elem:"LIGHT", conv:[["", "You shouldn't be able to talk to me! REPORT THIS BUG PLEASE!"]]}, {name:"S", model:"DOOR_DL", x:6, y:40, dest:["DL_area3", 15, 2]}, {name:"WALK_TRIGGER", model:"_trigger", x:6, y:12, ExecuteScript:function () { if (_root.plotVars.walkedIntoDL2 == null) { _root.plotVars.walkedIntoDL2 = 1; DO_ACTIONS([["WALK", 0, -4], ["UNFREEZE"]], "PC", true); } }}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [30, 36]; musicTrack = (SLAYED_THE_DRAGON ? "VictoryFanfare" : "MightyHeroes"); clearmap = 1; AreaSetup();
Frame 18
map = [[3, 2, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 3, 3, 3, 3, 3, 3], [3, 5, 3, 3, 3, 3, 3, 2, 2, 5, 5, 5, 3, 106, 106, 106, 3, 3], [3, 5, 3, 3, 3, 3, 2, 0, 0, 0, 0, 5, 2, 105, 105, 105, 3, 3], [3, 5, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 0, 103, 103, 104, 3, 3], [3, 5, 2, 3, 3, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3], [3, 5, 5, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 3], [3, 4, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 3], [3, 3, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 3], [3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 3], [3, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 4, 4, 3], [3, 3, 3, 3, 4, 4, 5, 0, 0, 0, 0, 0, 0, 4, 4, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 5, 5, 4, 4, 4, 4, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 5, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]]; tileset = "t_rural"; area = "heroes_den"; areaname = "Heroes' Den"; if ((!plotVars.startedProperly) || (plotVars.ROHOPH != null)) { ambience = {ra:100, rb:0, ga:80, gb:0, ba:70, bb:0, aa:100, ab:0}; } var DEUGAN_STATS = CreatePCstats("deugan_child", {level:1, exp:0, hp:[120, 120], mp:[20, 20], weapon:"Big Stick", shield:"none", helmet:"none", armour:"Tunic", accessory:"none", accessory2:"none", learned:{}, reactions:{atk:{R65:null, R83:null, R68:null}, def:{R65:null, R83:null, R68:null}}, inventory:new Array(56)}); A_sprites = [{name:"House", model:"DOOR1", x:14, y:3, dest:["heroes_house", 2, 5]}, {name:"S", model:"area_transition", x:6, y:14, dest:["WORLDMAP", 1, 1]}, {name:"TALK_TRIGGER", model:"_trigger", x:10, y:6, ExecuteScript:function () { if (_root.plotVars.walkedIntoDL3 == null) { _root.cont.Deugan.brain.doOnTalk("n"); } }}]; if (_root.plotVars.walkedIntoDL3 == null) { A_sprites.push({name:"Deugan", model:"s_deugan_child", x:10, y:7, walkspeed:-1, dir:"n", elem:"EARTH", conv:"c_HeroBabble", PC_STATS:DEUGAN_STATS}); } areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = ((plotVars.startedProperly && (plotVars.ROHOPH == null)) ? "WorldMap" : "crickets"); clearmap = 1; AreaSetup(); EN_ADD("People", "Mardek"); EN_ADD("People", "Deugan"); EN_ADD("Places", "Heroes' Den");
Frame 19
map = [[1, 1, 1, 20, 7], [8, 0, 0, 0, 0], [0, 0, 17, 18, 16], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 8]]; tileset = "t_interior1"; area = "heroes_house"; areaname = "Heroes' Den - Abandoned House"; ambience = {ra:66, rb:0, ga:70, gb:0, ba:63, bb:0, aa:100, ab:0}; A_sprites = [{name:"EXIT", model:"DOOR1", x:2, y:6, dest:["heroes_den", 14, 4]}]; areaLoot = [{x:0, y:2, type:"item", amount:3, item:"Potion"}]; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "none"; clearmap = 1; AreaSetup();
Frame 21
map = [[3, 3, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 2, 5, 5, 5, 5, 5, 5, 5, 2, 3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 102, 5, 5, 5, 5, 5, 5, 2, 2, 2, 2, 2, 2, 16, 16, 16, 16, 3, 3], [3, 5, 5, 16, 16, 16, 16, 16, 5, 5, 2, 2, 2, 2, 2, 22, 19, 19, 23, 2, 2, 22, 19, 19, 23, 4, 4, 5, 5, 5, 5, 5, 5, 5, 15, 15, 15, 15, 3, 3], [3, 5, 17, 15, 15, 15, 15, 15, 5, 5, 22, 19, 19, 19, 19, 6, 6, 6, 6, 19, 19, 6, 6, 6, 24, 3, 3, 4, 4, 4, 5, 5, 5, 5, 13, 14, 13, 12, 3, 3], [3, 5, 5, 15, 15, 15, 15, 15, 0, 5, 18, 6, 6, 21, 21, 21, 21, 21, 6, 6, 6, 6, 6, 20, 4, 3, 3, 3, 3, 3, 4, 5, 5, 5, 70, 0, 70, 5, 2, 3], [3, 5, 5, 15, 15, 15, 15, 15, 0, 0, 18, 6, 6, 4, 4, 4, 4, 4, 25, 21, 21, 21, 6, 20, 3, 3, 3, 3, 3, 3, 3, 5, 5, 0, 0, 0, 0, 5, 5, 3], [3, 5, 5, 13, 12, 14, 12, 13, 0, 0, 18, 6, 24, 3, 3, 3, 3, 3, 4, 4, 4, 4, 25, 20, 3, 3, 3, 3, 3, 3, 3, 40, 40, 40, 0, 40, 40, 40, 40, 3], [3, 5, 0, 0, 0, 42, 0, 0, 0, 0, 25, 24, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 25, 23, 3, 3, 3, 3, 3, 3, 5, 5, 0, 0, 0, 0, 5, 5, 3], [3, 4, 0, 0, 0, 42, 0, 0, 0, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 26, 3, 3, 3, 3, 3, 16, 16, 16, 0, 0, 0, 16, 16, 16, 3], [3, 3, 4, 4, 0, 42, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 65, 66, 67, 68, 69, 3, 3, 3, 25, 23, 3, 3, 3, 3, 15, 71, 15, 0, 0, 0, 15, 72, 15, 3], [3, 3, 3, 3, 0, 42, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 65, 66, 67, 68, 69, 3, 3, 3, 4, 26, 3, 3, 3, 3, 13, 14, 12, 0, 0, 0, 12, 14, 13, 3], [3, 3, 3, 3, 0, 42, 4, 3, 3, 3, 3, 3, 3, 3, 3, 2, 60, 61, 62, 63, 64, 2, 3, 3, 3, 26, 3, 3, 3, 3, 5, 47, 43, 43, 51, 43, 43, 46, 5, 3], [3, 3, 3, 3, 5, 42, 3, 16, 16, 16, 16, 3, 3, 2, 2, 5, 56, 55, 52, 55, 57, 5, 2, 2, 3, 26, 3, 16, 16, 16, 16, 0, 0, 0, 42, 0, 0, 0, 70, 3], [3, 16, 16, 16, 5, 42, 2, 15, 15, 15, 15, 2, 2, 17, 5, 5, 58, 54, 53, 54, 59, 5, 5, 5, 2, 26, 2, 15, 15, 73, 15, 40, 40, 0, 42, 16, 16, 16, 16, 3], [3, 15, 76, 15, 5, 42, 5, 12, 14, 13, 12, 5, 5, 5, 5, 0, 70, 0, 0, 0, 70, 0, 5, 5, 5, 26, 5, 12, 13, 14, 12, 17, 0, 0, 42, 15, 75, 15, 15, 3], [3, 12, 14, 13, 5, 42, 70, 70, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 42, 0, 0, 0, 0, 42, 13, 14, 13, 12, 3], [3, 5, 42, 5, 5, 50, 43, 43, 49, 43, 43, 43, 43, 43, 43, 43, 43, 43, 51, 43, 43, 43, 43, 43, 43, 10, 43, 43, 43, 49, 43, 43, 51, 43, 49, 43, 46, 5, 4, 3], [3, 5, 50, 43, 43, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 5, 5, 3, 3], [3, 22, 11, 23, 16, 16, 16, 0, 16, 16, 16, 4, 4, 4, 4, 4, 40, 0, 42, 0, 40, 4, 4, 4, 4, 26, 4, 4, 4, 0, 0, 0, 42, 0, 16, 16, 16, 16, 3, 3], [3, 18, 11, 20, 15, 15, 15, 40, 15, 15, 15, 3, 3, 3, 3, 3, 0, 0, 42, 0, 0, 3, 3, 3, 3, 26, 3, 3, 3, 0, 0, 0, 42, 0, 15, 74, 15, 15, 3, 3], [3, 25, 11, 24, 13, 14, 12, 5, 13, 14, 12, 3, 3, 3, 3, 3, 0, 0, 42, 0, 0, 3, 3, 3, 3, 26, 3, 3, 3, 4, 40, 40, 42, 40, 12, 14, 12, 13, 3, 3], [3, 0, 42, 0, 0, 42, 70, 70, 70, 42, 5, 3, 3, 3, 3, 3, 4, 0, 42, 0, 4, 3, 3, 3, 3, 26, 3, 3, 3, 3, 17, 0, 42, 0, 70, 42, 5, 5, 3, 3], [3, 5, 47, 43, 43, 49, 43, 43, 43, 46, 0, 3, 3, 3, 3, 3, 3, 4, 42, 4, 3, 3, 3, 3, 3, 26, 3, 3, 3, 3, 4, 0, 47, 43, 43, 46, 70, 5, 3, 3], [3, 5, 5, 5, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 42, 3, 3, 3, 3, 3, 3, 26, 3, 3, 3, 3, 3, 4, 0, 0, 0, 0, 5, 4, 3, 3], [3, 4, 4, 5, 5, 5, 5, 5, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 42, 3, 3, 3, 3, 3, 3, 26, 3, 3, 3, 3, 3, 3, 4, 4, 5, 5, 5, 3, 3, 3], [3, 3, 3, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 42, 3, 3, 3, 3, 3, 3, 26, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 3, 3, 3]]; tileset = "t_rural"; area = "goznor"; areaname = "Goznor"; if ((!plotVars.startedProperly) || (_root.plotVars.ROHOPH != null)) { ambience = {ra:100, rb:0, ga:80, gb:0, ba:70, bb:0, aa:100, ab:0}; A_sprites = [{name:"INTERJECTION", model:"_trigger", x:5, y:21, ExecuteScript:function () { _root.Interjection("Deugan", ((_root.plotVars.ROHOPH != null) ? "dleaves2" : "intro_dleaves"), "c_HeroBabble"); }}, {name:"Bernardo", model:"s_soldier", x:4, y:7, walkspeed:-1, dir:"s", elem:"FIRE", conv:[["norm", "Oy, it's like a lickle boy or summat. Shouldn' you be goin' 'ome, sonny?"]]}, {name:"Marcellus", model:"s_soldier", x:6, y:7, walkspeed:-1, dir:"s", elem:"EARTH", conv:[["blah", "Everyone else is in bed (yes, before the sun's even set, I know!), and here WE are on the 'night shift', protecting these barracks from monsters, supposedly."], ["blah", "Pfft. This place has been here for years though, and in all my time here it's only been 'attacked' once, and that was by a drunken snapper that passed out after knocking on the door once anyway!"]]}, {name:"George", model:"s_common", x:34, y:6, walkspeed:-1, dir:"s", elem:"EARTH", conv:((_root.plotVars.ROHOPH != null) ? ([["norm", "Hello there, boys! Back from another adventure again? I'm just, uh... just wandering the streets. Yes, there's nothing suspicious about THAT, is there?"]]) : ([["norm", "You're out late there, boys! Shouldn't you be going back home to bed? Your parents are probably worried!"], ["susp", "You... do remember where you live, right? In those little houses in the south-west part of town...?"], ["o_O", "No, I, uh... I don't know why I thought you might've forgotten! But it's useful to know anyway, innit?"]]))}, {name:"Monastery", model:"DOORY", x:18, y:13, lock:"lock", dest:["gz_monastery", 1, 1]}, {name:"Barracks", model:"DOOR1", x:5, y:6, lock:"lock", dest:["gz_barracks", 1, 1]}, {name:"House", model:"DOOR1", x:8, y:14, lock:"lock", dest:["gz_house01", 1, 1]}, {name:"Accessory Shop", model:"DOOR1", x:2, y:15, lock:"lock", dest:["gz_house01", 1, 1]}, {name:"Mardek's House", model:"DOOR1", x:5, y:20, dest:["gz_Mhouse1", 4, 5]}, {name:"Deugan's House", model:"DOOR1", x:9, y:20, lock:"lock", dest:["gz_Dhouse", 1, 1]}, {name:"Magic Shop", model:"DOOR1", x:35, y:20, lock:"lock", dest:["gz_shop_M", 1, 1]}, {name:"Item Shop", model:"DOOR1", x:29, y:14, lock:"lock", dest:["gz_shop_I", 1, 1]}, {name:"Inn", model:"DOOR1", x:36, y:15, lock:"lock", dest:["gz_inn", 1, 1]}, {name:"Weapon Shop", model:"DOOR1", x:31, y:10, lock:"lock", dest:["gz_shop_W", 1, 1]}, {name:"Armour Shop", model:"DOOR1", x:37, y:10, lock:"lock", dest:["gz_shop_A", 1, 1]}, {name:"House", model:"DOOR1", x:35, y:3, lock:"lock", dest:["gz_house02", 1, 1]}, {name:"Sewers", model:"area_transition", x:21, y:1, dest:["gz_sewers1", 1, 1]}, {name:"S", model:"area_transition", x:18, y:22, dest:["WORLDMAP", 1, 1]}]; } else { A_sprites = [{name:"Bernardo", model:"s_soldier", x:4, y:7, walkspeed:-1, dir:"s", elem:"FIRE", conv:[["norm", "Oy, it's like a lickle boy or summat. Buggroff."]]}, {name:"Marcellus", model:"s_soldier", x:6, y:7, walkspeed:-1, dir:"s", elem:"EARTH", conv:[["norm", "Oh, hello there, sonny. The barracks are no place for children, but go in for all I care."]]}, {name:"George", model:"s_common", x:34, y:11, walkspeed:40, dir:"s", elem:"EARTH", conv:[["deep", "I, uh... I do believe I've forgotten where I live! I can't find my house anywhere! I'm sure I'll find it if I wander around this general area for a while longer though. Yes, I'm sure things will turn out well!"]]}, {name:"Bearded Man", model:"s_man2", x:5, y:12, walkspeed:40, dir:RDir(), elem:"FIRE", conv:[["norm", "Hey look! I have a beard! You little kiddiwinks can't grow beards, so I WIN. HELL YEH!!"]]}, {name:"Middle-aged Woman", model:"s_woman2", x:2, y:22, walkspeed:60, dir:RDir(), elem:"EARTH", conv:[["norm", "Did you see that wierd star that seemed to fall from the sky and into the ground over across the woods? In all my years, I've never seen anything like THAT before!"]]}, {name:"Jered", model:"s_boy", x:9, y:16, walkspeed:10, dir:RDir(), elem:"EARTH", conv:[["norm", "'Allo, Mardek and Deugan! I bet you're going adventuring today again... I never get to go adventuring because me mum won't let me!"]]}, {name:"Adventurer", model:"s_woman4", x:15, y:15, walkspeed:40, dir:RDir(), elem:"AIR", conv:[["susp", "Do all the children talk to strange adults in this little village? Scarper, chum. An Adventurer like me has nothing to say to you!"]]}, {name:"Old Lady", model:"s_woman3", x:22, y:16, walkspeed:90, dir:RDir(), elem:"EARTH", conv:[["norm", "Back in my day, we didn't have stars falling from the heavens! Lord no! Stars were much better behaved back in the good old days, not like these rowdy, rebellious stars you kids look at these days! They'll be the death of us all, I swear!"]]}, {name:"Middle-aged Man", model:"s_man1", x:30, y:16, walkspeed:40, dir:RDir(), elem:"EARTH", conv:[["norm", "I'm so middle-aged that I don't care much for falling stars. I just don't get excited like you wee sprogs do, you see. You'll understand when you're older."]]}, {name:"Woman", model:"s_woman", x:32, y:18, walkspeed:40, dir:RDir(), elem:"WATER", conv:[["norm", "Yes? What do you want, boys? If you're after some more sweet, sweet cocoa biscuits, I'm sorry but I've got none to give to you today!"]]}, {name:"Old Man", model:"s_man3", x:34, y:22, walkspeed:90, dir:RDir(), elem:"AIR", conv:[["norm", "If I were any younger, I'd go and look at where that star landed meself! I just knows it's somethin' special! But since me old bones are too feeble, I'd never survive the walk through them woods..."], ["grin", "You little whippersnappers look rip-rarin' to go and explore, though! Tell me all about what you find when you get back!"]]}, {name:"Monastery", model:"DOORY", x:18, y:13, dest:["gz_monastery", 3, 9]}, {name:"Barracks", model:"DOOR1", x:5, y:6, dest:["gz_barracks", 3, 11]}, {name:"House", model:"DOOR1", x:8, y:14, dest:["gz_house01", 1, 4]}, {name:"Accessory Shop", model:"DOOR1", x:2, y:15, dest:["gz_shop_Ac", 2, 6]}, {name:"Mardek's House", model:"DOOR1", x:5, y:20, dest:["gz_Mhouse1", 4, 5]}, {name:"Deugan's House", model:"DOOR1", x:9, y:20, dest:["gz_Dhouse", 3, 6]}, {name:"Magic Shop", model:"DOOR1", x:35, y:20, dest:["gz_shop_M", 2, 6]}, {name:"Item Shop", model:"DOOR1", x:29, y:14, dest:["gz_shop_I", 2, 6]}, {name:"Inn", model:"DOOR1", x:36, y:15, dest:["gz_inn", 3, 6]}, {name:"Weapon Shop", model:"DOOR1", x:31, y:10, dest:["gz_shop_W", 2, 6]}, {name:"Armour Shop", model:"DOOR1", x:37, y:10, dest:["gz_shop_Ar", 2, 6]}, {name:"House", model:"DOOR1", x:35, y:3, dest:["gz_house02", 1, 4]}, {name:"Sewers", model:"area_transition", x:21, y:1, dir:"s", dest:["sewer1", 14, 9]}, {name:"S", model:"area_transition", x:18, y:22, dest:["WORLDMAP", 1, 1]}]; } areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = ((plotVars.startedProperly && (_root.plotVars.ROHOPH == null)) ? "Goznor" : "crickets"); clearmap = 1; AreaSetup(); EN_ADD("Places", "Goznor");
Frame 22
map = [[4, 4, 2, 2, 2, 4, 4], [4, 2, 1, 1, 1, 2, 4], [4, 1, 0, 0, 0, 1, 4], [4, 10, 0, 6, 0, 10, 4], [3, 0, 0, 9, 0, 0, 3], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 9, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]; tileset = "t_monastery"; area = "gz_monastery"; areaname = "Goznor - Monastery"; A_sprites = [{name:"Medium Priest Gallovar", model:"s_Ypriest", x:3, y:5, walkspeed:-2, dir:"s", EN:["People", "Medium Priest Gallovar"], elem:"WATER", conv:"c_Ypriest"}, {name:"EXIT", model:"DOORY", x:3, y:10, dest:["goznor", 18, 14]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "HymnOfYalort"; clearmap = 1; AreaSetup();
Frame 23
map = [[10, 1, 10, 1, 10, 1, 10], [4, 0, 4, 0, 4, 8, 4], [5, 0, 5, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 6, 3, 3, 3], [3, 1, 10, 0, 10, 1, 3], [3, 8, 0, 0, 16, 0, 3], [3, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 3]]; tileset = "t_interior1"; area = "gz_barracks"; areaname = "Goznor - Barracks"; A_sprites = [{name:"Injured Guard", model:"s_soldier", x:2, y:1, walkspeed:-2, dir:"s", elem:"DARK", conv:[["grin", "I'm not really injured, y'know. Just lazy."], ["angr", "But don't tell anyone, or I'll rip yer bleedin' 'ead off wi' me bare 'ands, yeh little cretin!"]]}, {name:"Jacques", model:"s_captain", x:3, y:8, walkspeed:-1, dir:"s", elem:"AIR", EN:["People", "Captain Jacques"], conv:"c_jacques"}, {name:"EXIT", model:"DOOR1", x:3, y:12, dest:["goznor", 5, 7]}]; areaLoot = [{x:0, y:2, type:"item", amount:1, item:"Potion"}, {x:2, y:2, type:"item", amount:1, item:"Potion"}, {x:4, y:2, type:"item", amount:1, item:"Potion"}, {x:6, y:2, type:"item", amount:1, item:"Potion"}]; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 24
map = [[1, 1, 7, 1, 1, 1, 1], [4, 0, 0, 0, 0, 0, 8], [5, 0, 0, 17, 18, 16, 0], [8, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]; tileset = "t_interior1"; area = "gz_house01"; areaname = "Goznor - House"; A_sprites = [{name:"Woman", model:"s_woman2", x:5, y:2, walkspeed:-2, dir:"w", elem:"FIRE", conv:[["blah", "Children are so rude these days! Walking into peoples' houses uninvited, all willy-nilly! And talking to the people who live there, no less! Well I never! Who do you think you are, adventurers or something?"]]}, {name:"Man", model:"s_man1", x:3, y:2, walkspeed:-2, dir:"e", elem:"AIR", conv:[["grin", "Hello, boys! Welcome to our humble home! Make yourselves comfortable and stay as long as you like!"], ["norm", "I'm afraid I don't have anything interesting to say, though. Everyone's talking about some weird star that fell from the sky... Of course, I didn't see it because apparently I never leave this chair!"]]}, {name:"EXIT", model:"DOOR1", x:1, y:5, dest:["goznor", 8, 15]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 25
map = [[7, 1, 1, 1, 1], [17, 0, 0, 0, 8], [11, 11, 11, 11, 11], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [8, 0, 0, 0, 8]]; tileset = "t_interior1"; area = "gz_shop_Ac"; areaname = "Goznor - Accessory Shop"; A_sprites = [{name:"TALKTRIGGER", model:"talktrigger", x:2, y:2, NPC:"Shopkeeper", dir:"s"}, {name:"Shopkeeper", model:"s_man1", x:2, y:1, walkspeed:-1, dir:"s", elem:"AIR", EN:["People", "Social Fox"], conv:[["grin", "Lads! I know how much you like Social Fox and aspire to be like him and all, so did you hear about his latest deed? Apparently he saved Aeropolis from a dragon or something! Isn't that amazing!"], ["norm", "Oh, I love that mighty man... He's so heroic, so manly... I'd love to one day just meet him and marry him and MEAT him and-"], ["o_O", "PC:..."], ["shok", "Lads! You're still here!? Go away! Leave me alone to my fantasies for a few moments!"], ["zzz", "Ooh, yes, you foxy man! Swing that greatsword!"]]}, {name:"EXIT", model:"DOOR1", x:2, y:7, dest:["goznor", 2, 16]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 26
map = [[7, 1, 10, 1, 1, 3, 2], [0, 0, 0, 0, 8, 3, 6], [0, 17, 18, 16, 0, 3, 6], [0, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]; tileset = "t_interior1"; area = "gz_Mhouse1"; areaname = "Mardek's House"; A_sprites = [{name:"Lilanea", model:"s_lilanea", x:3, y:2, walkspeed:-2, dir:"w", elem:"AIR", EN:["People", "Lilanea"], conv:"c_lilanea"}, {name:"Stairs Up", model:"DOOR1", x:6, y:0, dest:["gz_Mhouse2", 3, 5]}, {name:"EXIT", model:"DOOR1", x:4, y:6, dest:["goznor", 5, 21]}, {name:"INTERJECTION", model:"_trigger", x:3, y:3, ExecuteScript:function () { _root.Interjection("Mardek", "mum1", "c_lilanea"); }}, {name:"WALK_TRIGGER", model:"_trigger", x:4, y:5, ExecuteScript:function () { if (_root.plotVars.walkedIntoMum == null) { _root.plotVars.walkedIntoMum = 1; DO_ACTIONS([["WALK", -1, 0], ["WALK", 0, -2], ["UNFREEZE"]], "PC", true); } }}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = ((plotVars.startedProperly && (plotVars.ROHOPH == null)) ? "Goznor" : "none"); clearmap = 1; AreaSetup();
Frame 27
map = [[1, 1, 1, 7], [4, 0, 0, 16], [5, 0, 0, 0], [8, 0, 0, 0], [0, 0, 0, 0], [3, 3, 3, 6]]; tileset = "t_interior1"; area = "gz_Mhouse2"; areaname = "Mardek's Room"; A_sprites = [{name:"Healing Crystal", model:"s_crystal", x:0, y:4, walkspeed:-1, conv:"c_healingCrystal"}, {name:"Stairs Down", model:"DOOR1", x:3, y:6, dest:["gz_Mhouse1", 6, 1]}, {name:"INTERJECTION", model:"_trigger", x:0, y:1, ExecuteScript:function () { if (_root.plotVars.ROHOPH == null) { return(undefined); } _root.Interjection("Mardek", "rohophchat", "c_A_Rohoph"); }}, {name:"SLEEP_TRIGGER", model:"_trigger", x:0, y:1, ExecuteScript:function () { if (this.executed) { return(undefined); } if (_root.plotVars.startedProperly == 1) { this.executed = 1; _root.plotVars.startedProperly = 2; DO_ACTIONS([["WALK", 0, -4], ["WALK", -2, 0], ["UNFREEZE"], ["TALK", "w"]], "Deugan", true); } else if (_root.plotVars.startedProperly == null) { this.executed = 1; _root.plotVars.startedProperly = 1; _root.cont.PC.brain.dir = "sleep"; _root.cont.PC.model.gotoAndStop("sleep1"); _root.lastDir = "sleep"; _root.nextArea = "cut2"; _root.spawnLoc = [0, 1]; _root.fadeTrans.ctrl.active = true; _root.fadeTrans.ctrl.slowMode = true; } }}]; if (_root.plotVars.startedProperly == 1) { A_sprites.push({name:"Deugan", model:"s_deugan_child", x:3, y:5, walkspeed:-1, dir:"n", elem:"EARTH", conv:"c_A_Deugan", PC_STATS:Allies.Deugan}); } areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = ((plotVars.startedProperly && (plotVars.ROHOPH == null)) ? "Goznor" : "none"); clearmap = 1; AreaSetup();
Frame 28
map = [[7, 1, 20, 20, 1, 1, 1], [0, 0, 0, 0, 0, 8, 8], [0, 17, 18, 16, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [8, 0, 0, 0, 0, 0, 0]]; tileset = "t_interior1"; area = "gz_Dhouse"; areaname = "Deugan's House"; A_sprites = [{name:"Geography of Belfan", model:"s_object", x:2, y:0, type:"examine", conv:[["", "There are four main continents on Belfan, as well as numerous smaller continents and archipelagos."], ["", "The continent of Hadris is the largest in the world, and most of the human cities and nations are here. Goznor is located at the southernmost point, on the northern shore of the gulf connecting Hadris and Fengue."], ["", "Fengue is south of Hadris, seperated by only a small channel of water at the northernmost point. It is scarcely inhabited and the majority of its terrain is desert. Aeropolis is its capital."], ["", "Nole'Oth is a continent to the north, known colloquially as the 'Northern Wastes'. It is perpetually covered in snow and is largely unexplored."], ["", "The continent of Tharadia is said to exist across the oceans to the west, but to this date no expeditions have returned from there to verify its existence or detail its composition or population, if any."]]}, {name:"The Crystals", model:"s_object", x:3, y:0, type:"examine", conv:[["", "The elemental crystals were created by YALORT when He made the world, and they provide Belfan with all of its magical energy and keep it alive. They consist of pure elemental magical energy, and as such have the power to grant people extreme power; for this reason, they have been sought by Adventurers and Villains alike."], ["", "All of the crystals are located around the gulf seperating Hadris and Fengue; it is said that this general area is where YALORT came down to the newly-crafted Belfan and breathed the gift of life into it."], ["", "The Fire Crystal possesses the power of heat and flames. It keeps the world warm so that things can grow and thrive, and its power is harnessed every time a flame burns, magical or natural. It is located in a temple in Fengue."], ["", "The water crystal keeps the waters pure and flowing and the rains pouring. It is vital for life on Belfan. It is also resposible for Man's rational thoughts, or so it has been said. It can be found in Hadris."], ["", "The Air Crystal keeps the winds blowing, and the air clean. The city of Aeropolis was built around the temple in which it can still be found."], ["", "The Earth Crystal is responsible for the lives of beasts and plants on Belfan. Its energy keeps them growing and breeding. It is held in a sacred temple within the Lifewood in Fengue."], ["", "The Light Crystal, being the physical manifestation of the Goodness in Man's heart, is the greatest treasure of Goznor, kept within the Castle of Goznor."], ["", "The location of the Dark Crystal is unknown; this is probably for the best, since it is the crystal most often sought by those who wish to inflict evil on the world."], (Do = function () { EN_ADD("Artefacts", "Fire Crystal"); EN_ADD("Artefacts", "Water Crystal"); EN_ADD("Artefacts", "Air Crystal"); EN_ADD("Artefacts", "Earth Crystal"); EN_ADD("Artefacts", "Light Crystal"); EN_ADD("Artefacts", "Dark Crystal"); return(1); })]}, {name:"Polly", model:"s_polly", x:1, y:2, walkspeed:-2, dir:"e", elem:"EARTH", EN:["People", "Polly"], conv:"c_polly"}, {name:"EXIT", model:"DOOR1", x:3, y:7, dest:["goznor", 9, 21]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = (plotVars.startedProperly ? "Goznor" : "none"); clearmap = 1; AreaSetup();
Frame 29
map = [[7, 1, 13, 1, 1, 3, 20, 20, 20], [0, 0, 0, 16, 8, 3, 0, 0, 0], [11, 11, 11, 11, 11, 3, 0, 9, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3]]; tileset = "t_interior1"; area = "gz_shop_M"; areaname = "Goznor - Magic Shop"; A_sprites = [{name:"The Elements", model:"s_object", x:6, y:0, type:"examine", conv:[["", "Everything and everyone in the world has an innate affinity to at least one of several magical elements. People and spells are all monoelemental, and their Element determines their power, potential, and, in the case of people, their personalities."], ["", "There are seven known elements, divided into three distinct groups. There are the Natural Elements, which Nature is composed largely of; there are the Moral Elements, which are born from the essence of free will and the spirit of life and choice; there is also the odd Spiritual element group, which eludes many thaumatologists to this day."], ["", "There are four Natural elements - Fire, Water, Air, and Earth - two Moral elements - Dark and Light - and only one known Spiritual element - Ether- (though Ether's existence is largely considered mythical."], ["", "FIRE is the element of energy and devotion, of passion and strength. Fire people are strong-willed, opinionative, confident and powerful. They're driven, and strive to achieve goals. They can be stubborn."], ["", "WATER is the element of intellect, of calmness, of beauty. Water people are often laid-back, and 'go with the flow'. They're often good-looking, intelligent, and perceptive. Many have strong magical power, making ideal Mages or Wizards."], ["", "AIR is the element of adventure, of wandering, of drifting, of dreaming. Air people are dreamers, but they're floaty and rarely focused on one thing for long. Many travellers and wanderers and Adventurers are of the Air element, 'living on the edge of the wind'."], ["", "EARTH is the element of wisdom, common sense and hardiness. Earth people are usually tough and practical, and most certainly 'down to Earth'. They are wise and understanding, trustworthy, honest and reliable. They can be extremely devoted to a cause or way of life, and are also good at solving puzzles."], ["", "LIGHT is the elemental epitome of goodness and justice. People with this element will live to Do Good, helping people whenever they can. They live for others moreso than for themselves. They are the most helpful, kind and caring of elements, and often become Heroes."], ["", "DARK is the elemental epitome of evil. Dark people are inherently self-centred and manipulative, often violent. They only do things to benefit themselves, and care little for other people. They are the polar opposites of Light people."], ["", "ETHER is still a mystery, as it occurs so rarely as to be considered almost mythical. Not much is written about it, and what is written is not highly reliable."], ["", "There are rumours of an eighth element, but that is all they are; rumours. Myths. There's no known evidence to support such claims."], ["", "The personality traits mentioned for each element in this book are the most common for those elements, but are by no means the only personalities such people can have. For example, good-aligned Dark-elemental people are not unheard of (take the Adventurer Bernard Stormkiller, for example). Being creatures of free will, our destinies are for us to choose, not our inherent elements."]]}, {name:"Elemental Compatibility", model:"s_object", x:7, y:0, type:"examine", conv:[["", "Though the elements all exist in a delicate natural balance, each one has an element that opposes it, an element that it must woefully submit to, by the accord of the Magical Laws Of The Universe."], ["", "Fire consumes and feeds on Air, Air whittles away and erodes the Earth, Earth absorbs Water, and Water douses flames. Thus is the cycle of the Natural elements."], ["", "The Moral elements, being antipodes of one another, polar opposites, oppose eachother in a unique way. Light floods, consumes and thus eradicates the Darkness, but in turn Darkness put out the light. These two elements are both strong and weak against eachother simultaneously."], ["", "Not much is known about the other elements' traits, if indeed they exist at all. Is Ether strong or weak agaisnt anything? We do not know."], ["", "Though these elemental traits are most often exploited on the battlefield, they can cause influence in day-to-day life too. A fire-elemental person will inherently (though unwillingly) be more submissive to a water-elemental person, and that water person will be more bossy and demanding around fire people, exuding an unwilling and unconscious dominance. Such is nature."]]}, {name:"Elements and Breeding", model:"s_object", x:8, y:0, type:"examine", conv:[["", "Elemental traits can also come into play when it comes to love and sexual relationships. Your elemental affinity plays a large part in determining who you're attracted to, and how well relationships with others will turn out for you."], ["", "Males, being the dominant gender, also like to be the dominant element in relationships; thus they are attracted to females of the element that they are strong against first and foremost. Females, secretly lusting being dominated and ravished, are attracted to men of the element superior to themselves. So such matches work rather well."], ["", "People of the same element can also work excellently together; similarity at the most fundemental levels has many times been the cause for a great love blossoming and flourishing."], ["", "Such things as have been mentioned apply only to people with Natural elements; for people with a Moral element, different rules apply. Naturally, they are attracted to people of the same element as themselves, but also to any and all of the Natural elements. Because of this, Morally-elemental people have more choice when it comes to finding a partner that's right for them."], ["", "A relationship between the two Moral elements - that is, a Light and Dark couple - CANNOT work, both emotionally and physically. The two people will never get along or fall in love, and even if they did, a child could never physically be conceived in such a relationship."], ["", "When a child is born to other couples, however, its element is inherited from its parents. In a dominant-element relationship, the child is of the dominant element. In same-element relationships, the child is of the element both parents share. In Moral-Natural relationships, the Moral element takes dominance."], ["", "Consider these things when looking for a partner. Asking for someone's element before anything else is a great way of quickly getting an idea of whether anything will happen or not!"]]}, {name:"TALKTRIGGER", model:"talktrigger", x:2, y:2, NPC:"Shopkeeper", dir:"s"}, {name:"Shopkeeper", model:"s_man2", x:2, y:1, walkspeed:-1, dir:"s", elem:"WATER", conv:[["grin", "Heh, sorry lads, but I can't legally sell you any magic until you're a wee bit older! Come back in a few years maybe?"]]}, {name:"EXIT", model:"DOOR1", x:2, y:7, dest:["goznor", 35, 21]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 30
map = [[7, 1, 1, 1, 1], [17, 0, 0, 0, 8], [11, 11, 11, 11, 11], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [8, 0, 0, 0, 8]]; tileset = "t_interior1"; area = "gz_shop_I"; areaname = "Goznor - Item Shop"; A_sprites = [{name:"Item Shop", model:"shop", x:2, y:2, wares:["Potion", "Antidote", "CopperRing"]}, {name:"Shopkeeper", model:"s_man1", x:2, y:1, walkspeed:-1, dir:"s", elem:"EARTH", conv:[["norm", "WORDS."]]}, {name:"EXIT", model:"DOOR1", x:2, y:7, dest:["goznor", 29, 15]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 31
map = [[1, 7, 13, 1, 1, 3, 1, 1, 1], [8, 0, 0, 0, 8, 3, 17, 18, 16], [11, 11, 11, 11, 11, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 16, 0, 0, 17, 18, 16, 0, 0], [17, 18, 16, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 17, 18, 16]]; tileset = "t_interior1"; area = "gz_inn"; areaname = "Goznor - Inn"; A_sprites = [{name:"TALKTRIGGER", model:"talktrigger", x:2, y:2, NPC:"Barkeep", dir:"s"}, {name:"Barkeep", model:"s_man1", x:2, y:1, walkspeed:-1, dir:"s", elem:"EARTH", conv:[["norm", "Sorry lads, but I can't serve minors 'ere! Little kiddiwinks like you shouldn't be int'rested in booze anyway; it rots yer mind!"], ["grin", "But that doesn't stop it frum sellin' like 'ot cakes! I sleep on bags o' money at night1 Myep."]]}, {name:"Young Man", model:"s_common", x:2, y:5, walkspeed:-2, dir:"w", EN:["People", "Social Fox"], elem:"FIRE", conv:[["grin", "Hey, little sprog! Isn't Social Fox like totally amazing? I heard that once, he was surrounded by like a million Monsters - no, a million AND FIVE! - and he managed to slay them all WITH HIS EYES SHUT using only his leather codpiece! How amazing is THAT?!"]]}, {name:"Bearded Man", model:"s_man2", x:1, y:4, walkspeed:-2, dir:"s", EN:["People", "Social Fox"], elem:"FIRE", conv:[["grin", "Even though Social Fox doesn't have a beard, he's totally my idol! Did you hear about that one time where he was fighting the Octopus Of Many Swords, and he got ALL HIS LIMBS CHOPPED OFF, but grew them back and used the old limbs to bludgeon the octopus to death?!?! How brilliant is THAT?!"]]}, {name:"Young Woman", model:"s_woman", x:0, y:5, walkspeed:-2, dir:"e", EN:["People", "Social Fox"], elem:"AIR", conv:[["mad", "social fox is hot *drools* i want 2 merry him wen i meat him adn we wil have liek 3 babys nad i will call them cory and brandon and janey-sue!!11 squee!11"]]}, {name:"Middle-Aged Man", model:"s_man1", x:6, y:1, walkspeed:-2, dir:"e", elem:"AIR", conv:[["susp", "It seems that there are more people in this inn than there are houses in the village! And what does the mayor do about this? NUFFIN!"], ["angr", "The fact that Goznor doesn't actually HAVE a mayor has nothing to do with it!! It needs to grow one, dammit! Off, uh... off the mayor tree! Someone needs to plant one of those, yes!"]]}, {name:"Middle-Aged Woman", model:"s_woman2", x:8, y:1, walkspeed:-2, dir:"w", elem:"EARTH", conv:[["grin", "Wasn't that falling star EXCITING! It was one of the most exciting, thrilling things I ever did see!"], ["susp", "Why didn't we have any falling stars at our wedding, luv? I would've wanted falling stars at my wedding."], ["shok", "[[Middle-Aged Man]]I didn't know you wanted falling stars at our wedding, dearest!"], ["sad", "[[Middle-Aged Woman]]Well I guess you just don't love me after all then!!!"]]}, {name:"Adventurer", model:"s_woman4", x:8, y:6, walkspeed:-2, dir:"w", elem:"EARTH", conv:[["blah", "The uniform for the Goznor Guard is really ugly. I mean, ew, that horrible vomit-green colour is SO ten years ago!"], ["blah", "..."], ["blah", "...I wear it for the retro look. Shut up."]]}, {name:"Truant Soldier", model:"s_soldier", x:6, y:6, walkspeed:-2, dir:"e", elem:"FIRE", conv:[["grin", "I only joined the Guard so then I could get this uniform! Chicks dig a guy in a uniform. Like this one 'ere. I'm TOTALLY scorin' and I'm so gonna get some tonight!"], ["deep", "Not that that's an appropriate thing to say to a child like yourself, mind you."]]}, {name:"EXIT", model:"DOOR1", x:3, y:7, dest:["goznor", 36, 16]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 32
map = [[7, 1, 10, 1, 1], [17, 0, 0, 0, 8], [11, 11, 11, 11, 11], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [8, 0, 0, 0, 8]]; tileset = "t_interior1"; area = "gz_shop_W"; areaname = "Goznor - Weapon Shop"; A_sprites = [{name:"TALKTRIGGER", model:"talktrigger", x:2, y:2, NPC:"Derek", dir:"s"}, {name:"Derek", model:"s_derek", x:2, y:1, walkspeed:-1, dir:"s", elem:"FIRE", EN:["People", "Derek"], conv:"c_derek"}, {name:"EXIT", model:"DOOR1", x:2, y:7, dest:["goznor", 31, 11]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 33
map = [[7, 1, 10, 1, 1], [17, 0, 0, 0, 8], [11, 11, 11, 11, 11], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [8, 0, 0, 0, 8]]; tileset = "t_interior1"; area = "gz_shop_Ar"; areaname = "Goznor - Armour Shop"; A_sprites = [{name:"TALKTRIGGER", model:"talktrigger", x:2, y:2, NPC:"Shopkeeper", dir:"s"}, {name:"Shopkeeper", model:"s_man1", x:2, y:1, walkspeed:-1, dir:"s", elem:"FIRE", conv:[["blah", "Oy. Lickle kiddiwinks like you lot shouldn't be in 'ere! Gerrout! Buggroff!"]]}, {name:"EXIT", model:"DOOR1", x:2, y:7, dest:["goznor", 37, 11]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 34
map = [[1, 1, 7, 1, 20, 20, 20], [4, 0, 0, 17, 0, 0, 0], [5, 0, 0, 0, 0, 0, 0], [8, 0, 0, 0, 0, 0, 0], [8, 0, 0, 0, 0, 18, 16]]; tileset = "t_interior1"; area = "gz_house02"; areaname = "Goznor - House"; A_sprites = [{name:"The Adventures of Social Fox, Vol. XVII", model:"s_object", x:4, y:0, type:"examine", EN:["People", "Social Fox"], conv:[["", "Lo! Heare these Tales of the Grand Adventurer Social Fox! The Greatest Adventurer alive in these Days that are Now! Of his deeds many Books have beene writ! He is Such a Great Guy!"], ["", "There was thise one tyme where he totally Slew this Mighty Dragonne! It was a Foule, Evile, Darke Beaste who had Capturede a Princesse - one of the Fineste in all the Landse - and only the Heroisme of Social Fox could Save her!"], ["", "We must all Sing Praises of this great Man amongst us, to whom we all owe Our Lives many Times!!!"]]}, {name:"The Cogs Of The Mind", model:"s_object", x:5, y:0, type:"examine", conv:[["", "It's a technical book that you'd surely not understand or enjoy reading."]]}, {name:"An Elementary Treatise on Determinants", model:"s_object", x:6, y:0, type:"examine", conv:[["", "It's a book, apparently about maths. You don't need to read that."]]}, {name:"Meraeador", model:"s_inventor", x:3, y:2, walkspeed:30, dir:"s", elem:"FIRE", EN:["People", "Meraeador"], conv:"c_inventor"}, {name:"EXIT", model:"DOOR1", x:1, y:5, dest:["goznor", 35, 4]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Goznor"; clearmap = 1; AreaSetup();
Frame 36
map = [[3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 2, 1, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 3, 3, 3], [3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 4, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 9, 9, 9, 2, 3, 3], [2, 2, 2, 2, 2, 2, 9, 0, 0, 4, 2, 0, 2, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 3, 3], [0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 1, 0, 1, 2, 3, 3, 2, 9, 9, 9, 9, 2, 2, 2, 9, 9, 9, 9, 2, 3, 3, 3, 3, 9, 9, 9, 9, 9, 3, 3], [4, 4, 4, 4, 4, 4, 4, 4, 3, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 2, 3, 30, 30, 30, 30, 30, 4, 4, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0, 0, 0, 1, 2, 2, 0, 4, 4, 4, 9, 9, 0, 0, 0, 0, 0, 9, 9, 9, 3, 29, 29, 29, 29, 29, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 9, 3, 29, 29, 29, 29, 29, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 1, 3, 27, 26, 28, 26, 27, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 4, 9, 9, 9, 0, 0, 0, 0, 2, 41, 41, 42, 41, 41, 3, 3, 3, 3], [3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3], [3, 3, 2, 0, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3], [3, 3, 0, 1, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 9, 0, 0, 0, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3], [3, 2, 9, 0, 0, 15, 12, 12, 16, 0, 0, 9, 9, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 9, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 1, 9, 0, 15, 7, 7, 7, 7, 16, 0, 0, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 9, 9, 15, 7, 7, 7, 7, 7, 17, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 9, 9, 18, 7, 7, 7, 7, 17, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 9, 9, 9, 18, 14, 14, 17, 0, 0, 0, 0, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 9, 4, 3, 3, 3, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3], [3, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0, 9, 3, 3, 3, 2, 9, 9, 2, 3, 3, 3, 3, 3, 3, 3], [3, 9, 9, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 3, 3, 2, 9, 9, 9, 1, 2, 3, 3, 3, 3, 3, 3], [3, 9, 9, 3, 3, 3, 0, 0, 0, 9, 4, 4, 0, 0, 0, 2, 2, 3, 3, 3, 3, 3, 0, 0, 9, 4, 3, 3, 9, 9, 9, 9, 0, 0, 3, 3, 3, 3, 3, 3], [3, 9, 9, 3, 3, 3, 4, 1, 0, 9, 3, 3, 4, 9, 9, 9, 9, 2, 2, 3, 3, 2, 0, 9, 9, 3, 3, 2, 9, 9, 9, 9, 0, 0, 2, 2, 2, 2, 2, 2], [3, 9, 4, 3, 3, 3, 3, 0, 9, 9, 3, 3, 3, 4, 4, 9, 9, 9, 9, 2, 2, 0, 0, 4, 4, 3, 3, 1, 0, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0], [3, 9, 3, 3, 3, 3, 3, 0, 9, 9, 3, 3, 3, 3, 3, 4, 9, 9, 9, 9, 9, 9, 4, 3, 3, 3, 3, 0, 0, 9, 9, 9, 9, 9, 4, 4, 4, 4, 4, 4], [3, 9, 3, 3, 3, 3, 3, 0, 9, 9, 3, 3, 3, 3, 3, 3, 4, 9, 9, 9, 9, 4, 3, 3, 3, 3, 3, 0, 9, 9, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3], [3, 9, 3, 3, 3, 3, 3, 0, 0, 9, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 4, 9, 9, 9, 9, 9, 4, 3, 3, 3, 3, 3, 3], [3, 9, 3, 3, 3, 3, 3, 0, 0, 9, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 9, 9, 0, 1, 9, 3, 3, 3, 3, 3, 3, 3], [3, 9, 3, 3, 3, 3, 3, 4, 0, 0, 0, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3], [3, 9, 3, 3, 3, 3, 3, 3, 4, 0, 0, 0, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3], [3, 4, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 9, 9, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 9, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 2, 2, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 9, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 4, 3, 3, 3, 3, 2, 9, 9, 2, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 0, 0, 9, 9, 9, 9, 9, 1, 0, 0, 0, 0, 0, 3, 3, 3, 3, 2, 9, 9, 9, 9, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 2, 2, 2, 2, 1, 9, 9, 9, 9, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 0, 0, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 4, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]]; tileset = "t_darkwood"; area = "soothwood"; areaname = "Soothwood"; if (plotVars.ROHOPH != null) { ambience = {ra:100, rb:0, ga:80, gb:0, ba:70, bb:0, aa:100, ab:0}; } A_sprites = [{name:"INTERJECTION", model:"_trigger", x:34, y:22, ExecuteScript:function () { _root.Interjection("Deugan", "soothwood1", "c_A_Deugan"); }}, {name:"Poshgoblin", model:"s_poshgoblin", x:11, y:4, walkspeed:-1, dir:"s", elem:"DARK", BOSSCODE:"Poshgoblin", conv:[["norm", "Snee! Snee! I say! Snee! Pip-pip! Snee."], (Do = function () { BATTLE([["PoshGoblin", null, null, null], ["Poshgoblin", null, null, null], [2, null, null, null], "SOLO", "Poshgoblin"], "battle", true); return(1); })]}, {name:"Shaman's House", model:"DOOR8", x:33, y:8, dest:["soothwood_shaman", 3, 6]}, {name:"E", model:"area_transition", x:36, y:22, dest:["WORLDMAP", 1, 1]}, {name:"W", model:"area_transition", x:5, y:4, dest:["WORLDMAP", 1, 1, "crashsite"]}]; areaLoot = [{x:1, y:28, type:"item", amount:1, item:"Potion"}, {x:35, y:32, type:"item", amount:1, item:"Potion"}, {x:29, y:6, type:"item", amount:1, item:"Potion"}, {x:16, y:13, type:"item", amount:1, item:"Potion"}]; foes = [["Forest Fish", null, null, null, "SOLO"], ["Fungoblin", null, null, null, "SOLO"], ["Fungoblin", "Fungoblin", null, null, "DUO"], ["Fungoblin", "Fungoblin", "Fungoblin", null, "TRIO"], ["Forest Fish", "Forest Fish", null, null, "DUO"], ["Forest Fish", "Fungoblin", "Forest Fish", null, "TRIO"]]; btlChance = 3; minSteps = 5; levelrange = [1, 1]; musicTrack = "Woods"; AreaSetup(); EN_ADD("Places", "Soothwood");
Frame 37
map = [[1, 12, 1, 10, 1, 12, 1], [7, 0, 0, 0, 0, 0, 7], [0, 4, 3, 3, 3, 5, 7], [0, 4, 3, 3, 3, 5, 0], [0, 4, 3, 3, 3, 5, 0], [0, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]; tileset = "t_interior4"; area = "soothwood_shaman"; areaname = "Soothwood - Shaman's Hut"; A_sprites = [{name:"Shaman", model:"s_shaman", x:3, y:2, walkspeed:-2, dir:"s", EN:["People", "Goznor Shaman"], elem:"EARTH", conv:"c_shaman"}, {name:"Healing Crystal", model:"s_crystal", x:0, y:6, walkspeed:-1, conv:"c_healingCrystal"}, {name:"EXIT", model:"DOOR8", x:3, y:7, dest:["soothwood", 33, 9]}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = "Woods"; clearmap = 1; AreaSetup();
Frame 39
map = [[3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3], [3, 3, 2, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3], [3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3], [3, 2, 0, 0, 77, 78, 79, 80, 81, 0, 0, 0, 3], [3, 0, 0, 0, 82, 83, 84, 85, 86, 0, 0, 0, 3], [3, 0, 0, 0, 87, 88, 89, 90, 91, 0, 0, 0, 3], [3, 0, 0, 0, 92, 93, 94, 95, 96, 0, 0, 5, 3], [3, 0, 0, 0, 97, 98, 99, 100, 101, 0, 0, 5, 3], [3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3], [3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3], [3, 5, 5, 0, 0, 0, 0, 0, 0, 0, 5, 5, 3], [3, 4, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 3], [3, 3, 4, 5, 5, 0, 0, 0, 0, 5, 5, 4, 3], [3, 3, 3, 4, 5, 0, 0, 0, 0, 4, 4, 3, 3], [3, 3, 3, 3, 4, 4, 0, 4, 4, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 2, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 2, 0, 5, 2, 3, 3, 3, 3], [3, 3, 3, 3, 3, 0, 0, 0, 5, 2, 3, 3, 3], [3, 3, 3, 3, 3, 0, 0, 0, 5, 5, 3, 3, 3], [3, 3, 3, 3, 3, 4, 0, 5, 5, 4, 3, 3, 3], [3, 3, 3, 3, 3, 3, 0, 5, 5, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 5, 4, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 4, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3], [3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3]]; tileset = "t_rural"; area = "crashsite"; areaname = "Crash Site"; if (plotVars.ROHOPH != bull) { ambience = {ra:100, rb:0, ga:80, gb:0, ba:70, bb:0, aa:100, ab:0}; } A_sprites = [{name:"Into The Saucer", model:"DOOR_SAUCER", x:6, y:6, dest:["saucer", 2, 5]}, {name:"S", model:"area_transition", x:6, y:22, dest:["WORLDMAP", 1, 1]}, {name:"INTERJECTION", model:"_trigger", x:6, y:10, ExecuteScript:function () { _root.Interjection("Mardek", "mugbert1", "c_mugbert"); }}, {name:"INTERJECTION2", model:"_trigger", x:6, y:10, ExecuteScript:function () { if (((_root.plotVars.DEFEATED_MUGBERT == null) || (_root.battle_trans._visible)) || (_root.battling)) { return(undefined); } _root.Interjection("Mardek", "mugbert2", "c_mugbert"); }}, {name:"WALK_TRIGGER", model:"_trigger", x:6, y:13, ExecuteScript:function () { if (_root.plotVars.walkedIntoMugbert == null) { _root.plotVars.walkedIntoMugbert = 1; DO_ACTIONS([["WALK", 0, -3], ["UNFREEZE"]], "PC", true); } }}]; if (!_root.plotVars.DEFEATED_MUGBERT) { A_sprites.push({name:"Mugbert", model:"s_mugbert", x:6, y:9, walkspeed:-1, dir:"s", elem:"EARTH", EN:["People", "Mugbert"], conv:"c_mugbert"}); } areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = ((plotVars.ROHOPH != null) ? "crickets" : "WorldMap"); clearmap = 1; AreaSetup(); specBtlBG = "CRASHSITE"; EN_ADD("Places", "Crash Site");
Frame 40
map = [[2, 1, 3, 1, 2], [1, 4, 16, 4, 1], [0, 11, 8, 12, 0], [0, 7, 6, 9, 0], [15, 14, 10, 13, 15], [2, 15, 0, 15, 2], [2, 2, 0, 2, 2]]; tileset = "t_saucer"; area = "saucer"; areaname = "Inside the Saucer"; A_sprites = [{name:"Rohoph", model:"s_rohoph", x:2, y:2, walkspeed:-2, dir:"dead", elem:"LIGHT", conv:"c_A_Rohoph"}, {name:"S", model:"area_transition", x:2, y:6, dest:["crashsite", 6, 7]}, {name:"INTERJECTION", model:"_trigger", x:2, y:4, ExecuteScript:function () { if (_root.plotVars.PossessCut != 10) { return(undefined); } _root.Interjection("Mardek", "rohoph1", "c_A_Rohoph"); }}, {name:"CUT_TRIGGER", model:"_trigger", x:2, y:4, ExecuteScript:function () { if (_root.plotVars.PossessCut != 10) { if (_root.plotVars.PossessCut == 3) { this.count++; if (this.count >= 80) { _root.plotVars.PossessCut = 10; _root.freeze = false; _root.playMusic("Rohoph"); _root.cont.sky.setTransform({ra:100, ab:0, ga:100, gb:0, ba:100, rb:0, aa:100, ab:0}); } else { _root.cont.sky.setTransform({ra:20 + this.count, ab:0, ga:60 + (this.count / 2), gb:0, ba:100, rb:0, aa:100, ab:0}); } } else if (_root.plotVars.PossessCut == 2) { _root.SOUL._y = _root.SOUL._y + 3; if (_root.SOUL._y >= _root.cont.PC.getBounds(_root).yMin) { _root.playSFX("Slam"); this.count = 0; _root.SOUL.gotoAndPlay("absorb"); _root.Flash(_root.cont.PC, [255, 255, 255]); _root.plotVars.PossessCut = 3; } } else if (_root.plotVars.PossessCut == 1) { this.count++; if ((this.count > 40) && (this.count < 65)) { _root.cont.Rohoph._x = (_root.cont.Rohoph.orig_x - 3) + random(7); _root.cont.Rohoph._y = (_root.cont.Rohoph.orig_y - 3) + random(7); } else { _root.cont.Rohoph._x = _root.cont.Rohoph.orig_x; _root.cont.Rohoph._y = _root.cont.Rohoph.orig_y; } if (this.count == 70) { _root.Flash(_root, [255, 255, 255]); _root.playSFX("Slam"); _root.attachMovie("s_soul", "SOUL", 14151); _root.SOUL._x = _root.cont.Rohoph.getBounds(_root).xMin; _root.SOUL._y = _root.cont.Rohoph.getBounds(_root).yMin; _root.SOUL._width = (_root.SOUL._height = 30); _root.SOUL._alpha = 0; } if ((_root.SOUL != null) && (_root.SOUL._alpha < 100)) { _root.SOUL._alpha = _root.SOUL._alpha + 20; } if (this.count == 80) { _root.Flash(_root.SOUL, [255, 0, 0]); } if (this.count == 90) { _root.Flash(_root.SOUL, [0, 255, 0]); } if (this.count == 100) { _root.Flash(_root.SOUL, [0, 0, 255]); } if (this.count == 120) { _root.plotVars.PossessCut = 2; } } else if (_root.plotVars.PossessCut == null) { _root.cont.Rohoph.orig_x = 0 + _root.cont.Rohoph._x; _root.cont.Rohoph.orig_y = 0 + _root.cont.Rohoph._y; _root.plotVars.PossessCut = 1; _root.freeze = true; this.frozenrunning = true; _root.Flash(_root, [255, 255, 255]); _root.playSFX("Slam"); _root.cont.sky.setTransform({ra:20, ab:0, ga:60, gb:0, ba:100, rb:0, aa:100, ab:0}); _root.cont.PC_2.model.gotoAndStop("n1"); this.count = 0; _root.NoRohophName = true; } } }}]; areaLoot = []; foes = []; btlChance = 0; minSteps = 5; levelrange = [1, 1]; musicTrack = ((plotVars.PossessCut == 10) ? "Rohoph" : "none"); clearmap = 1; AreaSetup();
Frame 42
map = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 4, 1, 4, 1, 1, 1, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 4, 1, 4, 1], [1, 4, 1, 5, 4, 1, 1, 4, 1, 1, 4, 1, 12, 5, 1, 5, 12, 6, 7, 5, 2, 2, 2, 2, 2, 2, 1, 5, 1, 5, 1, 5, 5, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 5, 12, 5, 1], [1, 5, 1, 1, 5, 1, 1, 5, 1, 1, 5, 1, 0, 0, 0, 0, 0, 8, 8, 8, 2, 2, 2, 2, 2, 2, 1, 1, 12, 1, 1, 1, 12, 1, 5, 1, 12, 1, 1, 1, 12, 1, 5, 1, 1, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 2, 2, 2, 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 9, 9, 9, 0], [0, 0, 0, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 8, 8, 8, 0], [0, 0, 0, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 8, 8, 8, 0], [0, 0, 0, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 8, 8, 8, 0], [0, 0, 0, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 3, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 3, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 4, 1, 5, 2, 2, 2, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 5, 0, 1, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 5, 1, 1, 2, 2, 2, 2, 2, 0, 2, 2], [0, 0, 0, 1, 1, 1, 5, 1, 1, 8, 8, 8, 8, 12, 0, 12, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 0, 0, 0, 4, 4, 2, 2, 2, 4, 4, 0, 0, 6, 7, 0, 0, 2, 2, 2, 2, 2, 0, 2, 2], [0, 0, 0, 5, 12, 1, 1, 12, 1, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 1, 5, 5, 1, 1, 1, 0, 0, 0, 5, 5, 2, 2, 2, 5, 5, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 2, 0, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0, 0, 0, 0, 8, 8, 8, 1, 12, 1, 1, 12, 5, 0, 0, 0, 6, 7, 2, 2, 2, 6, 7, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 2, 0, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 2, 2, 2, 8, 8, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 2, 0, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2, 2, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 1, 4, 1, 8, 8, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 4, 0, 4, 2], [0, 0, 0, 2, 2, 2, 2, 2, 2, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 1, 5, 1, 8, 8, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 5, 0, 5, 2], [0, 0, 0, 1, 1, 5, 1, 1, 1, 8, 8, 8, 9, 9, 9, 9, 11, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 9, 9, 9, 8, 8, 9, 11, 8, 8, 0, 0, 2, 2, 2, 2, 0, 0, 0, 2], [0, 0, 0, 1, 12, 1, 12, 1, 5, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 0, 0, 2, 2, 2, 2, 0, 0, 0, 2], [0, 0, 0, 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 0, 0, 0, 2], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 0, 0, 0, 2], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 2, 0, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 2, 0, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 2, 0, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 8, 8, 0, 0, 2, 2, 2, 2, 2, 0, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 5, 1, 0, 0, 8, 8, 0, 0, 1, 5, 1, 1, 1, 0, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 0, 0, 0, 1, 1, 12, 1, 1, 12, 1, 1, 12, 5, 1, 12, 1, 1, 12, 1, 0, 0, 8, 8, 0, 0, 1, 1, 12, 1, 1, 0, 12, 5], [2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]; tileset = "t_sewer"; area = "sewer1"; areaname = "Goznor Sewer L1"; A_sprites = [{name:"Big Door", model:"DOORY", x:14, y:1, lock:"lock", dest:["sewer2", 3, 6]}, {name:"Exit", model:"area_transition", x:14, y:8, dir:"e", dest:["goznor", 22, 1]}]; areaLoot = [{x:7, y:24, type:"item", amount:5, item:"Antidote"}, {x:21, y:15, type:"gold", amount:74}, {x:40, y:11, type:"item", amount:2, item:"Potion"}, {x:41, y:11, type:"accs", amount:1, item:"CopperRing"}]; foes = [["Fumerat", null, null, null, "SOLO"], ["Fumerat", "Fumerat", null, null, "DUO"], ["Fumerat", "Fumerat", "Fumerat", null, "TRIO"]]; btlChance = 2; minSteps = 5; levelrange = [1, 1]; musicTrack = "Dungeon1"; AreaSetup();
Frame 43
_quality = "MEDIUM"; var x = 0; var y = 0; var i = 0; while (i < P_party.length) { if (P_party[i] != null) { calculateStats(P_party[i]); var N = ("p" + (i + 1)); party_cont.attachMovie("B_MODEL", N, (100 + (100 * y)) + x); party_cont[N]._x = (50 * x) + 40; party_cont[N]._y = (65 * y) + 30; party_cont[N].mcircle._visible = false; x++; if (x > 7) { x = 0; y++; } } i++; } SELECTED = party_cont.p1; party_cont.p1.shd.gotoAndStop(3); person_box.DisplayStats(P_party[0]);
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 43
on (press) { _root.ReturnToGame(-1); }
Frame 44
_quality = "HIGH"; calculateStats(Sstats); ClearBattlefield("no_stats"); var _st = ["STR", "VIT", "SPR", "AGL", "DEF", "MDEF"]; var i = 0; while (i < _st.length) { _root[_st[i] + "_"] = int(Sstats[_st[i]]); var E = (isNaN(Sstats.statEnhn[_st[i]]) ? 0 : (Sstats.statEnhn[_st[i]])); _root[_st[i] + "_"] = ((("<font color='" + (((E > 0) && (E != null)) ? "#FEDB74" : (((Sstats.BONUS[_st[i]] > 0) ? "#88ff88" : (((Sstats.BONUS[_st[i]] < 0) ? "#EF2E2E" : "#E8E2C6")))))) + "'>") + (((int(Sstats[_st[i]]) + E) < 1) ? ((((_st[i] == "DEF") || (_st[i] == "MDEF")) ? 0 : 1)) : (int(Sstats[_st[i]]) + E))) + "</font>"; var s = Sstats.BONUS[_st[i]]; _root[_st[i] + "bonus"] = ((s == 0) ? "" : ((((s > 0) ? "<font color='#00ddff'>+" : "<font color='#cc5555'>") + s) + "</font>")); i++; } var _rs = ELEMENTS_.concat(STATUSES_); var i = 0; while (i < _rs.length) { var res = Sstats.RESIST[_rs[i]]; _root["r_" + _rs[i]] = (((res == undefined) || (res == 0)) ? "<font color='#555555'>0" : (((res > 100) ? ("<font color='#77ff00'>" + res) : (((res < 0) ? ("<font color='#cc5555'>" + Math.abs(res)) : ("<font color='#00ddff'>" + res)))))) + "%</font>"; i++; } ATK_ = _root.ATK2String(((Sstats.weapon != "none") ? (_root.GetItemInfo(_root.Sstats.weapon).atk) : (Sstats.nAtk))); var equips = ["weapon", "shield", "helmet", "armour", "accessory", "accessory2"]; var i = 0; while (i < equips.length) { _root[equips[i] + "_"] = (Sstats[equips[i]].name ? (Sstats[equips[i]].name) : (((Sstats[equips[i]] == "none") ? "-" : (Sstats[equips[i]])))); i++; } tnl = 1000 * Sstats.level; EXP_ = (Sstats.exp + "/") + tnl;
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 44
on (press) { _root.conv.as.emState = "norm"; if (_root.battling) { _quality = _root.OPTIONS.btlQuality; _root.FADER_.FadeTrans("_battle_c"); } else { _root.FADER_.FadeTrans("_Party"); } }
Instance of Symbol 3959 MovieClip [_portrait] "portr" in Frame 44
onClipEvent (load) { mystats = _root.Sstats; this.isPC = _root.S_ID == 1; this.ID = _root.S_ID; _root.conv.as.emState = "norm"; }
Instance of Symbol 4149 MovieClip "HPbar" in Frame 44
onClipEvent (load) { function Stuff() { _parent.HP_ = ((_root.Sstats.hp[0] > 9999) ? "????" : ((_root.Sstats.hp[1] + "/") + _root.Sstats.hp[0])); this.gotoAndStop(int(100 - ((_root.Sstats.hp[1] / _root.Sstats.hp[0]) * 100)) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 4156 MovieClip "MPbar" in Frame 44
onClipEvent (load) { function Stuff() { _parent.MP_ = (_root.Sstats.mp[1] + "/") + _root.Sstats.mp[0]; this.gotoAndStop(int(100 - ((_root.Sstats.mp[1] / _root.Sstats.mp[0]) * 100)) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 2864 MovieClip "elemglyph" in Frame 44
onClipEvent (load) { this._visible = _root.Sstats.element != undefined; this.gotoAndStop(_root.Sstats.element); }
Instance of Symbol 4177 MovieClip "EXPbar" in Frame 44
onClipEvent (load) { function Stuff() { this.gotoAndStop(int(100 - ((_root.Sstats.exp / (_root.Sstats.level * 1000)) * 100)) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 1026 MovieClip [ITEM_] "shld" in Frame 44
onClipEvent (load) { if (_root.Sstats.shield == "none") { _visible = false; } AMOUNT = ""; this.gotoAndStop(_root.GetItemInfo(_root.Sstats.shield).type); this.img.gotoAndStop(_root.Sstats.shield); }
Instance of Symbol 752 MovieClip [helm] "helm" in Frame 44
onClipEvent (load) { this.gotoAndStop(_root.Sstats.helmet); }
Instance of Symbol 795 MovieClip [armr] "armr" in Frame 44
onClipEvent (load) { this.gotoAndStop(_root.Sstats.armour); }
Instance of Symbol 838 MovieClip [accs] "accs" in Frame 44
onClipEvent (load) { this.gotoAndStop(_root.Sstats.accessory); }
Instance of Symbol 838 MovieClip [accs] "accs2" in Frame 44
onClipEvent (load) { this.gotoAndStop(_root.Sstats.accessory2); }
Instance of Symbol 1026 MovieClip [ITEM_] "wepn" in Frame 44
onClipEvent (load) { if (_root.Sstats.weapon == "none") { _visible = false; } AMOUNT = ""; this.gotoAndStop(_root.GetItemInfo(_root.Sstats.weapon).type); this.img.gotoAndStop(_root.Sstats.weapon); }
Instance of Symbol 2864 MovieClip "FIRE" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 2864 MovieClip "AIR" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 2864 MovieClip "EARTH" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 2864 MovieClip "WATER" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 2864 MovieClip "LIGHT" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 2864 MovieClip "DARK" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 2864 MovieClip "ETHER" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 2864 MovieClip "FIG" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "PSN" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "CNF" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "CRS" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "DRK" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "SIL" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "SLP" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "PAR" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "NUM" in Frame 44
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 524 MovieClip [empty] "stfx_list" in Frame 44
onClipEvent (load) { var s = 0; while (s < _root.Sstats.status.length) { this.attachMovie("status_fx", "s" + s, 100 + s); this["s" + s].gotoAndStop(_root.Sstats.status[s]); this["s" + s]._x = (s % 4) * 20; this["s" + s]._y = Math.floor(s / 4) * 20; s++; } }
Frame 47
function ShowSkills() { MPorKey = ((Mtype == "ACT") ? "MP" : "KEY"); SELECTED = _root["PCstats_" + selPC]; for (o in A_list) { A_list[o].removeMovieClip(); } var _local5 = _root.GetTechInfo(_root.classStats[_root.SELECTED.model].tech).skills; var _local10 = -1; var _local4 = 0; while (_local4 < _local5.length) { if (_local5[_local4].type != Mtype) { } else { _local10++; if ((SELECTED.learned[_local5[_local4].skill] == null) && (!HasSkillOnEquipment(SELECTED, _local5[_local4].skill))) { } else { var _local3 = "A" + _local4; A_list.attachMovie("B_AbilityThing", _local3, 100 + _local4); A_list[_local3].dulled = true; if (_local5[_local4].menuse && (SELECTED.mp[1] >= _local5[_local4].MP)) { A_list[_local3].dulled = false; } A_list[_local3].gotoAndStop(((!A_list[_local3].dulled) ? 1 : "dull")); A_list[_local3]._y = 18 * _local10; A_list[_local3].ability = _local5[_local4].skill; A_list[_local3].mp = ((_local5[_local4].MP == null) ? "" : (_local5[_local4].MP)); if (Mtype != "ACT") { var _local9 = (substring(Mtype, 3, -1)).toLowerCase(); var _local6 = {A:65, S:83, D:68}; for (o in _local6) { if (SELECTED.reactions[_local9]["R" + _local6[o]] == _local5[_local4].skill) { A_list[_local3].mp = o; } } } A_list[_local3].elem.gotoAndStop(_local5[_local4].elem); A_list[_local3].skill = _local5[_local4]; var _local8 = _root.SELECTED.learned[_local5[_local4].skill]; if (_local8 == null) { _local8 = 0; } if (_local8 >= _local5[_local4].AP) { A_list[_local3].MASTERED._visible = true; A_list[_local3].APbar._visible = false; A_list[_local3].AP = ""; } else { A_list[_local3].MASTERED._visible = false; A_list[_local3].APbar.gotoAndStop((100 - int((_local8 / _local5[_local4].AP) * 100)) + 1); A_list[_local3].AP = (_local8 + "/") + _local5[_local4].AP; if (!HasSkillOnEquipment(SELECTED, _local5[_local4].skill)) { A_list[_local3]._alpha = 30; } } A_list[_local3].onRollOver = function () { this.gotoAndStop(2); _root.Exbox.SPELLNAME = this.skill.skill; _root.Exbox.effect = ((_root.Mtype == "ACT") ? "POW:" : "REACTION"); _root.Exbox.pow = _root.ATK2String2(this.skill.DMG, {stats:_root["PCstats_" + _root.selPC]}); _root.Exbox.elem.gotoAndStop(this.skill.elem); _root.Exbox.elem._visible = true; _root.Exbox.DESC = this.skill.desc; _root.Exbox.phys_mag._visible = true; _root.Exbox.phys_mag.gotoAndStop(this.skill.MODE); }; A_list[_local3].onRollOut = function () { this.gotoAndStop((this.skill.menuse ? 1 : "dull")); _root.Exbox.Clear(); }; A_list[_local3].onPress = function () { if (_root.Mtype != "ACT") { var _local3 = {A:65, S:83, D:68}; if ((Key.isDown(_local3.A) || (Key.isDown(_local3.S))) || (Key.isDown(_local3.D))) { var _local4 = (Key.isDown(_local3.A) ? "A" : ((Key.isDown(_local3.S) ? "S" : "D"))); if (this.mp == _local4) { _root.SELECTED.reactions[(substring(_root.Mtype, 3, -1)).toLowerCase()]["R" + _local3[_local4]] = null; this.mp = ""; return(undefined); } for (var _local5 in this._parent) { if (this._parent[_local5].mp == _local4) { this._parent[_local5].mp = ""; } } for (var _local5 in _local3) { if (_root.SELECTED.reactions[(substring(_root.Mtype, 3, -1)).toLowerCase()]["R" + _local3[_local5]] == this.ability) { _root.SELECTED.reactions[(substring(_root.Mtype, 3, -1)).toLowerCase()]["R" + _local3[_local5]] = null; } } this.mp = _local4; _root.SELECTED.reactions[(substring(_root.Mtype, 3, -1)).toLowerCase()]["R" + _local3[_local4]] = this.ability; return(undefined); } return(undefined); } if (((this._alpha < 70) || (this.dulled == true)) || (_root.spellCasting)) { _root.playSFX("error"); return(undefined); } _root.spellCasting = this.skill; _root.CastMSpell(); }; } } _local4++; } skillElem._visible = false; Sname = _root.GetTechInfo(_root.classStats[_root.SELECTED.model].tech).name; Sdesc = _root.GetTechInfo(_root.classStats[_root.SELECTED.model].tech).desc; } function CastMSpell() { _root.CURSOR_.gotoAndStop("spell"); _root.CURSOR_.sparkle.elem = spellCasting.elem; } function UseSpellOn(person) { var _local6 = _root["PCstats_" + person]; var _local3 = spellCasting; if (((!_local3.special.HEALING) || (_root["PCstats_" + person].hp[1] <= 0)) || ((_root["PCstats_" + person].hp[1] >= _root["PCstats_" + person].hp[0]) && (_local3.stfx[_root["PCstats_" + person].status] == null))) { playSFX("error"); return(undefined); } var _local4 = "none"; if (_local3.stfx[_root["PCstats_" + person].status] != null) { _local4 = "stfx"; _root["PCstats_" + person].status = 0; } if (_root["PCstats_" + person].hp[1] < _root["PCstats_" + person].hp[0]) { var _local5 = random((_local3.DMG[1] - _local3.DMG[0]) + 1) + _local3.DMG[0]; _root["PCstats_" + person].hp[1] = _root["PCstats_" + person].hp[1] + _local5; if (_root["PCstats_" + person].hp[1] > _root["PCstats_" + person].hp[0]) { _root["PCstats_" + person].hp[1] = _root["PCstats_" + person].hp[0]; } _local4 = "heal"; } playSFX("Cure"); Flash(_root["p_" + person], ((_local4 == "stfx") ? ([255, 155, 0]) : (((_local4 == "heal") ? ([160, 255, 0]) : ([255, 155, 0]))))); _root["PCstats_" + selPC].mp[1] = _root["PCstats_" + selPC].mp[1] - _local3.MP; _root.CURSOR_.gotoAndStop(1); spellCasting = undefined; RefreshSpells(); } Mtype = "ACT"; MtypeB = "Action"; selPC = 1; altText = ""; spellCasting = undefined; _quality = "MEDIUM"; ShowSkills();
Instance of Symbol 4315 MovieClip "p_1" in Frame 47
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { this.gotoAndStop(((_root.selPC == ID) ? 2 : 1)); count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (rollOver) { _root.PCsel_ = ID; } on (rollOut) { _root.PCsel_ = undefined; _root.Exbox.Clear(); } on (press) { if (_root.spellCasting) { _root.UseSpellOn(ID); } else { _root.selPC = ID; _root.ShowSkills(); } }
Instance of Symbol 4315 MovieClip "p_2" in Frame 47
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { this.gotoAndStop(((_root.selPC == ID) ? 2 : 1)); count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (rollOver) { _root.PCsel_ = ID; } on (rollOut) { _root.PCsel_ = undefined; _root.Exbox.Clear(); } on (press) { if (_root.spellCasting) { _root.UseSpellOn(ID); } else { _root.selPC = ID; _root.ShowSkills(); } }
Instance of Symbol 4315 MovieClip "p_3" in Frame 47
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { this.gotoAndStop(((_root.selPC == ID) ? 2 : 1)); count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (rollOver) { _root.PCsel_ = ID; } on (rollOut) { _root.PCsel_ = undefined; _root.Exbox.Clear(); } on (press) { if (_root.spellCasting) { _root.UseSpellOn(ID); } else { _root.selPC = ID; _root.ShowSkills(); } }
Instance of Symbol 4315 MovieClip "p_4" in Frame 47
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { this.gotoAndStop(((_root.selPC == ID) ? 2 : 1)); count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (rollOver) { _root.PCsel_ = ID; } on (rollOut) { _root.PCsel_ = undefined; _root.Exbox.Clear(); } on (press) { if (_root.spellCasting) { _root.UseSpellOn(ID); } else { _root.selPC = ID; _root.ShowSkills(); } }
Instance of Symbol 4156 MovieClip "MPbar" in Frame 47
onClipEvent (load) { function Stuff() { _parent.MP_ = (_root["PCstats_" + _root.selPC].mp[1] + "/") + _root["PCstats_" + _root.selPC].mp[0]; this.gotoAndStop((100 - int((_root["PCstats_" + _root.selPC].mp[1] / _root["PCstats_" + _root.selPC].mp[0]) * 100)) + 1); _root.selPC_name = _root["PCstats_" + _root.selPC].name; } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 47
on (press) { if (_root.spellCasting) { _root.playSFX("error"); return(undefined); } _root.ReturnToGame(-1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Action" in Frame 47
onClipEvent (load) { TYPE = "ACT"; noRoll = true; this.gotoAndStop("lit"); } on (press) { if (_root.spellCasting) { _root.playSFX("error"); return(undefined); } _root[_root.MtypeB].gotoAndStop(1); _root.MtypeB = _name; _root.Mtype = TYPE; _root.ShowSkills(); this.gotoAndStop("lit"); } on (rollOver) { _root.MiscExamine = ["ALL", "Shows all spell types."]; } on (rollOut) { _root.MiscExamine = undefined; }
Instance of Symbol 3984 MovieClip [MENU_btn] "[R] Offence" in Frame 47
onClipEvent (load) { TYPE = "R_ATK"; noRoll = true; this.gotoAndStop(1); } on (press) { if (_root.spellCasting) { _root.playSFX("error"); return(undefined); } _root[_root.MtypeB].gotoAndStop(1); _root.MtypeB = _name; _root.Mtype = TYPE; _root.ShowSkills(); this.gotoAndStop("lit"); } on (rollOver) { _root.MiscExamine = ["ALL", "Shows all spell types."]; } on (rollOut) { _root.MiscExamine = undefined; }
Instance of Symbol 3984 MovieClip [MENU_btn] "[R] Defence" in Frame 47
onClipEvent (load) { TYPE = "R_DEF"; noRoll = true; this.gotoAndStop(1); } on (press) { if (_root.spellCasting) { _root.playSFX("error"); return(undefined); } _root[_root.MtypeB].gotoAndStop(1); _root.MtypeB = _name; _root.Mtype = TYPE; _root.ShowSkills(); this.gotoAndStop("lit"); } on (rollOver) { _root.MiscExamine = ["ALL", "Shows all spell types."]; } on (rollOut) { _root.MiscExamine = undefined; }
Instance of Symbol 524 MovieClip [empty] "A_list" in Frame 47
onClipEvent (enterFrame) { if (_root.spellCasting) { if ((((_root._xmouse > (Stage.width - 20)) || (_root._xmouse < 20)) || (_root._ymouse > (Stage.height - 20))) || (_root._ymouse < 10)) { _root.spellCasting = false; _root.CURSOR_.gotoAndStop(1); } } }
Instance of Symbol 4397 MovieClip "Exbox" in Frame 47
onClipEvent (load) { function Clear() { elem._visible = false; SPELLNAME = "-"; effect = "-"; pow = ""; DESC = ""; phys_mag._visible = false; } _visible = false; this.gotoAndStop("spell"); Clear(); } onClipEvent (enterFrame) { _visible = Key.isDown(69); this.gotoAndStop(((_root.PCsel_ != undefined) ? 2 : "spell")); }
Frame 52
function RefillRootInventory() { _root.inventory = new Array(24); var _local2 = 0; while (_local2 < 56) { var _local3 = _root.inventory_filler["slot" + _local2]; _root.inventory[_local2] = ((_local3.ITEM == undefined) ? null : ({item:_local3.ITEM, amount:_local3.AMOUNT})); _local2++; } } _quality = "MEDIUM"; DItem = undefined; if (PCstats_1.inventory == undefined) { PCstats_1.inventory = inventory; } if (PCstats_2.inventory == undefined) { PCstats_2.inventory = new Array(24); } if (PCstats_3.inventory == undefined) { PCstats_3.inventory = new Array(24); } if (PCstats_4.inventory == undefined) { PCstats_4.inventory = new Array(24); } selInv = 1; inventory = PCstats_1.inventory; eqPC1.gotoAndStop(3);
Instance of Symbol 4443 MovieClip "eqPC1" in Frame 52
onClipEvent (load) { ID = 1; }
Instance of Symbol 4443 MovieClip "eqPC2" in Frame 52
onClipEvent (load) { ID = 2; }
Instance of Symbol 4443 MovieClip "eqPC3" in Frame 52
onClipEvent (load) { ID = 3; }
Instance of Symbol 4445 MovieClip in Frame 52
onClipEvent (load) { _visible = false; }
Instance of Symbol 524 MovieClip [empty] "inventory_filler" in Frame 52
onClipEvent (load) { function RefreshInventory() { for (o in this) { this[o].removeMovieClip(); } var _local3 = 0; while (_local3 < 56) { var _local4 = "slot" + _local3; this.attachMovie("ItemSlot", _local4, 100 + _local3); this[_local4]._x = (_local3 % 14) * 30; this[_local4]._y = Math.floor(_local3 / 14) * 30; this[_local4].ITEM = _root.inventory[_local3].item; this[_local4].AMOUNT = _root.inventory[_local3].amount; _local3++; } } RefreshInventory(); }
Instance of Symbol 4452 MovieClip in Frame 52
on (press) { if (_root.DItem != undefined) { if (_root.GetItemInfo(_root.DItem[0]).cost == -1) { _root.playSFX("error"); return(undefined); } _root.DItem = undefined; _root.CURSOR_.gotoAndStop(1); } } on (rollOver) { if (_root.DItem != undefined) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Key Items" in Frame 52
on (press) { if (_root.DItem != undefined) { _root.playSFX("error"); return(undefined); } _root.RefillRootInventory(); _root["PCstats_" + _root.selInv].inventory = _root.inventory; _root.selInv = 1; _root.inventory = _root.PCstats_1.inventory; _root.FADER_.FadeTrans(_root._currentframe + 1); }
Instance of Symbol 524 MovieClip [empty] "numswitcher" in Frame 52
onClipEvent (load) { function First() { _root.RefillRootInventory(); _root["PCstats_" + _root.selInv].inventory = _root.inventory; _root["eqPC" + _root.selInv].gotoAndStop(2); } function Second() { _root.inventory = _root["PCstats_" + _root.selInv].inventory; _root["eqPC" + _root.selInv].gotoAndStop(3); _root.inventory_filler.RefreshInventory(); } } on (keyPress "<Left>") { First(); _root.selInv--; if (_root.selInv < 1) { _root.selInv = 4; } while (_root["PCstats_" + _root.selInv].model == null) { _root.selInv--; } Second(); } on (keyPress "<Right>") { First(); _root.selInv++; if ((_root.selInv > 4) || (_root["PCstats_" + _root.selInv].model == null)) { _root.selInv = 1; } Second(); }
Instance of Symbol 4455 MovieClip "p1a1" in Frame 52
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = ((_root.selInv == 1) && (_root.PCstats_2.model != null)); }
Instance of Symbol 4455 MovieClip "p2a2" in Frame 52
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = ((_root.selInv == 2) && (_root.PCstats_3.model != null)); }
Instance of Symbol 4455 MovieClip "p3a1" in Frame 52
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = ((_root.selInv == 3) && (_root.PCstats_2.model != null)); }
Instance of Symbol 4455 MovieClip "p2a1" in Frame 52
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = ((_root.selInv == 2) && (_root.PCstats_1.model != null)); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 52
on (press) { if (_root.DItem != undefined) { _root.playSFX("error"); return(undefined); } _root.RefillRootInventory(); _root["PCstats_" + _root.selInv].inventory = _root.inventory; _root.selInv = 1; _root.inventory = _root.PCstats_1.inventory; _quality = "LOW"; _root.ReturnToGame(-1); }
Instance of Symbol 4443 MovieClip "eqPC4" in Frame 52
onClipEvent (load) { ID = 4; }
Instance of Symbol 4455 MovieClip "p3a2" in Frame 52
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = ((_root.selInv == 3) && (_root.PCstats_4.model != null)); }
Instance of Symbol 4455 MovieClip "p4a1" in Frame 52
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = (_root.selInv == 4); }
Instance of Symbol 4397 MovieClip "Exbox" in Frame 52
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = ((Key.isDown(69) || (Key.isDown(65))) || (Key.isDown(80))); if (Key.isDown(65)) { this.gotoAndStop(5); return(undefined); } if (_root.PCsel_ != undefined) { this.gotoAndStop(2); return(undefined); } var info = _root.GetItemInfo(_root.RItem); this.gotoAndStop(((info.type == "wepn") ? "CheckWpn" : 1)); ITEMNAME = ((_root.RItem == undefined) ? "-" : (_root.RItem)); if (info.type == "wepn") { dmg = _root.ATK2String(info.atk); ELEM = info.elem; wpnType = info.wpnType; DESC = info.desc; } else { Mstat = ((_root.RItem == undefined) ? "" : (((info.type == "hilt") ? "GEMS:" : ((((_root.RItem.name || (info.type == "blad")) || (info.type == "claw")) ? "DMG:" : (((((((info.type == "item") || (info.type == "plot")) || (info.type == "gems")) || (info.type == "misc")) || (info.type == "soul")) ? "" : "DEF:"))))))); Mstat2 = ((info.mdef != null) ? "M.DEF:" : ""); inc = ((_root.RItem == undefined) ? "" : (((((((info.type == "item") || (info.type == "plot")) || (info.type == "gems")) || (info.type == "misc")) || (info.type == "soul")) ? "" : ((((info.type == "blad") || (info.type == "claw")) ? ((info.dmg[0] + "-") + info.dmg[1]) : (((info.type == "hilt") ? (info.gems) : ((_root.RItem.name ? ((_root.GetWeaponStats(_root.RItem).dmg[0] + "-") + _root.GetWeaponStats(_root.RItem).dmg[1]) : (info.def)))))))))); inc2 = ((info.mdef != null) ? (info.mdef) : ""); DESC = ((_root.RItem == undefined) ? "-" : (info.desc)); ELEM = info.elem; } if (Key.isDown(80)) { gotoAndStop ("CheckProps"); CheckProps(_root.RItem); } }
Instance of Symbol 3984 MovieClip [MENU_btn] "Inventory" in Frame 53
on (press) { _root.FADER_.FadeTrans(_root._currentframe - 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 53
on (press) { _quality = "LOW"; _root.ReturnToGame(-1); }
Instance of Symbol 487 MovieClip [empty] "inventory_filler" in Frame 53
onClipEvent (load) { var a = -1; var i = 0; while (i < _root.plotVars.ITEMS.length) { if (_root.plotVars.ITEMS[i] == null) { } else { a++; var N = ("slot" + i); this.attachMovie("ItemSlot", N, 100 + i); this[N]._x = (a % 8) * 35; this[N]._y = Math.floor(a / 12) * 35; this[N].ITEM = _root.plotVars.ITEMS[i]; this[N].AMOUNT = ""; this[N].plot = true; this[N].gotoAndStop("plot2"); } i++; } }
Instance of Symbol 3984 MovieClip [MENU_btn] "All" in Frame 55
on (press) { _root.ShowItems("all"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Weapons" in Frame 55
on (press) { _root.ShowItems("wepn"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Shields" in Frame 55
on (press) { _root.ShowItems("shld"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Armour" in Frame 55
on (press) { _root.ShowItems("armr"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Helmets" in Frame 55
on (press) { _root.ShowItems("helm"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Accessories" in Frame 55
on (press) { _root.ShowItems("accs"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Items" in Frame 55
on (press) { _root.ShowItems("item"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Plot Items" in Frame 55
on (press) { _root.ShowItems("plot"); }
Frame 57
function DisplayQuests() { var _local4 = 0; Qdescription = ""; for (o in questList) { questList[o].removeMovieClip(); } i = 0; while (i < quests.length) { if (((d_quests == "Active") && (quests[i].done)) || ((d_quests == "Completed") && (!quests[i].done))) { } else { qn = "Q" + i; questList.attachMovie("Quest_entry", qn, 10 + i); questList[qn].DONE = quests[i].done; questList[qn]._y = 25 * (_local4++); questList[qn].TITLE = _root.GetQuest(quests[i].ID).title; var _local3 = _root.GetQuest(quests[i].ID).title1; questList[qn].TITLEC = _local3; questList[qn].desc = _root.GetQuest(quests[i].ID).body; questList[qn].onPress = function () { _root.Qdescription = (("<font size='+1'>" + this.TITLE) + "</font><br><br>") + this.desc; }; questList[qn].onRollOver = function () { this.gotoAndStop("lit"); }; questList[qn].onRollOut = function () { this.gotoAndStop(1); }; } i++; } } Qdescription = ""; d_quests = "Active"; DisplayQuests();
Instance of Symbol 3984 MovieClip [MENU_btn] "Completed" in Frame 57
onClipEvent (load) { noRoll = true; this.gotoAndStop("dulled"); } on (press) { _root.d_quests = _name; this.gotoAndStop("lit"); _root.DisplayQuests(); } onClipEvent (enterFrame) { if (_root.d_quests != _name) { _alpha = 50; this.gotoAndStop("dulled"); } else { _alpha = 100; if (_currentframe == 11) { this.gotoAndStop(1); } } }
Instance of Symbol 3984 MovieClip [MENU_btn] "Active" in Frame 57
onClipEvent (load) { noRoll = true; } on (press) { _root.d_quests = _name; this.gotoAndStop("lit"); _root.DisplayQuests(); } onClipEvent (enterFrame) { if (_root.d_quests != _name) { _alpha = 50; this.gotoAndStop("dulled"); } else { _alpha = 100; if (_currentframe == 11) { this.gotoAndStop(1); } } }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 57
on (press) { _root.ReturnToGame(-1); }
Frame 62
Y_name = ((username == undefined) ? "-" : (username)); playtime_c = ""; playtime_c = playtime_c + (((playtime[0] < 10) ? ("0" + playtime[0]) : (playtime[0])) + ":"); playtime_c = playtime_c + (((playtime[1] < 10) ? ("0" + playtime[1]) : (playtime[1])) + ":"); playtime_c = playtime_c + ((playtime[2] < 10) ? ("0" + playtime[2]) : (playtime[2])); var Tfound = (((((plotVars.tFound + "/") + totalTreasure) + " (") + int((plotVars.tFound / totalTreasure) * 100)) + "%)"); numerals = ["I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX", "X", "XI", "XII", "XIII", "XIV", "XV", "XVI", "XVII", "XVIII", "XIX", "XX"]; CHAPTER_ = ((plotVars.CHAPTER == 0) ? "Prelude" : ("Chapter " + numerals[plotVars.CHAPTER - 1])); if (DUNGEONMODE) { nextFrame(); } for (o in plotVars.THS) { this[o] = plotVars.THS[o]; }
Frame 67
function addMarker(elem, x, y, markerOf) { var _local6 = ((1000 * y) + x) + 300; var _local3 = 0; while (minimap["m" + _local3]._visible) { _local3++; } minimap.attachMovie("elemOrb", "m" + _local3, _local6); minimap["m" + _local3].gotoAndStop(elem); minimap["m" + _local3]._width = (minimap["m" + _local3]._height = Tsize); if (_root.areaname == "WORLDMAP") { minimap["m" + _local3]._x = ((Tsize * ((x < 0) ? ((x % (-_root.map[0].length)) + _root.map[0].length) : (x % _root.map[0].length))) + TXoffset) + (Tsize / 2); minimap["m" + _local3]._y = ((Tsize * ((y < 0) ? ((y % (-_root.map.length)) + _root.map.length) : (y % _root.map.length))) + TYoffset) + (Tsize / 2); } else { minimap["m" + _local3]._x = (Tsize * x) + TXoffset; minimap["m" + _local3]._y = (Tsize * y) + TYoffset; } minimap["m" + _local3].NAME = markerOf; minimap["m" + _local3].onRollOver = function () { _root.markerSpec = this.NAME; }; minimap["m" + _local3].onRollOut = function () { _root.markerSpec = ""; }; } function DrawMinimap(row) { mapMode = true; var _local6 = 340; var _local5 = 210; Tsize = ((_root.map.length > _root.map[0].length) ? (_local5 / _root.map.length) : (_local6 / _root.map[0].length)); if (Tsize > (tilesize * 0.5)) { Tsize = tilesize * 0.5; } TXoffset = (_local6 - (Tsize * _root.map[0].length)) / 2; TYoffset = (_local5 - (Tsize * _root.map.length)) / 2; if ((row == undefined) || (row < _root.map.length)) { } var _local4 = _root.cont.PC.getCoords(); addMarker("fire", _local4[0], _local4[1], PCstats_1.name); var _local3 = 2; while (_local3 <= 3) { if (_root.cont["PC_" + _local3]._visible) { _local4 = _root.cont["PC_" + _local3].getCoords(); addMarker("water", _local4[0], _local4[1], _root["PCstats_" + _local3].name); } _local3++; } for (o in _root.cont) { if (((substring(_root.cont[o]._name, 1, 2)) != "t_") && ((substring(_root.cont[o]._name, 1, 10)) != "torchlight")) { var _local2 = _root.cont[o]; if (((((substring(_local2._name, 1, 2)) != "PC") && (!((_local2._x == 0) && (_local2._y == 0)))) && (_local2._x != undefined)) && (_local2.props.model != "_trigger")) { if ((_local2.props.dest != null) && (_root.plotVars.MAPS_REVEALED[_local2.props.dest[0]] == null)) { continue; } _local4 = _local2.getCoords(); addMarker(((_local2.props.dest != undefined) ? "air" : ((_local2.TREASURE ? "fig" : "earth"))), _local4[0], _local4[1], (_local2.TREASURE ? "Treasure" : (_root.cont[o]._name))); } } } mapStatus = ""; } _quality = "MEDIUM"; markerSpec = "";
Instance of Symbol 1243 MovieClip [empty] "mapDrawer" in Frame 67
onClipEvent (load) { _root.mapStatus = "Drawing..."; bigmap = (_root.map.length > 50) || (_root.map[0].length > 50); count = 0; drawnmap = false; } onClipEvent (enterFrame) { if (bigmap && ((count + 1) < _root.map.length)) { count++; _root.DrawMinimap(count); } else if ((!drawnmap) && (!bigmap)) { drawnmap = true; _root.DrawMinimap(); } }
Instance of Symbol 524 MovieClip [empty] "minimap" in Frame 67
/* no clip actions */
Frame 68
function addMarker(elem, x, y, markerOf) { if ((_root.plotVars.MAPS_REVEALED[_root.area] != "FULL") && (!_root.plotVars.MAPS_REVEALED[_root.area][y][x])) { return(undefined); } var _local6 = ((1000 * y) + x) + 300; var _local3 = 0; while (minimap["m" + _local3]._visible) { _local3++; } minimap.attachMovie("mapbit", "m" + _local3, _local6); minimap["m" + _local3].gotoAndStop(((elem == "pc") ? ("PC_" + lastDir) : (elem))); minimap["m" + _local3]._width = (minimap["m" + _local3]._height = Tsize); if (_root.areaname == "WORLDMAP") { minimap["m" + _local3]._x = Tsize * ((x < 0) ? ((x % (-_root.map[0].length)) + _root.map[0].length) : (x % _root.map[0].length)); minimap["m" + _local3]._y = Tsize * ((y < 0) ? ((y % (-_root.map.length)) + _root.map.length) : (y % _root.map.length)); } else { minimap["m" + _local3]._x = Tsize * x; minimap["m" + _local3]._y = Tsize * y; } minimap["m" + _local3].NAME = markerOf; minimap["m" + _local3].onRollOver = function () { if (this.NAME != null) { _root.markerSpec = this.NAME; } }; minimap["m" + _local3].onRollOut = function () { _root.markerSpec = ""; }; } function TileIsType(tile) { var _local4 = ["lava", "water", "pit", "obj", "wall", "valid"]; var _local3 = 0; while (_local3 < _local4.length) { var _local2 = 0; while (_local2 < _root.tiletypes[tileset][_local4[_local3]].length) { if (tile == _root.tiletypes[tileset][_local4[_local3]][_local2]) { return(_local4[_local3]); } _local2++; } _local3++; } return("none"); } function DrawMinimap(row) { mapMode = true; if (!dm_setupOnce) { dm_setupOnce = true; var W = 340; var H = 210; Tsize = 5; if ((Tsize * map[0].length) > W) { Tsize = (W / map[0].length) + 0.08; } if ((Tsize * map.length) > H) { Tsize = (H / map.length) + 0.08; } minimap._x = minimap._x - ((Tsize * map[0].length) / 2); minimap._y = minimap._y - ((Tsize * map.length) / 2); } if ((row == undefined) || (row < _root.map.length)) { var y = ((row == undefined) ? 0 : (row)); while (y < _root.map.length) { var x = 0; while (x < _root.map[0].length) { var T = ((("t_" + x) + "_") + y); minimap.attachMovie("mapbit", T, ((1000 * y) + x) + 200); minimap[T]._width = (minimap[T]._height = Tsize * 1.01); minimap[T]._x = Tsize * x; minimap[T]._y = Tsize * y; minimap[T].gotoAndStop(((_root.plotVars.MAPS_REVEALED[_root.area][y][x] || (_root.plotVars.MAPS_REVEALED[_root.area] == "FULL")) ? (TileIsType(map[y][x])) : "dark")); x++; } if (((y + 1) < _root.map.length) && (row != undefined)) { return(undefined); } y++; } } var coords = _root.cont.PC.getCoords(); addMarker("pc", coords[0], coords[1], PCstats_1.name); var ld = _root.lastDir; for (o in _root.cont) { if (((substring(_root.cont[o]._name, 1, 2)) != "t_") && ((substring(_root.cont[o]._name, 1, 10)) != "torchlight")) { var O = _root.cont[o]; if (((((((substring(O._name, 1, 2)) != "PC") && (!((O._x == 0) && (O._y == 0)))) && (O._x != undefined)) && (O.props.model != "_trigger")) && (O.props.lock != "yes")) && (O.props.type != "examine")) { coords = O.getCoords(); if ((O.TREASURE && (!O.l00ted)) || (!O.TREASURE)) { addMarker(((O.props.dest != undefined) ? "exit" : ((O.TREASURE ? "chest" : "null"))), coords[0], coords[1], (O.TREASURE ? "Treasure" : (_root.cont[o]._name))); } if (O._name == "Portal") { addMarker("portal", coords[0], coords[1], "Portal"); } else if (O._name == "Healing Crystal") { addMarker("crystal", coords[0], coords[1], "Healing Crystal"); } else if (O.NPC) { addMarker("NPC_s", coords[0], coords[1], O.sprite.stats.name); } } } } with (minimap) { beginFill(0, 0); lineStyle(1, 15262406, 100); moveTo(0, 0); lineTo(Tsize * map[0].length, 0); lineTo(Tsize * map[0].length, Tsize * map.length); lineTo(0, Tsize * map.length); lineTo(0, 0); endFill(); } mapStatus = ""; } markerSpec = ""; dm_setupOnce = false; var treasure_in_area = 0; treasure_found_ = 0; for (o in _root.cont) { if (_root.cont[o].TREASURE) { treasure_in_area++; if (_root.cont[o].l00ted) { treasure_found_++; } } } treasure_found = (treasure_found_ + "/") + treasure_in_area;
Instance of Symbol 3422 MovieClip [mapbit] in Frame 68
onClipEvent (load) { this.gotoAndStop("chest"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 68
on (press) { _root.ReturnToGame(-1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Save Game" in Frame 72
on (press) { _root.gotoAndStop("SAVEGAME"); _root.nextFrame(); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Load Game" in Frame 72
on (press) { _root.gotoAndStop("LOADGAME"); _root.nextFrame(); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 72
on (press) { _root.ReturnToGame(-1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Create Account" in Frame 73
on (press) { getURL ("http://www.fighunter.com/games/MARDEK/?page=add_account", "_blank"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Server Save" in Frame 73
on (press) { _root.gotoAndStop("ServerSave1"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Server Load" in Frame 73
on (press) { _root.gotoAndStop("ServerLoad1"); }
Frame 74
function refreshScreen() { for (o in saveList) { saveList[o].removeMovieClip(); } showing = (offset + "-") + (offset + 4); var _local5 = ["I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX", "X", "XI", "XII", "XIII", "XIV", "XV", "XVI", "XVII", "XVIII", "XIX", "XX"]; i = offset; var _local4 = offset; so = SharedObject.getLocal((gameID + "_sg_") + i, "/"); if (so.data.cash == undefined) { selGame = i; S_dialogue = ("Create the saveslot " + selGame) + "?"; nextFrame(); return(undefined); } while ((so.data.cash != undefined) && (i < (_local4 + 5))) { saveList.attachMovie("savegame", "s" + i, i); saveList["s" + i]._y = 52 * (i - _local4); saveList["s" + i].ID = i; saveList["s" + i].ID2 = ((i == 0) ? "AUTOSAVE" : (i)); saveList["s" + i].NAME = so.data.PCstats_1.name; saveList["s" + i].AREA = so.data.Carea; saveList["s" + i].LEVEL = "Lv:" + so.data.PCstats_1.level; saveList["s" + i].PLAYTIME = (((((so.data.playtime[0] < 10) ? ("0" + so.data.playtime[0]) : (so.data.playtime[0])) + ":") + ((so.data.playtime[1] < 10) ? ("0" + so.data.playtime[1]) : (so.data.playtime[1]))) + ":") + ((so.data.playtime[2] < 10) ? ("0" + so.data.playtime[2]) : (so.data.playtime[2])); saveList["s" + i].Chapter = (so.data.DUNGEONMODE ? "ID" : (((!so.data.plotV.CHAPTER) ? "C.0" : ("C." + _local5[so.data.plotV.CHAPTER - 1])))); saveList["s" + i].special = ""; saveList["s" + i].infD._visible = so.data.DUNGEONMODE === true; var _local3 = 1; while (_local3 <= 4) { saveList["s" + i]["a" + _local3].gotoAndStop("none"); if (so.data.plotV.CHAPTER == 1) { saveList["s" + i]["a" + _local3].gotoAndStop(so.data["PCstats_" + _local3].model); } _local3++; } saveList["s" + i].onPress = function () { this.gotoAndStop(2); _root.selGame = this.ID; _root.S_dialogue = ("Save game in slot " + this.ID) + "?"; _root.nextFrame(); }; i++; so = SharedObject.getLocal((gameID + "_sg_") + i, "/"); } } offset = 1; refreshScreen();
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 74
on (press) { if (!_root.startedGame) { _root.FADER_.FadeTrans("startmenu"); } else { _root.ReturnToGame(-1); } }
Instance of Symbol 3984 MovieClip [MENU_btn] "New Slot" in Frame 74
on (press) { var i = _root.i; var so = SharedObject.getLocal((_root.gameID + "_sg_") + i, "/"); while (so.data.cash != undefined) { i++; so = SharedObject.getLocal((_root.gameID + "_sg_") + i, "/"); } _root.selGame = i; _root.S_dialogue = ("Create the saveslot " + _root.selGame) + "?"; _root.nextFrame(); }
Instance of Symbol 3984 MovieClip [MENU_btn] "OK" in Frame 75
on (press) { _root.SaveGame(_root.selGame); _root.selGame = null; _root.nextFrame(); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Cancel" in Frame 75
on (press) { _root.tehMenu._visible = true; for (o in _root.tehMenu) { _root.tehMenu[o].gotoAndStop(1); } _root.ReturnToGame(); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Frame 76
function refreshScreen() { for (o in saveList) { saveList[o].removeMovieClip(); } showing = (offset + "-") + (offset + 4); var _local6 = ["I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX", "X", "XI", "XII", "XIII", "XIV", "XV", "XVI", "XVII", "XVIII", "XIX", "XX"]; i = offset; var _local5 = offset; var _local3 = SharedObject.getLocal((gameID + "_sg_") + i, "/"); if (_local3.data.cash == undefined) { return(undefined); } while ((_local3.data.cash != undefined) && (i < (_local5 + 5))) { saveList.attachMovie("savegame", "s" + i, i); saveList["s" + i]._y = 52 * (i - _local5); saveList["s" + i].ID = i; saveList["s" + i].ID2 = ((i == 0) ? "AUTOSAVE" : (i)); saveList["s" + i].NAME = _local3.data.PCstats_1.name; saveList["s" + i].AREA = _local3.data.Carea; saveList["s" + i].LEVEL = "Lv:" + _local3.data.PCstats_1.level; saveList["s" + i].PLAYTIME = (((((_local3.data.playtime[0] < 10) ? ("0" + _local3.data.playtime[0]) : (_local3.data.playtime[0])) + ":") + ((_local3.data.playtime[1] < 10) ? ("0" + _local3.data.playtime[1]) : (_local3.data.playtime[1]))) + ":") + ((_local3.data.playtime[2] < 10) ? ("0" + _local3.data.playtime[2]) : (_local3.data.playtime[2])); saveList["s" + i].Chapter = (_local3.data.DUNGEONMODE ? "ID" : (((!_local3.data.plotV.CHAPTER) ? "C.0" : ("C." + _local6[_local3.data.plotV.CHAPTER - 1])))); saveList["s" + i].special = ((i == 0) ? "AUTOSAVE" : ""); saveList["s" + i].infD._visible = _local3.data.DUNGEONMODE === true; if (_local3.data.plotV.CHAPTER != 1) { saveList["s" + i]._alpha = 20; } var _local4 = 1; while (_local4 <= 4) { saveList["s" + i]["a" + _local4].gotoAndStop("none"); if (_local3.data.plotV.CHAPTER == 1) { saveList["s" + i]["a" + _local4].gotoAndStop(_local3.data["PCstats_" + _local4].model); } _local4++; } saveList["s" + i].onPress = function () { if (this.Chapter != "C.I") { _root.playSFX("error"); return(undefined); } this._parent["s" + _root.selGame].gotoAndStop(1); this.gotoAndStop(2); _root.selGame = this.ID; }; i++; _local3 = SharedObject.getLocal((gameID + "_sg_") + i, "/"); } } if (!offset) { offset = 0; } refreshScreen();
Instance of Symbol 3984 MovieClip [MENU_btn] "Load" in Frame 76
onClipEvent (enterFrame) { if (_root.selGame == undefined) { _visible = false; } else { _visible = true; } } on (press) { _root.mapLoaded = false; _root.LoadGame(_root.selGame); _root.selGame = null; }
Frame 78
username = ""; password = "";
Instance of Symbol 3984 MovieClip [MENU_btn] "Save" in Frame 78
on (press) { _root.gotoAndStop("ServerSave2"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 78
on (press) { _root.gotoAndStop("M_FILE"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Create Account" in Frame 78
on (press) { getURL ("http://www.fighunter.com/games/MARDEK/?page=add_account", "_blank"); }
Frame 79
sio = "Connecting to server...";
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 79
on (press) { _root.gotoAndStop("ServerSave1"); } onClipEvent (load) { _visible = false; }
Instance of Symbol 524 MovieClip [empty] "checker" in Frame 79
onClipEvent (load) { function GenerateXML() { var _local2 = "<SaveGame>"; _local2 = _local2 + "\n<Party>"; var _local6 = 1; while (_local6 <= 4) { if (_root.plotVars.Allies == null) { _root.plotVars.Allies = {}; } if (_root["PCstats_" + _local6].model != null) { _root.plotVars.Allies[_root["PCstats_" + _local6].name] = _root["PCstats_" + _local6]; _local2 = _local2 + (_root["PCstats_" + _local6].name + "|"); } _local6++; } _local2 = _local2 + "</Party>\n<Allies>"; for (var _local10 in _root.plotVars.Allies) { if (_root.plotVars.Allies[_local10].name != null) { var _local3 = _root.plotVars.Allies[_local10]; _local2 = _local2 + "\n\n<Ally>"; var _local5 = ["name", "model", "level", "exp", "hp", "mp", "weapon", "shield", "helmet", "armour", "accessory", "accessory2"]; var _local4 = 0; while (_local4 < _local5.length) { _local2 = _local2 + (((((("\n<" + _local5[_local4]) + ">") + (((_local5[_local4] == "hp") || (_local5[_local4] == "mp")) ? ((_local3[_local5[_local4]][0] + "/") + _local3[_local5[_local4]][1]) : (_local3[_local5[_local4]]))) + "</") + _local5[_local4]) + ">"); _local4++; } _local2 = _local2 + "\n<Learned>"; for (var _local9 in _local3.learned) { _local2 = _local2 + (((("\n <Skill ap='" + _local3.learned[_local9]) + "'>") + _local9) + "</Skill>"); } _local2 = _local2 + "\n</Learned>"; _local2 = _local2 + "\n<Inventory>"; _local6 = 0; while (_local6 < _local3.inventory.length) { if (_local3.inventory[_local6].item != null) { _local2 = _local2 + (((("\n <Item amount='" + _local3.inventory[_local6].amount) + "'>") + _local3.inventory[_local6].item) + "</Item>"); } _local6++; } _local2 = _local2 + "\n</Inventory>"; _local2 = _local2 + "\n<atkReactions>"; for (var _local8 in _local3.reactions.atk) { _local2 = _local2 + (((((("\n <" + _local8) + ">") + _local3.reactions.atk[_local8]) + "</") + _local8) + ">"); } _local2 = _local2 + "\n</atkReactions>"; _local2 = _local2 + "\n<defReactions>"; for (var _local8 in _local3.reactions.def) { _local2 = _local2 + (((((("\n <" + _local8) + ">") + _local3.reactions.def[_local8]) + "</") + _local8) + ">"); } _local2 = _local2 + "\n</defReactions>"; _local2 = _local2 + "\n</Ally>"; } } _local2 = _local2 + "\n</Allies>"; _local2 = _local2 + (("\n\n<PCloc>" + _root.PCloc.join("|")) + "</PCloc>"); _local2 = _local2 + (("\n<playtime>" + _root.playtime.join("|")) + "</playtime>"); _local2 = _local2 + (("\n<looted>" + _root.looted.join("|")) + "</looted>"); _local2 = _local2 + (("\n<defeatedBosses>" + _root.defeatedBosses.join("|")) + "</defeatedBosses>"); _local2 = _local2 + (("\n\n<money>" + _root.money) + "</money>"); _local2 = _local2 + "\n\n<Options>"; for (var _local12 in _root.OPTIONS) { _local2 = _local2 + (((("\n <" + _local12) + " v='") + _root.OPTIONS[_local12]) + "' />"); } _local2 = _local2 + "\n</Options>"; _local2 = _local2 + "\n\n<quests>"; var _local7 = 0; while (_local7 < _root.quests.length) { _local2 = _local2 + (((("\n <Quest done='" + _root.quests[_local7].done) + "'>") + _root.quests[_local7].ID) + "</Quest>"); _local7++; } _local2 = _local2 + "\n</quests>"; _local2 = _local2 + "\n\n<plotVars>"; for (var _local11 in _root.plotVars) { if (_local11 == "Allies") { continue; } if (_local11 == "MAPS_REVEALED") { _local2 = _local2 + (("\n <v n='" + _local11) + "'>"); for (m in _root.plotVars[_local11]) { _local2 = _local2 + (("\n <v n='" + m) + "'>"); if (_root.plotVars[_local11][m] == "FULL") { _local2 = _local2 + "FULL"; } else { _local6 = 0; while (_local6 < _root.plotVars[_local11][m].length) { _local2 = _local2 + (_root.plotVars[_local11][m][_local6].join(",") + "|\n"); _local6++; } } _local2 = _local2 + "</v>"; } _local2 = _local2 + "\n </v>"; } else { _local2 = _local2 + (((((("\n <v n='" + _local11) + "'") + ((_root.plotVars[_local11] instanceof Array) ? " array='1'" : "")) + ">") + ObjectToXML(_root.plotVars[_local11])) + "</v>"); } } _local2 = _local2 + "</plotVars>"; return(_local2 + "\n\n</SaveGame>"); } function ObjectToXML(obj) { if (typeof(obj) == "object") { var _local2 = ""; for (var _local3 in obj) { _local2 = _local2 + (((("\n <v n='" + _local3) + "'>") + ObjectToXML(obj[_local3])) + "</v>"); } return(_local2); } if ((obj[0] != null) || (obj instanceof Array)) { return(obj.join("|")); } return(obj); } var feedback = new LoadVars(); feedback.load((("http://www.fighunter.com/games/MARDEK/check_account.php?username=" + _root.username) + "&password=") + _root.password); feedback.onLoad = function (success) { if (!success) { _root.sio = "Couldn't access the server or something!"; } else if (this.check == "1") { _root.sio = _root.sio + "\n\nUsername and password are valid!\n\nSaving data..."; _root.progressbar.onEnterFrame = function () { this.percent = int((_root.checker.result_xml.getBytesLoaded() / _root.checker.result_xml.getBytesTotal()) * 100); this.gotoAndStop(101 - this.percent); _root.pppp = this.percent; }; mardek_xml = new XML(GenerateXML()); mardek_xml.contentType = "text/xml"; result_xml = new XML(); result_xml.onLoad = function (success) { if (success) { _root.sio = _root.sio + "\nSave complete! You can go Back now."; _root.Back._visible = true; _root.progressbar._visible = false; } else { _root.sio = _root.sio + "\nAn error has occurred and your data was not saved! You might want to complain about this."; _root.Back._visible = true; } }; mardek_xml.sendAndLoad("http://www.fighunter.com/games/MARDEK/serversave.php?username=" + _root.username, result_xml); } else { _root.sio = _root.sio + "Username and password are invalid...\n\nAre you sure you actually have an account? Click 'back' and then create one if you don't!"; _root.Back._visible = true; } }; _root.progressbar.onEnterFrame = function () { this.percent = int((_root.checker.feedback.getBytesLoaded() / _root.checker.feedback.getBytesTotal()) * 100); this.gotoAndStop(101 - this.percent); _root.pppp = this.percent; }; }
Instance of Symbol 4005 MovieClip "progressbar" in Frame 79
onClipEvent (load) { this.gotoAndStop(101); }
Frame 80
username = ""; password = ""; stop();
Instance of Symbol 3984 MovieClip [MENU_btn] "Load" in Frame 80
on (press) { _root.gotoAndStop("ServerLoad2"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 80
on (press) { if (!_root.startedGame) { _root.FADER_.FadeTrans("startmenu"); } else { _root.gotoAndStop("M_FILE"); } }
Frame 81
sio = "Connecting to server...";
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 81
on (press) { _root.gotoAndStop("ServerLoad1"); } onClipEvent (load) { _visible = false; }
Instance of Symbol 524 MovieClip [empty] "checker" in Frame 81
onClipEvent (load) { function ParseXML(xml) { _root.xmlstring = ""; var _local5 = {OPTIONS:{}}; var _local13 = [null, null, null, null]; _local5.plotVars = {Allies:{}}; _local5.quests = []; for (o1 in xml.firstChild.childNodes) { var _local19 = xml.firstChild.childNodes[o1].nodeName; var _local14 = xml.firstChild.childNodes[o1].firstChild.nodeValue; switch (_local19) { case "Party" : _local13 = _local14.split("|"); _root.xmlstring = _root.xmlstring + (("Read Party; it was " + _local13) + newline); break; case "Allies" : _root.xmlstring = _root.xmlstring + "Reading Allies...\n"; for (var _local25 in xml.firstChild.childNodes[o1].childNodes) { if (xml.firstChild.childNodes[o1].childNodes[_local25].nodeName != "Ally") { continue; } var _local3 = {reactions:{atk:{}, def:{}}, learned:{}, inventory:new Array(48)}; for (var _local24 in xml.firstChild.childNodes[o1].childNodes[_local25].childNodes) { var _local6 = xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].nodeName; var _local7 = xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].firstChild.nodeValue; switch (_local6) { case "name" : case "model" : case "weapon" : case "shield" : case "armour" : case "helmet" : case "accessory" : case "accessory2" : _root.xmlstring = _root.xmlstring + (((("Read Ally " + _local6) + "; It was ") + _local7) + newline); _local3[_local6] = _local7; break; case "level" : case "exp" : _local3[_local6] = int(_local7); break; case "hp" : case "mp" : _local3[_local6] = _local7.split("/"); break; case "Learned" : for (var _local16 in xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes) { if (xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].nodeName != "Skill") { continue; } _local3.learned[xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].firstChild.nodeValue] = xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].attributes.ap; } break; case "Inventory" : for (var _local16 in xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes) { if (xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].nodeName != "Item") { continue; } _local3.inventory.push({item:xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].nodeName, amount:int(xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].attributes.amount)}); } break; case "atkReactions" : case "defReactions" : var _local9 = substring(_local6, 1, 3); for (var _local16 in xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes) { if ((substring(xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].nodeName, 1, 1)) != "R") { continue; } _local3.reactions[_local9][xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].nodeName] = cnv(xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].firstChild.nodeValue); } } _local5.plotVars.Allies[_local3.name] = _local3; } } break; case "PCloc" : case "playtime" : case "looted" : case "defeatedBosses" : _local5[_local19] = _local14.split("|"); break; case "money" : _local5.money = Number(_local14); break; case "Options" : for (var _local25 in xml.firstChild.childNodes[o1].childNodes) { _local5.OPTIONS[xml.firstChild.childNodes[o1].childNodes[_local25].nodeName] = cnv(xml.firstChild.childNodes[o1].childNodes[_local25].attributes.v); } break; case "quests" : for (var _local25 in xml.firstChild.childNodes[o1].childNodes) { _root.quests.push({ID:xml.firstChild.childNodes[o1].childNodes[_local25].firstChild.nodeValue, done:cnv(xml.firstChild.childNodes[o1].childNodes[_local25].attributes.done)}); } break; case "plotVars" : for (var _local25 in xml.firstChild.childNodes[o1].childNodes) { var _local4 = xml.firstChild.childNodes[o1].childNodes[_local25].attributes.n; var _local10 = xml.firstChild.childNodes[o1].childNodes[_local25].firstChild.nodeValue; _root.xmlstring = _root.xmlstring + (("\nReading plotVar " + _local4) + "... "); if (xml.firstChild.childNodes[o1].childNodes[_local25].firstChild.hasChildNodes() || (_local4 == "EN_FULL")) { _root.xmlstring = _root.xmlstring + (("Reading a child node of " + _local4) + "..."); _local5.plotVars[_local4] = {}; for (var _local24 in xml.firstChild.childNodes[o1].childNodes[_local25].childNodes) { var _local6 = xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].attributes.n; var _local7 = xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].firstChild.nodeValue; _root.xmlstring = _root.xmlstring + (((((("Reading a child node of " + _local4) + " called ") + _local6) + "... It has a value of ") + _local7) + ".\n"); if (xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].firstChild.hasChildNodes()) { for (var _local16 in xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local16].childNodes) { _root.xmlstring = _root.xmlstring + (((("----Node " + xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].attributes.n) + " has a value of ") + xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].firstChild.nodeValue) + ".\n"); _local5.plotVars[_local4][_local6][xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].attributes.n] = xml.firstChild.childNodes[o1].childNodes[_local25].childNodes[_local24].childNodes[_local16].firstChild.nodeValue; } } else { _root.xmlstring = _root.xmlstring + (((("---Node " + _local6) + " has a value of ") + _local7) + ".\n"); _local5.plotVars[_local4][_local6] = ((_local4 == "EN_FULL") ? ({}) : (cnv(_local7))); } } } else { _root.xmlstring = _root.xmlstring + (((("--Node " + _local4) + " has a value of ") + _local10) + ".\n"); _local5.plotVars[_local4] = ((xml.firstChild.childNodes[o1].childNodes[_local25].attributes.array == "1") ? (_local10.split("|")) : (cnv(_local10))); } } } } if (_root.THIS_CHAPTER != _local5.plotVars.CHAPTER) { _root.sio = _root.sio + (((("Error; that data is for CHAPTER " + _local5.plotVars.CHAPTER) + ". Only CHAPTER ") + _root.THIS_CHAPTER) + " data can be loaded."); return(false); } for (o in _local5) { _root[o] = _local5[o]; } var _local8 = 1; while (_local8 <= 4) { if ((_local13[_local8 - 1] == null) || (_local13[_local8 - 1] == "")) { } else { _root.xmlstring = _root.xmlstring + (((("ALLY " + _local8) + " IS ") + _local13[_local8 - 1]) + ".\n"); _root.calculateStats((_root["PCstats_" + _local8] = _root.CreatePCstats(_root.plotVars.Allies[_local13[_local8 - 1]].model, _root.plotVars.Allies[_local13[_local8 - 1]]))); } _local8++; } return(true); } function cnv(str) { return(((str == "true") ? true : (((str == "false") ? false : (((str == "null") ? null : (str))))))); } var feedback = new LoadVars(); feedback.load((("http://www.fighunter.com/games/MARDEK/check_account.php?username=" + _root.username) + "&password=") + _root.password); feedback.onLoad = function (success) { if (!success) { _root.sio = "Couldn't access the server or something!"; } else if (this.check == "1") { _root.sio = _root.sio + "\n\nUsername and password are valid!\n\nLoading data..."; _root.progressbar.onEnterFrame = function () { this.percent = int((_root.checker.result_xml.getBytesLoaded() / _root.checker.result_xml.getBytesTotal()) * 100); this.gotoAndStop(101 - this.percent); _root.pppp = this.percent; }; mardek_xml = new XML(); mardek_xml.ignoreWhite = 1; mardek_xml.contentType = "text/xml"; mardek_xml.onLoad = function (success) { if (success) { if (ParseXML(mardek_xml)) { _root.sio = _root.sio + "\nLoad complete. Click the button that just appeared to start playing the loaded game."; _root.Play._visible = true; } else { _root.Back._visible = true; } _root.progressbar._visible = false; } else { _root.sio = _root.sio + "\nAn error has occurred and your data was not loaded! You might want to complain about this."; _root.Back._visible = true; } }; var _local3 = Math.round(Math.random() * 10000); mardek_xml.load((("http://www.fighunter.com/games/MARDEK/savedData/" + _root.username) + ".xml?uniq=") + _local3); } else { _root.sio = _root.sio + "Username and password are invalid...\n\nAre you sure you actually have an account? Click 'back' and then create one if you don't!"; _root.Back._visible = true; } }; _root.progressbar.onEnterFrame = function () { this.percent = int((_root.checker.feedback.getBytesLoaded() / _root.checker.feedback.getBytesTotal()) * 100); this.gotoAndStop(101 - this.percent); _root.pppp = this.percent; }; }
Instance of Symbol 3984 MovieClip [MENU_btn] "Play" in Frame 81
on (press) { _root.mapLoaded = false; _root.AddClock(); _root.mapLoaded = false; _root.nextArea = _root.PCloc[2]; _root.fadeTrans.ctrl.active = true; _root.spawnLoc = [_root.PCloc[0] / 30, _root.PCloc[1] / 30]; _root.startedGame = true; } onClipEvent (load) { _visible = false; }
Frame 83
Encyclopaedia = {People:[{name:"Mardek", lastname:"Innanu El-Enkidu", model:"mardek_child", sprite:"s_mardek_child", race:"Human", gender:"Male", age:10, origin:"Goznor, Belfan", weapon:"Sword", elem:"LIGHT", Class:"Wannabe Hero", bio:"Well, he's a young boy from Goznor, who, together with his best friend Deugan, wishes to one day become a Grand Adventurer and go on quests and save people. As it is though, all he can do is pretend until he's old enough to go on a REAL adventure.\nHe's a bit dim at times, but he's well-meaning and has a big heart."}, {name:"Deugan", lastname:"Selmae Eh-Deredu", model:"deugan_child", sprite:"s_deugan_child", race:"Human", gender:"Male", age:10, origin:"Goznor, Belfan", weapon:"Greatsword", elem:"EARTH", Class:"Wannabe Hero", bio:"Mardek's best friend, and 'adventuring partner'. Together, the two boys aspire to be Grand Adventurers like their hero Social Fox, going on adventures and saving people from dragons and such.\nDeugan's more level-headed and analytical than his friend, and tends to take things more seriously. Though he can become slightly exasperated by Mardek's dim-witted, carefree brashness at times, he's still very loyal to him and values their friendship deeply."}, {name:"Lilanea", lastname:"Ae-Inanna", model:"lilanea", sprite:"s_lilanea", race:"Human", gender:"Female", age:33, origin:"Goznor, Belfan", weapon:"-", elem:"AIR", Class:"Mother", bio:"Mardek's mother. She looks after him alone since her husband, Enki, an adventurer, left on some grand adventure a few years ago. She's certain he'll return one day though, and spends her time loyally awaiting him to take her in his arms once more.\nShe's quite the dreamer, and is tends to be 'away with the fairies', but she's a good parent and a kind soul nonetheless."}, {name:"Enki", lastname:"Ea'seph El-Regis", model:"enki", sprite:"s_enki", race:"Human", gender:"Male", age:"??", origin:"Unknown", weapon:"Katana", elem:"LIGHT", Class:"Wanderer", bio:"Mardek's father. An Adventurer of great renown, known as 'Enki the Wanderer'. He left his wife and child a few years ago to go on some quest that he swore wouldn't take long. He's not returned since, and little is known about his current whereabouts; only a few rumours about sightings of him in the far, frozen Northern Wastes suggest he still lives. His family eagerly awaits his return."}, {name:"Derek", lastname:"Fa-Gardon", model:"derek", sprite:"s_derek", race:"Human", gender:"Male", age:41, origin:"Goznor, Belfan", weapon:"-", elem:"FIRE", Class:"Shopkeeper", bio:"Deugan's father. He's merely a shopkeeper, unlike Mardek's Adventuer father; a fact that secretly bothers his son deep down."}, {name:"Polly", lastname:"Eh-Selmar", model:"polly", sprite:"s_polly", race:"Human", gender:"Female", age:38, origin:"Goznor, Belfan", weapon:"-", elem:"EARTH", Class:"Mother", bio:"Deugan's mother. A plump, jolly woman, she's the heart of any party she's ever at, and seems to know everyone in the village on a rather personal level. She's the town's main source of gossip."}, {name:"Mugbert", lastname:"Eh-Mugdu", model:"mugbert", sprite:"s_mugbert", race:"Human", gender:"Male", age:11, origin:"Goznor, Belfan", weapon:"Greatmace", elem:"EARTH", Class:"Grunt", bio:"A stupid, fat boy who's picked on and teased Mardek and Deugan for as long as they can remember. Why he does it isn't really certain; he's probably just sadistic or some such thing."}, {name:"Meraeador", lastname:"Dunsin Fa-Doch", model:"inventor", sprite:"s_inventor", race:"Human", gender:"Male", age:24, origin:"Goznor, Belfan", weapon:"-", elem:"FIRE", Class:"Inventor", bio:"Goznor's resident slightly-insane Inventor. He s-s-speaks with a s-s-s-stutter. He's a skilled machinist, and spends most of his time constructing odd clockwork mechanical creatures. He claims that one day they'll be used in homes and on battlefields all over Belfan, though he despises the latter part if it's true. He's a pacifist, y'see.\nThough most of the inhabitants of Goznor shun him due to their fear of the unknown and the unnatural, Mardek and Deugan have taken an interest in his work, for which he is glad."}, {name:"Captain Jacques", lastname:"Ae-Sualeux", model:"captain", sprite:"s_captain", race:"Human", gender:"Male", age:23, origin:"Aree, Belfan", weapon:"-", elem:"AIR", Class:"Guard Captain", bio:"The Guard Captain of Goznor, and member of the Royal Guard. He's a skilled warrior, hence his position as Captain, but he considers the job dull, which it is, and aspires for a higher rank with more adventuring involved. Despite his annoyance with his current position though, he maintains a bright and cheery outlook on things."}, {name:"Goznor Shaman", lastname:"", model:"shaman", sprite:"s_shaman", race:"Human", gender:"Male", age:193, origin:"Unknown", weapon:"Staff", elem:"EARTH", Class:"Shaman", bio:"The Shaman of the Goznor region. Being a Shaman, he has an incredibly advanced age and has protected the Goznor region for as long as he's been around, offering aid to travellers and warding away all those who seek to destroy or defile nature."}, {name:"Medium Priest Gallovar", lastname:"", model:"Ypriest", sprite:"s_Ypriest", race:"Human", gender:"Male", age:27, origin:"Goznor, Belfan", weapon:"-", elem:"WATER", Class:"Medium Priest", bio:"Gallovar is the Medium Priest of Yalortism in the Goznor region of Belfan. He preaches the word of the Holy Dragon to all those who will hear. Despite his relatively young age, he's seen as a sort of sagely father figure, and his counsel is sought by people of all ages seeking guidance. His eyes are solid, glowing green as proof of his devotion to YALORT and the reality of the power he's received from his deity."}, {name:"Social Fox", lastname:"", model:"socialfox", sprite:"s_socialfox", race:"Human", gender:"Male", age:31, origin:"Unknown", weapon:"Greatsword", elem:"FIRE", Class:"Grand Adventurer", bio:"Ach, Social Fox is the most famous of Grand Adventurers on Belfan at the moment. His deeds are the stuff of legend, and many a town has been saved by his heroism. Mardek and Deugan, like many young people, aspire to be Grand Adventurers like Social Fox one day."}, {name:"Rohoph", lastname:"", model:"rm", sprite:"s_rm", race:"Unknown", gender:"Male?", age:"??", origin:"Unknown", weapon:"Unknown", elem:"LIGHT", Class:"Unknown", bio:"A strange being who arrived on Belfan when his 'flying chariot' came crashing down from the heavens. What he's doing here is unknown, but on arrival his original body was killed, and he came to inhabit Mardek's body alongside him."}], Places:[{name:"Belfan", tileset:"BELFAN", sprite:null, info:"Second planet in the Girru system. A smallish, Type B world inhabited mostly by humans, though reptoids are also known to dwell here in small numbers. It is an Undeveloped world, still stuck in its 'mediaeval' ages, barely knowing of the other worlds in its own system let alone any others elsewhere.\nThe star, Girru, is in a binary relationship with the nearby star Nusku. Nusku orbits Girru extremely quickly, and every few hundred years the two systems come close to eachother and Nusku and its planets can be observed from Belfan."}, {name:"Goznor", tileset:"t_rural", sprite:null, info:"A small village that, despite its size, is the capital of the nation of Gonoroth, on the continent of Hadris on Belfan.\nThe village of Goznor is inhabited by simple folk and mainly consists of shops. There's also a Yalortian monastery, and a barracks for the Town Guard (which get little work due to the calmness of the place).\nCastle Goznor is to the north, where the King of Goznor (and Gonoroth) rules from."}, {name:"Heroes' Den", tileset:"t_rural", sprite:null, info:"A small abandoned hut which Mardek and Deugan have taken as their 'den'. Many of their pretend 'adventures' have taken place here, and they use the place to store items and memories."}, {name:"Soothwood", tileset:"t_darkwood", sprite:null, info:"A forest west of Goznor. It's unremarkable and full of goblins. The regional Shaman for the Goznor region dwells within."}, {name:"Crash Site", tileset:"CRASHSITE", sprite:null, info:"The place where the 'falling star' apparently crashed."}], Artefacts:[{name:"Fire Crystal", sprite:null, info:"One of the Elemental Crystals. It provides the essence of life and energy, of heat and of fire. Without the power of the Fire Crystal, Belfan would surely fall into an ice age.\nThe Fire Crystal is currently located in a temple in a cave south of Aeropolis on the Fengue continent."}, {name:"Water Crystal", sprite:null, info:"One of the Elemental Crystals. It provides the essence of water, which is necessary for life. Without the water crystal, the waters of Belfan would stagnate, and all life in the seas would perish (as well as any animal that requires water to sustain them).\nThe Water Crystal is currently located on the Hadris continent, but its specific location is a closely-guarded secret."}, {name:"Air Crystal", sprite:null, info:"One of the Elemental Crystals. It provides the essence of wind. Without the air crystal, the wind on Belfan would cease, the air would stagnate and become unbreathable.\nIt's currently held in a temple at the heart of Aeropolis."}, {name:"Earth Crystal", sprite:null, info:"One of the Elemental Crystals. It provides the essence of life to beasts and plants, and the strength of the rocks. Without the Earth crystal, plants wouldn't grow, beasts would stop breeding, and the rocks would become brittle and crumble.\nIt is currently located in the Lifewood east of Aeropolis on the Fengue continent."}, {name:"Light Crystal", sprite:null, info:"One of the Elemental Crystals. It is the source of all the Goodness in the hearts of the inhabitants of Belfan. Together with the Dark Crystal, it maintains a delicate balance of morals that keeps men productive and happy.\nIt is currently located in the castle of the King of Goznor, on the Hadris continent."}, {name:"Dark Crystal", sprite:null, info:"One of the Elemental Crystals. It is the source of all the Evil in the hearts of the inhabitants of Belfan. Together with the Light Crystal, it maintains a delicate balance of morals that keeps men productive and happy. (Without the Dark Crystal to keep the balance, civilisation would stagnate and never improve because everyone would be happy and would see no need for change.)\nThe Dark Crystal is located in a temple on the Fengue continent, but its location is unknown; it is thought to have submerged in the sands of the desert many hundreds of years ago."}, {name:"Ether Crystal", sprite:null, info:"One of the Elemental Crystals. It is the source of all the souls of every creature on Belfan; it serves as a passage for souls between the Soulplanes and the Material Plane, causing souls to be born as creatures on Belfan. Without this crystal, there would be no more births of any creatures on Belfan, and all those born from the crystal's energy would be weakened considerably."}], Bestiary:[{name:"Monster", info:"These vile, brutish purple beasts are the things that parents tell tales of to scare young children. Known for their violence and ruthlessness, these Monsters will attack basically anything that moves, and won't stop until they've torn their prey to shreds."}, {name:"The Dragon", model:"MightyDragon", info:"The Mighty The Dragon was no match for our fine Mighty Heroes!!!"}, {name:"Fungoblin", info:"A variety of goblin with the properties of a fungus. Though usually playful and placid, they have been known to attack small children that trespass in their territory."}, {name:"Poshgoblin", info:"I say! These upper-class goblins enjoy lording over the other goblins merely because they don't have a monocle or fancy tophat."}, {name:"Forest Fish", info:"A variety of fish monster that lives not in lakes or seas like its kin, but in the air of forests. They are magically able to levitate and swim through the air, it seems. Most curious."}, {name:"Fumerat", info:"Odd, sewer-dwelling monsters that appear to be a mix of animal and machine. They spout foul smog from the rigid iron pipe that serves as their tail. Their bite is venomous; watch out."}, {name:"Mugbert", info:"A foul-smelling, overweight bully with the wit of a rotting plank of cheap wood who's picked on Mardek and Deugan for many years, using his older age and massive girth to get his way and prove his 'superiority'. When defeated, he throws tantrums and makes threats."}]};
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 83
on (press) { _root.ReturnToGame(-1); }
Instance of Symbol 3401 MovieClip [E_Entry] "People" in Frame 83
onClipEvent (load) { entry = _name; } on (press) { _root.E_SECTION = _name; _root.FADER_.FadeTrans("E_LIST"); }
Instance of Symbol 3401 MovieClip [E_Entry] "Places" in Frame 83
onClipEvent (load) { entry = _name; } on (press) { _root.E_SECTION = _name; _root.FADER_.FadeTrans("E_LIST"); }
Instance of Symbol 3401 MovieClip [E_Entry] "Artefacts" in Frame 83
onClipEvent (load) { entry = _name; } on (press) { _root.E_SECTION = _name; _root.FADER_.FadeTrans("E_LIST"); }
Instance of Symbol 3401 MovieClip [E_Entry] "Bestiary" in Frame 83
onClipEvent (load) { entry = _name; } on (press) { _root.E_SECTION = _name; _root.FADER_.FadeTrans("E_LIST"); }
Frame 84
var e = 0; while (e < Encyclopaedia[E_SECTION].length) { var N = ("e" + e); E_List.attachMovie("E_Entry", N, 100 + e); E_List[N]._y = 20 * e; if (!_root.plotVars.EN_FULL[E_SECTION][((Encyclopaedia[E_SECTION][e].model && (E_SECTION == "Bestiary")) ? (Encyclopaedia[E_SECTION][e].model) : (Encyclopaedia[E_SECTION][e].name)).toLowerCase()]) { E_List[N].entry = (e + 1) + ". "; var l = 0; while (l < Encyclopaedia[E_SECTION][e].name.length) { E_List[N].entry = E_List[N].entry + "-"; l++; } E_List[N].DATA = "dull"; E_List[N].gotoAndStop("dull"); E_List[N].onPress = function () { _root.playSFX("error"); }; } else { E_List[N].entry = ((e + 1) + ". ") + Encyclopaedia[E_SECTION][e].name; E_List[N].DATA = Encyclopaedia[E_SECTION][e]; E_List[N].onPress = function () { _root.E_SHOW = this.DATA; _root.FADER_.FadeTrans("E_" + _root.E_SECTION); }; } e++; }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 84
on (press) { _root.FADER_.FadeTrans("ENCYCLOPAEDIA"); }
Frame 85
person_name = E_SHOW.name + (E_SHOW.lastname ? (" " + E_SHOW.lastname) : ""); s_race = E_SHOW.race; s_gender = E_SHOW.gender; s_age = E_SHOW.age; s_class = E_SHOW.Class; elemglyph.gotoAndStop((s_elem = E_SHOW.elem)); s_origin = E_SHOW.origin; s_weapon = E_SHOW.weapon; bio = E_SHOW.bio;
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 85
on (press) { _root.FADER_.FadeTrans("E_LIST"); }
Instance of Symbol 3959 MovieClip [_portrait] "portr" in Frame 85
onClipEvent (load) { mystats = _root.E_SHOW; _root.conv.as.emState = "norm"; }
Frame 86
info = E_SHOW.info; place_name = E_SHOW.name;
Instance of Symbol 4624 MovieClip in Frame 86
onClipEvent (load) { this.BG = _root.E_SHOW.tileset; }
Frame 87
img.gotoAndStop((artefact_name = E_SHOW.name)); info = E_SHOW.info;
Instance of Symbol 4636 MovieClip "img" in Frame 87
onClipEvent (load) { this.gotoAndStop(_root.E_SHOW.name); }
Instance of Symbol 3385 MovieClip [B_MODEL] "dummy" in Frame 88
onClipEvent (load) { this.gotoAndStop((_root.E_SHOW.model ? (_root.E_SHOW.model) : (_root.E_SHOW.name))); this.mdl.gotoAndPlay("idle"); }
Instance of Symbol 524 MovieClip [empty] "E_monstatser" in Frame 88
onClipEvent (load) { function Show(stats) { _root.monster_name = stats.name; _root.s_class = stats.Class; _root.s_type = stats.TYPE; _root.s_elem = stats.monStats.cElem; _root.s_HP = ((stats.monStats.hpGrowth == stats.monStats.baseStats.hp) ? ("d" + stats.monStats.hpGrowth) : (stats.monStats.baseStats.hp + (stats.monStats.hpGrowth ? (("+" + stats.monStats.hpGrowth) + "/lvl") : ""))); _root.s_MP = stats.monStats.baseStats.mp; var _local5 = ["STR", "VIT", "SPR", "AGL"]; var _local2 = 0; while (_local2 < 4) { _root["s_" + _local5[_local2]] = stats.BASE[_local5[_local2]] + (stats.BONUS[_local5[_local2]] ? (" +" + stats.BONUS[_local5[_local2]]) : ""); _local2++; } _root.s_exp = (stats.monStats.EXP[0] + "/") + stats.monStats.EXP[1]; _root.s_loot = ""; var _local3 = 0; while (_local3 < _root.dummy.loot.length) { _root.s_loot = _root.s_loot + (((_local3 != 0) ? ", " : "") + _root.dummy.loot[_local3][0]); _local3++; } _root.info = _root.E_SHOW.info; } }
Frame 91
function DisplayQuests() { var _local4 = 0; Qdescription = ""; for (o in questList) { questList[o].removeMovieClip(); } i = 0; while (i < quests.length) { if (((d_quests == "Active") && (quests[i].done)) || ((d_quests == "Completed") && (!quests[i].done))) { } else { qn = "Q" + i; questList.attachMovie("Quest_entry", qn, 10 + i); questList[qn].DONE = quests[i].done; questList[qn]._y = 25 * (_local4++); questList[qn].TITLE = _root.GetQuest(quests[i].ID).title; var _local3 = _root.GetQuest(quests[i].ID).title1; questList[qn].TITLEC = _local3; questList[qn].desc = _root.GetQuest(quests[i].ID).body; questList[qn].onPress = function () { _root.Qdescription = (("<font size='+1'>" + this.TITLE) + "</font><br><br>") + this.desc; }; questList[qn].onRollOver = function () { this.gotoAndStop("lit"); }; questList[qn].onRollOut = function () { this.gotoAndStop(1); }; } i++; } } Qdescription = ""; d_quests = "Active"; DisplayQuests();
Instance of Symbol 3984 MovieClip [MENU_btn] "Next" in Frame 91
on (press) { _root.FADER_.FadeTrans(_root._currentframe + 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 91
on (press) { if (!_root.startedGame) { _root.FADER_.FadeTrans("startmenu"); } else { _root.ReturnToGame(-1); } }
Instance of Symbol 3984 MovieClip [MENU_btn] "Previous" in Frame 92
on (press) { _root.FADER_.FadeTrans(_root._currentframe - 1); }
Instance of Symbol 2864 MovieClip "FIRE" in Frame 97
onClipEvent (load) { this.gotoAndStop(_name); }
Instance of Symbol 2864 MovieClip "EARTH" in Frame 97
onClipEvent (load) { this.gotoAndStop(_name); }
Instance of Symbol 2864 MovieClip "WATER" in Frame 97
onClipEvent (load) { this.gotoAndStop(_name); }
Instance of Symbol 2864 MovieClip "AIR" in Frame 97
onClipEvent (load) { this.gotoAndStop(_name); }
Instance of Symbol 2864 MovieClip "LIGHT" in Frame 97
onClipEvent (load) { this.gotoAndStop(_name); }
Instance of Symbol 2864 MovieClip "DARK" in Frame 97
onClipEvent (load) { this.gotoAndStop(_name); }
Instance of Symbol 3448 MovieClip [status_fx] "PSN" in Frame 98
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "CNF" in Frame 98
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "CRS" in Frame 98
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "DRK" in Frame 98
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "SIL" in Frame 98
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "NUM" in Frame 98
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "SLP" in Frame 98
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 3448 MovieClip [status_fx] "PAR" in Frame 98
onClipEvent (load) { function Shift() { this.gotoAndStop(_name); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Frame 107
function RefillRootInventory() { var _local2 = 0; while (_local2 < 56) { var _local3 = _root.inventory_filler["slot" + _local2]; _root.inventory[_local2] = ((_local3.ITEM == undefined) ? null : ({item:_local3.ITEM, amount:_local3.AMOUNT})); _local2++; } } function EvaluateBonus(itemname) { var _local3 = GetItemInfo(itemname); var _local2 = 1; while (_local2 <= 4) { if (_root["PCstats_" + _local2].model == null) { } else if (itemname == null) { _root["p_" + _local2].bonus._visible = false; } else if (((((_local3.type != "wepn") && (_local3.type != "armr")) && (_local3.type != "helm")) && (_local3.type != "accs")) && (_local3.type != "shld")) { } else { _root.calculateStats(_root["PCstats_" + _local2]); var _local4 = ((_local3.type == "wepn") ? "atk" : "def"); var _local5 = GetItemInfo(_root["PCstats_" + _local2][QuadToSlot(_local3.type)]); var _local6 = true; _root["p_" + _local2].bonus._visible = true; _root["p_" + _local2].bonus.swapDepths(74000); _root["p_" + _local2].bonus.gotoAndStop(((_local5 == null) ? "better" : ((((!_local6) || (_local3 == null)) ? "x" : (((_local5[_local4] == _local3[_local4]) ? "equal" : (((_local5[_local4] > _local3[_local4]) ? "worse" : "better")))))))); } _local2++; } } shop_name = shop; Shopping = true; I_name = "-"; I_value = "-"; DItem = undefined; TRANSACTION = undefined; toBuy = null; selInv = 1; inventory = PCstats_1.inventory; p_1.gotoAndStop(2);
Instance of Symbol 4445 MovieClip in Frame 107
onClipEvent (load) { _visible = false; }
Instance of Symbol 524 MovieClip [empty] "inventory_filler" in Frame 107
onClipEvent (load) { function RefreshInventory() { for (o in this) { this[o].removeMovieClip(); } var _local3 = 0; while (_local3 < 56) { var _local4 = "slot" + _local3; this.attachMovie("ItemSlot", _local4, 100 + _local3); this[_local4]._x = (_local3 % 14) * 30; this[_local4]._y = Math.floor(_local3 / 14) * 30; this[_local4].ITEM = _root.inventory[_local3].item; this[_local4].AMOUNT = _root.inventory[_local3].amount; _local3++; } } RefreshInventory(); }
Instance of Symbol 4452 MovieClip in Frame 107
on (press) { if (_root.DItem != undefined) { if (_root.GetItemInfo(_root.DItem[0]).cost == -1) { _root.playSFX("error"); return(undefined); } _root.DItem = undefined; _root.CURSOR_.gotoAndStop(1); } } on (rollOver) { if (_root.DItem != undefined) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 107
on (press) { if (_root.DItem != undefined) { _root.playSFX("error"); return(undefined); } _root.RefillRootInventory(); _root["PCstats_" + _root.selInv].inventory = _root.inventory; _root.selInv = 1; _root.inventory = _root.PCstats_1.inventory; _quality = "LOW"; _root.ReturnToGame(-1); }
Instance of Symbol 4315 MovieClip "p_1" in Frame 107
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (press) { _parent.RefillRootInventory(); _parent["p_" + _root.selInv].gotoAndStop(1); _root["PCstats_" + _root.selInv].inventory = _root.inventory; this.gotoAndStop(2); _root.selInv = ID; _root.inventory = _root["PCstats_" + _root.selInv].inventory; _parent.inventory_filler.Refresh(); }
Instance of Symbol 4315 MovieClip "p_2" in Frame 107
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (press) { _parent.RefillRootInventory(); _parent["p_" + _root.selInv].gotoAndStop(1); _root["PCstats_" + _root.selInv].inventory = _root.inventory; this.gotoAndStop(2); _root.selInv = ID; _root.inventory = _root["PCstats_" + _root.selInv].inventory; _parent.inventory_filler.Refresh(); }
Instance of Symbol 4315 MovieClip "p_3" in Frame 107
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (press) { _parent.RefillRootInventory(); _parent["p_" + _root.selInv].gotoAndStop(1); _root["PCstats_" + _root.selInv].inventory = _root.inventory; this.gotoAndStop(2); _root.selInv = ID; _root.inventory = _root["PCstats_" + _root.selInv].inventory; _parent.inventory_filler.Refresh(); }
Instance of Symbol 4315 MovieClip "p_4" in Frame 107
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (press) { _parent.RefillRootInventory(); _parent["p_" + _root.selInv].gotoAndStop(1); _root["PCstats_" + _root.selInv].inventory = _root.inventory; this.gotoAndStop(2); _root.selInv = ID; _root.inventory = _root["PCstats_" + _root.selInv].inventory; _parent.inventory_filler.Refresh(); }
Instance of Symbol 4691 MovieClip in Frame 107
onClipEvent (load) { _visible = false; }
Instance of Symbol 524 MovieClip [empty] "warez_filler" in Frame 107
onClipEvent (load) { for (o in this) { this[o].removeMovieClip(); } var i = 0; while (i < 28) { var N = ("slot" + i); this.attachMovie("ItemSlot", N, 100 + i); this[N]._x = (i % 14) * 30; this[N]._y = Math.floor(i / 14) * 30; this[N].ITEM = _root.warez[i].item; this[N].AMOUNT = _root.warez[i].amount; this[N].SHOPITEM = true; i++; } }
Instance of Symbol 4397 MovieClip "Exbox" in Frame 107
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (disabled) { return(undefined); } if (((_root.toBuy != undefined) && (!_root.Storaging)) && (!_root.FADER_._visible)) { _visible = true; this.gotoAndStop(((_root.GetItemInfo(_root.toBuy).type == "item") ? "buy_mass" : "buy_single")); return(undefined); } _visible = ((Key.isDown(69) || (Key.isDown(67))) || (Key.isDown(80))); if (Key.isDown(67)) { this.gotoAndStop("CheckComponents"); return(undefined); } if (_root.PCsel_ != undefined) { this.gotoAndStop(2); return(undefined); } this.gotoAndStop((_root.RItem.name ? "CheckWpn" : 1)); var info = _root.GetItemInfo(_root.RItem); ITEMNAME = ((_root.RItem == undefined) ? "-" : ((_root.RItem.title ? (_root.RItem.title) : ((_root.RItem.name ? (_root.RItem.name) : (_root.RItem)))))); if (_root.RItem.name) { var wStats = _root.GetWeaponStats(_root.RItem); dmg = (wStats.dmg[0] + "-") + wStats.dmg[1]; ELEM = wStats.elem; wpnType = _root.GetWeaponStats(_root.RItem).wpnType; DESC = (_root.RItem.maker ? (("Made by " + _root.RItem.maker) + ".") : (("A customised " + _root.GetWeaponStats(_root.RItem).wpnType.toLowerCase()) + ". It's unsigned, so its maker is a mystery.")); } else if (_root.RItem.title) { Mstat = "Spell:"; inc = _root.RItem.spell.name; DESC = _root.GetSpellStats(_root.RItem.spell).desc; ELEM = _root.GetSpellStats(_root.RItem.spell).elem; } else { Mstat = ((_root.RItem == undefined) ? "" : (((info.type == "hilt") ? "GEMS:" : ((((_root.RItem.name || (info.type == "blad")) || (info.type == "claw")) ? "DMG:" : (((((((info.type == "item") || (info.type == "plot")) || (info.type == "gems")) || (info.type == "misc")) || (info.type == "soul")) ? "" : "DEF:"))))))); Mstat2 = ((info.mdef != null) ? "M.DEF:" : ""); inc = ((_root.RItem == undefined) ? "" : (((((((info.type == "item") || (info.type == "plot")) || (info.type == "gems")) || (info.type == "misc")) || (info.type == "soul")) ? "" : ((((info.type == "blad") || (info.type == "claw")) ? ((info.dmg[0] + "-") + info.dmg[1]) : (((info.type == "hilt") ? (info.gems) : ((_root.RItem.name ? ((_root.GetWeaponStats(_root.RItem).dmg[0] + "-") + _root.GetWeaponStats(_root.RItem).dmg[1]) : (info.def)))))))))); inc2 = ((info.mdef != null) ? (info.mdef) : ""); DESC = ((_root.RItem == undefined) ? "-" : (info.desc)); ELEM = info.elem; } if (Key.isDown(80)) { gotoAndStop ("CheckProps"); CheckProps(_root.RItem); } }
Frame 108
function newRound() { turnArray = []; i = 1; while (i <= 4) { if (_root["p" + i]._visible && (_root["PCstats_" + i].model != null)) { turnArray.push({c:"p" + i, AGL:_root["p" + i].stats.AGL}); } else { turnArray.push({c:null, AGL:0}); } if (_root["e" + i]._visible && (_root["PCstats_e" + i].model != null)) { turnArray.push({c:"e" + i, AGL:_root["e" + i].stats.AGL}); } else { turnArray.push({c:null, AGL:0}); } i++; } turnArray.sortOn("AGL", 18); nextTurn(); } function nextTurn() { Acting = null; Target = null; TECH_USING = null; REACTION_USING = null; endturn = false; var _local2 = 0; while (_local2 < turnArray.length) { if (turnArray[_local2].c != null) { BMSG = ((_root[turnArray[_local2].c].stats.name + " (") + turnArray[_local2].c) + ") takes a turn..."; _root[turnArray[_local2].c].Act(); turnArray[_local2].c = null; return(undefined); } _local2++; } newRound(); } function ElemModifier(target, element, dmg) { if (dmg < 0) { return(1); } var _local1 = 1; var _local2 = target.stats.RESIST[element]; if ((_local2 == 0) || (_local2 == undefined)) { _local1 = 1; } else { _local1 = 1 - (_local2 / 100); } if ((_local2 > 0) && (dmg < 0)) { _local1 = Math.abs(_local1); } return(_local1); } function dmgFormula(attacker, target, _atk, elem) { var _local5 = attacker.stats; var _local6 = target.stats; calculateStats(_local5); calculateStats(_local6); var _local9 = (_atk ? (_atk) : (_local5.ATK)); var _local3 = int(_local9 * (1 + (((_local5.STR + _local5.BONUS.STR) - 10) / 20))); _local3 = _local3 - _local6.DEF; if (_local3 < 0) { _local3 = 0; } var _local8 = (elem ? (elem) : (_root.GetItemInfo(_local5.weapon).elem)); if (_local8 != null) { _local3 = int(_local3 * ElemModifier(target, _local8, _local3)); } else if (_local5.elem != undefined) { _local3 = int(_local3 * ElemModifier(target, _local5.elem, _local3)); } if (tALL) { var _local4 = 0; var _local2 = 1; while (_local2 <= 4) { if (_root[tALL + _local2]._visible) { _local4++; } _local2++; } if (_local4 > 0) { _local3 = int(_local3 / _local4); } else { _local3 = int(_local3 / 2); } } if (_root.HasSTFX(_local6, "PSH")) { _local3 = int(_local3 / 2); } if (target.DEFENDING) { _local3 = int(_local3 * 0.7); } if ((REACTION_USING != null) && (REACTION_USING.MODE == "P")) { if (REACTION_USING.effect == "dmgmult") { _local3 = int(_local3 * REACTION_USING.mult); } else if (REACTION_USING.effect == "dmgplus") { _local3 = _local3 + REACTION_USING.plus; } else if (REACTION_USING.effect == "dmgresist") { _local3 = _local3 - REACTION_USING.resist; } } if (_local3 < 0) { _local3 = 0; } if (_local3 > 9999) { _local3 = 9999; } return(_local3); } function MdmgFormula(attacker, target, spellPow, elem) { if (spellPow == null) { return(0); } var _local5 = attacker.stats; var _local6 = target.stats; var _local7 = ((spellPow == undefined) ? 0 : (spellPow)); var _local3 = int(_local7 * (1 + (((_local5.SPR + _local5.BONUS.SPR) - 10) / 20))) - _local6.MDEF; if ((_local7 > 0) && (_local3 < 0)) { _local3 = 0; } if (target.stats.body.UNDEAD && (_local3 < 0)) { _local3 = Math.abs(_local3); } if ((GetSpellStats(theSpell).elem != undefined) && (!GetSpellStats(theSpell).special.HEALING)) { _local3 = int(_local3 * ElemModifier(target, GetSpellStats(theSpell).elem, _local3)); } if (_root.HasSTFX(_local6, "MSH")) { _local3 = int(_local3 / 2); } if (tALL) { var _local4 = 0; var _local2 = 1; while (_local2 <= 4) { if (_root[tALL + _local2]._visible) { _local4++; } _local2++; } if (_local4 > 0) { _local3 = int(_local3 / _local4); } else { _local3 = int(_local3 / 2); } } if (_local3 > 9999) { _local3 = 9999; } if (_local3 < -9999) { _local3 = -9999; } if (((REACTION_USING != null) && (REACTION_USING.effect == "dmgmult")) && (REACTION_USING.MODE == "M")) { _local3 = int(_local3 * REACTION_USING.mult); } if (_root.HasSTFX(_local5, "CRS")) { _local3 = Math.abs(_local3); } return(int(_local3)); } function DamageNumber(x, y, amount, amount2, statmod, frame) { d_d++; var _local2 = "dn_" + d_d; _root.attachMovie("dmgNum", _local2, d_d); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2].amount = amount; _root[_local2].amount2 = ("<p align='center'>" + amount2) + "</p>"; _root[_local2].statmod = ((statmod == null) ? "" : (statmod)); if (frame != null) { _root[_local2].gotoAndStop(frame); } } function InflictDamage(amount, noflash, spell) { if (_root[Target].stats.hp[1] <= 0) { amount = 0; } if (amount > 0) { _root[Target].Animate("hit"); if (!(noflash === true)) { Flash(_root[Target].mdl, ((spell && (GetSpellStats(theSpell).elem)) ? (ElemRGB(GetSpellStats(theSpell).elem)) : ((GetWeaponStats(_root[Acting].stats.weapon).elem ? (ElemRGB(GetWeaponStats(_root[Acting].stats.weapon).elem)) : ((_root[Acting].stats.elem ? (ElemRGB(_root[Acting].stats.elem)) : ([255, 0, 0]))))))); } } if (amount == null) { return(undefined); } var _local3 = (((GetSubCommand(Command[1], Command[0]).MP == true) || (GetItemInfo(spell).action[0] == "r_MP")) ? "mp" : "hp"); DamageNumber(_root[Target]._x, _root[Target]._y, ("<p align='center'>" + ((amount >= 0) ? (amount) : (((("<font color='" + ((_local3 == "mp") ? "#77eeff" : "#22ff88")) + "'>") + Math.abs(amount)) + "</font>"))) + "</p>", Math.abs(amount)); if (REACTION_USING != null) { ParticleEffect(REACTION_USING.pfx[0], _root[Target]); } if ((TECH_USING == null) || (TECH_USING.MODE == "P")) { _root.RemoveSTFX(_root[Target].stats, "SLP"); _root.RemoveSTFX(_root[Target].stats, "CNF"); } _root["PCstats_" + _root[Target].ID][_local3][1] = _root["PCstats_" + _root[Target].ID][_local3][1] - amount; if (_local3 == "hp") { if ((substring(_root[Target].ID, 1, 1)) != "e") { _root.plotVars.THS.total_dmg_received = _root.plotVars.THS.total_dmg_received + amount; } if ((substring(_root[Acting].ID, 1, 1)) != "e") { _root.plotVars.THS.total_dmg_delivered = _root.plotVars.THS.total_dmg_delivered + amount; } } if (_root["PCstats_" + _root[Target].ID][_local3][1] <= 0) { _root["PCstats_" + _root[Target].ID][_local3][1] = 0; _root[Target].dying = true; _root.RemoveSTFX(_root[Target].stats, "ALL"); if (Acting != Target) { GiveEXP((_root[Target].stats.mdlStats.EXP ? (_root[Target].stats.mdlStats.EXP[1]) : 100), _root[Acting], _root[Target]); var _local2 = 1; while (_local2 <= 4) { if (_root[(substring(_root[Acting]._name, 1, 1)) + _local2]._visible && (_root[Acting].ID != _local2)) { GiveEXP((_root[Target].stats.mdlStats.EXP ? (_root[Target].stats.mdlStats.EXP[1]) : 100) / 2, _root[(substring(_root[Acting]._name, 1, 1)) + _local2], _root[Target]); } _local2++; } } } if (_root["PCstats_" + _root[Target].ID][_local3][1] > _root["PCstats_" + _root[Target].ID][_local3][0]) { _root["PCstats_" + _root[Target].ID][_local3][1] = _root["PCstats_" + _root[Target].ID][_local3][0]; } if ((GetSubCommand(Command[1], Command[0]).drain != undefined) && (spell != "DRAIN")) { Target = "" + Acting; InflictDamage((-amount) * GetSubCommand(Command[1], Command[0]).drain, true, "DRAIN"); } } function GiveEXP(amount, receiver, target) { if (receiver.dying) { return(undefined); } var _local3 = int(amount * (target.stats.level / receiver.stats.level)); _root.gizmo.exp_stash[receiver._name] = _root.gizmo.exp_stash[receiver._name] + _local3; _root.gizmo.exp_delay = 2; _root["PCstats_" + receiver.ID].exp = _root["PCstats_" + receiver.ID].exp + _local3; while (_root["PCstats_" + receiver.ID].exp >= (receiver.stats.level * 1000)) { _root.LevelUp(_root["PCstats_" + receiver.ID]); _root.Flash(receiver.mdl, [255, 238, 85]); _root.DamageNumber(receiver._x, receiver._y, "<font color='#FDEF9F'><p align='center'>Level Up!</p></font>", "Level Up!"); } } function ParticleEffect(pfx, target) { if (pfx == null) { return(undefined); } s_d++; var _local3 = "spfx" + s_d; _root.attachMovie("spellFX", _local3, s_d); _root[_local3]._x = target._x; _root[_local3]._y = target._y; _root[_local3].gotoAndStop(pfx); _root[_local3].count = 0; _root[_local3].onEnterFrame = function () { this.count++; if (this.count > 100) { this.removeMovieClip(); } }; } function DoCommand(Command) { _root.Command = Command; _root.command = ((Command[0] != undefined) ? (Command[1]) : (Command)); BMSG = (_root[Acting].stats.name + " uses ") + (Command[0] ? ((("SUBCOMMAND of COMMAND " + Command[1]) + ": ") + Command[0]) : ("COMMAND: " + command)); spellCasting = Command[0]; if (command == "-") { return(undefined); } if ((substring(command, 2, -1)) == "_Magic") { command = (substring(command, 1, 1)) + ".Magic"; } if (GetSubCommand(Command[1], Command[0]).physical) { _root.phySpell = Command; _root[Acting].Attack(); } else { switch (command) { case "Synthesis" : case "Healing" : Flash(_root[Acting].mdl, [192, 248, 146]); Target = Acting; InflictDamage(((command == "Healing") ? (-_root[Acting].stats.hp[0]) : (-int(_root["PCstats_" + _root[Acting].ID].SPR)))); ParticleEffect("Synthesis", _root[Acting]); GiveEXP(50, _root[Acting], _root[Acting]); endturn = true; GDelay = 20; break; case "B.Magic" : case "W.Magic" : case "Y.Magic" : case "F.Magic" : case "S.Magic" : case "Optics" : case "Slime" : HAZEfading = 1; _root[Acting].mdl.gotoAndPlay("special"); break; case "Item" : dropItem(Command[0]); useitem = GetItemInfo(Command[0]); _root[Acting].mdl.gotoAndPlay("useitem"); endturn = true; GDelay = 35; break; case "Attack" : case "M.Sword" : _root[Acting].Attack(); break; case "Swordplay" : _root[Acting].mdl.gotoAndPlay("special"); break; case "DragonBreath" : _root[Acting].mdl.gotoAndPlay("breath"); endturn = true; GDelay = 50; break; default : BMSG = BMSG + "\rNothing happens."; endturn = true; GDelay = 20; } } _root["menu_" + Acting]._visible = false; if (Command[0] != undefined) { TECHbar.Show(LatinName(Command)); } } function DoCastSpell(spell) { if (_root.HasSTFX(_root[Acting].stats, "CRS")) { Target = Acting; } spellCasting = true; TECHbar.Show(spell.name); _root.theSpell = spell; BG.haze.fading = 1; if (spell.soul == "DragonSoul") { _root[Acting].mdl.gotoAndPlay("breath"); } else if (GetSpellStats(spell).special.PHYSICAL) { phySpell = true; _root[Acting].Attack(); } else { _root[Acting].Animate("special"); } } function CastSpell() { mpDone = false; var _local4 = TECH_USING; if (this[Acting].stats.learned[_local4.skill] == null) { this[Acting].stats.learned[_local4.skill] = 0; } if (this[Acting].stats.learned[_local4.skill] < TECH_USING.AP) { this[Acting].stats.learned[_local4.skill]++; } if ((substring(Target, 1, 3)) == "ALL") { tType = substring(Target, 5, -1); tALL = tType; CASTING_ON_ALL = 1; return(undefined); while (_local3 <= 4) { if ((!_root[tType + _local3]._visible) || (_root[tType + _local3].dying)) { } else { Target = tType + _local3; CastSpell2(); } _local3++; } } else { CastSpell2(); } if (!mpDone) { _root[Acting].stats.mp[1] = _root[Acting].stats.mp[1] - TECH_USING.MP; mpDone = true; } endturn = true; GDelay = 20; spellCasting = false; tALL = false; } function CastSpell2() { _root[_root.Target].EXCLAIM._visible = false; _root.REACTION = null; var _local2 = TECH_USING; if (_root[Acting].stats.mp[1] < _local2.MP) { TECHbar.Show("Not enough MP!", "empty"); return(undefined); } CS_MISSED = false; if ((_local2.accuracy != null) && (random(101) > _local2.accuracy)) { _root.DamageNumber(_root[_root.Target]._x, _root[_root.Target]._y, "<p align='center'>Miss</p>", "Miss"); _root.playSFX("Miss"); CS_MISSED = true; return(undefined); } if (endturn) { return(undefined); } GiveEXP((_root[Target].stats.mdlStats.EXP ? (_root[Target].stats.mdlStats.EXP[0]) : 50), _root[Acting], _root[Target]); spelement = "" + _local2.elem; SPELLCOLOUR = HexToRGB(_local2.pfx[1]); Flash(_root[Target].mdl, HexToRGB(_local2.pfx[1])); ParticleEffect(_local2.pfx[0], _root[Target]); if (_local2.sfx) { playSFX(_local2.sfx); } if (_local2.DMG[0] != null) { var _local4; if (phySpell) { _local4 = dmgFormula(_root[Acting], _root[Target], GetTechBaseDMG(_local2.DMG, _root[Acting]), _local2.elem); } else { _local4 = MdmgFormula(_root[Acting], _root[Target], GetTechBaseDMG(_local2.DMG, _root[Acting]), _local2.elem); } InflictDamage(_local4 * (_local2.special.HEALING ? -1 : 1), true); if (_local2.special.DRAIN) { var _local5 = "" + _root.Target; _root.Target = _root.Acting; InflictDamage(_local4 * (_local2.special.HEALING ? 1 : -1), true); _root.Target = _local5; } } if (_local2.special.DISPEL) { for (s in GoodSTATUSES_) { _root.RemoveSTFX(_root[Target].stats, s); } } for (s in _local2.stfx) { if (_local2.stfx[s] > 0) { if (GoodSTATUSES_[s]) { _root.AddSTFX(_root[Target].stats, s); } else if (_local2.special.HEALING) { if (GoodSTATUSES_[s]) { _root.AddSTFX(_root[Target].stats, s); } else { _root.RemoveSTFX(_root[Target].stats, s); } } else if (random(101) < _local2.stfx[s]) { if (random(101) > _root[Target].stats.RESIST[s]) { _root.AddSTFX(_root[Target].stats, s); } } } } for (s in _local2.stat_mod) { if (_local2.stat_mod[s] > 0) { _root["PCstats_" + _root[Target].ID].statEnhn[s] = _root["PCstats_" + _root[Target].ID].statEnhn[s] + (_local2.stat_mod[s] * (_local2.special.HEALING ? 1 : -1)); if (_root["PCstats_" + _root[Target].ID].statEnhn[s] > 10) { _root["PCstats_" + _root[Target].ID].statEnhn[s] = 10; } if (_root["PCstats_" + _root[Target].ID].statEnhn[s] < -10) { _root["PCstats_" + _root[Target].ID].statEnhn[s] = -10; } var _local3 = 0 + (_local2.stat_mod[s] * (_local2.special.HEALING ? 1 : -1)); DamageNumber(_root[Target]._x, _root[Target]._y, "", "", (s + ((_local3 > 0) ? "+" : "-")) + Math.abs(_local3), ((_local3 < 0) ? 2 : 1)); if (_local2.special.DRAIN) { _root["PCstats_" + _root[Target].ID].statEnhn[s] = _root["PCstats_" + _root[Target].ID].statEnhn[s] - ((_local2.stat_mod[s] = (_local2.special.HEALING ? 1 : -1))); if (_root["PCstats_" + _root[Target].ID].statEnhn[s] > 10) { _root["PCstats_" + _root[Target].ID].statEnhn[s] = 10; } if (_root["PCstats_" + _root[Target].ID].statEnhn[s] < -10) { _root["PCstats_" + _root[Target].ID].statEnhn[s] = -10; } _local3 = -(_local2.stat_mod[s] * (_local2.special.HEALING ? 1 : -1)); DamageNumber(_root[Acting]._x, _root[Acting]._y, "", "", (s + ((_local3 > 0) ? "+" : "-")) + Math.abs(_local3), ((_local3 < 0) ? 2 : 1)); } } } return(undefined); } function RemoveTransformations() { var _local2 = 1; while (_local2 <= 4) { if (_root["p" + _local2].TRANSFORMED_) { _root["PCstats_" + _local2] = _root.Clone(_root["p" + _local2].true_stats); _root["PCstats_" + _local2].level = _root["p" + _local2].stats.level; _root["PCstats_" + _local2].exp = _root["p" + _local2].stats.exp; _root["PCstats_" + _local2].hp[1] = int(_root["PCstats_" + _local2].hp[0] * (_root["p" + _local2].stats.hp[1] / _root["p" + _local2].stats.hp[0])); _root["PCstats_" + _local2].mp = _root["p" + _local2].stats.mp; } _local2++; } } function ClearBattlefield(arg) { sky.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}); sky = null; if (arg != "no_stats") { RemoveStatEnhancements(); RemoveTransformations(); } _root.BMENU.removeMovieClip(); _root.FOG.removeMovieClip(); _root.TECHbar.removeMovieClip(); vBox.removeMovieClip(); var _local2 = 1; while (_local2 <= 4) { _root["p" + _local2].removeMovieClip(); _root["e" + _local2].removeMovieClip(); _root["sb_" + _local2].removeMovieClip(); _root["sb_e" + _local2].removeMovieClip(); _root["menu_p" + _local2].removeMovieClip(); _local2++; } TECHbar.removeMovieClip(); TECHbar2.removeMovieClip(); } function Flee(always) { plevels = [p1.stats.level, p2.stats.level, p3.stats.level, p4.stats.level]; flevels = [e1.stats.level, e2.stats.level, e3.stats.level, e4.stats.level]; difference = (((flevels[0] + flevels[1]) + flevels[2]) + flevels[3]) - (((plevels[0] + plevels[1]) + plevels[2]) + plevels[3]); chance = 100 - (difference / 4); if ((random(101) > chance) && (!always)) { TECHbar.Show("Can't escape!", "empty"); GDelay = 20; endturn = true; return(undefined); } _root.playSFX("Escape"); _quality = "LOW"; boss = null; RemoveStatEnhancements(); _root.ReturnToGame(-3); } function RemoveStatEnhancements() { var _local3 = ["STR", "VIT", "AGL", "SPR", "DEF", "MDEF"]; var _local4 = 1; while (_local4 <= 4) { var _local2 = 0; while (_local2 < _local3.length) { if (((_root["PCstats_" + _local4].statEnhn[_local3[_local2]] != 0) && (_local3[_local2] != "DEF")) && (_local3[_local2] != "MDEF")) { _root["PCstats_" + _local4][_local3[_local2]] = _root["PCstats_" + _local4][_local3[_local2]] - _root["PCstats_" + _local4].statEnhn[_local3[_local2]]; } _root["PCstats_" + _local4].statEnhn[_local3[_local2]] = 0; if (_root["PCstats_e" + _local4].statEnhn[_local3[_local2]] != 0) { _root["PCstats_e" + _local4][_local3[_local2]] = _root["PCstats_e" + _local4][_local3[_local2]] - _root["PCstats_e" + _local4].statEnhn[_local3[_local2]]; } _root["PCstats_e" + _local4].statEnhn[_local3[_local2]] = 0; _local2++; } var _local6 = ["CNF", "SLP", "RGN", "PSH", "MSH"]; var _local5 = 0; while (_local5 < _local6.length) { _root.RemoveSTFX(_root["PCstats_" + _local4], _local6[_local5]); _local5++; } _local4++; } modded = false; } foePartyLayouts = {DEFAULT:[[76, 62], [56, 109], [33, 150], [54, 23]], SOLO:[[60, 80], [0, 0], [0, 0], [0, 0]], DUO:[[56, 46], [56, 140], [0, 0], [0, 0]], TRIO:[[52, 90], [22, 154], [30, 18], [0, 0]], DRAGON:[[65, 93], [0, 0], [0, 0], [0, 0]]}; _quality = OPTIONS.btlQuality; Target = "e1"; if (!battling) { dmn1 = null; dmn2 = null; dmn3 = null; dmn4 = null; modded = false; BOSSBATTLE = ((boss == null) ? 0 : 1); } battling = true; Acting = null; Target = null; victory = false; test2 = 0; var c = ((boss != undefined) ? (boss[0]) : (foes[random(foes.length)])); FOE_POS = foePartyLayouts[((boss != null) ? (boss[3]) : (c[4]))]; var i = 1; while (i <= 4) { if (c[i - 1] == null) { _root["PCstats_e" + i] = {model:null}; } else { _root["PCstats_e" + i] = {name:((boss != undefined) ? (boss[1][i - 1]) : (GetModelInfo(c[i - 1]).names[random(GetModelInfo(c[i - 1]).names.length)])), model:c[i - 1], hp:[10, 10], mp:[10, 10], B_LVL:((boss != null) ? (boss[2][i - 1]) : null)}; _root.plotVars.EN_FULL.Bestiary[c[i - 1].toLowerCase()] = 1; } var a = FOE_POS; _root["e" + i]._x = a[i - 1][0] + 38; _root["e" + i]._y = (a[i - 1][1] + 48) + 30; i++; } GDelay = 30; endturn = true; turnArray = []; d_d = 35000; s_d = 16000; if (!modded) { modded = true; var i = 1; while (i <= 4) { _root["PCstats_" + i].statEnhn = {STR:0, VIT:0, AGL:0, SPR:0, DEF:0, MDEF:0}; _root["PCstats_e" + i].statEnhn = {STR:0, VIT:0, AGL:0, SPR:0, DEF:0, MDEF:0}; i++; } }
Instance of Symbol 4705 MovieClip in Frame 108
onClipEvent (load) { _visible = false; }
Instance of Symbol 4345 MovieClip "sb_e1" in Frame 108
onClipEvent (load) { ID = "e1"; this.swapDepths(54001); } on (rollOver) { base.gotoAndStop("sel"); } on (rollOut) { base.gotoAndStop(1); } on (press) { if (((!_root.BMENU._visible) || (_root.BMENU._alpha == 0)) || (_root.vBox._visible)) { return(undefined); } _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.gotoAndStop("_Status"); }
Instance of Symbol 4345 MovieClip "sb_e2" in Frame 108
onClipEvent (load) { ID = "e2"; this.swapDepths(54002); } on (rollOver) { base.gotoAndStop("sel"); } on (rollOut) { base.gotoAndStop(1); } on (press) { if (((!_root.BMENU._visible) || (_root.BMENU._alpha == 0)) || (_root.vBox._visible)) { return(undefined); } _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.gotoAndStop("_Status"); }
Instance of Symbol 4345 MovieClip "sb_e3" in Frame 108
onClipEvent (load) { ID = "e3"; this.swapDepths(54003); } on (rollOver) { base.gotoAndStop("sel"); } on (rollOut) { base.gotoAndStop(1); } on (press) { if (((!_root.BMENU._visible) || (_root.BMENU._alpha == 0)) || (_root.vBox._visible)) { return(undefined); } _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.gotoAndStop("_Status"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Flee" in Frame 108
onClipEvent (load) { _visible = (_root.boss == null); } on (press) { _root.Flee(1); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 4707 MovieClip in Frame 108
onClipEvent (load) { _visible = false; }
Instance of Symbol 4345 MovieClip "sb_3" in Frame 108
onClipEvent (load) { ID = 3; this.swapDepths(54004); } on (rollOver) { base.gotoAndStop("sel"); } on (rollOut) { base.gotoAndStop(1); } on (press) { if (((!_root.BMENU._visible) || (_root.BMENU._alpha == 0)) || (_root.vBox._visible)) { return(undefined); } _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.gotoAndStop("_Status"); }
Instance of Symbol 4345 MovieClip "sb_2" in Frame 108
onClipEvent (load) { ID = 2; this.swapDepths(54005); } on (rollOver) { base.gotoAndStop("sel"); } on (rollOut) { base.gotoAndStop(1); } on (press) { if (((!_root.BMENU._visible) || (_root.BMENU._alpha == 0)) || (_root.vBox._visible)) { return(undefined); } _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.gotoAndStop("_Status"); }
Instance of Symbol 4345 MovieClip "sb_1" in Frame 108
onClipEvent (load) { ID = 1; this.swapDepths(54006); } on (rollOver) { base.gotoAndStop("sel"); } on (rollOut) { base.gotoAndStop(1); } on (press) { if (((!_root.BMENU._visible) || (_root.BMENU._alpha == 0)) || (_root.vBox._visible)) { return(undefined); } _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.gotoAndStop("_Status"); }
Instance of Symbol 4713 MovieClip "TECHbar" in Frame 108
onClipEvent (load) { function Show(tech, element) { this.gotoAndStop(((element == "ITEM") ? 2 : 1)); if (element == "ITEM") { item.gotoAndStop(_root.GetItemInfo(tech).type); item.img.gotoAndStop(tech); } else { elem.gotoAndStop(element); } TECH = tech; fading = 1; count = 20; } count = 0; _alpha = 0; fading = 0; this.swapDepths(104180); } onClipEvent (enterFrame) { if (fading != 0) { _alpha = (_alpha + (40 * fading)); if (((fading == 1) && (_alpha >= 100)) || ((fading == -1) && (_alpha <= 0))) { _alpha = ((fading == 1) ? 100 : 0); fading = 0; } } if (count > 0) { count--; if (count <= 0) { fading = -1; } } }
Instance of Symbol 524 MovieClip [empty] "RADIAL_" in Frame 108
onClipEvent (load) { function GetTargets(S_val, ALL) { var _local6 = []; var _local8 = [3, 1, 2]; if (ALL) { _local6.push([{N:"All Allies", T:"AllPCs", S:[S_val, "ALL_p"], target:1}]); } var _local3 = 0; while (_local3 < 3) { var _local4 = _local8[_local3]; if (_root["PCstats_" + _local4].model != null) { _local6.push([{N:_root["PCstats_" + _local4].name, T:"_PC", S:[S_val, "p" + _local4], target:1}]); } _local3++; } if (ALL) { _local6.push([{N:"All Foes", T:"AllFoes", S:[S_val, "ALL_e"], target:1}]); } var _local5 = 0; while (_local5 < 3) { var _local2 = _local8[2 - _local5]; if ((_root["PCstats_e" + _local2].model != null) && (!_root["e" + _local2].dying)) { _local6.push([{N:_root["PCstats_e" + _local2].name, T:"_FOE", S:[S_val, "e" + _local2], target:1}]); } _local5++; } return(_local6); } function DetermineCommands(stats) { var _local10 = []; var _local4 = 0; while (_local4 < stats.inventory.length) { if (_root.GetItemInfo(stats.inventory[_local4].item).type == "item") { _local10.push([{N:stats.inventory[_local4].item, item:stats.inventory[_local4].item, alt:"Amount: " + stats.inventory[_local4].amount}, GetTargets(["ITEM", stats.inventory[_local4].item])]); } _local4++; } var _local5 = {OFFENSIVE:[], HEALING:[], ENHANCEMENT:[], ENFEEBLING:[], TRANSFORM:[]}; var _local3 = 0; while (_local3 < stats.spells.length) { _local5[_root.GetSpellStats(stats.spells[_local3]).type].push([{N:stats.spells[_local3].name, T:"spell_" + _root.GetSpellStats(stats.spells[_local3]).elem, alt:"MP cost: " + _root.GetSpellStats(stats.spells[_local3]).mpCost}, ((_root.GetSpellStats(stats.spells[_local3]).TT == "SELF") ? ([[{N:_root[_root.Acting].stats.name, T:"_PC", S:[["SPELL", stats.spells[_local3]], _root.Acting], target:1}]]) : (GetTargets(["SPELL", stats.spells[_local3]], (_root.GetSpellStats(stats.spells[_local3]).special.PHYSICAL ? 0 : 1))))]); _local3++; } var _local13 = [{N:"Magic"}, [["HEALING", ((_local5.HEALING.length > 0) ? (_local5.HEALING) : null)], ["OFFENSIVE", ((_local5.OFFENSIVE.length > 0) ? (_local5.OFFENSIVE) : null)], ["ENFEEBLING", ((_local5.ENFEEBLING.length > 0) ? (_local5.ENFEEBLING) : null)], ["ENHANCEMENT", ((_local5.ENHANCEMENT.length > 0) ? (_local5.ENHANCEMENT) : null)], ["TRANSFORM", ((_local5.TRANSFORM.length > 0) ? (_local5.TRANSFORM) : null)]]]; var _local12 = ((_local10.length <= 0) ? ([{N:"Item"}]) : ([{N:"Item"}, _local10])); var _local11 = [[{N:"Attack"}, GetTargets("ATTACK")], [{N:"Defend", S:"DEFEND"}]]; if (!_root.boss) { _local11.push([{N:"Flee", S:"FLEE"}]); } _local11.push(_local12); if (((((_local5.OFFENSIVE.length > 0) || (_local5.HEALING.length > 0)) || (_local5.ENHANCEMENT.length > 0)) || (_local5.ENFEEBLING.length > 0)) || (_local5.TRANSFORM.length > 0)) { _local11.push(_local13); } return(_local11); } function Flourish() { if (this._name == "RADIAL_") { this._x = _root[_root.Acting]._x - 10; this._y = _root[_root.Acting]._y; } coms = DetermineCommands(_root[_root.Acting].stats); for (o in this) { this[o].removeMovieClip(); } var _local3 = 0; while (_local3 < this.coms.length) { var _local4 = "com" + _local3; this.attachMovie("radial_circle", _local4, 100 + _local3); this[_local4].COMMAND = this.coms[_local3][0]; this[_local4].yMod = Math.cos((((360 / this.coms.length) * _local3) * Math.PI) / 180) * (-this.radius); this[_local4].xMod = Math.sin((((360 / this.coms.length) * _local3) * Math.PI) / 180) * this.radius; if (this.coms[_local3][0].item) { this[_local4].icon.gotoAndStop("Item_"); this[_local4].icon.img.gotoAndStop(this.coms[_local3][0].item); } else { this[_local4].icon.gotoAndStop((this.coms[_local3][0].T ? (this.coms[_local3][0].T) : ((this.coms[_local3][0].N ? (this.coms[_local3][0].N) : (this.coms[_local3][0]))))); } this[_local4].com = (this.coms[_local3][0].N ? (this.coms[_local3][0].N) : (this.coms[_local3][0])); this[_local4].secondary = (this.coms[_local3][0].alt ? (this.coms[_local3][0].alt) : ((this.coms[_local3][1] ? (this.coms[_local3][1].length + " commands") : ""))); this[_local4].frame = ((this[_local4].xMod >= 0) ? (((this[_local4].yMod > 0) ? 4 : 1)) : (((this[_local4].yMod > 0) ? 3 : 2))); this[_local4].gotoAndStop(this[_local4].frame); this[_local4].delay = 0; this[_local4].subcoms = this.coms[_local3][1]; if (((substring(this.coms[_local3][0].alt, 1, 2)) == "MP") && (_root[_root.Acting].stats.mp[1] < (substring(this.coms[_local3][0].alt, 9, -1)))) { this[_local4]._alpha = 40; } if ((!this.coms[_local3][1]) && (!this.coms[_local3][0].S)) { this[_local4].frame = 6; this[_local4].gotoAndStop(6); } this[_local4].onEnterFrame = function () { if (this.delay < 3) { this.delay++; this._x = this._x + (this.xMod / 3); this._y = this._y + (this.yMod / 3); if (this.getBounds(_root).yMin < 10) { _root.RADIAL_._y = _root.RADIAL_._y - (this.yMod / 3); } } }; this[_local4].Clicked = function () { if (this._alpha < 60) { _root.playSFX("error"); return(undefined); } if (this.COMMAND.S) { _root.RADIAL_.DoCommand(this.COMMAND.S); return(undefined); } if (this.C != null) { this.C.removeMovieClip(); if (this._parent._parent.com != null) { this._parent._parent.gotoAndStop(5); } for (o in this._parent) { this._parent[o].gotoAndStop(this._parent[o].frame); } this.swapDepths(this.origDepth); return(undefined); } if ((!this.subcoms) || (this._alpha < 60)) { _root.playSFX("error"); return(undefined); } this.origDepth = 0 + this.getDepth(); this.swapDepths(500); this.attachMovie("empty", "C", 100); this.C.coms = this.subcoms; this.C.radius = 30 + ((this.subcoms.length > 6) ? (4 * (this.subcoms.length - 6)) : 0); this.C.Flourish = this._parent.Flourish; if (this._parent._parent.com != null) { this._parent._parent.gotoAndStop(6); } for (var o in this._parent) { this._parent[o].gotoAndStop(6); } this.gotoAndStop(5); this.C.Flourish(); }; _local3++; } } function DoCommand(command) { if (command == "FLEE") { _root.Flee(); } else if ((command == "DEFEND") || (command[0] == 1)) { if (command[0] == 1) { _root.playSFX("error"); } _root[_root.Acting].DEFENDING = true; _root.endturn = true; _root.GDelay = 20; } else if (command[0][0] == "SPELL") { _root.Target = command[1]; _root.DoCastSpell(command[0][1]); } else if (command[0][0] == "ITEM") { _root.Target = command[1]; _root.dropItem(command[0][1], false, _root[_root.Acting].ID); _root.useitem = _root.GetItemInfo(command[0][1]); _root[_root.Acting].mdl.gotoAndPlay("useitem"); _root.endturn = true; _root.GDelay = 35; } else { _root.Target = command[1]; _root[_root.Acting].Attack(); } for (o in this) { this[o].removeMovieClip(); } } function SetPos() { this._x = _root[_root.Acting]._x - 10; this._y = _root[_root.Acting]._y; } _visible = ((substring(_root.Acting, 1, 1)) == "p"); this.swapDepths(191781); radius = 45; if ((substring(_root.Acting, 1, 1)) == "p") { Flourish(); } } onClipEvent (enterFrame) { _root.test = this.getBounds(_root).yMin; if ((_y > _root[_root.Acting]._y) && (this.getBounds(_root).yMin >= 10)) { _y = (_y - 10); } _visible = (((substring(_root[_root.Acting].ID, 1, 1)) != "e") && (_root.Acting != null)); }
Instance of Symbol 524 MovieClip [empty] "RADIAL_" in Frame 108
onClipEvent (load) { function GetTargets(S_val, ALL) { var _local6 = []; var _local8 = [3, 1, 2]; if (ALL) { _local6.push([{N:"All Allies", T:"AllPCs", S:[S_val, "ALL_p"], target:1}]); } var _local3 = 0; while (_local3 < 3) { var _local4 = _local8[_local3]; if (_root["PCstats_" + _local4].model != null) { _local6.push([{N:_root["PCstats_" + _local4].name, T:"_PC", S:[S_val, "p" + _local4], target:1}]); } _local3++; } if (ALL) { _local6.push([{N:"All Foes", T:"AllFoes", S:[S_val, "ALL_e"], target:1}]); } var _local5 = 0; while (_local5 < 3) { var _local2 = _local8[2 - _local5]; if ((_root["PCstats_e" + _local2].model != null) && (!_root["e" + _local2].dying)) { _local6.push([{N:_root["PCstats_e" + _local2].name, T:"_FOE", S:[S_val, "e" + _local2], target:1}]); } _local5++; } return(_local6); } function DetermineCommands(stats) { var _local10 = []; var _local4 = 0; while (_local4 < stats.inventory.length) { if (_root.GetItemInfo(stats.inventory[_local4].item).type == "item") { _local10.push([{N:stats.inventory[_local4].item, item:stats.inventory[_local4].item, alt:"Amount: " + stats.inventory[_local4].amount}, GetTargets(["ITEM", stats.inventory[_local4].item])]); } _local4++; } var _local5 = {OFFENSIVE:[], HEALING:[], ENHANCEMENT:[], ENFEEBLING:[], TRANSFORM:[]}; var _local3 = 0; while (_local3 < stats.spells.length) { _local5[_root.GetSpellStats(stats.spells[_local3]).type].push([{N:stats.spells[_local3].name, T:"spell_" + _root.GetSpellStats(stats.spells[_local3]).elem, alt:"MP cost: " + _root.GetSpellStats(stats.spells[_local3]).mpCost}, ((_root.GetSpellStats(stats.spells[_local3]).TT == "SELF") ? ([[{N:_root[_root.Acting].stats.name, T:"_PC", S:[["SPELL", stats.spells[_local3]], _root.Acting], target:1}]]) : (GetTargets(["SPELL", stats.spells[_local3]], (_root.GetSpellStats(stats.spells[_local3]).special.PHYSICAL ? 0 : 1))))]); _local3++; } var _local13 = [{N:"Magic"}, [["HEALING", ((_local5.HEALING.length > 0) ? (_local5.HEALING) : null)], ["OFFENSIVE", ((_local5.OFFENSIVE.length > 0) ? (_local5.OFFENSIVE) : null)], ["ENFEEBLING", ((_local5.ENFEEBLING.length > 0) ? (_local5.ENFEEBLING) : null)], ["ENHANCEMENT", ((_local5.ENHANCEMENT.length > 0) ? (_local5.ENHANCEMENT) : null)], ["TRANSFORM", ((_local5.TRANSFORM.length > 0) ? (_local5.TRANSFORM) : null)]]]; var _local12 = ((_local10.length <= 0) ? ([{N:"Item"}]) : ([{N:"Item"}, _local10])); var _local11 = [[{N:"Attack"}, GetTargets("ATTACK")], [{N:"Defend", S:"DEFEND"}]]; if (!_root.boss) { _local11.push([{N:"Flee", S:"FLEE"}]); } _local11.push(_local12); if (((((_local5.OFFENSIVE.length > 0) || (_local5.HEALING.length > 0)) || (_local5.ENHANCEMENT.length > 0)) || (_local5.ENFEEBLING.length > 0)) || (_local5.TRANSFORM.length > 0)) { _local11.push(_local13); } return(_local11); } function Flourish() { if (this._name == "RADIAL_") { this._x = _root[_root.Acting]._x - 10; this._y = _root[_root.Acting]._y; } coms = DetermineCommands(_root[_root.Acting].stats); for (o in this) { this[o].removeMovieClip(); } var _local3 = 0; while (_local3 < this.coms.length) { var _local4 = "com" + _local3; this.attachMovie("radial_circle", _local4, 100 + _local3); this[_local4].COMMAND = this.coms[_local3][0]; this[_local4].yMod = Math.cos((((360 / this.coms.length) * _local3) * Math.PI) / 180) * (-this.radius); this[_local4].xMod = Math.sin((((360 / this.coms.length) * _local3) * Math.PI) / 180) * this.radius; if (this.coms[_local3][0].item) { this[_local4].icon.gotoAndStop("Item_"); this[_local4].icon.img.gotoAndStop(this.coms[_local3][0].item); } else { this[_local4].icon.gotoAndStop((this.coms[_local3][0].T ? (this.coms[_local3][0].T) : ((this.coms[_local3][0].N ? (this.coms[_local3][0].N) : (this.coms[_local3][0]))))); } this[_local4].com = (this.coms[_local3][0].N ? (this.coms[_local3][0].N) : (this.coms[_local3][0])); this[_local4].secondary = (this.coms[_local3][0].alt ? (this.coms[_local3][0].alt) : ((this.coms[_local3][1] ? (this.coms[_local3][1].length + " commands") : ""))); this[_local4].frame = ((this[_local4].xMod >= 0) ? (((this[_local4].yMod > 0) ? 4 : 1)) : (((this[_local4].yMod > 0) ? 3 : 2))); this[_local4].gotoAndStop(this[_local4].frame); this[_local4].delay = 0; this[_local4].subcoms = this.coms[_local3][1]; if (((substring(this.coms[_local3][0].alt, 1, 2)) == "MP") && (_root[_root.Acting].stats.mp[1] < (substring(this.coms[_local3][0].alt, 9, -1)))) { this[_local4]._alpha = 40; } if ((!this.coms[_local3][1]) && (!this.coms[_local3][0].S)) { this[_local4].frame = 6; this[_local4].gotoAndStop(6); } this[_local4].onEnterFrame = function () { if (this.delay < 3) { this.delay++; this._x = this._x + (this.xMod / 3); this._y = this._y + (this.yMod / 3); if (this.getBounds(_root).yMin < 10) { _root.RADIAL_._y = _root.RADIAL_._y - (this.yMod / 3); } } }; this[_local4].Clicked = function () { if (this._alpha < 60) { _root.playSFX("error"); return(undefined); } if (this.COMMAND.S) { _root.RADIAL_.DoCommand(this.COMMAND.S); return(undefined); } if (this.C != null) { this.C.removeMovieClip(); if (this._parent._parent.com != null) { this._parent._parent.gotoAndStop(5); } for (o in this._parent) { this._parent[o].gotoAndStop(this._parent[o].frame); } this.swapDepths(this.origDepth); return(undefined); } if ((!this.subcoms) || (this._alpha < 60)) { _root.playSFX("error"); return(undefined); } this.origDepth = 0 + this.getDepth(); this.swapDepths(500); this.attachMovie("empty", "C", 100); this.C.coms = this.subcoms; this.C.radius = 30 + ((this.subcoms.length > 6) ? (4 * (this.subcoms.length - 6)) : 0); this.C.Flourish = this._parent.Flourish; if (this._parent._parent.com != null) { this._parent._parent.gotoAndStop(6); } for (var o in this._parent) { this._parent[o].gotoAndStop(6); } this.gotoAndStop(5); this.C.Flourish(); }; _local3++; } } function DoCommand(command) { if (command == "FLEE") { _root.Flee(); } else if ((command == "DEFEND") || (command[0] == 1)) { if (command[0] == 1) { _root.playSFX("error"); } _root[_root.Acting].DEFENDING = true; _root.endturn = true; _root.GDelay = 20; } else if (command[0][0] == "SPELL") { _root.Target = command[1]; _root.DoCastSpell(command[0][1]); } else if (command[0][0] == "ITEM") { _root.Target = command[1]; _root.dropItem(command[0][1], false, _root[_root.Acting].ID); _root.useitem = _root.GetItemInfo(command[0][1]); _root[_root.Acting].mdl.gotoAndPlay("useitem"); _root.endturn = true; _root.GDelay = 35; } else { _root.Target = command[1]; _root[_root.Acting].Attack(); } for (o in this) { this[o].removeMovieClip(); } } function SetPos() { this._x = _root[_root.Acting]._x - 10; this._y = _root[_root.Acting]._y; } _visible = ((substring(_root.Acting, 1, 1)) == "p"); this.swapDepths(191781); radius = 45; if ((substring(_root.Acting, 1, 1)) == "p") { Flourish(); } } onClipEvent (enterFrame) { _root.test = this.getBounds(_root).yMin; if ((_y > _root[_root.Acting]._y) && (this.getBounds(_root).yMin >= 10)) { _y = (_y - 10); } _visible = (((substring(_root[_root.Acting].ID, 1, 1)) != "e") && (_root.Acting != null)); }
Instance of Symbol 4345 MovieClip "sb_4" in Frame 108
onClipEvent (load) { ID = 3; this.swapDepths(54004); } on (rollOver) { base.gotoAndStop("sel"); } on (rollOut) { base.gotoAndStop(1); } on (press) { if (((!_root.BMENU._visible) || (_root.BMENU._alpha == 0)) || (_root.vBox._visible)) { return(undefined); } _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.gotoAndStop("_Status"); }
Instance of Symbol 4345 MovieClip "sb_e4" in Frame 108
onClipEvent (load) { ID = "e4"; this.swapDepths(54003); } on (rollOver) { base.gotoAndStop("sel"); } on (rollOut) { base.gotoAndStop(1); } on (press) { if (((!_root.BMENU._visible) || (_root.BMENU._alpha == 0)) || (_root.vBox._visible)) { return(undefined); } _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.gotoAndStop("_Status"); }
Instance of Symbol 1243 MovieClip [empty] "gizmo" in Frame 108
onClipEvent (load) { exp_stash = {p1:0, p2:0, p3:0, p4:0, e1:0, e2:0, e3:0, e4:0}; exp_delay = 0; cad = 0; } onClipEvent (enterFrame) { if (_root.REACTION != null) { if ((Key.isDown(65) || (Key.isDown(68))) || (Key.isDown(83))) { var keydown = (Key.isDown(65) ? 65 : ((Key.isDown(68) ? 68 : 83))); var AorT = (((substring(_root.Acting, 1, 1)) == "p") ? (_root.Acting) : (_root.Target)); var R = _root[AorT].stats.reactions[(((substring(_root.Acting, 1, 1)) == "p") ? "atk" : "def")]["R" + keydown]; var R2 = _root.GetSkillInfo(_root.classStats[_root[AorT].stats.model].tech, R); var f = 1; if (((_root.REACTION == 2) && (R != null)) && ((_root[AorT].stats.learned[R] >= R2.AP) || (_root.HasSkillOnEquipment(_root[AorT].stats, R)))) { _root.TECHbar2.Show(R, R2.elem); _root.REACTION_USING = R2; if (_root[AorT].stats.learned[R] == null) { _root[AorT].stats.learned[R] = 0; } if (_root[AorT].stats.learned[R] < R2.AP) { _root[AorT].stats.learned[R]++; } f = 2; _root.plotVars.THS["reactions_" + (((substring(_root.Acting, 1, 1)) == "p") ? "atk" : "def")]++; } else { _root.playSFX("error"); f = 3; } _root.REACTION = null; _root[_root.Target].EXCLAIM.gotoAndStop(f); } } if (_root.CASTING_ON_ALL != null) { if (cad > 0) { cad--; return(undefined); } var T = _root.CASTING_ON_ALL; if (_root[_root.tType + T]._visible && (!_root[_root.tType + T].dying)) { _root.Target = _root.tType + T; _root.CastSpell2(); cad = 5; } _root.CASTING_ON_ALL++; if (_root.CASTING_ON_ALL > 4) { _root.endturn = true; _root.GDelay = 20; _root.spellCasting = false; _root.tALL = false; _root.CASTING_ON_ALL = null; cad = 0; } return(undefined); } if (exp_delay > 0) { exp_delay--; if (exp_delay == 0) { for (var x in exp_stash) { if (exp_stash[x] > 0) { var box = _root["sb_" + (((substring(x, 1, 1)) == "p") ? (substring(x, 2, -1)) : (x))]; if ((substring(box._name, 1, 1)) != "e") { _root.DamageNumber(box._x, box._y, ("+" + exp_stash[x]) + " exp", ("+" + exp_stash[x]) + " exp", "", "xp"); } exp_stash[x] = 0; } } } } if (Key.isDown(81) && (!Qdown)) { var b = _root.OPTIONS.btlQuality; var q = ((b == "LOW") ? "HIGH" : (((b == "MEDIUM") ? "LOW" : "MEDIUM"))); _root.OPTIONS.btlQuality = q; _quality = q; Qdown = true; } else { Qdown = false; } if (((_root.e1.dying && (_root.e2.dying)) && (_root.e3.dying)) && (_root.e4.dying)) { return(undefined); } if (((_root.p1.dying && (_root.p2.dying)) && (_root.p3.dying)) && (_root.p4.dying)) { _root.gameOver = true; return(undefined); } if (_root.GDelay > 0) { _root.GDelay--; if ((_root.GDelay <= 0) && (_root.endturn)) { _root.nextTurn(); } } }
Instance of Symbol 4713 MovieClip "TECHbar2" in Frame 108
onClipEvent (load) { function Show(tech, element) { elem.gotoAndStop(element); TECH = tech; fading = 1; count = 20; } count = 0; _alpha = 0; fading = 0; this.swapDepths(104181); } onClipEvent (enterFrame) { if (fading != 0) { _alpha = (_alpha + (40 * fading)); if (((fading == 1) && (_alpha >= 100)) || ((fading == -1) && (_alpha <= 0))) { _alpha = ((fading == 1) ? 100 : 0); fading = 0; } } if (count > 0) { count--; if (count <= 0) { fading = -1; } } }
Instance of Symbol 4751 MovieClip "vBox" in Frame 108
onClipEvent (load) { this.gotoAndStop("examine"); _visible = false; done = false; this.swapDepths(92740); } onClipEvent (enterFrame) { if (((!done) && (!_root.gameOver)) && (((!_root.e1._visible) && (!_root.e2._visible)) && (!_root.e3._visible))) { if (!_root.plotVars.NO_BATTLE_MUSIC) { _root.playMusic("VictoryFanfare"); } _visible = true; this.gotoAndStop("victory"); done = true; DoVictory(); } else if (!done) { this.gotoAndStop("examine"); _visible = Key.isDown(69); } }
Instance of Symbol 4759 MovieClip "doomFade" in Frame 108
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.gameOver && (_alpha < 100)) { this.swapDepths(75100); _alpha = (_alpha + 2); _root.music.setVolume(_root.music.getVolume() - 2); var i = 1; while (i <= 3) { _root["p" + i]._alpha = _root["p" + i]._alpha - 2.2; _root["e" + i]._alpha = _root["e" + i]._alpha - 2.2; _root["menu_p" + i]._alpha = _root["menu_p" + i]._alpha - 2.2; i++; } if (_alpha >= 99) { _root.ClearBattlefield(); if (_root.plotVars.REPTOIDS == 1) { _root.gotoAndPlay("cut5"); } else { this.gotoAndStop(2); } } } }
Frame 109
stop(); if (CURRENT_AMBIENCE != null) { sky = new Color(BG); sky.setTransform(CURRENT_AMBIENCE); var x = 1; while (x <= 3) { _root["p" + x].ambient = new Color(_root["p" + x]); _root["p" + x].ambient.setTransform(CURRENT_AMBIENCE); _root["e" + x].ambient = new Color(_root["e" + x]); _root["e" + x].ambient.setTransform(CURRENT_AMBIENCE); x++; } } var i = 1; while (i <= 4) { var a = FOE_POS; _root["e" + i]._x = a[i - 1][0] + 38; _root["e" + i]._y = (a[i - 1][1] + 48) + 15; i++; }
Frame 111
playMusic(((plotVars.startedProperly && (_root.plotVars.ROHOPH == null)) ? "WorldMap" : "crickets")); for (o in cont) { cont[o].removeMovieClip(); } _quality = "MEDIUM"; if (plotVars.visited == null) { plotVars.visited = {}; } if (plotVars.visited[lastArea] == null) { plotVars.visited[lastArea] = 1; } for (o in _root) { if ((substring(_root[o]._name, 1, 5)) == "area_") { _root[o].onRollOver = function () { _root.rollScroll._x = this._x + 5; _root.rollScroll._y = this._y - 5; _root.rollScroll.gotoAndStop(this.tag); this.gotoAndStop(4); }; _root[o].onRollOut = function () { _root.rollScroll._x = 1000; this.gotoAndStop(1); }; _root[o].onPress = function () { _root.lastDir = this.dir; _root.nextArea = this.dest[0]; _root.spawnLoc = [this.dest[1], this.dest[2]]; _root.fadeTrans.ctrl.active = true; }; _root[o]._visible = plotVars.visited[substring(o, 6, -1)] == 1; } if ((substring(_root[o]._name, 1, 5)) == "path_") { _root[o]._visible = plotVars.visited[substring(o, 6, -1)] == 1; } } marker._x = _root["area_" + lastArea]._x - 8; marker._y = _root["area_" + lastArea]._y - 16; EN_ADD("Places", "Belfan");
Instance of Symbol 4771 MovieClip "area_soothwood" in Frame 111
onClipEvent (load) { var a = (_root.lastArea == "crashsite"); tag = "Soothwood"; dest = ["Soothwood", (a ? 6 : 35), (a ? 4 : 22)]; dir = (a ? "e" : "w"); }
Instance of Symbol 4771 MovieClip "area_gz_castle" in Frame 111
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Instance of Symbol 4771 MovieClip "area_goznor" in Frame 111
onClipEvent (load) { tag = "Goznor"; dest = ["goznor", 18, 21]; dir = "n"; }
Instance of Symbol 4771 MovieClip "area_heroes_den" in Frame 111
onClipEvent (load) { tag = "Heroes' Den"; dest = ["heroes_den", 6, 13]; dir = "n"; }
Instance of Symbol 4771 MovieClip "area_crashsite" in Frame 111
onClipEvent (load) { tag = "CRASH SITE"; dest = ["crashsite", 6, 21]; dir = "n"; }
Instance of Symbol 4771 MovieClip "area_glens" in Frame 111
onClipEvent (load) { tag = "Eastern Fields"; dest = ["WORLDMAP", 18, 21]; dir = "s"; }
Instance of Symbol 4771 MovieClip "area_lakeQur" in Frame 111
onClipEvent (load) { tag = "Lake Qur"; dest = ["WORLDMAP", 18, 21]; dir = "s"; }
Instance of Symbol 4771 MovieClip "area_canonia" in Frame 111
onClipEvent (load) { tag = "Canonia"; dest = ["Worldmap", 18, 21]; dir = "s"; }
Instance of Symbol 4771 MovieClip "area_canonia_woods" in Frame 111
onClipEvent (load) { tag = "Canonia Woods"; dest = ["canonia_woods", 18, 21]; dir = "s"; }
Instance of Symbol 4771 MovieClip "area_pmine" in Frame 111
onClipEvent (load) { tag = "Poisoned Mines"; dest = ["pmine", 18, 21]; dir = "s"; }
Instance of Symbol 2911 MovieClip [s_mardek_child] "marker" in Frame 111
onClipEvent (load) { gotoAndStop ("s1"); f = 1; count = 0; } onClipEvent (enterFrame) { this.gotoAndStop("s" + f); count++; if (count >= 20) { count = 0; f = (!(f - 1)) + 1; } }
Instance of Symbol 4771 MovieClip "area_northcave" in Frame 111
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Instance of Symbol 4771 MovieClip "area_SunTemple" in Frame 111
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Instance of Symbol 4771 MovieClip "area_Aeropolis" in Frame 111
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Instance of Symbol 4771 MovieClip "area_lifewood" in Frame 111
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Instance of Symbol 4771 MovieClip "area_volcano" in Frame 111
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Instance of Symbol 4771 MovieClip "area_SoulShrine" in Frame 111
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Instance of Symbol 4771 MovieClip "area_Underpassage" in Frame 111
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Instance of Symbol 4771 MovieClip "area_CAVE" in Frame 112
onClipEvent (load) { tag = "Castle Goznor"; dest = ["castle", 6, 13]; this.gotoAndStop(2); }
Frame 113
function showEMap() { for (o in _root.editor) { _root.editor[o].removeMovieClip(); } D = 1; y = 0; while (y < Emap.length) { x = 0; while (x < Emap[0].length) { t = (("t" + x) + "_") + y; tile = Emap[y][x]; _root.editor.attachMovie("empty", t, D++); _root.editor[t]._x = x * _root.tilesize; _root.editor[t]._y = y * _root.tilesize; _root.editor[t].attachMovie(_root.tileset, "tile", 1); _root.editor[t]._width = (_root.editor[t]._height = 30.1); if (_root.tile == undefined) { _root.editor[t].tile.gotoAndStop("default"); } else { _root.editor[t].tile.gotoAndStop(_root.tile + 1); } _root.editor[t].onRollOver = function () { if (_root.ThePanel._visible) { return(undefined); } _root.lastCoords = [this._x / _root.tilesize, this._y / _root.tilesize, this.tile._currentframe - 1]; if (Key.isDown(16)) { this.tile.gotoAndStop(_root.E_loadmap.tileset_.sprite._currentframe); } }; _root.editor[t].onPress = function () { if (_root.ThePanel._visible) { return(undefined); } if (Key.isDown(67)) { _root.E_loadmap.tileset_.sprite.gotoAndStop(this.tile._currentframe); return(undefined); } if (Key.isDown(46)) { this.removeMovieClip(); } this.tile.gotoAndStop(_root.E_loadmap.tileset_.sprite._currentframe); }; x++; } y++; } _root.Mtrack = musicTrack; _root.AREANAME = areaname; _root.editor.attachMovie("empty", "SPRITES", 54534); _root.editor.SPRITES.D = 1; _root.editor.attachMovie("empty", "LOOT", 54535); _root.editor.LOOT.D = 1; var l = 0; while (l < areaLoot.length) { var Dp = (_root.editor.LOOT.D++); _root.editor.LOOT.attachMovie(_root.tileset, "L" + Dp, Dp); _root.editor.LOOT["L" + Dp].props = {type:areaLoot[l].type, amount:areaLoot[l].amount, item:areaLoot[l].item}; _root.editor.LOOT["L" + Dp].attachMovie("greensquare", "sqr", 15); _root.editor.LOOT["L" + Dp]._x = areaLoot[l].x * _root.tilesize; _root.editor.LOOT["L" + Dp]._y = areaLoot[l].y * _root.tilesize; with (_root.editor.LOOT["L" + Dp].sqr) { _width = (_height = _root.tilesize); _x = (_y = -1); _visible = false; } _root.editor.LOOT["L" + Dp].sqr.onEnterFrame = function () { this._visible = this._parent.DRAG; }; with (_root.editor.LOOT["L" + Dp]) { _height = (_width = _root.tilesize); DRAG = true; } _root.editor.LOOT["L" + Dp].gotoAndStop("treasure1"); _root.editor.LOOT["L" + Dp].onPress = function () { if (Key.isDown(46)) { this.removeMovieClip(); return(undefined); } if (Key.isDown(Keys.X)) { _root.ThePanel._visible = true; _root.ThePanel.gotoAndStop("Add Treasure"); _root.ThePanel.ITEMNAME = this.props.item; _root.ThePanel.ITEMTYPE = this.props.type; _root.ThePanel.addItems(this.props.type); _root.ThePanel.AMOUNT = this.props.amount; _root.ThePanel.LOOTSEL = this; return(undefined); } if (this.DRAG) { this.stopDrag(); this.DRAG = false; this._x = this._x - (this._x % _root.tilesize); this._y = this._y - (this._y % _root.tilesize); } else { this.DRAG = true; this.startDrag(true); } }; l++; } mapEditing = false; } tilesize = 30; screenwidth = 390; screenheight = 270; scrnXtiles = screenwidth / tilesize; scrnYtiles = screenheight / tilesize; PFX = false; tilesets = ["t_interior1", "t_interior2", "t_monastery", "t_povos", "t_beach", "t_cave", "t_ehaiah", "t_Ecave", "wm_povos", "wm_ehaiah", "t_cellar", "t_povosSecret", "t_Wruin", "wm_figdim", "t_figdim"]; musictracks = ["Fig_Variations"]; Mtrack = "Fig_Variations"; if (!tileset) { tileset = "t_interior1"; } mapEditor = true; if (NowBehold) { NowBehold = false; mapEditing = false; showEMap(); }
Instance of Symbol 4804 MovieClip "editor" in Frame 113
onClipEvent (load) { if (SPRITES == undefined) { this.attachMovie("empty", "SPRITES", 55535); SPRITES.D = 1; } if (LOOT == undefined) { this.attachMovie("empty", "LOOT", 54535); LOOT.D = 1; } }
Instance of Symbol 4808 MovieClip in Frame 113
onClipEvent (load) { z = 100; zoom = z + "%"; } on (keyPress "<PgDn>") { z = z * 0.75; _root.editor._width = _root.editor._width * 0.75; _root.editor._height = _root.editor._height * 0.75; zoom = z + "%"; } on (keyPress "<PgUp>") { z = z * 1.33333333333333; _root.editor._width = _root.editor._width * 1.33333333333333; _root.editor._height = _root.editor._height * 1.33333333333333; zoom = z + "%"; }
Instance of Symbol 4845 MovieClip "commandbox" in Frame 113
onClipEvent (load) { fading = 0; _alpha = 0; _visible = false; } onClipEvent (enterFrame) { if (Key.isDown(77)) { fading = 1; } else { fading = -1; } if (((fading == 1) && (_alpha < 100)) || ((fading == -1) && (_alpha > 0))) { _alpha = (_alpha + (20 * fading)); _visible = (_alpha > 0); } }
Frame 115
playMusic("none"); _quality = "MEDIUM";
Instance of Symbol 4848 MovieClip in Frame 115
on (press) { getURL ("http://www.fighunter.com/", "_blank"); } on (rollOver) { _root.Flash(this, [50, 155, 255]); }
Instance of Symbol 4855 MovieClip in Frame 212
on (press) { getURL ("http://www.crazymonkeygames.com/", "_blank"); } on (rollOver) { _root.Flash(this, [50, 155, 255]); }
Frame 329
gotoAndPlay ("cut1");
Frame 330
playMusic("none"); _quality = "MEDIUM"; storytext = "There is a Dark Fortress atop a Craggy Peak in the far-off Badlands...";
Frame 559
storytext = "...Where few men dare tread.";
Frame 672
storytext = "Those that do, never return...";
Frame 944
storytext = "For a mighty beast...";
Frame 1008
storytext = "...a DRAGON...";
Frame 1055
storytext = "...makes its lair here.";
Frame 1166
storytext = "The dragon is fond of stealing maidens from their homes...";
Frame 1257
storytext = "...and has taken a beautiful Princess from one of Belfan's greatest Kingdoms!";
Frame 1514
storytext = "The Damsel in Distress desperately calls out for help!";
Frame 1620
storytext = "There are only two brave men who can come to her rescue...";
Frame 1707
storytext = "Two Mighty Heroes; the greatest in the land...";
Frame 2075
storytext = "And luckily, they're on their way to save the Princess right now!";
Frame 2307
playMusic("MightyHeroes"); gotoAndStop ("field");
Frame 2308
_root.fadeTrans.ctrl.slowMode = false; playMusic("none"); cont._visible = false; _quality = "MEDIUM"; play(); plotVars.visited.soothwood = 1;
Frame 2614
playSFX("boom3");
Frame 2662
stop(); _root.nextArea = "gz_Mhouse2"; _root.spawnLoc = [0, 1]; _root.fadeTrans.ctrl.active = true;
Frame 2663
_root.fadeTrans.ctrl.slowMode = false; playMusic("GdM"); cont._visible = false; cont.removeMovieClip(); _quality = "MEDIUM"; play(); cont = {}; var GdM = [["Moric", "EARTH"], ["Qualna", "ETHER"], ["Gaspar", "FIRE"], ["Balthazar", "WATER"], ["Melchior", "AIR"], ["Anu", "DARK"]]; var g = 0; while (g < GdM.length) { cont[GdM[g][0]] = {props:{name:GdM[g][0], model:"s_" + GdM[g][0].toLowerCase(), elem:GdM[g][1], element:GdM[g][1]}}; g++; } count = 0;
Instance of Symbol 524 MovieClip [empty] "counter" in Frame 2663
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { if (count > 60) { return(undefined); } count++; if (count == 60) { speak("c_GdM", "Balthazar", "c_balthazar"); } }
Frame 2732
stop();
Frame 2742
playMusic("Theme"); plotVars.COMPLETED = true; areaname = "END OF CHAPTER 1"; PCloc = [0, 0, "endch1"]; plotVars.CHAPTER = 2; var SO = SharedObject.getLocal(gameID + "_sg_MASTER", "/"); if (SO.data.FINISHED == null) { SO.data.FINISHED = 1; } SO.flush(SO.getSize()); for (o in SO) { delete SO[o]; } SO = null; delete SO;
Instance of Symbol 3984 MovieClip [MENU_btn] "Save Game" in Frame 2742
on (press) { _root.FADER_.FadeTrans("M_File", 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Final Status" in Frame 2742
on (press) { _root.FADER_.FadeTrans("M_Status", 1); }
Frame 2743
playlist = [["Main Theme", "Theme"], ["Slaying The Dragon", "Intro"], ["Mighty Heroes!", "MightyHeroes"], ["Casual Battle", "battle"], ["Boss Battle", "BossBattle"], ["Victory Fanfare", "VictoryFanfare"], ["Game Over...", "GameOver"], ["Goznor", "Goznor"], ["Belfan Overworld", "WorldMap"], ["Dungeon I", "Dungeon1"], ["Enki's Theme", "Enki"], ["The Woods", "Woods"], ["Rohoph's Theme", "Rohoph"], ["Governance de Magi", "GdM"]]; playMusic("none"); nowPlaying = ""; mVol = 100;
Instance of Symbol 3984 MovieClip [MENU_btn] "Back" in Frame 2743
on (press) { _root.FADER_.FadeTrans("startmenu"); }
Instance of Symbol 4005 MovieClip "preloader" in Frame 2743
onClipEvent (load) { bartype = "HP"; fullness = 0; } onClipEvent (enterFrame) { if (_root.nowPlaying == "") { fullness = 0; _root.playback = "-"; } var total = _root.music.duration; var pos = _root.music.position; fullness = int((pos / total) * 100); this.gotoAndStop(101 - fullness); _root.playback = (((((Math.floor((pos / 1000) / 60) + ":") + (((int(pos / 1000) % 60) < 10) ? ("0" + (int(pos / 1000) % 60)) : (int(pos / 1000) % 60))) + " / ") + Math.floor((total / 1000) / 60)) + ":") + (((int(total / 1000) % 60) < 10) ? ("0" + (int(total / 1000) % 60)) : (int(total / 1000) % 60)); }
Instance of Symbol 524 MovieClip [empty] "tracklist" in Frame 2743
onClipEvent (load) { function Refresh() { for (o in this) { this[o].removeMovieClip(); } var _local3 = 0; while (_local3 < _root.playlist.length) { if (_root.playlist[_local3] == null) { } else { var _local4 = "track" + _local3; this.attachMovie("E_Entry", _local4, 10 + _local3); this[_local4]._y = 18 * (_local3 - P); this[_local4].entry = ((_local3 + 1) + ". ") + _root.playlist[_local3][0]; this[_local4].file = _root.playlist[_local3][1]; this[_local4].noRoll = true; this[_local4].onEnterFrame = function () { this.gotoAndStop(((_root.nowPlaying == this.entry) ? 2 : 1)); }; this[_local4].onPress = function () { _root.nowPlaying = this.entry; this.gotoAndStop(2); _root.playMusic(this.file); }; } _local3++; } } P = 0; Refresh(); }
Symbol 359 MovieClip [wepn] Frame 1
function Show(wpn) { var _local3 = _root.GetItemInfo(wpn.blade); var _local2 = _local3.wpnType; gotoAndStop(((_local2 == "BLASTER") ? 3 : (((((_local2 == "SWORD") || (_local2 == "DAGGER")) || (_local2 == "GREATSWORD")) ? 1 : 2)))); blade.gotoAndStop(wpn.blade); hilt.gotoAndStop((((_local3.wpnType == "BLASTER") || (_local3.wpnType == "GUN")) ? "null" : (wpn.hilt))); setCell.gotoAndStop(((_local3.wpnType == "BLASTER") ? (wpn.hilt) : "null")); elemglow.gotoAndStop((_root.GetWeaponStats(wpn).elem ? (_root.GetWeaponStats(wpn).elem) : "NONE")); } Show(this.weapon);
Symbol 446 MovieClip Frame 1
gotoAndStop(type);
Instance of Symbol 433 MovieClip in Symbol 446 MovieClip Frame 1
onClipEvent (load) { count = 6; this.gotoAndStop(_parent.type); } onClipEvent (enterFrame) { _alpha = (_alpha - count); if (((_alpha <= 50) && (count > 0)) || ((_alpha >= 100) && (count < 0))) { count = count * -1; } }
Instance of Symbol 451 MovieClip [ITEM_] "ITEM_" in Symbol 452 MovieClip [toss_item] Frame 1
onClipEvent (load) { AMOUNT = ""; }
Symbol 458 MovieClip [s_rune_dragon] Frame 1
stop();
Symbol 467 MovieClip [s_dragon] Frame 1
stop();
Symbol 515 MovieClip [dmgNum] Frame 1
stop();
Instance of Symbol 487 MovieClip [empty] "ctrl" in Symbol 515 MovieClip [dmgNum] Frame 1
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count < 5) { _parent._y = _parent._y - Math.pow(count, 1.7); } else { _parent._alpha = _parent._alpha - ((_parent._currentframe == 3) ? 4 : 15); } if (_parent._alpha <= 10) { _parent.removeMovieClip(); } }
Symbol 523 MovieClip [TFX_scratch] Frame 1
Symbol 523 MovieClip [TFX_scratch] Frame 7
stop(); this.removeMovieClip();
Symbol 526 MovieClip [emitter] Frame 1
if (_root.PFXEDITOR == true) { stop(); } else { nextFrame(); }
Instance of Symbol 524 MovieClip [empty] "control" in Symbol 526 MovieClip [emitter] Frame 1
onClipEvent (load) { sp = 0; delay = 1; time = 0; if (_parent.rpps != undefined) { opps = _parent.pps; _parent.pps = (opps * Math.random()) + (opps / 2); } } onClipEvent (enterFrame) { if ((_parent.mapPart == true) && (_root.cont._visible == false)) { return(undefined); } if (time > _parent.timeout) { return(undefined); } if ((_parent.timeout != undefined) || (_parent.Delay != undefined)) { time++; } if ((time < _parent.Delay) && (_parent.Delay != undefined)) { return(undefined); } if (!_root.OPTIONS.PFX) { return(undefined); } if (_parent.pps < 1) { delay = delay + _parent.pps; if (delay >= 1) { if (_parent.rpps == true) { _parent.pps = (opps * Math.random()) + (opps / 2); } delay = delay - 1; } else { return(undefined); } } i = 0; while (i < _parent.pps) { sp++; if (sp > 1000) { sp = 0; } _parent.attachMovie("particle", "P" + sp, sp); PARTICLE = _parent["P" + sp]; PARTICLE._x = (PARTICLE.Xoffset = (-_parent.Hs) + random((_parent.Hs * 2) + 1)); PARTICLE._y = (-_parent.Vs) + random((_parent.Vs * 2) + 1); PARTICLE._width = (PARTICLE._height = _parent.size * (((_parent.sizevar == -1) || (_parent.sizevar == null)) ? 1 : (Math.random() + 0.6))); PARTICLE._alpha = (_parent.alpha ? (_parent.alpha) : 100); PARTICLE.gotoAndStop(_parent.type); PARTICLE.stuff = [((_parent.mode == "RADIAL") ? ({x:random(_parent.mass + 1) * ((random(2) == 1) ? 1 : -1), y:random(_parent.mass + 1) * ((random(2) == 1) ? 1 : -1)}) : ({y:_parent.mass, x:0})), _parent.fade, _parent.shrink, _parent.spin]; PARTICLE.startX = _root.FOE._x; if (_parent.rot != null) { PARTICLE._rotation = ((_parent.rot == "R") ? (random(360)) : (_parent.rot)); } PARTICLE.onEnterFrame = function () { if (this._alpha <= 1) { this.removeMovieClip(); return(undefined); } this._y = this._y + Number(this.stuff[0].y); this._x = this._x + Number(this.stuff[0].x); if (this._parent._parent._parent._name == "FOE") { this._x = (this.startX - _root.FOE._x) + this.Xoffset; } this._alpha = this._alpha - ((this.stuff[1] == undefined) ? 1 : (this.stuff[1])); if (!isNaN(this.stuff[2])) { this._width = this._width * this.stuff[2]; this._height = this._height * this.stuff[2]; } this._rotation = this._rotation + this.stuff[3]; }; PARTICLE.colour = new Color(PARTICLE); if (_parent.colour != undefined) { PARTICLE.colour.setRGB(((_parent.colour[0] == undefined) ? (_parent.colour) : (_parent.colour[random(_parent.colour.length)]))); } i++; } }
Symbol 526 MovieClip [emitter] Frame 2
stop();
Symbol 527 MovieClip [spellFX] Frame 1
function ValidColour(value, lowlimit) { var _local1 = 0 + value; if (_local1 > 255) { _local1 = 255; } if (_local1 < -255) { _local1 = -255; } return(_local1); } function MultipliedColour(colour, mult, lowlimit) { var _local1 = (isNaN(plus) ? 0 : (lowlimit)); return([ValidColour((colour[0] * mult) + _local1, lowlimit), ValidColour((colour[1] * mult) + _local1, lowlimit), ValidColour((colour[2] * mult) + _local1, lowlimit)]); }
Instance of Symbol 526 MovieClip [emitter] "blood" in Symbol 527 MovieClip [spellFX] Frame 2
onClipEvent (load) { type = 26; pps = 5; Hs = 3; Vs = 3; fade = 18; mass = 20; spin = 0; size = 7; shrink = 0.95; var blood = _root[_root.Target].mdlStats.blood; colour = ((blood == undefined) ? 10027008 : (blood)); alpha = 70; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 3
var elem = (_root[_root.Acting].stats.elem ? (_root[_root.Acting].stats.elem) : (((!_root.GetItemInfo(_root[_root.Acting].stats.weapon).elem) ? (((_root.GetItemInfo(_root[_root.Acting].stats.shield).elem && (_root.GetItemInfo(_root[_root.Acting].stats.shield).type == "ammo")) ? (_root.GetItemInfo(_root[_root.Acting].stats.shield).elem) : (_root.GetModelInfo(_root[_root.Acting].stats.model).elem))) : (_root.GetItemInfo(_root[_root.Acting].stats.weapon).elem)))); var colour = 5592405; switch (elem) { case "FIRE" : colour = 16746496 /* 0xFF8800 */; break; case "WATER" : colour = 56831; break; case "AIR" : colour = 16776960 /* 0xFFFF00 */; break; case "EARTH" : colour = 6745702 /* 0x66EE66 */; break; case "LIGHT" : colour = 16777215 /* 0xFFFFFF */; break; case "DARK" : colour = 0; break; case "ETHER" : colour = 3403468 /* 0x33EECC */; break; default : colour = 5592405 /* 0x555555 */; }
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 3
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 4; spin = 5; size = 30; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = _parent.colour; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 3
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 7; spin = 5; size = 5; shrink = 0.9; alpha = 30; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = _parent.colour; }
Symbol 527 MovieClip [spellFX] Frame 5
_root.playSFX("Flame"); stop();
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 5
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 527 MovieClip [spellFX] Frame 5
onClipEvent (load) { type = 5; pps = 4; Hs = 12; Vs = 12; fade = 4; mass = -7; spin = 1; size = 50; shrink = 0.9; colour = 16746496 /* 0xFF8800 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1)); } alpha = 40; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "sparks" in Symbol 527 MovieClip [spellFX] Frame 5
onClipEvent (load) { type = 2; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = -11; spin = 5; size = 5; shrink = 0.99; colour = 16764057 /* 0xFFCC99 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.5)); } alpha = 40; sizevar = 1; timeout = 4; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 527 MovieClip [spellFX] Frame 5
onClipEvent (load) { type = 5; pps = 3; Hs = 9; Vs = 9; fade = 5; mass = -5; spin = 1; size = 30; shrink = 0.87; colour = 14732288 /* 0xE0CC00 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.5)); } alpha = 35; sizevar = 1; timeout = 3; }
Symbol 527 MovieClip [spellFX] Frame 6
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "inverseSnow" in Symbol 527 MovieClip [spellFX] Frame 6
onClipEvent (load) { type = 1; pps = 4; Hs = 40; Vs = 3; fade = 9; mass = -12; spin = 12; size = 4; shrink = 0.98; colour = 16777215 /* 0xFFFFFF */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 2, 220)); } alpha = 100; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 6
onClipEvent (load) { type = 2; pps = 5; Hs = 35; Vs = 38; fade = 12; mass = -2; spin = 11; size = 8; shrink = 1; colour = 15728623 /* 0xEFFFEF */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 2, 200)); } alpha = 20; sizevar = 1; timeout = 16; Delay = 6; }
Instance of Symbol 526 MovieClip [emitter] "MagicRipples" in Symbol 527 MovieClip [spellFX] Frame 6
onClipEvent (load) { type = 9; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = -20; spin = 0; size = 40; shrink = 1; colour = 13434848 /* 0xCCFFE0 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 2, 200)); } alpha = 40; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 6
onClipEvent (load) { type = 6; pps = 5; Hs = 11; Vs = 11; fade = 3; mass = 6; spin = 11; size = 20; shrink = 1.1; colour = 11599871 /* 0xB0FFFF */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 2, 200)); } alpha = 10; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 7
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 7
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 4; mass = 2; spin = 0; size = 6; shrink = 1; colour = 11599021 /* 0xB0FCAD */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.8, 200)); } alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 7
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 11599021 /* 0xB0FCAD */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.4, 0)); } alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 7
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 11599021 /* 0xB0FCAD */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.3, 0)); } alpha = 20; sizevar = 1; timeout = 16; Delay = 6; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 8
_root.playSFX("Bubble");
Instance of Symbol 526 MovieClip [emitter] "Splash" in Symbol 527 MovieClip [spellFX] Frame 8
onClipEvent (load) { type = 6; pps = 8; Hs = 11; Vs = 11; fade = 8; mass = 22; spin = 11; size = 40; shrink = 0.9; colour = 39423; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1, 0)); } alpha = 20; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 8
onClipEvent (load) { type = 8; pps = 3; Hs = 20; Vs = 20; fade = 7; mass = -6; spin = 5; size = 14; shrink = 1.1; colour = 56831; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.2, 0)); } alpha = 49; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 10
_root.playSFX("hit_POLEARMS");
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 527 MovieClip [spellFX] Frame 10
onClipEvent (load) { type = 15; pps = 5; Hs = 0; Vs = 0; fade = 20; mass = 0; spin = 37; size = 5; shrink = 0.99; colour = 5104161 /* 0x4DE221 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1, 0)); } alpha = 100; sizevar = 1; timeout = 1; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 11
_root.playSFX("weird"); _root.Flash(_root, _root.SPELLCOLOUR);
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 11
onClipEvent (load) { type = 1; pps = 5; Hs = 50; Vs = 50; fade = 50; mass = 0; spin = 30; size = 2; shrink = 0.9; colour = 16777215 /* 0xFFFFFF */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1, 0)); } alpha = 70; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 12
_root.playSFX("Bubble");
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 12
onClipEvent (load) { type = 27; pps = 3; Hs = 20; Vs = 20; fade = 5; mass = 0; spin = 0; size = 12; shrink = 1; colour = 11513775 /* 0xAFAFAF */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1, 0)); } alpha = 60; sizevar = 1; timeout = 7; }
Symbol 527 MovieClip [spellFX] Frame 13
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 13
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1, 0)); } alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 14
_root.playSFX("Thunder");
Instance of Symbol 526 MovieClip [emitter] "bolt" in Symbol 527 MovieClip [spellFX] Frame 14
onClipEvent (load) { type = 30; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = 0; spin = 0; shrink = 1; colour = 6741862 /* 0x66DF66 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.1)); } alpha = 100; sizevar = 0; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "explosions" in Symbol 527 MovieClip [spellFX] Frame 14
onClipEvent (load) { type = 1; pps = 1; Hs = 25; Vs = 25; fade = 20; mass = 0; spin = 0; size = 22; shrink = 1.1; colour = 65280; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1, 0)); } alpha = 100; sizevar = 1; timeout = 7; }
Symbol 527 MovieClip [spellFX] Frame 15
_root.playSFX("Earth1"); _root.Quake(5);
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 15
onClipEvent (load) { type = 6; pps = 8; Hs = 11; Vs = 11; fade = 2; mass = 9; spin = 11; size = 60; shrink = 1.1; colour = 6312000 /* 0x605040 */; alpha = 20; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "BigRocks" in Symbol 527 MovieClip [spellFX] Frame 15
onClipEvent (load) { type = 10; pps = 7; Hs = 8; Vs = 8; fade = 7; mass = 17; spin = 16; size = 16; shrink = 1.05; alpha = 100; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "SmallRocks" in Symbol 527 MovieClip [spellFX] Frame 15
onClipEvent (load) { type = 10; pps = 7; Hs = 8; Vs = 8; fade = 7; mass = 24; spin = 26; size = 5; shrink = 0.95; alpha = 63; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 17
_root.playSFX("Bubble");
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 17
onClipEvent (load) { type = 8; pps = 1; Hs = 24; Vs = 24; fade = 4; mass = -6; spin = 5; size = 14; shrink = 1.1; colour = 56831; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.2, 0)); } alpha = 49; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 18
_root.playSFX("Curse");
Instance of Symbol 526 MovieClip [emitter] "Big_snowflake" in Symbol 527 MovieClip [spellFX] Frame 18
onClipEvent (load) { type = 37; pps = 1; Hs = 0; Vs = 0; fade = 12; mass = 0; spin = 0; size = 15; shrink = 1.5; colour = 15794175 /* 0xF0FFFF */; alpha = 100; sizevar = 0; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "Snow" in Symbol 527 MovieClip [spellFX] Frame 18
onClipEvent (load) { type = 37; pps = 3; Hs = 40; Vs = 40; fade = 4; mass = -6; spin = 0; size = 7; shrink = 0.9; colour = 15794175 /* 0xF0FFFF */; alpha = 90; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 19
_root.playSFX("Flame"); stop();
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 19
onClipEvent (load) { type = 6; pps = 4; Hs = 5; Vs = 5; fade = 2; mass = 3; spin = 5; size = 30; shrink = 1.01; colour = 1513239 /* 0x171717 */; alpha = 9; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 527 MovieClip [spellFX] Frame 19
onClipEvent (load) { type = 5; pps = 4; Hs = 5; Vs = 5; fade = 4; mass = -4; spin = 1; size = 33; shrink = 0.9; colour = 16746496 /* 0xFF8800 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1)); } alpha = 40; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "sparks" in Symbol 527 MovieClip [spellFX] Frame 19
onClipEvent (load) { type = 2; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = -7; spin = 5; size = 5; shrink = 0.99; colour = 16764057 /* 0xFFCC99 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.5)); } alpha = 40; sizevar = 1; timeout = 4; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 527 MovieClip [spellFX] Frame 19
onClipEvent (load) { type = 5; pps = 3; Hs = 3; Vs = 3; fade = 5; mass = -2; spin = 1; size = 18; shrink = 0.87; colour = 14732288 /* 0xE0CC00 */; if (_root.SPELLCOLOUR != null) { colour = _root.RGBtoHex(_parent.MultipliedColour(_root.SPELLCOLOUR, 1.5)); } alpha = 35; sizevar = 1; timeout = 3; }
Symbol 527 MovieClip [spellFX] Frame 20
_root.playSFX("hit_MARTIAL");
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 527 MovieClip [spellFX] Frame 20
onClipEvent (load) { type = 38; pps = 2; Hs = 2; Vs = 2; fade = 16; mass = 13; spin = 0; size = 20; shrink = 1.2; colour = 13031897 /* 0xC6D9D9 */; alpha = 100; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 25
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 4; spin = 5; size = 24; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 7340032 /* 0x700000 */; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 25
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 12; spin = 5; size = 10; shrink = 0.9; alpha = 30; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 16737894 /* 0xFF6666 */; }
Instance of Symbol 526 MovieClip [emitter] "circlular" in Symbol 527 MovieClip [spellFX] Frame 25
onClipEvent (load) { type = 46; pps = 1; Hs = 0; Vs = 0; fade = 22; mass = 0; spin = 40; size = 20; shrink = 1.5; colour = 10044484 /* 0x994444 */; alpha = 100; sizevar = 0; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "PHYS_SHLD" in Symbol 527 MovieClip [spellFX] Frame 26
onClipEvent (load) { type = 47; pps = 2; Hs = 3; Vs = 3; fade = 10; mass = 0; size = 40; colour = 7855411 /* 0x77DD33 */; alpha = 24; sizevar = -1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "PHYS_SHLD" in Symbol 527 MovieClip [spellFX] Frame 27
onClipEvent (load) { type = 47; pps = 2; Hs = 3; Vs = 3; fade = 10; mass = 0; size = 40; colour = 7855615 /* 0x77DDFF */; alpha = 24; sizevar = -1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 28
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 4; spin = 5; size = 24; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 4231168 /* 0x409000 */; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 28
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 12; spin = 5; size = 10; shrink = 0.9; alpha = 30; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 11206570 /* 0xAAFFAA */; }
Instance of Symbol 526 MovieClip [emitter] "circlular" in Symbol 527 MovieClip [spellFX] Frame 28
onClipEvent (load) { type = 46; pps = 1; Hs = 0; Vs = 0; fade = 30; mass = 0; spin = 40; size = 10; shrink = 1.3; colour = 5635925 /* 0x55FF55 */; alpha = 100; sizevar = 0; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 28
onClipEvent (load) { type = 8; pps = 2; Hs = 40; Vs = 40; fade = 6; mass = 10; spin = 0; size = 4; colour = 7584580 /* 0x73BB44 */; alpha = 49; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 29
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 4; spin = 5; size = 24; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 14540117 /* 0xDDDD55 */; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 29
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 12; spin = 5; size = 10; shrink = 0.9; alpha = 30; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 16777045 /* 0xFFFF55 */; }
Instance of Symbol 526 MovieClip [emitter] "circlular" in Symbol 527 MovieClip [spellFX] Frame 29
onClipEvent (load) { type = 46; pps = 1; Hs = 0; Vs = 0; fade = 30; mass = 0; spin = 40; size = 10; shrink = 1.3; colour = 16777130 /* 0xFFFFAA */; alpha = 100; sizevar = 0; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "electro2" in Symbol 527 MovieClip [spellFX] Frame 29
onClipEvent (load) { type = 41; pps = 3; Hs = 20; Vs = 20; fade = 35; mass = 0; spin = 0; size = 16; shrink = 0.9; alpha = 50; sizevar = 1; timeout = 5; rot = "R"; }
Symbol 527 MovieClip [spellFX] Frame 45
_root.playSFX("Thunder");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 45
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 5; spin = 5; size = 40; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 4473924 /* 0x444444 */; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 45
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 10; spin = 5; size = 8; shrink = 0.9; alpha = 30; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 16777113 /* 0xFFFF99 */; }
Instance of Symbol 526 MovieClip [emitter] "electro1" in Symbol 527 MovieClip [spellFX] Frame 45
onClipEvent (load) { type = 40; pps = 2; Hs = 0; Vs = 0; fade = 80; mass = 0; spin = 0; alpha = 90; timeout = 5; mode = "RADIAL"; rot = "R"; }
Instance of Symbol 526 MovieClip [emitter] "electro2" in Symbol 527 MovieClip [spellFX] Frame 45
onClipEvent (load) { type = 41; pps = 3; Hs = 60; Vs = 60; fade = 35; mass = 0; spin = 0; alpha = 50; sizevar = 1; timeout = 5; rot = "R"; }
Symbol 527 MovieClip [spellFX] Frame 46
_root.playSFX("hit_2HSWORDS"); _root.playSFX("Kill4");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 46
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 5; spin = 5; size = 40; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 1725713 /* 0x1A5511 */; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 46
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 10; spin = 5; size = 8; shrink = 0.9; alpha = 30; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 10092288 /* 0x99FF00 */; }
Instance of Symbol 526 MovieClip [emitter] "gash" in Symbol 527 MovieClip [spellFX] Frame 46
onClipEvent (load) { type = 42; pps = 1; Hs = 0; Vs = 0; fade = 12; mass = 0; spin = 0; alpha = 100; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "electro2" in Symbol 527 MovieClip [spellFX] Frame 46
onClipEvent (load) { type = 43; pps = 2; Hs = 50; Vs = 50; fade = 15; mass = 0; spin = 0; alpha = 80; sizevar = 1; timeout = 3; rot = 135; }
Symbol 527 MovieClip [spellFX] Frame 47
_root.playSFX("Slam");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 47
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 5; spin = 5; size = 40; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 15663103 /* 0xEEFFFF */; }
Instance of Symbol 526 MovieClip [emitter] "electro1" in Symbol 527 MovieClip [spellFX] Frame 47
onClipEvent (load) { type = 44; pps = 6; Hs = 0; Vs = 0; fade = 8; mass = 0; spin = 0; alpha = 70; timeout = 5; mode = "RADIAL"; rot = "R"; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 47
onClipEvent (load) { type = 1; pps = 8; Hs = 16; Vs = 16; fade = 14; mass = 20; spin = 5; size = 8; shrink = 0.9; alpha = 90; sizevar = 1; timeout = 0; mode = "RADIAL"; colour = 16777183 /* 0xFFFFDF */; }
Symbol 527 MovieClip [spellFX] Frame 55
_root.playSFX("punch");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 55
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 4; spin = 5; size = 24; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 8943462 /* 0x887766 */; }
Instance of Symbol 526 MovieClip [emitter] "circlular" in Symbol 527 MovieClip [spellFX] Frame 55
onClipEvent (load) { type = 46; pps = 1; Hs = 0; Vs = 0; fade = 22; mass = 0; spin = 40; size = 20; shrink = 1.5; colour = 11184810 /* 0xAAAAAA */; alpha = 100; sizevar = 0; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 56
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 12; spin = 5; size = 5; shrink = 0.9; alpha = 40; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 11184810 /* 0xAAAAAA */; }
Symbol 527 MovieClip [spellFX] Frame 65
_root.playSFX("hit_MARTIAL");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 65
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 4; mass = 4; spin = 5; size = 24; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 5242944 /* 0x500040 */; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 65
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 12; spin = 5; size = 10; shrink = 0.9; alpha = 30; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 0; }
Instance of Symbol 526 MovieClip [emitter] "circlular" in Symbol 527 MovieClip [spellFX] Frame 65
onClipEvent (load) { type = 46; pps = 1; Hs = 0; Vs = 0; fade = 22; mass = 0; spin = 40; size = 20; shrink = 1.5; colour = 3342376 /* 0x330028 */; alpha = 100; sizevar = 0; timeout = 0; }
Symbol 527 MovieClip [spellFX] Frame 66
_root.playSFX("Slam");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 66
onClipEvent (load) { type = 6; pps = 4; Hs = 20; Vs = 20; fade = 0.6; mass = 4; spin = 5; size = 36; shrink = 1.1; alpha = 10; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 16776977 /* 0xFFFF11 */; }
Instance of Symbol 526 MovieClip [emitter] "bam" in Symbol 527 MovieClip [spellFX] Frame 66
onClipEvent (load) { type = 1; pps = 4; Hs = 16; Vs = 16; fade = 5; mass = 12; spin = 5; size = 10; shrink = 0.9; alpha = 30; sizevar = 1; timeout = 5; mode = "RADIAL"; colour = 16777130 /* 0xFFFFAA */; }
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 66
onClipEvent (load) { type = 8; pps = 2; Hs = 40; Vs = 40; fade = 4; mass = 6; spin = 0; size = 4; colour = 16777011 /* 0xFFFF33 */; alpha = 59; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 100
_root.playSFX("Flame");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 100
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 527 MovieClip [spellFX] Frame 100
onClipEvent (load) { type = 5; pps = 4; Hs = 12; Vs = 12; fade = 4; mass = -7; spin = 1; size = 50; shrink = 0.9; colour = 16746496 /* 0xFF8800 */; alpha = 40; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "sparks" in Symbol 527 MovieClip [spellFX] Frame 100
onClipEvent (load) { type = 2; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = -11; spin = 5; size = 5; shrink = 0.99; colour = 16764057 /* 0xFFCC99 */; alpha = 40; sizevar = 1; timeout = 4; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 527 MovieClip [spellFX] Frame 100
onClipEvent (load) { type = 5; pps = 3; Hs = 9; Vs = 9; fade = 5; mass = -5; spin = 1; size = 30; shrink = 0.87; colour = 14732288 /* 0xE0CC00 */; alpha = 35; sizevar = 1; timeout = 3; }
Symbol 527 MovieClip [spellFX] Frame 101
_root.playSFX("Gust");
Instance of Symbol 526 MovieClip [emitter] "tornado" in Symbol 527 MovieClip [spellFX] Frame 101
onClipEvent (load) { type = 6; pps = 4; Hs = 4; Vs = 3; fade = 5; mass = -11; spin = 12; size = 7; shrink = 1.4; colour = 16777184 /* 0xFFFFE0 */; alpha = 40; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "AirRipples" in Symbol 527 MovieClip [spellFX] Frame 101
onClipEvent (load) { type = 9; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = -2; spin = 0; size = 40; shrink = 1.2; colour = 16777184 /* 0xFFFFE0 */; alpha = 20; sizevar = 1; timeout = 8; }
Symbol 527 MovieClip [spellFX] Frame 102
_root.playSFX("Bubble");
Instance of Symbol 526 MovieClip [emitter] "Splash" in Symbol 527 MovieClip [spellFX] Frame 102
onClipEvent (load) { type = 6; pps = 8; Hs = 11; Vs = 11; fade = 8; mass = 22; spin = 11; size = 40; shrink = 0.9; colour = 39423; alpha = 20; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 102
onClipEvent (load) { type = 8; pps = 3; Hs = 20; Vs = 20; fade = 7; mass = -6; spin = 5; size = 14; shrink = 1.1; colour = 56831; alpha = 49; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 103
_root.playSFX("Earth1"); _root.Quake(5);
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 103
onClipEvent (load) { type = 6; pps = 8; Hs = 11; Vs = 11; fade = 2; mass = 9; spin = 11; size = 60; shrink = 1.1; colour = 6312000 /* 0x605040 */; alpha = 20; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "BigRocks" in Symbol 527 MovieClip [spellFX] Frame 103
onClipEvent (load) { type = 10; pps = 7; Hs = 8; Vs = 8; fade = 7; mass = 17; spin = 16; size = 16; shrink = 1.05; alpha = 100; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "SmallRocks" in Symbol 527 MovieClip [spellFX] Frame 103
onClipEvent (load) { type = 10; pps = 7; Hs = 8; Vs = 8; fade = 7; mass = 24; spin = 26; size = 5; shrink = 0.95; alpha = 63; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 104
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 104
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 105
_root.playSFX("Poison");
Instance of Symbol 526 MovieClip [emitter] "Splash" in Symbol 527 MovieClip [spellFX] Frame 105
onClipEvent (load) { type = 6; pps = 8; Hs = 11; Vs = 11; fade = 8; mass = 22; spin = 11; size = 40; shrink = 0.9; colour = 2267426 /* 0x229922 */; alpha = 20; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 105
onClipEvent (load) { type = 8; pps = 3; Hs = 20; Vs = 20; fade = 7; mass = -6; spin = 5; size = 14; shrink = 1.1; colour = 65280; alpha = 49; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 106
_root.playSFX("Curse"); _root.Flash(_root, [-255, -255, -255]);
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 106
onClipEvent (load) { type = 6; pps = 0; Hs = 11; Vs = 11; fade = 2; mass = 9; spin = 11; size = 60; shrink = 1.1; colour = 0; alpha = 20; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "secondwave" in Symbol 527 MovieClip [spellFX] Frame 106
onClipEvent (load) { type = 1; pps = 7; Hs = 8; Vs = 8; fade = 7; mass = 2; spin = 16; size = 16; shrink = 1.05; colour = 2424884 /* 0x250034 */; alpha = 100; sizevar = 1; delay = 5; timeout = 10; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "firstwave" in Symbol 527 MovieClip [spellFX] Frame 106
onClipEvent (load) { type = 1; pps = 7; Hs = 8; Vs = 8; fade = 7; mass = 7; spin = 26; size = 5; shrink = 0.95; colour = 2424884 /* 0x250034 */; alpha = 63; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "circle" in Symbol 527 MovieClip [spellFX] Frame 106
onClipEvent (load) { type = 29; pps = 1; Hs = 0; Vs = 0; fade = 5; mass = 0; spin = 40; size = 50; shrink = 1.1; colour = 0; alpha = 100; sizevar = 0; timeout = 1; }
Symbol 527 MovieClip [spellFX] Frame 115
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "inverseSnow" in Symbol 527 MovieClip [spellFX] Frame 115
onClipEvent (load) { type = 1; pps = 4; Hs = 40; Vs = 3; fade = 9; mass = -12; spin = 12; size = 4; shrink = 0.98; colour = 16777215 /* 0xFFFFFF */; alpha = 100; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 115
onClipEvent (load) { type = 2; pps = 5; Hs = 35; Vs = 38; fade = 12; mass = -2; spin = 11; size = 8; shrink = 1; colour = 15728623 /* 0xEFFFEF */; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; }
Instance of Symbol 526 MovieClip [emitter] "MagicRipples" in Symbol 527 MovieClip [spellFX] Frame 115
onClipEvent (load) { type = 9; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = -20; spin = 0; size = 40; shrink = 1; colour = 13434848 /* 0xCCFFE0 */; alpha = 40; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 115
onClipEvent (load) { type = 6; pps = 5; Hs = 11; Vs = 11; fade = 3; mass = 6; spin = 11; size = 20; shrink = 1.1; colour = 11599871 /* 0xB0FFFF */; alpha = 10; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 116
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 116
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 4; mass = 2; spin = 0; size = 6; shrink = 1; colour = 11599021 /* 0xB0FCAD */; alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 116
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 11599021 /* 0xB0FCAD */; alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 116
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 11599021 /* 0xB0FCAD */; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 117
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "inverseSnow" in Symbol 527 MovieClip [spellFX] Frame 117
onClipEvent (load) { type = 1; pps = 4; Hs = 40; Vs = 3; fade = 9; mass = -12; spin = 12; size = 4; shrink = 0.98; colour = 16777215 /* 0xFFFFFF */; alpha = 100; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 117
onClipEvent (load) { type = 2; pps = 5; Hs = 35; Vs = 38; fade = 12; mass = -2; spin = 11; size = 8; shrink = 1; colour = 15728623 /* 0xEFFFEF */; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; }
Instance of Symbol 526 MovieClip [emitter] "MagicRipples" in Symbol 527 MovieClip [spellFX] Frame 117
onClipEvent (load) { type = 9; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = -20; spin = 0; size = 40; shrink = 1; colour = 13434848 /* 0xCCFFE0 */; alpha = 40; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 117
onClipEvent (load) { type = 6; pps = 5; Hs = 11; Vs = 11; fade = 3; mass = 6; spin = 11; size = 20; shrink = 1.1; colour = 11599871 /* 0xB0FFFF */; alpha = 10; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 118
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 118
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 4; mass = 2; spin = 0; size = 6; shrink = 1; colour = 13611512 /* 0xCFB1F8 */; alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 118
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 13611512 /* 0xCFB1F8 */; alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 118
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 13611512 /* 0xCFB1F8 */; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 119
_root.playSFX("MPRestore");
Instance of Symbol 526 MovieClip [emitter] "inverseSnow" in Symbol 527 MovieClip [spellFX] Frame 119
onClipEvent (load) { type = 1; pps = 4; Hs = 40; Vs = 3; fade = 9; mass = -12; spin = 12; size = 4; shrink = 0.98; colour = 65535; alpha = 100; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 119
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 26367; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "MagicRipples" in Symbol 527 MovieClip [spellFX] Frame 119
onClipEvent (load) { type = 9; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = -20; spin = 0; size = 40; shrink = 1; colour = 56831; alpha = 40; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "ArcaneCircle" in Symbol 527 MovieClip [spellFX] Frame 119
onClipEvent (load) { type = 16; pps = 1; Hs = 0; Vs = 0; fade = 10; mass = 0; spin = 15; size = 10; shrink = 1.3; colour = 56831; alpha = 100; sizevar = 0; timeout = 1; }
Symbol 527 MovieClip [spellFX] Frame 120
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 120
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 16777215 /* 0xFFFFFF */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 130
_root.playSFX("Flame");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 130
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 3618615 /* 0x373737 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 527 MovieClip [spellFX] Frame 130
onClipEvent (load) { type = 5; pps = 4; Hs = 12; Vs = 12; fade = 4; mass = -7; spin = 1; size = 50; shrink = 0.9; colour = 1219037 /* 0x1299DD */; alpha = 40; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "sparks" in Symbol 527 MovieClip [spellFX] Frame 130
onClipEvent (load) { type = 2; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = -11; spin = 5; size = 5; shrink = 0.99; colour = 65535; alpha = 40; sizevar = 1; timeout = 4; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 527 MovieClip [spellFX] Frame 130
onClipEvent (load) { type = 5; pps = 3; Hs = 9; Vs = 9; fade = 5; mass = -5; spin = 1; size = 30; shrink = 0.87; colour = 57343; alpha = 35; sizevar = 1; timeout = 3; }
Symbol 527 MovieClip [spellFX] Frame 131
_root.playSFX("Thunder");
Instance of Symbol 526 MovieClip [emitter] "bolt" in Symbol 527 MovieClip [spellFX] Frame 131
onClipEvent (load) { type = 30; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = 0; spin = 0; shrink = 1; alpha = 100; sizevar = 0; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "explosions" in Symbol 527 MovieClip [spellFX] Frame 131
onClipEvent (load) { type = 1; pps = 1; Hs = 25; Vs = 25; fade = 20; mass = 0; spin = 0; size = 22; shrink = 1.1; colour = 65280; alpha = 100; sizevar = 1; timeout = 7; }
Symbol 527 MovieClip [spellFX] Frame 132
_root.playSFX("Curse"); _root.Flash(_root, [-255, -255, -255]);
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 132
onClipEvent (load) { type = 6; pps = 0; Hs = 11; Vs = 11; fade = 2; mass = 9; spin = 11; size = 60; shrink = 1.1; colour = 0; alpha = 20; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "secondwave" in Symbol 527 MovieClip [spellFX] Frame 132
onClipEvent (load) { type = 1; pps = 7; Hs = 8; Vs = 8; fade = 7; mass = 2; spin = 16; size = 16; shrink = 1.05; colour = 2424884 /* 0x250034 */; alpha = 100; sizevar = 1; delay = 5; timeout = 10; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "firstwave" in Symbol 527 MovieClip [spellFX] Frame 132
onClipEvent (load) { type = 1; pps = 7; Hs = 8; Vs = 8; fade = 7; mass = 7; spin = 26; size = 5; shrink = 0.95; colour = 2424884 /* 0x250034 */; alpha = 63; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "circle" in Symbol 527 MovieClip [spellFX] Frame 132
onClipEvent (load) { type = 29; pps = 1; Hs = 0; Vs = 0; fade = 5; mass = 0; spin = 40; size = 50; shrink = 1.1; colour = 0; alpha = 100; sizevar = 0; timeout = 1; }
Symbol 527 MovieClip [spellFX] Frame 145
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "inverseSnow" in Symbol 527 MovieClip [spellFX] Frame 145
onClipEvent (load) { type = 1; pps = 4; Hs = 40; Vs = 3; fade = 9; mass = -12; spin = 12; size = 4; shrink = 0.98; colour = 65484; alpha = 100; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 145
onClipEvent (load) { type = 2; pps = 5; Hs = 35; Vs = 38; fade = 12; mass = -2; spin = 11; size = 8; shrink = 1; colour = 65535; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; }
Instance of Symbol 526 MovieClip [emitter] "MagicRipples" in Symbol 527 MovieClip [spellFX] Frame 145
onClipEvent (load) { type = 9; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = -20; spin = 0; size = 40; shrink = 1; colour = 65484; alpha = 40; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 145
onClipEvent (load) { type = 6; pps = 5; Hs = 11; Vs = 11; fade = 3; mass = 6; spin = 11; size = 20; shrink = 1.1; colour = 65484; alpha = 10; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 146
_root.playSFX("Flame");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 146
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 4; mass = 2; spin = 0; size = 6; shrink = 1; colour = 65484; alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 146
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 65484; alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 146
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 65484; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 147
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "inverseSnow" in Symbol 527 MovieClip [spellFX] Frame 147
onClipEvent (load) { type = 1; pps = 4; Hs = 40; Vs = 3; fade = 9; mass = -12; spin = 12; size = 4; shrink = 0.98; colour = 52479; alpha = 100; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 147
onClipEvent (load) { type = 2; pps = 5; Hs = 35; Vs = 38; fade = 12; mass = -2; spin = 11; size = 8; shrink = 1; colour = 65535; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; }
Instance of Symbol 526 MovieClip [emitter] "MagicRipples" in Symbol 527 MovieClip [spellFX] Frame 147
onClipEvent (load) { type = 9; pps = 1; Hs = 1; Vs = 1; fade = 8; mass = -20; spin = 0; size = 40; shrink = 1; colour = 52479; alpha = 40; sizevar = 1; timeout = 8; }
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 147
onClipEvent (load) { type = 6; pps = 5; Hs = 11; Vs = 11; fade = 3; mass = 6; spin = 11; size = 20; shrink = 1.1; colour = 52479; alpha = 10; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 148
_root.playSFX("Curse");
Instance of Symbol 526 MovieClip [emitter] "pentagram" in Symbol 527 MovieClip [spellFX] Frame 148
onClipEvent (load) { type = 32; pps = 1; Hs = 0; Vs = 0; fade = 5; mass = 0; spin = 40; size = 50; shrink = 0.94; colour = 6697932 /* 0x6633CC */; alpha = 100; sizevar = 0; timeout = 0; }
Instance of Symbol 526 MovieClip [emitter] "X" in Symbol 527 MovieClip [spellFX] Frame 148
onClipEvent (load) { type = 33; pps = 1; Hs = 3; Vs = 3; fade = 20; mass = 0; spin = 0; size = 10; shrink = 1.4; colour = 65793 /* 0x010101 */; alpha = 100; sizevar = 0; timeout = 5; Delay = 5; }
Symbol 527 MovieClip [spellFX] Frame 160
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 160
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 4; mass = 2; spin = 0; size = 6; shrink = 1; colour = 9775574 /* 0x9529D6 */; alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 160
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 9775574 /* 0x9529D6 */; alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 160
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 9775574 /* 0x9529D6 */; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 175
_root.playSFX("hit_MARTIAL");
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 527 MovieClip [spellFX] Frame 175
onClipEvent (load) { type = 28; pps = 5; Hs = 2; Vs = 2; fade = 16; mass = 13; spin = 0; size = 5; shrink = 1.2; colour = 13031897 /* 0xC6D9D9 */; alpha = 100; sizevar = 1; timeout = 3; }
Symbol 527 MovieClip [spellFX] Frame 176
_root.playSFX("Slam");
Instance of Symbol 526 MovieClip [emitter] "blast2" in Symbol 527 MovieClip [spellFX] Frame 176
onClipEvent (load) { type = 1; pps = 5; Hs = 4; Vs = 4; fade = 7; mass = 6; spin = 26; size = 15; shrink = 0.99; colour = 15602965 /* 0xEE1515 */; alpha = 100; sizevar = 1; timeout = 1; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 527 MovieClip [spellFX] Frame 176
onClipEvent (load) { type = 1; pps = 5; Hs = 4; Vs = 4; fade = 7; mass = 4; spin = 26; size = 5; shrink = 0.99; colour = 14314064 /* 0xDA6A50 */; alpha = 100; sizevar = 1; timeout = 1; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 177
_root.playSFX("hit_MARTIAL");
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 527 MovieClip [spellFX] Frame 177
onClipEvent (load) { type = 28; pps = 5; Hs = 2; Vs = 2; fade = 16; mass = 13; spin = 0; size = 5; shrink = 1.2; colour = 65280; alpha = 100; sizevar = 1; timeout = 3; }
Symbol 527 MovieClip [spellFX] Frame 178
_root.playSFX("MPRestore");
Instance of Symbol 526 MovieClip [emitter] "blast2" in Symbol 527 MovieClip [spellFX] Frame 178
onClipEvent (load) { type = 1; pps = 5; Hs = 4; Vs = 4; fade = 7; mass = 6; spin = 26; size = 15; shrink = 0.99; colour = 15602965 /* 0xEE1515 */; alpha = 100; sizevar = 1; timeout = 1; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 527 MovieClip [spellFX] Frame 178
onClipEvent (load) { type = 1; pps = 5; Hs = 4; Vs = 4; fade = 7; mass = 4; spin = 26; size = 5; shrink = 0.99; colour = 14314064 /* 0xDA6A50 */; alpha = 100; sizevar = 1; timeout = 1; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 190
stop(); _root.playSFX("MPRestore");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 190
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 6; mass = 3; spin = 0; size = 6; shrink = 1; colour = 255; alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 190
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 255; alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 190
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 255; alpha = 20; sizevar = 1; timeout = 9; Delay = 6; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 191
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 191
onClipEvent (load) { type = 20; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 65535; alpha = 100; sizevar = 0; timeout = 3; }
Symbol 527 MovieClip [spellFX] Frame 200
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 200
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 4; mass = 2; spin = 0; size = 6; shrink = 1; colour = 12642965 /* 0xC0EA95 */; alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 200
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 12642965 /* 0xC0EA95 */; alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 200
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 7981863 /* 0x79CB27 */; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 201
_root.playSFX("Bubble");
Instance of Symbol 526 MovieClip [emitter] "Splash" in Symbol 527 MovieClip [spellFX] Frame 201
onClipEvent (load) { type = 6; pps = 8; Hs = 11; Vs = 11; fade = 8; mass = 22; spin = 11; size = 40; shrink = 0.9; colour = 39423; alpha = 20; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 201
onClipEvent (load) { type = 8; pps = 3; Hs = 20; Vs = 20; fade = 7; mass = -6; spin = 5; size = 14; shrink = 1.1; colour = 56831; alpha = 49; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 202
_root.playSFX("weird"); _root.Flash(_root, [255, 255, 255]);
Instance of Symbol 526 MovieClip [emitter] "Dust" in Symbol 527 MovieClip [spellFX] Frame 202
onClipEvent (load) { type = 1; pps = 5; Hs = 50; Vs = 50; fade = 50; mass = 0; spin = 30; size = 2; shrink = 0.9; colour = 16777215 /* 0xFFFFFF */; alpha = 70; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 203
_root.playSFX("Bubble");
Instance of Symbol 526 MovieClip [emitter] "Splash" in Symbol 527 MovieClip [spellFX] Frame 203
onClipEvent (load) { type = 6; pps = 8; Hs = 11; Vs = 11; fade = 8; mass = 22; spin = 11; size = 40; shrink = 0.9; colour = 8196621 /* 0x7D120D */; alpha = 20; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 203
onClipEvent (load) { type = 8; pps = 3; Hs = 20; Vs = 20; fade = 7; mass = -6; spin = 5; size = 14; shrink = 1.1; colour = 0; alpha = 49; sizevar = 1; timeout = 7; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 204
_root.playSFX("hit_POLEARMS");
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 527 MovieClip [spellFX] Frame 204
onClipEvent (load) { type = 15; pps = 5; Hs = 0; Vs = 0; fade = 20; mass = 0; spin = 37; size = 5; shrink = 0.99; colour = 5104161 /* 0x4DE221 */; alpha = 100; sizevar = 1; timeout = 1; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 205
_root.playSFX("Flame");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 205
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 527 MovieClip [spellFX] Frame 205
onClipEvent (load) { type = 5; pps = 4; Hs = 12; Vs = 12; fade = 4; mass = -7; spin = 1; size = 50; shrink = 0.9; colour = 4567299 /* 0x45B103 */; alpha = 40; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "sparks" in Symbol 527 MovieClip [spellFX] Frame 205
onClipEvent (load) { type = 2; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = -11; spin = 5; size = 5; shrink = 0.99; colour = 7864183 /* 0x77FF77 */; alpha = 40; sizevar = 1; timeout = 4; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 527 MovieClip [spellFX] Frame 205
onClipEvent (load) { type = 5; pps = 3; Hs = 9; Vs = 9; fade = 5; mass = -5; spin = 1; size = 30; shrink = 0.87; colour = 11337083 /* 0xACFD7B */; alpha = 35; sizevar = 1; timeout = 3; }
Symbol 527 MovieClip [spellFX] Frame 206
_root.playSFX("Bubble");
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 206
onClipEvent (load) { type = 27; pps = 3; Hs = 20; Vs = 20; fade = 5; mass = 0; spin = 0; size = 12; shrink = 1; colour = 11513775 /* 0xAFAFAF */; alpha = 60; sizevar = 1; timeout = 7; }
Symbol 527 MovieClip [spellFX] Frame 207
_root.playSFX("Bubble");
Instance of Symbol 526 MovieClip [emitter] "Bubbles" in Symbol 527 MovieClip [spellFX] Frame 207
onClipEvent (load) { type = 27; pps = 3; Hs = 20; Vs = 20; fade = 5; mass = 0; spin = 0; size = 12; shrink = 1; colour = 10092288 /* 0x99FF00 */; alpha = 60; sizevar = 1; timeout = 7; }
Symbol 527 MovieClip [spellFX] Frame 208
_root.playSFX("hit_POLEARMS");
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 527 MovieClip [spellFX] Frame 208
onClipEvent (load) { type = 15; pps = 5; Hs = 0; Vs = 0; fade = 20; mass = 0; spin = 37; size = 5; shrink = 0.99; colour = 0; alpha = 100; sizevar = 1; timeout = 1; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 209
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 209
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 225
_root.playSFX("Explosion");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 225
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 6; spin = 5; size = 100; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 8; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 527 MovieClip [spellFX] Frame 225
onClipEvent (load) { type = 6; pps = 4; Hs = 12; Vs = 12; fade = 4; mass = 12; spin = 1; size = 80; shrink = 1.009; colour = 16746496 /* 0xFF8800 */; alpha = 40; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "sparks" in Symbol 527 MovieClip [spellFX] Frame 225
onClipEvent (load) { type = 2; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = 31; spin = 5; size = 5; shrink = 0.99; colour = 16764057 /* 0xFFCC99 */; alpha = 40; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 527 MovieClip [spellFX] Frame 225
onClipEvent (load) { type = 6; pps = 3; Hs = 9; Vs = 9; fade = 5; mass = 15; spin = 1; size = 60; shrink = 1.085; colour = 14732288 /* 0xE0CC00 */; alpha = 35; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Symbol 527 MovieClip [spellFX] Frame 226
_root.playSFX("Cure");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 527 MovieClip [spellFX] Frame 226
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 4; mass = 2; spin = 0; size = 6; shrink = 1; colour = 16689475 /* 0xFEA943 */; alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 527 MovieClip [spellFX] Frame 226
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 16686117 /* 0xFE9C25 */; alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 527 MovieClip [spellFX] Frame 226
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 16750848 /* 0xFF9900 */; alpha = 20; sizevar = 1; timeout = 16; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 527 MovieClip [spellFX] Frame 227
onClipEvent (load) { type = 6; pps = 3; Hs = 8; Vs = 8; fade = 2; mass = 3; spin = 5; size = 10; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 527 MovieClip [spellFX] Frame 227
onClipEvent (load) { type = 5; pps = 4; Hs = 18; Vs = 18; fade = 4; mass = -7; spin = 1; size = 20; shrink = 0.9; colour = 16746496 /* 0xFF8800 */; alpha = 40; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "sparks" in Symbol 527 MovieClip [spellFX] Frame 227
onClipEvent (load) { type = 2; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = -11; spin = 5; size = 5; shrink = 0.99; colour = 16764057 /* 0xFFCC99 */; alpha = 40; sizevar = 1; timeout = 4; }
Instance of Symbol 526 MovieClip [emitter] "plumage" in Symbol 527 MovieClip [spellFX] Frame 227
onClipEvent (load) { type = 17; pps = 2; Hs = 6; Vs = 6; fade = 4; mass = 10; spin = 15; size = 30; shrink = 0.87; alpha = 80; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 627 MovieClip [sfx_p] Frame 1
nextFrame();
Symbol 627 MovieClip [sfx_p] Frame 2
stop();
Instance of Symbol 524 MovieClip [empty] "ctrl" in Symbol 627 MovieClip [sfx_p] Frame 2
onClipEvent (load) { sfx = new Sound(this); sfx.attachSound(_parent.props.sound); sfx.start(); var v = (100 - Math.sqrt(Math.pow(Math.abs(_root.cont.PC._x - _parent._x) / 2, 2) + Math.pow(Math.abs(_root.cont.PC._y - _parent._y) / 2, 2))); if (v < 0) { v = 0; } sfx.setVolume(v * (_parent.props.vol / 100)); delay = 0; stopped = false; if (_parent.props.looping == true) { sfx.onSoundComplete = function () { this.start(); }; } else { sfx.onSoundComplete = function () { stopped = true; }; } lp = 0; p = 0; } onClipEvent (enterFrame) { var v = (100 - Math.sqrt(Math.pow(Math.abs(_root.cont.PC._x - _parent._x) / 2, 2) + Math.pow(Math.abs(_root.cont.PC._y - _parent._y) / 2, 2))); if (v < 0) { v = 0; } sfx.setVolume(v * (_parent.props.vol / 100)); lp = p; p = sfx.position; if (lp == p) { sfx.start(); } }
Symbol 629 MovieClip [shinebeams] Frame 1
onEnterFrame = function () { _rotation = (_rotation + 30); };
Symbol 638 MovieClip [minorSparkle] Frame 1
stop();
Symbol 645 MovieClip [musicTrack] Frame 1
stop();
Symbol 664 MovieClip [savegame] Frame 1
stop();
Symbol 678 MovieClip [Quest_entry] Frame 1
stop();
Symbol 678 MovieClip [Quest_entry] Frame 3
stop();
Symbol 1023 MovieClip Frame 1
gotoAndStop(type);
Instance of Symbol 1010 MovieClip in Symbol 1023 MovieClip Frame 1
onClipEvent (load) { count = 6; this.gotoAndStop(_parent.type); } onClipEvent (enterFrame) { _alpha = (_alpha - count); if (((_alpha <= 50) && (count > 0)) || ((_alpha >= 100) && (count < 0))) { count = count * -1; } }
Symbol 1026 MovieClip [ITEM_] Frame 1
Instance of Symbol 1026 MovieClip [ITEM_] "ITEM" in Symbol 1027 MovieClip [elemOrb] Frame 10
onClipEvent (load) { AMOUNT = ""; }
Symbol 1033 MovieClip [ability_btn] Frame 1
if (COST == 0) { COST = ""; } if (main == undefined) { main = ""; } onEnterFrame = function () { if (COST == 0) { COST = ""; } if (main == undefined) { main = ""; } }; stop();
Symbol 1035 MovieClip [fade2] Frame 1
function FadeTrans(dest_, hidemenus_) { doing_fade = true; this.dest = dest_; _visible = true; this._alpha = 3; fading = 1; hidemenus = hidemenus_; } function Reset() { _visible = false; fading = -1; doing_fade = false; } _visible = false; _width = (Stage.width + 200); _height = (Stage.height + 200); _x = -100; _y = -100; fading = -1; doing_fade = false; dest = ""; onEnterFrame = function () { if (!doing_fade) { return(undefined); } this._alpha = this._alpha + ((((substring(hidemenus, 1, 4)) == "slow") ? 2 : 26) * fading); if ((hidemenus == "slow_diminuendo") && (_root.music.getVolume() > 0)) { _root.music.setVolume(_root.music.getVolume() - 3); } if ((_alpha >= 100) && (fading == 1)) { if (hidemenus === 1) { _root.tehMenu._visible = false; _root.cont._visible = false; } else if ((hidemenus != null) && (hidemenus <= -1)) { _quality = (_root.conv._visible ? "HIGH" : "LOW"); _root.cont._visible = true; if (hidemenus == -1) { _root.tehMenu._visible = true; for (o in _root.tehMenu) { _root.tehMenu[o].gotoAndStop(1); } } else { _root.tehMenu._visible = false; } if (hidemenus == -3) { _root.ClearBattlefield(); } } _root.gotoAndStop(dest); fading = -1; return(undefined); } if ((_alpha <= 0) && (fading == -1)) { _visible = false; doing_fade = false; } }; onPress = function () { return(undefined); };
Symbol 1064 MovieClip [castSparkle] Frame 1
nextFrame(); d = 10 + random(6500); spell = _root.spellCasting + ""; if ((elem == null) && (_root.TECH_USING.elem == null)) { _visible = false; return(undefined); } onEnterFrame = function () { d++; var _local4 = "P" + d; Parent = (aParent ? (aParent) : _parent); Parent.attachMovie("particle", _local4, 12340 + d); Parent[_local4]._x = this._x + 0; Parent[_local4]._y = this._y + 0; Parent[_local4].gotoAndStop(1); var _local5 = (random(120) + 120) / 100; Parent[_local4]._width = Parent[_local4]._width * _local5; Parent[_local4]._height = Parent[_local4]._height * _local5; Parent[_local4].colour = new Color(_parent[_local4]); Parent[_local4].colour.setRGB(_root.RGBtoHex(_root.ElemRGB((this.elem ? (this.elem) : (_root.TECH_USING.elem))))); Parent[_local4]._alpha = 77; Parent[_local4].onEnterFrame = function () { this._alpha = this._alpha - 20; if (this._alpha < 10) { this.removeMovieClip(); } }; };
Instance of Symbol 524 MovieClip [empty] "magic" in Symbol 1064 MovieClip [castSparkle] Frame 1
onClipEvent (load) { count = 0; P = 0; } onClipEvent (enterFrame) { if ((_parent._parent._name == "shd") || (_root.spellCasting == undefined)) { return(undefined); } point = {x:_x, y:_y}; localToGlobal(point); updateAfterEvent(); count--; if (count <= 0) { P++; if (P > 20) { P = 0; } var N = ("cSparkle_" + P); _root.attachMovie("minorSparkle", N, 3423 + P); _root[N]._x = ((0 + point.x) - 15) + random(30); _root[N]._y = ((0 + point.y) - 15) + random(30); _root[N].gotoAndStop((_parent.elem ? (_parent.elem) : (_root.GetSubCommand(_root.command, _root.spellCasting + "").elem))); _root[N]._width = (_root[N]._height = 3); _root[N].onEnterFrame = function () { this._alpha = this._alpha - 8; if (this._alpha <= 5) { this.removeMovieClip(); } }; count = 2; } }
Symbol 1065 MovieClip [CURSOR_] Frame 1
stop();
Instance of Symbol 1026 MovieClip [ITEM_] "item" in Symbol 1065 MovieClip [CURSOR_] Frame 5
onClipEvent (enterFrame) { AMOUNT = (((_root.DItem[1] == 1) || (_root.DItem[1] == null)) ? "" : (_root.DItem[1])); }
Instance of Symbol 1064 MovieClip [castSparkle] "sparkle" in Symbol 1065 MovieClip [CURSOR_] Frame 6
onClipEvent (load) { }
Symbol 1067 MovieClip [talktrigger] Frame 1
onEnterFrame = function () { if (((_root.battling || (_root.conv._visible)) || (!_root.cont._visible)) || (_root.tehMenu._visible)) { return(undefined); } if ((Key.isDown(88) && (!_root.conv._visible)) && (_root.nearPC(this))) { _root.cont[this.props.NPC].brain.doOnTalk((this.props.dir ? (this.props.did) : "s")); } }; nextFrame();
Symbol 1068 MovieClip [shop] Frame 1
onEnterFrame = function () { if (((_root.battling || (_root.conv._visible)) || (!_root.cont._visible)) || (_root.tehMenu._visible)) { return(undefined); } if ((Key.isDown(88) && (!_root.conv._visible)) && (_root.nearPC(this))) { _root.shop = this.props.name; _root.warez = new Array(24); var _local3 = 0; while (_local3 < this.props.wares.length) { _root.warez[_local3] = {item:this.props.wares[_local3], amount:1}; _local3++; } _root.cont.PC.brain.StoreLocation(); _root.FADER_.FadeTrans("_SHOP_", 1); } }; nextFrame();
Symbol 1079 MovieClip Frame 6
stop();
Symbol 1080 MovieClip [fieldPFX] Frame 2
stop(); _root.playSFX("MPRestore");
Instance of Symbol 526 MovieClip [emitter] "glitter" in Symbol 1080 MovieClip [fieldPFX] Frame 2
onClipEvent (load) { type = 2; pps = 5; Hs = 12; Vs = 12; fade = 6; mass = 3; spin = 0; size = 6; shrink = 1; colour = 255; alpha = 100; sizevar = 1; timeout = 10; Delay = 6; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "pulse" in Symbol 1080 MovieClip [fieldPFX] Frame 2
onClipEvent (load) { type = 18; pps = 1; Hs = 1; Vs = 1; fade = 10; mass = 0; spin = 0; size = 100; shrink = 0.7; colour = 255; alpha = 100; sizevar = 0; timeout = 1; }
Instance of Symbol 526 MovieClip [emitter] "starthing" in Symbol 1080 MovieClip [fieldPFX] Frame 2
onClipEvent (load) { type = 15; pps = 2; Hs = 5; Vs = 5; fade = 12; mass = -2; spin = 11; size = 50; shrink = 1.3; colour = 255; alpha = 20; sizevar = 1; timeout = 9; Delay = 6; mode = "RADIAL"; }
Symbol 1080 MovieClip [fieldPFX] Frame 3
_root.playSFX("Gust");
Instance of Symbol 526 MovieClip [emitter] "AirRipples" in Symbol 1080 MovieClip [fieldPFX] Frame 3
onClipEvent (load) { type = 6; pps = 1; Hs = 3; Vs = 3; fade = 0.1; mass = 0.1; spin = 7; size = 20; shrink = 1.1; colour = 11184810 /* 0xAAAAAA */; alpha = 70; sizevar = 1; timeout = 50; mode = "RADIAL"; }
Symbol 1080 MovieClip [fieldPFX] Frame 4
_root.playSFX("Flame");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 1080 MovieClip [fieldPFX] Frame 4
onClipEvent (load) { type = 6; pps = 1; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 1080 MovieClip [fieldPFX] Frame 4
onClipEvent (load) { type = 6; pps = 2; Hs = 12; Vs = 12; fade = 4; mass = 11; spin = 1; size = 50; shrink = 0.9; colour = 16746496 /* 0xFF8800 */; alpha = 40; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 1080 MovieClip [fieldPFX] Frame 4
onClipEvent (load) { type = 5; pps = 2; Hs = 9; Vs = 9; fade = 5; mass = 9; spin = 1; size = 30; shrink = 0.87; colour = 14732288 /* 0xE0CC00 */; alpha = 35; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Symbol 1080 MovieClip [fieldPFX] Frame 5
_root.playSFX("Flame");
Symbol 1080 MovieClip [fieldPFX] Frame 6
_root.playSFX("Flame");
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 1080 MovieClip [fieldPFX] Frame 6
onClipEvent (load) { type = 6; pps = 4; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 1080 MovieClip [fieldPFX] Frame 6
onClipEvent (load) { type = 5; pps = 4; Hs = 12; Vs = 12; fade = 4; mass = -7; spin = 1; size = 50; shrink = 0.9; colour = 16746496 /* 0xFF8800 */; alpha = 40; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "sparks" in Symbol 1080 MovieClip [fieldPFX] Frame 6
onClipEvent (load) { type = 2; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = -11; spin = 5; size = 5; shrink = 0.99; colour = 16764057 /* 0xFFCC99 */; alpha = 40; sizevar = 1; timeout = 4; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 1080 MovieClip [fieldPFX] Frame 6
onClipEvent (load) { type = 5; pps = 3; Hs = 9; Vs = 9; fade = 5; mass = -5; spin = 1; size = 30; shrink = 0.87; colour = 14732288 /* 0xE0CC00 */; alpha = 35; sizevar = 1; timeout = 3; }
Instance of Symbol 1081 MovieClip [empty] "ctrl" in Symbol 1082 MovieClip [fade] Frame 1
onClipEvent (load) { _parent._x = (_parent._y = -20); _parent._width = 600; _parent._height = 480; _parent._alpha = 100; active = true; fadeIn = false; fadeOut = true; slowMode = false; delay = 100; } onClipEvent (enterFrame) { if (active) { if (fadeIn) { _root.freeze = true; if (_parent._alpha < 100) { _parent._alpha = _parent._alpha + (slowMode ? 2 : 10); } if (_parent._alpha >= 98) { if (slowMode && (delay > 0)) { _root.music.setVolume(_root.music.getVolume() - 1); delay--; return(undefined); } fadeOut = true; fadeIn = false; if (_root.exeunt) { _root.conv.SPEAKING.removeMovieClip(); _root.exeunt = false; _root.freeze = false; } else { _root.lastArea = _root.area; _root.CURSOR_._visible = true; _root.cont._visible = _root.nextArea != "WORLDMAP"; _root.gotoAndStop(_root.nextArea); _root.plotVars.THS.area_transitions++; if (fadeToCut) { fadeToCut = false; _root.cont._visible = false; } _root.mapLoaded = false; _root.freeze = false; } } } else if (fadeOut) { _parent._alpha = _parent._alpha - (slowMode ? 1 : 10); if (slowMode) { if (_root.music.getVolume() < 100) { _root.music.setVolume(_root.music.getVolume() + 1); } } if (_parent._alpha < 2) { fadeOut = false; fadeIn = true; active = false; slowMode = false; delay = 100; _root.music.setVolume(100); } } } }
Symbol 1083 MovieClip [explode_FX] Frame 1
stop();
Instance of Symbol 526 MovieClip [emitter] "smoke" in Symbol 1083 MovieClip [explode_FX] Frame 2
onClipEvent (load) { type = 6; pps = 1; Hs = 16; Vs = 16; fade = 2; mass = 3; spin = 5; size = 40; shrink = 1.1; colour = 1513239 /* 0x171717 */; alpha = 16; sizevar = 1; timeout = 5; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames" in Symbol 1083 MovieClip [explode_FX] Frame 2
onClipEvent (load) { type = 6; pps = 2; Hs = 12; Vs = 12; fade = 4; mass = 11; spin = 1; size = 50; shrink = 0.9; colour = 16746496 /* 0xFF8800 */; alpha = 40; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flames2" in Symbol 1083 MovieClip [explode_FX] Frame 2
onClipEvent (load) { type = 5; pps = 2; Hs = 9; Vs = 9; fade = 5; mass = 9; spin = 1; size = 30; shrink = 0.87; colour = 14732288 /* 0xE0CC00 */; alpha = 35; sizevar = 1; timeout = 3; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "debris" in Symbol 1083 MovieClip [explode_FX] Frame 3
onClipEvent (load) { type = 11; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = 23; spin = 5; size = 9; shrink = 0.99; alpha = 90; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "flesh" in Symbol 1083 MovieClip [explode_FX] Frame 4
onClipEvent (load) { type = 24; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = 23; spin = 20; size = 9; shrink = 0.99; alpha = 90; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "bones" in Symbol 1083 MovieClip [explode_FX] Frame 4
onClipEvent (load) { type = 23; pps = 3; Hs = 20; Vs = 20; fade = 3; mass = 23; spin = 20; size = 9; shrink = 0.99; alpha = 90; sizevar = 1; timeout = 4; mode = "RADIAL"; }
Instance of Symbol 1081 MovieClip [empty] "ctrl" in Symbol 1084 MovieClip [battle_trans] Frame 1
onClipEvent (load) { _parent._width = Stage.width + 100; _parent._height = Stage.height + 100; _parent._x = (_parent._y = -50); count = 0; fading = false; } onClipEvent (enterFrame) { if (!_parent._visible) { return(undefined); } if (fading) { _parent._alpha = _parent._alpha - 10; if (_parent._alpha < 10) { _parent._visible = false; _parent._alpha = 100; fading = false; return(undefined); } return(undefined); } if (!fading) { count++; } if ((count == 30) && (!fading)) { _root.cont._visible = false; fading = true; _parent._alpha = 100; _root.gotoAndPlay("_battle_"); return(undefined); } if (((count % 3) == 0) && (!fading)) { _parent._alpha = 0; } if (((count % 2) == 0) && (!fading)) { _parent._alpha = 50; } else { _parent._alpha = 100; } }
Instance of Symbol 1081 MovieClip [empty] "c" in Symbol 1091 MovieClip [area_transition] Frame 1
onClipEvent (load) { _parent._visible = false; dun = false; } onClipEvent (enterFrame) { if ((_root.vehicle != undefined) || (_root.cont.PC.brain.FLYING)) { return(undefined); } if ((_parent.getCoords()[0] == _root.pco[0]) && (_parent.getCoords()[1] == _root.pco[1])) { if (this._parent.props.dir != undefined) { _root.lastDir = this._parent.props.dir; } _root.nextArea = _parent.props.dest[0]; _root.spawnLoc = [int(_parent.props.dest[1]), int(_parent.props.dest[2])]; if (_parent.props.dest[3] != null) { _root.plotVars.visited[_parent.props.dest[3]] = 1; } if (_parent.props.trans == "warp") { _root.WarpTrans(); } else { _root.fadeTrans.ctrl.active = true; } } else if (_root.nearPC(_parent)) { _parent._visible = true; PC = _root.cont.PC; if (!dun) { dun = true; if (PC._x > _parent._x) { _parent.gotoAndPlay("left"); } else if (PC._x < _parent._x) { _parent.gotoAndPlay("right"); } if (PC._y > _parent._y) { _parent.gotoAndPlay("up"); } else if (PC._y < _parent._y) { _parent.gotoAndPlay("down"); } } } else { _parent._visible = false; dun = false; } }
Symbol 1091 MovieClip [area_transition] Frame 8
gotoAndPlay ("up");
Symbol 1091 MovieClip [area_transition] Frame 16
gotoAndPlay ("down");
Symbol 1091 MovieClip [area_transition] Frame 24
gotoAndPlay ("right");
Symbol 1091 MovieClip [area_transition] Frame 32
gotoAndPlay ("left");
Symbol 1093 MovieClip [_trigger] Frame 1
nextFrame();
Instance of Symbol 1081 MovieClip [empty] "brain" in Symbol 1093 MovieClip [_trigger] Frame 1
onClipEvent (load) { executed = true; } onClipEvent (enterFrame) { if ((!this._parent.props.frozenrunning) && (_root.freeze || (!_root.cont._visible))) { return(undefined); } if ((_parent._x == _root.cont.PC._x) && (_parent._y == _root.cont.PC._y)) { _parent.props.ExecuteScript(); executed = true; _parent.props.triggered = true; return(undefined); } if (_parent.props.triggered) { _parent.props.triggered = false; } }
Instance of Symbol 1081 MovieClip [empty] in Symbol 1097 MovieClip [warpFX_] Frame 1
onClipEvent (load) { count = 0; Fcount = 1; inc = true; rot = 0; max = 30; } onClipEvent (enterFrame) { count++; if (count == max) { _root.gotoAndStop(_root.nextArea); _root.cont._visible = true; _root.mapLoaded = false; } else if (count >= (max * 1.5)) { if (count >= ((max * 1.5) + 50)) { _root.warping = false; _parent.removeMovieClip(); } return(undefined); } var N = ("s" + count); if (inc) { Fcount++; } else { Fcount--; } if (Fcount >= 10) { inc = false; } else if (Fcount <= 1) { inc = true; } _parent.attachMovie("warpstar", N, 100 + count); _parent[N].gotoAndStop(Fcount); _parent[N].tick = 0; _parent[N].onEnterFrame = function () { var _local2 = 40; this._width = this._width + _local2; this._height = this._height + _local2; this._rotation = this._rotation + (_local2 / 10); this.tick++; if (this.tick > 17) { this._alpha = this._alpha - 10; if (this._alpha < 20) { this.removeMovieClip(); } } }; }
Symbol 1133 MovieClip [walkGlyph] Frame 1
if (nullscript) { return(undefined); } _visible = false; count = 4; onEnterFrame = function () { if ((!_visible) || (_parent.brain.FLYING)) { return(undefined); } _alpha = (_alpha - count); if (((_alpha < 50) && (count > 0)) || ((_alpha >= 100) && (count < 0))) { count = count * -1; } };
Symbol 1138 MovieClip [s_object] Frame 1
_parent.props.walkspeed = -1; this.gotoAndStop(_parent.props.type); this.onEnterFrame = function () { this.gotoAndStop(_parent.props.type); };
Instance of Symbol 1133 MovieClip [walkGlyph] in Symbol 1138 MovieClip [s_object] Frame 20
onClipEvent (load) { nullscript = true; gotoAndStop ("EARTH"); count = 6; } onClipEvent (enterFrame) { _alpha = (_alpha - count); if (((_alpha < 50) && (count > 0)) || ((_alpha >= 100) && (count < 0))) { count = count * -1; } }
Instance of Symbol 1133 MovieClip [walkGlyph] in Symbol 1138 MovieClip [s_object] Frame 21
onClipEvent (load) { nullscript = true; gotoAndStop ("AIR"); count = 6; } onClipEvent (enterFrame) { _alpha = (_alpha - count); if (((_alpha < 50) && (count > 0)) || ((_alpha >= 100) && (count < 0))) { count = count * -1; } }
Instance of Symbol 1023 MovieClip in Symbol 1138 MovieClip [s_object] Frame 25
onClipEvent (load) { type = "EARTH"; }
Instance of Symbol 1023 MovieClip in Symbol 1138 MovieClip [s_object] Frame 26
onClipEvent (load) { type = "AIR"; }
Instance of Symbol 1023 MovieClip in Symbol 1138 MovieClip [s_object] Frame 27
onClipEvent (load) { type = "WATER"; }
Instance of Symbol 1023 MovieClip in Symbol 1138 MovieClip [s_object] Frame 28
onClipEvent (load) { type = "FIRE"; }
Instance of Symbol 1023 MovieClip in Symbol 1138 MovieClip [s_object] Frame 29
onClipEvent (load) { type = "LIGHT"; }
Instance of Symbol 1023 MovieClip in Symbol 1138 MovieClip [s_object] Frame 30
onClipEvent (load) { type = "DARK"; }
Symbol 1148 MovieClip [DOOR_DL] Frame 1
nextFrame();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1148 MovieClip [DOOR_DL] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1148 MovieClip [DOOR_DL] Frame 2
stop();
Symbol 1148 MovieClip [DOOR_DL] Frame 8
stop();
Symbol 1155 MovieClip [DOORY] Frame 1
nextFrame();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1155 MovieClip [DOORY] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1155 MovieClip [DOORY] Frame 2
stop();
Symbol 1155 MovieClip [DOORY] Frame 6
stop();
Symbol 1163 MovieClip [DOORR] Frame 1
stop();
Instance of Symbol 1156 MovieClip [empty] "brain" in Symbol 1163 MovieClip [DOORR] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1163 MovieClip [DOORR] Frame 3
_root.Flash(_root, [200, 255, 200]); _root.playSFX("weird");
Symbol 1163 MovieClip [DOORR] Frame 5
stop();
Symbol 1170 MovieClip [DOOR8] Frame 1
stop();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1170 MovieClip [DOOR8] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1170 MovieClip [DOOR8] Frame 5
stop();
Symbol 1177 MovieClip [DOOR7] Frame 1
stop();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1177 MovieClip [DOOR7] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1177 MovieClip [DOOR7] Frame 5
stop();
Symbol 1185 MovieClip [DOOR5] Frame 1
nextFrame();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1185 MovieClip [DOOR5] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1185 MovieClip [DOOR5] Frame 2
stop();
Symbol 1185 MovieClip [DOOR5] Frame 6
stop();
Symbol 1192 MovieClip [DOOR4] Frame 1
stop();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1192 MovieClip [DOOR4] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1192 MovieClip [DOOR4] Frame 5
stop();
Symbol 1199 MovieClip [DOOR3] Frame 1
stop();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1199 MovieClip [DOOR3] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1199 MovieClip [DOOR3] Frame 5
stop();
Symbol 1209 MovieClip [DOOR_SAUCER] Frame 1
nextFrame();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1209 MovieClip [DOOR_SAUCER] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1209 MovieClip [DOOR_SAUCER] Frame 8
stop();
Symbol 1216 MovieClip [DOOR2] Frame 1
stop();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1216 MovieClip [DOOR2] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1216 MovieClip [DOOR2] Frame 5
stop();
Symbol 1223 MovieClip [DOOR1] Frame 1
stop();
Instance of Symbol 524 MovieClip [empty] "brain" in Symbol 1223 MovieClip [DOOR1] Frame 1
onClipEvent (enterFrame) { AI_door(); }
Symbol 1223 MovieClip [DOOR1] Frame 5
stop();
Symbol 1240 MovieClip [s_sign] Frame 1
this.gotoAndStop((_parent.props.sign ? (_parent.props.sign) : "words")); this.onEnterFrame = function () { this.gotoAndStop((_parent.props.sign ? (_parent.props.sign) : "words")); };
Instance of Symbol 1243 MovieClip [empty] in Symbol 1248 MovieClip [s_crystal] Frame 1
onClipEvent (load) { f = 1; d = 1; count = 0; } onClipEvent (enterFrame) { count++; if (count > 3) { count = 0; f = f + d; if ((f == 1) || (f == 3)) { d = d * -1; } } _parent.gotoAndStop(f); }
Symbol 1251 MovieClip [s_OBSTACLE_FIRE] Frame 1
_parent.props.walkspeed = -1; _parent.props.conv = [["", "This is some kind of boulder, apparently. It seems to be impervious to physical and magical attacks."], ["", "Not that you've tried to use any physical or magical attacks on it, though. You just *know* that if you *were* to use any physical or magical attacks on this boulder, it'd be impervious to them."], ["", "Only the strongest (and most specific) of magics could possibly destroy this thing."]]; _parent.props.counter = "NULL"; this.gotoAndStop((_parent.props.type ? (_parent.props.type) : "boulder")); glowing = 0; colour = new Color(this); tint = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; this.onEnterFrame = function () { this.gotoAndStop((_parent.props.type ? (_parent.props.type) : "boulder")); if (!_root.plotVars.has_RodOfFire) { return(undefined); } if ((_root.nearPC(_parent) && (glowing == 0)) && (Key.isDown(49))) { glowing = 8; } if (glowing > 0) { glowing = glowing + 5; tint.rb = tint.rb + 5; colour.setTransform(tint); if (glowing > 95) { _root.FieldPFX(_parent.getCoords(), "explode_fire"); _parent.removeMovieClip(); } } }; stop();
Symbol 1262 MovieClip Frame 1
if ((_root.mapMode || (_root.animtile == undefined)) || (!_root.OPTIONS.animtiles)) { stop(); return(undefined); } this.onEnterFrame = function () { this.gotoAndStop(_root.animtile % _totalframes); };
Symbol 1365 MovieClip Frame 1
if (_root.mapMode || (_root.animtile == undefined)) { stop(); return(undefined); } this.gotoAndStop(_root.animtile % _totalframes); this.onEnterFrame = function () { this.gotoAndStop(_root.animtile % _totalframes); };
Symbol 1467 MovieClip Frame 1
if (_root.mapMode || (_root.animtile == undefined)) { stop(); return(undefined); } this.onEnterFrame = function () { if (_root.battling) { return(undefined); } this.gotoAndStop(_root.animtile % _totalframes); };
Symbol 1477 MovieClip Frame 1
if ((spawned || (_root.mapEditor)) || (!_root.cont._visible)) { return(undefined); } spawned = true; var d = int(Math.abs(660601 + (((0 + Math.floor(_parent._x / 30)) * 1000) + (0 + Math.floor(_parent._y / 30))))); var N = ("torchlight" + d); if (_root.cont[N] != undefined) { return(undefined); } _root.cont.attachMovie("torchlight", N, d); _root.cont[N].torch = _parent._name; _root.cont[N].area = _root.area; _root.cont[N]._x = (0 + _parent._x) + 15; _root.cont[N]._y = (0 + _parent._y) + 12; _root.cont[N].gotoAndStop((light ? (light) : 1));
Instance of Symbol 1477 MovieClip in Symbol 1484 MovieClip [t_templeE] Frame 13
onClipEvent (load) { light = "green"; }
Instance of Symbol 1477 MovieClip in Symbol 1546 MovieClip [t_temple] Frame 39
onClipEvent (load) { light = "purple"; }
Instance of Symbol 1477 MovieClip in Symbol 1546 MovieClip [t_temple] Frame 40
onClipEvent (load) { light = "white"; }
Instance of Symbol 1477 MovieClip in Symbol 1546 MovieClip [t_temple] Frame 50
onClipEvent (load) { light = "yellow"; }
Symbol 1624 MovieClip [t_starship] Frame 5
if ((spawned || (_root.mapEditor)) || (!_root.cont._visible)) { return(undefined); } spawned = true; var d = int(Math.abs(660601 + (((0 + Math.floor(_x / 30)) * 1000) + (0 + Math.floor(_y / 30))))); var N = ("torchlight" + d); if (_root.cont[N] != undefined) { return(undefined); } _root.cont.attachMovie("torchlight", N, d); _root.cont[N].torch = _name; _root.cont[N].area = _root.area; _root.cont[N]._x = (0 + _x) + 15; _root.cont[N]._y = (0 + _y) + 12; _root.cont[N].gotoAndStop(4); _root.cont[N].noFlicker = true;
Symbol 1624 MovieClip [t_starship] Frame 6
if ((spawned || (_root.mapEditor)) || (!_root.cont._visible)) { return(undefined); } spawned = true; var d = int(Math.abs(660601 + (((0 + Math.floor(_x / 30)) * 1000) + (0 + Math.floor(_y / 30))))); var N = ("torchlight" + d); if (_root.cont[N] != undefined) { return(undefined); } _root.cont.attachMovie("torchlight", N, d); _root.cont[N].torch = _name; _root.cont[N].area = _root.area; _root.cont[N]._x = (0 + _x) + 15; _root.cont[N]._y = (0 + _y) + 12; _root.cont[N].gotoAndStop(5); _root.cont[N].noFlicker = true;
Symbol 1660 MovieClip Frame 1
if ((_root.mapMode || (_root.animtile == undefined)) || (!_root.OPTIONS.animtiles)) { stop(); return(undefined); } this.gotoAndStop(_root.animtile % _totalframes); this.onEnterFrame = function () { this.gotoAndStop(_root.animtile % _totalframes); };
Symbol 1669 MovieClip Frame 1
if (!_root.OPTIONS.animtiles) { stop(); }
Symbol 1825 MovieClip Frame 1
if (!loaded) { loaded = true; this.gotoAndPlay(random(_totalframes)); }
Symbol 1856 MovieClip [t_monastery] Frame 11
if ((spawned || (_root.mapEditor)) || (!_root.cont._visible)) { return(undefined); } spawned = true; var d = int(Math.abs(660601 + (((0 + Math.floor(_x / 30)) * 1000) + (0 + Math.floor(_y / 30))))); var N = ("torchlight" + d); if (_root.cont[N] != undefined) { return(undefined); } _root.cont.attachMovie("torchlight", N, d); _root.cont[N].torch = _name; _root.cont[N].area = _root.area; _root.cont[N]._x = (0 + _x) + 15; _root.cont[N]._y = (0 + _y) - 34; _root.cont[N].gotoAndStop("green");
Instance of Symbol 1477 MovieClip in Symbol 1976 MovieClip [t_interior3] Frame 14
onClipEvent (load) { light = "blue2"; }
Instance of Symbol 1477 MovieClip in Symbol 1976 MovieClip [t_interior3] Frame 22
onClipEvent (load) { light = 1; }
Instance of Symbol 1477 MovieClip in Symbol 1976 MovieClip [t_interior3] Frame 23
onClipEvent (load) { light = "green"; }
Instance of Symbol 1477 MovieClip in Symbol 1976 MovieClip [t_interior3] Frame 24
onClipEvent (load) { light = "blue3"; }
Instance of Symbol 1477 MovieClip in Symbol 1976 MovieClip [t_interior3] Frame 25
onClipEvent (load) { light = "white"; }
Instance of Symbol 2041 MovieClip [t_interior1] in Symbol 2042 MovieClip [t_interior1e] Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent._currentframe); }
Symbol 2053 MovieClip Frame 1
if (_root.mapMode || (_root.animtile == undefined)) { stop(); return(undefined); } this.onEnterFrame = function () { this.gotoAndStop(_root.animtile % _totalframes); };
Symbol 2078 MovieClip Frame 1
if (_root.mapMode || (_root.animtile == undefined)) { stop(); return(undefined); } this.onEnterFrame = function () { this.gotoAndStop(_root.animtile % _totalframes); };
Instance of Symbol 1477 MovieClip in Symbol 2110 MovieClip [t_dungeon2] Frame 8
onClipEvent (load) { light = "green"; }
Instance of Symbol 1477 MovieClip in Symbol 2130 MovieClip [t_dragonlair] Frame 7
onClipEvent (load) { light = "deepred"; }
Symbol 2130 MovieClip [t_dragonlair] Frame 8
if ((spawned || (_root.mapEditor)) || (!_root.cont._visible)) { return(undefined); } spawned = true; var d = int(Math.abs(660601 + (((0 + Math.floor(_x / 30)) * 1000) + (0 + Math.floor(_y / 30))))); var N = ("torchlight" + d); if (_root.cont[N] != undefined) { return(undefined); } _root.cont.attachMovie("torchlight", N, d); _root.cont[N].torch = _name; _root.cont[N].area = _root.area; _root.cont[N]._x = (0 + _x) + 15; _root.cont[N]._y = (0 + _y) - 34; _root.cont[N].gotoAndStop("deepred");
Symbol 2268 MovieClip [t_cave3] Frame 41
if ((spawned || (_root.mapEditor)) || (!_root.cont._visible)) { return(undefined); } spawned = true; var d = int(Math.abs(660601 + (((0 + Math.floor(_x / 30)) * 1000) + (0 + Math.floor(_y / 30))))); var N = ("torchlight" + d); if (_root.cont[N] != undefined) { return(undefined); } _root.cont.attachMovie("torchlight", N, d); _root.cont[N].torch = _name; _root.cont[N].area = _root.area; _root.cont[N]._x = (0 + _x) + 15; _root.cont[N]._y = (0 + _y) - 44; _root.cont[N].gotoAndStop(4); _root.cont[N].noFlicker = true;
Instance of Symbol 1477 MovieClip in Symbol 2328 MovieClip [t_cave2] Frame 17
onClipEvent (load) { light = "green"; }
Instance of Symbol 1477 MovieClip in Symbol 2387 MovieClip [t_cave] Frame 55
onClipEvent (load) { light = "yellow"; noFlicker = true; }
Instance of Symbol 1477 MovieClip in Symbol 2408 MovieClip [t_catacombs] Frame 7
onClipEvent (load) { light = "green"; }
Symbol 2409 MovieClip Frame 1
function IsPC() { return(_parent._name == "PC"); } function walkable(tile) { for (o in _root.cont) { if ((substring(_root.cont[o]._name, 1, 2)) != "t_") { var _local3 = _root.cont[o].getCoords(); if ((((_local3[0] == tile[1]) && (_local3[1] == tile[2])) && (_root.cont[o]._visible)) && ((!IsPC()) || (((((((substring(_root.cont[o]._name, 1, 2)) != "PC") && (_root.cont[o].props.model != "area_transition")) && ((substring(_root.cont[o]._name, 1, 5)) != "torch")) && ((substring(_root.cont[o]._name, 1, 3)) != "PFX")) && (!_root.cont[o].props.walkable)) && (_root.cont[o].props.model != "_trigger")))) { return(false); } } } i = 0; while (i <= _root.valid.length) { if ((tile[0] == _root.valid[i]) && (tile[0] != undefined)) { return(true); } i++; } return(false); } function StoreLocation() { _root.PCloc = [_parent._x, _parent._y, _root.area]; } function tryRandomBattle() { if ((_root.noBattles || (!IsPC())) || (_root.vehicle != undefined)) { return(undefined); } tile = getTile(_parent._x, _parent._y); if ((((Math.random() * 100) <= _root.btlChance) && (_root.steps >= _root.minSteps)) || (_root.forceBattle)) { if (_root.forceBattle) { _root.forceBattle = false; } j = 0; while (j <= _root.sprites.length) { if (_root.sprites[j].model == "area_transition") { if ((_root.cont[_root.sprites[j].name].getCoords()[0] == tile[1]) && (_root.cont[_root.sprites[j].name].getCoords()[1] == tile[2])) { return(false); } } j++; } _root.steps = 0; root.battling = true; StoreLocation(); _root.playSFX("Attack2"); if (!_root.plotVars.NO_BATTLE_MUSIC) { _root.playMusic("battle", true); } if (!loadedFlasher) { _root.attachMovie("battle_trans", "battle_trans", 9999999); _root.battle_trans._x = (_root.battle_trans._y = 0); loadedFlasher = true; } else { _root.battle_trans._visible = true; _root.battle_trans.ctrl.count = 0; } } } function getTile(x, y) { var _local3 = Math.floor(x / _root.tilesize); var _local2 = Math.floor(y / _root.tilesize); return([_root.map[_local2][_local3], _local3, _local2]); } function canScroll(x, y) { mapx = _root.cont._x; mapy = _root.cont._y; sx = (sy = 0); if (x < 0) { if (((mapx - x) <= 0) && ((_parent._x + mapx) <= (_root.screenwidth / 2))) { sx = x; } } else if (x > 0) { if (((((-mapx) + x) + _root.screenwidth) <= (_root.mapwidth * _root.tilesize)) && ((_parent._x + x) >= (_root.screenwidth / 2))) { sx = x; } } else if (y < 0) { if (((mapy - y) <= 0) && ((_parent._y + mapy) <= (_root.screenheight / 2))) { sy = y; } } else if (y > 0) { if (((((-mapy) + y) + _root.screenheight) <= (_root.mapheight * _root.tilesize)) && (_parent._y >= (_root.screenheight / 2))) { sy = y; } } return({x:x, y:y}); } function scrollMap(x, y) { _root.cont._x = _root.cont._x - x; _root.cont._y = _root.cont._y - y; _root.xloop = xloop; _root.MX = MX; _root.MY = MY; yloop = yloop + y; if (yloop < 0) { yloop = yloop + _root.tilesize; q = -2; while (q < (_root.scrnXtiles + 5)) { Tname = (("t_" + (q + MX)) + "_") + (MY - 2); _root.cont[(("t_" + (q + MX)) + "_") + ((MY + _root.scrnYtiles) + 4)]._name = Tname; _root.cont[Tname]._y = (MY - 2) * _root.tilesize; _root.cont[Tname].setValidTile(MY - 2, q + MX); q++; } MY = MY - 1; } else if (yloop >= _root.tilesize) { yloop = yloop - _root.tilesize; q = -2; while (q < (_root.scrnXtiles + 5)) { Tname = (("t_" + (q + MX)) + "_") + ((MY + _root.scrnYtiles) + 5); _root.cont[(("t_" + (q + MX)) + "_") + (MY - 1)]._name = Tname; _root.cont[Tname]._y = ((MY + _root.scrnYtiles) + 5) * _root.tilesize; _root.cont[Tname].setValidTile((MY + _root.scrnYtiles) + 5, q + MX); q++; } MY = MY + 1; } xloop = xloop + x; if (xloop < 0) { xloop = xloop + _root.tilesize; q = -2; while (q < (_root.scrnYtiles + 5)) { Tname = (("t_" + (MX - 2)) + "_") + (q + MY); _root.cont[(("t_" + ((MX + _root.scrnXtiles) + 4)) + "_") + (q + MY)]._name = Tname; _root.cont[Tname]._x = (MX - 2) * _root.tilesize; _root.cont[Tname].setValidTile(q + MY, MX - 2); q++; } MX = MX - 1; } else if (xloop >= _root.tilesize) { xloop = xloop - _root.tilesize; q = -2; while (q < (_root.scrnYtiles + 5)) { Tname = (("t_" + ((MX + _root.scrnXtiles) + 5)) + "_") + (q + MY); _root.cont[(("t_" + (MX - 1)) + "_") + (q + MY)]._name = Tname; _root.cont[Tname]._x = ((MX + _root.scrnXtiles) + 5) * _root.tilesize; _root.cont[Tname].setValidTile(q + MY, (MX + _root.scrnXtiles) + 5); q++; } MX = MX + 1; } } function doOnTalk(dir, force) { if (_root.fadeTrans.ctrl.active) { return(undefined); } if ((!force) && (_root.conv._visible || (_root.exeunt == true))) { return(undefined); } if ((!force) && (_root.keyD || (justSpoke))) { return(undefined); } justSpoke = true; _parent.props.PlotConvChecks(); speak(props.conv, props.name, props.model, props.lang); _parent.model.gotoAndStop(dir + "1"); talk = true; if (_parent.props.EN != null) { EN_ADD(_parent.props.EN[0], _parent.props.EN[1]); } } function movement(x, y) { sleep = 0; if (!moving) { moved = 0; moving = true; _parent.model.gotoAndStop(dir + f); if (IsPC()) { var _local3 = 2; while (_local3 <= 4) { if (_root.cont["PC_" + _local3]._visible && (Hdelay > (_local3 - 2))) { var _local5 = (((1000 * (((_root.cont["PC_" + _local3]._y / _root.tilesize) + 50) + ((lastMoves[_local3 - 2][1] > 1) ? 1 : 0))) + (_root.cont["PC_" + _local3]._x / _root.tilesize)) + 370) + (10 * _local3); while (_root.cont.getInstanceAtDepth(_local5) != undefined) { _local5++; } _root.cont["PC_" + _local3].swapDepths(_local5); } _local3++; } } var _local5 = ((1000 * (((_parent._y / _root.tilesize) + 50) + ((y > 1) ? 1 : 0))) + (_parent._x / _root.tilesize)) + 500; while (_root.cont.getInstanceAtDepth(_local5) != undefined) { _local5++; } _parent.swapDepths(_local5); } wcount++; if ((((substring(_parent._name, 1, 2)) == "PC") && (wcount >= 3)) || (wcount > 3)) { wcount = 0; f = (!(f - 1)) + 1; } _parent.model.gotoAndStop(dir + f); if (IsPC()) { var _local3 = 2; while (_local3 <= 4) { if (_root.cont["PC_" + _local3]._visible && (Hdelay > (_local3 - 2))) { _root.cont["PC_" + _local3].model.gotoAndStop(lastMoves[_local3 - 2][2] + f); } _local3++; } } if (moving) { moved = moved + m; movex = x; movey = y; _parent._x = _parent._x + x; _parent._y = _parent._y + y; if (IsPC()) { if ((x != 0) || (y != 0)) { var _local3 = 2; while (_local3 <= 4) { if (_root.cont["PC_" + _local3]._visible && (Hdelay > (_local3 - 2))) { _root.cont["PC_" + _local3]._x = _root.cont["PC_" + _local3]._x + lastMoves[_local3 - 2][0]; _root.cont["PC_" + _local3]._y = _root.cont["PC_" + _local3]._y + lastMoves[_local3 - 2][1]; } _local3++; } } scrollMap(x, y); } } if (moved >= _root.tilesize) { count = 0; _root.steps++; if (IsPC()) { _root.plotVars.steps++; if ((_root.plotVars.steps % 10) == 0) { var f = 0; var _local4 = 1; while (_local4 <= 4) { if (_root.HasSTFX(_root["PCstats_" + _local4], "PSN") && (_root["PCstats_" + _local4].hp[1] > 1)) { _root["PCstats_" + _local4].hp[1]--; f = 1; } _local4++; } if (f) { _root.Flash(_root, [0, 255, 0]); } } Hdelay++; var _local3 = 5; while (_local3 >= 0) { lastMoves[_local3 + 1] = lastMoves[_local3]; _local3--; } lastMoves[0] = [x, y, dir]; ScopeMap(); tryRandomBattle(); } else { f = 1; _parent.model.gotoAndStop(dir + f); } _root.justSpoke = 0; moving = false; return(undefined); } } function ScopeMap() { if ((!IsPC()) || (_root.plotVars.MAPS_REVEALED[_root.area] == "FULL")) { return(undefined); } var _local6 = 2; var _local5 = _parent.getCoords(); var _local4 = -5; while (_local4 <= 5) { var _local3 = -7; while (_local3 <= 7) { _root.plotVars.MAPS_REVEALED[_root.area][_local5[1] + _local4][_local5[0] + _local3] = 1; _local3++; } _local4++; } } props = _parent.props; count = 0; sleep = 0; actions = []; acting = false; launch = 0; moving = false; dir = (IsPC() ? ((_root.lastDir ? (_root.lastDir) : "s")) : (((props.dir != undefined) ? (props.dir) : "s"))); s = _root.tilesize / 10; f = 1; wcount = 0; MovieClip.prototype.setValidTile = function (y, x) { if (_root.areaname == "WORLDMAP") { var _local5; var _local6; if ((x + 1) > _root.map[0].length) { _local5 = x % _root.map[0].length; } else if (x < 0) { _local5 = x + _root.map[0].length; } else { _local5 = x; } if ((y + 1) > _root.map.length) { _local6 = y % _root.map.length; } else if (y < 0) { _local6 = y + _root.map.length; } else { _local6 = y; } this.gotoAndStop(_root.map[_local6][_local5] + 1); } else if (((((x + 1) > _root.map[0].length) || (x < 0)) || ((y + 1) > _root.map.length)) || (y < 0)) { this.gotoAndStop("default"); } else if ((_root.map[y][x] == "treasure1") || (_root.map[y][x] == "treasure2")) { this.gotoAndStop(_root.map[y][x]); } else { this.gotoAndStop(_root.map[y][x] + 1); } this.swapDepths(((1000 * ((this._y / _root.tilesize) + 50)) + (this._x / _root.tilesize)) + 200); }; xloop = (yloop = -20); MX = _root.mapXoffset; MY = _root.mapYoffset; justSpoke = false; Hdelay = 0; lastMoves = [[3, 3], [3, 3], [3, 3], [3, 3], [3, 3], [3, 3]]; if (_root.teleportingIN && ((substring(_parent._name, 1, 2)) == "PC")) { Tcolour = new Color(_parent.model); Ttint = {ra:100, rb:0, ga:100, gb:255, ba:100, bb:255, aa:0, ab:0}; Tcolour.setTransform(Ttint); var t = 2; while (t < 4) { if (_root.cont["PC_" + t] != undefined) { this["Tcolour" + t] = new Color(_root.cont["PC_" + t]); this["Tcolour" + t].setTransform(Ttint); } t++; } telefading = true; teledelay = 30; _root.lastDir = "s"; dir = "s"; _parent.model.gotoAndStop("s1"); } ScopeMap(); onEnterFrame = function () { if (_root.CHAPTER_THING._visible) { return(undefined); } _depth = _parent.getDepth(); if (swingingRod) { this.gotoAndStop(dir + 2); return(undefined); } if (telefading) { if (teledelay > 0) { teledelay--; return(undefined); } if (_root.warpFX._visible || (_root.fade._visible)) { return(undefined); } var _local6 = (_root.DUNGEONMODE ? 5 : 2); Ttint.aa = Ttint.aa + _local6; Ttint.gb = Ttint.gb - (2.55 * _local6); Ttint.bb = Ttint.bb - (2.55 * _local6); if (Ttint.aa >= 100) { Ttint.gb = (Ttint.bb = 0); Ttint.aa = 100; telefading = false; _root.teleportingIN = false; } Tcolour.setTransform(Ttint); if (Tcolour2 != undefined) { Tcolour2.setTransform(Ttint); } if (Tcolour3 != undefined) { Tcolour3.setTransform(Ttint); } return(undefined); } var _local5 = _parent.getBounds(_root); if ((!IsPC()) && ((((_local5.xMin > 510) || (_local5.xMin < -60)) || (_local5.yMin < -60)) || (_local5.yMin > 390))) { return(undefined); } if (IsPC()) { _root.pco = _parent.getCoords(); if (!_root.fadeTrans.ctrl.active) { _root.lastDir = dir; } } coords = _parent.getCoords(); props = _parent.props; m = (IsPC() ? (((_root.vehicle != undefined) ? (_root.tilesize / 2) : (s * 2))) : (s)); if (((actions.length > 0) && (!acting)) && (!moving)) { var _local4 = actions[0]; if (_local4[0] == "UNFREEZE") { _root.freeze = false; actions.shift(); } else if (_local4[0] == "TALK") { doOnTalk(_local4[1]); actions.shift(); } else { if (_local4[0] == "DISAPPEAR") { _parent.removeMovieClip(); return(undefined); } if (_local4[0] == "WALK") { acting = true; dir = ((_local4[1] > 0) ? "e" : (((_local4[1] < 0) ? "w" : (((_local4[2] < 0) ? "n" : "s"))))); var _local8 = (_local4[1] ? (((_local4[1] < 0) ? (-m) : (m))) : 0); var _local7 = (_local4[2] ? (((_local4[2] < 0) ? (-m) : (m))) : 0); movement(_local8, _local7); if (actions[0][1] != 0) { actions[0][1] = actions[0][1] - ((actions[0][1] < 0) ? -1 : 1); } else if (actions[0][2] != 0) { actions[0][2] = actions[0][2] - ((actions[0][2] < 0) ? -1 : 1); } else { actions.shift(); } if ((actions[0][1] == 0) && (actions[0][2] == 0)) { actions.shift(); } return(undefined); } } } if (acting) { if (moving) { movement(movex, movey); if (!moving) { acting = false; } } return(undefined); } if (rodcount > 0) { rodcount--; } if (dying == true) { _parent.model.gotoAndStop("hurt"); if (_root.BOSSBATTLE) { if (Tcolour == null) { wobble = 1; Tcolour = new Color(_parent.model); Ttint = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; Tcolour.setTransform(Ttint); } Ttint.aa = Ttint.aa - 2; Ttint.rb = Ttint.rb + 8; Tcolour.setTransform(Ttint); _parent.model._x = wobble; wobble = wobble * -1; } else { _parent._alpha = _parent._alpha - 5; } if ((_parent._alpha < 5) || (Ttint.aa < 5)) { _parent.removeMovieClip(); } return(undefined); } if (moving && (_root.conv._visible)) { movement(movex, movey); return(undefined); } if (((((_root.conv._visible || (_root.freeze)) || (!_root.cont._visible)) || (_root.battle_trans._visible)) || (_root.tehMenu._visible && (_root.tehMenu._currentframe == 1))) || (_root.gotitem_box._visible)) { return(undefined); } if ((justSpoke && (!_root.conv._visible)) && (!Key.isDown(88))) { justSpoke = false; } if ((((IsPC() && (Key.isDown(13))) && (!_root.enterD)) && (!_root.tehMenu._visible)) && ((_root.__console._y > 400) || (!_root.__console._visible))) { if (FLYING) { _root.playSFX("error"); return(undefined); } StoreLocation(); if (_root.tehMenu == undefined) { _root.CreateMenu(); } _root.tehMenu._visible = true; _root.tehMenu._alpha = 0; _root.tehMenu.fading = 1; _root.tehMenu.keyD = true; _root.tehMenu.gotoAndStop(1); for (o in _root.tehMenu) { _root.tehMenu[o].gotoAndStop(1); } _root.tehMenu.swapDepths(_root.cont.getDepth() + 100); _root.enterD = true; return(undefined); } if ((IsPC() && (_root.enterD)) && (!Key.isDown(13))) { _root.enterD = false; } if (IsPC()) { _root.PCdir = dir; if (!moving) { if (Key.isDown(37)) { dir = "w"; if (walkable(getTile(_parent._x - _root.tilesize, _parent._y))) { movement(-m, 0); } } else if (Key.isDown(39)) { dir = "e"; if (walkable(getTile(_parent._x + _root.tilesize, _parent._y))) { movement(m, 0); } } else if (Key.isDown(38)) { dir = "n"; if (walkable(getTile(_parent._x, _parent._y - _root.tilesize))) { movement(0, -m); } } else if (Key.isDown(40)) { dir = "s"; if (walkable(getTile(_parent._x, _parent._y + _root.tilesize))) { movement(0, m); } } else { sleep++; if (sleep >= (_root.FPS * 10)) { _parent.model.gotoAndStop("hurt"); i = 2; while (i <= 4) { if (_root.cont["PC_" + i]._visible) { _root.cont["PC_" + i].model.gotoAndStop("hurt"); } i++; } } else if (_root.vehicle == undefined) { f = 1; _parent.model.gotoAndStop(dir + f); i = 2; while (i <= 4) { if (_root.cont["PC_" + i]._visible && (Hdelay > (i - 2))) { _root.cont["PC_" + i].model.gotoAndStop(lastMoves[i - 2][2] + "1"); } i++; } } } } else { movement(movex, movey); } return(undefined); } if (Key.isDown(88) && (!_root.keyD)) { if (_root.pco[0] == coords[0]) { if ((_root.PCdir == "s") && (_root.pco[1] == (coords[1] - 1))) { doOnTalk("n"); } else if ((_root.PCdir == "n") && (_root.pco[1] == (coords[1] + 1))) { doOnTalk("s"); } } if (_root.pco[1] == coords[1]) { if ((_root.PCdir == "e") && (_root.pco[0] == (coords[0] - 1))) { doOnTalk("w"); } else if ((_root.PCdir == "w") && (_root.pco[0] == (coords[0] + 1))) { doOnTalk("e"); } } } if (props.walkspeed < 0) { if (!_root.conv._visible) { if (props.walkspeed == -1) { wcount++; if (wcount > 10) { wcount = 0; f = (!(f - 1)) + 1; } } _parent.model.gotoAndStop(((props.dir != undefined) ? (((props.dir.toLowerCase() == "hurt") ? "hurt" : (props.dir + f))) : ("s" + f))); } return(undefined); } count++; if (count < props.walkspeed) { return(undefined); } randDir = int(Math.random() * 4) + 1; if (!moving) { if (randDir == 1) { dir = "w"; if (walkable(getTile(_parent._x - _root.tilesize, _parent._y)) && ((coords[0] - 1) != _root.pco[0])) { movement(-s, 0); } } else if (randDir == 2) { dir = "e"; if (walkable(getTile(_parent._x + _root.tilesize, _parent._y)) && ((coords[0] + 1) != _root.pco[0])) { movement(s, 0); } } else if (randDir == 3) { dir = "n"; if (walkable(getTile(_parent._x, _parent._y - _root.tilesize)) && ((coords[1] - 1) != _root.pco[1])) { movement(0, -s); } } else if (randDir == 4) { dir = "s"; if (walkable(getTile(_parent._x, _parent._y + _root.tilesize)) && ((coords[1] + 1) != _root.pco[1])) { movement(0, s); } } else { _parent.model.gotoAndStop(dir + f); } } else { movement(movex, movey); } };
Symbol 2419 MovieClip [deepTerrain] Frame 1
stop(); this.swapDepths(1000); onEnterFrame = function () { var _local5 = Math.round(_parent._x / _root.tilesize); var _local4 = Math.round(_parent._y / _root.tilesize); this.gotoAndStop(((_root.map[_local4][_local5] == _root.deeptile) ? (_root.tileset) : "none")); };
Symbol 2420 MovieClip [_NPC] Frame 2
stop();
Symbol 2822 MovieClip [c_healingCrystal] Frame 1
nextFrame();
Symbol 2822 MovieClip [c_healingCrystal] Frame 2
stop(); HEAL(); Say("", "norm", "A soothing light washes over you..."); _root.plotVars.homepoint = [_root.area, _root.conv.SPEAKING._x, _root.conv.SPEAKING._y];
Symbol 2822 MovieClip [c_healingCrystal] Frame 3
END();
Symbol 2823 MovieClip [c_A_Rohoph] Frame 1
if (_root.area == "gz_Mhouse2") { gotoAndStop ("time3"); } else if (!_root.NoRohophName) { gotoAndStop ("time2"); } else { nextFrame(); }
Symbol 2823 MovieClip [c_A_Rohoph] Frame 2
Say("Deugan", "shok", "What the? Mardek! What just happened?!? Are you okay?"); _root.cont.PC2.model.gotoAndStop("n1"); EN_ADD("People", "Rohoph");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 3
Say("PC", "zzz", "...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 4
Say("Deugan", "susp", "...Mardek?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 5
_root.cont.PC.model.gotoAndStop("RM"); Say("RM", "deep", "Ah... Good, it worked... Unfortunate choice of body, though. But ah well. Can't be helped. It was the only compatible elemental type host around.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 6
Say("Deugan", "shok", "...Mardek?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 7
Say("RM", "norm", "Hm. I say, you there. Inhabitant. Where is this? No wait... Do you know of the Annunaki? The Lingons? The Astrostles Alliance?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 8
Say("Deugan", "shok", "Huh? What? Mardek, you're scaring me...!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 9
Say("PC", "shok", "Well, I'm starting to scare me too! I don't know what I'm doing! That's not me saying those th-");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 10
Say("RM", "deep", "Silence, host. So... this is not a Developed World then? Interesting... I might be safe here... at least for a little while. But at the same time, I'll be so very vulnerable...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 11
Say("Deugan", "susp", "Uhm... If you're pretending, Mardek, then stop it... It's not very funny...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 12
Say("RM", "smile", "I suppose you're pretty confused, Inhabitants! *Underdeveloped* and *HUMAN* Inhabitants, might I add...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 13
Say("RM", "norm", "I'll just be blunt and explain. You see, I happen to have crashed my ga-... uh, my 'flying chariot' on this planet of yours, and it appears my other body couldn't take the impact and died. A pity.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 14
Say("RM", "smile", "But I still have business in this plane, so I transferred my soul to this host. So now I'm sharing its body. You don't need to *understand* it; you just need to accept it, because I'm going nowhere, and you'd have to kill this creature if you wanted to get at me.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 15
Say("Deugan", "shok", "Urk!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 16
Say("RM", "deep", "But despite my prior tone, I mean you no harm at all! No... harm is what I'm against, which is why I'm here now...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 17
Say("RM", "norm", "And I'm sorry to have inconvenienced with you with my presence, but... just be glad I didn't expel this creature's soul from its body, because I COULD have done that and taken full control! I'm not cruel enough though, so I'd rather share.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 18
Say("RM", "norm", "You'll have to put up with me for a while though, I'm afraid, because I can only get out of this body when it's ter- ...Uh. Nevermind that, actually.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 19
Say("RM", "smile", "I suppose I might as well try to settle in immediately. So tell me, creatures, what you call yourselves! What are your names? You're larvae, correct?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 20
Say("Deugan", "shok", "I'm not a caterpillar! And... And I don't know what's going on! I'm confused! This is... too *weird*...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 21
Say("Deugan", "susp", "But you're some kind of... thing... in Mardek's body that can talk out of his mouth, but you're not him?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 22
Say("RM", "grin", "That is correct, little creature! I'm surprised you followed what I was saying so well seeing as you're but a youngling, and an Underdeveloped one at that!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 23
Say("RM", "smile", "But my, I'm being so rude! I haven't let my host speak in ages! Do forgive me.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 24
Say("PC", "shok", "Mmph! Huh? Well, I couldn't speak! You were doing that, weren't you? Don't do that! Get out of me!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 25
_root.NoRohophName = false; Say("RM", "smile", "I'm afraid I can't do that, O Host. I need to perpetuate myself in this plane, and the bond I just made to this body is rather permanent, so you and I will be together for a long time! You'll just have to get used to having me sharing your body. My name's Rohoph, by the way. A pleasure it is to make your acquaintance, Larval Human Inhabitants of this world.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 26
Say("RM", "deep", "You two seem understandably distressed. If you want, I can be silent for a while? I need to mull over my thoughts anyway. I suggest you two rest a bit and calm down. We can talk more later.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 27
Say("PC", "deep", "Yeh, shut up you weird thing! I... I need to go and lie down...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 28
Say("Deugan", "deep", "Mardek, I don't know exactly what just happened or what it all means, but I think we should head back to the village now... So come on, let's go...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 29
_root.plotVars.ROHOPH = 1; END();
Symbol 2823 MovieClip [c_A_Rohoph] Frame 31
Say("RM", "deep", "Ah, the old corpse... It served me well for many hundreds of years, but alas, now it's ruined.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 32
END();
Symbol 2823 MovieClip [c_A_Rohoph] Frame 35
_root.cont.PC.model.gotoAndStop("sleep1"); Say("PC", "zzz", "...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 36
_root.cont.PC.model.gotoAndStop("s1"); Say("PC", "susp", "You! You weird thing in me! Can you hear me if I talk?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 37
_root.cont.PC.model.gotoAndStop("rm"); _root.playMusic("Rohoph"); Say("RM", "smile", "Obviously. I have your ears and share your brain now, so I can detect anything that you can, including your *internal* monologues, might I add.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 38
Say("RM", "smile", "(But due to my incredible magical prowess and dominance in this 'relationship', you can know nothing of MY mental activites. Ahah.)");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 39
Say("PC", "susp", "Huh?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 40
Say("RM", "smile", "Nevermind. You want to ask me something though, Host? I suppose I'll do my best to explain; I mean, we WILL surely be spending years together from now on, so it'd be best to be on good terms with one another.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 41
Say("PC", "susp", "Well, I just want to know what you are! What are you?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 42
Say("RM", "deep", "Hm... Despite its apparent simplicity, that's one of the most complex of queries you could've come up with...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 43
Say("RM", "norm", "In short, I am... A Healer. Yes, that should do. I'm a magic-user of incredible skill, specialising in Light-elemental recovery magic and so on. Inhabiting your body as I am, I'll be able to lend you some of my power in any battles you may face in future. Keep that in mind.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 44
Say("RM", "susp", "But also, since I know that wasn't a satisfactory answer to your question, I am, uh... An 'Angel'? Is that what you call them here?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 45
Say("PC", "susp", "You mean one of them things from the sky?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 46
Say("RM", "smile", "Yes... I think. That's the word I got for what I am when I searched your brain's vocabulary lexicon, anyway. 'A being from the sky'. Yes, that seems apt.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 47
Say("RM", "deep", "I came here because... Hm, I don't know if I should tell you... I can't see what harm it'd do, but I also can't see what GOOD it would do, so it's better to be safe than sorry.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 48
Say("PC", "sad", "Aww! So you won't even tell me why you're in me?");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 49
Say("RM", "norm", "Uh. I'm IN you, as you so nicely put it, because I had no choice. As I said, my body died when my, uh, (blast! no word for it!)... 'flying thing' crashed here, and I was so very close to having my soul wrenched from this plane of existence...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 50
Say("RM", "norm", "O, what luck!, I thought when you entered my, uh... flying thing! I do apologise, but the opportunity was just too good to ignore, and when you're in pure soulform, you don't have much reasoning capability anyway.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 51
Say("RM", "smile", "I still have a lot of business to attend to on this plane, though. Yes... Why I'm here on this planet of yours relates to that.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 52
Say("RM", "deep", "But I need time to regenerate a bit. Dying really weakened me! Which is understandable.");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 53
Say("RM", "smile", "I'll lie low for a bit here before mentioning anything to you... So it's best you just accept my solemn stony silence on matters of my past, person or purpose for the next few years and don't ask questions!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 54
Say("PC", "blah", "Well, you talk too much, Thing!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 55
Say("RM", "susp", "My name's Rohoph, not 'Thing'. And hm... I do go on a bit, don't I? But I'm the only one here with knowledge enough to provide any kind of exposition! Tsk!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 56
Say("RM", "smile", "Anyway, I'm going to probably be rather silent for the next few years. I'll still be in your body, but I'll keep to myself and work on regaining some of my power. During that time, I'm sure you'll get used to me though, and I to you. Yes, it'll be a veritable frenzy of family-friendly fun, I'm sure! We'll have all sorts of crazy, zany shenanigans, antics and hijinks, probably!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 57
Say("PC", "grin", "Well, sounds fun!");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 58
Say("RM", "smile", "Yes indeed. But now, rest, host. We can't be having us being sleepy and lethargic tomorrow... It's probably going to be a long day...");
Symbol 2823 MovieClip [c_A_Rohoph] Frame 59
_root.cont.PC.brain.dir = "sleep"; _root.cont.PC.model.gotoAndStop("sleep1"); _root.lastDir = "sleep"; _root.nextArea = "cut3"; _root.spawnLoc = [0, 1]; _root.fadeTrans.ctrl.active = true; _root.fadeTrans.ctrl.slowMode = true; END();
Symbol 2824 MovieClip [c_npc] Frame 1
nextFrame();
Symbol 2824 MovieClip [c_npc] Frame 2
Say("", "norm", "I like stoats!");
Symbol 2824 MovieClip [c_npc] Frame 3
END();
Symbol 2825 MovieClip [c_none] Frame 1
nextFrame();
Symbol 2825 MovieClip [c_none] Frame 2
Say("", "norm", "Apparently, I don't have a conversation! This is a bug, and should be fixed.");
Symbol 2825 MovieClip [c_none] Frame 3
END();
Symbol 2826 MovieClip [c_A_Deugan] Frame 1
if (_root.area == "soothwood") { gotoAndStop ("soothwood"); } else { nextFrame(); }
Symbol 2826 MovieClip [c_A_Deugan] Frame 2
Say("Deugan", "shok", "Mardek! Mardek! Wake up! You've GOT to see this! I just saw the weirdest thing!"); _root.cont.PC.model.gotoAndStop("s1"); _root.cont.PC.brain.dir = "s"; _root.lastDir = "s";
Symbol 2826 MovieClip [c_A_Deugan] Frame 3
Say("Deugan", "norm", "There was this star in the sky, right, even though it was daytime - well, morning really, but same thing! - and I looked at it because it was weird, and then it started like getting BIGGER!");
Symbol 2826 MovieClip [c_A_Deugan] Frame 4
Say("Deugan", "grin", "It was falling, Mardek! A falling star! And I saw where it landed, too! It landed with a big crash and I saw where it went!");
Symbol 2826 MovieClip [c_A_Deugan] Frame 5
Say("Deugan", "grin", "It landed in a clearing just at the other side of the Soothwood! I'm sure it did!");
Symbol 2826 MovieClip [c_A_Deugan] Frame 6
Say("Deugan", "grin", "So c'mon, Mardek! Get up! We HAVE to go and explore this! It's time to go on another adventure! We have to go and find the $Fallen Star%!!");
Symbol 2826 MovieClip [c_A_Deugan] Frame 7
JOINPARTY(); GIVEQUEST("FALLENSTAR"); END();
Symbol 2826 MovieClip [c_A_Deugan] Frame 10
Say("PC", "norm", "Well, this is the Soothwood.");
Symbol 2826 MovieClip [c_A_Deugan] Frame 11
Say("Deugan", "norm", "Yes, we have to travel through this to get to where the thing crashed!");
Symbol 2826 MovieClip [c_A_Deugan] Frame 12
Say("Deugan", "susp", "But wait, Mardek... Do we have our skills properly equipped? We should probably check from the menu, which can be accessed with the ENTER key!");
Symbol 2826 MovieClip [c_A_Deugan] Frame 13
Say("PC", "susp", "What's a menu?");
Symbol 2826 MovieClip [c_A_Deugan] Frame 14
Say("Deugan", "norm", "Uh... nevermind. Let's just continue on through the forest. It's not very big so we should be able to get to the other side pretty quickly!");
Symbol 2826 MovieClip [c_A_Deugan] Frame 15
Say("PC", "grin", "Okay!");
Symbol 2826 MovieClip [c_A_Deugan] Frame 16
END();
Symbol 2827 MovieClip [c_HeroBabble] Frame 1
if (_root.plotVars.ROHOPH != null) { gotoAndStop ("time6"); } else if (_root.area == "goznor") { gotoAndStop ("time5"); } else if (_root.area == "heroes_den") { gotoAndStop ("time4"); } else if (_root.area == "DL_area2") { gotoAndStop ("tutorial1"); } else if (_root.area == "DL_area4") { gotoAndStop((_root.SLAYED_THE_DRAGON ? "time3" : "time2")); } else { nextFrame(); }
Symbol 2827 MovieClip [c_HeroBabble] Frame 2
Say("PC", "grin", "Well Deugan, this is The Dragon's Lair!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 3
Say("Deugan", "grin", "Yes, Mardek, that it is! We have to get to the dragon and slay it to rescue the Princess! Tally-ho!"); GIVEQUEST("HEROES");
Symbol 2827 MovieClip [c_HeroBabble] Frame 4
Say("PC", "susp", "What does 'tally-ho' mean?");
Symbol 2827 MovieClip [c_HeroBabble] Frame 5
Say("Deugan", "deep", "Uhm... I'm not sure! But I've heard adventurers say it before maybe! It sounds like something they'd say!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 6
Say("PC", "grin", "Tally-ho!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 7
Say("Deugan", "grin", "Tally-ho! We're adventurers! En guard! Forsooth! Bloody goblins!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 8
Say("PC", "grin", "Tally-ho!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 9
Say("Deugan", "grin", "Now let's go and save that Princess! Tally-ho!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 10
Say("Deugan", "norm", "Oh, but Mardek, just a reminder about things! We can $open the menu with the ENTER key% to check our stats, skills and items, or to save! And we can also $open doors and talk to people and stuff with the X key%! Remember these things!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 11
Say("Deugan", "norm", "It might be a good idea to $read the Help section of the menu% now if you didn't read the Instructions already!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 12
Say("PC", "susp", "...Huh?");
Symbol 2827 MovieClip [c_HeroBabble] Frame 13
Say("Deugan", "grin", "Uh, I mean... Tally-ho! Let's go and slay that dragon!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 14
END();
Symbol 2827 MovieClip [c_HeroBabble] Frame 15
Say("The Dragon", "norm", "HAHAHAH! HEROES! YOU ARE... (uhwhatwouldadragonsay?)... YOU ARE PATHETIC MORTALS! I HAVE A PRINCESS! YOU CAN'T HAVE THIS PRINCESS! THIS PRINCESS IS MINE!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 16
Say("Deugan", "angr", "We will slay you, mighty The Dragon! For we are great and Mighty Heroes, even mightier than you! Tally-ho forsooth!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 17
Say("PC", "grin", "We'll kick your arse dragon!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 18
Say("Deugan", "susp", "Do dragons have arses?");
Symbol 2827 MovieClip [c_HeroBabble] Frame 19
Say("PC", "grin", "I bet they do!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 20
Say("Deugan", "grin", "If they do, then we'll kick it like it's never been kicked before!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 21
Say("PC", "grin", "Yeh! With our big swords!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 22
Say("Deugan", "angr", "So bring it on, dragon!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 23
Say("The Dragon", "norm", "HAHAHAH! YOU WILL NEVER DEFEAT ME!!!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 24
BATTLE([["MightyDragon", null, null, null], ["The Dragon", null, null, null], [70, null, null, null], "DRAGON"], "BossBattle", true); _root.plotVars.NO_BATTLE_MUSIC = false; _root.SLAYED_THE_DRAGON = true; END();
Symbol 2827 MovieClip [c_HeroBabble] Frame 27
Say("The Dragon", "norm", "OH DEAR!! I HAVE BEEN SLAIN!!!"); DONEQUEST("HEROES");
Symbol 2827 MovieClip [c_HeroBabble] Frame 28
Say("PC", "grin", "Well, we beated the dragon!"); DO_ACTIONS([["WALK", 0, 4], ["UNFREEZE"]], "Princess", true);
Symbol 2827 MovieClip [c_HeroBabble] Frame 29
Say("Princess", "smile", "Oh thank you so much for saving me, mighty heroes!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 30
Say("PC", "grin", "Well it was really all my fault.");
Symbol 2827 MovieClip [c_HeroBabble] Frame 31
Say("Deugan", "angr", "All your *fault*? Do you mean all your *doing* or something? Because that's not fair! We beat the dragon together!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 32
Say("PC", "blah", "Well I still get the princess."); _root.cont.PC.model.gotoAndStop("s1"); _root.cont.PC.brain.dir = "s"; _root.lastDir = "s";
Symbol 2827 MovieClip [c_HeroBabble] Frame 33
Say("Deugan", "susp", "You can have her! She's a *giiiirl*! Girls are headlice, I heard! They suck on your wallet and drain out all your money, that's what my dad says!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 34
Say("PC", "shok", "Really?!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 35
Say("Deugan", "grin", "Yeh, really! My dad told me so it must be true!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 36
Say("PC", "susp", "Now that we've beatened the dragon though, now what do we do?");
Symbol 2827 MovieClip [c_HeroBabble] Frame 37
_root.PCstats_1 = _root.CreatePCstats("mardek_child", {level:1, exp:0, hp:[120, 70], mp:[20, 20], weapon:"Stick", shield:"none", helmet:"none", armour:"Tunic", accessory:"none", accessory2:"none", learned:{}, reactions:{atk:{R65:null, R83:null, R68:null}, def:{R65:null, R83:null, R68:null}}, inventory:new Array(56)}); _root.PCstats_2 = null; var p = 1; while (p <= 4) { var i = 0; while (i < _root["PCstats_" + p].inventory.length) { _root["PCstats_" + p].inventory[i] = null; i++; } _root.calculateStats(_root["PCstats_" + p]); _root.RestoreHPMP(_root["PCstats_" + p]); p++; } _root.money = 10; _root.lastDir = "s"; TRANS("heroes_den", 10, 6); END();
Symbol 2827 MovieClip [c_HeroBabble] Frame 40
Say("Deugan", "norm", "It's getting late... I suppose we should head home. I bet our parents are worried!"); _root.plotVars.walkedIntoDL3 = 1;
Symbol 2827 MovieClip [c_HeroBabble] Frame 41
Say("PC", "grin", "Okay. Let's go back to Goznor!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 42
SET_SPEAKER("Deugan"); JOINPARTY(); END();
Symbol 2827 MovieClip [c_HeroBabble] Frame 45
Say("Deugan", "norm", "Well, I'd better get home myself... So bye for now, Mardek! See you tomorrow for some more heroic adventures!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 46
EXEUNT_AND_LEAVEPARTY("Deugan"); END();
Symbol 2827 MovieClip [c_HeroBabble] Frame 49
Say("Deugan", "norm", "Phew, what a weird thing that was that happened... I need to go home now, so, uh... Bye Mardek. I hope that nothing bad happens to you because of that thing!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 50
EXEUNT_AND_LEAVEPARTY("Deugan"); END();
Symbol 2827 MovieClip [c_HeroBabble] Frame 53
Say("Deugan", "grin", "Remember, Mardek, with our super-duper Hero Powers, we're practically invincible if we successfully use all our reactions well enough with the A, S or D keys when the ! appears when we attack or get attacked! Let's use this to our advantage!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 54
Say("Deugan", "blah", "(Apparently I have to mention this or else you'll probably not figure out that reaction commands exist at all.)");
Symbol 2827 MovieClip [c_HeroBabble] Frame 55
Say("PC", "susp", "...Huh?");
Symbol 2827 MovieClip [c_HeroBabble] Frame 56
Say("Deugan", "grin", "Let's just continue on our way, Mardek! Tally-ho!");
Symbol 2827 MovieClip [c_HeroBabble] Frame 57
END();
Symbol 2828 MovieClip [c_lilanea] Frame 1
if (_root.plotVars.ROHOPH != null) { gotoAndStop ("time4"); } else if (_root.plotVars.startedProperly != null) { gotoAndStop ("time3"); } else if (_root.plotVars.LILANEA == 1) { gotoAndStop ("time2"); } else { nextFrame(); }
Symbol 2828 MovieClip [c_lilanea] Frame 2
EN_ADD("People", "Lilanea"); Say("PC", "grin", "Well, mum, I'm back!");
Symbol 2828 MovieClip [c_lilanea] Frame 3
Say("Lilanea", "smile", "Oh, there you are, dear... How did your 'adventure' with Deugan go?");
Symbol 2828 MovieClip [c_lilanea] Frame 4
options = [{em:"grin", goto:"A1a", T:"It was great! We slew a princess and saved a dragon!"}, {em:"norm", goto:"A1b", T:"Well, it was okay."}, {em:"deep", goto:"A1c", T:"Well, I wish I could go on a REAL adventure..."}]; _root.conv.as.ShowOptions(options);
Symbol 2828 MovieClip [c_lilanea] Frame 6
Say("Lilanea", "smile", "You did? That sounds... unconventional. I mean, nice. Yes, that sounds nice, dear. I'm glad you had fun.");
Symbol 2828 MovieClip [c_lilanea] Frame 7
Say("Lilanea", "deep", "Sigh... You're growing up to be just like your father... Only he slew dragons and never really saved any princesses... Except me... He used to call me his 'Queen', you know? I do wonder where he is now though...");
Symbol 2828 MovieClip [c_lilanea] Frame 8
gotoAndStop ("B");
Symbol 2828 MovieClip [c_lilanea] Frame 10
Say("Lilanea", "smile", "That sounds nice, dear. I'm glad you had fun.");
Symbol 2828 MovieClip [c_lilanea] Frame 11
Say("Lilanea", "deep", "Sigh... You're growing up to be just like your father... Always 'adventuring'... You have the same adventurous, heroic spirit. Sigh... I wonder where he is now...");
Symbol 2828 MovieClip [c_lilanea] Frame 12
gotoAndStop ("B");
Symbol 2828 MovieClip [c_lilanea] Frame 14
Say("Lilanea", "smile", "Hmhm, you certainly do have your father's spirit for true adventure! He was never satisfied with just the inane little fetch quests, no... He always wanted the big, epic, dragon-slaying quests...");
Symbol 2828 MovieClip [c_lilanea] Frame 15
Say("Lilanea", "deep", "Sigh... You're growing up to be just like your father... You have the same adventurous, heroic spirit. Sigh... I wonder where he is now...");
Symbol 2828 MovieClip [c_lilanea] Frame 16
options = [{em:"grin", goto:"B1a", T:"Well, I'm sure he'll get back soon!"}, {em:"deep", goto:"B1b", T:"When will dad get back...?"}]; _root.conv.as.ShowOptions(options);
Symbol 2828 MovieClip [c_lilanea] Frame 18
Say("Lilanea", "smile", "I hope you're right, dear... It's been so long... But I am sure he'll be back eventually; I can *sense* it! Can you sense it too, dear?");
Symbol 2828 MovieClip [c_lilanea] Frame 19
gotoAndStop ("B2");
Symbol 2828 MovieClip [c_lilanea] Frame 21
Say("Lilanea", "smile", "I don't know, dear... He's been gone a long time. But I'm so sure he'll be back; I can *sense* it! Can you sense it too, dear?");
Symbol 2828 MovieClip [c_lilanea] Frame 22
Say("PC", "norm", "Well, I can sort of feel... that he's not dead? Like he's looking over me but he's not dead?");
Symbol 2828 MovieClip [c_lilanea] Frame 23
Say("Lilanea", "deep", "Yes, that's what I feel too... It must be the spiritual link that we all share, as a family. Because those exist!");
Symbol 2828 MovieClip [c_lilanea] Frame 24
_root.playMusic("Enki"); _root.conv.pic.FadeIn("enki1"); EN_ADD("People", "Enki"); Say("Lilanea", "norm", "Ah... Your father... He was a great man. 'Enki The Wanderer', he used to be called, before he met me and we settled down and had you.");
Symbol 2828 MovieClip [c_lilanea] Frame 25
Say("Lilanea", "smile", "He was, as I've told you many a time before now, an adventurer of great skill and renown, revered throughout the lands. Oh, I fancied him so much before I even met him!");
Symbol 2828 MovieClip [c_lilanea] Frame 26
Say("Lilanea", "norm", "He was Light, so he thought about others much more than himself. All he did was for people he usually didn't even know from Adam...");
Symbol 2828 MovieClip [c_lilanea] Frame 27
Say("Lilanea", "susp", "He was kind, honest... And yet... Mysterious. Did you know that he never told me about his past?");
Symbol 2828 MovieClip [c_lilanea] Frame 28
Say("PC", "smile", "Well, you have told me like a million times, mum.");
Symbol 2828 MovieClip [c_lilanea] Frame 29
Say("Lilanea", "norm", "Well I'll tell you again! He never did tell me about his mystery-shrouded past... But though I never knew about it, I never for one moment felt suspicious about him, like he might've been something bad once. He seemed to radiate this... this *feeling* that he was always a good man, and that he had his reasons for hiding things like he did.");
Symbol 2828 MovieClip [c_lilanea] Frame 30
Say("Lilanea", "deep", "Sigh... I miss him so much...");
Symbol 2828 MovieClip [c_lilanea] Frame 31
Say("PC", "deep", "Well, I do too mum... I wish he'd get back soon.");
Symbol 2828 MovieClip [c_lilanea] Frame 32
Say("Lilanea", "smile", "Don't worry, dear. He'll come back one day. One day...");
Symbol 2828 MovieClip [c_lilanea] Frame 33
_root.conv.pic.fade = -1; _root.playMusic("none"); Say("Lilanea", "smile", "But it's getting pretty late now, Mardek! You should go to bed.");
Symbol 2828 MovieClip [c_lilanea] Frame 34
Say("Lilanea", "smile", "Sweet dreams, dear. Sleep tight! Don't let the bedbugs randomly battle you during the night!");
Symbol 2828 MovieClip [c_lilanea] Frame 35
Say("PC", "grin", "Well, night mum!");
Symbol 2828 MovieClip [c_lilanea] Frame 36
_root.plotVars.LILANEA = 1; END();
Symbol 2828 MovieClip [c_lilanea] Frame 39
Say("Lilanea", "smile", "Sweet dreams, dear.");
Symbol 2828 MovieClip [c_lilanea] Frame 40
END();
Symbol 2828 MovieClip [c_lilanea] Frame 45
Say("Lilanea", "norm", "Oh, good morning dear. You and Deugan are going out on another adventure again, right? Have fun with that, but mind you don't hurt yourselves!");
Symbol 2828 MovieClip [c_lilanea] Frame 46
END();
Symbol 2828 MovieClip [c_lilanea] Frame 49
Say("", "norm", "Hello again, dear. You're back a bit late today...");
Symbol 2828 MovieClip [c_lilanea] Frame 50
Say("PC", "susp", "I am...? Well, it feels like I've barely been gone any time at all!");
Symbol 2828 MovieClip [c_lilanea] Frame 51
Say("", "norm", "Oh well. Time does fly when you're having fun.");
Symbol 2828 MovieClip [c_lilanea] Frame 52
Say("", "norm", "But you should go to bed, Mardek! It IS pretty late. So nighty night, dear, and sweet dreams!");
Symbol 2828 MovieClip [c_lilanea] Frame 53
END();
Symbol 2829 MovieClip [c_GdM] Frame 1
nextFrame();
Symbol 2829 MovieClip [c_GdM] Frame 2
Say("Balthazar", "blah", "Rohoph's escaped, you know. He flew away in one of the gallopers, myes. YALORT knows where he went.");
Symbol 2829 MovieClip [c_GdM] Frame 3
Say("Gaspar", "angr", "HE NEEDS TO SANGUINARY WELL BE BURNED!! LET'S BURN HIM!!! BURN HIS HEMIC FACE OFF AND ALSO HIS PRATTIN' ROBE! HIS WHITE ROBE!! HIS DETRITAL WHITEY ROBE ROBE!! IT MUST BURN!! BUUURRRNNN!!!");
Symbol 2829 MovieClip [c_GdM] Frame 4
Say("Melchior", "dreamy", "I like white. I find it goes well with yellow, but only if you want it to. If you don't believe it does, then it doesn't. Just like bad smells. You only think they're bad if you're told they're bad. I don't like bad smells.");
Symbol 2829 MovieClip [c_GdM] Frame 5
Say("Qualna", "susp", "Ignoring how these caterpillars uttered what they're trying to say, I do agree; Rohoph needs to be perish'd. He cannot be left to roam loose with the knowledge he possesses! If he rallies enough of a resistance - which it seems he's trying to do - then, why sirs, we're well and truly buggered twice and whenceways till sundown, sunup and then some!");
Symbol 2829 MovieClip [c_GdM] Frame 6
Say("Moric", "deep", "Yes, kill him. Kill the traitor. Let his blood run free, his flesh turn cold, his motor functions degrade and cease and his entire being become uncertain, his body a shell, his soul a wanderer. Yeeess, ooohh, I do so want to see his flesh cold and crawling with a million maggots, slowly chewing, chewing, chewing on the rot, yeeess, yeeeeesss...");
Symbol 2829 MovieClip [c_GdM] Frame 7
Say("Gaspar", "angr", "MORIC, YOU'RE A SMELTIN' CREEPY MAN!! AND YET I THINK I TOO MIGHT MONGIN' WELL DELIGHT IN THE SIGHT OF THE FRIGHT OF THE WHITE BLIGHT AS I FIGHT AND SMITE HIM FROM THIS PLANE!! BLOODYIN'.");
Symbol 2829 MovieClip [c_GdM] Frame 8
Say("Qualna", "grin", "Why Gaspar, that's awfully poetic for you! I'm amazed!");
Symbol 2829 MovieClip [c_GdM] Frame 9
Say("Gaspar", "glare", "I'LL HARRY WELL SHOW *YOU* A POETIC MAZE!! I'LL TRAP YOU IN IT AND SCREAM TOFFIN' BLOOD-CURDLIN' SCREAMS AS YOU TRY IN VAIN TO EVADE THE PAIN YOU'D BE SURE TO GAIN!! YOU'D SLOWLY GO INSANE, AND I'D JUST LAUGH!! LAUGH!!! MOGGIN' LAUGH TRIPIN' HARD!!");
Symbol 2829 MovieClip [c_GdM] Frame 10
Say("Balthazar", "susp", "What ARE you talking about? Shut up anyway, it's irrelevant. But we DO need to address the Rohoph problem.");
Symbol 2829 MovieClip [c_GdM] Frame 11
Say("Balthazar", "norm", "Master, what think you? We should do away with him, myes? But how do we go about it?");
Symbol 2829 MovieClip [c_GdM] Frame 12
Say("Anu", "glare", "Yes, underlings. If the deserter, the traitor, Rohoph, is left to run free, though he alone could pose no serious threat to us, he could gain the alliance of others, which he's frustratingly good at doing.");
Symbol 2829 MovieClip [c_GdM] Frame 13
Say("Anu", "norm", "We have to do away with him. And quickly. He's the only one who knows, so with him gone we'll be safe as long as we make nothing clear until it's too late for them.");
Symbol 2829 MovieClip [c_GdM] Frame 14
Say("Balthazar", "blah", "One of us should go to stop him. But who? Any volunteers?");
Symbol 2829 MovieClip [c_GdM] Frame 15
Say("Melchior", "dreamy", "I like volunteers. They taste like cherries, but only if that's what you believe. If you prefer bananas, love and luck always taste a bit bananay. 'Bananay'. That's a weird word to say. 'Bananay'. 'Bananananany'.");
Symbol 2829 MovieClip [c_GdM] Frame 16
Say("Gaspar", "angr", "I'M NOT CHARLIE WELL GOIN', 'CAUSE I BOGGIN' WELL CAN'T BE ARSED!!");
Symbol 2829 MovieClip [c_GdM] Frame 17
Say("Moric", "deep", "I'll go. Yeeess, if Rohoph is going to die, I would derive much perverse satisfaction from seeing the fear on his cyclopic face before he meets the Evereaper... Yeeeess, I'd drink up his shock, his horror, and it would FUEL me! It's what I live my life for, to see others end theirs!");
Symbol 2829 MovieClip [c_GdM] Frame 18
Say("Moric", "grin", "I can't have enough ends. So I'll take my chances to see this one. I hope it's slow and painful; the elation I get from such kills is unmatched by anything, yeeeess... Just thinking about it makes me... oohhh...");
Symbol 2829 MovieClip [c_GdM] Frame 19
Say("Anu", "blah", "Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way.");
Symbol 2829 MovieClip [c_GdM] Frame 20
Say("Anu", "norm", "Take a battleship and follow Rohoph's trail. It should be easy enough to detect where he went and to deal with him. Now go.");
Symbol 2829 MovieClip [c_GdM] Frame 21
Say("Moric", "norm", "Yeeess, my Master...");
Symbol 2829 MovieClip [c_GdM] Frame 22
Say("Anu", "glare", "When Rohoph's gone and dealt with, there'll be nothing to stop us... No... Soon, THE GALAXY WILL BE OURS!!! MWAHAHAHAHAH!!!!");
Symbol 2829 MovieClip [c_GdM] Frame 23
Say("Melchior", "susp", "Don't you mean *ours*, sir? We ARE working on this together. There's not just you.");
Symbol 2829 MovieClip [c_GdM] Frame 24
Say("Anu", "blah", "Yes, that's what I SAID. Weren't you listening?");
Symbol 2829 MovieClip [c_GdM] Frame 25
Say("Melchior", "grin", "What? Eh? No, not at all. I had a nice pretty tune in my head. I was listening to that. It went like 'naaaa nah nah na-na-na naaah naaah naah naah nah nah nuuuuh na naahhh..'");
Symbol 2829 MovieClip [c_GdM] Frame 26
Say("Anu", "blah", "Sigh...");
Symbol 2829 MovieClip [c_GdM] Frame 27
_root.nextArea = "endch1"; _root.spawnLoc = [0, 1]; _root.fadeTrans.ctrl.active = true; _root.fadeTrans.ctrl.slowMode = true; END();
Symbol 2830 MovieClip [c_jacques] Frame 1
nextFrame();
Symbol 2830 MovieClip [c_jacques] Frame 2
Say("", "smile", "Ah, Mardek and Deugan! 'Ow nice it iz to see you zis day! And you come at good timing, too, as I 'ave news for you concerning your faazer!");
Symbol 2830 MovieClip [c_jacques] Frame 3
Say("PC", "shok", "You know something about my dad?!?");
Symbol 2830 MovieClip [c_jacques] Frame 4
Say("", "deep", "Aah, I do not know much, but I 'eard from one of zee soldiers zat he was sighted in Nole'Oth... Zee frozen Northern Wastes.");
Symbol 2830 MovieClip [c_jacques] Frame 5
Say("", "grin", "Zis iz good! It means 'e still lives! 'E seems to be on some kind of epic zhournee, a quest, and knowing 'im, 'e should 'ave it finished soon and will surely be back in no time!");
Symbol 2830 MovieClip [c_jacques] Frame 6
Say("PC", "grin", "Well, I hope so!");
Symbol 2830 MovieClip [c_jacques] Frame 7
Say("", "grin", "We all can but 'ope... Enki was a great man, though... 'E will be back soon, I am sure of zis! And when 'e returns, I am sure 'e will 'ave many gifts to give and tales to tell!");
Symbol 2830 MovieClip [c_jacques] Frame 8
END();
Symbol 2831 MovieClip [c_polly] Frame 1
nextFrame();
Symbol 2831 MovieClip [c_polly] Frame 2
Say("", "smile", "Eee, 'ello there, dear! Dears! An 'ow're you, Mardek?");
Symbol 2831 MovieClip [c_polly] Frame 3
Say("PC", "norm", "Well, I'm alright, miss Deugan's mum!");
Symbol 2831 MovieClip [c_polly] Frame 4
Say("", "smile", "You two're goin' out on an adventure today, are you? Just watch yerselves. I don't want you gettin' 'urt!");
Symbol 2831 MovieClip [c_polly] Frame 5
END(); Say("Deugan", "angr", "Muuum!");
Symbol 2831 MovieClip [c_polly] Frame 6
Say("PC", "susp", "What's a photo?");
Symbol 2831 MovieClip [c_polly] Frame 7
Say("", "smile", "Anyway, 'adn't you two best be off now? You'll miss the whole day if you dilly-dally much longer!");
Symbol 2831 MovieClip [c_polly] Frame 8
END();
Symbol 2832 MovieClip [c_derek] Frame 1
nextFrame();
Symbol 2832 MovieClip [c_derek] Frame 2
Say("", "smile", "Hello there, son. Out on an adventure again today, are you?");
Symbol 2832 MovieClip [c_derek] Frame 3
Say("Deugan", "grin", "We sure are, dad! I saw this star fall from the sky, so me and Mardek are going to look for it!");
Symbol 2832 MovieClip [c_derek] Frame 4
Say("", "norm", "A star, you say? That's the thing that other people saw too, they say... Everyone's talking about it.");
Symbol 2832 MovieClip [c_derek] Frame 5
Say("", "grin", "If you find it, boys, you'll have to tell me all about it!");
Symbol 2832 MovieClip [c_derek] Frame 6
Say("", "norm", "As it is though, I can't come and see for myself; I have a shop to run! And speaking of which, I have customers to probably attend to! So shoo, you two!");
Symbol 2832 MovieClip [c_derek] Frame 7
Say("Deugan", "blah", "But dad, you barely EVER have customers. Nobody in this little tiny village wants to buy weapons! Except us, but we're too young!");
Symbol 2832 MovieClip [c_derek] Frame 8
Say("", "grin", "But someone COULD come in at any moment! A weary and battle-hardened Adventurer, just stopping by on one of his mighty quests! And he'll want good weapons, and fast! And I'll be here to supply them! And he'll tell his friends! And business will be booming in no time!");
Symbol 2832 MovieClip [c_derek] Frame 9
Say("Deugan", "blah", "Yeh, he'll want GOOD weapons. And adventurers don't usually have many friends.");
Symbol 2832 MovieClip [c_derek] Frame 10
Say("", "grin", "Sure they do! They have those... wossmacallits... yes, they have those Celebrations following them around all the time! There's always joy and festivities following close behind them all the time, they say! And such festivities are always full of drunk people, and they'll buy ANYTHING!");
Symbol 2832 MovieClip [c_derek] Frame 11
Say("Deugan", "norm", "Sure, if you say so, dad. Now, me and Mardek have to go and, uh... go on an adventure. Yeh. So I'll be back later!");
Symbol 2832 MovieClip [c_derek] Frame 12
Say("", "smile", "Okay boys, have fun!");
Symbol 2832 MovieClip [c_derek] Frame 13
END();
Symbol 2833 MovieClip [c_inventor] Frame 1
if (_root.plotVars.FUMERATS === 2) { gotoAndStop ("time3"); } else if (_root.plotVars.FUMERATS === 1) { gotoAndStop ("time2"); } else { nextFrame(); }
Symbol 2833 MovieClip [c_inventor] Frame 2
Say("", "smile", "Oh, h-h-hello there, Mardek and Deugan. Off on another adventure again t-t-today, are you, eh?");
Symbol 2833 MovieClip [c_inventor] Frame 3
Say("Deugan", "grin", "Of course!");
Symbol 2833 MovieClip [c_inventor] Frame 4
Say("", "smile", "Oh, excellent! Excellent. I-I-I actually another adventure for you again today! I-i-it won't take long; it's a sort of 'side-quest' thing. A-a-are you interested?");
Symbol 2833 MovieClip [c_inventor] Frame 5
options = [{em:"grin", goto:"A1a", T:"Well, yes!"}, {em:"norm", goto:"A1b", T:"Sorry, but we're busy."}]; _root.conv.as.ShowOptions(options);
Symbol 2833 MovieClip [c_inventor] Frame 7
Say("", "O-o-oh. M-m-maybe some other time, then.");
Symbol 2833 MovieClip [c_inventor] Frame 8
END();
Symbol 2833 MovieClip [c_inventor] Frame 10
Say("", "grin", "B-b-brilliant! I knew I could count on you two!");
Symbol 2833 MovieClip [c_inventor] Frame 11
Say("", "norm", "I-I-I'm trying to make a new invention, y'see, but I-I-I don't have all the parts I need. I need some more LeadPipes - a-a-about five should do - but the best place to g-g-get those is in the sewers, from the fumerats.");
Symbol 2833 MovieClip [c_inventor] Frame 12
Say("", "norm", "Y-y-you know I'm incompetent when it comes to combat of a-a-any kind, and *I* know that you relish it and have f-f-fought fumerats before! So I thought this might be a g-g-good chance for you to fight things for an actual reason!");
Symbol 2833 MovieClip [c_inventor] Frame 13
Say("", "norm", "Of c-c-course, I'll also give you a reward for your efforts! So what do you say? A-a-are you interested?");
Symbol 2833 MovieClip [c_inventor] Frame 14
options = [{em:"grin", goto:"A2a", T:"Well, still yes!"}, {em:"susp", goto:"A2b", T:"What do you need the parts for?"}, {em:"norm", goto:"A1b", T:"Sorry, but we're busy."}]; _root.conv.as.ShowOptions(options);
Symbol 2833 MovieClip [c_inventor] Frame 16
Say("", "grin", "Ah, i-i-interested in my inventions as always, I see! This time I'm w-w-working on something that I think will r-r-revolutionise the way we all live! I-I-I'm making a *mechanical man*... I-i-it's like a man, but made out of metal and cogs. It can do a-a-anything that a normal man can - like physical labour and (ugh) combat - but n-n-never tires or disobeys.");
Symbol 2833 MovieClip [c_inventor] Frame 17
Say("", "smile", "I can s-s-see them being used to make all of our lives easier b-b-by doing all the labour for us!");
Symbol 2833 MovieClip [c_inventor] Frame 18
Say("PC", "grin", "Wow! Well, it sounds amazing! I can't wait until it's made!");
Symbol 2833 MovieClip [c_inventor] Frame 19
Say("", "grin", "Nor can I, b-b-but of course! B-b-but I need your help! S-s-so will you retrieve these LeadPipes for me?");
Symbol 2833 MovieClip [c_inventor] Frame 20
options = [{em:"grin", goto:"A2a", T:"Well, of course!"}, {em:"norm", goto:"A1b", T:"Sorry, but we're busy."}]; _root.conv.as.ShowOptions(options);
Symbol 2833 MovieClip [c_inventor] Frame 22
GIVEQUEST("FUMERATS"); Say("", "grin", "M-m-marvellous! You j-j-just have to go into the sewers and kill a few fumerats. They should drop LeadPipes. C-c-come back here when you've got five of them!");
Symbol 2833 MovieClip [c_inventor] Frame 23
SETVAR("FUMERATS", 1); END();
Symbol 2833 MovieClip [c_inventor] Frame 25
Say("", "susp", "D-d-did you find the five LeadPipes yet?");
Symbol 2833 MovieClip [c_inventor] Frame 26
options = []; if (_root.hasItem("LeadPipe") >= 5) { options.push({em:"grin", goto:"B1a", T:"Well, yes!"}); } else { options.push({em:"deep", goto:"B1b", T:"We don't have five yet..."}); } options.push({em:"norm", goto:"B1b", T:"Not yet."}); _root.conv.as.ShowOptions(options);
Symbol 2833 MovieClip [c_inventor] Frame 28
Say("", "smile", "There's n-n-no hurry, lads, so just have fun with it!");
Symbol 2833 MovieClip [c_inventor] Frame 29
END();
Symbol 2833 MovieClip [c_inventor] Frame 31
Say("", "grin", "G-g-great! I knew I could c-c-count on you!"); _root.dropItem("LeadPipe", 0, null, 5); DONEQUEST("FUMERATS");
Symbol 2833 MovieClip [c_inventor] Frame 32
Say("", "deep", "N-n-now, your reward... What c-c-can I give you...?");
Symbol 2833 MovieClip [c_inventor] Frame 33
Say("", "grin", "Ah-ha! I know! You can h-h-have this Cog Necklace! It's a little necklace I magically ench-ch-chanted to protect from Sleep. It'd be useful in the w-w-woods, with all those pesky fungoblins around!"); GIVEITEM("Cog Necklace", 1);
Symbol 2833 MovieClip [c_inventor] Frame 34
Say("PC", "grin", "Thanks!");
Symbol 2833 MovieClip [c_inventor] Frame 35
Say("", "smile", "N-n-now, shouldn't you boys be getting back to your big adventure? I've held you up enough for t-t-today!");
Symbol 2833 MovieClip [c_inventor] Frame 36
SETVAR("FUMERATS", 2); END();
Symbol 2833 MovieClip [c_inventor] Frame 39
Say("", "norm", "H-h-hello again, boys. I've got nothing else for you to d-d-do today, I'm afraid. Maybe come back later though and I can show you my n-n-new inv-v-vention?");
Symbol 2833 MovieClip [c_inventor] Frame 40
END();
Symbol 2834 MovieClip [c_mugbert] Frame 1
if (_root.plotVars.DEFEATED_MUGBERT != null) { gotoAndStop ("time2"); } else { nextFrame(); }
Symbol 2834 MovieClip [c_mugbert] Frame 2
Say("Mugbert", "mugb", "Oy! 'Oos there?"); EN_ADD("People", "Mugbert");
Symbol 2834 MovieClip [c_mugbert] Frame 3
Say("Mugbert", "mugb", "Ey, it's... uuuuuuhhhhh... you! You lickle childerns frum t' village! I beated you up before!");
Symbol 2834 MovieClip [c_mugbert] Frame 4
Say("PC", "angr", "Well, shut up!");
Symbol 2834 MovieClip [c_mugbert] Frame 5
Say("Deugan", "angr", "Mugbert? You big bully! What are you doing here?");
Symbol 2834 MovieClip [c_mugbert] Frame 6
Say("Mugbert", "mugb", "That i'n't none o' yer business!");
Symbol 2834 MovieClip [c_mugbert] Frame 7
Say("PC", "angr", "Well, I bet you're here for the Fallen Star!");
Symbol 2834 MovieClip [c_mugbert] Frame 8
Say("Mugbert", "mugb", "*Duh*. An' it's mine! All mine! I got 'ere first, so that lee-gully meks it mine!");
Symbol 2834 MovieClip [c_mugbert] Frame 9
Say("Deugan", "angr", "No! Your hands are the wrong hands! Uh... something like this fallen star can't be in hands like yours! Wrong hands! You'd probably use it for EVIL or something!");
Symbol 2834 MovieClip [c_mugbert] Frame 10
Say("Mugbert", "mugb", "Yeh, so? Wot're YOU gunna do about it, eh? Eh? Beat me up, eh? Hurhurhur. I'd like to see you try!");
Symbol 2834 MovieClip [c_mugbert] Frame 11
Say("Deugan", "angr", "Alright then! C'mon, Mardek! Let's defeat this evil villain and save the world from his evil!");
Symbol 2834 MovieClip [c_mugbert] Frame 12
Say("PC", "grin", "I'll kick his evil so hard it'll fall down and prob'ly die next week!");
Symbol 2834 MovieClip [c_mugbert] Frame 13
BATTLE([["Mugbert", null, null, null], ["Mugbert", null, null, null], [3, null, null, null], "SOLO"], "BossBattle", true); _root.plotVars.DEFEATED_MUGBERT = true; END();
Symbol 2834 MovieClip [c_mugbert] Frame 15
Say("Mugbert", "cry", "Waaah! You idiots are so MEAN! I'm gunna tell my dad on you! I'm gunna get you done! Waaah!");
Symbol 2834 MovieClip [c_mugbert] Frame 16
EXEUNT(); END();
Symbol 2835 MovieClip [c_shaman] Frame 1
nextFrame();
Symbol 2835 MovieClip [c_shaman] Frame 2
Say("", "smile", "Greetings, children. Out playing in the woods again, I see... Mind yourselves, children; the beasts in the woods are not particularly dangerous, but they can get aggressive. There's a Healing Crystal there if you are wounded.");
Symbol 2835 MovieClip [c_shaman] Frame 3
END();
Symbol 2836 MovieClip [c_Ypriest] Frame 1
nextFrame();
Symbol 2836 MovieClip [c_Ypriest] Frame 2
Say("", "smile", "Hello there, lads. May YALORT not smite you this day. ...Can I be of particular assistance?");
Symbol 2836 MovieClip [c_Ypriest] Frame 3
options = [{em:"susp", goto:"A1a", T:"Well, I need healing..."}, {em:"susp", goto:"A1b", T:"Who's YALORT?"}]; _root.conv.as.ShowOptions(options);
Symbol 2836 MovieClip [c_Ypriest] Frame 5
HEAL(); Say("", "smile", "By the Powers of YALORT, your wounds are gone. Fare thee well, children!");
Symbol 2836 MovieClip [c_Ypriest] Frame 6
END();
Symbol 2836 MovieClip [c_Ypriest] Frame 8
Say("", "susp", "Surely you jest, children? EVERYONE knows that YALORT is the One True Deity and our eternal benefactor? He is the Eternal Dragon who created the world, and grants priests such as myself magical power! You should know this, children!");
Symbol 2836 MovieClip [c_Ypriest] Frame 9
Say("PC", "deep", "Well, I was just being silly...");
Symbol 2836 MovieClip [c_Ypriest] Frame 10
Say("", "norm", "Yes, I thought as much. But no worry! A sense of humour is a good thing!");
Symbol 2836 MovieClip [c_Ypriest] Frame 11
END();
Symbol 2837 MovieClip [c_blabber] Frame 1
nextFrame();
Symbol 2837 MovieClip [c_blabber] Frame 2
Say("", "grin", "Hey babeh. Nice boobs. Can I touch 'em?");
Symbol 2837 MovieClip [c_blabber] Frame 3
Say("Woman", "grin", "Oh, you're such a charmer!");
Symbol 2837 MovieClip [c_blabber] Frame 4
END();
Symbol 2838 MovieClip [c__blank] Frame 1
Symbol 2838 MovieClip [c__blank] Frame 2
if (talk[0]()) { nextFrame(); } else { Say("", talk[0][0], talk[0][1]); } stop();
Symbol 2838 MovieClip [c__blank] Frame 3
talk.splice(0, 1); if (talk.length > 0) { prevFrame(); } else { _root.conv.as.EndDialogue(); }
Symbol 2869 MovieClip [B_AbilityThing2] Frame 1
stop();
Symbol 2871 MovieClip [move_circle] Frame 1
_alpha = 0; fading = 0; onEnterFrame = function () { if (_parent.target_shape._visible || ((_root.Acting.type == "p") && (_root.MENU._currentframe != 1))) { _visible = false; return(undefined); } _visible = true; if (fading != 0) { _alpha = (_alpha + (10 * fading)); if ((fading == 1) && (_alpha >= 100)) { _alpha = 100; fading = 0; } if ((fading == -1) && (_alpha <= 0)) { _alpha = 0; fading = 0; } } }; L = new Object(); L.onMouseDown = function () { if (((!_root._S.move_circle.hitTest(_root._xmouse, _root._ymouse, true)) || (!_root._S.move_circle._visible)) || (_root.MENU.hitTest(_root._xmouse, _root._ymouse, true))) { return(undefined); } var _local4 = 0; while (_local4 < 5) { var _local5 = ["e", "p"]; var _local3 = 0; while (_local3 < 2) { if (_root._S[_local5[_local3] + _local4] == _root.Acting) { } else { d = 1; while (d <= 6) { if (_root._S[_local5[_local3] + _local4].shd["d" + d].hitTest(_parent.mc_circle)) { _root.playSFX("error"); return(undefined); } d++; } } _local3++; } _local4++; } if ((_root.Acting.type == "p") && (_root.PRESSED == _root.Acting)) { _parent.X_TARGET._x = _parent._xmouse; _parent.X_TARGET._y = _parent._ymouse; _parent.X_TARGET._visible = true; _root.Acting.MOVE_Y = (_root.Acting.MOVE_X = false); } }; Mouse.addListener(L);
Symbol 2872 MovieClip [elem_glyph] Frame 1
if (f == null) { f = -1; } onEnterFrame = function () { if (fading != null) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } return(undefined); } _alpha = (_alpha + (f * 10)); if (((f == 1) && (_alpha >= 100)) || ((f == -1) && (_alpha <= 40))) { f = f * -1; } };
Symbol 2892 MovieClip [s_soul] Frame 9
gotoAndPlay ("glow");
Symbol 2892 MovieClip [s_soul] Frame 35
stop(); this.removeMovieClip();
Symbol 2922 MovieClip [B_AbilityThing] Frame 1
stop();
Symbol 2933 MovieClip Frame 1
function Setup() { gotoAndStop (1); _height = (_width * 0.5); gotoAndPlay (2); G.gotoAndStop(_root.TECH_USING.elem); G2.gotoAndStop(_root.TECH_USING.elem); } _alpha = 0; onEnterFrame = function () { if (fading != 0) { _alpha = (_alpha + (20 * fading)); if (((fading == 1) && (_alpha > 100)) || ((fading == -1) && (_alpha <= 0))) { fading = 0; } } };
Symbol 2933 MovieClip Frame 30
gotoAndPlay (2);
Symbol 2943 MovieClip Frame 1
function GoTo() { this.gotoAndStop(_parent._parent.stats.weapon + (_root.OPTIONS.lineless ? "_LL" : "")); } GoTo(); onEnterFrame = GoTo;
Symbol 2960 MovieClip Frame 1
function GoTo() { this.gotoAndStop(_parent._parent.stats.shield + (_root.OPTIONS.lineless ? "_LL" : "")); } GoTo(); onEnterFrame = GoTo;
Symbol 2963 MovieClip Frame 1
stop();
Symbol 2973 MovieClip Frame 1
var e = _root.GetItemInfo(_root[_root.Acting].stats.weapon).elem; gotoAndStop((_root.phySpell ? (_root.TECH_USING.elem) : (((e != null) ? (e) : 1))));
Symbol 2977 MovieClip Frame 35
_parent.Animate("idle");
Symbol 2977 MovieClip Frame 48
_parent.ReactionChance();
Symbol 2977 MovieClip Frame 51
_parent.DoAttack();
Symbol 2977 MovieClip Frame 64
_parent.EndAttack(); _parent.Animate("idle");
Symbol 2977 MovieClip Frame 70
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 2977 MovieClip Frame 76
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 2977 MovieClip Frame 85
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 2977 MovieClip Frame 90
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 2977 MovieClip Frame 108
stop(); dead = true;
Symbol 2977 MovieClip Frame 123
_parent.Animate((_parent.walking ? "walk" : "idle"));
Symbol 2977 MovieClip Frame 150
if (_parent.CASTING) { _parent.Animate("c2"); }
Symbol 2977 MovieClip Frame 164
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 2977 MovieClip Frame 185
stop();
Symbol 2977 MovieClip Frame 195
_parent.Animate("idle");
Symbol 2987 MovieClip Frame 1
mute = "..."; if (((substring(_parent.ID, 1, 1)) == "e") && (!scaled)) { _xscale = (_xscale * -1); scaled = true; } onEnterFrame = function () { var _local3 = _parent.stats.status; this.gotoAndStop((((_local3[0] == null) || (_local3[0] == 0)) ? 1 : (_local3[0]))); if (_local3[0] == "SIL") { mute = ((mute == "...") ? "" : (((mute == "") ? "." : (((mute == ".") ? ".." : "..."))))); } }; stop();
Instance of Symbol 526 MovieClip [emitter] "psnBubbles" in Symbol 2987 MovieClip Frame 2
onClipEvent (load) { type = 8; pps = 0.4; Hs = 6; Vs = 6; fade = 7; mass = -6; spin = 5; size = 3; shrink = 1.1; colour = 8846435 /* 0x86FC63 */; alpha = 49; sizevar = 1; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "questions" in Symbol 2987 MovieClip Frame 3
onClipEvent (load) { type = 19; pps = 0.4; Hs = 6; Vs = 6; fade = 15; mass = -6; spin = 1; size = 3; shrink = 1.1; colour = [16777215, 16772812, 16777198]; alpha = 100; sizevar = 1; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "questions" in Symbol 2987 MovieClip Frame 4
onClipEvent (load) { type = 3; pps = 0.4; Hs = 6; Vs = 6; fade = 15; mass = -6; spin = 1; size = 5; shrink = 1.1; colour = 7432088 /* 0x716798 */; alpha = 100; sizevar = 1; mode = "RADIAL"; }
Instance of Symbol 526 MovieClip [emitter] "zzz" in Symbol 2987 MovieClip Frame 5
onClipEvent (load) { type = 31; pps = 0.1; Hs = 0.1; Vs = 0.1; fade = 5; mass = -1; spin = 0; size = 5; shrink = 0.99; colour = 13421772 /* 0xCCCCCC */; alpha = 100; sizevar = 0; }
Instance of Symbol 526 MovieClip [emitter] "darkfog" in Symbol 2987 MovieClip Frame 6
onClipEvent (load) { type = 6; pps = 0.4; Hs = 4; Vs = 4; fade = 8; mass = -6; spin = 1; size = 7; shrink = 1.1; colour = 0; alpha = 60; sizevar = 1; mode = "RADIAL"; }
Instance of Symbol 524 MovieClip [empty] in Symbol 2987 MovieClip Frame 8
onClipEvent (enterFrame) { _parent.mdl.stop(); }
Symbol 3001 MovieClip Frame 1
stop();
Symbol 3002 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3002 MovieClip Frame 51
_parent.DoAttack();
Symbol 3002 MovieClip Frame 64
_parent.EndAttack(); _parent.Animate("idle");
Symbol 3002 MovieClip Frame 70
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3002 MovieClip Frame 76
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3002 MovieClip Frame 85
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3002 MovieClip Frame 90
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3002 MovieClip Frame 108
stop(); dead = true;
Symbol 3002 MovieClip Frame 123
_parent.Animate((_parent.walking ? "walk" : "idle"));
Symbol 3002 MovieClip Frame 126
_parent.mcircle.fading = 1; _parent.mcircle.Setup(); _root.playSFX("spellcharge");
Instance of Symbol 526 MovieClip [emitter] "blast3" in Symbol 3002 MovieClip Frame 133
onClipEvent (load) { type = 1; pps = 5; Hs = 20; Vs = 40; fade = 16; mass = -2; spin = 0; size = 4; shrink = 1.2; colour = _root.TECH_USING.mscolour[0]; alpha = 90; sizevar = 1; timeout = 6; }
Instance of Symbol 526 MovieClip [emitter] "blast2" in Symbol 3002 MovieClip Frame 133
onClipEvent (load) { type = 28; pps = 5; Hs = 2; Vs = 2; fade = 16; mass = -8; spin = 0; size = 14; shrink = 1.2; colour = _root.TECH_USING.mscolour[0]; alpha = 100; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 3002 MovieClip Frame 133
onClipEvent (load) { type = 28; pps = 5; Hs = 2; Vs = 2; fade = 16; mass = -8; spin = 0; size = 8; shrink = 1.2; colour = _root.TECH_USING.mscolour[1]; alpha = 100; sizevar = 1; timeout = 3; }
Symbol 3002 MovieClip Frame 146
_parent.mcircle.fading = -1;
Symbol 3002 MovieClip Frame 150
_parent.Attack();
Symbol 3002 MovieClip Frame 164
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3002 MovieClip Frame 185
stop();
Symbol 3002 MovieClip Frame 195
_parent.Animate("idle");
Symbol 3006 MovieClip Frame 1
_visible = false; stop();
Symbol 3011 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3015 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3019 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3023 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3026 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3029 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3033 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3040 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3040 MovieClip Frame 45
_parent.ReactionChance();
Symbol 3040 MovieClip Frame 59
_parent.Animate("idle");
Symbol 3040 MovieClip Frame 65
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3040 MovieClip Frame 71
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3040 MovieClip Frame 80
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3040 MovieClip Frame 85
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3040 MovieClip Frame 103
stop(); dead = true;
Symbol 3040 MovieClip Frame 121
_parent.mcircle.fading = 1; _parent.mcircle.Setup(); _root.playSFX("spellcharge");
Instance of Symbol 526 MovieClip [emitter] "blast3" in Symbol 3040 MovieClip Frame 128
onClipEvent (load) { type = 1; pps = 5; Hs = 20; Vs = 40; fade = 16; mass = -2; spin = 0; size = 4; shrink = 1.2; colour = _root.TECH_USING.mscolour[0]; alpha = 90; sizevar = 1; timeout = 6; }
Instance of Symbol 526 MovieClip [emitter] "blast2" in Symbol 3040 MovieClip Frame 128
onClipEvent (load) { type = 28; pps = 5; Hs = 2; Vs = 2; fade = 16; mass = -8; spin = 0; size = 14; shrink = 1.2; colour = _root.TECH_USING.mscolour[0]; alpha = 100; sizevar = 1; timeout = 3; }
Instance of Symbol 526 MovieClip [emitter] "blast1" in Symbol 3040 MovieClip Frame 128
onClipEvent (load) { type = 28; pps = 5; Hs = 2; Vs = 2; fade = 16; mass = -8; spin = 0; size = 8; shrink = 1.2; colour = _root.TECH_USING.mscolour[1]; alpha = 100; sizevar = 1; timeout = 3; }
Symbol 3040 MovieClip Frame 141
_parent.mcircle.fading = -1;
Symbol 3040 MovieClip Frame 145
_parent.Attack();
Symbol 3040 MovieClip Frame 159
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3040 MovieClip Frame 180
stop();
Symbol 3040 MovieClip Frame 190
_parent.Animate("idle");
Symbol 3040 MovieClip Frame 200
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3040 MovieClip Frame 214
_parent.ReactionChance();
Symbol 3040 MovieClip Frame 216
_root.CastSpell();
Symbol 3040 MovieClip Frame 219
_parent.mcircle.fading = -1;
Symbol 3040 MovieClip Frame 229
_parent.Animate("idle");
Symbol 3040 MovieClip Frame 247
_parent.TossItem();
Symbol 3040 MovieClip Frame 260
_parent.Animate("idle");
Symbol 3054 MovieClip Frame 1
stop();
Symbol 3059 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3059 MovieClip Frame 47
_parent.ReactionChance();
Symbol 3059 MovieClip Frame 51
_parent.DoAttack();
Symbol 3059 MovieClip Frame 64
_parent.EndAttack(); _parent.Animate("idle");
Symbol 3059 MovieClip Frame 70
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3059 MovieClip Frame 76
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3059 MovieClip Frame 85
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3059 MovieClip Frame 90
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3059 MovieClip Frame 108
stop(); dead = true;
Symbol 3059 MovieClip Frame 123
_parent.Animate((_parent.walking ? "walk" : "idle"));
Symbol 3059 MovieClip Frame 150
if (_parent.CASTING) { _parent.Animate("c2"); }
Symbol 3059 MovieClip Frame 164
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3059 MovieClip Frame 185
stop();
Symbol 3059 MovieClip Frame 195
_parent.Animate("idle");
Symbol 3062 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3069 MovieClip Frame 1
function GoTo() { this.gotoAndStop(_parent._parent.stats.weapon + (_root.OPTIONS.lineless ? "_LL" : "")); } GoTo(); onEnterFrame = GoTo;
Symbol 3072 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3075 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3078 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3081 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3084 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3087 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3091 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3094 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3104 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3104 MovieClip Frame 45
_parent.ReactionChance();
Symbol 3104 MovieClip Frame 59
_parent.Animate("idle");
Symbol 3104 MovieClip Frame 63
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3104 MovieClip Frame 69
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3104 MovieClip Frame 78
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3104 MovieClip Frame 86
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3104 MovieClip Frame 104
stop(); dead = true;
Symbol 3104 MovieClip Frame 108
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3104 MovieClip Frame 122
_parent.ReactionChance();
Symbol 3104 MovieClip Frame 124
_root.CastSpell();
Symbol 3104 MovieClip Frame 127
_parent.mcircle.fading = -1;
Symbol 3104 MovieClip Frame 137
_parent.Animate("idle");
Symbol 3104 MovieClip Frame 152
_parent.TossItem();
Symbol 3104 MovieClip Frame 165
_parent.Animate("idle");
Symbol 3107 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3111 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3115 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3118 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3121 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3124 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3128 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3142 MovieClip Frame 27
_parent.Animate("idle");
Symbol 3142 MovieClip Frame 37
_parent.ReactionChance();
Symbol 3142 MovieClip Frame 51
_parent.Animate("idle");
Symbol 3142 MovieClip Frame 56
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3142 MovieClip Frame 62
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3142 MovieClip Frame 71
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3142 MovieClip Frame 76
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3142 MovieClip Frame 94
stop(); dead = true;
Symbol 3142 MovieClip Frame 119
_root.CastSpell();
Symbol 3142 MovieClip Frame 128
_parent.Animate("idle");
Symbol 3142 MovieClip Frame 142
_parent.TossItem();
Symbol 3142 MovieClip Frame 155
_parent.Animate("idle");
Symbol 3142 MovieClip Frame 170
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3142 MovieClip Frame 186
_root.CastSpell();
Symbol 3142 MovieClip Frame 189
_parent.mcircle.fading = -1;
Symbol 3142 MovieClip Frame 199
_parent.Animate("idle");
Symbol 3143 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3147 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3150 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3153 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3156 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3159 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3162 MovieClip Frame 1
GotoAptFrame(this); stop();
Symbol 3175 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3175 MovieClip Frame 45
_parent.ReactionChance();
Symbol 3175 MovieClip Frame 59
_parent.Animate("idle");
Symbol 3175 MovieClip Frame 65
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3175 MovieClip Frame 71
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3175 MovieClip Frame 80
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3175 MovieClip Frame 85
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3175 MovieClip Frame 103
stop(); dead = true;
Symbol 3175 MovieClip Frame 127
_root.CastSpell();
Symbol 3175 MovieClip Frame 136
_parent.Animate("idle");
Symbol 3175 MovieClip Frame 152
_parent.TossItem();
Symbol 3175 MovieClip Frame 165
_parent.Animate("idle");
Symbol 3175 MovieClip Frame 176
_parent.mcircle.fading = 1; _parent.mcircle.Setup(); _root.playSFX("spellcharge");
Symbol 3175 MovieClip Frame 196
_parent.mcircle.fading = -1;
Symbol 3175 MovieClip Frame 200
_parent.Attack();
Symbol 3175 MovieClip Frame 205
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3175 MovieClip Frame 221
_root.CastSpell();
Symbol 3175 MovieClip Frame 224
_parent.mcircle.fading = -1;
Symbol 3175 MovieClip Frame 234
_parent.Animate("idle");
Symbol 3178 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3181 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3184 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3187 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3190 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3193 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3196 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3199 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3206 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3206 MovieClip Frame 45
_parent.ReactionChance();
Symbol 3206 MovieClip Frame 59
_parent.Animate("idle");
Symbol 3206 MovieClip Frame 63
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3206 MovieClip Frame 69
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3206 MovieClip Frame 78
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3206 MovieClip Frame 86
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3206 MovieClip Frame 104
stop(); dead = true;
Symbol 3206 MovieClip Frame 108
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3206 MovieClip Frame 124
_root.CastSpell();
Symbol 3206 MovieClip Frame 127
_parent.mcircle.fading = -1;
Symbol 3206 MovieClip Frame 137
_parent.Animate("idle");
Symbol 3209 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3213 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3216 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3226 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3226 MovieClip Frame 45
_parent.ReactionChance();
Symbol 3226 MovieClip Frame 59
_parent.Animate("idle");
Symbol 3226 MovieClip Frame 63
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3226 MovieClip Frame 69
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3226 MovieClip Frame 78
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3226 MovieClip Frame 86
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3226 MovieClip Frame 104
stop(); dead = true;
Symbol 3226 MovieClip Frame 108
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3226 MovieClip Frame 124
_root.CastSpell();
Symbol 3226 MovieClip Frame 127
_parent.mcircle.fading = -1;
Symbol 3226 MovieClip Frame 137
_parent.Animate("idle");
Symbol 3231 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3236 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3241 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3246 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3251 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3260 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3260 MovieClip Frame 45
_parent.ReactionChance();
Symbol 3260 MovieClip Frame 59
_parent.Animate("idle");
Symbol 3260 MovieClip Frame 63
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3260 MovieClip Frame 66
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3260 MovieClip Frame 74
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3260 MovieClip Frame 86
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3260 MovieClip Frame 104
stop(); dead = true;
Symbol 3260 MovieClip Frame 108
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3260 MovieClip Frame 124
_root.CastSpell();
Symbol 3260 MovieClip Frame 127
_parent.mcircle.fading = -1;
Symbol 3260 MovieClip Frame 137
_parent.Animate("idle");
Symbol 3265 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3268 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3271 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3273 MovieClip Frame 1
count = random(6); onEnterFrame = function () { count++; if (count > 6) { count = 0; var _local3 = _parent._parent; _local3.pd++; var _local4 = "p" + _local3.pd; _local3.attachMovie("fumerat_acridfog", _local4, _local3.pd); _local3[_local4]._x = ((_parent._x + _x) + random(6)) - 3; _local3[_local4]._y = ((_parent._y + _y) + random(6)) - 3; _local3[_local4]._width = 5; _local3[_local4]._height = 4; _local3[_local4].onEnterFrame = function () { this._width = this._width + 1; this._height = this._height + 1; this._y = this._y - 2; this._alpha = this._alpha - 4; if (this._alpha <= 1) { this.removeMovieClip(); } }; } }; nextFrame();
Symbol 3282 MovieClip Frame 35
_parent.Animate("idle");
Symbol 3282 MovieClip Frame 45
_parent.ReactionChance();
Symbol 3282 MovieClip Frame 59
_parent.Animate("idle");
Symbol 3282 MovieClip Frame 63
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3282 MovieClip Frame 67
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3282 MovieClip Frame 74
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3282 MovieClip Frame 86
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3282 MovieClip Frame 104
stop(); dead = true;
Symbol 3282 MovieClip Frame 108
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3282 MovieClip Frame 124
_root.CastSpell();
Symbol 3282 MovieClip Frame 127
_parent.mcircle.fading = -1;
Symbol 3282 MovieClip Frame 137
_parent.Animate("idle");
Symbol 3286 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3290 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3294 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3298 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3302 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3306 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3310 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3314 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3318 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3322 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3326 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3330 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3333 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3337 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3341 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3345 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3353 MovieClip Frame 40
_parent.Animate("idle");
Symbol 3353 MovieClip Frame 50
_parent.ReactionChance();
Symbol 3353 MovieClip Frame 64
_parent.Animate("idle");
Symbol 3353 MovieClip Frame 68
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3353 MovieClip Frame 74
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3353 MovieClip Frame 83
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3353 MovieClip Frame 91
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3353 MovieClip Frame 109
stop(); dead = true;
Symbol 3353 MovieClip Frame 113
_root.playSFX("spellcharge"); _parent.mcircle.fading = 1; _parent.mcircle.Setup();
Symbol 3353 MovieClip Frame 127
_parent.ReactionChance();
Symbol 3353 MovieClip Frame 129
_root.CastSpell();
Symbol 3353 MovieClip Frame 132
_parent.mcircle.fading = -1;
Symbol 3353 MovieClip Frame 142
_parent.Animate("idle");
Symbol 3356 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3359 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3362 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3365 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3368 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3371 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3374 MovieClip Frame 1
GotoAptFrame(this);
Symbol 3377 MovieClip Frame 1
function GoTo() { this.gotoAndStop(_parent._parent.stats.weapon + (_root.OPTIONS.lineless ? "_LL" : "")); } GoTo(); onEnterFrame = GoTo;
Symbol 3384 MovieClip Frame 27
_parent.Animate("idle");
Symbol 3384 MovieClip Frame 37
_parent.ReactionChance();
Symbol 3384 MovieClip Frame 51
_parent.Animate("idle");
Symbol 3384 MovieClip Frame 56
if (_parent.CASTING) { gotoAndPlay ("hit_casting"); }
Symbol 3384 MovieClip Frame 62
if (_parent.stats.hp[1] <= 0) { gotoAndPlay ("die"); }
Symbol 3384 MovieClip Frame 71
gotoAndPlay((_parent.CASTING ? "c2" : "idle"));
Symbol 3384 MovieClip Frame 76
_parent.SPELL_GLYPH.fading = 1; _parent.CASTING = false;
Symbol 3384 MovieClip Frame 94
stop(); dead = true;
Symbol 3385 MovieClip [B_MODEL] Frame 1
function LevelUp(stats) { _root.LevelUp(stats); } function DetermineStats() { if (!_root.E_monstatser._visible) { if ((substring(ID, 1, 1)) != "e") { return(undefined); } if (_root["dmn" + (substring(ID, 2, -1))]) { return(undefined); } _root["dmn" + (substring(ID, 2, -1))] = true; } var _local7 = "" + stats.model; var _local6 = stats.B_LVL; var _local8 = (stats.name ? (stats.name) : (mdlStats.names[0])); stats = {name:_local8, model:_local7, face:mdlStats.face, level:1, exp:0, hp:[10, 10], mp:[10, 10], STR:0, VIT:0, SPR:0, AGL:0, Class:mdlStats.Class, learned:{}, weapon:mdlStats.equip.weapon[random(mdlStats.equip.weapon.length)], shield:mdlStats.equip.shield[random(mdlStats.equip.shield.length)], helmet:mdlStats.equip.helmet[random(mdlStats.equip.helmet.length)], armour:mdlStats.equip.armour[random(mdlStats.equip.armour.length)], accessory:mdlStats.equip.accs[random(mdlStats.equip.accs.length)], accessory2:mdlStats.equip.accs2[random(mdlStats.equip.accs2.length)], BONUS:{STR:0, VIT:0, SPR:0, AGL:0}, BASE:{STR:0, VIT:0, SPR:0, AGL:0}, nAtk:mdlStats.nAtk, MonAtk:mdlStats.nAtk, nDef:mdlStats.nDef, nMDef:mdlStats.nMDef, wpnType:mdlStats.wpnType, elem:mdlStats.elem, dyn:mdlStats.dyn != undefined, body:mdlStats.body, desc:mdlStats.desc, hit:mdlStats.hit, SpellModifier:mdlStats.spellMod, commands:mdlStats.commands, TYPE:mdlStats.TYPE, element:mdlStats.cElem, monStats:mdlStats, spells:[]}; var _local4 = ["STR", "VIT", "SPR", "AGL"]; var _local3 = mdlStats.baseStats; var _local2 = 0; while (_local2 < _local4.length) { stats.BASE[_local4[_local2]] = _local3[_local4[_local2]]; stats[_local4[_local2]] = _local3[_local4[_local2]]; _local2++; } _root.calculateStats(stats); _root.RestoreHPMP(stats); var _local5 = ((_local6 != undefined) ? (_local6) : (((_root.levelrange[0] != _root.levelrange[1]) ? (random((_root.levelrange[1] - _root.levelrange[0]) + 1) + _root.levelrange[0]) : (_root.levelrange[1])))); while (stats.level < _local5) { LevelUp(stats); } stats.exp = 0; _local3 = 0; while (_local3 < Spells.length) { if (Spells[_local3].level <= stats.level) { stats.spells.push(Spells[_local3]); } _local3++; } stats.mdlStats = mdlStats; stats.loot = loot; _root.calculateStats(stats); _root.RestoreHPMP(stats); if (_root.E_monstatser) { _root.E_monstatser.Show(stats); } else { _root["PCstats_" + ID] = stats; } } function Animate(anim, Stop) { mdl[(Stop ? "gotoAndStop" : "gotoAndPlay")]((dying ? "die" : (anim))); } function Attack() { _root.REACTION = 1; _root.REACTION_USING = null; if (_root.TECH_USING != null) { _root.TECHbar.Show(_root.TECH_USING.skill, _root.TECH_USING.elem); } if (jumping != 0) { return(undefined); } jumping = 1; dx = (_x - (_root[_root.Target]._x + (((((substring(ID, 1, 1)) == "e") ? (_root[_root.Target]._x - _root[_root.Target].getBounds(_root).xMin) : (_root[_root.Target].getBounds(_root).xMax - _root[_root.Target]._x)) / 1) * (((substring(ID, 1, 1)) == "e") ? -1 : 1)))) / 5; dy = (_y - _root[_root.Target]._y) / 5; Animate("attack"); x = 0; moving = true; if ((substring(ID, 1, 1)) != "e") { _root.plotVars.THS.total_atks++; } } function Conjurate() { _root.REACTION = 1; _root.REACTION_USING = null; if (_root.TECH_USING != null) { _root.TECHbar.Show(_root.TECH_USING.skill, _root.TECH_USING.elem); } Animate("spellcast"); } function SpecialAttack() { _root.REACTION = 1; _root.REACTION_USING = null; if (_root.TECH_USING != null) { _root.TECHbar.Show(_root.TECH_USING.skill, _root.TECH_USING.elem); } Animate(_root.TECH_USING.anim); } function UseItem() { _root.TECHbar.Show(_root.TECH_USING.item, "ITEM"); Animate("useitem"); } function GetTech(tech) { var _local1 = 0; while (_local1 < Techs.length) { if (Techs[_local1].skill == tech) { return(Techs[_local1]); } _local1++; } return(null); } function DoGambit(G) { if (G.command == "Attack") { Attack(); } else { var _local2 = GetTech(G.command); _root.TECH_USING = _local2; if (_local2.MODE == "P") { _root.phySpell = true; Attack(); } else if (_local2.MODE == "M") { Conjurate(); } else if (_local2.MODE == "S") { SpecialAttack(); } else { Attack(); _root.Flash(_root, [255, 0, 0]); } } } function ReactionChance() { if (_root.REACTION == null) { return(undefined); } _root[_root.Target].EXCLAIM._visible = true; _root.REACTION = 2; } function TossItem() { _root.plotVars.THS.items_used++; _root.attachMovie("toss_item", "Toss", 1467); _root.Toss._x = mdl.ITEM.getBounds(_root).xMin; _root.Toss._y = mdl.ITEM.getBounds(_root).yMin; _root.Toss.ITEM_.AMOUNT = ""; _root.Toss.ITEM_.gotoAndStop(_root.GetItemInfo(_root.TECH_USING.item).type); _root.Toss.ITEM_.img.gotoAndStop(_root.TECH_USING.item); _root.Toss.hVel = _x - _root[_root.Target]._x; _root.Toss.vVel = _y - _root[_root.Target]._y; _root.Toss.count = 0; _root.Toss.onEnterFrame = function () { this.count++; this._x = this._x - (this.hVel / 8); this._y = this._y - (this.vVel / 8); this._y = this._y - Math.pow(1.2 * (4 - this.count), 3); this._rotation = this._rotation - 30; if (this.count >= 8) { _root.useitem = _root.GetItemInfo(_root.TECH_USING.item); var _local3 = _root.useitem.action; _root.SPELLCOLOUR = _root.useitem.rgb; if ((_local3[0] == "r_HP") || (_local3[0] == "r_MP")) { _root.InflictDamage((_local3[1][0] ? ((random(Math.abs(_local3[1][1]) - Math.abs(_local3[1][0])) + Math.abs(_local3[1][0])) * ((_local3[1][0] < 0) ? 1 : 1)) : (-_local3[1])), false, _root.useitem.name); } else if (_local3[0] == "h_status") { _root.RemoveSTFX(_root[_root.Target].stats, _local3[1]); } else if (_local3[0] == "life") { if (_root[_root.Target].stats.body.UNDEAD) { _root.InflictDamage(random(900) + 100, false, _root.useitem.name); } else if (_root[_root.Target].hp[1] <= 0) { _root[_root.Target].stats.hp[1] = 1; _root[_root.Target].mdl.dead = false; _root[_root.Target].dying = false; _root.InflictDamage(-int(_root[_root.Target].stats.hp[0] * _local3[1]), false, _root.useitem.name); _root[_root.Target].Animate("idle"); } } _root.GDelay = 10; _root.endturn = true; _root.ParticleEffect((_root.useitem.pfx ? (_root.useitem.pfx) : (((_root.useitem.action[0] == "r_HP") ? "Cure" : "MPRestore"))), _root[_root.Target]); this.removeMovieClip(); } }; } function SetProperDepth() { var _local3 = mdl.getBounds(_root).yMax + 10; while (_root.getInstanceAtDepth(_local3) != undefined) { _local3++; } this.swapDepths(_local3); } function Act() { _root.phySpell = null; DEFENDING = false; if (dying) { _root.endturn = true; _root.GDelay = 3; return(undefined); } _root.Acting = _name; if (_root.HasSTFX(stats, "PSN")) { _root.Target = _name; var _local4 = int(stats.hp[0] * 0.05); if (_local4 < 3) { _local4 = 3; } _root.InflictDamage(((_local4 < 1) ? 1 : (_local4)), true); _root.Flash(_root[_root.Target].mdl, [125, 220, 80]); } if (_root.HasSTFX(stats, "SLP")) { if (random(8) == 1) { _root.RemoveSTFX(stats, "SLP"); } else { _root.GDelay = 10; _root.endturn = true; return(undefined); } } if (_root.HasSTFX(stats, "PAR")) { if (random(4) == 1) { _root.RemoveSTFX(stats, "PAR"); mdl.gotoAndPlay("idle"); } else { mdl.stop(); _root.Flash(mdl, [255, 255, 0]); _root.GDelay = 10; _root.endturn = true; return(undefined); } } if (_root.HasSTFX(stats, "RGN")) { _root.Target = _name; var _local4 = int(stats.hp[0] * 0.05); if (_local4 < 3) { _local4 = 3; } if (_local4 > (stats.level * 2)) { _local4 = stats.level * 2; } _root.InflictDamage(-_local4, true); _root.Flash(_root[_root.Target].mdl, [18, 231, 241]); } if (stats.hp[1] <= 0) { _root.GDelay = 10; _root.endturn = true; return(undefined); } if (((substring(_name, 1, 1)) == "p") && (!_root.HasSTFX(stats, "CNF"))) { do { _root.Target = "e" + (random(4) + 1); } while (_root[_root.Target].dying); _root.BMENU.fading = 1; _root.BMENU.Refresh(); } else { if (((_root.p1.dying && (_root.p2.dying)) && (_root.p3.dying)) && (_root.p4.dying)) { return(undefined); } do { _root.Target = ((_root.HasSTFX(stats, "CNF") && (random(101) < 50)) ? "e" : "p") + (random(4) + 1); } while (_root[_root.Target].dying); techs = mdlStats.Techs; var _local5 = "-"; var _local3 = 0; while (_local3 < Gambits.length) { var _local2 = Gambits[_local3]; if (stats.mp[1] < GetTech(_local2.command).MP) { } else { if (_local2.criteria == null) { DoGambit(_local2); return(undefined); } if ((_local2.criteria[0] == "random") && (random(101) <= _local2.criteria[1])) { DoGambit(_local2); return(undefined); } } _local3++; } do { _root.Target = ((_root.HasSTFX(stats, "CNF") && (random(101) < 50)) ? "e" : "p") + (random(4) + 1); } while (_root[_root.Target].dying); Attack(); } } ID = (((substring(_name, 1, 1)) == "e") ? "e" : "") + (substring(_name, 2, -1)); stats = _root["PCstats_" + ID]; pd = 1000; _global.GotoAptFrame = function (part, par) { var _local2 = (par ? (par) : (part._parent)); part.gotoAndStop((_local2.skin ? (_local2.skin) : "D") + (_root.OPTIONS.lineless ? "_LL" : "")); }; stop(); this.gotoAndStop(stats.model); Animate(((stats.hp[1] > 0) ? "idle" : "dead")); if ((!_root.battling) || (_name == "dummy")) { mdl.gotoAndPlay("idle"); return(undefined); } if ((((substring(ID, 1, 1)) == "e") && (int(substring(ID, 2, 1)) > _root.numfoes)) || (stats.model == null)) { _visible = false; dying = true; return(undefined); } jumping = 0; c = 0; dx = 0; dy = 0; x = 0; y = 1; orig_y = mdl._y + 0; _root.calculateStats(stats); dying = (((stats.hp[1] > 0) || ((substring(ID, 1, 1)) == "e")) ? false : true); moving = false; pulsate = false; pulse = new Color(mdl); pTint = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; pMod = 1; SetProperDepth(); onEnterFrame = function () { if ((mdl.dead && (_visible)) && ((substring(ID, 1, 1)) == "e")) { _alpha = (_alpha - 8); _root["sb_" + ID]._alpha = _root["sb_" + ID]._alpha - 8; if (_alpha <= 5) { _root.plotVars.THS.foes_killed++; _root["PCstats_" + ID].model = null; _root["sb_" + ID]._visible = false; this._visible = false; } } if (_root.gameOver) { return(undefined); } act_cursor._visible = ((_root.Acting == _name) && (_root.BMENU._visible)) && ((substring(_name, 1, 1)) == "p"); if ((!dying) && ((_root.TARGETTING == _name) || (_root.TARGETTING == ("ALL_" + (substring(_name, 1, 1)))))) { pulsating = true; pTint.rb = pTint.rb + (pMod * 20); if ((pTint.rb < 20) || (pTint.rb > 235)) { pMod = pMod * -1; } pulse.setTransform(pTint); } else if (pulsating) { pulsating = false; pTint.rb = 0; pMod = 1; pulse.setTransform(pTint); } if ((_root.HasSTFX(stats, "PAR") && (!dying)) && (!mdl.dead)) { mdl.stop(); return(undefined); } if (moving) { SetProperDepth(); } if (jumping == 0) { return(undefined); } if (((c < 5) && (jumping == 1)) || ((c > 2) && (jumping == -1))) { var _local6 = jumping * (((substring(ID, 1, 1)) == "e") ? -1 : 1); if (_root.WeaponAnimType[_root.GetWeaponStats(stats.weapon).wpnType] != "GUNS") { mdl._x = mdl._x - (dx * _local6); mdl._y = mdl._y - (dy * jumping); if (shd._visible) { shd._x = shd._x - (dx * _local6); shd._y = shd._y - (dy * jumping); } } } x = x + jumping; c++; if (c == 8) { if (jumping == 1) { jumping = -1; var _local3 = true; blurgle = true; if (blurgle) { if (_root.phySpell != undefined) { _root.CastSpell(); _root.phySpell = null; if (_root.CS_MISSED) { _local3 = false; } } else { _root[_root.Target].EXCLAIM._visible = false; _root.REACTION = null; var _local7 = (((stats.weapon != null) && (stats.weapon != "none")) ? (_root.GetItemInfo(stats.weapon).hit) : (((stats.hit != null) ? (stats.hit) : 100))); var _local4 = _local7 + 0; if (_root.HasSTFX(stats, "DRK")) { _local4 = _local4 / 2; } if (random(101) > _local4) { _root.DamageNumber(_root[_root.Target]._x, _root[_root.Target]._y, "<p align='center'>Miss</p>", "Miss"); _local3 = false; _root.playSFX("Miss"); } else { if (((((_root.REACTION_USING != null) && (_root.REACTION_USING.effect == "stfx")) && (_root.REACTION_USING.MODE == "P")) && (random(101) <= _root.REACTION_USING.stfx[1])) && (random(101) < _root[_root.Target].stats.RESIST[_root.REACTION_USING.stfx[0]])) { _root.AddSTFX(_root[_root.Target].stats, _root.REACTION_USING.stfx[0]); } if (((_root.GetItemInfo(stats.weapon).elem != undefined) && (_root.GetItemInfo(stats.weapon).elem != "")) || (stats.elem != null)) { _root.ParticleEffect("elemHit", _root[_root.Target]); } _root.playSFX(((_root["PCstats_" + ID].weapon == "none") ? "punch" : (((_root.GetItemInfo(stats.weapon).hit_sfx != null) ? (_root.GetItemInfo(stats.weapon).hit_sfx) : ("hit_" + ((_root.GetItemInfo(stats.weapon).wpnType == "BLASTER") ? "BLASTERS" : (_root.WeaponAnimType[_root.GetItemInfo(stats.weapon).wpnType]))))))); var _local5 = _root.dmgFormula(this, _root[_root.Target]); _root.InflictDamage(_local5); if (_root.command == "M.Sword") { _root.ParticleEffect("MSword", _root[_root.Target]); } if ((_root[_root.Target].mdlStats.blood != 0) && (_local5 > 0)) { _root.ParticleEffect("BloodSplash_s", _root[_root.Target]); } _root.RemoveSTFX(_root[_root.Target].stats, "SLP"); } } if (_local3) { _root.GiveEXP((_root[_root.Target].stats.mdlStats.EXP ? (_root[_root.Target].stats.mdlStats.EXP[0]) : 50), this, _root[_root.Target]); } } } else { jumping = 0; mdl._y = orig_y; _root.GDelay = 10; _root.endturn = true; moving = false; } c = 0; x = 7; } };
Instance of Symbol 2983 MovieClip "act_cursor" in Symbol 3385 MovieClip [B_MODEL] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 3385 MovieClip [B_MODEL] Frame 5
mdlStats = {model:"dummy", sprite:"common", Class:"Peasant", TYPE:"HUMAN", cElem:"EARTH", wpnType:"SPEAR", armrTypes:[], baseStats:{hp:25, mp:40, STR:11, VIT:13, SPR:7, AGL:15}, nAtk:[2, 5], nDef:0, nMDef:0, critical:0, hpGrowth:8, atkGrowth:[1, 2], equip:{weapon:["Longsword"], shield:["none"], helmet:["none"], armour:["Tunic"], accs:["none"], accs2:["none"]}, names:["Peasant"], blood:0, specChance:0, resist:{}, EXP:[50, 100], desc:"Peasant"}; Techs = []; loot = [["Potion", 2]]; DetermineStats();
Instance of Symbol 2983 MovieClip "act_cursor" in Symbol 3385 MovieClip [B_MODEL] Frame 5
onClipEvent (load) { _visible = false; }
Symbol 3385 MovieClip [B_MODEL] Frame 6
mdlStats = {model:"Mardek", sprite:"mardek", Class:"Royal Knight", TYPE:"HUMAN", cElem:"LIGHT", wpnType:"SWORD", armrTypes:[], baseStats:{hp:32, mp:40, STR:16, VIT:16, SPR:12, AGL:9}, nAtk:[2, 5], nDef:0, nMDef:0, critical:0, hpGrowth:16, atkGrowth:[1, 2], equip:{weapon:["Sun Sword", "Longsword"], shield:["none", "Wooden Shield"], helmet:["Rusty Helm"], armour:["Rusty Armour"], accs:["none"], accs2:["none"]}, names:["Royal Knight"], blood:0, specChance:0, resist:{}, EXP:[50, 100], desc:"Mardek?"}; Techs = []; loot = [["Potion", 2]]; DetermineStats();
Instance of Symbol 3040 MovieClip "mdl" in Symbol 3385 MovieClip [B_MODEL] Frame 6
onClipEvent (load) { skin = "knight"; }
Symbol 3385 MovieClip [B_MODEL] Frame 7
mdlStats = {model:"Soldier", sprite:"soldier", Class:"Soldier", TYPE:"HUMAN", cElem:"EARTH", wpnType:"SPEAR", armrTypes:[], baseStats:{hp:32, mp:40, STR:12, VIT:12, SPR:9, AGL:15}, nAtk:[2, 5], nDef:0, nMDef:0, critical:0, hpGrowth:9, atkGrowth:[1, 2], equip:{weapon:["Pike"], shield:["none"], helmet:["none"], armour:["none"], accs:["none"], accs2:["none"]}, names:["Soldier"], blood:0, specChance:0, resist:{}, EXP:[50, 100], desc:"Expendable Soldier."}; Techs = []; loot = [["Potion", 2]]; DetermineStats();
Symbol 3385 MovieClip [B_MODEL] Frame 9
mdlStats = {model:"Mardek_Hero", sprite:"mardek_hero", Class:"Hero", TYPE:"HUMAN", cElem:"LIGHT", wpnType:"SWORD", armrTypes:[], baseStats:{hp:40, mp:40, STR:16, VIT:16, SPR:12, AGL:9}, nAtk:[2, 5], nDef:0, nMDef:0, critical:0, hpGrowth:10, atkGrowth:[1, 2], equip:{weapon:["Sun Sword", "Longsword"], shield:["none", "Wooden Shield"], helmet:["Rusty Helm"], armour:["Rusty Armour"], accs:["none"], accs2:["none"]}, names:["Hero"], blood:9371905, specChance:0, resist:{}, EXP:[50, 100], desc:"Mardek?"}; Techs = []; loot = []; DetermineStats();
Instance of Symbol 3040 MovieClip "mdl" in Symbol 3385 MovieClip [B_MODEL] Frame 9
onClipEvent (load) { skin = "hero"; }
Symbol 3385 MovieClip [B_MODEL] Frame 10
mdlStats = {model:"Deugan_Hero", sprite:"deugan_hero", Class:"Hero", TYPE:"HUMAN", cElem:"EARTH", wpnType:"GREATSWORD", armrTypes:[], baseStats:{hp:40, mp:40, STR:16, VIT:16, SPR:12, AGL:9}, nAtk:[2, 5], nDef:0, nMDef:0, critical:0, hpGrowth:10, atkGrowth:[1, 2], equip:{weapon:["Balmung"], shield:["none"], helmet:["Rusty Helm"], armour:["Rusty Armour"], accs:["none"], accs2:["none"]}, names:["Hero"], blood:9371905, specChance:0, resist:{}, EXP:[50, 100], desc:"Deugan?"}; Techs = []; loot = []; DetermineStats();
Instance of Symbol 3104 MovieClip "mdl" in Symbol 3385 MovieClip [B_MODEL] Frame 10
onClipEvent (load) { skin = "hero"; }
Symbol 3385 MovieClip [B_MODEL] Frame 30
mdlStats = {model:"monster", sprite:"monster", Class:"Monster", TYPE:"MONSTER", cElem:"DARK", wpnType:"none", armrTypes:[], baseStats:{hp:12, mp:10, STR:21, VIT:18, SPR:2, AGL:8}, nAtk:[5, 10], nDef:0, nMDef:0, critical:3, hpGrowth:12, atkGrowth:[0, 0], equip:{weapon:["none"], shield:["none"], helmet:["none"], armour:["none"], accs:["none"], accs2:["none"]}, names:["Monster"], blood:8978176, specChance:0, resist:{}, EXP:[50, 100], desc:"Monster"}; Techs = [{skill:"Dark Claw", type:"ACT", DMG:["m", 1.5], MP:10, critical:10, accuracy:100, stfx:{DRK:10}, AP:0, MODE:"P", elem:"DARK", TT:"SINGLE", pfx:["DARKCLAW"], desc:"Dark attack. More powerful than normal attack."}]; Gambits = [{command:"Dark Claw", target:"ANY_PC", criteria:["random", 30]}, {command:"Attack", target:"ANY_PC", criteria:null}]; loot = []; DetermineStats();
Symbol 3385 MovieClip [B_MODEL] Frame 31
mdlStats = {model:"flyingfish", sprite:"forestfish", Class:"Flying Fish", TYPE:"ICHTHYD", cElem:"WATER", wpnType:"none", armrTypes:[], baseStats:{hp:6, mp:10, STR:12, VIT:12, SPR:11, AGL:10}, nAtk:[1, 5], nDef:0, nMDef:0, critical:3, hpGrowth:6, atkGrowth:[0, 0], equip:{weapon:["none"], shield:["none"], helmet:["none"], armour:["none"], accs:["none"], accs2:["none"]}, names:["Forest Fish"], blood:5592524, specChance:0, resist:{}, EXP:[20, 44], desc:"Forest Fish"}; Techs = []; Gambits = [{command:"Attack", target:"ANY_PC", criteria:null}]; loot = [["Potion", 5]]; DetermineStats();
Symbol 3385 MovieClip [B_MODEL] Frame 32
mdlStats = {model:"fungoblin", sprite:"fungoblin", Class:"Goblin", TYPE:"GOBLIN", cElem:"EARTH", wpnType:"none", armrTypes:[], baseStats:{hp:4, mp:6, STR:10, VIT:12, SPR:3, AGL:7}, nAtk:[2, 2], nDef:0, nMDef:0, critical:3, hpGrowth:4, atkGrowth:[0, 0], equip:{weapon:["none"], shield:["none"], helmet:["none"], armour:["none"], accs:["none"], accs2:["none"]}, names:["Fungoblin"], blood:11193378, specChance:0, resist:{}, EXP:[20, 40], desc:"FugusGoblin"}; Techs = [{skill:"Spore Tackle", type:"ACT", DMG:["d", 2, 3], MP:2, accuracy:90, stfx:{SLP:80}, AP:0, MODE:"P", elem:"AIR", TT:"SINGLE", pfx:["Spore"], desc:"Inflicts sleep."}]; Gambits = [{command:"Spore Tackle", target:"ANY_PC", criteria:["random", 40]}, {command:"Attack", target:"ANY_PC", criteria:null}]; loot = [["Potion", 5]]; DetermineStats();
Symbol 3385 MovieClip [B_MODEL] Frame 33
mdlStats = {model:"fumerat", sprite:"fumerat", Class:"Rat", TYPE:"BEAST", cElem:"EARTH", wpnType:"none", armrTypes:[], baseStats:{hp:3, mp:3, STR:10, VIT:8, SPR:3, AGL:13}, nAtk:[1, 3], nDef:0, nMDef:0, critical:3, hpGrowth:3, atkGrowth:[0, 0], equip:{weapon:["none"], shield:["none"], helmet:["none"], armour:["none"], accs:["none"], accs2:["none"]}, names:["Fumerat"], blood:8912896, specChance:0, resist:{}, EXP:[20, 40], desc:"Fume Rat"}; Techs = [{skill:"Infect", type:"ACT", DMG:["d", 1, 3, 1], MP:1, accuracy:100, stfx:{PSN:80}, sfx:"punch", AP:0, MODE:"P", elem:"EARTH", TT:"SINGLE", pfx:["Snakebite"], desc:"Poison-inflicting bite."}]; Gambits = [{command:"Infect", target:"ANY_PC", criteria:["random", 30]}, {command:"Attack", target:"ANY_PC", criteria:null}]; loot = [["LeadPipe", 30], ["Antidote", 20]]; DetermineStats();
Symbol 3385 MovieClip [B_MODEL] Frame 34
mdlStats = {model:"poshgoblin", sprite:"poshgoblin", Class:"Goblin", TYPE:"GOBLIN", cElem:"DARK", wpnType:"none", armrTypes:[], baseStats:{hp:12, mp:99, STR:10, VIT:12, SPR:5, AGL:7}, nAtk:[2, 4], nDef:0, nMDef:0, critical:3, hpGrowth:12, atkGrowth:[0, 0], equip:{weapon:["none"], shield:["none"], helmet:["none"], armour:["none"], accs:["none"], accs2:["none"]}, names:["Poshgoblin"], blood:11193378, specChance:0, resist:{}, EXP:[30, 100], desc:"PoshGoblin"}; Techs = [{skill:"Spore Tackle", type:"ACT", DMG:["d", 2, 3], MP:2, accuracy:90, stfx:{SLP:80}, AP:0, MODE:"P", elem:"AIR", TT:"SINGLE", pfx:["Spore"], desc:"Inflicts sleep."}]; Gambits = [{command:"Spore Tackle", target:"ANY_PC", criteria:["random", 70]}, {command:"Attack", target:"ANY_PC", criteria:null}]; loot = [["Potion", 5]]; DetermineStats();
Instance of Symbol 3260 MovieClip "mdl" in Symbol 3385 MovieClip [B_MODEL] Frame 34
onClipEvent (load) { skin = "posh"; }
Symbol 3385 MovieClip [B_MODEL] Frame 50
mdlStats = {model:"MightyDragon", sprite:"MightyDragon", Class:"Dragon", TYPE:"DRAGON", cElem:"DARK", elem:"DARK", wpnType:"none", armrTypes:[], baseStats:{hp:10000, mp:999, STR:36, VIT:32, SPR:44, AGL:19}, nAtk:[10, 30], nDef:40, nMDef:40, critical:3, hpGrowth:0, atkGrowth:[0, 0], equip:{weapon:["none"], shield:["none"], helmet:["none"], armour:["none"], accs:["none"], accs2:["none"]}, names:["Dragon"], blood:3342336, specChance:0, resist:{FIRE:100, WATER:60, AIR:20, EARTH:20, DARK:200, LIGHT:-100, PSN:80, PAR:99}, EXP:[50, 5000], desc:"THE DRAGON"}; Techs = [{skill:"Dark Claw", type:"ACT", DMG:["m", 1.5], MP:10, critical:10, accuracy:100, stfx:{DRK:10}, AP:0, MODE:"P", elem:"DARK", TT:"SINGLE", pfx:["DARKCLAW"], desc:"Dark attack. More powerful than normal attack."}, {skill:"Thunderbolt", type:"ACT", DMG:["d", "L", 4], MP:6, critical:0, accuracy:100, stfx:{PAR:10}, AP:0, MODE:"M", elem:"AIR", TT:"SINGLE", pfx:["Bolt", 16777130], desc:"Standard elemental magic attack."}]; Gambits = [{command:"Thunderbolt", target:"ANY_PC", criteria:["random", 40]}, {command:"Dark Claw", target:"ANY_PC", criteria:["random", 70]}, {command:"Attack", target:"ANY_PC", criteria:null}]; loot = []; DetermineStats();
Instance of Symbol 3353 MovieClip "mdl" in Symbol 3385 MovieClip [B_MODEL] Frame 50
onClipEvent (load) { skin = "dark"; }
Symbol 3385 MovieClip [B_MODEL] Frame 51
mdlStats = {model:"Mugbert", sprite:"mugbert", Class:"Grunt", TYPE:"HUMAN", cElem:"EARTH", wpnType:"GREATMACE", armrTypes:[], baseStats:{hp:63, mp:3, STR:13, VIT:15, SPR:6, AGL:6}, nAtk:[1, 6], nDef:0, nMDef:0, critical:3, hpGrowth:0, atkGrowth:[0, 0], equip:{weapon:["Branch Club"], shield:["none"], helmet:["none"], armour:["Tunic"], accs:["none"], accs2:["none"]}, names:["Mugbert"], blood:9371905, specChance:0, resist:{}, EXP:[20, 100], desc:"MUGBERT"}; Spells = []; Gambits = [{command:"Attack", target:"ANY_PC", criteria:null}]; loot = []; DetermineStats();
Symbol 3396 MovieClip [torchlight] Frame 1
this.onEnterFrame = function () { if ((!_root.cont._visible) && (!this.inbattle)) { return(undefined); } if (_root.area != this.area) { this.removeMovieClip(); } var _local3 = (this.noFlicker ? 0 : (random(5))) + 90; this._width = (this._height = _local3); };
Symbol 3401 MovieClip [E_Entry] Frame 1
stop(); if (noRoll) { return(undefined); } onRollOver = function () { if (this.DATA == "dull") { return(undefined); } this.gotoAndStop(2); }; onRollOut = function () { if (this.DATA == "dull") { return(undefined); } this.gotoAndStop(1); };
Symbol 3428 MovieClip [ItemSlot] Frame 1
function showItem(item) { if (item == null) { item_.removeMovieClip(); return(undefined); } this.attachMovie("ITEM_", "item_", 100); item_._width = (item_._height = 28); item_._x = (item_._y = 1); item_.gotoAndStop((item.title ? "book" : ((item.blade ? "wepn" : ((plot ? "plot" : (_root.GetItemInfo(item).type))))))); if (item.title != null) { item_.img.gotoAndStop(item.book); } if (item.blade != null) { item_.img.weapon = item; } else { item_.img.gotoAndStop(item); } item_.AMOUNT = (((AMOUNT == undefined) || (AMOUNT == 1)) ? "" : (AMOUNT)); if (((_root.GetItemInfo(item).cost == -1) && (_root.Shopping)) && (!SHOPITEM)) { item_._alpha = 40; } if ((slot == "shield") && (_root.GetItemInfo(item).type == "ammo")) { _root["PCstats_" + _parent.ID].ammo = ((AMOUNT == "") ? 1 : (AMOUNT)); } } function Stop_Drag() { _root.CURSOR_.gotoAndStop(1); _root.CURSOR_.AMOUNT = undefined; _root.CURSOR_.ITEM = undefined; } stop(); if (slot != undefined) { if (_root.GetItemInfo(_root["PCstats_" + _parent.ID][slot]).type == "ammo") { AMOUNT = _root["PCstats_" + _parent.ID].ammo; } else { AMOUNT = 1; } } if (ITEM == "none") { ITEM = undefined; } if ((ITEM != undefined) && (ITEM != "none")) { showItem(ITEM); } onRollOver = function () { if (((_parent._name == "inventory_filler") || (_parent._name == "spoils")) || (_parent._name == "warez_filler")) { O_depth = this.getDepth(); this.swapDepths(9000); } if (((ITEM != undefined) && (_root.DItem == undefined)) && (_root.Shopping)) { _root.EvaluateBonus(ITEM); _root.I_name = (ITEM.title ? (ITEM.title) : ((ITEM.blade ? (ITEM.name) : (ITEM)))); _root.I_value = ((_root.GetItemInfo(ITEM).cost == -1) ? "N/A" : ("$" + int((ITEM.title ? (_root.GetSpellStats(ITEM.spell).cost) : ((ITEM.blade ? (_root.GetWeaponStats(ITEM).cost) : (_root.GetItemInfo(ITEM).cost * (isNaN(AMOUNT) ? 1 : (int(AMOUNT))))))) / ((_parent._name == "inventory_filler") ? 2 : 1)))); } if (slot != undefined) { _parent.itemSlotR = ((slot == "shield") ? "offhand" : (((label != null) ? (label) : (slot)))); _root.itemSlotR = [slot, _parent.ID]; } if (((ITEM != undefined) || (_root.DItem != undefined)) && (!plot)) { this.gotoAndStop(3); } if (ITEM != undefined) { _root.RItem = ITEM; } }; onRollOut = function () { if (((_parent._name == "inventory_filler") || (_parent._name == "spoils")) || (_parent._name == "warez_filler")) { this.swapDepths(O_depth); } if (_root.DItem == undefined) { _root.I_name = (_root.I_value = "-"); } if (_root.Shopping) { _root.EvaluateBonus(null); } if (slot != undefined) { _parent.itemSlotR = ""; } if (!plot) { this.gotoAndStop(2); } _root.RItem = undefined; _root.itemSlotR = undefined; }; onPress = function () { if ((_root.toBuy != null) && (_root.Shopping)) { return(undefined); } if (plot) { if (_parent._name == "spoils") { if (_root.plotVars.ITEMS == undefined) { _root.plotVars.ITEMS = []; } _root.plotVars.ITEMS.push(ITEM); ITEM = undefined; AMOUNT = undefined; item_.removeMovieClip(); this.gotoAndStop(2); } return(undefined); } if (_root.GetItemInfo(ITEM).type == "gold") { _root.money = _root.money + int(AMOUNT); _parent._parent.AddGold(AMOUNT); ITEM = undefined; AMOUNT = undefined; item_.removeMovieClip(); return(undefined); } if (SHOPITEM == true) { if (ITEM == undefined) { if (_root.DItem != undefined) { if (_root.GetItemInfo(_root.DItem[0]).cost == -1) { _root.playSFX("error"); return(undefined); } _root.playSFX("buy"); _root.money = _root.money + int((_root.DItem[0].title ? (_root.GetSpellStats(_root.DItem[0].spell).cost) : ((_root.DItem[0].name ? (_root.GetWeaponStats(_root.DItem[0]).cost) : (_root.GetItemInfo(_root.DItem[0]).cost * (isNaN(_root.DItem[1]) ? 1 : (_root.DItem[1])))))) / 2); Stop_Drag(); _root.DItem = undefined; } return(undefined); } if (_root.DItem != undefined) { _root.playSFX("error"); return(undefined); } _root.toBuy = ITEM; return(undefined); } if ((slot != undefined) && (_root.DItem != undefined)) { var _local9 = _root.classStats[_root["PCstats_" + _parent.ID].model]; var _local5 = _root.GetItemInfo(_root.DItem[0]); if (((slot == "weapon") && (_local5.wpnType != _local9.wpnType)) || (((slot != "weapon") && ((substring(slot, 1, 2)) != "ac")) && (!_local9.amrTypes[_local5.amrType]))) { _root.playSFX("error"); return(undefined); } if (!(_root.DItem[0].name && (slot == "weapon"))) { var _local11 = substring(_root["PCstats_" + _parent.ID].model, 5, -1); var _local13 = true; if ((substring(_local5.type, 1, 2)) != (substring(slot, 1, 2))) { _root.playSFX("error"); return(undefined); } } _root["PCstats_" + _parent.ID][slot] = _root.DItem[0]; _root.calculateStats(_root["PCstats_" + _parent.ID]); if (_local5.type == "ammo") { _root["PCstats_" + _parent.ID].ammo = _root.DItem[1]; } } lastItem = [ITEM, AMOUNT]; Stop_Drag(); if (ITEM == undefined) { if (_root.DItem != undefined) { ITEM = _root.DItem[0]; AMOUNT = _root.DItem[1]; showItem(ITEM); _root.DItem = undefined; return(undefined); } } else { var _local10 = _root.GetItemInfo(ITEM).type; if (Key.isDown(83)) { var _local12 = _root.GetItemInfo(_root.DItem[0]).type; if ((_root.DItem != null) && (_root.DItem[0] == ITEM)) { _root.DItem[1]++; _root.Drag_Item(_root.DItem[0], _root.DItem[1]); AMOUNT--; item_.AMOUNT = AMOUNT; if ((AMOUNT == null) || (AMOUNT <= 0)) { ITEM = undefined; item_.removeMovieClip(); return(undefined); } return(undefined); } if ((AMOUNT > 1) && (_root.DItem == null)) { var _local4 = ["" + ITEM, 0 + AMOUNT]; _root.DItem = [_local4[0], 1]; _root.CURSOR_.item.AMOUNT = ""; _root.Drag_Item(_local4[0], _local4[1]); AMOUNT--; this.item_.AMOUNT = ((AMOUNT == 1) ? "" : (AMOUNT)); return(undefined); } } var _local4 = [ITEM, AMOUNT]; ITEM = undefined; item_.removeMovieClip(); var _local6 = 0; if (_root.DItem != undefined) { if (((_root.DItem[0] == _local4[0]) && ((((_root.GetItemInfo(_local4[0]).type == "item") || (_root.GetItemInfo(_local4[0]).type == "ammo")) || (_root.GetItemInfo(_local4[0]).type == "misc")) || (_root.GetItemInfo(_local4[0]).type == "gems"))) && (AMOUNT != 99)) { if ((AMOUNT + _root.DItem[1]) > 99) { if ((slot == "shield") && (_root.GetItemInfo(ITEM).type == "ammo")) { _root["PCstats_" + _parent.ID].ammo = 99; } var _local7 = (AMOUNT + _root.DItem[1]) - 99; AMOUNT = 99; _root.DItem[1] = _local7; ITEM = _local4[0]; showItem(ITEM); _root.Drag_Item(_root.DItem[0], _local7); return(undefined); } AMOUNT = AMOUNT + _root.DItem[1]; _local6 = 1; ITEM = _local4[0]; } else { ITEM = _root.DItem[0]; AMOUNT = _root.DItem[1]; } showItem(ITEM); _root.DItem = undefined; if (_local6 == 1) { return(undefined); } } else if (slot != undefined) { _root["PCstats_" + _parent.ID][slot] = "none"; _root.calculateStats(_root["PCstats_" + _parent.ID]); } _root.DItem = _local4; if (_local4[0] != undefined) { _root.Drag_Item(_local4[0], _local4[1]); } } };
Symbol 3436 MovieClip [B_ItemThing] Frame 1
stop();
Instance of Symbol 1026 MovieClip [ITEM_] "img" in Symbol 3436 MovieClip [B_ItemThing] Frame 1
onClipEvent (load) { AMOUNT = ""; }
Symbol 3463 MovieClip [gotitem_box] Frame 1
function ShowItem(item, amount, other) { xDown = true; _visible = true; gotoAndStop(((item == "gold") ? 3 : (((other == "I_FULL") ? 2 : 1)))); itemname = ((item == "gold") ? (amount + " gold") : ((item.title ? (item.title) : ((item.name ? (item.name) : (item)))))); amount_ = (((amount == 1) || (amount == null)) ? "" : ("x " + amount)); if (item != "gold") { img.gotoAndStop((item.name ? "wepn" : ((item.title ? "book" : (_root.GetItemInfo(item).type))))); if (item.name) { img.img.weapon = item; img.img.Show(item); } else if (item.title) { img.img.gotoAndStop((item.book ? (item.book) : (_root.GetSpellStats(item.spell).elem + "Tome"))); } else { img.img.gotoAndStop(item); } } } if (INITIALISED) { return(undefined); } stop(); _visible = false; INITIALISED = true; onEnterFrame = function () { if (xDown && (!Key.isDown(88))) { xDown = false; } if ((_visible && (Key.isDown(88))) && (!xDown)) { _visible = false; xDown = false; } };
Instance of Symbol 1026 MovieClip [ITEM_] "img" in Symbol 3463 MovieClip [gotitem_box] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = (_parent.ITEMNAME != "-"); this.gotoAndStop((_root.RItem.title ? "book" : (_root.GetItemInfo(_parent.ITEMNAME).type))); this.img.gotoAndStop((_root.RItem.title ? (_root.RItem.book) : (_parent.ITEMNAME))); AMOUNT = ""; }
Symbol 3468 MovieClip [conv_response] Frame 1
stop(); Initiate = function () { _parent._parent.display = ""; _root.conv.theConv.gotoAndStop(this.link); }; onPress = Initiate; onEnterFrame = function () { if (Key.isDown(48 + this.ID)) { Initiate(); } }; onRollOver = function () { _root.conv.as.emState = this.em; }; onRollOut = function () { _root.conv.as.emState = "none"; };
Symbol 3471 MovieClip Frame 1
function FadeIn(scene) { this.gotoAndStop(scene); _alpha = 0; fade = 1; _visible = true; } stop(); fade = 0; onEnterFrame = function () { if (fade != 0) { _alpha = (_alpha + (fade * 10)); if ((fade == -1) && (_alpha <= 0)) { fade = 0; _alpha = 0; gotoAndStop (1); _visible = false; } else if ((fade == 1) && (_alpha >= 100)) { fade = 0; } } };
Symbol 3483 MovieClip Frame 1
stop();
Symbol 3489 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent.stats.face2 ? (_parent.stats.face2) : ((_parent.stats.face ? (_parent.stats.face) : 1)))); } stop(); Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3521 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent.stats.armour ? (_parent.stats.armour) : "none")); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3542 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.face2 ? (_parent._parent.stats.face2) : ((_parent._parent.stats.face ? ((((_parent._parent.stats.face.length == 2) && (isNaN(_parent._parent.stats.face))) ? (substring(_parent._parent.stats.face, 1, 1)) : (_parent._parent.stats.face))) : 1)))); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3573 MovieClip Frame 1
char2lips = [["a", 2], ["b", 3], ["c", 4], ["d", 6], ["e", 2], ["f", 5], ["g", 4], ["h", 2], ["i", 2], ["j", 4], ["k", 2], ["l", 6], ["m", 3], ["n", 2], ["o", 7], ["p", 3], ["q", 2], ["r", 4], ["s", 4], ["t", 4], ["u", 7], ["v", 5], ["w", 3], ["x", 4], ["y", 2], ["z", 4]]; moving = false; onEnterFrame = function () { if (_root.conv.as.toShow.length > 0) { moving = !moving; var _local4 = (substring(_root.conv.as.toShow, 1, 1)).toLowerCase(); var _local3 = 0; while (_local3 < 26) { if (_local4 == char2lips[_local3][0]) { this.gotoAndStop(char2lips[_local3][1]); return(undefined); } _local3++; } } this.gotoAndStop((_root.conv.as.emState ? (_root.conv.as.emState) : 1)); };
Symbol 3593 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.eyes ? (_parent._parent.stats.eyes) : 2)); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3620 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.eyebrows ? (_parent._parent.stats.eyebrows) : ((_parent._parent.stats.face ? ((((_parent._parent.stats.face.length == 2) && (isNaN(_parent._parent.stats.face))) ? (substring(_parent._parent.stats.face, 2, 1)) : (_parent._parent.stats.face))) : 1)))); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3687 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.hair ? (_parent._parent.stats.hair) : ((_parent._parent.stats.face ? ((((_parent._parent.stats.face.length == 2) && (isNaN(_parent._parent.stats.face))) ? (substring(_parent._parent.stats.face, 1, 1)) : (_parent._parent.stats.face))) : 1)))); } Stuff(); onEnterFrame = function () { Stuff(); };
Instance of Symbol 3664 MovieClip in Symbol 3687 MovieClip Frame 60
onClipEvent (load) { this.gotoAndStop(substring(_parent._parent._parent.stats.face, 2, 1)); }
Symbol 3706 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_root.conv.as.emState ? (_root.conv.as.emState) : "norm")); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3707 MovieClip Frame 1
function Stuff() { stats = (_parent.STATS ? (_parent.STATS) : ((_parent.isPC ? (_root.PCstats_1) : ((_parent.ID ? (_root["PCstats_" + _parent.ID]) : ((_root.conv.as.cSpkr[2] ? ({face:_root.conv.as.cSpkr[2]}) : (_root.conv.SPEAKING.props.stats)))))))); head.hair.gotoAndStop(stats.face); head.face.gotoAndStop(stats.face); torso.gotoAndStop(stats.armour); bg.gotoAndStop((stats.elembg ? (stats.elembg) : 1)); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3726 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent.stats.armour ? (_parent.stats.armour) : "none")); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3736 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.face2 ? (_parent._parent.stats.face2) : ((_parent._parent.stats.face ? (_parent._parent.stats.face) : 1)))); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3767 MovieClip Frame 1
char2lips = [["a", 2], ["b", 3], ["c", 4], ["d", 6], ["e", 2], ["f", 5], ["g", 4], ["h", 2], ["i", 2], ["j", 4], ["k", 2], ["l", 6], ["m", 3], ["n", 2], ["o", 7], ["p", 3], ["q", 2], ["r", 4], ["s", 4], ["t", 4], ["u", 7], ["v", 5], ["w", 3], ["x", 4], ["y", 2], ["z", 4]]; moving = false; onEnterFrame = function () { if (_root.conv.as.toShow.length > 0) { moving = !moving; var _local4 = (substring(_root.conv.as.toShow, 1, 1)).toLowerCase(); var _local3 = 0; while (_local3 < 26) { if (_local4 == char2lips[_local3][0]) { this.gotoAndStop(char2lips[_local3][1]); return(undefined); } _local3++; } } this.gotoAndStop((_root.conv.as.emState ? (_root.conv.as.emState) : 1)); };
Symbol 3785 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.eyebrows ? (_parent._parent.stats.eyebrows) : ((_parent._parent.stats.face ? (_parent._parent.stats.face) : 1)))); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3852 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.hair ? (_parent._parent.stats.hair) : ((_parent._parent.stats.face ? (_parent._parent.stats.face) : 1)))); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3859 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.helmet ? (_parent._parent.stats.helmet) : "none")); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3895 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_root.conv.as.emState ? (_root.conv.as.emState) : "norm")); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3896 MovieClip Frame 1
function Stuff() { stats = (_parent.STATS ? (_parent.STATS) : ((_parent.isPC ? (_root.PCstats_1) : ((_parent.ID ? (_root["PCstats_" + _parent.ID]) : ((_parent._parent.as.cSpkr[2] ? ({face:_parent._parent.as.cSpkr[2]}) : (_parent._parent.SPEAKING.props.stats)))))))); bg.gotoAndStop((stats.elembg ? (stats.elembg) : 1)); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3902 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.face2 ? (_parent._parent.stats.face2) : ((_parent._parent.stats.face ? ((((_parent._parent.stats.face.length == 2) && (isNaN(_parent._parent.stats.face))) ? (substring(_parent._parent.stats.face, 1, 1)) : (_parent._parent.stats.face))) : 1)))); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3910 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent._parent.stats.face2 ? (_parent._parent.stats.face2) : ((_parent._parent.stats.face ? ((((_parent._parent.stats.face.length == 2) && (isNaN(_parent._parent.stats.face))) ? (substring(_parent._parent.stats.face, 1, 1)) : (_parent._parent.stats.face))) : 1)))); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3924 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_root.conv.as.emState ? (_root.conv.as.emState) : "norm")); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3925 MovieClip Frame 1
function Stuff() { stats = (_parent.STATS ? (_parent.STATS) : ((_parent.isPC ? (_root.PCstats_1) : ((_parent.ID ? (_root["PCstats_" + _parent.ID]) : ((_root.conv.as.cSpkr[2] ? ({face:_root.conv.as.cSpkr[2]}) : (_root.conv.SPEAKING.props.stats)))))))); head.hair.gotoAndStop(stats.face); head.face.gotoAndStop(stats.face); torso.gotoAndStop(stats.armour); bg.gotoAndStop((stats.elembg ? (stats.elembg) : 1)); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3934 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_parent.stats.robe ? (_parent.stats.robe) : "none")); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3943 MovieClip Frame 1
function Stuff() { this.gotoAndStop(_parent._parent.stats.robe); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3951 MovieClip Frame 1
function Stuff() { this.gotoAndStop(_parent._parent.stats.eye); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3957 MovieClip Frame 1
function Stuff() { this.gotoAndStop((_root.conv.as.emState ? (_root.conv.as.emState) : "norm")); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3958 MovieClip Frame 1
function Stuff() { stats = (_parent.STATS ? (_parent.STATS) : ((_parent.isPC ? (_root.PCstats_1) : ((_parent.ID ? (_root["PCstats_" + _parent.ID]) : ((_root.conv.as.cSpkr[2] ? ({face:_root.conv.as.cSpkr[2]}) : (_root.conv.SPEAKING.props.stats)))))))); head.hair.gotoAndStop(stats.face); head.face.gotoAndStop(stats.face); torso.gotoAndStop(stats.armour); bg.gotoAndStop((stats.elembg ? (stats.elembg) : 1)); } Stuff(); onEnterFrame = function () { Stuff(); };
Symbol 3959 MovieClip [_portrait] Frame 1
with_avatar = {s_mardek:{t:"huM", face:"mardek", eyes:"blue", armour:"PlateMail"}, s_mardek_hero:{t:"huM", face:"mardek_hero", eyes:"brown", armour:"mardek_hero"}, s_deugan_hero:{t:"huM", face:"deugan_hero", eyes:"green", armour:"deugan_hero"}, s_mardek_child:{t:"child", face:1, eyes:"brown", armour:"Tunic"}, s_deugan_child:{t:"child", face:"deugan", eyes:"green", armour:"Tunic2"}, s_rm:{t:"child", face:1, eyes:"purelight", armour:"Tunic", elembg:"LIGHT"}, s_princess:{t:"huF", face:"princess", eyes:"blue", armour:"princess"}, s_lilanea:{t:"huF", face:"lilanea", eyes:"brown", armour:"Tunic"}, s_enki:{t:"huM", face:1, hair:"enki", eyes:"gold", eyebrows:"brown", armour:"NinevehnGi"}, s_woman:{t:"huF", face:1, eyes:"blue", armour:"Tunic"}, s_common:{t:"huM", face:1, eyes:"brown", armour:"Tunic"}, s_soldier:{t:"huM", face:"soldier", eyes:"blue", eyebrows:"black", armour:"Soldier"}, s_captain:{t:"huM", face:"1", hair:"jacques", eyes:"blue", eyebrows:"blonde", armour:"Soldier"}, s_man1:{t:"huM", face:"middleaged", hair:"man1", eyes:"brown", eyebrows:"brown", armour:"Tunic_Brown"}, s_man2:{t:"huM", face:2, eyes:"brown", armour:"BlackShirt"}, s_man3:{t:"huM", face:"oldaged", hair:"man3", eyes:"grey", eyebrows:"white", armour:"Tunic_Cream"}, s_woman2:{t:"huF", face:"middleaged", hair:"old1", eyes:"grey", eyebrows:"mousy", armour:"Tunic"}, s_woman3:{t:"huF", face:"oldaged", hair:"old", eyes:"grey", eyebrows:"grey", armour:"HempenRobe2"}, s_woman4:{t:"huF", face:1, hair:15, eyes:"blue", eyebrows:"brown", armour:"Tunic"}, s_boy:{t:"child", face:3, eyes:"brown", eyebrows:"blonde", armour:"Tunic_brown"}, s_derek:{t:"huM", face:"middleaged", hair:"derek", eyes:"grey", eyebrows:"brown", armour:"Blacksmith"}, s_polly:{t:"huF", face:"fat", hair:"polly", eyes:"blue", eyebrows:"blonde", armour:"polly"}, s_Ypriest:{t:"huM", face:6, eyes:"yalort", armour:"YalortianRobe"}, s_shaman:{t:"huM", face:"oldaged", hair:"shaman", eyes:"grey", eyebrows:"shaman", armour:"shaman"}, s_inventor:{t:"huM", face:1, hair:"inventor", eyes:"blue", eyebrows:"brown", armour:"inventor"}, s_socialfox:{t:"huM", face:"manly", hair:"socialfox", eyes:"green", eyebrows:"orange", armour:"HempenRobe"}, s_mugbert:{t:"child", face:"mugbert", eyes:"brown", eyebrows:"monobrow", armour:"mugbert"}, s_rohoph:{t:"Anu", robe:"L", eye:"L", elembg:"LIGHT"}, s_moric:{t:"Anu", robe:"black", eye:"green", elembg:"EARTH"}, s_qualna:{t:"Anu", robe:"red", eye:"red", elembg:"ETHER"}, s_balthazar:{t:"Anu", robe:"blue", eye:"blue", elembg:"WATER"}, s_gaspar:{t:"Anu", robe:"orange", eye:"orange", elembg:"FIRE"}, s_melchior:{t:"Anu", robe:"yellow", eye:"yellow", elembg:"AIR"}, s_anu:{t:"Anu", robe:"purple", eye:"purple", elembg:"DARK"}}; if (mystats) { if (!with_avatar["s_" + mystats.model]) { _visible = false; } STATS = with_avatar["s_" + mystats.model]; gotoAndStop ("none"); gotoAndStop(STATS.t); _parent.elemglyph._visible = true; _parent.elemglyph.beento = true; _parent.elemglyph.gotoAndStop(mystats.element); av.bg.gotoAndStop((STATS.elembg ? (STATS.elembg) : 1)); } else { _parent.elemglyph._visible = false; }
Symbol 3972 MovieClip [dialogue_box] Frame 1
_global.Console = function (msg, colour) { _root.conv.as.SetMessage(msg, colour); }; _global.GIVEQUEST = function (QuestID) { var _local3 = true; var _local2 = 0; while (_local2 < _root.quests.length) { if (_root.quests[_local2].ID == QuestID) { _local3 = false; break; } _local2++; } if (_local3) { _root.quests.push({ID:QuestID, done:false}); Console(("Got the Quest '<b>" + _root.GetQuest(QuestID).title) + "'</b>.", "E4C377"); } }; _global.DONEQUEST = function (QuestID) { var _local2 = 0; while (_local2 < _root.quests.length) { if (_root.quests[_local2].ID == QuestID) { _root.quests[_local2].done = true; break; } _local2++; } }; _global.GIVEITEM = function (itemname, amount) { _root.pickupItem(itemname, ((amount != undefined) ? (int(amount)) : 1), (itemname.name ? "wepn" : (_root.GetItemByName(itemname).type))); Console((("Got <b>" + (itemname.name ? (itemname.name) : ((itemname.title ? (itemname.title) : (itemname))))) + "</b> x") + ((amount != undefined) ? (int(amount)) : 1), "00cc66"); }; _global.GIVEPLOTITEM = function (itemname) { if (_root.plotVars.ITEMS == undefined) { _root.plotVars.ITEMS = []; } _root.plotVars.ITEMS.push(itemname); Console(("Got the Key Item '<b>" + itemname) + "'</b>.", "00cc66"); }; _global.TAKEITEM = function (itemname, num) { _root.dropItem(itemname, null, null, num); Console(("Lost the item '<b>" + _parent.speech[1]) + "'</b>.", "00cc66"); }; _global.TAKEPLOTITEM = function (itemname) { var _local2 = 0; while (_local2 < _root.plotVars.ITEMS.length) { if ((_root.plotVars.ITEMS[_local2] = itemname)) { _root.plotVars.ITEMS[_local2] = null; } _local2++; } Console(("Lost the key item '<b>" + itemname) + "'</b>.", "00cc66"); }; _global.GIVEGOLD = function (amount) { _root.money = _root.money + amount; Console(("Got <b>" + amount) + "</b> gold.", "ffff00"); }; _global.OPENSHOP = function (shopname, itemlist) { _root.selInv = 1; _root.inventory = _root.PCstats_1.inventory; _root.shop = shopname; _root.warez = new Array(24); var _local2 = 0; while (_local2 < itemlist.length) { _root.warez[_local2] = {item:itemlist[_local2], amount:1}; _local2++; } _root.cont.PC.brain.StoreLocation(); _root.cont._visible = false; _root.gotoAndStop("_SHOP_"); }; _global.OPENFORGE = function (forgename) { _root.forgingNow = true; OPENSHOP(forgename, []); }; _global.OPENMFORGE = function (forgename) { _root.forgingNow = "spell"; OPENSHOP(forgename, []); }; _global.JOINPARTY = function (altSpeaker) { if (altSpeaker != undefined) { _root.conv.SPEAKING = altSpeaker; } var _local5 = _root.conv.SPEAKING.props; var _local3 = _local5.PC_STATS; _root.calculateStats(_local3); var _local4 = _local5.level; if (_local4 != undefined) { var _local2 = 1; while (_local2 < _local4) { _root.LevelUp(_local3); _local2++; } } _root.calculateStats(_local3); _root.Allies[_local3.name] = _local3; _root.conv.SPEAKING.removeMovieClip(); if (((_root.PCstats_4.model == null) || (_root.PCstats_3.model == null)) || (_root.PCstats_2.model == null)) { _root["PCstats_" + ((_root.PCstats_2.model == null) ? 2 : (((_root.PCstats_3.model == null) ? 3 : 4)))] = _local3; _root.cont.PC.brain.lastMoves = [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]; _root.DrawParty(2, _root.cont.PC._x, _root.cont.PC._y); } }; _global.LEAVEPARTY = function (nom, x, y, dir, conv) { if ((_root.PCstats_2.name != nom) && (_root.PCstats_3.name != nom)) { return(undefined); } var _local3 = ((_root.PCstats_3.name == nom) ? 3 : 2); var _local2 = _root.Clone(_root["PCstats_" + _local3]); _local2.BONUS = {STR:0, VIT:0, SPR:0, AGL:0}; _root.Allies[_local2.name] = _local2; _local2 = null; _local2 = _root.Clone(_root["PCstats_" + _local3]); if (x != null) { _root.addSprite({name:nom, model:"s_" + _local2.model, stats:_local2, x:x, walkspeed:-1, y:y, counter:"NULL", dir:dir, conv:conv}); } if ((_local3 == 2) && (_root.PCstats_3.model != null)) { _root.PCstats_2 = _root.PCstats_3; var _local5 = _root.PCstats_3.model; _root.PCstats_3 = null; _root.PCstats_2.model = _local5; } else if (_local3 == 2) { _root.PCstats_2 = null; } else if (_local3 == 3) { _root.PCstats_3 = null; } _root.cont.PC.brain.lastMoves = [[0, 0], [0, 0], [0, 0], [0, 0]]; _root.DrawParty(2, _root.cont.PC._x, _root.cont.PC._y); }; _global.BATTLE = function (boss, altMusic, recurring, afteraction) { if (_root.conv.SPEAKING.props.items != undefined) { _root.monLoot = _root.conv.SPEAKING.props.items; } _root.cont.PC.brain.StoreLocation(); if (boss != undefined) { _root.boss = boss; } _root.playMusic(((altMusic == undefined) ? "battle" : (((altMusic === 1) ? "boss" : (altMusic))))); if (!loadedFlasher) { _root.attachMovie("battle_trans", "battle_trans", 9999999); loadedFlasher = true; } else { _root.battle_trans._visible = true; _root.battle_trans.ctrl.count = 0; } if (!(recurring === null)) { if (recurring) { _root.defeatedBosses.push(boss[4]); } _root.spriteToKill = _root.conv.SPEAKING.brain; } if (afteraction == "TALK") { _root.spriteAction = "TALK"; } }; _global.SETVAR = function (varname, value) { _root.plotVars[varname] = value; }; _global.SETVAR2 = function (varpath, value) { Set(varpath, value); }; _global.GOTO_FRAME = function (frame) { _root.cont.PC.brain.StoreLocation(); _root.FADER_.FadeTrans(frame, 1); }; _global.EXEUNT = function (goneforever) { _root.exeunt = true; _root.fadeTrans.ctrl.active = true; if (goneforever) { _root.defeatedBosses.push(_parent.SPEAKING.props.name); } }; _global.DISAPPEAR = function () { _root.conv.SPEAKING.removeMovieClip(); }; _global.EXEUNT_AND_LEAVEPARTY = function (nom) { LEAVEPARTY(nom); EXEUNT(); }; _global.SETLANG = function (lang) { display = ""; this.gotoAndStop(lang); }; _global.FIELD_PFX = function (effectname, target) { target.attachMovie("fieldPFX", "pfx", 82000); target.pfx.gotoAndStop(effectname); target.pfx._x = target.pfx._width / 2; target.pfx._y = target.pfx._height / 2; }; _global.SETMUSIC = function (track) { _root.playMusic(track); }; _global.ALTSPEAKER = function (speakername) { if (speakername == "THIS") { _root.conv.as.cSpkr = "this"; _root.conv.NAME = _root.conv.SPEAKING.props.name; } else { var _local5; var _local4; var _local7; var _local6; if (_root.cont[speakername]) { _local5 = _root.cont[speakername].props.model; _local4 = _root.cont[speakername].props.stats.face; _local7 = _root.cont[speakername].props.stats.eyes; _local6 = _root.cont[speakername].props.element; } else if (((_root.PCstats_2.name == speakername) || (_root.PCstats_3.name == speakername)) || (_root.PCstats_4.name == speakername)) { var _local3 = ((_root.PCstats_4.name == speakername) ? 4 : (((_root.PCstats_3.name == speakername) ? 3 : 2))); _local5 = _root["PCstats_" + _local3].model; _local4 = _root["PCstats_" + _local3].face; _local7 = _root["PCstats_" + _local3].eyes; _local6 = _root["PCstats_" + _local3].element; } _root.conv.as.cSpkr = [speakername, _local5, _local4, _local7, _local6]; _root.conv.NAME = speakername; } }; _global.SET_SPEAKER = function (speaker_) { _parent.avatar.av.bg.gotoAndStop(1); if (speaker_ == "PC") { _root.conv.SPEAKING = {props:{model:"s_" + _root.PCstats_1.model, element:_root.PCstats_1.element, stats:_root.PCstats_1}}; } else if (speaker_ == "RM") { _root.conv.SPEAKING = {props:{model:"s_rm", elem:"LIGHT", stats:{model:"s_mardek_child", name:(_root.NoRohophName ? "Mardek?" : "Rohoph")}}}; _parent.avatar.av.bg.gotoAndStop("LIGHT"); } else if (speaker_ == _root.PCstats_2.name) { _root.conv.SPEAKING = {props:{model:"s_" + _root.PCstats_2.model, elem:_root.PCstats_2.element, stats:_root.PCstats_2}}; } else if (speaker_ == _root.PCstats_3.name) { _root.conv.SPEAKING = {props:{model:"s_" + _root.PCstats_3.model, elem:_root.PCstats_3.element, stats:_root.PCstats_3}}; } else if (speaker_ == _root.PCstats_4.name) { _root.conv.SPEAKING = {props:{model:"s_" + _root.PCstats_4.model, elem:_root.PCstats_4.element, stats:_root.PCstats_4}}; } else { _root.conv.SPEAKING = _root.cont[speaker_]; } }; _global.FACE_DIR = function (face_dir) { var _local2 = "s"; if (face_dir == "PC") { if (_root.conv.SPEAKING._x < _root.cont.PC._x) { _local2 = "e"; } else if (_root.conv.SPEAKING._x > _root.cont.PC._x) { _local2 = "w"; } else if (_root.conv.SPEAKING._y > _root.cont.PC._y) { _local2 = "n"; } } else { _local2 = face_dir; } _root.conv.SPEAKING.model.gotoAndStop(_local2 + "1"); }; _global.GETMAP = function (map) { if (!_root.HasMap()) { _root.plotVars.Maps.push(map); } }; _global.HEAL = function () { var _local2 = 1; while (_local2 <= 3) { _root["PCstats_" + _local2].hp[1] = _root["PCstats_" + _local2].hp[0]; _root["PCstats_" + _local2].mp[1] = _root["PCstats_" + _local2].mp[0]; _root.RemoveSTFX(_root["PCstats_" + _local2], "ALL"); _local2++; } _root.Flash(_root, [150, 255, 255]); _root.playSFX("Cure"); Console("HP and MP fully restored!", "96FFFF"); }; _global.DIE = function () { _root.plotVars.murders.push([_root.conv.SPEAKING.props.ID, _root.areaID]); _root.conv.SPEAKING.brain.dying = true; _root.Flash(_root.conv.SPEAKING.model, [255, 0, 0]); }; _global.END = function () { _root.conv.as.EndDialogue(); }; _global.DO_ACTIONS = function (actions, target, freeze) { var _local4 = ((target != undefined) ? (_root.cont[target]) : (_root.conv.SPEAKING)); if (freeze) { _root.freeze = true; actions.push(["UNFREEZE"]); } var _local2 = 0; while (_local2 < actions.length) { _local4.brain.actions.push(actions[_local2]); _local2++; } }; _global.TRANS = function (area, x, y, warp) { _root.mapLoaded = false; _root.spawnLoc = [x, y]; _root.nextArea = area; if (warp) { _root.WarpTrans(); _root.teleportingIN = true; } else { _root.fadeTrans.ctrl.active = true; } }; _global.CUT_TRANS = function (cutscene) { _root.mapLoaded = false; _root.nextArea = cutscene; _root.fadeTrans.ctrl.active = true; _root.fadeTrans.ctrl.fadeToCut = true; }; _global.PC_GENDER = function () { return(substring(_root.PCstats_1.model, 7, 1)); }; stop();
Instance of Symbol 2864 MovieClip "elemglyph" in Symbol 3972 MovieClip [dialogue_box] Frame 1
onClipEvent (load) { if (_parent.avatar.mystats.element == null) { _visible = false; } }
Instance of Symbol 3959 MovieClip [_portrait] "avatar" in Symbol 3972 MovieClip [dialogue_box] Frame 1
onClipEvent (load) { if (_parent.as.cSpkr != "this") { _parent.NAME = _parent.as.cSpkr[0]; mystats = {model:_parent.as.cSpkr[1], element:_parent.as.cSpkr[4]}; ID = _parent.as.cSpkr[2]; } else { var P = _parent.SPEAKING.props; _parent.NAME = (P.name ? (P.name) : ((P.stats.name ? (P.stats.name) : "ERROR"))); mystats = {model:substring(P.model, 3, -1), element:P.elem}; } }
Instance of Symbol 524 MovieClip [empty] "as" in Symbol 3972 MovieClip [dialogue_box] Frame 1
onClipEvent (load) { function SetMessage(msg, colour) { _parent.Message2 = ((("<font color='#" + colour) + "'>") + msg) + "</font>"; _parent.Message = msg; msgDelay = 30; } function FilteredText1(text) { var _local2 = _root.replaceChar(text, ["&", "@", "#", "$", "%", "\u013F", "\u0100"], ["<font color='#00cccc'>", "<font color='#00ff00'>", "<font color='#ff0000'>", "<font color='#FEDB74'>", "</font>", "<font face=\"D Lingon\" color=\"#23ED74\">", "<font color='#ffff77'>"]); return(_local2); } function FilteredText0(text) { var _local2 = _root.replaceChar(text, ["&", "@", "#", "$", "%", "\u013F", "\u0100"], ["", "", "", "", "", "", ""]); return(_local2); } function FilteredText2(text) { var _local4 = "" + text; var _local2 = 0; while (_local2 < (_local4.length - 3)) { if ((substring(_local4, _local2, 4)) == "<PC>") { _local4 = ((substring(_local4, 0, _local2 - 1)) + _root.PC_NAME) + (substring(_local4, _local2 + 4, -1)); _local2 = 0; } var _local5 = [["<him>", "him", "her", "it"], ["<Him>", "Him", "Her", "It"], ["<he>", "he", "she", "it"], ["<He>", "He", "She", "It"], ["<son>", "son", "daughter", "child"], ["<sir>", "sir", "ma'am", "sir"], ["<Sir>", "Sir", "Ma'am", "Sir"], ["<Mr>", "Mr", "Miss", "Mr"], ["<man>", "man", "woman", "thing"], ["<boy>", "boy", "girl", "thing"], ["<lad>", "lad", "lass", "thing"]]; var _local3 = 0; while ((_local3 < _local5.length) && (_local2 != 0)) { if ((substring(_local4, _local2, _local5[_local3][0].length)) == _local5[_local3][0]) { _local4 = ((substring(_local4, 1, _local2 - 1)) + _local5[_local3][((_root.PCstats_1.model == "dyn_huF") ? 2 : 1)]) + (substring(_local4, _local2 + _local5[_local3][0].length, -1)); _local2 = 0; } _local3++; } _local2++; } return(_local4); } function ShowOptions(options) { _parent.gotoAndStop("mres"); emState = "norm"; for (o in Responses) { Responses[o].removeMovieClip(); } var _local2 = 0; while (_local2 < options.length) { var _local3 = "re_" + _local2; _parent.Responses.attachMovie("conv_response", _local3, 10 + _local2); _parent.Responses[_local3]._y = 15 * _local2; _parent.Responses[_local3].text = ((_local2 + 1) + ". ") + FilteredText1(options[_local2].T); _parent.Responses[_local3].ID = _local2 + 1; _parent.Responses[_local3].link = options[_local2].goto; _parent.Responses[_local3].em = options[_local2].em; _local2++; } } function StartTalking(speech) { var _local3 = FilteredText2(speech); if ((substring(_local3, 1, 2)) == "[[") { var _local4 = 0; var _local2 = 1; while ((_local2 <= _local3.length) && (_local4 == 0)) { if ((substring(_local3, _local2, 2)) == "]]") { _local4 = _local2; } _local2++; } var _local5 = substring(_local3, 3, _local4 - 3); _local3 = substring(_local3, _local4 + 2, -1); SET_SPEAKER(_local5); } _parent.gotoAndStop("nullavatar"); _parent.gotoAndStop((((substring(_local3, 1, 3)) == "PC:") ? "PCtalk" : 1)); _parent.elemglyph.gotoAndStop("empty"); toShow = (((substring(_local3, 1, 3)) == "PC:") ? (substring(_local3, 4, -1)) : (_local3)); _parent.display = ""; _parent.display2 = ""; _parent._visible = true; _parent.clickarea.keyD = true; } function EndDialogue() { if (!_root.justSpoke) { _root.justSpoke = 10; } _root._quality = "LOW"; _parent.Message = ""; cSpkr = "this"; _parent._visible = false; dialogue = undefined; emState = "norm"; _parent.gotoAndStop("nullavatar"); _root.conv.theConv.removeMovieClip(); } function QuickShowMsg() { keyD = true; _parent.display = _parent.display + FilteredText1(toShow); _parent.display2 = _parent.display2 + FilteredText0(toShow); toShow = ""; xDown = true; } _parent._visible = false; xDown = false; msgDelay = 0; cSpkr = "this"; } onClipEvent (enterFrame) { if (_root.CHAPTER_THING._visible) { return(undefined); } if (_parent.Message != "") { msgDelay--; if (msgDelay <= 0) { _parent.Message = ""; _parent.Message2 = ""; } } if (toShow.length > 0) { var ch = (substring(toShow, 1, _root.msgSpeed)); _parent.display = _parent.display + FilteredText1(ch); _parent.display2 = _parent.display2 + FilteredText0(ch); toShow = substring(toShow, _root.msgSpeed + 1, -1); return(undefined); } }
Instance of Symbol 3969 MovieClip "XKEY" in Symbol 3972 MovieClip [dialogue_box] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = (_parent.as.toShow.length == 0); }
Instance of Symbol 3971 MovieClip "clickarea" in Symbol 3972 MovieClip [dialogue_box] Frame 1
onClipEvent (load) { function Action() { if (_root.freeze) { return(undefined); } if ((_parent.display != "") && (_parent.as.toShow.length == 0)) { _root.CURSOR_.gotoAndStop(1); _root.conv.theConv.nextFrame(); return(undefined); } if (_parent.as.toShow.length <= 0) { return(undefined); } _parent.as.QuickShowMsg(); } keyD = true; } onClipEvent (enterFrame) { if ((!keyD) && (Key.isDown(88))) { keyD = true; Action(); } else if (keyD && (!Key.isDown(88))) { keyD = false; } } on (press) { Action(); } on (rollOver) { _root.CURSOR_.gotoAndStop("continue"); } on (rollOut) { _root.CURSOR_.gotoAndStop(1); }
Instance of Symbol 3959 MovieClip [_portrait] "avatar" in Symbol 3972 MovieClip [dialogue_box] Frame 2
onClipEvent (load) { _parent.NAME = _root.PCstats_1.name; mystats = _root.PCstats_1; this.isPC = 1; }
Instance of Symbol 3959 MovieClip [_portrait] "avatar" in Symbol 3972 MovieClip [dialogue_box] Frame 3
onClipEvent (load) { _parent.NAME = _root.PCstats_1.name; mystats = _root.PCstats_1; this.isPC = 1; }
Symbol 3984 MovieClip [MENU_btn] Frame 1
NAME = (truename ? (truename) : (_name)); onEnterFrame = function () { NAME = (truename ? (truename) : (_name)); }; if (!noRoll) { onRollOver = function () { if (!noRoll) { _root.playSFX("button1"); this.gotoAndStop("lit"); } if (AlsoRollOver) { AlsoRollOver(); } }; onRollOut = function () { if (!noRoll) { this.gotoAndStop(1); } if (AlsoRollOut) { AlsoRollOut(); } }; onRelease = (onReleaseOutside = function () { }); } if (Trigger != null) { onPress = Trigger; } stop();
Symbol 3984 MovieClip [MENU_btn] Frame 4
stop();
Symbol 3984 MovieClip [MENU_btn] Frame 7
gotoAndStop (1);
Symbol 3994 MovieClip Frame 2
gotoAndPlay (1);
Symbol 3997 MovieClip [MENU] Frame 1
stop(); if (!initialised) { fading = 0; signpost_delay = 0; keyD = false; initialised = true; } onEnterFrame = function () { if (keyD && (!Key.isDown(13))) { keyD = false; } if ((signpost_delay > 0) && (fading == 0)) { signpost_delay--; if (signpost_delay == 45) { fading = 1; } if (Key.isDown(13)) { signpost_delay = 0; gotoAndStop (1); keyD = true; return(undefined); } if (signpost_delay == 0) { fading = -1; } } if (((_visible && (fading == 0)) && (Key.isDown(13))) && (!keyD)) { fading = -1; keyD = true; } if (fading != 0) { if (fading == 1) { cursor.pos = 0; cursor.Alter(0); _alpha = (_alpha + 25); if (_alpha >= 100) { _quality = "MEDIUM"; _alpha = 100; fading = 0; } } if (fading == -1) { if ((!_root.conv._visible) && (!_root.battling)) { _quality = "LOW"; } _alpha = (_alpha - 25); if (_alpha <= 0) { _alpha = 0; fading = 0; _visible = false; } } } };
Instance of Symbol 3984 MovieClip [MENU_btn] "Party" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("_Party", 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Inventory" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("M_Inventory", 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Quests" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("M_Quests", 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Options" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("OPTIONS", 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Status" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("M_Status", 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Save" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("M_File", 1); }
Instance of Symbol 524 MovieClip [empty] "decider1" in Symbol 3997 MovieClip [MENU] Frame 1
onClipEvent (enterFrame) { _parent.areaname = _root.areaname; }
Instance of Symbol 3984 MovieClip [MENU_btn] "Map" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans(((_root.areaname == "WORLDMAP") ? "_Map" : "_Map2"), 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Skills" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("M_Skills", 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Encyclopaedia" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("ENCYCLOPAEDIA", 1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Help" in Symbol 3997 MovieClip [MENU] Frame 1
on (press) { _root.FADER_.FadeTrans("HELPINDEX", 1); }
Instance of Symbol 3994 MovieClip "clock_" in Symbol 3997 MovieClip [MENU] Frame 1
onClipEvent (enterFrame) { H = _root.playtime[0]; M = _root.playtime[1]; S = _root.playtime[2]; if (H < 10) { H = "0" + H; } if (M < 10) { M = "0" + M; } if (S < 10) { S = "0" + S; } }
Symbol 4015 MovieClip Frame 1
stop(); return(undefined);
Symbol 4021 MovieClip Frame 1
stop();
Instance of Symbol 1026 MovieClip [ITEM_] "item" in Symbol 4021 MovieClip Frame 4
onClipEvent (enterFrame) { AMOUNT = (((_root.DItem[1] == 1) || (_root.DItem[1] == null)) ? "" : (_root.DItem[1])); }
Instance of Symbol 1064 MovieClip [castSparkle] "sparkle" in Symbol 4021 MovieClip Frame 5
onClipEvent (load) { }
Symbol 4024 Button
on (release) { getURL ("http://www.fighunter.com/?page=donate", "_blank"); } on (rollOver) { _root.CURSOR_.gotoAndStop("arrow2"); } on (rollOut) { _root.CURSOR_.gotoAndStop("arrow"); }
Symbol 4027 Button
on (release) { getURL ("http://www.fighunter.com/", "_blank"); } on (rollOver) { _root.CURSOR_.gotoAndStop("arrow2"); } on (rollOut) { _root.CURSOR_.gotoAndStop("arrow"); }
Symbol 4032 Button
on (release) { getURL ("http://pseudolonewolf.deviantart.com/", "_blank"); } on (rollOver) { _root.CURSOR_.gotoAndStop("arrow2"); } on (rollOut) { _root.CURSOR_.gotoAndStop("arrow"); }
Symbol 4035 Button
on (release) { getURL ("http://yalort.fighunter.com/", "_blank"); } on (rollOver) { _root.CURSOR_.gotoAndStop("arrow2"); } on (rollOut) { _root.CURSOR_.gotoAndStop("arrow"); }
Symbol 4042 Button
on (release) { getURL ("http://www.fighunter.com/games/MARDEK", "_blank"); } on (rollOver) { _root.CURSOR_.gotoAndStop("arrow2"); } on (rollOut) { _root.CURSOR_.gotoAndStop("arrow"); }
Symbol 4044 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); } on (rollOver) { _root.CURSOR_.gotoAndStop("arrow2"); } on (rollOut) { _root.CURSOR_.gotoAndStop("arrow"); }
Instance of Symbol 4049 MovieClip in Symbol 4051 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 0.2); if (_x <= -865) { _x = (_x + 865); } }
Symbol 4105 MovieClip Frame 1
stop();
Symbol 4108 MovieClip Frame 1
stop();
Symbol 4109 Button
on (release) { getURL ("http://pseudolonewolf.deviantart.com/", "_blank"); } on (rollOver) { _root.CURSOR_.gotoAndStop("arrow2"); } on (rollOut) { _root.CURSOR_.gotoAndStop("arrow"); }
Symbol 4114 Button
on (release) { getURL ("http://www.crazymonkeygames.com/", "_blank"); } on (rollOver) { _root.CURSOR_.gotoAndStop("arrow2"); } on (rollOut) { _root.CURSOR_.gotoAndStop("arrow"); }
Symbol 4122 MovieClip Frame 1
stop(); onRollOver = function () { this.gotoAndStop(2); }; onRollOut = function () { this.gotoAndStop(1); };
Symbol 4125 Button
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 4131 MovieClip Frame 1
stop();
Symbol 4168 MovieClip Frame 1
stop();
Symbol 4190 MovieClip Frame 1
function ShowStats(stats) { p = stats; _root.calculateStats(p); name = p.name; HPbar.gotoAndStop((100 - int((p.hp[1] / p.hp[0]) * 100)) + 1); MPbar.gotoAndStop((100 - int((p.mp[1] / p.mp[0]) * 100)) + 1); CTbar.gotoAndStop((100 - int(p.CT)) + 1); EXPbar.gotoAndStop((100 - int((p.exp / (p.level * 1000)) * 100)) + 1); HP_ = (p.hp[1] + "/") + p.hp[0]; MP_ = (p.mp[1] + "/") + p.mp[0]; CT_ = int(p.CT) + "/100"; EXP_ = (p.exp + "/") + (p.level * 1000); level = "Lv: " + p.level; classname = p.Class; elemthing.gotoAndStop(p.element); stats = ["STR", "VIT", "SPR", "AGL", "ATK", "DEF"]; var _local3 = 0; while (_local3 < stats.length) { this[stats[_local3]] = p[stats[_local3]]; _local3++; } avatar.F = p.model; } ID = substring(_name, 2, 1); var S = _root["PCstats_" + ID]; _alpha = ((S.model == null) ? 0 : 100); stop(); ShowStats(S); onRollOver = function () { this.gotoAndStop(2); }; onRollOut = function () { this.gotoAndStop(1); }; onPress = function () { _root.S_ID = ID; _root.Sstats = _root["PCstats_" + ID]; _root.FADER_.FadeTrans("_Status"); };
Instance of Symbol 3959 MovieClip [_portrait] "avatar" in Symbol 4190 MovieClip Frame 1
onClipEvent (load) { mystats = _parent.p; }
Symbol 4271 MovieClip Frame 1
function ShowStats(stats) { p = stats; calculateStats(p); name = p.name; HPbar.gotoAndStop((100 - int((p.hp[1] / p.hp[0]) * 100)) + 1); MPbar.gotoAndStop((100 - int((p.mp[1] / p.mp[0]) * 100)) + 1); CTbar.gotoAndStop((100 - int(p.CT)) + 1); EXPbar.gotoAndStop((100 - int((p.exp / (p.level * 1000)) * 100)) + 1); HP_ = (p.hp[1] + "/") + p.hp[0]; MP_ = (p.mp[1] + "/") + p.mp[0]; CT_ = int(p.CT) + "/100"; EXP_ = (p.exp + "/") + (p.level * 1000); level = "Lv: " + p.level; classname = p.Class; elemthing.gotoAndStop(p.element); stats = ["STR", "VIT", "SPR", "AGL", "ATK", "DEF"]; var _local2 = 0; while (_local2 < stats.length) { this[stats[_local2]] = p[stats[_local2]]; _local2++; } avatar.F = p.model; } function DisplayStats(stats) { if (_alpha == 100) { changing = stats; fading = -1; } else { ShowStats(stats); fading = 1; } if (_root.menu_pin._visible) { _root.m_MENU.fading = fading; } } _alpha = 0; changing = null; stop(); onEnterFrame = function () { Stuff(); if (fading != 0) { _alpha = (_alpha + (40 * fading)); if (_alpha <= 0) { _alpha = 0; fading = 0; if (changing != null) { ShowStats(changing); changing = null; fading = 1; if (_root.menu_pin._visible) { _root.m_MENU.fading = fading; } } } if (_alpha >= 100) { _alpha = 100; fading = 0; } } };
Instance of Symbol 3959 MovieClip [_portrait] "avatar" in Symbol 4271 MovieClip Frame 1
onClipEvent (load) { function AvatarCheck() { this.gotoAndStop("s_" + (F ? (F) : (_parent.p.model))); } AvatarCheck(); } onClipEvent (enterFrame) { AvatarCheck(); }
Symbol 4271 MovieClip Frame 6
stop();
Symbol 4273 MovieClip Frame 1
_alpha = 0; changing = null; stop(); onEnterFrame = function () { if (fading != 0) { _alpha = (_alpha + (40 * fading)); if (_alpha <= 0) { _alpha = 0; fading = 0; } if (_alpha >= 100) { _alpha = 100; fading = 0; } } };
Instance of Symbol 3984 MovieClip [MENU_btn] "Status" in Symbol 4273 MovieClip Frame 1
on (press) { _root.MENU2.gotoAndStop(2); _root.MENU2.gotoAndStop("STATUS"); _root.MENU2.fading = 1; }
Instance of Symbol 3984 MovieClip [MENU_btn] "Abilities" in Symbol 4273 MovieClip Frame 1
on (press) { _root.MENU2.gotoAndStop(2); _root.MENU2.gotoAndStop("ABILITIES"); _root.MENU2.fading = 1; }
Instance of Symbol 3984 MovieClip [MENU_btn] "Equip" in Symbol 4273 MovieClip Frame 1
on (press) { _root.MENU2.gotoAndStop(2); _root.MENU2.gotoAndStop("EQUIP"); _root.MENU2.fading = 1; }
Symbol 4284 MovieClip Frame 1
stop(); onRollOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); };
Symbol 4301 MovieClip Frame 1
_alpha = 0; changing = null; nextFrame(); onEnterFrame = function () { if (fading != 0) { _alpha = (_alpha + (40 * fading)); if (_alpha <= 0) { _alpha = 0; fading = 0; gotoAndStop (2); } if (_alpha >= 100) { _alpha = 100; fading = 0; } } };
Symbol 4301 MovieClip Frame 3
function ShowSkills() { for (o in A_list) { A_list[o].removeMovieClip(); } var _local5 = _root.GetTechInfo(_root.classStats[_root.SELECTED.stats.model].tech).skills; var _local7 = 0; var _local4 = 0; while (_local4 < _local5.length) { var _local3 = "A" + _local4; A_list.attachMovie("B_AbilityThing", _local3, 100 + _local4); A_list[_local3]._y = _local7 * 20; A_list[_local3].ability = _local5[_local4].skill; A_list[_local3].mp = _local5[_local4].MP; A_list[_local3].elem.gotoAndStop(_local5[_local4].elem); A_list[_local3].skill = _local5[_local4]; if (_root.SELECTED.stats.learned[_local5[_local4].skill] >= _local5[_local4].AP) { A_list[_local3].MASTERED._visible = true; A_list[_local3].APbar._visible = false; A_list[_local3].AP = ""; } else { A_list[_local3].MASTERED._visible = false; var _local6 = _root.SELECTED.stats.learned[_local5[_local4].skill]; A_list[_local3].APbar.gotoAndStop((100 - int((_local6 / _local5[_local4].AP) * 100)) + 1); A_list[_local3].AP = (_local6 + "/") + _local5[_local4].AP; } A_list[_local3].onRollOver = function () { this.gotoAndStop(2); _root.MENU2.SkillName = this.skill.skill; _root.MENU2.SkillDesc = this.skill.desc; _root.MENU2.skillElem.gotoAndStop(this.skill.elem); _root.MENU2.skillElem._visible = true; }; A_list[_local3].onRollOut = function () { this.gotoAndStop(1); _root.MENU2.SkillName = "-"; _root.MENU2.SkillDesc = "-"; _root.MENU2.skillElem._visible = false; }; _local7++; _local4++; } skillElem._visible = false; SkillName = "-"; SkillDesc = "-"; TechName = _root.classStats[_root.SELECTED.stats.model].tech; TechDesc = _root.GetTechInfo(_root.classStats[_root.SELECTED.stats.model].tech).desc; } ShowSkills();
Instance of Symbol 4284 MovieClip in Symbol 4301 MovieClip Frame 3
on (press) { _parent.fading = -1; }
Symbol 4301 MovieClip Frame 4
function ShowEquipment() { _root.calculateStats(_root.SELECTED.stats); slots = ["weapon", "shield", "helmet", "armour", "accessory", "accessory2"]; var _local3 = 0; while (_local3 < slots.length) { var _local4 = _root.SELECTED.stats[slots[_local3]]; this[slots[_local3]].amount = ""; this[slots[_local3]].item = ((_local4 == "none") ? "-" : (_local4)); this[slots[_local3]].img.AMOUNT = ""; this[slots[_local3]].img.gotoAndStop(((_local4 == "none") ? "none" : (_root.GetItemInfo(_local4).type))); this[slots[_local3]].img.img.gotoAndStop(_local4); this[slots[_local3]].onRollOver = function () { this.gotoAndStop(2); }; this[slots[_local3]].onRollOut = function () { this.gotoAndStop(1); }; this[slots[_local3]].onPress = function () { this._parent.SLOT_.sel.gotoAndStop(1); this.sel.gotoAndStop(2); this._parent.SLOT_ = this; this._parent.ShowStockItems(); }; _local3++; } RefreshStats(); } function ShowStockItems() { var _local12 = {weapon:"wepn", shield:"shld", helmet:"helm", armour:"armr", accessory:"accs", accessory2:"accs"}; for (o in SI_List) { SI_List[o].removeMovieClip(); } var _local14 = 0; var _local13 = [{item:"none", amount:""}].concat(_root.inventory); var _local6 = 0; while (_local6 < _local13.length) { var _local5 = _local13[_local6]; if ((_root.GetItemInfo(_local5.item).type != _local12[SLOT_._name]) && (_local5.item != "none")) { } else { var _local3 = "I" + _local6; SI_List.attachMovie("B_ItemThing", _local3, 100 + _local6); SI_List[_local3]._y = 20 * _local14; _local14++; SI_List[_local3].item = ((_local5.item == "none") ? "-" : (_local5.item)); SI_List[_local3].ITEM_ = _local5.item; SI_List[_local3].amount = _local5.amount; SI_List[_local3].img.gotoAndStop(((_local5.item == "none") ? "none" : (_local12[SLOT_._name]))); SI_List[_local3].img.img.gotoAndStop(_local5.item); SI_List[_local3].ID = _local6 - 1; SI_List[_local3].onRollOver = function () { if (_root.MENU2.SLOT_._name == "weapon") { var _local3 = _root.MENU2.ATK; var _local4 = _root.GetItemInfo(this.ITEM_).pow; _root.MENU2.ATK = ((_local4 > _local3) ? (("<font color='#66ddff'>" + _local4) + "</font>") : (((_local4 < _local3) ? (("<font color='#ff6666'>" + _local4) + "</font>") : (_local4)))); } else { var _local3 = _root.GetItemInfo(_root.SELECTED.stats[_root.MENU2.SLOT_._name]).def; var _local4 = _root.GetItemInfo(this.ITEM_).def; var _local5 = (_root.MENU2.DEF - _local3) + _local4; _root.MENU2.DEF = ((_local4 > _local3) ? (("<font color='#66ddff'>" + _local5) + "</font>") : (((_local4 < _local3) ? (("<font color='#ff6666'>" + _local5) + "</font>") : (_local5)))); } this.gotoAndStop(2); }; SI_List[_local3].onRollOut = function () { _root.MENU2.RefreshStats(); this.gotoAndStop(1); }; SI_List[_local3].onPress = function () { var _local5 = _root.SELECTED.stats[_root.MENU2.SLOT_._name]; _root.SELECTED.stats[_root.MENU2.SLOT_._name] = this.ITEM_; if (_local5 != "none") { var _local4 = 0; var _local3 = 0; while ((_local3 < _root.inventory.length) && (!_local4)) { if (_root.inventory[_local3].item == _local5) { _root.inventory[_local3].amount++; _local4 = 1; } _local3++; } if (!_local4) { _root.inventory.push({item:_local5, amount:1}); } } _root.inventory[this.ID].amount--; if (_root.inventory[this.ID].amount <= 0) { _root.inventory[this.ID] = null; } _root.MENU2.ShowEquipment(); _root.MENU2.SLOT_.sel.gotoAndStop(1); _root.MENU2.ClearStockItems(); }; } _local6++; } } function ClearStockItems() { for (o in SI_List) { SI_List[o].removeMovieClip(); } } function RefreshStats() { var _local4 = ["STR", "VIT", "SPR", "AGL", "ATK", "DEF"]; var _local3 = 0; while (_local3 < _local4.length) { this[_local4[_local3]] = _root.SELECTED.stats[_local4[_local3]]; _local3++; } } ShowEquipment(); RefreshStats(); SLOT_ = null;
Symbol 4315 MovieClip Frame 1
stop();
Instance of Symbol 4313 MovieClip "bonus" in Symbol 4315 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.swapDepths(2000); } onClipEvent (enterFrame) { this.swapDepths(2000); }
Symbol 4335 MovieClip Frame 1
stop();
Symbol 4345 MovieClip Frame 1
NAME = _root["PCstats_" + ID].name; _visible = (_root["PCstats_" + ID].model != null); if (!_visible) { gotoAndStop (10); } stop(); stop(); onEnterFrame = function () { if (base._currentframe != 2) { base.gotoAndStop(((_root[(((substring(ID, 1, 1)) == "e") ? (ID) : ("p" + ID))].pulsate == true) ? "target" : 1)); } if (NULLED || (!_visible)) { return(undefined); } if (Key.isDown(76)) { NAME = "Level: " + _root["PCstats_" + ID].level; } else if (Key.isDown(88)) { NAME = (("XP:" + _root["PCstats_" + ID].exp) + "/") + (_root["PCstats_" + ID].level * 1000); } else if (Key.isDown(72)) { NAME = "HP:" + ((_root["PCstats_" + ID].hp[0] > 9999) ? "????" : ((_root["PCstats_" + ID].hp[1] + "/") + _root["PCstats_" + ID].hp[0])); } else if (Key.isDown(77)) { NAME = (("MP:" + _root["PCstats_" + ID].mp[1]) + "/") + _root["PCstats_" + ID].mp[0]; } else { NAME = _root["PCstats_" + ID].name; } };
Instance of Symbol 4168 MovieClip "elemthing" in Symbol 4345 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root["PCstats_" + ID].element); }
Instance of Symbol 3448 MovieClip [status_fx] in Symbol 4345 MovieClip Frame 1
onClipEvent (load) { function Stuff() { count++; if (count >= 30) { count = 0; id++; } if (id >= _root["PCstats_" + _parent.ID].status.length) { id = 0; } this.gotoAndStop(((_root["PCstats_" + _parent.ID].status[id] == null) ? "none" : (_root["PCstats_" + _parent.ID].status[id]))); } count = 0; id = 0; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 4177 MovieClip "MPbar" in Symbol 4345 MovieClip Frame 1
onClipEvent (load) { function Stuff() { this.gotoAndStop((100 - int((_root["PCstats_" + _parent.ID].exp / (_root["PCstats_" + _parent.ID].level * 1000)) * 100)) + 1); } Stuff(); _visible = false; } onClipEvent (enterFrame) { Stuff(); _visible = Key.isDown(88); }
Instance of Symbol 4149 MovieClip "HPbar" in Symbol 4345 MovieClip Frame 1
onClipEvent (load) { function Stuff() { _parent.elemthing.gotoAndStop((_root["PCstats_" + _parent.ID].element ? (_root["PCstats_" + _parent.ID].element) : "none")); _parent.elemglyph.gotoAndStop((_root["PCstats_" + _parent.ID].element ? (_root["PCstats_" + _parent.ID].element) : "none")); _parent.HP_ = ((_root["PCstats_" + _parent.ID].hp[0] > 9999) ? "????" : (_root["PCstats_" + _parent.ID].hp[1])); this.gotoAndStop(int(100 - ((_root["PCstats_" + _parent.ID].hp[1] / _root["PCstats_" + _parent.ID].hp[0]) * 100)) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 4156 MovieClip "MPbar" in Symbol 4345 MovieClip Frame 1
onClipEvent (load) { function Stuff() { _parent.MP_ = _root["PCstats_" + _parent.ID].mp[1]; this.gotoAndStop(int(100 - ((_root["PCstats_" + _parent.ID].mp[1] / _root["PCstats_" + _parent.ID].mp[0]) * 100)) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 3429 MovieClip [empty] "charmodel" in Symbol 4345 MovieClip Frame 1
onClipEvent (load) { this.attachMovie("s_" + _root["PCstats_" + _parent.ID].model, "mdl", 10); mdl._width = (mdl._height = 30); mdl._x = (mdl._y = 0); f = 1; delay = 0; mdl.gotoAndStop("s" + f); mdl.stats = _root["PCstats_" + _parent.ID]; } onClipEvent (enterFrame) { hpPerc = int((_root["PCstats_" + _parent.ID].hp[1] / _root["PCstats_" + _parent.ID].hp[0]) * 100); if (hpPerc <= 10) { mdl.gotoAndStop("hurt"); return(undefined); } delay++; if (delay > (55 - int(hpPerc / 2))) { f = (!(f - 1)) + 1; mdl.gotoAndStop("s" + f); delay = 0; } }
Symbol 4383 Button
on (press, keyPress "<Down>") { text_box.scroll++; }
Symbol 4384 Button
on (press, keyPress "<Up>") { text_box.scroll--; }
Instance of Symbol 2864 MovieClip in Symbol 4397 MovieClip Frame 1
onClipEvent (load) { function Shift() { _visible = (_parent.ELEM != undefined); this.gotoAndStop(_parent.ELEM); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 1026 MovieClip [ITEM_] "img" in Symbol 4397 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = (_parent.ITEMNAME != "-"); this.gotoAndStop(_root.GetItemInfo(_parent.ITEMNAME).type); this.img.gotoAndStop(_parent.ITEMNAME); AMOUNT = ""; }
Symbol 4397 MovieClip Frame 2
var sa = ["STR", "VIT", "SPR", "AGL"]; var i = 0; while (i < 4) { var v = int(_root["PCstats_" + _root.PCsel_][sa[i]]); this[sa[i]] = (v ? (((("<font color='" + ((_root["PCstats_" + _root.PCsel_].BONUS[sa[i]] > 0) ? "#88ff88" : (((_root["PCstats_" + _root.PCsel_].BONUS[sa[i]] < 0) ? "#EF2E2E" : "#E8E2C6")))) + "'>") + v) + "</font>") : "-"); var s = _root["PCstats_" + _root.PCsel_].BONUS[sa[i]]; if (v && (s)) { this[sa[i] + "bonus"] = ((s == 0) ? "" : ((((s > 0) ? "<font color='#00ddff'>+" : "<font color='#cc5555'>") + s) + "</font>")); } else { this[sa[i] + "bonus"] = ""; } i++; } var aTypes = _root.ARMOUR_TYPES; can_equip = ("" + _root.classStats[_root["PCstats_" + _root.PCsel_].model].wpnType) + newline; for (a in aTypes) { if (_root.classStats[_root["PCstats_" + _root.PCsel_].model].amrTypes[a]) { can_equip = can_equip + (aTypes[a] + newline); } }
Instance of Symbol 4345 MovieClip in Symbol 4397 MovieClip Frame 2
onClipEvent (load) { ID = _root.PCsel_; }
Instance of Symbol 3429 MovieClip [empty] "aList" in Symbol 4397 MovieClip Frame 5
onClipEvent (load) { function Refresh() { for (o in this) { this[o].removeMovieClip(); } if (_root.RItem == undefined) { return(undefined); } var _local5 = _root.GetItemInfo(_root.RItem); var _local4 = 0; while (_local4 < _local5.skills.length) { var _local6 = _root["PCstats_" + _root.selInv].learned[_local5.skills[_local4][1]]; if (_local6 == null) { _local6 = 0; } var _local7 = _root.GetSkillInfo(_local5.skills[_local4][0], _local5.skills[_local4][1]); var _local3 = "s" + _local4; this.attachMovie("B_AbilityThing2", _local3, _local4 + 10); this[_local3]._y = 20 * _local4; this[_local3].ability = _local5.skills[_local4][1]; this[_local3].techtype = _root.GetTechInfo(_local5.skills[_local4][0]).name; this[_local3].gotoAndStop(((_root.classStats[_root["PCstats_" + _root.selInv].model].tech == _local5.skills[_local4][0]) ? 1 : "dull")); this[_local3].elem.gotoAndStop(_local7.elem); if (_local6 >= _local7.AP) { this[_local3].APbar._visible = false; this[_local3].AP = ""; } else { this[_local3].AP = (_local6 + "/") + _local7.AP; this[_local3].APbar.gotoAndStop((100 - int((_local6 / _local7.AP) * 100)) + 1); this[_local3].MASTERED._visible = false; } _local4++; } } Refresh(); } onClipEvent (enterFrame) { Refresh(); }
Symbol 4397 MovieClip Frame 6
ask = ((("Buy this " + (_root.toBuy.title ? (_root.toBuy.title) : ((_root.toBuy.name ? (_root.toBuy.name) : (_root.toBuy))))) + " for ") + (_root.toBuy.title ? (_root.GetSpellStats(_root.toBuy.spell).cost) : ((_root.toBuy.name ? (_root.GetWeaponStats(_root.toBuy).cost) : (_root.GetItemInfo(_root.toBuy).cost))))) + "G?";
Instance of Symbol 1026 MovieClip [ITEM_] "img" in Symbol 4397 MovieClip Frame 6
onClipEvent (load) { if (_root.toBuy.name) { this.gotoAndStop("wepn"); this.img.weapon = _root.toBuy; this.img.Show(_root.toBuy); } else { this.gotoAndStop((_root.RItem.title ? "book" : (_root.GetItemInfo(_parent.ITEMNAME).type))); this.img.gotoAndStop((_root.RItem.title ? (_root.RItem.book) : (_parent.ITEMNAME))); } AMOUNT = ""; }
Instance of Symbol 3984 MovieClip [MENU_btn] "Buy" in Symbol 4397 MovieClip Frame 6
on (press) { var iCost = (_root.toBuy.title ? (_root.GetSpellStats(_root.toBuy.spell).cost) : ((_root.toBuy.name ? (_root.GetWeaponStats(_root.toBuy).cost) : (_root.GetItemInfo(_root.toBuy).cost)))); if (_root.money < iCost) { _root.playSFX("error"); _parent.gotoAndStop("error_poor"); return(undefined); } _root.playSFX("buy"); _root.money = _root.money - iCost; _root.DItem = [_root.toBuy, 1]; _root.Drag_Item(_root.toBuy, 1); _root.toBuy = undefined; _parent._visible = false; } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Cancel" in Symbol 4397 MovieClip Frame 6
on (press) { _root.toBuy = undefined; _parent._visible = false; } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Symbol 4397 MovieClip Frame 7
cost = ("(" + _root.GetItemInfo(_root.toBuy).cost) + "G)"; NUM = 1;
Instance of Symbol 1026 MovieClip [ITEM_] "img" in Symbol 4397 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.GetItemInfo(_root.toBuy).type); this.img.gotoAndStop(_root.toBuy); AMOUNT = ""; } onClipEvent (enterFrame) { _parent.cost = ("(" + (_root.GetItemInfo(_root.toBuy).cost * int(_parent.NUM))) + "G)"; }
Instance of Symbol 3984 MovieClip [MENU_btn] "Buy" in Symbol 4397 MovieClip Frame 7
on (press) { if ((isNaN(_parent.NUM) || (int(_parent.NUM) > 99)) || (int(_parent.NUM) < 1)) { _root.playSFX("error"); return(undefined); } if (_root.money < (_root.GetItemInfo(_root.toBuy).cost * int(_parent.NUM))) { _root.playSFX("error"); _parent.gotoAndStop("error_poor"); return(undefined); } _root.playSFX("buy"); _root.money = _root.money - (_root.GetItemInfo(_root.toBuy).cost * int(_parent.NUM)); _root.DItem = [_root.toBuy, int(_parent.NUM)]; _root.Drag_Item(_root.toBuy, int(_parent.NUM)); _root.toBuy = undefined; _parent._visible = false; } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 2864 MovieClip in Symbol 4397 MovieClip Frame 10
onClipEvent (load) { function Shift() { _visible = (_parent.ELEM != undefined); this.gotoAndStop(_parent.ELEM); } Shift(); } onClipEvent (enterFrame) { Shift(); }
Instance of Symbol 1026 MovieClip [ITEM_] "img" in Symbol 4397 MovieClip Frame 10
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = (_parent.ITEMNAME != "-"); this.gotoAndStop("wepn"); this.img.gotoAndStop(_root.RItem); AMOUNT = ""; }
Symbol 4397 MovieClip Frame 11
function CheckProps(item) { props1 = ""; props2 = ""; var _local8 = _root.ARMOUR_TYPES; var _local4 = _root.GetItemInfo(item); Mstat = (item.name ? "DMG" : (((_local4.def != null) ? "DEF" : ""))); inc = ((Mstat == "DMG") ? (_root.ATK2String(_local4.atk)) : (((Mstat == "DEF") ? (_local4.def) : ""))); if ((inc == null) || (Mstat == "")) { inc = ""; Mstat = ""; } var _local5 = -1; if (_local4.amrType != null) { props1 = props1 + (("- " + _local8[_local4.amrType]) + "<br>"); _local5++; } if ((_local4.elem != null) && (_local4.elem != "")) { props1 = props1 + (("- " + _local4.elem) + " Elemental<br>"); _local5++; } if (_local4.hit) { props1 = props1 + (("- Accuracy: " + _local4.hit) + "%<br>"); _local5++; } if (_local4.critical) { props1 = props1 + (("- Critical chance: " + _local4.critical) + "%<br>"); _local5++; } if (_root.GetItemInfo(item.blade).material) { props1 = props1 + (("- It's made of " + _root.GetItemInfo(item.blade).material) + "<br>"); _local5++; } var _local7 = (_local4.typeBonus ? (_local4.typeBonus) : (_root.GetItemInfo(item.blade).typeBonus)); if (_local7) { props1 = props1 + (((("- " + _local7[1]) + " DMG vs ") + _local7[0]) + "<br>"); _local5++; } var _local3 = 0; while (_local3 < _local4.effects.length) { _local5++; if (_local4.effects[_local3][0] == "stfx") { this["props" + ((_local5 > 13) ? "2" : "1")] = this["props" + ((_local5 > 13) ? "2" : "1")] + (((("- Inflicts " + _local4.effects[_local3][1]) + " (") + _local4.effects[_local3][2]) + "%)<br>"); } else if ((_local4.effects[_local3][0] != "R_STATUS") && (_local4.effects[_local3][0] != "R_ELEM")) { this["props" + ((_local5 > 13) ? "2" : "1")] = this["props" + ((_local5 > 13) ? "2" : "1")] + ((((("- " + ((_local4.effects[_local3][1] > 0) ? "<font color='#00ddff'>" : "<font color='#cc5555'>")) + _local4.effects[_local3][0].toUpperCase()) + ((_local4.effects[_local3][1] > 0) ? "+" : "")) + _local4.effects[_local3][1]) + "</font><br>"); } else if ((_local4.effects[_local3][0] == "R_STATUS") || (_local4.effects[_local3][0] == "R_ELEM")) { this["props" + ((_local5 > 13) ? "2" : "1")] = this["props" + ((_local5 > 13) ? "2" : "1")] + (((("- Resist " + _local4.effects[_local3][1]) + " (") + _local4.effects[_local3][2]) + "%)<br>"); } else { this["props" + ((_local5 > 13) ? "2" : "1")] = this["props" + ((_local5 > 13) ? "2" : "1")] + (((("- Resist " + _local4.effects[_local3][1]) + " (") + _local4.effects[_local3][2]) + "%)<br>"); } _local3++; } g = 0; while (g < item.gems.length) { if (item.gems[g] == "SoulStone") { this["props" + ((_local5 > 13) ? "2" : "1")] = this["props" + ((_local5 > 13) ? "2" : "1")] + "- Soul Stealer"; _local5++; } g++; } img2.gotoAndStop(item.type); img2.img.gotoAndStop(item.name); } CheckProps(_root.RItem);
Instance of Symbol 1026 MovieClip [ITEM_] "img" in Symbol 4397 MovieClip Frame 11
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = (_parent.ITEMNAME != "-"); this.gotoAndStop(_root.GetItemInfo(_parent.ITEMNAME).type); this.img.gotoAndStop(_parent.ITEMNAME); AMOUNT = ""; }
Instance of Symbol 4439 MovieClip "bit" in Symbol 4442 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_parent.bartype); this._width = _parent.fullness; }
Symbol 4443 MovieClip Frame 1
if (_root["PCstats_" + ID].model == null) { _visible = false; return(undefined); } NAME = _root["PCstats_" + ID].name; itemSlotR = ""; ATK = ""; DEF = ""; MDEF = ""; _root.calculateStats(_root["PCstats_" + ID]); onEnterFrame = function () { ATK = _root.ATK2String(_root.GetItemInfo(_root["PCstats_" + ID].weapon).atk); DEF = _root["PCstats_" + ID].DEF; MDEF = _root["PCstats_" + ID].MDEF; }; stop();
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { ITEM = _root["PCstats_" + _parent.ID].accessory; slot = "accessory"; label = "misc"; }
Instance of Symbol 3428 MovieClip [ItemSlot] "weapon" in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { ITEM = _root["PCstats_" + _parent.ID].weapon; slot = "weapon"; }
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { ITEM = _root["PCstats_" + _parent.ID].helmet; slot = "helmet"; }
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { ITEM = _root["PCstats_" + _parent.ID].shield; slot = "shield"; }
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { ITEM = _root["PCstats_" + _parent.ID].armour; slot = "armour"; }
Instance of Symbol 524 MovieClip [empty] "sprite" in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + _parent.ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + _parent.ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop(((_root["PCstats_" + _parent.ID].hp[1] <= 0) ? "hurt" : ("s" + f))); } on (rollOver) { _root.PCsel_ = _parent.ID; } on (rollOut) { _root.PCsel_ = undefined; } on (press) { if (_root.DItem == undefined) { return(undefined); } if (_root.DItem[0].title) { var maxspells = 24; if ((_root["PCstats_" + _parent.ID].spells.length >= maxspells) && (_root["PCstats_" + _parent.ID].spells != null)) { _root.playSFX("error"); return(undefined); } if (!_root["PCstats_" + _parent.ID].spells) { _root["PCstats_" + _parent.ID].spells = []; } _root["PCstats_" + _parent.ID].spells.push(_root.DItem[0].spell); _root.Flash(this, _root.ElemRGB(_root.GetSpellStats(_root.DItem[0].spell))); _root.playSFX("MPrestore"); _root.CURSOR_.gotoAndStop(1); _root.DItem = undefined; } var act = _root.GetItemInfo(_root.DItem[0]).action; if ((((substring(act[0], 1, 2)) == "r_") || (act[0] == "h_status")) || (act[0] == "life")) { if (((((((act[0] == "r_HP") && (_root["PCstats_" + _parent.ID].hp[1] >= _root["PCstats_" + _parent.ID].hp[0])) || ((act[0] == "r_MP") && (_root["PCstats_" + _parent.ID].mp[1] >= _root["PCstats_" + _parent.ID].mp[0]))) || (((act[0] == "r_HP") || (act[0] == "r_MP")) && (act[1] <= 0))) || ((act[0] == "h_status") && ((!_root.HasSTFX(_root["PCstats_" + _parent.ID], act[1])) && (act[1] != "ALL")))) || ((act[0] == "life") && (_root["PCstats_" + _parent.ID].hp[1] != 0))) || ((act[0] != "life") && (_root["PCstats_" + _parent.ID].hp[1] <= 0))) { _root.playSFX("error"); return(undefined); } if ((act[0] == "r_HP") && (act[1] > 0)) { _root["PCstats_" + _parent.ID].hp[1] = _root["PCstats_" + _parent.ID].hp[1] + act[1]; if (_root["PCstats_" + _parent.ID].hp[1] >= _root["PCstats_" + _parent.ID].hp[0]) { _root["PCstats_" + _parent.ID].hp[1] = _root["PCstats_" + _parent.ID].hp[0]; } _root.Flash(this, [0, 238, 85]); _root.playSFX("Cure"); } if ((act[0] == "r_MP") && (act[1] > 0)) { _root["PCstats_" + _parent.ID].mp[1] = _root["PCstats_" + _parent.ID].mp[1] + act[1]; if (_root["PCstats_" + _parent.ID].mp[1] >= _root["PCstats_" + _parent.ID].mp[0]) { _root["PCstats_" + _parent.ID].mp[1] = _root["PCstats_" + _parent.ID].mp[0]; } _root.Flash(this, [0, 221, 255]); _root.playSFX("MPRestore"); } if (act[0] == "h_status") { _root.RemoveSTFX(_root["PCstats_" + _parent.ID], act[1]); _root.Flash(this, [255, 153, 0]); _root.playSFX("Cure"); } if (act[0] == "life") { _root["PCstats_" + _parent.ID].hp[1] = int(_root["PCstats_" + _parent.ID].hp[0] * act[1]); _root.Flash(this, [255, 153, 0]); _root.playSFX("Cure"); } _root.DItem[1]--; if (_root.DItem[1] <= 0) { _root.CURSOR_.gotoAndStop(1); _root.DItem = undefined; } } }
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { if (_root["PCstats_" + _parent.ID].accessory2 == null) { _root["PCstats_" + _parent.ID].accessory2 = "none"; } ITEM = _root["PCstats_" + _parent.ID].accessory2; slot = "accessory2"; label = "misc"; }
Instance of Symbol 3448 MovieClip [status_fx] in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { function Stuff() { count++; if (count >= 30) { count = 0; id++; } if (id >= _root["PCstats_" + _parent.ID].status.length) { id = 0; } this.gotoAndStop(((_root["PCstats_" + _parent.ID].status[id] == null) ? "none" : (_root["PCstats_" + _parent.ID].status[id]))); } count = 0; id = 0; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 4149 MovieClip "HPbar" in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { function Stuff() { this.gotoAndStop(int(100 - ((_root["PCstats_" + _parent.ID].hp[1] / _root["PCstats_" + _parent.ID].hp[0]) * 100)) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 4156 MovieClip "MPbar" in Symbol 4443 MovieClip Frame 1
onClipEvent (load) { function Stuff() { _parent.MP_ = _root["PCstats_" + _parent.ID].mp[1]; this.gotoAndStop(int(100 - ((_root["PCstats_" + _parent.ID].mp[1] / _root["PCstats_" + _parent.ID].mp[0]) * 100)) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 7
onClipEvent (load) { ITEM = _root["PCstats_" + _parent.ID].accessory; slot = "accessory"; }
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 7
onClipEvent (load) { ITEM = _root["PCstats_" + _parent.ID].shield; slot = "shield"; }
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 7
onClipEvent (load) { ITEM = _root["PCstats_" + _parent.ID].helmet; slot = "helmet"; }
Instance of Symbol 524 MovieClip [empty] "sprite" in Symbol 4443 MovieClip Frame 7
onClipEvent (load) { count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + _parent.ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + _parent.ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (rollOver) { _root.PCsel_ = _parent.ID; } on (rollOut) { _root.PCsel_ = undefined; } on (press) { if (_root.DItem == undefined) { return(undefined); } if (_root.DItem[0].title) { if ((_root["PCstats_" + _parent.ID].spells.length >= 16) || (!_root["PCstats_" + _parent.ID].learned.Magic)) { _root.playSFX("error"); return(undefined); } if (!_root["PCstats_" + _parent.ID].spells) { _root["PCstats_" + _parent.ID].spells = []; } _root["PCstats_" + _parent.ID].spells.push(_root.DItem[0].spell); _root.Flash(this, _root.ElemRGB(_root.GetSpellStats(_root.DItem[0].spell))); _root.playSFX("MPrestore"); _root.CURSOR_.gotoAndStop(1); _root.DItem = undefined; } var act = _root.GetItemInfo(_root.DItem[0]).action; if ((((substring(act[0], 1, 2)) == "r_") || (act[0] == "h_status")) || (act[0] == "life")) { if (((((((act[0] == "r_HP") && (_root["PCstats_" + _parent.ID].hp[1] >= _root["PCstats_" + _parent.ID].hp[0])) || ((act[0] == "r_MP") && (_root["PCstats_" + _parent.ID].mp[1] >= _root["PCstats_" + _parent.ID].mp[0]))) || (((act[0] == "r_HP") || (act[0] == "r_MP")) && (act[1] <= 0))) || ((act[0] == "h_status") && (((_root["PCstats_" + _parent.ID].status != act[1]) && (act[1] != "ALL")) || (_root["PCstats_" + _parent.ID].status == 0)))) || ((act[0] == "life") && (_root["PCstats_" + _parent.ID].hp[1] != 0))) || ((act[0] != "life") && (_root["PCstats_" + _parent.ID].hp[1] <= 0))) { _root.playSFX("error"); return(undefined); } if ((act[0] == "r_HP") && (act[1] > 0)) { _root["PCstats_" + _parent.ID].hp[1] = _root["PCstats_" + _parent.ID].hp[1] + act[1]; if (_root["PCstats_" + _parent.ID].hp[1] >= _root["PCstats_" + _parent.ID].hp[0]) { _root["PCstats_" + _parent.ID].hp[1] = _root["PCstats_" + _parent.ID].hp[0]; } _root.Flash(this, [0, 238, 85]); _root.playSFX("Cure"); } if ((act[0] == "r_MP") && (act[1] > 0)) { _root["PCstats_" + _parent.ID].mp[1] = _root["PCstats_" + _parent.ID].mp[1] + act[1]; if (_root["PCstats_" + _parent.ID].mp[1] >= _root["PCstats_" + _parent.ID].mp[0]) { _root["PCstats_" + _parent.ID].mp[1] = _root["PCstats_" + _parent.ID].mp[0]; } _root.Flash(this, [0, 221, 255]); _root.playSFX("MPRestore"); } if (act[0] == "h_status") { _root["PCstats_" + _parent.ID].status = 0; _root.Flash(this, [255, 153, 0]); _root.playSFX("Cure"); } if (act[0] == "life") { _root["PCstats_" + _parent.ID].hp[1] = int(_root["PCstats_" + _parent.ID].hp[0] * act[1]); _root.Flash(this, [255, 153, 0]); _root.playSFX("Cure"); } _root.DItem[1]--; if (_root.DItem[1] <= 0) { _root.CURSOR_.gotoAndStop(1); _root.DItem = undefined; } } }
Instance of Symbol 3428 MovieClip [ItemSlot] in Symbol 4443 MovieClip Frame 7
onClipEvent (load) { if (_root["PCstats_" + _parent.ID].accessory2 == null) { _root["PCstats_" + _parent.ID].accessory2 = "none"; } ITEM = _root["PCstats_" + _parent.ID].accessory2; slot = "accessory2"; }
Instance of Symbol 3448 MovieClip [status_fx] in Symbol 4443 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop((_root["PCstats_" + _parent.ID].status ? (_root["PCstats_" + _parent.ID].status) : "none")); } onClipEvent (enterFrame) { this.gotoAndStop((_root["PCstats_" + _parent.ID].status ? (_root["PCstats_" + _parent.ID].status) : "none")); }
Instance of Symbol 4423 MovieClip "HPbar" in Symbol 4443 MovieClip Frame 7
onClipEvent (load) { function Stuff() { this.gotoAndStop(int((_root["PCstats_" + _parent.ID].hp[1] / _root["PCstats_" + _parent.ID].hp[0]) * 100) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 4429 MovieClip "MPbar" in Symbol 4443 MovieClip Frame 7
onClipEvent (load) { function Stuff() { _parent.MP_ = _root["PCstats_" + _parent.ID].mp[1]; this.gotoAndStop(int((_root["PCstats_" + _parent.ID].mp[1] / _root["PCstats_" + _parent.ID].mp[0]) * 100) + 1); } Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 524 MovieClip [empty] "sprite" in Symbol 4443 MovieClip Frame 10
onClipEvent (load) { count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + _parent.ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + _parent.ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (rollOver) { _root.PCsel_ = _parent.ID; } on (rollOut) { _root.PCsel_ = undefined; } on (press) { if (_root.DItem == undefined) { return(undefined); } var act = _root.GetItemInfo(_root.DItem[0]).action; if ((((substring(act[0], 1, 2)) == "r_") || (act[0] == "h_status")) || (act[0] == "life")) { if (((((((act[0] == "r_HP") && (_root["PCstats_" + _parent.ID].hp[1] >= _root["PCstats_" + _parent.ID].hp[0])) || ((act[0] == "r_MP") && (_root["PCstats_" + _parent.ID].mp[1] >= _root["PCstats_" + _parent.ID].mp[0]))) || (((act[0] == "r_HP") || (act[0] == "r_MP")) && (act[1] <= 0))) || ((act[0] == "h_status") && (((_root["PCstats_" + _parent.ID].status != act[1]) && (act[1] != "ALL")) || (_root["PCstats_" + _parent.ID].status == 0)))) || ((act[0] == "life") && (_root["PCstats_" + _parent.ID].hp[1] != 0))) || ((act[0] != "life") && (_root["PCstats_" + _parent.ID].hp[1] <= 0))) { _root.playSFX("error"); return(undefined); } if ((act[0] == "r_HP") && (act[1] > 0)) { _root["PCstats_" + _parent.ID].hp[1] = _root["PCstats_" + _parent.ID].hp[1] + act[1]; if (_root["PCstats_" + _parent.ID].hp[1] >= _root["PCstats_" + _parent.ID].hp[0]) { _root["PCstats_" + _parent.ID].hp[1] = _root["PCstats_" + _parent.ID].hp[0]; } _root.Flash(this, [0, 238, 85]); _root.playSFX("Cure"); } if ((act[0] == "r_MP") && (act[1] > 0)) { _root["PCstats_" + _parent.ID].mp[1] = _root["PCstats_" + _parent.ID].mp[1] + act[1]; if (_root["PCstats_" + _parent.ID].mp[1] >= _root["PCstats_" + _parent.ID].mp[0]) { _root["PCstats_" + _parent.ID].mp[1] = _root["PCstats_" + _parent.ID].mp[0]; } _root.Flash(this, [0, 221, 255]); _root.playSFX("MPRestore"); } if (act[0] == "h_status") { _root["PCstats_" + _parent.ID].status = 0; _root.Flash(this, [255, 153, 0]); _root.playSFX("Cure"); } if (act[0] == "life") { _root["PCstats_" + _parent.ID].hp[1] = int(_root["PCstats_" + _parent.ID].hp[0] * act[1]); _root.Flash(this, [255, 153, 0]); _root.playSFX("Cure"); } _root.DItem[1]--; if (_root.DItem[1] <= 0) { _root.CURSOR_.gotoAndStop(1); _root.DItem = undefined; } } }
Instance of Symbol 4442 MovieClip "HPbar" in Symbol 4443 MovieClip Frame 10
onClipEvent (load) { function Stuff() { fullness = int((_root["PCstats_" + _parent.ID].hp[1] / _root["PCstats_" + _parent.ID].hp[0]) * 100); } bartype = "HP"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Instance of Symbol 4442 MovieClip "MPbar" in Symbol 4443 MovieClip Frame 10
onClipEvent (load) { function Stuff() { fullness = int((_root["PCstats_" + _parent.ID].mp[1] / _root["PCstats_" + _parent.ID].mp[0]) * 100); } bartype = "MP"; Stuff(); } onClipEvent (enterFrame) { Stuff(); }
Symbol 4452 MovieClip Frame 1
stop();
Symbol 4496 MovieClip Frame 1
stop();
Symbol 4515 Button
on (press) { var so_ = SharedObject.getLocal((_root.gameID + "_sg_") + (_root.offset + 5), "/"); if (so_.data.cash == undefined) { return(undefined); } _root.offset = _root.offset + 5; _root.refreshScreen(); }
Symbol 4516 Button
on (press) { if (_root.offset <= 1) { return(undefined); } _root.offset = _root.offset - 5; _root.refreshScreen(); }
Symbol 4574 MovieClip Frame 1
_alpha = 0; fading = 0; delay = 0; onEnterFrame = function () { var _local3 = _root.GetSpellStats(_root.theSpell).elem; this.gotoAndStop(_local3); if (delay != 0) { delay--; if (delay == 0) { fading = -1; } } if (fading != 0) { _alpha = (_alpha + (30 * fading)); if (_alpha <= 0) { fading = 0; } if (_alpha >= 100) { fading = 0; delay = 18; } } };
Symbol 4624 MovieClip Frame 1
gotoAndStop(((this.BG != null) ? (this.BG) : (((_root.specBtlBG != undefined) ? (_root.specBtlBG) : (_root.tileset)))));
Instance of Symbol 3396 MovieClip [torchlight] in Symbol 4624 MovieClip Frame 13
onClipEvent (load) { inbattle = true; this.gotoAndStop("green"); }
Instance of Symbol 3396 MovieClip [torchlight] in Symbol 4624 MovieClip Frame 13
onClipEvent (load) { inbattle = true; this.gotoAndStop("green"); }
Instance of Symbol 3396 MovieClip [torchlight] in Symbol 4624 MovieClip Frame 18
onClipEvent (load) { inbattle = true; this.stop(); }
Instance of Symbol 3396 MovieClip [torchlight] in Symbol 4624 MovieClip Frame 18
onClipEvent (load) { inbattle = true; this.stop(); }
Instance of Symbol 3396 MovieClip [torchlight] in Symbol 4624 MovieClip Frame 21
onClipEvent (load) { inbattle = true; this.gotoAndStop("deepred"); }
Instance of Symbol 3396 MovieClip [torchlight] in Symbol 4624 MovieClip Frame 21
onClipEvent (load) { inbattle = true; this.gotoAndStop("deepred"); }
Instance of Symbol 3396 MovieClip [torchlight] in Symbol 4624 MovieClip Frame 21
onClipEvent (load) { inbattle = true; this.gotoAndStop("deepred"); }
Instance of Symbol 3396 MovieClip [torchlight] in Symbol 4624 MovieClip Frame 22
onClipEvent (load) { inbattle = true; this.gotoAndStop(1); }
Symbol 4636 MovieClip Frame 1
stop();
Symbol 4701 MovieClip Frame 1
stop(); _visible = false; onPress = function () { return(undefined); };
Symbol 4701 MovieClip Frame 55
stop();
Instance of Symbol 4700 MovieClip in Symbol 4701 MovieClip Frame 55
onClipEvent (enterFrame) { if (count == null) { count = 0; } count++; if (count == 50) { var i = 0; while (i < 5) { var p = _root.P_party[i]; p.hp[1] = p.hp[1] + int(0.1 * p.hp[0]); if (p.hp[1] > p.hp[0]) { p.hp[1] = p.hp[0]; } p.mp[1] = p.mp[1] + int(0.1 * p.mp[0]); if (p.mp[1] > p.mp[0]) { p.mp[1] = p.mp[0]; } p.CT = 0; i++; } _root.ReturnToGame(-3); } }
Symbol 4713 MovieClip Frame 1
stop();
Instance of Symbol 1026 MovieClip [ITEM_] "item" in Symbol 4713 MovieClip Frame 2
onClipEvent (load) { AMOUNT = ""; }
Symbol 4739 MovieClip Frame 1
function Refresh() { this.gotoAndStop(1); PCname = _root[_root.Acting].stats.name; } TECH._name = _root.GetTechInfo(_root.classStats[_root[_root.Acting].stats.model].tech).name; if (done) { return(undefined); } this.swapDepths(191781); done = true; _alpha = 0; changing = null; fading = (((substring(_root.Acting, 1, 1)) == "p") ? 1 : 0); onEnterFrame = function () { this.swapDepths(191781); if (fading != 0) { _alpha = (_alpha + (40 * fading)); if (_alpha <= 0) { _alpha = 0; fading = 0; gotoAndStop ("empty"); } if (_alpha >= 100) { _alpha = 100; fading = 0; gotoAndStop (1); } } }; Refresh(); nextFrame();
Instance of Symbol 3984 MovieClip [MENU_btn] "Attack" in Symbol 4739 MovieClip Frame 1
onClipEvent (load) { function Trigger() { if (_alpha < 100) { _root.playSFX("error"); return(undefined); } _parent.gotoAndStop("target"); } function AlsoRollOver() { _root.Acting.mdl.wpn_range._alpha = 100; } function AlsoRollOut() { _root.Acting.mdl.wpn_range._alpha = 0; } if (_root[_root.Acting].stats.weapon == "none") { _alpha = 30; } }
Instance of Symbol 3984 MovieClip [MENU_btn] "TECH" in Symbol 4739 MovieClip Frame 1
onClipEvent (enterFrame) { _name = _root.GetTechInfo(_root.classStats[_root[_root.Acting].stats.model].tech).name; } on (press) { _parent.gotoAndStop("ABILITIES"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Item" in Symbol 4739 MovieClip Frame 1
on (press) { _parent.gotoAndStop("ITEMS"); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Wait" in Symbol 4739 MovieClip Frame 1
onClipEvent (load) { function Trigger() { _root.endturn = true; _root.GDelay = 20; _parent.fading = -1; } }
Instance of Symbol 3429 MovieClip [empty] "charmodel" in Symbol 4739 MovieClip Frame 1
onClipEvent (load) { this.attachMovie("s_" + _root[_root.Acting].stats.model, "mdl", 10); mdl._width = (mdl._height = 26); mdl._x = (mdl._y = 0); f = 1; delay = 0; mdl.gotoAndStop("s" + f); mdl.stats = _root[_root.Acting].stats; } onClipEvent (enterFrame) { delay++; if (delay > 8) { f = (!(f - 1)) + 1; mdl.gotoAndStop("s" + f); delay = 0; } }
Symbol 4739 MovieClip Frame 3
function ClearEtc() { elem._visible = false; phys_mag._visible = false; SPELLNAME = "-"; DESC = "-"; effect = "-"; pow = ""; } var T = _root.GetTechInfo(_root.classStats[_root[_root.Acting].stats.model].tech); var y = 0; var s = 0; while (s < T.skills.length) { var a = _root[_root.Acting].stats.learned[T.skills[s].skill]; if (a == null) { a = 0; } if ((T.skills[s].type != "ACT") || ((a < T.skills[s].AP) && (!_root.HasSkillOnEquipment(_root[_root.Acting].stats, T.skills[s].skill)))) { } else { var N = ("A" + s); a_list.attachMovie("B_AbilityThing", N, 100 + s); a_list[N]._y = y * 20; a_list[N].ability = T.skills[s].skill; a_list[N].mp = T.skills[s].MP; a_list[N].SKILL = T.skills[s]; a_list[N].APbar._visible = false; a_list[N].AP = ""; a_list[N].MASTERED._visible = false; a_list[N].elem.gotoAndStop(T.skills[s].elem); if ((_root[_root.Acting].stats.mp[1] < T.skills[s].MP) || ((T.skills[s].MODE == "P") && (_root[_root.Acting].stats.weapon == "none"))) { a_list[N]._alpha = 30; } a_list[N].onPress = function () { if (this._alpha < 100) { _root.playSFX("error"); return(undefined); } _root.TECH_USING = this.SKILL; _root.TARGETTING = true; if (this.SKILL.MODE == "P") { _root.phySpell = true; } else { _root.phySpell = false; } _root.BMENU.gotoAndStop("target"); }; a_list[N].onRollOver = function () { this._parent._parent.elem._visible = true; this._parent._parent.phys_mag._visible = true; this._parent._parent.elem.gotoAndStop(this.SKILL.elem); this._parent._parent.phys_mag.gotoAndStop(this.SKILL.MODE); this._parent._parent.SPELLNAME = this.SKILL.skill; this._parent._parent.DESC = this.SKILL.desc; this._parent._parent.effect = "POW:"; this._parent._parent.pow = _root.ATK2String2(this.SKILL.DMG, _root[_root.Acting]); this.gotoAndStop(2); }; a_list[N].onRollOut = function () { this.gotoAndStop(1); this._parent._parent.ClearEtc(); }; y++; } s++; } ClearEtc();
Instance of Symbol 4284 MovieClip in Symbol 4739 MovieClip Frame 3
on (press) { _parent.gotoAndStop(1); }
Instance of Symbol 4284 MovieClip in Symbol 4739 MovieClip Frame 4
on (press) { _root.TECH_USING = null; _root.TARGETTING = false; _parent.prevFrame(1); }
Instance of Symbol 2922 MovieClip [B_AbilityThing] in Symbol 4739 MovieClip Frame 4
onClipEvent (load) { ability = _root.TECH_USING.skill; mp = _root.TECH_USING.MP; elem.gotoAndStop(_root.TECH_USING.elem); APbar._visible = false; MASTERED._visible = false; }
Symbol 4739 MovieClip Frame 5
function bPress() { if (this._alpha < 100) { _root.playSFX("error"); return(undefined); } _root.Target = this.ID; _root.TARGETTING = null; this._parent.fading = -1; if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "I")) { _root[_root.Acting].UseItem(); } else if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "M")) { _root[_root.Acting].Conjurate(); } else if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "S")) { _root[_root.Acting].SpecialAttack(); } else { _root[_root.Acting].Attack(); } } function bRollOver() { if (this._parent.fading != 0) { return(undefined); } _root.TARGETTING = this.ID; } function bRollOut() { _root.TARGETTING = null; } var t = ["p", "e"]; var i = 1; while (i <= 4) { var x = 0; while (x < t.length) { var B = this[t[x] + i]; B.ID = t[x] + i; B.onPress = bPress; B.AlsoRollOver = bRollOver; B.AlsoRollOut = bRollOut; B._name = _root[t[x] + i].stats.name; if ((!_root[t[x] + i]._visible) || (_root[t[x] + i].stats.hp[1] <= 0)) { B._visible = false; } var TT = ((_root.TECH_USING == null) ? "SINGLE" : (_root.TECH_USING.TT)); if ((((((TT == "ANY_ALL") || (TT == "ALL_ALLIES")) || (TT == "ALL_FOES")) || ((TT == "SELF") && (_root.Acting != (t[x] + i)))) || ((TT == "FOE") && (t[x] == "p"))) || ((TT == "ALLY") && (t[x] == "e"))) { B._alpha = 20; } x++; } i++; }
Instance of Symbol 3984 MovieClip [MENU_btn] "All Allies" in Symbol 4739 MovieClip Frame 5
onClipEvent (load) { var TT = ((_root.TECH_USING == null) ? "SINGLE" : (_root.TECH_USING.TT)); _alpha = ((((TT == "ALL_ALLIES") || (TT == "ALL_ANY")) || (TT == "ANY")) ? 100 : 20); onPress = function () { if (this._alpha < 100) { _root.playSFX("error"); return(undefined); } _root.Target = "ALL_p"; _root.TARGETTING = null; this._parent.fading = -1; if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "I")) { _root[_root.Acting].UseItem(); } else if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "M")) { _root[_root.Acting].Conjurate(); } else if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "S")) { _root[_root.Acting].SpecialAttack(); } else { _root[_root.Acting].Attack(); } }; AlsoRollOver = function () { if (this._parent.fading != 0) { return(undefined); } _root.TARGETTING = "ALL_p"; }; AlsoRollOut = function () { _root.TARGETTING = null; }; }
Instance of Symbol 3984 MovieClip [MENU_btn] "All Foes" in Symbol 4739 MovieClip Frame 5
onClipEvent (load) { var TT = ((_root.TECH_USING == null) ? "SINGLE" : (_root.TECH_USING.TT)); _alpha = ((((TT == "ALL_FOES") || (TT == "ALL_ANY")) || (TT == "ANY")) ? 100 : 20); onPress = function () { if (this._alpha < 100) { _root.playSFX("error"); return(undefined); } _root.Target = "ALL_e"; _root.TARGETTING = null; this._parent.fading = -1; if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "I")) { _root[_root.Acting].UseItem(); } else if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "M")) { _root[_root.Acting].Conjurate(); } else if ((_root.TECH_USING != null) && (_root.TECH_USING.MODE == "S")) { _root[_root.Acting].SpecialAttack(); } else { _root[_root.Acting].Attack(); } }; AlsoRollOver = function () { if (this._parent.fading != 0) { return(undefined); } _root.TARGETTING = "ALL_e"; }; AlsoRollOut = function () { _root.TARGETTING = null; }; }
Instance of Symbol 4284 MovieClip in Symbol 4739 MovieClip Frame 5
on (press) { var t = (_root.TECH_USING == null); _root.TECH_USING = null; _root.TARGETTING = false; _root.phySpell = null; _parent.gotoAndStop((t ? 1 : 3)); }
Instance of Symbol 524 MovieClip [empty] in Symbol 4739 MovieClip Frame 5
onClipEvent (load) { this.attachMovie(((_root.TECH_USING.MODE == "I") ? "B_ItemThing" : "B_AbilityThing"), "Eric", 100); if (_root.TECH_USING.MODE == "I") { Eric.img.gotoAndStop(_root.GetItemInfo(_root.TECH_USING.item).type); Eric.img.img.gotoAndStop(_root.TECH_USING.item); Eric.item = _root.TECH_USING.item; Eric.amount = ""; } else { var T = ((_root.TECH_USING == null) ? ({skill:"Attack", elem:((_root.GetItemInfo(_root[_root.Acting].stats.weapon).elem != null) ? (_root.GetItemInfo(_root[_root.Acting].stats.weapon).elem) : "NONE"), MP:""}) : (_root.TECH_USING)); Eric.ability = T.skill; Eric.mp = T.MP; Eric.elem.gotoAndStop(T.elem); Eric.APbar._visible = false; Eric.MASTERED._visible = false; } }
Symbol 4739 MovieClip Frame 6
function ClearEtc() { itemimg._visible = false; ITEMNAME = "-"; DESC = "-"; } var inv = _root[_root.Acting].stats.inventory; var y = 0; var i = 0; while (i < inv.length) { if (_root.GetItemInfo(inv[i].item).action == null) { } else { var N = ("I" + i); a_list.attachMovie("B_ItemThing", N, 100 + i); a_list[N]._y = y * 20; a_list[N].ID = i; a_list[N].item = inv[i].item; a_list[N].amount = inv[i].amount; a_list[N].img.gotoAndStop(_root.GetItemInfo(inv[i].item).type); a_list[N].img.img.gotoAndStop(inv[i].item); a_list[N].onPress = function () { if (this._alpha < 100) { _root.playSFX("error"); return(undefined); } _root.TECH_USING = {MODE:"I", item:this.item, ID:this.ID}; _root.TARGETTING = true; _root.BMENU.gotoAndStop("target"); }; a_list[N].onRollOver = function () { this._parent._parent.itemimg._visible = true; this._parent._parent.itemimg.gotoAndStop(_root.GetItemInfo(this.item).type); this._parent._parent.itemimg.img.gotoAndStop(this.item); this._parent._parent.ITEMNAME = this.item; this._parent._parent.DESC = _root.GetItemInfo(this.item).desc; this.gotoAndStop(2); }; a_list[N].onRollOut = function () { this.gotoAndStop(1); this._parent._parent.ClearEtc(); }; y++; } i++; } ClearEtc();
Instance of Symbol 4284 MovieClip in Symbol 4739 MovieClip Frame 6
on (press) { _parent.gotoAndStop(1); }
Instance of Symbol 1026 MovieClip [ITEM_] "itemimg" in Symbol 4739 MovieClip Frame 6
onClipEvent (load) { AMOUNT = ""; }
Symbol 4751 MovieClip Frame 1
function DoVictory() { _root.specBtlBG = undefined; _root.boss = undefined; rewardItems = []; var _local8 = 0; var _local4 = ["weapon", "shield", "helmet", "armour", "accessory"]; var _local5 = 1; while (_local5 <= 3) { _root["menu_p" + _local5]._visible = false; if (((_root["PCstats_" + _local5].status == "SLP") || (_root["PCstats_" + _local5].status == "CNF")) || (_root["PCstats_" + _local5].status == "RGN")) { _root["PCstats_" + _local5].status = 0; } if (_root["PCstats_e" + _local5].name == undefined) { } else { var _local2 = 0; while (_local2 < _local4.length) { if ((random(101) == 1) && (_root["PCstats_e" + _local5][_local4[_local2]] != "none")) { rewardItems.push({item:_root["PCstats_e" + _local5][_local4[_local2]], amount:1}); } _local2++; } var _local3 = 0; while (_local3 < _root["PCstats_e" + _local5].loot.length) { if ((Math.random() * 100) < _root["PCstats_e" + _local5].loot[_local3][1]) { rewardItems.push({item:_root["PCstats_e" + _local5].loot[_local3][0], amount:1}); } _local3++; } _local8 = _local8 + int(random((Math.pow(_root["PCstats_e" + _local5].level, 2) + 1) + random(10)) * (Math.random() + 0.5)); if (_root["PCstats_" + _local5].hp[1] <= 0) { _root["PCstats_" + _local5].hp[1] = 1; } } _local5++; } if (_local8 > 0) { rewardItems.push({item:"Gold", amount:_local8}); } rewardItems = rewardItems.concat(_root.wonsouls); if (_root.monLoot != undefined) { _local5 = 0; while (_local5 < _root.monLoot.length) { rewardItems.push({item:_root.monLoot[_local5], amount:1}); _local5++; } } _root.monLoot = undefined; _root.victory = true; _root.RemoveStatEnhancements(); if (_root.AfterBattle != null) { _root.AfterBattle(); _root.AfterBattle = null; } } stop();
Instance of Symbol 3984 MovieClip [MENU_btn] "Continue" in Symbol 4751 MovieClip Frame 1
on (press) { if (_parent.rewardItems.length > 0) { _parent.nextFrame(); return(undefined); } _quality = "LOW"; if ((_root.PCstats_2.model == null) && (_root.PCstats_3.model != null)) { var ts = _root.PCstats_3; _root.PCstats_2 = ts; _root.PCstats_3.model = null; } if (_root.spriteToKill != undefined) { if (_root.spriteToKill.props.onDeath) { _root.spriteToKill.props.onDeath(); } if (_root.spriteToKill.props.ID) { _root.plotVars.murders.push([_root.spriteToKill.props.ID, _root.areaID]); } _root.spriteToKill._parent.model.gotoAndStop("hurt"); _root.spriteToKill.dying = true; _root.spriteToKill = undefined; } _root.ReturnToGame(-3); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Symbol 4751 MovieClip Frame 2
function RefillRootInventory() { _root.inventory = new Array(24); var _local2 = 0; while (_local2 < 56) { var _local3 = inventory_filler["slot" + _local2]; _root.inventory[_local2] = ((_local3.ITEM == undefined) ? null : ({item:_local3.ITEM, amount:_local3.AMOUNT})); _local2++; } } function AddGold(amount) { gc++; var _local2 = "g" + gc; plusgold.attachMovie("plusgold", _local2, gc); plusgold[_local2].amount = "+" + amount; plusgold[_local2].onEnterFrame = function () { if (this._y > -10) { this._y = this._y - 3; } else { this._alpha = this._alpha - 30; } if (this._alpha < 10) { this.removeMovieClip(); } }; } _root.DItem = undefined; _root.selInv = 1; p_1.gotoAndStop(2); _root.inventory = _root.PCstats_1.inventory; gc = 11001;
Instance of Symbol 4445 MovieClip in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 524 MovieClip [empty] "inventory_filler" in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { function Refresh() { var _local3 = 0; while (_local3 < 56) { var _local4 = "slot" + _local3; this.attachMovie("ItemSlot", _local4, 100 + _local3); this[_local4]._x = (_local3 % 14) * 30; this[_local4]._y = Math.floor(_local3 / 14) * 30; this[_local4].ITEM = _root.inventory[_local3].item; this[_local4].AMOUNT = _root.inventory[_local3].amount; _local3++; } } Refresh(); }
Instance of Symbol 4691 MovieClip in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 524 MovieClip [empty] "spoils" in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { var i = 0; while (i < 28) { var N = (("slot" + i) + "_"); this.attachMovie("ItemSlot", N, 100 + i); this[N]._x = (i % 14) * 30; this[N]._y = Math.floor(i / 14) * 30; this[N].ITEM = _parent.rewardItems[i].item; this[N].AMOUNT = _parent.rewardItems[i].amount; if (_root.GetItemInfo(this[N].ITEM).type == "plot") { this[N].plot = true; this[N].gotoAndStop("plot"); } i++; } }
Instance of Symbol 4452 MovieClip in Symbol 4751 MovieClip Frame 2
on (press) { if (_root.DItem != undefined) { if (_root.GetItemInfo(_root.DItem[0]).cost == -1) { _root.playSFX("error"); return(undefined); } _root.DItem = undefined; _root.dragItem._visible = false; } } on (rollOver) { if (_root.DItem != undefined) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Done" in Symbol 4751 MovieClip Frame 2
on (press) { if (_root.DItem != undefined) { _root.playSFX("error"); return(undefined); } var fail = false; var i = 0; while (i < 28) { if (_parent.spoils[("slot" + i) + "_"].plot && (_parent.spoils[("slot" + i) + "_"].ITEM != undefined)) { _root.Flash(_parent.spoils[("slot" + i) + "_"].item_, [0, 255, 255]); fail = true; } i++; } if (fail) { _root.playSFX("error"); return(undefined); } _parent.RefillRootInventory(); _root["PCstats_" + _root.selInv].inventory = _root.inventory; _quality = "LOW"; if ((_root.PCstats_2.model == null) && (_root.PCstats_3.model != null)) { var ts = _root.PCstats_3; _root.PCstats_2 = ts; _root.PCstats_3.model = null; } if (_root.spriteToKill != undefined) { if (_root.spriteAction == "TALK") { _root.spriteToKill.doOnTalk(_root.spriteToKill.dir, true); _root.spriteAction = null; } else { if (_root.spriteToKill.props.onDeath) { _root.spriteToKill.props.onDeath(); } if (_root.spriteToKill.props.ID) { _root.plotVars.murders.push([_root.spriteToKill.props.ID, _root.areaID]); } _root.spriteToKill._parent.model.gotoAndStop("hurt"); _root.spriteToKill.dying = true; _root.spriteToKill = undefined; } } _root.ReturnToGame(-3); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 4315 MovieClip "p_1" in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (press) { _parent.RefillRootInventory(); _parent["p_" + _root.selInv].gotoAndStop(1); _root["PCstats_" + _root.selInv].inventory = _root.inventory; this.gotoAndStop(2); _root.selInv = ID; _root.inventory = _root["PCstats_" + _root.selInv].inventory; _parent.inventory_filler.Refresh(); }
Instance of Symbol 4315 MovieClip "p_2" in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (press) { _parent.RefillRootInventory(); _parent["p_" + _root.selInv].gotoAndStop(1); _root["PCstats_" + _root.selInv].inventory = _root.inventory; this.gotoAndStop(2); _root.selInv = ID; _root.inventory = _root["PCstats_" + _root.selInv].inventory; _parent.inventory_filler.Refresh(); }
Instance of Symbol 4315 MovieClip "p_3" in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (press) { _parent.RefillRootInventory(); _parent["p_" + _root.selInv].gotoAndStop(1); _root["PCstats_" + _root.selInv].inventory = _root.inventory; this.gotoAndStop(2); _root.selInv = ID; _root.inventory = _root["PCstats_" + _root.selInv].inventory; _parent.inventory_filler.Refresh(); }
Instance of Symbol 4315 MovieClip "p_4" in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { ID = Number(substring(_name, 3, -1)); count = 0; f = 1; this.attachMovie("s_" + _root["PCstats_" + ID].model, "mdl", 10); mdl.stats = _root["PCstats_" + ID]; mdl._width = (mdl._height = 30); mdl.gotoAndStop("s1"); } onClipEvent (enterFrame) { count++; if (count >= 10) { f = (!(f - 1)) + 1; count = 0; } mdl.gotoAndStop("s" + f); } on (press) { _parent.RefillRootInventory(); _parent["p_" + _root.selInv].gotoAndStop(1); _root["PCstats_" + _root.selInv].inventory = _root.inventory; this.gotoAndStop(2); _root.selInv = ID; _root.inventory = _root["PCstats_" + _root.selInv].inventory; _parent.inventory_filler.Refresh(); }
Instance of Symbol 4397 MovieClip "Exbox" in Symbol 4751 MovieClip Frame 2
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = (((Key.isDown(69) || (Key.isDown(65))) || (Key.isDown(67))) || (Key.isDown(80))); if (Key.isDown(67)) { this.gotoAndStop("CheckComponents"); return(undefined); } if (_root.PCsel_ != undefined) { this.gotoAndStop(2); return(undefined); } var info = _root.GetItemInfo(_root.RItem); this.gotoAndStop(((info.type == "wepn") ? "CheckWpn" : 1)); ITEMNAME = ((_root.RItem == undefined) ? "-" : ((_root.RItem.title ? (_root.RItem.title) : ((_root.RItem.name ? (_root.RItem.name) : (_root.RItem)))))); if (info.type == "wepn") { dmg = (info.atk[0] + "-") + info.atk[1]; ELEM = info.elem; wpnType = info.wpnType; DESC = info.desc; } else { Mstat = ((_root.RItem == undefined) ? "" : (((info.type == "hilt") ? "GEMS:" : ((((_root.RItem.name || (info.type == "blad")) || (info.type == "claw")) ? "DMG:" : (((((((info.type == "item") || (info.type == "plot")) || (info.type == "gems")) || (info.type == "misc")) || (info.type == "soul")) ? "" : "DEF:"))))))); Mstat2 = ((info.mdef != null) ? "M.DEF:" : ""); inc = ((_root.RItem == undefined) ? "" : (((((((info.type == "item") || (info.type == "plot")) || (info.type == "gems")) || (info.type == "misc")) || (info.type == "soul")) ? "" : ((((info.type == "blad") || (info.type == "claw")) ? ((info.dmg[0] + "-") + info.dmg[1]) : (((info.type == "hilt") ? (info.gems) : ((_root.RItem.name ? ((_root.GetWeaponStats(_root.RItem).dmg[0] + "-") + _root.GetWeaponStats(_root.RItem).dmg[1]) : (info.def)))))))))); inc2 = ((info.mdef != null) ? (info.mdef) : ""); DESC = ((_root.RItem == undefined) ? "-" : (info.desc)); ELEM = info.elem; } if (Key.isDown(80)) { gotoAndStop ("CheckProps"); CheckProps(_root.RItem); } }
Symbol 4759 MovieClip Frame 1
stop();
Symbol 4759 MovieClip Frame 2
_root.battling = false; _root.boss = undefined; _root.music.setVolume(100); _root.playMusic("GameOver");
Instance of Symbol 3984 MovieClip [MENU_btn] "Load Game" in Symbol 4759 MovieClip Frame 2
onClipEvent (load) { so = SharedObject.getLocal(_root.gameID + "_sg_1", "/"); so0 = SharedObject.getLocal(_root.gameID + "_sg_0", "/"); if ((so.data.cash == undefined) || (so0.data.cash == undefined)) { _visible = false; } delete so; delete so0; } on (press) { _root.gameOver = false; _root.mapLoaded = false; _root.FADER_.FadeTrans("LOADGAME"); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Main Menu" in Symbol 4759 MovieClip Frame 2
on (press) { _root.gameOver = false; _root.mapLoaded = false; _root.FADER_.FadeTrans("startmenu"); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Symbol 4771 MovieClip Frame 1
stop();
Symbol 4800 MovieClip Frame 1
stop();
Symbol 4809 Button
on (press, keyPress "<Left>") { _root.editor._x = _root.editor._x + _root.tilesize; }
Symbol 4810 Button
on (press, keyPress "<Right>") { _root.editor._x = _root.editor._x - _root.tilesize; }
Symbol 4811 Button
on (press, keyPress "<Down>") { _root.editor._y = _root.editor._y - _root.tilesize; }
Symbol 4812 Button
on (press, keyPress "<Up>") { _root.editor._y = _root.editor._y + _root.tilesize; }
Symbol 4814 Button
on (press) { tileset_.sprite.gotoAndStop(tileset_.sprite._currentframe - 1); }
Symbol 4815 Button
on (press) { tileset_.sprite.gotoAndStop(tileset_.sprite._currentframe + 1); }
Instance of Symbol 524 MovieClip [empty] "tileset_" in Symbol 4817 MovieClip Frame 1
onClipEvent (load) { function refreshImg() { this.attachMovie(_root.tileset, "sprite", 1); this.sprite._width = (this.sprite._height = _root.tilesize); this.sprite.gotoAndStop(1); } refreshImg(); }
Symbol 4832 Button
on (press) { preview.sel_type--; if (preview.sel_type < 0) { preview.sel_type = sprite_types.length - 1; } preview.Refresh(); }
Symbol 4833 Button
on (press) { preview.sel_type++; var x = sprite_types.length; if (preview.sel_type > (x - 1)) { preview.sel_type = 0; } preview.Refresh(); }
Symbol 4841 MovieClip Frame 1
stop();
Instance of Symbol 3984 MovieClip [MENU_btn] "Create" in Symbol 4841 MovieClip Frame 1
onClipEvent (load) { function tileOnRollOver() { if (_root.ThePanel._visible) { return(undefined); } _root.lastCoords = [this._x / _root.tilesize, this._y / _root.tilesize, this.tile._currentframe - 1]; if (Key.isDown(16)) { this.tile.gotoAndStop(_root.E_loadmap.tileset_.sprite._currentframe); } } function tileOnPress() { if (_root.ThePanel._visible) { return(undefined); } if (Key.isDown(67)) { _root.E_loadmap.tileset_.sprite.gotoAndStop(this.tile._currentframe); return(undefined); } this.tile.gotoAndStop(_root.E_loadmap.tileset_.sprite._currentframe); } } on (press) { for (o in _root.editor) { _root.editor[o].removeMovieClip(); } _root.editor.attachMovie("empty", "SPRITES", 55535); _root.editor.SPRITES.D = 1; _root.editor.attachMovie("empty", "LOOT", 54535); _root.editor.LOOT.D = 1; D = 1; _root.numMade = 0; y = 0; while (y < _root.AREAHEIGHT) { x = 0; while (x < _root.AREAWIDTH) { _root.numMade++; t = (("t" + x) + "_") + y; _root.editor.attachMovie("empty", t, D++); _root.editor[t]._x = x * _root.tilesize; _root.editor[t]._y = y * _root.tilesize; _root.editor[t].attachMovie(_root.tileset, "tile", 1); _root.editor[t].tile._width = (_root.editor[t].tile._height = _root.tilesize + 0.1); _root.editor[t].tile.gotoAndStop("default"); _root.editor[t].onRollOver = tileOnRollOver; _root.editor[t].onPress = tileOnPress; x++; } y++; } _root.E_loadmap.tileset_.refreshImg(); _parent._visible = false; } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Load Area" in Symbol 4841 MovieClip Frame 1
on (press) { _root.mapEditing = true; _root.mapToLoad = _parent.mapToLoad; _root.gotoAndStop("field"); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 4131 MovieClip in Symbol 4841 MovieClip Frame 1
on (press) { _quality = "LOW"; _parent._visible = false; gotoAndStop ("blank"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 4841 MovieClip Frame 2
AREA_ID = _root.AREANAME.toLowerCase(); x = (y = -2); for (o in _root.editor) { if (_root.editor[o]._x == 0) { y++; } if (_root.editor[o]._y == 0) { x++; } } var compile = new Array(y); i = 0; while (i < y) { compile[i] = new Array(x); i++; } for (o in _root.editor) { w = _root.editor[o]._x / _root.tilesize; v = _root.editor[o]._y / _root.tilesize; var f = (_root.editor[o].tile._currentframe - 1); compile[v][w] = ((f < 10) ? (" " + f) : (f)); } var datum = "map=[\r"; l = 0; while (l < compile.length) { datum = datum + (((" [" + compile[l]) + "]") + ((l == (compile.length - 1)) ? "" : ",\n")); l++; } datum = datum + "\r];"; System.setClipboard(datum); var datumS = "A_sprites=[\r"; for (o in _root.editor.SPRITES) { if (_root.editor.SPRITES[o].props != undefined) { var pp = _root.editor.SPRITES[o].props; var STATS = "{"; var toCheck = ["model", "face", "weapon", "armour", "shield", "gloves", "legs", "boots", "cape", "helmet"]; var c = 0; while (c < toCheck.length) { STATS = STATS + ((((toCheck[c] + ":'") + _root.editor.SPRITES[o].mdl.stats[toCheck[c]]) + "'") + ((c == (toCheck.length - 1)) ? "" : ",")); c++; } STATS = STATS + "}"; var CONVb = "["; var c = 0; while (c < pp.conv.length) { CONVb = CONVb + ((("\"" + pp.conv[c]) + "\"") + ((c == (pp.conv.length - 1)) ? "" : ",")); c++; } CONVb = CONVb + "]"; datumS = datumS + (((((((((((((((("{name:\"" + pp.name) + "\",model:\"") + pp.model) + "\",x:") + (_root.editor.SPRITES[o]._x / _root.tilesize)) + ",y:") + (_root.editor.SPRITES[o]._y / _root.tilesize)) + ",walkspeed:") + pp.walkspeed) + (((pp.dir.length > 0) && (pp.dir != undefined)) ? ((",dir:\"" + pp.dir) + "\"") : "")) + ",conv:") + CONVb) + ",stats:") + STATS) + "}") + ((l == (compileS.length - 1)) ? "" : ",\n")); } else { _root.editor.SPRITES[o].removeMovieClip(); } } datumS = datumS + "\r];"; var datumF = "foes=[];"; var datumL = "areaLoot=[ "; for (o in _root.editor.LOOT) { O = _root.editor.LOOT[o]; if (O.props != undefined) { datumL = datumL + ((((((((("{x:" + (O._x / _root.tilesize)) + ",y:") + (O._y / _root.tilesize)) + ",type:'") + O.props.type) + "',amount:") + O.props.amount) + ((O.props.type != "gold") ? ((",item:'" + O.props.item) + "'") : "")) + "},\n"); } } datumL = substring(datumL, 1, datumL.length - 2); datumL = datumL + "\n];"; _root.AREAGEN = datum;
Instance of Symbol 3984 MovieClip [MENU_btn] "Copy All" in Symbol 4841 MovieClip Frame 2
on (press) { System.setClipboard(_root.AREAGEN); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Symbol 4841 MovieClip Frame 3
function AddSprite() { _quality = "LOW"; var _local3 = _root.editor.SPRITES; _local3.D++; var _local4 = "s" + _local3.D; _local3.attachMovie("s_" + sprite_types[preview.sel_type][0], _local4, _local3.D); _local3[_local4].gotoAndStop("s1"); _visible = false; gotoAndStop ("blank"); _local3[_local4]._width = (_local3[_local4]._height = 30); _local3[_local4].DRAGGING = true; if (sprite_types[preview.sel_type][2] == 1) { _local3[_local4].stats = {face:equip_box.face, eyes:equip_box.eyes, armour:equip_box.ArmourName, helmet:equip_box.HelmName}; } _local3[_local4].props = {model:sprite_types[preview.sel_type][0], name:instance_name, walkspeed:walkspeed, conv:conv}; _local3[_local4].onEnterFrame = function () { if (this.DRAGGING) { this._x = int(_root.editor.SPRITES._xmouse / 30) * 30; this._y = int(_root.editor.SPRITES._ymouse / 30) * 30; } }; _local3[_local4].onRelease = function () { this.DRAGGING = !this.DRAGGING; }; } sprite_types = [["common", "Commoner, Male"], ["woman", "Commoner, Female"], ["man1", "Commoner, Male 2"], ["man2", "Commoner, Male 3"], ["man3", "Old Man"], ["woman2", "Commoner, Female 2"], ["woman4", "Commoner, Female 3"], ["woman3", "Old Woman"], ["boy", "Boy"], ["girl", "Girl"], ["derek", "Derek"], ["polly", "Polly"], ["lilanea", "Lilanea"], ["soldier", "Expendable Soldier"], ["cyrian", "Cyrian"], ["gloth", "Gloth"], ["goblin", "Goblin"], ["nnengral", "Nnengral"], ["triobot", "Triobot"], ["warrior", "Warrior, Male"], ["mardek", "Mardek"], ["object", "OBJECT"]]; instance_name = "NPC"; walkspeed = 60; conv = "c_none"; _quality = "HIGH";
Instance of Symbol 524 MovieClip [empty] "preview" in Symbol 4841 MovieClip Frame 3
onClipEvent (load) { function Refresh() { this.attachMovie("s_" + _parent.sprite_types[sel_type][0], "sprite", 100); _parent.sprite_name = _parent.sprite_types[sel_type][1]; sprite._width = (sprite._height = 30); sprite.gotoAndStop("s" + f); } delay = 0; f = 1; sel_type = 0; Refresh(); } onClipEvent (enterFrame) { delay++; if (delay > 10) { delay = 0; f = (!(f - 1)) + 1; sprite.gotoAndStop("s" + f); } }
Instance of Symbol 3984 MovieClip [MENU_btn] "Add" in Symbol 4841 MovieClip Frame 3
on (press) { _parent.AddSprite(); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "New Area" in Symbol 4845 MovieClip Frame 1
on (press) { _root.ThePanel._visible = true; _root.ThePanel.gotoAndStop("NewArea"); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Build Area" in Symbol 4845 MovieClip Frame 1
on (press) { _root.ThePanel._visible = true; _root.ThePanel.gotoAndStop(1); _root.ThePanel.gotoAndStop("BuildArea"); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Refine" in Symbol 4845 MovieClip Frame 1
onClipEvent (load) { function isWater(tile) { var _local2 = 0; while (_local2 < walls[_root.tileset].water.length) { if (tile == walls[_root.tileset].water[_local2]) { return(true); } _local2++; } return(false); } function Refine(R) { var _local4 = 0; while (_local4 < _root.AREAHEIGHT) { var _local3 = 0; while (_local3 < _root.AREAWIDTH) { var _local5 = (("t" + _local3) + "_") + _local4; var _local6 = _root.editor[_local5].tile._currentframe; var _local2 = walls[_root.tileset]; if ((_local6 == _local2.floor) && (_root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile._currentframe == _local2.black)) { _root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile.gotoAndStop(_local2.wall); } if ((R == 2) && (!isWater(_local6))) { if ((_local6 == _local2.wall) && (_root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile._currentframe == _local2.black)) { _root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile.gotoAndStop(_local2.E[0]); } if ((_local6 == _local2.floor) && (_root.editor[(("t" + _local3) + "_") + (_local4 + 1)].tile._currentframe == _local2.black)) { _root.editor[(("t" + _local3) + "_") + (_local4 + 1)].tile.gotoAndStop(_local2.E[2]); } if ((((_local6 == _local2.floor) || (_local6 == _local2.wall)) && (_root.editor[(("t" + (_local3 - 1)) + "_") + _local4].tile._currentframe == _local2.black)) && (_root.editor[(("t" + (_local3 - 1)) + "_") + _local4].tile._currentframe != _local2.wall)) { _root.editor[(("t" + (_local3 - 1)) + "_") + _local4].tile.gotoAndStop(_local2.E[3]); } if ((((_local6 == _local2.floor) || (_local6 == _local2.wall)) && (_root.editor[(("t" + (_local3 + 1)) + "_") + _local4].tile._currentframe == _local2.black)) && (_root.editor[(("t" + (_local3 - 1)) + "_") + _local4].tile._currentframe != _local2.wall)) { _root.editor[(("t" + (_local3 + 1)) + "_") + _local4].tile.gotoAndStop(_local2.E[1]); } if (((_root.editor[(("t" + _local3) + "_") + (_local4 + 1)].tile._currentframe == _local2.wall) && ((_root.editor[(("t" + (_local3 + 1)) + "_") + _local4].tile._currentframe == _local2.floor) || (_root.editor[(("t" + (_local3 + 1)) + "_") + _local4].tile._currentframe == _local2.wall))) && (_root.editor[(("t" + (_local3 + 1)) + "_") + (_local4 + 1)].tile._currentframe == _local2.floor)) { _root.editor[_local5].tile.gotoAndStop(_local2.C[3]); } if (((_root.editor[(("t" + _local3) + "_") + (_local4 + 1)].tile._currentframe == _local2.wall) && ((_root.editor[(("t" + (_local3 - 1)) + "_") + _local4].tile._currentframe == _local2.floor) || (_root.editor[(("t" + (_local3 - 1)) + "_") + _local4].tile._currentframe == _local2.wall))) && (_root.editor[(("t" + (_local3 - 1)) + "_") + (_local4 + 1)].tile._currentframe == _local2.floor)) { _root.editor[_local5].tile.gotoAndStop(_local2.C[0]); } if ((((_local6 != _local2.floor) && (_root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile._currentframe == _local2.floor)) && (_root.editor[(("t" + (_local3 + 1)) + "_") + _local4].tile._currentframe == _local2.floor)) && (_root.editor[(("t" + (_local3 + 1)) + "_") + (_local4 - 1)].tile._currentframe == _local2.floor)) { _root.editor[_local5].tile.gotoAndStop(_local2.C[2]); } if ((((_local6 != _local2.floor) && (_root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile._currentframe == _local2.floor)) && (_root.editor[(("t" + (_local3 - 1)) + "_") + _local4].tile._currentframe == _local2.floor)) && (_root.editor[(("t" + (_local3 - 1)) + "_") + (_local4 - 1)].tile._currentframe == _local2.floor)) { _root.editor[_local5].tile.gotoAndStop(_local2.C[1]); } } if (isWater(_local6)) { if (!isWater(_root.editor[(("t" + (_local3 - 1)) + "_") + _local4].tile._currentframe)) { if (!isWater(_root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile._currentframe)) { _root.editor[_local5].tile.gotoAndStop(_local2.water[1]); } else if (!isWater(_root.editor[(("t" + _local3) + "_") + (_local4 + 1)].tile._currentframe)) { _root.editor[_local5].tile.gotoAndStop(_local2.water[7]); } else { _root.editor[_local5].tile.gotoAndStop(_local2.water[8]); } } else if (!isWater(_root.editor[(("t" + (_local3 + 1)) + "_") + _local4].tile._currentframe)) { if (!isWater(_root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile._currentframe)) { _root.editor[_local5].tile.gotoAndStop(_local2.water[3]); } else if (!isWater(_root.editor[(("t" + _local3) + "_") + (_local4 + 1)].tile._currentframe)) { _root.editor[_local5].tile.gotoAndStop(_local2.water[5]); } else { _root.editor[_local5].tile.gotoAndStop(_local2.water[4]); } } else if (!isWater(_root.editor[(("t" + _local3) + "_") + (_local4 - 1)].tile._currentframe)) { _root.editor[_local5].tile.gotoAndStop(_local2.water[2]); } else if (!isWater(_root.editor[(("t" + _local3) + "_") + (_local4 + 1)].tile._currentframe)) { _root.editor[_local5].tile.gotoAndStop(_local2.water[6]); } } _local3++; } _local4++; } } walls = {t_cave:{floor:1, wall:2, black:3, E:[4, 5, 6, 7], C:[8, 9, 10, 11], water:[14, 33, 38, 34, 39, 35, 40, 36, 37]}, t_cave2:{floor:1, wall:2, black:3, E:[4, 5, 6, 7], C:[8, 9, 10, 11], water:[14, 33, 38, 34, 39, 35, 40, 36, 37]}, t_cave3:{floor:1, wall:2, black:3, E:[4, 5, 6, 7], C:[9, 10, 11, 8], water:[20, 26, 23, 27, 24, 28, 25, 29, 22]}}; } on (press) { Refine(); Refine(2); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "SPRITES" in Symbol 4845 MovieClip Frame 1
on (press) { _root.editor[_name]._visible = !_root.editor[_name]._visible; } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); } onClipEvent (enterFrame) { _alpha = (_root.editor[_name]._visible ? 100 : 50); }
Instance of Symbol 3984 MovieClip [MENU_btn] "LOOT" in Symbol 4845 MovieClip Frame 1
on (press) { _root.editor[_name]._visible = !_root.editor[_name]._visible; } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); } onClipEvent (enterFrame) { _alpha = (_root.editor[_name]._visible ? 100 : 50); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Add Sprite" in Symbol 4845 MovieClip Frame 1
on (press) { _root.ThePanel._visible = true; _root.ThePanel.gotoAndStop("AddSprite"); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Instance of Symbol 3984 MovieClip [MENU_btn] "Add Treasure" in Symbol 4845 MovieClip Frame 1
on (press) { _root.ThePanel._visible = true; _root.ThePanel.gotoAndStop("AddTreasure"); } on (rollOver) { this.gotoAndPlay(1); } on (rollOut) { this.gotoAndPlay(_totalframes - _currentframe); }
Symbol 4871 Button
on (press) { _root.gotoAndPlay("cut1_end"); }
Symbol 4927 MovieClip Frame 1
stop();

Library Items

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Symbol 4832 ButtonUses:4381 4382Used by:4841
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Symbol 4845 MovieClipUses:4842 3984 4843 4844Used by:Timeline
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Symbol 4849 TextUses:360Used by:Timeline
Symbol 4850 ShapeTweeningUsed by:Timeline
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Symbol 4868 EditableTextUses:4038Used by:Timeline
Symbol 4869 ShapeTweeningUsed by:Timeline
Symbol 4870 TextUses:4106Used by:Timeline
Symbol 4871 ButtonUses:4381 4382Used by:Timeline
Symbol 4872 ShapeTweeningUsed by:Timeline
Symbol 4873 ShapeTweeningUsed by:Timeline
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Symbol 4879 BitmapUsed by:4880 4888
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Symbol 4918 ShapeTweeningUsed by:Timeline
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Symbol 4922 GraphicUses:4607Used by:Timeline
Symbol 4923 GraphicUses:4606Used by:Timeline
Symbol 4924 GraphicUsed by:4927
Symbol 4925 GraphicUsed by:4927
Symbol 4926 GraphicUsed by:4927
Symbol 4927 MovieClipUses:4924 4925 4926Used by:Timeline
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Symbol 4930 ShapeTweeningUsed by:Timeline
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Symbol 4934 ShapeTweeningUsed by:Timeline
Symbol 4935 GraphicUsed by:Timeline
Symbol 4936 GraphicUsed by:Timeline
Symbol 4937 GraphicUsed by:Timeline
Symbol 4938 GraphicUsed by:Timeline
Symbol 4939 GraphicUsed by:Timeline
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Symbol 4963 EditableTextUses:360Used by:Timeline
Symbol 4964 TextUses:360Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 4005 MovieClip
"Play"Frame 1Symbol 3984 MovieClip [MENU_btn]
"CURSOR_"Frame 1Symbol 4021 MovieClip
"__console"Frame 5Symbol 4055 MovieClip
"New Game"Frame 6Symbol 3984 MovieClip [MENU_btn]
"Load Game"Frame 6Symbol 3984 MovieClip [MENU_btn]
"Options"Frame 6Symbol 3984 MovieClip [MENU_btn]
"Infinite Dungeon"Frame 6Symbol 3984 MovieClip [MENU_btn]
"Editor"Frame 6Symbol 3984 MovieClip [MENU_btn]
"Server Load"Frame 6Symbol 3984 MovieClip [MENU_btn]
"Play More Games"Frame 6Symbol 3984 MovieClip [MENU_btn]
"Instructions"Frame 6Symbol 3984 MovieClip [MENU_btn]
"Jukebox"Frame 6Symbol 3984 MovieClip [MENU_btn]
"New Game"Frame 6Symbol 4122 MovieClip
"Load Game"Frame 6Symbol 4122 MovieClip
"Options"Frame 6Symbol 4122 MovieClip
"More Games"Frame 6Symbol 4125 Button
"Instructions"Frame 6Symbol 4122 MovieClip
"Music Player"Frame 6Symbol 4122 MovieClip
"Back"Frame 7Symbol 3984 MovieClip [MENU_btn]
"for_music"Frame 7Symbol 4131 MovieClip
"for_sfx"Frame 7Symbol 4131 MovieClip
"for_pfx"Frame 7Symbol 4131 MovieClip
"for_autosave"Frame 7Symbol 4131 MovieClip
"LOW"Frame 7Symbol 4131 MovieClip
"MEDIUM"Frame 7Symbol 4131 MovieClip
"HIGH"Frame 7Symbol 4131 MovieClip
"for_animtiles"Frame 7Symbol 4131 MovieClip
"for_areaname"Frame 7Symbol 4131 MovieClip
"LOW"Frame 7Symbol 4131 MovieClip
"p1"Frame 43Symbol 4190 MovieClip
"p2"Frame 43Symbol 4190 MovieClip
"p3"Frame 43Symbol 4190 MovieClip
"p4"Frame 43Symbol 4190 MovieClip
"Back"Frame 43Symbol 3984 MovieClip [MENU_btn]
"menu_pin"Frame 43Symbol 524 MovieClip [empty]
"Back"Frame 44Symbol 3984 MovieClip [MENU_btn]
"portr"Frame 44Symbol 3959 MovieClip [_portrait]
"HPbar"Frame 44Symbol 4149 MovieClip
"MPbar"Frame 44Symbol 4156 MovieClip
"elemglyph"Frame 44Symbol 2864 MovieClip
"EXPbar"Frame 44Symbol 4177 MovieClip
"shld"Frame 44Symbol 1026 MovieClip [ITEM_]
"helm"Frame 44Symbol 752 MovieClip [helm]
"armr"Frame 44Symbol 795 MovieClip [armr]
"accs"Frame 44Symbol 838 MovieClip [accs]
"accs2"Frame 44Symbol 838 MovieClip [accs]
"wepn"Frame 44Symbol 1026 MovieClip [ITEM_]
"FIRE"Frame 44Symbol 2864 MovieClip
"AIR"Frame 44Symbol 2864 MovieClip
"EARTH"Frame 44Symbol 2864 MovieClip
"WATER"Frame 44Symbol 2864 MovieClip
"LIGHT"Frame 44Symbol 2864 MovieClip
"DARK"Frame 44Symbol 2864 MovieClip
"ETHER"Frame 44Symbol 2864 MovieClip
"FIG"Frame 44Symbol 2864 MovieClip
"PSN"Frame 44Symbol 3448 MovieClip [status_fx]
"CNF"Frame 44Symbol 3448 MovieClip [status_fx]
"CRS"Frame 44Symbol 3448 MovieClip [status_fx]
"DRK"Frame 44Symbol 3448 MovieClip [status_fx]
"SIL"Frame 44Symbol 3448 MovieClip [status_fx]
"SLP"Frame 44Symbol 3448 MovieClip [status_fx]
"PAR"Frame 44Symbol 3448 MovieClip [status_fx]
"NUM"Frame 44Symbol 3448 MovieClip [status_fx]
"stfx_list"Frame 44Symbol 524 MovieClip [empty]
"person_box"Frame 46Symbol 4271 MovieClip
"m_MENU"Frame 46Symbol 4273 MovieClip
"MENU2"Frame 46Symbol 4301 MovieClip
"p_1"Frame 47Symbol 4315 MovieClip
"p_2"Frame 47Symbol 4315 MovieClip
"p_3"Frame 47Symbol 4315 MovieClip
"p_4"Frame 47Symbol 4315 MovieClip
"MPbar"Frame 47Symbol 4156 MovieClip
"Back"Frame 47Symbol 3984 MovieClip [MENU_btn]
"Action"Frame 47Symbol 3984 MovieClip [MENU_btn]
"[R] Offence"Frame 47Symbol 3984 MovieClip [MENU_btn]
"[R] Defence"Frame 47Symbol 3984 MovieClip [MENU_btn]
"A_list"Frame 47Symbol 524 MovieClip [empty]
"Exbox"Frame 47Symbol 4397 MovieClip
"eqPC1"Frame 52Symbol 4443 MovieClip
"eqPC2"Frame 52Symbol 4443 MovieClip
"eqPC3"Frame 52Symbol 4443 MovieClip
"inventory_filler"Frame 52Symbol 524 MovieClip [empty]
"Key Items"Frame 52Symbol 3984 MovieClip [MENU_btn]
"numswitcher"Frame 52Symbol 524 MovieClip [empty]
"p1a1"Frame 52Symbol 4455 MovieClip
"p2a2"Frame 52Symbol 4455 MovieClip
"p3a1"Frame 52Symbol 4455 MovieClip
"p2a1"Frame 52Symbol 4455 MovieClip
"Back"Frame 52Symbol 3984 MovieClip [MENU_btn]
"eqPC4"Frame 52Symbol 4443 MovieClip
"p3a2"Frame 52Symbol 4455 MovieClip
"p4a1"Frame 52Symbol 4455 MovieClip
"Exbox"Frame 52Symbol 4397 MovieClip
"Inventory"Frame 53Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 53Symbol 3984 MovieClip [MENU_btn]
"inventory_filler"Frame 53Symbol 487 MovieClip [empty]
"I_list"Frame 55Symbol 524 MovieClip [empty]
"All"Frame 55Symbol 3984 MovieClip [MENU_btn]
"Weapons"Frame 55Symbol 3984 MovieClip [MENU_btn]
"Shields"Frame 55Symbol 3984 MovieClip [MENU_btn]
"Armour"Frame 55Symbol 3984 MovieClip [MENU_btn]
"Helmets"Frame 55Symbol 3984 MovieClip [MENU_btn]
"Accessories"Frame 55Symbol 3984 MovieClip [MENU_btn]
"Items"Frame 55Symbol 3984 MovieClip [MENU_btn]
"Plot Items"Frame 55Symbol 3984 MovieClip [MENU_btn]
"Completed"Frame 57Symbol 3984 MovieClip [MENU_btn]
"Active"Frame 57Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 57Symbol 3984 MovieClip [MENU_btn]
"questList"Frame 57Symbol 524 MovieClip [empty]
"mapDrawer"Frame 67Symbol 1243 MovieClip [empty]
"WORLDMAP"Frame 67Symbol 4496 MovieClip
"minimap"Frame 67Symbol 524 MovieClip [empty]
"Back"Frame 68Symbol 3984 MovieClip [MENU_btn]
"Save Game"Frame 72Symbol 3984 MovieClip [MENU_btn]
"Load Game"Frame 72Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 72Symbol 3984 MovieClip [MENU_btn]
"Create Account"Frame 73Symbol 3984 MovieClip [MENU_btn]
"Server Save"Frame 73Symbol 3984 MovieClip [MENU_btn]
"Server Load"Frame 73Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 74Symbol 3984 MovieClip [MENU_btn]
"saveList"Frame 74Symbol 524 MovieClip [empty]
"New Slot"Frame 74Symbol 3984 MovieClip [MENU_btn]
"OK"Frame 75Symbol 3984 MovieClip [MENU_btn]
"Cancel"Frame 75Symbol 3984 MovieClip [MENU_btn]
"Load"Frame 76Symbol 3984 MovieClip [MENU_btn]
"Save"Frame 78Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 78Symbol 3984 MovieClip [MENU_btn]
"Create Account"Frame 78Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 79Symbol 3984 MovieClip [MENU_btn]
"checker"Frame 79Symbol 524 MovieClip [empty]
"progressbar"Frame 79Symbol 4005 MovieClip
"Load"Frame 80Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 80Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 81Symbol 3984 MovieClip [MENU_btn]
"checker"Frame 81Symbol 524 MovieClip [empty]
"Play"Frame 81Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 83Symbol 3984 MovieClip [MENU_btn]
"People"Frame 83Symbol 3401 MovieClip [E_Entry]
"Places"Frame 83Symbol 3401 MovieClip [E_Entry]
"Artefacts"Frame 83Symbol 3401 MovieClip [E_Entry]
"Bestiary"Frame 83Symbol 3401 MovieClip [E_Entry]
"Back"Frame 84Symbol 3984 MovieClip [MENU_btn]
"E_List"Frame 84Symbol 524 MovieClip [empty]
"Back"Frame 85Symbol 3984 MovieClip [MENU_btn]
"portr"Frame 85Symbol 3959 MovieClip [_portrait]
"elemglyph"Frame 85Symbol 2864 MovieClip
"img"Frame 87Symbol 4636 MovieClip
"dummy"Frame 88Symbol 3385 MovieClip [B_MODEL]
"E_monstatser"Frame 88Symbol 524 MovieClip [empty]
"Next"Frame 91Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 91Symbol 3984 MovieClip [MENU_btn]
"Previous"Frame 92Symbol 3984 MovieClip [MENU_btn]
"FIRE"Frame 97Symbol 2864 MovieClip
"EARTH"Frame 97Symbol 2864 MovieClip
"WATER"Frame 97Symbol 2864 MovieClip
"AIR"Frame 97Symbol 2864 MovieClip
"LIGHT"Frame 97Symbol 2864 MovieClip
"DARK"Frame 97Symbol 2864 MovieClip
"PSN"Frame 98Symbol 3448 MovieClip [status_fx]
"CNF"Frame 98Symbol 3448 MovieClip [status_fx]
"CRS"Frame 98Symbol 3448 MovieClip [status_fx]
"DRK"Frame 98Symbol 3448 MovieClip [status_fx]
"SIL"Frame 98Symbol 3448 MovieClip [status_fx]
"NUM"Frame 98Symbol 3448 MovieClip [status_fx]
"SLP"Frame 98Symbol 3448 MovieClip [status_fx]
"PAR"Frame 98Symbol 3448 MovieClip [status_fx]
"inventory_filler"Frame 107Symbol 524 MovieClip [empty]
"Back"Frame 107Symbol 3984 MovieClip [MENU_btn]
"p_1"Frame 107Symbol 4315 MovieClip
"p_2"Frame 107Symbol 4315 MovieClip
"p_3"Frame 107Symbol 4315 MovieClip
"p_4"Frame 107Symbol 4315 MovieClip
"warez_filler"Frame 107Symbol 524 MovieClip [empty]
"Exbox"Frame 107Symbol 4397 MovieClip
"BG"Frame 108Symbol 4624 MovieClip
"p4"Frame 108Symbol 3385 MovieClip [B_MODEL]
"p1"Frame 108Symbol 3385 MovieClip [B_MODEL]
"p2"Frame 108Symbol 3385 MovieClip [B_MODEL]
"p3"Frame 108Symbol 3385 MovieClip [B_MODEL]
"e4"Frame 108Symbol 3385 MovieClip [B_MODEL]
"e1"Frame 108Symbol 3385 MovieClip [B_MODEL]
"e2"Frame 108Symbol 3385 MovieClip [B_MODEL]
"e3"Frame 108Symbol 3385 MovieClip [B_MODEL]
"VICTORY"Frame 108Symbol 4701 MovieClip
"sb_e1"Frame 108Symbol 4345 MovieClip
"sb_e2"Frame 108Symbol 4345 MovieClip
"sb_e3"Frame 108Symbol 4345 MovieClip
"Flee"Frame 108Symbol 3984 MovieClip [MENU_btn]
"sb_3"Frame 108Symbol 4345 MovieClip
"sb_2"Frame 108Symbol 4345 MovieClip
"sb_1"Frame 108Symbol 4345 MovieClip
"TECHbar"Frame 108Symbol 4713 MovieClip
"RADIAL_"Frame 108Symbol 524 MovieClip [empty]
"BMENU"Frame 108Symbol 4739 MovieClip
"RADIAL_"Frame 108Symbol 524 MovieClip [empty]
"sb_4"Frame 108Symbol 4345 MovieClip
"sb_e4"Frame 108Symbol 4345 MovieClip
"gizmo"Frame 108Symbol 1243 MovieClip [empty]
"TECHbar2"Frame 108Symbol 4713 MovieClip
"vBox"Frame 108Symbol 4751 MovieClip
"doomFade"Frame 108Symbol 4759 MovieClip
"path_goznor"Frame 111Symbol 4762 MovieClip
"path_gz_castle"Frame 111Symbol 4764 MovieClip
"path_soothwood"Frame 111Symbol 4766 MovieClip
"area_soothwood"Frame 111Symbol 4771 MovieClip
"path_crashsite"Frame 111Symbol 4773 MovieClip
"path_glens"Frame 111Symbol 4775 MovieClip
"path_lakeQur"Frame 111Symbol 4777 MovieClip
"path_canonia"Frame 111Symbol 4779 MovieClip
"path_canonia_woods"Frame 111Symbol 4781 MovieClip
"path_pmine"Frame 111Symbol 4783 MovieClip
"path_northcave"Frame 111Symbol 4785 MovieClip
"area_gz_castle"Frame 111Symbol 4771 MovieClip
"area_goznor"Frame 111Symbol 4771 MovieClip
"area_heroes_den"Frame 111Symbol 4771 MovieClip
"area_crashsite"Frame 111Symbol 4771 MovieClip
"area_glens"Frame 111Symbol 4771 MovieClip
"area_lakeQur"Frame 111Symbol 4771 MovieClip
"area_canonia"Frame 111Symbol 4771 MovieClip
"area_canonia_woods"Frame 111Symbol 4771 MovieClip
"area_pmine"Frame 111Symbol 4771 MovieClip
"marker"Frame 111Symbol 2911 MovieClip [s_mardek_child]
"area_northcave"Frame 111Symbol 4771 MovieClip
"area_SunTemple"Frame 111Symbol 4771 MovieClip
"area_Aeropolis"Frame 111Symbol 4771 MovieClip
"area_lifewood"Frame 111Symbol 4771 MovieClip
"area_volcano"Frame 111Symbol 4771 MovieClip
"area_SoulShrine"Frame 111Symbol 4771 MovieClip
"area_Underpassage"Frame 111Symbol 4771 MovieClip
"rollScroll"Frame 111Symbol 4800 MovieClip
"area_CAVE"Frame 112Symbol 4771 MovieClip
"editor"Frame 113Symbol 4804 MovieClip
"left"Frame 113Symbol 4809 Button
"right"Frame 113Symbol 4810 Button
"down"Frame 113Symbol 4811 Button
"up"Frame 113Symbol 4812 Button
"E_loadmap"Frame 113Symbol 4817 MovieClip
"ThePanel"Frame 113Symbol 4841 MovieClip
"commandbox"Frame 113Symbol 4845 MovieClip
"counter"Frame 2663Symbol 524 MovieClip [empty]
"Save Game"Frame 2742Symbol 3984 MovieClip [MENU_btn]
"Final Status"Frame 2742Symbol 3984 MovieClip [MENU_btn]
"Back"Frame 2743Symbol 3984 MovieClip [MENU_btn]
"preloader"Frame 2743Symbol 4005 MovieClip
"tracklist"Frame 2743Symbol 524 MovieClip [empty]
"elemglow"Symbol 359 MovieClip [wepn] Frame 1Symbol 322 MovieClip
"blade"Symbol 359 MovieClip [wepn] Frame 1Symbol 305 MovieClip [blad]
"hilt"Symbol 359 MovieClip [wepn] Frame 1Symbol 351 MovieClip
"hilt"Symbol 359 MovieClip [wepn] Frame 2Symbol 351 MovieClip
"setCell"Symbol 359 MovieClip [wepn] Frame 3Symbol 358 MovieClip
"img"Symbol 451 MovieClip [ITEM_] Frame 1Symbol 359 MovieClip [wepn]
"img"Symbol 451 MovieClip [ITEM_] Frame 3Symbol 258 MovieClip [shld]
"img"Symbol 451 MovieClip [ITEM_] Frame 4Symbol 243 MovieClip [helm]
"img"Symbol 451 MovieClip [ITEM_] Frame 5Symbol 230 MovieClip [armr]
"img"Symbol 451 MovieClip [ITEM_] Frame 6Symbol 193 MovieClip [accs]
"img"Symbol 451 MovieClip [ITEM_] Frame 7Symbol 154 MovieClip [item]
"img"Symbol 451 MovieClip [ITEM_] Frame 8Symbol 123 MovieClip [plot]
"img"Symbol 451 MovieClip [ITEM_] Frame 9Symbol 90 MovieClip [ammo]
"img"Symbol 451 MovieClip [ITEM_] Frame 10Symbol 81 MovieClip [gems]
"img"Symbol 451 MovieClip [ITEM_] Frame 11Symbol 417 MovieClip
"img"Symbol 451 MovieClip [ITEM_] Frame 12Symbol 305 MovieClip [blad]
"img"Symbol 451 MovieClip [ITEM_] Frame 13Symbol 351 MovieClip
"img"Symbol 451 MovieClip [ITEM_] Frame 14Symbol 426 MovieClip
"img"Symbol 451 MovieClip [ITEM_] Frame 15Symbol 46 MovieClip [book]
"img"Symbol 451 MovieClip [ITEM_] Frame 16Symbol 27 MovieClip [soul]
"img"Symbol 451 MovieClip [ITEM_] Frame 17Symbol 6 MovieClip [claw]
"img"Symbol 451 MovieClip [ITEM_] Frame 18Symbol 446 MovieClip
"ITEM_"Symbol 452 MovieClip [toss_item] Frame 1Symbol 451 MovieClip [ITEM_]
"ctrl"Symbol 515 MovieClip [dmgNum] Frame 1Symbol 487 MovieClip [empty]
"control"Symbol 526 MovieClip [emitter] Frame 1Symbol 524 MovieClip [empty]
"blood"Symbol 527 MovieClip [spellFX] Frame 2Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 3Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 3Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 5Symbol 526 MovieClip [emitter]
"flames"Symbol 527 MovieClip [spellFX] Frame 5Symbol 526 MovieClip [emitter]
"sparks"Symbol 527 MovieClip [spellFX] Frame 5Symbol 526 MovieClip [emitter]
"flames2"Symbol 527 MovieClip [spellFX] Frame 5Symbol 526 MovieClip [emitter]
"inverseSnow"Symbol 527 MovieClip [spellFX] Frame 6Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 6Symbol 526 MovieClip [emitter]
"MagicRipples"Symbol 527 MovieClip [spellFX] Frame 6Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 6Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 7Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 7Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 7Symbol 526 MovieClip [emitter]
"Splash"Symbol 527 MovieClip [spellFX] Frame 8Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 8Symbol 526 MovieClip [emitter]
"blast1"Symbol 527 MovieClip [spellFX] Frame 10Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 11Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 12Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 13Symbol 526 MovieClip [emitter]
"bolt"Symbol 527 MovieClip [spellFX] Frame 14Symbol 526 MovieClip [emitter]
"explosions"Symbol 527 MovieClip [spellFX] Frame 14Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 15Symbol 526 MovieClip [emitter]
"BigRocks"Symbol 527 MovieClip [spellFX] Frame 15Symbol 526 MovieClip [emitter]
"SmallRocks"Symbol 527 MovieClip [spellFX] Frame 15Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 17Symbol 526 MovieClip [emitter]
"Big_snowflake"Symbol 527 MovieClip [spellFX] Frame 18Symbol 526 MovieClip [emitter]
"Snow"Symbol 527 MovieClip [spellFX] Frame 18Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 19Symbol 526 MovieClip [emitter]
"flames"Symbol 527 MovieClip [spellFX] Frame 19Symbol 526 MovieClip [emitter]
"sparks"Symbol 527 MovieClip [spellFX] Frame 19Symbol 526 MovieClip [emitter]
"flames2"Symbol 527 MovieClip [spellFX] Frame 19Symbol 526 MovieClip [emitter]
"blast1"Symbol 527 MovieClip [spellFX] Frame 20Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 25Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 25Symbol 526 MovieClip [emitter]
"circlular"Symbol 527 MovieClip [spellFX] Frame 25Symbol 526 MovieClip [emitter]
"PHYS_SHLD"Symbol 527 MovieClip [spellFX] Frame 26Symbol 526 MovieClip [emitter]
"PHYS_SHLD"Symbol 527 MovieClip [spellFX] Frame 27Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 28Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 28Symbol 526 MovieClip [emitter]
"circlular"Symbol 527 MovieClip [spellFX] Frame 28Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 28Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 29Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 29Symbol 526 MovieClip [emitter]
"circlular"Symbol 527 MovieClip [spellFX] Frame 29Symbol 526 MovieClip [emitter]
"electro2"Symbol 527 MovieClip [spellFX] Frame 29Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 45Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 45Symbol 526 MovieClip [emitter]
"electro1"Symbol 527 MovieClip [spellFX] Frame 45Symbol 526 MovieClip [emitter]
"electro2"Symbol 527 MovieClip [spellFX] Frame 45Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 46Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 46Symbol 526 MovieClip [emitter]
"gash"Symbol 527 MovieClip [spellFX] Frame 46Symbol 526 MovieClip [emitter]
"electro2"Symbol 527 MovieClip [spellFX] Frame 46Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 47Symbol 526 MovieClip [emitter]
"electro1"Symbol 527 MovieClip [spellFX] Frame 47Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 47Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 55Symbol 526 MovieClip [emitter]
"circlular"Symbol 527 MovieClip [spellFX] Frame 55Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 56Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 65Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 65Symbol 526 MovieClip [emitter]
"circlular"Symbol 527 MovieClip [spellFX] Frame 65Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 66Symbol 526 MovieClip [emitter]
"bam"Symbol 527 MovieClip [spellFX] Frame 66Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 66Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 100Symbol 526 MovieClip [emitter]
"flames"Symbol 527 MovieClip [spellFX] Frame 100Symbol 526 MovieClip [emitter]
"sparks"Symbol 527 MovieClip [spellFX] Frame 100Symbol 526 MovieClip [emitter]
"flames2"Symbol 527 MovieClip [spellFX] Frame 100Symbol 526 MovieClip [emitter]
"tornado"Symbol 527 MovieClip [spellFX] Frame 101Symbol 526 MovieClip [emitter]
"AirRipples"Symbol 527 MovieClip [spellFX] Frame 101Symbol 526 MovieClip [emitter]
"Splash"Symbol 527 MovieClip [spellFX] Frame 102Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 102Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 103Symbol 526 MovieClip [emitter]
"BigRocks"Symbol 527 MovieClip [spellFX] Frame 103Symbol 526 MovieClip [emitter]
"SmallRocks"Symbol 527 MovieClip [spellFX] Frame 103Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 104Symbol 526 MovieClip [emitter]
"Splash"Symbol 527 MovieClip [spellFX] Frame 105Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 105Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 106Symbol 526 MovieClip [emitter]
"secondwave"Symbol 527 MovieClip [spellFX] Frame 106Symbol 526 MovieClip [emitter]
"firstwave"Symbol 527 MovieClip [spellFX] Frame 106Symbol 526 MovieClip [emitter]
"circle"Symbol 527 MovieClip [spellFX] Frame 106Symbol 526 MovieClip [emitter]
"inverseSnow"Symbol 527 MovieClip [spellFX] Frame 115Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 115Symbol 526 MovieClip [emitter]
"MagicRipples"Symbol 527 MovieClip [spellFX] Frame 115Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 115Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 116Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 116Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 116Symbol 526 MovieClip [emitter]
"inverseSnow"Symbol 527 MovieClip [spellFX] Frame 117Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 117Symbol 526 MovieClip [emitter]
"MagicRipples"Symbol 527 MovieClip [spellFX] Frame 117Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 117Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 118Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 118Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 118Symbol 526 MovieClip [emitter]
"inverseSnow"Symbol 527 MovieClip [spellFX] Frame 119Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 119Symbol 526 MovieClip [emitter]
"MagicRipples"Symbol 527 MovieClip [spellFX] Frame 119Symbol 526 MovieClip [emitter]
"ArcaneCircle"Symbol 527 MovieClip [spellFX] Frame 119Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 120Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 130Symbol 526 MovieClip [emitter]
"flames"Symbol 527 MovieClip [spellFX] Frame 130Symbol 526 MovieClip [emitter]
"sparks"Symbol 527 MovieClip [spellFX] Frame 130Symbol 526 MovieClip [emitter]
"flames2"Symbol 527 MovieClip [spellFX] Frame 130Symbol 526 MovieClip [emitter]
"bolt"Symbol 527 MovieClip [spellFX] Frame 131Symbol 526 MovieClip [emitter]
"explosions"Symbol 527 MovieClip [spellFX] Frame 131Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 132Symbol 526 MovieClip [emitter]
"secondwave"Symbol 527 MovieClip [spellFX] Frame 132Symbol 526 MovieClip [emitter]
"firstwave"Symbol 527 MovieClip [spellFX] Frame 132Symbol 526 MovieClip [emitter]
"circle"Symbol 527 MovieClip [spellFX] Frame 132Symbol 526 MovieClip [emitter]
"inverseSnow"Symbol 527 MovieClip [spellFX] Frame 145Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 145Symbol 526 MovieClip [emitter]
"MagicRipples"Symbol 527 MovieClip [spellFX] Frame 145Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 145Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 146Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 146Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 146Symbol 526 MovieClip [emitter]
"inverseSnow"Symbol 527 MovieClip [spellFX] Frame 147Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 147Symbol 526 MovieClip [emitter]
"MagicRipples"Symbol 527 MovieClip [spellFX] Frame 147Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 147Symbol 526 MovieClip [emitter]
"pentagram"Symbol 527 MovieClip [spellFX] Frame 148Symbol 526 MovieClip [emitter]
"X"Symbol 527 MovieClip [spellFX] Frame 148Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 160Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 160Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 160Symbol 526 MovieClip [emitter]
"blast1"Symbol 527 MovieClip [spellFX] Frame 175Symbol 526 MovieClip [emitter]
"blast2"Symbol 527 MovieClip [spellFX] Frame 176Symbol 526 MovieClip [emitter]
"blast1"Symbol 527 MovieClip [spellFX] Frame 176Symbol 526 MovieClip [emitter]
"blast1"Symbol 527 MovieClip [spellFX] Frame 177Symbol 526 MovieClip [emitter]
"blast2"Symbol 527 MovieClip [spellFX] Frame 178Symbol 526 MovieClip [emitter]
"blast1"Symbol 527 MovieClip [spellFX] Frame 178Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 190Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 190Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 190Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 191Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 200Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 200Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 200Symbol 526 MovieClip [emitter]
"Splash"Symbol 527 MovieClip [spellFX] Frame 201Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 201Symbol 526 MovieClip [emitter]
"Dust"Symbol 527 MovieClip [spellFX] Frame 202Symbol 526 MovieClip [emitter]
"Splash"Symbol 527 MovieClip [spellFX] Frame 203Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 203Symbol 526 MovieClip [emitter]
"blast1"Symbol 527 MovieClip [spellFX] Frame 204Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 205Symbol 526 MovieClip [emitter]
"flames"Symbol 527 MovieClip [spellFX] Frame 205Symbol 526 MovieClip [emitter]
"sparks"Symbol 527 MovieClip [spellFX] Frame 205Symbol 526 MovieClip [emitter]
"flames2"Symbol 527 MovieClip [spellFX] Frame 205Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 206Symbol 526 MovieClip [emitter]
"Bubbles"Symbol 527 MovieClip [spellFX] Frame 207Symbol 526 MovieClip [emitter]
"blast1"Symbol 527 MovieClip [spellFX] Frame 208Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 209Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 225Symbol 526 MovieClip [emitter]
"flames"Symbol 527 MovieClip [spellFX] Frame 225Symbol 526 MovieClip [emitter]
"sparks"Symbol 527 MovieClip [spellFX] Frame 225Symbol 526 MovieClip [emitter]
"flames2"Symbol 527 MovieClip [spellFX] Frame 225Symbol 526 MovieClip [emitter]
"glitter"Symbol 527 MovieClip [spellFX] Frame 226Symbol 526 MovieClip [emitter]
"pulse"Symbol 527 MovieClip [spellFX] Frame 226Symbol 526 MovieClip [emitter]
"starthing"Symbol 527 MovieClip [spellFX] Frame 226Symbol 526 MovieClip [emitter]
"smoke"Symbol 527 MovieClip [spellFX] Frame 227Symbol 526 MovieClip [emitter]
"flames"Symbol 527 MovieClip [spellFX] Frame 227Symbol 526 MovieClip [emitter]
"sparks"Symbol 527 MovieClip [spellFX] Frame 227Symbol 526 MovieClip [emitter]
"plumage"Symbol 527 MovieClip [spellFX] Frame 227Symbol 526 MovieClip [emitter]
"ctrl"Symbol 627 MovieClip [sfx_p] Frame 2Symbol 524 MovieClip [empty]
"a1"Symbol 664 MovieClip [savegame] Frame 1Symbol 661 MovieClip
"a2"Symbol 664 MovieClip [savegame] Frame 1Symbol 661 MovieClip
"a3"Symbol 664 MovieClip [savegame] Frame 1Symbol 661 MovieClip
"a4"Symbol 664 MovieClip [savegame] Frame 1Symbol 661 MovieClip
"img"Symbol 1026 MovieClip [ITEM_] Frame 1Symbol 716 MovieClip
"img"Symbol 1026 MovieClip [ITEM_] Frame 3Symbol 735 MovieClip [shld]
"img"Symbol 1026 MovieClip [ITEM_] Frame 4Symbol 752 MovieClip [helm]
"img"Symbol 1026 MovieClip [ITEM_] Frame 5Symbol 795 MovieClip [armr]
"img"Symbol 1026 MovieClip [ITEM_] Frame 6Symbol 838 MovieClip [accs]
"img"Symbol 1026 MovieClip [ITEM_] Frame 7Symbol 869 MovieClip [item]
"img"Symbol 1026 MovieClip [ITEM_] Frame 8Symbol 900 MovieClip [plot]
"img"Symbol 1026 MovieClip [ITEM_] Frame 10Symbol 935 MovieClip [gems]
"img"Symbol 1026 MovieClip [ITEM_] Frame 11Symbol 990 MovieClip
"img"Symbol 1026 MovieClip [ITEM_] Frame 15Symbol 1009 MovieClip [book]
"img"Symbol 1026 MovieClip [ITEM_] Frame 18Symbol 1023 MovieClip
"ITEM"Symbol 1027 MovieClip [elemOrb] Frame 10Symbol 1026 MovieClip [ITEM_]
"ELEM"Symbol 1033 MovieClip [ability_btn] Frame 1Symbol 1027 MovieClip [elemOrb]
"magic"Symbol 1064 MovieClip [castSparkle] Frame 1Symbol 524 MovieClip [empty]
"item"Symbol 1065 MovieClip [CURSOR_] Frame 5Symbol 1026 MovieClip [ITEM_]
"sparkle"Symbol 1065 MovieClip [CURSOR_] Frame 6Symbol 1064 MovieClip [castSparkle]
"glitter"Symbol 1080 MovieClip [fieldPFX] Frame 2Symbol 526 MovieClip [emitter]
"pulse"Symbol 1080 MovieClip [fieldPFX] Frame 2Symbol 526 MovieClip [emitter]
"starthing"Symbol 1080 MovieClip [fieldPFX] Frame 2Symbol 526 MovieClip [emitter]
"AirRipples"Symbol 1080 MovieClip [fieldPFX] Frame 3Symbol 526 MovieClip [emitter]
"smoke"Symbol 1080 MovieClip [fieldPFX] Frame 4Symbol 526 MovieClip [emitter]
"flames"Symbol 1080 MovieClip [fieldPFX] Frame 4Symbol 526 MovieClip [emitter]
"flames2"Symbol 1080 MovieClip [fieldPFX] Frame 4Symbol 526 MovieClip [emitter]
"smoke"Symbol 1080 MovieClip [fieldPFX] Frame 6Symbol 526 MovieClip [emitter]
"flames"Symbol 1080 MovieClip [fieldPFX] Frame 6Symbol 526 MovieClip [emitter]
"sparks"Symbol 1080 MovieClip [fieldPFX] Frame 6Symbol 526 MovieClip [emitter]
"flames2"Symbol 1080 MovieClip [fieldPFX] Frame 6Symbol 526 MovieClip [emitter]
"ctrl"Symbol 1082 MovieClip [fade] Frame 1Symbol 1081 MovieClip [empty]
"smoke"Symbol 1083 MovieClip [explode_FX] Frame 2Symbol 526 MovieClip [emitter]
"flames"Symbol 1083 MovieClip [explode_FX] Frame 2Symbol 526 MovieClip [emitter]
"flames2"Symbol 1083 MovieClip [explode_FX] Frame 2Symbol 526 MovieClip [emitter]
"debris"Symbol 1083 MovieClip [explode_FX] Frame 3Symbol 526 MovieClip [emitter]
"flesh"Symbol 1083 MovieClip [explode_FX] Frame 4Symbol 526 MovieClip [emitter]
"bones"Symbol 1083 MovieClip [explode_FX] Frame 4Symbol 526 MovieClip [emitter]
"ctrl"Symbol 1084 MovieClip [battle_trans] Frame 1Symbol 1081 MovieClip [empty]
"c"Symbol 1091 MovieClip [area_transition] Frame 1Symbol 1081 MovieClip [empty]
"brain"Symbol 1093 MovieClip [_trigger] Frame 1Symbol 1081 MovieClip [empty]
"brain"Symbol 1148 MovieClip [DOOR_DL] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1155 MovieClip [DOORY] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1163 MovieClip [DOORR] Frame 1Symbol 1156 MovieClip [empty]
"brain"Symbol 1170 MovieClip [DOOR8] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1177 MovieClip [DOOR7] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1185 MovieClip [DOOR5] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1192 MovieClip [DOOR4] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1199 MovieClip [DOOR3] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1209 MovieClip [DOOR_SAUCER] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1216 MovieClip [DOOR2] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 1223 MovieClip [DOOR1] Frame 1Symbol 524 MovieClip [empty]
"brain"Symbol 2410 MovieClip [_PC] Frame 1Symbol 2409 MovieClip
"brain"Symbol 2420 MovieClip [_NPC] Frame 1Symbol 2409 MovieClip
"deep"Symbol 2420 MovieClip [_NPC] Frame 2Symbol 2419 MovieClip [deepTerrain]
"APbar"Symbol 2869 MovieClip [B_AbilityThing2] Frame 1Symbol 2848 MovieClip
"MASTERED"Symbol 2869 MovieClip [B_AbilityThing2] Frame 1Symbol 2853 MovieClip
"elem"Symbol 2869 MovieClip [B_AbilityThing2] Frame 1Symbol 2864 MovieClip
"glyph"Symbol 2872 MovieClip [elem_glyph] Frame 1Symbol 2864 MovieClip
"range"Symbol 2872 MovieClip [elem_glyph] Frame 1Symbol 2871 MovieClip [move_circle]
"APbar"Symbol 2922 MovieClip [B_AbilityThing] Frame 1Symbol 2848 MovieClip
"MASTERED"Symbol 2922 MovieClip [B_AbilityThing] Frame 1Symbol 2853 MovieClip
"elem"Symbol 2922 MovieClip [B_AbilityThing] Frame 1Symbol 2864 MovieClip
"G2"Symbol 2933 MovieClip Frame 2Symbol 2932 MovieClip
"G"Symbol 2933 MovieClip Frame 2Symbol 2864 MovieClip
"psnBubbles"Symbol 2987 MovieClip Frame 2Symbol 526 MovieClip [emitter]
"questions"Symbol 2987 MovieClip Frame 3Symbol 526 MovieClip [emitter]
"questions"Symbol 2987 MovieClip Frame 4Symbol 526 MovieClip [emitter]
"zzz"Symbol 2987 MovieClip Frame 5Symbol 526 MovieClip [emitter]
"darkfog"Symbol 2987 MovieClip Frame 6Symbol 526 MovieClip [emitter]
"blast3"Symbol 3002 MovieClip Frame 133Symbol 526 MovieClip [emitter]
"blast2"Symbol 3002 MovieClip Frame 133Symbol 526 MovieClip [emitter]
"blast1"Symbol 3002 MovieClip Frame 133Symbol 526 MovieClip [emitter]
"blast3"Symbol 3040 MovieClip Frame 128Symbol 526 MovieClip [emitter]
"blast2"Symbol 3040 MovieClip Frame 128Symbol 526 MovieClip [emitter]
"blast1"Symbol 3040 MovieClip Frame 128Symbol 526 MovieClip [emitter]
"ITEM"Symbol 3142 MovieClip Frame 138Symbol 1026 MovieClip [ITEM_]
"ITEM"Symbol 3175 MovieClip Frame 148Symbol 1026 MovieClip [ITEM_]
"mcircle"Symbol 3385 MovieClip [B_MODEL] Frame 1Symbol 2933 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 1Symbol 2977 MovieClip
"act_cursor"Symbol 3385 MovieClip [B_MODEL] Frame 1Symbol 2983 MovieClip
"statusFX"Symbol 3385 MovieClip [B_MODEL] Frame 1Symbol 2987 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 4Symbol 3002 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 5Symbol 2977 MovieClip
"act_cursor"Symbol 3385 MovieClip [B_MODEL] Frame 5Symbol 2983 MovieClip
"EXCLAIM"Symbol 3385 MovieClip [B_MODEL] Frame 5Symbol 3006 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 6Symbol 3040 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 7Symbol 3059 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 9Symbol 3040 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 10Symbol 3104 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 12Symbol 3142 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 13Symbol 3175 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 30Symbol 3206 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 31Symbol 3226 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 32Symbol 3260 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 33Symbol 3282 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 34Symbol 3260 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 50Symbol 3353 MovieClip
"mdl"Symbol 3385 MovieClip [B_MODEL] Frame 51Symbol 3384 MovieClip
"sprite"Symbol 3401 MovieClip [E_Entry] Frame 1Symbol 524 MovieClip [empty]
"img"Symbol 3436 MovieClip [B_ItemThing] Frame 1Symbol 1026 MovieClip [ITEM_]
"img"Symbol 3463 MovieClip [gotitem_box] Frame 1Symbol 1026 MovieClip [ITEM_]
"face"Symbol 3706 MovieClip Frame 1Symbol 3542 MovieClip
"mouth"Symbol 3706 MovieClip Frame 1Symbol 3573 MovieClip
"eye2"Symbol 3706 MovieClip Frame 1Symbol 3593 MovieClip
"eye1"Symbol 3706 MovieClip Frame 1Symbol 3593 MovieClip
"eyebrow2"Symbol 3706 MovieClip Frame 1Symbol 3620 MovieClip
"eyebrow1"Symbol 3706 MovieClip Frame 1Symbol 3620 MovieClip
"hair"Symbol 3706 MovieClip Frame 1Symbol 3687 MovieClip
"eye2"Symbol 3706 MovieClip Frame 7Symbol 3593 MovieClip
"eye1"Symbol 3706 MovieClip Frame 7Symbol 3593 MovieClip
"eye2"Symbol 3706 MovieClip Frame 12Symbol 3593 MovieClip
"eye1"Symbol 3706 MovieClip Frame 12Symbol 3593 MovieClip
"bg"Symbol 3707 MovieClip Frame 1Symbol 3483 MovieClip
"neck"Symbol 3707 MovieClip Frame 1Symbol 3489 MovieClip
"torso"Symbol 3707 MovieClip Frame 1Symbol 3521 MovieClip
"head"Symbol 3707 MovieClip Frame 1Symbol 3706 MovieClip
"face"Symbol 3895 MovieClip Frame 1Symbol 3736 MovieClip
"mouth"Symbol 3895 MovieClip Frame 1Symbol 3767 MovieClip
"eye2"Symbol 3895 MovieClip Frame 1Symbol 3593 MovieClip
"eye1"Symbol 3895 MovieClip Frame 1Symbol 3593 MovieClip
"eyebrow2"Symbol 3895 MovieClip Frame 1Symbol 3785 MovieClip
"eyebrow1"Symbol 3895 MovieClip Frame 1Symbol 3785 MovieClip
"eye2"Symbol 3895 MovieClip Frame 5Symbol 3593 MovieClip
"eye1"Symbol 3895 MovieClip Frame 5Symbol 3593 MovieClip
"eye2"Symbol 3895 MovieClip Frame 7Symbol 3593 MovieClip
"eye1"Symbol 3895 MovieClip Frame 7Symbol 3593 MovieClip
"eye2"Symbol 3895 MovieClip Frame 12Symbol 3593 MovieClip
"eye1"Symbol 3895 MovieClip Frame 12Symbol 3593 MovieClip
"eyebrow1"Symbol 3895 MovieClip Frame 12Symbol 3785 MovieClip
"eyebrow2"Symbol 3895 MovieClip Frame 13Symbol 3785 MovieClip
"bg"Symbol 3896 MovieClip Frame 1Symbol 3483 MovieClip
"neck"Symbol 3896 MovieClip Frame 1Symbol 3489 MovieClip
"head"Symbol 3896 MovieClip Frame 1Symbol 3895 MovieClip
"face"Symbol 3924 MovieClip Frame 1Symbol 3902 MovieClip
"mouth"Symbol 3924 MovieClip Frame 1Symbol 3573 MovieClip
"eye2"Symbol 3924 MovieClip Frame 1Symbol 3593 MovieClip
"eye1"Symbol 3924 MovieClip Frame 1Symbol 3593 MovieClip
"eyebrow2"Symbol 3924 MovieClip Frame 1Symbol 3620 MovieClip
"eyebrow1"Symbol 3924 MovieClip Frame 1Symbol 3620 MovieClip
"hair"Symbol 3924 MovieClip Frame 1Symbol 3910 MovieClip
"eye2"Symbol 3924 MovieClip Frame 7Symbol 3593 MovieClip
"eye1"Symbol 3924 MovieClip Frame 7Symbol 3593 MovieClip
"eye2"Symbol 3924 MovieClip Frame 12Symbol 3593 MovieClip
"eye1"Symbol 3924 MovieClip Frame 12Symbol 3593 MovieClip
"bg"Symbol 3925 MovieClip Frame 1Symbol 3483 MovieClip
"neck"Symbol 3925 MovieClip Frame 1Symbol 3489 MovieClip
"torso"Symbol 3925 MovieClip Frame 1Symbol 3521 MovieClip
"head"Symbol 3925 MovieClip Frame 1Symbol 3924 MovieClip
"bg"Symbol 3958 MovieClip Frame 1Symbol 3483 MovieClip
"torso"Symbol 3958 MovieClip Frame 1Symbol 3934 MovieClip
"head"Symbol 3958 MovieClip Frame 1Symbol 3957 MovieClip
"av"Symbol 3959 MovieClip [_portrait] Frame 1Symbol 3707 MovieClip
"av"Symbol 3959 MovieClip [_portrait] Frame 3Symbol 3707 MovieClip
"av"Symbol 3959 MovieClip [_portrait] Frame 5Symbol 3896 MovieClip
"av"Symbol 3959 MovieClip [_portrait] Frame 7Symbol 3925 MovieClip
"av"Symbol 3959 MovieClip [_portrait] Frame 9Symbol 3958 MovieClip
"pic"Symbol 3972 MovieClip [dialogue_box] Frame 1Symbol 3471 MovieClip
"elemglyph"Symbol 3972 MovieClip [dialogue_box] Frame 1Symbol 2864 MovieClip
"avatar"Symbol 3972 MovieClip [dialogue_box] Frame 1Symbol 3959 MovieClip [_portrait]
"as"Symbol 3972 MovieClip [dialogue_box] Frame 1Symbol 524 MovieClip [empty]
"XKEY"Symbol 3972 MovieClip [dialogue_box] Frame 1Symbol 3969 MovieClip
"clickarea"Symbol 3972 MovieClip [dialogue_box] Frame 1Symbol 3971 MovieClip
"avatar"Symbol 3972 MovieClip [dialogue_box] Frame 2Symbol 3959 MovieClip [_portrait]
"avatar"Symbol 3972 MovieClip [dialogue_box] Frame 3Symbol 3959 MovieClip [_portrait]
"Responses"Symbol 3972 MovieClip [dialogue_box] Frame 3Symbol 524 MovieClip [empty]
"Party"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"Inventory"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"Quests"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"Options"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"Status"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"Save"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"decider1"Symbol 3997 MovieClip [MENU] Frame 1Symbol 524 MovieClip [empty]
"Map"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"Skills"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"Encyclopaedia"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"Help"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3984 MovieClip [MENU_btn]
"clock_"Symbol 3997 MovieClip [MENU] Frame 1Symbol 3994 MovieClip
"d1"Symbol 4015 MovieClip Frame 2Symbol 4011 MovieClip
"d2"Symbol 4015 MovieClip Frame 2Symbol 4011 MovieClip
"d3"Symbol 4015 MovieClip Frame 2Symbol 4011 MovieClip
"d4"Symbol 4015 MovieClip Frame 2Symbol 4011 MovieClip
"d5"Symbol 4015 MovieClip Frame 2Symbol 4011 MovieClip
"d6"Symbol 4015 MovieClip Frame 2Symbol 4011 MovieClip
"CURSOR_"Symbol 4021 MovieClip Frame 1Symbol 2982 MovieClip
"item"Symbol 4021 MovieClip Frame 4Symbol 1026 MovieClip [ITEM_]
"sparkle"Symbol 4021 MovieClip Frame 5Symbol 1064 MovieClip [castSparkle]
"CURSOR_"Symbol 4021 MovieClip Frame 6Symbol 4020 MovieClip
"ENTRYfield"Symbol 4055 MovieClip Frame 1Symbol 4054 EditableText
"avatar"Symbol 4190 MovieClip Frame 1Symbol 3959 MovieClip [_portrait]
"HPbar"Symbol 4190 MovieClip Frame 1Symbol 4149 MovieClip
"MPbar"Symbol 4190 MovieClip Frame 1Symbol 4156 MovieClip
"elemthing"Symbol 4190 MovieClip Frame 1Symbol 4168 MovieClip
"EXPbar"Symbol 4190 MovieClip Frame 1Symbol 4177 MovieClip
"avatar"Symbol 4271 MovieClip Frame 1Symbol 3959 MovieClip [_portrait]
"HPbar"Symbol 4271 MovieClip Frame 1Symbol 4149 MovieClip
"MPbar"Symbol 4271 MovieClip Frame 1Symbol 4156 MovieClip
"elemthing"Symbol 4271 MovieClip Frame 1Symbol 4168 MovieClip
"CTbar"Symbol 4271 MovieClip Frame 1Symbol 4005 MovieClip
"EXPbar"Symbol 4271 MovieClip Frame 1Symbol 4177 MovieClip
"Status"Symbol 4273 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Abilities"Symbol 4273 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Equip"Symbol 4273 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"A_list"Symbol 4301 MovieClip Frame 3Symbol 524 MovieClip [empty]
"skillElem"Symbol 4301 MovieClip Frame 3Symbol 2864 MovieClip
"weapon"Symbol 4301 MovieClip Frame 4Symbol 3436 MovieClip [B_ItemThing]
"shield"Symbol 4301 MovieClip Frame 4Symbol 3436 MovieClip [B_ItemThing]
"helmet"Symbol 4301 MovieClip Frame 4Symbol 3436 MovieClip [B_ItemThing]
"armour"Symbol 4301 MovieClip Frame 4Symbol 3436 MovieClip [B_ItemThing]
"accessory"Symbol 4301 MovieClip Frame 4Symbol 3436 MovieClip [B_ItemThing]
"accessory2"Symbol 4301 MovieClip Frame 4Symbol 3436 MovieClip [B_ItemThing]
"SI_List"Symbol 4301 MovieClip Frame 4Symbol 524 MovieClip [empty]
"bonus"Symbol 4315 MovieClip Frame 1Symbol 4313 MovieClip
"base"Symbol 4345 MovieClip Frame 1Symbol 4335 MovieClip
"elemglyph"Symbol 4345 MovieClip Frame 1Symbol 2864 MovieClip
"elemthing"Symbol 4345 MovieClip Frame 1Symbol 4168 MovieClip
"MPbar"Symbol 4345 MovieClip Frame 1Symbol 4177 MovieClip
"HPbar"Symbol 4345 MovieClip Frame 1Symbol 4149 MovieClip
"MPbar"Symbol 4345 MovieClip Frame 1Symbol 4156 MovieClip
"charmodel"Symbol 4345 MovieClip Frame 1Symbol 3429 MovieClip [empty]
"img"Symbol 4397 MovieClip Frame 1Symbol 1026 MovieClip [ITEM_]
"elem"Symbol 4397 MovieClip Frame 3Symbol 2864 MovieClip
"phys_mag"Symbol 4397 MovieClip Frame 3Symbol 4364 MovieClip
"aList"Symbol 4397 MovieClip Frame 5Symbol 3429 MovieClip [empty]
"img"Symbol 4397 MovieClip Frame 6Symbol 1026 MovieClip [ITEM_]
"Buy"Symbol 4397 MovieClip Frame 6Symbol 3984 MovieClip [MENU_btn]
"Cancel"Symbol 4397 MovieClip Frame 6Symbol 3984 MovieClip [MENU_btn]
"img"Symbol 4397 MovieClip Frame 7Symbol 1026 MovieClip [ITEM_]
"Buy"Symbol 4397 MovieClip Frame 7Symbol 3984 MovieClip [MENU_btn]
"text_box"Symbol 4397 MovieClip Frame 9Symbol 4379 EditableText
"img"Symbol 4397 MovieClip Frame 10Symbol 1026 MovieClip [ITEM_]
"img"Symbol 4397 MovieClip Frame 11Symbol 1026 MovieClip [ITEM_]
"bit"Symbol 4442 MovieClip Frame 1Symbol 4439 MovieClip
"weapon"Symbol 4443 MovieClip Frame 1Symbol 3428 MovieClip [ItemSlot]
"sprite"Symbol 4443 MovieClip Frame 1Symbol 524 MovieClip [empty]
"HPbar"Symbol 4443 MovieClip Frame 1Symbol 4149 MovieClip
"MPbar"Symbol 4443 MovieClip Frame 1Symbol 4156 MovieClip
"sprite"Symbol 4443 MovieClip Frame 7Symbol 524 MovieClip [empty]
"HPbar"Symbol 4443 MovieClip Frame 7Symbol 4423 MovieClip
"MPbar"Symbol 4443 MovieClip Frame 7Symbol 4429 MovieClip
"sprite"Symbol 4443 MovieClip Frame 10Symbol 524 MovieClip [empty]
"HPbar"Symbol 4443 MovieClip Frame 10Symbol 4442 MovieClip
"MPbar"Symbol 4443 MovieClip Frame 10Symbol 4442 MovieClip
"haze"Symbol 4624 MovieClip Frame 2Symbol 4574 MovieClip
"elem"Symbol 4713 MovieClip Frame 1Symbol 2864 MovieClip
"item"Symbol 4713 MovieClip Frame 2Symbol 1026 MovieClip [ITEM_]
"Attack"Symbol 4739 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"TECH"Symbol 4739 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Item"Symbol 4739 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Wait"Symbol 4739 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"charmodel"Symbol 4739 MovieClip Frame 1Symbol 3429 MovieClip [empty]
"a_list"Symbol 4739 MovieClip Frame 3Symbol 524 MovieClip [empty]
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"p4"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
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"p2"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
"p3"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
"e4"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
"e1"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
"e2"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
"e3"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
"All Allies"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
"All Foes"Symbol 4739 MovieClip Frame 5Symbol 3984 MovieClip [MENU_btn]
"a_list"Symbol 4739 MovieClip Frame 6Symbol 524 MovieClip [empty]
"itemimg"Symbol 4739 MovieClip Frame 6Symbol 1026 MovieClip [ITEM_]
"Continue"Symbol 4751 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"inventory_filler"Symbol 4751 MovieClip Frame 2Symbol 524 MovieClip [empty]
"spoils"Symbol 4751 MovieClip Frame 2Symbol 524 MovieClip [empty]
"Done"Symbol 4751 MovieClip Frame 2Symbol 3984 MovieClip [MENU_btn]
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"p_2"Symbol 4751 MovieClip Frame 2Symbol 4315 MovieClip
"p_3"Symbol 4751 MovieClip Frame 2Symbol 4315 MovieClip
"p_4"Symbol 4751 MovieClip Frame 2Symbol 4315 MovieClip
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"Main Menu"Symbol 4759 MovieClip Frame 2Symbol 3984 MovieClip [MENU_btn]
"tileset_"Symbol 4817 MovieClip Frame 1Symbol 524 MovieClip [empty]
"Create"Symbol 4841 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Load Area"Symbol 4841 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Copy All"Symbol 4841 MovieClip Frame 2Symbol 3984 MovieClip [MENU_btn]
"preview"Symbol 4841 MovieClip Frame 3Symbol 524 MovieClip [empty]
"Add"Symbol 4841 MovieClip Frame 3Symbol 3984 MovieClip [MENU_btn]
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"Build Area"Symbol 4845 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Refine"Symbol 4845 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"SPRITES"Symbol 4845 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"LOOT"Symbol 4845 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Add Sprite"Symbol 4845 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]
"Add Treasure"Symbol 4845 MovieClip Frame 1Symbol 3984 MovieClip [MENU_btn]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "boom3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "claw"
ExportAssets (56)Timeline Frame 1Symbol 27 as "soul"
ExportAssets (56)Timeline Frame 1Symbol 46 as "book"
ExportAssets (56)Timeline Frame 1Symbol 81 as "gems"
ExportAssets (56)Timeline Frame 1Symbol 90 as "ammo"
ExportAssets (56)Timeline Frame 1Symbol 123 as "plot"
ExportAssets (56)Timeline Frame 1Symbol 154 as "item"
ExportAssets (56)Timeline Frame 1Symbol 193 as "accs"
ExportAssets (56)Timeline Frame 1Symbol 230 as "armr"
ExportAssets (56)Timeline Frame 1Symbol 243 as "helm"
ExportAssets (56)Timeline Frame 1Symbol 258 as "shld"
ExportAssets (56)Timeline Frame 1Symbol 305 as "blad"
ExportAssets (56)Timeline Frame 1Symbol 305 as "blad"
ExportAssets (56)Timeline Frame 1Symbol 305 as "blad"
ExportAssets (56)Timeline Frame 1Symbol 305 as "blad"
ExportAssets (56)Timeline Frame 1Symbol 359 as "wepn"
ExportAssets (56)Timeline Frame 1Symbol 359 as "wepn"
ExportAssets (56)Timeline Frame 1Symbol 359 as "wepn"
ExportAssets (56)Timeline Frame 1Symbol 258 as "shld"
ExportAssets (56)Timeline Frame 1Symbol 243 as "helm"
ExportAssets (56)Timeline Frame 1Symbol 230 as "armr"
ExportAssets (56)Timeline Frame 1Symbol 193 as "accs"
ExportAssets (56)Timeline Frame 1Symbol 154 as "item"
ExportAssets (56)Timeline Frame 1Symbol 123 as "plot"
ExportAssets (56)Timeline Frame 1Symbol 90 as "ammo"
ExportAssets (56)Timeline Frame 1Symbol 81 as "gems"
ExportAssets (56)Timeline Frame 1Symbol 305 as "blad"
ExportAssets (56)Timeline Frame 1Symbol 46 as "book"
ExportAssets (56)Timeline Frame 1Symbol 27 as "soul"
ExportAssets (56)Timeline Frame 1Symbol 6 as "claw"
ExportAssets (56)Timeline Frame 1Symbol 451 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 451 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 452 as "toss_item"
ExportAssets (56)Timeline Frame 1Symbol 458 as "s_rune_dragon"
ExportAssets (56)Timeline Frame 1Symbol 467 as "s_dragon"
ExportAssets (56)Timeline Frame 1Symbol 487 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 487 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 487 as "empty"
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ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 523 as "TFX_scratch"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 523 as "TFX_scratch"
ExportAssets (56)Timeline Frame 1Symbol 527 as "spellFX"
ExportAssets (56)Timeline Frame 1Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 1Symbol 582 as "particle"
ExportAssets (56)Timeline Frame 1Symbol 595 as "s_gloth"
ExportAssets (56)Timeline Frame 1Symbol 608 as "s_nnengral"
ExportAssets (56)Timeline Frame 1Symbol 623 as "s_lingon"
ExportAssets (56)Timeline Frame 1Symbol 624 as "s_dyn_Lgn"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 627 as "sfx_p"
ExportAssets (56)Timeline Frame 1Symbol 629 as "shinebeams"
ExportAssets (56)Timeline Frame 1Symbol 638 as "minorSparkle"
ExportAssets (56)Timeline Frame 1Symbol 640 as "Cline"
ExportAssets (56)Timeline Frame 1Symbol 645 as "musicTrack"
ExportAssets (56)Timeline Frame 1Symbol 664 as "savegame"
ExportAssets (56)Timeline Frame 1Symbol 674 as "button1"
ExportAssets (56)Timeline Frame 1Symbol 678 as "Quest_entry"
ExportAssets (56)Timeline Frame 1Symbol 681 as "DEBUG_BOX"
ExportAssets (56)Timeline Frame 1Symbol 735 as "shld"
ExportAssets (56)Timeline Frame 1Symbol 752 as "helm"
ExportAssets (56)Timeline Frame 1Symbol 795 as "armr"
ExportAssets (56)Timeline Frame 1Symbol 838 as "accs"
ExportAssets (56)Timeline Frame 1Symbol 869 as "item"
ExportAssets (56)Timeline Frame 1Symbol 900 as "plot"
ExportAssets (56)Timeline Frame 1Symbol 900 as "plot"
ExportAssets (56)Timeline Frame 1Symbol 935 as "gems"
ExportAssets (56)Timeline Frame 1Symbol 1009 as "book"
ExportAssets (56)Timeline Frame 1Symbol 1009 as "book"
ExportAssets (56)Timeline Frame 1Symbol 1009 as "book"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1027 as "elemOrb"
ExportAssets (56)Timeline Frame 1Symbol 1027 as "elemOrb"
ExportAssets (56)Timeline Frame 1Symbol 1027 as "elemOrb"
ExportAssets (56)Timeline Frame 1Symbol 1027 as "elemOrb"
ExportAssets (56)Timeline Frame 1Symbol 1033 as "ability_btn"
ExportAssets (56)Timeline Frame 1Symbol 1035 as "fade2"
ExportAssets (56)Timeline Frame 1Symbol 1056 as "itemtypes"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1065 as "CURSOR_"
ExportAssets (56)Timeline Frame 1Symbol 1067 as "talktrigger"
ExportAssets (56)Timeline Frame 1Symbol 1068 as "shop"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 1080 as "fieldPFX"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1082 as "fade"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 1083 as "explode_FX"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1084 as "battle_trans"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1091 as "area_transition"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1093 as "_trigger"
ExportAssets (56)Timeline Frame 1Symbol 1096 as "warpstar"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1097 as "warpFX_"
ExportAssets (56)Timeline Frame 1Symbol 1133 as "walkGlyph"
ExportAssets (56)Timeline Frame 1Symbol 1133 as "walkGlyph"
ExportAssets (56)Timeline Frame 1Symbol 1133 as "walkGlyph"
ExportAssets (56)Timeline Frame 1Symbol 1133 as "walkGlyph"
ExportAssets (56)Timeline Frame 1Symbol 1133 as "walkGlyph"
ExportAssets (56)Timeline Frame 1Symbol 1138 as "s_object"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1148 as "DOOR_DL"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1155 as "DOORY"
ExportAssets (56)Timeline Frame 1Symbol 1156 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1156 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1156 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1156 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1156 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1156 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1163 as "DOORR"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1170 as "DOOR8"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1177 as "DOOR7"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1185 as "DOOR5"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1192 as "DOOR4"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1199 as "DOOR3"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1209 as "DOOR_SAUCER"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1216 as "DOOR2"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1223 as "DOOR1"
ExportAssets (56)Timeline Frame 1Symbol 1240 as "s_sign"
ExportAssets (56)Timeline Frame 1Symbol 1243 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1243 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1243 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1248 as "s_crystal"
ExportAssets (56)Timeline Frame 1Symbol 1251 as "s_OBSTACLE_FIRE"
ExportAssets (56)Timeline Frame 1Symbol 1354 as "wm_earthlike"
ExportAssets (56)Timeline Frame 1Symbol 1443 as "t_tropical"
ExportAssets (56)Timeline Frame 1Symbol 1484 as "t_templeE"
ExportAssets (56)Timeline Frame 1Symbol 1546 as "t_temple"
ExportAssets (56)Timeline Frame 1Symbol 1577 as "t_saucer"
ExportAssets (56)Timeline Frame 1Symbol 1624 as "t_starship"
ExportAssets (56)Timeline Frame 1Symbol 1643 as "t_sewer"
ExportAssets (56)Timeline Frame 1Symbol 1811 as "t_rural"
ExportAssets (56)Timeline Frame 1Symbol 1828 as "t_ruin1"
ExportAssets (56)Timeline Frame 1Symbol 1856 as "t_monastery"
ExportAssets (56)Timeline Frame 1Symbol 1896 as "t_marsh"
ExportAssets (56)Timeline Frame 1Symbol 1923 as "t_marauder"
ExportAssets (56)Timeline Frame 1Symbol 1947 as "t_interior4"
ExportAssets (56)Timeline Frame 1Symbol 1976 as "t_interior3"
ExportAssets (56)Timeline Frame 1Symbol 2017 as "t_interior2"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
ExportAssets (56)Timeline Frame 1Symbol 2042 as "t_interior1e"
ExportAssets (56)Timeline Frame 1Symbol 2041 as "t_interior1"
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ExportAssets (56)Timeline Frame 1Symbol 2130 as "t_dragonlair"
ExportAssets (56)Timeline Frame 1Symbol 2136 as "t_dungeon1"
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ExportAssets (56)Timeline Frame 1Symbol 2387 as "t_cave"
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ExportAssets (56)Timeline Frame 1Symbol 2465 as "s_woman"
ExportAssets (56)Timeline Frame 1Symbol 2480 as "s_warrior"
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ExportAssets (56)Timeline Frame 1Symbol 2598 as "s_lilanea"
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ExportAssets (56)Timeline Frame 1Symbol 2648 as "s_soldier"
ExportAssets (56)Timeline Frame 1Symbol 2661 as "s_girl"
ExportAssets (56)Timeline Frame 1Symbol 2674 as "s_boy"
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ExportAssets (56)Timeline Frame 1Symbol 2755 as "s_cyrian"
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ExportAssets (56)Timeline Frame 1Symbol 2783 as "s_man1"
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ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
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ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
ExportAssets (56)Timeline Frame 1Symbol 2871 as "move_circle"
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ExportAssets (56)Timeline Frame 1Symbol 2876 as "fumerat_acridfog"
ExportAssets (56)Timeline Frame 1Symbol 2881 as "s_poshgoblin"
ExportAssets (56)Timeline Frame 1Symbol 2892 as "s_soul"
ExportAssets (56)Timeline Frame 1Symbol 536 as "pfx_sparkle"
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ExportAssets (56)Timeline Frame 1Symbol 2922 as "B_AbilityThing"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 526 as "emitter"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
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ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 3401 as "E_Entry"
ExportAssets (56)Timeline Frame 1Symbol 3422 as "mapbit"
ExportAssets (56)Timeline Frame 1Symbol 487 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 1Symbol 3429 as "empty"
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ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 3436 as "B_ItemThing"
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ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 3463 as "gotitem_box"
ExportAssets (56)Timeline Frame 1Symbol 3468 as "conv_response"
ExportAssets (56)Timeline Frame 1Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 3468 as "conv_response"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 3468 as "conv_response"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
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ExportAssets (56)Timeline Frame 1Symbol 674 as "button1"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 3997 as "MENU"
ExportAssets (56)Timeline Frame 1Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 1Symbol 1009 as "book"
ExportAssets (56)Timeline Frame 1Symbol 935 as "gems"
ExportAssets (56)Timeline Frame 1Symbol 900 as "plot"
ExportAssets (56)Timeline Frame 1Symbol 869 as "item"
ExportAssets (56)Timeline Frame 1Symbol 838 as "accs"
ExportAssets (56)Timeline Frame 1Symbol 795 as "armr"
ExportAssets (56)Timeline Frame 1Symbol 752 as "helm"
ExportAssets (56)Timeline Frame 1Symbol 735 as "shld"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 1Symbol 1064 as "castSparkle"
ExportAssets (56)Timeline Frame 5Symbol 4056 as "Theme"
ExportAssets (56)Timeline Frame 5Symbol 4057 as "battle"
ExportAssets (56)Timeline Frame 5Symbol 4058 as "MightyHeroes"
ExportAssets (56)Timeline Frame 5Symbol 4059 as "Goznor"
ExportAssets (56)Timeline Frame 5Symbol 4060 as "VictoryFanfare"
ExportAssets (56)Timeline Frame 5Symbol 4061 as "Intro"
ExportAssets (56)Timeline Frame 5Symbol 4062 as "WorldMap"
ExportAssets (56)Timeline Frame 5Symbol 4063 as "HymnOfYalort"
ExportAssets (56)Timeline Frame 5Symbol 4064 as "BossBattle"
ExportAssets (56)Timeline Frame 5Symbol 4065 as "Woods"
ExportAssets (56)Timeline Frame 5Symbol 4066 as "Rohoph"
ExportAssets (56)Timeline Frame 5Symbol 4067 as "Dungeon1"
ExportAssets (56)Timeline Frame 5Symbol 4068 as "GameOver"
ExportAssets (56)Timeline Frame 5Symbol 4069 as "Enki"
ExportAssets (56)Timeline Frame 5Symbol 4070 as "GdM"
ExportAssets (56)Timeline Frame 5Symbol 4071 as "Bubble"
ExportAssets (56)Timeline Frame 5Symbol 674 as "button1"
ExportAssets (56)Timeline Frame 5Symbol 4072 as "buy"
ExportAssets (56)Timeline Frame 5Symbol 4073 as "Cure"
ExportAssets (56)Timeline Frame 5Symbol 4073 as "Cure"
ExportAssets (56)Timeline Frame 5Symbol 4074 as "Earth1"
ExportAssets (56)Timeline Frame 5Symbol 4075 as "error"
ExportAssets (56)Timeline Frame 5Symbol 4076 as "Flame"
ExportAssets (56)Timeline Frame 5Symbol 4077 as "Gust"
ExportAssets (56)Timeline Frame 5Symbol 4078 as "hit_2HSWORDS"
ExportAssets (56)Timeline Frame 5Symbol 4079 as "hit_MARTIAL"
ExportAssets (56)Timeline Frame 5Symbol 4080 as "hit_POLEARMS"
ExportAssets (56)Timeline Frame 5Symbol 4083 as "monster_beast"
ExportAssets (56)Timeline Frame 5Symbol 4084 as "monster_undead"
ExportAssets (56)Timeline Frame 5Symbol 4085 as "MPRestore"
ExportAssets (56)Timeline Frame 5Symbol 4086 as "Open1"
ExportAssets (56)Timeline Frame 5Symbol 4087 as "punch"
ExportAssets (56)Timeline Frame 5Symbol 4088 as "Thunder"
ExportAssets (56)Timeline Frame 5Symbol 4089 as "dragon_roar"
ExportAssets (56)Timeline Frame 5Symbol 4090 as "hit_STAVES"
ExportAssets (56)Timeline Frame 5Symbol 4091 as "hit_GUNS"
ExportAssets (56)Timeline Frame 5Symbol 4092 as "gun_empty"
ExportAssets (56)Timeline Frame 5Symbol 4093 as "hit_BLASTERS"
ExportAssets (56)Timeline Frame 5Symbol 4094 as "weird"
ExportAssets (56)Timeline Frame 5Symbol 4095 as "Explosion"
ExportAssets (56)Timeline Frame 5Symbol 4096 as "Slam"
ExportAssets (56)Timeline Frame 5Symbol 4090 as "hit_STAVES"
ExportAssets (56)Timeline Frame 5Symbol 4097 as "spellcharge"
ExportAssets (56)Timeline Frame 5Symbol 4098 as "Poison"
ExportAssets (56)Timeline Frame 5Symbol 4099 as "Miss"
ExportAssets (56)Timeline Frame 5Symbol 4100 as "Attack2"
ExportAssets (56)Timeline Frame 5Symbol 4101 as "Curse"
ExportAssets (56)Timeline Frame 5Symbol 4102 as "unlock"
ExportAssets (56)Timeline Frame 5Symbol 4103 as "Escape"
ExportAssets (56)Timeline Frame 5Symbol 4104 as "crickets"
ExportAssets (56)Timeline Frame 5Symbol 1 as "boom3"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 6Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 7Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 11Symbol 3997 as "MENU"
ExportAssets (56)Timeline Frame 11Symbol 3972 as "dialogue_box"
ExportAssets (56)Timeline Frame 11Symbol 3463 as "gotitem_box"
ExportAssets (56)Timeline Frame 43Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 43Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 43Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 43Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 44Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 44Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 44Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 44Symbol 752 as "helm"
ExportAssets (56)Timeline Frame 44Symbol 795 as "armr"
ExportAssets (56)Timeline Frame 44Symbol 838 as "accs"
ExportAssets (56)Timeline Frame 44Symbol 838 as "accs"
ExportAssets (56)Timeline Frame 44Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 44Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 44Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 44Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 44Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 44Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 44Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 44Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 44Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 44Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 44Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 45Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 45Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 45Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 45Symbol 752 as "helm"
ExportAssets (56)Timeline Frame 45Symbol 795 as "armr"
ExportAssets (56)Timeline Frame 45Symbol 838 as "accs"
ExportAssets (56)Timeline Frame 45Symbol 838 as "accs"
ExportAssets (56)Timeline Frame 45Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 45Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 45Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 45Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 45Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 45Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 45Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 45Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 45Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 45Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 45Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 46Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 46Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 46Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 46Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 46Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 46Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 46Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 46Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 46Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 46Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 46Symbol 3436 as "B_ItemThing"
ExportAssets (56)Timeline Frame 46Symbol 3436 as "B_ItemThing"
ExportAssets (56)Timeline Frame 46Symbol 3436 as "B_ItemThing"
ExportAssets (56)Timeline Frame 46Symbol 3436 as "B_ItemThing"
ExportAssets (56)Timeline Frame 46Symbol 3436 as "B_ItemThing"
ExportAssets (56)Timeline Frame 46Symbol 3436 as "B_ItemThing"
ExportAssets (56)Timeline Frame 46Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 46Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 47Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 47Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 47Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 47Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 47Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 47Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 47Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 47Symbol 3429 as "empty"
ExportAssets (56)Timeline Frame 47Symbol 3429 as "empty"
ExportAssets (56)Timeline Frame 47Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 47Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 47Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 47Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 47Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 47Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 47Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 47Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 47Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 48Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 48Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 48Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 48Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 48Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 48Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 49Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 49Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 49Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 49Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 49Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 49Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 50Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 50Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 50Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 50Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 50Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 50Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 51Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 51Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 51Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 51Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 51Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 51Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 52Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 52Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 52Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 53Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 53Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 53Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 53Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 53Symbol 487 as "empty"
ExportAssets (56)Timeline Frame 53Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 54Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 54Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 54Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 54Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 54Symbol 487 as "empty"
ExportAssets (56)Timeline Frame 54Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 55Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 55Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 55Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 55Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 55Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 55Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 55Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 55Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 55Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 55Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 56Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 56Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 56Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 56Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 56Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 56Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 56Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 56Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 56Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 56Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 57Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 57Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 57Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 57Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 57Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 58Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 58Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 58Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 58Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 58Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 59Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 59Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 59Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 59Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 59Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 60Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 60Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 60Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 60Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 60Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 61Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 61Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 61Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 61Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 61Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 62Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 62Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 62Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 63Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 63Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 63Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 64Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 64Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 64Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 65Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 65Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 65Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 66Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 66Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 66Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 67Symbol 1243 as "empty"
ExportAssets (56)Timeline Frame 67Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 67Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 68Symbol 1243 as "empty"
ExportAssets (56)Timeline Frame 68Symbol 3422 as "mapbit"
ExportAssets (56)Timeline Frame 68Symbol 3422 as "mapbit"
ExportAssets (56)Timeline Frame 68Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 68Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 68Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 69Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 69Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 70Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 70Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 71Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 72Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 72Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 72Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 72Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 73Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 73Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 73Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 73Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 73Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 73Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 73Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 74Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 74Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 74Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 74Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 75Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 75Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 75Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 75Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 75Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 75Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 76Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 76Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 76Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 76Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 77Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 77Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 77Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 78Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 78Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 78Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 78Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 79Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 79Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 79Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 80Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 80Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 80Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 81Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 81Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 81Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 81Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 82Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 82Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 82Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 82Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 83Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 83Symbol 3401 as "E_Entry"
ExportAssets (56)Timeline Frame 83Symbol 3401 as "E_Entry"
ExportAssets (56)Timeline Frame 83Symbol 3401 as "E_Entry"
ExportAssets (56)Timeline Frame 83Symbol 3401 as "E_Entry"
ExportAssets (56)Timeline Frame 83Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 84Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 84Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 84Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 85Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 85Symbol 3959 as "_portrait"
ExportAssets (56)Timeline Frame 85Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 86Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 3396 as "torchlight"
ExportAssets (56)Timeline Frame 86Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 87Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 87Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 88Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 88Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 88Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 88Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 89Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 89Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 90Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 90Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 91Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 91Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 91Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 92Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 92Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 92Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 92Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 93Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 93Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 93Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 93Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 94Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 94Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 94Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 94Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 95Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 95Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 95Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 95Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 96Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 96Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 96Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 96Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 97Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 97Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 97Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 97Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 98Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 98Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 98Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 98Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 98Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 98Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 98Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 98Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 98Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 98Symbol 3448 as "status_fx"
ExportAssets (56)Timeline Frame 98Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 98Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 99Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 99Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 99Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 100Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 100Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 100Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 101Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 101Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 101Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 102Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 102Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 102Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 103Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 103Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 103Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 104Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 104Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 104Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 105Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 105Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 105Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 106Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 106Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 106Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 107Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 107Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 107Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 107Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 108Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 108Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 108Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 108Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 108Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 108Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 108Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 108Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 108Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3429 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 2922 as "B_AbilityThing"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 1026 as "ITEM_"
ExportAssets (56)Timeline Frame 108Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 1243 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3428 as "ItemSlot"
ExportAssets (56)Timeline Frame 108Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 108Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 109Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 109Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 109Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 109Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 109Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 109Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 109Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 109Symbol 3385 as "B_MODEL"
ExportAssets (56)Timeline Frame 109Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 109Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 109Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 109Symbol 1243 as "empty"
ExportAssets (56)Timeline Frame 111Symbol 2911 as "s_mardek_child"
ExportAssets (56)Timeline Frame 112Symbol 2911 as "s_mardek_child"
ExportAssets (56)Timeline Frame 113Symbol 2419 as "deepTerrain"
ExportAssets (56)Timeline Frame 113Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 113Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 2538Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2539Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2540Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2541Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2542Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2543Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2544Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2545Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2546Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2547Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2548Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2549Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2550Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2551Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2552Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2553Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2554Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2555Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2556Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2557Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2558Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2559Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2560Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2561Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2562Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2563Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2564Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2565Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2566Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2567Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2568Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2569Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2570Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2571Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2572Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2573Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2574Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2575Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2576Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2577Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2578Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2579Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2580Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2581Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2582Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2583Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2584Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2585Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2586Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2587Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2588Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2589Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2590Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2591Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2592Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2593Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2594Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2595Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2596Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2597Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2598Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2599Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2600Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2601Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2602Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2603Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2604Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2605Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2606Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2607Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2608Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2609Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2610Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2611Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2612Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2613Symbol 536 as "pfx_sparkle"
ExportAssets (56)Timeline Frame 2663Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2664Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2665Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2666Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2667Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2668Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2669Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2670Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2671Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2672Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2673Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2674Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2675Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2676Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2677Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2678Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2679Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2680Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2681Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2682Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2683Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2684Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2685Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2686Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2687Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2688Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2689Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2690Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2691Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2692Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2693Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2694Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2695Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2696Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2697Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2698Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2699Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2700Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2701Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2702Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2703Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2704Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2705Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2706Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2707Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2708Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2709Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2710Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2711Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2712Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2713Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2714Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2715Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2716Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2717Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2718Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2719Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2720Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2721Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2722Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2723Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2724Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2725Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2726Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2727Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2728Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2729Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2730Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2731Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2732Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2733Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2734Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2735Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2736Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2737Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2738Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2739Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2740Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2741Symbol 524 as "empty"
ExportAssets (56)Timeline Frame 2742Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 2742Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 2743Symbol 3984 as "MENU_btn"
ExportAssets (56)Timeline Frame 2743Symbol 524 as "empty"

Labels

"startmenu"Frame 6
"OPTIONS"Frame 7
"newgame"Frame 8
"Convs"Frame 11
"field"Frame 11
"DL_entr"Frame 13
"DL_area2"Frame 14
"DL_area3"Frame 15
"DL_area4"Frame 16
"heroes_den"Frame 18
"heroes_house"Frame 19
"goznor"Frame 21
"gz_monastery"Frame 22
"gz_barracks"Frame 23
"gz_house01"Frame 24
"gz_shop_Ac"Frame 25
"gz_Mhouse1"Frame 26
"gz_Mhouse2"Frame 27
"gz_Dhouse"Frame 28
"gz_shop_M"Frame 29
"gz_shop_I"Frame 30
"gz_inn"Frame 31
"gz_shop_W"Frame 32
"gz_shop_Ar"Frame 33
"gz_house02"Frame 34
"soothwood"Frame 36
"soothwood_shaman"Frame 37
"crashsite"Frame 39
"saucer"Frame 40
"sewer1"Frame 42
"M_PARTY"Frame 43
"_Party"Frame 43
"_Status"Frame 44
"M_Skills"Frame 47
"M_Inventory"Frame 52
"M_quests"Frame 57
"M_status"Frame 62
"_Map"Frame 67
"_Map2"Frame 68
"M_map"Frame 69
"M_FILE"Frame 72
"SAVEGAME"Frame 74
"LOADGAME"Frame 76
"ServerSave1"Frame 78
"serversave2"Frame 79
"ServerLoad1"Frame 80
"ServerLoad2"Frame 81
"ENCYCLOPAEDIA"Frame 83
"E_LIST"Frame 84
"E_People"Frame 85
"E_places"Frame 86
"E_Artefacts"Frame 87
"E_Bestiary"Frame 88
"HELPINDEX"Frame 91
"_SHOP_"Frame 107
"_battle_"Frame 108
"_battle_c"Frame 109
"WORLDMAP"Frame 111
"editor"Frame 113
"cut0"Frame 115
"cut1"Frame 330
"cut1_end"Frame 2307
"cut2"Frame 2308
"cut3"Frame 2663
"endch1"Frame 2742
"JUKEBOX"Frame 2743
"TerraClaw"Symbol 6 MovieClip [claw] Frame 1
"CrimsonClaw"Symbol 6 MovieClip [claw] Frame 2
"EmberSoul"Symbol 27 MovieClip [soul] Frame 1
"BubbleSoul"Symbol 27 MovieClip [soul] Frame 2
"ThunderSoul"Symbol 27 MovieClip [soul] Frame 3
"StoneSoul"Symbol 27 MovieClip [soul] Frame 4
"PureSoul"Symbol 27 MovieClip [soul] Frame 5
"TaintedSoul"Symbol 27 MovieClip [soul] Frame 6
"WispSoul"Symbol 27 MovieClip [soul] Frame 7
"SmokeSoul"Symbol 27 MovieClip [soul] Frame 8
"CleansingSoul"Symbol 27 MovieClip [soul] Frame 9
"LeafSoul"Symbol 27 MovieClip [soul] Frame 10
"AirTome"Symbol 46 MovieClip [book] Frame 1
"EarthTome"Symbol 46 MovieClip [book] Frame 2
"FireTome"Symbol 46 MovieClip [book] Frame 3
"WaterTome"Symbol 46 MovieClip [book] Frame 4
"DarkTome"Symbol 46 MovieClip [book] Frame 5
"LightTome"Symbol 46 MovieClip [book] Frame 6
"EtherTome"Symbol 46 MovieClip [book] Frame 7
"FigTome"Symbol 46 MovieClip [book] Frame 8
"YalortianTome"Symbol 46 MovieClip [book] Frame 9
"Ruby"Symbol 81 MovieClip [gems] Frame 1
"Onyx"Symbol 81 MovieClip [gems] Frame 2
"Moonstone"Symbol 81 MovieClip [gems] Frame 3
"BloodOpal"Symbol 81 MovieClip [gems] Frame 4
"Turquoise"Symbol 81 MovieClip [gems] Frame 5
"FireOpal"Symbol 81 MovieClip [gems] Frame 6
"Aquamarine"Symbol 81 MovieClip [gems] Frame 7
"Jade"Symbol 81 MovieClip [gems] Frame 8
"Topaz"Symbol 81 MovieClip [gems] Frame 9
"Emerald"Symbol 81 MovieClip [gems] Frame 10
"Amethyst"Symbol 81 MovieClip [gems] Frame 11
"Candriathope"Symbol 81 MovieClip [gems] Frame 12
"Wispstone"Symbol 81 MovieClip [gems] Frame 13
"EveningStar"Symbol 81 MovieClip [gems] Frame 14
"SoulStone"Symbol 81 MovieClip [gems] Frame 15
"VipersEye"Symbol 81 MovieClip [gems] Frame 16
"Sapphire"Symbol 81 MovieClip [gems] Frame 17
"Arrow"Symbol 90 MovieClip [ammo] Frame 1
"Bullet"Symbol 90 MovieClip [ammo] Frame 10
"IceBullet"Symbol 90 MovieClip [ammo] Frame 11
"FireBullet"Symbol 90 MovieClip [ammo] Frame 12
"SewerKey"Symbol 123 MovieClip [plot] Frame 1
"none"Symbol 123 MovieClip [plot] Frame 2
"Package"Symbol 123 MovieClip [plot] Frame 3
"Mugwort"Symbol 123 MovieClip [plot] Frame 4
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"none"Symbol 735 MovieClip [shld] Frame 3
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"BronzeShield"Symbol 735 MovieClip [shld] Frame 6
"ShieldOfDarkness"Symbol 735 MovieClip [shld] Frame 7
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"Hero's Shield"Symbol 735 MovieClip [shld] Frame 9
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"none"Symbol 752 MovieClip [helm] Frame 2
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"MpriestHat"Symbol 752 MovieClip [helm] Frame 8
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"none"Symbol 795 MovieClip [armr] Frame 4
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"Turquoise Armour"Symbol 795 MovieClip [armr] Frame 7
"Tunic"Symbol 795 MovieClip [armr] Frame 8
"Ninja-yoroi"Symbol 795 MovieClip [armr] Frame 9
"Mage Robe"Symbol 795 MovieClip [armr] Frame 10
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"Reptoid Mail"Symbol 795 MovieClip [armr] Frame 13
"Amethyst Robe"Symbol 795 MovieClip [armr] Frame 14
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"Bamboo Mail"Symbol 795 MovieClip [armr] Frame 16
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"Moonstone Robe"Symbol 795 MovieClip [armr] Frame 18
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"medipack"Symbol 869 MovieClip [item] Frame 6
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"Antidote"Symbol 869 MovieClip [item] Frame 8
"Remedy"Symbol 869 MovieClip [item] Frame 9
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"WhiteGem"Symbol 900 MovieClip [plot] Frame 12
"GoldenTrophy"Symbol 900 MovieClip [plot] Frame 13
"CatacombsKey"Symbol 900 MovieClip [plot] Frame 14
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"House Keys"Symbol 900 MovieClip [plot] Frame 16
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"Moonstone"Symbol 935 MovieClip [gems] Frame 3
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"FireOpal"Symbol 935 MovieClip [gems] Frame 6
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"Topaz"Symbol 935 MovieClip [gems] Frame 9
"Emerald"Symbol 935 MovieClip [gems] Frame 10
"Amethyst"Symbol 935 MovieClip [gems] Frame 11
"Candriathope"Symbol 935 MovieClip [gems] Frame 12
"Wispstone"Symbol 935 MovieClip [gems] Frame 13
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"LightTome"Symbol 1009 MovieClip [book] Frame 6
"EtherTome"Symbol 1009 MovieClip [book] Frame 7
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"f"Symbol 3664 MovieClip Frame 6
"g"Symbol 3664 MovieClip Frame 7
"h"Symbol 3664 MovieClip Frame 8
"i"Symbol 3664 MovieClip Frame 9
"j"Symbol 3664 MovieClip Frame 10
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"soldier"Symbol 3687 MovieClip Frame 21
"derek"Symbol 3687 MovieClip Frame 22
"socialfox"Symbol 3687 MovieClip Frame 23
"inventor"Symbol 3687 MovieClip Frame 24
"jacques"Symbol 3687 MovieClip Frame 25
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"captain"Symbol 3687 MovieClip Frame 41
"Ypriest"Symbol 3687 MovieClip Frame 42
"quillon"Symbol 3687 MovieClip Frame 43
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"tchief"Symbol 3687 MovieClip Frame 45
"eric"Symbol 3687 MovieClip Frame 46
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"man3"Symbol 3687 MovieClip Frame 49
"shaman"Symbol 3687 MovieClip Frame 50
"enki"Symbol 3687 MovieClip Frame 51
"A"Symbol 3687 MovieClip Frame 60
"norm"Symbol 3706 MovieClip Frame 1
"susp"Symbol 3706 MovieClip Frame 2
"grin"Symbol 3706 MovieClip Frame 3
"angr"Symbol 3706 MovieClip Frame 4
"blah"Symbol 3706 MovieClip Frame 5
"hurt"Symbol 3706 MovieClip Frame 6
"deep"Symbol 3706 MovieClip Frame 7
"sad"Symbol 3706 MovieClip Frame 8
"mad"Symbol 3706 MovieClip Frame 9
"shok"Symbol 3706 MovieClip Frame 10
"zzz"Symbol 3706 MovieClip Frame 11
"psn"Symbol 3706 MovieClip Frame 12
"smile"Symbol 3706 MovieClip Frame 13
"evil"Symbol 3706 MovieClip Frame 14
"cdgr"Symbol 3706 MovieClip Frame 15
"o_O"Symbol 3706 MovieClip Frame 16
"SpaceUniform"Symbol 3726 MovieClip Frame 1
"MageRobe"Symbol 3726 MovieClip Frame 2
"YalortianRobe"Symbol 3726 MovieClip Frame 3
"Ninja-yoroi"Symbol 3726 MovieClip Frame 4
"leatherArmour"Symbol 3726 MovieClip Frame 5
"Tunic"Symbol 3726 MovieClip Frame 6
"none"Symbol 3726 MovieClip Frame 7
"HempenRobe"Symbol 3726 MovieClip Frame 8
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"AmethystRobe"Symbol 3726 MovieClip Frame 10
"tropical1"Symbol 3726 MovieClip Frame 11
"tropical2"Symbol 3726 MovieClip Frame 12
"BambooMail"Symbol 3726 MovieClip Frame 13
"AdventureJacket"Symbol 3726 MovieClip Frame 14
"MoonstoneRobe"Symbol 3726 MovieClip Frame 15
"WolfLeather"Symbol 3726 MovieClip Frame 16
"princess"Symbol 3726 MovieClip Frame 17
"polly"Symbol 3726 MovieClip Frame 18
"HempenRobe2"Symbol 3726 MovieClip Frame 19
"kerah"Symbol 3736 MovieClip Frame 25
"Aurelia"Symbol 3736 MovieClip Frame 26
"old1"Symbol 3736 MovieClip Frame 27
"Princess"Symbol 3736 MovieClip Frame 28
"lilanea"Symbol 3736 MovieClip Frame 29
"middleaged"Symbol 3736 MovieClip Frame 35
"oldaged"Symbol 3736 MovieClip Frame 36
"fat"Symbol 3736 MovieClip Frame 37
"norm"Symbol 3767 MovieClip Frame 1
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"blah"Symbol 3767 MovieClip Frame 13
"hurt"Symbol 3767 MovieClip Frame 14
"deep"Symbol 3767 MovieClip Frame 15
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"zzz"Symbol 3767 MovieClip Frame 19
"psn"Symbol 3767 MovieClip Frame 20
"smile"Symbol 3767 MovieClip Frame 21
"evil1"Symbol 3767 MovieClip Frame 22
"evil"Symbol 3767 MovieClip Frame 23
"embr"Symbol 3767 MovieClip Frame 24
"cdgr"Symbol 3767 MovieClip Frame 25
"o_O"Symbol 3767 MovieClip Frame 26
"o_O2"Symbol 3767 MovieClip Frame 33
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"aurelia"Symbol 3785 MovieClip Frame 21
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"princess"Symbol 3785 MovieClip Frame 23
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"blonde"Symbol 3785 MovieClip Frame 37
"black"Symbol 3785 MovieClip Frame 38
"white"Symbol 3785 MovieClip Frame 39
"grey"Symbol 3785 MovieClip Frame 40
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"princess"Symbol 3852 MovieClip Frame 25
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"old"Symbol 3852 MovieClip Frame 27
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"none"Symbol 3859 MovieClip Frame 1
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"steelHelm"Symbol 3859 MovieClip Frame 3
"leatherHelm"Symbol 3859 MovieClip Frame 4
"NinjaCowl"Symbol 3859 MovieClip Frame 5
"CaptainsHat"Symbol 3859 MovieClip Frame 6
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"norm"Symbol 3895 MovieClip Frame 1
"susp"Symbol 3895 MovieClip Frame 2
"angr"Symbol 3895 MovieClip Frame 3
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"hurt"Symbol 3895 MovieClip Frame 6
"deep"Symbol 3895 MovieClip Frame 7
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"smile"Symbol 3895 MovieClip Frame 13
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"norm"Symbol 3924 MovieClip Frame 1
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"hurt"Symbol 3924 MovieClip Frame 6
"deep"Symbol 3924 MovieClip Frame 7
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"mad"Symbol 3924 MovieClip Frame 9
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"zzz"Symbol 3924 MovieClip Frame 11
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"smile"Symbol 3924 MovieClip Frame 13
"evil"Symbol 3924 MovieClip Frame 14
"cdgr"Symbol 3924 MovieClip Frame 15
"o_O"Symbol 3924 MovieClip Frame 16
"mugb"Symbol 3924 MovieClip Frame 17
"cry"Symbol 3924 MovieClip Frame 18
"purple"Symbol 3934 MovieClip Frame 1
"orange"Symbol 3934 MovieClip Frame 2
"yellow"Symbol 3934 MovieClip Frame 3
"blue"Symbol 3934 MovieClip Frame 4
"red"Symbol 3934 MovieClip Frame 5
"black"Symbol 3934 MovieClip Frame 6
"L"Symbol 3934 MovieClip Frame 7
"purple"Symbol 3943 MovieClip Frame 1
"orange"Symbol 3943 MovieClip Frame 2
"yellow"Symbol 3943 MovieClip Frame 3
"blue"Symbol 3943 MovieClip Frame 4
"red"Symbol 3943 MovieClip Frame 5
"black"Symbol 3943 MovieClip Frame 6
"L"Symbol 3943 MovieClip Frame 7
"purple"Symbol 3951 MovieClip Frame 1
"orange"Symbol 3951 MovieClip Frame 2
"yellow"Symbol 3951 MovieClip Frame 3
"blue"Symbol 3951 MovieClip Frame 4
"red"Symbol 3951 MovieClip Frame 5
"green"Symbol 3951 MovieClip Frame 6
"L"Symbol 3951 MovieClip Frame 7
"norm"Symbol 3957 MovieClip Frame 1
"blah"Symbol 3957 MovieClip Frame 2
"angr"Symbol 3957 MovieClip Frame 3
"grin"Symbol 3957 MovieClip Frame 4
"dreamy"Symbol 3957 MovieClip Frame 5
"susp"Symbol 3957 MovieClip Frame 6
"glare"Symbol 3957 MovieClip Frame 7
"deep"Symbol 3957 MovieClip Frame 8
"huM"Symbol 3959 MovieClip [_portrait] Frame 3
"huF"Symbol 3959 MovieClip [_portrait] Frame 5
"child"Symbol 3959 MovieClip [_portrait] Frame 7
"Anu"Symbol 3959 MovieClip [_portrait] Frame 9
"none"Symbol 3959 MovieClip [_portrait] Frame 15
"common"Symbol 3972 MovieClip [dialogue_box] Frame 1
"PCtalk"Symbol 3972 MovieClip [dialogue_box] Frame 2
"mres"Symbol 3972 MovieClip [dialogue_box] Frame 3
"nullavatar"Symbol 3972 MovieClip [dialogue_box] Frame 4
"lit"Symbol 3984 MovieClip [MENU_btn] Frame 4
"dulled"Symbol 3984 MovieClip [MENU_btn] Frame 8
"arrow"Symbol 4021 MovieClip Frame 1
"move_thing"Symbol 4021 MovieClip Frame 2
"item"Symbol 4021 MovieClip Frame 4
"spell"Symbol 4021 MovieClip Frame 5
"arrow2"Symbol 4021 MovieClip Frame 6
"none"Symbol 4168 MovieClip Frame 1
"FIRE"Symbol 4168 MovieClip Frame 2
"WATER"Symbol 4168 MovieClip Frame 3
"EARTH"Symbol 4168 MovieClip Frame 4
"AIR"Symbol 4168 MovieClip Frame 5
"DARK"Symbol 4168 MovieClip Frame 6
"LIGHT"Symbol 4168 MovieClip Frame 7
"FIG"Symbol 4168 MovieClip Frame 8
"ETHER"Symbol 4168 MovieClip Frame 9
"lit"Symbol 4190 MovieClip Frame 2
"Lit"Symbol 4271 MovieClip Frame 2
"empty"Symbol 4273 MovieClip Frame 2
"Abilities"Symbol 4301 MovieClip Frame 3
"Equip"Symbol 4301 MovieClip Frame 4
"STATUS"Symbol 4301 MovieClip Frame 5
"better"Symbol 4313 MovieClip Frame 2
"worse"Symbol 4313 MovieClip Frame 3
"equal"Symbol 4313 MovieClip Frame 4
"x"Symbol 4313 MovieClip Frame 5
"sel"Symbol 4335 MovieClip Frame 2
"target"Symbol 4335 MovieClip Frame 3
"P"Symbol 4364 MovieClip Frame 1
"M"Symbol 4364 MovieClip Frame 2
"S"Symbol 4364 MovieClip Frame 3
"spell"Symbol 4397 MovieClip Frame 3
"buy_single"Symbol 4397 MovieClip Frame 6
"buy_mass"Symbol 4397 MovieClip Frame 7
"mdl"Symbol 4397 MovieClip Frame 8
"text"Symbol 4397 MovieClip Frame 9
"CheckWpn"Symbol 4397 MovieClip Frame 10
"CheckProps"Symbol 4397 MovieClip Frame 11
"hp"Symbol 4439 MovieClip Frame 1
"mp"Symbol 4439 MovieClip Frame 2
"AP"Symbol 4439 MovieClip Frame 3
"FIRE"Symbol 4574 MovieClip Frame 2
"WATER"Symbol 4574 MovieClip Frame 3
"AIR"Symbol 4574 MovieClip Frame 4
"EARTH"Symbol 4574 MovieClip Frame 5
"DARK"Symbol 4574 MovieClip Frame 6
"LIGHT"Symbol 4574 MovieClip Frame 7
"ETHER"Symbol 4574 MovieClip Frame 8
"FIG"Symbol 4574 MovieClip Frame 9
"wm_earthlike"Symbol 4624 MovieClip Frame 2
"t_darkwood"Symbol 4624 MovieClip Frame 3
"t_cave"Symbol 4624 MovieClip Frame 4
"t_starship"Symbol 4624 MovieClip Frame 5
"t_interior1"Symbol 4624 MovieClip Frame 6
"t_monastery"Symbol 4624 MovieClip Frame 7
"t_ruin1"Symbol 4624 MovieClip Frame 8
"t_cave2"Symbol 4624 MovieClip Frame 9
"t_cave3"Symbol 4624 MovieClip Frame 10
"t_templeE"Symbol 4624 MovieClip Frame 11
"t_marsh"Symbol 4624 MovieClip Frame 12
"t_catacombs"Symbol 4624 MovieClip Frame 13
"t_interior3"Symbol 4624 MovieClip Frame 14
"t_interior4"Symbol 4624 MovieClip Frame 15
"t_temple"Symbol 4624 MovieClip Frame 16
"t_dungeon1"Symbol 4624 MovieClip Frame 19
"t_dragonlair"Symbol 4624 MovieClip Frame 21
"t_sewer"Symbol 4624 MovieClip Frame 22
"t_rural"Symbol 4624 MovieClip Frame 23
"CRASHSITE"Symbol 4624 MovieClip Frame 24
"BELFAN"Symbol 4624 MovieClip Frame 28
"t_tropical"Symbol 4624 MovieClip Frame 36
"t_icepath"Symbol 4624 MovieClip Frame 38
"t_marauder"Symbol 4624 MovieClip Frame 40
"t_etherworld"Symbol 4624 MovieClip Frame 41
"t_interior2"Symbol 4624 MovieClip Frame 51
"t_dungeon2"Symbol 4624 MovieClip Frame 54
"s_temple_dark"Symbol 4624 MovieClip Frame 63
"s_temple_light"Symbol 4624 MovieClip Frame 64
"swamp"Symbol 4624 MovieClip Frame 69
"Water Crystal"Symbol 4636 MovieClip Frame 1
"Fire Crystal"Symbol 4636 MovieClip Frame 2
"Earth Crystal"Symbol 4636 MovieClip Frame 3
"Air Crystal"Symbol 4636 MovieClip Frame 4
"Light Crystal"Symbol 4636 MovieClip Frame 5
"Dark Crystal"Symbol 4636 MovieClip Frame 6
"Ether Crystal"Symbol 4636 MovieClip Frame 7
"empty"Symbol 4739 MovieClip Frame 2
"Abilities"Symbol 4739 MovieClip Frame 3
"target"Symbol 4739 MovieClip Frame 5
"Items"Symbol 4739 MovieClip Frame 6
"victory"Symbol 4751 MovieClip Frame 1
"examine"Symbol 4751 MovieClip Frame 3
"Goznor"Symbol 4800 MovieClip Frame 2
"Castle Goznor"Symbol 4800 MovieClip Frame 3
"Canonia"Symbol 4800 MovieClip Frame 4
"Canonia Woods"Symbol 4800 MovieClip Frame 5
"Soothwood"Symbol 4800 MovieClip Frame 6
"CRASH SITE"Symbol 4800 MovieClip Frame 7
"Heroes' Den"Symbol 4800 MovieClip Frame 8
"Eastern Fields"Symbol 4800 MovieClip Frame 9
"Lake Qur"Symbol 4800 MovieClip Frame 10
"????"Symbol 4800 MovieClip Frame 11
"Poisoned Mines"Symbol 4800 MovieClip Frame 12
"NewArea"Symbol 4841 MovieClip Frame 1
"BuildArea"Symbol 4841 MovieClip Frame 2
"AddSprite"Symbol 4841 MovieClip Frame 3
"AddTreasure"Symbol 4841 MovieClip Frame 4
"blank"Symbol 4841 MovieClip Frame 5
"Page #1"Symbol 4855 MovieClip Frame 1

Dynamic Text Variables

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AMOUNTSymbol 362 EditableText"99"
AMOUNTSymbol 449 EditableText"99999"
AMOUNTSymbol 450 EditableText"99999"
amount2Symbol 469 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 470 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 471 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 472 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 473 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 474 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 475 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 476 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amountSymbol 477 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#ffffff">9999</font></p>"
statmodSymbol 478 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 479 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 480 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 481 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 482 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 483 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 484 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 485 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 486 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#fedb74">DEF-999</font></p>"
amount2Symbol 488 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 489 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 490 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 491 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 492 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 493 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 494 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amount2Symbol 495 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#000000">9999</font></p>"
amountSymbol 496 EditableText"<p align="center"><font face="Myriad Condensed Web" size="18" color="#ffffff">9999</font></p>"
statmodSymbol 497 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 498 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 499 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 500 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 501 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 502 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 503 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 504 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
statmodSymbol 505 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#ff6446">DEF-999</font></p>"
amountSymbol 506 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
amountSymbol 507 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
amountSymbol 508 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
amountSymbol 509 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
amountSymbol 510 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
amountSymbol 511 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
amountSymbol 512 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
amountSymbol 513 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#000000">DEF-999</font></p>"
amountSymbol 514 EditableText"<p align="left"><font face="Myriad Condensed Web" size="12" color="#b996dc">DEF-999</font></p>"
trackSymbol 642 EditableText"Honour & Stealth"
trackSymbol 644 EditableText"Honour & Stealth"
NAMESymbol 647 EditableText"MMMMMMMMMMMMMMM"
LEVELSymbol 648 EditableText"L:100"
PLAYTIMESymbol 649 EditableText"100:00:00"
AREASymbol 650 EditableText"AreaName"
ID2Symbol 651 EditableText"99"
ChapterSymbol 652 EditableText"Ch XX"
TITLECSymbol 666 EditableText"_name"
TITLECSymbol 667 EditableText"_name"
TITLECSymbol 669 EditableText"_name"
TITLECSymbol 670 EditableText"_name"
TITLECSymbol 672 EditableText"_name"
TITLECSymbol 673 EditableText"_name"
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TITLECSymbol 677 EditableText"_name"
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AMOUNTSymbol 717 EditableText"99"
AMOUNTSymbol 718 EditableText"99"
NAMESymbol 1028 EditableText"Ability Name"
COSTSymbol 1029 EditableText"999"
mainSymbol 1030 EditableText""
NAMESymbol 1031 EditableText"Ability Name"
NAMESymbol 1032 EditableText"Ability Name"
abilitySymbol 2840 EditableText"Peasant Flame"
abilitySymbol 2841 EditableText"Peasant Flame"
APSymbol 2850 EditableText"99/99"
APSymbol 2851 EditableText"99/99"
abilitySymbol 2865 EditableText"Peasant Flame"
abilitySymbol 2866 EditableText"Peasant Flame"
techtypeSymbol 2867 EditableText"999"
techtypeSymbol 2868 EditableText"999"
amountSymbol 2873 EditableText"+99999999"
abilitySymbol 2912 EditableText"Peasant Flame"
mpSymbol 2913 EditableText"999"
abilitySymbol 2914 EditableText"Peasant Flame"
mpSymbol 2915 EditableText"999"
APSymbol 2916 EditableText"99/99"
APSymbol 2917 EditableText"99/99"
abilitySymbol 2918 EditableText"Peasant Flame"
mpSymbol 2919 EditableText"999"
abilitySymbol 2920 EditableText"Peasant Flame"
mpSymbol 2921 EditableText"999"
muteSymbol 2986 EditableText"..."
entrySymbol 3397 EditableText"Itemname"
entrySymbol 3398 EditableText"Itemname"
entrySymbol 3399 EditableText"Itemname"
entrySymbol 3400 EditableText"Itemname"
itemSymbol 3430 EditableText"Itemname"
amountSymbol 3431 EditableText"999"
itemSymbol 3432 EditableText"Itemname"
amountSymbol 3433 EditableText"999"
itemSymbol 3434 EditableText"Itemname"
amountSymbol 3435 EditableText"999"
itemnameSymbol 3451 EditableText"IronGreatblade"
amount_Symbol 3452 EditableText"x 99"
itemnameSymbol 3454 EditableText"IronGreatblade"
amount_Symbol 3455 EditableText"x 99"
itemnameSymbol 3457 EditableText"IronGreatblade"
itemnameSymbol 3459 EditableText"IronGreatblade"
itemnameSymbol 3461 EditableText"99,999 gold"
itemnameSymbol 3462 EditableText"99,999 gold"
textSymbol 3464 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#000000">1. This is a response option.</font></p>"
textSymbol 3465 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#e9dcc0">1. This is a response option.</font></p>"
textSymbol 3466 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#a5cdfe">1. This is a response option.</font></p>"
textSymbol 3467 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#a5cdfe">1. This is a response option.</font></p>"
NAMESymbol 3473 EditableText"ERROR!!"
NAMESymbol 3474 EditableText"ERROR!!"
display2Symbol 3960 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#000000">What the hell...? o.O</font></p>"
displaySymbol 3961 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">What the hell...? o.O</font></p>"
MessageSymbol 3962 EditableText"<p align="left"></p>"
MessageSymbol 3963 EditableText"<p align="left"></p>"
MessageSymbol 3964 EditableText"<p align="left"></p>"
MessageSymbol 3965 EditableText"<p align="left"></p>"
Message2Symbol 3966 EditableText"<p align="left"></p>"
NAMESymbol 3975 EditableText"_name"
NAMESymbol 3976 EditableText"_name"
NAMESymbol 3979 EditableText"_name"
NAMESymbol 3980 EditableText"_name"
NAMESymbol 3983 EditableText"_name"
areanameSymbol 3986 EditableText"areaname"
areanameSymbol 3987 EditableText"areaname"
HSymbol 3989 EditableText"00"
MSymbol 3991 EditableText"00"
SSymbol 3992 EditableText"00"
areanameSymbol 3995 EditableText"areaname"
areanameSymbol 3996 EditableText"areaname"
ENTRYSymbol 4054 EditableText"ConsoleCheat"
versionNumSymbol 4107 EditableText"v000.000.000"
_nameSymbol 4116 EditableText"Menu Option!"
_nameSymbol 4118 EditableText"Menu Option!"
_nameSymbol 4120 EditableText"Menu Option!"
_nameSymbol 4121 EditableText"Menu Option!"
gstyleSymbol 4133 EditableText"Detailed"
helpSymbol 4135 EditableText"This tells you about the current option."
helpSymbol 4136 EditableText"This tells you about the current option."
HP_Symbol 4143 EditableText"9999/9999"
MP_Symbol 4150 EditableText"9999/9999"
HP_Symbol 4157 EditableText"9999/9999"
MP_Symbol 4158 EditableText"9999/9999"
EXP_Symbol 4171 EditableText"9999/9999"
EXP_Symbol 4178 EditableText"9999/9999"
nameSymbol 4180 EditableText"Mardek"
levelSymbol 4181 EditableText"Lv 100"
classnameSymbol 4182 EditableText"Expendable Soldier"
nameSymbol 4183 EditableText"Mardek"
levelSymbol 4184 EditableText"Lv 100"
classnameSymbol 4185 EditableText"Expendable Soldier"
nameSymbol 4187 EditableText"Mardek"
levelSymbol 4188 EditableText"Lv 100"
classnameSymbol 4189 EditableText"Expendable Soldier"
Sstats.nameSymbol 4192 EditableText"Pseudolonewolf"
Sstats.levelSymbol 4194 EditableText"100"
Sstats.ClassSymbol 4195 EditableText"High-Priest-In-Training"
HP_Symbol 4196 EditableText"9999/9999"
MP_Symbol 4197 EditableText"9999/9999"
EXP_Symbol 4199 EditableText"999999/999999"
STR_Symbol 4200 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">999</font></p>"
VIT_Symbol 4201 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">999</font></p>"
SPR_Symbol 4202 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">999</font></p>"
AGL_Symbol 4203 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">999</font></p>"
STRbonusSymbol 4204 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#00ddff">+999</font></p>"
VITbonusSymbol 4205 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#00ddff">+999</font></p>"
SPRbonusSymbol 4206 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#00ddff">+999</font></p>"
AGLbonusSymbol 4207 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#00ddff">+999</font></p>"
r_FIRESymbol 4210 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_AIRSymbol 4211 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_EARTHSymbol 4212 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_WATERSymbol 4213 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_PSNSymbol 4214 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_CNFSymbol 4215 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_CRSSymbol 4216 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_DRKSymbol 4217 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_SILSymbol 4218 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_SLPSymbol 4219 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_PARSymbol 4220 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
ATK_Symbol 4222 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">~9999</font></p>"
DEF_Symbol 4223 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">~9999</font></p>"
MDEF_Symbol 4224 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6">~9999</font></p>"
weapon_Symbol 4226 EditableText"Something"
shield_Symbol 4227 EditableText"Something"
helmet_Symbol 4228 EditableText"Something"
armour_Symbol 4229 EditableText"Something"
accessory_Symbol 4230 EditableText"Something"
accessory2_Symbol 4231 EditableText"Something"
r_LIGHTSymbol 4232 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_DARKSymbol 4233 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_ETHERSymbol 4234 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_FIGSymbol 4235 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
r_NUMSymbol 4236 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#e8e2c6">100%</font></p>"
HP_Symbol 4238 EditableText"9999/9999"
MP_Symbol 4239 EditableText"9999/9999"
HP_Symbol 4240 EditableText"9999/9999"
MP_Symbol 4241 EditableText"9999/9999"
CT_Symbol 4242 EditableText"9999/9999"
CT_Symbol 4243 EditableText"9999/9999"
EXP_Symbol 4245 EditableText"9999/9999"
EXP_Symbol 4246 EditableText"9999/9999"
nameSymbol 4247 EditableText"Mardek"
levelSymbol 4248 EditableText"Lv 100"
classnameSymbol 4249 EditableText"Expendable Soldier"
nameSymbol 4251 EditableText"Mardek"
levelSymbol 4252 EditableText"Lv 100"
classnameSymbol 4253 EditableText"Expendable Soldier"
STRSymbol 4256 EditableText"99"
VITSymbol 4257 EditableText"99"
SPRSymbol 4258 EditableText"99"
AGLSymbol 4259 EditableText"99"
ATKSymbol 4260 EditableText"999"
DEFSymbol 4261 EditableText"999"
nameSymbol 4263 EditableText"Mardek"
levelSymbol 4264 EditableText"Lv 100"
classnameSymbol 4265 EditableText"Expendable Soldier"
nameSymbol 4267 EditableText"Mardek"
levelSymbol 4268 EditableText"Lv 100"
classnameSymbol 4269 EditableText"Expendable Soldier"
TechNameSymbol 4285 EditableText"Peasant Tech"
TechDescSymbol 4286 EditableText"This is a description of the tech thing!"
SkillNameSymbol 4287 EditableText"Peasant Flame"
SkillDescSymbol 4288 EditableText"This is a description of the skill thing!"
STRSymbol 4295 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>99</b></font></p>"
VITSymbol 4296 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>99</b></font></p>"
SPRSymbol 4297 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>99</b></font></p>"
AGLSymbol 4298 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>99</b></font></p>"
ATKSymbol 4299 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>999</b></font></p>"
DEFSymbol 4300 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>999</b></font></p>"
MP_Symbol 4316 EditableText"9999/9999"
selPC_nameSymbol 4317 EditableText"selPC_name"
SnameSymbol 4321 EditableText"Magic Sword"
SdescSymbol 4322 EditableText"This is a description of the skill!"
MPorKeySymbol 4323 EditableText"MP "
ITEMNAMESymbol 4325 EditableText"InsertItemNameHere"
DESCSymbol 4326 EditableText"Description of the item. 2 3 4"
MstatSymbol 4327 EditableText"ATK:"
incSymbol 4328 EditableText"9999-9999"
Mstat2Symbol 4329 EditableText"M.DEF:"
inc2Symbol 4330 EditableText"999"
HP_Symbol 4337 EditableText"99999"
HP_Symbol 4338 EditableText"99999"
NAMESymbol 4340 EditableText"InsertNameHere"
NAMESymbol 4341 EditableText"InsertNameHere"
MP_Symbol 4343 EditableText"99999"
MP_Symbol 4344 EditableText"99999"
STRSymbol 4347 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">999</font></p>"
VITSymbol 4348 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">999</font></p>"
SPRSymbol 4349 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">999</font></p>"
AGLSymbol 4350 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#e8e2c6">999</font></p>"
STRbonusSymbol 4351 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#00ddff">+999</font></p>"
VITbonusSymbol 4352 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#00ddff">+999</font></p>"
SPRbonusSymbol 4353 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#00ddff">+999</font></p>"
AGLbonusSymbol 4354 EditableText"<p align="left"><font face="Yalortipixel" size="11" color="#00ddff">+999</font></p>"
can_equipSymbol 4356 EditableText"LONGSWORD LIGHT ARMOUR HEAVY ARMOUR MEDIUM ARMOUR HAT HELM FULL HELM"
SPELLNAMESymbol 4357 EditableText"SpellName"
effectSymbol 4358 EditableText"POW:"
powSymbol 4359 EditableText"999"
DESCSymbol 4360 EditableText"Description of the item. 2 3 4"
ME_textSymbol 4365 EditableText"Description of the spell."
ME_titleSymbol 4366 EditableText"Something"
askSymbol 4371 EditableText"Buy this Longsword for 1000G?"
_root.toBuySymbol 4373 EditableText"Longsword"
NUMSymbol 4375 EditableText"99"
costSymbol 4376 EditableText"(9999999999G)"
TEXTSymbol 4379 EditableText"Text."
TITLESymbol 4380 EditableText"Title"
ITEMNAMESymbol 4386 EditableText"InsertItemNameHere"
dmgSymbol 4388 EditableText"9999-9999"
wpnTypeSymbol 4389 EditableText"(GREATSWORD)"
DESCSymbol 4390 EditableText"Description of the item. 2 3 4"
ITEMNAMESymbol 4392 EditableText"InsertItemNameHere"
MstatSymbol 4393 EditableText"DMG:"
incSymbol 4394 EditableText"9999-9999"
props1Symbol 4395 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- FIRE elemental</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- DMG + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- STR + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- VIT + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- SPR + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- AGL + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- HP + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- MP + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Resist PSN 100%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Resist CRS 100%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Inflict PAR 70%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Drain HP</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">13</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">14</font></p>"
props2Symbol 4396 EditableText"<p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- FIRE elemental</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- DMG + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- STR + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- VIT + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- SPR + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- AGL + 2</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- HP + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- MP + 10</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Resist PSN 100%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Resist CRS 100%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Inflict PAR 70%</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">- Drain HP</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">13</font></p><p align="left"><font face="Yalortipixel" size="8" color="#d0c18e">14</font></p>"
ATKSymbol 4400 EditableText"~9999"
DEFSymbol 4401 EditableText"999"
itemSlotRSymbol 4402 EditableText"Weapon"
MDEFSymbol 4403 EditableText"999"
NAMESymbol 4405 EditableText"Pseudolonewolf"
ATKSymbol 4410 EditableText"~9999"
DEFSymbol 4411 EditableText"999"
itemSlotRSymbol 4412 EditableText"Weapon"
MDEFSymbol 4414 EditableText"999"
ATKSymbol 4430 EditableText"~9999"
DEFSymbol 4431 EditableText"~9999"
itemSlotRSymbol 4432 EditableText"Weapon"
moneySymbol 4447 EditableText"99999999999"
QdescriptionSymbol 4465 EditableText"<p align="left"><font face="Yalortipixel" size="10" color="#e8e2c6"><b>This is where the quest information goes.</b></font></p>"
PCstats_1.nameSymbol 4470 EditableText"Pseudolonewolf"
playtime_cSymbol 4471 EditableText"00:00:00"
plotVars.stepsSymbol 4472 EditableText"0"
TfoundSymbol 4473 EditableText"0/100"
foes_killedSymbol 4478 EditableText"0/100"
total_atksSymbol 4479 EditableText"0/100"
total_dmg_deliveredSymbol 4480 EditableText"0/100"
total_dmg_receivedSymbol 4481 EditableText"0/100"
items_usedSymbol 4482 EditableText"0/100"
area_transitionsSymbol 4483 EditableText"Pseudolonewolf"
conversationsSymbol 4484 EditableText"00:00:00"
reactions_atkSymbol 4485 EditableText"0"
reactions_defSymbol 4486 EditableText"0/100"
mapStatusSymbol 4490 EditableText"Drawing..."
markerSpecSymbol 4491 EditableText"MarkerOf"
areanameSymbol 4498 EditableText"AreaName"
mapStatusSymbol 4499 EditableText"Drawing..."
treasure_foundSymbol 4500 EditableText"100/100"
markerSpecSymbol 4502 EditableText"MarkerOf"
showingSymbol 4517 EditableText"100-100"
S_dialogueSymbol 4519 EditableText"Save game in slot X?"
showingSymbol 4522 EditableText"100-100"
usernameSymbol 4530 EditableText"MMMMMMMMMMMMMMMMMMMM"
passwordSymbol 4532 EditableText"MMMMMMMMMMMMMMMMMMMM"
sioSymbol 4534 EditableText"Loading..."
ppppSymbol 4535 EditableText"999"
usernameSymbol 4537 EditableText"MMMMMMMMMMMMMMMMMMMM"
passwordSymbol 4538 EditableText"MMMMMMMMMMMMMMMMMMMM"
sioSymbol 4540 EditableText"Loading..."
xmlstringSymbol 4541 EditableText""
E_SECTIONSymbol 4546 EditableText"LIST"
person_nameSymbol 4548 EditableText"Person"
s_raceSymbol 4550 EditableText"Human"
s_genderSymbol 4551 EditableText"Human"
s_ageSymbol 4552 EditableText"Human"
s_classSymbol 4553 EditableText"Human"
s_elemSymbol 4554 EditableText"Human"
s_originSymbol 4555 EditableText"Human"
s_weaponSymbol 4556 EditableText"Human"
bioSymbol 4558 EditableText"Biography!"
bioSymbol 4559 EditableText"Biography!"
place_nameSymbol 4561 EditableText"Place"
infoSymbol 4562 EditableText"Area information."
infoSymbol 4563 EditableText"Area information."
artefact_nameSymbol 4627 EditableText"Artefact"
infoSymbol 4637 EditableText"Artefact information."
infoSymbol 4638 EditableText"Artefact information."
monster_nameSymbol 4640 EditableText"Monster"
infoSymbol 4641 EditableText"Monster information."
s_classSymbol 4643 EditableText"Fungoblin"
s_typeSymbol 4644 EditableText"GOBLIN"
s_elemSymbol 4645 EditableText"Earth"
s_HPSymbol 4646 EditableText"1d4"
s_MPSymbol 4647 EditableText"1d4"
s_STRSymbol 4648 EditableText"10"
s_VITSymbol 4649 EditableText"10"
s_SPRSymbol 4650 EditableText"10"
s_AGLSymbol 4651 EditableText"10"
s_expSymbol 4652 EditableText"3"
s_lootSymbol 4653 EditableText"Potion"
infoSymbol 4655 EditableText"Monster information."
moneySymbol 4688 EditableText"99999999999"
shop_nameSymbol 4689 EditableText"Bob's Burger Bar"
I_nameSymbol 4695 EditableText"99999999999"
I_valueSymbol 4696 EditableText"99999999999"
BMSGSymbol 4704 EditableText"Something!"
TECHSymbol 4709 EditableText"Insert Tech Name Here"
TECHSymbol 4710 EditableText"Insert Tech Name Here"
TECHSymbol 4711 EditableText"Insert Tech Name Here"
TECHSymbol 4712 EditableText"Insert Tech Name Here"
testSymbol 4714 EditableText"test"
test2Symbol 4715 EditableText"test"
test3Symbol 4716 EditableText"test"
PCnameSymbol 4719 EditableText"Mardek"
PCnameSymbol 4720 EditableText"Mardek"
SPELLNAMESymbol 4724 EditableText"SpellName"
effectSymbol 4725 EditableText"POW:"
powSymbol 4726 EditableText"999"
DESCSymbol 4727 EditableText"Description of the item. 2 3 4"
ITEMNAMESymbol 4736 EditableText"ItemName"
DESCSymbol 4737 EditableText"Description of the item. 2 3 4 5"
_root.moneySymbol 4745 EditableText"99999999999"
_root.BMSGSymbol 4750 EditableText"BMSG"
zoomSymbol 4806 EditableText"ZOOM%"
_root.lastCoordsSymbol 4816 EditableText"<p align="left"><font face="Yalortipixel" size="12" color="#e8e2c6"><b>999,999</b></font></p>"
_root.AREAWIDTHSymbol 4821 EditableText"10"
_root.AREAHEIGHTSymbol 4822 EditableText"10"
_root.AREANAMESymbol 4823 EditableText"The Area Name"
mapToLoadSymbol 4825 EditableText"refName"
_root.tilesetSymbol 4826 EditableText"t_tropical"
_root.AREAGENSymbol 4829 EditableText""
sprite_nameSymbol 4834 EditableText"sprite_name"
instance_nameSymbol 4836 EditableText"aaaaaaaaaaaaaaaaa"
convSymbol 4837 EditableText"aaaaaaaaaaaaaaaaa"
walkspeedSymbol 4838 EditableText"aaaaaaaaaaaaaaaaa"
storytextSymbol 4865 EditableText"There is a Dark Fortress atop a Craggy Peak in the far-off Badlands..."
storytextSymbol 4866 EditableText"There is a Dark Fortress atop a Craggy Peak in the far-off Badlands..."
storytextSymbol 4868 EditableText"There is a Dark Fortress atop a Craggy Peak in the far-off Badlands..."
storytextSymbol 4904 EditableText"There is a Dark Fortress atop a Craggy Peak in the far-off Badlands..."
storytextSymbol 4905 EditableText"There is a Dark Fortress atop a Craggy Peak in the far-off Badlands..."
storytextSymbol 4906 EditableText"There is a Dark Fortress atop a Craggy Peak in the far-off Badlands..."
nowPlayingSymbol 4962 EditableText"CurrentTrack"
playbackSymbol 4963 EditableText"99:99:99"




http://swfchan.com/7/30840/info.shtml
Created: 19/5 -2019 03:04:55 Last modified: 19/5 -2019 03:04:55 Server time: 14/11 -2024 06:41:25