STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #30842 |
0% |
36 |
36 |
36 |
SUPERB |
+300$ |
1-18 |
EVEN |
RED |
BLACK |
ODD |
19-36 |
1-12 |
13-24 |
25-36 |
1-9 |
10-18 |
19-27 |
28-36 |
ZERO |
x1 |
x2 |
x3 |
x37 |
Make your bet |
SPIN |
SPIN |
Player: 0$ |
Dealer: 0$ |
MENU |
MENU |
Recent won numbers |
100$ |
200$ |
300$ |
GAME OVER |
You have no more money |
MORE GAMES |
MORE GAMES |
PLAY AGAIN |
PLAY AGAIN |
Shake you mouse up and down to fuck me harder! |
Ooooohhhh... Thanks! It was awesome!!! |
PLAY |
PLAY |
INSTRUCTIONS |
INSTRUCTIONS |
t |
a |
s |
e |
m |
G |
l |
u |
d |
A |
r |
o |
M |
The game rules is simple: Make your bet and press 'SPIN' button. If you're lucky enough then you'll fuck lovely nurse. |
SOUNDS |
36 |
36 |
36 |
ActionScript [AS1/AS2]
Frame 1stop(); onEnterFrame = function () { if (_currentframe != 1) { return(undefined); } percent = int((100 * getBytesLoaded()) / getBytesTotal()) + "%"; loading_bar.SetProgress(getBytesLoaded() / getBytesTotal()); if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); } };Frame 3function setScreen(clip_name) { if (screen != undefined) { removeMovieClip(screen); } attachMovie(clip_name, "screen", 0); } function gotoScreen(clip_name) { if (trans != undefined) { removeMovieClip(trans); } attachMovie("trans_screen", "trans", 1).next_screen = clip_name; } function playSound(snd_name) { snd = new Sound(); snd.attachSound(snd_name); snd.start(); delete snd; } stop(); owner_URL = "http://adult-sex-games.com/"; setScreen("mainmenu");Symbol 7 MovieClip Frame 1function SetProgress(value) { progress._y = (1 - value) * 175; }Symbol 28 MovieClip Frame 1stop(); if (eyes_x == undefined) { eyes_x = eyes._x; eyes_y = eyes._y; moan_timer = 0; } onEnterFrame = function () { if (static_eyes && (moan_timer == 0)) { _parent._parent._parent._parent.playSound("moan" + random(4)); moan_timer = 50; } if (moan_timer > 0) { moan_timer--; } if (static_eyes) { return(undefined); } x = _xmouse; y = _ymouse; x_ = x; y_ = y; if (x < 0) { x_ = -x; } if (y < 0) { y_ = -y; } alpha = ((x_ == 0) ? (Math.PI/2) : (Math.atan(y_ / x_))); if (x >= 0) { if (y < 0) { alpha = (Math.PI*2) - alpha; } } else if (y >= 0) { alpha = Math.PI - alpha; } else { alpha = alpha + Math.PI; } eyes._x = eyes_x + (3 * Math.cos(alpha)); eyes._y = eyes_y + (3 * Math.sin(alpha)); };Symbol 95 MovieClip Frame 1if (ymouse == undefined) { head.static_eyes = true; ymouse = _ymouse; mouse_up = false; changes = 0; changes_prev = 0; counter = 0; frames_per_cicle = 0; } onMouseMove = function () { if ((!mouse_up) && (_ymouse < ymouse)) { mouse_up = true; changes++; } else if (mouse_up && (_ymouse > ymouse)) { mouse_up = false; changes++; } ymouse = _ymouse; }; cummed = false; onEnterFrame = function () { if (!_visible) { return(undefined); } if (cummed) { return(undefined); } counter++; if (counter >= 10) { counter = 0; if ((changes >= changes_prev) && (changes != 0)) { frames_per_cicle = frames_per_cicle + 2; } else { if (frames_per_cicle > 8) { frames_per_cicle = frames_per_cicle - 4; } else { frames_per_cicle = frames_per_cicle - 2; } if (frames_per_cicle < 0) { frames_per_cicle = 0; } } changes_prev = changes; changes = 0; } _parent.thermo.SetLevel(frames_per_cicle / 35); if (frames_per_cicle > 35) { cummed = true; gotoAndPlay (201); return(undefined); } if (frames_per_cicle > 20) { head.gotoAndStop(2); } else { head.gotoAndStop(1); } frame = _currentframe + frames_per_cicle; if (frame > 200) { frame = frame - 200; } gotoAndStop(frame); };Symbol 95 MovieClip Frame 201_parent.thermo._visible = false; head.static_eyes = false; _parent._parent.win_dialog.gotoAndStop(2);Symbol 95 MovieClip Frame 275stop();Symbol 100 MovieClip Frame 1function SetLevel(_level) { level = _level; value._y = (1 - _level) * value._height; } level = 0; SetLevel(level); onEnterFrame = function () { if ((_parent.act.pose_num < 1) || (_parent.act.pose_num > 6)) { return(undefined); } level = level + ((_parent.bar.speed - 0.5) / 100); if (level > 1) { level = 1; _parent.act.pose_num = 7; _parent.act.gotoAndPlay("next"); } else if (level < 0) { level = 0; } SetLevel(level); };Symbol 101 MovieClip Frame 1stop(); points = new Array(1, 15, 30, 45, 60, 75, 90, 105, 120, 135, 150, 165, 180, 195, 210, 225); point_goto = 0; onEnterFrame = function () { if (_currentframe < points[point_goto]) { gotoAndStop(_currentframe + 1); } else if (_currentframe > points[point_goto]) { gotoAndStop(_currentframe - 1); } };Symbol 119 MovieClip Frame 1stop();Symbol 122 MovieClip Frame 36stop(); _parent._parent.ResetBets();Symbol 123 MovieClip Frame 1function CheckResult(number) { _parent.AddWonNumber(number); money = _parent.bet * _parent.ratio; i = 0; while (i < _parent.set_nums.length) { if (_parent.set_nums[i] == number) { num_anim.sign = good_signs[random(good_signs.length)]; num_anim.money = ("+" + money) + "$"; _parent.player_money = _parent.player_money + money; _parent.dealer_money = _parent.dealer_money - money; _parent.SetMoneyLabels(); _parent._parent.playSound("win"); return(undefined); } i++; } num_anim.sign = bad_signs[random(bad_signs.length)]; num_anim.money = ("-" + _parent.bet) + "$"; _parent.player_money = _parent.player_money - _parent.bet; _parent.dealer_money = _parent.dealer_money + _parent.bet; _parent.SetMoneyLabels(); _parent._parent.playSound("loose"); } function Start() { time = 112 + random(25); ball._x = ball_x; ball._y = ball_y; ball_radius = Math.sqrt(Math.pow(ball_x - center_x, 2) + Math.pow(ball_y - center_y, 2)); ball_angle = 0; fix = false; } time = 0; ball_x = ball._x; ball_y = ball._y; center_x = numbers._x; center_y = numbers._y; fix = false; num_anim.gotoAndStop("hide"); good_signs = new Array("SUPERB", "NICE", "PERFECT", "GREAT"); bad_signs = new Array("BAD LUCK", "MISS", "WRONG", "FAIL"); nums = new Array(4, 21, 2, 25, 17, 34, 6, 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33, 1, 20, 14, 31, 9, 22, 18, 29, 7, 28, 12, 35, 3, 26, 0, 32, 15, 19); onEnterFrame = function () { if (time == 0) { return(undefined); } time--; if (ball_radius > 82) { ball_radius = ball_radius - 0.55; } else if (!fix) { cell_angle = 9.72972972972973; ball._rotation = ball_angle; num = int((ball._rotation - numbers._rotation) / cell_angle); if (num < 0) { num = num + 37; } fix_angle = cell_angle * num; fix = true; num_anim.gotoAndPlay(1); num_anim.colored_num.num = nums[num]; num_anim.colored_num.gotoAndStop(1); CheckResult(nums[num]); if (nums[num] == 0) { num_anim.colored_num.gotoAndStop(3); } else { i = 0; while (i < _parent.blacks.length) { if (_parent.blacks[i] == nums[num]) { num_anim.colored_num.gotoAndStop(2); break; } i++; } } } numbers._rotation = numbers._rotation + ((time * time) / 1000); if (!fix) { ball_angle = ball_angle - ((time * time) / 500); } else { ball_angle = numbers._rotation + fix_angle; } ball._x = center_x + (ball_radius * Math.cos(((Math.PI*2) * ball_angle) / 360)); ball._y = center_y + (ball_radius * Math.sin(((Math.PI*2) * ball_angle) / 360)); };Symbol 190 MovieClip Frame 1stop();Symbol 211 MovieClip Frame 1again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };Symbol 215 MovieClip Frame 1stop();Symbol 215 MovieClip Frame 2again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };Symbol 216 MovieClip [game] Frame 1function ResetBets() { make_your_bet._visible = true; playable = true; check._x = 900; check._y = 0; dealer.point_goto = (-dealer_money) / 100; if (dealer.point_goto < 0) { dealer.point_goto = 0; } else if (dealer.point_goto >= (dealer.points.length - 1)) { dealer.point_goto = dealer.points.length - 1; make_your_bet._visible = false; win_dialog._visible = true; _parent.playSound("victory"); playable = false; } if (player_money <= 0) { _parent.playSound("gameover_snd"); gameover_dialog._visible = true; make_your_bet._visible = false; playable = false; } } function SetMoneyLabels() { player_bank = ("Player: " + player_money) + "$"; dealer_bank = ("Dealer: " + dealer_money) + "$"; } function ClearNumSet() { make_your_bet._visible = false; spin_btn._visible = true; set_nums.splice(0, set_nums.length); } function AddWonNumber(num) { clip = attachMovie("history_num", "won_num" + layer, layer); layer++; clip.num = num; if (num == 0) { clip.gotoAndStop(3); } else { i = 0; while (i < blacks.length) { if (num == blacks[i]) { clip.gotoAndStop(2); break; } i++; } } won_nums.push(clip); if (won_nums.length > 10) { removeMovieClip(won_nums[0]); won_nums.splice(0, 1); } i = 0; while (i < won_nums.length) { won_nums[i]._x = 15 + (29 * i); won_nums[i]._y = 50; i++; } } spin_btn._visible = false; gameover_dialog._visible = false; win_dialog._visible = false; player_money = 1000; dealer_money = 0; playable = true; SetMoneyLabels(); reds = new Array(21, 25, 34, 27, 36, 30, 23, 5, 16, 1, 14, 9, 18, 7, 12, 3, 32, 19); blacks = new Array(4, 2, 17, 6, 13, 11, 8, 10, 24, 33, 20, 31, 22, 29, 28, 35, 26, 15); bet = 0; ratio = 1; set_nums = new Array(); zero.onPress = function () { if (!playable) { return(undefined); } ratio = 37; check._x = zero._x + (zero._width / 2); check._y = zero._y + (zero._height / 2); ClearNumSet(); set_nums.push(0); }; p1_9.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p1_9._x + (p1_9._width / 2); check._y = p1_9._y + (p1_9._height / 2); ClearNumSet(); i = 1; while (i <= 9) { set_nums.push(i); i++; } }; p10_18.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p10_18._x + (p10_18._width / 2); check._y = p10_18._y + (p10_18._height / 2); ClearNumSet(); i = 10; while (i <= 18) { set_nums.push(i); i++; } }; p19_27.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p19_27._x + (p19_27._width / 2); check._y = p19_27._y + (p19_27._height / 2); ClearNumSet(); i = 19; while (i <= 27) { set_nums.push(i); i++; } }; p28_36.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p28_36._x + (p28_36._width / 2); check._y = p28_36._y + (p28_36._height / 2); ClearNumSet(); i = 28; while (i <= 36) { set_nums.push(i); i++; } }; p1_12.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p1_12._x + (p1_12._width / 2); check._y = p1_12._y + (p1_12._height / 2); ClearNumSet(); i = 1; while (i <= 12) { set_nums.push(i); i++; } }; p13_24.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p13_24._x + (p13_24._width / 2); check._y = p13_24._y + (p13_24._height / 2); ClearNumSet(); i = 13; while (i <= 24) { set_nums.push(i); i++; } }; p25_36.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p25_36._x + (p25_36._width / 2); check._y = p25_36._y + (p25_36._height / 2); ClearNumSet(); i = 25; while (i <= 36) { set_nums.push(i); i++; } }; p1_18.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = p1_18._x + (p1_18._width / 2); check._y = p1_18._y + (p1_18._height / 2); ClearNumSet(); i = 1; while (i <= 18) { set_nums.push(i); i++; } }; p19_36.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = p19_36._x + (p19_36._width / 2); check._y = p19_36._y + (p19_36._height / 2); ClearNumSet(); i = 19; while (i <= 36) { set_nums.push(i); i++; } }; even.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = even._x + (even._width / 2); check._y = even._y + (even._height / 2); ClearNumSet(); i = 2; while (i <= 36) { set_nums.push(i); i = i + 2; } }; odd.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = odd._x + (odd._width / 2); check._y = odd._y + (odd._height / 2); ClearNumSet(); i = 1; while (i <= 35) { set_nums.push(i); i = i + 2; } }; red.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = red._x + (red._width / 2); check._y = red._y + (red._height / 2); ClearNumSet(); i = 0; while (i < reds.length) { set_nums.push(reds[i]); i++; } }; black.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = black._x + (black._width / 2); check._y = black._y + (black._height / 2); ClearNumSet(); i = 0; while (i < blacks.length) { set_nums.push(blacks[i]); i++; } }; radio1.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(2); radio2.gotoAndStop(1); radio3.gotoAndStop(1); bet = 100; }; radio2.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(1); radio2.gotoAndStop(2); radio3.gotoAndStop(1); bet = 200; }; radio3.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(1); radio2.gotoAndStop(1); radio3.gotoAndStop(2); bet = 300; }; radio1.onPress(); spin_btn.onPress = function () { playable = false; spin_btn._visible = false; roulette.Start(); _parent.playSound("roulette_begin"); }; menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); }; won_nums = new Array(); layer = 0; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };Symbol 247 MovieClip [mainmenu] Frame 1play_btn.onPress = function () { _parent.gotoScreen("game"); }; help_btn.onPress = function () { _parent.gotoScreen("help_screen"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };Symbol 251 MovieClip [help_screen] Frame 1menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); };Symbol 255 MovieClip [trans_screen] Frame 1var next_screen;Symbol 255 MovieClip [trans_screen] Frame 10_parent.setScreen(next_screen);Symbol 255 MovieClip [trans_screen] Frame 20removeMovieClip(this);Symbol 273 MovieClip [history_num] Frame 1stop();
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:7 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:7 |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:2 4 5 6 | Used by:Timeline |
Symbol 8 Font | Used by:9 125 127 129 132 134 136 138 140 143 145 147 149 151 154 156 157 158 159 160 163 165 172 174 178 191 192 193 198 200 205 207 220 222 227 229 | |
Symbol 9 EditableText | Uses:8 | Used by:Timeline |
Symbol 10 Bitmap | Used by:11 218 248 | |
Symbol 11 Graphic | Uses:10 | Used by:216 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:37 43 51 56 60 95 |
Symbol 14 Graphic | Used by:37 | |
Symbol 15 Graphic | Used by:28 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:28 |
Symbol 18 Graphic | Used by:28 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:28 |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:21 22 | Used by:28 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:28 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:28 |
Symbol 28 MovieClip | Uses:15 17 18 20 23 25 27 | Used by:37 43 51 56 60 95 |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:37 43 51 56 60 95 |
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Symbol 32 MovieClip | Uses:31 | Used by:37 43 51 56 60 95 |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:37 43 101 |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:37 |
Symbol 37 MovieClip | Uses:13 14 28 30 32 34 36 | Used by:101 247 251 |
Symbol 38 Graphic | Used by:101 247 251 | |
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Symbol 40 MovieClip | Uses:39 | Used by:101 247 |
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Symbol 43 MovieClip | Uses:13 42 28 30 32 34 | Used by:101 |
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Symbol 46 MovieClip | Uses:45 | Used by:101 |
Symbol 47 Graphic | Used by:51 | |
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Symbol 49 MovieClip | Uses:48 | Used by:51 |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 MovieClip | Uses:13 47 28 30 32 49 50 | Used by:101 |
Symbol 52 Graphic | Used by:101 | |
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Symbol 54 MovieClip | Uses:53 | Used by:56 |
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Symbol 56 MovieClip | Uses:54 13 55 28 30 32 | Used by:101 |
Symbol 57 Graphic | Used by:101 | |
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Symbol 60 MovieClip | Uses:13 59 28 30 32 | Used by:101 |
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Symbol 62 Graphic | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:62 63 | Used by:101 |
Symbol 65 Graphic | Used by:67 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:65 66 | Used by:101 |
Symbol 68 Graphic | Used by:101 | |
Symbol 69 Graphic | Used by:95 | |
Symbol 70 Graphic | Used by:95 | |
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Symbol 80 Graphic | Used by:95 | |
Symbol 81 ShapeTweening | Used by:95 | |
Symbol 82 Sound | Used by:95 | |
Symbol 83 ShapeTweening | Used by:95 | |
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Symbol 85 ShapeTweening | Used by:95 | |
Symbol 86 ShapeTweening | Used by:95 | |
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Symbol 88 ShapeTweening | Used by:95 | |
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Symbol 90 ShapeTweening | Used by:95 | |
Symbol 91 ShapeTweening | Used by:95 | |
Symbol 92 ShapeTweening | Used by:95 | |
Symbol 93 ShapeTweening | Used by:95 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:13 69 70 71 72 73 74 75 76 77 78 79 28 30 32 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 | Used by:101 |
Symbol 96 Graphic | Used by:100 | |
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Symbol 98 Graphic | Used by:99 130 | |
Symbol 99 MovieClip | Uses:98 | Used by:100 |
Symbol 100 MovieClip | Uses:96 97 99 | Used by:101 |
Symbol 101 MovieClip | Uses:37 38 40 41 43 44 46 51 52 34 56 57 58 60 61 64 67 68 95 100 | Used by:216 |
Symbol 102 Bitmap | Used by:103 218 248 | |
Symbol 103 Graphic | Uses:102 | Used by:104 |
Symbol 104 MovieClip | Uses:103 | Used by:216 |
Symbol 105 Graphic | Used by:123 | |
Symbol 106 Graphic | Used by:109 | |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:109 |
Symbol 109 MovieClip | Uses:106 108 | Used by:123 |
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Symbol 111 MovieClip | Uses:110 | Used by:123 |
Symbol 112 Graphic | Used by:119 | |
Symbol 113 Font | Used by:114 116 118 120 121 169 170 195 196 213 214 268 270 272 | |
Symbol 114 EditableText | Uses:113 | Used by:119 |
Symbol 115 Graphic | Used by:119 | |
Symbol 116 EditableText | Uses:113 | Used by:119 |
Symbol 117 Graphic | Used by:119 | |
Symbol 118 EditableText | Uses:113 | Used by:119 |
Symbol 119 MovieClip | Uses:112 114 115 116 117 118 | Used by:122 |
Symbol 120 EditableText | Uses:113 | Used by:122 |
Symbol 121 EditableText | Uses:113 | Used by:122 |
Symbol 122 MovieClip | Uses:119 120 121 | Used by:123 |
Symbol 123 MovieClip | Uses:105 109 111 122 | Used by:216 |
Symbol 124 Graphic | Used by:126 128 135 137 139 141 146 148 150 152 | |
Symbol 125 Text | Uses:8 | Used by:126 |
Symbol 126 MovieClip | Uses:124 125 | Used by:216 |
Symbol 127 Text | Uses:8 | Used by:128 |
Symbol 128 MovieClip | Uses:124 127 | Used by:216 |
Symbol 129 Text | Uses:8 | Used by:130 |
Symbol 130 MovieClip | Uses:98 129 | Used by:216 |
Symbol 131 Graphic | Used by:133 | |
Symbol 132 Text | Uses:8 | Used by:133 |
Symbol 133 MovieClip | Uses:131 132 | Used by:216 |
Symbol 134 Text | Uses:8 | Used by:135 |
Symbol 135 MovieClip | Uses:124 134 | Used by:216 |
Symbol 136 Text | Uses:8 | Used by:137 |
Symbol 137 MovieClip | Uses:124 136 | Used by:216 |
Symbol 138 Text | Uses:8 | Used by:139 |
Symbol 139 MovieClip | Uses:124 138 | Used by:216 |
Symbol 140 Text | Uses:8 | Used by:141 |
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Symbol 142 Graphic | Used by:144 | |
Symbol 143 Text | Uses:8 | Used by:144 |
Symbol 144 MovieClip | Uses:142 143 | Used by:216 |
Symbol 145 Text | Uses:8 | Used by:146 |
Symbol 146 MovieClip | Uses:124 145 | Used by:216 |
Symbol 147 Text | Uses:8 | Used by:148 |
Symbol 148 MovieClip | Uses:124 147 | Used by:216 |
Symbol 149 Text | Uses:8 | Used by:150 |
Symbol 150 MovieClip | Uses:124 149 | Used by:216 |
Symbol 151 Text | Uses:8 | Used by:152 |
Symbol 152 MovieClip | Uses:124 151 | Used by:216 |
Symbol 153 Graphic | Used by:155 | |
Symbol 154 Text | Uses:8 | Used by:155 |
Symbol 155 MovieClip | Uses:153 154 | Used by:216 |
Symbol 156 Text | Uses:8 | Used by:216 |
Symbol 157 Text | Uses:8 | Used by:216 |
Symbol 158 Text | Uses:8 | Used by:216 |
Symbol 159 Text | Uses:8 | Used by:216 |
Symbol 160 Text | Uses:8 | Used by:161 |
Symbol 161 MovieClip | Uses:160 | Used by:216 |
Symbol 162 Graphic | Used by:168 | |
Symbol 163 Text | Uses:8 | Used by:168 |
Symbol 164 Graphic | Used by:168 | |
Symbol 165 Text | Uses:8 | Used by:168 |
Symbol 166 Graphic | Used by:168 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 Button | Uses:162 163 164 165 166 167 | Used by:216 |
Symbol 169 EditableText | Uses:113 | Used by:216 |
Symbol 170 EditableText | Uses:113 | Used by:216 |
Symbol 171 Graphic | Used by:177 | |
Symbol 172 Text | Uses:8 | Used by:177 |
Symbol 173 Graphic | Used by:177 | |
Symbol 174 Text | Uses:8 | Used by:177 |
Symbol 175 Graphic | Used by:177 | |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 Button | Uses:171 172 173 174 175 176 | Used by:216 251 |
Symbol 178 Text | Uses:8 | Used by:216 |
Symbol 179 Graphic | Used by:183 184 | |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:183 184 |
Symbol 182 Graphic | Used by:183 184 | |
Symbol 183 MovieClip | Uses:179 181 182 | Used by:184 |
Symbol 184 Button [moregames] | Uses:183 179 181 182 | Used by:216 247 |
Symbol 185 Graphic | Used by:216 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:216 |
Symbol 188 Graphic | Used by:190 | |
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Symbol 190 MovieClip | Uses:188 189 | Used by:216 |
Symbol 191 Text | Uses:8 | Used by:216 |
Symbol 192 Text | Uses:8 | Used by:216 |
Symbol 193 Text | Uses:8 | Used by:216 |
Symbol 194 Graphic | Used by:211 | |
Symbol 195 EditableText | Uses:113 | Used by:211 |
Symbol 196 EditableText | Uses:113 | Used by:211 |
Symbol 197 Graphic | Used by:203 | |
Symbol 198 Text | Uses:8 | Used by:203 |
Symbol 199 Graphic | Used by:203 | |
Symbol 200 Text | Uses:8 | Used by:203 |
Symbol 201 Graphic | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 Button | Uses:197 198 199 200 201 202 | Used by:211 215 |
Symbol 204 Graphic | Used by:210 | |
Symbol 205 Text | Uses:8 | Used by:210 |
Symbol 206 Graphic | Used by:210 | |
Symbol 207 Text | Uses:8 | Used by:210 |
Symbol 208 Graphic | Used by:210 | |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 Button | Uses:204 205 206 207 208 209 | Used by:211 215 |
Symbol 211 MovieClip | Uses:194 195 196 203 210 | Used by:216 |
Symbol 212 Graphic | Used by:215 | |
Symbol 213 Text | Uses:113 | Used by:215 |
Symbol 214 Text | Uses:113 | Used by:215 |
Symbol 215 MovieClip | Uses:212 213 214 203 210 | Used by:216 |
Symbol 216 MovieClip [game] | Uses:11 101 104 123 126 128 130 133 135 137 139 141 144 146 148 150 152 155 156 157 158 159 161 168 169 170 177 178 184 185 187 190 191 192 193 211 215 | Used by:Timeline |
Symbol 217 Bitmap | Used by:218 248 | |
Symbol 218 Graphic | Uses:102 10 217 | Used by:247 |
Symbol 219 Graphic | Used by:225 | |
Symbol 220 Text | Uses:8 | Used by:225 |
Symbol 221 Graphic | Used by:225 | |
Symbol 222 Text | Uses:8 | Used by:225 |
Symbol 223 Graphic | Used by:225 | |
Symbol 224 Graphic | Used by:225 | |
Symbol 225 Button | Uses:219 220 221 222 223 224 | Used by:247 |
Symbol 226 Graphic | Used by:232 | |
Symbol 227 Text | Uses:8 | Used by:232 |
Symbol 228 Graphic | Used by:232 | |
Symbol 229 Text | Uses:8 | Used by:232 |
Symbol 230 Graphic | Used by:232 | |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 Button | Uses:226 227 228 229 230 231 | Used by:247 |
Symbol 233 Font | Used by:234 235 236 237 238 239 240 241 242 243 244 245 246 249 256 | |
Symbol 234 Text | Uses:233 | Used by:247 |
Symbol 235 Text | Uses:233 | Used by:247 |
Symbol 236 Text | Uses:233 | Used by:247 |
Symbol 237 Text | Uses:233 | Used by:247 |
Symbol 238 Text | Uses:233 | Used by:247 |
Symbol 239 Text | Uses:233 | Used by:247 |
Symbol 240 Text | Uses:233 | Used by:247 |
Symbol 241 Text | Uses:233 | Used by:247 |
Symbol 242 Text | Uses:233 | Used by:247 |
Symbol 243 Text | Uses:233 | Used by:247 |
Symbol 244 Text | Uses:233 | Used by:247 |
Symbol 245 Text | Uses:233 | Used by:247 |
Symbol 246 Text | Uses:233 | Used by:247 |
Symbol 247 MovieClip [mainmenu] | Uses:218 225 232 234 235 236 237 238 239 240 241 242 243 244 245 246 184 37 38 40 41 | Used by:Timeline |
Symbol 248 Graphic | Uses:102 10 217 | Used by:251 |
Symbol 249 Text | Uses:233 | Used by:251 |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 MovieClip [help_screen] | Uses:248 177 37 38 41 249 250 | Used by:Timeline |
Symbol 252 ShapeTweening | Used by:255 | |
Symbol 253 ShapeTweening | Used by:255 | |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip [trans_screen] | Uses:252 253 254 | Used by:Timeline |
Symbol 256 Text | Uses:233 | Used by:266 |
Symbol 257 Sound [roulette_begin] | Used by:266 | |
Symbol 258 Sound [win] | Used by:266 | |
Symbol 259 Sound [loose] | Used by:266 | |
Symbol 260 Sound [gameover_snd] | Used by:266 | |
Symbol 261 Sound [victory] | Used by:266 | |
Symbol 262 Sound [moan0] | Used by:266 | |
Symbol 263 Sound [moan1] | Used by:266 | |
Symbol 264 Sound [moan2] | Used by:266 | |
Symbol 265 Sound [moan3] | Used by:266 | |
Symbol 266 MovieClip | Uses:256 257 258 259 260 261 262 263 264 265 | Used by:Timeline |
Symbol 267 Graphic | Used by:273 | |
Symbol 268 EditableText | Uses:113 | Used by:273 |
Symbol 269 Graphic | Used by:273 | |
Symbol 270 EditableText | Uses:113 | Used by:273 |
Symbol 271 Graphic | Used by:273 | |
Symbol 272 EditableText | Uses:113 | Used by:273 |
Symbol 273 MovieClip [history_num] | Uses:267 268 269 270 271 272 | Used by:Timeline |
Symbol 274 Sound | Used by:Timeline |
Instance Names
"loading_bar" | Frame 1 | Symbol 7 MovieClip |
"progress" | Symbol 7 MovieClip Frame 1 | Symbol 4 MovieClip |
"eyes" | Symbol 28 MovieClip Frame 1 | Symbol 17 MovieClip |
"head" | Symbol 95 MovieClip Frame 1 | Symbol 28 MovieClip |
"value" | Symbol 100 MovieClip Frame 1 | Symbol 99 MovieClip |
"thermo" | Symbol 101 MovieClip Frame 219 | Symbol 100 MovieClip |
"colored_num" | Symbol 122 MovieClip Frame 1 | Symbol 119 MovieClip |
"numbers" | Symbol 123 MovieClip Frame 1 | Symbol 109 MovieClip |
"ball" | Symbol 123 MovieClip Frame 1 | Symbol 111 MovieClip |
"num_anim" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"moregames_btn" | Symbol 211 MovieClip Frame 1 | Symbol 203 Button |
"again_btn" | Symbol 211 MovieClip Frame 1 | Symbol 210 Button |
"moregames_btn" | Symbol 215 MovieClip Frame 2 | Symbol 203 Button |
"again_btn" | Symbol 215 MovieClip Frame 2 | Symbol 210 Button |
"dealer" | Symbol 216 MovieClip [game] Frame 1 | Symbol 101 MovieClip |
"roulette" | Symbol 216 MovieClip [game] Frame 1 | Symbol 123 MovieClip |
"p1_18" | Symbol 216 MovieClip [game] Frame 1 | Symbol 126 MovieClip |
"even" | Symbol 216 MovieClip [game] Frame 1 | Symbol 128 MovieClip |
"red" | Symbol 216 MovieClip [game] Frame 1 | Symbol 130 MovieClip |
"black" | Symbol 216 MovieClip [game] Frame 1 | Symbol 133 MovieClip |
"odd" | Symbol 216 MovieClip [game] Frame 1 | Symbol 135 MovieClip |
"p19_36" | Symbol 216 MovieClip [game] Frame 1 | Symbol 137 MovieClip |
"p1_12" | Symbol 216 MovieClip [game] Frame 1 | Symbol 139 MovieClip |
"p13_24" | Symbol 216 MovieClip [game] Frame 1 | Symbol 141 MovieClip |
"p25_36" | Symbol 216 MovieClip [game] Frame 1 | Symbol 144 MovieClip |
"p1_9" | Symbol 216 MovieClip [game] Frame 1 | Symbol 146 MovieClip |
"p10_18" | Symbol 216 MovieClip [game] Frame 1 | Symbol 148 MovieClip |
"p19_27" | Symbol 216 MovieClip [game] Frame 1 | Symbol 150 MovieClip |
"p28_36" | Symbol 216 MovieClip [game] Frame 1 | Symbol 152 MovieClip |
"zero" | Symbol 216 MovieClip [game] Frame 1 | Symbol 155 MovieClip |
"make_your_bet" | Symbol 216 MovieClip [game] Frame 1 | Symbol 161 MovieClip |
"spin_btn" | Symbol 216 MovieClip [game] Frame 1 | Symbol 168 Button |
"menu_btn" | Symbol 216 MovieClip [game] Frame 1 | Symbol 177 Button |
"moregames" | Symbol 216 MovieClip [game] Frame 1 | Symbol 184 Button [moregames] |
"check" | Symbol 216 MovieClip [game] Frame 1 | Symbol 187 MovieClip |
"radio1" | Symbol 216 MovieClip [game] Frame 1 | Symbol 190 MovieClip |
"radio2" | Symbol 216 MovieClip [game] Frame 1 | Symbol 190 MovieClip |
"radio3" | Symbol 216 MovieClip [game] Frame 1 | Symbol 190 MovieClip |
"gameover_dialog" | Symbol 216 MovieClip [game] Frame 1 | Symbol 211 MovieClip |
"win_dialog" | Symbol 216 MovieClip [game] Frame 1 | Symbol 215 MovieClip |
"play_btn" | Symbol 247 MovieClip [mainmenu] Frame 1 | Symbol 225 Button |
"help_btn" | Symbol 247 MovieClip [mainmenu] Frame 1 | Symbol 232 Button |
"moregames" | Symbol 247 MovieClip [mainmenu] Frame 1 | Symbol 184 Button [moregames] |
"menu_btn" | Symbol 251 MovieClip [help_screen] Frame 1 | Symbol 177 Button |
Special Tags
ExportAssets (56) | Timeline Frame 2 | Symbol 184 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "game" |
ExportAssets (56) | Timeline Frame 2 | Symbol 184 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 247 as "mainmenu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 251 as "help_screen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 255 as "trans_screen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 257 as "roulette_begin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 258 as "win" |
ExportAssets (56) | Timeline Frame 2 | Symbol 259 as "loose" |
ExportAssets (56) | Timeline Frame 2 | Symbol 260 as "gameover_snd" |
ExportAssets (56) | Timeline Frame 2 | Symbol 261 as "victory" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "moan0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 263 as "moan1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "moan2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 265 as "moan3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 273 as "history_num" |
Labels
"hide" | Symbol 122 MovieClip Frame 36 |
Dynamic Text Variables
percent | Symbol 9 EditableText | "0%" |
num | Symbol 114 EditableText | "36" |
num | Symbol 116 EditableText | "36" |
num | Symbol 118 EditableText | "36" |
sign | Symbol 120 EditableText | "SUPERB" |
money | Symbol 121 EditableText | "+300$" |
player_bank | Symbol 169 EditableText | "Player: 0$" |
dealer_bank | Symbol 170 EditableText | "Dealer: 0$" |
num | Symbol 268 EditableText | "36" |
num | Symbol 270 EditableText | "36" |
num | Symbol 272 EditableText | "36" |
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