STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82139036?noj=FRM82139036-22DC" width="1" height="1"></div>

Night Fight Part 1.swf

This is the info page for
Flash #30855

(Click the ID number above for more basic data on this flash file.)


Text
Play more games at www.hornygamer.com

ONE MOMENT

100






HELP

The goal is to block-off most of the
area without getting hit by the beer
bottle caps

You Failed! Try again

<p align="left"><font face="_sans" size="16" color="#3b3139" letterSpacing="9.300000" kerning="0"><b><i>O</i></b><font letterSpacing="0.000000"><b><i>K</i></b></font></font></p><p align="left"></p>

<p align="left"><font face="_sans" size="16" color="#ffffff" letterSpacing="9.300000" kerning="0"><b><i>O</i></b><font letterSpacing="0.000000"><b><i>K</i></b></font></font></p><p align="left"></p>

<p align="left"><font face="_sans" size="16" color="#3b3139" letterSpacing="14.800000" kerning="0"><b><i>N</i></b><font letterSpacing="10.350000"><b><i>E</i></b><font letterSpacing="15.100000"><b><i>X</i></b><font letterSpacing="0.000000"><b><i>T</i></b></font></font></font></font></p><p align="left"></p>

<p align="left"><font face="_sans" size="16" color="#ffffff" letterSpacing="14.800000" kerning="0"><b><i>N</i></b><font letterSpacing="10.350000"><b><i>E</i></b><font letterSpacing="15.100000"><b><i>X</i></b><font letterSpacing="0.000000"><b><i>T</i></b></font></font></font></font></p><p align="left"></p>

<p align="left"><font face="_sans" size="19" color="#ffffff" letterSpacing="10.250000" kerning="0">?<font letterSpacing="14.300000">?<font letterSpacing="3.250000"> <font letterSpacing="18.600000">?<font letterSpacing="15.400000">?<font letterSpacing="17.800000">?<font letterSpacing="14.650000">?<font letterSpacing="22.050000">?<font letterSpacing="18.300000">?<font letterSpacing="20.150000">?<font letterSpacing="8.850000">!<font letterSpacing="0.000000"> </font></font></font></font></font></font></font></font></font></font></font></font></p><p align="left"><font face="_sans" size="14" color="#ffffff" letterSpacing="7.550000" kerning="0">?<font letterSpacing="10.550000">?<font letterSpacing="2.350000"> <font letterSpacing="13.100000">?<font letterSpacing="13.500000">?<font letterSpacing="16.300000">?<font letterSpacing="10.750000">?<font letterSpacing="14.900000">?</font></font></font> </font>?<font letterSpacing="11.550000">?<font letterSpacing="10.200000">?<font letterSpacing="6.500000">!<font letterSpacing="0.000000">!</font></font></font></font></font></font></font></font></p><p align="left"><font face="_sans" size="14" color="#ffffff" letterSpacing="7.550000" kerning="0">?<font letterSpacing="10.750000">?<font letterSpacing="13.700000">?</font>?<font letterSpacing="12.150000">?<font letterSpacing="10.550000">?<font letterSpacing="2.350000"> <font letterSpacing="9.700000">?</font></font>?<font letterSpacing="0.000000"> </font></font></font></font></font></p><p align="left"><font face="_sans" size="14" color="#ffffff" letterSpacing="13.500000" kerning="0">?<font letterSpacing="13.250000">?<font letterSpacing="13.150000">?<font letterSpacing="12.150000">?<font letterSpacing="15.250000">?<font letterSpacing="13.550000">??<font letterSpacing="10.550000">?<font letterSpacing="12.900000">?<font letterSpacing="6.500000">!!<font letterSpacing="0.000000">!</font></font></font></font></font></font></font></font></font></font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#3b3139" letterSpacing="13.000000" kerning="0"><b><i>N</i></b><font letterSpacing="9.000000"><b><i>E</i></b><font letterSpacing="13.200000"><b><i>X</i></b><font letterSpacing="7.550000"><b><i>T</i></b><font letterSpacing="2.400000"><b><i> </i></b><font letterSpacing="25.250000"><b><i>W</i></b><font letterSpacing="12.850000"><b><i>A</i></b><font letterSpacing="0.000000"><b><i>Y</i></b></font></font></font></font></font></font></font></font></p><p align="left"></p>

<p align="left"><font face="_sans" size="14" color="#ffffff" letterSpacing="13.000000" kerning="0"><b><i>N</i></b><font letterSpacing="9.000000"><b><i>E</i></b><font letterSpacing="13.200000"><b><i>X</i></b><font letterSpacing="7.550000"><b><i>T</i></b><font letterSpacing="2.400000"><b><i> </i></b><font letterSpacing="25.250000"><b><i>W</i></b><font letterSpacing="12.850000"><b><i>A</i></b><font letterSpacing="0.000000"><b><i>Y</i></b></font></font></font></font></font></font></font></font></p><p align="left"></p>

0000000

5

x

LEVEL:

1

PERCENT:

ActionScript [AS1/AS2]

Frame 1
function my_delayedFunction() { play(); trace("delay done"); } stop(); setTimeout(my_delayedFunction, 5000, "fivesecond delay");
Frame 37
stop();
Frame 42
stop();
Frame 43
function initGame() { score = 0; scoreCounter(0); lives = 5; lives_dt.text = 5; level = 1; level_dt.text = level; clear_percent = 0; initLevel(); _root.sound_tema.gotoAndStop(2); } function saveCutingPoint() { cuting_points[cuting_index] = new Object(); cuting_points[cuting_index].x = cuter_x; cuting_points[cuting_index].y = cuter_y; cuting_index++; } function moveCuter() { if (!cuter_flag) { if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 3) { cuter_x = cuter_x + cuter_x_direction; cuter_y = cuter_y + cuter_y_direction; } else if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 1) { cuter_last_pos_x = cuter_x; cuter_last_pos_y = cuter_y; cuting_points = new Array(); cuting_index = 0; cuter_flag = true; sound_pila_flag = false; } } else if ((cuter_x_direction != 0) || (cuter_y_direction != 0)) { if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 1) { playPilaSound(); cuter_x = cuter_x + cuter_x_direction; cuter_y = cuter_y + cuter_y_direction; saveCutingPoint(); field_array[cuter_x][cuter_y] = 2; field[(("square" + cuter_x) + "_") + cuter_y].nextFrame(); } else if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 3) { if (field_array[cuter_x][cuter_y] == 2) { cuter_x = cuter_x + cuter_x_direction; cuter_y = cuter_y + cuter_y_direction; saveCutingPoint(); deleteCutingField(); } else { cuter_flag = false; } } else if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 2) { dieCuter(); } } this.cuter._x = X0 + (cuter_x * SCALE); this.cuter._y = Y0 + (cuter_y * SCALE); } function stopPilaSound() { sound_pila.stop(); sound_pila_flag = false; } function playPilaSound() { if (!sound_pila_flag) { sound_pila.start(0, 99); sound_pila_flag = true; } } function globalVolume(vol_level) { sound_pila.volume(vol_level); } function stopCuter() { cuter_x_direction = 0; cuter_y_direction = 0; } function dieCuter() { stopPilaSound(); var _local1 = 0; while (_local1 < cuting_points.length) { field_array[cuting_points[_local1].x][cuting_points[_local1].y] = 1; field[(("square" + cuting_points[_local1].x) + "_") + cuting_points[_local1].y].gotoAndStop(1); _local1++; } cuter_x = cuter_last_pos_x; cuter_y = cuter_last_pos_y; livesCounter(); cuter_flag = false; stopCuter(); } function stack(any_value) { if (any_value != undefined) { stack_array[stack_index] = any_value; stack_index++; } else { stack_index--; return(stack_array[stack_index]); } } function deleteCutingField() { var _local3 = this; var _local2 = _root; stopPilaSound(); var _l3 = new Array(); var _local1 = 0; while (_local1 < cuting_points.length) { field_array[cuting_points[_local1].x][cuting_points[_local1].y] = 3; field[(("square" + cuting_points[_local1].x) + "_") + cuting_points[_local1].y].gotoAndStop(3); _local1++; } percentClearCalculator(cuting_points.length); stopCuter(); findCutingSection(); restoreFillArray(); cuter_flag = false; if (clear_percent >= complete_percent) { delete _local3.onEnterFrame; _local3.nextLevel._visible = true; _local3.nextLevel.current_level_dt.text = level; level++; if (level == 6) { _local2.nextLevel.play(); level--; } _local2.sound_do.gotoAndPlay(2); _local2.sound_tema.gotoAndPlay(3); } } function fillSection(old_num, new_num) { var _local1 = new Object(); var _l5 = false; var _local3 = 1; while (_local3 < (H_MAX_CELLS - 1)) { var _local2 = 1; while (_local2 < (V_MAX_CELLS - 1)) { if (field_array[_local3][_local2] == old_num) { _local1.x = _local3; _local1.y = _local2; _l5 = true; break; } _local2++; } _local3++; } if (!_l5) { return(false); } stack(_local1); while (stack_index > 0) { _local1 = stack(); field_array[_local1.x][_local1.y] = new_num; if (field_array[_local1.x + 1][_local1.y] == old_num) { temp_object2 = new Object(); temp_object2.x = _local1.x + 1; temp_object2.y = _local1.y; stack(temp_object2); } if (field_array[_local1.x - 1][_local1.y] == old_num) { temp_object2 = new Object(); temp_object2.x = _local1.x - 1; temp_object2.y = _local1.y; stack(temp_object2); } if (field_array[_local1.x][_local1.y + 1] == old_num) { temp_object2 = new Object(); temp_object2.x = _local1.x; temp_object2.y = _local1.y + 1; stack(temp_object2); } if (field_array[_local1.x][_local1.y - 1] == old_num) { temp_object2 = new Object(); temp_object2.x = _local1.x; temp_object2.y = _local1.y - 1; stack(temp_object2); } } return(true); } function saveFillArray() { var _local2 = 1; while (_local2 < (H_MAX_CELLS - 1)) { var _local1 = 1; while (_local1 < (V_MAX_CELLS - 1)) { if (field_array[_local2][_local1] == 4) { field_array[_local2][_local1] = 5; } _local1++; } _local2++; } } function percentClearCalculator(cleared) { clear_counter = clear_counter + cleared; clear_percent = int((clear_counter / CELLS_COUNT) * 100); percent_dt.text = clear_percent + "%"; } function scoreCounter(bonus_num) { var _local2; score = score + bonus_num; score_dt.text = score; _local2 = score_dt.text.length; score_dt.text = ""; var _local1 = 0; while (_local1 < (8 - _local2)) { score_dt.text = score_dt.text + "0"; _local1++; } score_dt.text = score_dt.text + score; } function livesCounter() { var _local1 = _root; lives--; if (lives >= 1) { _local1.sound_live.play(); } lives_dt.text = lives; if (lives <= 0) { delete this.onEnterFrame; this.gameOverWindow._visible = true; _local1.sound_tema.gotoAndPlay(3); _local1.sound_fal.gotoAndPlay(2); } } function clearFillArray() { var _local3 = 0; var _local2 = 1; while (_local2 < (H_MAX_CELLS - 1)) { var _local1 = 1; while (_local1 < (V_MAX_CELLS - 1)) { if (field_array[_local2][_local1] == 4) { field_array[_local2][_local1] = 3; field[(("square" + _local2) + "_") + _local1].gotoAndStop(3); _local3++; scoreCounter(10); } _local1++; } _local2++; } percentClearCalculator(_local3); } function restoreFillArray() { var _local2 = 1; while (_local2 < (H_MAX_CELLS - 1)) { var _local1 = 1; while (_local1 < (V_MAX_CELLS - 1)) { if (field_array[_local2][_local1] == 5) { field_array[_local2][_local1] = 1; } _local1++; } _local2++; } } function findCutingSection() { var _local2 = this; if (fillSection(1, 4)) { var _local1 = 1; while (_local2["ball" + _local1] != undefined) { if (field_array[_local2["ball" + _local1].x_array][_local2["ball" + _local1].y_array] == 4) { saveFillArray(); findCutingSection(); break; } _local1++; } clearFillArray(); findCutingSection(); } } function moveBall(self_mc) { var _local1 = self_mc; if ((_local1._x == _local1.next_pixel_x) && (_local1._y == _local1.next_pixel_y)) { moveToNextCell(_local1); } else { _local1._x = _local1._x + (_local1.x_direction * BALL_SPEED); _local1._y = _local1._y + (_local1.y_direction * BALL_SPEED); } } function moveToNextCell(self_mc) { var _local1 = self_mc; if (field_array[_local1.x_array + _local1.x_direction][_local1.y_array + _local1.y_direction] == 2) { dieCuter(); } if (field_array[_local1.x_array + _local1.x_direction][_local1.y_array] != 1) { _local1.x_direction = _local1.x_direction * -1; } if (field_array[_local1.x_array][_local1.y_array + _local1.y_direction] != 1) { _local1.y_direction = _local1.y_direction * -1; } if ((field_array[_local1.x_array][_local1.y_array + _local1.y_direction] == 1) && (field_array[_local1.x_array + _local1.x_direction][_local1.y_array] == 1)) { if (field_array[_local1.x_array + _local1.x_direction][_local1.y_array + _local1.y_direction] != 1) { _local1.x_direction = _local1.x_direction * -1; _local1.y_direction = _local1.y_direction * -1; } } _local1.x_array = _local1.x_array + _local1.x_direction; _local1.y_array = _local1.y_array + _local1.y_direction; _local1.next_pixel_x = X0 + (_local1.x_array * SCALE); _local1.next_pixel_y = Y0 + (_local1.y_array * SCALE); } function initLevel() { var _loc2 = this; cuter_x = 0; cuter_y = 0; cuting_index = 0; stack_index = 0; layer_index = 100; field_array = new Array(); stack_array = new Array(); cuting_points = new Array(); clear_counter = 0; percent_dt.text = "0%"; level_dt.text = level; stopCuter(); _loc2.nextLevel._visible = false; _loc2.gameOverWindow._visible = false; gotoAndStop("level" + level); var _local3 = 0; while (_local3 < H_MAX_CELLS) { field_array[_local3] = new Array(); var _local1 = 0; while (_local1 < V_MAX_CELLS) { if ((_local1 == 0) || (_local1 == (V_MAX_CELLS - 1))) { field_array[_local3][_local1] = 3; } else if ((_local3 == 0) || (_local3 == (H_MAX_CELLS - 1))) { field_array[_local3][_local1] = 3; } else { field_array[_local3][_local1] = 1; _loc2.field.attachMovie("lib_square", (("square" + _local3) + "_") + _local1, layer_index++); _loc2.field[(("square" + _local3) + "_") + _local1]._x = X0 + (_local3 * SCALE); _loc2.field[(("square" + _local3) + "_") + _local1]._y = Y0 + (_local1 * SCALE); } _local1++; } _local3++; } _local3 = 1; var _local2; while (_loc2["ball" + _local3] != undefined) { _loc2["ball" + _local3].x_array = random(H_MAX_CELLS - 2) + 1; _loc2["ball" + _local3].y_array = random(V_MAX_CELLS - 2) + 1; _local2 = random(2); if (_local2 == 0) { _local2 = -1; } _loc2["ball" + _local3].x_direction = _local2; _local2 = random(2); if (_local2 == 0) { _local2 = -1; } _loc2["ball" + _local3].y_direction = _local2; _loc2["ball" + _local3]._x = X0 + (_loc2["ball" + _local3].x_array * SCALE); _loc2["ball" + _local3]._y = Y0 + (_loc2["ball" + _local3].y_array * SCALE); _loc2["ball" + _local3].next_pixel_x = _loc2["ball" + _local3]._x; _loc2["ball" + _local3].next_pixel_y = _loc2["ball" + _local3]._y; _loc2["ball" + _local3].step_counter = 0; _local3++; } delete _loc2.onEnterFrame; _loc2.onEnterFrame = function () { var _local2 = this; moveCuter(); var _local1 = 1; while (_local2["ball" + _local1] != undefined) { moveBall(_local2["ball" + _local1]); _local1++; } }; } var complete_percent = 80; Sound.prototype.volume = function (volume_level) { if (volume_level != undefined) { this.setVolume(volume_level); } else { return(this.getVolume()); } }; var H_MAX_CELLS = 36; var V_MAX_CELLS = 52; var CELLS_COUNT = ((H_MAX_CELLS - 0) * (V_MAX_CELLS - 0)); var X0 = 76; var Y0 = 41; var SCALE = 10; var BALL_SPEED = 10; var STEP_COUNT = (SCALE / BALL_SPEED); var layer_index; var cuter_flag = false; var cuter_x_direction; var cuter_y_direction; var cuter_x; var cuter_y; var cuting_index; var cuter_last_pos_x; var cuter_last_pos_y; var stack_index = 0; var score; var lives; var level; var clear_counter; var clear_percent; var general_volume = 100; var mute_flag = false; var control_listener = new Object(); var control_flag = false; var field_array = new Array(); var cuting_points = new Array(); var stack_array = new Array(); var sound_pila_flag = false; var sound_pila = new Sound(this.cuter); sound_pila.attachSound("pila_snd"); control_listener.onKeyDown = function () { if (!control_flag) { if (Key.isDown(39)) { cuter_x_direction = 1; cuter_y_direction = 0; } else if (Key.isDown(37)) { cuter_x_direction = -1; cuter_y_direction = 0; } else if (Key.isDown(38)) { cuter_x_direction = 0; cuter_y_direction = -1; } else if (Key.isDown(40)) { cuter_x_direction = 0; cuter_y_direction = 1; } else if (Key.isDown(32)) { cuter_x_direction = 0; cuter_y_direction = 0; } else if (Key.isDown(Key.getCode(77))) { if (!mute_flag) { globalVolume(0); mute_flag = true; } else { globalVolume(general_volume); mute_flag = false; } } } control_flag = true; }; control_listener.onKeyUp = function () { control_flag = false; }; Key.addListener(control_listener); initGame(); stop();
Frame 47
complete_percent = 80; clear_percent = 0; _root.sound_tema.gotoAndStop(2);
Frame 52
complete_percent = 80; clear_percent = 0; _root.sound_tema.gotoAndStop(2);
Frame 57
complete_percent = 80; clear_percent = 0; _root.sound_tema.gotoAndStop(2);
Frame 62
complete_percent = 80; clear_percent = 0; _root.sound_tema.gotoAndStop(2);
Symbol 2 MovieClip [lib_square] Frame 1
stop();
Symbol 6 Button
on (release) { getURL ("http://www.hornygamer.com", "_blank"); }
Symbol 9 Button
on (release) { getURL ("http://www.hornygamer.com", "_blank"); }
Symbol 12 Button
on (release) { getURL ("http://www.hornygamer.com", "_blank"); }
Symbol 15 Button
on (release) { getURL ("http://www.hornygamer.com", "_blank"); }
Symbol 33 Button
on (release) { getURL ("javascript:self.close()"); }
Symbol 38 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 1
var percents = 0; startTimer = getTimer;
Symbol 48 MovieClip Frame 2
clock = elapsed; total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); left = total - loaded; elapsed = int((getTimer() - starttimer) / 1000); elapsedm = int(elapsed / 60); elapseds = int(elapsed - (elapsedm * 60)); elapsedd = (((("?????? ???????: " + elapsedm) + " ???.") + " ") + elapseds) + " ???."; if (elapsed != clock) { bps = int(loaded / elapsed); bpsd = bps + " bps"; } leftt = int(left / bps); leftm = int(leftt / 60); lefts = int(leftt - (leftm * 60)); leftd = (((("????????: " + leftm) + " m") + " ") + lefts) + " s"; if (_root.getBytesLoaded() == _root.getBytesTotal()) { percents = percents + 5; if (percents > 100) { percents = 100; } } else { percents = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); } gauge.gotoAndStop(percents + 1); label = percents;
Symbol 48 MovieClip Frame 3
if (percents < 100) { gotoAndPlay (2); } else { _visible = false; _root.gotoAndPlay("play"); stop(); }
Symbol 51 MovieClip Frame 29
stop();
Symbol 57 Button
on (release) { play(); }
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
stop();
Symbol 89 MovieClip Frame 3
stop();
Symbol 91 MovieClip Frame 1
l.l.gotoAndStop(int(random(4) + 1)); l.gotoAndPlay(int(random(l._totalFrames + 1))); _xscale = ((_parent["l" + n]._xscale + random(20)) - 10); _x = ((_parent["l" + n]._x + random(10)) - 5);
Symbol 91 MovieClip Frame 231
t = random(10);
Symbol 91 MovieClip Frame 232
t--; if (t < 1) { gotoAndPlay (1); }
Symbol 91 MovieClip Frame 233
gotoAndPlay(_currentframe - 1);
Symbol 92 MovieClip Frame 1
i = 0; while (i < max) { if (i) { duplicateMovieClip ("l0", "l" + i, i); } this["l" + i].gotoAndPlay(int(random(l0._totalFrames + 1))); this["l" + i].l.gotoAndPlay(int(random(l0.l._totalFrames + 1))); this["l" + i].l.l.gotoAndStop(int(random(4) + 1)); this["l" + i].n = i; i++; } stop(); l0.n = max - 1;
Symbol 93 MovieClip Frame 1
stop();
Instance of Symbol 92 MovieClip in Symbol 93 MovieClip Frame 1
//component parameters onClipEvent (initialize) { h = 300; w = 400; max = 30; } //component parameters onClipEvent (initialize) { h = 300; w = 400; max = 30; }
Symbol 97 MovieClip Frame 46
stop();
Symbol 97 MovieClip Frame 150
stop(); _root.nextLevel.play();
Symbol 97 MovieClip Frame 271
stop(); _root.nextLevel.play();
Symbol 97 MovieClip Frame 385
stop(); _root.nextLevel.play();
Symbol 97 MovieClip Frame 484
stop(); _root.nextLevel.play();
Symbol 98 MovieClip Frame 1
_root.sound_tema.gotoAndStop(2);
Symbol 98 MovieClip Frame 40
stop();
Symbol 98 MovieClip Frame 41
_root.sound_tema.gotoAndStop(1);
Symbol 98 MovieClip Frame 71
_root.sound_up.gotoAndPlay(2);
Symbol 98 MovieClip Frame 185
stop(); _root.play();
Symbol 101 Button
on (release) { _root.sound_tema.gotoAndStop(1); nextFrame(); }
Symbol 105 Button
on (release) { _root.sound_tema.play(); prevFrame(); }
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
stop();
Symbol 133 Button
on (release) { _root.nextLevel.gotoAndStop(1); _parent.initGame(); _root.sound_tema.gotoAndStop(2); }
Symbol 137 Button
on (release) { play(); }
Symbol 150 Button
on (release) { _parent.initGame(); gotoAndStop (1); }
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 2
stop(); _root.nextLevel.stakan.gotoAndPlay(47); _root.sound_tema.gotoAndStop(1); _root.sound_up.gotoAndPlay(2);
Symbol 154 MovieClip Frame 29
_parent.initLevel();
Symbol 154 MovieClip Frame 30
stop();
Symbol 154 MovieClip Frame 31
stop(); _root.nextLevel.stakan.gotoAndPlay(151); _root.sound_tema.gotoAndStop(1); _root.sound_up.gotoAndPlay(2);
Symbol 154 MovieClip Frame 58
_parent.initLevel();
Symbol 154 MovieClip Frame 59
stop();
Symbol 154 MovieClip Frame 60
stop(); _root.nextLevel.stakan.gotoAndPlay(272); _root.sound_tema.gotoAndStop(1); _root.sound_up.gotoAndPlay(2);
Symbol 154 MovieClip Frame 87
_parent.initLevel();
Symbol 154 MovieClip Frame 88
stop();
Symbol 154 MovieClip Frame 89
stop(); _root.nextLevel.stakan.gotoAndPlay(386); _root.sound_tema.gotoAndStop(1); _root.sound_up.gotoAndPlay(2);
Symbol 154 MovieClip Frame 116
_parent.initLevel();
Symbol 154 MovieClip Frame 117
stop();
Symbol 154 MovieClip Frame 369
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [lib_square]Uses:1
Symbol 3 GraphicUsed by:Timeline
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 ButtonUses:5Used by:Timeline
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 ButtonUses:8Used by:Timeline
Symbol 10 FontUsed by:11
Symbol 11 TextUses:10Used by:12
Symbol 12 ButtonUses:11Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 ButtonUses:14Used by:Timeline
Symbol 16 GraphicUsed by:19 106 120 140 143 146 149
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19 106
Symbol 19 MovieClipUses:16 18Used by:Timeline
Symbol 20 FontUsed by:21
Symbol 21 TextUses:20Used by:22 96
Symbol 22 MovieClipUses:21Used by:Timeline
Symbol 23 GraphicUsed by:28 38
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:24 25 26Used by:28
Symbol 28 MovieClipUses:23 27Used by:Timeline
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 SoundUsed by:33 57 101 105 133 137 150
Symbol 32 SoundUsed by:33 57 101 105 133 137 150
Symbol 33 ButtonUses:29 30 31 32Used by:Timeline
Symbol 34 ShapeTweeningUsed by:38
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:34 35 36 37 23Used by:48
Symbol 39 FontUsed by:40
Symbol 40 EditableTextUses:39Used by:48
Symbol 41 FontUsed by:42 43 100 128 151 155 156 157 158 159 160
Symbol 42 EditableTextUses:41Used by:48
Symbol 43 EditableTextUses:41Used by:48
Symbol 44 FontUsed by:45 46 47
Symbol 45 EditableTextUses:44Used by:48
Symbol 46 EditableTextUses:44Used by:48
Symbol 47 EditableTextUses:44Used by:48
Symbol 48 MovieClipUses:38 40 42 43 45 46 47Used by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:98 154
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:98
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:55 56 31 32Used by:98
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClipUses:59Used by:98 154
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:97
Symbol 63 GraphicUsed by:97
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:97
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:97
Symbol 68 GraphicUsed by:97
Symbol 69 GraphicUsed by:97
Symbol 70 GraphicUsed by:97
Symbol 71 GraphicUsed by:97
Symbol 72 GraphicUsed by:97
Symbol 73 GraphicUsed by:97
Symbol 74 GraphicUsed by:97
Symbol 75 GraphicUsed by:97
Symbol 76 GraphicUsed by:97
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:97
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:97
Symbol 81 GraphicUsed by:97
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:97
Symbol 84 GraphicUsed by:89
Symbol 85 GraphicUsed by:89
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:84 85 86 87 88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:93
Symbol 93 MovieClipUses:92Used by:97
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 MovieClipUses:21Used by:97
Symbol 97 MovieClipUses:62 63 65 67 68 69 70 71 72 73 74 75 76 78 80 81 83 93 94 95 96Used by:98 154
Symbol 98 MovieClipUses:51 54 57 60 97Used by:Timeline
Symbol 99 GraphicUsed by:101 105
Symbol 100 TextUses:41Used by:101 105
Symbol 101 ButtonUses:99 100 31 32Used by:106
Symbol 102 SoundUsed by:106
Symbol 103 FontUsed by:104
Symbol 104 TextUses:103Used by:106
Symbol 105 ButtonUses:99 100 31 32Used by:106
Symbol 106 MovieClipUses:101 102 16 18 104 105Used by:Timeline
Symbol 107 GraphicUsed by:109 111 113 115 117
Symbol 108 SoundUsed by:109
Symbol 109 MovieClipUses:107 108Used by:Timeline
Symbol 110 SoundUsed by:111
Symbol 111 MovieClipUses:107 110Used by:Timeline
Symbol 112 SoundUsed by:113
Symbol 113 MovieClipUses:107 112Used by:Timeline
Symbol 114 SoundUsed by:115
Symbol 115 MovieClipUses:107 114Used by:Timeline
Symbol 116 SoundUsed by:117 154
Symbol 117 MovieClipUses:107 116Used by:Timeline
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClipUses:16 119Used by:154  Timeline
Symbol 121 MovieClipUsed by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:Timeline
Symbol 124 GraphicUsed by:126 162
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:124 125Used by:Timeline
Symbol 127 GraphicUsed by:134 154
Symbol 128 EditableTextUses:41Used by:134
Symbol 129 GraphicUsed by:133 137 150
Symbol 130 FontUsed by:131 132 135 136 152 153
Symbol 131 EditableTextUses:130Used by:133
Symbol 132 EditableTextUses:130Used by:133
Symbol 133 ButtonUses:129 131 132 31 32Used by:134
Symbol 134 MovieClipUses:127 128 133Used by:Timeline
Symbol 135 EditableTextUses:130Used by:137
Symbol 136 EditableTextUses:130Used by:137
Symbol 137 ButtonUses:129 135 136 31 32Used by:154
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:16 139Used by:154  Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:16 142Used by:154  Timeline
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:16 145Used by:154  Timeline
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClipUses:16 148Used by:154  Timeline
Symbol 150 ButtonUses:129 31 32Used by:154
Symbol 151 EditableTextUses:41Used by:154
Symbol 152 EditableTextUses:130Used by:154
Symbol 153 EditableTextUses:130Used by:154
Symbol 154 MovieClipUses:120 137 60 97 51 140 143 146 149 150 127 151 152 153 116Used by:Timeline
Symbol 155 EditableTextUses:41Used by:Timeline
Symbol 156 EditableTextUses:41Used by:Timeline
Symbol 157 TextUses:41Used by:Timeline
Symbol 158 TextUses:41Used by:Timeline
Symbol 159 EditableTextUses:41Used by:Timeline
Symbol 160 TextUses:41Used by:Timeline
Symbol 161 GraphicUsed by:Timeline
Symbol 162 MovieClipUses:124Used by:Timeline

Instance Names

"sound_live"Frame 42Symbol 109 MovieClip
"sound_up"Frame 42Symbol 111 MovieClip
"sound_do"Frame 42Symbol 113 MovieClip
"sound_fal"Frame 42Symbol 115 MovieClip
"sound_tema"Frame 42Symbol 117 MovieClip
"field"Frame 43Symbol 121 MovieClip
"cuter"Frame 43Symbol 123 MovieClip
"ball1"Frame 43Symbol 126 MovieClip
"gameOverWindow"Frame 43Symbol 134 MovieClip
"nextLevel"Frame 43Symbol 154 MovieClip
"ball2"Frame 47Symbol 162 MovieClip
"ball3"Frame 52Symbol 162 MovieClip
"ball4"Frame 57Symbol 162 MovieClip
"gauge"Symbol 48 MovieClip Frame 1Symbol 38 MovieClip
"l"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"l"Symbol 91 MovieClip Frame 1Symbol 90 MovieClip
"l0"Symbol 92 MovieClip Frame 1Symbol 91 MovieClip
"stakan"Symbol 98 MovieClip Frame 54Symbol 97 MovieClip
"stakan"Symbol 154 MovieClip Frame 2Symbol 97 MovieClip
"stakan"Symbol 154 MovieClip Frame 31Symbol 97 MovieClip
"stakan"Symbol 154 MovieClip Frame 60Symbol 97 MovieClip
"stakan"Symbol 154 MovieClip Frame 89Symbol 97 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "lib_square"

Labels

"play"Frame 38
"level1"Frame 43
"level2"Frame 47
"level3"Frame 52
"level4"Frame 57
"level5"Frame 62

Dynamic Text Variables

labelSymbol 40 EditableText"100 "
leftSymbol 42 EditableText" "
loadedSymbol 43 EditableText" "
elapseddSymbol 45 EditableText" "
bpsdSymbol 46 EditableText" "
leftdSymbol 47 EditableText" "
clear_percentSymbol 155 EditableText"0000000 "
livesSymbol 156 EditableText"5 "
levelSymbol 159 EditableText"1 "




http://swfchan.com/7/30855/info.shtml
Created: 11/8 -2019 16:25:46 Last modified: 11/8 -2019 16:25:46 Server time: 22/12 -2024 06:48:02