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Sinjids Battle Arena.swf

This is the info page for
Flash #30879

(Click the ID number above for more basic data on this flash file.)


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Sinjid's Battle Arena

Producer: Krin
Art: Krin, Sneakers, Galiant
Programming: Krin, Benja_G, Sekky
BIG thanks: Tom (Super Flash Bros.)

mofunzone.com

Brought to you by

www.ntnd.netfirms.com

Producer: Krin
Art: Krin, Sneakers, Galiant
Programming: Krin, Benja_G, Sekky
BIG thanks: Tom (Super Flash Bros.)

P L A Y

MoFunZone.

M
o
F
u
n
Z
o
n
e

MoFunZone

Sponsored by...

S K I P

Krin

Galiant

Sneakers

Sekky

Benja

And Big Thanks to...

Tom (SFB)

Sinjid

Battle Arena

Restart Game

Toggle Quality

sound

mofunzone.com

Brought to you by...

Tutorials

Credits

Options

Start

Select Level

Experienced

Advanced

Expert

Terminator

Beginner

Back to
Main Menu

Back to
Main Menu

(5 stages)

(10 stages)

(15 stages)

(20 stages)

(25 stages)

Options

Sound:

ON

OFF

Easy up:

Credits

Art/Idea/Engine
Programming/Music

KRIN

Art

GALIANT/SNEAKERS

Optimization Programming

SEKKY

Movement Programming

BENJA

Sound FX from
RPG MAKER 2000

BETA Testers

AXELTHEMAN
MIC_SHORT

Made it all possible

TOM(SFB)

Play more games @ MoFunZone.com

Play more games @ MoFunZone.com

Play more games @ MoFunZone.com

Stats

Life

Money

Exp

0

0

0

Attack

0

C

CLASS

SKILLS

B

A

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

WEAPON UPGRADE

Attack +10

Cost  90

MINOR WEAPON UPGRADE

Attack +1

Cost 10

Attack +60

Cost 500

MAJOR WEAPON UPGRADE

ARMOUR UPGRADE

Life +15

Cost 80

MINOR ARMOUR UPGRADE

Life +5

Cost 30

MAJOR ARMOUR UPGRADE

Life +100

Cost 500

SPEED UPGRADE

Speed +1

Cost 350

Attack +15

Cost 250

GENERAL UPGRADE

Life +30

Done

Attack +110

Cost 800

WEAPON SUITE

ARMOUR SUITE

Life +150

Cost 700

Attack +70

Cost 1000

COMPLETE UPGRADE

Life +100

Attack +120

Cost 1500

UPGRADE SUITE

Life +200

Welcome to meh
shop! Buy meh
stuff, so I can get
meh some food!

ATTACK

LIFE

0

0

MONEY

SPEED

0

15 Max

- 2 FP

- 3 FP

- 6 FP

- x FP

0

0

0

0

0

0

0

0

0

0

0

0

0

0

Exp. Points Availible:

0

Skills Explanations

Drag pointer over
desired skill to view its
details

Energy Discharge

Cost: 2 FP.

Required: 1 exp.

Class C Skill

Release a burst of energy flow within
your body. Initially inflicts 25% more
damage of  your original attack.
Misses if the enemy is attacking.

Enhanced Shurikens

Cost: 3 FP.

Required: 1 exp.

Magically powered-up shuriken, which
intitially inflicts heavy damage.
Doesn't misses if the enemy is
attacking.

Heal

Required: 1 exp.

Re-charges your life. Initially heals
50+ pts. of damage.

Extra Elements

<Passive>

Required: 1 exp.

Adds elemental powers to certain
attacks, such as Energy Discharge,
and increase the damage.

Frenzy

Required: 2 exp.

Increases speed (the time in which
the speed bar fills up) by 15%, and
goes up by 15% everytime this skill is
leveled up.

Leeching Blade

Cost: 3 FP

Class B Skill

Attacks, and converts a fraction of the
damage to your health.

Vengence Stab

Required: 2 exp

A blade of burning anger that deals
more damage as you have less life.

Ancient Curse

An ancient curse that inflicts the
last damage dealt to both you and
the enemy. However, Damage on self
lessens and on enemy increases each
time this skill levels up.

Spirit Shockwave

Cost: 6 FP

Required: 3 exp.

Class A Skill

Converts self into a powerful beam.
Inflicts massive damage.

Force Shield

Cost: 2 FP

Required: 4 exp.

Summons a powerful sheild which
fends off all damage for a certain
amout of time, depending on the
level of this skill.

Skills Explanations

Chaotic Rush

Cost: x FP.

Required: 5 exp.

Uses up all remaining FP to attack the
enemy. Damage is decreased, but the
number of times in which you attack is
the amount of FP spent.

Flaring Out-Blast

Required: 1 exp.

Releases a long ranged attack that
replaces the original attack. Can be
toggled with the SHIFT key. Doesn't
miss when the enemy is attacking.

Third Eye

The third eye analyzes all enemy
stats. Only one level up is needed for
this skill.

Enternal Courage

A very powerful skill that increase the
amount of FP regenarated per turn.
Every level up this skill recieves
boosts the FP regeneration by 1
point.

Rinkaizen

Required: 5 exp.

Increase attack, life and speed during
battle.

Done

0

Passive Skills

Skills

What skill do you desire to learn next? Bear in mind, that all skills
(except third eye) have a maximum level of 6.

Save / Load

Advice and Tips

Change Outfit

Enter Cheat Code

How may I help?

Change Weapon

Do you wanna save?

Save

Load

Difficulty:

Stage:

0

0

0

0

0

Cheating:

Using Easy Up:

Need Some Advice?

If you are finding the enemies all too hard, you can
go to the options and select "easy up" to be ON.
This makes all the modes a little easier, but you
won't be able to see any of the special features at
the endings this way.

If you find the sound and music to be annoying,
you can turn it off at the options.

For more effeciency during battle, you should use
the hotkeys.
The hotkeys are on the NumPad. You must have
NumLock on to do this.
The hotkeys corresponds to the position of the
skills on the menu.
7= Stactic Discharge, 4= Shurikens, 1= Heal
and so on.
The "/" key above "8" on the NumPad is your
normal attack.

If the battle is going too slow, use the "toggle
quality" for some smooth, fast action.

Don't forget to increase your stats by buying
upgrades from the man in the shop. You might
want to save enough money for the more
expensive upgrades

Cure is one of your most important skills - it
requires 3 FP to use and so make sure you always
have atleast 3 FP at your disposal in case your
health is low. Some enemies require constant
slashing with your normal attack and since they
throw such powerful blows at you all you can do is
attack and cure whenever you get the chance.

There is a small orb in the corner of the screen
when fighting. You can use it to determine
whetever the enemy is going to attack or not.
When it's red, the enemy is attacking and will
block your attack (except for certain skills).
When it's yellow or green, you have a chance of
hitting the enemy.
Timing you attack is very important.

Zombies are not that hard to tackle, merely block
them until you have 3 FP and throw a shuriken at
them. Or, after they've attacked and turned their
backs just attack normally. The Zombies can heal,
and this will make battles last quite long. Some
Zombies later on will be able to cast powerful
spells at you, so here you also need to make sure
you can always heal - save 3 FP for this purpose.

The Skeleton is a very fast opponent - his only
weakness is that he cannot heal. A good tactic
would be to attack normally, heal when possible
and if you have FP to spare use a shuriken or the
like. Always make sure you have atleast 3 FP for
healing.

Spend each EXP point carefully. Certain skills are
effective against certain enemies. For example:
Shuriken and Flaring Out Blast  are skills that hits
the enemy even when they are attacking. This is
useful agaisnt the Zombie, who spends a lot of
time walking towards you.

Some suits and swords can not only effect your
stats, but your skills as well.
The Dragon's Eye Suit Enables you to see the
enemies' stats.
Third Eye may seem useless to the wearer of the
Dragon Eye Armour, but since you may encounter
better armours it's still worth investing a skill on it.

A certain type of enemy is invisible. To reveal
them, you need the Third Eye skill, or any item that
has the same effect.

The Reapers have a devastating attack which can
kill you in an instant. You'll know they're about to
unleash it when they raise their scythe and start to
glow - it is relatively slow, so you must either block
it or use a shuriken to counter it.

Speed is everything - if you are faster than your
opponent, its strength is irrelevant. Spend much
on speed when you get the chance and don't
forget to invest a few experience points on
"Frenzy".

Previous Advice

Next Advice

Katana
Execution Blade
Silver Long Blade
Golden Sword
Diamond Sword
Shadow Blade

Attack Required

30
200
250
300
350
400

Need A New Weapon?

FOR SALE

100

150

250

500

1000

2000

LOCKED

ATTACK

0

Shadow Suit
Snow Suit
Dragon's Eye Armour
Rib Cage Armour
Golden Armour

New outfit, huh?

LIFE

0

0

SPEED

0

Cheating now, are we?

<Type Cheat Code Here>

Cheat codes are CASE SENSTITVE

GO>

Reset Special Features

SKILLS

PASSIVE SKILLS

ATTACK

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

1234567890

LIFE

1200

FP

5

1200

Stats

Stage 1

Fight

Purple Critter

Pause

Resume

Stage 2

Small Demon

Stage 3

Zombie

Stage 4

Goblin

Stage 5: Boss

Gel Skeleton

Stage 6

Metal Tailed Moth

Stage 7

Undead Hero

Stage 8

Grim Reaper

Stage 9

Skeleton

Stage 10: Boss

Dark Knight

Stage 11

Spell-casting Zombie

Stage 12

Soul Reaper

Stage 13

Yellow Demon

Stage 14

Spirit Bug

Stage 15: Boss

Time Bomb

100

Stage 16

Golden Skeleton

Stage 17

Undead Magi

Stage 18

Dark Executioner

Stage 19

Blue Demon

Stage 20: Boss

Shadow Reaper

Stage 21

Titanium Skeleton

Stage 22

The Final Demon

Stage 23

The Mythical Knight

Stage 24

Spirit Reaper

Stage 25: Final Boss

Shadow of the Reaper

100

VICTORY!!!

Money Earned:

Exp. Points Accquired:

0

0

VICTORY!!!

Money Earned:

Exp. Points Accquired:

0

0

OK

GAME OVER

Main Menu

Try Again

GAME OVER

Tutorials

Training Dummy

1200

5

1200

Welcome to the Sinjid Battle Arena Tutorials.
Here you will learn how to play this game.
Click next to continue.

Sinjid Battle Arena : Tutorials

Next >>

Play more games at
MoFunZone.com!

Play more games at
MoFunZone.com!

There are two types of control in this game:
Walking is when you are out of battle.
Battling is when you're fighting an enemy

<< Previous

Walking: Press the arrow keys to move up and down.
Press Space to talk to someone when you are near
them.

You can also use these
keys to move.

W

S

D

A

space bar

PART 1: Walking Mode

Try it out!
(Pressing Space in this case will have no effect due to
certian cirumstances).

There are 4 things which determine how strong your
character is:

Attack: How much damage you do in battle
Life: How much damage you can take
Speed: How long it takes for you to get ready to attack
Skills: Various moves that ranges from healing yourself to killing

Money is what you upgrade your attack, life and speed with.
Exp is what you need to get new skills or upgrade ones you
have.

Before every battle, you will be in walking mode. You can talk to people
if you want to upgrade skills/stats, change outfits, save/load, get advice
for the next battle, or enter cheat codes.
When you're ready for the next battle, walk into the portal.

The harder difficulty you select, the
more levels you will get to play.

After the battle, you will get money and exp.

Cost 250

0

0

0

The buy menu is as
follows:

Money Left

Current Stats

Type of
upgrade

Cost

Details

Skills also work in a similar way.

There are two types of skills:
Normal Skills (Square)
Passive Skills (Circles)

Normal Skills are skills that can be used just like
your normal attack. Passive skills can't be used,
because they are always activated during battle.

Each skill has an explaination of its
details.

Skill class

Exp need to get this skill

FP it uses up in
battle

Name

Effects of the skill

Skills come in classes, A, B, and C.
You are first only allowed to get
Class C skills, but when you have
them all (not including passive
skills), the next class is open to
you.
All skills have a limit of 6 points.

0

0

0

0

0

0

0

0

0

Class C

Class B

Class A

Try it out!

The people that you'll
meet:

Skills Master- Talk to
him to upgrade your
skills

Shop- Buy different types
of upgrades from him

Ninja Master
You can save/load, get advice,
or change outfits by talking to
him. (some outfits do affect
you in some way)

PART 2: Battling Mode

When you are  engaged in battle, you use attack by using the
attack menu:

Your Normal attack

FP needed to use the skill selected

Normal skills

Passive skills

This is your stats menu:: it shows your life, time in which the
attack menu will appear, and remaining FP.

200

5

200

Speed: When this bar is
full,  you are ready to
attack

Life

FP: you need this to use skills. Fp
is Recharged by 1 point when the
speed bar fills up

Some passive skills appear on the stats menu:
(they will only appear when you have more than 1 point on the skill).

4

This icon indicates whether the passive skill
"Flaring Out Blast" is active or not. This can
be toggled with the SHIFT key.

This icon shows you how much sheild
points you have left.

Would you like to try out an experimental battle?
If not, choose "End."

End

GO!

Congratulations!

You beat the game on
Beginner

You beat the game on
Experienced

You beat the game on
Advanced

Hidden Feature:
asfastasfastcanbe

Enter this code at the "Enter Cheat Screen"
This will not count as a cheat

You beat the game on
Expert

Hidden Feature:
mayntndbewithyou

You beat the game on
Terminator

Hidden Feature:
thebestdress

You beat the game

But you used  Easy-up !
Please play again normally!

ActionScript [AS1/AS2]

Frame 1
soundOn = true; easyup = false; cheat = "<Type Cheat Code Here>";
Instance of Symbol 6 MovieClip "Bar" in Frame 1
onClipEvent (enterFrame) { setProperty(_this, _width , 112.2 * (_root.getBytesLoaded() / _root.getBytesTotal())); }
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { play(); } else { gotoAndPlay (1); }
Frame 3
stop(); Stage.showMenu = false;
Frame 61
Stage.showMenu = false;
Frame 356
function enemydamage() { tellTarget ("/enemy") { gotoAndPlay ("ehit"); _root.eh = (eh = _root.eh - _root.dmg); _root.ebar._width = 121 * (_root.eh / _root.emh); tellTarget ("/dmgcounter") { play(); }; }; } function playSound(name) { if (soundOn) { soundFX.gotoAndPlay(name); } } function attackadjust() { if (_root.ri > 0) { _root.attack = _root.battack + (15 + (5 * _root.ri)); _root.mh = _root.bmh + (30 + (5 * _root.ri)); _root.h = _root.mh; bar._width = 67 * (_root.h / _root.mh); } else { _root.attack = _root.battack; _root.mh = _root.bmh; _root.h = _root.mh; } } function uneswstats() { _root.battack = _root.battack - _root.swattack; _root.swattack = 0; } function unestats() { _root.speed = _root.speed - _root.sspeed; _root.bmh = _root.bmh - _root.sslife; _root.battack = _root.battack - _root.ssattack; _root.ssattack = 0; _root.ssspeed = 0; _root.sslife = 0; } function suitfx(smoney, sattack, slife, sspeed) { _root.money = _root.money - smoney; _root.speed = _root.speed - _root.ssspeed; _root.bmh = _root.bmh - _root.sslife; _root.battack = _root.battack - ssattack; _root.ssattack = sattack; _root.ssspeed = sspeed; _root.sslife = slife; _root.speed = _root.speed + _root.ssspeed; _root.bmh = _root.bmh + _root.sslife; _root.battack = _root.battack + _root.ssattack; saveloadstats2 = "Outfit Worn"; tellTarget ("indicator") { play(); }; } function swfx(smoney, sattack2) { _root.money = _root.money - smoney; _root.battack = _root.battack - _root.swattack; _root.swattack = sattack2; _root.battack = _root.battack + _root.swattack; saveloadstats2 = "Equipped"; tellTarget ("indicator") { play(); }; } _root.cheating = false; walkspeed = 15; stop(); stt = 0; fscommand ("showmenu", "false"); dead = 0; outfit = 1; sd = 0; sh = 0; he = 0; fz = 0; ee = 0; cr = 0; ec = 0; ri = 0; os = 0; ss = 0; te = 0; vs = 0; ac = 0; lb = 0; ea = 0;
Frame 357
stop();
Frame 358
stop();
Instance of Symbol 141 MovieClip "soundthing" in Frame 358
onClipEvent (enterFrame) { if (_root.SoundOn == true) { with (this) { gotoAndStop(1); } } else { with (this) { gotoAndStop(2); } } }
Instance of Symbol 141 MovieClip "easything" in Frame 358
onClipEvent (enterFrame) { if (_root.easyup == true) { with (this) { gotoAndStop(1); } } else { with (this) { gotoAndStop(2); } } }
Frame 359
stop();
Frame 366
stopAllSounds(); if (easyup == true) { level = level + 1; }
Frame 367
_root.sfe1 = 0; _root.sfe3 = 0; csw = 1; su1 = 0; su2 = 0; su3 = 0; sw1 = 0; sw2 = 0; sw3 = 0; sw4 = 0; sw5 = 0; eas = 1; bmh = 60 + (35 * _root.level); battack = 10 + (25 * _root.level); speed = 10; money = _root.level * 60; movespeed = 16; stages = 3; outfit = 1; exp = _root.level; statbarshow = 0; gotoAndPlay (368); _root.playSound("walksong");
Instance of Symbol 171 MovieClip "shop" in Frame 368
onClipEvent (enterFrame) { if (this.hitTest(_root.sinjid)) { with (this) { gotoAndPlay("hittest"); } } }
Instance of Symbol 213 MovieClip "sinjid" in Frame 368
onClipEvent (load) { KeyProps = ["RIGHT", "LEFT"]; KeyAscii = [68, 65]; } onClipEvent (enterFrame) { for (i in KeyProps) { if (Key.isDown(Key[KeyProps[i]]) || (Key.isDown(KeyAscii[i]))) { this.gotoAndPlay(KeyProps[i]); } } } onClipEvent (enterFrame) { if (Key.isDown(39) || (Key.isDown(68) && (clank != 1))) { this._x = this._x + _root.walkspeed; } else if (Key.isDown(37) || ((Key.isDown(65) && (this._x > 0)) && (clank != 1))) { if (this._x >= 20) { this._x = this._x - _root.walkspeed; } } if (((Key.isDown(40) || (Key.isDown(83))) && (this._y < 349)) && (clank != 1)) { with (this) { play(); } this._y = this._y + _root.walkspeed; } else if (((Key.isDown(38) || (Key.isDown(87))) && (this._y > 170)) && (clank != 1)) { with (this) { play(); } this._y = this._y - _root.walkspeed; } }
Instance of Symbol 273 MovieClip in Frame 368
onClipEvent (enterFrame) { if (_root.statbarshow == 1) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { setProperty(this, _width , _root.bmh / 6); }
Instance of Symbol 273 MovieClip in Frame 368
onClipEvent (enterFrame) { if (_root.statbarshow == 1) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { setProperty(this, _width , _root.battack / 4); }
Instance of Symbol 273 MovieClip in Frame 368
onClipEvent (enterFrame) { if (_root.statbarshow == 1) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { setProperty(this, _width , _root.money / 10); }
Instance of Symbol 273 MovieClip in Frame 368
onClipEvent (enterFrame) { if (_root.statbarshow == 1) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { setProperty(this, _width , _root.exp * 7); }
Frame 369
if (_root.area1.hitTest(_root.sinjid)) { setProperty(_root.sinjid, _x , 100); gotoAndPlay (370); } else { gotoAndPlay (368); } if (_root.shop.hitTest(_root.sinjid)) { if (Key.isDown(32)) { gotoAndPlay (374); } }
Instance of Symbol 287 MovieClip "upgrader" in Frame 370
onClipEvent (enterFrame) { if (this.hitTest(_root.sinjid)) { with (this) { gotoAndPlay("hittest"); } } }
Instance of Symbol 290 MovieClip "master" in Frame 370
onClipEvent (enterFrame) { if (this.hitTest(_root.sinjid)) { with (this) { gotoAndPlay("hittest"); } } }
Frame 371
if (_root.area1.hitTest(_root.sinjid)) { setProperty(_root.sinjid, _x , 500); gotoAndPlay (368); } else if (_root.area2.hitTest(_root.sinjid)) { setProperty(_root.sinjid, _x , 100); gotoAndPlay (372); } else { gotoAndPlay (370); } if (_root.upgrader.hitTest(_root.sinjid)) { if (Key.isDown(32)) { gotoAndPlay (375); } } if (_root.master.hitTest(_root.sinjid)) { if (Key.isDown(32)) { gotoAndPlay (376); } }
Frame 373
if (_root.portal.hitTest(_root.sinjid)) { gotoAndPlay (383); } else if (_root.area1.hitTest(_root.sinjid)) { setProperty(_root.sinjid, _x , 500); gotoAndPlay (370); } else { gotoAndPlay (372); }
Frame 374
stop(); statbarshow = 0;
Instance of Symbol 273 MovieClip in Frame 374
onClipEvent (enterFrame) { setProperty(this, _width , _root.bmh / 6); }
Instance of Symbol 273 MovieClip in Frame 374
onClipEvent (enterFrame) { setProperty(this, _width , _root.battack / 4); }
Instance of Symbol 273 MovieClip in Frame 374
onClipEvent (enterFrame) { setProperty(this, _width , _root.money / 14); }
Instance of Symbol 273 MovieClip in Frame 374
onClipEvent (enterFrame) { setProperty(this, _width , _root.speed * 6); }
Frame 375
stop(); statbarshow = 0;
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.lb > 0) { if (_root.vs > 0) { if (_root.ac > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.lb > 0) { if (_root.vs > 0) { if (_root.ac > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.sd > 0) { if (_root.sh > 0) { if (_root.he > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.sd > 0) { if (_root.sh > 0) { if (_root.he > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.sd > 0) { if (_root.sh > 0) { if (_root.he > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.lb > 0) { if (_root.vs > 0) { if (_root.ac > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.lb > 0) { if (_root.vs > 0) { if (_root.ac > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.lb > 0) { if (_root.vs > 0) { if (_root.ac > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.sd > 0) { if (_root.sh > 0) { if (_root.he > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 375
onClipEvent (enterFrame) { if (_root.sd > 0) { if (_root.sh > 0) { if (_root.he > 0) { this._visible = false; } } } }
Frame 376
stop(); statbarshow = 0;
Frame 377
fstages = _root.stages / 3; user = SharedObject.getLocal("user_profile");
Instance of Symbol 273 MovieClip in Frame 377
onClipEvent (enterFrame) { setProperty(this, _width , _root.bmh / 6); }
Instance of Symbol 273 MovieClip in Frame 377
onClipEvent (enterFrame) { setProperty(this, _width , _root.battack / 4); }
Instance of Symbol 273 MovieClip in Frame 377
onClipEvent (enterFrame) { setProperty(this, _width , _root.money / 10); }
Instance of Symbol 273 MovieClip in Frame 377
onClipEvent (enterFrame) { setProperty(this, _width , _root.exp * 7); }
Frame 378
gotoAndPlay (377);
Instance of Symbol 555 MovieClip in Frame 380
onClipEvent (enterFrame) { with (this) { gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.sw1 == 1) { this._visible = false; } }
Instance of Symbol 555 MovieClip in Frame 380
onClipEvent (enterFrame) { with (this) { gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.sw2 == 1) { this._visible = false; } }
Instance of Symbol 555 MovieClip in Frame 380
onClipEvent (enterFrame) { with (this) { gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.sw3 == 1) { this._visible = false; } }
Instance of Symbol 273 MovieClip in Frame 380
onClipEvent (enterFrame) { setProperty(this, _width , _root.battack / 4); }
Instance of Symbol 273 MovieClip in Frame 380
onClipEvent (enterFrame) { setProperty(this, _width , _root.money / 14); }
Instance of Symbol 555 MovieClip in Frame 380
onClipEvent (enterFrame) { with (this) { gotoAndStop(3); } } onClipEvent (enterFrame) { if (_root.sw4 == 1) { this._visible = false; } }
Instance of Symbol 555 MovieClip in Frame 380
onClipEvent (enterFrame) { with (this) { gotoAndStop(4); } } onClipEvent (enterFrame) { if (_root.sw5 == 1) { this._visible = false; } }
Instance of Symbol 555 MovieClip in Frame 381
onClipEvent (enterFrame) { with (this) { gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.su1 == 1) { this._visible = false; } }
Instance of Symbol 555 MovieClip in Frame 381
onClipEvent (enterFrame) { with (this) { gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.su2 == 1) { this._visible = false; } }
Instance of Symbol 555 MovieClip in Frame 381
onClipEvent (enterFrame) { with (this) { gotoAndStop(4); } } onClipEvent (enterFrame) { if (_root.su3 == 1) { this._visible = false; } }
Instance of Symbol 273 MovieClip in Frame 381
onClipEvent (enterFrame) { setProperty(this, _width , _root.money / 14); }
Instance of Symbol 273 MovieClip in Frame 381
onClipEvent (enterFrame) { setProperty(this, _width , _root.bmh / 6); }
Instance of Symbol 273 MovieClip in Frame 381
onClipEvent (enterFrame) { setProperty(this, _width , _root.battack / 4); }
Instance of Symbol 273 MovieClip in Frame 381
onClipEvent (enterFrame) { setProperty(this, _width , _root.speed * 6); }
Frame 382
cheati = "";
Frame 412
gotoAndStop(stages +412); edead = 0; stopAllSounds();
Frame 413
Stage.showMenu = false;
Frame 415
_root.playSound("battletheme"); emh = 1300; fp = 5; eh = emh; stop(); _root.colour = 1; _root.moneyextra = 50; _root.expextra = 1; _root.attackadjust();
Instance of Symbol 618 MovieClip in Frame 415
onClipEvent (load) { with (this) { gotoAndStop(random(5) + 1); } }
Instance of Symbol 703 MovieClip "ninja" in Frame 415
onClipEvent (enterFrame) { _root.fakeh = Math.round(_root.h); }
Instance of Symbol 707 MovieClip in Frame 415
onClipEvent (enterFrame) { if (_root.es == 1) { with (this) { gotoAndStop(2); } } else if (_root.es == 2) { with (this) { gotoAndStop(3); } } else { with (this) { gotoAndStop(1); } } }
Instance of Symbol 709 MovieClip in Frame 415
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 3)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 716 MovieClip in Frame 415
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 3)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 718 MovieClip "ebar" in Frame 415
onClipEvent (enterFrame) { if (_root.eh <= 0) { setProperty(this, _width , 0); } } onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 3)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 757 MovieClip "timebar" in Frame 415
onClipEvent (enterFrame) { if (_root.stt == 0) { if (_root.time < 1000) { if (_root.fz >= 0) { _root.time = (time = _root.time + (1 * _root.fz)); } _root.time = (time = (_root.time + _root.speed) + (_root.ri * 0.5)); setProperty(_this, _width , 174 * (_root.time / 1000)); tellTarget ("/menu") { _visible = false; }; } else { _root.time = 1000; setProperty(_this, _width , 174 * (_root.time / 1000)); tellTarget ("/menu") { _visible = true; gotoAndStop ("active"); }; } } }
Instance of Symbol 766 MovieClip "eaicon" in Frame 415
onClipEvent (enterFrame) { if (Key.isDown(16)) { with (this) { play(); } } } onClipEvent (load) { if (_root.ea < 1) { this._visible = false; } }
Instance of Symbol 768 MovieClip in Frame 415
onClipEvent (load) { if (_root.os < 1) { this._visible = false; } }
Frame 417
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 418
_root.playSound("battletheme"); emh = 2300; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.colour = 1; _root.moneyextra = 70; _root.expextra = 1;
Frame 420
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 421
_root.playSound("battletheme"); emh = 2600; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 90; _root.expextra = 1;
Frame 423
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 424
_root.playSound("battletheme"); emh = 3500; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.colour = 3; _root.moneyextra = 110; _root.expextra = 1;
Frame 426
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 427
_root.playSound("bosstheme"); _root.playSound("Anil"); emh = 4900; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.colour = 2; _root.moneyextra = 500; _root.expextra = 5;
Frame 429
if (_root.edead == 1) { if (_root.diff == "Beginner") { gotoAndPlay (512); } else { gotoAndPlay (491); } } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 430
_root.playSound("battletheme"); emh = 6000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 150; _root.expextra = 2; _root.colour = 2;
Frame 432
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 433
_root.playSound("battletheme"); emh = 5700; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 170; _root.expextra = 2; _root.colour = 2;
Frame 435
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 436
_root.playSound("battletheme"); emh = 5000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 190; _root.colour = 1; _root.expextra = 2;
Instance of Symbol 947 MovieClip "enemy" in Frame 437
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 3)) { this._visible = true; } else { this._visible = false; } }
Frame 438
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 439
_root.playSound("battletheme"); emh = 6000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 210; _root.expextra = 2; _root.colour = 1;
Frame 441
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 442
_root.playSound("bosstheme"); _root.playSound("Anil"); emh = 5400; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 750; _root.expextra = 5; _root.colour = 1;
Frame 444
if (_root.edead == 1) { if (_root.diff == "Experienced") { gotoAndPlay (513); } else { gotoAndPlay (491); } } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 445
_root.playSound("battletheme"); emh = 6500; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 350; _root.expextra = 3; _root.colour = 3;
Frame 447
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 448
_root.playSound("battletheme"); emh = 5900; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 370; _root.expextra = 3; _root.colour = 2;
Instance of Symbol 947 MovieClip "enemy" in Frame 449
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 3)) { this._visible = true; } else { this._visible = false; } }
Frame 450
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 451
_root.playSound("battletheme"); emh = 8500; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 390; _root.expextra = 3; _root.colour = 4;
Frame 453
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 454
_root.playSound("battletheme"); emh = 9500; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 410; _root.colour = 3; _root.expextra = 3;
Frame 456
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 457
_root.playSound("bosstheme"); _root.playSound("Anil"); emh = 32000; blowtime = 5000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 1000; _root.expextra = 10;
Frame 459
if (_root.edead == 1) { if (_root.diff == "Advanced") { gotoAndPlay (514); } else { gotoAndPlay (491); } } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); } if (blowtime > 0) { blowtime = blowtime - 1; }
Frame 460
_root.playSound("battletheme"); emh = 8700; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 500; _root.expextra = 5; _root.colour = 4;
Frame 462
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 463
emh = 9000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.playSound("battletheme"); _root.moneyextra = 500; _root.expextra = 5; _root.colour = 3;
Frame 465
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 466
emh = 10000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.playSound("battletheme"); _root.moneyextra = 500; _root.expextra = 5; _root.colour = 1;
Frame 468
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 469
emh = 15000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.playSound("battletheme"); _root.moneyextra = 500; _root.expextra = 5; _root.colour = 2;
Frame 471
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 472
_root.playSound("bosstheme"); _root.playSound("Anil"); emh = 20000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 1000; _root.expextra = 15; _root.colour = 3;
Instance of Symbol 947 MovieClip "enemy" in Frame 473
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 6)) { this._visible = true; } else { this._visible = false; } }
Frame 474
if (_root.edead == 1) { if (_root.diff == "Expert") { gotoAndPlay (515); } else { gotoAndPlay (491); } } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 475
emh = 21000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.playSound("battletheme"); _root.moneyextra = 500; _root.expextra = 5;
Frame 477
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 478
emh = 30000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.playSound("battletheme"); _root.moneyextra = 500; _root.expextra = 5; _root.colour = 5;
Frame 480
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 481
emh = 35000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.playSound("battletheme"); _root.moneyextra = 1000; _root.expextra = 10; _root.colour = 2;
Frame 483
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 484
emh = 40000; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.playSound("battletheme"); _root.moneyextra = 1000; _root.expextra = 10; _root.colour = 4;
Instance of Symbol 947 MovieClip "enemy" in Frame 485
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 3)) { this._visible = true; } else { this._visible = false; } }
Frame 486
if (_root.edead == 1) { gotoAndPlay (491); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); }
Frame 487
_root.playSound("bosstheme"); _root.playSound("Anil"); emh = 100000 /* 0x0186A0 */; fp = 5; eh = emh; _root.attackadjust(); stop(); _root.moneyextra = 500; _root.expextra = 5; _root.colour = 1; _root.blowtime = 7000;
Instance of Symbol 947 MovieClip in Frame 488
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 3)) { this._visible = true; } else { this._visible = false; } }
Frame 489
if (_root.edead == 1) { gotoAndPlay (516); } else if (_root.dead == 1) { gotoAndPlay (492); } else { gotoAndPlay(stages + 1 +412); } if (blowtime > 0) { blowtime = blowtime - 1; }
Frame 491
_root.edead = 0; stages = stages + 3; stop(); stopAllSounds(); statbarshow = 0; _root.playSound("vict"); stt = 0;
Frame 492
stop(); stt = 0; stopAllSounds(); if (_root.SoundOn == true) { gamov = new Sound(); gamov.attachSound("gameover"); gamov.start(); gamov.onSoundComplete = function () { _root.gamov.start(); }; } statbarshow = 0; dead = 0;
Frame 494
edead = 0; emh = 1000; h = mh; fp = 5; sd = 1; sh = 0; he = 0; fz = 0; ee = 0; cr = 0; ec = 0; ri = 0; os = 1; attack = battack; ss = 1; te = 1; vs = 0; ac = 0; lb = 0; ea = 1; eh = emh; stop();
Instance of Symbol 703 MovieClip "ninja" in Frame 495
onClipEvent (enterFrame) { _root.fakeh = Math.round(_root.h); }
Instance of Symbol 707 MovieClip in Frame 495
onClipEvent (enterFrame) { if (_root.es == 1) { with (this) { gotoAndStop(2); } } else if (_root.es == 2) { with (this) { gotoAndStop(3); } } else { with (this) { gotoAndStop(1); } } }
Instance of Symbol 709 MovieClip in Frame 495
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 6)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 716 MovieClip in Frame 495
onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 6)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 718 MovieClip "ebar" in Frame 495
onClipEvent (enterFrame) { if (_root.eh <= 0) { setProperty(this, _width , 0); } } onClipEvent (load) { if ((_root.te == 1) || (_root.outfit == 6)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 757 MovieClip "timebar" in Frame 495
onClipEvent (enterFrame) { if (_root.time < 1000) { if (_root.fz >= 0) { _root.time = (time = _root.time + (1.5 * _root.fz)); } _root.time = (time = (_root.time + _root.speed) + (_root.ri * 0.5)); setProperty(_this, _width , 174 * (_root.time / 1000)); tellTarget ("/menu") { _visible = false; }; } else { _root.time = 1000; setProperty(_this, _width , 174 * (_root.time / 1000)); tellTarget ("/menu") { _visible = true; gotoAndStop ("active"); }; } }
Instance of Symbol 766 MovieClip "eaicon" in Frame 495
onClipEvent (enterFrame) { if (Key.isDown(16)) { with (this) { play(); } } } onClipEvent (load) { if (_root.ea < 1) { this._visible = false; } }
Instance of Symbol 768 MovieClip in Frame 495
onClipEvent (load) { if (_root.os < 1) { this._visible = false; } }
Frame 496
if (_root.edead == 1) { gotoAndStop (511); } else { gotoAndPlay (495); }
Frame 497
stop();
Instance of Symbol 287 MovieClip "upgrader" in Frame 500
onClipEvent (enterFrame) { if (this.hitTest(_root.sinjid)) { with (this) { gotoAndPlay("hittest"); } } }
Instance of Symbol 213 MovieClip "sinjid" in Frame 500
onClipEvent (enterFrame) { if (Key.isDown(39) || (Key.isDown(68))) { with (this) { gotoAndPlay("r"); } } else if (Key.isDown(37) || (Key.isDown(65) && (this._x > 0))) { with (this) { gotoAndPlay("l"); } } } onClipEvent (enterFrame) { if (Key.isDown(39) || (Key.isDown(68) && (clank != 1))) { this._x = this._x + 15; } else if (Key.isDown(37) || ((Key.isDown(65) && (this._x > 0)) && (clank != 1))) { this._x = this._x - 15; } if (((Key.isDown(40) || (Key.isDown(83))) && (this._y < 349)) && (clank != 1)) { with (this) { play(); } this._y = this._y + 10; } else if (((Key.isDown(38) || (Key.isDown(87))) && (this._y > 170)) && (clank != 1)) { with (this) { play(); } this._y = this._y - 10; } }
Frame 503
csw = 1; bmh = 200; battack = 200; speed = 10; exp = 200; money = 500; mh = 200;
Instance of Symbol 273 MovieClip in Frame 503
onClipEvent (enterFrame) { setProperty(this, _width , _root.bmh / 6); }
Instance of Symbol 273 MovieClip in Frame 503
onClipEvent (enterFrame) { setProperty(this, _width , _root.battack / 4); }
Instance of Symbol 273 MovieClip in Frame 503
onClipEvent (enterFrame) { setProperty(this, _width , _root.money / 14); }
Instance of Symbol 273 MovieClip in Frame 503
onClipEvent (enterFrame) { setProperty(this, _width , _root.speed * 6); }
Instance of Symbol 274 MovieClip in Frame 506
onClipEvent (enterFrame) { if (_root.sd > 0) { if (_root.sh > 0) { if (_root.he > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 506
onClipEvent (enterFrame) { if (_root.lb > 0) { if (_root.vs > 0) { if (_root.ac > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 506
onClipEvent (enterFrame) { if (_root.lb > 0) { if (_root.vs > 0) { if (_root.ac > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 506
onClipEvent (enterFrame) { if (_root.lb > 0) { if (_root.vs > 0) { if (_root.ac > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 506
onClipEvent (enterFrame) { if (_root.sd > 0) { if (_root.sh > 0) { if (_root.he > 0) { this._visible = false; } } } }
Instance of Symbol 274 MovieClip in Frame 506
onClipEvent (enterFrame) { if (_root.sd > 0) { if (_root.sh > 0) { if (_root.he > 0) { this._visible = false; } } } }
Instance of Symbol 757 MovieClip "timebar" in Frame 509
onClipEvent (enterFrame) { if (_root.time < 1000) { if (_root.fz >= 0) { _root.time = (time = _root.time + (1.5 * _root.fz)); } _root.time = (time = (_root.time + _root.speed) + (_root.ri * 0.5)); setProperty(_this, _width , 174 * (_root.time / 1000)); } else { _root.time = 1000; setProperty(_this, _width , 174 * (_root.time / 1000)); } }
Instance of Symbol 766 MovieClip "eaicon" in Frame 510
onClipEvent (enterFrame) { if (Key.isDown(16)) { with (this) { play(); } } }
Frame 512
if ((cheating == true) || (easyup == true)) { gotoAndPlay (517); } stop();
Frame 513
if ((cheating == true) || (easyup == true)) { gotoAndPlay (517); } stop();
Frame 514
if ((cheating == true) || (easyup == true)) { gotoAndPlay (517); } stop();
Frame 515
if ((cheating == true) || (easyup == true)) { gotoAndPlay (517); } stop();
Frame 516
if ((cheating == true) || (easyup == true)) { gotoAndPlay (517); } stop();
Frame 517
stop();
Symbol 6 MovieClip Frame 1
stop();
Symbol 13 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Symbol 19 Button
on (release) { play(); }
Symbol 40 MovieClip Frame 10
stop();
Symbol 42 Button
on (release) { stopAllSounds(); gotoAndPlay (356); }
Symbol 71 MovieClip Frame 19
stop();
Symbol 82 MovieClip Frame 10
stop();
Symbol 83 Button
on (release) { gotoAndStop (356); stopAllSounds(); }
Symbol 86 Button
on (release) { toggleHighQuality(); }
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 3
gotoAndPlay (1);
Symbol 99 MovieClip Frame 5
gotoAndPlay (1);
Symbol 99 MovieClip Frame 7
gotoAndPlay (1);
Symbol 99 MovieClip Frame 9
gotoAndPlay (1);
Symbol 99 MovieClip Frame 11
gotoAndPlay (1);
Symbol 99 MovieClip Frame 13
gotoAndPlay (1);
Symbol 99 MovieClip Frame 15
gotoAndPlay (1);
Symbol 99 MovieClip Frame 17
gotoAndPlay (1);
Symbol 99 MovieClip Frame 19
gotoAndPlay (1);
Symbol 99 MovieClip Frame 21
gotoAndPlay (1);
Symbol 99 MovieClip Frame 23
gotoAndPlay (1);
Symbol 99 MovieClip Frame 25
gotoAndPlay (1);
Symbol 99 MovieClip Frame 27
gotoAndPlay (1);
Symbol 100 Button
on (release) { getURL ("http://www.ntnd.0catch.com", "_blank"); }
Symbol 108 Button
on (release) { gotoAndPlay (497); }
Symbol 110 Button
on (release) { gotoAndPlay (359); }
Symbol 112 Button
on (release) { gotoAndPlay (358); }
Symbol 114 Button
on (release) { gotoAndPlay (357); }
Symbol 125 Button
on (release) { gotoAndPlay (356); }
Symbol 126 Button
on (release) { _root.level = 7; _root.diff = "Beginner"; gotoAndPlay (360); }
Symbol 127 Button
on (release) { _root.level = 6; _root.diff = "Experienced"; gotoAndPlay (360); }
Symbol 128 Button
on (release) { _root.level = 5; _root.diff = "Advanced"; gotoAndPlay (360); }
Symbol 129 Button
on (release) { _root.level = 4; _root.diff = "Expert"; gotoAndPlay (360); }
Symbol 130 Button
on (release) { _root.level = 3; _root.diff = "Terminator"; gotoAndPlay (360); }
Symbol 142 Button
on (release) { _root.SoundOn = false; }
Symbol 143 Button
on (release) { _root.SoundOn = true; _root.playSound("Sword3"); }
Symbol 145 Button
on (release) { _root.easyup = false; }
Symbol 146 Button
on (release) { _root.easyup = true; }
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 4
gotoAndStop (1);
Symbol 179 MovieClip Frame 1
if (!(_root.sfe3 === 1)) { gotoAndStop(_root.outfit); } else { gotoAndStop (6); }
Symbol 188 MovieClip Frame 1
if (!(_root.sfe3 === 1)) { gotoAndStop(_root.outfit); } else { gotoAndStop (6); }
Symbol 195 MovieClip Frame 1
if (!(_root.sfe3 === 1)) { gotoAndStop(_root.outfit); } else { gotoAndStop (6); }
Symbol 202 MovieClip Frame 1
if (!(_root.sfe3 === 1)) { gotoAndStop(_root.outfit); } else { gotoAndStop (6); }
Symbol 209 MovieClip Frame 1
if (!(_root.sfe3 === 1)) { gotoAndStop(_root.outfit); } else { gotoAndStop (6); }
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 5
if (Key.isDown(40)) { gotoAndPlay (2); } else if (Key.isDown(38)) { gotoAndPlay (2); } else { play(); }
Symbol 213 MovieClip Frame 8
gotoAndPlay (1);
Symbol 213 MovieClip Frame 9
stop();
Symbol 213 MovieClip Frame 13
if (Key.isDown(40)) { gotoAndPlay (10); } else if (Key.isDown(38)) { gotoAndPlay (10); } else { play(); }
Symbol 213 MovieClip Frame 16
gotoAndPlay (9);
Symbol 226 Button
on (rollOver) { statbarshow = 1; } on (rollOut) { statbarshow = 0; }
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 4
gotoAndStop (1);
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 4
gotoAndStop (1);
Symbol 325 Button
on (release) { if (_root.money >= 10) { _root.money = (money = _root.money - 10); _root.battack = (battack = _root.battack + 1); tellTarget ("up") { gotoAndPlay ("attackup"); }; } }
Symbol 326 Button
on (release) { if (_root.money >= 90) { _root.money = (money = _root.money - 90); _root.battack = (battack = _root.battack + 10); tellTarget ("up") { gotoAndPlay ("attackup"); }; } }
Symbol 327 Button
on (release) { if (_root.money >= 500) { _root.money = (money = _root.money - 500); _root.battack = (battack = _root.battack + 60); tellTarget ("up") { gotoAndPlay ("attackup"); }; } }
Symbol 328 Button
on (release) { if (_root.money >= 350) { if (_root.speed < 15) { _root.money = (money = _root.money - 350); _root.speed = (speed = _root.speed + 1); tellTarget ("up") { gotoAndPlay ("speedup"); }; } } }
Symbol 329 Button
on (release) { if (_root.money >= 250) { _root.money = (money = _root.money - 250); _root.battack = (battack = _root.battack + 15); _root.bmh = (bmh = _root.bmh + 30); tellTarget ("up") { gotoAndPlay ("allup"); }; } }
Symbol 330 Button
on (release) { if (_root.money >= 30) { _root.money = (money = _root.money - 30); _root.bmh = (bmh = _root.bmh + 5); tellTarget ("up") { gotoAndPlay ("lifeup"); }; } }
Symbol 331 Button
on (release) { if (_root.money >= 80) { _root.money = (money = _root.money - 80); _root.bmh = (bmh = _root.bmh + 15); tellTarget ("up") { gotoAndPlay ("lifeup"); }; } }
Symbol 332 Button
on (release) { if (_root.money >= 500) { _root.money = (money = _root.money - 500); _root.bmh = (bmh = _root.bmh + 100); tellTarget ("up") { gotoAndPlay ("lifeup"); }; } }
Symbol 334 Button
on (release) { gotoAndPlay (368); }
Symbol 341 Button
on (release) { if (_root.money >= 800) { _root.money = (money = _root.money - 800); _root.battack = (battack = _root.battack + 110); tellTarget ("up") { gotoAndPlay ("attackup"); }; } }
Symbol 342 Button
on (release) { if (_root.money >= 700) { _root.money = (money = _root.money - 700); _root.bmh = (bmh = _root.bmh + 150); tellTarget ("up") { gotoAndPlay ("lifeup"); }; } }
Symbol 351 Button
on (release) { if (_root.money >= 1000) { _root.money = (money = _root.money - 1000); _root.battack = (battack = _root.battack + 70); _root.bmh = (bmh = _root.bmh + 100); tellTarget ("up") { gotoAndPlay ("allup"); }; } }
Symbol 352 Button
on (release) { if (_root.money >= 1500) { _root.money = (money = _root.money - 1500); _root.battack = (battack = _root.battack + 100); _root.bmh = (bmh = _root.bmh + 200); tellTarget ("up") { gotoAndPlay ("allup"); }; } }
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 3
_root.playSound("Decision2");
Symbol 362 MovieClip Frame 11
gotoAndPlay (1);
Symbol 362 MovieClip Frame 12
_root.playSound("Decision2");
Symbol 362 MovieClip Frame 20
gotoAndPlay (1);
Symbol 362 MovieClip Frame 21
_root.playSound("Decision2");
Symbol 362 MovieClip Frame 30
gotoAndPlay (1);
Symbol 362 MovieClip Frame 31
_root.playSound("Decision2");
Symbol 362 MovieClip Frame 40
gotoAndPlay (1);
Symbol 456 MovieClip Frame 1
stop();
Symbol 456 MovieClip Frame 2
stop();
Symbol 456 MovieClip Frame 3
stop();
Symbol 456 MovieClip Frame 4
stop();
Symbol 456 MovieClip Frame 5
stop();
Symbol 456 MovieClip Frame 6
stop();
Symbol 456 MovieClip Frame 7
stop();
Symbol 456 MovieClip Frame 8
stop();
Symbol 456 MovieClip Frame 9
stop();
Symbol 456 MovieClip Frame 10
stop();
Symbol 456 MovieClip Frame 11
stop();
Symbol 456 MovieClip Frame 12
stop();
Symbol 456 MovieClip Frame 13
stop();
Symbol 456 MovieClip Frame 14
stop();
Symbol 456 MovieClip Frame 15
stop();
Symbol 456 MovieClip Frame 16
stop();
Symbol 457 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("sd"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 1) { if (_root.sd < 6) { _root.exp = (exp = _root.exp - 1); _root.sd = (sd = _root.sd + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } }
Symbol 458 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("ee"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 1) { if (_root.ee < 6) { _root.exp = (exp = _root.exp - 1); _root.ee = (ee = _root.ee + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } }
Symbol 459 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("fz"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 2) { if (_root.fz < 6) { _root.exp = (exp = _root.exp - 2); _root.fz = (fz = _root.fz + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } }
Symbol 460 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("ac"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 2) { if (_root.sd >= 1) { if (_root.he >= 1) { if (_root.sh >= 1) { if (_root.ac < 6) { _root.exp = (exp = _root.exp - 2); _root.ac = (ac = _root.ac + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 461 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("ss"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 3) { if (_root.vs >= 1) { if (_root.ac >= 1) { if (_root.lb >= 1) { if (_root.ss < 6) { _root.exp = (exp = _root.exp - 3); _root.ss = (ss = _root.ss + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 462 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("os"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 4) { if (_root.vs >= 1) { if (_root.ac >= 1) { if (_root.lb >= 1) { if (_root.os < 6) { _root.exp = (exp = _root.exp - 4); _root.os = (os = _root.os + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 463 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("cr"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 5) { if (_root.vs >= 1) { if (_root.ac >= 1) { if (_root.lb >= 1) { if (_root.cr < 6) { _root.exp = (exp = _root.exp - 5); _root.cr = (cr = _root.cr + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 464 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("sh"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 1) { if (_root.sh < 6) { _root.exp = (exp = _root.exp - 1); _root.sh = (sh = _root.sh + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } }
Symbol 465 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("he"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 1) { if (_root.he < 6) { _root.exp = (exp = _root.exp - 1); _root.he = (he = _root.he + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } }
Symbol 466 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("ea"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 1) { if (_root.sd >= 1) { if (_root.he >= 1) { if (_root.sh >= 1) { if (_root.ea < 6) { _root.exp = (exp = _root.exp - 1); _root.ea = (ea = _root.ea + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 467 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("te"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 5) { if (_root.sd >= 1) { if (_root.he >= 1) { if (_root.te < 1) { if (_root.sh >= 1) { _root.exp = (exp = _root.exp - 5); _root.te = (te = _root.te + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 468 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("ec"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 5) { if (_root.vs >= 1) { if (_root.ac >= 1) { if (_root.lb >= 1) { if (_root.ec < 6) { _root.exp = (exp = _root.exp - 5); _root.ec = (ec = _root.ec + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 469 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("ri"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 5) { if (_root.vs >= 1) { if (_root.ac >= 1) { if (_root.lb >= 1) { if (_root.ri < 6) { _root.exp = (exp = _root.exp - 5); _root.ri = (ri = _root.ri + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 471 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("vs"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 2) { if (_root.sd >= 1) { if (_root.he >= 1) { if (_root.sh >= 1) { if (_root.vs < 6) { _root.exp = (exp = _root.exp - 2); _root.vs = (vs = _root.vs + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 472 Button
on (rollOver) { tellTarget (_root.explination) { gotoAndPlay ("lb"); }; } on (rollOut) { tellTarget (_root.explination) { gotoAndPlay (1); }; } on (release) { if (_root.exp >= 2) { if (_root.sd >= 1) { if (_root.he >= 1) { if (_root.sh >= 1) { if (_root.lb < 6) { _root.exp = (exp = _root.exp - 2); _root.lb = (lb = _root.lb + 1); tellTarget ("up") { gotoAndPlay ("up"); }; } } } } } }
Symbol 480 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 3
_root.playSound("Decision2");
Symbol 480 MovieClip Frame 13
gotoAndPlay (1);
Symbol 481 Button
on (release) { gotoAndPlay (370); }
Symbol 488 Button
on (release) { gotoAndPlay (377); }
Symbol 489 Button
on (release) { gotoAndStop (379); }
Symbol 490 Button
on (release) { gotoAndStop (381); }
Symbol 491 Button
on (release) { gotoAndStop (382); }
Symbol 493 Button
on (release) { gotoAndStop (380); }
Symbol 496 Button
on (release) { gotoAndPlay (376); }
Symbol 500 Button
on (release) { user.data.easyup = easyup; user.data.cheating = cheating; su3 = user.data.su3; user.data.outfit = outfit; user.data.csw = csw; user.data.sw1 = _root.sw1; user.data.sw2 = _root.sw2; user.data.sw3 = _root.sw3; user.data.diff = diff; user.data.stages = stages; user.data.bmh = bmh; user.data.battack = battack; user.data.money = money; user.data.expr = exp; user.data.sd = sd; user.data.sh = sh; user.data.fz = fz; user.data.ee = ee; user.data.vs = vs; user.data.ac = ac; user.data.he = he; user.data.lb = lb; user.data.ea = ea; user.data.te = te; user.data.os = os; user.data.cr = cr; user.data.ss = ss; user.data.speed = speed; user.data.ec = ec; user.data.su1 = su1; user.data.su2 = su2; user.data.ri = ri; user.flush(); saveloadstats2 = "Game Saved"; tellTarget ("indicator") { play(); }; }
Symbol 501 Button
on (release) { if (user.data.diff == undefined) { saveloadstats2 = "No Saved Game Found"; } else { csw = user.data.csw; cheating = user.data.cheating; _root.sw1 = user.data.sw1; _root.sw2 = user.data.sw2; _root.sw3 = user.data.sw3; easyup = user.data.easyup; su1 = user.data.su1; su3 = user.data.su3; diff = user.data.diff; outfit = user.data.outfit; stages = user.data.stages; bmh = user.data.bmh; battack = user.data.battack; money = user.data.money; exp = user.data.expr; sd = user.data.sd; sh = user.data.sh; he = user.data.he; fz = user.data.fz; ee = user.data.ee; vs = user.data.vs; ac = user.data.ac; lb = user.data.lb; ea = user.data.ea; te = user.data.te; os = user.data.os; cr = user.data.cr; su2 = user.data.su2; ss = user.data.ss; speed = user.data.speed; ec = user.data.ec; ri = user.data.ri; saveloadstats2 = "Game Loaded"; } tellTarget ("indicator") { play(); }; }
Symbol 511 MovieClip Frame 2
saveloadstats = _root.saveloadstats2;
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 2
_root.playSound("Sword1");
Symbol 534 MovieClip Frame 1
stop();
Symbol 537 Button
on (release) { tellTarget ("advicebox") { nextFrame(); }; }
Symbol 538 Button
on (release) { tellTarget ("advicebox") { prevFrame(); }; }
Symbol 555 MovieClip Frame 1
stop();
Symbol 555 MovieClip Frame 2
stop();
Symbol 555 MovieClip Frame 3
stop();
Symbol 555 MovieClip Frame 4
stop();
Symbol 555 MovieClip Frame 5
stop();
Symbol 555 MovieClip Frame 6
stop();
Symbol 555 MovieClip Frame 7
stop();
Symbol 556 Button
on (release) { _root.uneswstats(); _root.csw = 1; saveloadstats2 = "Equipped"; tellTarget ("indicator") { play(); }; }
Symbol 560 Button
on (release) { if (_root.battack >= 200) { if (_root.sw1 == 0) { if (_root.money >= 100) { _root.swfx(100, 20); _root.csw = 2; _root.sw1 = 1; } } else { _root.csw = 2; _root.swfx(0, 20); saveloadstats2 = "Equipped"; tellTarget ("indicator") { play(); }; } } }
Symbol 561 Button
on (release) { if (_root.battack >= 250) { if (_root.sw2 == 0) { if (_root.money >= 100) { _root.swfx(100, 50); _root.csw = 3; _root.sw2 = 1; } } else { _root.csw = 3; _root.swfx(0, 50); saveloadstats2 = "Equipped"; tellTarget ("indicator") { play(); }; } } }
Symbol 562 Button
on (release) { if (_root.battack >= 300) { if (_root.sw3 == 0) { if (_root.money >= 150) { _root.swfx(150, 80); _root.csw = 4; _root.sw3 = 1; } } else { _root.csw = 4; _root.swfx(0, 30); saveloadstats2 = "Equipped"; tellTarget ("indicator") { play(); }; } } }
Symbol 563 Button
on (release) { if (_root.battack >= 350) { if (_root.sw4 == 0) { if (_root.money >= 250) { _root.swfx(250, 150); _root.csw = 5; _root.sw4 = 1; } } else { _root.csw = 5; _root.swfx(0, 150); saveloadstats2 = "Equipped"; tellTarget ("indicator") { play(); }; } } }
Symbol 564 Button
on (release) { if (_root.battack >= 400) { if (_root.sw5 == 0) { if (_root.money >= 500) { _root.swfx(500, 200); _root.csw = 6; _root.sw5 = 1; } } else { _root.csw = 6; _root.swfx(0, 200); saveloadstats2 = "Equipped"; tellTarget ("indicator") { play(); }; } } }
Symbol 567 Button
on (release) { if (_root.su2 == 0) { if (_root.money >= 100) { _root.suitfx(100, 10, 100, 0); _root.outfit = 4; _root.su2 = 1; } } else { _root.outfit = 4; _root.suitfx(0, 10, 100, 0); saveloadstats2 = "Outfit Worn"; tellTarget ("indicator") { play(); }; } }
Symbol 568 Button
on (release) { if (_root.su3 == 0) { if (_root.money >= 500) { _root.suitfx(500, 50, 350, 0); _root.outfit = 5; _root.su3 = 1; } } else { _root.outfit = 5; _root.suitfx(0, 50, 350, 0); saveloadstats2 = "Outfit Worn"; tellTarget ("indicator") { play(); }; } }
Symbol 569 Button
on (release) { _root.outfit = 1; _root.unestats(); saveloadstats2 = "Outfit Worn"; tellTarget ("indicator") { play(); }; }
Symbol 570 Button
on (release) { _root.outfit = 2; _root.unestats(); saveloadstats2 = "Outfit Worn"; tellTarget ("indicator") { play(); }; }
Symbol 571 Button
on (release) { if (_root.su1 == 0) { if (_root.money >= 100) { _root.suitfx(100, 0, 30, 0); _root.outfit = 3; _root.su1 = 1; } } else { _root.outfit = 3; _root.suitfx(0, 0, 30, 0); saveloadstats2 = "Outfit Worn"; tellTarget ("indicator") { play(); }; } }
Symbol 584 Button
on (release, keyPress "<Enter>") { if (_root.cheat == "mayntndbewithyou") { _root.battack = _root.battack + 500; _root.sfe1 = 1; _root.playSound("Sword1"); _root.cheati = "Secret Feature Unlocked"; } else if (_root.cheat == "thebestdress") { _root.bmh = _root.bmh + 1000; _root.sfe3 = 1; _root.playSound("Sword1"); _root.cheati = "Secret Feature Unlocked"; } else if (_root.cheat == "asfastasfastcanbe") { walkspeed = 40; _root.playSound("Sword1"); _root.cheati = "Secret Feature Unlocked"; } else { _root.cheati = undefinned; } }
Symbol 587 Button
on (release) { _root.sfe1 = 0; _root.walkspeed = 15; _root.battack = _root.battack - 500; _root.bmh = _root.bmh - 1000; _root.sfe3 = 0; }
Symbol 613 MovieClip Frame 1
stop();
Symbol 613 MovieClip Frame 32
tellTarget ("/enemy") { gotoAndPlay ("ehit"); _root.dmg = (dmg = _root.dmg + (2 * _root.ac)); _root.eh = (eh = _root.eh - _root.dmg); setProperty(_root.ebar, _width , 121 * (_root.eh / _root.emh)); tellTarget ("/dmgcounter") { play(); }; }; tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = _root.ndmg - _root.ac; if ((_root.h - _root.ndmg) >= _root.mh) { _root.ndmg = _root.mh - _root.h; _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } else { _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } setProperty(_root.bar, _width , 67 * (_root.h / _root.mh));
Symbol 613 MovieClip Frame 33
gotoAndPlay (1);
Symbol 627 MovieClip Frame 1
if (!(_root.sfe1 === 1)) { gotoAndStop(_root.csw); } else { gotoAndStop (7); }
Symbol 632 MovieClip Frame 11
gotoAndPlay (5);
Symbol 703 MovieClip Frame 1
_root.ns = 1;
Instance of Symbol 285 MovieClip "rinfx" in Symbol 703 MovieClip Frame 1
onClipEvent (load) { if (_root.ri <= 0) { this._visible = false; } }
Instance of Symbol 631 MovieClip "shield" in Symbol 703 MovieClip Frame 1
onClipEvent (load) { if (_root.shieldpts <= 0) { this._visible = false; } }
Symbol 703 MovieClip Frame 16
gotoAndPlay (1);
Symbol 703 MovieClip Frame 17
_root.ns = 2; if (_root.es < 1) { tellTarget ("/enemy") { gotoAndPlay ("clash"); }; gotoAndPlay (112); }
Symbol 703 MovieClip Frame 30
_root.playSound("Sword3");
Symbol 703 MovieClip Frame 33
if (_root.es > 0) { _root.dmg = (_root.attack + random(10)) + (_root.attack * (_root.ee * 0.2)); _root.enemydamage(); }
Instance of Symbol 643 MovieClip in Symbol 703 MovieClip Frame 33
onClipEvent (load) { if (_root.ee < 1) { this._visible = false; } }
Symbol 703 MovieClip Frame 46
gotoAndPlay (1);
Symbol 703 MovieClip Frame 47
_root.playSound("Barrier");
Symbol 703 MovieClip Frame 52
_root.playSound("Flame1"); if (_root.es == 0) { tellTarget ("/enemy") { gotoAndPlay ("clash"); }; gotoAndPlay (58); }
Instance of Symbol 659 MovieClip in Symbol 703 MovieClip Frame 52
onClipEvent (load) { if (_root.ee < 1) { this._visible = false; } }
Symbol 703 MovieClip Frame 57
if (_root.es > 0) { _root.dmg = ((_root.attack * (1 + (0.2 * _root.sd))) + (_root.attack * (_root.ee * 0.2))) + random(10); _root.enemydamage(); }
Symbol 703 MovieClip Frame 63
gotoAndPlay (1);
Symbol 703 MovieClip Frame 66
_root.playSound("Sword1"); _root.dmg = ((_root.attack * (1.2 + (0.15 * _root.sh))) + (_root.attack * (_root.ee * 0.1))) + random(10); if (_root.es == 0) { _root.enemydamage(); gotoAndPlay (1); }
Symbol 703 MovieClip Frame 73
tellTarget ("/enemy") { _root.enemydamage(); };
Symbol 703 MovieClip Frame 74
gotoAndPlay (1);
Symbol 703 MovieClip Frame 78
_root.playSound("Recovery5");
Symbol 703 MovieClip Frame 96
_root.shieldpts = (shieldpts = _root.os + 1);
Symbol 703 MovieClip Frame 97
gotoAndPlay (1);
Symbol 703 MovieClip Frame 98
_root.playSound("Blow1");
Symbol 703 MovieClip Frame 102
if (_root.h <= 0) { _root.h = 0; setProperty(_root.bar, _width , 0); play(); } else { gotoAndPlay (1); }
Symbol 703 MovieClip Frame 109
_root.dead = 1;
Symbol 703 MovieClip Frame 111
gotoAndPlay (1);
Symbol 703 MovieClip Frame 112
_root.playSound("Sword1");
Symbol 703 MovieClip Frame 121
gotoAndPlay (1);
Symbol 703 MovieClip Frame 122
if (_root.es > 0) { _root.ns = 2; play(); } else { tellTarget ("/enemy") { gotoAndPlay ("clash"); }; gotoAndPlay (112); }
Symbol 703 MovieClip Frame 136
_root.playSound("Sword3");
Symbol 703 MovieClip Frame 140
_root.playSound("Sword3"); if (_root.es > 0) { _root.dmg = ((_root.attack * (0.55 + (0.05 * _root.cr))) + random(10)) + (_root.ee * 15); _root.enemydamage(); } _root.fp = (fp = _root.fp - 1); if (_root.fp > 0) { play(); } else { gotoAndPlay (1); }
Symbol 703 MovieClip Frame 144
gotoAndPlay (1); if (_root.es > 0) { tellTarget ("/enemy") { gotoAndPlay ("ehit"); _root.eh = (eh = _root.eh - _root.dmg); setProperty(_root.ebar, _width , 121 * (_root.eh / _root.emh)); tellTarget ("/dmgcounter") { play(); }; }; } _root.fp = (fp = _root.fp - 1); if (_root.fp > 0) { gotoAndPlay (137); } else { gotoAndPlay (1); }
Symbol 703 MovieClip Frame 145
_root.playSound("Recovery7"); _root.ndmg = ((-(35 + (15 * _root.he))) - random(10)) - (_root.mh / (10 - _root.he)); if ((_root.h - _root.ndmg) <= _root.mh) { _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("he"); }; } else { _root.ndmg = -(_root.mh - _root.h); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("he"); }; } setProperty(_root.bar, _width , 67 * (_root.h / _root.mh));
Instance of Symbol 631 MovieClip "shield" in Symbol 703 MovieClip Frame 145
onClipEvent (load) { if (_root.shieldpts <= 0) { this._visible = false; } }
Symbol 703 MovieClip Frame 156
gotoAndPlay (1);
Symbol 703 MovieClip Frame 159
if (_root.es < 1) { _root.dmg = (_root.attack - ((_root.attack / 4) + (20 * _root.ea))) + (_root.attack * (_root.ee * 0.2)); _root.enemydamage(); gotoAndPlay (1); }
Symbol 703 MovieClip Frame 162
if (_root.es < 1) { _root.dmg = (_root.attack - ((_root.attack / 4) + (20 * _root.ea))) + (_root.attack * (_root.ee * 0.2)); _root.enemydamage(); gotoAndPlay (1); }
Symbol 703 MovieClip Frame 168
if (_root.es < 1) { _root.dmg = (_root.attack - ((_root.attack / 4) + (20 * _root.ea))) + (_root.attack * (_root.ee * 0.2)); _root.enemydamage(); gotoAndPlay (1); }
Symbol 703 MovieClip Frame 170
if (_root.es < 1) { _root.dmg = (_root.attack - ((_root.attack / 4) + (20 * _root.ea))) + (_root.attack * (_root.ee * 0.2)); _root.enemydamage(); gotoAndPlay (1); }
Symbol 703 MovieClip Frame 173
_root.dmg = (_root.attack - ((_root.attack / 4) + (20 * _root.ea))) + (_root.attack * (_root.ee * 0.2)); _root.enemydamage();
Symbol 703 MovieClip Frame 174
gotoAndPlay (1);
Symbol 703 MovieClip Frame 175
_root.playSound("Barrier");
Symbol 703 MovieClip Frame 188
_root.dmg = ((_root.mh - _root.h) * (3 + (0.2 * _root.vs))) + random(5); _root.enemydamage();
Symbol 703 MovieClip Frame 201
gotoAndPlay (1);
Symbol 703 MovieClip Frame 202
_root.playSound("Recovery7");
Symbol 703 MovieClip Frame 217
_root.playSound("Recovery5");
Symbol 703 MovieClip Frame 219
_root.dmg = (((_root.attack * 2) + 130) + random(40)) * (1 + (0.2 * _root.ss)); _root.enemydamage();
Symbol 703 MovieClip Frame 222
_root.playSound("Barrier");
Symbol 703 MovieClip Frame 227
gotoAndPlay (1);
Symbol 703 MovieClip Frame 228
_root.ns = 2; if (_root.es < 1) { tellTarget ("/enemy") { gotoAndPlay ("clash"); }; gotoAndPlay (112); }
Symbol 703 MovieClip Frame 241
_root.playSound("Sword3");
Symbol 703 MovieClip Frame 244
if (_root.es > 0) { _root.dmg = ((_root.attack + random(10)) + (_root.attack * (_root.ee * 0.1))) * (0.5 + (_root.lb * 0.2)); _root.enemydamage(); _root.ndmg = -(_root.dmg / 3); if ((_root.h - _root.ndmg) <= _root.mh) { _root.h = (h = _root.h - _root.ndmg); } else { _root.ndmg = -(_root.mh - _root.h); _root.h = (h = _root.h - _root.ndmg); } setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); tellTarget ("/ndmgcounter") { gotoAndPlay ("he"); }; }
Symbol 707 MovieClip Frame 1
stop();
Symbol 707 MovieClip Frame 2
stop();
Symbol 707 MovieClip Frame 3
stop();
Symbol 716 MovieClip Frame 2
femh = Math.round(_root.emh); feh = Math.round(_root.eh);
Symbol 722 Button
on (release, keyPress "3") { if (_root.fp > 0) { tellTarget ("/ninja") { gotoAndPlay ("cr"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 723 Button
on (release, keyPress "7") { if (_root.fp > 1) { _root.fp = (fp = _root.fp - 2); tellTarget ("/ninja") { gotoAndPlay ("sd"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 729 Button
on (release, keyPress "/") { if (_root.ea > 0) { if (_root.eas > 0) { tellTarget ("/ninja") { gotoAndPlay ("ea"); }; _root.time = (time = (_root.time = 0)); play(); } else { tellTarget ("/ninja") { gotoAndPlay ("run"); }; } _root.time = (time = (_root.time = 0)); play(); } else { tellTarget ("/ninja") { gotoAndPlay ("run"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 730 Button
on (release, keyPress "4") { if (_root.fp > 2) { _root.fp = (fp = _root.fp - 3); tellTarget ("/ninja") { gotoAndPlay ("sh"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 731 Button
on (release, keyPress "6") { if (_root.fp > 1) { _root.fp = (fp = _root.fp - 2); tellTarget ("/ninja") { gotoAndPlay ("os"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 732 Button
on (release, keyPress "1") { if (_root.fp > 2) { _root.fp = (fp = _root.fp - 3); tellTarget ("/ninja") { gotoAndPlay ("he"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 733 Button
on (release, keyPress "9") { if (_root.fp > 5) { _root.fp = (fp = _root.fp - 6); tellTarget ("/ninja") { gotoAndPlay ("ss"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 734 Button
on (release, keyPress "5") { if (_root.fp > 1) { _root.fp = (fp = _root.fp - 2); tellTarget ("/ninja") { gotoAndPlay ("vs"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 735 Button
on (release, keyPress "2") { if (_root.fp > 2) { _root.fp = (fp = _root.fp - 3); tellTarget ("/acm") { play(); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 736 Button
on (release, keyPress "8") { if (_root.fp > 2) { _root.fp = (fp = _root.fp - 3); tellTarget ("/ninja") { gotoAndPlay ("lb"); }; _root.time = (time = (_root.time = 0)); play(); } }
Symbol 737 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 2
stop(); _root.fp = (fp = _root.fp + 1); if (_root.cr <= 0) { cr._visible = false; } if (_root.sh <= 0) { sh._visible = false; } if (_root.sd <= 0) { sd._visible = false; } if (_root.ec <= 0) { ec._visible = false; } if (_root.fz <= 0) { fz._visible = false; } if (_root.ri <= 0) { ri._visible = false; } if (_root.os <= 0) { os._visible = false; } if (_root.he <= 0) { he._visible = false; } if (_root.ea <= 0) { ea._visible = false; } if (_root.ac <= 0) { ac._visible = false; } if (_root.vs <= 0) { vs._visible = false; } if (_root.te <= 0) { te._visible = false; } if (_root.ss <= 0) { ss._visible = false; } if (_root.ee <= 0) { ee._visible = false; } if (_root.lb <= 0) { lb._visible = false; }
Instance of Symbol 239 MovieClip "ec" in Symbol 737 MovieClip Frame 2
onClipEvent (load) { if (_root.ec > 0) { _root.fp = (fp = _root.fp + (1 * _root.ec)); } }
Symbol 746 MovieClip Frame 1
stop();
Symbol 746 MovieClip Frame 2
subdmg = Math.round(_root.dmg);
Symbol 746 MovieClip Frame 15
gotoAndPlay (1);
Symbol 746 MovieClip Frame 16
subdmg = Math.round(_root.dmg);
Symbol 755 MovieClip Frame 1
stop();
Symbol 755 MovieClip Frame 2
nsubdmg = Math.round(_root.ndmg);
Symbol 755 MovieClip Frame 15
gotoAndPlay (1);
Symbol 755 MovieClip Frame 16
nsubdmg = Math.round(_root.ndmg) * -1;
Symbol 757 MovieClip Frame 1
stop();
Symbol 757 MovieClip Frame 12
gotoAndPlay (2);
Symbol 766 MovieClip Frame 1
stop(); _root.eas = 1;
Symbol 766 MovieClip Frame 2
stop(); _root.eas = 0;
Symbol 773 Button
on (release) { play(); _root.eh = _root.emh; }
Symbol 777 Button
on (release) { stt = 1; _root.enemy.stop(); _root.ninja.stop(); }
Symbol 779 Button
on (release) { stt = 0; _root.enemy.play(); _root.ninja.play(); }
Symbol 786 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 790 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 794 MovieClip Frame 1
gotoAndStop(_root.colour);
Instance of Symbol 786 MovieClip in Symbol 795 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.colour); }
Symbol 801 MovieClip Frame 1
_root.es = 1; gotoAndPlay (5);
Symbol 801 MovieClip Frame 2
gotoAndPlay (55);
Symbol 801 MovieClip Frame 3
gotoAndPlay (128);
Symbol 801 MovieClip Frame 4
gotoAndPlay (128);
Symbol 801 MovieClip Frame 39
_root.es = 2;
Symbol 801 MovieClip Frame 54
gotoAndStop(random(5));
Symbol 801 MovieClip Frame 55
_root.es = 0; if (_root.ns > 1) { tellTarget ("/ninja") { gotoAndPlay ("clash"); }; gotoAndPlay (82); }
Symbol 801 MovieClip Frame 68
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (20 + random(15)) + (5 * (_root.stages / 4)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 801 MovieClip Frame 80
gotoAndStop (1);
Symbol 801 MovieClip Frame 81
gotoAndPlay (5);
Symbol 801 MovieClip Frame 91
gotoAndPlay (5);
Symbol 801 MovieClip Frame 92
_root.playSound("Blow1");
Symbol 801 MovieClip Frame 99
if (_root.eh <= 0) { _root.eh = 0; play(); } else { gotoAndPlay (1); }
Symbol 801 MovieClip Frame 100
_root.playSound("Anil");
Symbol 801 MovieClip Frame 126
_root.edead = 1; _root.money2 = _root.moneyextra; _root.exp2 = _root.expextra;
Symbol 801 MovieClip Frame 127
stop();
Symbol 801 MovieClip Frame 144
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (5 + random(5)) + (5 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 801 MovieClip Frame 153
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (5 + random(5)) + (5 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 801 MovieClip Frame 159
gotoAndPlay (5);
Symbol 812 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 818 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 826 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 834 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 837 MovieClip Frame 1
_root.es = 1; gotoAndPlay (5);
Symbol 837 MovieClip Frame 2
gotoAndPlay (55);
Symbol 837 MovieClip Frame 3
gotoAndPlay (128);
Symbol 837 MovieClip Frame 4
gotoAndPlay (128);
Symbol 837 MovieClip Frame 28
if ((_root.stages / 3) >= 15) { gotoAndStop(random(5)); } else { _root.es = 2; }
Symbol 837 MovieClip Frame 54
gotoAndStop(random(5));
Symbol 837 MovieClip Frame 55
_root.es = 0; if (_root.ns > 1) { tellTarget ("/ninja") { gotoAndPlay ("clash"); }; gotoAndPlay (82); }
Symbol 837 MovieClip Frame 68
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (20 + random(15)) + (5 * (_root.stages / 4)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 837 MovieClip Frame 80
gotoAndStop (1);
Symbol 837 MovieClip Frame 81
gotoAndPlay (5);
Symbol 837 MovieClip Frame 91
gotoAndPlay (5);
Symbol 837 MovieClip Frame 92
_root.playSound("Blow1");
Symbol 837 MovieClip Frame 99
if (_root.eh <= 0) { _root.eh = 0; play(); } else { gotoAndPlay (1); }
Symbol 837 MovieClip Frame 100
_root.playSound("Anil");
Symbol 837 MovieClip Frame 126
_root.edead = 1; _root.money2 = _root.moneyextra; _root.exp2 = _root.expextra;
Symbol 837 MovieClip Frame 127
stop();
Symbol 837 MovieClip Frame 143
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (20 + random(20)) + (5 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 837 MovieClip Frame 144
gotoAndPlay (5);
Symbol 843 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 847 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 851 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 855 MovieClip Frame 1
if (_root.colour == 1) { gotoAndStop (1); } else if (_root.colour == 2) { gotoAndStop (2); } else if (_root.colour == 3) { gotoAndStop (3); } stop();
Symbol 855 MovieClip Frame 2
stop();
Symbol 855 MovieClip Frame 3
stop();
Symbol 859 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 869 MovieClip Frame 1
_root.es = 1; gotoAndPlay (5);
Symbol 869 MovieClip Frame 2
if ((_root.stages / 3) > 10) { gotoAndPlay (203); } else { gotoAndPlay (56); }
Symbol 869 MovieClip Frame 3
gotoAndPlay (189);
Symbol 869 MovieClip Frame 4
if ((_root.stages / 3) > 10) { gotoAndPlay (203); } else { gotoAndPlay (56); }
Symbol 869 MovieClip Frame 23
_root.es = 2; _root.es = 2;
Symbol 869 MovieClip Frame 55
gotoAndStop(random(5));
Symbol 869 MovieClip Frame 56
_root.es = 0; if (_root.ns > 1) { tellTarget ("/ninja") { gotoAndPlay ("clash"); }; gotoAndPlay (143); }
Symbol 869 MovieClip Frame 110
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (40 + random(15)) + (5 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 869 MovieClip Frame 124
_root.es = 1;
Symbol 869 MovieClip Frame 141
gotoAndStop (1);
Symbol 869 MovieClip Frame 142
gotoAndPlay (5);
Symbol 869 MovieClip Frame 147
gotoAndPlay (5);
Symbol 869 MovieClip Frame 149
_root.playSound("Blow1");
Symbol 869 MovieClip Frame 155
if (_root.eh <= 0) { _root.eh = 0; play(); } else { gotoAndPlay (1); }
Symbol 869 MovieClip Frame 157
_root.playSound("Anil");
Symbol 869 MovieClip Frame 187
_root.edead = 1; _root.money2 = _root.moneyextra; _root.exp2 = _root.expextra;
Symbol 869 MovieClip Frame 188
stop();
Symbol 869 MovieClip Frame 197
_root.dmg = -(_root.battack / 2); if ((_root.eh - _root.dmg) < _root.emh) { _root.eh = _root.eh - _root.dmg; tellTarget ("/dmgcounter") { gotoAndPlay ("he"); }; } else { _root.dmg = -(_root.emh - _root.eh); _root.eh = _root.eh - _root.dmg; tellTarget ("/dmgcounter") { gotoAndPlay ("he"); }; } setProperty(_root.ebar, _width , 121 * (_root.eh / _root.emh));
Symbol 869 MovieClip Frame 202
gotoAndPlay (5);
Symbol 869 MovieClip Frame 211
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (3 * (_root.stages / 3)) + random(10); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 869 MovieClip Frame 215
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = random(15) + (3 * (_root.stages / 4)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 869 MovieClip Frame 217
gotoAndPlay (5);
Symbol 879 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 884 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 889 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 894 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 899 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 904 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 909 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 915 MovieClip Frame 1
_root.es = 1; gotoAndPlay (4);
Symbol 915 MovieClip Frame 2
gotoAndPlay (46);
Symbol 915 MovieClip Frame 3
gotoAndPlay (110);
Symbol 915 MovieClip Frame 15
if ((_root.stages / 3) >= 15) { gotoAndStop(random(5)); } else { _root.es = 2; }
Symbol 915 MovieClip Frame 45
gotoAndStop(random(4));
Symbol 915 MovieClip Frame 46
_root.es = 0; if (_root.ns > 1) { tellTarget ("/ninja") { gotoAndPlay ("clash"); }; gotoAndPlay (66); }
Symbol 915 MovieClip Frame 55
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (20 + random(15)) + (5 * (_root.stages / 4)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 915 MovieClip Frame 64
gotoAndStop (1);
Symbol 915 MovieClip Frame 65
gotoAndPlay (4);
Symbol 915 MovieClip Frame 75
gotoAndPlay (4);
Symbol 915 MovieClip Frame 76
_root.playSound("Blow1");
Symbol 915 MovieClip Frame 83
if (_root.eh <= 0) { _root.eh = 0; play(); } else { gotoAndPlay (1); }
Symbol 915 MovieClip Frame 84
_root.playSound("Anil");
Symbol 915 MovieClip Frame 109
_root.money2 = _root.moneyextra; _root.edead = 1; _root.exp2 = _root.expextra; stop();
Symbol 915 MovieClip Frame 118
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (20 + random(20)) + (5 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 915 MovieClip Frame 124
gotoAndPlay (4);
Symbol 930 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 937 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 942 MovieClip Frame 1
gotoAndStop(_root.colour);
Symbol 947 MovieClip Frame 1
_root.es = 1; gotoAndPlay (5);
Symbol 947 MovieClip Frame 2
gotoAndPlay (45);
Symbol 947 MovieClip Frame 3
gotoAndPlay (123);
Symbol 947 MovieClip Frame 4
gotoAndPlay (123);
Symbol 947 MovieClip Frame 22
if ((_root.stages / 3) >= 15) { gotoAndStop(random(5)); } else { _root.es = 2; }
Symbol 947 MovieClip Frame 44
gotoAndStop(random(5));
Symbol 947 MovieClip Frame 45
_root.es = 0; if (_root.ns > 1) { tellTarget ("/ninja") { gotoAndPlay ("clash"); }; gotoAndPlay (87); }
Symbol 947 MovieClip Frame 81
_root.playSound("Sword1"); if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.h = 0; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; } }
Symbol 947 MovieClip Frame 86
gotoAndStop (1);
Symbol 947 MovieClip Frame 94
gotoAndPlay (5);
Symbol 947 MovieClip Frame 95
_root.playSound("Blow1");
Symbol 947 MovieClip Frame 100
if (_root.eh <= 0) { _root.eh = 0; play(); } else { gotoAndPlay (1); }
Symbol 947 MovieClip Frame 101
_root.playSound("Anil");
Symbol 947 MovieClip Frame 122
_root.money2 = _root.moneyextra; _root.edead = 1; _root.exp2 = _root.expextra; stop();
Symbol 947 MovieClip Frame 132
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (40 + random(20)) + (5 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 947 MovieClip Frame 136
gotoAndPlay (5);
Symbol 968 MovieClip Frame 11
stop();
Symbol 970 MovieClip Frame 1
_root.es = 1; gotoAndPlay (4);
Symbol 970 MovieClip Frame 2
gotoAndPlay (45);
Symbol 970 MovieClip Frame 3
gotoAndPlay (127);
Symbol 970 MovieClip Frame 29
if ((_root.stages / 3) >= 15) { gotoAndStop(random(4)); } else { _root.es = 2; }
Symbol 970 MovieClip Frame 44
gotoAndStop(random(4));
Symbol 970 MovieClip Frame 45
_root.es = 0; if (_root.ns > 1) { tellTarget ("/ninja") { gotoAndPlay ("clash"); }; gotoAndPlay (81); }
Symbol 970 MovieClip Frame 58
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (5 + random(10)) + (3 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 970 MovieClip Frame 61
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (5 + random(10)) + (1 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 970 MovieClip Frame 64
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (5 + random(10)) + (1 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 970 MovieClip Frame 68
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (5 + random(10)) + (1 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = (shieldpts = _root.shieldpts - 1); _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 970 MovieClip Frame 79
gotoAndStop (1);
Symbol 970 MovieClip Frame 80
gotoAndPlay (4);
Symbol 970 MovieClip Frame 90
gotoAndPlay (4);
Symbol 970 MovieClip Frame 91
_root.playSound("Blow1");
Symbol 970 MovieClip Frame 98
if (_root.eh <= 0) { _root.eh = 0; play(); } else { gotoAndPlay (1); }
Symbol 970 MovieClip Frame 99
_root.playSound("Anil");
Symbol 970 MovieClip Frame 125
_root.edead = 1; _root.money2 = _root.moneyextra; _root.exp2 = _root.expextra;
Symbol 970 MovieClip Frame 126
stop();
Symbol 970 MovieClip Frame 138
if (_root.ns < 2) { if (_root.shieldpts <= 0) { tellTarget ("/ninja") { gotoAndPlay ("hit"); }; _root.ndmg = (20 + random(20)) + (3 * (_root.stages / 3)); _root.h = (h = _root.h - _root.ndmg); tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; setProperty(_root.bar, _width , 67 * (_root.h / _root.mh)); } else { _root.shieldpts = 0; _root.ndmg = 0; tellTarget ("/ndmgcounter") { gotoAndPlay ("dmg"); }; } }
Symbol 970 MovieClip Frame 139
gotoAndPlay (4);
Symbol 1005 MovieClip Frame 1
_root.es = 1;
Symbol 1005 MovieClip Frame 2
if (_root.blowtime <= 0) { play(); } else { gotoAndPlay (1); }
Symbol 1005 MovieClip Frame 18
stop(); _root.dead = 1;
Symbol 1005 MovieClip Frame 20
_root.playSound("Blow1");
Symbol 1005 MovieClip Frame 23
if (_root.eh <= 0) { _root.eh = 0; play(); } else { gotoAndPlay (1); }
Symbol 1005 MovieClip Frame 33
stop(); _root.edead = 1;
Symbol 1045 Button
on (release) { _root.playSound("walksong"); _root.money = (money = _root.money + _root.money2); _root.exp = (exp = _root.exp + _root.exp2); gotoAndPlay (372); }
Symbol 1054 Button
on (release) { stopAllSounds(); gotoAndPlay (383); }
Symbol 1068 MovieClip Frame 1
stop(); _root.es = 1;
Symbol 1068 MovieClip Frame 2
_root.playSound("Blow1");
Symbol 1068 MovieClip Frame 7
if (_root.eh <= 0) { _root.eh = 0; play(); } else { gotoAndPlay (1); }
Symbol 1068 MovieClip Frame 21
_root.edead = 1; stop();
Symbol 1078 Button
on (release) { nextFrame(); }
Symbol 1084 Button
on (release) { prevFrame(); }
Symbol 1135 Button
on (release) { if (_root.exp >= 1) { if (_root.sd < 6) { _root.exp = (exp = _root.exp - 1); _root.sd = (sd = _root.sd + 1); } } }
Symbol 1136 Button
on (release) { if (_root.exp >= 2) { if (_root.sd >= 1) { if (_root.he >= 1) { if (_root.sh >= 1) { if (_root.ac < 6) { _root.exp = (exp = _root.exp - 2); _root.ac = (ac = _root.ac + 1); } } } } } }
Symbol 1137 Button
on (release) { if (_root.exp >= 3) { if (_root.vs >= 1) { if (_root.ac >= 1) { if (_root.lb >= 1) { if (_root.ss < 6) { _root.exp = (exp = _root.exp - 3); _root.ss = (ss = _root.ss + 1); } } } } } }
Symbol 1138 Button
on (release) { if (_root.exp >= 4) { if (_root.vs >= 1) { if (_root.ac >= 1) { if (_root.lb >= 1) { if (_root.os < 6) { _root.exp = (exp = _root.exp - 4); _root.os = (os = _root.os + 1); } } } } } }
Symbol 1139 Button
on (release) { if (_root.exp >= 5) { if (_root.vs >= 1) { if (_root.ac >= 1) { if (_root.lb >= 1) { if (_root.cr < 6) { _root.exp = (exp = _root.exp - 5); _root.cr = (cr = _root.cr + 1); } } } } } }
Symbol 1140 Button
on (release) { if (_root.exp >= 1) { if (_root.sh < 6) { _root.exp = (exp = _root.exp - 1); _root.sh = (sh = _root.sh + 1); } } }
Symbol 1141 Button
on (release) { if (_root.exp >= 1) { if (_root.he < 6) { _root.exp = (exp = _root.exp - 1); _root.he = (he = _root.he + 1); } } }
Symbol 1142 Button
on (release) { if (_root.exp >= 2) { if (_root.sd >= 1) { if (_root.he >= 1) { if (_root.sh >= 1) { if (_root.vs < 6) { _root.exp = (exp = _root.exp - 2); _root.vs = (vs = _root.vs + 1); } } } } } }
Symbol 1143 Button
on (release) { if (_root.exp >= 2) { if (_root.sd >= 1) { if (_root.he >= 1) { if (_root.sh >= 1) { if (_root.lb < 6) { _root.exp = (exp = _root.exp - 2); _root.lb = (lb = _root.lb + 1); } } } } } }
Symbol 1185 Button
on (release) { gotoAndStop (356); }
Symbol 1187 Button
on (release) { gotoAndStop (494); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:Timeline
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Symbol 9 TextUses:7 3Used by:Timeline
Symbol 10 TextUses:3Used by:Timeline
Symbol 11 TextUses:3Used by:Timeline
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Symbol 14 GraphicUsed by:Timeline
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Symbol 16 TextUses:7 3Used by:Timeline
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Symbol 19 ButtonUses:18Used by:Timeline
Symbol 20 TextUses:7Used by:Timeline
Symbol 21 TextUses:3Used by:23
Symbol 22 TextUsed by:23
Symbol 23 MovieClipUses:21 22Used by:Timeline
Symbol 24 FontUsed by:25
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Symbol 26 GraphicUsed by:Timeline
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Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:Timeline
Symbol 32 SoundUsed by:99 703  Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:Timeline
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Symbol 40 MovieClipUses:39Used by:Timeline
Symbol 41 TextUses:3Used by:Timeline
Symbol 42 ButtonUses:18Used by:Timeline
Symbol 43 Sound [gameover]Used by:99  Timeline
Symbol 44 GraphicUsed by:Timeline
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Symbol 46 TextUses:3Used by:Timeline
Symbol 47 TextUses:3Used by:Timeline
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Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
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Symbol 217 GraphicUsed by:226
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Symbol 1069 GraphicUsed by:Timeline
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Symbol 1144 EditableTextUses:87Used by:Timeline
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Symbol 1157 ButtonUses:234 379 367 380 369Used by:Timeline
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Symbol 1170 GraphicUsed by:Timeline
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Symbol 1185 ButtonUses:82 12Used by:Timeline
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Symbol 1189 FontUsed by:1190 1191 1192 1196 1198 1200
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Instance Names

"Bar"Frame 1Symbol 6 MovieClip
"soundfx"Frame 356Symbol 99 MovieClip
"soundfx"Frame 356Symbol 99 MovieClip
"soundthing"Frame 358Symbol 141 MovieClip
"off"Frame 358Symbol 142 Button
"on"Frame 358Symbol 143 Button
"easything"Frame 358Symbol 141 MovieClip
"off"Frame 358Symbol 145 Button
"on"Frame 358Symbol 146 Button
"soundfx"Frame 367Symbol 99 MovieClip
"shop"Frame 368Symbol 171 MovieClip
"sinjid"Frame 368Symbol 213 MovieClip
"area1"Frame 369Symbol 274 MovieClip
"upgrader"Frame 370Symbol 287 MovieClip
"master"Frame 370Symbol 290 MovieClip
"area1"Frame 371Symbol 274 MovieClip
"area2"Frame 371Symbol 274 MovieClip
"portal"Frame 372Symbol 298 MovieClip
"area1"Frame 373Symbol 274 MovieClip
"up"Frame 374Symbol 362 MovieClip
"explination"Frame 375Symbol 456 MovieClip
"up"Frame 375Symbol 480 MovieClip
"indicator"Frame 377Symbol 512 MovieClip
"soundfx"Frame 377Symbol 99 MovieClip
"advicebox"Frame 379Symbol 534 MovieClip
"indicator"Frame 380Symbol 512 MovieClip
"cheat"Frame 382Symbol 581 EditableText
"ninja"Frame 415Symbol 703 MovieClip
"ebar"Frame 415Symbol 718 MovieClip
"menu"Frame 415Symbol 737 MovieClip
"dmgcounter"Frame 415Symbol 746 MovieClip
"ndmgcounter"Frame 415Symbol 755 MovieClip
"timebar"Frame 415Symbol 757 MovieClip
"h"Frame 415Symbol 759 EditableText
"mh"Frame 415Symbol 762 EditableText
"bar"Frame 415Symbol 764 MovieClip
"eaicon"Frame 415Symbol 766 MovieClip
"acm"Frame 415Symbol 613 MovieClip
"soundfx"Frame 415Symbol 99 MovieClip
"enemy"Frame 416Symbol 801 MovieClip
"enemy"Frame 419Symbol 837 MovieClip
"enemy"Frame 422Symbol 869 MovieClip
"enemy"Frame 425Symbol 837 MovieClip
"enemy"Frame 428Symbol 915 MovieClip
"enemy"Frame 431Symbol 801 MovieClip
"enemy"Frame 434Symbol 869 MovieClip
"enemy"Frame 437Symbol 947 MovieClip
"enemy"Frame 440Symbol 915 MovieClip
"enemy"Frame 443Symbol 970 MovieClip
"enemy"Frame 446Symbol 869 MovieClip
"enemy"Frame 449Symbol 947 MovieClip
"enemy"Frame 452Symbol 837 MovieClip
"enemy"Frame 455Symbol 801 MovieClip
"enemy"Frame 458Symbol 1005 MovieClip
"enemy"Frame 461Symbol 915 MovieClip
"enemy"Frame 464Symbol 869 MovieClip
"enemy"Frame 467Symbol 970 MovieClip
"enemy"Frame 470Symbol 837 MovieClip
"enemy"Frame 473Symbol 947 MovieClip
"enemy"Frame 476Symbol 915 MovieClip
"enemy"Frame 479Symbol 837 MovieClip
"enemy"Frame 482Symbol 970 MovieClip
"enemy"Frame 485Symbol 947 MovieClip
"enemy"Frame 488Symbol 1005 MovieClip
"enemy"Frame 495Symbol 1068 MovieClip
"ninja"Frame 495Symbol 703 MovieClip
"ebar"Frame 495Symbol 718 MovieClip
"menu"Frame 495Symbol 737 MovieClip
"dmgcounter"Frame 495Symbol 746 MovieClip
"ndmgcounter"Frame 495Symbol 755 MovieClip
"timebar"Frame 495Symbol 757 MovieClip
"h"Frame 495Symbol 1070 EditableText
"mh"Frame 495Symbol 1072 EditableText
"bar"Frame 495Symbol 764 MovieClip
"eaicon"Frame 495Symbol 766 MovieClip
"soundfx"Frame 495Symbol 99 MovieClip
"upgrader"Frame 500Symbol 287 MovieClip
"sinjid"Frame 500Symbol 213 MovieClip
"portal"Frame 502Symbol 298 MovieClip
"up"Frame 503Symbol 362 MovieClip
"cr"Frame 508Symbol 1157 Button
"sd"Frame 508Symbol 370 Button
"fz"Frame 508Symbol 237 MovieClip
"ec"Frame 508Symbol 239 MovieClip
"sh"Frame 508Symbol 1159 Button
"ri"Frame 508Symbol 242 MovieClip
"os"Frame 508Symbol 1160 Button
"he"Frame 508Symbol 1161 Button
"ea"Frame 508Symbol 247 MovieClip
"ss"Frame 508Symbol 1162 Button
"vs"Frame 508Symbol 1163 Button
"te"Frame 508Symbol 251 MovieClip
"ac"Frame 508Symbol 1164 Button
"ee"Frame 508Symbol 254 MovieClip
"lb"Frame 508Symbol 1165 Button
"timebar"Frame 509Symbol 757 MovieClip
"bar"Frame 509Symbol 764 MovieClip
"eaicon"Frame 510Symbol 766 MovieClip
"acm"Symbol 618 MovieClip Frame 1Symbol 613 MovieClip
"rinfx"Symbol 703 MovieClip Frame 1Symbol 285 MovieClip
"shield"Symbol 703 MovieClip Frame 1Symbol 631 MovieClip
"shield"Symbol 703 MovieClip Frame 145Symbol 631 MovieClip
"cr"Symbol 737 MovieClip Frame 2Symbol 722 Button
"sd"Symbol 737 MovieClip Frame 2Symbol 723 Button
"fz"Symbol 737 MovieClip Frame 2Symbol 237 MovieClip
"ec"Symbol 737 MovieClip Frame 2Symbol 239 MovieClip
"sh"Symbol 737 MovieClip Frame 2Symbol 730 Button
"ri"Symbol 737 MovieClip Frame 2Symbol 242 MovieClip
"os"Symbol 737 MovieClip Frame 2Symbol 731 Button
"he"Symbol 737 MovieClip Frame 2Symbol 732 Button
"ea"Symbol 737 MovieClip Frame 2Symbol 247 MovieClip
"ss"Symbol 737 MovieClip Frame 2Symbol 733 Button
"vs"Symbol 737 MovieClip Frame 2Symbol 734 Button
"te"Symbol 737 MovieClip Frame 2Symbol 251 MovieClip
"ac"Symbol 737 MovieClip Frame 2Symbol 735 Button
"ee"Symbol 737 MovieClip Frame 2Symbol 254 MovieClip
"lb"Symbol 737 MovieClip Frame 2Symbol 736 Button
"nsubdmg"Symbol 755 MovieClip Frame 2Symbol 747 EditableText
"nsubdmg"Symbol 755 MovieClip Frame 14Symbol 749 EditableText

Special Tags

ExportAssets (56)Timeline Frame 61Symbol 43 as "gameover"
ExportAssets (56)Timeline Frame 356Symbol 43 as "gameover"

Labels

"menu"Frame 356
"start"Frame 357
"options"Frame 358
"extras"Frame 359
"go"Frame 360
"r1"Frame 368
"r2"Frame 370
"r3"Frame 372
"shop"Frame 374
"buy"Frame 375
"menusave"Frame 376
"save"Frame 377
"advice"Frame 379
"weapon"Frame 380
"outfit"Frame 381
"cheat"Frame 382
"portalgo"Frame 383
"victory"Frame 491
"gameover"Frame 492
"trd"Frame 494
"df"Frame 495
"endt"Frame 511
"1"Frame 512
"2"Frame 513
"3"Frame 514
"4"Frame 515
"5"Frame 516
"6"Frame 517
"Sword3"Symbol 99 MovieClip Frame 2
"Sword1"Symbol 99 MovieClip Frame 4
"Blow1"Symbol 99 MovieClip Frame 6
"Decision2"Symbol 99 MovieClip Frame 8
"Flame1"Symbol 99 MovieClip Frame 10
"Barrier"Symbol 99 MovieClip Frame 12
"Recovery5"Symbol 99 MovieClip Frame 14
"Recovery7"Symbol 99 MovieClip Frame 16
"battletheme"Symbol 99 MovieClip Frame 18
"bosstheme"Symbol 99 MovieClip Frame 20
"Anil"Symbol 99 MovieClip Frame 22
"walksong"Symbol 99 MovieClip Frame 24
"vict"Symbol 99 MovieClip Frame 26
"hittest"Symbol 171 MovieClip Frame 2
"1"Symbol 179 MovieClip Frame 6
"1"Symbol 188 MovieClip Frame 6
"1"Symbol 195 MovieClip Frame 6
"1"Symbol 202 MovieClip Frame 6
"1"Symbol 209 MovieClip Frame 6
"s1"Symbol 213 MovieClip Frame 1
"a1"Symbol 213 MovieClip Frame 2
"RIGHT"Symbol 213 MovieClip Frame 5
"s2"Symbol 213 MovieClip Frame 9
"a2"Symbol 213 MovieClip Frame 10
"LEFT"Symbol 213 MovieClip Frame 13
"hittest"Symbol 287 MovieClip Frame 2
"hittest"Symbol 290 MovieClip Frame 2
"attackup"Symbol 362 MovieClip Frame 3
"lifeup"Symbol 362 MovieClip Frame 12
"speedup"Symbol 362 MovieClip Frame 21
"allup"Symbol 362 MovieClip Frame 31
"sd"Symbol 456 MovieClip Frame 2
"sh"Symbol 456 MovieClip Frame 3
"he"Symbol 456 MovieClip Frame 4
"ee"Symbol 456 MovieClip Frame 5
"fz"Symbol 456 MovieClip Frame 6
"lb"Symbol 456 MovieClip Frame 7
"vs"Symbol 456 MovieClip Frame 8
"ac"Symbol 456 MovieClip Frame 9
"ss"Symbol 456 MovieClip Frame 10
"os"Symbol 456 MovieClip Frame 11
"cr"Symbol 456 MovieClip Frame 12
"ea"Symbol 456 MovieClip Frame 13
"te"Symbol 456 MovieClip Frame 14
"ec"Symbol 456 MovieClip Frame 15
"ri"Symbol 456 MovieClip Frame 16
"up"Symbol 480 MovieClip Frame 3
"50"Symbol 555 MovieClip Frame 1
"100"Symbol 555 MovieClip Frame 2
"250"Symbol 555 MovieClip Frame 3
"500"Symbol 555 MovieClip Frame 4
"1000"Symbol 555 MovieClip Frame 5
"2000"Symbol 555 MovieClip Frame 6
"1"Symbol 627 MovieClip Frame 7
"1"Symbol 703 MovieClip Frame 1
"b1"Symbol 703 MovieClip Frame 16
"run"Symbol 703 MovieClip Frame 17
"slash"Symbol 703 MovieClip Frame 27
"sd"Symbol 703 MovieClip Frame 47
"done"Symbol 703 MovieClip Frame 58
"sh"Symbol 703 MovieClip Frame 64
"os"Symbol 703 MovieClip Frame 75
"hit"Symbol 703 MovieClip Frame 98
"clash"Symbol 703 MovieClip Frame 112
"cr"Symbol 703 MovieClip Frame 122
"cr1"Symbol 703 MovieClip Frame 137
"he"Symbol 703 MovieClip Frame 145
"ea"Symbol 703 MovieClip Frame 157
"vs"Symbol 703 MovieClip Frame 175
"ss"Symbol 703 MovieClip Frame 202
"lb"Symbol 703 MovieClip Frame 228
"0"Symbol 707 MovieClip Frame 1
"1"Symbol 707 MovieClip Frame 2
"active"Symbol 737 MovieClip Frame 2
"dmg"Symbol 746 MovieClip Frame 2
"he"Symbol 746 MovieClip Frame 16
"dmg"Symbol 755 MovieClip Frame 2
"he"Symbol 755 MovieClip Frame 16
"es"Symbol 801 MovieClip Frame 5
"a1"Symbol 801 MovieClip Frame 55
"clash"Symbol 801 MovieClip Frame 82
"ehit"Symbol 801 MovieClip Frame 92
"edead"Symbol 801 MovieClip Frame 127
"a2"Symbol 801 MovieClip Frame 128
"es"Symbol 837 MovieClip Frame 5
"a1"Symbol 837 MovieClip Frame 55
"clash"Symbol 837 MovieClip Frame 82
"ehit"Symbol 837 MovieClip Frame 92
"edead"Symbol 837 MovieClip Frame 127
"a2"Symbol 837 MovieClip Frame 128
"1"Symbol 843 MovieClip Frame 1
"1"Symbol 855 MovieClip Frame 1
"2"Symbol 855 MovieClip Frame 2
"3"Symbol 855 MovieClip Frame 3
"es"Symbol 869 MovieClip Frame 5
"a1"Symbol 869 MovieClip Frame 56
"clash"Symbol 869 MovieClip Frame 143
"ehit"Symbol 869 MovieClip Frame 148
"edead"Symbol 869 MovieClip Frame 188
"a2"Symbol 869 MovieClip Frame 189
"a3"Symbol 869 MovieClip Frame 203
"es"Symbol 915 MovieClip Frame 4
"a1"Symbol 915 MovieClip Frame 46
"clash"Symbol 915 MovieClip Frame 66
"ehit"Symbol 915 MovieClip Frame 76
"edead"Symbol 915 MovieClip Frame 109
"a2"Symbol 915 MovieClip Frame 110
"es"Symbol 947 MovieClip Frame 5
"a1"Symbol 947 MovieClip Frame 45
"clash"Symbol 947 MovieClip Frame 87
"ehit"Symbol 947 MovieClip Frame 95
"edead"Symbol 947 MovieClip Frame 122
"a2"Symbol 947 MovieClip Frame 123
"es"Symbol 970 MovieClip Frame 4
"a1"Symbol 970 MovieClip Frame 45
"clash"Symbol 970 MovieClip Frame 81
"ehit"Symbol 970 MovieClip Frame 91
"edead"Symbol 970 MovieClip Frame 126
"a2"Symbol 970 MovieClip Frame 127
"ehit"Symbol 1005 MovieClip Frame 20
"hit"Symbol 1068 MovieClip Frame 2

Dynamic Text Variables

bmhSymbol 221 EditableText"0"
moneySymbol 222 EditableText"0"
expSymbol 223 EditableText"0"
battackSymbol 225 EditableText"0"
sdSymbol 256 EditableText"0"
crSymbol 257 EditableText"0"
osSymbol 258 EditableText"0"
ssSymbol 259 EditableText"0"
acSymbol 260 EditableText"0"
vsSymbol 261 EditableText"0"
heSymbol 262 EditableText"0"
shSymbol 263 EditableText"0"
fzSymbol 264 EditableText"0"
eeSymbol 265 EditableText"0"
eaSymbol 266 EditableText"0"
teSymbol 267 EditableText"0"
ecSymbol 268 EditableText"0"
riSymbol 269 EditableText"0"
lbSymbol 270 EditableText"0"
battackSymbol 356 EditableText"0"
bmhSymbol 357 EditableText"0"
moneySymbol 359 EditableText""
speedSymbol 364 EditableText"0"
sdSymbol 382 EditableText"0"
crSymbol 383 EditableText"0"
osSymbol 384 EditableText"0"
ssSymbol 385 EditableText"0"
acSymbol 386 EditableText"0"
vsSymbol 387 EditableText"0"
heSymbol 388 EditableText"0"
shSymbol 389 EditableText"0"
eeSymbol 390 EditableText"0"
fzSymbol 391 EditableText"0"
eaSymbol 392 EditableText"0"
teSymbol 393 EditableText"0"
ecSymbol 394 EditableText"0"
riSymbol 395 EditableText"0"
expSymbol 397 EditableText"0"
lbSymbol 473 EditableText"0"
bmhSymbol 504 EditableText"0"
moneySymbol 505 EditableText"0"
expSymbol 506 EditableText"0"
battackSymbol 507 EditableText"0"
fstagesSymbol 508 EditableText"0"
diffSymbol 509 EditableText""
saveloadstatsSymbol 510 EditableText""
cheatingSymbol 515 EditableText""
easyupSymbol 516 EditableText""
battackSymbol 558 EditableText"0"
moneySymbol 559 EditableText""
moneySymbol 573 EditableText""
battackSymbol 575 EditableText"0"
bmhSymbol 576 EditableText"0"
speedSymbol 578 EditableText"0"
cheatSymbol 581 EditableText"<Type Cheat Code Here>"
cheatiSymbol 585 EditableText""
fehSymbol 711 EditableText""
femhSymbol 712 EditableText""
fehSymbol 714 EditableText""
femhSymbol 715 EditableText""
subdmgSymbol 738 EditableText"1234567890"
subdmgSymbol 739 EditableText"1234567890"
subdmgSymbol 740 EditableText"1234567890"
subdmgSymbol 741 EditableText"1234567890"
subdmgSymbol 742 EditableText"1234567890"
subdmgSymbol 743 EditableText"1234567890"
subdmgSymbol 744 EditableText"1234567890"
subdmgSymbol 745 EditableText"1234567890"
nsubdmgSymbol 747 EditableText"1234567890"
nsubdmgSymbol 748 EditableText"1234567890"
nsubdmgSymbol 749 EditableText"1234567890"
nsubdmgSymbol 750 EditableText"1234567890"
nsubdmgSymbol 751 EditableText"1234567890"
nsubdmgSymbol 752 EditableText"1234567890"
nsubdmgSymbol 753 EditableText"1234567890"
nsubdmgSymbol 754 EditableText"1234567890"
fakehSymbol 759 EditableText"1200"
fpSymbol 761 EditableText"5"
mhSymbol 762 EditableText"1200"
shieldptsSymbol 769 EditableText""
blowtimeSymbol 1006 EditableText"100"
blowtimeSymbol 1032 EditableText"100"
exp2Symbol 1036 EditableText"0"
money2Symbol 1037 EditableText"0"
exp2Symbol 1041 EditableText"0"
money2Symbol 1042 EditableText"0"
fakehSymbol 1070 EditableText"1200"
fpSymbol 1071 EditableText"5"
mhSymbol 1072 EditableText"1200"
shieldptsSymbol 1073 EditableText""
battackSymbol 1105 EditableText"0"
bmhSymbol 1106 EditableText"0"
moneySymbol 1107 EditableText""
speedSymbol 1108 EditableText"0"
sdSymbol 1127 EditableText"0"
crSymbol 1128 EditableText"0"
osSymbol 1129 EditableText"0"
ssSymbol 1130 EditableText"0"
acSymbol 1131 EditableText"0"
vsSymbol 1132 EditableText"0"
heSymbol 1133 EditableText"0"
shSymbol 1134 EditableText"0"
lbSymbol 1144 EditableText"0"




http://swfchan.com/7/30879/info.shtml
Created: 19/5 -2019 02:18:32 Last modified: 19/5 -2019 02:18:32 Server time: 22/12 -2024 08:32:15