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Doyu Defense.swf

This is the info page for
Flash #30910

(Click the ID number above for more basic data on this flash file.)


Text
$

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DoyuGames.com

Loading...

...

%

<p align="center"><font face="Ravie" size="21" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

Doyus:
Number of
Doyus on the
screen.

Time:
Time to
next wave.

25

Your gold,you
can buy
defenders
and upgrade
them.

Your lives.

Score:
Your score.

When a defender is
destroyed,the arena is
damaged.

Destroys selected
Defender

Upgrades selected
Defender

Destroy

Upgrade

The right column shows the
information of the next level
after upgrade.

The left column shows the
information of the current level.

Upgrade cost

Total cost

Range

Damage

Info screen:
Shows defenders and doyus
information,and lets upgrade
and destroy defenders.

The big sphere shows
the current level.

Dark sphere

Shows the order in
which the doyus
appear.

Click to send
next level.

Click to
start
playing.

L

E

V

E

T

X

N

R

A

S

Doyus enter from the
top and from the
left.
You must stop them
from reaching the
other side or you will
lose lives.

Then click on the
arena to put the
defender or click out
of the arena to
deselect the
defender.

Click on defender
bottons to buy
Defenders.

<p align="left"><font face="casual" size="22" color="#ffff33" letterSpacing="0.000000" kerning="1">+</font></p>

<p align="left"></p>

PRESS

<p align="center"></p>

Level:

<p align="center"></p>

Your score is :

<p align="center"><font face="Footlight MT Light" size="26" color="#000000" letterSpacing="0.000000" kerning="1"><b>You have lost...</b></font></p>

Menu

Restart

Resume

BLOCKING

Characters

Common Doyu

Master Doyu

Flyer Doyu

Crazy Doyu

Family Doyu

Runner Doyu

Sky Defender

Slow Down Defender

Power Defender

Fast Defender

Normal Defender

Doyus

Defenders

Runner Doyu: He moves
faster than any other Doyu.

Family Doyu: He appears
with his mini-Doyus. When he
dies, they become enemies.

Flyer Doyu: He can fly over
the Defenders.

Crazy Doyu: He will
surprise you.

Common Doyu: No special
capability.

Master Doyu: The most
powerful Doyu.

120
125
130
135
140
145

7
15
35
60
115
480

16
28
55
85
150
435

0
1
2
3
4
5

Range

Damage

Cost

Level

Fast Defender: Fast shot
Defender.

80
80
85
85
90
120

12
25
45
70
100
240

5
11
18
27
40
100

Normal Defender: Basic
Defender, moderate power and
speed.

150
155
160
165
170
200

180
500
1000
2500
6000
15000

100
220
365
540
1000
2000

Power Defender: Slow
Defender, but with a very
powerful shot.

Effect

120
120
120
125
130
135

80%
75%
70%
65%
60%
45%

40
60
90
160
315
480

SlowDown Defender:  He
creates a fields around him
which slow down the Doyus.

Damage

100
110
120
130
140
150

30
50
100
200
350
840

40
75
120
200
300
600

Sky Defender: He only
attacks Flyers. He shots several
projectile simultaneously.

5

4

3

2

1

0

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Doyu Defense

Doyu Defense

v1.0

Instructions

More Games

Characters

Play

UltraHard

Normal

Hard

Easy

<p align="left"></p>

<p align="left"></p>

<p align="center"></p>

LEVEL

Power

Slow

Sky

Fast

Normal

-DEFENDERS-

Menu

<p align="center"><font face="Comic Sans MS" size="12" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>Volume</b></font></p>

<p align="left"></p>

Doyus:

Time:

<p align="left"></p>

<p align="center"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

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-Next-

-Current-

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<p align="center"></p>

<p align="center"></p>

<p align="left"></p>

<p align="left"></p>

Score:

<p align="center"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="center"></p>

<p align="left"></p>

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<p align="left"></p>

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<p align="center"></p>

<p align="left"></p>

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<p align="left"></p>

LOADING...

EXIT

INFO

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ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
_global.jugado = false;
Frame 3
if (_global.jugado == true) { trace("hola"); _global.cargado = true; this.menuinicio.gotoAndStop(75); this.menuinicio.circulo.gotoAndStop(50); this.menuinicio.franjah1.gotoAndStop(20); this.menuinicio.franjah2.gotoAndStop(35); this.menuinicio.secciones.gotoAndStop(15); this.menuinicio.cuadraditos.gotoAndStop(24); } _global.jugado = true; stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
stop();
Frame 8
gotoAndStop ("facil");
Frame 9
gotoAndStop ("medio");
Frame 10
gotoAndStop ("medio_avanzado");
Frame 11
gotoAndStop ("dificil");
Frame 12
stop();
Symbol 1 MovieClip [info] Frame 1
var objeto; this.cacheAsBitmap = true; bolasmarcador.actualizar.onPress = function () { objeto.actualizar(); }; bolasmarcador.borrar.onPress = function () { objeto.borrar(); };
Symbol 3 MovieClip [sonidoboton] Frame 1
this.removeMovieClip();
Symbol 6 MovieClip [nopuedes] Frame 10
this.removeMovieClip();
Symbol 10 MovieClip [nodinero] Frame 10
this.removeMovieClip();
Symbol 12 MovieClip [markerbi] Frame 1
var enemigo; onEnterFrame = function () { this._x = enemigo._x; this._y = enemigo._y; }; this.cacheAsBitmap = true;
Symbol 15 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 16 MovieClip [marker] Frame 1
this.cacheAsBitmap = true;
Symbol 21 MovieClip [barritaac] Frame 1
this.cacheAsBitmap = true; this.cuerpo._xscale = 1;
Symbol 26 MovieClip Frame 13
this._parent.removeMovieClip(); stop();
Symbol 27 MovieClip [bala5] Frame 1
var blanco; var da\u00F1os; var aux = blanco; var auxx; var auxy; var impacto = false; this.attachMovie("disparo2", this + "d", this.getNextHighestDepth()); onEnterFrame = function () { if (_global.STOP == false) { if (blanco == null) { this.removeMovieClip(); } auxx = this._x; auxy = this._y; dist = Math.sqrt(Math.pow(this._x - blanco._x, 2) + Math.pow(this._y - blanco._y, 2)); coseno = Math.abs(this._x - blanco._x) / dist; seno = Math.abs(this._y - blanco._y) / dist; if (this._x < blanco._x) { this._x = this._x + (10 * coseno); } if (this._x > blanco._x) { this._x = this._x - (10 * coseno); } if (this._y < blanco._y) { this._y = this._y + (10 * seno); } if (this._y > blanco._y) { this._y = this._y - (10 * seno); } if ((dist <= 20) and (impacto == false)) { impacto = true; blanco.vida = blanco.vida - da\u00F1os; gotoAndStop (2); } } }; stop();
Symbol 32 MovieClip Frame 11
this._parent.removeMovieClip();
Symbol 33 MovieClip [bala4] Frame 1
var blanco; var da\u00F1os; var aux = blanco; var auxx; var auxy; var impacto = false; var velocidad = 18; this.attachMovie("disparo1", this + "d", this.getNextHighestDepth()); this.cacheAsBitmap = true; onEnterFrame = function () { if (_global.STOP == false) { if (aux != blanco) { this.removeMovieClip(); } auxx = this._x; auxy = this._y; dist = Math.sqrt(Math.pow(this._x - blanco._x, 2) + Math.pow(this._y - blanco._y, 2)); coseno = Math.abs(this._x - blanco._x) / dist; seno = Math.abs(this._y - blanco._y) / dist; if (this._x < blanco._x) { this._x = this._x + (velocidad * coseno); } if (this._x > blanco._x) { this._x = this._x - (velocidad * coseno); } if (this._y < blanco._y) { this._y = this._y + (velocidad * seno); } if (this._y > blanco._y) { this._y = this._y - (velocidad * seno); } if ((dist <= 20) and (impacto == false)) { impacto = true; blanco.vida = blanco.vida - da\u00F1os; velocidad = 0; gotoAndStop (2); } } }; stop();
Symbol 33 MovieClip [bala4] Frame 2
stop();
Symbol 34 MovieClip [bala3] Frame 1
onEnterFrame = function () { this.removeMovieClip(); }; stop();
Symbol 38 MovieClip [balahielo] Frame 1
this.attachMovie("disparo3", this + "d", this.getNextHighestDepth());
Symbol 38 MovieClip [balahielo] Frame 10
stop();
Symbol 40 MovieClip Frame 40
stop(); this.cacheAsBitmap = true;
Symbol 43 MovieClip Frame 13
this._parent.removeMovieClip(); stop();
Symbol 44 MovieClip [bala] Frame 1
var blanco; var da\u00F1os; var aux = blanco; var auxx; var auxy; var cancion = new Sound(); var impacto = false; var velocidad = 25; onEnterFrame = function () { if (_global.STOP == false) { if (aux != blanco) { this.removeMovieClip(); } } auxx = this._x; auxy = this._y; dist = Math.sqrt(Math.pow(this._x - blanco._x, 2) + Math.pow(this._y - blanco._y, 2)); coseno = Math.abs(this._x - blanco._x) / dist; seno = Math.abs(this._y - blanco._y) / dist; if (cuerpo._currentFrame > 39) { if (this._x < blanco._x) { this._x = this._x + (velocidad * coseno); } if (this._x > blanco._x) { this._x = this._x - (velocidad * coseno); } if (this._y < blanco._y) { this._y = this._y + (velocidad * seno); } if (this._y > blanco._y) { this._y = this._y - (velocidad * seno); } } if ((dist <= 25) and (impacto == false)) { impacto = true; blanco.vida = blanco.vida - da\u00F1os; velocidad = 0; this.gotoAndPlay(2); } }; stop();
Symbol 44 MovieClip [bala] Frame 2
stop();
Symbol 52 MovieClip [jefe_ dificil] Frame 1
var contador = 0; var cont = 0; var rand; var nivel = 0; var randomaux = 3; _global.empezar = 0; this._visible = false; i = 1; while (i <= 100) { _root["contador" + i] = 0; i++; } var nachotipo = new Array(5, 4, 2, 4, 3, 2, 4, 2, 5, 6, 2, 3, 5, 1, 2, 4, 2, 3, 1, 6, 3, 4, 2, 2, 3, 1, 5, 4, 2, 6, 5, 4, 5, 2, 1, 3, 5, 2, 4, 6, 5, 2, 3, 1, 4, 5, 5, 1, 5, 6, 2, 4, 3, 1, 4, 5, 1, 3, 5, 6, 2, 5, 3, 2, 4, 5, 1, 3, 5, 6, 5, 4, 3, 2, 4, 5, 1, 4, 5, 6, 3, 4, 2, 2, 3, 1, 5, 4, 2, 6, 5, 4, 3, 2, 4, 5, 6, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var nachovida = new Array(35, 47, 45, 70, 37, 100, 125, 100, 150, 998, 100, 150, 175, 180, 198, 220, 220, 120, 220, 2794, 345, 380, 423, 460, 252, 465, 586, 712, 920, 15891, 1026, 1105, 1190, 1436, 1697, 785, 1812, 1931, 2089, 57700, 4402, 4900, 2700, 5974, 6600, 7120, 7320, 7780, 4074, 120290, 6104, 2468, 4406, 8336, 8738, 9072, 8738, 4912, 7400, 181122, 8460, 9504, 7642, 11672, 12702, 13280, 11672, 11000, 15046, 401128, 15790, 15790, 12023, 16620, 8024, 17446, 15970, 18656, 19264, 601136, 16000, 19810, 21304, 21930, 18462, 21006, 23080, 24068, 25368, 1041368, 28642, 30472, 20000, 31792, 32702, 33970, 2000000, 35264, 27390, 40000); var nachodinero = new Array(1, 1, 1, 2, 2, 2, 2, 2, 2, 40, 2, 3, 3, 8, 3, 3, 4, 4, 12, 75, 4, 4, 5, 5, 5, 16, 5, 6, 6, 100, 6, 6, 6, 6, 15, 7, 7, 9, 9, 150, 9, 9, 9, 20, 11, 11, 11, 11, 11, 150, 12, 12, 12, 12, 12, 12, 25, 12, 12, 200, 14, 14, 14, 14, 14, 14, 14, 14, 14, 200, 16, 16, 16, 16, 16, 16, 16, 16, 16, 200, 17, 18, 19, 20, 21, 22, 23, 24, 25, 200, 26, 27, 28, 29, 30, 31, 200, 32, 33, 34); var numerohijos = new Array(); i = 1; while (i <= 100) { numerohijos[i] = 0; i++; } numerohijos[1] = 4; numerohijos[14] = 4; numerohijos[19] = 4; numerohijos[26] = 4; numerohijos[35] = 4; numerohijos[44] = 4; numerohijos[48] = 4; numerohijos[54] = 4; numerohijos[57] = 4; numerohijos[67] = 4; numerohijos[77] = 4; numerohijos[86] = 4; numerohijos[98] = 4; i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } onEnterFrame = function () { var _local6 = false; if (_global.empezar == 0) { i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } } if (_global.STOP == false) { if (_global.empezar == 1) { contador++; _level0.terreno.reloj.text = Math.ceil(30 - (_root["contador" + (nivel + 1)] / 25)); do { rand = Math.floor(Math.random() * 10); if ((rand >= 0) and (rand <= 2)) { rand = 1; } if ((rand > 2) and (rand <= 5)) { rand = -1; } if ((rand > 5) and (rand <= 7)) { rand = 0; } if ((rand > 7) and (rand <= 12)) { rand = 2; } } while (rand == randomaux); randomaux = rand; var _local5; var _local4; var _local3; _local3 = 1; while (_local3 <= 100) { if (nivel >= (_local3 - 1)) { if (_root["contador" + _local3] <= 749) { if (nachotipo[_local3 - 1] == 1) { _local5 = 34; } else if (nachotipo[_local3 - 1] == 6) { _local5 = 1; } else { _local5 = 135; } if (((_root["contador" + _local3] % 17) == 0) and (_root["contador" + _local3] <= _local5)) { if (nachotipo[_local3 - 1] == 3) { _local4 = 25; } else { _local4 = 0; } _level0.terreno.attachMovie("bicho" + nachotipo[_local3 - 1], "bich" + cont, _level0.terreno.getNextHighestDepth(), {_x:-230, _y:290, _xscale:133, _yscale:133, fila:12 + rand, columna:_local4, vida:Math.ceil(nachovida[_local3 - 1] * 1.85), dinero:Math.floor(nachodinero[_local3 - 1] * 1.55), contadorhijos:numerohijos[_local3], ultimoboss:_local6}); _level0.terreno.attachMovie(("bicho" + nachotipo[_local3 - 1]) + "v", "bichv" + cont, _level0.terreno.getNextHighestDepth(), {_x:260, _y:-130, _xscale:133, _yscale:133, fila:_local4, columna:12 + rand, vida:Math.ceil(nachovida[_local3 - 1] * 1.87), dinero:Math.floor(nachodinero[_local3 - 1] * 1.55), contadorhijos:numerohijos[_local3], ultimoboss:_local6}); if (_root.contador100 == 119) { _level0.terreno.ultimonivel = true; } } if (((_root["contador" + _local3] == 749) and (nivel == (_local3 - 1))) and (nivel < 99)) { nivel++; _level0.terreno.nivelactual.text = nivel; i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } } _root["contador" + _local3]++; cont++; _level0.terreno.nivelactual.text = nivel + 1; } } _local3++; } } } };
Symbol 92 MovieClip Frame 1
onEnterFrame = function () { if (_global.STOP == false) { this.play(); } else { this.stop(); } };
Symbol 92 MovieClip Frame 20
gotoAndPlay (1);
Symbol 92 MovieClip Frame 40
gotoAndPlay (21);
Symbol 92 MovieClip Frame 60
gotoAndPlay (41);
Symbol 92 MovieClip Frame 80
gotoAndPlay (61);
Symbol 92 MovieClip Frame 100
gotoAndPlay (81);
Symbol 92 MovieClip Frame 120
gotoAndPlay (101);
Symbol 92 MovieClip Frame 140
gotoAndPlay (121);
Symbol 92 MovieClip Frame 160
gotoAndPlay (141);
Symbol 93 MovieClip [bicho6v] Frame 1
function mover(tabIA, long) { var _local3 = new Array(3); var _local4; var _local5; var _local7 = 0; if ((pensar == 1) and (_global.tableroIAv[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { columna = 11 + _local7; columsig = columna; columsig = columna; _local7++; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); } if (Math.abs(this._x - ((columsig * 20) + 10)) <= 2) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= 2) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIAv[fila][columna] == 1) { filsig = 100; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } } if (this._y > 600) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 2; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "V"; var pensar = 1; var filsig; var columsig; var vidafutura = vida; var estoyentablero = false; var ultimoboss; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("frente"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); indice = _global.enemigos.length; _global.enemigos[this] = this; if (ultimoboss == true) { } if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[0][i] < 999) { fila = 0; columna = i; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("boss"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIAv, _global.longtab); this.eliminar(); } };
Symbol 96 MovieClip [bala2] Frame 1
var blanco; var da\u00F1os; var aux = blanco; var auxx; var auxy; onEnterFrame = function () { if (blanco == null) { this.removeMovieClip(); } auxx = this._x; auxy = this._y; dist = Math.sqrt(Math.pow(this._x - blanco._x, 2) + Math.pow(this._y - blanco._y, 2)); coseno = Math.abs(this._x - blanco._x) / dist; seno = Math.abs(this._y - blanco._y) / dist; if (this._x < blanco._x) { this._x = this._x + (10 * coseno); } if (this._x > blanco._x) { this._x = this._x - (10 * coseno); } if (this._y < blanco._y) { this._y = this._y + (10 * seno); } if (this._y > blanco._y) { this._y = this._y - (10 * seno); } if (dist <= 20) { blanco.vida = blanco.vida - da\u00F1os; this.removeMovieClip(); } };
Symbol 136 MovieClip Frame 1
onEnterFrame = function () { if (_global.STOP == false) { this.play(); } else { this.stop(); } };
Symbol 136 MovieClip Frame 20
gotoAndPlay (1);
Symbol 136 MovieClip Frame 40
gotoAndPlay (21);
Symbol 136 MovieClip Frame 60
gotoAndPlay (41);
Symbol 136 MovieClip Frame 80
gotoAndPlay (61);
Symbol 136 MovieClip Frame 100
gotoAndPlay (81);
Symbol 136 MovieClip Frame 120
gotoAndPlay (101);
Symbol 136 MovieClip Frame 140
gotoAndPlay (121);
Symbol 136 MovieClip Frame 160
gotoAndPlay (141);
Symbol 137 MovieClip [bicho5] Frame 1
function mover(tabIA, long) { var _local3 = new Array(7); var _local4; var _local5; var _local7 = 0; var _local9 = 0; var _local8 = 0; _local7 = 0; if ((pensar == 1) and (_global.tableroIA[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { fila = 11 + _local7; filsig = fila; columsig = columna; _local7++; } } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); _local9 = 1; } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); _local9 = -1; } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); _local8 = 1; } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); _local8 = -1; } if (Math.abs(this._x - ((columsig * 20) + 10)) <= velocidad) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= velocidad) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIA[fila][columna] == 1) { columsig = 100; if ((cuerpo._currentframe < 81) or (cuerpo._currentframe > 100)) { cuerpo.gotoAndPlay(81); } } if (this._x > 700) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 3; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "H"; var indice; var pensar = 1; var filsig; var columsig; var frenatorreta = null; var vidafutura = vida; var estoyentablero = false; hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("lado"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); _global.enemigos[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[i][0] < 999) { fila = i; columna = 0; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("common"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIA, _global.longtab); this.eliminar(); } }; stop();
Symbol 157 MovieClip Frame 1
this.onPress = function () { this.getURL("http://www.doyugames.com", "_blank"); };
Symbol 166 MovieClip Frame 1
onEnterFrame = function () { this.porcen.text = Math.floor(this._parent.carga); this.mascara._xscale = (326 * this._parent.carga) / 100; };
Symbol 171 MovieClip Frame 1
var loadsession = new LoadVars(); var cont = 0; var aux = false; var carga; onEnterFrame = function () { cont++; carga = (this._parent.getBytesLoaded() / this._parent.getBytesTotal()) * 100; if (this._currentframe == 220) { this.gotoAndPlay(70); } if ((((this._parent.getBytesLoaded() / this._parent.getBytesTotal()) == 1) and (cont <= 50)) and (aux == false)) { cont = 0; aux = true; this.gotoAndPlay("cargado"); } if ((((this._parent.getBytesLoaded() / this._parent.getBytesTotal()) == 1) and (this._currentframe >= 100)) and (cont > 50)) { _level0.gotoAndStop("menu"); } };
Symbol 171 MovieClip Frame 221
stop();
Symbol 171 MovieClip Frame 254
_level0.gotoAndStop("menu"); stop();
Symbol 178 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 180 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 200 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 235 MovieClip [info_juego] Frame 1
var foto; this.gotoAndStop(foto); stop();
Symbol 235 MovieClip [info_juego] Frame 2
stop();
Symbol 235 MovieClip [info_juego] Frame 3
stop();
Symbol 235 MovieClip [info_juego] Frame 4
stop();
Symbol 235 MovieClip [info_juego] Frame 5
stop();
Symbol 235 MovieClip [info_juego] Frame 6
stop();
Symbol 235 MovieClip [info_juego] Frame 7
stop();
Symbol 239 MovieClip [sumadinero] Frame 1
var coste; var aux = false; var cont = 0; dinero.text = coste; onEnterFrame = function () { this._y++; cont++; if (cont >= 15) { this.removeMovieClip(); } };
Symbol 244 MovieClip [suelo_roto] Frame 1
this.cacheAsBitmap = true; stop();
Symbol 244 MovieClip [suelo_roto] Frame 2
stop();
Symbol 244 MovieClip [suelo_roto] Frame 3
stop();
Symbol 249 MovieClip [Press_ next] Frame 1
var control; var existo = true; control = _level0.jefe.nivel; this.cacheAsBitmap = true; onEnterFrame = function () { if (control != _level0.jefe.nivel) { this.removeMovieClip(); } for (i in _global.enemigos) { this.removeMovieClip(); } };
Symbol 259 MovieClip Frame 1
onPress = function () { _level0.pressnext.removeMovieClip(); _level0.gotoAndPlay("menu"); this._parent.removeMovieClip(); };
Symbol 261 MovieClip Frame 1
onPress = function () { _global.STOP = false; _level0.terreno.musica.cancion.stop(); delete _level0.terreno.musica.cancion; _level0.pressnext.removeMovieClip(); switch (this._parent._parent.terreno.dificultad) { case "facil" : _level0.gotoAndPlay("loadingfacil"); break; case "medio" : _level0.gotoAndPlay("loading"); break; case "medio_avanzado" : _level0.gotoAndPlay("loagingmedioavanzado"); break; case "dificil" : _level0.gotoAndPlay("loadingdificil"); } this._parent.removeMovieClip(); };
Symbol 266 MovieClip [finjuego] Frame 1
puntucionfinal.text = _global.puntos; nivelfinal.text = _level0.jefe.nivel + 1; stop();
Symbol 269 MovieClip Frame 1
onPress = function () { _global.STOP = false; _level0.terreno.botonSTOP.activado = false; this._parent.removeMovieClip(); };
Symbol 277 MovieClip [BLOQUEAS] Frame 30
this.removeMovieClip();
Symbol 281 MovieClip Frame 1
this.onPress = function () { var _local2; _local2 = this._parent._target; if (_local2 == "/menu2") { _level0.menuinicio.secciones.plays.enabled = true; _level0.menuinicio.secciones.how.enabled = true; _level0.menuinicio.secciones.more_games.enabled = true; _level0.menuinicio.secciones.instruc.enabled = true; } if (((((((((((_local2 == "/sky") or (_local2 == "/normal")) or (_local2 == "/slow")) or (_local2 == "/fast")) or (_local2 == "/power")) or (_local2 == "/crazy")) or (_local2 == "/family")) or (_local2 == "/flyer")) or (_local2 == "/master")) or (_local2 == "/runner")) or (_local2 == "/common")) { _level0.menu2.bsky.enabled = true; _level0.menu2.bnormal.enabled = true; _level0.menu2.bslow.enabled = true; _level0.menu2.bfast.enabled = true; _level0.menu2.bpower.enabled = true; _level0.menu2.bcrazy.enabled = true; _level0.menu2.bcommon.enabled = true; _level0.menu2.bfamily.enabled = true; _level0.menu2.bflyer.enabled = true; _level0.menu2.bmaster.enabled = true; _level0.menu2.brunner.enabled = true; _level0.menu2.cerrar.enabled = true; } this._parent.removeMovieClip(); };
Symbol 285 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu3", "common", 8000, {_x:620, _y:320}); _level0.common.gotoAndStop("common"); _level0.menu2.bsky.enabled = false; _level0.menu2.bnormal.enabled = false; _level0.menu2.bslow.enabled = false; _level0.menu2.bfast.enabled = false; _level0.menu2.bpower.enabled = false; _level0.menu2.bcrazy.enabled = true; _level0.menu2.bcommon.enabled = true; _level0.menu2.bfamily.enabled = true; _level0.menu2.bflyer.enabled = true; _level0.menu2.bmaster.enabled = true; _level0.menu2.brunner.enabled = true; _level0.menu2.cerrar.enabled = false; };
Symbol 288 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu3", "master", 8000, {_x:620, _y:320}); _level0.master.gotoAndStop("master"); _level0.menu2.bsky.enabled = false; _level0.menu2.bnormal.enabled = false; _level0.menu2.bslow.enabled = false; _level0.menu2.bfast.enabled = false; _level0.menu2.bpower.enabled = false; _level0.menu2.bcrazy.enabled = true; _level0.menu2.bcommon.enabled = true; _level0.menu2.bfamily.enabled = true; _level0.menu2.bflyer.enabled = true; _level0.menu2.bmaster.enabled = true; _level0.menu2.brunner.enabled = true; _level0.menu2.cerrar.enabled = false; };
Symbol 291 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu3", "flyer", 8000, {_x:620, _y:320}); _level0.flyer.gotoAndStop("flyer"); _level0.menu2.bsky.enabled = false; _level0.menu2.bnormal.enabled = false; _level0.menu2.bslow.enabled = false; _level0.menu2.bfast.enabled = false; _level0.menu2.bpower.enabled = false; _level0.menu2.bcrazy.enabled = true; _level0.menu2.bcommon.enabled = true; _level0.menu2.bfamily.enabled = true; _level0.menu2.bflyer.enabled = true; _level0.menu2.bmaster.enabled = true; _level0.menu2.brunner.enabled = true; _level0.menu2.cerrar.enabled = false; };
Symbol 294 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu3", "crazy", 8000, {_x:620, _y:320}); _level0.crazy.gotoAndStop("crazy"); _level0.menu2.bsky.enabled = false; _level0.menu2.bnormal.enabled = false; _level0.menu2.bslow.enabled = false; _level0.menu2.bfast.enabled = false; _level0.menu2.bpower.enabled = false; _level0.menu2.bcrazy.enabled = true; _level0.menu2.bcommon.enabled = true; _level0.menu2.bfamily.enabled = true; _level0.menu2.bflyer.enabled = true; _level0.menu2.bmaster.enabled = true; _level0.menu2.brunner.enabled = true; _level0.menu2.cerrar.enabled = false; };
Symbol 297 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu3", "family", 8000, {_x:620, _y:320}); _level0.family.gotoAndStop("family"); _level0.menu2.bsky.enabled = false; _level0.menu2.bnormal.enabled = false; _level0.menu2.bslow.enabled = false; _level0.menu2.bfast.enabled = false; _level0.menu2.bpower.enabled = false; _level0.menu2.bcrazy.enabled = true; _level0.menu2.bcommon.enabled = true; _level0.menu2.bfamily.enabled = true; _level0.menu2.bflyer.enabled = true; _level0.menu2.bmaster.enabled = true; _level0.menu2.brunner.enabled = true; _level0.menu2.cerrar.enabled = false; };
Symbol 300 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu3", "runner", 8000, {_x:620, _y:320}); _level0.runner.gotoAndStop("runner"); _level0.menu2.bsky.enabled = false; _level0.menu2.bnormal.enabled = false; _level0.menu2.bslow.enabled = false; _level0.menu2.bfast.enabled = false; _level0.menu2.bpower.enabled = false; _level0.menu2.bcrazy.enabled = true; _level0.menu2.bcommon.enabled = true; _level0.menu2.bfamily.enabled = true; _level0.menu2.bflyer.enabled = true; _level0.menu2.bmaster.enabled = true; _level0.menu2.brunner.enabled = true; _level0.menu2.cerrar.enabled = false; };
Symbol 303 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu4", "sky", 8000, {_x:620, _y:320}); _level0.sky.gotoAndStop("sky"); _level0.menu2.bsky.enabled = true; _level0.menu2.bnormal.enabled = true; _level0.menu2.bslow.enabled = true; _level0.menu2.bfast.enabled = true; _level0.menu2.bpower.enabled = true; _level0.menu2.bcrazy.enabled = false; _level0.menu2.bcommon.enabled = false; _level0.menu2.bfamily.enabled = false; _level0.menu2.bflyer.enabled = false; _level0.menu2.bmaster.enabled = false; _level0.menu2.brunner.enabled = false; _level0.menu2.cerrar.enabled = false; };
Symbol 305 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu4", "slow", 8000, {_x:620, _y:320}); _level0.slow.gotoAndStop("slow"); _level0.menu2.bsky.enabled = true; _level0.menu2.bnormal.enabled = true; _level0.menu2.bslow.enabled = true; _level0.menu2.bfast.enabled = true; _level0.menu2.bpower.enabled = true; _level0.menu2.bcrazy.enabled = false; _level0.menu2.bcommon.enabled = false; _level0.menu2.bfamily.enabled = false; _level0.menu2.bflyer.enabled = false; _level0.menu2.bmaster.enabled = false; _level0.menu2.brunner.enabled = false; _level0.menu2.cerrar.enabled = false; };
Symbol 307 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu4", "power", 8000, {_x:620, _y:320}); _level0.power.gotoAndStop("power"); _level0.menu2.bsky.enabled = true; _level0.menu2.bnormal.enabled = true; _level0.menu2.bslow.enabled = true; _level0.menu2.bfast.enabled = true; _level0.menu2.bpower.enabled = true; _level0.menu2.bcrazy.enabled = false; _level0.menu2.bcommon.enabled = false; _level0.menu2.bfamily.enabled = false; _level0.menu2.bflyer.enabled = false; _level0.menu2.bmaster.enabled = false; _level0.menu2.brunner.enabled = false; _level0.menu2.cerrar.enabled = false; };
Symbol 309 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu4", "fast", 8000, {_x:620, _y:320}); _level0.fast.gotoAndStop("fast"); _level0.menu2.bsky.enabled = true; _level0.menu2.bnormal.enabled = true; _level0.menu2.bslow.enabled = true; _level0.menu2.bfast.enabled = true; _level0.menu2.bpower.enabled = true; _level0.menu2.bcrazy.enabled = false; _level0.menu2.bcommon.enabled = false; _level0.menu2.bfamily.enabled = false; _level0.menu2.bflyer.enabled = false; _level0.menu2.bmaster.enabled = false; _level0.menu2.brunner.enabled = false; _level0.menu2.cerrar.enabled = false; };
Symbol 311 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu4", "normal", 8000, {_x:620, _y:320}); _level0.normal.gotoAndStop("normal"); _level0.menu2.bsky.enabled = true; _level0.menu2.bnormal.enabled = true; _level0.menu2.bslow.enabled = true; _level0.menu2.bfast.enabled = true; _level0.menu2.bpower.enabled = true; _level0.menu2.bcrazy.enabled = false; _level0.menu2.bcommon.enabled = false; _level0.menu2.bfamily.enabled = false; _level0.menu2.bflyer.enabled = false; _level0.menu2.bmaster.enabled = false; _level0.menu2.brunner.enabled = false; _level0.menu2.cerrar.enabled = false; };
Symbol 344 MovieClip [menu2] Frame 10
stop();
Symbol 352 MovieClip [menu3] Frame 1
stop();
Symbol 352 MovieClip [menu3] Frame 2
stop();
Symbol 352 MovieClip [menu3] Frame 3
stop();
Symbol 352 MovieClip [menu3] Frame 4
stop();
Symbol 352 MovieClip [menu3] Frame 5
stop();
Symbol 352 MovieClip [menu3] Frame 6
stop();
Symbol 385 MovieClip [menu4] Frame 1
stop();
Symbol 385 MovieClip [menu4] Frame 2
stop();
Symbol 385 MovieClip [menu4] Frame 3
stop();
Symbol 385 MovieClip [menu4] Frame 4
stop();
Symbol 385 MovieClip [menu4] Frame 5
stop();
Symbol 388 MovieClip Frame 1
var cancion = new Sound(); cancion.attachSound("059rgg_5"); cancion.setVolume(_global.volumen);
Symbol 389 MovieClip [p_torreta] Frame 1
var cancion = new Sound(); cancion.attachSound("s_ptorreta"); cancion.setVolume(_global.volumen); cancion.start(0, 1); this.removeMovieClip();
Symbol 390 MovieClip [laugh] Frame 1
var cancion = new Sound(); cancion.attachSound("s_risa"); cancion.setVolume(_global.volumen); cancion.start(0, 1); this.removeMovieClip();
Symbol 391 MovieClip [DWEE] Frame 1
var cancion = new Sound(); cancion.attachSound("b_muere"); cancion.setVolume(_global.volumen); cancion.start(0, 1); this.removeMovieClip();
Symbol 392 MovieClip [disparo4] Frame 1
var cancion = new Sound(); cancion.attachSound("sonido_sonico"); cancion.setVolume(_global.volumen); cancion.start(0, 1); this.removeMovieClip();
Symbol 393 MovieClip [disparo3] Frame 1
var cancion = new Sound(); cancion.attachSound("s_hielo"); cancion.setVolume(_global.volumen); cancion.start(0, 1); this.removeMovieClip();
Symbol 394 MovieClip [disparo2] Frame 1
var cancion = new Sound(); cancion.attachSound("s_torretaaerea"); cancion.setVolume(_global.volumen); cancion.start(0, 1); this.removeMovieClip();
Symbol 395 MovieClip [disparo1] Frame 1
var cancion = new Sound(); cancion.attachSound("s_torreta1"); cancion.setVolume(_global.volumen); cancion.start(0, 1); this.removeMovieClip();
Symbol 405 MovieClip [todosonido] Frame 1
stop();
Symbol 407 MovieClip Frame 1
this._visible = false; this.cacheAsBitmap = true;
Symbol 416 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 422 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 423 MovieClip [Torreta5] Frame 1
function disparo(enem) { var _local7 = false; if (activardisparo == true) { for (i in enem) { if (this.alcance.hitTest(enem[i]) and (enem[i].vidafutura > 0)) { if (enem[i].tipo == "aereo") { enemigofijado = enem[i]; this._parent.attachMovie("bala5", k, this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, blanco:enemigofijado, da\u00F1os:fuego[nivel]}); _local7 = true; enem[i].vidafutura = enem[i].vidafutura - fuego[nivel]; } else { delete enem[i]; } } } if (_local7 == true) { disparando = true; } else { contador = 1; disparando = false; } for (i in enem) { if (this.alcance2.hitTest(enem[i])) { return(undefined); } } } activardisparo = false; } function actualizar() { _level0.terreno.info.gotoAndStop(1); if ((_global.dinero - (coste[nivel + 1] - coste[nivel])) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:600, _y:500}); } if (nivel >= 5) { _level0.attachMovie("nopuedes", "nopuedes", _level0.getNextHighestDepth(), {_x:600, _y:490}); } if (((_global.dinero - (coste[nivel + 1] - coste[nivel])) >= 0) and (actualizando == false)) { if (nivel < 5) { if (_global.empezar == 0) { _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; numerito.cuerpo._x = numerito.cuerpo._x - 30; _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } return(undefined); } clearInterval(this.intervalID); this.intervalId = setInterval(this, "barrita", 40); _level0.terreno.marker.removeMovieClip(); this.attachMovie("barritaac", "barriac1", this._parent.getNextHighestDepth(), {_x:-20, _y:0}); _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); actualizando = true; } } } function barrita() { conttiempo++; porcenac = (0.04 * conttiempo) / tiempo[nivel]; this.barriac1.cuerpo._xscale = porcenac * 100; if (porcenac == 1) { this.barriac1.removeMovieClip(); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", this.getDepth() - 1, {_x:this._x, _y:this._y}); } clearInterval(this.intervalId); delete this.intervalID; actualizando = false; conttiempo = 0; numerito.cuerpo._x = numerito.cuerpo._x - 30; } } function borrar() { var _local4; var _local3; var _local6; var _local5; _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _global.tablero[(this._y / 20) + _local4][(this._x / 20) + _local3] = 1; _local3++; } _local4++; } if (_global.empezar != 0) { _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _level0.terreno.suelo[(this._y / 20) + _local4][(this._x / 20) + _local3]++; _local6 = (this._y / 20) + _local4; _local5 = (this._x / 20) + _local3; switch (_level0.terreno.suelo[_local6][_local5]) { case 1 : _level0.terreno.attachMovie("suelo_roto", ("suelo" + _local6) + _local5, ((26 * _local6) + _local5) + 1, {_x:(Math.ceil(this._x / 20) + _local3) * 20, _y:(Math.ceil(this._y / 20) + _local4) * 20}); break; case 2 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(2); break; case 3 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(3); } _local3++; } _local4++; } } this._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); if (_global.empezar == 0) { _global.dinero = _global.dinero + coste[nivel]; } this.removeMovieClip(); } function segenem() { if (activardisparo == true) { var _local3; var _local2; var _local4; _local3 = this._x - enemigofijado._x; _local2 = this._y - enemigofijado._y; _local4 = Math.atan2(_local2, _local3); this.cuerpo._rotation = (360 * _local4) / (Math.PI*2); } } var nivel = 0; var fuego = new Array(); fuego[0] = 30; fuego[1] = 50; fuego[2] = 100; fuego[3] = 200; fuego[4] = 350; fuego[5] = 840; var coste = new Array(); coste[0] = 40; coste[1] = 75; coste[2] = 120; coste[3] = 200; coste[4] = 300; coste[5] = 600; var distancia = new Array(); distancia[0] = 100; distancia[1] = 110; distancia[2] = 120; distancia[3] = 130; distancia[4] = 140; distancia[5] = 150; var tiempo = new Array(); tiempo[0] = 2; tiempo[1] = 3; tiempo[2] = 4; tiempo[3] = 5; tiempo[4] = 6; var frecdisparo = 25; var activar = 1; var enemigofijado; var contador = 0; var aux = 0; var aux2 = 0; var activardisparo = false; var disparando = false; _global.activarboton = false; var actualizando = false; var conttiempo = 0; var porcenac = 0; var intervalId; var enemigosatiro = new Array(); var profundidad = this.getDepth(); actualizacionactual.text = nivel; this.cacheAsBitmap = true; for (i in enemigosflier) { if (this.getDepth >= enemigosflier[i].getDepth) { this.swapDepths(enemigosflier[i]); } } cuerpo.onPress = function () { if (_global.STOP == false) { var _local4 = new Array(); i = 0; while (i <= _global.longtab) { _local4[i] = new Array(); i++; } var _local3 = new Array(); i = 0; while (i <= _global.longtab) { _local3[i] = new Array(); i++; } var _local5 = false; if ((activar == 0) and (aux2 == 1)) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.info.objeto = this._parent; this._parent.alcance._alpha = 100; _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", profundidad - 1, {_x:this._parent._x, _y:this._parent._y}); } i = -1; while (i <= 0) { j = -1; while (j <= 0) { if (_level0.terreno.suelo[(this._parent._y / 20) + j][(this._parent._x / 20) + i] >= 3) { _local5 = true; } j++; } i++; } if (activar == 1) { if (((((_global.tablero[this._parent._y / 20][this._parent._x / 20] == 1) and (_global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] == 1)) and (_global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] == 1)) and (_global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] == 1)) and (_local5 == false)) { activar = 0; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 0; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 0; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 0; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 0; aux = 0; i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local4[i][j] = _global.tableroIA[i][j]; j++; } i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local3[i][j] = _global.tableroIAv[i][j]; j++; } i++; } this._parent._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); for (i in _global.enemigos) { if ((((_global.tableroIA[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "H")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu horizontal"); break; } if ((((_global.tableroIAv[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "V")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu vertical"); break; } } if ((((_global.tableroIA[11][0] > 999) and (_global.tableroIA[12][0] > 999)) and (_global.tableroIA[13][0] > 999)) and (_global.tableroIA[14][0] > 999)) { aux++; trace("Tipo: bloqueas la entrada horizontal"); } if ((((_global.tableroIAv[0][11] > 999) and (_global.tableroIAv[0][12] > 999)) and (_global.tableroIAv[0][13] > 999)) and (_global.tableroIAv[0][14] > 999)) { aux++; trace("Tipo: bloqueas la entrada vertical"); } if (aux > 0) { activar = 1; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 1; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 1; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 1; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 1; _global.tableroIA = _local4; _global.tableroIAv = _local3; _level0.attachMovie("BLOQUEAS", "bloqueas", getNextHighestDepth(), {_x:640, _y:400, _xscale:80, _yscale:80}); } else { _global.newtorreta++; this._parent._alpha = 100; this._parent.alcance._alpha = 0; _level0.btorreta5.activar = 1; _global.dinero = _global.dinero - coste[nivel]; i = -6; while (i <= 5) { j = -6; while (j <= 5) { _global.tableroalcance[(this._parent._y / 20) + i][(this._parent._x / 20) + j][this._parent] = this._parent; j++; } i++; } delete _global.tableroalcance[(this._parent._y / 20) + -4][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + 3][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 3][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + 3][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + -4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 3][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + -4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -4][(this._parent._x / 20) + -5][this._parent]; _global.pretorreta = null; if ((_global.dinero - coste[nivel]) >= 0) { _level0.terreno.attachMovie("torreta5", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:_level0.terreno._xmouse, _y:_level0.terreno._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } _global.activarboton = true; this.attachMovie("p_torreta", this + "d", this.getNextHighestDepth()); aux2 = 1; } } if (((((this._parent._y / 20) > _global.longtab) or ((this._parent._x / 20) > _global.longtab)) or ((this._parent._y / 20) < 0)) or ((this._parent._x / 20) < 0)) { _level0.btorreta5.activar = 1; _global.activarboton = true; this._parent.removeMovieClip(); } } } }; cuerpo.onRollOut = function () { if (activar == 0) { this._parent.alcance._alpha = 0; } }; onEnterFrame = function () { if (_global.STOP == false) { if (activar == 1) { this._x = Math.floor(Math.floor(_parent._xmouse + (this.cuerpo._width / 4)) / 20) * 20; this._y = Math.floor(Math.floor(_parent._ymouse + (this.cuerpo._width / 4)) / 20) * 20; this._alpha = 50; } if ((((contador == 0) and (activar == 0)) and (disparando == true)) and (actualizando == false)) { this.disparo(enemigosatiro); } if (((activar == 0) and (disparando == false)) and (actualizando == false)) { this.disparo(enemigosatiro); } if (disparando == true) { contador++; } if (contador == frecdisparo) { contador = 0; } if (actualizando == false) { segenem(); } } };
Symbol 427 MovieClip [Torreta4] Frame 1
function disparo(enem) { if (activardisparo == true) { if (((enemigofijado != null) and this.alcance.hitTest(enemigofijado)) and (enemigofijado.vidafutura > 0)) { this._parent.attachMovie("bala", k, this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, blanco:enemigofijado, da\u00F1os:fuego[nivel]}); disparando = true; enemigofijado.vidafutura = enemigofijado.vidafutura - fuego[nivel]; return(undefined); } for (i in enem) { if (((this.alcance.hitTest(enem[i]) and (enem[i].vidafutura > 0)) and (enem[i].tipo != "aereo")) and (enem[i].activar != false)) { enemigofijado = enem[i]; this._parent.attachMovie("bala", k, this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, blanco:enemigofijado, da\u00F1os:fuego[nivel]}); disparando = true; enemigofijado.vidafutura = enemigofijado.vidafutura - fuego[nivel]; return(undefined); } delete enem[i]; } for (i in enem) { if (this.alcance2.hitTest(enem[i])) { disparando = false; return(undefined); } } } disparando = false; activardisparo = false; } function actualizar() { _level0.terreno.info.gotoAndStop(1); if ((_global.dinero - (coste[nivel + 1] - coste[nivel])) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:600, _y:500}); } if (nivel >= 5) { _level0.attachMovie("nopuedes", "nopuedes", _level0.getNextHighestDepth(), {_x:600, _y:490}); } if (((_global.dinero - (coste[nivel + 1] - coste[nivel])) >= 0) and (actualizando == false)) { if (nivel < 5) { if (_global.empezar == 0) { _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; numerito.cuerpo._x = numerito.cuerpo._x - 30; _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } return(undefined); } clearInterval(this.intervalID); this.intervalId = setInterval(this, "barrita", 40); _level0.terreno.marker.removeMovieClip(); this.attachMovie("barritaac", "barriac1", this._parent.getNextHighestDepth(), {_x:-20, _y:0}); _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); actualizando = true; } } } function barrita() { conttiempo++; porcenac = (0.04 * conttiempo) / tiempo[nivel]; this.barriac1.cuerpo._xscale = porcenac * 100; if (porcenac == 1) { this.barriac1.removeMovieClip(); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", this.getDepth() - 1, {_x:this._x, _y:this._y}); } clearInterval(this.intervalId); delete this.intervalID; actualizando = false; conttiempo = 0; numerito.cuerpo._x = numerito.cuerpo._x - 30; } } function borrar() { var _local4; var _local3; var _local6; var _local5; _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _global.tablero[(this._y / 20) + _local4][(this._x / 20) + _local3] = 1; _local3++; } _local4++; } if (_global.empezar != 0) { _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _level0.terreno.suelo[(this._y / 20) + _local4][(this._x / 20) + _local3]++; _local6 = (this._y / 20) + _local4; _local5 = (this._x / 20) + _local3; switch (_level0.terreno.suelo[_local6][_local5]) { case 1 : _level0.terreno.attachMovie("suelo_roto", ("suelo" + _local6) + _local5, ((26 * _local6) + _local5) + 1, {_x:(Math.ceil(this._x / 20) + _local3) * 20, _y:(Math.ceil(this._y / 20) + _local4) * 20}); break; case 2 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(2); break; case 3 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(3); } _local3++; } _local4++; } } this._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); if (_global.empezar == 0) { _global.dinero = _global.dinero + coste[nivel]; } this.removeMovieClip(); } function segenem() { if (activardisparo == true) { var _local3; var _local2; var _local4; _local3 = this._x - enemigofijado._x; _local2 = this._y - enemigofijado._y; _local4 = Math.atan2(_local2, _local3); this.cuerpo._rotation = (360 * _local4) / (Math.PI*2); } } var nivel = 0; var fuego = new Array(); fuego[0] = 180; fuego[1] = 500; fuego[2] = 1000; fuego[3] = 2500; fuego[4] = 6000; fuego[5] = 15000; var coste = new Array(); coste[0] = 100; coste[1] = 220; coste[2] = 365; coste[3] = 540; coste[4] = 1000; coste[5] = 2000; var distancia = new Array(); distancia[0] = 150; distancia[1] = 155; distancia[2] = 160; distancia[3] = 165; distancia[4] = 170; distancia[5] = 200; var tiempo = new Array(); tiempo[0] = 2; tiempo[1] = 3; tiempo[2] = 4; tiempo[3] = 5; tiempo[4] = 6; var frecdisparo = 50; var activar = 1; var enemigofijado; var contador = 0; var aux = 0; var aux2 = 0; var activardisparo = false; var disparando = false; _global.activarboton = false; var actualizando = false; var conttiempo = 0; var porcenac = 0; var intervalId; var enemigosatiro = new Array(); var profundidad = this.getDepth(); actualizacionactual.text = nivel; this.cacheAsBitmap = true; for (i in enemigosflier) { if (this.getDepth >= enemigosflier[i].getDepth) { this.swapDepths(enemigosflier[i]); } } cuerpo.onPress = function () { if (_global.STOP == false) { var _local4 = new Array(); i = 0; while (i <= _global.longtab) { _local4[i] = new Array(); i++; } var _local3 = new Array(); i = 0; while (i <= _global.longtab) { _local3[i] = new Array(); i++; } var _local5 = false; if ((activar == 0) and (aux2 == 1)) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.info.objeto = this._parent; this._parent.alcance._alpha = 100; _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", profundidad - 1, {_x:this._parent._x, _y:this._parent._y}); } i = -1; while (i <= 0) { j = -1; while (j <= 0) { if (_level0.terreno.suelo[(this._parent._y / 20) + j][(this._parent._x / 20) + i] >= 3) { _local5 = true; } j++; } i++; } if (activar == 1) { if (((((_global.tablero[this._parent._y / 20][this._parent._x / 20] == 1) and (_global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] == 1)) and (_global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] == 1)) and (_global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] == 1)) and (_local5 == false)) { activar = 0; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 0; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 0; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 0; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 0; aux = 0; i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local4[i][j] = _global.tableroIA[i][j]; j++; } i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local3[i][j] = _global.tableroIAv[i][j]; j++; } i++; } this._parent._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); for (i in _global.enemigos) { if ((((_global.tableroIA[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "H")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu horizontal"); break; } if ((((_global.tableroIAv[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "V")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu vertical"); break; } } if ((((_global.tableroIA[11][0] > 999) and (_global.tableroIA[12][0] > 999)) and (_global.tableroIA[13][0] > 999)) and (_global.tableroIA[14][0] > 999)) { aux++; trace("Tipo: bloqueas la entrada horizontal"); } if ((((_global.tableroIAv[0][11] > 999) and (_global.tableroIAv[0][12] > 999)) and (_global.tableroIAv[0][13] > 999)) and (_global.tableroIAv[0][14] > 999)) { aux++; trace("Tipo: bloqueas la entrada vertical"); } if (aux > 0) { activar = 1; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 1; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 1; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 1; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 1; _global.tableroIA = _local4; _global.tableroIAv = _local3; _level0.attachMovie("BLOQUEAS", "bloq", getNextHighestDepth(), {_x:640, _y:400, _xscale:80, _yscale:80}); } else { _global.newtorreta++; this._parent._alpha = 100; this._parent.alcance._alpha = 0; _level0.btorreta4.activar = 1; _global.dinero = _global.dinero - coste[nivel]; i = -5; while (i <= 4) { j = -5; while (j <= 4) { _global.tableroalcance[(this._parent._y / 20) + i][(this._parent._x / 20) + j][this._parent] = this._parent; j++; } i++; } delete _global.tableroalcance[(this._parent._y / 20) + -4][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + 3][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 3][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + 3][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + -4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 3][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + -4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -4][(this._parent._x / 20) + -5][this._parent]; _global.pretorreta = null; if ((_global.dinero - coste[nivel]) >= 0) { _level0.terreno.attachMovie("torreta4", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:_level0.terreno._xmouse, _y:_level0.terreno._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } _global.activarboton = true; this.attachMovie("p_torreta", this + "d", this.getNextHighestDepth()); aux2 = 1; } } if (((((this._parent._y / 20) > _global.longtab) or ((this._parent._x / 20) > _global.longtab)) or ((this._parent._y / 20) < 0)) or ((this._parent._x / 20) < 0)) { _level0.btorreta4.activar = 1; _global.activarboton = true; this._parent.removeMovieClip(); } } } }; cuerpo.onRollOut = function () { if (activar == 0) { this._parent.alcance._alpha = 0; } }; onEnterFrame = function () { if (_global.STOP == false) { if (activar == 1) { this._x = Math.floor(Math.floor(_parent._xmouse + (this.cuerpo._width / 4)) / 20) * 20; this._y = Math.floor(Math.floor(_parent._ymouse + (this.cuerpo._width / 4)) / 20) * 20; this._alpha = 50; } if ((((contador == 0) and (activar == 0)) and (disparando == true)) and (actualizando == false)) { this.disparo(enemigosatiro); } if (((activar == 0) and (disparando == false)) and (actualizando == false)) { this.disparo(enemigosatiro); } if (disparando == true) { contador++; } if (contador == frecdisparo) { contador = 0; } if (actualizando == false) { segenem(); } } };
Symbol 432 MovieClip [Torreta3] Frame 1
function disparo(enem) { if (activardisparo == false) { this._parent["bala" + this].removeMovieClip(); disparorealizado = false; activardisparo = true; } for (i in enem) { if (this.alcance.hitTest(enem[i]) and (enem[i].lento > fuego[nivel])) { if (disparorealizado == false) { _level0.terreno.attachMovie("balahielo", "bala" + this, this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, _width:distancia[nivel] * 0.85, _height:distancia[nivel] * 0.85, blanco:enemigofijado, da\u00F1os:fuego[nivel], _alpha:40}); disparorealizado = true; } enem[i].lento = fuego[nivel]; enem[i].frenatorreta = this; } if (this.alcance.hitTest(enem[i]) == false) { delete enem[i]; } } for (i in enem) { if (this.alcance2.hitTest(enem[i])) { return(undefined); } } activardisparo = false; } function actualizar() { _level0.terreno.info.gotoAndStop(1); if ((_global.dinero - (coste[nivel + 1] - coste[nivel])) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:600, _y:500}); } if (nivel >= 5) { _level0.attachMovie("nopuedes", "nopuedes", _level0.getNextHighestDepth(), {_x:600, _y:490}); } if (((_global.dinero - (coste[nivel + 1] - coste[nivel])) >= 0) and (actualizando == false)) { if (nivel < 5) { if (_global.empezar == 0) { _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; numerito.cuerpo._x = numerito.cuerpo._x - 30; _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } return(undefined); } clearInterval(this.intervalID); this.intervalId = setInterval(this, "barrita", 40); _level0.terreno.marker.removeMovieClip(); this.attachMovie("barritaac", "barriac1", this._parent.getNextHighestDepth(), {_x:-20, _y:0}); _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); actualizando = true; } } } function barrita() { conttiempo++; porcenac = (0.04 * conttiempo) / tiempo[nivel]; this.barriac1.cuerpo._xscale = porcenac * 100; if (porcenac == 1) { this.barriac1.removeMovieClip(); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", this.getDepth() - 1, {_x:this._x, _y:this._y}); } clearInterval(this.intervalId); delete this.intervalID; actualizando = false; conttiempo = 0; numerito.cuerpo._x = numerito.cuerpo._x - 30; } } function borrar() { var _local4; var _local3; var _local6; var _local5; _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _global.tablero[(this._y / 20) + _local4][(this._x / 20) + _local3] = 1; _local3++; } _local4++; } if (_global.empezar != 0) { _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _level0.terreno.suelo[(this._y / 20) + _local4][(this._x / 20) + _local3]++; _local6 = (this._y / 20) + _local4; _local5 = (this._x / 20) + _local3; switch (_level0.terreno.suelo[_local6][_local5]) { case 1 : _level0.terreno.attachMovie("suelo_roto", ("suelo" + _local6) + _local5, ((26 * _local6) + _local5) + 1, {_x:(Math.ceil(this._x / 20) + _local3) * 20, _y:(Math.ceil(this._y / 20) + _local4) * 20}); break; case 2 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(2); break; case 3 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(3); } _local3++; } _local4++; } } this._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); if (_global.empezar == 0) { _global.dinero = _global.dinero + coste[nivel]; } this.removeMovieClip(); } function segenem() { if (activardisparo == true) { var _local3; var _local2; var _local4; _local3 = this._x - enemigofijado._x; _local2 = this._y - enemigofijado._y; _local4 = Math.atan2(_local2, _local3); this.cuerpo._rotation = (360 * _local4) / (Math.PI*2); } } var nivel = 0; var fuego = new Array(); fuego[0] = 0.8; fuego[1] = 0.75; fuego[2] = 0.7; fuego[3] = 0.65; fuego[4] = 0.6; fuego[5] = 0.5; var coste = new Array(); coste[0] = 40; coste[1] = 60; coste[2] = 90; coste[3] = 160; coste[4] = 315; coste[5] = 480; var distancia = new Array(); distancia[0] = 120; distancia[1] = 120; distancia[2] = 120; distancia[3] = 125; distancia[4] = 130; distancia[5] = 135; var tiempo = new Array(); tiempo[0] = 2; tiempo[1] = 3; tiempo[2] = 4; tiempo[3] = 5; tiempo[4] = 6; var frecdisparo = 1; var activar = 1; var enemigofijado; var contador = 0; var aux = 0; var aux2 = 0; var activardisparo = false; var disparorealizado = false; _global.activarboton = false; var actualizando = false; var conttiempo = 0; var porcenac = 0; var intervalId; var enemigosatiro = new Array(); var profundidad = this.getDepth(); actualizacionactual.text = nivel; this.cacheAsBitmap = true; for (i in enemigosflier) { if (this.getDepth >= enemigosflier[i].getDepth) { this.swapDepths(enemigosflier[i]); } } cuerpo.onPress = function () { if (_global.STOP == false) { var _local4 = new Array(); i = 0; while (i <= _global.longtab) { _local4[i] = new Array(); i++; } var _local3 = new Array(); i = 0; while (i <= _global.longtab) { _local3[i] = new Array(); i++; } var _local5 = false; if ((activar == 0) and (aux2 == 1)) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.info.objeto = this._parent; this._parent.alcance._alpha = 100; _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", profundidad - 1, {_x:this._parent._x, _y:this._parent._y}); } i = -1; while (i <= 0) { j = -1; while (j <= 0) { if (_level0.terreno.suelo[(this._parent._y / 20) + j][(this._parent._x / 20) + i] >= 3) { _local5 = true; } j++; } i++; } if (activar == 1) { if (((((_global.tablero[this._parent._y / 20][this._parent._x / 20] == 1) and (_global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] == 1)) and (_global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] == 1)) and (_global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] == 1)) and (_local5 == false)) { activar = 0; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 0; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 0; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 0; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 0; aux = 0; i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local4[i][j] = _global.tableroIA[i][j]; j++; } i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local3[i][j] = _global.tableroIAv[i][j]; j++; } i++; } this._parent._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); for (i in _global.enemigos) { if ((((_global.tableroIA[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "H")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu horizontal"); break; } if ((((_global.tableroIAv[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "V")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu vertical"); break; } } if ((((_global.tableroIA[11][0] > 999) and (_global.tableroIA[12][0] > 999)) and (_global.tableroIA[13][0] > 999)) and (_global.tableroIA[14][0] > 999)) { aux++; trace("Tipo: bloqueas la entrada horizontal"); } if ((((_global.tableroIAv[0][11] > 999) and (_global.tableroIAv[0][12] > 999)) and (_global.tableroIAv[0][13] > 999)) and (_global.tableroIAv[0][14] > 999)) { aux++; trace("Tipo: bloqueas la entrada vertical"); } if (aux > 0) { activar = 1; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 1; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 1; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 1; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 1; _global.tableroIA = _local4; _global.tableroIAv = _local3; _level0.attachMovie("BLOQUEAS", "bloq", getNextHighestDepth(), {_x:640, _y:400, _xscale:100, _yscale:100}); } else { _global.newtorreta++; this._parent._alpha = 100; this._parent.alcance._alpha = 0; _level0.btorreta3.activar = 1; _global.dinero = _global.dinero - coste[nivel]; i = -5; while (i <= 4) { j = -5; while (j <= 4) { _global.tableroalcance[(this._parent._y / 20) + i][(this._parent._x / 20) + j][this._parent] = this._parent; j++; } i++; } delete _global.tableroalcance[(this._parent._y / 20) + -4][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + 3][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 3][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + 3][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + -4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 3][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + -4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -4][(this._parent._x / 20) + -5][this._parent]; _global.tableroalcance[this._parent._y / 20][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[this._parent._y / 20][(this._parent._x / 20) - 3][this._parent] = this._parent; _global.tableroalcance[this._parent._y / 20][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[this._parent._y / 20][(this._parent._x / 20) + 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 1][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 1][(this._parent._x / 20) - 3][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 1][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 1][(this._parent._x / 20) + 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) - 3][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) + 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) - 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][this._parent._x / 20][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) - 3][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) + 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) - 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][this._parent._x / 20][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 3][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 3][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 3][(this._parent._x / 20) - 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 3][this._parent._x / 20][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 2][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 2][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 2][(this._parent._x / 20) - 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 2][this._parent._x / 20][this._parent] = this._parent; _global.pretorreta = null; if ((_global.dinero - coste[nivel]) >= 0) { _level0.terreno.attachMovie("torreta3", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:_level0.terreno._xmouse, _y:_level0.terreno._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } _global.activarboton = true; this.attachMovie("p_torreta", this + "d", this.getNextHighestDepth()); aux2 = 1; } } if (((((this._parent._y / 20) > _global.longtab) or ((this._parent._x / 20) > _global.longtab)) or ((this._parent._y / 20) < 0)) or ((this._parent._x / 20) < 0)) { _level0.btorreta3.activar = 1; _global.activarboton = true; this._parent.removeMovieClip(); } } } }; cuerpo.onRollOut = function () { if (activar == 0) { this._parent.alcance._alpha = 0; } }; onEnterFrame = function () { if (_global.STOP == false) { if (activar == 1) { this._x = Math.floor(Math.floor(_parent._xmouse + (this.cuerpo._width / 4)) / 20) * 20; this._y = Math.floor(Math.floor(_parent._ymouse + (this.cuerpo._width / 4)) / 20) * 20; this._alpha = 50; } if (((contador == 0) and (activar == 0)) and (actualizando == false)) { this.disparo(enemigosatiro); } contador++; if (contador == frecdisparo) { contador = 0; } if (actualizando == false) { segenem(); } } };
Symbol 437 MovieClip [Torreta2] Frame 1
function disparo(enem) { if (activardisparo == true) { if (((enemigofijado != null) and this.alcance.hitTest(enemigofijado)) and (enemigofijado.vidafutura > 0)) { this._parent.attachMovie("bala4", k, this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, blanco:enemigofijado, da\u00F1os:fuego[nivel]}); disparando = true; enemigofijado.vidafutura = enemigofijado.vidafutura - fuego[nivel]; return(undefined); } for (i in enem) { if ((this.alcance.hitTest(enem[i]) and (enem[i].vidafutura > 0)) and (enem[i].activar != false)) { enemigofijado = enem[i]; this._parent.attachMovie("bala4", k, this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, blanco:enemigofijado, da\u00F1os:fuego[nivel]}); disparando = true; enemigofijado.vidafutura = enemigofijado.vidafutura - fuego[nivel]; return(undefined); } delete enem[i]; } for (i in enem) { if (this.alcance2.hitTest(enem[i])) { contador = 1; disparando = false; return(undefined); } } } contador = 1; disparando = false; activardisparo = false; } function actualizar() { _level0.terreno.info.gotoAndStop(1); if ((_global.dinero - (coste[nivel + 1] - coste[nivel])) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:600, _y:500}); } if (nivel >= 5) { _level0.attachMovie("nopuedes", "nopuedes", _level0.getNextHighestDepth(), {_x:600, _y:490}); } if (((_global.dinero - (coste[nivel + 1] - coste[nivel])) >= 0) and (actualizando == false)) { if (nivel < 5) { if (_global.empezar == 0) { _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; numerito.cuerpo._x = numerito.cuerpo._x - 30; _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } return(undefined); } clearInterval(this.intervalID); this.intervalId = setInterval(this, "barrita", 40); _level0.terreno.marker.removeMovieClip(); this.attachMovie("barritaac", "barriac1", this._parent.getNextHighestDepth(), {_x:-20, _y:0}); _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); actualizando = true; } } } function barrita() { conttiempo++; porcenac = (0.04 * conttiempo) / tiempo[nivel]; this.barriac1.cuerpo._xscale = porcenac * 100; if (porcenac == 1) { this.barriac1.removeMovieClip(); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", this.getDepth() - 1, {_x:this._x, _y:this._y}); } clearInterval(this.intervalId); delete this.intervalID; actualizando = false; conttiempo = 0; numerito.cuerpo._x = numerito.cuerpo._x - 30; } } function borrar() { var _local4; var _local3; var _local6; var _local5; _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _global.tablero[(this._y / 20) + _local4][(this._x / 20) + _local3] = 1; _local3++; } _local4++; } if (_global.empezar != 0) { _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _level0.terreno.suelo[(this._y / 20) + _local4][(this._x / 20) + _local3]++; _local6 = (this._y / 20) + _local4; _local5 = (this._x / 20) + _local3; switch (_level0.terreno.suelo[_local6][_local5]) { case 1 : _level0.terreno.attachMovie("suelo_roto", ("suelo" + _local6) + _local5, ((26 * _local6) + _local5) + 1, {_x:(Math.ceil(this._x / 20) + _local3) * 20, _y:(Math.ceil(this._y / 20) + _local4) * 20}); break; case 2 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(2); break; case 3 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(3); } _local3++; } _local4++; } } this._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); if (_global.empezar == 0) { _global.dinero = _global.dinero + coste[nivel]; } this.removeMovieClip(); } function segenem() { if (activardisparo == true) { var _local3; var _local2; var _local4; _local3 = this._x - enemigofijado._x; _local2 = this._y - enemigofijado._y; _local4 = Math.atan2(_local2, _local3); this.cuerpo._rotation = (360 * _local4) / (Math.PI*2); } } var nivel = 0; var fuego = new Array(); fuego[0] = 12; fuego[1] = 25; fuego[2] = 45; fuego[3] = 70; fuego[4] = 100; fuego[5] = 240; var coste = new Array(); coste[0] = 5; coste[1] = 11; coste[2] = 18; coste[3] = 27; coste[4] = 40; coste[5] = 100; var distancia = new Array(); distancia[0] = 80; distancia[1] = 80; distancia[2] = 85; distancia[3] = 85; distancia[4] = 90; distancia[5] = 100; var tiempo = new Array(); tiempo[0] = 2; tiempo[1] = 3; tiempo[2] = 4; tiempo[3] = 5; tiempo[4] = 6; var frecdisparo = 25; var activar = 1; var enemigofijado; var contador = 1; var aux = 0; var aux2 = 0; var activardisparo = false; var disparando = false; _global.activarboton = false; var actualizando = false; var conttiempo = 0; var porcenac = 0; var intervalId; var enemigosatiro = new Array(); var profundidad = this.getDepth(); actualizacionactual.text = nivel; this.cacheAsBitmap = true; for (i in enemigosflier) { if (this.getDepth >= enemigosflier[i].getDepth) { this.swapDepths(enemigosflier[i]); } } cuerpo.onPress = function () { if (_global.STOP == false) { var _local4 = new Array(); i = 0; while (i <= _global.longtab) { _local4[i] = new Array(); i++; } var _local3 = new Array(); i = 0; while (i <= _global.longtab) { _local3[i] = new Array(); i++; } var _local5 = false; if ((activar == 0) and (aux2 == 1)) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.info.objeto = this._parent; this._parent.alcance._alpha = 100; _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", profundidad - 1, {_x:this._parent._x, _y:this._parent._y}); } if (activar == 1) { i = -1; while (i <= 0) { j = -1; while (j <= 0) { if (_level0.terreno.suelo[(this._parent._y / 20) + j][(this._parent._x / 20) + i] >= 3) { _local5 = true; } j++; } i++; } if (((((_global.tablero[this._parent._y / 20][this._parent._x / 20] == 1) and (_global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] == 1)) and (_global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] == 1)) and (_global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] == 1)) and (_local5 == false)) { activar = 0; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 0; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 0; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 0; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 0; aux = 0; i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local4[i][j] = _global.tableroIA[i][j]; j++; } i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local3[i][j] = _global.tableroIAv[i][j]; j++; } i++; } this._parent._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); for (i in _global.enemigos) { if ((((_global.tableroIA[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "H")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu horizontal"); break; } if ((((_global.tableroIAv[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "V")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu vertical"); break; } } if ((((_global.tableroIA[11][0] > 999) and (_global.tableroIA[12][0] > 999)) and (_global.tableroIA[13][0] > 999)) and (_global.tableroIA[14][0] > 999)) { aux++; trace("Tipo: bloqueas la entrada horizontal"); } if ((((_global.tableroIAv[0][11] > 999) and (_global.tableroIAv[0][12] > 999)) and (_global.tableroIAv[0][13] > 999)) and (_global.tableroIAv[0][14] > 999)) { aux++; trace("Tipo: bloqueas la entrada vertical"); } if (aux > 0) { activar = 1; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 1; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 1; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 1; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 1; _global.tableroIA = _local4; _global.tableroIAv = _local3; _level0.attachMovie("BLOQUEAS", "bloq", getNextHighestDepth(), {_x:640, _y:400, _xscale:80, _yscale:80}); } else { _global.newtorreta++; this._parent._alpha = 100; this._parent.alcance._alpha = 0; _level0.btorreta2.activar = 1; _global.dinero = _global.dinero - coste[nivel]; _global.tableroalcance[this._parent._y / 20][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[this._parent._y / 20][(this._parent._x / 20) - 3][this._parent] = this._parent; _global.tableroalcance[this._parent._y / 20][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[this._parent._y / 20][(this._parent._x / 20) + 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 1][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 1][(this._parent._x / 20) - 3][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 1][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 1][(this._parent._x / 20) + 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) - 3][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) + 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][(this._parent._x / 20) - 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 2][this._parent._x / 20][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) - 3][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) + 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][(this._parent._x / 20) - 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 1][this._parent._x / 20][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 3][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 3][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 3][(this._parent._x / 20) - 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) - 3][this._parent._x / 20][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 2][(this._parent._x / 20) + 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 2][(this._parent._x / 20) - 2][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 2][(this._parent._x / 20) - 1][this._parent] = this._parent; _global.tableroalcance[(this._parent._y / 20) + 2][this._parent._x / 20][this._parent] = this._parent; _global.pretorreta = null; if ((_global.dinero - coste[nivel]) >= 0) { _level0.terreno.attachMovie("torreta2", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:_level0.terreno._xmouse, _y:_level0.terreno._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } _global.activarboton = true; this.attachMovie("p_torreta", this + "d", this.getNextHighestDepth()); aux2 = 1; } } if (((((this._parent._y / 20) > _global.longtab) or ((this._parent._x / 20) > _global.longtab)) or ((this._parent._y / 20) < 0)) or ((this._parent._x / 20) < 0)) { _level0.btorreta2.activar = 1; _global.activarboton = true; this._parent.removeMovieClip(); } } } }; cuerpo.onRollOut = function () { if (activar == 0) { this._parent.alcance._alpha = 0; } }; onEnterFrame = function () { if (_global.STOP == false) { if (activar == 1) { this._x = Math.floor(Math.floor(_parent._xmouse + (this.cuerpo._width / 4)) / 20) * 20; this._y = Math.floor(Math.floor(_parent._ymouse + (this.cuerpo._width / 4)) / 20) * 20; this._alpha = 50; } if ((((contador == 0) and (activar == 0)) and (disparando == true)) and (actualizando == false)) { this.disparo(enemigosatiro); } if (((activar == 0) and (disparando == false)) and (actualizando == false)) { this.disparo(enemigosatiro); } if (disparando == true) { contador++; } if (contador == frecdisparo) { contador = 0; } if (actualizando == false) { segenem(); } } };
Symbol 443 MovieClip [torreta1] Frame 1
function disparo(enem) { if (activardisparo == true) { if (((enemigofijado != null) and this.alcance.hitTest(enemigofijado)) and (enemigofijado.vidafutura > 0)) { this._parent.attachMovie("bala4", k, this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, blanco:enemigofijado, da\u00F1os:fuego[nivel]}); disparando = true; enemigofijado.vidafutura = enemigofijado.vidafutura - fuego[nivel]; return(undefined); } for (i in enem) { if ((this.alcance.hitTest(enem[i]) and (enem[i].vidafutura > 0)) and (enem[i].activar != false)) { enemigofijado = enem[i]; this._parent.attachMovie("bala4", k, this._parent.getNextHighestDepth(), {_x:this._x, _y:this._y, blanco:enemigofijado, da\u00F1os:fuego[nivel]}); disparando = true; enemigofijado.vidafutura = enemigofijado.vidafutura - fuego[nivel]; return(undefined); } delete enem[i]; } for (i in enem) { if (this.alcance2.hitTest(enem[i])) { contador = 1; disparando = false; return(undefined); } } } contador = 1; disparando = false; activardisparo = false; } function actualizar() { _level0.terreno.info.gotoAndStop(1); if ((_global.dinero - (coste[nivel + 1] - coste[nivel])) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:600, _y:500}); } if (nivel >= 5) { _level0.attachMovie("nopuedes", "nopuedes", _level0.getNextHighestDepth(), {_x:600, _y:490}); } if (((_global.dinero - (coste[nivel + 1] - coste[nivel])) >= 0) and (actualizando == false)) { if (nivel < 5) { if (_global.empezar == 0) { _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; numerito.cuerpo._x = numerito.cuerpo._x - 30; _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } return(undefined); } clearInterval(this.intervalID); this.intervalId = setInterval(this, "barrita", 40); _level0.terreno.marker.removeMovieClip(); this.attachMovie("barritaac", "barriac1", this._parent.getNextHighestDepth(), {_x:-20, _y:0}); _global.dinero = _global.dinero - (coste[nivel + 1] - coste[nivel]); actualizando = true; } } } function barrita() { conttiempo++; porcenac = (0.04 * conttiempo) / tiempo[nivel]; this.barriac1.cuerpo._xscale = porcenac * 100; if (porcenac == 1) { this.barriac1.removeMovieClip(); nivel++; this.alcance._height = distancia[nivel]; this.alcance._width = distancia[nivel]; this.alcance2._height = distancia[nivel] + 20; this.alcance2._width = distancia[nivel] + 20; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", this.getDepth() - 1, {_x:this._x, _y:this._y}); } clearInterval(this.intervalId); delete this.intervalID; actualizando = false; conttiempo = 0; numerito.cuerpo._x = numerito.cuerpo._x - 30; } } function borrar() { var _local4; var _local3; var _local6; var _local5; _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _global.tablero[(this._y / 20) + _local4][(this._x / 20) + _local3] = 1; _local3++; } _local4++; } if (_global.empezar != 0) { _local4 = -1; while (_local4 <= 0) { _local3 = -1; while (_local3 <= 0) { _level0.terreno.suelo[(this._y / 20) + _local4][(this._x / 20) + _local3]++; _local6 = (this._y / 20) + _local4; _local5 = (this._x / 20) + _local3; switch (_level0.terreno.suelo[_local6][_local5]) { case 1 : _level0.terreno.attachMovie("suelo_roto", ("suelo" + _local6) + _local5, ((26 * _local6) + _local5) + 1, {_x:(Math.ceil(this._x / 20) + _local3) * 20, _y:(Math.ceil(this._y / 20) + _local4) * 20}); break; case 2 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(2); break; case 3 : _level0.terreno[("suelo" + _local6) + _local5].gotoAndStop(3); } _local3++; } _local4++; } } this._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); if (_global.empezar == 0) { _global.dinero = _global.dinero + coste[nivel]; } this.removeMovieClip(); } function segenem() { if (activardisparo == true) { var _local3; var _local2; var _local4; _local3 = this._x - enemigofijado._x; _local2 = this._y - enemigofijado._y; _local4 = Math.atan2(_local2, _local3); this.cuerpo._rotation = ((360 * _local4) / (Math.PI*2)) - 90; } } var nivel = 0; var fuego = new Array(); fuego[0] = 7; fuego[1] = 15; fuego[2] = 35; fuego[3] = 60; fuego[4] = 115; fuego[5] = 480; var coste = new Array(); coste[0] = 16; coste[1] = 28; coste[2] = 55; coste[3] = 85; coste[4] = 150; coste[5] = 435; var distancia = new Array(); distancia[0] = 120; distancia[1] = 125; distancia[2] = 130; distancia[3] = 135; distancia[4] = 140; distancia[5] = 145; var tiempo = new Array(); tiempo[0] = 2; tiempo[1] = 3; tiempo[2] = 4; tiempo[3] = 5; tiempo[4] = 6; var frecdisparo = 12; var activar = 1; var enemigofijado; var contador = 0; var aux = 0; var aux2 = 0; var activardisparo = false; var disparando = false; _global.activarboton = false; var actualizando = false; var conttiempo = 0; var porcenac = 0; var intervalId; var enemigosatiro = new Array(); var profundidad = this.getDepth(); actualizacionactual.text = nivel; this.cacheAsBitmap = true; for (i in enemigosflier) { if (this.getDepth >= enemigosflier[i].getDepth) { this.swapDepths(enemigosflier[i]); } } cuerpo.onPress = function () { if (_global.STOP == false) { var _local4 = new Array(); i = 0; while (i <= _global.longtab) { _local4[i] = new Array(); i++; } var _local3 = new Array(); i = 0; while (i <= _global.longtab) { _local3[i] = new Array(); i++; } var _local5 = false; if ((activar == 0) and (aux2 == 1)) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque.text = fuego[nivel]; _level0.terreno.info.distancia.text = distancia[nivel]; _level0.terreno.info.coste.text = coste[nivel]; if (nivel < 5) { _level0.terreno.info.ataque2.text = fuego[nivel + 1]; _level0.terreno.info.distancia2.text = distancia[nivel + 1]; _level0.terreno.info.coste2.text = coste[nivel + 1]; _level0.terreno.info.costeactualizar.text = coste[nivel + 1] - coste[nivel]; } else { _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } _level0.terreno.info.objeto = this._parent; this._parent.alcance._alpha = 100; _level0.terreno.marker.removeMovieClip(); _level0.terreno.attachMovie("marker", "marker", profundidad - 1, {_x:this._parent._x, _y:this._parent._y}); } i = -1; while (i <= 0) { j = -1; while (j <= 0) { if (_level0.terreno.suelo[(this._parent._y / 20) + j][(this._parent._x / 20) + i] >= 3) { _local5 = true; } j++; } i++; } if (activar == 1) { if (((((_global.tablero[this._parent._y / 20][this._parent._x / 20] == 1) and (_global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] == 1)) and (_global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] == 1)) and (_global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] == 1)) and (_local5 == false)) { activar = 0; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 0; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 0; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 0; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 0; aux = 0; i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local4[i][j] = _global.tableroIA[i][j]; j++; } i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { _local3[i][j] = _global.tableroIAv[i][j]; j++; } i++; } this._parent._parent.IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); this._parent._parent.IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); for (i in _global.enemigos) { if ((((_global.tableroIA[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "H")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu horizontal"); break; } if ((((_global.tableroIAv[_global.enemigos[i].fila][_global.enemigos[i].columna] > 999) and (_global.enemigos[i].clase == "V")) and (enemigos[i].estoyentablero == true)) and (enemigos[i].tipo != "aereo")) { aux++; trace("Tipo: bloqueas el paso a un Doyu vertical"); break; } } if ((((_global.tableroIA[11][0] > 999) and (_global.tableroIA[12][0] > 999)) and (_global.tableroIA[13][0] > 999)) and (_global.tableroIA[14][0] > 999)) { aux++; trace("Tipo: bloqueas la entrada horizontal"); } if ((((_global.tableroIAv[0][11] > 999) and (_global.tableroIAv[0][12] > 999)) and (_global.tableroIAv[0][13] > 999)) and (_global.tableroIAv[0][14] > 999)) { aux++; trace("Tipo: bloqueas la entrada vertical"); } if (aux > 0) { activar = 1; _global.tablero[this._parent._y / 20][this._parent._x / 20] = 1; _global.tablero[(this._parent._y / 20) - 1][this._parent._x / 20] = 1; _global.tablero[this._parent._y / 20][(this._parent._x / 20) - 1] = 1; _global.tablero[(this._parent._y / 20) - 1][(this._parent._x / 20) - 1] = 1; _global.tableroIA = _local4; _global.tableroIAv = _local3; _level0.attachMovie("BLOQUEAS", "bloq", getNextHighestDepth(), {_x:640, _y:400, _xscale:80, _yscale:80}); } else { _global.newtorreta++; this._parent._alpha = 100; this._parent.alcance._alpha = 0; _level0.btorreta.activar = 1; _global.dinero = _global.dinero - coste[nivel]; i = -5; while (i <= 4) { j = -5; while (j <= 4) { _global.tableroalcance[(this._parent._y / 20) + i][(this._parent._x / 20) + j][this._parent] = this._parent; j++; } i++; } delete _global.tableroalcance[(this._parent._y / 20) + -4][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + 3][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 3][(this._parent._x / 20) + 4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + 3][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 4][(this._parent._x / 20) + -4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + 3][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + -5][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -5][(this._parent._x / 20) + -4][this._parent]; delete _global.tableroalcance[(this._parent._y / 20) + -4][(this._parent._x / 20) + -5][this._parent]; _global.pretorreta = null; if ((_global.dinero - coste[nivel]) >= 0) { _level0.terreno.attachMovie("torreta1", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:_level0.terreno._xmouse, _y:_level0.terreno._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } _global.activarboton = true; this.attachMovie("p_torreta", this + "d", this.getNextHighestDepth()); aux2 = 1; } } if (((((this._parent._y / 20) > _global.longtab) or ((this._parent._x / 20) > _global.longtab)) or ((this._parent._y / 20) < 0)) or ((this._parent._x / 20) < 0)) { _level0.btorreta.activar = 1; _global.activarboton = true; this._parent.removeMovieClip(); } } } }; cuerpo.onRollOut = function () { if (activar == 0) { this._parent.alcance._alpha = 0; } }; onEnterFrame = function () { if (_global.STOP == false) { if (activar == 1) { this._x = Math.floor(Math.floor(_parent._xmouse + (this.cuerpo._width / 4)) / 20) * 20; this._y = Math.floor(Math.floor(_parent._ymouse + (this.cuerpo._width / 4)) / 20) * 20; this._alpha = 50; } if ((((contador == 0) and (activar == 0)) and (disparando == true)) and (actualizando == false)) { this.disparo(enemigosatiro); } if (((activar == 0) and (disparando == false)) and (actualizando == false)) { this.disparo(enemigosatiro); } if (disparando == true) { contador++; } if (contador == frecdisparo) { contador = 0; } if (actualizando == false) { segenem(); } } }; this.cacheAsBitmap = true;
Symbol 470 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 482 MovieClip Frame 1
var contador = 0; var cont = 0; var rand; var nivel = 0; var randomaux = 3; _global.empezar = 0; this._visible = false; i = 1; while (i <= 100) { _root["contador" + i] = 0; i++; } var nachotipo = new Array(5, 4, 2, 4, 3, 2, 4, 2, 5, 6, 2, 3, 5, 1, 2, 4, 2, 3, 1, 6, 3, 4, 2, 2, 3, 1, 5, 4, 2, 6, 5, 4, 5, 2, 1, 3, 5, 2, 4, 6, 5, 2, 3, 1, 4, 5, 5, 1, 5, 6, 2, 4, 3, 1, 4, 5, 1, 3, 5, 6, 2, 5, 3, 2, 4, 5, 1, 3, 5, 6, 5, 4, 3, 2, 4, 5, 6, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var nachovida = new Array(35, 47, 45, 70, 37, 100, 125, 100, 150, 998, 100, 150, 175, 180, 198, 220, 220, 120, 220, 2794, 345, 380, 423, 460, 252, 465, 586, 712, 920, 15891, 1026, 1105, 1190, 1436, 1697, 785, 1812, 1931, 2089, 57700, 4402, 4900, 2700, 5974, 6600, 7120, 7320, 7780, 4074, 120290, 6104, 2468, 4406, 8336, 8738, 9072, 8738, 4912, 7400, 181122, 8460, 9504, 7642, 11672, 12702, 13280, 11672, 11000, 15046, 401128, 15790, 15790, 12023, 16620, 8024, 17446, 601136, 18970, 15656, 19264); var nachodinero = new Array(1, 1, 1, 1, 1, 2, 2, 2, 2, 40, 2, 2, 3, 8, 3, 3, 3, 4, 12, 75, 4, 4, 4, 5, 5, 16, 5, 6, 6, 100, 6, 6, 6, 6, 15, 7, 7, 9, 9, 125, 9, 9, 9, 20, 11, 11, 11, 11, 11, 150, 12, 12, 12, 12, 12, 12, 25, 12, 12, 150, 14, 14, 14, 14, 14, 14, 14, 14, 14, 200, 16, 16, 16, 16, 16, 16, 200, 16, 16, 16); var numerohijos = new Array(); i = 1; while (i <= 100) { numerohijos[i] = 0; i++; } numerohijos[1] = 4; numerohijos[14] = 4; numerohijos[19] = 4; numerohijos[26] = 4; numerohijos[35] = 4; numerohijos[44] = 4; numerohijos[48] = 4; numerohijos[54] = 4; numerohijos[57] = 4; numerohijos[67] = 4; numerohijos[78] = 4; numerohijos[86] = 4; numerohijos[97] = 4; i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } onEnterFrame = function () { var _local6 = false; if (_global.empezar == 0) { i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } } if (_global.STOP == false) { if (_global.empezar == 1) { contador++; _level0.terreno.reloj.text = Math.ceil(30 - (_root["contador" + (nivel + 1)] / 25)); do { rand = Math.floor(Math.random() * 10); if ((rand >= 0) and (rand <= 2)) { rand = 1; } if ((rand > 2) and (rand <= 5)) { rand = -1; } if ((rand > 5) and (rand <= 7)) { rand = 0; } if ((rand > 7) and (rand <= 12)) { rand = 2; } } while (rand == randomaux); randomaux = rand; var _local5; var _local4; var _local3; _local3 = 1; while (_local3 <= 100) { if (nivel >= (_local3 - 1)) { if (_root["contador" + _local3] <= 749) { if (nachotipo[_local3 - 1] == 1) { _local5 = 34; } else if (nachotipo[_local3 - 1] == 6) { _local5 = 1; } else { _local5 = 135; } if (((_root["contador" + _local3] % 17) == 0) and (_root["contador" + _local3] <= _local5)) { if (nachotipo[_local3 - 1] == 3) { _local4 = 25; } else { _local4 = 0; } _level0.terreno.attachMovie("bicho" + nachotipo[_local3 - 1], "bich" + cont, _level0.terreno.getNextHighestDepth(), {_x:-230, _y:290, _xscale:133, _yscale:133, fila:12 + rand, columna:_local4, vida:Math.floor(nachovida[_local3 - 1] * 1.5), dinero:Math.floor(nachodinero[_local3 - 1] * 1.4), contadorhijos:numerohijos[_local3], ultimoboss:_local6}); _level0.terreno.attachMovie(("bicho" + nachotipo[_local3 - 1]) + "v", "bichv" + cont, _level0.terreno.getNextHighestDepth(), {_x:260, _y:-130, _xscale:133, _yscale:133, fila:_local4, columna:12 + rand, vida:Math.floor(nachovida[_local3 - 1] * 1.5), dinero:Math.floor(nachodinero[_local3 - 1] * 1.4), contadorhijos:numerohijos[_local3], ultimoboss:_local6}); if (_root.contador80 == 119) { _level0.terreno.ultimonivel = true; } } if (((_root["contador" + _local3] == 749) and (nivel == (_local3 - 1))) and (nivel < 79)) { nivel++; _level0.terreno.nivelactual.text = nivel; i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } } _root["contador" + _local3]++; cont++; _level0.terreno.nivelactual.text = nivel + 1; } } _local3++; } } } };
Symbol 487 MovieClip Frame 1
var contador = 0; var cont = 0; var rand; var nivel = 0; var randomaux = 3; _global.empezar = 0; this._visible = false; i = 1; while (i <= 100) { _root["contador" + i] = 0; i++; } var nachotipo = new Array(5, 4, 2, 4, 3, 2, 4, 2, 5, 6, 2, 3, 5, 1, 2, 4, 2, 3, 1, 6, 3, 4, 2, 2, 3, 1, 5, 4, 2, 6, 5, 4, 5, 2, 1, 3, 5, 2, 4, 6, 5, 2, 3, 1, 4, 5, 5, 1, 5, 6, 2, 4, 3, 1, 4, 5, 6, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var nachovida = new Array(35, 47, 45, 70, 37, 100, 125, 100, 150, 998, 100, 150, 175, 180, 198, 220, 220, 120, 220, 2794, 345, 380, 423, 460, 252, 465, 586, 712, 920, 15891, 1026, 1105, 1190, 1436, 1697, 785, 1812, 1931, 2089, 57700, 4402, 4900, 2700, 5974, 6600, 7120, 7320, 7780, 4074, 120290, 6104, 2468, 4406, 8336, 8738, 9072, 181122, 8738, 4912, 7400); var nachodinero = new Array(1, 1, 1, 1, 1, 1, 2, 2, 2, 40, 2, 2, 2, 8, 3, 3, 3, 3, 12, 75, 4, 4, 4, 5, 5, 16, 5, 6, 6, 100, 7, 7, 7, 7, 15, 9, 9, 9, 9, 150, 11, 11, 11, 20, 11, 11, 11, 11, 11, 175, 12, 12, 12, 12, 12, 12, 200, 25, 12, 12, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 200, 16, 16, 16, 16, 16, 16, 200, 16, 16, 16); var numerohijos = new Array(); i = 1; while (i <= 100) { numerohijos[i] = 0; i++; } numerohijos[1] = 4; numerohijos[14] = 4; numerohijos[19] = 4; numerohijos[26] = 4; numerohijos[35] = 4; numerohijos[44] = 4; numerohijos[48] = 4; numerohijos[54] = 4; numerohijos[58] = 4; numerohijos[67] = 4; numerohijos[77] = 4; i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } onEnterFrame = function () { var _local6 = false; if (_global.empezar == 0) { i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } } if (_global.STOP == false) { if (_global.empezar == 1) { contador++; _level0.terreno.reloj.text = Math.ceil(30 - (_root["contador" + (nivel + 1)] / 25)); do { rand = Math.floor(Math.random() * 10); if ((rand >= 0) and (rand <= 2)) { rand = 1; } if ((rand > 2) and (rand <= 5)) { rand = -1; } if ((rand > 5) and (rand <= 7)) { rand = 0; } if ((rand > 7) and (rand <= 12)) { rand = 2; } } while (rand == randomaux); randomaux = rand; var _local5; var _local4; var _local3; _local3 = 1; while (_local3 <= 100) { if (nivel >= (_local3 - 1)) { if (_root["contador" + _local3] <= 749) { if (nachotipo[_local3 - 1] == 1) { _local5 = 34; } else if (nachotipo[_local3 - 1] == 6) { _local5 = 1; } else { _local5 = 135; } if (((_root["contador" + _local3] % 17) == 0) and (_root["contador" + _local3] <= _local5)) { if (nachotipo[_local3 - 1] == 3) { _local4 = 25; } else { _local4 = 0; } _level0.terreno.attachMovie("bicho" + nachotipo[_local3 - 1], "bich" + cont, _level0.terreno.getNextHighestDepth(), {_x:-230, _y:290, _xscale:133, _yscale:133, fila:12 + rand, columna:_local4, vida:Math.ceil(nachovida[_local3 - 1] * 1.1), dinero:Math.floor(nachodinero[_local3 - 1] * 1.9), contadorhijos:numerohijos[_local3], ultimoboss:_local6}); _level0.terreno.attachMovie(("bicho" + nachotipo[_local3 - 1]) + "v", "bichv" + cont, _level0.terreno.getNextHighestDepth(), {_x:260, _y:-130, _xscale:133, _yscale:133, fila:_local4, columna:12 + rand, vida:Math.ceil(nachovida[_local3 - 1] * 1.1), dinero:Math.floor(nachodinero[_local3 - 1] * 1.9), contadorhijos:numerohijos[_local3], ultimoboss:_local6}); if (_root.contador60 == 119) { _level0.terreno.ultimonivel = true; } } if (((_root["contador" + _local3] == 749) and (nivel == (_local3 - 1))) and (nivel < 59)) { nivel++; _level0.terreno.nivelactual.text = nivel; i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } } _root["contador" + _local3]++; cont++; _level0.terreno.nivelactual.text = nivel + 1; } } _local3++; } } } };
Symbol 492 MovieClip Frame 1
var contador = 0; var cont = 0; var rand; var nivel = 0; var randomaux = 3; var tiemporeloj; _global.empezar = 0; this._visible = false; i = 1; while (i <= 100) { _root["contador" + i] = 0; i++; } var nachotipo = new Array(5, 4, 2, 4, 3, 2, 4, 2, 5, 6, 2, 3, 5, 1, 2, 4, 2, 3, 1, 6, 3, 4, 2, 2, 3, 1, 5, 4, 2, 6, 5, 4, 5, 2, 1, 3, 6, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var nachovida = new Array(35, 47, 54, 98, 37, 130, 145, 100, 190, 998, 100, 150, 175, 180, 198, 220, 220, 120, 220, 2794, 345, 380, 423, 460, 252, 465, 586, 712, 920, 15891, 1026, 1105, 1190, 1436, 1697, 785, 28900, 1812, 1031, 2089); var nachodinero = new Array(1, 1, 1, 1, 1, 1, 1, 1, 2, 40, 2, 2, 2, 8, 3, 3, 3, 3, 12, 75, 4, 4, 4, 5, 5, 16, 5, 6, 6, 200, 6, 6, 6, 6, 15, 7, 250, 7, 9, 9); var numerohijos = new Array(); i = 1; while (i <= 100) { numerohijos[i] = 0; i++; } numerohijos[1] = 3; numerohijos[14] = 3; numerohijos[19] = 3; numerohijos[26] = 3; numerohijos[35] = 3; numerohijos[38] = 3; i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } onEnterFrame = function () { var _local6 = false; if (_global.empezar == 0) { i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } } if (_global.STOP == false) { if (_global.empezar == 1) { contador++; tiemporeloj = Math.ceil(30 - (_root["contador" + (nivel + 1)] / 25)); _level0.terreno.reloj.text = tiemporeloj; do { rand = Math.floor(Math.random() * 10); if ((rand >= 0) and (rand <= 2)) { rand = 1; } if ((rand > 2) and (rand <= 5)) { rand = -1; } if ((rand > 5) and (rand <= 7)) { rand = 0; } if ((rand > 7) and (rand <= 12)) { rand = 2; } } while (rand == randomaux); randomaux = rand; var _local5; var _local4; var _local3; _local3 = 1; while (_local3 <= 40) { if (nivel >= (_local3 - 1)) { if (_root["contador" + _local3] <= 749) { if (nachotipo[_local3 - 1] == 1) { _local5 = 34; } else if (nachotipo[_local3 - 1] == 6) { _local5 = 1; } else { _local5 = 135; } if (((_root["contador" + _local3] % 17) == 0) and (_root["contador" + _local3] <= _local5)) { if (nachotipo[_local3 - 1] == 3) { _local4 = 25; } else { _local4 = 0; } if ((_local3 % 2) != 0) { _level0.terreno.attachMovie("bicho" + nachotipo[_local3 - 1], "bich" + cont, _level0.terreno.getNextHighestDepth(), {_x:-230, _y:290, _xscale:133, _yscale:133, fila:12 + rand, columna:_local4, vida:Math.floor(nachovida[_local3 - 1] * 0.47), dinero:Math.floor(nachodinero[_local3 - 1] * 2.5), contadorhijos:numerohijos[_local3], ultimoboss:_local6}); } else { _level0.terreno.attachMovie(("bicho" + nachotipo[_local3 - 1]) + "v", "bichv" + cont, _level0.terreno.getNextHighestDepth(), {_x:260, _y:-130, _xscale:133, _yscale:133, fila:_local4, columna:12 + rand, vida:Math.floor(nachovida[_local3 - 1] * 0.47), dinero:Math.floor(nachodinero[_local3 - 1] * 2.5), contadorhijos:numerohijos[_local3], ultimoboss:_local6}); } if (_root.contador40 == 119) { trace("----------"); _level0.terreno.ultimonivel = true; } } if (((_root["contador" + _local3] == 749) and (nivel == (_local3 - 1))) and (nivel < 39)) { nivel++; _level0.terreno.nivelactual.text = nivel; i = 0; while (i <= 6) { _level0.terreno["altar" + (i + 1)].cambioestado(nachotipo[nivel + i]); i++; } } _root["contador" + _local3]++; cont++; _level0.terreno.nivelactual.text = nivel + 1; } } _local3++; } } } };
Symbol 493 MovieClip [bicho6] Frame 1
function mover(tabIA, long) { var _local3 = new Array(7); var _local4; var _local5; var _local7 = 0; var _local9 = 0; var _local8 = 0; if ((pensar == 1) and (_global.tableroIA[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { fila = 11 + _local7; filsig = fila; columsig = columna; _local7++; } } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); _local9 = 1; } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); _local9 = -1; } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); _local8 = 1; } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); _local8 = -1; } if (Math.abs(this._x - ((columsig * 20) + 10)) <= 2) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= 2) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIA[fila][columna] == 1) { columsig = 100; if ((cuerpo._currentframe < 81) or (cuerpo._currentframe > 100)) { cuerpo.gotoAndPlay(81); } } if (this._x > 700) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 2; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "H"; var indice; var pensar = 1; var filsig; var columsig; var frenatorreta = null; var vidafutura = vida; var estoyentablero = false; var ultimoboss; trace(ultimoboss); this.cacheAsBitmap = true; cuerpo.gotoAndPlay("lado"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); _global.enemigos[this] = this; if (ultimoboss == true) { } if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[i][0] < 999) { fila = i; columna = 0; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("boss"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIA, _global.longtab); this.eliminar(); } }; stop();
Symbol 494 MovieClip [bicho5v] Frame 1
function mover(tabIA, long) { var _local3 = new Array(3); var _local4; var _local5; var _local7 = 0; if ((pensar == 1) and (_global.tableroIAv[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { columna = 11 + _local7; columsig = columna; columsig = columna; _local7++; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); } if (Math.abs(this._x - ((columsig * 20) + 10)) <= 3) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= 3) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIAv[fila][columna] == 1) { filsig = 100; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } } if (this._y > 600) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 3; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "V"; var pensar = 1; var filsig; var columsig; var vidafutura = vida; var estoyentablero = false; hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("frente"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); indice = _global.enemigos.length; _global.enemigos[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 10; while (i <= 14) { if (_global.tableroIA[0][i] < 999) { fila = 0; columna = i; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("common"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIAv, _global.longtab); this.eliminar(); } };
Symbol 534 MovieClip Frame 1
onEnterFrame = function () { if (_global.STOP == false) { this.play(); } else { this.stop(); } };
Symbol 534 MovieClip Frame 20
gotoAndPlay (1);
Symbol 534 MovieClip Frame 40
gotoAndPlay (21);
Symbol 534 MovieClip Frame 60
gotoAndPlay (41);
Symbol 534 MovieClip Frame 80
gotoAndPlay (61);
Symbol 534 MovieClip Frame 100
gotoAndPlay (81);
Symbol 534 MovieClip Frame 120
gotoAndPlay (101);
Symbol 534 MovieClip Frame 140
gotoAndPlay (121);
Symbol 534 MovieClip Frame 160
gotoAndPlay (141);
Symbol 534 MovieClip Frame 180
stop();
Symbol 535 MovieClip [bicho4v] Frame 1
function mover(tabIA, long) { var _local3 = new Array(3); var _local4; var _local5; var _local7 = 0; var _local8; if ((pensar == 1) and (_global.tableroIAv[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { columna = 11 + _local7; columsig = columna; columsig = columna; _local7++; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (((estoyentablero == true) and (giro_crazy == false)) and (llego_meta == false)) { _local8 = Math.random() * 10; if (_local8 >= 9.9) { velo_memo = velocidad; frame_memo = this._currentframe; giro_crazy = true; velocidad = 0; cuerpo.gotoAndPlay("giro"); } } if ((giro_crazy == true) and (cuerpo._currentframe == 180)) { cuerpo.gotoAndPlay(frame_memo); velocidad = velo_memo * 1.5; } if (giro_crazy == true) { tempo++; } if (tempo == 50) { tempo = 0; velocidad = velo_memo; giro_crazy = false; } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); } if (Math.abs(this._x - ((columsig * 20) + 10)) <= velocidad) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= velocidad) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIAv[fila][columna] == 1) { filsig = 100; llego_meta = true; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } } if (this._y > 600) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 3.5; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "V"; var pensar = 1; var filsig; var columsig; var vidafutura = vida; var estoyentablero = false; var velo_memo; var frame_memo; var tempo = 0; var giro_crazy = false; var llego_meta = false; hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("frente"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); indice = _global.enemigos.length; _global.enemigos[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[0][i] < 999) { fila = 0; columna = i; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("crazy"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIAv, _global.longtab); this.eliminar(); } };
Symbol 536 MovieClip [bicho4] Frame 1
function mover(tabIA, long) { var _local3 = new Array(7); var _local4; var _local5; var _local7 = 0; var _local8; if ((pensar == 1) and (_global.tableroIA[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { fila = 11 + _local7; filsig = fila; columsig = columna; _local7++; } } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (((estoyentablero == true) and (giro_crazy == false)) and (llego_meta == false)) { _local8 = Math.random() * 10; if (_local8 >= 9.9) { velo_memo = velocidad; frame_memo = this._currentframe; giro_crazy = true; velocidad = 0; cuerpo.gotoAndPlay("giro"); } } if ((giro_crazy == true) and (cuerpo._currentframe == 180)) { cuerpo.gotoAndPlay(frame_memo); velocidad = velo_memo * 1.5; } if (giro_crazy == true) { tempo++; } if (tempo == 50) { tempo = 0; velocidad = velo_memo; giro_crazy = false; } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); auxA = 1; } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); auxA = -1; } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); auxB = 1; } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); auxB = -1; } if (Math.abs(this._x - ((columsig * 20) + 10)) <= velocidad) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= velocidad) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIA[fila][columna] == 1) { columsig = 100; llego_meta = true; if ((cuerpo._currentframe < 81) or (cuerpo._currentframe > 100)) { cuerpo.gotoAndPlay(81); } } if (this._x > 700) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 3.5; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "H"; var indice; var pensar = 1; var filsig; var columsig; var frenatorreta = null; var vidafutura = vida; var estoyentablero = false; var velo_memo; var frame_memo; var tempo = 0; var giro_crazy = false; var llego_meta = false; hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("lado"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); _global.enemigos[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[i][0] < 999) { fila = i; columna = 0; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("crazy"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIA, _global.longtab); this.eliminar(); } }; stop();
Symbol 543 MovieClip Frame 1
onEnterFrame = function () { if (_global.STOP == false) { this.play(); } else { this.stop(); } };
Symbol 543 MovieClip Frame 20
gotoAndPlay (1);
Symbol 544 MovieClip [bicho3v] Frame 1
function mover(tabIA, long) { var _local5; var _local4; var _local3 = 0; var _local2 = 0; if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } filaaux = Math.round(this._y / 20); columnaaux = Math.round(this._x / 20); if (this._x < ((columna * 20) + 10)) { this._x = this._x + (this.velocidad * lento); } if (this._x > ((columna * 20) + 10)) { this._x = this._x - (this.velocidad * lento); } if (this._y < 1070) { this._y = this._y + (this.velocidad * lento); } if ((filaaux != Math.round(this._y / 20)) or (columnaaux != Math.round(this._x / 20))) { actorretas(); } } function eliminar() { if (_global.tableroIAv[fila][columna] == 1) { filsig = 100; estoyentablero = false; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } } if (this._y > 600) { delete _global.enemigos[this]; delete _global.enemigosflier[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; delete _global.enemigosflier[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas() { var _local3; var _local4; _local3 = Math.round(this._y / 20); _local4 = Math.round(this._x / 20); for (k in _global.tableroalcance[_local3][_local4]) { _global.tableroalcance[_local3][_local4][k].activardisparo = true; _global.tableroalcance[_local3][_local4][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 2.5; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "aereo"; var lento = 1; var vidatotal = vida; var clase = "V"; var pensar = 1; var filsig; var columsig; var vidafutura = vida; hitArea = cuerpo; cuerpo._visible = false; this.cacheAsBitmap = true; vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); indice = _global.enemigos.length; _global.enemigos[this] = this; _global.enemigosflier[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[0][i] < 999) { fila = 0; columna = i; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("flyer"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIA, _global.longtab); this.eliminar(); } };
Symbol 551 MovieClip Frame 1
onEnterFrame = function () { if (_global.STOP == false) { this.play(); } else { this.stop(); } };
Symbol 551 MovieClip Frame 20
gotoAndPlay (1);
Symbol 552 MovieClip [bicho3] Frame 1
function mover(tabIA, long) { var _local5; var _local4; var _local3 = 0; var _local2 = 0; if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } filaaux = Math.round(this._y / 20); columnaaux = Math.round(this._x / 20); if (this._x <= (columa * 20)) { this._x = this._x + (this.velocidad * lento); } if (this._x > ((columa * 20) + 10)) { this._x = this._x - (this.velocidad * lento); } if (this._y < ((fila * 20) + 10)) { this._y = this._y + (this.velocidad * lento); } if (this._y > ((fila * 20) + 10)) { this._y = this._y - (this.velocidad * lento); } if ((filaaux != Math.round(this._y / 20)) or (columnaaux != Math.round(this._x / 20))) { actorretas(); } } function eliminar() { if (_global.tableroIA[fila][columna] == 1) { columsig = 100; estoyentablero = false; if ((cuerpo._currentframe < 81) or (cuerpo._currentframe > 100)) { cuerpo.gotoAndPlay(81); } } if (this._x > 700) { delete _global.enemigos[this]; delete _global.enemigosflier[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; delete _global.enemigosflier[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas() { var _local3; var _local4; _local3 = Math.round(this._y / 20); _local4 = Math.round(this._x / 20); for (k in _global.tableroalcance[_local3][_local4]) { _global.tableroalcance[_local3][_local4][k].activardisparo = true; _global.tableroalcance[_local3][_local4][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 2.5; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "aereo"; var lento = 1; var dinero; var vidatotal = vida; var clase = "H"; var filaaux; var columnaaux; var indice; var pensar = 1; var filsig; var columsig; var frenatorreta = null; var vidafutura = vida; hitArea = cuerpo; cuerpo._visible = false; this.cacheAsBitmap = true; vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); _global.enemigos[this] = this; _global.enemigosflier[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[i][0] < 999) { fila = i; columna = 0; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("flyer"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIA, _global.longtab); this.eliminar(); } };
Symbol 592 MovieClip Frame 1
onEnterFrame = function () { if (_global.STOP == false) { this.play(); } else { this.stop(); } };
Symbol 592 MovieClip Frame 20
gotoAndPlay (1);
Symbol 592 MovieClip Frame 40
gotoAndPlay (21);
Symbol 592 MovieClip Frame 60
gotoAndPlay (41);
Symbol 592 MovieClip Frame 80
gotoAndPlay (61);
Symbol 592 MovieClip Frame 100
gotoAndPlay (81);
Symbol 592 MovieClip Frame 120
gotoAndPlay (101);
Symbol 592 MovieClip Frame 140
gotoAndPlay (121);
Symbol 592 MovieClip Frame 160
gotoAndPlay (141);
Symbol 593 MovieClip [bicho2v] Frame 1
function mover(tabIA, long) { var _local3 = new Array(3); var _local4; var _local5; var _local7 = 0; if ((pensar == 1) and (_global.tableroIAv[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { columna = 11 + _local7; columsig = columna; columsig = columna; _local7++; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); } if (Math.abs(this._x - ((columsig * 20) + 10)) <= 5) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= 5) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIAv[fila][columna] == 1) { filsig = 100; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } } if (this._y > 600) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 5; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "V"; var pensar = 1; var filsig; var columsig; var vidafutura = vida; var estoyentablero = false; hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("frente"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); indice = _global.enemigos.length; _global.enemigos[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[0][i] < 999) { fila = 0; columna = i; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("runner"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIAv, _global.longtab); this.eliminar(); } };
Symbol 594 MovieClip [bicho2] Frame 1
function mover(tabIA, long) { var _local3 = new Array(7); var _local4; var _local5; var _local9 = 0; var _local8 = 0; var _local7 = 0; if ((pensar == 1) and (_global.tableroIA[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { fila = 11 + _local7; filsig = fila; columsig = columna; _local7++; } } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); _local9 = 1; } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); _local9 = -1; } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); _local8 = 1; } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); _local8 = -1; } if (Math.abs(this._x - ((columsig * 20) + 10)) <= 5) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= 5) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIA[fila][columna] == 1) { columsig = 100; if ((cuerpo._currentframe < 81) or (cuerpo._currentframe > 100)) { cuerpo.gotoAndPlay(81); } } if (this._x > 700) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 35, _y:_level0.terreno.dinero._y, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 5; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "H"; var indice; var pensar = 1; var filsig; var columsig; var vidafutura = vida; var estoyentablero = false; hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("lado"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); _global.enemigos[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[i][0] < 999) { fila = i; columna = 0; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("runner"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIA, _global.longtab); this.eliminar(); } }; stop();
Symbol 637 MovieClip Frame 1
!!!ERROR
Symbol 637 MovieClip Frame 20
!!!ERROR
Symbol 637 MovieClip Frame 40
!!!ERROR
Symbol 637 MovieClip Frame 60
!!!ERROR
Symbol 637 MovieClip Frame 80
!!!ERROR
Symbol 637 MovieClip Frame 100
!!!ERROR
Symbol 637 MovieClip Frame 120
!!!ERROR
Symbol 637 MovieClip Frame 140
!!!ERROR
Symbol 637 MovieClip Frame 160
!!!ERROR
Symbol 638 MovieClip [bicho1vhijo] Frame 1
function mover(tabIA, long) { var _local3 = new Array(3); var _local4; var _local5; var _local7 = 0; if ((pensar == 1) and (_global.tableroIAv[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { columna = 11 + _local7; columsig = columna; columsig = columna; _local7++; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); } if (Math.abs(this._x - ((columsig * 20) + 10)) <= velocidad) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= velocidad) { this.fila = filsig; this.columna = columsig; pensar = 1; if (velocidad == veloinicio) { velocidad = 3; } if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIAv[fila][columna] == 1) { filsig = 100; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } } if (this._y > 600) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } function convertirenemigo() { var _local3 = false; var _local4; activar = true; do { _local4 = Math.floor(Math.random() * 4); switch (_local4) { case 0 : if ((_global.tableroIAv[this.fila + 1][this.columna] < 999) and ((this.fila + 1) <= 26)) { velocidad = veloinicio; filsig = this.fila + 1; columsig = this.columna; _local3 = true; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); } break; case 1 : if ((_global.tableroIAv[this.fila - 1][this.columna] < 999) and ((this.fila - 1) >= 0)) { velocidad = veloinicio; filsig = this.fila - 1; columsig = this.columna; _local3 = true; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); } break; case 2 : if ((_global.tableroIAv[this.fila][this.columna + 1] < 999) and ((this.columna + 1) <= 26)) { velocidad = veloinicio; columsig = this.columna + 1; filsig = this.fila; _local3 = true; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); } break; case 3 : if (!((_global.tableroIAv[this.fila][this.columna - 1] < 999) and ((this.columna - 1) >= 0))) { break; } velocidad = veloinicio; columsig = this.columna - 1; filsig = this.fila; _local3 = true; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } while (_local3 == false); } var fila; var columna; var velocidad = 3; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "V"; var pensar = 1; var filsig; var columsig; var vidafutura = vida; var estoyentablero = false; var veloinicio = 5; var activar = false; _global.enemigos[this] = this; hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("frente"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[0][i] < 999) { fila = 0; columna = i; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("family"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIAv, _global.longtab); this.eliminar(); } };
Symbol 678 MovieClip Frame 1
!!!ERROR
Symbol 678 MovieClip Frame 20
!!!ERROR
Symbol 678 MovieClip Frame 40
!!!ERROR
Symbol 678 MovieClip Frame 60
!!!ERROR
Symbol 678 MovieClip Frame 80
!!!ERROR
Symbol 678 MovieClip Frame 100
!!!ERROR
Symbol 678 MovieClip Frame 120
!!!ERROR
Symbol 678 MovieClip Frame 140
!!!ERROR
Symbol 678 MovieClip Frame 160
!!!ERROR
Symbol 679 MovieClip [bicho1v] Frame 1
function mover(tabIA, long) { var _local3 = new Array(3); var _local4; var _local5; var _local7 = 0; if ((pensar == 1) and _global.tableroIAv[fila][columna]) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { columna = 11 + _local7; columsig = columna; columsig = columna; _local7++; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); } if (Math.abs(this._x - ((columsig * 20) + 10)) <= 3) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= 3) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIAv[fila][columna] == 1) { filsig = 100; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } } if (this._y > 600) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } i = 0; while (i < contadorhijos) { _level0.terreno[("bichhijov" + auxcont) + i]._alpha = 100; _level0.terreno[("bichhijov" + auxcont) + i].convertirenemigo(); i++; } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 3; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "V"; var contadorhijos; var pensar = 1; var filsig; var columsig; var vidafutura = vida; var estoyentablero = false; var distanciahijos; distanciahijos = Math.floor((Math.random() * 5) + 21); hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("frente"); this.swapDepths(_parent.getNextHighestDepth()); indice = _global.enemigos.length; _global.enemigos[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[0][i] < 999) { fila = 0; columna = i; break; } i++; } } var auxid = this; var aux_y = this._y; var auxvida = Math.ceil(vida * 0.8); var auxcont = _level0.jefe.cont; i = 0; while (i < contadorhijos) { aux_y = aux_y - distanciahijos; _level0.terreno.attachMovie("bicho1vhijo", ("bichhijov" + auxcont) + i, _level0.terreno.getNextHighestDepth(), {_x:260, _y:aux_y, _xscale:133, _yscale:133, fila:fila, columna:columna, vida:auxvida, dinero:0, _alpha:50}); _level0.jefe.cont++; i++; } delete auxid; delete aux_x; delete auxvida; onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("family"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIAv, _global.longtab); this.eliminar(); } };
Symbol 680 MovieClip [bicho1hijo] Frame 1
function mover(tabIA, long) { var _local3 = new Array(7); var _local4; var _local5; var _local9 = 0; var _local8 = 0; var _local7 = 0; if ((pensar == 1) and (_global.tableroIA[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { fila = 11 + _local7; filsig = fila; columsig = columna; _local7++; } } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); _local9 = 1; } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); _local9 = -1; } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); _local8 = 1; } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); _local8 = -1; } if (Math.abs(this._x - ((columsig * 20) + 10)) <= velocidad) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= velocidad) { this.fila = filsig; this.columna = columsig; pensar = 1; if (velocidad == veloinicio) { velocidad = 3; } if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIA[fila][columna] == 1) { columsig = 100; if ((cuerpo._currentframe < 81) or (cuerpo._currentframe > 100)) { cuerpo.gotoAndPlay(81); } } if (this._x > 700) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } function convertirenemigo() { var _local3 = false; var _local4; activar = true; if (estoyentablero == true) { do { _local4 = Math.floor(Math.random() * 4); switch (_local4) { case 0 : if ((_global.tableroIA[this.fila + 1][this.columna] < 999) and ((this.fila + 1) <= 26)) { velocidad = veloinicio; filsig = this.fila + 1; columsig = this.columna; _local3 = true; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); } break; case 1 : if ((_global.tableroIA[this.fila - 1][this.columna] < 999) and ((this.fila - 1) >= 0)) { velocidad = veloinicio; filsig = this.fila - 1; columsig = this.columna; _local3 = true; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); } break; case 2 : if ((_global.tableroIA[this.fila][this.columna + 1] < 999) and ((this.columna + 1) <= 26)) { velocidad = veloinicio; columsig = this.columna + 1; filsig = this.fila; _local3 = true; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); } break; case 3 : if (!((_global.tableroIA[this.fila][this.columna - 1] < 999) and ((this.columna - 1) >= 0))) { break; } velocidad = veloinicio; columsig = this.columna - 1; filsig = this.fila; _local3 = true; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } while (_local3 == false); } indice = _global.enemigos.length; _global.enemigos[this] = this; this.actorreta(fila, columna); } var fila; var columna; var velocidad = 3; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "H"; var indice; var pensar = 1; var filsig = fila; var columsig = columna; var frenatorreta = null; var vidafutura = vida; var estoyentablero = false; var veloinicio = 5; var activar = false; _global.enemigos[this] = this; hitArea = hitcuerpo; hitcuerpo._visible = false; this.cacheAsBitmap = true; cuerpo.gotoAndPlay("lado"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[i][0] < 999) { fila = i; columna = 0; break; } i++; } } onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("family"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIA, _global.longtab); this.eliminar(); } }; stop();
Symbol 681 MovieClip [bicho1] Frame 1
function mover(tabIA, long) { var _local3 = new Array(7); var _local4; var _local5; var _local9 = 0; var _local8 = 0; var _local7 = 0; if ((pensar == 1) and (_global.tabreroIA[fila][columna] != 1)) { i = 0; while (i <= 7) { _local3[i] = 9999; i++; } if ((this.fila + 1) <= long) { _local3[0] = tabIA[this.fila + 1][this.columna]; _local3[4] = tabIA[this.fila + 1][this.columna - 1]; _local3[5] = tabIA[this.fila + 1][this.columna + 1]; } if ((this.fila - 1) >= 0) { _local3[1] = tabIA[this.fila - 1][this.columna]; _local3[6] = tabIA[this.fila - 1][this.columna - 1]; _local3[7] = tabIA[this.fila - 1][this.columna + 1]; } if ((this.columna + 1) <= long) { _local3[2] = tabIA[this.fila][this.columna + 1]; } if ((this.columna - 1) >= 0) { _local3[3] = tabIA[this.fila][this.columna - 1]; } _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 7) { if (_local3[i] < _local4) { _local4 = _local3[i]; _local5 = i; } i++; } _local4 = 0; switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; _local4++; if ((((cuerpo._currentframe > 20) and (estoyentablero == true)) and (estoyentablero == true)) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; _local4++; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; _local4++; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); break; case 4 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 61) and (estoyentablero == true)) or ((cuerpo._currentframe > 80) and (estoyentablero == true))) { cuerpo.gotoAndPlay(61); } actorretas(filsig, columsig); } break; case 5 : if ((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila + 1][columna] == 1)) { columsig = this.columna + 1; filsig = this.fila + 1; _local4++; if (((cuerpo._currentframe < 121) and (estoyentablero == true)) or ((cuerpo._currentframe > 140) and (estoyentablero == true))) { cuerpo.gotoAndPlay(121); } actorretas(filsig, columsig); } break; case 6 : if ((_global.tablero[fila][columna - 1] == 1) and (_global.tablero[fila - 1][columna] == 1)) { columsig = this.columna - 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 101) and (estoyentablero == true)) or ((cuerpo._currentframe > 120) and (estoyentablero == true))) { cuerpo.gotoAndPlay(101); } actorretas(filsig, columsig); } break; case 7 : if (!((_global.tablero[fila][columna + 1] == 1) and (_global.tablero[fila - 1][columna] == 1))) { break; } columsig = this.columna + 1; filsig = this.fila - 1; _local4++; if (((cuerpo._currentframe < 41) and (estoyentablero == true)) or ((cuerpo._currentframe > 60) and (estoyentablero == true))) { cuerpo.gotoAndPlay(41); } actorretas(filsig, columsig); } if (_local4 == 0) { _local4 = _local3[0]; _local5 = 0; i = 1; while (i <= 3) { if (_local3[i] <= _local4) { _local4 = _local3[i]; _local5 = i; } i++; } switch (_local5) { case 0 : filsig = this.fila + 1; columsig = this.columna; if ((cuerpo._currentframe > 20) and (estoyentablero == true)) { cuerpo.gotoAndPlay(1); } actorretas(filsig, columsig); break; case 1 : filsig = this.fila - 1; columsig = this.columna; if (((cuerpo._currentframe < 21) and (estoyentablero == true)) or ((cuerpo._currentframe > 40) and (estoyentablero == true))) { cuerpo.gotoAndPlay(21); } actorretas(filsig, columsig); break; case 2 : columsig = this.columna + 1; filsig = this.fila; if (((cuerpo._currentframe < 81) and (estoyentablero == true)) or ((cuerpo._currentframe > 100) and (estoyentablero == true))) { cuerpo.gotoAndPlay(81); } actorretas(filsig, columsig); break; case 3 : columsig = this.columna - 1; filsig = this.fila; if (((cuerpo._currentframe < 141) and (estoyentablero == true)) or ((cuerpo._currentframe > 160) and (estoyentablero == true))) { cuerpo.gotoAndPlay(141); } actorretas(filsig, columsig); } } pensar = 0; } if (estoyentablero == false) { filsig = fila; columsig = columna; while (tabIA[fila][columna] >= 999) { fila = 11 + _local7; filsig = fila; columsig = columna; _local7++; } } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (_global.tablero[filsig][columsig] == 0) { pensar = 1; } if (frenatorreta != null) { if (this.hitTest(frenatorreta.alcance) == false) { lento = 1; frenatorreta = null; } } if (this._x < ((columsig * 20) + 10)) { this._x = this._x + (this.velocidad * lento); _local9 = 1; } if (this._x > ((columsig * 20) + 10)) { this._x = this._x - (this.velocidad * lento); _local9 = -1; } if (this._y < ((filsig * 20) + 10)) { this._y = this._y + (this.velocidad * lento); _local8 = 1; } if (this._y > ((filsig * 20) + 10)) { this._y = this._y - (this.velocidad * lento); _local8 = -1; } if (Math.abs(this._x - ((columsig * 20) + 10)) <= 3) { if (Math.abs(this._y - ((filsig * 20) + 10)) <= 3) { this.fila = filsig; this.columna = columsig; pensar = 1; if (estoyentablero == false) { estoyentablero = true; } } } } function eliminar() { if (_global.tableroIA[fila][columna] == 1) { columsig = 100; if ((cuerpo._currentframe < 81) or (cuerpo._currentframe > 100)) { cuerpo.gotoAndPlay(81); } } if (this._x > 700) { delete _global.enemigos[this]; _global.vida = _global.vida - 1; _level0.terreno.attachMovie("laugh", "D" + this, _level0.terreno.getNextHighestDepth()); if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } this.removeMovieClip(); } if (vida <= 0) { delete _global.enemigos[this]; _global.puntos = _global.puntos + (100 * factorpuntos); _global.dinero = _global.dinero + dinero; if (_level0.terreno.info.objeto == this) { _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.ataque1.text = ""; _level0.terreno.info.distancia1.text = ""; _level0.terreno.info.coste1.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; } if (_level0.terreno.markerbi.enemigo == this) { _level0.terreno.markerbi.removeMovieClip(); } i = 0; while (i < contadorhijos) { _level0.terreno[("bichhijo" + auxcont) + i]._alpha = 100; _level0.terreno[("bichhijo" + auxcont) + i].convertirenemigo(); i++; } _level0.terreno.attachMovie("DWEE", "D" + this, _level0.terreno.getNextHighestDepth()); _level0.terreno.attachMovie("sumadinero", "Di" + this, _level0.terreno.getNextHighestDepth(), {_x:_level0.terreno.dinero._x + 45, _y:_level0.terreno.dinero._y + 5, coste:dinero}); this.removeMovieClip(); } } function actorretas(fil, colum) { for (k in _global.tableroalcance[fil][colum]) { _global.tableroalcance[fil][colum][k].activardisparo = true; _global.tableroalcance[fil][colum][k].enemigosatiro[this] = this; } } var fila; var columna; var velocidad = 3; var vida; var factordinero = 1; var factorpuntos = 1; var factorvida = 1; var tipo = "normal"; var lento = 1; var dinero; var vidatotal = vida; var clase = "H"; var indice; var contadorhijos; var pensar = 1; var filsig; var columsig; var frenatorreta = null; var vidafutura = vida; var estoyentablero = false; var distanciahijos; hitArea = hitcuerpo; hitcuerpo._visible = false; distanciahijos = Math.floor((Math.random() * 5) + 21); this.cacheAsBitmap = true; cuerpo.gotoAndPlay("lado"); vida = vida * factorvida; this.swapDepths(_parent.getNextHighestDepth()); _global.enemigos[this] = this; if (_global.tableroIA[fila][columna] >= 999) { i = 11; while (i <= 14) { if (_global.tableroIA[i][0] < 999) { fila = i; columna = 0; break; } i++; } } var auxid = this; var aux_x = this._x; var auxvida = Math.ceil(vida * 0.8); var auxcont = _level0.jefe.cont; i = 0; while (i < contadorhijos) { aux_x = aux_x - distanciahijos; _level0.terreno.attachMovie("bicho1hijo", ("bichhijo" + auxcont) + i, _level0.terreno.getNextHighestDepth(), {_x:aux_x, _y:290, _xscale:133, _yscale:133, fila:fila, columna:columna, vida:auxvida, dinero:0, _alpha:50}); _level0.jefe.cont++; i++; } delete auxid; delete aux_x; delete auxvida; onPress = function () { if (_global.STOP == false) { _level0.terreno.info.objeto = this; _level0.terreno.info.gotoAndStop(2); _level0.terreno.info.foto.gotoAndStop("family"); _level0.terreno.markerbi.removeMovieClip(); _level0.terreno.attachMovie("markerbi", "markerbi", _level0.terreno.getNextHighestDepth(), {_x:this._x, _y:this._y, _alpha:50, enemigo:this}); } }; onEnterFrame = function () { if (_global.STOP == false) { mover(_global.tableroIA, _global.longtab); this.eliminar(); } }; stop();
Symbol 934 MovieClip [__Packages.casilla] Frame 0
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Symbol 685 MovieClip Frame 50
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Symbol 686 MovieClip Frame 13
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Symbol 693 MovieClip Frame 20
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Symbol 697 MovieClip Frame 35
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Symbol 706 MovieClip Frame 24
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Symbol 718 MovieClip Frame 1
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Symbol 720 MovieClip Frame 1
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Symbol 723 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("menu2", "menu2", _level0.getNextHighestDepth(), {_x:260, _y:330}); this._parent.plays.enabled = false; this._parent.more_games.enabled = false; this._parent.instruc.enabled = false; this.enabled = false; };
Symbol 725 MovieClip Frame 1
!!!ERROR
Symbol 727 MovieClip Frame 1
this.onPress = function () { _level0.attachMovie("sonidoboton", "sonido", _level0.getNextHighestDepth()); _level0.gotoAndStop("dificil"); };
Symbol 729 MovieClip Frame 25
this.onPress = function () { _level0.attachMovie("sonidoboton", "sonido", _level0.getNextHighestDepth()); _level0.gotoAndPlay("medio"); };
Symbol 731 MovieClip Frame 25
this.onPress = function () { _level0.attachMovie("sonidoboton", "sonido", _level0.getNextHighestDepth()); _level0.gotoAndStop("medio_avanzado"); };
Symbol 733 MovieClip Frame 25
this.onPress = function () { _level0.attachMovie("sonidoboton", "sonido", _level0.getNextHighestDepth()); _level0.gotoAndPlay("facil"); };
Symbol 735 MovieClip Frame 15
!!!ERROR
Symbol 735 MovieClip Frame 16
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Symbol 736 MovieClip Frame 75
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Symbol 741 MovieClip Frame 1
var frames = 0; var time = 1000; var enem; var tope = 0; this._visible = false; sacaframes = function () { enem = 0; for (i in _global.enemigos) { enem++; } _level0.terreno.numbichos.text = enem; }; onEnterFrame = function () { frames++; }; intervalId = setInterval(this, "sacaframes", time);
Symbol 746 MovieClip Frame 1
var cont = 0; var activar = 1; var ataque = 30; var distancia = 100; var coste = 40; var costeac = 35; this.onPress = function () { if (_global.STOP == false) { _level0.terreno.info.ataque.text = ataque; _level0.terreno.info.distancia.text = distancia; _level0.terreno.info.coste.text = coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta5", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._x + 40, _y:this._y - 40}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; _global.activarboton = false; activar = 0; } if ((_global.dinero - coste) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } }; this.cacheAsBitmap = true;
Symbol 749 MovieClip Frame 1
var cont = 0; var activar = 1; var ataque = 180; var distancia = 150; var coste = 100; var costeac = 120; this.onPress = function () { if (_global.STOP == false) { _level0.terreno.info.ataque.text = ataque; _level0.terreno.info.distancia.text = distancia; _level0.terreno.info.coste.text = coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta4", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._x + 40, _y:this._y - 40}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; _global.activarboton = false; activar = 0; } if ((_global.dinero - coste) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } }; this.cacheAsBitmap = true;
Symbol 752 MovieClip Frame 1
var cont = 0; var activar = 1; var ataque = 0.8; var distancia = 120; var coste = 40; var costeac = 20; this.onPress = function () { if (_global.STOP == false) { _level0.terreno.info.ataque.text = ataque; _level0.terreno.info.distancia.text = distancia; _level0.terreno.info.coste.text = coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta3", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._x + 40, _y:this._y - 40}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; _global.activarboton = false; activar = 0; } if ((_global.dinero - coste) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } }; this.cacheAsBitmap = true;
Symbol 755 MovieClip Frame 1
var cont = 0; var activar = 1; var ataque = 12; var distancia = 80; var coste = 5; var costeac = 6; this.onPress = function () { if (_global.STOP == false) { _level0.terreno.info.ataque.text = ataque; _level0.terreno.info.distancia.text = distancia; _level0.terreno.info.coste.text = coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta2", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._x + 40, _y:this._y - 40}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; _global.activarboton = false; activar = 0; } if ((_global.dinero - coste) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } }; this.cacheAsBitmap = true;
Symbol 758 MovieClip Frame 1
var activar = 1; var ataque = 7; var distancia = 120; var coste = 16; var costeac = 12; this.onPress = function () { if (_global.STOP == false) { _level0.terreno.info.ataque.text = ataque; _level0.terreno.info.distancia.text = distancia; _level0.terreno.info.coste.text = coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta1", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._x + 40, _y:this._y - 40}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; _global.activarboton = false; activar = 0; } if ((_global.dinero - coste) < 0) { _level0.attachMovie("nodinero", "nodinero", _level0.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } }; this.cacheAsBitmap = true;
Symbol 764 MovieClip Frame 1
!!!ERROR
Symbol 773 MovieClip Frame 1
var activado = false; this.cacheAsBitmap = true; onPress = function () { if (_global.STOP == false) { if (activado == false) { _global.STOP = true; _level0.attachMovie("stopjuego", "stopjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100}); activado = true; } } };
Symbol 778 MovieClip Frame 1
!!!ERROR
Symbol 784 MovieClip Frame 1
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Symbol 803 MovieClip Frame 1
this.cacheAsBitmap = true; this.cuerpo._xscale = 1;
Symbol 815 MovieClip Frame 1
!!!ERROR
Symbol 815 MovieClip Frame 2
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Symbol 815 MovieClip Frame 3
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Symbol 815 MovieClip Frame 5
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Symbol 815 MovieClip Frame 8
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Symbol 815 MovieClip Frame 9
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Symbol 815 MovieClip Frame 11
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Symbol 817 MovieClip Frame 1
var objeto; this.cacheAsBitmap = true; this.logotipo.enabled = false; actualizar.onPress = function () { if (_global.STOP == false) { objeto.actualizar(); } }; borrar.onPress = function () { if (_global.STOP == false) { objeto.borrar(); this._parent._parent.marker.removeMovieClip(); } }; onEnterFrame = function () { var _local2; if (this._currentframe == 2) { vidatotal.text = objeto.vidatotal; vidaactual.text = objeto.vida; dinerobicho.text = objeto.dinero; _local2 = objeto.vida / objeto.vidatotal; barrita.cuerpo._xscale = _local2 * 100; } }; stop();
Symbol 817 MovieClip Frame 2
!!!ERROR
Symbol 852 MovieClip Frame 1
!!!ERROR
Symbol 874 MovieClip Frame 1
function cambioestado(estado) { switch (estado) { case 1 : gotoAndStop (2); break; case 2 : gotoAndStop (1); break; case 3 : gotoAndStop (3); break; case 4 : gotoAndStop (5); break; case 5 : gotoAndStop (8); break; case 6 : gotoAndStop (9); break; case 0 : gotoAndStop (10); } } var aux = 1; this.brillo.stop(); this.cacheAsBitmap = true; stop();
Symbol 874 MovieClip Frame 2
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Symbol 874 MovieClip Frame 3
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Symbol 874 MovieClip Frame 4
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Symbol 874 MovieClip Frame 5
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Symbol 874 MovieClip Frame 6
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Symbol 874 MovieClip Frame 7
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Symbol 874 MovieClip Frame 8
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Symbol 874 MovieClip Frame 9
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Symbol 874 MovieClip Frame 10
!!!ERROR
Symbol 878 MovieClip Frame 1
onPress = function () { var _local4 = true; if (_global.STOP == false) { if (this._currentframe == 1) { this.gotoAndPlay(2); _global.empezar = 1; } else { var _local3; if ((_level0.terreno.dificultad == "facil") and (_level0.jefe.nivel >= 39)) { this.enabled = false; _local4 = false; } if ((_level0.terreno.dificultad == "medio") and (_level0.jefe.nivel >= 59)) { this.enabled = false; _local4 = false; } if ((_level0.terreno.dificultad == "medio_avanzado") and (_level0.jefe.nivel >= 79)) { this.enabled = false; _local4 = false; } if ((_level0.terreno.dificultad == "dificil") and (_level0.jefe.nivel >= 99)) { this.enabled = false; _local4 = false; } if (_local4 == true) { _level0.jefe.nivel++; } _level0.terreno.nivelactual.text = _level0.jefe.nivel + 1; _local3 = 0; while (_local3 <= 6) { _level0.terreno["altar" + (_local3 + 1)].cambioestado(_level0.jefe.nachotipo[_level0.jefe.nivel + _local3]); _local3++; } } } }; stop();
Symbol 878 MovieClip Frame 2
!!!ERROR
Symbol 883 MovieClip Frame 1
!!!ERROR
Symbol 888 MovieClip Frame 1
function IA3(tab, tabIA, tabaux2, long, HoV) { var _local4 = new Array(); var _local8 = new Array(long); var _local5 = 0; var _local11; var _local2 = null; var _local1 = null; var _local7 = 0; var _local10; _local5 = 0; while (_local5 <= long) { j = 0; while (j <= long) { tabIA[_local5][j] = 9999; j++; } _local5++; } if (HoV == 0) { _local5 = -3; while (_local5 <= 1) { if (tab[(long / 2) + _local5][long] == 1) { _local2 = (long / 2) + _local5; _local1 = long; tabIA[(long / 2) + _local5][long] = 1; } _local5++; } } else { _local5 = -3; while (_local5 <= 1) { if (tab[long][(long / 2) + _local5] == 1) { _local2 = long; _local1 = (long / 2) + _local5; tabIA[long][(long / 2) + _local5] = 1; } _local5++; } } _local5 = 0; while (_local5 <= long) { _local8[_local5] = new Array(long); j = 0; while (j <= long) { _local8[_local5][j] = 0; j++; } _local5++; } if ((_local2 == null) or (_local1 == null)) { return(undefined); } _local4[(("f" + _local2) + "c") + _local1] = new casilla(_local2, _local1); _local7++; do { for (_local10 in _local4) { _local2 = _local4[_local10].fila; _local1 = _local4[_local10].columna; _local8[_local2][_local1] = 1; if (tab[_local2 + 1][_local1] != 0) { if ((_local2 + 1) <= long) { if (_local8[_local2 + 1][_local1] == 0) { if (_local4[(("f" + (_local2 + 1)) + "c") + _local1] == null) { _local4[(("f" + (_local2 + 1)) + "c") + _local1] = new casilla(_local2 + 1, _local1); _local7++; } } if (tabIA[_local2 + 1][_local1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2 + 1][_local1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2 - 1][_local1] != 0) { if ((_local2 - 1) >= 0) { if (_local8[_local2 - 1][_local1] == 0) { if (_local4[(("f" + (_local2 - 1)) + "c") + _local1] == null) { _local4[(("f" + (_local2 - 1)) + "c") + _local1] = new casilla(_local2 - 1, _local1); _local7++; } } if (tabIA[_local2 - 1][_local1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2 - 1][_local1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2][_local1 + 1] != 0) { if ((_local1 + 1) <= long) { if (_local8[_local2][_local1 + 1] == 0) { if (_local4[(("f" + _local2) + "c") + (_local1 + 1)] == null) { _local4[(("f" + _local2) + "c") + (_local1 + 1)] = new casilla(_local2, _local1 + 1); _local7++; } if (_local11 == 0) { _local4[(("f" + _local2) + "c") + (_local1 + 1)] = new casilla(_local2, _local1 + 1); _local7++; } } if (tabIA[_local2][_local1 + 1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2][_local1 + 1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2][_local1 - 1] != 0) { if ((_local1 - 1) >= 0) { if (_local8[_local2][_local1 - 1] == 0) { if (_local4[(("f" + _local2) + "c") + (_local1 - 1)] == null) { _local4[(("f" + _local2) + "c") + (_local1 - 1)] = new casilla(_local2, _local1 - 1); _local7++; } if (_local11 == 0) { _local4[(("f" + _local2) + "c") + (_local1 - 1)] = new casilla(_local2, _local1 - 1); _local7++; } } if (tabIA[_local2][_local1 - 1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2][_local1 - 1] = tabIA[_local2][_local1] + 1; } } } delete _local4[_local10]; _local7--; } } while (_local7 >= 1); } var dificultad = "facil"; var aux; var aux2 = true; var ultimonivel = false; var suelo = new Array(_global.longtab); var cont_pressnext = 0; var loadgame = new LoadVars(); this.attachMovie("bloq_prof", "bloq_prof", 2000); _global.longtab = 26; _global.tablero = new Array(_global.longtab); _global.tableroIA = new Array(_global.longtab); _global.tableroaux = new Array(_global.longtab); _global.tableroIAv = new Array(_global.longtab); _global.tableroalcance = new Array(_global.longtab); _global.enemigos = new Array(); _global.enemigosflier = new Array(); _global.hijos = new Array(); _global.dinero = 85; _global.puntos = 0; _global.vida = 25; _global.activarboton = true; _global.cont = 0; _global.torretacursor = false; _global.STOP = false; _global.volumen = 75; _global.sonidoactivos = new Array(); _global.pretorreta = null; this.cacheAsBitmap = true; trace(dificultad); i = 0; while (i <= _global.longtab) { suelo[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { suelo[i][j] = 0; j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tableroalcance[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { _global.tableroalcance[i][j] = new Array(); j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tablero[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { _global.tablero[i][j] = 1; j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tableroIA[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { _global.tableroIAv[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { _global.tableroaux[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { j++; } i++; } this.onMouseDown = function () { if (((((this._xmouse / 20) > _global.longtab) or ((this._ymouse / 20) > _global.longtab)) or ((this._xmouse / 20) < 0)) or ((this._ymouse / 20) < 0)) { _level0.terreno.info.gotoAndStop(1); if ((this.info.actualizar.hitTest(_level0._xmouse, _level0._ymouse) == false) and (this.info.borrar.hitTest(_level0._xmouse, _level0._ymouse) == false)) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); this.info.objeto = null; } _level0.terreno.info.ataque.text = ""; _level0.terreno.info.distancia.text = ""; _level0.terreno.info.coste.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } }; accesorapido = function () { if (Key.isDown(49)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta2.ataque; _level0.terreno.info.distancia.text = _level0.btorreta2.distancia; _level0.terreno.info.coste.text = _level0.btorreta2.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta2.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta2", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if (((_global.dinero - _level0.btorreta2.coste) < 0) and (_level0.nodinero == undefined)) { } } } if (Key.isDown(50)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta.ataque; _level0.terreno.info.distancia.text = _level0.btorreta.distancia; _level0.terreno.info.coste.text = _level0.btorreta.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta1", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta.coste) < 0) { } } } if (Key.isDown(51)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta3.ataque; _level0.terreno.info.distancia.text = _level0.btorreta3.distancia; _level0.terreno.info.coste.text = _level0.btorreta3.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta3.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta3", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta3.coste) < 0) { } } } if (Key.isDown(52)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta4.ataque; _level0.terreno.info.distancia.text = _level0.btorreta4.distancia; _level0.terreno.info.coste.text = _level0.btorreta4.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta4.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta4", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta4.coste) < 0) { } } } if (Key.isDown(53)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta5.ataque; _level0.terreno.info.distancia.text = _level0.btorreta5.distancia; _level0.terreno.info.coste.text = _level0.btorreta5.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta5.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta5", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta5.coste) < 0) { } } } if (Key.isDown(46)) { if ((_level0.terreno.info.objeto != null) and (_level0.terreno.info._currentframe == 1)) { _level0.terreno.info.objeto.borrar(); this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); } } }; IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); onEnterFrame = function () { var _local4 = 0; var _local3 = true; accesorapido(); if (aux2 == true) { dinero.text = _global.dinero; puntos.text = _global.puntos; vidas.text = _global.vida; aux2 = false; } else { aux2 = true; } if (_global.vida <= 0) { if (_global.STOP == false) { _level0.attachMovie("finjuego", "finjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100}); _global.STOP = true; } } if (ultimonivel == true) { for (i in _global.enemigos) { _local4++; } if ((_local4 == 0) and (_global.STOP == false)) { _level0.attachMovie("finjuego", "finjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100, finalestado:"You have won!"}); _global.STOP = true; } } for (i in _global.enemigos) { _local3 = false; break; } if (((((((_local3 == true) and (_level0.pressnext.existo != true)) and (_global.empezar == 1)) and (_level0.jefe.tiemporeloj >= 10)) and (_level0.jefe.tiemporeloj < 30)) and (cont_pressnext <= 10)) and (ultimonivel == false)) { _level0.attachMovie("Press_ next", "pressnext", _level0.getNextHighestDepth(), {_x:60, _y:420}); cont_pressnext++; } }; stop(); this.addListener(mouseListener); Key.addListener(this);
Symbol 899 MovieClip Frame 1
function IA3(tab, tabIA, tabaux2, long, HoV) { var _local4 = new Array(); var _local8 = new Array(long); var _local5 = 0; var _local11; var _local2 = null; var _local1 = null; var _local7 = 0; var _local10; _local5 = 0; while (_local5 <= long) { j = 0; while (j <= long) { tabIA[_local5][j] = 9999; j++; } _local5++; } if (HoV == 0) { _local5 = -3; while (_local5 <= 1) { if (tab[(long / 2) + _local5][long] == 1) { _local2 = (long / 2) + _local5; _local1 = long; tabIA[(long / 2) + _local5][long] = 1; } _local5++; } } else { _local5 = -3; while (_local5 <= 1) { if (tab[long][(long / 2) + _local5] == 1) { _local2 = long; _local1 = (long / 2) + _local5; tabIA[long][(long / 2) + _local5] = 1; } _local5++; } } _local5 = 0; while (_local5 <= long) { _local8[_local5] = new Array(long); j = 0; while (j <= long) { _local8[_local5][j] = 0; j++; } _local5++; } if ((_local2 == null) or (_local1 == null)) { return(undefined); } _local4[(("f" + _local2) + "c") + _local1] = new casilla(_local2, _local1); _local7++; do { for (_local10 in _local4) { _local2 = _local4[_local10].fila; _local1 = _local4[_local10].columna; _local8[_local2][_local1] = 1; if (tab[_local2 + 1][_local1] != 0) { if ((_local2 + 1) <= long) { if (_local8[_local2 + 1][_local1] == 0) { if (_local4[(("f" + (_local2 + 1)) + "c") + _local1] == null) { _local4[(("f" + (_local2 + 1)) + "c") + _local1] = new casilla(_local2 + 1, _local1); _local7++; } } if (tabIA[_local2 + 1][_local1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2 + 1][_local1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2 - 1][_local1] != 0) { if ((_local2 - 1) >= 0) { if (_local8[_local2 - 1][_local1] == 0) { if (_local4[(("f" + (_local2 - 1)) + "c") + _local1] == null) { _local4[(("f" + (_local2 - 1)) + "c") + _local1] = new casilla(_local2 - 1, _local1); _local7++; } } if (tabIA[_local2 - 1][_local1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2 - 1][_local1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2][_local1 + 1] != 0) { if ((_local1 + 1) <= long) { if (_local8[_local2][_local1 + 1] == 0) { if (_local4[(("f" + _local2) + "c") + (_local1 + 1)] == null) { _local4[(("f" + _local2) + "c") + (_local1 + 1)] = new casilla(_local2, _local1 + 1); _local7++; } if (_local11 == 0) { _local4[(("f" + _local2) + "c") + (_local1 + 1)] = new casilla(_local2, _local1 + 1); _local7++; } } if (tabIA[_local2][_local1 + 1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2][_local1 + 1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2][_local1 - 1] != 0) { if ((_local1 - 1) >= 0) { if (_local8[_local2][_local1 - 1] == 0) { if (_local4[(("f" + _local2) + "c") + (_local1 - 1)] == null) { _local4[(("f" + _local2) + "c") + (_local1 - 1)] = new casilla(_local2, _local1 - 1); _local7++; } if (_local11 == 0) { _local4[(("f" + _local2) + "c") + (_local1 - 1)] = new casilla(_local2, _local1 - 1); _local7++; } } if (tabIA[_local2][_local1 - 1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2][_local1 - 1] = tabIA[_local2][_local1] + 1; } } } delete _local4[_local10]; _local7--; } } while (_local7 >= 1); } var dificultad = "medio"; var aux; var aux2 = true; var ultimonivel = false; var suelo = new Array(_global.longtab); var loadgame = new LoadVars(); this.attachMovie("bloq_prof", "bloq_prof", 2000); _global.longtab = 26; _global.tablero = new Array(_global.longtab); _global.tableroIA = new Array(_global.longtab); _global.tableroaux = new Array(_global.longtab); _global.tableroIAv = new Array(_global.longtab); _global.tableroalcance = new Array(_global.longtab); _global.enemigos = new Array(); _global.enemigosflier = new Array(); _global.hijos = new Array(); _global.dinero = 95; _global.puntos = 0; _global.vida = 25; _global.activarboton = true; _global.cont = 0; _global.torretacursor = false; _global.STOP = false; _global.volumen = 75; _global.sonidoactivos = new Array(); _global.pretorreta = null; this.cacheAsBitmap = true; trace(dificultad); i = 0; while (i <= _global.longtab) { suelo[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { suelo[i][j] = 0; j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tableroalcance[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { _global.tableroalcance[i][j] = new Array(); j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tablero[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { _global.tablero[i][j] = 1; j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tableroIA[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { _global.tableroIAv[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { _global.tableroaux[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { j++; } i++; } this.onMouseDown = function () { if (((((this._xmouse / 20) > _global.longtab) or ((this._ymouse / 20) > _global.longtab)) or ((this._xmouse / 20) < 0)) or ((this._ymouse / 20) < 0)) { _level0.terreno.info.gotoAndStop(1); if ((this.info.actualizar.hitTest(_level0._xmouse, _level0._ymouse) == false) and (this.info.borrar.hitTest(_level0._xmouse, _level0._ymouse) == false)) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); this.info.objeto = null; } _level0.terreno.info.ataque.text = ""; _level0.terreno.info.distancia.text = ""; _level0.terreno.info.coste.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } }; accesorapido = function () { if (Key.isDown(49)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta2.ataque; _level0.terreno.info.distancia.text = _level0.btorreta2.distancia; _level0.terreno.info.coste.text = _level0.btorreta2.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta2.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta2", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if (((_global.dinero - _level0.btorreta2.coste) < 0) and (_level0.nodinero == undefined)) { } } } if (Key.isDown(50)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta.ataque; _level0.terreno.info.distancia.text = _level0.btorreta.distancia; _level0.terreno.info.coste.text = _level0.btorreta.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta1", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta.coste) < 0) { } } } if (Key.isDown(51)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta3.ataque; _level0.terreno.info.distancia.text = _level0.btorreta3.distancia; _level0.terreno.info.coste.text = _level0.btorreta3.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta3.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta3", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta3.coste) < 0) { } } } if (Key.isDown(52)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta4.ataque; _level0.terreno.info.distancia.text = _level0.btorreta4.distancia; _level0.terreno.info.coste.text = _level0.btorreta4.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta4.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta4", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta4.coste) < 0) { } } } if (Key.isDown(53)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta5.ataque; _level0.terreno.info.distancia.text = _level0.btorreta5.distancia; _level0.terreno.info.coste.text = _level0.btorreta5.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta5.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta5", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta5.coste) < 0) { } } } if (Key.isDown(46)) { if ((_level0.terreno.info.objeto != null) and (_level0.terreno.info._currentframe == 1)) { _level0.terreno.info.objeto.borrar(); this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); } } }; IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); onEnterFrame = function () { var _local3 = 0; accesorapido(); if (aux2 == true) { dinero.text = _global.dinero; puntos.text = _global.puntos; vidas.text = _global.vida; aux2 = false; } else { aux2 = true; } if (_global.vida <= 0) { if (_global.STOP == false) { _level0.attachMovie("finjuego", "finjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100}); _global.STOP = true; } } if (ultimonivel == true) { for (i in _global.enemigos) { _local3++; break; } if ((_local3 == 0) and (_global.STOP == false)) { _level0.attachMovie("finjuego", "finjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100, finalestado:"You have won!"}); _global.STOP = true; } } }; this.addListener(mouseListener); Key.addListener(this);
Symbol 907 MovieClip Frame 1
function IA3(tab, tabIA, tabaux2, long, HoV) { var _local4 = new Array(); var _local8 = new Array(long); var _local5 = 0; var _local11; var _local2 = null; var _local1 = null; var _local7 = 0; var _local10; _local5 = 0; while (_local5 <= long) { j = 0; while (j <= long) { tabIA[_local5][j] = 9999; j++; } _local5++; } if (HoV == 0) { _local5 = -3; while (_local5 <= 1) { if (tab[(long / 2) + _local5][long] == 1) { _local2 = (long / 2) + _local5; _local1 = long; tabIA[(long / 2) + _local5][long] = 1; } _local5++; } } else { _local5 = -3; while (_local5 <= 1) { if (tab[long][(long / 2) + _local5] == 1) { _local2 = long; _local1 = (long / 2) + _local5; tabIA[long][(long / 2) + _local5] = 1; } _local5++; } } _local5 = 0; while (_local5 <= long) { _local8[_local5] = new Array(long); j = 0; while (j <= long) { _local8[_local5][j] = 0; j++; } _local5++; } if ((_local2 == null) or (_local1 == null)) { return(undefined); } _local4[(("f" + _local2) + "c") + _local1] = new casilla(_local2, _local1); _local7++; do { for (_local10 in _local4) { _local2 = _local4[_local10].fila; _local1 = _local4[_local10].columna; _local8[_local2][_local1] = 1; if (tab[_local2 + 1][_local1] != 0) { if ((_local2 + 1) <= long) { if (_local8[_local2 + 1][_local1] == 0) { if (_local4[(("f" + (_local2 + 1)) + "c") + _local1] == null) { _local4[(("f" + (_local2 + 1)) + "c") + _local1] = new casilla(_local2 + 1, _local1); _local7++; } } if (tabIA[_local2 + 1][_local1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2 + 1][_local1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2 - 1][_local1] != 0) { if ((_local2 - 1) >= 0) { if (_local8[_local2 - 1][_local1] == 0) { if (_local4[(("f" + (_local2 - 1)) + "c") + _local1] == null) { _local4[(("f" + (_local2 - 1)) + "c") + _local1] = new casilla(_local2 - 1, _local1); _local7++; } } if (tabIA[_local2 - 1][_local1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2 - 1][_local1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2][_local1 + 1] != 0) { if ((_local1 + 1) <= long) { if (_local8[_local2][_local1 + 1] == 0) { if (_local4[(("f" + _local2) + "c") + (_local1 + 1)] == null) { _local4[(("f" + _local2) + "c") + (_local1 + 1)] = new casilla(_local2, _local1 + 1); _local7++; } if (_local11 == 0) { _local4[(("f" + _local2) + "c") + (_local1 + 1)] = new casilla(_local2, _local1 + 1); _local7++; } } if (tabIA[_local2][_local1 + 1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2][_local1 + 1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2][_local1 - 1] != 0) { if ((_local1 - 1) >= 0) { if (_local8[_local2][_local1 - 1] == 0) { if (_local4[(("f" + _local2) + "c") + (_local1 - 1)] == null) { _local4[(("f" + _local2) + "c") + (_local1 - 1)] = new casilla(_local2, _local1 - 1); _local7++; } if (_local11 == 0) { _local4[(("f" + _local2) + "c") + (_local1 - 1)] = new casilla(_local2, _local1 - 1); _local7++; } } if (tabIA[_local2][_local1 - 1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2][_local1 - 1] = tabIA[_local2][_local1] + 1; } } } delete _local4[_local10]; _local7--; } } while (_local7 >= 1); } var dificultad = "medio_avanzado"; var aux; var aux2 = true; var ultimonivel = false; var suelo = new Array(_global.longtab); var loadgame = new LoadVars(); this.attachMovie("bloq_prof", "bloq_prof", 2000); _global.longtab = 26; _global.tablero = new Array(_global.longtab); _global.tableroIA = new Array(_global.longtab); _global.tableroaux = new Array(_global.longtab); _global.tableroIAv = new Array(_global.longtab); _global.tableroalcance = new Array(_global.longtab); _global.enemigos = new Array(); _global.enemigosflier = new Array(); _global.hijos = new Array(); _global.dinero = 95; _global.puntos = 0; _global.vida = 25; _global.activarboton = true; _global.cont = 0; _global.torretacursor = false; _global.STOP = false; _global.volumen = 75; _global.sonidoactivos = new Array(); _global.pretorreta = null; this.cacheAsBitmap = true; trace(dificultad); i = 0; while (i <= _global.longtab) { suelo[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { suelo[i][j] = 0; j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tableroalcance[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { _global.tableroalcance[i][j] = new Array(); j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tablero[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { _global.tablero[i][j] = 1; j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tableroIA[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { _global.tableroIAv[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { _global.tableroaux[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { j++; } i++; } this.onMouseDown = function () { if (((((this._xmouse / 20) > _global.longtab) or ((this._ymouse / 20) > _global.longtab)) or ((this._xmouse / 20) < 0)) or ((this._ymouse / 20) < 0)) { _level0.terreno.info.gotoAndStop(1); if ((this.info.actualizar.hitTest(_level0._xmouse, _level0._ymouse) == false) and (this.info.borrar.hitTest(_level0._xmouse, _level0._ymouse) == false)) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); this.info.objeto = null; } _level0.terreno.info.ataque.text = ""; _level0.terreno.info.distancia.text = ""; _level0.terreno.info.coste.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } }; accesorapido = function () { if (Key.isDown(49)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta2.ataque; _level0.terreno.info.distancia.text = _level0.btorreta2.distancia; _level0.terreno.info.coste.text = _level0.btorreta2.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta2.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta2", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if (((_global.dinero - _level0.btorreta2.coste) < 0) and (_level0.nodinero == undefined)) { } } } if (Key.isDown(50)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta.ataque; _level0.terreno.info.distancia.text = _level0.btorreta.distancia; _level0.terreno.info.coste.text = _level0.btorreta.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta1", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta.coste) < 0) { } } } if (Key.isDown(51)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta3.ataque; _level0.terreno.info.distancia.text = _level0.btorreta3.distancia; _level0.terreno.info.coste.text = _level0.btorreta3.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta3.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta3", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta3.coste) < 0) { } } } if (Key.isDown(52)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta4.ataque; _level0.terreno.info.distancia.text = _level0.btorreta4.distancia; _level0.terreno.info.coste.text = _level0.btorreta4.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta4.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta4", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta4.coste) < 0) { } } } if (Key.isDown(53)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta5.ataque; _level0.terreno.info.distancia.text = _level0.btorreta5.distancia; _level0.terreno.info.coste.text = _level0.btorreta5.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta5.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta5", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta5.coste) < 0) { } } } if (Key.isDown(46)) { if ((_level0.terreno.info.objeto != null) and (_level0.terreno.info._currentframe == 1)) { _level0.terreno.info.objeto.borrar(); this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); } } }; IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); onEnterFrame = function () { var _local3 = 0; accesorapido(); if (aux2 == true) { dinero.text = _global.dinero; puntos.text = _global.puntos; vidas.text = _global.vida; aux2 = false; } else { aux2 = true; } if (_global.vida <= 0) { if (_global.STOP == false) { _level0.attachMovie("finjuego", "finjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100}); _global.STOP = true; } } if (ultimonivel == true) { for (i in _global.enemigos) { _local3++; } if ((_local3 == 0) and (_global.STOP == false)) { _level0.attachMovie("finjuego", "finjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100, finalestado:"You have won!"}); _global.STOP = true; } } }; this.addListener(mouseListener); Key.addListener(this);
Symbol 915 MovieClip Frame 1
function IA3(tab, tabIA, tabaux2, long, HoV) { var _local4 = new Array(); var _local8 = new Array(long); var _local5 = 0; var _local11; var _local2 = null; var _local1 = null; var _local7 = 0; var _local10; _local5 = 0; while (_local5 <= long) { j = 0; while (j <= long) { tabIA[_local5][j] = 9999; j++; } _local5++; } if (HoV == 0) { _local5 = -3; while (_local5 <= 1) { if (tab[(long / 2) + _local5][long] == 1) { _local2 = (long / 2) + _local5; _local1 = long; tabIA[(long / 2) + _local5][long] = 1; } _local5++; } } else { _local5 = -3; while (_local5 <= 1) { if (tab[long][(long / 2) + _local5] == 1) { _local2 = long; _local1 = (long / 2) + _local5; tabIA[long][(long / 2) + _local5] = 1; } _local5++; } } _local5 = 0; while (_local5 <= long) { _local8[_local5] = new Array(long); j = 0; while (j <= long) { _local8[_local5][j] = 0; j++; } _local5++; } if ((_local2 == null) or (_local1 == null)) { return(undefined); } _local4[(("f" + _local2) + "c") + _local1] = new casilla(_local2, _local1); _local7++; do { for (_local10 in _local4) { _local2 = _local4[_local10].fila; _local1 = _local4[_local10].columna; _local8[_local2][_local1] = 1; if (tab[_local2 + 1][_local1] != 0) { if ((_local2 + 1) <= long) { if (_local8[_local2 + 1][_local1] == 0) { if (_local4[(("f" + (_local2 + 1)) + "c") + _local1] == null) { _local4[(("f" + (_local2 + 1)) + "c") + _local1] = new casilla(_local2 + 1, _local1); _local7++; } } if (tabIA[_local2 + 1][_local1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2 + 1][_local1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2 - 1][_local1] != 0) { if ((_local2 - 1) >= 0) { if (_local8[_local2 - 1][_local1] == 0) { if (_local4[(("f" + (_local2 - 1)) + "c") + _local1] == null) { _local4[(("f" + (_local2 - 1)) + "c") + _local1] = new casilla(_local2 - 1, _local1); _local7++; } } if (tabIA[_local2 - 1][_local1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2 - 1][_local1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2][_local1 + 1] != 0) { if ((_local1 + 1) <= long) { if (_local8[_local2][_local1 + 1] == 0) { if (_local4[(("f" + _local2) + "c") + (_local1 + 1)] == null) { _local4[(("f" + _local2) + "c") + (_local1 + 1)] = new casilla(_local2, _local1 + 1); _local7++; } if (_local11 == 0) { _local4[(("f" + _local2) + "c") + (_local1 + 1)] = new casilla(_local2, _local1 + 1); _local7++; } } if (tabIA[_local2][_local1 + 1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2][_local1 + 1] = tabIA[_local2][_local1] + 1; } } } if (tab[_local2][_local1 - 1] != 0) { if ((_local1 - 1) >= 0) { if (_local8[_local2][_local1 - 1] == 0) { if (_local4[(("f" + _local2) + "c") + (_local1 - 1)] == null) { _local4[(("f" + _local2) + "c") + (_local1 - 1)] = new casilla(_local2, _local1 - 1); _local7++; } if (_local11 == 0) { _local4[(("f" + _local2) + "c") + (_local1 - 1)] = new casilla(_local2, _local1 - 1); _local7++; } } if (tabIA[_local2][_local1 - 1] > (tabIA[_local2][_local1] + 1)) { tabIA[_local2][_local1 - 1] = tabIA[_local2][_local1] + 1; } } } delete _local4[_local10]; _local7--; } } while (_local7 >= 1); } var dificultad = "dificil"; var aux; var aux2 = true; var ultimonivel = false; var suelo = new Array(_global.longtab); var loadgame = new LoadVars(); this.attachMovie("bloq_prof", "bloq_prof", 2000); _global.longtab = 26; _global.tablero = new Array(_global.longtab); _global.tableroIA = new Array(_global.longtab); _global.tableroaux = new Array(_global.longtab); _global.tableroIAv = new Array(_global.longtab); _global.tableroalcance = new Array(_global.longtab); _global.enemigos = new Array(); _global.enemigosflier = new Array(); _global.hijos = new Array(); _global.dinero = 105; _global.puntos = 0; _global.vida = 25; _global.activarboton = true; _global.cont = 0; _global.torretacursor = false; _global.STOP = false; _global.volumen = 75; _global.sonidoactivos = new Array(); _global.pretorreta = null; this.cacheAsBitmap = true; trace(dificultad); i = 0; while (i <= _global.longtab) { suelo[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { suelo[i][j] = 0; j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tableroalcance[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { _global.tableroalcance[i][j] = new Array(); j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tablero[i] = new Array(_global.longtab); j = 0; while (j <= _global.longtab) { _global.tablero[i][j] = 1; j++; } i++; } i = 0; while (i <= _global.longtab) { _global.tableroIA[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { _global.tableroIAv[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { _global.tableroaux[i] = new Array(_global.longtab); i++; } i = 0; while (i <= _global.longtab) { j = 0; while (j <= _global.longtab) { j++; } i++; } this.onMouseDown = function () { if (((((this._xmouse / 20) > _global.longtab) or ((this._ymouse / 20) > _global.longtab)) or ((this._xmouse / 20) < 0)) or ((this._ymouse / 20) < 0)) { _level0.terreno.info.gotoAndStop(1); if ((this.info.actualizar.hitTest(_level0._xmouse, _level0._ymouse) == false) and (this.info.borrar.hitTest(_level0._xmouse, _level0._ymouse) == false)) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); this.info.objeto = null; } _level0.terreno.info.ataque.text = ""; _level0.terreno.info.distancia.text = ""; _level0.terreno.info.coste.text = ""; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; _level0.terreno.info.costeactualizar.text = ""; } }; accesorapido = function () { if (Key.isDown(49)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta2.ataque; _level0.terreno.info.distancia.text = _level0.btorreta2.distancia; _level0.terreno.info.coste.text = _level0.btorreta2.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta2.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta2", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if (((_global.dinero - _level0.btorreta2.coste) < 0) and (_level0.nodinero == undefined)) { } } } if (Key.isDown(50)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta.ataque; _level0.terreno.info.distancia.text = _level0.btorreta.distancia; _level0.terreno.info.coste.text = _level0.btorreta.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta1", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta.coste) < 0) { } } } if (Key.isDown(51)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta3.ataque; _level0.terreno.info.distancia.text = _level0.btorreta3.distancia; _level0.terreno.info.coste.text = _level0.btorreta3.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta3.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta3", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta3.coste) < 0) { } } } if (Key.isDown(52)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta4.ataque; _level0.terreno.info.distancia.text = _level0.btorreta4.distancia; _level0.terreno.info.coste.text = _level0.btorreta4.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta4.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta4", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta4.coste) < 0) { } } } if (Key.isDown(53)) { if (_global.STOP == false) { this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); _level0.terreno.info.gotoAndStop(1); _level0.terreno.info.objeto = null; _level0.terreno.info.ataque.text = _level0.btorreta5.ataque; _level0.terreno.info.distancia.text = _level0.btorreta5.distancia; _level0.terreno.info.coste.text = _level0.btorreta5.coste; _level0.terreno.info.ataque2.text = ""; _level0.terreno.info.distancia2.text = ""; _level0.terreno.info.coste2.text = ""; if ((_global.dinero - _level0.btorreta5.coste) >= 0) { _global.pretorreta.removeMovieClip(); _level0.terreno.attachMovie("torreta5", "torr" + _global.cont, 700 + (2 * _global.cont), {_x:this._xmouse, _y:this._ymouse}); _global.pretorreta = _level0.terreno["torr" + _global.cont]; _global.cont++; } if ((_global.dinero - _level0.btorreta5.coste) < 0) { } } } if (Key.isDown(46)) { if ((_level0.terreno.info.objeto != null) and (_level0.terreno.info._currentframe == 1)) { _level0.terreno.info.objeto.borrar(); this.marker.removeMovieClip(); this.markerbi.removeMovieClip(); } } }; IA3(_global.tablero, _global.tableroIAv, _global.tableroaux, _global.longtab, 1); IA3(_global.tablero, _global.tableroIA, _global.tableroaux, _global.longtab, 0); onEnterFrame = function () { var _local3 = 0; accesorapido(); if (aux2 == true) { dinero.text = _global.dinero; puntos.text = _global.puntos; vidas.text = _global.vida; aux2 = false; } else { aux2 = true; } if (_global.vida <= 0) { if (_global.STOP == false) { _level0.attachMovie("finjuego", "finjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100}); _global.STOP = true; } } if (ultimonivel == true) { for (i in _global.enemigos) { _local3++; } if ((_local3 == 0) and (_global.STOP == false)) { _level0.attachMovie("finjuego", "finjuego", this._parent.getNextHighestDepth(), {_x:180, _y:100, finalestado:"You have won!"}); _global.STOP = true; } } }; this.addListener(mouseListener); Key.addListener(this);
Symbol 932 MovieClip Frame 1
!!!ERROR
Symbol 933 MovieClip Frame 1
this.onMouseDown = function () { this.info_juego.removeMovieClip(); }; this.addListener(mouseListener);
Instance of Symbol 919 MovieClip in Symbol 933 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 922 MovieClip in Symbol 933 MovieClip Frame 1
on (press) { this._parent.attachMovie("info_juego", "info_juego", 300, {_x:100, _y:100, foto:6}); }
Instance of Symbol 922 MovieClip in Symbol 933 MovieClip Frame 1
on (press) { this._parent.attachMovie("info_juego", "info_juego", 300, {_x:-150, _y:150, foto:5}); }
Instance of Symbol 922 MovieClip in Symbol 933 MovieClip Frame 1
on (press) { this._parent.attachMovie("info_juego", "info_juego", 300, {_x:-150, _y:-50, foto:4}); }
Instance of Symbol 922 MovieClip in Symbol 933 MovieClip Frame 1
on (press) { this._parent.attachMovie("info_juego", "info_juego", 300, {_x:40, _y:-50, foto:3}); }
Instance of Symbol 922 MovieClip in Symbol 933 MovieClip Frame 1
on (press) { this._parent.attachMovie("info_juego", "info_juego", 300, {_x:100, _y:0, foto:7}); }
Instance of Symbol 922 MovieClip in Symbol 933 MovieClip Frame 1
on (press) { this._parent.attachMovie("info_juego", "info_juego", 300, {_x:50, _y:-50, foto:2}); }
Instance of Symbol 922 MovieClip in Symbol 933 MovieClip Frame 1
on (press) { this._parent.attachMovie("info_juego", "info_juego", 300, {_x:-100, _y:-50, foto:1}); }

Library Items

Symbol 1 MovieClip [info]
Symbol 2 SoundUsed by:3
Symbol 3 MovieClip [sonidoboton]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClip [nopuedes]Uses:5
Symbol 7 FontUsed by:8 172 173 176 181 182 184 185 186 187 190 193 194 195 196 197 198 206 208 213 215 216 230 232 233 765 766 767 768 769 770 771 776 780 781 786 787 788 789 790 791 792 795 796 800 801 881
Symbol 8 TextUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClip [nodinero]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [markerbi]Uses:11
Symbol 13 MovieClip [bloq_prof]
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClip [marker]Uses:15Used by:Timeline
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:21 803
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [barritaac]Uses:17 19 20Used by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:27
Symbol 24 ShapeTweeningUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:24 25Used by:27
Symbol 27 MovieClip [bala5]Uses:23 26Used by:Timeline
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:33
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32  Timeline
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClip [bala4]Uses:29 32Used by:Timeline
Symbol 34 MovieClip [bala3]Used by:Timeline
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClip [balahielo]Uses:37Used by:Timeline
Symbol 39 GraphicUsed by:40 686  Timeline
Symbol 40 MovieClipUses:39Used by:44
Symbol 41 ShapeTweeningUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:41 42Used by:44
Symbol 44 MovieClip [bala]Uses:40 43Used by:Timeline
Symbol 45 GraphicUsed by:52
Symbol 46 FontUsed by:47 48 49 50 477 478 479 480 483 484 485 486 488 489 490 491
Symbol 47 EditableTextUses:46Used by:52
Symbol 48 EditableTextUses:46Used by:52
Symbol 49 EditableTextUses:46Used by:52
Symbol 50 EditableTextUses:46Used by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [jefe_ dificil]Uses:45 47 48 49 50 51Used by:Timeline
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:92
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:92
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:92
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:92
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:92
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:92
Symbol 65 BitmapUsed by:66 83
Symbol 66 GraphicUses:65Used by:92
Symbol 67 BitmapUsed by:68 84
Symbol 68 GraphicUses:67Used by:92
Symbol 69 BitmapUsed by:70 85
Symbol 70 GraphicUses:69Used by:92
Symbol 71 BitmapUsed by:72 86
Symbol 72 GraphicUses:71Used by:92
Symbol 73 BitmapUsed by:74 87
Symbol 74 GraphicUses:73Used by:92
Symbol 75 BitmapUsed by:76 88
Symbol 76 GraphicUses:75Used by:92
Symbol 77 BitmapUsed by:78 89
Symbol 78 GraphicUses:77Used by:92
Symbol 79 BitmapUsed by:80 90
Symbol 80 GraphicUses:79Used by:92
Symbol 81 BitmapUsed by:82 91
Symbol 82 GraphicUses:81Used by:92
Symbol 83 GraphicUses:65Used by:92
Symbol 84 GraphicUses:67Used by:92
Symbol 85 GraphicUses:69Used by:92
Symbol 86 GraphicUses:71Used by:92
Symbol 87 GraphicUses:73Used by:92
Symbol 88 GraphicUses:75Used by:92
Symbol 89 GraphicUses:77Used by:92
Symbol 90 GraphicUses:79Used by:92
Symbol 91 GraphicUses:81Used by:92
Symbol 92 MovieClipUses:54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 83 84 85 86 87 88 89 90 91Used by:93 493
Symbol 93 MovieClip [bicho6v]Uses:92Used by:Timeline
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClip [bala2]Uses:95Used by:137 494 535 536 544 552 593 594 638 679 680 681  Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:136
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:136
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:136
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:136
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:136
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:136
Symbol 109 BitmapUsed by:110 127
Symbol 110 GraphicUses:109Used by:136
Symbol 111 BitmapUsed by:112 128
Symbol 112 GraphicUses:111Used by:136
Symbol 113 BitmapUsed by:114 129
Symbol 114 GraphicUses:113Used by:136
Symbol 115 BitmapUsed by:116 130
Symbol 116 GraphicUses:115Used by:136
Symbol 117 BitmapUsed by:118 131
Symbol 118 GraphicUses:117Used by:136
Symbol 119 BitmapUsed by:120 132
Symbol 120 GraphicUses:119Used by:136
Symbol 121 BitmapUsed by:122 133
Symbol 122 GraphicUses:121Used by:136
Symbol 123 BitmapUsed by:124 134
Symbol 124 GraphicUses:123Used by:136
Symbol 125 BitmapUsed by:126 135
Symbol 126 GraphicUses:125Used by:136
Symbol 127 GraphicUses:109Used by:136
Symbol 128 GraphicUses:111Used by:136
Symbol 129 GraphicUses:113Used by:136
Symbol 130 GraphicUses:115Used by:136
Symbol 131 GraphicUses:117Used by:136
Symbol 132 GraphicUses:119Used by:136
Symbol 133 GraphicUses:121Used by:136
Symbol 134 GraphicUses:123Used by:136
Symbol 135 GraphicUses:125Used by:136
Symbol 136 MovieClipUses:98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 127 128 129 130 131 132 133 134 135Used by:137 494
Symbol 137 MovieClip [bicho5]Uses:96 136Used by:Timeline
Symbol 138 GraphicUsed by:171
Symbol 139 GraphicUsed by:171
Symbol 140 GraphicUsed by:171
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:171
Symbol 143 GraphicUsed by:171
Symbol 144 SoundUsed by:171
Symbol 145 GraphicUsed by:171
Symbol 146 GraphicUsed by:171
Symbol 147 SoundUsed by:171
Symbol 148 GraphicUsed by:171
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:171
Symbol 151 FontUsed by:153 172 173 175 182 206 209 232 233 709 710 917 920
Symbol 152 TextUsed by:154
Symbol 153 TextUses:151Used by:154
Symbol 154 MovieClipUses:152 153Used by:157
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:154 156Used by:171 736 817
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:166 693 697
Symbol 160 FontUsed by:161 162 163 165
Symbol 161 TextUses:160Used by:166
Symbol 162 TextUses:160Used by:166
Symbol 163 TextUses:160Used by:166
Symbol 164 FontUsed by:165
Symbol 165 EditableTextUses:160 164Used by:166
Symbol 166 MovieClipUses:161 159 162 163 165Used by:171
Symbol 167 GraphicUsed by:171
Symbol 168 GraphicUsed by:171
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:138 139 140 142 143 144 145 146 147 148 150 157 166 167 168 169 170Used by:Timeline
Symbol 172 TextUses:151 7Used by:235
Symbol 173 TextUses:151 7Used by:235
Symbol 174 GraphicUsed by:235
Symbol 175 TextUses:151Used by:235
Symbol 176 TextUses:7Used by:235
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:235
Symbol 179 GraphicUsed by:180 764
Symbol 180 MovieClipUses:179Used by:235
Symbol 181 TextUses:7Used by:235
Symbol 182 TextUses:151 7Used by:235
Symbol 183 GraphicUsed by:235
Symbol 184 TextUses:7Used by:235
Symbol 185 TextUses:7Used by:235
Symbol 186 TextUses:7Used by:235
Symbol 187 TextUses:7Used by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:187 188Used by:235 817
Symbol 190 TextUses:7Used by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:190 191Used by:235 817
Symbol 193 TextUses:7Used by:235
Symbol 194 TextUses:7Used by:235
Symbol 195 TextUses:7Used by:235
Symbol 196 TextUses:7Used by:235
Symbol 197 TextUses:7Used by:235
Symbol 198 TextUses:7Used by:235
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:235 817 888 899 907 915 932
Symbol 201 GraphicUsed by:235 817
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:235 817
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:235 817
Symbol 206 TextUses:151 7Used by:235
Symbol 207 GraphicUsed by:235
Symbol 208 TextUses:7Used by:235
Symbol 209 TextUses:151Used by:235
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:235 344 352 832
Symbol 212 GraphicUsed by:235 832
Symbol 213 TextUses:7Used by:235
Symbol 214 GraphicUsed by:235
Symbol 215 TextUses:7Used by:235
Symbol 216 TextUses:7Used by:235
Symbol 217 FontUsed by:218 219 220 221 222 223 224 226 227 228 278 283 286 289 292 295 298 301 304 306 308 310 323 325 345 347 348 349 350 351 353 354 355 356 357 358 359 360 362 363 364 365 367 368 369 370 372 373 374 375 376 378 379 380 381 382 384
Symbol 218 TextUses:217Used by:235
Symbol 219 TextUses:217Used by:235
Symbol 220 TextUses:217Used by:235
Symbol 221 TextUses:217Used by:235
Symbol 222 TextUses:217Used by:235 878
Symbol 223 TextUses:217Used by:235
Symbol 224 TextUses:217Used by:235
Symbol 225 GraphicUsed by:235
Symbol 226 TextUses:217Used by:235 878
Symbol 227 TextUses:217Used by:235 878
Symbol 228 TextUses:217Used by:235 878
Symbol 229 GraphicUsed by:235
Symbol 230 TextUses:7Used by:235
Symbol 231 GraphicUsed by:235
Symbol 232 TextUses:7 151Used by:235
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Instance Names

"menuinicio"Frame 3Symbol 736 MovieClip
"jefe"Frame 4Symbol 492 MovieClip
"btorreta5"Frame 4Symbol 746 MovieClip
"btorreta4"Frame 4Symbol 749 MovieClip
"btorreta3"Frame 4Symbol 752 MovieClip
"btorreta2"Frame 4Symbol 755 MovieClip
"btorreta"Frame 4Symbol 758 MovieClip
"terreno"Frame 4Symbol 888 MovieClip
"jefe"Frame 5Symbol 487 MovieClip
"terreno"Frame 5Symbol 899 MovieClip
"fraps"Frame 6Symbol 741 MovieClip
"jefe"Frame 6Symbol 482 MovieClip
"terreno"Frame 6Symbol 907 MovieClip
"jefe"Frame 7Symbol 52 MovieClip [jefe_ dificil]
"btorreta5"Frame 7Symbol 746 MovieClip
"btorreta4"Frame 7Symbol 749 MovieClip
"btorreta3"Frame 7Symbol 752 MovieClip
"btorreta2"Frame 7Symbol 755 MovieClip
"btorreta"Frame 7Symbol 758 MovieClip
"terreno"Frame 7Symbol 915 MovieClip
"cuerpo"Symbol 21 MovieClip [barritaac] Frame 1Symbol 19 MovieClip
"cuerpo"Symbol 44 MovieClip [bala] Frame 1Symbol 40 MovieClip
"cuerpo"Symbol 93 MovieClip [bicho6v] Frame 1Symbol 92 MovieClip
"hitcuerpo"Symbol 137 MovieClip [bicho5] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 137 MovieClip [bicho5] Frame 1Symbol 136 MovieClip
"mascara"Symbol 166 MovieClip Frame 1Symbol 159 MovieClip
"porcen"Symbol 166 MovieClip Frame 1Symbol 165 EditableText
"borrar"Symbol 235 MovieClip [info_juego] Frame 3Symbol 189 MovieClip
"actualizar"Symbol 235 MovieClip [info_juego] Frame 3Symbol 192 MovieClip
"dinero"Symbol 239 MovieClip [sumadinero] Frame 1Symbol 238 EditableText
"nivelfinal"Symbol 266 MovieClip [finjuego] Frame 1Symbol 251 EditableText
"puntucionfinal"Symbol 266 MovieClip [finjuego] Frame 1Symbol 254 EditableText
"cerrar"Symbol 344 MovieClip [menu2] Frame 10Symbol 281 MovieClip
"bcommon"Symbol 344 MovieClip [menu2] Frame 10Symbol 285 MovieClip
"bmaster"Symbol 344 MovieClip [menu2] Frame 10Symbol 288 MovieClip
"bflyer"Symbol 344 MovieClip [menu2] Frame 10Symbol 291 MovieClip
"bcrazy"Symbol 344 MovieClip [menu2] Frame 10Symbol 294 MovieClip
"bfamily"Symbol 344 MovieClip [menu2] Frame 10Symbol 297 MovieClip
"brunner"Symbol 344 MovieClip [menu2] Frame 10Symbol 300 MovieClip
"bsky"Symbol 344 MovieClip [menu2] Frame 10Symbol 303 MovieClip
"bslow"Symbol 344 MovieClip [menu2] Frame 10Symbol 305 MovieClip
"bpower"Symbol 344 MovieClip [menu2] Frame 10Symbol 307 MovieClip
"bfast"Symbol 344 MovieClip [menu2] Frame 10Symbol 309 MovieClip
"bnormal"Symbol 344 MovieClip [menu2] Frame 10Symbol 311 MovieClip
"cuerpo"Symbol 416 MovieClip Frame 1Symbol 415 MovieClip
"numerito"Symbol 423 MovieClip [Torreta5] Frame 1Symbol 416 MovieClip
"cuerpo"Symbol 423 MovieClip [Torreta5] Frame 1Symbol 420 MovieClip
"alcance"Symbol 423 MovieClip [Torreta5] Frame 1Symbol 422 MovieClip
"numerito"Symbol 427 MovieClip [Torreta4] Frame 1Symbol 416 MovieClip
"cuerpo"Symbol 427 MovieClip [Torreta4] Frame 1Symbol 426 MovieClip
"alcance"Symbol 427 MovieClip [Torreta4] Frame 1Symbol 422 MovieClip
"alcance2"Symbol 427 MovieClip [Torreta4] Frame 1Symbol 407 MovieClip
"numerito"Symbol 432 MovieClip [Torreta3] Frame 1Symbol 416 MovieClip
"cuerpo"Symbol 432 MovieClip [Torreta3] Frame 1Symbol 430 MovieClip
"alcance"Symbol 432 MovieClip [Torreta3] Frame 1Symbol 422 MovieClip
"alcance2"Symbol 432 MovieClip [Torreta3] Frame 1Symbol 407 MovieClip
"numerito"Symbol 437 MovieClip [Torreta2] Frame 1Symbol 416 MovieClip
"cuerpo"Symbol 437 MovieClip [Torreta2] Frame 1Symbol 436 MovieClip
"alcance"Symbol 437 MovieClip [Torreta2] Frame 1Symbol 422 MovieClip
"alcance2"Symbol 437 MovieClip [Torreta2] Frame 1Symbol 407 MovieClip
"numerito"Symbol 443 MovieClip [torreta1] Frame 1Symbol 416 MovieClip
"cuerpo"Symbol 443 MovieClip [torreta1] Frame 1Symbol 440 MovieClip
"alcance"Symbol 443 MovieClip [torreta1] Frame 1Symbol 422 MovieClip
"alcance2"Symbol 443 MovieClip [torreta1] Frame 1Symbol 407 MovieClip
"cuerpo"Symbol 493 MovieClip [bicho6] Frame 1Symbol 92 MovieClip
"hitcuerpo"Symbol 494 MovieClip [bicho5v] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 494 MovieClip [bicho5v] Frame 1Symbol 136 MovieClip
"hitcuerpo"Symbol 535 MovieClip [bicho4v] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 535 MovieClip [bicho4v] Frame 1Symbol 534 MovieClip
"hitcuerpo"Symbol 536 MovieClip [bicho4] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 536 MovieClip [bicho4] Frame 1Symbol 534 MovieClip
"cuerpo"Symbol 544 MovieClip [bicho3v] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 552 MovieClip [bicho3] Frame 1Symbol 96 MovieClip [bala2]
"hitcuerpo"Symbol 593 MovieClip [bicho2v] Frame 1Symbol 96 MovieClip [bala2]
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"hitcuerpo"Symbol 594 MovieClip [bicho2] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 594 MovieClip [bicho2] Frame 1Symbol 592 MovieClip
"hitcuerpo"Symbol 638 MovieClip [bicho1vhijo] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 638 MovieClip [bicho1vhijo] Frame 1Symbol 637 MovieClip
"hitcuerpo"Symbol 679 MovieClip [bicho1v] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 679 MovieClip [bicho1v] Frame 1Symbol 678 MovieClip
"hitcuerpo"Symbol 680 MovieClip [bicho1hijo] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 680 MovieClip [bicho1hijo] Frame 1Symbol 637 MovieClip
"hitcuerpo"Symbol 681 MovieClip [bicho1] Frame 1Symbol 96 MovieClip [bala2]
"cuerpo"Symbol 681 MovieClip [bicho1] Frame 1Symbol 678 MovieClip
"instruc"Symbol 735 MovieClip Frame 15Symbol 718 MovieClip
"more_games"Symbol 735 MovieClip Frame 15Symbol 720 MovieClip
"how"Symbol 735 MovieClip Frame 15Symbol 723 MovieClip
"plays"Symbol 735 MovieClip Frame 15Symbol 725 MovieClip
"franjah1"Symbol 736 MovieClip Frame 13Symbol 693 MovieClip
"franjah2"Symbol 736 MovieClip Frame 33Symbol 697 MovieClip
"cuadraditos"Symbol 736 MovieClip Frame 58Symbol 706 MovieClip
"secciones"Symbol 736 MovieClip Frame 75Symbol 735 MovieClip
"numenem1"Symbol 741 MovieClip Frame 1Symbol 738 EditableText
"fraps"Symbol 741 MovieClip Frame 1Symbol 739 EditableText
"letrerovolumen"Symbol 778 MovieClip Frame 1Symbol 776 EditableText
"cuerpo"Symbol 803 MovieClip Frame 1Symbol 19 MovieClip
"costeactualizar"Symbol 817 MovieClip Frame 1Symbol 786 EditableText
"coste2"Symbol 817 MovieClip Frame 1Symbol 787 EditableText
"distancia2"Symbol 817 MovieClip Frame 1Symbol 788 EditableText
"ataque2"Symbol 817 MovieClip Frame 1Symbol 789 EditableText
"coste"Symbol 817 MovieClip Frame 1Symbol 790 EditableText
"distancia"Symbol 817 MovieClip Frame 1Symbol 791 EditableText
"ataque"Symbol 817 MovieClip Frame 1Symbol 792 EditableText
"logotipo"Symbol 817 MovieClip Frame 1Symbol 157 MovieClip
"borrar"Symbol 817 MovieClip Frame 1Symbol 189 MovieClip
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"dinerobicho"Symbol 817 MovieClip Frame 2Symbol 798 EditableText
"vidaactual"Symbol 817 MovieClip Frame 2Symbol 800 EditableText
"vidatotal"Symbol 817 MovieClip Frame 2Symbol 801 EditableText
"barrita"Symbol 817 MovieClip Frame 2Symbol 803 MovieClip
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"brillo"Symbol 852 MovieClip Frame 1Symbol 832 MovieClip
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"nivelactual"Symbol 888 MovieClip Frame 1Symbol 759 EditableText
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"botonSTOP"Symbol 888 MovieClip Frame 1Symbol 773 MovieClip
"musica"Symbol 888 MovieClip Frame 1Symbol 388 MovieClip
"numbichos"Symbol 888 MovieClip Frame 1Symbol 779 EditableText
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"altar5"Symbol 888 MovieClip Frame 1Symbol 852 MovieClip
"altar4"Symbol 888 MovieClip Frame 1Symbol 852 MovieClip
"altar3"Symbol 888 MovieClip Frame 1Symbol 852 MovieClip
"altar2"Symbol 888 MovieClip Frame 1Symbol 852 MovieClip
"altar1"Symbol 888 MovieClip Frame 1Symbol 874 MovieClip
"dinero"Symbol 888 MovieClip Frame 1Symbol 879 EditableText
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"altar7"Symbol 899 MovieClip Frame 1Symbol 852 MovieClip
"altar6"Symbol 899 MovieClip Frame 1Symbol 852 MovieClip
"altar5"Symbol 899 MovieClip Frame 1Symbol 852 MovieClip
"altar4"Symbol 899 MovieClip Frame 1Symbol 852 MovieClip
"altar3"Symbol 899 MovieClip Frame 1Symbol 852 MovieClip
"altar2"Symbol 899 MovieClip Frame 1Symbol 852 MovieClip
"altar1"Symbol 899 MovieClip Frame 1Symbol 874 MovieClip
"dinero"Symbol 899 MovieClip Frame 1Symbol 895 EditableText
"puntos"Symbol 899 MovieClip Frame 1Symbol 896 EditableText
"nivelactual"Symbol 907 MovieClip Frame 1Symbol 900 EditableText
"vidas"Symbol 907 MovieClip Frame 1Symbol 901 EditableText
"botonSTOP"Symbol 907 MovieClip Frame 1Symbol 773 MovieClip
"musica"Symbol 907 MovieClip Frame 1Symbol 388 MovieClip
"numbichos"Symbol 907 MovieClip Frame 1Symbol 902 EditableText
"reloj"Symbol 907 MovieClip Frame 1Symbol 903 EditableText
"info"Symbol 907 MovieClip Frame 1Symbol 817 MovieClip
"altar7"Symbol 907 MovieClip Frame 1Symbol 852 MovieClip
"altar6"Symbol 907 MovieClip Frame 1Symbol 852 MovieClip
"altar5"Symbol 907 MovieClip Frame 1Symbol 852 MovieClip
"altar4"Symbol 907 MovieClip Frame 1Symbol 852 MovieClip
"altar3"Symbol 907 MovieClip Frame 1Symbol 852 MovieClip
"altar2"Symbol 907 MovieClip Frame 1Symbol 852 MovieClip
"altar1"Symbol 907 MovieClip Frame 1Symbol 874 MovieClip
"dinero"Symbol 907 MovieClip Frame 1Symbol 905 EditableText
"puntos"Symbol 907 MovieClip Frame 1Symbol 906 EditableText
"nivelactual"Symbol 915 MovieClip Frame 1Symbol 908 EditableText
"vidas"Symbol 915 MovieClip Frame 1Symbol 909 EditableText
"botonSTOP"Symbol 915 MovieClip Frame 1Symbol 773 MovieClip
"musica"Symbol 915 MovieClip Frame 1Symbol 388 MovieClip
"numbichos"Symbol 915 MovieClip Frame 1Symbol 910 EditableText
"reloj"Symbol 915 MovieClip Frame 1Symbol 911 EditableText
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"altar7"Symbol 915 MovieClip Frame 1Symbol 852 MovieClip
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"altar5"Symbol 915 MovieClip Frame 1Symbol 852 MovieClip
"altar4"Symbol 915 MovieClip Frame 1Symbol 852 MovieClip
"altar3"Symbol 915 MovieClip Frame 1Symbol 852 MovieClip
"altar2"Symbol 915 MovieClip Frame 1Symbol 852 MovieClip
"altar1"Symbol 915 MovieClip Frame 1Symbol 874 MovieClip
"dinero"Symbol 915 MovieClip Frame 1Symbol 913 EditableText
"puntos"Symbol 915 MovieClip Frame 1Symbol 914 EditableText
"nivelactual"Symbol 932 MovieClip Frame 1Symbol 924 EditableText
"vidas"Symbol 932 MovieClip Frame 1Symbol 925 EditableText
"botonSTOP"Symbol 932 MovieClip Frame 1Symbol 773 MovieClip
"numbichos"Symbol 932 MovieClip Frame 1Symbol 926 EditableText
"reloj"Symbol 932 MovieClip Frame 1Symbol 927 EditableText
"info"Symbol 932 MovieClip Frame 1Symbol 817 MovieClip
"altar7"Symbol 932 MovieClip Frame 1Symbol 852 MovieClip
"altar6"Symbol 932 MovieClip Frame 1Symbol 852 MovieClip
"altar5"Symbol 932 MovieClip Frame 1Symbol 852 MovieClip
"altar4"Symbol 932 MovieClip Frame 1Symbol 852 MovieClip
"altar3"Symbol 932 MovieClip Frame 1Symbol 852 MovieClip
"altar2"Symbol 932 MovieClip Frame 1Symbol 852 MovieClip
"altar1"Symbol 932 MovieClip Frame 1Symbol 874 MovieClip
"dinero"Symbol 932 MovieClip Frame 1Symbol 929 EditableText
"puntos"Symbol 932 MovieClip Frame 1Symbol 930 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "info"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sonidoboton"
ExportAssets (56)Timeline Frame 1Symbol 6 as "nopuedes"
ExportAssets (56)Timeline Frame 1Symbol 10 as "nodinero"
ExportAssets (56)Timeline Frame 1Symbol 12 as "markerbi"
ExportAssets (56)Timeline Frame 1Symbol 13 as "bloq_prof"
ExportAssets (56)Timeline Frame 1Symbol 16 as "marker"
ExportAssets (56)Timeline Frame 1Symbol 21 as "barritaac"
ExportAssets (56)Timeline Frame 1Symbol 27 as "bala5"
ExportAssets (56)Timeline Frame 1Symbol 33 as "bala4"
ExportAssets (56)Timeline Frame 1Symbol 34 as "bala3"
ExportAssets (56)Timeline Frame 1Symbol 38 as "balahielo"
ExportAssets (56)Timeline Frame 1Symbol 44 as "bala"
ExportAssets (56)Timeline Frame 1Symbol 52 as "jefe_ dificil"
ExportAssets (56)Timeline Frame 1Symbol 93 as "bicho6v"
ExportAssets (56)Timeline Frame 1Symbol 96 as "bala2"
ExportAssets (56)Timeline Frame 1Symbol 137 as "bicho5"
ExportAssets (56)Timeline Frame 2Symbol 235 as "info_juego"
ExportAssets (56)Timeline Frame 2Symbol 239 as "sumadinero"
ExportAssets (56)Timeline Frame 2Symbol 244 as "suelo_roto"
ExportAssets (56)Timeline Frame 2Symbol 249 as "Press_ next"
ExportAssets (56)Timeline Frame 2Symbol 266 as "finjuego"
ExportAssets (56)Timeline Frame 2Symbol 271 as "stopjuego"
ExportAssets (56)Timeline Frame 2Symbol 277 as "BLOQUEAS"
ExportAssets (56)Timeline Frame 2Symbol 344 as "menu2"
ExportAssets (56)Timeline Frame 2Symbol 352 as "menu3"
ExportAssets (56)Timeline Frame 2Symbol 385 as "menu4"
ExportAssets (56)Timeline Frame 2Symbol 389 as "p_torreta"
ExportAssets (56)Timeline Frame 2Symbol 390 as "laugh"
ExportAssets (56)Timeline Frame 2Symbol 391 as "DWEE"
ExportAssets (56)Timeline Frame 2Symbol 392 as "disparo4"
ExportAssets (56)Timeline Frame 2Symbol 393 as "disparo3"
ExportAssets (56)Timeline Frame 2Symbol 394 as "disparo2"
ExportAssets (56)Timeline Frame 2Symbol 395 as "disparo1"
ExportAssets (56)Timeline Frame 2Symbol 397 as "s_ptorreta"
ExportAssets (56)Timeline Frame 2Symbol 398 as "b_muere"
ExportAssets (56)Timeline Frame 2Symbol 399 as "s_hielo"
ExportAssets (56)Timeline Frame 2Symbol 400 as "s_risa"
ExportAssets (56)Timeline Frame 2Symbol 401 as "sonido_sonico"
ExportAssets (56)Timeline Frame 2Symbol 402 as "s_torreta1"
ExportAssets (56)Timeline Frame 2Symbol 403 as "s_torretaaerea"
ExportAssets (56)Timeline Frame 2Symbol 404 as "059rgg_5"
ExportAssets (56)Timeline Frame 2Symbol 405 as "todosonido"
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Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"intro"Frame 1
"carga"Frame 2
"menu"Frame 3
"facil"Frame 4
"medio"Frame 5
"medio_avanzado"Frame 6
"dificil"Frame 7
"loadingfacil"Frame 8
"loading"Frame 9
"loagingmedioavanzado"Frame 10
"loadingdificil"Frame 11
"instrucciones"Frame 12
"frente"Symbol 92 MovieClip Frame 1
"espaldas"Symbol 92 MovieClip Frame 21
"inclinado1"Symbol 92 MovieClip Frame 41
"inclinado2"Symbol 92 MovieClip Frame 61
"lado"Symbol 92 MovieClip Frame 81
"inclinado1.2"Symbol 92 MovieClip Frame 101
"inclinado2.2"Symbol 92 MovieClip Frame 121
"lado1.2"Symbol 92 MovieClip Frame 141
"frente"Symbol 136 MovieClip Frame 1
"espaldas"Symbol 136 MovieClip Frame 21
"inclinado1"Symbol 136 MovieClip Frame 41
"inclinado2"Symbol 136 MovieClip Frame 61
"lado"Symbol 136 MovieClip Frame 81
"inclinado1.2"Symbol 136 MovieClip Frame 101
"inclinado2.2"Symbol 136 MovieClip Frame 121
"lado1.2"Symbol 136 MovieClip Frame 141
"final"Symbol 171 MovieClip Frame 221
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"activo"Symbol 244 MovieClip [suelo_roto] Frame 1
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Dynamic Text Variables

finalestadoSymbol 256 EditableText"<p align="center"><font face="Footlight MT Light" size="26" color="#000000" letterSpacing="0.000000" kerning="1"><b>You have lost...</b></font></p>"




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Created: 19/5 -2019 00:42:28 Last modified: 19/5 -2019 00:42:28 Server time: 22/12 -2024 22:03:14