STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94820032?noj=FRM94820032-22DC" width="1" height="1"></div>

Pappu the Pilgrim.swf

This is the info page for
Flash #30999

(Click the ID number above for more basic data on this flash file.)


Text
SKIP

SKIP

SKIP

STORY

STORY

STORY

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

START

START

START

BACK

BACK

BACK

PLAY

PLAY

PLAY

Sick of leading a life of sin, excess and hate; Pappu goes on a
pilgrimage in search of enlightenment & repentance. But
the devils of the sixth level of hell appear in all sorts of
earthly forms to stop him from his noble mission.
Help Pappu with his arduous pilgrimage & battle evil
while he attains enlightenment!

STORY

PLAY

PLAY

PLAY

BACK

BACK

BACK

Up - Jump
Down - Crouch
Right - Walk forward
Left - Move back
Space Bar - Holy Weapon

INSTRUCTIONS

Topsy Turvy Nirvana

Topsy Turvy Nirvana

Topsy Turvy Nirvana

Normal Mode

Normal Mode

Normal Mode

SELECT MODE

PLAY

PLAY

PLAY

HEALTH

SCORE

TIME

00:00

99999

NEXT

NEXT

NEXT

Level Bonus

LEVEL COMPLETE

Time Bonus

Score

SUBMIT

SUBMIT

SUBMIT

PLAY AGAIN

PLAY AGAIN

PLAY AGAIN

MODE SELECT

MODE SELECT

MODE SELECT

GAME OVER

Enter Nick Name

Final Score

NEW VISITORS GET YOUR GAMES2WIN NICK NAME HERE

NEW VISITORS GET YOUR GAMES2WIN NICK NAME HERE

For more games like this, log on  to

Connecting

Connecting  .

Connecting  . .

Connecting  . . .

Connecting  . . . .

CANCEL

CANCEL

CANCEL

HIGHSCORES

Rank

Name

Highscores

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ActionScript [AS1/AS2]

Instance of Symbol 155 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(2); }
Frame 1
if (false) { }
Frame 2
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my4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 8, 0, 4, 4, 0, 8, 0, 0, 0, 8, 0, 0, 0, 4, 0, 8, 0, 4, 4, 4, 0, 0, 13, 0, 8, 0, 8, 0, 4, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 0, 13, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 11, 1, 1, 1, 1, 1, 1, 1, 10, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 11, 1, 1, 5, 6, 7, 1, 1, 10, 11, 1, 10, 11, 1, 5, 6, 7, 1, 10, 11, 1, 1, 10, 11, 1, 10, 11, 1, 10, 11, 1, 10, 11, 1, 1, 1, 5, 6, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]];
Frame 3
function displayScores(mc) { names = _root.topnickname.split(","); scores = _root.topscore.split(","); i = 0; while (i <= 19) { if (names[i] == undefined) { names[i] = ""; } if (scores[i] == undefined) { scores[i] = ""; } eval ((mc + ".n") + (i + 1)).text = names[i]; eval ((mc + ".p") + (i + 1)).text = scores[i]; i++; } } function cancelSubmit(mc, useridframe) { trace("cancelSubmit"); delete _root.send_lv.onLoad; _root.skipsubmit = true; mc.gotoAndStop(useridframe); } function _newUser() { getURL (_root._registerurl, "_blank"); } function _trackClickThru(mc) { if (_root._allowclick) { mc.hit_area.onRelease = function () { getURL (_root._clickthru, "_blank"); }; } else { mc.hit_area.useHandCursor = false; } } function _resetUsername(txt) { txt.onSetFocus = function () { if ((this.text == _root._msgValid) or (this.text == "Connecting Error!")) { this.text = ""; } }; } function _readSharedData() { _root.so_uname = ((_root._sostatus.data.so_uname == undefined) ? "" : (_root._sostatus.data.so_uname)); _root.so_jumpframe = ((_root._sostatus.data.so_jumpframe == undefined) ? "" : (_root._sostatus.data.so_jumpframe)); _root.so_sound = ((_root._sostatus.data.so_sound == undefined) ? 1 : (_root._sostatus.data.so_sound)); _resetString = _root._sostatus.data.so_resetString; trace("=========================="); trace((("_root.so_jumpframe : " + _root._sostatus.data.so_jumpframe) + " : ") + _root.so_uname); if (_root.so_jumpframe != "") { _assignValue(_resetString); _root.createEmptyMovieClip("eye", _root.getNextHighestDepth()); _root.eye.onEnterFrame = function () { if ((_root.getBytesTotal() == _root.getBytesLoaded()) and (_root.getBytesLoaded() > 50000)) { _root.intro = 0; _root._sostatus.data.so_jumpframe = ""; _root._sostatus.flush(); this.onEnterFrame = null; _root.gotoAndStop(_root.so_jumpframe); } }; } else { _root.intro = 1; play(); } _root.uname = _root.so_uname; _root.gamesound = _root.so_sound; } function _writeSharedData(jumpframe, jumpurl, _resetString) { _root._sostatus.data.so_uname = ((_root.so_uname == undefined) ? "" : (_root.so_uname)); _root._sostatus.data.so_sound = _root.so_sound; _root._sostatus.data.so_resetString = _resetString; _root._sostatus.data.so_jumpframe = jumpframe; _root._sostatus.flush(); if (jumpurl != "") { getURL (jumpurl); } else { gotoAndPlay (1); } } function _assignValue(_val) { _arr = new Array(); _arr = _val.split("|"); i = 0; while (i < (_arr.length / 2)) { _var2 = ((i * 2) + 1) - 1; _var3 = _var2 + 1; _root[_arr[_var2]] = _arr[_var3]; i++; } } function _playAgain(mc, jumpframe, _resetString) { _root.so_uname = _root.uname; if ((_root.gurl != undefined) and (_root.gurl != "")) { _writeSharedData(jumpframe, _root.gurl, _resetString); } else { _assignValue(_resetString); mc.gotoAndStop(jumpframe); } } var global_sound = new Sound(); _root.score = 0; _root._google_txt.text = "Pappu the prilgrim"; _root._gameid = "1032"; _root._clickthru = "http://www.games2win.com"; _root._customer_id = "games2win"; _root.uname = ""; _root.submiturl = "/gamesubmit.asp"; _root.topnickname = []; _root.topscore = []; dataSubmit = function (myname, myscore, mygameid, destmc, useridframe, connframe, top10frame, _ord) { trace("dataSubmit"); _root.skipsubmit = false; myname = myname.trim(); _loc = eval (destmc); if (((myname.length == 0) or (myname == "Invalid Nickname!")) or (myname == "Connecting Error!")) { _root.uname = "Invalid Nickname!"; } else { _root.send_lv = new LoadVars(); _root.send_lv.onLoad = function (success) { if (success and (!_root.skipsubmit)) { if (_root.send_lv.isreg == 0) { _root.uname = "Invalid Nickname!"; _loc.gotoAndStop(useridframe); } else if (_root.send_lv.isreg == 1) { _root.topnickname = send_lv.topnicknames; _root.topscore = send_lv.topscores; _loc.gotoAndPlay(top10frame); } } }; _root.send_lv.nickname = myname; _root.send_lv.points = myscore; _root.send_lv.gameid = mygameid; _root.send_lv.order = _ord; _root.send_lv.sendAndLoad(submiturl, _root.send_lv, "POST"); _loc.gotoAndPlay(connframe); } }; String.prototype.trim = function () { var _local3 = 0; var _local2 = this.length; white = new Object(); white._32 = 1; _local2--; while (white["_" + ord(this.charAt(_local2))]) { } while (white["_" + ord(this.charAt(_local3++))]) { } return(this.slice(_local3 - 1, _local2 + 1)); }; _root._registerurl = "http://www.games2win.com/register.asp"; _root._allowclick = true; var _sostatus = SharedObject.getLocal("gamestatus", "/"); _readSharedData();
Frame 4
stop();
Frame 5
Frame 6
Frame 7
Instance of Symbol 200 MovieClip in Frame 7
onClipEvent (load) { total = _root.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); gotoAndStop(Math.round(percent)); if (loaded == total) { _root.gotoAndPlay("lblgameintro"); } }
Instance of Symbol 206 MovieClip in Frame 7
on (release) { this.gotoAndPlay(_currentframe + 1); }
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Frame 12
function buildMap(map) { game.halfvisx = int(game.visx / 2); game.halfvisy = int(game.visy / 2); game.clip = _root.tiles; game.mapwidth = map[0].length; game.mapheight = map.length; if (game.halfvisx > char.xtile) { var _local7 = char.xtile - game.halfvisx; } else if (char.xtile > (game.mapwidth - game.halfvisx)) { var _local7 = game.mapwidth - char.xtile; } if (game.halfvisy >= char.ytile) { var _local8 = char.ytile - game.halfvisy; } else if (char.ytile > ((game.mapheight - game.halfvisy) - 1)) { var _local8 = (game.mapheight - char.ytile) - 1; } game.clip._x = (game.centerx - ((char.xtile - _local7) * game.tileW)) - (game.tileW / 2); game.clip._y = ((game.centery - ((char.ytile - _local8) * game.tileH)) - (game.tileH / 2)) + 10; var _local4 = (char.ytile - game.halfvisy) - _local8; while (_local4 <= ((((char.ytile + game.halfvisy) + 1) - _local8) - 1)) { var _local3 = (char.xtile - game.halfvisx) - _local7; while (_local3 <= (((char.xtile + game.halfvisx) + 1) - _local7)) { var _local2 = (("t_" + _local4) + "_") + _local3; if ((((_local4 >= 0) and (_local3 >= 0)) and (_local4 <= (map.length - 1))) and (_local3 <= (map[0].length - 1))) { game[_local2] = new game["Tile" + map[_local4][_local3]](); } else { game[_local2] = new game.Tile4(); } game.clip.attachMovie("tile", _local2, (1 + (_local4 * 100)) + (_local3 * 2)); game.clip[_local2]._x = _local3 * game.tileW; game.clip[_local2]._y = _local4 * game.tileH; game.clip[_local2].gotoAndStop(game[_local2].frame); _local3++; } _local4++; } game.movingtiles = myMovingTiles[_root.level]; var _local5 = 0; while (_local5 < game.movingtiles.length) { var _local2 = "movingtile" + _local5; game[_local2] = new game["MovingTilep" + game.movingtiles[_local5][0]](); mc = game.clip.attachMovie("boat_mc", _local2, 12001 + _local5); game[_local2].clip = game.clip[_local2]; game[_local2].clip.gotoAndStop(game.movingtiles[_local5][0]); game[_local2].xtile = game.movingtiles[_local5][1]; game[_local2].ytile = game.movingtiles[_local5][2]; game[_local2].x = (game[_local2].xtile * game.tileW) + (game.tileW / 2); game[_local2].y = (game[_local2].ytile * game.tileH) + (game.tileH / 2); game[_local2].clip._x = game[_local2].x; game[_local2].clip._y = game[_local2].y; game[_local2].minx = game[_local2].minx + game[_local2].xtile; game[_local2].maxx = game[_local2].maxx + game[_local2].xtile; game[_local2].miny = game[_local2].miny + game[_local2].ytile; game[_local2].maxy = game[_local2].maxy + game[_local2].ytile; _local5++; } game.clip.attachMovie("char", "char", 10000); char.clip = game.clip.char; char.x = (char.xtile * game.tileW) + (game.tileW / 2); char.y = (char.ytile * game.tileW) + (game.tileW / 2); char.width = char.clip._width / 2; char.height = char.clip._height / 2; char.clip._x = char.x; char.clip._y = char.y; char.clip.gotoAndStop(char.frame); char.xstep = char.x; char.ystep = char.y; } function changeTile(xold, yold, xnew, ynew, map) { var _local4 = (("t_" + yold) + "_") + xold; var _local1 = (("t_" + ynew) + "_") + xnew; if ((((ynew >= 0) and (xnew >= 0)) and (ynew <= (map.length - 1))) and (xnew <= (map[0].length - 1))) { game[_local1] = new game["Tile" + map[ynew][xnew]](); game.clip[_local4]._name = _local1; game.clip[_local1].gotoAndStop(game[_local1].frame); game.clip[_local1]._x = xnew * game.tileW; game.clip[_local1]._y = ynew * game.tileH; } else { game[_local1] = new game.Tile4(); game.clip[_local4]._name = _local1; game.clip[_local1].gotoAndStop(game[_local1].frame); } } function changeMap(ob) { var _local3 = (("t_" + ob.ytile) + "_") + ob.xtile; game.currentMap = game[_local3].newMap; ob.ytile = game[_local3].newchary; ob.xtile = game[_local3].newcharx; ob.frame = ob.clip._currentframe; buildMap(_root["myMap" + _root.level]); } function getMyCorners(x, y, ob) { ob.downY = Math.floor(((y + ob.height) - 1) / game.tileH); ob.upY = Math.floor((y - ob.height) / game.tileH); ob.leftX = Math.floor((x - ob.width) / game.tileW); ob.rightX = Math.floor(((x + ob.width) - 1) / game.tileW); ob.upleft = game[(("t_" + ob.upY) + "_") + ob.leftX].walkable; ob.downleft = game[(("t_" + ob.downY) + "_") + ob.leftX].walkable; ob.upright = game[(("t_" + ob.upY) + "_") + ob.rightX].walkable; ob.downright = game[(("t_" + ob.downY) + "_") + ob.rightX].walkable; } function moveChar(ob, dirx, diry) { if (dirx != 0) { ob.dirx = dirx; } speed = ob.speed; ss = game.clip._x + ob.x; getMyCorners(ob.x, ob.y + (ob.speed * diry), ob); if (diry == -1) { if (ob.upleft and ob.upright) { ob.y = ob.y + (ob.speed * diry); } else { ob.y = (ob.ytile * game.tileH) + ob.height; ob.jumpspeed = 0; } } if (diry == 1) { if ((ob.downleft and ob.downright) and (!checkMovingTiles(speed * diry))) { ob.y = ob.y + (ob.speed * diry); } else { if (ob.onMovingTile) { ob.y = (ob.onMovingTile.y - ob.onMovingTile.height) - ob.height; } else { ob.y = ((ob.ytile + 1) * game.tileH) - ob.height; } ob.jump = false; } } getMyCorners(ob.x + (ob.speed * dirx), ob.y, ob); if ((dirx == -1) and (ss >= 10)) { if (ob.downleft and ob.upleft) { ob.x = ob.x + (ob.speed * dirx); fall(ob); } else { ob.x = (ob.xtile * game.tileW) + ob.width; } } if (dirx == 1) { if (ob.upright and ob.downright) { ob.x = ob.x + (ob.speed * dirx); fall(ob); } else { ob.x = ((ob.xtile + 1) * game.tileW) - ob.width; } } if ((_root.normalmode == 2) and (ob.speed == 10)) { if (ob.y > 503) { ob.jump = false; ob.y = 502; } } ob.clip._x = ob.x; ob.clip._y = ob.y; if ((ob.clip._y > 535) and (ob.speed == 10)) { _root.fall_mc.gotoAndPlay(2); _root.gotoAndStop("gameOver"); } ob.xtile = Math.floor(ob.x / game.tileW); ob.ytile = Math.floor(ob.y / game.tileH); if ((ob.x > ((game.halfvisx * game.tileW) + (game.tileW / 2))) and (ob.clip == _level0.tiles.char)) { if (ob.x < (((game.mapwidth - game.halfvisx) * game.tileW) - (game.tileW / 2))) { ss = game.clip._x + ob.x; if ((dirx == 1) and (ss >= 120)) { lastx = game.clip._x; game.clip._x = game.centerx - ob.x; nexx = game.clip._x; _root.speed1 = lastx - nexx; _root.clif._x = _root.clif._x - (_root.speed1 * 0.5); _root.clif2._x = _root.clif2._x - (_root.speed1 * 0.5); _root.clif1._x = _root.clif1._x - (_root.speed1 * 0.5); _root.mountain._x = _root.mountain._x - (_root.speed1 * 0.3); _root.mountain1._x = _root.mountain1._x - (_root.speed1 * 0.3); } if (ob.xstep < (ob.x - game.tileW)) { var _local9 = Math.floor(ob.xstep / game.tileW) + 1; var _local6 = (_local9 + game.halfvisx) + 1; var _local5 = (_local9 - game.halfvisx) - 1; var _local4 = Math.round(((game.centery - ob.y) - game.clip._y) / game.tileH); var _local3 = ((ob.ytile - game.halfvisy) - 1) + _local4; while (_local3 <= (((ob.ytile + game.halfvisy) + 1) + _local4)) { changeTile(_local5, _local3, _local6, _local3, _root["myMap" + game.currentMap]); _local3++; } ob.xstep = ob.xstep + game.tileW; } } } return(true); } function moveChar1(ob, dirx, diry) { if (dirx != 0) { ob.dirx = 1; } ob.vx = (ob.vx * ob.friction) * dirx; ob.vy = (ob.vy * ob.friction) + ob.gravity; speed = ob.vx; ob.speed = ob.vx; getMyCorners(ob.x + (ob.speed * dirx), ob.y, ob); if ((dirx == -1) and (ss >= 10)) { if (ob.downleft and ob.upleft) { ob.x = ob.x + ((ob.speed * dirx) + _root.pan); fall(ob); } else { ob.x = (ob.xtile * game.tileW) + ob.width; } } if (dirx == 1) { if (ob.upright and ob.downright) { ob.x = ob.x + ((ob.speed * dirx) + _root.pan); fall(ob); } else { ob.x = ((ob.xtile + 1) * game.tileW) - ob.width; } } speed = ob.vy; ob.speed = ob.vy; getMyCorners(ob.x, ob.y + (ob.speed * diry), ob); if (diry == -1) { if (ob.upleft and ob.upright) { ob.y = ob.y + (ob.speed * diry); } else { ob.y = 540; ob.jumpspeed = 0; } } if (diry == 1) { if ((ob.downleft and ob.downright) and (!checkMovingTiles(speed * diry))) { ob.y = ob.y + (ob.speed * diry); } else { ob.y = 540; } } ob.clip._x = ob.x; ob.clip._y = ob.y; return(true); } function jump(ob) { ob.jumpspeed = ob.jumpspeed + ob.gravity; if (ob.jumpspeed > (game.tileH - char.height)) { ob.jumpspeed = game.tileH - char.height; } if (ob.jumpspeed < 0) { moveChar(ob, 0, -1, -1); } else if (ob.jumpspeed > 0) { moveChar(ob, 0, 1, 1); } return(true); } function fall(ob) { if (!ob.jump) { getMyCorners(ob.x, ob.y + 1, ob); if ((ob.downleft and ob.downright) and (!checkMovingTiles(1))) { ob.jumpspeed = 0; ob.jump = true; } } } function shoot(ob) { ob.lastshot = getTimer(); if (game.bulletcounter == undefined) { game.bulletcounter = 0; } if (game.bulletcounter > 2) { game.bulletcounter = 0; } else { game.bulletcounter++; } var _local2 = "ladoo" + game.bulletcounter; game[_local2] = new game.Bullet(); game[_local2].id = game.bulletcounter; game.bullets.push(game[_local2]); if (ob.dirx or ob.diry) { game[_local2].dirx = ob.dirx; game[_local2].diry = ob.diry; } game[_local2].xtile = ob.xtile; game[_local2].ytile = ob.ytile; a = 0; game.clip.attachMovie("ladoo", _local2, 10100 + game.bulletcounter); game[_local2].clip = game.clip[_local2]; game[_local2].x = ob.x + (game[_local2].dirx * ob.width); game[_local2].y = game.clip.char._y; game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; if ((game.bullets.length != 0) and (_root.int2 == 0)) { _root.int2 = 1; _root.int1 = setInterval(_root, "moveBullets", 20); } } function moveBullets() { if (game.bullets.length == 0) { _root.int2 = 0; clearInterval(_root.int1); } var _local3 = 0; while (_local3 < game.bullets.length) { var _local2 = game.bullets[_local3]; getMyCorners(_local2.x + (_local2.speed * _local2.dirx), _local2.y + (_local2.speed * -1), _local2); if ((((_local2.downleft and _local2.upleft) and _local2.downright) and _local2.upright) and (_local2.y < 538)) { moveChar1(_local2, _local2.dirx, 1); } else { _local2.clip.removeMovieClip(); delete game["ladoo" + game.bullets[_local3].id]; game.bullets.splice(_local3, 1); } _local3++; } } function updateChar(ob, dirx, diry) { ob.clip._x = ob.x; ob.clip._y = ob.y; if (dirx or diry) { } ob.xtile = Math.floor(ob.clip._x / game.tileW); ob.ytile = Math.floor(ob.clip._y / game.tileH); if (game[(("t_" + ob.ytile) + "_") + ob.xtile].door and (ob == _root.char)) { changeMap(ob); } var _local3 = game[(("item" + ob.ytile) + "_") + ob.xtile]; if (_local3 and (ob == _root.char)) { game.points = game.points + _local3.points; _root.points = game.points; removeMovieClip(_local3.clip); game.items[_local3.position] = 0; delete game[(("item" + ob.ytile) + "_") + ob.xtile]; } } function checkMovingTiles(y) { if (char.diry != -1) { var _local9 = (char.y + char.height) + y; var _local8 = char.x + char.width; var _local7 = char.x - char.width; foundit = false; var _local2 = 0; while (_local2 < game.movingtiles.length) { var _local1 = game["movingtile" + _local2]; var _local6 = _local1.y + _local1.height; var _local4 = _local1.y - _local1.height; var _local5 = _local1.x + _local1.width; var _local3 = _local1.x - _local1.width; if ((char.lasty + char.height) <= _local4) { if ((_local9 <= _local6) and (_local9 >= _local4)) { if ((_local8 > _local3) and (_local8 < _local5)) { char.onMovingTile = _local1; foundit = true; break; } if ((_local7 > _local3) and (_local7 < _local5)) { char.onMovingTile = _local1; foundit = true; break; } } } _local2++; } return(foundit); } } function moveTiles() { var _local2 = 0; while (_local2 < game.movingtiles.length) { var _local1 = game["movingtile" + _local2]; getMyCorners(_local1.x + (_local1.speed * _local1.dirx), _local1.y + (_local1.speed * _local1.diry), _local1); if ((_local1.miny > _local1.upY) or (_local1.maxy < _local1.downY)) { _local1.diry = -_local1.diry; } if ((_local1.minx > _local1.leftX) or (_local1.maxx < _local1.rightX)) { _local1.dirx = -_local1.dirx; } _local1.x = _local1.x + (_local1.speed * _local1.dirx); _local1.y = _local1.y + (_local1.speed * _local1.diry); _local1.xtile = Math.floor(_local1.x / game.tileW); _local1.ytile = Math.floor(_local1.y / game.tileH); _local1.clip._x = _local1.x; _local1.clip._y = _local1.y; if (_local1.diry == -1) { checkMovingTiles(0); } _local2++; } if (char.onMovingTile) { getMyCorners(char.x, char.y + (char.onMovingTile.speed * char.onMovingTile.diry), char); if (char.onMovingTile.diry == -1) { if (char.upleft and char.upright) { char.y = (char.onMovingTile.y - char.onMovingTile.height) - char.height; } else { char.y = (char.ytile * game.tileH) + char.height; char.jumpspeed = 0; char.jump = true; char.onMovingTile = false; } } if (char.onMovingTile.diry == 1) { if (char.downleft and char.downright) { char.y = (char.onMovingTile.y - char.onMovingTile.height) - char.height; } else { char.onMovingTile = false; char.y = ((char.ytile + 1) * game.tileH) - char.height; } } getMyCorners(char.x + (char.onMovingTile.speed * char.onMovingTile.dirx), char.y, char); if (char.onMovingTile.dirx == -1) { if (char.downleft and char.upleft) { char.x = char.x + (char.onMovingTile.speed * char.onMovingTile.dirx); } else { char.x = (char.xtile * game.tileW) + char.width; fall(char); } } if (char.onMovingTile.dirx == 1) { if (char.upright and char.downright) { char.x = char.x + (char.onMovingTile.speed * char.onMovingTile.dirx); } else { fall(char); char.x = ((char.xtile + 1) * game.tileW) - char.width; } } updateChar(char); } } function detectKeys() { moveTiles(); var _local2 = _root.char; lastState = state; var _local3 = false; Keypress = false; if (_local2.lastshot == undefined) { _local2.lastshot = 0; } if (Key.isDown(40) and (!_local2.jump)) { Keypress = true; state = 4; } else if (Key.isDown(32) and (getTimer() > (_local2.lastshot + _local2.shootspeed))) { _root.shoot(_local2); Keypress = true; state = 5; } if (!Keypress) { if (Key.isDown(38) and (!_local2.jump)) { _local2.jump = true; _local2.jumpspeed = _local2.jumpstart; _root.jump_mc.gotoAndPlay(2); if (_root.normalmode == 1) { _local2.jumpspeed = _local2.jumpspeed + -20; jumptime++; } } if (Key.isDown(39)) { xx = 1; friction = 0.2; state = 1; _local2.clip._xscale = 100; _root.pan = 10; } else if (Key.isDown(37)) { xx = -1; friction = 0.2; state = 1; _local2.clip._xscale = -100; } else if (!_local3) { _root.pan = 0; state = 0; } } if (friction >= 0) { if (!checkMovingTiles(1)) { char.onMovingTile = false; } _local3 = _root.moveChar(_local2, xx, 0); friction = friction - varfr; moveChar(x, y); } if (_local2.jump) { state = 3; _local3 = _root.jump(_local2); } else if (jumptime > 2) { jumptime = 0; _root.normalmode = 0; } if (state != lastState) { _local2.clip.gotoAndStop(states[state]); } hud_mc.time_txt.text = Math.round((leveltime - timer) / 24); hud_mc.health_mc.gotoAndStop(Math.abs(((100 - health) / 10) - 10) + 1); if (timer >= leveltime) { _root.gotoAndStop("gameOver"); } timer++; } function blink(onoff, ob) { name = ob._name; if (onoff == 1) { game[name].walkable = true; } else { game[name].walkable = false; } fall(_root.char); } stop(); stopAllSounds(); leveltime_arr = [100, 140, 180, 150]; varfr_arr = [0.1, 0.025, 0.05, 0.1]; game = {tileW:70, tileH:60, currentMap:1, visx:17, visy:10, centerx:120, centery:120}; game.bullets = new Array(); game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 1; game.Tile1 = function () { }; game.Tile1.prototype.walkable = false; game.Tile1.prototype.frame = 2; game.Tile2 = function () { }; game.Tile2.prototype.walkable = false; game.Tile2.prototype.frame = 3; game.Tile3 = function () { }; game.Tile3.prototype.walkable = false; game.Tile3.prototype.frame = 4; game.Tile4 = function () { }; game.Tile4.prototype.walkable = false; game.Tile4.prototype.frame = 5; game.Tile5 = function () { }; game.Tile5.prototype.walkable = true; game.Tile5.prototype.frame = 6; game.Tile6 = function () { }; game.Tile6.prototype.walkable = true; game.Tile6.prototype.frame = 7; game.Tile7 = function () { }; game.Tile7.prototype.walkable = true; game.Tile7.prototype.frame = 8; game.Tile8 = function () { }; game.Tile8.prototype.walkable = true; game.Tile8.prototype.frame = 9; game.Tile9 = function () { }; game.Tile9.prototype.walkable = true; game.Tile9.prototype.frame = 10; game.Tile10 = function () { }; game.Tile10.prototype.walkable = true; game.Tile10.prototype.frame = 11; game.Tile11 = function () { }; game.Tile11.prototype.walkable = true; game.Tile11.prototype.frame = 12; game.Tile12 = function () { }; game.Tile12.prototype.walkable = true; game.Tile12.prototype.frame = 13; game.Tile13 = function () { }; game.Tile13.prototype.walkable = true; game.Tile13.prototype.frame = 14; game.Tile14 = function () { }; game.Tile14.prototype.walkable = true; game.Tile14.prototype.frame = 15; game.Tile15 = function () { }; game.Tile15.prototype.walkable = true; game.Tile15.prototype.frame = 16; game.Tile16 = function () { }; game.Tile16.prototype.walkable = true; game.Tile16.prototype.frame = 17; game.Doors = function (newmap, newcharx, newchary) { this.newmap = newmap; this.newcharx = newcharx; this.newchary = newchary; }; game.Doors.prototype.walkable = true; game.Doors.prototype.frame = 3; game.Doors.prototype.door = true; game.Bullet = function () { }; game.Bullet.prototype.speed = 12; game.Bullet.prototype.gravity = 4; game.Bullet.prototype.friction = 0.96; game.Bullet.prototype.vx = 10; game.Bullet.prototype.vy = -15; game.Bullet.prototype.dirx = -1; game.Bullet.prototype.diry = 0; game.Bullet.prototype.width = 2; game.Bullet.prototype.height = 2; myMovingTiles = [[0], [[1, 56, 9], [1, 73, 9]], [], [[1, 89, 9]], [[1, 67, 9], [1, 89, 9]]]; game.MovingTilep1 = function () { }; game.MovingTilep1.prototype.speed = 2; game.MovingTilep1.prototype.dirx = 1; game.MovingTilep1.prototype.diry = 0; game.MovingTilep1.prototype.minx = -1; game.MovingTilep1.prototype.maxx = 1; game.MovingTilep1.prototype.width = game.tileW / 2; game.MovingTilep1.prototype.height = game.tileH / 2; char = {xtile:7, ytile:5, speed:10, jumpstart:-20, gravity:2, jump:false, shootspeed:400, onMovingTile:false}; _root.pan = 0; normalmode = 0; modeheck = true; _root.int2 = 0; states = ["stand", "walk", "turn", "jump", "squat", "fire", "run"]; jumptime = 0; health = 0;
Frame 13
stop(); timer = 0; varfr = varfr_arr[_root.level - 1]; leveltime = leveltime_arr[_root.level - 1] * 24; myMap1 = eval ("_root.my" + _root.level); buildMap(myMap1); fall(_root.char); if (upsidemode) { _root._rotation = 180; _root._x = 600; _root._y = 400; hud_mc._rotation = 180; hud_mc._y = 12; hud_mc._x = 302; oldx = all_mc._x; oldy = all_mc._y; all_mc._rotation = 180; all_mc._y = 375; all_mc._x = 300; }
Instance of Symbol 238 MovieClip "mountain" in Frame 13
onClipEvent (enterFrame) { if (this._x < (-(this._width + 10))) { this._x = _root.mountain1._x - 3; } }
Instance of Symbol 238 MovieClip "mountain1" in Frame 13
onClipEvent (enterFrame) { if (this._x < -100) { this._x = (_root.mountain._x + (_root.mountain._width * 2)) - 2; } }
Instance of Symbol 399 MovieClip "clif" in Frame 13
onClipEvent (enterFrame) { if (this._x < -10) { this._x = _root.clif2._x + this._width; } }
Instance of Symbol 399 MovieClip "clif1" in Frame 13
onClipEvent (enterFrame) { if (this._x < -10) { this._x = _root.clif._x + this._width; } }
Instance of Symbol 399 MovieClip "clif2" in Frame 13
onClipEvent (enterFrame) { if (this._x < -10) { this._x = _root.clif1._x + this._width; } }
Instance of Symbol 153 MovieClip [empty] "controller" in Frame 13
onClipEvent (enterFrame) { _root.detectKeys(); }
Frame 14
stop(); if (upsidemode) { _root._rotation = 0; _root._x = 0; _root._y = 0; all_mc._rotation = 0; all_mc._x = oldx; all_mc._y = oldy; }
Frame 15
stop(); if (upsidemode) { _root._rotation = 0; _root._x = 0; _root._y = 0; all_mc._rotation = 0; all_mc._x = oldx; all_mc._y = oldy; }
Frame 16
stop(); _root.cancelCon = true;
Frame 17
stop();
Symbol 4 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.normalmode == 0) { gotoAndStop (1); } else if (_root.normalmode == 1) { gotoAndStop (2); } else if (_root.normalmode == 2) { gotoAndStop (3); } };
Symbol 16 MovieClip Frame 19
gotoAndStop (1); _root.keypress = false;
Symbol 25 MovieClip Frame 2
stop();
Symbol 26 MovieClip [char] Frame 1
stop();
Symbol 26 MovieClip [char] Frame 2
stop();
Symbol 34 MovieClip Frame 1
gotoAndStop(_root.level);
Symbol 40 MovieClip Frame 1
gotoAndStop(_root.level);
Symbol 46 MovieClip Frame 1
gotoAndStop(_root.level);
Symbol 52 MovieClip Frame 1
gotoAndStop(_root.level);
Symbol 56 MovieClip Frame 1
var my_str = _parent._name; var my_array = my_str.split("_"); ss = int(my_array[2]); nam = eval (("_root.tiles.t_9_" + (ss + 1)) + ".mc"); nam1 = eval (("_root.tiles.t_9_" + (ss + 2)) + ".mc"); nam2 = eval (("_root.tiles.t_9_" + (ss + 2)) + ".mc"); this.onEnterFrame = function () { if (nam.water) { nam.gotoAndStop(this._currentframe); } if (nam1.water) { nam1.gotoAndStop(this._currentframe); } if (nam2.water) { nam2.gotoAndStop(this._currentframe); } };
Symbol 60 MovieClip Frame 1
this.water = true;
Symbol 64 MovieClip Frame 1
this.water = true; stop();
Symbol 77 MovieClip Frame 1
ad = true; speed = 0.5; fac = (factor = -70); _xscale = (-_xscale); this.onEnterFrame = function () { if (ad) { i = 0; while (i <= 3) { nam = eval ("_parent._parent.ladoo" + i); if (this.hitTest(nam)) { nam._y = 580; ad = false; _root.score = _root.score + 100; this._visible = false; } i++; } if (this.hitTest(_parent._parent.char) and ad) { ad = false; _root.health = _root.health - 10; this._visible = false; play(); } this._x = this._x + speed; factor = factor + speed; if ((factor == 0) or (fac == factor)) { speed = -speed; _xscale = (-_xscale); } } }; stop();
Symbol 77 MovieClip Frame 2
_parent._parent.char._visible = false;
Symbol 77 MovieClip Frame 3
_parent._parent.char._visible = true;
Symbol 77 MovieClip Frame 4
_parent._parent.char._visible = false;
Symbol 77 MovieClip Frame 5
_parent._parent.char._visible = true; stop();
Symbol 100 MovieClip Frame 1
_root.blink(0, _parent);
Symbol 100 MovieClip Frame 23
_root.blink(1, _parent);
Symbol 107 MovieClip Frame 1
var my_str = _parent._name; var my_array = my_str.split("_"); ss = int(my_array[2]); this.onEnterFrame = function () { nam = eval (("_root.tiles.t_9_" + (ss - 1)) + ".mc"); this.gotoAndStop(nam._currentframe); }; _root.blink(0, _parent);
Symbol 107 MovieClip Frame 23
_root.blink(1, _parent);
Symbol 109 MovieClip Frame 1
ad = true; this.onEnterFrame = function () { if (ad) { if (this.hitTest(_parent._parent.char)) { _root.health = _root.health - 10; ad = false; _root.normalmode = 1; this._visible = false; } } };
Symbol 111 MovieClip Frame 1
ad = true; this.onEnterFrame = function () { if (ad) { if (this.hitTest(_parent._parent.char)) { _root.health = _root.health - 10; ad = false; _root.normalmode = 2; _root.time_mc.gotoAndPlay(2); this._visible = false; } } };
Symbol 121 MovieClip Frame 1
gotoAndStop(_parent._parent._parent._parent.level); stop();
Symbol 121 MovieClip Frame 2
stop();
Symbol 121 MovieClip Frame 3
stop();
Symbol 121 MovieClip Frame 4
stop();
Symbol 143 MovieClip Frame 1
gotoAndStop(_root.level); this.onEnterFrame = function () { if (this.mc.hitTest(_parent._parent.char)) { _root.nextFrame(); } }; stop();
Symbol 143 MovieClip Frame 2
stop();
Symbol 143 MovieClip Frame 3
stop();
Symbol 143 MovieClip Frame 4
stop();
Symbol 144 MovieClip Frame 1
ad = true; speed = 0.5; fac = (factor = -140); _xscale = (-_xscale); this.onEnterFrame = function () { if (ad) { diff = Math.abs(_parent._parent.ladoo0._x - _parent._x); diff1 = Math.abs(_parent._parent.char._x - _parent._x); if (diff1 < 10) { _root.health = _root.health - 10; ad = false; this._visible = false; } if (diff >= 50) { } else { ad = false; _root.score = _root.score + 100; this._visible = false; } this._x = this._x + speed; factor = factor + speed; if ((factor == 0) or (fac == factor)) { speed = -speed; _xscale = (-_xscale); } } };
Symbol 145 MovieClip [tile] Frame 1
stop();
Symbol 145 MovieClip [tile] Frame 2
stop();
Symbol 145 MovieClip [tile] Frame 3
stop();
Symbol 145 MovieClip [tile] Frame 4
stop();
Symbol 145 MovieClip [tile] Frame 5
stop();
Symbol 145 MovieClip [tile] Frame 6
stop();
Symbol 145 MovieClip [tile] Frame 7
stop();
Symbol 145 MovieClip [tile] Frame 8
stop();
Symbol 145 MovieClip [tile] Frame 9
stop();
Symbol 145 MovieClip [tile] Frame 10
stop();
Symbol 145 MovieClip [tile] Frame 11
stop(); trace("demon");
Symbol 145 MovieClip [tile] Frame 12
stop();
Symbol 145 MovieClip [tile] Frame 13
stop();
Symbol 145 MovieClip [tile] Frame 14
stop();
Symbol 145 MovieClip [tile] Frame 15
stop();
Symbol 145 MovieClip [tile] Frame 16
stop();
Symbol 145 MovieClip [tile] Frame 17
stop();
Instance of Symbol 147 MovieClip in Symbol 149 MovieClip [ladoo] Frame 1
onClipEvent (load) { if (_parent._parent.level == 4) { this._visible = true; } else { this._visible = false; } }
Symbol 149 MovieClip [ladoo] Frame 5
stop();
Symbol 193 MovieClip Frame 140
_root.gotoAndStop("lblloader");
Symbol 196 MovieClip Frame 1
_root._trackClickThru(this);
Symbol 206 MovieClip Frame 1
stop(); _root.global_sound.setVolume(100);
Symbol 206 MovieClip Frame 2
stop(); _root.global_sound.setVolume(0);
Symbol 230 MovieClip Frame 1
onEnterFrame = function () { if (this.hitTest(_parent._parent.pappu_mc.bottom_mc)) { _parent._parent.pappu_mc.jumpLock = true; _parent._parent.pappu_mc.onGround = false; _parent._parent.ground1_mc.pit = true; _parent._parent.ground2_mc.pit = true; } };
Symbol 238 MovieClip Frame 1
gotoAndStop(_root.level); stop(); stop();
Symbol 238 MovieClip Frame 2
stop();
Symbol 238 MovieClip Frame 3
stop();
Symbol 238 MovieClip Frame 4
stop();
Symbol 259 Button
on (release) { _root.intro = 0; gotoAndStop (163); }
Symbol 278 MovieClip Frame 129
gotoAndPlay (2);
Symbol 310 MovieClip Frame 1
if (_root.intro == 0) { gotoAndStop(this._totalframes); }
Symbol 310 MovieClip Frame 85
stop(); story_btn.onRelease = function () { _root.gotoAndStop("story"); }; instructions_btn.onRelease = function () { _root.gotoAndStop("instructions"); }; start_btn.onRelease = function () { _root.gotoAndStop("select"); };
Symbol 311 MovieClip Frame 2
if (_root.intro == 0) { gotoAndStop (163); }
Symbol 311 MovieClip Frame 164
stop(); trace("ssssssssssssss");
Symbol 347 MovieClip Frame 17
stop(); back_btn.onRelease = function () { _root.intro = 1; _root.gotoAndStop("lblgameintro"); }; play_btn.onRelease = function () { _root.gotoAndStop("select"); };
Instance of Symbol 206 MovieClip in Symbol 348 MovieClip Frame 1
on (release) { this.gotoAndPlay(_currentframe + 1); }
Symbol 366 MovieClip Frame 1
stop(); back_btn.onRelease = function () { _root.intro = 1; _root.gotoAndStop("lblgameintro"); }; play_btn.onRelease = function () { _root.gotoAndStop("select"); };
Symbol 368 MovieClip Frame 38
stop(); stop();
Symbol 379 MovieClip Frame 17
stop(); _root.level = 1; _parent.upsidemode = false; back_btn.onRelease = function () { _parent.upsidemode = true; _parent.nextFrame(); }; play_btn.onRelease = function () { _parent.nextFrame(); };
Symbol 381 MovieClip Frame 2
stop();
Symbol 390 MovieClip Frame 50
stop(); play_btn.onRelease = function () { _parent._parent.nextFrame(); };
Symbol 393 MovieClip Frame 50
stop(); play_btn.onRelease = function () { _parent._parent.nextFrame(); };
Symbol 395 MovieClip Frame 50
stop(); play_btn.onRelease = function () { _parent._parent.nextFrame(); };
Symbol 397 MovieClip Frame 40
stop(); play_btn.onRelease = function () { _parent._parent.nextFrame(); };
Symbol 398 MovieClip Frame 1
gotoAndStop(_root.level);
Symbol 399 MovieClip Frame 1
stop(); stop();
Symbol 399 MovieClip Frame 2
stop();
Symbol 404 MovieClip Frame 129
gotoAndPlay (2);
Symbol 409 MovieClip Frame 1
gotoAndStop(_root.level); stop();
Symbol 409 MovieClip Frame 2
stop();
Symbol 409 MovieClip Frame 3
stop();
Symbol 409 MovieClip Frame 4
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 156
_root.normalmode = 0;
Symbol 432 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 2
stop();
Symbol 432 MovieClip Frame 3
stop();
Symbol 432 MovieClip Frame 4
stop();
Symbol 432 MovieClip Frame 5
stop();
Symbol 432 MovieClip Frame 6
stop();
Symbol 432 MovieClip Frame 7
stop();
Symbol 432 MovieClip Frame 8
stop();
Symbol 432 MovieClip Frame 9
stop();
Symbol 432 MovieClip Frame 10
stop();
Symbol 432 MovieClip Frame 11
_root.gotoAndStop("gameOver"); stop();
Symbol 436 MovieClip Frame 1
stop();
Symbol 438 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 1
levelScore = _root.score + 2000; ss = _root.leveltime_arr[_root.level - 1] * 24; timeScore = (ss - _root.timer) + 500; _root.score = _root.score + (timeScore + levelScore); if (_root.upsidemode) { _root.score = _root.score * 2; } next_btn.onRelease = function () { if (_root.level == 4) { _root.gotoAndStop("gameOver"); } else { _root.level++; _root.gotoAndStop("lblgame"); } };
Symbol 455 MovieClip Frame 38
stop(); stopAllSounds();
Symbol 481 MovieClip Frame 1
submit_btn.onRelease = function () { trace((((_root.score + " ") + _root._gameid) + " ") + _root.uname); _root.dataSubmit(_root.uname, _root.score, _root._gameid, _root, "gameOver", "connecting", "highScores"); }; username_txt.onSetFocus = function () { if (username_txt.text == "Invalid Nickname!") { username_txt.text = ""; } }; Selection.setFocus("username_txt"); mode_btn.onRelease = function () { _root.score = 0; _root._playAgain(_root, "select"); }; playAgain_btn.onRelease = function () { _root.score = 0; mystr = "level|" + _root.level; _root._playAgain(_root, "lblgame", mystr); };
Symbol 482 Button
on (release) { _root._newUser(); }
Symbol 483 MovieClip Frame 1
if (_root.cancelCon) { gotoAndStop(this._totalframes); _root.cancelCon = false; }
Symbol 483 MovieClip Frame 38
stop(); stopAllSounds();
Symbol 504 Button
on (release) { _root.cancelCon = true; _root.cancelSubmit(_root, "gameOver"); }
Symbol 505 MovieClip Frame 1
stop();
Symbol 545 MovieClip Frame 1
playAgain_btn.onRelease = function () { _root.score = 0; _root._playAgain(_root, "select"); }; _root.displayScores(this);
Symbol 546 MovieClip Frame 38
stop();

Library Items

Symbol 1 Sound [fall]Used by:436
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:2 3Used by:26
Symbol 5 GraphicUsed by:13 14 15 16 18 24 25 26
Symbol 6 GraphicUsed by:13 14 15 16 18 24 25 26
Symbol 7 GraphicUsed by:13 14 15 16 17 18 24 25 26
Symbol 8 GraphicUsed by:13 14 15 16 18 24 25 26
Symbol 9 GraphicUsed by:13 14 15 16 18 24 25 26
Symbol 10 GraphicUsed by:13 14 15 16 18 24 25 26 252 288 292 331 384 385 454
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Instance Names

"all_mc"Frame 9Symbol 348 MovieClip
"level"Frame 12Symbol 398 MovieClip
"mountain"Frame 13Symbol 238 MovieClip
"mountain1"Frame 13Symbol 238 MovieClip
"clif"Frame 13Symbol 399 MovieClip
"clif1"Frame 13Symbol 399 MovieClip
"clif2"Frame 13Symbol 399 MovieClip
"controller"Frame 13Symbol 153 MovieClip [empty]
"tiles"Frame 13Symbol 153 MovieClip [empty]
"time_mc"Frame 13Symbol 416 MovieClip
"hud_mc"Frame 13Symbol 435 MovieClip
"fall_mc"Frame 13Symbol 436 MovieClip
"jump_mc"Frame 13Symbol 438 MovieClip
"mc"Symbol 143 MovieClip Frame 1Symbol 125 MovieClip
"mc"Symbol 145 MovieClip [tile] Frame 6Symbol 56 MovieClip
"mc"Symbol 145 MovieClip [tile] Frame 7Symbol 60 MovieClip
"mc"Symbol 145 MovieClip [tile] Frame 8Symbol 64 MovieClip
"bhikhari_mc"Symbol 145 MovieClip [tile] Frame 9Symbol 77 MovieClip
"mc"Symbol 145 MovieClip [tile] Frame 11Symbol 100 MovieClip
"bhikhari_mc"Symbol 145 MovieClip [tile] Frame 16Symbol 144 MovieClip
"hit_area"Symbol 196 MovieClip Frame 1Symbol 195 Button
"story_btn"Symbol 310 MovieClip Frame 78Symbol 301 Button
"instructions_btn"Symbol 310 MovieClip Frame 82Symbol 305 Button
"start_btn"Symbol 310 MovieClip Frame 84Symbol 309 Button
"back_btn"Symbol 347 MovieClip Frame 12Symbol 338 Button
"play_btn"Symbol 347 MovieClip Frame 12Symbol 342 Button
"play_btn"Symbol 366 MovieClip Frame 1Symbol 355 Button
"back_btn"Symbol 366 MovieClip Frame 1Symbol 359 Button
"play_btn"Symbol 368 MovieClip Frame 1Symbol 355 Button
"back_btn"Symbol 368 MovieClip Frame 1Symbol 359 Button
"back_btn"Symbol 379 MovieClip Frame 12Symbol 373 Button
"play_btn"Symbol 379 MovieClip Frame 12Symbol 377 Button
"play_btn"Symbol 390 MovieClip Frame 50Symbol 389 Button
"play_btn"Symbol 393 MovieClip Frame 50Symbol 389 Button
"play_btn"Symbol 395 MovieClip Frame 50Symbol 389 Button
"play_btn"Symbol 397 MovieClip Frame 40Symbol 389 Button
"health_mc"Symbol 435 MovieClip Frame 1Symbol 432 MovieClip
"time_txt"Symbol 435 MovieClip Frame 1Symbol 433 EditableText
"next_btn"Symbol 453 MovieClip Frame 1Symbol 443 Button
"next_btn"Symbol 455 MovieClip Frame 1Symbol 443 Button
"submit_btn"Symbol 481 MovieClip Frame 1Symbol 460 Button
"playAgain_btn"Symbol 481 MovieClip Frame 1Symbol 465 Button
"mode_btn"Symbol 481 MovieClip Frame 1Symbol 469 Button
"username_txt"Symbol 481 MovieClip Frame 1Symbol 476 EditableText
"submit_btn"Symbol 483 MovieClip Frame 1Symbol 460 Button
"playAgain_btn"Symbol 483 MovieClip Frame 1Symbol 465 Button
"mode_btn"Symbol 483 MovieClip Frame 1Symbol 469 Button
"username_txt"Symbol 483 MovieClip Frame 1Symbol 476 EditableText
"playAgain_btn"Symbol 545 MovieClip Frame 1Symbol 465 Button
"p1"Symbol 545 MovieClip Frame 1Symbol 514 EditableText
"p2"Symbol 545 MovieClip Frame 1Symbol 515 EditableText
"p3"Symbol 545 MovieClip Frame 1Symbol 516 EditableText
"p4"Symbol 545 MovieClip Frame 1Symbol 517 EditableText
"p5"Symbol 545 MovieClip Frame 1Symbol 518 EditableText
"p6"Symbol 545 MovieClip Frame 1Symbol 519 EditableText
"p7"Symbol 545 MovieClip Frame 1Symbol 520 EditableText
"p8"Symbol 545 MovieClip Frame 1Symbol 521 EditableText
"p9"Symbol 545 MovieClip Frame 1Symbol 522 EditableText
"p10"Symbol 545 MovieClip Frame 1Symbol 523 EditableText
"n1"Symbol 545 MovieClip Frame 1Symbol 524 EditableText
"n2"Symbol 545 MovieClip Frame 1Symbol 525 EditableText
"n3"Symbol 545 MovieClip Frame 1Symbol 526 EditableText
"n4"Symbol 545 MovieClip Frame 1Symbol 527 EditableText
"n5"Symbol 545 MovieClip Frame 1Symbol 528 EditableText
"n6"Symbol 545 MovieClip Frame 1Symbol 529 EditableText
"n7"Symbol 545 MovieClip Frame 1Symbol 530 EditableText
"n8"Symbol 545 MovieClip Frame 1Symbol 531 EditableText
"n9"Symbol 545 MovieClip Frame 1Symbol 532 EditableText
"n10"Symbol 545 MovieClip Frame 1Symbol 533 EditableText
"playAgain_btn"Symbol 546 MovieClip Frame 1Symbol 465 Button
"p1"Symbol 546 MovieClip Frame 1Symbol 514 EditableText
"p2"Symbol 546 MovieClip Frame 1Symbol 515 EditableText
"p3"Symbol 546 MovieClip Frame 1Symbol 516 EditableText
"p4"Symbol 546 MovieClip Frame 1Symbol 517 EditableText
"p5"Symbol 546 MovieClip Frame 1Symbol 518 EditableText
"p6"Symbol 546 MovieClip Frame 1Symbol 519 EditableText
"p7"Symbol 546 MovieClip Frame 1Symbol 520 EditableText
"p8"Symbol 546 MovieClip Frame 1Symbol 521 EditableText
"p9"Symbol 546 MovieClip Frame 1Symbol 522 EditableText
"p10"Symbol 546 MovieClip Frame 1Symbol 523 EditableText
"n1"Symbol 546 MovieClip Frame 1Symbol 524 EditableText
"n2"Symbol 546 MovieClip Frame 1Symbol 525 EditableText
"n3"Symbol 546 MovieClip Frame 1Symbol 526 EditableText
"n4"Symbol 546 MovieClip Frame 1Symbol 527 EditableText
"n5"Symbol 546 MovieClip Frame 1Symbol 528 EditableText
"n6"Symbol 546 MovieClip Frame 1Symbol 529 EditableText
"n7"Symbol 546 MovieClip Frame 1Symbol 530 EditableText
"n8"Symbol 546 MovieClip Frame 1Symbol 531 EditableText
"n9"Symbol 546 MovieClip Frame 1Symbol 532 EditableText
"n10"Symbol 546 MovieClip Frame 1Symbol 533 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "fall"
ExportAssets (56)Timeline Frame 1Symbol 26 as "char"
ExportAssets (56)Timeline Frame 1Symbol 145 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 149 as "ladoo"
ExportAssets (56)Timeline Frame 1Symbol 152 as "boat_mc"
ExportAssets (56)Timeline Frame 1Symbol 153 as "empty"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"lblinit"Frame 3
"lblg2wintro"Frame 4
"ph1"Frame 5
"ph2"Frame 6
"lblloader"Frame 7
"lblgameintro"Frame 8
"story"Frame 9
"instructions"Frame 10
"select"Frame 11
"lblgame"Frame 12
"level1"Frame 13
"level1end"Frame 14
"gameOver"Frame 15
"connecting"Frame 16
"highScores"Frame 17
"stand"Symbol 26 MovieClip [char] Frame 1
"walk"Symbol 26 MovieClip [char] Frame 2
"run"Symbol 26 MovieClip [char] Frame 3
"jump"Symbol 26 MovieClip [char] Frame 4
"fire"Symbol 26 MovieClip [char] Frame 5
"fly"Symbol 26 MovieClip [char] Frame 6
"reaction when bhikari touch"Symbol 26 MovieClip [char] Frame 7
"squat"Symbol 26 MovieClip [char] Frame 8
"just copy and past this frame "Symbol 289 MovieClip Frame 1
"jus copy and paste"Symbol 409 MovieClip Frame 4
"just copy and paste"Symbol 409 MovieClip Frame 4

Dynamic Text Variables

_root.scoreSymbol 434 EditableText"99999"
levelScoreSymbol 450 EditableText""
timeScoreSymbol 451 EditableText""
_root.scoreSymbol 452 EditableText""
_root.scoreSymbol 475 EditableText""
_root.unameSymbol 476 EditableText""




http://swfchan.com/7/30999/info.shtml
Created: 18/5 -2019 22:40:59 Last modified: 18/5 -2019 22:40:59 Server time: 22/12 -2024 07:46:44