STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #31026 |
loading... |
presents |
click anywhere to START |
Programmed by Jonathan Howe Designed by Mike and Matt |
Use the arrow keys to control Trogdor Stomp 10 peasants to achieve burnination. Burn all cottages to advance a level. Avoid knights and archers! Press SPACE to pause. |
SECRET HINTS!! -Don't let the peasants return to their cottages -Once you're burninating, you're invicible -Burninated peasants set their cottages on fire -Get an extra man every 300 points -What's a treasure hut?!?! - Secret Code?!?! |
1 |
3 |
3 |
SCORE: |
MANS: |
LEVEL: |
BURNINATE! |
BURNINATE! |
paused press 'SPACE' to resume |
LEVEL BEATEN! |
LEVEL BEATEN! |
nice work! |
AGAIN! |
CHALLENGE |
AGAIN! |
CHALLENGE |
AGAIN! |
CHALLENGE |
AGAIN! |
CHALLENGE |
IT'S OVER! |
IT'S OVER! |
ENTER INITIALS: |
send'em |
HI-SCORES |
VIEW |
HI-SCORES |
VIEW |
HI-SCORES |
VIEW |
HI-SCORES |
VIEW |
stompin' good! |
fry 'em up dan. |
parade of trogdors |
dancin' time |
flex it, troggie. |
peasant dominoes |
trogdor incognito |
go trogdor # 2! |
forbidden peasant love |
2 cottages |
a funny joke |
smote that kerrek! |
congratulations. |
congratulations. you got |
congratulations. you got good score |
cast |
trogdor |
perez |
hackworth |
'the steve' |
the blue knight |
the red knight |
the siamese archers |
and Wordly Wise as The Kerrek |
keep playing! |
high score test |
YE OLDE HI-SCORES |
name |
level |
score |
1. |
2. |
3. |
4. |
5. |
6. |
7. |
8. |
9. |
10. |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (219) { gotoAndPlay (16); }Frame 15gotoAndPlay (1);Frame 16Frame 193function typeStuff() { if (contraActive == false) { trace("Yes, the function was called"); trace("array length = " + contraArray.length); traceString = "("; contraCodeCorrect = true; i = 0; while ((i < contraArray.length) && (contraCodeCorrect == true)) { if (contraArray[i] != contraArrayKey[i]) { contraCodeCorrect = false; contraArray = new Array(); } traceString = traceString + (contraArray[i] + ","); i++; } if (contraCodeCorrect && (contraArray.length == 10)) { trace("Hot damn, you got it right!"); contraActive = true; } traceString = traceString + ")"; trace(traceString); } } contraActive = false; contraArray = new Array(); contraArrayKey = new Array(38, 38, 40, 40, 37, 39, 37, 39, 66, 65); stop();Instance of Symbol 49 MovieClip in Frame 193onClipEvent (keyDown) { _parent.contraArray.push(Key.getCode()); _parent.typeStuff(); }Frame 195function gameUpdate() { if ((!paused) && (!manually_paused)) { playerInvinceCheck(); popArchers(); getPlayerInput(); updateKnight(); testWon(); if (!burnination) { popPeasants(); peasantEatTest(); peasantTimerClick(); testKnightHit(); } else { updateBurnmeter(); testBurnHut(); testBurnPeasant(); peasantTimerClick(); } } if (gameOver) { gotoAndStop ("gameOver"); } } function systemInit() { upKey = DEFAULT_UP; downKey = DEFAULT_DOWN; leftKey = DEFAULT_LEFT; rightKey = DEFAULT_RIGHT; fireKey = DEFAULT_FIRE; spaceDown = false; } function gameInit() { extraMansCounter = 1; level = 1; if (contraActive == true) { STARTING_MANS = 30; } mans = STARTING_MANS; score = 0; peasants = 0; burninator = 0; paused = false; manually_paused = false; gameOver = false; getHighScores(); } function levelInit() { peasantometer._visible = true; burnmeter._visible = false; burnination = 0; archerFrequency = 0.2; burnrate = 0.7; if (level > 5) { burnrate = 0.9; archerFrequency = 0.4; } if (level > 10) { burnrate = 1; archerFrequency = 0.6; } if (level > 15) { burnrate = 1.1; archerFrequency = 0.8; } if (level > 20) { burnrate = 1.2; archerFrequency = 2; } if (level > 25) { burnrate = 1.3; archerFrequency = 4; } archerR.facingRight = true; archerL.facingRight = false; invince = 0; if (level == 1) { hutLevelClip.gotoAndStop(1); } else { hutLevelClip.gotoAndStop(((level - 2) % 32) + 2); } breath.offset_y = breath._y - player._y; breath.offset_x = breath._x - player._x; blank = new Array(); arrowArrayR = blank; i = 1; while (getProperty("Rarrow" + i, _name) == ("Rarrow" + i)) { arrowArrayR.push(eval ("Rarrow" + i)); i++; } blank = new Array(); arrowArrayL = blank; i = 1; while (getProperty("Larrow" + i, _name) == ("Larrow" + i)) { arrowArrayL.push(eval ("Larrow" + i)); i++; } blank = new Array(); hutArray = blank; i = 1; while (getProperty("hutLevelClip.hut" + i, _name) == ("hut" + i)) { hutArray.push(eval ("hutLevelClip.hut" + i)); hutArray[i].burned = false; i++; } blank = new Array(); peasantArray = blank; i = 1; while (getProperty("peasant" + i, _name) == ("peasant" + i)) { peasantArray.push(eval ("peasant" + i)); peasantArray[i].burning = false; peasantArray[i].waiting = false; peasantArray[i].returning = false; peasantArray[i].timer = 0; i++; } blank = new Array(); knightArray = blank; i = 1; while (getProperty("knight" + i, _name) == ("knight" + i)) { knightArray.push(eval ("knight" + i)); knightArray[i].direction; knightArray[i].direction = 1; i++; } clearPeasantometer(); player.orig_x = player._x; player.orig_y = player._y; burnmeter._visible = false; breath._visible = false; playerFacingRight = true; } function clearPeasantometer() { peasantometer.count = 0; i = 1; while (i <= 10) { eval ("peasantometer.peasant_indicator" + i).gotoAndStop("off"); i++; } } function getPlayerInput() { var x_offset = 0; var y_offset = 0; if (Key.isDown(upKey)) { y_offset = -TROGDOR_INCREMENT; } if (Key.isDown(downKey)) { y_offset = TROGDOR_INCREMENT; } if (Key.isDown(leftKey)) { x_offset = -TROGDOR_INCREMENT; } if (Key.isDown(rightKey)) { x_offset = TROGDOR_INCREMENT; } playerMove(x_offset, y_offset); if (Key.isDown(fireKey)) { spaceDown = true; } if ((spaceDown == true) && (!Key.isDown(fireKey))) { spaceDown = false; pause(); } } function playerMove(delta_x, delta_y) { if (((treasureHutSequence.found == false) && (!hutArray[0].burned)) && (hutLevelClip.treasure_button.hitTest(player))) { trace("hit that treasure, yeah!"); paused = true; treasureHutSequence._visible = true; treasureHutSequence.gotoAndPlay("go"); } var store_x; var store_y; store_x = player._x; store_y = player._y; var x_movable = true; var y_movable = true; if ((delta_x < 0) && (playerFacingRight)) { player.gotoAndStop("faceLeft"); breath.gotoAndStop("faceLeft"); playerFacingRight = false; } if ((delta_x > 0) && (!playerFacingRight)) { player.gotoAndStop("faceRight"); breath.gotoAndStop("faceRight"); playerFacingRight = true; } player._x = player._x + delta_x; i = 0; while (i < hutArray.length) { if (hutArray[i].collision.hitTest(player) && (!hutArray[i].burned)) { x_movable = false; } i++; } player._x = player._x - delta_x; player._y = player._y + delta_y; i = 0; while (i < hutArray.length) { if (hutArray[i].collision.hitTest(player) && (!hutArray[i].burned)) { y_movable = false; } i++; } player._x = player._x + delta_x; if (delta_x || (delta_y)) { player.nextFrame(); } if (player._x < TL_BOUND.x) { x_movable = false; } if (player._x > BR_BOUND.x) { x_movable = false; } if (player._y < TL_BOUND.y) { y_movable = false; } if (player._y > BR_BOUND.y) { y_movable = false; } if (!x_movable) { player._x = store_x; } if (!y_movable) { player._y = store_y; } breath.updateLoc(); } function popArchers() { x = Math.random() * 100; if (x < archerFrequency) { if ((Math.floor(x) % 2) == 0) { archer = archerR; } else { archer = archerL; } if (!archer.active) { archer.active = true; archer._y = Math.floor(Math.random() * (BR_BOUND.y - TL_BOUND.y)) + TL_BOUND.y; archer.gotoAndPlay("go"); } } } function shootArrow(archer) { if (archer.facingRight) { arrArray = arrowArrayR; } else { arrArray = arrowArrayL; } i = 1; while (i < arrArray.length) { arr = arrArray[i]; if (!arr.active) { arr.active = true; arr._y = archer._y; arr._x = archer._x; arr.gotoAndPlay("go"); i = arrArray.length + 1; } i++; } } function clearArrows() { i = 1; while (i < arrowArrayR.length) { arrowArrayR[i].active = false; arrowArrayR[i]._x = -500; arrowArrayR[i].gotoAndStop(1); i++; } i = 1; while (i < arrowArrayL.length) { arrowArrayL[i].active = false; arrowArrayL[i]._x = -500; arrowArrayL[i].gotoAndStop(1); i++; } } function popPeasants() { if ((Math.random() * 100) < 4) { i = 1; while (i < peasantArray.length) { p = peasantArray[i]; if (!p.active) { p.active = true; hutChoice = Math.floor(Math.random() * hutArray.length); p.myHome = hutChoice; p.returning = false; p.waiting = false; p.stomped = false; p.myDirection = hutArray[hutChoice].direction; switch (p.myDirection) { case "DOWN" : p._x = (hutArray[hutChoice]._x + hutLevelClip._x) + 6; p._y = (hutArray[hutChoice]._y + hutLevelClip._y) + 3; p.myTargety = p._y + (Math.floor(Math.random() * ((BR_BOUND.y - p._y) - 5)) + 5); p.myTargetx = p._x; break; case "UP" : p._x = (hutArray[hutChoice]._x + hutLevelClip._x) + 6; p._y = (hutArray[hutChoice]._y + hutLevelClip._y) - 20; p.myTargety = p._y - (Math.floor(Math.random() * ((p._y - TL_BOUND.y) + 5)) + 5); p.myTargetx = p._x; break; case "RIGHT" : p._x = (hutArray[hutChoice]._x + hutLevelClip._x) + 13; p._y = (hutArray[hutChoice]._y + hutLevelClip._y) + 3; p.myTargetx = p._x + (Math.floor(Math.random() * ((BR_BOUND.x - p._x) + 8)) + 8); p.myTargety = p._y; break; case "LEFT" : p._x = (hutArray[hutChoice]._x + hutLevelClip._x) + 2; p._y = (hutArray[hutChoice]._y + hutLevelClip._y) + 3; p.myTargetx = p._x - (Math.floor(Math.random() * ((p._x - TL_BOUND.x) - 7)) + 7); p.myTargety = p._y; break; default : trace("assertion failure, popPeasants()"); } p.myStartx = p._x; p.myStarty = p._y; i = peasantArray.length + 1; } i++; } } } function peasantEatTest() { i = 1; while (i < peasantArray.length) { if ((peasantArray[i].active && (player.player_collision.hitTest(peasantArray[i]))) && (!peasantArray[i].stomped)) { peasantEaten(peasantArray[i]); } i++; } } function peasantEaten(peasant) { peasant.stomped = true; peasant.gotoAndPlay("stomped"); updateScore(2); peasantometer.count++; eval ("peasantometer.peasant_indicator" + peasantometer.count).gotoAndStop("on"); if (peasantometer.count == 10) { burnination_ani.gotoAndPlay("go"); } } function burninateModeBegin() { clearPeasantometer(); peasantometer._visible = false; burnmeter._visible = true; burnination = 100; breath._visible = true; } function burninateModeEnd() { peasantometer._visible = true; burnmeter._visible = false; burnmeter.coverup._x = burnmeter.coverup.orig_x; breath._visible = false; } function peasantTimerClick() { var x_offset; var y_offset; i = 1; while (i < peasantArray.length) { if ((peasantArray[i].active && (!peasantArray[i].waiting)) && (!peasantArray[i].stomped)) { switch (peasantArray[i].myDirection) { case "DOWN" : x_offset = 0; y_offset = 1; break; case "RIGHT" : x_offset = 1; y_offset = 0; break; case "UP" : x_offset = 0; y_offset = -1; break; case "LEFT" : x_offset = -1; y_offset = 0; break; default : x_offset = 0; y_offset = 0; } if (peasantArray[i].burning) { y_offset = y_offset * 2; x_offset = x_offset * 2; peasantArray[i].returning = true; peasantArray[i].waiting = false; } if (peasantArray[i].returning) { if (((((y_offset >= 1) && (peasantArray[i]._y >= peasantArray[i].myStarty)) || ((y_offset <= -1) && (peasantArray[i]._y <= peasantArray[i].myStarty))) || ((x_offset >= 1) && (peasantArray[i]._x >= peasantArray[i].myStartx))) || ((x_offset <= -1) && (peasantArray[i]._x <= peasantArray[i].myStartx))) { peasantArray[i]._y = peasantArray[i]._y - y_offset; peasantArray[i]._x = peasantArray[i]._x - x_offset; peasantArray[i].nextFrame(); } else { peasantArray[i].active = false; peasantArray[i].returning = false; if (peasantArray[i].burning && (!hutArray[peasantArray[i].myHome].burning)) { hutArray[peasantArray[i].myHome].burning = true; hutArray[peasantArray[i].myHome].gotoAndPlay("burn"); } peasantArray[i].burning = false; peasantArray[i].gotoAndStop(1); peasantArray[i]._x = -300; if (peasantometer.count > 0) { eval ("peasantometer.peasant_indicator" + peasantometer.count).gotoAndStop("off"); peasantometer.count--; } } } else if (((((y_offset >= 1) && (peasantArray[i]._y <= peasantArray[i].myTargety)) || ((y_offset <= -1) && (peasantArray[i]._y >= peasantArray[i].myTargety))) || ((x_offset >= 1) && (peasantArray[i]._x <= peasantArray[i].myTargetx))) || ((x_offset <= -1) && (peasantArray[i]._x >= peasantArray[i].myTargetx))) { peasantArray[i]._y = peasantArray[i]._y + y_offset; peasantArray[i]._x = peasantArray[i]._x + x_offset; peasantArray[i].nextFrame(); } else { peasantArray[i].waiting = true; peasantArray[i].timer = Math.floor(60 / level) + 24; } } if (peasantArray[i].active && (peasantArray[i].waiting)) { peasantArray[i].timer--; if (peasantArray[i].timer < 0) { peasantArray[i].waiting = false; peasantArray[i].returning = true; } } i++; } } function updateKnight() { i = 0; while (i < knightArray.length) { if (knightArray[i]._x < TL_BOUND.x) { knightArray[i].direction = knightDirection(); knightArray[i]._x = TL_BOUND.x + 1; } if (knightArray[i]._x > BR_BOUND.x) { knightArray[i].direction = knightDirection(); knightArray[i]._x = BR_BOUND.x - 1; } if (knightArray[i]._y < (TL_BOUND.y + 50)) { knightArray[i].direction = knightDirection(); knightArray[i]._y = (TL_BOUND.y + 50) + 1; } if (knightArray[i]._y > BR_BOUND.y) { knightArray[i].direction = knightDirection(); knightArray[i]._y = BR_BOUND.y - 1; } switch (knightArray[i].direction) { case 0 : knightArray[i]._x = knightArray[i]._x + knightIncrement; break; case 1 : knightArray[i]._y = knightArray[i]._y + knightIncrement; break; case 2 : knightArray[i]._x = knightArray[i]._x - knightIncrement; break; case 3 : knightArray[i]._y = knightArray[i]._y - knightIncrement; break; } i++; } } function testBurnHut() { i = 0; while (i < hutArray.length) { if ((!hutArray[i].burning) && (breath.hitTest(hutArray[i]))) { hutArray[i].burning = true; if (Math.random() < 0.05) { ohyeah = new Sound(); ohyeah.attachSound("trog_sbdooj.wav"); ohyeah.start(); } hutArray[i].gotoAndPlay("burn"); } i++; } } function testBurnPeasant() { i = 0; while (i < peasantArray.length) { if ((((!peasantArray[i].burning) && (!peasantArray[i].stomped)) && (peasantArray[i].active)) && (breath.hitTest(peasantArray[i]))) { scream.start(); if (Math.random() < 0.4) { if (Math.random() > 0.5) { taunt = newSound(); taunt.attachSound("trog_sb6.wav"); taunt.start(); } else { taunt = newSound(); taunt.attachSound("trog_sb6.wav"); taunt.start(); } } peasantArray[i].returning = true; peasantArray[i].waiting = false; peasantArray[i].timer = false; peasantArray[i].burning = true; peasantArray[i].gotoAndPlay("burn"); } i++; } } function testKnightHit() { if (invince == 0) { i = 0; while (i < knightArray.length) { if (player.hitTest(knightArray[i].collision)) { trace("Killed trogdor!"); paused = true; toggleKnightMotion(false); clearArrows(); dead_ani.gotoAndPlay("go"); } i++; } } } function arrowHitEventHandler() { if (((invince == 0) && (burnination == 0)) && (!paused)) { paused = true; dead_ani.gotoAndPlay("go_arrowed"); clearArrows(); } } function toggleKnightMotion(value) { i = 0; while (i < knightArray.length) { if (value) { knightArray[i].gotoAndPlay("loop"); } else { knightArray[i].stop(); } i++; } } function knightDirection() { var x = Math.floor((Math.random() * 3) + 0.5); return(x); } function updateBurnmeter() { burnination = burnination - burnrate; if (burnination <= 0) { burnination = 0; burninateModeEnd(); } burnmeter.coverup._x = Math.floor(burnmeter.coverup.orig_x - ((1 - (burnination / 100)) * burnmeter.coverup._width)); } function testWon() { var won; won = true; i = 0; while (i < hutArray.length) { if (!hutArray[i].burned) { won = false; } i++; } if (won) { scoreBoost = 20 + ((Math.floor(level / 5) + 1) * 5); if (scoreBoost > 200) { scoreBoost = 200; } updateScore(scoreBoost); clearArrows(); gotoAndPlay ("won"); } } function updateScore(increment) { var prev_score = score; score = score + increment; if ((prev_score < (EXTRA_MANS_BREAK * extraMansCounter)) && (score >= (EXTRA_MANS_BREAK * extraMansCounter))) { mans++; extraMansCounter++; } } function playerInvinceCheck() { if (invince >= 1) { invince--; if ((invince % 3) == 0) { player._visible = false; } else { player._visible = true; } if (invince == 0) { player._visible = true; } } } function unpause() { manually_paused = false; i = 1; while (i < arrowArrayR.length) { if (arrowArrayR[i].active) { arrowArrayR[i].play(); } i++; } i = 1; while (i < arrowArrayL.length) { if (arrowArrayL[i].active) { arrowArrayL[i].play(); } i++; } i = 0; while (i < knightArray.length) { knightArray[i].play(); if (archerL.active) { archerL.play(); } if (archerR.active) { archerR.play(); } i++; } gotoAndPlay ("gameLoop"); trace("unpause() called"); if (archerL.busy) { archerL.play(); } if (archerR.busy) { archerR.play(); } } function pause() { i = 0; while (i < knightArray.length) { knightArray[i].stop(); i++; } i = 1; while (i < arrowArrayR.length) { arrowArrayR[i].stop(); i++; } i = 1; while (i < arrowArrayL.length) { arrowArrayL[i].stop(); i++; } archerL.stop(); archerR.stop(); manually_paused = true; gotoAndPlay ("paused"); trace("pause() called"); } function getHighScores() { url = "http://www.homestarrunner.com/test/getscores.pl"; myLoadVars = new LoadVars(); myLoadVars.load(url); highScoresText = "Getting High Scores..."; myLoadVars.onLoad = function () { var i = 1; while (i <= 10) { Set("level" + i, eval ("myLoadVars.level" + i)); Set("name" + i, eval ("myLoadVars.name" + i)); Set("score" + i, eval ("myLoadVars.score" + i)); i++; } highscoresText = myLoadVars.highscoresText; }; } function sendScores(name) { url = "http://www.homestarrunner.com/test/submitscore.pl"; myLoadVars = new LoadVars(); myLoadVars.name = name; myLoadVars.score = score; myLoadVars.level = level; returnedVars = new LoadVars(); myLoadVars.sendAndLoad(url, returnedVars, "GET"); resultText = "Sending..."; returnedVars.onLoad = function () { resultText = "Done."; }; pressViewScores(); } function pressViewScores() { gotoAndPlay (1737); } HISCORES = false; score10 = 10; STARTING_MANS = 3; INVINCE_TICKS = 36; DEFAULT_UP = 38; DEFAULT_DOWN = 40; DEFAULT_LEFT = 37; DEFAULT_RIGHT = 39; DEFAULT_FIRE = 32; TL_BOUND = new Object(); TL_BOUND.x = 17; TL_BOUND.y = 30; BR_BOUND = new Object(); BR_BOUND.x = 233; BR_BOUND.y = 155; TROGDOR_INCREMENT = 3; EXTRA_MANS_BREAK = 300; scream = new Sound(); scream.attachSound("trog_peasantscream"); var mans; var score; var playerFacingRight; var invince; var peasants; var burnination; var burnrate; var paused; var manually_paused; var spaceDown; var gameOver; var extraMansCounter; var archerFrequency; var arched; hutArray = new Array(); peasantArray = new Array(); knightArray = new Array(); var upKey; var downKey; var leftKey; var rightKey; var fireKey; var knightIncrement; systemInit(); gameInit(); gotoAndPlay ("levelInit");Instance of Symbol 50 MovieClip "gamebutton" in Frame 195/* no clip actions */Frame 203knightIncrement = 1; levelInit(); gotoAndPlay ("gameLoop");Frame 213gameUpdate();Frame 214gotoAndPlay ("gameLoop");Frame 240if (Key.isDown(fireKey)) { spaceDown = true; } if ((spaceDown == true) && (!Key.isDown(fireKey))) { spaceDown = false; unpause(); }Frame 241gotoAndPlay ("paused");Frame 257if (Math.random() < 0.1) { if (Math.random() < 0.5) { ohyeah = new Sound(); ohyeah.attachSound("trog_sblevelbeat.wav"); ohyeah.start(); } else { ohyeah = new Sound(); ohyeah.attachSound("trog_sb1.wav"); ohyeah.start(); } }Frame 265if (Math.random() < 0.1) { ohyeah = new Sound(); ohyeah.attachSound("trog_sbbest.wav"); ohyeah.start(); }Frame 285level++;Frame 316switch (level) { case 5 : gotoAndPlay ("level4interlude"); break; case 9 : gotoAndPlay ("level8interlude"); break; case 13 : gotoAndPlay ("level12interlude"); break; case 17 : gotoAndPlay ("level16interlude"); break; case 21 : gotoAndPlay ("level20interlude"); break; case 25 : gotoAndPlay ("level24interlude"); break; case 31 : gotoAndPlay ("level30interlude"); break; case 35 : gotoAndPlay ("level34interlude"); break; case 39 : gotoAndPlay ("level38interlude"); break; case 43 : gotoAndPlay ("level42interlude"); break; case 47 : gotoAndPlay ("level46interlude"); break; case 51 : gotoAndPlay ("level50interlude"); break; case 101 : gotoAndPlay ("level100interlude"); break; default : gotoAndPlay ("levelInit"); }Frame 321if (score < 2000) { scoresecret._visible = false; if (arched) { if (Math.random() < 0.5) { ohyeah = new Sound(); ohyeah.attachSound("trog_sbarchend.wav"); ohyeah.start(); } } else if ((score > 1000) && (Math.random() < 0.7)) { ohyeah = new Sound(); ohyeah.attachSound("trog_sbscore.wav"); ohyeah.start(); } else if (Math.random() < 0.7) { ohyeah = new Sound(); ohyeah.attachSound("trog_sbgameover.wav"); ohyeah.start(); } } else { secretSound = new Sound(); secretSound.attachSound("trog_sbsecret.wav"); secretSound.start(); } if (!HISCORES) { scoreButton._visible = false; } if ((score10 <= score) && (HISCORES)) { getInitials._visible = true; viewscores._visible = true; } else { getInitials._visible = false; viewscores._visible = false; } mans = 0; stop();Frame 419gotoAndPlay (193);Frame 492gotoAndPlay ("levelInit");Frame 566gotoAndPlay ("levelInit");Frame 640gotoAndPlay ("levelInit");Frame 709gotoAndPlay ("levelInit");Frame 779gotoAndPlay ("levelInit");Frame 850gotoAndPlay ("levelInit");Frame 924gotoAndPlay ("levelInit");Frame 997gotoAndPlay ("levelInit");Frame 1071gotoAndPlay ("levelInit");Frame 1147gotoAndPlay ("levelInit");Frame 1222gotoAndPlay ("levelInit");Frame 1297if (Math.random() < 0.5) { stupid = new Sound(); stupid.attachSound("trog_sbkerrek.wav"); stupid.start(); }Frame 1334gotoAndPlay ("levelInit");Frame 1349if (Math.random() < 0.5) { stupid = new Sound(); stupid.attachSound("trog_sbwin.wav"); stupid.start(); }Frame 1456if (Math.random() < 0.5) { stupid = new Sound(); stupid.attachSound("trog_sbwin2.wav"); stupid.start(); }Frame 1716gotoAndPlay ("levelInit");Frame 1722stop();Frame 1768getHighScores(); trace("level 2 =" + level2);Frame 1891gotoAndPlay (1737);Symbol 38 Buttonon (release) { if (contraActive == true) { stupid = new Sound(); stupid.attachSound("trog_sfx2"); stupid.start(); } gotoAndPlay (195); }Symbol 45 Buttonon (press) { tellTarget ("hints") { gotoAndStop (2); }; } on (release) { tellTarget ("hints") { gotoAndStop (1); }; }Symbol 47 MovieClip Frame 1stop();Symbol 47 MovieClip Frame 2stop();Symbol 48 Buttonon (keyPress "<Up>") { nextFrame(); }Symbol 49 MovieClip Frame 1stop();Symbol 62 MovieClip Frame 1stop();Symbol 62 MovieClip Frame 10stop();Symbol 65 MovieClip Frame 1this.orig_x = this._x; stop();Symbol 79 MovieClip Frame 1collision._visible = false; burning = false; burned = false; direction = "LEFT"; stop();Symbol 79 MovieClip Frame 30burned = true;Symbol 79 MovieClip Frame 36stop();Symbol 83 MovieClip Frame 1collision._visible = false; burning = false; burned = false; direction = "RIGHT"; stop();Symbol 83 MovieClip Frame 30burned = true;Symbol 83 MovieClip Frame 36stop();Symbol 87 MovieClip Frame 1collision._visible = false; burning = false; burned = false; direction = "DOWN"; stop();Symbol 87 MovieClip Frame 30burned = true;Symbol 87 MovieClip Frame 36stop();Symbol 90 MovieClip Frame 1collision._visible = false; burning = false; burned = false; direction = "UP"; stop();Symbol 90 MovieClip Frame 30burned = true;Symbol 90 MovieClip Frame 36stop();Symbol 97 MovieClip Frame 1stop();Symbol 102 MovieClip Frame 1collision._visible = false; direction = 1;Symbol 102 MovieClip Frame 60gotoAndPlay ("loop");Symbol 108 MovieClip Frame 1active = false; myHome = 0; stomped = false; waiting = false; stomped = false; burning = false; myStart = new Object(); myStartx = 0; myStarty = 0; myDirection = "DOWN"; myStart = new Object(); myTargetx = 0; myTargety = 0; returning = false; stop();Symbol 108 MovieClip Frame 2stop();Symbol 108 MovieClip Frame 3stop();Symbol 108 MovieClip Frame 4stop();Symbol 108 MovieClip Frame 5stop();Symbol 108 MovieClip Frame 6stop();Symbol 108 MovieClip Frame 7gotoAndStop ("loop");Symbol 108 MovieClip Frame 8crap = Math.random(); if (crap < 0.003) { ohyeah = new Sound(); ohyeah.attachSound("trog_sb2.wav"); ohyeah.start(); } if ((crap > 0.003) && (crap < 0.006)) { ohyeah = new Sound(); ohyeah.attachSound("trog_sbsquish1.wav"); ohyeah.start(); } if ((crap > 0.006) && (crap < 0.01)) { ohyeah = new Sound(); ohyeah.attachSound("trog_sbsquish2.wav"); ohyeah.start(); }Symbol 108 MovieClip Frame 25active = false; stomped = false; _x = -300; gotoAndStop ("loop");Symbol 108 MovieClip Frame 26stop();Symbol 108 MovieClip Frame 27stop();Symbol 108 MovieClip Frame 28gotoAndPlay ("burn");Symbol 111 MovieClip Frame 1active = false; stop();Symbol 111 MovieClip Frame 20_parent.shootArrow(this);Symbol 111 MovieClip Frame 23gotoAndStop ("wait"); this._y = -300;Symbol 114 MovieClip Frame 1collision._visible = false; if (collision.hitTest(_parent._parent.player.player_collision)) { _parent._parent.arrowHitEventHandler(); }Symbol 114 MovieClip Frame 2gotoAndPlay (1);Symbol 115 MovieClip Frame 1active = false; stop();Symbol 115 MovieClip Frame 50gotoAndStop ("init");Symbol 118 MovieClip Frame 1found = false; stop();Symbol 118 MovieClip Frame 5stop();Symbol 118 MovieClip Frame 14function getPlayerInput() { var x_offset = 0; var y_offset = 0; if (Key.isDown(_parent.upKey)) { y_offset = -_parent.TROGDOR_INCREMENT; } if (Key.isDown(_parent.downKey)) { y_offset = _parent.TROGDOR_INCREMENT; } if (Key.isDown(_parent.leftKey)) { x_offset = -_parent.TROGDOR_INCREMENT; } if (Key.isDown(_parent.rightKey)) { x_offset = _parent.TROGDOR_INCREMENT; } playerMove(x_offset, y_offset); if (Key.isDown(fireKey)) { trace((("Trogdor x = " + _parent.player._x) + " and y = ") + _parent.player._y); trace("Trogdor rotation = " + _parent.player._rotation); trace("invince = " + _parent.invince); trace("breath.offset_x for breath = " + _parent.breath.offset_x); } } function testLootHit() { i = 1; while (i <= 7) { if (_parent.player.hitTest(eval ("loot" + i)) && (getProperty("loot" + i, _visible))) { _parent.updateScore(50); bling = new Sound(); bling.attachSound("trog_goldget"); bling.start(); setProperty("loot" + i, _visible , false); } i++; } } function playerMove(delta_x, delta_y) { player = _parent.player; var store_x; var store_y; store_x = player._x; store_y = player._y; var x_movable = true; var y_movable = true; if ((delta_x < 0) && (playerFacingRight)) { player.gotoAndStop("faceLeft"); breath.gotoAndStop("faceLeft"); playerFacingRight = false; } if ((delta_x > 0) && (!playerFacingRight)) { player.gotoAndStop("faceRight"); breath.gotoAndStop("faceRight"); playerFacingRight = true; } player._x = player._x + delta_x; player._x = player._x - delta_x; player._y = player._y + delta_y; player._x = player._x + delta_x; if (delta_x || (delta_y)) { player.nextFrame(); } if (player._x < _parent.TL_BOUND.x) { x_movable = false; } if (player._x > _parent.BR_BOUND.x) { x_movable = false; } if (player._y < (_parent.TL_BOUND.y + 50)) { y_movable = false; } if (player._y > _parent.BR_BOUND.y) { y_movable = false; } if (!x_movable) { player._x = store_x; } if (!y_movable) { player._y = store_y; } breath.updateLoc(); } timer--; getPlayerInput(); testLootHit(); if (timer <= 0) { _parent.paused = false; _parent.player._x = storex; _parent.player._y = storey; gotoAndStop ("done"); }Symbol 118 MovieClip Frame 15gotoAndPlay ("loop");Symbol 118 MovieClip Frame 23found = true; storex = _parent.player._x; storey = _parent.player._y; _parent.player._x = 211; _parent.player._y = 118; _parent.player._visible = true; timer = 110; gotoAndPlay ("loop");Symbol 129 MovieClip Frame 1player_collision._visible = false;Symbol 129 MovieClip Frame 2facingRight = true; stop();Symbol 129 MovieClip Frame 10gotoAndPlay ("faceRight");Symbol 129 MovieClip Frame 11facingRight = false; stop();Symbol 129 MovieClip Frame 19gotoAndPlay ("faceLeft");Symbol 135 MovieClip Frame 1function updateLoc() { _y = (offset_y + _parent.player._y); _x = (offset_x + _parent.player._x); if (_parent.player.facingRight && (!facingRight)) { gotoAndPlay ("facingRight"); } if ((!_parent.player.facingRight) && (facingLeft)) { gotoAndPlay ("facingLeft"); } }Symbol 135 MovieClip Frame 2facingRight = true; stop();Symbol 135 MovieClip Frame 3Symbol 135 MovieClip Frame 8facingRight = false; stop();Symbol 135 MovieClip Frame 9Symbol 143 MovieClip Frame 1this._visible = false; stop();Symbol 143 MovieClip Frame 4r = Math.random(); if (r < 0.1) { if (r < 0.5) { turned = new Sound(); turned.attachSound("trog_sb4.wav"); turned.start(); } else { turned = new Sound(); turned.attachSound("trog_sb5.wav"); turned.start(); } } this._visible = true; _parent.player._visible = true; _parent.breath._visible = false; _parent.paused = true;Symbol 143 MovieClip Frame 18this._visible = false; _parent.player._visible = true; _parent.breath._visible = true; _parent.paused = false; _parent.burninateModeBegin();Symbol 170 MovieClip Frame 1this._visible = false; stop();Symbol 170 MovieClip Frame 4this._visible = true; _parent.player.gotoAndPlay("sworded"); _parent.paused = true; _parent.arched = false;Symbol 170 MovieClip Frame 6trace("executed!" + _parent.peasantometer.count); if ((_parent.peasantometer.count == 9) && (_parent.mans > 0)) { trace("executed!" + _parent.peasantometer.count); stupid = new Sound(); stupid.attachSound("trog_sb3.wav"); stupid.start(); } else if ((Math.random() < 0.2) && (_parent.mans > 0)) { ohyeah = new Sound(); ohyeah.attachSound("trog_sbworst.wav"); ohyeah.start(); }Symbol 170 MovieClip Frame 27this._visible = false; _parent.player.gotoAndPlay("faceRight"); _parent.playerFacingRight = true; _parent.mans--; _parent.clearPeasantometer(); if (_parent.mans < 0) { trace("gameover!"); mans = 0; _parent.gameOver = true; } else { _parent.player._x = _parent.player.orig_x; _parent.player._y = _parent.player.orig_y; _parent.paused = false; _parent.invince = _parent.INVINCE_TICKS; _parent.toggleKnightMotion(true); } gotoAndStop ("off");Symbol 170 MovieClip Frame 28this._visible = true; _parent.player.gotoAndPlay("arrowed"); _parent.paused = true; _parent.arched = true;Symbol 170 MovieClip Frame 30if ((_parent.mans > 0) && (Math.random() < 0.2)) { stupid = new Sound(); stupid.attachSound("trog_sbarch.wav"); stupid.start(); }Symbol 170 MovieClip Frame 51this._visible = false; _parent.player.gotoAndPlay("faceRight"); _parent.playerFacingRight = true; _parent.mans--; _parent.clearPeasantometer(); if (_parent.mans < 0) { mans = 0; _parent.gameOver = true; } else { _parent.player._x = _parent.player.orig_x; _parent.player._y = _parent.player.orig_y; _parent.paused = false; _parent.invince = _parent.INVINCE_TICKS; _parent.toggleKnightMotion(true); } gotoAndStop ("off");Symbol 172 Buttonon (keyPress "k") { gotoAndPlay (2); }Symbol 174 MovieClip Frame 1stop();Symbol 174 MovieClip Frame 29gotoAndStop (1);Symbol 229 Buttonon (release) { gotoAndPlay (195); }Symbol 249 MovieClip Frame 7gotoAndPlay (2);Symbol 253 Buttonon (release) { _parent.sendScores(username); }Symbol 256 MovieClip Frame 1stop();Symbol 265 Buttonon (release) { _parent.pressViewScores(); }Symbol 378 Buttonon (release) { gotoAndPlay (195); }
Library Items
Symbol 1 Sound [trog_sbworst.wav] | ||
Symbol 2 Sound [trog_sbwin2.wav] | ||
Symbol 3 Sound [trog_sbwin.wav] | ||
Symbol 4 Sound [trog_sbsquish2.wav] | ||
Symbol 5 Sound [trog_sbsquish1.wav] | ||
Symbol 6 Sound [trog_sbsecret.wav] | ||
Symbol 7 Sound [trog_sbscore.wav] | ||
Symbol 8 Sound [trog_sblevelbeat.wav] | ||
Symbol 9 Sound [trog_sbkerrek.wav] | ||
Symbol 10 Sound [trog_sbgameover.wav] | ||
Symbol 11 Sound [trog_sbdooj.wav] | ||
Symbol 12 Sound [trog_sbbest.wav] | ||
Symbol 13 Sound [trog_sbarchend.wav] | ||
Symbol 14 Sound [trog_sbarch.wav] | ||
Symbol 15 Sound [trog_sb7.wav] | ||
Symbol 16 Sound [trog_sb6.wav] | ||
Symbol 17 Sound [trog_sb5.wav] | ||
Symbol 18 Sound [trog_sb4.wav] | ||
Symbol 19 Sound [trog_sb3.wav] | ||
Symbol 20 Sound [trog_sb2.wav] | ||
Symbol 21 Sound [trog_sb1.wav] | ||
Symbol 22 Sound [trog_peasantscream] | ||
Symbol 23 Sound [trog_goldget] | ||
Symbol 24 Sound [trog_sfx2] | Used by:118 | |
Symbol 25 Graphic | Used by:38 47 50 65 Timeline | |
Symbol 26 Graphic | Used by:Timeline | |
Symbol 27 Font | Used by:28 39 41 42 46 51 52 53 179 184 185 187 221 222 223 224 225 226 227 228 230 232 251 254 255 257 258 259 260 261 262 263 264 270 274 276 277 280 284 285 286 288 293 294 296 309 311 312 313 314 316 318 320 322 324 327 329 330 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 | |
Symbol 28 Text | Uses:27 | Used by:Timeline |
Symbol 29 Font | Used by:30 | |
Symbol 30 Text | Uses:29 | Used by:Timeline |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:Timeline |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:Timeline |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:Timeline |
Symbol 37 Sound | Used by:174 Timeline | |
Symbol 38 Button | Uses:25 | Used by:Timeline |
Symbol 39 Text | Uses:27 | Used by:40 |
Symbol 40 MovieClip | Uses:39 | Used by:Timeline |
Symbol 41 Text | Uses:27 | Used by:Timeline |
Symbol 42 Text | Uses:27 | Used by:Timeline |
Symbol 43 Graphic | Used by:Timeline | |
Symbol 44 Graphic | Used by:45 48 70 98 112 Timeline | |
Symbol 45 Button | Uses:44 | Used by:Timeline |
Symbol 46 Text | Uses:27 | Used by:47 |
Symbol 47 MovieClip | Uses:25 46 | Used by:Timeline |
Symbol 48 Button | Uses:44 | Used by:49 |
Symbol 49 MovieClip | Uses:48 | Used by:Timeline |
Symbol 50 MovieClip | Uses:25 | Used by:Timeline |
Symbol 51 EditableText | Uses:27 | Used by:Timeline |
Symbol 52 EditableText | Uses:27 | Used by:Timeline |
Symbol 53 EditableText | Uses:27 | Used by:Timeline |
Symbol 54 Font | Used by:55 56 57 136 137 334 | |
Symbol 55 Text | Uses:54 | Used by:Timeline |
Symbol 56 Text | Uses:54 | Used by:Timeline |
Symbol 57 Text | Uses:54 | Used by:Timeline |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:62 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:62 |
Symbol 62 MovieClip | Uses:59 61 | Used by:63 |
Symbol 63 MovieClip | Uses:62 | Used by:Timeline |
Symbol 64 Graphic | Used by:68 | |
Symbol 65 MovieClip | Uses:25 | Used by:68 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:68 |
Symbol 68 MovieClip | Uses:64 65 67 | Used by:Timeline |
Symbol 69 Graphic | Used by:97 | |
Symbol 70 MovieClip | Uses:44 | Used by:79 83 87 90 |
Symbol 71 Graphic | Used by:79 | |
Symbol 72 Sound | Used by:79 83 87 90 108 115 Timeline | |
Symbol 73 Graphic | Used by:77 | |
Symbol 74 Graphic | Used by:77 | |
Symbol 75 Graphic | Used by:77 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:73 74 75 76 | Used by:79 83 87 90 Timeline |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:70 71 72 77 78 | Used by:97 Timeline |
Symbol 80 Graphic | Used by:83 | |
Symbol 81 Graphic | Used by:83 | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:70 80 81 77 72 82 | Used by:97 Timeline |
Symbol 84 Graphic | Used by:87 | |
Symbol 85 Graphic | Used by:87 | |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:70 84 85 72 77 86 | Used by:97 |
Symbol 88 Graphic | Used by:90 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:70 88 72 77 89 | Used by:97 |
Symbol 91 Graphic | Used by:97 | |
Symbol 92 Graphic | Used by:97 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:97 |
Symbol 95 Graphic | Used by:97 | |
Symbol 96 Graphic | Used by:97 117 | |
Symbol 97 MovieClip | Uses:69 79 83 87 90 91 92 94 95 96 | Used by:Timeline |
Symbol 98 MovieClip | Uses:44 | Used by:102 129 |
Symbol 99 Graphic | Used by:102 321 Timeline | |
Symbol 100 Graphic | Used by:102 323 Timeline | |
Symbol 101 Graphic | Used by:102 Timeline | |
Symbol 102 MovieClip | Uses:98 99 100 101 | Used by:Timeline |
Symbol 103 Graphic | Used by:108 315 | |
Symbol 104 Graphic | Used by:108 273 317 | |
Symbol 105 Graphic | Used by:108 Timeline | |
Symbol 106 Graphic | Used by:108 275 319 | |
Symbol 107 Graphic | Used by:108 275 | |
Symbol 108 MovieClip | Uses:103 104 105 72 106 107 | Used by:Timeline |
Symbol 109 Graphic | Used by:111 326 Timeline | |
Symbol 110 Graphic | Used by:111 325 Timeline | |
Symbol 111 MovieClip | Uses:109 110 | Used by:Timeline |
Symbol 112 MovieClip | Uses:44 | Used by:114 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:112 113 | Used by:115 Timeline |
Symbol 115 MovieClip | Uses:114 72 | Used by:Timeline |
Symbol 116 Graphic | Used by:118 | |
Symbol 117 MovieClip | Uses:96 | Used by:118 |
Symbol 118 MovieClip | Uses:116 117 24 | Used by:Timeline |
Symbol 119 Graphic | Used by:129 269 | |
Symbol 120 Graphic | Used by:129 269 | |
Symbol 121 Graphic | Used by:129 269 | |
Symbol 122 Graphic | Used by:129 269 | |
Symbol 123 Graphic | Used by:129 | |
Symbol 124 Graphic | Used by:129 | |
Symbol 125 Graphic | Used by:129 | |
Symbol 126 Graphic | Used by:129 | |
Symbol 127 Graphic | Used by:129 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:98 119 120 121 122 123 124 125 126 127 128 SS2 | Used by:Timeline |
Symbol 130 Graphic | Used by:134 | |
Symbol 131 Graphic | Used by:134 | |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:130 131 132 133 | Used by:135 Timeline |
Symbol 135 MovieClip | Uses:134 | Used by:Timeline |
Symbol 136 Text | Uses:54 | Used by:143 |
Symbol 137 Text | Uses:54 | Used by:143 |
Symbol 138 Graphic | Used by:141 | |
Symbol 139 Graphic | Used by:141 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:138 139 140 | Used by:143 |
Symbol 142 Sound | Used by:143 | |
Symbol 143 MovieClip | Uses:136 137 141 142 | Used by:Timeline |
Symbol 144 Graphic | Used by:156 | |
Symbol 145 Graphic | Used by:156 | |
Symbol 146 Graphic | Used by:156 | |
Symbol 147 Graphic | Used by:156 | |
Symbol 148 Graphic | Used by:156 | |
Symbol 149 Graphic | Used by:156 | |
Symbol 150 Graphic | Used by:156 | |
Symbol 151 Graphic | Used by:156 | |
Symbol 152 Graphic | Used by:156 | |
Symbol 153 Graphic | Used by:156 | |
Symbol 154 Graphic | Used by:156 | |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:144 145 146 147 148 149 150 151 152 153 154 155 | Used by:170 |
Symbol 157 Graphic | Used by:169 | |
Symbol 158 Graphic | Used by:169 | |
Symbol 159 Graphic | Used by:169 | |
Symbol 160 Graphic | Used by:169 | |
Symbol 161 Graphic | Used by:169 | |
Symbol 162 Graphic | Used by:169 | |
Symbol 163 Graphic | Used by:169 | |
Symbol 164 Graphic | Used by:169 | |
Symbol 165 Graphic | Used by:169 | |
Symbol 166 Graphic | Used by:169 | |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:157 158 159 160 161 162 163 164 165 166 167 168 | Used by:170 |
Symbol 170 MovieClip | Uses:156 169 | Used by:Timeline |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 Button | Uses:171 | Used by:174 |
Symbol 173 Sound | Used by:174 | |
Symbol 174 MovieClip | Uses:172 173 37 | Used by:Timeline |
Symbol 175 Graphic | Used by:Timeline | |
Symbol 176 Graphic | Used by:Timeline | |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 Button | Uses:177 | Used by:Timeline |
Symbol 179 Text | Uses:27 | Used by:180 |
Symbol 180 MovieClip | Uses:179 | Used by:Timeline |
Symbol 181 Graphic | Used by:Timeline | |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:Timeline |
Symbol 184 Text | Uses:27 | Used by:Timeline |
Symbol 185 Text | Uses:27 | Used by:Timeline |
Symbol 186 Graphic | Used by:Timeline | |
Symbol 187 Text | Uses:27 | Used by:Timeline |
Symbol 188 Graphic | Used by:Timeline | |
Symbol 189 Graphic | Used by:Timeline | |
Symbol 190 Graphic | Used by:Timeline | |
Symbol 191 Graphic | Used by:Timeline | |
Symbol 192 Graphic | Used by:Timeline | |
Symbol 193 Graphic | Used by:Timeline | |
Symbol 194 Graphic | Used by:Timeline | |
Symbol 195 Graphic | Used by:Timeline | |
Symbol 196 Graphic | Used by:Timeline | |
Symbol 197 Graphic | Used by:Timeline | |
Symbol 198 Graphic | Used by:Timeline | |
Symbol 199 Graphic | Used by:Timeline | |
Symbol 200 Graphic | Used by:Timeline | |
Symbol 201 Graphic | Used by:Timeline | |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Graphic | Used by:Timeline | |
Symbol 204 Graphic | Used by:Timeline | |
Symbol 205 Graphic | Used by:Timeline | |
Symbol 206 Graphic | Used by:Timeline | |
Symbol 207 Graphic | Used by:Timeline | |
Symbol 208 Graphic | Used by:Timeline | |
Symbol 209 Graphic | Used by:Timeline | |
Symbol 210 Graphic | Used by:Timeline | |
Symbol 211 Graphic | Used by:Timeline | |
Symbol 212 Graphic | Used by:Timeline | |
Symbol 213 Graphic | Used by:Timeline | |
Symbol 214 Graphic | Used by:Timeline | |
Symbol 215 Graphic | Used by:Timeline | |
Symbol 216 Graphic | Used by:Timeline | |
Symbol 217 Graphic | Used by:Timeline | |
Symbol 218 Graphic | Used by:Timeline | |
Symbol 219 Graphic | Used by:Timeline | |
Symbol 220 Graphic | Used by:229 265 378 | |
Symbol 221 Text | Uses:27 | Used by:229 378 |
Symbol 222 Text | Uses:27 | Used by:229 378 |
Symbol 223 Text | Uses:27 | Used by:229 378 |
Symbol 224 Text | Uses:27 | Used by:229 378 |
Symbol 225 Text | Uses:27 | Used by:229 378 |
Symbol 226 Text | Uses:27 | Used by:229 378 |
Symbol 227 Text | Uses:27 | Used by:229 378 |
Symbol 228 Text | Uses:27 | Used by:229 378 |
Symbol 229 Button | Uses:220 221 222 223 224 225 226 227 228 | Used by:Timeline |
Symbol 230 Text | Uses:27 | Used by:242 |
Symbol 231 Graphic | Used by:242 | |
Symbol 232 Text | Uses:27 | Used by:242 |
Symbol 233 Graphic | Used by:242 | |
Symbol 234 Graphic | Used by:242 | |
Symbol 235 Graphic | Used by:242 | |
Symbol 236 Graphic | Used by:242 | |
Symbol 237 Graphic | Used by:242 | |
Symbol 238 Graphic | Used by:242 | |
Symbol 239 Graphic | Used by:242 | |
Symbol 240 Graphic | Used by:242 | |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip | Uses:230 231 232 233 234 235 236 237 238 239 240 241 | Used by:Timeline |
Symbol 243 Graphic | Used by:249 | |
Symbol 244 Graphic | Used by:249 | |
Symbol 245 Graphic | Used by:249 | |
Symbol 246 Graphic | Used by:249 | |
Symbol 247 Graphic | Used by:249 | |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:243 244 245 246 247 248 | Used by:Timeline |
Symbol 250 Graphic | Used by:256 | |
Symbol 251 EditableText | Uses:27 | Used by:256 |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 Button | Uses:252 | Used by:256 |
Symbol 254 Text | Uses:27 | Used by:256 |
Symbol 255 Text | Uses:27 | Used by:256 |
Symbol 256 MovieClip | Uses:250 251 253 254 255 | Used by:Timeline |
Symbol 257 Text | Uses:27 | Used by:265 |
Symbol 258 Text | Uses:27 | Used by:265 |
Symbol 259 Text | Uses:27 | Used by:265 |
Symbol 260 Text | Uses:27 | Used by:265 |
Symbol 261 Text | Uses:27 | Used by:265 |
Symbol 262 Text | Uses:27 | Used by:265 |
Symbol 263 Text | Uses:27 | Used by:265 |
Symbol 264 Text | Uses:27 | Used by:265 |
Symbol 265 Button | Uses:220 257 258 259 260 261 262 263 264 | Used by:266 |
Symbol 266 MovieClip | Uses:265 | Used by:Timeline |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:Timeline |
Symbol 269 MovieClip | Uses:119 120 121 122 | Used by:Timeline |
Symbol 270 Text | Uses:27 | Used by:Timeline |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:Timeline |
Symbol 273 MovieClip | Uses:104 | Used by:Timeline |
Symbol 274 Text | Uses:27 | Used by:Timeline |
Symbol 275 MovieClip | Uses:106 107 | Used by:Timeline |
Symbol 276 Text | Uses:27 | Used by:Timeline |
Symbol 277 Text | Uses:27 | Used by:Timeline |
Symbol 278 Graphic | Used by:Timeline | |
Symbol 279 Graphic | Used by:Timeline | |
Symbol 280 Text | Uses:27 | Used by:Timeline |
Symbol 281 Graphic | Used by:Timeline | |
Symbol 282 Graphic | Used by:Timeline | |
Symbol 283 Graphic | Used by:Timeline | |
Symbol 284 Text | Uses:27 | Used by:Timeline |
Symbol 285 Text | Uses:27 | Used by:Timeline |
Symbol 286 Text | Uses:27 | Used by:Timeline |
Symbol 287 Graphic | Used by:Timeline | |
Symbol 288 Text | Uses:27 | Used by:Timeline |
Symbol 289 Graphic | Used by:Timeline | |
Symbol 290 Graphic | Used by:Timeline | |
Symbol 291 Graphic | Used by:Timeline | |
Symbol 292 Graphic | Used by:Timeline | |
Symbol 293 Text | Uses:27 | Used by:Timeline |
Symbol 294 Text | Uses:27 | Used by:Timeline |
Symbol 295 Graphic | Used by:328 Timeline | |
Symbol 296 Text | Uses:27 | Used by:Timeline |
Symbol 297 Graphic | Used by:328 Timeline | |
Symbol 298 Graphic | Used by:328 Timeline | |
Symbol 299 Graphic | Used by:328 Timeline | |
Symbol 300 Graphic | Used by:328 Timeline | |
Symbol 301 Graphic | Used by:328 Timeline | |
Symbol 302 Graphic | Used by:328 Timeline | |
Symbol 303 Graphic | Used by:328 Timeline | |
Symbol 304 Graphic | Used by:328 Timeline | |
Symbol 305 Graphic | Used by:328 Timeline | |
Symbol 306 Graphic | Used by:Timeline | |
Symbol 307 Graphic | Used by:Timeline | |
Symbol 308 Graphic | Used by:Timeline | |
Symbol 309 Text | Uses:27 | Used by:Timeline |
Symbol 310 Graphic | Used by:Timeline | |
Symbol 311 Text | Uses:27 | Used by:Timeline |
Symbol 312 Text | Uses:27 | Used by:Timeline |
Symbol 313 Text | Uses:27 | Used by:Timeline |
Symbol 314 Text | Uses:27 | Used by:Timeline |
Symbol 315 MovieClip | Uses:103 | Used by:Timeline |
Symbol 316 Text | Uses:27 | Used by:Timeline |
Symbol 317 MovieClip | Uses:104 | Used by:Timeline |
Symbol 318 Text | Uses:27 | Used by:Timeline |
Symbol 319 MovieClip | Uses:106 | Used by:Timeline |
Symbol 320 Text | Uses:27 | Used by:Timeline |
Symbol 321 MovieClip | Uses:99 | Used by:Timeline |
Symbol 322 Text | Uses:27 | Used by:Timeline |
Symbol 323 MovieClip | Uses:100 | Used by:Timeline |
Symbol 324 Text | Uses:27 | Used by:Timeline |
Symbol 325 MovieClip | Uses:110 | Used by:Timeline |
Symbol 326 MovieClip | Uses:109 | Used by:Timeline |
Symbol 327 Text | Uses:27 | Used by:Timeline |
Symbol 328 MovieClip | Uses:295 297 298 299 300 301 302 303 304 305 | Used by:Timeline |
Symbol 329 Text | Uses:27 | Used by:Timeline |
Symbol 330 Text | Uses:27 | Used by:Timeline |
Symbol 331 Font | Used by:332 | |
Symbol 332 Text | Uses:331 | Used by:Timeline |
Symbol 333 Graphic | Used by:Timeline | |
Symbol 334 Text | Uses:54 | Used by:Timeline |
Symbol 335 EditableText | Uses:27 | Used by:Timeline |
Symbol 336 EditableText | Uses:27 | Used by:Timeline |
Symbol 337 EditableText | Uses:27 | Used by:Timeline |
Symbol 338 EditableText | Uses:27 | Used by:Timeline |
Symbol 339 EditableText | Uses:27 | Used by:Timeline |
Symbol 340 EditableText | Uses:27 | Used by:Timeline |
Symbol 341 Text | Uses:27 | Used by:Timeline |
Symbol 342 EditableText | Uses:27 | Used by:Timeline |
Symbol 343 EditableText | Uses:27 | Used by:Timeline |
Symbol 344 EditableText | Uses:27 | Used by:Timeline |
Symbol 345 Text | Uses:27 | Used by:Timeline |
Symbol 346 EditableText | Uses:27 | Used by:Timeline |
Symbol 347 EditableText | Uses:27 | Used by:Timeline |
Symbol 348 EditableText | Uses:27 | Used by:Timeline |
Symbol 349 Text | Uses:27 | Used by:Timeline |
Symbol 350 EditableText | Uses:27 | Used by:Timeline |
Symbol 351 EditableText | Uses:27 | Used by:Timeline |
Symbol 352 EditableText | Uses:27 | Used by:Timeline |
Symbol 353 Text | Uses:27 | Used by:Timeline |
Symbol 354 EditableText | Uses:27 | Used by:Timeline |
Symbol 355 EditableText | Uses:27 | Used by:Timeline |
Symbol 356 EditableText | Uses:27 | Used by:Timeline |
Symbol 357 Text | Uses:27 | Used by:Timeline |
Symbol 358 EditableText | Uses:27 | Used by:Timeline |
Symbol 359 EditableText | Uses:27 | Used by:Timeline |
Symbol 360 EditableText | Uses:27 | Used by:Timeline |
Symbol 361 Text | Uses:27 | Used by:Timeline |
Symbol 362 EditableText | Uses:27 | Used by:Timeline |
Symbol 363 EditableText | Uses:27 | Used by:Timeline |
Symbol 364 EditableText | Uses:27 | Used by:Timeline |
Symbol 365 Text | Uses:27 | Used by:Timeline |
Symbol 366 EditableText | Uses:27 | Used by:Timeline |
Symbol 367 EditableText | Uses:27 | Used by:Timeline |
Symbol 368 EditableText | Uses:27 | Used by:Timeline |
Symbol 369 Text | Uses:27 | Used by:Timeline |
Symbol 370 EditableText | Uses:27 | Used by:Timeline |
Symbol 371 EditableText | Uses:27 | Used by:Timeline |
Symbol 372 EditableText | Uses:27 | Used by:Timeline |
Symbol 373 Text | Uses:27 | Used by:Timeline |
Symbol 374 EditableText | Uses:27 | Used by:Timeline |
Symbol 375 EditableText | Uses:27 | Used by:Timeline |
Symbol 376 EditableText | Uses:27 | Used by:Timeline |
Symbol 377 Text | Uses:27 | Used by:Timeline |
Symbol 378 Button | Uses:220 221 222 223 224 225 226 227 228 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 129 MovieClip |
Instance Names
"hints" | Frame 193 | Symbol 47 MovieClip |
"gamebutton" | Frame 195 | Symbol 50 MovieClip |
"peasantometer" | Frame 195 | Symbol 63 MovieClip |
"burnmeter" | Frame 195 | Symbol 68 MovieClip |
"hutLevelClip" | Frame 195 | Symbol 97 MovieClip |
"knight1" | Frame 195 | Symbol 102 MovieClip |
"knight2" | Frame 195 | Symbol 102 MovieClip |
"peasant1" | Frame 195 | Symbol 108 MovieClip |
"peasant2" | Frame 195 | Symbol 108 MovieClip |
"peasant3" | Frame 195 | Symbol 108 MovieClip |
"peasant4" | Frame 195 | Symbol 108 MovieClip |
"peasant5" | Frame 195 | Symbol 108 MovieClip |
"peasant6" | Frame 195 | Symbol 108 MovieClip |
"peasant7" | Frame 195 | Symbol 108 MovieClip |
"peasant8" | Frame 195 | Symbol 108 MovieClip |
"archerR" | Frame 195 | Symbol 111 MovieClip |
"archerL" | Frame 195 | Symbol 111 MovieClip |
"Larrow1" | Frame 195 | Symbol 115 MovieClip |
"Larrow2" | Frame 195 | Symbol 115 MovieClip |
"Larrow3" | Frame 195 | Symbol 115 MovieClip |
"Larrow4" | Frame 195 | Symbol 115 MovieClip |
"Larrow5" | Frame 195 | Symbol 115 MovieClip |
"Rarrow1" | Frame 195 | Symbol 115 MovieClip |
"Rarrow2" | Frame 195 | Symbol 115 MovieClip |
"Rarrow3" | Frame 195 | Symbol 115 MovieClip |
"Rarrow4" | Frame 195 | Symbol 115 MovieClip |
"Rarrow5" | Frame 195 | Symbol 115 MovieClip |
"treasureHutSequence" | Frame 195 | Symbol 118 MovieClip |
"player" | Frame 195 | Symbol 129 MovieClip |
"breath" | Frame 195 | Symbol 135 MovieClip |
"burnination_ani" | Frame 195 | Symbol 143 MovieClip |
"dead_ani" | Frame 195 | Symbol 170 MovieClip |
"kick" | Frame 195 | Symbol 174 MovieClip |
"breath" | Frame 256 | Symbol 135 MovieClip |
"scoresecret" | Frame 321 | Symbol 249 MovieClip |
"getInitials" | Frame 321 | Symbol 256 MovieClip |
"scoreButton" | Frame 321 | Symbol 266 MovieClip |
"stuff." | Frame 420 | Symbol 269 MovieClip |
"stuff." | Frame 493 | Symbol 129 MovieClip |
"stuff." | Frame 567 | Symbol 269 MovieClip |
"stuff." | Frame 570 | Symbol 269 MovieClip |
"stuff." | Frame 575 | Symbol 269 MovieClip |
"stuff." | Frame 580 | Symbol 269 MovieClip |
"stuff." | Frame 585 | Symbol 269 MovieClip |
"stuff." | Frame 590 | Symbol 269 MovieClip |
"stuff." | Frame 595 | Symbol 269 MovieClip |
"stuff." | Frame 600 | Symbol 269 MovieClip |
"stuff." | Frame 605 | Symbol 269 MovieClip |
"stuff." | Frame 641 | Symbol 129 MovieClip |
"stuff." | Frame 780 | Symbol 129 MovieClip |
"peasant_indicator1" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator2" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator3" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator4" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator5" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator6" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator7" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator8" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator9" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"peasant_indicator10" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"coverup" | Symbol 68 MovieClip Frame 1 | Symbol 65 MovieClip |
"collision" | Symbol 79 MovieClip Frame 1 | Symbol 70 MovieClip |
"collision" | Symbol 83 MovieClip Frame 1 | Symbol 70 MovieClip |
"collision" | Symbol 87 MovieClip Frame 1 | Symbol 70 MovieClip |
"collision" | Symbol 90 MovieClip Frame 1 | Symbol 70 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 1 | Symbol 79 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 1 | Symbol 83 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 2 | Symbol 87 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 2 | Symbol 87 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 2 | Symbol 90 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 3 | Symbol 87 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 3 | Symbol 87 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 4 | Symbol 83 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 4 | Symbol 90 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 4 | Symbol 79 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 5 | Symbol 90 MovieClip |
"treasure_button" | Symbol 97 MovieClip Frame 7 | Symbol 94 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 7 | Symbol 83 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 7 | Symbol 83 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 7 | Symbol 83 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 7 | Symbol 83 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 8 | Symbol 87 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 8 | Symbol 87 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 8 | Symbol 79 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 8 | Symbol 87 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 9 | Symbol 87 MovieClip |
"treasure_button" | Symbol 97 MovieClip Frame 11 | Symbol 94 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 11 | Symbol 79 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 11 | Symbol 79 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 11 | Symbol 90 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 12 | Symbol 79 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 12 | Symbol 90 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 13 | Symbol 90 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 13 | Symbol 90 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 13 | Symbol 90 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 13 | Symbol 87 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 14 | Symbol 83 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 14 | Symbol 87 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 14 | Symbol 79 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 15 | Symbol 79 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 15 | Symbol 79 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 15 | Symbol 90 MovieClip |
"treasure_button" | Symbol 97 MovieClip Frame 16 | Symbol 94 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 16 | Symbol 90 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 16 | Symbol 87 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 16 | Symbol 83 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 16 | Symbol 83 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 17 | Symbol 87 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 17 | Symbol 79 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 17 | Symbol 87 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 18 | Symbol 90 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 18 | Symbol 83 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 18 | Symbol 90 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 18 | Symbol 87 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 19 | Symbol 83 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 19 | Symbol 87 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 19 | Symbol 79 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 20 | Symbol 79 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 20 | Symbol 90 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 20 | Symbol 83 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 20 | Symbol 90 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 21 | Symbol 90 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 21 | Symbol 87 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 21 | Symbol 87 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 23 | Symbol 87 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 23 | Symbol 87 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 24 | Symbol 79 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 24 | Symbol 90 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 25 | Symbol 79 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 25 | Symbol 87 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 25 | Symbol 90 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 26 | Symbol 90 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 26 | Symbol 90 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 26 | Symbol 90 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 27 | Symbol 83 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 27 | Symbol 87 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 27 | Symbol 79 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 27 | Symbol 87 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 28 | Symbol 83 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 28 | Symbol 83 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 28 | Symbol 83 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 28 | Symbol 83 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 29 | Symbol 87 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 29 | Symbol 87 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 29 | Symbol 79 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 29 | Symbol 87 MovieClip |
"hut3" | Symbol 97 MovieClip Frame 31 | Symbol 83 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 31 | Symbol 87 MovieClip |
"hut4" | Symbol 97 MovieClip Frame 31 | Symbol 87 MovieClip |
"hut5" | Symbol 97 MovieClip Frame 31 | Symbol 87 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 31 | Symbol 87 MovieClip |
"hut2" | Symbol 97 MovieClip Frame 32 | Symbol 79 MovieClip |
"hut6" | Symbol 97 MovieClip Frame 32 | Symbol 79 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 32 | Symbol 90 MovieClip |
"hut1" | Symbol 97 MovieClip Frame 33 | Symbol 83 MovieClip |
"collision" | Symbol 102 MovieClip Frame 1 | Symbol 98 MovieClip |
"collision" | Symbol 114 MovieClip Frame 1 | Symbol 112 MovieClip |
"loot1" | Symbol 118 MovieClip Frame 14 | Symbol 117 MovieClip |
"loot2" | Symbol 118 MovieClip Frame 14 | Symbol 117 MovieClip |
"loot3" | Symbol 118 MovieClip Frame 14 | Symbol 117 MovieClip |
"loot5" | Symbol 118 MovieClip Frame 14 | Symbol 117 MovieClip |
"loot7" | Symbol 118 MovieClip Frame 14 | Symbol 117 MovieClip |
"loot6" | Symbol 118 MovieClip Frame 14 | Symbol 117 MovieClip |
"loot4" | Symbol 118 MovieClip Frame 14 | Symbol 117 MovieClip |
"player_collision" | Symbol 129 MovieClip Frame 1 | Symbol 98 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$.8$Yr14SE20OEttrIk33qHty.." |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "trog_sbworst.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "trog_sbwin2.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "trog_sbwin.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "trog_sbsquish2.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "trog_sbsquish1.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "trog_sbsecret.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "trog_sbscore.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "trog_sblevelbeat.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "trog_sbkerrek.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "trog_sbgameover.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "trog_sbdooj.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "trog_sbbest.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "trog_sbarchend.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "trog_sbarch.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "trog_sb7.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "trog_sb6.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "trog_sb5.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "trog_sb4.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "trog_sb3.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "trog_sb2.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "trog_sb1.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "trog_peasantscream" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "trog_goldget" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "trog_sfx2" |
ExportAssets (56) | Timeline Frame 195 | Symbol 24 as "trog_sfx2" |
EnableDebugger2 (64) | Timeline Frame 1 | 31 bytes "..$1$V.$5a1c7EEGTtjshnNEHfTVI.." |
DebugMX1 (63) | Timeline Frame 1 |
Labels
"initSystem" | Frame 195 |
"levelInit" | Frame 203 |
"gameLoop" | Frame 213 |
"paused" | Frame 240 |
"won" | Frame 257 |
"gameOver" | Frame 321 |
"level4interlude" | Frame 420 |
"level8interlude" | Frame 493 |
"level12interlude" | Frame 567 |
"level16interlude" | Frame 641 |
"level20interlude" | Frame 710 |
"level24interlude" | Frame 780 |
"level30interlude" | Frame 853 |
"level34interlude" | Frame 927 |
"level38interlude" | Frame 1000 |
"level42interlude" | Frame 1076 |
"level46interlude" | Frame 1153 |
"level50interlude" | Frame 1226 |
"level100interlude" | Frame 1337 |
"getInitials" | Frame 1722 |
"on" | Symbol 62 MovieClip Frame 1 |
"off" | Symbol 62 MovieClip Frame 10 |
"coverup" | Symbol 68 MovieClip Frame 1 |
"burn" | Symbol 79 MovieClip Frame 10 |
"burn" | Symbol 83 MovieClip Frame 10 |
"burn" | Symbol 87 MovieClip Frame 10 |
"burn" | Symbol 90 MovieClip Frame 10 |
"loop" | Symbol 102 MovieClip Frame 2 |
"loop" | Symbol 108 MovieClip Frame 2 |
"stomped" | Symbol 108 MovieClip Frame 8 |
"burn" | Symbol 108 MovieClip Frame 26 |
"wait" | Symbol 111 MovieClip Frame 1 |
"go" | Symbol 111 MovieClip Frame 5 |
"init" | Symbol 115 MovieClip Frame 1 |
"go" | Symbol 115 MovieClip Frame 2 |
"wait" | Symbol 118 MovieClip Frame 1 |
"done" | Symbol 118 MovieClip Frame 5 |
"loop" | Symbol 118 MovieClip Frame 14 |
"go" | Symbol 118 MovieClip Frame 23 |
"init" | Symbol 129 MovieClip Frame 1 |
"faceRight" | Symbol 129 MovieClip Frame 2 |
"faceLeft" | Symbol 129 MovieClip Frame 11 |
"sworded" | Symbol 129 MovieClip Frame 20 |
"arrowed" | Symbol 129 MovieClip Frame 48 |
"faceRight" | Symbol 135 MovieClip Frame 2 |
"faceLeft" | Symbol 135 MovieClip Frame 8 |
"off" | Symbol 143 MovieClip Frame 1 |
"go" | Symbol 143 MovieClip Frame 4 |
"off" | Symbol 170 MovieClip Frame 1 |
"go" | Symbol 170 MovieClip Frame 4 |
"go_arrowed" | Symbol 170 MovieClip Frame 28 |
Dynamic Text Variables
score | Symbol 51 EditableText | "1" |
mans | Symbol 52 EditableText | "3" |
level | Symbol 53 EditableText | "3" |
username | Symbol 251 EditableText | "" |
name1 | Symbol 338 EditableText | "" |
level1 | Symbol 339 EditableText | "" |
score1 | Symbol 340 EditableText | "" |
name2 | Symbol 342 EditableText | "" |
level2 | Symbol 343 EditableText | "" |
score2 | Symbol 344 EditableText | "" |
name3 | Symbol 346 EditableText | "" |
level3 | Symbol 347 EditableText | "" |
score3 | Symbol 348 EditableText | "" |
name4 | Symbol 350 EditableText | "" |
level4 | Symbol 351 EditableText | "" |
score4 | Symbol 352 EditableText | "" |
name5 | Symbol 354 EditableText | "" |
level5 | Symbol 355 EditableText | "" |
score5 | Symbol 356 EditableText | "" |
name6 | Symbol 358 EditableText | "" |
level6 | Symbol 359 EditableText | "" |
score6 | Symbol 360 EditableText | "" |
name7 | Symbol 362 EditableText | "" |
level7 | Symbol 363 EditableText | "" |
score7 | Symbol 364 EditableText | "" |
name8 | Symbol 366 EditableText | "" |
level8 | Symbol 367 EditableText | "" |
score8 | Symbol 368 EditableText | "" |
name9 | Symbol 370 EditableText | "" |
level9 | Symbol 371 EditableText | "" |
score9 | Symbol 372 EditableText | "" |
name10 | Symbol 374 EditableText | "" |
level10 | Symbol 375 EditableText | "" |
score10 | Symbol 376 EditableText | "" |
|