STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

Rainbow Spider.swf

This is the info page for
Flash #31084

(Click the ID number above for more basic data on this flash file.)


Text
1
2
3
4
5
6
7
8
9
10

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">wwwwwwwwwwww</font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012 </font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012</font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012</font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012</font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012</font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012</font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012</font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012</font></p>

<p align="center"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789012</font></p>

<p align="right"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">8888888</font></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">22</font></p>

RANK

RANG

RANG

PLATZ

POZYCJA

PLATS

POSIZIONE

CLASIFICACIÓN

CLASS.

LUGAR

МЕСТО

KEDUDUKAN

名次

NAME

NAAM

NOM

IMIĘ

NAMN

NOME

NOMBRE

ИМЯ

NAMA

姓名

SCORE

PUNKTE

WYNIK

POÄNG

PUNTEGGIO

PUNTUACIÓN

PONTOS

PONTUAÇÃO

РЕЗУЛЬТАТ

SKOR

分数

New!

Nieuw!

Nouveau!

Neu!

Nowy!

Ny!

Nuovo!

¡Nuevo!

Novo!

Новый!

Baru!

BACK

TERUG

RETOUR

ZURÜCK

POWRÓT

BAKÅT

INDIETRO

ATRÁS

VOLTAR

RETROCEDER

НАЗАД

KEMBALI

返回

MORE FREE GAMES AT:

Meer gratis online spellen op:

Plus de jeux gratuits en ligne sur:

Mehr kostenlose Onlinespiele auf:

Więcej darmowych gier online na:

Fler gratis onlinespel på:

Altri giochi online gratis su:

Más juegos en línea gratuitos en:

Mais jogos grátis online em:

Mais jogos online gratuitos em:

Больше бесплатных онлайн игр на:

Lebih banyak lagi permainan online gratis di:

+1000

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"><font face="Arial Black" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"> Up!</font></p>

<p align="center"><font face="Arial Black" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1">Normal</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

<p align="center"><font face="Arial Black" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">D</font></p>

SOUND:ON

GELUID:AAN

SON:ACTIVÉ

TON:AN

DŹWIĘK:WŁ

LJUD:PÅ

AUDIO:ON

SONIDO:ACTIVADO

SOM:LIG.

SOM:LIGADO

ЗВУК:ВК.

SUARA:HIDUPKAN

声音:开

SOUND:OFF

GELUID:UIT

SON:DÉSACTIVÉ

TON:AUS

DŹWIĘK:WYŁ

LJUD:AV

AUDIO:OFF

SONIDO:DESACTIVADO

SOM:DESL.

SOM:DESLIGADO

ЗВУК:ВЫК.

SUARA:MATIKAN

声音:关

QUALITY:HIGH

KWALITEIT:HOOG

QUALITÉ:BASSE

QUALITÄT:HOCH

JAKOŚĆ:WYSOKA

KVALITET:HÖG

QUALITÀ:ALTA

CALIDAD:ALTA

QUALIDADE:ALTA

КАЧЕСТВО:ВЫСОКОЕ

KUALITAS:TINGGI

画质:精美

QUALITY:NORMAL

KWALITEIT:NORMAAL

QUALITÉ:NORMALE

QUALITÄT:NORMAL

JAKOŚĆ:NORMALNA

KVALITET:NORMAL

QUALITÀ:NORMALE

CALIDAD:NORMAL

QUALIDADE:NORMAL

КАЧЕСТВО:НОРМАЛЬНОЕ

KUALITAS:NORMAL

画质:一般

QUALITY:LOW

KWALITEIT:LAAG

QUALITÉ:HAUTE

QUALITÄT:NIEDRIG

JAKOŚĆ:NISKA

KVALITET:LÅG

QUALITÀ:BASSA

CALIDAD:BAJA

QUALIDADE:BAIXA

КАЧЕСТВО:НИЗКОЕ

KUALITAS:RENDAH

画质:很差

START GAME

START SPEL

JOUER

SPIEL STARTEN

START

STARTA SPEL

AVVIA PARTITA

EMPEZAR A JUGAR

JOGAR

INICIAR JOGO

СТАРТ

MEMULAI PERMAINAN

开始游戏

HOW  TO  PLAY

SPELUITLEG

INSTRUCTIONS

ANLEITUNG

JAK GRAĆ

SPELRÅD

REGOLE

CÓMO JUGAR

COMO JOGAR

КАК ИГРАТЬ

CARA BERMAIN

游戏介绍

HIGH SCORES

HIGHSCORES

MEILLEURS SCORES

RANKING

TOPPOÄNG

RECORD

PUNTUACIONES MÁXIMAS

RECORDES

PONTUAÇÕES MAIS ALTAS

РАНКИНГ

SKOR TERTINGGI

排行榜

MORE  GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

WIĘCEJ GIER

FLER SPEL

ALTRI GIOCHI

MÁS JUEGOS

MAIS JOGOS

БОЛЬШЕ ИГР

LEBIH BANYAK
PERMAINAN LAGI

更多游戏

FREE  GAMES
FOR  YOUR  SITE

GRATIS SPELLEN
VOOR JOUW WEBSITE

JEUX GRATUITS
POUR VOTRE SITE

KOSTENLOSE SPIELE
FÜR DEINE WEBSITE

DARMOWE
GRY NA STRONĘ

GRATIS SPEL
TILL DIN HEMSIDA

GIOCHI GRATUITI
PER IL TUO SITO

JUEGOS GRATUITOS
PARA TU SITIO

JOGOS GRÁTIS
PARA SEU SÍTIO

JOGOS GRATUITOS
PARA O SEU SITE

БЕСПЛАТНЫЕ
ИГРЫ ДЛЯ САЙТА

PERMAINAN GRATIS
UNTUK TEMPAT ANDA

加载免费游戏

EASY

MAKKELIJK

FACILE

LEICHT

ŁATWY

LÄTT

FÁCIL

ЛЕГКИЙ

MUDAH

简单

BACK

TERUG

RETOUR

ZURÜCK

POWRÓT

BAKÅT

INDIETRO

ATRÁS

VOLTAR

RETROCEDER

НАЗАД

KEMBALI

NORMAL

NORMAAL

NORMALNY

NORMALE

НОРМАЛЬНЫЙ

一般

HARD

MOEILIJK

DIFFICILE

SCHWER

TRUDNY

SVÅRT

DIFÍCIL

ТРУДНЫЙ

SUKAR

困难

V 1.01

<p align="left"></p>

<p align="left"><font face="Arial Black" size="14" color="#ffff00" letterSpacing="0.000000" kerning="1">ENTER NAME</font></p>

YOUR SCORE

JOUW SCORE

TON SCORE

DEINE PUNKTE

TWÓJ WYNIK

DIN POÄNG

TUO PUNTEGGIO

TU PUNTUACIÓN

SEU PLACAR

A SUA PONTUAÇÃO

ВАШ РЕЗУЛЬТАТ

SKOR ANDA

你的分数

YOUR NAME

JOUW NAAM

TON NOM

DEIN NAME

TWOJE IMIĘ

DITT NAMN

TUO NOME

TU NOMBRE

SEU NOME

O SEU NOME

ВАШЕ ИМЯ

NAMA ANDA

你的姓名

SUBMIT SCORE

VERSTUUR SCORE

ENREGISTRER LE SCORE

PUNKTE EINTRAGEN

ZAPISZ WYNIK

SKICKA POÄNG

INVIA PUNTEGGIO

ENVIAR PUNTUACIÓN

ENVIAR PLACAR

SUBMETER PONTUAÇÃO

СОХРАНИТЬ РЕЗУЛЬТАТ

KUMPUL SKOR

上传分数

MORE GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

WIĘCEJ GIER

FLER SPEL

ALTRI GIOCHI

MÁS JUEGOS

MAIS JOGOS

БОЛЬШЕ ИГР

LEBIH BANYAK PERMAINAN LAGI

更多游戏

<p align="left"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">87654321</font></p>

Power Bar

Krachtmeter

Barre de Puissance

Energieanzeige

Wskaźnik mocy

Kraftmätare

Potenziometro

Indicador de energía

Barra de Energia

Barra de potência

Показатель мощи

Balok kekuatan

能量

Left click on

Klik op

Clique gauche sur

Klicke auf

Kliknij na

Vänsterklicka på

Fai clic su

Haz clic en

Clique em

Clicar com o botão esquerdo em

Левый щелчок по

Klik kiri pada

左键点击

Collect
to fill the

Verzamel

om de

te vullen

Collecte les          pour
remplir la

Sammle

um die

zu füllen

Zbieraj
aby zapełnić

Samla
för att fylla

Raccogli
e riempi

Recoge los         para
completar el

Recolha           para
encher a

Recolha           para
preencher a

Собирайте       чтобы
заполнить

Kumpul            untuk
memenuhi

收集
可以增长

When the Power Bar is full, you get the
rainbow web

Als de Krachtmeter vol is, krijg je het
regenboogweb

Quand la Barre de Puissance est
pleine, tu obtiens une toile  d'araignée
en arc-en-ciel

Wenn die Energieanzeige
voll ist, bekommst du das
Regenbogennetz

Kiedy wskaźnik mocy jest
pełny, otrzymujesz
tęczową sieć

När kraftmätaren är full får du
regnbågsnätet

Quando il Potenziometro è pieno,
avrai la rete iridea

Cuando el indicador de energía
está lleno, consigues
la red arco iris

Encha a Barra de Energia e ganhe a
teia do arco-íris

Quando a Barra de Potência
estiver cheia, obtém a teia
arco-íris

Когда показатель мощи
заполнится, вы получаете
радужнуюпаутину

Saat balok kekuatan penuh,
anda akan memperoleh jaring
pelangi

当能量满的时候,你得到
超能力

The rainbow web stays until the Power
Bar is empty again

Het regenboogweb blijft tot de
Krachtmeter weer leeg is

La toile en arc-en-ciel reste jusqu'au
moment où la Barre de Puissance s'est
vidée.

Das Regenbogennetz bleibt so
lange, bis die Energieanzeige
wieder leer ist

Tęczowa sieć istnieje, dopóki
wskaźnik mocy jest pełny.

Regnbågsnätet är kvar så länge
kraftmätaren är full

La rete iridea rimarrà finché il
Potenziometro è pieno

La red arc oiris se mantiene
mientras el indicador de
energía está lleno

A teia do arco-íris fica até a Barra de
Energia esvaziar

A teia arco-íris mantém-se desde
que a Barra de Potência esteja
cheia

Радужная паутина существует, пока
показатель мощи полон

Jaring pelangi akan bertahan
selama Balok Kekuatan dalam
keadaan penuh

超能量持续到能量为零

Don`t let Rainbow Spider fall!

Laat de Rainbow Spider niet vallen!

Ne fais pas tomber l'araignée arc-en-ciel!

Lass die Regenbogenspinne nicht fallen!

Nie pozwól, aby Tęczowy Pająk spadł!

Låt inte regnbågsspindeln falla ner!

Non far cadere Rainbow Spider!

¡No dejes que la araña arco iris se caiga!

Não deixe a Aranha do Arco-Íris cair!

Не дай Радужному Пауку упасть!

Jangan biarkan Laba-laba Pelangi jatuh!

蜘蛛坠落,游戏结束

ÜBERLEBE 30 KM, UM DEN NORMALEN MODUS FREIZUSCHALTEN

<p align="center"><font face="Arial Black" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">25m</font></p>

ActionScript [AS1/AS2]

Frame 1
function btnRelease() { sound.PlaySound("btnRelease_wav", VOLUME); _root.btnRollOut(); } function btnRollOver() { sound.PlaySound("btnRollOver_wav", VOLUME); sound.LoopSound("btnRollOverStar_wav", VOLUME + 100); } function btnRollOut() { sound.StopSound("btnRollOverStar_wav"); } function UIupdate() { sound.PlaySound("UIupdate_wav", VOLUME); } function backgroundMusic1() { _root.music1IsPlaying = true; sound.StartMusic("mainscreen_mp3", VOLUME_BG); } function easyMusic() { _root.music1IsPlaying = false; sound.StartMusic("easy_music_mp3", VOLUME_BG); } function normalMusic() { _root.music1IsPlaying = false; sound.StartMusic("normal_music_mp3", VOLUME_BG); } function hardMusic() { _root.music1IsPlaying = false; sound.StartMusic("hard_music_mp3", VOLUME_BG); } function gameOverMusic() { sound.PlaySound("game_over_mp3", VOLUME_BG); } function stopGameOverMusic() { sound.StopSound("game_over_mp3"); } function stopBGMusic() { _root.sound.StopSound("easy_music_mp3"); _root.sound.StopSound("normal_music_mp3"); _root.sound.StopSound("hard_music_mp3"); _root.sound.StopSound("mainscreen_mp3"); _root.sound.StopSound("supertime_wav"); } var localization_moregames; var localization_freegames; var localization_language_nr; var localization_branding_nr; _root.localization_url1 = "http://www.gamesgames.com/moregames/?utm_source=brandedgames&utm_medium=rainbow_spider"; _root.localization_url2 = "http://www.gamesgames.com/freegames/?utm_source=brandedgames&utm_medium=rainbow_spider"; _root.localization_language_nr = 1; _root.localization_branding_nr = 1; var enterName; var player; var cpu; var day; var levelUp; var normal; var hard; var unlockEasy; var unlockHard; var unlockVeryHard; switch (_root.localization_language_nr) { case 1 : enterName = "ENTER NAME"; player = "Player"; cpu = "CPU"; day = "Day"; levelUp = "Level-up!"; normal = "NORMAL"; hard = "HARD"; unlockEasy = "SURVIVE 30 KM TO UNLOCK NORMAL MODE"; unlockHard = "SURVIVE 30 KM TO UNLOCK HARD MODE"; unlockVeryHard = "HOW LONG CAN YOU SURVIVE?"; break; case 2 : enterName = "VUL JE NAAM IN"; player = "Speler"; cpu = "CPU"; day = "Dag"; levelUp = "Level omhoog!"; normal = "NORMAAL"; hard = "MOEILIJK"; unlockEasy = "OVERLEEF 30 KM OM DE NORMALE MODUS VRIJ TE SPELEN"; unlockHard = "OVERLEEF 30 KM OM DE MOEILIJKE MODUS VRIJ TE SPELEN"; unlockVeryHard = "HOE LANG KAN JE OVERLEVEN?"; break; case 3 : enterName = ""; player = "Joueur"; cpu = "PC"; day = "Jour"; levelUp = "Niveau termin\u00E9!"; normal = "NORMAL"; hard = "DIFFICILE"; unlockEasy = "SURVIS SUR 30 KM POUR D\u00C9BLOQUER LE MODE \u201CNORMAL\u201D"; unlockHard = "SURVIS SUR 30 KM POUR D\u00C9BLOQUER LE MODE \u201CDIFFICILE\u201D"; unlockVeryHard = "MODE \u201CDIFFICILE\u201D"; break; case 4 : enterName = ""; player = "Spieler"; cpu = "CPU"; day = "Tag"; levelUp = "Level-up!"; normal = "NORMAL"; hard = "SCHWER"; unlockEasy = "\u00DCBERLEBE 30 KM, UM DEN NORMALEN MODUS FREIZUSCHALTEN"; unlockHard = "\u00DCBERLEBE 30 KM, UM DEN SCHWEREN MODUS FREIZUSCHALTEN"; unlockVeryHard = "SCHWEREN MODUS"; break; case 5 : enterName = "WPISZ IMI\u0118"; player = "Gracz"; cpu = "KOMPUTER"; day = "Dzie\u0144"; levelUp = "Poziom w g\u00F3r\u0119!"; normal = "NORMALNY"; hard = "TRUDNY"; unlockEasy = "POKONAJ 30 KM, ABY ODBLOKOWA\u0106 TRYB NORMALNY"; unlockHard = "POKONAJ 30 KM, ABY ODBLOKOWA\u0106 TRYB TRUDNY"; unlockVeryHard = "TRYB TRUDNY"; break; case 6 : enterName = "ANGE NAMN"; player = "Spelare"; cpu = "DAT"; day = "Dag "; levelUp = "Niv\u00E5 klarad!"; normal = "NORMAL"; hard = "SV\u00C5RT"; unlockEasy = "\u00D6VERLEV 30 KM F\u00D6R ATT L\u00C5SA UPP NORMALT L\u00C4GE"; unlockHard = "\u00D6VERLEV 30 KM F\u00D6R ATT L\u00C5SA UPP SV\u00C5RT L\u00C4GE"; unlockVeryHard = "SV\u00C5RT L\u00C4GE"; break; case 7 : enterName = "DIGITA NOME"; player = "Giocatore"; cpu = "PC"; day = "Giorno"; levelUp = "Nuovo livello!"; normal = "NORMALE"; hard = "DIFFICILE"; unlockEasy = "PERCORRI 30 KM E SBLOCCHI LA MODALIT\u00C0 NORMALE"; unlockHard = "PERCORRI 30 KM E SBLOCCHI LA MODALIT\u00C0 DIFFICILE"; unlockVeryHard = "MODALIT\u00C0 DIFFICILE"; break; case 8 : enterName = ""; player = "Jugador"; cpu = "CPU"; day = "D\u00EDa"; levelUp = "\u00A1Subes de nivel!"; normal = "NORMAL"; hard = "DIF\u00CDCIL"; unlockEasy = "SOBREVIVE 30KM PARA DESBLOQUEAR EL MODO NORMAL"; unlockHard = "SOBREVIVE 30KM PARA DESBLOQUEAR EL MODO DIF\u00CDCIL"; unlockVeryHard = "MODO DIF\u00CDCIL"; break; case 9 : enterName = ""; player = "Jogador"; cpu = "CPU"; day = "Dia"; levelUp = "Novo N\u00EDvel!"; normal = "NORMAL"; hard = "DIF\u00CDCIL"; unlockEasy = "SOBREVIVA 30 KM PARA LIBERAR MODO NORMAL"; unlockHard = "SOBREVIVA 30 KM PARA LIBERAR MODO DIF\u00CDCIL"; unlockVeryHard = "MODO DIF\u00CDCIL"; break; case 10 : enterName = "INSERIR NOME"; player = "Jogador"; cpu = "CPU"; day = "Dia"; levelUp = "N\u00EDvel acima!"; normal = "NORMAL"; hard = "DIF\u00CDCIL"; unlockEasy = "SOBREVIVA 30 KM PARA DESBLOQUEAR O MODO NORMAL"; unlockHard = "SOBREVIVA 30 KM PARA DESBLOQUEAR O MODO DIF\u00CDCIL"; unlockVeryHard = "MODO DIF\u00CDCIL"; break; case 11 : enterName = "\u0412\u041F\u0418\u0428\u0418\u0422\u0415 \u0418\u041C\u042F"; player = "\u0418\u0433\u0440\u043E\u043A"; cpu = "\u041A\u041E\u041C\u041F\u042C\u042E\u0422\u0415\u0420"; day = "\u0414\u0435\u043D\u044C"; levelUp = "\u0423\u0440\u043E\u0432\u0435\u043D\u044C \u0432\u0432\u0435\u0440\u0445!"; normal = "\u041D\u041E\u0420\u041C\u0410\u041B\u042C\u041D\u042B\u0419"; hard = "\u0422\u0420\u0423\u0414\u041D\u042B\u0419"; unlockEasy = "\u041F\u0420\u0415\u041E\u0414\u041E\u041B\u0415\u0419\u0422\u0415 30 \u041A\u041C, \u0427\u0422\u041E\u0411\u042B \u041E\u0422\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u0422\u042C \u041D\u041E\u0420\u041C\u0410\u041B\u042C\u041D\u042B\u0419 \u0420\u0415\u0416\u0418\u041C"; unlockHard = "\u041F\u0420\u0415\u041E\u0414\u041E\u041B\u0415\u0419\u0422\u0415 30 \u041A\u041C, \u0427\u0422\u041E\u0411\u042B \u041E\u0422\u0411\u041B\u041E\u041A\u0418\u0420\u041E\u0412\u0410\u0422\u042C \u0422\u0420\u0423\u0414\u041D\u042B\u0419 \u0420\u0415\u0416\u0418\u041C"; unlockVeryHard = "\u0422\u0420\u0423\u0414\u041D\u042B\u0419 \u0420\u0415\u0416\u0418\u041C"; break; case 12 : enterName = ""; player = "Pemain"; cpu = "KOMPUTER"; day = "Hari"; levelUp = "Level-naik!"; normal = "SUKAR"; hard = "SKOR"; unlockEasy = "BERTAHAN SELAMA 30 KM UNTUK MEMBUKA MODE NORMAL"; unlockHard = "BERTAHAN SELAMA 30 KM UNTUK MEMBUKA MODE SUKAR"; unlockVeryHard = "MODE SUKAR"; break; case 13 : enterName = "\u8F93\u5165\u59D3\u540D"; player = "Player"; cpu = "CPU"; day = "Day"; levelUp = "\u5347\u7EA7"; normal = "\u4E00\u822C"; hard = "\u56F0\u96BE"; unlockEasy = "\u98DE\u884C 30KM \u89E3\u9501\u201C\u4E00\u822C\u201C\u5173\u5361"; unlockHard = "\u98DE\u884C 30KM \u89E3\u9501\u201C\u56F0\u96BE\u201C\u5173\u5361"; unlockVeryHard = "\u4F60\u80FD\u98DE\u591A\u8FDC\uFF1F"; } stop(); fscommand ("allowscale", false); fscommand ("showmenu", false); var currentScore; var level; var qualityNum; var soundNum; var callBack = this; var VOLUME = 100; var VOLUME_BG = 50; var music1IsPlaying = false; var da = SharedObject.getLocal("shareObject20"); if (da.getSize() == 0) { var initScoreArr = [{name:cpu, score:150000}, {name:cpu, score:120000}, {name:cpu, score:100000}, {name:cpu, score:70000}, {name:cpu, score:50000}, {name:cpu, score:20000}, {name:cpu, score:10000}, {name:cpu, score:6000}, {name:cpu, score:4000}, {name:cpu, score:2000}]; da.data.arr = new Array(); var temp = new Array(); da.data.arr = initScoreArr.concat(temp); da.data.personal = 0; da.data.level = 1; da.data.lastName = ""; } percent = 0; totalBytes = _root.getBytesTotal(); this.onEnterFrame = function () { if (percent < 100) { percent = Math.round((_root.getBytesLoaded() / totalBytes) * 100); loading_mc.loadingBar_mc.cover_mc._x = (percent / 100) * loading_mc.loadingBar_mc.cover_mc._width; } else { delete this.onEnterFrame; gotoAndStop (3); } }; this.loading_mc.moreGames_btn.onRelease = function () { getURL (_root.localization_url1, "_blank"); _root.btnRelease(); }; this.loading_mc.logo_mc.onRelease = function () { getURL (_root.localization_url1, "_blank"); };
Frame 3
stop(); if (!firstrun) { _quality = "MEDIUM"; _root.qualityNum = 2; this.mainmenu_mc.qualityBtn_mc.gotoAndStop(2); firstrun = 1; } if (!sound) { var sound = (new as.Sounds(_root)); } if (!music1IsPlaying) { backgroundMusic1(); } this.mainmenu_mc.soundBtn_mc.gotoAndStop(_root.soundNum); this.mainmenu_mc.qualityBtn_mc.gotoAndStop(_root.qualityNum); this.mainmenu_mc.soundBtn_mc.onRelease = function () { if (this._currentframe == 1) { _root.soundNum = 2; _root.sound.soundEnabled = false; _root.sound.FadeMusic(); this.gotoAndStop(2); } else if (this._currentframe == 2) { _root.soundNum = 1; _root.sound.soundEnabled = true; _root.backgroundMusic1(); _root.music1IsPlaying = true; this.gotoAndStop(1); } }; this.mainmenu_mc.qualityBtn_mc.onRelease = function () { if (this._currentframe == 1) { _quality = "MEDIUM"; _root.qualityNum = 2; this.gotoAndStop(2); } else if (this._currentframe == 2) { _quality = "LOW"; _root.qualityNum = 3; this.gotoAndStop(3); } else if (this._currentframe == 3) { _quality = "HIGH"; _root.qualityNum = 1; this.gotoAndStop(1); } }; this.mainmenu_mc.logo_mc.onRelease = function () { getURL (_root.localization_url1, "_blank"); };
Frame 4
stop(); this.gameOver_mc.yourScore_txt.text = _root.currentScore; if (da.data.lastName == "") { this.gameOver_mc.yourName_txt.text = enterName; } else { this.gameOver_mc.yourName_txt.text = da.data.lastName; } this.gameOver_mc.yourName_txt.onSetFocus = function () { if (this.text == enterName) { this.text = ""; } }; this.gameOver_mc.yourName_txt.onKillFocus = function () { if (this.text == "") { this.text = enterName; } }; this.gameOver_mc.submitScore_btn.onRelease = function () { if ((_root.gameOver_mc.yourName_txt.text != enterName) && (_root.gameOver_mc.yourName_txt.text != "")) { _root.da.data.lastName = _root.gameOver_mc.yourName_txt.text; } var _local2 = new Object(); if ((_root.gameOver_mc.yourName_txt.text == "") || (_root.gameOver_mc.yourName_txt.text == enterName)) { _local2.name = player; } else { _local2.name = _root.gameOver_mc.yourName_txt.text; } _local2.score = Number(_root.gameOver_mc.yourScore_txt.text); _root.da.data.arr.push(_local2); if (_local2.score > _root.da.data.personal) { _root.da.data.personal = _local2.score; } _root.btnRelease(); _root.stopGameOverMusic(); _root.backgroundMusic1(); _root.gotoAndStop("highScore"); }; this.gameOver_mc.moreGames_btn.onRelease = function () { getURL (_root.localization_url1, "_blank"); _root.btnRelease(); }; this.gameOver_mc.logo_mc.onRelease = function () { getURL (_root.localization_url1, "_blank"); };
Frame 5
stop(); var temp_mc = this.submitScore_mc.paiMing_mc.txt_mc; var temp_arr = da.data.arr; temp_arr.sortOn("score", Array.DESCENDING | Array.NUMERIC); var j = 0; while (j < 10) { temp_mc["name_" + (j + 1)].text = temp_arr[j].name; temp_mc["score_" + (j + 1)].text = temp_arr[j].score; if (temp_mc["score_" + (j + 1)].text == _root.currentScore) { temp_mc["new_" + (j + 1)]._alpha = 100; } else { temp_mc["new_" + (j + 1)]._alpha = 0; } j++; } this.submitScore_mc.back_btn.onRelease = function () { _root.btnRelease(); _root.gotoAndPlay("mainmenu"); }; this.submitScore_mc.back_btn.onRollOver = function () { _root.btnRollOver(); };
Frame 6
stop();
Frame 7
stop(); currentScore = 0; da.data.arr.sortOn("score", Array.DESCENDING | Array.NUMERIC); this.scoreBar_mc.record_txt.text = _root.da.data.personal; as.Game.main(this.game_mc); if (_root.level == 1) { stopBGMusic(); easyMusic(); } else if (_root.level == 2) { stopBGMusic(); normalMusic(); } else if (_root.level == 3) { stopBGMusic(); hardMusic(); } ground_top_2_mc._x = ground_top_2_mc._width; ground_top_2_mc._y = 0;
Symbol 27 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 65 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 76 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 88 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 102 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 120 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 154 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 167 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 210 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Instance of Symbol 171 MovieClip in Symbol 210 MovieClip Frame 1
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 174 MovieClip in Symbol 210 MovieClip Frame 2
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 177 MovieClip in Symbol 210 MovieClip Frame 3
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 180 MovieClip in Symbol 210 MovieClip Frame 4
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 183 MovieClip in Symbol 210 MovieClip Frame 5
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 186 MovieClip in Symbol 210 MovieClip Frame 6
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 189 MovieClip in Symbol 210 MovieClip Frame 7
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 192 MovieClip in Symbol 210 MovieClip Frame 8
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 195 MovieClip in Symbol 210 MovieClip Frame 9
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 198 MovieClip in Symbol 210 MovieClip Frame 10
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 201 MovieClip in Symbol 210 MovieClip Frame 11
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 204 MovieClip in Symbol 210 MovieClip Frame 12
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 207 MovieClip in Symbol 210 MovieClip Frame 15
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 209 MovieClip in Symbol 210 MovieClip Frame 16
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 1271 MovieClip [__Packages.as.Sounds] Frame 0
class as.Sounds { var dmc, sounds, soundsmc, currentMusicName; function Sounds (mc) { dmc = mc.createEmptyMovieClip("sounds", mc.getNextHighestDepth()); Init(); } function CreateSound(soundName) { var _local2 = dmc.createEmptyMovieClip(soundName, dmc.getNextHighestDepth()); _local2.isPlaying = false; var _local3 = new Sound(_local2); _local3.attachSound(soundName); sounds[soundName] = _local3; soundsmc[soundName] = _local2; } function Init() { sounds = new Array(); soundsmc = new Array(); CreateSound("btnRelease_wav"); CreateSound("btnRollOver_wav"); CreateSound("UIupdate_wav"); CreateSound("btnRollOverStar_wav"); CreateSound("mainscreen_mp3"); CreateSound("easy_music_mp3"); CreateSound("normal_music_mp3"); CreateSound("hard_music_mp3"); CreateSound("eat_wav"); CreateSound("eatPower_wav"); CreateSound("catchUp_wav"); CreateSound("catchUpPower_wav"); CreateSound("putInArm_wav"); CreateSound("putOutArm_wav"); CreateSound("displayPelsEffect_wav"); CreateSound("updataDayNight_wav"); CreateSound("supertime_wav"); CreateSound("game_over_mp3"); } function PlaySound(soundName, Volume) { if (Volume == null) { Volume = 100; } if (soundEnabled) { var mc = soundsmc[soundName]; mc.onEnterFrame = null; var _local2 = sounds[soundName]; _local2.stop(); _local2.setVolume(Volume); _local2.start(0, 1); mc.isPlaying = true; _local2.onSoundComplete = function () { mc.isPlaying = false; }; } } function StopSound(soundName) { var _local3 = sounds[soundName]; var _local2 = soundsmc[soundName]; _local3.stop(); _local2.isPlaying = false; } function LoopSound(soundName, Volume) { if (Volume == null) { Volume = 100; } if (soundEnabled) { var _local3 = sounds[soundName]; var _local2 = soundsmc[soundName]; if (!_local2.isPlaying) { _local2.isPlaying = true; _local3.start(0, 1); _local3.onSoundComplete = function () { this.start(0, 1); }; } else { FadeVolume(soundName, true, false, 3, Volume); } } } function playSpeedUp() { var _local3 = sounds.speedUp; var _local2 = soundsmc.speedUp; if (!_local2.isPlaying) { _local2.isPlaying = true; _local3.start(); var owner = this; _local3.onSoundComplete = function () { owner.LoopKeepUp(); }; } } function LoopKeepUp() { var _local3 = sounds.keepUp; var _local2 = soundsmc.keepUp; if (!_local2.isPlaying) { _local2.isPlaying = true; _local3.start(0, 1); _local3.onSoundComplete = function () { this.start(0, 1); }; } } function playSpeedDown() { var _local5 = sounds.speedUp; var _local2 = soundsmc.speedUp; var _local7 = sounds.keepUp; var _local3 = soundsmc.keepUp; if (_local2.isPlaying) { _local5.stop(); _local2.isPlaying = false; } if (_local3.isPlaying) { _local7.stop(); _local3.isPlaying = false; var _local4 = sounds.speedDown; var _local6 = soundsmc.speedDown; _local4.start(0, 1); _local6.isPlaying = true; var owner = this; _local4.onSoundComplete = function () { owner.soundsmc.speedUp.isPlaying = false; }; } } function StartMusic(musicName, Volume) { if (Volume == null) { Volume = 40; } if (soundEnabled) { var _local3 = soundsmc[musicName]; _local3.onEnterFrame = null; var _local2 = sounds[musicName]; _local2.stop(); _local2.setVolume(Volume); _local2.start(0, 999); } currentMusicName = musicName; } function FadeMusic() { if (currentMusicName != null) { FadeVolume(currentMusicName, false, false, 1); currentMusicName = null; } } function ToggleSound(mc) { soundEnabled = !soundEnabled; if (soundEnabled) { mc.gotoAndStop("on"); if (currentMusicName != null) { StartMusic(currentMusicName); } } else { mc.gotoAndStop("off"); for (var _local2 in sounds) { FadeVolume(_local2, false, false, null); } } } function FadeVolume(soundName, louder, fromStart, speed, Volume) { if (speed == null) { speed = 3; } if (Volume == null) { Volume = 100; } var snd = sounds[soundName]; var _local2 = soundsmc[soundName]; if (fromStart) { if (louder) { snd.setVolume(1); snd.start(0, 1); _local2.isPlaying = true; } else { snd.setVolume(Volume - 1); } } if (louder) { _local2.onEnterFrame = function () { snd.setVolume(snd.getVolume() + speed); if (snd.getVolume() >= (Volume - 1)) { snd.setVolume(Volume); delete this.onEnterFrame; } }; } else { _local2.onEnterFrame = function () { snd.setVolume(snd.getVolume() - speed); if (snd.getVolume() <= 0) { snd.stop(); snd.setVolume(Volume); this.isPlaying = false; delete this.onEnterFrame; } }; } } var soundEnabled = true; }
Symbol 1272 MovieClip [__Packages.as.Game] Frame 0
class as.Game { var rootMc, basicSpeed, initSpeed, coinNum, powerNum, powerFull, days, pels, upWallNum, powerFullTimes, displayPelsTimes, speedUpTimes, topWallArr, middleWallArr, bottomWallArr, rainbowArr, coinArr, engine, ui, spider, updataDayInterval, mouseDownVector, dynamicSpeed, startLevel, level, speedupNum, speedupBiggest, probability_Upright_top, probabliity_Level_top, probability_Upright_middle, probabliity_Level_middle, probability_Upright_bottom, probabliity_Level_bottom, sphere_top, sphere_middle, sphere_bottom, speedupPels, react_middle, upWallNum_max; function Game (mc) { setLevel(); rootMc = mc; basicSpeed = initSpeed; coinNum = 0; powerNum = 0; powerFull = false; days = 0; pels = 0; upWallNum = 0; powerFullTimes = 0; displayPelsTimes = 0; speedUpTimes = 0; topWallArr = new Array(); middleWallArr = new Array(); bottomWallArr = new Array(); rainbowArr = new Array(); coinArr = new Array(); engine = new org.cove.flade.DynamicsEngine(); engine.setDamping(0.95); engine.setGravity(0, 0.2); engine.setSurfaceBounce(0.05); engine.setSurfaceFriction(0.1); ui = new as.UI(this); spider = new as.actor.Spider(this); new as.prop.BottomWall(this, 100, 385, 7); new as.prop.BottomWall(this, 270, 385, 7); new as.prop.BottomWall(this, 440, 385, 7); new as.prop.BottomWall(this); new as.prop.TopWall(this, 100, 50); new as.prop.TopWall(this, 400, 80); new as.prop.TopWall(this); new as.prop.MiddleWall(this); new as.prop.Coin(this, 350, null, true); new as.prop.Rainbow(this, 500, null, true); updataDayInterval = setInterval(this, "updataDay", 30000); } function run() { as.tools.Timer.run(); updataGravity(); updataDynamicSpeed(); reducePower(); checkVanish(); checkCreate(); var _local6 = 0; while (_local6 < middleWallArr.length) { middleWallArr[_local6].run(); _local6++; } var _local5 = 0; while (_local5 < topWallArr.length) { topWallArr[_local5].run(); _local5++; } var _local4 = 0; while (_local4 < bottomWallArr.length) { bottomWallArr[_local4].run(); _local4++; } var _local3 = 0; while (_local3 < rainbowArr.length) { rainbowArr[_local3].run(); _local3++; } var _local2 = 0; while (_local2 < coinArr.length) { coinArr[_local2].run(); _local2++; } spider.run(); engine.timeStep(); updataPels(); updataLevel(); displayPels(); speedUp(); checkGameOver(); ui.run(); } function onMouseDown() { mouseDownVector = new org.cove.flade.util.Vector(rootMc._xmouse, rootMc._ymouse); spider.onMouseDown(); } static function main(mc) { var c = (new as.Game(mc)); Mouse.addListener(c); mc.onEnterFrame = function () { c.run(); }; } function updataGravity() { if (spider.body.curr.y <= (spider.body.prev.y - 1)) { engine.setGravity(0, -0.025); } else { engine.setGravity(0, 0.4); } } function updataDynamicSpeed() { if (spider.body.curr.x > SPEEDUPBOUNDARY) { dynamicSpeed = basicSpeed + (((spider.body.curr.x - SPEEDUPBOUNDARY) / 100) * ACCELERATION); } else { dynamicSpeed = basicSpeed; } } function updataDay() { days = days + 0.5; ui.updataBottomGround(); if ((days % 1) == 0) { ui.addDaysEffect(); } } function updataPels() { pels = pels + dynamicSpeed; } function updataLevel() { if ((pels > (riseLevelPels * ((level - startLevel) + 1))) && (level < 3)) { level++; if (level == 2) { if (_root.da.data.level < 2) { _root.da.data.level = 2; } if (_root.sound.currentMusicName != "supertime_wav") { _root.sound.FadeMusic(); as.tools.Timer.AddTimer(_root, "normalMusic", 1000); } } else if (level == 3) { if (_root.da.data.level < 3) { _root.da.data.level = 3; } if (_root.sound.currentMusicName != "supertime_wav") { _root.sound.FadeMusic(); as.tools.Timer.AddTimer(_root, "hardMusic", 1000); } } ui.addLevelEffect(); ui.addMupaiEffect(); } if (_root.level == 1) { speedupNum = speedupNum + (((end_speedupNum - easy_speedupNum) / riseLevelPels_easy) * dynamicSpeed); speedupBiggest = speedupBiggest + (((end_speedupBiggest - easy_speedupBiggest) / riseLevelPels_easy) * dynamicSpeed); probability_Upright_top = probability_Upright_top + (((end_probability_Upright_top - easy_probability_Upright_top) / riseLevelPels_easy) * dynamicSpeed); probabliity_Level_top = probabliity_Level_top + (((end_probabliity_Level_top - easy_probabliity_Level_top) / riseLevelPels_easy) * dynamicSpeed); probability_Upright_middle = probability_Upright_middle + (((end_probability_Upright_middle - easy_probability_Upright_middle) / riseLevelPels_easy) * dynamicSpeed); probabliity_Level_middle = probabliity_Level_middle + (((end_probabliity_Level_middle - easy_probabliity_Level_middle) / riseLevelPels_easy) * dynamicSpeed); probability_Upright_bottom = probability_Upright_bottom + (((end_probability_Upright_bottom - easy_probability_Upright_bottom) / riseLevelPels_easy) * dynamicSpeed); probabliity_Level_bottom = probabliity_Level_bottom + (((end_probabliity_Level_bottom - easy_probabliity_Level_bottom) / riseLevelPels_easy) * dynamicSpeed); sphere_top.maxX = sphere_top.maxX + (((end_sphere_top_max_x - easy_sphere_top_max_x) / riseLevelPels_easy) * dynamicSpeed); sphere_top.minX = sphere_top.minX + (((end_sphere_top_min_x - easy_sphere_top_min_x) / riseLevelPels_easy) * dynamicSpeed); sphere_middle.maxX = sphere_middle.maxX + (((end_sphere_middle_max_x - easy_sphere_middle_max_x) / riseLevelPels_easy) * dynamicSpeed); sphere_middle.minX = sphere_middle.minX + (((end_sphere_middle_min_x - easy_sphere_middle_min_x) / riseLevelPels_easy) * dynamicSpeed); sphere_bottom.maxX = sphere_bottom.maxX + (((end_sphere_bottom_max_x - easy_sphere_bottom_max_x) / riseLevelPels_easy) * dynamicSpeed); sphere_bottom.minX = sphere_bottom.minX + (((end_sphere_bottom_min_x - easy_sphere_bottom_min_x) / riseLevelPels_easy) * dynamicSpeed); } else if (_root.level == 2) { speedupNum = speedupNum + (((end_speedupNum - normal_speedupNum) / riseLevelPels_normal) * dynamicSpeed); speedupBiggest = speedupBiggest + (((end_speedupBiggest - normal_speedupBiggest) / riseLevelPels_normal) * dynamicSpeed); probability_Upright_top = probability_Upright_top + (((end_probability_Upright_top - normal_probability_Upright_top) / riseLevelPels_normal) * dynamicSpeed); probabliity_Level_top = probabliity_Level_top + (((end_probabliity_Level_top - normal_probabliity_Level_top) / riseLevelPels_normal) * dynamicSpeed); probability_Upright_middle = probability_Upright_middle + (((end_probability_Upright_middle - normal_probability_Upright_middle) / riseLevelPels_normal) * dynamicSpeed); probabliity_Level_middle = probabliity_Level_middle + (((end_probabliity_Level_middle - normal_probabliity_Level_middle) / riseLevelPels_normal) * dynamicSpeed); probability_Upright_bottom = probability_Upright_bottom + (((end_probability_Upright_bottom - normal_probability_Upright_bottom) / riseLevelPels_normal) * dynamicSpeed); probabliity_Level_bottom = probabliity_Level_bottom + (((end_probabliity_Level_bottom - normal_probabliity_Level_bottom) / riseLevelPels_normal) * dynamicSpeed); sphere_top.maxX = sphere_top.maxX + (((end_sphere_top_max_x - normal_sphere_top_max_x) / riseLevelPels_normal) * dynamicSpeed); sphere_top.minX = sphere_top.minX + (((end_sphere_top_min_x - normal_sphere_top_min_x) / riseLevelPels_normal) * dynamicSpeed); sphere_middle.maxX = sphere_middle.maxX + (((end_sphere_middle_max_x - normal_sphere_middle_max_x) / riseLevelPels_normal) * dynamicSpeed); sphere_middle.minX = sphere_middle.minX + (((end_sphere_middle_min_x - normal_sphere_middle_min_x) / riseLevelPels_normal) * dynamicSpeed); sphere_bottom.maxX = sphere_bottom.maxX + (((end_sphere_bottom_max_x - normal_sphere_bottom_max_x) / riseLevelPels_normal) * dynamicSpeed); sphere_bottom.minX = sphere_bottom.minX + (((end_sphere_bottom_min_x - normal_sphere_bottom_min_x) / riseLevelPels_normal) * dynamicSpeed); } else if (_root.level == 3) { speedupNum = speedupNum + (((end_speedupNum - hard_speedupNum) / riseLevelPels_hard) * dynamicSpeed); speedupBiggest = speedupBiggest + (((end_speedupBiggest - hard_speedupBiggest) / riseLevelPels_hard) * dynamicSpeed); probability_Upright_top = probability_Upright_top + (((end_probability_Upright_top - hard_probability_Upright_top) / riseLevelPels_hard) * dynamicSpeed); probabliity_Level_top = probabliity_Level_top + (((end_probabliity_Level_top - hard_probabliity_Level_top) / riseLevelPels_hard) * dynamicSpeed); probability_Upright_middle = probability_Upright_middle + (((end_probability_Upright_middle - hard_probability_Upright_middle) / riseLevelPels_hard) * dynamicSpeed); probabliity_Level_middle = probabliity_Level_middle + (((end_probabliity_Level_middle - hard_probabliity_Level_middle) / riseLevelPels_hard) * dynamicSpeed); probability_Upright_bottom = probability_Upright_bottom + (((end_probability_Upright_bottom - hard_probability_Upright_bottom) / riseLevelPels_hard) * dynamicSpeed); probabliity_Level_bottom = probabliity_Level_bottom + (((end_probabliity_Level_bottom - hard_probabliity_Level_bottom) / riseLevelPels_hard) * dynamicSpeed); sphere_top.maxX = sphere_top.maxX + (((end_sphere_top_max_x - hard_sphere_top_max_x) / riseLevelPels_hard) * dynamicSpeed); sphere_top.minX = sphere_top.minX + (((end_sphere_top_min_x - hard_sphere_top_min_x) / riseLevelPels_hard) * dynamicSpeed); sphere_middle.maxX = sphere_middle.maxX + (((end_sphere_middle_max_x - hard_sphere_middle_max_x) / riseLevelPels_hard) * dynamicSpeed); sphere_middle.minX = sphere_middle.minX + (((end_sphere_middle_min_x - hard_sphere_middle_min_x) / riseLevelPels_hard) * dynamicSpeed); sphere_bottom.maxX = sphere_bottom.maxX + (((end_sphere_bottom_max_x - hard_sphere_bottom_max_x) / riseLevelPels_hard) * dynamicSpeed); sphere_bottom.minX = sphere_bottom.minX + (((end_sphere_bottom_min_x - hard_sphere_bottom_min_x) / riseLevelPels_hard) * dynamicSpeed); } } function addPowerNum() { powerNum++; ui.updataPowerNum(); if (powerNum == POWERFULL_NUM) { powerFullTimes++; powerFull = true; var _local3 = rainbowArr.length; var _local2 = 0; while (_local2 < _local3) { rainbowArr[0].del(); _local2++; } as.tools.Timer.AddCycleTimer(this, "throwInCoin", 600, 20); ui.stopBGMusic(); ui.supertime(); } } function reducePower() { if (_root.powerBar_mc._currentframe == 50) { if (_root.powerBar_mc.mask_mc._x > -224.7) { ui.reducePower(); } else { _root.powerBar_mc.mask_mc._x = 0; powerFull = false; new as.prop.Rainbow(this); if (level == 1) { ui.stopBGMusic(); _root.easyMusic(); } else if (level == 2) { ui.stopBGMusic(); _root.normalMusic(); } else if (level == 3) { ui.stopBGMusic(); _root.hardMusic(); } powerNum = 0; ui.updataPowerNum(); } } } function checkVanish() { var _local6 = 0; while (_local6 <= topWallArr.length) { if (topWallArr[_local6].x < VANISHBOUNDARY) { topWallArr[_local6].vanish(); } _local6++; } var _local5 = 0; while (_local5 <= middleWallArr.length) { if (middleWallArr[_local5].x < VANISHBOUNDARY) { middleWallArr[_local5].vanish(); } _local5++; } var _local4 = 0; while (_local4 <= bottomWallArr.length) { if (bottomWallArr[_local4].x < VANISHBOUNDARY) { bottomWallArr[_local4].vanish(); } _local4++; } var _local3 = 0; while (_local3 <= coinArr.length) { if (coinArr[_local3].x < VANISHBOUNDARY) { coinArr[_local3].vanish(); } _local3++; } var _local2 = 0; while (_local2 <= rainbowArr.length) { if (rainbowArr[_local2].x < VANISHBOUNDARY) { rainbowArr[_local2].vanish(); } _local2++; } } function checkCreate() { var _local6 = 0; while (_local6 <= topWallArr.length) { if (topWallArr[_local6].allowCreateNext) { if ((topWallArr[_local6].x + (topWallArr[_local6].width / 2)) < CREATEBOUNDARY_WALL) { new as.prop.TopWall(this); topWallArr[_local6].allowCreateNext = false; } } _local6++; } var _local5 = 0; while (_local5 <= middleWallArr.length) { if (middleWallArr[_local5].allowCreateNext) { if ((middleWallArr[_local5].x + (middleWallArr[_local5].width / 2)) < CREATEBOUNDARY_WALL) { new as.prop.MiddleWall(this); middleWallArr[_local5].allowCreateNext = false; } } _local5++; } var _local4 = 0; while (_local4 <= bottomWallArr.length) { if (bottomWallArr[_local4].allowCreateNext) { if ((bottomWallArr[_local4].x + (bottomWallArr[_local4].width / 2)) < CREATEBOUNDARY_WALL) { new as.prop.BottomWall(this); bottomWallArr[_local4].allowCreateNext = false; } } _local4++; } var _local3 = 0; while (_local3 <= coinArr.length) { if (((coinArr[_local3].x + (coinArr[_local3].WIDTH / 2)) < CREATEBOUNDARY_PROP) && (coinArr[_local3].allowCreateNext)) { new as.prop.Coin(this); coinArr[_local3].allowCreateNext = false; } _local3++; } var _local2 = 0; while (_local2 <= rainbowArr.length) { if (((rainbowArr[_local2].x + (rainbowArr[_local2].WIDTH / 2)) < CREATEBOUNDARY_PROP) && (rainbowArr[_local2].allowCreateNext)) { new as.prop.Rainbow(this); rainbowArr[_local2].allowCreateNext = false; } _local2++; } } function speedUp() { if (basicSpeed < speedupBiggest) { if ((pels - (speedUpTimes * speedupPels)) > speedupPels) { speedUpTimes++; basicSpeed = basicSpeed + speedupNum; } } } function displayPels() { if ((pels - (displayPelsTimes * DISPLAYPELSES)) > DISPLAYPELSES) { displayPelsTimes++; ui.addPelsEffect(); } } function checkGameOver() { if ((spider.body.curr.x < LFETOVERBOUNDARY) || (spider.body.curr.y > BOTTOMOVERBOUNDARY)) { gameOver(); } } function throwInCoin() { new as.prop.Coin(this, 600, null, false); } function gameOver() { var _local6 = 0; while (_local6 < topWallArr.length) { topWallArr[_local6].del(); delete topWallArr[_local6]; _local6++; } var _local5 = 0; while (_local5 < middleWallArr.length) { middleWallArr[_local5].del(); delete middleWallArr[_local5]; _local5++; } var _local4 = 0; while (_local4 < bottomWallArr.length) { bottomWallArr[_local4].del(); delete bottomWallArr[_local4]; _local4++; } var _local3 = 0; while (_local3 < coinArr.length) { coinArr[_local3].del(); delete coinArr[_local3]; _local3++; } var _local2 = 0; while (_local2 < rainbowArr.length) { rainbowArr[_local2].del(); delete rainbowArr[_local2]; _local2++; } spider.del(); clearInterval(updataDayInterval); engine.del(); delete engine; delete eval (onMouseDown()); delete eval (rootMc.onEnterFrame()); rootMc.removeMovieClip(); ui.gameOver(); } function setLevel() { switch (_root.level) { case 1 : level = 1; startLevel = 1; initSpeed = easy_initSpeed; speedupPels = easy_speedupPels; speedupNum = easy_speedupNum; speedupBiggest = easy_speedupBiggest; probability_Upright_top = easy_probability_Upright_top; probabliity_Level_top = easy_probabliity_Level_top; probability_Upright_middle = easy_probability_Upright_middle; probabliity_Level_middle = easy_probabliity_Level_middle; probability_Upright_bottom = easy_probability_Upright_bottom; probabliity_Level_bottom = easy_probabliity_Level_bottom; sphere_top = new as.tools.Sphere(easy_sphere_middle_min_x, easy_sphere_top_max_x, easy_sphere_top_min_y, easy_sphere_top_max_y); sphere_middle = new as.tools.Sphere(easy_sphere_middle_min_x, easy_sphere_middle_max_x, easy_sphere_middle_min_y, easy_sphere_middle_max_y); sphere_bottom = new as.tools.Sphere(easy_sphere_bottom_min_x, easy_sphere_bottom_max_x, easy_sphere_bottom_min_y, easy_sphere_bottom_max_y); react_middle = easy_react_middle; upWallNum_max = easy_upWallNum_max; break; case 2 : level = 2; startLevel = 2; initSpeed = normal_initSpeed; speedupPels = normal_speedupPels; speedupNum = normal_speedupNum; speedupBiggest = normal_speedupBiggest; probability_Upright_top = normal_probability_Upright_top; probabliity_Level_top = normal_probabliity_Level_top; probability_Upright_middle = normal_probability_Upright_middle; probabliity_Level_middle = normal_probabliity_Level_middle; probability_Upright_bottom = normal_probability_Upright_bottom; probabliity_Level_bottom = normal_probabliity_Level_bottom; sphere_top = new as.tools.Sphere(normal_sphere_middle_min_x, normal_sphere_top_max_x, normal_sphere_top_min_y, normal_sphere_top_max_y); sphere_middle = new as.tools.Sphere(normal_sphere_middle_min_x, normal_sphere_middle_max_x, normal_sphere_middle_min_y, normal_sphere_middle_max_y); sphere_bottom = new as.tools.Sphere(normal_sphere_bottom_min_x, normal_sphere_bottom_max_x, normal_sphere_bottom_min_y, normal_sphere_bottom_max_y); react_middle = normal_react_middle; upWallNum_max = normal_upWallNum_max; break; case 3 : level = 3; startLevel = 3; initSpeed = hard_initSpeed; speedupPels = hard_speedupPels; speedupNum = hard_speedupNum; speedupBiggest = hard_speedupBiggest; probability_Upright_top = hard_probability_Upright_top; probabliity_Level_top = hard_probabliity_Level_top; probability_Upright_middle = hard_probability_Upright_middle; probabliity_Level_middle = hard_probabliity_Level_middle; probability_Upright_bottom = hard_probability_Upright_bottom; probabliity_Level_bottom = hard_probabliity_Level_bottom; sphere_top = new as.tools.Sphere(hard_sphere_middle_min_x, hard_sphere_top_max_x, hard_sphere_top_min_y, hard_sphere_top_max_y); sphere_middle = new as.tools.Sphere(hard_sphere_middle_min_x, hard_sphere_middle_max_x, hard_sphere_middle_min_y, hard_sphere_middle_max_y); sphere_bottom = new as.tools.Sphere(hard_sphere_bottom_min_x, hard_sphere_bottom_max_x, hard_sphere_bottom_min_y, hard_sphere_bottom_max_y); react_middle = hard_react_middle; upWallNum_max = hard_upWallNum_max; } } var easy_initSpeed = 0.5; var easy_speedupPels = 5000; var easy_speedupNum = 0.35; var easy_speedupBiggest = 5; var easy_probability_Upright_top = 0; var easy_probabliity_Level_top = 0.8; var easy_probability_Upright_middle = 0; var easy_probabliity_Level_middle = 0; var easy_probability_Upright_bottom = 0; var easy_probabliity_Level_bottom = 0.95; var easy_sphere_top_max_x = 580; var easy_sphere_top_min_x = 550; var easy_sphere_top_max_y = 100; var easy_sphere_top_min_y = 20; var easy_sphere_middle_max_x = 2000; var easy_sphere_middle_min_x = 600; var easy_sphere_middle_max_y = 250; var easy_sphere_middle_min_y = 150; var easy_sphere_bottom_max_x = 600; var easy_sphere_bottom_min_x = 550; var easy_sphere_bottom_max_y = 400; var easy_sphere_bottom_min_y = 320; var easy_react_middle = true; var easy_upWallNum_max = 1; var normal_initSpeed = 1; var normal_speedupPels = 5000; var normal_speedupNum = 0.45; var normal_speedupBiggest = 6; var normal_probability_Upright_top = 0.05; var normal_probabliity_Level_top = 0.4; var normal_probability_Upright_middle = 0; var normal_probabliity_Level_middle = 0; var normal_probability_Upright_bottom = 0.05; var normal_probabliity_Level_bottom = 0.45; var normal_sphere_top_max_x = 850; var normal_sphere_top_min_x = 550; var normal_sphere_top_max_y = 100; var normal_sphere_top_min_y = 20; var normal_sphere_middle_max_x = 1200; var normal_sphere_middle_min_x = 600; var normal_sphere_middle_max_y = 250; var normal_sphere_middle_min_y = 170; var normal_sphere_bottom_max_x = 800; var normal_sphere_bottom_min_x = 600; var normal_sphere_bottom_max_y = 400; var normal_sphere_bottom_min_y = 320; var normal_react_middle = true; var normal_upWallNum_max = 1; var hard_initSpeed = 1; var hard_speedupPels = 5000; var hard_speedupNum = 1; var hard_speedupBiggest = 6; var hard_probability_Upright_top = 0.4; var hard_probabliity_Level_top = 0.2; var hard_probability_Upright_middle = 0; var hard_probabliity_Level_middle = 0; var hard_probability_Upright_bottom = 0.45; var hard_probabliity_Level_bottom = 0.2; var hard_sphere_top_max_x = 660; var hard_sphere_top_min_x = 650; var hard_sphere_top_max_y = 100; var hard_sphere_top_min_y = 20; var hard_sphere_middle_max_x = 900; var hard_sphere_middle_min_x = 600; var hard_sphere_middle_max_y = 230; var hard_sphere_middle_min_y = 180; var hard_sphere_bottom_max_x = 860; var hard_sphere_bottom_min_x = 800; var hard_sphere_bottom_max_y = 400; var hard_sphere_bottom_min_y = 320; var hard_react_middle = true; var hard_upWallNum_max = 1; var end_initSpeed = 1; var end_speedupPels = 5000; var end_speedupNum = 1; var end_speedupBiggest = 10; var end_probability_Upright_top = 0.4; var end_probabliity_Level_top = 0.2; var end_probability_Upright_middle = 0; var end_probabliity_Level_middle = 0; var end_probability_Upright_bottom = 0.45; var end_probabliity_Level_bottom = 0.2; var end_sphere_top_max_x = 660; var end_sphere_top_min_x = 650; var end_sphere_top_max_y = 100; var end_sphere_top_min_y = 20; var end_sphere_middle_max_x = 660; var end_sphere_middle_min_x = 550; var end_sphere_middle_max_y = 230; var end_sphere_middle_min_y = 180; var end_sphere_bottom_max_x = 860; var end_sphere_bottom_min_x = 800; var end_sphere_bottom_max_y = 400; var end_sphere_bottom_min_y = 320; var end_react_middle = true; var end_upWallNum_max = 1; var riseLevelPels_easy = 90000; var riseLevelPels_normal = 60000; var riseLevelPels_hard = 30000; var riseLevelPels = 30000; var POWERFULL_NUM = 7; var POWERFULL_TIME = 15; var SPEEDUPBOUNDARY = 250; var ACCELERATION = 15; var VANISHBOUNDARY = -200; var CREATEBOUNDARY_WALL = 500; var CREATEBOUNDARY_PROP = 550; var LFETOVERBOUNDARY = -180; var BOTTOMOVERBOUNDARY = 900; var DISPLAYPELSES = 5000; var ADDPOWER = 25; }
Symbol 1273 MovieClip [__Packages.as.tools.Sphere] Frame 0
class as.tools.Sphere { var minY, maxY, minX, maxX; function Sphere (minx, maxx, miny, maxy) { minY = miny; maxY = maxy; minX = minx; maxX = maxx; } function copy(a) { maxX = a.maxX; minX = a.minX; maxY = a.maxY; minY = a.minY; } }
Symbol 1274 MovieClip [__Packages.org.cove.flade.DynamicsEngine] Frame 0
class org.cove.flade.DynamicsEngine { var primitives, PrimitivecheckCollisions, surfaces, constraints, gravity, coeffRest, coeffFric, coeffDamp; function DynamicsEngine () { primitives = new Array(); PrimitivecheckCollisions = new Array(); surfaces = new Array(); constraints = new Array(); gravity = new org.cove.flade.util.Vector(0, 1); coeffRest = 1.5; coeffFric = 0.01; coeffDamp = 0.99; } function addPrimitive(p) { primitives.push(p); } function addPrimitivecheckCollisions(p) { PrimitivecheckCollisions.push(p); } function addSurface(s) { surfaces.push(s); } function addConstraint(c) { constraints.push(c); } function paintSurfaces() { var _local2 = 0; while (_local2 < surfaces.length) { surfaces[_local2].paint(); _local2++; } } function paintPrimitives() { var _local2 = 0; while (_local2 < primitives.length) { primitives[_local2].paint(); _local2++; } } function paintConstraints() { var _local2 = 0; while (_local2 < constraints.length) { constraints[_local2].paint(); _local2++; } } function timeStep() { verlet(); satisfyConstraints(); satisfyConstraints(); checkCollisions(); } function setSurfaceBounce(kfr) { coeffRest = 1 + kfr; } function setSurfaceFriction(f) { coeffFric = f; } function setDamping(d) { coeffDamp = d; } function setGravity(gx, gy) { gravity.x = gx; gravity.y = gy; } function verlet() { var _local2 = 0; while (_local2 < primitives.length) { primitives[_local2].verlet(this); _local2++; } } function satisfyConstraints() { var _local2 = 0; while (_local2 < constraints.length) { constraints[_local2].resolve(); _local2++; } } function checkCollisions() { var _local4 = 0; while (_local4 < surfaces.length) { var _local3 = surfaces[_local4]; if (_local3.getActiveState()) { var _local2 = 0; while (_local2 < PrimitivecheckCollisions.length) { PrimitivecheckCollisions[_local2].checkCollision(_local3, this); _local2++; } } _local4++; } } function del() { var _local4 = 0; while (_local4 < surfaces.length) { surfaces[_local4].del(); _local4++; } var _local3 = 0; while (_local3 < primitives.length) { primitives[_local3].del(); _local3++; } var _local2 = 0; while (_local2 < constraints.length) { surfaces[_local2].del(); _local2++; } } }
Symbol 1275 MovieClip [__Packages.org.cove.flade.util.Vector] Frame 0
class org.cove.flade.util.Vector { var x, y; function Vector (px, py) { x = px; y = py; } function setTo(px, py) { x = px; y = py; } function copy(v) { x = v.x; y = v.y; } function dot(v) { return((x * v.x) + (y * v.y)); } function cross(v) { return((x * v.y) - (y * v.x)); } function plus(v) { x = x + v.x; y = y + v.y; return(this); } function plusNew(v) { return(new org.cove.flade.util.Vector(x + v.x, y + v.y)); } function minus(v) { x = x - v.x; y = y - v.y; return(this); } function minusNew(v) { return(new org.cove.flade.util.Vector(x - v.x, y - v.y)); } function mult(s) { x = x * s; y = y * s; return(this); } function multNew(s) { return(new org.cove.flade.util.Vector(x * s, y * s)); } function distance(v) { var _local3 = x - v.x; var _local2 = y - v.y; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function normalize() { var _local2 = Math.sqrt((x * x) + (y * y)); x = x / _local2; y = y / _local2; return(this); } function magnitude() { return(Math.sqrt((x * x) + (y * y))); } function project(b) { var _local5 = dot(b); var _local4 = (b.x * b.x) + (b.y * b.y); var _local3 = new org.cove.flade.util.Vector(0, 0); _local3.x = (_local5 / _local4) * b.x; _local3.y = (_local5 / _local4) * b.y; return(_local3); } }
Symbol 1276 MovieClip [__Packages.org.cove.flade.primitives.Particle] Frame 0
class org.cove.flade.primitives.Particle { var init, curr, prev, temp, extents, bmin, bmax, mtd, isVisible, dmc; function Particle (posX, posY) { init = new org.cove.flade.util.Vector(posX, posY); curr = new org.cove.flade.util.Vector(posX, posY); prev = new org.cove.flade.util.Vector(posX, posY); temp = new org.cove.flade.util.Vector(0, 0); extents = new org.cove.flade.util.Vector(0, 0); bmin = 0; bmax = 0; mtd = new org.cove.flade.util.Vector(0, 0); isVisible = true; } function initializeContainer() { var _local2 = _root.getNextHighestDepth(); var _local3 = "_" + _local2; } function setVisible(v) { isVisible = v; } function verlet(sysObj) { temp.x = curr.x; temp.y = curr.y; curr.x = curr.x + ((sysObj.coeffDamp * (curr.x - prev.x)) + sysObj.gravity.x); curr.y = curr.y + ((sysObj.coeffDamp * (curr.y - prev.y)) + sysObj.gravity.y); prev.x = temp.x; prev.y = temp.y; } function pin() { curr.x = init.x; curr.y = init.y; prev.x = init.x; prev.y = init.y; } function setPos(px, py) { curr.x = px; curr.y = py; prev.x = px; prev.y = py; } function getCardXProjection() { bmin = curr.x - extents.x; bmax = curr.x + extents.x; } function getCardYProjection() { bmin = curr.y - extents.y; bmax = curr.y + extents.y; } function getAxisProjection(axis) { var _local5 = new org.cove.flade.util.Vector(Math.abs(axis.x), Math.abs(axis.y)); var _local2 = curr.dot(axis); var _local3 = extents.dot(_local5); bmin = _local2 - _local3; bmax = _local2 + _local3; } function setMTD(depthX, depthY, depthN, surfNormal) { var _local4 = Math.abs(depthX); var _local3 = Math.abs(depthY); var _local2 = Math.abs(depthN); if ((_local4 < _local3) && (_local4 < _local2)) { mtd.setTo(depthX, 0); } else if ((_local3 < _local4) && (_local3 < _local2)) { mtd.setTo(0, depthY); } else if ((_local2 < _local4) && (_local2 < _local3)) { mtd = surfNormal.multNew(depthN); } } function setXYMTD(depthX, depthY) { var _local3 = Math.abs(depthX); var _local2 = Math.abs(depthY); if (_local3 < _local2) { mtd.setTo(depthX, 0); } else { mtd.setTo(0, depthY); } } function resolveCollision(normal, sysObj) { var _local2 = curr.minusNew(prev); var _local3 = normal.dot(_local2); var _local8 = _local2.minusNew(normal.multNew(_local3)); var _local4 = _local8.multNew(sysObj.coeffFric); var _local5 = normal.multNew(_local3 * sysObj.coeffRest); var _local6 = _local5.plusNew(_local4); var _local7 = _local2.minusNew(_local6); curr.plus(mtd); prev = curr.minusNew(_local7); } function paint() { } function checkCollision(surface, sysObj) { } function del() { dmc.removeMovieClip(); } }
Symbol 1277 MovieClip [__Packages.org.cove.flade.surfaces.Surface] Frame 0
interface org.cove.flade.surfaces.Surface { }
Symbol 1278 MovieClip [__Packages.org.cove.flade.primitives.CircleParticle] Frame 0
class org.cove.flade.primitives.CircleParticle extends org.cove.flade.primitives.Particle { var radius, contactRadius, extents, closestPoint, dmc, curr; function CircleParticle (px, py, r) { super(px, py); radius = r; contactRadius = r; extents = new org.cove.flade.util.Vector(r, r); closestPoint = new org.cove.flade.util.Vector(0, 0); } function paint() { dmc.clear(); dmc.lineStyle(0, 6710886, 100); org.cove.flade.graphics.Graphics.paintCircle(dmc, curr.x, curr.y, radius); } function checkCollision(surface, sysObj) { surface.resolveCircleCollision(this, sysObj); } }
Symbol 1279 MovieClip [__Packages.org.cove.flade.graphics.Graphics] Frame 0
class org.cove.flade.graphics.Graphics { function Graphics () { } static function paintLine(dmc, x0, y0, x1, y1) { dmc.moveTo(x0, y0); dmc.lineTo(x1, y1); } static function paintCircle(dmc, x, y, r) { var mtp8r = (0.414213562373095 * r); var msp4r = (0.707106781186547 * r); with (dmc) { moveTo(x + r, y); curveTo(r + x, mtp8r + y, msp4r + x, msp4r + y); curveTo(mtp8r + x, r + y, x, r + y); curveTo((-mtp8r) + x, r + y, (-msp4r) + x, msp4r + y); curveTo((-r) + x, mtp8r + y, (-r) + x, y); curveTo((-r) + x, (-mtp8r) + y, (-msp4r) + x, (-msp4r) + y); curveTo((-mtp8r) + x, (-r) + y, x, (-r) + y); curveTo(mtp8r + x, (-r) + y, msp4r + x, (-msp4r) + y); curveTo(r + x, (-mtp8r) + y, r + x, y); } } static function paintRectangle(dmc, x, y, w, h) { var w2 = (w / 2); var h2 = (h / 2); with (dmc) { moveTo(x - w2, y - h2); lineTo(x + w2, y - h2); lineTo(x + w2, y + h2); lineTo(x - w2, y + h2); lineTo(x - w2, y - h2); } } }
Symbol 1280 MovieClip [__Packages.org.cove.flade.primitives.RectangleParticle] Frame 0
class org.cove.flade.primitives.RectangleParticle extends org.cove.flade.primitives.Particle { var width, height, vertex, extents, isVisible, dmc, curr; function RectangleParticle (px, py, w, h) { super(px, py); width = w; height = h; vertex = new org.cove.flade.util.Vector(0, 0); extents = new org.cove.flade.util.Vector(w / 2, h / 2); } function paint() { if (isVisible) { dmc.clear(); dmc.lineStyle(0, 6710886, 100); org.cove.flade.graphics.Graphics.paintRectangle(dmc, curr.x, curr.y, width, height); } } function checkCollision(surface, sysObj) { surface.resolveRectangleCollision(this, sysObj); } }
Symbol 1281 MovieClip [__Packages.org.cove.flade.constraints.Constraint] Frame 0
interface org.cove.flade.constraints.Constraint { }
Symbol 1282 MovieClip [__Packages.as.actor.Spider] Frame 0
class as.actor.Spider { var game, mc, bodyVector, armVector, lengthBS, arm1, arm2, body, controlArm, intervalID; function Spider (g) { game = g; mc = game.rootMc.attachMovie("spider", "spider_mc", game.rootMc.getNextHighestDepth(), {_x:MCINITPOS_X, _y:MCINITPOS_Y}); bodyVector = getGlobalXY(mc.bodyVector_mc); armVector = getGlobalXY(mc.armVector_mc); lengthBS = new org.cove.flade.util.Vector(mc._x - bodyVector.x, mc._y - bodyVector.y); arm1 = new as.actor.Arm(mc.arm1_mc, this); arm2 = new as.actor.Arm(mc.arm2_mc, this); body = new as.actor.Body(this); controlArm = 0; } function run() { mc._x = body.curr.x + lengthBS.x; mc._y = body.curr.y + lengthBS.y; if (mc._currentframe == 16) { armVector = getGlobalXY(mc.spider_cartoon_mc.armVector_mc); } else { armVector = getGlobalXY(mc.armVector_mc); } arm1.run(); arm2.run(); } function onMouseDown() { if ((controlArm % 2) != 0) { arm1.mouseDown(); } else { arm2.mouseDown(); } controlArm++; } function getGlobalXY(m) { var _local2 = {x:m._x, y:m._y}; mc.localToGlobal(_local2); var _local3 = new org.cove.flade.util.Vector(_local2.x, _local2.y); return(_local3); } function rise(v) { var _local3 = Math.atan2(v.y - body.curr.y, v.x - body.curr.x); _local3 = (-_local3) * RT; var _local2 = Math.ceil(_local3 / 3); _local2 = Math.floor(_local2 / 3) + 1; if (_local2 > 15) { _local2 = 15; } mc.gotoAndStop(_local2); } function fall() { intervalID = setInterval(this, "fallFunction", FALLSPEED); } function fallFunction() { if (((arm1.isTouch || (arm2.isTouch)) || (mc._currentframe == 1)) || (mc._currentframe == 16)) { clearInterval(intervalID); } else if ((!arm1.isTouch) && (!arm2.isTouch)) { mc.prevFrame(); } } function del() { mc.removeMovieClip(); clearInterval(intervalID); arm1.del(); delete arm1; arm2.del(); delete arm2; body.del(); delete body; } var RT = 57.2957795130823; var MCINITPOS_X = 100; var MCINITPOS_Y = 100; var FALLSPEED = 20; }
Symbol 1283 MovieClip [__Packages.as.actor.Body] Frame 0
class as.actor.Body extends org.cove.flade.primitives.RectangleParticle { var spider, curr, prev; function Body (sp) { super(sp.bodyVector.x, sp.bodyVector.y, WIDTH, HEIGHT); spider = sp; spider.game.engine.addPrimitive(this); spider.game.engine.addPrimitivecheckCollisions(this); } function rise(v) { curr.x = curr.x + ((v.x - curr.x) * RISESPEED); curr.y = curr.y + ((v.y - curr.y) * RISESPEED); } function move() { curr.x = curr.x - (spider.game.dynamicSpeed - MOVESPEED); prev.x = prev.x - (spider.game.dynamicSpeed - MOVESPEED); } function del() { } var RISESPEED = 0.005; var WIDTH = 50; var HEIGHT = 50; var MOVESPEED = 1.5; }
Symbol 1284 MovieClip [__Packages.as.actor.Arm] Frame 0
class as.actor.Arm { var spider, game, mc, pan, panLeftLine, panRightLine, caudaVector, shooted, isTouch, allowShoot, armPrimitives, head, cauda, length, webCauda, webHead, star_mc, touchVector, shootAngle, leftVector, rightVector, caudaShootAngle, TimerID; function Arm (m, s) { spider = s; game = spider.game; mc = m; pan = game.rootMc.createEmptyMovieClip("paintArm" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); panLeftLine = game.rootMc.createEmptyMovieClip("paintLeftLine" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); panRightLine = game.rootMc.createEmptyMovieClip("paintRightLine" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); caudaVector = new org.cove.flade.util.Vector(); caudaVector.copy(getGlobalXY(mc.caudaVector_mc)); shooted = false; isTouch = false; allowShoot = true; armPrimitives = new Array(); head = new org.cove.flade.primitives.RectangleParticle(spider.armVector.x, spider.armVector.y, 1, 1); game.engine.addPrimitive(head); cauda = new org.cove.flade.primitives.RectangleParticle(caudaVector.x, caudaVector.y, 1, 1); game.engine.addPrimitive(cauda); length = head.curr.distance(cauda.curr); webCauda = new org.cove.flade.primitives.RectangleParticle(cauda.curr.x, cauda.curr.y, 1, 1); armPrimitives.push(webCauda); game.engine.addPrimitive(webCauda); var _local3 = 0; while (_local3 < (PRIMITIVENUM - 2)) { var _local4 = new org.cove.flade.primitives.RectangleParticle((caudaVector.x + (PRIMITIVEDISTANCE * (_local3 + 1))) + 10, caudaVector.y, 1, 1); armPrimitives.push(_local4); game.engine.addPrimitive(_local4); _local3++; } webHead = new org.cove.flade.primitives.RectangleParticle((caudaVector.x + (PRIMITIVEDISTANCE * (_local3 + 1))) + 10, caudaVector.y, 1, 1); armPrimitives.push(webHead); game.engine.addPrimitive(webHead); game.engine.addPrimitivecheckCollisions(webHead); var _local7 = new org.cove.flade.constraints.SpringConstraint(head, cauda); _local7.setRestLength(length); game.engine.addConstraint(_local7); var _local2 = 0; while (_local2 < (armPrimitives.length - 1)) { var _local6 = armPrimitives[_local2]; var _local5 = armPrimitives[_local2 + 1]; game.engine.addConstraint(new org.cove.flade.constraints.SpringConstraint(_local6, _local5)); _local2++; } var _local8 = game.rootMc.getNextHighestDepth(); star_mc = game.rootMc.attachMovie("star", "star" + _local8, _local8, {_x:touchVector.x, _y:touchVector.y}); star_mc._alpha = 0; } function run() { if ((game.powerFull && (touchVector != null)) && (!isTouch)) { if (webHead.curr.distance(touchVector) <= 50) { addTouch(); } } if (shootAngle != null) { webHead.curr.x = webHead.curr.x + (WEBHEADRISESPEED * Math.cos(shootAngle)); webHead.curr.y = webHead.curr.y + (WEBHEADRISESPEED * Math.sin(shootAngle)); if (webHead.curr.distance(head.curr) >= BIGGESTLENGTH) { game.ui.putInArm(); shootAngle = null; if (game.powerFull) { addTouch(); } } } if (isTouch) { webHead.curr = touchVector.multNew(1); webHead.prev = touchVector.multNew(1); touchVector.x = touchVector.x - game.dynamicSpeed; if (leftVector != null) { leftVector.x = leftVector.x - game.dynamicSpeed; } if (rightVector != null) { rightVector.x = rightVector.x - game.dynamicSpeed; } spider.rise(touchVector); spider.body.rise(touchVector); } if ((shootAngle != null) || (isTouch)) { caudaShootAngle = Math.atan2(game.mouseDownVector.y - cauda.curr.y, game.mouseDownVector.x - cauda.curr.x); if (((game.mouseDownVector.y - head.curr.y) * (cauda.curr.y - head.curr.y)) > 0) { cauda.curr.x = cauda.curr.x + (CAUDARISESPEED * Math.cos(caudaShootAngle)); cauda.curr.y = cauda.curr.y + (CAUDARISESPEED * Math.sin(caudaShootAngle)); } else { cauda.curr.x = cauda.curr.x + (CAUDARISESPEED * 1); } } if (cauda.curr.x < head.curr.x) { cauda.curr.x = cauda.curr.x + (Math.abs(cauda.curr.x - head.curr.x) * 0.5); } cauda.curr.x = cauda.curr.x + 0.4; adjustMc(); head.curr.copy(spider.armVector); head.prev.copy(spider.armVector); webCauda.curr.copy(cauda.curr); webCauda.prev.copy(cauda.curr); pan.clear(); panLeftLine.clear(); panRightLine.clear(); paint(); paintHangingLine(); star_mc._x = webHead.curr.x; star_mc._y = webHead.curr.y; if (game.powerFull && (isTouch)) { star_mc._alpha = 100; } else { star_mc._alpha = 0; } } function mouseDown() { if (allowShoot) { game.ui.putOutArm(); shooted = true; shootAngle = Math.atan2(game.mouseDownVector.y - webHead.curr.y, game.mouseDownVector.x - webHead.curr.x); if (game.powerFull) { touchVector = new org.cove.flade.util.Vector(game.rootMc._xmouse, game.rootMc._ymouse); as.tools.Timer.DelTimer(TimerID); TimerID = as.tools.Timer.AddTimer(this, "removeTouch", (TOUCHTIME * 1000) + 200); } var _local2 = 0; while (_local2 < armPrimitives.length) { armPrimitives[_local2].prev.x = armPrimitives[_local2].curr.x; armPrimitives[_local2].prev.y = armPrimitives[_local2].curr.y; _local2++; } allowShoot = false; as.tools.Timer.AddTimer(this, "setAllowShoot", SHOOTINTERVAL * 1000); } } function onContact(p, t) { var _local3 = ((game.mouseDownVector.y - game.spider.body.curr.y) * (webHead.curr.y - game.spider.body.curr.y)) > 0; if ((((p == webHead) && (shooted)) && (!isTouch)) && (_local3)) { addTouch(); leftVector = new org.cove.flade.util.Vector(touchVector.x - 6, touchVector.y + 6); rightVector = new org.cove.flade.util.Vector(touchVector.x + 6, touchVector.y + 6); if ((((leftVector.x > t.maxX) || (leftVector.x < t.minX)) || (leftVector.y < t.minY)) || (leftVector.y > t.maxY)) { leftVector = null; } if ((((rightVector.x > t.maxX) || (rightVector.x < t.minX)) || (rightVector.y < t.minY)) || (rightVector.y > t.maxY)) { rightVector = null; } as.tools.Timer.DelTimer(TimerID); TimerID = as.tools.Timer.AddTimer(this, "removeTouch", TOUCHTIME * 1000); } } function setAllowShoot() { allowShoot = true; } function removeTouch() { isTouch = false; touchVector = null; leftVector = null; rightVector = null; spider.fall(); } function addTouch() { if (game.powerFull) { game.ui.catchUpPower(); } else { game.ui.catchUp(); } as.tools.Timer.AddTimer(game.ui, "putInArm", 70); touchVector = webHead.curr.multNew(1); isTouch = true; shootAngle = null; shooted = false; } function adjustMc() { var _local2 = Math.atan2(head.curr.y - cauda.curr.y, head.curr.x - cauda.curr.x); mc._rotation = ((_local2 * RT) + 155) - spider.mc._rotation; mc._x = spider.mc.armVector_mc._x; mc._y = spider.mc.armVector_mc._y; } function getGlobalXY(m) { var _local2 = {x:m._x, y:m._y}; mc.localToGlobal(_local2); var _local3 = new org.cove.flade.util.Vector(_local2.x, _local2.y); return(_local3); } function paint() { pan.moveTo(armPrimitives[0].curr.x, armPrimitives[0].curr.y); if (game.powerFull) { pan.lineStyle(2, 15601424, 100); pan.lineTo(armPrimitives[2].curr.x, armPrimitives[2].curr.y); pan.lineStyle(2, 16741140, 100); pan.lineTo(armPrimitives[4].curr.x, armPrimitives[4].curr.y); pan.lineStyle(2, 16776707, 100); pan.lineTo(armPrimitives[6].curr.x, armPrimitives[6].curr.y); pan.lineStyle(2, 52737, 100); pan.lineTo(armPrimitives[8].curr.x, armPrimitives[8].curr.y); pan.lineStyle(2, 486399, 100); pan.lineTo(armPrimitives[10].curr.x, armPrimitives[10].curr.y); pan.lineStyle(2, 67535, 100); pan.lineTo(armPrimitives[12].curr.x, armPrimitives[12].curr.y); pan.lineStyle(2, 7079326, 100); pan.lineTo(armPrimitives[14].curr.x, armPrimitives[14].curr.y); } else { pan.lineStyle(2, 16777215, 100); var _local2 = 0; while (_local2 < armPrimitives.length) { pan.lineTo(armPrimitives[_local2].curr.x, armPrimitives[_local2].curr.y); _local2++; } } } function paintHangingLine() { if (isTouch && (!game.powerFull)) { if (leftVector != null) { panLeftLine.moveTo(leftVector.x, leftVector.y); panLeftLine.lineStyle(2, 16777215, 100); panLeftLine.lineTo(armPrimitives[10].curr.x, armPrimitives[10].curr.y); } if (rightVector != null) { panRightLine.moveTo(rightVector.x, rightVector.y); panRightLine.lineStyle(2, 16777215, 100); panRightLine.lineTo(armPrimitives[10].curr.x, armPrimitives[10].curr.y); } } } function del() { pan.removeMovieClip(); panLeftLine.removeMovieClip(); panRightLine.removeMovieClip(); star_mc.removeMovieClip(); mc.removeMovieClip(); as.tools.Timer.DelTimer(TimerID); var _local2 = 0; while (_local2 < armPrimitives.length) { armPrimitives[_local2].del(); delete armPrimitives[_local2]; _local2++; } } var RT = 57.2957795130823; var PRIMITIVEDISTANCE = 1.5; var PRIMITIVENUM = 15; var BIGGESTLENGTH = 300; var WEBHEADRISESPEED = 50; var CAUDARISESPEED = 5; var TOUCHTIME = 1; var SHOOTINTERVAL = 1.2; }
Symbol 1285 MovieClip [__Packages.org.cove.flade.constraints.SpringConstraint] Frame 0
class org.cove.flade.constraints.SpringConstraint implements org.cove.flade.constraints.Constraint { var p1, p2, p1s, p2s, restLength, stiffness, color, isVisible, dmc; function SpringConstraint (p1, p2, p1s, p2s) { this.p1 = p1; this.p2 = p2; if (p1s == undefined) { p1s = 0; } if (p2s == undefined) { p2s = 0; } this.p1s = p1s; this.p2s = p2s; restLength = p1.curr.distance(p2.curr); stiffness = 0.4; color = 10053171 /* 0x996633 */; isVisible = true; } function initializeContainer() { var _local2 = _root.getNextHighestDepth(); var _local3 = "_" + _local2; } function resolve() { var _local5 = p1.curr.minusNew(p2.curr); var _local3 = p1.curr.distance(p2.curr); var _local4 = (_local3 - restLength) / _local3; var _local2 = _local5.mult(_local4 * stiffness); p1.curr.minus(_local2.multNew(1 + p1s)); p2.curr.plus(_local2.multNew(1 + p2s)); } function setRestLength(r) { restLength = r; } function setStiffness(s) { stiffness = s; } function setVisible(v) { isVisible = v; } function paint() { if (isVisible) { dmc.clear(); dmc.lineStyle(0, color, 100); org.cove.flade.graphics.Graphics.paintLine(dmc, p1.curr.x, p1.curr.y, p2.curr.x, p2.curr.y); } } function del() { dmc.removeMovieClip(); } }
Symbol 1286 MovieClip [__Packages.as.tools.Timer] Frame 0
class as.tools.Timer { var CycleNum, Id, ob, Millisecond, functionname, StartTime, parameters, broadcastMessageObject; function Timer (ob, functionname, Millisecond, CycleNum) { this.CycleNum = CycleNum; if ((CycleNum == undefined) || (CycleNum == null)) { this.CycleNum = 0; } Id = ++TimerId; this.ob = ob; this.Millisecond = Millisecond; this.functionname = functionname; var _local3 = new Date(); StartTime = _local3.getTime(); parameters = new Array(); broadcastMessageObject = new AsBroadcaster(); AsBroadcaster.initialize(broadcastMessageObject); broadcastMessageObject.addListener(ob); } function AddParameters() { parameters.push(arguments[0]); } function CheckTime() { var _local3 = new Date(); var _local2 = _local3.getTime(); if ((_local2 - StartTime) > Millisecond) { broadcastMessageObject.broadcastMessage(functionname, parameters); StartTime = _local2; if (CycleNum > 0) { CycleNum--; } if (CycleNum == 0) { return(Id); } } return(null); } function dele() { broadcastMessageObject.removeListener(ob); } static function run() { var _local1 = 0; while (_local1 < TimerArr.length) { DelTimer(TimerArr[_local1].CheckTime()); _local1++; } } static function AddTimer(ob, functionname, Millisecond) { var _local3 = new as.tools.Timer(ob, functionname, Millisecond); TimerArr.push(_local3); var _local2 = 3; while (_local2 < arguments.length) { _local3.AddParameters(arguments[_local2]); _local2++; } return(TimerId); } static function AddCycleTimer(ob, functionname, Millisecond, CycleNum) { if ((CycleNum == undefined) || (CycleNum == null)) { CycleNum = -1; } var _local3 = new as.tools.Timer(ob, functionname, Millisecond, CycleNum); TimerArr.push(_local3); var _local2 = 4; while (_local2 < arguments.length) { _local3.AddParameters(arguments[_local2]); _local2++; } return(TimerId); } static function DelTimer(TimerId) { var _local1 = 0; while (_local1 < TimerArr.length) { if (TimerArr[_local1].Id == TimerId) { TimerArr[_local1].dele(); delete TimerArr[_local1]; TimerArr.splice(_local1, 1); _local1--; } _local1++; } } static function del() { var _local1 = 0; while (_local1 < TimerArr.length) { TimerArr[_local1].dele(); delete TimerArr[_local1]; _local1++; } } static var TimerArr = new Array(); static var TimerId = 0; }
Symbol 1287 MovieClip [__Packages.org.cove.flade.surfaces.AbstractTile] Frame 0
class org.cove.flade.surfaces.AbstractTile { var center, verts, normal, isVisible, isActivated, minX, maxX, minY, maxY; function AbstractTile (cx, cy) { center = new org.cove.flade.util.Vector(cx, cy); verts = new Array(); normal = new org.cove.flade.util.Vector(0, 0); isVisible = true; isActivated = true; } function initializeContainer() { var _local2 = _root.getNextHighestDepth(); var _local3 = "_" + _local2; } function setVisible(v) { isVisible = v; } function setActiveState(a) { isActivated = a; } function getActiveState() { return(isActivated); } function createBoundingRect(rw, rh) { var _local2 = center.y - (rh / 2); var _local3 = center.y + (rh / 2); var _local5 = center.x - (rw / 2); var _local4 = center.x + (rw / 2); verts.push(new org.cove.flade.util.Vector(_local4, _local3)); verts.push(new org.cove.flade.util.Vector(_local4, _local2)); verts.push(new org.cove.flade.util.Vector(_local5, _local2)); verts.push(new org.cove.flade.util.Vector(_local5, _local3)); setCardProjections(); } function testIntervals(boxMin, boxMax, tileMin, tileMax) { if (boxMax < tileMin) { return(0); } if (tileMax < boxMin) { return(0); } var _local2 = tileMax - boxMin; var _local1 = tileMin - boxMax; if (Math.abs(_local2) < Math.abs(_local1)) { return(_local2); } return(_local1); } function setCardProjections() { getCardXProjection(); getCardYProjection(); } function getCardXProjection() { minX = verts[0].x; var _local3 = 1; while (_local3 < verts.length) { if (verts[_local3].x < minX) { minX = verts[_local3].x; } _local3++; } maxX = verts[0].x; var _local2 = 1; while (_local2 < verts.length) { if (verts[_local2].x > maxX) { maxX = verts[_local2].x; } _local2++; } } function getCardYProjection() { minY = verts[0].y; var _local3 = 1; while (_local3 < verts.length) { if (verts[_local3].y < minY) { minY = verts[_local3].y; } _local3++; } maxY = verts[0].y; var _local2 = 1; while (_local2 < verts.length) { if (verts[_local2].y > maxY) { maxY = verts[_local2].y; } _local2++; } } function onContact() { } }
Symbol 1288 MovieClip [__Packages.as.UI] Frame 0
class as.UI { var game, mc; function UI (g) { game = g; mc = game.rootMc; addMupaiEffect(); } function run() { updataMiddleGround(); updataTopGround(); updataScores(); updataSuperscript(); } function updataBottomGround() { updataDayNight(); _root.ground_bottom_mc.gotoAndPlay(_root.ground_bottom_mc._currentframe + 1); } function updataMiddleGround() { if (_root.ground_middle_1_mc._x <= (-_root.ground_middle_1_mc._width)) { _root.ground_middle_1_mc._x = _root.ground_middle_1_mc._width; } else if (_root.ground_middle_2_mc._x <= (-_root.ground_middle_1_mc._width)) { _root.ground_middle_2_mc._x = _root.ground_middle_1_mc._width; } _root.ground_middle_1_mc._x = _root.ground_middle_1_mc._x - Math.round(game.dynamicSpeed / 8); _root.ground_middle_2_mc._x = _root.ground_middle_2_mc._x - Math.round(game.dynamicSpeed / 8); } function updataTopGround() { if (_root.ground_top_1_mc._x <= (-_root.ground_top_1_mc._width)) { _root.ground_top_1_mc._x = _root.ground_top_1_mc._width; } else if (_root.ground_top_2_mc._x <= (-_root.ground_top_2_mc._width)) { _root.ground_top_2_mc._x = _root.ground_top_2_mc._width; } _root.ground_top_1_mc._x = _root.ground_top_1_mc._x - Math.round(game.dynamicSpeed / 2); _root.ground_top_2_mc._x = _root.ground_top_2_mc._x - Math.round(game.dynamicSpeed / 2); } function updataScores() { _root.scoreBar_mc.score_txt.text = ((game.coinNum * COINSCORE) + (int(game.pels) * PELSSCORE)) + (game.powerFullTimes * POWERFULLSCORE); } function updataSuperscript() { if (game.spider.body.curr.y <= -20) { _root.superscript_mc._alpha = 100; _root.superscript_mc.pos_txt.text = String(-Math.round(game.spider.body.curr.y + 20)) + "m"; } else { _root.superscript_mc._alpha = 0; _root.superscript_mc.pos_txt.text = ""; } _root.superscript_mc._x = game.spider.body.curr.x; } function gameOver() { _root.currentScore = Number(_root.scoreBar_mc.score_txt.text); stopBGMusic(); _root.gameOverMusic(); _root.gotoAndPlay("gameOver"); } function updataPowerNum() { _root.powerBar_mc.gotoAndPlay("frame_" + String(game.powerNum)); } function addPower() { _root.powerBar_mc.mask_mc._x = _root.powerBar_mc.mask_mc._x + game.ADDPOWER; } function reducePower() { _root.powerBar_mc.mask_mc._x = _root.powerBar_mc.mask_mc._x - 0.5; } function addRainbowEffect(obj) { mc.attachMovie("rainbowEffect", "rainbowEffect", mc.getNextHighestDepth(), obj); } function addCoinEffect(obj) { mc.attachMovie("scoreEffect", "scoreEffect", mc.getNextHighestDepth(), obj); } function addPelsEffect() { displayPelsEffect(); mc.attachMovie("displayPelsEffect", "displayPelsEffect", mc.getNextHighestDepth(), {_x:275, _y:200}); var callBack = this; mc.displayPelsEffect.onEnterFrame = function () { this.pos_txt.text = (Math.round(callBack.game.pels) / 1000) + " KM"; }; } function addDaysEffect() { var _local9 = _root.day.length; var _local6 = Stage.width; var _local5 = Stage.height / 2; var _local7 = 25; var _local8 = 0; var _local4 = 250; var _local3 = 0; while (_local3 < _local9) { as.tools.Timer.AddTimer(this, "attachDay", _local4 * _local3, mc, (_local7 * _local3) + _local6, (_local8 * _local3) + _local5, _root.day.substr(_local3, 1)); _local3++; } as.tools.Timer.AddTimer(this, "attachDay", _local4 * _local3, mc, (_local7 * _local3) + _local6, (_local8 * _local3) + _local5, String(game.days)); } function addLevelEffect() { mc.attachMovie("displayLevelEffect", "displayLevelEffect", mc.getNextHighestDepth(), {_x:275, _y:200}); var callBack = this; mc.displayLevelEffect.onEnterFrame = function () { var _local3; if (callBack.game.level == 2) { _local3 = _root.normal; } else if (callBack.game.level == 3) { _local3 = _root.hard; } this.level_txt.pos_txt.text = _local3; this.levelUp_1.levelUp_txt.pos_txt.text = _root.levelUp; this.levelUp_2.levelUp_txt.pos_txt.text = _root.levelUp; }; } function addMupaiEffect() { var callBack = this; _root.mupai_mc._x = 550; _root.mupai_mc._y = 0; if ((_root.da.data.level == 1) && (game.level == 1)) { _root.mupai_mc.mupai_txt.text = _root.unlockEasy; _root.mupai_mc.onEnterFrame = function () { if ((this._x + this._width) > 0) { this._x = this._x - Math.round(callBack.game.dynamicSpeed / 2); } }; } else if ((_root.da.data.level == 2) && (game.level == 2)) { _root.mupai_mc.mupai_txt.text = _root.unlockHard; _root.mupai_mc.onEnterFrame = function () { if ((this._x + this._width) > 0) { this._x = this._x - Math.round(callBack.game.dynamicSpeed / 2); } }; } else if ((_root.da.data.level == 3) && (game.level == 3)) { _root.mupai_mc.mupai_txt.text = _root.unlockVeryHard; _root.mupai_mc.onEnterFrame = function () { if ((this._x + this._width) > 0) { this._x = this._x - Math.round(callBack.game.dynamicSpeed / 2); } }; } } function attachRainbow() { var _local2 = mc.attachMovie("prop_rainbow", "prop_rainbow" + mc.getNextHighestDepth(), mc.getNextHighestDepth()); return(_local2); } function attachCoin() { var _local2 = mc.attachMovie("prop_coin", "prop_coin" + mc.getNextHighestDepth(), mc.getNextHighestDepth()); return(_local2); } function eat() { _root.sound.PlaySound("eat_wav", _root.VOLUME); } function eatPower() { _root.sound.PlaySound("eatPower_wav", _root.VOLUME); } function catchUp() { _root.sound.PlaySound("catchUp_wav", _root.VOLUME); } function catchUpPower() { _root.sound.PlaySound("catchUpPower_wav", _root.VOLUME); } function putOutArm() { _root.sound.PlaySound("putOutArm_wav", _root.VOLUME); } function putInArm() { _root.sound.PlaySound("putInArm_wav", _root.VOLUME); } function displayPelsEffect() { _root.sound.PlaySound("displayPelsEffect_wav", _root.VOLUME); } function updataDayNight() { _root.sound.PlaySound("updataDayNight_wav", _root.VOLUME); } function supertime() { _root.sound.StartMusic("supertime_wav", _root.VOLUME_BG); } function stopBGMusic() { _root.stopBGMusic(); } function attachDay(arr) { var temp = arr[0].attachMovie("day", "day" + arr[0].getNextHighestDepth(), arr[0].getNextHighestDepth(), {_x:arr[1], _y:arr[2]}); temp.onEnterFrame = function () { temp.txt.text = arr[3]; }; } var COINSCORE = 1000; var PELSSCORE = 1; var POWERFULLSCORE = 1000; }
Symbol 1289 MovieClip [__Packages.as.prop.BottomWall] Frame 0
class as.prop.BottomWall { var game, surfaceArr, typeId, x, width, y, allowCreateNext, mc, height; function BottomWall (ga, cx, cy, ty) { game = ga; game.bottomWallArr.push(this); surfaceArr = new Array(); if (ty != null) { typeId = ty; } else { rundomID(); } size(); if ((cx == undefined) && (cy == undefined)) { x = ((Math.random() * (game.sphere_bottom.maxX - game.sphere_bottom.minX)) + game.sphere_bottom.minX) + (width / 2); y = (Math.random() * (game.sphere_bottom.maxY - game.sphere_bottom.minY)) + game.sphere_bottom.minY; allowCreateNext = true; } else { x = cx; y = cy; allowCreateNext = false; } newType(); mc._x = x; mc._y = y; } function run() { if ((x > 550) && (x <= (550 + width))) { checkOverLap(); } x = x - game.dynamicSpeed; var _local2 = 0; while (_local2 < surfaceArr.length) { surfaceArr[_local2].center.x = surfaceArr[_local2].center.x - game.dynamicSpeed; surfaceArr[_local2].maxX = surfaceArr[_local2].maxX - game.dynamicSpeed; surfaceArr[_local2].minX = surfaceArr[_local2].minX - game.dynamicSpeed; _local2++; } mc._x = x; mc._y = y; } function checkOverLap() { var _local2 = 0; while (_local2 < game.middleWallArr.length) { if (game.middleWallArr[_local2].mc.hitTest(mc)) { vanish(); new as.prop.BottomWall(game); break; } _local2++; } } function rundomID() { var _local3 = Math.random(); if (_local3 <= game.probability_Upright_bottom) { typeId = 8; } else { var _local2 = Math.random(); if (_local2 <= game.probabliity_Level_bottom) { typeId = 7; } else { typeId = random(7); } } } function size() { switch (typeId) { case 0 : width = 50; height = 51.5; break; case 1 : width = 60; height = 56.5; break; case 2 : width = 60; height = 57.3; break; case 3 : width = 60; height = 61.5; break; case 4 : width = 50; height = 59.8; break; case 5 : width = 50; height = 41.3; break; case 6 : width = 40; height = 45.5; break; case 7 : width = 160; height = 40; break; case 8 : width = 40; height = 160; } } function newType() { switch (typeId) { case 0 : var _local10 = new as.prop.CircleWall(x, y, 24, game); surfaceArr.push(_local10); game.engine.addSurface(_local10); var _local17 = random(4); mc = game.rootMc.attachMovie("wall_0_" + _local17, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 1 : var _local9 = new as.prop.CircleWall(x, y, 20.8, game); surfaceArr.push(_local9); game.engine.addSurface(_local9); var _local18 = random(4); mc = game.rootMc.attachMovie("wall_1_" + _local18, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 2 : var _local8 = new as.prop.CircleWall(x, y, 18.5, game); surfaceArr.push(_local8); game.engine.addSurface(_local8); var _local19 = random(4); mc = game.rootMc.attachMovie("wall_2_" + _local19, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 3 : var _local7 = new as.prop.CircleWall(x, y, 25, game); surfaceArr.push(_local7); game.engine.addSurface(_local7); var _local11 = random(4); mc = game.rootMc.attachMovie("wall_3_" + _local11, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 4 : var _local6 = new as.prop.CircleWall(x, y, 24.5, game); surfaceArr.push(_local6); game.engine.addSurface(_local6); var _local12 = random(4); mc = game.rootMc.attachMovie("wall_4_" + _local12, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 5 : var _local5 = new as.prop.CircleWall(x, y, 19, game); surfaceArr.push(_local5); game.engine.addSurface(_local5); var _local13 = random(4); mc = game.rootMc.attachMovie("wall_5_" + _local13, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 6 : var _local4 = new as.prop.CircleWall(x, y, 24.3, game); surfaceArr.push(_local4); game.engine.addSurface(_local4); var _local14 = random(4); mc = game.rootMc.attachMovie("wall_6_" + _local14, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 7 : var _local3 = new as.prop.RectangleWall(x, y, 156, 39, game); surfaceArr.push(_local3); game.engine.addSurface(_local3); var _local15 = random(4); mc = game.rootMc.attachMovie("wall_7_" + _local15, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 8 : if (game.upWallNum < game.upWallNum_max) { game.upWallNum = game.upWallNum + 1; var _local2 = new as.prop.RectangleWall(x, y, 39, 156, game); surfaceArr.push(_local2); game.engine.addSurface(_local2); var _local16 = random(4); mc = game.rootMc.attachMovie("wall_8_" + _local16, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); } else { rundomID(); size(); x = ((Math.random() * (game.sphere_bottom.maxX - game.sphere_bottom.minX)) + game.sphere_bottom.minX) + (width / 2); y = (Math.random() * (game.sphere_bottom.maxY - game.sphere_bottom.minY)) + game.sphere_bottom.minY; newType(); } } } function vanish() { if (typeId == 8) { game.upWallNum = game.upWallNum - 1; } mc.removeMovieClip(); var _local4 = 0; while (_local4 <= game.bottomWallArr.length) { if (game.bottomWallArr[_local4] == this) { game.bottomWallArr.splice(_local4, 1); } _local4++; } var _local3 = 0; while (_local3 < surfaceArr.length) { var _local2 = 0; while (_local2 < game.engine.surfaces.length) { if (game.engine.surfaces[_local2] == surfaceArr[_local3]) { surfaceArr[_local3].dmc.removeMovieClip(); game.engine.surfaces.splice(_local2, 1); } _local2++; } _local3++; } } function del() { mc.removeMovieClip(); } }
Symbol 1290 MovieClip [__Packages.org.cove.flade.surfaces.CircleTile] Frame 0
class org.cove.flade.surfaces.CircleTile extends org.cove.flade.surfaces.AbstractTile implements org.cove.flade.surfaces.Surface { var createBoundingRect, radius, isVisible, dmc, center, onContact, normal, testIntervals, minX, maxX, minY, maxY; function CircleTile (cx, cy, r) { super(cx, cy); createBoundingRect(r * 2, r * 2); radius = r; } function paint() { if (isVisible) { dmc.clear(); dmc.lineStyle(0, 2237064, 100); org.cove.flade.graphics.Graphics.paintCircle(dmc, center.x, center.y, radius); } } function resolveCircleCollision(p, sysObj) { if (isCircleColliding(p)) { onContact(p); p.resolveCollision(normal, sysObj); } } function resolveRectangleCollision(p, sysObj) { if (isRectangleColliding(p)) { onContact(p); p.resolveCollision(normal, sysObj); } } function isCircleColliding(p) { p.getCardXProjection(); var _local8 = testIntervals(p.bmin, p.bmax, minX, maxX); if (_local8 == 0) { return(false); } p.getCardYProjection(); var _local7 = testIntervals(p.bmin, p.bmax, minY, maxY); if (_local7 == 0) { return(false); } var _local4 = center.x - p.curr.x; var _local3 = center.y - p.curr.y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local6 = (p.radius + radius) - _local5; if (_local6 > 0) { _local4 = _local4 / _local5; _local3 = _local3 / _local5; p.mtd.setTo((-_local4) * _local6, (-_local3) * _local6); normal.setTo(-_local4, -_local3); return(true); } return(false); } function isRectangleColliding(p) { p.getCardXProjection(); var _local6 = testIntervals(p.bmin, p.bmax, minX, maxX); if (_local6 == 0) { return(false); } p.getCardYProjection(); var _local5 = testIntervals(p.bmin, p.bmax, minY, maxY); if (_local5 == 0) { return(false); } var _local11 = Math.abs(_local6) < radius; var _local12 = Math.abs(_local5) < radius; if (_local11 && (_local12)) { var _local10 = p.curr.x + (sign(center.x - p.curr.x) * (p.width / 2)); var _local9 = p.curr.y + (sign(center.y - p.curr.y) * (p.height / 2)); p.vertex.setTo(_local10, _local9); var _local4 = p.vertex.x - center.x; var _local3 = p.vertex.y - center.y; var _local8 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = radius - _local8; if (_local7 > 0) { _local4 = _local4 / _local8; _local3 = _local3 / _local8; p.mtd.setTo(_local4 * _local7, _local3 * _local7); normal.setTo(_local4, _local3); return(true); } return(false); } p.setXYMTD(_local6, _local5); normal.setTo(p.mtd.x / Math.abs(_local6), p.mtd.y / Math.abs(_local5)); return(true); } function sign(val) { if (val < 0) { return(-1); } if (val > 0) { return(1); } } function del() { dmc.removeMovieClip(); } }
Symbol 1291 MovieClip [__Packages.as.prop.CircleWall] Frame 0
class as.prop.CircleWall extends org.cove.flade.surfaces.CircleTile { var game, isCircleColliding, normal, isRectangleColliding, minY, timeID; function CircleWall (cx, cy, r, ga) { super(cx, cy, r); game = ga; } function resolveCircleCollision(p, sysObj) { if (isCircleColliding(p)) { onContact(p); if ((!game.spider.arm1.isTouch) && (!game.spider.arm2.isTouch)) { p.resolveCollision(normal, sysObj); } else if (((p == game.spider.body) || (p == game.spider.arm1.webHead)) || (p == game.spider.arm2.webHead)) { p.resolveCollision(normal, sysObj); } } } function resolveRectangleCollision(p, sysObj) { if (isRectangleColliding(p)) { onContact(p); if ((!game.spider.arm1.isTouch) && (!game.spider.arm2.isTouch)) { p.resolveCollision(normal, sysObj); } else if (((p == game.spider.body) || (p == game.spider.arm1.webHead)) || (p == game.spider.arm2.webHead)) { p.resolveCollision(normal, sysObj); } } } function onContact(p) { game.spider.arm1.onContact(p, this); game.spider.arm2.onContact(p, this); if ((p == game.spider.body) && (p.curr.y < minY)) { game.spider.mc.gotoAndStop(16); game.spider.body.move(); as.tools.Timer.DelTimer(timeID); timeID = as.tools.Timer.AddTimer(this, "removeContact", 500); } } function removeContact() { game.spider.mc.gotoAndStop(1); } }
Symbol 1292 MovieClip [__Packages.org.cove.flade.surfaces.RectangleTile] Frame 0
class org.cove.flade.surfaces.RectangleTile extends org.cove.flade.surfaces.AbstractTile implements org.cove.flade.surfaces.Surface { var rectWidth, rectHeight, createBoundingRect, isVisible, dmc, center, onContact, normal, testIntervals, minX, maxX, minY, maxY; function RectangleTile (cx, cy, rw, rh) { super(cx, cy); rectWidth = rw; rectHeight = rh; createBoundingRect(rw, rh); } function paint() { if (isVisible) { dmc.clear(); dmc.lineStyle(0, 2237064, 100); org.cove.flade.graphics.Graphics.paintRectangle(dmc, center.x, center.y, rectWidth, rectHeight); } } function resolveCircleCollision(p, sysObj) { if (isCircleColliding(p)) { onContact(p); p.resolveCollision(normal, sysObj); } } function resolveRectangleCollision(p, sysObj) { if (isRectangleColliding(p)) { onContact(p); p.resolveCollision(normal, sysObj); } } function isCircleColliding(p) { p.getCardXProjection(); var _local6 = testIntervals(p.bmin, p.bmax, minX, maxX); if (_local6 == 0) { return(false); } p.getCardYProjection(); var _local5 = testIntervals(p.bmin, p.bmax, minY, maxY); if (_local5 == 0) { return(false); } var _local11 = Math.abs(_local6) < p.radius; var _local12 = Math.abs(_local5) < p.radius; if (_local11 && (_local12)) { var _local10 = center.x + (sign(p.curr.x - center.x) * (rectWidth / 2)); var _local9 = center.y + (sign(p.curr.y - center.y) * (rectHeight / 2)); var _local4 = p.curr.x - _local10; var _local3 = p.curr.y - _local9; var _local8 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = p.radius - _local8; if (_local7 > 0) { _local4 = _local4 / _local8; _local3 = _local3 / _local8; p.mtd.setTo(_local4 * _local7, _local3 * _local7); normal.setTo(_local4, _local3); return(true); } return(false); } p.setXYMTD(_local6, _local5); normal.setTo(p.mtd.x / Math.abs(_local6), p.mtd.y / Math.abs(_local5)); return(true); } function isRectangleColliding(p) { p.getCardXProjection(); var _local4 = testIntervals(p.bmin, p.bmax, minX, maxX); if (_local4 == 0) { return(false); } p.getCardYProjection(); var _local3 = testIntervals(p.bmin, p.bmax, minY, maxY); if (_local3 == 0) { return(false); } p.setXYMTD(_local4, _local3); normal.setTo(p.mtd.x / Math.abs(_local4), p.mtd.y / Math.abs(_local3)); return(true); } function sign(val) { if (val < 0) { return(-1); } if (val > 0) { return(1); } } function del() { dmc.removeMovieClip(); } }
Symbol 1293 MovieClip [__Packages.as.prop.RectangleWall] Frame 0
class as.prop.RectangleWall extends org.cove.flade.surfaces.RectangleTile { var game, isCircleColliding, normal, isRectangleColliding, minY, timeID; function RectangleWall (cx, cy, rw, rh, ga) { super(cx, cy, rw, rh); game = ga; } function resolveCircleCollision(p, sysObj) { if (isCircleColliding(p)) { onContact(p); if ((!game.spider.arm1.isTouch) && (!game.spider.arm2.isTouch)) { p.resolveCollision(normal, sysObj); } else if (((p == game.spider.body) || (p == game.spider.arm1.webHead)) || (p == game.spider.arm2.webHead)) { p.resolveCollision(normal, sysObj); } } } function resolveRectangleCollision(p, sysObj) { if (isRectangleColliding(p)) { onContact(p); if ((!game.spider.arm1.isTouch) && (!game.spider.arm2.isTouch)) { p.resolveCollision(normal, sysObj); } else if (((p == game.spider.body) || (p == game.spider.arm1.webHead)) || (p == game.spider.arm2.webHead)) { p.resolveCollision(normal, sysObj); } } } function onContact(p) { game.spider.arm1.onContact(p, this); game.spider.arm2.onContact(p, this); if ((p == game.spider.body) && (p.curr.y < minY)) { game.spider.mc.gotoAndStop(16); game.spider.body.move(); as.tools.Timer.DelTimer(timeID); timeID = as.tools.Timer.AddTimer(this, "removeContact", 100); } } function removeContact() { game.spider.mc.gotoAndStop(1); } }
Symbol 1294 MovieClip [__Packages.as.prop.TopWall] Frame 0
class as.prop.TopWall { var game, surfaceArr, x, width, typeId, y, height, allowCreateNext, mc; function TopWall (ga, cx, cy) { game = ga; game.topWallArr.push(this); surfaceArr = new Array(); rundomID(); size(); if ((cx == undefined) && (cy == undefined)) { x = ((Math.random() * (game.sphere_top.maxX - game.sphere_top.minX)) + game.sphere_top.minX) + (width / 2); if (typeId == 8) { y = (Math.random() * ((game.sphere_top.maxY - game.sphere_top.minY) - (height / 2))) + game.sphere_top.minY; } else { y = ((Math.random() * ((game.sphere_top.maxY - game.sphere_top.minY) - height)) + game.sphere_top.minY) + (height / 2); } allowCreateNext = true; } else { x = cx; y = cy; allowCreateNext = false; } newType(); mc._x = x; mc._y = y; } function run() { if ((x > 550) && (x <= (550 + width))) { checkOverLap(); } x = x - game.dynamicSpeed; var _local2 = 0; while (_local2 < surfaceArr.length) { surfaceArr[_local2].center.x = surfaceArr[_local2].center.x - game.dynamicSpeed; surfaceArr[_local2].maxX = surfaceArr[_local2].maxX - game.dynamicSpeed; surfaceArr[_local2].minX = surfaceArr[_local2].minX - game.dynamicSpeed; _local2++; } mc._x = x; mc._y = y; } function checkOverLap() { var _local2 = 0; while (_local2 < game.middleWallArr.length) { if (game.middleWallArr[_local2].mc.hitTest(mc)) { vanish(); new as.prop.TopWall(game); break; } _local2++; } } function rundomID() { var _local3 = Math.random(); if (_local3 <= game.probability_Upright_top) { typeId = 8; } else { var _local2 = Math.random(); if (_local2 <= game.probabliity_Level_top) { typeId = 7; } else { typeId = random(7); } } } function size() { switch (typeId) { case 0 : width = 50; height = 51.5; break; case 1 : width = 60; height = 56.5; break; case 2 : width = 60; height = 57.3; break; case 3 : width = 60; height = 61.5; break; case 4 : width = 50; height = 59.8; break; case 5 : width = 50; height = 41.3; break; case 6 : width = 40; height = 45.5; break; case 7 : width = 160; height = 40; break; case 8 : width = 40; height = 160; } } function newType() { switch (typeId) { case 0 : var _local10 = new as.prop.CircleWall(x, y, 24, game); surfaceArr.push(_local10); game.engine.addSurface(_local10); var _local17 = random(4); mc = game.rootMc.attachMovie("wall_0_" + _local17, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 1 : var _local9 = new as.prop.CircleWall(x, y, 20.8, game); surfaceArr.push(_local9); game.engine.addSurface(_local9); var _local18 = random(4); mc = game.rootMc.attachMovie("wall_1_" + _local18, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 2 : var _local8 = new as.prop.CircleWall(x, y, 18.5, game); surfaceArr.push(_local8); game.engine.addSurface(_local8); var _local19 = random(4); mc = game.rootMc.attachMovie("wall_2_" + _local19, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 3 : var _local7 = new as.prop.CircleWall(x, y, 25, game); surfaceArr.push(_local7); game.engine.addSurface(_local7); var _local11 = random(4); mc = game.rootMc.attachMovie("wall_3_" + _local11, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 4 : var _local6 = new as.prop.CircleWall(x, y, 24.5, game); surfaceArr.push(_local6); game.engine.addSurface(_local6); var _local12 = random(4); mc = game.rootMc.attachMovie("wall_4_" + _local12, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 5 : var _local5 = new as.prop.CircleWall(x, y, 19, game); surfaceArr.push(_local5); game.engine.addSurface(_local5); var _local13 = random(4); mc = game.rootMc.attachMovie("wall_5_" + _local13, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 6 : var _local4 = new as.prop.CircleWall(x, y, 24.3, game); surfaceArr.push(_local4); game.engine.addSurface(_local4); var _local14 = random(4); mc = game.rootMc.attachMovie("wall_6_" + _local14, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 7 : var _local3 = new as.prop.RectangleWall(x, y, 156, 39, game); surfaceArr.push(_local3); game.engine.addSurface(_local3); var _local15 = random(4); mc = game.rootMc.attachMovie("wall_7_" + _local15, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 8 : if (game.upWallNum < game.upWallNum_max) { game.upWallNum = game.upWallNum + 1; var _local2 = new as.prop.RectangleWall(x, y, 39, 156, game); surfaceArr.push(_local2); game.engine.addSurface(_local2); var _local16 = random(4); mc = game.rootMc.attachMovie("wall_8_" + _local16, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); } else { rundomID(); size(); x = ((Math.random() * (game.sphere_top.maxX - game.sphere_top.minX)) + game.sphere_top.minX) + (width / 2); if (typeId == 8) { y = (Math.random() * ((game.sphere_top.maxY - game.sphere_top.minY) - (height / 2))) + game.sphere_top.minY; } else { y = ((Math.random() * ((game.sphere_top.maxY - game.sphere_top.minY) - height)) + game.sphere_top.minY) + (height / 2); } newType(); } } } function vanish() { if (typeId == 8) { game.upWallNum = game.upWallNum - 1; } mc.removeMovieClip(); var _local4 = 0; while (_local4 <= game.topWallArr.length) { if (game.topWallArr[_local4] == this) { game.topWallArr.splice(_local4, 1); } _local4++; } var _local3 = 0; while (_local3 < surfaceArr.length) { var _local2 = 0; while (_local2 < game.engine.surfaces.length) { if (game.engine.surfaces[_local2] == surfaceArr[_local3]) { surfaceArr[_local3].dmc.removeMovieClip(); game.engine.surfaces.splice(_local2, 1); } _local2++; } _local3++; } } function del() { mc.removeMovieClip(); } }
Symbol 1295 MovieClip [__Packages.as.prop.MiddleWall] Frame 0
class as.prop.MiddleWall { var game, surfaceArr, x, width, y, allowCreateNext, mc, typeId, height; function MiddleWall (ga, cx, cy) { if (ga.react_middle) { game = ga; game.middleWallArr.push(this); surfaceArr = new Array(); rundomID(); size(); if ((cx == undefined) && (cy == undefined)) { x = ((Math.random() * (game.sphere_middle.maxX - game.sphere_middle.minX)) + game.sphere_middle.minX) + (width / 2); y = (Math.random() * (game.sphere_middle.maxY - game.sphere_middle.minY)) + game.sphere_middle.minY; allowCreateNext = true; } else { x = cx; y = cy; allowCreateNext = false; } newType(); mc._x = x; mc._y = y; } } function run() { if ((x > 550) && (x <= 550)) { checkOverLap(); } x = x - game.dynamicSpeed; var _local2 = 0; while (_local2 < surfaceArr.length) { surfaceArr[_local2].center.x = surfaceArr[_local2].center.x - game.dynamicSpeed; surfaceArr[_local2].maxX = surfaceArr[_local2].maxX - game.dynamicSpeed; surfaceArr[_local2].minX = surfaceArr[_local2].minX - game.dynamicSpeed; _local2++; } mc._x = x; mc._y = y; } function checkOverLap() { var _local3 = 0; while (_local3 < game.topWallArr.length) { if (game.topWallArr[_local3].mc.hitTest(mc)) { vanish(); new as.prop.MiddleWall(game); break; } _local3++; } var _local2 = 0; while (_local2 < game.bottomWallArr.length) { if (game.bottomWallArr[_local2].mc.hitTest(mc)) { vanish(); new as.prop.MiddleWall(game); break; } _local2++; } } function rundomID() { var _local3 = Math.random(); if (_local3 <= game.probability_Upright_middle) { typeId = 8; } else { var _local2 = Math.random(); if (_local2 <= game.probabliity_Level_middle) { typeId = 7; } else { typeId = random(7); } } } function size() { switch (typeId) { case 0 : width = 50; height = 51.5; break; case 1 : width = 60; height = 56.5; break; case 2 : width = 60; height = 57.3; break; case 3 : width = 60; height = 61.5; break; case 4 : width = 50; height = 59.8; break; case 5 : width = 50; height = 41.3; break; case 6 : width = 40; height = 45.5; break; case 7 : width = 160; height = 40; break; case 8 : width = 40; height = 160; } } function newType() { switch (typeId) { case 0 : var _local10 = new as.prop.CircleWall(x, y, 24, game); surfaceArr.push(_local10); game.engine.addSurface(_local10); var _local17 = random(4); mc = game.rootMc.attachMovie("wall_0_" + _local17, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 1 : var _local9 = new as.prop.CircleWall(x, y, 20.8, game); surfaceArr.push(_local9); game.engine.addSurface(_local9); var _local18 = random(4); mc = game.rootMc.attachMovie("wall_1_" + _local18, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 2 : var _local8 = new as.prop.CircleWall(x, y, 18.5, game); surfaceArr.push(_local8); game.engine.addSurface(_local8); var _local19 = random(4); mc = game.rootMc.attachMovie("wall_2_" + _local19, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 3 : var _local7 = new as.prop.CircleWall(x, y, 25, game); surfaceArr.push(_local7); game.engine.addSurface(_local7); var _local11 = random(4); mc = game.rootMc.attachMovie("wall_3_" + _local11, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 4 : var _local6 = new as.prop.CircleWall(x, y, 24.5, game); surfaceArr.push(_local6); game.engine.addSurface(_local6); var _local12 = random(4); mc = game.rootMc.attachMovie("wall_4_" + _local12, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 5 : var _local5 = new as.prop.CircleWall(x, y, 19, game); surfaceArr.push(_local5); game.engine.addSurface(_local5); var _local13 = random(4); mc = game.rootMc.attachMovie("wall_5_" + _local13, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 6 : var _local4 = new as.prop.CircleWall(x, y, 24.3, game); surfaceArr.push(_local4); game.engine.addSurface(_local4); var _local14 = random(4); mc = game.rootMc.attachMovie("wall_6_" + _local14, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 7 : var _local3 = new as.prop.RectangleWall(x, y, 156, 39, game); surfaceArr.push(_local3); game.engine.addSurface(_local3); var _local15 = random(4); mc = game.rootMc.attachMovie("wall_7_" + _local15, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); break; case 8 : if (game.upWallNum < game.upWallNum_max) { game.upWallNum = game.upWallNum + 1; var _local2 = new as.prop.RectangleWall(x, y, 39, 156, game); surfaceArr.push(_local2); game.engine.addSurface(_local2); var _local16 = random(4); mc = game.rootMc.attachMovie("wall_8_" + _local16, "wall" + game.rootMc.getNextHighestDepth(), game.rootMc.getNextHighestDepth()); } else { rundomID(); size(); x = ((Math.random() * (game.sphere_middle.maxX - game.sphere_middle.minX)) + game.sphere_middle.minX) + (width / 2); y = (Math.random() * (game.sphere_middle.maxY - game.sphere_middle.minY)) + game.sphere_middle.minY; newType(); } } } function vanish() { if (typeId == 8) { game.upWallNum = game.upWallNum - 1; } mc.removeMovieClip(); var _local3 = 0; while (_local3 <= game.middleWallArr.length) { if (game.middleWallArr[_local3] == this) { game.middleWallArr.splice(_local3, 1); } _local3++; } var _local4 = 0; while (_local4 < surfaceArr.length) { var _local2 = 0; while (_local2 < game.engine.surfaces.length) { if (game.engine.surfaces[_local2] == surfaceArr[_local4]) { surfaceArr[_local3].dmc.removeMovieClip(); game.engine.surfaces.splice(_local2, 1); } _local2++; } _local4++; } } function del() { mc.removeMovieClip(); } }
Symbol 1296 MovieClip [__Packages.as.prop.Coin] Frame 0
class as.prop.Coin { var sphere, x, y, allowCreateNext, game, rectangleCoin, mc; function Coin (ga, cx, cy, al) { sphere = new as.tools.Sphere(600, 1800, 100, 350); if ((cx == undefined) || (cx == null)) { x = (Math.random() * (sphere.maxX - sphere.minX)) + sphere.minX; } else { x = cx; } if ((cy == undefined) || (cy == null)) { y = (Math.random() * (sphere.maxY - sphere.minY)) + sphere.minY; } else { y = cy; } if ((al == undefined) || (al == null)) { allowCreateNext = true; } else { allowCreateNext = al; } game = ga; rectangleCoin = new as.prop.RectangleCoin(x, y, WIDTH, HEIGHT, this); game.engine.addSurface(rectangleCoin); game.coinArr.push(this); mc = game.ui.attachCoin(); adjustPos(); mc._x = x; mc._y = y; } function run() { if ((x > 550) && (x <= (550 + WIDTH))) { checkOverLap(); } x = x - game.dynamicSpeed; rectangleCoin.center.x = rectangleCoin.center.x - game.dynamicSpeed; rectangleCoin.maxX = rectangleCoin.maxX - game.dynamicSpeed; rectangleCoin.minX = rectangleCoin.minX - game.dynamicSpeed; mc._x = x; mc._y = y; } function checkOverLap() { var _local4 = 0; while (_local4 < game.middleWallArr.length) { if (game.middleWallArr[_local4].mc.hitTest(mc)) { vanish(); new as.prop.Coin(game, x + 50, null, allowCreateNext); } _local4++; } var _local3 = 0; while (_local3 < game.topWallArr.length) { if (game.topWallArr[_local3].mc.hitTest(mc)) { vanish(); new as.prop.Coin(game, x + 50, null, allowCreateNext); } _local3++; } var _local2 = 0; while (_local2 < game.bottomWallArr.length) { if (game.bottomWallArr[_local2].mc.hitTest(mc)) { vanish(); new as.prop.Coin(game, x + 50, null, allowCreateNext); } _local2++; } } function adjustPos() { if ((x > sphere.minX) && (x < sphere.maxX)) { if ((x - (WIDTH / 2)) < sphere.minX) { x = sphere.minX + (WIDTH / 2); } } } function vanish() { mc.removeMovieClip(); var _local3 = 0; while (_local3 <= game.coinArr.length) { if (game.coinArr[_local3] == this) { game.coinArr.splice(_local3, 1); } _local3++; } var _local2 = 0; while (_local2 < game.engine.surfaces.length) { if (game.engine.surfaces[_local2] == rectangleCoin) { rectangleCoin.dmc.removeMovieClip(); game.engine.surfaces.splice(_local2, 1); } _local2++; } } function del() { mc.removeMovieClip(); rectangleCoin.del(); delete rectangleCoin; } var WIDTH = 24; var HEIGHT = 28; }
Symbol 1297 MovieClip [__Packages.as.prop.RectangleCoin] Frame 0
class as.prop.RectangleCoin extends org.cove.flade.surfaces.RectangleTile { var coin, isCircleColliding, isRectangleColliding, center; function RectangleCoin (cx, cy, rw, rh, co) { super(cx, cy, rw, rh); coin = co; } function resolveCircleCollision(p) { if (isCircleColliding(p)) { onContact(p); } } function resolveRectangleCollision(p) { if (isRectangleColliding(p)) { onContact(p); } } function onContact(p) { if ((p == coin.game.spider.body) && (center.x < coin.game.CREATEBOUNDARY_PROP)) { coin.game.ui.eat(); coin.game.ui.addCoinEffect({_x:center.x, _y:center.y}); coin.game.coinNum++; coin.vanish(); } } function del() { } }
Symbol 1298 MovieClip [__Packages.as.prop.Rainbow] Frame 0
class as.prop.Rainbow { var sphere, x, y, allowCreateNext, game, rectangleRainbow, mc; function Rainbow (ga, cx, cy, al) { sphere = new as.tools.Sphere(600, 1800, 100, 350); if ((cx == undefined) || (cx == null)) { x = (Math.random() * (sphere.maxX - sphere.minX)) + sphere.minX; } else { x = cx; } if ((cy == undefined) || (cy == null)) { y = (Math.random() * (sphere.maxY - sphere.minY)) + sphere.minY; } else { y = cy; } if ((al == undefined) || (al == null)) { allowCreateNext = true; } else { allowCreateNext = al; } game = ga; rectangleRainbow = new as.prop.RectangleRainbow(x, y, WIDTH, HEIGHT, this); game.engine.addSurface(rectangleRainbow); game.rainbowArr.push(this); if (!game.powerFull) { mc = game.ui.attachRainbow(); } else { mc = game.ui.attachCoin(); } adjustPos(); mc._x = x; mc._y = y; } function run() { if ((x > 550) && (x <= (550 + WIDTH))) { checkOverLap(); } x = x - game.dynamicSpeed; rectangleRainbow.center.x = rectangleRainbow.center.x - game.dynamicSpeed; rectangleRainbow.maxX = rectangleRainbow.maxX - game.dynamicSpeed; rectangleRainbow.minX = rectangleRainbow.minX - game.dynamicSpeed; mc._x = x; mc._y = y; } function checkOverLap() { var _local4 = 0; while (_local4 < game.middleWallArr.length) { if (game.middleWallArr[_local4].mc.hitTest(mc)) { vanish(); new as.prop.Rainbow(game, x + 50, null, allowCreateNext); } _local4++; } var _local3 = 0; while (_local3 < game.topWallArr.length) { if (game.topWallArr[_local3].mc.hitTest(mc)) { vanish(); new as.prop.Rainbow(game, x + 50, null, allowCreateNext); } _local3++; } var _local2 = 0; while (_local2 < game.bottomWallArr.length) { if (game.bottomWallArr[_local2].mc.hitTest(mc)) { vanish(); new as.prop.Rainbow(game, x + 50, null, allowCreateNext); } _local2++; } } function adjustPos() { if ((x > sphere.minX) && (x < sphere.maxX)) { if ((x - (WIDTH / 2)) < sphere.minX) { x = sphere.minX + (WIDTH / 2); } } } function vanish() { mc.removeMovieClip(); var _local3 = 0; while (_local3 <= game.rainbowArr.length) { if (game.rainbowArr[_local3] == this) { game.rainbowArr.splice(_local3, 1); } _local3++; } var _local2 = 0; while (_local2 < game.engine.surfaces.length) { if (game.engine.surfaces[_local2] == rectangleRainbow) { rectangleRainbow.dmc.removeMovieClip(); game.engine.surfaces.splice(_local2, 1); } _local2++; } } function del() { var _local3 = 0; while (_local3 <= game.rainbowArr.length) { if (game.rainbowArr[_local3] == this) { game.rainbowArr.splice(_local3, 1); } _local3++; } var _local2 = 0; while (_local2 < game.engine.surfaces.length) { if (game.engine.surfaces[_local2] == rectangleRainbow) { rectangleRainbow.dmc.removeMovieClip(); game.engine.surfaces.splice(_local2, 1); } _local2++; } mc.removeMovieClip(); rectangleRainbow.del(); delete rectangleRainbow; } var WIDTH = 24; var HEIGHT = 28; }
Symbol 1299 MovieClip [__Packages.as.prop.RectangleRainbow] Frame 0
class as.prop.RectangleRainbow extends org.cove.flade.surfaces.RectangleTile { var rainbow, isCircleColliding, isRectangleColliding, center; function RectangleRainbow (cx, cy, rw, rh, ra) { super(cx, cy, rw, rh); rainbow = ra; } function resolveCircleCollision(p) { if (isCircleColliding(p)) { onContact(p); } } function resolveRectangleCollision(p) { if (isRectangleColliding(p)) { onContact(p); } } function onContact(p) { if ((p == rainbow.game.spider.body) && (center.x < rainbow.game.CREATEBOUNDARY_PROP)) { rainbow.game.ui.eat(); rainbow.game.ui.eatPower(); rainbow.game.addPowerNum(); rainbow.game.ui.addRainbowEffect({_x:center.x, _y:center.y}); rainbow.vanish(); } } function del() { } }
Symbol 317 MovieClip [spider] Frame 1
stop();
Symbol 317 MovieClip [spider] Frame 2
stop();
Symbol 317 MovieClip [spider] Frame 3
stop();
Symbol 317 MovieClip [spider] Frame 4
stop();
Symbol 317 MovieClip [spider] Frame 5
stop();
Symbol 317 MovieClip [spider] Frame 6
stop();
Symbol 317 MovieClip [spider] Frame 7
stop();
Symbol 317 MovieClip [spider] Frame 8
stop();
Symbol 317 MovieClip [spider] Frame 9
stop();
Symbol 317 MovieClip [spider] Frame 10
stop();
Symbol 317 MovieClip [spider] Frame 11
stop();
Symbol 317 MovieClip [spider] Frame 12
stop();
Symbol 317 MovieClip [spider] Frame 13
stop();
Symbol 317 MovieClip [spider] Frame 14
stop();
Symbol 317 MovieClip [spider] Frame 15
stop();
Symbol 317 MovieClip [spider] Frame 16
stop();
Symbol 320 MovieClip Frame 11
stop();
Symbol 332 MovieClip [star] Frame 12
stop();
Symbol 363 MovieClip Frame 15
stop();
Symbol 367 MovieClip [scoreEffect] Frame 20
stop(); this.removeMovieClip();
Symbol 385 MovieClip [displayPelsEffect] Frame 56
stop(); delete this.onEnterFrame; this.removeMovieClip();
Symbol 427 MovieClip [rainbowEffect] Frame 10
stop(); this.removeMovieClip();
Symbol 496 MovieClip [displayLevelEffect] Frame 154
stop(); delete this.onEnterFrame; this.removeMovieClip();
Symbol 512 MovieClip [day] Frame 64
this.removeMovieClip();
Symbol 535 MovieClip [ground_bottom] Frame 1
stop();
Instance of Symbol 522 MovieClip "starT" in Symbol 535 MovieClip [ground_bottom] Frame 1
onClipEvent (load) { this.gotoAndPlay(random(this._totalframes)); star_speed = this._xscale / _root.star_speed; } onClipEvent (enterFrame) { if (this._x > 0) { this._x = this._x - star_speed; } else { this._x = _root.scene_width; } }
Instance of Symbol 522 MovieClip "starT" in Symbol 535 MovieClip [ground_bottom] Frame 1
onClipEvent (load) { this.gotoAndPlay(random(this._totalframes)); star_speed = this._xscale / _root.star_speed; } onClipEvent (enterFrame) { if (this._x > 0) { this._x = this._x - star_speed; } else { this._x = _root.scene_width; } }
Instance of Symbol 522 MovieClip "starT" in Symbol 535 MovieClip [ground_bottom] Frame 1
onClipEvent (load) { this.gotoAndPlay(random(this._totalframes)); star_speed = this._xscale / _root.star_speed; } onClipEvent (enterFrame) { if (this._x > 0) { this._x = this._x - star_speed; } else { this._x = _root.scene_width; } }
Instance of Symbol 522 MovieClip "starT" in Symbol 535 MovieClip [ground_bottom] Frame 1
onClipEvent (load) { this.gotoAndPlay(random(this._totalframes)); star_speed = this._xscale / _root.star_speed; } onClipEvent (enterFrame) { if (this._x > 0) { this._x = this._x - star_speed; } else { this._x = _root.scene_width; } }
Symbol 535 MovieClip [ground_bottom] Frame 49
stop();
Symbol 535 MovieClip [ground_bottom] Frame 100
gotoAndPlay (1);
Symbol 569 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 583 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 584 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 610 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 623 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 624 MovieClip Frame 1
stop();
Symbol 641 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 660 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 674 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 688 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 703 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 726 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 744 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 752 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 764 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 769 MovieClip Frame 1
stop(); delete this.onEnterFrame; this.startGame_btn.onRelease = function () { _root.btnRelease(); _root.btnRollOut(); _root.UIupdate(); _root.mainmenu_mc.gotoAndPlay(2); }; this.howToPlay_btn.onRelease = function () { _root.btnRelease(); _root.btnRollOut(); _root.gotoAndStop("help"); }; this.highScore_btn.onRelease = function () { _root.btnRelease(); _root.btnRollOut(); _root.gotoAndStop("highScore"); }; this.moreGames_btn.onRelease = function () { _root.btnRelease(); getURL (_root.localization_url1, "_blank"); }; this.freeGames_btn.onRelease = function () { getURL (_root.localization_url2, "_blank"); _root.btnRelease(); }; this.startGame_btn.onRollOver = function () { _root.btnRollOver(); }; this.howToPlay_btn.onRollOver = function () { _root.btnRollOver(); }; this.highScore_btn.onRollOver = function () { _root.btnRollOver(); }; this.moreGames_btn.onRollOver = function () { _root.btnRollOver(); }; this.freeGames_btn.onRollOver = function () { _root.btnRollOver(); }; this.startGame_btn.onRollOut = function () { _root.btnRollOut(); }; this.howToPlay_btn.onRollOut = function () { _root.btnRollOut(); }; this.highScore_btn.onRollOut = function () { _root.btnRollOut(); }; this.moreGames_btn.onRollOut = function () { _root.btnRollOut(); }; this.freeGames_btn.onRollOut = function () { _root.btnRollOut(); };
Symbol 769 MovieClip Frame 19
stop(); if (_root.da.data.level == 1) { lock1_mc._visible = true; lock2_mc._visible = true; } else if (_root.da.data.level == 2) { lock1_mc._visible = false; lock2_mc._visible = true; } else if (_root.da.data.level == 3) { lock1_mc._visible = false; lock2_mc._visible = false; } this.easy_btn.onRelease = function () { if (_root.da.data.level >= 1) { _root.level = 1; _root.btnRelease(); _root.btnRollOut(); _root.gotoAndPlay("startGame"); } }; this.normal_btn.onRelease = function () { if (_root.da.data.level >= 2) { _root.level = 2; _root.btnRelease(); _root.btnRollOut(); _root.gotoAndPlay("startGame"); } }; this.hard_btn.onRelease = function () { if (_root.da.data.level >= 3) { _root.level = 3; _root.btnRelease(); _root.btnRollOut(); _root.gotoAndPlay("startGame"); } }; this.back_btn.onRelease = function () { _root.btnRelease(); _root.btnRollOut(); _root.UIupdate(); _root.mainmenu_mc.onEnterFrame = function () { prevFrame(); }; }; this.easy_btn.onRollOver = function () { _root.btnRollOver(); }; this.normal_btn.onRollOver = function () { _root.btnRollOver(); }; this.hard_btn.onRollOver = function () { _root.btnRollOver(); }; this.back_btn.onRollOver = function () { _root.btnRollOver(); }; this.easy_btn.onRollOut = function () { _root.btnRollOut(); }; this.normal_btn.onRollOut = function () { _root.btnRollOut(); }; this.hard_btn.onRollOut = function () { _root.btnRollOut(); }; this.back_btn.onRollOut = function () { _root.btnRollOut(); };
Symbol 791 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 807 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 821 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 835 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 851 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 888 MovieClip Frame 10
stop(); removeMovieClip(this._parent);
Symbol 890 MovieClip Frame 8
i = 0; onEnterFrame = function () { duplicateMovieClip (star, "star" + i, i); a = 360 * Math.random(); b = random(95) + 5; c = random(20); this["star" + i]._xscale = (this["star" + i]._yscale = b); this["star" + i]._y = this["star" + i]._y + c; i++; };
Symbol 890 MovieClip Frame 27
stop();
Symbol 896 MovieClip Frame 30
stop();
Symbol 901 MovieClip Frame 30
stop();
Symbol 906 MovieClip Frame 30
stop();
Symbol 911 MovieClip Frame 30
stop();
Symbol 916 MovieClip Frame 30
stop();
Symbol 921 MovieClip Frame 30
stop();
Symbol 926 MovieClip Frame 30
stop();
Symbol 931 MovieClip Frame 1
i = 0; star._visible = 0; onEnterFrame = function () { if ((i % 4) == 0) { aa = Math.pow(-1, random(2)); duplicateMovieClip (star, "star" + i, i); a = 360 * Math.random(); b = random(35) + 5; c = random(18); this["star" + i]._xscale = b; this["star" + i]._yscale = b * 1.2; this["star" + i]._y = this["star" + i]._y + (aa * c); } i++; };
Symbol 933 MovieClip Frame 1
stop();
Symbol 933 MovieClip Frame 2
this.mask_mc._x = -226.3;
Symbol 933 MovieClip Frame 8
stop(); this.mask_mc._x = -195.2;
Symbol 933 MovieClip Frame 9
this.mask_mc._x = -195.2;
Symbol 933 MovieClip Frame 15
stop(); this.mask_mc._x = -162.3;
Symbol 933 MovieClip Frame 16
this.mask_mc._x = -162.3;
Symbol 933 MovieClip Frame 22
stop(); this.mask_mc._x = -129.1;
Symbol 933 MovieClip Frame 23
this.mask_mc._x = -129.1;
Symbol 933 MovieClip Frame 29
stop(); this.mask_mc._x = -96.2;
Symbol 933 MovieClip Frame 30
this.mask_mc._x = -96.2;
Symbol 933 MovieClip Frame 36
stop(); this.mask_mc._x = -63.4;
Symbol 933 MovieClip Frame 37
this.mask_mc._x = -63.4;
Symbol 933 MovieClip Frame 43
stop(); this.mask_mc._x = -29.6;
Symbol 933 MovieClip Frame 44
this.mask_mc._x = -29.6;
Symbol 933 MovieClip Frame 50
stop();
Symbol 956 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 979 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 982 Button
on (release) { _root.btnRelease(); _root.gotoAndPlay("mainmenu"); } on (rollOver) { _root.btnRollOver(); }
Symbol 1006 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1042 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1093 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1143 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1194 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1237 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1259 MovieClip Frame 1
function onEnterFrameFun() { if ((_currentframe >= 112) && (_currentframe < 148)) { coin = 1; } else if (_currentframe >= 148) { coin = 2; } this.scoreBar_mc.score_txt.text = ((-int(wall_mc._x)) * 2) + (coin * 1000); if (time == 2) { this.gotoAndStop(this._currentframe + 1); time = 0; } else { time++; } } this.scoreBar_mc.score_txt.text = 0; var coin = 0; var time = 0; this.onEnterFrame = onEnterFrameFun;
Symbol 1259 MovieClip Frame 190
stop(); _parent.gotoAndPlay("mainmenu");

Library Items

Symbol 1 BitmapUsed by:2 106 981
Symbol 2 GraphicUses:1Used by:124
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:27
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:27
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:27
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:27
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:27
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:27
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:27
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:27
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:27
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:27
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:27
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClipUses:4 6 8 10 12 14 16 18 20 22 24 26Used by:124
Symbol 28 FontUsed by:29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 66 67 68 69 70 71 72 73 74 77 78 79 80 81 82 83 84 85 86 91 92 93 94 95 96 97 98 99 100 101 107 108 109 110 111 112 113 114 115 116 117 118 155 156 157 158 159 160 161 162 163 164 165 166 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 491 494 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 556 557 558 559 560 561 562 563 564 565 566 567 568 570 571 572 573 574 575 576 577 578 579 580 581 582 585 586 587 588 589 590 591 592 593 594 595 596 598 599 600 601 602 603 604 605 606 607 608 609 611 612 613 614 615 616 617 618 619 620 621 622 628 629 630 631 632 633 634 635 636 637 638 639 647 648 649 650 651 652 653 654 655 656 657 662 663 664 665 666 667 668 669 670 671 672 676 677 678 679 680 681 682 683 684 685 686 690 691 692 693 694 695 696 697 698 699 700 701 716 717 718 719 720 721 722 723 724 731 733 734 735 736 737 738 739 740 741 742 743 746 747 748 749 750 754 755 756 757 758 759 760 761 762 770 773 774 794 795 796 797 798 799 800 801 802 803 804 805 808 809 810 811 812 813 814 815 816 817 818 819 822 823 824 825 826 827 828 829 830 831 832 833 839 840 841 842 843 844 845 846 847 848 849 940 941 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1124 1126 1128 1130 1132 1134 1136 1137 1138 1139 1140 1141 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1265 1268
Symbol 29 TextUses:28Used by:104
Symbol 30 EditableTextUses:28 364Used by:104
Symbol 31 EditableTextUses:28 364Used by:104
Symbol 32 EditableTextUses:28 364Used by:104
Symbol 33 EditableTextUses:28 364Used by:104
Symbol 34 EditableTextUses:28 364Used by:104
Symbol 35 EditableTextUses:28 364Used by:104
Symbol 36 EditableTextUses:28 364Used by:104
Symbol 37 EditableTextUses:28 364Used by:104
Symbol 38 EditableTextUses:28 364Used by:104
Symbol 39 EditableTextUses:28 364Used by:104
Symbol 40 EditableTextUses:28 364Used by:104
Symbol 41 EditableTextUses:28Used by:104
Symbol 42 EditableTextUses:28Used by:104
Symbol 43 EditableTextUses:28Used by:104
Symbol 44 EditableTextUses:28Used by:104
Symbol 45 EditableTextUses:28Used by:104
Symbol 46 EditableTextUses:28Used by:104
Symbol 47 EditableTextUses:28Used by:104
Symbol 48 EditableTextUses:28Used by:104
Symbol 49 EditableTextUses:28 364Used by:104
Symbol 50 TextUses:28Used by:65
Symbol 51 TextUses:28Used by:65
Symbol 52 TextUses:28Used by:65
Symbol 53 TextUses:28Used by:65
Symbol 54 TextUses:28Used by:65
Symbol 55 TextUses:28Used by:65
Symbol 56 TextUses:28Used by:65
Symbol 57 TextUses:28Used by:65
Symbol 58 TextUses:28Used by:65
Symbol 59 TextUses:28Used by:65
Symbol 60 TextUses:28Used by:65
Symbol 61 TextUses:28Used by:65
Symbol 62 FontUsed by:64 75 87 119 568 582 596 609 622 640 673 687 702 725 751 763 806 820 834 850 1005 1041 1092 1142 1193 1236
Symbol 63 FontUsed by:64 1041 1142 1236
Symbol 64 TextUses:62 63Used by:65
Symbol 65 MovieClipUses:50 51 52 53 54 55 56 57 58 59 60 61 64Used by:104
Symbol 66 TextUses:28Used by:76
Symbol 67 TextUses:28Used by:76
Symbol 68 TextUses:28Used by:76
Symbol 69 TextUses:28Used by:76
Symbol 70 TextUses:28Used by:76
Symbol 71 TextUses:28Used by:76
Symbol 72 TextUses:28Used by:76
Symbol 73 TextUses:28Used by:76
Symbol 74 TextUses:28Used by:76
Symbol 75 TextUses:62Used by:76
Symbol 76 MovieClipUses:66 67 68 69 70 71 72 73 74 75Used by:104
Symbol 77 TextUses:28Used by:88
Symbol 78 TextUses:28Used by:88
Symbol 79 TextUses:28Used by:88
Symbol 80 TextUses:28Used by:88
Symbol 81 TextUses:28Used by:88
Symbol 82 TextUses:28Used by:88
Symbol 83 TextUses:28Used by:88
Symbol 84 TextUses:28Used by:88
Symbol 85 TextUses:28Used by:88
Symbol 86 TextUses:28Used by:88
Symbol 87 TextUses:62Used by:88
Symbol 88 MovieClipUses:77 78 79 80 81 82 83 84 85 86 87Used by:104
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:103
Symbol 91 TextUses:28Used by:102
Symbol 92 TextUses:28Used by:102
Symbol 93 TextUses:28Used by:102
Symbol 94 TextUses:28Used by:102
Symbol 95 TextUses:28Used by:102
Symbol 96 TextUses:28Used by:102
Symbol 97 TextUses:28Used by:102
Symbol 98 TextUses:28Used by:102
Symbol 99 TextUses:28Used by:102
Symbol 100 TextUses:28Used by:102
Symbol 101 TextUses:28Used by:102
Symbol 102 MovieClipUses:91 92 93 94 95 96 97 98 99 100 101Used by:103
Symbol 103 MovieClipUses:90 102Used by:104
Symbol 104 MovieClipUses:29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 65 76 88 103Used by:105
Symbol 105 MovieClipUses:104Used by:124
Symbol 106 GraphicUses:1Used by:124
Symbol 107 TextUses:28Used by:120
Symbol 108 TextUses:28Used by:120
Symbol 109 TextUses:28Used by:120
Symbol 110 TextUses:28Used by:120
Symbol 111 TextUses:28Used by:120
Symbol 112 TextUses:28Used by:120
Symbol 113 TextUses:28Used by:120
Symbol 114 TextUses:28Used by:120
Symbol 115 TextUses:28Used by:120
Symbol 116 TextUses:28Used by:120
Symbol 117 TextUses:28Used by:120
Symbol 118 TextUses:28Used by:120
Symbol 119 TextUses:62Used by:120 744
Symbol 120 MovieClipUses:107 108 109 110 111 112 113 114 115 116 117 118 119Used by:123 982
Symbol 121 GraphicUsed by:123 982
Symbol 122 GraphicUsed by:123 982
Symbol 123 ButtonUses:120 121 122Used by:124
Symbol 124 MovieClip [submitScore]Uses:2 27 105 106 123Used by:Timeline
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:126Used by:211
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:133
Symbol 130 GraphicUsed by:131 882
Symbol 131 MovieClipUses:130Used by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:129 131 132Used by:211
Symbol 134 BitmapUsed by:135 136 137 138 139 140 141 142
Symbol 135 GraphicUses:134Used by:143
Symbol 136 GraphicUses:134Used by:143
Symbol 137 GraphicUses:134Used by:143
Symbol 138 GraphicUses:134Used by:143
Symbol 139 GraphicUses:134Used by:143
Symbol 140 GraphicUses:134Used by:143
Symbol 141 GraphicUses:134Used by:143
Symbol 142 GraphicUses:134Used by:143
Symbol 143 MovieClipUses:135 136 137 138 139 140 141 142Used by:211
Symbol 144 BitmapUsed by:145 146 147 148 149 150 151 152 153
Symbol 145 GraphicUses:144Used by:154 168
Symbol 146 GraphicUses:144Used by:154
Symbol 147 GraphicUses:144Used by:154
Symbol 148 GraphicUses:144Used by:154
Symbol 149 GraphicUses:144Used by:154
Symbol 150 GraphicUses:144Used by:154
Symbol 151 GraphicUses:144Used by:154
Symbol 152 GraphicUses:144Used by:154
Symbol 153 GraphicUses:144Used by:154
Symbol 154 MovieClipUses:145 146 147 148 149 150 151 152 153Used by:168
Symbol 155 TextUses:28Used by:167 168
Symbol 156 TextUses:28Used by:167
Symbol 157 TextUses:28Used by:167
Symbol 158 TextUses:28Used by:167
Symbol 159 TextUses:28Used by:167
Symbol 160 TextUses:28Used by:167
Symbol 161 TextUses:28Used by:167
Symbol 162 TextUses:28Used by:167
Symbol 163 TextUses:28Used by:167
Symbol 164 TextUses:28Used by:167
Symbol 165 TextUses:28Used by:167
Symbol 166 TextUses:28Used by:167
Symbol 167 MovieClipUses:155 156 157 158 159 160 161 162 163 164 165 166Used by:168
Symbol 168 ButtonUses:154 167 145 155Used by:211
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171
Symbol 171 MovieClipUses:170Used by:210
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:173Used by:210
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 MovieClipUses:176Used by:210
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClipUses:179Used by:210
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClipUses:182Used by:210
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:185Used by:210
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClipUses:188Used by:210
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClipUses:191Used by:210
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:195
Symbol 195 MovieClipUses:194Used by:210
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:210
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClipUses:200Used by:210
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClipUses:203Used by:210
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:210
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:210
Symbol 210 MovieClipUses:171 174 177 180 183 186 189 192 195 198 201 204 207 209Used by:211 515 769 855 1262
Symbol 211 MovieClipUses:127 133 143 168 210Used by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 1271 MovieClip [__Packages.as.Sounds]
Symbol 1272 MovieClip [__Packages.as.Game]
Symbol 1273 MovieClip [__Packages.as.tools.Sphere]
Symbol 1274 MovieClip [__Packages.org.cove.flade.DynamicsEngine]
Symbol 1275 MovieClip [__Packages.org.cove.flade.util.Vector]
Symbol 1276 MovieClip [__Packages.org.cove.flade.primitives.Particle]
Symbol 1277 MovieClip [__Packages.org.cove.flade.surfaces.Surface]
Symbol 1278 MovieClip [__Packages.org.cove.flade.primitives.CircleParticle]
Symbol 1279 MovieClip [__Packages.org.cove.flade.graphics.Graphics]
Symbol 1280 MovieClip [__Packages.org.cove.flade.primitives.RectangleParticle]
Symbol 1281 MovieClip [__Packages.org.cove.flade.constraints.Constraint]
Symbol 1282 MovieClip [__Packages.as.actor.Spider]
Symbol 1283 MovieClip [__Packages.as.actor.Body]
Symbol 1284 MovieClip [__Packages.as.actor.Arm]
Symbol 1285 MovieClip [__Packages.org.cove.flade.constraints.SpringConstraint]
Symbol 1286 MovieClip [__Packages.as.tools.Timer]
Symbol 1287 MovieClip [__Packages.org.cove.flade.surfaces.AbstractTile]
Symbol 1288 MovieClip [__Packages.as.UI]
Symbol 1289 MovieClip [__Packages.as.prop.BottomWall]
Symbol 1290 MovieClip [__Packages.org.cove.flade.surfaces.CircleTile]
Symbol 1291 MovieClip [__Packages.as.prop.CircleWall]
Symbol 1292 MovieClip [__Packages.org.cove.flade.surfaces.RectangleTile]
Symbol 1293 MovieClip [__Packages.as.prop.RectangleWall]
Symbol 1294 MovieClip [__Packages.as.prop.TopWall]
Symbol 1295 MovieClip [__Packages.as.prop.MiddleWall]
Symbol 1296 MovieClip [__Packages.as.prop.Coin]
Symbol 1297 MovieClip [__Packages.as.prop.RectangleCoin]
Symbol 1298 MovieClip [__Packages.as.prop.Rainbow]
Symbol 1299 MovieClip [__Packages.as.prop.RectangleRainbow]
Symbol 213 GraphicUsed by:Timeline
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:238
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:238
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:238
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:238
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:238
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:238
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:238
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:238
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:238
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:238
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:238
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:238
Symbol 238 MovieClip [prop_coin]Uses:215 217 219 221 223 225 227 229 231 233 235 237Used by:879 880  Timeline
Symbol 239 GraphicUsed by:263
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:263
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:261
Symbol 244 BitmapUsed by:245 260
Symbol 245 GraphicUses:244Used by:261
Symbol 246 BitmapUsed by:247 259
Symbol 247 GraphicUses:246Used by:261
Symbol 248 BitmapUsed by:249 258
Symbol 249 GraphicUses:248Used by:261
Symbol 250 BitmapUsed by:251 257
Symbol 251 GraphicUses:250Used by:261
Symbol 252 BitmapUsed by:253 256
Symbol 253 GraphicUses:252Used by:261
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:261
Symbol 256 GraphicUses:252Used by:261
Symbol 257 GraphicUses:250Used by:261
Symbol 258 GraphicUses:248Used by:261
Symbol 259 GraphicUses:246Used by:261
Symbol 260 GraphicUses:244Used by:261
Symbol 261 MovieClipUses:243 245 247 249 251 253 255 256 257 258 259 260Used by:262
Symbol 262 MovieClipUses:261Used by:263
Symbol 263 MovieClip [prop_rainbow]Uses:239 241 262Used by:878  Timeline
Symbol 264 GraphicUsed by:267
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:267 310 317
Symbol 267 MovieClipUses:264 266Used by:317 1259
Symbol 268 GraphicUsed by:317
Symbol 269 GraphicUsed by:317 1259
Symbol 270 GraphicUsed by:317 1259
Symbol 271 GraphicUsed by:317 1259
Symbol 272 GraphicUsed by:317
Symbol 273 GraphicUsed by:317
Symbol 274 GraphicUsed by:317
Symbol 275 GraphicUsed by:317
Symbol 276 GraphicUsed by:317
Symbol 277 GraphicUsed by:317
Symbol 278 GraphicUsed by:317
Symbol 279 GraphicUsed by:317
Symbol 280 GraphicUsed by:317
Symbol 281 GraphicUsed by:317
Symbol 282 GraphicUsed by:317
Symbol 283 GraphicUsed by:317
Symbol 284 GraphicUsed by:317
Symbol 285 GraphicUsed by:317
Symbol 286 GraphicUsed by:317
Symbol 287 GraphicUsed by:317
Symbol 288 GraphicUsed by:317
Symbol 289 GraphicUsed by:317
Symbol 290 GraphicUsed by:317
Symbol 291 GraphicUsed by:317
Symbol 292 GraphicUsed by:317
Symbol 293 GraphicUsed by:317
Symbol 294 GraphicUsed by:317
Symbol 295 GraphicUsed by:317
Symbol 296 GraphicUsed by:317
Symbol 297 GraphicUsed by:317
Symbol 298 GraphicUsed by:317
Symbol 299 GraphicUsed by:317
Symbol 300 GraphicUsed by:317
Symbol 301 GraphicUsed by:306 1259
Symbol 302 GraphicUsed by:306 1259
Symbol 303 GraphicUsed by:306 1259
Symbol 304 GraphicUsed by:306 1259
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:301 302 303 304 305Used by:317
Symbol 307 GraphicUsed by:310 1259
Symbol 308 GraphicUsed by:310 1259
Symbol 309 GraphicUsed by:310 1259
Symbol 310 MovieClipUses:307 308 309 266Used by:317
Symbol 311 GraphicUsed by:316
Symbol 312 GraphicUsed by:316
Symbol 313 GraphicUsed by:316
Symbol 314 GraphicUsed by:316
Symbol 315 GraphicUsed by:316 1259
Symbol 316 MovieClipUses:311 312 313 314 315Used by:317
Symbol 317 MovieClip [spider]Uses:267 268 269 270 271 272 266 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 306 310 316Used by:Timeline
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:320
Symbol 320 MovieClipUses:319Used by:332
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:323
Symbol 323 MovieClipUses:322Used by:332 1143 1154 1259
Symbol 324 GraphicUsed by:326 1143 1154 1259
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:324 325Used by:332
Symbol 327 ShapeTweeningUsed by:330
Symbol 328 ShapeTweeningUsed by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:327 328 329Used by:331 1143 1154 1259
Symbol 331 MovieClipUses:330Used by:332 1154
Symbol 332 MovieClip [star]Uses:320 323 326 331Used by:1259  Timeline
Symbol 333 BitmapUsed by:334 863
Symbol 334 GraphicUses:333Used by:335
Symbol 335 MovieClip [wall_0_0]Uses:334Used by:Timeline
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:338
Symbol 338 MovieClip [wall_1_3]Uses:337Used by:Timeline
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341
Symbol 341 MovieClip [wall_2_3]Uses:340Used by:Timeline
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344
Symbol 344 MovieClip [wall_3_3]Uses:343Used by:Timeline
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:347
Symbol 347 MovieClip [wall_4_3]Uses:346Used by:Timeline
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:350
Symbol 350 MovieClip [wall_5_3]Uses:349Used by:Timeline
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:353
Symbol 353 MovieClip [wall_6_3]Uses:352Used by:Timeline
Symbol 354 BitmapUsed by:355 357 859
Symbol 355 GraphicUses:354Used by:356
Symbol 356 MovieClip [wall_7_0]Uses:355Used by:Timeline
Symbol 357 GraphicUses:354Used by:358
Symbol 358 MovieClip [wall_8_0]Uses:357Used by:Timeline
Symbol 359 GraphicUsed by:363
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:360Used by:363
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:359 361 362Used by:367
Symbol 364 FontUsed by:30 31 32 33 34 35 36 37 38 39 40 49 365 491 494 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 774 940 941 1268
Symbol 365 TextUses:364Used by:366
Symbol 366 MovieClipUses:365Used by:367
Symbol 367 MovieClip [scoreEffect]Uses:363 366Used by:1259  Timeline
Symbol 368 EditableTextUses:28Used by:385
Symbol 369 EditableTextUses:28Used by:385
Symbol 370 EditableTextUses:28Used by:385
Symbol 371 EditableTextUses:28Used by:385
Symbol 372 EditableTextUses:28Used by:385
Symbol 373 EditableTextUses:28Used by:385
Symbol 374 EditableTextUses:28Used by:385
Symbol 375 EditableTextUses:28Used by:385
Symbol 376 EditableTextUses:28Used by:385
Symbol 377 EditableTextUses:28Used by:385
Symbol 378 EditableTextUses:28Used by:385
Symbol 379 EditableTextUses:28Used by:385
Symbol 380 EditableTextUses:28Used by:385
Symbol 381 EditableTextUses:28Used by:385
Symbol 382 EditableTextUses:28Used by:385
Symbol 383 EditableTextUses:28Used by:385
Symbol 384 EditableTextUses:28Used by:385
Symbol 385 MovieClip [displayPelsEffect]Uses:368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384Used by:Timeline
Symbol 386 BitmapUsed by:387 395
Symbol 387 GraphicUses:386Used by:388
Symbol 388 MovieClip [wall_7_1]Uses:387Used by:Timeline
Symbol 389 BitmapUsed by:390 397
Symbol 390 GraphicUses:389Used by:391
Symbol 391 MovieClip [wall_7_2]Uses:390Used by:Timeline
Symbol 392 BitmapUsed by:393 399 865
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClip [wall_7_3]Uses:393Used by:Timeline
Symbol 395 GraphicUses:386Used by:396
Symbol 396 MovieClip [wall_8_1]Uses:395Used by:Timeline
Symbol 397 GraphicUses:389Used by:398
Symbol 398 MovieClip [wall_8_2]Uses:397Used by:Timeline
Symbol 399 GraphicUses:392Used by:400
Symbol 400 MovieClip [wall_8_3]Uses:399Used by:Timeline
Symbol 401 GraphicUsed by:427
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:402Used by:427
Symbol 404 GraphicUsed by:427
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:424
Symbol 407 BitmapUsed by:408 423
Symbol 408 GraphicUses:407Used by:424
Symbol 409 BitmapUsed by:410 422
Symbol 410 GraphicUses:409Used by:424
Symbol 411 BitmapUsed by:412 421
Symbol 412 GraphicUses:411Used by:424
Symbol 413 BitmapUsed by:414 420
Symbol 414 GraphicUses:413Used by:424
Symbol 415 BitmapUsed by:416 419
Symbol 416 GraphicUses:415Used by:424
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:424
Symbol 419 GraphicUses:415Used by:424
Symbol 420 GraphicUses:413Used by:424
Symbol 421 GraphicUses:411Used by:424
Symbol 422 GraphicUses:409Used by:424
Symbol 423 GraphicUses:407Used by:424
Symbol 424 MovieClipUses:406 408 410 412 414 416 418 419 420 421 422 423Used by:427
Symbol 425 GraphicUsed by:427
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClip [rainbowEffect]Uses:401 403 404 424 425 426Used by:1259  Timeline
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:430
Symbol 430 MovieClip [wall_0_3]Uses:429Used by:Timeline
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:433
Symbol 433 MovieClip [wall_0_2]Uses:432Used by:Timeline
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:436
Symbol 436 MovieClip [wall_0_1]Uses:435Used by:Timeline
Symbol 437 BitmapUsed by:438 875
Symbol 438 GraphicUses:437Used by:439
Symbol 439 MovieClip [wall_1_0]Uses:438Used by:Timeline
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:442
Symbol 442 MovieClip [wall_1_1]Uses:441Used by:Timeline
Symbol 443 BitmapUsed by:444
Symbol 444 GraphicUses:443Used by:445
Symbol 445 MovieClip [wall_1_2]Uses:444Used by:Timeline
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:448
Symbol 448 MovieClip [wall_2_2]Uses:447Used by:Timeline
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:451
Symbol 451 MovieClip [wall_2_1]Uses:450Used by:Timeline
Symbol 452 BitmapUsed by:453 867
Symbol 453 GraphicUses:452Used by:454
Symbol 454 MovieClip [wall_2_0]Uses:453Used by:Timeline
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:457
Symbol 457 MovieClip [wall_3_2]Uses:456Used by:Timeline
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:460
Symbol 460 MovieClip [wall_3_1]Uses:459Used by:Timeline
Symbol 461 BitmapUsed by:462 869
Symbol 462 GraphicUses:461Used by:463
Symbol 463 MovieClip [wall_3_0]Uses:462Used by:Timeline
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:466
Symbol 466 MovieClip [wall_4_2]Uses:465Used by:Timeline
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:469
Symbol 469 MovieClip [wall_4_1]Uses:468Used by:Timeline
Symbol 470 BitmapUsed by:471 871
Symbol 471 GraphicUses:470Used by:472
Symbol 472 MovieClip [wall_4_0]Uses:471Used by:Timeline
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:475
Symbol 475 MovieClip [wall_5_2]Uses:474Used by:Timeline
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:478
Symbol 478 MovieClip [wall_5_1]Uses:477Used by:Timeline
Symbol 479 BitmapUsed by:480 861
Symbol 480 GraphicUses:479Used by:481
Symbol 481 MovieClip [wall_5_0]Uses:480Used by:Timeline
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:484
Symbol 484 MovieClip [wall_6_2]Uses:483Used by:Timeline
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:487
Symbol 487 MovieClip [wall_6_1]Uses:486Used by:Timeline
Symbol 488 BitmapUsed by:489 873
Symbol 489 GraphicUses:488Used by:490
Symbol 490 MovieClip [wall_6_0]Uses:489Used by:Timeline
Symbol 491 EditableTextUses:28 364Used by:492
Symbol 492 MovieClipUses:491Used by:493
Symbol 493 MovieClipUses:492Used by:496
Symbol 494 EditableTextUses:28 364Used by:495
Symbol 495 MovieClipUses:494Used by:496
Symbol 496 MovieClip [displayLevelEffect]Uses:493 495Used by:Timeline
Symbol 497 EditableTextUses:28 364Used by:512
Symbol 498 EditableTextUses:28 364Used by:512
Symbol 499 EditableTextUses:28 364Used by:512
Symbol 500 EditableTextUses:28 364Used by:512
Symbol 501 EditableTextUses:28 364Used by:512
Symbol 502 EditableTextUses:28 364Used by:512
Symbol 503 EditableTextUses:28 364Used by:512
Symbol 504 EditableTextUses:28 364Used by:512
Symbol 505 EditableTextUses:28 364Used by:512
Symbol 506 EditableTextUses:28 364Used by:512
Symbol 507 EditableTextUses:28 364Used by:512
Symbol 508 EditableTextUses:28 364Used by:512
Symbol 509 EditableTextUses:28 364Used by:512
Symbol 510 EditableTextUses:28 364Used by:512
Symbol 511 EditableTextUses:28 364Used by:512
Symbol 512 MovieClip [day]Uses:497 498 499 500 501 502 503 504 505 506 507 508 509 510 511Used by:Timeline
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:515
Symbol 515 MovieClipUses:514 210Used by:1259  Timeline
Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:518
Symbol 518 MovieClip [ground_middle]Uses:517Used by:856  Timeline
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:535
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:521Used by:535
Symbol 523 GraphicUsed by:525
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:523 524Used by:535
Symbol 526 GraphicUsed by:531
Symbol 527 GraphicUsed by:531
Symbol 528 GraphicUsed by:531
Symbol 529 GraphicUsed by:531
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:526 527 528 529 530Used by:535
Symbol 532 BitmapUsed by:533
Symbol 533 GraphicUses:532Used by:534
Symbol 534 MovieClip [ground_bottom_day]Uses:533Used by:535
Symbol 535 MovieClip [ground_bottom]Uses:520 522 525 531 534Used by:1259  Timeline
Symbol 536 Sound [supertime_wav]Used by:Timeline
Symbol 537 Sound [normal_music_mp3]Used by:Timeline
Symbol 538 Sound [game_over_mp3]Used by:Timeline
Symbol 539 Sound [easy_music_mp3]Used by:Timeline
Symbol 540 Sound [hard_music_mp3]Used by:Timeline
Symbol 541 Sound [mainscreen_mp3]Used by:Timeline
Symbol 542 Sound [catchUp_wav]Used by:Timeline
Symbol 543 Sound [catchUpPower_wav]Used by:Timeline
Symbol 544 Sound [displayPelsEffect_wav]Used by:Timeline
Symbol 545 Sound [eat_wav]Used by:Timeline
Symbol 546 Sound [eatPower_wav]Used by:Timeline
Symbol 547 Sound [putInArm_wav]Used by:Timeline
Symbol 548 Sound [putOutArm_wav]Used by:Timeline
Symbol 549 Sound [updataDayNight_wav]Used by:Timeline
Symbol 550 Sound [btnRelease_wav]Used by:Timeline
Symbol 551 Sound [btnRollOver_wav]Used by:Timeline
Symbol 552 Sound [btnRollOverStar_wav]Used by:Timeline
Symbol 553 Sound [UIupdate_wav]Used by:Timeline
Symbol 554 BitmapUsed by:555
Symbol 555 GraphicUses:554Used by:769
Symbol 556 TextUses:28Used by:569
Symbol 557 TextUses:28Used by:569
Symbol 558 TextUses:28Used by:569
Symbol 559 TextUses:28Used by:569
Symbol 560 TextUses:28Used by:569
Symbol 561 TextUses:28Used by:569
Symbol 562 TextUses:28Used by:569
Symbol 563 TextUses:28Used by:569
Symbol 564 TextUses:28Used by:569
Symbol 565 TextUses:28Used by:569
Symbol 566 TextUses:28Used by:569
Symbol 567 TextUses:28Used by:569
Symbol 568 TextUses:62 28Used by:569
Symbol 569 MovieClipUses:556 557 558 559 560 561 562 563 564 565 566 567 568Used by:584
Symbol 570 TextUses:28Used by:583
Symbol 571 TextUses:28Used by:583
Symbol 572 TextUses:28Used by:583
Symbol 573 TextUses:28Used by:583
Symbol 574 TextUses:28Used by:583
Symbol 575 TextUses:28Used by:583
Symbol 576 TextUses:28Used by:583
Symbol 577 TextUses:28Used by:583
Symbol 578 TextUses:28Used by:583
Symbol 579 TextUses:28Used by:583
Symbol 580 TextUses:28Used by:583
Symbol 581 TextUses:28Used by:583
Symbol 582 TextUses:62 28Used by:583
Symbol 583 MovieClipUses:570 571 572 573 574 575 576 577 578 579 580 581 582Used by:584
Symbol 584 MovieClipUses:569 583Used by:769
Symbol 585 TextUses:28Used by:597
Symbol 586 TextUses:28Used by:597
Symbol 587 TextUses:28Used by:597
Symbol 588 TextUses:28Used by:597
Symbol 589 TextUses:28Used by:597
Symbol 590 TextUses:28Used by:597
Symbol 591 TextUses:28Used by:597
Symbol 592 TextUses:28Used by:597
Symbol 593 TextUses:28Used by:597
Symbol 594 TextUses:28Used by:597
Symbol 595 TextUses:28Used by:597
Symbol 596 TextUses:62 28Used by:597
Symbol 597 MovieClipUses:585 586 587 588 589 590 591 592 593 594 595 596Used by:624
Symbol 598 TextUses:28Used by:610
Symbol 599 TextUses:28Used by:610
Symbol 600 TextUses:28Used by:610
Symbol 601 TextUses:28Used by:610
Symbol 602 TextUses:28Used by:610
Symbol 603 TextUses:28Used by:610
Symbol 604 TextUses:28Used by:610
Symbol 605 TextUses:28Used by:610
Symbol 606 TextUses:28Used by:610
Symbol 607 TextUses:28Used by:610
Symbol 608 TextUses:28Used by:610
Symbol 609 TextUses:62 28Used by:610
Symbol 610 MovieClipUses:598 599 600 601 602 603 604 605 606 607 608 609Used by:624
Symbol 611 TextUses:28Used by:623
Symbol 612 TextUses:28Used by:623
Symbol 613 TextUses:28Used by:623
Symbol 614 TextUses:28Used by:623
Symbol 615 TextUses:28Used by:623
Symbol 616 TextUses:28Used by:623
Symbol 617 TextUses:28Used by:623
Symbol 618 TextUses:28Used by:623
Symbol 619 TextUses:28Used by:623
Symbol 620 TextUses:28Used by:623
Symbol 621 TextUses:28Used by:623
Symbol 622 TextUses:62 28Used by:623
Symbol 623 MovieClipUses:611 612 613 614 615 616 617 618 619 620 621 622Used by:624
Symbol 624 MovieClipUses:597 610 623Used by:769
Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:627
Symbol 627 MovieClipUses:626Used by:769
Symbol 628 TextUses:28Used by:641
Symbol 629 TextUses:28Used by:641
Symbol 630 TextUses:28Used by:641
Symbol 631 TextUses:28Used by:641
Symbol 632 TextUses:28Used by:641
Symbol 633 TextUses:28Used by:641
Symbol 634 TextUses:28Used by:641
Symbol 635 TextUses:28Used by:641
Symbol 636 TextUses:28Used by:641
Symbol 637 TextUses:28Used by:641
Symbol 638 TextUses:28Used by:641
Symbol 639 TextUses:28Used by:641
Symbol 640 TextUses:62Used by:641
Symbol 641 MovieClipUses:628 629 630 631 632 633 634 635 636 637 638 639 640Used by:646
Symbol 642 GraphicUsed by:646 661 675 689 704
Symbol 643 VideoUsed by:644
Symbol 644 MovieClipUses:643Used by:646 661 675 689 704
Symbol 645 GraphicUsed by:646 661 675 689 704 730 745 753 766
Symbol 646 ButtonUses:641 642 644 645Used by:769
Symbol 647 TextUses:28Used by:660
Symbol 648 TextUses:28Used by:660
Symbol 649 TextUses:28Used by:660
Symbol 650 TextUses:28Used by:660
Symbol 651 TextUses:28Used by:660
Symbol 652 TextUses:28Used by:660
Symbol 653 TextUses:28Used by:660
Symbol 654 TextUses:28Used by:660
Symbol 655 TextUses:28Used by:660
Symbol 656 TextUses:28Used by:660
Symbol 657 TextUses:28Used by:660
Symbol 658 FontUsed by:659
Symbol 659 TextUses:658Used by:660
Symbol 660 MovieClipUses:647 648 649 650 651 652 653 654 655 656 657 659Used by:661
Symbol 661 ButtonUses:660 642 644 645Used by:769
Symbol 662 TextUses:28Used by:674
Symbol 663 TextUses:28Used by:674
Symbol 664 TextUses:28Used by:674
Symbol 665 TextUses:28Used by:674
Symbol 666 TextUses:28Used by:674
Symbol 667 TextUses:28Used by:674
Symbol 668 TextUses:28Used by:674
Symbol 669 TextUses:28Used by:674
Symbol 670 TextUses:28Used by:674
Symbol 671 TextUses:28Used by:674
Symbol 672 TextUses:28Used by:674
Symbol 673 TextUses:62Used by:674
Symbol 674 MovieClipUses:662 663 664 665 666 667 668 669 670 671 672 673Used by:675
Symbol 675 ButtonUses:674 642 644 645Used by:769
Symbol 676 TextUses:28Used by:688
Symbol 677 TextUses:28Used by:688
Symbol 678 TextUses:28Used by:688
Symbol 679 TextUses:28Used by:688
Symbol 680 TextUses:28Used by:688
Symbol 681 TextUses:28Used by:688
Symbol 682 TextUses:28Used by:688
Symbol 683 TextUses:28Used by:688
Symbol 684 TextUses:28Used by:688
Symbol 685 TextUses:28Used by:688
Symbol 686 TextUses:28Used by:688
Symbol 687 TextUses:62Used by:688
Symbol 688 MovieClipUses:676 677 678 679 680 681 682 683 684 685 686 687Used by:689
Symbol 689 ButtonUses:688 642 644 645Used by:769
Symbol 690 TextUses:28Used by:703
Symbol 691 TextUses:28Used by:703
Symbol 692 TextUses:28Used by:703
Symbol 693 TextUses:28Used by:703
Symbol 694 TextUses:28Used by:703
Symbol 695 TextUses:28Used by:703
Symbol 696 TextUses:28Used by:703
Symbol 697 TextUses:28Used by:703
Symbol 698 TextUses:28Used by:703
Symbol 699 TextUses:28Used by:703
Symbol 700 TextUses:28Used by:703
Symbol 701 TextUses:28Used by:703
Symbol 702 TextUses:62Used by:703
Symbol 703 MovieClipUses:690 691 692 693 694 695 696 697 698 699 700 701 702Used by:704
Symbol 704 ButtonUses:703 642 644 645Used by:769
Symbol 705 BitmapUsed by:706
Symbol 706 GraphicUses:705Used by:769
Symbol 707 BitmapUsed by:708
Symbol 708 GraphicUses:707Used by:769
Symbol 709 BitmapUsed by:710
Symbol 710 GraphicUses:709Used by:769
Symbol 711 BitmapUsed by:712
Symbol 712 GraphicUses:711Used by:769
Symbol 713 BitmapUsed by:714
Symbol 714 GraphicUses:713Used by:715
Symbol 715 MovieClipUses:714Used by:769
Symbol 716 TextUses:28Used by:726
Symbol 717 TextUses:28Used by:726
Symbol 718 TextUses:28Used by:726
Symbol 719 TextUses:28Used by:726
Symbol 720 TextUses:28Used by:726
Symbol 721 TextUses:28Used by:726
Symbol 722 TextUses:28Used by:726
Symbol 723 TextUses:28Used by:726
Symbol 724 TextUses:28Used by:726
Symbol 725 TextUses:62Used by:726
Symbol 726 MovieClipUses:716 717 718 719 720 721 722 723 724 725Used by:730
Symbol 727 GraphicUsed by:730 745 753
Symbol 728 VideoUsed by:729
Symbol 729 MovieClipUses:728Used by:730 745 753 766
Symbol 730 ButtonUses:726 727 729 645Used by:769
Symbol 731 TextUses:28Used by:744
Symbol 732 GraphicUsed by:744
Symbol 733 TextUses:28Used by:744
Symbol 734 TextUses:28Used by:744
Symbol 735 TextUses:28Used by:744
Symbol 736 TextUses:28Used by:744
Symbol 737 TextUses:28Used by:744
Symbol 738 TextUses:28Used by:744
Symbol 739 TextUses:28Used by:744
Symbol 740 TextUses:28Used by:744
Symbol 741 TextUses:28Used by:744
Symbol 742 TextUses:28Used by:744
Symbol 743 TextUses:28Used by:744
Symbol 744 MovieClipUses:731 732 733 734 735 736 737 738 739 740 741 742 743 119Used by:745
Symbol 745 ButtonUses:744 727 729 645Used by:769
Symbol 746 TextUses:28Used by:752
Symbol 747 TextUses:28Used by:752
Symbol 748 TextUses:28Used by:752
Symbol 749 TextUses:28Used by:752
Symbol 750 TextUses:28Used by:752
Symbol 751 TextUses:62Used by:752
Symbol 752 MovieClipUses:746 747 748 749 750 751Used by:753
Symbol 753 ButtonUses:752 727 729 645Used by:769
Symbol 754 TextUses:28Used by:764
Symbol 755 TextUses:28Used by:764
Symbol 756 TextUses:28Used by:764
Symbol 757 TextUses:28Used by:764
Symbol 758 TextUses:28Used by:764
Symbol 759 TextUses:28Used by:764
Symbol 760 TextUses:28Used by:764
Symbol 761 TextUses:28Used by:764
Symbol 762 TextUses:28Used by:764
Symbol 763 TextUses:62Used by:764
Symbol 764 MovieClipUses:754 755 756 757 758 759 760 761 762 763Used by:766
Symbol 765 GraphicUsed by:766
Symbol 766 ButtonUses:764 765 729 645Used by:769
Symbol 767 GraphicUsed by:768
Symbol 768 ButtonUses:767Used by:769
Symbol 769 MovieClipUses:555 584 624 627 646 661 675 689 704 706 210 708 710 712 715 730 745 753 766 768Used by:Timeline
Symbol 770 TextUses:28Used by:Timeline
Symbol 771 BitmapUsed by:772
Symbol 772 GraphicUses:771Used by:855
Symbol 773 EditableTextUses:28Used by:855
Symbol 774 EditableTextUses:28 364Used by:855
Symbol 775 BitmapUsed by:776
Symbol 776 GraphicUses:775Used by:791
Symbol 777 BitmapUsed by:778
Symbol 778 GraphicUses:777Used by:791
Symbol 779 BitmapUsed by:780
Symbol 780 GraphicUses:779Used by:791
Symbol 781 BitmapUsed by:782
Symbol 782 GraphicUses:781Used by:791
Symbol 783 BitmapUsed by:784
Symbol 784 GraphicUses:783Used by:791
Symbol 785 BitmapUsed by:786
Symbol 786 GraphicUses:785Used by:791
Symbol 787 BitmapUsed by:788
Symbol 788 GraphicUses:787Used by:791
Symbol 789 BitmapUsed by:790
Symbol 790 GraphicUses:789Used by:791
Symbol 791 MovieClipUses:776 778 780 782 784 786 788 790Used by:855
Symbol 792 BitmapUsed by:793
Symbol 793 GraphicUses:792Used by:855
Symbol 794 TextUses:28Used by:807
Symbol 795 TextUses:28Used by:807
Symbol 796 TextUses:28Used by:807
Symbol 797 TextUses:28Used by:807
Symbol 798 TextUses:28Used by:807
Symbol 799 TextUses:28Used by:807
Symbol 800 TextUses:28Used by:807
Symbol 801 TextUses:28Used by:807
Symbol 802 TextUses:28Used by:807
Symbol 803 TextUses:28Used by:807
Symbol 804 TextUses:28Used by:807
Symbol 805 TextUses:28Used by:807
Symbol 806 TextUses:62Used by:807
Symbol 807 MovieClipUses:794 795 796 797 798 799 800 801 802 803 804 805 806Used by:855
Symbol 808 TextUses:28Used by:821
Symbol 809 TextUses:28Used by:821
Symbol 810 TextUses:28Used by:821
Symbol 811 TextUses:28Used by:821
Symbol 812 TextUses:28Used by:821
Symbol 813 TextUses:28Used by:821
Symbol 814 TextUses:28Used by:821
Symbol 815 TextUses:28Used by:821
Symbol 816 TextUses:28Used by:821
Symbol 817 TextUses:28Used by:821
Symbol 818 TextUses:28Used by:821
Symbol 819 TextUses:28Used by:821
Symbol 820 TextUses:62Used by:821
Symbol 821 MovieClipUses:808 809 810 811 812 813 814 815 816 817 818 819 820Used by:855
Symbol 822 TextUses:28Used by:835
Symbol 823 TextUses:28Used by:835
Symbol 824 TextUses:28Used by:835
Symbol 825 TextUses:28Used by:835
Symbol 826 TextUses:28Used by:835
Symbol 827 TextUses:28Used by:835
Symbol 828 TextUses:28Used by:835
Symbol 829 TextUses:28Used by:835
Symbol 830 TextUses:28Used by:835
Symbol 831 TextUses:28Used by:835
Symbol 832 TextUses:28Used by:835
Symbol 833 TextUses:28Used by:835
Symbol 834 TextUses:62Used by:835
Symbol 835 MovieClipUses:822 823 824 825 826 827 828 829 830 831 832 833 834Used by:838
Symbol 836 GraphicUsed by:838
Symbol 837 GraphicUsed by:838
Symbol 838 ButtonUses:835 836 837Used by:855
Symbol 839 TextUses:28Used by:851
Symbol 840 TextUses:28Used by:851
Symbol 841 TextUses:28Used by:851
Symbol 842 TextUses:28Used by:851
Symbol 843 TextUses:28Used by:851
Symbol 844 TextUses:28Used by:851
Symbol 845 TextUses:28Used by:851
Symbol 846 TextUses:28Used by:851
Symbol 847 TextUses:28Used by:851
Symbol 848 TextUses:28Used by:851
Symbol 849 TextUses:28Used by:851
Symbol 850 TextUses:62Used by:851
Symbol 851 MovieClipUses:839 840 841 842 843 844 845 846 847 848 849 850Used by:854
Symbol 852 GraphicUsed by:854
Symbol 853 GraphicUsed by:854
Symbol 854 ButtonUses:851 852 853Used by:855
Symbol 855 MovieClipUses:772 773 774 791 793 807 821 838 854 210Used by:Timeline
Symbol 856 MovieClipUses:518Used by:1259
Symbol 857 GraphicUsed by:1259
Symbol 858 GraphicUsed by:1259
Symbol 859 GraphicUses:354Used by:860
Symbol 860 MovieClip [wall_7]Uses:859Used by:877 1028
Symbol 861 GraphicUses:479Used by:862
Symbol 862 MovieClip [wall_5]Uses:861Used by:877 1028
Symbol 863 GraphicUses:333Used by:864
Symbol 864 MovieClip [wall_0]Uses:863Used by:877
Symbol 865 GraphicUses:392Used by:866
Symbol 866 MovieClip [wall_8]Uses:865Used by:877
Symbol 867 GraphicUses:452Used by:868
Symbol 868 MovieClip [wall_2]Uses:867Used by:877
Symbol 869 GraphicUses:461Used by:870
Symbol 870 MovieClip [wall_3]Uses:869Used by:877
Symbol 871 GraphicUses:470Used by:872
Symbol 872 MovieClip [wall_4]Uses:871Used by:877
Symbol 873 GraphicUses:488Used by:874
Symbol 874 MovieClip [wall_6]Uses:873Used by:877
Symbol 875 GraphicUses:437Used by:876
Symbol 876 MovieClip [wall_1]Uses:875Used by:877
Symbol 877 MovieClipUses:860 862 864 866 868 870 872 874 876Used by:1259
Symbol 878 MovieClipUses:263Used by:880 1093 1102 1118 1157 1163 1168 1180 1205 1210 1217 1258 1259
Symbol 879 MovieClipUses:238Used by:880 1102 1118 1157 1163 1168 1180 1205 1210 1217 1258
Symbol 880 MovieClipUses:878 879 238Used by:1259
Symbol 881 GraphicUsed by:933
Symbol 882 MovieClipUses:130Used by:933
Symbol 883 BitmapUsed by:884 938 1125 1127 1129 1131 1133 1135
Symbol 884 GraphicUses:883Used by:933
Symbol 885 GraphicUsed by:933
Symbol 886 GraphicUsed by:887
Symbol 887 MovieClipUses:886Used by:888 890
Symbol 888 MovieClipUses:887Used by:889
Symbol 889 MovieClipUses:888Used by:890 931
Symbol 890 MovieClipUses:887 889Used by:891 897 902 907 912 917 922
Symbol 891 MovieClipUses:890Used by:933 1259
Symbol 892 GraphicUsed by:893
Symbol 893 MovieClipUses:892Used by:894
Symbol 894 MovieClipUses:893Used by:896
Symbol 895 GraphicUsed by:896 901 906 911 916 921 926
Symbol 896 MovieClipUses:894 895Used by:933 1259
Symbol 897 MovieClipUses:890Used by:933 1259
Symbol 898 GraphicUsed by:899
Symbol 899 MovieClipUses:898Used by:900
Symbol 900 MovieClipUses:899Used by:901
Symbol 901 MovieClipUses:900 895Used by:933 1259
Symbol 902 MovieClipUses:890Used by:933
Symbol 903 GraphicUsed by:904
Symbol 904 MovieClipUses:903Used by:905
Symbol 905 MovieClipUses:904Used by:906
Symbol 906 MovieClipUses:905 895Used by:933
Symbol 907 MovieClipUses:890Used by:933
Symbol 908 GraphicUsed by:909
Symbol 909 MovieClipUses:908Used by:910
Symbol 910 MovieClipUses:909Used by:911
Symbol 911 MovieClipUses:910 895Used by:933
Symbol 912 MovieClipUses:890Used by:933
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClipUses:913Used by:915
Symbol 915 MovieClipUses:914Used by:916
Symbol 916 MovieClipUses:915 895Used by:933
Symbol 917 MovieClipUses:890Used by:933
Symbol 918 GraphicUsed by:919
Symbol 919 MovieClipUses:918Used by:920
Symbol 920 MovieClipUses:919Used by:921
Symbol 921 MovieClipUses:920 895Used by:933
Symbol 922 MovieClipUses:890Used by:933
Symbol 923 GraphicUsed by:924
Symbol 924 MovieClipUses:923Used by:925
Symbol 925 MovieClipUses:924Used by:926
Symbol 926 MovieClipUses:925 895Used by:933
Symbol 927 GraphicUsed by:928
Symbol 928 MovieClipUses:927Used by:930
Symbol 929 GraphicUsed by:930
Symbol 930 MovieClipUses:928 929Used by:933 1259
Symbol 931 MovieClipUses:889Used by:932
Symbol 932 MovieClipUses:931Used by:933
Symbol 933 MovieClipUses:881 882 884 885 891 896 897 901 902 906 907 911 912 916 917 921 922 926 930 932Used by:1093 1194 1259  Timeline
Symbol 934 GraphicUsed by:935
Symbol 935 MovieClipUses:934Used by:1259
Symbol 936 GraphicUsed by:937
Symbol 937 MovieClipUses:936Used by:1143 1259
Symbol 938 GraphicUses:883Used by:1259
Symbol 939 GraphicUsed by:980
Symbol 940 EditableTextUses:28 364Used by:980
Symbol 941 EditableTextUses:28 364Used by:980
Symbol 942 BitmapUsed by:943
Symbol 943 GraphicUses:942Used by:956
Symbol 944 BitmapUsed by:945
Symbol 945 GraphicUses:944Used by:956
Symbol 946 BitmapUsed by:947
Symbol 947 GraphicUses:946Used by:956
Symbol 948 BitmapUsed by:949
Symbol 949 GraphicUses:948Used by:956
Symbol 950 BitmapUsed by:951
Symbol 951 GraphicUses:950Used by:956
Symbol 952 BitmapUsed by:953
Symbol 953 GraphicUses:952Used by:956
Symbol 954 BitmapUsed by:955
Symbol 955 GraphicUses:954Used by:956
Symbol 956 MovieClipUses:943 945 947 949 951 953 955Used by:980
Symbol 957 BitmapUsed by:958
Symbol 958 GraphicUses:957Used by:979
Symbol 959 BitmapUsed by:960
Symbol 960 GraphicUses:959Used by:979
Symbol 961 BitmapUsed by:962
Symbol 962 GraphicUses:961Used by:979
Symbol 963 BitmapUsed by:964
Symbol 964 GraphicUses:963Used by:979
Symbol 965 BitmapUsed by:966
Symbol 966 GraphicUses:965Used by:979
Symbol 967 BitmapUsed by:968
Symbol 968 GraphicUses:967Used by:979
Symbol 969 BitmapUsed by:970
Symbol 970 GraphicUses:969Used by:979
Symbol 971 BitmapUsed by:972
Symbol 972 GraphicUses:971Used by:979
Symbol 973 BitmapUsed by:974
Symbol 974 GraphicUses:973Used by:979
Symbol 975 BitmapUsed by:976
Symbol 976 GraphicUses:975Used by:979
Symbol 977 BitmapUsed by:978
Symbol 978 GraphicUses:977Used by:979
Symbol 979 MovieClipUses:958 960 962 964 966 968 970 972 974 976 978Used by:980
Symbol 980 MovieClipUses:939 940 941 956 979Used by:1259  Timeline
Symbol 981 GraphicUses:1Used by:1259
Symbol 982 ButtonUses:120 121 122Used by:1259
Symbol 983 GraphicUsed by:1259
Symbol 984 GraphicUsed by:1259
Symbol 985 GraphicUsed by:1259
Symbol 986 GraphicUsed by:1259
Symbol 987 GraphicUsed by:1259
Symbol 988 GraphicUsed by:1259
Symbol 989 GraphicUsed by:1259
Symbol 990 GraphicUsed by:1259
Symbol 991 GraphicUsed by:992
Symbol 992 MovieClipUses:991Used by:1006 1042 1093 1143 1194 1237
Symbol 993 TextUses:28Used by:1006
Symbol 994 TextUses:28Used by:1006
Symbol 995 TextUses:28Used by:1006
Symbol 996 TextUses:28Used by:1006
Symbol 997 TextUses:28Used by:1006
Symbol 998 TextUses:28Used by:1006
Symbol 999 TextUses:28Used by:1006
Symbol 1000 TextUses:28Used by:1006
Symbol 1001 TextUses:28Used by:1006
Symbol 1002 TextUses:28Used by:1006
Symbol 1003 TextUses:28Used by:1006
Symbol 1004 TextUses:28Used by:1006
Symbol 1005 TextUses:62Used by:1006
Symbol 1006 MovieClipUses:992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005Used by:1259
Symbol 1007 GraphicUsed by:1259
Symbol 1008 GraphicUsed by:1259
Symbol 1009 GraphicUsed by:1259
Symbol 1010 GraphicUsed by:1259
Symbol 1011 GraphicUsed by:1259
Symbol 1012 GraphicUsed by:1259
Symbol 1013 GraphicUsed by:1259
Symbol 1014 GraphicUsed by:1259
Symbol 1015 GraphicUsed by:1259
Symbol 1016 GraphicUsed by:1259
Symbol 1017 GraphicUsed by:1259
Symbol 1018 GraphicUsed by:1259
Symbol 1019 GraphicUsed by:1259
Symbol 1020 GraphicUsed by:1259
Symbol 1021 GraphicUsed by:1259
Symbol 1022 GraphicUsed by:1259
Symbol 1023 GraphicUsed by:1259
Symbol 1024 GraphicUsed by:1259
Symbol 1025 GraphicUsed by:1259
Symbol 1026 GraphicUsed by:1259
Symbol 1027 GraphicUsed by:1259
Symbol 1028 MovieClipUses:860 862Used by:1042
Symbol 1029 TextUses:28Used by:1042
Symbol 1030 TextUses:28Used by:1042
Symbol 1031 TextUses:28Used by:1042
Symbol 1032 TextUses:28Used by:1042
Symbol 1033 TextUses:28Used by:1042
Symbol 1034 TextUses:28Used by:1042
Symbol 1035 TextUses:28Used by:1042
Symbol 1036 TextUses:28Used by:1042
Symbol 1037 TextUses:28Used by:1042
Symbol 1038 TextUses:28Used by:1042
Symbol 1039 TextUses:28Used by:1042
Symbol 1040 TextUses:28Used by:1042
Symbol 1041 TextUses:63 62Used by:1042
Symbol 1042 MovieClipUses:992 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041Used by:1259
Symbol 1043 GraphicUsed by:1259
Symbol 1044 GraphicUsed by:1259
Symbol 1045 GraphicUsed by:1259
Symbol 1046 GraphicUsed by:1259
Symbol 1047 GraphicUsed by:1259
Symbol 1048 GraphicUsed by:1259
Symbol 1049 GraphicUsed by:1259
Symbol 1050 GraphicUsed by:1259
Symbol 1051 GraphicUsed by:1259
Symbol 1052 GraphicUsed by:1259
Symbol 1053 GraphicUsed by:1259
Symbol 1054 GraphicUsed by:1259
Symbol 1055 GraphicUsed by:1259
Symbol 1056 GraphicUsed by:1259
Symbol 1057 GraphicUsed by:1259
Symbol 1058 GraphicUsed by:1259
Symbol 1059 GraphicUsed by:1259
Symbol 1060 GraphicUsed by:1259
Symbol 1061 GraphicUsed by:1259
Symbol 1062 GraphicUsed by:1259
Symbol 1063 GraphicUsed by:1259
Symbol 1064 GraphicUsed by:1259
Symbol 1065 GraphicUsed by:1259
Symbol 1066 GraphicUsed by:1259
Symbol 1067 GraphicUsed by:1259
Symbol 1068 GraphicUsed by:1259
Symbol 1069 GraphicUsed by:1259
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClipUses:1070Used by:1259
Symbol 1072 GraphicUsed by:1073
Symbol 1073 MovieClipUses:1072Used by:1259
Symbol 1074 GraphicUsed by:1259
Symbol 1075 GraphicUsed by:1259
Symbol 1076 TextUses:28Used by:1093
Symbol 1077 TextUses:28Used by:1093
Symbol 1078 TextUses:28Used by:1093
Symbol 1079 TextUses:28Used by:1093
Symbol 1080 TextUses:28Used by:1093
Symbol 1081 TextUses:28Used by:1093
Symbol 1082 TextUses:28Used by:1093
Symbol 1083 TextUses:28Used by:1093
Symbol 1084 TextUses:28Used by:1093
Symbol 1085 TextUses:28Used by:1093
Symbol 1086 TextUses:28Used by:1093
Symbol 1087 TextUses:28Used by:1093
Symbol 1088 TextUses:28Used by:1093
Symbol 1089 TextUses:28Used by:1093
Symbol 1090 TextUses:28Used by:1093
Symbol 1091 TextUses:28Used by:1093
Symbol 1092 TextUses:62Used by:1093
Symbol 1093 MovieClipUses:992 1076 878 933 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092Used by:1259
Symbol 1094 GraphicUsed by:1259
Symbol 1095 GraphicUsed by:1259
Symbol 1096 GraphicUsed by:1259
Symbol 1097 GraphicUsed by:1259
Symbol 1098 GraphicUsed by:1259
Symbol 1099 GraphicUsed by:1259
Symbol 1100 GraphicUsed by:1259
Symbol 1101 GraphicUsed by:1259
Symbol 1102 MovieClipUses:879 878Used by:1259
Symbol 1103 GraphicUsed by:1259
Symbol 1104 GraphicUsed by:1259
Symbol 1105 GraphicUsed by:1259
Symbol 1106 GraphicUsed by:1259
Symbol 1107 GraphicUsed by:1259
Symbol 1108 GraphicUsed by:1109
Symbol 1109 MovieClipUses:1108Used by:1259
Symbol 1110 GraphicUsed by:1111
Symbol 1111 MovieClipUses:1110Used by:1259
Symbol 1112 GraphicUsed by:1259
Symbol 1113 GraphicUsed by:1259
Symbol 1114 GraphicUsed by:1259
Symbol 1115 GraphicUsed by:1259
Symbol 1116 GraphicUsed by:1259
Symbol 1117 GraphicUsed by:1259
Symbol 1118 MovieClipUses:879 878Used by:1259
Symbol 1119 GraphicUsed by:1259
Symbol 1120 GraphicUsed by:1259
Symbol 1121 GraphicUsed by:1259
Symbol 1122 GraphicUsed by:1259
Symbol 1123 GraphicUsed by:1259
Symbol 1124 TextUses:28Used by:1143
Symbol 1125 GraphicUses:883Used by:1143
Symbol 1126 TextUses:28Used by:1143
Symbol 1127 GraphicUses:883Used by:1143
Symbol 1128 TextUses:28Used by:1143
Symbol 1129 GraphicUses:883Used by:1143
Symbol 1130 TextUses:28Used by:1143
Symbol 1131 GraphicUses:883Used by:1143
Symbol 1132 TextUses:28Used by:1143
Symbol 1133 GraphicUses:883Used by:1143
Symbol 1134 TextUses:28Used by:1143
Symbol 1135 GraphicUses:883Used by:1143
Symbol 1136 TextUses:28Used by:1143
Symbol 1137 TextUses:28Used by:1143
Symbol 1138 TextUses:28Used by:1143
Symbol 1139 TextUses:28Used by:1143
Symbol 1140 TextUses:28Used by:1143
Symbol 1141 TextUses:28Used by:1143
Symbol 1142 TextUses:62 63Used by:1143
Symbol 1143 MovieClipUses:992 937 1124 1125 323 324 330 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142Used by:1259
Symbol 1144 GraphicUsed by:1259
Symbol 1145 GraphicUsed by:1259
Symbol 1146 GraphicUsed by:1259
Symbol 1147 GraphicUsed by:1259
Symbol 1148 GraphicUsed by:1259
Symbol 1149 GraphicUsed by:1259
Symbol 1150 GraphicUsed by:1259
Symbol 1151 GraphicUsed by:1259
Symbol 1152 GraphicUsed by:1259
Symbol 1153 GraphicUsed by:1259
Symbol 1154 MovieClipUses:324 330 331 323Used by:1259
Symbol 1155 GraphicUsed by:1259
Symbol 1156 GraphicUsed by:1259
Symbol 1157 MovieClipUses:879 878Used by:1259
Symbol 1158 GraphicUsed by:1259
Symbol 1159 GraphicUsed by:1259
Symbol 1160 GraphicUsed by:1259
Symbol 1161 GraphicUsed by:1259
Symbol 1162 GraphicUsed by:1259
Symbol 1163 MovieClipUses:879 878Used by:1259
Symbol 1164 GraphicUsed by:1259
Symbol 1165 GraphicUsed by:1259
Symbol 1166 GraphicUsed by:1259
Symbol 1167 GraphicUsed by:1259
Symbol 1168 MovieClipUses:879 878Used by:1259
Symbol 1169 GraphicUsed by:1259
Symbol 1170 GraphicUsed by:1259
Symbol 1171 GraphicUsed by:1259
Symbol 1172 GraphicUsed by:1259
Symbol 1173 GraphicUsed by:1259
Symbol 1174 GraphicUsed by:1259
Symbol 1175 GraphicUsed by:1259
Symbol 1176 GraphicUsed by:1259
Symbol 1177 GraphicUsed by:1259
Symbol 1178 GraphicUsed by:1259
Symbol 1179 GraphicUsed by:1259
Symbol 1180 MovieClipUses:879 878Used by:1259
Symbol 1181 TextUses:28Used by:1194
Symbol 1182 TextUses:28Used by:1194
Symbol 1183 TextUses:28Used by:1194
Symbol 1184 TextUses:28Used by:1194
Symbol 1185 TextUses:28Used by:1194
Symbol 1186 TextUses:28Used by:1194
Symbol 1187 TextUses:28Used by:1194
Symbol 1188 TextUses:28Used by:1194
Symbol 1189 TextUses:28Used by:1194
Symbol 1190 TextUses:28Used by:1194
Symbol 1191 TextUses:28Used by:1194
Symbol 1192 TextUses:28Used by:1194
Symbol 1193 TextUses:62Used by:1194
Symbol 1194 MovieClipUses:992 1181 933 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193Used by:1259
Symbol 1195 GraphicUsed by:1259
Symbol 1196 GraphicUsed by:1259
Symbol 1197 GraphicUsed by:1259
Symbol 1198 GraphicUsed by:1259
Symbol 1199 GraphicUsed by:1259
Symbol 1200 GraphicUsed by:1259
Symbol 1201 GraphicUsed by:1259
Symbol 1202 GraphicUsed by:1259
Symbol 1203 GraphicUsed by:1259
Symbol 1204 GraphicUsed by:1259
Symbol 1205 MovieClipUses:879 878Used by:1259
Symbol 1206 GraphicUsed by:1259
Symbol 1207 GraphicUsed by:1259
Symbol 1208 GraphicUsed by:1259
Symbol 1209 GraphicUsed by:1259
Symbol 1210 MovieClipUses:879 878Used by:1259
Symbol 1211 GraphicUsed by:1259
Symbol 1212 GraphicUsed by:1259
Symbol 1213 GraphicUsed by:1259
Symbol 1214 GraphicUsed by:1259
Symbol 1215 GraphicUsed by:1259
Symbol 1216 GraphicUsed by:1259
Symbol 1217 MovieClipUses:879 878Used by:1259
Symbol 1218 GraphicUsed by:1259
Symbol 1219 GraphicUsed by:1259
Symbol 1220 GraphicUsed by:1259
Symbol 1221 GraphicUsed by:1259
Symbol 1222 GraphicUsed by:1259
Symbol 1223 GraphicUsed by:1259
Symbol 1224 GraphicUsed by:1259
Symbol 1225 TextUses:28Used by:1237
Symbol 1226 TextUses:28Used by:1237
Symbol 1227 TextUses:28Used by:1237
Symbol 1228 TextUses:28Used by:1237
Symbol 1229 TextUses:28Used by:1237
Symbol 1230 TextUses:28Used by:1237
Symbol 1231 TextUses:28Used by:1237
Symbol 1232 TextUses:28Used by:1237
Symbol 1233 TextUses:28Used by:1237
Symbol 1234 TextUses:28Used by:1237
Symbol 1235 TextUses:28Used by:1237
Symbol 1236 TextUses:62 63Used by:1237
Symbol 1237 MovieClipUses:992 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236Used by:1259
Symbol 1238 GraphicUsed by:1259
Symbol 1239 GraphicUsed by:1259
Symbol 1240 GraphicUsed by:1259
Symbol 1241 GraphicUsed by:1259
Symbol 1242 GraphicUsed by:1259
Symbol 1243 GraphicUsed by:1259
Symbol 1244 GraphicUsed by:1259
Symbol 1245 GraphicUsed by:1259
Symbol 1246 GraphicUsed by:1259
Symbol 1247 GraphicUsed by:1259
Symbol 1248 GraphicUsed by:1259
Symbol 1249 GraphicUsed by:1259
Symbol 1250 GraphicUsed by:1259
Symbol 1251 GraphicUsed by:1259
Symbol 1252 GraphicUsed by:1259
Symbol 1253 GraphicUsed by:1259
Symbol 1254 GraphicUsed by:1259
Symbol 1255 GraphicUsed by:1259
Symbol 1256 GraphicUsed by:1259
Symbol 1257 GraphicUsed by:1259
Symbol 1258 MovieClipUses:879 878Used by:1259
Symbol 1259 MovieClipUses:535 856 515 301 307 308 309 267 857 858 877 880 933 935 937 938 980 981 982 983 302 984 985 303 986 987 304 988 989 315 990 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 269 270 271 1069 1071 1073 1074 1075 1093 1094 1095 1096 878 1097 1098 1099 1100 1101 1102 891 896 427 1103 1104 1105 1106 1107 1109 1111 1112 1113 1114 1115 1116 1117 1118 897 901 1119 1120 1121 1122 1123 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 324 330 332 323 1153 1154 1155 1156 1157 367 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 930Used by:Timeline
Symbol 1260 BitmapUsed by:1261
Symbol 1261 GraphicUses:1260Used by:1262
Symbol 1262 MovieClipUses:1261 210Used by:Timeline
Symbol 1263 BitmapUsed by:1264
Symbol 1264 GraphicUses:1263Used by:1266
Symbol 1265 EditableTextUses:28Used by:1266
Symbol 1266 MovieClip [mupai]Uses:1264 1265Used by:Timeline
Symbol 1267 MovieClipUsed by:Timeline
Symbol 1268 EditableTextUses:28 364Used by:1270
Symbol 1269 GraphicUsed by:1270
Symbol 1270 MovieClipUses:1268 1269Used by:Timeline

Instance Names

"loading_mc"Frame 1Symbol 211 MovieClip
"ground_top_1_mc"Frame 2Symbol 515 MovieClip
"ground_top_2_mc"Frame 2Symbol 515 MovieClip
"ground_middle_1_mc"Frame 2Symbol 518 MovieClip [ground_middle]
"ground_middle_2_mc"Frame 2Symbol 518 MovieClip [ground_middle]
"ground_bottom_mc"Frame 2Symbol 535 MovieClip [ground_bottom]
"mainmenu_mc"Frame 3Symbol 769 MovieClip
"gameOver_mc"Frame 4Symbol 855 MovieClip
"submitScore_mc"Frame 5Symbol 124 MovieClip [submitScore]
"help_mc"Frame 6Symbol 1259 MovieClip
"ground_bottom_mc"Frame 7Symbol 535 MovieClip [ground_bottom]
"ground_middle_1_mc"Frame 7Symbol 518 MovieClip [ground_middle]
"ground_middle_2_mc"Frame 7Symbol 518 MovieClip [ground_middle]
"ground_top_1_mc"Frame 7Symbol 515 MovieClip
"ground_top_2_mc"Frame 7Symbol 1262 MovieClip
"mupai_mc"Frame 7Symbol 1266 MovieClip [mupai]
"game_mc"Frame 7Symbol 1267 MovieClip
"superscript_mc"Frame 7Symbol 1270 MovieClip
"scoreBar_mc"Frame 7Symbol 980 MovieClip
"powerBar_mc"Frame 7Symbol 933 MovieClip
"name_1"Symbol 104 MovieClip Frame 1Symbol 30 EditableText
"name_2"Symbol 104 MovieClip Frame 1Symbol 31 EditableText
"name_3"Symbol 104 MovieClip Frame 1Symbol 32 EditableText
"name_4"Symbol 104 MovieClip Frame 1Symbol 33 EditableText
"name_5"Symbol 104 MovieClip Frame 1Symbol 34 EditableText
"name_6"Symbol 104 MovieClip Frame 1Symbol 35 EditableText
"name_7"Symbol 104 MovieClip Frame 1Symbol 36 EditableText
"name_8"Symbol 104 MovieClip Frame 1Symbol 37 EditableText
"name_9"Symbol 104 MovieClip Frame 1Symbol 38 EditableText
"name_10"Symbol 104 MovieClip Frame 1Symbol 39 EditableText
"score_1"Symbol 104 MovieClip Frame 1Symbol 40 EditableText
"score_2"Symbol 104 MovieClip Frame 1Symbol 41 EditableText
"score_3"Symbol 104 MovieClip Frame 1Symbol 42 EditableText
"score_4"Symbol 104 MovieClip Frame 1Symbol 43 EditableText
"score_5"Symbol 104 MovieClip Frame 1Symbol 44 EditableText
"score_6"Symbol 104 MovieClip Frame 1Symbol 45 EditableText
"score_7"Symbol 104 MovieClip Frame 1Symbol 46 EditableText
"score_8"Symbol 104 MovieClip Frame 1Symbol 47 EditableText
"score_9"Symbol 104 MovieClip Frame 1Symbol 48 EditableText
"score_10"Symbol 104 MovieClip Frame 1Symbol 49 EditableText
"new_1"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_2"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_3"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_4"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_5"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_6"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_7"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_8"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_9"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"new_10"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"txt_mc"Symbol 105 MovieClip Frame 1Symbol 104 MovieClip
"paiMing_mc"Symbol 124 MovieClip [submitScore] Frame 1Symbol 105 MovieClip
"back_btn"Symbol 124 MovieClip [submitScore] Frame 1Symbol 123 Button
"cover_mc"Symbol 133 MovieClip Frame 1Symbol 131 MovieClip
"loadingBar_mc"Symbol 211 MovieClip Frame 1Symbol 133 MovieClip
"moreGames_btn"Symbol 211 MovieClip Frame 1Symbol 168 Button
"logo_mc"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"caudaVector_mc"Symbol 267 MovieClip Frame 1Symbol 266 MovieClip
"armVector_mc"Symbol 310 MovieClip Frame 1Symbol 266 MovieClip
"arm2_mc"Symbol 317 MovieClip [spider] Frame 1Symbol 267 MovieClip
"arm1_mc"Symbol 317 MovieClip [spider] Frame 1Symbol 267 MovieClip
"bodyVector_mc"Symbol 317 MovieClip [spider] Frame 1Symbol 266 MovieClip
"armVector_mc"Symbol 317 MovieClip [spider] Frame 1Symbol 266 MovieClip
"spider_cartoon_mc"Symbol 317 MovieClip [spider] Frame 16Symbol 310 MovieClip
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 1Symbol 368 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 10Symbol 369 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 13Symbol 370 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 14Symbol 371 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 15Symbol 372 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 18Symbol 373 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 20Symbol 374 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 22Symbol 375 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 23Symbol 376 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 24Symbol 377 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 25Symbol 378 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 26Symbol 379 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 35Symbol 380 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 45Symbol 381 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 47Symbol 382 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 48Symbol 383 EditableText
"pos_txt"Symbol 385 MovieClip [displayPelsEffect] Frame 56Symbol 384 EditableText
"pos_txt"Symbol 492 MovieClip Frame 1Symbol 491 EditableText
"levelUp_txt"Symbol 493 MovieClip Frame 1Symbol 492 MovieClip
"pos_txt"Symbol 495 MovieClip Frame 1Symbol 494 EditableText
"levelUp_2"Symbol 496 MovieClip [displayLevelEffect] Frame 67Symbol 493 MovieClip
"levelUp_1"Symbol 496 MovieClip [displayLevelEffect] Frame 76Symbol 493 MovieClip
"level_txt"Symbol 496 MovieClip [displayLevelEffect] Frame 101Symbol 495 MovieClip
"txt"Symbol 512 MovieClip [day] Frame 1Symbol 497 EditableText
"txt"Symbol 512 MovieClip [day] Frame 21Symbol 498 EditableText
"txt"Symbol 512 MovieClip [day] Frame 24Symbol 499 EditableText
"txt"Symbol 512 MovieClip [day] Frame 26Symbol 500 EditableText
"txt"Symbol 512 MovieClip [day] Frame 28Symbol 501 EditableText
"txt"Symbol 512 MovieClip [day] Frame 29Symbol 502 EditableText
"txt"Symbol 512 MovieClip [day] Frame 30Symbol 503 EditableText
"txt"Symbol 512 MovieClip [day] Frame 31Symbol 504 EditableText
"txt"Symbol 512 MovieClip [day] Frame 32Symbol 505 EditableText
"txt"Symbol 512 MovieClip [day] Frame 34Symbol 506 EditableText
"txt"Symbol 512 MovieClip [day] Frame 46Symbol 507 EditableText
"txt"Symbol 512 MovieClip [day] Frame 48Symbol 508 EditableText
"txt"Symbol 512 MovieClip [day] Frame 52Symbol 509 EditableText
"txt"Symbol 512 MovieClip [day] Frame 53Symbol 510 EditableText
"txt"Symbol 512 MovieClip [day] Frame 64Symbol 511 EditableText
"starT"Symbol 535 MovieClip [ground_bottom] Frame 1Symbol 522 MovieClip
"starT"Symbol 535 MovieClip [ground_bottom] Frame 1Symbol 522 MovieClip
"starT"Symbol 535 MovieClip [ground_bottom] Frame 1Symbol 522 MovieClip
"starT"Symbol 535 MovieClip [ground_bottom] Frame 1Symbol 522 MovieClip
"soundBtn_mc"Symbol 769 MovieClip Frame 1Symbol 584 MovieClip
"qualityBtn_mc"Symbol 769 MovieClip Frame 1Symbol 624 MovieClip
"startGame_btn"Symbol 769 MovieClip Frame 1Symbol 646 Button
"howToPlay_btn"Symbol 769 MovieClip Frame 1Symbol 661 Button
"highScore_btn"Symbol 769 MovieClip Frame 1Symbol 675 Button
"moreGames_btn"Symbol 769 MovieClip Frame 1Symbol 689 Button
"freeGames_btn"Symbol 769 MovieClip Frame 1Symbol 704 Button
"logo_mc"Symbol 769 MovieClip Frame 1Symbol 210 MovieClip
"easy_btn"Symbol 769 MovieClip Frame 19Symbol 730 Button
"back_btn"Symbol 769 MovieClip Frame 19Symbol 745 Button
"normal_btn"Symbol 769 MovieClip Frame 19Symbol 753 Button
"hard_btn"Symbol 769 MovieClip Frame 19Symbol 766 Button
"lock1_mc"Symbol 769 MovieClip Frame 19Symbol 768 Button
"lock2_mc"Symbol 769 MovieClip Frame 19Symbol 768 Button
"yourScore_txt"Symbol 855 MovieClip Frame 1Symbol 773 EditableText
"yourName_txt"Symbol 855 MovieClip Frame 1Symbol 774 EditableText
"submitScore_btn"Symbol 855 MovieClip Frame 1Symbol 838 Button
"moreGames_btn"Symbol 855 MovieClip Frame 1Symbol 854 Button
"logo_mc"Symbol 855 MovieClip Frame 1Symbol 210 MovieClip
"yy"Symbol 889 MovieClip Frame 1Symbol 888 MovieClip
"star"Symbol 890 MovieClip Frame 8Symbol 889 MovieClip
"star"Symbol 931 MovieClip Frame 1Symbol 889 MovieClip
"mask_mc"Symbol 933 MovieClip Frame 1Symbol 882 MovieClip
"record_txt"Symbol 980 MovieClip Frame 1Symbol 940 EditableText
"score_txt"Symbol 980 MovieClip Frame 1Symbol 941 EditableText
"powerBar_mc"Symbol 1093 MovieClip Frame 1Symbol 933 MovieClip
"powerBar_mc"Symbol 1194 MovieClip Frame 1Symbol 933 MovieClip
"wall_mc"Symbol 1259 MovieClip Frame 1Symbol 877 MovieClip
"powerBar_mc"Symbol 1259 MovieClip Frame 1Symbol 933 MovieClip
"scoreBar_mc"Symbol 1259 MovieClip Frame 1Symbol 980 MovieClip
"back_btn"Symbol 1259 MovieClip Frame 1Symbol 982 Button
"mupai_txt"Symbol 1266 MovieClip [mupai] Frame 1Symbol 1265 EditableText
"pos_txt"Symbol 1270 MovieClip Frame 1Symbol 1268 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$no$GK9Wv.SwpX4pk7pvgQvnh1."
ExportAssets (56)Timeline Frame 1Symbol 124 as "submitScore"
ExportAssets (56)Timeline Frame 1Symbol 1271 as "__Packages.as.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 1272 as "__Packages.as.Game"
ExportAssets (56)Timeline Frame 1Symbol 1273 as "__Packages.as.tools.Sphere"
ExportAssets (56)Timeline Frame 1Symbol 1274 as "__Packages.org.cove.flade.DynamicsEngine"
ExportAssets (56)Timeline Frame 1Symbol 1275 as "__Packages.org.cove.flade.util.Vector"
ExportAssets (56)Timeline Frame 1Symbol 1276 as "__Packages.org.cove.flade.primitives.Particle"
ExportAssets (56)Timeline Frame 1Symbol 1277 as "__Packages.org.cove.flade.surfaces.Surface"
ExportAssets (56)Timeline Frame 1Symbol 1278 as "__Packages.org.cove.flade.primitives.CircleParticle"
ExportAssets (56)Timeline Frame 1Symbol 1279 as "__Packages.org.cove.flade.graphics.Graphics"
ExportAssets (56)Timeline Frame 1Symbol 1280 as "__Packages.org.cove.flade.primitives.RectangleParticle"
ExportAssets (56)Timeline Frame 1Symbol 1281 as "__Packages.org.cove.flade.constraints.Constraint"
ExportAssets (56)Timeline Frame 1Symbol 1282 as "__Packages.as.actor.Spider"
ExportAssets (56)Timeline Frame 1Symbol 1283 as "__Packages.as.actor.Body"
ExportAssets (56)Timeline Frame 1Symbol 1284 as "__Packages.as.actor.Arm"
ExportAssets (56)Timeline Frame 1Symbol 1285 as "__Packages.org.cove.flade.constraints.SpringConstraint"
ExportAssets (56)Timeline Frame 1Symbol 1286 as "__Packages.as.tools.Timer"
ExportAssets (56)Timeline Frame 1Symbol 1287 as "__Packages.org.cove.flade.surfaces.AbstractTile"
ExportAssets (56)Timeline Frame 1Symbol 1288 as "__Packages.as.UI"
ExportAssets (56)Timeline Frame 1Symbol 1289 as "__Packages.as.prop.BottomWall"
ExportAssets (56)Timeline Frame 1Symbol 1290 as "__Packages.org.cove.flade.surfaces.CircleTile"
ExportAssets (56)Timeline Frame 1Symbol 1291 as "__Packages.as.prop.CircleWall"
ExportAssets (56)Timeline Frame 1Symbol 1292 as "__Packages.org.cove.flade.surfaces.RectangleTile"
ExportAssets (56)Timeline Frame 1Symbol 1293 as "__Packages.as.prop.RectangleWall"
ExportAssets (56)Timeline Frame 1Symbol 1294 as "__Packages.as.prop.TopWall"
ExportAssets (56)Timeline Frame 1Symbol 1295 as "__Packages.as.prop.MiddleWall"
ExportAssets (56)Timeline Frame 1Symbol 1296 as "__Packages.as.prop.Coin"
ExportAssets (56)Timeline Frame 1Symbol 1297 as "__Packages.as.prop.RectangleCoin"
ExportAssets (56)Timeline Frame 1Symbol 1298 as "__Packages.as.prop.Rainbow"
ExportAssets (56)Timeline Frame 1Symbol 1299 as "__Packages.as.prop.RectangleRainbow"
ExportAssets (56)Timeline Frame 2Symbol 238 as "prop_coin"
ExportAssets (56)Timeline Frame 2Symbol 263 as "prop_rainbow"
ExportAssets (56)Timeline Frame 2Symbol 317 as "spider"
ExportAssets (56)Timeline Frame 2Symbol 332 as "star"
ExportAssets (56)Timeline Frame 2Symbol 335 as "wall_0_0"
ExportAssets (56)Timeline Frame 2Symbol 338 as "wall_1_3"
ExportAssets (56)Timeline Frame 2Symbol 341 as "wall_2_3"
ExportAssets (56)Timeline Frame 2Symbol 344 as "wall_3_3"
ExportAssets (56)Timeline Frame 2Symbol 347 as "wall_4_3"
ExportAssets (56)Timeline Frame 2Symbol 350 as "wall_5_3"
ExportAssets (56)Timeline Frame 2Symbol 353 as "wall_6_3"
ExportAssets (56)Timeline Frame 2Symbol 356 as "wall_7_0"
ExportAssets (56)Timeline Frame 2Symbol 358 as "wall_8_0"
ExportAssets (56)Timeline Frame 2Symbol 367 as "scoreEffect"
ExportAssets (56)Timeline Frame 2Symbol 385 as "displayPelsEffect"
ExportAssets (56)Timeline Frame 2Symbol 388 as "wall_7_1"
ExportAssets (56)Timeline Frame 2Symbol 391 as "wall_7_2"
ExportAssets (56)Timeline Frame 2Symbol 394 as "wall_7_3"
ExportAssets (56)Timeline Frame 2Symbol 396 as "wall_8_1"
ExportAssets (56)Timeline Frame 2Symbol 398 as "wall_8_2"
ExportAssets (56)Timeline Frame 2Symbol 400 as "wall_8_3"
ExportAssets (56)Timeline Frame 2Symbol 427 as "rainbowEffect"
ExportAssets (56)Timeline Frame 2Symbol 430 as "wall_0_3"
ExportAssets (56)Timeline Frame 2Symbol 433 as "wall_0_2"
ExportAssets (56)Timeline Frame 2Symbol 436 as "wall_0_1"
ExportAssets (56)Timeline Frame 2Symbol 439 as "wall_1_0"
ExportAssets (56)Timeline Frame 2Symbol 442 as "wall_1_1"
ExportAssets (56)Timeline Frame 2Symbol 445 as "wall_1_2"
ExportAssets (56)Timeline Frame 2Symbol 448 as "wall_2_2"
ExportAssets (56)Timeline Frame 2Symbol 451 as "wall_2_1"
ExportAssets (56)Timeline Frame 2Symbol 454 as "wall_2_0"
ExportAssets (56)Timeline Frame 2Symbol 457 as "wall_3_2"
ExportAssets (56)Timeline Frame 2Symbol 460 as "wall_3_1"
ExportAssets (56)Timeline Frame 2Symbol 463 as "wall_3_0"
ExportAssets (56)Timeline Frame 2Symbol 466 as "wall_4_2"
ExportAssets (56)Timeline Frame 2Symbol 469 as "wall_4_1"
ExportAssets (56)Timeline Frame 2Symbol 472 as "wall_4_0"
ExportAssets (56)Timeline Frame 2Symbol 475 as "wall_5_2"
ExportAssets (56)Timeline Frame 2Symbol 478 as "wall_5_1"
ExportAssets (56)Timeline Frame 2Symbol 481 as "wall_5_0"
ExportAssets (56)Timeline Frame 2Symbol 484 as "wall_6_2"
ExportAssets (56)Timeline Frame 2Symbol 487 as "wall_6_1"
ExportAssets (56)Timeline Frame 2Symbol 490 as "wall_6_0"
ExportAssets (56)Timeline Frame 2Symbol 496 as "displayLevelEffect"
ExportAssets (56)Timeline Frame 2Symbol 512 as "day"
ExportAssets (56)Timeline Frame 2Symbol 518 as "ground_middle"
ExportAssets (56)Timeline Frame 2Symbol 534 as "ground_bottom_day"
ExportAssets (56)Timeline Frame 2Symbol 535 as "ground_bottom"
ExportAssets (56)Timeline Frame 2Symbol 536 as "supertime_wav"
ExportAssets (56)Timeline Frame 2Symbol 537 as "normal_music_mp3"
ExportAssets (56)Timeline Frame 2Symbol 538 as "game_over_mp3"
ExportAssets (56)Timeline Frame 2Symbol 539 as "easy_music_mp3"
ExportAssets (56)Timeline Frame 2Symbol 540 as "hard_music_mp3"
ExportAssets (56)Timeline Frame 2Symbol 541 as "mainscreen_mp3"
ExportAssets (56)Timeline Frame 2Symbol 542 as "catchUp_wav"
ExportAssets (56)Timeline Frame 2Symbol 543 as "catchUpPower_wav"
ExportAssets (56)Timeline Frame 2Symbol 544 as "displayPelsEffect_wav"
ExportAssets (56)Timeline Frame 2Symbol 545 as "eat_wav"
ExportAssets (56)Timeline Frame 2Symbol 546 as "eatPower_wav"
ExportAssets (56)Timeline Frame 2Symbol 547 as "putInArm_wav"
ExportAssets (56)Timeline Frame 2Symbol 548 as "putOutArm_wav"
ExportAssets (56)Timeline Frame 2Symbol 549 as "updataDayNight_wav"
ExportAssets (56)Timeline Frame 2Symbol 550 as "btnRelease_wav"
ExportAssets (56)Timeline Frame 2Symbol 551 as "btnRollOver_wav"
ExportAssets (56)Timeline Frame 2Symbol 552 as "btnRollOverStar_wav"
ExportAssets (56)Timeline Frame 2Symbol 553 as "UIupdate_wav"
ExportAssets (56)Timeline Frame 6Symbol 860 as "wall_7"
ExportAssets (56)Timeline Frame 6Symbol 862 as "wall_5"
ExportAssets (56)Timeline Frame 6Symbol 864 as "wall_0"
ExportAssets (56)Timeline Frame 6Symbol 866 as "wall_8"
ExportAssets (56)Timeline Frame 6Symbol 868 as "wall_2"
ExportAssets (56)Timeline Frame 6Symbol 870 as "wall_3"
ExportAssets (56)Timeline Frame 6Symbol 872 as "wall_4"
ExportAssets (56)Timeline Frame 6Symbol 874 as "wall_6"
ExportAssets (56)Timeline Frame 6Symbol 876 as "wall_1"
ExportAssets (56)Timeline Frame 7Symbol 1266 as "mupai"

Labels

"loading"Frame 1
"loadingmc"Frame 2
"mainmenu"Frame 3
"gameOver"Frame 4
"highScore"Frame 5
"help"Frame 6
"startGame"Frame 7
"frame_0"Symbol 933 MovieClip Frame 1
"frame_1"Symbol 933 MovieClip Frame 2
"frame_2"Symbol 933 MovieClip Frame 9
"frame_3"Symbol 933 MovieClip Frame 16
"frame_4"Symbol 933 MovieClip Frame 23
"frame_5"Symbol 933 MovieClip Frame 30
"frame_6"Symbol 933 MovieClip Frame 37
"frame_7"Symbol 933 MovieClip Frame 44




http://swfchan.com/7/31084/info.shtml
Created: 18/5 -2019 21:25:38 Last modified: 18/5 -2019 21:25:38 Server time: 22/12 -2024 13:20:32