STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23348731?noj=FRM23348731-22DC" width="1" height="1"></div>

Canyon Shooter.swf

This is the info page for
Flash #31188

(Click the ID number above for more basic data on this flash file.)


Text
Free Games AND ShowS

MINICLIP.COM INTRO COMPONENT v1.7

Place this component on the top layer of
the first and second frame and other
content on frame two onwards.
The silhouette helps you position the
preloader correctly on your page.

The game is loading (0%)

The game is loading (0%)

NEW PLAYER

Michael

999

% Finished

PLAY

?

User Already Exists !!!

Sound

999

Michael

ready&go

MOVING SKY

v0.31

KEY FUNCTION

Congratulations. You unlocked
all Canyon Shooter levels and
received the "Canyon Shooter"
award

WINNER!

ActionScript [AS1/AS2]

Frame 1
function loadingAction(target_frame) { this.createTextField("text_loading", this.getNextHighestDepth(), 0, 0, 300, 100); this.text_loading.autoSize = true; this.text_loading.textColor = 16750848 /* 0xFF9900 */; this.text_loading.background = true; this.text_loading.backgroundColor = 6710937 /* 0x666699 */; this.text_loading.selectable = false; this.onEnterFrame = function () { var _local3 = getBytesLoaded(); var _local2 = getBytesTotal(); var _local4 = int((_local3 / _local2) * 100); if (this._framesloaded >= target_frame) { this.text_loading.removeTextField(); delete this.onEnterFrame; gotoAndStop ("code"); } }; } loadingAction(105); stop();
Frame 12
function del_slot() { var _local2 = 1; while (_local2 < 7) { if (slot["slot_" + _local2].select) { var _local4 = slot["slot_" + _local2].no; slot["slot_" + _local2].pic.removeMovieClip(); } _local2++; } user_info.data["user_" + _local4] = null; delete user_info.data["user_" + _local4]; adjust_order(); _local2 = 1; while (_local2 < 7) { if (slot["slot_" + _local2].select) { if (!Boolean(user_info.data["user_" + _local2][0])) { slot["slot_" + _local2].select = false; var _local1 = 7; while (_local1 > 0) { if (Boolean(user_info.data["user_" + _local1][0])) { slot["slot_" + _local1].select = true; break; } if ((_local1 == 1) && (!Boolean(user_info.data["user_" + _local1][0]))) { btn_enable(btn_next, false); break; } _local1--; } } break; } _local2++; } var _local3 = 1; while (_local3 < 7) { show_slot(slot["slot_" + _local3]); _local3++; } } function new_slot() { var i = 0; while ((++i) < 7) { if ((!Boolean(user_info.data["user_" + i][0])) && (i < 7)) { _root.createEmptyMovieClip("black", _root.getNextHighestDepth()); with (black) { beginFill(0, 50); moveTo(0, 0); lineTo(Stage.width, 0); lineTo(Stage.width, Stage.height); lineTo(0, Stage.height); lineTo(0, 0); endFill(); } btn_enable(btn_back, false); btn_enable(btn_next, false); var a = 0; while ((++a) < 7) { btn_enable(slot["slot_" + a], false); btn_enable(this["btn" + slot["slot_" + a]._name], false); } _root.attachMovie("input_name", "input", _root.getNextHighestDepth(), {_x:64, _y:140}); input.input_sex_male.select = true; input.input_sex_male.onRelease = function () { play_soundAction("sel_crt"); this.select = true; input.input_sex_female.select = false; this.gotoAndStop("selected"); input.input_sex_female.gotoAndStop("unselected"); change_color(input.input_sex_female, BW_ColorMatrix); filter_remove(this); }; input.input_sex_female.select = false; input.input_sex_female.gotoAndStop("unselected"); change_color(input.input_sex_female, BW_ColorMatrix); input.input_sex_female.onRelease = function () { play_soundAction("sel_crt"); this.select = true; input.input_sex_male.select = false; this.gotoAndStop("selected"); input.input_sex_male.gotoAndStop("unselected"); change_color(input.input_sex_male, BW_ColorMatrix); filter_remove(this); }; input.input_name.text = "player" + i; input.input_name.onChanged = function () { if (String(input.input_name.text).length > 1) { btn_enable(input.btn_input_ok, true); } else { btn_enable(input.btn_input_ok, false); } }; input.input_name.onSetFocus = function () { if (input.input_name.text == ("player" + i)) { input.input_name.text = ""; btn_enable(input.btn_input_ok, false); } }; input.btn_input_ok.onRelease = function () { play_soundAction("sel_crt"); var _local6 = false; var _local4 = 0; while (_local4 < 6) { if (String(input.input_name.text).toUpperCase() == String(user_info.data["user_" + _local4][0]).toUpperCase()) { _local6 = true; } _local4++; } if (!_local6) { if (input.input_sex_male.select) { var _local9 = "male"; } else { var _local9 = "female"; } var _local7 = new Array(); _local7[0] = ["knife", -1]; _local7[1] = ["pistol", -1]; var _local8 = new Array(String(input.input_name.text), new Array(), _local9, _local7); user_info.data["user_" + i] = _local8; user_info.data["user_" + i][1].length = 21; _local4 = 1; while (_local4 < 21) { user_info.data["user_" + i][1][_local4] = 0; _local4++; } user_info.data["user_" + i][1][1] = 1; if (user_info.flush(1000) != true) { user_info.data["user_" + i] = undefined; } else { var _local5 = 1; while (_local5 < 7) { slot["slot_" + _local5].select = false; _local5++; } slot["slot_" + i].select = true; btn_enable(input.btn_input_ok, true); btn_enable(btn_back, true); btn_enable(btn_next, true); var _local3 = 1; while (_local3 < 7) { btn_enable(slot["slot_" + _local3], true); btn_enable(this["btn" + slot["slot_" + _local3]._name], true); show_slot(slot["slot_" + _local3]); _local3++; } slot["slot_" + i].onRelease = (slot["slot_" + i].onReleaseOutside = slot["slot_" + i].function_1); black.removeMovieClip(); input.removeMovieClip(); slot.removeMovieClip(); current_user = user_info.data["user_" + i]; delete weapon_unlocked; weapon_unlocked = new Array(); weapon_unlocked.push("machine_pistol"); weapon_unlocked.push("hp"); stage = 1; goto_page("init"); } } else { _root.attachMovie("warning_user_exist", "warning_user_exist", _root.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 2}); } }; input.btn_input_cancel.onRelease = function () { play_soundAction("sel_crt"); btn_enable(btn_back, true); if (Boolean(user_info.data.user_1[0])) { btn_enable(btn_next, true); } var _local2 = 1; while (_local2 < 7) { btn_enable(slot["slot_" + _local2], true); btn_enable(this["btn" + slot["slot_" + _local2]._name], true); show_slot(slot["slot_" + _local2]); _local2++; } black.removeMovieClip(); input.removeMovieClip(); }; return; } } } function adjust_order() { var _local1 = 1; while (_local1 < 6) { if ((!Boolean(user_info.data["user_" + _local1][0])) && (Boolean(user_info.data["user_" + (_local1 + 1)][0]))) { var _local2 = new Array(); _local2 = user_info.data["user_" + (_local1 + 1)]; user_info.data["user_" + _local1] = _local2; user_info.data["user_" + (_local1 + 1)] = undefined; } _local1++; } } function create_slots() { if (_root.slot == undefined) { _root.createEmptyMovieClip("slot", _root.getNextHighestDepth()); } var _local4 = 1; while (_local4 < 7) { var _local3 = slot.attachMovie("option_slot", "slot_" + _local4, slot.getNextHighestDepth(), {_x:45, _y:((_local4 - 1) * 58) + 60}); if ((_local4 == 1) && (Boolean(user_info.data.user_1[0]))) { _local3.select = true; } else { _local3.select = false; } _local3.no = _local4; _local3.onPress = function () { this._parent._parent["btn" + this._name]._y++; this._y++; }; _local3.function_1 = function () { play_soundAction("sel_crt"); this._parent._parent["btn" + this._name]._y--; this._y--; var _local2 = 1; while (_local2 < 7) { slot["slot_" + _local2].select = false; _local2++; } this.select = true; _local2 = 1; while (_local2 < 7) { if (slot["slot_" + _local2].select) { var _local4 = slot["slot_" + _local2].no; } _local2++; } if (!Boolean(user_info.data["user_" + _local4][0])) { btn_enable(btn_next, false); } else { btn_enable(btn_next, true); } var _local3 = 1; while (_local3 < 7) { show_slot(slot["slot_" + _local3]); _local3++; } }; _local3.function_2 = function () { this._y--; play_soundAction("btn_sound"); new_slot(); }; _local3.onRelease = (_local3.onReleaseOutside = _local3.function_1); show_slot(_local3); _local4++; } var _local5 = 1; while (_local5 < 7) { show_slot(slot["slot_" + _local5]); if (Boolean(user_info.data["user_" + _local5][0])) { var _local7 = true; } _local5++; } if (!_local7) { new_slot(); } } function create_mission_select_slot() { var _local4 = 1; while (_local4 < 21) { if (current_user[1][_local4] == 0) { _root["stage" + _local4].enabled = false; _root["stage" + _local4]._visible = false; } if (current_user[1][_local4] == 1) { _root["stage" + _local4].completed._visible = false; _root["stage" + _local4].select = true; } _root["stage" + _local4].no = _local4; _root["stage" + _local4].hitArea = _root["stage" + _local4].hit_area; _root["stage" + _local4].onPress = function () { play_soundAction("sel_crt"); var _local3 = 1; while (_local3 < 21) { filter_remove(_root["stage" + _local3]); _root["stage" + _local3].select = false; _local3++; } btn_enable(btn_next, true); this.select = true; }; _root["stage" + _local4].onRollOver = function () { white_filter(this, 1.5); }; _root["stage" + _local4].onRollOut = function () { filter_remove(this); }; _local4++; } if (current_user[1][20] == 2) { _root.stage20.select = true; } this.createEmptyMovieClip("spark", this.getNextHighestDepth()); this.spark.count = 0; this.spark.onEnterFrame = function () { this.count++; if ((this.count % 3) == 0) { var _local3 = 1; while (_local3 < 21) { if (_root["stage" + _local3].select) { white_filter(_root["stage" + _local3], 2); } _local3++; } } else { var _local3 = 1; while (_local3 < 21) { if (_root["stage" + _local3].select) { filter_remove(_root["stage" + _local3]); } _local3++; } } }; } function show_slot(mc) { if (Boolean(user_info.data["user_" + mc.no][0])) { mc.gotoAndStop("loaded"); if (!this["btn" + mc._name]) { this.attachMovie("option_slot_del_player", "btn" + mc._name, this.getNextHighestDepth(), {_x:mc._x + 330, _y:mc._y + 2}); } this["btn" + mc._name].onPress = function () { this.gotoAndStop(2); }; this["btn" + mc._name].onRelease = (this["btn" + mc._name].onReleaseOutside = function () { play_soundAction("btn_sound"); this._parent.createEmptyMovieClip("black", this._parent.getNextHighestDepth()); with (black) { beginFill(0, 50); moveTo(0, 0); lineTo(Stage.width, 0); lineTo(Stage.width, Stage.height); lineTo(0, Stage.height); lineTo(0, 0); endFill(); } btn_enable(btn_back, false); btn_enable(btn_next, false); var a = 0; while ((++a) < 7) { btn_enable(slot["slot_" + a], false); btn_enable(this._parent["btn" + slot["slot_" + a]._name], false); } this._parent.attachMovie("warning_del_player", "warning", this._parent.getNextHighestDepth(), {_x:80, _y:180}); this._parent.warning.btn_yes.onRelease = function () { del_slot(); btn_enable(btn_back, true); if (Boolean(user_info.data.user_1[0])) { btn_enable(btn_next, true); } var _local2 = 1; while (_local2 < 7) { btn_enable(slot["slot_" + _local2], true); btn_enable(this._parent["btn" + slot["slot_" + _local2]._name], true); show_slot(slot["slot_" + _local2]); _local2++; } black.removeMovieClip(); this._parent.removeMovieClip(); }; this._parent.warning.btn_no.onRelease = function () { btn_enable(btn_back, true); if (Boolean(user_info.data.user_1[0])) { btn_enable(btn_next, true); } var _local2 = 1; while (_local2 < 7) { btn_enable(slot["slot_" + _local2], true); btn_enable(this._parent["btn" + slot["slot_" + _local2]._name], true); show_slot(slot["slot_" + _local2]); _local2++; } black.removeMovieClip(); this._parent.removeMovieClip(); }; this.gotoAndStop(1); }); mc.user_name.text = user_info.data["user_" + mc.no][0]; var mission_count = 0; var n = 1; while (n < 21) { if (user_info.data["user_" + mc.no][1][n] == 2) { mission_count++; } n++; } mc.mission.text = mission_count * 5; if (user_info.data["user_" + mc.no][2] == "male") { if (mc.select) { mc.img.gotoAndStop("male"); } else { mc.img.gotoAndStop("male_un"); } } else if (mc.select) { mc.img.gotoAndStop("female"); } else { mc.img.gotoAndStop("female_un"); } } else { mc.gotoAndStop("empty"); if (this["btn" + mc._name]) { this["btn" + mc._name].removeMovieClip(); } mc.onRelease = (mc.onReleaseOutside = mc.function_2); } if (!mc.select) { change_color(mc, BW_ColorMatrix); btn_enable(this["btn" + mc._name], false); } else { filter_remove(mc); btn_enable(this["btn" + mc._name], true); } } function btn_select_character_init() { if (Boolean(user_info.data.user_1[0])) { btn_enable(btn_next, true); } else { btn_enable(btn_next, false); } btn_enable(btn_back, true); btn_back.onRelease = function () { play_soundAction("btn_sound"); var _local2 = 1; while (_local2 < 7) { this._parent["btn" + slot["slot_" + _local2]._name].removeMovieClip(); _local2++; } slot.removeMovieClip(); goto_page("title"); }; btn_next.onRelease = function () { play_soundAction("btn_sound"); var _local2 = 1; while (_local2 < 7) { if (slot["slot_" + _local2].select) { var _local3 = slot["slot_" + _local2].no; } this._parent["btn" + slot["slot_" + _local2]._name].removeMovieClip(); slot["slot_" + _local2].removeMovieClip(); _local2++; } current_user = user_info.data["user_" + _local3]; slot.removeMovieClip(); goto_page("select mission"); }; } function btn_select_mission_init() { btn_enable(btn_back, true); btn_enable(btn_next, true); btn_back.onRelease = function () { play_soundAction("btn_sound"); var _local2 = 1; while (_local2 < 9) { _root["mission_" + _local2].removeMovieClip(); _local2++; } delete hero; goto_page("select character"); }; btn_next.onRelease = function () { play_soundAction("btn_sound"); var _local3 = 1; while (_local3 < 21) { if (_root["stage" + _local3].select) { stage = _local3; } _local3++; } this.spark.removeMovieClip(); delete weapon_unlocked; weapon_unlocked = new Array(); weapon_unlocked.push("machine_pistol"); if (current_user[1][1] == 2) { weapon_unlocked.push("pistol_2"); } if (current_user[1][2] == 2) { weapon_unlocked.push("flamethrower_1"); } if (current_user[1][3] == 2) { weapon_unlocked.push("assault_rifle"); } if (current_user[1][4] == 2) { weapon_unlocked.push("shot_gun_1"); } if (current_user[1][5] == 2) { weapon_unlocked.push("bubble_1"); } if (current_user[1][6] == 2) { weapon_unlocked.push("laser_1"); } if (current_user[1][7] == 2) { weapon_unlocked.push("rpg_1"); } if (current_user[1][8] == 2) { weapon_unlocked.push("bubble_2"); } if (current_user[1][9] == 2) { weapon_unlocked.push("flamethrower_2"); } if (current_user[1][10] == 2) { weapon_unlocked.push("laser_2"); } if (current_user[1][11] == 2) { weapon_unlocked.push("rpg_2"); } if (current_user[1][12] == 2) { weapon_unlocked.push("laser_3"); } if (current_user[1][13] == 2) { weapon_unlocked.push("shot_gun_2"); } if (current_user[1][14] == 2) { weapon_unlocked.push("rpg_3"); } weapon_unlocked.push("hp"); weapon_unlocked.push("hp"); weapon_unlocked.push("hp"); weapon_unlocked.push("hp_2"); goto_page("init"); }; } function set_option() { key_function = new Array("", "Up", "Down", "Left", "Right", "Prev Weapon", "Next Weapon"); var _local3 = 1; while (_local3 < 7) { if ((user_info.data.option[_local3 - 1] > 90) || (user_info.data.option[_local3 - 1] < 48)) { var _local5 = key_string[user_info.data.option[_local3 - 1]]; } else { var _local5 = String.fromCharCode(user_info.data.option[_local3 - 1]); } _root["option_" + _local3].key_type.text = key_function[_local3]; _root["option_" + _local3].key.text = _local5; _root["option_" + _local3].onRelease = function () { play_soundAction("sel_crt"); var _local3 = 1; while (_local3 < 7) { if ((user_info.data.option[_local3 - 1] > 90) || (user_info.data.option[_local3 - 1] < 48)) { var _local5 = key_string[user_info.data.option[_local3 - 1]]; } else { var _local5 = String.fromCharCode(user_info.data.option[_local3 - 1]); } if (_root["option_" + _local3].select) { _root["option_" + _local3]._y = _root["option_" + _local3]._y - 1; } _root["option_" + _local3].select = false; _root["option_" + _local3].key.text = _local5; _local3++; } this.key.text = "Press Any Key..."; this.select = true; this._y = this._y + 1; defining_key = true; Key.removeListener(option_key); delete option_key; option_key = new Object(); option_key.onKeyDown = function () { play_soundAction("sel_crt"); var _local3 = 1; while (_local3 < 7) { if (_root["option_" + _local3].select) { for (var _local6 in key_arr) { if ((Number(key_arr[_local6]) == Key.getCode()) && (_local6 != _local3)) { var _local4 = true; } } if (!_local4) { user_info.data.option[_local3 - 1] = Key.getCode(); if ((user_info.data.option[_local3 - 1] > 90) || (user_info.data.option[_local3 - 1] < 48)) { var _local5 = key_string[user_info.data.option[_local3 - 1]]; } else { var _local5 = String.fromCharCode(user_info.data.option[_local3 - 1]); } _root["option_" + _local3].select = false; _root["option_" + _local3].key.text = _local5; _root["option_" + _local3]._y = _root["option_" + _local3]._y - 1; defining_key = false; Key.removeListener(this); } } _local3++; } }; Key.addListener(option_key); }; _local3++; } option_music.onRelease = function () { play_soundAction("btn_sound"); if (music == true) { play_music("nothing", true); user_info.data.option[6] = (music = false); this.on_off.gotoAndStop("off"); } else { user_info.data.option[6] = (music = true); play_music("bgm_1", true); this.on_off.gotoAndStop("on"); } }; option_sound.onRelease = function () { play_soundAction("btn_sound"); if (sound == true) { user_info.data.option[7] = (sound = false); this.on_off.gotoAndStop("off"); } else { user_info.data.option[7] = (sound = true); this.on_off.gotoAndStop("on"); } }; if (music) { option_music.on_off.gotoAndStop("on"); } else { option_music.on_off.gotoAndStop("off"); } if (sound) { option_sound.on_off.gotoAndStop("on"); } else { option_sound.on_off.gotoAndStop("off"); } } function clean_set_option() { play_soundAction("sel_crt"); Key.removeListener(option_key); delete key_arr; delete key_function; delete defining_key; define_key.removeMovieClip(); } function key_set_default() { Key.removeListener(option_key); var _local3 = 1; while (_local3 < 7) { switch (_local3) { case 1 : user_info.data.option[0] = 87; break; case 2 : user_info.data.option[1] = 83; break; case 3 : user_info.data.option[2] = 65; break; case 4 : user_info.data.option[3] = 68; break; case 5 : user_info.data.option[4] = 81; break; case 6 : user_info.data.option[5] = 69; } if ((user_info.data.option[_local3 - 1] > 90) || (user_info.data.option[_local3 - 1] < 48)) { var _local4 = key_string[user_info.data.option[_local3 - 1]]; } else { var _local4 = String.fromCharCode(user_info.data.option[_local3 - 1]); } if (_root["option_" + _local3].select) { _root["option_" + _local3]._y = _root["option_" + _local3]._y - 1; } _root["option_" + _local3].select = false; _root["option_" + _local3].key.text = _local4; _local3++; } user_info.data.option[6] = (music = true); play_music("bgm_1", true); user_info.data.option[7] = (sound = true); option_music.on_off.gotoAndStop("on"); option_sound.on_off.gotoAndStop("on"); _root.attachMovie("effect_mc", "white_mc", _root.getNextHighestDepth()); change_color(white_mc, White); white_mc.count = 0; white_mc.onEnterFrame = function () { this.count++; if (this.count > 1) { this.removeMovieClip(); } }; } function btn_enable(mc, boolean) { if (boolean) { filter_remove(mc); mc.enabled = true; } else { change_color(mc, BW_ColorMatrix); mc.enabled = false; } } function goto_page(destination) { var _local3 = _root.getNextHighestDepth(); temp_mc = _root.attachMovie("effect_mc", "effect_mc" + _local3, _local3); change_color(temp_mc, Black); temp_mc._alpha = 100; temp_mc.onEnterFrame = function () { this._alpha = this._alpha + 25; if (this._alpha >= 100) { this._alpha = 100; delete this.onEnterFrame; _root.gotoAndStop(destination); this.onEnterFrame = function () { this._alpha = this._alpha - 25; if (this._alpha <= 0) { this.removeMovieClip(); } }; } }; } function create_game_UI() { _root.attachMovie("UI_game", "UI_game", _root.getNextHighestDepth()); UI_game.player_img.gotoAndStop(current_user[2]); UI_game.timer = 9900; var _local4 = UI_game.radar.attachMovie("radar_map", "map", UI_game.radar.getNextHighestDepth(), {_x:0, _y:-36}); _local4.gotoAndStop(stage); _local4.setMask(UI_game.radar.mask); _local4._alpha = 50; _local4.sc = 0.1006; UI_game.player_name.text = current_user[0]; UI_game.radar.map.attachMovie("radar_hero", "radar_hero", 2); UI_game.radar.map_x = 250 - (250 * hero_init_x[stage]); UI_game.radar.map_y = 0; UI_game.radar.hero_x = hero._x; UI_game.radar.hero_y = hero._y + 210; UI_game.radar.map.createEmptyMovieClip("emy", UI_game.radar.map.getNextHighestDepth()); if (radar_on == false) { UI_game.radar._visible = false; } UI_game.show_bullet = function () { if (weapon_array[hero.c_w_s].current_bullet_num >= 0) { this.weapon_bullet.text = weapon_array[hero.c_w_s].current_bullet_num; } else { this.weapon_bullet.text = "\u221E"; } }; UI_game.show_weapon_pic = function () { this.weapon_pic.gotoAndStop(weapon_array[hero.c_w_s].weapon_name); if (weapon_array.length > 2) { if ((hero.c_w_s + 1) >= weapon_array.length) { this.weapon_pic_next.gotoAndStop(weapon_array[0].weapon_name); } else { this.weapon_pic_next.gotoAndStop(weapon_array[hero.c_w_s + 1].weapon_name); } } else { this.weapon_pic_next.gotoAndStop("null"); } if (weapon_array.length > 1) { if ((hero.c_w_s - 1) < 0) { this.weapon_pic_prev.gotoAndStop(weapon_array[weapon_array.length - 1].weapon_name); } else { this.weapon_pic_prev.gotoAndStop(weapon_array[hero.c_w_s - 1].weapon_name); } } else { this.weapon_pic_prev.gotoAndStop("null"); } }; UI_game.onEnterFrame = function () { if (game_pause) { return(undefined); } if (this.timer > 0) { this.timer--; var _local2 = String(Math.round(this.timer / 100)); this.game_time.num2.gotoAndStop(Number(_local2.slice(_local2.length - 2, _local2.length - 1)) + 1); this.game_time.num1.gotoAndStop(Number(_local2.slice(_local2.length - 1, _local2.length)) + 1); if (isNaN(Number(_local2.slice(_local2.length - 2, _local2.length - 1)))) { this.game_time.num2.gotoAndStop(1); } } else if ((current_score > 0) && (!isNaN(current_score))) { current_score = current_score - 50; if (current_score < 0) { current_score = 0; } show_score(this.score, current_score); } this.reload_bar._xscale = 100 * (weapon_array[hero.c_w_s].current_cool_time / weapon_array[hero.c_w_s].cool_time); this.hp_bar.bar._x = this.hp_bar.bar._x + (((((hero.hp * this.hp_bar.bar._width) * 0.01) - this.hp_bar.bar._width) - this.hp_bar.bar._x) / 10); if (radar_on == false) { return(undefined); } this.radar.map._x = Math.round((GAME.map._x - this.radar.map_x) * this.radar.map.sc); this.radar.map._y = Math.round((GAME.map._y - this.radar.map_y) * this.radar.map.sc); for (var _local3 in this.radar.map.emy) { if ((this.radar.map.emy[_local3].org._x == undefined) || (this.radar.map.emy[_local3].org.hp <= 0)) { this.radar.map.emy[_local3].removeMovieClip(); } else { this.radar.map.emy[_local3]._x = Math.round((this.radar.map.emy[_local3].org._x - UI_game.radar.hero_x) * UI_game.radar.map.sc); this.radar.map.emy[_local3]._y = Math.round((this.radar.map.emy[_local3].org._y - UI_game.radar.hero_y) * UI_game.radar.map.sc); } } this.radar.map.radar_hero._x = Math.round((hero._x - this.radar.hero_x) * this.radar.map.sc); this.radar.map.radar_hero._y = Math.round((hero._y - this.radar.hero_y) * this.radar.map.sc); if (!random(100)) { this.radar.attachMovie("nosie_signal", "n_s", this.radar.getNextHighestDepth()); play_soundAction("radar_nosie"); } if (this.radar.map._y < -420) { this.radar.map._y = -420; } else if (this.radar.map._y > -40) { this.radar.map._y = -40; } }; UI_game.show_bullet(); UI_game.show_weapon_pic(); show_score(UI_game.score, current_score); } function init_sth() { current_user = new Array(); weapon_array = new Array(); if_wind = new Array(); var _local1 = 0; while (_local1 < 10) { if_wind[_local1] = true; _local1++; } game_pause = false; } function init_key() { key_up = user_info.data.option[0]; key_down = user_info.data.option[1]; key_left = user_info.data.option[2]; key_right = user_info.data.option[3]; key_Q = user_info.data.option[4]; key_E = user_info.data.option[5]; keyArray = new Array(); mouse_down = false; i = -1; while ((++i) < 100) { keyArray[i] = 0; } delete i; } function create_GAME() { if (GAME == undefined) { _root.createEmptyMovieClip("GAME", _root.getNextHighestDepth()); GAME.attachMovie("bg", "bg", GAME.getNextHighestDepth()); GAME.attachMovie("bg_2", "bg_2", GAME.getNextHighestDepth()); GAME.createEmptyMovieClip("map", GAME.getNextHighestDepth()); GAME.map.createEmptyMovieClip("map_tile", GAME.map.getNextHighestDepth()); GAME.map.createEmptyMovieClip("equip", GAME.map.getNextHighestDepth()); GAME.map.createEmptyMovieClip("wind", GAME.map.getNextHighestDepth()); GAME.map.createEmptyMovieClip("hero", GAME.map.getNextHighestDepth()); GAME.map.createEmptyMovieClip("enemy", GAME.map.getNextHighestDepth()); } root_mask.removeMovieClip(); GAME.attachMovie("effect_mc", "mask", GAME.getNextHighestDepth()); GAME.setMask(GAME.mask); stage_width = 440; stage_height = 500; } function create_stage() { create_GAME(); create_hero(); create_parachute(); create_game_UI(); create_map(); ready_go(); } function set_listener() { mouseListener = new Object(); start_shoot = false; mouseListener.onMouseDown = function () { hero.shoot(); Mouse.hide(); hero.start_shoot = true; }; mouseListener.onMouseUp = function () { hero.stop_shoot(); hero.start_shoot = false; }; mouseListener.onMouseWheel = function (delta) { if (delta > 0) { change_weapon(-1); } else { change_weapon(1); } }; Mouse.addListener(mouseListener); } function main_loop() { set_listener(); init_key(); hero.action(); weapon_cool(); leaves(); GAME.map_counter = 0; GAME.onEnterFrame = function () { hero_get_key(); if ((++this.map_counter) > 15) { this.map.draw_map(); this.map_counter = 0; } }; } function bend() { hero.body.gotoAndStop(Math.ceil((hero.degree + 90) / 22.5)); if (hero.fire) { hero.body.gotoAndStop(hero.body._currentframe + 8); hero.fire = false; } } function arms_rotate(mc, xpos, ypos, obj_xpos, obj_ypos) { if (mc.hp > 0) { if (!mc.xscale_locked) { var _local5 = {x:0, y:0}; mc.localToGlobal(_local5); if (obj_xpos >= _local5.x) { mc.dir = 1; } else { mc.dir = -1; } mc._xscale = mc.dir * 100; } var _local3 = obj_xpos - xpos; var _local9 = obj_ypos - ypos; var _local8 = ((_local3 >= 0) ? 1 : -1); var _local6 = ((mc.dir == _local8) ? 1 : -1); var _local7 = (((_local6 * mc.dir) * Math.atan(_local9 / _local3)) * 180) / Math.PI; var _local4 = (21 - stage) * 3; var _local2 = Math.round(_local7 / _local4) * _local4; mc.body.arms._rotation = mc.body.arms._rotation + ((_local2 - mc.body.arms._rotation) * 0.3); mc.degree = _local2; } } function arms_rt_hero(xpos, ypos) { var _local1 = {x:0, y:0}; hero.body.arms.localToGlobal(_local1); if (_xmouse >= (hero._x + GAME.map._x)) { hero.dir = 1; } else { hero.dir = -1; } hero._xscale = hero.dir * 100; var _local3 = _xmouse - _local1.x; var _local6 = _ymouse - _local1.y; var _local5 = ((_local3 >= 0) ? 1 : -1); var _local4 = ((hero.dir == _local5) ? 1 : -1); var _local2 = (((_local4 * hero.dir) * Math.atan(_local6 / _local3)) * 180) / Math.PI; hero.body.arms._rotation = hero.body.arms._rotation + ((_local2 - hero.body.arms._rotation) * 0.4); hero.degree = _local2; } function mc_all_stop(mc) { mc.stop(); for (var _local2 in mc) { if (typeof(mc[_local2]) == "movieclip") { mc_all_stop(mc[_local2]); } } } function mc_all_play(mc) { for (var _local2 in mc) { if (typeof(mc[_local2]) == "movieclip") { mc_all_play(mc[_local2]); } } if (mc.p_a_p) { mc.play(); } } function stop_enterframe(mc) { if (mc.onEnterFrame and (!mc.exception)) { mc.temp_function = mc.onEnterFrame; delete mc.onEnterFrame; } for (var _local2 in mc) { if (typeof(mc[_local2]) == "movieclip") { if (!mc[_local2].exception) { stop_enterframe(mc[_local2]); } } } } function restart_enterframe(mc) { if (mc.temp_function) { mc.onEnterFrame = mc.temp_function; delete mc.temp_function; } for (var _local2 in mc) { if (typeof(mc[_local2]) == "movieclip") { restart_enterframe(mc[_local2]); } } } function create_hero() { if (current_user[2] == "male") { hero = GAME.map.hero.attachMovie("player_m", "hero", 200); } else if (current_user[2] == "female") { hero = GAME.map.hero.attachMovie("player_fm", "hero", 200); } hero.moveleft = false; hero.moveright = false; hero.movedown = false; hero.moveup = false; hero.movable = true; hero.dir = 1; hero.xspeed = 0; hero.yspeed = 0; hero.max_xspeed = 3; hero.acl_xspeed = 1.5; hero.max_yspeed = 4; hero.acl_yspeed = 1.5; hero.parachute_xspeed = 0; hero.parachute_yspeed = 0; hero.downspeed = 1.5; hero.acl_x = 0; hero.acl_y = 0; hero.x_recoil = 0; hero.y_recoil = 0; hero.win = false; hero.id = "hero"; hero.mc_type = "hero"; hero.hp = 100; hero.hit = false; hero.hitcount = 0; hero.unbreakable = false; hero.laser_count_1 = 0; hero.laser_count_2 = 0; hero.laser_count_3 = 0; hero.start_shoot = false; hero.c_w_s = 1; weapon_array.length = 1; var _local3 = 0; while (_local3 < current_user[3].length) { weapon_array[_local3] = _root[current_user[3][_local3][0]]; weapon_array[_local3].current_bullet_num = current_user[3][_local3][1]; _local3++; } hero.weapon = "pistol"; hero.body.arms.gotoAndStop("pistol"); hero_init_x = [0, 2, 2, 2, 7, 1, 1, 2, 5, 10, 4, 3, 2, 2, 7, 4, 13, 1, 4, 5, 1]; hero._x = ((stage_width / 2) + (250 * hero_init_x[stage])) - 250; hero._y = -35; hero.shoot = function () { GAME.createEmptyMovieClip("shoot", GAME.getNextHighestDepth()); GAME.shoot.onEnterFrame = function () { if (weapon_array[hero.c_w_s].current_cool_time == weapon_array[hero.c_w_s].cool_time) { play_soundAction(weapon_array[hero.c_w_s].fire_sound); weapon_array[hero.c_w_s].current_cool_time = 0; if (hero.weapon == "rpg_3") { hero_start_shoot(); hero_start_shoot(); } else if (weapon_array[hero.c_w_s].spec != "shot_gun") { hero_start_shoot(); } else { hero_shot_gun_start(); } } }; }; hero.stop_shoot = function () { GAME.shoot.removeMovieClip(); }; hero.win = function () { this.stop_shoot(); delete this.dead; delete this.onEnterFrame; delete GAME.onEnterFrame; _root.play_music("win_music", false); Mouse.removeListener(mouseListener); Key.removeListener(keyListener); delete UI_game.onEnterFrame; for (var _local4 in UI_game.btn_pause) { delete UI_game.btn_pause[_local4]; } temp_sound = _root.sound; _root.sound = false; for (var _local3 in GAME.map.enemy) { if ((GAME.map.enemy[_local3].enemy_type != "comb") && (GAME.map.enemy[_local3].enemy_type != "nest")) { GAME.map.enemy[_local3].hit_action(500); } } for (var _local3 in GAME.map.equip) { GAME.map.equip[_local3].hit_action(500); } for (var _local3 in GAME) { if (GAME[_local3].mc_type == "bullet") { GAME[_local3].removeMovieClip(); } } _root.sound = temp_sound; delete temp_sound; this.gotoAndStop("celebrate"); _root.current_score = _root.current_score + _root.UI_game.timer; _root.current_score = _root.current_score + (this.hp * 100); _root.current_score = Math.round(_root.current_score); _root.ms_cmpl_UI(); }; hero.dead = function () { this.gotoAndStop("dead"); this.player_dead.arms_dead.gotoAndStop(this.weapon); this.stop_shoot(); for (var _local3 in UI_game.btn_pause) { delete UI_game.btn_pause[_local3]; } Mouse.removeListener(mouseListener); Key.removeListener(keyListener); if (current_user[2] == "male") { _root.play_soundAction("die_male"); } else { _root.play_soundAction("die_female"); } GAME.onEnterFrame = function () { GAME.map.draw_map(); }; this.hitcount = 150; _root.filter_remove(hero); _root.shot_shine(_root, "red", 1); hero_drop_weapon_ani(); this.onEnterFrame = function () { if ((--this.hitcount) > 0) { if (this.player_dead._currentframe < 24) { _root.hero_move(); _root.draw_line(); _root.map_move(); } else if (this.player_dead._currentframe == 24) { parachute.gotoAndStop("dead"); var _local3 = 0; while (_local3++ , _local3 < 9) { GAME.map.hero["line_" + _local3].removeMovieClip(); } parachute.xdir = 1; } else { parachute._y = parachute._y - 1; if (random(40) == 0) { parachute.xdir = parachute.xdir * -1; } if (random(10)) { parachute._x = parachute._x + parachute.xdir; } this._y = this._y + this.yspeed; this.yspeed = this.yspeed + 0.2; } if (this.hitcount < 100) { _root.setsaturation(_root, this.hitcount / 100); } } else { _root.save_wp_st(); _quality = "HIGH"; _root.filter_remove(_root); for (var _local4 in _root["enemy_" + stage]) { _root["enemy_" + stage][_local4][_root["enemy_" + stage][_local4].length - 1] = false; } for (var _local5 in _root.if_wind) { _root.if_wind[_local5] = true; } for (var _local6 in _root) { if (typeof(_root[_local6]) == "movieclip") { _root[_local6].removeMovieClip(); delete _root[_local6]; } } _root.Mouse.removeListener(_root.mouseListener); for (var _local6 in _root) { if (typeof(_root[_local6]) == "movieclip") { _root[_local6].removeMovieClip(); } } _root.m_c.removeMovieClip(); Mouse.show(); _root.current_score = Math.round(_root.current_score); _root.play_music("lose_sound", false); _root.goto_page("lose"); } }; }; hero.action = function () { this.onEnterFrame = function () { _root.hero_move(); _root.draw_line(); _root.map_move(); _root.arms_rt_hero(); _root.bend(); _root.check_if_land(); _root.check_wall(); }; }; } function pause_game() { Mouse.removeListener(mouseListener); UI_game.btn_pause.onRelease = (UI_game.btn_pause.onReleaseOutside = function () { this.prevFrame(); Mouse.addListener(mouseListener); pause_mc.removeMovieClip(); pause_mc2.removeMovieClip(); mc_all_play(GAME); game_pause = false; restart_enterframe(_root); _root.pause_wait.removeMovieClip(); UI_game.btn_pause.gotoAndStop(1); this.onRelease = (this.onReleaseOutside = function () { this.prevFrame(); pause_game(); }); }); UI_game.btn_pause.gotoAndStop(3); hero.stop_shoot(); stop_enterframe(_root); mc_all_stop(GAME); _root.attachMovie("effect_mc", "pause_mc", _root.getNextHighestDepth(), {_alpha:30}); change_color(pause_mc, Black); game_pause = true; _root.attachMovie("pause_message", "pause_mc2", _root.getNextHighestDepth(), {_x:163, _y:222}); _root.createEmptyMovieClip("pause_wait", _root.getNextHighestDepth()); _root.pause_wait.exception = true; _root.pause_wait.onEnterFrame = function () { if (Key.isDown(80)) { if (keyArray[80] == 0) { keyArray[80] = 1; Mouse.addListener(mouseListener); pause_mc.removeMovieClip(); pause_mc2.removeMovieClip(); mc_all_play(GAME); game_pause = false; restart_enterframe(_root); UI_game.btn_pause.gotoAndStop(1); UI_game.btn_pause.onRelease = (UI_game.btn_pause.onReleaseOutside = function () { this.prevFrame(); pause_game(); }); this.removeMovieClip(); } } else { keyArray[80] = 0; } }; } function hero_get_key() { if (Key.isDown(80)) { if (keyArray[80] == 0) { keyArray[80] = 1; pause_game(); return(undefined); } } else { keyArray[80] = 0; } var _local1 = Key.isDown; if (_local1(key_left)) { if (F_xs > -8) { F_xs--; } hero.moveleft = true; } else { hero.moveleft = false; if (_local1(key_right)) { if (F_xs < 8) { F_xs++; } hero.moveright = true; } else { hero.moveright = false; } } if (_local1(key_down)) { N_w = Min_N_w; hero.movedown = true; } else { hero.movedown = false; if (_local1(key_up)) { N_w = Max_N_w; hero.moveup = true; } else { hero.moveup = false; } } if (_local1(key_Q)) { if (keyArray[key_Q] == 0) { keyArray[key_Q] = 1; change_weapon(-1); } } else { keyArray[key_Q] = 0; if (_local1(key_E)) { if (keyArray[key_E] == 0) { keyArray[key_E] = 1; change_weapon(1); } } else { keyArray[key_E] = 0; } } if (_local1(82)) { if (keyArray[82] == 0) { keyArray[82] = 1; if (radar_on) { radar_on = false; UI_game.radar._visible = false; } else { radar_on = true; UI_game.radar._visible = true; } } } else { keyArray[82] = 0; } if (hero.movedown) { parachute.gotoAndStop("down"); } else if (hero.moveup) { parachute.gotoAndStop("up"); } else { N_w = 1; parachute.gotoAndStop("normal"); } } function hero_move() { var _local1 = (((hero._y - parachute._y) > 0) ? (((((hero._y - 50) - parachute._y) >= 0) ? ((hero._y - 50) - parachute._y) : 0)) : (((((hero._y + 50) - parachute._y) <= 0) ? (((hero._y + 50) - parachute._y) * 0.5) : 0))) * N_r; _local1 = ((F_H > 3) ? 3 : (_local1)); _local1 = ((F_H < -3) ? -3 : (_local1)); var _local3 = ((_local1 == 0) ? 0 : (((_local1 > 0) ? (_local1 + G_h) : (_local1)))); var _local4 = ((hero.parachute_yspeed > 0) ? (hero.parachute_yspeed * N_w) : 0); hero.parachute_yspeed = hero.parachute_yspeed + ((_local3 + G_p) - _local4); var _local2 = Math.round((hero._x - parachute._x) / 8); if (hero.movable) { hero.yspeed = hero.yspeed + Math.round((G_h - _local1) + hero.y_recoil); hero._y = hero._y + Math.round(hero.yspeed); hero.xspeed = Math.round((F_xs - _local2) + hero.x_recoil); hero._x = hero._x + Math.round(hero.xspeed); } parachute._y = parachute._y + Math.round(hero.parachute_yspeed); hero.parachute_xspeed = Math.round(_local2 + F_wind); parachute._x = parachute._x + hero.parachute_xspeed; parachute._rotation = (-(hero._x - parachute._x)) / 6; hero.xspeed = set_resist(hero.xspeed, 0.8); F_wind = set_resist(F_wind, 0.9); F_xs = set_resist(F_xs, 0.9); hero.x_recoil = set_resist(hero.x_recoil, 0.5); hero.y_recoil = set_resist(hero.y_recoil, 0.1); } function set_resist(what, Num) { what = ((what > 0) ? (((what < 0.1) ? 0 : (what * Num))) : (((what > -0.1) ? 0 : (what * Num)))); return(what); } function check_wall() { var _local3 = parachute._x + GAME.map._x; var _local2 = parachute._y + GAME.map._y; var _local5 = hero._x + GAME.map._x; var _local4 = hero._y + GAME.map._y; for (var _local6 in GAME.map.map_tile) { var _local1 = GAME.map.map_tile[_local6]; while (_local1.hit_test.hitTest(_local3, _local2 + 10, true)) { parachute._y--; hero.parachute_yspeed = 0; _local2--; } while (_local1.hit_test.hitTest(_local3, _local2 - 25, true)) { parachute._y++; hero.parachute_yspeed = 0; _local2++; } while (_local1.hit_test.hitTest(_local3 - 35, _local2, true)) { parachute._x++; hero.parachute_xspeed = 0; _local3++; } while (_local1.hit_test.hitTest(_local3 + 35, _local2, true)) { parachute._x--; hero.parachute_xspeed = 0; _local3--; } while (_local1.hit_test.hitTest(_local5, _local4 + 10, true)) { hero._y--; hero.yspeed = 0; _local4--; } while (_local1.hit_test.hitTest(_local5, _local4 - 25, true)) { hero._y++; hero.yspeed = 0; _local4++; } while (_local1.hit_test.hitTest(_local5 - 25, _local4, true)) { hero._x++; hero.xspeed = 0; _local5++; } while (_local1.hit_test.hitTest(_local5 + 25, _local4, true)) { hero._x--; hero.xspeed = 0; _local5--; } } } function create_parachute() { if (GAME.map.hero.parachute == null) { if (current_user[2] == "male") { parachute = GAME.map.hero.attachMovie("parachute_m", "parachute", 100); } else if (current_user[2] == "female") { parachute = GAME.map.hero.attachMovie("parachute_fm", "parachute", 100); } parachute.pt_arr = [[-35, 14], [-16, 5], [5, 5], [24, 14], [36, 0], [17, -9], [-5, -12], [-27, -8]]; parachute._x = hero._x; parachute._y = hero._y - 50; } } function draw_line() { var _local1 = 0; while (_local1++ , _local1 < 9) { GAME.map.hero["line_" + _local1].removeMovieClip(); var _local2 = GAME.map.hero.createEmptyMovieClip("line_" + _local1, _local1); _local2.lineStyle(0.5, 0, 50); _local2.moveTo(hero._x, hero._y - 5); _local2.lineTo(parachute.pt_arr[_local1 - 1][0] + parachute._x, parachute.pt_arr[_local1 - 1][1] + parachute._y); } } function map_move() { var _local1 = GAME.map.tile_x_num * GAME.map.tile_width; var _local2 = GAME.map.tile_y_num * GAME.map.tile_height; var _local4 = (440 - ((_xmouse * 0.55) + 100)) - GAME.map._x; GAME.map._x = GAME.map._x - Math.round((hero._x - _local4) / 24); var _local3 = (500 - ((_ymouse * 0.3) + 200)) - GAME.map._y; GAME.map._y = GAME.map._y - Math.round((hero._y - _local3) / 12); if (GAME.map._x < ((-_local1) + stage_width)) { GAME.map._x = (-_local1) + stage_width; } else if (GAME.map._x > 0) { GAME.map._x = 0; } if (GAME.map._y < ((-_local2) + stage_height)) { GAME.map._y = (-_local2) + stage_height; } else if (GAME.map._y > 0) { GAME.map._y = 0; } GAME.bg._x = Math.round(GAME.map._x * ((737 - stage_width) / (4000 - stage_width))); GAME.bg._y = Math.round(GAME.map._y * ((1187 - stage_height) / (5000 - stage_height))); GAME.bg_2._x = Math.round(GAME.map._x * ((1473 - stage_width) / (4000 - stage_width))); GAME.bg_2._y = Math.round(GAME.map._y * ((1447 - stage_height) / (5000 - stage_height))); } function hero_set_weapon(type, changed) { if (type == "hp") { hero.hp = hero.hp + 10; if (hero.hp > 100) { hero.hp = 100; } return(undefined); } if (type == "hp_2") { hero.hp = hero.hp + 30; if (hero.hp > 100) { hero.hp = 100; } return(undefined); } if (_root[type] == undefined) { return(undefined); } var _local4 = false; for (var _local2 in weapon_array) { if (weapon_array[_local2].weapon_name == type) { _local4 = true; } } if (changed && (_local4)) { hero.weapon = type; hero.body.arms.gotoAndStop(type); } else if ((!changed) && (!_local4)) { weapon_array.push(_root[type]); _root[type].current_bullet_num = _root[type].bullet_num; _root[type].set_cool(); hero.c_w_s = weapon_array.length - 1; hero.weapon = type; hero.body.arms.gotoAndStop(type); } else { if (weapon_array[hero.c_w_s].weapon_name != type) { hero.body.arms.gotoAndStop(hero.weapon); var _local2 = 0; while (_local2 < weapon_array.length) { if (weapon_array[_local2].weapon_name == type) { hero.c_w_s = _local2; } _local2++; } } weapon_array[hero.c_w_s].current_bullet_num = weapon_array[hero.c_w_s].current_bullet_num + weapon_array[hero.c_w_s].bullet_num; if (weapon_array[hero.c_w_s].current_bullet_num >= 999) { weapon_array[hero.c_w_s].current_bullet_num = 999; } hero.weapon = type; hero.body.arms.gotoAndStop(type); } UI_game.show_bullet(); UI_game.show_weapon_pic(); } function hero_drop_weapon() { play_soundAction("drop_w"); hero.stop_shoot(); hero_drop_weapon_ani(); change_weapon(-1); delete weapon_array[hero.c_w_s + 1].onEnterFrame; weapon_array[hero.c_w_s + 1] = undefined; var _local1 = hero.c_w_s + 1; while (_local1 < (weapon_array.length - 1)) { weapon_array[_local1] = weapon_array[_local1 + 1]; weapon_array[_local1 + 1] = undefined; _local1++; } weapon_array.length = weapon_array.length - 1; UI_game.show_weapon_pic(); } function hero_drop_weapon_ani() { var _local3 = GAME.map.getNextHighestDepth(); var _local2 = GAME.map.attachMovie("weapon_drop", "weapon_drop" + _local3, _local3, {_x:hero._x, _y:hero._y - 30}); _local2.count = 0; _local2.gotoAndStop(weapon_array[hero.c_w_s].weapon_name); _local2.dir = -hero.dir; _local2.gravity = 0.1; _local2.yspeed = -2; _local2.xspeed = 1; _local2.onEnterFrame = function () { this.count++; if (this.count < 45) { this._x = this._x + (this.xspeed * this.dir); this._y = this._y + this.yspeed; this.yspeed = this.yspeed + this.gravity; this._rotation = this._rotation + 20; this._alpha--; } else { this.removeMovieClip(); } }; } function hero_hit(damage) { if ((!hero.hit) && (!hero.unbreakable)) { hero.hp = hero.hp - damage; hero.hit = true; if (hero.hp <= 0) { hero.hp = 0; hero.dead(); return(undefined); } if (GAME.hit_c._x == undefined) { GAME.createEmptyMovieClip("hit_c", GAME.getNextHighestDepth()); } GAME.hit_c.count = 20; GAME.hit_c.onEnterFrame = function () { if ((--this.count) < 0) { hero.hit = false; this.removeMovieClip(); } else if ((this.count % 3) == 0) { shot_shine(hero, "red", 1); } }; } } function check_if_land() { if (parachute._y > ((GAME.map.tile_height * (GAME.map.tile_y_num - 1)) + 155)) { hero.win(); } if (hero._y > ((GAME.map.tile_height * (GAME.map.tile_y_num - 1)) + 120)) { hero.legs.gotoAndStop("land"); parachute._y = parachute._y + 1; if (hero._y > ((GAME.map.tile_height * (GAME.map.tile_y_num - 1)) + 155)) { hero.unbreakable = true; hero.movable = false; } } } function weapon_cool() { GAME.createEmptyMovieClip("cooler", GAME.getNextHighestDepth()); GAME.cooler.onEnterFrame = function () { if (weapon_array[hero.c_w_s].current_cool_time < weapon_array[hero.c_w_s].cool_time) { weapon_array[hero.c_w_s].current_cool_time++; } else { this.removeMovieClip(); } }; } function laser_start_count() { hero.body.arms.laser_effect.removeMovieClip(); GAME.createEmptyMovieClip("laser_counter", GAME.getNextHighestDepth()); GAME.laser_counter.onEnterFrame = function () { var _local1 = 0; while (_local1++ , _local1 < 4) { if (hero.start_shoot) { hero.body.arms.laser_effect.removeMovieClip(); hero["laser_count_" + _local1] = 0; weapon_array[hero.c_w_s].spec = "none"; weapon_array[hero.c_w_s].remove = true; } else if (hero.body.arms.laser_effect._x == undefined) { hero.body.arms.attachMovie("laser_effect", "laser_effect", hero.body.arms.getNextHighestDepth(), {_x:hero.body.arms.act._x, _y:hero.body.arms.act._y}); hero.body.arms.laser_effect.gotoAndStop("p1"); } if ((hero.weapon == ("laser_" + _local1)) && (!hero.start_shoot)) { if (hero["laser_count_" + _local1] > 100) { weapon_array[hero.c_w_s].spec = "power"; weapon_array[hero.c_w_s].remove = false; hero.body.arms.laser_effect.gotoAndStop("p2"); } else { hero.body.arms.laser_effect._alpha = hero["laser_count_" + _local1] * 2; hero["laser_count_" + _local1] = hero["laser_count_" + _local1] + 2; } } } }; } function laser_stop_count() { GAME.laser_counter.removeMovieClip(); } function hero_start_shoot() { var _local2 = GAME.map.getNextHighestDepth(); var _local1 = GAME.map.attachMovie("bullet", "bullet" + _local2, _local2); _local1.mc_type = "bullet"; hero_bullet_move(_local1); launch_effects(hero); hero.body.arms._rotation = hero.body.arms._rotation - (weapon_array[hero.c_w_s].recoil * 3); } function hero_shot_gun_start() { hero.body.arms._rotation = hero.body.arms._rotation + (weapon_array[hero.c_w_s].recoil * 1.5); hero_start_shoot(); hero.body.arms._rotation = hero.body.arms._rotation + (weapon_array[hero.c_w_s].recoil * 1.5); hero_start_shoot(); hero.body.arms._rotation = hero.body.arms._rotation + (weapon_array[hero.c_w_s].recoil * 1.5); hero_start_shoot(); hero.body.arms._rotation = hero.body.arms._rotation + (weapon_array[hero.c_w_s].recoil * 1.5); hero_start_shoot(); hero.body.arms._rotation = hero.body.arms._rotation + (weapon_array[hero.c_w_s].recoil * 1.5); hero_start_shoot(); } function cheat() { var _local2 = Key.isDown; if (_local2(74)) { if (keyArray[74] == 0) { keyArray[74] = 1; hero.hp = 100; hero_set_weapon("pistol_2", false); hero_set_weapon("machine_pistol", false); hero_set_weapon("assault_rifle", false); hero_set_weapon("flamethrower_1", false); hero_set_weapon("flamethrower_2", false); hero_set_weapon("shot_gun_1", false); hero_set_weapon("shot_gun_2", false); hero_set_weapon("bubble_1", false); hero_set_weapon("bubble_2", false); hero_set_weapon("laser_1", false); hero_set_weapon("laser_2", false); hero_set_weapon("laser_3", false); hero_set_weapon("rpg_1", false); hero_set_weapon("rpg_2", false); hero_set_weapon("rpg_3", false); } var _local1 = 1; while (_local1 < 21) { current_user[1][_local1] = 2; _local1++; } } else { keyArray[74] = 0; } if (_local2(75)) { if (keyArray[75] == 0) { keyArray[75] = 1; hero.dead(); } } else { keyArray[75] = 0; } } function add_score(score) { if (isNaN(score)) { return(undefined); } if (current_user[1][stage] != 2) { current_score = current_score + score; } else { current_score = current_score + Math.round(score * 0.5); } show_score(UI_game.score, current_score); } function add_weapon(w_name, b_num, cl_t, dmg, recl, prec, l_dmg, a_dmg, guide, speed, acl, rise, rota, lgt, lch_ef, expl, burn, remove, fire_sound, hit_sound_1, hit_sound_2, hit_sound_3, spec) { delete temp_obj; var temp_obj = new Object(); temp_obj.weapon_name = w_name; temp_obj.bullet_num = b_num; temp_obj.current_bullet_num = temp_obj.bullet_num; temp_obj.cool_time = cl_t; temp_obj.current_cool_time = temp_obj.cool_time; temp_obj.damage = dmg; temp_obj.recoil = recl; temp_obj.prec = prec; temp_obj.l_dmg = l_dmg; temp_obj.a_dmg = a_dmg; temp_obj.guide = guide; temp_obj.speed = speed; temp_obj.acl = acl; temp_obj.rise = rise; temp_obj.rota = rota; temp_obj.lgt = lgt; temp_obj.lch_ef = lch_ef; temp_obj.expl = expl; temp_obj.burn = burn; temp_obj.remove = remove; temp_obj.fire_sound = fire_sound; temp_obj.hit_sound_1 = hit_sound_1; temp_obj.hit_sound_2 = hit_sound_2; temp_obj.hit_sound_3 = hit_sound_3; temp_obj.spec = spec; temp_obj.set_cool = function () { temp_obj.current_cool_time = 0; }; return(temp_obj); } function hero_bullet_move(mc_bullet) { for (var _local4 in weapon_array[hero.c_w_s]) { mc_bullet[_local4] = weapon_array[hero.c_w_s][_local4]; } mc_bullet.bullet_type = weapon_array[hero.c_w_s].weapon_name; mc_bullet.mc_type = "bullet"; if (weapon_array[hero.c_w_s].spec == "power") { mc_bullet.bullet_type = weapon_array[hero.c_w_s].weapon_name + "_power"; mc_bullet.speed = 0; mc_bullet.recoil = mc_bullet.recoil * 2; mc_bullet.damage = mc_bullet.damage * 2; mc_bullet.remove = false; } mc_bullet.gotoAndStop(mc_bullet.bullet_type); hero.body.arms._rotation = hero.body.arms._rotation - random(mc_bullet.prec * 2); var _local6 = Math.cos((hero.body.arms._rotation * 3.14) / 180); var _local8 = Math.sin((hero.body.arms._rotation * 3.14) / 180); mc_bullet.xspeed = Math.round((mc_bullet.speed * _local6) * hero.dir); mc_bullet.yspeed = Math.round(mc_bullet.speed * _local8); hero.x_recoil = (((-mc_bullet.recoil) * hero.dir) * _local6) * 2; hero.y_recoil = (-mc_bullet.recoil) * _local8; hero.body.arms.gotoAndStop(hero.weapon); hero.body.arms.act.play(); mc_bullet.current_degree = ((hero.dir > 0) ? (hero.body.arms._rotation) : (180 - hero.body.arms._rotation)); mc_bullet.current_degree = ((mc_bullet.current_degree < 180) ? (mc_bullet.current_degree) : (mc_bullet.current_degree - 360)); if (mc_bullet.rota) { mc_bullet._rotation = mc_bullet.current_degree; } mc_bullet.xs = 0; mc_bullet.ys = 0; var _local5 = {x:10, y:0}; hero.body.arms.act.localToGlobal(_local5); mc_bullet._x = Math.round((_local5.x - GAME.map._x) + hero.xspeed); mc_bullet._y = Math.round((_local5.y - GAME.map._y) + hero.yspeed); mc_bullet.temp_target = null; if (weapon_array[hero.c_w_s].bullet_num > 0) { weapon_array[hero.c_w_s].current_bullet_num = weapon_array[hero.c_w_s].current_bullet_num - 1; UI_game.show_bullet(); if (weapon_array[hero.c_w_s].current_bullet_num == 0) { hero_drop_weapon(); } } weapon_cool(); if (weapon_array[hero.c_w_s].lgt) { hero.fire = true; } mc_bullet.hit_count = 0; mc_bullet.onEnterFrame = function () { if (game_pause) { return(undefined); } if (this.guide) { var _local4 = track(this); this.xspeed = _local4.xspeed; this.yspeed = _local4.yspeed; } this.yspeed = this.yspeed - this.rise; if (check_hit_wall(this)) { if (this.remove) { play_soundAction(weapon_array[hero.c_w_s].hit_sound_3); bullet_explosion(this); this.removeMovieClip(); } } if (this.spec == "power") { this._alpha = this._alpha - 30; this.xspeed = 0; this.yspeed = 0; if (this._alpha <= 0) { this.removeMovieClip(); } } if (this.acl != 0) { this.xs = this.xs + ((this.xspeed - this.xs) * this.acl); this.ys = this.ys + ((this.yspeed - this.ys) * this.acl); smoke(null, this._x, this._y); this._x = this._x + this.xs; this._y = this._y + this.ys; } else { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; } if ((String(this.bullet_type).slice(0, 3) != "fla") || ((++this.hit_count) > 5)) { this.hit_count = 0; for (var _local3 in GAME.map.enemy) { var _local2 = GAME.map.enemy[_local3]; if (_local2.statement != "dead") { if (check_if_hit(this, _local2)) { _local2.hit_action(this.damage); add_score(find_score(this)); if (this.burn) { change_color(_local2, Dark); } this.temp_target.locked = false; play_soundAction(weapon_array[hero.c_w_s].hit_sound_1); bullet_explosion(this); remove_bullet(this); } } } for (var _local3 in GAME.map.equip) { var _local2 = GAME.map.equip[_local3]; if (_local2.statement != "dead") { if (check_if_hit(this, _local2)) { _local2.hit_action(this.damage); add_score(find_score(this)); this.temp_target.locked = false; play_soundAction(weapon_array[hero.c_w_s].hit_sound_2); bullet_explosion(this); remove_bullet(this); } } } for (var _local3 in GAME.map.wind) { var _local2 = GAME.map.wind[_local3]; if ((_local2.statement != "dead") && (_local2.mc_type == "fan")) { if (check_if_hit(this, _local2)) { _local2.hit_action(this.damage); add_score(find_score(this)); this.temp_target.locked = false; play_soundAction(weapon_array[hero.c_w_s].hit_sound_2); bullet_explosion(this); remove_bullet(this); } } } } if (((((this._x + GAME.map._x) < -10) || ((this._x + GAME.map._x) > (stage_width + 10))) || ((this._y + GAME.map._y) < -10)) || ((this._y + GAME.map._y) > (stage_height + 10))) { this.temp_target.locked = false; this.removeMovieClip(); } }; } function find_score(mc) { for (var _local2 in weapon_score) { if (weapon_score[_local2][0] == mc.bullet_type) { return(weapon_score[_local2][1]); } } return(0); } function remove_bullet(mc) { if (mc.remove != true) { return(undefined); } mc.removeMovieClip(); } function launch_effects(mc) { var _local5 = ((mc.dir == 1) ? (mc.degree) : (180 - mc.degree)); var _local2 = {x:0, y:0}; mc.body.arms.act.localToGlobal(_local2); var _local4 = GAME.map.getNextHighestDepth(); if (mc == hero) { GAME.map.attachMovie(weapon_array[hero.c_w_s].lch_ef, "l_e" + _local4, _local4, {_x:_local2.x - GAME.map._x, _y:_local2.y - GAME.map._y, _rotation:_local5}); shock(weapon_array[hero.c_w_s].recoil); } else { GAME.map.attachMovie(_root["e_" + mc.weapon].lch_ef, "l_e" + _local4, _local4, {_x:_local2.x - GAME.map._x, _y:_local2.y - GAME.map._y, _rotation:_local5}); } } function bullet_explosion(mc) { if (mc.expl == "big_explosion") { shot_shine(_root, "white", 1); var _local6 = GAME.map.getNextHighestDepth(); var _local10 = GAME.map.attachMovie("big_explosion", "b_e" + _local6, _local6, {_x:mc._x, _y:mc._y + 20}); for (var _local8 in GAME.map.enemy) { var _local3 = GAME.map.enemy[_local8]; if ((((_local3._x - _local10._x) * (_local3._x - _local10._x)) + ((_local3._y - _local10._y) * (_local3._y - _local10._y))) < 4000) { if (_local3.statement != "dead") { _local3.hit_action(10); } change_color[Dark]; } } shock(10); } else if (mc.expl == "bullet_explosion") { var _local6 = GAME.map.getNextHighestDepth(); var _local10 = GAME.map.attachMovie("bullet_explosion", "b_e" + _local6, _local6, {_x:mc._x, _y:mc._y, _rotation:mc.current_degree}); } else if (mc.expl == "knife_expl") { var _local6 = GAME.map.getNextHighestDepth(); var _local10 = GAME.map.attachMovie("knife_expl", "k_e" + _local6, _local6, {_x:mc._x, _y:mc._y, _rotation:mc.current_degree}); } if ((mc.bullet_type == "bubble_1") || (mc.bullet_type == "bubble_2")) { if (mc.bullet_type == "bubble_1") { var _local7 = 12; } else { var _local7 = 18; } i = 0; while (i < _local7) { if (ran_dg == undefined) { var ran_dg = random(60); } else { ran_dg = ran_dg + (360 / _local7); } var _local6 = GAME.map.getNextHighestDepth(); var _local4 = GAME.map.attachMovie("bullet", "b" + _local6, _local6, {_x:mc._x, _y:mc._y}); if (mc.bullet_type == "bubble_2") { _local4.gotoAndStop("pistol_2"); } _local4._x = mc._x; _local4._y = mc._y; _local4.xspeed = Math.round(10 * Math.sin((ran_dg * 3.14) / 180)); _local4.yspeed = Math.round(10 * Math.cos((ran_dg * 3.14) / 180)); _local4.damage = 5; _local4.onEnterFrame = function () { if (game_pause) { return(undefined); } for (var _local3 in GAME.map.enemy) { var _local2 = GAME.map.enemy[_local3]; if (_local2.statement != "dead") { if (check_if_hit(this, _local2)) { _local2.hit_action(this.damage); this.damage = this.damage * 0.5; add_score(this.damage * 10); } } } if (((((this._x + GAME.map._x) > stage_width) || ((this._x + GAME.map._x) < 0)) || ((this._y + GAME.map._y) > stage_height)) || ((this._y + GAME.map._y) < 0)) { this.removeMovieClip(); } this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; }; i++; } } } function check_if_hit(org, obj) { org_x = org._x + GAME.map._x; org_y = org._y + GAME.map._y; if (org.spec == "power") { var _local6 = {x:0, y:0}; org.laser.localToGlobal(_local6); var _local5 = (_local6.x - org_x) * 0.04; var _local4 = (_local6.y - org_y) * 0.04; var _local1 = 0; while (_local1 < 25) { if (obj.hit_test.hitTest(org_x + (_local5 * _local1), org_y + (_local4 * _local1), true)) { return(true); } _local1++; } } else if (org.lmg) { var _local6 = {x:0, y:0}; org.laser.localToGlobal(_local6); var _local5 = (_local6.x - org_x) * 0.2; var _local4 = (_local6.y - org_y) * 0.2; var _local1 = 0; while (_local1 < 5) { if (obj.hit_test.hitTest(org_x + (_local5 * _local1), org_y + (_local4 * _local1), true)) { return(true); } _local1++; } } else if (obj.bullet_hit_test != undefined) { if (obj.bullet_hit_test.hitTest(org_x, org_y, true)) { return(true); } } else if (obj.hit_test != undefined) { if (org.a_dmg) { if (obj.hit_test.hitTest(org)) { return(true); } } else if (obj.hit_test.hitTest(org_x, org_y, true)) { return(true); } } else if (obj.hitTest(org_x, org_y, true)) { if (org.a_dmg) { if (obj.hitTest(org)) { return(true); } } else if (obj.hitTest(org_x, org_y, true)) { return(true); } } return(false); } function change_weapon(dir) { if (weapon_array.length > 1) { play_soundAction("boltpull"); var _local1 = hero.c_w_s + dir; if ((_local1 + 1) > weapon_array.length) { _local1 = 0; } else if (_local1 < 0) { _local1 = weapon_array.length - 1; } hero.c_w_s = _local1; hero_set_weapon(weapon_array[_local1].weapon_name, true); hero.body.arms._rotation = hero.body.arms._rotation + 80; hero.body.arms.laser_effect.removeMovieClip(); } if (String(weapon_array[hero.c_w_s].weapon_name).slice(0, 5) == "laser") { laser_start_count(); } else { laser_stop_count(); } GAME.cooler.removeMovieClip(); if (weapon_array[hero.c_w_s].current_cool_time != weapon_array[hero.c_w_s].cool_time) { weapon_cool(); } } function create_bonus_weapon(type, xpos, ypos) { var _local2 = GAME.map.getNextHighestDepth(); var _local3 = GAME.map.attachMovie("weapon_bonus", "weapon_bonus" + _local2, _local2, {_x:xpos, _y:ypos, _alpha:0}); _local3.attachMovie("effect_bonus", "e_b", 10); _local3.bonus_type = type; _local3.count = 0; _local3.xdir = ((hero._x > xpos) ? 1 : -1); _local3.xspeed = random(3) + 1; _local3.yspeed = -3; _local3.gotoAndStop(type); _local3.onEnterFrame = function () { this.count++; if (this._alpha < 100) { this._alpha = this._alpha + (this.count * 2); return(undefined); } if ((this.count % 4) == 0) { white_filter(this, 2); } else if ((this.count % 4) == 1) { filter_remove(this); } if (this.count > 400) { if ((this.count % 7) == 0) { this._alpha = 10; } else if ((this.count % 3) == 0) { this._alpha = 10; } else { this._alpha = 100; } if (this.count > 500) { this.removeMovieClip(); } } this.yspeed = this.yspeed + 0.05; this._x = this._x + (this.xspeed * this.xdir); this._y = this._y + this.yspeed; remove_clip(this); if (this._x > (stage_width - GAME.map._x)) { this.xdir = -1; } else if (this._x < (-GAME.map._x)) { this.xdir = 1; } if ((this._y < (-GAME.map._y)) && (this.yspeed < 0)) { this._y = (-GAME.map._y) + 5; this.yspeed = 2; } else if (this._y > ((stage_height - GAME.map._y) + 80)) { this.removeMovieClip(); } if (hero.hp > 0) { if (hero.hitTest(this)) { var _local2 = GAME.map.attachMovie("effect_bonus", "e_b", GAME.map.getNextHighestDepth(), {_x:this._x, _y:this._y}); _local2.gotoAndPlay("go"); var _local3 = hero.c_w_s; hero_set_weapon(this.bonus_type, false); hero.c_w_s = _local3; hero.weapon = weapon_array[hero.c_w_s].weapon_name; hero.body.arms.gotoAndStop(weapon_array[hero.c_w_s].weapon_name); UI_game.show_bullet(); UI_game.show_weapon_pic(); if ((this.bonus_type == "hp") || (this.bonus_type == "hp_2")) { play_soundAction("hp_sound"); } else { play_soundAction("pick_up_w"); } this.removeMovieClip(); } } }; } function create_bonus(probability, mc) { if (random(120) <= probability) { if (weapon_unlocked.length > 10) { var _local1 = (random(10) + weapon_unlocked.length) - 10; } else { var _local1 = random(weapon_unlocked.length); } var _local2 = weapon_unlocked[_local1]; if (weapon_unlocked[_local1] == undefined) { _local2 = "machine_pistol"; } create_bonus_weapon(_local2, mc._x, mc._y); } } function check_hit_wall(bullet) { var _local8 = 10; var _local5 = Math.ceil(((-GAME.map._x) - _local8) / GAME.map.tile_width); var _local4 = Math.ceil(((-GAME.map._y) - _local8) / GAME.map.tile_height); var _local3 = Math.ceil(((stage_width + _local8) - GAME.map._x) / GAME.map.tile_width); var _local6 = Math.ceil(((stage_height + _local8) - GAME.map._y) / GAME.map.tile_height); var _local2 = 0; while (_local2++ , _local2 < (GAME.map.tile_x_num + 1)) { var _local1 = 0; while (_local1++ , _local1 < (GAME.map.tile_y_num + 1)) { if ((_local2 >= _local5) && (_local2 <= _local3)) { if ((_local1 >= _local4) && (_local1 <= _local6)) { if (check_if_hit(bullet, GAME.map.map_tile[(("map_" + _local1) + "_") + _local2])) { return(true); } } } } } return(false); } function track(mc_bullet) { if ((mc_bullet.temp_target._x == undefined) || (mc_bullet.temp_target.hp <= 0)) { var _local8 = 180; for (var _local9 in GAME.map.enemy) { var _local1 = GAME.map.enemy[_local9]; if ((!_local1.locked) && (_local1.hp > 0)) { if ((((_local1._x > (-GAME.map._x)) && (_local1._x < (stage_width - GAME.map._x))) && (_local1._y > (-GAME.map._y))) && (_local1._y < (stage_height - GAME.map._y))) { var _local6 = _local1._x - mc_bullet._x; var _local7 = _local1._y - mc_bullet._y; var _local2 = 0; _local2 = (Math.atan(_local7 / _local6) * 180) / 3.14; _local2 = ((_local6 > 0) ? (_local2) : (180 + _local2)); _local2 = ((_local2 < 180) ? (_local2) : (_local2 - 360)); var _local4 = Math.abs(_local2 - mc_bullet.current_degree); var _local5 = ((_local4 > 180) ? (360 - _local4) : (_local4)); if (_local5 < _local8) { _local8 = _local5; mc_bullet.temp_target = _local1; } } } } if (mc_bullet.temp_target._x != undefined) { mc_bullet.temp_target.locked = true; } } if (mc_bullet.temp_target.locked && (mc_bullet.temp_target._x != undefined)) { var _local10 = follow_target(mc_bullet, mc_bullet.temp_target, 10); } else { var _local10 = mc_bullet; } return(_local10); } function follow_target(mc_bullet, temp_target, d_d) { var _local4 = temp_target._x - mc_bullet._x; var _local7 = temp_target._y - mc_bullet._y; var _local2 = 0; _local2 = (Math.atan(_local7 / _local4) * 180) / 3.14; _local2 = ((_local4 > 0) ? (_local2) : (180 + _local2)); _local2 = ((_local2 < 180) ? (_local2) : (_local2 - 360)); var _local3 = d_d; var _local6 = ((Math.abs((mc_bullet.current_degree + 1) - _local2) > 180) ? (Math.abs((mc_bullet.current_degree + 1) - _local2)) : (360 - Math.abs((mc_bullet.current_degree + 1) - _local2))); var _local5 = ((Math.abs((mc_bullet.current_degree - 1) - _local2) > 180) ? (Math.abs((mc_bullet.current_degree - 1) - _local2)) : (360 - Math.abs((mc_bullet.current_degree - 1) - _local2))); if (_local6 < _local5) { _local3 = _local3 * -1; } if (Math.abs(mc_bullet.current_degree - _local2) > 10) { mc_bullet._rotation = mc_bullet._rotation + _local3; mc_bullet.current_degree = mc_bullet.current_degree + _local3; if (mc_bullet.current_degree > 180) { mc_bullet.current_degree = mc_bullet.current_degree - 360; } else if (mc_bullet.current_degree < -180) { mc_bullet.current_degree = mc_bullet.current_degree + 360; } } mc_bullet.xspeed = mc_bullet.speed * Math.cos((mc_bullet.current_degree * 3.14) / 180); mc_bullet.yspeed = mc_bullet.speed * Math.sin((mc_bullet.current_degree * 3.14) / 180); return(mc_bullet); } function shock(power) { if (_root.shock_mc.power < power) { _root.shock_mc.removeMovieClip(); } _root.createEmptyMovieClip("shock_mc", _root.getNextHighestDepth()); _root.shock_mc.count = power; _root.shock_mc.power = power; _root.shock_mc.onEnterFrame = function () { if (game_pause) { return(undefined); } if ((this.count % 2) == 0) { _root._x = 0; _root._y = 0; _root._x = _root._x + Math.round((((this.power - random(6)) * this.count) * this.count) * 0.003); _root._y = _root._y + Math.round((((this.power - random(6)) * this.count) * this.count) * 0.003); } else { _root._x = 0; _root._y = 0; _root._x = _root._x - Math.round((((this.power - random(6)) * this.count) * this.count) * 0.003); _root._y = _root._y - Math.round((((this.power - random(6)) * this.count) * this.count) * 0.003); } this.count--; if (this.count <= 0) { _root._x = 0; _root._y = 0; this.removeMovieClip(); } }; } function change_color(target_mc, color) { if (color != undefined) { target_mc.filters = [new flash.filters.ColorMatrixFilter(color)]; } } function filter_remove(mc) { mc.filters = null; } function setsaturation(mc, val) { var _local2 = 0.3086; var _local4 = 0.6094; var _local3 = 0.082; var _local11 = ((1 - val) * _local2) + val; var _local14 = (1 - val) * _local4; var _local9 = (1 - val) * _local3; var _local10 = (1 - val) * _local2; var _local13 = ((1 - val) * _local4) + val; var _local7 = (1 - val) * _local3; var _local8 = (1 - val) * _local2; var _local12 = (1 - val) * _local4; var _local5 = ((1 - val) * _local3) + val; Saturation_Matrix = [_local11, _local14, _local9, 0, 0, _local10, _local13, _local7, 0, 0, _local8, _local12, _local5, 0, 0, 0, 0, 0, 1, 0]; var _local6 = new flash.filters.ColorMatrixFilter(Saturation_Matrix); mc.filters = [0, 0, _local6, 0]; } function white_filter(mc, blurXY) { var _local5 = 16777215 /* 0xFFFFFF */; var _local11 = 100; if (blurXY == undefined) { var _local8 = 100; var _local7 = 100; } else { var _local8 = blurXY; var _local7 = blurXY; } var _local9 = 90; var _local3 = 1; var _local6 = true; var _local10 = false; var _local4 = new flash.filters.GlowFilter(_local5, _local11, _local8, _local7, _local9, _local3, _local6, _local10); var _local1 = new Array(); _local1.push(_local4); mc.filters = _local1; } function shot_shine(who, shine, shine_times) { if (!who.no_shine) { who.shine_mc.removeMovieClip(); who.createEmptyMovieClip("shine_mc", who.getNextHighestDepth()); var _local3 = new Color(who); _local3.setTransform(this["shine_Transform_" + shine]); who.shine_mc.count = 0; who.shine_mc.shine_times = shine_times; who.shine_mc.onEnterFrame = function () { if ((++this.count) == this.shine_times) { var _local2 = new Color(this._parent); _local2.setTransform(shine_Transform_normal); this.removeMovieClip(); } }; } } function always_shine(who, shine) { var _local2 = new Color(who); _local2.setTransform(this["shine_Transform_" + shine]); } function play_soundAction(what) { if (sound) { if (this[what] == undefined) { this[what] = new Sound(); this[what].attachSound(what); } this[what].start(); } } function stop_soundAction(what) { this[what].stop(what); } function play_music(what, cyc) { if (music) { if (this[what] == undefined) { this[what] = new Sound(); this[what].attachSound(what); } if (now_music != what) { now_music = what; stopAllSounds(); if (!cyc) { this[what].start(); } else { this[what].start(0, 999); } } } } function ms_cmpl_UI() { save_wp_st(); _root.m_c.removeMovieClip(); Mouse.show(); _quality = "HIGH"; _root.attachMovie("win_result", "win", _root.getNextHighestDepth()); win.btn_select_mission.onPress = function () { for (var _local3 in _root["enemy_" + stage]) { _root["enemy_" + stage][_local3][_root["enemy_" + stage][_local3].length - 1] = false; } for (var _local4 in if_wind) { if_wind[_local4] = true; } for (var _local5 in _root) { if (typeof(_root[_local5]) == "movieclip") { _root[_local5].removeMovieClip(); delete _root[_local5]; } } current_user[1][stage] = 2; if (stage < 20) { if (current_user[1][stage + 1] != 2) { current_user[1][stage + 1] = 1; } } var _local2 = 1; while (_local2 < 21) { trace((("level " + _local2) + " = ") + current_user[1][_local2]); _local2++; } current_score = 0; if (current_user[1][20] >= 1) { trace("1) give award"); var _local6 = new MiniclipAwards(_root); _local6.give(70, awardResponse); } else { trace("1) select mission"); goto_page("select mission"); } }; } function awardResponse(response) { if (response) { trace("2) award given"); goto_page("award"); } else { trace("2) no award"); goto_page("select mission"); } } function save_wp_st() { delete current_user[3]; current_user[3] = [["knife", -1], ["pistol", -1]]; current_user[3].length = weapon_array.length; var _local1 = 0; while (_local1 < weapon_array.length) { current_user[3][_local1] = [weapon_array[_local1].weapon_name, weapon_array[_local1].current_bullet_num]; _local1++; } } function ready_go() { _quality = "LOW"; _root.attachMovie("mouse_cursor", "m_c", _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); _root.m_c.onMouseMove = function () { this._x = _xmouse; this._y = _ymouse; }; Mouse.hide(); stop_enterframe(GAME); mc_all_stop(GAME); var _local3 = [1, 3, 4, 8]; for (var _local5 in _local3) { if (stage == _local3[_local5]) { hintNum = _local3[_local5]; } } var _local4 = GAME.map.equip.getNextHighestDepth(); var heli = GAME.map.equip.attachMovie("heli_intro", "heli_intro", _local4, {_x:(-GAME.map._x) + (stage_width / 2), _y:-12}); heli.count = 0; heli.gotoAndStop("intro"); heli.onEnterFrame = function () { this.count++; if (this.count < 40) { this._y = this._y + 3; } else if (this.count > 45) { this._y = this._y - 5; } if ((this.count == 43) && (hintNum != undefined)) { this.count--; } if (this.count > 60) { this.removeMovieClip(); } }; mc_all_stop(hero); game_pause = true; hero.body.gotoAndStop(4); hero.body.arms._rotation = 45; _local4 = _root.getNextHighestDepth(); var black_mc = _root.attachMovie("effect_mc", "b_mc", _local4, {_alpha:30}); change_color(black_mc, Black); _local4 = _root.getNextHighestDepth(); var r_g = _root.attachMovie("ready_go_mc", "r_g", _local4); GAME.temp_yspeed = 0; GAME.onEnterFrame = function () { if ((heli.count > 55) || (heli.count == undefined)) { hero._y = hero._y + 2; parachute._y = hero._y - 50; draw_line(); } else if (heli.count < 40) { hero._y = hero._y + 3; } else if ((heli.count == 42) && (hintNum != undefined)) { if (!_root.hint) { _root.attachMovie("hint", "hint", _root.getNextHighestDepth(), {_x:220, _y:350, _xscale:10, _yscale:10}); _root.m_c.swapDepths(_root.hint.getDepth() + 1); _root.hint.counter = 0; _root.hint.gotoAndStop(hintNum); r_g.stop(); _root.hint.onEnterFrame = function () { if ((++this.counter) < 5) { this._xscale = this._xscale + 20; this._yscale = this._yscale + 20; } else if (this.counter < 7) { this._xscale = this._xscale + 10; this._yscale = this._yscale + 10; } else if (this.counter < 9) { this._xscale = this._xscale - 5; this._yscale = this._yscale - 5; } else if (this.counter < 11) { this._xscale = this._xscale + 5; this._yscale = this._yscale + 5; } else if (this.counter < 13) { this._xscale = this._xscale - 5; this._yscale = this._yscale - 5; } else if (this.counter > 306) { skip_intro = true; r_g.play(); delete hintNum; this.removeMovieClip(); } else if (this.counter > 302) { this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; } else if (this.counter > 300) { this._xscale = this._xscale + 10; this._yscale = this._yscale + 10; } }; GAME.onPress = function () { _root.hint.counter = 299; delete GAME.onPress; }; } } else { hero._y = hero._y + this.temp_yspeed; this.temp_yspeed = this.temp_yspeed + 0.5; } if (hero._y > 200) { delete this.temp_yspeed; delete this.onEnterFrame; black_mc.removeMovieClip(); r_g.removeMovieClip(); restart_enterframe(GAME); mc_all_play(GAME); game_pause = false; UI_game.btn_pause.onPress = function () { this.nextFrame(); }; UI_game.btn_pause.onRelease = (UI_game.btn_pause.onReleaseOutside = function () { this.prevFrame(); pause_game(); }); goto_page("game"); } }; set_evrmt(); play_soundAction("op_heli"); play_music("bgm_" + ((stage % 4) + 1), true); } function init_title() { sky1 = this.moving_sky.attachMovie("UI_title_sky", "pic1", 1, {_x:0, _y:0}); sky2 = this.moving_sky.attachMovie("UI_title_sky", "pic2", 2, {_x:0, _y:0}); sky2._x = sky2._width; sky1.onEnterFrame = (sky2.onEnterFrame = function () { this._x = this._x - 1; if (this._x <= (-this._width)) { this._x = this._width; } }); } function set_evrmt() { if (!random(7)) { var _local1 = GAME.getNextHighestDepth(); GAME.attachMovie("rain", "rain" + _local1, _local1); } if (random(3)) { GAME.bg.gotoAndStop("bf"); } } function show_score(where, score) { var _local1 = 100000000 + score; var _local10 = Number(_local1.toString().slice(8, 9)) + 1; var _local9 = Number(_local1.toString().slice(7, 8)) + 1; var _local8 = Number(_local1.toString().slice(6, 7)) + 1; var _local7 = Number(_local1.toString().slice(5, 6)) + 1; var _local6 = Number(_local1.toString().slice(4, 5)) + 1; var _local5 = Number(_local1.toString().slice(3, 4)) + 1; var _local4 = Number(_local1.toString().slice(2, 3)) + 1; var _local3 = Number(_local1.toString().slice(1, 2)) + 1; where.num1.gotoAndStop(_local10); where.num10.gotoAndStop(_local9); where.num100.gotoAndStop(_local8); where.num1000.gotoAndStop(_local7); where.num10000.gotoAndStop(_local6); where.num100000.gotoAndStop(_local5); where.num1000000.gotoAndStop(_local4); where.num10000000.gotoAndStop(_local3); } function hide_equip(mc) { if (((((mc._x + GAME.map._x) > ((stage_width + mc._width) + 100)) || ((mc._x + GAME.map._x) < ((-mc._width) - 100))) || ((mc._y + GAME.map._y) < ((-mc._height) - 100))) || ((mc._y + GAME.map._y) > ((stage_height + mc._height) + 100))) { mc.gotoAndStop("null"); } else if (mc.statement == "dead") { mc.gotoAndStop("broken"); } else { mc.gotoAndStop("normal"); } } function remove_clip(mc) { if (mc.enemy_type == "eg") { return(undefined); } if (((((mc._x + GAME.map._x) > ((stage_width + mc._width) + 270)) || ((mc._x + GAME.map._x) < ((-mc._width) - 270))) || ((mc._y + GAME.map._y) < ((-mc._height) - 270))) || ((mc._y + GAME.map._y) > ((stage_height + mc._height) + 270))) { if (mc.reborn) { mc.arr[mc.arr.length - 1] = false; } mc.radar_mc.removeMovieClip(); mc.removeMovieClip(); return(true); } return(false); } function hide_clip(mc) { if (((((mc._x + GAME.map._x) > ((stage_width + mc._width) + 10)) || ((mc._x + GAME.map._x) < ((-mc._width) - 10))) || ((mc._y + GAME.map._y) < ((-mc._height) - 10))) || ((mc._y + GAME.map._y) > ((stage_height + mc._height) + 10))) { mc._visible = false; } else { mc._visible = true; } } function fly_man_expl(mc) { if ((!mc.expl) && (!random(100))) { mc.dy = (-random(10)) - 10; mc.xspeed = random(20) - 10; mc.expl = true; var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:mc._x, _y:mc._y}); play_soundAction("expl_1"); change_color(mc, Dark); } if (mc.expl) { mc._x = mc._x + mc.xspeed; mc._rotation = mc._rotation + 50; } } function smoke(mc, xpos, ypos) { if (!random(5)) { var _local2 = GAME.map.getNextHighestDepth(); if (xpos == undefined) { var _local3 = GAME.map.attachMovie("smoke", "smoke" + _local2, _local2, {_x:mc._x, _y:mc._y - 30}); } else { var _local3 = GAME.map.attachMovie("smoke", "smoke" + _local2, _local2, {_x:xpos, _y:ypos}); } _local3.xspeed = random(4) - 2; _local3.yspeed = -random(6); _local3.onEnterFrame = function () { if (game_pause) { return(undefined); } this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; }; } } function enemy_set_weapon() { var _local1 = ["pistol_2", "machine_pistol", "assault_rifle", "shot_gun_1", "shot_gun_2", "flamethrower_1", "flamethrower_2", "rpg_1", "rpg_2"]; var _local2 = ["pistol"]; for (var _local4 in _local1) { for (var _local3 in weapon_unlocked) { if (_local1[_local4] == weapon_unlocked[_local3]) { _local2.push(_local1[_local4]); } } } return(_local2[random(_local2.length)]); } function create_normal_enemy(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_normal", "enemy_normal" + _local3, _local3, {_x:xpos - (80 * dir), _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local6 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local6.org = _local2; _local2.xspeed = 3; _local2.yspeed = -1; _local2.count = 0; _local2.hp = 5; _local2.move_dir = dir; _local2.pos_id = temp_id; _local2.dir = dir; _local2._xscale = dir * 100; _local2.enemy_type = "normal_enemy"; _local2.locked = false; _local2.reborn = true; _local2.weapon = enemy_set_weapon(); _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } if ((this._currentframe == 21) && (this.count < 15)) { this._xscale = this._xscale * -1; } else if (this._currentframe == 11) { this._xscale = 100 * this.move_dir; } create_bonus(30 - stage, this); this.gotoAndStop("dead"); this.statement = "dead"; this.onEnterFrame = function () { remove_clip(this); }; }; _local2.walk = function () { remove_clip(this); this.count = 0; this._xscale = this.move_dir * 100; this.gotoAndStop("run"); this.body.arms.gotoAndStop(this.weapon); this.onEnterFrame = function () { this._x = this._x + (this.move_dir * 3); if ((++this.count) > 30) { this.attack(); } }; }; _local2.attack = function () { remove_clip(this); this.count = 0; this.gotoAndStop("squat"); this.body.arms.gotoAndStop(this.weapon); this.onEnterFrame = function () { var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); if ((++this.count) > (50 + random(100))) { this.walkback(); } else if (random(100) < 1) { enemy_shoot(this); } }; }; _local2.walkback = function () { remove_clip(this); this.count = 0; this.gotoAndStop("run"); this.body.arms.gotoAndStop(this.weapon); this._xscale = (-this.move_dir) * 100; this.onEnterFrame = function () { this._x = this._x - (this.move_dir * 3); if ((++this.count) > 30) { this.wait(); } }; }; _local2.wait = function () { remove_clip(this); this.count = 0; this.gotoAndStop("stand"); this.body.arms.gotoAndStop(this.weapon); this.onEnterFrame = function () { if ((++this.count) > (100 + random(100))) { this.walk(); } }; }; _local2.walk(); return(_local2); } function create_fly_man(xpos, ypos, dir) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_fly_man", "fly_man" + _local4, _local4, {_x:xpos, _y:ypos}); _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local4, _local4); _local5.org = _local2; _local2.xspeed = 3; _local2.yspeed = -1; _local2.dy = -2; _local2.statement = "seeking"; _local2.count = 0; _local2.hp = 15; _local2.weapon = enemy_set_weapon(); _local2.gotoAndStop("type_2"); _local2.pos_id = temp_id; _local2.dir = dir; _local2._xscale = dir * 100; _local2.enemy_type = "fly_man"; _local2.locked = false; _local2.reborn = true; _local2.body.arms.gotoAndStop(_local2.weapon); _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } create_bonus(20, this); var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_2"); this.statement = "dead"; this.onEnterFrame = function () { remove_clip(this); if (Math.abs(this._rotation) < 7) { this._rotation = this._rotation - (this.dir * 2); } this.dy = this.dy + 0.5; this._y = this._y + this.dy; smoke(this); fly_man_expl(this); }; }; _local2.aim_target = function () { var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); }; _local2.seeking = function () { this.onEnterFrame = function () { remove_clip(this); this.aim_target(); if ((Math.pow(this._x - hero._x, 2) + Math.pow(this._y - hero._y, 2)) > 14400) { if (Math.abs(this._x - hero._x) > 100) { this._x = this._x - Math.round((this._x - hero._x) / 40); } if (Math.abs(this._y - hero._y) > 50) { this._y = this._y - Math.round((this._y - hero._y) / 40); } } else { this.stay(); } if (!random(100)) { enemy_shoot(this); } }; }; _local2.stay = function () { this.onEnterFrame = function () { remove_clip(this); this.aim_target(); if ((Math.pow(this._x - hero._x, 2) + Math.pow(this._y - hero._y, 2)) > 90000) { this.seeking(); } if (!random(70)) { enemy_shoot(this); } if ((++this.count) < 20) { this._x = (((this.count % 3) == 0) ? (this._x + 1) : (this._x - 1)); this._y = ((this.count < 10) ? (this._y - 1) : (this._y + 1)); } else { this.count = 0; } }; }; _local2.seeking(); return(_local2); } function create_grenadier(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_normal", "enemy_normal" + _local3, _local3, {_x:xpos - (80 * dir), _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local4 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local4.org = _local2; _local2.xspeed = 3; _local2.yspeed = -1; _local2.statement = "walk"; _local2.count = 0; _local2.hp = 5; _local2.move_dir = dir; _local2.pos_id = temp_id; _local2.dir = dir; _local2.hit = false; _local2.hitcount = 0; _local2._xscale = dir * 100; _local2.mc_type = "enemy"; _local2.enemy_type = "grenadier"; _local2.locked = false; _local2.reborn = true; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } if ((this._currentframe == 21) && (this.count < 15)) { this._xscale = this._xscale * -1; } else if (this._currentframe == 11) { this._xscale = 100 * this.move_dir; } create_bonus(30 - stage, this); var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_2"); change_color(this, Dark); this.gotoAndStop("dead"); this.statement = "dead"; this.onEnterFrame = function () { remove_clip(this); }; }; _local2.walk = function () { this.count = 0; this._xscale = this.move_dir * 100; this.gotoAndStop("carry_sth"); this.onEnterFrame = function () { remove_clip(this); if ((++this.count) < 30) { this._x = this._x + (this.move_dir * 3); } else { this.attack(); } }; }; _local2.attack = function () { this.count = 0; this.gotoAndStop("throw"); this.onEnterFrame = function () { remove_clip(this); if ((++this.count) < (50 + random(100))) { if (this.shoot) { enemy_bomb(this._x, this._y - this._height, 5 * this.dir, -8); this.shoot = false; } } else { this.count = 0; this.walkback(); } }; }; _local2.walkback = function () { this.count = 0; this._xscale = (-this.move_dir) * 100; this.gotoAndStop("run"); this.onEnterFrame = function () { remove_clip(this); if ((++this.count) < 30) { this._x = this._x - (this.move_dir * 3); } else { this.wait(); } }; }; _local2.wait = function () { this.count = 0; this.gotoAndStop("stand"); this.onEnterFrame = function () { remove_clip(this); if ((++this.count) > (100 + random(100))) { this.walk(); } }; }; _local2.walk(); return(_local2); } function create_enemy_rock(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var rock = GAME.map.enemy.attachMovie("rock", "enemy_rock" + _local3, _local3, {_x:xpos + (20 * dir), _y:ypos - 12}); _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_normal", "enemy_rock" + _local3, _local3, {_x:xpos - (80 * dir), _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local4 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local4.org = _local2; _local2.rock = rock; _local2.xspeed = 3; _local2.yspeed = -1; _local2.count = 0; _local2.hp = 5; _local2.move_dir = dir; _local2.pos_id = temp_id; _local2.dir = dir; _local2.hit = false; _local2.hitcount = 0; _local2._xscale = dir * 100; _local2.mc_type = "enemy"; _local2.enemy_type = "enemy_rock"; _local2.locked = false; _local2.reborn = false; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } create_bonus(30 - stage, this); if ((this._currentframe == 21) && (this.count < 15)) { this._xscale = this._xscale * -1; } else if (this._currentframe == 11) { this._xscale = 100 * this.move_dir; } this.gotoAndStop("dead"); this.statement = "dead"; this.onEnterFrame = function () { remove_clip(this); }; }; _local2.walk = function () { this.count = 0; this.gotoAndStop("run"); this._xscale = this.move_dir * 100; this.onEnterFrame = function () { remove_clip(this); if ((++this.count) < 30) { this._x = this._x + (this.move_dir * 2); } else { this.attack(); } }; }; _local2.attack = function () { this.count = 0; this.gotoAndStop("push"); this.onEnterFrame = function () { remove_clip(this); if ((++this.count) < 50) { if (this.shoot) { this.rock.removeMovieClip(); create_rock(this._x + (50 * this.dir), this._y - 12, this.dir, true); this.shoot = false; } } else { this.walkback(); } }; }; _local2.walkback = function () { this.count = 0; this._xscale = (-this.move_dir) * 100; this.gotoAndStop("run"); this.onEnterFrame = function () { remove_clip(this); if ((++this.count) < 30) { this._x = this._x - (this.move_dir * 2); } else { this.gotoAndStop("stand"); delete this.onEnterFrame; } }; }; _local2.wait = function () { this.count = 0; this.gotoAndStop("stand"); this.onEnterFrame = function () { remove_clip(this); if (this._y < hero._y) { this.walk(); } }; }; _local2.wait(); return(_local2); } function create_helicopter(xpos, ypos, dir) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var _local3 = GAME.map.enemy.attachMovie("helicopter", "heli" + _local4, _local4, {_x:xpos, _y:ypos}); _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local6 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local4, _local4); _local6.org = _local3; _local3.xspeed = 3; _local3.yspeed = -1; _local3.count = 0; _local3.hp = 50; _local3.weapon = enemy_set_weapon(); _local3.pos_id = temp_id; _local3.dir = dir; _local3.hit = false; _local3.hitcount = 0; _local3._xscale = dir * 100; _local3.enemy_type = "helicopter"; _local3.locked = false; _local3.xscale_locked = true; _local3.reborn = true; _local3.dy = 0; _local3.body.arms.gotoAndStop(_local3.weapon); _local3.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local3.dead = function () { shot_shine(_root, "white", 1); this.gotoAndStop("expl"); play_soundAction("expl_1"); this.statement = "dead"; create_bonus(30, this); this.onEnterFrame = function () { remove_clip(this); if (!this.start_fall) { filter_remove(this); } else { if (Math.abs(this._rotation) < 50) { this._rotation = this._rotation + 5; } this.dy = this.dy + 1; this._y = this._y + this.dy; smoke(this); } }; }; _local3.seeking = function () { this.onEnterFrame = function () { remove_clip(this); this.aim_target(); this._rotation = (-(this._x - hero._x)) / 30; if (!random(100)) { enemy_shoot(this); } if ((Math.pow(this._x - hero._x, 2) + Math.pow(this._y - hero._y, 2)) > 14400) { if (Math.abs(this._x - hero._x) > 100) { this._x = this._x - ((this._x - hero._x) / 40); } if (Math.abs(this._y - hero._y) > 50) { this._y = this._y - ((this._y - hero._y) / 40); } } else { this.stay(); } }; }; _local3.stay = function () { this.onEnterFrame = function () { remove_clip(this); this.aim_target(); this._rotation = (-(this._x - hero._x)) / 30; if (!random(70)) { enemy_shoot(this); } if ((this.count++) < 20) { this._x = (((this.count % 3) == 0) ? (this._x + 1) : (this._x - 1)); this._y = ((this.count < 10) ? (this._y - 1) : (this._y + 1)); } else { this.count = 0; } if ((Math.pow(this._x - hero._x, 2) + Math.pow(this._y - hero._y, 2)) > 90000) { this.seeking(); } }; }; _local3.aim_target = function () { var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); if (this._x > hero._x) { this.body._xscale = -100; this.dir = -1; } else { this.body._xscale = 100; this.dir = 1; } arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); this._xscale = 100; }; _local3.seeking(); return(_local3); } function create_cannon_man(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var temp_mc = GAME.map.enemy.attachMovie("cannon_man", "cannon_man" + _local3, _local3, {_x:xpos, _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local4 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local4.org = temp_mc; temp_mc.statement = "wait"; temp_mc.count = 0; temp_mc.cannon_speed = 2; temp_mc.weapon = "cannon"; temp_mc.hp = 30; temp_mc.pos_id = temp_id; temp_mc.dir = dir; temp_mc.hit = false; temp_mc.hitcount = 0; temp_mc._xscale = dir * 100; temp_mc.mc_type = "enemy"; temp_mc.enemy_type = "cannon_man"; temp_mc.locked = false; temp_mc.weapon = "cannon"; temp_mc.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; temp_mc.dead = function () { this.statement = "dead"; create_bonus(20, this); shot_shine(_root, "white", 1); play_soundAction("expl_1"); change_color(temp_mc, Dark); this._alpha = 100; var _local3 = GAME.map.getNextHighestDepth(); var _local4 = GAME.map.attachMovie("bigger_explosion", "bigger_explosion" + _local3, _local3, {_x:temp_mc._x, _y:temp_mc._y}); this.onEnterFrame = function () { remove_clip(this); }; }; temp_mc.wait = function () { this.count = 0; this.onEnterFrame = function () { remove_clip(this); if ((++this.count) > (120 + random(100))) { this.count = 0; this.body.arms._rotation = -31; enemy_shoot(this); this.body.arms._rotation = 0; this.body.play(); } }; }; temp_mc.wait(); return(temp_mc); } function create_tank(xpos, ypos, dir) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var temp_mc = GAME.map.enemy.attachMovie("tank", "tank" + _local4, _local4, {_x:xpos, _y:ypos}); _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local4, _local4); _local5.org = temp_mc; temp_mc.statement = "wait"; temp_mc.count = 0; temp_mc.cannon_speed = 2; temp_mc.weapon = "tank"; temp_mc.hp = 80; temp_mc.pos_id = temp_id; temp_mc.dir = dir; temp_mc._xscale = dir * 100; temp_mc.mc_type = "enemy"; temp_mc.enemy_type = "tank"; temp_mc.weapon = "tank"; temp_mc.locked = false; temp_mc.xscale_locked = true; temp_mc.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; temp_mc.dead = function () { create_bonus(30, this); shot_shine(_root, "white", 1); this.statement = "dead"; play_soundAction("expl_1"); change_color(temp_mc, Dark); this._alpha = 100; this.gotoAndStop("broken"); var _local3 = GAME.map.getNextHighestDepth(); var _local4 = GAME.map.attachMovie("bigger_explosion", "bigger_explosion" + _local3, _local3, {_x:this._x, _y:this._y}); this.onEnterFrame = function () { remove_clip(this); }; }; temp_mc.aim_target = function () { var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); if (this.body.arms._rotation > 50) { this.body.arms._rotation = 50; } if (this.body.arms._rotation < -50) { this.body.arms._rotation = -50; } }; temp_mc.wait = function () { this.count = 0; this.onEnterFrame = function () { remove_clip(this); this.aim_target(); if ((++this.count) > (100 + random(30))) { this.shoot(); } }; }; temp_mc.shoot = function () { this.count = 0; this.body.arms.act.gotoAndPlay("shoot"); this.onEnterFrame = function () { remove_clip(this); this.aim_target(); if (this.body.arms.act.shoot) { enemy_shoot(this); } if ((++this.count) > (30 + random(30))) { this.wait(); } }; }; temp_mc.wait(); return(temp_mc); } function create_suicide_rocket(xpos, ypos, dir) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var _local3 = GAME.map.enemy.attachMovie("suicide_rocket", "suicide_rocket" + _local4, _local4, {_x:xpos, _y:ypos}); _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local6 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local4, _local4); _local6.org = _local3; _local3.current_degree = 270; _local3.num = 1; _local3.speed = 3; _local3.hp = 25; _local3.pos_id = temp_id; _local3.dir = dir; _local3._xscale = dir * 100; _local3.enemy_type = "suicide_rocket"; _local3.locked = false; _local3.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local3.dead = function () { create_bonus(15, this); this.gotoAndStop("expl"); play_soundAction("expl_1"); this.statement = "dead"; shot_shine(_root, "white", 1); filter_remove(this); this.onEnterFrame = function () { var _local2 = follow_target(this, hero, 2); this._x = this._x + _local2.xspeed; this._y = this._y + _local2.yspeed; if (!hero.hit) { if ((((hero._x - this._x) * (hero._x - this._x)) + ((hero._y - this._y) * (hero._y - this._y))) < 8000) { hero_hit(5); } } }; }; _local3.action = function () { this.onEnterFrame = function () { remove_clip(this); var _local2 = follow_target(this, hero, 2); this._x = this._x + _local2.xspeed; this._y = this._y + _local2.yspeed; if (Math.pow(Math.pow(this._x - hero._x, 2) + Math.pow(this._y - hero._y, 2), 0.5) < 100) { this.dead(); } }; }; _local3.action(); return(_local3); } function create_vulture(xpos, ypos, dir) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("vulture", "vulture" + _local4, _local4, {_x:((-GAME.map._x) + (250 * (-dir))) + 250, _y:((-GAME.map._y) + 100) + random(101)}); _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local7 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local4, _local4); _local7.org = _local2; _local2.vulture_type = random(2) + 1; _local2.xspeed = 2.5 * dir; _local2.yspeed = 0; _local2.count = 0; _local2.speed = 10; _local2.hp = 10; _local2.dy = -3; _local2.pos_id = temp_id; _local2.dir = dir; _local2._xscale = dir * 100; _local2.enemy_type = "vulture"; _local2.locked = false; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { create_bonus(15, this); if ((this.vulture_type == 2) && (this._currentframe == 21)) { var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_2"); change_color(this, Dark); } play_soundAction("bird_dead"); this.statement = "dead"; this.gotoAndStop("dead"); this.onEnterFrame = function () { remoce_clip(this); this.dy = this.dy + 0.5; this._y = this._y + this.dy; }; }; _local2.fly = function () { this.gotoAndStop("stand"); this.onEnterFrame = function () { remove_clip(this); this._x = this._x + this.xspeed; if (Math.abs(this._x - hero._x) < 150) { this.pre_attack(); } }; }; _local2.pre_attack = function () { this.count = 0; this.onEnterFrame = function () { if ((++this.count) < 10) { this._y = this._y - 1; } else { this.rush(); } }; }; _local2.rush = function () { var _local3 = this._x - hero._x; var _local4 = this._y - hero._y; var _local2 = (Math.atan(_local4 / _local3) * 180) / Math.PI; this.xspeed = (this.dir * this.speed) * Math.cos((_local2 * Math.PI) / 180); this.yspeed = (this.dir * this.speed) * Math.sin((_local2 * Math.PI) / 180); this._rotation = _local2; this.gotoAndStop("attack"); play_soundAction("bird_attack"); this.onEnterFrame = function () { remove_clip(this); if (!hero.hit) { if (hero.hit_test.hitTest(this._x + GAME.map._x, this._y + GAME.map._y, true)) { hero_hit(5); } } this._y = this._y + this.yspeed; this._x = this._x + this.xspeed; }; }; _local2.fly_with_bomb = function () { this.gotoAndStop("with_bomb"); this.onEnterFrame = function () { remove_clip(this); this._x = this._x + this.xspeed; if ((Math.abs(this._x - hero._x) < 20) && (this._y < hero._y)) { this.drop_bomb(); } }; }; _local2.drop_bomb = function () { enemy_bomb(this._x - (this.dir * 15), this._y + 16, 0, 0); this.gotoAndStop("fly"); this.onEnterFrame = function () { remove_clip(this); this._x = this._x + this.xspeed; }; }; if (_local2.vulture_type == 1) { _local2.fly(); } else { _local2.fly_with_bomb(); } return(_local2); } function create_nest(xpos, ypos, dir) { var _local5 = GAME.map.enemy.getNextHighestDepth(); var _local4 = GAME.map.enemy.attachMovie("nest", "nest" + _local5, _local5, {_x:xpos, _y:ypos}); _local5 = UI_game.radar.map.emy.getNextHighestDepth(); var _local7 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local5, _local5); _local7.org = _local4; _local4.hp = 1; _local4.pos_id = temp_id; _local4.dir = dir; _local4._xscale = dir * 100; _local4.mc_type = "enemy"; _local4.enemy_type = "nest"; _local4.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); this.dead(); }; _local4.dead = function () { this.statement = "dead"; this.gotoAndStop("empty"); var _local4 = create_falcon(this._x + 1, this._y, this.dir); _local4.speed = 4; var _local2 = 0; while (_local2++ , _local2 < 4) { var _local3 = create_eyas(this._x, this._y + _local2, this.dir); _local3.speed = 2 + (_local2 / 2); _local3.num = _local2; } }; _local4.onEnterFrame = function () { remove_clip(this); }; return(_local4); } function create_falcon(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("vulture", "vulture" + _local3, _local3, {_x:xpos, _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local5.org = _local2; _local2.current_degree = -90; _local2.count = 0; _local2.hp = 15; _local2.dy = -3; _local2.pos_id = temp_id; _local2.dir = dir; _local2._xscale = dir * 100; _local2.enemy_type = "falcon"; _local2.locked = false; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { create_bonus(20, this); play_soundAction("bird_dead"); this.statement = "dead"; this.gotoAndStop("dead"); this.onEnterFrame = function () { remove_clip(this); this.dy = this.dy + 0.5; this._y = this._y + this.dy; }; }; _local2.rise = function () { this.onEnterFrame = function () { if ((++this.count) < 20) { this._y = this._y - (10 / (this.count + 1)); } else { this.wait(); } }; }; _local2.wait = function () { this.count = 0; this.onEnterFrame = function () { if ((++this.count) > 5) { this.attack(); } }; }; _local2.attack = function () { this.count = 0; play_soundAction("bird_attack"); this.onEnterFrame = function () { remove_clip(this); this._xscale = ((this._x > hero._x) ? -100 : 100); var _local2 = follow_target(this, hero, 4); this._x = this._x + _local2.xspeed; this._y = this._y + _local2.yspeed; this._rotation = 0; if (!hero.hit) { if (hero.hit_test.hitTest(this._x + GAME.map._x, this._y + GAME.map._y, true)) { hero_hit(2); } } }; }; _local2.rise(); return(_local2); } function create_eyas(xpos, ypos, dir) { var num = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("eyas", "eyas" + num, num, {_x:xpos, _y:ypos}); num = UI_game.radar.map.emy.getNextHighestDepth(); var _local4 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + num, num); _local4.org = _local2; _local2.current_degree = -90; _local2.count = 0; _local2.hp = 5; _local2.dy = -3; _local2.pos_id = temp_id; _local2.dir = dir; _local2._xscale = dir * 100; _local2.enemy_type = "eyas"; _local2.locked = false; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { create_bonus(10, this); play_soundAction("bird_dead"); this.statement = "dead"; this.gotoAndStop("dead"); this.onEnterFrame = function () { remove_clip(this); this.dy = this.dy + 0.5; this._y = this._y + this.dy; }; }; _local2.rise = function () { this.onEnterFrame = function () { if ((++this.count) < (15 + this.num)) { this._y = this._y - (10 / (this.count + 1)); this._x = this._x + (this.num / 2); } else { this.wait(); } }; }; _local2.wait = function () { this.count = 0; this.onEnterFrame = function () { if ((++this.count) > (5 + (this.num * 5))) { this.attack(); } }; }; _local2.attack = function () { this.count = 0; play_soundAction("bird_attack"); this.onEnterFrame = function () { remove_clip(this); this._xscale = ((this._x > hero._x) ? -100 : 100); var _local2 = follow_target(this, hero, 2 + this.num); this._x = this._x + _local2.xspeed; this._y = this._y + _local2.yspeed; this._rotation = 0; if (!hero.hit) { if (hero.hit_test.hitTest(this._x + GAME.map._x, this._y + GAME.map._y, true)) { hero_hit(1); } } }; }; _local2.rise(); return(_local2); } function create_comb(xpos, ypos, dir) { var _local5 = GAME.map.enemy.getNextHighestDepth(); var _local4 = GAME.map.enemy.attachMovie("comb", "comb" + _local5, _local5, {_x:xpos, _y:ypos}); _local5 = UI_game.radar.map.emy.getNextHighestDepth(); var _local7 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local5, _local5); _local7.org = _local4; _local4.hp = 1; _local4.pos_id = temp_id; _local4.dir = dir; _local4._xscale = dir * 100; _local4.enemy_type = "comb"; _local4.locked = false; _local4.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local4.dead = function () { this.gotoAndStop("broken"); this.statement = "dead"; var _local3 = 0; while (_local3++ , _local3 < 5) { var _local2 = create_bee(this._x + 1, this._y + _local3, this.dir); _local2.current_degree = -90; _local2.speed = 2 + (_local3 / 5); _local2.num = _local3; _local2.set_target = hero; } for (var _local4 in GAME.map.enemy) { if (GAME.map.enemy[_local4].enemy_type == "bee") { GAME.map.enemy[_local4].set_target = hero; } } }; _local4.init = function () { var _local3 = 0; while (_local3++ , _local3 < 4) { var _local2 = create_bee(this._x, this._y + _local3, this.dir); _local2.current_degree = 270; _local2.speed = 2 + (_local3 / 6); _local2.num = _local3; _local2.set_target = this; } this.onEnterFrame = function () { remove_clip(this); }; }; _local4.init(); return(_local4); } function create_bee(xpos, ypos, dir) { var num = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("bee", "bee" + num, num, {_x:xpos, _y:ypos}); num = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + num, num); _local5.org = _local2; _local2.hp = 1; _local2.count = 0; _local2.pos_id = temp_id; _local2.dir = dir; _local2._xscale = dir * 100; _local2.mc_type = "enemy"; _local2.enemy_type = "bee"; _local2.locked = false; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { this.statement = "dead"; create_bonus(10, this); for (var _local2 in GAME.map.enemy) { if (GAME.map.enemy[_local2].enemy_type == "bee") { GAME.map.enemy[_local2].set_target = hero; } } this.onEnterFrame = function () { this._rotation = this._rotation + 20; this._y = this._y + 5; if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { this.removeMovieClip(); } }; }; _local2.wait = function () { this.onEnterFrame = function () { remove_clip(this); if ((++this.count) > (this.num / 2)) { this.rush(); } }; }; _local2.rush = function () { this.count = 0; this.onEnterFrame = function () { remove_clip(this); if (this.set_target != hero) { if ((((this._x - hero._x) * (this._x - hero._x)) + ((this._y - hero._y) * (this._y - hero._y))) < 600) { this.set_target = hero; } } var _local2 = follow_target(this, this.set_target, 2 + this.num); if (this.count < 30) { this.count++; } else { this.count = 0; if (random(2)) { _local2.xspeed = _local2.xspeed * -1; _local2.yspeed = _local2.yspeed * -1; } } this._x = this._x + _local2.xspeed; this._y = this._y + _local2.yspeed; if (!hero.hit) { if (hero.hit_test.hitTest(this._x + GAME.map._x, this._y + GAME.map._y, true)) { hero_hit(2); } } }; }; _local2.wait(); return(_local2); } function create_toad(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("toad", "toad" + _local3, _local3, {_x:xpos, _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local4 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local4.org = _local2; _local2.count = 0; _local2.hp = 10; _local2.pos_id = temp_id; _local2.dir = dir; _local2._xscale = dir * 100; _local2.enemy_type = "toad"; _local2.locked = false; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { this.statement = "dead"; create_bonus(5, this); this.gotoAndStop("stand"); this.dy = (-random(10)) - 10; this.xspeed = random(20) - 10; var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); change_color(this, Dark); play_soundAction("expl_1"); this.onEnterFrame = function () { remove_clip(this); this._x = this._x + this.xspeed; this._y = this._y + this.dy; this.dy = this.dy + 1; this._rotation = this._rotation + 50; }; }; _local2.wait = function () { this.gotoAndStop("stand"); this.onEnterFrame = function () { remove_clip(this); if ((++this.count) > (30 + random(40))) { this.shoot(); } }; }; _local2.shoot = function () { this.gotoAndStop("shoot"); this.count = 0; this.onEnterFrame = function () { remove_clip(this); if (this.shoot_start) { enemy_bomb(this._x, this._y - this._height, 2 * this.dir, -10); this.shoot_start = false; this.wait(); } }; }; _local2.wait(); return(_local2); } function create_flower_gun(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local6 = GAME.map.enemy.attachMovie("flower_gun", "flower_gun" + _local3, _local3, {_x:xpos, _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local9 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local9.org = _local6; _local6.count = 0; _local6.hp = 10; _local6.pos_id = temp_id; _local6.dir = dir; _local6._xscale = dir * 100; _local6.enemy_type = "flower_gun"; _local6.locked = false; _local6.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local6.dead = function () { this.gotoAndStop("dead"); create_bonus(10, this); this.statement = "dead"; this.onEnterFrame = function () { remove_clip(this); }; }; _local6.wait = function () { this.count = 0; this.gotoAndStop("stand"); this.onEnterFrame = function () { remove_clip(this); if ((++this.count) > 50) { this.shoot(); } }; }; _local6.shoot = function () { this.count = 0; this.gotoAndStop("shoot"); this.onEnterFrame = function () { remove_clip(this); if (this.body._currentframe == 30) { this.wait(); } if (this.shoot_start) { var _local6 = 0; while (_local6++ , _local6 < 4) { var _local3 = GAME.map.getNextHighestDepth(); var _local2 = GAME.map.attachMovie("bullet", "bullet" + _local3, _local3, {_x:this._x + (this.dir * 50), _y:this._y - 40}); var _local4 = random(_local6); _local2.xspeed = 5 * this.dir; _local2.yspeed = -2 * _local4; _local2.dir = this.dir; _local2.gotoAndStop("gun"); _local2.onEnterFrame = function () { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; if (!hero.hit) { if (hero.hit_test.hitTest(this._x + GAME.map._x, this._y + GAME.map._y, true)) { var _local2 = {_x:this._x, _y:this._y, expl:"big_explosion"}; play_soundAction("expl_2"); bullet_explosion(_local2); hero_hit(2); this.removeMovieClip(); } } remove_clip(this); }; } this.shoot_start = false; } }; }; _local6.wait(); return(_local6); } function create_iron_ball(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("iron_ball", "iron_ball" + _local3, _local3, {_x:(hero._x + random(101)) - 50, _y:(-GAME.map._y) - 10}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var radar_mc = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); radar_mc.org = _local2; _local2.yspeed = 1; _local2.gravity = 0.3; _local2.gotoAndStop(("type_" + random(2)) + 1); _local2.hp = 10; _local2.pos_id = temp_id; _local2.dir = dir; _local2.hit = false; _local2.hitcount = 0; _local2._xscale = dir * 100; _local2.mc_type = "enemy"; _local2.enemy_type = "iron_ball"; _local2.locked = false; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { this.statement = "dead"; create_bonus(10, this); var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_1"); this.radar_mc.removeMovieClip(); this.removeMovieClip(); }; _local2.action = function () { this.onEnterFrame = function () { this._y = this._y + this.yspeed; this.yspeed = this.yspeed + this.gravity; if (!hero.hit) { if (hero.hit_test.hitTest(this._x + GAME.map._x, this._y + GAME.map._y, true)) { hero_hit(8); } } remove_clip(this); }; }; _local2.action(); return(_local2); } function create_rock(xpos, ypos, dir, enemy_push) { var _local6 = GAME.map.enemy.getNextHighestDepth(); if (enemy_push == undefined) { var _local4 = GAME.map.enemy.attachMovie("rock", "rock" + _local6, _local6, {_x:xpos, _y:-GAME.map._y}); } else { var _local4 = GAME.map.enemy.attachMovie("rock", "rock" + _local6, _local6, {_x:xpos, _y:ypos}); } _local6 = UI_game.radar.map.emy.getNextHighestDepth(); var radar_mc = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local6, _local6); radar_mc.org = _local4; _local4.yspeed = 0; _local4.hp = 15; _local4.pos_id = temp_id; _local4.dir = dir; _local4._xscale = dir * 100; _local4.enemy_type = "rock"; _local4.locked = false; _local4.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local4.dead = function () { this.statement = "dead"; create_bonus(10, this); var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_1"); this.radar_mc.removeMovieClip(); this.removeMovieClip(); }; _local4.action = function () { this.onEnterFrame = function () { remove_clip(this); this._x = this._x + (4 * this.dir); this._y = this._y + this.yspeed; if (this.yspeed < 8) { this.yspeed = this.yspeed + 0.5; } this._rotation = this._rotation + (this.dir * 10); var _local3 = this._x + GAME.map._x; var _local2 = this._y + GAME.map._y; for (var _local4 in GAME.map.map_tile) { if (GAME.map.map_tile[_local4].hit_test.hitTest(_local3 - 30, _local2, true)) { if (!GAME.map.map_tile[_local4].hit_test.hitTest(_local3 - 30, _local2 - 10, true)) { this.dir = 1; this.yspeed = this.yspeed * -0.1; } else { this.dir = 1; } } else if (GAME.map.map_tile[_local4].hit_test.hitTest(_local3 + 30, _local2, true)) { if (!GAME.map.map_tile[_local4].hit_test.hitTest(_local3 + 30, _local2 - 10, true)) { this.dir = -1; this.yspeed = this.yspeed * -0.1; } else { this.dir = -1; } } else if (GAME.map.map_tile[_local4].hit_test.hitTest(_local3, _local2 + 30, true)) { this.yspeed = this.yspeed * -0.1; } } if (!hero.hit) { if (hero.hit_test.hitTest(this._x + GAME.map._x, this._y + GAME.map._y, true)) { hero_hit(8); } } }; }; _local4.action(); return(_local4); } function create_balloon(xpos, ypos, dir) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("balloon", "balloon" + _local3, _local3, {_x:xpos, _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var radar_mc = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); radar_mc.org = _local2; _local2.balloon_type = random(3) + 1; _local2.count = 0; _local2.hp = 1; _local2.xspeed = random(3) - 1; _local2.pos_id = temp_id; _local2.enemy_type = "balloon"; _local2.locked = false; _local2.hit_action = function () { if (this.balloon_type == 2) { create_bonus(70, this); } var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_1"); this.radar_mc.removeMovieClip(); this.removeMovieClip(); }; _local2.action_1 = function () { this.onEnterFrame = function () { remove_clip(this); this._x = this._x + this.xspeed; if ((++this.count) < 25) { if (this.count < 18) { this._y = this._y - 1; } else { this._y = this._y + 1; } } else { this.count = 0; } }; }; _local2.action_2 = function () { this.gotoAndStop("bomb"); this.onEnterFrame = function () { remove_clip(this); this._x = this._x - Math.round((this._x - hero._x) / 50); this._y = this._y - Math.round((this._y - hero._y) / 50); if (Math.pow(Math.pow(this._x - hero._x, 2) + Math.pow(this._y - hero._y, 2), 0.5) < 100) { if (!hero.hit) { hero_hit(8); } this.hit_action(); } if ((++this.count) < 25) { if (this.count < 18) { this._y = this._y - 1; } else { this._y = this._y + 1; } } else { this.count = 0; } }; }; if (_local2.balloon_type == 1) { _local2.gotoAndStop("normal"); _local2.action_1(); } else if (_local2.balloon_type == 2) { _local2.gotoAndStop("random"); _local2.action_1(); } else { _local2.action_2(); } return(_local2); } function remove_egm(mc) { if (((((mc._x + GAME.map._x) > (stage_width * 2)) || ((mc._x + GAME.map._x) < (-stage_width))) || ((mc._y + GAME.map._y) < (-stage_height))) || ((mc._y + GAME.map._y) > (stage_height * 2))) { mc.removeMovieClip(); mc.radar_mc.removeMovieClip(); } } function create_egm_01() { var _local1 = 1; while (_local1 < 6) { create_enemy_gm0((stage_width * 0.5) - GAME.map._x, (stage_height - GAME.map._y) + (100 * _local1), 0, -2); _local1++; } } function create_egm_02() { create_enemy_gm0((stage_width * 0.5) - GAME.map._x, (stage_height - GAME.map._y) + 80, 0, -2); create_enemy_gm0((stage_width * 0.3) - GAME.map._x, (stage_height - GAME.map._y) + 160, 0, -2); create_enemy_gm0((stage_width * 0.7) - GAME.map._x, (stage_height - GAME.map._y) + 160, 0, -2); create_enemy_gm0((stage_width * 0.1) - GAME.map._x, (stage_height - GAME.map._y) + 240, 0, -2); create_enemy_gm0((stage_width * 0.9) - GAME.map._x, (stage_height - GAME.map._y) + 240, 0, -2); } function create_egm_03() { var _local1 = 1; while (_local1 < 4) { create_enemy_gm0((stage_width * 0.2) - GAME.map._x, (stage_height - GAME.map._y) + (100 * _local1), 0, -2); _local1++; } _local1 = 1; while (_local1 < 4) { create_enemy_gm0((stage_width * 0.4) - GAME.map._x, ((stage_height - GAME.map._y) + (100 * _local1)) + 50, 0, -2); _local1++; } } function create_egm_04() { var _local1 = 1; while (_local1 < 4) { create_enemy_gm0(((stage_width * 0.1) * _local1) - GAME.map._x, (stage_height - GAME.map._y) + (100 * _local1), 0, -2); _local1++; } _local1 = 1; while (_local1 < 4) { create_enemy_gm0(((stage_width * 0.1) * (10 - _local1)) - GAME.map._x, ((stage_height - GAME.map._y) + (100 * _local1)) + 150, 0, -2); _local1++; } } function create_egm_05() { create_enemy_gm0((stage_width * 0.2) - GAME.map._x, (stage_height - GAME.map._y) + 80, 0, -2); create_enemy_gm0((stage_width * 0.8) - GAME.map._x, (stage_height - GAME.map._y) + 80, 0, -2); create_enemy_gm0((stage_width * 0.1) - GAME.map._x, (stage_height - GAME.map._y) + 150, 0, -2); create_enemy_gm0((stage_width * 0.3) - GAME.map._x, (stage_height - GAME.map._y) + 150, 0, -2); create_enemy_gm0((stage_width * 0.7) - GAME.map._x, (stage_height - GAME.map._y) + 150, 0, -2); create_enemy_gm0((stage_width * 0.9) - GAME.map._x, (stage_height - GAME.map._y) + 150, 0, -2); } function create_egm_06() { create_enemy_gm0((-GAME.map._x) - 100, (-GAME.map._y) + 300, 2, 0); create_enemy_gm0((-GAME.map._x) - 100, (-GAME.map._y) + 400, 2, 0); create_enemy_gm0((-GAME.map._x) - 100, (-GAME.map._y) + 500, 2, 0); create_enemy_gm0(((-GAME.map._x) + stage_width) + 100, (-GAME.map._y) + 350, -2, 0); create_enemy_gm0(((-GAME.map._x) + stage_width) + 100, (-GAME.map._y) + 450, -2, 0); create_enemy_gm0(((-GAME.map._x) + stage_width) + 100, (-GAME.map._y) + 550, -2, 0); } function create_egm_07() { create_enemy_gm0((-GAME.map._x) - 100, (-GAME.map._y) + 300, 2, 0); create_enemy_gm0((-GAME.map._x) - 70, (-GAME.map._y) + 350, 2, 0); create_enemy_gm0((-GAME.map._x) - 50, (-GAME.map._y) + 400, 2, 0); create_enemy_gm0((-GAME.map._x) - 70, (-GAME.map._y) + 450, 2, 0); create_enemy_gm0((-GAME.map._x) - 100, (-GAME.map._y) + 500, 2, 0); } function create_egm_08() { create_enemy_gm0(((-GAME.map._x) + stage_width) + 100, (-GAME.map._y) + 300, -2, 0); create_enemy_gm0(((-GAME.map._x) + stage_width) + 70, (-GAME.map._y) + 350, -2, 0); create_enemy_gm0(((-GAME.map._x) + stage_width) + 50, (-GAME.map._y) + 400, -2, 0); create_enemy_gm0(((-GAME.map._x) + stage_width) + 70, (-GAME.map._y) + 450, -2, 0); create_enemy_gm0(((-GAME.map._x) + stage_width) + 100, (-GAME.map._y) + 500, -2, 0); } function create_enemy_gm0(xpos, ypos, xspeed, yspeed) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_fly_man", "gm1" + _local4, _local4, {_x:xpos, _y:ypos}); if (stage > 8) { _local2.gotoAndStop("type_2"); } _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local4, _local4); _local5.org = _local2; _local2._xscale = ((xspeed >= 0) ? 100 : -100); _local2.xspeed = xspeed; _local2.yspeed = yspeed; _local2.dy = -2; _local2.hp = 5; _local2.enemy_type = "eg"; _local2.count = 0; _local2.locked = false; _local2.weapon = enemy_set_weapon(); _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } create_bonus(20 - stage, this); var _local2 = GAME.map.expl.getNextHighestDepth(); GAME.map.expl.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_2"); this.statement = "dead"; this.onEnterFrame = function () { if (Math.abs(this._rotation) < 7) { this._rotation = this._rotation + ((-this.dir) * 2); } this.dy = this.dy + 0.5; this._y = this._y + this.dy; smoke(this); fly_man_expl(this); remove_egm(this); }; }; _local2.action = function () { this.onEnterFrame = function () { remove_egm(this); this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); if (stage > 5) { if (random(2000) < stage) { enemy_shoot(this); } } }; }; _local2.action(); } function create_egm_11() { var _local1 = 1; while (_local1 < 6) { create_enemy_gm1((stage_width * 0.3) - GAME.map._x, (stage_height - GAME.map._y) + (100 * _local1), 3, 50 * _local1, 1); _local1++; } } function create_egm_12() { var _local1 = 1; while (_local1 < 6) { create_enemy_gm1((stage_width * 0.7) - GAME.map._x, (stage_height - GAME.map._y) + (100 * _local1), 3, 50 * _local1, -1); _local1++; } } function create_enemy_gm1(xpos, ypos, speed, no, dir) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_fly_man", "gm1" + _local4, _local4, {_x:xpos, _y:ypos}); if (stage > 8) { _local2.gotoAndStop("type_2"); } _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local4, _local4); _local5.org = _local2; _local2._xscale = 100; _local2.speed = speed; _local2.xspeed = 0; _local2.yspeed = -2; _local2.dy = -2; _local2.hp = 10; _local2.enemy_type = "eg"; _local2.count = no; _local2.locked = false; _local2.weapon = enemy_set_weapon(); _local2.move_dgr = -90; _local2.r_dir = dir; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } create_bonus(20 - stage, this); var _local2 = GAME.map.expl.getNextHighestDepth(); GAME.map.expl.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_2"); this.statement = "dead"; this.onEnterFrame = function () { if (Math.abs(this._rotation) < 7) { this._rotation = this._rotation + ((-this.dir) * 2); } this.dy = this.dy + 0.5; this._y = this._y + this.dy; smoke(this); fly_man_expl(this); remove_egm(this); }; }; _local2.action = function () { this.onEnterFrame = function () { remove_egm(this); if (!this.start_turn) { if ((--this.count) < 0) { this.start_turn = true; } } else { if (this.count < 90) { this.move_dgr = this.move_dgr + (this.r_dir * 3); } this.xspeed = Math.round(this.speed * Math.cos((this.move_dgr * 3.14) / 180)); this.yspeed = Math.round(this.speed * Math.sin((this.move_dgr * 3.14) / 180)); } this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); if (random(2000) < stage) { enemy_shoot(this); } }; }; _local2.action(); } function create_egm_21() { create_enemy_gm2((stage_width * 0.5) - GAME.map._x, (stage_height - GAME.map._y) + 80, 2, -90); create_enemy_gm2((stage_width * 0.3) - GAME.map._x, (stage_height - GAME.map._y) + 160, 2, -90); create_enemy_gm2((stage_width * 0.7) - GAME.map._x, (stage_height - GAME.map._y) + 160, 2, -90); create_enemy_gm2((stage_width * 0.1) - GAME.map._x, (stage_height - GAME.map._y) + 240, 2, -90); create_enemy_gm2((stage_width * 0.9) - GAME.map._x, (stage_height - GAME.map._y) + 240, 2, -90); } function create_egm_22() { create_enemy_gm2(-100 - GAME.map._x, (-GAME.map._y) + 400, 2, 0); create_enemy_gm2(-200 - GAME.map._x, (-GAME.map._y) + 500, 2, 0); create_enemy_gm2(-300 - GAME.map._x, (-GAME.map._y) + 600, 2, 0); create_enemy_gm2((stage_width + 100) - GAME.map._x, (-GAME.map._y) + 450, 2, 180); create_enemy_gm2((stage_width + 200) - GAME.map._x, (-GAME.map._y) + 550, 2, 180); create_enemy_gm2((stage_width + 300) - GAME.map._x, (-GAME.map._y) + 650, 2, 180); } function create_egm_23() { create_enemy_gm2((-GAME.map._x) - 100, (-GAME.map._y) + 300, 2, 0); create_enemy_gm2((-GAME.map._x) - 50, (-GAME.map._y) + 400, 2, 0); create_enemy_gm2((-GAME.map._x) - 100, (-GAME.map._y) + 500, 2, 0); } function create_egm_24() { create_enemy_gm2(((-GAME.map._x) + stage_width) + 100, (-GAME.map._y) + 300, 2, -180); create_enemy_gm2(((-GAME.map._x) + stage_width) + 50, (-GAME.map._y) + 400, 2, -180); create_enemy_gm2(((-GAME.map._x) + stage_width) + 100, (-GAME.map._y) + 500, 2, -180); } function create_enemy_gm2(xpos, ypos, speed, rotation) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("suicide_rocket", "gm3" + _local3, _local3, {_x:xpos, _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local5.org = _local2; _local2._xscale = 100; _local2._rotation = rotation + 90; _local2.xspeed = Math.round(speed * Math.cos((rotation * 3.14) / 180)); _local2.yspeed = Math.round(speed * Math.sin((rotation * 3.14) / 180)); _local2.hp = 10; _local2.enemy_type = "eg"; _local2.count = 0; _local2.hit = false; _local2.hitcount = 0; _local2.locked = false; _local2.weapon = "pistol"; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { this.gotoAndStop("expl"); create_bonus(10, this); play_soundAction("expl_1"); this.statement = "dead"; filter_remove(this); this.onEnterFrame = function () { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; if (!hero.hit) { if ((((hero._x - this._x) * (hero._x - this._x)) + ((hero._y - this._y) * (hero._y - this._y))) < 8000) { hero_hit(5); } } remove_egm(this); }; }; _local2.action = function () { this.onEnterFrame = function () { remove_egm(this); this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; if (Math.pow(Math.pow(this._x - hero._x, 2) + Math.pow(this._y - hero._y, 2), 0.5) < 100) { this.dead(); } }; }; _local2.action(); } function create_egm_61() { create_enemy_gm6((-GAME.map._x) + 100, ((-GAME.map._y) + stage_height) + 100); create_enemy_gm6((-GAME.map._x) + 150, ((-GAME.map._y) + stage_height) + 160); create_enemy_gm6((-GAME.map._x) + 290, ((-GAME.map._y) + stage_height) + 160); create_enemy_gm6((-GAME.map._x) + 340, ((-GAME.map._y) + stage_height) + 100); } function create_egm_62() { create_enemy_gm6((-GAME.map._x) + 100, ((-GAME.map._y) + stage_height) + 100); create_enemy_gm6((-GAME.map._x) + 150, ((-GAME.map._y) + stage_height) + 140); create_enemy_gm6((-GAME.map._x) + 190, ((-GAME.map._y) + stage_height) + 160); create_enemy_gm6((-GAME.map._x) + 250, ((-GAME.map._y) + stage_height) + 160); create_enemy_gm6((-GAME.map._x) + 290, ((-GAME.map._y) + stage_height) + 140); create_enemy_gm6((-GAME.map._x) + 340, ((-GAME.map._y) + stage_height) + 100); } function create_enemy_gm6(xpos, ypos) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_fly_man", "fly_man" + _local4, _local4); _local2._x = xpos; _local2._y = ypos; _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local4, _local4); _local5.org = _local2; _local2.gotoAndStop("type_1"); if (_local2._x < hero._x) { _local2.dir = 1; } else { _local2.dir = -1; } _local2.dy = -4; _local2.move_dir = _local2.dir; _local2._xscale = 100 * dir; _local2.count = 0; _local2.statement = "phase_1"; _local2.hp = 3; _local2.weapon = enemy_set_weapon(); _local2.xspeed = 2; _local2.yspeed = 3; _local2._rotation = _local2.xspeed; _local2.enemy_type = "eg"; _local2.body.arms.gotoAndStop(_local2.weapon); _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } create_bonus(20 - stage, this); var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_2"); this.statement = "dead"; this.body.arms.gotoAndStop(this.weapon); this.onEnterFrame = function () { if (Math.abs(this._rotation) < 7) { this._rotation = this._rotation + ((-this.dir) * 2); } smoke(this); this.dy = this.dy + 0.5; this._y = this._y + Math.round(this.dy); fly_man_expl(this); remove_egm(this); }; }; _local2.aim = function () { var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); }; _local2.action_1 = function () { this.onEnterFrame = function () { this.aim(); this._y = this._y - this.yspeed; if ((++this.count) > 50) { this.action_2(); } }; }; _local2.action_2 = function () { this.count = 0; this.onEnterFrame = function () { this.aim(); if ((++this.count) < 60) { if (random(2000) < stage) { enemy_shoot(this); } if ((this.count % 3) == 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { this.action_3(); } }; }; _local2.action_3 = function () { this.count = 0; this.onEnterFrame = function () { this.aim(); this._x = this._x - (this.xspeed * this.move_dir); this._y = this._y - (this.yspeed + 1); remove_egm(this); }; }; _local2.action_1(); } function create_egm_71() { create_enemy_gm7((-GAME.map._x) + 120, (-GAME.map._y) - 80); create_enemy_gm7((-GAME.map._x) + 220, (-GAME.map._y) - 50); create_enemy_gm7((-GAME.map._x) + 320, (-GAME.map._y) - 80); } function create_egm_72() { create_enemy_gm7((-GAME.map._x) + 100, (-GAME.map._y) - 50); create_enemy_gm7((-GAME.map._x) + 140, (-GAME.map._y) - 80); create_enemy_gm7((-GAME.map._x) + 220, (-GAME.map._y) - 100); create_enemy_gm7((-GAME.map._x) + 300, (-GAME.map._y) - 80); create_enemy_gm7((-GAME.map._x) + 340, (-GAME.map._y) - 50); } function create_enemy_gm7(xpos, ypos) { var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_parachuter", "enemy_chuter" + _local3, _local3); _local2._x = xpos; _local2._y = ypos; _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local5.org = _local2; _local2.dir = dir; _local2.dy = -1; _local2.count = 0; _local2.hp = 3; _local2.weapon = enemy_set_weapon(); _local2.yspeed = 4; _local2.mc_type = "enemy"; _local2.enemy_type = "eg"; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } create_bonus(20 - stage, this); this.statement = "dead"; this.gotoAndStop("dead"); this.body.arms.gotoAndStop(this.weapon); this.onEnterFrame = function () { if (Math.abs(this._rotation) < 7) { this._rotation = this._rotation + ((-this.dir) * 2); } this.dy = this.dy + 0.5; this._y = this._y + Math.round(this.dy); remove_egm(this); }; }; _local2.action = function () { this.body.arms.gotoAndStop(this.weapon); this.onEnterFrame = function () { this._y = this._y + this.yspeed; if (random(2000) < stage) { enemy_shoot(this); } var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); remove_egm(this); }; }; _local2.action(); } function create_egm_81() { create_enemy_gm8((-GAME.map._x) - 50, (-GAME.map._y) + 450, 2); create_enemy_gm8((-GAME.map._x) - 100, (-GAME.map._y) + 500, 2); create_enemy_gm8((-GAME.map._x) - 150, (-GAME.map._y) + 550, 2); create_enemy_gm8((-GAME.map._x) - 200, (-GAME.map._y) + 600, 2); } function create_egm_82() { create_enemy_gm8((stage_width + 50) - GAME.map._x, (-GAME.map._y) + 450, -2); create_enemy_gm8((stage_width + 100) - GAME.map._x, (-GAME.map._y) + 500, -2); create_enemy_gm8((stage_width + 150) - GAME.map._x, (-GAME.map._y) + 550, -2); create_enemy_gm8((stage_width + 200) - GAME.map._x, (-GAME.map._y) + 600, -2); } function create_egm_83() { create_enemy_gm8(-100 - GAME.map._x, (-GAME.map._y) + 400, 2); create_enemy_gm8(-200 - GAME.map._x, (-GAME.map._y) + 500, 2); create_enemy_gm8(-300 - GAME.map._x, (-GAME.map._y) + 600, 2); create_enemy_gm8((stage_width + 100) - GAME.map._x, (-GAME.map._y) + 450, -2); create_enemy_gm8((stage_width + 200) - GAME.map._x, (-GAME.map._y) + 550, -2); create_enemy_gm8((stage_width + 300) - GAME.map._x, (-GAME.map._y) + 650, -2); } function create_enemy_gm8(xpos, ypos, xspeed) { var _local5 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("enemy_with_vulture", "e_w_v" + _local5, _local5); _local2._x = xpos; _local2._y = ypos; _local5 = UI_game.radar.map.emy.getNextHighestDepth(); var _local6 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local5, _local5); _local6.org = _local2; _local2.dir = ((xspeed >= 0) ? 1 : -1); _local2.dy = -4; _local2.move_dir = ((xspeed >= 0) ? 1 : -1); _local2.count = 0; _local2.hp = 3; _local2.weapon = enemy_set_weapon(); _local2.xspeed = xspeed; _local2.enemy_type = "eg"; _local2.xscale_locked = true; _local2.body.arms.gotoAndStop(_local2.weapon); _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { if (random(2)) { play_soundAction("die" + (random(5) + 1)); } create_bonus(20 - stage, this); this.statement = "dead"; var _local3 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("vulture", "vul" + _local3, _local3, {_x:this._x + 5, _y:this._y - 50}); _local2.gotoAndStop("fly"); _local2._xscale = this.move_dir * 100; _local2.xspeed = this.move_dir * 6; _local2.yspeed = -4; _local2.onEnterFrame = function () { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; remove_egm(this); }; this.gotoAndStop("dead"); this.body.arms.gotoAndStop(this.weapon); this.onEnterFrame = function () { if (Math.abs(this._rotation) < 7) { this._rotation = this._rotation + ((-this.dir) * 2); } this.dy = this.dy + 0.5; this._y = this._y + Math.round(this.dy); remove_egm(this); }; }; _local2.action = function () { this.onEnterFrame = function () { this._x = this._x + this.xspeed; if (random(2000) < stage) { enemy_shoot(this); } if (this._x > hero._x) { this.dir = -1; } else { this.dir = 1; } this.body._xscale = (this.move_dir * this.dir) * 100; var _local2 = {x:0, y:0}; this.body.arms.localToGlobal(_local2); arms_rotate(this, _local2.x, _local2.y, hero._x + GAME.map._x, hero._y + GAME.map._y); remove_egm(this); this._xscale = this.move_dir * 100; }; }; _local2.action(); } function add_enemy_weapon(w_name, dmg, prec, speed, acl, rise, rota, lch_ef, expl, burn, remove, fire_sound, hit_sound_1, spec) { delete temp_obj; var temp_obj = new Object(); temp_obj.weapon_name = w_name; temp_obj.damage = dmg; temp_obj.prec = prec; temp_obj.speed = speed; temp_obj.acl = acl; temp_obj.rise = rise; temp_obj.rota = rota; temp_obj.lch_ef = lch_ef; temp_obj.expl = expl; temp_obj.burn = burn; temp_obj.remove = remove; temp_obj.spec = spec; temp_obj.fire_sound = fire_sound; temp_obj.hit_sound_1 = hit_sound_1; return(temp_obj); } function enemy_shoot(who) { if (((((who._x + GAME.map._x) > ((stage_width + who._width) + 50)) || ((who._x + GAME.map._x) < ((-who._width) - 50))) || ((who._y + GAME.map._y) < ((-who._height) - 50))) || ((who._y + GAME.map._y) > ((stage_height + who._height) + 50))) { return(undefined); } if (_root["e_" + who.weapon].spec != "shot_gun") { enemy_start_shoot(who); } else { enemy_shot_gun_start(who); } play_soundAction(_root["e_" + who.weapon].fire_sound); } function enemy_start_shoot(mc) { if (hero.hp <= 0) { return(undefined); } if (mc.body.arms.act == undefined) { return(undefined); } var _local4 = GAME.map.getNextHighestDepth(); var _local3 = GAME.map.attachMovie("bullet", "bullet" + _local4, _local4); _local3.mc_type = "bullet"; enemy_bullet_move(mc, _local3); launch_effects(mc); mc.body.arms._rotation = mc.body.arms._rotation - (_root["e_" + mc.weapon].prec * 3); } function enemy_shot_gun_start(mc) { mc.body.arms._rotation = mc.body.arms._rotation + (_root["e_" + mc.weapon].prec * 0.6); enemy_start_shoot(mc); mc.body.arms._rotation = mc.body.arms._rotation + (_root["e_" + mc.weapon].prec * 2.4); enemy_start_shoot(mc); mc.body.arms._rotation = mc.body.arms._rotation + (_root["e_" + mc.weapon].prec * 2.4); enemy_start_shoot(mc); mc.body.arms._rotation = mc.body.arms._rotation + (_root["e_" + mc.weapon].prec * 3); } function enemy_bomb(xpos, ypos, xs, ys) { var num = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("bomb", "bomb" + num, num, {_x:xpos, _y:ypos}); _local2.xspeed = xs; _local2.yspeed = ys; _local2.gravity = 0.5; temp_mc.bomb.enemy_type = "bomb"; _local2.hp = 1; _local2.expl = "big_explosion"; _local2.hit_action = function (damage) { GAME.map.attachMovie("fire", "fire" + num, num, {_x:this._x, _y:this._y}); play_soundAction("expl_2"); this.removeMovieClip(); }; _local2.onEnterFrame = function () { if (game_pause) { return(undefined); } this._rotation = this._rotation + 10; this._x = this._x + this.xspeed; this._y = this._y + Math.round(this.yspeed); this.yspeed = this.yspeed + this.gravity; if (!hero.hit) { if (hero.hit_test.hitTest(this._x + GAME.map._x, this._y + GAME.map._y, true)) { hero_hit(e_bomb.damage); bullet_explosion(this); play_soundAction("expl_1"); this.removeMovieClip(); } } if (this._y > (stage_height - GAME.map._y)) { this.removeMovieClip(); } }; } function enemy_bullet_move(mc_shooter, mc_bullet) { for (var _local5 in _root["e_" + mc_shooter.weapon]) { mc_bullet[_local5] = _root["e_" + mc_shooter.weapon][_local5]; } mc_bullet.speed = mc_bullet.speed + Math.round(stage * 0.25); mc_bullet.bullet_type = mc_bullet.weapon_name; mc_bullet.gotoAndStop(mc_bullet.bullet_type); var _local7 = Math.cos((mc_shooter.body.arms._rotation * 3.14) / 180); var _local8 = Math.sin((mc_shooter.body.arms._rotation * 3.14) / 180); mc_bullet.xspeed = Math.round((mc_bullet.speed * _local7) * mc_shooter.dir); mc_bullet.yspeed = Math.round(mc_bullet.speed * _local8); mc_shooter.body.arms.gotoAndStop(mc_shooter.weapon); mc_shooter.body.arms.act.play(); mc_bullet.current_degree = ((mc_shooter.dir > 0) ? (mc_shooter.body.arms._rotation) : (180 - mc_shooter.body.arms._rotation)); mc_bullet.current_degree = ((mc_bullet.current_degree < 180) ? (mc_bullet.current_degree) : (mc_bullet.current_degree - 360)); if (mc_bullet.rota) { mc_bullet._rotation = mc_bullet.current_degree; } mc_bullet.xs = 0; mc_bullet.ys = 0; var _local6 = {x:10, y:0}; mc_shooter.body.arms.act.localToGlobal(_local6); mc_bullet._x = Math.round(_local6.x - GAME.map._x); mc_bullet._y = Math.round(_local6.y - GAME.map._y); mc_bullet.hit_count = 0; mc_bullet.onEnterFrame = function () { if (game_pause) { return(undefined); } this.yspeed = this.yspeed - this.rise; if (this.acl != 0) { this.xs = this.xs + ((this.xspeed - this.xs) * this.acl); this.ys = this.ys + ((this.yspeed - this.ys) * this.acl); smoke(null, this.xpos, this.ypos); this._x = this._x + this.xs; this._y = this._y + this.ys; } else { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; } if ((String(this.bullet_type).slice(0, 3) != "fla") || ((++this.hit_count) > 15)) { if (!hero.hit) { if (check_if_hit(this, hero)) { if (this.damage == undefined) { return(undefined); } play_soundAction(this.hit_sound_1); hero_hit(this.damage); bullet_explosion(this); remove_bullet(this); } } } if (((((this._x + GAME.map._x) < -10) || ((this._x + GAME.map._x) > (stage_width + 10))) || ((this._y + GAME.map._y) < -10)) || ((this._y + GAME.map._y) > (stage_height + 10))) { this.temp_target.locked = false; this.removeMovieClip(); } }; } function create_gear(xpos, ypos, dir) { var _local5 = GAME.map.equip.getNextHighestDepth(); var _local3 = GAME.map.equip.attachMovie("equip_gear", "equip" + _local5, _local5, {_x:xpos, _y:ypos}); _local3.hp = 15; _local3.dir = dir; _local3._xscale = 100 * dir; _local3.equip_type = "gear"; _local3.stop(); _local3.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local3.dead = function () { this.statement = "dead"; delete this.onEnterFrame; filter_remove(this); this.hit_effect._alpha = 0; var _local3 = GAME.map.attachMovie("equip_gear_gear", "g", GAME.map.getNextHighestDepth(), {_x:((this.gear._x * this._xscale) * 0.01) + this._x, _y:this.gear._y + this._y}); _local3.xspeed = random(30) - 15; _local3.yspeed = -random(50); _local3.gravity = 2; change_color(_local3, Dark); _local3.onEnterFrame = function () { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; this.yspeed = this.yspeed + this.gravity; this._rotation = this._rotation + 21; smoke(this); remove_clip(this); }; this.gotoAndStop("broken"); play_soundAction("expl_1"); shock(8); shot_shine(_root, "white", 1); }; _local3.action = function () { this.onEnterFrame = function () { hide_equip(this); if (this.gear._x < 60) { this.dir = 1; } else if (this.gear._x > 210) { this.dir = -1; } this.gear.gear_r._rotation = this.gear.gear_r._rotation + (this.dir * 20); this.gear._x = this.gear._x + (this.dir * 6); if (this.gear.hit_test.hitTest(hero._x + GAME.map._x, hero._y + GAME.map._y, true)) { hero_hit(3); } }; }; _local3.action(); return(_local3); } function create_gun(xpos, ypos, dir) { var _local3 = GAME.map.equip.getNextHighestDepth(); var _local2 = GAME.map.equip.attachMovie("gun", "gun" + _local3, _local3, {_x:xpos, _y:ypos}); _local3 = UI_game.radar.map.emy.getNextHighestDepth(); var _local4 = UI_game.radar.map.emy.attachMovie("radar_enemy", "r_n" + _local3, _local3); _local4.org = _local2; _local2.hp = 20; _local2.count = 0; _local2.equip_type = "gun"; _local2.weapon = "gun"; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { this.statement = "dead"; delete this.onEnterFrame; this.gotoAndStop("broken"); var _local2 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "fire" + _local2, _local2, {_x:this._x, _y:this._y}); play_soundAction("expl_1"); change_color(this, Dark); shock(5); }; _local2.action = function () { this.onEnterFrame = function () { hide_equip(this); arms_rotate(this, this._x, this._y, hero._x, hero._y); this.dir = ((this._x > hero._x) ? -1 : 1); this._xscale = 100 * this.dir; if (((++this.count) > 50) && (!random(100))) { enemy_shoot(this); this.count = 0; } }; }; _local2.action(); return(_local2); } function create_weapon(xpos, ypos, dir) { var _local3 = GAME.map.equip.getNextHighestDepth(); var _local2 = GAME.map.equip.attachMovie("equip_weapon", "e_w" + _local3, _local3, {_x:xpos, _y:ypos}); _local2._xscale = 100 * dir; _local2.bonus._xscale = _local2._xscale; _local2.equip_type = "weapon"; _local2.count = 0; _local2.hit_action = function () { filter_remove(this); this.statement = "dead"; this.gotoAndStop("broken"); create_bonus(120, this); create_bonus(50, this); delete this.onEnterFrame; }; _local2.onEnterFrame = function () { this.bonus._xscale = this._xscale; if ((++this.count) > 10) { this.onEnterFrame = function () { hide_equip(this); }; } }; return(_local2); } function create_fan(fan_xpos, fan_ypos, wind_id, type) { var _local5 = GAME.map.wind.getNextHighestDepth(); var _local3 = GAME.map.wind.attachMovie("fan", "fan" + _local5, _local5, {_x:fan_xpos, _y:fan_ypos}); _local3.wind_id = wind_id; _local3.pos_id = pos_id; _local3.hp = 60; _local3.mc_type = "fan"; _local3.gotoAndStop(type); _local3.reborn = true; if (!if_wind[wind_id]) { mc_all_stop(_local3); } _local3.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local3.dead = function () { play_soundAction("expl_2"); mc_all_stop(this); for (var _local3 in GAME.map.wind) { var _local2 = GAME.map.wind[_local3]; if ((_local2.mc_type == "wind") && (_local2.wind_id == this.wind_id)) { _local2.removeMovieClip(); } } if_wind[this.wind_id] = false; this.statement = "dead"; var _local4 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("bigger_explosion", "explosion" + _local4, _local4, {_x:this._x, _y:this._y - 10}); this.gotoAndStop("broken"); change_color(this, Dark); delete this.onEnterFrame; }; _local3.onEnterFrame = function () { if (game_pause) { return(undefined); } remove_clip(this); }; return(_local3); } function create_power(power_xpos, power_ypos, wind_id) { var _local4 = GAME.map.enemy.getNextHighestDepth(); var _local2 = GAME.map.enemy.attachMovie("fan_power", "fan_power" + _local4, _local4, {_x:power_xpos, _y:power_ypos}); _local4 = UI_game.radar.map.emy.getNextHighestDepth(); var _local5 = UI_game.radar.map.emy.attachMovie("radar_power", "r_n" + _local4, _local4); _local5.org = _local2; if (if_wind[wind_id] == false) { _local2.gotoAndStop("broken"); return(_local2); } _local2.wind_id = wind_id; _local2.pos_id = pos_id; _local2.mc_type = "enemy"; _local2.enemy_type = "power"; _local2.hp = 30; _local2.reborn = true; _local2.hit_action = function (damage) { this.hp = this.hp - damage; shot_shine(this, "white", 1); if (this.hp <= 0) { this.dead(); } }; _local2.dead = function () { play_soundAction("expl_2"); for (var _local3 in GAME.map.wind) { var _local2 = GAME.map.wind[_local3]; if ((_local2.mc_type == "fan") && (_local2.wind_id == this.wind_id)) { mc_all_stop(_local2); } else if ((_local2.mc_type == "wind") && (_local2.wind_id == this.wind_id)) { _local2.removeMovieClip(); } } if_wind[this.wind_id] = false; this.statement = "dead"; var _local4 = GAME.map.getNextHighestDepth(); GAME.map.attachMovie("fire", "explosion" + _local4, _local4, {_x:this._x, _y:this._y}); this.gotoAndStop("broken"); delete this.onEnterFrame; }; _local2.onEnterFrame = function () { hide_equip(this); }; return(_local2); } function create_wind(xpos, ypos, wind_id, type) { if (!if_wind[wind_id]) { return(undefined); } var _local5 = GAME.map.wind.getNextHighestDepth(); var _local3 = GAME.map.wind.attachMovie("wind", "wind" + _local5, _local5, {_x:xpos, _y:ypos}); _local3.wind_type = type; _local3.mc_type = "wind"; _local3.pos_id = pos_id; _local3.wind_id = wind_id; switch (type) { case "up" : _local3._xscale = _local3._xscale * ((random(2) * 2) - 1); _local3._rotation = (-90 * _local3._xscale) / 100; break; case "left_45" : _local3._xscale = _local3._xscale * -1; _local3._rotation = 45; break; case "left_90" : _local3._xscale = _local3._xscale * -1; break; case "right_45" : _local3._rotation = -45; break; case "right_90" : } _local3.onEnterFrame = function () { if (((((this._x + GAME.map._x) > ((stage_width + 200) + this._width)) || ((this._x + GAME.map._x) < (-200 - this._width))) || (((this._y + 200) + GAME.map._y) < (-this._height))) || ((this._y + GAME.map._y) > ((stage_height + 200) + this._height))) { this.arr[this.arr.length - 1] = false; this.removeMovieClip(); return(undefined); } if (this.hit_test != undefined) { if (this.hit_test.hitTest(parachute._x + GAME.map._x, parachute._y + GAME.map._y, true)) { switch (this.wind_type) { case "up" : if (hero.parachute_yspeed > -5) { hero.parachute_yspeed = hero.parachute_yspeed - 4; } break; case "left_45" : if (F_wind > -11) { F_wind = F_wind - 3; } if (hero.parachute_yspeed > -5) { hero.parachute_yspeed = hero.parachute_yspeed - 4; } break; case "left_90" : if (F_wind > -11) { F_wind = F_wind - 3; } break; case "right_45" : if (F_wind < 11) { F_wind = F_wind + 3; } if (hero.parachute_yspeed > -5) { hero.parachute_yspeed = hero.parachute_yspeed - 4; } break; default : if (F_wind >= 11) { break; } F_wind = F_wind + 3; } } for (var _local3 in GAME.map) { var _local2 = GAME.map[_local3]; if (_local2.mc_type == "leaf") { if (this.hit_test.hitTest(_local2._x + GAME.map._x, _local2._y + GAME.map._y, true)) { switch (this.wind_type) { case "up" : _local2.dy = -5; break; case "left_45" : _local2.dx = -5; _local2.dy = -5; break; case "left_90" : _local2.dx = -5; break; case "right_45" : _local2.dx = 5; _local2.dy = -5; break; default : _local2.dx = 5; } } } } } }; return(_local3); } function leaves() { GAME.createEmptyMovieClip("leaf_function", GAME.getNextHighestDepth()); GAME.leaf_function.onEnterFrame = function () { if (random(101) < 1) { var _local3 = GAME.map.getNextHighestDepth(); var _local2 = GAME.map.attachMovie("leaf", "leaf" + _local3, _local3, {_x:random(440) - GAME.map._x, _y:-10 - GAME.map._y}); _local2.gotoAndStop(random(2) + 1); _local2.xspeed = random(5) - 2; _local2.yspeed = random(3) + 2; _local2.dx = 0; _local2.dy = 0; _local2.mc_type = "leaf"; _local2.sdir = -1; _local2.rdir = 1; _local2.onEnterFrame = function () { if (game_pause) { return(undefined); } if (((((this._x + GAME.map._x) > (stage_width + this._width)) || ((this._x + GAME.map._x) < (-this._width))) || ((this._y + GAME.map._y) < (-this._height))) || ((this._y + GAME.map._y) > (stage_height + this._height))) { this.removeMovieClip(); } if (this._xscale > 100) { this.sdir = -1; } if (this._xscale < -100) { this.sdir = 1; } this._xscale = this._xscale + (15 * this.sdir); if (random(50) < 1) { this.rdir = this.rdir * -1; } this._rotation = this._rotation + (this.rdir * random(10)); this._x = this._x + (this.xspeed + this.dx); this._y = this._y + (this.yspeed + this.dy); this.dx = this.dx * 0.8; this.dy = this.dy * 0.8; }; } }; } function create_map() { GAME.map.tile_width = 250; GAME.map.tile_height = 250; GAME.map.tile_x_num = 20; GAME.map.tile_y_num = 20; GAME.map._x = 250 - (250 * hero_init_x[stage]); GAME.map.draw_map = function () { var _local12 = 120; var _local10 = Math.ceil(((-GAME.map._x) - _local12) / GAME.map.tile_width); var _local9 = Math.ceil(((-GAME.map._y) - _local12) / GAME.map.tile_height); var _local8 = Math.ceil(((stage_width + _local12) - GAME.map._x) / GAME.map.tile_width); var _local11 = Math.ceil(((stage_height + _local12) - GAME.map._y) / GAME.map.tile_height); var _local3 = 0; while (_local3++ , _local3 < (GAME.map.tile_x_num + 1)) { var _local2 = 0; while (_local2++ , _local2 < (GAME.map.tile_y_num + 1)) { if ((_local3 >= _local10) && (_local3 <= _local8)) { if ((_local2 >= _local9) && (_local2 <= _local11)) { if (GAME.map.map_tile[(("map_" + _local2) + "_") + _local3] == null) { var _local4 = GAME.map.map_tile.attachMovie("map_tile", (("map_" + _local2) + "_") + _local3, GAME.map.map_tile.getNextHighestDepth(), {_x:GAME.map.tile_width * (_local3 - 1), _y:GAME.map.tile_height * (_local2 - 1)}); _local4.mc_type = "map_tile"; _local4.gotoAndStop(_root["map_" + stage][(GAME.map.tile_x_num * (_local3 - 1)) + _local2]); _local4.hit_test.gotoAndStop(_root["map_" + stage][(GAME.map.tile_x_num * (_local3 - 1)) + _local2]); _local4.bullet_hit_test.gotoAndStop(_root["map_" + stage][(GAME.map.tile_x_num * (_local3 - 1)) + _local2]); for (var _local7 in _root["enemy_" + stage]) { if (_root["enemy_" + stage][_local7][_root["enemy_" + stage][_local7].length - 1]) { } else if ((_root["enemy_" + stage][_local7][0] == _local2) && (_root["enemy_" + stage][_local7][1] == _local3)) { _root["enemy_" + stage][_local7][_root["enemy_" + stage][_local7].length - 1] = true; if (_root["enemy_" + stage][_local7][2] == "enemy") { _local4 = _root["create_" + _root["enemy_" + stage][_local7][3]](_root["enemy_" + stage][_local7][4], _root["enemy_" + stage][_local7][5], _root["enemy_" + stage][_local7][6]); } else if (_root["enemy_" + stage][_local7][2] == "equip") { _local4 = _root["create_" + _root["enemy_" + stage][_local7][3]](_root["enemy_" + stage][_local7][4], _root["enemy_" + stage][_local7][5], _root["enemy_" + stage][_local7][6]); } else if (_root["enemy_" + stage][_local7][2] == "wind") { _local4 = create_wind(_root["enemy_" + stage][_local7][4], _root["enemy_" + stage][_local7][5], _root["enemy_" + stage][_local7][6], _root["enemy_" + stage][_local7][3]); } else if (_root["enemy_" + stage][_local7][2] == "fan") { _local4 = create_fan(_root["enemy_" + stage][_local7][4], _root["enemy_" + stage][_local7][5], _root["enemy_" + stage][_local7][6], _root["enemy_" + stage][_local7][3]); } else if (_root["enemy_" + stage][_local7][2] == "power") { _local4 = create_power(_root["enemy_" + stage][_local7][4], _root["enemy_" + stage][_local7][5], _root["enemy_" + stage][_local7][6]); } _local4.arr = _root["enemy_" + stage][_local7]; } } } } else if (GAME.map.map_tile[(("map_" + _local2) + "_") + _local3]._x != undefined) { GAME.map.map_tile[(("map_" + _local2) + "_") + _local3].removeMovieClip(); } } else if (GAME.map.map_tile[(("map_" + _local2) + "_") + _local3]._x != undefined) { GAME.map.map_tile[(("map_" + _local2) + "_") + _local3].removeMovieClip(); } } } }; GAME.map.draw_map(); } var user_info = SharedObject.getLocal("user_info"); if (user_info.data.option == undefined) { user_info.data.option = [87, 83, 65, 68, 81, 69, true, true]; } var music = user_info.data.option[6]; var sound = user_info.data.option[7]; var radar_on = true; var current_score = 0; var key_string = new Array(); var k_arr = new Array("Backspace", "Tab", "", "", "", "Enter", "", "", "Shift", "Control", "", "Pause/Break", "Caps Lock", "", "", "", "", "", "", "Esc"); var i = 8; while (i < 28) { key_string[i] = k_arr[i - 8]; i++; } var k_arr = new Array("Space", "Page Up", "Page Down", "End", "Home", "Arrow Left", "Arrow Up", "Arrow Right", "Arrow Down", "", "", "", "", "Insert", "Delete"); var i = 32; while (i < 47) { key_string[i] = k_arr[i - 32]; i++; } var k_arr = new Array("Num 0", "Num 1", "Num 2", "Num 3", "Num 4", "Num 5", "Num 6", "Num 7", "Num 8", "Num 9", "*", "+", "", "-", ".", "/", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12"); var i = 96; while (i < 124) { key_string[i] = k_arr[i - 96]; i++; } var k_arr = new Array(";", "=", ",", "-", ".", "/", "`"); var i = 186; while (i < 193) { key_string[i] = k_arr[i - 186]; i++; } var k_arr = new Array("[", "\\", "]", "'"); var i = 219; while (i < 223) { key_string[i] = k_arr[i - 219]; i++; } delete k_arr; delete i; Stage.scaleMode = "noScale"; myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; _quality = "HIGH"; fscommand ("allowscale", false); fscommand ("trapallkeys", true); init_sth(); var G = 0.8; var G_h = 0.5; var G_p = 0.5; var N_w = 1; var Max_N_w = 1.5; var Min_N_w = 0.5; var N_r = 0.8; var F_x_r = 0; var F_xs = 0; var F_wind = 0; var pistol = add_weapon("pistol", -1, 8, 5, 2, 1, false, false, false, 25, 0, 0, false, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_1", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", ""); var pistol_2 = add_weapon("pistol_2", 99, 8, 10, 3, 3, false, false, false, 25, 0, 0, false, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_2", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", ""); var knife = add_weapon("knife", -1, 13, 15, 0, 0, false, true, false, 0, 0, 0, true, false, "", "knife_expl", false, true, "knife_attack", "hit_knife_f", "hit_knife_e", "hit_knife_g", ""); var shot_gun_1 = add_weapon("shot_gun_1", 50, 25, 15, 4, 0, false, false, false, 20, 0, 0, true, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_sg", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", "shot_gun"); var shot_gun_2 = add_weapon("shot_gun_2", 40, 30, 20, 5, 0, false, false, false, 20, 0, 0, true, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_sg_2", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", "shot_gun"); var flamethrower_1 = add_weapon("flamethrower_1", 60, 3, 2, 1, 2, false, true, false, 10, 0, 0.2, false, true, "", "", true, false, "bullet_fire", "", "", "", ""); var flamethrower_2 = add_weapon("flamethrower_2", 60, 3, 4, 1, 3, false, true, false, 15, 0, 0.2, false, true, "", "", true, false, "bullet_fire", "", "", "", ""); var bubble_1 = add_weapon("bubble_1", 25, 12, 5, 2, 1, false, false, false, 10, 0, 0, true, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_bubble", "expl_2", "expl_2", "expl_2", ""); var bubble_2 = add_weapon("bubble_2", 20, 15, 10, 3, 1, false, false, false, 12, 0, 0, true, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_bubble", "expl_2", "expl_2", "expl_2", ""); var machine_pistol = add_weapon("machine_pistol", 120, 2, 5, 1, 1, false, false, false, 30, 0, 0, false, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_3", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", ""); var assault_rifle = add_weapon("assault_rifle", 80, 4, 10, 2, 5, false, false, false, 25, 0, 0, false, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_4", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", ""); var laser_1 = add_weapon("laser_1", 35, 10, 10, 1, 0, false, false, false, 40, 0, 0, true, true, "laser_launch_effect", "", false, true, "bullet_laser_1", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", ""); var laser_2 = add_weapon("laser_2", 30, 11, 15, 2, 0, false, false, false, 40, 0, 0, true, true, "laser_launch_effect", "", false, true, "bullet_laser_2", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", ""); var laser_3 = add_weapon("laser_3", 20, 15, 20, 3, 0, false, false, false, 40, 0, 0, true, true, "laser_launch_effect", "", true, true, "bullet_laser_3", "hit_bullet_f", "hit_bullet_e", "hit_bullet_g", ""); var rpg_1 = add_weapon("rpg_1", 30, 15, 25, 4, 2, false, false, false, 25, 0.4, 0, true, true, "rocket_launch_effect", "big_explosion", true, true, "launch_sound_2", "expl_2", "expl_2", "expl_2", ""); var rpg_2 = add_weapon("rpg_2", 20, 18, 15, 5, 0, false, false, true, 12, 0.2, 0, true, true, "rocket_launch_effect", "big_explosion", true, true, "launch_sound_1", "expl_1", "expl_1", "expl_1", ""); var rpg_3 = add_weapon("rpg_3", 30, 30, 15, 6, 0, false, false, true, 12, 0.2, 0, true, true, "rocket_launch_effect", "big_explosion", true, true, "launch_sound_1", "expl_1", "expl_1", "expl_1", ""); weapon_score = []; weapon_score[0] = ["knife", 2000]; weapon_score[1] = ["pistol", 1200]; weapon_score[2] = ["pistol_2", 1000]; weapon_score[3] = ["machine_pistol", 500]; weapon_score[4] = ["assault_rifle", 500]; weapon_score[5] = ["flamethrower_1", 300]; weapon_score[6] = ["flamethrower_2", 300]; weapon_score[7] = ["bubble_1", 1200]; weapon_score[8] = ["bubble_2", 1000]; weapon_score[9] = ["shot_gun_1", 1000]; weapon_score[10] = ["shot_gun_2", 1000]; weapon_score[11] = ["laser_1", 1200]; weapon_score[12] = ["laser_2", 1000]; weapon_score[13] = ["laser_3", 800]; weapon_score[14] = ["laser_1_power", 1500]; weapon_score[15] = ["laser_2_power", 1400]; weapon_score[16] = ["laser_3_power", 1300]; weapon_score[17] = ["rpg_1", 700]; weapon_score[18] = ["rpg_2", 700]; weapon_score[19] = ["rpg_3", 500]; NM_ColorMatrix = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; BW_ColorMatrix = [0.3086, 0.6094, 0.082, 0, 0, 0.3086, 0.6094, 0.082, 0, 0, 0.3086, 0.6094, 0.082, 0, 0, 0, 0, 0, 1, 0]; Red = [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; White = [11, 0, 0, 0, 465, 0, 11, 0, 0, 465, 0, 0, 11, 0, 465, 0, 0, 0, 1, 0]; Dark = [1, 0, 0, 0, -70, 0, 1, 0, 0, -70, 0, 0, 1, 0, -70, 0, 0, 0, 1, 0]; Rain = [1, 0, 0, 0, -45, 0, 1, 0, 0, -45, 0, 0, 1, 0, -45, 0, 0, 0, 1, 0]; Black = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0]; shine_Transform_normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; shine_Transform_white = {ra:0, rb:255, ga:0, gb:255, ba:0, bb:255, aa:100, ab:0}; shine_Transform_red = {ra:50, rb:185, ga:50, gb:-50, ba:50, bb:-255, aa:100, ab:0}; shine_Transform_blue = {ra:60, rb:0, ga:80, gb:0, ba:100, bb:128, aa:100, ab:0}; shine_Transform_yellow = {ra:0, rb:255, ga:0, gb:255, ba:0, bb:0, aa:100, ab:0}; shine_Transform_black = {ra:45, rb:0, ga:45, gb:0, ba:45, bb:0, aa:100, ab:0}; var sounds = new Array(); sounds.knife = "knife_sound"; sounds.pistol = "bullet_1"; sounds.pistol_2 = "bullet_2"; sounds.machine_pistol = "bullet_3"; sounds.assault_rifle = "bullet_4"; sounds.flamethrower_1 = "bullet_fire"; sounds.flamethrower_2 = "bullet_fire"; sounds.shot_gun_1 = "bullet_2"; sounds.shot_gun_2 = "bullet_1"; sounds.bubble_1 = "alien_sound"; sounds.bubble_2 = "alien_sound"; sounds.laser_1 = "laser_sound"; sounds.laser_2 = "laser_sound"; sounds.laser_3 = "laser_sound"; sounds.rpg_1 = "rpg"; sounds.rpg_2 = "rpg"; sounds.rpg_3 = "rpg"; sounds.bullet_hit_1 = "hit_1"; sounds.bullet_hit_2 = "hit_2"; sounds.knife_hit = "hit_knife"; var e_pistol = add_enemy_weapon("pistol", 3, 1, 4, 0, 0, false, "gun_launch_effect", "bullet_explosion", false, true, "bullet_1", "hit_bullet_f", ""); var e_pistol_2 = add_enemy_weapon("pistol_2", 5, 3, 5, 0, 0, false, "gun_launch_effect", "bullet_explosion", false, true, "bullet_2", "hit_bullet_f", ""); var e_shot_gun_1 = add_enemy_weapon("shot_gun_1", 6, 3, 5, 0, 0, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_sg", "hit_bullet_f", "shot_gun"); var e_shot_gun_2 = add_enemy_weapon("shot_gun_2", 8, 3, 6, 0, 0, true, "gun_launch_effect", "bullet_explosion", false, true, "bullet_sg_2", "hit_bullet_f", "shot_gun"); var e_flamethrower_1 = add_enemy_weapon("flamethrower_1", 4, 2, 5, 0, 0.2, false, "", "", true, false, "bullet_fire", "", ""); var e_flamethrower_2 = add_enemy_weapon("flamethrower_2", 6, 3, 6, 0, 0.2, false, "", "", true, false, "bullet_fire", "", ""); var e_machine_pistol = add_enemy_weapon("machine_pistol", 3, 1, 6, 0, 0, false, "gun_launch_effect", "bullet_explosion", false, true, "bullet_3", "hit_bullet_f", ""); var e_assault_rifle = add_enemy_weapon("assault_rifle", 5, 5, 7, 0, 0, false, "gun_launch_effect", "bullet_explosion", false, true, "bullet_4", "hit_bullet_f", ""); var e_rpg_1 = add_enemy_weapon("rpg_1", 10, 1, 6, 0.4, 0, true, "rocket_launch_effect", "big_explosion", true, true, "launch_sound_2", "expl_2", ""); var e_rpg_2 = add_enemy_weapon("rpg_2", 15, 1, 6, 0.2, 0, true, "rocket_launch_effect", "big_explosion", true, true, "launch_sound_1", "expl_1", ""); var e_gun = add_enemy_weapon("gun", 5, 20, 2, 0, 0, true, "rocket_launch_effect", "big_explosion", true, true, "bullet_gun", "expl_2", "shot_gun"); var e_cannon = add_enemy_weapon("cannon", 10, 1, 2, 0, 0, true, "rocket_launch_effect", "big_explosion", true, true, "bullet_cannon", "expl_1", ""); var e_tank = add_enemy_weapon("tank", 15, 1, 3, 0, 0, true, "rocket_launch_effect", "big_explosion", true, true, "bullet_tank", "expl_1", ""); var e_bomb = add_enemy_weapon("bomb", 5, 0, 0, 0, -1, true, "", "big_explosion", true, true, "", "", ""); var map_1 = new Array("", "Y_1", "C_1", "C_1", "C_2", "C_1", "C_1", "C_1", "C_1", "E_1", "A_3", "A_2", "G_1", "C_1", "C_1", "C_1", "C_2", "", "", "", "", "Z_1", "A_2", "A_1", "A_4", "A_4", "A_5", "A_4", "D_1", "B_1", "B_1", "B_1", "B_1", "F_1", "K_3", "C_1", "C_1", "", "", "", "", "Z_R_1", "A_R_1", "A_R_3", "A_R_3", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "K_2", "C_1", "C_1", "C_1", "C_1", "C_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "I_R_1", "H_R_1", "B_1", "F_R_1", "A_R_1", "A_R_3", "H_R_1", "B_1", "B_1", "B_1", "J_1", "G_1", "C_2", "C_2", "C_1", "V_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "I_R_2", "G_R_4", "C_R_1", "C_1", "C_2", "I_R_3", "H_R_1", "B_1", "B_1", "B_1", "B_1", "F_1", "A_1", "A_2", "T_2", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_2", "I_R_1", "A_R_4", "A_R_1", "A_R_2", "A_R_2", "A_R_1", "A_R_4", "A_R_1", "T_R_1", "Y_1", "N_I_R_1", "Z_R_5", "", "", "", "", "", "C_1", "C_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_1", "V_1", "", "Z_R_5", "", "", "", "", "", "", "", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "", "", "", "", "", "", "", "", "", "", "", "", "", "Z_R_5", "", "", "", "", "Z_R_5", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""); var enemy_1 = new Array("", new Array(17, 5, "enemy", "egm_02", 1195, 4031, 1, false), new Array(15, 5, "enemy", "egm_01", 1157, 3602, 1, false), new Array(12, 4, "enemy", "egm_07", 859, 2886, 1, false), new Array(11, 1, "enemy", "egm_04", 198, 2569, 1, false), new Array(7, 4, "enemy", "egm_03", 911, 1613, 1, false), new Array(6, 2, "enemy", "egm_01", 462, 1252, 1, false), new Array(18, 5, "enemy", "egm_01", 1236, 4395, 1, false), new Array(14, 4, "enemy", "egm_02", 765, 3310, 1, false), new Array(12, 2, "enemy", "egm_01", 375, 2986, 1, false), new Array(8, 3, "enemy", "egm_01", 665, 1952, 1, false), new Array(3, 2, "enemy", "egm_01", 461, 586, 1, false), new Array(15, 4, "wind", "right_45", 829, 3678, 2, false), new Array(16, 4, "enemy", "normal_enemy", 870, 3847, 1, false), new Array(16, 4, "enemy", "normal_enemy", 958, 3967, 1, false), new Array(13, 2, "enemy", "normal_enemy", 353, 3088, 1, false), new Array(12, 1, "enemy", "normal_enemy", 117, 2846, 1, false), new Array(9, 1, "enemy", "normal_enemy", 141, 2209, 1, false), new Array(5, 4, "enemy", "normal_enemy", 967, 1175, -1, false), new Array(5, 2, "enemy", "normal_enemy", 369, 1183, 1, false), new Array(13, 6, "wind", "left_45", 1359, 3150, 2, false), new Array(15, 3, "power", "up", 739, 3636, 2, false), new Array(15, 6, "fan", "left_45", 1442, 3686, 2, false), new Array(15, 6, "wind", "left_45", 1376, 3552, 2, false), new Array(14, 5, "wind", "up", 1022, 3293, 2, false), new Array(15, 3, "wind", "right_45", 680, 3547, 2, false), new Array(15, 3, "fan", "right_45", 629, 3672, 2, false), new Array(13, 4, "wind", "left_45", 787, 3060, 1, false), new Array(11, 3, "wind", "left_90", 686, 2689, 1, false), new Array(10, 3, "wind", "left_45", 639, 2460, 1, false), new Array(10, 4, "wind", "left_45", 847, 2385, 1, false), new Array(7, 3, "wind", "right_45", 550, 1694, 1, false), new Array(7, 2, "wind", "right_45", 368, 1596, 1, false), new Array(16, 5, "enemy", "fly_man", 1189, 3870, 1, false), new Array(13, 4, "enemy", "fly_man", 987, 3228, 1, false), new Array(10, 1, "enemy", "fly_man", 211, 2427, 1, false), new Array(5, 2, "enemy", "fly_man", 493, 1144, 1, false), new Array(17, 6, "enemy", "normal_enemy", 1381, 4211, -1, false), new Array(18, 5, "enemy", "normal_enemy", 1115, 4351, 1, false), new Array(18, 6, "enemy", "normal_enemy", 1378, 4431, -1, false), new Array(7, 5, "enemy", "normal_enemy", 1066, 1676, -1, false), new Array(19, 6, "enemy", "normal_enemy", 1376, 4590, -1, false), new Array(18, 5, "enemy", "normal_enemy", 1132, 4464, 1, false), new Array(14, 6, "enemy", "normal_enemy", 1378, 3462, -1, false), new Array(13, 6, "enemy", "normal_enemy", 1383, 3179, -1, false), new Array(15, 3, "enemy", "normal_enemy", 708, 3557, 1, false), new Array(15, 3, "enemy", "normal_enemy", 698, 3669, 1, false), new Array(14, 2, "enemy", "normal_enemy", 496, 3376, 1, false), new Array(13, 2, "enemy", "normal_enemy", 385, 3172, 1, false), new Array(12, 6, "enemy", "normal_enemy", 1348, 2963, -1, false), new Array(11, 5, "enemy", "normal_enemy", 1022, 2605, -1, false), new Array(11, 1, "enemy", "normal_enemy", 140, 2667, 1, false), new Array(9, 4, "enemy", "normal_enemy", 993, 2180, -1, false), new Array(9, 1, "enemy", "normal_enemy", 204, 2099, 1, false), new Array(8, 4, "enemy", "normal_enemy", 880, 1929, -1, false), new Array(6, 5, "enemy", "normal_enemy", 1095, 1442, -1, false), new Array(7, 2, "enemy", "normal_enemy", 375, 1683, 1, false), new Array(5, 4, "enemy", "normal_enemy", 853, 1212, -1, false), new Array(4, 2, "enemy", "normal_enemy", 371, 930, 1, false), new Array(5, 3, "enemy", "normal_enemy", 636, 1017, -1, false)); var map_2 = new Array("", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "Z_1", "A_2", "A_1", "G_3", "C_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_1", "A_2", "K_2", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "B_1", "B_1", "B_1", "B_1", "F_1", "A_2", "A_2", "A_1", "A_2", "A_3", "D_1", "B_1", "B_1", "J_2", "K_3", "C_1", "C_1", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_R_1", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "K_2", "C_1", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_R_2", "K_R_3", "C_R_1", "E_R_1", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_2", "A_3", "A_4", "A_1", "T_1", "Z_R_1", "A_R_1", "A_R_4", "A_R_2", "A_R_1", "K_R_2", "C_1", "C_1", "C_1", "C_1", "E_R_4", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_1", "A_R_2", "T_R_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "I_R_3", "H_R_1", "B_1", "B_1", "J_R_1", "G_R_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "I_R_2", "H_R_1", "J_R_2", "K_R_2", "C_1", "C_1", "C_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "I_R_3", "K_R_3", "C_R_2", "C_1", "C_1", "A_1", "A_1", "Y_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_2 = new Array("", new Array(3, 2, "enemy", "normal_enemy", 378, 595, 1, false), new Array(5, 3, "enemy", "normal_enemy", 632, 1179, 1, false), new Array(6, 3, "enemy", "normal_enemy", 614, 1415, 1, false), new Array(6, 5, "enemy", "normal_enemy", 1194, 1376, -1, false), new Array(5, 6, "enemy", "normal_enemy", 1385, 1099, -1, false), new Array(4, 6, "enemy", "normal_enemy", 1370, 914, -1, false), new Array(3, 6, "enemy", "normal_enemy", 1385, 679, -1, false), new Array(8, 3, "enemy", "normal_enemy", 618, 1963, 1, false), new Array(9, 3, "enemy", "normal_enemy", 627, 2172, 1, false), new Array(11, 3, "enemy", "normal_enemy", 583, 2680, 1, false), new Array(12, 2, "enemy", "normal_enemy", 447, 2847, 1, false), new Array(13, 2, "enemy", "normal_enemy", 379, 3169, 1, false), new Array(14, 3, "enemy", "normal_enemy", 566, 3378, 1, false), new Array(15, 3, "enemy", "normal_enemy", 748, 3629, 1, false), new Array(16, 4, "enemy", "normal_enemy", 935, 3801, 1, false), new Array(16, 5, "enemy", "normal_enemy", 1061, 3877, 1, false), new Array(18, 5, "enemy", "normal_enemy", 1131, 4427, 1, false), new Array(18, 6, "enemy", "normal_enemy", 1367, 4419, -1, false), new Array(19, 6, "enemy", "normal_enemy", 1370, 4663, -1, false), new Array(19, 5, "enemy", "normal_enemy", 1113, 4597, 1, false), new Array(17, 7, "enemy", "normal_enemy", 1569, 4210, -1, false), new Array(17, 7, "enemy", "normal_enemy", 1630, 4087, -1, false), new Array(15, 8, "enemy", "normal_enemy", 1938, 3626, -1, false), new Array(15, 9, "enemy", "normal_enemy", 2006, 3634, -1, false), new Array(13, 8, "enemy", "normal_enemy", 1847, 3187, -1, false), new Array(14, 8, "enemy", "normal_enemy", 1890, 3269, -1, false), new Array(12, 7, "enemy", "normal_enemy", 1530, 2850, -1, false), new Array(12, 7, "enemy", "normal_enemy", 1622, 2923, -1, false), new Array(11, 6, "enemy", "normal_enemy", 1371, 2657, -1, false), new Array(10, 5, "enemy", "normal_enemy", 1176, 2432, -1, false), new Array(9, 5, "enemy", "normal_enemy", 1105, 2212, -1, false), new Array(7, 5, "enemy", "normal_enemy", 1003, 1632, -1, false), new Array(3, 5, "enemy", "fly_man", 1049, 556, 1, false), new Array(2, 5, "enemy", "fly_man", 1086, 355, 1, false), new Array(4, 5, "enemy", "fly_man", 1103, 885, 1, false), new Array(4, 4, "enemy", "fly_man", 847, 818, 1, false), new Array(5, 4, "enemy", "fly_man", 988, 1231, 1, false), new Array(8, 4, "enemy", "fly_man", 783, 1869, 1, false), new Array(10, 4, "enemy", "fly_man", 852, 2413, 1, false), new Array(12, 4, "enemy", "fly_man", 782, 2966, 1, false), new Array(12, 5, "enemy", "fly_man", 1101, 2872, 1, false), new Array(14, 4, "enemy", "fly_man", 826, 3328, 1, false), new Array(13, 6, "enemy", "fly_man", 1289, 3104, 1, false), new Array(15, 5, "enemy", "fly_man", 1231, 3731, 1, false), new Array(17, 6, "enemy", "suicide_rocket", 1349, 4049, 1, false), new Array(19, 6, "enemy", "fly_man", 1313, 4576, 1, false), new Array(15, 7, "enemy", "fly_man", 1620, 3646, 1, false), new Array(8, 3, "enemy", "normal_enemy", 610, 1850, 1, false), new Array(8, 4, "enemy", "normal_enemy", 917, 1930, -1, false), new Array(3, 5, "wind", "left_90", 1043, 666, 1, false), new Array(5, 3, "wind", "right_45", 584, 1223, 2, false), new Array(6, 4, "wind", "right_45", 788, 1272, 2, false), new Array(7, 5, "wind", "left_90", 1110, 1584, 1, false), new Array(10, 3, "wind", "right_90", 633, 2308, 1, false), new Array(11, 3, "wind", "right_90", 644, 2508, 1, false), new Array(13, 4, "wind", "left_45", 926, 3051, 1, false), new Array(13, 5, "wind", "right_45", 1032, 3108, 1, false), new Array(13, 5, "wind", "right_90", 1142, 3116, 1, false), new Array(13, 4, "wind", "left_90", 952, 3125, 1, false), new Array(14, 5, "wind", "left_90", 1094, 3324, 1, false), new Array(15, 5, "wind", "left_90", 1245, 3523, 1, false), new Array(15, 6, "wind", "right_90", 1377, 3525, 1, false), new Array(16, 6, "wind", "left_45", 1444, 3911, 1, false), new Array(14, 6, "wind", "right_90", 1298, 3318, 1, false), new Array(2, 4, "wind", "left_90", 894, 269, 1, false), new Array(2, 4, "wind", "left_90", 941, 466, 1, false), new Array(4, 3, "enemy", "egm_02", 593, 851, 1, false), new Array(3, 2, "enemy", "egm_03", 483, 505, 1, false), new Array(2, 6, "enemy", "egm_07", 1330, 335, 1, false), new Array(7, 5, "enemy", "egm_08", 1045, 1546, 1, false), new Array(7, 3, "enemy", "egm_02", 630, 1626, 1, false), new Array(10, 5, "enemy", "egm_04", 1078, 2290, 1, false), new Array(12, 2, "enemy", "egm_08", 428, 2959, 1, false), new Array(13, 8, "enemy", "egm_07", 1787, 3166, 1, false), new Array(16, 8, "enemy", "egm_07", 1837, 3798, 1, false), new Array(11, 5, "enemy", "egm_21", 1047, 2689, 1, false), new Array(14, 2, "enemy", "egm_08", 399, 3380, 1, false), new Array(18, 5, "enemy", "egm_06", 1224, 4399, 1, false), new Array(6, 2, "fan", "right_45", 493, 1303, 2, false), new Array(5, 4, "wind", "right_45", 965, 1222, 2, false), new Array(4, 6, "wind", "up", 1291, 913, 2, false), new Array(2, 6, "power", "up", 1390, 477, 2, false), new Array(6, 5, "wind", "right_45", 1118, 1302, 2, false)); var map_3 = new Array("", "Y_1", "C_1", "C_1", "C_R_1", "C_R_1", "C_R_1", "E_2", "G_5", "C_2", "C_1", "C_2", "C_1", "C_2", "C_1", "C_1", "", "", "", "", "", "Z_1", "A_2", "A_1", "A_2", "A_5", "D_1", "B_1", "B_1", "F_1", "A_2", "A_1", "A_5", "G_1", "C_2", "C_2", "C_2", "", "", "Z_R_5", "", "B_1", "B_1", "B_1", "B_1", "F_R_1", "A_R_2", "A_R_5", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_1", "A_5", "A_5", "Z_R_5", "Z_R_5", "Z_R_5", "", "Z_R_1", "A_R_5", "A_R_5", "G_R_1", "C_R_1", "C_2", "C_R_2", "C_R_2", "E_R_2", "A_R_1", "M_I_R_2", "L_I_R_1", "A_R_5", "A_R_5", "Z_R_5", "Z_R_5", "", "", "Z_R_5", "", "Y_1", "C_1", "C_1", "C_R_1", "C_R_2", "C_R_2", "C_R_1", "C_R_2", "C_R_2", "C_R_1", "N_1", "N_I_R_1", "C_R_1", "C_1", "Z_R_5", "", "", "", "Z_R_5", "Z_R_5", "Y_1", "C_R_1", "C_R_2", "C_R_1", "C_R_1", "C_R_1", "Z_R_5", "Z_R_5", "C_1", "C_R_2", "Q_R_1", "P_I_R_1", "C_R_2", "C_R_1", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "C_1", "C_R_1", "O_1", "S_1", "O_I_R_1", "C_R_2", "C_2", "C_1", "C_1", "C_1", "C_1", "C_R_1", "V_1", "", "", "", "", "", "Z_R_5", "C_1", "C_1", "I_1", "M_I_1", "L_I_1", "A_1", "G_3", "C_1", "C_1", "C_1", "E_1", "A_5", "A_1", "T_1", "", "", "", "", "", "Z_R_5", "Z_R_5", "Z_R_5", "H_1", "B_1", "B_1", "B_1", "B_1", "F_1", "A_5", "D_1", "B_1", "F_R_1", "A_R_5", "T_R_1", "", "", "", "", "", "Z_R_5", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_1", "G_R_1", "C_1", "C_1", "V_R_1", "", "", "", "", "", "Z_R_5", "A_R_5", "A_R_1", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_1", "A_R_5", "G_R_1", "C_1", "C_1", "C_1", "C_R_1", "V_R_1", "", "", "", "", "", "Z_R_5", "C_1", "C_2", "C_2", "C_1", "C_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_R_1", "C_R_1", "Z_R_5", "", "", "", "", "", "", "", "", "Z_R_5", "Z_R_5", "", "Z_R_5", "Z_R_5", "", "Z_R_5", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""); var enemy_3 = new Array("", new Array(14, 4, "wind", "up", 853, 3290, 1, false), new Array(13, 4, "wind", "right_45", 880, 3076, 1, false), new Array(12, 5, "wind", "right_45", 1120, 2970, 1, false), new Array(12, 6, "wind", "right_45", 1408, 2934, 1, false), new Array(12, 2, "wind", "right_90", 309, 2993, 1, false), new Array(13, 3, "wind", "right_45", 511, 3146, 1, false), new Array(3, 2, "enemy", "normal_enemy", 352, 712, 1, false), new Array(4, 4, "enemy", "normal_enemy", 914, 847, -1, false), new Array(5, 4, "equip", "gun", 803, 1013, -1, false), new Array(5, 3, "enemy", "normal_enemy", 626, 1166, -1, false), new Array(4, 2, "enemy", "normal_enemy", 356, 919, 1, false), new Array(6, 2, "enemy", "fly_man", 330, 1441, 1, false), new Array(7, 1, "enemy", "normal_enemy", 140, 1665, 1, false), new Array(8, 3, "enemy", "normal_enemy", 670, 1932, -1, false), new Array(9, 2, "enemy", "normal_enemy", 385, 2175, 1, false), new Array(9, 4, "enemy", "normal_enemy", 832, 2164, -1, false), new Array(10, 4, "enemy", "normal_enemy", 890, 2346, -1, false), new Array(10, 2, "enemy", "normal_enemy", 382, 2413, 1, false), new Array(11, 2, "enemy", "normal_enemy", 366, 2591, 1, false), new Array(10, 4, "enemy", "normal_enemy", 884, 2462, -1, false), new Array(11, 5, "enemy", "fly_man", 1068, 2739, 1, false), new Array(11, 6, "enemy", "fly_man", 1439, 2671, 1, false), new Array(11, 7, "enemy", "fly_man", 1698, 2620, 1, false), new Array(12, 8, "enemy", "normal_enemy", 1875, 2961, 1, false), new Array(12, 9, "enemy", "iron_ball", 2004, 2859, 1, false), new Array(13, 8, "enemy", "normal_enemy", 1939, 3170, 1, false), new Array(14, 9, "enemy", "normal_enemy", 2130, 3427, 1, false), new Array(15, 11, "enemy", "normal_enemy", 2545, 3711, -1, false), new Array(15, 11, "enemy", "normal_enemy", 2640, 3596, -1, false), new Array(16, 10, "enemy", "normal_enemy", 2359, 3924, -1, false), new Array(16, 11, "equip", "gun", 2504, 3854, 1, false), new Array(16, 9, "enemy", "normal_enemy", 2089, 3928, 1, false), new Array(17, 10, "enemy", "normal_enemy", 2302, 4214, -1, false), new Array(17, 8, "enemy", "normal_enemy", 1954, 4095, 1, false), new Array(19, 9, "equip", "gun", 2169, 4524, -1, false), new Array(19, 8, "enemy", "normal_enemy", 1872, 4596, 1, false), new Array(16, 9, "equip", "gun", 2027, 3820, 1, false), new Array(13, 11, "enemy", "normal_enemy", 2630, 3210, -1, false), new Array(12, 2, "equip", "gun", 328, 2769, 1, false), new Array(19, 8, "enemy", "normal_enemy", 1870, 4714, 1, false), new Array(11, 10, "wind", "left_90", 2419, 2730, 1, false), new Array(12, 10, "wind", "left_90", 2478, 2929, 1, false), new Array(13, 3, "wind", "right_45", 655, 3193, 1, false), new Array(11, 4, "wind", "left_45", 896, 2605, 1, false), new Array(9, 1, "wind", "right_90", 183, 2045, 1, false), new Array(8, 1, "wind", "right_90", 139, 1816, 1, false), new Array(2, 4, "wind", "left_90", 907, 420, 1, false), new Array(3, 4, "wind", "left_90", 929, 631, 1, false), new Array(15, 9, "wind", "right_45", 2094, 3733, 1, false), new Array(18, 8, "enemy", "fly_man", 1954, 4408, 1, false), new Array(11, 4, "equip", "gun", 953, 2611, -1, false), new Array(13, 9, "enemy", "iron_ball", 2079, 3104, 1, false), new Array(14, 10, "enemy", "iron_ball", 2336, 3350, 1, false), new Array(15, 10, "enemy", "iron_ball", 2353, 3648, 1, false), new Array(6, 3, "equip", "gun", 715, 1365, -1, false), new Array(18, 8, "equip", "gun", 1836, 4267, 1, false), new Array(18, 9, "equip", "gun", 2217, 4480, -1, false), new Array(12, 7, "wind", "right_45", 1596, 2931, 1, false), new Array(3, 2, "equip", "weapon", 398, 593, 1, false), new Array(12, 8, "equip", "weapon", 1902, 2846, 1, false), new Array(3, 2, "enemy", "egm_01", 442, 664, 1, false), new Array(11, 3, "enemy", "egm_01", 613, 2558, 1, false), new Array(17, 9, "enemy", "egm_02", 2114, 4216, 1, false), new Array(5, 2, "enemy", "egm_05", 435, 1223, 1, false), new Array(15, 10, "enemy", "egm_05", 2458, 3552, 1, false), new Array(11, 9, "enemy", "egm_24", 2031, 2589, 1, false), new Array(13, 3, "enemy", "egm_05", 683, 3109, 1, false), new Array(8, 3, "enemy", "egm_03", 582, 1807, 1, false)); var map_4 = new Array("", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "I_1", "A_1", "A_1", "A_1", "G_1", "E_1", "A_1", "K_3", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "I_3", "H_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "K_3", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Z_1", "A_3", "A_2", "A_4", "H_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "G_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Z_R_1", "A_R_2", "A_R_2", "A_R_3", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_4", "A_1", "A_3", "A_4", "T_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "I_R_1", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_1", "A_R_1", "A_R_4", "A_R_2", "A_R_4", "A_R_2", "T_R_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "I_R_1", "D_R_1", "B_1", "B_1", "B_1", "B_1", "F_R_1", "G_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "V_R_1", "A_1", "A_1", "A_1", "A_1", "C_R_1", "C_R_1", "C_R_1", "E_R_1", "D_R_1", "F_R_1", "G_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_4 = new Array("", new Array(14, 8, "enemy", "egm_21", 1901, 3314, 1, false), new Array(18, 8, "enemy", "egm_71", 1968, 4468, 1, false), new Array(16, 8, "enemy", "egm_71", 1963, 3793, 1, false), new Array(11, 10, "enemy", "egm_07", 2271, 2609, 1, false), new Array(9, 10, "enemy", "egm_07", 2282, 2142, 1, false), new Array(12, 7, "enemy", "egm_08", 1518, 2812, 1, false), new Array(10, 6, "enemy", "egm_08", 1421, 2391, 1, false), new Array(9, 6, "enemy", "egm_08", 1474, 2002, 1, false), new Array(7, 6, "enemy", "egm_08", 1389, 1662, 1, false), new Array(8, 10, "enemy", "egm_07", 2280, 1784, 1, false), new Array(6, 8, "enemy", "egm_62", 1770, 1298, 1, false), new Array(3, 7, "enemy", "egm_02", 1742, 689, 1, false), new Array(4, 7, "equip", "gear", 1614, 780, 1, false), new Array(2, 7, "equip", "weapon", 1627, 497, 1, false), new Array(8, 11, "equip", "gun", 2734, 1982, -1, false), new Array(3, 8, "equip", "gun", 1974, 648, -1, false), new Array(5, 9, "equip", "gun", 2174, 1089, -1, false), new Array(7, 10, "equip", "gun", 2484, 1661, -1, false), new Array(8, 11, "equip", "gun", 2676, 1844, -1, false), new Array(14, 10, "equip", "gun", 2252, 3382, -1, false), new Array(16, 9, "equip", "gun", 2196, 3873, -1, false), new Array(17, 9, "equip", "gun", 2210, 4151, -1, false), new Array(19, 9, "equip", "gun", 2211, 4647, -1, false), new Array(16, 7, "equip", "gun", 1699, 3759, 1, false), new Array(13, 5, "equip", "gun", 1243, 3215, 1, false), new Array(13, 5, "equip", "gun", 1054, 3063, 1, false), new Array(11, 5, "equip", "gun", 1095, 2586, 1, false), new Array(12, 5, "equip", "gun", 1034, 2771, 1, false), new Array(8, 5, "equip", "gun", 1042, 1941, 1, false), new Array(7, 5, "equip", "gun", 1038, 1684, 1, false), new Array(7, 5, "equip", "gun", 1026, 1552, 1, false), new Array(6, 5, "equip", "gun", 1075, 1337, 1, false), new Array(4, 8, "equip", "gun", 1947, 833, -1, false), new Array(3, 7, "equip", "gun", 1539, 613, 1, false), new Array(11, 5, "enemy", "normal_enemy", 1146, 2710, 1, false), new Array(12, 5, "enemy", "normal_enemy", 1119, 2964, 1, false), new Array(14, 6, "equip", "gun", 1311, 3326, 1, false), new Array(14, 6, "equip", "gun", 1481, 3476, 1, false), new Array(14, 7, "enemy", "normal_enemy", 1502, 3378, 1, false), new Array(15, 7, "equip", "gun", 1529, 3580, 1, false), new Array(15, 7, "enemy", "normal_enemy", 1697, 3715, 1, false), new Array(16, 8, "enemy", "normal_enemy", 1847, 3819, 1, false), new Array(18, 8, "enemy", "normal_enemy", 1855, 4363, 1, false), new Array(19, 8, "equip", "gun", 1857, 4533, 1, false), new Array(19, 9, "enemy", "normal_enemy", 2141, 4667, -1, false), new Array(17, 9, "enemy", "normal_enemy", 2120, 4168, -1, false), new Array(15, 9, "enemy", "normal_enemy", 2121, 3713, -1, false), new Array(14, 9, "enemy", "normal_enemy", 2116, 3425, -1, false), new Array(14, 10, "equip", "gun", 2328, 3261, -1, false), new Array(13, 10, "enemy", "normal_enemy", 2377, 3093, -1, false), new Array(12, 10, "equip", "gun", 2462, 2985, -1, false), new Array(12, 11, "equip", "gun", 2512, 2847, -1, false), new Array(11, 11, "enemy", "normal_enemy", 2625, 2595, -1, false), new Array(11, 11, "enemy", "normal_enemy", 2581, 2710, -1, false), new Array(10, 11, "enemy", "normal_enemy", 2633, 2426, -1, false), new Array(10, 12, "equip", "gun", 2783, 2258, -1, false), new Array(9, 11, "enemy", "normal_enemy", 2646, 2088, -1, false), new Array(8, 11, "enemy", "normal_enemy", 2537, 1840, -1, false), new Array(7, 10, "enemy", "normal_enemy", 2403, 1680, -1, false), new Array(6, 10, "enemy", "normal_enemy", 2349, 1462, -1, false), new Array(6, 10, "equip", "gun", 2423, 1336, -1, false), new Array(6, 9, "enemy", "fly_man", 2216, 1294, -1, false), new Array(5, 9, "enemy", "normal_enemy", 2108, 1205, -1, false), new Array(10, 8, "enemy", "fly_man", 1859, 2479, 1, false), new Array(9, 8, "enemy", "fly_man", 1837, 2082, 1, false), new Array(8, 5, "enemy", "normal_enemy", 1113, 1850, 1, false), new Array(6, 5, "enemy", "normal_enemy", 1145, 1462, 1, false), new Array(6, 6, "equip", "gun", 1344, 1256, 1, false), new Array(5, 6, "enemy", "normal_enemy", 1383, 1173, 1, false), new Array(5, 7, "equip", "gun", 1609, 1001, 1, false), new Array(16, 8, "equip", "gear", 1863, 3856, 1, false), new Array(18, 9, "equip", "gear", 2131, 4277, -1, false), new Array(13, 7, "wind", "up", 1663, 3178, 1, false), new Array(14, 6, "wind", "right_45", 1313, 3316, 1, false), new Array(11, 11, "fan", "up", 2555, 2729, 3, false), new Array(14, 9, "wind", "up", 2142, 3293, 1, false), new Array(11, 9, "wind", "right\x1F_90", 2037, 2514, 1, false), new Array(13, 5, "wind", "right_45", 1166, 3184, 1, false), new Array(10, 7, "wind", "left_90", 1729, 2440, 1, false), new Array(9, 7, "wind", "left_90", 1653, 2243, 1, false), new Array(9, 7, "wind", "left_90", 1661, 2051, 1, false), new Array(12, 11, "wind", "left_90", 2528, 2918, 1, false), new Array(11, 11, "wind", "up", 2538, 2581, 3, false), new Array(10, 11, "power", "up", 2671, 2356, 3, false), new Array(9, 5, "power", "up", 1070, 2106, 2, false), new Array(10, 5, "wind", "up", 1174, 2309, 2, false), new Array(8, 7, "wind", "left_90", 1644, 1851, 1, false), new Array(8, 8, "wind", "right\x1F_90", 1930, 1867, 1, false), new Array(10, 9, "wind", "right\x1F_90", 2066, 2310, 1, false), new Array(9, 9, "wind", "right\x1F_90", 2047, 2102, 1, false), new Array(6, 8, "wind", "left_90", 1849, 1418, 1, false), new Array(7, 8, "wind", "right\x1F_90", 1818, 1669, 1, false), new Array(7, 7, "wind", "left_90", 1630, 1636, 1, false), new Array(15, 9, "wind", "left_90", 2156, 3551, 1, false), new Array(10, 5, "fan", "up", 1164, 2472, 2, false)); var map_5 = new Array("", "Z_1", "A_3", "G_3", "C_1", "C_R_1", "C_1", "C_R_1", "E_1", "A_2", "A_1", "A_5", "A_5", "K_1", "C_1", "C_1", "C_1", "Z_5", "Z_5", "", "Z_R_5", "Z_R_1", "A_R_4", "H_R_3", "F_1", "A_1", "A_1", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "K_3", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_R_2", "I_R_3", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "A_2", "G_1", "C_1", "C_1", "C_1", "V_R_1", "Y_1", "C_R_1", "C_R_1", "I_R_1", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_5", "A_2", "A_2", "T_2", "Z_R_5", "Z_R_5", "C_1", "C_R_1", "I_R_1", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "", "", "", "C_R_1", "C_R_2", "I_R_1", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_R_1", "", "", "", "Z_R_5", "C_R_1", "C_R_1", "C_1", "E_R_2", "A_R_2", "A_R_2", "D_R_5", "F_R_1", "D_R_1", "F_R_1", "A_R_1", "A_R_5", "D_R_1", "F_R_1", "A_R_5", "T_R_1", "", "Z_R_5", "", "Z_R_5", "Z_R_5", "Z_R_5", "C_1", "C_R_2", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_R_1", "", "", "", "", "", "", "", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "", "", "", "Z_R_5", "", "", "", "", "", "", "", "", "", "Z_R_5", "Z_R_5", "Z_R_5", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""); var enemy_5 = new Array("", new Array(16, 3, "fan", "right_45", 607, 3976, 3, false), new Array(18, 4, "enemy", "egm_05", 930, 4301, 1, false), new Array(17, 7, "enemy", "egm_05", 1537, 4179, 1, false), new Array(13, 6, "enemy", "egm_24", 1299, 3059, 1, false), new Array(5, 3, "enemy", "egm_01", 703, 1076, 1, false), new Array(15, 7, "enemy", "egm_04", 1671, 3561, 1, false), new Array(12, 1, "enemy", "egm_04", 221, 2851, 1, false), new Array(9, 1, "enemy", "egm_01", 206, 2089, 1, false), new Array(6, 5, "enemy", "egm_03", 1080, 1392, 1, false), new Array(2, 2, "equip", "weapon", 354, 429, -1, false), new Array(12, 6, "enemy", "iron_ball", 1377, 2861, 1, false), new Array(14, 3, "enemy", "suicide_rocket", 750, 3469, 1, false), new Array(5, 2, "equip", "gun", 281, 1018, 1, false), new Array(8, 1, "equip", "gun", 89, 1835, 1, false), new Array(10, 1, "equip", "gun", 51, 2455, 1, false), new Array(11, 1, "equip", "gun", 85, 2519, 1, false), new Array(12, 1, "equip", "gun", 80, 2769, 1, false), new Array(12, 1, "equip", "gun", 95, 2993, 1, false), new Array(14, 2, "equip", "gun", 481, 3480, 1, false), new Array(15, 3, "equip", "gun", 616, 3731, 1, false), new Array(17, 3, "equip", "gun", 692, 4013, 1, false), new Array(18, 4, "equip", "gun", 791, 4377, 1, false), new Array(19, 4, "equip", "gun", 789, 4620, 1, false), new Array(20, 4, "equip", "gun", 845, 4816, 1, false), new Array(20, 4, "equip", "gun", 853, 4760, 1, false), new Array(19, 7, "equip", "gun", 1671, 4523, -1, false), new Array(18, 8, "equip", "gun", 1753, 4408, -1, false), new Array(18, 8, "equip", "gun", 1773, 4269, -1, false), new Array(17, 8, "equip", "gun", 1752, 4156, -1, false), new Array(16, 7, "equip", "gun", 1674, 3770, -1, false), new Array(14, 7, "equip", "gun", 1715, 3500, -1, false), new Array(10, 7, "equip", "gun", 1634, 2471, -1, false), new Array(8, 7, "equip", "gun", 1677, 1888, -1, false), new Array(9, 7, "equip", "gun", 1707, 2110, -1, false), new Array(6, 5, "equip", "gun", 1156, 1259, -1, false), new Array(5, 4, "equip", "gun", 897, 1010, -1, false), new Array(3, 2, "equip", "gun", 450, 520, -1, false), new Array(14, 7, "enemy", "enemy_rock", 1607, 3429, -1, false), new Array(12, 7, "enemy", "enemy_rock", 1607, 2922, -1, false), new Array(7, 6, "enemy", "enemy_rock", 1417, 1689, -1, false), new Array(18, 5, "enemy", "fly_man", 1239, 4479, 1, false), new Array(18, 5, "enemy", "fly_man", 1187, 4263, 1, false), new Array(16, 5, "enemy", "fly_man", 1156, 3910, 1, false), new Array(13, 6, "enemy", "fly_man", 1469, 3183, 1, false), new Array(12, 5, "enemy", "fly_man", 1189, 2844, 1, false), new Array(8, 5, "enemy", "fly_man", 1171, 1989, 1, false), new Array(9, 6, "enemy", "fly_man", 1417, 2159, 1, false), new Array(11, 6, "enemy", "fly_man", 1481, 2596, 1, false), new Array(10, 3, "enemy", "fly_man", 666, 2491, 1, false), new Array(9, 3, "enemy", "fly_man", 640, 2204, 1, false), new Array(7, 3, "enemy", "fly_man", 607, 1703, 1, false), new Array(5, 3, "enemy", "fly_man", 614, 1007, 1, false), new Array(13, 1, "enemy", "enemy_rock", 221, 3131, 1, false), new Array(9, 1, "enemy", "enemy_rock", 122, 2169, 1, false), new Array(7, 2, "enemy", "enemy_rock", 350, 1588, 1, false), new Array(1, 1, "enemy", "enemy_rock", 125, 176, 1, false), new Array(19, 4, "enemy", "normal_enemy", 892, 4673, 1, false), new Array(14, 1, "enemy", "normal_enemy", 207, 3410, 1, false), new Array(8, 1, "enemy", "normal_enemy", 162, 1965, 1, false), new Array(7, 2, "enemy", "normal_enemy", 351, 1683, 1, false), new Array(5, 2, "enemy", "normal_enemy", 380, 1096, 1, false), new Array(3, 1, "enemy", "normal_enemy", 196, 666, 1, false), new Array(4, 2, "enemy", "suicide_rocket", 396, 893, 1, false), new Array(9, 7, "enemy", "enemy_rock", 1631, 2167, -1, false), new Array(10, 7, "enemy", "enemy_rock", 1629, 2419, -1, false), new Array(5, 2, "wind", "right\x1F_90", 363, 1181, 1, false), new Array(6, 2, "wind", "right\x1F_90", 371, 1378, 1, false), new Array(7, 6, "wind", "left_90", 1264, 1687, 1, false), new Array(9, 5, "wind", "right\x1F_90", 1059, 2082, 1, false), new Array(11, 7, "wind", "up", 1542, 2624, 3, false), new Array(10, 7, "wind", "up", 1541, 2393, 2, false), new Array(16, 3, "wind", "right_45", 661, 3877, 3, false), new Array(15, 3, "wind", "right_45", 591, 3665, 2, false), new Array(15, 4, "wind", "right_45", 927, 3560, 3, false), new Array(14, 4, "wind", "right_45", 886, 3352, 2, false), new Array(13, 6, "wind", "right_45", 1252, 3238, 3, false), new Array(12, 7, "wind", "up", 1542, 2765, 2, false), new Array(7, 6, "wind", "left_90", 1335, 1536, 1, false), new Array(8, 4, "wind", "left_90", 839, 1854, 1, false), new Array(10, 5, "wind", "right\x1F_90", 1073, 2452, 1, false), new Array(9, 3, "wind", "left_90", 712, 2058, 1, false), new Array(10, 4, "wind", "left_90", 813, 2281, 1, false), new Array(10, 3, "wind", "left_90", 673, 2500, 1, false), new Array(11, 4, "wind", "left_90", 812, 2713, 1, false), new Array(12, 3, "wind", "left_90", 725, 2957, 1, false), new Array(12, 7, "wind", "up", 1545, 2931, 3, false), new Array(15, 3, "fan", "right_45", 551, 3685, 2, false), new Array(10, 5, "wind", "right\x1F_90", 1065, 2269, 1, false), new Array(13, 5, "wind", "right_45", 1181, 3049, 2, false), new Array(10, 7, "power", "up", 1684, 2268, 3, false), new Array(8, 7, "power", "up", 1662, 1937, 2, false), new Array(8, 6, "wind", "left_90", 1253, 1866, 1, false), new Array(17, 6, "wind", "left_90", 1372, 4098, 1, false), new Array(18, 5, "wind", "right\x1F_90", 1139, 4331, 1, false), new Array(19, 6, "wind", "left_90", 1368, 4552, 1, false), new Array(16, 6, "wind", "left_90", 1460, 3835, 1, false), new Array(15, 5, "wind", "right_45", 1039, 3708, 3, false), new Array(14, 6, "wind", "right_45", 1356, 3418, 3, false), new Array(2, 1, "equip", "gear", 139, 396, 1, false)); var map_6 = new Array("", "Z_1", "A_3", "A_4", "A_2", "A_3", "A_5", "A_5", "G_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "", "", "", "Z_R_1", "A_R_4", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_1", "A_5", "A_5", "A_5", "A_5", "A_5", "A_5", "A_5", "Z_R_5", "Z_R_5", "", "", "Y_R_1", "C_R_1", "I_R_3", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Y_R_1", "Z_R_5", "C_R_1", "I_R_3", "A_R_3", "A_R_2", "A_R_5", "L_R_1", "M_R_1", "A_R_5", "A_R_1", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "", "Z_R_5", "", "Z_R_5", "Z_R_5", "Z_R_5", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "N_R_1", "N_I_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "Z_R_5", "Z_R_5", "", "", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "C_R_2", "C_R_1", "O_R_1", "S_R_1", "O_I_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "Z_R_5", "", "", "", "", "", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "Z_R_5", "C_1", "C_1", "C_1", "N_R_1", "N_I_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "", "", "", "", "", "Z_R_5", "Z_R_5", "", "C_1", "C_1", "C_1", "I_1", "M_I_1", "L_I_2", "A_2", "G_1", "C_1", "C_R_1", "C_R_1", "C_R_1", "C_1", "", "", "", "", "", "Z_5", "Z_R_5", "C_1", "C_1", "I_1", "H_1", "B_1", "B_1", "B_1", "B_1", "F_1", "K_2", "C_1", "C_1", "C_1", "", "", "", "", "", "Z_R_5", "Z_R_5", "C_1", "I_1", "H_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_2", "K_3", "C_1", "C_1", "C_1", "", "", "", "", "Z_5", "Z_5", "Z_R_5", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "A_5", "G_1", "C_1", "C_1", "C_1", "", "", "Z_R_5", "Z_R_5", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_1", "D_R_1", "B_1", "J_R_1", "G_R_1", "C_1", "C_1", "C_1", "", "", "", "Z_R_5", "B_1", "B_1", "B_1", "Z_R_1", "A_R_2", "A_R_4", "A_R_3", "G_R_3", "C_R_1", "C_R_1", "E_R_1", "K_R_2", "C_2", "C_R_2", "C_R_1", "V_R_1", "", "", "", "Z_R_5", "B_1", "B_1", "B_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "V_1", "", "", "", "", "B_1", "B_1", "B_1", "Z_1", "A_2", "A_4", "A_2", "A_2", "A_4", "A_4", "A_3", "A_4", "A_3", "A_4", "A_1", "T_1", "", "", "", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_1", "A_R_2", "A_R_3", "A_R_1", "A_R_3", "A_R_3", "A_R_3", "A_R_2", "A_R_4", "A_R_4", "A_R_3", "A_R_5", "T_R_1", "", "", "Z_R_5", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "", "", "", "", "", "Z_R_1", "Z_R_5", "Z_R_5", "Z_R_5", "", "", "", "", "Z_R_5", "", "", "", "", "", "", "", "", "", "Z_R_5", "", "Z_R_5", "Z_R_5", "Z_R_5", "", "Z_R_5", "Z_R_5", "Z_R_5", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Z_R_5", "", "", "", "", "", "", "", "", "", "", "", ""); var enemy_6 = new Array("", new Array(10, 4, "wind", "up", 803, 2330, 1, false), new Array(6, 1, "wind", "right_90", 130, 1312, 1, false), new Array(7, 4, "wind", "left_90", 886, 1610, 1, false), new Array(9, 1, "wind", "right_45", 226, 2217, 1, false), new Array(10, 2, "wind", "right_45", 390, 2258, 1, false), new Array(9, 3, "wind", "right_45", 642, 2248, 1, false), new Array(8, 3, "wind", "right_90", 641, 1969, 1, false), new Array(10, 10, "wind", "left_90", 2481, 2402, 1, false), new Array(14, 10, "fan", "left_45", 2287, 3386, 2, false), new Array(12, 10, "wind", "left_90", 2494, 2789, 1, false), new Array(11, 11, "wind", "left_90", 2511, 2601, 1, false), new Array(12, 11, "wind", "right_45", 2648, 2951, 1, false), new Array(10, 11, "wind", "right_45", 2646, 2365, 1, false), new Array(13, 9, "power", "up", 2082, 3180, 2, false), new Array(13, 10, "wind", "left_45", 2257, 3200, 2, false), new Array(14, 12, "wind", "up", 2813, 3473, 1, false), new Array(15, 12, "wind", "left_45", 2986, 3747, 1, false), new Array(11, 11, "wind", "right_45", 2639, 2666, 1, false), new Array(13, 12, "wind", "right_45", 2798, 3071, 1, false), new Array(11, 13, "wind", "up", 3003, 2740, 1, false), new Array(10, 13, "wind", "up", 3004, 2432, 1, false), new Array(9, 13, "wind", "up", 3002, 2196, 1, false), new Array(9, 13, "wind", "right_45", 3033, 2016, 1, false), new Array(8, 13, "wind", "right_90", 3166, 1846, 1, false), new Array(9, 12, "wind", "right_45", 2753, 2007, 1, false), new Array(12, 10, "wind", "left_90", 2472, 2989, 1, false), new Array(4, 4, "wind", "left_90", 751, 895, 1, false), new Array(15, 11, "wind", "right_90", 2628, 3734, 1, false), new Array(14, 11, "wind", "up", 2634, 3417, 1, false), new Array(9, 13, "wind", "right_45", 3239, 2052, 1, false), new Array(9, 14, "wind", "right_45", 3441, 2101, 1, false), new Array(9, 4, "wind", "right_90", 893, 2102, 1, false), new Array(9, 5, "wind", "right_90", 1192, 2233, 1, false), new Array(10, 15, "equip", "gear", 3621, 2275, 1, false), new Array(15, 15, "equip", "gear", 3616, 3684, 1, false), new Array(18, 15, "equip", "gear", 3619, 4274, 1, false), new Array(17, 16, "equip", "gear", 3885, 4024, -1, false), new Array(12, 16, "equip", "gear", 3885, 2968, -1, false), new Array(5, 1, "enemy", "suicide_rocket", 179, 1063, 1, false), new Array(12, 8, "enemy", "suicide_rocket", 1987, 2815, 1, false), new Array(7, 13, "enemy", "suicide_rocket", 3016, 1737, 1, false), new Array(8, 15, "enemy", "suicide_rocket", 3744, 1809, 1, false), new Array(15, 15, "enemy", "suicide_rocket", 3695, 3595, 1, false), new Array(4, 1, "enemy", "cannon_man", 118, 936, 1, false), new Array(8, 1, "enemy", "cannon_man", 116, 1976, 1, false), new Array(8, 1, "enemy", "cannon_man", 108, 1859, 1, false), new Array(12, 8, "enemy", "cannon_man", 1834, 2864, 1, false), new Array(13, 8, "enemy", "cannon_man", 1941, 3062, 1, false), new Array(14, 9, "enemy", "cannon_man", 2174, 3430, 1, false), new Array(15, 15, "enemy", "cannon_man", 3595, 3634, 1, false), new Array(17, 15, "enemy", "cannon_man", 3591, 4133, 1, false), new Array(19, 15, "enemy", "cannon_man", 3591, 4611, 1, false), new Array(14, 16, "enemy", "cannon_man", 3928, 3381, -1, false), new Array(11, 16, "enemy", "cannon_man", 3920, 2616, -1, false), new Array(9, 16, "enemy", "cannon_man", 3898, 2182, -1, false), new Array(15, 13, "enemy", "cannon_man", 3071, 3611, -1, false), new Array(15, 13, "enemy", "cannon_man", 3132, 3727, -1, false), new Array(12, 13, "enemy", "cannon_man", 3087, 2938, -1, false), new Array(6, 4, "enemy", "cannon_man", 949, 1267, -1, false), new Array(5, 4, "enemy", "cannon_man", 924, 1014, -1, false), new Array(6, 3, "enemy", "fly_man", 523, 1384, -1, false), new Array(8, 5, "enemy", "fly_man", 1066, 1963, -1, false), new Array(9, 6, "enemy", "fly_man", 1360, 2094, -1, false), new Array(9, 7, "enemy", "fly_man", 1640, 2247, -1, false), new Array(10, 8, "enemy", "fly_man", 1831, 2355, -1, false), new Array(10, 9, "enemy", "fly_man", 2080, 2261, -1, false), new Array(8, 3, "enemy", "fly_man", 725, 1974, -1, false), new Array(12, 15, "enemy", "fly_man", 3692, 2967, -1, false), new Array(14, 15, "enemy", "fly_man", 3733, 3470, -1, false), new Array(13, 11, "enemy", "fly_man", 2666, 3149, -1, false), new Array(11, 9, "enemy", "iron_ball", 2124, 2643, 1, false), new Array(10, 9, "enemy", "iron_ball", 2053, 2284, 1, false), new Array(11, 15, "enemy", "iron_ball", 3724, 2690, 1, false), new Array(11, 13, "enemy", "iron_ball", 3011, 2547, 1, false), new Array(3, 1, "equip", "gun", 93, 644, 1, false), new Array(4, 3, "equip", "gun", 650, 750, 1, false), new Array(5, 1, "equip", "gun", 55, 1088, 1, false), new Array(7, 1, "equip", "gun", 79, 1522, 1, false), new Array(9, 2, "equip", "gun", 282, 2237, 1, false), new Array(9, 1, "equip", "gun", 172, 2013, 1, false), new Array(12, 8, "equip", "gun", 1793, 2911, 1, false), new Array(14, 9, "equip", "gun", 2113, 3269, 1, false), new Array(15, 10, "equip", "gun", 2314, 3580, 1, false), new Array(16, 11, "equip", "gun", 2586, 3761, 1, false), new Array(9, 15, "equip", "gun", 3609, 2223, 1, false), new Array(14, 15, "equip", "gun", 3615, 3264, 1, false), new Array(16, 15, "equip", "gun", 3572, 3882, 1, false), new Array(19, 16, "equip", "gun", 3922, 4509, -1, false), new Array(13, 16, "equip", "gun", 3954, 3082, -1, false), new Array(12, 16, "equip", "gun", 3935, 2838, -1, false), new Array(13, 13, "equip", "gun", 3054, 3010, -1, false), new Array(10, 13, "equip", "gun", 3184, 2392, -1, false), new Array(7, 4, "equip", "gun", 920, 1510, -1, false), new Array(2, 2, "enemy", "normal_enemy", 367, 431, -1, false), new Array(3, 3, "enemy", "normal_enemy", 617, 679, -1, false), new Array(6, 4, "enemy", "normal_enemy", 883, 1423, -1, false), new Array(9, 13, "enemy", "normal_enemy", 3117, 2169, -1, false), new Array(8, 13, "enemy", "normal_enemy", 3113, 1932, -1, false), new Array(15, 16, "enemy", "normal_enemy", 3868, 3667, -1, false), new Array(18, 15, "enemy", "normal_enemy", 3607, 4429, 1, false), new Array(14, 15, "enemy", "normal_enemy", 3630, 3427, 1, false), new Array(9, 15, "enemy", "normal_enemy", 3635, 2170, 1, false), new Array(11, 8, "enemy", "normal_enemy", 1889, 2670, 1, false), new Array(12, 8, "enemy", "normal_enemy", 1946, 2963, 1, false), new Array(3, 1, "enemy", "normal_enemy", 134, 683, 1, false), new Array(8, 16, "enemy", "enemy_rock", 3883, 1844, -1, false), new Array(10, 6, "wind", "right_90", 1467, 2393, 1, false), new Array(11, 7, "wind", "right_45", 1620, 2676, 1, false), new Array(2, 1, "equip", "weapon", 137, 366, 1, false), new Array(15, 10, "wind", "right_45", 2415, 3723, 1, false), new Array(16, 11, "wind", "right_45", 2558, 3838, 1, false), new Array(3, 1, "enemy", "egm_01", 229, 613, 1, false), new Array(6, 3, "enemy", "egm_02", 623, 1304, 1, false), new Array(15, 15, "enemy", "egm_02", 3716, 3644, 1, false), new Array(18, 15, "enemy", "egm_02", 3704, 4309, 1, false), new Array(7, 1, "enemy", "egm_04", 231, 1719, 1, false), new Array(11, 9, "enemy", "egm_82", 2058, 2659, 1, false), new Array(15, 11, "enemy", "egm_21", 2541, 3509, 1, false), new Array(10, 12, "enemy", "egm_72", 2974, 2421, 1, false), new Array(7, 14, "enemy", "egm_72", 3342, 1718, 1, false), new Array(11, 16, "enemy", "egm_72", 3775, 2536, 1, false), new Array(14, 16, "enemy", "egm_72", 3770, 3297, 1, false)); var map_7 = new Array("", "Y_1", "C_1", "C_1", "C_2", "E_3", "A_3", "A_1", "A_3", "A_2", "G_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "", "", "Z_1", "A_2", "A_1", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_1", "A_5", "A_5", "A_5", "A_5", "A_5", "A_5", "Z_R_5", "Z_R_5", "", "Z_R_1", "A_R_1", "A_R_2", "D_R_2", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "", "Y_R_1", "C_1", "C_1", "C_1", "E_R_3", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_R_5", "Y_R_1", "C_1", "B_2", "C_1", "C_1", "I_R_3", "H_R_1", "B_1", "B_1", "B_1", "F_R_1", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "A_R_5", "Y_R_1", "C_1", "Z_R_5", "C_R_1", "C_R_1", "C_R_1", "I_R_2", "M_I_R_1", "L_I_R_1", "G_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "", "", "", "C_1", "C_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_R_1", "C_R_1", "C_R_1", "C_1", "C_1", "C_1", "C_1", "", "", "", "", "", "", "", "Z_R_5", "C_R_1", "C_1", "O_1", "S_1", "O_I_R_1", "C_R_1", "C_R_1", "Z_R_5", "Z_R_5", "Z_R_5", "C_1", "C_1", "C_1", "C_1", "C_1", "", "", "Z_R_5", "B_1", "Y_R_1", "C_R_1", "C_1", "N_1", "N_I_R_1", "C_R_1", "C_R_1", "C_1", "C_1", "C_1", "C_R_1", "C_R_1", "I_3", "K_2", "C_1", "C_1", "V_1", "", "Z_R_5", "B_1", "Z_1", "A_3", "A_2", "L_1", "M_2", "G_1", "C_1", "C_1", "C_2", "C_2", "C_R_1", "E_2", "H_1", "J_1", "K_2", "C_R_1", "V_R_1", "", "Z_R_5", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_1", "A_4", "A_2", "A_3", "D_4", "B_1", "B_1", "B_1", "J_1", "A_2", "T_1", "", "Z_R_5", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_1", "A_R_3", "A_R_2", "A_R_4", "H_R_1", "B_1", "B_1", "J_R_1", "A_R_3", "T_R_1", "Z_R_5", "Z_R_5", "B_1", "B_1", "B_1", "B_1", "Z_R_1", "A_R_2", "A_R_3", "G_R_2", "C_R_1", "C_R_2", "C_R_1", "C_R_1", "I_R_3", "H_R_1", "J_R_1", "K_R_2", "C_1", "V_R_1", "", "Z_R_5", "B_1", "B_1", "B_1", "B_1", "Y_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "I_R_2", "K_R_2", "C_1", "C_1", "V_1", "", "", "B_1", "B_1", "B_1", "B_1", "Y_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "Z_R_5", "", "", "", "B_1", "B_1", "B_1", "B_1", "Y_R_1", "", "", "", "", "", "", "", "Z_R_5", "Z_R_5", "Z_R_5", "", "Z_R_5", "", "", "", "B_1", "B_1", "B_1", "B_1", "Y_R_1", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "B_1", "B_1", "B_1", "B_1", "Y_R_1", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "Z_R_5", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""); var enemy_7 = new Array("", new Array(9, 5, "wind", "right_90", 1134, 2137, 1, false), new Array(10, 5, "wind", "right_45", 1186, 2409, 1, false), new Array(13, 5, "wind", "up", 1047, 3035, 1, false), new Array(11, 5, "wind", "right_45", 1021, 2685, 1, false), new Array(14, 3, "wind", "right_45", 700, 3441, 1, false), new Array(15, 4, "wind", "right_45", 830, 3512, 1, false), new Array(14, 5, "wind", "up", 1016, 3297, 1, false), new Array(14, 2, "wind", "right_90", 379, 3263, 1, false), new Array(14, 3, "wind", "right_45", 573, 3358, 1, false), new Array(13, 2, "wind", "right_90", 347, 3078, 1, false), new Array(11, 4, "wind", "left_90", 858, 2737, 1, false), new Array(5, 1, "wind", "right_90", 240, 1158, 1, false), new Array(6, 2, "wind", "right_90", 323, 1340, 1, false), new Array(7, 2, "wind", "right_90", 380, 1544, 1, false), new Array(8, 6, "wind", "left_90", 1377, 1755, 1, false), new Array(8, 6, "wind", "left_90", 1294, 1924, 1, false), new Array(8, 9, "wind", "right_45", 2118, 1956, 1, false), new Array(9, 5, "wind", "left_90", 1000, 2039, 1, false), new Array(9, 8, "wind", "right_45", 1822, 2080, 1, false), new Array(9, 6, "wind", "right_45", 1481, 2247, 1, false), new Array(8, 5, "wind", "left_90", 1015, 1905, 1, false), new Array(9, 5, "wind", "left_90", 1002, 2231, 1, false), new Array(9, 3, "wind", "left_90", 733, 2139, 1, false), new Array(10, 3, "wind", "left_90", 736, 2328, 1, false), new Array(11, 4, "wind", "left_90", 828, 2532, 1, false), new Array(8, 10, "wind", "right_45", 2394, 1961, 1, false), new Array(7, 14, "wind", "left_90", 3288, 1584, 1, false), new Array(9, 11, "wind", "right_45", 2518, 2219, 1, false), new Array(10, 11, "wind", "right_45", 2654, 2484, 1, false), new Array(16, 12, "wind", "left_90", 2778, 3940, 1, false), new Array(17, 11, "wind", "right_90", 2723, 4070, 1, false), new Array(13, 11, "equip", "gear", 2620, 3148, 1, false), new Array(16, 10, "enemy", "suicide_rocket", 2360, 3949, -1, false), new Array(16, 13, "enemy", "suicide_rocket", 3069, 3903, -1, false), new Array(2, 2, "enemy", "grenadier", 384, 419, 1, false), new Array(8, 1, "enemy", "grenadier", 100, 1865, 1, false), new Array(9, 1, "enemy", "grenadier", 135, 2175, 1, false), new Array(15, 10, "enemy", "grenadier", 2420, 3668, 1, false), new Array(17, 9, "enemy", "grenadier", 2187, 4058, 1, false), new Array(18, 12, "enemy", "grenadier", 2899, 4455, -1, false), new Array(17, 13, "enemy", "grenadier", 3128, 4196, -1, false), new Array(15, 13, "enemy", "grenadier", 3116, 3678, -1, false), new Array(14, 12, "enemy", "grenadier", 2861, 3427, -1, false), new Array(11, 12, "enemy", "grenadier", 2860, 2675, -1, false), new Array(8, 13, "enemy", "grenadier", 3113, 1917, -1, false), new Array(4, 3, "enemy", "grenadier", 653, 883, -1, false), new Array(6, 5, "enemy", "grenadier", 1117, 1429, -1, false), new Array(7, 5, "enemy", "grenadier", 1145, 1520, -1, false), new Array(10, 6, "enemy", "grenadier", 1370, 2342, -1, false), new Array(5, 2, "enemy", "fly_man", 491, 1197, 1, false), new Array(8, 3, "enemy", "fly_man", 551, 1794, 1, false), new Array(10, 4, "enemy", "fly_man", 806, 2366, 1, false), new Array(7, 9, "enemy", "fly_man", 2197, 1723, 1, false), new Array(8, 8, "enemy", "fly_man", 1949, 1823, 1, false), new Array(8, 7, "enemy", "fly_man", 1731, 1937, 1, false), new Array(8, 7, "enemy", "fly_man", 1591, 1994, 1, false), new Array(9, 11, "enemy", "fly_man", 2666, 2023, 1, false), new Array(15, 11, "enemy", "fly_man", 2737, 3511, 1, false), new Array(17, 12, "enemy", "fly_man", 2794, 4103, 1, false), new Array(9, 10, "enemy", "cannon_man", 2306, 2117, 1, false), new Array(3, 2, "equip", "gun", 281, 563, 1, false), new Array(9, 1, "equip", "gun", 46, 2117, 1, false), new Array(11, 1, "equip", "gun", 189, 2512, 1, false), new Array(12, 2, "equip", "gun", 327, 2771, 1, false), new Array(7, 10, "equip", "gun", 2361, 1503, 1, false), new Array(10, 10, "equip", "gun", 2444, 2262, 1, false), new Array(12, 11, "equip", "gun", 2617, 2973, 1, false), new Array(14, 11, "equip", "gun", 2511, 3407, 1, false), new Array(16, 9, "equip", "gun", 2243, 3830, 1, false), new Array(18, 10, "equip", "gun", 2365, 4277, 1, false), new Array(17, 9, "equip", "gun", 2245, 4180, 1, false), new Array(18, 10, "equip", "gun", 2492, 4431, 1, false), new Array(19, 12, "equip", "gun", 2936, 4592, -1, false), new Array(19, 12, "equip", "gun", 2957, 4534, -1, false), new Array(18, 13, "equip", "gun", 3098, 4394, -1, false), new Array(17, 14, "equip", "gun", 3353, 4135, -1, false), new Array(15, 13, "equip", "gun", 3142, 3747, -1, false), new Array(16, 14, "equip", "gun", 3251, 3826, -1, false), new Array(14, 12, "equip", "gun", 2939, 3384, -1, false), new Array(13, 12, "equip", "gun", 2962, 3127, -1, false), new Array(11, 13, "equip", "gun", 3061, 2512, -1, false), new Array(9, 13, "equip", "gun", 3200, 2078, -1, false), new Array(3, 3, "equip", "gun", 641, 739, -1, false), new Array(6, 5, "equip", "gun", 1208, 1488, -1, false), new Array(6, 4, "equip", "gun", 932, 1256, -1, false), new Array(5, 4, "equip", "gun", 903, 1143, -1, false), new Array(8, 6, "equip", "gun", 1424, 1888, -1, false), new Array(11, 5, "equip", "gun", 1233, 2665, -1, false), new Array(19, 12, "enemy", "suicide_rocket", 2754, 4511, 1, false), new Array(8, 10, "enemy", "iron_ball", 2495, 1891, 1, false), new Array(7, 10, "enemy", "iron_ball", 2467, 1504, 1, false), new Array(10, 12, "enemy", "iron_ball", 2769, 2317, 1, false), new Array(11, 12, "enemy", "iron_ball", 2755, 2582, 1, false), new Array(4, 2, "enemy", "normal_enemy", 339, 939, 1, false), new Array(10, 1, "enemy", "normal_enemy", 125, 2349, 1, false), new Array(10, 1, "enemy", "normal_enemy", 189, 2455, 1, false), new Array(11, 2, "enemy", "normal_enemy", 400, 2670, 1, false), new Array(10, 11, "enemy", "normal_enemy", 2642, 2422, 1, false), new Array(13, 11, "enemy", "normal_enemy", 2618, 3114, 1, false), new Array(17, 10, "enemy", "normal_enemy", 2363, 4197, 1, false), new Array(18, 11, "enemy", "normal_enemy", 2617, 4451, 1, false), new Array(19, 11, "enemy", "normal_enemy", 2633, 4671, 1, false), new Array(18, 13, "enemy", "normal_enemy", 3057, 4304, -1, false), new Array(16, 14, "enemy", "normal_enemy", 3337, 3936, -1, false), new Array(11, 12, "enemy", "normal_enemy", 2890, 2584, -1, false), new Array(7, 13, "enemy", "normal_enemy", 3112, 1683, -1, false), new Array(9, 13, "enemy", "normal_enemy", 3133, 2116, -1, false), new Array(5, 4, "enemy", "normal_enemy", 836, 1074, -1, false), new Array(3, 3, "enemy", "normal_enemy", 622, 669, -1, false), new Array(7, 6, "enemy", "normal_enemy", 1339, 1684, -1, false), new Array(10, 6, "enemy", "normal_enemy", 1298, 2462, -1, false), new Array(13, 2, "enemy", "tree", 393, 3101, 1, false), new Array(2, 3, "equip", "weapon", 619, 463, -1, false), new Array(3, 2, "enemy", "egm_04", 453, 711, 1, false), new Array(7, 4, "enemy", "egm_83", 934, 1673, 1, false), new Array(8, 1, "enemy", "egm_23", 205, 1941, 1, false), new Array(10, 2, "enemy", "egm_12", 301, 2418, 1, false), new Array(13, 3, "enemy", "egm_12", 586, 3055, 1, false), new Array(12, 5, "enemy", "egm_71", 1080, 2842, 1, false), new Array(9, 6, "enemy", "egm_71", 1332, 2085, 1, false), new Array(8, 13, "enemy", "egm_12", 3069, 1821, 1, false), new Array(10, 13, "enemy", "egm_12", 3085, 2387, 1, false), new Array(13, 11, "enemy", "egm_22", 2721, 3192, 1, false), new Array(16, 11, "enemy", "egm_02", 2716, 3787, 1, false), new Array(18, 10, "enemy", "egm_08", 2482, 4295, 1, false), new Array(18, 13, "enemy", "egm_07", 3020, 4288, 1, false)); var map_8 = new Array("", "Y_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "Y_1", "C_1", "C_1", "C_1", "C_2", "C_1", "C_2", "C_2", "C_1", "C_2", "C_2", "C_1", "C_1", "C_1", "C_2", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_2", "E_2", "A_2", "A_3", "A_4", "A_3", "A_4", "A_2", "A_4", "G_3", "C_1", "C_1", "E_3", "A_4", "A_3", "A_2", "A_3", "T_1", "Z_1", "A_2", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_1", "D_3", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_2", "A_R_3", "T_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_R_1", "G_R_1", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_R_1", "K_R_2", "C_R_2", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_R_1", "K_R_3", "C_1", "C_1", "C_1", "A_1", "A_1", "Z_R_1", "A_R_3", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_R_1", "K_R_3", "C_R_1", "C_1", "C_1", "C_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "E_R_3", "A_R_2", "A_R_3", "A_R_1", "A_R_2", "A_R_1", "A_R_3", "A_R_2", "A_R_4", "K_R_3", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_1", "C_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "Z_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_8 = new Array("", new Array(16, 5, "enemy", "egm_07", 1074, 3917, 1, false), new Array(16, 6, "enemy", "egm_07", 1407, 3895, 1, false), new Array(13, 11, "enemy", "egm_81", 2710, 3193, 1, false), new Array(9, 12, "enemy", "egm_81", 2831, 2174, 1, false), new Array(6, 12, "enemy", "egm_81", 2776, 1398, 1, false), new Array(4, 12, "enemy", "egm_82", 2828, 829, 1, false), new Array(3, 8, "enemy", "egm_71", 1948, 680, 1, false), new Array(5, 8, "enemy", "egm_72", 1944, 1164, 1, false), new Array(8, 8, "enemy", "egm_72", 1920, 1865, 1, false), new Array(11, 8, "enemy", "egm_71", 1931, 2573, 1, false), new Array(13, 10, "wind", "left_45", 2398, 3046, 1, false), new Array(12, 10, "wind", "left_45", 2403, 2823, 1, false), new Array(13, 7, "enemy", "egm_24", 1617, 3175, 1, false), new Array(11, 5, "enemy", "egm_82", 1098, 2629, 1, false), new Array(7, 5, "enemy", "egm_82", 1039, 1712, 1, false), new Array(4, 5, "enemy", "egm_82", 1153, 981, 1, false), new Array(5, 13, "equip", "weapon", 3089, 1169, -1, false), new Array(17, 9, "enemy", "comb", 2082, 4039, -1, false), new Array(14, 12, "enemy", "comb", 2836, 3294, -1, false), new Array(9, 13, "enemy", "comb", 3101, 2171, -1, false), new Array(7, 13, "enemy", "comb", 3107, 1504, -1, false), new Array(5, 13, "enemy", "comb", 3072, 1011, -1, false), new Array(16, 4, "enemy", "comb", 889, 3996, 1, false), new Array(4, 4, "enemy", "comb", 964, 850, 1, false), new Array(10, 4, "enemy", "comb", 914, 2274, 1, false), new Array(10, 4, "enemy", "suicide_rocket", 888, 2476, 1, false), new Array(15, 6, "enemy", "suicide_rocket", 1356, 3748, 1, false), new Array(16, 9, "enemy", "suicide_rocket", 2203, 3842, 1, false), new Array(13, 5, "enemy", "grenadier", 1115, 3084, 1, false), new Array(3, 5, "enemy", "grenadier", 1106, 589, 1, false), new Array(2, 12, "enemy", "grenadier", 2894, 369, -1, false), new Array(8, 13, "enemy", "grenadier", 3116, 1919, -1, false), new Array(12, 13, "enemy", "grenadier", 3112, 2928, -1, false), new Array(13, 13, "enemy", "grenadier", 3005, 3128, -1, false), new Array(16, 10, "enemy", "grenadier", 2303, 3802, -1, false), new Array(15, 11, "enemy", "grenadier", 2503, 3627, -1, false), new Array(5, 13, "equip", "gun", 3234, 1103, -1, false), new Array(3, 12, "equip", "gun", 2996, 652, -1, false), new Array(11, 13, "equip", "gun", 3221, 2620, -1, false), new Array(14, 12, "equip", "gun", 2948, 3334, -1, false), new Array(15, 11, "equip", "gun", 2697, 3578, -1, false), new Array(15, 11, "equip", "gun", 2513, 3720, -1, false), new Array(16, 10, "equip", "gun", 2335, 3885, -1, false), new Array(17, 9, "equip", "gun", 2216, 4028, -1, false), new Array(18, 9, "equip", "gun", 2080, 4256, -1, false), new Array(19, 8, "equip", "gun", 1952, 4580, -1, false), new Array(19, 4, "equip", "gun", 816, 4710, 1, false), new Array(19, 4, "equip", "gun", 801, 4562, 1, false), new Array(17, 4, "equip", "gun", 791, 4220, 1, false), new Array(16, 4, "equip", "gun", 835, 3887, 1, false), new Array(13, 4, "equip", "gun", 967, 3008, 1, false), new Array(12, 4, "equip", "gun", 887, 2897, 1, false), new Array(11, 4, "equip", "gun", 813, 2634, 1, false), new Array(9, 4, "equip", "gun", 828, 2005, 1, false), new Array(7, 4, "equip", "gun", 836, 1634, 1, false), new Array(5, 4, "equip", "gun", 793, 1114, 1, false), new Array(3, 5, "equip", "gun", 1029, 643, 1, false), new Array(14, 12, "enemy", "cannon_man", 2953, 3260, -1, false), new Array(15, 11, "enemy", "cannon_man", 2685, 3636, -1, false), new Array(13, 13, "enemy", "cannon_man", 3203, 3011, -1, false), new Array(6, 13, "enemy", "cannon_man", 3190, 1257, -1, false), new Array(10, 4, "enemy", "cannon_man", 815, 2264, 1, false), new Array(3, 5, "enemy", "cannon_man", 1017, 698, 1, false), new Array(6, 4, "enemy", "cannon_man", 850, 1265, 1, false), new Array(8, 4, "enemy", "cannon_man", 813, 1884, 1, false), new Array(14, 5, "enemy", "cannon_man", 1066, 3371, 1, false), new Array(18, 4, "enemy", "cannon_man", 778, 4438, 1, false), new Array(16, 6, "enemy", "fly_man", 1430, 3988, 1, false), new Array(15, 7, "enemy", "fly_man", 1610, 3750, 1, false), new Array(15, 9, "enemy", "fly_man", 2030, 3582, 1, false), new Array(14, 10, "enemy", "fly_man", 2464, 3392, 1, false), new Array(10, 12, "enemy", "fly_man", 2872, 2454, 1, false), new Array(3, 11, "enemy", "fly_man", 2568, 738, 1, false), new Array(10, 8, "enemy", "fly_man", 1918, 2274, 1, false), new Array(11, 5, "enemy", "fly_man", 1036, 2720, 1, false), new Array(8, 5, "enemy", "fly_man", 1068, 1798, 1, false), new Array(4, 8, "enemy", "fly_man", 1980, 920, 1, false), new Array(16, 5, "enemy", "vulture", 1214, 3870, 1, false), new Array(16, 8, "enemy", "vulture", 1884, 3785, 1, false), new Array(12, 12, "enemy", "vulture", 2872, 2874, 1, false), new Array(9, 12, "enemy", "vulture", 2976, 2086, 1, false), new Array(5, 12, "enemy", "vulture", 2954, 1054, 1, false), new Array(13, 5, "enemy", "vulture", 1202, 3042, 1, false), new Array(6, 4, "enemy", "vulture", 986, 1458, 1, false), new Array(8, 8, "enemy", "iron_ball", 1892, 1982, 1, false), new Array(6, 8, "enemy", "iron_ball", 1910, 1394, 1, false), new Array(3, 8, "enemy", "iron_ball", 1826, 748, 1, false), new Array(4, 13, "enemy", "normal_enemy", 3091, 826, -1, false), new Array(3, 12, "enemy", "normal_enemy", 2917, 688, -1, false), new Array(10, 13, "enemy", "normal_enemy", 3138, 2363, -1, false), new Array(11, 13, "enemy", "normal_enemy", 3117, 2665, -1, false), new Array(14, 11, "enemy", "normal_enemy", 2628, 3444, -1, false), new Array(17, 9, "enemy", "normal_enemy", 2096, 4206, -1, false), new Array(18, 8, "enemy", "normal_enemy", 1884, 4423, -1, false), new Array(18, 4, "enemy", "normal_enemy", 890, 4418, 1, false), new Array(19, 4, "enemy", "normal_enemy", 865, 4616, 1, false), new Array(13, 5, "enemy", "normal_enemy", 1147, 3174, 1, false), new Array(11, 4, "enemy", "normal_enemy", 882, 2681, 1, false), new Array(9, 11, "wind", "right\x1F_90", 2630, 2238, 1, false), new Array(11, 11, "wind", "right\x1F_90", 2624, 2546, 1, false), new Array(8, 11, "wind", "right\x1F_90", 2633, 1802, 1, false), new Array(6, 11, "wind", "right\x1F_90", 2632, 1496, 1, false), new Array(5, 11, "wind", "right\x1F_90", 2612, 1204, 1, false), new Array(4, 10, "wind", "right\x1F_90", 2322, 923, 1, false), new Array(18, 7, "wind", "left_45", 1611, 4400, 1, false), new Array(18, 8, "wind", "left_45", 2000, 4273, 1, false), new Array(18, 6, "wind", "left_45", 1398, 4424, 1, false), new Array(16, 2, "", "up", 402, 3837, 1, false), new Array(18, 8, "wind", "left_45", 1822, 4359, 1, false), new Array(16, 9, "wind", "left_90", 2235, 3895, 1, false), new Array(11, 10, "wind", "left_45", 2455, 2644, 1, false), new Array(10, 10, "wind", "left_45", 2481, 2417, 1, false), new Array(5, 9, "wind", "up", 2108, 1028, 1, false), new Array(6, 8, "wind", "up", 1953, 1481, 1, false), new Array(6, 8, "wind", "up", 1786, 1352, 1, false), new Array(6, 9, "wind", "up", 2113, 1361, 1, false), new Array(4, 9, "wind", "right_45", 2081, 780, 1, false), new Array(4, 9, "wind", "right_45", 2185, 961, 1, false), new Array(9, 8, "wind", "up", 1921, 2103, 1, false), new Array(9, 7, "wind", "up", 1743, 2026, 1, false), new Array(7, 9, "wind", "up", 2119, 1700, 1, false), new Array(7, 8, "wind", "up", 1785, 1684, 1, false), new Array(9, 9, "wind", "up", 2109, 2024, 1, false), new Array(10, 8, "wind", "up", 1933, 2432, 1, false), new Array(10, 9, "wind", "up", 2104, 2313, 1, false), new Array(10, 7, "wind", "up", 1749, 2317, 1, false), new Array(12, 8, "wind", "up", 1934, 2793, 1, false), new Array(11, 8, "wind", "up", 1760, 2681, 1, false), new Array(11, 9, "wind", "up", 2107, 2621, 1, false), new Array(13, 7, "wind", "right_45", 1552, 3109, 1, false), new Array(13, 8, "wind", "right_45", 1781, 3128, 1, false), new Array(13, 6, "wind", "right_45", 1407, 3022, 1, false), new Array(13, 9, "wind", "up", 2108, 3092, 1, false), new Array(14, 9, "wind", "up", 2229, 3295, 1, false), new Array(9, 10, "wind", "left_45", 2467, 2159, 1, false), new Array(8, 11, "wind", "left_45", 2509, 1924, 1, false), new Array(8, 8, "wind", "up", 1934, 1766, 1, false), new Array(7, 10, "wind", "left_45", 2493, 1649, 1, false), new Array(6, 10, "wind", "left_45", 2485, 1369, 1, false), new Array(5, 8, "wind", "up", 1790, 1051, 1, false), new Array(5, 8, "wind", "up", 1950, 1170, 1, false), new Array(14, 8, "wind", "right_45", 1845, 3416, 1, false), new Array(14, 7, "wind", "right_45", 1629, 3384, 1, false), new Array(14, 6, "wind", "right_45", 1364, 3376, 1, false), new Array(14, 5, "wind", "right_45", 1170, 3295, 1, false), new Array(11, 7, "wind", "left_90", 1565, 2680, 1, false), new Array(10, 7, "wind", "left_90", 1527, 2459, 1, false), new Array(9, 7, "wind", "left_90", 1506, 2230, 1, false), new Array(9, 7, "wind", "left_90", 1521, 2018, 1, false), new Array(8, 7, "wind", "left_90", 1520, 1789, 1, false), new Array(7, 7, "wind", "left_90", 1543, 1560, 1, false), new Array(6, 7, "wind", "left_90", 1553, 1320, 1, false), new Array(5, 7, "wind", "left_90", 1595, 1089, 1, false), new Array(4, 7, "wind", "left_90", 1652, 857, 1, false), new Array(3, 7, "wind", "left_90", 1711, 599, 1, false), new Array(2, 7, "wind", "left_90", 1706, 361, 1, false)); var map_9 = new Array("", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_2", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "I_3", "A_2", "A_3", "G_2", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "I_4", "H_1", "B_1", "B_1", "B_1", "F_2", "A_1", "A_2", "T_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_4", "H_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_R_1", "H_R_3", "B_1", "B_1", "B_1", "J_R_1", "L_R_1", "M_R_1", "A_R_1", "T_R_1", "Y_1", "C_1", "C_1", "C_1", "E_3", "G_3", "C_1", "C_1", "C_1", "C_1", "I_3", "H_2", "Z_R_1", "D_R_4", "F_R_3", "K_R_2", "Q_R_1", "P_I_1", "C_1", "V_1", "Z_1", "A_2", "A_1", "D_3", "B_1", "B_1", "F_1", "A_3", "A_2", "A_4", "H_1", "B_1", "Z_2", "G_3", "C_1", "C_R_1", "N_R_1", "N_I_1", "C_1", "V_1", "Z_R_1", "A_R_3", "A_R_2", "D_R_4", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_3", "A_2", "M_I_1", "L_I_1", "A_2", "T_1", "Y_1", "C_1", "C_1", "C_1", "E_R_1", "A_R_3", "A_R_1", "D_R_4", "B_1", "B_1", "B_1", "B_1", "F_R_3", "A_R_3", "A_R_2", "A_R_4", "A_R_1", "A_R_3", "A_R_1", "T_R_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_2", "C_1", "C_1", "E_R_2", "A_R_3", "A_R_2", "G_R_1", "C_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "C_1", "V_1", "Y_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_9 = new Array("", new Array(18, 12, "enemy", "egm_83", 2776, 4359, 1, false), new Array(11, 12, "enemy", "egm_01", 2959, 2576, 1, false), new Array(6, 12, "enemy", "egm_08", 2844, 1408, 1, false), new Array(4, 11, "enemy", "egm_22", 2525, 999, 1, false), new Array(17, 12, "equip", "weapon", 2863, 4213, -1, false), new Array(10, 13, "equip", "weapon", 3121, 2369, -1, false), new Array(2, 11, "equip", "weapon", 2628, 498, -1, false), new Array(17, 6, "wind", "right_45", 1314, 4231, 3, false), new Array(7, 11, "wind", "right_45", 2530, 1646, 2, false), new Array(16, 8, "enemy", "iron_ball", 1766, 3916, 1, false), new Array(18, 7, "enemy", "fly_man", 1609, 4367, 1, false), new Array(19, 7, "enemy", "fly_man", 1634, 4606, 1, false), new Array(13, 11, "enemy", "suicide_rocket", 2631, 3087, -1, false), new Array(12, 9, "enemy", "suicide_rocket", 2239, 2837, -1, false), new Array(9, 13, "enemy", "comb", 3052, 2246, -1, false), new Array(15, 12, "enemy", "comb", 2863, 3532, -1, false), new Array(18, 12, "enemy", "comb", 2836, 4297, -1, false), new Array(13, 9, "enemy", "enemy_rock", 2127, 3181, -1, false), new Array(13, 5, "enemy", "enemy_rock", 1215, 3095, 1, false), new Array(15, 12, "enemy", "rock", 2766, 3621, 1, false), new Array(13, 11, "enemy", "rock", 2602, 3194, 1, false), new Array(18, 8, "equip", "gun", 1923, 4337, -1, false), new Array(16, 9, "equip", "gun", 2137, 3781, -1, false), new Array(14, 9, "equip", "gun", 2211, 3264, -1, false), new Array(15, 9, "equip", "gun", 2155, 3653, -1, false), new Array(16, 9, "equip", "gun", 2098, 3878, -1, false), new Array(19, 12, "equip", "gun", 2963, 4500, -1, false), new Array(18, 12, "equip", "gun", 2956, 4321, -1, false), new Array(16, 12, "equip", "gun", 2923, 3883, -1, false), new Array(16, 12, "equip", "gun", 2893, 3754, -1, false), new Array(15, 12, "equip", "gun", 2974, 3631, -1, false), new Array(13, 12, "equip", "gun", 2910, 3162, -1, false), new Array(11, 13, "equip", "gun", 3138, 2733, -1, false), new Array(9, 13, "equip", "gun", 3161, 2079, -1, false), new Array(8, 12, "equip", "gun", 2952, 1769, -1, false), new Array(7, 12, "equip", "gun", 2964, 1507, -1, false), new Array(4, 11, "equip", "gun", 2678, 765, -1, false), new Array(15, 10, "equip", "gun", 2411, 3519, 1, false), new Array(16, 11, "equip", "gun", 2535, 3865, 1, false), new Array(17, 11, "equip", "gun", 2571, 4140, 1, false), new Array(19, 6, "equip", "gun", 1284, 4627, 1, false), new Array(17, 6, "equip", "gun", 1259, 4149, 1, false), new Array(16, 5, "equip", "gun", 1175, 3989, 1, false), new Array(14, 5, "equip", "gun", 1126, 3469, 1, false), new Array(12, 6, "equip", "gun", 1410, 2842, 1, false), new Array(12, 6, "equip", "gun", 1486, 2835, 1, false), new Array(12, 8, "equip", "gun", 1993, 2809, 1, false), new Array(11, 9, "equip", "gun", 2098, 2749, 1, false), new Array(9, 10, "equip", "gun", 2289, 2122, 1, false), new Array(8, 10, "equip", "gun", 2311, 1831, 1, false), new Array(6, 9, "equip", "gun", 2149, 1391, 1, false), new Array(6, 9, "equip", "gun", 2110, 1279, 1, false), new Array(4, 10, "equip", "gun", 2327, 833, 1, false), new Array(3, 10, "equip", "gun", 2276, 568, 1, false), new Array(16, 7, "enemy", "fly_man", 1565, 3827, 1, false), new Array(14, 6, "enemy", "fly_man", 1336, 3433, 1, false), new Array(13, 6, "enemy", "fly_man", 1456, 3193, 1, false), new Array(12, 8, "enemy", "fly_man", 1811, 2893, 1, false), new Array(17, 9, "enemy", "fly_man", 2133, 4165, 1, false), new Array(18, 10, "enemy", "fly_man", 2399, 4264, 1, false), new Array(16, 12, "enemy", "fly_man", 2753, 3973, 1, false), new Array(14, 12, "enemy", "fly_man", 2762, 3467, 1, false), new Array(8, 11, "enemy", "fly_man", 2649, 1831, 1, false), new Array(6, 11, "enemy", "fly_man", 2607, 1271, 1, false), new Array(4, 11, "enemy", "fly_man", 2542, 915, 1, false), new Array(4, 10, "enemy", "grenadier", 2374, 850, 1, false), new Array(5, 9, "enemy", "grenadier", 2165, 1071, 1, false), new Array(9, 10, "enemy", "grenadier", 2378, 2176, 1, false), new Array(11, 7, "enemy", "grenadier", 1631, 2665, 1, false), new Array(12, 7, "enemy", "grenadier", 1606, 2770, 1, false), new Array(13, 6, "enemy", "grenadier", 1360, 3018, 1, false), new Array(14, 5, "enemy", "grenadier", 1095, 3252, 1, false), new Array(16, 5, "enemy", "grenadier", 1105, 3875, 1, false), new Array(19, 6, "enemy", "grenadier", 1382, 4671, 1, false), new Array(14, 9, "enemy", "grenadier", 2165, 3316, -1, false), new Array(16, 9, "enemy", "grenadier", 2055, 3802, -1, false), new Array(7, 12, "enemy", "grenadier", 2867, 1713, -1, false), new Array(8, 13, "enemy", "grenadier", 3002, 1927, -1, false), new Array(17, 12, "enemy", "grenadier", 2886, 4096, -1, false), new Array(16, 12, "enemy", "grenadier", 2870, 3925, -1, false), new Array(13, 12, "enemy", "grenadier", 2873, 3076, -1, false), new Array(12, 13, "enemy", "suicide_rocket", 3049, 2973, -1, false), new Array(5, 12, "enemy", "enemy_rock", 2797, 1098, -1, false), new Array(8, 13, "enemy", "normal_enemy", 3007, 1784, -1, false), new Array(11, 13, "enemy", "normal_enemy", 3136, 2649, -1, false), new Array(16, 12, "enemy", "normal_enemy", 2901, 3925, -1, false), new Array(19, 12, "enemy", "normal_enemy", 2871, 4595, -1, false), new Array(15, 9, "enemy", "normal_enemy", 2122, 3575, -1, false), new Array(16, 8, "enemy", "normal_enemy", 1878, 3943, -1, false), new Array(19, 8, "enemy", "normal_enemy", 1884, 4607, -1, false), new Array(14, 5, "enemy", "normal_enemy", 1110, 3493, 1, false), new Array(18, 6, "enemy", "normal_enemy", 1381, 4464, 1, false), new Array(17, 6, "enemy", "normal_enemy", 1385, 4176, 1, false), new Array(13, 5, "enemy", "normal_enemy", 1143, 3174, 1, false), new Array(15, 5, "enemy", "normal_enemy", 1127, 3614, 1, false), new Array(19, 11, "enemy", "normal_enemy", 2647, 4664, 1, false), new Array(15, 11, "enemy", "normal_enemy", 2619, 3680, 1, false), new Array(14, 10, "enemy", "normal_enemy", 2445, 3416, 1, false), new Array(13, 10, "enemy", "normal_enemy", 2392, 3179, 1, false), new Array(10, 10, "enemy", "normal_enemy", 2383, 2430, 1, false), new Array(8, 10, "enemy", "normal_enemy", 2359, 1865, 1, false), new Array(7, 10, "enemy", "normal_enemy", 2388, 1671, 1, false), new Array(5, 9, "enemy", "normal_enemy", 2136, 1176, 1, false), new Array(17, 6, "wind", "right_90", 1273, 4015, 1, false), new Array(16, 5, "fan", "up", 1148, 3911, 3, false), new Array(15, 6, "wind", "left_45", 1449, 3700, 3, false), new Array(15, 7, "wind", "left_45", 1600, 3578, 1, false), new Array(14, 5, "power", "up", 1101, 3421, 3, false), new Array(16, 5, "wind", "up", 1176, 3785, 3, false), new Array(14, 7, "wind", "left_45", 1731, 3454, 1, false), new Array(14, 8, "wind", "left_45", 1811, 3328, 1, false), new Array(7, 10, "wind", "right_45", 2306, 1561, 2, false), new Array(18, 8, "wind", "up", 1850, 4263, 3, false), new Array(18, 9, "wind", "left_45", 2192, 4422, 1, false), new Array(18, 10, "wind", "left_45", 2453, 4474, 1, false), new Array(19, 11, "wind", "left_45", 2715, 4585, 1, false), new Array(20, 12, "wind", "up", 2773, 4865, 1, false), new Array(12, 11, "wind", "left_90", 2615, 2901, 1, false), new Array(18, 7, "wind", "up", 1673, 4260, 3, false), new Array(14, 9, "wind", "left_45", 2052, 3279, 1, false), new Array(15, 8, "wind", "up", 1913, 3586, 1, false), new Array(15, 9, "wind", "up", 2062, 3676, 1, false), new Array(16, 8, "wind", "right_45", 1824, 3958, 3, false), new Array(16, 7, "wind", "right_45", 1657, 3888, 3, false), new Array(13, 10, "wind", "left_90", 2416, 3090, 1, false), new Array(14, 11, "wind", "left_45", 2570, 3336, 1, false), new Array(11, 12, "wind", "left_90", 2856, 2735, 1, false), new Array(10, 10, "wind", "right_90", 2393, 2336, 1, false), new Array(9, 10, "wind", "right_90", 2370, 2006, 1, false), new Array(7, 10, "wind", "right_45", 2405, 1601, 2, false), new Array(5, 12, "power", "up", 2874, 1224, 2, false), new Array(7, 10, "fan", "right_45", 2290, 1607, 2, false), new Array(5, 11, "wind", "left_90", 2688, 1068, 1, false), new Array(16, 9, "enemy", "normal_enemy", 2052, 3916, -1, false), new Array(7, 12, "wind", "up", 2777, 1673, 2, false)); var map_10 = new Array("", "Y_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Z_1", "A_2", "A_1", "A_3", "A_2", "A_4", "A_1", "A_3", "A_5", "A_1", "A_3", "A_1", "A_3", "A_1", "A_3", "A_1", "A_2", "A_3", "A_1", "T_1", "Z_R_1", "A_R_3", "A_R_2", "A_R_4", "A_R_2", "A_R_1", "A_R_2", "A_R_1", "A_R_4", "A_R_1", "A_R_2", "A_R_4", "A_R_1", "A_R_3", "A_R_4", "A_R_3", "A_R_3", "A_R_2", "A_R_2", "T_R_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Z_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_10 = new Array("", new Array(13, 4, "equip", "weapon", 895, 3119, 1, "single", false), new Array(16, 5, "equip", "weapon", 1118, 3864, -1, "single", false), new Array(10, 5, "equip", "weapon", 1119, 2347, -1, "single", false), new Array(2, 5, "enemy", "normal_enemy", 1147, 367, -1, "single", false), new Array(4, 5, "enemy", "normal_enemy", 1115, 924, -1, "single", false), new Array(5, 5, "enemy", "normal_enemy", 1117, 1170, -1, "single", false), new Array(6, 5, "enemy", "normal_enemy", 1125, 1342, -1, "single", false), new Array(6, 5, "enemy", "normal_enemy", 1125, 1465, -1, "single", false), new Array(7, 5, "enemy", "normal_enemy", 1117, 1674, -1, "single", false), new Array(8, 5, "enemy", "normal_enemy", 1125, 1843, -1, "single", false), new Array(8, 5, "enemy", "normal_enemy", 1126, 1961, -1, "single", false), new Array(10, 5, "enemy", "normal_enemy", 1122, 2462, -1, "single", false), new Array(12, 5, "enemy", "normal_enemy", 1111, 2926, -1, "single", false), new Array(14, 5, "enemy", "normal_enemy", 1135, 3364, -1, "single", false), new Array(15, 5, "enemy", "normal_enemy", 1114, 3678, -1, "single", false), new Array(16, 5, "enemy", "normal_enemy", 1141, 3995, -1, "single", false), new Array(17, 5, "enemy", "normal_enemy", 1134, 4110, -1, "single", false), new Array(19, 4, "enemy", "normal_enemy", 879, 4713, 1, "single", false), new Array(19, 4, "enemy", "normal_enemy", 877, 4600, 1, "single", false), new Array(18, 4, "enemy", "normal_enemy", 862, 4367, 1, "single", false), new Array(16, 4, "enemy", "normal_enemy", 879, 3965, 1, "single", false), new Array(16, 4, "enemy", "normal_enemy", 877, 3845, 1, "single", false), new Array(15, 4, "enemy", "normal_enemy", 872, 3617, 1, "single", false), new Array(14, 4, "enemy", "normal_enemy", 877, 3464, 1, "single", false), new Array(14, 4, "enemy", "normal_enemy", 870, 3348, 1, "single", false), new Array(12, 4, "enemy", "normal_enemy", 879, 2964, 1, "single", false), new Array(10, 4, "enemy", "normal_enemy", 880, 2462, 1, "single", false), new Array(10, 4, "enemy", "normal_enemy", 875, 2345, 1, "single", false), new Array(8, 4, "enemy", "normal_enemy", 856, 1866, 1, "single", false), new Array(7, 4, "enemy", "normal_enemy", 883, 1711, 1, "single", false), new Array(7, 4, "enemy", "normal_enemy", 874, 1594, 1, "single", false), new Array(5, 4, "enemy", "normal_enemy", 882, 1169, 1, "single", false), new Array(3, 4, "enemy", "normal_enemy", 872, 716, 1, "single", false), new Array(3, 4, "enemy", "normal_enemy", 869, 594, 1, "single", false), new Array(2, 4, "enemy", "normal_enemy", 882, 424, 1, "single", false), new Array(3, 5, "equip", "weapon", 1202, 666, -1, "single", false), new Array(9, 5, "equip", "weapon", 1125, 2178, -1, "single", false), new Array(11, 5, "equip", "weapon", 1174, 2673, -1, "single", false), new Array(13, 5, "equip", "weapon", 1133, 3096, -1, "single", false), new Array(19, 5, "equip", "weapon", 1114, 4670, -1, "single", false), new Array(18, 5, "equip", "weapon", 1191, 4424, -1, "single", false), new Array(17, 4, "equip", "weapon", 888, 4164, 1, "single", false), new Array(12, 4, "equip", "weapon", 879, 2846, 1, "single", false), new Array(6, 4, "equip", "weapon", 891, 1433, 1, "single", false), new Array(4, 4, "equip", "weapon", 870, 861, 1, "single", false)); var map_11 = new Array("", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "E_1", "K_2", "C_1", "C_1", "C_1", "E_3", "A_1", "A_2", "A_3", "K_2", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "Z_1", "A_1", "A_1", "D_5", "B_1", "J_1", "K_3", "I_1", "D_3", "B_1", "B_1", "B_1", "B_1", "J_1", "G_3", "C_1", "C_1", "C_1", "C_1", "A_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "H_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_1", "G_3", "C_1", "C_1", "A_1", "Z_R_1", "A_R_3", "A_R_3", "D_R_4", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "E_R_1", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_1", "G_R_1", "E_R_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_R_1", "G_R_2", "E_R_1", "D_R_2", "B_1", "B_1", "B_1", "B_1", "J_R_1", "G_R_3", "C_R_1", "C_R_1", "C_R_1", "V_R_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_R_1", "A_R_1", "L_R_1", "M_R_1", "K_R_2", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "V_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "N_R_1", "N_I_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "O_R_1", "S_R_1", "O_I_1", "C_1", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "N_R_1", "N_I_1", "C_1", "C_1", "C_1", "E_3", "T_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "E_1", "A_1", "M_I_1", "L_I_1", "A_2", "A_3", "D_3", "B_1", "U_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "E_1", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "B_1", "B_1", "F_R_1", "G_R_1", "E_R_1", "H_R_1", "B_1", "B_1", "B_1", "B_1", "U_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "G_R_1", "C_1", "C_1", "C_1", "I_R_1", "A_R_1", "A_R_3", "A_R_2", "A_R_3", "T_R_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_11 = new Array("", new Array(15, 8, "wind", "up", 1797, 3556, 1, false), new Array(2, 3, "wind", "right_90", 606, 412, 1, false), new Array(3, 5, "wind", "left_90", 1156, 711, 1, false), new Array(4, 3, "wind", "right_90", 544, 960, 1, false), new Array(7, 6, "wind", "left_45", 1260, 1620, 1, false), new Array(5, 2, "power", "up", 424, 1112, 2, false), new Array(6, 6, "wind", "left_90", 1405, 1369, 1, false), new Array(7, 5, "wind", "left_45", 1026, 1614, 2, false), new Array(7, 4, "wind", "left_45", 866, 1687, 2, false), new Array(6, 3, "wind", "left_45", 729, 1481, 2, false), new Array(9, 7, "wind", "left_90", 1557, 2139, 1, false), new Array(8, 4, "wind", "right_90", 898, 1937, 1, false), new Array(10, 6, "wind", "left_45", 1459, 2482, 1, false), new Array(11, 6, "wind", "left_45", 1261, 2547, 1, false), new Array(11, 5, "wind", "left_45", 1069, 2626, 1, false), new Array(11, 4, "wind", "left_90", 953, 2724, 1, false), new Array(14, 5, "wind", "left_90", 1077, 3260, 1, false), new Array(18, 6, "wind", "left_45", 1257, 4389, 1, false), new Array(17, 4, "wind", "right_45", 939, 4135, 1, false), new Array(17, 7, "wind", "up", 1514, 4016, 1, false), new Array(16, 5, "wind", "right_45", 1220, 3832, 1, false), new Array(17, 5, "wind", "right_45", 1210, 4121, 1, false), new Array(15, 7, "wind", "right_45", 1572, 3674, 1, false), new Array(14, 7, "wind", "right_45", 1572, 3484, 1, false), new Array(13, 7, "wind", "right_90", 1656, 3201, 1, false), new Array(14, 8, "wind", "right_90", 1940, 3371, 1, false), new Array(16, 12, "wind", "right_90", 2909, 3944, 1, false), new Array(17, 12, "wind", "right_90", 2960, 4145, 1, false), new Array(19, 15, "wind", "left_90", 3602, 4514, 1, false), new Array(12, 4, "wind", "left_90", 971, 2985, 1, false), new Array(3, 3, "equip", "gear", 603, 638, 1, false), new Array(6, 2, "enemy", "suicide_rocket", 349, 1375, 1, false), new Array(9, 4, "enemy", "suicide_rocket", 928, 2192, 1, false), new Array(3, 5, "equip", "gear", 1150, 638, -1, false), new Array(1, 5, "enemy", "enemy_rock", 1116, 174, -1, false), new Array(2, 3, "enemy", "normal_enemy", 620, 346, 1, false), new Array(3, 3, "enemy", "normal_enemy", 627, 592, 1, false), new Array(5, 2, "enemy", "normal_enemy", 402, 1210, 1, false), new Array(7, 3, "enemy", "normal_enemy", 746, 1629, 1, false), new Array(8, 3, "enemy", "normal_enemy", 648, 1959, 1, false), new Array(9, 3, "enemy", "normal_enemy", 619, 2098, 1, false), new Array(11, 2, "enemy", "normal_enemy", 371, 2597, 1, false), new Array(11, 2, "enemy", "normal_enemy", 374, 2712, 1, false), new Array(13, 2, "enemy", "normal_enemy", 369, 3112, 1, false), new Array(14, 2, "enemy", "normal_enemy", 437, 3305, 1, false), new Array(14, 3, "enemy", "normal_enemy", 623, 3448, 1, false), new Array(16, 4, "enemy", "normal_enemy", 855, 3837, 1, false), new Array(16, 4, "enemy", "normal_enemy", 889, 3926, 1, false), new Array(15, 3, "enemy", "normal_enemy", 692, 3673, 1, false), new Array(16, 12, "enemy", "normal_enemy", 2891, 3920, 1, false), new Array(19, 11, "enemy", "normal_enemy", 2627, 4673, 1, false), new Array(19, 11, "enemy", "normal_enemy", 2671, 4575, 1, false), new Array(18, 15, "enemy", "normal_enemy", 3622, 4419, -1, false), new Array(15, 15, "enemy", "normal_enemy", 3607, 3710, -1, false), new Array(17, 6, "enemy", "normal_enemy", 1363, 4168, -1, false), new Array(17, 6, "enemy", "normal_enemy", 1385, 4085, -1, false), new Array(16, 7, "enemy", "normal_enemy", 1554, 3808, -1, false), new Array(15, 7, "enemy", "normal_enemy", 1634, 3707, -1, false), new Array(15, 8, "enemy", "normal_enemy", 1801, 3556, -1, false), new Array(9, 7, "enemy", "normal_enemy", 1594, 2215, -1, false), new Array(9, 7, "enemy", "normal_enemy", 1533, 2092, -1, false), new Array(7, 7, "enemy", "normal_enemy", 1538, 1590, -1, false), new Array(6, 6, "enemy", "normal_enemy", 1408, 1430, -1, false), new Array(4, 5, "enemy", "normal_enemy", 1250, 928, -1, false), new Array(6, 2, "enemy", "cannon_man", 427, 1436, 1, false), new Array(10, 2, "enemy", "cannon_man", 374, 2447, 1, false), new Array(14, 2, "enemy", "cannon_man", 485, 3394, 1, false), new Array(17, 4, "enemy", "cannon_man", 903, 4075, 1, false), new Array(2, 3, "enemy", "grenadier", 623, 466, 1, false), new Array(9, 2, "enemy", "grenadier", 453, 2164, 1, false), new Array(10, 2, "enemy", "grenadier", 413, 2327, 1, false), new Array(15, 3, "enemy", "grenadier", 689, 3559, 1, false), new Array(17, 12, "enemy", "grenadier", 2883, 4246, 1, false), new Array(18, 12, "enemy", "grenadier", 2875, 4350, 1, false), new Array(16, 15, "enemy", "grenadier", 3627, 3843, -1, false), new Array(19, 15, "enemy", "grenadier", 3645, 4613, -1, false), new Array(12, 8, "enemy", "grenadier", 1864, 2964, -1, false), new Array(16, 7, "enemy", "grenadier", 1559, 3920, -1, false), new Array(10, 4, "enemy", "rock", 813, 2405, -1, false), new Array(12, 3, "enemy", "rock", 744, 2858, -1, false), new Array(14, 12, "enemy", "iron_ball", 2958, 3485, -1, false), new Array(15, 13, "enemy", "iron_ball", 3116, 3633, -1, false), new Array(12, 7, "enemy", "iron_ball", 1733, 2940, -1, false), new Array(14, 7, "enemy", "iron_ball", 1735, 3383, -1, false), new Array(4, 5, "enemy", "toad", 1176, 828, -1, false), new Array(8, 7, "enemy", "toad", 1556, 1928, -1, false), new Array(14, 14, "enemy", "toad", 3358, 3475, -1, false), new Array(15, 15, "enemy", "toad", 3580, 3602, -1, false), new Array(8, 3, "enemy", "toad", 668, 1854, 1, false), new Array(13, 2, "enemy", "toad", 358, 3013, 1, false), new Array(7, 3, "enemy", "flower_gun", 614, 1626, 1, false), new Array(3, 3, "enemy", "flower_gun", 633, 727, 1, false), new Array(11, 2, "enemy", "flower_gun", 263, 2697, 1, false), new Array(16, 3, "enemy", "flower_gun", 704, 3779, 1, false), new Array(18, 12, "enemy", "flower_gun", 2755, 4441, 1, false), new Array(17, 15, "enemy", "flower_gun", 3705, 4000, -1, false), new Array(5, 6, "enemy", "flower_gun", 1374, 1224, -1, false), new Array(10, 7, "enemy", "flower_gun", 1662, 2378, -1, false), new Array(11, 8, "enemy", "flower_gun", 1852, 2620, -1, false), new Array(11, 4, "enemy", "vulture", 856, 2602, -1, false), new Array(13, 3, "enemy", "vulture", 613, 3175, -1, false), new Array(15, 5, "enemy", "vulture", 1082, 3598, -1, false), new Array(15, 13, "enemy", "vulture", 3180, 3553, -1, false), new Array(14, 4, "enemy", "vulture", 929, 3420, -1, false), new Array(3, 3, "equip", "gun", 548, 690, 1, false), new Array(6, 2, "equip", "gun", 366, 1288, 1, false), new Array(9, 2, "equip", "gun", 478, 2228, 1, false), new Array(14, 2, "equip", "gun", 344, 3265, 1, false), new Array(15, 3, "equip", "gun", 610, 3525, 1, false), new Array(17, 4, "equip", "gun", 858, 4014, 1, false), new Array(16, 12, "equip", "gun", 2789, 3871, 1, false), new Array(18, 12, "equip", "gun", 2841, 4327, 1, false), new Array(18, 11, "equip", "gun", 2668, 4494, 1, false), new Array(18, 12, "equip", "gun", 2790, 4415, 1, false), new Array(19, 15, "equip", "gun", 3712, 4564, -1, false), new Array(17, 15, "equip", "gun", 3702, 4088, -1, false), new Array(16, 15, "equip", "gun", 3716, 3765, -1, false), new Array(13, 8, "equip", "gun", 1906, 3022, -1, false), new Array(15, 8, "equip", "gun", 1856, 3647, -1, false), new Array(16, 7, "equip", "gun", 1610, 3895, -1, false), new Array(17, 7, "equip", "gun", 1546, 4009, -1, false), new Array(17, 15, "enemy", "comb", 3585, 4193, -1, false), new Array(7, 4, "fan", "left_45", 844, 1712, 2, false), new Array(7, 6, "wind", "left_45", 1487, 1618, 1, false), new Array(2, 5, "equip", "weapon", 1123, 499, -1, false), new Array(15, 9, "wind", "right_90", 2207, 3507, 1, false), new Array(15, 10, "wind", "right_90", 2398, 3627, 1, false), new Array(16, 11, "wind", "right_45", 2591, 3912, 1, false), new Array(14, 9, "enemy", "balloon", 2084, 3294, 1, false), new Array(14, 9, "enemy", "balloon", 2245, 3393, 1, false), new Array(14, 10, "enemy", "balloon", 2455, 3465, 1, false), new Array(15, 11, "enemy", "balloon", 2684, 3588, 1, false), new Array(14, 10, "enemy", "fly_man", 2456, 3394, 1, false), new Array(15, 11, "enemy", "fly_man", 2655, 3524, 1, false), new Array(5, 5, "enemy", "egm_05", 1153, 1154, 1, false), new Array(5, 2, "enemy", "egm_72", 467, 1212, 1, false), new Array(9, 6, "enemy", "egm_82", 1429, 2026, 1, false), new Array(9, 3, "enemy", "egm_11", 617, 2223, 1, false), new Array(11, 2, "enemy", "egm_11", 421, 2653, 1, false), new Array(15, 5, "enemy", "egm_24", 1185, 3699, 1, false), new Array(13, 2, "enemy", "egm_11", 470, 3190, 1, false), new Array(10, 7, "wind", "left_45", 1663, 2421, 1, false), new Array(16, 14, "enemy", "egm_04", 3412, 3878, 1, false), new Array(18, 14, "enemy", "egm_21", 3463, 4376, 1, false), new Array(19, 14, "wind", "left_90", 3289, 4649, 1, false)); var map_12 = new Array("", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Z_1", "A_2", "A_3", "A_2", "A_3", "A_1", "A_4", "A_1", "A_5", "D_1", "B_1", "B_1", "B_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Z_R_1", "A_R_3", "A_R_3", "A_R_3", "A_R_4", "A_R_5", "A_R_1", "A_R_2", "A_R_3", "L_R_1", "M_R_1", "D_R_1", "F_R_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "N_R_1", "N_I_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "O_R_1", "S_R_1", "O_I_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Z_1", "A_1", "A_3", "A_1", "K_2", "C_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "N_R_1", "N_I_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "B_1", "B_1", "B_1", "B_1", "J_1", "G_2", "C_1", "C_1", "C_1", "E_3", "M_I_1", "L_I_1", "G_3", "C_2", "C_1", "C_2", "C_1", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_3", "A_1", "D_3", "B_1", "B_1", "B_1", "B_1", "F_3", "A_1", "A_3", "A_3", "A_1", "A_3", "T_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_3", "A_R_3", "A_R_1", "A_R_1", "A_R_2", "A_R_1", "A_R_4", "A_R_2", "T_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_2", "G_R_2", "E_R_3", "D_R_4", "F_R_4", "G_R_3", "C_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "F_R_1", "G_R_3", "C_R_2", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "V_1", "G_R_1", "E_R_1", "G_R_3", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_12 = new Array("", new Array(11, 3, "wind", "right_90", 583, 2557, 1, false), new Array(11, 1, "wind", "right_45", 166, 2703, 1, false), new Array(10, 2, "wind", "right_90", 328, 2355, 1, false), new Array(13, 7, "wind", "up", 1727, 3038, 1, false), new Array(11, 8, "wind", "up", 1753, 2669, 1, false), new Array(10, 8, "wind", "right_45", 1777, 2376, 1, false), new Array(9, 8, "wind", "up", 1959, 2155, 1, false), new Array(8, 8, "wind", "up", 1958, 1846, 1, false), new Array(8, 9, "wind", "left_45", 2236, 1937, 1, false), new Array(7, 10, "wind", "left_45", 2259, 1669, 1, false), new Array(9, 10, "wind", "left_45", 2256, 2241, 1, false), new Array(10, 9, "wind", "left_45", 2203, 2461, 1, false), new Array(12, 9, "wind", "left_45", 2021, 2785, 1, false), new Array(7, 8, "wind", "left_45", 1960, 1528, 1, false), new Array(5, 8, "wind", "left_45", 1752, 1235, 1, false), new Array(5, 7, "wind", "up", 1513, 1045, 1, false), new Array(3, 6, "wind", "right_45", 1431, 704, 1, false), new Array(3, 7, "wind", "right_45", 1673, 747, 1, false), new Array(4, 9, "wind", "right_45", 2149, 812, 1, false), new Array(4, 10, "wind", "right_45", 2416, 810, 1, false), new Array(6, 8, "wind", "left_45", 1948, 1332, 1, false), new Array(4, 10, "wind", "right_90", 2288, 936, 1, false), new Array(6, 9, "wind", "right_90", 2205, 1375, 1, false), new Array(5, 9, "wind", "right_90", 2217, 1156, 1, false), new Array(7, 9, "wind", "right_90", 2233, 1715, 1, false), new Array(8, 9, "wind", "right_90", 2216, 1975, 1, false), new Array(10, 10, "wind", "right_90", 2257, 2260, 1, false), new Array(11, 9, "wind", "left_45", 2105, 2630, 1, false), new Array(13, 8, "wind", "left_45", 2000, 3027, 1, false), new Array(14, 10, "wind", "left_90", 2436, 3418, 1, false), new Array(17, 10, "wind", "left_90", 2424, 4177, 1, false), new Array(19, 8, "wind", "right_90", 1851, 4556, 1, false), new Array(10, 9, "wind", "right_90", 2199, 2488, 1, false), new Array(11, 9, "wind", "right_90", 2090, 2671, 1, false), new Array(12, 8, "wind", "right_90", 1934, 2940, 1, false), new Array(16, 8, "wind", "right_90", 1878, 3802, 1, false), new Array(11, 4, "wind", "right_90", 881, 2725, 1, false), new Array(4, 6, "enemy", "nest", 1341, 855, -1, false), new Array(5, 7, "enemy", "nest", 1594, 1211, 1, false), new Array(2, 2, "equip", "gear", 372, 474, 1, false), new Array(7, 2, "equip", "gear", 386, 1511, 1, false), new Array(4, 3, "enemy", "cannon_man", 743, 945, -1, false), new Array(5, 3, "enemy", "cannon_man", 660, 1194, -1, false), new Array(3, 3, "enemy", "cannon_man", 687, 636, -1, false), new Array(8, 3, "enemy", "cannon_man", 666, 1933, -1, false), new Array(13, 10, "enemy", "cannon_man", 2436, 3131, -1, false), new Array(12, 10, "enemy", "cannon_man", 2440, 2842, -1, false), new Array(15, 10, "enemy", "cannon_man", 2445, 3608, -1, false), new Array(8, 11, "enemy", "cannon_man", 2709, 1944, -1, false), new Array(6, 11, "enemy", "cannon_man", 2715, 1445, -1, false), new Array(4, 12, "enemy", "cannon_man", 2927, 944, -1, false), new Array(6, 2, "enemy", "normal_enemy", 377, 1345, 1, false), new Array(8, 2, "enemy", "normal_enemy", 382, 1842, 1, false), new Array(7, 2, "enemy", "normal_enemy", 388, 1680, 1, false), new Array(10, 7, "enemy", "normal_enemy", 1640, 2423, 1, false), new Array(8, 8, "enemy", "normal_enemy", 1874, 1846, 1, false), new Array(7, 8, "enemy", "normal_enemy", 1868, 1574, 1, false), new Array(6, 7, "enemy", "normal_enemy", 1605, 1258, 1, false), new Array(3, 6, "enemy", "normal_enemy", 1366, 613, 1, false), new Array(3, 13, "enemy", "normal_enemy", 3053, 662, -1, false), new Array(4, 12, "enemy", "normal_enemy", 2894, 838, -1, false), new Array(5, 12, "enemy", "normal_enemy", 2806, 1167, -1, false), new Array(10, 11, "enemy", "normal_enemy", 2641, 2308, -1, false), new Array(11, 11, "enemy", "normal_enemy", 2551, 2666, -1, false), new Array(14, 10, "enemy", "normal_enemy", 2376, 3345, -1, false), new Array(16, 10, "enemy", "normal_enemy", 2363, 3916, -1, false), new Array(18, 10, "enemy", "normal_enemy", 2358, 4426, -1, false), new Array(18, 8, "enemy", "normal_enemy", 1878, 4348, 1, false), new Array(17, 8, "enemy", "normal_enemy", 1873, 4112, 1, false), new Array(19, 8, "enemy", "normal_enemy", 1869, 4611, 1, false), new Array(16, 8, "enemy", "normal_enemy", 1872, 3863, 1, false), new Array(14, 8, "enemy", "normal_enemy", 1871, 3325, 1, false), new Array(13, 7, "enemy", "normal_enemy", 1702, 3052, 1, false), new Array(3, 2, "enemy", "nest", 282, 509, 1, false), new Array(6, 2, "enemy", "nest", 349, 1476, 1, false), new Array(9, 3, "enemy", "nest", 720, 2008, -1, false), new Array(12, 10, "enemy", "nest", 2404, 2938, -1, false), new Array(9, 11, "enemy", "nest", 2662, 2082, -1, false), new Array(10, 11, "enemy", "nest", 2698, 2367, -1, false), new Array(4, 3, "enemy", "fly_man", 502, 773, -1, false), new Array(9, 3, "enemy", "suicide_rocket", 529, 2020, -1, false), new Array(10, 4, "enemy", "fly_man", 820, 2413, -1, false), new Array(11, 5, "enemy", "fly_man", 1082, 2624, -1, false), new Array(11, 6, "enemy", "fly_man", 1289, 2707, -1, false), new Array(12, 6, "enemy", "fly_man", 1429, 2804, -1, false), new Array(11, 9, "enemy", "fly_man", 2142, 2702, -1, false), new Array(9, 9, "enemy", "fly_man", 2111, 2187, -1, false), new Array(6, 9, "enemy", "fly_man", 2138, 1413, -1, false), new Array(4, 8, "enemy", "fly_man", 1851, 818, -1, false), new Array(5, 8, "enemy", "fly_man", 1867, 1156, -1, false), new Array(4, 10, "enemy", "fly_man", 2396, 800, -1, false), new Array(5, 11, "enemy", "fly_man", 2604, 1182, -1, false), new Array(7, 10, "enemy", "fly_man", 2398, 1580, -1, false), new Array(10, 11, "enemy", "fly_man", 2502, 2493, -1, false), new Array(12, 10, "enemy", "fly_man", 2340, 2838, -1, false), new Array(16, 10, "enemy", "fly_man", 2291, 3987, -1, false), new Array(16, 9, "enemy", "fly_man", 2182, 3847, -1, false), new Array(8, 3, "enemy", "vulture", 529, 1789, 1, false), new Array(9, 2, "enemy", "vulture", 393, 2113, 1, false), new Array(3, 8, "enemy", "vulture", 1784, 549, 1, false), new Array(3, 9, "enemy", "vulture", 2180, 518, 1, false), new Array(3, 11, "enemy", "vulture", 2738, 516, 1, false), new Array(4, 11, "enemy", "vulture", 2644, 969, 1, false), new Array(8, 10, "enemy", "vulture", 2384, 1887, 1, false), new Array(10, 10, "enemy", "vulture", 2331, 2360, 1, false), new Array(15, 9, "enemy", "vulture", 2140, 3611, 1, false), new Array(7, 3, "enemy", "grenadier", 615, 1712, -1, false), new Array(8, 11, "enemy", "grenadier", 2590, 1822, -1, false), new Array(9, 12, "enemy", "grenadier", 2784, 2158, -1, false), new Array(15, 10, "enemy", "grenadier", 2365, 3713, -1, false), new Array(17, 10, "enemy", "grenadier", 2371, 4215, -1, false), new Array(17, 10, "enemy", "grenadier", 2373, 4094, -1, false), new Array(18, 8, "enemy", "grenadier", 1883, 4463, 1, false), new Array(16, 8, "enemy", "grenadier", 1856, 3993, 1, false), new Array(15, 8, "enemy", "grenadier", 1879, 3594, 1, false), new Array(14, 8, "enemy", "grenadier", 1877, 3426, 1, false), new Array(3, 2, "enemy", "grenadier", 345, 749, 1, false), new Array(3, 2, "equip", "gun", 301, 584, 1, false), new Array(5, 2, "equip", "gun", 329, 1087, 1, false), new Array(7, 2, "equip", "gun", 329, 1644, 1, false), new Array(12, 7, "equip", "gun", 1600, 2995, 1, false), new Array(9, 7, "equip", "gun", 1726, 2229, 1, false), new Array(9, 8, "equip", "gun", 1843, 2075, 1, false), new Array(7, 7, "equip", "gun", 1676, 1507, 1, false), new Array(5, 6, "equip", "gun", 1410, 1144, 1, false), new Array(4, 13, "equip", "gun", 3029, 767, -1, false), new Array(5, 12, "equip", "gun", 2888, 1021, -1, false), new Array(6, 12, "equip", "gun", 2768, 1315, -1, false), new Array(6, 11, "equip", "gun", 2725, 1494, -1, false), new Array(7, 11, "equip", "gun", 2578, 1740, -1, false), new Array(9, 12, "equip", "gun", 2796, 2240, -1, false), new Array(11, 11, "equip", "gun", 2599, 2641, -1, false), new Array(10, 11, "equip", "gun", 2671, 2474, -1, false), new Array(14, 10, "equip", "gun", 2466, 3255, -1, false), new Array(15, 10, "equip", "gun", 2451, 3688, -1, false), new Array(17, 10, "equip", "gun", 2465, 4009, -1, false), new Array(18, 10, "equip", "gun", 2448, 4376, -1, false), new Array(4, 6, "enemy", "enemy_rock", 1371, 965, 1, false), new Array(6, 7, "enemy", "enemy_rock", 1599, 1375, 1, false), new Array(8, 8, "enemy", "enemy_rock", 1870, 1964, 1, false), new Array(4, 6, "enemy", "iron_ball", 1382, 776, 1, false), new Array(3, 6, "enemy", "toad", 1343, 514, 1, false), new Array(5, 12, "enemy", "flower_gun", 2900, 1106, -1, false), new Array(7, 11, "enemy", "flower_gun", 2562, 1667, -1, false), new Array(11, 11, "enemy", "flower_gun", 2710, 2538, -1, false), new Array(14, 10, "enemy", "flower_gun", 2447, 3482, -1, false), new Array(11, 2, "wind", "right_45", 398, 2715, 1, false), new Array(2, 6, "equip", "weapon", 1394, 345, 1, false), new Array(13, 6, "wind", "right_45", 1379, 3156, 1, false), new Array(12, 5, "wind", "right_90", 1132, 2858, 1, false), new Array(2, 7, "enemy", "fly_man", 1717, 407, 1, false), new Array(4, 8, "wind", "right_45", 1919, 783, 1, false), new Array(5, 7, "wind", "up", 1699, 1036, 1, false), new Array(5, 2, "equip", "gear", 382, 1128, 1, false), new Array(11, 2, "enemy", "egm_21", 471, 2560, 1, false), new Array(9, 2, "enemy", "egm_06", 474, 2192, 1, false), new Array(5, 2, "enemy", "egm_83", 462, 1128, 1, false), new Array(3, 9, "enemy", "egm_82", 2057, 562, 1, false), new Array(3, 12, "enemy", "egm_82", 2780, 622, 1, false), new Array(6, 11, "enemy", "egm_83", 2641, 1282, 1, false), new Array(9, 11, "enemy", "egm_11", 2554, 2184, 1, false), new Array(13, 10, "enemy", "egm_11", 2305, 3101, 1, false), new Array(15, 8, "enemy", "egm_05", 1942, 3658, 1, false), new Array(19, 10, "enemy", "egm_05", 2300, 4554, 1, false)); var map_13 = new Array("", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_2", "A_3", "A_1", "T_1", "Z_1", "A_3", "D_3", "F_3", "A_1", "K_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "I_3", "A_4", "A_1", "D_3", "B_1", "B_1", "B_1", "U_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_2", "A_3", "A_2", "G_1", "C_1", "C_1", "E_3", "H_2", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_2", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_3", "A_R_2", "D_R_3", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "B_1", "B_1", "B_1", "B_1", "F_R_2", "D_R_1", "F_R_1", "G_R_2", "C_R_2", "C_R_1", "C_R_2", "E_R_3", "H_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "Z_R_1", "A_R_3", "A_R_2", "G_R_1", "C_R_1", "C_R_2", "C_R_2", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "I_R_4", "G_R_3", "E_R_1", "D_R_3", "B_1", "B_1", "B_1", "U_1", "Y_R_1", "C_R_2", "C_R_1", "C_R_2", "C_R_2", "C_R_1", "C_1", "C_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "E_R_3", "A_R_3", "A_R_1", "T_R_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_13 = new Array("", new Array(18, 3, "enemy", "egm_07", 528, 4472, 1, false), new Array(18, 5, "enemy", "egm_07", 1121, 4394, 1, false), new Array(16, 5, "enemy", "egm_82", 1142, 3805, 1, false), new Array(15, 3, "enemy", "egm_04", 573, 3560, 1, false), new Array(11, 4, "enemy", "egm_22", 988, 2590, 1, false), new Array(6, 4, "enemy", "egm_11", 871, 1424, 1, false), new Array(5, 6, "enemy", "egm_11", 1297, 1100, 1, false), new Array(4, 6, "enemy", "egm_08", 1259, 798, 1, false), new Array(4, 3, "enemy", "egm_05", 665, 849, 1, false), new Array(7, 3, "equip", "weapon", 623, 1747, 1, false), new Array(16, 2, "wind", "right_45", 336, 3999, 1, false), new Array(15, 1, "wind", "right_45", 237, 3743, 1, false), new Array(9, 3, "wind", "right\x1F_90", 582, 2083, 1, false), new Array(19, 4, "wind", "left_45", 898, 4653, 1, false), new Array(19, 3, "wind", "left_45", 632, 4643, 1, false), new Array(5, 4, "wind", "right_45", 815, 1218, 1, false), new Array(19, 5, "wind", "left_45", 1164, 4655, 1, false), new Array(19, 8, "wind", "left_45", 1855, 4553, 1, false), new Array(19, 6, "wind", "left_45", 1430, 4645, 1, false), new Array(14, 6, "wind", "left_45", 1303, 3393, 1, false), new Array(14, 5, "wind", "left_45", 1093, 3431, 1, false), new Array(8, 5, "wind", "left_45", 1088, 1777, 1, false), new Array(4, 5, "wind", "right\x1F_90", 1075, 840, 1, false), new Array(7, 6, "wind", "left_45", 1302, 1711, 1, false), new Array(5, 2, "wind", "right_45", 378, 1102, 1, false), new Array(5, 3, "wind", "right_45", 603, 1145, 1, false), new Array(4, 3, "wind", "right_45", 682, 927, 1, false), new Array(4, 4, "wind", "right_45", 998, 872, 1, false), new Array(7, 6, "wind", "left_45", 1472, 1640, 1, false), new Array(14, 4, "wind", "left_45", 913, 3462, 1, false), new Array(13, 6, "wind", "left_45", 1284, 3243, 1, false), new Array(12, 6, "wind", "left_90", 1440, 2900, 1, false), new Array(17, 5, "wind", "right_45", 1126, 4073, 1, false), new Array(17, 8, "wind", "left_90", 1911, 4220, 1, false), new Array(19, 7, "wind", "left_45", 1639, 4602, 1, false), new Array(15, 2, "wind", "right\x1F_90", 362, 3717, 1, false), new Array(17, 4, "wind", "right_45", 874, 4032, 1, false), new Array(17, 3, "wind", "right_45", 583, 4042, 1, false), new Array(3, 3, "enemy", "suicide_rocket", 643, 609, -1, false), new Array(18, 2, "enemy", "suicide_rocket", 294, 4329, -1, false), new Array(3, 3, "enemy", "helicopter", 541, 723, 1, false), new Array(3, 6, "enemy", "helicopter", 1349, 714, 1, false), new Array(6, 5, "enemy", "helicopter", 1231, 1271, 1, false), new Array(6, 4, "enemy", "helicopter", 909, 1326, 1, false), new Array(7, 3, "enemy", "helicopter", 749, 1749, 1, false), new Array(13, 4, "enemy", "helicopter", 971, 3003, 1, false), new Array(14, 3, "enemy", "helicopter", 625, 3486, 1, false), new Array(15, 6, "enemy", "helicopter", 1251, 3689, 1, false), new Array(17, 6, "enemy", "helicopter", 1451, 4183, 1, false), new Array(18, 4, "enemy", "helicopter", 826, 4277, 1, false), new Array(3, 5, "enemy", "fly_man", 1077, 651, 1, false), new Array(5, 5, "enemy", "fly_man", 1189, 1023, 1, false), new Array(8, 4, "enemy", "fly_man", 994, 1903, 1, false), new Array(10, 4, "enemy", "fly_man", 989, 2497, 1, false), new Array(13, 4, "enemy", "fly_man", 780, 3214, 1, false), new Array(15, 4, "enemy", "fly_man", 969, 3586, 1, false), new Array(16, 7, "enemy", "fly_man", 1514, 3880, 1, false), new Array(17, 5, "enemy", "fly_man", 1206, 4240, 1, false), new Array(6, 4, "enemy", "suicide_rocket", 1000, 1500, 1, false), new Array(9, 4, "enemy", "suicide_rocket", 957, 2180, 1, false), new Array(10, 5, "enemy", "cannon_man", 1175, 2440, -1, false), new Array(11, 6, "enemy", "cannon_man", 1311, 2709, -1, false), new Array(16, 7, "enemy", "cannon_man", 1682, 3866, -1, false), new Array(6, 6, "enemy", "cannon_man", 1446, 1359, -1, false), new Array(6, 2, "enemy", "cannon_man", 397, 1323, 1, false), new Array(3, 2, "enemy", "cannon_man", 348, 619, 1, false), new Array(8, 3, "enemy", "cannon_man", 549, 1940, 1, false), new Array(12, 3, "enemy", "cannon_man", 595, 2940, 1, false), new Array(14, 2, "enemy", "cannon_man", 346, 3440, 1, false), new Array(18, 1, "enemy", "cannon_man", 83, 4378, 1, false), new Array(4, 2, "enemy", "grenadier", 378, 824, 1, false), new Array(6, 3, "enemy", "grenadier", 566, 1381, 1, false), new Array(9, 3, "enemy", "grenadier", 704, 2207, 1, false), new Array(11, 4, "enemy", "grenadier", 850, 2683, 1, false), new Array(17, 1, "enemy", "grenadier", 168, 4166, 1, false), new Array(3, 7, "enemy", "grenadier", 1612, 666, -1, false), new Array(5, 6, "enemy", "grenadier", 1363, 1177, -1, false), new Array(9, 5, "enemy", "grenadier", 1133, 2074, -1, false), new Array(14, 7, "enemy", "grenadier", 1554, 3422, -1, false), new Array(15, 7, "enemy", "grenadier", 1540, 3597, -1, false), new Array(17, 8, "enemy", "grenadier", 1836, 4074, -1, false), new Array(2, 2, "enemy", "normal_enemy", 384, 498, 1, false), new Array(4, 2, "enemy", "normal_enemy", 369, 931, 1, false), new Array(5, 2, "enemy", "normal_enemy", 378, 1092, 1, false), new Array(7, 3, "enemy", "normal_enemy", 603, 1620, 1, false), new Array(9, 3, "enemy", "normal_enemy", 630, 2092, 1, false), new Array(10, 4, "enemy", "normal_enemy", 891, 2426, 1, false), new Array(13, 2, "enemy", "normal_enemy", 386, 3182, 1, false), new Array(16, 2, "enemy", "normal_enemy", 371, 3860, 1, false), new Array(2, 7, "enemy", "normal_enemy", 1656, 494, -1, false), new Array(4, 7, "enemy", "normal_enemy", 1627, 844, -1, false), new Array(4, 7, "enemy", "normal_enemy", 1548, 961, -1, false), new Array(7, 6, "enemy", "normal_enemy", 1354, 1673, -1, false), new Array(8, 6, "enemy", "normal_enemy", 1396, 1878, -1, false), new Array(9, 5, "enemy", "normal_enemy", 1138, 2176, -1, false), new Array(12, 6, "enemy", "normal_enemy", 1363, 2928, -1, false), new Array(14, 7, "enemy", "normal_enemy", 1559, 3309, -1, false), new Array(15, 7, "enemy", "normal_enemy", 1601, 3712, -1, false), new Array(17, 8, "enemy", "normal_enemy", 1868, 4177, -1, false), new Array(16, 8, "enemy", "normal_enemy", 1790, 3910, -1, false), new Array(18, 8, "enemy", "normal_enemy", 1880, 4363, -1, false), new Array(5, 6, "enemy", "nest", 1464, 1057, -1, false), new Array(10, 5, "enemy", "nest", 1214, 2263, -1, false), new Array(4, 4, "enemy", "vulture", 914, 760, 1, false), new Array(7, 4, "enemy", "vulture", 977, 1666, 1, false), new Array(15, 4, "enemy", "vulture", 889, 3660, 1, false), new Array(13, 3, "enemy", "comb", 606, 3051, 1, false), new Array(13, 6, "enemy", "comb", 1427, 3111, -1, false), new Array(12, 4, "enemy", "iron_ball", 946, 2752, 1, false), new Array(13, 3, "enemy", "iron_ball", 730, 3016, 1, false), new Array(3, 2, "equip", "gun", 343, 561, 1, false), new Array(6, 2, "equip", "gun", 409, 1383, 1, false), new Array(7, 3, "equip", "gun", 548, 1571, 1, false), new Array(10, 4, "equip", "gun", 852, 2497, 1, false), new Array(14, 2, "equip", "gun", 359, 3261, 1, false), new Array(16, 2, "equip", "gun", 336, 3824, 1, false), new Array(17, 1, "equip", "gun", 69, 4136, 1, false), new Array(19, 1, "equip", "gun", 37, 4502, 1, false), new Array(19, 1, "equip", "gun", 51, 4653, 1, false), new Array(19, 8, "equip", "gun", 1958, 4688, -1, false), new Array(19, 8, "equip", "gun", 1966, 4504, -1, false), new Array(18, 8, "equip", "gun", 1941, 4331, -1, false), new Array(17, 8, "equip", "gun", 1908, 4144, -1, false), new Array(16, 8, "equip", "gun", 1824, 3988, -1, false), new Array(16, 7, "equip", "gun", 1643, 3799, -1, false), new Array(14, 7, "equip", "gun", 1596, 3392, -1, false), new Array(13, 7, "equip", "gun", 1519, 3088, -1, false), new Array(12, 6, "equip", "gun", 1396, 2890, -1, false), new Array(11, 5, "equip", "gun", 1162, 2576, -1, false), new Array(9, 5, "equip", "gun", 1243, 2148, -1, false), new Array(8, 6, "equip", "gun", 1334, 1994, -1, false), new Array(7, 6, "equip", "gun", 1464, 1743, -1, false), new Array(6, 6, "equip", "gun", 1497, 1410, -1, false), new Array(6, 6, "equip", "gun", 1414, 1252, -1, false), new Array(5, 7, "equip", "gun", 1580, 1022, -1, false), new Array(3, 7, "equip", "gun", 1720, 621, -1, false)); var map_14 = new Array("", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "I_1", "A_2", "A_4", "A_3", "A_1", "A_3", "K_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_1", "I_3", "H_2", "B_1", "B_1", "B_1", "B_1", "B_1", "J_3", "K_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Z_1", "A_1", "A_4", "A_1", "H_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_2", "A_1", "A_3", "A_3", "A_1", "A_1", "A_2", "T_1", "Z_R_1", "A_R_3", "A_R_3", "A_R_3", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_R_1", "Y_1", "C_R_1", "C_1", "C_1", "C_1", "E_R_1", "D_R_1", "F_R_1", "A_R_1", "L_R_2", "M_R_1", "A_R_2", "A_R_3", "A_R_4", "M_I_R_1", "L_I_R_1", "A_R_2", "A_R_4", "A_R_1", "T_R_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_R_1", "C_R_1", "C_R_1", "N_R_2", "N_I_1", "C_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_R_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_1", "A_1", "C_1", "A_R_1", "C_R_1", "C_R_1", "O_R_1", "S_R_1", "O_I_1", "C_1", "O_1", "S_1", "O_I_R_1", "C_R_1", "C_1", "C_1", "A_1", "Y_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_R_1", "C_R_1", "C_R_1", "N_R_2", "N_I_1", "C_1", "N_1", "N_I_R_1", "C_R_1", "E_1", "A_1", "A_1", "A_1", "Z_1", "A_1", "A_R_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_2", "M_I_1", "L_I_2", "A_1", "L_1", "M_1", "D_2", "B_1", "B_1", "B_1", "B_1", "Z_R_1", "A_R_1", "A_R_1", "A_1", "A_1", "A_1", "A_1", "B_1", "F_R_1", "D_R_2", "F_R_1", "A_R_2", "A_R_2", "A_R_3", "A_R_1", "A_R_3", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "Y_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "G_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "B_1", "Z_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_14 = new Array("", new Array(6, 9, "wind", "left_45", 2042, 1488, 1, false), new Array(8, 7, "wind", "left_90", 1658, 1847, 1, false), new Array(7, 8, "wind", "left_45", 1875, 1609, 1, false), new Array(10, 7, "wind", "left_90", 1659, 2370, 1, false), new Array(13, 6, "wind", "right_90", 1299, 3086, 1, false), new Array(14, 7, "wind", "right_45", 1575, 3366, 1, false), new Array(14, 9, "wind", "up", 2024, 3363, 1, false), new Array(13, 8, "wind", "up", 1958, 3128, 1, false), new Array(11, 7, "wind", "left_90", 1713, 2610, 1, false), new Array(12, 9, "wind", "up", 2015, 2829, 1, false), new Array(11, 8, "wind", "right_45", 1812, 2644, 1, false), new Array(15, 7, "wind", "right_45", 1701, 3512, 1, false), new Array(9, 7, "wind", "left_90", 1660, 2092, 1, false), new Array(8, 8, "wind", "left_45", 1761, 1771, 1, false), new Array(13, 13, "wind", "right_45", 3057, 3019, 2, false), new Array(12, 13, "wind", "up", 3236, 2968, 2, false), new Array(11, 14, "wind", "up", 3275, 2633, 2, false), new Array(14, 14, "wind", "left_90", 3442, 3411, 1, false), new Array(9, 13, "power", "up", 3079, 2109, 2, false), new Array(13, 13, "fan", "right_45", 3037, 3113, 2, false), new Array(14, 13, "wind", "left_90", 3235, 3497, 1, false), new Array(15, 14, "wind", "left_45", 3329, 3699, 1, false), new Array(15, 12, "wind", "left_90", 2990, 3656, 1, false), new Array(17, 7, "wind", "right_90", 1570, 4110, 1, false), new Array(19, 9, "wind", "left_90", 2197, 4534, 1, false), new Array(13, 7, "wind", "right_45", 1668, 3003, 1, false), new Array(4, 7, "enemy", "helicopter", 1738, 937, -1, false), new Array(7, 6, "enemy", "helicopter", 1390, 1620, -1, false), new Array(8, 6, "enemy", "helicopter", 1365, 1950, -1, false), new Array(10, 6, "enemy", "helicopter", 1340, 2400, -1, false), new Array(11, 7, "enemy", "helicopter", 1570, 2740, -1, false), new Array(13, 14, "enemy", "helicopter", 3260, 3165, -1, false), new Array(9, 14, "enemy", "helicopter", 3288, 2048, -1, false), new Array(18, 8, "enemy", "helicopter", 1901, 4411, -1, false), new Array(10, 13, "enemy", "fly_man", 3230, 2270, -1, false), new Array(14, 14, "enemy", "fly_man", 3280, 3275, -1, false), new Array(10, 10, "enemy", "fly_man", 2335, 2460, -1, false), new Array(11, 11, "enemy", "fly_man", 2555, 2590, -1, false), new Array(11, 12, "enemy", "fly_man", 2884, 2746, -1, false), new Array(11, 12, "enemy", "fly_man", 2755, 2670, -1, false), new Array(12, 12, "enemy", "fly_man", 2985, 2850, -1, false), new Array(14, 12, "enemy", "fly_man", 2950, 3435, -1, false), new Array(15, 12, "enemy", "fly_man", 2865, 3505, -1, false), new Array(15, 11, "enemy", "fly_man", 2605, 3625, -1, false), new Array(15, 11, "enemy", "fly_man", 2535, 3720, -1, false), new Array(16, 10, "enemy", "fly_man", 2345, 3780, -1, false), new Array(16, 8, "enemy", "fly_man", 1955, 3980, -1, false), new Array(18, 8, "enemy", "fly_man", 1800, 4335, -1, false), new Array(4, 7, "enemy", "cannon_man", 1604, 976, 1, false), new Array(6, 5, "enemy", "cannon_man", 1079, 1480, 1, false), new Array(7, 5, "enemy", "cannon_man", 1071, 1686, 1, false), new Array(10, 5, "enemy", "cannon_man", 1075, 2361, 1, false), new Array(13, 6, "enemy", "cannon_man", 1484, 3144, 1, false), new Array(10, 13, "enemy", "cannon_man", 3063, 2434, 1, false), new Array(3, 8, "enemy", "cannon_man", 1920, 635, -1, false), new Array(6, 9, "enemy", "cannon_man", 2168, 1478, -1, false), new Array(8, 9, "enemy", "cannon_man", 2179, 1948, -1, false), new Array(12, 9, "enemy", "cannon_man", 2149, 2933, -1, false), new Array(11, 14, "enemy", "cannon_man", 3450, 2606, -1, false), new Array(3, 7, "equip", "gear", 1614, 523, 1, false), new Array(11, 13, "equip", "gear", 3100, 2596, 1, false), new Array(14, 14, "equip", "gear", 3360, 3370, -1, false), new Array(9, 14, "enemy", "enemy_rock", 3374, 2174, -1, false), new Array(12, 14, "enemy", "enemy_rock", 3373, 2915, -1, false), new Array(6, 8, "enemy", "vulture", 1760, 1375, -1, false), new Array(10, 8, "enemy", "vulture", 1850, 2375, -1, false), new Array(9, 6, "enemy", "vulture", 1420, 2210, -1, false), new Array(11, 6, "enemy", "vulture", 1425, 2700, -1, false), new Array(12, 13, "enemy", "vulture", 3235, 2910, -1, false), new Array(16, 9, "enemy", "vulture", 2055, 3880, -1, false), new Array(6, 6, "enemy", "vulture", 1420, 1470, -1, false), new Array(9, 14, "enemy", "nest", 3428, 2101, -1, false), new Array(17, 9, "enemy", "suicide_rocket", 2040, 4068, -1, false), new Array(2, 7, "enemy", "grenadier", 1626, 460, 1, false), new Array(8, 5, "enemy", "grenadier", 1143, 1928, 1, false), new Array(5, 6, "enemy", "grenadier", 1390, 1179, 1, false), new Array(5, 6, "enemy", "grenadier", 1476, 1109, 1, false), new Array(10, 5, "enemy", "grenadier", 1133, 2464, 1, false), new Array(11, 5, "enemy", "grenadier", 1119, 2615, 1, false), new Array(12, 5, "enemy", "grenadier", 1180, 2805, 1, false), new Array(14, 7, "enemy", "grenadier", 1640, 3340, 1, false), new Array(9, 13, "enemy", "grenadier", 3121, 2210, 1, false), new Array(13, 13, "enemy", "grenadier", 3135, 3216, 1, false), new Array(6, 5, "enemy", "grenadier", 1195, 1334, 1, false), new Array(9, 9, "enemy", "grenadier", 2125, 2095, -1, false), new Array(9, 9, "enemy", "grenadier", 2113, 2214, -1, false), new Array(4, 8, "enemy", "grenadier", 1883, 865, -1, false), new Array(4, 7, "enemy", "normal_enemy", 1633, 844, 1, false), new Array(8, 5, "enemy", "normal_enemy", 1108, 1928, 1, false), new Array(12, 5, "enemy", "normal_enemy", 1200, 2804, 1, false), new Array(5, 8, "equip", "gun", 1974, 1070, 1, false), new Array(5, 7, "equip", "gun", 1530, 1025, 1, false), new Array(5, 6, "equip", "gun", 1343, 1246, 1, false), new Array(8, 5, "equip", "gun", 1104, 1759, 1, false), new Array(8, 5, "equip", "gun", 1053, 1869, 1, false), new Array(12, 5, "equip", "gun", 1139, 2894, 1, false), new Array(13, 6, "equip", "gun", 1366, 3018, 1, false), new Array(11, 5, "equip", "gun", 1043, 2565, 1, false), new Array(10, 13, "equip", "gun", 3040, 2361, 1, false), new Array(3, 8, "equip", "gun", 1968, 569, -1, false), new Array(11, 9, "equip", "gun", 2214, 2616, -1, false), new Array(18, 9, "equip", "gun", 2144, 4256, -1, false), new Array(18, 9, "equip", "gun", 2166, 4389, -1, false), new Array(17, 9, "equip", "gun", 2214, 4133, -1, false), new Array(19, 9, "equip", "gun", 2218, 4516, -1, false), new Array(18, 7, "equip", "gun", 1549, 4444, 1, false), new Array(19, 7, "equip", "gun", 1531, 4618, 1, false), new Array(18, 7, "equip", "gun", 1531, 4275, 1, false), new Array(17, 7, "equip", "gun", 1548, 4194, 1, false), new Array(19, 7, "equip", "gun", 1624, 4723, 1, false), new Array(18, 7, "enemy", "grenadier", 1633, 4464, 1, false), new Array(18, 7, "enemy", "grenadier", 1633, 4344, 1, false), new Array(2, 8, "equip", "weapon", 1867, 367, -1, false), new Array(11, 10, "wind", "right_90", 2284, 2682, 1, false), new Array(12, 10, "wind", "right_90", 2467, 2779, 1, false), new Array(12, 11, "wind", "right_90", 2680, 2883, 1, false), new Array(11, 9, "wind", "right_45", 2051, 2717, 1, false), new Array(16, 12, "wind", "left_90", 2780, 3783, 1, false), new Array(17, 10, "wind", "left_45", 2415, 4137, 1, false), new Array(16, 11, "wind", "left_90", 2607, 3902, 1, false), new Array(4, 8, "enemy", "egm_01", 1752, 761, 1, false), new Array(6, 7, "enemy", "egm_21", 1603, 1421, 1, false), new Array(8, 6, "enemy", "egm_24", 1437, 1993, 1, false), new Array(11, 6, "enemy", "egm_24", 1456, 2655, 1, false), new Array(10, 9, "enemy", "egm_72", 2072, 2347, 1, false), new Array(9, 13, "enemy", "egm_06", 3227, 2197, 1, false), new Array(14, 13, "enemy", "egm_06", 3209, 3402, 1, false), new Array(18, 7, "enemy", "egm_01", 1729, 4424, 1, false)); var map_15 = new Array("", "Y_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Z_1", "A_2", "A_3", "G_1", "C_1", "C_1", "C_1", "C_1", "I_3", "A_4", "A_2", "A_1", "K_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "B_1", "F_3", "A_1", "A_3", "A_1", "H_1", "B_1", "B_1", "B_1", "J_1", "K_2", "I_2", "A_2", "A_2", "A_3", "A_1", "T_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_2", "A_R_1", "A_R_2", "H_R_1", "B_1", "J_1", "H_1", "B_1", "B_1", "F_R_1", "A_R_2", "T_R_1", "Z_R_1", "A_R_2", "A_R_1", "A_R_3", "L_R_1", "M_R_1", "A_R_1", "G_R_2", "C_1", "C_1", "C_1", "I_R_3", "M_I_R_1", "L_I_R_1", "A_R_4", "A_R_2", "G_R_1", "C_R_1", "C_R_1", "V_R_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "N_R_1", "N_I_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "A_1", "Y_1", "C_1", "E_1", "C_R_1", "O_R_1", "S_R_1", "O_I_1", "C_1", "C_1", "C_1", "C_1", "O_1", "S_1", "O_I_R_2", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "A_1", "Z_1", "A_1", "B_1", "J_1", "A_1", "L_2", "M_1", "A_3", "A_2", "G_3", "C_1", "N_1", "N_I_R_2", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "A_R_1", "A_1", "B_1", "B_1", "B_1", "F_R_1", "H_R_1", "B_1", "B_1", "F_R_2", "D_R_3", "B_1", "F_2", "L_1", "M_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Z_R_1", "A_R_1", "G_R_1", "C_R_1", "I_R_2", "A_R_1", "G_R_2", "C_R_1", "C_R_1", "E_R_1", "D_R_4", "F_R_1", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_1", "A_1", "Y_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_R_1", "A_R_1", "A_R_1", "A_R_1", "A_1", "A_1", "A_1", "Y_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_15 = new Array("", new Array(14, 9, "wind", "left_90", 2004, 3407, 1, false), new Array(13, 11, "wind", "left_90", 2583, 3117, 1, false), new Array(6, 7, "wind", "right_45", 1530, 1467, 1, false), new Array(5, 6, "wind", "right_90", 1410, 1195, 1, false), new Array(4, 4, "wind", "right_45", 929, 920, 1, false), new Array(5, 5, "wind", "right_45", 1074, 1054, 1, false), new Array(3, 5, "wind", "right_90", 1173, 662, 1, false), new Array(6, 7, "wind", "right_90", 1710, 1401, 1, false), new Array(12, 12, "wind", "left_90", 2818, 2988, 1, false), new Array(13, 9, "wind", "left_90", 2246, 3238, 1, false), new Array(13, 12, "wind", "left_45", 2775, 3211, 1, false), new Array(13, 12, "wind", "left_45", 2963, 3158, 1, false), new Array(15, 7, "wind", "up", 1602, 3555, 3, false), new Array(15, 6, "wind", "up", 1414, 3527, 3, false), new Array(13, 7, "wind", "left_45", 1552, 3155, 3, false), new Array(12, 6, "wind", "up", 1273, 2966, 3, false), new Array(13, 5, "wind", "up", 1068, 3038, 3, false), new Array(13, 6, "wind", "left_45", 1363, 3245, 3, false), new Array(11, 5, "wind", "up", 1070, 2693, 3, false), new Array(11, 6, "wind", "up", 1261, 2592, 3, false), new Array(9, 5, "wind", "right_45", 1084, 2167, 3, false), new Array(8, 5, "power", "up", 1095, 1858, 3, false), new Array(9, 6, "wind", "right_45", 1272, 2210, 3, false), new Array(15, 7, "fan", "up", 1627, 3689, 3, false), new Array(6, 6, "wind", "right_45", 1283, 1485, 1, false), new Array(6, 5, "wind", "right_45", 1118, 1384, 1, false), new Array(3, 6, "enemy", "rock", 1463, 514, 1, false), new Array(12, 11, "enemy", "rock", 2700, 2857, 1, false), new Array(4, 4, "enemy", "cannon_man", 828, 857, 1, false), new Array(4, 4, "enemy", "cannon_man", 843, 981, 1, false), new Array(5, 5, "enemy", "cannon_man", 1068, 1095, 1, false), new Array(6, 5, "enemy", "cannon_man", 1093, 1362, 1, false), new Array(10, 4, "enemy", "cannon_man", 847, 2448, 1, false), new Array(13, 4, "enemy", "cannon_man", 917, 3188, 1, false), new Array(15, 5, "enemy", "cannon_man", 1123, 3709, 1, false), new Array(19, 5, "enemy", "cannon_man", 1079, 4600, 1, false), new Array(18, 6, "enemy", "cannon_man", 1424, 4444, -1, false), new Array(16, 7, "enemy", "cannon_man", 1701, 3766, -1, false), new Array(12, 6, "enemy", "cannon_man", 1448, 2794, -1, false), new Array(8, 12, "enemy", "cannon_man", 2808, 1811, -1, false), new Array(13, 12, "enemy", "cannon_man", 2939, 3108, -1, false), new Array(3, 4, "enemy", "tank", 825, 631, 1, false), new Array(5, 4, "enemy", "tank", 944, 1061, 1, false), new Array(6, 5, "enemy", "tank", 1112, 1478, 1, false), new Array(9, 4, "enemy", "tank", 875, 2191, 1, false), new Array(11, 4, "enemy", "tank", 861, 2681, 1, false), new Array(14, 5, "enemy", "tank", 1173, 3322, 1, false), new Array(17, 5, "enemy", "tank", 1108, 4180, 1, false), new Array(17, 5, "enemy", "tank", 1048, 4006, 1, false), new Array(11, 10, "enemy", "tank", 2451, 2559, 1, false), new Array(9, 10, "enemy", "tank", 2324, 2012, 1, false), new Array(3, 7, "enemy", "tank", 1637, 728, -1, false), new Array(4, 7, "enemy", "tank", 1675, 885, -1, false), new Array(9, 11, "enemy", "tank", 2666, 2116, -1, false), new Array(10, 6, "enemy", "tank", 1425, 2358, -1, false), new Array(16, 7, "enemy", "tank", 1638, 3934, -1, false), new Array(3, 6, "enemy", "helicopter", 1407, 615, 1, false), new Array(5, 6, "enemy", "helicopter", 1418, 1069, 1, false), new Array(6, 10, "enemy", "helicopter", 2475, 1456, 1, false), new Array(9, 11, "enemy", "helicopter", 2513, 2124, 1, false), new Array(12, 12, "enemy", "helicopter", 2796, 2789, 1, false), new Array(13, 6, "enemy", "helicopter", 1305, 3085, 1, false), new Array(11, 5, "enemy", "helicopter", 1155, 2551, 1, false), new Array(8, 6, "enemy", "helicopter", 1336, 1938, 1, false), new Array(16, 6, "enemy", "helicopter", 1344, 3927, 1, false), new Array(18, 6, "enemy", "helicopter", 1256, 4335, 1, false), new Array(2, 4, "enemy", "grenadier", 888, 419, 1, false), new Array(9, 5, "enemy", "grenadier", 1110, 2019, 1, false), new Array(12, 4, "enemy", "grenadier", 884, 2842, 1, false), new Array(14, 6, "enemy", "grenadier", 1376, 3448, 1, false), new Array(16, 5, "enemy", "grenadier", 1135, 3936, 1, false), new Array(9, 10, "enemy", "grenadier", 2391, 2169, 1, false), new Array(8, 10, "enemy", "grenadier", 2376, 1863, 1, false), new Array(2, 7, "enemy", "grenadier", 1607, 416, -1, false), new Array(3, 7, "enemy", "grenadier", 1615, 593, -1, false), new Array(6, 12, "enemy", "grenadier", 2870, 1344, -1, false), new Array(9, 11, "enemy", "grenadier", 2612, 2000, -1, false), new Array(11, 11, "enemy", "suicide_rocket", 2695, 2566, -1, false), new Array(1, 4, "enemy", "enemy_rock", 888, 188, 1, false), new Array(11, 6, "enemy", "enemy_rock", 1372, 2666, -1, false), new Array(9, 6, "enemy", "enemy_rock", 1378, 2169, -1, false), new Array(5, 12, "enemy", "enemy_rock", 2847, 1186, -1, false), new Array(8, 11, "equip", "weapon", 2612, 1925, -1, false), new Array(7, 8, "wind", "right_90", 1924, 1548, 1, false), new Array(7, 9, "wind", "right_45", 2111, 1694, 1, false), new Array(18, 5, "equip", "gun", 1079, 4335, 1, false), new Array(13, 4, "equip", "gun", 865, 3038, 1, false), new Array(16, 5, "equip", "gun", 1033, 3886, 1, false), new Array(18, 5, "equip", "gun", 1063, 4491, 1, false), new Array(19, 6, "equip", "gun", 1459, 4618, -1, false), new Array(18, 7, "equip", "gun", 1506, 4362, -1, false), new Array(18, 7, "equip", "gun", 1580, 4263, -1, false), new Array(15, 7, "equip", "gun", 1648, 3519, -1, false), new Array(10, 12, "enemy", "tank", 2877, 2479, -1, false), new Array(11, 12, "enemy", "tank", 2941, 2580, -1, false), new Array(7, 12, "enemy", "tank", 2921, 1639, -1, false), new Array(12, 12, "enemy", "tank", 2888, 2946, -1, false), new Array(17, 7, "enemy", "tank", 1658, 4111, -1, false), new Array(19, 6, "enemy", "tank", 1401, 4685, -1, false), new Array(3, 4, "enemy", "egm_12", 972, 689, 1, false), new Array(4, 7, "enemy", "egm_11", 1528, 972, 1, false), new Array(6, 8, "enemy", "egm_08", 1997, 1346, 1, false), new Array(6, 10, "enemy", "egm_08", 2291, 1498, 1, false), new Array(9, 10, "enemy", "egm_22", 2481, 2168, 1, false), new Array(13, 9, "enemy", "egm_23", 2227, 3084, 1, false), new Array(14, 7, "enemy", "egm_23", 1631, 3374, 1, false), new Array(12, 5, "enemy", "egm_72", 1157, 2812, 1, false), new Array(8, 5, "enemy", "egm_72", 1204, 1967, 1, false), new Array(16, 6, "enemy", "egm_22", 1459, 3887, 1, false), new Array(19, 5, "enemy", "egm_22", 1220, 4522, 1, false)); var map_16 = new Array("", "Y_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "Z_1", "A_1", "A_1", "G_1", "C_1", "C_1", "E_1", "G_1", "E_1", "A_3", "A_2", "A_3", "K_2", "I_3", "D_3", "F_2", "G_1", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "B_1", "F_1", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "H_3", "B_1", "B_1", "B_1", "F_1", "A_1", "T_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_2", "A_R_2", "T_R_1", "Z_R_1", "A_R_1", "A_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_2", "A_R_2", "A_R_1", "A_R_1", "G_R_3", "C_R_1", "C_R_1", "V_R_1", "Y_1", "C_1", "C_1", "B_1", "A_R_1", "A_R_1", "G_R_1", "E_R_1", "L_R_1", "M_R_1", "A_R_1", "G_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "Y_1", "C_1", "E_1", "K_2", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "N_R_1", "N_I_2", "C_1", "C_1", "C_1", "C_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "Z_1", "A_1", "B_1", "J_1", "A_1", "C_1", "C_1", "C_1", "N_2", "N_I_R_1", "C_R_1", "C_R_1", "C_R_2", "C_R_1", "C_R_1", "C_R_1", "C_1", "C_1", "A_1", "A_1", "Y_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "N_R_2", "N_I_1", "C_1", "C_1", "C_1", "E_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "E_2", "A_4", "A_1", "M_I_1", "L_I_1", "D_3", "F_2", "D_3", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_1", "Z_1", "A_1", "D_4", "F_3", "D_2", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_1", "Z_R_1", "A_R_2", "A_R_1", "A_R_2", "A_R_2", "D_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_1", "Y_R_1", "C_R_1", "C_R_1", "C_1", "C_R_1", "C_R_1", "E_R_2", "A_R_4", "A_R_5", "A_R_2", "A_R_1", "A_R_3", "A_R_1", "A_R_2", "A_R_3", "D_R_2", "B_1", "B_1", "B_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_16 = new Array("", new Array(18, 6, "enemy", "egm_72", 1281, 4391, 1, false), new Array(16, 4, "enemy", "egm_62", 932, 3839, 1, false), new Array(15, 6, "enemy", "egm_07", 1480, 3528, 1, false), new Array(12, 6, "enemy", "egm_08", 1462, 2955, 1, false), new Array(11, 4, "enemy", "egm_05", 969, 2664, 1, false), new Array(9, 7, "enemy", "egm_23", 1584, 2205, 1, false), new Array(9, 9, "enemy", "egm_23", 2223, 2225, 1, false), new Array(12, 13, "enemy", "egm_81", 3058, 2941, 1, false), new Array(11, 15, "enemy", "egm_05", 3562, 2685, 1, false), new Array(9, 15, "enemy", "egm_05", 3545, 2027, 1, false), new Array(6, 13, "enemy", "egm_83", 3206, 1343, 1, false), new Array(3, 13, "enemy", "egm_83", 3210, 746, 1, false), new Array(16, 7, "enemy", "grenadier", 1617, 3961, -1, false), new Array(18, 6, "enemy", "grenadier", 1500, 4305, -1, false), new Array(17, 4, "enemy", "grenadier", 960, 4214, 1, false), new Array(14, 4, "enemy", "grenadier", 985, 3368, 1, false), new Array(12, 4, "enemy", "grenadier", 861, 2863, 1, false), new Array(10, 9, "wind", "left_45", 2064, 2446, 1, false), new Array(3, 13, "equip", "weapon", 3116, 566, 1, false), new Array(12, 6, "enemy", "suicide_rocket", 1316, 2790, -1, false), new Array(19, 5, "enemy", "suicide_rocket", 1220, 4506, -1, false), new Array(19, 5, "enemy", "suicide_rocket", 1238, 4546, -1, false), new Array(10, 5, "enemy", "suicide_rocket", 1048, 2320, -1, false), new Array(12, 14, "enemy", "suicide_rocket", 3333, 2815, -1, false), new Array(12, 15, "enemy", "suicide_rocket", 3512, 2769, -1, false), new Array(7, 14, "enemy", "suicide_rocket", 3326, 1658, -1, false), new Array(3, 13, "enemy", "suicide_rocket", 3217, 660, -1, false), new Array(5, 13, "enemy", "suicide_rocket", 3222, 1022, -1, false), new Array(17, 6, "enemy", "fly_man", 1341, 4032, -1, false), new Array(16, 5, "enemy", "fly_man", 1059, 3860, -1, false), new Array(15, 5, "enemy", "fly_man", 1039, 3557, -1, false), new Array(15, 6, "enemy", "fly_man", 1432, 3523, -1, false), new Array(14, 7, "enemy", "fly_man", 1582, 3320, -1, false), new Array(13, 7, "enemy", "fly_man", 1618, 3039, -1, false), new Array(12, 6, "enemy", "fly_man", 1373, 2889, -1, false), new Array(12, 5, "enemy", "fly_man", 1160, 2768, -1, false), new Array(11, 4, "enemy", "fly_man", 955, 2550, -1, false), new Array(9, 5, "enemy", "fly_man", 1129, 2216, -1, false), new Array(9, 6, "enemy", "fly_man", 1456, 2159, -1, false), new Array(9, 8, "enemy", "fly_man", 1848, 2124, -1, false), new Array(10, 9, "enemy", "fly_man", 2217, 2271, -1, false), new Array(9, 10, "enemy", "fly_man", 2451, 2185, -1, false), new Array(10, 11, "enemy", "fly_man", 2715, 2290, -1, false), new Array(10, 12, "enemy", "fly_man", 2970, 2403, -1, false), new Array(12, 13, "enemy", "fly_man", 3109, 2861, -1, false), new Array(12, 14, "enemy", "fly_man", 3425, 2907, -1, false), new Array(11, 14, "enemy", "fly_man", 3428, 2699, -1, false), new Array(10, 14, "enemy", "fly_man", 3464, 2387, -1, false), new Array(9, 14, "enemy", "fly_man", 3441, 2066, -1, false), new Array(7, 14, "enemy", "fly_man", 3411, 1732, -1, false), new Array(6, 13, "enemy", "fly_man", 3211, 1420, -1, false), new Array(4, 13, "enemy", "fly_man", 3234, 825, -1, false), new Array(3, 14, "enemy", "grenadier", 3371, 713, -1, false), new Array(5, 14, "enemy", "grenadier", 3377, 1172, -1, false), new Array(8, 15, "enemy", "grenadier", 3619, 1930, -1, false), new Array(11, 15, "enemy", "grenadier", 3622, 2600, -1, false), new Array(12, 15, "enemy", "grenadier", 3645, 2869, -1, false), new Array(13, 15, "enemy", "grenadier", 3624, 3097, -1, false), new Array(8, 8, "enemy", "grenadier", 1790, 1850, -1, false), new Array(12, 8, "enemy", "grenadier", 1871, 2847, -1, false), new Array(13, 7, "enemy", "grenadier", 1629, 3184, -1, false), new Array(14, 7, "enemy", "grenadier", 1641, 3419, -1, false), new Array(16, 7, "enemy", "grenadier", 1632, 3845, -1, false), new Array(17, 7, "enemy", "grenadier", 1557, 4170, -1, false), new Array(18, 6, "enemy", "grenadier", 1393, 4424, -1, false), new Array(19, 5, "enemy", "grenadier", 1129, 4715, 1, false), new Array(17, 4, "enemy", "grenadier", 878, 4092, 1, false), new Array(13, 5, "enemy", "grenadier", 1131, 3191, 1, false), new Array(14, 4, "enemy", "grenadier", 884, 3500, 1, false), new Array(13, 4, "enemy", "grenadier", 955, 3164, 1, false), new Array(11, 4, "enemy", "grenadier", 862, 2743, 1, false), new Array(8, 4, "enemy", "grenadier", 958, 1966, 1, false), new Array(9, 4, "enemy", "grenadier", 961, 2095, 1, false), new Array(12, 12, "enemy", "grenadier", 2878, 2926, 1, false), new Array(7, 12, "enemy", "grenadier", 2886, 1679, 1, false), new Array(6, 12, "enemy", "grenadier", 2921, 1419, 1, false), new Array(5, 13, "enemy", "grenadier", 3101, 1008, 1, false), new Array(3, 14, "enemy", "normal_enemy", 3374, 598, -1, false), new Array(4, 14, "enemy", "normal_enemy", 3367, 917, -1, false), new Array(6, 14, "enemy", "normal_enemy", 3411, 1438, -1, false), new Array(7, 15, "enemy", "normal_enemy", 3576, 1661, -1, false), new Array(10, 15, "enemy", "normal_enemy", 3619, 2417, -1, false), new Array(11, 15, "enemy", "normal_enemy", 3619, 2716, -1, false), new Array(11, 8, "enemy", "normal_enemy", 1873, 2716, -1, false), new Array(12, 8, "enemy", "normal_enemy", 1802, 2958, -1, false), new Array(15, 7, "enemy", "normal_enemy", 1625, 3595, -1, false), new Array(15, 7, "enemy", "normal_enemy", 1617, 3715, -1, false), new Array(17, 7, "enemy", "normal_enemy", 1556, 4053, -1, false), new Array(18, 6, "enemy", "normal_enemy", 1367, 4424, -1, false), new Array(19, 6, "enemy", "normal_enemy", 1364, 4670, -1, false), new Array(19, 5, "enemy", "normal_enemy", 1129, 4594, 1, false), new Array(18, 5, "enemy", "normal_enemy", 1147, 4417, 1, false), new Array(17, 4, "enemy", "normal_enemy", 949, 4209, 1, false), new Array(16, 4, "enemy", "normal_enemy", 883, 3928, 1, false), new Array(15, 4, "enemy", "normal_enemy", 879, 3598, 1, false), new Array(13, 4, "enemy", "normal_enemy", 942, 3053, 1, false), new Array(11, 4, "enemy", "normal_enemy", 889, 2669, 1, false), new Array(10, 4, "enemy", "normal_enemy", 867, 2364, 1, false), new Array(9, 4, "enemy", "normal_enemy", 897, 2207, 1, false), new Array(11, 12, "enemy", "normal_enemy", 2884, 2596, 1, false), new Array(4, 13, "enemy", "normal_enemy", 3121, 927, 1, false), new Array(5, 13, "enemy", "normal_enemy", 3100, 1129, 1, false), new Array(4, 13, "enemy", "normal_enemy", 3121, 825, 1, false), new Array(2, 13, "enemy", "normal_enemy", 3132, 466, 1, false), new Array(18, 4, "wind", "right_45", 958, 4437, 1, false), new Array(18, 3, "wind", "right_45", 748, 4393, 1, false), new Array(16, 6, "wind", "left_45", 1312, 3883, 1, false), new Array(16, 7, "wind", "left_45", 1537, 3878, 1, false), new Array(16, 7, "wind", "left_45", 1715, 3871, 1, false), new Array(14, 4, "wind", "right_45", 992, 3275, 1, false), new Array(14, 5, "wind", "right_45", 1155, 3347, 1, false), new Array(13, 4, "wind", "right_45", 887, 3156, 1, false), new Array(11, 6, "wind", "left_45", 1308, 2681, 1, false), new Array(11, 6, "wind", "left_45", 1386, 2550, 1, false), new Array(11, 7, "wind", "left_45", 1632, 2587, 1, false), new Array(11, 8, "wind", "left_45", 1807, 2525, 1, false), new Array(9, 9, "wind", "left_90", 2085, 2223, 1, false), new Array(10, 11, "wind", "left_90", 2646, 2302, 1, false), new Array(10, 13, "wind", "left_90", 3157, 2396, 1, false), new Array(11, 12, "wind", "left_45", 2851, 2513, 1, false), new Array(10, 10, "wind", "left_45", 2259, 2438, 1, false), new Array(14, 14, "wind", "left_45", 3301, 3270, 1, false), new Array(11, 13, "wind", "right\x1F_90", 3138, 2539, 1, false), new Array(13, 15, "wind", "left_90", 3725, 3084, 1, false), new Array(14, 15, "wind", "left_45", 3512, 3257, 1, false), new Array(14, 13, "wind", "left_45", 3080, 3279, 1, false), new Array(13, 12, "wind", "up", 2975, 3002, 1, false), new Array(11, 13, "wind", "left_45", 3090, 2657, 1, false), new Array(9, 13, "wind", "right\x1F_90", 3129, 2247, 1, false), new Array(9, 13, "wind", "right\x1F_90", 3012, 2005, 1, false), new Array(8, 13, "wind", "right\x1F_90", 3002, 1802, 1, false), new Array(7, 13, "wind", "right\x1F_90", 3002, 1594, 1, false), new Array(6, 12, "wind", "right\x1F_90", 2894, 1386, 1, false)); var map_17 = new Array("", "Z_1", "A_1", "A_3", "G_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Z_R_1", "A_R_3", "A_R_2", "D_R_1", "F_2", "A_4", "A_2", "G_3", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_2", "E_R_4", "A_R_2", "A_R_1", "D_R_1", "F_1", "A_3", "A_1", "A_2", "A_3", "A_2", "A_1", "A_1", "A_1", "A_1", "A_1", "T_1", "Y_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_2", "C_2", "E_R_3", "A_R_2", "M_I_R_1", "L_I_R_1", "A_R_1", "A_R_3", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "T_R_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "O_1", "S_1", "O_I_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_3", "A_4", "L_1", "M_1", "A_2", "G_1", "C_1", "C_1", "E_1", "D_2", "F_1", "A_2", "T_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "E_R_1", "A_R_1", "A_R_2", "A_R_1", "A_R_2", "A_R_1", "D_R_1", "F_1", "D_1", "J_R_1", "G_R_1", "E_R_2", "A_R_1", "T_R_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "E_R_1", "A_R_1", "K_R_2", "C_1", "C_1", "C_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "V_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_17 = new Array("", new Array(5, 1, "wind", "right_90", 6, 1026, 1, false), new Array(9, 2, "wind", "right_90", 259, 2046, 1, false), new Array(12, 2, "wind", "right_90", 412, 2813, 1, false), new Array(12, 2, "wind", "right_90", 499, 2948, 1, false), new Array(13, 4, "wind", "right_45", 769, 3072, 1, false), new Array(12, 5, "wind", "right_45", 1009, 2947, 1, false), new Array(12, 6, "wind", "right_45", 1289, 2819, 1, false), new Array(11, 7, "wind", "right_45", 1585, 2704, 1, false), new Array(13, 7, "wind", "right_90", 1663, 3236, 1, false), new Array(16, 10, "wind", "left_90", 2389, 3905, 1, false), new Array(3, 1, "equip", "gear", 132, 630, 1, false), new Array(5, 2, "equip", "gear", 404, 1193, 1, false), new Array(10, 3, "equip", "gear", 629, 2380, 1, false), new Array(10, 9, "equip", "gear", 2119, 2377, -1, false), new Array(12, 9, "equip", "gear", 2119, 2869, -1, false), new Array(18, 9, "equip", "gear", 2150, 4344, -1, false), new Array(14, 9, "equip", "gear", 2087, 3490, 1, false), new Array(11, 8, "equip", "gear", 1867, 2603, 1, false), new Array(4, 2, "equip", "gear", 471, 841, -1, false), new Array(11, 4, "equip", "gear", 883, 2621, -1, false), new Array(17, 8, "equip", "gear", 1760, 4124, 1, false), new Array(3, 1, "enemy", "tank", 68, 638, 1, false), new Array(5, 1, "enemy", "tank", 203, 1065, 1, false), new Array(8, 2, "enemy", "tank", 423, 1825, 1, false), new Array(10, 3, "enemy", "tank", 598, 2266, 1, false), new Array(11, 3, "enemy", "tank", 614, 2727, 1, false), new Array(12, 3, "enemy", "tank", 610, 2925, 1, false), new Array(4, 1, "enemy", "tank", 69, 777, 1, false), new Array(3, 2, "enemy", "tank", 433, 516, -1, false), new Array(6, 3, "enemy", "tank", 684, 1266, -1, false), new Array(7, 3, "enemy", "tank", 679, 1614, -1, false), new Array(9, 4, "enemy", "tank", 865, 2091, -1, false), new Array(12, 8, "enemy", "cannon_man", 1807, 2766, 1, false), new Array(13, 8, "enemy", "cannon_man", 1837, 3104, 1, false), new Array(14, 8, "enemy", "cannon_man", 1945, 3313, 1, false), new Array(15, 9, "enemy", "cannon_man", 2048, 3695, 1, false), new Array(16, 8, "enemy", "cannon_man", 1899, 3865, 1, false), new Array(17, 8, "enemy", "cannon_man", 1803, 4025, 1, false), new Array(16, 10, "enemy", "cannon_man", 2276, 3893, -1, false), new Array(15, 10, "enemy", "cannon_man", 2427, 3609, -1, false), new Array(14, 10, "enemy", "cannon_man", 2337, 3359, -1, false), new Array(12, 9, "enemy", "cannon_man", 2166, 2851, -1, false), new Array(11, 9, "enemy", "cannon_man", 2208, 2516, -1, false), new Array(18, 8, "equip", "gun", 1778, 4394, 1, false), new Array(19, 8, "equip", "gun", 1791, 4613, 1, false), new Array(19, 8, "equip", "gun", 1870, 4729, 1, false), new Array(18, 9, "equip", "gun", 2181, 4306, -1, false), new Array(19, 9, "equip", "gun", 2213, 4516, -1, false), new Array(19, 9, "equip", "gun", 2203, 4693, -1, false), new Array(3, 2, "enemy", "normal_enemy", 361, 668, -1, false), new Array(2, 1, "enemy", "normal_enemy", 133, 464, 1, false), new Array(5, 2, "enemy", "normal_enemy", 373, 1176, 1, false), new Array(7, 2, "enemy", "normal_enemy", 388, 1668, 1, false), new Array(8, 2, "enemy", "normal_enemy", 438, 1933, 1, false), new Array(9, 3, "enemy", "normal_enemy", 654, 2174, 1, false), new Array(11, 3, "enemy", "normal_enemy", 627, 2594, 1, false), new Array(10, 4, "enemy", "normal_enemy", 860, 2420, -1, false), new Array(9, 4, "enemy", "normal_enemy", 865, 2179, -1, false), new Array(6, 3, "enemy", "normal_enemy", 619, 1419, -1, false), new Array(5, 3, "enemy", "normal_enemy", 614, 1166, -1, false), new Array(12, 5, "enemy", "fly_man", 1028, 2801, 1, false), new Array(11, 6, "enemy", "fly_man", 1389, 2614, 1, false), new Array(10, 7, "enemy", "fly_man", 1731, 2422, 1, false), new Array(9, 9, "enemy", "enemy_rock", 2124, 2167, -1, false), new Array(11, 9, "enemy", "enemy_rock", 2133, 2670, -1, false), new Array(12, 8, "enemy", "grenadier", 1886, 2915, 1, false), new Array(13, 8, "enemy", "grenadier", 1945, 3204, 1, false), new Array(13, 9, "enemy", "enemy_rock", 2168, 3181, -1, false), new Array(16, 10, "enemy", "normal_enemy", 2302, 3803, -1, false), new Array(14, 10, "enemy", "normal_enemy", 2342, 3464, -1, false), new Array(14, 9, "enemy", "normal_enemy", 2149, 3426, 1, false), new Array(17, 9, "enemy", "normal_enemy", 2046, 4214, -1, false), new Array(17, 9, "enemy", "tank", 2154, 4113, -1, false), new Array(19, 9, "enemy", "tank", 2171, 4612, -1, false), new Array(19, 8, "enemy", "tank", 1847, 4685, 1, false), new Array(18, 8, "enemy", "tank", 1860, 4440, 1, false), new Array(2, 1, "equip", "weapon", 155, 345, 1, false), new Array(15, 10, "equip", "weapon", 2379, 3715, -1, false), new Array(3, 1, "enemy", "egm_06", 250, 738, 1, false), new Array(6, 3, "enemy", "egm_06", 523, 1366, 1, false), new Array(8, 3, "enemy", "egm_06", 577, 1920, 1, false), new Array(10, 3, "enemy", "egm_72", 720, 2406, 1, false), new Array(11, 6, "enemy", "egm_24", 1390, 2657, 1, false), new Array(10, 8, "enemy", "egm_24", 1939, 2420, 1, false), new Array(12, 8, "enemy", "egm_04", 1987, 2819, 1, false), new Array(13, 9, "enemy", "egm_04", 2046, 3199, 1, false), new Array(15, 10, "enemy", "egm_05", 2253, 3610, 1, false), new Array(17, 8, "enemy", "egm_03", 1945, 4053, 1, false), new Array(18, 8, "enemy", "egm_62", 1960, 4423, 1, false)); var map_18 = new Array("", "Y_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Z_1", "A_1", "A_3", "K_3", "C_1", "C_1", "C_2", "C_1", "C_1", "C_1", "C_1", "C_1", "E_1", "A_1", "A_2", "A_3", "A_1", "A_3", "A_2", "T_1", "Z_R_1", "A_R_2", "D_R_1", "J_3", "A_2", "A_2", "A_2", "A_3", "A_1", "A_2", "A_1", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "U_1", "Y_1", "C_1", "C_1", "E_R_5", "A_R_3", "A_R_1", "A_R_3", "M_I_R_2", "L_I_R_1", "A_R_2", "A_R_1", "A_R_1", "A_R_1", "M_I_R_1", "L_I_R_1", "A_R_2", "A_R_4", "A_R_3", "A_R_1", "T_R_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_1", "C_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_1", "C_R_1", "C_R_1", "C_R_1", "V_1", "Z_1", "A_1", "A_1", "A_1", "A_1", "A_3", "A_2", "L_1", "M_1", "A_2", "A_2", "A_3", "A_1", "L_1", "M_1", "A_3", "A_3", "A_1", "A_1", "T_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_18 = new Array("", new Array(13, 15, "enemy", "egm_82", 3527, 3233, 1, false), new Array(13, 12, "enemy", "egm_82", 2806, 3220, 1, false), new Array(8, 10, "enemy", "egm_82", 2328, 1813, 1, false), new Array(8, 12, "enemy", "egm_82", 2810, 1865, 1, false), new Array(8, 14, "enemy", "egm_82", 3279, 1903, 1, false), new Array(11, 15, "enemy", "egm_83", 3526, 2523, 1, false), new Array(15, 15, "enemy", "egm_83", 3516, 3581, 1, false), new Array(11, 13, "enemy", "egm_81", 3128, 2597, 1, false), new Array(11, 11, "enemy", "egm_81", 2519, 2586, 1, false), new Array(11, 8, "enemy", "egm_81", 1985, 2605, 1, false), new Array(15, 13, "enemy", "egm_81", 3027, 3721, 1, false), new Array(15, 10, "enemy", "egm_81", 2358, 3722, 1, false), new Array(14, 8, "enemy", "egm_81", 1883, 3411, 1, false), new Array(17, 5, "enemy", "egm_83", 1074, 4238, 1, false), new Array(9, 6, "enemy", "egm_83", 1327, 2119, 1, false), new Array(5, 6, "enemy", "egm_83", 1285, 1128, 1, false), new Array(11, 8, "equip", "weapon", 1877, 2669, 1, false), new Array(2, 4, "equip", "weapon", 896, 345, 1, false), new Array(12, 8, "enemy", "enemy_rock", 1861, 2860, 1, false), new Array(15, 4, "enemy", "enemy_rock", 878, 3668, 1, false), new Array(18, 4, "enemy", "enemy_rock", 864, 4363, 1, false), new Array(6, 6, "enemy", "enemy_rock", 1386, 1340, -1, false), new Array(2, 5, "enemy", "enemy_rock", 1127, 416, -1, false), new Array(18, 6, "enemy", "toad", 1455, 4384, -1, false), new Array(17, 4, "enemy", "toad", 847, 4212, 1, false), new Array(10, 8, "enemy", "toad", 1868, 2424, 1, false), new Array(7, 8, "enemy", "toad", 1825, 1664, 1, false), new Array(7, 5, "enemy", "toad", 1101, 1683, 1, false), new Array(5, 5, "enemy", "toad", 1115, 1176, 1, false), new Array(4, 4, "enemy", "toad", 972, 896, 1, false), new Array(3, 5, "enemy", "flower_gun", 1209, 695, -1, false), new Array(8, 6, "enemy", "flower_gun", 1457, 1879, -1, false), new Array(16, 6, "enemy", "flower_gun", 1414, 3919, -1, false), new Array(17, 6, "enemy", "flower_gun", 1448, 4192, -1, false), new Array(19, 6, "enemy", "flower_gun", 1456, 4634, -1, false), new Array(19, 4, "enemy", "flower_gun", 832, 4680, 1, false), new Array(19, 4, "enemy", "flower_gun", 842, 4505, 1, false), new Array(17, 4, "enemy", "flower_gun", 815, 4099, 1, false), new Array(13, 8, "enemy", "flower_gun", 1844, 3111, 1, false), new Array(11, 8, "enemy", "flower_gun", 1901, 2676, 1, false), new Array(9, 8, "enemy", "flower_gun", 1844, 2117, 1, false), new Array(7, 8, "enemy", "flower_gun", 1855, 1706, 1, false), new Array(9, 5, "enemy", "flower_gun", 1096, 2223, 1, false), new Array(8, 5, "enemy", "flower_gun", 1089, 1756, 1, false), new Array(4, 4, "enemy", "flower_gun", 900, 894, 1, false), new Array(2, 4, "enemy", "flower_gun", 803, 482, 1, false), new Array(11, 16, "wind", "left_45", 3839, 2506, 1, false), new Array(9, 16, "wind", "left_90", 3896, 2094, 1, false), new Array(9, 16, "wind", "left_90", 3948, 2238, 1, false), new Array(14, 16, "wind", "left_90", 3946, 3475, 1, false), new Array(14, 16, "wind", "left_90", 3958, 3323, 1, false), new Array(18, 5, "enemy", "iron_ball", 1109, 4323, 1, false), new Array(16, 5, "enemy", "iron_ball", 1100, 3890, 1, false), new Array(15, 5, "enemy", "iron_ball", 1098, 3579, 1, false), new Array(14, 9, "enemy", "iron_ball", 2144, 3464, 1, false), new Array(15, 10, "enemy", "iron_ball", 2294, 3524, 1, false), new Array(15, 11, "enemy", "iron_ball", 2711, 3605, 1, false), new Array(15, 13, "enemy", "iron_ball", 3107, 3558, 1, false), new Array(14, 15, "enemy", "iron_ball", 3539, 3361, 1, false), new Array(13, 15, "enemy", "iron_ball", 3561, 3072, 1, false), new Array(13, 13, "enemy", "iron_ball", 3077, 3044, 1, false), new Array(12, 10, "enemy", "iron_ball", 2397, 2900, 1, false), new Array(10, 9, "enemy", "iron_ball", 2221, 2389, 1, false), new Array(10, 12, "enemy", "iron_ball", 2908, 2457, 1, false), new Array(10, 14, "enemy", "iron_ball", 3352, 2338, 1, false), new Array(8, 15, "enemy", "iron_ball", 3597, 1947, 1, false), new Array(8, 14, "enemy", "iron_ball", 3445, 1899, 1, false), new Array(8, 13, "enemy", "iron_ball", 3146, 1817, 1, false), new Array(7, 12, "enemy", "iron_ball", 2936, 1691, 1, false), new Array(7, 8, "enemy", "iron_ball", 1966, 1635, 1, false), new Array(9, 5, "enemy", "iron_ball", 1218, 2016, 1, false), new Array(7, 5, "enemy", "iron_ball", 1230, 1724, 1, false), new Array(6, 5, "enemy", "iron_ball", 1235, 1382, 1, false), new Array(5, 5, "enemy", "iron_ball", 1242, 1014, 1, false), new Array(14, 7, "enemy", "comb", 1737, 3364, 1, false), new Array(6, 6, "enemy", "comb", 1375, 1431, -1, false), new Array(16, 6, "enemy", "comb", 1383, 3838, -1, false), new Array(17, 6, "enemy", "comb", 1381, 4110, -1, false), new Array(19, 4, "enemy", "comb", 925, 4544, 1, false), new Array(17, 4, "enemy", "comb", 879, 4016, 1, false), new Array(15, 8, "enemy", "comb", 1892, 3566, 1, false), new Array(12, 8, "enemy", "comb", 1909, 2963, 1, false), new Array(8, 7, "enemy", "comb", 1657, 1922, 1, false), new Array(8, 5, "enemy", "comb", 1147, 1968, 1, false), new Array(5, 6, "enemy", "nest", 1402, 1009, -1, false), new Array(18, 6, "enemy", "nest", 1396, 4379, -1, false), new Array(16, 6, "enemy", "nest", 1410, 3759, -1, false), new Array(19, 6, "enemy", "nest", 1394, 4605, -1, false), new Array(20, 4, "enemy", "nest", 836, 4755, 1, false), new Array(18, 4, "enemy", "nest", 855, 4265, 1, false), new Array(15, 8, "enemy", "nest", 1852, 3630, 1, false), new Array(12, 8, "enemy", "nest", 1830, 2759, 1, false), new Array(11, 8, "enemy", "nest", 1829, 2505, 1, false), new Array(8, 5, "enemy", "nest", 1096, 1880, 1, false), new Array(7, 5, "enemy", "nest", 1079, 1508, 1, false), new Array(5, 5, "enemy", "nest", 1066, 1012, 1, false), new Array(3, 4, "enemy", "nest", 839, 634, 1, false), new Array(8, 6, "enemy", "vulture", 1296, 1833, 1, false), new Array(6, 5, "enemy", "vulture", 1172, 1486, 1, false), new Array(5, 5, "enemy", "vulture", 1221, 1218, 1, false), new Array(4, 5, "enemy", "vulture", 1175, 906, 1, false), new Array(3, 5, "enemy", "vulture", 1070, 646, 1, false), new Array(2, 4, "enemy", "vulture", 952, 407, 1, false), new Array(18, 6, "enemy", "vulture", 1315, 4318, 1, false), new Array(17, 5, "enemy", "vulture", 1109, 4101, 1, false), new Array(16, 4, "enemy", "vulture", 930, 3946, 1, false), new Array(16, 5, "enemy", "vulture", 1107, 3813, 1, false), new Array(15, 5, "enemy", "vulture", 1199, 3672, 1, false), new Array(14, 9, "enemy", "vulture", 2073, 3392, 1, false), new Array(15, 9, "enemy", "vulture", 2154, 3562, 1, false), new Array(15, 10, "enemy", "vulture", 2356, 3644, 1, false), new Array(15, 11, "enemy", "vulture", 2643, 3649, 1, false), new Array(15, 12, "enemy", "vulture", 2963, 3639, 1, false), new Array(15, 14, "enemy", "vulture", 3327, 3615, 1, false), new Array(15, 15, "enemy", "vulture", 3596, 3527, 1, false), new Array(13, 15, "enemy", "vulture", 3530, 3185, 1, false), new Array(13, 13, "enemy", "vulture", 3218, 3133, 1, false), new Array(13, 12, "enemy", "vulture", 2900, 3059, 1, false), new Array(13, 11, "enemy", "vulture", 2697, 3022, 1, false), new Array(12, 10, "enemy", "vulture", 2445, 2987, 1, false), new Array(12, 9, "enemy", "vulture", 2146, 2939, 1, false), new Array(10, 8, "enemy", "vulture", 1937, 2330, 1, false), new Array(10, 9, "enemy", "vulture", 2082, 2450, 1, false), new Array(10, 10, "enemy", "vulture", 2287, 2452, 1, false), new Array(10, 11, "enemy", "vulture", 2709, 2469, 1, false), new Array(10, 13, "enemy", "vulture", 3083, 2451, 1, false), new Array(10, 14, "enemy", "vulture", 3330, 2447, 1, false), new Array(9, 15, "enemy", "vulture", 3663, 2171, 1, false), new Array(9, 14, "enemy", "vulture", 3420, 2063, 1, false), new Array(8, 13, "enemy", "vulture", 3088, 1911, 1, false), new Array(7, 12, "enemy", "vulture", 2787, 1727, 1, false), new Array(7, 10, "enemy", "vulture", 2382, 1728, 1, false), new Array(7, 9, "enemy", "vulture", 2101, 1728, 1, false), new Array(15, 9, "wind", "left_45", 2197, 3711, 1, false), new Array(14, 9, "wind", "left_90", 2086, 3443, 1, false), new Array(15, 8, "wind", "up", 1898, 3731, 1, false), new Array(16, 8, "wind", "up", 1912, 3998, 1, false), new Array(18, 4, "wind", "right\x1F_90", 864, 4404, 1, false), new Array(16, 6, "wind", "left_90", 1372, 3926, 1, false), new Array(16, 9, "wind", "left_45", 2160, 3950, 1, false), new Array(17, 10, "wind", "left_45", 2390, 4061, 1, false), new Array(17, 11, "wind", "left_45", 2591, 4077, 1, false), new Array(17, 13, "wind", "left_45", 3086, 4124, 1, false), new Array(17, 12, "wind", "left_45", 2825, 4101, 1, false), new Array(17, 14, "wind", "left_45", 3286, 4060, 1, false), new Array(17, 15, "wind", "left_45", 3508, 4019, 1, false), new Array(16, 15, "wind", "left_45", 3713, 3943, 1, false), new Array(16, 16, "wind", "left_45", 3862, 3812, 1, false), new Array(15, 16, "wind", "left_90", 3990, 3613, 1, false), new Array(14, 12, "wind", "right\x1F_90", 2997, 3352, 1, false), new Array(15, 12, "wind", "right_45", 2893, 3508, 1, false), new Array(14, 11, "wind", "right_45", 2657, 3497, 1, false), new Array(14, 10, "wind", "right_45", 2459, 3418, 1, false), new Array(14, 9, "wind", "right_45", 2231, 3366, 1, false), new Array(13, 9, "wind", "right\x1F_90", 2073, 3222, 1, false), new Array(13, 8, "wind", "right\x1F_90", 1842, 3165, 1, false), new Array(13, 7, "wind", "right_45", 1691, 3212, 1, false), new Array(11, 10, "wind", "left_90", 2494, 2715, 1, false), new Array(12, 12, "wind", "left_45", 2880, 2897, 1, false), new Array(12, 11, "wind", "left_45", 2645, 2882, 1, false), new Array(12, 13, "wind", "left_45", 3157, 2934, 1, false), new Array(12, 14, "wind", "left_45", 3432, 2938, 1, false), new Array(12, 15, "wind", "left_45", 3618, 2869, 1, false), new Array(12, 15, "wind", "left_45", 3732, 2777, 1, false), new Array(11, 16, "wind", "left_45", 3783, 2652, 1, false), new Array(10, 16, "wind", "left_90", 3984, 2334, 1, false), new Array(9, 12, "wind", "right\x1F_90", 2944, 2168, 1, false), new Array(10, 12, "wind", "right_45", 2780, 2324, 1, false), new Array(9, 11, "wind", "right_45", 2595, 2246, 1, false), new Array(9, 10, "wind", "right_45", 2333, 2215, 1, false), new Array(9, 9, "wind", "right_45", 2112, 2161, 1, false), new Array(9, 8, "wind", "right_45", 1847, 2159, 1, false), new Array(9, 7, "wind", "right_45", 1586, 2155, 1, false), new Array(10, 5, "wind", "right_45", 1036, 2377, 1, false), new Array(9, 4, "wind", "right\x1F_90", 972, 2073, 1, false), new Array(10, 6, "wind", "right_45", 1270, 2410, 1, false)); var map_19 = new Array("", "Y_1", "A_1", "A_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "A_1", "C_1", "C_1", "I_1", "K_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "E_1", "H_1", "J_1", "G_1", "C_1", "C_1", "C_1", "I_3", "G_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_1", "E_1", "D_1", "B_1", "B_1", "B_1", "B_1", "F_1", "G_2", "E_3", "H_2", "B_1", "F_1", "G_1", "C_1", "C_1", "C_1", "V_1", "Z_1", "A_1", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_R_2", "D_R_1", "B_1", "F_1", "D_1", "F_1", "T_1", "Z_R_1", "A_R_1", "A_R_1", "L_R_1", "M_R_1", "A_R_1", "A_R_4", "A_R_2", "A_R_3", "A_R_2", "M_I_R_1", "L_I_R_2", "G_R_2", "C_R_1", "C_R_1", "E_R_2", "A_R_1", "A_R_1", "A_R_1", "T_R_1", "Y_1", "C_1", "C_R_1", "N_R_1", "N_I_1", "C_1", "C_1", "C_1", "C_1", "C_1", "P_1", "Q_I_2", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Y_1", "C_1", "C_R_1", "O_R_1", "S_R_1", "O_I_1", "C_1", "C_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "B_1", "A_1", "C_R_1", "C_R_1", "N_R_1", "N_I_2", "C_2", "C_1", "C_1", "O_1", "S_1", "O_I_R_1", "C_R_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "B_1", "B_1", "C_R_1", "C_R_1", "P_R_2", "Q_I_1", "C_2", "C_1", "C_1", "N_2", "Q_I_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "A_1", "A_1", "B_1", "B_1", "C_1", "C_1", "P_1", "Q_I_R_2", "C_R_2", "C_1", "C_1", "Q_2", "Q_I_2", "C_1", "C_1", "C_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "B_1", "B_1", "C_R_1", "C_R_1", "O_R_1", "S_R_1", "O_I_1", "C_1", "C_1", "Q_1", "Q_I_1", "C_1", "C_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "C_1", "C_1", "C_1", "Q_1", "N_I_1", "C_1", "C_1", "Q_1", "N_I_R_2", "C_R_1", "C_2", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "C_1", "C_1", "C_1", "Q_1", "Q_I_1", "C_1", "E_1", "L_1", "M_1", "A_1", "D_2", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_1", "A_1", "A_1", "L_2", "L_I_2", "D_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "B_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "B_1", "B_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_19 = new Array("", new Array(12, 14, "wind", "up", 3470, 2807, 1, false), new Array(7, 17, "wind", "left_90", 4160, 1523, 1, false), new Array(5, 7, "wind", "right_90", 1502, 1131, 1, false), new Array(5, 5, "wind", "right_45", 1072, 1162, 1, false), new Array(5, 4, "wind", "right_45", 881, 1076, 1, false), new Array(4, 5, "wind", "right_90", 1047, 930, 1, false), new Array(6, 8, "wind", "right_90", 1767, 1275, 1, false), new Array(7, 9, "wind", "right_45", 2164, 1672, 1, false), new Array(7, 12, "wind", "right_90", 2933, 1585, 1, false), new Array(7, 14, "wind", "right_90", 3273, 1673, 1, false), new Array(7, 17, "wind", "left_90", 4187, 1714, 1, false), new Array(9, 17, "wind", "left_90", 4076, 2108, 1, false), new Array(8, 17, "wind", "left_90", 4163, 1905, 1, false), new Array(10, 17, "wind", "left_90", 4069, 2311, 1, false), new Array(11, 15, "wind", "left_45", 3541, 2648, 1, false), new Array(11, 16, "wind", "left_45", 3768, 2595, 1, false), new Array(11, 16, "wind", "left_45", 3941, 2545, 1, false), new Array(11, 14, "wind", "left_90", 3299, 2582, 1, false), new Array(11, 12, "wind", "left_45", 2964, 2745, 1, false), new Array(11, 11, "wind", "left_45", 2673, 2743, 1, false), new Array(11, 10, "wind", "left_90", 2398, 2681, 1, false), new Array(12, 9, "wind", "left_90", 2041, 2852, 1, false), new Array(13, 8, "wind", "left_45", 1757, 3103, 1, false), new Array(14, 5, "wind", "left_90", 1246, 3334, 1, false), new Array(16, 4, "wind", "right_90", 819, 3984, 1, false), new Array(3, 5, "enemy", "helicopter", 1239, 612, 1, false), new Array(6, 10, "enemy", "helicopter", 2365, 1293, 1, false), new Array(6, 11, "enemy", "helicopter", 2709, 1332, 1, false), new Array(6, 14, "enemy", "helicopter", 3262, 1454, 1, false), new Array(6, 15, "enemy", "helicopter", 3579, 1493, 1, false), new Array(7, 16, "enemy", "helicopter", 3872, 1554, 1, false), new Array(8, 16, "enemy", "helicopter", 3885, 1798, 1, false), new Array(9, 15, "enemy", "helicopter", 3698, 2084, 1, false), new Array(9, 15, "enemy", "helicopter", 3544, 2250, 1, false), new Array(10, 14, "enemy", "helicopter", 3373, 2445, 1, false), new Array(10, 12, "enemy", "helicopter", 2986, 2451, 1, false), new Array(10, 11, "enemy", "helicopter", 2682, 2443, 1, false), new Array(10, 10, "enemy", "helicopter", 2373, 2499, 1, false), new Array(12, 7, "enemy", "helicopter", 1538, 2800, 1, false), new Array(12, 5, "enemy", "helicopter", 1106, 2832, 1, false), new Array(13, 5, "enemy", "helicopter", 1051, 3079, 1, false), new Array(14, 4, "enemy", "helicopter", 843, 3322, 1, false), new Array(15, 5, "enemy", "helicopter", 1017, 3709, 1, false), new Array(17, 5, "enemy", "helicopter", 1245, 4006, 1, false), new Array(18, 5, "enemy", "helicopter", 1206, 4313, 1, false), new Array(19, 5, "enemy", "helicopter", 1217, 4595, 1, false), new Array(2, 5, "enemy", "tank", 1118, 473, 1, false), new Array(3, 5, "enemy", "tank", 1079, 702, 1, false), new Array(4, 4, "enemy", "tank", 938, 858, 1, false), new Array(8, 15, "enemy", "tank", 3592, 1853, 1, false), new Array(9, 14, "enemy", "tank", 3435, 2109, 1, false), new Array(9, 14, "enemy", "tank", 3372, 2227, 1, false), new Array(12, 4, "enemy", "tank", 860, 2947, 1, false), new Array(14, 3, "enemy", "tank", 601, 3358, 1, false), new Array(15, 4, "enemy", "tank", 846, 3602, 1, false), new Array(17, 4, "enemy", "tank", 953, 4066, 1, false), new Array(16, 4, "enemy", "tank", 849, 3860, 1, false), new Array(18, 5, "enemy", "tank", 1076, 4453, 1, false), new Array(19, 5, "enemy", "tank", 1095, 4603, 1, false), new Array(19, 6, "enemy", "tank", 1398, 4612, -1, false), new Array(18, 6, "enemy", "tank", 1405, 4362, -1, false), new Array(17, 6, "enemy", "tank", 1405, 4112, -1, false), new Array(15, 5, "enemy", "tank", 1190, 3702, -1, false), new Array(14, 5, "enemy", "tank", 1165, 3438, -1, false), new Array(13, 6, "enemy", "tank", 1422, 3140, -1, false), new Array(3, 6, "enemy", "tank", 1402, 610, -1, false), new Array(4, 4, "enemy", "cannon_man", 872, 976, 1, false), new Array(3, 5, "enemy", "cannon_man", 1078, 603, 1, false), new Array(8, 15, "enemy", "cannon_man", 3561, 1951, 1, false), new Array(13, 3, "enemy", "cannon_man", 713, 3121, 1, false), new Array(13, 3, "enemy", "cannon_man", 622, 3194, 1, false), new Array(14, 3, "enemy", "cannon_man", 686, 3482, 1, false), new Array(15, 4, "enemy", "cannon_man", 832, 3693, 1, false), new Array(17, 5, "enemy", "cannon_man", 1089, 4193, 1, false), new Array(19, 5, "enemy", "cannon_man", 1088, 4697, 1, false), new Array(19, 6, "enemy", "cannon_man", 1395, 4731, -1, false), new Array(18, 6, "enemy", "cannon_man", 1395, 4480, -1, false), new Array(16, 6, "enemy", "cannon_man", 1357, 3927, -1, false), new Array(3, 6, "enemy", "cannon_man", 1408, 729, -1, false), new Array(12, 7, "enemy", "fly_man", 1732, 2784, 1, false), new Array(11, 8, "enemy", "fly_man", 1941, 2689, 1, false), new Array(11, 9, "enemy", "fly_man", 2209, 2608, 1, false), new Array(11, 11, "enemy", "fly_man", 2508, 2617, 1, false), new Array(11, 12, "enemy", "fly_man", 2872, 2598, 1, false), new Array(10, 13, "enemy", "fly_man", 3155, 2459, 1, false), new Array(8, 16, "enemy", "fly_man", 3800, 1906, 1, false), new Array(6, 14, "enemy", "fly_man", 3385, 1462, 1, false), new Array(6, 12, "enemy", "fly_man", 2980, 1393, 1, false), new Array(6, 11, "enemy", "fly_man", 2529, 1308, 1, false), new Array(5, 8, "enemy", "fly_man", 1956, 1176, 1, false), new Array(4, 7, "enemy", "fly_man", 1629, 998, 1, false), new Array(3, 5, "enemy", "fly_man", 1235, 695, 1, false), new Array(4, 5, "enemy", "fly_man", 1071, 922, 1, false), new Array(5, 6, "wind", "right_45", 1289, 1216, 1, false), new Array(7, 9, "wind", "right_45", 2007, 1574, 1, false), new Array(8, 14, "wind", "right_45", 3362, 1886, 1, false), new Array(8, 13, "wind", "right_45", 3035, 1878, 1, false), new Array(7, 10, "wind", "right_45", 2490, 1627, 1, false), new Array(6, 9, "wind", "right_90", 2202, 1374, 1, false), new Array(6, 11, "wind", "right_90", 2637, 1450, 1, false), new Array(13, 7, "wind", "left_45", 1583, 3139, 1, false), new Array(2, 6, "equip", "weapon", 1365, 344, -1, false), new Array(3, 5, "enemy", "egm_11", 1119, 663, 1, false), new Array(4, 5, "enemy", "egm_21", 1214, 937, 1, false), new Array(6, 11, "enemy", "egm_24", 2567, 1318, 1, false), new Array(7, 16, "enemy", "egm_24", 3805, 1520, 1, false), new Array(8, 15, "enemy", "egm_21", 3650, 1977, 1, false), new Array(10, 15, "enemy", "egm_62", 3567, 2310, 1, false), new Array(11, 11, "enemy", "egm_23", 2746, 2548, 1, false), new Array(12, 8, "enemy", "egm_23", 1759, 2836, 1, false), new Array(12, 5, "enemy", "egm_23", 1209, 2866, 1, false), new Array(13, 5, "enemy", "egm_03", 1132, 3195, 1, false), new Array(15, 4, "enemy", "egm_03", 870, 3634, 1, false), new Array(18, 6, "enemy", "egm_22", 1287, 4366, 1, false), new Array(16, 5, "enemy", "egm_05", 1169, 3982, 1, false)); var map_20 = new Array("", "Z_1", "A_2", "A_3", "A_3", "A_1", "A_3", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "Z_R_1", "A_R_1", "M_I_R_1", "L_I_R_1", "A_R_3", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "A_R_1", "Y_1", "C_1", "N_1", "N_I_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "C_1", "A_1", "A_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "Z_1", "A_2", "L_1", "M_1", "G_3", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "V_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_3", "A_3", "A_1", "A_3", "A_2", "A_2", "A_3", "A_2", "A_1", "A_3", "A_1", "A_2", "A_3", "A_1", "T_1", "B_1", "B_1", "B_1", "B_1", "F_R_1", "A_R_2", "A_R_2", "L_R_1", "M_R_1", "A_R_4", "A_R_3", "A_R_1", "A_R_1", "D_R_3", "B_1", "B_1", "B_1", "B_1", "F_R_3", "T_R_1", "B_1", "B_1", "Z_R_1", "G_R_3", "C_R_1", "C_R_1", "C_R_1", "N_R_1", "N_I_1", "C_1", "C_1", "C_1", "C_1", "C_R_1", "E_R_3", "M_I_R_1", "L_I_R_1", "G_R_1", "C_R_1", "V_R_1", "B_1", "B_1", "Z_1", "A_3", "A_1", "A_1", "A_1", "M_I_1", "L_I_1", "A_2", "A_3", "A_1", "K_2", "C_1", "C_1", "N_1", "N_I_R_1", "C_R_1", "C_R_1", "V_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "J_1", "G_2", "C_1", "Q_2", "P_I_R_1", "C_R_1", "C_R_1", "C_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Z_R_1", "D_R_3", "F_R_2", "M_I_R_2", "L_I_R_1", "A_R_1", "G_R_3", "O_2", "S_1", "O_I_R_1", "C_R_1", "C_R_1", "C_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Y_R_1", "C_1", "C_1", "N_1", "N_I_R_1", "C_R_2", "C_1", "N_1", "N_I_R_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Y_1", "C_1", "O_1", "S_1", "O_I_R_1", "C_R_1", "C_1", "Q_1", "P_I_1", "C_1", "C_1", "C_1", "C_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Y_1", "C_1", "N_2", "N_I_R_1", "C_R_1", "C_R_1", "C_R_1", "N_R_1", "N_I_1", "C_R_1", "C_1", "C_1", "C_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Z_1", "A_1", "L_2", "M_1", "A_2", "G_1", "E_3", "M_I_1", "L_I_1", "G_3", "C_1", "C_1", "C_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Z_R_1", "A_R_1", "A_R_1", "A_R_3", "A_R_4", "D_R_2", "B_1", "B_1", "B_1", "B_1", "B_1", "B_1", "F_2", "K_3", "C_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Y_1", "C_1", "C_R_1", "C_R_1", "C_R_1", "C_R_1", "E_R_3", "A_R_2", "A_R_3", "A_R_2", "A_R_1", "A_R_2", "A_R_2", "K_R_2", "C_R_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Y_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "C_1", "B_1", "B_1", "B_1", "B_1", "B_1", "Z_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1", "A_1"); var enemy_20 = new Array("", new Array(11, 14, "equip", "gear", 3365, 2523, 1, false), new Array(4, 1, "wind", "right_90", 102, 874, 1, false), new Array(5, 2, "wind", "right_45", 397, 1039, 1, false), new Array(5, 1, "wind", "right_45", 98, 1229, 1, false), new Array(4, 3, "wind", "right_45", 706, 868, 1, false), new Array(3, 5, "wind", "right_45", 1009, 705, 1, false), new Array(3, 8, "wind", "left_90", 1889, 639, 1, false), new Array(4, 4, "wind", "right_45", 851, 923, 1, false), new Array(6, 2, "wind", "right_45", 250, 1336, 1, false), new Array(9, 5, "wind", "right_45", 1012, 2117, 1, false), new Array(9, 5, "wind", "right_45", 1191, 2221, 1, false), new Array(14, 9, "wind", "right_45", 2086, 3281, 1, false), new Array(14, 10, "wind", "up", 2332, 3308, 1, false), new Array(13, 8, "wind", "right_45", 1926, 3170, 1, false), new Array(12, 10, "wind", "right_45", 2398, 2989, 1, false), new Array(12, 11, "wind", "right_45", 2701, 2876, 1, false), new Array(11, 13, "wind", "right_45", 3072, 2692, 1, false), new Array(14, 16, "wind", "left_90", 3955, 3290, 1, false), new Array(15, 14, "wind", "right_90", 3337, 3651, 1, false), new Array(18, 16, "wind", "left_45", 3831, 4494, 1, false), new Array(18, 16, "wind", "left_45", 3791, 4297, 1, false), new Array(17, 15, "wind", "left_45", 3514, 4116, 1, false), new Array(16, 13, "wind", "left_45", 3240, 3950, 1, false), new Array(15, 12, "wind", "left_90", 2993, 3742, 1, false), new Array(16, 10, "wind", "left_90", 2317, 3965, 1, false), new Array(17, 8, "wind", "left_90", 1887, 4164, 1, false), new Array(17, 7, "wind", "left_45", 1560, 4235, 2, false), new Array(16, 5, "wind", "up", 1211, 3904, 2, false), new Array(17, 6, "wind", "up", 1335, 4051, 2, false), new Array(12, 6, "power", "up", 1393, 2975, 2, false), new Array(15, 6, "wind", "up", 1302, 3556, 2, false), new Array(8, 5, "wind", "right_90", 1033, 1784, 1, false), new Array(8, 6, "wind", "right_90", 1256, 1987, 1, false), new Array(12, 13, "wind", "right_90", 3226, 2968, 1, false), new Array(16, 11, "wind", "left_90", 2656, 3878, 1, false), new Array(3, 2, "equip", "gear", 382, 606, -1, false), new Array(7, 5, "equip", "gear", 1120, 1635, 1, false), new Array(12, 5, "equip", "gear", 1132, 2881, 1, false), new Array(19, 6, "equip", "gear", 1383, 4621, -1, false), new Array(3, 1, "equip", "gun", 59, 593, 1, false), new Array(5, 4, "equip", "gun", 868, 1032, 1, false), new Array(6, 5, "equip", "gun", 1089, 1407, 1, false), new Array(8, 5, "equip", "gun", 1044, 1944, 1, false), new Array(10, 8, "equip", "gun", 1785, 2365, 1, false), new Array(13, 8, "equip", "gun", 1865, 3029, 1, false), new Array(12, 8, "equip", "gun", 1795, 2759, 1, false), new Array(11, 14, "equip", "gun", 3288, 2616, 1, false), new Array(13, 14, "equip", "gun", 3294, 3174, 1, false), new Array(17, 14, "equip", "gun", 3402, 4143, 1, false), new Array(17, 14, "equip", "gun", 3353, 4026, 1, false), new Array(16, 5, "equip", "gun", 1050, 3941, 1, false), new Array(14, 5, "equip", "gun", 1049, 3448, 1, false), new Array(19, 5, "equip", "gun", 1038, 4512, 1, false), new Array(18, 5, "equip", "gun", 1057, 4335, 1, false), new Array(19, 6, "equip", "gun", 1463, 4659, -1, false), new Array(19, 7, "equip", "gun", 1579, 4511, -1, false), new Array(15, 7, "equip", "gun", 1646, 3644, -1, false), new Array(14, 6, "equip", "gun", 1412, 3331, -1, false), new Array(13, 6, "equip", "gun", 1468, 3036, -1, false), new Array(17, 16, "equip", "gun", 3965, 4116, -1, false), new Array(15, 16, "equip", "gun", 3970, 3619, -1, false), new Array(12, 16, "equip", "gun", 3904, 2891, -1, false), new Array(11, 16, "equip", "gun", 3755, 2613, -1, false), new Array(10, 15, "equip", "gun", 3676, 2391, -1, false), new Array(11, 10, "equip", "gun", 2415, 2511, -1, false), new Array(9, 10, "equip", "gun", 2407, 2081, -1, false), new Array(7, 6, "equip", "gun", 1471, 1631, -1, false), new Array(4, 7, "equip", "gun", 1589, 889, -1, false), new Array(2, 2, "equip", "gun", 455, 445, -1, false), new Array(4, 6, "enemy", "suicide_rocket", 1320, 771, -1, false), new Array(10, 9, "enemy", "suicide_rocket", 2006, 2374, -1, false), new Array(11, 8, "enemy", "cannon_man", 1854, 2635, 1, false), new Array(13, 9, "enemy", "cannon_man", 2085, 3219, 1, false), new Array(12, 14, "enemy", "cannon_man", 3352, 2934, 1, false), new Array(13, 14, "enemy", "cannon_man", 3418, 3230, 1, false), new Array(14, 14, "enemy", "cannon_man", 3348, 3448, 1, false), new Array(16, 16, "enemy", "cannon_man", 3905, 3980, -1, false), new Array(15, 16, "enemy", "cannon_man", 3943, 3515, -1, false), new Array(13, 16, "enemy", "cannon_man", 3935, 3015, -1, false), new Array(11, 16, "enemy", "cannon_man", 3800, 2676, -1, false), new Array(13, 10, "enemy", "cannon_man", 2420, 3108, -1, false), new Array(10, 10, "enemy", "cannon_man", 2422, 2429, -1, false), new Array(5, 6, "enemy", "cannon_man", 1396, 1192, -1, false), new Array(3, 1, "enemy", "tank", 100, 518, 1, false), new Array(5, 1, "enemy", "tank", 104, 1106, 1, false), new Array(5, 4, "enemy", "tank", 921, 1191, 1, false), new Array(4, 4, "enemy", "tank", 867, 882, 1, false), new Array(6, 5, "enemy", "tank", 1090, 1338, 1, false), new Array(8, 5, "enemy", "tank", 1104, 1867, 1, false), new Array(9, 5, "enemy", "tank", 1094, 2130, 1, false), new Array(11, 8, "enemy", "tank", 1845, 2513, 1, false), new Array(12, 8, "enemy", "tank", 1848, 2864, 1, false), new Array(12, 14, "enemy", "tank", 3335, 2756, 1, false), new Array(14, 14, "enemy", "tank", 3397, 3337, 1, false), new Array(17, 14, "enemy", "tank", 3434, 4075, 1, false), new Array(17, 5, "enemy", "tank", 1119, 4185, 1, false), new Array(16, 5, "enemy", "tank", 1112, 3852, 1, false), new Array(14, 5, "enemy", "tank", 1107, 3363, 1, false), new Array(13, 5, "enemy", "tank", 1137, 3183, 1, false), new Array(19, 5, "enemy", "tank", 1115, 4727, 1, false), new Array(19, 6, "enemy", "tank", 1420, 4591, -1, false), new Array(18, 7, "enemy", "tank", 1600, 4475, -1, false), new Array(15, 7, "enemy", "tank", 1608, 3587, -1, false), new Array(13, 6, "enemy", "tank", 1396, 3227, -1, false), new Array(17, 16, "enemy", "tank", 3890, 4189, -1, false), new Array(15, 16, "enemy", "tank", 3893, 3689, -1, false), new Array(13, 16, "enemy", "tank", 3895, 3187, -1, false), new Array(12, 16, "enemy", "tank", 3853, 2839, -1, false), new Array(10, 15, "enemy", "tank", 3636, 2447, -1, false), new Array(13, 10, "enemy", "tank", 2391, 3229, -1, false), new Array(4, 3, "enemy", "helicopter", 620, 770, 1, false), new Array(4, 2, "enemy", "helicopter", 253, 897, 1, false), new Array(9, 7, "enemy", "helicopter", 1580, 2012, 1, false), new Array(10, 9, "enemy", "helicopter", 2123, 2496, 1, false), new Array(11, 11, "enemy", "helicopter", 2611, 2733, 1, false), new Array(10, 13, "enemy", "helicopter", 3110, 2480, 1, false), new Array(12, 15, "enemy", "helicopter", 3659, 2885, 1, false), new Array(17, 15, "enemy", "helicopter", 3675, 4236, 1, false), new Array(15, 13, "enemy", "helicopter", 3030, 3681, 1, false), new Array(16, 10, "enemy", "helicopter", 2264, 3919, 1, false), new Array(16, 6, "enemy", "helicopter", 1369, 3780, 1, false), new Array(12, 5, "enemy", "helicopter", 1229, 2880, 1, false), new Array(5, 4, "enemy", "normal_enemy", 943, 1060, 1, false), new Array(6, 5, "enemy", "normal_enemy", 1110, 1494, 1, false), new Array(12, 8, "enemy", "normal_enemy", 1876, 2961, 1, false), new Array(13, 14, "enemy", "normal_enemy", 3377, 3095, 1, false), new Array(18, 15, "enemy", "normal_enemy", 3634, 4433, 1, false), new Array(15, 5, "enemy", "normal_enemy", 1104, 3628, 1, false), new Array(15, 7, "enemy", "normal_enemy", 1612, 3681, -1, false), new Array(13, 6, "enemy", "normal_enemy", 1378, 3093, -1, false), new Array(16, 16, "enemy", "normal_enemy", 3876, 3846, -1, false), new Array(12, 16, "enemy", "normal_enemy", 3863, 2927, -1, false), new Array(9, 10, "enemy", "normal_enemy", 2370, 2099, -1, false), new Array(7, 6, "enemy", "normal_enemy", 1367, 1669, -1, false), new Array(6, 6, "enemy", "normal_enemy", 1363, 1418, -1, false), new Array(4, 7, "enemy", "normal_enemy", 1550, 807, -1, false), new Array(2, 2, "enemy", "enemy_rock", 385, 343, -1, false), new Array(3, 7, "enemy", "enemy_rock", 1614, 683, -1, false), new Array(4, 7, "enemy", "enemy_rock", 1562, 917, -1, false), new Array(8, 10, "enemy", "enemy_rock", 2362, 1944, -1, false), new Array(12, 6, "enemy", "enemy_rock", 1378, 2845, -1, false), new Array(9, 14, "enemy", "iron_ball", 3476, 2245, -1, false), new Array(12, 15, "enemy", "iron_ball", 3541, 2979, -1, false), new Array(15, 12, "enemy", "comb", 2909, 3628, 1, false), new Array(16, 10, "enemy", "comb", 2439, 3770, 1, false), new Array(16, 8, "enemy", "comb", 1992, 3870, 1, false), new Array(16, 8, "enemy", "comb", 1764, 3974, -1, false), new Array(15, 13, "enemy", "comb", 3152, 3706, -1, false), new Array(11, 15, "enemy", "nest", 3667, 2634, -1, false), new Array(14, 16, "enemy", "nest", 3935, 3258, -1, false), new Array(18, 15, "enemy", "nest", 3563, 4305, 1, false), new Array(10, 8, "enemy", "nest", 1817, 2267, 1, false), new Array(6, 6, "enemy", "flower_gun", 1467, 1264, -1, false), new Array(7, 6, "enemy", "flower_gun", 1437, 1515, -1, false), new Array(3, 4, "enemy", "fly_man", 960, 691, 1, false), new Array(7, 5, "enemy", "fly_man", 1144, 1708, 1, false), new Array(6, 6, "enemy", "fly_man", 1264, 1259, 1, false), new Array(9, 7, "enemy", "fly_man", 1733, 2044, 1, false), new Array(11, 12, "enemy", "fly_man", 2951, 2618, 1, false), new Array(14, 15, "enemy", "fly_man", 3699, 3345, 1, false), new Array(16, 15, "enemy", "fly_man", 3668, 3812, 1, false), new Array(15, 11, "enemy", "fly_man", 2728, 3710, 1, false), new Array(16, 11, "enemy", "fly_man", 2534, 3832, 1, false), new Array(16, 8, "enemy", "fly_man", 1996, 3931, 1, false), new Array(16, 7, "enemy", "fly_man", 1506, 3998, 1, false), new Array(18, 5, "enemy", "fly_man", 1227, 4396, 1, false), new Array(2, 5, "enemy", "vulture", 1189, 416, 1, false), new Array(2, 7, "enemy", "vulture", 1553, 472, 1, false), new Array(4, 6, "enemy", "vulture", 1419, 818, 1, false), new Array(9, 8, "enemy", "vulture", 1994, 2039, 1, false), new Array(9, 9, "enemy", "vulture", 2108, 2112, 1, false), new Array(10, 10, "enemy", "vulture", 2267, 2271, 1, false), new Array(2, 8, "wind", "left_90", 1952, 461, 1, false), new Array(9, 7, "wind", "right_90", 1556, 2132, 1, false), new Array(10, 7, "wind", "right_45", 1626, 2397, 1, false), new Array(17, 10, "wind", "left_45", 2391, 4165, 1, false), new Array(18, 8, "wind", "left_45", 1870, 4388, 1, false), new Array(18, 6, "wind", "left_45", 1312, 4266, 2, false), new Array(17, 7, "enemy", "balloon", 1645, 4126, 1, false), new Array(19, 6, "enemy", "balloon", 1276, 4543, 1, false), new Array(12, 6, "enemy", "balloon", 1292, 2966, 1, false), new Array(19, 5, "enemy", "balloon", 1207, 4551, 1, false), new Array(18, 7, "fan", "left_45", 1653, 4355, 2, false), new Array(4, 1, "enemy", "egm_06", 229, 914, 1, false), new Array(5, 5, "enemy", "egm_21", 1231, 1076, 1, false), new Array(8, 5, "enemy", "egm_22", 1200, 1891, 1, false), new Array(9, 9, "enemy", "egm_82", 2125, 2221, 1, false), new Array(11, 9, "enemy", "egm_04", 2091, 2583, 1, false), new Array(13, 10, "enemy", "egm_05", 2307, 3052, 1, false), new Array(10, 15, "enemy", "egm_24", 3520, 2349, 1, false), new Array(13, 15, "enemy", "egm_81", 3617, 3106, 1, false), new Array(15, 15, "enemy", "egm_02", 3613, 3543, 1, false), new Array(16, 15, "enemy", "egm_07", 3572, 3939, 1, false), new Array(17, 7, "enemy", "egm_23", 1509, 4117, 1, false), new Array(19, 5, "enemy", "egm_22", 1191, 4524, 1, false), new Array(15, 6, "enemy", "egm_72", 1305, 3566, 1, false), new Array(12, 5, "enemy", "egm_22", 1156, 2834, 1, false)); gotoAndStop ("title");
Frame 22
btn_play.onRelease = function () { play_soundAction("btn_sound"); goto_page("select character"); }; btn_option.onRelease = function () { play_soundAction("btn_sound"); goto_page("option"); }; btn_help.onRelease = function () { play_soundAction("btn_sound"); goto_page("help"); }; init_title(); play_music("bgm_1", true); if (!root_mask) { _root.attachMovie("effect_mc", "root_mask", _root.getNextHighestDepth()); } _root.setMask(root_mask); stop();
Frame 33
btn_back.onRelease = function () { play_soundAction("btn_sound"); clean_set_option(); goto_page("title"); }; btn_default.onRelease = function () { play_soundAction("btn_sound"); key_set_default(); }; set_option(); stop();
Frame 44
btn_back.onRelease = function () { play_soundAction("btn_sound"); goto_page("title"); }; stop();
Frame 55
btn_select_character_init(); create_slots(); stop();
Frame 69
btn_select_mission_init(); create_mission_select_slot(); play_music("bgm_1", true); stop();
Frame 82
play_music(" ", true); create_stage(); stop();
Frame 91
main_loop(); stop();
Frame 99
stop(); var myMiniclipAwards = new MiniclipAwards(this); var mcAward = myMiniclipAwards.loadAwardGfx(70); mcAward._x = 70; mcAward._y = 60; mcAward._yscale = (mcAward._xscale = 1100); btn_next.onRelease = function () { _root.mcAward.removeMovieClip(); goto_page("select mission"); };
Frame 110
btn_submit.onRelease = function () { play_soundAction("btn_sound"); UI_failed.gotoAndStop("upload"); }; btn_select_mission.onRelease = function () { current_score = 0; goto_page("select mission"); }; show_score(score_show, current_score); stop();
Symbol 12 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 13 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 13 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 60
Symbol 29 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 34 MovieClip Frame 1
this._visible = false;
Symbol 40 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 45 MovieClip Frame 2
if (_url.indexOf("http") > -1) { if (_parent._parent._parent.loadAdNow) { cacheBuster = getTimer() + random(999999); showAd = "http://www.miniclip.com/swfcontent/push/didyouknow.swf?cacheBuster" + cacheBuster; trace("Loading ad: " + showAd); mcAd.loadMovie(showAd); } else { gotoAndPlay(_currentframe - 1); } }
Symbol 45 MovieClip Frame 4
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 45 MovieClip Frame 12
stop();
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 100
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 58 MovieClip Frame 1
loadAdNow = false; _root.stop(); play();
Instance of Symbol 34 MovieClip "mcIntro" in Symbol 58 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 58 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 57 MovieClip "mcLoadingAnimated" in Symbol 58 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 58 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { loadAdNow = true; mcLoadingAnimated._visible = true; }
Symbol 58 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 1892 MovieClip [__Packages.MiniclipAwards] Frame 0
class MiniclipAwards { var target, aid, onAwardResponse, mcGiveAward, mlAwardLoader; function MiniclipAwards (t) { target = t; } function give(awardId, onResponse) { aid = awardId; onAwardResponse = onResponse; System.security.allowDomain("www.miniclip.com"); System.security.allowDomain("cms.miniclip.com"); if (mcGiveAward == undefined) { mcGiveAward = target.createEmptyMovieClip("mcMiniclipGiveAward", target.getNextHighestDepth()); mlAwardLoader = new MovieClipLoader(); var _local4 = new Object(); _local4.onLoadInit = mx.utils.Delegate.create(this, onAwardSwfLoaded); mlAwardLoader.addListener(_local4); var _local3 = new Date(); var _local5 = (((_local3.getFullYear() + "-") + _local3.getMonth()) + "-") + _local3.getDay(); if (_root._url.indexOf("file:///") > -1) { var _local6 = ("http://cms.miniclip.com/players/swf/components/giveuseraward_as2.swf?deCache=" + _local5) + random(1000000); } else { var _local6 = "/players/swf/components/giveuseraward_as2.swf?deCache=" + _local5; } mlAwardLoader.loadClip(_local6, mcGiveAward); } else { onAwardSwfLoaded(mcGiveAward); } } function loadAwardGfx(awardId, mcTarget) { if (mcTarget == undefined) { mcTarget = target; } var _local4 = mcTarget.createEmptyMovieClip("mcAward_" + awardId, mcTarget.getNextHighestDepth()); var _local6 = new MovieClipLoader(); var _local7 = new Object(); _local7.onLoadInit = mx.utils.Delegate.create(this, onAwardGfxLoaded); _local6.addListener(_local7); var _local3 = new Date(); var _local8 = (((_local3.getFullYear() + "-") + _local3.getMonth()) + "-") + _local3.getDay(); if (_root._url.indexOf("file:///") > -1) { var _local9 = ("http://cms.miniclip.com/players/swf/components/awards.swf?deCache=" + _local8) + random(1000000); } else { var _local9 = "/players/swf/components/awards.swf?deCache=" + _local8; } _local6.loadClip(_local9, _local4); _local4._alpha = 0; return(_local4); } function onAwardSwfLoaded(mc) { mc.aid = aid; mc.onAwardGiven = mx.utils.Delegate.create(this, onAwardGivenPrivate); mc.onAwardNotGiven = mx.utils.Delegate.create(this, onAwardNotGivenPrivate); } function onAwardGfxLoaded(mcAward) { var _local2 = int(mcAward._name.split("_")[1]); mcAward.gotoAndStop(_local2); mcAward._alpha = 100; } function onAwardGivenPrivate() { onAwardResponse(true); mlAwardLoader.unloadClip(mcGiveAward); } function onAwardNotGivenPrivate() { onAwardResponse(false); mlAwardLoader.unloadClip(mcGiveAward); } }
Symbol 1893 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 73 MovieClip Frame 1
p_a_p = true;
Symbol 79 MovieClip Frame 1
p_a_p = true;
Symbol 85 MovieClip Frame 1
p_a_p = true;
Symbol 97 MovieClip Frame 10
stop();
Symbol 114 MovieClip [fire] Frame 1
p_a_p = true;
Symbol 114 MovieClip [fire] Frame 17
this.removeMovieClip(); if (_parent.mc_type == "bullet") { _parent.removeMovieClip(); } p_a_p = false; stop();
Symbol 121 MovieClip Frame 1
p_a_p = true;
Symbol 128 MovieClip Frame 1
p_a_p = true;
Symbol 140 MovieClip Frame 1
p_a_p = true;
Symbol 145 MovieClip [bomb] Frame 1
p_a_p = true;
Symbol 146 MovieClip [bullet] Frame 1
stop();
Symbol 146 MovieClip [bullet] Frame 34
stop();
Symbol 146 MovieClip [bullet] Frame 56
play();
Symbol 146 MovieClip [bullet] Frame 63
this.removeMovieClip();
Symbol 146 MovieClip [bullet] Frame 65
stop();
Symbol 146 MovieClip [bullet] Frame 74
stop();
Symbol 146 MovieClip [bullet] Frame 88
stop();
Symbol 146 MovieClip [bullet] Frame 97
stop();
Symbol 146 MovieClip [bullet] Frame 111
stop();
Symbol 146 MovieClip [bullet] Frame 120
stop();
Symbol 146 MovieClip [bullet] Frame 134
stop();
Symbol 146 MovieClip [bullet] Frame 142
stop();
Symbol 146 MovieClip [bullet] Frame 150
stop();
Symbol 146 MovieClip [bullet] Frame 158
stop();
Symbol 146 MovieClip [bullet] Frame 170
stop();
Symbol 146 MovieClip [bullet] Frame 185
stop();
Symbol 146 MovieClip [bullet] Frame 200
stop();
Symbol 146 MovieClip [bullet] Frame 211
stop();
Symbol 146 MovieClip [bullet] Frame 239
stop();
Symbol 146 MovieClip [bullet] Frame 248
stop();
Symbol 146 MovieClip [bullet] Frame 257
stop();
Symbol 146 MovieClip [bullet] Frame 264
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 160 MovieClip [option_slot] Frame 1
stop();
Symbol 160 MovieClip [option_slot] Frame 9
Symbol 169 MovieClip [input_sex_male] Frame 1
stop();
Symbol 174 MovieClip [input_sex_female] Frame 1
stop();
Symbol 189 MovieClip [input_name] Frame 1
Symbol 204 MovieClip [parachute_m] Frame 1
stop();
Symbol 204 MovieClip [parachute_m] Frame 10
stop();
Symbol 204 MovieClip [parachute_m] Frame 18
stop();
Symbol 241 MovieClip [weapon_drop] Frame 1
stop();
Symbol 241 MovieClip [weapon_drop] Frame 8
stop();
Symbol 241 MovieClip [weapon_drop] Frame 15
stop();
Symbol 241 MovieClip [weapon_drop] Frame 24
stop();
Symbol 241 MovieClip [weapon_drop] Frame 38
stop();
Symbol 241 MovieClip [weapon_drop] Frame 49
stop();
Symbol 241 MovieClip [weapon_drop] Frame 61
stop();
Symbol 241 MovieClip [weapon_drop] Frame 73
stop();
Symbol 241 MovieClip [weapon_drop] Frame 87
stop();
Symbol 241 MovieClip [weapon_drop] Frame 101
stop();
Symbol 241 MovieClip [weapon_drop] Frame 109
stop();
Symbol 241 MovieClip [weapon_drop] Frame 117
stop();
Symbol 241 MovieClip [weapon_drop] Frame 125
stop();
Symbol 241 MovieClip [weapon_drop] Frame 132
stop();
Symbol 241 MovieClip [weapon_drop] Frame 139
stop();
Symbol 241 MovieClip [weapon_drop] Frame 166
Symbol 268 MovieClip [weapon_bonus] Frame 1
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 7
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 16
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 29
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 40
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 52
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 64
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 78
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 92
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 100
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 108
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 116
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 123
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 130
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 137
stop();
Symbol 268 MovieClip [weapon_bonus] Frame 147
stop();
Symbol 270 MovieClip Frame 1
this._visible = false;
Symbol 273 MovieClip Frame 1
p_a_p = true;
Symbol 273 MovieClip Frame 2
p_a_p = false; stop();
Symbol 274 MovieClip [equip_weapon] Frame 1
stop(); stop();
Symbol 274 MovieClip [equip_weapon] Frame 10
stop();
Symbol 274 MovieClip [equip_weapon] Frame 19
stop();
Symbol 282 MovieClip Frame 1
p_a_p = false; stop();
Symbol 282 MovieClip Frame 2
p_a_p = true;
Symbol 282 MovieClip Frame 10
gotoAndStop (1);
Symbol 288 MovieClip [gun] Frame 1
stop();
Symbol 297 MovieClip Frame 1
p_a_p = true;
Symbol 297 MovieClip Frame 16
_parent.shoot_start = true;
Symbol 297 MovieClip Frame 30
p_a_p = false; stop();
Symbol 300 MovieClip [flower_gun] Frame 1
stop();
Symbol 307 MovieClip Frame 1
p_a_p = true;
Symbol 307 MovieClip Frame 14
p_a_p = false; _parent.shoot_start = true;
Symbol 308 MovieClip [toad] Frame 1
stop();
Symbol 308 MovieClip [toad] Frame 9
stop();
Symbol 313 MovieClip [iron_ball] Frame 1
stop();
Symbol 324 MovieClip Frame 1
p_a_p = true; _parent.bomb._y = 11;
Symbol 324 MovieClip Frame 3
_parent.bomb._y = 10;
Symbol 324 MovieClip Frame 5
_parent.bomb._y = 9;
Symbol 324 MovieClip Frame 7
_parent.bomb._y = 11;
Symbol 324 MovieClip Frame 9
_parent.bomb._y = 12;
Symbol 327 MovieClip Frame 1
p_a_p = true;
Symbol 330 MovieClip [vulture] Frame 1
stop();
Symbol 335 MovieClip Frame 1
p_a_p = true;
Symbol 343 MovieClip Frame 1
p_a_p = true;
Symbol 344 MovieClip [eyas] Frame 1
stop();
Symbol 349 MovieClip Frame 1
p_a_p = true;
Symbol 350 MovieClip [comb] Frame 1
stop();
Symbol 350 MovieClip [comb] Frame 10
stop();
Symbol 355 MovieClip Frame 1
p_a_p = true;
Symbol 356 MovieClip Frame 1
p_a_p = true;
Symbol 356 MovieClip Frame 21
_parent.removeMovieClip();
Symbol 357 MovieClip [suicide_rocket] Frame 1
stop();
Symbol 357 MovieClip [suicide_rocket] Frame 7
stop();
Symbol 367 MovieClip Frame 1
p_a_p = true;
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 2
p_a_p = true;
Symbol 382 MovieClip Frame 9
p_a_p = false; gotoAndStop (1);
Symbol 388 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 2
p_a_p = true;
Symbol 388 MovieClip Frame 8
p_a_p = false; gotoAndStop (1);
Symbol 404 MovieClip [enemy_arms] Frame 1
stop();
Symbol 404 MovieClip [enemy_arms] Frame 8
stop();
Symbol 404 MovieClip [enemy_arms] Frame 16
stop();
Symbol 404 MovieClip [enemy_arms] Frame 24
stop();
Symbol 404 MovieClip [enemy_arms] Frame 32
stop();
Symbol 404 MovieClip [enemy_arms] Frame 41
stop();
Symbol 404 MovieClip [enemy_arms] Frame 52
stop();
Symbol 404 MovieClip [enemy_arms] Frame 64
stop();
Symbol 404 MovieClip [enemy_arms] Frame 76
stop();
Symbol 404 MovieClip [enemy_arms] Frame 84
stop();
Symbol 411 MovieClip Frame 1
p_a_p = true;
Symbol 412 MovieClip [enemy_fly_man] Frame 1
stop();
Symbol 426 MovieClip Frame 1
p_a_p = true; stop();
Symbol 426 MovieClip Frame 14
gotoAndStop (1);
Symbol 437 MovieClip [balloon] Frame 1
stop();
Symbol 437 MovieClip [balloon] Frame 10
stop();
Symbol 437 MovieClip [balloon] Frame 19
stop();
Symbol 442 MovieClip Frame 1
p_a_p = true;
Symbol 445 MovieClip [fan_power] Frame 1
stop(); stop();
Symbol 449 MovieClip [warning_user_exist] Frame 27
this.removeMovieClip();
Symbol 522 MovieClip Frame 1
this._visible = false; stop();
Symbol 522 MovieClip Frame 7
stop();
Symbol 522 MovieClip Frame 12
stop();
Symbol 522 MovieClip Frame 18
stop();
Symbol 522 MovieClip Frame 24
stop();
Symbol 522 MovieClip Frame 30
stop();
Symbol 522 MovieClip Frame 36
stop();
Symbol 522 MovieClip Frame 42
stop();
Symbol 522 MovieClip Frame 48
stop();
Symbol 522 MovieClip Frame 54
stop();
Symbol 522 MovieClip Frame 60
stop();
Symbol 522 MovieClip Frame 66
stop();
Symbol 522 MovieClip Frame 72
stop();
Symbol 522 MovieClip Frame 78
stop();
Symbol 522 MovieClip Frame 84
stop();
Symbol 522 MovieClip Frame 90
stop();
Symbol 522 MovieClip Frame 96
stop();
Symbol 522 MovieClip Frame 102
stop();
Symbol 522 MovieClip Frame 108
stop();
Symbol 522 MovieClip Frame 114
stop();
Symbol 522 MovieClip Frame 120
stop();
Symbol 522 MovieClip Frame 126
stop();
Symbol 522 MovieClip Frame 132
stop();
Symbol 522 MovieClip Frame 138
stop();
Symbol 522 MovieClip Frame 144
stop();
Symbol 522 MovieClip Frame 150
stop();
Symbol 522 MovieClip Frame 156
stop();
Symbol 522 MovieClip Frame 162
stop();
Symbol 522 MovieClip Frame 168
stop();
Symbol 522 MovieClip Frame 174
stop();
Symbol 522 MovieClip Frame 206
stop();
Symbol 522 MovieClip Frame 212
stop();
Symbol 522 MovieClip Frame 218
stop();
Symbol 522 MovieClip Frame 224
stop();
Symbol 522 MovieClip Frame 230
stop();
Symbol 522 MovieClip Frame 236
stop();
Symbol 522 MovieClip Frame 242
stop();
Symbol 522 MovieClip Frame 248
stop();
Symbol 522 MovieClip Frame 254
stop();
Symbol 522 MovieClip Frame 260
stop();
Symbol 522 MovieClip Frame 266
stop();
Symbol 522 MovieClip Frame 272
stop();
Symbol 522 MovieClip Frame 278
stop();
Symbol 522 MovieClip Frame 284
stop();
Symbol 522 MovieClip Frame 290
stop();
Symbol 522 MovieClip Frame 296
stop();
Symbol 522 MovieClip Frame 302
stop();
Symbol 522 MovieClip Frame 308
stop();
Symbol 522 MovieClip Frame 314
stop();
Symbol 522 MovieClip Frame 320
stop();
Symbol 522 MovieClip Frame 326
stop();
Symbol 522 MovieClip Frame 332
stop();
Symbol 522 MovieClip Frame 338
stop();
Symbol 522 MovieClip Frame 344
stop();
Symbol 522 MovieClip Frame 350
stop();
Symbol 522 MovieClip Frame 356
stop();
Symbol 522 MovieClip Frame 362
stop();
Symbol 522 MovieClip Frame 368
stop();
Symbol 668 MovieClip Frame 1
this._visible = false; stop();
Symbol 668 MovieClip Frame 7
stop();
Symbol 668 MovieClip Frame 12
stop();
Symbol 668 MovieClip Frame 18
stop();
Symbol 668 MovieClip Frame 24
stop();
Symbol 668 MovieClip Frame 30
stop();
Symbol 668 MovieClip Frame 36
stop();
Symbol 668 MovieClip Frame 42
stop();
Symbol 668 MovieClip Frame 48
stop();
Symbol 668 MovieClip Frame 54
stop();
Symbol 668 MovieClip Frame 60
stop();
Symbol 668 MovieClip Frame 66
stop();
Symbol 668 MovieClip Frame 72
stop();
Symbol 668 MovieClip Frame 78
stop();
Symbol 668 MovieClip Frame 84
stop();
Symbol 668 MovieClip Frame 90
stop();
Symbol 668 MovieClip Frame 96
stop();
Symbol 668 MovieClip Frame 102
stop();
Symbol 668 MovieClip Frame 108
stop();
Symbol 668 MovieClip Frame 114
stop();
Symbol 668 MovieClip Frame 120
stop();
Symbol 668 MovieClip Frame 126
stop();
Symbol 668 MovieClip Frame 132
stop();
Symbol 668 MovieClip Frame 138
stop();
Symbol 668 MovieClip Frame 144
stop();
Symbol 668 MovieClip Frame 150
stop();
Symbol 668 MovieClip Frame 156
stop();
Symbol 668 MovieClip Frame 162
stop();
Symbol 668 MovieClip Frame 168
stop();
Symbol 668 MovieClip Frame 174
stop();
Symbol 668 MovieClip Frame 206
stop();
Symbol 668 MovieClip Frame 212
stop();
Symbol 668 MovieClip Frame 218
stop();
Symbol 668 MovieClip Frame 224
stop();
Symbol 668 MovieClip Frame 230
stop();
Symbol 668 MovieClip Frame 236
stop();
Symbol 668 MovieClip Frame 242
stop();
Symbol 668 MovieClip Frame 248
stop();
Symbol 668 MovieClip Frame 254
stop();
Symbol 668 MovieClip Frame 260
stop();
Symbol 668 MovieClip Frame 266
stop();
Symbol 668 MovieClip Frame 272
stop();
Symbol 668 MovieClip Frame 278
stop();
Symbol 668 MovieClip Frame 284
stop();
Symbol 668 MovieClip Frame 290
stop();
Symbol 668 MovieClip Frame 296
stop();
Symbol 668 MovieClip Frame 302
stop();
Symbol 668 MovieClip Frame 308
stop();
Symbol 668 MovieClip Frame 314
stop();
Symbol 668 MovieClip Frame 320
stop();
Symbol 668 MovieClip Frame 326
stop();
Symbol 668 MovieClip Frame 332
stop();
Symbol 668 MovieClip Frame 338
stop();
Symbol 668 MovieClip Frame 344
stop();
Symbol 668 MovieClip Frame 350
stop();
Symbol 668 MovieClip Frame 356
stop();
Symbol 668 MovieClip Frame 362
stop();
Symbol 668 MovieClip Frame 368
stop();
Symbol 875 MovieClip [map_tile] Frame 1
stop();
Symbol 875 MovieClip [map_tile] Frame 7
stop();
Symbol 875 MovieClip [map_tile] Frame 13
stop();
Symbol 875 MovieClip [map_tile] Frame 19
stop();
Symbol 875 MovieClip [map_tile] Frame 25
stop();
Symbol 875 MovieClip [map_tile] Frame 31
stop();
Symbol 875 MovieClip [map_tile] Frame 37
stop();
Symbol 875 MovieClip [map_tile] Frame 43
stop();
Symbol 875 MovieClip [map_tile] Frame 49
stop();
Symbol 875 MovieClip [map_tile] Frame 55
stop();
Symbol 875 MovieClip [map_tile] Frame 61
stop();
Symbol 875 MovieClip [map_tile] Frame 67
stop();
Symbol 875 MovieClip [map_tile] Frame 73
stop();
Symbol 875 MovieClip [map_tile] Frame 79
stop();
Symbol 875 MovieClip [map_tile] Frame 85
stop();
Symbol 875 MovieClip [map_tile] Frame 91
stop();
Symbol 875 MovieClip [map_tile] Frame 97
stop();
Symbol 875 MovieClip [map_tile] Frame 103
stop();
Symbol 875 MovieClip [map_tile] Frame 109
stop();
Symbol 875 MovieClip [map_tile] Frame 115
stop();
Symbol 875 MovieClip [map_tile] Frame 121
stop();
Symbol 875 MovieClip [map_tile] Frame 127
stop();
Symbol 875 MovieClip [map_tile] Frame 133
stop();
Symbol 875 MovieClip [map_tile] Frame 139
stop();
Symbol 875 MovieClip [map_tile] Frame 145
stop();
Symbol 875 MovieClip [map_tile] Frame 151
stop();
Symbol 875 MovieClip [map_tile] Frame 157
stop();
Symbol 875 MovieClip [map_tile] Frame 163
stop();
Symbol 875 MovieClip [map_tile] Frame 169
stop();
Symbol 875 MovieClip [map_tile] Frame 175
stop();
Symbol 875 MovieClip [map_tile] Frame 181
stop();
Symbol 875 MovieClip [map_tile] Frame 209
stop();
Symbol 875 MovieClip [map_tile] Frame 216
stop();
Symbol 875 MovieClip [map_tile] Frame 223
stop();
Symbol 875 MovieClip [map_tile] Frame 229
stop();
Symbol 875 MovieClip [map_tile] Frame 235
stop();
Symbol 875 MovieClip [map_tile] Frame 241
stop();
Symbol 875 MovieClip [map_tile] Frame 247
stop();
Symbol 875 MovieClip [map_tile] Frame 253
stop();
Symbol 875 MovieClip [map_tile] Frame 259
stop();
Symbol 875 MovieClip [map_tile] Frame 265
stop();
Symbol 875 MovieClip [map_tile] Frame 271
stop();
Symbol 875 MovieClip [map_tile] Frame 277
stop();
Symbol 875 MovieClip [map_tile] Frame 283
stop();
Symbol 875 MovieClip [map_tile] Frame 289
stop();
Symbol 875 MovieClip [map_tile] Frame 295
stop();
Symbol 875 MovieClip [map_tile] Frame 301
stop();
Symbol 875 MovieClip [map_tile] Frame 307
stop();
Symbol 875 MovieClip [map_tile] Frame 313
stop();
Symbol 875 MovieClip [map_tile] Frame 319
stop();
Symbol 875 MovieClip [map_tile] Frame 325
stop();
Symbol 875 MovieClip [map_tile] Frame 331
stop();
Symbol 875 MovieClip [map_tile] Frame 337
stop();
Symbol 875 MovieClip [map_tile] Frame 343
stop();
Symbol 875 MovieClip [map_tile] Frame 349
stop();
Symbol 875 MovieClip [map_tile] Frame 356
stop();
Symbol 875 MovieClip [map_tile] Frame 363
stop();
Symbol 875 MovieClip [map_tile] Frame 369
stop();
Symbol 875 MovieClip [map_tile] Frame 375
stop();
Symbol 875 MovieClip [map_tile] Frame 381
stop();
Symbol 884 MovieClip Frame 1
p_a_p = true;
Symbol 889 MovieClip Frame 1
p_a_p = true;
Symbol 890 MovieClip [laser_effect] Frame 1
stop();
Symbol 895 MovieClip Frame 1
p_a_p = true;
Symbol 895 MovieClip Frame 5
this._y = this._y + 1;
Symbol 895 MovieClip Frame 13
this._y = this._y - 1;
Symbol 911 MovieClip Frame 1
p_a_p = true; _parent.body._y = 1;
Symbol 911 MovieClip Frame 4
_parent.body._y = -1;
Symbol 911 MovieClip Frame 7
_parent.body._y = 0;
Symbol 911 MovieClip Frame 10
_parent.body._y = 0;
Symbol 911 MovieClip Frame 13
_parent.body._y = -1;
Symbol 911 MovieClip Frame 16
_parent.body._y = 1;
Symbol 928 MovieClip Frame 1
p_a_p = true;
Symbol 928 MovieClip Frame 13
_parent.shoot = true;
Symbol 928 MovieClip Frame 23
p_a_p = false; stop();
Symbol 933 MovieClip Frame 1
p_a_p = true;
Symbol 933 MovieClip Frame 15
_parent.shoot = true;
Symbol 933 MovieClip Frame 21
p_a_p = false; stop();
Symbol 946 MovieClip Frame 1
p_a_p = true;
Symbol 946 MovieClip Frame 19
p_a_p = false; stop();
Symbol 947 MovieClip [enemy_normal] Frame 1
stop();
Symbol 947 MovieClip [enemy_normal] Frame 11
stop();
Symbol 947 MovieClip [enemy_normal] Frame 21
stop();
Symbol 966 MovieClip [big_explosion] Frame 1
p_a_p = true;
Symbol 966 MovieClip [big_explosion] Frame 19
this.removeMovieClip();
Symbol 979 MovieClip [bullet_explosion] Frame 1
p_a_p = true;
Symbol 979 MovieClip [bullet_explosion] Frame 7
this.removeMovieClip();
Symbol 990 MovieClip [rocket_launch_effect] Frame 1
p_a_p = true;
Symbol 990 MovieClip [rocket_launch_effect] Frame 9
this.removeMovieClip();
Symbol 999 MovieClip [gun_launch_effect] Frame 1
p_a_p = true;
Symbol 999 MovieClip [gun_launch_effect] Frame 5
this.removeMovieClip();
Symbol 1002 MovieClip [laser_launch_effect] Frame 1
p_a_p = true;
Symbol 1002 MovieClip [laser_launch_effect] Frame 2
this.removeMovieClip();
Symbol 1013 MovieClip [tank_cannon] Frame 1
this.shoot = false; p_a_p = false; stop();
Symbol 1013 MovieClip [tank_cannon] Frame 10
play(); p_a_p = true;
Symbol 1013 MovieClip [tank_cannon] Frame 22
this.shoot = true;
Symbol 1013 MovieClip [tank_cannon] Frame 23
this.shoot = false;
Symbol 1013 MovieClip [tank_cannon] Frame 24
p_a_p = false; gotoAndStop ("stand_by");
Symbol 1017 MovieClip Frame 1
p_a_p = false; stop();
Symbol 1017 MovieClip Frame 2
p_a_p = true; play();
Symbol 1017 MovieClip Frame 44
gotoAndStop (1);
Symbol 1020 MovieClip [tank] Frame 1
stop();
Symbol 1020 MovieClip [tank] Frame 10
stop();
Symbol 1031 MovieClip Frame 1
p_a_p = true;
Symbol 1032 MovieClip [enemy_parachuter] Frame 1
stop();
Symbol 1040 MovieClip Frame 1
p_a_p = true;
Symbol 1047 MovieClip Frame 1
p_a_p = true;
Symbol 1049 MovieClip [heli_intro] Frame 1
stop();
Symbol 1053 MovieClip Frame 1
p_a_p = true;
Symbol 1053 MovieClip Frame 21
_root.change_color(_parent, _root.Dark); _parent.start_fall = true; p_a_p = false; stop();
Symbol 1054 MovieClip [helicopter] Frame 1
stop();
Symbol 1061 MovieClip Frame 1
p_a_p = true;
Symbol 1063 MovieClip [fan] Frame 1
stop();
Symbol 1074 MovieClip [equip_gear_gear] Frame 1
stop();
Symbol 1075 MovieClip Frame 1
p_a_p = true;
Symbol 1075 MovieClip Frame 28
p_a_p = false; _root.change_color(this._parent, _root.Dark); stop();
Symbol 1084 MovieClip [parachute_fm] Frame 1
stop();
Symbol 1084 MovieClip [parachute_fm] Frame 10
stop();
Symbol 1084 MovieClip [parachute_fm] Frame 18
stop();
Symbol 1109 MovieClip [wind] Frame 1
p_a_p = true;
Symbol 1159 MovieClip Frame 1
stop();
Symbol 1164 MovieClip [player_m_legs] Frame 1
stop();
Symbol 1164 MovieClip [player_m_legs] Frame 9
gotoAndStop ("normal");
Symbol 1164 MovieClip [player_m_legs] Frame 10
stop();
Symbol 1190 MovieClip Frame 1
stop();
Symbol 1190 MovieClip Frame 2
p_a_p = true;
Symbol 1190 MovieClip Frame 6
_parent._parent._x = _parent._parent._x - 1;
Symbol 1190 MovieClip Frame 7
_parent._parent._x = _parent._parent._x - 1;
Symbol 1190 MovieClip Frame 8
_parent._parent._x = _parent._parent._x + 1;
Symbol 1190 MovieClip Frame 10
_parent._parent._x = 0;
Symbol 1190 MovieClip Frame 14
p_a_p = false; gotoAndStop (1);
Symbol 1195 MovieClip Frame 1
stop();
Symbol 1195 MovieClip Frame 2
p_a_p = true;
Symbol 1195 MovieClip Frame 16
p_a_p = false; gotoAndStop (1);
Symbol 1200 MovieClip Frame 1
stop();
Symbol 1200 MovieClip Frame 2
p_a_p = true;
Symbol 1200 MovieClip Frame 21
p_a_p = false; gotoAndStop (1);
Symbol 1234 MovieClip [player_m_arms] Frame 1
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 8
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 16
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 24
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 31
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 39
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 48
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 55
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 62
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 69
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 76
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 88
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 100
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 108
stop();
Symbol 1234 MovieClip [player_m_arms] Frame 115
stop();
Symbol 1257 MovieClip Frame 1
stop(); arms._x = -4; arms._y = -12;
Symbol 1257 MovieClip Frame 2
arms._x = -4; arms._y = -12;
Symbol 1257 MovieClip Frame 3
arms._x = -2; arms._y = -11;
Symbol 1257 MovieClip Frame 4
arms._x = 0; arms._y = -10;
Symbol 1257 MovieClip Frame 5
arms._x = 1; arms._y = -9;
Symbol 1257 MovieClip Frame 6
arms._x = 2; arms._y = -7;
Symbol 1257 MovieClip Frame 7
arms._x = 4; arms._y = -5;
Symbol 1257 MovieClip Frame 8
arms._x = 4; arms._y = -5;
Symbol 1257 MovieClip Frame 9
stop(); arms._x = -4; arms._y = -12;
Symbol 1257 MovieClip Frame 10
arms._x = -4; arms._y = -12;
Symbol 1257 MovieClip Frame 11
arms._x = -2; arms._y = -11;
Symbol 1257 MovieClip Frame 12
arms._x = 0; arms._y = -10;
Symbol 1257 MovieClip Frame 13
arms._x = 1; arms._y = -9;
Symbol 1257 MovieClip Frame 14
arms._x = 2; arms._y = -7;
Symbol 1257 MovieClip Frame 15
arms._x = 4; arms._y = -5;
Symbol 1257 MovieClip Frame 16
arms._x = 4; arms._y = -5;
Symbol 1266 MovieClip Frame 25
stop();
Symbol 1278 MovieClip [player_m] Frame 1
stop();
Symbol 1278 MovieClip [player_m] Frame 9
gotoAndStop ("normal");
Symbol 1283 MovieClip [player_fm_legs] Frame 1
stop();
Symbol 1283 MovieClip [player_fm_legs] Frame 10
stop();
Symbol 1312 MovieClip Frame 1
stop();
Symbol 1312 MovieClip Frame 2
p_a_p = true;
Symbol 1312 MovieClip Frame 6
_parent._parent._x = _parent._parent._x - 1;
Symbol 1312 MovieClip Frame 7
_parent._parent._x = _parent._parent._x - 1;
Symbol 1312 MovieClip Frame 8
_parent._parent._x = _parent._parent._x + 1;
Symbol 1312 MovieClip Frame 10
_parent._parent._x = 0;
Symbol 1312 MovieClip Frame 14
p_a_p = false; gotoAndStop (1);
Symbol 1317 MovieClip Frame 1
stop();
Symbol 1317 MovieClip Frame 2
p_a_p = true;
Symbol 1317 MovieClip Frame 16
p_a_p = false; gotoAndStop (1);
Symbol 1322 MovieClip Frame 1
stop();
Symbol 1322 MovieClip Frame 2
p_a_p = true;
Symbol 1322 MovieClip Frame 23
p_a_p = false; gotoAndStop (1);
Symbol 1353 MovieClip [player_fm_arms] Frame 1
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 8
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 16
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 23
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 31
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 38
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 47
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 56
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 63
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 70
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 77
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 89
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 101
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 107
stop();
Symbol 1353 MovieClip [player_fm_arms] Frame 113
stop();
Symbol 1374 MovieClip Frame 1
stop(); arms._x = -5; arms._y = -7;
Symbol 1374 MovieClip Frame 2
arms._x = -5; arms._y = -7;
Symbol 1374 MovieClip Frame 3
arms._x = -5; arms._y = -8;
Symbol 1374 MovieClip Frame 4
arms._x = -5; arms._y = -8;
Symbol 1374 MovieClip Frame 5
arms._x = -2; arms._y = -10;
Symbol 1374 MovieClip Frame 6
arms._x = 2; arms._y = -11;
Symbol 1374 MovieClip Frame 7
arms._x = 4; arms._y = -9;
Symbol 1374 MovieClip Frame 8
arms._x = 4; arms._y = -9;
Symbol 1374 MovieClip Frame 9
stop(); arms._x = -5; arms._y = -7;
Symbol 1374 MovieClip Frame 10
arms._x = -5; arms._y = -7;
Symbol 1374 MovieClip Frame 11
arms._x = -5; arms._y = -8;
Symbol 1374 MovieClip Frame 12
arms._x = -5; arms._y = -8;
Symbol 1374 MovieClip Frame 13
arms._x = -2; arms._y = -10;
Symbol 1374 MovieClip Frame 14
arms._x = 2; arms._y = -11;
Symbol 1374 MovieClip Frame 15
arms._x = 4; arms._y = -9;
Symbol 1374 MovieClip Frame 16
arms._x = 4; arms._y = -9;
Symbol 1383 MovieClip Frame 25
stop();
Symbol 1395 MovieClip [player_fm] Frame 1
stop();
Symbol 1404 MovieClip [smoke] Frame 1
p_a_p = true;
Symbol 1404 MovieClip [smoke] Frame 17
this.removeMovieClip();
Symbol 1409 MovieClip [leaf] Frame 1
stop();
Symbol 1414 MovieClip [bg] Frame 1
stop();
Symbol 1419 MovieClip Frame 1
p_a_p = true;
Symbol 1420 MovieClip Frame 1
p_a_p = true;
Symbol 1424 MovieClip [nest] Frame 1
stop();
Symbol 1429 MovieClip [bee] Frame 1
p_a_p = true;
Symbol 1442 MovieClip [knife_expl] Frame 1
p_a_p = true;
Symbol 1442 MovieClip [knife_expl] Frame 7
p_a_p = false; this.removeMovieClip();
Symbol 1500 MovieClip Frame 10
stop();
Symbol 1501 MovieClip Frame 1
stop();
Symbol 1501 MovieClip Frame 8
stop();
Symbol 1501 MovieClip Frame 15
stop();
Symbol 1501 MovieClip Frame 22
stop();
Symbol 1501 MovieClip Frame 34
stop();
Symbol 1501 MovieClip Frame 45
stop();
Symbol 1501 MovieClip Frame 55
stop();
Symbol 1501 MovieClip Frame 65
stop();
Symbol 1501 MovieClip Frame 77
stop();
Symbol 1501 MovieClip Frame 89
stop();
Symbol 1501 MovieClip Frame 96
stop();
Symbol 1501 MovieClip Frame 103
stop();
Symbol 1501 MovieClip Frame 110
stop();
Symbol 1501 MovieClip Frame 116
stop();
Symbol 1501 MovieClip Frame 122
stop();
Symbol 1501 MovieClip Frame 128
stop();
Symbol 1501 MovieClip Frame 136
stop();
Symbol 1529 MovieClip Frame 1
stop();
Symbol 1529 MovieClip Frame 11
stop();
Symbol 1551 MovieClip Frame 1
stop();
Symbol 1551 MovieClip Frame 11
stop();
Symbol 1557 MovieClip Frame 1
stop();
Symbol 1557 MovieClip Frame 8
stop();
Symbol 1566 MovieClip [btn_pause] Frame 1
stop();
Symbol 1572 MovieClip [nosie_signal] Frame 7
this.removeMovieClip();
Symbol 1604 MovieClip Frame 1
stop();
Symbol 1604 MovieClip Frame 11
stop();
Symbol 1611 MovieClip Frame 1
this._visible = false;
Symbol 1620 Button
on (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }
Symbol 1622 MovieClip Frame 1
System.security.allowDomain("www.miniclip.com");
Instance of Symbol 1611 MovieClip "mcHighscores" in Symbol 1622 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1622 MovieClip Frame 2
if ((((_url.indexOf("miniclip.com") == -1) && (_url.indexOf("miniclip.net") == -1)) && (_url.indexOf("miniclip.co.uk") == -1)) && (_url.indexOf("miniclips.com"))) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop(); }
Symbol 1622 MovieClip Frame 3
stop();
Symbol 1623 MovieClip [win_result] Frame 1
btn_submit.onRelease = function () { _root.play_soundAction("btn_sound"); gotoAndStop ("upload"); };
Symbol 1623 MovieClip [win_result] Frame 7
_root.show_score(this.hp_bonus, _root.hero.hp * 100);
Symbol 1623 MovieClip [win_result] Frame 10
_root.show_score(this.time_bonus, _root.UI_game.timer);
Symbol 1623 MovieClip [win_result] Frame 15
_root.show_score(this.score_show, _root.current_score); stop();
Instance of Symbol 1622 MovieClip "comHighscores" in Symbol 1623 MovieClip [win_result] Frame 22
//component parameters onClipEvent (construct) { scoreLocation = "_root.current_score"; gamename = "canyon shooter"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Symbol 1632 MovieClip [ready_go_mc] Frame 77
stop();
Symbol 1656 MovieClip [effect_bonus] Frame 1
p_a_p = true;
Symbol 1656 MovieClip [effect_bonus] Frame 13
this.removeMovieClip();
Symbol 1656 MovieClip [effect_bonus] Frame 17
p_a_p = true;
Symbol 1656 MovieClip [effect_bonus] Frame 29
this.removeMovieClip();
Symbol 1666 MovieClip [rain] Frame 1
p_a_p = true;
Symbol 1667 MovieClip Frame 1
p_a_p = true; _parent.body._y = 0;
Symbol 1667 MovieClip Frame 3
_parent.body._y = -1;
Symbol 1667 MovieClip Frame 5
_parent.body._y = -2;
Symbol 1667 MovieClip Frame 7
_parent.body._y = 1;
Symbol 1667 MovieClip Frame 9
_parent.body._y = 2;
Symbol 1668 MovieClip [enemy_with_vulture] Frame 1
stop();
Symbol 1669 MovieClip [bigger_explosion] Frame 1
p_a_p = true;
Symbol 1669 MovieClip [bigger_explosion] Frame 31
this.removeMovieClip();
Symbol 1673 MovieClip [option_slot_del_player] Frame 1
stop();
Symbol 1706 MovieClip [hint] Frame 1
stop();
Symbol 1730 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 1741 MovieClip Frame 1
this.select = false; stop();
Symbol 1747 MovieClip Frame 1
stop();
Symbol 1781 MovieClip Frame 1
this._visible = false;
Symbol 1789 MovieClip Frame 1
this._visible = false;
Symbol 1794 MovieClip Frame 1
this._visible = false;
Symbol 1799 MovieClip Frame 1
this._visible = false;
Symbol 1804 MovieClip Frame 1
this._visible = false;
Symbol 1809 MovieClip Frame 1
this._visible = false;
Symbol 1814 MovieClip Frame 1
this._visible = false;
Symbol 1819 MovieClip Frame 1
this._visible = false;
Symbol 1824 MovieClip Frame 1
this._visible = false;
Symbol 1829 MovieClip Frame 1
this._visible = false;
Symbol 1834 MovieClip Frame 1
this._visible = false;
Symbol 1839 MovieClip Frame 1
this._visible = false;
Symbol 1844 MovieClip Frame 1
this._visible = false;
Symbol 1849 MovieClip Frame 1
this._visible = false;
Symbol 1854 MovieClip Frame 1
this._visible = false;
Symbol 1859 MovieClip Frame 1
this._visible = false;
Symbol 1864 MovieClip Frame 1
this._visible = false;
Symbol 1869 MovieClip Frame 1
this._visible = false;
Symbol 1874 MovieClip Frame 1
this._visible = false;
Symbol 1879 MovieClip Frame 1
this._visible = false;
Symbol 1891 MovieClip Frame 6
_root._x = 2; _root._y = 1;
Symbol 1891 MovieClip Frame 7
_root._x = -2; _root._y = -1;
Symbol 1891 MovieClip Frame 8
_root._x = -2; _root._y = 1;
Symbol 1891 MovieClip Frame 9
_root._x = 2; _root._y = 1;
Symbol 1891 MovieClip Frame 10
_root._x = 0; _root._y = 0; stop();
Instance of Symbol 1622 MovieClip "comHighscores" in Symbol 1891 MovieClip Frame 12
//component parameters onClipEvent (construct) { scoreLocation = "_root.current_score"; gamename = "canyon shooter"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }

Library Items

Symbol 1 BitmapUsed by:3
Symbol 2 BitmapUsed by:3 5 1575 1577 1755 1757 1760 1762 1772 1774
Symbol 3 GraphicUses:1 2Used by:6
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4 2Used by:6
Symbol 6 Button [btn_select_mission]Uses:3 5Used by:1623  Timeline
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:Timeline
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:12
Symbol 12 ButtonUses:11Used by:13
Symbol 13 MovieClipUses:9 10 12Used by:58
Symbol 14 GraphicUsed by:29
Symbol 15 ShapeTweeningUsed by:29
Symbol 16 GraphicUsed by:29
Symbol 17 SoundUsed by:29
Symbol 18 GraphicUsed by:29 1620
Symbol 19 GraphicUsed by:29
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:29
Symbol 22 GraphicUsed by:29
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 SoundUsed by:29
Symbol 26 FontUsed by:27
Symbol 27 TextUses:26Used by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:14 15 16 17 18 19 21 22 23 24 25 27 28Used by:58
Symbol 30 GraphicUsed by:34
Symbol 31 FontUsed by:32 33 47 50
Symbol 32 TextUses:31Used by:34
Symbol 33 TextUses:31Used by:34
Symbol 34 MovieClipUses:30 32 33Used by:58
Symbol 35 ShapeTweeningUsed by:57
Symbol 36 GraphicUsed by:55
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40 147
Symbol 40 ButtonUses:37 38 39Used by:55
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:41 43 44Used by:55
Symbol 46 GraphicUsed by:55
Symbol 47 EditableTextUses:31Used by:55
Symbol 48 ShapeTweeningUsed by:55
Symbol 49 GraphicUsed by:55
Symbol 50 EditableTextUses:31Used by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:36 40 45 46 47 48 49 50 51 52 53 54Used by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:35 55 56Used by:58
Symbol 58 MovieClipUses:13 29 34 57Used by:Timeline
Symbol 1892 MovieClip [__Packages.MiniclipAwards]
Symbol 1893 MovieClip [__Packages.mx.utils.Delegate]
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:146
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:146
Symbol 63 GraphicUsed by:146
Symbol 64 BitmapUsed by:65 67
Symbol 65 GraphicUses:64Used by:66
Symbol 66 MovieClipUses:65Used by:146
Symbol 67 GraphicUses:64Used by:68
Symbol 68 MovieClipUses:67Used by:146
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:73
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClipUses:70 72Used by:74 146
Symbol 74 MovieClipUses:73Used by:146
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:79
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:76 78Used by:80 146
Symbol 80 MovieClipUses:79Used by:146
Symbol 81 BitmapUsed by:82 354
Symbol 82 GraphicUses:81Used by:85
Symbol 83 BitmapUsed by:84 351
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClipUses:82 84Used by:146
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:146
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:146
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:146
Symbol 92 BitmapUsed by:93 94 95 96
Symbol 93 GraphicUses:92Used by:97
Symbol 94 GraphicUses:92Used by:97
Symbol 95 GraphicUses:92Used by:97
Symbol 96 GraphicUses:92Used by:97
Symbol 97 MovieClipUses:93 94 95 96Used by:146
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:114 1669
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:114 1669
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:114 1669
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:114 1669
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:114 1669
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:114 1669
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:114 1669
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114 1669
Symbol 114 MovieClip [fire]Uses:99 101 103 105 107 109 111 113Used by:146 356 1053 1075  Timeline
Symbol 115 BitmapUsed by:116 129
Symbol 116 GraphicUses:115Used by:121 146
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:121
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClipUses:116 118 120Used by:146
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:128
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:128
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClipUses:123 125 127Used by:146
Symbol 129 GraphicUses:115Used by:146
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:140
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:140
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:140
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:140
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:131 133 135 137 139Used by:146
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:145
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145
Symbol 145 MovieClip [bomb]Uses:142 144Used by:146 330 928 947  Timeline
Symbol 146 MovieClip [bullet]Uses:60 62 63 66 68 73 74 79 80 85 87 89 91 97 114 121 128 129 116 140 145Used by:Timeline
Symbol 147 MovieClip [effect_mc]Uses:39Used by:Timeline
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:160
Symbol 150 FontUsed by:151 152 153 154 164 247 1110 1708 1739 1740
Symbol 151 TextUses:150Used by:160
Symbol 152 EditableTextUses:150Used by:160
Symbol 153 EditableTextUses:150Used by:160
Symbol 154 EditableTextUses:150Used by:160
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:159
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClipUses:156 158Used by:160
Symbol 160 MovieClip [option_slot]Uses:149 151 152 153 154 159Used by:Timeline
Symbol 161 GraphicUsed by:189
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:189
Symbol 164 EditableTextUses:150Used by:189
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:169
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 MovieClip [input_sex_male]Uses:166 168Used by:189
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:174
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClip [input_sex_female]Uses:171 173Used by:189
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:183
Symbol 177 GraphicUsed by:183
Symbol 178 GraphicUsed by:183
Symbol 179 FontUsed by:180
Symbol 180 TextUses:179Used by:183
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 ButtonUses:176 177 178 180 182Used by:189
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:188 1673
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188 1673
Symbol 188 ButtonUses:185 187Used by:189
Symbol 189 MovieClip [input_name]Uses:161 163 164 169 174 183 188Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:203 204
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:204
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:204
Symbol 196 GraphicUsed by:203 1083
Symbol 197 GraphicUsed by:203 1083
Symbol 198 GraphicUsed by:203 1083
Symbol 199 GraphicUsed by:203 1083
Symbol 200 GraphicUsed by:203 1083
Symbol 201 GraphicUsed by:203 1083
Symbol 202 GraphicUsed by:203 1083
Symbol 203 MovieClipUses:196 191 197 198 199 200 201 202Used by:204
Symbol 204 MovieClip [parachute_m]Uses:191 193 195 203Used by:Timeline
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:241 1501
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:241 1501
Symbol 209 BitmapUsed by:210 248
Symbol 210 GraphicUses:209Used by:241 1501
Symbol 211 BitmapUsed by:212 249
Symbol 212 GraphicUses:211Used by:241 1501
Symbol 213 BitmapUsed by:214 251
Symbol 214 GraphicUses:213Used by:241 1501
Symbol 215 BitmapUsed by:217 252
Symbol 216 BitmapUsed by:217 252
Symbol 217 GraphicUses:215 216Used by:241 1501
Symbol 218 BitmapUsed by:220 253
Symbol 219 BitmapUsed by:220 253
Symbol 220 GraphicUses:218 219Used by:241 1501
Symbol 221 BitmapUsed by:222 254
Symbol 222 GraphicUses:221Used by:241 1501
Symbol 223 BitmapUsed by:224 255
Symbol 224 GraphicUses:223Used by:241 1501
Symbol 225 BitmapUsed by:226 256
Symbol 226 GraphicUses:225Used by:241 1501
Symbol 227 BitmapUsed by:228 257
Symbol 228 GraphicUses:227Used by:241 1501
Symbol 229 BitmapUsed by:230 258
Symbol 230 GraphicUses:229Used by:241 1501
Symbol 231 BitmapUsed by:232 259
Symbol 232 GraphicUses:231Used by:241 1501
Symbol 233 BitmapUsed by:234 260
Symbol 234 GraphicUses:233Used by:241 1501
Symbol 235 BitmapUsed by:236 261
Symbol 236 GraphicUses:235Used by:241 1501
Symbol 237 BitmapUsed by:238 262
Symbol 238 GraphicUses:237Used by:241 1501
Symbol 239 BitmapUsed by:240 263
Symbol 240 GraphicUses:239Used by:241 1501
Symbol 241 MovieClip [weapon_drop]Uses:206 208 210 212 214 217 220 222 224 226 228 230 232 234 236 238 240Used by:Timeline
Symbol 242 BitmapUsed by:244 271 272
Symbol 243 BitmapUsed by:244 271 272
Symbol 244 GraphicUses:242 243Used by:274
Symbol 245 BitmapUsed by:246 248 249 256 257 262 263 265
Symbol 246 GraphicUses:245Used by:268
Symbol 247 TextUses:150Used by:268
Symbol 248 GraphicUses:209 245Used by:268
Symbol 249 GraphicUses:211 245Used by:268
Symbol 250 BitmapUsed by:251 252 253 254 255 258 259 260 261 267
Symbol 251 GraphicUses:213 250Used by:268
Symbol 252 GraphicUses:215 216 250Used by:268
Symbol 253 GraphicUses:218 219 250Used by:268
Symbol 254 GraphicUses:221 250Used by:268
Symbol 255 GraphicUses:223 250Used by:268
Symbol 256 GraphicUses:225 245Used by:268
Symbol 257 GraphicUses:227 245Used by:268
Symbol 258 GraphicUses:229 250Used by:268
Symbol 259 GraphicUses:231 250Used by:268
Symbol 260 GraphicUses:233 250Used by:268
Symbol 261 GraphicUses:235 250Used by:268
Symbol 262 GraphicUses:237 245Used by:268
Symbol 263 GraphicUses:239 245Used by:268
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264 245Used by:268
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266 250Used by:268
Symbol 268 MovieClip [weapon_bonus]Uses:246 247 248 249 251 252 253 254 255 256 257 258 259 260 261 262 263 265 267Used by:274  Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:274 288 300 308 313 330 344 350 357 412 427 430 437 445 947 1020 1032 1054 1063 1074 1076 1109 1278 1395 1424 1429 1668
Symbol 271 GraphicUses:242 243Used by:273
Symbol 272 GraphicUses:242 243Used by:273
Symbol 273 MovieClipUses:271 272Used by:274
Symbol 274 MovieClip [equip_weapon]Uses:244 268 270 273Used by:Timeline
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:284
Symbol 277 BitmapUsed by:279 280 281
Symbol 278 BitmapUsed by:279 280 281 287
Symbol 279 GraphicUses:277 278Used by:282
Symbol 280 GraphicUses:277 278Used by:282
Symbol 281 GraphicUses:277 278Used by:282
Symbol 282 MovieClipUses:279 280 281Used by:283
Symbol 283 MovieClipUses:282Used by:284
Symbol 284 MovieClipUses:276 283Used by:288
Symbol 285 BitmapUsed by:287
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:285 278 286Used by:288
Symbol 288 MovieClip [gun]Uses:270 284 287Used by:Timeline
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:297 300
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:297
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:297
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297
Symbol 297 MovieClipUses:290 292 294 296Used by:300
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:300
Symbol 300 MovieClip [flower_gun]Uses:270 290 297 299Used by:Timeline
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:307 308
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:307
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:307
Symbol 307 MovieClipUses:302 304 306Used by:308
Symbol 308 MovieClip [toad]Uses:270 302 307Used by:Timeline
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:313
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:313
Symbol 313 MovieClip [iron_ball]Uses:270 310 312Used by:Timeline
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:324 1667
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:324 1667
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:324 1667
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:324 1667
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:324 1667
Symbol 324 MovieClipUses:315 317 319 321 323Used by:330
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:327
Symbol 327 MovieClipUses:326Used by:330
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:330
Symbol 330 MovieClip [vulture]Uses:270 324 327 145 329Used by:Timeline
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:335
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:335
Symbol 335 MovieClipUses:332 334Used by:344
Symbol 336 BitmapUsed by:337 340
Symbol 337 GraphicUses:336Used by:343 1420
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:343 1420
Symbol 340 GraphicUses:336Used by:343 1420
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:343
Symbol 343 MovieClipUses:337 339 340 342Used by:344
Symbol 344 MovieClip [eyas]Uses:270 335 343Used by:Timeline
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:349 350
Symbol 347 GraphicUsed by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:346 347 348Used by:350
Symbol 350 MovieClip [comb]Uses:270 346 349Used by:Timeline
Symbol 351 GraphicUses:83Used by:355
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:355 356
Symbol 354 GraphicUses:81Used by:355
Symbol 355 MovieClipUses:351 353 354Used by:357
Symbol 356 MovieClipUses:353 114Used by:357
Symbol 357 MovieClip [suicide_rocket]Uses:270 355 356Used by:Timeline
Symbol 358 BitmapUsed by:360 408
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:358 359Used by:405
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:367
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:367
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:367
Symbol 367 MovieClipUses:362 364 366Used by:405
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:370
Symbol 370 MovieClipUses:369Used by:404
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:373
Symbol 373 MovieClipUses:372Used by:404
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:376
Symbol 376 MovieClipUses:375Used by:404
Symbol 377 BitmapUsed by:379 380 381 1192 1193 1194 1314 1315 1316
Symbol 378 BitmapUsed by:379 380 381
Symbol 379 GraphicUses:377 378Used by:382
Symbol 380 GraphicUses:377 378Used by:382
Symbol 381 GraphicUses:377 378Used by:382
Symbol 382 MovieClipUses:379 380 381Used by:404
Symbol 383 BitmapUsed by:385 386 387 1197 1198 1199 1319 1320 1321
Symbol 384 BitmapUsed by:385 386 387
Symbol 385 GraphicUses:383 384Used by:388
Symbol 386 GraphicUses:383 384Used by:388
Symbol 387 GraphicUses:383 384Used by:388
Symbol 388 MovieClipUses:385 386 387Used by:404
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:391
Symbol 391 MovieClipUses:390Used by:404
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClipUses:393Used by:404
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:397
Symbol 397 MovieClipUses:396Used by:404
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:400
Symbol 400 MovieClipUses:399Used by:404
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:403
Symbol 403 MovieClipUses:402Used by:404
Symbol 404 MovieClip [enemy_arms]Uses:370 373 376 382 388 391 394 397 400 403Used by:405 411 895 898 914 1025 1026 1052 1053
Symbol 405 MovieClipUses:360 367 404Used by:412
Symbol 406 BitmapUsed by:407
Symbol 407 GraphicUses:406Used by:411
Symbol 408 GraphicUses:358Used by:411
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:411
Symbol 411 MovieClipUses:407 408 404 410Used by:412
Symbol 412 MovieClip [enemy_fly_man]Uses:270 405 411Used by:Timeline
Symbol 413 BitmapUsed by:414 420
Symbol 414 GraphicUses:413Used by:415
Symbol 415 MovieClipUses:414Used by:416
Symbol 416 MovieClipUses:415Used by:426
Symbol 417 BitmapUsed by:419 422
Symbol 418 BitmapUsed by:419 421
Symbol 419 GraphicUses:417 418Used by:426
Symbol 420 GraphicUses:413Used by:426
Symbol 421 GraphicUses:418Used by:426
Symbol 422 GraphicUses:417Used by:423
Symbol 423 MovieClipUses:422Used by:426
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClipUses:416 419 420 421 423 425Used by:427
Symbol 427 MovieClip [cannon_man]Uses:270 426Used by:Timeline
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:430
Symbol 430 MovieClip [rock]Uses:270 429Used by:Timeline
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:437
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:437
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:437
Symbol 437 MovieClip [balloon]Uses:270 432 434 436Used by:Timeline
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:442
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:442
Symbol 442 MovieClipUses:439 441Used by:445
Symbol 443 BitmapUsed by:444
Symbol 444 GraphicUses:443Used by:445
Symbol 445 MovieClip [fan_power]Uses:270 442 444Used by:Timeline
Symbol 446 GraphicUsed by:449
Symbol 447 FontUsed by:448 1487 1508
Symbol 448 TextUses:447Used by:449
Symbol 449 MovieClip [warning_user_exist]Uses:446 448Used by:Timeline
Symbol 450 GraphicUsed by:522
Symbol 451 GraphicUsed by:522
Symbol 452 GraphicUsed by:522
Symbol 453 GraphicUsed by:522
Symbol 454 GraphicUsed by:522
Symbol 455 GraphicUsed by:522
Symbol 456 GraphicUsed by:522
Symbol 457 GraphicUsed by:522
Symbol 458 GraphicUsed by:522
Symbol 459 GraphicUsed by:522
Symbol 460 GraphicUsed by:522
Symbol 461 GraphicUsed by:522
Symbol 462 GraphicUsed by:522
Symbol 463 GraphicUsed by:522
Symbol 464 GraphicUsed by:522
Symbol 465 GraphicUsed by:522
Symbol 466 GraphicUsed by:522
Symbol 467 GraphicUsed by:522
Symbol 468 GraphicUsed by:522
Symbol 469 GraphicUsed by:522
Symbol 470 GraphicUsed by:522
Symbol 471 GraphicUsed by:522
Symbol 472 GraphicUsed by:522
Symbol 473 GraphicUsed by:522
Symbol 474 GraphicUsed by:522
Symbol 475 GraphicUsed by:522
Symbol 476 GraphicUsed by:522
Symbol 477 GraphicUsed by:522
Symbol 478 GraphicUsed by:522
Symbol 479 GraphicUsed by:522
Symbol 480 GraphicUsed by:522
Symbol 481 GraphicUsed by:522
Symbol 482 GraphicUsed by:522
Symbol 483 GraphicUsed by:522
Symbol 484 GraphicUsed by:522
Symbol 485 GraphicUsed by:522 668
Symbol 486 GraphicUsed by:522
Symbol 487 GraphicUsed by:522
Symbol 488 GraphicUsed by:522
Symbol 489 GraphicUsed by:522
Symbol 490 GraphicUsed by:522
Symbol 491 GraphicUsed by:522
Symbol 492 GraphicUsed by:522
Symbol 493 GraphicUsed by:522
Symbol 494 GraphicUsed by:522
Symbol 495 GraphicUsed by:522
Symbol 496 GraphicUsed by:522
Symbol 497 GraphicUsed by:522
Symbol 498 GraphicUsed by:522
Symbol 499 GraphicUsed by:522
Symbol 500 GraphicUsed by:522
Symbol 501 GraphicUsed by:522
Symbol 502 GraphicUsed by:522
Symbol 503 GraphicUsed by:522
Symbol 504 GraphicUsed by:522
Symbol 505 GraphicUsed by:522
Symbol 506 GraphicUsed by:522
Symbol 507 GraphicUsed by:522
Symbol 508 GraphicUsed by:522
Symbol 509 GraphicUsed by:522
Symbol 510 GraphicUsed by:522
Symbol 511 GraphicUsed by:522
Symbol 512 GraphicUsed by:522
Symbol 513 GraphicUsed by:522
Symbol 514 GraphicUsed by:522
Symbol 515 GraphicUsed by:522
Symbol 516 GraphicUsed by:522
Symbol 517 GraphicUsed by:522
Symbol 518 GraphicUsed by:522
Symbol 519 GraphicUsed by:522
Symbol 520 GraphicUsed by:522
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521Used by:875
Symbol 523 GraphicUsed by:668
Symbol 524 GraphicUsed by:668
Symbol 525 GraphicUsed by:668
Symbol 526 GraphicUsed by:668
Symbol 527 GraphicUsed by:668
Symbol 528 GraphicUsed by:668
Symbol 529 GraphicUsed by:668
Symbol 530 GraphicUsed by:668
Symbol 531 GraphicUsed by:668
Symbol 532 GraphicUsed by:668
Symbol 533 GraphicUsed by:668
Symbol 534 GraphicUsed by:668
Symbol 535 GraphicUsed by:668
Symbol 536 GraphicUsed by:668
Symbol 537 GraphicUsed by:668
Symbol 538 GraphicUsed by:668
Symbol 539 GraphicUsed by:668
Symbol 540 GraphicUsed by:668
Symbol 541 GraphicUsed by:668
Symbol 542 GraphicUsed by:668
Symbol 543 GraphicUsed by:668
Symbol 544 GraphicUsed by:668
Symbol 545 GraphicUsed by:668
Symbol 546 GraphicUsed by:668
Symbol 547 GraphicUsed by:668
Symbol 548 GraphicUsed by:668
Symbol 549 GraphicUsed by:668
Symbol 550 GraphicUsed by:668
Symbol 551 GraphicUsed by:668
Symbol 552 GraphicUsed by:668
Symbol 553 GraphicUsed by:668
Symbol 554 GraphicUsed by:668
Symbol 555 GraphicUsed by:668
Symbol 556 GraphicUsed by:668
Symbol 557 GraphicUsed by:668
Symbol 558 GraphicUsed by:668
Symbol 559 GraphicUsed by:668
Symbol 560 GraphicUsed by:668
Symbol 561 GraphicUsed by:668
Symbol 562 GraphicUsed by:668
Symbol 563 GraphicUsed by:668
Symbol 564 GraphicUsed by:668
Symbol 565 GraphicUsed by:668
Symbol 566 GraphicUsed by:668
Symbol 567 GraphicUsed by:668
Symbol 568 GraphicUsed by:668
Symbol 569 GraphicUsed by:668
Symbol 570 GraphicUsed by:668
Symbol 571 GraphicUsed by:668
Symbol 572 GraphicUsed by:668
Symbol 573 GraphicUsed by:668
Symbol 574 GraphicUsed by:668
Symbol 575 GraphicUsed by:668
Symbol 576 GraphicUsed by:668
Symbol 577 GraphicUsed by:668
Symbol 578 GraphicUsed by:668
Symbol 579 GraphicUsed by:668
Symbol 580 GraphicUsed by:668
Symbol 581 GraphicUsed by:668
Symbol 582 GraphicUsed by:668
Symbol 583 GraphicUsed by:668
Symbol 584 GraphicUsed by:668
Symbol 585 GraphicUsed by:668
Symbol 586 GraphicUsed by:668
Symbol 587 GraphicUsed by:668
Symbol 588 GraphicUsed by:668
Symbol 589 GraphicUsed by:668
Symbol 590 GraphicUsed by:668
Symbol 591 GraphicUsed by:668
Symbol 592 GraphicUsed by:668
Symbol 593 GraphicUsed by:668
Symbol 594 GraphicUsed by:668
Symbol 595 GraphicUsed by:668
Symbol 596 GraphicUsed by:668
Symbol 597 GraphicUsed by:668
Symbol 598 GraphicUsed by:668
Symbol 599 GraphicUsed by:668
Symbol 600 GraphicUsed by:668
Symbol 601 GraphicUsed by:668
Symbol 602 GraphicUsed by:668
Symbol 603 GraphicUsed by:668
Symbol 604 GraphicUsed by:668
Symbol 605 GraphicUsed by:668
Symbol 606 GraphicUsed by:668
Symbol 607 GraphicUsed by:668
Symbol 608 GraphicUsed by:668
Symbol 609 GraphicUsed by:668
Symbol 610 GraphicUsed by:668
Symbol 611 GraphicUsed by:668
Symbol 612 GraphicUsed by:668
Symbol 613 GraphicUsed by:668
Symbol 614 GraphicUsed by:668
Symbol 615 GraphicUsed by:668
Symbol 616 GraphicUsed by:668
Symbol 617 GraphicUsed by:668
Symbol 618 GraphicUsed by:668
Symbol 619 GraphicUsed by:668
Symbol 620 GraphicUsed by:668
Symbol 621 GraphicUsed by:668
Symbol 622 GraphicUsed by:668
Symbol 623 GraphicUsed by:668
Symbol 624 GraphicUsed by:668
Symbol 625 GraphicUsed by:668
Symbol 626 GraphicUsed by:668
Symbol 627 GraphicUsed by:668
Symbol 628 GraphicUsed by:668
Symbol 629 GraphicUsed by:668
Symbol 630 GraphicUsed by:668
Symbol 631 GraphicUsed by:668
Symbol 632 GraphicUsed by:668
Symbol 633 GraphicUsed by:668
Symbol 634 GraphicUsed by:668
Symbol 635 GraphicUsed by:668
Symbol 636 GraphicUsed by:668
Symbol 637 GraphicUsed by:668
Symbol 638 GraphicUsed by:668
Symbol 639 GraphicUsed by:668
Symbol 640 GraphicUsed by:668
Symbol 641 GraphicUsed by:668
Symbol 642 GraphicUsed by:668
Symbol 643 GraphicUsed by:668
Symbol 644 GraphicUsed by:668
Symbol 645 GraphicUsed by:668
Symbol 646 GraphicUsed by:668
Symbol 647 GraphicUsed by:668
Symbol 648 GraphicUsed by:668
Symbol 649 GraphicUsed by:668
Symbol 650 GraphicUsed by:668
Symbol 651 GraphicUsed by:668
Symbol 652 GraphicUsed by:668
Symbol 653 GraphicUsed by:668
Symbol 654 GraphicUsed by:668
Symbol 655 GraphicUsed by:668
Symbol 656 GraphicUsed by:668
Symbol 657 GraphicUsed by:668
Symbol 658 GraphicUsed by:668
Symbol 659 GraphicUsed by:668
Symbol 660 GraphicUsed by:668
Symbol 661 GraphicUsed by:668
Symbol 662 GraphicUsed by:668
Symbol 663 GraphicUsed by:668
Symbol 664 GraphicUsed by:668
Symbol 665 GraphicUsed by:668
Symbol 666 GraphicUsed by:668
Symbol 667 GraphicUsed by:668
Symbol 668 MovieClipUses:523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 485 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667Used by:875
Symbol 669 BitmapUsed by:670 803
Symbol 670 GraphicUses:669Used by:875
Symbol 671 BitmapUsed by:672 804
Symbol 672 GraphicUses:671Used by:875
Symbol 673 BitmapUsed by:674 805
Symbol 674 GraphicUses:673Used by:875
Symbol 675 BitmapUsed by:676 806
Symbol 676 GraphicUses:675Used by:875
Symbol 677 BitmapUsed by:678 807
Symbol 678 GraphicUses:677Used by:875
Symbol 679 BitmapUsed by:680 808
Symbol 680 GraphicUses:679Used by:875
Symbol 681 BitmapUsed by:682 809
Symbol 682 GraphicUses:681Used by:875
Symbol 683 BitmapUsed by:684 810
Symbol 684 GraphicUses:683Used by:875
Symbol 685 BitmapUsed by:686 811
Symbol 686 GraphicUses:685Used by:875
Symbol 687 BitmapUsed by:688 812
Symbol 688 GraphicUses:687Used by:875
Symbol 689 BitmapUsed by:690 813
Symbol 690 GraphicUses:689Used by:875
Symbol 691 BitmapUsed by:692 814
Symbol 692 GraphicUses:691Used by:875
Symbol 693 BitmapUsed by:694 815
Symbol 694 GraphicUses:693Used by:875
Symbol 695 BitmapUsed by:696 816
Symbol 696 GraphicUses:695Used by:875
Symbol 697 BitmapUsed by:698 817
Symbol 698 GraphicUses:697Used by:875
Symbol 699 BitmapUsed by:700 818
Symbol 700 GraphicUses:699Used by:875
Symbol 701 BitmapUsed by:702 819
Symbol 702 GraphicUses:701Used by:875
Symbol 703 BitmapUsed by:704 820
Symbol 704 GraphicUses:703Used by:875
Symbol 705 BitmapUsed by:706 821
Symbol 706 GraphicUses:705Used by:875
Symbol 707 BitmapUsed by:708 822
Symbol 708 GraphicUses:707Used by:875
Symbol 709 BitmapUsed by:710 823
Symbol 710 GraphicUses:709Used by:875
Symbol 711 BitmapUsed by:712 824
Symbol 712 GraphicUses:711Used by:875
Symbol 713 BitmapUsed by:714 825
Symbol 714 GraphicUses:713Used by:875
Symbol 715 BitmapUsed by:716 826
Symbol 716 GraphicUses:715Used by:875
Symbol 717 BitmapUsed by:718 827
Symbol 718 GraphicUses:717Used by:875
Symbol 719 BitmapUsed by:720 828
Symbol 720 GraphicUses:719Used by:875
Symbol 721 BitmapUsed by:722 829
Symbol 722 GraphicUses:721Used by:875
Symbol 723 BitmapUsed by:724 830
Symbol 724 GraphicUses:723Used by:875
Symbol 725 BitmapUsed by:726 831
Symbol 726 GraphicUses:725Used by:875
Symbol 727 BitmapUsed by:728 832
Symbol 728 GraphicUses:727Used by:875
Symbol 729 BitmapUsed by:730 833
Symbol 730 GraphicUses:729Used by:875
Symbol 731 BitmapUsed by:732 834
Symbol 732 GraphicUses:731Used by:875
Symbol 733 BitmapUsed by:734 835
Symbol 734 GraphicUses:733Used by:875
Symbol 735 BitmapUsed by:736 836
Symbol 736 GraphicUses:735Used by:875
Symbol 737 BitmapUsed by:738 837
Symbol 738 GraphicUses:737Used by:875
Symbol 739 BitmapUsed by:740 838
Symbol 740 GraphicUses:739Used by:875
Symbol 741 BitmapUsed by:742 839
Symbol 742 GraphicUses:741Used by:875
Symbol 743 BitmapUsed by:744 840
Symbol 744 GraphicUses:743Used by:875
Symbol 745 BitmapUsed by:746 841
Symbol 746 GraphicUses:745Used by:875
Symbol 747 BitmapUsed by:748 842
Symbol 748 GraphicUses:747Used by:875
Symbol 749 BitmapUsed by:750 773 843 855
Symbol 750 GraphicUses:749Used by:875
Symbol 751 BitmapUsed by:752 774 844 856
Symbol 752 GraphicUses:751Used by:875
Symbol 753 BitmapUsed by:754 775 845 857
Symbol 754 GraphicUses:753Used by:875
Symbol 755 BitmapUsed by:756 776 846 858
Symbol 756 GraphicUses:755Used by:875
Symbol 757 BitmapUsed by:758 777 847 859
Symbol 758 GraphicUses:757Used by:875
Symbol 759 BitmapUsed by:760 778 848 860
Symbol 760 GraphicUses:759Used by:875
Symbol 761 BitmapUsed by:762 779 849 861
Symbol 762 GraphicUses:761Used by:875
Symbol 763 BitmapUsed by:764 780 850 862
Symbol 764 GraphicUses:763Used by:875
Symbol 765 BitmapUsed by:766 781 851 863
Symbol 766 GraphicUses:765Used by:875
Symbol 767 BitmapUsed by:768 782 852 864
Symbol 768 GraphicUses:767Used by:875
Symbol 769 BitmapUsed by:770 783 853 865
Symbol 770 GraphicUses:769Used by:875
Symbol 771 BitmapUsed by:772 784 854 866
Symbol 772 GraphicUses:771Used by:875
Symbol 773 GraphicUses:749Used by:875
Symbol 774 GraphicUses:751Used by:875
Symbol 775 GraphicUses:753Used by:875
Symbol 776 GraphicUses:755Used by:875
Symbol 777 GraphicUses:757Used by:875
Symbol 778 GraphicUses:759Used by:875
Symbol 779 GraphicUses:761Used by:875
Symbol 780 GraphicUses:763Used by:875
Symbol 781 GraphicUses:765Used by:875
Symbol 782 GraphicUses:767Used by:875
Symbol 783 GraphicUses:769Used by:875
Symbol 784 GraphicUses:771Used by:875
Symbol 785 BitmapUsed by:786 867
Symbol 786 GraphicUses:785Used by:875
Symbol 787 BitmapUsed by:788 868
Symbol 788 GraphicUses:787Used by:875
Symbol 789 BitmapUsed by:790 869
Symbol 790 GraphicUses:789Used by:875
Symbol 791 BitmapUsed by:792 870
Symbol 792 GraphicUses:791Used by:875
Symbol 793 BitmapUsed by:794
Symbol 794 GraphicUses:793Used by:875
Symbol 795 BitmapUsed by:796 871
Symbol 796 GraphicUses:795Used by:875
Symbol 797 BitmapUsed by:798 872
Symbol 798 GraphicUses:797Used by:875
Symbol 799 BitmapUsed by:800 873
Symbol 800 GraphicUses:799Used by:875
Symbol 801 BitmapUsed by:802 874
Symbol 802 GraphicUses:801Used by:875
Symbol 803 GraphicUses:669Used by:875
Symbol 804 GraphicUses:671Used by:875
Symbol 805 GraphicUses:673Used by:875
Symbol 806 GraphicUses:675Used by:875
Symbol 807 GraphicUses:677Used by:875
Symbol 808 GraphicUses:679Used by:875
Symbol 809 GraphicUses:681Used by:875
Symbol 810 GraphicUses:683Used by:875
Symbol 811 GraphicUses:685Used by:875
Symbol 812 GraphicUses:687Used by:875
Symbol 813 GraphicUses:689Used by:875
Symbol 814 GraphicUses:691Used by:875
Symbol 815 GraphicUses:693Used by:875
Symbol 816 GraphicUses:695Used by:875
Symbol 817 GraphicUses:697Used by:875
Symbol 818 GraphicUses:699Used by:875
Symbol 819 GraphicUses:701Used by:875
Symbol 820 GraphicUses:703Used by:875
Symbol 821 GraphicUses:705Used by:875
Symbol 822 GraphicUses:707Used by:875
Symbol 823 GraphicUses:709Used by:875
Symbol 824 GraphicUses:711Used by:875
Symbol 825 GraphicUses:713Used by:875
Symbol 826 GraphicUses:715Used by:875
Symbol 827 GraphicUses:717Used by:875
Symbol 828 GraphicUses:719Used by:875
Symbol 829 GraphicUses:721Used by:875
Symbol 830 GraphicUses:723Used by:875
Symbol 831 GraphicUses:725Used by:875
Symbol 832 GraphicUses:727Used by:875
Symbol 833 GraphicUses:729Used by:875
Symbol 834 GraphicUses:731Used by:875
Symbol 835 GraphicUses:733Used by:875
Symbol 836 GraphicUses:735Used by:875
Symbol 837 GraphicUses:737Used by:875
Symbol 838 GraphicUses:739Used by:875
Symbol 839 GraphicUses:741Used by:875
Symbol 840 GraphicUses:743Used by:875
Symbol 841 GraphicUses:745Used by:875
Symbol 842 GraphicUses:747Used by:875
Symbol 843 GraphicUses:749Used by:875
Symbol 844 GraphicUses:751Used by:875
Symbol 845 GraphicUses:753Used by:875
Symbol 846 GraphicUses:755Used by:875
Symbol 847 GraphicUses:757Used by:875
Symbol 848 GraphicUses:759Used by:875
Symbol 849 GraphicUses:761Used by:875
Symbol 850 GraphicUses:763Used by:875
Symbol 851 GraphicUses:765Used by:875
Symbol 852 GraphicUses:767Used by:875
Symbol 853 GraphicUses:769Used by:875
Symbol 854 GraphicUses:771Used by:875
Symbol 855 GraphicUses:749Used by:875
Symbol 856 GraphicUses:751Used by:875
Symbol 857 GraphicUses:753Used by:875
Symbol 858 GraphicUses:755Used by:875
Symbol 859 GraphicUses:757Used by:875
Symbol 860 GraphicUses:759Used by:875
Symbol 861 GraphicUses:761Used by:875
Symbol 862 GraphicUses:763Used by:875
Symbol 863 GraphicUses:765Used by:875
Symbol 864 GraphicUses:767Used by:875
Symbol 865 GraphicUses:769Used by:875
Symbol 866 GraphicUses:771Used by:875
Symbol 867 GraphicUses:785Used by:875
Symbol 868 GraphicUses:787Used by:875
Symbol 869 GraphicUses:789Used by:875
Symbol 870 GraphicUses:791Used by:875
Symbol 871 GraphicUses:795Used by:875
Symbol 872 GraphicUses:797Used by:875
Symbol 873 GraphicUses:799Used by:875
Symbol 874 GraphicUses:801Used by:875
Symbol 875 MovieClip [map_tile]Uses:522 668 670 672 674 676 678 680 682 684 686 688 690 692 694 696 698 700 702 704 706 708 710 712 714 716 718 720 722 724 726 728 730 732 734 736 738 740 742 744 746 748 750 752 754 756 758 760 762 764 766 768 770 772 773 774 775 776 777 778 779 780 781 782 783 784 786 788 790 792 794 796 798 800 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874Used by:Timeline
Symbol 876 BitmapUsed by:877
Symbol 877 GraphicUses:876Used by:884
Symbol 878 BitmapUsed by:879
Symbol 879 GraphicUses:878Used by:884
Symbol 880 BitmapUsed by:881
Symbol 881 GraphicUses:880Used by:884
Symbol 882 BitmapUsed by:883
Symbol 883 GraphicUses:882Used by:884
Symbol 884 MovieClipUses:877 879 881 883Used by:890
Symbol 885 BitmapUsed by:886
Symbol 886 GraphicUses:885Used by:889
Symbol 887 BitmapUsed by:888
Symbol 888 GraphicUses:887Used by:889
Symbol 889 MovieClipUses:886 888Used by:890
Symbol 890 MovieClip [laser_effect]Uses:884 889Used by:Timeline
Symbol 891 BitmapUsed by:892
Symbol 892 GraphicUses:891Used by:947
Symbol 893 BitmapUsed by:894
Symbol 894 GraphicUses:893Used by:895
Symbol 895 MovieClipUses:894 404Used by:947
Symbol 896 BitmapUsed by:897
Symbol 897 GraphicUses:896Used by:898
Symbol 898 MovieClipUses:897 404Used by:947
Symbol 899 BitmapUsed by:900
Symbol 900 GraphicUses:899Used by:911
Symbol 901 BitmapUsed by:902
Symbol 902 GraphicUses:901Used by:911
Symbol 903 BitmapUsed by:904
Symbol 904 GraphicUses:903Used by:911
Symbol 905 BitmapUsed by:906
Symbol 906 GraphicUses:905Used by:911
Symbol 907 BitmapUsed by:908
Symbol 908 GraphicUses:907Used by:911
Symbol 909 BitmapUsed by:910
Symbol 910 GraphicUses:909Used by:911
Symbol 911 MovieClipUses:900 902 904 906 908 910Used by:947
Symbol 912 BitmapUsed by:913
Symbol 913 GraphicUses:912Used by:914
Symbol 914 MovieClipUses:913 404Used by:947
Symbol 915 BitmapUsed by:916
Symbol 916 GraphicUses:915Used by:917
Symbol 917 MovieClipUses:916Used by:947
Symbol 918 BitmapUsed by:919
Symbol 919 GraphicUses:918Used by:928
Symbol 920 BitmapUsed by:921
Symbol 921 GraphicUses:920Used by:928
Symbol 922 BitmapUsed by:923
Symbol 923 GraphicUses:922Used by:928
Symbol 924 BitmapUsed by:925
Symbol 925 GraphicUses:924Used by:928
Symbol 926 BitmapUsed by:927
Symbol 927 GraphicUses:926Used by:928 933
Symbol 928 MovieClipUses:919 145 921 923 925 927Used by:947
Symbol 929 BitmapUsed by:930
Symbol 930 GraphicUses:929Used by:933
Symbol 931 BitmapUsed by:932
Symbol 932 GraphicUses:931Used by:933
Symbol 933 MovieClipUses:930 932 927Used by:947
Symbol 934 BitmapUsed by:935
Symbol 935 GraphicUses:934Used by:946
Symbol 936 BitmapUsed by:937
Symbol 937 GraphicUses:936Used by:946
Symbol 938 BitmapUsed by:939
Symbol 939 GraphicUses:938Used by:946
Symbol 940 BitmapUsed by:941
Symbol 941 GraphicUses:940Used by:946
Symbol 942 BitmapUsed by:943
Symbol 943 GraphicUses:942Used by:946
Symbol 944 BitmapUsed by:945
Symbol 945 GraphicUses:944Used by:946
Symbol 946 MovieClipUses:935 937 939 941 943 945Used by:947
Symbol 947 MovieClip [enemy_normal]Uses:270 892 895 898 911 914 145 917 928 933 946Used by:Timeline
Symbol 948 BitmapUsed by:949
Symbol 949 GraphicUses:948Used by:966
Symbol 950 BitmapUsed by:951
Symbol 951 GraphicUses:950Used by:966 1669
Symbol 952 BitmapUsed by:953
Symbol 953 GraphicUses:952Used by:966 1669
Symbol 954 BitmapUsed by:955
Symbol 955 GraphicUses:954Used by:966 1669
Symbol 956 BitmapUsed by:957
Symbol 957 GraphicUses:956Used by:966 1669
Symbol 958 BitmapUsed by:959
Symbol 959 GraphicUses:958Used by:966 1669
Symbol 960 BitmapUsed by:961
Symbol 961 GraphicUses:960Used by:966 1669
Symbol 962 BitmapUsed by:963
Symbol 963 GraphicUses:962Used by:966 1669
Symbol 964 BitmapUsed by:965
Symbol 965 GraphicUses:964Used by:966 1669
Symbol 966 MovieClip [big_explosion]Uses:949 951 953 955 957 959 961 963 965Used by:Timeline
Symbol 967 BitmapUsed by:968
Symbol 968 GraphicUses:967Used by:979
Symbol 969 BitmapUsed by:970
Symbol 970 GraphicUses:969Used by:979
Symbol 971 BitmapUsed by:972
Symbol 972 GraphicUses:971Used by:979
Symbol 973 BitmapUsed by:974
Symbol 974 GraphicUses:973Used by:979
Symbol 975 BitmapUsed by:976
Symbol 976 GraphicUses:975Used by:979
Symbol 977 BitmapUsed by:978
Symbol 978 GraphicUses:977Used by:979
Symbol 979 MovieClip [bullet_explosion]Uses:968 970 972 974 976 978Used by:Timeline
Symbol 980 BitmapUsed by:981
Symbol 981 GraphicUses:980Used by:990
Symbol 982 BitmapUsed by:983
Symbol 983 GraphicUses:982Used by:990
Symbol 984 BitmapUsed by:985
Symbol 985 GraphicUses:984Used by:990
Symbol 986 BitmapUsed by:987
Symbol 987 GraphicUses:986Used by:990
Symbol 988 BitmapUsed by:989
Symbol 989 GraphicUses:988Used by:990
Symbol 990 MovieClip [rocket_launch_effect]Uses:981 983 985 987 989Used by:Timeline
Symbol 991 BitmapUsed by:992
Symbol 992 GraphicUses:991Used by:999
Symbol 993 BitmapUsed by:994
Symbol 994 GraphicUses:993Used by:999
Symbol 995 BitmapUsed by:996
Symbol 996 GraphicUses:995Used by:999
Symbol 997 BitmapUsed by:998
Symbol 998 GraphicUses:997Used by:999
Symbol 999 MovieClip [gun_launch_effect]Uses:992 994 996 998Used by:Timeline
Symbol 1000 BitmapUsed by:1001
Symbol 1001 GraphicUses:1000Used by:1002
Symbol 1002 MovieClip [laser_launch_effect]Uses:1001Used by:Timeline
Symbol 1003 BitmapUsed by:1004
Symbol 1004 GraphicUses:1003Used by:1017 1019
Symbol 1005 BitmapUsed by:1006
Symbol 1006 GraphicUses:1005Used by:1013
Symbol 1007 BitmapUsed by:1008
Symbol 1008 GraphicUses:1007Used by:1013
Symbol 1009 BitmapUsed by:1010
Symbol 1010 GraphicUses:1009Used by:1013
Symbol 1011 BitmapUsed by:1012
Symbol 1012 GraphicUses:1011Used by:1013
Symbol 1013 MovieClip [tank_cannon]Uses:1006 1008 1010 1012Used by:1014
Symbol 1014 MovieClipUses:1013Used by:1017 1019
Symbol 1015 BitmapUsed by:1016 1018
Symbol 1016 GraphicUses:1015Used by:1017
Symbol 1017 MovieClipUses:1004 1014 1016Used by:1020
Symbol 1018 GraphicUses:1015Used by:1019
Symbol 1019 MovieClipUses:1004 1014 1018Used by:1020
Symbol 1020 MovieClip [tank]Uses:270 1017 1019Used by:Timeline
Symbol 1021 BitmapUsed by:1022 1027 1028 1029 1030
Symbol 1022 GraphicUses:1021Used by:1032
Symbol 1023 BitmapUsed by:1024
Symbol 1024 GraphicUses:1023Used by:1025 1026
Symbol 1025 MovieClipUses:1024 404Used by:1032 1668
Symbol 1026 MovieClipUses:1024 404Used by:1032 1668
Symbol 1027 GraphicUses:1021Used by:1031
Symbol 1028 GraphicUses:1021Used by:1031
Symbol 1029 GraphicUses:1021Used by:1031
Symbol 1030 GraphicUses:1021Used by:1031
Symbol 1031 MovieClipUses:1027 1028 1029 1030Used by:1032
Symbol 1032 MovieClip [enemy_parachuter]Uses:270 1022 1025 1026 1031Used by:Timeline
Symbol 1033 BitmapUsed by:1035
Symbol 1034 BitmapUsed by:1035 1048
Symbol 1035 GraphicUses:1033 1034Used by:1049 1053
Symbol 1036 BitmapUsed by:1037
Symbol 1037 GraphicUses:1036Used by:1040
Symbol 1038 BitmapUsed by:1039
Symbol 1039 GraphicUses:1038Used by:1040
Symbol 1040 MovieClipUses:1037 1039Used by:1049 1053
Symbol 1041 BitmapUsed by:1042
Symbol 1042 GraphicUses:1041Used by:1047
Symbol 1043 BitmapUsed by:1044
Symbol 1044 GraphicUses:1043Used by:1047
Symbol 1045 BitmapUsed by:1046
Symbol 1046 GraphicUses:1045Used by:1047
Symbol 1047 MovieClipUses:1042 1044 1046Used by:1049 1053
Symbol 1048 GraphicUses:1034Used by:1049
Symbol 1049 MovieClip [heli_intro]Uses:1035 1040 1047 1048Used by:1054
Symbol 1050 BitmapUsed by:1051
Symbol 1051 GraphicUses:1050Used by:1052 1053
Symbol 1052 MovieClipUses:1051 404Used by:1054
Symbol 1053 MovieClipUses:1035 1040 1047 1051 404 114Used by:1054
Symbol 1054 MovieClip [helicopter]Uses:270 1049 1052 1053Used by:Timeline
Symbol 1055 BitmapUsed by:1056 1062
Symbol 1056 GraphicUses:1055Used by:1063
Symbol 1057 BitmapUsed by:1058
Symbol 1058 GraphicUses:1057Used by:1061
Symbol 1059 BitmapUsed by:1060
Symbol 1060 GraphicUses:1059Used by:1061
Symbol 1061 MovieClipUses:1058 1060Used by:1063
Symbol 1062 GraphicUses:1055Used by:1063
Symbol 1063 MovieClip [fan]Uses:270 1056 1061 1062Used by:Timeline
Symbol 1064 BitmapUsed by:1066
Symbol 1065 BitmapUsed by:1066
Symbol 1066 GraphicUses:1064 1065Used by:1075 1076
Symbol 1067 GraphicUsed by:1068
Symbol 1068 MovieClipUses:1067Used by:1076
Symbol 1069 BitmapUsed by:1070
Symbol 1070 GraphicUses:1069Used by:1071
Symbol 1071 MovieClipUses:1070Used by:1074
Symbol 1072 BitmapUsed by:1073
Symbol 1073 GraphicUses:1072Used by:1074
Symbol 1074 MovieClip [equip_gear_gear]Uses:270 1071 1073Used by:1076
Symbol 1075 MovieClipUses:1066 114Used by:1076
Symbol 1076 MovieClip [equip_gear]Uses:1066 1068 1074 270 1075Used by:Timeline
Symbol 1077 BitmapUsed by:1078
Symbol 1078 GraphicUses:1077Used by:1083 1084
Symbol 1079 BitmapUsed by:1080
Symbol 1080 GraphicUses:1079Used by:1084
Symbol 1081 BitmapUsed by:1082
Symbol 1082 GraphicUses:1081Used by:1084
Symbol 1083 MovieClipUses:196 1078 197 198 199 200 201 202Used by:1084
Symbol 1084 MovieClip [parachute_fm]Uses:1078 1080 1082 1083Used by:Timeline
Symbol 1085 BitmapUsed by:1086
Symbol 1086 GraphicUses:1085Used by:1109
Symbol 1087 BitmapUsed by:1088
Symbol 1088 GraphicUses:1087Used by:1109
Symbol 1089 BitmapUsed by:1090
Symbol 1090 GraphicUses:1089Used by:1109
Symbol 1091 BitmapUsed by:1092
Symbol 1092 GraphicUses:1091Used by:1109
Symbol 1093 BitmapUsed by:1094
Symbol 1094 GraphicUses:1093Used by:1109
Symbol 1095 BitmapUsed by:1096
Symbol 1096 GraphicUses:1095Used by:1109
Symbol 1097 BitmapUsed by:1098
Symbol 1098 GraphicUses:1097Used by:1109
Symbol 1099 BitmapUsed by:1100
Symbol 1100 GraphicUses:1099Used by:1109
Symbol 1101 BitmapUsed by:1102
Symbol 1102 GraphicUses:1101Used by:1109
Symbol 1103 BitmapUsed by:1104
Symbol 1104 GraphicUses:1103Used by:1109
Symbol 1105 BitmapUsed by:1106
Symbol 1106 GraphicUses:1105Used by:1109
Symbol 1107 BitmapUsed by:1108
Symbol 1108 GraphicUses:1107Used by:1109
Symbol 1109 MovieClip [wind]Uses:270 1086 1088 1090 1092 1094 1096 1098 1100 1102 1104 1106 1108Used by:Timeline
Symbol 1110 TextUses:150Used by:1159
Symbol 1111 Sound [sel_crt]Used by:1159
Symbol 1112 Sound [btn_sound]Used by:1159
Symbol 1113 Sound [bullet_1]Used by:1159
Symbol 1114 Sound [bullet_2]Used by:1159
Symbol 1115 Sound [bullet_3]Used by:1159
Symbol 1116 Sound [bullet_4]Used by:1159
Symbol 1117 Sound [bullet_fire]Used by:1159
Symbol 1118 Sound [bullet_sg]Used by:1159
Symbol 1119 Sound [bullet_sg_2]Used by:1159
Symbol 1120 Sound [knife_attack]Used by:1159
Symbol 1121 Sound [bullet_laser_1]Used by:1159
Symbol 1122 Sound [bullet_laser_2]Used by:1159
Symbol 1123 Sound [bullet_gun]Used by:1159
Symbol 1124 Sound [bullet_cannon]Used by:1159
Symbol 1125 Sound [bullet_tank]Used by:1159
Symbol 1126 Sound [launch_sound_1]Used by:1159
Symbol 1127 Sound [launch_sound_2]Used by:1159
Symbol 1128 Sound [bullet_laser_3]Used by:1159
Symbol 1129 Sound [bullet_bubble]Used by:1159
Symbol 1130 Sound [hit_bullet_g]Used by:1159
Symbol 1131 Sound [hit_bullet_f]Used by:1159
Symbol 1132 Sound [hit_bullet_e]Used by:1159
Symbol 1133 Sound [hit_knife_f]Used by:1159
Symbol 1134 Sound [hit_knife_e]Used by:1159
Symbol 1135 Sound [hit_knife_g]Used by:1159
Symbol 1136 Sound [expl_1]Used by:1159
Symbol 1137 Sound [expl_2]Used by:1159
Symbol 1138 Sound [pick_up_w]Used by:1159
Symbol 1139 Sound [drop_w]Used by:1159
Symbol 1140 Sound [op_heli]Used by:1159
Symbol 1141 Sound [radar_nosie]Used by:1159
Symbol 1142 Sound [boltpull]Used by:1159
Symbol 1143 Sound [hp_sound]Used by:1159
Symbol 1144 Sound [bird_attack]Used by:1159
Symbol 1145 Sound [bird_dead]Used by:1159
Symbol 1146 Sound [die_female]Used by:1159
Symbol 1147 Sound [die_male]Used by:1159
Symbol 1148 Sound [die2]Used by:1159
Symbol 1149 Sound [die3]Used by:1159
Symbol 1150 Sound [die4]Used by:1159
Symbol 1151 Sound [die5]Used by:1159
Symbol 1152 Sound [die1]Used by:1159
Symbol 1153 Sound [bgm_1]Used by:1159
Symbol 1154 Sound [bgm_2]Used by:1159
Symbol 1155 Sound [bgm_4]Used by:1159
Symbol 1156 Sound [bgm_3]Used by:1159
Symbol 1157 Sound [win_music]Used by:1159
Symbol 1158 Sound [lose_sound]Used by:1159
Symbol 1159 MovieClipUses:1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158Used by:Timeline
Symbol 1160 BitmapUsed by:1161
Symbol 1161 GraphicUses:1160Used by:1164
Symbol 1162 BitmapUsed by:1163
Symbol 1163 GraphicUses:1162Used by:1164
Symbol 1164 MovieClip [player_m_legs]Uses:1161 1163Used by:1278
Symbol 1165 BitmapUsed by:1166
Symbol 1166 GraphicUses:1165Used by:1257
Symbol 1167 BitmapUsed by:1168
Symbol 1168 GraphicUses:1167Used by:1169
Symbol 1169 MovieClipUses:1168Used by:1234
Symbol 1170 BitmapUsed by:1171
Symbol 1171 GraphicUses:1170Used by:1172
Symbol 1172 MovieClipUses:1171Used by:1234
Symbol 1173 BitmapUsed by:1174
Symbol 1174 GraphicUses:1173Used by:1175
Symbol 1175 MovieClipUses:1174Used by:1234
Symbol 1176 BitmapUsed by:1177
Symbol 1177 GraphicUses:1176Used by:1190
Symbol 1178 BitmapUsed by:1179
Symbol 1179 GraphicUses:1178Used by:1190
Symbol 1180 BitmapUsed by:1181
Symbol 1181 GraphicUses:1180Used by:1190
Symbol 1182 BitmapUsed by:1183
Symbol 1183 GraphicUses:1182Used by:1190
Symbol 1184 BitmapUsed by:1185
Symbol 1185 GraphicUses:1184Used by:1190
Symbol 1186 BitmapUsed by:1187
Symbol 1187 GraphicUses:1186Used by:1190
Symbol 1188 BitmapUsed by:1189
Symbol 1189 GraphicUses:1188Used by:1190
Symbol 1190 MovieClipUses:1177 1179 1181 1183 1185 1187 1189Used by:1234
Symbol 1191 BitmapUsed by:1192 1193 1194
Symbol 1192 GraphicUses:377 1191Used by:1195
Symbol 1193 GraphicUses:377 1191Used by:1195
Symbol 1194 GraphicUses:377 1191Used by:1195
Symbol 1195 MovieClipUses:1192 1193 1194Used by:1234
Symbol 1196 BitmapUsed by:1197 1198 1199
Symbol 1197 GraphicUses:383 1196Used by:1200
Symbol 1198 GraphicUses:383 1196Used by:1200
Symbol 1199 GraphicUses:383 1196Used by:1200
Symbol 1200 MovieClipUses:1197 1198 1199Used by:1234
Symbol 1201 BitmapUsed by:1202
Symbol 1202 GraphicUses:1201Used by:1203
Symbol 1203 MovieClipUses:1202Used by:1234
Symbol 1204 BitmapUsed by:1205
Symbol 1205 GraphicUses:1204Used by:1206
Symbol 1206 MovieClipUses:1205Used by:1234
Symbol 1207 BitmapUsed by:1208
Symbol 1208 GraphicUses:1207Used by:1209
Symbol 1209 MovieClipUses:1208Used by:1234
Symbol 1210 BitmapUsed by:1211
Symbol 1211 GraphicUses:1210Used by:1212
Symbol 1212 MovieClipUses:1211Used by:1234
Symbol 1213 BitmapUsed by:1214
Symbol 1214 GraphicUses:1213Used by:1215
Symbol 1215 MovieClipUses:1214Used by:1234
Symbol 1216 BitmapUsed by:1217
Symbol 1217 GraphicUses:1216Used by:1218
Symbol 1218 MovieClipUses:1217Used by:1234
Symbol 1219 BitmapUsed by:1220
Symbol 1220 GraphicUses:1219Used by:1221
Symbol 1221 MovieClipUses:1220Used by:1234
Symbol 1222 BitmapUsed by:1223
Symbol 1223 GraphicUses:1222Used by:1224
Symbol 1224 MovieClipUses:1223Used by:1234
Symbol 1225 BitmapUsed by:1226
Symbol 1226 GraphicUses:1225Used by:1227
Symbol 1227 MovieClipUses:1226Used by:1234
Symbol 1228 BitmapUsed by:1229
Symbol 1229 GraphicUses:1228Used by:1230
Symbol 1230 MovieClipUses:1229Used by:1234
Symbol 1231 BitmapUsed by:1232
Symbol 1232 GraphicUses:1231Used by:1233
Symbol 1233 MovieClipUses:1232Used by:1234
Symbol 1234 MovieClip [player_m_arms]Uses:1169 1172 1175 1190 1195 1200 1203 1206 1209 1212 1215 1218 1221 1224 1227 1230 1233Used by:1257
Symbol 1235 BitmapUsed by:1236
Symbol 1236 GraphicUses:1235Used by:1257
Symbol 1237 BitmapUsed by:1238
Symbol 1238 GraphicUses:1237Used by:1257
Symbol 1239 BitmapUsed by:1240
Symbol 1240 GraphicUses:1239Used by:1257
Symbol 1241 BitmapUsed by:1242
Symbol 1242 GraphicUses:1241Used by:1257
Symbol 1243 BitmapUsed by:1244
Symbol 1244 GraphicUses:1243Used by:1257
Symbol 1245 BitmapUsed by:1246
Symbol 1246 GraphicUses:1245Used by:1257
Symbol 1247 BitmapUsed by:1248
Symbol 1248 GraphicUses:1247Used by:1257
Symbol 1249 BitmapUsed by:1250
Symbol 1250 GraphicUses:1249Used by:1257
Symbol 1251 BitmapUsed by:1252
Symbol 1252 GraphicUses:1251Used by:1257
Symbol 1253 BitmapUsed by:1254
Symbol 1254 GraphicUses:1253Used by:1257
Symbol 1255 BitmapUsed by:1256
Symbol 1256 GraphicUses:1255Used by:1257
Symbol 1257 MovieClipUses:1166 1234 1236 1238 1240 1242 1244 1246 1248 1250 1252 1254 1256Used by:1278
Symbol 1258 BitmapUsed by:1259
Symbol 1259 GraphicUses:1258Used by:1266
Symbol 1260 BitmapUsed by:1261
Symbol 1261 GraphicUses:1260Used by:1266
Symbol 1262 BitmapUsed by:1263
Symbol 1263 GraphicUses:1262Used by:1266
Symbol 1264 BitmapUsed by:1265
Symbol 1265 GraphicUses:1264Used by:1266
Symbol 1266 MovieClipUses:1259 1261 1263 1265Used by:1278
Symbol 1267 BitmapUsed by:1268
Symbol 1268 GraphicUses:1267Used by:1277
Symbol 1269 BitmapUsed by:1270
Symbol 1270 GraphicUses:1269Used by:1277
Symbol 1271 BitmapUsed by:1272
Symbol 1272 GraphicUses:1271Used by:1277
Symbol 1273 BitmapUsed by:1274
Symbol 1274 GraphicUses:1273Used by:1277
Symbol 1275 BitmapUsed by:1276
Symbol 1276 GraphicUses:1275Used by:1277
Symbol 1277 MovieClipUses:1268 1270 1272 1274 1276Used by:1278
Symbol 1278 MovieClip [player_m]Uses:270 1164 1257 1266 1277Used by:Timeline
Symbol 1279 BitmapUsed by:1280
Symbol 1280 GraphicUses:1279Used by:1283
Symbol 1281 BitmapUsed by:1282
Symbol 1282 GraphicUses:1281Used by:1283
Symbol 1283 MovieClip [player_fm_legs]Uses:1280 1282Used by:1395
Symbol 1284 BitmapUsed by:1285
Symbol 1285 GraphicUses:1284Used by:1374
Symbol 1286 BitmapUsed by:1287
Symbol 1287 GraphicUses:1286Used by:1288
Symbol 1288 MovieClipUses:1287Used by:1353
Symbol 1289 BitmapUsed by:1290
Symbol 1290 GraphicUses:1289Used by:1291
Symbol 1291 MovieClipUses:1290Used by:1353
Symbol 1292 BitmapUsed by:1293
Symbol 1293 GraphicUses:1292Used by:1294
Symbol 1294 MovieClipUses:1293Used by:1353
Symbol 1295 BitmapUsed by:1296
Symbol 1296 GraphicUses:1295Used by:1297
Symbol 1297 MovieClipUses:1296Used by:1353
Symbol 1298 BitmapUsed by:1299
Symbol 1299 GraphicUses:1298Used by:1312
Symbol 1300 BitmapUsed by:1301
Symbol 1301 GraphicUses:1300Used by:1312
Symbol 1302 BitmapUsed by:1303
Symbol 1303 GraphicUses:1302Used by:1312
Symbol 1304 BitmapUsed by:1305
Symbol 1305 GraphicUses:1304Used by:1312
Symbol 1306 BitmapUsed by:1307
Symbol 1307 GraphicUses:1306Used by:1312
Symbol 1308 BitmapUsed by:1309
Symbol 1309 GraphicUses:1308Used by:1312
Symbol 1310 BitmapUsed by:1311
Symbol 1311 GraphicUses:1310Used by:1312
Symbol 1312 MovieClipUses:1299 1301 1303 1305 1307 1309 1311Used by:1353
Symbol 1313 BitmapUsed by:1314 1315 1316
Symbol 1314 GraphicUses:377 1313Used by:1317
Symbol 1315 GraphicUses:377 1313Used by:1317
Symbol 1316 GraphicUses:377 1313Used by:1317
Symbol 1317 MovieClipUses:1314 1315 1316Used by:1353
Symbol 1318 BitmapUsed by:1319 1320 1321
Symbol 1319 GraphicUses:383 1318Used by:1322
Symbol 1320 GraphicUses:383 1318Used by:1322
Symbol 1321 GraphicUses:383 1318Used by:1322
Symbol 1322 MovieClipUses:1319 1320 1321Used by:1353
Symbol 1323 BitmapUsed by:1324
Symbol 1324 GraphicUses:1323Used by:1325
Symbol 1325 MovieClipUses:1324Used by:1353
Symbol 1326 BitmapUsed by:1327
Symbol 1327 GraphicUses:1326Used by:1328
Symbol 1328 MovieClipUses:1327Used by:1353
Symbol 1329 BitmapUsed by:1330
Symbol 1330 GraphicUses:1329Used by:1331
Symbol 1331 MovieClipUses:1330Used by:1353
Symbol 1332 BitmapUsed by:1333
Symbol 1333 GraphicUses:1332Used by:1334
Symbol 1334 MovieClipUses:1333Used by:1353
Symbol 1335 BitmapUsed by:1336
Symbol 1336 GraphicUses:1335Used by:1337
Symbol 1337 MovieClipUses:1336Used by:1353
Symbol 1338 BitmapUsed by:1339
Symbol 1339 GraphicUses:1338Used by:1340
Symbol 1340 MovieClipUses:1339Used by:1353
Symbol 1341 BitmapUsed by:1342
Symbol 1342 GraphicUses:1341Used by:1343
Symbol 1343 MovieClipUses:1342Used by:1353
Symbol 1344 BitmapUsed by:1345
Symbol 1345 GraphicUses:1344Used by:1346
Symbol 1346 MovieClipUses:1345Used by:1353
Symbol 1347 BitmapUsed by:1348
Symbol 1348 GraphicUses:1347Used by:1349
Symbol 1349 MovieClipUses:1348Used by:1353
Symbol 1350 BitmapUsed by:1351
Symbol 1351 GraphicUses:1350Used by:1352
Symbol 1352 MovieClipUses:1351Used by:1353
Symbol 1353 MovieClip [player_fm_arms]Uses:1288 1291 1294 1297 1312 1317 1322 1325 1328 1331 1334 1337 1340 1343 1346 1349 1352Used by:1374
Symbol 1354 BitmapUsed by:1355
Symbol 1355 GraphicUses:1354Used by:1374
Symbol 1356 BitmapUsed by:1357
Symbol 1357 GraphicUses:1356Used by:1374
Symbol 1358 BitmapUsed by:1359
Symbol 1359 GraphicUses:1358Used by:1374
Symbol 1360 BitmapUsed by:1361
Symbol 1361 GraphicUses:1360Used by:1374
Symbol 1362 BitmapUsed by:1363
Symbol 1363 GraphicUses:1362Used by:1374
Symbol 1364 BitmapUsed by:1365
Symbol 1365 GraphicUses:1364Used by:1374
Symbol 1366 BitmapUsed by:1367
Symbol 1367 GraphicUses:1366Used by:1374
Symbol 1368 BitmapUsed by:1369
Symbol 1369 GraphicUses:1368Used by:1374
Symbol 1370 BitmapUsed by:1371
Symbol 1371 GraphicUses:1370Used by:1374
Symbol 1372 BitmapUsed by:1373
Symbol 1373 GraphicUses:1372Used by:1374
Symbol 1374 MovieClipUses:1285 1353 1355 1357 1359 1361 1363 1365 1367 1369 1371 1373Used by:1395
Symbol 1375 BitmapUsed by:1376
Symbol 1376 GraphicUses:1375Used by:1383
Symbol 1377 BitmapUsed by:1378
Symbol 1378 GraphicUses:1377Used by:1383
Symbol 1379 BitmapUsed by:1380
Symbol 1380 GraphicUses:1379Used by:1383
Symbol 1381 BitmapUsed by:1382
Symbol 1382 GraphicUses:1381Used by:1383
Symbol 1383 MovieClipUses:1376 1378 1380 1382Used by:1395
Symbol 1384 BitmapUsed by:1385
Symbol 1385 GraphicUses:1384Used by:1394
Symbol 1386 BitmapUsed by:1387
Symbol 1387 GraphicUses:1386Used by:1394
Symbol 1388 BitmapUsed by:1389
Symbol 1389 GraphicUses:1388Used by:1394
Symbol 1390 BitmapUsed by:1391
Symbol 1391 GraphicUses:1390Used by:1394
Symbol 1392 BitmapUsed by:1393
Symbol 1393 GraphicUses:1392Used by:1394
Symbol 1394 MovieClipUses:1385 1387 1389 1391 1393Used by:1395
Symbol 1395 MovieClip [player_fm]Uses:270 1283 1374 1383 1394Used by:Timeline
Symbol 1396 BitmapUsed by:1397
Symbol 1397 GraphicUses:1396Used by:1404
Symbol 1398 BitmapUsed by:1399
Symbol 1399 GraphicUses:1398Used by:1404
Symbol 1400 BitmapUsed by:1401
Symbol 1401 GraphicUses:1400Used by:1404
Symbol 1402 BitmapUsed by:1403
Symbol 1403 GraphicUses:1402Used by:1404
Symbol 1404 MovieClip [smoke]Uses:1397 1399 1401 1403Used by:Timeline
Symbol 1405 BitmapUsed by:1406
Symbol 1406 GraphicUses:1405Used by:1409
Symbol 1407 BitmapUsed by:1408
Symbol 1408 GraphicUses:1407Used by:1409
Symbol 1409 MovieClip [leaf]Uses:1406 1408Used by:Timeline
Symbol 1410 BitmapUsed by:1411
Symbol 1411 GraphicUses:1410Used by:1414
Symbol 1412 BitmapUsed by:1413
Symbol 1413 GraphicUses:1412Used by:1414
Symbol 1414 MovieClip [bg]Uses:1411 1413Used by:Timeline
Symbol 1415 BitmapUsed by:1416 1423
Symbol 1416 GraphicUses:1415Used by:1424
Symbol 1417 BitmapUsed by:1418
Symbol 1418 GraphicUses:1417Used by:1419
Symbol 1419 MovieClipUses:1418Used by:1424
Symbol 1420 MovieClipUses:337 339 340Used by:1424
Symbol 1421 BitmapUsed by:1422 1423
Symbol 1422 GraphicUses:1421Used by:1424
Symbol 1423 GraphicUses:1421 1415Used by:1424
Symbol 1424 MovieClip [nest]Uses:270 1416 1419 1420 1422 1423Used by:Timeline
Symbol 1425 BitmapUsed by:1426
Symbol 1426 GraphicUses:1425Used by:1429
Symbol 1427 BitmapUsed by:1428
Symbol 1428 GraphicUses:1427Used by:1429
Symbol 1429 MovieClip [bee]Uses:270 1426 1428Used by:Timeline
Symbol 1430 BitmapUsed by:1431
Symbol 1431 GraphicUses:1430Used by:1432
Symbol 1432 MovieClipUses:1431Used by:1435
Symbol 1433 GraphicUsed by:1434
Symbol 1434 MovieClipUses:1433Used by:1435
Symbol 1435 MovieClip [radar_hero]Uses:1432 1434Used by:Timeline
Symbol 1436 BitmapUsed by:1437
Symbol 1437 GraphicUses:1436Used by:1442
Symbol 1438 BitmapUsed by:1439
Symbol 1439 GraphicUses:1438Used by:1442
Symbol 1440 BitmapUsed by:1441
Symbol 1441 GraphicUses:1440Used by:1442
Symbol 1442 MovieClip [knife_expl]Uses:1437 1439 1441Used by:Timeline
Symbol 1443 BitmapUsed by:1444
Symbol 1444 GraphicUses:1443Used by:1483
Symbol 1445 BitmapUsed by:1446
Symbol 1446 GraphicUses:1445Used by:1483
Symbol 1447 BitmapUsed by:1448
Symbol 1448 GraphicUses:1447Used by:1483
Symbol 1449 BitmapUsed by:1450
Symbol 1450 GraphicUses:1449Used by:1483
Symbol 1451 BitmapUsed by:1452
Symbol 1452 GraphicUses:1451Used by:1483
Symbol 1453 BitmapUsed by:1454
Symbol 1454 GraphicUses:1453Used by:1483
Symbol 1455 BitmapUsed by:1456
Symbol 1456 GraphicUses:1455Used by:1483
Symbol 1457 BitmapUsed by:1458
Symbol 1458 GraphicUses:1457Used by:1483
Symbol 1459 BitmapUsed by:1460
Symbol 1460 GraphicUses:1459Used by:1483
Symbol 1461 BitmapUsed by:1462
Symbol 1462 GraphicUses:1461Used by:1483
Symbol 1463 BitmapUsed by:1464
Symbol 1464 GraphicUses:1463Used by:1483
Symbol 1465 BitmapUsed by:1466
Symbol 1466 GraphicUses:1465Used by:1483
Symbol 1467 BitmapUsed by:1468
Symbol 1468 GraphicUses:1467Used by:1483
Symbol 1469 BitmapUsed by:1470
Symbol 1470 GraphicUses:1469Used by:1483
Symbol 1471 BitmapUsed by:1472
Symbol 1472 GraphicUses:1471Used by:1483
Symbol 1473 BitmapUsed by:1474
Symbol 1474 GraphicUses:1473Used by:1483
Symbol 1475 BitmapUsed by:1476
Symbol 1476 GraphicUses:1475Used by:1483
Symbol 1477 BitmapUsed by:1478
Symbol 1478 GraphicUses:1477Used by:1483
Symbol 1479 BitmapUsed by:1480
Symbol 1480 GraphicUses:1479Used by:1483
Symbol 1481 BitmapUsed by:1482
Symbol 1482 GraphicUses:1481Used by:1483
Symbol 1483 MovieClip [radar_map]Uses:1444 1446 1448 1450 1452 1454 1456 1458 1460 1462 1464 1466 1468 1470 1472 1474 1476 1478 1480 1482Used by:Timeline
Symbol 1484 BitmapUsed by:1486
Symbol 1485 BitmapUsed by:1486
Symbol 1486 GraphicUses:1484 1485Used by:1567
Symbol 1487 EditableTextUses:447Used by:1567
Symbol 1488 GraphicUsed by:1492
Symbol 1489 BitmapUsed by:1490
Symbol 1490 GraphicUses:1489Used by:1491
Symbol 1491 MovieClipUses:1490Used by:1492
Symbol 1492 MovieClipUses:1488 1491Used by:1567
Symbol 1493 BitmapUsed by:1494
Symbol 1494 GraphicUses:1493Used by:1495
Symbol 1495 MovieClipUses:1494Used by:1567
Symbol 1496 GraphicUsed by:1501
Symbol 1497 BitmapUsed by:1498
Symbol 1498 GraphicUses:1497Used by:1499
Symbol 1499 MovieClipUses:1498Used by:1500
Symbol 1500 MovieClipUses:1499Used by:1501
Symbol 1501 MovieClipUses:1496 206 1500 208 210 212 214 217 220 222 224 226 228 230 232 234 236 238 240Used by:1567
Symbol 1502 GraphicUsed by:1503
Symbol 1503 MovieClipUses:1502Used by:1507
Symbol 1504 BitmapUsed by:1506
Symbol 1505 BitmapUsed by:1506
Symbol 1506 GraphicUses:1504 1505Used by:1507
Symbol 1507 MovieClipUses:1503 1506Used by:1567
Symbol 1508 EditableTextUses:447Used by:1567
Symbol 1509 BitmapUsed by:1510
Symbol 1510 GraphicUses:1509Used by:1529
Symbol 1511 BitmapUsed by:1512
Symbol 1512 GraphicUses:1511Used by:1529
Symbol 1513 BitmapUsed by:1514
Symbol 1514 GraphicUses:1513Used by:1529
Symbol 1515 BitmapUsed by:1516
Symbol 1516 GraphicUses:1515Used by:1529
Symbol 1517 BitmapUsed by:1518
Symbol 1518 GraphicUses:1517Used by:1529
Symbol 1519 BitmapUsed by:1520
Symbol 1520 GraphicUses:1519Used by:1529
Symbol 1521 BitmapUsed by:1522
Symbol 1522 GraphicUses:1521Used by:1529
Symbol 1523 BitmapUsed by:1524
Symbol 1524 GraphicUses:1523Used by:1529
Symbol 1525 BitmapUsed by:1526
Symbol 1526 GraphicUses:1525Used by:1529
Symbol 1527 BitmapUsed by:1528
Symbol 1528 GraphicUses:1527Used by:1529
Symbol 1529 MovieClipUses:1510 1512 1514 1516 1518 1520 1522 1524 1526 1528Used by:1530
Symbol 1530 MovieClipUses:1529Used by:1567
Symbol 1531 BitmapUsed by:1532
Symbol 1532 GraphicUses:1531Used by:1551
Symbol 1533 BitmapUsed by:1534
Symbol 1534 GraphicUses:1533Used by:1551
Symbol 1535 BitmapUsed by:1536
Symbol 1536 GraphicUses:1535Used by:1551
Symbol 1537 BitmapUsed by:1538
Symbol 1538 GraphicUses:1537Used by:1551
Symbol 1539 BitmapUsed by:1540
Symbol 1540 GraphicUses:1539Used by:1551
Symbol 1541 BitmapUsed by:1542
Symbol 1542 GraphicUses:1541Used by:1551
Symbol 1543 BitmapUsed by:1544
Symbol 1544 GraphicUses:1543Used by:1551
Symbol 1545 BitmapUsed by:1546
Symbol 1546 GraphicUses:1545Used by:1551
Symbol 1547 BitmapUsed by:1548
Symbol 1548 GraphicUses:1547Used by:1551
Symbol 1549 BitmapUsed by:1550
Symbol 1550 GraphicUses:1549Used by:1551
Symbol 1551 MovieClipUses:1532 1534 1536 1538 1540 1542 1544 1546 1548 1550Used by:1552
Symbol 1552 MovieClipUses:1551Used by:1567
Symbol 1553 BitmapUsed by:1554
Symbol 1554 GraphicUses:1553Used by:1557
Symbol 1555 BitmapUsed by:1556
Symbol 1556 GraphicUses:1555Used by:1557
Symbol 1557 MovieClipUses:1554 1556Used by:1567
Symbol 1558 BitmapUsed by:1559
Symbol 1559 GraphicUses:1558Used by:1566
Symbol 1560 BitmapUsed by:1561
Symbol 1561 GraphicUses:1560Used by:1566
Symbol 1562 BitmapUsed by:1563
Symbol 1563 GraphicUses:1562Used by:1566
Symbol 1564 BitmapUsed by:1565
Symbol 1565 GraphicUses:1564Used by:1566
Symbol 1566 MovieClip [btn_pause]Uses:1559 1561 1563 1565Used by:1567
Symbol 1567 MovieClip [UI_game]Uses:1486 1487 1492 1495 1501 1507 1508 1530 1552 1557 1566Used by:Timeline
Symbol 1568 BitmapUsed by:1569 1570 1571
Symbol 1569 GraphicUses:1568Used by:1572
Symbol 1570 GraphicUses:1568Used by:1572
Symbol 1571 GraphicUses:1568Used by:1572
Symbol 1572 MovieClip [nosie_signal]Uses:1569 1570 1571Used by:Timeline
Symbol 1573 GraphicUsed by:1623
Symbol 1574 BitmapUsed by:1575
Symbol 1575 GraphicUses:1574 2Used by:1578
Symbol 1576 BitmapUsed by:1577
Symbol 1577 GraphicUses:1576 2Used by:1578
Symbol 1578 Button [btn_submit_score]Uses:1575 1577Used by:1623  Timeline
Symbol 1579 BitmapUsed by:1580
Symbol 1580 GraphicUses:1579Used by:1581
Symbol 1581 MovieClipUses:1580Used by:1623
Symbol 1582 BitmapUsed by:1583
Symbol 1583 GraphicUses:1582Used by:1623
Symbol 1584 BitmapUsed by:1585
Symbol 1585 GraphicUses:1584Used by:1604
Symbol 1586 BitmapUsed by:1587
Symbol 1587 GraphicUses:1586Used by:1604
Symbol 1588 BitmapUsed by:1589
Symbol 1589 GraphicUses:1588Used by:1604
Symbol 1590 BitmapUsed by:1591
Symbol 1591 GraphicUses:1590Used by:1604
Symbol 1592 BitmapUsed by:1593
Symbol 1593 GraphicUses:1592Used by:1604
Symbol 1594 BitmapUsed by:1595
Symbol 1595 GraphicUses:1594Used by:1604
Symbol 1596 BitmapUsed by:1597
Symbol 1597 GraphicUses:1596Used by:1604
Symbol 1598 BitmapUsed by:1599
Symbol 1599 GraphicUses:1598Used by:1604
Symbol 1600 BitmapUsed by:1601
Symbol 1601 GraphicUses:1600Used by:1604
Symbol 1602 BitmapUsed by:1603
Symbol 1603 GraphicUses:1602Used by:1604
Symbol 1604 MovieClipUses:1585 1587 1589 1591 1593 1595 1597 1599 1601 1603Used by:1605
Symbol 1605 MovieClipUses:1604Used by:1623  Timeline
Symbol 1606 BitmapUsed by:1607
Symbol 1607 GraphicUses:1606Used by:1623
Symbol 1608 BitmapUsed by:1609
Symbol 1609 GraphicUses:1608Used by:1623  Timeline
Symbol 1610 GraphicUsed by:1611
Symbol 1611 MovieClipUses:1610Used by:1622
Symbol 1612 MovieClipUsed by:1622
Symbol 1613 GraphicUsed by:1622
Symbol 1614 GraphicUsed by:1622
Symbol 1615 GraphicUsed by:1622
Symbol 1616 GraphicUsed by:1620
Symbol 1617 GraphicUsed by:1618 1620
Symbol 1618 MovieClipUses:1617Used by:1620
Symbol 1619 GraphicUsed by:1620
Symbol 1620 ButtonUses:1616 1618 1619 18 1617Used by:1622
Symbol 1621 GraphicUsed by:1622
Symbol 1622 MovieClipUses:1611 1612 1613 1614 1615 1620 1621Used by:1623 1891
Symbol 1623 MovieClip [win_result]Uses:1573 1578 6 1581 1583 1605 1607 1609 1622Used by:Timeline
Symbol 1624 FontUsed by:1625
Symbol 1625 TextUses:1624Used by:1632
Symbol 1626 BitmapUsed by:1627
Symbol 1627 GraphicUses:1626Used by:1628
Symbol 1628 MovieClipUses:1627Used by:1632
Symbol 1629 BitmapUsed by:1630
Symbol 1630 GraphicUses:1629Used by:1631
Symbol 1631 MovieClipUses:1630Used by:1632
Symbol 1632 MovieClip [ready_go_mc]Uses:1625 1628 1631Used by:Timeline
Symbol 1633 BitmapUsed by:1634
Symbol 1634 GraphicUses:1633Used by:1635
Symbol 1635 MovieClip [radar_enemy]Uses:1634Used by:Timeline
Symbol 1636 BitmapUsed by:1637
Symbol 1637 GraphicUses:1636Used by:1640
Symbol 1638 BitmapUsed by:1639
Symbol 1639 GraphicUses:1638Used by:1640
Symbol 1640 MovieClip [radar_power]Uses:1637 1639Used by:Timeline
Symbol 1641 BitmapUsed by:1642
Symbol 1642 GraphicUses:1641Used by:1643
Symbol 1643 MovieClip [UI_title_sky]Uses:1642Used by:Timeline
Symbol 1644 BitmapUsed by:1645
Symbol 1645 GraphicUses:1644Used by:1656
Symbol 1646 BitmapUsed by:1647
Symbol 1647 GraphicUses:1646Used by:1656
Symbol 1648 BitmapUsed by:1649
Symbol 1649 GraphicUses:1648Used by:1656
Symbol 1650 BitmapUsed by:1651
Symbol 1651 GraphicUses:1650Used by:1656
Symbol 1652 BitmapUsed by:1653
Symbol 1653 GraphicUses:1652Used by:1656
Symbol 1654 BitmapUsed by:1655
Symbol 1655 GraphicUses:1654Used by:1656
Symbol 1656 MovieClip [effect_bonus]Uses:1645 1647 1649 1651 1653 1655Used by:Timeline
Symbol 1657 BitmapUsed by:1658
Symbol 1658 GraphicUses:1657Used by:1659
Symbol 1659 MovieClip [bg_2]Uses:1658Used by:Timeline
Symbol 1660 BitmapUsed by:1661
Symbol 1661 GraphicUses:1660Used by:1666
Symbol 1662 BitmapUsed by:1663
Symbol 1663 GraphicUses:1662Used by:1666
Symbol 1664 BitmapUsed by:1665
Symbol 1665 GraphicUses:1664Used by:1666
Symbol 1666 MovieClip [rain]Uses:1661 1663 1665Used by:Timeline
Symbol 1667 MovieClipUses:315 317 319 321 323Used by:1668
Symbol 1668 MovieClip [enemy_with_vulture]Uses:270 1025 1667 1026Used by:Timeline
Symbol 1669 MovieClip [bigger_explosion]Uses:951 953 955 99 957 101 959 103 105 107 109 111 113 961 963 965Used by:Timeline
Symbol 1670 BitmapUsed by:1671
Symbol 1671 GraphicUses:1670Used by:1672
Symbol 1672 MovieClip [pause_message]Uses:1671Used by:Timeline
Symbol 1673 MovieClip [option_slot_del_player]Uses:185 187Used by:Timeline
Symbol 1674 BitmapUsed by:1675
Symbol 1675 GraphicUses:1674Used by:1686
Symbol 1676 BitmapUsed by:1677
Symbol 1677 GraphicUses:1676Used by:1680
Symbol 1678 BitmapUsed by:1679
Symbol 1679 GraphicUses:1678Used by:1680
Symbol 1680 ButtonUses:1677 1679Used by:1686
Symbol 1681 BitmapUsed by:1682
Symbol 1682 GraphicUses:1681Used by:1685
Symbol 1683 BitmapUsed by:1684
Symbol 1684 GraphicUses:1683Used by:1685
Symbol 1685 ButtonUses:1682 1684Used by:1686
Symbol 1686 MovieClip [warning_del_player]Uses:1675 1680 1685Used by:Timeline
Symbol 1687 BitmapUsed by:1688
Symbol 1688 GraphicUses:1687Used by:1697
Symbol 1689 BitmapUsed by:1690
Symbol 1690 GraphicUses:1689Used by:1697
Symbol 1691 BitmapUsed by:1692
Symbol 1692 GraphicUses:1691Used by:1697
Symbol 1693 BitmapUsed by:1694
Symbol 1694 GraphicUses:1693Used by:1697
Symbol 1695 BitmapUsed by:1696
Symbol 1696 GraphicUses:1695Used by:1697
Symbol 1697 MovieClip [mouse_cursor]Uses:1688 1690 1692 1694 1696Used by:Timeline
Symbol 1698 BitmapUsed by:1699
Symbol 1699 GraphicUses:1698Used by:1706
Symbol 1700 BitmapUsed by:1701
Symbol 1701 GraphicUses:1700Used by:1706
Symbol 1702 BitmapUsed by:1703
Symbol 1703 GraphicUses:1702Used by:1706
Symbol 1704 BitmapUsed by:1705
Symbol 1705 GraphicUses:1704Used by:1706
Symbol 1706 MovieClip [hint]Uses:1699 1701 1703 1705Used by:Timeline
Symbol 1707 GraphicUsed by:1709
Symbol 1708 TextUses:150Used by:1709
Symbol 1709 MovieClipUses:1707 1708Used by:Timeline
Symbol 1710 BitmapUsed by:1712
Symbol 1711 BitmapUsed by:1712
Symbol 1712 GraphicUses:1710 1711Used by:Timeline
Symbol 1713 BitmapUsed by:1714
Symbol 1714 GraphicUses:1713Used by:1717
Symbol 1715 BitmapUsed by:1716
Symbol 1716 GraphicUses:1715Used by:1717
Symbol 1717 ButtonUses:1714 1716Used by:Timeline
Symbol 1718 BitmapUsed by:1719
Symbol 1719 GraphicUses:1718Used by:1722
Symbol 1720 BitmapUsed by:1721
Symbol 1721 GraphicUses:1720Used by:1722
Symbol 1722 ButtonUses:1719 1721Used by:Timeline
Symbol 1723 BitmapUsed by:1724
Symbol 1724 GraphicUses:1723Used by:1727
Symbol 1725 BitmapUsed by:1726
Symbol 1726 GraphicUses:1725Used by:1727
Symbol 1727 ButtonUses:1724 1726Used by:Timeline
Symbol 1728 GraphicUsed by:1730
Symbol 1729 GraphicUsed by:1730
Symbol 1730 ButtonUses:1728 1729Used by:1731
Symbol 1731 MovieClipUses:1730Used by:Timeline
Symbol 1732 FontUsed by:1733 1882 1883
Symbol 1733 TextUses:1732Used by:Timeline
Symbol 1734 BitmapUsed by:1736
Symbol 1735 BitmapUsed by:1736 1766 1881
Symbol 1736 GraphicUses:1734 1735Used by:Timeline
Symbol 1737 BitmapUsed by:1738
Symbol 1738 GraphicUses:1737Used by:1741
Symbol 1739 EditableTextUses:150Used by:1741
Symbol 1740 EditableTextUses:150Used by:1741
Symbol 1741 MovieClipUses:1738 1739 1740Used by:Timeline
Symbol 1742 GraphicUsed by:1750 1753
Symbol 1743 BitmapUsed by:1744
Symbol 1744 GraphicUses:1743Used by:1747
Symbol 1745 BitmapUsed by:1746
Symbol 1746 GraphicUses:1745Used by:1747
Symbol 1747 MovieClipUses:1744 1746Used by:1750 1753
Symbol 1748 BitmapUsed by:1749
Symbol 1749 GraphicUses:1748Used by:1750
Symbol 1750 MovieClipUses:1742 1747 1749Used by:Timeline
Symbol 1751 BitmapUsed by:1752
Symbol 1752 GraphicUses:1751Used by:1753
Symbol 1753 MovieClipUses:1742 1747 1752Used by:Timeline
Symbol 1754 BitmapUsed by:1755
Symbol 1755 GraphicUses:1754 2Used by:1758
Symbol 1756 BitmapUsed by:1757
Symbol 1757 GraphicUses:1756 2Used by:1758
Symbol 1758 ButtonUses:1755 1757Used by:Timeline
Symbol 1759 BitmapUsed by:1760
Symbol 1760 GraphicUses:1759 2Used by:1763
Symbol 1761 BitmapUsed by:1762
Symbol 1762 GraphicUses:1761 2Used by:1763
Symbol 1763 ButtonUses:1760 1762Used by:Timeline
Symbol 1764 BitmapUsed by:1766
Symbol 1765 BitmapUsed by:1766
Symbol 1766 GraphicUses:1764 1765 1735Used by:Timeline
Symbol 1767 GraphicUsed by:1768
Symbol 1768 MovieClipUses:1767Used by:Timeline
Symbol 1769 BitmapUsed by:1770
Symbol 1770 GraphicUses:1769Used by:Timeline
Symbol 1771 BitmapUsed by:1772
Symbol 1772 GraphicUses:1771 2Used by:1775
Symbol 1773 BitmapUsed by:1774
Symbol 1774 GraphicUses:1773 2Used by:1775
Symbol 1775 ButtonUses:1772 1774Used by:Timeline
Symbol 1776 BitmapUsed by:1777
Symbol 1777 GraphicUses:1776Used by:Timeline
Symbol 1778 BitmapUsed by:1779
Symbol 1779 GraphicUses:1778Used by:1785
Symbol 1780 GraphicUsed by:1781
Symbol 1781 MovieClipUses:1780Used by:1785
Symbol 1782 BitmapUsed by:1783
Symbol 1783 GraphicUses:1782Used by:1784
Symbol 1784 MovieClipUses:1783Used by:1785 1790 1795 1800 1805 1810 1815 1820 1825 1830 1835 1840 1845 1850 1855 1860 1865 1870 1875 1880
Symbol 1785 MovieClipUses:1779 1781 1784Used by:Timeline
Symbol 1786 BitmapUsed by:1787
Symbol 1787 GraphicUses:1786Used by:1790
Symbol 1788 GraphicUsed by:1789
Symbol 1789 MovieClipUses:1788Used by:1790
Symbol 1790 MovieClipUses:1787 1789 1784Used by:Timeline
Symbol 1791 BitmapUsed by:1792
Symbol 1792 GraphicUses:1791Used by:1795
Symbol 1793 GraphicUsed by:1794
Symbol 1794 MovieClipUses:1793Used by:1795
Symbol 1795 MovieClipUses:1792 1794 1784Used by:Timeline
Symbol 1796 BitmapUsed by:1797
Symbol 1797 GraphicUses:1796Used by:1800
Symbol 1798 GraphicUsed by:1799
Symbol 1799 MovieClipUses:1798Used by:1800
Symbol 1800 MovieClipUses:1797 1799 1784Used by:Timeline
Symbol 1801 BitmapUsed by:1802
Symbol 1802 GraphicUses:1801Used by:1805
Symbol 1803 GraphicUsed by:1804
Symbol 1804 MovieClipUses:1803Used by:1805
Symbol 1805 MovieClipUses:1802 1804 1784Used by:Timeline
Symbol 1806 BitmapUsed by:1807
Symbol 1807 GraphicUses:1806Used by:1810
Symbol 1808 GraphicUsed by:1809
Symbol 1809 MovieClipUses:1808Used by:1810
Symbol 1810 MovieClipUses:1807 1809 1784Used by:Timeline
Symbol 1811 BitmapUsed by:1812
Symbol 1812 GraphicUses:1811Used by:1815
Symbol 1813 GraphicUsed by:1814
Symbol 1814 MovieClipUses:1813Used by:1815
Symbol 1815 MovieClipUses:1812 1814 1784Used by:Timeline
Symbol 1816 BitmapUsed by:1817
Symbol 1817 GraphicUses:1816Used by:1820
Symbol 1818 GraphicUsed by:1819
Symbol 1819 MovieClipUses:1818Used by:1820
Symbol 1820 MovieClipUses:1817 1819 1784Used by:Timeline
Symbol 1821 BitmapUsed by:1822
Symbol 1822 GraphicUses:1821Used by:1825
Symbol 1823 GraphicUsed by:1824
Symbol 1824 MovieClipUses:1823Used by:1825
Symbol 1825 MovieClipUses:1822 1824 1784Used by:Timeline
Symbol 1826 BitmapUsed by:1827
Symbol 1827 GraphicUses:1826Used by:1830
Symbol 1828 GraphicUsed by:1829
Symbol 1829 MovieClipUses:1828Used by:1830
Symbol 1830 MovieClipUses:1827 1829 1784Used by:Timeline
Symbol 1831 BitmapUsed by:1832
Symbol 1832 GraphicUses:1831Used by:1835
Symbol 1833 GraphicUsed by:1834
Symbol 1834 MovieClipUses:1833Used by:1835
Symbol 1835 MovieClipUses:1832 1834 1784Used by:Timeline
Symbol 1836 BitmapUsed by:1837
Symbol 1837 GraphicUses:1836Used by:1840
Symbol 1838 GraphicUsed by:1839
Symbol 1839 MovieClipUses:1838Used by:1840
Symbol 1840 MovieClipUses:1837 1839 1784Used by:Timeline
Symbol 1841 BitmapUsed by:1842
Symbol 1842 GraphicUses:1841Used by:1845
Symbol 1843 GraphicUsed by:1844
Symbol 1844 MovieClipUses:1843Used by:1845
Symbol 1845 MovieClipUses:1842 1844 1784Used by:Timeline
Symbol 1846 BitmapUsed by:1847
Symbol 1847 GraphicUses:1846Used by:1850
Symbol 1848 GraphicUsed by:1849
Symbol 1849 MovieClipUses:1848Used by:1850
Symbol 1850 MovieClipUses:1847 1849 1784Used by:Timeline
Symbol 1851 BitmapUsed by:1852
Symbol 1852 GraphicUses:1851Used by:1855
Symbol 1853 GraphicUsed by:1854
Symbol 1854 MovieClipUses:1853Used by:1855
Symbol 1855 MovieClipUses:1852 1854 1784Used by:Timeline
Symbol 1856 BitmapUsed by:1857
Symbol 1857 GraphicUses:1856Used by:1860
Symbol 1858 GraphicUsed by:1859
Symbol 1859 MovieClipUses:1858Used by:1860
Symbol 1860 MovieClipUses:1857 1859 1784Used by:Timeline
Symbol 1861 BitmapUsed by:1862
Symbol 1862 GraphicUses:1861Used by:1865
Symbol 1863 GraphicUsed by:1864
Symbol 1864 MovieClipUses:1863Used by:1865
Symbol 1865 MovieClipUses:1862 1864 1784Used by:Timeline
Symbol 1866 BitmapUsed by:1867
Symbol 1867 GraphicUses:1866Used by:1870
Symbol 1868 GraphicUsed by:1869
Symbol 1869 MovieClipUses:1868Used by:1870
Symbol 1870 MovieClipUses:1867 1869 1784Used by:Timeline
Symbol 1871 BitmapUsed by:1872
Symbol 1872 GraphicUses:1871Used by:1875
Symbol 1873 GraphicUsed by:1874
Symbol 1874 MovieClipUses:1873Used by:1875
Symbol 1875 MovieClipUses:1872 1874 1784Used by:Timeline
Symbol 1876 BitmapUsed by:1877
Symbol 1877 GraphicUses:1876Used by:1880
Symbol 1878 GraphicUsed by:1879
Symbol 1879 MovieClipUses:1878Used by:1880
Symbol 1880 MovieClipUses:1877 1879 1784Used by:Timeline
Symbol 1881 GraphicUses:1735Used by:Timeline
Symbol 1882 TextUses:1732Used by:Timeline
Symbol 1883 TextUses:1732Used by:1885
Symbol 1884 GraphicUsed by:1885
Symbol 1885 MovieClipUses:1883 1884Used by:Timeline
Symbol 1886 BitmapUsed by:1887
Symbol 1887 GraphicUses:1886Used by:Timeline
Symbol 1888 BitmapUsed by:1889
Symbol 1889 GraphicUses:1888Used by:1890
Symbol 1890 MovieClipUses:1889Used by:1891
Symbol 1891 MovieClipUses:1890 1622Used by:Timeline

Instance Names

"moving_sky"Frame 22Symbol 1709 MovieClip
"btn_play"Frame 22Symbol 1717 Button
"btn_option"Frame 22Symbol 1722 Button
"btn_help"Frame 22Symbol 1727 Button
"option_1"Frame 33Symbol 1741 MovieClip
"option_2"Frame 33Symbol 1741 MovieClip
"option_3"Frame 33Symbol 1741 MovieClip
"option_4"Frame 33Symbol 1741 MovieClip
"option_5"Frame 33Symbol 1741 MovieClip
"option_6"Frame 33Symbol 1741 MovieClip
"option_sound"Frame 33Symbol 1750 MovieClip
"option_music"Frame 33Symbol 1753 MovieClip
"btn_back"Frame 33Symbol 1758 Button
"btn_default"Frame 33Symbol 1763 Button
"btn_back"Frame 44Symbol 1758 Button
"btn_next"Frame 55Symbol 1775 Button
"btn_back"Frame 55Symbol 1758 Button
"btn_next"Frame 69Symbol 1775 Button
"btn_back"Frame 69Symbol 1758 Button
"stage1"Frame 69Symbol 1785 MovieClip
"stage11"Frame 69Symbol 1790 MovieClip
"stage10"Frame 69Symbol 1795 MovieClip
"stage2"Frame 69Symbol 1800 MovieClip
"stage3"Frame 69Symbol 1805 MovieClip
"stage4"Frame 69Symbol 1810 MovieClip
"stage8"Frame 69Symbol 1815 MovieClip
"stage6"Frame 69Symbol 1820 MovieClip
"stage9"Frame 69Symbol 1825 MovieClip
"stage15"Frame 69Symbol 1830 MovieClip
"stage5"Frame 69Symbol 1835 MovieClip
"stage7"Frame 69Symbol 1840 MovieClip
"stage16"Frame 69Symbol 1845 MovieClip
"stage17"Frame 69Symbol 1850 MovieClip
"stage19"Frame 69Symbol 1855 MovieClip
"stage18"Frame 69Symbol 1860 MovieClip
"stage14"Frame 69Symbol 1865 MovieClip
"stage13"Frame 69Symbol 1870 MovieClip
"stage12"Frame 69Symbol 1875 MovieClip
"stage20"Frame 69Symbol 1880 MovieClip
"btn_next"Frame 99Symbol 1775 Button
"UI_failed"Frame 110Symbol 1891 MovieClip
"btn_submit"Frame 110Symbol 1578 Button [btn_submit_score]
"btn_select_mission"Frame 110Symbol 6 Button [btn_select_mission]
"score_show"Frame 110Symbol 1605 MovieClip
"mcAd"Symbol 45 MovieClip Frame 1Symbol 43 MovieClip
"mcLoading"Symbol 57 MovieClip Frame 1Symbol 55 MovieClip
"mcLoading"Symbol 57 MovieClip Frame 11Symbol 55 MovieClip
"mcBackground"Symbol 58 MovieClip Frame 1Symbol 13 MovieClip
"mcAnimation"Symbol 58 MovieClip Frame 1Symbol 29 MovieClip
"mcIntro"Symbol 58 MovieClip Frame 1Symbol 34 MovieClip
"mcLoadingAnimated"Symbol 58 MovieClip Frame 2Symbol 57 MovieClip
"laser"Symbol 146 MovieClip [bullet] Frame 65Symbol 66 MovieClip
"laser"Symbol 146 MovieClip [bullet] Frame 74Symbol 68 MovieClip
"laser"Symbol 146 MovieClip [bullet] Frame 88Symbol 73 MovieClip
"laser"Symbol 146 MovieClip [bullet] Frame 97Symbol 74 MovieClip
"laser"Symbol 146 MovieClip [bullet] Frame 111Symbol 79 MovieClip
"laser"Symbol 146 MovieClip [bullet] Frame 120Symbol 80 MovieClip
"user_name"Symbol 160 MovieClip [option_slot] Frame 9Symbol 152 EditableText
"mission"Symbol 160 MovieClip [option_slot] Frame 9Symbol 153 EditableText
"img"Symbol 160 MovieClip [option_slot] Frame 9Symbol 159 MovieClip
"input_name"Symbol 189 MovieClip [input_name] Frame 1Symbol 164 EditableText
"input_sex_male"Symbol 189 MovieClip [input_name] Frame 1Symbol 169 MovieClip [input_sex_male]
"input_sex_female"Symbol 189 MovieClip [input_name] Frame 1Symbol 174 MovieClip [input_sex_female]
"btn_input_ok"Symbol 189 MovieClip [input_name] Frame 1Symbol 183 Button
"btn_input_cancel"Symbol 189 MovieClip [input_name] Frame 1Symbol 188 Button
"bonus"Symbol 274 MovieClip [equip_weapon] Frame 1Symbol 268 MovieClip [weapon_bonus]
"hit_test"Symbol 274 MovieClip [equip_weapon] Frame 1Symbol 270 MovieClip
"act"Symbol 283 MovieClip Frame 1Symbol 282 MovieClip
"arms"Symbol 284 MovieClip Frame 1Symbol 283 MovieClip
"hit_test"Symbol 288 MovieClip [gun] Frame 1Symbol 270 MovieClip
"body"Symbol 288 MovieClip [gun] Frame 1Symbol 284 MovieClip
"hit_test"Symbol 300 MovieClip [flower_gun] Frame 1Symbol 270 MovieClip
"body"Symbol 300 MovieClip [flower_gun] Frame 9Symbol 297 MovieClip
"hit_test"Symbol 308 MovieClip [toad] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 313 MovieClip [iron_ball] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 313 MovieClip [iron_ball] Frame 9Symbol 270 MovieClip
"hit_test"Symbol 330 MovieClip [vulture] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 330 MovieClip [vulture] Frame 11Symbol 270 MovieClip
"hit_test"Symbol 330 MovieClip [vulture] Frame 21Symbol 270 MovieClip
"bomb"Symbol 330 MovieClip [vulture] Frame 21Symbol 145 MovieClip [bomb]
"hit_test"Symbol 344 MovieClip [eyas] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 350 MovieClip [comb] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 357 MovieClip [suicide_rocket] Frame 1Symbol 270 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 1Symbol 370 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 8Symbol 373 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 16Symbol 376 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 24Symbol 382 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 32Symbol 388 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 41Symbol 391 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 52Symbol 394 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 64Symbol 397 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 76Symbol 400 MovieClip
"act"Symbol 404 MovieClip [enemy_arms] Frame 84Symbol 403 MovieClip
"arms"Symbol 405 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"arms"Symbol 411 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"hit_test"Symbol 412 MovieClip [enemy_fly_man] Frame 1Symbol 270 MovieClip
"body"Symbol 412 MovieClip [enemy_fly_man] Frame 1Symbol 405 MovieClip
"body"Symbol 412 MovieClip [enemy_fly_man] Frame 10Symbol 411 MovieClip
"act"Symbol 416 MovieClip Frame 1Symbol 415 MovieClip
"arms"Symbol 426 MovieClip Frame 1Symbol 416 MovieClip
"hit_test"Symbol 427 MovieClip [cannon_man] Frame 1Symbol 270 MovieClip
"body"Symbol 427 MovieClip [cannon_man] Frame 1Symbol 426 MovieClip
"hit_test"Symbol 430 MovieClip [rock] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 437 MovieClip [balloon] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 445 MovieClip [fan_power] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 875 MovieClip [map_tile] Frame 1Symbol 522 MovieClip
"bullet_hit_test"Symbol 875 MovieClip [map_tile] Frame 1Symbol 668 MovieClip
"arms"Symbol 895 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"arms"Symbol 898 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"arms"Symbol 914 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"hit_test"Symbol 947 MovieClip [enemy_normal] Frame 1Symbol 270 MovieClip
"body"Symbol 947 MovieClip [enemy_normal] Frame 1Symbol 895 MovieClip
"hit_test"Symbol 947 MovieClip [enemy_normal] Frame 11Symbol 270 MovieClip
"body"Symbol 947 MovieClip [enemy_normal] Frame 11Symbol 898 MovieClip
"hit_test"Symbol 947 MovieClip [enemy_normal] Frame 21Symbol 270 MovieClip
"body"Symbol 947 MovieClip [enemy_normal] Frame 21Symbol 914 MovieClip
"hit_test"Symbol 947 MovieClip [enemy_normal] Frame 31Symbol 270 MovieClip
"body"Symbol 947 MovieClip [enemy_normal] Frame 31Symbol 917 MovieClip
"hit_test"Symbol 947 MovieClip [enemy_normal] Frame 41Symbol 270 MovieClip
"act"Symbol 1014 MovieClip Frame 1Symbol 1013 MovieClip [tank_cannon]
"arms"Symbol 1017 MovieClip Frame 1Symbol 1014 MovieClip
"hit_test"Symbol 1020 MovieClip [tank] Frame 1Symbol 270 MovieClip
"body"Symbol 1020 MovieClip [tank] Frame 1Symbol 1017 MovieClip
"arms"Symbol 1025 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"arms"Symbol 1026 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"hit_test"Symbol 1032 MovieClip [enemy_parachuter] Frame 1Symbol 270 MovieClip
"body"Symbol 1032 MovieClip [enemy_parachuter] Frame 1Symbol 1025 MovieClip
"body"Symbol 1032 MovieClip [enemy_parachuter] Frame 11Symbol 1026 MovieClip
"arms"Symbol 1052 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"arms"Symbol 1053 MovieClip Frame 1Symbol 404 MovieClip [enemy_arms]
"hit_test"Symbol 1054 MovieClip [helicopter] Frame 1Symbol 270 MovieClip
"body"Symbol 1054 MovieClip [helicopter] Frame 1Symbol 1052 MovieClip
"body"Symbol 1054 MovieClip [helicopter] Frame 10Symbol 1053 MovieClip
"hit_test"Symbol 1063 MovieClip [fan] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 1074 MovieClip [equip_gear_gear] Frame 1Symbol 270 MovieClip
"gear_r"Symbol 1074 MovieClip [equip_gear_gear] Frame 1Symbol 1071 MovieClip
"hit_effect"Symbol 1076 MovieClip [equip_gear] Frame 1Symbol 1068 MovieClip
"gear"Symbol 1076 MovieClip [equip_gear] Frame 1Symbol 1074 MovieClip [equip_gear_gear]
"hit_test"Symbol 1076 MovieClip [equip_gear] Frame 1Symbol 270 MovieClip
"hit_test"Symbol 1109 MovieClip [wind] Frame 1Symbol 270 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 1Symbol 1169 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 8Symbol 1172 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 16Symbol 1175 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 24Symbol 1190 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 31Symbol 1195 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 39Symbol 1200 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 48Symbol 1203 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 55Symbol 1206 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 62Symbol 1209 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 69Symbol 1212 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 76Symbol 1215 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 88Symbol 1218 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 100Symbol 1221 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 108Symbol 1224 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 115Symbol 1227 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 123Symbol 1230 MovieClip
"act"Symbol 1234 MovieClip [player_m_arms] Frame 131Symbol 1233 MovieClip
"arms"Symbol 1257 MovieClip Frame 1Symbol 1234 MovieClip [player_m_arms]
"hit_test"Symbol 1278 MovieClip [player_m] Frame 1Symbol 270 MovieClip
"legs"Symbol 1278 MovieClip [player_m] Frame 1Symbol 1164 MovieClip [player_m_legs]
"body"Symbol 1278 MovieClip [player_m] Frame 1Symbol 1257 MovieClip
"player_dead"Symbol 1278 MovieClip [player_m] Frame 10Symbol 1266 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 1Symbol 1288 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 8Symbol 1291 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 16Symbol 1294 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 23Symbol 1297 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 31Symbol 1312 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 38Symbol 1317 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 47Symbol 1322 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 56Symbol 1325 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 63Symbol 1328 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 70Symbol 1331 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 77Symbol 1334 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 89Symbol 1337 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 101Symbol 1340 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 107Symbol 1343 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 113Symbol 1346 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 119Symbol 1349 MovieClip
"act"Symbol 1353 MovieClip [player_fm_arms] Frame 127Symbol 1352 MovieClip
"arms"Symbol 1374 MovieClip Frame 1Symbol 1353 MovieClip [player_fm_arms]
"hit_test"Symbol 1395 MovieClip [player_fm] Frame 1Symbol 270 MovieClip
"legs"Symbol 1395 MovieClip [player_fm] Frame 1Symbol 1283 MovieClip [player_fm_legs]
"body"Symbol 1395 MovieClip [player_fm] Frame 1Symbol 1374 MovieClip
"player_dead"Symbol 1395 MovieClip [player_fm] Frame 10Symbol 1383 MovieClip
"hit_test"Symbol 1424 MovieClip [nest] Frame 1Symbol 270 MovieClip
"bar"Symbol 1492 MovieClip Frame 1Symbol 1491 MovieClip
"mask"Symbol 1507 MovieClip Frame 1Symbol 1503 MovieClip
"num2"Symbol 1530 MovieClip Frame 1Symbol 1529 MovieClip
"num1"Symbol 1530 MovieClip Frame 1Symbol 1529 MovieClip
"num1"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"num10"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"num100"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"num100000"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"num1000"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"num10000000"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"num1000000"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"num10000"Symbol 1552 MovieClip Frame 1Symbol 1551 MovieClip
"weapon_bullet"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1487 EditableText
"hp_bar"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1492 MovieClip
"reload_bar"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1495 MovieClip
"weapon_pic_prev"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1501 MovieClip
"weapon_pic_next"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1501 MovieClip
"weapon_pic"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1501 MovieClip
"radar"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1507 MovieClip
"player_name"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1508 EditableText
"game_time"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1530 MovieClip
"score"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1552 MovieClip
"player_img"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1557 MovieClip
"btn_pause"Symbol 1567 MovieClip [UI_game] Frame 1Symbol 1566 MovieClip [btn_pause]
"num10000000"Symbol 1605 MovieClip Frame 1Symbol 1604 MovieClip
"num1000000"Symbol 1605 MovieClip Frame 1Symbol 1604 MovieClip
"num100000"Symbol 1605 MovieClip Frame 1Symbol 1604 MovieClip
"num10000"Symbol 1605 MovieClip Frame 1Symbol 1604 MovieClip
"num1000"Symbol 1605 MovieClip Frame 1Symbol 1604 MovieClip
"num100"Symbol 1605 MovieClip Frame 1Symbol 1604 MovieClip
"num10"Symbol 1605 MovieClip Frame 1Symbol 1604 MovieClip
"num1"Symbol 1605 MovieClip Frame 1Symbol 1604 MovieClip
"mcHighscores"Symbol 1622 MovieClip Frame 1Symbol 1611 MovieClip
"mcTarget"Symbol 1622 MovieClip Frame 2Symbol 1612 MovieClip
"btn_submit"Symbol 1623 MovieClip [win_result] Frame 1Symbol 1578 Button [btn_submit_score]
"btn_select_mission"Symbol 1623 MovieClip [win_result] Frame 1Symbol 6 Button [btn_select_mission]
"hp_bonus"Symbol 1623 MovieClip [win_result] Frame 7Symbol 1605 MovieClip
"time_bonus"Symbol 1623 MovieClip [win_result] Frame 10Symbol 1605 MovieClip
"score_show"Symbol 1623 MovieClip [win_result] Frame 15Symbol 1605 MovieClip
"comHighscores"Symbol 1623 MovieClip [win_result] Frame 22Symbol 1622 MovieClip
"hit_test"Symbol 1668 MovieClip [enemy_with_vulture] Frame 1Symbol 270 MovieClip
"body"Symbol 1668 MovieClip [enemy_with_vulture] Frame 1Symbol 1025 MovieClip
"body"Symbol 1668 MovieClip [enemy_with_vulture] Frame 10Symbol 1026 MovieClip
"btn_no"Symbol 1686 MovieClip [warning_del_player] Frame 1Symbol 1680 Button
"btn_yes"Symbol 1686 MovieClip [warning_del_player] Frame 1Symbol 1685 Button
"key_type"Symbol 1741 MovieClip Frame 1Symbol 1739 EditableText
"key"Symbol 1741 MovieClip Frame 1Symbol 1740 EditableText
"on_off"Symbol 1750 MovieClip Frame 1Symbol 1747 MovieClip
"on_off"Symbol 1753 MovieClip Frame 1Symbol 1747 MovieClip
"hit_area"Symbol 1785 MovieClip Frame 1Symbol 1781 MovieClip
"completed"Symbol 1785 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1790 MovieClip Frame 1Symbol 1789 MovieClip
"completed"Symbol 1790 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1795 MovieClip Frame 1Symbol 1794 MovieClip
"completed"Symbol 1795 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1800 MovieClip Frame 1Symbol 1799 MovieClip
"completed"Symbol 1800 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1805 MovieClip Frame 1Symbol 1804 MovieClip
"completed"Symbol 1805 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1810 MovieClip Frame 1Symbol 1809 MovieClip
"completed"Symbol 1810 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1815 MovieClip Frame 1Symbol 1814 MovieClip
"completed"Symbol 1815 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1820 MovieClip Frame 1Symbol 1819 MovieClip
"completed"Symbol 1820 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1825 MovieClip Frame 1Symbol 1824 MovieClip
"completed"Symbol 1825 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1830 MovieClip Frame 1Symbol 1829 MovieClip
"completed"Symbol 1830 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1835 MovieClip Frame 1Symbol 1834 MovieClip
"completed"Symbol 1835 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1840 MovieClip Frame 1Symbol 1839 MovieClip
"completed"Symbol 1840 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1845 MovieClip Frame 1Symbol 1844 MovieClip
"completed"Symbol 1845 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1850 MovieClip Frame 1Symbol 1849 MovieClip
"completed"Symbol 1850 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1855 MovieClip Frame 1Symbol 1854 MovieClip
"completed"Symbol 1855 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1860 MovieClip Frame 1Symbol 1859 MovieClip
"completed"Symbol 1860 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1865 MovieClip Frame 1Symbol 1864 MovieClip
"completed"Symbol 1865 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1870 MovieClip Frame 1Symbol 1869 MovieClip
"completed"Symbol 1870 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1875 MovieClip Frame 1Symbol 1874 MovieClip
"completed"Symbol 1875 MovieClip Frame 1Symbol 1784 MovieClip
"hit_area"Symbol 1880 MovieClip Frame 1Symbol 1879 MovieClip
"completed"Symbol 1880 MovieClip Frame 1Symbol 1784 MovieClip
"comHighscores"Symbol 1891 MovieClip Frame 12Symbol 1622 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 6 as "btn_select_mission"
ExportAssets (56)Timeline Frame 1Symbol 1892 as "__Packages.MiniclipAwards"
ExportAssets (56)Timeline Frame 1Symbol 1893 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 13Symbol 114 as "fire"
ExportAssets (56)Timeline Frame 13Symbol 145 as "bomb"
ExportAssets (56)Timeline Frame 13Symbol 146 as "bullet"
ExportAssets (56)Timeline Frame 13Symbol 147 as "effect_mc"
ExportAssets (56)Timeline Frame 13Symbol 160 as "option_slot"
ExportAssets (56)Timeline Frame 13Symbol 169 as "input_sex_male"
ExportAssets (56)Timeline Frame 13Symbol 174 as "input_sex_female"
ExportAssets (56)Timeline Frame 13Symbol 189 as "input_name"
ExportAssets (56)Timeline Frame 13Symbol 204 as "parachute_m"
ExportAssets (56)Timeline Frame 13Symbol 241 as "weapon_drop"
ExportAssets (56)Timeline Frame 13Symbol 268 as "weapon_bonus"
ExportAssets (56)Timeline Frame 13Symbol 274 as "equip_weapon"
ExportAssets (56)Timeline Frame 13Symbol 288 as "gun"
ExportAssets (56)Timeline Frame 13Symbol 300 as "flower_gun"
ExportAssets (56)Timeline Frame 13Symbol 308 as "toad"
ExportAssets (56)Timeline Frame 13Symbol 313 as "iron_ball"
ExportAssets (56)Timeline Frame 13Symbol 330 as "vulture"
ExportAssets (56)Timeline Frame 13Symbol 344 as "eyas"
ExportAssets (56)Timeline Frame 13Symbol 350 as "comb"
ExportAssets (56)Timeline Frame 13Symbol 357 as "suicide_rocket"
ExportAssets (56)Timeline Frame 13Symbol 404 as "enemy_arms"
ExportAssets (56)Timeline Frame 13Symbol 412 as "enemy_fly_man"
ExportAssets (56)Timeline Frame 13Symbol 427 as "cannon_man"
ExportAssets (56)Timeline Frame 13Symbol 430 as "rock"
ExportAssets (56)Timeline Frame 13Symbol 437 as "balloon"
ExportAssets (56)Timeline Frame 13Symbol 445 as "fan_power"
ExportAssets (56)Timeline Frame 13Symbol 449 as "warning_user_exist"
ExportAssets (56)Timeline Frame 13Symbol 875 as "map_tile"
ExportAssets (56)Timeline Frame 13Symbol 890 as "laser_effect"
ExportAssets (56)Timeline Frame 13Symbol 947 as "enemy_normal"
ExportAssets (56)Timeline Frame 13Symbol 966 as "big_explosion"
ExportAssets (56)Timeline Frame 13Symbol 979 as "bullet_explosion"
ExportAssets (56)Timeline Frame 13Symbol 990 as "rocket_launch_effect"
ExportAssets (56)Timeline Frame 13Symbol 999 as "gun_launch_effect"
ExportAssets (56)Timeline Frame 13Symbol 1002 as "laser_launch_effect"
ExportAssets (56)Timeline Frame 13Symbol 1013 as "tank_cannon"
ExportAssets (56)Timeline Frame 13Symbol 1020 as "tank"
ExportAssets (56)Timeline Frame 13Symbol 1032 as "enemy_parachuter"
ExportAssets (56)Timeline Frame 13Symbol 1049 as "heli_intro"
ExportAssets (56)Timeline Frame 13Symbol 1054 as "helicopter"
ExportAssets (56)Timeline Frame 13Symbol 1063 as "fan"
ExportAssets (56)Timeline Frame 13Symbol 1074 as "equip_gear_gear"
ExportAssets (56)Timeline Frame 13Symbol 1076 as "equip_gear"
ExportAssets (56)Timeline Frame 13Symbol 1084 as "parachute_fm"
ExportAssets (56)Timeline Frame 13Symbol 1109 as "wind"
ExportAssets (56)Timeline Frame 13Symbol 1111 as "sel_crt"
ExportAssets (56)Timeline Frame 13Symbol 1112 as "btn_sound"
ExportAssets (56)Timeline Frame 13Symbol 1113 as "bullet_1"
ExportAssets (56)Timeline Frame 13Symbol 1114 as "bullet_2"
ExportAssets (56)Timeline Frame 13Symbol 1115 as "bullet_3"
ExportAssets (56)Timeline Frame 13Symbol 1116 as "bullet_4"
ExportAssets (56)Timeline Frame 13Symbol 1117 as "bullet_fire"
ExportAssets (56)Timeline Frame 13Symbol 1118 as "bullet_sg"
ExportAssets (56)Timeline Frame 13Symbol 1119 as "bullet_sg_2"
ExportAssets (56)Timeline Frame 13Symbol 1120 as "knife_attack"
ExportAssets (56)Timeline Frame 13Symbol 1121 as "bullet_laser_1"
ExportAssets (56)Timeline Frame 13Symbol 1122 as "bullet_laser_2"
ExportAssets (56)Timeline Frame 13Symbol 1123 as "bullet_gun"
ExportAssets (56)Timeline Frame 13Symbol 1124 as "bullet_cannon"
ExportAssets (56)Timeline Frame 13Symbol 1125 as "bullet_tank"
ExportAssets (56)Timeline Frame 13Symbol 1126 as "launch_sound_1"
ExportAssets (56)Timeline Frame 13Symbol 1127 as "launch_sound_2"
ExportAssets (56)Timeline Frame 13Symbol 1128 as "bullet_laser_3"
ExportAssets (56)Timeline Frame 13Symbol 1129 as "bullet_bubble"
ExportAssets (56)Timeline Frame 13Symbol 1130 as "hit_bullet_g"
ExportAssets (56)Timeline Frame 13Symbol 1131 as "hit_bullet_f"
ExportAssets (56)Timeline Frame 13Symbol 1132 as "hit_bullet_e"
ExportAssets (56)Timeline Frame 13Symbol 1133 as "hit_knife_f"
ExportAssets (56)Timeline Frame 13Symbol 1134 as "hit_knife_e"
ExportAssets (56)Timeline Frame 13Symbol 1135 as "hit_knife_g"
ExportAssets (56)Timeline Frame 13Symbol 1136 as "expl_1"
ExportAssets (56)Timeline Frame 13Symbol 1137 as "expl_2"
ExportAssets (56)Timeline Frame 13Symbol 1138 as "pick_up_w"
ExportAssets (56)Timeline Frame 13Symbol 1139 as "drop_w"
ExportAssets (56)Timeline Frame 13Symbol 1140 as "op_heli"
ExportAssets (56)Timeline Frame 13Symbol 1141 as "radar_nosie"
ExportAssets (56)Timeline Frame 13Symbol 1142 as "boltpull"
ExportAssets (56)Timeline Frame 13Symbol 1143 as "hp_sound"
ExportAssets (56)Timeline Frame 13Symbol 1144 as "bird_attack"
ExportAssets (56)Timeline Frame 13Symbol 1145 as "bird_dead"
ExportAssets (56)Timeline Frame 13Symbol 1146 as "die_female"
ExportAssets (56)Timeline Frame 13Symbol 1147 as "die_male"
ExportAssets (56)Timeline Frame 13Symbol 1148 as "die2"
ExportAssets (56)Timeline Frame 13Symbol 1149 as "die3"
ExportAssets (56)Timeline Frame 13Symbol 1150 as "die4"
ExportAssets (56)Timeline Frame 13Symbol 1151 as "die5"
ExportAssets (56)Timeline Frame 13Symbol 1152 as "die1"
ExportAssets (56)Timeline Frame 13Symbol 1153 as "bgm_1"
ExportAssets (56)Timeline Frame 13Symbol 1154 as "bgm_2"
ExportAssets (56)Timeline Frame 13Symbol 1155 as "bgm_4"
ExportAssets (56)Timeline Frame 13Symbol 1156 as "bgm_3"
ExportAssets (56)Timeline Frame 13Symbol 1157 as "win_music"
ExportAssets (56)Timeline Frame 13Symbol 1158 as "lose_sound"
ExportAssets (56)Timeline Frame 13Symbol 1164 as "player_m_legs"
ExportAssets (56)Timeline Frame 13Symbol 1234 as "player_m_arms"
ExportAssets (56)Timeline Frame 13Symbol 1278 as "player_m"
ExportAssets (56)Timeline Frame 13Symbol 1283 as "player_fm_legs"
ExportAssets (56)Timeline Frame 13Symbol 1353 as "player_fm_arms"
ExportAssets (56)Timeline Frame 13Symbol 1395 as "player_fm"
ExportAssets (56)Timeline Frame 13Symbol 1404 as "smoke"
ExportAssets (56)Timeline Frame 13Symbol 1409 as "leaf"
ExportAssets (56)Timeline Frame 13Symbol 1414 as "bg"
ExportAssets (56)Timeline Frame 13Symbol 1424 as "nest"
ExportAssets (56)Timeline Frame 13Symbol 1429 as "bee"
ExportAssets (56)Timeline Frame 13Symbol 1435 as "radar_hero"
ExportAssets (56)Timeline Frame 13Symbol 1442 as "knife_expl"
ExportAssets (56)Timeline Frame 13Symbol 1483 as "radar_map"
ExportAssets (56)Timeline Frame 13Symbol 1566 as "btn_pause"
ExportAssets (56)Timeline Frame 13Symbol 1567 as "UI_game"
ExportAssets (56)Timeline Frame 13Symbol 1572 as "nosie_signal"
ExportAssets (56)Timeline Frame 13Symbol 1578 as "btn_submit_score"
ExportAssets (56)Timeline Frame 13Symbol 1623 as "win_result"
ExportAssets (56)Timeline Frame 13Symbol 1632 as "ready_go_mc"
ExportAssets (56)Timeline Frame 13Symbol 1635 as "radar_enemy"
ExportAssets (56)Timeline Frame 13Symbol 1640 as "radar_power"
ExportAssets (56)Timeline Frame 13Symbol 1643 as "UI_title_sky"
ExportAssets (56)Timeline Frame 13Symbol 1656 as "effect_bonus"
ExportAssets (56)Timeline Frame 13Symbol 1659 as "bg_2"
ExportAssets (56)Timeline Frame 13Symbol 1666 as "rain"
ExportAssets (56)Timeline Frame 13Symbol 1668 as "enemy_with_vulture"
ExportAssets (56)Timeline Frame 13Symbol 1669 as "bigger_explosion"
ExportAssets (56)Timeline Frame 13Symbol 1672 as "pause_message"
ExportAssets (56)Timeline Frame 13Symbol 1673 as "option_slot_del_player"
ExportAssets (56)Timeline Frame 13Symbol 1686 as "warning_del_player"
ExportAssets (56)Timeline Frame 13Symbol 1697 as "mouse_cursor"
ExportAssets (56)Timeline Frame 13Symbol 1706 as "hint"

Labels

"loading"Frame 1
"code"Frame 12
"title"Frame 22
"option"Frame 33
"help"Frame 44
"select character"Frame 55
"select mission"Frame 69
"init"Frame 82
"game"Frame 91
"award"Frame 99
"lose"Frame 110
"loadAd"Symbol 45 MovieClip Frame 2
"showAd"Symbol 45 MovieClip Frame 12
"preload"Symbol 58 MovieClip Frame 3
"pistol"Symbol 146 MovieClip [bullet] Frame 1
"machine_pistol"Symbol 146 MovieClip [bullet] Frame 9
"shot_gun_1"Symbol 146 MovieClip [bullet] Frame 22
"pistol_2"Symbol 146 MovieClip [bullet] Frame 34
"assault_rifle"Symbol 146 MovieClip [bullet] Frame 45
"knife"Symbol 146 MovieClip [bullet] Frame 56
"laser_1"Symbol 146 MovieClip [bullet] Frame 65
"laser_1_power"Symbol 146 MovieClip [bullet] Frame 74
"laser_2"Symbol 146 MovieClip [bullet] Frame 88
"laser_2_power"Symbol 146 MovieClip [bullet] Frame 97
"laser_3"Symbol 146 MovieClip [bullet] Frame 111
"laser_3_power"Symbol 146 MovieClip [bullet] Frame 120
"rpg_1"Symbol 146 MovieClip [bullet] Frame 134
"rpg_2"Symbol 146 MovieClip [bullet] Frame 142
"rpg_3"Symbol 146 MovieClip [bullet] Frame 150
"shot_gun_2"Symbol 146 MovieClip [bullet] Frame 158
"flamethrower_1"Symbol 146 MovieClip [bullet] Frame 170
"flamethrower_2"Symbol 146 MovieClip [bullet] Frame 185
"bubble_1"Symbol 146 MovieClip [bullet] Frame 200
"bubble_2"Symbol 146 MovieClip [bullet] Frame 211
"gun"Symbol 146 MovieClip [bullet] Frame 239
"cannon"Symbol 146 MovieClip [bullet] Frame 248
"tank"Symbol 146 MovieClip [bullet] Frame 257
"bomb"Symbol 146 MovieClip [bullet] Frame 264
"male"Symbol 159 MovieClip Frame 1
"female"Symbol 159 MovieClip Frame 8
"male_un"Symbol 159 MovieClip Frame 14
"female_un"Symbol 159 MovieClip Frame 20
"empty"Symbol 160 MovieClip [option_slot] Frame 1
"loaded"Symbol 160 MovieClip [option_slot] Frame 9
"selected"Symbol 169 MovieClip [input_sex_male] Frame 1
"unselected"Symbol 169 MovieClip [input_sex_male] Frame 7
"selected"Symbol 174 MovieClip [input_sex_female] Frame 1
"unselected"Symbol 174 MovieClip [input_sex_female] Frame 7
"normal"Symbol 204 MovieClip [parachute_m] Frame 1
"down"Symbol 204 MovieClip [parachute_m] Frame 10
"up"Symbol 204 MovieClip [parachute_m] Frame 18
"dead"Symbol 204 MovieClip [parachute_m] Frame 24
"knife"Symbol 241 MovieClip [weapon_drop] Frame 1
"pistol"Symbol 241 MovieClip [weapon_drop] Frame 8
"pistol_2"Symbol 241 MovieClip [weapon_drop] Frame 15
"machine_pistol"Symbol 241 MovieClip [weapon_drop] Frame 24
"assault_rifle"Symbol 241 MovieClip [weapon_drop] Frame 38
"shot_gun_1"Symbol 241 MovieClip [weapon_drop] Frame 49
"shot_gun_2"Symbol 241 MovieClip [weapon_drop] Frame 61
"flamethrower_1"Symbol 241 MovieClip [weapon_drop] Frame 73
"flamethrower_2"Symbol 241 MovieClip [weapon_drop] Frame 87
"laser_1"Symbol 241 MovieClip [weapon_drop] Frame 101
"laser_2"Symbol 241 MovieClip [weapon_drop] Frame 109
"laser_3"Symbol 241 MovieClip [weapon_drop] Frame 117
"rpg_1"Symbol 241 MovieClip [weapon_drop] Frame 125
"rpg_2"Symbol 241 MovieClip [weapon_drop] Frame 132
"rpg_3"Symbol 241 MovieClip [weapon_drop] Frame 139
"bubble_1"Symbol 241 MovieClip [weapon_drop] Frame 146
"bubble_2"Symbol 241 MovieClip [weapon_drop] Frame 156
"null"Symbol 241 MovieClip [weapon_drop] Frame 166
"null"Symbol 268 MovieClip [weapon_bonus] Frame 1
"pistol_2"Symbol 268 MovieClip [weapon_bonus] Frame 7
"machine_pistol"Symbol 268 MovieClip [weapon_bonus] Frame 16
"assault_rifle"Symbol 268 MovieClip [weapon_bonus] Frame 29
"shot_gun_1"Symbol 268 MovieClip [weapon_bonus] Frame 40
"shot_gun_2"Symbol 268 MovieClip [weapon_bonus] Frame 52
"flamethrower_1"Symbol 268 MovieClip [weapon_bonus] Frame 64
"flamethrower_2"Symbol 268 MovieClip [weapon_bonus] Frame 78
"laser_1"Symbol 268 MovieClip [weapon_bonus] Frame 92
"laser_2"Symbol 268 MovieClip [weapon_bonus] Frame 100
"laser_3"Symbol 268 MovieClip [weapon_bonus] Frame 108
"rpg_1"Symbol 268 MovieClip [weapon_bonus] Frame 116
"rpg_2"Symbol 268 MovieClip [weapon_bonus] Frame 123
"rpg_3"Symbol 268 MovieClip [weapon_bonus] Frame 130
"bubble_1"Symbol 268 MovieClip [weapon_bonus] Frame 137
"bubble_2"Symbol 268 MovieClip [weapon_bonus] Frame 147
"hp"Symbol 268 MovieClip [weapon_bonus] Frame 157
"hp_2"Symbol 268 MovieClip [weapon_bonus] Frame 162
"normal"Symbol 274 MovieClip [equip_weapon] Frame 1
"broken"Symbol 274 MovieClip [equip_weapon] Frame 10
"null"Symbol 274 MovieClip [equip_weapon] Frame 19
"normal"Symbol 288 MovieClip [gun] Frame 1
"broken"Symbol 288 MovieClip [gun] Frame 10
"null"Symbol 288 MovieClip [gun] Frame 18
"stand"Symbol 300 MovieClip [flower_gun] Frame 1
"shoot"Symbol 300 MovieClip [flower_gun] Frame 9
"dead"Symbol 300 MovieClip [flower_gun] Frame 16
"stand"Symbol 308 MovieClip [toad] Frame 1
"shoot"Symbol 308 MovieClip [toad] Frame 9
"type_1"Symbol 313 MovieClip [iron_ball] Frame 1
"type_2"Symbol 313 MovieClip [iron_ball] Frame 9
"fly"Symbol 330 MovieClip [vulture] Frame 1
"attack"Symbol 330 MovieClip [vulture] Frame 11
"with_bomb"Symbol 330 MovieClip [vulture] Frame 21
"dead"Symbol 330 MovieClip [vulture] Frame 32
"fly"Symbol 344 MovieClip [eyas] Frame 1
"dead"Symbol 344 MovieClip [eyas] Frame 7
"normal"Symbol 350 MovieClip [comb] Frame 1
"broken"Symbol 350 MovieClip [comb] Frame 10
"fly"Symbol 357 MovieClip [suicide_rocket] Frame 1
"expl"Symbol 357 MovieClip [suicide_rocket] Frame 7
"pistol"Symbol 404 MovieClip [enemy_arms] Frame 1
"pistol_2"Symbol 404 MovieClip [enemy_arms] Frame 8
"assault_rifle"Symbol 404 MovieClip [enemy_arms] Frame 16
"shot_gun_1"Symbol 404 MovieClip [enemy_arms] Frame 24
"shot_gun_2"Symbol 404 MovieClip [enemy_arms] Frame 32
"machine_pistol"Symbol 404 MovieClip [enemy_arms] Frame 41
"flamethrower_1"Symbol 404 MovieClip [enemy_arms] Frame 52
"flamethrower_2"Symbol 404 MovieClip [enemy_arms] Frame 64
"rpg_1"Symbol 404 MovieClip [enemy_arms] Frame 76
"rpg_2"Symbol 404 MovieClip [enemy_arms] Frame 84
"type_1"Symbol 412 MovieClip [enemy_fly_man] Frame 1
"type_2"Symbol 412 MovieClip [enemy_fly_man] Frame 10
"normal"Symbol 437 MovieClip [balloon] Frame 1
"random"Symbol 437 MovieClip [balloon] Frame 10
"bomb"Symbol 437 MovieClip [balloon] Frame 19
"normal"Symbol 445 MovieClip [fan_power] Frame 1
"broken"Symbol 445 MovieClip [fan_power] Frame 10
"null"Symbol 445 MovieClip [fan_power] Frame 18
"A_1"Symbol 522 MovieClip Frame 1
"A_2"Symbol 522 MovieClip Frame 2
"A_3"Symbol 522 MovieClip Frame 3
"A_4"Symbol 522 MovieClip Frame 4
"A_5"Symbol 522 MovieClip Frame 5
"B_1"Symbol 522 MovieClip Frame 7
"C_1"Symbol 522 MovieClip Frame 12
"C_2"Symbol 522 MovieClip Frame 13
"D_1"Symbol 522 MovieClip Frame 18
"D_2"Symbol 522 MovieClip Frame 19
"D_3"Symbol 522 MovieClip Frame 20
"D_4"Symbol 522 MovieClip Frame 21
"D_5"Symbol 522 MovieClip Frame 22
"E_1"Symbol 522 MovieClip Frame 24
"E_2"Symbol 522 MovieClip Frame 25
"E_3"Symbol 522 MovieClip Frame 26
"E_4"Symbol 522 MovieClip Frame 27
"E_5"Symbol 522 MovieClip Frame 28
"F_1"Symbol 522 MovieClip Frame 30
"F_2"Symbol 522 MovieClip Frame 31
"F_3"Symbol 522 MovieClip Frame 32
"F_4"Symbol 522 MovieClip Frame 33
"F_5"Symbol 522 MovieClip Frame 34
"G_1"Symbol 522 MovieClip Frame 36
"G_2"Symbol 522 MovieClip Frame 37
"G_3"Symbol 522 MovieClip Frame 38
"G_4"Symbol 522 MovieClip Frame 39
"G_5"Symbol 522 MovieClip Frame 40
"H_1"Symbol 522 MovieClip Frame 42
"H_2"Symbol 522 MovieClip Frame 43
"H_3"Symbol 522 MovieClip Frame 44
"I_1"Symbol 522 MovieClip Frame 48
"I_2"Symbol 522 MovieClip Frame 49
"I_3"Symbol 522 MovieClip Frame 50
"I_4"Symbol 522 MovieClip Frame 51
"J_1"Symbol 522 MovieClip Frame 54
"J_2"Symbol 522 MovieClip Frame 55
"J_3"Symbol 522 MovieClip Frame 56
"K_1"Symbol 522 MovieClip Frame 60
"K_2"Symbol 522 MovieClip Frame 61
"K_3"Symbol 522 MovieClip Frame 62
"K_4"Symbol 522 MovieClip Frame 63
"K_5"Symbol 522 MovieClip Frame 64
"L_1"Symbol 522 MovieClip Frame 66
"L_2"Symbol 522 MovieClip Frame 67
"M_1"Symbol 522 MovieClip Frame 72
"M_2"Symbol 522 MovieClip Frame 73
"N_1"Symbol 522 MovieClip Frame 78
"N_2"Symbol 522 MovieClip Frame 79
"O_1"Symbol 522 MovieClip Frame 84
"O_2"Symbol 522 MovieClip Frame 85
"P_1"Symbol 522 MovieClip Frame 90
"P_2"Symbol 522 MovieClip Frame 91
"Q_1"Symbol 522 MovieClip Frame 96
"Q_2"Symbol 522 MovieClip Frame 97
"L_I_1"Symbol 522 MovieClip Frame 102
"L_I_2"Symbol 522 MovieClip Frame 103
"M_I_1"Symbol 522 MovieClip Frame 108
"M_I_2"Symbol 522 MovieClip Frame 109
"N_I_1"Symbol 522 MovieClip Frame 114
"N_I_2"Symbol 522 MovieClip Frame 115
"O_I_1"Symbol 522 MovieClip Frame 120
"O_I_2"Symbol 522 MovieClip Frame 121
"P_I_1"Symbol 522 MovieClip Frame 126
"P_I_2"Symbol 522 MovieClip Frame 127
"Q_I_1"Symbol 522 MovieClip Frame 132
"Q_I_2"Symbol 522 MovieClip Frame 133
"R_1"Symbol 522 MovieClip Frame 138
"R_2"Symbol 522 MovieClip Frame 139
"S_1"Symbol 522 MovieClip Frame 144
"T_1"Symbol 522 MovieClip Frame 150
"T_2"Symbol 522 MovieClip Frame 151
"U_1"Symbol 522 MovieClip Frame 156
"V_1"Symbol 522 MovieClip Frame 162
"Y_1"Symbol 522 MovieClip Frame 168
"Y_2"Symbol 522 MovieClip Frame 169
"Z_1"Symbol 522 MovieClip Frame 174
"Z_2"Symbol 522 MovieClip Frame 175
"A_R_1"Symbol 522 MovieClip Frame 195
"A_R_2"Symbol 522 MovieClip Frame 196
"A_R_3"Symbol 522 MovieClip Frame 197
"A_R_4"Symbol 522 MovieClip Frame 198
"A_R_5"Symbol 522 MovieClip Frame 199
"C_R_1"Symbol 522 MovieClip Frame 206
"C_R_2"Symbol 522 MovieClip Frame 207
"C_R_3"Symbol 522 MovieClip Frame 208
"C_R_4"Symbol 522 MovieClip Frame 209
"C_R_5"Symbol 522 MovieClip Frame 210
"D_R_1"Symbol 522 MovieClip Frame 212
"D_R_2"Symbol 522 MovieClip Frame 213
"D_R_3"Symbol 522 MovieClip Frame 214
"D_R_4"Symbol 522 MovieClip Frame 215
"D_R_5"Symbol 522 MovieClip Frame 216
"E_R_1"Symbol 522 MovieClip Frame 218
"E_R_2"Symbol 522 MovieClip Frame 219
"E_R_3"Symbol 522 MovieClip Frame 220
"E_R_4"Symbol 522 MovieClip Frame 221
"E_R_5"Symbol 522 MovieClip Frame 222
"F_R_1"Symbol 522 MovieClip Frame 224
"F_R_2"Symbol 522 MovieClip Frame 225
"F_R_3"Symbol 522 MovieClip Frame 226
"F_R_4"Symbol 522 MovieClip Frame 227
"F_R_5"Symbol 522 MovieClip Frame 228
"G_R_1"Symbol 522 MovieClip Frame 230
"G_R_2"Symbol 522 MovieClip Frame 231
"G_R_3"Symbol 522 MovieClip Frame 232
"G_R_4"Symbol 522 MovieClip Frame 233
"G_R_5"Symbol 522 MovieClip Frame 234
"H_R_1"Symbol 522 MovieClip Frame 236
"H_R_2"Symbol 522 MovieClip Frame 237
"H_R_3"Symbol 522 MovieClip Frame 238
"I_R_1"Symbol 522 MovieClip Frame 242
"I_R_2"Symbol 522 MovieClip Frame 243
"I_R_3"Symbol 522 MovieClip Frame 244
"I_R_4"Symbol 522 MovieClip Frame 245
"J_R_1"Symbol 522 MovieClip Frame 248
"J_R_2"Symbol 522 MovieClip Frame 249
"J_R_3"Symbol 522 MovieClip Frame 250
"K_R_1"Symbol 522 MovieClip Frame 254
"K_R_2"Symbol 522 MovieClip Frame 255
"K_R_3"Symbol 522 MovieClip Frame 256
"K_R_4"Symbol 522 MovieClip Frame 257
"L_R_1"Symbol 522 MovieClip Frame 260
"L_R_2"Symbol 522 MovieClip Frame 261
"M_R_1"Symbol 522 MovieClip Frame 266
"M_R_2"Symbol 522 MovieClip Frame 267
"N_R_1"Symbol 522 MovieClip Frame 272
"N_R_2"Symbol 522 MovieClip Frame 273
"O_R_1"Symbol 522 MovieClip Frame 278
"O_R_2"Symbol 522 MovieClip Frame 279
"P_R_1"Symbol 522 MovieClip Frame 284
"P_R_2"Symbol 522 MovieClip Frame 285
"Q_R_1"Symbol 522 MovieClip Frame 290
"Q_R_2"Symbol 522 MovieClip Frame 291
"L_I_R_1"Symbol 522 MovieClip Frame 296
"L_I_R_2"Symbol 522 MovieClip Frame 297
"M_I_R_1"Symbol 522 MovieClip Frame 302
"M_I_R_2"Symbol 522 MovieClip Frame 303
"N_I_R_1"Symbol 522 MovieClip Frame 308
"N_I_R_2"Symbol 522 MovieClip Frame 309
"O_I_R_1"Symbol 522 MovieClip Frame 314
"O_I_R_2"Symbol 522 MovieClip Frame 315
"P_I_R_1"Symbol 522 MovieClip Frame 320
"P_I_R_2"Symbol 522 MovieClip Frame 321
"Q_I_R_1"Symbol 522 MovieClip Frame 326
"Q_I_R_2"Symbol 522 MovieClip Frame 327
"R_R_1"Symbol 522 MovieClip Frame 332
"R_R_2"Symbol 522 MovieClip Frame 333
"S_R_1"Symbol 522 MovieClip Frame 338
"T_R_1"Symbol 522 MovieClip Frame 344
"T_R_2"Symbol 522 MovieClip Frame 345
"U_R_1"Symbol 522 MovieClip Frame 350
"V_R_1"Symbol 522 MovieClip Frame 356
"Y_R_1"Symbol 522 MovieClip Frame 362
"Y_R_2"Symbol 522 MovieClip Frame 363
"Z_R"Symbol 522 MovieClip Frame 368
"Z_R_1"Symbol 522 MovieClip Frame 368
"Z_R_2"Symbol 522 MovieClip Frame 369
"A_1"Symbol 668 MovieClip Frame 1
"A_2"Symbol 668 MovieClip Frame 2
"A_3"Symbol 668 MovieClip Frame 3
"A_4"Symbol 668 MovieClip Frame 4
"A_5"Symbol 668 MovieClip Frame 5
"B_1"Symbol 668 MovieClip Frame 7
"C_1"Symbol 668 MovieClip Frame 12
"C_2"Symbol 668 MovieClip Frame 13
"D_1"Symbol 668 MovieClip Frame 18
"D_2"Symbol 668 MovieClip Frame 19
"D_3"Symbol 668 MovieClip Frame 20
"D_4"Symbol 668 MovieClip Frame 21
"D_5"Symbol 668 MovieClip Frame 22
"E_1"Symbol 668 MovieClip Frame 24
"E_2"Symbol 668 MovieClip Frame 25
"E_3"Symbol 668 MovieClip Frame 26
"E_4"Symbol 668 MovieClip Frame 27
"E_5"Symbol 668 MovieClip Frame 28
"F_1"Symbol 668 MovieClip Frame 30
"F_2"Symbol 668 MovieClip Frame 31
"F_3"Symbol 668 MovieClip Frame 32
"F_4"Symbol 668 MovieClip Frame 33
"F_5"Symbol 668 MovieClip Frame 34
"G_1"Symbol 668 MovieClip Frame 36
"G_2"Symbol 668 MovieClip Frame 37
"G_3"Symbol 668 MovieClip Frame 38
"G_4"Symbol 668 MovieClip Frame 39
"G_5"Symbol 668 MovieClip Frame 40
"H_1"Symbol 668 MovieClip Frame 42
"H_2"Symbol 668 MovieClip Frame 43
"H_3"Symbol 668 MovieClip Frame 44
"I_1"Symbol 668 MovieClip Frame 48
"I_2"Symbol 668 MovieClip Frame 49
"I_3"Symbol 668 MovieClip Frame 50
"I_4"Symbol 668 MovieClip Frame 51
"J_1"Symbol 668 MovieClip Frame 54
"J_2"Symbol 668 MovieClip Frame 55
"J_3"Symbol 668 MovieClip Frame 56
"K_1"Symbol 668 MovieClip Frame 60
"K_2"Symbol 668 MovieClip Frame 61
"K_3"Symbol 668 MovieClip Frame 62
"K_4"Symbol 668 MovieClip Frame 63
"K_5"Symbol 668 MovieClip Frame 64
"L_1"Symbol 668 MovieClip Frame 66
"L_2"Symbol 668 MovieClip Frame 67
"M_1"Symbol 668 MovieClip Frame 72
"M_2"Symbol 668 MovieClip Frame 73
"N_1"Symbol 668 MovieClip Frame 78
"N_2"Symbol 668 MovieClip Frame 79
"O_1"Symbol 668 MovieClip Frame 84
"O_2"Symbol 668 MovieClip Frame 85
"P_1"Symbol 668 MovieClip Frame 90
"P_2"Symbol 668 MovieClip Frame 91
"Q_1"Symbol 668 MovieClip Frame 96
"Q_2"Symbol 668 MovieClip Frame 97
"L_I_1"Symbol 668 MovieClip Frame 102
"L_I_2"Symbol 668 MovieClip Frame 103
"M_I_1"Symbol 668 MovieClip Frame 108
"M_I_2"Symbol 668 MovieClip Frame 109
"N_I_1"Symbol 668 MovieClip Frame 114
"N_I_2"Symbol 668 MovieClip Frame 115
"O_I_1"Symbol 668 MovieClip Frame 120
"O_I_2"Symbol 668 MovieClip Frame 121
"P_I_1"Symbol 668 MovieClip Frame 126
"P_I_2"Symbol 668 MovieClip Frame 127
"Q_I_1"Symbol 668 MovieClip Frame 132
"Q_I_2"Symbol 668 MovieClip Frame 133
"R_1"Symbol 668 MovieClip Frame 138
"R_2"Symbol 668 MovieClip Frame 139
"S_1"Symbol 668 MovieClip Frame 144
"T_1"Symbol 668 MovieClip Frame 150
"T_2"Symbol 668 MovieClip Frame 151
"U_1"Symbol 668 MovieClip Frame 156
"V_1"Symbol 668 MovieClip Frame 162
"Y_1"Symbol 668 MovieClip Frame 168
"Y_2"Symbol 668 MovieClip Frame 169
"Z_1"Symbol 668 MovieClip Frame 174
"Z_2"Symbol 668 MovieClip Frame 175
"A_R_1"Symbol 668 MovieClip Frame 195
"A_R_2"Symbol 668 MovieClip Frame 196
"A_R_3"Symbol 668 MovieClip Frame 197
"A_R_4"Symbol 668 MovieClip Frame 198
"A_R_5"Symbol 668 MovieClip Frame 199
"C_R_1"Symbol 668 MovieClip Frame 206
"C_R_2"Symbol 668 MovieClip Frame 207
"C_R_3"Symbol 668 MovieClip Frame 208
"C_R_4"Symbol 668 MovieClip Frame 209
"C_R_5"Symbol 668 MovieClip Frame 210
"D_R_1"Symbol 668 MovieClip Frame 212
"D_R_2"Symbol 668 MovieClip Frame 213
"D_R_3"Symbol 668 MovieClip Frame 214
"D_R_4"Symbol 668 MovieClip Frame 215
"D_R_5"Symbol 668 MovieClip Frame 216
"E_R_1"Symbol 668 MovieClip Frame 218
"E_R_2"Symbol 668 MovieClip Frame 219
"E_R_3"Symbol 668 MovieClip Frame 220
"E_R_4"Symbol 668 MovieClip Frame 221
"E_R_5"Symbol 668 MovieClip Frame 222
"F_R_1"Symbol 668 MovieClip Frame 224
"F_R_2"Symbol 668 MovieClip Frame 225
"F_R_3"Symbol 668 MovieClip Frame 226
"F_R_4"Symbol 668 MovieClip Frame 227
"F_R_5"Symbol 668 MovieClip Frame 228
"G_R_1"Symbol 668 MovieClip Frame 230
"G_R_2"Symbol 668 MovieClip Frame 231
"G_R_3"Symbol 668 MovieClip Frame 232
"G_R_4"Symbol 668 MovieClip Frame 233
"G_R_5"Symbol 668 MovieClip Frame 234
"H_R_1"Symbol 668 MovieClip Frame 236
"H_R_2"Symbol 668 MovieClip Frame 237
"H_R_3"Symbol 668 MovieClip Frame 238
"I_R_1"Symbol 668 MovieClip Frame 242
"I_R_2"Symbol 668 MovieClip Frame 243
"I_R_3"Symbol 668 MovieClip Frame 244
"I_R_4"Symbol 668 MovieClip Frame 245
"J_R_1"Symbol 668 MovieClip Frame 248
"J_R_2"Symbol 668 MovieClip Frame 249
"J_R_3"Symbol 668 MovieClip Frame 250
"K_R_1"Symbol 668 MovieClip Frame 254
"K_R_2"Symbol 668 MovieClip Frame 255
"K_R_3"Symbol 668 MovieClip Frame 256
"K_R_4"Symbol 668 MovieClip Frame 257
"L_R_1"Symbol 668 MovieClip Frame 260
"L_R_2"Symbol 668 MovieClip Frame 261
"M_R_1"Symbol 668 MovieClip Frame 266
"M_R_2"Symbol 668 MovieClip Frame 267
"N_R_1"Symbol 668 MovieClip Frame 272
"N_R_2"Symbol 668 MovieClip Frame 273
"O_R_1"Symbol 668 MovieClip Frame 278
"O_R_2"Symbol 668 MovieClip Frame 279
"P_R_1"Symbol 668 MovieClip Frame 284
"P_R_2"Symbol 668 MovieClip Frame 285
"Q_R_1"Symbol 668 MovieClip Frame 290
"Q_R_2"Symbol 668 MovieClip Frame 291
"L_I_R_1"Symbol 668 MovieClip Frame 296
"L_I_R_2"Symbol 668 MovieClip Frame 297
"M_I_R_1"Symbol 668 MovieClip Frame 302
"M_I_R_2"Symbol 668 MovieClip Frame 303
"N_I_R_1"Symbol 668 MovieClip Frame 308
"N_I_R_2"Symbol 668 MovieClip Frame 309
"O_I_R_1"Symbol 668 MovieClip Frame 314
"O_I_R_2"Symbol 668 MovieClip Frame 315
"P_I_R_1"Symbol 668 MovieClip Frame 320
"P_I_R_2"Symbol 668 MovieClip Frame 321
"Q_I_R_1"Symbol 668 MovieClip Frame 326
"Q_I_R_2"Symbol 668 MovieClip Frame 327
"R_R_1"Symbol 668 MovieClip Frame 332
"R_R_2"Symbol 668 MovieClip Frame 333
"S_R_1"Symbol 668 MovieClip Frame 338
"T_R_1"Symbol 668 MovieClip Frame 344
"T_R_2"Symbol 668 MovieClip Frame 345
"U_R_1"Symbol 668 MovieClip Frame 350
"V_R_1"Symbol 668 MovieClip Frame 356
"Y_R_1"Symbol 668 MovieClip Frame 362
"Y_R_2"Symbol 668 MovieClip Frame 363
"Z_R"Symbol 668 MovieClip Frame 368
"Z_R_1"Symbol 668 MovieClip Frame 368
"Z_R_2"Symbol 668 MovieClip Frame 369
"A_1"Symbol 875 MovieClip [map_tile] Frame 1
"A_2"Symbol 875 MovieClip [map_tile] Frame 2
"A_3"Symbol 875 MovieClip [map_tile] Frame 3
"A_4"Symbol 875 MovieClip [map_tile] Frame 4
"A_5"Symbol 875 MovieClip [map_tile] Frame 5
"B_1"Symbol 875 MovieClip [map_tile] Frame 7
"C_1"Symbol 875 MovieClip [map_tile] Frame 13
"C_2"Symbol 875 MovieClip [map_tile] Frame 14
"D_1"Symbol 875 MovieClip [map_tile] Frame 19
"D_2"Symbol 875 MovieClip [map_tile] Frame 20
"D_3"Symbol 875 MovieClip [map_tile] Frame 21
"D_4"Symbol 875 MovieClip [map_tile] Frame 22
"D_5"Symbol 875 MovieClip [map_tile] Frame 23
"E_1"Symbol 875 MovieClip [map_tile] Frame 25
"E_2"Symbol 875 MovieClip [map_tile] Frame 26
"E_3"Symbol 875 MovieClip [map_tile] Frame 27
"E_4"Symbol 875 MovieClip [map_tile] Frame 28
"E_5"Symbol 875 MovieClip [map_tile] Frame 29
"F_1"Symbol 875 MovieClip [map_tile] Frame 31
"F_2"Symbol 875 MovieClip [map_tile] Frame 32
"F_3"Symbol 875 MovieClip [map_tile] Frame 33
"F_4"Symbol 875 MovieClip [map_tile] Frame 34
"F_5"Symbol 875 MovieClip [map_tile] Frame 35
"G_1"Symbol 875 MovieClip [map_tile] Frame 37
"G_2"Symbol 875 MovieClip [map_tile] Frame 38
"G_3"Symbol 875 MovieClip [map_tile] Frame 39
"G_4"Symbol 875 MovieClip [map_tile] Frame 40
"G_5"Symbol 875 MovieClip [map_tile] Frame 41
"H_1"Symbol 875 MovieClip [map_tile] Frame 43
"H_2"Symbol 875 MovieClip [map_tile] Frame 44
"H_3"Symbol 875 MovieClip [map_tile] Frame 45
"I_1"Symbol 875 MovieClip [map_tile] Frame 49
"I_2"Symbol 875 MovieClip [map_tile] Frame 50
"I_3"Symbol 875 MovieClip [map_tile] Frame 51
"I_4"Symbol 875 MovieClip [map_tile] Frame 52
"J_1"Symbol 875 MovieClip [map_tile] Frame 55
"J_2"Symbol 875 MovieClip [map_tile] Frame 56
"J_3"Symbol 875 MovieClip [map_tile] Frame 57
"K_1"Symbol 875 MovieClip [map_tile] Frame 61
"K_2"Symbol 875 MovieClip [map_tile] Frame 62
"K_3"Symbol 875 MovieClip [map_tile] Frame 63
"K_4"Symbol 875 MovieClip [map_tile] Frame 64
"K_5"Symbol 875 MovieClip [map_tile] Frame 65
"L_1"Symbol 875 MovieClip [map_tile] Frame 67
"L_2"Symbol 875 MovieClip [map_tile] Frame 68
"M_1"Symbol 875 MovieClip [map_tile] Frame 73
"M_2"Symbol 875 MovieClip [map_tile] Frame 74
"N_1"Symbol 875 MovieClip [map_tile] Frame 79
"N_2"Symbol 875 MovieClip [map_tile] Frame 80
"O_1"Symbol 875 MovieClip [map_tile] Frame 85
"O_2"Symbol 875 MovieClip [map_tile] Frame 86
"P_1"Symbol 875 MovieClip [map_tile] Frame 91
"P_2"Symbol 875 MovieClip [map_tile] Frame 92
"Q_1"Symbol 875 MovieClip [map_tile] Frame 97
"Q_2"Symbol 875 MovieClip [map_tile] Frame 98
"L_I_1"Symbol 875 MovieClip [map_tile] Frame 103
"L_I_2"Symbol 875 MovieClip [map_tile] Frame 104
"M_I_1"Symbol 875 MovieClip [map_tile] Frame 109
"M_I_2"Symbol 875 MovieClip [map_tile] Frame 110
"N_I_1"Symbol 875 MovieClip [map_tile] Frame 115
"N_I_2"Symbol 875 MovieClip [map_tile] Frame 116
"O_I_1"Symbol 875 MovieClip [map_tile] Frame 121
"O_I_2"Symbol 875 MovieClip [map_tile] Frame 122
"P_I_1"Symbol 875 MovieClip [map_tile] Frame 127
"P_I_2"Symbol 875 MovieClip [map_tile] Frame 128
"Q_I_1"Symbol 875 MovieClip [map_tile] Frame 133
"Q_I_2"Symbol 875 MovieClip [map_tile] Frame 134
"R_1"Symbol 875 MovieClip [map_tile] Frame 139
"R_2"Symbol 875 MovieClip [map_tile] Frame 140
"S_1"Symbol 875 MovieClip [map_tile] Frame 145
"T_1"Symbol 875 MovieClip [map_tile] Frame 151
"T_2"Symbol 875 MovieClip [map_tile] Frame 152
"U_1"Symbol 875 MovieClip [map_tile] Frame 157
"V_1"Symbol 875 MovieClip [map_tile] Frame 163
"X_1"Symbol 875 MovieClip [map_tile] Frame 169
"Y_1"Symbol 875 MovieClip [map_tile] Frame 175
"Y_2"Symbol 875 MovieClip [map_tile] Frame 176
"Z_1"Symbol 875 MovieClip [map_tile] Frame 181
"Z_2"Symbol 875 MovieClip [map_tile] Frame 182
"A_R_1"Symbol 875 MovieClip [map_tile] Frame 202
"A_R_2"Symbol 875 MovieClip [map_tile] Frame 203
"A_R_3"Symbol 875 MovieClip [map_tile] Frame 204
"A_R_4"Symbol 875 MovieClip [map_tile] Frame 205
"A_R_5"Symbol 875 MovieClip [map_tile] Frame 206
"C_R_1"Symbol 875 MovieClip [map_tile] Frame 209
"C_R_2"Symbol 875 MovieClip [map_tile] Frame 210
"C_R_3"Symbol 875 MovieClip [map_tile] Frame 211
"C_R_4"Symbol 875 MovieClip [map_tile] Frame 212
"C_R_5"Symbol 875 MovieClip [map_tile] Frame 213
"D_R_1"Symbol 875 MovieClip [map_tile] Frame 216
"D_R_2"Symbol 875 MovieClip [map_tile] Frame 217
"D_R_3"Symbol 875 MovieClip [map_tile] Frame 218
"D_R_4"Symbol 875 MovieClip [map_tile] Frame 219
"D_R_5"Symbol 875 MovieClip [map_tile] Frame 220
"E_R_1"Symbol 875 MovieClip [map_tile] Frame 223
"E_R_2"Symbol 875 MovieClip [map_tile] Frame 224
"E_R_3"Symbol 875 MovieClip [map_tile] Frame 225
"E_R_4"Symbol 875 MovieClip [map_tile] Frame 226
"E_R_5"Symbol 875 MovieClip [map_tile] Frame 227
"F_R_1"Symbol 875 MovieClip [map_tile] Frame 229
"F_R_2"Symbol 875 MovieClip [map_tile] Frame 230
"F_R_3"Symbol 875 MovieClip [map_tile] Frame 231
"F_R_4"Symbol 875 MovieClip [map_tile] Frame 232
"F_R_5"Symbol 875 MovieClip [map_tile] Frame 233
"G_R_1"Symbol 875 MovieClip [map_tile] Frame 235
"G_R_2"Symbol 875 MovieClip [map_tile] Frame 236
"G_R_3"Symbol 875 MovieClip [map_tile] Frame 237
"G_R_4"Symbol 875 MovieClip [map_tile] Frame 238
"G_R_5"Symbol 875 MovieClip [map_tile] Frame 239
"H_R_1"Symbol 875 MovieClip [map_tile] Frame 241
"H_R_2"Symbol 875 MovieClip [map_tile] Frame 242
"H_R_3"Symbol 875 MovieClip [map_tile] Frame 243
"I_R_1"Symbol 875 MovieClip [map_tile] Frame 247
"I_R_2"Symbol 875 MovieClip [map_tile] Frame 248
"I_R_3"Symbol 875 MovieClip [map_tile] Frame 249
"I_R_4"Symbol 875 MovieClip [map_tile] Frame 250
"J_R_1"Symbol 875 MovieClip [map_tile] Frame 253
"J_R_2"Symbol 875 MovieClip [map_tile] Frame 254
"J_R_3"Symbol 875 MovieClip [map_tile] Frame 255
"K_R_1"Symbol 875 MovieClip [map_tile] Frame 259
"K_R_2"Symbol 875 MovieClip [map_tile] Frame 260
"K_R_3"Symbol 875 MovieClip [map_tile] Frame 261
"K_R_4"Symbol 875 MovieClip [map_tile] Frame 262
"L_R_1"Symbol 875 MovieClip [map_tile] Frame 265
"L_R_2"Symbol 875 MovieClip [map_tile] Frame 266
"M_R_1"Symbol 875 MovieClip [map_tile] Frame 271
"M_R_2"Symbol 875 MovieClip [map_tile] Frame 272
"N_R_1"Symbol 875 MovieClip [map_tile] Frame 277
"N_R_2"Symbol 875 MovieClip [map_tile] Frame 278
"O_R_1"Symbol 875 MovieClip [map_tile] Frame 283
"O_R_2"Symbol 875 MovieClip [map_tile] Frame 284
"P_R_1"Symbol 875 MovieClip [map_tile] Frame 289
"P_R_2"Symbol 875 MovieClip [map_tile] Frame 290
"Q_R_1"Symbol 875 MovieClip [map_tile] Frame 295
"Q_R_2"Symbol 875 MovieClip [map_tile] Frame 296
"L_I_R_1"Symbol 875 MovieClip [map_tile] Frame 301
"L_I_R_2"Symbol 875 MovieClip [map_tile] Frame 302
"M_I_R_1"Symbol 875 MovieClip [map_tile] Frame 307
"M_I_R_2"Symbol 875 MovieClip [map_tile] Frame 308
"N_I_R_1"Symbol 875 MovieClip [map_tile] Frame 313
"N_I_R_2"Symbol 875 MovieClip [map_tile] Frame 314
"O_I_R_1"Symbol 875 MovieClip [map_tile] Frame 319
"O_I_R_2"Symbol 875 MovieClip [map_tile] Frame 320
"P_I_R_1"Symbol 875 MovieClip [map_tile] Frame 325
"P_I_R_2"Symbol 875 MovieClip [map_tile] Frame 326
"Q_I_R_1"Symbol 875 MovieClip [map_tile] Frame 331
"Q_I_R_2"Symbol 875 MovieClip [map_tile] Frame 332
"R_R_1"Symbol 875 MovieClip [map_tile] Frame 337
"R_R_2"Symbol 875 MovieClip [map_tile] Frame 338
"S_R_1"Symbol 875 MovieClip [map_tile] Frame 343
"T_R_1"Symbol 875 MovieClip [map_tile] Frame 349
"T_R_2"Symbol 875 MovieClip [map_tile] Frame 350
"U_R_1"Symbol 875 MovieClip [map_tile] Frame 356
"V_R_1"Symbol 875 MovieClip [map_tile] Frame 363
"X_R_1"Symbol 875 MovieClip [map_tile] Frame 369
"Y_R_1"Symbol 875 MovieClip [map_tile] Frame 375
"Y_R_2"Symbol 875 MovieClip [map_tile] Frame 376
"Z_R"Symbol 875 MovieClip [map_tile] Frame 381
"Z_R_1"Symbol 875 MovieClip [map_tile] Frame 381
"Z_R_2"Symbol 875 MovieClip [map_tile] Frame 382
"p1"Symbol 890 MovieClip [laser_effect] Frame 1
"p2"Symbol 890 MovieClip [laser_effect] Frame 7
"stand"Symbol 947 MovieClip [enemy_normal] Frame 1
"squat"Symbol 947 MovieClip [enemy_normal] Frame 11
"run"Symbol 947 MovieClip [enemy_normal] Frame 21
"carry_sth"Symbol 947 MovieClip [enemy_normal] Frame 31
"throw"Symbol 947 MovieClip [enemy_normal] Frame 41
"push"Symbol 947 MovieClip [enemy_normal] Frame 51
"dead"Symbol 947 MovieClip [enemy_normal] Frame 61
"stand_by"Symbol 1013 MovieClip [tank_cannon] Frame 1
"shoot"Symbol 1013 MovieClip [tank_cannon] Frame 10
"shoot"Symbol 1020 MovieClip [tank] Frame 1
"broken"Symbol 1020 MovieClip [tank] Frame 10
"normal"Symbol 1032 MovieClip [enemy_parachuter] Frame 1
"dead"Symbol 1032 MovieClip [enemy_parachuter] Frame 11
"intro"Symbol 1049 MovieClip [heli_intro] Frame 9
"normal"Symbol 1054 MovieClip [helicopter] Frame 1
"expl"Symbol 1054 MovieClip [helicopter] Frame 10
"right_90"Symbol 1063 MovieClip [fan] Frame 1
"right_45"Symbol 1063 MovieClip [fan] Frame 11
"up"Symbol 1063 MovieClip [fan] Frame 20
"left_45"Symbol 1063 MovieClip [fan] Frame 25
"left_90"Symbol 1063 MovieClip [fan] Frame 33
"broken"Symbol 1074 MovieClip [equip_gear_gear] Frame 7
"normal"Symbol 1076 MovieClip [equip_gear] Frame 1
"broken"Symbol 1076 MovieClip [equip_gear] Frame 9
"null"Symbol 1076 MovieClip [equip_gear] Frame 17
"normal"Symbol 1084 MovieClip [parachute_fm] Frame 1
"down"Symbol 1084 MovieClip [parachute_fm] Frame 10
"up"Symbol 1084 MovieClip [parachute_fm] Frame 18
"dead"Symbol 1084 MovieClip [parachute_fm] Frame 24
"normal"Symbol 1164 MovieClip [player_m_legs] Frame 1
"land"Symbol 1164 MovieClip [player_m_legs] Frame 10
"pistol"Symbol 1234 MovieClip [player_m_arms] Frame 1
"pistol_2"Symbol 1234 MovieClip [player_m_arms] Frame 8
"assault_rifle"Symbol 1234 MovieClip [player_m_arms] Frame 16
"knife"Symbol 1234 MovieClip [player_m_arms] Frame 24
"shot_gun_1"Symbol 1234 MovieClip [player_m_arms] Frame 31
"shot_gun_2"Symbol 1234 MovieClip [player_m_arms] Frame 39
"machine_pistol"Symbol 1234 MovieClip [player_m_arms] Frame 48
"laser_1"Symbol 1234 MovieClip [player_m_arms] Frame 55
"laser_2"Symbol 1234 MovieClip [player_m_arms] Frame 62
"laser_3"Symbol 1234 MovieClip [player_m_arms] Frame 69
"flamethrower_1"Symbol 1234 MovieClip [player_m_arms] Frame 76
"flamethrower_2"Symbol 1234 MovieClip [player_m_arms] Frame 88
"rpg_1"Symbol 1234 MovieClip [player_m_arms] Frame 100
"rpg_2"Symbol 1234 MovieClip [player_m_arms] Frame 108
"rpg_3"Symbol 1234 MovieClip [player_m_arms] Frame 115
"bubble_1"Symbol 1234 MovieClip [player_m_arms] Frame 123
"bubble_2"Symbol 1234 MovieClip [player_m_arms] Frame 131
"normal"Symbol 1278 MovieClip [player_m] Frame 1
"dead"Symbol 1278 MovieClip [player_m] Frame 10
"celebrate"Symbol 1278 MovieClip [player_m] Frame 19
"normal"Symbol 1283 MovieClip [player_fm_legs] Frame 1
"land"Symbol 1283 MovieClip [player_fm_legs] Frame 10
"pistol"Symbol 1353 MovieClip [player_fm_arms] Frame 1
"pistol_2"Symbol 1353 MovieClip [player_fm_arms] Frame 8
"machine_pistol"Symbol 1353 MovieClip [player_fm_arms] Frame 16
"assault_rifle"Symbol 1353 MovieClip [player_fm_arms] Frame 23
"knife"Symbol 1353 MovieClip [player_fm_arms] Frame 31
"shot_gun_1"Symbol 1353 MovieClip [player_fm_arms] Frame 38
"shot_gun_2"Symbol 1353 MovieClip [player_fm_arms] Frame 47
"laser_1"Symbol 1353 MovieClip [player_fm_arms] Frame 56
"laser_2"Symbol 1353 MovieClip [player_fm_arms] Frame 63
"laser_3"Symbol 1353 MovieClip [player_fm_arms] Frame 70
"flamethrower_1"Symbol 1353 MovieClip [player_fm_arms] Frame 77
"flamethrower_2"Symbol 1353 MovieClip [player_fm_arms] Frame 89
"rpg_1"Symbol 1353 MovieClip [player_fm_arms] Frame 101
"rpg_2"Symbol 1353 MovieClip [player_fm_arms] Frame 107
"rpg_3"Symbol 1353 MovieClip [player_fm_arms] Frame 113
"bubble_1"Symbol 1353 MovieClip [player_fm_arms] Frame 119
"bubble_2"Symbol 1353 MovieClip [player_fm_arms] Frame 127
"stand"Symbol 1374 MovieClip Frame 1
"fire"Symbol 1374 MovieClip Frame 9
"normal"Symbol 1395 MovieClip [player_fm] Frame 1
"dead"Symbol 1395 MovieClip [player_fm] Frame 10
"celebrate"Symbol 1395 MovieClip [player_fm] Frame 19
"normal"Symbol 1414 MovieClip [bg] Frame 1
"bf"Symbol 1414 MovieClip [bg] Frame 9
"wait"Symbol 1424 MovieClip [nest] Frame 1
"empty"Symbol 1424 MovieClip [nest] Frame 9
"knife"Symbol 1501 MovieClip Frame 1
"pistol"Symbol 1501 MovieClip Frame 8
"pistol_2"Symbol 1501 MovieClip Frame 15
"machine_pistol"Symbol 1501 MovieClip Frame 22
"assault_rifle"Symbol 1501 MovieClip Frame 34
"shot_gun_1"Symbol 1501 MovieClip Frame 45
"shot_gun_2"Symbol 1501 MovieClip Frame 55
"flamethrower_1"Symbol 1501 MovieClip Frame 65
"flamethrower_2"Symbol 1501 MovieClip Frame 77
"laser_1"Symbol 1501 MovieClip Frame 89
"laser_2"Symbol 1501 MovieClip Frame 96
"laser_3"Symbol 1501 MovieClip Frame 103
"rpg_1"Symbol 1501 MovieClip Frame 110
"rpg_2"Symbol 1501 MovieClip Frame 116
"rpg_3"Symbol 1501 MovieClip Frame 122
"bubble_1"Symbol 1501 MovieClip Frame 128
"bubble_2"Symbol 1501 MovieClip Frame 136
"null"Symbol 1501 MovieClip Frame 144
"male"Symbol 1557 MovieClip Frame 1
"female"Symbol 1557 MovieClip Frame 8
"upload"Symbol 1623 MovieClip [win_result] Frame 22
"come"Symbol 1656 MovieClip [effect_bonus] Frame 1
"go"Symbol 1656 MovieClip [effect_bonus] Frame 17
"normal"Symbol 1668 MovieClip [enemy_with_vulture] Frame 1
"dead"Symbol 1668 MovieClip [enemy_with_vulture] Frame 10
"on"Symbol 1747 MovieClip Frame 1
"off"Symbol 1747 MovieClip Frame 2
"upload"Symbol 1891 MovieClip Frame 12

Dynamic Text Variables

txtPercentLoaded2Symbol 47 EditableText"The game is loading (0%)"
txtPercentLoaded2Symbol 50 EditableText"The game is loading (0%)"




http://swfchan.com/7/31188/info.shtml
Created: 18/5 -2019 20:21:14 Last modified: 18/5 -2019 20:21:14 Server time: 22/12 -2024 15:47:16