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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

starfire.swf

This is the info page for
Flash #31207

(Click the ID number above for more basic data on this flash file.)


Text
Shield

SSPTimer
v2.1

SSPecter
Components

StarFire

NEWGROUNDS

Hosted by:

SSPLoader
v1.0

0 b de 0 b

Warping

Please Wait

Musica

lista de
musicas

ver 1.2

Start new game

Start new game

Start new game

Options

Options

Options

Continue game

Continue game

Continue game

How to Play

How to Play

How to Play

Credits

Credits

Credits

Help

Help

Help

Starting a new game will
erase the last game's data,
So you can only continue
from this new game.
Are you sure You want to
start a new game?

New Game

Yes

No

Video Quality

<-To Main

<-To Main

<-To Main

Audio Volume

SSPSlidebar
v1.1

General

Music

Dificulty

SSPRadioBox
v1.0

Easy

Medium

Hard

Easiest

Hardest

Low

Medium

High

next->

next->

next->

How to play

Here is a brief explanation of how to play.

Click NEXT to continue.

Starfire is a scrolling ship game with gameplay based on Tyrian,
one of the best scrolling game made.
The game is similar to Tyrian, and very intuitive to learn. You
must collect money in the game and upgrade your ship by buying
ship components.
There are some diferences to Tyrian, like Special Powers earned
by killing a bosses, and the Inertia (deceleration) of the ship.

<-back

<-back

<-back

Movement

Z

X

Primary Fire/ Resume Game

Secondary Fire

C

B

V

Special powers
(Can only be used if unlocked by
beating the bosses
in normal dificulty or above)

Control

S

Sidebar

Money

Vid Quality

Low

High

Self Destruct

Specials

2nd Weapn

Level

0

Score

0

0

0

Current stage

Total player score

Total player money
(it reset to previous
level if you die)

Number of remaining shots
of the secondary weapon

number of remaining
specials to use in the level

Sets video quality

Suicide!

Energy bar

Shield bar

Hull bar

- Energy bar: Empower your weapons and shields.
Then it reaches 0 you cant fire or recharge shields.
It recharges fast.

- Shield bar: Protect your ship.
Then it reaches 0 all the damage goes directly to the hull.
It recharges slow and spend energy while recharging.

- Hull bar: Represents the hull of your ship.
Then it reaches 0 you're dead!
Does not recharge.

Shop

You enter the shop at the beginning of each stage. There you can
upgrade parts of the ship to increase speed, damage and defense.
There are 2 menus in the shop. The upper menu select the item to
be purchased, and options to confirm purchase or exit. The right
menu select the model of the item.

Name: Plasma Beam

Damage: High

Speed: Normal

Type: Focused

Price: 120/250/500/1000/2000

Name: Vulcan

Damage: Very Low

Speed: Continuous

Type: Sucessive

Price: 60/120/250/500/1000

Name: Spread Fire

Damage: Low

Type: Spread

Price: 60/120/250/500/1500

Name: Plasma Thrower

Type: Low Ranged

Price: 80/150/300/600/1200

Name: Laser Canon

Damage: Normal

Speed: Low

Type: Linear

Chassi

Primary
Weapon

Secondary
Weapon

Shield

Engine

Generator

Drone

Buy and
Exit

Restart
Purchase

Game
Configuration

Exit
Game

Each item selection change
the preview in real time. So
it is really intuitible, as you
can see what you will get.

Money

Total Cost

0

0

Lvl

1

1

2

2

3

3

4

4

5

5

Upper Menu

side Menu

Your money and
cost of the ship
(cost turn red when
you cant afford it)

Preview area

Primary Waepon
Levels

ship
type

primary
weapon type

secondary
weapon type

shield
generator type

propulsor type

energy generator
type

auxiliar
weapon type

exit to main menu
(you can continue later)

game options

reset  purchase

confirm
purchase

- Ship: Ships to buy. Diferent ships have diferent hull

- Primary weapon: Main weapon used. each weapon has its own
strenghts and weakness, and have multiple power levels. They drain
energy.

- Secondary Weapons: Heapons to help you in hard times. They drain
energy and has a number of shots. Some can destroy enemy shots.

- Shield gen.: define the strength and recharge rate of your shield.

- propulsor: define the speed and inertia (deceleration) of the ship.

- Energy gen.: define the recharge energy rate and maximun energy.

- Auxiliary weapon: give extra shots for your primary weapon.

Name: S Type

Armor: 10

Cost: 2000

Name: Avatar

Armor: 20

Cost: 4000

Name: Z Hunter

Armor: 1

Cost: 250

Name: Jaguar

Armor: 2

Cost: 500

Name: Viper

Armor: 5

Cost: 1000

Side menu selects the type of the item you select in the upper menu.

You just need to select the itens you want
and then click in "confirm purchase", to buy all
the selected itens. "reset purchase" easily
resets the purchase.

current component
(What your ship have)

selected component
(what you gonna buy)

All item types have a description of their
characteristiss and their cost.

Each primary weapon type has 5 levels. Each level increases the
attack in some way, generally doubling the damage. In this case you
have to select the weapon, and then select the level you want.

weapon that
you have
(plasma lvl 1)

weapon
selected
(Spread lvl 4)

costs in order of
levels are in the
weapon
description

Hints

- Dont be too greedy. Sometimes its better to avoid an enemy
than taking a coin.

- Get coins to earn money and buy better itens in the shop.

- Think twice before saving money to rush for the best itens. The
higher your damage are, more money you can get in the level.

- Bosses can be hard. Try to learn their pattern to better avoid
their attacks

- If you die, your ship will reset to before the last purchase.
So dont die!

- If the game is too hard or too easy, try changing the dificulty
in options. The game is "normal" by default.

- If you get low on money and cant beat the stage, try replay any
previous stage to get more money.

Painfully designed, scripted, drawed & animated by:

Credits

<p align="left"><font face="20th Century Font" size="25" color="#ffff00"><a href="aristoncordeiro@yahoo.com.br">Ariston Cordeiro-</a><font color="#00ffff"><a href="aristoncordeiro@yahoo.com.br"> sspecter@gmail.com</a></font></font></p>

Musics from Newgrounds:

Sound effects:

Edited by ariston.
Thanks to flashkit.com and their autors for their original sounds.

Shattered Dreams
Author: RageVI
ID: NG3180
Place: Start Menu

Painted Night
Author: SonicEclipse
ID: NG18296
Place: Shop

Parasitic Rival
Author: RGH
ID: NG20442
Place: Boss

Rise Above and Eternal
Author: TheBlackHawk
ID: NG25947
Place: Last Boss

Fireburst
Author: Chainsaw_09
ID: NG16996
Place: Stage 1

Strut
Author: italian_dragon84
ID: NG8411
Place: Stage 2

Flames in the Sky
Author: XsToRmEr1
ID: NG13460
Place: Stage 3

Terror Wasp
Author: Chainsaw_09
ID: NG17867
Place: Stage 4

Synth Slam
Author: RageVI
ID: NG3358
Place: New Special

Speed

Save

The game is saved automatically everytime you enter in the shop,
so you can resume game later. "Continue game" load the last
game played. ("New Game" overwrite any previous game. Sorry I
didn't made save game slots, but it would had involved profile
creation and autosave to work propperly, and I wanted to avoid
that)

If the game is too slow, try lowering the video quality and making
the flash window smaller. Close other programs.

<p align="left"><font face="20th Century Font" size="20" color="#ffffff"> &nbsp;For any bug, question or ideas for a new game you can contact <sbr />me at <font color="#00ffff"><a href="mailto:sspecter@gmail.com">sspecter@gmail.com</a></font>, and Ill gladly fix it or answer.</font></p>

Contact

Movies

Skip

For millenia our sector of the galaxy was ruled by
3  main  forces. The  Terran  Alliance, the militaristic
Tyron Empire, and the hideous Darkshadows.

A fragile  peace  was  maintained.  But  since  the
begining,  The Darkshadows  started to plot against
us.

Then  the  shadows  began their move. First they
aimed  the  Tyrons,  and  used  Tyron's hierarquical
organization  to take advantage. After centuries all
the  highest  ranking  of  Tyron  Empire  was  under
Darkshadows control.

Now its our time. They are coming for us...

Vega system
Terran borders

Lord Hiden. We have reached
Vega system. We are now on
Terran borders.
The Terrans forces have
detected us and are joining
formation. What are your
orders?

...SO..
THE TIME HAS COME...
I CAN FEEL tHE SWEET DEATH NEAR..
ATTACK.
SEND THEM TO OBLIVION.
NONE MUST ESCAPE

.....
"...for the Emperor"

Sistem OK
Engines OK
Weapons OK
Shields OK
Loading ship...
Incoming Trasnmition...

Guardic,  hold  on.  Your  mission  have
changed. You wont be on the main assault
force.  The  Tyrons  are  jamming  all  our
communications. So we need you to warp
to colony Dune and call for reinforcements.
You're the best pilot he have. I know you're
upset but we have no choice.

We're uploading the distress data to your
ship. Break their siege and warp to Liberty.
Once there transmit the data to the colony
and wait their orders. Time is essential.
Good Luck Guardic. We're all counting on
you.

I understand.
I wish I could help
you guys in battle.
Good luck General.
Ill do my best.

...Impossible.... a mere... human...

...and then the Darkshadow Lord ran to darker
dimentions. My bones shivered as I thought about
how many dark Lords are out there with imaginable
powers plotting against us.

Then I realize the fight has just started. The rest
of the obliterated Tyron army had defeated trying
to make their run to Earth, and now we're ar war.

But now its time to rest. I land in Earth thinking
about the recent events. The Tyrons broke our lines
trying to mass attack our light defended home
planet against our unprepared fleet. Everything
shows they're now just paws of the dreadfull
Darkshadows.

Im not worried. Let them all come. Next time,
we'll be ready.

The End

Feel free to write for any review, bugs, sugestions and even for new games
ideas. I will read with care and reply as soon as I can.

Thanks for Playing

Lord Hiden. A small fighter was
able to escape our blockade.
He jumped to planet Dune.

WELL. WE NEED A PLANET TO TEST
THE PLANET KILLER SA-MANTRA.
PREPARE OUR FLEET TO DUNE.

...
OOOH! WHATS THIS? A REBELLION?
I WAS BEGINNING TO WONDER
WHEN YOU WOULD MAKE YOUR MOVE......

You darklords are a plague for our
empire. I know our emperor is
controled by you. And now you are
using us to genocide the Terrans. I
will protect our honor and stop this
madness once for all.

I SEE....

Master. We detected a small
ship fleeing Dune.

ITS THE GUARDIC..
IGNORE HIM.
HE CAN'T STOP US.
FIRE SA-MANTRA WHEN READY.

Yes, Master.

WONDERFUL.
SET COURSE TO EARTH.
I HAVE A SURPRISE FOR THEM

Shake

Name: Nova Pulse

Damage: Very High

price: 2000

Ammo: 15

Type: Pulse

Cooldown: Slow

Destroy shots

Name: Dumbfire

price: 1500

Ammo: 50

Type: Dumb Missile

Cooldown: Fast

Name: Blaster

Ammo: 3

Type: Area Blast

None

Name: Protector SSC

Potency: 5

Regeneration: medium

Name: Protector SSC var 2

Potency: 10

price: 4000

Name: Shieldgen SSC A

Potency: 1

price: 500

Regeneration: very low

Name: Shieldgen SSC B

Potency: 2

price: 1000

Regeneration: low

Name: Hydrogen Propulsor

Speed: 6

price: 250

Energy Drain: low

Inertia: Very High

Name: Nuclear Propulsor

Speed: 7

Inertia: High

Name: Fission Propulsor

Speed: 8

Energy Drain: medium

Inertia: Medium

Name: Plasma Propulsor

Speed: 9

Energy Drain: medium

Inertia: Low

Name: Quantum Propulsor

Speed: 10

price: 5000

Energy Drain: high

Inertia: Very Low

Name: Nuclear SSC Generator

Power Generation: 1

Recharge Rate: 1

Name: Fission SSC Generator

Power Generation: 2

Recharge Rate: 2

Name: Plasma SSC Generator

Power Generation: 3

Recharge Rate: 3

Name: Plasma SSC Generator var 2

Power Generation: 4

Recharge Rate: 4

Name: Quantum SSC Generator

Power Generation: 6

Recharge Rate: 6

Name:  Plasma Drone

Weapon: Plasma

Name:  Side Drone

Weapon: Side

lvl1 price: 1000

Dear Customer,
the Gallactic Bank Corp says you dont have
sufficient funds in your account.
Try unselect some itens or buy some
cheaper components for your ship.
Sorry for the inconvenience.

Instant Message

From: Universal Online Shop

Subject: Insufficient Funds

OK

Are you sure?

Exit Game

MAP

L

Stage 1

Fleeing the
Battlefield

Stage 2

Battle of Dune

Blow

Stage 3

the Fleet

Avoid colision
to walls

DANGER

Stage 4

Capital Ship
Sa Mantra

Game
Over

()

10

20

50

100

200

500

Win

Stage Clear

press fire

You got a new special!

Afterburn

Use it pressing

You can use 3 specials at each stage.

You get a boost in speed

(Press a key)

Reinforcements!

Call up 5 Guardic Fighters to help.

Invulnerability!

Make your ship invulnerable for 2 secs
use it to escape dangerous situations

Antimater!

Fire at will with:

The most powerfull Weapon in the game!

Dialogue

Hey, Guardic 1.
Need some help?

Guardic! Leave NOW. We'll Hold Him!

HUMAN.
YOU ARE DOOMED.
DIE.

Hello... Guardian! Let me introduce myself. Im Malek,
one of the Vanguards, the greatest mercenary group
in all galaxy. There are only 5 of us.
Ive been hired to protect that fleet. But Im afraid you
wont surrender, so lets begin shal we?
Let me show what my Dark Angel can do...

Well done. You've Sucefully defeated the Tyron army.
Im very impressed. BUT You are becoming an
annoyance. Let me show my true power.

Stage 1:
Fleeing the Battlefield

Shop

Stage 2:
Battle of Dune

Stage 3:
The Fleet

Stage 4:
Capital Ship
Sa Mantra

Stage 4:
Sa Mantra

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); local_data = SharedObject.getLocal("user_data"); som = new Sound(); musica = new Sound(movMusica); playData = new Object(); backup = new Object(); resetPlayer = function () { moviePos = "intro"; _root.playData.chassi = "shipA"; _root.playData.beam = "beam11"; _root.playData.missile = "none"; _root.playData.drone = "none"; _root.playData.shield = 100; _root.playData.spd = 4; _root.playData.acc = 0.6; _root.playData.ene = 100; _root.playData.rechar = 3; _root.playData.posChassi = 1; _root.playData.posBeam = 1; _root.playData.posLvlBeam = 1; _root.playData.posMissile = 0; _root.playData.posDrone = 0; _root.playData.posShield = 0; _root.playData.posPropulsor = 1; _root.playData.posGenerator = 1; _root.playData.specialEvasao = false; _root.playData.specialAliados = false; _root.playData.specialAfterburn = false; _root.playData.specialWeapon = false; _root.playData.score = 0; _root.playData.money = 2000; _root.playData.level = 1; }; copyPlayerData = function (ori, cpy) { cpy.chassi = ori.chassi; cpy.beam = ori.beam; cpy.missile = ori.missile; cpy.drone = ori.drone; cpy.shield = ori.shield; cpy.spd = ori.spd; cpy.acc = ori.acc; cpy.ene = ori.ene; cpy.rechar = ori.rechar; cpy.posChassi = ori.posChassi; cpy.posBeam = ori.posBeam; cpy.posLvlBeam = ori.posLvlBeam; cpy.posMissile = ori.posMissile; cpy.posDrone = ori.posDrone; cpy.posShield = ori.posShield; cpy.posPropulsor = ori.posPropulsor; cpy.posGenerator = ori.posGenerator; cpy.specialEvasao = ori.specialEvasao; cpy.specialAliados = ori.specialAliados; cpy.specialAfterburn = ori.specialAfterburn; cpy.specialWeapon = ori.specialWeapon; cpy.score = ori.score; cpy.money = ori.money; cpy.level = ori.level; }; backupPlayer = function () { copyPlayerData(_root.playData, _root.backup); }; restorePlayer = function () { copyPlayerData(_root.backup, _root.playData); }; savePlayer = function () { copyPlayerData(_root.playData, local_data.data); local_data.data.dificuldade = _root.dificuldade; local_data.flush(); }; loadPlayer = function () { copyPlayerData(local_data.data, _root.playData); _root.dificuldade = local_data.data.dificuldade; }; saveConfig = function () { local_data.data.quality = _root._quality; local_data.data.dificuldade = _root.dificuldade; local_data.data.volSom = _root.som.getVolume(); local_data.data.volMusica = _root.musica.getVolume(); local_data.flush(); }; loadConfig = function () { _root._quality = local_data.data.quality; _root.dificuldade = local_data.data.dificuldade; _root.som.setVolume(local_data.data.volSom); }; remove = function (obj) { obj.removeMovieClip(); }; stopMusica = function () { musica.stop(); }; changeMusica = function (music) { musica.stop(); musica.attachSound(music); musica.start(0, 99999999); musica.setVolume(local_data.data.volMusica); }; if (local_data.data.quality != null) { loadConfig(); } else { _quality = "LOW"; dificuldade = "medium"; musica.setVolume(100); som.setVolume(100); saveConfig(); savePlayer(); } resetPlayer(); backupPlayer(); stop();
Frame 10
changeMusica("musica- title"); resetPlayer(); stop();
Frame 11
gotoAndStop ("menu");
Frame 13
gotoAndStop ("movie");
Frame 14
changeMusica("musica- shop"); savePlayer(); stop();
Frame 15
gotoAndStop ("shop");
Frame 16
stop();
Frame 17
gotoAndStop ("game");
Frame 18
stop();
Frame 19
gotoAndStop ("map");
Symbol 11 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 13 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 16 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 18 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 21 MovieClip [Defaults] Frame 1
#initclip 28 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 22 MovieClip [UIObjectExtensions] Frame 1
#initclip 29 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 23 MovieClip [UIObject] Frame 1
#initclip 30 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 26 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 27 MovieClip [FocusRect] Frame 1
#initclip 31 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 28 MovieClip [FocusManager] Frame 1
#initclip 32 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 29 MovieClip [UIComponentExtensions] Frame 1
#initclip 33 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 30 MovieClip [UIComponent] Frame 1
#initclip 34 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 31 MovieClip [SimpleButton] Frame 1
#initclip 35 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 32 MovieClip [Border] Frame 1
#initclip 36 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 33 MovieClip [RectBorder] Frame 1
#initclip 37 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 34 MovieClip [ButtonSkin] Frame 1
#initclip 38 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 35 MovieClip [Button] Frame 1
#initclip 39 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 31 MovieClip [SimpleButton] in Symbol 35 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 40 MovieClip [RadioThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 44 MovieClip [RadioThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 50 MovieClip [RadioButtonAssets] Frame 1
#initclip 40 mx.controls.RadioButton.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local5 = _local2._width + 4; var _local6 = _local2._height + 4; _local4.setSize(_local5, _local6, 8, 100, _local3); var _local8 = _local2._x; var _local7 = _local2._y; _local4.move((this.x - 2) + _local8, (this.y + _local7) - 2); }; #endinitclip
Symbol 51 MovieClip [RadioButton] Frame 1
#initclip 41 Object.registerClass("RadioButton", mx.controls.RadioButton); #endinitclip stop();
Instance of Symbol 35 MovieClip [Button] "foo" in Symbol 51 MovieClip [RadioButton] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 77 MovieClip [CheckThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 88 MovieClip [CheckBoxAssets] Frame 1
#initclip 42 mx.controls.CheckBox.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local8 = _local2._width + 4; var _local5 = _local2._height + 4; _local4.setSize(_local8, _local5, 0, 100, _local3); var _local7 = _local2._x; var _local6 = _local2._y; _local4.move((this.x - 2) + _local7, (this.y + _local6) - 2); }; #endinitclip
Symbol 89 MovieClip [CheckBox] Frame 1
#initclip 43 Object.registerClass("CheckBox", mx.controls.CheckBox); #endinitclip stop();
Instance of Symbol 35 MovieClip [Button] in Symbol 89 MovieClip [CheckBox] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 95 MovieClip Frame 1
status = "normal";
Symbol 95 MovieClip Frame 2
stop();
Symbol 95 MovieClip Frame 5
stop();
Symbol 95 MovieClip Frame 8
stop();
Symbol 95 MovieClip Frame 9
status = "turbo";
Symbol 95 MovieClip Frame 62
gotoAndPlay ("stop");
Symbol 110 MovieClip Frame 1
icoShield._visible = false;
Symbol 110 MovieClip Frame 2
stop();
Symbol 110 MovieClip Frame 3
_parent._parent.statusShield = "on";
Symbol 110 MovieClip Frame 33
stop(); _parent._parent.statusShield = "off";
Symbol 117 MovieClip [ship4] Frame 1
hp = 2000; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove1.gotoAndPlay(where); fireMove2.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove1.gotoAndPlay("stop"); fireMove2.gotoAndPlay("stop"); } } };
Symbol 117 MovieClip [ship4] Frame 4
stop();
Symbol 117 MovieClip [ship4] Frame 8
stop();
Symbol 117 MovieClip [ship4] Frame 12
stop();
Symbol 117 MovieClip [ship4] Frame 110
stop();
Symbol 120 MovieClip [ship3] Frame 1
hp = 1000; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove.gotoAndPlay("stop"); } } };
Symbol 120 MovieClip [ship3] Frame 4
stop();
Symbol 120 MovieClip [ship3] Frame 8
stop();
Symbol 120 MovieClip [ship3] Frame 12
stop();
Symbol 120 MovieClip [ship3] Frame 110
stop();
Symbol 123 MovieClip [shipB] Frame 1
hp = 500; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove.gotoAndPlay("stop"); } } };
Symbol 123 MovieClip [shipB] Frame 4
stop();
Symbol 123 MovieClip [shipB] Frame 8
stop();
Symbol 123 MovieClip [shipB] Frame 12
stop();
Symbol 123 MovieClip [shipB] Frame 110
stop();
Symbol 127 MovieClip [shipA] Frame 1
hp = 200; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if (((where == "up") || (where == "down")) && (fireMove.status != "turbo")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if ((where == "stopY") && (fireMove.status != "turbo")) { fireMove.gotoAndPlay("stop"); } else if (where == "turbo") { fireMove.gotoAndPlay("turbo"); } } };
Symbol 127 MovieClip [shipA] Frame 4
stop();
Symbol 127 MovieClip [shipA] Frame 8
stop();
Symbol 127 MovieClip [shipA] Frame 12
stop();
Symbol 127 MovieClip [shipA] Frame 45
stop();
Symbol 127 MovieClip [shipA] Frame 95
stop();
Symbol 134 MovieClip Frame 1
function reset() { _counter = 0; _noVezes = 1; _startTime = new Date(); onReset(); } function start() { reset(); onStart(); this.gotoAndPlay("fStart"); } function stop() { gotoAndStop ("fStop"); onStop(); } function execute(_tipo, _tempo, _vezes) { setTipo(_tipo); setTempo(_tempo); setVezes(_vezes); start(); } function _executaTimer() { OnTimer(); _noVezes++; if ((vezes >= 0) && (_noVezes > vezes)) { this.stop(); } } function _execute() { _counter++; if (_counter >= tempo) { _counter = 0; _executaTimer(); } } indicador._visible = false; tempo = 1; tipo = "frame"; vezes = -1; _noVezes = 1; _counter = 0; _timeStart = new Date(); getTipo = function () { return(tipo); }; setTipo = function (t) { if ((t == "frame") || (t == "time")) { tipo = t; } else { trace("[SSPtimer] ERRO: valor de tipo deve ser igual a \"frame\" ou \"time\"."); } }; getTempo = function () { return(tempo); }; setTempo = function (valor) { tempo = valor; }; getVezes = function () { return(vezes); }; setVezes = function (no) { if (no >= -1) { vezes = no; } else { trace("[SSPtimer] ERRO: n\u00FAmero de vezes deve ser -1 ou um n\u00FAmero inteiro positivo."); } }; OnTimer = function () { }; OnStart = function () { }; OnStop = function () { }; OnReset = function () { };
Symbol 134 MovieClip Frame 2
stop();
Symbol 134 MovieClip Frame 3
_execute();
Symbol 134 MovieClip Frame 4
_execute(); gotoAndPlay ("fStart");
Symbol 140 MovieClip Frame 2
stop();
Symbol 140 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 141 MovieClip [shotDrone2] Frame 1
delayShot = 16; shotSpeed = 7; genCost = 150; damage = 500; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { _x = (_x + (shotSpeed * sideMove)); if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 141 MovieClip [shotDrone2] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; this.duplicateMovieClip("shotDroneL" + shotNo, 1000 + shotNo); _parent["shotDroneL" + shotNo]._x = (_parent.ship._x + _parent.ship.droneL._x) - 10; _parent["shotDroneL" + shotNo]._y = (_parent.ship._y + _parent.ship.droneL._y) + 10; _parent["shotDroneL" + shotNo]._rotation = -90; _parent["shotDroneL" + shotNo].sideMove = -1; _parent["shotDroneL" + shotNo]._visible = true; _parent["shotDroneL" + shotNo].gotoAndPlay("fire"); result = _parent["shotDroneL" + shotNo]; this.duplicateMovieClip("shotDroneR" + shotNo, 1100 + shotNo); _parent["shotDroneR" + shotNo]._x = (_parent.ship._x + _parent.ship.droneR._x) + 10; _parent["shotDroneR" + shotNo]._y = (_parent.ship._y + _parent.ship.droneR._y) + 10; _parent["shotDroneR" + shotNo].sideMove = 1; _parent["shotDroneR" + shotNo]._rotation = 90; _parent["shotDroneR" + shotNo]._visible = true; _parent["shotDroneR" + shotNo].gotoAndPlay("fire"); result = _parent["shotDroneR" + shotNo]; shotNo++; if (shotNo > 199) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 141 MovieClip [shotDrone2] Frame 3
checaColisao();
Symbol 141 MovieClip [shotDrone2] Frame 4
checaColisao();
Symbol 141 MovieClip [shotDrone2] Frame 5
checaColisao(); if ((((_y < (y - 800)) || (_y > (y + 800))) || (_x < (x - 600))) || (_x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 146 MovieClip Frame 2
stop();
Symbol 146 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 147 MovieClip [shotDrone1] Frame 1
delayShot = 14; shotSpeed = 16; genCost = 100; damage = 300; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 147 MovieClip [shotDrone1] Frame 2
shotNo = 0; canShot = true; fire = function () { if (canShot) { canShot = false; this.duplicateMovieClip("shotDroneL" + shotNo, 1000 + shotNo); _parent["shotDroneL" + shotNo]._x = _parent.ship._x + _parent.ship.droneL._x; _parent["shotDroneL" + shotNo]._y = (_parent.ship._y + _parent.ship.droneL._y) + 10; _parent["shotDroneL" + shotNo]._visible = true; _parent["shotDroneL" + shotNo].gotoAndPlay("fire"); this.duplicateMovieClip("shotDroneR" + shotNo, 1100 + shotNo); _parent["shotDroneR" + shotNo]._x = _parent.ship._x + _parent.ship.droneR._x; _parent["shotDroneR" + shotNo]._y = (_parent.ship._y + _parent.ship.droneR._y) + 10; _parent["shotDroneR" + shotNo]._visible = true; _parent["shotDroneR" + shotNo].gotoAndPlay("fire"); shotNo++; if (shotNo > 199) { shotNo = 0; } } }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 147 MovieClip [shotDrone1] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 147 MovieClip [shotDrone1] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 147 MovieClip [shotDrone1] Frame 5
_y = (_y - shotSpeed); checaColisao(); if ((((_y < (y - 800)) || (_y > (y + 800))) || (_x < (x - 600))) || (_x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 155 MovieClip Frame 5
stop();
Symbol 155 MovieClip Frame 14
_parent.removeMovieClip(); stop();
Symbol 157 MovieClip [beam15] Frame 1
delayShot = 8; shotSpeed = 22; damage = 2000; genCost = 160; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 157 MovieClip [beam15] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 157 MovieClip [beam15] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 157 MovieClip [beam15] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 157 MovieClip [beam15] Frame 5
_y = (_y - shotSpeed); checaColisao(); if (_y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 162 MovieClip Frame 3
stop();
Symbol 162 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 163 MovieClip [beam14] Frame 1
delayShot = 11; shotSpeed = 17; damage = 2000; genCost = 200; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 163 MovieClip [beam14] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 163 MovieClip [beam14] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 163 MovieClip [beam14] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 163 MovieClip [beam14] Frame 5
_y = (_y - shotSpeed); checaColisao(); if (_y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 171 MovieClip Frame 5
stop();
Symbol 173 MovieClip [beam25] Frame 1
delayShot = 2; shotSpeed = 40; damage = 363; genCost = 36; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 173 MovieClip [beam25] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 173 MovieClip [beam25] Frame 3
turn();
Symbol 173 MovieClip [beam25] Frame 4
turn();
Symbol 173 MovieClip [beam25] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 178 MovieClip [beam24] Frame 1
delayShot = 3; shotSpeed = 30; damage = 275; genCost = 27; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 178 MovieClip [beam24] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 178 MovieClip [beam24] Frame 3
turn();
Symbol 178 MovieClip [beam24] Frame 4
turn();
Symbol 178 MovieClip [beam24] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 183 MovieClip [beam23] Frame 1
delayShot = 4; shotSpeed = 20; damage = 143; genCost = 14; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 183 MovieClip [beam23] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 183 MovieClip [beam23] Frame 3
turn();
Symbol 183 MovieClip [beam23] Frame 4
turn();
Symbol 183 MovieClip [beam23] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 187 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 188 MovieClip [beam22] Frame 1
delayShot = 5; shotSpeed = 20; damage = 60; genCost = 7; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 188 MovieClip [beam22] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 188 MovieClip [beam22] Frame 3
turn();
Symbol 188 MovieClip [beam22] Frame 4
turn();
Symbol 188 MovieClip [beam22] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 2
play(); _parent.checaColisao();
Symbol 193 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 195 MovieClip [missile2] Frame 1
delayShot = 120; shotSpeed = 1; damage = 5000; genCost = 0; qtde = 3; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { _parent._parent.hitEnemy(lp, damage); lp++; } _parent._parent.clearShots(); } }; turn = function () { fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; };
Symbol 195 MovieClip [missile2] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot && (qtde > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 195 MovieClip [missile2] Frame 3
beam.gotoAndPlay("fire"); turn();
Symbol 195 MovieClip [missile2] Frame 4
turn();
Symbol 195 MovieClip [missile2] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 197 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 2
play();
Symbol 197 MovieClip Frame 15
_parent.removeMovieClip(); stop();
Symbol 199 MovieClip [missile3] Frame 1
delayShot = 120; shotSpeed = 1; damage = 2000; genCost = 500; qtde = 15; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); } lp++; } lp = 0; while (lp < _parent._parent.noShots) { if (beam.hitTest(_parent._parent.eShots[lp].beam)) { _parent._parent.eShots[lp].removeMovieClip(); } lp++; } } }; turn = function () { beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; checaColisao(); };
Symbol 199 MovieClip [missile3] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if ((canShot && (qtde > 0)) && (_parent.ship.curEne > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; _parent.ship.useEnergy(genCost); if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 199 MovieClip [missile3] Frame 3
beam.gotoAndPlay("fire"); turn();
Symbol 199 MovieClip [missile3] Frame 4
turn();
Symbol 199 MovieClip [missile3] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 206 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 209 MovieClip Frame 11
stop();
Symbol 211 MovieClip [missile1] Frame 1
delayShot = 20; shotSpeed = 10; damage = 1000; genCost = 0; qtde = 50; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if (side == "enemy") { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; checaColisao(); };
Symbol 211 MovieClip [missile1] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot && (qtde > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 211 MovieClip [missile1] Frame 3
turn();
Symbol 211 MovieClip [missile1] Frame 4
turn();
Symbol 211 MovieClip [missile1] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 216 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 65; stop();
Symbol 216 MovieClip Frame 2
statusHit = "blow";
Symbol 216 MovieClip Frame 10
status = "dead"; stop();
Symbol 220 MovieClip Frame 5
stop();
Symbol 222 MovieClip [beam31] Frame 1
delayShot = 25; shotSpeed = 10; damage = 0; genCost = 13; noBeams = 2; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _parent._parent.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; turn = function () { beam1._y = beam1._y - shotSpeed; beam1._x = beam1._x - (shotSpeed / 4); beam2._y = beam2._y - shotSpeed; beam2._x = beam2._x + (shotSpeed / 4); checaColisao(); lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 1000))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } if ((beam1.status == "dead") && (beam2.status == "dead")) { status = "dead"; } if (status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 222 MovieClip [beam31] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 222 MovieClip [beam31] Frame 3
turn();
Symbol 222 MovieClip [beam31] Frame 4
turn();
Symbol 222 MovieClip [beam31] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 226 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 225; stop();
Symbol 226 MovieClip Frame 2
statusHit = "blow";
Symbol 226 MovieClip Frame 10
status = "dead"; stop();
Symbol 227 MovieClip [beam33] Frame 1
delayShot = 25; shotSpeed = 10; damage = 0; genCost = 90; noBeams = 4; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _parent._parent.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; turn = function () { beam1._y = beam1._y - shotSpeed; beam2._x = beam2._x + shotSpeed; beam3._x = beam3._x - shotSpeed; beam4._y = beam4._y + shotSpeed; checaColisao(); lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 1000))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } flagdead = true; lp = 1; while (lp <= noBeams) { if (this["beam" + lp].status != "dead") { flagdead = false; } lp++; } if (flagdead == true) { status = "dead"; this.removeMovieClip(); this.unloadMovie(); } };
Symbol 227 MovieClip [beam33] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 227 MovieClip [beam33] Frame 3
turn();
Symbol 227 MovieClip [beam33] Frame 4
turn();
Symbol 227 MovieClip [beam33] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 231 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 400; stop();
Symbol 231 MovieClip Frame 2
statusHit = "blow";
Symbol 231 MovieClip Frame 10
status = "dead"; stop();
Symbol 233 MovieClip [beam35] Frame 1
delayShot = 15; shotSpeed = 10; damage = 0; genCost = 350; noBeams = 7; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _parent._parent.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; checaDeadState = function () { lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 800))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } flagdead = true; lp = 1; while (lp <= noBeams) { if (this["beam" + lp].status != "dead") { flagdead = false; } lp++; } if (flagdead == true) { status = "dead"; this.removeMovieClip(); this.unloadMovie(); } }; turn = function () { beam1._y = beam1._y - shotSpeed; beam1._x = beam1._x - shotSpeed; beam2._y = beam2._y - shotSpeed; beam2._x = beam2._x + shotSpeed; beam3._y = beam3._y + shotSpeed; beam3._x = beam3._x - (shotSpeed / 2); beam4._y = beam4._y + shotSpeed; beam4._x = beam4._x + (shotSpeed / 2); beam5._y = beam5._y - (shotSpeed * 1.5); beam6._x = beam6._x - (shotSpeed * 1.5); beam7._x = beam7._x + (shotSpeed * 1.5); checaColisao(); };
Symbol 233 MovieClip [beam35] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 233 MovieClip [beam35] Frame 3
turn();
Symbol 233 MovieClip [beam35] Frame 4
turn();
Symbol 233 MovieClip [beam35] Frame 5
turn();
Symbol 233 MovieClip [beam35] Frame 6
turn();
Symbol 233 MovieClip [beam35] Frame 7
turn();
Symbol 233 MovieClip [beam35] Frame 8
turn();
Symbol 233 MovieClip [beam35] Frame 9
turn();
Symbol 233 MovieClip [beam35] Frame 10
turn();
Symbol 233 MovieClip [beam35] Frame 11
turn();
Symbol 233 MovieClip [beam35] Frame 12
turn();
Symbol 233 MovieClip [beam35] Frame 13
turn();
Symbol 233 MovieClip [beam35] Frame 14
turn();
Symbol 233 MovieClip [beam35] Frame 15
turn();
Symbol 233 MovieClip [beam35] Frame 16
turn();
Symbol 233 MovieClip [beam35] Frame 17
turn();
Symbol 233 MovieClip [beam35] Frame 18
turn();
Symbol 233 MovieClip [beam35] Frame 19
turn();
Symbol 233 MovieClip [beam35] Frame 20
turn(); checaDeadState(); gotoAndPlay ("fireCont");
Symbol 237 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 365; stop();
Symbol 237 MovieClip Frame 2
statusHit = "blow";
Symbol 237 MovieClip Frame 10
status = "dead"; stop();
Symbol 238 MovieClip [beam34] Frame 1
delayShot = 20; shotSpeed = 10; damage = 0; genCost = 180; noBeams = 5; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _root.game.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; turn = function () { beam1._y = beam1._y - (shotSpeed / 2); beam1._x = beam1._x - shotSpeed; beam2._y = beam2._y - (shotSpeed / 2); beam2._x = beam2._x + shotSpeed; beam3._y = beam3._y + shotSpeed; beam3._x = beam3._x - (shotSpeed / 2); beam4._y = beam4._y + shotSpeed; beam4._x = beam4._x + (shotSpeed / 2); beam5._y = beam5._y - shotSpeed; checaColisao(); lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 1000))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } flagdead = true; lp = 1; while (lp <= noBeams) { if (this["beam" + lp].status != "dead") { flagdead = false; } lp++; } if (flagdead == true) { status = "dead"; this.removeMovieClip(); this.unloadMovie(); } };
Symbol 238 MovieClip [beam34] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 238 MovieClip [beam34] Frame 3
turn();
Symbol 238 MovieClip [beam34] Frame 4
turn();
Symbol 238 MovieClip [beam34] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 242 MovieClip Frame 1
status = "normal"; statusHit = "normal"; damage = 100; stop();
Symbol 242 MovieClip Frame 2
statusHit = "blow";
Symbol 242 MovieClip Frame 10
status = "dead"; stop();
Symbol 243 MovieClip [beam32] Frame 1
delayShot = 25; shotSpeed = 10; damage = 0; genCost = 37; noBeams = 3; y = beam1._y; x = beam1._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function (beam) { beam.gotoAndPlay("blow"); }; checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { lp2 = 1; while (lp2 <= noBeams) { if ((this["beam" + lp2].statusHit != "blow") && (this["beam" + lp2].hitTest(_parent._parent.enemies[lp].getHit()))) { _parent._parent.hitEnemy(lp, this["beam" + lp2].damage); hitShot(this["beam" + lp2]); } lp2++; } lp++; } }; turn = function () { beam1._y = beam1._y - shotSpeed; beam1._x = beam1._x - (shotSpeed / 2); beam2._y = beam2._y - shotSpeed; beam2._x = beam2._x + (shotSpeed / 2); beam3._y = beam3._y - (shotSpeed * 1.5); checaColisao(); lp = 1; while (lp <= noBeams) { if ((((this["beam" + lp]._y < (y - 800)) || (this["beam" + lp]._y > (y + 800))) || (this["beam" + lp]._x < (x - 1000))) || (this["beam" + lp]._x > (x + 1000))) { this["beam" + lp].status = "dead"; } lp++; } if ((beam1.status == "dead") && (beam2.status == "dead")) { status = "dead"; } if (status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 243 MovieClip [beam32] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 243 MovieClip [beam32] Frame 3
turn();
Symbol 243 MovieClip [beam32] Frame 4
turn();
Symbol 243 MovieClip [beam32] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 245 MovieClip Frame 1
status = "normal";
Symbol 245 MovieClip Frame 17
status = "dead"; stop();
Symbol 247 MovieClip [beam45] Frame 1
delayShot = 3; shotSpeed = 9; damage = 500; genCost = 55; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 247 MovieClip [beam45] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 247 MovieClip [beam45] Frame 3
turn();
Symbol 247 MovieClip [beam45] Frame 4
turn();
Symbol 247 MovieClip [beam45] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 248 MovieClip Frame 1
status = "normal";
Symbol 248 MovieClip Frame 17
status = "dead"; stop();
Symbol 249 MovieClip [beam44] Frame 1
delayShot = 3; shotSpeed = 7; damage = 250; genCost = 25; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 249 MovieClip [beam44] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 249 MovieClip [beam44] Frame 3
turn();
Symbol 249 MovieClip [beam44] Frame 4
turn();
Symbol 249 MovieClip [beam44] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 250 MovieClip Frame 1
status = "normal";
Symbol 250 MovieClip Frame 17
status = "dead"; stop();
Symbol 251 MovieClip [beam43] Frame 1
delayShot = 3; shotSpeed = 5; damage = 100; genCost = 10; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 251 MovieClip [beam43] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 251 MovieClip [beam43] Frame 3
turn();
Symbol 251 MovieClip [beam43] Frame 4
turn();
Symbol 251 MovieClip [beam43] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 252 MovieClip Frame 1
status = "normal";
Symbol 252 MovieClip Frame 14
status = "dead"; stop();
Symbol 253 MovieClip [beam42] Frame 1
delayShot = 3; shotSpeed = 5; damage = 60; genCost = 5; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 253 MovieClip [beam42] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 253 MovieClip [beam42] Frame 3
turn();
Symbol 253 MovieClip [beam42] Frame 4
turn();
Symbol 253 MovieClip [beam42] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 254 MovieClip Frame 1
status = "normal";
Symbol 254 MovieClip Frame 11
status = "dead"; stop();
Symbol 255 MovieClip [beam41] Frame 1
delayShot = 3; shotSpeed = 5; damage = 30; genCost = 2; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } checaColisao(); };
Symbol 255 MovieClip [beam41] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 255 MovieClip [beam41] Frame 3
turn();
Symbol 255 MovieClip [beam41] Frame 4
turn();
Symbol 255 MovieClip [beam41] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 257 MovieClip Frame 1
status = "normal";
Symbol 257 MovieClip Frame 31
status = "dead"; stop();
Symbol 259 MovieClip Frame 2
stop();
Symbol 261 MovieClip [beam55] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 220; genCost = 1400; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 261 MovieClip [beam55] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 261 MovieClip [beam55] Frame 3
turn();
Symbol 261 MovieClip [beam55] Frame 4
turn();
Symbol 261 MovieClip [beam55] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 262 MovieClip Frame 1
status = "normal";
Symbol 262 MovieClip Frame 26
status = "dead"; stop();
Symbol 263 MovieClip [beam54] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 136; genCost = 700; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 263 MovieClip [beam54] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 263 MovieClip [beam54] Frame 3
turn();
Symbol 263 MovieClip [beam54] Frame 4
turn();
Symbol 263 MovieClip [beam54] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 265 MovieClip Frame 1
status = "normal";
Symbol 265 MovieClip Frame 21
status = "dead"; stop();
Symbol 267 MovieClip [beam53] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 67; genCost = 270; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 267 MovieClip [beam53] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 267 MovieClip [beam53] Frame 3
turn();
Symbol 267 MovieClip [beam53] Frame 4
turn();
Symbol 267 MovieClip [beam53] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 268 MovieClip Frame 1
status = "normal";
Symbol 268 MovieClip Frame 16
status = "dead"; stop();
Symbol 269 MovieClip [beam52] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 30; genCost = 110; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 269 MovieClip [beam52] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 269 MovieClip [beam52] Frame 3
turn();
Symbol 269 MovieClip [beam52] Frame 4
turn();
Symbol 269 MovieClip [beam52] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 270 MovieClip Frame 1
status = "normal";
Symbol 270 MovieClip Frame 11
status = "dead"; stop();
Symbol 271 MovieClip [beam51] Frame 1
function colideBeam(target) { beamColision.duplicateMovieClip("colision" + colisionNo, 5000 + colisionNo); col = this["colision" + colisionNo]; ptTarget = new Object(); ptTarget.x = target._x; ptTarget.y = target._y; target._parent.localToGlobal(ptTarget); globalToLocal(ptTarget); col._x = beam._x - (col._width / 2); col._y = ((ptTarget.y + target._height) - col._height) + 3; col._visible = true; colisionNo++; } delayShot = 75; shotSpeed = 0; damage = 19; genCost = 40; beamColision._visible = false; colisionNo = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); colideBeam(_parent._parent.enemies[lp].getHit()); } lp++; } } }; turn = function () { checaColisao(); beam._x = _parent.ship._x - this._x; beam._y = _parent.ship._y - this._y; if (beam.status == "dead") { this.removeMovieClip(); this.unloadMovie(); } };
Symbol 271 MovieClip [beam51] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 271 MovieClip [beam51] Frame 3
turn();
Symbol 271 MovieClip [beam51] Frame 4
turn();
Symbol 271 MovieClip [beam51] Frame 5
turn(); gotoAndPlay ("fireCont");
Symbol 275 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 10
_parent.removeMovieClip(); stop();
Symbol 276 MovieClip [beam21] Frame 1
delayShot = 5; shotSpeed = 20; damage = 25; genCost = 2; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; fire._x = _parent.ship._x - this._x; fire._y = (_parent.ship._y - this._y) - 20; checaColisao(); };
Symbol 276 MovieClip [beam21] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 276 MovieClip [beam21] Frame 3
turn();
Symbol 276 MovieClip [beam21] Frame 4
turn();
Symbol 276 MovieClip [beam21] Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 280 MovieClip Frame 2
stop();
Symbol 280 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 282 MovieClip [beam12] Frame 1
delayShot = 17; shotSpeed = 12; damage = 200; genCost = 25; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 282 MovieClip [beam12] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 282 MovieClip [beam12] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 282 MovieClip [beam12] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 282 MovieClip [beam12] Frame 5
_y = (_y - shotSpeed); checaColisao(); if (_y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 286 MovieClip Frame 2
stop();
Symbol 286 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 287 MovieClip [beam11] Frame 1
delayShot = 20; shotSpeed = 10; damage = 100; genCost = 10; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noEnemies) { if (this.hitTest(_root.game.enemies[lp].getHit())) { _root.game.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 287 MovieClip [beam11] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 287 MovieClip [beam11] Frame 3
checaColisao();
Symbol 287 MovieClip [beam11] Frame 4
checaColisao();
Symbol 287 MovieClip [beam11] Frame 5
checaColisao(); if (beam._y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 293 MovieClip [ship5] Frame 1
hp = 5000; _parent.hp = hp; _parent.maxHp = hp; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove.gotoAndPlay("stop"); } } };
Symbol 293 MovieClip [ship5] Frame 4
stop();
Symbol 293 MovieClip [ship5] Frame 8
stop();
Symbol 293 MovieClip [ship5] Frame 12
stop();
Symbol 293 MovieClip [ship5] Frame 110
stop();
Symbol 294 MovieClip [beam13] Frame 1
delayShot = 14; shotSpeed = 15; damage = 500; genCost = 50; y = _y; x = _x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _root.game.noEnemies) { if (this.hitTest(_root.game.enemies[lp].getHit())) { _root.game.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 294 MovieClip [beam13] Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 294 MovieClip [beam13] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 294 MovieClip [beam13] Frame 4
_y = (_y - shotSpeed); checaColisao();
Symbol 294 MovieClip [beam13] Frame 5
_y = (_y - shotSpeed);
Symbol 294 MovieClip [beam13] Frame 6
_y = (_y - shotSpeed);
Symbol 294 MovieClip [beam13] Frame 7
_y = (_y - shotSpeed); checaColisao(); if ((((_y < (y - 800)) || (_y > (y + 800))) || (_x < (x - 600))) || (_x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 296 MovieClip Frame 4
stop();
Symbol 299 MovieClip Frame 6
stop();
Symbol 300 MovieClip [beamspecial] Frame 1
delayShot = 20; shotSpeed = 40; damage = 500; genCost = 300; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } checaColisao = function () { lp = 0; while (lp < _parent._parent.noEnemies) { if (this.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); } lp++; } };
Symbol 300 MovieClip [beamspecial] Frame 2
canShot = true; fire = function () { shotNo = _parent.shot.shotNo; result = null; if (canShot) { canShot = false; this.duplicateMovieClip("shotSpecial" + shotNo, 100 + shotNo); _parent["shotSpecial" + shotNo]._x = _parent.ship._x; _parent["shotSpecial" + shotNo]._y = _parent.ship._y; _parent["shotSpecial" + shotNo]._visible = true; _parent["shotSpecial" + shotNo].gotoAndPlay("fire"); result = _parent["shotSpecial" + shotNo]; _parent.shot.shotNo++; if (_parent.shot.shotNo > 99) { _parent.shot.shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 300 MovieClip [beamspecial] Frame 3
_y = (_y - shotSpeed); checaColisao();
Symbol 300 MovieClip [beamspecial] Frame 4
beam._y = beam._y - shotSpeed; checaColisao();
Symbol 300 MovieClip [beamspecial] Frame 5
beam._y = beam._y - shotSpeed; checaColisao(); if (beam._y < (y - 600)) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 308 MovieClip Frame 1
cnt = 0; rnd = random(100);
Symbol 308 MovieClip Frame 3
cnt++; if (cnt < rnd) { gotoAndPlay ("wait"); }
Symbol 323 MovieClip Frame 50
stop();
Symbol 330 Button
on (release) { getURL ("http://www.newgrounds.com", "_self"); }
Symbol 335 MovieClip Frame 30
if (_root.titlecod != null) { _root.gotoAndPlay(_root.titlecod); } stop();
Symbol 342 Button
on (release) { getURL ("mailto:sspecter@gmail.com", "_self"); }
Symbol 346 MovieClip Frame 1
function reset() { barra = _parent; movie = _root; total = 0; loaded = 0; maximo = 0; _percentLoaded = 0; tipo = "byte"; } function inicia() { barra.stop(); movie.stop(); if (maximo > 0) { total = maximo; } else if (tipo == "frame") { total = movie._totalframes; } else { total = movie.getBytesTotal(); } } function para() { timer.stop(); gotoAndStop ("ativo"); } function setBarra(bar) { barra = bar; } function getBarra() { return(barra); } function setMovie(mv) { movie = mv; } function getMovie() { return(movie); } function getTipo() { return(tipo); } function getMaximo() { return(maximo); } function onLoadComplete() { } indicador._visible = false; barra = null; movie = null; total = 0; loaded = 0; _percentLoaded = 0; tipo = "byte"; maximo = 0; real_maximo = 4883; setTipo = function (t) { if ((t == "frame") || (t == "byte")) { tipo = t; } else { trace("[SSPLoader] ERRO: valor de tipo deve ser igual a \"frame\" ou \"byte\", em min\u00FAsculas."); } }; setMaximo = function (max) { if (maximo > 0) { maximo = max; } else { trace("[SSPLoader] ERRO: valor m\u00E1ximo verificado deve ser maior que 0."); } }; reset(); inicia();
Symbol 346 MovieClip Frame 2
timer.OnTimer = function () { txtTipo = ""; if (tipo == "frame") { loaded = _root._framesloaded; txtTipo = "frames"; } else { loaded = _root.getBytesLoaded(); txtTipo = "kb"; } if ((loaded > total) || (loaded < 0)) { trace(((("[SSPLoader] ERRO: bytes carregados (" + loaded) + ") ou total de bytes (") + maximo) + ") possuem valor inv\u00E1lido."); } else { real_loaded = Math.round((real_maximo * loaded) / maximo); _percentLoaded = total / loaded; frame = barra._totalframes / _percentLoaded; barra.gotoAndStop(frame); txtLoaded = Math.round((_root.getBytesLoaded() * real_maximo) / total); txtTotal = Math.round(real_maximo); barra.txtLoaded = (((txtLoaded + txtTipo) + " of ") + txtTotal) + txtTipo; if (loaded == total) { timer.reset(); barra._visible = false; movie.play(); onLoadComplete(); } } }; timer.execute("frame", 1); stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 371 MovieClip Frame 1
stop();
Symbol 3 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.0.360"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 4 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 5 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState(__state); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.0.360"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 6 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initIcon, getState, enabled, phase, labelPath, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, initializing, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; _local3._visible = true; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; _local2.visible = false; } else { labelPath.text = label; refresh(); } } function getLabel(Void) { return(labelPath.text); } function get label() { return(labelPath.text); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.0.360"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 7 MovieClip [__Packages.mx.controls.RadioButton] Frame 0
class mx.controls.RadioButton extends mx.controls.Button { var setToggle, __value, selected, releaseFocus, phase, dispatchEvent, _parent, __data, setState, __state, getFocusManager; function RadioButton () { super(); } function init(Void) { setToggle(__toggle); __value = this; super.init(); } function size(Void) { super.size(); } function onRelease() { if (selected) { return(undefined); } releaseFocus(); phase = "up"; setSelected(true); dispatchEvent({type:"click"}); _parent[__groupName].dispatchEvent({type:"click"}); } function setData(val) { __data = val; } function set data(val) { __data = val; //return(data); } function getData(val) { return(__data); } function get data() { return(__data); } function onUnload() { if (_parent[__groupName].selectedRadio == this) { _parent[__groupName].selectedRadio = undefined; } _parent[__groupName].radioList[indexNumber] = null; delete _parent[__groupName].radioList[indexNumber]; } function setSelected(val) { var _local2 = _parent[__groupName]; var _local4 = _local2.selectedRadio.__width; var _local5 = _local2.selectedRadio.__height; if (val) { _local2.selectedRadio.setState(false); _local2.selectedRadio = this; } else if (_local2.selectedRadio == this) { _local2.selectedRadio.setState(false); _local2.selectedRadio = undefined; } setState(val); } function deleteGroupObj(groupName) { delete _parent[groupName]; } function getGroupName() { return(__groupName); } function get groupName() { return(__groupName); } function setGroupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return(undefined); } delete _parent[__groupName].radioList[__data]; addToGroup(groupName); __groupName = groupName; } function set groupName(groupName) { setGroupName(groupName); //return(this.groupName); } function addToGroup(groupName) { if ((groupName == "") || (groupName == undefined)) { return(undefined); } var _local2 = _parent[groupName]; if (_local2 == undefined) { _local2 = (_parent[groupName] = new mx.controls.RadioButtonGroup()); _local2.__groupName = groupName; } _local2.addInstance(this); if (__state) { _local2.selectedRadio.setState(false); _local2.selectedRadio = this; } } function get emphasized() { return(undefined); } function keyDown(e) { switch (e.code) { case 40 : setNext(); break; case 38 : setPrev(); break; case 37 : setPrev(); break; case 39 : setNext(); } } function setNext() { var _local2 = _parent[groupName]; if ((_local2.selectedRadio.indexNumber + 1) == _local2.radioList.length) { return(undefined); } var _local5 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : -1); var _local3 = 1; while (_local3 < _local2.radioList.length) { if (_local2.radioList[_local5 + _local3] != undefined) { var _local4 = getFocusManager(); _local2.radioList[_local5 + _local3].selected = true; _local4.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]); _local2.dispatchEvent({type:"click"}); break; } _local3++; } } function setPrev() { var _local2 = _parent[groupName]; if (_local2.selectedRadio.indexNumber == 0) { return(undefined); } var _local5 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : 1); var _local3 = 1; while (_local3 < _local2.radioList.length) { if (_local2.radioList[_local5 - _local3] != undefined) { var _local4 = getFocusManager(); _local2.radioList[_local5 - _local3].selected = true; _local4.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]); _local2.dispatchEvent({type:"click"}); break; } _local3++; } } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "RadioButton"; static var symbolOwner = mx.controls.RadioButton; static var version = "2.0.0.360"; var className = "RadioButton"; var btnOffset = 0; var __toggle = true; var __label = "Radio Button"; var __labelPlacement = "right"; var ignoreClassStyleDeclaration = {Button:1}; var __groupName = "radioGroup"; var indexNumber = 0; var offset = false; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "RadioFalseUp"; var falseDownIcon = "RadioFalseDown"; var falseOverIcon = "RadioFalseOver"; var falseDisabledIcon = "RadioFalseDisabled"; var trueUpIcon = "RadioTrueUp"; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = "RadioTrueDisabled"; var centerContent = false; var borderW = 0; var clipParameters = {labelPlacement:1, data:1, label:1, groupName:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.RadioButton.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); }
Symbol 52 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 53 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 54 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 55 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 56 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[eventObj.type](eventObj); } else { _local1.handleEvent(eventObj); } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; }
Symbol 57 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 58 MovieClip [__Packages.mx.controls.RadioButtonGroup] Frame 0
class mx.controls.RadioButtonGroup { var radioList, __groupName, selectedRadio; function RadioButtonGroup () { init(); mx.events.UIEventDispatcher.initialize(this); } function init(Void) { radioList = new Array(); } function setGroupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return(undefined); } var _local6 = __groupName; _parent[groupName] = this; for (var _local5 in radioList) { radioList[_local5].groupName = groupName; var _local3 = radioList[_local5]; } _local3.deleteGroupObj(_local6); } function getGroupName() { return(__groupName); } function addInstance(instance) { instance.indexNumber = indexNumber++; radioList.push(instance); } function getValue() { if (selectedRadio.data == "") { return(selectedRadio.label); } return(selectedRadio.__data); } function getLabelPlacement() { for (var _local3 in radioList) { var _local2 = radioList[_local3].getLabelPlacement(); } return(_local2); } function setLabelPlacement(pos) { for (var _local3 in radioList) { radioList[_local3].setLabelPlacement(pos); } } function setEnabled(val) { for (var _local3 in radioList) { radioList[_local3].enabled = val; } } function setSize(val, val1) { for (var _local3 in radioList) { radioList[_local3].setSize(val, val1); } } function getEnabled() { for (var _local4 in radioList) { var _local2 = radioList[_local4].enabled; var _local3 = t + (_local2 + 0); } if (_local3 == radioList.length) { return(true); } if (_local3 == 0) { return(false); } } function setStyle(name, val) { for (var _local4 in radioList) { radioList[_local4].setStyle(name, val); } } function setInstance(val) { for (var _local3 in radioList) { if (radioList[_local3] == val) { radioList[_local3].selected = true; } } } function getInstance() { return(selectedRadio); } function setValue(val) { for (var _local4 in radioList) { if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) { var _local2 = _local4; break; } } if (_local2 != undefined) { selectedRadio.setState(false); selectedRadio.hitArea_mc._height = selectedRadio.__height; selectedRadio.hitArea_mc._width = selectedRadio.__width; selectedRadio = radioList[_local2]; selectedRadio.setState(true); selectedRadio.hitArea_mc._height = (selectedRadio.hitArea_mc._width = 0); } } function set groupName(groupName) { if ((groupName == undefined) || (groupName == "")) { return; } var _local6 = __groupName; _parent[groupName] = this; for (var _local5 in radioList) { radioList[_local5].groupName = groupName; var _local3 = radioList[_local5]; } _local3.deleteGroupObj(_local6); //return(this.groupName); } function get groupName() { return(__groupName); } function set selectedData(val) { for (var _local4 in radioList) { if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) { var _local2 = _local4; break; } } if (_local2 != undefined) { selectedRadio.setState(false); selectedRadio = radioList[_local2]; selectedRadio.setState(true); } //return(selectedData); } function get selectedData() { if ((selectedRadio.data == "") || (selectedRadio.data == undefined)) { return(selectedRadio.label); } return(selectedRadio.__data); } function get selection() { return(selectedRadio); } function set selection(val) { for (var _local3 in radioList) { if (radioList[_local3] == val) { radioList[_local3].selected = true; } } //return(selection); } function set labelPlacement(pos) { for (var _local3 in radioList) { radioList[_local3].setLabelPlacement(pos); } //return(labelPlacement); } function get labelPlacement() { for (var _local3 in radioList) { var _local2 = radioList[_local3].getLabelPlacement(); } return(_local2); } function set enabled(val) { for (var _local3 in radioList) { radioList[_local3].enabled = val; } //return(enabled); } function get enabled() { var _local2 = 0; for (var _local3 in radioList) { _local2 = _local2 + radioList[_local3].enabled; } if (_local2 == 0) { return(false); } if (_local2 == radioList.length) { return(true); } } static var symbolName = "RadioButtonGroup"; static var symbolOwner = mx.controls.RadioButtonGroup; static var version = "2.0.0.360"; var className = "RadioButtonGroup"; var indexNumber = 0; }
Symbol 59 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 60 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local4 = mx.core.UIObject.prototype; var _local8 = mx.skins.SkinElement.prototype; addGeometry(_local8, _local4); mx.events.UIEventDispatcher.initialize(_local4); var _local12 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local4); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local4.getTopLevel; _local5.createLabel = _local4.createLabel; _local5.createObject = _local4.createObject; _local5.createClassObject = _local4.createClassObject; _local5.createEmptyObject = _local4.createEmptyObject; _local5.destroyObject = _local4.destroyObject; _local5.__getTextFormat = _local4.__getTextFormat; _local5._getTextFormat = _local4._getTextFormat; _local5.getStyleName = _local4.getStyleName; _local5.getStyle = _local4.getStyle; var _local6 = TextField.prototype; addGeometry(_local6, _local4); _local6.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local6.move = _local8.move; _local6.setSize = _local8.setSize; _local6.invalidateStyle = function () { this.invalidateFlag = true; }; _local6.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local6.setColor = function (color) { this.textColor = color; }; _local6.getStyle = _local5.getStyle; _local6.__getTextFormat = _local4.__getTextFormat; _local6.setValue = function (v) { this.text = v; }; _local6.getValue = function () { return(this.text); }; _local6.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local6._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local6.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local6.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); _global.origWidth = Stage.width; _global.origHeight = Stage.height; } _root.addProperty("width", function () { return(Stage.width); }, null); _root.addProperty("height", function () { return(Stage.height); }, null); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 61 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 62 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 63 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 64 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, lastXMouse, lastYMouse, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastXMouse, lastYMouse, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastXMouse = _root._xmouse; lastYMouse = _root._ymouse; } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.0.360"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 65 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 66 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 67 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local1 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local1._setStyle; _local2.changeTextStyleInChildren = _local1.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local1.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local1.notifyStyleChangeInChildren; _local2.setStyle = _local1.setStyle; var _local3 = TextField.prototype; _local3.setStyle = _local2.setStyle; _local3.changeTextStyleInChildren = _local1.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 68 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 69 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 70 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.0.360"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.0.360"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 72 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 73 MovieClip [__Packages.mx.controls.CheckBox] Frame 0
class mx.controls.CheckBox extends mx.controls.Button { var _getTextFormat, labelPath, iconName; function CheckBox () { super(); } function onRelease() { super.onRelease(); } function init() { super.init(); } function size() { super.size(); } function get emphasized() { return(undefined); } function calcPreferredHeight() { var _local5 = _getTextFormat(); var _local3 = _local5.getTextExtent2(labelPath.text).height; var _local4 = iconName._height; var _local2 = 0; if ((__labelPlacement == "left") || (__labelPlacement == "right")) { _local2 = Math.max(_local3, _local4); } else { _local2 = _local3 + _local4; } return(Math.max(14, _local2)); } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "CheckBox"; static var symbolOwner = mx.controls.CheckBox; static var version = "2.0.0.360"; var className = "CheckBox"; var ignoreClassStyleDeclaration = {Button:1}; var btnOffset = 0; var __toggle = true; var __selected = false; var __labelPlacement = "right"; var __label = "CheckBox"; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "CheckFalseUp"; var falseDownIcon = "CheckFalseDown"; var falseOverIcon = "CheckFalseOver"; var falseDisabledIcon = "CheckFalseDisabled"; var trueUpIcon = "CheckTrueUp"; var trueDownIcon = "CheckTrueDown"; var trueOverIcon = "CheckTrueOver"; var trueDisabledIcon = "CheckTrueDisabled"; var clipParameters = {label:1, labelPlacement:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.CheckBox.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); var centerContent = false; var borderW = 0; }
Symbol 383 Button
on (press) { if (_root.local_data.data.chassi == null) { _root.playData.level = 1; _root.moviePos = "intro"; _root.gotoAndStop("movie"); } else { btnNew._visible = false; btnCont._visible = false; btnOpt._visible = false; btnHow._visible = false; btnHelp._visible = false; btnCredits._visible = false; confirm._visible = true; } }
Symbol 388 Button
on (press) { if (confirm._visible == false) { _parent.gotoAndPlay("principal_to_opcoes"); } }
Symbol 393 Button
on (press) { if ((_root.local_data.data.chassi != null) && (confirm._visible == false)) { _root.loadPlayer(); _root.gotoAndStop("shop"); } }
Symbol 398 Button
on (press) { if (confirm._visible == false) { _parent.gotoAndPlay("principal_to_controls"); } }
Symbol 403 Button
on (press) { if (confirm._visible == false) { _parent.gotoAndPlay("principal_to_credits"); } }
Symbol 408 Button
on (press) { if (confirm._visible == false) { _parent.gotoAndPlay("principal_to_help"); } }
Symbol 415 Button
on (release) { _root.playData.level = 1; _root.moviePos = "intro"; _root.gotoAndStop("movie"); }
Symbol 417 Button
on (release) { _parent.btnNew._visible = true; _parent.btnCont._visible = true; _parent.btnOpt._visible = true; _parent.btnHow._visible = true; _parent.btnHelp._visible = true; _parent.btnCredits._visible = true; this._visible = false; }
Symbol 418 MovieClip Frame 1
this._visible = false; stop();
Symbol 419 MovieClip Frame 1
if (_root.local_data.data.chassi == null) { btnCont._alpha = 25; }
Symbol 425 Button
on (press) { _root.saveConfig(); _parent.gotoAndPlay("opcoes_to_principal"); }
Symbol 429 MovieClip Frame 1
function onChange(val) { } indicador._visible = false; stop(); _mouseDown = false; _barraCenterX = _parent.barra._width / 2; _barraCenterY = _parent.barra._height / 2; _cursorCenterX = _parent.cursor._width / 2; _cursorCenterY = _parent.cursor._height / 2; borda = 0; _cursorMinX = (_parent.barra._x + _cursorCenterX) + borda; _cursorMaxX = ((_parent.barra._x + _parent.barra._width) - _cursorCenterX) - borda; _cursorMinY = (_parent.barra._y + _cursorCenterY) + borda; _cursorMaxY = ((_parent.barra._y + _parent.barra._height) - _cursorCenterY) - borda; orientacao = "horizontal"; valor = 0; maxValor = 100; _parent.barra.onPress = function () { mouseDown = true; _updateCursor(); }; _parent.cursor.onPress = function () { mouseDown = true; _updateCursor(); }; _parent.barra.onMouseUp = function () { mouseDown = false; }; _parent.barra.onMouseMove = function () { _updateCursor(); }; _updateCursor = function () { if (mouseDown) { moveCursor(); posMouse = new Object(); posMouse.x = _root._xmouse; posMouse.y = _root._ymouse; _moveCursor(posMouse); onChange(getValor()); } }; _moveCursor = function (pos) { _parent.globalToLocal(pos); if (orientacao == "horizontal") { if (pos.x < _cursorMinX) { _parent.cursor._x = _cursorMinX - _cursorCenterX; } else if (pos.x > _cursorMaxX) { _parent.cursor._x = _cursorMaxX - _cursorCenterX; } else { _parent.cursor._x = pos.x - _cursorCenterX; } } else if (pos.y < _cursorMinY) { _parent.cursor._y = _cursorMinY - _cursorCenterY; } else if (pos.y > _cursorMaxY) { _parent.cursor._y = _cursorMaxY - _cursorCenterY; } else { _parent.cursor._y = pos.y - _cursorCenterY; } }; _setCurPos = function (val) { if (orientacao == "horizontal") { barl = _cursorMaxX - _cursorMinX; _parent.cursor._x = (_cursorMinX + ((barl * valor) / maxValor)) - _cursorCenterX; } else { barl = _cursorMaxY - _cursorMinY; _parent.cursor._Y = (_cursorMinY + ((barl * valor) / maxValor)) - _cursorCenterY; } }; _updateLimite = function () { _cursorMinX = (_parent.barra._x + _cursorCenterX) + borda; _cursorMaxX = ((_parent.barra._x + _parent.barra._width) - _cursorCenterX) - borda; _cursorMinY = (_parent.barra._y + _cursorCenterY) + borda; _cursorMaxY = ((_parent.barra._y + _parent.barra._height) - _cursorCenterY) - borda; }; setOrientacao = function (orient) { if ((orient == "horizontal") || (orient == "vertical")) { orientacao = orient; } else { trace(("[SSPSlidebar] ERRO: valor para orienta\u00E7\u00E3o inv\u00E1lida (" + orient) + "). Deve ser 'horizontal' ou 'vertical'"); } }; getOrientacao = function () { return(orientacao); }; setMaxValor = function (val) { if (val >= 1) { maxValor = val; if (valor > maxValor) { setValor(maxValor); } } else { trace(("[SSPSlidebar] ERRO: valor m\u00E1ximo (" + val) + ") deve ser no m\u00EDnimo 1"); } }; getMaxValor = function () { return(maxValor); }; setValor = function (val) { if ((val >= 0) && (val <= maxValor)) { valor = val; _setCurPos(val); onChange(getValor()); } else { trace((("[SSPSlidebar] ERRO: valor (" + val) + ") deve ser entre 0 e ") + maxValor); } }; getValor = function () { if (orientacao == "horizontal") { barl = _cursorMaxX - _cursorMinX; cur = (_parent.cursor._x + _cursorCenterX) - _cursorMinX; } else { barl = _cursorMaxY - _cursorMinY; cur = (_parent.cursor._y + _cursorCenterY) - _cursorMinY; } valor = (cur * maxValor) / barl; return(Math.round(valor)); }; setBorda = function (val) { if ((val >= 0) && (val < ((maxValor / 2) - 1))) { borda = val; _updateLimite(); } else { trace(((("[SSPSlidebar] ERRO: valor m\u00E1ximo (" + val) + ") deve ser no m\u00EDnimo 1 e no m\u00E1ximo ") + (maxValor / 2)) - 1); } }; getBorda = function () { return(borda); }; if (_parent.borda != undefined) { setBorda(_parent.borda); } if (_parent.orientacao == "vertical") { setOrientacao(_parent.orientacao); } if (_parent.maxValor != undefined) { setMaxValor(_parent.maxValor); } if (_parent.valor != undefined) { setValor(_parent.valor); } _updateCursor();
Symbol 434 MovieClip Frame 1
valor = _root.som.getVolume(); maxValor = 100; orientacao = "horizontal";
Instance of Symbol 431 MovieClip "barra" in Symbol 434 MovieClip Frame 1
/* no clip actions */
Symbol 434 MovieClip Frame 2
stop(); slidebar.onChange = function (val) { _root.som.setVolume(val); };
Symbol 435 MovieClip Frame 1
valor = _root.musica.getVolume(); maxValor = 100; orientacao = "horizontal";
Instance of Symbol 431 MovieClip "barra" in Symbol 435 MovieClip Frame 1
/* no clip actions */
Symbol 435 MovieClip Frame 2
stop(); slidebar.onChange = function (val) { _root.musica.setVolume(val); };
Symbol 441 MovieClip Frame 1
function onChange(selected) { } indicador._visible = false; stop(); numeroItens = 2; _maxNoItens = 20; selected = 1; boxLocal = _parent; curLocal = _parent; _updateCursor = function () { cx = boxLocal["box" + selected]._x + (boxLocal["box" + selected]._width / 2); cy = boxLocal["box" + selected]._y + (boxLocal["box" + selected]._height / 2); curx = cx - (curLocal.cursor._width / 2); cury = cy - (curLocal.cursor._height / 2); curLocal.cursor._x = curx; curLocal.cursor._y = cury; }; setSelected = function (num) { if ((num >= 1) && (num <= numeroItens)) { selected = num; _updateCursor(); onChange(num); } else { trace(((("[SSPRadioBox] ERRO: n\u00FAmero do item inv\u00E1lido (" + num) + "). Deve ser maior ou igual a 1 e menor ou igual a ") + numeroItens) + "."); } }; getSelected = function () { return(selected); }; setNumeroItens = function (num) { if ((num >= 1) && (num <= _maxNoItens)) { numeroItens = num; } else { trace(((("[SSPRadioBox] ERRO: n\u00FAmero de \u00EDtens inv\u00E1lido (" + num) + "). Deve ser maior ou igual a 1 e menor ou igual a ") + _maxNoItens) + "."); } }; getNumeroItens = function (num) { return(numeroItens); }; if (_parent.numeroItens != undefined) { numeroItens = _parent.numeroItens; } if (_parent.selected != undefined) { setSelected(_parent.selected); } else { setSelected(1); } boxLocal.box1.onPress = function () { setSelected(1); }; boxLocal.box2.onPress = function () { setSelected(2); }; boxLocal.box3.onPress = function () { setSelected(3); }; boxLocal.box4.onPress = function () { setSelected(4); }; boxLocal.box5.onPress = function () { setSelected(5); }; boxLocal.box6.onPress = function () { setSelected(6); }; boxLocal.box7.onPress = function () { setSelected(7); }; boxLocal.box8.onPress = function () { setSelected(8); }; boxLocal.box9.onPress = function () { setSelected(9); }; boxLocal.box10.onPress = function () { setSelected(10); }; boxLocal.box11.onPress = function () { setSelected(11); }; boxLocal.box12.onPress = function () { setSelected(12); }; boxLocal.box13.onPress = function () { setSelected(13); }; boxLocal.box14.onPress = function () { setSelected(14); }; boxLocal.box15.onPress = function () { setSelected(15); }; boxLocal.box16.onPress = function () { setSelected(16); }; boxLocal.box17.onPress = function () { setSelected(17); }; boxLocal.box18.onPress = function () { setSelected(18); }; boxLocal.box19.onPress = function () { setSelected(19); }; boxLocal.box20.onPress = function () { setSelected(20); };
Symbol 451 MovieClip Frame 1
numeroItens = 5; if (_root.dificuldade == "easiest") { selected = 1; } else if (_root.dificuldade == "easy") { selected = 2; } else if (_root.dificuldade == "medium") { selected = 3; } else if (_root.dificuldade == "hard") { selected = 4; } else if (_root.dificuldade == "hardest") { selected = 5; } else { selected = 3; }
Instance of Symbol 443 MovieClip "box2" in Symbol 451 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 443 MovieClip "box3" in Symbol 451 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 443 MovieClip "box4" in Symbol 451 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 443 MovieClip "box1" in Symbol 451 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 443 MovieClip "box5" in Symbol 451 MovieClip Frame 1
/* no clip actions */
Symbol 451 MovieClip Frame 2
rb.onChange = function (sel) { if (sel == 1) { _root.dificuldade = "easiest"; } else if (sel == 2) { _root.dificuldade = "easy"; } else if (sel == 3) { _root.dificuldade = "medium"; } else if (sel == 4) { _root.dificuldade = "hard"; } else if (sel == 5) { _root.dificuldade = "hardest"; } }; stop();
Symbol 455 MovieClip Frame 1
numeroItens = 3; if (_root._quality == "LOW") { selected = 1; } else if (_root._quality == "HIGH") { selected = 3; } else { selected = 2; }
Instance of Symbol 443 MovieClip "box1" in Symbol 455 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 443 MovieClip "box2" in Symbol 455 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 443 MovieClip "box3" in Symbol 455 MovieClip Frame 1
/* no clip actions */
Symbol 455 MovieClip Frame 2
rb.onChange = function (sel) { if (sel == 1) { _root._quality = "LOW"; } else if (sel == 3) { _root._quality = "HIGH"; } else { _root._quality = "MEDIUM"; } }; stop();
Symbol 457 Button
on (press) { _root.saveConfig(); _parent.gotoAndPlay("controls_to_principal"); }
Symbol 463 Button
on (press) { this.nextFrame(); }
Symbol 472 Button
on (press) { this.prevFrame(); }
Symbol 489 Button
on (release) { _parent.btnLow.gotoAndStop("off"); _parent.btnMed.gotoAndStop("off"); _parent.btnHigh.gotoAndStop("off"); gotoAndStop ("on"); _quality = valor; }
Symbol 491 MovieClip Frame 1
valor = "MEDIUM";
Symbol 491 MovieClip Frame 2
status = "off"; stop();
Symbol 491 MovieClip Frame 3
status = "on"; stop();
Symbol 499 Button
on (press) { gotoAndPlay ("open"); }
Symbol 504 Button
on (press) { gotoAndPlay ("click"); }
Symbol 506 MovieClip Frame 1
status = "closed"; stop();
Symbol 506 MovieClip Frame 2
status = "open";
Symbol 506 MovieClip Frame 270
gotoAndPlay ("stop");
Symbol 506 MovieClip Frame 272
_root.game.player.ship.hit("999999999999999"); stop();
Symbol 522 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 16
stop();
Symbol 528 MovieClip Frame 1
stop();
Symbol 532 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 1
stop();
Symbol 536 MovieClip Frame 2
btnLow.valor = "LOW"; btnMed.valor = "MEDIUM"; btnHigh.valor = "HIGH"; if (_quality == "LOW") { btnLow.gotoAndStop("on"); } else if (_quality == "MEDIUM") { btnMed.gotoAndStop("on"); } else { btnHigh.gotoAndStop("on"); }
Symbol 565 Button
on (release) { setSelect(1); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 573 Button
on (release) { setSelect(2); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 580 Button
on (release) { setSelect(3); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 585 Button
on (release) { setSelect(4); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 591 Button
on (release) { setSelect(5); if (cur == sel) { setCurrentLvl(_root.playData.posLvlBeam); setSelectLvl(_root.playData.posLvlBeam); _parent.setCostBeam(0); } else { setCurrentLvl(0); setSelectLvl(1); _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 657 Button
on (release) { setSelectLvl(1); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 661 Button
on (release) { setSelectLvl(2); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 665 Button
on (release) { setSelectLvl(3); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 668 Button
on (release) { setSelectLvl(4); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 672 Button
on (release) { setSelectLvl(5); if (curLvl == selLvl) { _parent.setCostBeam(0); } else { _parent.setCostBeam(costBeam[sel][selLvl]); } _parent.changeBeam(("beam" + sel) + selLvl); }
Symbol 702 Button
on (release) { setSelect(4); _parent.changeShip("ship" + sel); if (cur == sel) { _parent.setCostShip(0); } else { _parent.setCostShip(2000); } }
Symbol 706 Button
on (release) { setSelect(5); _parent.changeShip("ship" + sel); if (cur == sel) { _parent.setCostShip(0); } else { _parent.setCostShip(4000); } }
Symbol 711 Button
on (release) { _parent.changeShip("shipA"); if (cur == 1) { _parent.setCostShip(0); } else { _parent.setCostShip(250); } setSelect(1); }
Symbol 715 Button
on (release) { _parent.changeShip("shipB"); if (cur == 2) { _parent.setCostShip(0); } else { _parent.setCostShip(500); } setSelect(2); }
Symbol 719 Button
on (release) { setSelect(3); _parent.changeShip("ship" + sel); if (cur == sel) { _parent.setCostShip(0); } else { _parent.setCostShip(1000); } }
Symbol 739 MovieClip Frame 1
stop();
Symbol 740 Button
on (press) { _root.saveConfig(); _parent.gotoAndPlay("credits_to_principal"); }
Symbol 749 Button
on (release) { getURL ("http://www.flashkit.com", "_self"); }
Symbol 753 Button
on (release) { _root.changeMusica("musica- title"); }
Symbol 756 Button
on (release) { _root.changeMusica("musica- shop"); }
Symbol 759 Button
on (release) { _root.changeMusica("musica- boss"); }
Symbol 762 Button
on (release) { if (_root.playData.level > 4) { _root.changeMusica("musica- final boss"); } }
Symbol 765 Button
on (release) { _root.changeMusica("musica- fase 1"); }
Symbol 768 Button
on (release) { _root.changeMusica("musica- fase 2"); }
Symbol 770 Button
on (release) { _root.changeMusica("musica- fase 3"); }
Symbol 773 Button
on (release) { _root.changeMusica("musica- fase 4"); }
Symbol 775 Button
on (release) { _root.changeMusica("musica- bonus"); }
Symbol 784 MovieClip Frame 1
stop();
Symbol 784 MovieClip Frame 10
stop();
Symbol 784 MovieClip Frame 20
gotoAndStop ("principal");
Symbol 784 MovieClip Frame 30
stop();
Symbol 784 MovieClip Frame 40
gotoAndStop ("principal");
Symbol 784 MovieClip Frame 50
stop();
Symbol 784 MovieClip Frame 60
gotoAndStop ("principal");
Symbol 784 MovieClip Frame 70
stop();
Symbol 784 MovieClip Frame 80
gotoAndStop ("principal");
Symbol 789 Button
on (press) { endMovie(); }
Symbol 800 MovieClip Frame 450
stop();
Symbol 881 MovieClip Frame 467
stop();
Symbol 884 MovieClip Frame 1
_root.changeMusica("musica- fase 1");
Symbol 884 MovieClip Frame 2915
_parent.endMovie();
Symbol 914 MovieClip Frame 1
_root.changeMusica("musica- title");
Symbol 914 MovieClip Frame 1574
stop();
Symbol 914 MovieClip Frame 1575
Symbol 915 MovieClip Frame 8
stop(); this.removeMovieClip();
Symbol 919 MovieClip Frame 5
cnt = 0;
Symbol 919 MovieClip Frame 9
cnt++; if (cnt < 6) { gotoAndPlay ("blow"); }
Symbol 919 MovieClip Frame 10
stop();
Symbol 920 MovieClip Frame 192
stop();
Symbol 929 MovieClip Frame 126
stop();
Symbol 971 MovieClip Frame 8
stop(); this.removeMovieClip();
Symbol 983 MovieClip Frame 13
stop();
Symbol 987 MovieClip Frame 1
_root.changeMusica("musica- fase 1");
Symbol 987 MovieClip Frame 1615
_parent.endMovie(); stop();
Symbol 1012 MovieClip Frame 1
_root.changeMusica("musica- fase 1");
Symbol 1012 MovieClip Frame 901
_parent.endMovie(); stop();
Symbol 1016 MovieClip Frame 1
_root.changeMusica("musica- fase 1");
Symbol 1016 MovieClip Frame 341
_parent.endMovie(); stop();
Symbol 1017 MovieClip Frame 1
quality = _root._quality; _root._quality = "HIGH"; moviePos = _root.moviePos; gotoAndStop(moviePos); endMovie = function () { _root._quality = quality; if (moviePos == "end") { _root.gotoAndStop("menu"); } else { _root.gotoAndStop("shop"); } }; stop();
Symbol 1018 MovieClip Frame 1
hp = 50; go = function (where) { if ((where != _parent.statusX) && (where != _parent.statusY)) { if ((where == "left") || (where == "right")) { gotoAndPlay(where); tMoveY.start(); } else if ((where == "up") || (where == "down")) { fireMove.gotoAndPlay(where); } else if (where == "stopX") { gotoAndPlay ("stop"); } else if (where == "stopY") { fireMove.gotoAndPlay("stop"); } } };
Symbol 1018 MovieClip Frame 4
stop();
Symbol 1018 MovieClip Frame 8
stop();
Symbol 1018 MovieClip Frame 12
stop();
Symbol 1018 MovieClip Frame 110
stop();
Symbol 1021 MovieClip Frame 2
cnt = 0; times = 10; shake = function () { _parent.moveX = _parent.moveX + ((2 * Math.random()) - 1); _parent.moveY = _parent.moveY + ((2 * Math.random()) - 1); }; setTimes = function (valor) { times = valor; if (times > 10) { times = 10; } }; stop();
Symbol 1021 MovieClip Frame 3
shake(); cnt++;
Symbol 1021 MovieClip Frame 4
cnt++; shake(); if ((cnt < times) && (cnt < 20)) { gotoAndPlay ("shake"); }
Symbol 1021 MovieClip Frame 5
stop(); cnt = 0;
Symbol 1025 MovieClip Frame 120
stop();
Symbol 1026 MovieClip Frame 1
beamSpecial._visible = false; maxShld = 1; maxHp = 1; hp = maxHp; shld = maxShld; atq = 1; spd = 3; turbo = 0; acc = 0.3; spddec = acc / 8; ene = 10; curEne = 10; recharge_rate = 1; recharge_shield = 1; statusX = "stopX"; statusY = "stopY"; moveX = 0; moveY = 0;
Symbol 1026 MovieClip Frame 5
if (status == "demo") { gotoAndPlay ("demo"); } else { gotoAndPlay ("invulnerable"); } statusShield = "off"; goX = function (where) { if (status != "blow") { shipSkin.go(where); droneL.go(where); droneR.go(where); statusX = where; if (where != "stopX") { tMoveX.reset(); } } }; goY = function (where) { if (status != "blow") { shipSkin.go(where); droneL.go(where); droneR.go(where); statusY = where; if (where != "stopY") { tMoveY.reset(); } } }; useEnergy = function (qtde) { curEne = curEne - qtde; val = 0; if (curEne > ene) { curEne = ene; } _parent._parent.updateEnergy(); }; fire = function () { if (curEne > 0) { if (_parent.shot.canShot) { _parent.shot.fire(); useEnergy(_parent.shot.genCost); } if ((_parent.p_drone != "none") && (_parent.droneShot.canShot)) { _parent.droneShot.fire(); useEnergy(_parent.droneShot.genCost); } } }; fireSpecial = function () { if (curEne > 0) { if (_parent.shotSpecial.canShot) { trace("[ship.5.fireSpecial] asking special to fire"); _parent.shotSpecial.fire(); useEnergy(_parent.shotSpecial.genCost); } } }; fireMissile = function () { _parent.shotMissile.fire(); _parent._parent.updatePnlWeapon(); }; _goLeft = function () { a = acc; if (turbo > 0) { a = 10; } goX("left"); moveX = moveX - a; if (moveX < (-(spd + turbo))) { moveX = -(spd + turbo); } }; _goRight = function () { a = acc; if (turbo > 0) { a = 10; } goX("right"); moveX = moveX + a; if (moveX > (spd + turbo)) { moveX = spd + turbo; } }; _goUp = function () { a = acc; if (turbo > 0) { a = 10; } goY("up"); moveY = moveY - a; if (moveY < (-(spd + turbo))) { moveY = -(spd + turbo); } }; _goDown = function () { a = acc; if (turbo > 0) { a = 10; } goY("down"); moveY = moveY + a; if (moveY > (spd + turbo)) { moveY = spd + turbo; } }; onEnterFrame = function () { if ((status != "blow") && (!_parent.pauseControl)) { if (Key.isDown(38)) { _goUp(); } else if (Key.isDown(40)) { _goDown(); } if (Key.isDown(39)) { _goRight(); } else if (Key.isDown(37)) { _goLeft(); } if (Key.isDown(90)) { fire(); } if (Key.isDown(88)) { fireMissile(); } if (((Key.isDown(67) && (_root.playData.specialEvasao == true)) && (_root.game.special > 0)) && (status != "invulnerable")) { this.gotoAndPlay("invulnerable"); _root.game.useSpecial(); } if (Key.isDown(83) && (_root.playData.specialWeapon == true)) { fireSpecial(); } if ((Key.isDown(86) && (_root.playData.specialAliados == true)) && (_root.game.special > 0)) { _root.game.special2(); } if ((Key.isDown(66) && (_root.playData.specialAfterburn == true)) && (_root.game.special > 0)) { _root.game.special3(); } if (Key.isDown(27)) { } } else if (Key.isDown(90)) { _root.game.dialog.stopDialog(); } }; decreaseMove = function () { if (moveX > 0) { moveX = moveX - (spddec + (turbo / 10)); if (moveX < 0) { moveX = 0; } } else if (moveX < 0) { moveX = moveX + (spddec + (turbo / 10)); if (moveX > 0) { moveX = 0; } } if (moveY > 0) { moveY = moveY - (spddec + (turbo / 10)); if (moveY < 0) { moveY = 0; } } else if (moveY < 0) { moveY = moveY + (spddec + (turbo / 10)); if (moveY > 0) { moveY = 0; } } if (turbo > 0) { turbo = turbo - 0.01; if (turbo < 0) { turbo = 0; } } }; checkHit = function () { if ((status != "blow") && (status != "invulnerable")) { objeto = null; lp = 0; while (lp < _parent._parent.noEnemies) { objeto = _parent._parent.enemies[lp]; targethit = objeto.getHit(); if (objeto.type == "mina") { if (shipSkin.hit.hitTest(objeto.getHitMine())) { objeto.activate(); } } if ((objeto != null) && (objeto.hp >= 0)) { if ((objeto.type == "preciseHit") && ((((shipSkin.hit.hitTest(targethit.hit1) || (shipSkin.hit.hitTest(targethit.hit2))) || (shipSkin.hit.hitTest(targethit.hit3))) || (shipSkin.hit.hitTest(targethit.hit4))) || (shipSkin.hit.hitTest(targethit.hit5)))) { damage = (hp + shld) + 1; _parent._parent.hitEnemy(lp, enemyDamage); hit(damage); } else if (shipSkin.hit.hitTest(targethit)) { damage = (hp + shld) + 1; if (objeto.type == "mina") { damage = objeto.hp * 10; } else if (objeto.hp < damage) { damage = objeto.hp + 1; } damage = damage * 2; enemyDamage = damage; _parent._parent.hitEnemy(lp, enemyDamage); hit(damage); } } lp++; } lp = 0; while (lp < _parent._parent.noShots) { objeto = _parent._parent.eShots[lp]; if ((objeto != null) && (objeto.status != "blow")) { damage = objeto.damage; if (objeto.type == "rotatedBeam") { hitObj = objeto.beam; if ((((shipSkin.hit.hitTest(objeto.hit1) || (shipSkin.hit.hitTest(objeto.hit2))) || (shipSkin.hit.hitTest(objeto.hit3))) || (shipSkin.hit.hitTest(objeto.hit4))) || (shipSkin.hit.hitTest(objeto.hit5))) { hit(damage); objeto.hitShot(); } } else if (shipSkin.hit.hitTest(objeto)) { hit(damage); objeto.hitShot(); } } lp++; } lp = 0; while (lp < _root.game.noCoins) { objeto = _root.game.moedas[lp]; if (((objeto != null) && (shipSkin.hit.hitTest(objeto))) && (objeto.status != "got")) { _root.game.addMoney(objeto.money); objeto.get(); } lp++; } } }; hit = function (damage) { if (_root.dificuldade != "medium") { if (_root.dificuldade == "easy") { damage = damage / 2; } else if (_root.dificuldade == "hard") { damage = damage * 2; } else if (_root.dificuldade == "hardest") { damage = damage * 4; } else if (_root.dificuldade == "easiest") { damage = damage / 4; } } if ((!damage.isNaN()) && (damage > 0)) { shake.setTimes(damage); shake.gotoAndPlay("shake"); if (hp > 0) { dmg = damage; if (shld > 0) { shld = shld - dmg; if (statusShield != "on") { shipSkin.shield.gotoAndPlay("hit"); } if (shld < 0) { dmg = -shld; shld = 0; } else { dmg = 0; } _parent._parent.updateShield(); } if (dmg > 0) { hp = hp - damage; if (hp <= 0) { hp = 0; blow(); } _parent._parent.updateLife(); } } } }; blow = function () { status = "blow"; shipSkin.gotoAndPlay("blow"); _parent._parent.die(); }; tMoveX.OnTimer = function () { goX("stopX"); }; tMoveY.OnTimer = function () { goY("stopY"); }; changeShield = function (val) { shld = shld + val; if (shld > maxShld) { shld = maxShld; } else if (shld < 0) { dmg = -shld; shld = 0; hit(dmg); } _parent._parent.updateShield(); }; tRecharge.OnTimer = function () { if (status != "blow") { if ((shld < maxShld) && (curEne > 0)) { changeShield(recharge_shield); useEnergy(recharge_shield * 2); } useEnergy(-recharge_rate); } }; tMoveX.execute("frame", 5); tMoveY.execute("frame", 5); tRecharge.execute("frame", 6);
Symbol 1026 MovieClip Frame 6
status = "invulnerable"; play();
Symbol 1026 MovieClip Frame 124
status = "normal";
Symbol 1026 MovieClip Frame 125
checkHit();
Symbol 1026 MovieClip Frame 129
checkHit(); if (status == "normal") { gotoAndPlay ("vulnerable"); } else if (status == "invulnerable") { gotoAndPlay ("invulnerable"); }
Symbol 1026 MovieClip Frame 132
gotoAndPlay ("vulnerable");
Symbol 1026 MovieClip Frame 144
gotoAndPlay ("reviveB");
Symbol 1026 MovieClip Frame 214
hp = maxHp; maxShld = shld; this._y = 600; this._x = 400; moveX = 0; moveY = -spd; cnt = 0; shipSkin.gotoAndPlay("stop");
Symbol 1026 MovieClip Frame 215
cnt++; if (_y > 500) { moveY = -spd; moveX = 0; }
Symbol 1026 MovieClip Frame 216
cnt++; if (_y > 500) { moveY = -spd; moveX = 0; } if (cnt > 50) { gotoAndPlay ("invulnerable"); status = "invulnerable"; } _parent._parent.setShield(99); _parent._parent.setLife(99); _parent._parent.setEnergy(99);
Symbol 1026 MovieClip Frame 305
status = "normal"; gotoAndPlay ("vulnerable");
Symbol 1026 MovieClip Frame 306
demoCenterX = _x; posAcc = -1; demoAcc = -acc; demoStatus = "left"; demoShot = "beam"; demoFireMissile = function () { _parent.shotMissile.qtde = 99; fireMissile(); }; demoplay = function () { if (demoShot == "beam") { fire(); } if (demoShot == "missile") { demoFireMissile(); } demoAcc = posAcc * acc; moveX = moveX + demoAcc; goX(demoStatus); if (moveX > spd) { moveX = spd; } else if ((-moveX) > spd) { moveX = -spd; } if ((_x + moveX) > (demoCenterX + 100)) { posAcc = -1; demoStatus = "left"; } else if ((_x + moveX) < (demoCenterX - 100)) { posAcc = 1; demoStatus = "right"; } };
Symbol 1026 MovieClip Frame 307
demoplay();
Symbol 1026 MovieClip Frame 308
demoplay();
Symbol 1026 MovieClip Frame 309
demoplay();
Symbol 1026 MovieClip Frame 310
demoplay();
Symbol 1026 MovieClip Frame 311
demoplay();
Symbol 1026 MovieClip Frame 312
demoplay();
Symbol 1026 MovieClip Frame 313
demoplay();
Symbol 1026 MovieClip Frame 314
demoplay();
Symbol 1026 MovieClip Frame 315
demoplay();
Symbol 1026 MovieClip Frame 316
demoplay();
Symbol 1026 MovieClip Frame 317
demoplay(); gotoAndPlay ("demoB");
Symbol 1027 MovieClip Frame 1
life = 0; p_chassi = ""; p_beam = ""; p_missile = ""; p_drone = ""; score = 0; money = 0; side = "player"; pauseControl = false; hp = ship.shipSkin.hp; shot._visible = false; ptBoundsTL = new Object(); ptBoundsTL.x = 10; ptBoundsTL.y = 20; globalToLocal(ptBoundsTL); ptBoundsBR = new Object(); ptBoundsBR.x = 680; ptBoundsBR.y = 630; globalToLocal(ptBoundsBR); createShip = function (chassi, beam, missile, drone, shield, speed, acc, energy, recharge) { setChassi(chassi); setBeam(beam); setMissile(missile); setDrone(drone); setShield(shield); setEngine(speed, acc); setGenerator(energy, recharge); }; restoreShip = function () { createShip(_root.playData.chassi, _root.playData.beam, _root.playData.missile, _root.playData.drone, _root.playData.shield, _root.playData.spd, _root.playData.acc, _root.playData.ene, _root.playData.rechar); score = _root.playData.score; money = _root.playData.money; }; updatePlayer = function () { _root.playData.chassi = getChassi(); _root.playData.beam = getBeam(); _root.playData.missile = getMissile(); _root.playData.drone = getDrone(); _root.playData.shield = getShield(); _root.playData.spd = getSpeed(); _root.playData.acc = getAcceleration(); _root.playData.ene = getEnergy(); _root.playData.rechar = getRechargeRate(); _root.playData.score = score; _root.playData.money = money; }; setChassi = function (chassi) { p_chassi = chassi; ship.attachMovie(chassi, "shipSkin", 50); ship.shipSkin._y = ship.shipSkin._y - 10; ship.hp = ship.shipSkin.hp; ship.maxHp = ship.shipSkin.hp; }; getChassi = function () { return(p_chassi); }; setBeam = function (beam) { p_beam = beam; attachMovie(beam, "shot", 51); }; getBeam = function () { return(p_beam); }; setMissile = function (missile) { p_missile = missile; attachMovie(missile, "shotMissile", 53); }; getMissile = function () { return(p_missile); }; setShield = function (shield) { ship.maxShld = shield; ship.shld = shield; ship.recharge_shield = shield / 250; }; getShield = function () { return(ship.maxShld); }; setEngine = function (speed, aceleration) { ship.spd = speed; ship.acc = aceleration; ship.spddec = aceleration / 8; ship.moveX = 0; ship.moveY = 0; }; getSpeed = function () { return(ship.spd); }; getAcceleration = function () { return(ship.acc); }; setGenerator = function (energy, recharge) { ship.ene = energy; ship.curEne = energy; ship.recharge_rate = recharge; }; getEnergy = function () { return(ship.ene); }; getRechargeRate = function () { return(ship.recharge_rate); }; setDrone = function (name) { p_drone = name; if (name == "none") { ship.droneL._visible = false; ship.droneR._visible = false; removeMovieClip(droneShot); } else { ship.droneL._visible = true; ship.droneR._visible = true; attachMovie(name, "droneShot", 52); } }; getDrone = function () { return(p_drone); };
Symbol 1027 MovieClip Frame 2
tMove.OnTimer = function () { px = ship._x + ship.moveX; py = ship._y + ship.moveY; spd = ship.acc + ship.turbo; dist = 5; if (px > ptBoundsBR.x) { ship.moveX = -spd; } else if (px < ptBoundsTL.x) { ship.moveX = spd; } if (py > ptBoundsBR.y) { ship.moveY = -spd; } else if (py < ptBoundsTL.y) { ship.moveY = spd; } px = ship._x + ship.moveX; py = ship._y + ship.moveY; ship._x = px; ship._y = py; if (ship.status != "demo") { } ship.decreaseMove(); }; shot.side = "player"; tMove.execute("frame", 1); restoreShip();
Symbol 1027 MovieClip Frame 3
stop();
Symbol 1040 Button
on (release) { setSelect(3); _parent.setMissile("missile" + sel); if (cur == sel) { _parent.setCostMissile(0); } else { _parent.setCostMissile(2000); } }
Symbol 1047 Button
on (release) { setSelect(1); _parent.setMissile("missile" + sel); if (cur == sel) { _parent.setCostMissile(0); } else { _parent.setCostMissile(1500); } }
Symbol 1053 Button
on (release) { setSelect(2); _parent.setMissile("missile" + sel); if (cur == sel) { _parent.setCostMissile(0); } else { _parent.setCostMissile(2000); } }
Symbol 1058 Button
on (release) { setSelect(0); _parent.setMissile("none"); _parent.setCostMissile(0); }
Symbol 1065 Button
on (release) { setSelect(3); _parent.setShield(2500); if (cur == sel) { _parent.setCostShield(0); } else { _parent.setCostShield(2000); } }
Symbol 1071 Button
on (release) { setSelect(4); _parent.setShield(1000); if (cur == sel) { _parent.setCostShield(0); } else { _parent.setCostShield(4000); } }
Symbol 1079 Button
on (release) { _parent.setShield(100); if (cur == 1) { _parent.setCostShield(0); } else { _parent.setCostShield(500); } setSelect(1); }
Symbol 1083 Button
on (release) { _parent.setShield(0); _parent.setCostShield(0); setSelect(0); }
Symbol 1090 Button
on (release) { _parent.setShield(200); if (cur == 2) { _parent.setCostShield(0); } else { _parent.setCostShield(1000); } setSelect(2); }
Symbol 1099 Button
on (release) { _parent.setEngine(4, 0.6); if (cur == 1) { _parent.setCostEngine(0); } else { _parent.setCostEngine(250); } setSelect(1); }
Symbol 1106 Button
on (release) { _parent.setEngine(5.5, 1.2); if (cur == 2) { _parent.setCostEngine(0); } else { _parent.setCostEngine(500); } setSelect(2); }
Symbol 1113 Button
on (release) { setSelect(3); _parent.setEngine(7, 2.4); if (cur == sel) { _parent.setCostEngine(0); } else { _parent.setCostEngine(1000); } }
Symbol 1120 Button
on (release) { setSelect(4); _parent.setEngine(8.5, 4.8); if (cur == sel) { _parent.setCostEngine(0); } else { _parent.setCostEngine(2000); } }
Symbol 1128 Button
on (release) { setSelect(5); _parent.setEngine(10, 10); if (cur == 5) { _parent.setCostEngine(0); } else { _parent.setCostEngine(5000); } }
Symbol 1135 Button
on (release) { _parent.setGenerator(100, 1); if (cur == 1) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(250); } setSelect(1); }
Symbol 1142 Button
on (release) { _parent.setGenerator(200, 3); if (cur == 2) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(500); } setSelect(2); }
Symbol 1148 Button
on (release) { setSelect(3); _parent.setGenerator(500, 9); if (cur == sel) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(1000); } }
Symbol 1154 Button
on (release) { setSelect(4); _parent.setGenerator(1000, 27); if (cur == sel) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(2000); } }
Symbol 1160 Button
on (release) { setSelect(5); _parent.setGenerator(2000, 90); if (cur == sel) { _parent.setCostGenerator(0); } else { _parent.setCostGenerator(4000); } }
Symbol 1164 Button
on (release) { _parent.setDrone("shotDrone1"); if (cur == 1) { _parent.setCostDrone(0); } else { _parent.setCostDrone(1000); } setSelect(1); }
Symbol 1168 Button
on (release) { _parent.setDrone("none"); _parent.setCostDrone(0); setSelect(0); }
Symbol 1172 Button
on (release) { _parent.setDrone("shotDrone2"); if (cur == 2) { _parent.setCostDrone(0); } else { _parent.setCostDrone(1000); } setSelect(2); }
Symbol 1173 MovieClip Frame 1
cur = 0; sel = 0; curLvl = 0; selLvl = 0; selName = ""; posName = ""; costBeam = new Array(); costBeam[1] = new Array(); costBeam[2] = new Array(); costBeam[3] = new Array(); costBeam[4] = new Array(); costBeam[5] = new Array(); costBeam[1][1] = 120; costBeam[1][2] = 250; costBeam[1][3] = 500; costBeam[1][4] = 1000; costBeam[1][5] = 2000; costBeam[2][1] = 60; costBeam[2][2] = 120; costBeam[2][3] = 250; costBeam[2][4] = 500; costBeam[2][5] = 1000; costBeam[3][1] = 60; costBeam[3][2] = 120; costBeam[3][3] = 250; costBeam[3][4] = 500; costBeam[3][5] = 1500; costBeam[4][1] = 80; costBeam[4][2] = 150; costBeam[4][3] = 300; costBeam[4][4] = 600; costBeam[4][5] = 1200; costBeam[5][1] = 80; costBeam[5][2] = 150; costBeam[5][3] = 300; costBeam[5][4] = 600; costBeam[5][5] = 1200; setSelColor = function (selection, color) { if (color != "none") { corBtn = new Color(this[selection]); corBtn.setRGB(color); this[selection]._visible = true; } else { this[selection]._visible = false; } }; resetSel = function () { lp = 0; while (lp < 10) { setSelColor(selName + lp, "none"); lp++; } }; resetSelLvl = function () { lp = 0; while (lp < 6) { setSelColor((selName + "Lvl") + lp, "none"); lp++; } }; setCurrent = function (pos) { setSelColor(selName + cur, "none"); setSelColor(selName + pos, 16776960); cur = pos; }; setCurrentLvl = function (pos) { setSelColor((selName + "Lvl") + curLvl, "none"); setSelColor((selName + "Lvl") + pos, 16776960); curLvl = pos; }; setSelect = function (pos) { deselect(); if (cur != pos) { setSelColor(selName + pos, 8947967); } sel = pos; _parent[posName] = pos; }; setSelectLvl = function (pos) { deselectLvl(); if (curLvl != pos) { setSelColor((selName + "Lvl") + pos, 8947967); } selLvl = pos; _parent.posLvlBeam = pos; }; deselect = function () { if (cur != sel) { setSelColor(selName + sel, "none"); } }; deselectLvl = function () { if (curLvl != selLvl) { setSelColor((selName + "Lvl") + selLvl, "none"); } };
Symbol 1173 MovieClip Frame 2
stop(); selName = "sShip"; posName = "posChassi"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posChassi); setSelect(_parent.posChassi);
Symbol 1173 MovieClip Frame 3
selName = "sBeam"; posName = "posBeam"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posBeam); setSelect(_parent.posBeam); resetSelLvl(); if (sel == cur) { setCurrentLvl(_root.playData.posLvlBeam); } setSelectLvl(_parent.posLvlBeam);
Symbol 1173 MovieClip Frame 4
selName = "sMissile"; posName = "posMissile"; _parent.player.ship.demoShot = "missile"; resetSel(); setCurrent(_root.playData.posMissile); setSelect(_parent.posMissile);
Symbol 1173 MovieClip Frame 5
selName = "sShield"; posName = "posShield"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posShield); setSelect(_parent.posShield);
Symbol 1173 MovieClip Frame 6
selName = "sPropulsor"; posName = "posPropulsor"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posPropulsor); setSelect(_parent.posPropulsor);
Symbol 1173 MovieClip Frame 7
selName = "sGenerator"; posName = "posGenerator"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posGenerator); setSelect(_parent.posGenerator);
Symbol 1173 MovieClip Frame 8
selName = "sDrone"; posName = "posDrone"; _parent.player.ship.demoShot = "beam"; resetSel(); setCurrent(_root.playData.posDrone); setSelect(_parent.posDrone);
Symbol 1173 MovieClip Frame 20
stop();
Symbol 1175 Button
on (release) { barSide.gotoAndStop("chassi"); }
Symbol 1176 Button
on (release) { barSide.gotoAndStop("weapon1"); }
Symbol 1177 Button
on (release) { barSide.gotoAndStop("weapon2"); }
Symbol 1178 Button
on (release) { barSide.gotoAndStop("shield"); }
Symbol 1179 Button
on (release) { barSide.gotoAndStop("propulsor"); }
Symbol 1180 Button
on (release) { barSide.gotoAndStop("energy"); }
Symbol 1181 Button
on (release) { barSide.gotoAndStop("drone"); }
Symbol 1182 Button
on (release) { if (_root.playData.money < getTotalCost()) { window_noFund._visible = true; } else { _root.backupPlayer(); _root.saveConfig(); updatePlayer(); _root.playData.money = _root.playData.money - getTotalCost(); _root.gotoAndPlay("map"); } }
Symbol 1183 Button
on (release) { player.restoreShip(); resetCost(); barSide.deselect(); barSide.sel = barSide.cur; }
Symbol 1184 Button
on (release) { barSide.gotoAndPlay("config"); }
Symbol 1185 Button
on (release) { window_exitConfirm._visible = true; }
Symbol 1192 Button
on (release) { this._visible = false; }
Symbol 1197 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 1198 Button
on (release) { this._visible = false; }
Symbol 1200 MovieClip Frame 1
window_noFund._visible = false; window_exitConfirm._visible = false; barBotton.txtMoney = _root.playData.money; resetCost = function () { costShip = 0; costBeam = 0; costMissile = 0; costShield = 0; costEngine = 0; costGenerator = 0; costDrone = 0; updateCost(); posChassi = _root.playData.posChassi; posBeam = _root.playData.posBeam; posLvlBeam = _root.playData.posLvlBeam; posMissile = _root.playData.posMissile; posDrone = _root.playData.posDrone; posShield = _root.playData.posShield; posGenerator = _root.playData.posGenerator; posPropulsor = _root.playData.posPropulsor; }; updatePlayer = function () { _root.playData.posChassi = posChassi; _root.playData.posBeam = posBeam; _root.playData.posLvlBeam = posLvlBeam; _root.playData.posMissile = posMissile; _root.playData.posDrone = posDrone; _root.playData.posShield = posShield; _root.playData.posGenerator = posGenerator; _root.playData.posPropulsor = posPropulsor; player.updatePlayer(); }; setCostShip = function (val) { costShip = val; updateCost(); }; setCostBeam = function (val) { costBeam = val; updateCost(); }; setCostMissile = function (val) { costMissile = val; updateCost(); }; setCostShield = function (val) { costShield = val; updateCost(); }; setCostEngine = function (val) { costEngine = val; updateCost(); }; setCostGenerator = function (val) { costGenerator = val; updateCost(); }; setCostDrone = function (val) { costDrone = val; updateCost(); }; getTotalCost = function () { result = (((((costShip + costBeam) + costMissile) + costShield) + costEngine) + costGenerator) + costDrone; return(result); }; updateCost = function () { result = getTotalCost(); barBotton.txtCost = result; corTxt = new Color(barBotton.txtColor); if (result > _root.playData.money) { corTxt.setRGB(16746496); } else { corTxt.setRGB(16776960); } }; changeShip = function (shipName) { player.setChassi(shipName); }; changeBeam = function (beamName) { player.setBeam(beamName); }; setMissile = function (name) { player.setMissile(name); }; setShield = function (shield) { player.setShield(shield); }; setEngine = function (speed, aceleration) { player.setEngine(speed, aceleration); }; setGenerator = function (energy, recharge) { player.setGenerator(energy, recharge); }; setDrone = function (name) { player.setDrone(name); }; setEnergy = function (valor) { panel.energyBar.gotoAndStop(Math.round(400 - (valor * 4))); }; updateEnergy = function () { setEnergy((player.ship.curEne * 100) / player.ship.ene); }; resetCost(); updateCost();
Symbol 1200 MovieClip Frame 2
player.ship.status = "demo"; player.pauseControl = true;
Symbol 1200 MovieClip Frame 3
stop();
Symbol 1201 MovieClip Frame 1
moves = 3; active = false; states = new Array(); states[0] = "rightleft"; states[1] = "leftright"; states[2] = "updown"; states[3] = "diagonal1"; states[4] = "diagonal2"; states[5] = "horario"; states[6] = "antihorario"; noStates = 7; statesFinal = new Array(); statesFinal[0] = "leave1"; statesFinal[1] = "leave2"; statesFinal[2] = "Leave3"; noStatesFinal = 3; hp = 5000; score = -1000; side = "ally"; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { status = "blow"; ship.gotoAndPlay("blow"); }; shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addAShot(tiro); } else { tFire.stop(); } }; stop();
Symbol 1201 MovieClip Frame 2
tFire.OnTimer = function () { shoot(); }; tFire.execute("frame", 20); play();
Symbol 1201 MovieClip Frame 23
gotoAndPlay ("random");
Symbol 1201 MovieClip Frame 75
gotoAndPlay ("random");
Symbol 1201 MovieClip Frame 127
gotoAndPlay ("random");
Symbol 1201 MovieClip Frame 179
gotoAndPlay ("random");
Symbol 1201 MovieClip Frame 231
gotoAndPlay ("random");
Symbol 1201 MovieClip Frame 283
gotoAndPlay ("random");
Symbol 1201 MovieClip Frame 329
gotoAndPlay ("random");
Symbol 1201 MovieClip Frame 375
gotoAndPlay ("random");
Symbol 1201 MovieClip Frame 377
if (moves > 0) { sorted = random(noStates); gotoAndPlay(states[sorted]); moves--; } else { sorted = random(noStatesFinal); gotoAndPlay(statesFinal[sorted]); }
Symbol 1201 MovieClip Frame 430
gotoAndPlay ("end");
Symbol 1201 MovieClip Frame 480
gotoAndPlay ("end");
Symbol 1201 MovieClip Frame 530
gotoAndPlay ("end");
Symbol 1201 MovieClip Frame 532
stop(); tFire.stop(); _parent.specialAlly.active = false; this.removeMovieClip();
Symbol 1202 MovieClip Frame 2
ship = null; delayFrames = 1; noTimes = 0; minX = 0; maxX = 0; rndX = false; minY = 0; maxY = 0; rndX = false; setShip = function (eship) { this.ship = eship; }; setDelayFrames = function (no) { this.delayFrames = no; }; setNoTimes = function (times) { noTimes = times; }; setX = function (min, max, rnd) { minX = min; maxX = max; rndX = rnd; }; setY = function (min, max, rnd) { minY = min; maxY = max; rndY = rnd; }; getX = function () { result = maxX; if (rndX) { result = minX + random(maxX - minX); } return(result); }; getY = function () { result = maxY; if (rndY) { result = minY + random(maxY - minY); } return(result); }; createShips = function (ship, pminX, pmaxX, prndX, pminY, pmaxY, prndY, times, delay) { setShip(ship); setX(pminX, pmaxX, prndX); setY(pminY, pmaxY, prndY); setNoTimes(times); setDelayFrames(delay); startCreation(); }; createAllies = function (ship, pminX, pmaxX, prndX, pminY, pmaxY, prndY, times, delay) { setShip(ship); setX(pminX, pmaxX, prndX); setY(pminY, pmaxY, prndY); setNoTimes(times); setDelayFrames(delay); startCreationAllies(); }; startCreation = function () { tCreateHorde.OnTimer = function () { _root.game.newEnemy(ship, getX(), getY()); }; tStop.OnTimer = function () { stopCreation(); }; tCreateHorde.execute("frame", delayFrames, noTimes); }; startCreationAllies = function () { tCreateHorde.OnTimer = function () { _root.game.newAlly(ship, getX(), getY()); }; tStop.OnTimer = function () { stopCreation(); }; tCreateHorde.execute("frame", delayFrames, noTimes); }; stopCreation = function () { tCreateHorde.stop(); tStop.stop(); this.stop(); }; stop();
Symbol 1210 MovieClip Frame 51
stop();
Symbol 1211 MovieClip Frame 1
stop();
Symbol 1211 MovieClip Frame 30
gotoAndPlay ("play");
Symbol 1211 MovieClip Frame 50
gotoAndPlay ("blow");
Symbol 1211 MovieClip Frame 149
this.unloadMovie();
Symbol 1222 MovieClip Frame 1
stop();
Symbol 1222 MovieClip Frame 2
_parent.stop();
Symbol 1222 MovieClip Frame 29
stop(); this.removeMovieClip();
Symbol 1223 MovieClip Frame 1
damage = 100;
Symbol 1224 MovieClip Frame 1
damage = 500; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noEnemies) { if (beam.hitTest(_root.game.enemies[lp].getHit())) { _root.game.hitEnemy(lp, damage); hitShot(); } lp++; } } };
Symbol 1225 MovieClip Frame 1
addEnemy = function (ship) { _parent.addEnemy(ship); }; addEShot = function (shot) { _parent.addEShot(shot); }; hp = 900000 /* 0x0DBBA0 */; score = 100; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); };
Symbol 1225 MovieClip Frame 25
missile.dmg = 1000;
Symbol 1225 MovieClip Frame 51
Symbol 1225 MovieClip Frame 76
stop();
Symbol 1226 MovieClip Frame 1
ship.hp = 100000 /* 0x0186A0 */; score = 100; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); };
Symbol 1226 MovieClip Frame 25
missile.dmg = 1000; hp = 10;
Symbol 1226 MovieClip Frame 51
Symbol 1226 MovieClip Frame 76
stop();
Symbol 1227 MovieClip Frame 1
addEnemy = function (ship) { return(_parent.addEnemy(ship)); }; addEShot = function (shot) { return(_parent.addEShot(shot)); };
Symbol 1227 MovieClip Frame 2
addEnemy(Eship1); addEnemy(Eship2); stop();
Symbol 1235 MovieClip Frame 75
stop();
Symbol 1240 MovieClip Frame 81
stop();
Symbol 1243 MovieClip Frame 1
stop();
Symbol 1243 MovieClip Frame 32
stop(); _parent.removeMovieClip();
Symbol 1247 MovieClip Frame 2
stop();
Symbol 1247 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1249 MovieClip Frame 1
delayShot = 20; shotSpeed = 7; damage = 75; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; };
Symbol 1249 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1249 MovieClip Frame 3
checaColisao();
Symbol 1249 MovieClip Frame 4
checaColisao();
Symbol 1249 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 800)) || (beam._y > (y + 800))) || (beam._x < (x - 600))) || (beam._x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1250 MovieClip Frame 1
hp = 80; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { _root.game.coin10.drop(ship.hit); status = "blow"; ship.gotoAndPlay("blow"); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addEShot(tiro); } };
Symbol 1250 MovieClip Frame 2
play();
Symbol 1250 MovieClip Frame 60
shoot();
Symbol 1250 MovieClip Frame 181
stop(); this.removeMovieClip();
Symbol 1251 MovieClip Frame 28
stop();
Symbol 1252 MovieClip Frame 1
hp = 20;
Symbol 1252 MovieClip Frame 4
stop();
Symbol 1252 MovieClip Frame 16
stop(); _root.remove(_parent);
Symbol 1253 MovieClip Frame 1
addEnemy = function (ship) { _parent.addEnemy(ship); }; addEShot = function (shot) { _parent.addEShot(shot); }; hp = 20; score = -50; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); }; stop();
Symbol 1253 MovieClip Frame 2
play();
Symbol 1253 MovieClip Frame 123
stop();
Symbol 1254 MovieClip Frame 1
hp = 10; score = -50; side = "ally"; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { status = "blow"; ship.gotoAndPlay("blow"); }; shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addAShot(tiro); } }; stop();
Symbol 1254 MovieClip Frame 2
play();
Symbol 1254 MovieClip Frame 70
shoot();
Symbol 1254 MovieClip Frame 107
shoot();
Symbol 1254 MovieClip Frame 130
shoot();
Symbol 1254 MovieClip Frame 156
shoot();
Symbol 1254 MovieClip Frame 178
shoot();
Symbol 1254 MovieClip Frame 198
shoot();
Symbol 1254 MovieClip Frame 237
stop();
Symbol 1255 MovieClip Frame 1
delayShot = 20; shotSpeed = 10; damage = 500; genCost = 0; qtde = 50; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { }; turn = function () { beam._y = beam._y - shotSpeed; };
Symbol 1255 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot && (qtde > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1255 MovieClip Frame 3
turn();
Symbol 1255 MovieClip Frame 4
turn();
Symbol 1255 MovieClip Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1256 MovieClip Frame 1
hp = 180; score = 10; shot._visible = false; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { if (status != "blow") { status = "blow"; ship.gotoAndPlay("blow"); _root.game.coin20.drop(ship); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addEShot(tiro); } };
Symbol 1256 MovieClip Frame 2
play();
Symbol 1256 MovieClip Frame 75
shoot();
Symbol 1256 MovieClip Frame 132
stop(); this.RemoveMovieClip();
Symbol 1260 MovieClip Frame 1
Symbol 1260 MovieClip Frame 59
gotoAndPlay ("normal");
Symbol 1260 MovieClip Frame 90
_parent._parent.removeMovieClip(); stop();
Symbol 1261 MovieClip Frame 1
stop();
Symbol 1261 MovieClip Frame 2
play();
Symbol 1261 MovieClip Frame 400
stop(); _parent.removeMovieClip();
Symbol 1262 MovieClip Frame 1
hp = 500; status = "normal"; type = "preciseHit"; getHit = function () { if (status != "blow") { return(aship.ship); } }; blow = function () { if (status != "blow") { status = "blow"; aship.ship.gotoAndPlay("blow"); _root.game.coin50.drop(aship.ship); } }; stop();
Symbol 1262 MovieClip Frame 2
pt = new Object(); pt.x = aship._x; pt.y = aship._y; localToGlobal(pt); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = pt.x - ptPlayer.x; y = pt.y - ptPlayer.y; r = -Math.atan2(x, y); r = 185 + ((r * 180) / Math.PI); aship._rotation = r; aship.gotoAndPlay("start");
Symbol 1270 MovieClip Frame 2
blowno = 0; blow.stop(); createBlow = function () { blow.duplicateMovieClip("b" + blowno, 5000 + blowno); this["b" + blowno]._x = random(600); this["b" + blowno]._y = random(550); scale = random(100); this["b" + blowno]._xscale = 30 + scale; this["b" + blowno]._yscale = 30 + scale; blowno++; };
Symbol 1270 MovieClip Frame 13
createBlow(); gotoAndPlay ("blow");
Symbol 1274 MovieClip Frame 21
stop(); this.removeMovieClip();
Symbol 1275 MovieClip Frame 2
no = 0; fire.stop(); createFire = function () { fire.duplicateMovieClip("f" + no, 5100 + no); pos = random(3); scale = random(100); rotation = random(360); if (pos == 0) { this["f" + no]._x = random(680); this["f" + no]._y = 0; } else if (pos == 1) { this["f" + no]._x = random(680); this["f" + no]._y = 0; } else if (pos == 2) { this["f" + no]._x = random(680); this["f" + no]._y = 640; } else { this["f" + no]._x = 680; this["f" + no]._y = random(640); } this["f" + no]._xscale = scale; this["f" + no]._yscale = scale; this["f" + no]._rotation = rotation; no++; };
Symbol 1275 MovieClip Frame 26
createFire(); gotoAndPlay(fire);
Symbol 1281 MovieClip Frame 1
status = "repeat";
Symbol 1281 MovieClip Frame 300
if (status == "repeat") { gotoAndPlay ("battle"); }
Symbol 1281 MovieClip Frame 301
Symbol 1281 MovieClip Frame 601
stop(); this.unloadMovie();
Symbol 1284 MovieClip Frame 1
stop();
Symbol 1287 MovieClip Frame 20
gotoAndPlay ("minimal");
Symbol 1288 MovieClip Frame 30
gotoAndPlay ("minimal");
Symbol 1289 MovieClip Frame 1
stop();
Symbol 1289 MovieClip Frame 2
stop();
Symbol 1304 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1304 MovieClip Frame 2
stop();
Symbol 1304 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1307 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1307 MovieClip Frame 2
stop();
Symbol 1307 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1310 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1310 MovieClip Frame 2
stop();
Symbol 1310 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1313 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1313 MovieClip Frame 2
stop();
Symbol 1313 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1316 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1316 MovieClip Frame 2
stop();
Symbol 1316 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1319 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1319 MovieClip Frame 2
stop();
Symbol 1319 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1322 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1322 MovieClip Frame 2
stop();
Symbol 1322 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1325 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1325 MovieClip Frame 2
stop();
Symbol 1325 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1328 MovieClip Frame 1
hp = 10000; score = 10000; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin1000.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1328 MovieClip Frame 2
stop();
Symbol 1328 MovieClip Frame 33
stop(); _root.remove(this); _parent._parent._parent.blow();
Symbol 1331 MovieClip Frame 1
hp = 5000; score = 10; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; gotoHit = function () { gotoAndStop ("target"); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin200.drop(this); }; addEnemy(this); stop();
Symbol 1331 MovieClip Frame 2
stop();
Symbol 1331 MovieClip Frame 33
stop(); _root.remove(this);
Symbol 1332 MovieClip Frame 2
tRotate.OnTimer = function () { ptCanon = new Object(); ptCanon.x = _parent.ship._x; ptCanon.y = _parent.ship._y; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (185 + ((r * 180) / Math.PI)) - _parent._parent._rotation; _parent.ship._rotation = r; }; tRotate.execute("frame", 8);
Symbol 1332 MovieClip Frame 3
stop();
Symbol 1335 MovieClip Frame 1
stop();
Symbol 1335 MovieClip Frame 25
stop(); _root.remove(this);
Symbol 1336 MovieClip Frame 1
hp = 5000; score = 100; shot._visible = false; side = "enemy"; addEnemy = function (ship) { _root.game.addEnemy(this); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(ship.hit); }; blow = function () { _root.game.coin200.drop(ship.hit); ship.gotoAndPlay("blow"); }; startShoot = function (shootpattern) { gotoAndPlay(shootpattern); }; shoot = function () { tiro = _parent._parent._parent.shot.fire(ship); _root.game.addEShot(tiro); }; addEnemy();
Symbol 1336 MovieClip Frame 2
stop();
Symbol 1336 MovieClip Frame 35
shoot();
Symbol 1336 MovieClip Frame 36
gotoAndPlay ("shot1");
Symbol 1336 MovieClip Frame 40
shoot();
Symbol 1336 MovieClip Frame 45
shoot();
Symbol 1336 MovieClip Frame 50
shoot();
Symbol 1336 MovieClip Frame 55
shoot();
Symbol 1336 MovieClip Frame 60
shoot();
Symbol 1336 MovieClip Frame 65
shoot(); gotoAndPlay ("shot2");
Symbol 1337 MovieClip Frame 1
startShoot = function (shootpattern) { cannon1.startShoot(shootpattern); cannon2.startShoot(shootpattern); cannon3.startShoot(shootpattern); cannon4.startShoot(shootpattern); }; startRot = _rotation; stop();
Symbol 1337 MovieClip Frame 2
_parent.stop();
Symbol 1337 MovieClip Frame 194
stop(); _root.game.winFase(); root.remove(_parent._parent);
Symbol 1338 MovieClip Frame 70
mothership.startShoot("shot1");
Symbol 1338 MovieClip Frame 836
gotoAndPlay ("continue");
Symbol 1343 MovieClip Frame 1
som = new Sound("som"); som.attachSound("laser1"); som.setVolume(50); som.start();
Symbol 1343 MovieClip Frame 2
som.start(); stop();
Symbol 1343 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1344 MovieClip Frame 1
delayShot = 1; shotSpeed = 5; damage = 10; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; };
Symbol 1344 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function (obj) { result = null; canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._visible = true; ptObj = new Object(); pt = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent["shot" + shotNo]._x = ptObj.x; _parent["shot" + shotNo]._y = ptObj.y; _parent["shot" + shotNo]._rotation = _parent.mothership.mothership._rotation + obj._rotation; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1344 MovieClip Frame 3
checaColisao();
Symbol 1344 MovieClip Frame 4
Symbol 1344 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 800)) || (beam._y > (y + 800))) || (beam._x < (x - 600))) || (beam._x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1345 MovieClip Frame 1
blow = function () { mothership.mothership.gotoAndPlay("blow"); };
Symbol 1346 MovieClip Frame 1
_root.changeMusica("musica- fase 1"); addEnemy = function (ship) { return(_parent.addEnemy(ship)); }; addAlly = function (ship) { return(_parent.addAlly(ship)); }; newEnemy = function (modelo, posX, posY) { no = _root.game.getNextEnemyPos(); pt = new Object(); pt.x = posX; pt.y = posY; this.globalToLocal(pt); modelo.duplicateMovieClip("enemy" + no, 200 + no); result = _root.game.addEnemy(this["enemy" + no]); this["enemy" + no]._x = pt.x; this["enemy" + no]._y = pt.y; this["enemy" + no].gotoAndPlay("start"); return(result); }; newAlly = function (modelo, posX, posY) { no = _root.game.noAllies; pt = new Object(); pt.x = posX; pt.y = posY; this.globalToLocal(pt); modelo.duplicateMovieClip("ally" + no, 300 + no); result = _root.game.addAlly(this["ally" + no]); this["ally" + no]._x = pt.x; this["ally" + no]._y = pt.y; this["ally" + no].gotoAndPlay("start"); return(result); }; addEShot = function (shot) { return(_parent.addEShot(shot)); }; getEnemy = function (no) { return(_parent._parent.enemies[no]); }; playDialog = function (dlg) { _root.game.dialog.playDialog(dlg, "1"); };
Symbol 1346 MovieClip Frame 149
bkg1.gotoAndPlay("play");
Symbol 1346 MovieClip Frame 326
groupCreator.createShips(Eship2, 0, 660, true, 0, 0, false, 6, 10);
Symbol 1346 MovieClip Frame 578
playDialog("l1-2");
Symbol 1346 MovieClip Frame 585
groupCreator2.createAllies(Aship2, 0, 660, true, 660, 660, false, 6, 20);
Symbol 1346 MovieClip Frame 600
groupCreator.createShips(Eship2, 0, 660, true, 0, 0, false, 10, 22);
Symbol 1346 MovieClip Frame 1001
groupCreator.createShips(Eship1, 0, 660, true, -100, -100, false, 5, 50);
Symbol 1346 MovieClip Frame 1251
bkg1.gotoAndPlay("blow");
Symbol 1346 MovieClip Frame 1322
bkg1.gotoAndPlay("exit");
Symbol 1346 MovieClip Frame 1431
battlefield.battle.status = "leave";
Symbol 1346 MovieClip Frame 1623
allyCapital.gotoAndStop("power on");
Symbol 1346 MovieClip Frame 1635
playDialog("l1-3");
Symbol 1346 MovieClip Frame 1641
allyCapital.gotoAndPlay("fire");
Symbol 1346 MovieClip Frame 1816
groupCreator.createShips(Eship1, 0, 660, true, -100, -100, false, 10, 50);
Symbol 1346 MovieClip Frame 2226
groupCreator.createShips(Eship3, 0, 660, true, 0, 0, false, 20, 100);
Symbol 1346 MovieClip Frame 3220
groupCreator.createShips(Eship3, 0, 660, true, 0, 0, false, 10, 200); groupCreator2.createShips(Eship2, 0, 660, true, 0, 0, false, 10, 100);
Symbol 1346 MovieClip Frame 3720
groupCreator2.createShips(Eship1, 0, 660, true, 0, 0, false, 20, 50);
Symbol 1346 MovieClip Frame 4298
_root.stopMusica(); playDialog("l1-4");
Symbol 1346 MovieClip Frame 4299
_root.changeMusica("musica- boss"); stop();
Symbol 1346 MovieClip Frame 4300
battlefield.battle.stop(); stop();
Symbol 1352 MovieClip Frame 1
stop();
Symbol 1354 MovieClip Frame 1
tipo = "sand"; changeTo = "sand"; change = function (tipo) { changeTo = tipo; };
Symbol 1354 MovieClip Frame 121
if (changeTo == "sand") { gotoAndPlay ("sand"); } else if (changeTo == "sea") { gotoAndPlay ("sand-sea"); }
Symbol 1354 MovieClip Frame 241
if (changeTo == "sand") { gotoAndPlay ("sea-sand"); } else if (changeTo == "sea") { gotoAndPlay ("sea"); }
Symbol 1354 MovieClip Frame 361
if (changeTo == "sea") { gotoAndPlay ("sea"); } else if (changeTo == "sand") { gotoAndPlay ("sea-sand"); }
Symbol 1354 MovieClip Frame 481
if (changeTo == "sand") { gotoAndPlay ("sand"); } else if (changeTo == "sea") { gotoAndPlay ("sand-sea"); }
Symbol 1359 MovieClip Frame 2
stop();
Symbol 1359 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1361 MovieClip Frame 1
delayShot = 1; shotSpeed = 3; damage = 200; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(this)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1361 MovieClip Frame 2
shotNo = 0; canShot = true; y = beam._y; x = beam._x; fire = function (obj) { result = null; canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._visible = true; ptObj = new Object(); pt = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent["shot" + shotNo]._x = ptObj.x; _parent["shot" + shotNo]._y = ptObj.y; _parent["shot" + shotNo]._rotation = obj._rotation; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1361 MovieClip Frame 3
checaColisao();
Symbol 1361 MovieClip Frame 4
checaColisao();
Symbol 1361 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 840)) || (beam._y > (y + 840))) || (beam._x < (x - 840))) || (beam._x > (x + 840))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1368 MovieClip Frame 1
stop();
Symbol 1368 MovieClip Frame 3
stop();
Symbol 1368 MovieClip Frame 4
_parent._parent.stop(); _parent.rotate.stop();
Symbol 1368 MovieClip Frame 48
_parent._parent.removeMovieClip(); stop();
Symbol 1369 MovieClip Frame 2
tRotate.OnTimer = function () { ptCanon = new Object(); ptCanon.x = _parent.ship._x; ptCanon.y = _parent.ship._y; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (r * 180) / Math.PI; _parent.ship._rotation = r - _parent._parent._rotation; }; tRotate.execute("frame", 10, -1);
Symbol 1369 MovieClip Frame 3
stop();
Symbol 1371 MovieClip Frame 1
hp = 400; score = 100; shot._visible = false; getHit = function () { return(ship.ship.hit); }; blow = function () { ship.ship.gotoAndPlay("blow"); _root.game.coin20.drop(ship); }; shoot = function () { beam = shot.fire(ship.ship); _root.game.addEShot(beam); }; stop();
Symbol 1371 MovieClip Frame 2
ship.ship.gotoAndPlay("normal"); play();
Symbol 1371 MovieClip Frame 52
shoot();
Symbol 1371 MovieClip Frame 82
shoot();
Symbol 1371 MovieClip Frame 104
shoot();
Symbol 1371 MovieClip Frame 113
shoot();
Symbol 1371 MovieClip Frame 122
shoot();
Symbol 1371 MovieClip Frame 145
shoot();
Symbol 1371 MovieClip Frame 170
shoot();
Symbol 1371 MovieClip Frame 229
this.removeMovieClip(); stop();
Symbol 1376 MovieClip Frame 1
stop();
Symbol 1376 MovieClip Frame 32
stop(); _parent._parent.removeMovieClip();
Symbol 1380 MovieClip Frame 2
stop();
Symbol 1380 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1382 MovieClip Frame 1
delayShot = 20; shotSpeed = 7; damage = 300; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noAllies) { if (_root.game.allies[lp].getHit().hitTest(this)) { _root.game.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1382 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); obj = _parent.ship.ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > 0) && (pt.y < 600)) && (pt.x > 0)) && (pt.x < 700)) { _parent.globalToLocal(pt); _parent["shot" + shotNo]._x = pt.x; _parent["shot" + shotNo]._y = pt.y; _parent["shot" + shotNo]._rotation = obj._rotation; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1382 MovieClip Frame 3
checaColisao();
Symbol 1382 MovieClip Frame 4
checaColisao();
Symbol 1382 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 900)) || (beam._y > (y + 900))) || (beam._x < (x - 700))) || (beam._x > (x + 700))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1383 MovieClip Frame 1
stop();
Symbol 1383 MovieClip Frame 2
play();
Symbol 1383 MovieClip Frame 45
_parent.shoot();
Symbol 1383 MovieClip Frame 90
_parent.shoot();
Symbol 1383 MovieClip Frame 135
_parent.shoot();
Symbol 1383 MovieClip Frame 221
stop(); _parent.removeMovieClip();
Symbol 1384 MovieClip Frame 1
hp = 500; aship.shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(aship.ship.hit); } }; blow = function () { if (status != "blow") { aship.ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin50.drop(aship.ship); } }; stop(); shoot = function () { if (status != "blow") { tiro = aship.shot.fire(); if (tiro != null) { _root.game.addEShot(tiro); } } };
Symbol 1384 MovieClip Frame 2
r = 135 + random(90); aship._rotation = r; aship.gotoAndPlay("start");
Symbol 1384 MovieClip Frame 3
stop();
Symbol 1388 MovieClip Frame 11
stop();
Symbol 1401 MovieClip Frame 74
_parent.removeMovieClip(); stop();
Symbol 1401 MovieClip Frame 136
_parent.removeMovieClip();
Symbol 1402 MovieClip Frame 1
hp = 1500; status = "normal"; getHit = function () { return(worm.hit); }; blow = function () { _root.game.coin100.drop(worm.hit); worm.gotoAndPlay("blow"); status = "blow"; }; stop();
Symbol 1402 MovieClip Frame 2
stop();
Symbol 1402 MovieClip Frame 4
stop();
Symbol 1405 MovieClip Frame 81
stop();
Symbol 1415 MovieClip Frame 1
hp = 10000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin500.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1415 MovieClip Frame 2
stop();
Symbol 1415 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1415 MovieClip Frame 33
this.removeMovieClip(); stop();
Symbol 1417 MovieClip Frame 1
hp = 10000; status = "normal"; getHit = function () { if (status != "blow") { return(this); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin200.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1417 MovieClip Frame 2
stop();
Symbol 1417 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1417 MovieClip Frame 33
this.removeMovieClip(); stop();
Symbol 1419 MovieClip Frame 1
hp = 10000; status = "normal"; getHit = function () { if (status != "blow") { return(this); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin200.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1419 MovieClip Frame 2
stop();
Symbol 1419 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1419 MovieClip Frame 33
this.removeMovieClip(); stop();
Symbol 1422 MovieClip Frame 1
hp = 20000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin500.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1422 MovieClip Frame 2
stop();
Symbol 1422 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1422 MovieClip Frame 33
this.removeMovieClip(); stop();
Symbol 1426 MovieClip Frame 1
hp = 30000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { status = "blow"; gotoAndPlay ("blow"); _root.game.coin500.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1426 MovieClip Frame 25
_root.game.map.map2.groupCreator.createShips(_parent._parent._parent.shot1, 0, 660, true, -50, -50, false, 7, 5); if (status == "hit") { gotoAndStop ("hit"); } else { gotoAndPlay ("normal"); }
Symbol 1426 MovieClip Frame 51
stop();
Symbol 1428 MovieClip Frame 2
tRotate.OnTimer = function () { ptCanon = new Object(); ptCanon.x = _parent.ship._x; ptCanon.y = _parent.ship._y; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (r * 180) / Math.PI; if (((r > 135) && (r < 225)) || ((r < -135) && (r > -225))) { _parent.ship._rotation = r - _parent._parent._rotation; } }; tRotate.execute("frame", 5, -1);
Symbol 1428 MovieClip Frame 3
stop();
Symbol 1433 MovieClip Frame 1
hp = 60000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; gotoHit = function () { if (status == "normal") { gotoAndStop ("target"); status = "hit"; } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); _root.game.coin2000.drop(this); } }; _root.game.addEnemy(this); stop();
Symbol 1433 MovieClip Frame 2
stop();
Symbol 1433 MovieClip Frame 3
_parent.rotateHead.stop();
Symbol 1433 MovieClip Frame 33
_parent.gotoAndPlay("blow"); stop();
Symbol 1435 MovieClip Frame 1
hp = 1000; status = "normal"; getHit = function () { if (status != "blow") { return(this); } }; _root.game.addEnemy(this);
Symbol 1444 MovieClip Frame 1
status = "normal";
Symbol 1444 MovieClip Frame 70
gotoAndPlay ("walk");
Symbol 1444 MovieClip Frame 120
gotoAndStop ("stand");
Symbol 1444 MovieClip Frame 321
status = "blow"; _parent.stop(); rotateHead.tRotate.stop();
Symbol 1444 MovieClip Frame 551
_root.game.winFase(); stop();
Symbol 1449 MovieClip Frame 2
stop();
Symbol 1449 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 1450 MovieClip Frame 1
hp = 1000; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { status = "blow"; ship.gotoAndPlay("blow"); } }; stop();
Symbol 1450 MovieClip Frame 2
play();
Symbol 1450 MovieClip Frame 53
this.removeMovieClip();
Symbol 1454 MovieClip Frame 1
damage = 900000 /* 0x0DBBA0 */; shotNo = 0; y = _y; x = _x; status = "stop"; side = "enemy"; type = "rotatedBeam"; canShot = true; hitShot = function () { }; checaColisao = function () { if (status != "blow") { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(this)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } }; fire = function () { result = null; if (canShot) { obj = _parent.boss.ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > -50) && (pt.y < 700)) && (pt.x > -50)) && (pt.x < 850)) { _parent.globalToLocal(pt); this.duplicateMovieClip("shotLaser" + shotNo, 1200 + shotNo); _parent["shotLaser" + shotNo]._x = pt.x; _parent["shotLaser" + shotNo]._y = pt.y; _parent["shotLaser" + shotNo]._rotation = 180 + obj._rotation; _parent["shotLaser" + shotNo]._visible = true; _parent["shotLaser" + shotNo].gotoAndPlay("fire"); result = _parent["shotLaser" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } } return(result); }; stop();
Symbol 1454 MovieClip Frame 2
cnt = 0; _parent.headStop(); play();
Symbol 1454 MovieClip Frame 53
cnt++; if (cnt < 20) { gotoAndPlay ("continue"); }
Symbol 1454 MovieClip Frame 67
_parent.headStart(); stop(); this.removeMovieClip();
Symbol 1455 MovieClip Frame 1
shot1._visible = false; status = "normal"; blow = function () { }; shoot1 = function () { if ((boss.status != "blow") && (boss.ship.status != "blow")) { if (boss.chest.missile1.status != "blow") { boss.chest.missile1.gotoAndPlay("fire"); } if (boss.chest.missile2.status != "blow") { boss.chest.missile2.gotoAndPlay("fire"); } } }; shoot2 = function () { if ((boss.status != "blow") && (boss.ship.status != "blow")) { tiro = headShot.fire(); _root.game.addEShot(tiro); } }; shoot3 = function () { if ((boss.status != "blow") && (boss.ship.status != "blow")) { boss.gotoAndPlay("punch"); } }; headStop = function () { boss.rotateHead.tRotate.stop(); }; headStart = function () { boss.rotateHead.tRotate.start(); };
Symbol 1455 MovieClip Frame 2
boss.gotoAndPlay("walk"); play();
Symbol 1455 MovieClip Frame 125
boss.gotoAndStop("stand");
Symbol 1455 MovieClip Frame 155
shoot1();
Symbol 1455 MovieClip Frame 179
shoot1();
Symbol 1455 MovieClip Frame 270
shoot3();
Symbol 1455 MovieClip Frame 313
shoot1();
Symbol 1455 MovieClip Frame 343
shoot1();
Symbol 1455 MovieClip Frame 387
shoot2();
Symbol 1455 MovieClip Frame 473
gotoAndPlay ("attack");
Symbol 1456 MovieClip Frame 1
_root.changeMusica("musica- fase 2");
Symbol 1456 MovieClip Frame 148
groupCreator.createShips(eship1, 0, 660, true, -200, -80, true, 20, 100);
Symbol 1456 MovieClip Frame 1121
bkg.change("sea");
Symbol 1456 MovieClip Frame 1151
groupCreator.createShips(eship2, 330, 660, true, -200, -80, true, 3, 50);
Symbol 1456 MovieClip Frame 1251
groupCreator2.createShips(eship2, 0, 330, true, -200, -80, true, 3, 50);
Symbol 1456 MovieClip Frame 1351
groupCreator.createShips(eship2, 0, 660, true, -200, -80, true, 10, 100);
Symbol 1456 MovieClip Frame 1601
bkg.change("sand");
Symbol 1456 MovieClip Frame 1901
groupCreator.createShips(eship3, 100, 600, true, 100, 500, true, 10, 100);
Symbol 1456 MovieClip Frame 2550
_root.changeMusica("musica- boss"); bkg.stop(); stop();
Symbol 1460 MovieClip Frame 1
stop();
Symbol 1460 MovieClip Frame 20
gotoAndPlay ("normal");
Symbol 1460 MovieClip Frame 24
gotoAndPlay ("fast");
Symbol 1463 MovieClip Frame 1
stop();
Symbol 1463 MovieClip Frame 2
mine.gotoAndPlay("fast");
Symbol 1463 MovieClip Frame 24
_parent.stop();
Symbol 1463 MovieClip Frame 25
_root.game.addEShot(explosao);
Symbol 1463 MovieClip Frame 38
stop(); _parent._parent.noMines--; _parent.removeMovieClip();
Symbol 1464 MovieClip Frame 1
hp = 250; score = 100; shot._visible = false; type = "mina"; getHit = function () { return(ship.mine); }; getHitMine = function () { return(ship.deteccao); }; blow = function () { ship.gotoAndPlay("blow"); }; activate = function () { ship.gotoAndPlay("activate"); }; stop();
Symbol 1464 MovieClip Frame 2
ship.mine.gotoAndPlay("normal"); play();
Symbol 1464 MovieClip Frame 537
_parent.noMines--; this.removeMovieClip();
Symbol 1467 MovieClip Frame 1
stop();
Symbol 1467 MovieClip Frame 14
_parent.gotoAndPlay("waitmines");
Symbol 1469 MovieClip Frame 1
hp = 2000; score = 100; shot._visible = false; noMines = 0; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); _root.game.coin100.drop(ship); }; shoot = function () { obj = ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > 10) && (pt.y < 500)) && (pt.x > 10)) && (pt.x < 800)) { no = _root.game.getNextEnemyPos(); mine.duplicateMovieClip("mine" + no, 200 + no); this["mine" + no]._x = ship._x; this["mine" + no]._y = ship._y - 20; this["mine" + no].gotoAndPlay("start"); _root.game.insertEnemy(this["mine" + no], no); noMines++; } }; stop();
Symbol 1469 MovieClip Frame 2
play();
Symbol 1469 MovieClip Frame 15
shoot();
Symbol 1469 MovieClip Frame 30
shoot();
Symbol 1469 MovieClip Frame 45
shoot();
Symbol 1469 MovieClip Frame 60
shoot();
Symbol 1469 MovieClip Frame 75
shoot();
Symbol 1469 MovieClip Frame 121
if (noMines > 0) { gotoAndPlay ("waitmines"); }
Symbol 1469 MovieClip Frame 122
this.removeMovieClip(); stop();
Symbol 1470 MovieClip Frame 1
hp = 2000; score = 100; shot._visible = false; noMines = 0; getHit = function () { return(ship.hit); }; blow = function () { ship.gotoAndPlay("blow"); _root.game.coin100.drop(ship); }; shoot = function () { obj = ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > 10) && (pt.y < 500)) && (pt.x > 10)) && (pt.x < 800)) { no = _root.game.getNextEnemyPos(); mine.duplicateMovieClip("mine" + no, 200 + no); this["mine" + no]._x = ship._x; this["mine" + no]._y = ship._y - 20; this["mine" + no].gotoAndPlay("start"); _root.game.insertEnemy(this["mine" + no], no); noMines++; } }; stop();
Symbol 1470 MovieClip Frame 2
play();
Symbol 1470 MovieClip Frame 15
shoot();
Symbol 1470 MovieClip Frame 30
shoot();
Symbol 1470 MovieClip Frame 45
shoot();
Symbol 1470 MovieClip Frame 60
shoot();
Symbol 1470 MovieClip Frame 75
shoot();
Symbol 1470 MovieClip Frame 123
if (noMines > 0) { gotoAndPlay ("waitmines"); }
Symbol 1470 MovieClip Frame 124
this.removeMovieClip(); stop();
Symbol 1473 MovieClip Frame 1
stop();
Symbol 1473 MovieClip Frame 32
stop(); _root.remove(_parent);
Symbol 1474 MovieClip Frame 1
delayShot = 10; shotSpeed = 20; damage = 400; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noAllies) { if (_root.game.allies[lp].getHit().hitTest(this)) { _root.game.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1474 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1474 MovieClip Frame 3
checaColisao();
Symbol 1474 MovieClip Frame 4
checaColisao();
Symbol 1474 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 800)) || (beam._y > (y + 800))) || (beam._x < (x - 600))) || (beam._x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1475 MovieClip Frame 1
hp = 500; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin50.drop(ship); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addEShot(tiro); } };
Symbol 1475 MovieClip Frame 2
_rotation = (135 + random(90)); play();
Symbol 1475 MovieClip Frame 19
shoot();
Symbol 1475 MovieClip Frame 39
shoot();
Symbol 1475 MovieClip Frame 61
shoot();
Symbol 1475 MovieClip Frame 121
stop(); this.removeMovieClip();
Symbol 1476 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 600; genCost = 0; qtde = 50; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; checaColisao(); };
Symbol 1476 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot && (qtde > 0)) { canShot = false; this.duplicateMovieClip("shotMissile" + shotNo, 100 + shotNo); _parent["shotMissile" + shotNo]._x = _parent.ship._x; _parent["shotMissile" + shotNo]._y = _parent.ship._y; _parent["shotMissile" + shotNo]._visible = true; _parent["shotMissile" + shotNo].gotoAndPlay("fire"); result = _parent["shotMissile" + shotNo]; shotNo++; qtde--; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1476 MovieClip Frame 3
turn();
Symbol 1476 MovieClip Frame 4
turn();
Symbol 1476 MovieClip Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1479 MovieClip Frame 1
stop();
Symbol 1479 MovieClip Frame 2
_parent.stop();
Symbol 1479 MovieClip Frame 30
stop(); _parent.removeMovieClip();
Symbol 1480 MovieClip Frame 1
hp = 1000; shot._visible = false; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { if (status != "blow") { status = "blow"; ship.gotoAndPlay("blow"); _root.game.coin100.drop(ship); } }; stop(); shoot = function (grau) { if (status != "blow") { tiro = shot.fire(); tiro._rotation = grau; _root.game.addEShot(tiro); } }; shoot1 = function () { shoot(180); }; shoot2 = function () { shoot(160); }; shoot3 = function () { shoot(200); }; shoot4 = function () { shoot(135); }; shoot5 = function () { shoot(225); };
Symbol 1480 MovieClip Frame 2
play();
Symbol 1480 MovieClip Frame 63
shoot1();
Symbol 1480 MovieClip Frame 66
shoot2();
Symbol 1480 MovieClip Frame 69
shoot3();
Symbol 1480 MovieClip Frame 72
shoot4();
Symbol 1480 MovieClip Frame 75
shoot5();
Symbol 1480 MovieClip Frame 132
stop(); this.removeMovieClip();
Symbol 1482 MovieClip Frame 1
startShoot = function (shootpattern) { cannon1.startShoot(shootpattern); cannon2.startShoot(shootpattern); cannon3.startShoot(shootpattern); cannon4.startShoot(shootpattern); }; stop();
Symbol 1482 MovieClip Frame 2
stop();
Symbol 1482 MovieClip Frame 3
_parent.stop();
Symbol 1482 MovieClip Frame 111
stop(); _parent._parent.removeMovieClip();
Symbol 1483 MovieClip Frame 1
stop();
Symbol 1483 MovieClip Frame 2
play();
Symbol 1483 MovieClip Frame 71
mothership.startShoot("shot1");
Symbol 1483 MovieClip Frame 243
_parent.removeMovieClip(); stop();
Symbol 1484 MovieClip Frame 1
blow = function () { mothership.mothership.gotoAndPlay("blow"); }; stop();
Symbol 1484 MovieClip Frame 2
mothership.gotoAndPlay("start"); mothership.mothership.gotoAndStop("normal");
Symbol 1488 MovieClip Frame 1
Symbol 1488 MovieClip Frame 59
gotoAndPlay ("normal");
Symbol 1488 MovieClip Frame 90
_parent._parent.removeMovieClip(); stop();
Symbol 1489 MovieClip Frame 1
stop();
Symbol 1489 MovieClip Frame 2
play();
Symbol 1489 MovieClip Frame 400
stop(); _parent.removeMovieClip();
Symbol 1490 MovieClip Frame 1
hp = 4000; status = "normal"; type = "preciseHit"; getHit = function () { if (status != "blow") { return(aship.ship); } }; blow = function () { if (status != "blow") { status = "blow"; aship.ship.gotoAndPlay("blow"); _root.game.coin200.drop(aship.ship); } }; stop();
Symbol 1490 MovieClip Frame 2
pt = new Object(); pt.x = aship._x; pt.y = aship._y; localToGlobal(pt); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = pt.x - ptPlayer.x; y = pt.y - ptPlayer.y; r = -Math.atan2(x, y); r = 185 + ((r * 180) / Math.PI); aship._rotation = r; aship.gotoAndPlay("start");
Symbol 1493 MovieClip Frame 81
this.removeMovieClip(); stop();
Symbol 1499 MovieClip Frame 2
stop();
Symbol 1499 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1501 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 600; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noAllies) { if (_root.game.allies[lp].getHit().hitTest(this)) { _root.game.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1501 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot1.duplicateMovieClip("shot1" + shotNo, 100 + shotNo); _parent["shot1" + shotNo]._x = _parent.boss._x + 70; _parent["shot1" + shotNo]._y = _parent.boss._y + 95; _parent["shot1" + shotNo]._visible = true; _parent["shot1" + shotNo].gotoAndPlay("fire"); result = _parent["shot1" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1501 MovieClip Frame 3
checaColisao();
Symbol 1501 MovieClip Frame 4
checaColisao();
Symbol 1501 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 800)) || (beam._y > (y + 800))) || (beam._x < (x - 600))) || (beam._x > (x + 600))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1505 MovieClip Frame 2
stop();
Symbol 1505 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 1506 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 800; genCost = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; checaColisao(); };
Symbol 1506 MovieClip Frame 2
shotNo = 0; canShot = true; createFire = function (rotation) { this.duplicateMovieClip("shot2" + shotNo, 1200 + shotNo); _parent["shot2" + shotNo]._x = _parent.boss._x + 70; _parent["shot2" + shotNo]._y = _parent.boss._y + 50; _parent["shot2" + shotNo]._visible = true; _parent["shot2" + shotNo]._rotation = rotation; _parent["shot2" + shotNo].gotoAndPlay("fire"); result = _parent["shot2" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } _root.game.addEShot(result); }; fire = function () { result = null; if (canShot) { createFire(90); createFire(120); createFire(150); createFire(180); createFire(210); createFire(240); createFire(270); } }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1506 MovieClip Frame 3
turn();
Symbol 1506 MovieClip Frame 4
turn();
Symbol 1506 MovieClip Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1522 MovieClip Frame 6
stop(); stop();
Symbol 1522 MovieClip Frame 17
gotoAndStop ("stop");
Symbol 1525 MovieClip Frame 5
stop();
Symbol 1526 MovieClip Frame 48
gotoAndPlay ("stand");
Symbol 1526 MovieClip Frame 56
stop();
Symbol 1526 MovieClip Frame 65
gotoAndPlay ("stand");
Symbol 1526 MovieClip Frame 76
stop();
Symbol 1526 MovieClip Frame 77
shld1.gotoAndPlay("hit"); shld2.gotoAndPlay("hit"); shld3.gotoAndPlay("hit");
Symbol 1526 MovieClip Frame 83
gotoAndPlay ("stand");
Symbol 1526 MovieClip Frame 89
stop();
Symbol 1526 MovieClip Frame 95
gotoAndPlay ("stand");
Symbol 1526 MovieClip Frame 105
gotoAndPlay ("stand");
Symbol 1526 MovieClip Frame 106
_parent.stop();
Symbol 1526 MovieClip Frame 250
_root.game.winFase(); stop();
Symbol 1527 MovieClip Frame 1
states = new Array(); states[0] = "fire1"; states[1] = "fire2"; states[2] = "fire3"; states[3] = "shield"; states[4] = "throttle"; states[5] = "throttle2"; states[6] = "throttle3"; states[7] = "fire1"; states[8] = "fire2"; states[9] = "fire3"; states[10] = "fire1"; states[11] = "fire2"; states[12] = "fire3"; states[13] = "fire2"; states[14] = "fire3"; states[15] = "fire2"; states[16] = "fire3"; states[17] = "fire2"; states[18] = "fire3"; states[19] = "fire2"; states[20] = "fire3"; states[21] = "fire2"; states[22] = "fire3"; states[23] = "fire1b"; states[24] = "fire1b"; states[25] = "fire1b"; noStates = 26; boss.gotoAndStop("fly_cont"); hp = 150000 /* 0x0249F0 */; shot1._visible = false; shot2._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(boss); } }; blow = function () { if (status != "blow") { stop(); boss.gotoAndPlay("blow"); status = "blow"; _root.game.coin10000.drop(ship); } }; shoot1 = function () { if (status != "blow") { tiro = shot1.fire(); _root.game.addEShot(tiro); } }; shoot2 = function (grau) { if (status != "blow") { shot2.fire(); } }; _root.game.addEnemy(this);
Symbol 1527 MovieClip Frame 13
_root.game.dialog.playDialog("l3-1", "3"); boss.gotoAndPlay("fly_stop");
Symbol 1527 MovieClip Frame 15
if (_root.game.dialog.status == "on") { gotoAndPlay ("waitDlg"); }
Symbol 1527 MovieClip Frame 86
boss.gotoAndPlay("fire");
Symbol 1527 MovieClip Frame 96
shoot1();
Symbol 1527 MovieClip Frame 102
shoot1();
Symbol 1527 MovieClip Frame 108
shoot1();
Symbol 1527 MovieClip Frame 114
shoot1();
Symbol 1527 MovieClip Frame 120
shoot1();
Symbol 1527 MovieClip Frame 121
boss.gotoAndPlay("fire_stop");
Symbol 1527 MovieClip Frame 132
gotoAndPlay ("sort");
Symbol 1527 MovieClip Frame 133
boss.gotoAndPlay("defend");
Symbol 1527 MovieClip Frame 174
boss.gotoAndPlay("defend_stop");
Symbol 1527 MovieClip Frame 180
gotoAndPlay ("sort");
Symbol 1527 MovieClip Frame 181
boss.gotoAndPlay("fire2");
Symbol 1527 MovieClip Frame 184
shoot2();
Symbol 1527 MovieClip Frame 188
gotoAndPlay ("sort");
Symbol 1527 MovieClip Frame 190
sorted = random(noStates); if (status == "blow") { stop(); boss.gotoAndPlay("blow"); } else { gotoAndPlay(states[sorted]); }
Symbol 1527 MovieClip Frame 191
boss.gotoAndPlay("fly");
Symbol 1527 MovieClip Frame 205
boss.gotoAndPlay("fly_stop");
Symbol 1527 MovieClip Frame 230
gotoAndPlay ("sort");
Symbol 1527 MovieClip Frame 231
shoot1(); boss.gotoAndPlay("fire_stop");
Symbol 1527 MovieClip Frame 236
gotoAndPlay ("sort");
Symbol 1527 MovieClip Frame 237
boss.gotoAndPlay("fly");
Symbol 1527 MovieClip Frame 248
boss.gotoAndPlay("fly_stop");
Symbol 1527 MovieClip Frame 270
gotoAndPlay ("sort");
Symbol 1527 MovieClip Frame 271
boss.gotoAndPlay("fly");
Symbol 1527 MovieClip Frame 282
boss.gotoAndPlay("fly_stop");
Symbol 1527 MovieClip Frame 304
gotoAndPlay ("sort");
Symbol 1527 MovieClip Frame 305
boss.gotoAndPlay("fire");
Symbol 1527 MovieClip Frame 318
shoot1();
Symbol 1527 MovieClip Frame 324
shoot1();
Symbol 1527 MovieClip Frame 330
shoot1();
Symbol 1527 MovieClip Frame 336
shoot1();
Symbol 1527 MovieClip Frame 340
boss.gotoAndPlay("fire_stop");
Symbol 1527 MovieClip Frame 351
gotoAndPlay ("sort");
Symbol 1528 MovieClip Frame 1
_root.changeMusica("musica- fase 3");
Symbol 1528 MovieClip Frame 131
groupCreator.createShips(Eship1, 0, 660, true, -200, -80, true, 30, 20);
Symbol 1528 MovieClip Frame 400
groupCreator.createShips(Eship2, 50, 300, true, -200, -80, true, 5, 200);
Symbol 1528 MovieClip Frame 450
groupCreator2.createShips(Eship2, 350, 650, true, -200, -80, true, 5, 200);
Symbol 1528 MovieClip Frame 900
groupCreator3.createShips(Eship3, 0, 660, true, -100, -50, true, 20, 100);
Symbol 1528 MovieClip Frame 1901
groupCreator.createShips(Eship4a, -10, -200, true, 10, 100, true, 5, 400); groupCreator2.createShips(Eship4b, 800, 900, true, 10, 100, true, 5, 400);
Symbol 1528 MovieClip Frame 2900
groupCreator.createShips(Eship4a, -10, -200, true, 10, 100, true, 5, 200); groupCreator2.createShips(Eship4b, 800, 900, true, 10, 100, true, 5, 200);
Symbol 1528 MovieClip Frame 2947
groupCreator3.createShips(Eship2, 0, 660, true, -200, -80, true, 5, 200);
Symbol 1528 MovieClip Frame 3501
groupCreator.createShips(Eship5, 200, 400, true, -10, -10, false, 2, 500);
Symbol 1528 MovieClip Frame 4001
groupCreator2.createShips(Eship5, 200, 400, true, -10, -10, false, 1, 500);
Symbol 1528 MovieClip Frame 4050
groupCreator3.createShips(Eship1, 0, 660, true, -200, -80, true, 10, 20);
Symbol 1528 MovieClip Frame 4250
_root.changeMusica("musica- boss"); stop();
Symbol 1528 MovieClip Frame 4251
stop();
Symbol 1528 MovieClip Frame 4252
stop();
Symbol 1531 MovieClip Frame 1
hp = 999999999 /* 0x3B9AC9FF */; status = "normal"; getHit = function () { return(this); }; _root.game.addEnemy(this); stop();
Symbol 1550 MovieClip Frame 1
stop();
Symbol 1550 MovieClip Frame 33
tDelay.OnTimer = function () { _parent.reborn(); }; tDelay.execute("frame", 240, 1); stop();
Symbol 1550 MovieClip Frame 100
_parent.status = "normal"; _parent.play(); gotoAndStop ("stop");
Symbol 1551 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 1000; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; };
Symbol 1551 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; _parent.shot.duplicateMovieClip("shot" + shotNo, 100 + shotNo); obj = _parent.ship.ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); if ((((pt.y > -50) && (pt.y < 700)) && (pt.x > -50)) && (pt.x < 850)) { _parent.globalToLocal(pt); _parent["shot" + shotNo]._x = pt.x; _parent["shot" + shotNo]._y = pt.y; _parent["shot" + shotNo]._rotation = obj._rotation; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1551 MovieClip Frame 3
checaColisao();
Symbol 1551 MovieClip Frame 4
checaColisao();
Symbol 1551 MovieClip Frame 5
checaColisao();
Symbol 1551 MovieClip Frame 6
checaColisao();
Symbol 1551 MovieClip Frame 7
checaColisao();
Symbol 1551 MovieClip Frame 8
checaColisao();
Symbol 1551 MovieClip Frame 9
checaColisao();
Symbol 1551 MovieClip Frame 10
checaColisao();
Symbol 1551 MovieClip Frame 11
checaColisao();
Symbol 1551 MovieClip Frame 12
checaColisao();
Symbol 1551 MovieClip Frame 13
checaColisao();
Symbol 1551 MovieClip Frame 14
checaColisao();
Symbol 1551 MovieClip Frame 15
checaColisao();
Symbol 1551 MovieClip Frame 16
checaColisao();
Symbol 1551 MovieClip Frame 17
checaColisao();
Symbol 1551 MovieClip Frame 18
checaColisao();
Symbol 1551 MovieClip Frame 19
checaColisao();
Symbol 1551 MovieClip Frame 20
checaColisao();
Symbol 1551 MovieClip Frame 21
checaColisao();
Symbol 1551 MovieClip Frame 22
checaColisao();
Symbol 1551 MovieClip Frame 23
checaColisao();
Symbol 1551 MovieClip Frame 24
checaColisao();
Symbol 1551 MovieClip Frame 25
checaColisao(); if ((((beam._y < (y - 900)) || (beam._y > (y + 900))) || (beam._x < (x - 700))) || (beam._x > (x + 700))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1552 MovieClip Frame 1
hp = 2000; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin200.drop(ship.hit); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); if (tiro != null) { _root.game.addEShot(tiro); } } }; stop();
Symbol 1552 MovieClip Frame 2
play();
Symbol 1552 MovieClip Frame 45
shoot();
Symbol 1552 MovieClip Frame 90
shoot();
Symbol 1552 MovieClip Frame 135
shoot();
Symbol 1552 MovieClip Frame 270
stop(); this.removeMovieClip();
Symbol 1558 MovieClip Frame 2
gotoAndPlay ("fire");
Symbol 1558 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 1559 MovieClip Frame 1
delayShot = 1; shotSpeed = 5; damage = 400; genCost = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { if (status != "blow") { if ((side == "player") || (side == "ally")) { lp = 0; while (lp < _parent._parent.noEnemies) { if (beam.hitTest(_parent._parent.enemies[lp].getHit())) { _parent._parent.hitEnemy(lp, damage); hitShot(); } lp++; } } if ((side == "player") || (side == "enemy")) { lp = 0; while (lp < _parent._parent.noAllies) { if (_parent._parent.allies[lp].getHit().hitTest(beam)) { _parent._parent.hitAlly(lp, damage); hitShot(); } lp++; } } } }; turn = function () { beam._y = beam._y - shotSpeed; checaColisao(); };
Symbol 1559 MovieClip Frame 2
shotNo = 0; canShot = true; createFire = function (rotation) { this.duplicateMovieClip("shot" + shotNo, 1200 + shotNo); _parent["shot" + shotNo]._x = _parent.ship._x; _parent["shot" + shotNo]._y = _parent.ship._y; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo]._rotation = rotation; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } _root.game.addEShot(result); }; fire = function () { result = null; if (canShot) { createFire(0); createFire(45); createFire(90); createFire(135); createFire(180); createFire(225); createFire(270); createFire(315); } }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1559 MovieClip Frame 3
turn();
Symbol 1559 MovieClip Frame 4
turn();
Symbol 1559 MovieClip Frame 5
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1562 MovieClip Frame 1
stop();
Symbol 1562 MovieClip Frame 2
_parent.stop();
Symbol 1562 MovieClip Frame 32
stop(); _parent.removeMovieClip();
Symbol 1563 MovieClip Frame 1
hp = 1500; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.hit); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin100.drop(ship); _root.game.coin50.drop(ship); } }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); _root.game.addEShot(tiro); } };
Symbol 1563 MovieClip Frame 2
play();
Symbol 1563 MovieClip Frame 15
shoot();
Symbol 1563 MovieClip Frame 45
shoot();
Symbol 1563 MovieClip Frame 75
shoot();
Symbol 1563 MovieClip Frame 104
shoot();
Symbol 1563 MovieClip Frame 135
shoot();
Symbol 1563 MovieClip Frame 165
shoot();
Symbol 1563 MovieClip Frame 171
stop(); this.removeMovieClip();
Symbol 1567 MovieClip Frame 2
stop();
Symbol 1567 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1568 MovieClip Frame 1
delayShot = 1; shotSpeed = 15; damage = 2000; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; if (status != "blow") { lp = 0; while (lp < _root.game.noAllies) { if (_root.game.allies[lp].getHit().hitTest(this)) { _root.game.hitAlly(lp, damage); hitShot(); } lp++; } } };
Symbol 1568 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; this.duplicateMovieClip("shot" + shotNo, 1300 + shotNo); obj = _parent.ship; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); _parent.globalToLocal(pt); _parent["shot" + shotNo]._x = pt.x; _parent["shot" + shotNo]._y = pt.y; ptCanon = new Object(); ptCanon.x = _parent["shot" + shotNo]._x + 40; ptCanon.y = _parent["shot" + shotNo]._y + 50; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (r * 180) / Math.PI; _parent["shot" + shotNo]._rotation = r; _parent["shot" + shotNo]._visible = true; _parent["shot" + shotNo].gotoAndPlay("fire"); result = _parent["shot" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1568 MovieClip Frame 3
checaColisao();
Symbol 1568 MovieClip Frame 4
checaColisao();
Symbol 1568 MovieClip Frame 5
checaColisao(); if ((((beam._y < (y - 900)) || (beam._y > (y + 900))) || (beam._x < (x - 700))) || (beam._x > (x + 700))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1571 MovieClip Frame 2
stop();
Symbol 1571 MovieClip Frame 19
_parent.gotoAndPlay("wait shot");
Symbol 1572 MovieClip Frame 1
hp = 1500; shot._visible = false; status = "normal"; getHit = function () { return(ship.hit); }; blow = function () { if (status != "blow") { status = "blow"; this.stop(); ship.gotoAndPlay("blow"); _root.game.coin200.drop(ship); _root.game.coin50.drop(ship); } }; stop(); shoot = function (grau) { if (status != "blow") { tiro = shot.fire(); tiro._rotation = grau; _root.game.addEShot(tiro); } };
Symbol 1572 MovieClip Frame 2
play();
Symbol 1572 MovieClip Frame 57
sort = random(2); if (sort == 0) { gotoAndPlay ("go left"); } else { gotoAndPlay ("go right"); }
Symbol 1572 MovieClip Frame 87
shoot();
Symbol 1572 MovieClip Frame 104
gotoAndPlay ("wait shot");
Symbol 1572 MovieClip Frame 134
shoot();
Symbol 1572 MovieClip Frame 150
gotoAndPlay ("wait shot");
Symbol 1572 MovieClip Frame 320
this.removeMovieClip();
Symbol 1575 MovieClip Frame 1
stop();
Symbol 1575 MovieClip Frame 30
stop();
Symbol 1576 MovieClip Frame 1
hp = 50000; status = "normal"; getHit = function () { if (status != "blow") { return(ship); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; _root.game.coin10000.drop(ship.hit); } }; stop();
Symbol 1576 MovieClip Frame 2
play();
Symbol 1576 MovieClip Frame 270
stop(); this.removeMovieClip();
Symbol 1579 MovieClip Frame 81
stop();
Symbol 1580 MovieClip Frame 1
maxhp = 10000; hp = maxhp; shot._visible = false; status = "normal"; getHit = function () { if (status != "blow") { return(ship.ship); } }; blow = function () { if (status != "blow") { ship.gotoAndPlay("blow"); status = "blow"; stop(); } }; reborn = function () { ship.gotoAndPlay("reborn"); hp = maxhp; }; stop(); shoot = function () { if (status != "blow") { tiro = shot.fire(); if (tiro != null) { _root.game.addEShot(tiro); } } }; _root.game.addEnemy(this); stop();
Symbol 1580 MovieClip Frame 2
play();
Symbol 1580 MovieClip Frame 45
shoot();
Symbol 1580 MovieClip Frame 65
shoot();
Symbol 1580 MovieClip Frame 85
shoot();
Symbol 1580 MovieClip Frame 140
shoot();
Symbol 1580 MovieClip Frame 269
gotoAndPlay ("start");
Symbol 1587 MovieClip Frame 1
hp = 100000 /* 0x0186A0 */; score = 10; status = "normal"; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { if (status != "blow") { return(hit); } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); status = "blow"; _root.game.coin2000.drop(this); } }; addEnemy(this); stop();
Symbol 1587 MovieClip Frame 2
stop();
Symbol 1587 MovieClip Frame 33
stop();
Symbol 1587 MovieClip Frame 52
gotoAndPlay ("stop");
Symbol 1603 MovieClip Frame 1
hp = 200000 /* 0x030D40 */; score = 10; shielded = true; hitShield = function (damage) { if ((_parent.shld.status != "blow") || (_parent.shld2.status != "blow")) { gotoAndPlay ("noHit"); if (_parent.shld.status != "blow") { _parent.shld.gotoAndPlay("activate"); } if (_parent.shld2.status != "blow") { _parent.shld2.gotoAndPlay("activate"); } } else { shielded = false; } }; addEnemy = function (ship) { _root.game.addEnemy(ship); }; addEShot = function (shot) { _root.game.addEShot(shot); }; getHit = function () { return(hit); }; blow = function () { gotoAndPlay ("blow"); _root.game.coin100000.drop(this); }; gotoHit = function () { gotoAndStop ("target"); }; addEnemy(this); stop();
Symbol 1603 MovieClip Frame 2
stop();
Symbol 1603 MovieClip Frame 33
_parent.turret1.status = "blow"; _parent.turret2.status = "blow"; _parent.turret3.status = "blow"; _parent.turret4.status = "blow"; _parent.turret5.status = "blow"; _parent.turret6.status = "blow";
Symbol 1603 MovieClip Frame 80
stop(); _parent._parent._parent.gotoAndPlay("boss2");
Symbol 1603 MovieClip Frame 92
gotoAndStop ("target");
Symbol 1604 MovieClip Frame 1
stop();
Symbol 1605 MovieClip Frame 35
stop(); _parent.bkg.stop(); _parent.stop(); boss.turret1.gotoAndPlay("start"); boss.turret2.gotoAndPlay("start"); boss.turret3.gotoAndPlay("start"); boss.turret4.gotoAndPlay("start"); boss.turret5.gotoAndPlay("start"); boss.turret6.gotoAndPlay("start");
Symbol 1612 MovieClip Frame 1
hp = 20000; status = "normal"; getHit = function () { if (status != "blow") { return(hit); } }; blow = function () { if (status != "blow") { gotoAndPlay ("blow"); status = "blow"; } }; gotoHit = function () { gotoAndStop ("target"); }; _root.game.addEnemy(this); stop();
Symbol 1612 MovieClip Frame 16
_parent.removeMovieClip();
Symbol 1615 MovieClip Frame 1
stop();
Symbol 1615 MovieClip Frame 24
stop();
Symbol 1615 MovieClip Frame 47
stop();
Symbol 1615 MovieClip Frame 71
stop();
Symbol 1615 MovieClip Frame 95
stop();
Symbol 1615 MovieClip Frame 119
stop();
Symbol 1615 MovieClip Frame 143
stop();
Symbol 1615 MovieClip Frame 167
stop();
Symbol 1615 MovieClip Frame 191
stop();
Symbol 1615 MovieClip Frame 215
stop();
Symbol 1615 MovieClip Frame 239
stop();
Symbol 1615 MovieClip Frame 263
stop();
Symbol 1615 MovieClip Frame 287
stop();
Symbol 1615 MovieClip Frame 311
stop();
Symbol 1615 MovieClip Frame 335
stop();
Symbol 1615 MovieClip Frame 359
stop();
Symbol 1615 MovieClip Frame 383
stop();
Symbol 1615 MovieClip Frame 407
stop();
Symbol 1615 MovieClip Frame 431
stop();
Symbol 1615 MovieClip Frame 455
stop();
Symbol 1615 MovieClip Frame 479
stop();
Symbol 1615 MovieClip Frame 503
stop();
Symbol 1615 MovieClip Frame 527
stop();
Symbol 1615 MovieClip Frame 551
stop();
Symbol 1615 MovieClip Frame 575
stop();
Symbol 1615 MovieClip Frame 599
stop();
Symbol 1615 MovieClip Frame 623
stop();
Symbol 1615 MovieClip Frame 647
stop();
Symbol 1615 MovieClip Frame 671
stop();
Symbol 1615 MovieClip Frame 695
stop();
Symbol 1615 MovieClip Frame 719
stop();
Symbol 1617 MovieClip Frame 1
_parent.stop();
Symbol 1617 MovieClip Frame 75
stop(); _parent.status = "normal"; _parent.gotoAndPlay("stop");
Symbol 1617 MovieClip Frame 99
stop();
Symbol 1617 MovieClip Frame 256
_root.game.winFase(); stop();
Symbol 1620 MovieClip Frame 2
stop();
Symbol 1620 MovieClip Frame 11
_parent.removeMovieClip(); stop();
Symbol 1621 MovieClip Frame 1
delayShot = 1; shotSpeed = 15; damage = 1000; genCost = 10; y = beam._y; x = beam._x; status = "stop"; side = "enemy"; hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { beam._y = beam._y - shotSpeed; };
Symbol 1621 MovieClip Frame 2
shotNo = 0; canShot = true; fire = function () { result = null; if (canShot) { canShot = false; this.duplicateMovieClip("shot1" + shotNo, 3000 + shotNo); obj = _parent.boss; pt = new Object(); pt.x = obj._x; pt.y = obj._y; obj._parent.localToGlobal(pt); _parent.globalToLocal(pt); _parent["shot1" + shotNo]._x = pt.x + 70; _parent["shot1" + shotNo]._y = pt.y + 10; ptCanon = new Object(); ptCanon.x = _parent["shot1" + shotNo]._x + 40; ptCanon.y = _parent["shot1" + shotNo]._y + 50; _parent.localToGlobal(ptCanon); ptPlayer = new Object(); ptPlayer.x = _root.game.player.ship._x + (_root.game.player.ship._width / 2); ptPlayer.y = _root.game.player.ship._y + (_root.game.player.ship._height / 2); _root.game.player.localToGlobal(ptPlayer); x = ptCanon.x - ptPlayer.x; y = ptCanon.y - ptPlayer.y; r = -Math.atan2(x, y); r = (r * 180) / Math.PI; _parent["shot1" + shotNo]._rotation = r; _parent["shot1" + shotNo]._visible = true; _parent["shot1" + shotNo].gotoAndPlay("fire"); result = _parent["shot1" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } } return(result); }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1621 MovieClip Frame 3
checaColisao();
Symbol 1621 MovieClip Frame 4
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 5
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 6
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 7
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 8
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 9
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 10
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 11
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 12
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 13
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 14
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 15
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 16
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 17
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 18
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 19
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 20
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 21
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 22
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 23
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 24
beam._y = beam._y - shotSpeed;
Symbol 1621 MovieClip Frame 25
beam._y = beam._y - shotSpeed; if ((((beam._y < (y - 900)) || (beam._y > (y + 900))) || (beam._x < (x - 700))) || (beam._x > (x + 700))) { this.removeMovieClip(); } gotoAndPlay ("fireCont");
Symbol 1625 MovieClip Frame 2
stop();
Symbol 1625 MovieClip Frame 12
_parent.removeMovieClip(); stop();
Symbol 1626 MovieClip Frame 1
delayShot = 1; shotSpeed = 10; damage = 700; genCost = 0; y = beam._y; x = beam._x; status = "stop"; if (_parent.side == null) { side = "player"; } else { side = _parent.side; } hitShot = function () { status = "blow"; shotSpeed = shotSpeed / 2; beam.gotoAndPlay("blow"); }; checaColisao = function () { }; turn = function () { beam._y = beam._y - shotSpeed; };
Symbol 1626 MovieClip Frame 2
shotNo = 0; canShot = true; createFire = function (rotation) { this.duplicateMovieClip("shot2" + shotNo, 1200 + shotNo); _parent["shot2" + shotNo]._x = _parent.boss._x + 70; _parent["shot2" + shotNo]._y = _parent.boss._y + 40; _parent["shot2" + shotNo]._visible = true; _parent["shot2" + shotNo]._rotation = rotation; _parent["shot2" + shotNo].gotoAndPlay("fire"); result = _parent["shot2" + shotNo]; shotNo++; if (shotNo > 99) { shotNo = 0; } _root.game.addEShot(result); }; fire = function () { result = null; if (canShot) { createFire(90); createFire(120); createFire(150); createFire(180); createFire(210); createFire(240); createFire(270); } }; tShotDelay.OnTimer = function () { canShot = true; }; tShotDelay.execute("frame", delayShot); stop();
Symbol 1626 MovieClip Frame 3
turn();
Symbol 1626 MovieClip Frame 4
turn();
Symbol 1626 MovieClip Frame 5
turn();
Symbol 1626 MovieClip Frame 6
turn();
Symbol 1626 MovieClip Frame 7
turn();
Symbol 1626 MovieClip Frame 8
turn();
Symbol 1626 MovieClip Frame 9
turn();
Symbol 1626 MovieClip Frame 10
turn();
Symbol 1626 MovieClip Frame 11
turn();
Symbol 1626 MovieClip Frame 12
turn();
Symbol 1626 MovieClip Frame 13
turn();
Symbol 1626 MovieClip Frame 14
turn();
Symbol 1626 MovieClip Frame 15
turn();
Symbol 1626 MovieClip Frame 16
turn();
Symbol 1626 MovieClip Frame 17
turn();
Symbol 1626 MovieClip Frame 18
turn();
Symbol 1626 MovieClip Frame 19
turn();
Symbol 1626 MovieClip Frame 20
turn();
Symbol 1626 MovieClip Frame 21
turn();
Symbol 1626 MovieClip Frame 22
turn();
Symbol 1626 MovieClip Frame 23
turn();
Symbol 1626 MovieClip Frame 24
turn();
Symbol 1626 MovieClip Frame 25
turn(); if ((beam._y < (y - 800)) || (beam._y > (y + 800))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("fireCont");
Symbol 1627 MovieClip Frame 1
maxhp = 200000 /* 0x030D40 */; hp = maxhp; shot1._visible = false; shot2._visible = false; status = "starting"; states = new Array(); states[0] = "fire1"; states[1] = "fire1"; states[2] = "fire1"; states[3] = "fire1"; states[4] = "fire2"; states[5] = "fire2"; states[6] = "fire2"; states[7] = "fire2"; states[8] = "stop"; states[9] = "createShell"; noStates = 10; frags = new Array(); noFrags = 0; boss.gotoAndStop("fly_cont"); getHit = function () { if (status != "blow") { return(boss); } }; hit = function () { if (status == "normal") { pos = (hp * 100) / maxhp; healthpos = 100; boss.gotoAndStop(Math.round((healthpos + 100) - pos)); } }; blow = function () { if (status != "blow") { stop(); boss.gotoAndPlay("blow"); status = "blow"; _root.game.coin500000.drop(ship); } }; shoot1 = function () { if (status != "blow") { tiro = shot1.fire(); _root.game.addEShot(tiro); } }; shoot2 = function (grau) { if (status != "blow") { tiro = shot2.fire(); } }; shoot3 = function () { if (status != "blow") { tiro = shot3.fire(); _root.game.addEShot(tiro); } }; createShell = function () { newfrag = shell.duplicateMovieClip("shell" + noFrags, 100 + noFrags); frags[lp] = newfrag; noFrags++; lp = 0; while (lp < noFrags) { frags[lp].play(); lp++; } }; _root.game.addEnemy(this);
Symbol 1627 MovieClip Frame 14
gotoAndPlay ("sort");
Symbol 1627 MovieClip Frame 16
sorted = random(noStates); gotoAndPlay(states[sorted]);
Symbol 1627 MovieClip Frame 17
shoot1();
Symbol 1627 MovieClip Frame 18
gotoAndPlay ("sort");
Symbol 1627 MovieClip Frame 19
shoot2();
Symbol 1627 MovieClip Frame 20
gotoAndPlay ("sort");
Symbol 1627 MovieClip Frame 21
shoot3();
Symbol 1627 MovieClip Frame 22
gotoAndPlay ("sort");
Symbol 1627 MovieClip Frame 23
createShell();
Symbol 1627 MovieClip Frame 46
gotoAndPlay ("sort");
Symbol 1628 MovieClip Frame 1
_root.changeMusica("musica- fase 4");
Symbol 1628 MovieClip Frame 249
groupCreator.createShips(turret, 300, 550, true, -200, -80, true, 10, 200); groupCreator2.createShips(turret, 100, 250, true, -200, -80, true, 10, 200);
Symbol 1628 MovieClip Frame 600
groupCreator3.createShips(Eship2, 0, 660, true, -200, -80, true, 5, 200);
Symbol 1628 MovieClip Frame 1149
groupCreator.createShips(wallr, 551, 551, false, -80, -80, false, 4, 300);
Symbol 1628 MovieClip Frame 1226
groupCreator2.createShips(walll, 148, 148, false, -80, -80, false, 4, 300);
Symbol 1628 MovieClip Frame 1875
groupCreator3.createShips(eship1, 300, 400, true, -200, -80, true, 10, 100);
Symbol 1628 MovieClip Frame 2525
groupCreator.createShips(Eship2, 0, 660, true, -200, -80, true, 10, 100); groupCreator2.createShips(eship3, 300, 400, true, -200, -100, true, 10, 100);
Symbol 1628 MovieClip Frame 3176
_root.changeMusica("musica- boss"); stop();
Symbol 1628 MovieClip Frame 3178
_root.stopMusica(); _root.game.dialog.playDialog("l4-1", "4");
Symbol 1628 MovieClip Frame 3180
_root.changeMusica("musica- final boss"); stop();
Symbol 1629 MovieClip Frame 1
player.pauseControl = false; addEnemy = function (ship) { return(_parent.addEnemy(ship)); }; addEShot = function (shot) { return(_parent.addEShot(shot)); }; addAlly = function (ship) { return(_parent.addAlly(ship)); }; gotoAndStop("level" + _root.playData.selLvl);
Symbol 1635 MovieClip Frame 1
status = "off"; canExit = false; stop(); this._visible = false; states = new Array(); states[0] = "Next time, pal!"; states[1] = "Sayonara"; states[2] = "Auf Wiedersehen"; states[3] = "Hasta la vista, baby!"; states[4] = "You Suck!"; states[5] = "Try harder, god dammit!"; states[6] = "Arrivederci"; states[7] = "OMG SUXXOR!"; states[8] = "@#$%&*!"; states[9] = "vaarwel"; states[10] = "au revoir"; states[11] = "Ouch that hurts!"; states[12] = "...and the Earth was destroyed..."; states[13] = "...there was once a pilot..."; states[14] = "AAAAAARGH!"; states[15] = "You should have turned left..."; states[16] = "The Earth gonna be destroyed \n and this is how you play???"; states[17] = "fatality!"; states[18] = "Lesson of today: \n Dont hammer your ship \n into the enemy"; states[19] = "You WON!!! \n Ops im wrong, you died..."; states[20] = "You've unlocked a bonus stage! \n (just kidding, you're dead.)"; states[21] = "Owned by the scripted enemy..."; states[22] = "Wow, you must like to die..."; states[23] = "Keep trying, \n Next time you can be lucky."; states[24] = "Here we go again."; states[25] = "The force is NOT with you!"; states[26] = "It's possible, you know!"; states[27] = "Pehaps its too though to you! \n Try turning difficulty to EASIEST."; states[28] = "There are an EASY mode \n for whimps like you."; states[29] = "You blew like fireworks!"; states[30] = "saving checkpoint... Ops, I \n forgot I dont have checkpoints!"; states[31] = "EJECT!!! EJECT!!!"; states[32] = "KABOOOM!!!"; states[33] = "Ramming your ship wont work!!!"; states[34] = "If you gonna do that all the\n time just press the auto-destruct!"; states[35] = "The End.... of you..."; states[36] = "Why dont you buy Starfire \n cheat codes? Just call 123-4567-8910."; states[37] = "Are you training to be\n kamikazi?"; states[38] = "You feel the cold touch of\n death."; states[39] = "You must have forgot to buy\n better shields."; states[40] = "You must have forgot to buy\n a better ship."; states[41] = "You blew straight to hell."; states[42] = "The Earth will be destroyed,\n and you wont be remembered."; states[43] = "Hidden is laughting of you!\n Don't let this happen!"; states[44] = "You did great\n (not)"; states[45] = "You did great\n but it wasn't sufficient."; states[46] = "I know youre capable of win\n that game! You can do it!"; states[47] = "Never surrender!!!"; states[48] = "No one heard your scream."; states[49] = "Goodbye Jim."; states[50] = "Don't relay on your shields\n everytime."; states[51] = "Ouch! I didnt saw that."; states[52] = "AGAIN!!!"; states[53] = "NEXT!!!"; noStates = 54;
Symbol 1635 MovieClip Frame 2
status = "on"; canExit = false; this._visible = true; _root.game.player.pauseControl = true; _root.restorePlayer(); onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { _root.gotoAndPlay("shop"); } } };
Symbol 1635 MovieClip Frame 50
canExit = true; sorted = random(noStates); msg = states[sorted];
Symbol 1635 MovieClip Frame 250
_root.gotoAndPlay("shop"); stop();
Symbol 1641 MovieClip Frame 20
gotoAndPlay ("start");
Symbol 1641 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 1642 MovieClip Frame 1
speed = 1; money = 10; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1642 MovieClip Frame 2
coinName = "coin10-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1642 MovieClip Frame 3
checaColisao();
Symbol 1642 MovieClip Frame 4
checaColisao();
Symbol 1642 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1644 MovieClip Frame 20
gotoAndPlay ("start");
Symbol 1644 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 1645 MovieClip Frame 1
speed = 1; money = 20; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1645 MovieClip Frame 2
coinName = "coin20-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1645 MovieClip Frame 3
checaColisao();
Symbol 1645 MovieClip Frame 4
checaColisao();
Symbol 1645 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1647 MovieClip Frame 20
gotoAndPlay ("start");
Symbol 1647 MovieClip Frame 31
_parent.removeMovieClip();
Symbol 1648 MovieClip Frame 1
speed = 1; money = 50; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1648 MovieClip Frame 2
coinName = "coin50-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1648 MovieClip Frame 3
checaColisao();
Symbol 1648 MovieClip Frame 4
checaColisao();
Symbol 1648 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1650 MovieClip Frame 30
gotoAndPlay ("start");
Symbol 1650 MovieClip Frame 41
_parent.removeMovieClip();
Symbol 1651 MovieClip Frame 1
speed = 1; money = 100; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; speed = 1; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1651 MovieClip Frame 2
coinName = "coin100-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1651 MovieClip Frame 3
checaColisao();
Symbol 1651 MovieClip Frame 4
checaColisao();
Symbol 1651 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1653 MovieClip Frame 30
gotoAndPlay ("start");
Symbol 1653 MovieClip Frame 41
_parent.removeMovieClip();
Symbol 1654 MovieClip Frame 1
speed = 1; money = 200; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; speed = 1; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1654 MovieClip Frame 2
coinName = "coin200-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1654 MovieClip Frame 3
checaColisao();
Symbol 1654 MovieClip Frame 4
checaColisao();
Symbol 1654 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1656 MovieClip Frame 30
gotoAndPlay ("start");
Symbol 1656 MovieClip Frame 41
_parent.removeMovieClip();
Symbol 1657 MovieClip Frame 1
speed = 1; money = 500; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1657 MovieClip Frame 2
coinName = "coin500-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1657 MovieClip Frame 3
checaColisao();
Symbol 1657 MovieClip Frame 4
checaColisao();
Symbol 1657 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1662 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1662 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1663 MovieClip Frame 1
speed = 2; money = 1000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1663 MovieClip Frame 2
coinName = "coin1K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1663 MovieClip Frame 3
checaColisao();
Symbol 1663 MovieClip Frame 4
checaColisao();
Symbol 1663 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1665 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1665 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1666 MovieClip Frame 1
speed = 2; money = 2000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1666 MovieClip Frame 2
coinName = "coin2K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1666 MovieClip Frame 3
checaColisao();
Symbol 1666 MovieClip Frame 4
checaColisao();
Symbol 1666 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1668 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1668 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1669 MovieClip Frame 1
speed = 2; money = 5000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1669 MovieClip Frame 2
coinName = "coin5K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1669 MovieClip Frame 3
checaColisao();
Symbol 1669 MovieClip Frame 4
checaColisao();
Symbol 1669 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1671 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1671 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1672 MovieClip Frame 1
speed = 2; money = 10000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; speed = 1; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1672 MovieClip Frame 2
coinName = "coin10K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1672 MovieClip Frame 3
checaColisao();
Symbol 1672 MovieClip Frame 4
checaColisao();
Symbol 1672 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1686 MovieClip Frame 1
_root.changeMusica("musica- bonus");
Symbol 1686 MovieClip Frame 19
_parent.canExit = true; stop();
Symbol 1690 MovieClip Frame 1
_root.changeMusica("musica- bonus");
Symbol 1690 MovieClip Frame 19
_parent.canExit = true; stop();
Symbol 1693 MovieClip Frame 1
_root.changeMusica("musica- bonus");
Symbol 1693 MovieClip Frame 19
_parent.canExit = true; stop();
Symbol 1697 MovieClip Frame 1
_root.changeMusica("musica- bonus");
Symbol 1697 MovieClip Frame 19
_parent.canExit = true; stop();
Symbol 1698 MovieClip Frame 1
status = "off"; canExit = false; stop(); this._visible = false; goNextFase = function () { goto = "exit"; if (_root.playData.selLvl == 1) { if (((!_root.playData.specialAfterburn) && (_root.dificuldade != "easiest")) && (_root.dificuldade != "easy")) { _root.playData.specialAfterburn = true; goto = "newSpecialAfterburn"; } } else if (_root.playData.selLvl == 2) { if (((!_root.playData.specialAliados) && (_root.dificuldade != "easiest")) && (_root.dificuldade != "easy")) { _root.playData.specialAliados = true; goto = "newSpecialInvulnerable"; } } else if (_root.playData.selLvl == 3) { if (((!_root.playData.specialEvasao) && (_root.dificuldade != "easiest")) && (_root.dificuldade != "easy")) { _root.playData.specialEvasao = true; goto = "newSpecialInvulnerable"; } } else if (_root.playData.selLvl == 4) { if (((!_root.playData.specialWeapon) && (_root.dificuldade != "easiest")) && (_root.dificuldade != "easy")) { _root.playData.specialWeapon = true; goto = "newSpecialWeapon"; } } if (_root.playData.level == _root.playData.selLvl) { _root.playData.level++; } _root.savePlayer(); if (goto == "exit") { exit(); } else { gotoAndPlay(goto); } }; exit = function () { if (_root.playData.selLvl < 4) { _root.moviePos = "fase" + _root.playData.selLvl; } else { _root.moviePos = "end"; } _root.gotoAndPlay("movie"); };
Symbol 1698 MovieClip Frame 3
if (_root.game.gameOver.status == "on") { gotoAndStop ("off"); } else { status = "on"; canExit = false; this._visible = true; _root.game.player.pauseControl = true; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { goNextFase(); } } }; _root.stopMusica(); }
Symbol 1698 MovieClip Frame 50
canExit = true;
Symbol 1698 MovieClip Frame 251
goNextFase(); stop();
Symbol 1698 MovieClip Frame 252
canExit = false; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { exit(); } } };
Symbol 1698 MovieClip Frame 253
stop();
Symbol 1698 MovieClip Frame 254
canExit = false; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { exit(); } } };
Symbol 1698 MovieClip Frame 255
stop();
Symbol 1698 MovieClip Frame 256
canExit = false; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { exit(); } } };
Symbol 1698 MovieClip Frame 257
stop();
Symbol 1698 MovieClip Frame 258
canExit = false; onEnterFrame = function () { if (Key.isDown(90) || (Key.isDown(88))) { if (canExit) { exit(); } } };
Symbol 1698 MovieClip Frame 259
stop();
Symbol 1700 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1700 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1701 MovieClip Frame 1
speed = 2; money = 20000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1701 MovieClip Frame 2
coinName = "coin20K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1701 MovieClip Frame 3
checaColisao();
Symbol 1701 MovieClip Frame 4
checaColisao();
Symbol 1701 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1703 MovieClip Frame 40
gotoAndPlay ("start");
Symbol 1703 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1704 MovieClip Frame 1
speed = 2; money = 50000; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1704 MovieClip Frame 2
coinName = "coin50K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1704 MovieClip Frame 3
checaColisao();
Symbol 1704 MovieClip Frame 4
checaColisao();
Symbol 1704 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1706 MovieClip Frame 1
stop();
Symbol 1706 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1707 MovieClip Frame 1
speed = 3; money = 100000 /* 0x0186A0 */; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1707 MovieClip Frame 2
coinName = "coin100K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1707 MovieClip Frame 3
checaColisao();
Symbol 1707 MovieClip Frame 4
checaColisao();
Symbol 1707 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1709 MovieClip Frame 1
stop();
Symbol 1709 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1710 MovieClip Frame 1
speed = 3; money = 200000 /* 0x030D40 */; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1710 MovieClip Frame 2
coinName = "coin200K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1710 MovieClip Frame 3
checaColisao();
Symbol 1710 MovieClip Frame 4
checaColisao();
Symbol 1710 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1712 MovieClip Frame 1
stop();
Symbol 1712 MovieClip Frame 51
_parent.removeMovieClip();
Symbol 1713 MovieClip Frame 1
speed = 3; money = 500000 /* 0x07A120 */; y = coin._y; x = coin._x; status = "stop"; get = function () { status = "got"; coin.gotoAndPlay("get"); }; checaColisao = function () { coin._y = coin._y + speed; };
Symbol 1713 MovieClip Frame 2
coinName = "coin500K-"; drop = function (obj) { result = null; coinNo = _parent.coinId; _parent.coinId++; this.duplicateMovieClip(coinName + coinNo, 100 + coinNo); ptObj = new Object(); ptObj.x = obj._x; ptObj.y = obj._y; obj._parent.localToGlobal(ptObj); _parent.globalToLocal(ptObj); _parent[coinName + coinNo]._x = ptObj.x; _parent[coinName + coinNo]._y = ptObj.y; _parent[coinName + coinNo]._visible = true; _parent[coinName + coinNo].gotoAndPlay("drop"); _root.game.addCoin(_parent[coinName + coinNo]); result = _parent[coinName + coinNo]; return(result); }; stop();
Symbol 1713 MovieClip Frame 3
checaColisao();
Symbol 1713 MovieClip Frame 4
checaColisao();
Symbol 1713 MovieClip Frame 5
checaColisao(); if ((((coin._y < (y - 800)) || (coin._y > (y + 800))) || (coin._x < (x - 600))) || (coin._x > (x + 600))) { this.removeMovieClip(); this.unloadMovie(); } gotoAndPlay ("dropCont");
Symbol 1723 Button
on (release) { nextFrame(); }
Symbol 1725 Button
on (release) { stopDialog(); }
Symbol 1735 MovieClip Frame 2
status = "off"; map = 0; playDialog = function (dlg, mapno) { status = "on"; map = mapno; _root.game.map["map" + mapno].stop(); _root.game.player.pauseControl = true; gotoAndStop(dlg); }; stopDialog = function () { if (status == "on") { status = "off"; gotoAndStop ("stop"); _root.game.map["map" + map].play(); _root.game.player.pauseControl = false; } }; stop();
Symbol 1736 MovieClip Frame 1
screenWidth = 800; screenHeight = 640; noEnemies = 0; enemies = new Array(); noAllies = 0; allies = new Array(); noShots = 0; eShots = new Array(); noCoins = 0; coinId = 1; moedas = new Array(); special = 3; setLevel = function (no) { panel.txtLvl = no; }; addMoney = function (no) { if ((no != null) && (no > 0)) { _root.playData.score = _root.playData.score + no; _root.playData.money = _root.playData.money + no; money = _root.playData.money; score = _root.playData.score; if (_root.dificuldade != "medium") { if (_root.dificuldade == "easiest") { money = money * 2; score = Math.round(score / 8); } else if (_root.dificuldade == "easy") { score = Math.round(score / 4); } else if (_root.dificuldade == "hard") { score = score * 2; } else if (_root.dificuldade == "hardest") { score = score * 4; } } panel.txtMoney = money; panel.txtScore = score; } }; updateSpecial = function () { if (special < 3) { panel.sp3._visible = false; } if (special < 2) { panel.sp2._visible = false; } if (special < 1) { panel.sp1._visible = false; } }; useSpecial = function () { if (special > 0) { panel["sp" + special].gotoAndPlay("fadeOut"); special--; } }; special2 = function () { if (!map.specialAlly.active) { useSpecial(); map.specialAlly.active = true; map.groupCreator.createAllies(map.specialAlly, 100, 500, true, 750, 660, true, 5, 12); } }; special3 = function () { if (player.ship.turbo <= 0) { useSpecial(); player.ship.shipSkin.go("turbo"); player.ship.turbo = 5; } }; die = function () { restorePlayer(); gameOver._visible = true; gameOver.gotoAndPlay("play"); }; updatePnlWeapon = function () { val = player.shotMissile.qtde; if (val == null) { val = "none"; } panel.txtWeapon2 = val; }; start = function () { updatePnlWeapon(); setLevel(_root.playData.selLvl); panel.txtMoney = _root.playData.money; }; getNextEnemyPos = function () { result = -1; lp = 0; while ((lp < noEnemies) && (result == -1)) { if (!enemies[lp].flagExist) { result = lp; break; } lp++; } if (result == -1) { result = noEnemies; noEnemies++; if (noEnemies > 99) { noEnemies = 0; } } return(result); }; insertEnemy = function (ship, pos) { enemies[pos] = ship; ship.flagExist = true; return(ship); }; addEnemy = function (ship) { result = getNextEnemyPos(); insertEnemy(ship, result); return(result); }; addEShot = function (shot) { eShots[noShots] = shot; noShots++; if (noShots > 99) { noShots = 0; } }; clearShots = function () { lp = 0; while (lp < noShots) { eShots[lp].removeMovieClip(); lp++; } noShots = 0; }; addAlly = function (ship) { allies[noAllies] = ship; result = noAllies; noAllies++; if (noAllies > 99) { noAllies = 0; } return(result); }; addCoin = function (coin) { moedas[noCoins] = coin; noCoins++; if (noCoins > 99) { noCoins = noCoins - 99; } if (coinId > 99) { coinId = coinId - 99; } }; hitEnemy = function (enemyNo, damage) { if (_root.dificuldade != "normal") { if (_root.dificuldade == "easiest") { damage = damage * 3; } else if (_root.dificuldade == "easy") { damage = damage * 2; } else if (_root.dificuldade == "hard") { damage = damage / 2; } else if (_root.dificuldade == "hardest") { damage = damage / 4; } } if (enemies[enemyNo].hp > 0) { if (enemies[enemyNo].shielded == true) { enemies[enemyNo].hitShield(damage); } else { enemies[enemyNo].hp = enemies[enemyNo].hp - damage; enemies[enemyNo].hit(damage); if (enemies[enemyNo].hp <= 0) { enemies[enemyNo].blow(); } else { enemies[enemyNo].gotoHit(); } } } }; hitAlly = function (allyNo, damage) { if (allies[allyNo].hp > 0) { allies[allyNo].hp = allies[allyNo].hp - damage; allies[allyNo].getHit(); if (allies[allyNo].hp <= 0) { allies[allyNo].blow(); } } }; setShield = function (valor) { panel.shieldBar.gotoAndStop(Math.round(400 - (valor * 4))); }; setLife = function (valor) { panel.lifeBar.gotoAndStop(Math.round(400 - (valor * 4))); }; setEnergy = function (valor) { panel.energyBar.gotoAndStop(Math.round(400 - (valor * 4))); }; updateShield = function () { setShield((player.ship.shld * 100) / player.ship.maxShld); }; updateLife = function () { setLife((player.ship.hp * 100) / player.ship.maxHp); }; updateEnergy = function () { cur = player.ship.curEne; if (cur < 0) { cur = 0; } val = Math.round((cur * 100) / player.ship.ene); if (val < 1) { val = 1; } else if (val > 400) { val = 400; } setEnergy(val); }; newEnemy = function (modelo, posX, posY) { no = getNextEnemyPos(); pt = new Object(); pt.x = posX; pt.y = posY; modelo._parent.globalToLocal(pt); modelo.duplicateMovieClip("enemy" + no, 200 + no); result = insertEnemy(modelo._parent["enemy" + no], no); modelo._parent["enemy" + no]._x = pt.x; modelo._parent["enemy" + no]._y = pt.y; modelo._parent["enemy" + no].gotoAndPlay("start"); return(result); }; newAlly = function (modelo, posX, posY) { no = noAllies; pt = new Object(); pt.x = posX; pt.y = posY; modelo._parent.globalToLocal(pt); modelo.duplicateMovieClip("ally" + no, 300 + no); result = addAlly(modelo._parent["ally" + no]); modelo._parent["ally" + no]._x = pt.x; modelo._parent["ally" + no]._y = pt.y; modelo._parent["ally" + no].gotoAndPlay("start"); return(result); }; winFase = function () { if (gameOver.status == "off") { map["map" + mapno].gotoAndPlay("win"); win._visible = true; win.gotoAndPlay("play"); } }; start();
Symbol 1736 MovieClip Frame 2
stop();
Symbol 1741 Button
on (press) { _root.playData.selLvl = 1; _root.gotoAndStop("game"); }
Symbol 1744 Button
on (press) { gotoAndPlay ("enterShop"); }
Symbol 1748 Button
on (press) { _root.playData.selLvl = 2; _root.gotoAndStop("game"); }
Symbol 1749 Button
on (press) { _root.playData.selLvl = 1; _root.gotoAndStop("game"); }
Symbol 1753 Button
on (press) { _root.playData.selLvl = 3; _root.gotoAndStop("game"); }
Symbol 1754 Button
on (press) { _root.playData.selLvl = 2; _root.gotoAndStop("game"); }
Symbol 1757 Button
on (press) { _root.playData.selLvl = 4; _root.gotoAndStop("game"); }
Symbol 1759 Button
on (press) { _root.playData.selLvl = 3; _root.gotoAndStop("game"); }
Symbol 1761 Button
on (press) { _root.playData.selLvl = 4; _root.gotoAndStop("game"); }
Symbol 1768 MovieClip Frame 24
stop();
Symbol 1769 MovieClip Frame 24
stop();
Symbol 1770 MovieClip Frame 1
gotoAndPlay ("exitShop");
Symbol 1770 MovieClip Frame 30
_root.restorePlayer(); _root.gotoAndPlay("shop");
Symbol 1770 MovieClip Frame 53
gotoAndStop("fase" + _root.playData.level);

Library Items

Symbol 1 Sound [musica- bonus]Used by:1686 1690 1693 1697
Symbol 2 Sound [laser1]Used by:141 147
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [BoundingBox]Uses:8Used by:27 31 35 51 89
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [BrdrShdw]Uses:10Used by:14 19 20
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [BrdrFace]Uses:12Used by:14 19 20
Symbol 14 MovieClip [SimpleButtonDown]Uses:11 13Used by:31
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [BrdrBlk]Uses:15Used by:19 20
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [BrdrHilght]Uses:17Used by:19 20
Symbol 19 MovieClip [SimpleButtonIn]Uses:16 18 11 13Used by:31
Symbol 20 MovieClip [SimpleButtonUp]Uses:16 13 11 18Used by:31
Symbol 21 MovieClip [Defaults]Used by:23
Symbol 22 MovieClip [UIObjectExtensions]Used by:23
Symbol 23 MovieClip [UIObject]Uses:21 22Used by:28 30 32
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:24 25Used by:28
Symbol 27 MovieClip [FocusRect]Uses:9Used by:28
Symbol 28 MovieClip [FocusManager]Uses:26 27 23Used by:30
Symbol 29 MovieClip [UIComponentExtensions]Used by:30
Symbol 30 MovieClip [UIComponent]Uses:23 28 29Used by:31
Symbol 31 MovieClip [SimpleButton]Uses:9 14 19 20 30Used by:35
Symbol 32 MovieClip [Border]Uses:23Used by:33 35
Symbol 33 MovieClip [RectBorder]Uses:32Used by:35
Symbol 34 MovieClip [ButtonSkin]Used by:35
Symbol 35 MovieClip [Button]Uses:9 31 32 33 34Used by:51 89
Symbol 36 GraphicUsed by:38 45 46 47 48 49
Symbol 37 GraphicUsed by:38 45 46 47 48 49
Symbol 38 MovieClip [RadioFalseDisabled]Uses:36 37Used by:50
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [RadioThemeColor1]Uses:39Used by:45 46 49
Symbol 41 GraphicUsed by:45 46 49
Symbol 42 GraphicUsed by:43 44
Symbol 43 MovieClipUses:42Used by:45 47
Symbol 44 MovieClip [RadioThemeColor2]Uses:42Used by:45 46
Symbol 45 MovieClip [RadioFalseDown]Uses:36 40 37 41 43 44Used by:50
Symbol 46 MovieClip [RadioFalseOver]Uses:36 40 37 41 44Used by:50
Symbol 47 MovieClip [RadioFalseUp]Uses:36 37 43Used by:50
Symbol 48 MovieClip [RadioTrueDisabled]Uses:36 37Used by:50
Symbol 49 MovieClip [RadioTrueUp]Uses:36 40 37 41Used by:50
Symbol 50 MovieClip [RadioButtonAssets]Uses:38 45 46 47 48 49Used by:51
Symbol 51 MovieClip [RadioButton]Uses:9 35 50
Symbol 74 GraphicUsed by:75 79 80 82 84 85 86 87
Symbol 75 MovieClip [CheckFalseDisabled]Uses:74Used by:88
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [CheckThemeColor1]Uses:76Used by:79 80 85 86 87
Symbol 78 GraphicUsed by:79 85
Symbol 79 MovieClip [CheckFalseDown]Uses:74 77 78Used by:88
Symbol 80 MovieClip [CheckFalseOver]Uses:74 77Used by:88
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip [CheckFalseUp]Uses:74 81Used by:88
Symbol 83 GraphicUsed by:84 85 86 87
Symbol 84 MovieClip [CheckTrueDisabled]Uses:74 83Used by:88
Symbol 85 MovieClip [CheckTrueDown]Uses:74 78 83 77Used by:88
Symbol 86 MovieClip [CheckTrueOver]Uses:74 77 83Used by:88
Symbol 87 MovieClip [CheckTrueUp]Uses:74 77 83Used by:88
Symbol 88 MovieClip [CheckBoxAssets]Uses:75 79 80 82 84 85 86 87Used by:89
Symbol 89 MovieClip [CheckBox]Uses:9 88 35
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:90 91 92Used by:95 206 1222 1234 1243 1260 1279 1449 1467 1479 1488 1570 1686
Symbol 94 SoundUsed by:95 1526
Symbol 95 MovieClipUses:93 94Used by:117 120 123 127 293 1018 1252 1690
Symbol 96 GraphicUsed by:97 702
Symbol 97 MovieClipUses:96Used by:117 702
Symbol 98 GraphicUsed by:101
Symbol 99 FontUsed by:100 1020 1204 1214 1715 1718 1726 1732
Symbol 100 TextUses:99Used by:101
Symbol 101 MovieClipUses:98 100Used by:110
Symbol 102 GraphicUsed by:110
Symbol 103 ShapeTweeningUsed by:110
Symbol 104 ShapeTweeningUsed by:110
Symbol 105 ShapeTweeningUsed by:110
Symbol 106 ShapeTweeningUsed by:110
Symbol 107 ShapeTweeningUsed by:110
Symbol 108 ShapeTweeningUsed by:110
Symbol 109 GraphicUsed by:110 1522 1603
Symbol 110 MovieClipUses:101 102 103 104 105 106 107 108 109 SS1Used by:117 120 123 127
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:117 120 123 127 293 903 915 919 1018 1222 1243 1251 1260 1307 1310 1313 1319 1325 1328 1331 1335 1368 1376 1415 1417 1419 1422 1426 1433 1444 1467 1473 1479 1488 1526 1550 1571 1575 1587 1603
Symbol 113 ShapeTweeningUsed by:117 120 123 127 293 1018 1467
Symbol 114 ShapeTweeningUsed by:117 120 123 127 293 1018 1467
Symbol 115 GraphicUsed by:117 120 123 127 293 1016 1018 1222 1243 1251 1260 1307 1310 1313 1319 1325 1328 1331 1335 1368 1376 1415 1417 1419 1422 1426 1433 1467 1473 1479 1488 1550 1575 1749 1759 1761
Symbol 116 GraphicUsed by:117 120 123 127 293 1222 1243 1251 1260 1307 1310 1313 1319 1325 1328 1331 1335 1368 1376 1415 1417 1419 1422 1426 1433 1473 1479 1488 1550 1575
Symbol 117 MovieClip [ship4]Uses:95 97 110 112 113 114 115 116 SS2
Symbol 118 GraphicUsed by:119 719
Symbol 119 MovieClipUses:118Used by:120 719
Symbol 120 MovieClip [ship3]Uses:95 119 110 112 113 114 115 116 SS3
Symbol 121 GraphicUsed by:122 715
Symbol 122 MovieClipUses:121Used by:123 715
Symbol 123 MovieClip [shipB]Uses:95 122 110 112 113 114 115 116 SS4
Symbol 124 GraphicUsed by:125 598 610 614 711 1175 1178 1179
Symbol 125 MovieClipUses:124Used by:127 598 610 614 711 739 925 1175 1178 1179 1234 1235 1252 1346 1686
Symbol 126 SoundUsed by:127 915
Symbol 127 MovieClip [shipA]Uses:95 125 110 112 126 113 114 115 116
Symbol 128 FontUsed by:129 344 359 362 376 427 439 516 517 523 647 648 786 873 880 883 1631 1634 1673
Symbol 129 TextUses:128Used by:133
Symbol 130 GraphicUsed by:133 345 428 440
Symbol 131 FontUsed by:132 511
Symbol 132 TextUses:131Used by:133 345 428 440
Symbol 133 MovieClipUses:129 130 132Used by:134
Symbol 134 MovieClipUses:133Used by:141 147 157 163 173 178 183 188 195 199 211 222 227 233 238 243 247 249 251 253 255 261 263 267 269 271 276 282 287 294 300 346 1026 1027 1201 1202 1249 1255 1332 1344 1361 1369 1382 1428 1474 1476 1501 1506 1550 1551 1559 1568 1621 1626
Symbol 135 GraphicUsed by:140
Symbol 136 GraphicUsed by:140
Symbol 137 ShapeTweeningUsed by:140
Symbol 138 ShapeTweeningUsed by:140
Symbol 139 GraphicUsed by:140 146 155 162 167 177 182 187 206 275 280 286 1247 1359 1380 1449 1499 1567 1620
Symbol 140 MovieClipUses:135 136 137 138 139Used by:141
Symbol 141 MovieClip [shotDrone2]Uses:134 140 2
Symbol 142 GraphicUsed by:146 155 162 280 286 1267 1380
Symbol 143 GraphicUsed by:146
Symbol 144 ShapeTweeningUsed by:146
Symbol 145 ShapeTweeningUsed by:146
Symbol 146 MovieClipUses:142 143 144 145 139Used by:147 294
Symbol 147 MovieClip [shotDrone1]Uses:134 146 2
Symbol 148 GraphicUsed by:155
Symbol 149 GraphicUsed by:155
Symbol 150 GraphicUsed by:155 903
Symbol 151 GraphicUsed by:155
Symbol 152 ShapeTweeningUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 ShapeTweeningUsed by:155
Symbol 155 MovieClipUses:142 148 149 150 151 152 153 154 139Used by:157  Timeline
Symbol 156 SoundUsed by:157 163 300 903 1627
Symbol 157 MovieClip [beam15]Uses:134 155 156
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162 1267
Symbol 160 ShapeTweeningUsed by:162
Symbol 161 ShapeTweeningUsed by:162
Symbol 162 MovieClipUses:142 158 159 160 161 139Used by:163
Symbol 163 MovieClip [beam14]Uses:134 162 156
Symbol 164 GraphicUsed by:167
Symbol 165 ShapeTweeningUsed by:167
Symbol 166 ShapeTweeningUsed by:167
Symbol 167 MovieClipUses:164 165 166 139Used by:173
Symbol 168 GraphicUsed by:171 1247
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:168 169 170Used by:173 178 183 188 276
Symbol 172 SoundUsed by:173 178 183 188 276
Symbol 173 MovieClip [beam25]Uses:134 167 171 172
Symbol 174 GraphicUsed by:177
Symbol 175 ShapeTweeningUsed by:177
Symbol 176 ShapeTweeningUsed by:177
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Symbol 1590 GraphicUsed by:1591
Symbol 1591 MovieClipUses:1590Used by:1603
Symbol 1592 SoundUsed by:1603
Symbol 1593 GraphicUsed by:1603
Symbol 1594 GraphicUsed by:1603
Symbol 1595 GraphicUsed by:1603
Symbol 1596 GraphicUsed by:1603
Symbol 1597 GraphicUsed by:1603
Symbol 1598 GraphicUsed by:1603
Symbol 1599 GraphicUsed by:1603
Symbol 1600 GraphicUsed by:1603
Symbol 1601 GraphicUsed by:1603
Symbol 1602 GraphicUsed by:1603
Symbol 1603 MovieClipUses:1589 1591 112 1584 795 109 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 SS36Used by:1604
Symbol 1604 MovieClipUses:1580 1587 1603Used by:1605
Symbol 1605 MovieClipUses:1604Used by:1628
Symbol 1606 GraphicUsed by:1607
Symbol 1607 MovieClipUses:1606Used by:1612
Symbol 1608 ShapeTweeningUsed by:1612
Symbol 1609 SoundUsed by:1612
Symbol 1610 ShapeTweeningUsed by:1612
Symbol 1611 GraphicUsed by:1612
Symbol 1612 MovieClipUses:1607 1608 1609 1610 1611Used by:1615
Symbol 1613 ShapeTweeningUsed by:1615
Symbol 1614 GraphicUsed by:1615
Symbol 1615 MovieClipUses:1612 1613 820 1614Used by:1627
Symbol 1616 SoundUsed by:1617
Symbol 1617 MovieClipUses:886 887 1616 888 898 899Used by:1627
Symbol 1618 ShapeTweeningUsed by:1620
Symbol 1619 ShapeTweeningUsed by:1620
Symbol 1620 MovieClipUses:894 1618 1619 139Used by:1621
Symbol 1621 MovieClipUses:134 1620 281Used by:1627
Symbol 1622 GraphicUsed by:1625
Symbol 1623 ShapeTweeningUsed by:1625
Symbol 1624 GraphicUsed by:1625
Symbol 1625 MovieClipUses:1622 1623 1624Used by:1626
Symbol 1626 MovieClipUses:134 1625Used by:1627
Symbol 1627 MovieClipUses:1615 1617 1621 1626 156Used by:1628
Symbol 1628 MovieClipUses:1532 1533 1534 1535 1536 1202 1552 1563 1480 1572 1576 1579 1605 331 885 1627Used by:1629
Symbol 1629 MovieClipUses:1201 1202 1203 1204 1346 1456 1528 1628Used by:1736
Symbol 1630 GraphicUsed by:1635 1698
Symbol 1631 TextUses:128Used by:1635
Symbol 1632 GraphicUsed by:1635
Symbol 1633 GraphicUsed by:1635
Symbol 1634 EditableTextUses:128Used by:1635
Symbol 1635 MovieClipUses:1630 1631 1632 1633 1634Used by:1736
Symbol 1636 GraphicUsed by:1641 1644 1647 1650 1653 1656
Symbol 1637 GraphicUsed by:1641 1644 1647 1650 1653 1656
Symbol 1638 FontUsed by:1639 1643 1646 1649 1652 1655
Symbol 1639 TextUses:1638Used by:1641
Symbol 1640 SoundUsed by:1641 1644 1647 1650 1653 1656 1662 1665 1668 1671 1700 1703 1706 1709 1712
Symbol 1641 MovieClipUses:1636 1637 1639 520 1640Used by:1642
Symbol 1642 MovieClipUses:1641Used by:1736
Symbol 1643 TextUses:1638Used by:1644
Symbol 1644 MovieClipUses:1636 1637 1643 520 1640Used by:1645
Symbol 1645 MovieClipUses:1644Used by:1736
Symbol 1646 TextUses:1638Used by:1647
Symbol 1647 MovieClipUses:1636 1637 1646 520 1640Used by:1648
Symbol 1648 MovieClipUses:1647Used by:1736
Symbol 1649 TextUses:1638Used by:1650
Symbol 1650 MovieClipUses:1636 1637 1649 520 1640Used by:1651
Symbol 1651 MovieClipUses:1650Used by:1736
Symbol 1652 TextUses:1638Used by:1653
Symbol 1653 MovieClipUses:1636 1637 1652 520 1640Used by:1654
Symbol 1654 MovieClipUses:1653Used by:1736
Symbol 1655 TextUses:1638Used by:1656
Symbol 1656 MovieClipUses:1636 1637 1655 520 1640Used by:1657
Symbol 1657 MovieClipUses:1656Used by:1736
Symbol 1658 GraphicUsed by:1662
Symbol 1659 GraphicUsed by:1662 1665 1668 1671 1700 1703
Symbol 1660 GraphicUsed by:1662 1665 1668 1671 1700 1703
Symbol 1661 GraphicUsed by:1662 1665 1668 1671 1700 1703
Symbol 1662 MovieClipUses:1658 1659 1660 1661 520 1640Used by:1663
Symbol 1663 MovieClipUses:1662Used by:1736
Symbol 1664 GraphicUsed by:1665
Symbol 1665 MovieClipUses:1664 1659 1660 1661 520 1640Used by:1666
Symbol 1666 MovieClipUses:1665Used by:1736
Symbol 1667 GraphicUsed by:1668
Symbol 1668 MovieClipUses:1667 1659 1660 1661 520 1640Used by:1669
Symbol 1669 MovieClipUses:1668Used by:1736
Symbol 1670 GraphicUsed by:1671
Symbol 1671 MovieClipUses:1670 1659 1660 1661 520 1640Used by:1672
Symbol 1672 MovieClipUses:1671Used by:1736
Symbol 1673 TextUses:128Used by:1698
Symbol 1674 GraphicUsed by:1698
Symbol 1675 FontUsed by:1676 1680 1681 1682 1683 1684 1685 1688 1689 1691 1692 1694 1695 1696
Symbol 1676 TextUses:1675Used by:1698
Symbol 1677 SoundUsed by:1698
Symbol 1678 TextUses:1442Used by:1698
Symbol 1679 GraphicUsed by:1686
Symbol 1680 TextUses:1675Used by:1686 1690 1693 1697
Symbol 1681 TextUses:1675Used by:1686
Symbol 1682 TextUses:1675Used by:1686 1690 1693
Symbol 1683 TextUses:1675Used by:1686 1690 1693
Symbol 1684 TextUses:1675Used by:1686
Symbol 1685 TextUses:1675Used by:1686 1690 1693 1697
Symbol 1686 MovieClipUses:1679 93 1680 1681 1682 474 480 1683 1684 125 1685 522 1Used by:1698
Symbol 1687 GraphicUsed by:1690 1693 1697
Symbol 1688 TextUses:1675Used by:1690
Symbol 1689 TextUses:1675Used by:1690
Symbol 1690 MovieClipUses:1687 1680 1688 1682 474 481 1683 1689 95 289 1685 522 1Used by:1698
Symbol 1691 TextUses:1675Used by:1693
Symbol 1692 TextUses:1675Used by:1693
Symbol 1693 MovieClipUses:1687 1680 1691 1682 474 479 1683 1692 1022 1685 522 1 1023 1024Used by:1698
Symbol 1694 TextUses:1675Used by:1697
Symbol 1695 TextUses:1675Used by:1697
Symbol 1696 TextUses:1675Used by:1697
Symbol 1697 MovieClipUses:1687 1680 1694 1695 1696 1685 474 485 1Used by:1698
Symbol 1698 MovieClipUses:1630 1673 1674 1676 1677 1678 1686 1690 1693 1697 295Used by:1736
Symbol 1699 GraphicUsed by:1700
Symbol 1700 MovieClipUses:1699 1659 1660 1661 520 1640Used by:1701
Symbol 1701 MovieClipUses:1700Used by:1736
Symbol 1702 GraphicUsed by:1703
Symbol 1703 MovieClipUses:1702 1659 1660 1661 520 1640Used by:1704
Symbol 1704 MovieClipUses:1703Used by:1736
Symbol 1705 GraphicUsed by:1706
Symbol 1706 MovieClipUses:1705 520 1640Used by:1707
Symbol 1707 MovieClipUses:1706Used by:1736
Symbol 1708 GraphicUsed by:1709
Symbol 1709 MovieClipUses:1708 520 1640Used by:1710
Symbol 1710 MovieClipUses:1709Used by:1736
Symbol 1711 GraphicUsed by:1712
Symbol 1712 MovieClipUses:1711 520 1640Used by:1713
Symbol 1713 MovieClipUses:1712Used by:1736
Symbol 1714 GraphicUsed by:1735
Symbol 1715 TextUses:99Used by:1735
Symbol 1716 GraphicUsed by:1735
Symbol 1717 GraphicUsed by:1735
Symbol 1718 TextUses:99Used by:1735
Symbol 1719 GraphicUsed by:1720
Symbol 1720 MovieClipUses:1719Used by:1735
Symbol 1721 GraphicUsed by:1723
Symbol 1722 GraphicUsed by:1723 1725
Symbol 1723 ButtonUses:1721 1722Used by:1735
Symbol 1724 GraphicUsed by:1725
Symbol 1725 ButtonUses:1724 1722Used by:1735
Symbol 1726 TextUses:99Used by:1735
Symbol 1727 GraphicUsed by:1735
Symbol 1728 TextUses:842Used by:1735
Symbol 1729 GraphicUsed by:1735
Symbol 1730 GraphicUsed by:1735
Symbol 1731 GraphicUsed by:1735
Symbol 1732 TextUses:99Used by:1735
Symbol 1733 GraphicUsed by:1735
Symbol 1734 TextUses:847Used by:1735
Symbol 1735 MovieClipUses:1714 1715 1716 1717 1718 1720 1723 1725 1726 871 1727 1728 1729 1730 809 810 806 837 838 1731 1732 1733 1734Used by:1736
Symbol 1736 MovieClipUses:331 1629 1027 1635 1642 1645 1648 1651 1654 1657 1663 1666 1669 1672 1698 1701 1704 1707 1710 1713 536 1735Used by:Timeline
Symbol 1737 GraphicUsed by:1748 1754 1770
Symbol 1738 GraphicUsed by:1741 1749
Symbol 1739 TextUses:348Used by:1741 1749
Symbol 1740 GraphicUsed by:1741 1749 1757 1761
Symbol 1741 ButtonUses:1738 351 798 858 1739 1740Used by:1770
Symbol 1742 TextUses:348Used by:1744
Symbol 1743 GraphicUsed by:1744
Symbol 1744 ButtonUses:351 1742 1743Used by:1770
Symbol 1745 GraphicUsed by:1770
Symbol 1746 TextUses:348Used by:1748 1754
Symbol 1747 GraphicUsed by:1748 1754
Symbol 1748 ButtonUses:1737 798 1746 1747Used by:1770
Symbol 1749 ButtonUses:115 1009 1738 351 798 858 1739 1740Used by:1770
Symbol 1750 GraphicUsed by:1770
Symbol 1751 TextUses:348Used by:1753 1759
Symbol 1752 GraphicUsed by:1753
Symbol 1753 ButtonUses:798 1751 1752Used by:1770
Symbol 1754 ButtonUses:1009 1737 798 1746 1747Used by:1770
Symbol 1755 GraphicUsed by:1770
Symbol 1756 TextUses:348Used by:1757
Symbol 1757 ButtonUses:988 905 1756 1740Used by:1770
Symbol 1758 GraphicUsed by:1759
Symbol 1759 ButtonUses:115 798 1751 1758Used by:1770
Symbol 1760 TextUses:348Used by:1761
Symbol 1761 ButtonUses:905 115 988 1760 1740Used by:1770
Symbol 1762 GraphicUsed by:1768 1769
Symbol 1763 GraphicUsed by:1768 1769
Symbol 1764 GraphicUsed by:1768 1769
Symbol 1765 GraphicUsed by:1768 1769
Symbol 1766 GraphicUsed by:1768 1769
Symbol 1767 GraphicUsed by:1768 1769
Symbol 1768 MovieClipUses:1762 1763 1764 1765 1766 1767 331Used by:1770
Symbol 1769 MovieClipUses:1767 331 1766 1763 1765 1762 1764Used by:1770
Symbol 1770 MovieClipUses:373 905 1737 1741 1744 1745 1748 1749 1750 1753 1754 1755 1757 1759 1761 1768 1769 351Used by:Timeline
Streaming Sound 1Used by:Symbol 110 MovieClip
Streaming Sound 2Used by:Symbol 117 MovieClip [ship4]
Streaming Sound 3Used by:Symbol 120 MovieClip [ship3]
Streaming Sound 4Used by:Symbol 123 MovieClip [shipB]
Streaming Sound 5Used by:Symbol 293 MovieClip [ship5]
Streaming Sound 6Used by:Symbol 854 MovieClip
Streaming Sound 7Used by:Symbol 856 MovieClip
Streaming Sound 8Used by:Symbol 972 MovieClip
Streaming Sound 9Used by:Symbol 986 MovieClip
Streaming Sound 10Used by:Symbol 1010 MovieClip
Streaming Sound 11Used by:Symbol 1018 MovieClip
Streaming Sound 12Used by:Symbol 1252 MovieClip
Streaming Sound 13Used by:Symbol 1304 MovieClip
Streaming Sound 14Used by:Symbol 1307 MovieClip
Streaming Sound 15Used by:Symbol 1310 MovieClip
Streaming Sound 16Used by:Symbol 1313 MovieClip
Streaming Sound 17Used by:Symbol 1316 MovieClip
Streaming Sound 18Used by:Symbol 1319 MovieClip
Streaming Sound 19Used by:Symbol 1322 MovieClip
Streaming Sound 20Used by:Symbol 1325 MovieClip
Streaming Sound 21Used by:Symbol 1328 MovieClip
Streaming Sound 22Used by:Symbol 1331 MovieClip
Streaming Sound 23Used by:Symbol 1376 MovieClip
Streaming Sound 24Used by:Symbol 1401 MovieClip
Streaming Sound 25Used by:Symbol 1415 MovieClip
Streaming Sound 26Used by:Symbol 1417 MovieClip
Streaming Sound 27Used by:Symbol 1419 MovieClip
Streaming Sound 28Used by:Symbol 1422 MovieClip
Streaming Sound 29Used by:Symbol 1433 MovieClip
Streaming Sound 30Used by:Symbol 1444 MovieClip
Streaming Sound 31Used by:Symbol 1473 MovieClip
Streaming Sound 32Used by:Symbol 1550 MovieClip
Streaming Sound 33Used by:Symbol 1562 MovieClip
Streaming Sound 34Used by:Symbol 1575 MovieClip
Streaming Sound 35Used by:Symbol 1587 MovieClip
Streaming Sound 36Used by:Symbol 1603 MovieClip

Instance Names

"movMusica"Frame 1Symbol 360 MovieClip
"movie"Frame 12Symbol 1017 MovieClip
"game"Frame 16Symbol 1736 MovieClip
"b"Symbol 14 MovieClip [SimpleButtonDown] Frame 1Symbol 11 MovieClip [BrdrShdw]
"face"Symbol 14 MovieClip [SimpleButtonDown] Frame 1Symbol 13 MovieClip [BrdrFace]
"b"Symbol 19 MovieClip [SimpleButtonIn] Frame 1Symbol 16 MovieClip [BrdrBlk]
"it"Symbol 19 MovieClip [SimpleButtonIn] Frame 1Symbol 18 MovieClip [BrdrHilght]
"g"Symbol 19 MovieClip [SimpleButtonIn] Frame 1Symbol 11 MovieClip [BrdrShdw]
"face"Symbol 19 MovieClip [SimpleButtonIn] Frame 1Symbol 13 MovieClip [BrdrFace]
"ob"Symbol 20 MovieClip [SimpleButtonUp] Frame 1Symbol 16 MovieClip [BrdrBlk]
"ol"Symbol 20 MovieClip [SimpleButtonUp] Frame 1Symbol 13 MovieClip [BrdrFace]
"ib"Symbol 20 MovieClip [SimpleButtonUp] Frame 1Symbol 11 MovieClip [BrdrShdw]
"il"Symbol 20 MovieClip [SimpleButtonUp] Frame 1Symbol 18 MovieClip [BrdrHilght]
"face"Symbol 20 MovieClip [SimpleButtonUp] Frame 1Symbol 13 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 27 MovieClip [FocusRect] Frame 1Symbol 9 MovieClip [BoundingBox]
"tabCapture"Symbol 28 MovieClip [FocusManager] Frame 1Symbol 26 Button
"boundingBox_mc"Symbol 31 MovieClip [SimpleButton] Frame 1Symbol 9 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 35 MovieClip [Button] Frame 1Symbol 9 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 51 MovieClip [RadioButton] Frame 1Symbol 9 MovieClip [BoundingBox]
"foo"Symbol 51 MovieClip [RadioButton] Frame 2Symbol 35 MovieClip [Button]
"boundingBox_mc"Symbol 89 MovieClip [CheckBox] Frame 1Symbol 9 MovieClip [BoundingBox]
"icoShield"Symbol 110 MovieClip Frame 1Symbol 101 MovieClip
"fireMove1"Symbol 117 MovieClip [ship4] Frame 1Symbol 95 MovieClip
"fireMove2"Symbol 117 MovieClip [ship4] Frame 1Symbol 95 MovieClip
"hit"Symbol 117 MovieClip [ship4] Frame 1Symbol 97 MovieClip
"shield"Symbol 117 MovieClip [ship4] Frame 1Symbol 110 MovieClip
"fireMove"Symbol 120 MovieClip [ship3] Frame 1Symbol 95 MovieClip
"hit"Symbol 120 MovieClip [ship3] Frame 1Symbol 119 MovieClip
"shield"Symbol 120 MovieClip [ship3] Frame 1Symbol 110 MovieClip
"fireMove"Symbol 123 MovieClip [shipB] Frame 1Symbol 95 MovieClip
"hit"Symbol 123 MovieClip [shipB] Frame 1Symbol 122 MovieClip
"shield"Symbol 123 MovieClip [shipB] Frame 1Symbol 110 MovieClip
"fireMove"Symbol 127 MovieClip [shipA] Frame 1Symbol 95 MovieClip
"hit"Symbol 127 MovieClip [shipA] Frame 1Symbol 125 MovieClip
"shield"Symbol 127 MovieClip [shipA] Frame 1Symbol 110 MovieClip
"hit"Symbol 127 MovieClip [shipA] Frame 46Symbol 125 MovieClip
"indicador"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"tShotDelay"Symbol 141 MovieClip [shotDrone2] Frame 1Symbol 134 MovieClip
"beam"Symbol 141 MovieClip [shotDrone2] Frame 1Symbol 140 MovieClip
"tShotDelay"Symbol 147 MovieClip [shotDrone1] Frame 1Symbol 134 MovieClip
"beam"Symbol 147 MovieClip [shotDrone1] Frame 1Symbol 146 MovieClip
"tShotDelay"Symbol 157 MovieClip [beam15] Frame 1Symbol 134 MovieClip
"beam"Symbol 157 MovieClip [beam15] Frame 1Symbol 155 MovieClip
"tShotDelay"Symbol 163 MovieClip [beam14] Frame 1Symbol 134 MovieClip
"beam"Symbol 163 MovieClip [beam14] Frame 1Symbol 162 MovieClip
"tShotDelay"Symbol 173 MovieClip [beam25] Frame 1Symbol 134 MovieClip
"beam"Symbol 173 MovieClip [beam25] Frame 1Symbol 167 MovieClip
"fire"Symbol 173 MovieClip [beam25] Frame 1Symbol 171 MovieClip
"tShotDelay"Symbol 178 MovieClip [beam24] Frame 1Symbol 134 MovieClip
"beam"Symbol 178 MovieClip [beam24] Frame 1Symbol 177 MovieClip
"fire"Symbol 178 MovieClip [beam24] Frame 1Symbol 171 MovieClip
"tShotDelay"Symbol 183 MovieClip [beam23] Frame 1Symbol 134 MovieClip
"beam"Symbol 183 MovieClip [beam23] Frame 1Symbol 182 MovieClip
"fire"Symbol 183 MovieClip [beam23] Frame 1Symbol 171 MovieClip
"tShotDelay"Symbol 188 MovieClip [beam22] Frame 1Symbol 134 MovieClip
"beam"Symbol 188 MovieClip [beam22] Frame 1Symbol 187 MovieClip
"fire"Symbol 188 MovieClip [beam22] Frame 1Symbol 171 MovieClip
"tShotDelay"Symbol 195 MovieClip [missile2] Frame 1Symbol 134 MovieClip
"beam"Symbol 195 MovieClip [missile2] Frame 1Symbol 193 MovieClip
"tShotDelay"Symbol 199 MovieClip [missile3] Frame 1Symbol 134 MovieClip
"beam"Symbol 199 MovieClip [missile3] Frame 1Symbol 197 MovieClip
"hit"Symbol 206 MovieClip Frame 1Symbol 201 MovieClip
"tShotDelay"Symbol 211 MovieClip [missile1] Frame 1Symbol 134 MovieClip
"beam"Symbol 211 MovieClip [missile1] Frame 1Symbol 206 MovieClip
"fire"Symbol 211 MovieClip [missile1] Frame 1Symbol 209 MovieClip
"beam1"Symbol 222 MovieClip [beam31] Frame 1Symbol 216 MovieClip
"beam2"Symbol 222 MovieClip [beam31] Frame 1Symbol 216 MovieClip
"tShotDelay"Symbol 222 MovieClip [beam31] Frame 1Symbol 134 MovieClip
"fire"Symbol 222 MovieClip [beam31] Frame 1Symbol 220 MovieClip
"beam3"Symbol 227 MovieClip [beam33] Frame 1Symbol 226 MovieClip
"beam4"Symbol 227 MovieClip [beam33] Frame 1Symbol 226 MovieClip
"beam1"Symbol 227 MovieClip [beam33] Frame 1Symbol 226 MovieClip
"beam2"Symbol 227 MovieClip [beam33] Frame 1Symbol 226 MovieClip
"tShotDelay"Symbol 227 MovieClip [beam33] Frame 1Symbol 134 MovieClip
"fire"Symbol 227 MovieClip [beam33] Frame 1Symbol 220 MovieClip
"beam3"Symbol 233 MovieClip [beam35] Frame 1Symbol 231 MovieClip
"beam4"Symbol 233 MovieClip [beam35] Frame 1Symbol 231 MovieClip
"beam6"Symbol 233 MovieClip [beam35] Frame 1Symbol 231 MovieClip
"beam7"Symbol 233 MovieClip [beam35] Frame 1Symbol 231 MovieClip
"beam1"Symbol 233 MovieClip [beam35] Frame 1Symbol 231 MovieClip
"beam2"Symbol 233 MovieClip [beam35] Frame 1Symbol 231 MovieClip
"beam5"Symbol 233 MovieClip [beam35] Frame 1Symbol 231 MovieClip
"tShotDelay"Symbol 233 MovieClip [beam35] Frame 1Symbol 134 MovieClip
"fire"Symbol 233 MovieClip [beam35] Frame 1Symbol 220 MovieClip
"beam3"Symbol 238 MovieClip [beam34] Frame 1Symbol 237 MovieClip
"beam4"Symbol 238 MovieClip [beam34] Frame 1Symbol 237 MovieClip
"beam1"Symbol 238 MovieClip [beam34] Frame 1Symbol 237 MovieClip
"beam2"Symbol 238 MovieClip [beam34] Frame 1Symbol 237 MovieClip
"beam5"Symbol 238 MovieClip [beam34] Frame 1Symbol 237 MovieClip
"tShotDelay"Symbol 238 MovieClip [beam34] Frame 1Symbol 134 MovieClip
"fire"Symbol 238 MovieClip [beam34] Frame 1Symbol 220 MovieClip
"beam1"Symbol 243 MovieClip [beam32] Frame 1Symbol 242 MovieClip
"beam2"Symbol 243 MovieClip [beam32] Frame 1Symbol 242 MovieClip
"beam3"Symbol 243 MovieClip [beam32] Frame 1Symbol 242 MovieClip
"tShotDelay"Symbol 243 MovieClip [beam32] Frame 1Symbol 134 MovieClip
"fire"Symbol 243 MovieClip [beam32] Frame 1Symbol 220 MovieClip
"tShotDelay"Symbol 247 MovieClip [beam45] Frame 1Symbol 134 MovieClip
"beam"Symbol 247 MovieClip [beam45] Frame 1Symbol 245 MovieClip
"tShotDelay"Symbol 249 MovieClip [beam44] Frame 1Symbol 134 MovieClip
"beam"Symbol 249 MovieClip [beam44] Frame 1Symbol 248 MovieClip
"tShotDelay"Symbol 251 MovieClip [beam43] Frame 1Symbol 134 MovieClip
"beam"Symbol 251 MovieClip [beam43] Frame 1Symbol 250 MovieClip
"tShotDelay"Symbol 253 MovieClip [beam42] Frame 1Symbol 134 MovieClip
"beam"Symbol 253 MovieClip [beam42] Frame 1Symbol 252 MovieClip
"tShotDelay"Symbol 255 MovieClip [beam41] Frame 1Symbol 134 MovieClip
"beam"Symbol 255 MovieClip [beam41] Frame 1Symbol 254 MovieClip
"tShotDelay"Symbol 261 MovieClip [beam55] Frame 1Symbol 134 MovieClip
"beam"Symbol 261 MovieClip [beam55] Frame 1Symbol 257 MovieClip
"beamColision"Symbol 261 MovieClip [beam55] Frame 1Symbol 259 MovieClip
"tShotDelay"Symbol 263 MovieClip [beam54] Frame 1Symbol 134 MovieClip
"beam"Symbol 263 MovieClip [beam54] Frame 1Symbol 262 MovieClip
"beamColision"Symbol 263 MovieClip [beam54] Frame 1Symbol 259 MovieClip
"tShotDelay"Symbol 267 MovieClip [beam53] Frame 1Symbol 134 MovieClip
"beam"Symbol 267 MovieClip [beam53] Frame 1Symbol 265 MovieClip
"beamColision"Symbol 267 MovieClip [beam53] Frame 1Symbol 259 MovieClip
"tShotDelay"Symbol 269 MovieClip [beam52] Frame 1Symbol 134 MovieClip
"beam"Symbol 269 MovieClip [beam52] Frame 1Symbol 268 MovieClip
"beamColision"Symbol 269 MovieClip [beam52] Frame 1Symbol 259 MovieClip
"tShotDelay"Symbol 271 MovieClip [beam51] Frame 1Symbol 134 MovieClip
"beam"Symbol 271 MovieClip [beam51] Frame 1Symbol 270 MovieClip
"beamColision"Symbol 271 MovieClip [beam51] Frame 1Symbol 259 MovieClip
"tShotDelay"Symbol 276 MovieClip [beam21] Frame 1Symbol 134 MovieClip
"beam"Symbol 276 MovieClip [beam21] Frame 1Symbol 275 MovieClip
"fire"Symbol 276 MovieClip [beam21] Frame 1Symbol 171 MovieClip
"tShotDelay"Symbol 282 MovieClip [beam12] Frame 1Symbol 134 MovieClip
"beam"Symbol 282 MovieClip [beam12] Frame 1Symbol 280 MovieClip
"tShotDelay"Symbol 287 MovieClip [beam11] Frame 1Symbol 134 MovieClip
"beam"Symbol 287 MovieClip [beam11] Frame 1Symbol 286 MovieClip
"fireMove"Symbol 293 MovieClip [ship5] Frame 1Symbol 95 MovieClip
"hit"Symbol 293 MovieClip [ship5] Frame 1Symbol 289 MovieClip
"hit"Symbol 293 MovieClip [ship5] Frame 5Symbol 292 MovieClip
"hit"Symbol 293 MovieClip [ship5] Frame 13Symbol 289 MovieClip
"tShotDelay"Symbol 294 MovieClip [beam13] Frame 1Symbol 134 MovieClip
"beam"Symbol 294 MovieClip [beam13] Frame 1Symbol 146 MovieClip
"tShotDelay"Symbol 300 MovieClip [beamspecial] Frame 1Symbol 134 MovieClip
"beam"Symbol 300 MovieClip [beamspecial] Frame 1Symbol 296 MovieClip
"smoke"Symbol 300 MovieClip [beamspecial] Frame 1Symbol 299 MovieClip
"timer"Symbol 346 MovieClip Frame 1Symbol 134 MovieClip
"indicador"Symbol 346 MovieClip Frame 1Symbol 345 MovieClip
"defaultbarra"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip
"btnNew"Symbol 419 MovieClip Frame 1Symbol 383 Button
"btnOpt"Symbol 419 MovieClip Frame 1Symbol 388 Button
"btnCont"Symbol 419 MovieClip Frame 1Symbol 393 Button
"btnHow"Symbol 419 MovieClip Frame 1Symbol 398 Button
"btnCredits"Symbol 419 MovieClip Frame 1Symbol 403 Button
"btnHelp"Symbol 419 MovieClip Frame 1Symbol 408 Button
"confirm"Symbol 419 MovieClip Frame 1Symbol 418 MovieClip
"indicador"Symbol 429 MovieClip Frame 1Symbol 428 MovieClip
"slidebar"Symbol 434 MovieClip Frame 1Symbol 429 MovieClip
"barra"Symbol 434 MovieClip Frame 1Symbol 431 MovieClip
"cursor"Symbol 434 MovieClip Frame 1Symbol 433 MovieClip
"slidebar"Symbol 435 MovieClip Frame 1Symbol 429 MovieClip
"barra"Symbol 435 MovieClip Frame 1Symbol 431 MovieClip
"cursor"Symbol 435 MovieClip Frame 1Symbol 433 MovieClip
"indicador"Symbol 441 MovieClip Frame 1Symbol 440 MovieClip
"rb"Symbol 451 MovieClip Frame 1Symbol 441 MovieClip
"box2"Symbol 451 MovieClip Frame 1Symbol 443 MovieClip
"box3"Symbol 451 MovieClip Frame 1Symbol 443 MovieClip
"box4"Symbol 451 MovieClip Frame 1Symbol 443 MovieClip
"box1"Symbol 451 MovieClip Frame 1Symbol 443 MovieClip
"box5"Symbol 451 MovieClip Frame 1Symbol 443 MovieClip
"cursor"Symbol 451 MovieClip Frame 1Symbol 450 MovieClip
"rb"Symbol 455 MovieClip Frame 1Symbol 441 MovieClip
"box1"Symbol 455 MovieClip Frame 1Symbol 443 MovieClip
"box2"Symbol 455 MovieClip Frame 1Symbol 443 MovieClip
"box3"Symbol 455 MovieClip Frame 1Symbol 443 MovieClip
"cursor"Symbol 455 MovieClip Frame 1Symbol 450 MovieClip
"slidebar"Symbol 456 MovieClip Frame 1Symbol 434 MovieClip
"slidebar"Symbol 456 MovieClip Frame 1Symbol 435 MovieClip
"defaultbarra"Symbol 456 MovieClip Frame 1Symbol 451 MovieClip
"defaultbarra"Symbol 456 MovieClip Frame 1Symbol 455 MovieClip
"btnLow"Symbol 536 MovieClip Frame 1Symbol 491 MovieClip
"btnMed"Symbol 536 MovieClip Frame 1Symbol 491 MovieClip
"btnHigh"Symbol 536 MovieClip Frame 1Symbol 491 MovieClip
"txtLvl"Symbol 536 MovieClip Frame 1Symbol 511 EditableText
"sp1"Symbol 536 MovieClip Frame 1Symbol 522 MovieClip
"sp2"Symbol 536 MovieClip Frame 1Symbol 522 MovieClip
"sp3"Symbol 536 MovieClip Frame 1Symbol 522 MovieClip
"shieldBar"Symbol 536 MovieClip Frame 1Symbol 528 MovieClip
"lifeBar"Symbol 536 MovieClip Frame 1Symbol 532 MovieClip
"energyBar"Symbol 536 MovieClip Frame 1Symbol 535 MovieClip
"txtColor"Symbol 651 MovieClip Frame 1Symbol 650 MovieClip
"panel"Symbol 739 MovieClip Frame 3Symbol 536 MovieClip
"sShip1"Symbol 739 MovieClip Frame 5Symbol 593 MovieClip
"sShip3"Symbol 739 MovieClip Frame 5Symbol 593 MovieClip
"barBotton"Symbol 739 MovieClip Frame 5Symbol 651 MovieClip
"sShip3"Symbol 739 MovieClip Frame 5Symbol 593 MovieClip
"sShip1"Symbol 739 MovieClip Frame 5Symbol 593 MovieClip
"sShip1"Symbol 739 MovieClip Frame 8Symbol 593 MovieClip
"sShip3"Symbol 739 MovieClip Frame 8Symbol 593 MovieClip
"sShip3"Symbol 739 MovieClip Frame 9Symbol 593 MovieClip
"sShip1"Symbol 739 MovieClip Frame 9Symbol 593 MovieClip
"sShip1"Symbol 739 MovieClip Frame 9Symbol 593 MovieClip
"sShip3"Symbol 739 MovieClip Frame 9Symbol 593 MovieClip
"barBotton"Symbol 739 MovieClip Frame 9Symbol 651 MovieClip
"hit"Symbol 919 MovieClip Frame 5Symbol 918 MovieClip
"beam"Symbol 1010 MovieClip Frame 38Symbol 1006 MovieClip
"fireMove"Symbol 1018 MovieClip Frame 1Symbol 95 MovieClip
"hit"Symbol 1018 MovieClip Frame 1Symbol 620 MovieClip
"tMoveX"Symbol 1026 MovieClip Frame 1Symbol 134 MovieClip
"tMoveY"Symbol 1026 MovieClip Frame 1Symbol 134 MovieClip
"droneL"Symbol 1026 MovieClip Frame 1Symbol 1018 MovieClip
"droneR"Symbol 1026 MovieClip Frame 1Symbol 1018 MovieClip
"tRecharge"Symbol 1026 MovieClip Frame 1Symbol 134 MovieClip
"shake"Symbol 1026 MovieClip Frame 1Symbol 1021 MovieClip
"ship"Symbol 1027 MovieClip Frame 1Symbol 1026 MovieClip
"shotSpecial"Symbol 1027 MovieClip Frame 1Symbol 300 MovieClip [beamspecial]
"tMove"Symbol 1027 MovieClip Frame 1Symbol 134 MovieClip
"energyBar"Symbol 1029 MovieClip Frame 1Symbol 535 MovieClip
"sShip1"Symbol 1173 MovieClip Frame 1Symbol 593 MovieClip
"sShip2"Symbol 1173 MovieClip Frame 1Symbol 593 MovieClip
"sShip3"Symbol 1173 MovieClip Frame 1Symbol 593 MovieClip
"sShip4"Symbol 1173 MovieClip Frame 1Symbol 593 MovieClip
"sShip5"Symbol 1173 MovieClip Frame 1Symbol 593 MovieClip
"sBeam1"Symbol 1173 MovieClip Frame 3Symbol 593 MovieClip
"sBeam2"Symbol 1173 MovieClip Frame 3Symbol 593 MovieClip
"sBeam3"Symbol 1173 MovieClip Frame 3Symbol 593 MovieClip
"sBeam4"Symbol 1173 MovieClip Frame 3Symbol 593 MovieClip
"sBeam5"Symbol 1173 MovieClip Frame 3Symbol 593 MovieClip
"sBeamLvl1"Symbol 1173 MovieClip Frame 3Symbol 593 MovieClip
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Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 300 as "beamspecial"
ExportAssets (56)Timeline Frame 1Symbol 363 as "musica- title"
ExportAssets (56)Timeline Frame 1Symbol 364 as "musica- shop"
ExportAssets (56)Timeline Frame 1Symbol 365 as "musica- boss"
ExportAssets (56)Timeline Frame 1Symbol 366 as "musica- fase 1"
ExportAssets (56)Timeline Frame 1Symbol 367 as "musica- fase 2"
ExportAssets (56)Timeline Frame 1Symbol 368 as "musica- fase 3"
ExportAssets (56)Timeline Frame 1Symbol 369 as "musica- fase 4"
ExportAssets (56)Timeline Frame 1Symbol 370 as "musica- final boss"
ExportAssets (56)Timeline Frame 1Symbol 3 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 4 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 5 as "__Packages.mx.controls.SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 6 as "__Packages.mx.controls.Button"
ExportAssets (56)Timeline Frame 1Symbol 7 as "__Packages.mx.controls.RadioButton"
ExportAssets (56)Timeline Frame 1Symbol 52 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 53 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 1Symbol 54 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 1Symbol 55 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 1Symbol 56 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 57 as "__Packages.mx.events.UIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 58 as "__Packages.mx.controls.RadioButtonGroup"
ExportAssets (56)Timeline Frame 1Symbol 59 as "__Packages.mx.skins.ColoredSkinElement"
ExportAssets (56)Timeline Frame 1Symbol 60 as "__Packages.mx.core.ext.UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 61 as "__Packages.mx.skins.halo.Defaults"
ExportAssets (56)Timeline Frame 1Symbol 62 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 1Symbol 63 as "__Packages.mx.managers.SystemManager"
ExportAssets (56)Timeline Frame 1Symbol 64 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 65 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 66 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 1Symbol 67 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 1Symbol 68 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 69 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 71 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 72 as "__Packages.mx.skins.halo.ButtonSkin"
ExportAssets (56)Timeline Frame 1Symbol 73 as "__Packages.mx.controls.CheckBox"
ExportAssets (56)Timeline Frame 14Symbol 300 as "beamspecial"
ExportAssets (56)Timeline Frame 14Symbol 300 as "beamspecial"
ExportAssets (56)Timeline Frame 14Symbol 300 as "beamspecial"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 294 as "beam13"
ExportAssets (56)Timeline Frame 16Symbol 293 as "ship5"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
ExportAssets (56)Timeline Frame 16Symbol 287 as "beam11"
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Dynamic Text Variables

txtLoadedSymbol 349 EditableText"0 b de 0 b"
txtLvlSymbol 511 EditableText"0"
txtScoreSymbol 516 EditableText"0"
txtMoneySymbol 517 EditableText"0"
txtWeapon2Symbol 523 EditableText"0"
txtMoneySymbol 647 EditableText"0"
txtCostSymbol 648 EditableText"0"
msgSymbol 1634 EditableText"()"




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Created: 18/5 -2019 20:07:15 Last modified: 18/5 -2019 20:07:15 Server time: 22/12 -2024 13:03:49