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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Dodge Balling 2.swf

This is the info page for
Flash #31219

(Click the ID number above for more basic data on this flash file.)


Text
Axis games

www.axis-games.com

BALLIN!

Dodge...

Credits

Instructions

Play

www.axis-games.com

www.axis-games.com

Instructions

A

D

S

W

Move Character

f g

h

Charge

Left Click and Hold

Throw

Release Mouse
(You throw in the direction of your cursor)

Dive

SPACEBAR + Direction
(5 second reuse)

* If you are hit with the ball, you will automatically*
take control of one of the other players on your team

BaCk

BaCk

BaCk

Choose Your Team

Vance

Speed

Power

Accuracy

Vance

North Meck

North Meck

Independence

Independance

Central

Central

Mallard Creek

Mallard Creek

West Charlotte

West Charlotte

South Meck

Providence

Providence

LOCKED!

V

C   O   U   G   A   R   S

V   A   N   C   E

W
C

L   I   O   N   S

W  E  S  T
C  H  A  R  L  O  T  T  E

N
M

V  I  K  I  N  G  S

N  O  R  T  H
M  E  C  K  L  E  N  B  U  R  G

I

P  A  T  R  I  O  T  S

I  N  D  E  P  E  N  D  E  N  C  E

C
C

V  I  K  I  N  G  S

C  E  N  T  R  A  L
C  A  B  A  R  R  U  S

M
C

M  A  V  E  R  I  C  K  S

M  A  L  L  A  R  D
C  R  E  E  K

S
M

S  A  B  R  E  S

S  O  U  T  H
M  E  C  K  L  E  N  B  U  R  G

P

P  A  N  T  H  E  R  S

P  R  O  V  I  D  E  N  C  E

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Sound:</font></p>

<p align="left"><font face="Burnstown Dam" size="28" color="#00cc00" letterSpacing="0.000000" kerning="1">On</font></p>

<p align="left"><font face="Burnstown Dam" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">Off</font></p>

<p align="left"><font face="Burnstown Dam" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">Sound:</font></p>

<p align="left"><font face="Burnstown Dam" size="25" color="#cccccc" letterSpacing="0.000000" kerning="1">Sound:</font></p>

<p align="left"><font face="Burnstown Dam" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">Sound:</font></p>

<p align="left"><font face="Burnstown Dam" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">Sound:</font></p>

<p align="left"><font face="Burnstown Dam" size="33" color="#ffffff" letterSpacing="0.000000" kerning="1">QUARTER-FINALS</font></p>

<p align="left"><font face="Burnstown Dam" size="33" color="#ffffff" letterSpacing="0.000000" kerning="1">SEMI-FINALS</font></p>

<p align="left"><font face="Burnstown Dam" size="33" color="#ffffff" letterSpacing="0.000000" kerning="1">CHAMPIONSHIP</font></p>

<p align="left"><font face="Burnstown Dam" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">Quality:</font></p>

<p align="left"><font face="Burnstown Dam" size="25" color="#cccccc" letterSpacing="0.000000" kerning="1">Quality:</font></p>

<p align="left"><font face="Burnstown Dam" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">Quality:</font></p>

<p align="left"><font face="Burnstown Dam" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">Quality:</font></p>

<p align="left"><font face="Burnstown Dam" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">Low</font></p>

<p align="left"><font face="Burnstown Dam" size="28" color="#ffcc00" letterSpacing="0.000000" kerning="1">Med</font></p>

<p align="left"><font face="Burnstown Dam" size="28" color="#00cc00" letterSpacing="0.000000" kerning="1">High</font></p>

N
M

DUB

C

S
M

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="center"><font face="Burnstown Dam" size="55" color="#ffffff" letterSpacing="0.000000" kerning="1">Play Match</font></p>

<p align="center"><font face="Burnstown Dam" size="55" color="#ffffff" letterSpacing="0.000000" kerning="1">Play Match</font></p>

<p align="center"><font face="Burnstown Dam" size="55" color="#ffffff" letterSpacing="0.000000" kerning="1">Play Match</font></p>

<p align="center"><font face="Burnstown Dam" size="55" color="#ffffff" letterSpacing="0.000000" kerning="1">Play Match</font></p>

<p align="center"><font face="Burnstown Dam" size="55" color="#ffffff" letterSpacing="0.000000" kerning="1">Play Match</font></p>

<p align="center"><font face="Burnstown Dam" size="55" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Play Match</b></font></p>

<p align="center"><font face="Burnstown Dam" size="42" color="#000000" letterSpacing="0.000000" kerning="1">Quarter finals </font></p>

<p align="center"><font face="Burnstown Dam" size="48" color="#000000" letterSpacing="0.000000" kerning="1">Semi finals </font></p>

<p align="center"><font face="Burnstown Dam" size="45" color="#000000" letterSpacing="0.000000" kerning="1">Championship!</font></p>

<p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">Sounds</font></p>

CrEdItS

Coders:

Instructor:

Design:

Project Leader:

Danny Jugan

Andie

Josh
Bradlee
J-Nasty

Joie
Tiara
Pernell
Chris

www.axis-games.com

Play Again

Play Again

The Dodge Ball
Champions!!!

Congratulations!

Play this game at
to earn points and unlock teams!

ActionScript [AS1/AS2]

Frame 1
_root.unlock1 = false; _root.unlock2 = false; Stage.showMenu = false; var MochiAd = {getVersion:function () { return("2.1"); }, showPreGameAd:function (options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = MochiAd._parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = MochiAd._getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; }, showInterLevelAd:function (options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = MochiAd._parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = MochiAd._getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; }, showTimedAd:function (options) { MochiAd.showInterLevelAd(options); }, showPreloaderAd:function (options) { MochiAd.showPreGameAd(options); }, _allowDomains:function (server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); }, _loadCommunicator:function (options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = MochiAd.getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!MochiAd._isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; MochiAd._allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); }, fetchHighScores:function (options, callbackObj, callbackMethod) { var _local1 = MochiAd._loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); }, sendHighScore:function (options, callbackObj, callbackMethod) { var _local1 = MochiAd._loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); }, load:function (options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = MochiAd.getVersion(); var _local9 = options.clip; if (!MochiAd._isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = MochiAd._getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = MochiAd._allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); }, unload:function (clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); }, _isNetworkAvailable:function () { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); }, _getRes:function (options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); }, _parseOptions:function (options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); }, _:null}; MochiAd.showPreGameAd({id:"632fe5f0759f0ed3", res:"510x560", background:9408399, color:328965, outline:12779520, no_bg:true});
Frame 9
function updatePlayed() { send_lv = new LoadVars(); take_lv = new LoadVars(); send_lv.game = "dodgeballin"; take_lv.onLoad = function (success) { if (success) { } }; send_lv.sendAndLoad("http://www.axis-games.com/addplayed.php", take_lv, "POST"); } updatePlayed(); stop();
Frame 18
Stage.showMenu = false; stop(); stop();
Frame 29
Stage.showMenu = false; stop(); stop();
Frame 41
stop();
Frame 50
if (_root.unlock1) { locked1._visible = false; south._alpha = 100; } if (_root.unlock2) { locked2._visible = false; independence._alpha = 100; } stop();
Frame 59
function pickTeams() { rndNum = random(teams.length); _root.pos2 = teams.splice(rndNum, 1); awayTeam = teams2[rndNum][0]; enemy1 = teams2[rndNum][1]; enemy2 = teams2[rndNum][2]; enemy3 = teams2[rndNum][3]; teams2.splice(rndNum, 1); rndNum2 = random(teams.length); _root.pos3 = teams.splice(rndNum2, 1); g2AwayTeam = teams2[rndNum2][0]; g2Enemy1 = teams2[rndNum2][1]; g2Enemy2 = teams2[rndNum2][2]; g2Enemy3 = teams2[rndNum2][3]; g2Team = _root.pos3; teams2.splice(rndNum2, 1); rndNum3 = random(teams.length); _root.pos4 = teams.splice(rndNum3, 1); if (random(2) == 0) { g2Team = _root.pos4; g2AwayTeam = teams2[rndNum3][0]; g2Enemy1 = teams2[rndNum3][1]; g2Enemy2 = teams2[rndNum3][2]; g2Enemy3 = teams2[rndNum3][3]; } teams2.splice(rndNum3, 1); rndNum4 = random(teams.length); g3AwayTeam = teams2[rndNum4][0]; g3Enemy1 = teams2[rndNum4][1]; g3Enemy2 = teams2[rndNum4][2]; g3Enemy3 = teams2[rndNum4][3]; teams2.splice(rndNum4, 1); } function playSound(name) { if (soundOn) { _root.soundFX.gotoAndPlay(name); } } function sendBall(xD, yD, myBall, bSpeed, whoThrowing, target) { _root.playSound("throw"); if (xD >= yD) { var _local6 = xD / bSpeed; if (whoThrowing == "hero") { if (_root.world[hero]._y < _root.world._ymouse) { yD = yD * -1; } if (_root.world[hero]._x > _root.world._xmouse) { bSpeed = bSpeed * -1; } } else { if (_root.world[_root[whoThrowing]]._y < _root.world[_root[target]]._y) { yD = yD * -1; } if (_root.world[_root[whoThrowing]]._x > _root.world[_root[target]]._x) { bSpeed = bSpeed * -1; } } if (myBall == "ball1") { b1Active = true; x1Move = bSpeed; y1Move = yD / _local6; step1 = 0; b1Held = false; } else if (myBall == "ball2") { x2Move = bSpeed; y2Move = yD / _local6; b2Active = true; step2 = 0; b2Held = false; } else if (myBall == "ball3") { x3Move = bSpeed; y3Move = yD / _local6; b3Active = true; step3 = 0; b3Held = false; } else if (myBall == "ball4") { x4Move = bSpeed; y4Move = yD / _local6; b4Active = true; step4 = 0; b4Held = false; } else if (myBall == "ball5") { x5Move = bSpeed; y5Move = yD / _local6; b5Active = true; step5 = 0; b5Held = false; } else if (myBall == "ball6") { x6Move = bSpeed; y6Move = yD / _local6; b6Active = true; step6 = 0; b6Held = false; } } else { var _local6 = yD / bSpeed; if (whoThrowing == "hero") { if (_root.world[hero]._x > _root.world._xmouse) { xD = xD * -1; } if (_root.world[hero]._y < _root.world._ymouse) { bSpeed = bSpeed * -1; } } else { if (_root.world[_root[whoThrowing]]._x > _root.world[_root[target]]._x) { xD = xD * -1; } if (_root.world[_root[whoThrowing]]._y < _root.world[_root[target]]._y) { bSpeed = bSpeed * -1; } } if (myBall == "ball1") { b1Active = true; x1Move = xD / _local6; y1Move = bSpeed; b1Held = false; } else if (myBall == "ball2") { b2Active = true; x2Move = xD / _local6; y2Move = bSpeed; b2Held = false; } else if (myBall == "ball3") { b3Active = true; x3Move = xD / _local6; y3Move = bSpeed; b3Held = false; } else if (myBall == "ball4") { b4Active = true; x4Move = xD / _local6; y4Move = bSpeed; b4Held = false; } else if (myBall == "ball5") { b5Active = true; x5Move = xD / _local6; y5Move = bSpeed; b5Held = false; } else if (myBall == "ball6") { b6Active = true; x6Move = xD / _local6; y6Move = bSpeed; b6Held = false; } } } function enemyAI() { if (enemy1Out == false) { d1Dodging = getDangerBall("enemy1", "enemy"); if (e1HasBall == false) { if (d1Dodging == "null") { e1Chasing = findClosestBall("enemy1", "enemy"); if (e1Chasing != "null") { if (e1Moving == false) { _root.world[enemy1].gotoAndPlay("run"); e1Moving = true; } if ((_root.world[enemy1]._x <= _root.world[e1Chasing]._x) && (Math.abs(_root.world[enemy1]._x - _root.world[e1Chasing]._x) > 5)) { _root.world[enemy1]._x = _root.world[enemy1]._x + e1Speed; } else if (Math.abs(_root.world[enemy1]._x - _root.world[e1Chasing]._x) > 5) { _root.world[enemy1]._x = _root.world[enemy1]._x - e1Speed; } if ((_root.world[enemy1]._y <= _root.world[e1Chasing]._y) && (Math.abs(_root.world[enemy1]._y - _root.world[e1Chasing]._y) > 5)) { _root.world[enemy1]._y = _root.world[enemy1]._y + e1Speed; } else if (Math.abs(_root.world[enemy1]._y - _root.world[e1Chasing]._y) > 5) { _root.world[enemy1]._y = _root.world[enemy1]._y - e1Speed; } } else if (goHome("enemy1", -140, -180, e1Speed)) { e1Moving = false; _root.world[enemy1].gotoAndStop(1); } } else { dodgeBall("enemy1", d1Dodging, e1Speed, "enemy"); } } else { if (d1Dodging != "null") { dodgeBall("enemy1", d1Dodging, e1Speed, "enemy"); } if (e1Charging == false) { _root.world[enemy1].gotoAndPlay("charge"); e1Charging = true; e1ChargeTime = random(40) + 20; e1Timer = 0; } else { e1Speed = _root[awayTeam][0] * 0.5; _root.world[enemy1Ball]._x = _root.world[enemy1]._x + 20; _root.world[enemy1Ball]._y = _root.world[enemy1]._y - 19; e1Timer++; if (e1Power > 500) { e1Power = 500; } e1Power = e1Power + (_root[awayTeam][1] + 4); if (e1Timer == e1ChargeTime) { e1JustThrown = true; e1Throw = 0; e1Moving = false; e1Speed = _root[awayTeam][0]; _root.world[enemy1].gotoAndPlay("throw"); e1Power = e1Power * 0.75; if (e1Power < 100) { e1Power = 100; } else if (e1Power > 325) { e1Power = 325; } var _local2 = findClosestPlayer("enemy1", playerArray); e1BallSpeed = e1Power / 10; var _local3 = enemy1Ball + "CanHit"; _root[_local3] = "ally"; var _local4 = Math.abs(_root.world[enemy1]._x - (_root.world[_root[_local2]]._x - 50)); var _local5 = Math.abs(_root.world[enemy1]._y - _root.world[_root[_local2]]._y); sendBall(_local4, _local5, enemy1Ball, e1BallSpeed, "enemy1", _local2); enemy1Ball = null; } } if (e1Throw < 7) { e1Throw++; if ((e1Throw == 7) && (e1JustThrown)) { e1HasBall = false; e1JustThrown = false; e1Charging = false; } } } } if (enemy2Out == false) { d2Dodging = getDangerBall("enemy2", "enemy"); if (e2HasBall == false) { if (d2Dodging == "null") { e2Chasing = findClosestBall("enemy2", "enemy"); if (e2Chasing != "null") { if (e2Moving == false) { _root.world[enemy2].gotoAndPlay("run"); e2Moving = true; } if ((_root.world[enemy2]._x <= _root.world[e2Chasing]._x) && (Math.abs(_root.world[enemy2]._x - _root.world[e2Chasing]._x) > 5)) { _root.world[enemy2]._x = _root.world[enemy2]._x + e2Speed; } else if (Math.abs(_root.world[enemy2]._x - _root.world[e2Chasing]._x) > 5) { _root.world[enemy2]._x = _root.world[enemy2]._x - e2Speed; } if ((_root.world[enemy2]._y <= _root.world[e2Chasing]._y) && (Math.abs(_root.world[enemy2]._y - _root.world[e2Chasing]._y) > 5)) { _root.world[enemy2]._y = _root.world[enemy2]._y + e2Speed; } else if (Math.abs(_root.world[enemy2]._y - _root.world[e2Chasing]._y) > 5) { _root.world[enemy2]._y = _root.world[enemy2]._y - e2Speed; } } else if (goHome("enemy2", -27, -180, e2Speed)) { e2Moving = false; _root.world[enemy2].gotoAndStop(1); } } else { dodgeBall("enemy2", d2Dodging, e2Speed, "enemy"); } } else { if (d2Dodging != "null") { dodgeBall("enemy2", d2Dodging, e2Speed, "enemy"); } if (e2Charging == false) { _root.world[enemy2].gotoAndPlay("charge"); e2Charging = true; e2ChargeTime = random(40) + 20; e2Timer = 0; } else { e2Speed = _root[awayTeam][0] * 0.5; _root.world[enemy2Ball]._x = _root.world[enemy2]._x + 20; _root.world[enemy2Ball]._y = _root.world[enemy2]._y - 19; e2Timer++; if (e2Power > 500) { e2Power = 500; } e2Power = e2Power + (_root[awayTeam][1] + 4); if (e2Timer == e2ChargeTime) { e2JustThrown = true; e2Throw = 0; e2Moving = false; e2Speed = _root[awayTeam][0]; _root.world[enemy2].gotoAndPlay("throw"); e2Power = e2Power * 0.75; if (e2Power < 100) { e2Power = 100; } else if (e2Power > 325) { e2Power = 325; } var _local2 = findClosestPlayer("enemy2", playerArray); e2BallSpeed = e2Power / 10; var _local3 = enemy2Ball + "CanHit"; _root[_local3] = "ally"; var _local4 = Math.abs(_root.world[enemy2]._x - (_root.world[_root[_local2]]._x - 50)); var _local5 = Math.abs(_root.world[enemy2]._y - _root.world[_root[_local2]]._y); sendBall(_local4, _local5, enemy2Ball, e2BallSpeed, "enemy2", _local2); enemy2Ball = null; } } if (e2Throw < 7) { e2Throw++; if ((e2Throw == 7) && (e2JustThrown)) { e2HasBall = false; e2JustThrown = false; e2Charging = false; } } } } if (enemy3Out == false) { d3Dodging = getDangerBall("enemy3", "enemy"); if (e3HasBall == false) { if (d3Dodging == "null") { e3Chasing = findClosestBall("enemy3", "enemy"); if (e3Chasing != "null") { if (e3Moving == false) { _root.world[enemy3].gotoAndPlay("run"); e3Moving = true; } if ((_root.world[enemy3]._x <= _root.world[e3Chasing]._x) && (Math.abs(_root.world[enemy3]._x - _root.world[e3Chasing]._x) > 5)) { _root.world[enemy3]._x = _root.world[enemy3]._x + e3Speed; } else if (Math.abs(_root.world[enemy3]._x - _root.world[e3Chasing]._x) > 5) { _root.world[enemy3]._x = _root.world[enemy3]._x - e3Speed; } if ((_root.world[enemy3]._y <= _root.world[e3Chasing]._y) && (Math.abs(_root.world[enemy3]._y - _root.world[e3Chasing]._y) > 5)) { _root.world[enemy3]._y = _root.world[enemy3]._y + e3Speed; } else if (Math.abs(_root.world[enemy3]._y - _root.world[e3Chasing]._y) > 5) { _root.world[enemy3]._y = _root.world[enemy3]._y - e3Speed; } } else if (goHome("enemy3", 120, -180, e3Speed)) { e3Moving = false; _root.world[enemy3].gotoAndStop(1); } } else { dodgeBall("enemy3", d3Dodging, e3Speed, "enemy"); } } else { if (d3Dodging != "null") { dodgeBall("enemy3", d3Dodging, e3Speed, "enemy"); } if (e3Charging == false) { _root.world[enemy3].gotoAndPlay("charge"); e3Charging = true; e3ChargeTime = random(40) + 20; e3Timer = 0; } else { e3Speed = _root[awayTeam][0] * 0.5; _root.world[enemy3Ball]._x = _root.world[enemy3]._x + 20; _root.world[enemy3Ball]._y = _root.world[enemy3]._y - 19; e3Timer++; if (e3Power > 500) { e3Power = 500; } e3Power = e3Power + (_root[awayTeam][1] + 4); if (e3Timer == e3ChargeTime) { e3JustThrown = true; e3Throw = 0; e3Moving = false; e3Speed = _root[awayTeam][0]; _root.world[enemy3].gotoAndPlay("throw"); e3Power = e3Power * 0.75; if (e3Power < 100) { e3Power = 100; } else if (e3Power > 325) { e3Power = 325; } var _local2 = findClosestPlayer("enemy3", playerArray); e3BallSpeed = e3Power / 10; var _local3 = enemy3Ball + "CanHit"; _root[_local3] = "ally"; var _local4 = Math.abs(_root.world[enemy3]._x - (_root.world[_root[_local2]]._x - 50)); var _local5 = Math.abs(_root.world[enemy3]._y - _root.world[_root[_local2]]._y); sendBall(_local4, _local5, enemy3Ball, e3BallSpeed, "enemy3", _local2); enemy3Ball = null; } } if (e3Throw < 7) { e3Throw++; if ((e3Throw == 7) && (e3JustThrown)) { e3HasBall = false; e3JustThrown = false; e3Charging = false; } } } } if (ally1Out == false) { a1Dodging = getDangerBall("ally1", "ally"); if (ally1HasBall == false) { if (a1Dodging == "null") { a1Chasing = findClosestBall("ally1", "ally"); if (a1Chasing != "null") { if (ally1Moving == false) { _root.world[ally1].gotoAndPlay("run"); ally1Moving = true; } if ((_root.world[ally1]._x <= _root.world[a1Chasing]._x) && (Math.abs(_root.world[ally1]._x - _root.world[a1Chasing]._x) > 5)) { _root.world[ally1]._x = _root.world[ally1]._x + ally1Speed; } else if (Math.abs(_root.world[ally1]._x - _root.world[a1Chasing]._x) > 5) { _root.world[ally1]._x = _root.world[ally1]._x - ally1Speed; } if ((_root.world[ally1]._y <= _root.world[a1Chasing]._y) && (Math.abs(_root.world[ally1]._y - _root.world[a1Chasing]._y) > 5)) { _root.world[ally1]._y = _root.world[ally1]._y + ally1Speed; } else if (Math.abs(_root.world[ally1]._y - _root.world[a1Chasing]._y) > 5) { _root.world[ally1]._y = _root.world[ally1]._y - ally1Speed; } } else if (goHome("ally1", -103, 160, ally1Speed)) { ally1Moving = false; _root.world[ally1].gotoAndStop(1); } } else { dodgeBall("ally1", a1Dodging, ally1Speed, "ally"); } } else { if (a1Dodging != "null") { dodgeBall("ally1", a1Dodging, ally1Speed, "ally"); } if (ally1Charging == false) { _root.world[ally1].gotoAndPlay("charge"); ally1Charging = true; ally1ChargeTime = random(40) + 20; ally1Timer = 0; } else { allySpeed = _root[homeTeam][0] * 0.5; _root.world[ally1Ball]._x = _root.world[ally1]._x - 31; _root.world[ally1Ball]._y = _root.world[ally1]._y + 1; ally1Timer++; if (ally1Power > 500) { ally1Power = 500; } ally1Power = ally1Power + (_root[homeTeam][1] + 4); if (ally1Timer == ally1ChargeTime) { ally1JustThrown = true; ally1Throw = 0; ally1Moving = false; ally1Speed = _root[homeTeam][0]; _root.world[ally1].gotoAndPlay("throw"); ally1Power = ally1Power * 0.75; if (ally1Power < 100) { ally1Power = 100; } else if (ally1Power > 325) { ally1Power = 325; } var _local2 = findClosestPlayer("ally1", enemyArray); ally1BallSpeed = ally1Power / 10; var _local3 = ally1Ball + "CanHit"; _root[_local3] = "enemy"; var _local4 = Math.abs(_root.world[ally1]._x - (_root.world[_root[_local2]]._x - 50)); var _local5 = Math.abs(_root.world[ally1]._y - _root.world[_root[_local2]]._y); sendBall(_local4, _local5, ally1Ball, ally1BallSpeed, "ally1", _local2); ally1Ball = null; } } if (ally1Throw < 7) { ally1Throw++; if ((ally1Throw == 7) && (ally1JustThrown)) { ally1HasBall = false; ally1JustThrown = false; ally1Charging = false; } } } } if (ally2Out == false) { a2Dodging = getDangerBall("ally2", "ally"); if (ally2HasBall == false) { if (a2Dodging == "null") { a2Chasing = findClosestBall("ally2", "ally"); if (a2Chasing != "null") { if (ally2Moving == false) { _root.world[ally2].gotoAndPlay("run"); ally2Moving = true; } if ((_root.world[ally2]._x <= _root.world[a2Chasing]._x) && (Math.abs(_root.world[ally2]._x - _root.world[a2Chasing]._x) > 5)) { _root.world[ally2]._x = _root.world[ally2]._x + ally2Speed; } else if (Math.abs(_root.world[ally2]._x - _root.world[a2Chasing]._x) > 5) { _root.world[ally2]._x = _root.world[ally2]._x - ally2Speed; } if ((_root.world[ally2]._y <= _root.world[a2Chasing]._y) && (Math.abs(_root.world[ally2]._y - _root.world[a2Chasing]._y) > 5)) { _root.world[ally2]._y = _root.world[ally2]._y + ally2Speed; } else if (Math.abs(_root.world[ally2]._y - _root.world[a2Chasing]._y) > 5) { _root.world[ally2]._y = _root.world[ally2]._y - ally2Speed; } } else if (goHome("ally2", 150, 160, ally2Speed)) { ally2Moving = false; _root.world[ally2].gotoAndStop(1); } } else { dodgeBall("ally2", a2Dodging, ally2Speed, "ally"); } } else { if (a2Dodging != "null") { dodgeBall("ally2", a2Dodging, ally2Speed, "ally"); } if (ally2Charging == false) { _root.world[ally2].gotoAndPlay("charge"); ally2Charging = true; ally2ChargeTime = random(40) + 20; ally2Timer = 0; } else { allySpeed = _root[homeTeam][0] * 0.5; _root.world[ally2Ball]._x = _root.world[ally2]._x - 31; _root.world[ally2Ball]._y = _root.world[ally2]._y + 1; ally2Timer++; if (ally2Power > 500) { ally2Power = 500; } ally2Power = ally2Power + (_root[homeTeam][1] + 4); if (ally2Timer == ally2ChargeTime) { ally2JustThrown = true; ally2Throw = 0; ally2Moving = false; ally2Speed = _root[homeTeam][0]; _root.world[ally2].gotoAndPlay("throw"); ally2Power = ally2Power * 0.75; if (ally2Power < 100) { ally2Power = 100; } else if (ally2Power > 325) { ally2Power = 325; } var _local2 = findClosestPlayer("ally2", enemyArray); ally2BallSpeed = ally2Power / 10; var _local3 = ally2Ball + "CanHit"; _root[_local3] = "enemy"; var _local4 = Math.abs(_root.world[ally2]._x - (_root.world[_root[_local2]]._x - 50)); var _local5 = Math.abs(_root.world[ally2]._y - _root.world[_root[_local2]]._y); sendBall(_local4, _local5, ally2Ball, ally2BallSpeed, "ally2", _local2); ally2Ball = null; } } if (ally2Throw < 7) { ally2Throw++; if ((ally2Throw == 7) && (ally2JustThrown)) { ally2HasBall = false; ally2JustThrown = false; ally2Charging = false; } } } } } function goHome(player, xPos, yPos, speed) { if (Math.abs(_root.world[_root[player]]._x - xPos) > 5) { if (_root.world[_root[player]]._x < xPos) { _root.world[_root[player]]._x = _root.world[_root[player]]._x + speed; } else { _root.world[_root[player]]._x = _root.world[_root[player]]._x - speed; } } if (Math.abs(_root.world[_root[player]]._y - yPos) > 5) { if (_root.world[_root[player]]._y < yPos) { _root.world[_root[player]]._y = _root.world[_root[player]]._y + speed; } else { _root.world[_root[player]]._y = _root.world[_root[player]]._y - speed; } } if ((Math.abs(_root.world[_root[player]]._y - yPos) > 5) && (Math.abs(_root.world[_root[player]]._x - xPos) > 5)) { return(false); } return(true); } function dodgeBall(player, ball, speed, who) { var _local6 = Math.abs(_root.world[_root[player]]._x - _root.world[ball]._x); var _local3 = _root.world[ball]._y - _root.world[_root[player]]._y; if (who == "ally") { _local3 = _local3 * -1; } if ((((_local3 < 350) && (_local3 > 0)) && (_local6 < 300)) && (who == "enemy")) { if (_root.world[_root[player]]._x < _root.world[ball]._x) { if (_root.world[_root[player]]._x > -185) { _root.world[_root[player]]._x = _root.world[_root[player]]._x - (speed + 1); } if ((_local3 < 100) && (_root.world[_root[player]]._y > -233)) { _root.world[_root[player]]._y = _root.world[_root[player]]._y - (speed + 1.5); } } else if (_root.world[_root[player]]._x > _root.world[ball]._x) { if (_root.world[_root[player]]._x < 150) { _root.world[_root[player]]._x = _root.world[_root[player]]._x + (speed + 1); } if ((_local3 < 100) && (_root.world[_root[player]]._y > -233)) { _root.world[_root[player]]._y = _root.world[_root[player]]._y - (speed + 1.5); } } } else if ((((_local3 < 350) && (_local3 > 0)) && (_local6 < 300)) && (who == "ally")) { if (_root.world[_root[player]]._x < _root.world[ball]._x) { if (_root.world[_root[player]]._x > -170) { _root.world[_root[player]]._x = _root.world[_root[player]]._x - (speed + 1); } if ((_local3 < 100) && (_root.world[_root[player]]._y < 202)) { _root.world[_root[player]]._y = _root.world[_root[player]]._y + (speed + 1.5); } } else if (_root.world[_root[player]]._x > _root.world[ball]._x) { if (_root.world[_root[player]]._x < 150) { _root.world[_root[player]]._x = _root.world[_root[player]]._x + (speed + 1); } if ((_local3 < 100) && (_root.world[_root[player]]._y < 202)) { _root.world[_root[player]]._y = _root.world[_root[player]]._y + (speed + 1.5); } } } } function findClosestPlayer(player, array) { var _local6 = 1000; var _local9 = "null"; var _local2 = 0; while (_local2 <= 2) { var _local3 = array[_local2]; var _local4 = Math.abs(_root.world[_root[player]]._x - _root.world[_root[_local3]]._x); var _local5 = Math.abs(_root.world[_root[player]]._y - _root.world[_root[_local3]]._y); if ((_local4 + _local5) < _local6) { _local6 = _local4 + _local5; _local9 = array[_local2]; } _local2++; } return(_local9); } function findClosestBall(player, who) { var _local6 = 1000; var _local9 = "null"; var _local3 = 1; while (_local3 <= 6) { var _local2 = "ball" + _local3; var _local8 = ("b" + _local3) + "Active"; var _local7 = ("b" + _local3) + "Held"; var _local4 = Math.abs(_root.world[_root[player]]._x - _root.world[_local2]._x); var _local5 = Math.abs(_root.world[_root[player]]._y - _root.world[_local2]._y); if (who == "enemy") { if (((((_local4 + _local5) < _local6) && (_root[_local8] == false)) && (_root[_local7] == false)) && (_root.world[_local2]._y < -20)) { _local6 = _local4 + _local5; _local9 = _local2; } } else if (who == "ally") { if (((((_local4 + _local5) < _local6) && (_root[_local8] == false)) && (_root[_local7] == false)) && (_root.world[_local2]._y > -20)) { _local6 = _local4 + _local5; _local9 = _local2; } } _local3++; } return(_local9); } function getDangerBall(player, canHit) { var _local7 = 1000; var _local9 = "null"; var _local2 = 1; while (_local2 <= 6) { var _local3 = "ball" + _local2; var _local6 = ("ball" + _local2) + "CanHit"; var _local4 = Math.abs(_root.world[_root[player]]._x - _root.world[_local3]._x); var _local5 = Math.abs(_root.world[_root[player]]._y - _root.world[_local3]._y); if (((_local4 + _local5) < _local7) && (_root[_local6] == canHit)) { _local7 = _local4 + _local5; _local9 = _local3; } _local2++; } return(_local9); } function setPlayers() { hero = heroHolder; ally1 = ally1Holder; ally2 = ally2Holder; _root.world.ball1._x = -155; _root.world.ball1._y = -150; _root.world.ball2._x = -6; _root.world.ball2._y = -150; _root.world.ball3._x = 133; _root.world.ball3._y = -150; _root.world.ball4._x = -155; _root.world.ball4._y = 114; _root.world.ball5._x = -6; _root.world.ball5._y = 114; _root.world.ball6._x = 133; _root.world.ball6._y = 114; enemy1Out = false; enemy2Out = false; enemy3Out = false; ally1Out = false; ally2Out = false; b1Active = false; b2Active = false; b3Active = false; b4Active = false; b5Active = false; b6Active = false; b1Held = false; b2Held = false; b3Held = false; b4Held = false; b5Held = false; b6Held = false; e1JustThrown = false; e2JustThrown = false; e3JustThrown = false; ally1JustThrown = false; ally2JustThrown = false; e1Throw = 50; e2Throw = 50; e3Throw = 50; ally1Throw = 50; ally2Throw = 50; enemy1Ball = "null"; enemy2Ball = "null"; enemy3Ball = "null"; ally1Ball = "null"; ally2Ball = "null"; e1Charging = false; e2Charging = false; e3Charging = false; ally1Charging = false; ally2Charging = false; e1Power = 0; e2Power = 0; e3Power = 0; ally1Power = 0; ally2Power = 0; step1 = 0; step2 = 0; step3 = 0; step4 = 0; step5 = 0; step6 = 0; hasBall = false; heroSpeed = _root[homeTeam][0]; ballSpeed = _root[homeTeam][1]; accuracy = (11 - _root[homeTeam][2]) * 4; e1Speed = _root[awayTeam][0]; e2Speed = _root[awayTeam][0]; e3Speed = _root[awayTeam][0]; ally1Speed = _root[homeTeam][0] - 1; ally2Speed = _root[homeTeam][0] - 1; eBallSpeed = _root[awayTeam][1]; eAccuracy = (11 - _root[awayTeam][2]) * 4; _root.world.meter._visible = false; ball1CanHit = "null"; ball2CanHit = "null"; ball3CanHit = "null"; ball4CanHit = "null"; ball5CanHit = "null"; ball6CanHit = "null"; e1Chasing = "null"; e2Chasing = "null"; e3Chasing = "null"; e1Moving = false; e2Moving = false; e3Moving = false; ally1Moving = false; ally2Moving = false; allowDive = true; diving = false; e1HasBall = false; e2HasBall = false; e3HasBall = false; ally1HasBall = false; ally2HasBall = false; _root.world[ally1]._x = -103; _root.world[ally1]._y = 190; _root.world[hero]._x = 10; _root.world[hero]._y = 190; _root.world[ally2]._x = 150; _root.world[ally2]._y = 190; _root.world[enemy1]._x = -140; _root.world[enemy1]._y = -240; _root.world[enemy2]._x = -27; _root.world[enemy2]._y = -240; _root.world[enemy3]._x = 120; _root.world[enemy3]._y = -240; _root.world[ally1]._rotation = 180; _root.world[ally2]._rotation = 180; _root.world[hero]._rotation = 180; } function applyFriction(ballNumber, dirChange) { var _local2 = (dirChange + ballNumber) + "Move"; _root[_local2] = _root[_local2] * -1; _local2 = ("x" + ballNumber) + "Move"; _root[_local2] = _root[_local2] * wallFriction; _local2 = ("y" + ballNumber) + "Move"; _root[_local2] = _root[_local2] * wallFriction; _local2 = ("ball" + ballNumber) + "CanHit"; _root[_local2] = "null"; } function throwBalls() { if (b1Active) { step1++; if ((step1 > startDR) || ((x1Move + y1Move) > altDR)) { x1Move = x1Move * dimReturns; y1Move = y1Move * dimReturns; } _root.world.ball1._x = _root.world.ball1._x + x1Move; _root.world.ball1._y = _root.world.ball1._y - y1Move; if (_root.world.ball1._x < -198) { _root.world.ball1._x = -198; applyFriction(1, "x"); } else if (_root.world.ball1._x > 184) { _root.world.ball1._x = 184; applyFriction(1, "x"); } else if (_root.world.ball1._y < -246) { _root.world.ball1._y = -246; applyFriction(1, "y"); } else if (_root.world.ball1._y > 208) { _root.world.ball1._y = 208; applyFriction(1, "y"); } if ((Math.abs(x1Move) + Math.abs(y1Move)) < stopBallValue) { b1Active = false; x1Move = 0; y1Move = 0; ball1CanHit = "null"; } } if (b2Active) { step2++; if ((step2 > startDR) || ((x2Move + y2Move) > altDR)) { x2Move = x2Move * dimReturns; y2Move = y2Move * dimReturns; } _root.world.ball2._x = _root.world.ball2._x + x2Move; _root.world.ball2._y = _root.world.ball2._y - y2Move; if (_root.world.ball2._x < -198) { _root.world.ball2._x = -198; applyFriction(2, "x"); } else if (_root.world.ball2._x > 184) { _root.world.ball2._x = 184; applyFriction(2, "x"); } else if (_root.world.ball2._y < -246) { _root.world.ball2._y = -246; applyFriction(2, "y"); } else if (_root.world.ball2._y > 208) { _root.world.ball2._y = 208; applyFriction(2, "y"); } if ((Math.abs(x2Move) + Math.abs(y2Move)) < stopBallValue) { b2Active = false; x2Move = 0; y2Move = 0; ball2CanHit = "null"; } } if (b3Active) { step3++; if ((step3 > startDR) || ((x3Move + y3Move) > altDR)) { x3Move = x3Move * dimReturns; y3Move = y3Move * dimReturns; } _root.world.ball3._x = _root.world.ball3._x + x3Move; _root.world.ball3._y = _root.world.ball3._y - y3Move; if (_root.world.ball3._x < -198) { _root.world.ball3._x = -198; applyFriction(3, "x"); } else if (_root.world.ball3._x > 184) { _root.world.ball3._x = 184; applyFriction(3, "x"); } else if (_root.world.ball3._y < -246) { _root.world.ball3._y = -246; applyFriction(3, "y"); } else if (_root.world.ball3._y > 208) { _root.world.ball3._y = 208; applyFriction(3, "y"); } if ((Math.abs(x3Move) + Math.abs(y3Move)) < stopBallValue) { b3Active = false; x3Move = 0; y3Move = 0; ball3CanHit = "null"; } } if (b4Active) { step4++; if ((step4 > startDR) || ((x4Move + y4Move) > altDR)) { x4Move = x4Move * dimReturns; y4Move = y4Move * dimReturns; } _root.world.ball4._x = _root.world.ball4._x + x4Move; _root.world.ball4._y = _root.world.ball4._y - y4Move; if (_root.world.ball4._x < -198) { _root.world.ball4._x = -198; applyFriction(4, "x"); } else if (_root.world.ball4._x > 184) { _root.world.ball4._x = 184; applyFriction(4, "x"); } else if (_root.world.ball4._y < -246) { _root.world.ball4._y = -246; applyFriction(4, "y"); } else if (_root.world.ball4._y > 208) { _root.world.ball4._y = 208; applyFriction(4, "y"); } if ((Math.abs(x4Move) + Math.abs(y4Move)) < stopBallValue) { b4Active = false; x4Move = 0; y4Move = 0; ball4CanHit = "null"; } } if (b5Active) { step5++; if ((step5 > startDR) || ((x5Move + y5Move) > altDR)) { x5Move = x5Move * dimReturns; y5Move = y5Move * dimReturns; } _root.world.ball5._x = _root.world.ball5._x + x5Move; _root.world.ball5._y = _root.world.ball5._y - y5Move; if (_root.world.ball5._x < -198) { _root.world.ball5._x = -198; applyFriction(5, "x"); } else if (_root.world.ball5._x > 184) { _root.world.ball5._x = 184; applyFriction(5, "x"); } else if (_root.world.ball5._y < -246) { _root.world.ball5._y = -246; applyFriction(5, "y"); } else if (_root.world.ball5._y > 208) { _root.world.ball5._y = 208; applyFriction(5, "y"); } if ((Math.abs(x5Move) + Math.abs(y5Move)) < stopBallValue) { b5Active = false; x5Move = 0; y5Move = 0; ball5CanHit = "null"; } } if (b6Active) { step6++; if ((step6 > startDR) || ((x6Move + y6Move) > altDR)) { x6Move = x6Move * dimReturns; y6Move = y6Move * dimReturns; } _root.world.ball6._x = _root.world.ball6._x + x6Move; _root.world.ball6._y = _root.world.ball6._y - y6Move; if (_root.world.ball6._x < -198) { _root.world.ball6._x = -198; applyFriction(6, "x"); } else if (_root.world.ball6._x > 184) { _root.world.ball6._x = 184; applyFriction(6, "x"); } else if (_root.world.ball6._y < -246) { _root.world.ball6._y = -246; applyFriction(6, "y"); } else if (_root.world.ball6._y > 208) { _root.world.ball6._y = 208; applyFriction(6, "y"); } if ((Math.abs(x6Move) + Math.abs(y6Move)) < stopBallValue) { b6Active = false; x6Move = 0; y6Move = 0; ball6CanHit = "null"; } } } function chargeThrow() { if (charging) { power = power + (_root[homeTeam][1] + 3); if (power > 500) { power = 500; } _root.world.meter.insideMeter._xscale = power / 5; } } function moveHero() { if ((Key.isDown(39) || (Key.isDown(68))) && (_root.world[hero]._x < 191)) { _root.world[hero]._x = _root.world[hero]._x + heroSpeed; if (!running) { running = true; if (hasBall) { if (!charging) { _root.world[hero].gotoAndPlay("runBall"); } } else { _root.world[hero].gotoAndPlay("run"); } } if ((Key.isDown(32) && (allowDive)) && (hasBall == false)) { diveTimer = 0; diving = true; allowDive = false; heroSpeed = heroDive; _root.world[hero].gotoAndPlay("dive"); _root.world[hero]._xscale = -21; _root.world[hero]._x = _root.world[hero]._x + 10; diveDirection = "right"; } } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.world[hero]._x > -178)) { _root.world[hero]._x = _root.world[hero]._x - heroSpeed; if (!running) { running = true; if (hasBall) { if (!charging) { _root.world[hero].gotoAndPlay("runBall"); } } else { _root.world[hero].gotoAndPlay("run"); } } if ((Key.isDown(32) && (allowDive)) && (hasBall == false)) { diveTimer = 0; diving = true; allowDive = false; heroSpeed = heroDive; diveDirection = "left"; _root.world[hero].gotoAndPlay("dive"); } } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.world[hero]._y > 15)) { _root.world[hero]._y = _root.world[hero]._y - heroSpeed; if (!running) { running = true; if (hasBall) { if (!charging) { _root.world[hero].gotoAndPlay("runBall"); } } else { _root.world[hero].gotoAndPlay("run"); } } } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.world[hero]._y < 223)) { _root.world[hero]._y = _root.world[hero]._y + heroSpeed; if (!running) { running = true; if (hasBall) { if (!charging) { _root.world[hero].gotoAndPlay("runBall"); } } else { _root.world[hero].gotoAndPlay("run"); } } } if (!allowDive) { diveTimer++; if (diveTimer == 7) { diving = false; heroSpeed = _root[homeTeam][0]; _root.world[hero].gotoAndPlay("run"); if (diveDirection == "right") { _root.world[hero]._xscale = 28; } } if (diveTimer == 100) { allowDive = true; } } if ((((((((!Key.isDown(39)) && (!Key.isDown(37))) && (!Key.isDown(38))) && (!Key.isDown(40))) && (!Key.isDown(83))) && (!Key.isDown(87))) && (!Key.isDown(65))) && (!Key.isDown(68))) { running = false; if (hasBall && (charging == false)) { _root.world[hero].gotoAndStop("runBall"); } else if (charging == false) { _root.world[hero].gotoAndStop(1); } } if (hasBall) { if (!charging) { _root.world[heldBall]._x = _root.world[hero]._x - 14; _root.world[heldBall]._y = _root.world[hero]._y - 30; } else { _root.world[heldBall]._x = _root.world[hero]._x - 30; _root.world[heldBall]._y = _root.world[hero]._y; } _root.world.meter._x = _root.world[hero]._x - 5; _root.world.meter._y = _root.world[hero]._y + 25; } _root.world.marker._x = _root.world[hero]._x - 8; _root.world.marker._y = _root.world[hero]._y - 12; } function dropBall(player) { var _local3 = player + "HasBall"; _root[_local3] = false; var _local2 = player + "Ball"; if (_root[_local2] == "ball1") { b1Held = false; b1Active = false; ball1CanHit = "null"; } else if (_root[_local2] == "ball2") { b2Held = false; b2Active = false; ball2CanHit = "null"; } else if (_root[_local2] == "ball3") { b3Held = false; b3Active = false; ball3CanHit = "null"; } else if (_root[_local2] == "ball4") { b4Held = false; b4Active = false; ball4CanHit = "null"; } else if (_root[_local2] == "ball5") { b5Held = false; b5Active = false; ball5CanHit = "null"; } else if (_root[_local2] == "ball6") { b6Held = false; b6Active = false; ball6CanHit = "null"; } _root[_local2] = "null"; } function collisionDetection() { if ((random(600) == 0) && (shocking == false)) { shocking = true; _root.world.shockBoy.gotoAndPlay(2); _root.playSound("stomp"); } var _local4 = 1; while (_local4 <= 6) { var _local3 = "ball" + _local4; var _local11 = ("b" + _local4) + "Active"; var _local2 = 1; while (_local2 <= 3) { var _local7 = "enemy" + _local2; var _local12 = ("b" + _local4) + "Held"; var _local5 = ("e" + _local2) + "HasBall"; var _local9 = ("enemy" + _local2) + "Out"; if ((_root.world[_root[_local7]].hitTest(_root.world[_local3]) && (_root[_local12] == false)) && (_root[_local9] == false)) { var _local10 = _local3 + "CanHit"; if (_root[_local10] == "enemy") { _root.playSound("hit"); _root.world[_root[_local7]].gotoAndStop("hit"); var _local8 = ("enemy" + _local2) + "Ball"; if (_root[_local5]) { dropBall("enemy" + _local2); } applyFriction(_local4, "y"); _local12 = ("enemy" + _local2) + "Out"; _root[_local12] = true; if ((enemy1Out && (enemy2Out)) && (enemy3Out)) { round++; _root.world.bRound.gotoAndStop(round); _root.tBoard.tRound.gotoAndStop(round); stopAllSounds(); Mouse.show(); if (round == 2) { _root.pos5 = _root.pos1; _root.pos6 = g2Team; awayTeam = _root.g2AwayTeam; enemy1 = _root.g2Enemy1; enemy2 = _root.g2Enemy2; enemy3 = _root.g2Enemy3; } else if (round == 3) { _root.pos7 = _root.pos1; awayTeam = _root.g3AwayTeam; enemy1 = _root.g3Enemy1; enemy2 = _root.g3Enemy2; enemy3 = _root.g3Enemy3; } else if (round == 4) { _root.gotoAndStop("victory"); } _root.world.transition.gotoAndPlay(2); playGame = false; } } else if (((_root[_local10] == "null") && (_root[_local12] == false)) && (_root[_local5] == false)) { _root[_local12] = true; _local12 = ("enemy" + _local2) + "Ball"; _root[_local12] = _local3; _local12 = ("e" + _local2) + "HasBall"; _root[_local12] = true; } } _local2++; } _local2 = 1; while (_local2 <= 2) { var _local6 = "ally" + _local2; var _local12 = ("b" + _local4) + "Held"; var _local5 = ("ally" + _local2) + "HasBall"; var _local9 = ("ally" + _local2) + "Out"; if (_root.world[_root[_local6]].hitTest(_root.world[_local3]) && (_root[_local9] == false)) { var _local10 = _local3 + "CanHit"; if (_root[_local10] == "ally") { _root.playSound("hit"); _root.world[_root[_local6]].gotoAndStop("hit"); var _local8 = ("ally" + _local2) + "Ball"; if (_root[_local5]) { _root[_local5] = false; dropBall("ally" + _local2); } applyFriction(_local4, "y"); _local12 = ("ally" + _local2) + "Out"; _root[_local12] = true; } else if (((_root[_local10] == "null") && (_root[_local12] == false)) && (_root[_local5] == false)) { _root[_local12] = true; _local12 = ("ally" + _local2) + "Ball"; _root[_local12] = _local3; _local12 = ("ally" + _local2) + "HasBall"; _root[_local12] = true; } } _local2++; } if (_root.world[hero].hitTest(_root.world[_local3])) { var _local10 = _local3 + "CanHit"; var _local12 = ("b" + _local4) + "Held"; if (((((_root[_local10] == "null") && (_root[_local12] == false)) && (_root[_local11] == false)) && (!hasBall)) && (diving == false)) { _local12 = ("b" + _local4) + "Held"; _root[_local12] = true; hasBall = true; heldBall = _local3; ballNumber = _local4; _root.world[hero].gotoAndStop("runBall"); } else if (_root[_local10] == "ally") { _root.playSound("hit"); _root.twoPoints = false; _root.world[hero].gotoAndStop("hit"); _root[_local10] = "null"; if (ally1Out && (ally2Out)) { playGame = false; Mouse.show(); stopAllSounds(); _root.gameOver = true; _root.world.transition.gotoAndPlay(2); } else { var _local8 = ("b" + ballNumber) + "Held"; _root[_local8] = false; _local8 = ("ball" + ballNumber) + "CanHit"; _root[_local8] = "null"; _local8 = ("b" + ballNumber) + "Active"; _root[_local8] = false; diving = false; ballNumber = "null"; _root.world.crosshair.gotoAndStop(1); hasBall = false; charging = false; heroSpeed = _root[homeTeam][0]; heldBall = "null"; _root.world.meter._visible = false; if (ally1Out == false) { dropBall("ally1"); hero = ally1; ally1 = "null"; ally1Out = true; } else { dropBall("ally2"); hero = ally2; ally2 = "null"; ally2Out = true; } } } } _local4++; } } _root.gameOver = false; _root.world.transition.gotoAndStop(20); _root.gameQuality = 2; _root.world._quality = "MEDIUM"; _root.world.qual.gotoAndStop(2); _root.pos5 = ""; _root.pos6 = ""; _root.pos7 = ""; teams = ["Vance", "North Meck", "Central", "Independence", "West Charlotte", "Mallard Creek", "South Meck", "Providence"]; teams2 = [["vance", "v1", "v2", "v3"], ["north", "nm1", "nm2", "nm3"], ["central", "cc1", "cc2", "cc3"], ["independence", "i1", "i2", "i3"], ["west", "wc1", "wc2", "wc3"], ["mallard", "mc1", "mc2", "mc3"], ["south", "sm1", "sm2", "sm3"], ["providence", "p1", "p2", "p3"]]; homeTeam = teams2[_root.homeNum][0]; soundOn = true; _root.twoPoints = true; _root.world.crosshair._visible = false; _root.world.court.gotoAndStop(homeTeam); _root.world.ball1.gotoAndStop(homeTeam); _root.world.ball2.gotoAndStop(homeTeam); _root.world.ball3.gotoAndStop(homeTeam); _root.world.ball4.gotoAndStop(homeTeam); _root.world.ball5.gotoAndStop(homeTeam); _root.world.ball6.gotoAndStop(homeTeam); _root.world.marker.gotoAndStop(homeTeam); shocking = false; hero = _root.teams2[homeNum][1]; ally1 = _root.teams2[homeNum][2]; ally2 = _root.teams2[homeNum][3]; _root.pos1 = teams.splice(_root.homeNum, 1); teams2.splice(_root.homeNum, 1); heroHolder = hero; ally1Holder = ally1; ally2Holder = ally2; pickTeams(); round = 1; playerArray = ["ally1", "ally2", "hero"]; enemyArray = ["enemy1", "enemy2", "enemy3"]; charging = false; vance = [5, 10, 5]; north = [5, 9, 6]; independence = [4.5, 10, 7]; central = [7, 6, 4]; mallard = [6, 7, 6]; west = [6.5, 2, 9]; south = [6, 7, 5]; providence = [6, 8, 4]; heroDive = 18; score = 0; wallFriction = 0.55; dimReturns = 0.95; stopBallValue = 1.7; startDR = 12; altDR = 20; playGame = false; setPlayers(); _root.onEnterFrame = function () { if (playGame) { _root.world.crosshair._x = _root.world._xmouse; _root.world.crosshair._y = _root.world._ymouse; moveHero(); collisionDetection(); chargeThrow(); throwBalls(); enemyAI(); } }; _root.onMouseDown = function () { if (hasBall) { _root.world.crosshair.gotoAndPlay("zoom"); charging = true; _root.world[hero].gotoAndPlay("charge"); heroSpeed = _root[homeTeam][0] * 0.5; power = 0; _root.world.meter._visible = true; _root.world.meter.insideMeter._xscale = 0; } }; _root.onMouseUp = function () { if (charging) { _root.world.crosshair.gotoAndStop(1); charging = false; running = false; heroSpeed = _root[homeTeam][0]; _root.world[hero].gotoAndStop(1); power = power * 0.75; if (power < 100) { power = 100; } else if (power > 325) { power = 325; } var _local2 = heldBall + "CanHit"; _root[_local2] = "enemy"; ballSpeed = power / 10; var _local3 = random(accuracy * 2) - accuracy; xDif = Math.abs(_root.world[hero]._x - ((_root.world._xmouse + 20) + _local3)); yDif = Math.abs(_root.world[hero]._y - _root.world._ymouse); var _local4 = Math.atan2(yDif, xDif); ang = _local4 * 57.2957795130823; _root.world[heldBall]._rotation = ang - 45; hasBall = false; _root.world.meter._visible = false; sendBall(xDif, yDif, heldBall, ballSpeed, "hero", "null"); ballNumber = 0; } }; stop();
Frame 67
stop();
Frame 74
stop();
Frame 83
stop();
Frame 91
stopAllSounds();
Symbol 23 MovieClip Frame 39
stop();
Symbol 43 MovieClip Frame 39
stop();
Symbol 71 MovieClip Frame 35
this.gotoAndPlay(1);
Symbol 74 MovieClip Frame 1
stopAllSounds();
Symbol 74 MovieClip Frame 145
stopAllSounds();
Symbol 74 MovieClip Frame 146
this.gotoAndStop(1); _root.gotoAndStop("splash");
Symbol 100 Button
on (release) { _root.gotoAndStop("credit"); }
Symbol 103 Button
on (release) { _root.gotoAndStop("instruction"); }
Symbol 107 Button
on (release) { _root.gotoAndStop("charSelect"); }
Symbol 113 Button
on (release) { getURL ("http://www.axis-games.com"); }
Symbol 116 MovieClip Frame 33
stop();
Symbol 140 Button
on (release) { stopAllSounds(); _root.gotoAndStop("splash2"); }
Symbol 156 Button
on (release) { _root.homeNum = 0; _root.gotoAndPlay("game"); }
Symbol 162 Button
on (release) { _root.homeNum = 1; _root.gotoAndPlay("game"); }
Symbol 168 Button
on (release) { if (_root.unlock2) { _root.homeNum = 3; _root.gotoAndPlay("game"); } }
Symbol 174 Button
on (release) { _root.homeNum = 2; _root.gotoAndPlay("game"); }
Symbol 180 Button
on (release) { _root.homeNum = 5; _root.gotoAndPlay("game"); }
Symbol 186 Button
on (release) { _root.homeNum = 4; _root.gotoAndPlay("game"); }
Symbol 191 Button
on (release) { if (_root.unlock1) { _root.homeNum = 6; _root.gotoAndPlay("game"); } }
Symbol 196 Button
on (release) { _root.homeNum = 7; _root.gotoAndPlay("game"); }
Symbol 238 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 1
stop();
Symbol 250 Button
on (rollOver) { _root.world.crosshair._visible = false; Mouse.show(); } on (rollOut) { _root.world.crosshair._visible = true; if (_root.playGame) { Mouse.hide(); } } on (release) { if (_root.soundOn) { stopAllSounds(); _root.soundOn = false; _root.world.sound.gotoAndStop(2); } else { if (_root.playGame) { _root.soundFX.gotoAndPlay("theme"); } _root.soundOn = true; _root.world.sound.gotoAndStop(1); } }
Symbol 254 MovieClip Frame 1
stop();
Symbol 260 Button
on (rollOver) { _root.world.crosshair._visible = false; Mouse.show(); } on (rollOut) { _root.world.crosshair._visible = true; if (_root.playGame) { Mouse.hide(); } } on (release) { if (_root.gameQuality == 1) { _root.world._quality = "MEDIUM"; _root.gameQuality = 2; _root.world.qual.gotoAndStop(2); } else if (_root.gameQuality == 2) { _root.world._quality = "HIGH"; _root.gameQuality = 3; _root.world.qual.gotoAndStop(3); } else { _root.world._quality = "LOW"; _root.gameQuality = 1; _root.world.qual.gotoAndStop(1); } }
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 17
this.gotoAndPlay("spin");
Symbol 278 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 108
_root.shocking = false; this.gotoAndStop(1);
Symbol 390 MovieClip Frame 12
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 433 MovieClip Frame 1
stop();
Symbol 433 MovieClip Frame 9
this.gotoAndPlay("run");
Symbol 433 MovieClip Frame 17
this.gotoAndPlay("runBall");
Symbol 433 MovieClip Frame 39
this.gotoAndPlay("charge");
Symbol 433 MovieClip Frame 48
this.gotoAndStop(1);
Symbol 468 MovieClip Frame 20
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 512 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 512 MovieClip Frame 38
this.gotoAndPlay("charge");
Symbol 512 MovieClip Frame 45
this.gotoAndStop(1);
Symbol 540 MovieClip Frame 12
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 582 MovieClip Frame 1
stop();
Symbol 582 MovieClip Frame 9
this.gotoAndPlay("run");
Symbol 582 MovieClip Frame 17
this.gotoAndPlay("runBall");
Symbol 582 MovieClip Frame 41
this.gotoAndPlay("charge");
Symbol 582 MovieClip Frame 50
this.gotoAndStop(1);
Symbol 612 MovieClip Frame 20
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 651 MovieClip Frame 1
stop();
Symbol 651 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 651 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 651 MovieClip Frame 40
this.gotoAndPlay("charge");
Symbol 651 MovieClip Frame 47
this.gotoAndStop(1);
Symbol 678 MovieClip Frame 12
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 9
this.gotoAndPlay("run");
Symbol 716 MovieClip Frame 17
this.gotoAndPlay("runBall");
Symbol 716 MovieClip Frame 41
this.gotoAndPlay("charge");
Symbol 716 MovieClip Frame 50
this.gotoAndStop(1);
Symbol 746 MovieClip Frame 20
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 787 MovieClip Frame 1
stop();
Symbol 787 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 787 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 787 MovieClip Frame 39
this.gotoAndPlay("charge");
Symbol 787 MovieClip Frame 46
this.gotoAndStop(1);
Symbol 814 MovieClip Frame 12
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 851 MovieClip Frame 1
stop();
Symbol 851 MovieClip Frame 7
this.gotoAndPlay("run");
Symbol 851 MovieClip Frame 15
this.gotoAndPlay("runBall");
Symbol 851 MovieClip Frame 38
this.gotoAndPlay("charge");
Symbol 851 MovieClip Frame 47
this.gotoAndStop(1);
Symbol 885 MovieClip Frame 20
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 913 MovieClip Frame 1
stop();
Symbol 913 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 913 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 913 MovieClip Frame 38
this.gotoAndPlay("charge");
Symbol 913 MovieClip Frame 45
this.gotoAndStop(1);
Symbol 941 MovieClip Frame 12
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 986 MovieClip Frame 1
stop();
Symbol 986 MovieClip Frame 9
this.gotoAndPlay("run");
Symbol 986 MovieClip Frame 17
this.gotoAndPlay("runBall");
Symbol 986 MovieClip Frame 40
this.gotoAndPlay("charge");
Symbol 986 MovieClip Frame 49
this.gotoAndStop(1);
Symbol 1020 MovieClip Frame 20
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 1055 MovieClip Frame 1
stop();
Symbol 1055 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 1055 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 1055 MovieClip Frame 39
this.gotoAndPlay("charge");
Symbol 1055 MovieClip Frame 46
this.gotoAndStop(1);
Symbol 1083 MovieClip Frame 12
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 1117 MovieClip Frame 1
stop();
Symbol 1117 MovieClip Frame 9
this.gotoAndPlay("run");
Symbol 1117 MovieClip Frame 17
this.gotoAndPlay("runBall");
Symbol 1117 MovieClip Frame 41
this.gotoAndPlay("charge");
Symbol 1117 MovieClip Frame 50
this.gotoAndStop(1);
Symbol 1147 MovieClip Frame 20
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 1183 MovieClip Frame 1
stop();
Symbol 1183 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 1183 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 1183 MovieClip Frame 38
this.gotoAndPlay("charge");
Symbol 1183 MovieClip Frame 45
this.gotoAndStop(1);
Symbol 1210 MovieClip Frame 12
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 1246 MovieClip Frame 1
stop();
Symbol 1246 MovieClip Frame 9
this.gotoAndPlay("run");
Symbol 1246 MovieClip Frame 17
this.gotoAndPlay("runBall");
Symbol 1246 MovieClip Frame 41
this.gotoAndPlay("charge");
Symbol 1246 MovieClip Frame 50
this.gotoAndStop(1);
Symbol 1274 MovieClip Frame 12
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 1312 MovieClip Frame 1
stop();
Symbol 1312 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 1312 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 1312 MovieClip Frame 38
this.gotoAndPlay("charge");
Symbol 1312 MovieClip Frame 46
this.gotoAndStop(1);
Symbol 1335 MovieClip Frame 17
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 1365 MovieClip Frame 1
stop();
Symbol 1365 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 1365 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 1365 MovieClip Frame 39
this.gotoAndPlay("charge");
Symbol 1365 MovieClip Frame 46
this.gotoAndStop(1);
Symbol 1395 MovieClip Frame 20
this._parent._x = 800; this._parent.gotoAndStop(1); this.gotoAndStop(1);
Symbol 1424 MovieClip Frame 1
stop();
Symbol 1424 MovieClip Frame 8
this.gotoAndPlay("run");
Symbol 1424 MovieClip Frame 16
this.gotoAndPlay("runBall");
Symbol 1424 MovieClip Frame 27
stop();
Symbol 1424 MovieClip Frame 38
this.gotoAndPlay("charge");
Symbol 1424 MovieClip Frame 45
this.gotoAndStop(1);
Symbol 1447 MovieClip Frame 1
stop();
Symbol 1467 MovieClip Frame 1
stop();
Symbol 1487 MovieClip Frame 1
stop();
Symbol 1487 MovieClip Frame 205
this.gotoAndPlay(2);
Symbol 1490 MovieClip Frame 1
stop();
Symbol 1490 MovieClip Frame 20
if (_root.gameOver) { _root.gotoAndPlay("gameover"); } else { _root.setPlayers(); _root.tBoard._visible = true; } stop();
Symbol 1515 Button
on (rollOver) { _root.world.standsRight.gotoAndPlay(2); } on (release) { stopAllSounds(); _root.world.standsLeft.gotoAndPlay(2); _root.playSound("gong"); _root.playSound("theme"); _root.world.transition.gotoAndStop(1); this._visible = false; Mouse.hide(); _root.world.crosshair._visible = true; _root.playGame = true; }
Symbol 1519 MovieClip Frame 1
stop();
Symbol 1527 MovieClip Frame 1
stop();
Symbol 1527 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 1527 MovieClip Frame 11
this.gotoAndStop(1);
Symbol 1527 MovieClip Frame 20
this.gotoAndStop(1);
Symbol 1527 MovieClip Frame 28
this.gotoAndStop(1);
Symbol 1527 MovieClip Frame 37
this.gotoAndStop(1);
Symbol 1661 Button
on (release) { _root.gotoAndStop("splash2"); }
Symbol 1673 MovieClip Frame 142
stop();
Symbol 1713 MovieClip Frame 21
stop();
Symbol 1721 MovieClip Frame 111
_root.gotoAndStop("victory2");

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:23
Symbol 4 GraphicUsed by:23
Symbol 5 GraphicUsed by:23
Symbol 6 GraphicUsed by:23
Symbol 7 GraphicUsed by:23
Symbol 8 GraphicUsed by:23
Symbol 9 GraphicUsed by:23
Symbol 10 GraphicUsed by:23
Symbol 11 GraphicUsed by:23
Symbol 12 GraphicUsed by:23
Symbol 13 GraphicUsed by:23
Symbol 14 GraphicUsed by:23
Symbol 15 GraphicUsed by:23
Symbol 16 GraphicUsed by:23
Symbol 17 GraphicUsed by:23
Symbol 18 GraphicUsed by:23
Symbol 19 GraphicUsed by:23
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
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Symbol 24 GraphicUsed by:43
Symbol 25 GraphicUsed by:43
Symbol 26 GraphicUsed by:43
Symbol 27 GraphicUsed by:43
Symbol 28 GraphicUsed by:43
Symbol 29 GraphicUsed by:43
Symbol 30 GraphicUsed by:43
Symbol 31 GraphicUsed by:43
Symbol 32 GraphicUsed by:43
Symbol 33 GraphicUsed by:43
Symbol 34 GraphicUsed by:43
Symbol 35 GraphicUsed by:43
Symbol 36 GraphicUsed by:43
Symbol 37 GraphicUsed by:43
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
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Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:74
Symbol 46 SoundUsed by:74
Symbol 47 SoundUsed by:74
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Symbol 52 GraphicUsed by:71
Symbol 53 GraphicUsed by:71
Symbol 54 GraphicUsed by:71
Symbol 55 GraphicUsed by:71
Symbol 56 GraphicUsed by:71
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Symbol 58 GraphicUsed by:71
Symbol 59 GraphicUsed by:71
Symbol 60 GraphicUsed by:71
Symbol 61 GraphicUsed by:71
Symbol 62 GraphicUsed by:71
Symbol 63 GraphicUsed by:71
Symbol 64 GraphicUsed by:71
Symbol 65 GraphicUsed by:71
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
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Symbol 75 GraphicUsed by:Timeline
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Symbol 78 GraphicUsed by:79
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Symbol 80 GraphicUsed by:81
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Symbol 88 GraphicUsed by:98
Symbol 89 GraphicUsed by:98
Symbol 90 GraphicUsed by:98
Symbol 91 GraphicUsed by:98
Symbol 92 GraphicUsed by:98
Symbol 93 GraphicUsed by:98
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
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Symbol 99 GraphicUsed by:100
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Symbol 101 TextUses:82Used by:103
Symbol 102 GraphicUsed by:103
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Symbol 105 MovieClipUses:104Used by:107
Symbol 106 GraphicUsed by:107
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Symbol 108 FontUsed by:109 1724
Symbol 109 TextUses:108Used by:113
Symbol 110 FontUsed by:111
Symbol 111 TextUses:110Used by:113
Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:109 111 112Used by:116  Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:116  Timeline
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Symbol 117 SoundUsed by:Timeline
Symbol 118 GraphicUsed by:Timeline
Symbol 119 GraphicUsed by:Timeline
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Symbol 138 TextUses:82Used by:140
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Symbol 141 GraphicUsed by:Timeline
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Symbol 153 MovieClipUses:152Used by:156
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Symbol 155 GraphicUsed by:156
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Symbol 158 GraphicUsed by:159 162
Symbol 159 MovieClipUses:158Used by:162
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Symbol 161 GraphicUsed by:162
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Symbol 177 MovieClipUses:176Used by:180
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Symbol 1640 GraphicUsed by:1673
Symbol 1641 SoundUsed by:1673
Symbol 1642 GraphicUsed by:1673
Symbol 1643 GraphicUsed by:1673
Symbol 1644 GraphicUsed by:1673
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Symbol 1646 GraphicUsed by:1647
Symbol 1647 MovieClipUses:1646Used by:1648
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Symbol 1673 MovieClipUses:1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1584 1585 1586 1587 1588 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1639 1640 1522 1641 1642 1643 1644 1645 1648 1657 1661 1672Used by:Timeline
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Symbol 1677 MovieClipUses:1676Used by:1678 1713
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Symbol 1717 GraphicUsed by:1721  Timeline
Symbol 1718 FontUsed by:1719
Symbol 1719 TextUses:1718Used by:1721  Timeline
Symbol 1720 GraphicUsed by:1721  Timeline
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Symbol 1723 TextUses:82Used by:Timeline
Symbol 1724 TextUses:108Used by:Timeline

Instance Names

"credit"Frame 29Symbol 100 Button
"instruction"Frame 29Symbol 103 Button
"back"Frame 41Symbol 140 Button
"independence"Frame 50Symbol 168 Button
"south"Frame 50Symbol 191 Button
"locked2"Frame 50Symbol 198 MovieClip
"locked1"Frame 50Symbol 198 MovieClip
"world"Frame 59Symbol 1491 MovieClip
"tBoard"Frame 59Symbol 1520 MovieClip
"soundFX"Frame 59Symbol 1527 MovieClip
"back"Frame 67Symbol 140 Button
"back"Frame 91Symbol 140 Button
"credit"Symbol 116 MovieClip Frame 12Symbol 100 Button
"instruction"Symbol 116 MovieClip Frame 12Symbol 103 Button
"insideMeter"Symbol 363 MovieClip Frame 1Symbol 361 MovieClip
"ball"Symbol 1467 MovieClip Frame 9Symbol 1447 MovieClip
"court"Symbol 1491 MovieClip Frame 1Symbol 238 MovieClip
"sound"Symbol 1491 MovieClip Frame 1Symbol 244 MovieClip
"bRound"Symbol 1491 MovieClip Frame 1Symbol 254 MovieClip
"qual"Symbol 1491 MovieClip Frame 1Symbol 264 MovieClip
"crosshair"Symbol 1491 MovieClip Frame 1Symbol 270 MovieClip
"marker"Symbol 1491 MovieClip Frame 1Symbol 278 MovieClip
"shockBoy"Symbol 1491 MovieClip Frame 1Symbol 359 MovieClip
"meter"Symbol 1491 MovieClip Frame 1Symbol 363 MovieClip
"cc2"Symbol 1491 MovieClip Frame 1Symbol 433 MovieClip
"i1"Symbol 1491 MovieClip Frame 1Symbol 512 MovieClip
"i2"Symbol 1491 MovieClip Frame 1Symbol 582 MovieClip
"mc1"Symbol 1491 MovieClip Frame 1Symbol 651 MovieClip
"mc2"Symbol 1491 MovieClip Frame 1Symbol 716 MovieClip
"nm1"Symbol 1491 MovieClip Frame 1Symbol 787 MovieClip
"nm2"Symbol 1491 MovieClip Frame 1Symbol 851 MovieClip
"p1"Symbol 1491 MovieClip Frame 1Symbol 913 MovieClip
"p2"Symbol 1491 MovieClip Frame 1Symbol 986 MovieClip
"sm1"Symbol 1491 MovieClip Frame 1Symbol 1055 MovieClip
"sm2"Symbol 1491 MovieClip Frame 1Symbol 1117 MovieClip
"wc1"Symbol 1491 MovieClip Frame 1Symbol 1183 MovieClip
"wc2"Symbol 1491 MovieClip Frame 1Symbol 1246 MovieClip
"v2"Symbol 1491 MovieClip Frame 1Symbol 1312 MovieClip
"v1"Symbol 1491 MovieClip Frame 1Symbol 1365 MovieClip
"cc3"Symbol 1491 MovieClip Frame 1Symbol 1424 MovieClip
"nm3"Symbol 1491 MovieClip Frame 1Symbol 787 MovieClip
"p3"Symbol 1491 MovieClip Frame 1Symbol 913 MovieClip
"wc3"Symbol 1491 MovieClip Frame 1Symbol 1183 MovieClip
"i3"Symbol 1491 MovieClip Frame 1Symbol 582 MovieClip
"mc3"Symbol 1491 MovieClip Frame 1Symbol 716 MovieClip
"sm3"Symbol 1491 MovieClip Frame 1Symbol 1117 MovieClip
"v3"Symbol 1491 MovieClip Frame 1Symbol 1312 MovieClip
"cc1"Symbol 1491 MovieClip Frame 1Symbol 1424 MovieClip
"ball1"Symbol 1491 MovieClip Frame 1Symbol 1467 MovieClip
"ball4"Symbol 1491 MovieClip Frame 1Symbol 1467 MovieClip
"ball2"Symbol 1491 MovieClip Frame 1Symbol 1467 MovieClip
"ball3"Symbol 1491 MovieClip Frame 1Symbol 1467 MovieClip
"ball5"Symbol 1491 MovieClip Frame 1Symbol 1467 MovieClip
"ball6"Symbol 1491 MovieClip Frame 1Symbol 1467 MovieClip
"standsRight"Symbol 1491 MovieClip Frame 1Symbol 1487 MovieClip
"standsLeft"Symbol 1491 MovieClip Frame 1Symbol 1487 MovieClip
"transition"Symbol 1491 MovieClip Frame 1Symbol 1490 MovieClip
"quarterfinal2"Symbol 1520 MovieClip Frame 1Symbol 1497 EditableText
"quarterfinal3"Symbol 1520 MovieClip Frame 1Symbol 1498 EditableText
"quarterfinal4"Symbol 1520 MovieClip Frame 1Symbol 1499 EditableText
"semifinal1"Symbol 1520 MovieClip Frame 1Symbol 1500 EditableText
"semifinal2"Symbol 1520 MovieClip Frame 1Symbol 1501 EditableText
"final"Symbol 1520 MovieClip Frame 1Symbol 1502 EditableText
"quarterfinal2"Symbol 1520 MovieClip Frame 1Symbol 1503 EditableText
"tRound"Symbol 1520 MovieClip Frame 1Symbol 1519 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"loader"Frame 1
"intro"Frame 9
"splash"Frame 18
"splash2"Frame 29
"instruction"Frame 41
"charSelect"Frame 50
"game"Frame 59
"credit"Frame 67
"gameover"Frame 74
"victory"Frame 83
"victory2"Frame 91
"vance"Symbol 238 MovieClip Frame 1
"west"Symbol 238 MovieClip Frame 2
"north"Symbol 238 MovieClip Frame 3
"independence"Symbol 238 MovieClip Frame 4
"central"Symbol 238 MovieClip Frame 5
"mallard"Symbol 238 MovieClip Frame 6
"south"Symbol 238 MovieClip Frame 7
"providence"Symbol 238 MovieClip Frame 8
"zoom"Symbol 270 MovieClip Frame 2
"spin"Symbol 270 MovieClip Frame 5
"vance"Symbol 278 MovieClip Frame 1
"central"Symbol 278 MovieClip Frame 2
"independence"Symbol 278 MovieClip Frame 3
"north"Symbol 278 MovieClip Frame 4
"mallard"Symbol 278 MovieClip Frame 5
"west"Symbol 278 MovieClip Frame 6
"providence"Symbol 278 MovieClip Frame 7
"south"Symbol 278 MovieClip Frame 8
"shock"Symbol 359 MovieClip Frame 2
"run"Symbol 433 MovieClip Frame 2
"runBall"Symbol 433 MovieClip Frame 11
"hit"Symbol 433 MovieClip Frame 19
"catch"Symbol 433 MovieClip Frame 23
"charge"Symbol 433 MovieClip Frame 30
"throw"Symbol 433 MovieClip Frame 41
"dive"Symbol 433 MovieClip Frame 50
"run"Symbol 512 MovieClip Frame 2
"runBall"Symbol 512 MovieClip Frame 10
"hit"Symbol 512 MovieClip Frame 18
"catch"Symbol 512 MovieClip Frame 23
"charge"Symbol 512 MovieClip Frame 29
"throw"Symbol 512 MovieClip Frame 40
"dive"Symbol 512 MovieClip Frame 47
"run"Symbol 582 MovieClip Frame 2
"runBall"Symbol 582 MovieClip Frame 11
"hit"Symbol 582 MovieClip Frame 19
"catch"Symbol 582 MovieClip Frame 25
"charge"Symbol 582 MovieClip Frame 32
"throw"Symbol 582 MovieClip Frame 43
"dive"Symbol 582 MovieClip Frame 52
"run"Symbol 651 MovieClip Frame 2
"runBall"Symbol 651 MovieClip Frame 10
"hit"Symbol 651 MovieClip Frame 18
"catch"Symbol 651 MovieClip Frame 25
"charge"Symbol 651 MovieClip Frame 31
"throw"Symbol 651 MovieClip Frame 42
"dive"Symbol 651 MovieClip Frame 49
"run"Symbol 716 MovieClip Frame 2
"runBall"Symbol 716 MovieClip Frame 11
"hit"Symbol 716 MovieClip Frame 19
"catch"Symbol 716 MovieClip Frame 25
"charge"Symbol 716 MovieClip Frame 32
"throw"Symbol 716 MovieClip Frame 43
"dive"Symbol 716 MovieClip Frame 52
"run"Symbol 787 MovieClip Frame 2
"runBall"Symbol 787 MovieClip Frame 10
"hit"Symbol 787 MovieClip Frame 18
"catch"Symbol 787 MovieClip Frame 24
"charge"Symbol 787 MovieClip Frame 30
"throw"Symbol 787 MovieClip Frame 41
"dive"Symbol 787 MovieClip Frame 48
"run"Symbol 851 MovieClip Frame 2
"runBall"Symbol 851 MovieClip Frame 9
"hit"Symbol 851 MovieClip Frame 17
"catch"Symbol 851 MovieClip Frame 22
"charge"Symbol 851 MovieClip Frame 29
"throw"Symbol 851 MovieClip Frame 40
"dive"Symbol 851 MovieClip Frame 49
"run"Symbol 913 MovieClip Frame 2
"runBall"Symbol 913 MovieClip Frame 10
"hit"Symbol 913 MovieClip Frame 18
"catch"Symbol 913 MovieClip Frame 23
"charge"Symbol 913 MovieClip Frame 29
"throw"Symbol 913 MovieClip Frame 40
"dive"Symbol 913 MovieClip Frame 47
"run"Symbol 986 MovieClip Frame 2
"runBall"Symbol 986 MovieClip Frame 11
"hit"Symbol 986 MovieClip Frame 19
"catch"Symbol 986 MovieClip Frame 24
"charge"Symbol 986 MovieClip Frame 31
"throw"Symbol 986 MovieClip Frame 42
"dive"Symbol 986 MovieClip Frame 51
"run"Symbol 1055 MovieClip Frame 2
"runBall"Symbol 1055 MovieClip Frame 10
"hit"Symbol 1055 MovieClip Frame 18
"catch"Symbol 1055 MovieClip Frame 24
"charge"Symbol 1055 MovieClip Frame 30
"throw"Symbol 1055 MovieClip Frame 41
"dive"Symbol 1055 MovieClip Frame 48
"run"Symbol 1117 MovieClip Frame 2
"runBall"Symbol 1117 MovieClip Frame 11
"hit"Symbol 1117 MovieClip Frame 19
"catch"Symbol 1117 MovieClip Frame 25
"charge"Symbol 1117 MovieClip Frame 32
"throw"Symbol 1117 MovieClip Frame 43
"dive"Symbol 1117 MovieClip Frame 52
"run"Symbol 1183 MovieClip Frame 2
"runBall"Symbol 1183 MovieClip Frame 10
"hit"Symbol 1183 MovieClip Frame 18
"catch"Symbol 1183 MovieClip Frame 23
"charge"Symbol 1183 MovieClip Frame 29
"throw"Symbol 1183 MovieClip Frame 40
"dive"Symbol 1183 MovieClip Frame 47
"run"Symbol 1246 MovieClip Frame 2
"runBall"Symbol 1246 MovieClip Frame 11
"hit"Symbol 1246 MovieClip Frame 19
"catch"Symbol 1246 MovieClip Frame 25
"charge"Symbol 1246 MovieClip Frame 32
"throw"Symbol 1246 MovieClip Frame 43
"dive"Symbol 1246 MovieClip Frame 52
"run"Symbol 1312 MovieClip Frame 2
"runBall"Symbol 1312 MovieClip Frame 10
"hit"Symbol 1312 MovieClip Frame 18
"catch"Symbol 1312 MovieClip Frame 22
"charge"Symbol 1312 MovieClip Frame 29
"throw"Symbol 1312 MovieClip Frame 40
"dive"Symbol 1312 MovieClip Frame 48
"run"Symbol 1365 MovieClip Frame 2
"runBall"Symbol 1365 MovieClip Frame 10
"hit"Symbol 1365 MovieClip Frame 18
"catch"Symbol 1365 MovieClip Frame 24
"charge"Symbol 1365 MovieClip Frame 30
"throw"Symbol 1365 MovieClip Frame 41
"dive"Symbol 1365 MovieClip Frame 48
"run"Symbol 1424 MovieClip Frame 2
"runBall"Symbol 1424 MovieClip Frame 10
"hit"Symbol 1424 MovieClip Frame 18
"catch"Symbol 1424 MovieClip Frame 23
"charge"Symbol 1424 MovieClip Frame 29
"throw"Symbol 1424 MovieClip Frame 40
"dive"Symbol 1424 MovieClip Frame 47
"hit"Symbol 1447 MovieClip Frame 2
"vance"Symbol 1467 MovieClip Frame 1
"central"Symbol 1467 MovieClip Frame 2
"independence"Symbol 1467 MovieClip Frame 3
"north"Symbol 1467 MovieClip Frame 4
"mallard"Symbol 1467 MovieClip Frame 5
"west"Symbol 1467 MovieClip Frame 6
"providence"Symbol 1467 MovieClip Frame 7
"south"Symbol 1467 MovieClip Frame 8
"hit"Symbol 1527 MovieClip Frame 2
"gong"Symbol 1527 MovieClip Frame 11
"stomp"Symbol 1527 MovieClip Frame 20
"theme"Symbol 1527 MovieClip Frame 28
"throw"Symbol 1527 MovieClip Frame 37

Dynamic Text Variables

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_root.pos3Symbol 1498 EditableText"<p align="left"></p>"
_root.pos4Symbol 1499 EditableText"<p align="left"></p>"
_root.pos5Symbol 1500 EditableText"<p align="left"></p>"
_root.pos6Symbol 1501 EditableText"<p align="left"></p>"
_root.pos7Symbol 1502 EditableText"<p align="left"></p>"
_root.pos1Symbol 1503 EditableText"<p align="left"></p>"




http://swfchan.com/7/31219/info.shtml
Created: 18/5 -2019 20:01:17 Last modified: 18/5 -2019 20:01:17 Server time: 22/12 -2024 13:09:18