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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

hardcore-roulette.swf

This is the info page for
Flash #31230

(Click the ID number above for more basic data on this flash file.)


Text
0%

36

36

36

SUPERB

+300$

1-18

EVEN

RED

BLACK

ODD

19-36

1-12

13-24

25-36

1-9

10-18

19-27

28-36

ZERO

x1

x2

x3

x37

Make your bet

SPIN

SPIN

Player: 0$

Dealer: 0$

MENU

MENU

Recent won numbers

100$

200$

300$

GAME OVER

You have no more money

MORE GAMES

MORE GAMES

TRY AGAIN

TRY AGAIN

Wanna fuck me? Shake you
mouse up and down to ride me
faster!

VICTORY

PLAY

PLAY

INSTRUCTIONS

INSTRUCTIONS

t

a

s

e

m

G

l

u

d

A

r

o

M

The game rules is simple:
Make your bet and press
'SPIN' button. If you
will be lucky enough then
you will have sex with
Ms.Sexy?

SOUNDS

36

36

36

ActionScript [AS1/AS2]

Frame 1
stop(); onEnterFrame = function () { if (_currentframe != 1) { return(undefined); } percent = int((100 * getBytesLoaded()) / getBytesTotal()) + "%"; if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); } };
Frame 3
function setScreen(clip_name) { if (screen != undefined) { removeMovieClip(screen); } attachMovie(clip_name, "screen", 0); } function gotoScreen(clip_name) { if (trans != undefined) { removeMovieClip(trans); } attachMovie("trans_screen", "trans", 1).next_screen = clip_name; } function playSound(snd_name) { snd = new Sound(); snd.attachSound(snd_name); snd.start(); delete snd; } stop(); owner_URL = "http://adult-sex-games.com/"; setScreen("mainmenu");
Symbol 20 MovieClip Frame 1
if (_parent.fuck) { gotoAndStop (2); } else { stop(); }
Symbol 67 MovieClip Frame 1
if (ymouse == undefined) { ymouse = _ymouse; mouse_up = false; changes = 0; changes_prev = 0; counter = 0; frames_per_cicle = 0; } onMouseMove = function () { if ((!mouse_up) && (_ymouse < ymouse)) { mouse_up = true; changes++; } else if (mouse_up && (_ymouse > ymouse)) { mouse_up = false; changes++; } ymouse = _ymouse; }; onEnterFrame = function () { counter++; if (counter >= 10) { counter = 0; if ((changes >= changes_prev) && (changes != 0)) { frames_per_cicle = frames_per_cicle + 2; } else { if (frames_per_cicle > 8) { frames_per_cicle = frames_per_cicle - 4; } else { frames_per_cicle = frames_per_cicle - 2; } if (frames_per_cicle < 0) { frames_per_cicle = 0; } } changes_prev = changes; changes = 0; } if (frames_per_cicle > 25) { head.gotoAndStop(2); } else { head.gotoAndStop(1); } frame = _currentframe + frames_per_cicle; if (frame > 200) { frame = frame - 200; } gotoAndStop(frame); };
Symbol 68 MovieClip Frame 1
stop(); points = new Array(1, 15, 30, 45, 60, 75, 90, 105, 120, 135, 150, 165, 180, 195, 210, 225); point_goto = 0; onEnterFrame = function () { if (_currentframe < points[point_goto]) { gotoAndStop(_currentframe + 1); } else if (_currentframe > points[point_goto]) { gotoAndStop(_currentframe - 1); } };
Symbol 68 MovieClip Frame 119
dress_boobs.gotoAndPlay(pose3.boobs._currentframe);
Symbol 68 MovieClip Frame 180
pose5.boobs._visible = false;
Symbol 68 MovieClip Frame 181
pose5.boobs._visible = true;
Symbol 86 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 36
stop(); _parent._parent.ResetBets();
Symbol 90 MovieClip Frame 1
function CheckResult(number) { _parent.AddWonNumber(number); money = _parent.bet * _parent.ratio; i = 0; while (i < _parent.set_nums.length) { if (_parent.set_nums[i] == number) { num_anim.sign = good_signs[random(good_signs.length)]; num_anim.money = ("+" + money) + "$"; _parent.player_money = _parent.player_money + money; _parent.dealer_money = _parent.dealer_money - money; _parent.SetMoneyLabels(); _parent._parent.playSound("win"); return(undefined); } i++; } num_anim.sign = bad_signs[random(bad_signs.length)]; num_anim.money = ("-" + _parent.bet) + "$"; _parent.player_money = _parent.player_money - _parent.bet; _parent.dealer_money = _parent.dealer_money + _parent.bet; _parent.SetMoneyLabels(); _parent._parent.playSound("loose"); } function Start() { time = 112 + random(25); ball._x = ball_x; ball._y = ball_y; ball_radius = Math.sqrt(Math.pow(ball_x - center_x, 2) + Math.pow(ball_y - center_y, 2)); ball_angle = 0; fix = false; } time = 0; ball_x = ball._x; ball_y = ball._y; center_x = numbers._x; center_y = numbers._y; fix = false; num_anim.gotoAndStop("hide"); good_signs = new Array("SUPERB", "NICE", "PERFECT", "GREAT"); bad_signs = new Array("BAD LUCK", "MISS", "WRONG", "FAIL"); nums = new Array(4, 21, 2, 25, 17, 34, 6, 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33, 1, 20, 14, 31, 9, 22, 18, 29, 7, 28, 12, 35, 3, 26, 0, 32, 15, 19); onEnterFrame = function () { if (time == 0) { return(undefined); } time--; if (ball_radius > 82) { ball_radius = ball_radius - 0.55; } else if (!fix) { cell_angle = 9.72972972972973; ball._rotation = ball_angle; num = int((ball._rotation - numbers._rotation) / cell_angle); if (num < 0) { num = num + 37; } fix_angle = cell_angle * num; fix = true; num_anim.gotoAndPlay(1); num_anim.colored_num.num = nums[num]; num_anim.colored_num.gotoAndStop(1); CheckResult(nums[num]); if (nums[num] == 0) { num_anim.colored_num.gotoAndStop(3); } else { i = 0; while (i < _parent.blacks.length) { if (_parent.blacks[i] == nums[num]) { num_anim.colored_num.gotoAndStop(2); break; } i++; } } } numbers._rotation = numbers._rotation + ((time * time) / 1000); if (!fix) { ball_angle = ball_angle - ((time * time) / 500); } else { ball_angle = numbers._rotation + fix_angle; } ball._x = center_x + (ball_radius * Math.cos(((Math.PI*2) * ball_angle) / 360)); ball._y = center_y + (ball_radius * Math.sin(((Math.PI*2) * ball_angle) / 360)); };
Symbol 158 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 1
again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };
Symbol 183 MovieClip Frame 1
again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };
Symbol 184 MovieClip [game] Frame 1
function ResetBets() { make_your_bet._visible = true; playable = true; check._x = 900; check._y = 0; dealer.point_goto = (-dealer_money) / 100; if (dealer.point_goto < 0) { dealer.point_goto = 0; } else if (dealer.point_goto >= (dealer.points.length - 1)) { dealer.point_goto = dealer.points.length - 1; make_your_bet._visible = false; win_dialog._visible = true; _parent.playSound("victory"); playable = false; } if (player_money <= 0) { _parent.playSound("gameover_snd"); gameover_dialog._visible = true; make_your_bet._visible = false; playable = false; } } function SetMoneyLabels() { player_bank = ("Player: " + player_money) + "$"; dealer_bank = ("Dealer: " + dealer_money) + "$"; } function ClearNumSet() { make_your_bet._visible = false; spin_btn._visible = true; set_nums.splice(0, set_nums.length); } function AddWonNumber(num) { clip = attachMovie("history_num", "won_num" + layer, layer); layer++; clip.num = num; if (num == 0) { clip.gotoAndStop(3); } else { i = 0; while (i < blacks.length) { if (num == blacks[i]) { clip.gotoAndStop(2); break; } i++; } } won_nums.push(clip); if (won_nums.length > 10) { removeMovieClip(won_nums[0]); won_nums.splice(0, 1); } i = 0; while (i < won_nums.length) { won_nums[i]._x = 15 + (29 * i); won_nums[i]._y = 50; i++; } } spin_btn._visible = false; gameover_dialog._visible = false; win_dialog._visible = false; player_money = 1000; dealer_money = 0; playable = true; SetMoneyLabels(); reds = new Array(21, 25, 34, 27, 36, 30, 23, 5, 16, 1, 14, 9, 18, 7, 12, 3, 32, 19); blacks = new Array(4, 2, 17, 6, 13, 11, 8, 10, 24, 33, 20, 31, 22, 29, 28, 35, 26, 15); bet = 0; ratio = 1; set_nums = new Array(); zero.onPress = function () { if (!playable) { return(undefined); } ratio = 37; check._x = zero._x + (zero._width / 2); check._y = zero._y + (zero._height / 2); ClearNumSet(); set_nums.push(0); }; p1_9.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p1_9._x + (p1_9._width / 2); check._y = p1_9._y + (p1_9._height / 2); ClearNumSet(); i = 1; while (i <= 9) { set_nums.push(i); i++; } }; p10_18.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p10_18._x + (p10_18._width / 2); check._y = p10_18._y + (p10_18._height / 2); ClearNumSet(); i = 10; while (i <= 18) { set_nums.push(i); i++; } }; p19_27.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p19_27._x + (p19_27._width / 2); check._y = p19_27._y + (p19_27._height / 2); ClearNumSet(); i = 19; while (i <= 27) { set_nums.push(i); i++; } }; p28_36.onPress = function () { if (!playable) { return(undefined); } ratio = 3; check._x = p28_36._x + (p28_36._width / 2); check._y = p28_36._y + (p28_36._height / 2); ClearNumSet(); i = 28; while (i <= 36) { set_nums.push(i); i++; } }; p1_12.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p1_12._x + (p1_12._width / 2); check._y = p1_12._y + (p1_12._height / 2); ClearNumSet(); i = 1; while (i <= 12) { set_nums.push(i); i++; } }; p13_24.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p13_24._x + (p13_24._width / 2); check._y = p13_24._y + (p13_24._height / 2); ClearNumSet(); i = 13; while (i <= 24) { set_nums.push(i); i++; } }; p25_36.onPress = function () { if (!playable) { return(undefined); } ratio = 2; check._x = p25_36._x + (p25_36._width / 2); check._y = p25_36._y + (p25_36._height / 2); ClearNumSet(); i = 25; while (i <= 36) { set_nums.push(i); i++; } }; p1_18.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = p1_18._x + (p1_18._width / 2); check._y = p1_18._y + (p1_18._height / 2); ClearNumSet(); i = 1; while (i <= 18) { set_nums.push(i); i++; } }; p19_36.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = p19_36._x + (p19_36._width / 2); check._y = p19_36._y + (p19_36._height / 2); ClearNumSet(); i = 19; while (i <= 36) { set_nums.push(i); i++; } }; even.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = even._x + (even._width / 2); check._y = even._y + (even._height / 2); ClearNumSet(); i = 2; while (i <= 36) { set_nums.push(i); i = i + 2; } }; odd.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = odd._x + (odd._width / 2); check._y = odd._y + (odd._height / 2); ClearNumSet(); i = 1; while (i <= 35) { set_nums.push(i); i = i + 2; } }; red.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = red._x + (red._width / 2); check._y = red._y + (red._height / 2); ClearNumSet(); i = 0; while (i < reds.length) { set_nums.push(reds[i]); i++; } }; black.onPress = function () { if (!playable) { return(undefined); } ratio = 1; check._x = black._x + (black._width / 2); check._y = black._y + (black._height / 2); ClearNumSet(); i = 0; while (i < blacks.length) { set_nums.push(blacks[i]); i++; } }; radio1.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(2); radio2.gotoAndStop(1); radio3.gotoAndStop(1); bet = 100; }; radio2.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(1); radio2.gotoAndStop(2); radio3.gotoAndStop(1); bet = 200; }; radio3.onPress = function () { if (!playable) { return(undefined); } radio1.gotoAndStop(1); radio2.gotoAndStop(1); radio3.gotoAndStop(2); bet = 300; }; radio1.onPress(); spin_btn.onPress = function () { playable = false; spin_btn._visible = false; roulette.Start(); _parent.playSound("roulette_begin"); }; menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); }; won_nums = new Array(); layer = 0; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };
Symbol 216 MovieClip [mainmenu] Frame 1
play_btn.onPress = function () { _parent.gotoScreen("game"); }; help_btn.onPress = function () { _parent.gotoScreen("help_screen"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };
Symbol 219 MovieClip [help_screen] Frame 1
menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); };
Symbol 223 MovieClip [trans_screen] Frame 1
var next_screen;
Symbol 223 MovieClip [trans_screen] Frame 10
_parent.setScreen(next_screen);
Symbol 223 MovieClip [trans_screen] Frame 20
removeMovieClip(this);
Symbol 237 MovieClip [history_num] Frame 1
stop();

Library Items

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Symbol 225 Sound [roulette_begin]Used by:230
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Symbol 238 SoundUsed by:Timeline

Instance Names

"boobs"Symbol 40 MovieClip Frame 1Symbol 39 MovieClip
"boobs"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"head"Symbol 67 MovieClip Frame 1Symbol 20 MovieClip
"head"Symbol 67 MovieClip Frame 1Symbol 22 MovieClip
"pose3"Symbol 68 MovieClip Frame 83Symbol 40 MovieClip
"dress_boobs"Symbol 68 MovieClip Frame 83Symbol 43 MovieClip
"pose5"Symbol 68 MovieClip Frame 173Symbol 56 MovieClip
"colored_num"Symbol 89 MovieClip Frame 1Symbol 86 MovieClip
"numbers"Symbol 90 MovieClip Frame 1Symbol 76 MovieClip
"ball"Symbol 90 MovieClip Frame 1Symbol 78 MovieClip
"num_anim"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"moregames_btn"Symbol 179 MovieClip Frame 1Symbol 171 Button
"again_btn"Symbol 179 MovieClip Frame 1Symbol 178 Button
"moregames_btn"Symbol 183 MovieClip Frame 1Symbol 171 Button
"again_btn"Symbol 183 MovieClip Frame 1Symbol 178 Button
"dealer"Symbol 184 MovieClip [game] Frame 1Symbol 68 MovieClip
"roulette"Symbol 184 MovieClip [game] Frame 1Symbol 90 MovieClip
"p1_18"Symbol 184 MovieClip [game] Frame 1Symbol 93 MovieClip
"even"Symbol 184 MovieClip [game] Frame 1Symbol 95 MovieClip
"red"Symbol 184 MovieClip [game] Frame 1Symbol 98 MovieClip
"black"Symbol 184 MovieClip [game] Frame 1Symbol 101 MovieClip
"odd"Symbol 184 MovieClip [game] Frame 1Symbol 103 MovieClip
"p19_36"Symbol 184 MovieClip [game] Frame 1Symbol 105 MovieClip
"p1_12"Symbol 184 MovieClip [game] Frame 1Symbol 107 MovieClip
"p13_24"Symbol 184 MovieClip [game] Frame 1Symbol 109 MovieClip
"p25_36"Symbol 184 MovieClip [game] Frame 1Symbol 112 MovieClip
"p1_9"Symbol 184 MovieClip [game] Frame 1Symbol 114 MovieClip
"p10_18"Symbol 184 MovieClip [game] Frame 1Symbol 116 MovieClip
"p19_27"Symbol 184 MovieClip [game] Frame 1Symbol 118 MovieClip
"p28_36"Symbol 184 MovieClip [game] Frame 1Symbol 120 MovieClip
"zero"Symbol 184 MovieClip [game] Frame 1Symbol 123 MovieClip
"make_your_bet"Symbol 184 MovieClip [game] Frame 1Symbol 129 MovieClip
"spin_btn"Symbol 184 MovieClip [game] Frame 1Symbol 136 Button
"menu_btn"Symbol 184 MovieClip [game] Frame 1Symbol 145 Button
"moregames"Symbol 184 MovieClip [game] Frame 1Symbol 152 Button [moregames]
"check"Symbol 184 MovieClip [game] Frame 1Symbol 155 MovieClip
"radio1"Symbol 184 MovieClip [game] Frame 1Symbol 158 MovieClip
"radio2"Symbol 184 MovieClip [game] Frame 1Symbol 158 MovieClip
"radio3"Symbol 184 MovieClip [game] Frame 1Symbol 158 MovieClip
"gameover_dialog"Symbol 184 MovieClip [game] Frame 1Symbol 179 MovieClip
"win_dialog"Symbol 184 MovieClip [game] Frame 1Symbol 183 MovieClip
"play_btn"Symbol 216 MovieClip [mainmenu] Frame 1Symbol 194 Button
"help_btn"Symbol 216 MovieClip [mainmenu] Frame 1Symbol 201 Button
"moregames"Symbol 216 MovieClip [mainmenu] Frame 1Symbol 152 Button [moregames]
"menu_btn"Symbol 219 MovieClip [help_screen] Frame 1Symbol 145 Button

Special Tags

ExportAssets (56)Timeline Frame 2Symbol 152 as "moregames"
ExportAssets (56)Timeline Frame 2Symbol 184 as "game"
ExportAssets (56)Timeline Frame 2Symbol 152 as "moregames"
ExportAssets (56)Timeline Frame 2Symbol 216 as "mainmenu"
ExportAssets (56)Timeline Frame 2Symbol 219 as "help_screen"
ExportAssets (56)Timeline Frame 2Symbol 223 as "trans_screen"
ExportAssets (56)Timeline Frame 2Symbol 225 as "roulette_begin"
ExportAssets (56)Timeline Frame 2Symbol 226 as "win"
ExportAssets (56)Timeline Frame 2Symbol 227 as "loose"
ExportAssets (56)Timeline Frame 2Symbol 228 as "gameover_snd"
ExportAssets (56)Timeline Frame 2Symbol 229 as "victory"
ExportAssets (56)Timeline Frame 2Symbol 237 as "history_num"

Labels

"hide"Symbol 89 MovieClip Frame 36

Dynamic Text Variables

percentSymbol 3 EditableText"0%"
numSymbol 81 EditableText"36"
numSymbol 83 EditableText"36"
numSymbol 85 EditableText"36"
signSymbol 87 EditableText"SUPERB"
moneySymbol 88 EditableText"+300$"
player_bankSymbol 137 EditableText"Player: 0$"
dealer_bankSymbol 138 EditableText"Dealer: 0$"
numSymbol 232 EditableText"36"
numSymbol 234 EditableText"36"
numSymbol 236 EditableText"36"




http://swfchan.com/7/31230/info.shtml
Created: 18/5 -2019 19:41:26 Last modified: 18/5 -2019 19:41:26 Server time: 22/12 -2024 13:33:18