STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #31241 |
100 |
FREEONLINEGAMES.COM |
WE HAVE ALL THE LATEST GAMES |
1000+ GAMES REGULARLY UPDATED |
BEST THINGS IN LIFE ARE FREE |
WOULD YOU LIKE SOME PIZZA? |
DID YOU KILL A MOB BOSS LATELY? |
HAVE YOU DROPPED OFF THAT PASSENGER YET? |
DID THAT TRIPLE BACKFLIP COMBO TODAY? |
DID THAT TRIPLE BACKFLIP COMBO TODAY? |
I THINK YOUR TOAST IS BURNING! |
WOULD YOU LIKE ONE OR TWO LUMPS OF SUGAR WITH THAT? |
HOW MANY GAME DEVELOPERS DOES IT TAKE TO REPLACE A LIGHT BULB? |
ARE YOU SEATED COMFORTABLY? |
WOULD YOU LIKE US TO TURN UP THE MUSIC? |
ENJOYING YOUR SICK LEAVE? |
SLOW WORK DAY? EHUM? |
ARE YOU LONELY? WE HAVE THE PERFECT MATCH |
GETTING PAID FOR OVERTIME? |
CATCH ME IF YOU CAN |
ARE YOU STUDYING HARD FOR YOUR TEST TOMORROW? |
IS THIS WHAT WE USE THE STUDYHALL NOWADAYS? |
YOU GOT A NEW COMPUTER FOR THIS? |
I BET YOUR WIFE IS AT HER PARENTS HOUSE |
OOPSY DAISIES! |
WOULD YOU LIKE SOMETHING TO DRINK WITH THAT PIZZA? |
YOU HAVE SNAKES. YOU HAVE A PLANE. AND THIS HAS NOTHING TO DO WITH IT. |
GOT ANYTHING? YES WE'RE ALL OUT OF IDEAS. |
CLEAN YOUR ROOM. IT'S A JUNGLE HERE. |
IT'S PRONOUNCED AS "ZHOOUKI". |
ZOMBIES. FRESH BRAINS DELIVERED HERE. |
HAVE YOU DEFENDED STALINGRAD TODAY? |
THE CUBICLE'S GETTING TO ME. HOW 'BOUT YOU? |
STICK IT TO THE MAN |
I FEEL LIKE CHICKEN TONIGHT |
YOU CAN BEAT THIS GAME. I KNOW YOU CAN.... |
I THINK I HEAR THE ICE CREAM TRUCK |
HAVE YOU HAD YOUR SUGAR FIX YET? |
PARENTAL GUIDANCE NOT NEEDED HERE |
BULLIES HAVE FEELINGS TOO!!! |
WHO'S YOUR DADDY NOW? |
YOU KNOW I STILL LOVE YOU. |
WHO ARE YOU? WHERE AM I? WHAT YEAR IS IT NOW? |
WHY ARE YOU USING MY COMPUTER? |
LET'S GET THIS STRAIGHT: I'M REAL, YOU'RE ANIMATED! |
HERE'S A LITTLE FACT. YOU CAN'T SEE ME. |
BEING A GAMER IS FINE. JUST DON'T MISS YOUR MEETINGS. |
INSOMNIA: THE CAPACITY TO PLAY MORE GAMES |
YELLOW WALLS MAKE YOU GO INSANE |
MORE SHOES MAKE FOR A HAPPY CO-WORKER |
HOW ARE YOU DOING TODAY? YAH FEELIN' LUCKY? |
HOW BIG IS YOUR BRAIN? CAN YOU HANDLE THIS? |
WHY DON'T YOU DRIVE TODAY? |
SOMETHING ON YOUR MIND? |
POLLY WANNA CRACKAH! |
IT'S ABOUT TIME! |
IT'S 5PM. DO YOU KNOW WHERE YOUR BRAIN IS? |
IF YOU CAN'T BEAT 'EM, JOIN 'EM! |
BIG BOYS DON'T CRY |
CLICK ANYWHERE TO PLAY THE GAME |
THIS GAME IS EXCLUSIVE FOR FREEONLINEGAMES.COM |
PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP |
SUBMIT SCORE |
SUBMIT SCORE |
SUBMIT SCORE |
FREEONLINEGAMES.COM presents |
TANK |
WARS |
x |
revision ver. 1.3 |
no data |
data saved |
WARS |
TANK |
PLAY |
PLAY |
PLAY |
LOAD GAME |
LOAD GAME |
LOAD GAME |
FREE GAMES FOR YOUR WEBSITE |
FREE GAMES FOR YOUR WEBSITE |
FREE GAMES FOR YOUR WEBSITE |
VIEW HIGH SCORES |
VIEW HIGH SCORES |
VIEW HIGH SCORES |
F.O.G |
programming & idea by fortunacus robin graphic design by |
sweet_kungfuman@yahoo.com |
special thanks to jesus my saviour bgm demon by zero bass move your head by tatsu takahashi |
mouse move - aim left click - shoot hold left click - time stopper |
mouse legend |
keyboard legend |
w,a,s,d - move player q - special attack (bullet burst) e - special attack (spinning opt) space - weapon cycle |
CONTINUE |
CONTINUE |
CONTINUE |
all mission cleared you're a true hero thank you for playing our game see you on our next game now get the reward !!! select load game and enter shopping depot |
save & quit |
money |
time |
<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">8666666</font></p> |
pause |
game paused |
PLAY MORE GAMES |
PLAY MORE GAMES |
PLAY MORE GAMES |
QUIT |
QUIT |
QUIT |
RESUME |
RESUME |
RESUME |
vulcan lv. |
plasma lv. |
missile lv. |
<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p> |
overheat |
time stopped |
<p align="left"><font face="Copperplate Gothic Bold" size="11" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p> |
enemy remaining : |
<p align="left"><font face="Copperplate Gothic Bold" size="25" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p> |
combo X |
destroyed!!! |
time's up !!! |
cleared !!! |
engage battle!!! |
quality |
low |
medium |
high |
best |
CONTINUE LAST SAVED |
CONTINUE LAST SAVED |
CONTINUE LAST SAVED |
QUIT |
QUIT |
QUIT |
FOG HI-SCORE SYS |
game over |
vulcan |
plasma |
missile |
option node |
bullet burst |
press 'q' to perform |
SCAN |
SPREAD SHOT |
VIEW ENEMY HP BAR |
UPGRADE |
BUY |
MAX HEALTH UP |
SP ATK BAR UP |
default weapon |
immobilize enemy cannon for a moment |
incomparable damage |
INFINITE AMMO |
INFINITE SP |
<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
$ |
<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#666666" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
SHOPPING DEPOT |
SPECIAL |
MAIN WEAPON |
miscellaneous |
spinning option |
(must have all option node) |
<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
press 'e' to perform |
time stopper |
hold 'left mouse' to perform (sp bar must in maxed status) |
<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p> |
plasma |
missile |
time stopper |
option number |
SCAN |
MAX HEALTH POINT |
SP ATK POINT |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p> |
MISSION |
<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p> |
Enemy number : |
Time limit ( second ) : |
<p align="left"><font face="Copperplate Gothic Bold" size="30" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="30" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
Your status : |
sound volume |
resume |
$ |
<p align="left"><font face="Copperplate Gothic Bold" size="24" color="#666666" letterSpacing="0.000000" kerning="1">8666666</font></p> |
mission result |
time remaining bonus : |
perfect bonus : |
total bonus awarded : |
<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
X |
<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
= |
<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#990000" letterSpacing="0.000000" kerning="1">2</font></p> |
highest combo bonus : |
<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p> |
<< LOADING >> |
PLAYER NAME |
99999999 |
100) |
ALL-TIME TOP SCORES |
DAILY TOP SCORES |
TODAY'S TOP PLAYERS |
ALL-TIME TOP PLAYERS |
BACK TO MAIN |
BACK TO MAIN |
BACK TO MAIN |
ActionScript [AS1/AS2]
Frame 1_fglv = new LoadVars(); _fglv.gid = 237; _fglv.url = _root._url; _fglv.sendAndLoad("http://www.freegamesforyourwebsite.com/stats.php", _fglv, "POST"); delete _fglv; var debug = true; var gameID = 225; var gameName = "tank_wars"; stop(); fscommand ("showmenu", "false"); prel.onEnterFrame = function () { prel.procent.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); prel.gotoAndStop(prel.procent.text); if (Number(prel.procent.text) > 99) { play(); delete this.onEnterFrame; } };Frame 2stop();Frame 3if (!okToPlay) { gotoAndStop (2); }Frame 5function land_refresh() { for (var _local1 in land) { land[_local1].blendMode = "hardlight"; land[_local1].blendMode = "normal"; } } function me_shot() { if ((((myhealth > 0) and (immobilized_timer <= 0)) and (time > 0)) and (wp_overheat_timer[bullet_type - 1] <= 0)) { _root[("shot" + bullet_type) + "_sound"].start(0, 1); if (!goodies[0]) { wp_ammo[bullet_type - 1] = wp_ammo[bullet_type - 1] - wp_consumption[bullet_type - 1]; } if (wp_ammo[bullet_type - 1] <= 0) { wp_overheat_timer[bullet_type - 1] = 220; wp_ammo[bullet_type - 1] = wp_ammo_max[bullet_type - 1]; } land.me.cannon.burst.gotoAndPlay(1); plane_bullet(land.me._x, land.me._y, land.me.cannon._rotation, bullet_type); if (spread_on) { plane_bullet(land.me._x, land.me._y, land.me.cannon._rotation - 30, bullet_type); plane_bullet(land.me._x, land.me._y, land.me.cannon._rotation + 30, bullet_type); } var _local2 = 1; while (_local2 <= option_num) { if (sp_attack_timer2 <= 0) { land["opt" + _local2].burst.gotoAndPlay(1); plane_bullet(land["opt" + _local2]._x, land["opt" + _local2]._y, land.me.cannon._rotation, 1); } _local2++; } } } function contras_change(val) { var _local1 = new Array(); _local1 = _local1.concat([1, 0, 0, 0, val]); _local1 = _local1.concat([0, 1, 0, 0, val]); _local1 = _local1.concat([0, 0, 1, 0, val]); _local1 = _local1.concat([0, 0, 0, 1, 0]); var _local3 = new flash.filters.ColorMatrixFilter(_local1); return(new Array(_local3)); } fscommand ("showmenu", "false"); var stock_sound = new Sound(); stock_sound.attachSound("stock_sound"); var shot1_sound = new Sound(); shot1_sound.attachSound("shot1"); var shot2_sound = new Sound(); shot2_sound.attachSound("shot2"); var shot3_sound = new Sound(); shot3_sound.attachSound("shot3"); var boom_sound = new Sound(); boom_sound.attachSound("boom"); var bgm2 = new Sound(); bgm2.attachSound("bgm"); var bgm = new Sound(); bgm.attachSound("bgm2"); vol_sound = 100; bgm.setVolume(100); mute = false; mute_but.gotoAndStop(1); var someListener = new Object(); someListener.onMouseMove = function () { if (!pause_status) { goal_xt = _xmouse; goal_yt = _ymouse; } }; someListener.onMouseUp = function () { if (!pause_status) { shift_ok = false; if (timer_shift >= max_timer_shift) { if (!goodies[1]) { exp = 0; } time_stop._visible = true; exp_sound_point = 0; shift_effect = 270; land.blendMode = "subtract"; land_refresh(); } } }; someListener.onMouseDown = function () { if (!pause_status) { if (shift_on and (shift_effect <= 0)) { shift_ok = true; } me_shot(); } }; Mouse.addListener(someListener);Instance of Symbol 310 MovieClip "mute_but" in Frame 5on (release) { _root.mute = !_root.mute; if (_root.mute) { _root.mute_but.gotoAndStop(2); _root.bgm.setVolume(0); } else { _root.mute_but.gotoAndStop(1); _root.bgm.setVolume(_root.vol_sound); } }Frame 8number_level = 1; number_ended = 0; time_bonus_unit = 10; combo_bonus_unit = 10; perfect_bonus_arr = [100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, 900, 950, 1000, 1250]; max_enemy_allowed = 15; num_enemy_arr = [12, 17, 22, 27, 32, 37, 42, 47, 52, 57, 62, 67, 70, 80, 85, 90, 95, 100, 110, 8]; num_time_arr = [1400, 2000, 2000, 2700, 2700, 3000, 3500, 3800, 3800, 3800, 4000, 4100, 4100, 4800, 5350, 5700, 6000, 6400, 6900, 2200]; en_wp_num = [0, 1, 1, 1, 2, 4, 1, 1, 2, 2, 1, 2, 8]; wp_own = [true, false, false]; wp_lv = [1, 1, 1]; wp_damage_init = [1, 1.5, 2]; wp_consumption_init = [2, 1.6, 1.2]; sp_owned = [false, false]; max_myhealth = (myhealth = 5); scan = false; money = 0; exp = 0; maxexp = 75; option_num = 0; shift_on = false; spread_on = false; goodies = [false, false]; pause_status = true; bgm.stop(); bgm.start(0, 100000); stop(); onEnterFrame = function () { };Frame 18stop(); pause_status = true; onEnterFrame = function () { };Frame 25function update_option() { var _local1 = 1; while (_local1 < 4) { land["opt" + _local1]._visible = false; if (option_num >= _local1) { land["opt" + _local1]._visible = true; } _local1++; } } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function weapon_explode(pos_x, pos_y, bullet_type) { var _local2 = land.temp_area.attachMovie("weapon_explo", "ex_" + (counter_enemy++), land.temp_area.getNextHighestDepth()); _local2.gotoAndStop(bullet_type); if (bullet_type == 4) { boom_sound.start(0, 1); } _local2._x = pos_x; _local2._y = pos_y; _local2.onEnterFrame = function () { if (!pause_status) { this.anim.play(); } else { this.anim.stop(); } }; } function weapon_burst(mc) { var _local2 = land.temp_area.attachMovie("bullet_burst", "bullet_burst_" + (counter_enemy++), land.temp_area.getNextHighestDepth()); _local2._x = mc.pointx; _local2._y = mc.pointy; _local2.gotoAndStop(mc.bullet_type); _local2.onEnterFrame = function () { if (!pause_status) { this._x = mc.pointx; this._y = mc.pointy; this.burst.play(); this._rotation = mc.cannon._rotation - 90; } else { this.burst.stop(); } }; } function losing_life() { hit_sound.start(0, 1); invulnerable_timer = max_invulnerable_timer; } function plane_bullet(pos_x, pos_y, dir, tipe) { var _local3 = land.temp_area.attachMovie("bullet", "bullet" + (counter_bullet++), land.temp_area.getNextHighestDepth()); _local3.gotoAndStop(tipe); _local3._rotation = dir; _local3._x = pos_x; _local3._y = pos_y; _local3.timer = 40; _local3._dx = Math.cos((dir * Math.PI) / 180) * bullet_speed; _local3._dy = Math.sin((dir * Math.PI) / 180) * bullet_speed; _local3.onEnterFrame = function () { if (!pause_status) { this.timer--; this._x = this._x + this._dx; this._y = this._y + this._dy; if (this.timer <= 0) { this.removeMovieClip(); } else { for (var _local3 in land.temp_area2) { var _local2 = land.temp_area2[_local3]; if (this.hitTest(_local2.body.perim) and (_local2.health > 0)) { if (exp < maxexp) { exp++; } weapon_explode(this._x, this._y, this._currentframe); if ((this._currentframe == 2) and (!_local2.immobilized)) { _local2.immobilized = true; _local2.delay_inter_fire = _local2.delay_inter_fire + (10 + (8 * wp_lv[1])); } _local2.health = _local2.health - wp_damage[this._currentframe - 1]; _local2.angry_timer = max_angry_timer; _local2.posfilter = 100; this.removeMovieClip(); } } } } }; } function enemy_bullet(pos_x, pos_y, dir, tipe, speed) { var _local2 = land.temp_area3.attachMovie("bullet_enemy", "bullet" + (counter_bullet++), counter_bullet); _local2.gotoAndStop(tipe); _local2.tipe = tipe; _local2._rotation = dir; _local2._x = int(pos_x); _local2._y = int(pos_y); _local2.speed = speed; _local2._distance = 0; _local2._dx = Math.cos((dir * Math.PI) / 180) * speed; _local2._dy = Math.sin((dir * Math.PI) / 180) * speed; _local2.onEnterFrame = function () { if (!pause_status) { if (shift_effect <= 0) { this._x = this._x + int(this._dx); this._y = this._y + int(this._dy); this._distance = this._distance + int(this.speed); } if (((((this._distance >= 400) or (this._x < 0)) or (this._y < 0)) or (this._x > area_width)) or (this._y > area_height)) { this.removeMovieClip(); } else if (this.hitTest(land.me.perim) and (myhealth > 0)) { if (this.tipe == 2) { immobilized_timer = 40; } weapon_explode(this._x, this._y, this.tipe); if (invulnerable_timer <= 0) { invulnerable_timer = max_invulnerable_timer; combo = 0; combo_timer = 0; myhealth = myhealth - wp_damage[this.tipe - 1]; } this.removeMovieClip(); } } }; } function sp_attack2() { fade = true; radius_option = 30; sp_attack_timer2 = 150; var _local2 = 1; while (_local2 < 4) { land["opt" + _local2]._rotation = land.me._rotation + (120 * _local2); land["opt" + _local2].onEnterFrame = function () { if ((!pause_status) and (sp_attack_timer2 > 0)) { if (fade) { if (this._alpha > 0) { this._alpha = this._alpha - 10; } else { fade = false; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; if (this.mode1._currentframe < 30) { this.mode1.gotoAndStop(150 - sp_attack_timer2); } this._x = land.me._x + (Math.cos((this._rotation * Math.PI) / 180) * radius_option); this._y = land.me._y + (Math.sin((this._rotation * Math.PI) / 180) * radius_option); } else { this._rotation = this._rotation + 15; this._x = land.me._x + (Math.cos((this._rotation * Math.PI) / 180) * radius_option); this._y = land.me._y + (Math.sin((this._rotation * Math.PI) / 180) * radius_option); } } }; _local2++; } } function center_screen() { if ((land.me._x > 260) and (int(land.me._x) < (area_width - 260))) { land._x = -int(land.me._x - 260); } if ((land.me._y > 200) and (int(land.me._y) < (area_height - 200))) { land._y = -int(land.me._y - 200); } goal_x = goal_xt - land._x; goal_y = goal_yt - land._y; } function en_facing_me(pos_x, pos_y) { return((Math.atan2(land.me._y - pos_y, land.me._x - pos_x) * 180) / Math.PI); } function enemy_move(tipe, speed, delay_fire, number_fire, bullet_speed, bullet_type, health, gainexp, gainmoney) { counter_enemy_screen++; var enemy = land.temp_area2.attachMovie("enemy", "enemy" + counter_enemy, land.temp_area2.getNextHighestDepth()); var radar = map.attachMovie("white_dot", "wd" + counter_enemy, map.getNextHighestDepth()); enemy.radar = radar; counter_enemy++; enemy.body.gotoAndStop(tipe); enemy.cannon.gotoAndStop(tipe); enemy.finalboss = false; if (tipe == 12) { enemy.finalboss = true; } enemy.speed = speed; enemy.max_health = (enemy.health = health); enemy.check_position = true; while (enemy.check_position) { enemy.check_position = false; enemy._x = randRange(20, area_width - 20); enemy._y = randRange(20, area_height - 20); for (var _local2 in land.temp_area2) { if (enemy != land.temp_area2[_local2]) { if (enemy.hitTest(land.temp_area2[_local2])) { enemy.check_position = true; } } if ((Math.abs(enemy._y - land.me._y) < 200) and (Math.abs(enemy._x - land.me._x) < 200)) { enemy.check_position = true; } } } radar._x = enemy._x / 10; radar._y = enemy._y / 10; enemy.timermove = 0; enemy.delay_fire_max = (enemy.delay_fire = delay_fire); enemy.number_fire_max = (enemy.number_fire = number_fire); enemy.bullet_speed = bullet_speed; enemy.bullet_type = bullet_type; enemy.angry_timer = 0; enemy.posfilter = 100; enemy.gainexp = gainexp; enemy.gainmoney = gainmoney; enemy.immobilized = false; enemy.health_bar._visible = scan; enemy.onEnterFrame = function () { if (!pause_status) { if (this.health > 0) { this.health_bar._xscale = (this.health / this.max_health) * 100; if (this.posfilter > 0) { this.filters = contras_change(this.posfilter); this.posfilter = this.posfilter - 10; } if (this.angry_timer > 0) { if (this.body.perim.hitTest(land.me.perim) and (myhealth > 0)) { if (invulnerable_timer <= 0) { invulnerable_timer = max_invulnerable_timer; combo = 0; combo_timer = 0; myhealth = myhealth - 2.5; } } if (shift_effect <= 0) { this.angry_timer--; if (this.timermove <= 0) { this.timermove = randRange(20, 40); if ((Math.abs(this._y - land.me._y) < 200) and (Math.abs(this._x - land.me._x) < 200)) { this.dx = randRange(-1, 1); this.dy = randRange(-1, 1); } else { if (this._x > land.me._x) { this.dx = -1; } else { this.dx = 1; } if (Math.abs(this._x - land.me._x) < 40) { this.dx = randRange(-1, 1); } if (this._y > land.me._y) { this.dy = -1; } else { this.dy = 1; } if (Math.abs(this._y - land.me._y) < 40) { this.dy = randRange(-1, 1); } } } if (this.dy == -1) { if (this.dx == -1) { this.body._rotation = 315; } if (this.dx == 1) { this.body._rotation = 45; } } if (this.dy == 0) { if (this.dx == -1) { this.body._rotation = 270; } if (this.dx == 1) { this.body._rotation = 90; } } if (this.dx == 0) { if (this.dy == -1) { this.body._rotation = 0; } if (this.dy == 1) { this.body._rotation = 180; } } if (this.dy == 1) { if (this.dx == -1) { this.body._rotation = 225; } if (this.dx == 1) { this.body._rotation = 135; } } this.timermove--; this._x = this._x + (this.dx * this.speed); this._y = this._y + (this.dy * this.speed); if (this._x < -50) { this._x = -50; } if (this._x > 1050) { this._x = 1050; } if (this._y < -50) { this._y = -50; } if (this._y > 850) { this._y = 850; } this.radar._x = enemy._x / 10; this.radar._y = enemy._y / 10; if (this.finalboss) { this.cannon._rotation = this.cannon._rotation + 5; } else { this.cannon._rotation = en_facing_me(this._x, this._y) + 90; } this.delay_fire--; if (this.delay_fire <= 0) { this.delay_inter_fire--; if (this.number_fire > 0) { if (this.delay_inter_fire <= 0) { this.tmp = en_wp_num[this.cannon._currentframe]; if (this.tmp == 1) { var _local3 = this.cannon.sdt0.getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; weapon_burst(this); enemy_bullet(this.pointx, this.pointy, this.cannon._rotation - 90, this.bullet_type, this.bullet_speed); } if (this.tmp == 2) { var _local3 = this.cannon.sdt0.getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; weapon_burst(this); enemy_bullet(this.pointx, this.pointy, this.cannon._rotation - 90, this.bullet_type, this.bullet_speed); _local3 = this.cannon.sdt1.getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; weapon_burst(this); enemy_bullet(this.pointx, this.pointy, this.cannon._rotation - 90, this.bullet_type, this.bullet_speed); } if (this.tmp == 4) { var _local3 = this.cannon["sdt" + (this.number_fire % 4)].getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; weapon_burst(this); enemy_bullet(this.pointx, this.pointy, this.cannon._rotation - 90, this.bullet_type, this.bullet_speed); } if (this.tmp == 8) { var _local2 = 0; while (_local2 < this.tmp) { var _local3 = this.cannon["sdt" + _local2].getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; enemy_bullet(this.pointx, this.pointy, (this.cannon._rotation - 90) + (_local2 * 45), this.bullet_type, this.bullet_speed); _local2++; } } this.number_fire--; this.delay_inter_fire = 15; this.immobilized = false; } } else { this.delay_fire = this.delay_fire_max; this.number_fire = this.number_fire_max; } } else { this.delay_inter_fire = 0; } } } else if ((Math.abs(this._y - land.me._y) < 300) and (Math.abs(this._x - land.me._x) < 300)) { this.angry_timer = max_angry_timer; } } else { counter_enemy_screen--; num_enemy--; weapon_explode(this._x, this._y, 4); combo++; combo_timer = max_combo_timer; if (highest_combo < combo) { highest_combo = combo; } exp = exp + this.gainexp; money = money + this.gainmoney; if (exp > maxexp) { exp = maxexp; } this.radar.removeMovieClip(); this.removeMovieClip(); } } }; } function spawn_enemy() { max_num_enemy--; if (number_level == 1) { enemy_move(randRange(1, 2), 1, 125, 1, 2.5, 1, 2, 5, 10); } if (number_level == 2) { enemy_move(randRange(1, 3), 1, 120, randRange(1, 2), 2.5, 1, 2, 5, 10); } if (number_level == 3) { enemy_move(randRange(1, 4), 1, 120, randRange(1, 2), 3, 1, randRange(2, 3), 5, 15); } if (number_level == 4) { enemy_move(randRange(1, 4), 1, 115, randRange(1, 3), 3, 1, randRange(2, 3), 5, 15); } if (number_level == 5) { enemy_move(randRange(1, 5), 1.5, randRange(110, 115), randRange(1, 3), 3, randRange(1, 2), 3, 5, 20); } if (number_level == 6) { enemy_move(randRange(1, 5), 1.5, randRange(100, 110), randRange(2, 3), 3, 2, 5, 5, 20); } if (number_level == 7) { enemy_move(randRange(1, 6), 1.5, randRange(90, 110), randRange(3, 4), 3, randRange(1, 3), randRange(5, 10), 5, 25); } if (number_level == 8) { enemy_move(randRange(1, 6), 2, randRange(90, 100), 4, 3.5, randRange(2, 3), randRange(10, 12), 5, 25); } if (number_level == 9) { enemy_move(randRange(2, 7), 2, randRange(90, 100), 4, 3.5, randRange(2, 3), randRange(10, 12), 5, 25); } if (number_level == 10) { enemy_move(randRange(4, 7), 2.5, randRange(90, 100), 4, 3.5, randRange(2, 3), randRange(12, 16), 5, 30); } if (number_level == 11) { enemy_move(randRange(5, 8), 2.5, randRange(85, 100), randRange(2, 4), 3.5, randRange(2, 3), randRange(14, 18), 5, 30); } if (number_level == 12) { enemy_move(randRange(5, 9), 2.6, randRange(85, 95), randRange(3, 5), 3.5, randRange(1, 3), randRange(16, 22), 5, 35); } if (number_level == 13) { enemy_move(randRange(6, 9), 2.6, randRange(85, 90), randRange(3, 5), 3.5, randRange(2, 3), randRange(18, 24), 5, 35); } if (number_level == 14) { enemy_move(randRange(6, 10), 2.65, randRange(85, 90), randRange(3, 5), 3.5, randRange(2, 3), randRange(20, 28), 5, 35); } if (number_level == 15) { enemy_move(randRange(1, 10), 2.65, randRange(80, 100), randRange(4, 6), 3.5, randRange(1, 3), randRange(24, 30), 5, 40); } if (number_level == 16) { enemy_move(randRange(1, 11), 2.7, randRange(80, 100), randRange(4, 6), 3.5, randRange(1, 3), randRange(26, 32), 5, 40); } if (number_level == 17) { enemy_move(randRange(3, 11), 2.7, randRange(80, 95), randRange(5, 6), 3.55, randRange(1, 3), randRange(28, 34), 5, 40); } if (number_level == 18) { enemy_move(randRange(5, 11), 2.7, randRange(80, 95), randRange(5, 6), 3.55, randRange(1, 3), randRange(30, 35), 5, 40); } if (number_level == 19) { enemy_move(randRange(7, 11), 2.75, randRange(80, 95), randRange(5, 6), 3.6, randRange(2, 3), randRange(33, 38), 5, 40); } if (number_level == 20) { enemy_move(12, 2.5, randRange(100, 120), randRange(6, 7), 3.7, randRange(1, 3), 250, 75, 100); } } function main_loop() { if (!pause_status) { map.player_dot._x = land.me._x / 10; map.player_dot._y = land.me._y / 10; if ((combo_timer == max_combo_timer) and (combo > 1)) { combo_mc.combo_info = combo; combo_mc._alpha = combo_timer; combo_mc._xscale = (combo_mc._yscale = 100 + (2 * combo)); } if (combo_mc._alpha > 0) { combo_mc._xscale--; combo_mc._yscale--; combo_mc._alpha--; } if (combo_timer > 0) { combo_timer--; } else { combo = 0; } center_screen(); land.me.cannon.gotoAndStop(bullet_type); if (((myhealth > 0) and (time > 0)) and (num_enemy > 0)) { if (white._alpha > 0) { white._alpha = white._alpha - 6; } else { white._x = 1000; } if ((counter_enemy_screen < max_enemy_allowed) and (max_num_enemy > 0)) { spawn_enemy(); } if (shift_effect > 0) { time_stop.shift_bar._width = shift_effect; shift_effect--; if (shift_effect == 1) { time_stop._visible = false; land.blendMode = "normal"; land_refresh(); } } if (Math.floor(exp / 75) > exp_sound_point) { stock_sound.start(0, 1); exp_sound_point = Math.floor(exp / 75); } time--; time_display = Math.ceil(time / 40); if (wp_overheat_timer[bullet_type - 1] <= 0) { wp_status.gotoAndStop(1); wp_status.wp_bullet._xscale = (wp_ammo[bullet_type - 1] * 100) / wp_ammo_max[bullet_type - 1]; } else { wp_status.gotoAndStop(2); } var _local1 = 0; while (_local1 < 3) { if (wp_overheat_timer[_local1] > 0) { wp_overheat_timer[_local1]--; } else if (wp_ammo[_local1] < wp_ammo_max[_local1]) { wp_ammo[_local1] = wp_ammo[_local1] + 0.07; } else { wp_ammo[_local1] = wp_ammo_max[_local1]; } _local1++; } hp_bar._width = (myhealth / 15) * 120; sp_bar._width = (exp / 225) * 120; if (invulnerable_timer > 0) { invulnerable_timer--; land.me._visible = false; if ((invulnerable_timer % 2) == 0) { land.me._visible = true; } } if (immobilized_timer > 0) { immobilized_timer--; } land.me.cannon._rotation = ((Math.atan2(land.me._y - goal_y, land.me._x - goal_x) * 180) / Math.PI) + 180; gerak = false; if (shift_ok and (exp >= 225)) { if (timer_shift < max_timer_shift) { timer_shift = timer_shift + 5; } } else { timer_shift = 0; } shift_bar._width = (timer_shift / 225) * 120; if (Key.isDown(81)) { if (((sp_attack_timer1 <= 0) and (exp >= 75)) and sp_owned[0]) { if (!goodies[1]) { exp = exp - 75; } sp_attack_timer1 = 150; sp_bullet = bullet_type; sp_attack1_sudut = land.me.cannon._rotation; land.bom._x = land.me._x; land.bom._y = land.me._y; land.bom._dx = Math.cos((land.me.cannon._rotation * Math.PI) / 180) * bullet_speed; land.bom._dy = Math.sin((land.me.cannon._rotation * Math.PI) / 180) * bullet_speed; exp_sound_point = Math.floor(exp / 75); } } if (Key.isDown(69)) { if ((((option_num == 3) and (sp_attack_timer2 <= 0)) and (exp >= 75)) and sp_owned[1]) { if (!goodies[1]) { exp = exp - 75; } exp_sound_point = Math.floor(exp / 75); sp_attack2(); } } if (Key.isDown(32)) { if (!spacepress) { spacepress = true; do { bullet_type++; if (bullet_type > 3) { bullet_type = 1; } weapon.gotoAndStop(bullet_type); wp_lv_text = wp_lv[bullet_type - 1]; } while (!wp_own[bullet_type - 1]); } } else { spacepress = false; } up_status = (down_status = (left_status = (right_status = false))); pos_me_x = land.me._x; pos_me_y = land.me._y; if (Key.isDown(87) and (pos_me_y > 0)) { land.me.body._rotation = 270; land.me._y = pos_me_y - plane_speed; up_status = (gerak = true); } if (Key.isDown(83) and (pos_me_y < (area_height - 45))) { land.me.body._rotation = 90; land.me._y = pos_me_y + plane_speed; down_status = (gerak = true); } if (Key.isDown(65) and (pos_me_x > 0)) { land.me.body._rotation = 180; land.me._x = pos_me_x - plane_speed; left_status = (gerak = true); } if (Key.isDown(68) and (pos_me_x < area_width)) { land.me.body._rotation = 0; land.me._x = pos_me_x + plane_speed; right_status = (gerak = true); } if (up_status) { if (left_status) { land.me.body._rotation = 225; } if (right_status) { land.me.body._rotation = 315; } } if (down_status) { if (left_status) { land.me.body._rotation = 135; } if (right_status) { land.me.body._rotation = 45; } } if (gerak) { _local1 = 40; while (_local1 > 0) { option_arr_x[_local1] = option_arr_x[_local1 - 1]; option_arr_y[_local1] = option_arr_y[_local1 - 1]; _local1--; } } if (sp_attack_timer1 > 0) { if (sp_attack_timer1 > 130) { land.bom._x = land.bom._x + land.bom._dx; land.bom._y = land.bom._y + land.bom._dy; } else if ((sp_attack_timer1 % 3) == 0) { plane_bullet(land.bom._x, land.bom._y, sp_attack1_sudut, sp_bullet); plane_bullet(land.bom._x, land.bom._y, 180 - sp_attack1_sudut, sp_bullet); } sp_attack1_sudut = sp_attack1_sudut + 5; sp_attack_timer1--; } else { land.bom._x = -1000; land.bom._y = -1000; } if (sp_attack_timer2 <= 0) { _local1 = 1; while (_local1 < 4) { land["opt" + _local1]._x = option_arr_x[_local1 * 10]; land["opt" + _local1]._y = option_arr_y[_local1 * 10]; land["opt" + _local1].mode1.gotoAndStop(1); _local1++; } land.opt1._rotation = (land.opt2._rotation = (land.opt3._rotation = land.me.cannon._rotation)); } else { sp_attack_timer2--; } option_arr_x[0] = land.me._x; option_arr_y[0] = land.me._y; } else { invulnerable_timer = 90; gameover_status._x = 155; if (death_counter == 100) { if (myhealth <= 0) { hp_bar._width = 0; gameover_status.gotoAndStop(1); weapon_explode(land.me._x, land.me._y, 4); land.me._visible = false; } if (time <= 0) { gameover_status.gotoAndStop(2); } if (num_enemy <= 0) { gameover_status.gotoAndStop(3); } } white._x = (white._y = -10); white._alpha = white._alpha + 3; death_counter = death_counter - 2; if (death_counter <= 0) { if ((myhealth <= 0) or (time <= 0)) { gotoAndStop ("gameover"); } if (num_enemy <= 0) { gotoAndStop ("result"); } } } } } stop(); combo_mc._alpha = 0; highest_combo = 0; combo = 0; combo_timer = 0; max_combo_timer = 120; counter_bullet = 0; counter_enemy = 0; plane_speed = 3; exp = 0; if (goodies[1]) { exp = maxexp; } sp_attack_timer1 = 0; sp_attack_timer2 = 0; land.me._visible = true; option_arr_x = Array(81); option_arr_y = Array(81); var i = 0; while (i < 80) { option_arr_x[i] = land.me._x; option_arr_y[i] = land.me._y; i++; } area_height = 800; area_width = 1000; var tile = land.bg.attachMovie("tile", ("tile_" + i) + j, land.bg.getNextHighestDepth()); tile._x = -200; tile._y = -200; tile._height = area_height + 400; tile._width = area_width + 400; tile.cacheAsBitmap = true; tile.gotoAndStop((number_level % 5) + 1); counter_enemy_screen = 0; max_num_enemy = (num_enemy = num_enemy_arr[number_level - 1]); time = num_time_arr[number_level - 1]; wp_damage = [wp_damage_init[0] + ((wp_lv[0] - 1) * 0.5), wp_damage_init[1] + ((wp_lv[1] - 1) * 0.5), wp_damage_init[2] + ((wp_lv[2] - 1) * 1)]; wp_ammo_max = [30, 20, 15]; wp_ammo = [30, 20, 15]; wp_consumption = [wp_consumption_init[wp_lv[0] - 1], wp_consumption_init[wp_lv[1] - 1], wp_consumption_init[wp_lv[2] - 1]]; wp_overheat_timer = [0, 0, 0]; pause_screen._x = 1000; gameover_status._x = 1000; gameover_status.stop(); death_counter = 100; max_timer_shift = 225; timer_shift = 0; shift_effect = 0; bullet_type = 1; wp_lv_text = wp_lv[bullet_type - 1]; weapon.gotoAndStop(bullet_type); max_invulnerable_timer = 90; max_angry_timer = 250; invulnerable_timer = 0; immobilized_timer = 0; option_damage = 2; land.me.cannon.burst.gotoAndStop(10); land.opt1.burst.gotoAndStop(10); land.opt2.burst.gotoAndStop(10); land.opt3.burst.gotoAndStop(10); land.blendMode = "normal"; bullet_speed = plane_speed + 5; pause_status = false; white._alpha = 100; hp_black._width = (max_myhealth / 15) * 120; sp_black._width = (maxexp / 225) * 120; exp_sound_point = Math.floor(exp / 75); shift_bar._width = 0; time_stop._visible = false; shift_ok = false; myhealth = max_myhealth; update_option(); tree_number = number_level + 8; stone_number = number_level + 20; var i = 1; while (i <= tree_number) { var tree = land.tree_area.attachMovie("treemc", "tree_" + i, i); tree.gotoAndStop(randRange(1, 3)); tree.check_position = true; while (tree.check_position) { tree.check_position = false; tree._x = randRange(20, area_width - 20); tree._y = randRange(20, area_height - 20); tree._xscale = (tree._yscale = randRange(70, 100)); tree._rotation = randRange(1, 360); for (var j in land.tree_area) { if (tree != land.tree_area[j]) { if (tree.hitTest(land.tree_area[j])) { tree.check_position = true; } } } } tree.cacheAsBitmap = true; i++; } var i = 1; while (i <= stone_number) { var stone = land.stone_area.attachMovie("stonemc", "stone_" + i, i); stone.check_position = true; while (stone.check_position) { stone.check_position = false; stone.gotoAndStop(randRange(1, 2)); stone._x = randRange(20, area_width - 20); stone._y = randRange(20, area_height - 20); stone._xscale = (stone._yscale = randRange(50, 100)); stone._rotation = randRange(1, 360); for (var j in land.stone_area) { if (stone != land.stone_area[j]) { if (stone.hitTest(land.stone_area[j])) { stone.check_position = true; } } } } stone.cacheAsBitmap = true; i++; } var i = 0; while (i < max_enemy_allowed) { if (i < num_enemy) { spawn_enemy(); } i++; } onEnterFrame = main_loop;Instance of Symbol 310 MovieClip "mute_but" in Frame 25on (release) { _root.mute = !_root.mute; if (_root.mute) { _root.mute_but.gotoAndStop(2); _root.bgm.setVolume(0); } else { _root.mute_but.gotoAndStop(1); _root.bgm.setVolume(_root.vol_sound); } }Frame 34stop(); black1anim.gotoAndPlay(1); pause_status = true; onEnterFrame = function () { };Instance of Symbol 310 MovieClip "mute_but" in Frame 34on (release) { _root.mute = !_root.mute; if (_root.mute) { _root.mute_but.gotoAndStop(2); _root.bgm.setVolume(0); } else { _root.mute_but.gotoAndStop(1); _root.bgm.setVolume(_root.vol_sound); } }Frame 38stop(); black1anim.gotoAndPlay(1); wp1_up_arr = [750, 1250]; wp2_up_arr = [1000, 1500]; wp3_up_arr = [1250, 1750]; wp2_buy = 1500; wp3_buy = 2000; sp1_buy = 1400; spby1.sp2_buy = 1700; spby2.sp3_buy = 2200; scan_buy = 1000; opt_buy = 1350; spr_buy = 2100; hp_buy = 1750; sp_buy = 1750; spby1._alpha = 30; spby2._alpha = 30; secret.inf1_buy = 15000; secret.inf2_buy = 20000; secret._visible = false; if (number_ended > 0) { secret._visible = true; } onEnterFrame = function () { if (option_num == 3) { spby1._alpha = 100; } if (maxexp == 225) { spby2._alpha = 100; } if (wp_own[1]) { wp2_buy = "$old"; wp2_buy_but._visible = false; wp2_up._visible = true; wp2_up_but._visible = true; } else { wp2_buy_but._visible = true; wp2_up._visible = false; wp2_up_but._visible = false; } if (wp_own[2]) { wp3_buy = "$old"; wp3_buy_but._visible = false; wp3_up._visible = true; wp3_up_but._visible = true; } else { wp3_buy_but._visible = true; wp3_up._visible = false; wp3_up_but._visible = false; } var _local2 = 1; while (_local2 < 4) { if (wp_lv[_local2 - 1] < 3) { _root[("wp" + _local2) + "_up"] = _root[("wp" + _local2) + "_up_arr"][wp_lv[_local2 - 1] - 1]; if (wp_own[_local2 - 1]) { _root[("wp" + _local2) + "_up_but"]._visible = true; _root[("wp" + _local2) + "_up_price"]._visible = true; } else { _root[("wp" + _local2) + "_up_price"]._visible = false; } } else { _root[("wp" + _local2) + "_up"] = "maxed"; _root[("wp" + _local2) + "_up_but"]._visible = false; } _local2++; } if (sp_owned[0]) { sp1_buy = "$old"; sp1_buy_but._visible = false; } else { sp1_buy_but._visible = true; } if (sp_owned[1]) { spby1.sp2_buy = "$old"; spby1.sp2_buy_but._visible = false; } else { spby1.sp2_buy_but._visible = true; } if (shift_on) { spby2.sp3_buy = "$old"; spby2.sp3_buy_but._visible = false; } else { spby2.sp3_buy_but._visible = true; } if (scan) { scan_buy = "$old"; scan_buy_but._visible = false; } else { scan_buy_but._visible = true; } if (option_num >= 3) { opt_buy = "$old"; opt_buy_but._visible = false; } else { opt_buy_but._visible = true; } if (spread_on) { spr_buy = "$old"; spr_buy_but._visible = false; } else { spr_buy_but._visible = true; } if (max_myhealth >= 15) { hp_buy = "$old"; hp_buy_but._visible = false; } else { hp_buy_but._visible = true; } if (maxexp >= 225) { sp_buy = "$old"; sp_buy_but._visible = false; } else { sp_buy_but._visible = true; } if (goodies[0]) { secret.inf1_buy = "$old"; secret.inf1_buy_but._visible = false; } else { secret.inf1_buy_but._visible = true; } if (goodies[1]) { secret.inf2_buy = "$old"; secret.inf2_buy_but._visible = false; } else { secret.inf2_buy_but._visible = true; } };Frame 42timer_info = 0; moving = false; black1anim.gotoAndPlay(1); enemy_display = num_enemy_arr[number_level - 1]; time_display = Math.ceil(num_time_arr[number_level - 1] / 40); mission_text.number_level = number_level; white._alpha = 0; engage_status._alpha = 0; engage_status.gotoAndStop(4); engage = false; t = false; volcon._x = 237 + _root.vol_sound; var i = 0; while (i < 3) { _root["wp_own" + i] = wp_own[i]; _root["sp_owned" + i] = sp_owned[i]; i++; } sp_owned2 = shift_on; onEnterFrame = function () { if (moving) { temp = _xmouse; if ((temp > 237) and (temp < 337)) { volcon._x = temp; _root.vol_sound = temp - 237; } if (temp <= 237) { volcon._x = 237; _root.vol_sound = 0; } if (temp >= 337) { volcon._x = 337; _root.vol_sound = 100; } _root.bgm.setVolume(_root.vol_sound); } if (timer_info <= 0) { box_info._x = 1000; } else { timer_info--; } if (engage) { white._alpha = white._alpha + 3; if (!t) { engage_status._alpha = engage_status._alpha + 4; } else { engage_status._alpha = engage_status._alpha - 4.75; } if (engage_status._alpha >= 150) { t = true; } if (white._alpha >= 240) { _root.gotoAndStop("game_on"); } } };Instance of Symbol 182 MovieClip "volcon" in Frame 42on (press) { _root.moving = true; } on (release) { _root.moving = false; } on (releaseOutside) { _root.moving = false; }Frame 45stop(); black1anim.gotoAndPlay(1); pause_status = true; time_display = Math.ceil(time / 40); time_bonus = time_display * time_bonus_unit; if (highest_combo <= 1) { highest_combo = 0; } combo_bonus = highest_combo * combo_bonus_unit; perfect_bonus = perfect_bonus_arr[number_level - 1]; if (max_myhealth > myhealth) { perfect_bonus = 0; } total_bonus = (time_bonus + combo_bonus) + perfect_bonus; money = money + total_bonus; onEnterFrame = function () { };Frame 49stop();Instance of Symbol 717 MovieClip [TMP6pbk6uzm9i] in Frame 49//component parameters onClipEvent (construct) { gameID = 225; }Instance of Symbol 722 MovieClip [TMP6ojzjuzm8i] in Frame 49//component parameters onClipEvent (construct) { gameID = 225; }Symbol 25 MovieClip Frame 1_root.earl223 = function (val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); };Symbol 33 MovieClip Frame 1stop();Symbol 93 MovieClip Frame 1stop(); var tagctr = (random(55) + 1); gotoAndStop(tagctr);Symbol 94 MovieClip Frame 105stop();Symbol 102 Buttonon (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=loader", "_blank"); }Instance of Symbol 110 MovieClip "mcNotice" in Symbol 147 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 147 MovieClip Frame 120stop(); if ((_url.indexOf("freeonlinegames.com") >= 0) && (_url.indexOf("file:") == -1)) { _root.okToPlay = true; _root.play(); } else if (_root.debug) { _root.okToPlay = true; _root.play(); } else { _root.mcTaglines._visible = false; mcNotice._visible = true; }Symbol 148 MovieClip Frame 71stop(); var fogsound = new Sound(); fogsound.onSoundComplete = function () { _root.okToPlay = true; _root.play(); }; fogsound.attachSound("fogaudio"); fogsound.start(0, 1);Symbol 152 MovieClip Frame 1stop();Symbol 165 MovieClip Frame 1_root.stop();Symbol 165 MovieClip Frame 5if ((_root.getBytesLoaded() / _root.getBytesTotal()) < 1) { loaderbar.gotoAndStop(Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); gotoAndPlay (4); }Symbol 165 MovieClip Frame 9_root.play();Symbol 178 MovieClip Frame 1stop();Symbol 237 MovieClip Frame 12_parent.removeMovieClip();Symbol 252 MovieClip Frame 14_parent.removeMovieClip();Symbol 259 MovieClip Frame 17_parent.removeMovieClip();Symbol 273 MovieClip Frame 18_parent.removeMovieClip();Symbol 281 MovieClip Frame 10stop(); _parent.removeMovieClip();Symbol 310 MovieClip Frame 1stop();Symbol 310 MovieClip Frame 2stop();Symbol 318 Buttonon (release) { _root.gotoAndStop("inter_stage"); }Symbol 323 Buttonon (release) { _root.gotoAndStop("howto"); }Symbol 328 Buttonon (release) { _root.gotoAndStop("credits"); }Symbol 345 Buttonon (release) { _root.gotoAndStop("howto"); }Symbol 350 Buttonon (release) { var my_so = SharedObject.getLocal("smd", "/"); if (my_so.data.number_level == undefined) { box_info.info.gotoAndStop(1); box_info._x = 330; if (timer_info <= 0) { timer_info = 40; } } else { _root.number_level = my_so.data.number_level; _root.wp_own[1] = my_so.data.wp_own1; _root.wp_own[2] = my_so.data.wp_own2; _root.wp_lv[0] = my_so.data.wp_lv0; _root.wp_lv[1] = my_so.data.wp_lv1; _root.wp_lv[2] = my_so.data.wp_lv2; _root.sp_owned[0] = my_so.data.sp_owned0; _root.sp_owned[1] = my_so.data.sp_owned1; _root.max_myhealth = my_so.data.max_myhealth; _root.scan = my_so.data.scan; _root.money = my_so.data.money; _root.maxexp = my_so.data.maxexp; _root.option_num = my_so.data.option_num; _root.shift_on = my_so.data.shift_on; _root.spread_on = my_so.data.spread_on; _root.number_ended = my_so.data.number_ended; _root.goodies[0] = my_so.data.goodies0; _root.goodies[1] = my_so.data.goodies1; _root.gotoAndStop("inter_stage"); } }Symbol 354 Buttonon (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=menu", "_blank"); }Symbol 359 Buttonon (release) { _root.gotoAndStop("scoreboard"); }Symbol 404 MovieClip Frame 18timer_info = 0; onEnterFrame = function () { if (timer_info <= 0) { box_info._x = 1000; } else { timer_info--; } };Instance of Symbol 403 MovieClip in Symbol 404 MovieClip Frame 18on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=minilogo", "_blank"); }Symbol 404 MovieClip Frame 37stop();Symbol 410 Buttonon (release) { gotoAndStop ("menu"); }Symbol 425 Buttonon (release) { _root.gotoAndStop("inter_stage"); }Symbol 428 MovieClip Frame 40stop();Symbol 433 Buttonon (release) { var my_so = SharedObject.getLocal("smd", "/"); my_so.data.number_level = 1; my_so.data.wp_own1 = _root.wp_own[1]; my_so.data.wp_own2 = _root.wp_own[2]; my_so.data.wp_lv0 = _root.wp_lv[0]; my_so.data.wp_lv1 = _root.wp_lv[1]; my_so.data.wp_lv2 = _root.wp_lv[2]; my_so.data.sp_owned0 = _root.sp_owned[0]; my_so.data.sp_owned1 = _root.sp_owned[1]; my_so.data.max_myhealth = _root.max_myhealth; my_so.data.scan = _root.scan; my_so.data.money = _root.money; my_so.data.maxexp = _root.maxexp; my_so.data.option_num = _root.option_num; my_so.data.shift_on = _root.shift_on; my_so.data.spread_on = _root.spread_on; my_so.data.number_ended = _root.number_ended + 1; my_so.data.goodies0 = _root.goodies[0]; my_so.data.goodies1 = _root.goodies[1]; my_so.flush(); _root.gotoAndStop("menu"); }Instance of Symbol 453 MovieClip "opt1" in Symbol 457 MovieClip Frame 1onClipEvent (enterFrame) { if ((this._visible and (!_root.pause_status)) and (_root.sp_attack_timer2 > 0)) { for (var i in _root.land.temp_area2) { if (this.hitTest(_root.land.temp_area2[i].body.perim) and (_root.land.temp_area2[i].health > 0)) { _root.land.temp_area2[i].health = _root.land.temp_area2[i].health - _root.option_damage; _root.land.temp_area2[i].posfilter = 100; } } for (var i in _root.land.temp_area3) { var mc = _root.land.temp_area3[i]; if (this.hitTest(mc)) { _root.weapon_explode(mc._x, mc._y, mc._currentframe); mc.removeMovieClip(); } } } }Instance of Symbol 453 MovieClip "opt2" in Symbol 457 MovieClip Frame 1onClipEvent (enterFrame) { if ((this._visible and (!_root.pause_status)) and (_root.sp_attack_timer2 > 0)) { for (var i in _root.land.temp_area2) { if (this.hitTest(_root.land.temp_area2[i].body.perim) and (_root.land.temp_area2[i].health > 0)) { _root.land.temp_area2[i].health = _root.land.temp_area2[i].health - _root.option_damage; _root.land.temp_area2[i].posfilter = 100; } } for (var i in _root.land.temp_area3) { var mc = _root.land.temp_area3[i]; if (this.hitTest(mc)) { _root.weapon_explode(mc._x, mc._y, mc._currentframe); mc.removeMovieClip(); } } } }Instance of Symbol 453 MovieClip "opt3" in Symbol 457 MovieClip Frame 1onClipEvent (enterFrame) { if ((this._visible and (!_root.pause_status)) and (_root.sp_attack_timer2 > 0)) { for (var i in _root.land.temp_area2) { if (this.hitTest(_root.land.temp_area2[i].body.perim) and (_root.land.temp_area2[i].health > 0)) { _root.land.temp_area2[i].health = _root.land.temp_area2[i].health - _root.option_damage; _root.land.temp_area2[i].posfilter = 100; } } for (var i in _root.land.temp_area3) { var mc = _root.land.temp_area3[i]; if (this.hitTest(mc)) { _root.weapon_explode(mc._x, mc._y, mc._currentframe); mc.removeMovieClip(); } } } }Symbol 477 Buttonon (release) { if (_root.myhealth > 0) { _root.pause_status = true; _root.pause_screen._x = 120; } }Symbol 484 Buttonon (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=paused", "_blank"); }Symbol 489 Buttonon (release) { _root.gotoAndStop("menu"); }Symbol 494 Buttonon (release) { _root.pause_status = false; _root.pause_screen._x = 1000; }Symbol 525 MovieClip Frame 18stop();Instance of Symbol 529 MovieClip in Symbol 532 MovieClip Frame 1onClipEvent (load) { this.dx = 0; this.dy = 0; this._xscale = (this._yscale = 0); } onClipEvent (enterFrame) { if (this._xscale < 60) { this._xscale = this._xscale + 3; this._yscale = this._yscale + 3; } this._rotation++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._x < 0) or (this._x > Stage.width)) { this.dx = -this.dx; } if ((this._y < 0) or (this._y > Stage.height)) { this.dy = -this.dy; } }Symbol 532 MovieClip Frame 70stop();Symbol 537 Buttonon (release) { _root._quality = "LOW"; }Symbol 539 Buttonon (release) { _root._quality = "MEDIUM"; }Symbol 541 Buttonon (release) { _root._quality = "HIGH"; }Symbol 543 Buttonon (release) { _root._quality = "BEST"; }Symbol 548 Buttonon (release) { var my_so = SharedObject.getLocal("smd", "/"); if (my_so.data.number_level == undefined) { box_info.info.gotoAndStop(1); box_info._x = 427; if (timer_info <= 0) { timer_info = 40; } } else { _root.number_level = my_so.data.number_level; _root.wp_own[1] = my_so.data.wp_own1; _root.wp_own[2] = my_so.data.wp_own2; _root.wp_lv[0] = my_so.data.wp_lv0; _root.wp_lv[1] = my_so.data.wp_lv1; _root.wp_lv[2] = my_so.data.wp_lv2; _root.sp_owned[0] = my_so.data.sp_owned0; _root.sp_owned[1] = my_so.data.sp_owned1; _root.max_myhealth = my_so.data.max_myhealth; _root.scan = my_so.data.scan; _root.money = my_so.data.money; _root.maxexp = my_so.data.maxexp; _root.option_num = my_so.data.option_num; _root.shift_on = my_so.data.shift_on; _root.spread_on = my_so.data.spread_on; _root.number_ended = my_so.data.number_ended; _root.goodies[0] = my_so.data.goodies0; _root.goodies[1] = my_so.data.goodies1; _root.gotoAndStop("inter_stage"); } }Symbol 549 Buttonon (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=gameover", "_blank"); }Symbol 554 Buttonon (release) { _root.gotoAndStop("menu"); }Symbol 561 MovieClip [TMPd4lzhusf84] Frame 1function earl223(val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); } mcButtonMain.mcButton.FOG.swapDepths(0); mcButtonMain.mcButton.attachMovie(btnMC, "btnMC", 0); mcButtonMain.mcButton.btnMC.onRelease = function () { var _local2 = new LoadVars(); _local2.onLoad = function () { getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank"); }; _local2.score = Score; _local2.score2 = earl223(String(Score)); _local2.gamer = gameID; _local2.id = random(9999999); _local2.toString(); _local2.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local2, "POST"); delete this.onRelease; };Instance of Symbol 561 MovieClip [TMPd4lzhusf84] "submitScore" in Symbol 563 MovieClip Frame 1//component parameters onClipEvent (construct) { btnMC = "submitMe"; gameID = 225; }Symbol 563 MovieClip Frame 51timer_info = 0; onEnterFrame = function () { if (timer_info <= 0) { box_info._x = 1000; } else { timer_info--; } };Symbol 563 MovieClip Frame 60stop(); trace(_root.money); submitScore.Score = _root.money;Symbol 574 Buttonon (release) { if (_root.money >= _root.wp1_up) { _root.money = _root.money - _root.wp1_up; _root.wp_lv[0]++; } }Symbol 576 Buttonon (release) { if (_root.money >= _root.wp2_buy) { _root.money = _root.money - _root.wp2_buy; _root.wp_own[1] = true; } }Symbol 577 Buttonon (release) { if (_root.money >= _root.wp2_up) { _root.money = _root.money - _root.wp2_up; _root.wp_lv[1]++; } }Symbol 578 Buttonon (release) { if (_root.money >= _root.wp3_buy) { _root.money = _root.money - _root.wp3_buy; _root.wp_own[2] = true; } }Symbol 579 Buttonon (release) { if (_root.money >= _root.wp3_up) { _root.money = _root.money - _root.wp3_up; _root.wp_lv[2]++; } }Symbol 580 Buttonon (release) { if (_root.money >= _root.sp1_buy) { _root.money = _root.money - _root.sp1_buy; _root.sp_owned[0] = true; } }Symbol 581 Buttonon (release) { if (_root.money >= _root.scan_buy) { _root.money = _root.money - _root.scan_buy; _root.scan = true; } }Symbol 582 Buttonon (release) { if (_root.money >= _root.opt_buy) { _root.money = _root.money - _root.opt_buy; _root.option_num++; } }Symbol 583 Buttonon (release) { if (_root.money >= _root.spr_buy) { _root.money = _root.money - _root.spr_buy; _root.spread_on = true; } }Symbol 586 Buttonon (release) { if (_root.money >= _root.hp_buy) { _root.money = _root.money - _root.hp_buy; _root.max_myhealth = _root.max_myhealth + 5; } }Symbol 587 Buttonon (release) { if (_root.money >= _root.sp_buy) { _root.money = _root.money - _root.sp_buy; _root.maxexp = _root.maxexp + 75; } }Symbol 591 Buttonon (release) { gotoAndStop ("inter_stage"); }Symbol 594 Buttonon (release) { if (_root.money >= _root.secret.inf1_buy) { _root.money = _root.money - _root.secret.inf1_buy; _root.goodies[0] = true; } }Symbol 595 Buttonon (release) { if (_root.money >= _root.secret.inf2_buy) { _root.money = _root.money - _root.secret.inf2_buy; _root.goodies[1] = true; } }Symbol 613 MovieClip Frame 40stop();Symbol 618 Buttonon (release) { if ((_root.money >= _root.spby1.sp2_buy) and (_root.option_num == 3)) { _root.money = _root.money - _root.spby1.sp2_buy; _root.sp_owned[1] = true; } }Symbol 623 Buttonon (release) { if ((_root.money >= _root.spby2.sp3_buy) and (_root.maxexp == 225)) { _root.money = _root.money - _root.spby2.sp3_buy; _root.shift_on = true; } }Symbol 628 Buttonon (release) { if (_root.engage == false) { _root.engage = true; _root.engage_status.status1.gotoAndPlay(1); } }Symbol 633 Buttonon (release) { if (!_root.engage) { _root.gotoAndStop("shop"); } }Symbol 638 Buttonon (release) { if (!_root.engage) { var my_so = SharedObject.getLocal("smd", "/"); my_so.data.number_level = _root.number_level; my_so.data.wp_own1 = _root.wp_own[1]; my_so.data.wp_own2 = _root.wp_own[2]; my_so.data.wp_lv0 = _root.wp_lv[0]; my_so.data.wp_lv1 = _root.wp_lv[1]; my_so.data.wp_lv2 = _root.wp_lv[2]; my_so.data.sp_owned0 = _root.sp_owned[0]; my_so.data.sp_owned1 = _root.sp_owned[1]; my_so.data.max_myhealth = _root.max_myhealth; my_so.data.scan = _root.scan; my_so.data.money = _root.money; my_so.data.maxexp = _root.maxexp; my_so.data.option_num = _root.option_num; my_so.data.shift_on = _root.shift_on; my_so.data.spread_on = _root.spread_on; my_so.data.number_ended = _root.number_ended; my_so.data.goodies0 = _root.goodies[0]; my_so.data.goodies1 = _root.goodies[1]; my_so.flush(); box_info.info.gotoAndStop(2); box_info._x = 360; if (timer_info <= 0) { timer_info = 40; } } }Symbol 661 MovieClip Frame 40stop();Symbol 672 Buttonon (release) { _root.number_level++; _root.bgm.stop(); if ((((((((((_root.number_level == 1) or (_root.number_level == 2)) or (_root.number_level == 5)) or (_root.number_level == 6)) or (_root.number_level == 9)) or (_root.number_level == 10)) or (_root.number_level == 13)) or (_root.number_level == 14)) or (_root.number_level == 17)) or (_root.number_level == 18)) { _root.bgm.start(0, 100000); } else { _root.bgm2.start(0, 100000); } if (_root.number_level <= 20) { _root.gotoAndStop("inter_stage"); } else { _root.gotoAndStop("ending"); } }Symbol 676 MovieClip Frame 40stop();Symbol 699 Buttonon (press) { sboard.dir = "up"; } on (release) { sboard.dir = "stop"; }Symbol 700 Buttonon (press) { sboard.dir = "down"; } on (release) { sboard.dir = "stop"; }Symbol 707 MovieClip Frame 1stop();Symbol 707 MovieClip Frame 2stop();Symbol 717 MovieClip [TMP6pbk6uzm9i] Frame 1var arrScore = new Array(); mcScoreboard.sboard.dir = "stop"; mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false; mcLabel._visible = false; var main = this; xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } main.mcScoreboard.mcLoading._visible = false; main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length; main.mcScoreboard.sboard.mcScoreHolder.speedy = 0; main.mcScoreboard.sboard.mcScoreHolder.desty = 0; main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } }; xmlPlayer.load(((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + gameID) + "&rand=") + random(999999)) + "&filt=1");Symbol 722 MovieClip [TMP6ojzjuzm8i] Frame 1var arrScore = new Array(); mcScoreboard.sboard.dir = "stop"; mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false; mcLabel._visible = false; var main = this; xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } main.mcScoreboard.mcLoading._visible = false; main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length; main.mcScoreboard.sboard.mcScoreHolder.speedy = 0; main.mcScoreboard.sboard.mcScoreHolder.desty = 0; main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } }; xmlPlayer.load((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + _root.gameID) + "&rand=") + random(999999));Symbol 729 Buttonon (release) { gotoAndStop ("menu"); }
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:3 |
Symbol 3 MovieClip | Uses:2 | Used by:17 228 |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 |
Symbol 6 MovieClip | Uses:5 | Used by:17 228 |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:16 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:15 |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:15 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:15 |
Symbol 15 MovieClip | Uses:10 12 14 | Used by:16 |
Symbol 16 MovieClip | Uses:8 15 | Used by:17 228 |
Symbol 17 MovieClip [bullet] | Uses:3 6 16 | Used by:Timeline |
Symbol 18 Bitmap | Used by:19 534 | |
Symbol 19 Graphic | Uses:18 | Used by:20 Timeline |
Symbol 20 MovieClip | Uses:19 | Used by:Timeline |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:21 | Used by:148 Timeline |
Symbol 23 Graphic | Used by:33 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:33 |
Symbol 26 Graphic | Used by:33 | |
Symbol 27 Font | Used by:28 | |
Symbol 28 EditableText | Uses:27 | Used by:33 |
Symbol 29 ShapeTweening | Used by:33 | |
Symbol 30 Font | Used by:31 34 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 153 | |
Symbol 31 Text | Uses:30 | Used by:33 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:23 25 26 28 29 31 32 | Used by:Timeline |
Symbol 34 Text | Uses:30 | Used by:35 |
Symbol 35 MovieClip | Uses:34 | Used by:94 |
Symbol 36 Text | Uses:30 | Used by:37 |
Symbol 37 MovieClip | Uses:36 | Used by:94 |
Symbol 38 EditableText | Uses:30 | Used by:93 |
Symbol 39 EditableText | Uses:30 | Used by:93 |
Symbol 40 EditableText | Uses:30 | Used by:93 |
Symbol 41 EditableText | Uses:30 | Used by:93 |
Symbol 42 EditableText | Uses:30 | Used by:93 |
Symbol 43 EditableText | Uses:30 | Used by:93 |
Symbol 44 EditableText | Uses:30 | Used by:93 |
Symbol 45 EditableText | Uses:30 | Used by:93 |
Symbol 46 EditableText | Uses:30 | Used by:93 |
Symbol 47 EditableText | Uses:30 | Used by:93 |
Symbol 48 EditableText | Uses:30 | Used by:93 |
Symbol 49 EditableText | Uses:30 | Used by:93 |
Symbol 50 EditableText | Uses:30 | Used by:93 |
Symbol 51 EditableText | Uses:30 | Used by:93 |
Symbol 52 EditableText | Uses:30 | Used by:93 |
Symbol 53 EditableText | Uses:30 | Used by:93 |
Symbol 54 EditableText | Uses:30 | Used by:93 |
Symbol 55 EditableText | Uses:30 | Used by:93 |
Symbol 56 EditableText | Uses:30 | Used by:93 |
Symbol 57 EditableText | Uses:30 | Used by:93 |
Symbol 58 EditableText | Uses:30 | Used by:93 |
Symbol 59 EditableText | Uses:30 | Used by:93 |
Symbol 60 EditableText | Uses:30 | Used by:93 |
Symbol 61 EditableText | Uses:30 | Used by:93 |
Symbol 62 EditableText | Uses:30 | Used by:93 |
Symbol 63 EditableText | Uses:30 | Used by:93 |
Symbol 64 EditableText | Uses:30 | Used by:93 |
Symbol 65 EditableText | Uses:30 | Used by:93 |
Symbol 66 EditableText | Uses:30 | Used by:93 |
Symbol 67 EditableText | Uses:30 | Used by:93 |
Symbol 68 EditableText | Uses:30 | Used by:93 |
Symbol 69 EditableText | Uses:30 | Used by:93 |
Symbol 70 EditableText | Uses:30 | Used by:93 |
Symbol 71 EditableText | Uses:30 | Used by:93 |
Symbol 72 EditableText | Uses:30 | Used by:93 |
Symbol 73 EditableText | Uses:30 | Used by:93 |
Symbol 74 EditableText | Uses:30 | Used by:93 |
Symbol 75 EditableText | Uses:30 | Used by:93 |
Symbol 76 EditableText | Uses:30 | Used by:93 |
Symbol 77 EditableText | Uses:30 | Used by:93 |
Symbol 78 EditableText | Uses:30 | Used by:93 |
Symbol 79 EditableText | Uses:30 | Used by:93 |
Symbol 80 EditableText | Uses:30 | Used by:93 |
Symbol 81 EditableText | Uses:30 | Used by:93 |
Symbol 82 EditableText | Uses:30 | Used by:93 |
Symbol 83 EditableText | Uses:30 | Used by:93 |
Symbol 84 EditableText | Uses:30 | Used by:93 |
Symbol 85 EditableText | Uses:30 | Used by:93 |
Symbol 86 EditableText | Uses:30 | Used by:93 |
Symbol 87 EditableText | Uses:30 | Used by:93 |
Symbol 88 EditableText | Uses:30 | Used by:93 |
Symbol 89 EditableText | Uses:30 | Used by:93 |
Symbol 90 EditableText | Uses:30 | Used by:93 |
Symbol 91 EditableText | Uses:30 | Used by:93 |
Symbol 92 EditableText | Uses:30 | Used by:93 |
Symbol 93 MovieClip | Uses:38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | Used by:94 |
Symbol 94 MovieClip | Uses:35 37 93 | Used by:95 |
Symbol 95 MovieClip | Uses:94 | Used by:Timeline |
Symbol 96 Graphic | Used by:148 | |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:97 | Used by:148 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:147 148 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 Button | Uses:101 | Used by:148 |
Symbol 103 Graphic | Used by:148 | |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:147 |
Symbol 106 Font | Used by:107 | |
Symbol 107 Text | Uses:106 | Used by:110 |
Symbol 108 Font | Used by:109 | |
Symbol 109 Text | Uses:108 | Used by:110 |
Symbol 110 MovieClip | Uses:107 109 | Used by:147 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:147 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:147 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:147 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:147 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:147 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:147 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:147 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:147 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:147 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:147 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:147 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:147 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:147 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:147 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:147 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:147 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:147 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:147 |
Symbol 147 MovieClip | Uses:105 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 140 142 144 146 100 | Used by:148 |
Symbol 148 MovieClip | Uses:22 96 98 100 102 103 147 | Used by:Timeline |
Symbol 149 Graphic | Used by:Timeline | |
Symbol 150 Sound [fogaudio] | Used by:152 | |
Symbol 151 Sound [shutdown] | Used by:152 | |
Symbol 152 MovieClip | Uses:150 151 | Used by:Timeline |
Symbol 153 Text | Uses:30 | Used by:Timeline |
Symbol 154 Font | Used by:155 156 157 480 481 482 485 486 487 490 491 492 544 545 546 550 551 552 723 724 725 726 727 | |
Symbol 155 Text | Uses:154 | Used by:159 |
Symbol 156 Text | Uses:154 | Used by:159 |
Symbol 157 Text | Uses:154 | Used by:159 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 Button [submitMe] | Uses:155 156 157 158 | Used by:Timeline |
Symbol 160 Graphic | Used by:164 | |
Symbol 161 ShapeTweening | Used by:164 | |
Symbol 162 Graphic | Used by:164 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:160 161 162 163 | Used by:165 |
Symbol 165 MovieClip | Uses:164 | Used by:Timeline |
Symbol 166 Font | Used by:167 472 473 502 511 513 596 597 599 600 601 602 603 604 605 606 607 608 609 610 611 614 615 616 620 626 646 647 648 649 650 651 652 653 654 655 656 659 660 664 665 673 674 680 682 684 685 686 688 689 690 | |
Symbol 167 Text | Uses:166 | Used by:Timeline |
Symbol 168 Font | Used by:169 170 340 341 342 343 346 347 348 351 352 353 355 356 357 422 423 424 | |
Symbol 169 Text | Uses:168 | Used by:Timeline |
Symbol 170 Text | Uses:168 | Used by:Timeline |
Symbol 171 Sound [shot3] | Used by:178 | |
Symbol 172 Sound [boom] | Used by:178 | |
Symbol 173 Sound [bgm2] | Used by:178 | |
Symbol 174 Sound [shot2] | Used by:178 | |
Symbol 175 Sound [shot1] | Used by:178 | |
Symbol 176 Sound [stock_sound] | Used by:178 | |
Symbol 177 Sound [bgm] | Used by:178 | |
Symbol 178 MovieClip | Uses:171 172 173 174 175 176 177 | Used by:Timeline |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:200 |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:181 | Used by:200 224 448 516 517 518 Timeline |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:200 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:187 |
Symbol 187 MovieClip | Uses:186 | Used by:200 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:200 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:192 |
Symbol 192 MovieClip | Uses:191 | Used by:200 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:194 | Used by:200 |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:200 |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:200 |
Symbol 200 MovieClip | Uses:180 182 184 187 189 192 195 197 199 | Used by:227 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:224 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:224 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:224 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:209 |
Symbol 209 MovieClip | Uses:208 | Used by:224 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:224 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:214 |
Symbol 214 MovieClip | Uses:213 | Used by:224 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:224 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:224 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:221 |
Symbol 221 MovieClip | Uses:220 | Used by:224 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:224 |
Symbol 224 MovieClip | Uses:202 182 204 206 209 211 214 216 218 221 223 | Used by:227 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip | Uses:225 | Used by:227 |
Symbol 227 MovieClip [enemy] | Uses:200 224 226 | Used by:Timeline |
Symbol 228 MovieClip [bullet_enemy] | Uses:3 6 16 | Used by:Timeline |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:237 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:237 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:237 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:237 |
Symbol 237 MovieClip | Uses:230 232 234 236 | Used by:274 |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:252 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:252 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:252 |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:252 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:252 |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:252 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:252 |
Symbol 252 MovieClip | Uses:239 241 243 245 247 249 251 | Used by:274 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:273 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:259 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:256 258 | Used by:260 |
Symbol 260 MovieClip [bullet_explode] | Uses:259 | Used by:273 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:273 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:273 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:273 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:273 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:273 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:273 |
Symbol 273 MovieClip | Uses:254 260 262 264 266 268 270 272 | Used by:274 |
Symbol 274 MovieClip [weapon_explo] | Uses:237 252 273 | Used by:Timeline |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:281 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:281 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:281 |
Symbol 281 MovieClip | Uses:276 278 280 | Used by:282 447 453 |
Symbol 282 MovieClip [bullet_burst] | Uses:281 | Used by:Timeline |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:293 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:293 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:293 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:293 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:293 |
Symbol 293 MovieClip [tile] | Uses:284 286 288 290 292 | Used by:Timeline |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:296 |
Symbol 296 MovieClip | Uses:295 | Used by:297 |
Symbol 297 MovieClip [treemc] | Uses:296 | Used by:Timeline |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:300 |
Symbol 300 MovieClip | Uses:299 | Used by:304 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:303 |
Symbol 303 MovieClip | Uses:302 | Used by:304 |
Symbol 304 MovieClip [stonemc] | Uses:300 303 | Used by:Timeline |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:307 |
Symbol 307 MovieClip | Uses:306 | Used by:310 |
Symbol 308 Font | Used by:309 311 331 332 411 414 415 417 419 420 421 426 431 470 471 472 473 475 479 498 499 500 502 506 509 511 512 513 514 535 536 538 540 542 562 564 565 566 567 568 569 570 571 572 573 575 584 585 588 589 590 592 593 596 597 600 601 602 603 604 605 606 607 608 609 610 611 612 617 619 620 621 624 625 626 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 662 663 664 665 666 667 670 674 675 677 678 679 680 681 682 683 684 685 686 687 688 689 690 | |
Symbol 309 Text | Uses:308 | Used by:310 |
Symbol 310 MovieClip | Uses:307 309 | Used by:Timeline |
Symbol 311 Text | Uses:308 | Used by:Timeline |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 | Used by:404 563 Timeline |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:316 318 628 |
Symbol 316 MovieClip | Uses:315 | Used by:317 318 628 |
Symbol 317 MovieClip | Uses:316 | Used by:318 628 |
Symbol 318 Button | Uses:316 317 315 | Used by:404 |
Symbol 319 Bitmap | Used by:320 418 | |
Symbol 320 Graphic | Uses:319 | Used by:321 323 |
Symbol 321 MovieClip | Uses:320 | Used by:322 323 |
Symbol 322 MovieClip | Uses:321 | Used by:323 |
Symbol 323 Button | Uses:321 322 320 | Used by:404 |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:326 328 |
Symbol 326 MovieClip | Uses:325 | Used by:327 328 Timeline |
Symbol 327 MovieClip | Uses:326 | Used by:328 |
Symbol 328 Button | Uses:326 327 325 | Used by:404 |
Symbol 329 Bitmap | Used by:330 405 416 478 | |
Symbol 330 Graphic | Uses:329 | Used by:334 |
Symbol 331 Text | Uses:308 | Used by:333 |
Symbol 332 Text | Uses:308 | Used by:333 |
Symbol 333 MovieClip | Uses:331 332 | Used by:334 |
Symbol 334 MovieClip | Uses:330 333 | Used by:404 563 Timeline |
Symbol 335 Graphic | Used by:337 | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip | Uses:335 336 | Used by:404 Timeline |
Symbol 338 Font | Used by:339 | |
Symbol 339 Text | Uses:338 | Used by:404 |
Symbol 340 Text | Uses:168 | Used by:404 |
Symbol 341 Text | Uses:168 | Used by:345 |
Symbol 342 Text | Uses:168 | Used by:345 |
Symbol 343 Text | Uses:168 | Used by:345 |
Symbol 344 Graphic | Used by:345 | |
Symbol 345 Button | Uses:341 342 343 344 | Used by:404 |
Symbol 346 Text | Uses:168 | Used by:350 |
Symbol 347 Text | Uses:168 | Used by:350 |
Symbol 348 Text | Uses:168 | Used by:350 |
Symbol 349 Graphic | Used by:350 354 425 | |
Symbol 350 Button | Uses:346 347 348 349 | Used by:404 |
Symbol 351 Text | Uses:168 | Used by:354 |
Symbol 352 Text | Uses:168 | Used by:354 |
Symbol 353 Text | Uses:168 | Used by:354 |
Symbol 354 Button | Uses:351 352 353 349 | Used by:404 |
Symbol 355 Text | Uses:168 | Used by:359 |
Symbol 356 Text | Uses:168 | Used by:359 |
Symbol 357 Text | Uses:168 | Used by:359 |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 Button | Uses:355 356 357 358 | Used by:404 |
Symbol 360 Graphic | Used by:403 | |
Symbol 361 Font | Used by:362 | |
Symbol 362 Text | Uses:361 | Used by:403 |
Symbol 363 Graphic | Used by:403 | |
Symbol 364 Graphic | Used by:403 | |
Symbol 365 Graphic | Used by:403 | |
Symbol 366 Graphic | Used by:403 | |
Symbol 367 Graphic | Used by:403 | |
Symbol 368 Graphic | Used by:403 | |
Symbol 369 Graphic | Used by:403 | |
Symbol 370 Graphic | Used by:403 | |
Symbol 371 Graphic | Used by:403 | |
Symbol 372 Graphic | Used by:403 | |
Symbol 373 Graphic | Used by:403 | |
Symbol 374 Graphic | Used by:403 | |
Symbol 375 Graphic | Used by:403 | |
Symbol 376 Graphic | Used by:403 | |
Symbol 377 Graphic | Used by:403 | |
Symbol 378 Graphic | Used by:403 | |
Symbol 379 Graphic | Used by:403 | |
Symbol 380 Graphic | Used by:403 | |
Symbol 381 Graphic | Used by:403 | |
Symbol 382 Graphic | Used by:403 | |
Symbol 383 Graphic | Used by:403 | |
Symbol 384 Graphic | Used by:403 | |
Symbol 385 Graphic | Used by:403 | |
Symbol 386 Graphic | Used by:403 | |
Symbol 387 Graphic | Used by:403 | |
Symbol 388 Graphic | Used by:403 | |
Symbol 389 Graphic | Used by:403 | |
Symbol 390 Graphic | Used by:403 | |
Symbol 391 Graphic | Used by:403 | |
Symbol 392 Graphic | Used by:403 | |
Symbol 393 Graphic | Used by:403 | |
Symbol 394 Graphic | Used by:403 | |
Symbol 395 Graphic | Used by:403 | |
Symbol 396 Graphic | Used by:403 | |
Symbol 397 Graphic | Used by:403 | |
Symbol 398 Graphic | Used by:403 | |
Symbol 399 Graphic | Used by:403 | |
Symbol 400 Graphic | Used by:403 | |
Symbol 401 Graphic | Used by:403 | |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:360 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 | Used by:404 |
Symbol 404 MovieClip | Uses:313 318 323 328 334 337 339 340 345 350 354 359 403 | Used by:Timeline |
Symbol 405 Graphic | Uses:329 | Used by:Timeline |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:408 410 591 |
Symbol 408 MovieClip | Uses:407 | Used by:409 410 591 |
Symbol 409 MovieClip | Uses:408 | Used by:410 591 |
Symbol 410 Button | Uses:408 409 407 | Used by:Timeline |
Symbol 411 Text | Uses:308 | Used by:Timeline |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:Timeline |
Symbol 414 Text | Uses:308 | Used by:Timeline |
Symbol 415 Text | Uses:308 | Used by:Timeline |
Symbol 416 Graphic | Uses:329 | Used by:427 Timeline |
Symbol 417 Text | Uses:308 | Used by:Timeline |
Symbol 418 Graphic | Uses:319 | Used by:Timeline |
Symbol 419 Text | Uses:308 | Used by:Timeline |
Symbol 420 Text | Uses:308 | Used by:Timeline |
Symbol 421 Text | Uses:308 | Used by:Timeline |
Symbol 422 Text | Uses:168 | Used by:425 |
Symbol 423 Text | Uses:168 | Used by:425 |
Symbol 424 Text | Uses:168 | Used by:425 |
Symbol 425 Button | Uses:422 423 424 349 | Used by:Timeline |
Symbol 426 Text | Uses:308 | Used by:427 |
Symbol 427 MovieClip | Uses:416 426 | Used by:428 |
Symbol 428 MovieClip | Uses:427 | Used by:Timeline |
Symbol 429 Bitmap | Used by:430 459 469 474 669 | |
Symbol 430 Graphic | Uses:429 | Used by:432 433 |
Symbol 431 Text | Uses:308 | Used by:432 433 |
Symbol 432 MovieClip | Uses:430 431 | Used by:433 |
Symbol 433 Button | Uses:432 430 431 | Used by:Timeline |
Symbol 434 MovieClip | Used by:457 | |
Symbol 435 Bitmap | Used by:436 | |
Symbol 436 Graphic | Uses:435 | Used by:437 |
Symbol 437 MovieClip | Uses:436 | Used by:448 |
Symbol 438 Bitmap | Used by:439 | |
Symbol 439 Graphic | Uses:438 | Used by:440 |
Symbol 440 MovieClip | Uses:439 | Used by:447 |
Symbol 441 Bitmap | Used by:442 | |
Symbol 442 Graphic | Uses:441 | Used by:443 |
Symbol 443 MovieClip | Uses:442 | Used by:447 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:446 |
Symbol 446 MovieClip | Uses:445 | Used by:447 |
Symbol 447 MovieClip | Uses:440 281 443 446 | Used by:448 |
Symbol 448 MovieClip | Uses:437 447 182 | Used by:457 |
Symbol 449 Bitmap | Used by:450 | |
Symbol 450 Graphic | Uses:449 | Used by:451 |
Symbol 451 MovieClip | Uses:450 | Used by:452 |
Symbol 452 MovieClip | Uses:451 | Used by:453 |
Symbol 453 MovieClip | Uses:281 452 | Used by:457 |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:456 |
Symbol 456 MovieClip | Uses:455 | Used by:457 |
Symbol 457 MovieClip | Uses:434 448 453 456 | Used by:Timeline |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 429 | Used by:Timeline |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:462 |
Symbol 462 MovieClip | Uses:461 | Used by:Timeline |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:464 | Used by:510 Timeline |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:468 |
Symbol 468 MovieClip | Uses:467 | Used by:Timeline |
Symbol 469 Graphic | Uses:429 | Used by:Timeline |
Symbol 470 Text | Uses:308 | Used by:Timeline |
Symbol 471 Text | Uses:308 | Used by:Timeline |
Symbol 472 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 473 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 474 Graphic | Uses:429 | Used by:476 477 |
Symbol 475 Text | Uses:308 | Used by:476 477 |
Symbol 476 MovieClip | Uses:474 475 | Used by:477 |
Symbol 477 Button | Uses:476 474 475 | Used by:Timeline |
Symbol 478 Graphic | Uses:329 | Used by:495 |
Symbol 479 Text | Uses:308 | Used by:495 |
Symbol 480 Text | Uses:154 | Used by:484 549 |
Symbol 481 Text | Uses:154 | Used by:484 549 |
Symbol 482 Text | Uses:154 | Used by:484 549 |
Symbol 483 Graphic | Used by:484 549 | |
Symbol 484 Button | Uses:480 481 482 483 | Used by:495 |
Symbol 485 Text | Uses:154 | Used by:489 |
Symbol 486 Text | Uses:154 | Used by:489 |
Symbol 487 Text | Uses:154 | Used by:489 |
Symbol 488 Graphic | Used by:489 | |
Symbol 489 Button | Uses:485 486 487 488 | Used by:495 |
Symbol 490 Text | Uses:154 | Used by:494 |
Symbol 491 Text | Uses:154 | Used by:494 |
Symbol 492 Text | Uses:154 | Used by:494 |
Symbol 493 Graphic | Used by:494 | |
Symbol 494 Button | Uses:490 491 492 493 | Used by:495 |
Symbol 495 MovieClip | Uses:478 479 484 489 494 | Used by:Timeline |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:Timeline |
Symbol 498 Text | Uses:308 | Used by:501 |
Symbol 499 Text | Uses:308 | Used by:501 |
Symbol 500 Text | Uses:308 | Used by:501 |
Symbol 501 MovieClip | Uses:498 499 500 | Used by:Timeline |
Symbol 502 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:505 |
Symbol 505 MovieClip | Uses:504 | Used by:508 |
Symbol 506 Text | Uses:308 | Used by:507 |
Symbol 507 MovieClip | Uses:506 | Used by:508 |
Symbol 508 MovieClip | Uses:505 507 | Used by:Timeline |
Symbol 509 Text | Uses:308 | Used by:510 |
Symbol 510 MovieClip | Uses:509 465 | Used by:Timeline |
Symbol 511 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 512 Text | Uses:308 | Used by:Timeline |
Symbol 513 EditableText | Uses:166 308 519 | Used by:515 |
Symbol 514 Text | Uses:308 | Used by:515 |
Symbol 515 MovieClip | Uses:513 514 | Used by:Timeline |
Symbol 516 MovieClip | Uses:182 | Used by:517 |
Symbol 517 MovieClip | Uses:182 516 | Used by:Timeline |
Symbol 518 MovieClip [white_dot] | Uses:182 | Used by:Timeline |
Symbol 519 Font | Used by:472 473 502 511 513 520 521 522 530 596 597 600 601 602 603 604 605 606 607 608 609 610 611 620 626 646 647 648 649 650 651 652 653 654 655 656 659 660 664 665 674 680 682 684 685 686 688 689 690 | |
Symbol 520 Text | Uses:519 | Used by:533 |
Symbol 521 Text | Uses:519 | Used by:533 |
Symbol 522 Text | Uses:519 | Used by:533 |
Symbol 523 Graphic | Used by:524 | |
Symbol 524 MovieClip | Uses:523 | Used by:525 Timeline |
Symbol 525 MovieClip | Uses:524 | Used by:533 Timeline |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:528 |
Symbol 528 MovieClip | Uses:527 | Used by:529 |
Symbol 529 MovieClip | Uses:528 | Used by:532 |
Symbol 530 Text | Uses:519 | Used by:531 |
Symbol 531 MovieClip | Uses:530 | Used by:532 |
Symbol 532 MovieClip | Uses:529 531 | Used by:533 |
Symbol 533 MovieClip | Uses:520 521 522 525 532 | Used by:Timeline |
Symbol 534 Graphic | Uses:18 | Used by:Timeline |
Symbol 535 Text | Uses:308 | Used by:Timeline |
Symbol 536 Text | Uses:308 | Used by:537 |
Symbol 537 Button | Uses:536 | Used by:Timeline |
Symbol 538 Text | Uses:308 | Used by:539 |
Symbol 539 Button | Uses:538 | Used by:Timeline |
Symbol 540 Text | Uses:308 | Used by:541 |
Symbol 541 Button | Uses:540 | Used by:Timeline |
Symbol 542 Text | Uses:308 | Used by:543 |
Symbol 543 Button | Uses:542 | Used by:Timeline |
Symbol 544 Text | Uses:154 | Used by:548 |
Symbol 545 Text | Uses:154 | Used by:548 |
Symbol 546 Text | Uses:154 | Used by:548 |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 Button | Uses:544 545 546 547 | Used by:563 |
Symbol 549 Button | Uses:480 481 482 483 | Used by:563 |
Symbol 550 Text | Uses:154 | Used by:554 |
Symbol 551 Text | Uses:154 | Used by:554 |
Symbol 552 Text | Uses:154 | Used by:554 |
Symbol 553 Graphic | Used by:554 | |
Symbol 554 Button | Uses:550 551 552 553 | Used by:563 |
Symbol 555 Graphic | Used by:558 | |
Symbol 556 Font | Used by:557 | |
Symbol 557 Text | Uses:556 | Used by:558 |
Symbol 558 MovieClip | Uses:555 557 | Used by:559 |
Symbol 559 MovieClip | Uses:558 | Used by:560 |
Symbol 560 MovieClip | Uses:559 | Used by:561 |
Symbol 561 MovieClip [TMPd4lzhusf84] | Uses:560 | Used by:563 |
Symbol 562 Text | Uses:308 | Used by:563 |
Symbol 563 MovieClip | Uses:548 549 554 561 562 313 334 | Used by:Timeline |
Symbol 564 Text | Uses:308 | Used by:Timeline |
Symbol 565 Text | Uses:308 | Used by:Timeline |
Symbol 566 Text | Uses:308 | Used by:Timeline |
Symbol 567 Text | Uses:308 | Used by:Timeline |
Symbol 568 Text | Uses:308 | Used by:Timeline |
Symbol 569 Text | Uses:308 | Used by:Timeline |
Symbol 570 Text | Uses:308 | Used by:Timeline |
Symbol 571 Text | Uses:308 | Used by:Timeline |
Symbol 572 Text | Uses:308 | Used by:Timeline |
Symbol 573 Text | Uses:308 | Used by:574 577 579 |
Symbol 574 Button | Uses:573 | Used by:Timeline |
Symbol 575 Text | Uses:308 | Used by:576 578 580 581 582 583 586 587 594 595 618 623 |
Symbol 576 Button | Uses:575 | Used by:Timeline |
Symbol 577 Button | Uses:573 | Used by:Timeline |
Symbol 578 Button | Uses:575 | Used by:Timeline |
Symbol 579 Button | Uses:573 | Used by:Timeline |
Symbol 580 Button | Uses:575 | Used by:Timeline |
Symbol 581 Button | Uses:575 | Used by:Timeline |
Symbol 582 Button | Uses:575 | Used by:Timeline |
Symbol 583 Button | Uses:575 | Used by:Timeline |
Symbol 584 Text | Uses:308 | Used by:Timeline |
Symbol 585 Text | Uses:308 | Used by:Timeline |
Symbol 586 Button | Uses:575 | Used by:Timeline |
Symbol 587 Button | Uses:575 | Used by:Timeline |
Symbol 588 Text | Uses:308 | Used by:Timeline |
Symbol 589 Text | Uses:308 | Used by:Timeline |
Symbol 590 Text | Uses:308 | Used by:Timeline |
Symbol 591 Button | Uses:408 409 407 | Used by:Timeline |
Symbol 592 Text | Uses:308 | Used by:598 |
Symbol 593 Text | Uses:308 | Used by:598 |
Symbol 594 Button | Uses:575 | Used by:598 |
Symbol 595 Button | Uses:575 | Used by:598 |
Symbol 596 EditableText | Uses:166 308 519 | Used by:598 |
Symbol 597 EditableText | Uses:166 308 519 | Used by:598 |
Symbol 598 MovieClip | Uses:592 593 594 595 596 597 | Used by:Timeline |
Symbol 599 Text | Uses:166 | Used by:Timeline |
Symbol 600 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 601 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 602 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 603 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 604 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 605 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 606 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 607 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 608 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 609 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 610 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 611 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 612 Text | Uses:308 | Used by:613 |
Symbol 613 MovieClip | Uses:612 | Used by:Timeline |
Symbol 614 Text | Uses:166 | Used by:Timeline |
Symbol 615 Text | Uses:166 | Used by:Timeline |
Symbol 616 Text | Uses:166 | Used by:Timeline |
Symbol 617 Text | Uses:308 | Used by:622 Timeline |
Symbol 618 Button | Uses:575 | Used by:622 |
Symbol 619 Text | Uses:308 | Used by:622 |
Symbol 620 EditableText | Uses:166 308 519 | Used by:622 |
Symbol 621 Text | Uses:308 | Used by:622 |
Symbol 622 MovieClip | Uses:617 618 619 620 621 | Used by:Timeline |
Symbol 623 Button | Uses:575 | Used by:627 |
Symbol 624 Text | Uses:308 | Used by:627 |
Symbol 625 Text | Uses:308 | Used by:627 |
Symbol 626 EditableText | Uses:166 308 519 | Used by:627 |
Symbol 627 MovieClip | Uses:623 624 625 626 | Used by:Timeline |
Symbol 628 Button | Uses:316 317 315 | Used by:Timeline |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:629 | Used by:631 633 |
Symbol 631 MovieClip | Uses:630 | Used by:632 633 |
Symbol 632 MovieClip | Uses:631 | Used by:633 |
Symbol 633 Button | Uses:631 632 630 | Used by:Timeline |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:636 638 |
Symbol 636 MovieClip | Uses:635 | Used by:637 638 |
Symbol 637 MovieClip | Uses:636 | Used by:638 |
Symbol 638 Button | Uses:636 637 635 | Used by:Timeline |
Symbol 639 Text | Uses:308 | Used by:Timeline |
Symbol 640 Text | Uses:308 | Used by:Timeline |
Symbol 641 Text | Uses:308 | Used by:Timeline |
Symbol 642 Text | Uses:308 | Used by:Timeline |
Symbol 643 Text | Uses:308 | Used by:Timeline |
Symbol 644 Text | Uses:308 | Used by:Timeline |
Symbol 645 Text | Uses:308 | Used by:Timeline |
Symbol 646 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 647 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 648 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 649 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 650 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 651 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 652 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 653 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 654 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 655 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 656 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 657 Text | Uses:308 | Used by:661 |
Symbol 658 EditableText | Uses:308 | Used by:661 |
Symbol 659 EditableText | Uses:166 308 519 | Used by:661 |
Symbol 660 EditableText | Uses:166 308 519 | Used by:661 |
Symbol 661 MovieClip | Uses:657 658 659 660 | Used by:Timeline |
Symbol 662 Text | Uses:308 | Used by:Timeline |
Symbol 663 Text | Uses:308 | Used by:Timeline |
Symbol 664 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 665 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 666 Text | Uses:308 | Used by:Timeline |
Symbol 667 Text | Uses:308 | Used by:Timeline |
Symbol 668 Graphic | Used by:Timeline | |
Symbol 669 Graphic | Uses:429 | Used by:671 672 |
Symbol 670 Text | Uses:308 | Used by:671 672 |
Symbol 671 MovieClip | Uses:669 670 | Used by:672 |
Symbol 672 Button | Uses:671 669 670 | Used by:Timeline |
Symbol 673 Text | Uses:166 | Used by:Timeline |
Symbol 674 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 675 Text | Uses:308 | Used by:676 |
Symbol 676 MovieClip | Uses:675 | Used by:Timeline |
Symbol 677 Text | Uses:308 | Used by:Timeline |
Symbol 678 Text | Uses:308 | Used by:Timeline |
Symbol 679 Text | Uses:308 | Used by:Timeline |
Symbol 680 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 681 Text | Uses:308 | Used by:Timeline |
Symbol 682 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 683 Text | Uses:308 | Used by:Timeline |
Symbol 684 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 685 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 686 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 687 Text | Uses:308 | Used by:Timeline |
Symbol 688 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 689 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 690 EditableText | Uses:166 308 519 | Used by:Timeline |
Symbol 691 Graphic | Used by:692 | |
Symbol 692 MovieClip | Uses:691 | Used by:712 |
Symbol 693 Font | Used by:694 | |
Symbol 694 Text | Uses:693 | Used by:695 |
Symbol 695 MovieClip | Uses:694 | Used by:712 |
Symbol 696 Graphic | Used by:699 700 | |
Symbol 697 Graphic | Used by:699 700 | |
Symbol 698 Graphic | Used by:699 700 | |
Symbol 699 Button | Uses:696 697 698 | Used by:712 |
Symbol 700 Button | Uses:696 697 698 | Used by:712 |
Symbol 701 Graphic | Used by:711 | |
Symbol 702 Font | Used by:703 704 705 | |
Symbol 703 EditableText | Uses:702 | Used by:707 |
Symbol 704 EditableText | Uses:702 | Used by:707 |
Symbol 705 EditableText | Uses:702 | Used by:707 |
Symbol 706 Graphic | Used by:707 | |
Symbol 707 MovieClip | Uses:703 704 705 706 | Used by:708 |
Symbol 708 MovieClip | Uses:707 | Used by:711 |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip | Uses:709 | Used by:711 |
Symbol 711 MovieClip | Uses:701 708 710 | Used by:712 |
Symbol 712 MovieClip | Uses:692 695 699 700 711 | Used by:717 722 |
Symbol 713 Graphic | Used by:716 | |
Symbol 714 Font | Used by:715 | |
Symbol 715 Text | Uses:714 | Used by:716 |
Symbol 716 MovieClip | Uses:713 715 | Used by:717 |
Symbol 717 MovieClip [TMP6pbk6uzm9i] | Uses:712 716 | Used by:Timeline |
Symbol 718 Graphic | Used by:721 | |
Symbol 719 Font | Used by:720 | |
Symbol 720 Text | Uses:719 | Used by:721 |
Symbol 721 MovieClip | Uses:718 720 | Used by:722 |
Symbol 722 MovieClip [TMP6ojzjuzm8i] | Uses:712 721 | Used by:Timeline |
Symbol 723 Text | Uses:154 | Used by:Timeline |
Symbol 724 Text | Uses:154 | Used by:Timeline |
Symbol 725 Text | Uses:154 | Used by:729 |
Symbol 726 Text | Uses:154 | Used by:729 |
Symbol 727 Text | Uses:154 | Used by:729 |
Symbol 728 Graphic | Used by:729 | |
Symbol 729 Button | Uses:725 726 727 728 | Used by:Timeline |
Instance Names
"prel" | Frame 1 | Symbol 33 MovieClip |
"mcTaglines" | Frame 1 | Symbol 95 MovieClip |
"mute_but" | Frame 5 | Symbol 310 MovieClip |
"land" | Frame 25 | Symbol 457 MovieClip |
"sp_black" | Frame 25 | Symbol 462 MovieClip |
"hp_black" | Frame 25 | Symbol 462 MovieClip |
"hp_bar" | Frame 25 | Symbol 465 MovieClip |
"sp_bar" | Frame 25 | Symbol 468 MovieClip |
"pause_screen" | Frame 25 | Symbol 495 MovieClip |
"shift_bar" | Frame 25 | Symbol 468 MovieClip |
"weapon" | Frame 25 | Symbol 501 MovieClip |
"wp_status" | Frame 25 | Symbol 508 MovieClip |
"time_stop" | Frame 25 | Symbol 510 MovieClip |
"combo_mc" | Frame 25 | Symbol 515 MovieClip |
"map" | Frame 25 | Symbol 517 MovieClip |
"white" | Frame 25 | Symbol 313 MovieClip |
"mute_but" | Frame 25 | Symbol 310 MovieClip |
"gameover_status" | Frame 25 | Symbol 533 MovieClip |
"black1anim" | Frame 34 | Symbol 525 MovieClip |
"mute_but" | Frame 34 | Symbol 310 MovieClip |
"wp1_up_but" | Frame 38 | Symbol 574 Button |
"wp2_buy_but" | Frame 38 | Symbol 576 Button |
"wp2_up_but" | Frame 38 | Symbol 577 Button |
"wp3_buy_but" | Frame 38 | Symbol 578 Button |
"wp3_up_but" | Frame 38 | Symbol 579 Button |
"sp1_buy_but" | Frame 38 | Symbol 580 Button |
"scan_buy_but" | Frame 38 | Symbol 581 Button |
"opt_buy_but" | Frame 38 | Symbol 582 Button |
"spr_buy_but" | Frame 38 | Symbol 583 Button |
"hp_buy_but" | Frame 38 | Symbol 586 Button |
"sp_buy_but" | Frame 38 | Symbol 587 Button |
"secret" | Frame 38 | Symbol 598 MovieClip |
"wp2_up_price" | Frame 38 | Symbol 602 EditableText |
"wp3_up_price" | Frame 38 | Symbol 603 EditableText |
"spby1" | Frame 38 | Symbol 622 MovieClip |
"spby2" | Frame 38 | Symbol 627 MovieClip |
"box_info" | Frame 42 | Symbol 334 MovieClip |
"mission_text" | Frame 42 | Symbol 661 MovieClip |
"volcon" | Frame 42 | Symbol 182 MovieClip |
"white" | Frame 42 | Symbol 313 MovieClip |
"engage_status" | Frame 42 | Symbol 533 MovieClip |
"procent" | Symbol 33 MovieClip Frame 1 | Symbol 28 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 1 | Symbol 38 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 2 | Symbol 39 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 3 | Symbol 40 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 4 | Symbol 41 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 5 | Symbol 42 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 6 | Symbol 43 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 7 | Symbol 44 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 8 | Symbol 45 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 9 | Symbol 46 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 10 | Symbol 47 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 11 | Symbol 48 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 12 | Symbol 49 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 13 | Symbol 50 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 14 | Symbol 51 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 15 | Symbol 52 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 16 | Symbol 53 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 17 | Symbol 54 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 18 | Symbol 55 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 19 | Symbol 56 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 20 | Symbol 57 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 21 | Symbol 58 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 22 | Symbol 59 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 23 | Symbol 60 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 24 | Symbol 61 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 25 | Symbol 62 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 26 | Symbol 63 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 27 | Symbol 64 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 28 | Symbol 65 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 29 | Symbol 66 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 30 | Symbol 67 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 31 | Symbol 68 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 32 | Symbol 69 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 33 | Symbol 70 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 34 | Symbol 71 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 35 | Symbol 72 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 36 | Symbol 73 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 37 | Symbol 74 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 38 | Symbol 75 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 39 | Symbol 76 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 40 | Symbol 77 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 41 | Symbol 78 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 42 | Symbol 79 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 43 | Symbol 80 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 44 | Symbol 81 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 45 | Symbol 82 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 46 | Symbol 83 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 47 | Symbol 84 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 48 | Symbol 85 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 49 | Symbol 86 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 50 | Symbol 87 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 51 | Symbol 88 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 52 | Symbol 89 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 53 | Symbol 90 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 54 | Symbol 91 EditableText |
"randomtag" | Symbol 93 MovieClip Frame 55 | Symbol 92 EditableText |
"mcNotice" | Symbol 147 MovieClip Frame 1 | Symbol 110 MovieClip |
"loaderbar" | Symbol 165 MovieClip Frame 3 | Symbol 164 MovieClip |
"perim" | Symbol 200 MovieClip Frame 1 | Symbol 182 MovieClip |
"sdt0" | Symbol 224 MovieClip Frame 1 | Symbol 182 MovieClip |
"sdt1" | Symbol 224 MovieClip Frame 4 | Symbol 182 MovieClip |
"sdt2" | Symbol 224 MovieClip Frame 5 | Symbol 182 MovieClip |
"sdt3" | Symbol 224 MovieClip Frame 5 | Symbol 182 MovieClip |
"sdt1" | Symbol 224 MovieClip Frame 8 | Symbol 182 MovieClip |
"sdt1" | Symbol 224 MovieClip Frame 11 | Symbol 182 MovieClip |
"sdt2" | Symbol 224 MovieClip Frame 12 | Symbol 182 MovieClip |
"sdt3" | Symbol 224 MovieClip Frame 12 | Symbol 182 MovieClip |
"sdt4" | Symbol 224 MovieClip Frame 12 | Symbol 182 MovieClip |
"sdt5" | Symbol 224 MovieClip Frame 12 | Symbol 182 MovieClip |
"sdt6" | Symbol 224 MovieClip Frame 12 | Symbol 182 MovieClip |
"sdt7" | Symbol 224 MovieClip Frame 12 | Symbol 182 MovieClip |
"body" | Symbol 227 MovieClip [enemy] Frame 1 | Symbol 200 MovieClip |
"cannon" | Symbol 227 MovieClip [enemy] Frame 1 | Symbol 224 MovieClip |
"health_bar" | Symbol 227 MovieClip [enemy] Frame 1 | Symbol 226 MovieClip |
"anim" | Symbol 260 MovieClip [bullet_explode] Frame 1 | Symbol 259 MovieClip |
"anim" | Symbol 274 MovieClip [weapon_explo] Frame 1 | Symbol 237 MovieClip |
"anim" | Symbol 274 MovieClip [weapon_explo] Frame 3 | Symbol 252 MovieClip |
"burst" | Symbol 282 MovieClip [bullet_burst] Frame 1 | Symbol 281 MovieClip |
"tipe" | Symbol 297 MovieClip [treemc] Frame 1 | Symbol 296 MovieClip |
"tipe" | Symbol 297 MovieClip [treemc] Frame 2 | Symbol 296 MovieClip |
"tipe" | Symbol 297 MovieClip [treemc] Frame 3 | Symbol 296 MovieClip |
"info" | Symbol 334 MovieClip Frame 1 | Symbol 333 MovieClip |
"box_info" | Symbol 404 MovieClip Frame 18 | Symbol 334 MovieClip |
"burst" | Symbol 447 MovieClip Frame 1 | Symbol 281 MovieClip |
"body" | Symbol 448 MovieClip Frame 1 | Symbol 437 MovieClip |
"cannon" | Symbol 448 MovieClip Frame 1 | Symbol 447 MovieClip |
"perim" | Symbol 448 MovieClip Frame 1 | Symbol 182 MovieClip |
"burst" | Symbol 453 MovieClip Frame 1 | Symbol 281 MovieClip |
"mode1" | Symbol 453 MovieClip Frame 1 | Symbol 452 MovieClip |
"bg" | Symbol 457 MovieClip Frame 1 | Symbol 434 MovieClip |
"stone_area" | Symbol 457 MovieClip Frame 1 | Symbol 434 MovieClip |
"me" | Symbol 457 MovieClip Frame 1 | Symbol 448 MovieClip |
"opt1" | Symbol 457 MovieClip Frame 1 | Symbol 453 MovieClip |
"opt2" | Symbol 457 MovieClip Frame 1 | Symbol 453 MovieClip |
"opt3" | Symbol 457 MovieClip Frame 1 | Symbol 453 MovieClip |
"temp_area2" | Symbol 457 MovieClip Frame 1 | Symbol 434 MovieClip |
"temp_area3" | Symbol 457 MovieClip Frame 1 | Symbol 434 MovieClip |
"temp_area" | Symbol 457 MovieClip Frame 1 | Symbol 434 MovieClip |
"bom" | Symbol 457 MovieClip Frame 1 | Symbol 456 MovieClip |
"tree_area" | Symbol 457 MovieClip Frame 1 | Symbol 434 MovieClip |
"wp_bullet" | Symbol 508 MovieClip Frame 1 | Symbol 505 MovieClip |
"overheat" | Symbol 508 MovieClip Frame 2 | Symbol 507 MovieClip |
"shift_bar" | Symbol 510 MovieClip Frame 1 | Symbol 465 MovieClip |
"player_dot" | Symbol 517 MovieClip Frame 1 | Symbol 516 MovieClip |
"black1anim" | Symbol 533 MovieClip Frame 4 | Symbol 525 MovieClip |
"status1" | Symbol 533 MovieClip Frame 4 | Symbol 532 MovieClip |
"FOG" | Symbol 559 MovieClip Frame 1 | Symbol 558 MovieClip |
"mcButton" | Symbol 560 MovieClip Frame 1 | Symbol 559 MovieClip |
"mcButtonMain" | Symbol 561 MovieClip [TMPd4lzhusf84] Frame 1 | Symbol 560 MovieClip |
"submitScore" | Symbol 563 MovieClip Frame 1 | Symbol 561 MovieClip [TMPd4lzhusf84] |
"box_info" | Symbol 563 MovieClip Frame 23 | Symbol 334 MovieClip |
"inf1_buy_but" | Symbol 598 MovieClip Frame 1 | Symbol 594 Button |
"inf2_buy_but" | Symbol 598 MovieClip Frame 1 | Symbol 595 Button |
"sp2_buy_but" | Symbol 622 MovieClip Frame 1 | Symbol 618 Button |
"sp3_buy_but" | Symbol 627 MovieClip Frame 1 | Symbol 623 Button |
"txtNickname" | Symbol 707 MovieClip Frame 1 | Symbol 703 EditableText |
"txtScore" | Symbol 707 MovieClip Frame 1 | Symbol 704 EditableText |
"txtNumber" | Symbol 707 MovieClip Frame 1 | Symbol 705 EditableText |
"mcScore" | Symbol 708 MovieClip Frame 1 | Symbol 707 MovieClip |
"mcScoreHolder" | Symbol 711 MovieClip Frame 1 | Symbol 708 MovieClip |
"mcBlock" | Symbol 711 MovieClip Frame 1 | Symbol 710 MovieClip |
"mcLoading" | Symbol 712 MovieClip Frame 1 | Symbol 695 MovieClip |
"sboard" | Symbol 712 MovieClip Frame 1 | Symbol 711 MovieClip |
"mcScoreboard" | Symbol 717 MovieClip [TMP6pbk6uzm9i] Frame 1 | Symbol 712 MovieClip |
"mcLabel" | Symbol 717 MovieClip [TMP6pbk6uzm9i] Frame 1 | Symbol 716 MovieClip |
"mcScoreboard" | Symbol 722 MovieClip [TMP6ojzjuzm8i] Frame 1 | Symbol 712 MovieClip |
"mcLabel" | Symbol 722 MovieClip [TMP6ojzjuzm8i] Frame 1 | Symbol 721 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "bullet" |
ExportAssets (56) | Timeline Frame 2 | Symbol 150 as "fogaudio" |
ExportAssets (56) | Timeline Frame 2 | Symbol 151 as "shutdown" |
ExportAssets (56) | Timeline Frame 2 | Symbol 159 as "submitMe" |
ExportAssets (56) | Timeline Frame 5 | Symbol 171 as "shot3" |
ExportAssets (56) | Timeline Frame 5 | Symbol 172 as "boom" |
ExportAssets (56) | Timeline Frame 5 | Symbol 173 as "bgm2" |
ExportAssets (56) | Timeline Frame 5 | Symbol 174 as "shot2" |
ExportAssets (56) | Timeline Frame 5 | Symbol 175 as "shot1" |
ExportAssets (56) | Timeline Frame 5 | Symbol 176 as "stock_sound" |
ExportAssets (56) | Timeline Frame 5 | Symbol 177 as "bgm" |
ExportAssets (56) | Timeline Frame 5 | Symbol 227 as "enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 228 as "bullet_enemy" |
ExportAssets (56) | Timeline Frame 5 | Symbol 260 as "bullet_explode" |
ExportAssets (56) | Timeline Frame 5 | Symbol 274 as "weapon_explo" |
ExportAssets (56) | Timeline Frame 5 | Symbol 282 as "bullet_burst" |
ExportAssets (56) | Timeline Frame 5 | Symbol 293 as "tile" |
ExportAssets (56) | Timeline Frame 5 | Symbol 297 as "treemc" |
ExportAssets (56) | Timeline Frame 5 | Symbol 304 as "stonemc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 518 as "white_dot" |
ExportAssets (56) | Timeline Frame 34 | Symbol 561 as "TMPd4lzhusf84" |
ExportAssets (56) | Timeline Frame 49 | Symbol 717 as "TMP6pbk6uzm9i" |
ExportAssets (56) | Timeline Frame 49 | Symbol 722 as "TMP6ojzjuzm8i" |
Labels
"menu" | Frame 8 |
"credits" | Frame 11 |
"howto" | Frame 14 |
"ending" | Frame 18 |
"game_on" | Frame 25 |
"gameover" | Frame 34 |
"shop" | Frame 38 |
"inter_stage" | Frame 42 |
"result" | Frame 45 |
"scoreboard" | Frame 49 |
Dynamic Text Variables
money | Symbol 472 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
time_display | Symbol 473 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
wp_lv_text | Symbol 502 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p>" |
num_enemy | Symbol 511 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="11" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p>" |
combo_info | Symbol 513 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="25" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p>" |
inf2_buy | Symbol 596 EditableText | "<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
inf1_buy | Symbol 597 EditableText | "<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
money | Symbol 600 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#666666" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
wp1_up | Symbol 601 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
wp2_up | Symbol 602 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
wp3_up | Symbol 603 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
wp2_buy | Symbol 604 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
wp3_buy | Symbol 605 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
sp1_buy | Symbol 606 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
scan_buy | Symbol 607 EditableText | "<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
opt_buy | Symbol 608 EditableText | "<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
spr_buy | Symbol 609 EditableText | "<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
hp_buy | Symbol 610 EditableText | "<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
sp_buy | Symbol 611 EditableText | "<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
sp2_buy | Symbol 620 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
sp3_buy | Symbol 626 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
wp_own0 | Symbol 646 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
wp_own1 | Symbol 647 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
wp_own2 | Symbol 648 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
sp_owned0 | Symbol 649 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
sp_owned1 | Symbol 650 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
sp_owned2 | Symbol 651 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
scan | Symbol 652 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
option_num | Symbol 653 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
spread_on | Symbol 654 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
max_myhealth | Symbol 655 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
maxexp | Symbol 656 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>" |
number_level | Symbol 658 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p>" |
number_level | Symbol 659 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p>" |
number_level | Symbol 660 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p>" |
enemy_display | Symbol 664 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="30" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
time_display | Symbol 665 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="30" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
money | Symbol 674 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="24" color="#666666" letterSpacing="0.000000" kerning="1">8666666</font></p>" |
time_display | Symbol 680 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
time_bonus_unit | Symbol 682 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
time_bonus | Symbol 684 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
perfect_bonus | Symbol 685 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
total_bonus | Symbol 686 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#990000" letterSpacing="0.000000" kerning="1">2</font></p>" |
highest_combo | Symbol 688 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
combo_bonus_unit | Symbol 689 EditableText | "<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
combo_bonus | Symbol 690 EditableText | "<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>" |
|