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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86935566?noj=FRM86935566-13DC" width="1" height="1"></div>

Extreme Tank Wars.swf

This is the info page for
Flash #31241

(Click the ID number above for more basic data on this flash file.)


Text
100

FREEONLINEGAMES.COM

WE HAVE ALL THE LATEST GAMES

1000+ GAMES REGULARLY UPDATED

BEST THINGS IN LIFE ARE FREE

WOULD YOU LIKE SOME PIZZA?

DID YOU KILL A MOB BOSS LATELY?

HAVE YOU DROPPED OFF THAT PASSENGER YET?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

I THINK YOUR TOAST IS BURNING!

WOULD YOU LIKE ONE OR TWO LUMPS OF SUGAR WITH THAT?

HOW MANY GAME DEVELOPERS DOES IT TAKE TO REPLACE A LIGHT BULB?

ARE YOU SEATED COMFORTABLY?

WOULD YOU LIKE US TO TURN UP THE MUSIC?

ENJOYING YOUR SICK LEAVE?

SLOW WORK DAY?  EHUM?

ARE YOU LONELY?  WE HAVE THE PERFECT MATCH

GETTING PAID FOR OVERTIME?

CATCH ME IF YOU CAN

ARE YOU STUDYING HARD FOR YOUR TEST TOMORROW?

IS THIS WHAT WE USE THE STUDYHALL NOWADAYS?

YOU GOT A NEW COMPUTER FOR THIS?

I BET YOUR WIFE IS AT HER PARENTS HOUSE

OOPSY DAISIES!

WOULD YOU LIKE SOMETHING TO DRINK WITH THAT PIZZA?

YOU HAVE SNAKES. YOU HAVE A PLANE.
AND THIS HAS NOTHING TO DO WITH IT.

GOT ANYTHING? YES WE'RE ALL OUT OF IDEAS.

CLEAN YOUR ROOM.  IT'S A JUNGLE HERE.

IT'S PRONOUNCED AS "ZHOOUKI".

ZOMBIES.  FRESH BRAINS DELIVERED HERE.

HAVE YOU DEFENDED STALINGRAD TODAY?

THE CUBICLE'S GETTING TO ME.  HOW 'BOUT YOU?

STICK IT TO THE MAN

I FEEL LIKE CHICKEN TONIGHT

YOU CAN BEAT THIS GAME.  I KNOW YOU CAN....

I THINK I HEAR THE ICE CREAM TRUCK

HAVE YOU HAD YOUR SUGAR FIX YET?

PARENTAL GUIDANCE NOT NEEDED HERE

BULLIES HAVE FEELINGS TOO!!!

WHO'S YOUR DADDY NOW?

YOU KNOW I STILL LOVE YOU.

WHO ARE YOU? WHERE AM I? WHAT YEAR IS IT NOW?

WHY ARE YOU USING MY COMPUTER?

LET'S GET THIS STRAIGHT: I'M REAL, YOU'RE ANIMATED!

HERE'S A LITTLE FACT.  YOU CAN'T SEE ME.

BEING A GAMER IS FINE.  JUST DON'T MISS YOUR MEETINGS.

INSOMNIA: THE CAPACITY TO PLAY MORE GAMES

YELLOW WALLS MAKE YOU GO INSANE

MORE SHOES MAKE FOR A HAPPY CO-WORKER

HOW ARE YOU DOING TODAY? YAH FEELIN' LUCKY?

HOW BIG IS YOUR BRAIN?  CAN YOU HANDLE THIS?

WHY DON'T YOU DRIVE TODAY?

SOMETHING ON YOUR MIND?

POLLY WANNA CRACKAH!

IT'S ABOUT TIME!

IT'S 5PM. DO YOU KNOW WHERE YOUR BRAIN IS?

IF YOU CAN'T BEAT 'EM, JOIN 'EM!

BIG BOYS DON'T CRY

CLICK ANYWHERE TO PLAY THE GAME

THIS GAME IS EXCLUSIVE FOR FREEONLINEGAMES.COM

PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP

SUBMIT SCORE

SUBMIT SCORE

SUBMIT SCORE

FREEONLINEGAMES.COM
presents

TANK

WARS

x

revision ver. 1.3

no data

data saved

WARS

TANK

PLAY

PLAY

PLAY

LOAD GAME

LOAD GAME

LOAD GAME

FREE GAMES FOR YOUR WEBSITE

FREE GAMES FOR YOUR WEBSITE

FREE GAMES FOR YOUR WEBSITE

VIEW HIGH SCORES

VIEW HIGH SCORES

VIEW HIGH SCORES

F.O.G

programming & idea by
fortunacus
robin
graphic design by

sweet_kungfuman@yahoo.com

special thanks to
jesus my saviour
bgm
demon by zero bass
move your head by tatsu takahashi

mouse move - aim
left click - shoot
hold left click - time stopper

mouse legend

keyboard legend

w,a,s,d - move player
q - special attack (bullet burst)
e - special attack (spinning opt)
space  - weapon cycle

CONTINUE

CONTINUE

CONTINUE

all mission cleared
you're a true hero
thank you for playing our
game
see you on our next game
now get the reward !!!
select load game and
enter shopping depot

save &
quit

money

time

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pause

game paused

PLAY MORE GAMES

PLAY MORE GAMES

PLAY MORE GAMES

QUIT

QUIT

QUIT

RESUME

RESUME

RESUME

vulcan lv.

plasma lv.

missile lv.

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overheat

time stopped

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enemy remaining :

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combo  X

destroyed!!!

time's up !!!

cleared !!!

engage  battle!!!

quality

low

medium

high

best

CONTINUE LAST SAVED

CONTINUE LAST SAVED

CONTINUE LAST SAVED

QUIT

QUIT

QUIT

FOG HI-SCORE SYS

game over

vulcan

plasma

missile

option node

bullet burst

press 'q' to perform

SCAN

SPREAD SHOT

VIEW ENEMY HP BAR

UPGRADE

BUY

MAX HEALTH UP

SP ATK BAR UP

default weapon

immobilize enemy
cannon for a moment

incomparable damage

INFINITE AMMO

INFINITE SP

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$

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SHOPPING DEPOT

SPECIAL

MAIN WEAPON

miscellaneous

spinning option

(must have all option node)

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press 'e' to perform

time stopper

hold 'left mouse' to perform
(sp bar must in maxed status)

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plasma

missile

time stopper

option number

SCAN

MAX HEALTH POINT

SP ATK  POINT

<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>

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MISSION

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Enemy number :

Time limit ( second ) :

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Your status :

sound volume

resume

$

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mission result

time remaining bonus :

perfect bonus :

total bonus awarded :

<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>

X

<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>

=

<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>

<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>

<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#990000" letterSpacing="0.000000" kerning="1">2</font></p>

highest combo bonus :

<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>

<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>

<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>

<< LOADING >>

PLAYER NAME

99999999

100)

ALL-TIME TOP SCORES

DAILY TOP SCORES

TODAY'S TOP PLAYERS

ALL-TIME TOP PLAYERS

BACK TO MAIN

BACK TO MAIN

BACK TO MAIN

ActionScript [AS1/AS2]

Frame 1
_fglv = new LoadVars(); _fglv.gid = 237; _fglv.url = _root._url; _fglv.sendAndLoad("http://www.freegamesforyourwebsite.com/stats.php", _fglv, "POST"); delete _fglv; var debug = true; var gameID = 225; var gameName = "tank_wars"; stop(); fscommand ("showmenu", "false"); prel.onEnterFrame = function () { prel.procent.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); prel.gotoAndStop(prel.procent.text); if (Number(prel.procent.text) > 99) { play(); delete this.onEnterFrame; } };
Frame 2
stop();
Frame 3
if (!okToPlay) { gotoAndStop (2); }
Frame 5
function land_refresh() { for (var _local1 in land) { land[_local1].blendMode = "hardlight"; land[_local1].blendMode = "normal"; } } function me_shot() { if ((((myhealth > 0) and (immobilized_timer <= 0)) and (time > 0)) and (wp_overheat_timer[bullet_type - 1] <= 0)) { _root[("shot" + bullet_type) + "_sound"].start(0, 1); if (!goodies[0]) { wp_ammo[bullet_type - 1] = wp_ammo[bullet_type - 1] - wp_consumption[bullet_type - 1]; } if (wp_ammo[bullet_type - 1] <= 0) { wp_overheat_timer[bullet_type - 1] = 220; wp_ammo[bullet_type - 1] = wp_ammo_max[bullet_type - 1]; } land.me.cannon.burst.gotoAndPlay(1); plane_bullet(land.me._x, land.me._y, land.me.cannon._rotation, bullet_type); if (spread_on) { plane_bullet(land.me._x, land.me._y, land.me.cannon._rotation - 30, bullet_type); plane_bullet(land.me._x, land.me._y, land.me.cannon._rotation + 30, bullet_type); } var _local2 = 1; while (_local2 <= option_num) { if (sp_attack_timer2 <= 0) { land["opt" + _local2].burst.gotoAndPlay(1); plane_bullet(land["opt" + _local2]._x, land["opt" + _local2]._y, land.me.cannon._rotation, 1); } _local2++; } } } function contras_change(val) { var _local1 = new Array(); _local1 = _local1.concat([1, 0, 0, 0, val]); _local1 = _local1.concat([0, 1, 0, 0, val]); _local1 = _local1.concat([0, 0, 1, 0, val]); _local1 = _local1.concat([0, 0, 0, 1, 0]); var _local3 = new flash.filters.ColorMatrixFilter(_local1); return(new Array(_local3)); } fscommand ("showmenu", "false"); var stock_sound = new Sound(); stock_sound.attachSound("stock_sound"); var shot1_sound = new Sound(); shot1_sound.attachSound("shot1"); var shot2_sound = new Sound(); shot2_sound.attachSound("shot2"); var shot3_sound = new Sound(); shot3_sound.attachSound("shot3"); var boom_sound = new Sound(); boom_sound.attachSound("boom"); var bgm2 = new Sound(); bgm2.attachSound("bgm"); var bgm = new Sound(); bgm.attachSound("bgm2"); vol_sound = 100; bgm.setVolume(100); mute = false; mute_but.gotoAndStop(1); var someListener = new Object(); someListener.onMouseMove = function () { if (!pause_status) { goal_xt = _xmouse; goal_yt = _ymouse; } }; someListener.onMouseUp = function () { if (!pause_status) { shift_ok = false; if (timer_shift >= max_timer_shift) { if (!goodies[1]) { exp = 0; } time_stop._visible = true; exp_sound_point = 0; shift_effect = 270; land.blendMode = "subtract"; land_refresh(); } } }; someListener.onMouseDown = function () { if (!pause_status) { if (shift_on and (shift_effect <= 0)) { shift_ok = true; } me_shot(); } }; Mouse.addListener(someListener);
Instance of Symbol 310 MovieClip "mute_but" in Frame 5
on (release) { _root.mute = !_root.mute; if (_root.mute) { _root.mute_but.gotoAndStop(2); _root.bgm.setVolume(0); } else { _root.mute_but.gotoAndStop(1); _root.bgm.setVolume(_root.vol_sound); } }
Frame 8
number_level = 1; number_ended = 0; time_bonus_unit = 10; combo_bonus_unit = 10; perfect_bonus_arr = [100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, 900, 950, 1000, 1250]; max_enemy_allowed = 15; num_enemy_arr = [12, 17, 22, 27, 32, 37, 42, 47, 52, 57, 62, 67, 70, 80, 85, 90, 95, 100, 110, 8]; num_time_arr = [1400, 2000, 2000, 2700, 2700, 3000, 3500, 3800, 3800, 3800, 4000, 4100, 4100, 4800, 5350, 5700, 6000, 6400, 6900, 2200]; en_wp_num = [0, 1, 1, 1, 2, 4, 1, 1, 2, 2, 1, 2, 8]; wp_own = [true, false, false]; wp_lv = [1, 1, 1]; wp_damage_init = [1, 1.5, 2]; wp_consumption_init = [2, 1.6, 1.2]; sp_owned = [false, false]; max_myhealth = (myhealth = 5); scan = false; money = 0; exp = 0; maxexp = 75; option_num = 0; shift_on = false; spread_on = false; goodies = [false, false]; pause_status = true; bgm.stop(); bgm.start(0, 100000); stop(); onEnterFrame = function () { };
Frame 18
stop(); pause_status = true; onEnterFrame = function () { };
Frame 25
function update_option() { var _local1 = 1; while (_local1 < 4) { land["opt" + _local1]._visible = false; if (option_num >= _local1) { land["opt" + _local1]._visible = true; } _local1++; } } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function weapon_explode(pos_x, pos_y, bullet_type) { var _local2 = land.temp_area.attachMovie("weapon_explo", "ex_" + (counter_enemy++), land.temp_area.getNextHighestDepth()); _local2.gotoAndStop(bullet_type); if (bullet_type == 4) { boom_sound.start(0, 1); } _local2._x = pos_x; _local2._y = pos_y; _local2.onEnterFrame = function () { if (!pause_status) { this.anim.play(); } else { this.anim.stop(); } }; } function weapon_burst(mc) { var _local2 = land.temp_area.attachMovie("bullet_burst", "bullet_burst_" + (counter_enemy++), land.temp_area.getNextHighestDepth()); _local2._x = mc.pointx; _local2._y = mc.pointy; _local2.gotoAndStop(mc.bullet_type); _local2.onEnterFrame = function () { if (!pause_status) { this._x = mc.pointx; this._y = mc.pointy; this.burst.play(); this._rotation = mc.cannon._rotation - 90; } else { this.burst.stop(); } }; } function losing_life() { hit_sound.start(0, 1); invulnerable_timer = max_invulnerable_timer; } function plane_bullet(pos_x, pos_y, dir, tipe) { var _local3 = land.temp_area.attachMovie("bullet", "bullet" + (counter_bullet++), land.temp_area.getNextHighestDepth()); _local3.gotoAndStop(tipe); _local3._rotation = dir; _local3._x = pos_x; _local3._y = pos_y; _local3.timer = 40; _local3._dx = Math.cos((dir * Math.PI) / 180) * bullet_speed; _local3._dy = Math.sin((dir * Math.PI) / 180) * bullet_speed; _local3.onEnterFrame = function () { if (!pause_status) { this.timer--; this._x = this._x + this._dx; this._y = this._y + this._dy; if (this.timer <= 0) { this.removeMovieClip(); } else { for (var _local3 in land.temp_area2) { var _local2 = land.temp_area2[_local3]; if (this.hitTest(_local2.body.perim) and (_local2.health > 0)) { if (exp < maxexp) { exp++; } weapon_explode(this._x, this._y, this._currentframe); if ((this._currentframe == 2) and (!_local2.immobilized)) { _local2.immobilized = true; _local2.delay_inter_fire = _local2.delay_inter_fire + (10 + (8 * wp_lv[1])); } _local2.health = _local2.health - wp_damage[this._currentframe - 1]; _local2.angry_timer = max_angry_timer; _local2.posfilter = 100; this.removeMovieClip(); } } } } }; } function enemy_bullet(pos_x, pos_y, dir, tipe, speed) { var _local2 = land.temp_area3.attachMovie("bullet_enemy", "bullet" + (counter_bullet++), counter_bullet); _local2.gotoAndStop(tipe); _local2.tipe = tipe; _local2._rotation = dir; _local2._x = int(pos_x); _local2._y = int(pos_y); _local2.speed = speed; _local2._distance = 0; _local2._dx = Math.cos((dir * Math.PI) / 180) * speed; _local2._dy = Math.sin((dir * Math.PI) / 180) * speed; _local2.onEnterFrame = function () { if (!pause_status) { if (shift_effect <= 0) { this._x = this._x + int(this._dx); this._y = this._y + int(this._dy); this._distance = this._distance + int(this.speed); } if (((((this._distance >= 400) or (this._x < 0)) or (this._y < 0)) or (this._x > area_width)) or (this._y > area_height)) { this.removeMovieClip(); } else if (this.hitTest(land.me.perim) and (myhealth > 0)) { if (this.tipe == 2) { immobilized_timer = 40; } weapon_explode(this._x, this._y, this.tipe); if (invulnerable_timer <= 0) { invulnerable_timer = max_invulnerable_timer; combo = 0; combo_timer = 0; myhealth = myhealth - wp_damage[this.tipe - 1]; } this.removeMovieClip(); } } }; } function sp_attack2() { fade = true; radius_option = 30; sp_attack_timer2 = 150; var _local2 = 1; while (_local2 < 4) { land["opt" + _local2]._rotation = land.me._rotation + (120 * _local2); land["opt" + _local2].onEnterFrame = function () { if ((!pause_status) and (sp_attack_timer2 > 0)) { if (fade) { if (this._alpha > 0) { this._alpha = this._alpha - 10; } else { fade = false; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; if (this.mode1._currentframe < 30) { this.mode1.gotoAndStop(150 - sp_attack_timer2); } this._x = land.me._x + (Math.cos((this._rotation * Math.PI) / 180) * radius_option); this._y = land.me._y + (Math.sin((this._rotation * Math.PI) / 180) * radius_option); } else { this._rotation = this._rotation + 15; this._x = land.me._x + (Math.cos((this._rotation * Math.PI) / 180) * radius_option); this._y = land.me._y + (Math.sin((this._rotation * Math.PI) / 180) * radius_option); } } }; _local2++; } } function center_screen() { if ((land.me._x > 260) and (int(land.me._x) < (area_width - 260))) { land._x = -int(land.me._x - 260); } if ((land.me._y > 200) and (int(land.me._y) < (area_height - 200))) { land._y = -int(land.me._y - 200); } goal_x = goal_xt - land._x; goal_y = goal_yt - land._y; } function en_facing_me(pos_x, pos_y) { return((Math.atan2(land.me._y - pos_y, land.me._x - pos_x) * 180) / Math.PI); } function enemy_move(tipe, speed, delay_fire, number_fire, bullet_speed, bullet_type, health, gainexp, gainmoney) { counter_enemy_screen++; var enemy = land.temp_area2.attachMovie("enemy", "enemy" + counter_enemy, land.temp_area2.getNextHighestDepth()); var radar = map.attachMovie("white_dot", "wd" + counter_enemy, map.getNextHighestDepth()); enemy.radar = radar; counter_enemy++; enemy.body.gotoAndStop(tipe); enemy.cannon.gotoAndStop(tipe); enemy.finalboss = false; if (tipe == 12) { enemy.finalboss = true; } enemy.speed = speed; enemy.max_health = (enemy.health = health); enemy.check_position = true; while (enemy.check_position) { enemy.check_position = false; enemy._x = randRange(20, area_width - 20); enemy._y = randRange(20, area_height - 20); for (var _local2 in land.temp_area2) { if (enemy != land.temp_area2[_local2]) { if (enemy.hitTest(land.temp_area2[_local2])) { enemy.check_position = true; } } if ((Math.abs(enemy._y - land.me._y) < 200) and (Math.abs(enemy._x - land.me._x) < 200)) { enemy.check_position = true; } } } radar._x = enemy._x / 10; radar._y = enemy._y / 10; enemy.timermove = 0; enemy.delay_fire_max = (enemy.delay_fire = delay_fire); enemy.number_fire_max = (enemy.number_fire = number_fire); enemy.bullet_speed = bullet_speed; enemy.bullet_type = bullet_type; enemy.angry_timer = 0; enemy.posfilter = 100; enemy.gainexp = gainexp; enemy.gainmoney = gainmoney; enemy.immobilized = false; enemy.health_bar._visible = scan; enemy.onEnterFrame = function () { if (!pause_status) { if (this.health > 0) { this.health_bar._xscale = (this.health / this.max_health) * 100; if (this.posfilter > 0) { this.filters = contras_change(this.posfilter); this.posfilter = this.posfilter - 10; } if (this.angry_timer > 0) { if (this.body.perim.hitTest(land.me.perim) and (myhealth > 0)) { if (invulnerable_timer <= 0) { invulnerable_timer = max_invulnerable_timer; combo = 0; combo_timer = 0; myhealth = myhealth - 2.5; } } if (shift_effect <= 0) { this.angry_timer--; if (this.timermove <= 0) { this.timermove = randRange(20, 40); if ((Math.abs(this._y - land.me._y) < 200) and (Math.abs(this._x - land.me._x) < 200)) { this.dx = randRange(-1, 1); this.dy = randRange(-1, 1); } else { if (this._x > land.me._x) { this.dx = -1; } else { this.dx = 1; } if (Math.abs(this._x - land.me._x) < 40) { this.dx = randRange(-1, 1); } if (this._y > land.me._y) { this.dy = -1; } else { this.dy = 1; } if (Math.abs(this._y - land.me._y) < 40) { this.dy = randRange(-1, 1); } } } if (this.dy == -1) { if (this.dx == -1) { this.body._rotation = 315; } if (this.dx == 1) { this.body._rotation = 45; } } if (this.dy == 0) { if (this.dx == -1) { this.body._rotation = 270; } if (this.dx == 1) { this.body._rotation = 90; } } if (this.dx == 0) { if (this.dy == -1) { this.body._rotation = 0; } if (this.dy == 1) { this.body._rotation = 180; } } if (this.dy == 1) { if (this.dx == -1) { this.body._rotation = 225; } if (this.dx == 1) { this.body._rotation = 135; } } this.timermove--; this._x = this._x + (this.dx * this.speed); this._y = this._y + (this.dy * this.speed); if (this._x < -50) { this._x = -50; } if (this._x > 1050) { this._x = 1050; } if (this._y < -50) { this._y = -50; } if (this._y > 850) { this._y = 850; } this.radar._x = enemy._x / 10; this.radar._y = enemy._y / 10; if (this.finalboss) { this.cannon._rotation = this.cannon._rotation + 5; } else { this.cannon._rotation = en_facing_me(this._x, this._y) + 90; } this.delay_fire--; if (this.delay_fire <= 0) { this.delay_inter_fire--; if (this.number_fire > 0) { if (this.delay_inter_fire <= 0) { this.tmp = en_wp_num[this.cannon._currentframe]; if (this.tmp == 1) { var _local3 = this.cannon.sdt0.getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; weapon_burst(this); enemy_bullet(this.pointx, this.pointy, this.cannon._rotation - 90, this.bullet_type, this.bullet_speed); } if (this.tmp == 2) { var _local3 = this.cannon.sdt0.getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; weapon_burst(this); enemy_bullet(this.pointx, this.pointy, this.cannon._rotation - 90, this.bullet_type, this.bullet_speed); _local3 = this.cannon.sdt1.getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; weapon_burst(this); enemy_bullet(this.pointx, this.pointy, this.cannon._rotation - 90, this.bullet_type, this.bullet_speed); } if (this.tmp == 4) { var _local3 = this.cannon["sdt" + (this.number_fire % 4)].getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; weapon_burst(this); enemy_bullet(this.pointx, this.pointy, this.cannon._rotation - 90, this.bullet_type, this.bullet_speed); } if (this.tmp == 8) { var _local2 = 0; while (_local2 < this.tmp) { var _local3 = this.cannon["sdt" + _local2].getBounds(land); this.pointx = _local3.xMin; this.pointy = _local3.yMin; enemy_bullet(this.pointx, this.pointy, (this.cannon._rotation - 90) + (_local2 * 45), this.bullet_type, this.bullet_speed); _local2++; } } this.number_fire--; this.delay_inter_fire = 15; this.immobilized = false; } } else { this.delay_fire = this.delay_fire_max; this.number_fire = this.number_fire_max; } } else { this.delay_inter_fire = 0; } } } else if ((Math.abs(this._y - land.me._y) < 300) and (Math.abs(this._x - land.me._x) < 300)) { this.angry_timer = max_angry_timer; } } else { counter_enemy_screen--; num_enemy--; weapon_explode(this._x, this._y, 4); combo++; combo_timer = max_combo_timer; if (highest_combo < combo) { highest_combo = combo; } exp = exp + this.gainexp; money = money + this.gainmoney; if (exp > maxexp) { exp = maxexp; } this.radar.removeMovieClip(); this.removeMovieClip(); } } }; } function spawn_enemy() { max_num_enemy--; if (number_level == 1) { enemy_move(randRange(1, 2), 1, 125, 1, 2.5, 1, 2, 5, 10); } if (number_level == 2) { enemy_move(randRange(1, 3), 1, 120, randRange(1, 2), 2.5, 1, 2, 5, 10); } if (number_level == 3) { enemy_move(randRange(1, 4), 1, 120, randRange(1, 2), 3, 1, randRange(2, 3), 5, 15); } if (number_level == 4) { enemy_move(randRange(1, 4), 1, 115, randRange(1, 3), 3, 1, randRange(2, 3), 5, 15); } if (number_level == 5) { enemy_move(randRange(1, 5), 1.5, randRange(110, 115), randRange(1, 3), 3, randRange(1, 2), 3, 5, 20); } if (number_level == 6) { enemy_move(randRange(1, 5), 1.5, randRange(100, 110), randRange(2, 3), 3, 2, 5, 5, 20); } if (number_level == 7) { enemy_move(randRange(1, 6), 1.5, randRange(90, 110), randRange(3, 4), 3, randRange(1, 3), randRange(5, 10), 5, 25); } if (number_level == 8) { enemy_move(randRange(1, 6), 2, randRange(90, 100), 4, 3.5, randRange(2, 3), randRange(10, 12), 5, 25); } if (number_level == 9) { enemy_move(randRange(2, 7), 2, randRange(90, 100), 4, 3.5, randRange(2, 3), randRange(10, 12), 5, 25); } if (number_level == 10) { enemy_move(randRange(4, 7), 2.5, randRange(90, 100), 4, 3.5, randRange(2, 3), randRange(12, 16), 5, 30); } if (number_level == 11) { enemy_move(randRange(5, 8), 2.5, randRange(85, 100), randRange(2, 4), 3.5, randRange(2, 3), randRange(14, 18), 5, 30); } if (number_level == 12) { enemy_move(randRange(5, 9), 2.6, randRange(85, 95), randRange(3, 5), 3.5, randRange(1, 3), randRange(16, 22), 5, 35); } if (number_level == 13) { enemy_move(randRange(6, 9), 2.6, randRange(85, 90), randRange(3, 5), 3.5, randRange(2, 3), randRange(18, 24), 5, 35); } if (number_level == 14) { enemy_move(randRange(6, 10), 2.65, randRange(85, 90), randRange(3, 5), 3.5, randRange(2, 3), randRange(20, 28), 5, 35); } if (number_level == 15) { enemy_move(randRange(1, 10), 2.65, randRange(80, 100), randRange(4, 6), 3.5, randRange(1, 3), randRange(24, 30), 5, 40); } if (number_level == 16) { enemy_move(randRange(1, 11), 2.7, randRange(80, 100), randRange(4, 6), 3.5, randRange(1, 3), randRange(26, 32), 5, 40); } if (number_level == 17) { enemy_move(randRange(3, 11), 2.7, randRange(80, 95), randRange(5, 6), 3.55, randRange(1, 3), randRange(28, 34), 5, 40); } if (number_level == 18) { enemy_move(randRange(5, 11), 2.7, randRange(80, 95), randRange(5, 6), 3.55, randRange(1, 3), randRange(30, 35), 5, 40); } if (number_level == 19) { enemy_move(randRange(7, 11), 2.75, randRange(80, 95), randRange(5, 6), 3.6, randRange(2, 3), randRange(33, 38), 5, 40); } if (number_level == 20) { enemy_move(12, 2.5, randRange(100, 120), randRange(6, 7), 3.7, randRange(1, 3), 250, 75, 100); } } function main_loop() { if (!pause_status) { map.player_dot._x = land.me._x / 10; map.player_dot._y = land.me._y / 10; if ((combo_timer == max_combo_timer) and (combo > 1)) { combo_mc.combo_info = combo; combo_mc._alpha = combo_timer; combo_mc._xscale = (combo_mc._yscale = 100 + (2 * combo)); } if (combo_mc._alpha > 0) { combo_mc._xscale--; combo_mc._yscale--; combo_mc._alpha--; } if (combo_timer > 0) { combo_timer--; } else { combo = 0; } center_screen(); land.me.cannon.gotoAndStop(bullet_type); if (((myhealth > 0) and (time > 0)) and (num_enemy > 0)) { if (white._alpha > 0) { white._alpha = white._alpha - 6; } else { white._x = 1000; } if ((counter_enemy_screen < max_enemy_allowed) and (max_num_enemy > 0)) { spawn_enemy(); } if (shift_effect > 0) { time_stop.shift_bar._width = shift_effect; shift_effect--; if (shift_effect == 1) { time_stop._visible = false; land.blendMode = "normal"; land_refresh(); } } if (Math.floor(exp / 75) > exp_sound_point) { stock_sound.start(0, 1); exp_sound_point = Math.floor(exp / 75); } time--; time_display = Math.ceil(time / 40); if (wp_overheat_timer[bullet_type - 1] <= 0) { wp_status.gotoAndStop(1); wp_status.wp_bullet._xscale = (wp_ammo[bullet_type - 1] * 100) / wp_ammo_max[bullet_type - 1]; } else { wp_status.gotoAndStop(2); } var _local1 = 0; while (_local1 < 3) { if (wp_overheat_timer[_local1] > 0) { wp_overheat_timer[_local1]--; } else if (wp_ammo[_local1] < wp_ammo_max[_local1]) { wp_ammo[_local1] = wp_ammo[_local1] + 0.07; } else { wp_ammo[_local1] = wp_ammo_max[_local1]; } _local1++; } hp_bar._width = (myhealth / 15) * 120; sp_bar._width = (exp / 225) * 120; if (invulnerable_timer > 0) { invulnerable_timer--; land.me._visible = false; if ((invulnerable_timer % 2) == 0) { land.me._visible = true; } } if (immobilized_timer > 0) { immobilized_timer--; } land.me.cannon._rotation = ((Math.atan2(land.me._y - goal_y, land.me._x - goal_x) * 180) / Math.PI) + 180; gerak = false; if (shift_ok and (exp >= 225)) { if (timer_shift < max_timer_shift) { timer_shift = timer_shift + 5; } } else { timer_shift = 0; } shift_bar._width = (timer_shift / 225) * 120; if (Key.isDown(81)) { if (((sp_attack_timer1 <= 0) and (exp >= 75)) and sp_owned[0]) { if (!goodies[1]) { exp = exp - 75; } sp_attack_timer1 = 150; sp_bullet = bullet_type; sp_attack1_sudut = land.me.cannon._rotation; land.bom._x = land.me._x; land.bom._y = land.me._y; land.bom._dx = Math.cos((land.me.cannon._rotation * Math.PI) / 180) * bullet_speed; land.bom._dy = Math.sin((land.me.cannon._rotation * Math.PI) / 180) * bullet_speed; exp_sound_point = Math.floor(exp / 75); } } if (Key.isDown(69)) { if ((((option_num == 3) and (sp_attack_timer2 <= 0)) and (exp >= 75)) and sp_owned[1]) { if (!goodies[1]) { exp = exp - 75; } exp_sound_point = Math.floor(exp / 75); sp_attack2(); } } if (Key.isDown(32)) { if (!spacepress) { spacepress = true; do { bullet_type++; if (bullet_type > 3) { bullet_type = 1; } weapon.gotoAndStop(bullet_type); wp_lv_text = wp_lv[bullet_type - 1]; } while (!wp_own[bullet_type - 1]); } } else { spacepress = false; } up_status = (down_status = (left_status = (right_status = false))); pos_me_x = land.me._x; pos_me_y = land.me._y; if (Key.isDown(87) and (pos_me_y > 0)) { land.me.body._rotation = 270; land.me._y = pos_me_y - plane_speed; up_status = (gerak = true); } if (Key.isDown(83) and (pos_me_y < (area_height - 45))) { land.me.body._rotation = 90; land.me._y = pos_me_y + plane_speed; down_status = (gerak = true); } if (Key.isDown(65) and (pos_me_x > 0)) { land.me.body._rotation = 180; land.me._x = pos_me_x - plane_speed; left_status = (gerak = true); } if (Key.isDown(68) and (pos_me_x < area_width)) { land.me.body._rotation = 0; land.me._x = pos_me_x + plane_speed; right_status = (gerak = true); } if (up_status) { if (left_status) { land.me.body._rotation = 225; } if (right_status) { land.me.body._rotation = 315; } } if (down_status) { if (left_status) { land.me.body._rotation = 135; } if (right_status) { land.me.body._rotation = 45; } } if (gerak) { _local1 = 40; while (_local1 > 0) { option_arr_x[_local1] = option_arr_x[_local1 - 1]; option_arr_y[_local1] = option_arr_y[_local1 - 1]; _local1--; } } if (sp_attack_timer1 > 0) { if (sp_attack_timer1 > 130) { land.bom._x = land.bom._x + land.bom._dx; land.bom._y = land.bom._y + land.bom._dy; } else if ((sp_attack_timer1 % 3) == 0) { plane_bullet(land.bom._x, land.bom._y, sp_attack1_sudut, sp_bullet); plane_bullet(land.bom._x, land.bom._y, 180 - sp_attack1_sudut, sp_bullet); } sp_attack1_sudut = sp_attack1_sudut + 5; sp_attack_timer1--; } else { land.bom._x = -1000; land.bom._y = -1000; } if (sp_attack_timer2 <= 0) { _local1 = 1; while (_local1 < 4) { land["opt" + _local1]._x = option_arr_x[_local1 * 10]; land["opt" + _local1]._y = option_arr_y[_local1 * 10]; land["opt" + _local1].mode1.gotoAndStop(1); _local1++; } land.opt1._rotation = (land.opt2._rotation = (land.opt3._rotation = land.me.cannon._rotation)); } else { sp_attack_timer2--; } option_arr_x[0] = land.me._x; option_arr_y[0] = land.me._y; } else { invulnerable_timer = 90; gameover_status._x = 155; if (death_counter == 100) { if (myhealth <= 0) { hp_bar._width = 0; gameover_status.gotoAndStop(1); weapon_explode(land.me._x, land.me._y, 4); land.me._visible = false; } if (time <= 0) { gameover_status.gotoAndStop(2); } if (num_enemy <= 0) { gameover_status.gotoAndStop(3); } } white._x = (white._y = -10); white._alpha = white._alpha + 3; death_counter = death_counter - 2; if (death_counter <= 0) { if ((myhealth <= 0) or (time <= 0)) { gotoAndStop ("gameover"); } if (num_enemy <= 0) { gotoAndStop ("result"); } } } } } stop(); combo_mc._alpha = 0; highest_combo = 0; combo = 0; combo_timer = 0; max_combo_timer = 120; counter_bullet = 0; counter_enemy = 0; plane_speed = 3; exp = 0; if (goodies[1]) { exp = maxexp; } sp_attack_timer1 = 0; sp_attack_timer2 = 0; land.me._visible = true; option_arr_x = Array(81); option_arr_y = Array(81); var i = 0; while (i < 80) { option_arr_x[i] = land.me._x; option_arr_y[i] = land.me._y; i++; } area_height = 800; area_width = 1000; var tile = land.bg.attachMovie("tile", ("tile_" + i) + j, land.bg.getNextHighestDepth()); tile._x = -200; tile._y = -200; tile._height = area_height + 400; tile._width = area_width + 400; tile.cacheAsBitmap = true; tile.gotoAndStop((number_level % 5) + 1); counter_enemy_screen = 0; max_num_enemy = (num_enemy = num_enemy_arr[number_level - 1]); time = num_time_arr[number_level - 1]; wp_damage = [wp_damage_init[0] + ((wp_lv[0] - 1) * 0.5), wp_damage_init[1] + ((wp_lv[1] - 1) * 0.5), wp_damage_init[2] + ((wp_lv[2] - 1) * 1)]; wp_ammo_max = [30, 20, 15]; wp_ammo = [30, 20, 15]; wp_consumption = [wp_consumption_init[wp_lv[0] - 1], wp_consumption_init[wp_lv[1] - 1], wp_consumption_init[wp_lv[2] - 1]]; wp_overheat_timer = [0, 0, 0]; pause_screen._x = 1000; gameover_status._x = 1000; gameover_status.stop(); death_counter = 100; max_timer_shift = 225; timer_shift = 0; shift_effect = 0; bullet_type = 1; wp_lv_text = wp_lv[bullet_type - 1]; weapon.gotoAndStop(bullet_type); max_invulnerable_timer = 90; max_angry_timer = 250; invulnerable_timer = 0; immobilized_timer = 0; option_damage = 2; land.me.cannon.burst.gotoAndStop(10); land.opt1.burst.gotoAndStop(10); land.opt2.burst.gotoAndStop(10); land.opt3.burst.gotoAndStop(10); land.blendMode = "normal"; bullet_speed = plane_speed + 5; pause_status = false; white._alpha = 100; hp_black._width = (max_myhealth / 15) * 120; sp_black._width = (maxexp / 225) * 120; exp_sound_point = Math.floor(exp / 75); shift_bar._width = 0; time_stop._visible = false; shift_ok = false; myhealth = max_myhealth; update_option(); tree_number = number_level + 8; stone_number = number_level + 20; var i = 1; while (i <= tree_number) { var tree = land.tree_area.attachMovie("treemc", "tree_" + i, i); tree.gotoAndStop(randRange(1, 3)); tree.check_position = true; while (tree.check_position) { tree.check_position = false; tree._x = randRange(20, area_width - 20); tree._y = randRange(20, area_height - 20); tree._xscale = (tree._yscale = randRange(70, 100)); tree._rotation = randRange(1, 360); for (var j in land.tree_area) { if (tree != land.tree_area[j]) { if (tree.hitTest(land.tree_area[j])) { tree.check_position = true; } } } } tree.cacheAsBitmap = true; i++; } var i = 1; while (i <= stone_number) { var stone = land.stone_area.attachMovie("stonemc", "stone_" + i, i); stone.check_position = true; while (stone.check_position) { stone.check_position = false; stone.gotoAndStop(randRange(1, 2)); stone._x = randRange(20, area_width - 20); stone._y = randRange(20, area_height - 20); stone._xscale = (stone._yscale = randRange(50, 100)); stone._rotation = randRange(1, 360); for (var j in land.stone_area) { if (stone != land.stone_area[j]) { if (stone.hitTest(land.stone_area[j])) { stone.check_position = true; } } } } stone.cacheAsBitmap = true; i++; } var i = 0; while (i < max_enemy_allowed) { if (i < num_enemy) { spawn_enemy(); } i++; } onEnterFrame = main_loop;
Instance of Symbol 310 MovieClip "mute_but" in Frame 25
on (release) { _root.mute = !_root.mute; if (_root.mute) { _root.mute_but.gotoAndStop(2); _root.bgm.setVolume(0); } else { _root.mute_but.gotoAndStop(1); _root.bgm.setVolume(_root.vol_sound); } }
Frame 34
stop(); black1anim.gotoAndPlay(1); pause_status = true; onEnterFrame = function () { };
Instance of Symbol 310 MovieClip "mute_but" in Frame 34
on (release) { _root.mute = !_root.mute; if (_root.mute) { _root.mute_but.gotoAndStop(2); _root.bgm.setVolume(0); } else { _root.mute_but.gotoAndStop(1); _root.bgm.setVolume(_root.vol_sound); } }
Frame 38
stop(); black1anim.gotoAndPlay(1); wp1_up_arr = [750, 1250]; wp2_up_arr = [1000, 1500]; wp3_up_arr = [1250, 1750]; wp2_buy = 1500; wp3_buy = 2000; sp1_buy = 1400; spby1.sp2_buy = 1700; spby2.sp3_buy = 2200; scan_buy = 1000; opt_buy = 1350; spr_buy = 2100; hp_buy = 1750; sp_buy = 1750; spby1._alpha = 30; spby2._alpha = 30; secret.inf1_buy = 15000; secret.inf2_buy = 20000; secret._visible = false; if (number_ended > 0) { secret._visible = true; } onEnterFrame = function () { if (option_num == 3) { spby1._alpha = 100; } if (maxexp == 225) { spby2._alpha = 100; } if (wp_own[1]) { wp2_buy = "$old"; wp2_buy_but._visible = false; wp2_up._visible = true; wp2_up_but._visible = true; } else { wp2_buy_but._visible = true; wp2_up._visible = false; wp2_up_but._visible = false; } if (wp_own[2]) { wp3_buy = "$old"; wp3_buy_but._visible = false; wp3_up._visible = true; wp3_up_but._visible = true; } else { wp3_buy_but._visible = true; wp3_up._visible = false; wp3_up_but._visible = false; } var _local2 = 1; while (_local2 < 4) { if (wp_lv[_local2 - 1] < 3) { _root[("wp" + _local2) + "_up"] = _root[("wp" + _local2) + "_up_arr"][wp_lv[_local2 - 1] - 1]; if (wp_own[_local2 - 1]) { _root[("wp" + _local2) + "_up_but"]._visible = true; _root[("wp" + _local2) + "_up_price"]._visible = true; } else { _root[("wp" + _local2) + "_up_price"]._visible = false; } } else { _root[("wp" + _local2) + "_up"] = "maxed"; _root[("wp" + _local2) + "_up_but"]._visible = false; } _local2++; } if (sp_owned[0]) { sp1_buy = "$old"; sp1_buy_but._visible = false; } else { sp1_buy_but._visible = true; } if (sp_owned[1]) { spby1.sp2_buy = "$old"; spby1.sp2_buy_but._visible = false; } else { spby1.sp2_buy_but._visible = true; } if (shift_on) { spby2.sp3_buy = "$old"; spby2.sp3_buy_but._visible = false; } else { spby2.sp3_buy_but._visible = true; } if (scan) { scan_buy = "$old"; scan_buy_but._visible = false; } else { scan_buy_but._visible = true; } if (option_num >= 3) { opt_buy = "$old"; opt_buy_but._visible = false; } else { opt_buy_but._visible = true; } if (spread_on) { spr_buy = "$old"; spr_buy_but._visible = false; } else { spr_buy_but._visible = true; } if (max_myhealth >= 15) { hp_buy = "$old"; hp_buy_but._visible = false; } else { hp_buy_but._visible = true; } if (maxexp >= 225) { sp_buy = "$old"; sp_buy_but._visible = false; } else { sp_buy_but._visible = true; } if (goodies[0]) { secret.inf1_buy = "$old"; secret.inf1_buy_but._visible = false; } else { secret.inf1_buy_but._visible = true; } if (goodies[1]) { secret.inf2_buy = "$old"; secret.inf2_buy_but._visible = false; } else { secret.inf2_buy_but._visible = true; } };
Frame 42
timer_info = 0; moving = false; black1anim.gotoAndPlay(1); enemy_display = num_enemy_arr[number_level - 1]; time_display = Math.ceil(num_time_arr[number_level - 1] / 40); mission_text.number_level = number_level; white._alpha = 0; engage_status._alpha = 0; engage_status.gotoAndStop(4); engage = false; t = false; volcon._x = 237 + _root.vol_sound; var i = 0; while (i < 3) { _root["wp_own" + i] = wp_own[i]; _root["sp_owned" + i] = sp_owned[i]; i++; } sp_owned2 = shift_on; onEnterFrame = function () { if (moving) { temp = _xmouse; if ((temp > 237) and (temp < 337)) { volcon._x = temp; _root.vol_sound = temp - 237; } if (temp <= 237) { volcon._x = 237; _root.vol_sound = 0; } if (temp >= 337) { volcon._x = 337; _root.vol_sound = 100; } _root.bgm.setVolume(_root.vol_sound); } if (timer_info <= 0) { box_info._x = 1000; } else { timer_info--; } if (engage) { white._alpha = white._alpha + 3; if (!t) { engage_status._alpha = engage_status._alpha + 4; } else { engage_status._alpha = engage_status._alpha - 4.75; } if (engage_status._alpha >= 150) { t = true; } if (white._alpha >= 240) { _root.gotoAndStop("game_on"); } } };
Instance of Symbol 182 MovieClip "volcon" in Frame 42
on (press) { _root.moving = true; } on (release) { _root.moving = false; } on (releaseOutside) { _root.moving = false; }
Frame 45
stop(); black1anim.gotoAndPlay(1); pause_status = true; time_display = Math.ceil(time / 40); time_bonus = time_display * time_bonus_unit; if (highest_combo <= 1) { highest_combo = 0; } combo_bonus = highest_combo * combo_bonus_unit; perfect_bonus = perfect_bonus_arr[number_level - 1]; if (max_myhealth > myhealth) { perfect_bonus = 0; } total_bonus = (time_bonus + combo_bonus) + perfect_bonus; money = money + total_bonus; onEnterFrame = function () { };
Frame 49
stop();
Instance of Symbol 717 MovieClip [TMP6pbk6uzm9i] in Frame 49
//component parameters onClipEvent (construct) { gameID = 225; }
Instance of Symbol 722 MovieClip [TMP6ojzjuzm8i] in Frame 49
//component parameters onClipEvent (construct) { gameID = 225; }
Symbol 25 MovieClip Frame 1
_root.earl223 = function (val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); };
Symbol 33 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 1
stop(); var tagctr = (random(55) + 1); gotoAndStop(tagctr);
Symbol 94 MovieClip Frame 105
stop();
Symbol 102 Button
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=loader", "_blank"); }
Instance of Symbol 110 MovieClip "mcNotice" in Symbol 147 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 147 MovieClip Frame 120
stop(); if ((_url.indexOf("freeonlinegames.com") >= 0) && (_url.indexOf("file:") == -1)) { _root.okToPlay = true; _root.play(); } else if (_root.debug) { _root.okToPlay = true; _root.play(); } else { _root.mcTaglines._visible = false; mcNotice._visible = true; }
Symbol 148 MovieClip Frame 71
stop(); var fogsound = new Sound(); fogsound.onSoundComplete = function () { _root.okToPlay = true; _root.play(); }; fogsound.attachSound("fogaudio"); fogsound.start(0, 1);
Symbol 152 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
_root.stop();
Symbol 165 MovieClip Frame 5
if ((_root.getBytesLoaded() / _root.getBytesTotal()) < 1) { loaderbar.gotoAndStop(Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); gotoAndPlay (4); }
Symbol 165 MovieClip Frame 9
_root.play();
Symbol 178 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 12
_parent.removeMovieClip();
Symbol 252 MovieClip Frame 14
_parent.removeMovieClip();
Symbol 259 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 273 MovieClip Frame 18
_parent.removeMovieClip();
Symbol 281 MovieClip Frame 10
stop(); _parent.removeMovieClip();
Symbol 310 MovieClip Frame 1
stop();
Symbol 310 MovieClip Frame 2
stop();
Symbol 318 Button
on (release) { _root.gotoAndStop("inter_stage"); }
Symbol 323 Button
on (release) { _root.gotoAndStop("howto"); }
Symbol 328 Button
on (release) { _root.gotoAndStop("credits"); }
Symbol 345 Button
on (release) { _root.gotoAndStop("howto"); }
Symbol 350 Button
on (release) { var my_so = SharedObject.getLocal("smd", "/"); if (my_so.data.number_level == undefined) { box_info.info.gotoAndStop(1); box_info._x = 330; if (timer_info <= 0) { timer_info = 40; } } else { _root.number_level = my_so.data.number_level; _root.wp_own[1] = my_so.data.wp_own1; _root.wp_own[2] = my_so.data.wp_own2; _root.wp_lv[0] = my_so.data.wp_lv0; _root.wp_lv[1] = my_so.data.wp_lv1; _root.wp_lv[2] = my_so.data.wp_lv2; _root.sp_owned[0] = my_so.data.sp_owned0; _root.sp_owned[1] = my_so.data.sp_owned1; _root.max_myhealth = my_so.data.max_myhealth; _root.scan = my_so.data.scan; _root.money = my_so.data.money; _root.maxexp = my_so.data.maxexp; _root.option_num = my_so.data.option_num; _root.shift_on = my_so.data.shift_on; _root.spread_on = my_so.data.spread_on; _root.number_ended = my_so.data.number_ended; _root.goodies[0] = my_so.data.goodies0; _root.goodies[1] = my_so.data.goodies1; _root.gotoAndStop("inter_stage"); } }
Symbol 354 Button
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=menu", "_blank"); }
Symbol 359 Button
on (release) { _root.gotoAndStop("scoreboard"); }
Symbol 404 MovieClip Frame 18
timer_info = 0; onEnterFrame = function () { if (timer_info <= 0) { box_info._x = 1000; } else { timer_info--; } };
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip Frame 18
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=minilogo", "_blank"); }
Symbol 404 MovieClip Frame 37
stop();
Symbol 410 Button
on (release) { gotoAndStop ("menu"); }
Symbol 425 Button
on (release) { _root.gotoAndStop("inter_stage"); }
Symbol 428 MovieClip Frame 40
stop();
Symbol 433 Button
on (release) { var my_so = SharedObject.getLocal("smd", "/"); my_so.data.number_level = 1; my_so.data.wp_own1 = _root.wp_own[1]; my_so.data.wp_own2 = _root.wp_own[2]; my_so.data.wp_lv0 = _root.wp_lv[0]; my_so.data.wp_lv1 = _root.wp_lv[1]; my_so.data.wp_lv2 = _root.wp_lv[2]; my_so.data.sp_owned0 = _root.sp_owned[0]; my_so.data.sp_owned1 = _root.sp_owned[1]; my_so.data.max_myhealth = _root.max_myhealth; my_so.data.scan = _root.scan; my_so.data.money = _root.money; my_so.data.maxexp = _root.maxexp; my_so.data.option_num = _root.option_num; my_so.data.shift_on = _root.shift_on; my_so.data.spread_on = _root.spread_on; my_so.data.number_ended = _root.number_ended + 1; my_so.data.goodies0 = _root.goodies[0]; my_so.data.goodies1 = _root.goodies[1]; my_so.flush(); _root.gotoAndStop("menu"); }
Instance of Symbol 453 MovieClip "opt1" in Symbol 457 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this._visible and (!_root.pause_status)) and (_root.sp_attack_timer2 > 0)) { for (var i in _root.land.temp_area2) { if (this.hitTest(_root.land.temp_area2[i].body.perim) and (_root.land.temp_area2[i].health > 0)) { _root.land.temp_area2[i].health = _root.land.temp_area2[i].health - _root.option_damage; _root.land.temp_area2[i].posfilter = 100; } } for (var i in _root.land.temp_area3) { var mc = _root.land.temp_area3[i]; if (this.hitTest(mc)) { _root.weapon_explode(mc._x, mc._y, mc._currentframe); mc.removeMovieClip(); } } } }
Instance of Symbol 453 MovieClip "opt2" in Symbol 457 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this._visible and (!_root.pause_status)) and (_root.sp_attack_timer2 > 0)) { for (var i in _root.land.temp_area2) { if (this.hitTest(_root.land.temp_area2[i].body.perim) and (_root.land.temp_area2[i].health > 0)) { _root.land.temp_area2[i].health = _root.land.temp_area2[i].health - _root.option_damage; _root.land.temp_area2[i].posfilter = 100; } } for (var i in _root.land.temp_area3) { var mc = _root.land.temp_area3[i]; if (this.hitTest(mc)) { _root.weapon_explode(mc._x, mc._y, mc._currentframe); mc.removeMovieClip(); } } } }
Instance of Symbol 453 MovieClip "opt3" in Symbol 457 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this._visible and (!_root.pause_status)) and (_root.sp_attack_timer2 > 0)) { for (var i in _root.land.temp_area2) { if (this.hitTest(_root.land.temp_area2[i].body.perim) and (_root.land.temp_area2[i].health > 0)) { _root.land.temp_area2[i].health = _root.land.temp_area2[i].health - _root.option_damage; _root.land.temp_area2[i].posfilter = 100; } } for (var i in _root.land.temp_area3) { var mc = _root.land.temp_area3[i]; if (this.hitTest(mc)) { _root.weapon_explode(mc._x, mc._y, mc._currentframe); mc.removeMovieClip(); } } } }
Symbol 477 Button
on (release) { if (_root.myhealth > 0) { _root.pause_status = true; _root.pause_screen._x = 120; } }
Symbol 484 Button
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=paused", "_blank"); }
Symbol 489 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 494 Button
on (release) { _root.pause_status = false; _root.pause_screen._x = 1000; }
Symbol 525 MovieClip Frame 18
stop();
Instance of Symbol 529 MovieClip in Symbol 532 MovieClip Frame 1
onClipEvent (load) { this.dx = 0; this.dy = 0; this._xscale = (this._yscale = 0); } onClipEvent (enterFrame) { if (this._xscale < 60) { this._xscale = this._xscale + 3; this._yscale = this._yscale + 3; } this._rotation++; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._x < 0) or (this._x > Stage.width)) { this.dx = -this.dx; } if ((this._y < 0) or (this._y > Stage.height)) { this.dy = -this.dy; } }
Symbol 532 MovieClip Frame 70
stop();
Symbol 537 Button
on (release) { _root._quality = "LOW"; }
Symbol 539 Button
on (release) { _root._quality = "MEDIUM"; }
Symbol 541 Button
on (release) { _root._quality = "HIGH"; }
Symbol 543 Button
on (release) { _root._quality = "BEST"; }
Symbol 548 Button
on (release) { var my_so = SharedObject.getLocal("smd", "/"); if (my_so.data.number_level == undefined) { box_info.info.gotoAndStop(1); box_info._x = 427; if (timer_info <= 0) { timer_info = 40; } } else { _root.number_level = my_so.data.number_level; _root.wp_own[1] = my_so.data.wp_own1; _root.wp_own[2] = my_so.data.wp_own2; _root.wp_lv[0] = my_so.data.wp_lv0; _root.wp_lv[1] = my_so.data.wp_lv1; _root.wp_lv[2] = my_so.data.wp_lv2; _root.sp_owned[0] = my_so.data.sp_owned0; _root.sp_owned[1] = my_so.data.sp_owned1; _root.max_myhealth = my_so.data.max_myhealth; _root.scan = my_so.data.scan; _root.money = my_so.data.money; _root.maxexp = my_so.data.maxexp; _root.option_num = my_so.data.option_num; _root.shift_on = my_so.data.shift_on; _root.spread_on = my_so.data.spread_on; _root.number_ended = my_so.data.number_ended; _root.goodies[0] = my_so.data.goodies0; _root.goodies[1] = my_so.data.goodies1; _root.gotoAndStop("inter_stage"); } }
Symbol 549 Button
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=237&area=gameover", "_blank"); }
Symbol 554 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 561 MovieClip [TMPd4lzhusf84] Frame 1
function earl223(val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); } mcButtonMain.mcButton.FOG.swapDepths(0); mcButtonMain.mcButton.attachMovie(btnMC, "btnMC", 0); mcButtonMain.mcButton.btnMC.onRelease = function () { var _local2 = new LoadVars(); _local2.onLoad = function () { getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank"); }; _local2.score = Score; _local2.score2 = earl223(String(Score)); _local2.gamer = gameID; _local2.id = random(9999999); _local2.toString(); _local2.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local2, "POST"); delete this.onRelease; };
Instance of Symbol 561 MovieClip [TMPd4lzhusf84] "submitScore" in Symbol 563 MovieClip Frame 1
//component parameters onClipEvent (construct) { btnMC = "submitMe"; gameID = 225; }
Symbol 563 MovieClip Frame 51
timer_info = 0; onEnterFrame = function () { if (timer_info <= 0) { box_info._x = 1000; } else { timer_info--; } };
Symbol 563 MovieClip Frame 60
stop(); trace(_root.money); submitScore.Score = _root.money;
Symbol 574 Button
on (release) { if (_root.money >= _root.wp1_up) { _root.money = _root.money - _root.wp1_up; _root.wp_lv[0]++; } }
Symbol 576 Button
on (release) { if (_root.money >= _root.wp2_buy) { _root.money = _root.money - _root.wp2_buy; _root.wp_own[1] = true; } }
Symbol 577 Button
on (release) { if (_root.money >= _root.wp2_up) { _root.money = _root.money - _root.wp2_up; _root.wp_lv[1]++; } }
Symbol 578 Button
on (release) { if (_root.money >= _root.wp3_buy) { _root.money = _root.money - _root.wp3_buy; _root.wp_own[2] = true; } }
Symbol 579 Button
on (release) { if (_root.money >= _root.wp3_up) { _root.money = _root.money - _root.wp3_up; _root.wp_lv[2]++; } }
Symbol 580 Button
on (release) { if (_root.money >= _root.sp1_buy) { _root.money = _root.money - _root.sp1_buy; _root.sp_owned[0] = true; } }
Symbol 581 Button
on (release) { if (_root.money >= _root.scan_buy) { _root.money = _root.money - _root.scan_buy; _root.scan = true; } }
Symbol 582 Button
on (release) { if (_root.money >= _root.opt_buy) { _root.money = _root.money - _root.opt_buy; _root.option_num++; } }
Symbol 583 Button
on (release) { if (_root.money >= _root.spr_buy) { _root.money = _root.money - _root.spr_buy; _root.spread_on = true; } }
Symbol 586 Button
on (release) { if (_root.money >= _root.hp_buy) { _root.money = _root.money - _root.hp_buy; _root.max_myhealth = _root.max_myhealth + 5; } }
Symbol 587 Button
on (release) { if (_root.money >= _root.sp_buy) { _root.money = _root.money - _root.sp_buy; _root.maxexp = _root.maxexp + 75; } }
Symbol 591 Button
on (release) { gotoAndStop ("inter_stage"); }
Symbol 594 Button
on (release) { if (_root.money >= _root.secret.inf1_buy) { _root.money = _root.money - _root.secret.inf1_buy; _root.goodies[0] = true; } }
Symbol 595 Button
on (release) { if (_root.money >= _root.secret.inf2_buy) { _root.money = _root.money - _root.secret.inf2_buy; _root.goodies[1] = true; } }
Symbol 613 MovieClip Frame 40
stop();
Symbol 618 Button
on (release) { if ((_root.money >= _root.spby1.sp2_buy) and (_root.option_num == 3)) { _root.money = _root.money - _root.spby1.sp2_buy; _root.sp_owned[1] = true; } }
Symbol 623 Button
on (release) { if ((_root.money >= _root.spby2.sp3_buy) and (_root.maxexp == 225)) { _root.money = _root.money - _root.spby2.sp3_buy; _root.shift_on = true; } }
Symbol 628 Button
on (release) { if (_root.engage == false) { _root.engage = true; _root.engage_status.status1.gotoAndPlay(1); } }
Symbol 633 Button
on (release) { if (!_root.engage) { _root.gotoAndStop("shop"); } }
Symbol 638 Button
on (release) { if (!_root.engage) { var my_so = SharedObject.getLocal("smd", "/"); my_so.data.number_level = _root.number_level; my_so.data.wp_own1 = _root.wp_own[1]; my_so.data.wp_own2 = _root.wp_own[2]; my_so.data.wp_lv0 = _root.wp_lv[0]; my_so.data.wp_lv1 = _root.wp_lv[1]; my_so.data.wp_lv2 = _root.wp_lv[2]; my_so.data.sp_owned0 = _root.sp_owned[0]; my_so.data.sp_owned1 = _root.sp_owned[1]; my_so.data.max_myhealth = _root.max_myhealth; my_so.data.scan = _root.scan; my_so.data.money = _root.money; my_so.data.maxexp = _root.maxexp; my_so.data.option_num = _root.option_num; my_so.data.shift_on = _root.shift_on; my_so.data.spread_on = _root.spread_on; my_so.data.number_ended = _root.number_ended; my_so.data.goodies0 = _root.goodies[0]; my_so.data.goodies1 = _root.goodies[1]; my_so.flush(); box_info.info.gotoAndStop(2); box_info._x = 360; if (timer_info <= 0) { timer_info = 40; } } }
Symbol 661 MovieClip Frame 40
stop();
Symbol 672 Button
on (release) { _root.number_level++; _root.bgm.stop(); if ((((((((((_root.number_level == 1) or (_root.number_level == 2)) or (_root.number_level == 5)) or (_root.number_level == 6)) or (_root.number_level == 9)) or (_root.number_level == 10)) or (_root.number_level == 13)) or (_root.number_level == 14)) or (_root.number_level == 17)) or (_root.number_level == 18)) { _root.bgm.start(0, 100000); } else { _root.bgm2.start(0, 100000); } if (_root.number_level <= 20) { _root.gotoAndStop("inter_stage"); } else { _root.gotoAndStop("ending"); } }
Symbol 676 MovieClip Frame 40
stop();
Symbol 699 Button
on (press) { sboard.dir = "up"; } on (release) { sboard.dir = "stop"; }
Symbol 700 Button
on (press) { sboard.dir = "down"; } on (release) { sboard.dir = "stop"; }
Symbol 707 MovieClip Frame 1
stop();
Symbol 707 MovieClip Frame 2
stop();
Symbol 717 MovieClip [TMP6pbk6uzm9i] Frame 1
var arrScore = new Array(); mcScoreboard.sboard.dir = "stop"; mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false; mcLabel._visible = false; var main = this; xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } main.mcScoreboard.mcLoading._visible = false; main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length; main.mcScoreboard.sboard.mcScoreHolder.speedy = 0; main.mcScoreboard.sboard.mcScoreHolder.desty = 0; main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } }; xmlPlayer.load(((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + gameID) + "&rand=") + random(999999)) + "&filt=1");
Symbol 722 MovieClip [TMP6ojzjuzm8i] Frame 1
var arrScore = new Array(); mcScoreboard.sboard.dir = "stop"; mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false; mcLabel._visible = false; var main = this; xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } main.mcScoreboard.mcLoading._visible = false; main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length; main.mcScoreboard.sboard.mcScoreHolder.speedy = 0; main.mcScoreboard.sboard.mcScoreHolder.desty = 0; main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } }; xmlPlayer.load((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + _root.gameID) + "&rand=") + random(999999));
Symbol 729 Button
on (release) { gotoAndStop ("menu"); }

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Symbol 667 TextUses:308Used by:Timeline
Symbol 668 GraphicUsed by:Timeline
Symbol 669 GraphicUses:429Used by:671 672
Symbol 670 TextUses:308Used by:671 672
Symbol 671 MovieClipUses:669 670Used by:672
Symbol 672 ButtonUses:671 669 670Used by:Timeline
Symbol 673 TextUses:166Used by:Timeline
Symbol 674 EditableTextUses:166 308 519Used by:Timeline
Symbol 675 TextUses:308Used by:676
Symbol 676 MovieClipUses:675Used by:Timeline
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Symbol 680 EditableTextUses:166 308 519Used by:Timeline
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Symbol 690 EditableTextUses:166 308 519Used by:Timeline
Symbol 691 GraphicUsed by:692
Symbol 692 MovieClipUses:691Used by:712
Symbol 693 FontUsed by:694
Symbol 694 TextUses:693Used by:695
Symbol 695 MovieClipUses:694Used by:712
Symbol 696 GraphicUsed by:699 700
Symbol 697 GraphicUsed by:699 700
Symbol 698 GraphicUsed by:699 700
Symbol 699 ButtonUses:696 697 698Used by:712
Symbol 700 ButtonUses:696 697 698Used by:712
Symbol 701 GraphicUsed by:711
Symbol 702 FontUsed by:703 704 705
Symbol 703 EditableTextUses:702Used by:707
Symbol 704 EditableTextUses:702Used by:707
Symbol 705 EditableTextUses:702Used by:707
Symbol 706 GraphicUsed by:707
Symbol 707 MovieClipUses:703 704 705 706Used by:708
Symbol 708 MovieClipUses:707Used by:711
Symbol 709 GraphicUsed by:710
Symbol 710 MovieClipUses:709Used by:711
Symbol 711 MovieClipUses:701 708 710Used by:712
Symbol 712 MovieClipUses:692 695 699 700 711Used by:717 722
Symbol 713 GraphicUsed by:716
Symbol 714 FontUsed by:715
Symbol 715 TextUses:714Used by:716
Symbol 716 MovieClipUses:713 715Used by:717
Symbol 717 MovieClip [TMP6pbk6uzm9i]Uses:712 716Used by:Timeline
Symbol 718 GraphicUsed by:721
Symbol 719 FontUsed by:720
Symbol 720 TextUses:719Used by:721
Symbol 721 MovieClipUses:718 720Used by:722
Symbol 722 MovieClip [TMP6ojzjuzm8i]Uses:712 721Used by:Timeline
Symbol 723 TextUses:154Used by:Timeline
Symbol 724 TextUses:154Used by:Timeline
Symbol 725 TextUses:154Used by:729
Symbol 726 TextUses:154Used by:729
Symbol 727 TextUses:154Used by:729
Symbol 728 GraphicUsed by:729
Symbol 729 ButtonUses:725 726 727 728Used by:Timeline

Instance Names

"prel"Frame 1Symbol 33 MovieClip
"mcTaglines"Frame 1Symbol 95 MovieClip
"mute_but"Frame 5Symbol 310 MovieClip
"land"Frame 25Symbol 457 MovieClip
"sp_black"Frame 25Symbol 462 MovieClip
"hp_black"Frame 25Symbol 462 MovieClip
"hp_bar"Frame 25Symbol 465 MovieClip
"sp_bar"Frame 25Symbol 468 MovieClip
"pause_screen"Frame 25Symbol 495 MovieClip
"shift_bar"Frame 25Symbol 468 MovieClip
"weapon"Frame 25Symbol 501 MovieClip
"wp_status"Frame 25Symbol 508 MovieClip
"time_stop"Frame 25Symbol 510 MovieClip
"combo_mc"Frame 25Symbol 515 MovieClip
"map"Frame 25Symbol 517 MovieClip
"white"Frame 25Symbol 313 MovieClip
"mute_but"Frame 25Symbol 310 MovieClip
"gameover_status"Frame 25Symbol 533 MovieClip
"black1anim"Frame 34Symbol 525 MovieClip
"mute_but"Frame 34Symbol 310 MovieClip
"wp1_up_but"Frame 38Symbol 574 Button
"wp2_buy_but"Frame 38Symbol 576 Button
"wp2_up_but"Frame 38Symbol 577 Button
"wp3_buy_but"Frame 38Symbol 578 Button
"wp3_up_but"Frame 38Symbol 579 Button
"sp1_buy_but"Frame 38Symbol 580 Button
"scan_buy_but"Frame 38Symbol 581 Button
"opt_buy_but"Frame 38Symbol 582 Button
"spr_buy_but"Frame 38Symbol 583 Button
"hp_buy_but"Frame 38Symbol 586 Button
"sp_buy_but"Frame 38Symbol 587 Button
"secret"Frame 38Symbol 598 MovieClip
"wp2_up_price"Frame 38Symbol 602 EditableText
"wp3_up_price"Frame 38Symbol 603 EditableText
"spby1"Frame 38Symbol 622 MovieClip
"spby2"Frame 38Symbol 627 MovieClip
"box_info"Frame 42Symbol 334 MovieClip
"mission_text"Frame 42Symbol 661 MovieClip
"volcon"Frame 42Symbol 182 MovieClip
"white"Frame 42Symbol 313 MovieClip
"engage_status"Frame 42Symbol 533 MovieClip
"procent"Symbol 33 MovieClip Frame 1Symbol 28 EditableText
"randomtag"Symbol 93 MovieClip Frame 1Symbol 38 EditableText
"randomtag"Symbol 93 MovieClip Frame 2Symbol 39 EditableText
"randomtag"Symbol 93 MovieClip Frame 3Symbol 40 EditableText
"randomtag"Symbol 93 MovieClip Frame 4Symbol 41 EditableText
"randomtag"Symbol 93 MovieClip Frame 5Symbol 42 EditableText
"randomtag"Symbol 93 MovieClip Frame 6Symbol 43 EditableText
"randomtag"Symbol 93 MovieClip Frame 7Symbol 44 EditableText
"randomtag"Symbol 93 MovieClip Frame 8Symbol 45 EditableText
"randomtag"Symbol 93 MovieClip Frame 9Symbol 46 EditableText
"randomtag"Symbol 93 MovieClip Frame 10Symbol 47 EditableText
"randomtag"Symbol 93 MovieClip Frame 11Symbol 48 EditableText
"randomtag"Symbol 93 MovieClip Frame 12Symbol 49 EditableText
"randomtag"Symbol 93 MovieClip Frame 13Symbol 50 EditableText
"randomtag"Symbol 93 MovieClip Frame 14Symbol 51 EditableText
"randomtag"Symbol 93 MovieClip Frame 15Symbol 52 EditableText
"randomtag"Symbol 93 MovieClip Frame 16Symbol 53 EditableText
"randomtag"Symbol 93 MovieClip Frame 17Symbol 54 EditableText
"randomtag"Symbol 93 MovieClip Frame 18Symbol 55 EditableText
"randomtag"Symbol 93 MovieClip Frame 19Symbol 56 EditableText
"randomtag"Symbol 93 MovieClip Frame 20Symbol 57 EditableText
"randomtag"Symbol 93 MovieClip Frame 21Symbol 58 EditableText
"randomtag"Symbol 93 MovieClip Frame 22Symbol 59 EditableText
"randomtag"Symbol 93 MovieClip Frame 23Symbol 60 EditableText
"randomtag"Symbol 93 MovieClip Frame 24Symbol 61 EditableText
"randomtag"Symbol 93 MovieClip Frame 25Symbol 62 EditableText
"randomtag"Symbol 93 MovieClip Frame 26Symbol 63 EditableText
"randomtag"Symbol 93 MovieClip Frame 27Symbol 64 EditableText
"randomtag"Symbol 93 MovieClip Frame 28Symbol 65 EditableText
"randomtag"Symbol 93 MovieClip Frame 29Symbol 66 EditableText
"randomtag"Symbol 93 MovieClip Frame 30Symbol 67 EditableText
"randomtag"Symbol 93 MovieClip Frame 31Symbol 68 EditableText
"randomtag"Symbol 93 MovieClip Frame 32Symbol 69 EditableText
"randomtag"Symbol 93 MovieClip Frame 33Symbol 70 EditableText
"randomtag"Symbol 93 MovieClip Frame 34Symbol 71 EditableText
"randomtag"Symbol 93 MovieClip Frame 35Symbol 72 EditableText
"randomtag"Symbol 93 MovieClip Frame 36Symbol 73 EditableText
"randomtag"Symbol 93 MovieClip Frame 37Symbol 74 EditableText
"randomtag"Symbol 93 MovieClip Frame 38Symbol 75 EditableText
"randomtag"Symbol 93 MovieClip Frame 39Symbol 76 EditableText
"randomtag"Symbol 93 MovieClip Frame 40Symbol 77 EditableText
"randomtag"Symbol 93 MovieClip Frame 41Symbol 78 EditableText
"randomtag"Symbol 93 MovieClip Frame 42Symbol 79 EditableText
"randomtag"Symbol 93 MovieClip Frame 43Symbol 80 EditableText
"randomtag"Symbol 93 MovieClip Frame 44Symbol 81 EditableText
"randomtag"Symbol 93 MovieClip Frame 45Symbol 82 EditableText
"randomtag"Symbol 93 MovieClip Frame 46Symbol 83 EditableText
"randomtag"Symbol 93 MovieClip Frame 47Symbol 84 EditableText
"randomtag"Symbol 93 MovieClip Frame 48Symbol 85 EditableText
"randomtag"Symbol 93 MovieClip Frame 49Symbol 86 EditableText
"randomtag"Symbol 93 MovieClip Frame 50Symbol 87 EditableText
"randomtag"Symbol 93 MovieClip Frame 51Symbol 88 EditableText
"randomtag"Symbol 93 MovieClip Frame 52Symbol 89 EditableText
"randomtag"Symbol 93 MovieClip Frame 53Symbol 90 EditableText
"randomtag"Symbol 93 MovieClip Frame 54Symbol 91 EditableText
"randomtag"Symbol 93 MovieClip Frame 55Symbol 92 EditableText
"mcNotice"Symbol 147 MovieClip Frame 1Symbol 110 MovieClip
"loaderbar"Symbol 165 MovieClip Frame 3Symbol 164 MovieClip
"perim"Symbol 200 MovieClip Frame 1Symbol 182 MovieClip
"sdt0"Symbol 224 MovieClip Frame 1Symbol 182 MovieClip
"sdt1"Symbol 224 MovieClip Frame 4Symbol 182 MovieClip
"sdt2"Symbol 224 MovieClip Frame 5Symbol 182 MovieClip
"sdt3"Symbol 224 MovieClip Frame 5Symbol 182 MovieClip
"sdt1"Symbol 224 MovieClip Frame 8Symbol 182 MovieClip
"sdt1"Symbol 224 MovieClip Frame 11Symbol 182 MovieClip
"sdt2"Symbol 224 MovieClip Frame 12Symbol 182 MovieClip
"sdt3"Symbol 224 MovieClip Frame 12Symbol 182 MovieClip
"sdt4"Symbol 224 MovieClip Frame 12Symbol 182 MovieClip
"sdt5"Symbol 224 MovieClip Frame 12Symbol 182 MovieClip
"sdt6"Symbol 224 MovieClip Frame 12Symbol 182 MovieClip
"sdt7"Symbol 224 MovieClip Frame 12Symbol 182 MovieClip
"body"Symbol 227 MovieClip [enemy] Frame 1Symbol 200 MovieClip
"cannon"Symbol 227 MovieClip [enemy] Frame 1Symbol 224 MovieClip
"health_bar"Symbol 227 MovieClip [enemy] Frame 1Symbol 226 MovieClip
"anim"Symbol 260 MovieClip [bullet_explode] Frame 1Symbol 259 MovieClip
"anim"Symbol 274 MovieClip [weapon_explo] Frame 1Symbol 237 MovieClip
"anim"Symbol 274 MovieClip [weapon_explo] Frame 3Symbol 252 MovieClip
"burst"Symbol 282 MovieClip [bullet_burst] Frame 1Symbol 281 MovieClip
"tipe"Symbol 297 MovieClip [treemc] Frame 1Symbol 296 MovieClip
"tipe"Symbol 297 MovieClip [treemc] Frame 2Symbol 296 MovieClip
"tipe"Symbol 297 MovieClip [treemc] Frame 3Symbol 296 MovieClip
"info"Symbol 334 MovieClip Frame 1Symbol 333 MovieClip
"box_info"Symbol 404 MovieClip Frame 18Symbol 334 MovieClip
"burst"Symbol 447 MovieClip Frame 1Symbol 281 MovieClip
"body"Symbol 448 MovieClip Frame 1Symbol 437 MovieClip
"cannon"Symbol 448 MovieClip Frame 1Symbol 447 MovieClip
"perim"Symbol 448 MovieClip Frame 1Symbol 182 MovieClip
"burst"Symbol 453 MovieClip Frame 1Symbol 281 MovieClip
"mode1"Symbol 453 MovieClip Frame 1Symbol 452 MovieClip
"bg"Symbol 457 MovieClip Frame 1Symbol 434 MovieClip
"stone_area"Symbol 457 MovieClip Frame 1Symbol 434 MovieClip
"me"Symbol 457 MovieClip Frame 1Symbol 448 MovieClip
"opt1"Symbol 457 MovieClip Frame 1Symbol 453 MovieClip
"opt2"Symbol 457 MovieClip Frame 1Symbol 453 MovieClip
"opt3"Symbol 457 MovieClip Frame 1Symbol 453 MovieClip
"temp_area2"Symbol 457 MovieClip Frame 1Symbol 434 MovieClip
"temp_area3"Symbol 457 MovieClip Frame 1Symbol 434 MovieClip
"temp_area"Symbol 457 MovieClip Frame 1Symbol 434 MovieClip
"bom"Symbol 457 MovieClip Frame 1Symbol 456 MovieClip
"tree_area"Symbol 457 MovieClip Frame 1Symbol 434 MovieClip
"wp_bullet"Symbol 508 MovieClip Frame 1Symbol 505 MovieClip
"overheat"Symbol 508 MovieClip Frame 2Symbol 507 MovieClip
"shift_bar"Symbol 510 MovieClip Frame 1Symbol 465 MovieClip
"player_dot"Symbol 517 MovieClip Frame 1Symbol 516 MovieClip
"black1anim"Symbol 533 MovieClip Frame 4Symbol 525 MovieClip
"status1"Symbol 533 MovieClip Frame 4Symbol 532 MovieClip
"FOG"Symbol 559 MovieClip Frame 1Symbol 558 MovieClip
"mcButton"Symbol 560 MovieClip Frame 1Symbol 559 MovieClip
"mcButtonMain"Symbol 561 MovieClip [TMPd4lzhusf84] Frame 1Symbol 560 MovieClip
"submitScore"Symbol 563 MovieClip Frame 1Symbol 561 MovieClip [TMPd4lzhusf84]
"box_info"Symbol 563 MovieClip Frame 23Symbol 334 MovieClip
"inf1_buy_but"Symbol 598 MovieClip Frame 1Symbol 594 Button
"inf2_buy_but"Symbol 598 MovieClip Frame 1Symbol 595 Button
"sp2_buy_but"Symbol 622 MovieClip Frame 1Symbol 618 Button
"sp3_buy_but"Symbol 627 MovieClip Frame 1Symbol 623 Button
"txtNickname"Symbol 707 MovieClip Frame 1Symbol 703 EditableText
"txtScore"Symbol 707 MovieClip Frame 1Symbol 704 EditableText
"txtNumber"Symbol 707 MovieClip Frame 1Symbol 705 EditableText
"mcScore"Symbol 708 MovieClip Frame 1Symbol 707 MovieClip
"mcScoreHolder"Symbol 711 MovieClip Frame 1Symbol 708 MovieClip
"mcBlock"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"mcLoading"Symbol 712 MovieClip Frame 1Symbol 695 MovieClip
"sboard"Symbol 712 MovieClip Frame 1Symbol 711 MovieClip
"mcScoreboard"Symbol 717 MovieClip [TMP6pbk6uzm9i] Frame 1Symbol 712 MovieClip
"mcLabel"Symbol 717 MovieClip [TMP6pbk6uzm9i] Frame 1Symbol 716 MovieClip
"mcScoreboard"Symbol 722 MovieClip [TMP6ojzjuzm8i] Frame 1Symbol 712 MovieClip
"mcLabel"Symbol 722 MovieClip [TMP6ojzjuzm8i] Frame 1Symbol 721 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 17 as "bullet"
ExportAssets (56)Timeline Frame 2Symbol 150 as "fogaudio"
ExportAssets (56)Timeline Frame 2Symbol 151 as "shutdown"
ExportAssets (56)Timeline Frame 2Symbol 159 as "submitMe"
ExportAssets (56)Timeline Frame 5Symbol 171 as "shot3"
ExportAssets (56)Timeline Frame 5Symbol 172 as "boom"
ExportAssets (56)Timeline Frame 5Symbol 173 as "bgm2"
ExportAssets (56)Timeline Frame 5Symbol 174 as "shot2"
ExportAssets (56)Timeline Frame 5Symbol 175 as "shot1"
ExportAssets (56)Timeline Frame 5Symbol 176 as "stock_sound"
ExportAssets (56)Timeline Frame 5Symbol 177 as "bgm"
ExportAssets (56)Timeline Frame 5Symbol 227 as "enemy"
ExportAssets (56)Timeline Frame 5Symbol 228 as "bullet_enemy"
ExportAssets (56)Timeline Frame 5Symbol 260 as "bullet_explode"
ExportAssets (56)Timeline Frame 5Symbol 274 as "weapon_explo"
ExportAssets (56)Timeline Frame 5Symbol 282 as "bullet_burst"
ExportAssets (56)Timeline Frame 5Symbol 293 as "tile"
ExportAssets (56)Timeline Frame 5Symbol 297 as "treemc"
ExportAssets (56)Timeline Frame 5Symbol 304 as "stonemc"
ExportAssets (56)Timeline Frame 25Symbol 518 as "white_dot"
ExportAssets (56)Timeline Frame 34Symbol 561 as "TMPd4lzhusf84"
ExportAssets (56)Timeline Frame 49Symbol 717 as "TMP6pbk6uzm9i"
ExportAssets (56)Timeline Frame 49Symbol 722 as "TMP6ojzjuzm8i"

Labels

"menu"Frame 8
"credits"Frame 11
"howto"Frame 14
"ending"Frame 18
"game_on"Frame 25
"gameover"Frame 34
"shop"Frame 38
"inter_stage"Frame 42
"result"Frame 45
"scoreboard"Frame 49

Dynamic Text Variables

moneySymbol 472 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">8666666</font></p>"
time_displaySymbol 473 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">8666666</font></p>"
wp_lv_textSymbol 502 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p>"
num_enemySymbol 511 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="11" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p>"
combo_infoSymbol 513 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="25" color="#666666" letterSpacing="0.000000" kerning="1">2</font></p>"
inf2_buySymbol 596 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
inf1_buySymbol 597 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
moneySymbol 600 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="14" color="#666666" letterSpacing="0.000000" kerning="1">8666666</font></p>"
wp1_upSymbol 601 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
wp2_upSymbol 602 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
wp3_upSymbol 603 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
wp2_buySymbol 604 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
wp3_buySymbol 605 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
sp1_buySymbol 606 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
scan_buySymbol 607 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
opt_buySymbol 608 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
spr_buySymbol 609 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
hp_buySymbol 610 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
sp_buySymbol 611 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
sp2_buySymbol 620 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
sp3_buySymbol 626 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="12" color="#990000" letterSpacing="0.000000" kerning="1">8666666</font></p>"
wp_own0Symbol 646 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
wp_own1Symbol 647 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
wp_own2Symbol 648 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
sp_owned0Symbol 649 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
sp_owned1Symbol 650 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
sp_owned2Symbol 651 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
scanSymbol 652 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
option_numSymbol 653 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
spread_onSymbol 654 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
max_myhealthSymbol 655 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
maxexpSymbol 656 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">vulcan</font></p>"
number_levelSymbol 658 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p>"
number_levelSymbol 659 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p>"
number_levelSymbol 660 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="50" color="#cc0000" letterSpacing="0.000000" kerning="1">2</font></p>"
enemy_displaySymbol 664 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="30" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"
time_displaySymbol 665 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="30" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"
moneySymbol 674 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="24" color="#666666" letterSpacing="0.000000" kerning="1">8666666</font></p>"
time_displaySymbol 680 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"
time_bonus_unitSymbol 682 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"
time_bonusSymbol 684 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"
perfect_bonusSymbol 685 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"
total_bonusSymbol 686 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#990000" letterSpacing="0.000000" kerning="1">2</font></p>"
highest_comboSymbol 688 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"
combo_bonus_unitSymbol 689 EditableText"<p align="center"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"
combo_bonusSymbol 690 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="22" color="#000099" letterSpacing="0.000000" kerning="1">2</font></p>"




http://swfchan.com/7/31241/info.shtml
Created: 18/5 -2019 19:24:13 Last modified: 18/5 -2019 19:24:13 Server time: 13/05 -2024 00:02:34