STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #31344 |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Paused</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Loading:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Press M to toggle music</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Main Menu:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Instructions</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Statistics</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>High Scores</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>START</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Main Menu:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Instructions</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Statistics</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>High Scores</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>START</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Controls</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Controls</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>v. 1.1</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Instructions:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>You are an elite ROFLER. Your ROFLcopter has strayed</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>into LOLLERskater territory and they have sent wave <SBR/>after wave of LOLLERskaters and LMAOplanes to destroy <SBR/>you and your ROFLcopter. </B></FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>The aim of this game is to kill as many LOLLerskaters and <SBR/>LMAOplanes before they kill you. Use the WASD keys <SBR/>(default) to control your ROFLcopter, use THE MOUSE <SBR/>and RIGHT CLICK to aim and shoot your ROFLing gun. <SBR/>Press SPACE (default) to drop a WTFbomb, press "Q" or <SBR/>"E" to launch an OMGmissile. Combo kills with WTFbombs <SBR/>and OMGmissiles will result in multiplied score advances.</B></FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Also at your disposal is the BBLshield, press and HOLD <SBR/>SHIFT (default) to activate the shield, DEPRESS SHIFT to <SBR/>deactive. </B></FONT></P> |
Click here to return to the Main Menu. |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Controls:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Move Left:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Move Right:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Move Up:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Move Down:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Fire OMGmissile Left:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Fire OMGmissile Right:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Drop WTFBomb:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Activate Shield (hold):</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Aim:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Shoot ROFLing Gun:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#CCCCCC"><B>Mouse</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#CCCCCC"><B>Left Click</B></FONT></P> |
Edit |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Note, while some keys are represented by a character </B></FONT></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>and a code number, certain keys (such as space, shift, </B></FONT></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>enter and other function keys) will only be represented</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>by a number, they still work fine though. :)</B></FONT></P><P ALIGN="LEFT"></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Pause:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#CCCCCC"><B>P</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Statistics:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Worst time:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Times played:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Times played:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Total time played:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Best time:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Total score:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Best score:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Worst score:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Total kills:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Best kills:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Worst kills:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Total shots fired:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Total shots hit:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Overall Accuracy:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>High Scores only work at thecrunge.net</B></FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Click here to play ROFLattack @ The Crunge</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>You're DEAD!</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Time:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Kills:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Score:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Click to return to Main Menu.</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Shots fired:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Shots hit:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Accuracy:</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>PLAY AT THECRUNGE.NET TO SUBMIT</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>HIGH SCORES, CLICK HERE!</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#FFFFFF"><B>Click to return to Main Menu.</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>High Scores</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Checking Login</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>High Scores</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>You are not logged into thecrunge.net</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>You must be logged in to submit <SBR/>scrores!</B></FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>You may LOG IN NOW, if you wish to <SBR/>submit your score. </B></FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>You may REGISTER NOW if you don't <SBR/>have an account with thecrunge.net. <SBR/>Registration is FREE, and only takes a <SBR/>minute or two.</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Click Here to log in.</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Click Here to Register.</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Once you are logged in, click here!</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>High Scores</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Sending score</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>High Scores</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Username</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>Score</B></FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>#</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>1</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>2</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>3</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>4</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>5</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>6</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>7</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>8</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>9</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>10</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>11</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>12</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>13</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>14</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>15</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>16</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>17</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>18</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>19</B></FONT></P> |
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<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="12" COLOR="#000000"><B>20</B></FONT></P> |
ActionScript [AS1/AS2]
Frame 2stats = SharedObject.getLocal("statistics"); stage.showmenu = false; _quality = "LOW"; but1 = 65; but2 = 68; but3 = 87; but4 = 83; but5 = 81; but6 = 69; but7 = 32; but8 = 16;Instance of Symbol 107 MovieClip in Frame 3onClipEvent (load) { if (music != false) { this.gotoAndStop(1); } }Frame 5stop();Instance of Symbol 98 MovieClip in Frame 5on (press) { getURL ("http://www.thecrunge.net/", "_blank"); }Frame 15stop(); function shoot1() { dorofl(gun_a, xnow, ynow); srdy = 2; shotsfired++; } function shoot2() { dowtf(xnow, ynow); wtfsrdy = 10; } function shoot3() { doomg(xnow, ynow, 1); omgsrdy = 15; } function shoot4() { doomg(xnow, ynow, 2); omgsrdy = 15; } function dolewl(xstrt, ystrt) { level++; game.attachMovie("lewlsion", "lewlsion" + level, level); game["lewlsion" + level]._x = xstrt; game["lewlsion" + level]._y = ystrt; } function dorofl(s_a, s_xnow, s_ynow) { s_r = rad(s_a - 90); s_x = cos(30, s_r); s_y = sin(30, s_r); level++; roflcount++; game.attachMovie("roflbul", ["roflbul" + roflcount], level); game["roflbul" + roflcount].xnow = s_xnow; game["roflbul" + roflcount].ynow = s_ynow; game["roflbul" + roflcount]._rotation = s_a; game["roflbul" + roflcount].s_x = s_x; game["roflbul" + roflcount].s_y = s_y; _root.rofls.push(roflcount); sfx_1.start(); } function roflloop() { for (n in rofls) { i = rofls[n]; game["roflbul" + i].xnow = game["roflbul" + i].xnow + game["roflbul" + i].s_x; game["roflbul" + i].ynow = game["roflbul" + i].ynow + game["roflbul" + i].s_y; y = game["roflbul" + i].ynow; x = game["roflbul" + i].xnow + xoff; if ((((x < -200) or (y < -250)) or (x > 850)) or (y > 321)) { game["roflbul" + i].removeMovieClip(); if (rofls[n] == i) { rofls.splice(n, 1); } } for (e in nmes) { j = nmes[e]; if (game["roflbul" + i].hitTest(game["enemy" + j])) { game["roflbul" + i].removeMovieClip(); if (rofls[n] == i) { rofls.splice(n, 1); } score = score + 20; game["enemy" + j].health = game["enemy" + j].health - 50; if (game["enemy" + j].health <= 0) { sfx_5.start(); score = score + 200; kills++; level++; game.attachMovie("lollerdie", "lollerdie" + level, level); game["lollerdie" + level]._x = game["enemy" + j].xnow; game["lollerdie" + level]._y = game["enemy" + j]._y; game["enemy" + j].removeMovieClip(); if (nmes[e] == j) { nmes.splice(e, 1); } } sfx_3.start(); shotshit++; break; } } for (e in lmaos) { j = lmaos[e]; if (game["roflbul" + i].hitTest(game["enemy" + j])) { game["roflbul" + i].removeMovieClip(); if (rofls[n] == i) { rofls.splice(n, 1); } score = score + 20; game["enemy" + j].health = game["enemy" + j].health - 35; if (game["enemy" + j].health <= 0) { sfx_5.start(); score = score + 500; kills++; level++; game.attachMovie("lmaodie", "lmaodie" + level, level); game["lmaodie" + level]._x = game["enemy" + j].xnow; game["lmaodie" + level]._y = game["enemy" + j]._y; game["lmaodie" + level].gotoAndStop(game["enemy" + j].direction); game["enemy" + j].removeMovieClip(); if (lmaos[e] == j) { lmaos.splice(e, 1); } } sfx_3.start(); shotshit++; break; } } game["roflbul" + i]._x = game["roflbul" + i].xnow; game["roflbul" + i]._y = game["roflbul" + i].ynow; } } function dolol(s_a, s_xnow, s_ynow) { s_r = rad(s_a - 90); s_x = cos(8, s_r); s_y = sin(8, s_r); level++; lolcount++; game.attachMovie("roflbul", ["lollbul" + lolcount], level); game["lollbul" + lolcount].xnow = s_xnow; game["lollbul" + lolcount].ynow = s_ynow; game["lollbul" + lolcount]._rotation = s_a; game["lollbul" + lolcount].s_x = s_x; game["lollbul" + lolcount].s_y = s_y; lols.push(lolcount); } function lolloop() { for (n in lols) { i = lols[n]; game["lollbul" + i].xnow = game["lollbul" + i].xnow + game["lollbul" + i].s_x; game["lollbul" + i].ynow = game["lollbul" + i].ynow + game["lollbul" + i].s_y; y = game["lollbul" + i].ynow; x = game["lollbul" + i].xnow + xoff; if ((((x < -200) or (y < -250)) or (x > 850)) or (y > 321)) { game["lollbul" + i].removeMovieClip(); if (lols[n] == i) { lols.splice(n, 1); } } deltaX = xnow - game["lollbul" + i].xnow; deltaY = ynow - game["lollbul" + i].ynow; dist = Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)); if (!bbl) { if (dist < 50) { health = health - 5; game["lollbul" + i].removeMovieClip(); if (lols[n] == i) { lols.splice(n, 1); } } } else if (dist < 100) { game["lollbul" + i].removeMovieClip(); if (lols[n] == i) { lols.splice(n, 1); } } game["lollbul" + i]._x = game["lollbul" + i].xnow; game["lollbul" + i]._y = game["lollbul" + i].ynow; } } function dowtf(s_xnow, s_ynow) { level++; wtfcount++; game.attachMovie("wtfbul", ["wtfbul" + wtfcount], level); game["wtfbul" + wtfcount].xnow = s_xnow; game["wtfbul" + wtfcount].ynow = s_ynow; game["wtfbul" + wtfcount].s_x = -xvel; game["wtfbul" + wtfcount].s_y = 15; wtfs.push(wtfcount); } function wtfloop() { for (n in wtfs) { i = wtfs[n]; game["wtfbul" + i].xnow = game["wtfbul" + i].xnow + game["wtfbul" + i].s_x; game["wtfbul" + i].ynow = game["wtfbul" + i].ynow + game["wtfbul" + i].s_y; y = game["wtfbul" + i].ynow; if (y > 321) { cmbcnt = 0; dolewl(game["wtfbul" + i].xnow, game["wtfbul" + i].ynow); for (e in nmes) { j = nmes[e]; if ((game["enemy" + j].xnow < (game["wtfbul" + i]._x + 150)) and (game["enemy" + j].xnow > (game["wtfbul" + i]._x - 150))) { cmbcnt++; level++; game.attachMovie("lollerdie", "lollerdie" + level, level); game["lollerdie" + level]._x = game["enemy" + j].xnow; game["lollerdie" + level]._y = game["enemy" + j]._y; game["enemy" + j].removeMovieClip(); if (nmes[e] == j) { nmes.splice(e, 1); } } } sfx_2.start(); score = score + (200 * cmbcnt); kills = kills + cmbcnt; game["wtfbul" + i].removeMovieClip(); if (wtfs[n] == i) { wtfs.splice(n, 1); } } game["wtfbul" + i]._x = game["wtfbul" + i].xnow; game["wtfbul" + i]._y = game["wtfbul" + i].ynow; } } function doomg(s_xnow, s_ynow, s_dir) { level++; omgcount++; game.attachMovie("omgbul", ["omgbul" + omgcount], level); game["omgbul" + omgcount].xnow = s_xnow; game["omgbul" + omgcount].ynow = s_ynow; if (s_dir == 1) { game["omgbul" + omgcount].s_x = -20; game["omgbul" + omgcount].gotoAndStop(1); } else { game["omgbul" + omgcount].s_x = 20; game["omgbul" + omgcount].gotoAndStop(2); } omgs.push(omgcount); } function omgloop() { for (n in omgs) { i = omgs[n]; game["omgbul" + i].xnow = game["omgbul" + i].xnow + game["omgbul" + i].s_x; x = game["omgbul" + i].xnow + xoff; if ((x < -200) or (x > 850)) { game["omgbul" + i].removeMovieClip(); if (omgs[n] == i) { omgs.splice(n, 1); } } for (e in lmaos) { j = lmaos[e]; deltaX = game["omgbul" + i].xnow - game["enemy" + j]._x; deltaY = game["omgbul" + i].ynow - game["enemy" + j]._y; dist = Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)); if (dist < 70) { cmbcnt = 0; for (g in lmaos) { k = lmaos[g]; deltaX = game["omgbul" + i].xnow - game["enemy" + k]._x; deltaY = game["omgbul" + i].ynow - game["enemy" + k]._y; dist = Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)); if (dist < 140) { level++; game.attachMovie("lmaodie", "lmaodie" + level, level); game["lmaodie" + level]._x = game["enemy" + k].xnow; game["lmaodie" + level]._y = game["enemy" + k]._y; game["lmaodie" + level].gotoAndStop(game["enemy" + k].direction); game["enemy" + k].removeMovieClip(); if (lmaos[g] == k) { lmaos.splice(g, 1); } cmbcnt++; } } sfx_2.start(); dolewl(game["omgbul" + i].xnow, game["omgbul" + i].ynow); score = score + (cmbcnt * 500); kills = kills + cmbcnt; game["omgbul" + i].removeMovieClip(); if (omgs[n] == i) { omgs.splice(n, 1); } break; } } game["omgbul" + i]._x = game["omgbul" + i].xnow; game["omgbul" + i]._y = game["omgbul" + i].ynow; } } function enterframe() { if (!srdy) { if (shooting) { _root.shoot1(); } } else { srdy--; } if (!wtfsrdy) { if (Key.isDown(but7) and bombs) { _root.shoot2(); bombs--; } } else { wtfsrdy--; } if ((!omgsrdy) and missiles) { if (Key.isDown(but5)) { _root.shoot3(); missiles--; } else if (Key.isDown(but6)) { _root.shoot4(); missiles--; } } else { omgsrdy--; } if (Key.isDown(but8) and shield) { bbl = true; shield--; } else { bbl = false; } dx = xnow - _root.game._xmouse; dy = ynow - _root.game._ymouse; gun_a = atan2(dy, dx); gun_a = floor((gun_a = gun_a * (180 / pi))); gun_a = gun_a - 90; if (Key.isDown(but1)) { if (xvel < 10) { xvel = xvel + 1; } } else if (Key.isDown(but2)) { if (xvel > -10) { xvel = xvel - 1; } } else if (xvel > 0) { xvel = xvel - 0.5; } else if (xvel < 0) { xvel = xvel + 0.5; } if (Key.isDown(but3)) { if (yvel < 10) { yvel = yvel + 1; } } else if (Key.isDown(but4)) { if (yvel > -10) { yvel = yvel - 1; } } else { if (yvel > 0) { yvel = yvel - 1; } if (yvel < 0) { yvel = yvel + 1; } } ran = random(30); if ((ran <= 1) and (nmes.length < 7)) { level++; enemycount++; game.attachMovie("lollerskate", "enemy" + enemycount, level); game["enemy" + enemycount].direction = random(2) + 1; if (game["enemy" + enemycount].direction == 1) { game["enemy" + enemycount].xnow = (-xoff) + 660; } else { game["enemy" + enemycount].xnow = (-xoff) - 10; } game["enemy" + enemycount]._y = 278; game["enemy" + enemycount].health = 100; _root.nmes.push(enemycount); } else if ((ran == 3) and (lmaos.length < 5)) { level++; enemycount++; game.attachMovie("lmaoplane", "enemy" + enemycount, level); game["enemy" + enemycount].direction = random(2) + 1; if (game["enemy" + enemycount].direction == 1) { game["enemy" + enemycount].xnow = (-xoff) + 670; game["enemy" + enemycount].xmove = -6; } else { game["enemy" + enemycount].xnow = (-xoff) - 20; game["enemy" + enemycount].xmove = 6; } game["enemy" + enemycount]._y = random(378) - 200; game["enemy" + enemycount].health = 100; game["enemy" + enemycount].gotoAndStop(game["enemy" + enemycount].direction); _root.lmaos.push(enemycount); } ynow = ynow - yvel; xnow = xnow - xvel; timecnt--; if (!timecnt) { timecnt = 24; seconds++; } if (ynow > 300) { health = health - 5; yvel = 10; } else if (ynow < -200) { yvel = -10; } if (xnow < 0) { xvel = -10; } else if (xnow > 1350) { xvel = 10; } nmeloop(); lmaoloop(); roflloop(); lolloop(); omgloop(); wtfloop(); scroll(); render(); } function mousedown() { shooting = true; } function mouseup() { shooting = false; } function render() { rofl._x = xnow; rofl._y = ynow; rofl.bbl._visible = bbl; gun._rotation = gun_a - (-(xvel * 3.5)); game._x = xoff; game._y = yoff; rofl._rotation = -(xvel * 3.5); iface.health._width = 67 * (health / 200); iface.shield._width = 67 * (shield / 150); if (health <= 0) { dounload(); } } function nmeloop() { for (n in nmes) { i = nmes[n]; if (game["enemy" + i].direction == 1) { game["enemy" + i].xnow = game["enemy" + i].xnow - 5; } else { game["enemy" + i].xnow = game["enemy" + i].xnow + 5; } if (random(50) == 1) { if (game["enemy" + i].direction == 1) { game["enemy" + i].direction = 2; } else { game["enemy" + i].direction = 1; } } if (random(110) == 1) { dx = game["enemy" + i].xnow - xnow; dy = game["enemy" + i]._y - ynow; lol_a = atan2(dy, dx); lol_a = floor((lol_a = lol_a * (180 / pi))); lol_a = lol_a - 90; dolol(lol_a, game["enemy" + i].xnow, game["enemy" + i]._y); } x = game["enemy" + i].xnow + xoff; if ((x < -200) or (x > 850)) { game["enemy" + i].removeMovieClip(); if (nmes[n] == i) { nmes.splice(n, 1); } } game["enemy" + i]._x = game["enemy" + i].xnow; game["enemy" + i].gotoAndStop(game["enemy" + i].direction); } } function lmaoloop() { for (n in lmaos) { i = lmaos[n]; game["enemy" + i].xnow = game["enemy" + i].xnow + game["enemy" + i].xmove; deltaX = xnow - game["enemy" + i].xnow; deltaY = ynow - game["enemy" + i]._y; dist = Math.sqrt((deltaX * deltaX) + (deltaY * deltaY)); if (!bbl) { if (dist < 70) { health = health - 10; level++; game.attachMovie("lmaodie", "lmaodie" + level, level); game["lmaodie" + level]._x = game["enemy" + i].xnow; game["lmaodie" + level]._y = game["enemy" + i]._y; game["lmaodie" + level].gotoAndStop(game["enemy" + i].direction); game["enemy" + i].removeMovieClip(); lmaos.splice(n, 1); } else { x = game["enemy" + i].xnow + xoff; if ((x < -200) or (x > 850)) { game["enemy" + i].removeMovieClip(); if (lmaos[n] == i) { lmaos.splice(n, 1); } } game["enemy" + i]._x = game["enemy" + i].xnow; } } else if (dist < 130) { level++; game.attachMovie("lmaodie", "lmaodie" + level, level); game["lmaodie" + level]._x = game["enemy" + i].xnow; game["lmaodie" + level]._y = game["enemy" + i]._y; game["lmaodie" + level].gotoAndStop(game["enemy" + i].direction); game["enemy" + i].removeMovieClip(); if (lmaos[n] == i) { lmaos.splice(n, 1); } } else { x = game["enemy" + i].xnow + xoff; if ((x < -200) or (x > 850)) { game["enemy" + i].removeMovieClip(); if (lmaos[n] == i) { lmaos.splice(n, 1); } } game["enemy" + i]._x = game["enemy" + i].xnow; } } } function loadsfx() { sfx_1 = new Sound(); sfx_1.attachSound("sfx_1"); sfx_2 = new Sound(); sfx_2.attachSound("sfx_2"); sfx_3 = new Sound(); sfx_3.attachSound("sfx_3"); sfx_4 = new Sound(); sfx_4.attachSound("sfx_4"); sfx_5 = new Sound(); sfx_5.attachSound("sfx_5"); } function sin(i, n) { return(i * sine(n)); } function cos(i, n) { return(i * coss(n)); } function rad(i) { return((pi / 180) * i); } function doload() { paused = false; health = 200; shield = 150; bombs = 30; missiles = 30; score = 0; kills = 0; seconds = 0; timecnt = 24; shotsfired = 0; shotshit = 0; _root.game.removeMovieClip(); _root.iface.removeMovieClip(); _root.attachMovie("empty", "game", 5); _root.attachMovie("interface", "iface", 6); yoff = 100; xnow = 325; _root.game.attachMovie("roflcopter", "rofl", 3); rofl = _root.game.rofl; gun = _root.game.rofl.gun; level = 3; _root.rofls = Array(); _root.omgs = Array(); _root.lols = Array(); _root.nmes = Array(); _root.wtfs = Array(); _root.lmaos = Array(); i = 0; while (i < 4) { level++; _root.game.attachMovie("gnd", "gnd" + i, level); _root.game["gnd" + i]._x = 294 * i; _root.game["gnd" + i]._y = 321; i++; } loadsfx(); } function dounload() { _root.game.removeMovieClip(); _root.iface.removeMovieClip(); gotoAndStop (20); } function scroll() { if (((xnow + xoff) < 325) and (xoff < 0)) { xoff = xoff - floor((xnow + xoff) - 325); } else if (((xnow + xoff) > 325) and (xoff > -700)) { xoff = xoff + floor(325 - (xnow + xoff)); } if (((ynow + yoff) < 150) and (yoff < 200)) { yoff = yoff - ((ymove = floor((ynow + yoff) - 150))); } else if (((ynow + yoff) > 250) and (yoff > 100)) { yoff = yoff + ((ymove = floor(250 - (ynow + yoff)))); } hozpoz = (hozid * 294) + xoff; verpoz = (verid * 294) + yoff; if (hozpoz < -294) { i = hozid + 4; game["gnd" + hozid]._x = game["gnd" + hozid]._x + 1176; game["gnd" + hozid]._name = "gnd" + i; hozid++; } else if (hozpoz > 0) { k = hozid - 1; i = hozid + 3; game["gnd" + i]._x = game["gnd" + i]._x - 1176; game["gnd" + i]._name = "gnd" + k; hozid--; } } var xnow = 0; var ynow = 0; var xoff = 0; var yoff = 0; var hozpoz = 0; var hozid = 0; var verpoz = 0; var verid = 0; var shotsfired = 0; var shotshit = 0; var xstart = 0; var ystart = 0; var xmax = 0; var ymax = 0; var timecnt = 0; var seconds = 0; var yvel = 0; var xvel = 0; var jumpcount = 0; var cwpn = 0; var srdy = 0; var wtfsrdy = 0; var omgsrdy = 0; var health = 0; var shield = 0; var bombs = 0; var score = 0; var kills = 0; var floor = Math.floor; var atan2 = Math.atan2; var pi = Math.PI; var sine = Math.sin; var coss = Math.cos; doload();Instance of Symbol 87 MovieClip [empty] in Frame 15onClipEvent (enterFrame) { if (!_root.paused) { _root.enterframe(); } } onClipEvent (mouseDown) { _root.mousedown(); } onClipEvent (mouseUp) { _root.mouseup(); }Frame 20accuracy = (shotshit / shotsfired) * 100; accuracy = Math.floor(accuracy * 100) / 100; stats.data.shotshit = stats.data.shotshit + shotshit; stats.data.shotsfired = stats.data.shotsfired + shotsfired; stats.data.totaltime = stats.data.totaltime + seconds; stats.data.totalscore = stats.data.totalscore + score; stats.data.totalkills = stats.data.totalkills + kills; if ((kills < stats.data.worstkills) or (stats.data.worstkills == undefined)) { stats.data.worstkills = kills; } if ((kills > stats.data.bestkills) or (stats.data.bestkills == undefined)) { stats.data.bestkills = kills; } if ((seconds < stats.data.worsttime) or (stats.data.worsttime == undefined)) { stats.data.worsttime = seconds; } if ((seconds > stats.data.besttime) or (stats.data.besttime == undefined)) { stats.data.besttime = seconds; } if ((score < stats.data.worstscore) or (stats.data.worstscore == undefined)) { stats.data.worstscore = score; } if ((score > stats.data.bestscore) or (stats.data.bestscore == undefined)) { stats.data.bestscore = score; } stats.data.plays++; stats.flush();Frame 21stop();Symbol 35 MovieClip [lollerdie] Frame 13this.removeMovieClip();Symbol 51 MovieClip Frame 11_parent.removeMovieClip();Instance of Symbol 51 MovieClip in Symbol 52 MovieClip [lmaodie] Frame 1onClipEvent (enterFrame) { this._x = this._x - 6; }Instance of Symbol 51 MovieClip in Symbol 52 MovieClip [lmaodie] Frame 2onClipEvent (enterFrame) { this._x = this._x + 6; }Symbol 75 Buttonon (keyPress "p") { if (_root.paused == false) { _root.paused = true; paused._visible = true; } else { _root.paused = false; paused._visible = false; } } on (keyPress "P") { if (!_root.paused) { _root.paused = true; paused._visible = true; } else { _root.paused = false; paused._visible = false; } }Instance of Symbol 77 MovieClip "paused" in Symbol 78 MovieClip [interface] Frame 1onClipEvent (load) { this._visible = false; }Symbol 83 MovieClip [lewlsion] Frame 8this.removeMovieClip();Symbol 88 Button [empty]on (keyPress "m") { if (music == true) { gotoAndStop (2); music = false; } else { gotoAndStop (1); music = true; } } on (keyPress "M") { if (music == true) { gotoAndStop (2); music = false; } else { gotoAndStop (1); music = true; } }Symbol 93 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }Symbol 93 MovieClip Frame 2gotoAndPlay (1);Symbol 103 MovieClip Frame 1_root.stop();Instance of Symbol 97 MovieClip in Symbol 103 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 98 MovieClip in Symbol 103 MovieClip Frame 1on (press) { getURL ("http://www.thecrunge.net/", "_blank"); }Symbol 103 MovieClip Frame 112_root.play();Symbol 107 MovieClip Frame 1stop();Symbol 125 Buttonon (press) { _root.gotoAndStop(6); }Symbol 126 Buttonon (press) { _root.gotoAndStop(8); }Symbol 127 Buttonon (press) { _root.gotoAndStop(9); }Symbol 128 Buttonon (press) { _root.gotoAndStop(15); }Symbol 129 Buttonon (press) { _root.gotoAndStop(7); }Symbol 143 Buttonon (press) { _root.gotoAndStop(5); }Symbol 169 Buttonon (release) { editing = 1; }Symbol 170 Buttonon (release) { editing = 2; }Symbol 171 Buttonon (release) { editing = 3; }Symbol 172 Buttonon (release) { editing = 4; }Symbol 173 Buttonon (release) { editing = 5; }Symbol 174 Buttonon (release) { editing = 6; }Symbol 175 Buttonon (release) { editing = 7; }Symbol 176 Buttonon (release) { editing = 8; }Instance of Symbol 87 MovieClip [empty] in Symbol 180 MovieClip Frame 1onClipEvent (load) { function dokeys() { p.but1 = (r.but1 + " / ") + String.fromCharCode(r.but1); p.but2 = (r.but2 + " / ") + String.fromCharCode(r.but2); p.but3 = (r.but3 + " / ") + String.fromCharCode(r.but3); p.but4 = (r.but4 + " / ") + String.fromCharCode(r.but4); p.but5 = (r.but5 + " / ") + String.fromCharCode(r.but5); p.but6 = (r.but6 + " / ") + String.fromCharCode(r.but6); p.but7 = (r.but7 + " / ") + String.fromCharCode(r.but7); p.but8 = (r.but8 + " / ") + String.fromCharCode(r.but8); } p = _parent; r = _root; p.editing = 0; dokeys(); } onClipEvent (keyDown) { if (p.editing != 0) { keypress = Key.getCode(); _root["but" + p.editing] = keypress; dokeys(); p.editing = 0; } }Symbol 209 MovieClip Frame 1if (_root.stats.data.plays == undefined) { plays = 0; totaltime = 0; besttime = 0; worsttime = 0; totalscore = 0; bestscore = 0; worstscore = 0; totalkills = 0; bestkills = 0; worstkills = 0; shotsfired = 0; shotshit = 0; accuracy = 0; } else { plays = _root.stats.data.plays; totaltime = _root.stats.data.totaltime; besttime = _root.stats.data.besttime; worsttime = _root.stats.data.worsttime; totalscore = _root.stats.data.totalscore; bestscore = _root.stats.data.bestscore; worstscore = _root.stats.data.worstscore; totalkills = _root.stats.data.totalkills; bestkills = _root.stats.data.bestkills; worstkills = _root.stats.data.worstkills; shotsfired = _root.stats.data.shotsfired; shotshit = _root.stats.data.shotshit; accuracy = (shotshit / shotsfired) * 100; accuracy = Math.floor(accuracy * 100) / 100; }Symbol 211 Buttonon (release) { getURL ("http://www.thecrunge.net/void/view.php?id=32", "_blank"); }Symbol 240 Buttonon (release) { getURL ("http://www.thecrunge.net/bbs/usercp.php", "_blank"); }Symbol 241 Buttonon (release) { getURL ("http://www.thecrunge.net/bbs/register.php", "_blank"); }Symbol 242 Buttonon (release) { gotoAndStop (1); }Symbol 309 MovieClip Frame 1function enterframe() { if (vargot == "true") { if (logged == "true") { gotoAndStop (3); } else { gotoAndStop (2); } } } score = _root.score; kills = _root.kills; time = _root.time; loadVariables ("http://www.thecrunge.net/highscore/highscore.php?f=login", this); vargot = ""; logged = ""; stop();Instance of Symbol 233 MovieClip in Symbol 309 MovieClip Frame 1onClipEvent (enterFrame) { _parent.enterframe(); }Symbol 309 MovieClip Frame 2stop();Symbol 309 MovieClip Frame 3function enterframe() { if (vargot == "true") { gotoAndStop (4); } } strText = "rofltastic"; strPW = "score"; encText = ""; pwLength = strPW.length; x = 0; while (x < strText.length) { i = (i % pwLength) + 1; encText = encText + Number(strText.charCodeAt(x) ^ strPW.charCodeAt(i - 1)); encText = encText + ","; x++; } strPW = ""; strText = ""; loadVariables ("http://www.thecrunge.net/highscore/highscore.php?f=submit", this, "GET"); vargot = ""; stop();Instance of Symbol 233 MovieClip in Symbol 309 MovieClip Frame 3onClipEvent (enterFrame) { _parent.enterframe(); }
Library Items
Symbol 1 Sound [sfx_3] | ||
Symbol 2 Sound [sfx_4] | ||
Symbol 3 Sound [sfx_5] | ||
Symbol 4 Sound [sfx_2] | ||
Symbol 5 Sound [sfx_1] | ||
Symbol 6 Bitmap | Used by:7 | |
Symbol 7 Graphic | Uses:6 | Used by:15 |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:8 | Used by:15 |
Symbol 10 Bitmap | Used by:11 | |
Symbol 11 Graphic | Uses:10 | Used by:12 |
Symbol 12 MovieClip | Uses:11 | Used by:15 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:15 |
Symbol 15 MovieClip [ROFLCOPTER] | Uses:7 9 12 14 | |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:18 |
Symbol 18 MovieClip [gnd] | Uses:17 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip [roflbul] | Uses:19 | |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:27 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:27 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 MovieClip | Uses:22 24 26 | Used by:28 |
Symbol 28 MovieClip [lollerskate] | Uses:27 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:35 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:35 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:35 |
Symbol 35 MovieClip [lollerdie] | Uses:30 32 34 | |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:38 |
Symbol 38 MovieClip [wtfbul] | Uses:37 | |
Symbol 39 Bitmap | Used by:40 41 | |
Symbol 40 Graphic | Uses:39 | Used by:42 |
Symbol 41 Graphic | Uses:39 | Used by:42 |
Symbol 42 MovieClip [lmaoplane] | Uses:40 41 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:51 83 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:51 83 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:51 83 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:51 83 |
Symbol 51 MovieClip | Uses:44 46 48 50 | Used by:52 |
Symbol 52 MovieClip [lmaodie] | Uses:51 | |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:78 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:78 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:78 |
Symbol 59 Font | Used by:60 64 65 68 69 76 92 108 112 113 114 115 116 117 118 119 120 121 122 123 139 140 141 142 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 165 166 168 177 178 179 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 210 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 231 232 234 235 236 237 238 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 | |
Symbol 60 EditableText | Uses:59 | Used by:78 |
Symbol 61 Bitmap | Used by:63 | |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:61 62 | Used by:78 |
Symbol 64 EditableText | Uses:59 | Used by:78 |
Symbol 65 EditableText | Uses:59 | Used by:78 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:78 |
Symbol 68 EditableText | Uses:59 | Used by:78 |
Symbol 69 EditableText | Uses:59 | Used by:78 |
Symbol 70 Bitmap | Used by:73 | |
Symbol 71 Bitmap | Used by:73 | |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:70 71 72 | Used by:78 |
Symbol 74 Graphic | Used by:75 98 124 125 126 127 128 129 143 211 | |
Symbol 75 Button | Uses:74 | Used by:78 |
Symbol 76 EditableText | Uses:59 | Used by:77 |
Symbol 77 MovieClip | Uses:76 | Used by:78 |
Symbol 78 MovieClip [interface] | Uses:54 56 58 60 63 64 65 67 68 69 73 75 77 | |
Symbol 79 Bitmap | Used by:80 81 | |
Symbol 80 Graphic | Uses:79 | Used by:82 |
Symbol 81 Graphic | Uses:79 | Used by:82 |
Symbol 82 MovieClip [omgbul] | Uses:80 81 | |
Symbol 83 MovieClip [lewlsion] | Uses:48 46 44 50 | |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:86 Timeline |
Symbol 86 MovieClip [background] | Uses:85 | |
Symbol 87 MovieClip [empty] | Used by:180 Timeline | |
Symbol 88 Button [empty] | Used by:107 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:89 | Used by:93 |
Symbol 91 Graphic | Used by:93 | |
Symbol 92 EditableText | Uses:59 | Used by:93 |
Symbol 93 MovieClip | Uses:90 91 92 | Used by:Timeline |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:97 |
Symbol 97 MovieClip | Uses:96 | Used by:103 |
Symbol 98 MovieClip | Uses:74 | Used by:103 Timeline |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:103 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:103 |
Symbol 103 MovieClip | Uses:97 98 100 102 | Used by:Timeline |
Symbol 104 Graphic | Used by:107 | |
Symbol 105 Sound | Used by:107 | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:104 88 105 106 | Used by:Timeline |
Symbol 108 EditableText | Uses:59 | Used by:Timeline |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:Timeline |
Symbol 111 Graphic | Used by:130 144 180 209 212 | |
Symbol 112 EditableText | Uses:59 | Used by:130 |
Symbol 113 EditableText | Uses:59 | Used by:130 |
Symbol 114 EditableText | Uses:59 | Used by:130 |
Symbol 115 EditableText | Uses:59 | Used by:130 |
Symbol 116 EditableText | Uses:59 | Used by:130 |
Symbol 117 EditableText | Uses:59 | Used by:130 |
Symbol 118 EditableText | Uses:59 | Used by:130 |
Symbol 119 EditableText | Uses:59 | Used by:130 |
Symbol 120 EditableText | Uses:59 | Used by:130 |
Symbol 121 EditableText | Uses:59 | Used by:130 |
Symbol 122 EditableText | Uses:59 | Used by:130 |
Symbol 123 EditableText | Uses:59 | Used by:130 |
Symbol 124 MovieClip | Uses:74 | Used by:130 |
Symbol 125 Button | Uses:74 | Used by:130 |
Symbol 126 Button | Uses:74 | Used by:130 |
Symbol 127 Button | Uses:74 | Used by:130 |
Symbol 128 Button | Uses:74 | Used by:130 |
Symbol 129 Button | Uses:74 | Used by:130 |
Symbol 130 MovieClip | Uses:111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | Used by:Timeline |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:131 | Used by:138 |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:138 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:138 |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:132 134 136 137 | Used by:Timeline |
Symbol 139 EditableText | Uses:59 | Used by:Timeline |
Symbol 140 EditableText | Uses:59 | Used by:144 |
Symbol 141 EditableText | Uses:59 | Used by:144 |
Symbol 142 Text | Uses:59 | Used by:144 180 209 212 |
Symbol 143 Button | Uses:74 | Used by:144 180 209 212 Timeline |
Symbol 144 MovieClip | Uses:111 140 141 142 143 | Used by:Timeline |
Symbol 145 EditableText | Uses:59 | Used by:180 |
Symbol 146 EditableText | Uses:59 | Used by:180 |
Symbol 147 EditableText | Uses:59 | Used by:180 |
Symbol 148 EditableText | Uses:59 | Used by:180 |
Symbol 149 EditableText | Uses:59 | Used by:180 |
Symbol 150 EditableText | Uses:59 | Used by:180 |
Symbol 151 EditableText | Uses:59 | Used by:180 |
Symbol 152 EditableText | Uses:59 | Used by:180 |
Symbol 153 EditableText | Uses:59 | Used by:180 |
Symbol 154 EditableText | Uses:59 | Used by:180 |
Symbol 155 EditableText | Uses:59 | Used by:180 |
Symbol 156 EditableText | Uses:59 | Used by:180 |
Symbol 157 EditableText | Uses:59 | Used by:180 |
Symbol 158 EditableText | Uses:59 | Used by:180 |
Symbol 159 EditableText | Uses:59 | Used by:180 |
Symbol 160 EditableText | Uses:59 | Used by:180 |
Symbol 161 EditableText | Uses:59 | Used by:180 |
Symbol 162 EditableText | Uses:59 | Used by:180 |
Symbol 163 EditableText | Uses:59 | Used by:180 |
Symbol 164 Text | Used by:180 | |
Symbol 165 EditableText | Uses:59 | Used by:180 |
Symbol 166 EditableText | Uses:59 | Used by:180 |
Symbol 167 Graphic | Used by:169 170 171 172 173 174 175 176 | |
Symbol 168 Text | Uses:59 | Used by:169 170 171 172 173 174 175 176 |
Symbol 169 Button | Uses:167 168 | Used by:180 |
Symbol 170 Button | Uses:167 168 | Used by:180 |
Symbol 171 Button | Uses:167 168 | Used by:180 |
Symbol 172 Button | Uses:167 168 | Used by:180 |
Symbol 173 Button | Uses:167 168 | Used by:180 |
Symbol 174 Button | Uses:167 168 | Used by:180 |
Symbol 175 Button | Uses:167 168 | Used by:180 |
Symbol 176 Button | Uses:167 168 | Used by:180 |
Symbol 177 EditableText | Uses:59 | Used by:180 |
Symbol 178 EditableText | Uses:59 | Used by:180 |
Symbol 179 EditableText | Uses:59 | Used by:180 |
Symbol 180 MovieClip | Uses:111 145 146 142 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 169 170 171 172 173 174 175 176 87 177 178 179 143 | Used by:Timeline |
Symbol 181 EditableText | Uses:59 | Used by:209 |
Symbol 182 EditableText | Uses:59 | Used by:209 |
Symbol 183 EditableText | Uses:59 | Used by:209 |
Symbol 184 EditableText | Uses:59 | Used by:209 |
Symbol 185 EditableText | Uses:59 | Used by:209 |
Symbol 186 EditableText | Uses:59 | Used by:209 |
Symbol 187 EditableText | Uses:59 | Used by:209 |
Symbol 188 EditableText | Uses:59 | Used by:209 |
Symbol 189 EditableText | Uses:59 | Used by:209 |
Symbol 190 EditableText | Uses:59 | Used by:209 |
Symbol 191 EditableText | Uses:59 | Used by:209 |
Symbol 192 EditableText | Uses:59 | Used by:209 |
Symbol 193 EditableText | Uses:59 | Used by:209 |
Symbol 194 EditableText | Uses:59 | Used by:209 |
Symbol 195 EditableText | Uses:59 | Used by:209 |
Symbol 196 EditableText | Uses:59 | Used by:209 |
Symbol 197 EditableText | Uses:59 | Used by:209 |
Symbol 198 EditableText | Uses:59 | Used by:209 |
Symbol 199 EditableText | Uses:59 | Used by:209 |
Symbol 200 EditableText | Uses:59 | Used by:209 |
Symbol 201 EditableText | Uses:59 | Used by:209 |
Symbol 202 EditableText | Uses:59 | Used by:209 |
Symbol 203 EditableText | Uses:59 | Used by:209 |
Symbol 204 EditableText | Uses:59 | Used by:209 |
Symbol 205 EditableText | Uses:59 | Used by:209 |
Symbol 206 EditableText | Uses:59 | Used by:209 |
Symbol 207 EditableText | Uses:59 | Used by:209 |
Symbol 208 EditableText | Uses:59 | Used by:209 |
Symbol 209 MovieClip | Uses:111 181 142 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 143 | Used by:Timeline |
Symbol 210 EditableText | Uses:59 | Used by:212 |
Symbol 211 Button | Uses:74 | Used by:212 Timeline |
Symbol 212 MovieClip | Uses:111 142 143 210 211 | Used by:Timeline |
Symbol 213 Graphic | Used by:Timeline | |
Symbol 214 EditableText | Uses:59 | Used by:Timeline |
Symbol 215 EditableText | Uses:59 | Used by:Timeline |
Symbol 216 EditableText | Uses:59 | Used by:Timeline |
Symbol 217 EditableText | Uses:59 | Used by:Timeline |
Symbol 218 EditableText | Uses:59 | Used by:Timeline |
Symbol 219 EditableText | Uses:59 | Used by:Timeline |
Symbol 220 EditableText | Uses:59 | Used by:Timeline |
Symbol 221 EditableText | Uses:59 | Used by:Timeline |
Symbol 222 EditableText | Uses:59 | Used by:Timeline |
Symbol 223 EditableText | Uses:59 | Used by:Timeline |
Symbol 224 EditableText | Uses:59 | Used by:Timeline |
Symbol 225 EditableText | Uses:59 | Used by:Timeline |
Symbol 226 EditableText | Uses:59 | Used by:Timeline |
Symbol 227 EditableText | Uses:59 | Used by:Timeline |
Symbol 228 EditableText | Uses:59 | Used by:Timeline |
Symbol 229 EditableText | Uses:59 | Used by:Timeline |
Symbol 230 Graphic | Used by:309 | |
Symbol 231 EditableText | Uses:59 | Used by:309 |
Symbol 232 EditableText | Uses:59 | Used by:309 |
Symbol 233 MovieClip | Used by:309 | |
Symbol 234 EditableText | Uses:59 | Used by:309 |
Symbol 235 EditableText | Uses:59 | Used by:309 |
Symbol 236 EditableText | Uses:59 | Used by:309 |
Symbol 237 EditableText | Uses:59 | Used by:309 |
Symbol 238 EditableText | Uses:59 | Used by:309 |
Symbol 239 Graphic | Used by:240 241 242 | |
Symbol 240 Button | Uses:239 | Used by:309 |
Symbol 241 Button | Uses:239 | Used by:309 |
Symbol 242 Button | Uses:239 | Used by:309 |
Symbol 243 EditableText | Uses:59 | Used by:309 |
Symbol 244 EditableText | Uses:59 | Used by:309 |
Symbol 245 EditableText | Uses:59 | Used by:309 |
Symbol 246 EditableText | Uses:59 | Used by:309 |
Symbol 247 EditableText | Uses:59 | Used by:309 |
Symbol 248 EditableText | Uses:59 | Used by:309 |
Symbol 249 EditableText | Uses:59 | Used by:309 |
Symbol 250 EditableText | Uses:59 | Used by:309 |
Symbol 251 EditableText | Uses:59 | Used by:309 |
Symbol 252 EditableText | Uses:59 | Used by:309 |
Symbol 253 EditableText | Uses:59 | Used by:309 |
Symbol 254 EditableText | Uses:59 | Used by:309 |
Symbol 255 EditableText | Uses:59 | Used by:309 |
Symbol 256 EditableText | Uses:59 | Used by:309 |
Symbol 257 EditableText | Uses:59 | Used by:309 |
Symbol 258 EditableText | Uses:59 | Used by:309 |
Symbol 259 EditableText | Uses:59 | Used by:309 |
Symbol 260 EditableText | Uses:59 | Used by:309 |
Symbol 261 EditableText | Uses:59 | Used by:309 |
Symbol 262 EditableText | Uses:59 | Used by:309 |
Symbol 263 EditableText | Uses:59 | Used by:309 |
Symbol 264 EditableText | Uses:59 | Used by:309 |
Symbol 265 EditableText | Uses:59 | Used by:309 |
Symbol 266 EditableText | Uses:59 | Used by:309 |
Symbol 267 EditableText | Uses:59 | Used by:309 |
Symbol 268 EditableText | Uses:59 | Used by:309 |
Symbol 269 EditableText | Uses:59 | Used by:309 |
Symbol 270 EditableText | Uses:59 | Used by:309 |
Symbol 271 EditableText | Uses:59 | Used by:309 |
Symbol 272 EditableText | Uses:59 | Used by:309 |
Symbol 273 EditableText | Uses:59 | Used by:309 |
Symbol 274 EditableText | Uses:59 | Used by:309 |
Symbol 275 EditableText | Uses:59 | Used by:309 |
Symbol 276 EditableText | Uses:59 | Used by:309 |
Symbol 277 EditableText | Uses:59 | Used by:309 |
Symbol 278 EditableText | Uses:59 | Used by:309 |
Symbol 279 EditableText | Uses:59 | Used by:309 |
Symbol 280 EditableText | Uses:59 | Used by:309 |
Symbol 281 EditableText | Uses:59 | Used by:309 |
Symbol 282 EditableText | Uses:59 | Used by:309 |
Symbol 283 EditableText | Uses:59 | Used by:309 |
Symbol 284 EditableText | Uses:59 | Used by:309 |
Symbol 285 EditableText | Uses:59 | Used by:309 |
Symbol 286 EditableText | Uses:59 | Used by:309 |
Symbol 287 EditableText | Uses:59 | Used by:309 |
Symbol 288 EditableText | Uses:59 | Used by:309 |
Symbol 289 EditableText | Uses:59 | Used by:309 |
Symbol 290 EditableText | Uses:59 | Used by:309 |
Symbol 291 EditableText | Uses:59 | Used by:309 |
Symbol 292 EditableText | Uses:59 | Used by:309 |
Symbol 293 EditableText | Uses:59 | Used by:309 |
Symbol 294 EditableText | Uses:59 | Used by:309 |
Symbol 295 EditableText | Uses:59 | Used by:309 |
Symbol 296 EditableText | Uses:59 | Used by:309 |
Symbol 297 EditableText | Uses:59 | Used by:309 |
Symbol 298 EditableText | Uses:59 | Used by:309 |
Symbol 299 EditableText | Uses:59 | Used by:309 |
Symbol 300 EditableText | Uses:59 | Used by:309 |
Symbol 301 EditableText | Uses:59 | Used by:309 |
Symbol 302 EditableText | Uses:59 | Used by:309 |
Symbol 303 EditableText | Uses:59 | Used by:309 |
Symbol 304 EditableText | Uses:59 | Used by:309 |
Symbol 305 EditableText | Uses:59 | Used by:309 |
Symbol 306 EditableText | Uses:59 | Used by:309 |
Symbol 307 EditableText | Uses:59 | Used by:309 |
Symbol 308 EditableText | Uses:59 | Used by:309 |
Symbol 309 MovieClip | Uses:230 231 232 233 234 235 236 237 238 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 | Used by:Timeline |
Instance Names
"highscores" | Frame 21 | Symbol 309 MovieClip |
"gun" | Symbol 15 MovieClip [ROFLCOPTER] Frame 1 | Symbol 9 MovieClip |
"bbl" | Symbol 15 MovieClip [ROFLCOPTER] Frame 1 | Symbol 12 MovieClip |
"health" | Symbol 78 MovieClip [interface] Frame 1 | Symbol 54 MovieClip |
"shield" | Symbol 78 MovieClip [interface] Frame 1 | Symbol 56 MovieClip |
"paused" | Symbol 78 MovieClip [interface] Frame 1 | Symbol 77 MovieClip |
"bar" | Symbol 93 MovieClip Frame 1 | Symbol 90 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "sfx_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sfx_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "sfx_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "sfx_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "sfx_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "ROFLCOPTER" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "gnd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "roflbul" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "lollerskate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "lollerdie" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "wtfbul" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "lmaoplane" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "lmaodie" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "interface" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "omgbul" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "lewlsion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "background" |
ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "empty" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "empty" |
ExportAssets (56) | Timeline Frame 3 | Symbol 88 as "empty" |
ExportAssets (56) | Timeline Frame 3 | Symbol 88 as "empty" |
ExportAssets (56) | Timeline Frame 7 | Symbol 87 as "empty" |
ExportAssets (56) | Timeline Frame 15 | Symbol 87 as "empty" |
Dynamic Text Variables
_root.bombs | Symbol 60 EditableText | "" |
_root.score | Symbol 64 EditableText | "" |
_root.kills | Symbol 65 EditableText | "" |
_root.missiles | Symbol 68 EditableText | "" |
_root.seconds | Symbol 69 EditableText | "" |
but1 | Symbol 156 EditableText | "" |
but2 | Symbol 157 EditableText | "" |
but3 | Symbol 158 EditableText | "" |
but4 | Symbol 159 EditableText | "" |
but5 | Symbol 160 EditableText | "" |
but6 | Symbol 161 EditableText | "" |
but7 | Symbol 162 EditableText | "" |
but8 | Symbol 163 EditableText | "" |
worsttime | Symbol 183 EditableText | "" |
plays | Symbol 186 EditableText | "" |
totaltime | Symbol 188 EditableText | "" |
besttime | Symbol 190 EditableText | "" |
totalscore | Symbol 192 EditableText | "" |
bestscore | Symbol 194 EditableText | "" |
worstscore | Symbol 196 EditableText | "" |
totalkills | Symbol 198 EditableText | "" |
bestkills | Symbol 200 EditableText | "" |
worstkills | Symbol 202 EditableText | "" |
shotsfired | Symbol 204 EditableText | "" |
shotshit | Symbol 206 EditableText | "" |
accuracy | Symbol 208 EditableText | "" |
seconds | Symbol 218 EditableText | "" |
kills | Symbol 219 EditableText | "" |
score | Symbol 220 EditableText | "" |
shotsfired | Symbol 223 EditableText | "" |
shotshit | Symbol 225 EditableText | "" |
accuracy | Symbol 227 EditableText | "" |
name1 | Symbol 249 EditableText | "Username" |
score1 | Symbol 250 EditableText | "Score" |
name2 | Symbol 252 EditableText | "Username" |
score2 | Symbol 253 EditableText | "Score" |
name3 | Symbol 255 EditableText | "Username" |
score3 | Symbol 256 EditableText | "Score" |
name4 | Symbol 258 EditableText | "Username" |
score4 | Symbol 259 EditableText | "Score" |
name5 | Symbol 261 EditableText | "Username" |
score5 | Symbol 262 EditableText | "Score" |
name6 | Symbol 264 EditableText | "Username" |
score6 | Symbol 265 EditableText | "Score" |
name7 | Symbol 267 EditableText | "Username" |
score7 | Symbol 268 EditableText | "Score" |
name8 | Symbol 270 EditableText | "Username" |
score8 | Symbol 271 EditableText | "Score" |
name9 | Symbol 273 EditableText | "Username" |
score9 | Symbol 274 EditableText | "Score" |
name10 | Symbol 276 EditableText | "Username" |
score10 | Symbol 277 EditableText | "Score" |
name11 | Symbol 279 EditableText | "Username" |
score11 | Symbol 280 EditableText | "Score" |
name12 | Symbol 282 EditableText | "Username" |
score12 | Symbol 283 EditableText | "Score" |
name13 | Symbol 285 EditableText | "Username" |
score13 | Symbol 286 EditableText | "Score" |
name14 | Symbol 288 EditableText | "Username" |
score14 | Symbol 289 EditableText | "Score" |
name15 | Symbol 291 EditableText | "Username" |
score15 | Symbol 292 EditableText | "Score" |
name16 | Symbol 294 EditableText | "Username" |
score16 | Symbol 295 EditableText | "Score" |
name17 | Symbol 297 EditableText | "Username" |
score17 | Symbol 298 EditableText | "Score" |
name18 | Symbol 300 EditableText | "Username" |
score18 | Symbol 301 EditableText | "Score" |
name19 | Symbol 303 EditableText | "Username" |
score19 | Symbol 304 EditableText | "Score" |
name20 | Symbol 306 EditableText | "Username" |
score20 | Symbol 307 EditableText | "Score" |
|